diff --git a/.nojekyll b/.nojekyll new file mode 100644 index 0000000000..e69de29bb2 diff --git a/README.md b/README.md new file mode 100644 index 0000000000..812921c187 --- /dev/null +++ b/README.md @@ -0,0 +1,10 @@ +# GitHub Pages Cache + +Nothing to see here. The contents of this branch are essentially a cache that's not intended to be viewed on github.com. + + +If you're looking to update documentation, check the relevant development branch's 'docs/' dir. + +For more information on how this documentation is built using Sphinx, Read the Docs, and GitHub Actions/Pages, see: + + * https://tech.michaelaltfield.net/2020/07/18/sphinx-rtd-github-pages-1 diff --git a/en/checkout-4.0.0/.buildinfo b/en/checkout-4.0.0/.buildinfo new file mode 100644 index 0000000000..fac124b6e8 --- /dev/null +++ b/en/checkout-4.0.0/.buildinfo @@ -0,0 +1,4 @@ +# Sphinx build info version 1 +# This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done. +config: 1e4cb92a0e3a75215ab1698c5d60a47e +tags: 645f666f9bcd5a90fca523b33c5a78b7 diff --git a/en/checkout-4.0.0/.doctrees/README.doctree b/en/checkout-4.0.0/.doctrees/README.doctree new file mode 100644 index 0000000000..2083911a36 Binary files /dev/null and b/en/checkout-4.0.0/.doctrees/README.doctree differ diff --git a/en/checkout-4.0.0/.doctrees/design_philosophy.doctree b/en/checkout-4.0.0/.doctrees/design_philosophy.doctree new file mode 100644 index 0000000000..6987905d04 Binary files /dev/null and b/en/checkout-4.0.0/.doctrees/design_philosophy.doctree differ diff --git a/en/checkout-4.0.0/.doctrees/environment.pickle b/en/checkout-4.0.0/.doctrees/environment.pickle new file mode 100644 index 0000000000..9250e35a21 Binary files /dev/null and b/en/checkout-4.0.0/.doctrees/environment.pickle differ diff --git a/en/checkout-4.0.0/.doctrees/faq.doctree b/en/checkout-4.0.0/.doctrees/faq.doctree new file mode 100644 index 0000000000..62711f1cbe Binary files /dev/null and b/en/checkout-4.0.0/.doctrees/faq.doctree differ diff --git a/en/checkout-4.0.0/.doctrees/impl_details.doctree b/en/checkout-4.0.0/.doctrees/impl_details.doctree new file mode 100644 index 0000000000..c8bb804164 Binary files /dev/null and b/en/checkout-4.0.0/.doctrees/impl_details.doctree differ diff --git a/en/checkout-4.0.0/.doctrees/index.doctree b/en/checkout-4.0.0/.doctrees/index.doctree new file mode 100644 index 0000000000..07929a44b2 Binary files /dev/null and b/en/checkout-4.0.0/.doctrees/index.doctree differ diff --git a/en/checkout-4.0.0/.doctrees/locales/zh/index.doctree b/en/checkout-4.0.0/.doctrees/locales/zh/index.doctree new file mode 100644 index 0000000000..d391c93ac4 Binary files /dev/null and b/en/checkout-4.0.0/.doctrees/locales/zh/index.doctree differ diff --git a/en/checkout-4.0.0/.doctrees/quick_reference.doctree b/en/checkout-4.0.0/.doctrees/quick_reference.doctree new file mode 100644 index 0000000000..59fb00ae8f Binary files /dev/null and b/en/checkout-4.0.0/.doctrees/quick_reference.doctree differ diff --git a/en/checkout-4.0.0/.doctrees/release_testing_process.doctree b/en/checkout-4.0.0/.doctrees/release_testing_process.doctree new file mode 100644 index 0000000000..751f282c96 Binary files /dev/null and b/en/checkout-4.0.0/.doctrees/release_testing_process.doctree differ diff --git a/en/checkout-4.0.0/.nojekyll b/en/checkout-4.0.0/.nojekyll new file mode 100644 index 0000000000..e69de29bb2 diff --git a/en/checkout-4.0.0/README.html b/en/checkout-4.0.0/README.html new file mode 100644 index 0000000000..2c72d4d58c --- /dev/null +++ b/en/checkout-4.0.0/README.html @@ -0,0 +1,704 @@ + + + + + + Efficient and performance-portable vector software — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+
    +
  • + +
  • + Edit on GitHub +
  • +
+
+
+
+
+ +
+

Efficient and performance-portable vector software

+

Highway is a C++ library that provides portable SIMD/vector intrinsics.

+

Documentation

+

Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3.

+
+

Why

+

We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software.

+
+
+

How

+

CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. fivefold +because fewer instructions are executed. We also often see 5-10x +speedups.

+

Highway makes SIMD/vector programming practical and workable according +to these guiding principles:

+

Does what you expect: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization.

+

Works on widely-used platforms: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue.

+

Flexible to deploy: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +HWY_STATIC_DISPATCH with HWY_DYNAMIC_DISPATCH plus one line of +code.

+

Suitable for a variety of domains: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue.

+

Rewards data-parallel design: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations.

+

We recommend these resources for getting started:

+ +
+
+

Examples

+

Online demos using Compiler Explorer:

+ +

We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email.

+ +

Other

+
    +
  • Evaluation of C++ SIMD +Libraries: “Highway +excelled with a strong performance across multiple SIMD extensions +[..]. Thus, Highway may currently be the most suitable SIMD library +for many software projects.”

  • +
  • zimt: C++11 template library +to process n-dimensional arrays with multi-threaded SIMD code

  • +
  • vectorized +Quicksort +(paper)

  • +
+

If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories:

+
    +
  • alpinelinux

  • +
  • conan-io

  • +
  • conda-forge

  • +
  • DragonFlyBSD,

  • +
  • fd00/yacp

  • +
  • freebsd

  • +
  • getsolus/packages

  • +
  • ghostbsd

  • +
  • microsoft/vcpkg

  • +
  • MidnightBSD

  • +
  • MSYS2

  • +
  • NetBSD

  • +
  • openSUSE

  • +
  • opnsense

  • +
  • Xilinx/Vitis_Libraries

  • +
  • xmake-io/xmake-repo

  • +
+

See also the list at +https://repology.org/project/highway-simd-library/versions .

+
+
+

Current status

+
+

Targets

+

Highway supports 24 targets, listed in alphabetical order of platform:

+
    +
  • Any: EMU128, SCALAR;

  • +
  • Armv7+: NEON_WITHOUT_AES, NEON, NEON_BF16, SVE, +SVE2, SVE_256, SVE2_128;

  • +
  • IBM Z: Z14, Z15;

  • +
  • POWER: PPC8 (v2.07), PPC9 (v3.0), PPC10 (v3.1B, not yet +supported due to compiler bugs, see #1207; also requires QEMU 7.2);

  • +
  • RISC-V: RVV (1.0);

  • +
  • WebAssembly: WASM, WASM_EMU256 (a 2x unrolled version of +wasm128, enabled if HWY_WANT_WASM2 is defined. This will remain +supported until it is potentially superseded by a future version of +WASM.);

  • +
  • x86:

    +
      +
    • SSE2

    • +
    • SSSE3 (~Intel Core)

    • +
    • SSE4 (~Nehalem, also includes AES + CLMUL).

    • +
    • AVX2 (~Haswell, also includes BMI2 + F16 + FMA)

    • +
    • AVX3 (~Skylake, AVX-512F/BW/CD/DQ/VL)

    • +
    • AVX3_DL (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + +VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining +HWY_WANT_AVX3_DL unless compiling for static dispatch),

    • +
    • AVX3_ZEN4 (like AVX3_DL but optimized for AMD Zen4; requires +opt-in by defining HWY_WANT_AVX3_ZEN4 if compiling for static +dispatch, but enabled by default for runtime dispatch),

    • +
    • AVX3_SPR (~Sapphire Rapids, includes AVX-512FP16)

    • +
    +
  • +
+

Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC.

+

SVE was initially tested using farm_sve (see acknowledgments).

+
+
+

Versioning

+

Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below.

+

The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number.

+
+
+

Testing

+

Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86).

+

Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the testing process for details.

+
+ +
+

Other libraries

+

If you only require x86 support, you may also use Agner Fog’s VCL +vector class library. It includes +many functions including a complete math library.

+

If you have existing code using x86/NEON intrinsics, you may be +interested in SIMDe, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization.

+
+
+
+

Installation

+

This project uses CMake to generate and build. In a Debian-based system +you can install it via:

+
sudo apt install cmake
+
+
+

Highway’s unit tests use +googletest. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the HWY_SYSTEM_GTEST CMake variable to ON and +installing gtest separately:

+
sudo apt install libgtest-dev
+
+
+

Alternatively, you can define HWY_TEST_STANDALONE=1 and remove all +occurrences of gtest_main in each BUILD file, then tests avoid the +dependency on GUnit.

+

Running cross-compiled tests requires support from the OS, which on +Debian is provided by the qemu-user-binfmt package.

+

To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used:

+
mkdir -p build && cd build
+cmake ..
+make -j && make test
+
+
+

Or you can run run_tests.sh (run_tests.bat on Windows).

+

Bazel is also supported for building, but it is not as widely +used/tested.

+

When building for Armv7, a limitation of current compilers requires you +to add -DHWY_CMAKE_ARM7:BOOL=ON to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation.

+

Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +-m32 -isystem /usr/i686-linux-gnu/include. Clang 10 and earlier +require the above plus +-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu. See +#1279.

+
+
+

Building highway - Using vcpkg

+

highway is now available in +vcpkg

+
vcpkg install highway
+
+
+

The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +create an issue or pull request +on the vcpkg repository.

+
+
+

Quick start

+

You can use the benchmark inside examples/ as a starting point.

+

A quick-reference page briefly lists all +operations and their parameters, and the +instruction_matrix indicates the +number of instructions per operation.

+

The FAQ answers questions about portability, API +design and where to find more information.

+

We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ScalableTag<float> +(or equivalently HWY_FULL(float)) tag to functions such as +Zero/Set/Load. There are two alternatives for use-cases requiring an +upper bound on the lanes:

+
    +
  • For up to N lanes, specify CappedTag<T, N> or the equivalent +HWY_CAPPED(T, N). The actual number of lanes will be N +rounded down to the nearest power of two, such as 4 if N is 5, or +8 if N is 8. This is useful for data structures such as a narrow +matrix. A loop is still required because vectors may actually have +fewer than N lanes.

  • +
  • For exactly a power of two N lanes, specify FixedTag<T, N>. +The largest supported N depends on the target, but is guaranteed +to be at least 16/sizeof(T).

  • +
+

Due to ADL restrictions, user code calling Highway ops must either: * +Reside inside namespace hwy { namespace HWY_NAMESPACE {; or * +prefix each op with an alias such as +namespace hn = hwy::HWY_NAMESPACE;     hn::Add(); or * add +using-declarations for each op used: using hwy::HWY_NAMESPACE::Add;.

+

Additionally, each function that calls Highway ops (such as Load) +must either be prefixed with HWY_ATTR, OR reside between +HWY_BEFORE_NAMESPACE() and HWY_AFTER_NAMESPACE(). Lambda +functions currently require HWY_ATTR before their opening brace.

+

Do not use namespace-scope nor static initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via Set should +generally be local (const) variables.

+

The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types.

+
    +
  • For static dispatch, HWY_TARGET will be the best available target +among HWY_BASELINE_TARGETS, i.e. those allowed for use by the +compiler (see quick-reference). +Functions inside HWY_NAMESPACE can be called using +HWY_STATIC_DISPATCH(func)(args) within the same module they are +defined in. You can call the function from other modules by wrapping +it in a regular function and declaring the regular function in a +header.

  • +
  • For dynamic dispatch, a table of function pointers is generated via +the HWY_EXPORT macro that is used by +HWY_DYNAMIC_DISPATCH(func)(args) to call the best function +pointer for the current CPU’s supported targets. A module is +automatically compiled for each target in HWY_TARGETS (see +quick-reference) if +HWY_TARGET_INCLUDE is defined and foreach_target.h is +included. Note that the first invocation of HWY_DYNAMIC_DISPATCH, +or each call to the pointer returned by the first invocation of +HWY_DYNAMIC_POINTER, involves some CPU detection overhead. You +can prevent this by calling the following before any invocation of +HWY_DYNAMIC_*: +hwy::GetChosenTarget().Update(hwy::SupportedTargets());.

  • +
+

When using dynamic dispatch, foreach_target.h is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from examples/skeleton-inl.h:

+
#if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#else
+#define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#endif
+
+#include "hwy/highway.h"
+// Your vector code
+#endif
+
+
+

By convention, we name such headers -inl.h because their contents +(often function templates) are usually inlined.

+
+
+

Compiler flags

+

Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, -O2 is generally sufficient.

+

For MSVC, we recommend compiling with /Gv to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for PromoteTo), +it is also important to compile with /arch:AVX2. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +DevCom-10618264. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with /arch:AVX2 +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets.

+
+
+

Strip-mining loops

+

When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted count) that +does not evenly divide the vector size N = Lanes(d). For example, it +may be necessary to avoid writing past the end of an array.

+

In this section, let T denote the element type and +d = ScalableTag<T>. Assume the loop body is given as a function +template<bool partial, class D> void LoopBody(D d, size_t index, size_t max_n).

+

“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations.

+

Highway offers several strategies for loop vectorization:

+
    +
  • Ensure all inputs/outputs are padded. Then the (outer) loop is simply

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, i, 0);
    +
    +
    +

    Here, the template parameter and second function argument are not +needed.

    +

    This is the preferred option, unless N is in the thousands and +vector operations are pipelined with long latencies. This was the +case for supercomputers in the 90s, but nowadays ALUs are cheap and +we see most implementations split vectors into 1, 2 or 4 parts, so +there is little cost to processing entire vectors even if we do not +need all their lanes. Indeed this avoids the (potentially large) cost +of predication or partial loads/stores on older targets, and does not +duplicate code.

    +
  • +
  • Process whole vectors and include previously processed elements in +the last vector:

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, HWY_MIN(i, count - N), 0);
    +
    +
    +

    This is the second preferred option provided that count >= N and +LoopBody is idempotent. Some elements might be processed twice, +but a single code path and full vectorization is usually worth it. +Even if count < N, it usually makes sense to pad inputs/outputs +up to N.

    +
  • +
  • Use the Transform* functions in hwy/contrib/algo/transform-inl.h. +This takes care of the loop and remainder handling and you simply +define a generic lambda function (C++14) or functor which receives +the current vector from the input/output array, plus optionally +vectors from up to two extra input arrays, and returns the value to +write to the input/output array.

    +

    Here is an example implementing the BLAS function SAXPY +(alpha * x + y):

    +
    Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR {
    +  return MulAdd(Set(d, alpha), v, v1);
    +});
    +
    +
    +
  • +
  • Process whole vectors as above, followed by a scalar loop:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) LoopBody<false>(d, i, 0);
    +for (; i < count; ++i) LoopBody<false>(CappedTag<T, 1>(), i, 0);
    +
    +
    +

    The template parameter and second function arguments are again not +needed.

    +

    This avoids duplicating code, and is reasonable if count is +large. If count is small, the second loop may be slower than the +next option.

    +
  • +
  • Process whole vectors as above, followed by a single call to a +modified LoopBody with masking:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) {
    +  LoopBody<false>(d, i, 0);
    +}
    +if (i < count) {
    +  LoopBody<true>(d, i, count - i);
    +}
    +
    +
    +

    Now the template parameter and third function argument can be used +inside LoopBody to non-atomically ‘blend’ the first +num_remaining lanes of v with the previous contents of memory +at subsequent locations: +BlendedStore(v, FirstN(d, num_remaining), d, pointer);. +Similarly, MaskedLoad(FirstN(d, num_remaining), d, pointer) loads +the first num_remaining elements and returns zero in other lanes.

    +

    This is a good default when it is infeasible to ensure vectors are +padded, but is only safe #if !HWY_MEM_OPS_MIGHT_FAULT! In +contrast to the scalar loop, only a single final iteration is needed. +The increased code size from two loop bodies is expected to be +worthwhile because it avoids the cost of masking in all but the final +iteration.

    +
  • +
+
+ +
+

Acknowledgments

+

We have used farm-sve by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine.

+

This is not an officially supported Google product. Contact: +janwas@google.com +le.com

+
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+ + + + + + + + + \ No newline at end of file diff --git a/en/checkout-4.0.0/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf b/en/checkout-4.0.0/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf new file mode 100644 index 0000000000..dda64922b4 Binary files /dev/null and b/en/checkout-4.0.0/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf differ diff --git a/en/checkout-4.0.0/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf b/en/checkout-4.0.0/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf new file mode 100644 index 0000000000..23608f3610 Binary files /dev/null and b/en/checkout-4.0.0/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf differ diff --git a/en/checkout-4.0.0/_sources/README.rst.txt b/en/checkout-4.0.0/_sources/README.rst.txt new file mode 100644 index 0000000000..070183ddde --- /dev/null +++ b/en/checkout-4.0.0/_sources/README.rst.txt @@ -0,0 +1,564 @@ +Efficient and performance-portable vector software +================================================== + +Highway is a C++ library that provides portable SIMD/vector intrinsics. + +`Documentation `__ + +Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3. + +Why +--- + +We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software. + +How +--- + +CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. *fivefold* +because fewer instructions are executed. We also often see *5-10x* +speedups. + +Highway makes SIMD/vector programming practical and workable according +to these guiding principles: + +**Does what you expect**: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization. + +**Works on widely-used platforms**: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue. + +**Flexible to deploy**: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +``HWY_STATIC_DISPATCH`` with ``HWY_DYNAMIC_DISPATCH`` plus one line of +code. + +**Suitable for a variety of domains**: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue. + +**Rewards data-parallel design**: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations. + +We recommend these resources for getting started: + +- `SIMD for C++ Developers `__ +- `Algorithms for Modern Hardware `__ +- `Optimizing software in + C++ `__ +- `Improving performance with SIMD intrinsics in three use + cases `__ + +Examples +-------- + +Online demos using Compiler Explorer: + +- `multiple targets with dynamic + dispatch `__ (more complicated, + but flexible and uses best available SIMD) +- `single target using -m + flags `__ (simpler, but + requires/only uses the instruction set enabled by compiler flags) + +We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email. + +- Audio: `Zimtohrli perceptual + metric `__ +- Browsers: Chromium (+Vivaldi), Firefox (+floorp / foxhound / + librewolf / Waterfox) +- Computational biology: `RNA + analysis `__ +- Computer graphics: `Sparse voxel + renderer `__ +- Cryptography: google/distributed_point_functions, + google/shell-encryption +- Data structures: bkille/BitLib +- Image codecs: eustas/2im, `Grok JPEG + 2000 `__, `JPEG + XL `__, + `JPEGenc `__, + `Jpegli `__, OpenHTJ2K +- Image processing: cloudinary/ssimulacra2, + m-ab-s/media-autobuild_suite, + `libvips `__ +- Image viewers: AlienCowEatCake/ImageViewer, diffractor/diffractor, + mirillis/jpegxl-wic, `Lux panorama/image + viewer `__ +- Information retrieval: `iresearch database + index `__, + michaeljclark/zvec, `nebula interactive analytics / + OLAP `__, `ScaNN Scalable + Nearest + Neighbors `__, + `vectorlite vector + search `__ +- Machine learning: + `gemma.cpp `__, Tensorflow, + Numpy, zpye/SimpleInfer +- Robotics: `MIT Model-Based Design and + Verification `__ + +Other + +- `Evaluation of C++ SIMD + Libraries `__: “Highway + excelled with a strong performance across multiple SIMD extensions + [..]. Thus, Highway may currently be the most suitable SIMD library + for many software projects.” +- `zimt `__: C++11 template library + to process n-dimensional arrays with multi-threaded SIMD code +- `vectorized + Quicksort `__ + (`paper `__) + +If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories: + +- alpinelinux +- conan-io +- conda-forge +- DragonFlyBSD, +- fd00/yacp +- freebsd +- getsolus/packages +- ghostbsd +- microsoft/vcpkg +- MidnightBSD +- MSYS2 +- NetBSD +- openSUSE +- opnsense +- Xilinx/Vitis_Libraries +- xmake-io/xmake-repo + +See also the list at +https://repology.org/project/highway-simd-library/versions . + +Current status +-------------- + +Targets +~~~~~~~ + +Highway supports 24 targets, listed in alphabetical order of platform: + +- Any: ``EMU128``, ``SCALAR``; +- Armv7+: ``NEON_WITHOUT_AES``, ``NEON``, ``NEON_BF16``, ``SVE``, + ``SVE2``, ``SVE_256``, ``SVE2_128``; +- IBM Z: ``Z14``, ``Z15``; +- POWER: ``PPC8`` (v2.07), ``PPC9`` (v3.0), ``PPC10`` (v3.1B, not yet + supported due to compiler bugs, see #1207; also requires QEMU 7.2); +- RISC-V: ``RVV`` (1.0); +- WebAssembly: ``WASM``, ``WASM_EMU256`` (a 2x unrolled version of + wasm128, enabled if ``HWY_WANT_WASM2`` is defined. This will remain + supported until it is potentially superseded by a future version of + WASM.); +- x86: + + - ``SSE2`` + - ``SSSE3`` (~Intel Core) + - ``SSE4`` (~Nehalem, also includes AES + CLMUL). + - ``AVX2`` (~Haswell, also includes BMI2 + F16 + FMA) + - ``AVX3`` (~Skylake, AVX-512F/BW/CD/DQ/VL) + - ``AVX3_DL`` (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + + VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining + ``HWY_WANT_AVX3_DL`` unless compiling for static dispatch), + - ``AVX3_ZEN4`` (like AVX3_DL but optimized for AMD Zen4; requires + opt-in by defining ``HWY_WANT_AVX3_ZEN4`` if compiling for static + dispatch, but enabled by default for runtime dispatch), + - ``AVX3_SPR`` (~Sapphire Rapids, includes AVX-512FP16) + +Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC. + +SVE was initially tested using farm_sve (see acknowledgments). + +Versioning +~~~~~~~~~~ + +Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below. + +The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number. + +Testing +~~~~~~~ + +Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86). + +Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the `testing process `__ for details. + +Related modules +~~~~~~~~~~~~~~~ + +The ``contrib`` directory contains SIMD-related utilities: an image +class with aligned rows, a math library (16 functions already +implemented, mostly trigonometry), and functions for computing dot +products and sorting. + +Other libraries +~~~~~~~~~~~~~~~ + +If you only require x86 support, you may also use Agner Fog’s `VCL +vector class library `__. It includes +many functions including a complete math library. + +If you have existing code using x86/NEON intrinsics, you may be +interested in `SIMDe `__, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization. + +Installation +------------ + +This project uses CMake to generate and build. In a Debian-based system +you can install it via: + +.. code:: bash + + sudo apt install cmake + +Highway’s unit tests use +`googletest `__. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the ``HWY_SYSTEM_GTEST`` CMake variable to ON and +installing gtest separately: + +.. code:: bash + + sudo apt install libgtest-dev + +Alternatively, you can define ``HWY_TEST_STANDALONE=1`` and remove all +occurrences of ``gtest_main`` in each BUILD file, then tests avoid the +dependency on GUnit. + +Running cross-compiled tests requires support from the OS, which on +Debian is provided by the ``qemu-user-binfmt`` package. + +To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used: + +.. code:: bash + + mkdir -p build && cd build + cmake .. + make -j && make test + +Or you can run ``run_tests.sh`` (``run_tests.bat`` on Windows). + +Bazel is also supported for building, but it is not as widely +used/tested. + +When building for Armv7, a limitation of current compilers requires you +to add ``-DHWY_CMAKE_ARM7:BOOL=ON`` to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation. + +Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +``-m32 -isystem /usr/i686-linux-gnu/include``. Clang 10 and earlier +require the above plus +``-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu``. See +#1279. + +Building highway - Using vcpkg +------------------------------ + +highway is now available in +`vcpkg `__ + +.. code:: bash + + vcpkg install highway + +The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +`create an issue or pull request `__ +on the vcpkg repository. + +Quick start +----------- + +You can use the ``benchmark`` inside examples/ as a starting point. + +A `quick-reference page `__ briefly lists all +operations and their parameters, and the +:download:`instruction_matrix ` indicates the +number of instructions per operation. + +The `FAQ `__ answers questions about portability, API +design and where to find more information. + +We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ``ScalableTag`` +(or equivalently ``HWY_FULL(float)``) tag to functions such as +``Zero/Set/Load``. There are two alternatives for use-cases requiring an +upper bound on the lanes: + +- For up to ``N`` lanes, specify ``CappedTag`` or the equivalent + ``HWY_CAPPED(T, N)``. The actual number of lanes will be ``N`` + rounded down to the nearest power of two, such as 4 if ``N`` is 5, or + 8 if ``N`` is 8. This is useful for data structures such as a narrow + matrix. A loop is still required because vectors may actually have + fewer than ``N`` lanes. + +- For exactly a power of two ``N`` lanes, specify ``FixedTag``. + The largest supported ``N`` depends on the target, but is guaranteed + to be at least ``16/sizeof(T)``. + +Due to ADL restrictions, user code calling Highway ops must either: \* +Reside inside ``namespace hwy { namespace HWY_NAMESPACE {``; or \* +prefix each op with an alias such as +``namespace hn = hwy::HWY_NAMESPACE; hn::Add()``; or \* add +using-declarations for each op used: ``using hwy::HWY_NAMESPACE::Add;``. + +Additionally, each function that calls Highway ops (such as ``Load``) +must either be prefixed with ``HWY_ATTR``, OR reside between +``HWY_BEFORE_NAMESPACE()`` and ``HWY_AFTER_NAMESPACE()``. Lambda +functions currently require ``HWY_ATTR`` before their opening brace. + +Do not use namespace-scope nor ``static`` initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via ``Set`` should +generally be local (const) variables. + +The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types. + +- For static dispatch, ``HWY_TARGET`` will be the best available target + among ``HWY_BASELINE_TARGETS``, i.e. those allowed for use by the + compiler (see `quick-reference `__). + Functions inside ``HWY_NAMESPACE`` can be called using + ``HWY_STATIC_DISPATCH(func)(args)`` within the same module they are + defined in. You can call the function from other modules by wrapping + it in a regular function and declaring the regular function in a + header. + +- For dynamic dispatch, a table of function pointers is generated via + the ``HWY_EXPORT`` macro that is used by + ``HWY_DYNAMIC_DISPATCH(func)(args)`` to call the best function + pointer for the current CPU’s supported targets. A module is + automatically compiled for each target in ``HWY_TARGETS`` (see + `quick-reference `__) if + ``HWY_TARGET_INCLUDE`` is defined and ``foreach_target.h`` is + included. Note that the first invocation of ``HWY_DYNAMIC_DISPATCH``, + or each call to the pointer returned by the first invocation of + ``HWY_DYNAMIC_POINTER``, involves some CPU detection overhead. You + can prevent this by calling the following before any invocation of + ``HWY_DYNAMIC_*``: + ``hwy::GetChosenTarget().Update(hwy::SupportedTargets());``. + +When using dynamic dispatch, ``foreach_target.h`` is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from ``examples/skeleton-inl.h``: + +:: + + #if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #else + #define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #endif + + #include "hwy/highway.h" + // Your vector code + #endif + +By convention, we name such headers ``-inl.h`` because their contents +(often function templates) are usually inlined. + +Compiler flags +-------------- + +Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, ``-O2`` is generally sufficient. + +For MSVC, we recommend compiling with ``/Gv`` to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for ``PromoteTo``), +it is also important to compile with ``/arch:AVX2``. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +`DevCom-10618264 `__. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with ``/arch:AVX2`` +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets. + +Strip-mining loops +------------------ + +When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted ``count``) that +does not evenly divide the vector size ``N = Lanes(d)``. For example, it +may be necessary to avoid writing past the end of an array. + +In this section, let ``T`` denote the element type and +``d = ScalableTag``. Assume the loop body is given as a function +``template void LoopBody(D d, size_t index, size_t max_n)``. + +“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations. + +Highway offers several strategies for loop vectorization: + +- Ensure all inputs/outputs are padded. Then the (outer) loop is simply + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, i, 0); + + Here, the template parameter and second function argument are not + needed. + + This is the preferred option, unless ``N`` is in the thousands and + vector operations are pipelined with long latencies. This was the + case for supercomputers in the 90s, but nowadays ALUs are cheap and + we see most implementations split vectors into 1, 2 or 4 parts, so + there is little cost to processing entire vectors even if we do not + need all their lanes. Indeed this avoids the (potentially large) cost + of predication or partial loads/stores on older targets, and does not + duplicate code. + +- Process whole vectors and include previously processed elements in + the last vector: + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, HWY_MIN(i, count - N), 0); + + This is the second preferred option provided that ``count >= N`` and + ``LoopBody`` is idempotent. Some elements might be processed twice, + but a single code path and full vectorization is usually worth it. + Even if ``count < N``, it usually makes sense to pad inputs/outputs + up to ``N``. + +- Use the ``Transform*`` functions in hwy/contrib/algo/transform-inl.h. + This takes care of the loop and remainder handling and you simply + define a generic lambda function (C++14) or functor which receives + the current vector from the input/output array, plus optionally + vectors from up to two extra input arrays, and returns the value to + write to the input/output array. + + Here is an example implementing the BLAS function SAXPY + (``alpha * x + y``): + + :: + + Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR { + return MulAdd(Set(d, alpha), v, v1); + }); + +- Process whole vectors as above, followed by a scalar loop: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) LoopBody(d, i, 0); + for (; i < count; ++i) LoopBody(CappedTag(), i, 0); + + The template parameter and second function arguments are again not + needed. + + This avoids duplicating code, and is reasonable if ``count`` is + large. If ``count`` is small, the second loop may be slower than the + next option. + +- Process whole vectors as above, followed by a single call to a + modified ``LoopBody`` with masking: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) { + LoopBody(d, i, 0); + } + if (i < count) { + LoopBody(d, i, count - i); + } + + Now the template parameter and third function argument can be used + inside ``LoopBody`` to non-atomically ‘blend’ the first + ``num_remaining`` lanes of ``v`` with the previous contents of memory + at subsequent locations: + ``BlendedStore(v, FirstN(d, num_remaining), d, pointer);``. + Similarly, ``MaskedLoad(FirstN(d, num_remaining), d, pointer)`` loads + the first ``num_remaining`` elements and returns zero in other lanes. + + This is a good default when it is infeasible to ensure vectors are + padded, but is only safe ``#if !HWY_MEM_OPS_MIGHT_FAULT``! In + contrast to the scalar loop, only a single final iteration is needed. + The increased code size from two loop bodies is expected to be + worthwhile because it avoids the cost of masking in all but the final + iteration. + +Additional resources +-------------------- + +- :download:`Highway introduction (slides) ` +- :download:`Overview of instructions per operation on different architectures ` +- `Design philosophy and comparison `__ +- `Implementation details `__ + +Acknowledgments +--------------- + +We have used `farm-sve `__ by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine. + +This is not an officially supported Google product. Contact: +janwas@google.com +le.com diff --git a/en/checkout-4.0.0/_sources/design_philosophy.rst.txt b/en/checkout-4.0.0/_sources/design_philosophy.rst.txt new file mode 100644 index 0000000000..0d94203879 --- /dev/null +++ b/en/checkout-4.0.0/_sources/design_philosophy.rst.txt @@ -0,0 +1,212 @@ +Design philosophy +================= + +- Performance is important but not the sole consideration. Anyone who + goes to the trouble of using SIMD clearly cares about speed. However, + portability, maintainability and readability also matter, otherwise + we would write in assembly. We aim for performance within 10-20% of a + hand-written assembly implementation on the development platform. + There is no performance gap vs. intrinsics: Highway code can do + anything they can. If necessary, you can use platform-specific + instructions inside ``#if HWY_TARGET == HWY_NEON`` etc. + +- The guiding principles of C++ are “pay only for what you use” and + “leave no room for a lower-level language below C++”. We apply these + by defining a SIMD API that ensures operation costs are visible, + predictable and minimal. + +- Performance portability is important, i.e. the API should be + efficient on all target platforms. Unfortunately, common idioms for + one platform can be inefficient on others. For example: summing lanes + horizontally versus shuffling. Documenting which operations are + expensive does not prevent their use, as evidenced by widespread use + of ``HADDPS``. Performance acceptance tests may detect large + regressions, but do not help choose the approach during initial + development. Analysis tools can warn about some potential + inefficiencies, but likely not all. We instead provide `a carefully + chosen set of vector types and operations that are efficient on all + target platforms `__ (Armv8, PPC8, + x86). + +- Future SIMD hardware features are difficult to predict. For example, + AVX2 came with surprising semantics (almost no interaction between + 128-bit blocks) and AVX-512 added two kinds of predicates (writemask + and zeromask). To ensure the API reflects hardware realities, we + suggest a flexible approach that adds new operations as they become + commonly available, with fallback implementations where necessary. + +- Masking/predication differs between platforms, and it is not clear + how important the use cases are beyond the ternary operator + ``IfThenElse``. AVX-512/Arm SVE zeromasks are useful, but not + supported by P0214R5. We provide ``IfThen[Zero]Else[Zero]`` variants. + +- “Width-agnostic” SIMD is more future-proof than user-specified fixed + sizes. For example, valarray-like code can iterate over a 1D array + with a library-specified vector width. This will result in better + code when vector sizes increase, and matches the direction taken by + `Arm + SVE `__ + and RiscV V as well as Agner Fog’s `ForwardCom instruction set + proposal `__. However, some applications may + require fixed sizes, so we also guarantee support for <= 128-bit + vectors in each instruction set. + +- The API and its implementation should be usable and efficient with + commonly used compilers, including MSVC. For example, we write + ``ShiftLeft<3>(v)`` instead of ``v << 3`` because MSVC 2017 (aarch64) + does not propagate the literal (https://godbolt.org/g/rKx5Ga). + Highway requires function-specific target attributes, supported by + GCC 4.9 / Clang 3.9 / MSVC 2015. + +- Efficient and safe runtime dispatch is important. Modules such as + image or video codecs are typically embedded into larger applications + such as browsers, so they cannot require separate binaries for each + CPU. Libraries also cannot predict whether the application already + uses AVX2 (and pays the frequency throttling cost), so this decision + must be left to the application. Using only the lowest-common + denominator instructions sacrifices too much performance. Therefore, + we provide code paths for multiple instruction sets and choose the + most suitable at runtime. To reduce overhead, dispatch should be + hoisted to higher layers instead of checking inside every low-level + function. Highway supports inlining functions in the same file or in + ``*-inl.h`` headers. We generate all code paths from the same source + to reduce implementation- and debugging cost. + +- Not every CPU need be supported. To reduce code size and compile + time, we group x86 targets into clusters. In particular, SSE3 + instructions are only used/available if S-SSE3 is also available, and + AVX only if AVX2 is also supported. Code generation for AVX3_DL also + requires opting-in by defining HWY_WANT_AVX3_DL. + +- Access to platform-specific intrinsics is necessary for acceptance in + performance-critical projects. We provide conversions to and from + intrinsics to allow utilizing specialized platform-specific + functionality, and simplify incremental porting of existing code. + +- The core API should be compact and easy to learn; we provide a + `concise reference `__. + +Prior API designs +----------------- + +The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s ``F32vec4`` wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch. + +Overloaded function API +----------------------- + +Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type ``Simd`` for overloading, abbreviated +to ``D`` for template arguments and ``d`` in lvalues. + +Note that generic function templates are possible (see +generic_ops-inl.h). + +Masks +----- + +AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost. + +Masks are returned by comparisons and ``TestBit``; they serve as the +input to ``IfThen*``. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ``ZeroIfNegative`` function. + +Differences vs. `P0214R5 `__ / std::experimental::simd +----------------------------------------------------------------------------- + +1. Allowing the use of built-in vector types by relying on non-member + functions. By contrast, P0214R5 requires a wrapper class, which does + not work for sizeless vector types currently used by Arm SVE and + Risc-V. + +2. Supporting many more operations such as 128-bit compare/minmax, + AES/CLMUL, ``AndNot``, ``AverageRound``, bit-shift by immediates, + compress/expand, fixed-point mul, ``IfThenElse``, interleaved + load/store, lzcnt, mask find/set, masked load/store, popcount, + reductions, saturated add/sub, scatter/gather. + +3. Designing the API to avoid or minimize overhead on AVX2/AVX-512 + caused by crossing 128-bit ‘block’ boundaries. + +4. Avoiding the need for non-native vectors. By contrast, P0214R5’s + ``simd_cast`` returns ``fixed_size<>`` vectors which are more + expensive to access because they reside on the stack. We can avoid + this plus additional overhead on Arm/AVX2 by defining + width-expanding operations as functions of a vector part, + e.g. promoting half a vector of ``uint8_t`` lanes to one full vector + of ``uint16_t``, or demoting full vectors to half vectors with + half-width lanes. + +5. Guaranteeing access to the underlying intrinsic vector type. This + ensures all platform-specific capabilities can be used. P0214R5 + instead only ‘encourages’ implementations to provide access. + +6. Enabling safe runtime dispatch and inlining in the same binary. + P0214R5 is based on the Vc library, which does not provide + assistance for linking multiple instruction sets into the same + binary. The Vc documentation suggests compiling separate executables + for each instruction set or using GCC’s ifunc (indirect functions). + The latter is compiler-specific and risks crashes due to ODR + violations when compiling the same function with different compiler + flags. We solve this problem via target-specific namespaces and + attributes (see HOWTO section below). We also permit a mix of static + target selection and runtime dispatch for hotspots that may benefit + from newer instruction sets if available. + +7. Omitting inefficient or non-performance-portable operations such as + ``hmax``, ``operator[]``, and unsupported integer comparisons. + Applications can often replace these operations at lower cost than + emulating that exact behavior. + +8. Omitting ``long double`` types: these are not commonly available in + hardware. + +9. Ensuring signed integer overflow has well-defined semantics + (wraparound). + +10. Avoiding hidden performance costs. P0214R5 allows implicit + conversions from integer to float, which costs 3-4 cycles on x86. We + make these conversions explicit to ensure their cost is visible. + +Other related work +------------------ + +- `Neat + SIMD `__ + adopts a similar approach with interchangeable vector/scalar types + and a compact interface. It allows access to the underlying + intrinsics, but does not appear to be designed for other platforms + than x86. + +- UME::SIMD (`code `__, + `paper `__) also adopts an explicit + vectorization model with vector classes. However, it exposes the + union of all platform capabilities, which makes the API harder to + learn (209-page spec) and implement (the estimated LOC count is + `500K `__). The API is less + performance-portable because it allows applications to use operations + that are inefficient on other platforms. + +- Inastemp (`code `__, + `paper `__) is a vector library for scientific + computing with some innovative features: automatic FLOPS counting, + and “if/else branches” using lambda functions. It supports IBM + Power8, but only provides float and double types and does not support + SVE without assuming the runtime vector size. diff --git a/en/checkout-4.0.0/_sources/faq.rst.txt b/en/checkout-4.0.0/_sources/faq.rst.txt new file mode 100644 index 0000000000..57ea46ceeb --- /dev/null +++ b/en/checkout-4.0.0/_sources/faq.rst.txt @@ -0,0 +1,500 @@ +Frequently Asked Questions +========================== + +Getting started +--------------- + +Q0.0: How do I **get the Highway library**? + +A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via ``find_package(HWY 1.2.0)`` and +``target_link_libraries(your_project PRIVATE hwy)``. + +Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules: + +:: + + [submodule "highway"] + path = highway + url = https://github.com/google/highway + +Then, anyone who runs ``git clone --recursive`` on your repository will +also get Highway. If not using Git, you can also manually download the +`Highway code `__ and add it +to your source tree. + +For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert ``add_subdirectory(highway)`` +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +``deps = ["//path/highway:hwy"]``. + +If you use another build system, add ``hwy/per_target.cc`` and +``hwy/targets.cc`` to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h. + +If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case. + +Q0.1: What’s the **easiest way to start using Highway**? + +A: Copy an existing file such as ``hwy/examples/benchmark.cc`` or +``skeleton.cc`` or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct. + +Then, in the function ``RunBenchmarks`` (for benchmark.cc) or +``FloorLog2`` (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches. + +Next, you can wrap your code in +``#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128`` and into +the ``#else`` branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in ``hwy/tests/``, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code. + +Documentation +------------- + +Q1.1: How do I **find the Highway op name** corresponding to an existing +intrinsic? + +A: Search for the intrinsic in (for example) +`x86_128-inl.h `__. +The Highway op is typically the name of the function that calls the +intrinsic. See also the `quick +reference `__ +which lists all of the Highway ops. + +Q1.2: Are there **examples of porting intrinsics to Highway**? + +A: See https://github.com/google/highway#examples. + +Q1.3: Where do I find documentation for each **platform’s intrinsics**? + +A: See Intel +`guide `__, +Arm +`guide `__ +and `SVE `__, RISC-V V +`spec `__ +and `guide `__, +`WebAssembly `__, PPC +`ISA `__ and +`intrinsics `__. + +Q1.4: Where do I find **instruction latency/throughput**? + +A: For x86, a combination of +`uops.info `__ and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +`AMD’s sheet (zip +file) `__. For Arm, +the +`Software_Optimization_Guide `__ +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available). + +Q1.5: Where can I find **inspiration for SIMD-friendly algorithms**? A: + +- `Algorithms for Modern Hardware online + book `__ +- `SIMD for C++ developers `__ +- `Bit twiddling + collection `__ +- `SIMD-within-a-register `__ +- Hacker’s Delight book, which has a huge collection of bitwise + identities, but is written for hypothetical RISC CPUs, which differ + in some ways from the SIMD capabilities of current CPUs. + +Q1.6: How do I **predict performance**? + +A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, `integrated into Compiler +Explorer `__. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published `uica `__, +which is reportedly more accurate +(`paper `__). + +Correctness +----------- + +Q2.1: **Which targets are covered** by my tests? + +A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible. + +Q2.2: Why do **floating-point results differ** on some platforms? + +A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s ``MulAdd`` op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it. + +Q2.3: How do I make my code **safe for asan and msan**? + +A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using ``LoadU``, or even ``MaskedLoad`` +with the mask set to ``FirstN(d, remaining_lanes)``, may trigger page +faults or asan errors. We instead recommend using +``hwy/contrib/algo/transform-inl.h``. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The ``Generate`` or ``Transform*`` +functions then take care of remainder handling. + +API design +---------- + +Q3.1: Are the **``d`` arguments optimized out**? + +A: Yes, ``d`` is an lvalue of the zero-sized type ``Simd<>``, typically +obtained via ``ScalableTag``. These only serve to select overloaded +functions and do not occupy any storage at runtime. + +Q3.2: Why do **only some functions have a ``d`` argument**? + +A: Ops which receive and return vectors typically do not require a ``d`` +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The ``d`` argument +is required for: + +:: + + - Influencing the number of lanes loaded/stored from/to memory. The + arguments to `Simd<>` include an upper bound `N`, and a shift count + `kPow2` to divide the actual number of lanes by a power of two. + - Indicating the desired vector or mask type to return from 'factory' + functions such as `Set` or `FirstN`, `BitCast`, or conversions such as + `PromoteTo`. + - Disambiguating the argument type to ops such as `VecFromMask` or + `AllTrue`, because masks may be generic types shared between multiple + lane types. + - Determining the actual number of lanes for certain ops, in particular + those defined in terms of the upper half of a vector (`UpperHalf`, but + also `Combine` or `ConcatUpperLower`) and reductions such as + `MaxOfLanes`. + +Q3.3: What’s the policy for **adding new ops**? + +A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the `wishlist for +ops `__. + +Q3.4: ``auto`` is discouraged, **what vector type** should we use? + +A: You can use ``Vec`` or ``Mask``, where ``D`` is the type of +``d`` (in fact we often use ``decltype(d)`` for that). To keep code +short, you can define typedefs/aliases, for example +``using V = Vec``. Note that the Highway implementation +uses ``VFromD``, which is equivalent but currently necessary because +``Vec`` is defined after the Highway implementations in hwy/ops/*. + +Q3.5: **Why is base.h separate** from highway.h? + +A: It can be useful for files that just want compiler-dependent macros, +for example ``HWY_RESTRICT`` in public headers. This avoids the expense +of including the full ``highway.h``, which can be large because some +platform headers declare thousands of intrinsics. + +Q3.6: What are **restrict pointers** and when to use ``HWY_RESTRICT``? + +This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer. + +``float* HWY_RESTRICT p`` means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that ``p`` does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise. + +Portability +----------- + +Q4.1: How do I **only generate code for a single instruction set** +(static dispatch)? + +A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +`example `__ documents which flags +are required on x86. + +Q4.2: Why does my working x86 code **not compile on SVE or RISC-V**? + +A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific ``Vec256``), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules: + +- Use functions (Eq, Lt) instead of overloaded operators (``==``, + ``<``); +- Prefix Highway ops with ``hwy::HWY_NAMESPACE``, or an alias + (``hn::Load``) or ensure your code resides inside + ``namespace hwy::HWY_NAMESPACE``; +- Avoid arrays of vectors and static/thread_local/member vectors; + instead use arrays of the lane type (T). +- Avoid pointer arithmetic on vectors; instead increment pointers to + lanes by the vector length (``Lanes(d)``). + +Q4.3: Why are **class members not allowed**? + +A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there. + +Q4.4: Why are **overloaded operators not allowed**? + +A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin ``operator<(unspecified_vector, unspecified_vector)``. +When(if) that becomes widely supported, this limitation can be lifted. + +Q4.5: Can I declare **arrays of lanes on the stack**? + +A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +``hwy::AllocateAligned(Lanes(d))``. + +Boilerplate +----------- + +Q5.1: What is **boilerplate**? + +A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples. + +Q5.2: What’s the difference between **``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``**? + +A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying ``HWY_ATTR`` for every function. However, ``HWY_ATTR`` +is still necessary for lambda functions that use SIMD. + +Q5.3: **Why use ``HWY_NAMESPACE``**? + +A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +``HWY_NAMESPACE`` namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later. + +Q5.4: What are these **unusual include guards**? + +A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +``#include``) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named \*-inl.h with a special include +guard of the form: + +:: + + #if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE) + #ifdef MYPROJECT_FILE_INL_H_TARGET + #undef MYPROJECT_FILE_INL_H_TARGET + #else + #define MYPROJECT_FILE_INL_H_TARGET + #endif + +Highway takes care of defining and un-defining ``HWY_TARGET_TOGGLE`` +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch. + +Q5.5: How do I **prevent lint warnings for the include guard**? + +A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard. + +:: + + // Start of file: empty include guard to avoid lint errors + #ifndef MYPROJECT_FILE_INL_H_ + #define MYPROJECT_FILE_INL_H_ + #endif + // Followed by the actual per-target guard as above + +Efficiency +---------- + +Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway **differentiate unaligned and aligned loads/stores**? + +A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the ``LDDQU`` instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (``MOVDQU``) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +``CompressStore`` or ``BlendedStore``) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops. + +Q6.2: **When does ``Prefetch`` help**? + +A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms. + +Q6.3: Is **CPU clock throttling** really an issue? + +A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +`microbenchmark `__ +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For `vectorized +Quicksort `__, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is `no longer a concern on recent +Intel `__ +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512. + +Q6.4: Why does my CPU sometimes only execute **one vector instruction +per cycle** even though the specs say it could do 2-4? + +A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences. + +Q6.5: How **expensive are Gather/Scatter**? + +A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire *vectors* per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely. + +Troubleshooting +--------------- + +Q7.1: When building with clang-16, I see errors such as +``DWARF error: invalid or unhandled FORM value: 0x25`` or +``undefined reference to __extendhfsf2``. + +A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of ``__extendhfsf2`` to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information. + +Q7.2: I see build errors mentioning +``inlining failed in call to ‘always_inline’ ‘hwy::PreventElision(int&)void’: target specific option mismatch``. + +A: This is caused by a conflict between ``-m`` compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +``HWY_IS_TEST`` (set by our CMake/Bazel builds for tests) or +``HWY_COMPILE_ALL_ATTAINABLE``. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When ``-m`` compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as ``PreventElision`` are compiled for a newer CPU baseline than +the minimum target that Highway sets via ``#pragma``. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by ``-m`` flags. However, Highway’s tests aim to cover all +targets by defining ``HWY_IS_TEST``. When that or +``HWY_COMPILE_ALL_ATTAINABLE`` are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining ``HWY_COMPILE_ONLY_STATIC``, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +``HWY_SKIP_NON_BEST_BASELINE``. A third option is to avoid ``-m`` flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information. diff --git a/en/checkout-4.0.0/_sources/impl_details.rst.txt b/en/checkout-4.0.0/_sources/impl_details.rst.txt new file mode 100644 index 0000000000..5934009a78 --- /dev/null +++ b/en/checkout-4.0.0/_sources/impl_details.rst.txt @@ -0,0 +1,323 @@ +Highway implementation details +============================== + +Introduction +------------ + +This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler. + +Vectors vs. tags +---------------- + +The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (``Simd<>`` and +``SizeTag<>``) are only used to select among the various overloads of +functions such as ``Set``. This allows Highway to use builtin vector +types without a class wrapper. + +Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries. + +Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to ``Add`` provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +``__m128i`` built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the ``Add`` function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +``hn``, so ``hn::Add``. This works for both wrappers and built-in vector +types. + +Adding a new target +------------------- + +Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as ``HWY_AVX3_DL``, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by ``HWY_MAX_DYNAMIC_TARGETS``. + +When to use -inl.h +------------------ + +By convention, files whose name ends with ``-inl.h`` contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form: + +:: + + #if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HWY_PATH_NAME_INL_H_ + #undef HWY_PATH_NAME_INL_H_ + #else + #define HWY_PATH_NAME_INL_H_ + #endif + // contents to include once per target + #endif // HWY_PATH_NAME_INL_H_ + +This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +``#include`` one or more ``-inl.h`` files. As an exception, +``hwy/ops/*-inl.h`` do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required. + +Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +``HWY_DYNAMIC_DISPATCH`` into the vector code. For an example of this, +see `vqsort.cc <../hwy/contrib/sort/vqsort.cc>`__. + +Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus ``-inl.h`` makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline ``.cc`` files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. `Math +functions <../hwy/contrib/math/math-inl.h>`__ can fall into either case, +hence we provide both inline functions and ``Call*`` wrappers. + +Use of macros +------------- + +Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in ``[1/8, 8]``). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity: + +- ``x86_*`` and ``wasm_*`` simply write out all the overloads, which is + straightforward but results in 4K-6K line files. + +- `arm_sve-inl.h <../hwy/ops/arm_sve-inl.h>`__ defines ‘type list’ + macros ``HWY_SVE_FOREACH*`` to define all overloads for most ops in a + single line. Such an approach makes sense because SVE ops are quite + orthogonal (i.e. generally defined for all types and consistent). + +- `arm_neon-inl.h <../hwy/ops/arm_neon-inl.h>`__ also uses type list + macros, but with a more general ‘function builder’ which helps to + define custom function templates required for ‘unusual’ ops such as + ``ShiftLeft``. + +- `rvv-inl.h <../hwy/ops/rvv-inl.h>`__ has the most complex system + because it deals with both type lists and LMUL, plus support for + widening or narrowing operations. The type lists thus have additional + arguments, and there are also additional lists for LMUL which can be + extended or truncated. + +Code reuse across targets +------------------------- + +The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as ``AESRound`` which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +`generic_ops-inl.h <../hwy/ops/generic_ops-inl.h>`__, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +``HWY_NATIVE_AES``. + +The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although ``Vec128`` is available on most targets, ``HWY_SCALAR``, +``HWY_RVV`` and ``HWY_SVE*`` lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the ``HWY_IF`` SFINAE +helpers. Example: +``template , HWY_IF_SIGNED_D(D)>``. Note +that there is a limited set of ``HWY_IF`` that work directly with +vectors, identified by their ``_V`` suffix. However, the functions +likely use a ``D`` type anyway, thus it is convenient to obtain one in +the template arguments and also use that for ``HWY_IF_*_D``. + +For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +`x86_128-inl.h <../hwy/ops/x86_128-inl.h>`__ and are also templated on +the vector type. + +Adding a new op +--------------- + +Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6. + +1) Document the new op in ``g3doc/quick_reference.md`` with its function + signature and a description of what the op does. + +2) Implement the op in each ``ops/*-inl.h`` header. There are two + exceptions, detailed in the previous section: first, + ``generic_ops-inl.h`` is not changed in the common case where the op + has a unique definition for every target. Second, if the op’s + definition would be duplicated in ``x86_256-inl.h`` and + ``x86_512-inl.h``, it may be expressed as a template in + ``x86_128-inl.h`` with a ``class V`` template argument, e.g. + ``TableLookupBytesOr0``. + +3) Pick the appropriate ``hwy/tests/*_test.cc`` and add a test. This is + also a three step process: first define a functor that implements the + test logic (e.g. ``TestPlusMinus``), then a function (e.g. + ``TestAllPlusMinus``) that invokes this functor for all lane types + the op supports, and finally a line near the end of the file that + invokes the function for all targets: + ``HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);``. Note + the naming convention that the function has the same name as the + functor except for the ``TestAll`` prefix. + +Reducing the number of overloads via templates +---------------------------------------------- + +Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types: + +- We can extend templates with SFINAE. Highway provides some + internal-only ``HWY_IF_*`` macros for this, e.g. + ``template bool IsFiniteT(T t) {``. + Variants of these with ``_D`` and ``_V`` suffixes exist for when the + argument is a tag or vector type. Although convenient and fairly + readable, this style sometimes encounters limits in compiler support, + especially with older MSVC. + +- When the implementation is lengthy and only a few types are + supported, it can make sense to move the implementation into + namespace detail and provide one non-template overload for each type; + each calls the implementation. + +- When the implementation only depends on the size in bits of the lane + type (instead of whether it is signed/float), we sometimes add + overloads with an additional ``SizeTag`` argument to namespace + detail, and call those from the user-visible template. This may avoid + compiler limitations relating to the otherwise equivalent + ``HWY_IF_T_SIZE(T, 1)``. + +Deducing the Simd<> argument type +--------------------------------- + +For functions that take a ``d`` argument such as ``Load``, we usually +deduce it as a ``class D`` template argument rather than deducing the +individual ``T``, ``N``, ``kPow2`` arguments to ``Simd``. To obtain +``T`` e.g. for the pointer argument to ``Load``, use ``TFromD``. +Rather than ``N``, e.g. for stack-allocated arrays on targets where +``!HWY_HAVE_SCALABLE``, use ``MaxLanes(d)``, or where no ``d`` lvalue is +available, ``HWY_MAX_LANES_D(D)``. + +When there are constraints, such as “only enable when the ``D`` is +exactly 128 bits”, be careful not to use ``Full128`` as the function +argument type, because this will not match +``Simd``, i.e. twice a half-vector. Instead use +``HWY_IF_V_SIZE_D(D, 16)``. + +We could perhaps skip the ``HWY_IF_V_SIZE_D`` if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are ``Vec256`` the +overload defined in x86_256 will be selected. However, also verifying +the ``D`` matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different ``D`` +to ``Store`` than the one used to create the vector argument might point +to an error; both should match. + +For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use ``VFrom``. + +Documentation of platform-specific intrinsics +--------------------------------------------- + +When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics. + +For x86 targets ``HWY_SSE2``, ``HWY_SSSE3``, ``HWY_SSE4``, ``HWY_AVX2``, +``HWY_AVX3``, ``HWY_AVX3_DL``, ``HWY_AVX3_ZEN4``, ``HWY_AVX3_SPR`` Intel +provides a `searchable +reference `__. + +For Arm targets ``HWY_NEON``, ``HWY_NEON_WITHOUT_AES``, +``HWY_NEON_BF16``, ``HWY_SVE`` (plus its specialization for 256-bit +vectors ``HWY_SVE_256``), ``HWY_SVE2`` (plus its specialization for +128-bit vectors ``HWY_SVE2_128``), Arm provides a `searchable +reference `__. + +For RISC-V target ``HWY_RVV``, we refer to the assembly language +`specification `__ +plus the separate `intrinsics +specification `__. + +For WebAssembly target ``HWY_WASM``, we recommend consulting the +`intrinsics +header `__. +There is also an unofficial `searchable list of +intrinsics `__. + +For POWER targets ``HWY_PPC8``, ``HWY_PPC9``, ``HWY_PPC10``, there is +`documentation of +intrinsics `__, +the `ISA `__, plus +a `searchable +reference `__. + +For ZVector targets ``HWY_Z14``, ``HWY_Z15``, ``HWY_Z16``, there is the +`ISA `__ +(requires IBMid login), plus a `searchable +reference `__. + +Why scalar target +----------------- + +There can be various reasons to avoid using vector intrinsics: + +- The current CPU may not support any instruction sets generated by + Highway (on x86, we only target S-SSE3 or newer because its + predecessor SSE3 was introduced in 2004 and it seems unlikely that + many users will want to support such old CPUs); +- The compiler may crash or emit incorrect code for certain intrinsics + or instruction sets; +- We may want to estimate the speedup from the vector implementation + compared to scalar code. + +Highway provides either the ``HWY_SCALAR`` or the ``HWY_EMU128`` target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as ``AESRound`` +or ``TableLookupBytes``. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable. + +One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +``HWY_COMPILE_ONLY_EMU128``. + +``HWY_SCALAR`` is only enabled/used ``#ifdef HWY_COMPILE_ONLY_SCALAR`` +(or ``#if HWY_BROKEN_EMU128``). Projects that intend to use it may +require ``#if HWY_TARGET != HWY_SCALAR`` around the ops it does not +support to prevent compile errors. diff --git a/en/checkout-4.0.0/_sources/index.rst.txt b/en/checkout-4.0.0/_sources/index.rst.txt new file mode 100644 index 0000000000..61036ba06e --- /dev/null +++ b/en/checkout-4.0.0/_sources/index.rst.txt @@ -0,0 +1,13 @@ +Highway, a C++ library that provides portable SIMD/vector intrinsics +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: Contents: + + README + quick_reference + design_philosophy + faq + impl_details + release_testing_process \ No newline at end of file diff --git a/en/checkout-4.0.0/_sources/locales/zh/index.rst.txt b/en/checkout-4.0.0/_sources/locales/zh/index.rst.txt new file mode 100644 index 0000000000..c30fb48bbd --- /dev/null +++ b/en/checkout-4.0.0/_sources/locales/zh/index.rst.txt @@ -0,0 +1,6 @@ +Highway, 为C++提供可移植的SIMD原语 +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: 我们正在准备中文支持:) \ No newline at end of file diff --git a/en/checkout-4.0.0/_sources/quick_reference.rst.txt b/en/checkout-4.0.0/_sources/quick_reference.rst.txt new file mode 100644 index 0000000000..76fb463ef2 --- /dev/null +++ b/en/checkout-4.0.0/_sources/quick_reference.rst.txt @@ -0,0 +1,2980 @@ +API synopsis / quick reference +============================== + +High-level overview +------------------- + +Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions. + +Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, ``hwy/contrib`` also includes higher-level +algorithms such as ``FindIf`` or ``VQSort`` implemented using these ops. + +Static vs. dynamic dispatch +--------------------------- + +Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch. + +Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash. + +Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this: + +- Highway can take care of everything including compilation (by + re-#including your code), setting the required compiler #pragmas, and + dispatching to the best available implementation. The only changes to + your code relative to static dispatch are adding + ``#define HWY_TARGET_INCLUDE``, + ``#include "third_party/highway/hwy/foreach_target.h"`` (which must + come before any inclusion of highway.h) and calling + ``HWY_DYNAMIC_DISPATCH`` instead of ``HWY_STATIC_DISPATCH``. + +- Some build systems (e.g. Apple) support the concept of ‘fat’ binaries + which contain code for multiple architectures or instruction sets. + Then, the operating system or loader typically takes care of calling + the appropriate code. Highway interoperates with this by using the + instruction set requested by the current compiler flags during each + compilation pass. Your code is the same as with static dispatch. + + Note that this method replicates the entire binary, whereas the + Highway-assisted dynamic dispatch method only replicates your SIMD + code, which is typically a small fraction of the total size. + +- Because Highway is a library (as opposed to a code generator or + compiler), the dynamic dispatch method can be inspected, and made to + interoperate with existing systems. For compilation, you can replace + foreach_target.h if your build system supports compiling for multiple + targets. For choosing the best available target, you can replace + Highway’s CPU detection and decision with your own. + ``HWY_DYNAMIC_DISPATCH`` calls into a table of function pointers with + a zero-based index indicating the desired target. Instead of calling + it immediately, you can also save the function pointer returned by + ``HWY_DYNAMIC_POINTER``. Note that ``HWY_DYNAMIC_POINTER`` returns + the same pointer that ``HWY_DYNAMIC_DISPATCH`` would. When either of + them are first invoked, the function pointer first detects the CPU, + then calls your actual function. You can call + ``GetChosenTarget().Update(SupportedTargets());`` to ensure future + dynamic dispatch avoids the overhead of CPU detection. You can also + replace the table lookup with your own choice of index, or even call + e.g. ``N_AVX2::YourFunction`` directly. + +Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch. + +Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying ``-march=armv8-a+crc``. When we build the ``HWY_NEON`` target +(which would only be used if the CPU actually does have AES), there is a +conflict between the ``arch=armv8-a+crypto`` that is set via pragma only +for the vector code, and the global ``-march``. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +``HWY_COMPILE_ONLY_STATIC`` or ``HWY_SKIP_NON_BEST_BASELINE`` when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call ``HWY_DYNAMIC_DISPATCH``. When Highway is only built for a +single target, ``HWY_DYNAMIC_DISPATCH`` results in the same direct call +that ``HWY_STATIC_DISPATCH`` would produce. + +Headers +------- + +The public headers are: + +- hwy/highway.h: main header, included from source AND/OR header files + that use vector types. Note that including in headers may increase + compile time, but allows declaring functions implemented out of line. + +- hwy/base.h: included from headers that only need + compiler/platform-dependent definitions (e.g. ``PopCount``) without + the full highway.h. + +- hwy/foreach_target.h: re-includes the translation unit (specified by + ``HWY_TARGET_INCLUDE``) once per enabled target to generate code from + the same source code. highway.h must still be included. + +- hwy/aligned_allocator.h: defines functions for allocating memory with + alignment suitable for ``Load``/``Store``. + +- hwy/cache_control.h: defines stand-alone functions to control caching + ( e.g. prefetching), independent of actual SIMD. + +- hwy/nanobenchmark.h: library for precisely measuring elapsed time + (under varying inputs) for benchmarking small/medium regions of code. + +- hwy/print-inl.h: defines Print() for writing vector lanes to stderr. + +- hwy/tests/test_util-inl.h: defines macros for invoking tests on all + available targets, plus per-target functions useful in tests. + +Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code: + +:: + + #include "hwy/highway.h" + HWY_BEFORE_NAMESPACE(); // at file scope + namespace project { // optional + namespace HWY_NAMESPACE { + + // implementation + + // NOLINTNEXTLINE(google-readability-namespace-comments) + } // namespace HWY_NAMESPACE + } // namespace project - optional + HWY_AFTER_NAMESPACE(); + +If you choose not to use the ``BEFORE/AFTER`` lines, you must prefix any +function that calls Highway ops such as ``Load`` with ``HWY_ATTR``. +Either of these will set the compiler #pragma required to generate +vector code. + +The ``HWY_NAMESPACE`` lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch. + +Notation in this doc +-------------------- + +By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops. + +- ``T`` denotes the type of a vector lane (integer or floating-point); +- ``N`` is a size_t value that governs (but is not necessarily + identical to) the number of lanes; +- ``D`` is shorthand for a zero-sized tag type ``Simd``, + used to select the desired overloaded function (see next section). + Use aliases such as ``ScalableTag`` instead of referring to this type + directly; +- ``d`` is an lvalue of type ``D``, passed as a function argument + e.g. to Zero; +- ``V`` is the type of a vector, which may be a class or built-in type. +- ``v[i]`` is analogous to C++ array notation, with zero-based index + ``i`` from the starting address of the vector ``v``. + +Vector and tag types +-------------------- + +Highway vectors consist of one or more ‘lanes’ of the same built-in type +``T``: ``uint##_t, int##_t`` for ``## = 8, 16, 32, 64``, or +``float##_t`` for ``## = 16, 32, 64`` and ``bfloat16_t``. ``T`` may be +retrieved via ``TFromD``. ``IsIntegerLaneType`` evaluates to true +for these ``int`` or ``uint`` types. + +Beware that ``char`` may differ from these types, and is not supported +directly. If your code loads from/stores to ``char*``, use ``T=uint8_t`` +for Highway’s ``d`` tags (see below) or ``T=int8_t`` (which may enable +faster less-than/greater-than comparisons), and cast your ``char*`` +pointers to your ``T*``. + +In Highway, ``float16_t`` (an IEEE binary16 half-float) and +``bfloat16_t`` (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from ``float32_t``. The behavior +of infinity and NaN in ``float16_t`` is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via ``BitCastScalar`` or ``ConvertScalarTo``. + +On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as ``Set`` take a +zero-sized tag argument called ``d`` of type ``D`` and return an actual +vector of unspecified type. + +The actual lane count (used to increment loop counters etc.) can be +obtained via ``Lanes(d)``. This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +``AllocateAligned(Lanes(d))``. + +Note that ``Lanes(d)`` could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances: + +- upon user request in future via special CPU instructions (switching + to ‘streaming SVE’ mode for Arm SME), or +- via system software (``prctl(PR_SVE_SET_VL`` on Linux for Arm SVE). + When the vector length is changed using this mechanism, all but the + lower 128 bits of vector registers are invalidated. + +Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +``Lanes(d)``). + +``MaxLanes(d)`` returns a (potentially loose) upper bound on +``Lanes(d)``, and is implemented as a constexpr function. + +The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +``count & (Lanes(d) - 1)`` instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +``MaxLanes``) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders. + +``d`` lvalues (a tag, NOT actual vector) are obtained using aliases: + +- Most common: ``ScalableTag d;`` or the macro form + ``HWY_FULL(T[, LMUL=1]) d;``. With the default value of the second + argument, these both select full vectors which utilize all available + lanes. + + Only for targets (e.g. RVV) that support register groups, the kPow2 + (-3..3) and LMUL argument (1, 2, 4, 8) specify ``LMUL``, the number + of registers in the group. This effectively multiplies the lane count + in each operation by ``LMUL``, or left-shifts by ``kPow2`` (negative + values are understood as right-shifting by the absolute value). These + arguments will eventually be optional hints that may improve + performance on 1-2 wide machines (at the cost of reducing the + effective number of registers), but RVV target does not yet support + fractional ``LMUL``. Thus, mixed-precision code (e.g. demoting float + to uint8_t) currently requires ``LMUL`` to be at least the ratio of + the sizes of the largest and smallest type, and smaller ``d`` to be + obtained via ``Half``. + + For other targets, ``kPow2`` must lie within [HWY_MIN_POW2, + HWY_MAX_POW2]. The ``*Tag`` aliases clamp to the upper bound but your + code should ensure the lower bound is not exceeded, typically by + specializing compile-time recursions for ``kPow2`` = ``HWY_MIN_POW2`` + (this avoids compile errors when ``kPow2`` is low enough that it is + no longer a valid shift count). + +- Less common: ``CappedTag d`` or the macro form + ``HWY_CAPPED(T, kCap) d;``. These select vectors or masks where *no + more than* the largest power of two not exceeding ``kCap`` lanes have + observable effects such as loading/storing to memory, or being + counted by ``CountTrue``. The number of lanes may also be less; for + the ``HWY_SCALAR`` target, vectors always have a single lane. For + example, ``CappedTag`` will use up to two lanes. + +- For applications that require fixed-size vectors: + ``FixedTag d;`` will select vectors where exactly + ``kCount`` lanes have observable effects. These may be implemented + using full vectors plus additional runtime cost for masking in + ``Load`` etc. ``kCount`` must be a power of two not exceeding + ``HWY_LANES(T)``, which is one for ``HWY_SCALAR``. This tag can be + used when the ``HWY_SCALAR`` target is anyway disabled (superseded by + a higher baseline) or unusable (due to use of ops such as + ``TableLookupBytes``). As a convenience, we also provide + ``Full128``, ``Full64`` and ``Full32`` aliases which are + equivalent to ``FixedTag``, + ``FixedTag`` and ``FixedTag``. + +- The result of ``UpperHalf``/``LowerHalf`` has half the lanes. To + obtain a corresponding ``d``, use ``Half``; the opposite + is ``Twice<>``. + +- ``BlockDFromD`` returns a ``d`` with a lane type of ``TFromD`` + and ``HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD))`` lanes. + +User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable. + +For mixed-precision code (e.g. ``uint8_t`` lanes promoted to ``float``), +tags for the smaller types must be obtained from those of the larger +type (e.g. via ``Rebind>``). + +Using unspecified vector types +------------------------------ + +Vector types are unspecified and depend on the target. Your code could +define vector variables using ``auto``, but it is more readable (due to +making the type visible) to use an alias such as ``Vec``, or +``decltype(Zero(d))``. Similarly, the mask type can be obtained via +``Mask``. Often your code will first define a ``d`` lvalue using +``ScalableTag``. You may wish to define an alias for your vector +types such as ``using VecT = Vec``. Do not use undocumented +types such as ``Vec128``; these may work on most targets, but not all +(e.g. SVE). + +Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type ``T`` instead), class +members, static/thread_local variables, new-expressions (use +``AllocateAligned`` instead), and sizeof/pointer arithmetic (increment +``T*`` by ``Lanes(d)`` instead). + +Initializing constants requires a tag type ``D``, or an lvalue ``d`` of +that type. The ``D`` can be passed as a template argument or obtained +from a vector type ``V`` via ``DFromV``. ``TFromV`` is equivalent +to ``TFromD>``. + +**Note**: Let ``DV = DFromV``. For builtin ``V`` (currently necessary +on RVV/SVE), ``DV`` might not be the same as the ``D`` used to create +``V``. In particular, ``DV`` must not be passed to ``Load/Store`` +functions because it may lack the limit on ``N`` established by the +original ``D``. However, ``Vec`` is the same as ``V``. + +Thus a template argument ``V`` suffices for generic functions that do +not load from/store to memory: +``template V Mul4(V v) { return Mul(v, Set(DFromV(), 4)); }``. + +Example of mixing partial vectors with generic functions: + +:: + + CappedTag d2; + auto v = Mul4(Set(d2, 2)); + Store(v, d2, ptr); // Use d2, NOT DFromV() + +Targets +------- + +Let ``Target`` denote an instruction set, one of ``SCALAR/EMU128``, +``RVV``, ``SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR`` (x86), +``PPC8/PPC9/PPC10/Z14/Z15`` (POWER), ``WASM/WASM_EMU256`` (WebAssembly), +``NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128`` (Arm). + +Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use ``HWY_AVX2``, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +``kGroup*`` in ``targets.cc``. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +``HWY_TARGET_STR*`` in ``set_macros-inl.h``, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG. + +Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them). + +- ``HWY_STATIC_TARGET`` is the best enabled baseline ``HWY_Target``, + and matches ``HWY_TARGET`` in static dispatch mode. This is useful + even in dynamic dispatch mode for deducing and printing the compiler + flags. + +- ``HWY_TARGETS`` indicates which targets to generate for dynamic + dispatch, and which headers to include. It is determined by + configuration macros and always includes ``HWY_STATIC_TARGET``. + +- ``HWY_SUPPORTED_TARGETS`` is the set of targets available at runtime. + Expands to a literal if only a single target is enabled, or + SupportedTargets(). + +- ``HWY_TARGET``: which ``HWY_Target`` is currently being compiled. + This is initially identical to ``HWY_STATIC_TARGET`` and remains so + in static dispatch mode. For dynamic dispatch, this changes before + each re-inclusion and finally reverts to ``HWY_STATIC_TARGET``. Can + be used in ``#if`` expressions to provide an alternative to functions + which are not supported by ``HWY_SCALAR``. + + In particular, for x86 we sometimes wish to specialize functions for + AVX-512 because it provides many new instructions. This can be + accomplished via ``#if HWY_TARGET <= HWY_AVX3``, which means AVX-512 + or better (e.g. ``HWY_AVX3_DL``). This is because numerically lower + targets are better, and no other platform has targets numerically + less than those of x86. + +- ``HWY_WANT_SSSE3``, ``HWY_WANT_SSE4``: add SSSE3 and SSE4 to the + baseline even if they are not marked as available by the compiler. On + MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or + enabling AVX. + +- ``HWY_WANT_AVX3_DL``: opt-in for dynamic dispatch to ``HWY_AVX3_DL``. + This is unnecessary if the baseline already includes AVX3_DL. + +You can detect and influence the set of supported targets: + +- ``TargetName(t)`` returns a string literal identifying the single + target ``t``, where ``t`` is typically ``HWY_TARGET``. + +- ``SupportedTargets()`` returns an int64_t bitfield of enabled targets + that are supported on this CPU. The return value may change after + calling ``DisableTargets``, but will never be zero. + +- ``HWY_SUPPORTED_TARGETS`` is equivalent to ``SupportedTargets()`` but + more efficient if only a single target is enabled. + +- ``DisableTargets(b)`` causes subsequent ``SupportedTargets()`` to not + return target(s) whose bits are set in ``b``. This is useful for + disabling specific targets if they are unhelpful or undesirable, + e.g. due to memory bandwidth limitations. The effect is not + cumulative; each call overrides the effect of all previous calls. + Calling with ``b == 0`` restores the original behavior. Use + ``SetSupportedTargetsForTest`` instead of this function for + iteratively enabling specific targets for testing. + +- ``SetSupportedTargetsForTest(b)`` causes subsequent + ``SupportedTargets`` to return ``b``, minus those disabled via + ``DisableTargets``. ``b`` is typically derived from a subset of + ``SupportedTargets()``, e.g. each individual bit in order to test + each supported target. Calling with ``b == 0`` restores the normal + ``SupportedTargets`` behavior. + +Operations +---------- + +In the following, the argument or return type ``V`` denotes a vector +with ``N`` lanes, and ``M`` a mask. Operations limited to certain vector +types begin with a constraint of the form ``V``: ``{prefixes}[{bits}]``. +The prefixes ``u,i,f`` denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form ``u32 = {u}{32}`` may also be used. + +Note that Highway functions reside in ``hwy::HWY_NAMESPACE``, whereas +user-defined functions reside in ``project::[nested]::HWY_NAMESPACE``. +Highway functions generally take either a ``D`` or vector/mask argument. +For targets where vectors and masks are defined in namespace ``hwy``, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference: + +- ``namespace hn = hwy::HWY_NAMESPACE;`` alias used to prefix ops, e.g. + ``hn::LoadDup128(..)``; +- ``using hwy::HWY_NAMESPACE::LoadDup128;`` declarations for each op + used; +- ``using hwy::HWY_NAMESPACE;`` directive. This is generally + discouraged, especially for SIMD code residing in a header. + +Note that overloaded operators were not supported on ``RVV`` and ``SVE`` +until recently. Unfortunately, clang’s ``SVE`` comparison operators +return integer vectors instead of the ``svbool_t`` type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +``Lt`` instead of ``operator<``. + +Initialization +~~~~~~~~~~~~~~ + +- V **Zero**\ (D): returns N-lane vector with all bits set to 0. +- V **Set**\ (D, T): returns N-lane vector with all lanes equal to the + given value of type ``T``. +- V **Undefined**\ (D): returns uninitialized N-lane vector, e.g. for + use as an output parameter. +- V **Iota**\ (D, T2): returns N-lane vector where the lane with index + ``i`` has the given value of type ``T2`` (the op converts it to T) + + ``i``. The least significant lane has index 0. This is useful in + tests for detecting lane-crossing bugs. +- V **SignBit**\ (D): returns N-lane vector with all lanes set to a + value whose representation has only the most-significant bit set. +- V **Dup128VecFromValues**\ (D d, T t0, .., T tK): Creates a vector + from ``K+1`` values, broadcasted to each 128-bit block if + ``Lanes(d) >= 16/sizeof(T)`` is true, where ``K`` is + ``16/sizeof(T) - 1``. + + Dup128VecFromValues returns the following values in each 128-bit + block of the result, with ``t0`` in the least-significant + (lowest-indexed) lane of each 128-bit block and ``tK`` in the + most-significant (highest-indexed) lane of each 128-bit block: + ``{t0, t1, ..., tK}`` + +Getting/setting lanes +~~~~~~~~~~~~~~~~~~~~~ + +- T **GetLane**\ (V): returns lane 0 within ``V``. This is useful for + extracting ``SumOfLanes`` results. + +The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code: + +- T **ExtractLane**\ (V, size_t i): returns lane ``i`` within ``V``. + ``i`` must be in ``[0, Lanes(DFromV()))``. Potentially slow, it + may be better to store an entire vector to an array and then operate + on its elements. + +- V **InsertLane**\ (V, size_t i, T t): returns a copy of V whose lane + ``i`` is set to ``t``. ``i`` must be in ``[0, Lanes(DFromV()))``. + Potentially slow, it may be better set all elements of an aligned + array and then ``Load`` it. + +Getting/setting blocks +~~~~~~~~~~~~~~~~~~~~~~ + +- Vec> **ExtractBlock**\ (V) : returns + block ``kBlock`` of V, where ``kBlock`` is an index to a block that + is ``HWY_MIN(DFromV().MaxBytes(), 16)`` bytes. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **InsertBlock**\ (V v, Vec> + blk_to_insert): Inserts ``blk_to_insert``, with ``blk_to_insert[i]`` + inserted into lane ``kBlock * (16 / sizeof(TFromV)) + i`` of the + result vector, if + ``kBlock * 16 < Lanes(DFromV()) * sizeof(TFromV)`` is true. + + Otherwise, returns ``v`` if ``kBlock * 16`` is greater than or equal + to ``Lanes(DFromV()) * sizeof(TFromV)``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- size_t **Blocks**\ (D d): Returns the number of 16-byte blocks if + ``Lanes(d) * sizeof(TFromD)`` is greater than or equal to 16. + + Otherwise, returns 1 if ``Lanes(d) * sizeof(TFromD)`` is less than + 16. + +Printing +~~~~~~~~ + +- V **Print**\ (D, const char\* caption, V [, size_t lane][, size_t + max_lanes]): prints ``caption`` followed by up to ``max_lanes`` + comma-separated lanes from the vector argument, starting at index + ``lane``. Defined in hwy/print-inl.h, also available if + hwy/tests/test_util-inl.h has been included. + +Tuples +~~~~~~ + +As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted ``Tuple{2-4}`` +below. Their type is unspecified, potentially built-in, so use the +aliases ``Vec{2-4}``. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section. + +- Tuple2 **Create2**\ (D, V v0, V v1): returns tuple such that + ``Get2<1>(tuple)`` returns ``v1``. +- Tuple3 **Create3**\ (D, V v0, V v1, V v2): returns tuple such that + ``Get3<2>(tuple)`` returns ``v2``. +- Tuple4 **Create4**\ (D, V v0, V v1, V v2, V v3): returns tuple such + that ``Get4<3>(tuple)`` returns ``v3``. + +The following take a ``size_t`` template argument indicating the +zero-based index, from left to right, of the arguments passed to +``Create{2-4}``. + +- V **Get2**\ (Tuple2): returns the i-th vector passed to + ``Create2``. +- V **Get3**\ (Tuple3): returns the i-th vector passed to + ``Create3``. +- V **Get4**\ (Tuple4): returns the i-th vector passed to + ``Create4``. + +- Tuple2 **Set2**\ (Tuple2 tuple, Vec v): sets the i-th vector + +- Tuple3 **Set3**\ (Tuple3 tuple, Vec v): sets the i-th vector + +- Tuple4 **Set4**\ (Tuple4 tuple, Vec v): sets the i-th vector + +Arithmetic +~~~~~~~~~~ + +- V **operator+**\ (V a, V b): returns ``a[i] + b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Add`` instead. +- V **operator-**\ (V a, V b): returns ``a[i] - b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Sub`` instead. + +- V **AddSub**\ (V a, V b): returns ``a[i] - b[i]`` in the even lanes + and ``a[i] + b[i]`` in the odd lanes. + + ``AddSub(a, b)`` is equivalent to ``OddEven(Add(a, b), Sub(a, b))`` + or ``Add(a, OddEven(b, Neg(b)))``, but ``AddSub(a, b)`` is more + efficient than ``OddEven(Add(a, b), Sub(a, b))`` or + ``Add(a, OddEven(b, Neg(b)))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **Neg**\ (V a): returns ``-a[i]``. + +- | ``V``: ``i`` + | V **SaturatedNeg**\ (V a): returns + ``a[i] == LimitsMin() ? LimitsMax() : -a[i]``. + + ``SaturatedNeg(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Neg(a))``. + +- | ``V``: ``{i,f}`` + | V **Abs**\ (V a) returns the absolute value of ``a[i]``; for + integers, ``LimitsMin()`` maps to ``LimitsMax() + 1``. + +- | ``V``: ``i`` + | V **SaturatedAbs**\ (V a) returns + ``a[i] == LimitsMin() ? LimitsMax() : (a[i] < 0 ? (-a[i]) : a[i])``. + + ``SaturatedAbs(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Abs(a))``. + +- V **AbsDiff**\ (V a, V b): returns ``|a[i] - b[i]|`` in each lane. + +- | ``V``: ``{i,u}{8,16,32},f{16,32}``, ``VW``: + ``Vec>>`` + | VW **SumsOf2**\ (V v) returns the sums of 2 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}{8,16}``, ``VW``: + ``Vec>>`` + | VW **SumsOf4**\ (V v) returns the sums of 4 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8**\ (V v) returns the sums of 8 consecutive lanes, + promoting each sum into a lane of ``TFromV``. This is slower on + RVV/WASM. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8AbsDiff**\ (V a, V b) returns the same result as + ``SumsOf8(AbsDiff(a, b))``, but is more efficient on x86. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfAdjQuadAbsDiff**\ (V a, V b) + returns the sums of the absolute differences of 32-bit blocks of + 8-bit integers, widened to ``MakeWide>``. + + ``kAOffset`` must be between ``0`` and + ``HWY_MIN(1, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + ``kBOffset`` must be between ``0`` and + ``HWY_MIN(3, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + SumsOfAdjQuadAbsDiff computes + ``|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_idx`` is equal to + ``kAOffset*4+((i/8)*16)+(i&7)`` and where ``b_idx`` is equal to + ``kBOffset*4+((i/8)*16)``. + + If ``Lanes(DFromV()) < (8 << kAOffset)`` is true, then + SumsOfAdjQuadAbsDiff returns implementation-defined values in any + lanes past the first (lowest-indexed) lane of the result vector. + + SumsOfAdjQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfShuffledQuadAbsDiff**\ (V a, V b) first shuffles ``a`` as if by the + ``Per4LaneBlockShuffle(BitCast( RepartitionToWideX2>(), a))`` + operation, and then computes the sum of absolute differences of + 32-bit blocks of 8-bit integers taken from the shuffled ``a`` + vector and the ``b`` vector. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must be between 0 and + 3. + + SumsOfShuffledQuadAbsDiff computes + ``|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_shuf`` is equal to + ``BitCast(DFromV(), Per4LaneBlockShuffle(BitCast(RepartitionToWideX2>(), a))``, + ``a_idx`` is equal to ``(i/4)*8+(i&3)``, and ``b_idx`` is equal to + ``(i/2)*4``. + + If ``Lanes(DFromV()) < 16`` is true, SumsOfShuffledQuadAbsDiff + returns implementation-defined results in any lanes where + ``(i/4)*8+(i&3)+3 >= Lanes(d)``. + + The results of SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx0 >= Lanes(DFromV()) / 4``. + + The results of any lanes past the first (lowest-indexed) lane of + SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx1 >= Lanes(DFromV()) / 4``. + + SumsOfShuffledQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedAdd**\ (V a, V b) returns ``a[i] + b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedSub**\ (V a, V b) returns ``a[i] - b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}`` + | V **AverageRound**\ (V a, V b) returns ``(a[i] + b[i] + 1) >> 1``. + +- V **Clamp**\ (V a, V lo, V hi): returns ``a[i]`` clamped to + ``[lo[i], hi[i]]``. + +- V **operator/**\ (V a, V b): returns ``a[i] / b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Div`` instead. + + For integer vectors, ``Div(a, b)`` returns an implementation-defined + value in any lanes where ``b[i] == 0``. + + For signed integer vectors, ``Div(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{u,i}`` + | V **operator%**\ (V a, V b): returns ``a[i] % b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Mod`` + instead. + + ``Mod(a, b)`` returns an implementation-defined value in any lanes + where ``b[i] == 0``. + + For signed integer vectors, ``Mod(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{f}`` + | V **Sqrt**\ (V a): returns ``sqrt(a[i])``. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocalSqrt**\ (V a): returns an approximation of + ``1.0 / sqrt(a[i])``. + ``sqrt(a) ~= ApproximateReciprocalSqrt(a) * a``. x86 and PPC + provide 12-bit approximations but the error on Arm is closer to 1%. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocal**\ (V a): returns an approximation of + ``1.0 / a[i]``. + +Min/Max +^^^^^^^ + +**Note**: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are. + +- V **Min**\ (V a, V b): returns ``min(a[i], b[i])``. + +- V **Max**\ (V a, V b): returns ``max(a[i], b[i])``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u64`` + | V **Min128**\ (D, V a, V b): returns the minimum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Max128**\ (D, V a, V b): returns the maximum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Min128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered less than ``b`` by Lt128Upper, + else ``b``. + +- | ``V``: ``u64`` + | V **Max128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered > ``b`` by Lt128Upper, else + ``b``. + +Multiply +^^^^^^^^ + +- V operator\*(V a, V b): returns ``r[i] = a[i] * b[i]``, truncating it + to the lower half for integer inputs. Currently unavailable on + SVE/RVV; use the equivalent ``Mul`` instead. + +- | ``V``: ``f``, ``VI``: ``Vec>>`` + | V **MulByPow2**\ (V a, VI b): Multiplies ``a[i]`` by ``2^b[i]``. + + ``MulByPow2(a, b)`` is equivalent to + ``std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin()), LimitsMax()))``. + +- ``V``: ``f`` V **MulByFloorPow2**\ (V a, V b): Multiplies ``a[i]`` by + ``2^floor(b[i])``. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns zero + or NaN in any lanes where ``a[i]`` is NaN and ``b[i]`` is equal to + negative infinity. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns + positive infinity or NaN in any lanes where ``a[i]`` is NaN and + ``b[i]`` is equal to positive infinity. + + If ``a[i]`` is a non-NaN value and ``b[i]`` is equal to negative + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * 0.0``. + + If ``b[i]`` is NaN or if ``a[i]`` is non-NaN and ``b[i]`` is positive + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * b[i]``. + + If ``b[i]`` is a finite value, ``MulByFloorPow2(a, b)`` is equivalent + to ``MulByPow2(a, FloorInt(b))``. + +- | ``V``: ``{u,i}`` + | V **MulHigh**\ (V a, V b): returns the upper half of + ``a[i] * b[i]`` in each lane. + +- | ``V``: ``i16`` + | V **MulFixedPoint15**\ (V a, V b): returns the result of + multiplying two Q1.15 fixed-point numbers. This corresponds to + doubling the multiplication result and storing the upper half. + Results are implementation-defined iff both inputs are -32768. + +- | ``V``: ``{u,i}`` + | V2 **MulEven**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every even ``i``, in lanes ``i`` (lower) and + ``i + 1`` (upper). ``V2`` is a vector with double-width lanes, or + the same as ``V`` for 64-bit inputs (which are only supported if + ``HWY_TARGET != HWY_SCALAR``). + +- | ``V``: ``{u,i}`` + | V **MulOdd**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every odd ``i``, in lanes ``i - 1`` (lower) and + ``i`` (upper). Only supported if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{bf,u,i}16``, ``D``: ``RepartitionToWide>`` + | Vec **WidenMulPairwiseAdd**\ (D d, V a, V b): widens ``a`` and + ``b`` to ``TFromD`` and computes + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. + +- | ``VI``: ``i8``, ``VU``: ``Vec>>``, + ``DI``: ``RepartitionToWide>`` + | Vec **SatWidenMulPairwiseAdd**\ (DI di, VU a_u, VI b_i) : + widens ``a_u`` and ``b_i`` to ``TFromD`` and computes + ``a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | Vec **SatWidenMulPairwiseAccumulate**\ (DW, V a, V b, VW sum) : + widens ``a[i]`` and ``b[i]`` to ``TFromD`` and computes + ``a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | VW **SatWidenMulAccumFixedPoint**\ (DW, V a, V b, VW sum)*\*: + First, widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i] * 2`` to ``sum[i]``, saturated to the range of + ``TFromD``. + + If + ``a[i] == LimitsMin>() && b[i] == LimitsMin>()``, + it is implementation-defined whether ``a[i] * b[i] * 2`` is first + saturated to ``TFromD`` prior to the addition of + ``a[i] * b[i] * 2`` to ``sum[i]``. + +- | ``V``: ``{bf,u,i}16``, ``DW``: ``RepartitionToWide>``, + ``VW``: ``Vec`` + | VW **ReorderWidenMulAccumulate**\ (DW d, V a, V b, VW sum0, VW& + sum1): widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i]`` to either ``sum1[j]`` or lane ``j`` of the return + value, where ``j = P(i)`` and ``P`` is a permutation. The only + guarantee is that ``SumOfLanes(d, Add(return_value, sum1))`` is the + sum of all ``a[i] * b[i]``. This is useful for computing dot + products and the L2 norm. The initial value of ``sum1`` before any + call to ``ReorderWidenMulAccumulate`` must be zero (because it is + unused on some platforms). It is safe to set the initial value of + ``sum0`` to any vector ``v``; this has the effect of increasing the + total sum by ``GetLane(SumOfLanes(d, v))`` and may be slightly more + efficient than later adding ``v`` to ``sum0``. + +- | ``VW``: ``{f,u,i}32`` + | VW **RearrangeToOddPlusEven**\ (VW sum0, VW sum1): returns in each + 32-bit lane with index ``i`` + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. ``sum0`` must be the + return value of a prior ``ReorderWidenMulAccumulate``, and ``sum1`` + must be its last (output) argument. In other words, this + strengthens the invariant of ``ReorderWidenMulAccumulate`` such + that each 32-bit lane is the sum of the widened products whose + 16-bit inputs came from the top and bottom halves of the 32-bit + lane. This is typically called after a series of calls to + ``ReorderWidenMulAccumulate``, as opposed to after each one. + Exception: if ``HWY_TARGET == HWY_SCALAR``, returns ``a[0]*b[0]``. + Note that the initial value of ``sum1`` must be zero, see + ``ReorderWidenMulAccumulate``. + +- | ``VN``: ``{u,i}{8,16}``, ``D``: ``RepartitionToWideX2>`` + | Vec **SumOfMulQuadAccumulate**\ (D d, VN a, VN b, Vec sum): + widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``VN_I``: ``i8``, ``VN_U``: + ``Vec>>``, ``DI``: + ``Repartition>`` + | Vec **SumOfMulQuadAccumulate**\ (DI di, VN_U a_u, VN_I b_i, + Vec sum): widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``V``: ``{u,i}{8,16,32},{f}16``, + | ``VW``: ``Vec>``: + | ``VW WidenMulAccumulate(D, V a, V b, VW low, VW& high)``: widens + ``a`` and ``b``, multiplies them together, then adds them to the + concatenated vectors high:low. Returns the lower half of the + result, and sets high to the upper half. + +Fused multiply-add +^^^^^^^^^^^^^^^^^^ + +When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The ``*Sub`` variants are somewhat slower on Arm, and unavailable for +integer inputs; if the ``c`` argument is a constant, it would be better +to negate it and use ``MulAdd``. + +- V **MulAdd**\ (V a, V b, V c): returns ``a[i] * b[i] + c[i]``. + +- V **NegMulAdd**\ (V a, V b, V c): returns ``-a[i] * b[i] + c[i]``. + +- V **MulSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]``. + +- V **NegMulSub**\ (V a, V b, V c): returns ``-a[i] * b[i] - c[i]``. + +- V **MulAddSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]`` in + the even lanes and ``a[i] * b[i] + c[i]`` in the odd lanes. + + ``MulAddSub(a, b, c)`` is equivalent to + ``OddEven(MulAdd(a, b, c), MulSub(a, b, c))`` or + ``MulAddSub(a, b, OddEven(c, Neg(c))``, but ``MulSub(a, b, c)`` is + more efficient on some targets (including AVX2/AVX3). + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulEvenAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c)``. + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulOddAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c)``. + +Masked arithmetic +^^^^^^^^^^^^^^^^^ + +All ops in this section return ``no`` for ``mask=false`` lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, ``IfThenElse(m, Add(a, b), no);`` etc. + +- V **MaskedMinOr**\ (V no, M m, V a, V b): returns ``Min(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMaxOr**\ (V no, M m, V a, V b): returns ``Max(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedSubOr**\ (V no, M m, V a, V b): returns ``a[i] - b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMulOr**\ (V no, M m, V a, V b): returns ``a[i] * b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedDivOr**\ (V no, M m, V a, V b): returns ``a[i] / b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}`` + V **MaskedModOr**\ (V no, M m, V a, V b): returns ``a[i] % b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatSubOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. + +Shifts +^^^^^^ + +**Note**: Counts not in ``[0, sizeof(T)*8)`` yield +implementation-defined results. Left-shifting signed ``T`` and +right-shifting positive signed ``T`` is the same as shifting +``MakeUnsigned`` and casting to ``T``. Right-shifting negative signed +``T`` is the same as an unsigned shift, except that 1-bits are shifted +in. + +Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and ``RotateRight`` is often emulated with +shifts: + +- | ``V``: ``{u,i}`` + | V **ShiftLeft**\ (V a) returns ``a[i] << int``. + +- | ``V``: ``{u,i}`` + | V **ShiftRight**\ (V a) returns ``a[i] >> int``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRight**\ (V a) returns + ``((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeft**\ (V a) returns + ``(a[i] << int) | (static_cast(a[i]) >> (sizeof(T)*8 - int))``. + +- | ``V``: ``{u,i}`` + | V **RotateRight**\ (V a) returns + ``(static_cast(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int))``. + +Shift all lanes by the same (not necessarily compile-time constant) +amount: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftSame**\ (V a, int bits) returns ``a[i] << bits``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightSame**\ (V a, int bits) returns ``a[i] >> bits``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRightSame**\ (V a, int bits) + returns + ``((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeftSame**\ (V a, int bits) returns + ``(a[i] << shl_bits) | (static_cast(a[i]) >> (sizeof(T)*8 - shl_bits))``, + where ``shl_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateRightSame**\ (V a, int bits) returns + ``(static_cast(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits))``, + where ``shr_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2): + +- | ``V``: ``{u,i}`` + | V **operator<<**\ (V a, V b) returns ``a[i] << b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shl`` instead. + +- | ``V``: ``{u,i}`` + | V **operator>>**\ (V a, V b) returns ``a[i] >> b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shr`` instead. + +- | ``V``: ``{u,i}`` + | V **RoundingShr**\ (V a, V b) returns + ``((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **Rol**\ (V a, V b) returns + ``(a[i] << (b[i] & shift_amt_mask)) | (static_cast(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +- | ``V``: ``{u,i}`` + | V **Ror**\ (V a, V b) returns + ``(static_cast(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +Floating-point rounding +^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | V **Round**\ (V v): returns ``v[i]`` rounded towards the nearest + integer, with ties to even. + +- | ``V``: ``{f}`` + | V **Trunc**\ (V v): returns ``v[i]`` rounded towards zero + (truncate). + +- | ``V``: ``{f}`` + | V **Ceil**\ (V v): returns ``v[i]`` rounded towards positive + infinity (ceiling). + +- | ``V``: ``{f}`` + | V **Floor**\ (V v): returns ``v[i]`` rounded towards negative + infinity. + +Floating-point classification +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | M **IsNaN**\ (V v): returns mask indicating whether ``v[i]`` is + “not a number” (unordered). + +- | ``V``: ``{f}`` + | M **IsEitherNaN**\ (V a, V b): equivalent to + ``Or(IsNaN(a), IsNaN(b))``, but ``IsEitherNaN(a, b)`` is more + efficient than ``Or(IsNaN(a), IsNaN(b))`` on x86. + +- | ``V``: ``{f}`` + | M **IsInf**\ (V v): returns mask indicating whether ``v[i]`` is + positive or negative infinity. + +- | ``V``: ``{f}`` + | M **IsFinite**\ (V v): returns mask indicating whether ``v[i]`` is + neither NaN nor infinity, i.e. normal, subnormal or zero. + Equivalent to ``Not(Or(IsNaN(v), IsInf(v)))``. + +Logical +~~~~~~~ + +- | ``V``: ``{u,i}`` + | V **PopulationCount**\ (V a): returns the number of 1-bits in each + lane, i.e. ``PopCount(a[i])``. + +- | ``V``: ``{u,i}`` + | V **LeadingZeroCount**\ (V a): returns the number of leading zeros + in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **TrailingZeroCount**\ (V a): returns the number of trailing + zeros in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **HighestSetBitIndex**\ (V a): returns the index of the highest + set bit of each lane. For any lanes of a signed vector type where + ``a[i]`` is zero, an unspecified negative value is returned in the + corresponding result lanes. For any lanes of an unsigned vector + type where ``a[i]`` is zero, an unspecified value that is greater + than ``HighestValue>>()`` is returned in the + corresponding result lanes. + +The following operate on individual bits within each lane. Note that the +non-operator functions (``And`` instead of ``&``) must be used for +floating-point types, and on SVE/RVV. + +- | ``V``: ``{u,i}`` + | V **operator&**\ (V a, V b): returns ``a[i] & b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``And`` instead. + +- | ``V``: ``{u,i}`` + | V **operator\|**\ (V a, V b): returns ``a[i] | b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Or`` instead. + +- | ``V``: ``{u,i}`` + | V **operator^**\ (V a, V b): returns ``a[i] ^ b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Xor`` instead. + +- | ``V``: ``{u,i}`` + | V **Not**\ (V v): returns ``~v[i]``. + +- V **AndNot**\ (V a, V b): returns ``~a[i] & b[i]``. + +The following three-argument functions may be more efficient than +assembling them from 2-argument functions: + +- V **Xor3**\ (V x1, V x2, V x3): returns ``x1[i] ^ x2[i] ^ x3[i]``. + This is more efficient than ``Or3`` on some targets. When inputs are + disjoint (no bit is set in more than one argument), ``Xor3`` and + ``Or3`` are equivalent and you should use the former. +- V **Or3**\ (V o1, V o2, V o3): returns ``o1[i] | o2[i] | o3[i]``. + This is less efficient than ``Xor3`` on some targets; use that where + possible. +- V **OrAnd**\ (V o, V a1, V a2): returns ``o[i] | (a1[i] & a2[i])``. +- V **BitwiseIfThenElse**\ (V mask, V yes, V no): returns + ``((mask[i] & yes[i]) | (~mask[i] & no[i]))``. ``BitwiseIfThenElse`` + is equivalent to, but potentially more efficient than + ``Or(And(mask, yes), AndNot(mask, no))``. + +Special functions for signed types: + +- | ``V``: ``{f}`` + | V **CopySign**\ (V a, V b): returns the number with the magnitude + of ``a`` and sign of ``b``. + +- | ``V``: ``{f}`` + | V **CopySignToAbs**\ (V a, V b): as above, but potentially slightly + more efficient; requires the first argument to be non-negative. + +- | ``V``: ``{i}`` + | V **BroadcastSignBit**\ (V a) returns ``a[i] < 0 ? -1 : 0``. + +- | ``V``: ``{i,f}`` + | V **ZeroIfNegative**\ (V v): returns ``v[i] < 0 ? 0 : v[i]``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElse**\ (V v, V yes, V no): returns + ``v[i] < 0 ? yes[i] : no[i]``. This may be more efficient than + ``IfThenElse(Lt..)``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElseZero**\ (V v, V yes): returns + ``v[i] < 0 ? yes[i] : 0``. ``IfNegativeThenElseZero(v, yes)`` is + equivalent to but more efficient than + ``IfThenElseZero(IsNegative(v), yes)`` or + ``IfNegativeThenElse(v, yes, Zero(d))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenZeroElse**\ (V v, V no): returns + ``v[i] < 0 ? 0 : no``. ``IfNegativeThenZeroElse(v, no)`` is + equivalent to but more efficient than + ``IfThenZeroElse(IsNegative(v), no)`` or + ``IfNegativeThenElse(v, Zero(d), no)`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenNegOrUndefIfZero**\ (V mask, V v): returns + ``mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val)``, + where ``impl_defined_val`` is an implementation-defined value that + is equal to either 0 or ``v[i]``. + + ``IfNegativeThenNegOrUndefIfZero(mask, v)`` is more efficient than + ``IfNegativeThenElse(mask, Neg(v), v)`` for I8/I16/I32 vectors that + are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets. + +Masks +~~~~~ + +Let ``M`` denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform). + +Create mask +^^^^^^^^^^^ + +- M **FirstN**\ (D, size_t N): returns mask with the first ``N`` lanes + (those with index ``< N``) true. ``N >= Lanes(D())`` results in an + all-true mask. ``N`` must not exceed + ``LimitsMax))>>()``. + Useful for implementing “masked” stores by loading ``prev`` followed + by ``IfThenElse(FirstN(d, N), what_to_store, prev)``. + +- M **MaskFromVec**\ (V v): returns false in lane ``i`` if + ``v[i] == 0``, or true if ``v[i]`` has all bits set. The result is + *implementation-defined* if ``v[i]`` is neither zero nor all bits + set. + +- M **LoadMaskBits**\ (D, const uint8_t\* p): returns a mask indicating + whether the i-th bit in the array is set. Loads bytes and bits in + ascending order of address and index. At least 8 bytes of ``p`` must + be readable, but only ``(Lanes(D()) + 7) / 8`` need be initialized. + Any unused bits (happens if ``Lanes(D()) < 8``) are treated as if + they were zero. + +- M **Dup128MaskFromMaskBits**\ (D d, unsigned mask_bits): returns a + mask with lane ``i`` set to + ``((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0``. + +- M **MaskFalse(D)**\ : returns an all-false mask. ``MaskFalse(D())`` + is equivalent to ``MaskFromVec(Zero(D()))``, but ``MaskFalse(D())`` + is more efficient than ``MaskFromVec(Zero(D()))`` on AVX3, RVV, and + SVE. + + ``MaskFalse(D())`` is also equivalent to ``FirstN(D(), 0)`` or + ``Dup128MaskFromMaskBits(D(), 0)``, but ``MaskFalse(D())`` is usually + more efficient. + +Convert mask +^^^^^^^^^^^^ + +- M1 **RebindMask**\ (D, M2 m): returns same mask bits as ``m``, but + reinterpreted as a mask for lanes of type ``TFromD``. ``M1`` and + ``M2`` must have the same number of lanes. + +- V **VecFromMask**\ (D, M m): returns 0 in lane ``i`` if + ``m[i] == false``, otherwise all bits set. + +- size_t **StoreMaskBits**\ (D, M m, uint8_t\* p): stores a bit array + indicating whether ``m[i]`` is true, in ascending order of ``i``, + filling the bits of each byte from least to most significant, then + proceeding to the next byte. Returns the number of bytes written: + ``(Lanes(D()) + 7) / 8``. At least 8 bytes of ``p`` must be writable. + +- Mask **PromoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Promotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``PromoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``PromoteMaskTo(d_to, d_from, m)`` + is more efficient on some targets. + + PromoteMaskTo requires that + ``sizeof(TFromD) < sizeof(TFromD)`` be true. + +- Mask **DemoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Demotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``DemoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``DemoteMaskTo(d_to, d_from, m)`` is + more efficient on some targets. + + DemoteMaskTo requires that + ``sizeof(TFromD) > sizeof(TFromD)`` be true. + +- M **OrderedDemote2MasksTo**\ (DTo, DFrom, M2, M2): returns a mask + whose ``LowerHalf`` is the first argument and whose ``UpperHalf`` is + the second argument; ``M2`` is ``Mask>``; ``DTo`` is + ``Repartition``. + + OrderedDemote2MasksTo requires that + ``sizeof(TFromD) == sizeof(TFromD) * 2`` be true. + + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is equivalent to + ``MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb)))``, + where ``va`` is ``BitCast(di_from, MaskFromVec(d_from, a))``, ``vb`` + is ``BitCast(di_from, MaskFromVec(d_from, b))``, ``di_to`` is + ``RebindToSigned()``, and ``di_from`` is + ``RebindToSigned()``, but + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is more efficient on + some targets. + + OrderedDemote2MasksTo is only available if + ``HWY_TARGET != HWY_SCALAR`` is true. + +Combine mask +^^^^^^^^^^^^ + +- M2 **LowerHalfOfMask**\ (D d, M m): returns the lower half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``LowerHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(LowerHalf(d, VecFromMask(d, m)))``, but + ``LowerHalfOfMask(d, m)`` is more efficient on some targets. + +- M2 **UpperHalfOfMask**\ (D d, M m): returns the upper half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``UpperHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(UpperHalf(d, VecFromMask(d, m)))``, but + ``UpperHalfOfMask(d, m)`` is more efficient on some targets. + + UpperHalfOfMask is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +- M **CombineMasks**\ (D, M2, M2): returns a mask whose ``UpperHalf`` + is the first argument and whose ``LowerHalf`` is the second argument; + ``M2`` is ``Mask>``. + + ``CombineMasks(d, hi, lo)`` is equivalent to + ``MaskFromVec(d, Combine(d, VecFromMask(Half(), hi), VecFromMask(Half(), lo)))``, + but ``CombineMasks(d, hi, lo)`` is more efficient on some targets. + + CombineMasks is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +Slide mask across blocks +^^^^^^^^^^^^^^^^^^^^^^^^ + +- M **SlideMaskUpLanes**\ (D d, M m, size_t N): Slides ``m`` up ``N`` + lanes. ``SlideMaskUpLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskUpLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMaskDownLanes**\ (D d, M m, size_t N): Slides ``m`` down + ``N`` lanes. ``SlideMaskDownLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskDownLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMask1Up**\ (D d, M m): Slides ``m`` up 1 lane. + ``SlideMask1Up(d, m)`` is equivalent to + ``MaskFromVec(Slide1Up(d, VecFromMask(d, m)))``, but + ``SlideMask1Up(d, m)`` is more efficient on some targets. + +- M **SlideMask1Down**\ (D d, M m): Slides ``m`` down 1 lane. + ``SlideMask1Down(d, m)`` is equivalent to + ``MaskFromVec(Slide1Down(d, VecFromMask(d, m)))``, but + ``SlideMask1Down(d, m)`` is more efficient on some targets. + +Test mask +^^^^^^^^^ + +- bool **AllTrue**\ (D, M m): returns whether all ``m[i]`` are true. + +- bool **AllFalse**\ (D, M m): returns whether all ``m[i]`` are false. + +- size_t **CountTrue**\ (D, M m): returns how many of ``m[i]`` are true + [0, N]. This is typically more expensive than AllTrue/False. + +- intptr_t **FindFirstTrue**\ (D, M m): returns the index of the first + (i.e. lowest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownFirstTrue**\ (D, M m): returns the index of the + first (i.e. lowest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindFirstTrue``. + +- intptr_t **FindLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindLastTrue``. + +Ternary operator for masks +^^^^^^^^^^^^^^^^^^^^^^^^^^ + +For ``IfThen*``, masks must adhere to the invariant established by +``MaskFromVec``: false is zero, true has all bits set: + +- V **IfThenElse**\ (M mask, V yes, V no): returns + ``mask[i] ? yes[i] : no[i]``. + +- V **IfThenElseZero**\ (M mask, V yes): returns + ``mask[i] ? yes[i] : 0``. + +- V **IfThenZeroElse**\ (M mask, V no): returns + ``mask[i] ? 0 : no[i]``. + +- V **IfVecThenElse**\ (V mask, V yes, V no): equivalent to and + possibly faster than ``IfVecThenElse(MaskFromVec(mask), yes, no)``. + The result is *implementation-defined* if ``mask[i]`` is neither zero + nor all bits set. + +Logical mask +^^^^^^^^^^^^ + +- M **Not**\ (M m): returns mask of elements indicating whether the + input mask element was false. + +- M **And**\ (M a, M b): returns mask of elements indicating whether + both input mask elements were true. + +- M **AndNot**\ (M not_a, M b): returns mask of elements indicating + whether ``not_a`` is false and ``b`` is true. + +- M **Or**\ (M a, M b): returns mask of elements indicating whether + either input mask element was true. + +- M **Xor**\ (M a, M b): returns mask of elements indicating whether + exactly one input mask element was true. + +- M **ExclusiveNeither**\ (M a, M b): returns mask of elements + indicating ``a`` is false and ``b`` is false. Undefined if both are + true. We choose not to provide NotOr/NotXor because x86 and SVE only + define one of these operations. This op is for situations where the + inputs are known to be mutually exclusive. + +- M **SetOnlyFirst**\ (M m): If none of ``m[i]`` are true, returns + all-false. Otherwise, only lane ``k`` is true, where ``k`` is equal + to ``FindKnownFirstTrue(m)``. In other words, sets to false any lanes + with index greater than the first true lane, if it exists. + +- M **SetBeforeFirst**\ (M m): If none of ``m[i]`` are true, returns + all-true. Otherwise, returns mask with the first ``k`` lanes true and + all remaining lanes false, where ``k`` is equal to + ``FindKnownFirstTrue(m)``. In other words, if at least one of + ``m[i]`` is true, sets to true any lanes with index less than the + first true lane and all remaining lanes to false. + +- M **SetAtOrBeforeFirst**\ (M m): equivalent to + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``, but + ``SetAtOrBeforeFirst(m)`` is usually more efficient than + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``. + +- M **SetAtOrAfterFirst**\ (M m): equivalent to + ``Not(SetBeforeFirst(m))``. + +Compress +^^^^^^^^ + +- V **Compress**\ (V v, M m): returns ``r`` such that ``r[n]`` is + ``v[i]``, with ``i`` the n-th lane index (starting from 0) where + ``m[i]`` is true. Compacts lanes whose mask is true into the lower + lanes. For targets and lane type ``T`` where + ``CompressIsPartition::value`` is true, the upper lanes are those + whose mask is false (thus ``Compress`` corresponds to partitioning + according to the mask). Otherwise, the upper lanes are + implementation-defined. Potentially slow with 8 and 16-bit lanes. Use + this form when the input is already a mask, e.g. returned by a + comparison. + +- V **CompressNot**\ (V v, M m): equivalent to ``Compress(v, Not(m))`` + but possibly faster if ``CompressIsPartition::value`` is true. + +- | ``V``: ``u64`` + | V **CompressBlocksNot**\ (V v, M m): equivalent to + ``CompressNot(v, m)`` when ``m`` is structured as adjacent pairs + (both true or false), e.g. as returned by ``Lt128``. This is a + no-op for 128 bit vectors. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- size_t **CompressStore**\ (V v, M m, D d, T\* p): writes lanes whose + mask ``m`` is true into ``p``, starting from lane 0. Returns + ``CountTrue(d, m)``, the number of valid lanes. May be implemented as + ``Compress`` followed by ``StoreU``; lanes after the valid ones may + still be overwritten! Potentially slow with 8 and 16-bit lanes. + +- size_t **CompressBlendedStore**\ (V v, M m, D d, T\* p): writes only + lanes whose mask ``m`` is true into ``p``, starting from lane 0. + Returns ``CountTrue(d, m)``, the number of lanes written. Does not + modify subsequent lanes, but there is no guarantee of atomicity + because this may be implemented as + ``Compress, LoadU, IfThenElse(FirstN), StoreU``. + +- V **CompressBits**\ (V v, const uint8_t\* HWY_RESTRICT bits): + Equivalent to, but often faster than + ``Compress(v, LoadMaskBits(d, bits))``. ``bits`` is as specified for + ``LoadMaskBits``. If called multiple times, the ``bits`` pointer + passed to this function must also be marked ``HWY_RESTRICT`` to avoid + repeated work. Note that if the vector has less than 8 elements, + incrementing ``bits`` will not work as intended for packed bit + arrays. As with ``Compress``, ``CompressIsPartition`` indicates the + mask=false lanes are moved to the upper lanes. Potentially slow with + 8 and 16-bit lanes. + +- size_t **CompressBitsStore**\ (V v, const uint8_t\* HWY_RESTRICT + bits, D d, T\* p): combination of ``CompressStore`` and + ``CompressBits``, see remarks there. + +Expand +^^^^^^ + +- V **Expand**\ (V v, M m): returns ``r`` such that ``r[i]`` is zero + where ``m[i]`` is false, and otherwise ``v[s]``, where ``s`` is the + number of ``m[0, i)`` which are true. Scatters inputs in ascending + index order to the lanes whose mask is true and zeros all other + lanes. Potentially slow with 8 and 16-bit lanes. + +- V **LoadExpand**\ (M m, D d, const T\* p): returns ``r`` such that + ``r[i]`` is zero where ``m[i]`` is false, and otherwise ``p[s]``, + where ``s`` is the number of ``m[0, i)`` which are true. May be + implemented as ``LoadU`` followed by ``Expand``. Potentially slow + with 8 and 16-bit lanes. + +Comparisons +~~~~~~~~~~~ + +These return a mask (see above) indicating whether the condition is +true. + +- M **operator==**\ (V a, V b): returns ``a[i] == b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Eq`` instead. +- M **operator!=**\ (V a, V b): returns ``a[i] != b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ne`` instead. + +- M **operator<**\ (V a, V b): returns ``a[i] < b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Lt`` instead. + +- M **operator>**\ (V a, V b): returns ``a[i] > b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Gt`` instead. + +- M **operator<=**\ (V a, V b): returns ``a[i] <= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Le`` instead. + +- M **operator>=**\ (V a, V b): returns ``a[i] >= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ge`` instead. + +- | ``V``: ``{i,f}`` + | M **IsNegative**\ (V v): returns ``v[i] < 0``. + + ``IsNegative(v)`` is equivalent to + ``MaskFromVec(BroadcastSignBit(v))`` or ``Lt(v, Zero(d))``, but + ``IsNegative(v)`` is more efficient on some targets. + +- | ``V``: ``{u,i}`` + | M **TestBit**\ (V v, V bit): returns ``(v[i] & bit[i]) == bit[i]``. + ``bit[i]`` must have exactly one bit set. + +- | ``V``: ``u64`` + | M **Lt128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) is + less than ``b[1]:b[0]``. For each pair, the mask lanes are either + both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Lt128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` is less than + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + equals ``b[1]:b[0]``. For each pair, the mask lanes are either both + true or both false. Unavailable if ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + differs from ``b[1]:b[0]``. For each pair, the mask lanes are + either both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` equals ``b[1]``. + For each pair, the mask lanes are either both true or both false. + This is useful for comparing 64-bit keys alongside 64-bit values. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` differs from + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Memory +~~~~~~ + +Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of ``N`` consecutive +``T`` values, either ``aligned`` (address is a multiple of the vector +size) or possibly unaligned (denoted ``p``). + +Even unaligned addresses must still be a multiple of ``sizeof(T)``, +otherwise ``StoreU`` may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +``new`` or ``malloc``) variables of type ``T`` are aligned to +``sizeof(T)``, hence such addresses are suitable for ``StoreU``. +However, casting pointers to ``char*`` and adding arbitrary offsets (not +a multiple of ``sizeof(T)``) can violate this requirement. + +**Note**: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be *1.5 times as fast* when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports. + +Load +^^^^ + +- Vec **Load**\ (D, const T\* aligned): returns ``aligned[i]``. May + fault if the pointer is not aligned to the vector size (using + aligned_allocator.h is safe). Using this whenever possible improves + codegen on SSSE3/SSE4: unlike ``LoadU``, ``Load`` can be fused into a + memory operand, which reduces register pressure. + +Requires only *element-aligned* vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length): + +- Vec **LoadU**\ (D, const T\* p): returns ``p[i]``. + +- Vec **LoadDup128**\ (D, const T\* p): returns one 128-bit block + loaded from ``p`` and broadcasted into all 128-bit block[s]. This may + be faster than broadcasting single values, and is more convenient + than preparing constants for the actual vector length. Only available + if ``HWY_TARGET != HWY_SCALAR``. + +- Vec **MaskedLoadOr**\ (V no, M mask, D, const T\* p): returns + ``mask[i] ? p[i] : no[i]``. May fault even where ``mask`` is false + ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is aligned, faults cannot + happen unless the entire vector is inaccessible. Assuming no faults, + this is equivalent to, and potentially more efficient than, + ``IfThenElse(mask, LoadU(D(), p), no)``. + +- Vec **MaskedLoad**\ (M mask, D d, const T\* p): equivalent to + ``MaskedLoadOr(Zero(d), mask, d, p)``, but potentially slightly more + efficient. + +- Vec **LoadN**\ (D d, const T\* p, size_t max_lanes_to_load) : + Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` lanes from ``p`` to + the first (lowest-index) lanes of the result vector and zeroes out + the remaining lanes. + + LoadN does not fault if all of the elements in + ``[p, p + max_lanes_to_load)`` are accessible, even if + ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 or ``max_lanes_to_load < Lanes(d)`` + is true. + +- Vec **LoadNOr**\ (V no, D d, const T\* p, size_t + max_lanes_to_load) : Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes from ``p`` to the first (lowest-index) lanes of the result + vector and fills the remaining lanes with ``no``. Like LoadN, this + does not fault. + +Store +^^^^^ + +- void **Store**\ (Vec v, D, T\* aligned): copies ``v[i]`` into + ``aligned[i]``, which must be aligned to the vector size. Writes + exactly ``N * sizeof(T)`` bytes. + +- void **StoreU**\ (Vec v, D, T\* p): as ``Store``, but the + alignment requirement is relaxed to element-aligned (multiple of + ``sizeof(T)``). + +- void **BlendedStore**\ (Vec v, M m, D d, T\* p): as ``StoreU``, + but only updates ``p`` where ``m`` is true. May fault even where + ``mask`` is false ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is + aligned, faults cannot happen unless the entire vector is + inaccessible. Equivalent to, and potentially more efficient than, + ``StoreU(IfThenElse(m, v, LoadU(d, p)), d, p)``. “Blended” indicates + this may not be atomic; other threads must not concurrently update + ``[p, p + Lanes(d))`` without synchronization. + +- void **SafeFillN**\ (size_t num, T value, D d, T\* HWY_RESTRICT to): + Sets ``to[0, num)`` to ``value``. If ``num`` exceeds ``Lanes(d)``, + the behavior is target-dependent (either filling all, or no more than + one vector). Potentially more efficient than a scalar loop, but will + not fault, unlike ``BlendedStore``. No alignment requirement. + Potentially non-atomic, like ``BlendedStore``. + +- void **SafeCopyN**\ (size_t num, D d, const T\* HWY_RESTRICT from, + T\* HWY_RESTRICT to): Copies ``from[0, num)`` to ``to``. If ``num`` + exceeds ``Lanes(d)``, the behavior is target-dependent (either + copying all, or no more than one vector). Potentially more efficient + than a scalar loop, but will not fault, unlike ``BlendedStore``. No + alignment requirement. Potentially non-atomic, like ``BlendedStore``. + +- void **StoreN**\ (Vec v, D d, T\* HWY_RESTRICT p, size_t + max_lanes_to_store): Stores the first (lowest-index) + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes of ``v`` to p. + + StoreN does not modify any memory past + ``p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1``. + +Interleaved +^^^^^^^^^^^ + +- void **LoadInterleaved2**\ (D, const T\* p, Vec& v0, Vec& v1): + equivalent to ``LoadU`` into ``v0, v1`` followed by shuffling, such + that ``v0[0] == p[0], v1[0] == p[1]``. + +- void **LoadInterleaved3**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2): as above, but for three vectors (e.g. RGB samples). + +- void **LoadInterleaved4**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2, Vec& v3): as above, but for four vectors (e.g. RGBA). + +- void **StoreInterleaved2**\ (Vec v0, Vec v1, D, T\* p): + equivalent to shuffling ``v0, v1`` followed by two ``StoreU()``, such + that ``p[0] == v0[0], p[1] == v1[0]``. + +- void **StoreInterleaved3**\ (Vec v0, Vec v1, Vec v2, D, T\* + p): as above, but for three vectors (e.g. RGB samples). + +- void **StoreInterleaved4**\ (Vec v0, Vec v1, Vec v2, Vec + v3, D, T\* p): as above, but for four vectors (e.g. RGBA samples). + +Scatter/Gather +^^^^^^^^^^^^^^ + +**Note**: Offsets/indices are of type ``VI = Vec>`` +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned). + +**Note**: Where possible, applications should +``Load/Store/TableLookup*`` entire vectors, which is much faster than +``Scatter/Gather``. Otherwise, code of the form +``dst[tbl[i]] = F(src[i])`` should when possible be transformed to +``dst[i] = F(src[tbl[i]])`` because ``Scatter`` may be more expensive +than ``Gather``. + +**Note**: We provide ``*Offset`` functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +``*Index``, which takes indices. To reduce the number of ops, we do not +intend to add ``Masked*`` ops for offsets. If you have offsets, you can +convert them to indices via ``ShiftRight``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterOffset**\ (Vec v, D, T\* base, VI offsets): stores + ``v[i]`` to the base address plus *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndex**\ (Vec v, D, T\* base, VI indices): stores + ``v[i]`` to ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndexN**\ (Vec v, D, T\* base, VI indices, size_t + max_lanes_to_store): Stores + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes ``v[i]`` to + ``base[indices[i]]`` + +- | ``D``: ``{u,i,f}{32,64}`` + | void **MaskedScatterIndex**\ (Vec v, M m, D, T\* base, VI + indices): stores ``v[i]`` to ``base[indices[i]]`` if ``mask[i]`` is + true. Does not fault for lanes whose ``mask`` is false. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherOffset**\ (D, const T\* base, VI offsets): returns + elements of base selected by *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndex**\ (D, const T\* base, VI indices): returns + vector of ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndexN**\ (D, const T\* base, VI indices, size_t + max_lanes_to_load): Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes of ``base[indices[i]]`` to the first (lowest-index) lanes of + the result vector and zeroes out the remaining lanes. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndexOr**\ (V no, M mask, D d, const T\* base, + VI indices): returns vector of ``base[indices[i]]`` where + ``mask[i]`` is true, otherwise ``no[i]``. Does not fault for lanes + whose ``mask`` is false. This is equivalent to, and potentially + more efficient than, + ``IfThenElseZero(mask, GatherIndex(d, base, indices))``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndex**\ (M mask, D d, const T\* base, VI + indices): equivalent to + ``MaskedGatherIndexOr(Zero(d), mask, d, base, indices)``. Use this + when the desired default value is zero; it may be more efficient on + some targets, and on others require generating a zero constant. + +Cache control +~~~~~~~~~~~~~ + +All functions except ``Stream`` are defined in cache_control.h. + +- void **Stream**\ (Vec a, D d, const T\* aligned): copies ``a[i]`` + into ``aligned[i]`` with non-temporal hint if available (useful for + write-only data; avoids cache pollution). May be implemented using a + CPU-internal buffer. To avoid partial flushes and unpredictable + interactions with atomics (for example, see Intel SDM Vol 4, Sec. + 8.1.2.2), call this consecutively for an entire cache line (typically + 64 bytes, aligned to its size). Each call may write a multiple of + ``HWY_STREAM_MULTIPLE`` bytes, which can exceed + ``Lanes(d) * sizeof(T)``. The new contents of ``aligned`` may not be + visible until ``FlushStream`` is called. + +- void **FlushStream**\ (): ensures values written by previous + ``Stream`` calls are visible on the current core. This is NOT + sufficient for synchronizing across cores; when ``Stream`` outputs + are to be consumed by other core(s), the producer must publish + availability (e.g. via mutex or atomic_flag) after ``FlushStream``. + +- void **FlushCacheline**\ (const void\* p): invalidates and flushes + the cache line containing “p”, if possible. + +- void **Prefetch**\ (const T\* p): optionally begins loading the cache + line containing “p” to reduce latency of subsequent actual loads. + +- void **Pause**\ (): when called inside a spin-loop, may reduce power + consumption. + +Type conversion +~~~~~~~~~~~~~~~ + +- Vec **BitCast**\ (D, V): returns the bits of ``V`` reinterpreted + as type ``Vec``. + +- Vec **ResizeBitCast**\ (D, V): resizes ``V`` to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Vec`` is a larger vector than ``V``, then the contents of any + bytes past the first ``Lanes(DFromV()) * sizeof(TFromV)`` bytes + of the result vector is unspecified. + +- Vec **ZeroExtendResizeBitCast**\ (DTo, DFrom, V): resizes ``V``, + which is a vector of type ``Vec``, to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Lanes(DTo()) * sizeof(TFromD)`` is greater than + ``Lanes(DFrom()) * sizeof(TFromD)``, then any bytes past the + first ``Lanes(DFrom()) * sizeof(TFromD)`` bytes of the result + vector are zeroed out. + +- | ``V``,\ ``V8``: (``u32,u8``) + | V8 **U8FromU32**\ (V): special-case ``u32`` to ``u8`` conversion + when all lanes of ``V`` are already clamped to ``[0, 256)``. + +- | ``D``: ``{f}`` + | Vec **ConvertTo**\ (D, V): converts a signed/unsigned integer + value to same-sized floating point. + +- | ``V``: ``{f}`` + | Vec **ConvertTo**\ (D, V): rounds floating point towards zero + and converts the value to same-sized signed/unsigned integer. + Returns the closest representable value if the input exceeds the + destination range. + +- | ``V``: ``{f}`` + | Vec **ConvertInRangeTo**\ (D, V): rounds floating point towards + zero and converts the value to same-sized signed/unsigned integer. + Returns an implementation-defined value if the input exceeds the + destination range. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **NearestInt**\ (V a): returns the integer nearest to ``a[i]``; + results are undefined for NaN. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **CeilInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Ceil(a))``, but + ``CeilInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **FloorInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Floor(a))``, but + ``FloorInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- ``D``: ``i32``, ``V``: ``f64`` Vec **DemoteToNearestInt**\ (D d, V + v): converts ``v[i]`` to ``TFromD``, rounding to nearest (with + ties to even). + + ``DemoteToNearestInt(d, v)`` is equivalent to + ``DemoteTo(d, Round(v))``, but ``DemoteToNearestInt(d, v)`` is more + efficient on some targets, including x86 and RVV. + +Single vector demotion +^^^^^^^^^^^^^^^^^^^^^^ + +These functions demote a full vector (or parts thereof) into a vector of +half the size. Use ``Rebind, D>`` or +``Half>`` to obtain the ``D`` that describes the +return type. + +- | ``V``,\ ``D``: (``u64,u32``), (``u64,u16``), (``u64,u8``), + (``u32,u16``), (``u32,u8``), (``u16,u8``) + | Vec **TruncateTo**\ (D, V v): returns ``v[i]`` truncated to the + smaller type indicated by ``T = TFromD``, with the same result + as if the more-significant input bits that do not fit in ``T`` had + been zero. Example: + ``ScalableTag du32; Rebind du8; TruncateTo(du8, Set(du32, 0xF08F))`` + is the same as ``Set(du8, 0x8F)``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i8``), (``i64,i8``), + (``i32,i16``), (``i64,i16``), (``i64,i32``), (``u16,i8``), + (``u32,i8``), (``u64,i8``), (``u32,i16``), (``u64,i16``), + (``u64,i32``), (``i16,u8``), (``i32,u8``), (``i64,u8``), + (``i32,u16``), (``i64,u16``), (``i64,u32``), (``u16,u8``), + (``u32,u8``), (``u64,u8``), (``u32,u16``), (``u64,u16``), + (``u64,u32``), (``f64,f32``) + | Vec **DemoteTo**\ (D, V v): returns ``v[i]`` after packing with + signed/unsigned saturation to ``MakeNarrow``. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteTo**\ (D, V v): rounds floating point towards zero + and converts the value to 32-bit integers. Returns the closest + representable value if the input exceeds the destination range. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteInRangeTo**\ (D, V v): rounds floating point towards + zero and converts the value to 32-bit integers. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | ``V``,\ ``D``: ``{u,i}64,f32`` + | Vec **DemoteTo**\ (D, V v): converts 64-bit integer to + ``float``. + +- | ``V``,\ ``D``: (``f32,f16``), (``f64,f16``), (``f32,bf16``) + | Vec **DemoteTo**\ (D, V v): narrows float to half (for bf16, it + is unspecified whether this truncates or rounds). + +Single vector promotion +^^^^^^^^^^^^^^^^^^^^^^^ + +These functions promote a half vector to a full vector. To obtain +halves, use ``LowerHalf`` or ``UpperHalf``, or load them using a +half-sized ``D``. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``f16`` to ``f64``, ``bf16`` to + ``f32``, ``f32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` zero- or + sign-extended to the integer type ``MakeWide``, or widened to + the floating-point type ``MakeFloat>``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` widened to + ``double``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteTo**\ (D, V part): rounds ``part[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer. Returns the representable value if the input exceeds the + destination range. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeTo**\ (D, V part): rounds ``part[i]`` + towards zero and converts the rounded value to a 64-bit signed or + unsigned integer. Returns an implementation-defined value if the + input exceeds the destination range. + +The following may be more convenient or efficient than also calling +``LowerHalf`` / ``UpperHalf``: + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[0, Lanes(D()))``. Note that ``V`` has + twice as many lanes as ``D`` and the return value. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice + as many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteLowerTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeLowerTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note + that ``V`` has twice as many lanes as ``D`` and the return value. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that + ``V`` has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteUpperTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeUpperTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. Only available if ``HWY_TARGET != HWY_SCALAR``. + +The following may be more convenient or efficient than also calling +``ConcatEven`` or ``ConcatOdd`` followed by ``PromoteLowerTo``: + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteEvenTo**\ (D, V v): promotes the even lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteEvenTo(d, v)`` is equivalent + to, but potentially more efficient than + ``PromoteLowerTo(d, ConcatEven(Repartition, D>(), v, v))``. + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteOddTo**\ (D, V v): promotes the odd lanes of ``v`` + to ``TFromD``. Note that ``V`` has twice as many lanes as ``D`` + and the return value. ``PromoteOddTo(d, v)`` is equivalent to, but + potentially more efficient than + ``PromoteLowerTo(d, ConcatOdd(Repartition, D>(), v, v))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeEvenTo**\ (D, V v): promotes the even lanes + of ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes + as ``D`` and the return value. ``PromoteInRangeEvenTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatEven( Repartition, D>(), v, v))``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeOddTo**\ (D, V v): promotes the odd lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteInRangeOddTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatOdd( Repartition, D>(), v, v))``. + +Two-vector demotion +^^^^^^^^^^^^^^^^^^^ + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **ReorderDemote2To**\ (D, V a, V b): as above, but converts + two inputs, ``D`` and the output have twice as many lanes as ``V``, + and the output order is some permutation of the inputs. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **OrderedDemote2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of demoting the + elements of ``a`` in the lower half of the result followed by the + result of demoting the elements of ``b`` in the upper half of the + result. ``OrderedDemote2To(d, a, b)`` is equivalent to + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``, but + ``OrderedDemote2To(d, a, b)`` is typically more efficient than + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``u16,u8``), (``u32,u16``), (``u64,u32``), + | Vec **OrderedTruncate2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of truncating the + elements of ``a`` in the lower half of the result followed by the + result of truncating the elements of ``b`` in the upper half of the + result. ``OrderedTruncate2To(d, a, b)`` is equivalent to + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``, + but ``OrderedTruncate2To(d, a, b)`` is typically more efficient + than + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +Combine +~~~~~~~ + +- V2 **LowerHalf**\ ([D, ] V): returns the lower half of the vector + ``V``. The optional ``D`` (provided for consistency with + ``UpperHalf``) is ``Half>``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- V2 **UpperHalf**\ (D, V): returns upper half of the vector ``V``, + where ``D`` is ``Half>``. + +- V **ZeroExtendVector**\ (D, V2): returns vector whose ``UpperHalf`` + is zero and whose ``LowerHalf`` is the argument; ``D`` is + ``Twice>``. + +- V **Combine**\ (D, V2, V2): returns vector whose ``UpperHalf`` is the + first argument and whose ``LowerHalf`` is the second argument; ``D`` + is ``Twice>``. + +**Note**: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations. + +- V **ConcatLowerLower**\ (D, V hi, V lo): returns the concatenation of + the lower halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatUpperUpper**\ (D, V hi, V lo): returns the concatenation of + the upper halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatLowerUpper**\ (D, V hi, V lo): returns the inner half of + the concatenation of ``hi`` and ``lo`` without splitting into blocks. + Useful for swapping the two blocks in 256-bit vectors. ``D`` is + ``DFromV``. + +- V **ConcatUpperLower**\ (D, V hi, V lo): returns the outer quarters + of the concatenation of ``hi`` and ``lo`` without splitting into + blocks. Unlike the other variants, this does not incur a + block-crossing penalty on AVX2/3. ``D`` is ``DFromV``. + +- V **ConcatOdd**\ (D, V hi, V lo): returns the concatenation of the + odd lanes of ``hi`` and the odd lanes of ``lo``. + +- V **ConcatEven**\ (D, V hi, V lo): returns the concatenation of the + even lanes of ``hi`` and the even lanes of ``lo``. + +- V **InterleaveWholeLower**\ ([D, ] V a, V b): returns alternating + lanes from the lower halves of ``a`` and ``b`` (``a[0]`` in the + least-significant lane). The optional ``D`` (provided for consistency + with ``InterleaveWholeUpper``) is ``DFromV``. + +- V **InterleaveWholeUpper**\ (D, V a, V b): returns alternating lanes + from the upper halves of ``a`` and ``b`` (``a[N/2]`` in the + least-significant lane). ``D`` is ``DFromV``. + +Blockwise +~~~~~~~~~ + +**Note**: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit *blocks*. + +- V **Broadcast**\ (V): returns individual *blocks*, each with + lanes set to ``input_block[i]``, ``i = [0, 16/sizeof(T))``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytes**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``. Uses byte lanes regardless of the actual + vector types. Results are implementation-defined if + ``indices[i] < 0`` or + ``indices[i] >= HWY_MIN(Lanes(DFromV()), 16)``. ``VI`` are + integers, possibly of a different type than those in ``V``. The + number of lanes in ``V`` and ``VI`` may differ, e.g. a full-length + table vector loaded via ``LoadDup128``, plus partial vector ``VI`` + of 4-bit indices. + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytesOr0**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``, or 0 if ``indices[i] & 0x80``. Uses byte + lanes regardless of the actual vector types. Results are + implementation-defined for ``indices[i] < 0`` or in + ``[HWY_MIN(Lanes(DFromV()), 16), 0x80)``. The zeroing behavior + has zero cost on x86 and Arm. For vectors of >= 256 bytes (can + happen on SVE and RVV), this will set all lanes after the first 128 + to 0. ``VI`` are integers, possibly of a different type than those + in ``V``. The number of lanes in ``V`` and ``VI`` may differ. + +- | ``V``: ``{u,i}64``, ``VI``: ``{u,i}8`` + | V **BitShuffle**\ (V vals, VI indices): returns a vector with + ``(vals[i] >> indices[i*8+j]) & 1`` in bit ``j`` of ``r[i]`` for + each ``j`` between 0 and 7. + + ``BitShuffle(vals, indices)`` zeroes out the upper 56 bits of + ``r[i]``. + + If ``indices[i*8+j]`` is less than 0 or greater than 63, bit ``j`` of + ``r[i]`` is implementation-defined. + + ``VI`` must be either ``Vec>>`` or + ``Vec>>``. + + ``BitShuffle(v, indices)`` is equivalent to the following loop (where + ``N`` is equal to ``Lanes(DFromV())``): + + :: + + for(size_t i = 0; i < N; i++) { + uint64_t shuf_result = 0; + for(int j = 0; j < 7; j++) { + shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j; + } + r[i] = shuf_result; + } + +Interleave +^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- V **InterleaveLower**\ ([D, ] V a, V b): returns *blocks* with + alternating lanes from the lower halves of ``a`` and ``b`` (``a[0]`` + in the least-significant lane). The optional ``D`` (provided for + consistency with ``InterleaveUpper``) is ``DFromV``. + +- V **InterleaveUpper**\ (D, V a, V b): returns *blocks* with + alternating lanes from the upper halves of ``a`` and ``b`` + (``a[N/2]`` in the least-significant lane). ``D`` is ``DFromV``. + +- V **InterleaveEven**\ ([D, ] V a, V b): returns alternating lanes + from the even lanes of ``a`` and ``b`` (``a[0]`` in the + least-significant lane, followed by ``b[0]``, followed by ``a[2]``, + followed by ``b[2]``, and so on). The optional ``D`` (provided for + consistency with ``InterleaveOdd``) is ``DFromV``. Note that no + lanes move across block boundaries. + + ``InterleaveEven(a, b)`` and ``InterleaveEven(d, a, b)`` are both + equivalent to ``OddEven(DupEven(b), a)``, but + ``InterleaveEven(a, b)`` is usually more efficient than + ``OddEven(DupEven(b), a)``. + +- V **InterleaveOdd**\ (D, V a, V b): returns alternating lanes from + the odd lanes of ``a`` and ``b`` (``a[1]`` in the least-significant + lane, followed by ``b[1]``, followed by ``a[3]``, followed by + ``b[3]``, and so on). ``D`` is ``DFromV``. Note that no lanes move + across block boundaries. + + ``InterleaveOdd(d, a, b)`` is equivalent to + ``OddEven(b, DupOdd(a))``, but ``InterleaveOdd(d, a, b)`` is usually + more efficient than ``OddEven(b, DupOdd(a))``. + +Zip +^^^ + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipLower**\ ([DW, ] V a, V b): returns the same bits as + ``InterleaveLower``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). The + optional ``DW`` (provided for consistency with ``ZipUpper``) is + ``RepartitionToWide>``. + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipUpper**\ (DW, V a, V b): returns the same bits as + ``InterleaveUpper``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). ``DW`` is + ``RepartitionToWide>``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Shift within blocks +^^^^^^^^^^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftBytes**\ ([D, ] V): returns the result of + shifting independent *blocks* left by ``int`` bytes [1, 15]. The + optional ``D`` (provided for consistency with ``ShiftRightBytes``) + is ``DFromV``. + +- V **ShiftLeftLanes**\ ([D, ] V): returns the result of shifting + independent *blocks* left by ``int`` lanes. The optional ``D`` + (provided for consistency with ``ShiftRightLanes``) is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightBytes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` bytes [1, 15], shifting in + zeros even for partial vectors. ``D`` is ``DFromV``. + +- V **ShiftRightLanes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` lanes, shifting in zeros even + for partial vectors. ``D`` is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **CombineShiftRightBytes**\ (D, V hi, V lo): returns a + vector of *blocks* each the result of shifting two concatenated + *blocks* ``hi[i] || lo[i]`` right by ``int`` bytes [1, 16). ``D`` + is ``DFromV``. + +- V **CombineShiftRightLanes**\ (D, V hi, V lo): returns a vector + of *blocks* each the result of shifting two concatenated *blocks* + ``hi[i] || lo[i]`` right by ``int`` lanes [1, 16/sizeof(T)). ``D`` is + ``DFromV``. + +Other fixed-pattern permutations within blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **OddEven**\ (V a, V b): returns a vector whose odd lanes are taken + from ``a`` and the even lanes from ``b``. + +- V **DupEven**\ (V v): returns ``r``, the result of copying even lanes + to the next higher-indexed lane. For each even lane index ``i``, + ``r[i] == v[i]`` and ``r[i + 1] == v[i]``. + +- V **DupOdd**\ (V v): returns ``r``, the result of copying odd lanes + to the previous lower-indexed lane. For each odd lane index ``i``, + ``r[i] == v[i]`` and ``r[i - 1] == v[i]``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle1032**\ (V): returns *blocks* with 64-bit halves + swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0321**\ (V): returns *blocks* rotated right (toward the + lower end) by 32 bits. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2103**\ (V): returns *blocks* rotated left (toward the + upper end) by 32 bits. + +The following are equivalent to ``Reverse2`` or ``Reverse4``, which +should be used instead because they are more general: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2301**\ (V): returns *blocks* with 32-bit halves swapped + inside 64-bit halves. + +- | ``V``: ``{u,i,f}{64}`` + | V **Shuffle01**\ (V): returns *blocks* with 64-bit halves swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0123**\ (V): returns *blocks* with lanes in reverse + order. + +Swizzle +~~~~~~~ + +Reverse +^^^^^^^ + +- V **Reverse**\ (D, V a) returns a vector with lanes in reversed order + (``out[i] == a[Lanes(D()) - 1 - i]``). + +- V **ReverseBlocks**\ (V v): returns a vector with blocks in reversed + order. + +The following ``ReverseN`` must not be called if ``Lanes(D()) < N``: + +- V **Reverse2**\ (D, V a) returns a vector with each group of 2 + contiguous lanes in reversed order (``out[i] == a[i ^ 1]``). + +- V **Reverse4**\ (D, V a) returns a vector with each group of 4 + contiguous lanes in reversed order (``out[i] == a[i ^ 3]``). + +- V **Reverse8**\ (D, V a) returns a vector with each group of 8 + contiguous lanes in reversed order (``out[i] == a[i ^ 7]``). + +- | ``V``: ``{u,i}{16,32,64}`` + | V **ReverseLaneBytes**\ (V a) returns a vector where the bytes of + each lane are swapped. + +- | ``V``: ``{u,i}`` + | V **ReverseBits**\ (V a) returns a vector where the bits of each + lane are reversed. + +User-specified permutation across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **TableLookupLanes**\ (V a, unspecified) returns a vector of + ``a[indices[i]]``, where ``unspecified`` is the return value of + ``SetTableIndices(D, &indices[0])`` or ``IndicesFromVec``. The + indices are not limited to blocks, hence this is slower than + ``TableLookupBytes*`` on AVX2/AVX-512. Results are + implementation-defined unless ``0 <= indices[i] < Lanes(D())`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (D d, V a, V b, unspecified) returns a + vector of ``indices[i] < N ? a[indices[i]] : b[indices[i] - N]``, + where ``unspecified`` is the return value of + ``SetTableIndices(d, &indices[0])`` or ``IndicesFromVec`` and ``N`` + is equal to ``Lanes(d)``. The indices are not limited to blocks. + Results are implementation-defined unless + ``0 <= indices[i] < 2 * Lanes(d)`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (V a, V b, unspecified) returns + ``TwoTablesLookupLanes(DFromV(), a, b, indices)``, see above. Note + that the results of ``TwoTablesLookupLanes(d, a, b, indices)`` may + differ from ``TwoTablesLookupLanes(a, b, indices)`` on RVV/SVE if + ``Lanes(d) < Lanes(DFromV())``. + +- unspecified **IndicesFromVec**\ (D d, V idx) prepares for + ``TableLookupLanes`` with integer indices in ``idx``, which must be + the same bit width as ``TFromD`` and in the range + ``[0, 2 * Lanes(d))``, but need not be unique. + +- unspecified **SetTableIndices**\ (D d, TI\* idx) prepares for + ``TableLookupLanes`` by loading ``Lanes(d)`` integer indices from + ``idx``, which must be in the range ``[0, 2 * Lanes(d))`` but need + not be unique. The index type ``TI`` must be an integer of the same + size as ``TFromD``. + +- V **Per4LaneBlockShuffle**\ (V v) does a per 4-lane block shuffle of ``v`` if + ``Lanes(DFromV())`` is greater than or equal to 4 or a shuffle of + the full vector if ``Lanes(DFromV())`` is less than 4. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must all be between 0 + and 3. + + Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with + the following indices (but Per4LaneBlockShuffle is more efficient + than TableLookupLanes on some platforms): + ``{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}`` + + If ``Lanes(DFromV())`` is less than 4 and + ``kIdx0 >= Lanes(DFromV())`` is true, Per4LaneBlockShuffle returns + an unspecified value in the first lane of the result. Otherwise, + Per4LaneBlockShuffle returns ``v[kIdx0]`` in the first lane of the + result. + + If ``Lanes(DFromV())`` is equal to 2 and ``kIdx1 >= 2`` is true, + Per4LaneBlockShuffle returns an unspecified value in the second lane + of the result. Otherwise, Per4LaneBlockShuffle returns ``v[kIdx1]`` + in the first lane of the result. + +Slide across blocks +^^^^^^^^^^^^^^^^^^^ + +- V **SlideUpLanes**\ (D d, V v, size_t N): slides up ``v`` by ``N`` + lanes + + If ``N < Lanes(d)`` is true, returns a vector with the first + (lowest-index) ``Lanes(d) - N`` lanes of ``v`` shifted up to the + upper (highest-index) ``Lanes(d) - N`` lanes of the result vector and + the first (lowest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0..N-1]`` would be zero, + ``result[N] = v[0]``, ``result[N+1] = v[1]``, and so on until + ``result[Lanes(d)-1] = v[Lanes(d)-1-N]``. + + The result of SlideUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **SlideDownLanes**\ (D d, V v, size_t N): slides down ``v`` by + ``N`` lanes + + If ``N < Lanes(d)`` is true, returns a vector with the last + (highest-index) ``Lanes(d) - N`` of ``v`` shifted down to the first + (lowest-index) ``Lanes(d) - N`` lanes of the result vector and the + last (highest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0] = v[N]``, ``result[1] = v[N + 1]``, and + so on until ``result[Lanes(d)-1-N] = v[Lanes(d)-1]``, and then + ``result[Lanes(d)-N..N-1]`` would be zero. + + The results of SlideDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **Slide1Up**\ (D d, V v): slides up ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Up(d, v)`` is equivalent to + ``SlideUpLanes(d, v, 1)``, but ``Slide1Up(d, v)`` is more efficient + than ``SlideUpLanes(d, v, 1)`` on some platforms. + +- V **Slide1Down**\ (D d, V v): slides down ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Down(d, v)`` is equivalent to + ``SlideDownLanes(d, v, 1)``, but ``Slide1Down(d, v)`` is more + efficient than ``SlideDownLanes(d, v, 1)`` on some platforms. + +- V **SlideUpBlocks**\ (D d, V v) slides up ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideUpBlocks(d, v)`` is more efficient than + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideUpBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +- V **SlideDownBlocks**\ (D d, V v) slides down ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideDownBlocks(d, v)`` is more efficient than + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideDownBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +Other fixed-pattern across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **BroadcastLane**\ (V v): returns a vector with all of + the lanes set to ``v[kLane]``. + + ``kLane`` must be in ``[0, MaxLanes(DFromV()))``. + +- V **BroadcastBlock**\ (V v): broadcasts the 16-byte block + of vector ``v`` at index ``kBlock`` to all of the blocks of the + result vector if ``Lanes(DFromV()) * sizeof(TFromV) > 16`` is + true. Otherwise, if ``Lanes(DFromV()) * sizeof(TFromV) <= 16`` + is true, returns ``v``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **OddEvenBlocks**\ (V a, V b): returns a vector whose odd blocks + are taken from ``a`` and the even blocks from ``b``. Returns ``b`` if + the vector has no more than one block (i.e. is 128 bits or scalar). + +- V **SwapAdjacentBlocks**\ (V v): returns a vector where blocks of + index ``2*i`` and ``2*i+1`` are swapped. Results are undefined for + vectors with less than two blocks; callers must first check that via + ``Lanes``. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Reductions +~~~~~~~~~~ + +**Note**: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops. + +The following broadcast the result to all lanes. To obtain a scalar, you +can call ``GetLane`` on the result, or instead use ``Reduce*`` below. + +- V **SumOfLanes**\ (D, V v): returns the sum of all lanes in each + lane. +- V **MinOfLanes**\ (D, V v): returns the minimum-valued lane in each + lane. +- V **MaxOfLanes**\ (D, V v): returns the maximum-valued lane in each + lane. + +The following are equivalent to ``GetLane(SumOfLanes(d, v))`` etc. but +potentially more efficient on some targets. + +- T **ReduceSum**\ (D, V v): returns the sum of all lanes. +- T **ReduceMin**\ (D, V v): returns the minimum of all lanes. +- T **ReduceMax**\ (D, V v): returns the maximum of all lanes. + +Crypto +~~~~~~ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u8`` + | V **AESRound**\ (V state, V round_key): one round of AES + encryption: ``MixColumns(SubBytes(ShiftRows(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRound**\ (V state, V round_key): the last round of AES + encryption: ``SubBytes(ShiftRows(state)) ^ round_key``. This + matches x86 AES-NI. The latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESRoundInv**\ (V state, V round_key): one round of AES + decryption using the AES Equivalent Inverse Cipher: + ``InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRoundInv**\ (V state, V round_key): the last round of + AES decryption: ``InvShiftRows(InvSubBytes(state)) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESInvMixColumns**\ (V state): the InvMixColumns operation of + the AES decryption algorithm. AESInvMixColumns is used in the key + expansion step of the AES Equivalent Inverse Cipher algorithm. The + latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESKeyGenAssist**\ (V v): AES key generation + assist operation + + The AESKeyGenAssist operation is equivalent to doing the following, + which matches the behavior of the x86 AES-NI AESKEYGENASSIST + instruction: + + - Applying the AES SubBytes operation to each byte of ``v``. + - Doing a TableLookupBytes operation on each 128-bit block of the + result of the ``SubBytes(v)`` operation with the following indices + (which is broadcast to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}`` + - Doing a bitwise XOR operation with the following vector (where + ``kRcon`` is the rounding constant that is the first template + argument of the AESKeyGenAssist function and where the below + vector is broadcasted to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}`` + +- | ``V``: ``u64`` + | V **CLMulLower**\ (V a, V b): carryless multiplication of the lower + 64 bits of each 128-bit block into a 128-bit product. The latency + is independent of the input values (assuming that is true of normal + integer multiplication) so this can safely be used in crypto. + Applications that wish to multiply upper with lower halves can + ``Shuffle01`` one of the operands; on x86 that is expected to be + latency-neutral. + +- | ``V``: ``u64`` + | V **CLMulUpper**\ (V a, V b): as CLMulLower, but multiplies the + upper 64 bits of each 128-bit block. + +Preprocessor macros +------------------- + +- ``HWY_ALIGN``: Prefix for stack-allocated (i.e. automatic storage + duration) arrays to ensure they have suitable alignment for + Load()/Store(). This is specific to ``HWY_TARGET`` and should only be + used inside ``HWY_NAMESPACE``. + + Arrays should also only be used for partial (<= 128-bit) vectors, or + ``LoadDup128``, because full vectors may be too large for the stack + and should be heap-allocated instead (see aligned_allocator.h). + + Example: ``HWY_ALIGN float lanes[4];`` + +- ``HWY_ALIGN_MAX``: as ``HWY_ALIGN``, but independent of + ``HWY_TARGET`` and may be used outside ``HWY_NAMESPACE``. + +Advanced macros +--------------- + +Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target *we will call*, +e.g. via ``hwy::HaveFloat64()`` instead of ``HWY_HAVE_FLOAT64``, which +describes the current target. + +- ``HWY_IDE`` is 0 except when parsed by IDEs; adding it to conditions + such as ``#if HWY_TARGET != HWY_SCALAR || HWY_IDE`` avoids code + appearing greyed out. + +The following indicate full support for certain lane types and expand to +1 or 0. + +- ``HWY_HAVE_INTEGER64``: support for 64-bit signed/unsigned integer + lanes. +- ``HWY_HAVE_FLOAT16``: support for 16-bit floating-point lanes. +- ``HWY_HAVE_FLOAT64``: support for double-precision floating-point + lanes. + +The above were previously known as ``HWY_CAP_INTEGER64``, +``HWY_CAP_FLOAT16``, and ``HWY_CAP_FLOAT64``, respectively. Those +``HWY_CAP_*`` names are DEPRECATED. + +Even if ``HWY_HAVE_FLOAT16`` is 0, the following ops generally support +``float16_t`` and ``bfloat16_t``: + +- ``Lanes``, ``MaxLanes`` +- ``Zero``, ``Set``, ``Undefined`` +- ``BitCast`` +- ``Load``, ``LoadU``, ``LoadN``, ``LoadNOr``, + ``LoadInterleaved[234]``, ``MaskedLoad``, ``MaskedLoadOr`` +- ``Store``, ``StoreU``, ``StoreN``, ``StoreInterleaved[234]``, + ``BlendedStore`` +- ``PromoteTo``, ``DemoteTo`` +- ``PromoteUpperTo``, ``PromoteLowerTo`` +- ``PromoteEvenTo``, ``PromoteOddTo`` +- ``Combine``, ``InsertLane``, ``ZeroExtendVector`` +- ``RebindMask``, ``FirstN`` +- ``IfThenElse``, ``IfThenElseZero``, ``IfThenZeroElse`` + +Exception: ``UpperHalf``, ``PromoteUpperTo``, ``PromoteOddTo`` and +``Combine`` are not supported for the ``HWY_SCALAR`` target. + +``Neg`` also supports ``float16_t`` and ``*Demote2To`` also supports +``bfloat16_t``. + +- ``HWY_HAVE_SCALABLE`` indicates vector sizes are unknown at compile + time, and determined by the CPU. + +- ``HWY_HAVE_TUPLE`` indicates ``Vec{2-4}``, ``Create{2-4}`` and + ``Get{2-4}`` are usable. This is already true + ``#if !HWY_HAVE_SCALABLE``, and for SVE targets, and the RVV target + when using Clang 16. We anticipate it will also become, and then + remain, true starting with GCC 14. + +- ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 iff ``MaskedLoad`` may trigger a + (page) fault when attempting to load lanes from unmapped memory, even + if the corresponding mask element is false. This is the case on + ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, + users can prevent faults by ensuring memory addresses are aligned to + the vector size or at least padded (allocation size increased by at + least ``Lanes(d)``). + +- ``HWY_NATIVE_FMA`` expands to 1 if the ``MulAdd`` etc. ops use native + fused multiply-add for floating-point inputs. Otherwise, + ``MulAdd(f, m, a)`` is implemented as ``Add(Mul(f, m), a)``. Checking + this can be useful for increasing the tolerance of expected results + (around 1E-5 or 1E-6). + +- ``HWY_IS_LITTLE_ENDIAN`` expands to 1 on little-endian targets and to + 0 on big-endian targets. + +- ``HWY_IS_BIG_ENDIAN`` expands to 1 on big-endian targets and to 0 on + little-endian targets. + +The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED: + +- ``HWY_CAP_GE256``: the current target supports vectors of >= 256 + bits. +- ``HWY_CAP_GE512``: the current target supports vectors of >= 512 + bits. + +Detecting supported targets +--------------------------- + +``SupportedTargets()`` returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in ``HWY_TARGETS``, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if: + +- the specified baseline is not supported by the current CPU, which + contradicts the definition of baseline, so the configuration is + invalid; or +- the baseline does not include the enabled/attainable target(s), which + are also not supported by the current CPU, and baseline targets (in + particular ``HWY_SCALAR``) were explicitly disabled. + +Advanced configuration macros +----------------------------- + +The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +``HWY_TARGETS`` always includes at least one baseline target which +``HWY_EXPORT`` can use. + +- ``HWY_DISABLE_CACHE_CONTROL`` makes the cache-control functions + no-ops. +- ``HWY_DISABLE_BMI2_FMA`` prevents emitting BMI/BMI2/FMA instructions. + This allows using AVX2 in VMs that do not support the other + instructions, but only if defined for all translation units. + +The following ``*_TARGETS`` are zero or more ``HWY_Target`` bits and can +be defined as an expression, e.g. +``-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3)``. + +- ``HWY_BROKEN_TARGETS`` defaults to a blocklist of known compiler + bugs. Defining to 0 disables the blocklist. + +- ``HWY_DISABLED_TARGETS`` defaults to zero. This allows explicitly + disabling targets without interfering with the blocklist. + +- ``HWY_BASELINE_TARGETS`` defaults to the set whose predefined macros + are defined (i.e. those for which the corresponding flag, e.g. + -mavx2, was passed to the compiler). If specified, this should be the + same for all translation units, otherwise the safety check in + SupportedTargets (that all enabled baseline targets are supported) + may be inaccurate. + +Zero or one of the following macros may be defined to replace the +default policy for selecting ``HWY_TARGETS``: + +- ``HWY_COMPILE_ONLY_EMU128`` selects only ``HWY_EMU128``, which avoids + intrinsics but implements all ops using standard C++. +- ``HWY_COMPILE_ONLY_SCALAR`` selects only ``HWY_SCALAR``, which + implements single-lane-only ops using standard C++. +- ``HWY_COMPILE_ONLY_STATIC`` selects only ``HWY_STATIC_TARGET``, which + effectively disables dynamic dispatch. +- ``HWY_COMPILE_ALL_ATTAINABLE`` selects all attainable targets + (i.e. enabled and permitted by the compiler, independently of + autovectorization), which maximizes coverage in tests. Defining + ``HWY_IS_TEST``, which CMake does for the Highway tests, has the same + effect. +- ``HWY_SKIP_NON_BEST_BASELINE`` compiles all targets at least as good + as the baseline. This is also the default if nothing is defined. By + skipping targets older than the baseline, this reduces binary size + and may resolve compile errors caused by conflicts between dynamic + dispatch and -m flags. + +At most one ``HWY_COMPILE_ONLY_*`` may be defined. +``HWY_COMPILE_ALL_ATTAINABLE`` may also be defined even if one of +``HWY_COMPILE_ONLY_*`` is, but will then be ignored because the flags +are tested in the order listed. As an exception, +``HWY_SKIP_NON_BEST_BASELINE`` overrides the effect of +``HWY_COMPILE_ALL_ATTAINABLE`` and ``HWY_IS_TEST``. + +Compiler support +---------------- + +Clang and GCC require opting into SIMD intrinsics, e.g. via ``-mavx2`` +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as ``std::abs`` are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported. + +To prevent this problem, we use target-specific attributes introduced +via ``#pragma``. Function using SIMD must reside between +``HWY_BEFORE_NAMESPACE`` and ``HWY_AFTER_NAMESPACE``. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. Alternatively, individual functions may be +prefixed with ``HWY_ATTR``, which is more verbose, but ensures that +``#include``-d functions are not covered by target-specific attributes. + +WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value. + +If you know the SVE vector width and are using static dispatch, you can +specify ``-march=armv9-a+sve2-aes -msve-vector-bits=128`` and Highway +will then use ``HWY_SVE2_128`` as the baseline. Similarly, +``-march=armv8.2-a+sve -msve-vector-bits=256`` enables the +``HWY_SVE_256`` specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +``HWY_SVE2_128`` or ``HWY_SVE_256``. + +Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm. + +Type traits +----------- + +- ``IsFloat()`` returns true if the ``T`` is a floating-point type. +- ``IsSigned()`` returns true if the ``T`` is a signed or + floating-point type. +- ``LimitsMin/Max()`` return the smallest/largest value + representable in integer ``T``. +- ``SizeTag`` is an empty struct, used to select overloaded + functions appropriate for ``N`` bytes. + +- ``MakeUnsigned`` is an alias for an unsigned type of the same size + as ``T``. + +- ``MakeSigned`` is an alias for a signed type of the same size as + ``T``. + +- ``MakeFloat`` is an alias for a floating-point type of the same + size as ``T``. + +- ``MakeWide`` is an alias for a type with twice the size of ``T`` + and the same category (unsigned/signed/float). + +- ``MakeNarrow`` is an alias for a type with half the size of ``T`` + and the same category (unsigned/signed/float). + +Memory allocation +----------------- + +``AllocateAligned(items)`` returns a unique pointer to newly +allocated memory for ``items`` elements of POD type ``T``. The start +address is aligned as required by ``Load/Store``. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using ``malloc()`` and ``free()`` with +a ``std::unique_ptr`` since the returned items are *not* initialized or +default constructed and it is released using ``FreeAlignedBytes()`` +without calling ``~T()``. + +``MakeUniqueAligned(Args&&... args)`` creates a single object in +newly allocated aligned memory as above but constructed passing the +``args`` argument to ``T``\ ’s constructor and returning a unique +pointer to it. This is analogous to using ``std::make_unique`` with +``new`` but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type ``T`` +is a struct containing multiple members with ``HWY_ALIGN`` or +``HWY_ALIGN_MAX``, or arrays whose lengths are known to be a multiple of +the vector size. + +``MakeUniqueAlignedArray(size_t items, Args&&... args)`` creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of ``T``. + +Speeding up code for older x86 platforms +---------------------------------------- + +Thanks to @dzaima for inspiring this section. + +It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations. + +For those without AVX3, preferably avoid ``Scatter*``; some algorithms +can be reformulated to use ``Gather*`` instead. For pre-AVX2, it is also +important to avoid ``Gather*``. + +It is typically much more efficient to pad arrays and use ``Load`` +instead of ``MaskedLoad`` and ``Store`` instead of ``BlendedStore``. + +If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and ``Min``/``Max``. + +Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: ``MulEven``, i32 ``Mul``, +``Shl``/``Shr``, ``Round``/``Trunc``/``Ceil``/``Floor``, float16 +``PromoteTo``/``DemoteTo``, ``AESRound``. + +Ops which are moderately more expensive on older CPUs: 64-bit +``Abs``/``ShiftRight``/``ConvertTo``, i32->u16 ``DemoteTo``, u32->f32 +``ConvertTo``, ``Not``, ``IfThenElse``, ``RotateRight``, ``OddEven``, +``BroadcastSignBit``. + +It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid ``Not``, e.g. by hoisting it outside the SIMD code, or fusing with +``AndNot`` or ``CompressNot``. diff --git a/en/checkout-4.0.0/_sources/release_testing_process.rst.txt b/en/checkout-4.0.0/_sources/release_testing_process.rst.txt new file mode 100644 index 0000000000..5ca4a0c7d5 --- /dev/null +++ b/en/checkout-4.0.0/_sources/release_testing_process.rst.txt @@ -0,0 +1,43 @@ +Release testing process +======================= + +We run the following before a release: + +Windows x86 host +---------------- + +:: + + run_tests.bat + +Linux x86 host +-------------- + +Clang, GCC; Arm, PPC cross-compile: ``./run_tests.sh`` + +Manual test of WASM and WASM_EMU256 targets. + +Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269. + +Version updates +--------------- + +Prepend to debian/changelog and update mentions of the current version +in: + +- base.h +- CMakeLists.txt +- MODULE.bazel +- g3doc/faq.md + +Signing the release +------------------- + +- ``git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z`` +- ``gpg --armor --detach-sign highway-X.Y.Z.tar.gz`` +- Edit release and attach the resulting ``highway-X.Y.Z.tar.gz.asc`` + and .gz. + +(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key) diff --git a/en/checkout-4.0.0/_static/_sphinx_javascript_frameworks_compat.js b/en/checkout-4.0.0/_static/_sphinx_javascript_frameworks_compat.js new file mode 100644 index 0000000000..8549469dc2 --- /dev/null +++ b/en/checkout-4.0.0/_static/_sphinx_javascript_frameworks_compat.js @@ -0,0 +1,134 @@ +/* + * _sphinx_javascript_frameworks_compat.js + * ~~~~~~~~~~ + * + * Compatability shim for jQuery and underscores.js. + * + * WILL BE REMOVED IN Sphinx 6.0 + * xref RemovedInSphinx60Warning + * + */ + +/** + * select a different prefix for underscore + */ +$u = _.noConflict(); + + +/** + * small helper function to urldecode strings + * + * See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/decodeURIComponent#Decoding_query_parameters_from_a_URL + */ +jQuery.urldecode = function(x) { + if (!x) { + return x + } + return decodeURIComponent(x.replace(/\+/g, ' ')); +}; + +/** + * small helper function to urlencode strings + */ +jQuery.urlencode = encodeURIComponent; + +/** + * This function returns the parsed url parameters of the + * current request. Multiple values per key are supported, + * it will always return arrays of strings for the value parts. + */ +jQuery.getQueryParameters = function(s) { + if (typeof s === 'undefined') + s = document.location.search; + var parts = s.substr(s.indexOf('?') + 1).split('&'); + var result = {}; + for (var i = 0; i < parts.length; i++) { + var tmp = parts[i].split('=', 2); + var key = jQuery.urldecode(tmp[0]); + var value = jQuery.urldecode(tmp[1]); + if (key in result) + result[key].push(value); + else + result[key] = [value]; + } + return result; +}; + +/** + * highlight a given string on a jquery object by wrapping it in + * span elements with the given class name. + */ +jQuery.fn.highlightText = function(text, className) { + function highlight(node, addItems) { + if (node.nodeType === 3) { + var val = node.nodeValue; + var pos = val.toLowerCase().indexOf(text); + if (pos >= 0 && + !jQuery(node.parentNode).hasClass(className) && + !jQuery(node.parentNode).hasClass("nohighlight")) { + var span; + var isInSVG = jQuery(node).closest("body, svg, foreignObject").is("svg"); + if (isInSVG) { + span = document.createElementNS("http://www.w3.org/2000/svg", "tspan"); + } else { + span = document.createElement("span"); + span.className = className; + } + span.appendChild(document.createTextNode(val.substr(pos, text.length))); + node.parentNode.insertBefore(span, node.parentNode.insertBefore( + document.createTextNode(val.substr(pos + text.length)), + node.nextSibling)); + node.nodeValue = val.substr(0, pos); + if (isInSVG) { + var rect = document.createElementNS("http://www.w3.org/2000/svg", "rect"); + var bbox = node.parentElement.getBBox(); + rect.x.baseVal.value = bbox.x; + rect.y.baseVal.value = bbox.y; + rect.width.baseVal.value = bbox.width; + rect.height.baseVal.value = bbox.height; + rect.setAttribute('class', className); + addItems.push({ + "parent": node.parentNode, + "target": rect}); + } + } + } + else if (!jQuery(node).is("button, select, textarea")) { + jQuery.each(node.childNodes, function() { + highlight(this, addItems); + }); + } + } + var addItems = []; + var result = this.each(function() { + highlight(this, addItems); + }); + for (var i = 0; i < addItems.length; ++i) { + jQuery(addItems[i].parent).before(addItems[i].target); + } + return result; +}; + +/* + * backward compatibility for jQuery.browser + * This will be supported until firefox bug is fixed. + */ +if (!jQuery.browser) { + jQuery.uaMatch = function(ua) { + ua = ua.toLowerCase(); + + var match = /(chrome)[ \/]([\w.]+)/.exec(ua) || + /(webkit)[ \/]([\w.]+)/.exec(ua) || + /(opera)(?:.*version|)[ \/]([\w.]+)/.exec(ua) || + /(msie) ([\w.]+)/.exec(ua) || + ua.indexOf("compatible") < 0 && /(mozilla)(?:.*? rv:([\w.]+)|)/.exec(ua) || + []; + + return { + browser: match[ 1 ] || "", + version: match[ 2 ] || "0" + }; + }; + jQuery.browser = {}; + jQuery.browser[jQuery.uaMatch(navigator.userAgent).browser] = true; +} diff --git a/en/checkout-4.0.0/_static/basic.css b/en/checkout-4.0.0/_static/basic.css new file mode 100644 index 0000000000..eeb0519a69 --- /dev/null +++ b/en/checkout-4.0.0/_static/basic.css @@ -0,0 +1,899 @@ +/* + * basic.css + * ~~~~~~~~~ + * + * Sphinx stylesheet -- basic theme. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ + +/* -- main layout ----------------------------------------------------------- */ + +div.clearer { + clear: both; +} + +div.section::after { + display: block; + content: ''; + clear: left; +} + +/* -- relbar ---------------------------------------------------------------- */ + +div.related { + width: 100%; + font-size: 90%; +} + +div.related h3 { + display: none; +} + +div.related ul { + margin: 0; + padding: 0 0 0 10px; + list-style: none; +} + +div.related li { + display: inline; +} + +div.related li.right { + float: right; + margin-right: 5px; +} + +/* -- sidebar --------------------------------------------------------------- */ + +div.sphinxsidebarwrapper { + padding: 10px 5px 0 10px; +} + +div.sphinxsidebar { + float: left; + width: 230px; + margin-left: -100%; + font-size: 90%; + word-wrap: break-word; + overflow-wrap : break-word; +} + +div.sphinxsidebar ul { + list-style: none; +} + +div.sphinxsidebar ul ul, +div.sphinxsidebar ul.want-points { + margin-left: 20px; + list-style: square; +} + +div.sphinxsidebar ul ul { + margin-top: 0; + margin-bottom: 0; +} + +div.sphinxsidebar form { + margin-top: 10px; +} + +div.sphinxsidebar input { + border: 1px solid #98dbcc; + font-family: sans-serif; + font-size: 1em; +} + +div.sphinxsidebar #searchbox form.search { + overflow: hidden; +} + +div.sphinxsidebar #searchbox input[type="text"] { + float: left; + width: 80%; + padding: 0.25em; + box-sizing: border-box; +} + +div.sphinxsidebar #searchbox input[type="submit"] { + float: left; + width: 20%; + border-left: none; + padding: 0.25em; + box-sizing: border-box; +} + + +img { + border: 0; + max-width: 100%; +} + +/* -- search page ----------------------------------------------------------- */ + +ul.search { + margin: 10px 0 0 20px; + padding: 0; +} + +ul.search li { + padding: 5px 0 5px 20px; + background-image: url(file.png); + background-repeat: no-repeat; + background-position: 0 7px; +} + +ul.search li a { + font-weight: bold; +} + +ul.search li p.context { + color: #888; + margin: 2px 0 0 30px; + text-align: left; +} + +ul.keywordmatches li.goodmatch a { + font-weight: bold; +} + +/* -- index page ------------------------------------------------------------ */ + +table.contentstable { + width: 90%; + margin-left: auto; + margin-right: auto; +} + +table.contentstable p.biglink { + line-height: 150%; +} + +a.biglink { + font-size: 1.3em; +} + +span.linkdescr { + font-style: italic; + padding-top: 5px; + font-size: 90%; +} + +/* -- general index --------------------------------------------------------- */ + +table.indextable { + width: 100%; +} + +table.indextable td { + text-align: left; + vertical-align: top; +} + +table.indextable ul { + margin-top: 0; + margin-bottom: 0; + list-style-type: none; +} + +table.indextable > tbody > tr > td > ul { + padding-left: 0em; +} + +table.indextable tr.pcap { + height: 10px; +} + +table.indextable tr.cap { + margin-top: 10px; + background-color: #f2f2f2; +} + +img.toggler { + margin-right: 3px; + margin-top: 3px; + cursor: pointer; +} + +div.modindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +div.genindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +/* -- domain module index --------------------------------------------------- */ + +table.modindextable td { + padding: 2px; + border-collapse: collapse; +} + +/* -- general body styles --------------------------------------------------- */ + +div.body { + min-width: 360px; + max-width: 800px; +} + +div.body p, div.body dd, div.body li, div.body blockquote { + -moz-hyphens: auto; + -ms-hyphens: auto; + -webkit-hyphens: auto; + hyphens: auto; +} + +a.headerlink { + visibility: hidden; +} +a.brackets:before, +span.brackets > a:before{ + content: "["; +} + +a.brackets:after, +span.brackets > a:after { + content: "]"; +} + + +h1:hover > a.headerlink, +h2:hover > a.headerlink, +h3:hover > a.headerlink, +h4:hover > a.headerlink, +h5:hover > a.headerlink, +h6:hover > a.headerlink, +dt:hover > a.headerlink, +caption:hover > a.headerlink, +p.caption:hover > a.headerlink, +div.code-block-caption:hover > a.headerlink { + visibility: visible; +} + +div.body p.caption { + text-align: inherit; +} + +div.body td { + text-align: left; +} + +.first { + margin-top: 0 !important; +} + +p.rubric { + margin-top: 30px; + font-weight: bold; +} + +img.align-left, figure.align-left, .figure.align-left, object.align-left { + clear: left; + float: left; + margin-right: 1em; +} + +img.align-right, figure.align-right, .figure.align-right, object.align-right { + clear: right; + float: right; + margin-left: 1em; +} + +img.align-center, figure.align-center, .figure.align-center, object.align-center { + display: block; + margin-left: auto; + margin-right: auto; +} + +img.align-default, figure.align-default, .figure.align-default { + display: block; + margin-left: auto; + margin-right: auto; +} + +.align-left { + text-align: left; +} + +.align-center { + text-align: center; +} + +.align-default { + text-align: center; +} + +.align-right { + text-align: right; +} + +/* -- sidebars -------------------------------------------------------------- */ + +div.sidebar, +aside.sidebar { + margin: 0 0 0.5em 1em; + border: 1px solid #ddb; + padding: 7px; + background-color: #ffe; + width: 40%; + float: right; + clear: right; + overflow-x: auto; +} + +p.sidebar-title { + font-weight: bold; +} +div.admonition, div.topic, blockquote { + clear: left; +} + +/* -- topics ---------------------------------------------------------------- */ +div.topic { + border: 1px solid #ccc; + padding: 7px; + margin: 10px 0 10px 0; +} + +p.topic-title { + font-size: 1.1em; + font-weight: bold; + margin-top: 10px; +} + +/* -- admonitions ----------------------------------------------------------- */ + +div.admonition { + margin-top: 10px; + margin-bottom: 10px; + padding: 7px; +} + +div.admonition dt { + font-weight: bold; +} + +p.admonition-title { + margin: 0px 10px 5px 0px; + font-weight: bold; +} + +div.body p.centered { + text-align: center; + margin-top: 25px; +} + +/* -- content of sidebars/topics/admonitions -------------------------------- */ + +div.sidebar > :last-child, +aside.sidebar > :last-child, +div.topic > :last-child, +div.admonition > :last-child { + margin-bottom: 0; +} + +div.sidebar::after, +aside.sidebar::after, +div.topic::after, +div.admonition::after, +blockquote::after { + display: block; + content: ''; + clear: both; +} + +/* -- tables ---------------------------------------------------------------- */ + +table.docutils { + margin-top: 10px; + margin-bottom: 10px; + border: 0; + border-collapse: collapse; +} + +table.align-center { + margin-left: auto; + margin-right: auto; +} + +table.align-default { + margin-left: auto; + margin-right: auto; +} + +table caption span.caption-number { + font-style: italic; +} + +table caption span.caption-text { +} + +table.docutils td, table.docutils th { + padding: 1px 8px 1px 5px; + border-top: 0; + border-left: 0; + border-right: 0; + border-bottom: 1px solid #aaa; +} + +th { + text-align: left; + padding-right: 5px; +} + +table.citation { + border-left: solid 1px gray; + margin-left: 1px; +} + +table.citation td { + border-bottom: none; +} + +th > :first-child, +td > :first-child { + margin-top: 0px; +} + +th > :last-child, +td > :last-child { + margin-bottom: 0px; +} + +/* -- figures --------------------------------------------------------------- */ + +div.figure, figure { + margin: 0.5em; + padding: 0.5em; +} + +div.figure p.caption, figcaption { + padding: 0.3em; +} + +div.figure p.caption span.caption-number, +figcaption span.caption-number { + font-style: italic; +} + +div.figure p.caption span.caption-text, +figcaption span.caption-text { +} + +/* -- field list styles ----------------------------------------------------- */ + +table.field-list td, table.field-list th { + border: 0 !important; +} + +.field-list ul { + margin: 0; + padding-left: 1em; +} + +.field-list p { + margin: 0; +} + +.field-name { + -moz-hyphens: manual; + -ms-hyphens: manual; + -webkit-hyphens: manual; + hyphens: manual; +} + +/* -- hlist styles ---------------------------------------------------------- */ + +table.hlist { + margin: 1em 0; +} + +table.hlist td { + vertical-align: top; +} + +/* -- object description styles --------------------------------------------- */ + +.sig { + font-family: 'Consolas', 'Menlo', 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', monospace; +} + +.sig-name, code.descname { + background-color: transparent; + font-weight: bold; +} + +.sig-name { + font-size: 1.1em; +} + +code.descname { + font-size: 1.2em; +} + +.sig-prename, code.descclassname { + background-color: transparent; +} + +.optional { + font-size: 1.3em; +} + +.sig-paren { + font-size: larger; +} + +.sig-param.n { + font-style: italic; +} + +/* C++ specific styling */ + +.sig-inline.c-texpr, +.sig-inline.cpp-texpr { + font-family: unset; +} + +.sig.c .k, .sig.c .kt, +.sig.cpp .k, .sig.cpp .kt { + color: #0033B3; +} + +.sig.c .m, +.sig.cpp .m { + color: #1750EB; +} + +.sig.c .s, .sig.c .sc, +.sig.cpp .s, .sig.cpp .sc { + color: #067D17; +} + + +/* -- other body styles ----------------------------------------------------- */ + +ol.arabic { + list-style: decimal; +} + +ol.loweralpha { + list-style: lower-alpha; +} + +ol.upperalpha { + list-style: upper-alpha; +} + +ol.lowerroman { + list-style: lower-roman; +} + +ol.upperroman { + list-style: upper-roman; +} + +:not(li) > ol > li:first-child > :first-child, +:not(li) > ul > li:first-child > :first-child { + margin-top: 0px; +} + +:not(li) > ol > li:last-child > :last-child, +:not(li) > ul > li:last-child > :last-child { + margin-bottom: 0px; +} + +ol.simple ol p, +ol.simple ul p, +ul.simple ol p, +ul.simple ul p { + margin-top: 0; +} + +ol.simple > li:not(:first-child) > p, +ul.simple > li:not(:first-child) > p { + margin-top: 0; +} + +ol.simple p, +ul.simple p { + margin-bottom: 0; +} +dl.footnote > dt, +dl.citation > dt { + float: left; + margin-right: 0.5em; +} + +dl.footnote > dd, +dl.citation > dd { + margin-bottom: 0em; +} + +dl.footnote > dd:after, +dl.citation > dd:after { + content: ""; + clear: both; +} + +dl.field-list { + display: grid; + grid-template-columns: fit-content(30%) auto; +} + +dl.field-list > dt { + font-weight: bold; + word-break: break-word; + padding-left: 0.5em; + padding-right: 5px; +} +dl.field-list > dt:after { + content: ":"; +} + + +dl.field-list > dd { + padding-left: 0.5em; + margin-top: 0em; + margin-left: 0em; + margin-bottom: 0em; +} + +dl { + margin-bottom: 15px; +} + +dd > :first-child { + margin-top: 0px; +} + +dd ul, dd table { + margin-bottom: 10px; +} + +dd { + margin-top: 3px; + margin-bottom: 10px; + margin-left: 30px; +} + +dl > dd:last-child, +dl > dd:last-child > :last-child { + margin-bottom: 0; +} + +dt:target, span.highlighted { + background-color: #fbe54e; +} + +rect.highlighted { + fill: #fbe54e; +} + +dl.glossary dt { + font-weight: bold; + font-size: 1.1em; +} + +.versionmodified { + font-style: italic; +} + +.system-message { + background-color: #fda; + padding: 5px; + border: 3px solid red; +} + +.footnote:target { + background-color: #ffa; +} + +.line-block { + display: block; + margin-top: 1em; + margin-bottom: 1em; +} + +.line-block .line-block { + margin-top: 0; + margin-bottom: 0; + margin-left: 1.5em; +} + +.guilabel, .menuselection { + font-family: sans-serif; +} + +.accelerator { + text-decoration: underline; +} + +.classifier { + font-style: oblique; +} + 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0000000000..f79376af7d --- /dev/null +++ b/en/checkout-4.0.0/_static/css/toggle.css @@ -0,0 +1,77 @@ +input[type=checkbox] { + visibility: hidden; + height: 0; + width: 0; + margin: 0; +} + +.rst-versions .rst-current-version { + padding: 10px; + display: flex; + justify-content: space-between; +} + +.rst-versions .rst-current-version .fa-book, +.rst-versions .rst-current-version .fa-v, +.rst-versions .rst-current-version .fa-caret-down { + height: 24px; + line-height: 24px; + vertical-align: middle; +} + +.rst-versions .rst-current-version .fa-element { + width: 80px; + text-align: center; +} + +.rst-versions .rst-current-version .fa-book { + text-align: left; +} + +.rst-versions .rst-current-version .fa-v { + color: #27AE60; + text-align: right; +} + +label { + margin: 0 auto; + display: inline-block; + justify-content: center; + align-items: right; + border-radius: 100px; + position: relative; + cursor: pointer; + text-indent: -9999px; + width: 50px; + height: 21px; + background: #000; +} + +label:after { + border-radius: 50%; + position: absolute; + content: ''; + background: #fff; + width: 15px; + height: 15px; + top: 3px; + left: 3px; + transition: ease-in-out 200ms; +} + +input:checked+label { + background: #3a7ca8; +} + +input:checked+label:after { + left: calc(100% - 5px); + transform: translateX(-100%); +} + +html.transition, +html.transition *, +html.transition *:before, +html.transition *:after { + transition: ease-in-out 200ms !important; + transition-delay: 0 !important; +} diff --git a/en/checkout-4.0.0/_static/doctools.js b/en/checkout-4.0.0/_static/doctools.js new file mode 100644 index 0000000000..527b876ca6 --- /dev/null +++ b/en/checkout-4.0.0/_static/doctools.js @@ -0,0 +1,156 @@ +/* + * doctools.js + * ~~~~~~~~~~~ + * + * Base JavaScript utilities for all Sphinx HTML documentation. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ +"use strict"; + +const BLACKLISTED_KEY_CONTROL_ELEMENTS = new Set([ + "TEXTAREA", + "INPUT", + "SELECT", + "BUTTON", +]); + +const _ready = (callback) => { + if (document.readyState !== "loading") { + callback(); + } else { + document.addEventListener("DOMContentLoaded", callback); + } +}; + +/** + * Small JavaScript module for the documentation. + */ +const Documentation = { + init: () => { + Documentation.initDomainIndexTable(); + Documentation.initOnKeyListeners(); + }, + + /** + * i18n support + */ + TRANSLATIONS: {}, + PLURAL_EXPR: (n) => (n === 1 ? 0 : 1), + LOCALE: "unknown", + + // gettext and ngettext don't access this so that the functions + // can safely bound to a different name (_ = Documentation.gettext) + gettext: (string) => { + const translated = Documentation.TRANSLATIONS[string]; + switch (typeof translated) { + case "undefined": + return string; // no translation + case "string": + return translated; // translation exists + default: + return translated[0]; // (singular, plural) translation tuple exists + } + }, + + ngettext: (singular, plural, n) => { + const translated = Documentation.TRANSLATIONS[singular]; + if (typeof translated !== "undefined") + return translated[Documentation.PLURAL_EXPR(n)]; + return n === 1 ? singular : plural; + }, + + addTranslations: (catalog) => { + Object.assign(Documentation.TRANSLATIONS, catalog.messages); + Documentation.PLURAL_EXPR = new Function( + "n", + `return (${catalog.plural_expr})` + ); + Documentation.LOCALE = catalog.locale; + }, + + /** + * helper function to focus on search bar + */ + focusSearchBar: () => { + document.querySelectorAll("input[name=q]")[0]?.focus(); + }, + + /** + * Initialise the domain index toggle buttons + */ + initDomainIndexTable: () => { + const toggler = (el) => { + const idNumber = el.id.substr(7); + const toggledRows = document.querySelectorAll(`tr.cg-${idNumber}`); + if (el.src.substr(-9) === "minus.png") { + el.src = `${el.src.substr(0, el.src.length - 9)}plus.png`; + toggledRows.forEach((el) => (el.style.display = "none")); + } else { + el.src = `${el.src.substr(0, el.src.length - 8)}minus.png`; + toggledRows.forEach((el) => (el.style.display = "")); + } + }; + + const togglerElements = document.querySelectorAll("img.toggler"); + togglerElements.forEach((el) => + el.addEventListener("click", (event) => toggler(event.currentTarget)) + ); + togglerElements.forEach((el) => (el.style.display = "")); + if (DOCUMENTATION_OPTIONS.COLLAPSE_INDEX) togglerElements.forEach(toggler); + }, + + initOnKeyListeners: () => { + // only install a listener if it is really needed + if ( + !DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS && + !DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS + ) + return; + + document.addEventListener("keydown", (event) => { + // bail for input elements + if (BLACKLISTED_KEY_CONTROL_ELEMENTS.has(document.activeElement.tagName)) return; + // bail with special keys + if (event.altKey || event.ctrlKey || event.metaKey) return; + + if (!event.shiftKey) { + switch (event.key) { + case "ArrowLeft": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const prevLink = document.querySelector('link[rel="prev"]'); + if (prevLink && prevLink.href) { + window.location.href = prevLink.href; + event.preventDefault(); + } + break; + case "ArrowRight": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const nextLink = document.querySelector('link[rel="next"]'); + if (nextLink && nextLink.href) { + window.location.href = nextLink.href; + event.preventDefault(); + } + break; + } + } + + // some keyboard layouts may need Shift to get / + switch (event.key) { + case "/": + if (!DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS) break; + Documentation.focusSearchBar(); + event.preventDefault(); + } + }); + }, +}; + +// quick alias for translations +const _ = Documentation.gettext; + +_ready(Documentation.init); diff --git a/en/checkout-4.0.0/_static/documentation_options.js b/en/checkout-4.0.0/_static/documentation_options.js new file mode 100644 index 0000000000..c78d148ccd --- /dev/null +++ b/en/checkout-4.0.0/_static/documentation_options.js @@ -0,0 +1,14 @@ +var DOCUMENTATION_OPTIONS = { + URL_ROOT: document.getElementById("documentation_options").getAttribute('data-url_root'), + VERSION: 'nightly', + LANGUAGE: 'en', + COLLAPSE_INDEX: false, + BUILDER: 'html', + FILE_SUFFIX: '.html', + LINK_SUFFIX: '.html', + HAS_SOURCE: true, + SOURCELINK_SUFFIX: '.txt', + NAVIGATION_WITH_KEYS: false, + SHOW_SEARCH_SUMMARY: true, + ENABLE_SEARCH_SHORTCUTS: true, +}; \ No newline at end of file diff --git a/en/checkout-4.0.0/_static/file.png b/en/checkout-4.0.0/_static/file.png new file mode 100644 index 0000000000..a858a410e4 Binary files /dev/null and b/en/checkout-4.0.0/_static/file.png differ diff --git a/en/checkout-4.0.0/_static/jquery-3.6.0.js b/en/checkout-4.0.0/_static/jquery-3.6.0.js new file mode 100644 index 0000000000..fc6c299b73 --- /dev/null +++ b/en/checkout-4.0.0/_static/jquery-3.6.0.js @@ -0,0 +1,10881 @@ +/*! + * jQuery JavaScript Library v3.6.0 + * https://jquery.com/ + * + * Includes Sizzle.js + * https://sizzlejs.com/ + * + * Copyright OpenJS Foundation and other contributors + * Released under the MIT license + * https://jquery.org/license + * + * Date: 2021-03-02T17:08Z + */ +( function( global, factory ) { + + "use strict"; + + if ( typeof module === "object" && typeof module.exports === "object" ) { + + // For CommonJS and CommonJS-like environments where a proper `window` + // is present, execute the factory and get jQuery. + // For environments that do not have a `window` with a `document` + // (such as Node.js), expose a factory as module.exports. + // This accentuates the need for the creation of a real `window`. + // e.g. var jQuery = require("jquery")(window); + // See ticket #14549 for more info. + module.exports = global.document ? + factory( global, true ) : + function( w ) { + if ( !w.document ) { + throw new Error( "jQuery requires a window with a document" ); + } + return factory( w ); + }; + } else { + factory( global ); + } + +// Pass this if window is not defined yet +} )( typeof window !== "undefined" ? window : this, function( window, noGlobal ) { + +// Edge <= 12 - 13+, Firefox <=18 - 45+, IE 10 - 11, Safari 5.1 - 9+, iOS 6 - 9.1 +// throw exceptions when non-strict code (e.g., ASP.NET 4.5) accesses strict mode +// arguments.callee.caller (trac-13335). But as of jQuery 3.0 (2016), strict mode should be common +// enough that all such attempts are guarded in a try block. +"use strict"; + +var arr = []; + +var getProto = Object.getPrototypeOf; + +var slice = arr.slice; + +var flat = arr.flat ? function( array ) { + return arr.flat.call( array ); +} : function( array ) { + return arr.concat.apply( [], array ); +}; + + +var push = arr.push; + +var indexOf = arr.indexOf; + +var class2type = {}; + +var toString = class2type.toString; + +var hasOwn = class2type.hasOwnProperty; + +var fnToString = hasOwn.toString; + +var ObjectFunctionString = fnToString.call( Object ); + +var support = {}; + +var isFunction = function isFunction( obj ) { + + // Support: Chrome <=57, Firefox <=52 + // In some browsers, typeof returns "function" for HTML elements + // (i.e., `typeof document.createElement( "object" ) === "function"`). + // We don't want to classify *any* DOM node as a function. + // Support: QtWeb <=3.8.5, WebKit <=534.34, wkhtmltopdf tool <=0.12.5 + // Plus for old WebKit, typeof returns "function" for HTML collections + // (e.g., `typeof document.getElementsByTagName("div") === "function"`). (gh-4756) + return typeof obj === "function" && typeof obj.nodeType !== "number" && + typeof obj.item !== "function"; + }; + + +var isWindow = function isWindow( obj ) { + return obj != null && obj === obj.window; + }; + + +var document = window.document; + + + + var preservedScriptAttributes = { + type: true, + src: true, + nonce: true, + noModule: true + }; + + function DOMEval( code, node, doc ) { + doc = doc || document; + + var i, val, + script = doc.createElement( "script" ); + + script.text = code; + if ( node ) { + for ( i in preservedScriptAttributes ) { + + // Support: Firefox 64+, Edge 18+ + // Some browsers don't support the "nonce" property on scripts. + // On the other hand, just using `getAttribute` is not enough as + // the `nonce` attribute is reset to an empty string whenever it + // becomes browsing-context connected. + // See https://github.com/whatwg/html/issues/2369 + // See https://html.spec.whatwg.org/#nonce-attributes + // The `node.getAttribute` check was added for the sake of + // `jQuery.globalEval` so that it can fake a nonce-containing node + // via an object. + val = node[ i ] || node.getAttribute && node.getAttribute( i ); + if ( val ) { + script.setAttribute( i, val ); + } + } + } + doc.head.appendChild( script ).parentNode.removeChild( script ); + } + + +function toType( obj ) { + if ( obj == null ) { + return obj + ""; + } + + // Support: Android <=2.3 only (functionish RegExp) + return typeof obj === "object" || typeof obj === "function" ? + class2type[ toString.call( obj ) ] || "object" : + typeof obj; +} +/* global Symbol */ +// Defining this global in .eslintrc.json would create a danger of using the global +// unguarded in another place, it seems safer to define global only for this module + + + +var + version = "3.6.0", + + // Define a local copy of jQuery + jQuery = function( selector, context ) { + + // The jQuery object is actually just the init constructor 'enhanced' + // Need init if jQuery is called (just allow error to be thrown if not included) + return new jQuery.fn.init( selector, context ); + }; + +jQuery.fn = jQuery.prototype = { + + // The current version of jQuery being used + jquery: version, + + constructor: jQuery, + + // The default length of a jQuery object is 0 + length: 0, + + toArray: function() { + return slice.call( this ); + }, + + // Get the Nth element in the matched element set OR + // Get the whole matched element set as a clean array + get: function( num ) { + + // Return all the elements in a clean array + if ( num == null ) { + return slice.call( this ); + } + + // Return just the one element from the set + return num < 0 ? this[ num + this.length ] : this[ num ]; + }, + + // Take an array of elements and push it onto the stack + // (returning the new matched element set) + pushStack: function( elems ) { + + // Build a new jQuery matched element set + var ret = jQuery.merge( this.constructor(), elems ); + + // Add the old object onto the stack (as a reference) + ret.prevObject = this; + + // Return the newly-formed element set + return ret; + }, + + // Execute a callback for every element in the matched set. + each: function( callback ) { + return jQuery.each( this, callback ); + }, + + map: function( callback ) { + return this.pushStack( jQuery.map( this, function( elem, i ) { + return callback.call( elem, i, elem ); + } ) ); + }, + + slice: function() { + return this.pushStack( slice.apply( this, arguments ) ); + }, + + first: function() { + return this.eq( 0 ); + }, + + last: function() { + return this.eq( -1 ); + }, + + even: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return ( i + 1 ) % 2; + } ) ); + }, + + odd: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return i % 2; + } ) ); + }, + + eq: function( i ) { + var len = this.length, + j = +i + ( i < 0 ? len : 0 ); + return this.pushStack( j >= 0 && j < len ? [ this[ j ] ] : [] ); + }, + + end: function() { + return this.prevObject || this.constructor(); + }, + + // For internal use only. + // Behaves like an Array's method, not like a jQuery method. + push: push, + sort: arr.sort, + splice: arr.splice +}; + +jQuery.extend = jQuery.fn.extend = function() { + var options, name, src, copy, copyIsArray, clone, + target = arguments[ 0 ] || {}, + i = 1, + length = arguments.length, + deep = false; + + // Handle a deep copy situation + if ( typeof target === "boolean" ) { + deep = target; + + // Skip the boolean and the target + target = arguments[ i ] || {}; + i++; + } + + // Handle case when target is a string or something (possible in deep copy) + if ( typeof target !== "object" && !isFunction( target ) ) { + target = {}; + } + + // Extend jQuery itself if only one argument is passed + if ( i === length ) { + target = this; + i--; + } + + for ( ; i < length; i++ ) { + + // Only deal with non-null/undefined values + if ( ( options = arguments[ i ] ) != null ) { + + // Extend the base object + for ( name in options ) { + copy = options[ name ]; + + // Prevent Object.prototype pollution + // Prevent never-ending loop + if ( name === "__proto__" || target === copy ) { + continue; + } + + // Recurse if we're merging plain objects or arrays + if ( deep && copy && ( jQuery.isPlainObject( copy ) || + ( copyIsArray = Array.isArray( copy ) ) ) ) { + src = target[ name ]; + + // Ensure proper type for the source value + if ( copyIsArray && !Array.isArray( src ) ) { + clone = []; + } else if ( !copyIsArray && !jQuery.isPlainObject( src ) ) { + clone = {}; + } else { + clone = src; + } + copyIsArray = false; + + // Never move original objects, clone them + target[ name ] = jQuery.extend( deep, clone, copy ); + + // Don't bring in undefined values + } else if ( copy !== undefined ) { + target[ name ] = copy; + } + } + } + } + + // Return the modified object + return target; +}; + +jQuery.extend( { + + // Unique for each copy of jQuery on the page + expando: "jQuery" + ( version + Math.random() ).replace( /\D/g, "" ), + + // Assume jQuery is ready without the ready module + isReady: true, + + error: function( msg ) { + throw new Error( msg ); + }, + + noop: function() {}, + + isPlainObject: function( obj ) { + var proto, Ctor; + + // Detect obvious negatives + // Use toString instead of jQuery.type to catch host objects + if ( !obj || toString.call( obj ) !== "[object Object]" ) { + return false; + } + + proto = getProto( obj ); + + // Objects with no prototype (e.g., `Object.create( null )`) are plain + if ( !proto ) { + return true; + } + + // Objects with prototype are plain iff they were constructed by a global Object function + Ctor = hasOwn.call( proto, "constructor" ) && proto.constructor; + return typeof Ctor === "function" && fnToString.call( Ctor ) === ObjectFunctionString; + }, + + isEmptyObject: function( obj ) { + var name; + + for ( name in obj ) { + return false; + } + return true; + }, + + // Evaluates a script in a provided context; falls back to the global one + // if not specified. + globalEval: function( code, options, doc ) { + DOMEval( code, { nonce: options && options.nonce }, doc ); + }, + + each: function( obj, callback ) { + var length, i = 0; + + if ( isArrayLike( obj ) ) { + length = obj.length; + for ( ; i < length; i++ ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } else { + for ( i in obj ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } + + return obj; + }, + + // results is for internal usage only + makeArray: function( arr, results ) { + var ret = results || []; + + if ( arr != null ) { + if ( isArrayLike( Object( arr ) ) ) { + jQuery.merge( ret, + typeof arr === "string" ? + [ arr ] : arr + ); + } else { + push.call( ret, arr ); + } + } + + return ret; + }, + + inArray: function( elem, arr, i ) { + return arr == null ? -1 : indexOf.call( arr, elem, i ); + }, + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + merge: function( first, second ) { + var len = +second.length, + j = 0, + i = first.length; + + for ( ; j < len; j++ ) { + first[ i++ ] = second[ j ]; + } + + first.length = i; + + return first; + }, + + grep: function( elems, callback, invert ) { + var callbackInverse, + matches = [], + i = 0, + length = elems.length, + callbackExpect = !invert; + + // Go through the array, only saving the items + // that pass the validator function + for ( ; i < length; i++ ) { + callbackInverse = !callback( elems[ i ], i ); + if ( callbackInverse !== callbackExpect ) { + matches.push( elems[ i ] ); + } + } + + return matches; + }, + + // arg is for internal usage only + map: function( elems, callback, arg ) { + var length, value, + i = 0, + ret = []; + + // Go through the array, translating each of the items to their new values + if ( isArrayLike( elems ) ) { + length = elems.length; + for ( ; i < length; i++ ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + + // Go through every key on the object, + } else { + for ( i in elems ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + } + + // Flatten any nested arrays + return flat( ret ); + }, + + // A global GUID counter for objects + guid: 1, + + // jQuery.support is not used in Core but other projects attach their + // properties to it so it needs to exist. + support: support +} ); + +if ( typeof Symbol === "function" ) { + jQuery.fn[ Symbol.iterator ] = arr[ Symbol.iterator ]; +} + +// Populate the class2type map +jQuery.each( "Boolean Number String Function Array Date RegExp Object Error Symbol".split( " " ), + function( _i, name ) { + class2type[ "[object " + name + "]" ] = name.toLowerCase(); + } ); + +function isArrayLike( obj ) { + + // Support: real iOS 8.2 only (not reproducible in simulator) + // `in` check used to prevent JIT error (gh-2145) + // hasOwn isn't used here due to false negatives + // regarding Nodelist length in IE + var length = !!obj && "length" in obj && obj.length, + type = toType( obj ); + + if ( isFunction( obj ) || isWindow( obj ) ) { + return false; + } + + return type === "array" || length === 0 || + typeof length === "number" && length > 0 && ( length - 1 ) in obj; +} +var Sizzle = +/*! + * Sizzle CSS Selector Engine v2.3.6 + * https://sizzlejs.com/ + * + * Copyright JS Foundation and other contributors + * Released under the MIT license + * https://js.foundation/ + * + * Date: 2021-02-16 + */ +( function( window ) { +var i, + support, + Expr, + getText, + isXML, + tokenize, + compile, + select, + outermostContext, + sortInput, + hasDuplicate, + + // Local document vars + setDocument, + document, + docElem, + documentIsHTML, + rbuggyQSA, + rbuggyMatches, + matches, + contains, + + // Instance-specific data + expando = "sizzle" + 1 * new Date(), + preferredDoc = window.document, + dirruns = 0, + done = 0, + classCache = createCache(), + tokenCache = createCache(), + compilerCache = createCache(), + nonnativeSelectorCache = createCache(), + sortOrder = function( a, b ) { + if ( a === b ) { + hasDuplicate = true; + } + return 0; + }, + + // Instance methods + hasOwn = ( {} ).hasOwnProperty, + arr = [], + pop = arr.pop, + pushNative = arr.push, + push = arr.push, + slice = arr.slice, + + // Use a stripped-down indexOf as it's faster than native + // https://jsperf.com/thor-indexof-vs-for/5 + indexOf = function( list, elem ) { + var i = 0, + len = list.length; + for ( ; i < len; i++ ) { + if ( list[ i ] === elem ) { + return i; + } + } + return -1; + }, + + booleans = "checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|" + + "ismap|loop|multiple|open|readonly|required|scoped", + + // Regular expressions + + // http://www.w3.org/TR/css3-selectors/#whitespace + whitespace = "[\\x20\\t\\r\\n\\f]", + + // https://www.w3.org/TR/css-syntax-3/#ident-token-diagram + identifier = "(?:\\\\[\\da-fA-F]{1,6}" + whitespace + + "?|\\\\[^\\r\\n\\f]|[\\w-]|[^\0-\\x7f])+", + + // Attribute selectors: http://www.w3.org/TR/selectors/#attribute-selectors + attributes = "\\[" + whitespace + "*(" + identifier + ")(?:" + whitespace + + + // Operator (capture 2) + "*([*^$|!~]?=)" + whitespace + + + // "Attribute values must be CSS identifiers [capture 5] + // or strings [capture 3 or capture 4]" + "*(?:'((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\"|(" + identifier + "))|)" + + whitespace + "*\\]", + + pseudos = ":(" + identifier + ")(?:\\((" + + + // To reduce the number of selectors needing tokenize in the preFilter, prefer arguments: + // 1. quoted (capture 3; capture 4 or capture 5) + "('((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\")|" + + + // 2. simple (capture 6) + "((?:\\\\.|[^\\\\()[\\]]|" + attributes + ")*)|" + + + // 3. anything else (capture 2) + ".*" + + ")\\)|)", + + // Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter + rwhitespace = new RegExp( whitespace + "+", "g" ), + rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + + whitespace + "+$", "g" ), + + rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ), + rcombinators = new RegExp( "^" + whitespace + "*([>+~]|" + whitespace + ")" + whitespace + + "*" ), + rdescend = new RegExp( whitespace + "|>" ), + + rpseudo = new RegExp( pseudos ), + ridentifier = new RegExp( "^" + identifier + "$" ), + + matchExpr = { + "ID": new RegExp( "^#(" + identifier + ")" ), + "CLASS": new RegExp( "^\\.(" + identifier + ")" ), + "TAG": new RegExp( "^(" + identifier + "|[*])" ), + "ATTR": new RegExp( "^" + attributes ), + "PSEUDO": new RegExp( "^" + pseudos ), + "CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + + whitespace + "*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + + whitespace + "*(\\d+)|))" + whitespace + "*\\)|)", "i" ), + "bool": new RegExp( "^(?:" + booleans + ")$", "i" ), + + // For use in libraries implementing .is() + // We use this for POS matching in `select` + "needsContext": new RegExp( "^" + whitespace + + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" + whitespace + + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" ) + }, + + rhtml = /HTML$/i, + rinputs = /^(?:input|select|textarea|button)$/i, + rheader = /^h\d$/i, + + rnative = /^[^{]+\{\s*\[native \w/, + + // Easily-parseable/retrievable ID or TAG or CLASS selectors + rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/, + + rsibling = /[+~]/, + + // CSS escapes + // http://www.w3.org/TR/CSS21/syndata.html#escaped-characters + runescape = new RegExp( "\\\\[\\da-fA-F]{1,6}" + whitespace + "?|\\\\([^\\r\\n\\f])", "g" ), + funescape = function( escape, nonHex ) { + var high = "0x" + escape.slice( 1 ) - 0x10000; + + return nonHex ? + + // Strip the backslash prefix from a non-hex escape sequence + nonHex : + + // Replace a hexadecimal escape sequence with the encoded Unicode code point + // Support: IE <=11+ + // For values outside the Basic Multilingual Plane (BMP), manually construct a + // surrogate pair + high < 0 ? + String.fromCharCode( high + 0x10000 ) : + String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 ); + }, + + // CSS string/identifier serialization + // https://drafts.csswg.org/cssom/#common-serializing-idioms + rcssescape = /([\0-\x1f\x7f]|^-?\d)|^-$|[^\0-\x1f\x7f-\uFFFF\w-]/g, + fcssescape = function( ch, asCodePoint ) { + if ( asCodePoint ) { + + // U+0000 NULL becomes U+FFFD REPLACEMENT CHARACTER + if ( ch === "\0" ) { + return "\uFFFD"; + } + + // Control characters and (dependent upon position) numbers get escaped as code points + return ch.slice( 0, -1 ) + "\\" + + ch.charCodeAt( ch.length - 1 ).toString( 16 ) + " "; + } + + // Other potentially-special ASCII characters get backslash-escaped + return "\\" + ch; + }, + + // Used for iframes + // See setDocument() + // Removing the function wrapper causes a "Permission Denied" + // error in IE + unloadHandler = function() { + setDocument(); + }, + + inDisabledFieldset = addCombinator( + function( elem ) { + return elem.disabled === true && elem.nodeName.toLowerCase() === "fieldset"; + }, + { dir: "parentNode", next: "legend" } + ); + +// Optimize for push.apply( _, NodeList ) +try { + push.apply( + ( arr = slice.call( preferredDoc.childNodes ) ), + preferredDoc.childNodes + ); + + // Support: Android<4.0 + // Detect silently failing push.apply + // eslint-disable-next-line no-unused-expressions + arr[ preferredDoc.childNodes.length ].nodeType; +} catch ( e ) { + push = { apply: arr.length ? + + // Leverage slice if possible + function( target, els ) { + pushNative.apply( target, slice.call( els ) ); + } : + + // Support: IE<9 + // Otherwise append directly + function( target, els ) { + var j = target.length, + i = 0; + + // Can't trust NodeList.length + while ( ( target[ j++ ] = els[ i++ ] ) ) {} + target.length = j - 1; + } + }; +} + +function Sizzle( selector, context, results, seed ) { + var m, i, elem, nid, match, groups, newSelector, + newContext = context && context.ownerDocument, + + // nodeType defaults to 9, since context defaults to document + nodeType = context ? context.nodeType : 9; + + results = results || []; + + // Return early from calls with invalid selector or context + if ( typeof selector !== "string" || !selector || + nodeType !== 1 && nodeType !== 9 && nodeType !== 11 ) { + + return results; + } + + // Try to shortcut find operations (as opposed to filters) in HTML documents + if ( !seed ) { + setDocument( context ); + context = context || document; + + if ( documentIsHTML ) { + + // If the selector is sufficiently simple, try using a "get*By*" DOM method + // (excepting DocumentFragment context, where the methods don't exist) + if ( nodeType !== 11 && ( match = rquickExpr.exec( selector ) ) ) { + + // ID selector + if ( ( m = match[ 1 ] ) ) { + + // Document context + if ( nodeType === 9 ) { + if ( ( elem = context.getElementById( m ) ) ) { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( elem.id === m ) { + results.push( elem ); + return results; + } + } else { + return results; + } + + // Element context + } else { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( newContext && ( elem = newContext.getElementById( m ) ) && + contains( context, elem ) && + elem.id === m ) { + + results.push( elem ); + return results; + } + } + + // Type selector + } else if ( match[ 2 ] ) { + push.apply( results, context.getElementsByTagName( selector ) ); + return results; + + // Class selector + } else if ( ( m = match[ 3 ] ) && support.getElementsByClassName && + context.getElementsByClassName ) { + + push.apply( results, context.getElementsByClassName( m ) ); + return results; + } + } + + // Take advantage of querySelectorAll + if ( support.qsa && + !nonnativeSelectorCache[ selector + " " ] && + ( !rbuggyQSA || !rbuggyQSA.test( selector ) ) && + + // Support: IE 8 only + // Exclude object elements + ( nodeType !== 1 || context.nodeName.toLowerCase() !== "object" ) ) { + + newSelector = selector; + newContext = context; + + // qSA considers elements outside a scoping root when evaluating child or + // descendant combinators, which is not what we want. + // In such cases, we work around the behavior by prefixing every selector in the + // list with an ID selector referencing the scope context. + // The technique has to be used as well when a leading combinator is used + // as such selectors are not recognized by querySelectorAll. + // Thanks to Andrew Dupont for this technique. + if ( nodeType === 1 && + ( rdescend.test( selector ) || rcombinators.test( selector ) ) ) { + + // Expand context for sibling selectors + newContext = rsibling.test( selector ) && testContext( context.parentNode ) || + context; + + // We can use :scope instead of the ID hack if the browser + // supports it & if we're not changing the context. + if ( newContext !== context || !support.scope ) { + + // Capture the context ID, setting it first if necessary + if ( ( nid = context.getAttribute( "id" ) ) ) { + nid = nid.replace( rcssescape, fcssescape ); + } else { + context.setAttribute( "id", ( nid = expando ) ); + } + } + + // Prefix every selector in the list + groups = tokenize( selector ); + i = groups.length; + while ( i-- ) { + groups[ i ] = ( nid ? "#" + nid : ":scope" ) + " " + + toSelector( groups[ i ] ); + } + newSelector = groups.join( "," ); + } + + try { + push.apply( results, + newContext.querySelectorAll( newSelector ) + ); + return results; + } catch ( qsaError ) { + nonnativeSelectorCache( selector, true ); + } finally { + if ( nid === expando ) { + context.removeAttribute( "id" ); + } + } + } + } + } + + // All others + return select( selector.replace( rtrim, "$1" ), context, results, seed ); +} + +/** + * Create key-value caches of limited size + * @returns {function(string, object)} Returns the Object data after storing it on itself with + * property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength) + * deleting the oldest entry + */ +function createCache() { + var keys = []; + + function cache( key, value ) { + + // Use (key + " ") to avoid collision with native prototype properties (see Issue #157) + if ( keys.push( key + " " ) > Expr.cacheLength ) { + + // Only keep the most recent entries + delete cache[ keys.shift() ]; + } + return ( cache[ key + " " ] = value ); + } + return cache; +} + +/** + * Mark a function for special use by Sizzle + * @param {Function} fn The function to mark + */ +function markFunction( fn ) { + fn[ expando ] = true; + return fn; +} + +/** + * Support testing using an element + * @param {Function} fn Passed the created element and returns a boolean result + */ +function assert( fn ) { + var el = document.createElement( "fieldset" ); + + try { + return !!fn( el ); + } catch ( e ) { + return false; + } finally { + + // Remove from its parent by default + if ( el.parentNode ) { + el.parentNode.removeChild( el ); + } + + // release memory in IE + el = null; + } +} + +/** + * Adds the same handler for all of the specified attrs + * @param {String} attrs Pipe-separated list of attributes + * @param {Function} handler The method that will be applied + */ +function addHandle( attrs, handler ) { + var arr = attrs.split( "|" ), + i = arr.length; + + while ( i-- ) { + Expr.attrHandle[ arr[ i ] ] = handler; + } +} + +/** + * Checks document order of two siblings + * @param {Element} a + * @param {Element} b + * @returns {Number} Returns less than 0 if a precedes b, greater than 0 if a follows b + */ +function siblingCheck( a, b ) { + var cur = b && a, + diff = cur && a.nodeType === 1 && b.nodeType === 1 && + a.sourceIndex - b.sourceIndex; + + // Use IE sourceIndex if available on both nodes + if ( diff ) { + return diff; + } + + // Check if b follows a + if ( cur ) { + while ( ( cur = cur.nextSibling ) ) { + if ( cur === b ) { + return -1; + } + } + } + + return a ? 1 : -1; +} + +/** + * Returns a function to use in pseudos for input types + * @param {String} type + */ +function createInputPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for buttons + * @param {String} type + */ +function createButtonPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return ( name === "input" || name === "button" ) && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for :enabled/:disabled + * @param {Boolean} disabled true for :disabled; false for :enabled + */ +function createDisabledPseudo( disabled ) { + + // Known :disabled false positives: fieldset[disabled] > legend:nth-of-type(n+2) :can-disable + return function( elem ) { + + // Only certain elements can match :enabled or :disabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-enabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-disabled + if ( "form" in elem ) { + + // Check for inherited disabledness on relevant non-disabled elements: + // * listed form-associated elements in a disabled fieldset + // https://html.spec.whatwg.org/multipage/forms.html#category-listed + // https://html.spec.whatwg.org/multipage/forms.html#concept-fe-disabled + // * option elements in a disabled optgroup + // https://html.spec.whatwg.org/multipage/forms.html#concept-option-disabled + // All such elements have a "form" property. + if ( elem.parentNode && elem.disabled === false ) { + + // Option elements defer to a parent optgroup if present + if ( "label" in elem ) { + if ( "label" in elem.parentNode ) { + return elem.parentNode.disabled === disabled; + } else { + return elem.disabled === disabled; + } + } + + // Support: IE 6 - 11 + // Use the isDisabled shortcut property to check for disabled fieldset ancestors + return elem.isDisabled === disabled || + + // Where there is no isDisabled, check manually + /* jshint -W018 */ + elem.isDisabled !== !disabled && + inDisabledFieldset( elem ) === disabled; + } + + return elem.disabled === disabled; + + // Try to winnow out elements that can't be disabled before trusting the disabled property. + // Some victims get caught in our net (label, legend, menu, track), but it shouldn't + // even exist on them, let alone have a boolean value. + } else if ( "label" in elem ) { + return elem.disabled === disabled; + } + + // Remaining elements are neither :enabled nor :disabled + return false; + }; +} + +/** + * Returns a function to use in pseudos for positionals + * @param {Function} fn + */ +function createPositionalPseudo( fn ) { + return markFunction( function( argument ) { + argument = +argument; + return markFunction( function( seed, matches ) { + var j, + matchIndexes = fn( [], seed.length, argument ), + i = matchIndexes.length; + + // Match elements found at the specified indexes + while ( i-- ) { + if ( seed[ ( j = matchIndexes[ i ] ) ] ) { + seed[ j ] = !( matches[ j ] = seed[ j ] ); + } + } + } ); + } ); +} + +/** + * Checks a node for validity as a Sizzle context + * @param {Element|Object=} context + * @returns {Element|Object|Boolean} The input node if acceptable, otherwise a falsy value + */ +function testContext( context ) { + return context && typeof context.getElementsByTagName !== "undefined" && context; +} + +// Expose support vars for convenience +support = Sizzle.support = {}; + +/** + * Detects XML nodes + * @param {Element|Object} elem An element or a document + * @returns {Boolean} True iff elem is a non-HTML XML node + */ +isXML = Sizzle.isXML = function( elem ) { + var namespace = elem && elem.namespaceURI, + docElem = elem && ( elem.ownerDocument || elem ).documentElement; + + // Support: IE <=8 + // Assume HTML when documentElement doesn't yet exist, such as inside loading iframes + // https://bugs.jquery.com/ticket/4833 + return !rhtml.test( namespace || docElem && docElem.nodeName || "HTML" ); +}; + +/** + * Sets document-related variables once based on the current document + * @param {Element|Object} [doc] An element or document object to use to set the document + * @returns {Object} Returns the current document + */ +setDocument = Sizzle.setDocument = function( node ) { + var hasCompare, subWindow, + doc = node ? node.ownerDocument || node : preferredDoc; + + // Return early if doc is invalid or already selected + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( doc == document || doc.nodeType !== 9 || !doc.documentElement ) { + return document; + } + + // Update global variables + document = doc; + docElem = document.documentElement; + documentIsHTML = !isXML( document ); + + // Support: IE 9 - 11+, Edge 12 - 18+ + // Accessing iframe documents after unload throws "permission denied" errors (jQuery #13936) + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( preferredDoc != document && + ( subWindow = document.defaultView ) && subWindow.top !== subWindow ) { + + // Support: IE 11, Edge + if ( subWindow.addEventListener ) { + subWindow.addEventListener( "unload", unloadHandler, false ); + + // Support: IE 9 - 10 only + } else if ( subWindow.attachEvent ) { + subWindow.attachEvent( "onunload", unloadHandler ); + } + } + + // Support: IE 8 - 11+, Edge 12 - 18+, Chrome <=16 - 25 only, Firefox <=3.6 - 31 only, + // Safari 4 - 5 only, Opera <=11.6 - 12.x only + // IE/Edge & older browsers don't support the :scope pseudo-class. + // Support: Safari 6.0 only + // Safari 6.0 supports :scope but it's an alias of :root there. + support.scope = assert( function( el ) { + docElem.appendChild( el ).appendChild( document.createElement( "div" ) ); + return typeof el.querySelectorAll !== "undefined" && + !el.querySelectorAll( ":scope fieldset div" ).length; + } ); + + /* Attributes + ---------------------------------------------------------------------- */ + + // Support: IE<8 + // Verify that getAttribute really returns attributes and not properties + // (excepting IE8 booleans) + support.attributes = assert( function( el ) { + el.className = "i"; + return !el.getAttribute( "className" ); + } ); + + /* getElement(s)By* + ---------------------------------------------------------------------- */ + + // Check if getElementsByTagName("*") returns only elements + support.getElementsByTagName = assert( function( el ) { + el.appendChild( document.createComment( "" ) ); + return !el.getElementsByTagName( "*" ).length; + } ); + + // Support: IE<9 + support.getElementsByClassName = rnative.test( document.getElementsByClassName ); + + // Support: IE<10 + // Check if getElementById returns elements by name + // The broken getElementById methods don't pick up programmatically-set names, + // so use a roundabout getElementsByName test + support.getById = assert( function( el ) { + docElem.appendChild( el ).id = expando; + return !document.getElementsByName || !document.getElementsByName( expando ).length; + } ); + + // ID filter and find + if ( support.getById ) { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + return elem.getAttribute( "id" ) === attrId; + }; + }; + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var elem = context.getElementById( id ); + return elem ? [ elem ] : []; + } + }; + } else { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + var node = typeof elem.getAttributeNode !== "undefined" && + elem.getAttributeNode( "id" ); + return node && node.value === attrId; + }; + }; + + // Support: IE 6 - 7 only + // getElementById is not reliable as a find shortcut + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var node, i, elems, + elem = context.getElementById( id ); + + if ( elem ) { + + // Verify the id attribute + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + + // Fall back on getElementsByName + elems = context.getElementsByName( id ); + i = 0; + while ( ( elem = elems[ i++ ] ) ) { + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + } + } + + return []; + } + }; + } + + // Tag + Expr.find[ "TAG" ] = support.getElementsByTagName ? + function( tag, context ) { + if ( typeof context.getElementsByTagName !== "undefined" ) { + return context.getElementsByTagName( tag ); + + // DocumentFragment nodes don't have gEBTN + } else if ( support.qsa ) { + return context.querySelectorAll( tag ); + } + } : + + function( tag, context ) { + var elem, + tmp = [], + i = 0, + + // By happy coincidence, a (broken) gEBTN appears on DocumentFragment nodes too + results = context.getElementsByTagName( tag ); + + // Filter out possible comments + if ( tag === "*" ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem.nodeType === 1 ) { + tmp.push( elem ); + } + } + + return tmp; + } + return results; + }; + + // Class + Expr.find[ "CLASS" ] = support.getElementsByClassName && function( className, context ) { + if ( typeof context.getElementsByClassName !== "undefined" && documentIsHTML ) { + return context.getElementsByClassName( className ); + } + }; + + /* QSA/matchesSelector + ---------------------------------------------------------------------- */ + + // QSA and matchesSelector support + + // matchesSelector(:active) reports false when true (IE9/Opera 11.5) + rbuggyMatches = []; + + // qSa(:focus) reports false when true (Chrome 21) + // We allow this because of a bug in IE8/9 that throws an error + // whenever `document.activeElement` is accessed on an iframe + // So, we allow :focus to pass through QSA all the time to avoid the IE error + // See https://bugs.jquery.com/ticket/13378 + rbuggyQSA = []; + + if ( ( support.qsa = rnative.test( document.querySelectorAll ) ) ) { + + // Build QSA regex + // Regex strategy adopted from Diego Perini + assert( function( el ) { + + var input; + + // Select is set to empty string on purpose + // This is to test IE's treatment of not explicitly + // setting a boolean content attribute, + // since its presence should be enough + // https://bugs.jquery.com/ticket/12359 + docElem.appendChild( el ).innerHTML = "" + + ""; + + // Support: IE8, Opera 11-12.16 + // Nothing should be selected when empty strings follow ^= or $= or *= + // The test attribute must be unknown in Opera but "safe" for WinRT + // https://msdn.microsoft.com/en-us/library/ie/hh465388.aspx#attribute_section + if ( el.querySelectorAll( "[msallowcapture^='']" ).length ) { + rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:''|\"\")" ); + } + + // Support: IE8 + // Boolean attributes and "value" are not treated correctly + if ( !el.querySelectorAll( "[selected]" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*(?:value|" + booleans + ")" ); + } + + // Support: Chrome<29, Android<4.4, Safari<7.0+, iOS<7.0+, PhantomJS<1.9.8+ + if ( !el.querySelectorAll( "[id~=" + expando + "-]" ).length ) { + rbuggyQSA.push( "~=" ); + } + + // Support: IE 11+, Edge 15 - 18+ + // IE 11/Edge don't find elements on a `[name='']` query in some cases. + // Adding a temporary attribute to the document before the selection works + // around the issue. + // Interestingly, IE 10 & older don't seem to have the issue. + input = document.createElement( "input" ); + input.setAttribute( "name", "" ); + el.appendChild( input ); + if ( !el.querySelectorAll( "[name='']" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*name" + whitespace + "*=" + + whitespace + "*(?:''|\"\")" ); + } + + // Webkit/Opera - :checked should return selected option elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + // IE8 throws error here and will not see later tests + if ( !el.querySelectorAll( ":checked" ).length ) { + rbuggyQSA.push( ":checked" ); + } + + // Support: Safari 8+, iOS 8+ + // https://bugs.webkit.org/show_bug.cgi?id=136851 + // In-page `selector#id sibling-combinator selector` fails + if ( !el.querySelectorAll( "a#" + expando + "+*" ).length ) { + rbuggyQSA.push( ".#.+[+~]" ); + } + + // Support: Firefox <=3.6 - 5 only + // Old Firefox doesn't throw on a badly-escaped identifier. + el.querySelectorAll( "\\\f" ); + rbuggyQSA.push( "[\\r\\n\\f]" ); + } ); + + assert( function( el ) { + el.innerHTML = "" + + ""; + + // Support: Windows 8 Native Apps + // The type and name attributes are restricted during .innerHTML assignment + var input = document.createElement( "input" ); + input.setAttribute( "type", "hidden" ); + el.appendChild( input ).setAttribute( "name", "D" ); + + // Support: IE8 + // Enforce case-sensitivity of name attribute + if ( el.querySelectorAll( "[name=d]" ).length ) { + rbuggyQSA.push( "name" + whitespace + "*[*^$|!~]?=" ); + } + + // FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled) + // IE8 throws error here and will not see later tests + if ( el.querySelectorAll( ":enabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: IE9-11+ + // IE's :disabled selector does not pick up the children of disabled fieldsets + docElem.appendChild( el ).disabled = true; + if ( el.querySelectorAll( ":disabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: Opera 10 - 11 only + // Opera 10-11 does not throw on post-comma invalid pseudos + el.querySelectorAll( "*,:x" ); + rbuggyQSA.push( ",.*:" ); + } ); + } + + if ( ( support.matchesSelector = rnative.test( ( matches = docElem.matches || + docElem.webkitMatchesSelector || + docElem.mozMatchesSelector || + docElem.oMatchesSelector || + docElem.msMatchesSelector ) ) ) ) { + + assert( function( el ) { + + // Check to see if it's possible to do matchesSelector + // on a disconnected node (IE 9) + support.disconnectedMatch = matches.call( el, "*" ); + + // This should fail with an exception + // Gecko does not error, returns false instead + matches.call( el, "[s!='']:x" ); + rbuggyMatches.push( "!=", pseudos ); + } ); + } + + rbuggyQSA = rbuggyQSA.length && new RegExp( rbuggyQSA.join( "|" ) ); + rbuggyMatches = rbuggyMatches.length && new RegExp( rbuggyMatches.join( "|" ) ); + + /* Contains + ---------------------------------------------------------------------- */ + hasCompare = rnative.test( docElem.compareDocumentPosition ); + + // Element contains another + // Purposefully self-exclusive + // As in, an element does not contain itself + contains = hasCompare || rnative.test( docElem.contains ) ? + function( a, b ) { + var adown = a.nodeType === 9 ? a.documentElement : a, + bup = b && b.parentNode; + return a === bup || !!( bup && bup.nodeType === 1 && ( + adown.contains ? + adown.contains( bup ) : + a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16 + ) ); + } : + function( a, b ) { + if ( b ) { + while ( ( b = b.parentNode ) ) { + if ( b === a ) { + return true; + } + } + } + return false; + }; + + /* Sorting + ---------------------------------------------------------------------- */ + + // Document order sorting + sortOrder = hasCompare ? + function( a, b ) { + + // Flag for duplicate removal + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + // Sort on method existence if only one input has compareDocumentPosition + var compare = !a.compareDocumentPosition - !b.compareDocumentPosition; + if ( compare ) { + return compare; + } + + // Calculate position if both inputs belong to the same document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + compare = ( a.ownerDocument || a ) == ( b.ownerDocument || b ) ? + a.compareDocumentPosition( b ) : + + // Otherwise we know they are disconnected + 1; + + // Disconnected nodes + if ( compare & 1 || + ( !support.sortDetached && b.compareDocumentPosition( a ) === compare ) ) { + + // Choose the first element that is related to our preferred document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( a == document || a.ownerDocument == preferredDoc && + contains( preferredDoc, a ) ) { + return -1; + } + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( b == document || b.ownerDocument == preferredDoc && + contains( preferredDoc, b ) ) { + return 1; + } + + // Maintain original order + return sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + } + + return compare & 4 ? -1 : 1; + } : + function( a, b ) { + + // Exit early if the nodes are identical + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + var cur, + i = 0, + aup = a.parentNode, + bup = b.parentNode, + ap = [ a ], + bp = [ b ]; + + // Parentless nodes are either documents or disconnected + if ( !aup || !bup ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + return a == document ? -1 : + b == document ? 1 : + /* eslint-enable eqeqeq */ + aup ? -1 : + bup ? 1 : + sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + + // If the nodes are siblings, we can do a quick check + } else if ( aup === bup ) { + return siblingCheck( a, b ); + } + + // Otherwise we need full lists of their ancestors for comparison + cur = a; + while ( ( cur = cur.parentNode ) ) { + ap.unshift( cur ); + } + cur = b; + while ( ( cur = cur.parentNode ) ) { + bp.unshift( cur ); + } + + // Walk down the tree looking for a discrepancy + while ( ap[ i ] === bp[ i ] ) { + i++; + } + + return i ? + + // Do a sibling check if the nodes have a common ancestor + siblingCheck( ap[ i ], bp[ i ] ) : + + // Otherwise nodes in our document sort first + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + ap[ i ] == preferredDoc ? -1 : + bp[ i ] == preferredDoc ? 1 : + /* eslint-enable eqeqeq */ + 0; + }; + + return document; +}; + +Sizzle.matches = function( expr, elements ) { + return Sizzle( expr, null, null, elements ); +}; + +Sizzle.matchesSelector = function( elem, expr ) { + setDocument( elem ); + + if ( support.matchesSelector && documentIsHTML && + !nonnativeSelectorCache[ expr + " " ] && + ( !rbuggyMatches || !rbuggyMatches.test( expr ) ) && + ( !rbuggyQSA || !rbuggyQSA.test( expr ) ) ) { + + try { + var ret = matches.call( elem, expr ); + + // IE 9's matchesSelector returns false on disconnected nodes + if ( ret || support.disconnectedMatch || + + // As well, disconnected nodes are said to be in a document + // fragment in IE 9 + elem.document && elem.document.nodeType !== 11 ) { + return ret; + } + } catch ( e ) { + nonnativeSelectorCache( expr, true ); + } + } + + return Sizzle( expr, document, null, [ elem ] ).length > 0; +}; + +Sizzle.contains = function( context, elem ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( context.ownerDocument || context ) != document ) { + setDocument( context ); + } + return contains( context, elem ); +}; + +Sizzle.attr = function( elem, name ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( elem.ownerDocument || elem ) != document ) { + setDocument( elem ); + } + + var fn = Expr.attrHandle[ name.toLowerCase() ], + + // Don't get fooled by Object.prototype properties (jQuery #13807) + val = fn && hasOwn.call( Expr.attrHandle, name.toLowerCase() ) ? + fn( elem, name, !documentIsHTML ) : + undefined; + + return val !== undefined ? + val : + support.attributes || !documentIsHTML ? + elem.getAttribute( name ) : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; +}; + +Sizzle.escape = function( sel ) { + return ( sel + "" ).replace( rcssescape, fcssescape ); +}; + +Sizzle.error = function( msg ) { + throw new Error( "Syntax error, unrecognized expression: " + msg ); +}; + +/** + * Document sorting and removing duplicates + * @param {ArrayLike} results + */ +Sizzle.uniqueSort = function( results ) { + var elem, + duplicates = [], + j = 0, + i = 0; + + // Unless we *know* we can detect duplicates, assume their presence + hasDuplicate = !support.detectDuplicates; + sortInput = !support.sortStable && results.slice( 0 ); + results.sort( sortOrder ); + + if ( hasDuplicate ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem === results[ i ] ) { + j = duplicates.push( i ); + } + } + while ( j-- ) { + results.splice( duplicates[ j ], 1 ); + } + } + + // Clear input after sorting to release objects + // See https://github.com/jquery/sizzle/pull/225 + sortInput = null; + + return results; +}; + +/** + * Utility function for retrieving the text value of an array of DOM nodes + * @param {Array|Element} elem + */ +getText = Sizzle.getText = function( elem ) { + var node, + ret = "", + i = 0, + nodeType = elem.nodeType; + + if ( !nodeType ) { + + // If no nodeType, this is expected to be an array + while ( ( node = elem[ i++ ] ) ) { + + // Do not traverse comment nodes + ret += getText( node ); + } + } else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) { + + // Use textContent for elements + // innerText usage removed for consistency of new lines (jQuery #11153) + if ( typeof elem.textContent === "string" ) { + return elem.textContent; + } else { + + // Traverse its children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + ret += getText( elem ); + } + } + } else if ( nodeType === 3 || nodeType === 4 ) { + return elem.nodeValue; + } + + // Do not include comment or processing instruction nodes + + return ret; +}; + +Expr = Sizzle.selectors = { + + // Can be adjusted by the user + cacheLength: 50, + + createPseudo: markFunction, + + match: matchExpr, + + attrHandle: {}, + + find: {}, + + relative: { + ">": { dir: "parentNode", first: true }, + " ": { dir: "parentNode" }, + "+": { dir: "previousSibling", first: true }, + "~": { dir: "previousSibling" } + }, + + preFilter: { + "ATTR": function( match ) { + match[ 1 ] = match[ 1 ].replace( runescape, funescape ); + + // Move the given value to match[3] whether quoted or unquoted + match[ 3 ] = ( match[ 3 ] || match[ 4 ] || + match[ 5 ] || "" ).replace( runescape, funescape ); + + if ( match[ 2 ] === "~=" ) { + match[ 3 ] = " " + match[ 3 ] + " "; + } + + return match.slice( 0, 4 ); + }, + + "CHILD": function( match ) { + + /* matches from matchExpr["CHILD"] + 1 type (only|nth|...) + 2 what (child|of-type) + 3 argument (even|odd|\d*|\d*n([+-]\d+)?|...) + 4 xn-component of xn+y argument ([+-]?\d*n|) + 5 sign of xn-component + 6 x of xn-component + 7 sign of y-component + 8 y of y-component + */ + match[ 1 ] = match[ 1 ].toLowerCase(); + + if ( match[ 1 ].slice( 0, 3 ) === "nth" ) { + + // nth-* requires argument + if ( !match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + // numeric x and y parameters for Expr.filter.CHILD + // remember that false/true cast respectively to 0/1 + match[ 4 ] = +( match[ 4 ] ? + match[ 5 ] + ( match[ 6 ] || 1 ) : + 2 * ( match[ 3 ] === "even" || match[ 3 ] === "odd" ) ); + match[ 5 ] = +( ( match[ 7 ] + match[ 8 ] ) || match[ 3 ] === "odd" ); + + // other types prohibit arguments + } else if ( match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + return match; + }, + + "PSEUDO": function( match ) { + var excess, + unquoted = !match[ 6 ] && match[ 2 ]; + + if ( matchExpr[ "CHILD" ].test( match[ 0 ] ) ) { + return null; + } + + // Accept quoted arguments as-is + if ( match[ 3 ] ) { + match[ 2 ] = match[ 4 ] || match[ 5 ] || ""; + + // Strip excess characters from unquoted arguments + } else if ( unquoted && rpseudo.test( unquoted ) && + + // Get excess from tokenize (recursively) + ( excess = tokenize( unquoted, true ) ) && + + // advance to the next closing parenthesis + ( excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length ) ) { + + // excess is a negative index + match[ 0 ] = match[ 0 ].slice( 0, excess ); + match[ 2 ] = unquoted.slice( 0, excess ); + } + + // Return only captures needed by the pseudo filter method (type and argument) + return match.slice( 0, 3 ); + } + }, + + filter: { + + "TAG": function( nodeNameSelector ) { + var nodeName = nodeNameSelector.replace( runescape, funescape ).toLowerCase(); + return nodeNameSelector === "*" ? + function() { + return true; + } : + function( elem ) { + return elem.nodeName && elem.nodeName.toLowerCase() === nodeName; + }; + }, + + "CLASS": function( className ) { + var pattern = classCache[ className + " " ]; + + return pattern || + ( pattern = new RegExp( "(^|" + whitespace + + ")" + className + "(" + whitespace + "|$)" ) ) && classCache( + className, function( elem ) { + return pattern.test( + typeof elem.className === "string" && elem.className || + typeof elem.getAttribute !== "undefined" && + elem.getAttribute( "class" ) || + "" + ); + } ); + }, + + "ATTR": function( name, operator, check ) { + return function( elem ) { + var result = Sizzle.attr( elem, name ); + + if ( result == null ) { + return operator === "!="; + } + if ( !operator ) { + return true; + } + + result += ""; + + /* eslint-disable max-len */ + + return operator === "=" ? result === check : + operator === "!=" ? result !== check : + operator === "^=" ? check && result.indexOf( check ) === 0 : + operator === "*=" ? check && result.indexOf( check ) > -1 : + operator === "$=" ? check && result.slice( -check.length ) === check : + operator === "~=" ? ( " " + result.replace( rwhitespace, " " ) + " " ).indexOf( check ) > -1 : + operator === "|=" ? result === check || result.slice( 0, check.length + 1 ) === check + "-" : + false; + /* eslint-enable max-len */ + + }; + }, + + "CHILD": function( type, what, _argument, first, last ) { + var simple = type.slice( 0, 3 ) !== "nth", + forward = type.slice( -4 ) !== "last", + ofType = what === "of-type"; + + return first === 1 && last === 0 ? + + // Shortcut for :nth-*(n) + function( elem ) { + return !!elem.parentNode; + } : + + function( elem, _context, xml ) { + var cache, uniqueCache, outerCache, node, nodeIndex, start, + dir = simple !== forward ? "nextSibling" : "previousSibling", + parent = elem.parentNode, + name = ofType && elem.nodeName.toLowerCase(), + useCache = !xml && !ofType, + diff = false; + + if ( parent ) { + + // :(first|last|only)-(child|of-type) + if ( simple ) { + while ( dir ) { + node = elem; + while ( ( node = node[ dir ] ) ) { + if ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) { + + return false; + } + } + + // Reverse direction for :only-* (if we haven't yet done so) + start = dir = type === "only" && !start && "nextSibling"; + } + return true; + } + + start = [ forward ? parent.firstChild : parent.lastChild ]; + + // non-xml :nth-child(...) stores cache data on `parent` + if ( forward && useCache ) { + + // Seek `elem` from a previously-cached index + + // ...in a gzip-friendly way + node = parent; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex && cache[ 2 ]; + node = nodeIndex && parent.childNodes[ nodeIndex ]; + + while ( ( node = ++nodeIndex && node && node[ dir ] || + + // Fallback to seeking `elem` from the start + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + // When found, cache indexes on `parent` and break + if ( node.nodeType === 1 && ++diff && node === elem ) { + uniqueCache[ type ] = [ dirruns, nodeIndex, diff ]; + break; + } + } + + } else { + + // Use previously-cached element index if available + if ( useCache ) { + + // ...in a gzip-friendly way + node = elem; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex; + } + + // xml :nth-child(...) + // or :nth-last-child(...) or :nth(-last)?-of-type(...) + if ( diff === false ) { + + // Use the same loop as above to seek `elem` from the start + while ( ( node = ++nodeIndex && node && node[ dir ] || + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + if ( ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) && + ++diff ) { + + // Cache the index of each encountered element + if ( useCache ) { + outerCache = node[ expando ] || + ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + uniqueCache[ type ] = [ dirruns, diff ]; + } + + if ( node === elem ) { + break; + } + } + } + } + } + + // Incorporate the offset, then check against cycle size + diff -= last; + return diff === first || ( diff % first === 0 && diff / first >= 0 ); + } + }; + }, + + "PSEUDO": function( pseudo, argument ) { + + // pseudo-class names are case-insensitive + // http://www.w3.org/TR/selectors/#pseudo-classes + // Prioritize by case sensitivity in case custom pseudos are added with uppercase letters + // Remember that setFilters inherits from pseudos + var args, + fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] || + Sizzle.error( "unsupported pseudo: " + pseudo ); + + // The user may use createPseudo to indicate that + // arguments are needed to create the filter function + // just as Sizzle does + if ( fn[ expando ] ) { + return fn( argument ); + } + + // But maintain support for old signatures + if ( fn.length > 1 ) { + args = [ pseudo, pseudo, "", argument ]; + return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ? + markFunction( function( seed, matches ) { + var idx, + matched = fn( seed, argument ), + i = matched.length; + while ( i-- ) { + idx = indexOf( seed, matched[ i ] ); + seed[ idx ] = !( matches[ idx ] = matched[ i ] ); + } + } ) : + function( elem ) { + return fn( elem, 0, args ); + }; + } + + return fn; + } + }, + + pseudos: { + + // Potentially complex pseudos + "not": markFunction( function( selector ) { + + // Trim the selector passed to compile + // to avoid treating leading and trailing + // spaces as combinators + var input = [], + results = [], + matcher = compile( selector.replace( rtrim, "$1" ) ); + + return matcher[ expando ] ? + markFunction( function( seed, matches, _context, xml ) { + var elem, + unmatched = matcher( seed, null, xml, [] ), + i = seed.length; + + // Match elements unmatched by `matcher` + while ( i-- ) { + if ( ( elem = unmatched[ i ] ) ) { + seed[ i ] = !( matches[ i ] = elem ); + } + } + } ) : + function( elem, _context, xml ) { + input[ 0 ] = elem; + matcher( input, null, xml, results ); + + // Don't keep the element (issue #299) + input[ 0 ] = null; + return !results.pop(); + }; + } ), + + "has": markFunction( function( selector ) { + return function( elem ) { + return Sizzle( selector, elem ).length > 0; + }; + } ), + + "contains": markFunction( function( text ) { + text = text.replace( runescape, funescape ); + return function( elem ) { + return ( elem.textContent || getText( elem ) ).indexOf( text ) > -1; + }; + } ), + + // "Whether an element is represented by a :lang() selector + // is based solely on the element's language value + // being equal to the identifier C, + // or beginning with the identifier C immediately followed by "-". + // The matching of C against the element's language value is performed case-insensitively. + // The identifier C does not have to be a valid language name." + // http://www.w3.org/TR/selectors/#lang-pseudo + "lang": markFunction( function( lang ) { + + // lang value must be a valid identifier + if ( !ridentifier.test( lang || "" ) ) { + Sizzle.error( "unsupported lang: " + lang ); + } + lang = lang.replace( runescape, funescape ).toLowerCase(); + return function( elem ) { + var elemLang; + do { + if ( ( elemLang = documentIsHTML ? + elem.lang : + elem.getAttribute( "xml:lang" ) || elem.getAttribute( "lang" ) ) ) { + + elemLang = elemLang.toLowerCase(); + return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0; + } + } while ( ( elem = elem.parentNode ) && elem.nodeType === 1 ); + return false; + }; + } ), + + // Miscellaneous + "target": function( elem ) { + var hash = window.location && window.location.hash; + return hash && hash.slice( 1 ) === elem.id; + }, + + "root": function( elem ) { + return elem === docElem; + }, + + "focus": function( elem ) { + return elem === document.activeElement && + ( !document.hasFocus || document.hasFocus() ) && + !!( elem.type || elem.href || ~elem.tabIndex ); + }, + + // Boolean properties + "enabled": createDisabledPseudo( false ), + "disabled": createDisabledPseudo( true ), + + "checked": function( elem ) { + + // In CSS3, :checked should return both checked and selected elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + var nodeName = elem.nodeName.toLowerCase(); + return ( nodeName === "input" && !!elem.checked ) || + ( nodeName === "option" && !!elem.selected ); + }, + + "selected": function( elem ) { + + // Accessing this property makes selected-by-default + // options in Safari work properly + if ( elem.parentNode ) { + // eslint-disable-next-line no-unused-expressions + elem.parentNode.selectedIndex; + } + + return elem.selected === true; + }, + + // Contents + "empty": function( elem ) { + + // http://www.w3.org/TR/selectors/#empty-pseudo + // :empty is negated by element (1) or content nodes (text: 3; cdata: 4; entity ref: 5), + // but not by others (comment: 8; processing instruction: 7; etc.) + // nodeType < 6 works because attributes (2) do not appear as children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + if ( elem.nodeType < 6 ) { + return false; + } + } + return true; + }, + + "parent": function( elem ) { + return !Expr.pseudos[ "empty" ]( elem ); + }, + + // Element/input types + "header": function( elem ) { + return rheader.test( elem.nodeName ); + }, + + "input": function( elem ) { + return rinputs.test( elem.nodeName ); + }, + + "button": function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === "button" || name === "button"; + }, + + "text": function( elem ) { + var attr; + return elem.nodeName.toLowerCase() === "input" && + elem.type === "text" && + + // Support: IE<8 + // New HTML5 attribute values (e.g., "search") appear with elem.type === "text" + ( ( attr = elem.getAttribute( "type" ) ) == null || + attr.toLowerCase() === "text" ); + }, + + // Position-in-collection + "first": createPositionalPseudo( function() { + return [ 0 ]; + } ), + + "last": createPositionalPseudo( function( _matchIndexes, length ) { + return [ length - 1 ]; + } ), + + "eq": createPositionalPseudo( function( _matchIndexes, length, argument ) { + return [ argument < 0 ? argument + length : argument ]; + } ), + + "even": createPositionalPseudo( function( matchIndexes, length ) { + var i = 0; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "odd": createPositionalPseudo( function( matchIndexes, length ) { + var i = 1; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "lt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? + argument + length : + argument > length ? + length : + argument; + for ( ; --i >= 0; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "gt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? argument + length : argument; + for ( ; ++i < length; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ) + } +}; + +Expr.pseudos[ "nth" ] = Expr.pseudos[ "eq" ]; + +// Add button/input type pseudos +for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) { + Expr.pseudos[ i ] = createInputPseudo( i ); +} +for ( i in { submit: true, reset: true } ) { + Expr.pseudos[ i ] = createButtonPseudo( i ); +} + +// Easy API for creating new setFilters +function setFilters() {} +setFilters.prototype = Expr.filters = Expr.pseudos; +Expr.setFilters = new setFilters(); + +tokenize = Sizzle.tokenize = function( selector, parseOnly ) { + var matched, match, tokens, type, + soFar, groups, preFilters, + cached = tokenCache[ selector + " " ]; + + if ( cached ) { + return parseOnly ? 0 : cached.slice( 0 ); + } + + soFar = selector; + groups = []; + preFilters = Expr.preFilter; + + while ( soFar ) { + + // Comma and first run + if ( !matched || ( match = rcomma.exec( soFar ) ) ) { + if ( match ) { + + // Don't consume trailing commas as valid + soFar = soFar.slice( match[ 0 ].length ) || soFar; + } + groups.push( ( tokens = [] ) ); + } + + matched = false; + + // Combinators + if ( ( match = rcombinators.exec( soFar ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + + // Cast descendant combinators to space + type: match[ 0 ].replace( rtrim, " " ) + } ); + soFar = soFar.slice( matched.length ); + } + + // Filters + for ( type in Expr.filter ) { + if ( ( match = matchExpr[ type ].exec( soFar ) ) && ( !preFilters[ type ] || + ( match = preFilters[ type ]( match ) ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + type: type, + matches: match + } ); + soFar = soFar.slice( matched.length ); + } + } + + if ( !matched ) { + break; + } + } + + // Return the length of the invalid excess + // if we're just parsing + // Otherwise, throw an error or return tokens + return parseOnly ? + soFar.length : + soFar ? + Sizzle.error( selector ) : + + // Cache the tokens + tokenCache( selector, groups ).slice( 0 ); +}; + +function toSelector( tokens ) { + var i = 0, + len = tokens.length, + selector = ""; + for ( ; i < len; i++ ) { + selector += tokens[ i ].value; + } + return selector; +} + +function addCombinator( matcher, combinator, base ) { + var dir = combinator.dir, + skip = combinator.next, + key = skip || dir, + checkNonElements = base && key === "parentNode", + doneName = done++; + + return combinator.first ? + + // Check against closest ancestor/preceding element + function( elem, context, xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + return matcher( elem, context, xml ); + } + } + return false; + } : + + // Check against all ancestor/preceding elements + function( elem, context, xml ) { + var oldCache, uniqueCache, outerCache, + newCache = [ dirruns, doneName ]; + + // We can't set arbitrary data on XML nodes, so they don't benefit from combinator caching + if ( xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + if ( matcher( elem, context, xml ) ) { + return true; + } + } + } + } else { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + outerCache = elem[ expando ] || ( elem[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ elem.uniqueID ] || + ( outerCache[ elem.uniqueID ] = {} ); + + if ( skip && skip === elem.nodeName.toLowerCase() ) { + elem = elem[ dir ] || elem; + } else if ( ( oldCache = uniqueCache[ key ] ) && + oldCache[ 0 ] === dirruns && oldCache[ 1 ] === doneName ) { + + // Assign to newCache so results back-propagate to previous elements + return ( newCache[ 2 ] = oldCache[ 2 ] ); + } else { + + // Reuse newcache so results back-propagate to previous elements + uniqueCache[ key ] = newCache; + + // A match means we're done; a fail means we have to keep checking + if ( ( newCache[ 2 ] = matcher( elem, context, xml ) ) ) { + return true; + } + } + } + } + } + return false; + }; +} + +function elementMatcher( matchers ) { + return matchers.length > 1 ? + function( elem, context, xml ) { + var i = matchers.length; + while ( i-- ) { + if ( !matchers[ i ]( elem, context, xml ) ) { + return false; + } + } + return true; + } : + matchers[ 0 ]; +} + +function multipleContexts( selector, contexts, results ) { + var i = 0, + len = contexts.length; + for ( ; i < len; i++ ) { + Sizzle( selector, contexts[ i ], results ); + } + return results; +} + +function condense( unmatched, map, filter, context, xml ) { + var elem, + newUnmatched = [], + i = 0, + len = unmatched.length, + mapped = map != null; + + for ( ; i < len; i++ ) { + if ( ( elem = unmatched[ i ] ) ) { + if ( !filter || filter( elem, context, xml ) ) { + newUnmatched.push( elem ); + if ( mapped ) { + map.push( i ); + } + } + } + } + + return newUnmatched; +} + +function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) { + if ( postFilter && !postFilter[ expando ] ) { + postFilter = setMatcher( postFilter ); + } + if ( postFinder && !postFinder[ expando ] ) { + postFinder = setMatcher( postFinder, postSelector ); + } + return markFunction( function( seed, results, context, xml ) { + var temp, i, elem, + preMap = [], + postMap = [], + preexisting = results.length, + + // Get initial elements from seed or context + elems = seed || multipleContexts( + selector || "*", + context.nodeType ? [ context ] : context, + [] + ), + + // Prefilter to get matcher input, preserving a map for seed-results synchronization + matcherIn = preFilter && ( seed || !selector ) ? + condense( elems, preMap, preFilter, context, xml ) : + elems, + + matcherOut = matcher ? + + // If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results, + postFinder || ( seed ? preFilter : preexisting || postFilter ) ? + + // ...intermediate processing is necessary + [] : + + // ...otherwise use results directly + results : + matcherIn; + + // Find primary matches + if ( matcher ) { + matcher( matcherIn, matcherOut, context, xml ); + } + + // Apply postFilter + if ( postFilter ) { + temp = condense( matcherOut, postMap ); + postFilter( temp, [], context, xml ); + + // Un-match failing elements by moving them back to matcherIn + i = temp.length; + while ( i-- ) { + if ( ( elem = temp[ i ] ) ) { + matcherOut[ postMap[ i ] ] = !( matcherIn[ postMap[ i ] ] = elem ); + } + } + } + + if ( seed ) { + if ( postFinder || preFilter ) { + if ( postFinder ) { + + // Get the final matcherOut by condensing this intermediate into postFinder contexts + temp = []; + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) ) { + + // Restore matcherIn since elem is not yet a final match + temp.push( ( matcherIn[ i ] = elem ) ); + } + } + postFinder( null, ( matcherOut = [] ), temp, xml ); + } + + // Move matched elements from seed to results to keep them synchronized + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) && + ( temp = postFinder ? indexOf( seed, elem ) : preMap[ i ] ) > -1 ) { + + seed[ temp ] = !( results[ temp ] = elem ); + } + } + } + + // Add elements to results, through postFinder if defined + } else { + matcherOut = condense( + matcherOut === results ? + matcherOut.splice( preexisting, matcherOut.length ) : + matcherOut + ); + if ( postFinder ) { + postFinder( null, results, matcherOut, xml ); + } else { + push.apply( results, matcherOut ); + } + } + } ); +} + +function matcherFromTokens( tokens ) { + var checkContext, matcher, j, + len = tokens.length, + leadingRelative = Expr.relative[ tokens[ 0 ].type ], + implicitRelative = leadingRelative || Expr.relative[ " " ], + i = leadingRelative ? 1 : 0, + + // The foundational matcher ensures that elements are reachable from top-level context(s) + matchContext = addCombinator( function( elem ) { + return elem === checkContext; + }, implicitRelative, true ), + matchAnyContext = addCombinator( function( elem ) { + return indexOf( checkContext, elem ) > -1; + }, implicitRelative, true ), + matchers = [ function( elem, context, xml ) { + var ret = ( !leadingRelative && ( xml || context !== outermostContext ) ) || ( + ( checkContext = context ).nodeType ? + matchContext( elem, context, xml ) : + matchAnyContext( elem, context, xml ) ); + + // Avoid hanging onto element (issue #299) + checkContext = null; + return ret; + } ]; + + for ( ; i < len; i++ ) { + if ( ( matcher = Expr.relative[ tokens[ i ].type ] ) ) { + matchers = [ addCombinator( elementMatcher( matchers ), matcher ) ]; + } else { + matcher = Expr.filter[ tokens[ i ].type ].apply( null, tokens[ i ].matches ); + + // Return special upon seeing a positional matcher + if ( matcher[ expando ] ) { + + // Find the next relative operator (if any) for proper handling + j = ++i; + for ( ; j < len; j++ ) { + if ( Expr.relative[ tokens[ j ].type ] ) { + break; + } + } + return setMatcher( + i > 1 && elementMatcher( matchers ), + i > 1 && toSelector( + + // If the preceding token was a descendant combinator, insert an implicit any-element `*` + tokens + .slice( 0, i - 1 ) + .concat( { value: tokens[ i - 2 ].type === " " ? "*" : "" } ) + ).replace( rtrim, "$1" ), + matcher, + i < j && matcherFromTokens( tokens.slice( i, j ) ), + j < len && matcherFromTokens( ( tokens = tokens.slice( j ) ) ), + j < len && toSelector( tokens ) + ); + } + matchers.push( matcher ); + } + } + + return elementMatcher( matchers ); +} + +function matcherFromGroupMatchers( elementMatchers, setMatchers ) { + var bySet = setMatchers.length > 0, + byElement = elementMatchers.length > 0, + superMatcher = function( seed, context, xml, results, outermost ) { + var elem, j, matcher, + matchedCount = 0, + i = "0", + unmatched = seed && [], + setMatched = [], + contextBackup = outermostContext, + + // We must always have either seed elements or outermost context + elems = seed || byElement && Expr.find[ "TAG" ]( "*", outermost ), + + // Use integer dirruns iff this is the outermost matcher + dirrunsUnique = ( dirruns += contextBackup == null ? 1 : Math.random() || 0.1 ), + len = elems.length; + + if ( outermost ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + outermostContext = context == document || context || outermost; + } + + // Add elements passing elementMatchers directly to results + // Support: IE<9, Safari + // Tolerate NodeList properties (IE: "length"; Safari: ) matching elements by id + for ( ; i !== len && ( elem = elems[ i ] ) != null; i++ ) { + if ( byElement && elem ) { + j = 0; + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( !context && elem.ownerDocument != document ) { + setDocument( elem ); + xml = !documentIsHTML; + } + while ( ( matcher = elementMatchers[ j++ ] ) ) { + if ( matcher( elem, context || document, xml ) ) { + results.push( elem ); + break; + } + } + if ( outermost ) { + dirruns = dirrunsUnique; + } + } + + // Track unmatched elements for set filters + if ( bySet ) { + + // They will have gone through all possible matchers + if ( ( elem = !matcher && elem ) ) { + matchedCount--; + } + + // Lengthen the array for every element, matched or not + if ( seed ) { + unmatched.push( elem ); + } + } + } + + // `i` is now the count of elements visited above, and adding it to `matchedCount` + // makes the latter nonnegative. + matchedCount += i; + + // Apply set filters to unmatched elements + // NOTE: This can be skipped if there are no unmatched elements (i.e., `matchedCount` + // equals `i`), unless we didn't visit _any_ elements in the above loop because we have + // no element matchers and no seed. + // Incrementing an initially-string "0" `i` allows `i` to remain a string only in that + // case, which will result in a "00" `matchedCount` that differs from `i` but is also + // numerically zero. + if ( bySet && i !== matchedCount ) { + j = 0; + while ( ( matcher = setMatchers[ j++ ] ) ) { + matcher( unmatched, setMatched, context, xml ); + } + + if ( seed ) { + + // Reintegrate element matches to eliminate the need for sorting + if ( matchedCount > 0 ) { + while ( i-- ) { + if ( !( unmatched[ i ] || setMatched[ i ] ) ) { + setMatched[ i ] = pop.call( results ); + } + } + } + + // Discard index placeholder values to get only actual matches + setMatched = condense( setMatched ); + } + + // Add matches to results + push.apply( results, setMatched ); + + // Seedless set matches succeeding multiple successful matchers stipulate sorting + if ( outermost && !seed && setMatched.length > 0 && + ( matchedCount + setMatchers.length ) > 1 ) { + + Sizzle.uniqueSort( results ); + } + } + + // Override manipulation of globals by nested matchers + if ( outermost ) { + dirruns = dirrunsUnique; + outermostContext = contextBackup; + } + + return unmatched; + }; + + return bySet ? + markFunction( superMatcher ) : + superMatcher; +} + +compile = Sizzle.compile = function( selector, match /* Internal Use Only */ ) { + var i, + setMatchers = [], + elementMatchers = [], + cached = compilerCache[ selector + " " ]; + + if ( !cached ) { + + // Generate a function of recursive functions that can be used to check each element + if ( !match ) { + match = tokenize( selector ); + } + i = match.length; + while ( i-- ) { + cached = matcherFromTokens( match[ i ] ); + if ( cached[ expando ] ) { + setMatchers.push( cached ); + } else { + elementMatchers.push( cached ); + } + } + + // Cache the compiled function + cached = compilerCache( + selector, + matcherFromGroupMatchers( elementMatchers, setMatchers ) + ); + + // Save selector and tokenization + cached.selector = selector; + } + return cached; +}; + +/** + * A low-level selection function that works with Sizzle's compiled + * selector functions + * @param {String|Function} selector A selector or a pre-compiled + * selector function built with Sizzle.compile + * @param {Element} context + * @param {Array} [results] + * @param {Array} [seed] A set of elements to match against + */ +select = Sizzle.select = function( selector, context, results, seed ) { + var i, tokens, token, type, find, + compiled = typeof selector === "function" && selector, + match = !seed && tokenize( ( selector = compiled.selector || selector ) ); + + results = results || []; + + // Try to minimize operations if there is only one selector in the list and no seed + // (the latter of which guarantees us context) + if ( match.length === 1 ) { + + // Reduce context if the leading compound selector is an ID + tokens = match[ 0 ] = match[ 0 ].slice( 0 ); + if ( tokens.length > 2 && ( token = tokens[ 0 ] ).type === "ID" && + context.nodeType === 9 && documentIsHTML && Expr.relative[ tokens[ 1 ].type ] ) { + + context = ( Expr.find[ "ID" ]( token.matches[ 0 ] + .replace( runescape, funescape ), context ) || [] )[ 0 ]; + if ( !context ) { + return results; + + // Precompiled matchers will still verify ancestry, so step up a level + } else if ( compiled ) { + context = context.parentNode; + } + + selector = selector.slice( tokens.shift().value.length ); + } + + // Fetch a seed set for right-to-left matching + i = matchExpr[ "needsContext" ].test( selector ) ? 0 : tokens.length; + while ( i-- ) { + token = tokens[ i ]; + + // Abort if we hit a combinator + if ( Expr.relative[ ( type = token.type ) ] ) { + break; + } + if ( ( find = Expr.find[ type ] ) ) { + + // Search, expanding context for leading sibling combinators + if ( ( seed = find( + token.matches[ 0 ].replace( runescape, funescape ), + rsibling.test( tokens[ 0 ].type ) && testContext( context.parentNode ) || + context + ) ) ) { + + // If seed is empty or no tokens remain, we can return early + tokens.splice( i, 1 ); + selector = seed.length && toSelector( tokens ); + if ( !selector ) { + push.apply( results, seed ); + return results; + } + + break; + } + } + } + } + + // Compile and execute a filtering function if one is not provided + // Provide `match` to avoid retokenization if we modified the selector above + ( compiled || compile( selector, match ) )( + seed, + context, + !documentIsHTML, + results, + !context || rsibling.test( selector ) && testContext( context.parentNode ) || context + ); + return results; +}; + +// One-time assignments + +// Sort stability +support.sortStable = expando.split( "" ).sort( sortOrder ).join( "" ) === expando; + +// Support: Chrome 14-35+ +// Always assume duplicates if they aren't passed to the comparison function +support.detectDuplicates = !!hasDuplicate; + +// Initialize against the default document +setDocument(); + +// Support: Webkit<537.32 - Safari 6.0.3/Chrome 25 (fixed in Chrome 27) +// Detached nodes confoundingly follow *each other* +support.sortDetached = assert( function( el ) { + + // Should return 1, but returns 4 (following) + return el.compareDocumentPosition( document.createElement( "fieldset" ) ) & 1; +} ); + +// Support: IE<8 +// Prevent attribute/property "interpolation" +// https://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx +if ( !assert( function( el ) { + el.innerHTML = ""; + return el.firstChild.getAttribute( "href" ) === "#"; +} ) ) { + addHandle( "type|href|height|width", function( elem, name, isXML ) { + if ( !isXML ) { + return elem.getAttribute( name, name.toLowerCase() === "type" ? 1 : 2 ); + } + } ); +} + +// Support: IE<9 +// Use defaultValue in place of getAttribute("value") +if ( !support.attributes || !assert( function( el ) { + el.innerHTML = ""; + el.firstChild.setAttribute( "value", "" ); + return el.firstChild.getAttribute( "value" ) === ""; +} ) ) { + addHandle( "value", function( elem, _name, isXML ) { + if ( !isXML && elem.nodeName.toLowerCase() === "input" ) { + return elem.defaultValue; + } + } ); +} + +// Support: IE<9 +// Use getAttributeNode to fetch booleans when getAttribute lies +if ( !assert( function( el ) { + return el.getAttribute( "disabled" ) == null; +} ) ) { + addHandle( booleans, function( elem, name, isXML ) { + var val; + if ( !isXML ) { + return elem[ name ] === true ? name.toLowerCase() : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; + } + } ); +} + +return Sizzle; + +} )( window ); + + + +jQuery.find = Sizzle; +jQuery.expr = Sizzle.selectors; + +// Deprecated +jQuery.expr[ ":" ] = jQuery.expr.pseudos; +jQuery.uniqueSort = jQuery.unique = Sizzle.uniqueSort; +jQuery.text = Sizzle.getText; +jQuery.isXMLDoc = Sizzle.isXML; +jQuery.contains = Sizzle.contains; +jQuery.escapeSelector = Sizzle.escape; + + + + +var dir = function( elem, dir, until ) { + var matched = [], + truncate = until !== undefined; + + while ( ( elem = elem[ dir ] ) && elem.nodeType !== 9 ) { + if ( elem.nodeType === 1 ) { + if ( truncate && jQuery( elem ).is( until ) ) { + break; + } + matched.push( elem ); + } + } + return matched; +}; + + +var siblings = function( n, elem ) { + var matched = []; + + for ( ; n; n = n.nextSibling ) { + if ( n.nodeType === 1 && n !== elem ) { + matched.push( n ); + } + } + + return matched; +}; + + +var rneedsContext = jQuery.expr.match.needsContext; + + + +function nodeName( elem, name ) { + + return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase(); + +} +var rsingleTag = ( /^<([a-z][^\/\0>:\x20\t\r\n\f]*)[\x20\t\r\n\f]*\/?>(?:<\/\1>|)$/i ); + + + +// Implement the identical functionality for filter and not +function winnow( elements, qualifier, not ) { + if ( isFunction( qualifier ) ) { + return jQuery.grep( elements, function( elem, i ) { + return !!qualifier.call( elem, i, elem ) !== not; + } ); + } + + // Single element + if ( qualifier.nodeType ) { + return jQuery.grep( elements, function( elem ) { + return ( elem === qualifier ) !== not; + } ); + } + + // Arraylike of elements (jQuery, arguments, Array) + if ( typeof qualifier !== "string" ) { + return jQuery.grep( elements, function( elem ) { + return ( indexOf.call( qualifier, elem ) > -1 ) !== not; + } ); + } + + // Filtered directly for both simple and complex selectors + return jQuery.filter( qualifier, elements, not ); +} + +jQuery.filter = function( expr, elems, not ) { + var elem = elems[ 0 ]; + + if ( not ) { + expr = ":not(" + expr + ")"; + } + + if ( elems.length === 1 && elem.nodeType === 1 ) { + return jQuery.find.matchesSelector( elem, expr ) ? [ elem ] : []; + } + + return jQuery.find.matches( expr, jQuery.grep( elems, function( elem ) { + return elem.nodeType === 1; + } ) ); +}; + +jQuery.fn.extend( { + find: function( selector ) { + var i, ret, + len = this.length, + self = this; + + if ( typeof selector !== "string" ) { + return this.pushStack( jQuery( selector ).filter( function() { + for ( i = 0; i < len; i++ ) { + if ( jQuery.contains( self[ i ], this ) ) { + return true; + } + } + } ) ); + } + + ret = this.pushStack( [] ); + + for ( i = 0; i < len; i++ ) { + jQuery.find( selector, self[ i ], ret ); + } + + return len > 1 ? jQuery.uniqueSort( ret ) : ret; + }, + filter: function( selector ) { + return this.pushStack( winnow( this, selector || [], false ) ); + }, + not: function( selector ) { + return this.pushStack( winnow( this, selector || [], true ) ); + }, + is: function( selector ) { + return !!winnow( + this, + + // If this is a positional/relative selector, check membership in the returned set + // so $("p:first").is("p:last") won't return true for a doc with two "p". + typeof selector === "string" && rneedsContext.test( selector ) ? + jQuery( selector ) : + selector || [], + false + ).length; + } +} ); + + +// Initialize a jQuery object + + +// A central reference to the root jQuery(document) +var rootjQuery, + + // A simple way to check for HTML strings + // Prioritize #id over to avoid XSS via location.hash (#9521) + // Strict HTML recognition (#11290: must start with <) + // Shortcut simple #id case for speed + rquickExpr = /^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]+))$/, + + init = jQuery.fn.init = function( selector, context, root ) { + var match, elem; + + // HANDLE: $(""), $(null), $(undefined), $(false) + if ( !selector ) { + return this; + } + + // Method init() accepts an alternate rootjQuery + // so migrate can support jQuery.sub (gh-2101) + root = root || rootjQuery; + + // Handle HTML strings + if ( typeof selector === "string" ) { + if ( selector[ 0 ] === "<" && + selector[ selector.length - 1 ] === ">" && + selector.length >= 3 ) { + + // Assume that strings that start and end with <> are HTML and skip the regex check + match = [ null, selector, null ]; + + } else { + match = rquickExpr.exec( selector ); + } + + // Match html or make sure no context is specified for #id + if ( match && ( match[ 1 ] || !context ) ) { + + // HANDLE: $(html) -> $(array) + if ( match[ 1 ] ) { + context = context instanceof jQuery ? context[ 0 ] : context; + + // Option to run scripts is true for back-compat + // Intentionally let the error be thrown if parseHTML is not present + jQuery.merge( this, jQuery.parseHTML( + match[ 1 ], + context && context.nodeType ? context.ownerDocument || context : document, + true + ) ); + + // HANDLE: $(html, props) + if ( rsingleTag.test( match[ 1 ] ) && jQuery.isPlainObject( context ) ) { + for ( match in context ) { + + // Properties of context are called as methods if possible + if ( isFunction( this[ match ] ) ) { + this[ match ]( context[ match ] ); + + // ...and otherwise set as attributes + } else { + this.attr( match, context[ match ] ); + } + } + } + + return this; + + // HANDLE: $(#id) + } else { + elem = document.getElementById( match[ 2 ] ); + + if ( elem ) { + + // Inject the element directly into the jQuery object + this[ 0 ] = elem; + this.length = 1; + } + return this; + } + + // HANDLE: $(expr, $(...)) + } else if ( !context || context.jquery ) { + return ( context || root ).find( selector ); + + // HANDLE: $(expr, context) + // (which is just equivalent to: $(context).find(expr) + } else { + return this.constructor( context ).find( selector ); + } + + // HANDLE: $(DOMElement) + } else if ( selector.nodeType ) { + this[ 0 ] = selector; + this.length = 1; + return this; + + // HANDLE: $(function) + // Shortcut for document ready + } else if ( isFunction( selector ) ) { + return root.ready !== undefined ? + root.ready( selector ) : + + // Execute immediately if ready is not present + selector( jQuery ); + } + + return jQuery.makeArray( selector, this ); + }; + +// Give the init function the jQuery prototype for later instantiation +init.prototype = jQuery.fn; + +// Initialize central reference +rootjQuery = jQuery( document ); + + +var rparentsprev = /^(?:parents|prev(?:Until|All))/, + + // Methods guaranteed to produce a unique set when starting from a unique set + guaranteedUnique = { + children: true, + contents: true, + next: true, + prev: true + }; + +jQuery.fn.extend( { + has: function( target ) { + var targets = jQuery( target, this ), + l = targets.length; + + return this.filter( function() { + var i = 0; + for ( ; i < l; i++ ) { + if ( jQuery.contains( this, targets[ i ] ) ) { + return true; + } + } + } ); + }, + + closest: function( selectors, context ) { + var cur, + i = 0, + l = this.length, + matched = [], + targets = typeof selectors !== "string" && jQuery( selectors ); + + // Positional selectors never match, since there's no _selection_ context + if ( !rneedsContext.test( selectors ) ) { + for ( ; i < l; i++ ) { + for ( cur = this[ i ]; cur && cur !== context; cur = cur.parentNode ) { + + // Always skip document fragments + if ( cur.nodeType < 11 && ( targets ? + targets.index( cur ) > -1 : + + // Don't pass non-elements to Sizzle + cur.nodeType === 1 && + jQuery.find.matchesSelector( cur, selectors ) ) ) { + + matched.push( cur ); + break; + } + } + } + } + + return this.pushStack( matched.length > 1 ? jQuery.uniqueSort( matched ) : matched ); + }, + + // Determine the position of an element within the set + index: function( elem ) { + + // No argument, return index in parent + if ( !elem ) { + return ( this[ 0 ] && this[ 0 ].parentNode ) ? this.first().prevAll().length : -1; + } + + // Index in selector + if ( typeof elem === "string" ) { + return indexOf.call( jQuery( elem ), this[ 0 ] ); + } + + // Locate the position of the desired element + return indexOf.call( this, + + // If it receives a jQuery object, the first element is used + elem.jquery ? elem[ 0 ] : elem + ); + }, + + add: function( selector, context ) { + return this.pushStack( + jQuery.uniqueSort( + jQuery.merge( this.get(), jQuery( selector, context ) ) + ) + ); + }, + + addBack: function( selector ) { + return this.add( selector == null ? + this.prevObject : this.prevObject.filter( selector ) + ); + } +} ); + +function sibling( cur, dir ) { + while ( ( cur = cur[ dir ] ) && cur.nodeType !== 1 ) {} + return cur; +} + +jQuery.each( { + parent: function( elem ) { + var parent = elem.parentNode; + return parent && parent.nodeType !== 11 ? parent : null; + }, + parents: function( elem ) { + return dir( elem, "parentNode" ); + }, + parentsUntil: function( elem, _i, until ) { + return dir( elem, "parentNode", until ); + }, + next: function( elem ) { + return sibling( elem, "nextSibling" ); + }, + prev: function( elem ) { + return sibling( elem, "previousSibling" ); + }, + nextAll: function( elem ) { + return dir( elem, "nextSibling" ); + }, + prevAll: function( elem ) { + return dir( elem, "previousSibling" ); + }, + nextUntil: function( elem, _i, until ) { + return dir( elem, "nextSibling", until ); + }, + prevUntil: function( elem, _i, until ) { + return dir( elem, "previousSibling", until ); + }, + siblings: function( elem ) { + return siblings( ( elem.parentNode || {} ).firstChild, elem ); + }, + children: function( elem ) { + return siblings( elem.firstChild ); + }, + contents: function( elem ) { + if ( elem.contentDocument != null && + + // Support: IE 11+ + // elements with no `data` attribute has an object + // `contentDocument` with a `null` prototype. + getProto( elem.contentDocument ) ) { + + return elem.contentDocument; + } + + // Support: IE 9 - 11 only, iOS 7 only, Android Browser <=4.3 only + // Treat the template element as a regular one in browsers that + // don't support it. + if ( nodeName( elem, "template" ) ) { + elem = elem.content || elem; + } + + return jQuery.merge( [], elem.childNodes ); + } +}, function( name, fn ) { + jQuery.fn[ name ] = function( until, selector ) { + var matched = jQuery.map( this, fn, until ); + + if ( name.slice( -5 ) !== "Until" ) { + selector = until; + } + + if ( selector && typeof selector === "string" ) { + matched = jQuery.filter( selector, matched ); + } + + if ( this.length > 1 ) { + + // Remove duplicates + if ( !guaranteedUnique[ name ] ) { + jQuery.uniqueSort( matched ); + } + + // Reverse order for parents* and prev-derivatives + if ( rparentsprev.test( name ) ) { + matched.reverse(); + } + } + + return this.pushStack( matched ); + }; +} ); +var rnothtmlwhite = ( /[^\x20\t\r\n\f]+/g ); + + + +// Convert String-formatted options into Object-formatted ones +function createOptions( options ) { + var object = {}; + jQuery.each( options.match( rnothtmlwhite ) || [], function( _, flag ) { + object[ flag ] = true; + } ); + return object; +} + +/* + * Create a callback list using the following parameters: + * + * options: an optional list of space-separated options that will change how + * the callback list behaves or a more traditional option object + * + * By default a callback list will act like an event callback list and can be + * "fired" multiple times. + * + * Possible options: + * + * once: will ensure the callback list can only be fired once (like a Deferred) + * + * memory: will keep track of previous values and will call any callback added + * after the list has been fired right away with the latest "memorized" + * values (like a Deferred) + * + * unique: will ensure a callback can only be added once (no duplicate in the list) + * + * stopOnFalse: interrupt callings when a callback returns false + * + */ +jQuery.Callbacks = function( options ) { + + // Convert options from String-formatted to Object-formatted if needed + // (we check in cache first) + options = typeof options === "string" ? + createOptions( options ) : + jQuery.extend( {}, options ); + + var // Flag to know if list is currently firing + firing, + + // Last fire value for non-forgettable lists + memory, + + // Flag to know if list was already fired + fired, + + // Flag to prevent firing + locked, + + // Actual callback list + list = [], + + // Queue of execution data for repeatable lists + queue = [], + + // Index of currently firing callback (modified by add/remove as needed) + firingIndex = -1, + + // Fire callbacks + fire = function() { + + // Enforce single-firing + locked = locked || options.once; + + // Execute callbacks for all pending executions, + // respecting firingIndex overrides and runtime changes + fired = firing = true; + for ( ; queue.length; firingIndex = -1 ) { + memory = queue.shift(); + while ( ++firingIndex < list.length ) { + + // Run callback and check for early termination + if ( list[ firingIndex ].apply( memory[ 0 ], memory[ 1 ] ) === false && + options.stopOnFalse ) { + + // Jump to end and forget the data so .add doesn't re-fire + firingIndex = list.length; + memory = false; + } + } + } + + // Forget the data if we're done with it + if ( !options.memory ) { + memory = false; + } + + firing = false; + + // Clean up if we're done firing for good + if ( locked ) { + + // Keep an empty list if we have data for future add calls + if ( memory ) { + list = []; + + // Otherwise, this object is spent + } else { + list = ""; + } + } + }, + + // Actual Callbacks object + self = { + + // Add a callback or a collection of callbacks to the list + add: function() { + if ( list ) { + + // If we have memory from a past run, we should fire after adding + if ( memory && !firing ) { + firingIndex = list.length - 1; + queue.push( memory ); + } + + ( function add( args ) { + jQuery.each( args, function( _, arg ) { + if ( isFunction( arg ) ) { + if ( !options.unique || !self.has( arg ) ) { + list.push( arg ); + } + } else if ( arg && arg.length && toType( arg ) !== "string" ) { + + // Inspect recursively + add( arg ); + } + } ); + } )( arguments ); + + if ( memory && !firing ) { + fire(); + } + } + return this; + }, + + // Remove a callback from the list + remove: function() { + jQuery.each( arguments, function( _, arg ) { + var index; + while ( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) { + list.splice( index, 1 ); + + // Handle firing indexes + if ( index <= firingIndex ) { + firingIndex--; + } + } + } ); + return this; + }, + + // Check if a given callback is in the list. + // If no argument is given, return whether or not list has callbacks attached. + has: function( fn ) { + return fn ? + jQuery.inArray( fn, list ) > -1 : + list.length > 0; + }, + + // Remove all callbacks from the list + empty: function() { + if ( list ) { + list = []; + } + return this; + }, + + // Disable .fire and .add + // Abort any current/pending executions + // Clear all callbacks and values + disable: function() { + locked = queue = []; + list = memory = ""; + return this; + }, + disabled: function() { + return !list; + }, + + // Disable .fire + // Also disable .add unless we have memory (since it would have no effect) + // Abort any pending executions + lock: function() { + locked = queue = []; + if ( !memory && !firing ) { + list = memory = ""; + } + return this; + }, + locked: function() { + return !!locked; + }, + + // Call all callbacks with the given context and arguments + fireWith: function( context, args ) { + if ( !locked ) { + args = args || []; + args = [ context, args.slice ? args.slice() : args ]; + queue.push( args ); + if ( !firing ) { + fire(); + } + } + return this; + }, + + // Call all the callbacks with the given arguments + fire: function() { + self.fireWith( this, arguments ); + return this; + }, + + // To know if the callbacks have already been called at least once + fired: function() { + return !!fired; + } + }; + + return self; +}; + + +function Identity( v ) { + return v; +} +function Thrower( ex ) { + throw ex; +} + +function adoptValue( value, resolve, reject, noValue ) { + var method; + + try { + + // Check for promise aspect first to privilege synchronous behavior + if ( value && isFunction( ( method = value.promise ) ) ) { + method.call( value ).done( resolve ).fail( reject ); + + // Other thenables + } else if ( value && isFunction( ( method = value.then ) ) ) { + method.call( value, resolve, reject ); + + // Other non-thenables + } else { + + // Control `resolve` arguments by letting Array#slice cast boolean `noValue` to integer: + // * false: [ value ].slice( 0 ) => resolve( value ) + // * true: [ value ].slice( 1 ) => resolve() + resolve.apply( undefined, [ value ].slice( noValue ) ); + } + + // For Promises/A+, convert exceptions into rejections + // Since jQuery.when doesn't unwrap thenables, we can skip the extra checks appearing in + // Deferred#then to conditionally suppress rejection. + } catch ( value ) { + + // Support: Android 4.0 only + // Strict mode functions invoked without .call/.apply get global-object context + reject.apply( undefined, [ value ] ); + } +} + +jQuery.extend( { + + Deferred: function( func ) { + var tuples = [ + + // action, add listener, callbacks, + // ... .then handlers, argument index, [final state] + [ "notify", "progress", jQuery.Callbacks( "memory" ), + jQuery.Callbacks( "memory" ), 2 ], + [ "resolve", "done", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 0, "resolved" ], + [ "reject", "fail", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 1, "rejected" ] + ], + state = "pending", + promise = { + state: function() { + return state; + }, + always: function() { + deferred.done( arguments ).fail( arguments ); + return this; + }, + "catch": function( fn ) { + return promise.then( null, fn ); + }, + + // Keep pipe for back-compat + pipe: function( /* fnDone, fnFail, fnProgress */ ) { + var fns = arguments; + + return jQuery.Deferred( function( newDefer ) { + jQuery.each( tuples, function( _i, tuple ) { + + // Map tuples (progress, done, fail) to arguments (done, fail, progress) + var fn = isFunction( fns[ tuple[ 4 ] ] ) && fns[ tuple[ 4 ] ]; + + // deferred.progress(function() { bind to newDefer or newDefer.notify }) + // deferred.done(function() { bind to newDefer or newDefer.resolve }) + // deferred.fail(function() { bind to newDefer or newDefer.reject }) + deferred[ tuple[ 1 ] ]( function() { + var returned = fn && fn.apply( this, arguments ); + if ( returned && isFunction( returned.promise ) ) { + returned.promise() + .progress( newDefer.notify ) + .done( newDefer.resolve ) + .fail( newDefer.reject ); + } else { + newDefer[ tuple[ 0 ] + "With" ]( + this, + fn ? [ returned ] : arguments + ); + } + } ); + } ); + fns = null; + } ).promise(); + }, + then: function( onFulfilled, onRejected, onProgress ) { + var maxDepth = 0; + function resolve( depth, deferred, handler, special ) { + return function() { + var that = this, + args = arguments, + mightThrow = function() { + var returned, then; + + // Support: Promises/A+ section 2.3.3.3.3 + // https://promisesaplus.com/#point-59 + // Ignore double-resolution attempts + if ( depth < maxDepth ) { + return; + } + + returned = handler.apply( that, args ); + + // Support: Promises/A+ section 2.3.1 + // https://promisesaplus.com/#point-48 + if ( returned === deferred.promise() ) { + throw new TypeError( "Thenable self-resolution" ); + } + + // Support: Promises/A+ sections 2.3.3.1, 3.5 + // https://promisesaplus.com/#point-54 + // https://promisesaplus.com/#point-75 + // Retrieve `then` only once + then = returned && + + // Support: Promises/A+ section 2.3.4 + // https://promisesaplus.com/#point-64 + // Only check objects and functions for thenability + ( typeof returned === "object" || + typeof returned === "function" ) && + returned.then; + + // Handle a returned thenable + if ( isFunction( then ) ) { + + // Special processors (notify) just wait for resolution + if ( special ) { + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ) + ); + + // Normal processors (resolve) also hook into progress + } else { + + // ...and disregard older resolution values + maxDepth++; + + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ), + resolve( maxDepth, deferred, Identity, + deferred.notifyWith ) + ); + } + + // Handle all other returned values + } else { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Identity ) { + that = undefined; + args = [ returned ]; + } + + // Process the value(s) + // Default process is resolve + ( special || deferred.resolveWith )( that, args ); + } + }, + + // Only normal processors (resolve) catch and reject exceptions + process = special ? + mightThrow : + function() { + try { + mightThrow(); + } catch ( e ) { + + if ( jQuery.Deferred.exceptionHook ) { + jQuery.Deferred.exceptionHook( e, + process.stackTrace ); + } + + // Support: Promises/A+ section 2.3.3.3.4.1 + // https://promisesaplus.com/#point-61 + // Ignore post-resolution exceptions + if ( depth + 1 >= maxDepth ) { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Thrower ) { + that = undefined; + args = [ e ]; + } + + deferred.rejectWith( that, args ); + } + } + }; + + // Support: Promises/A+ section 2.3.3.3.1 + // https://promisesaplus.com/#point-57 + // Re-resolve promises immediately to dodge false rejection from + // subsequent errors + if ( depth ) { + process(); + } else { + + // Call an optional hook to record the stack, in case of exception + // since it's otherwise lost when execution goes async + if ( jQuery.Deferred.getStackHook ) { + process.stackTrace = jQuery.Deferred.getStackHook(); + } + window.setTimeout( process ); + } + }; + } + + return jQuery.Deferred( function( newDefer ) { + + // progress_handlers.add( ... ) + tuples[ 0 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onProgress ) ? + onProgress : + Identity, + newDefer.notifyWith + ) + ); + + // fulfilled_handlers.add( ... ) + tuples[ 1 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onFulfilled ) ? + onFulfilled : + Identity + ) + ); + + // rejected_handlers.add( ... ) + tuples[ 2 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onRejected ) ? + onRejected : + Thrower + ) + ); + } ).promise(); + }, + + // Get a promise for this deferred + // If obj is provided, the promise aspect is added to the object + promise: function( obj ) { + return obj != null ? jQuery.extend( obj, promise ) : promise; + } + }, + deferred = {}; + + // Add list-specific methods + jQuery.each( tuples, function( i, tuple ) { + var list = tuple[ 2 ], + stateString = tuple[ 5 ]; + + // promise.progress = list.add + // promise.done = list.add + // promise.fail = list.add + promise[ tuple[ 1 ] ] = list.add; + + // Handle state + if ( stateString ) { + list.add( + function() { + + // state = "resolved" (i.e., fulfilled) + // state = "rejected" + state = stateString; + }, + + // rejected_callbacks.disable + // fulfilled_callbacks.disable + tuples[ 3 - i ][ 2 ].disable, + + // rejected_handlers.disable + // fulfilled_handlers.disable + tuples[ 3 - i ][ 3 ].disable, + + // progress_callbacks.lock + tuples[ 0 ][ 2 ].lock, + + // progress_handlers.lock + tuples[ 0 ][ 3 ].lock + ); + } + + // progress_handlers.fire + // fulfilled_handlers.fire + // rejected_handlers.fire + list.add( tuple[ 3 ].fire ); + + // deferred.notify = function() { deferred.notifyWith(...) } + // deferred.resolve = function() { deferred.resolveWith(...) } + // deferred.reject = function() { deferred.rejectWith(...) } + deferred[ tuple[ 0 ] ] = function() { + deferred[ tuple[ 0 ] + "With" ]( this === deferred ? undefined : this, arguments ); + return this; + }; + + // deferred.notifyWith = list.fireWith + // deferred.resolveWith = list.fireWith + // deferred.rejectWith = list.fireWith + deferred[ tuple[ 0 ] + "With" ] = list.fireWith; + } ); + + // Make the deferred a promise + promise.promise( deferred ); + + // Call given func if any + if ( func ) { + func.call( deferred, deferred ); + } + + // All done! + return deferred; + }, + + // Deferred helper + when: function( singleValue ) { + var + + // count of uncompleted subordinates + remaining = arguments.length, + + // count of unprocessed arguments + i = remaining, + + // subordinate fulfillment data + resolveContexts = Array( i ), + resolveValues = slice.call( arguments ), + + // the primary Deferred + primary = jQuery.Deferred(), + + // subordinate callback factory + updateFunc = function( i ) { + return function( value ) { + resolveContexts[ i ] = this; + resolveValues[ i ] = arguments.length > 1 ? slice.call( arguments ) : value; + if ( !( --remaining ) ) { + primary.resolveWith( resolveContexts, resolveValues ); + } + }; + }; + + // Single- and empty arguments are adopted like Promise.resolve + if ( remaining <= 1 ) { + adoptValue( singleValue, primary.done( updateFunc( i ) ).resolve, primary.reject, + !remaining ); + + // Use .then() to unwrap secondary thenables (cf. gh-3000) + if ( primary.state() === "pending" || + isFunction( resolveValues[ i ] && resolveValues[ i ].then ) ) { + + return primary.then(); + } + } + + // Multiple arguments are aggregated like Promise.all array elements + while ( i-- ) { + adoptValue( resolveValues[ i ], updateFunc( i ), primary.reject ); + } + + return primary.promise(); + } +} ); + + +// These usually indicate a programmer mistake during development, +// warn about them ASAP rather than swallowing them by default. +var rerrorNames = /^(Eval|Internal|Range|Reference|Syntax|Type|URI)Error$/; + +jQuery.Deferred.exceptionHook = function( error, stack ) { + + // Support: IE 8 - 9 only + // Console exists when dev tools are open, which can happen at any time + if ( window.console && window.console.warn && error && rerrorNames.test( error.name ) ) { + window.console.warn( "jQuery.Deferred exception: " + error.message, error.stack, stack ); + } +}; + + + + +jQuery.readyException = function( error ) { + window.setTimeout( function() { + throw error; + } ); +}; + + + + +// The deferred used on DOM ready +var readyList = jQuery.Deferred(); + +jQuery.fn.ready = function( fn ) { + + readyList + .then( fn ) + + // Wrap jQuery.readyException in a function so that the lookup + // happens at the time of error handling instead of callback + // registration. + .catch( function( error ) { + jQuery.readyException( error ); + } ); + + return this; +}; + +jQuery.extend( { + + // Is the DOM ready to be used? Set to true once it occurs. + isReady: false, + + // A counter to track how many items to wait for before + // the ready event fires. See #6781 + readyWait: 1, + + // Handle when the DOM is ready + ready: function( wait ) { + + // Abort if there are pending holds or we're already ready + if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) { + return; + } + + // Remember that the DOM is ready + jQuery.isReady = true; + + // If a normal DOM Ready event fired, decrement, and wait if need be + if ( wait !== true && --jQuery.readyWait > 0 ) { + return; + } + + // If there are functions bound, to execute + readyList.resolveWith( document, [ jQuery ] ); + } +} ); + +jQuery.ready.then = readyList.then; + +// The ready event handler and self cleanup method +function completed() { + document.removeEventListener( "DOMContentLoaded", completed ); + window.removeEventListener( "load", completed ); + jQuery.ready(); +} + +// Catch cases where $(document).ready() is called +// after the browser event has already occurred. +// Support: IE <=9 - 10 only +// Older IE sometimes signals "interactive" too soon +if ( document.readyState === "complete" || + ( document.readyState !== "loading" && !document.documentElement.doScroll ) ) { + + // Handle it asynchronously to allow scripts the opportunity to delay ready + window.setTimeout( jQuery.ready ); + +} else { + + // Use the handy event callback + document.addEventListener( "DOMContentLoaded", completed ); + + // A fallback to window.onload, that will always work + window.addEventListener( "load", completed ); +} + + + + +// Multifunctional method to get and set values of a collection +// The value/s can optionally be executed if it's a function +var access = function( elems, fn, key, value, chainable, emptyGet, raw ) { + var i = 0, + len = elems.length, + bulk = key == null; + + // Sets many values + if ( toType( key ) === "object" ) { + chainable = true; + for ( i in key ) { + access( elems, fn, i, key[ i ], true, emptyGet, raw ); + } + + // Sets one value + } else if ( value !== undefined ) { + chainable = true; + + if ( !isFunction( value ) ) { + raw = true; + } + + if ( bulk ) { + + // Bulk operations run against the entire set + if ( raw ) { + fn.call( elems, value ); + fn = null; + + // ...except when executing function values + } else { + bulk = fn; + fn = function( elem, _key, value ) { + return bulk.call( jQuery( elem ), value ); + }; + } + } + + if ( fn ) { + for ( ; i < len; i++ ) { + fn( + elems[ i ], key, raw ? + value : + value.call( elems[ i ], i, fn( elems[ i ], key ) ) + ); + } + } + } + + if ( chainable ) { + return elems; + } + + // Gets + if ( bulk ) { + return fn.call( elems ); + } + + return len ? fn( elems[ 0 ], key ) : emptyGet; +}; + + +// Matches dashed string for camelizing +var rmsPrefix = /^-ms-/, + rdashAlpha = /-([a-z])/g; + +// Used by camelCase as callback to replace() +function fcamelCase( _all, letter ) { + return letter.toUpperCase(); +} + +// Convert dashed to camelCase; used by the css and data modules +// Support: IE <=9 - 11, Edge 12 - 15 +// Microsoft forgot to hump their vendor prefix (#9572) +function camelCase( string ) { + return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase ); +} +var acceptData = function( owner ) { + + // Accepts only: + // - Node + // - Node.ELEMENT_NODE + // - Node.DOCUMENT_NODE + // - Object + // - Any + return owner.nodeType === 1 || owner.nodeType === 9 || !( +owner.nodeType ); +}; + + + + +function Data() { + this.expando = jQuery.expando + Data.uid++; +} + +Data.uid = 1; + +Data.prototype = { + + cache: function( owner ) { + + // Check if the owner object already has a cache + var value = owner[ this.expando ]; + + // If not, create one + if ( !value ) { + value = {}; + + // We can accept data for non-element nodes in modern browsers, + // but we should not, see #8335. + // Always return an empty object. + if ( acceptData( owner ) ) { + + // If it is a node unlikely to be stringify-ed or looped over + // use plain assignment + if ( owner.nodeType ) { + owner[ this.expando ] = value; + + // Otherwise secure it in a non-enumerable property + // configurable must be true to allow the property to be + // deleted when data is removed + } else { + Object.defineProperty( owner, this.expando, { + value: value, + configurable: true + } ); + } + } + } + + return value; + }, + set: function( owner, data, value ) { + var prop, + cache = this.cache( owner ); + + // Handle: [ owner, key, value ] args + // Always use camelCase key (gh-2257) + if ( typeof data === "string" ) { + cache[ camelCase( data ) ] = value; + + // Handle: [ owner, { properties } ] args + } else { + + // Copy the properties one-by-one to the cache object + for ( prop in data ) { + cache[ camelCase( prop ) ] = data[ prop ]; + } + } + return cache; + }, + get: function( owner, key ) { + return key === undefined ? + this.cache( owner ) : + + // Always use camelCase key (gh-2257) + owner[ this.expando ] && owner[ this.expando ][ camelCase( key ) ]; + }, + access: function( owner, key, value ) { + + // In cases where either: + // + // 1. No key was specified + // 2. A string key was specified, but no value provided + // + // Take the "read" path and allow the get method to determine + // which value to return, respectively either: + // + // 1. The entire cache object + // 2. The data stored at the key + // + if ( key === undefined || + ( ( key && typeof key === "string" ) && value === undefined ) ) { + + return this.get( owner, key ); + } + + // When the key is not a string, or both a key and value + // are specified, set or extend (existing objects) with either: + // + // 1. An object of properties + // 2. A key and value + // + this.set( owner, key, value ); + + // Since the "set" path can have two possible entry points + // return the expected data based on which path was taken[*] + return value !== undefined ? value : key; + }, + remove: function( owner, key ) { + var i, + cache = owner[ this.expando ]; + + if ( cache === undefined ) { + return; + } + + if ( key !== undefined ) { + + // Support array or space separated string of keys + if ( Array.isArray( key ) ) { + + // If key is an array of keys... + // We always set camelCase keys, so remove that. + key = key.map( camelCase ); + } else { + key = camelCase( key ); + + // If a key with the spaces exists, use it. + // Otherwise, create an array by matching non-whitespace + key = key in cache ? + [ key ] : + ( key.match( rnothtmlwhite ) || [] ); + } + + i = key.length; + + while ( i-- ) { + delete cache[ key[ i ] ]; + } + } + + // Remove the expando if there's no more data + if ( key === undefined || jQuery.isEmptyObject( cache ) ) { + + // Support: Chrome <=35 - 45 + // Webkit & Blink performance suffers when deleting properties + // from DOM nodes, so set to undefined instead + // https://bugs.chromium.org/p/chromium/issues/detail?id=378607 (bug restricted) + if ( owner.nodeType ) { + owner[ this.expando ] = undefined; + } else { + delete owner[ this.expando ]; + } + } + }, + hasData: function( owner ) { + var cache = owner[ this.expando ]; + return cache !== undefined && !jQuery.isEmptyObject( cache ); + } +}; +var dataPriv = new Data(); + +var dataUser = new Data(); + + + +// Implementation Summary +// +// 1. Enforce API surface and semantic compatibility with 1.9.x branch +// 2. Improve the module's maintainability by reducing the storage +// paths to a single mechanism. +// 3. Use the same single mechanism to support "private" and "user" data. +// 4. _Never_ expose "private" data to user code (TODO: Drop _data, _removeData) +// 5. Avoid exposing implementation details on user objects (eg. expando properties) +// 6. Provide a clear path for implementation upgrade to WeakMap in 2014 + +var rbrace = /^(?:\{[\w\W]*\}|\[[\w\W]*\])$/, + rmultiDash = /[A-Z]/g; + +function getData( data ) { + if ( data === "true" ) { + return true; + } + + if ( data === "false" ) { + return false; + } + + if ( data === "null" ) { + return null; + } + + // Only convert to a number if it doesn't change the string + if ( data === +data + "" ) { + return +data; + } + + if ( rbrace.test( data ) ) { + return JSON.parse( data ); + } + + return data; +} + +function dataAttr( elem, key, data ) { + var name; + + // If nothing was found internally, try to fetch any + // data from the HTML5 data-* attribute + if ( data === undefined && elem.nodeType === 1 ) { + name = "data-" + key.replace( rmultiDash, "-$&" ).toLowerCase(); + data = elem.getAttribute( name ); + + if ( typeof data === "string" ) { + try { + data = getData( data ); + } catch ( e ) {} + + // Make sure we set the data so it isn't changed later + dataUser.set( elem, key, data ); + } else { + data = undefined; + } + } + return data; +} + +jQuery.extend( { + hasData: function( elem ) { + return dataUser.hasData( elem ) || dataPriv.hasData( elem ); + }, + + data: function( elem, name, data ) { + return dataUser.access( elem, name, data ); + }, + + removeData: function( elem, name ) { + dataUser.remove( elem, name ); + }, + + // TODO: Now that all calls to _data and _removeData have been replaced + // with direct calls to dataPriv methods, these can be deprecated. + _data: function( elem, name, data ) { + return dataPriv.access( elem, name, data ); + }, + + _removeData: function( elem, name ) { + dataPriv.remove( elem, name ); + } +} ); + +jQuery.fn.extend( { + data: function( key, value ) { + var i, name, data, + elem = this[ 0 ], + attrs = elem && elem.attributes; + + // Gets all values + if ( key === undefined ) { + if ( this.length ) { + data = dataUser.get( elem ); + + if ( elem.nodeType === 1 && !dataPriv.get( elem, "hasDataAttrs" ) ) { + i = attrs.length; + while ( i-- ) { + + // Support: IE 11 only + // The attrs elements can be null (#14894) + if ( attrs[ i ] ) { + name = attrs[ i ].name; + if ( name.indexOf( "data-" ) === 0 ) { + name = camelCase( name.slice( 5 ) ); + dataAttr( elem, name, data[ name ] ); + } + } + } + dataPriv.set( elem, "hasDataAttrs", true ); + } + } + + return data; + } + + // Sets multiple values + if ( typeof key === "object" ) { + return this.each( function() { + dataUser.set( this, key ); + } ); + } + + return access( this, function( value ) { + var data; + + // The calling jQuery object (element matches) is not empty + // (and therefore has an element appears at this[ 0 ]) and the + // `value` parameter was not undefined. An empty jQuery object + // will result in `undefined` for elem = this[ 0 ] which will + // throw an exception if an attempt to read a data cache is made. + if ( elem && value === undefined ) { + + // Attempt to get data from the cache + // The key will always be camelCased in Data + data = dataUser.get( elem, key ); + if ( data !== undefined ) { + return data; + } + + // Attempt to "discover" the data in + // HTML5 custom data-* attrs + data = dataAttr( elem, key ); + if ( data !== undefined ) { + return data; + } + + // We tried really hard, but the data doesn't exist. + return; + } + + // Set the data... + this.each( function() { + + // We always store the camelCased key + dataUser.set( this, key, value ); + } ); + }, null, value, arguments.length > 1, null, true ); + }, + + removeData: function( key ) { + return this.each( function() { + dataUser.remove( this, key ); + } ); + } +} ); + + +jQuery.extend( { + queue: function( elem, type, data ) { + var queue; + + if ( elem ) { + type = ( type || "fx" ) + "queue"; + queue = dataPriv.get( elem, type ); + + // Speed up dequeue by getting out quickly if this is just a lookup + if ( data ) { + if ( !queue || Array.isArray( data ) ) { + queue = dataPriv.access( elem, type, jQuery.makeArray( data ) ); + } else { + queue.push( data ); + } + } + return queue || []; + } + }, + + dequeue: function( elem, type ) { + type = type || "fx"; + + var queue = jQuery.queue( elem, type ), + startLength = queue.length, + fn = queue.shift(), + hooks = jQuery._queueHooks( elem, type ), + next = function() { + jQuery.dequeue( elem, type ); + }; + + // If the fx queue is dequeued, always remove the progress sentinel + if ( fn === "inprogress" ) { + fn = queue.shift(); + startLength--; + } + + if ( fn ) { + + // Add a progress sentinel to prevent the fx queue from being + // automatically dequeued + if ( type === "fx" ) { + queue.unshift( "inprogress" ); + } + + // Clear up the last queue stop function + delete hooks.stop; + fn.call( elem, next, hooks ); + } + + if ( !startLength && hooks ) { + hooks.empty.fire(); + } + }, + + // Not public - generate a queueHooks object, or return the current one + _queueHooks: function( elem, type ) { + var key = type + "queueHooks"; + return dataPriv.get( elem, key ) || dataPriv.access( elem, key, { + empty: jQuery.Callbacks( "once memory" ).add( function() { + dataPriv.remove( elem, [ type + "queue", key ] ); + } ) + } ); + } +} ); + +jQuery.fn.extend( { + queue: function( type, data ) { + var setter = 2; + + if ( typeof type !== "string" ) { + data = type; + type = "fx"; + setter--; + } + + if ( arguments.length < setter ) { + return jQuery.queue( this[ 0 ], type ); + } + + return data === undefined ? + this : + this.each( function() { + var queue = jQuery.queue( this, type, data ); + + // Ensure a hooks for this queue + jQuery._queueHooks( this, type ); + + if ( type === "fx" && queue[ 0 ] !== "inprogress" ) { + jQuery.dequeue( this, type ); + } + } ); + }, + dequeue: function( type ) { + return this.each( function() { + jQuery.dequeue( this, type ); + } ); + }, + clearQueue: function( type ) { + return this.queue( type || "fx", [] ); + }, + + // Get a promise resolved when queues of a certain type + // are emptied (fx is the type by default) + promise: function( type, obj ) { + var tmp, + count = 1, + defer = jQuery.Deferred(), + elements = this, + i = this.length, + resolve = function() { + if ( !( --count ) ) { + defer.resolveWith( elements, [ elements ] ); + } + }; + + if ( typeof type !== "string" ) { + obj = type; + type = undefined; + } + type = type || "fx"; + + while ( i-- ) { + tmp = dataPriv.get( elements[ i ], type + "queueHooks" ); + if ( tmp && tmp.empty ) { + count++; + tmp.empty.add( resolve ); + } + } + resolve(); + return defer.promise( obj ); + } +} ); +var pnum = ( /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/ ).source; + +var rcssNum = new RegExp( "^(?:([+-])=|)(" + pnum + ")([a-z%]*)$", "i" ); + + +var cssExpand = [ "Top", "Right", "Bottom", "Left" ]; + +var documentElement = document.documentElement; + + + + var isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ); + }, + composed = { composed: true }; + + // Support: IE 9 - 11+, Edge 12 - 18+, iOS 10.0 - 10.2 only + // Check attachment across shadow DOM boundaries when possible (gh-3504) + // Support: iOS 10.0-10.2 only + // Early iOS 10 versions support `attachShadow` but not `getRootNode`, + // leading to errors. We need to check for `getRootNode`. + if ( documentElement.getRootNode ) { + isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ) || + elem.getRootNode( composed ) === elem.ownerDocument; + }; + } +var isHiddenWithinTree = function( elem, el ) { + + // isHiddenWithinTree might be called from jQuery#filter function; + // in that case, element will be second argument + elem = el || elem; + + // Inline style trumps all + return elem.style.display === "none" || + elem.style.display === "" && + + // Otherwise, check computed style + // Support: Firefox <=43 - 45 + // Disconnected elements can have computed display: none, so first confirm that elem is + // in the document. + isAttached( elem ) && + + jQuery.css( elem, "display" ) === "none"; + }; + + + +function adjustCSS( elem, prop, valueParts, tween ) { + var adjusted, scale, + maxIterations = 20, + currentValue = tween ? + function() { + return tween.cur(); + } : + function() { + return jQuery.css( elem, prop, "" ); + }, + initial = currentValue(), + unit = valueParts && valueParts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ), + + // Starting value computation is required for potential unit mismatches + initialInUnit = elem.nodeType && + ( jQuery.cssNumber[ prop ] || unit !== "px" && +initial ) && + rcssNum.exec( jQuery.css( elem, prop ) ); + + if ( initialInUnit && initialInUnit[ 3 ] !== unit ) { + + // Support: Firefox <=54 + // Halve the iteration target value to prevent interference from CSS upper bounds (gh-2144) + initial = initial / 2; + + // Trust units reported by jQuery.css + unit = unit || initialInUnit[ 3 ]; + + // Iteratively approximate from a nonzero starting point + initialInUnit = +initial || 1; + + while ( maxIterations-- ) { + + // Evaluate and update our best guess (doubling guesses that zero out). + // Finish if the scale equals or crosses 1 (making the old*new product non-positive). + jQuery.style( elem, prop, initialInUnit + unit ); + if ( ( 1 - scale ) * ( 1 - ( scale = currentValue() / initial || 0.5 ) ) <= 0 ) { + maxIterations = 0; + } + initialInUnit = initialInUnit / scale; + + } + + initialInUnit = initialInUnit * 2; + jQuery.style( elem, prop, initialInUnit + unit ); + + // Make sure we update the tween properties later on + valueParts = valueParts || []; + } + + if ( valueParts ) { + initialInUnit = +initialInUnit || +initial || 0; + + // Apply relative offset (+=/-=) if specified + adjusted = valueParts[ 1 ] ? + initialInUnit + ( valueParts[ 1 ] + 1 ) * valueParts[ 2 ] : + +valueParts[ 2 ]; + if ( tween ) { + tween.unit = unit; + tween.start = initialInUnit; + tween.end = adjusted; + } + } + return adjusted; +} + + +var defaultDisplayMap = {}; + +function getDefaultDisplay( elem ) { + var temp, + doc = elem.ownerDocument, + nodeName = elem.nodeName, + display = defaultDisplayMap[ nodeName ]; + + if ( display ) { + return display; + } + + temp = doc.body.appendChild( doc.createElement( nodeName ) ); + display = jQuery.css( temp, "display" ); + + temp.parentNode.removeChild( temp ); + + if ( display === "none" ) { + display = "block"; + } + defaultDisplayMap[ nodeName ] = display; + + return display; +} + +function showHide( elements, show ) { + var display, elem, + values = [], + index = 0, + length = elements.length; + + // Determine new display value for elements that need to change + for ( ; index < length; index++ ) { + elem = elements[ index ]; + if ( !elem.style ) { + continue; + } + + display = elem.style.display; + if ( show ) { + + // Since we force visibility upon cascade-hidden elements, an immediate (and slow) + // check is required in this first loop unless we have a nonempty display value (either + // inline or about-to-be-restored) + if ( display === "none" ) { + values[ index ] = dataPriv.get( elem, "display" ) || null; + if ( !values[ index ] ) { + elem.style.display = ""; + } + } + if ( elem.style.display === "" && isHiddenWithinTree( elem ) ) { + values[ index ] = getDefaultDisplay( elem ); + } + } else { + if ( display !== "none" ) { + values[ index ] = "none"; + + // Remember what we're overwriting + dataPriv.set( elem, "display", display ); + } + } + } + + // Set the display of the elements in a second loop to avoid constant reflow + for ( index = 0; index < length; index++ ) { + if ( values[ index ] != null ) { + elements[ index ].style.display = values[ index ]; + } + } + + return elements; +} + +jQuery.fn.extend( { + show: function() { + return showHide( this, true ); + }, + hide: function() { + return showHide( this ); + }, + toggle: function( state ) { + if ( typeof state === "boolean" ) { + return state ? this.show() : this.hide(); + } + + return this.each( function() { + if ( isHiddenWithinTree( this ) ) { + jQuery( this ).show(); + } else { + jQuery( this ).hide(); + } + } ); + } +} ); +var rcheckableType = ( /^(?:checkbox|radio)$/i ); + +var rtagName = ( /<([a-z][^\/\0>\x20\t\r\n\f]*)/i ); + +var rscriptType = ( /^$|^module$|\/(?:java|ecma)script/i ); + + + +( function() { + var fragment = document.createDocumentFragment(), + div = fragment.appendChild( document.createElement( "div" ) ), + input = document.createElement( "input" ); + + // Support: Android 4.0 - 4.3 only + // Check state lost if the name is set (#11217) + // Support: Windows Web Apps (WWA) + // `name` and `type` must use .setAttribute for WWA (#14901) + input.setAttribute( "type", "radio" ); + input.setAttribute( "checked", "checked" ); + input.setAttribute( "name", "t" ); + + div.appendChild( input ); + + // Support: Android <=4.1 only + // Older WebKit doesn't clone checked state correctly in fragments + support.checkClone = div.cloneNode( true ).cloneNode( true ).lastChild.checked; + + // Support: IE <=11 only + // Make sure textarea (and checkbox) defaultValue is properly cloned + div.innerHTML = ""; + support.noCloneChecked = !!div.cloneNode( true ).lastChild.defaultValue; + + // Support: IE <=9 only + // IE <=9 replaces "; + support.option = !!div.lastChild; +} )(); + + +// We have to close these tags to support XHTML (#13200) +var wrapMap = { + + // XHTML parsers do not magically insert elements in the + // same way that tag soup parsers do. So we cannot shorten + // this by omitting or other required elements. + thead: [ 1, "", "
" ], + col: [ 2, "", "
" ], + tr: [ 2, "", "
" ], + td: [ 3, "", "
" ], + + _default: [ 0, "", "" ] +}; + +wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; +wrapMap.th = wrapMap.td; + +// Support: IE <=9 only +if ( !support.option ) { + wrapMap.optgroup = wrapMap.option = [ 1, "" ]; +} + + +function getAll( context, tag ) { + + // Support: IE <=9 - 11 only + // Use typeof to avoid zero-argument method invocation on host objects (#15151) + var ret; + + if ( typeof context.getElementsByTagName !== "undefined" ) { + ret = context.getElementsByTagName( tag || "*" ); + + } else if ( typeof context.querySelectorAll !== "undefined" ) { + ret = context.querySelectorAll( tag || "*" ); + + } else { + ret = []; + } + + if ( tag === undefined || tag && nodeName( context, tag ) ) { + return jQuery.merge( [ context ], ret ); + } + + return ret; +} + + +// Mark scripts as having already been evaluated +function setGlobalEval( elems, refElements ) { + var i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + dataPriv.set( + elems[ i ], + "globalEval", + !refElements || dataPriv.get( refElements[ i ], "globalEval" ) + ); + } +} + + +var rhtml = /<|&#?\w+;/; + +function buildFragment( elems, context, scripts, selection, ignored ) { + var elem, tmp, tag, wrap, attached, j, + fragment = context.createDocumentFragment(), + nodes = [], + i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + elem = elems[ i ]; + + if ( elem || elem === 0 ) { + + // Add nodes directly + if ( toType( elem ) === "object" ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, elem.nodeType ? [ elem ] : elem ); + + // Convert non-html into a text node + } else if ( !rhtml.test( elem ) ) { + nodes.push( context.createTextNode( elem ) ); + + // Convert html into DOM nodes + } else { + tmp = tmp || fragment.appendChild( context.createElement( "div" ) ); + + // Deserialize a standard representation + tag = ( rtagName.exec( elem ) || [ "", "" ] )[ 1 ].toLowerCase(); + wrap = wrapMap[ tag ] || wrapMap._default; + tmp.innerHTML = wrap[ 1 ] + jQuery.htmlPrefilter( elem ) + wrap[ 2 ]; + + // Descend through wrappers to the right content + j = wrap[ 0 ]; + while ( j-- ) { + tmp = tmp.lastChild; + } + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, tmp.childNodes ); + + // Remember the top-level container + tmp = fragment.firstChild; + + // Ensure the created nodes are orphaned (#12392) + tmp.textContent = ""; + } + } + } + + // Remove wrapper from fragment + fragment.textContent = ""; + + i = 0; + while ( ( elem = nodes[ i++ ] ) ) { + + // Skip elements already in the context collection (trac-4087) + if ( selection && jQuery.inArray( elem, selection ) > -1 ) { + if ( ignored ) { + ignored.push( elem ); + } + continue; + } + + attached = isAttached( elem ); + + // Append to fragment + tmp = getAll( fragment.appendChild( elem ), "script" ); + + // Preserve script evaluation history + if ( attached ) { + setGlobalEval( tmp ); + } + + // Capture executables + if ( scripts ) { + j = 0; + while ( ( elem = tmp[ j++ ] ) ) { + if ( rscriptType.test( elem.type || "" ) ) { + scripts.push( elem ); + } + } + } + } + + return fragment; +} + + +var rtypenamespace = /^([^.]*)(?:\.(.+)|)/; + +function returnTrue() { + return true; +} + +function returnFalse() { + return false; +} + +// Support: IE <=9 - 11+ +// focus() and blur() are asynchronous, except when they are no-op. +// So expect focus to be synchronous when the element is already active, +// and blur to be synchronous when the element is not already active. +// (focus and blur are always synchronous in other supported browsers, +// this just defines when we can count on it). +function expectSync( elem, type ) { + return ( elem === safeActiveElement() ) === ( type === "focus" ); +} + +// Support: IE <=9 only +// Accessing document.activeElement can throw unexpectedly +// https://bugs.jquery.com/ticket/13393 +function safeActiveElement() { + try { + return document.activeElement; + } catch ( err ) { } +} + +function on( elem, types, selector, data, fn, one ) { + var origFn, type; + + // Types can be a map of types/handlers + if ( typeof types === "object" ) { + + // ( types-Object, selector, data ) + if ( typeof selector !== "string" ) { + + // ( types-Object, data ) + data = data || selector; + selector = undefined; + } + for ( type in types ) { + on( elem, type, selector, data, types[ type ], one ); + } + return elem; + } + + if ( data == null && fn == null ) { + + // ( types, fn ) + fn = selector; + data = selector = undefined; + } else if ( fn == null ) { + if ( typeof selector === "string" ) { + + // ( types, selector, fn ) + fn = data; + data = undefined; + } else { + + // ( types, data, fn ) + fn = data; + data = selector; + selector = undefined; + } + } + if ( fn === false ) { + fn = returnFalse; + } else if ( !fn ) { + return elem; + } + + if ( one === 1 ) { + origFn = fn; + fn = function( event ) { + + // Can use an empty set, since event contains the info + jQuery().off( event ); + return origFn.apply( this, arguments ); + }; + + // Use same guid so caller can remove using origFn + fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ ); + } + return elem.each( function() { + jQuery.event.add( this, types, fn, data, selector ); + } ); +} + +/* + * Helper functions for managing events -- not part of the public interface. + * Props to Dean Edwards' addEvent library for many of the ideas. + */ +jQuery.event = { + + global: {}, + + add: function( elem, types, handler, data, selector ) { + + var handleObjIn, eventHandle, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.get( elem ); + + // Only attach events to objects that accept data + if ( !acceptData( elem ) ) { + return; + } + + // Caller can pass in an object of custom data in lieu of the handler + if ( handler.handler ) { + handleObjIn = handler; + handler = handleObjIn.handler; + selector = handleObjIn.selector; + } + + // Ensure that invalid selectors throw exceptions at attach time + // Evaluate against documentElement in case elem is a non-element node (e.g., document) + if ( selector ) { + jQuery.find.matchesSelector( documentElement, selector ); + } + + // Make sure that the handler has a unique ID, used to find/remove it later + if ( !handler.guid ) { + handler.guid = jQuery.guid++; + } + + // Init the element's event structure and main handler, if this is the first + if ( !( events = elemData.events ) ) { + events = elemData.events = Object.create( null ); + } + if ( !( eventHandle = elemData.handle ) ) { + eventHandle = elemData.handle = function( e ) { + + // Discard the second event of a jQuery.event.trigger() and + // when an event is called after a page has unloaded + return typeof jQuery !== "undefined" && jQuery.event.triggered !== e.type ? + jQuery.event.dispatch.apply( elem, arguments ) : undefined; + }; + } + + // Handle multiple events separated by a space + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // There *must* be a type, no attaching namespace-only handlers + if ( !type ) { + continue; + } + + // If event changes its type, use the special event handlers for the changed type + special = jQuery.event.special[ type ] || {}; + + // If selector defined, determine special event api type, otherwise given type + type = ( selector ? special.delegateType : special.bindType ) || type; + + // Update special based on newly reset type + special = jQuery.event.special[ type ] || {}; + + // handleObj is passed to all event handlers + handleObj = jQuery.extend( { + type: type, + origType: origType, + data: data, + handler: handler, + guid: handler.guid, + selector: selector, + needsContext: selector && jQuery.expr.match.needsContext.test( selector ), + namespace: namespaces.join( "." ) + }, handleObjIn ); + + // Init the event handler queue if we're the first + if ( !( handlers = events[ type ] ) ) { + handlers = events[ type ] = []; + handlers.delegateCount = 0; + + // Only use addEventListener if the special events handler returns false + if ( !special.setup || + special.setup.call( elem, data, namespaces, eventHandle ) === false ) { + + if ( elem.addEventListener ) { + elem.addEventListener( type, eventHandle ); + } + } + } + + if ( special.add ) { + special.add.call( elem, handleObj ); + + if ( !handleObj.handler.guid ) { + handleObj.handler.guid = handler.guid; + } + } + + // Add to the element's handler list, delegates in front + if ( selector ) { + handlers.splice( handlers.delegateCount++, 0, handleObj ); + } else { + handlers.push( handleObj ); + } + + // Keep track of which events have ever been used, for event optimization + jQuery.event.global[ type ] = true; + } + + }, + + // Detach an event or set of events from an element + remove: function( elem, types, handler, selector, mappedTypes ) { + + var j, origCount, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.hasData( elem ) && dataPriv.get( elem ); + + if ( !elemData || !( events = elemData.events ) ) { + return; + } + + // Once for each type.namespace in types; type may be omitted + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // Unbind all events (on this namespace, if provided) for the element + if ( !type ) { + for ( type in events ) { + jQuery.event.remove( elem, type + types[ t ], handler, selector, true ); + } + continue; + } + + special = jQuery.event.special[ type ] || {}; + type = ( selector ? special.delegateType : special.bindType ) || type; + handlers = events[ type ] || []; + tmp = tmp[ 2 ] && + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ); + + // Remove matching events + origCount = j = handlers.length; + while ( j-- ) { + handleObj = handlers[ j ]; + + if ( ( mappedTypes || origType === handleObj.origType ) && + ( !handler || handler.guid === handleObj.guid ) && + ( !tmp || tmp.test( handleObj.namespace ) ) && + ( !selector || selector === handleObj.selector || + selector === "**" && handleObj.selector ) ) { + handlers.splice( j, 1 ); + + if ( handleObj.selector ) { + handlers.delegateCount--; + } + if ( special.remove ) { + special.remove.call( elem, handleObj ); + } + } + } + + // Remove generic event handler if we removed something and no more handlers exist + // (avoids potential for endless recursion during removal of special event handlers) + if ( origCount && !handlers.length ) { + if ( !special.teardown || + special.teardown.call( elem, namespaces, elemData.handle ) === false ) { + + jQuery.removeEvent( elem, type, elemData.handle ); + } + + delete events[ type ]; + } + } + + // Remove data and the expando if it's no longer used + if ( jQuery.isEmptyObject( events ) ) { + dataPriv.remove( elem, "handle events" ); + } + }, + + dispatch: function( nativeEvent ) { + + var i, j, ret, matched, handleObj, handlerQueue, + args = new Array( arguments.length ), + + // Make a writable jQuery.Event from the native event object + event = jQuery.event.fix( nativeEvent ), + + handlers = ( + dataPriv.get( this, "events" ) || Object.create( null ) + )[ event.type ] || [], + special = jQuery.event.special[ event.type ] || {}; + + // Use the fix-ed jQuery.Event rather than the (read-only) native event + args[ 0 ] = event; + + for ( i = 1; i < arguments.length; i++ ) { + args[ i ] = arguments[ i ]; + } + + event.delegateTarget = this; + + // Call the preDispatch hook for the mapped type, and let it bail if desired + if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) { + return; + } + + // Determine handlers + handlerQueue = jQuery.event.handlers.call( this, event, handlers ); + + // Run delegates first; they may want to stop propagation beneath us + i = 0; + while ( ( matched = handlerQueue[ i++ ] ) && !event.isPropagationStopped() ) { + event.currentTarget = matched.elem; + + j = 0; + while ( ( handleObj = matched.handlers[ j++ ] ) && + !event.isImmediatePropagationStopped() ) { + + // If the event is namespaced, then each handler is only invoked if it is + // specially universal or its namespaces are a superset of the event's. + if ( !event.rnamespace || handleObj.namespace === false || + event.rnamespace.test( handleObj.namespace ) ) { + + event.handleObj = handleObj; + event.data = handleObj.data; + + ret = ( ( jQuery.event.special[ handleObj.origType ] || {} ).handle || + handleObj.handler ).apply( matched.elem, args ); + + if ( ret !== undefined ) { + if ( ( event.result = ret ) === false ) { + event.preventDefault(); + event.stopPropagation(); + } + } + } + } + } + + // Call the postDispatch hook for the mapped type + if ( special.postDispatch ) { + special.postDispatch.call( this, event ); + } + + return event.result; + }, + + handlers: function( event, handlers ) { + var i, handleObj, sel, matchedHandlers, matchedSelectors, + handlerQueue = [], + delegateCount = handlers.delegateCount, + cur = event.target; + + // Find delegate handlers + if ( delegateCount && + + // Support: IE <=9 + // Black-hole SVG instance trees (trac-13180) + cur.nodeType && + + // Support: Firefox <=42 + // Suppress spec-violating clicks indicating a non-primary pointer button (trac-3861) + // https://www.w3.org/TR/DOM-Level-3-Events/#event-type-click + // Support: IE 11 only + // ...but not arrow key "clicks" of radio inputs, which can have `button` -1 (gh-2343) + !( event.type === "click" && event.button >= 1 ) ) { + + for ( ; cur !== this; cur = cur.parentNode || this ) { + + // Don't check non-elements (#13208) + // Don't process clicks on disabled elements (#6911, #8165, #11382, #11764) + if ( cur.nodeType === 1 && !( event.type === "click" && cur.disabled === true ) ) { + matchedHandlers = []; + matchedSelectors = {}; + for ( i = 0; i < delegateCount; i++ ) { + handleObj = handlers[ i ]; + + // Don't conflict with Object.prototype properties (#13203) + sel = handleObj.selector + " "; + + if ( matchedSelectors[ sel ] === undefined ) { + matchedSelectors[ sel ] = handleObj.needsContext ? + jQuery( sel, this ).index( cur ) > -1 : + jQuery.find( sel, this, null, [ cur ] ).length; + } + if ( matchedSelectors[ sel ] ) { + matchedHandlers.push( handleObj ); + } + } + if ( matchedHandlers.length ) { + handlerQueue.push( { elem: cur, handlers: matchedHandlers } ); + } + } + } + } + + // Add the remaining (directly-bound) handlers + cur = this; + if ( delegateCount < handlers.length ) { + handlerQueue.push( { elem: cur, handlers: handlers.slice( delegateCount ) } ); + } + + return handlerQueue; + }, + + addProp: function( name, hook ) { + Object.defineProperty( jQuery.Event.prototype, name, { + enumerable: true, + configurable: true, + + get: isFunction( hook ) ? + function() { + if ( this.originalEvent ) { + return hook( this.originalEvent ); + } + } : + function() { + if ( this.originalEvent ) { + return this.originalEvent[ name ]; + } + }, + + set: function( value ) { + Object.defineProperty( this, name, { + enumerable: true, + configurable: true, + writable: true, + value: value + } ); + } + } ); + }, + + fix: function( originalEvent ) { + return originalEvent[ jQuery.expando ] ? + originalEvent : + new jQuery.Event( originalEvent ); + }, + + special: { + load: { + + // Prevent triggered image.load events from bubbling to window.load + noBubble: true + }, + click: { + + // Utilize native event to ensure correct state for checkable inputs + setup: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Claim the first handler + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + // dataPriv.set( el, "click", ... ) + leverageNative( el, "click", returnTrue ); + } + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Force setup before triggering a click + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + leverageNative( el, "click" ); + } + + // Return non-false to allow normal event-path propagation + return true; + }, + + // For cross-browser consistency, suppress native .click() on links + // Also prevent it if we're currently inside a leveraged native-event stack + _default: function( event ) { + var target = event.target; + return rcheckableType.test( target.type ) && + target.click && nodeName( target, "input" ) && + dataPriv.get( target, "click" ) || + nodeName( target, "a" ); + } + }, + + beforeunload: { + postDispatch: function( event ) { + + // Support: Firefox 20+ + // Firefox doesn't alert if the returnValue field is not set. + if ( event.result !== undefined && event.originalEvent ) { + event.originalEvent.returnValue = event.result; + } + } + } + } +}; + +// Ensure the presence of an event listener that handles manually-triggered +// synthetic events by interrupting progress until reinvoked in response to +// *native* events that it fires directly, ensuring that state changes have +// already occurred before other listeners are invoked. +function leverageNative( el, type, expectSync ) { + + // Missing expectSync indicates a trigger call, which must force setup through jQuery.event.add + if ( !expectSync ) { + if ( dataPriv.get( el, type ) === undefined ) { + jQuery.event.add( el, type, returnTrue ); + } + return; + } + + // Register the controller as a special universal handler for all event namespaces + dataPriv.set( el, type, false ); + jQuery.event.add( el, type, { + namespace: false, + handler: function( event ) { + var notAsync, result, + saved = dataPriv.get( this, type ); + + if ( ( event.isTrigger & 1 ) && this[ type ] ) { + + // Interrupt processing of the outer synthetic .trigger()ed event + // Saved data should be false in such cases, but might be a leftover capture object + // from an async native handler (gh-4350) + if ( !saved.length ) { + + // Store arguments for use when handling the inner native event + // There will always be at least one argument (an event object), so this array + // will not be confused with a leftover capture object. + saved = slice.call( arguments ); + dataPriv.set( this, type, saved ); + + // Trigger the native event and capture its result + // Support: IE <=9 - 11+ + // focus() and blur() are asynchronous + notAsync = expectSync( this, type ); + this[ type ](); + result = dataPriv.get( this, type ); + if ( saved !== result || notAsync ) { + dataPriv.set( this, type, false ); + } else { + result = {}; + } + if ( saved !== result ) { + + // Cancel the outer synthetic event + event.stopImmediatePropagation(); + event.preventDefault(); + + // Support: Chrome 86+ + // In Chrome, if an element having a focusout handler is blurred by + // clicking outside of it, it invokes the handler synchronously. If + // that handler calls `.remove()` on the element, the data is cleared, + // leaving `result` undefined. We need to guard against this. + return result && result.value; + } + + // If this is an inner synthetic event for an event with a bubbling surrogate + // (focus or blur), assume that the surrogate already propagated from triggering the + // native event and prevent that from happening again here. + // This technically gets the ordering wrong w.r.t. to `.trigger()` (in which the + // bubbling surrogate propagates *after* the non-bubbling base), but that seems + // less bad than duplication. + } else if ( ( jQuery.event.special[ type ] || {} ).delegateType ) { + event.stopPropagation(); + } + + // If this is a native event triggered above, everything is now in order + // Fire an inner synthetic event with the original arguments + } else if ( saved.length ) { + + // ...and capture the result + dataPriv.set( this, type, { + value: jQuery.event.trigger( + + // Support: IE <=9 - 11+ + // Extend with the prototype to reset the above stopImmediatePropagation() + jQuery.extend( saved[ 0 ], jQuery.Event.prototype ), + saved.slice( 1 ), + this + ) + } ); + + // Abort handling of the native event + event.stopImmediatePropagation(); + } + } + } ); +} + +jQuery.removeEvent = function( elem, type, handle ) { + + // This "if" is needed for plain objects + if ( elem.removeEventListener ) { + elem.removeEventListener( type, handle ); + } +}; + +jQuery.Event = function( src, props ) { + + // Allow instantiation without the 'new' keyword + if ( !( this instanceof jQuery.Event ) ) { + return new jQuery.Event( src, props ); + } + + // Event object + if ( src && src.type ) { + this.originalEvent = src; + this.type = src.type; + + // Events bubbling up the document may have been marked as prevented + // by a handler lower down the tree; reflect the correct value. + this.isDefaultPrevented = src.defaultPrevented || + src.defaultPrevented === undefined && + + // Support: Android <=2.3 only + src.returnValue === false ? + returnTrue : + returnFalse; + + // Create target properties + // Support: Safari <=6 - 7 only + // Target should not be a text node (#504, #13143) + this.target = ( src.target && src.target.nodeType === 3 ) ? + src.target.parentNode : + src.target; + + this.currentTarget = src.currentTarget; + this.relatedTarget = src.relatedTarget; + + // Event type + } else { + this.type = src; + } + + // Put explicitly provided properties onto the event object + if ( props ) { + jQuery.extend( this, props ); + } + + // Create a timestamp if incoming event doesn't have one + this.timeStamp = src && src.timeStamp || Date.now(); + + // Mark it as fixed + this[ jQuery.expando ] = true; +}; + +// jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding +// https://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html +jQuery.Event.prototype = { + constructor: jQuery.Event, + isDefaultPrevented: returnFalse, + isPropagationStopped: returnFalse, + isImmediatePropagationStopped: returnFalse, + isSimulated: false, + + preventDefault: function() { + var e = this.originalEvent; + + this.isDefaultPrevented = returnTrue; + + if ( e && !this.isSimulated ) { + e.preventDefault(); + } + }, + stopPropagation: function() { + var e = this.originalEvent; + + this.isPropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopPropagation(); + } + }, + stopImmediatePropagation: function() { + var e = this.originalEvent; + + this.isImmediatePropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopImmediatePropagation(); + } + + this.stopPropagation(); + } +}; + +// Includes all common event props including KeyEvent and MouseEvent specific props +jQuery.each( { + altKey: true, + bubbles: true, + cancelable: true, + changedTouches: true, + ctrlKey: true, + detail: true, + eventPhase: true, + metaKey: true, + pageX: true, + pageY: true, + shiftKey: true, + view: true, + "char": true, + code: true, + charCode: true, + key: true, + keyCode: true, + button: true, + buttons: true, + clientX: true, + clientY: true, + offsetX: true, + offsetY: true, + pointerId: true, + pointerType: true, + screenX: true, + screenY: true, + targetTouches: true, + toElement: true, + touches: true, + which: true +}, jQuery.event.addProp ); + +jQuery.each( { focus: "focusin", blur: "focusout" }, function( type, delegateType ) { + jQuery.event.special[ type ] = { + + // Utilize native event if possible so blur/focus sequence is correct + setup: function() { + + // Claim the first handler + // dataPriv.set( this, "focus", ... ) + // dataPriv.set( this, "blur", ... ) + leverageNative( this, type, expectSync ); + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function() { + + // Force setup before trigger + leverageNative( this, type ); + + // Return non-false to allow normal event-path propagation + return true; + }, + + // Suppress native focus or blur as it's already being fired + // in leverageNative. + _default: function() { + return true; + }, + + delegateType: delegateType + }; +} ); + +// Create mouseenter/leave events using mouseover/out and event-time checks +// so that event delegation works in jQuery. +// Do the same for pointerenter/pointerleave and pointerover/pointerout +// +// Support: Safari 7 only +// Safari sends mouseenter too often; see: +// https://bugs.chromium.org/p/chromium/issues/detail?id=470258 +// for the description of the bug (it existed in older Chrome versions as well). +jQuery.each( { + mouseenter: "mouseover", + mouseleave: "mouseout", + pointerenter: "pointerover", + pointerleave: "pointerout" +}, function( orig, fix ) { + jQuery.event.special[ orig ] = { + delegateType: fix, + bindType: fix, + + handle: function( event ) { + var ret, + target = this, + related = event.relatedTarget, + handleObj = event.handleObj; + + // For mouseenter/leave call the handler if related is outside the target. + // NB: No relatedTarget if the mouse left/entered the browser window + if ( !related || ( related !== target && !jQuery.contains( target, related ) ) ) { + event.type = handleObj.origType; + ret = handleObj.handler.apply( this, arguments ); + event.type = fix; + } + return ret; + } + }; +} ); + +jQuery.fn.extend( { + + on: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn ); + }, + one: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn, 1 ); + }, + off: function( types, selector, fn ) { + var handleObj, type; + if ( types && types.preventDefault && types.handleObj ) { + + // ( event ) dispatched jQuery.Event + handleObj = types.handleObj; + jQuery( types.delegateTarget ).off( + handleObj.namespace ? + handleObj.origType + "." + handleObj.namespace : + handleObj.origType, + handleObj.selector, + handleObj.handler + ); + return this; + } + if ( typeof types === "object" ) { + + // ( types-object [, selector] ) + for ( type in types ) { + this.off( type, selector, types[ type ] ); + } + return this; + } + if ( selector === false || typeof selector === "function" ) { + + // ( types [, fn] ) + fn = selector; + selector = undefined; + } + if ( fn === false ) { + fn = returnFalse; + } + return this.each( function() { + jQuery.event.remove( this, types, fn, selector ); + } ); + } +} ); + + +var + + // Support: IE <=10 - 11, Edge 12 - 13 only + // In IE/Edge using regex groups here causes severe slowdowns. + // See https://connect.microsoft.com/IE/feedback/details/1736512/ + rnoInnerhtml = /\s*$/g; + +// Prefer a tbody over its parent table for containing new rows +function manipulationTarget( elem, content ) { + if ( nodeName( elem, "table" ) && + nodeName( content.nodeType !== 11 ? content : content.firstChild, "tr" ) ) { + + return jQuery( elem ).children( "tbody" )[ 0 ] || elem; + } + + return elem; +} + +// Replace/restore the type attribute of script elements for safe DOM manipulation +function disableScript( elem ) { + elem.type = ( elem.getAttribute( "type" ) !== null ) + "/" + elem.type; + return elem; +} +function restoreScript( elem ) { + if ( ( elem.type || "" ).slice( 0, 5 ) === "true/" ) { + elem.type = elem.type.slice( 5 ); + } else { + elem.removeAttribute( "type" ); + } + + return elem; +} + +function cloneCopyEvent( src, dest ) { + var i, l, type, pdataOld, udataOld, udataCur, events; + + if ( dest.nodeType !== 1 ) { + return; + } + + // 1. Copy private data: events, handlers, etc. + if ( dataPriv.hasData( src ) ) { + pdataOld = dataPriv.get( src ); + events = pdataOld.events; + + if ( events ) { + dataPriv.remove( dest, "handle events" ); + + for ( type in events ) { + for ( i = 0, l = events[ type ].length; i < l; i++ ) { + jQuery.event.add( dest, type, events[ type ][ i ] ); + } + } + } + } + + // 2. Copy user data + if ( dataUser.hasData( src ) ) { + udataOld = dataUser.access( src ); + udataCur = jQuery.extend( {}, udataOld ); + + dataUser.set( dest, udataCur ); + } +} + +// Fix IE bugs, see support tests +function fixInput( src, dest ) { + var nodeName = dest.nodeName.toLowerCase(); + + // Fails to persist the checked state of a cloned checkbox or radio button. + if ( nodeName === "input" && rcheckableType.test( src.type ) ) { + dest.checked = src.checked; + + // Fails to return the selected option to the default selected state when cloning options + } else if ( nodeName === "input" || nodeName === "textarea" ) { + dest.defaultValue = src.defaultValue; + } +} + +function domManip( collection, args, callback, ignored ) { + + // Flatten any nested arrays + args = flat( args ); + + var fragment, first, scripts, hasScripts, node, doc, + i = 0, + l = collection.length, + iNoClone = l - 1, + value = args[ 0 ], + valueIsFunction = isFunction( value ); + + // We can't cloneNode fragments that contain checked, in WebKit + if ( valueIsFunction || + ( l > 1 && typeof value === "string" && + !support.checkClone && rchecked.test( value ) ) ) { + return collection.each( function( index ) { + var self = collection.eq( index ); + if ( valueIsFunction ) { + args[ 0 ] = value.call( this, index, self.html() ); + } + domManip( self, args, callback, ignored ); + } ); + } + + if ( l ) { + fragment = buildFragment( args, collection[ 0 ].ownerDocument, false, collection, ignored ); + first = fragment.firstChild; + + if ( fragment.childNodes.length === 1 ) { + fragment = first; + } + + // Require either new content or an interest in ignored elements to invoke the callback + if ( first || ignored ) { + scripts = jQuery.map( getAll( fragment, "script" ), disableScript ); + hasScripts = scripts.length; + + // Use the original fragment for the last item + // instead of the first because it can end up + // being emptied incorrectly in certain situations (#8070). + for ( ; i < l; i++ ) { + node = fragment; + + if ( i !== iNoClone ) { + node = jQuery.clone( node, true, true ); + + // Keep references to cloned scripts for later restoration + if ( hasScripts ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( scripts, getAll( node, "script" ) ); + } + } + + callback.call( collection[ i ], node, i ); + } + + if ( hasScripts ) { + doc = scripts[ scripts.length - 1 ].ownerDocument; + + // Reenable scripts + jQuery.map( scripts, restoreScript ); + + // Evaluate executable scripts on first document insertion + for ( i = 0; i < hasScripts; i++ ) { + node = scripts[ i ]; + if ( rscriptType.test( node.type || "" ) && + !dataPriv.access( node, "globalEval" ) && + jQuery.contains( doc, node ) ) { + + if ( node.src && ( node.type || "" ).toLowerCase() !== "module" ) { + + // Optional AJAX dependency, but won't run scripts if not present + if ( jQuery._evalUrl && !node.noModule ) { + jQuery._evalUrl( node.src, { + nonce: node.nonce || node.getAttribute( "nonce" ) + }, doc ); + } + } else { + DOMEval( node.textContent.replace( rcleanScript, "" ), node, doc ); + } + } + } + } + } + } + + return collection; +} + +function remove( elem, selector, keepData ) { + var node, + nodes = selector ? jQuery.filter( selector, elem ) : elem, + i = 0; + + for ( ; ( node = nodes[ i ] ) != null; i++ ) { + if ( !keepData && node.nodeType === 1 ) { + jQuery.cleanData( getAll( node ) ); + } + + if ( node.parentNode ) { + if ( keepData && isAttached( node ) ) { + setGlobalEval( getAll( node, "script" ) ); + } + node.parentNode.removeChild( node ); + } + } + + return elem; +} + +jQuery.extend( { + htmlPrefilter: function( html ) { + return html; + }, + + clone: function( elem, dataAndEvents, deepDataAndEvents ) { + var i, l, srcElements, destElements, + clone = elem.cloneNode( true ), + inPage = isAttached( elem ); + + // Fix IE cloning issues + if ( !support.noCloneChecked && ( elem.nodeType === 1 || elem.nodeType === 11 ) && + !jQuery.isXMLDoc( elem ) ) { + + // We eschew Sizzle here for performance reasons: https://jsperf.com/getall-vs-sizzle/2 + destElements = getAll( clone ); + srcElements = getAll( elem ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + fixInput( srcElements[ i ], destElements[ i ] ); + } + } + + // Copy the events from the original to the clone + if ( dataAndEvents ) { + if ( deepDataAndEvents ) { + srcElements = srcElements || getAll( elem ); + destElements = destElements || getAll( clone ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + cloneCopyEvent( srcElements[ i ], destElements[ i ] ); + } + } else { + cloneCopyEvent( elem, clone ); + } + } + + // Preserve script evaluation history + destElements = getAll( clone, "script" ); + if ( destElements.length > 0 ) { + setGlobalEval( destElements, !inPage && getAll( elem, "script" ) ); + } + + // Return the cloned set + return clone; + }, + + cleanData: function( elems ) { + var data, elem, type, + special = jQuery.event.special, + i = 0; + + for ( ; ( elem = elems[ i ] ) !== undefined; i++ ) { + if ( acceptData( elem ) ) { + if ( ( data = elem[ dataPriv.expando ] ) ) { + if ( data.events ) { + for ( type in data.events ) { + if ( special[ type ] ) { + jQuery.event.remove( elem, type ); + + // This is a shortcut to avoid jQuery.event.remove's overhead + } else { + jQuery.removeEvent( elem, type, data.handle ); + } + } + } + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataPriv.expando ] = undefined; + } + if ( elem[ dataUser.expando ] ) { + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataUser.expando ] = undefined; + } + } + } + } +} ); + +jQuery.fn.extend( { + detach: function( selector ) { + return remove( this, selector, true ); + }, + + remove: function( selector ) { + return remove( this, selector ); + }, + + text: function( value ) { + return access( this, function( value ) { + return value === undefined ? + jQuery.text( this ) : + this.empty().each( function() { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + this.textContent = value; + } + } ); + }, null, value, arguments.length ); + }, + + append: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.appendChild( elem ); + } + } ); + }, + + prepend: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.insertBefore( elem, target.firstChild ); + } + } ); + }, + + before: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this ); + } + } ); + }, + + after: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this.nextSibling ); + } + } ); + }, + + empty: function() { + var elem, + i = 0; + + for ( ; ( elem = this[ i ] ) != null; i++ ) { + if ( elem.nodeType === 1 ) { + + // Prevent memory leaks + jQuery.cleanData( getAll( elem, false ) ); + + // Remove any remaining nodes + elem.textContent = ""; + } + } + + return this; + }, + + clone: function( dataAndEvents, deepDataAndEvents ) { + dataAndEvents = dataAndEvents == null ? false : dataAndEvents; + deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; + + return this.map( function() { + return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); + } ); + }, + + html: function( value ) { + return access( this, function( value ) { + var elem = this[ 0 ] || {}, + i = 0, + l = this.length; + + if ( value === undefined && elem.nodeType === 1 ) { + return elem.innerHTML; + } + + // See if we can take a shortcut and just use innerHTML + if ( typeof value === "string" && !rnoInnerhtml.test( value ) && + !wrapMap[ ( rtagName.exec( value ) || [ "", "" ] )[ 1 ].toLowerCase() ] ) { + + value = jQuery.htmlPrefilter( value ); + + try { + for ( ; i < l; i++ ) { + elem = this[ i ] || {}; + + // Remove element nodes and prevent memory leaks + if ( elem.nodeType === 1 ) { + jQuery.cleanData( getAll( elem, false ) ); + elem.innerHTML = value; + } + } + + elem = 0; + + // If using innerHTML throws an exception, use the fallback method + } catch ( e ) {} + } + + if ( elem ) { + this.empty().append( value ); + } + }, null, value, arguments.length ); + }, + + replaceWith: function() { + var ignored = []; + + // Make the changes, replacing each non-ignored context element with the new content + return domManip( this, arguments, function( elem ) { + var parent = this.parentNode; + + if ( jQuery.inArray( this, ignored ) < 0 ) { + jQuery.cleanData( getAll( this ) ); + if ( parent ) { + parent.replaceChild( elem, this ); + } + } + + // Force callback invocation + }, ignored ); + } +} ); + +jQuery.each( { + appendTo: "append", + prependTo: "prepend", + insertBefore: "before", + insertAfter: "after", + replaceAll: "replaceWith" +}, function( name, original ) { + jQuery.fn[ name ] = function( selector ) { + var elems, + ret = [], + insert = jQuery( selector ), + last = insert.length - 1, + i = 0; + + for ( ; i <= last; i++ ) { + elems = i === last ? this : this.clone( true ); + jQuery( insert[ i ] )[ original ]( elems ); + + // Support: Android <=4.0 only, PhantomJS 1 only + // .get() because push.apply(_, arraylike) throws on ancient WebKit + push.apply( ret, elems.get() ); + } + + return this.pushStack( ret ); + }; +} ); +var rnumnonpx = new RegExp( "^(" + pnum + ")(?!px)[a-z%]+$", "i" ); + +var getStyles = function( elem ) { + + // Support: IE <=11 only, Firefox <=30 (#15098, #14150) + // IE throws on elements created in popups + // FF meanwhile throws on frame elements through "defaultView.getComputedStyle" + var view = elem.ownerDocument.defaultView; + + if ( !view || !view.opener ) { + view = window; + } + + return view.getComputedStyle( elem ); + }; + +var swap = function( elem, options, callback ) { + var ret, name, + old = {}; + + // Remember the old values, and insert the new ones + for ( name in options ) { + old[ name ] = elem.style[ name ]; + elem.style[ name ] = options[ name ]; + } + + ret = callback.call( elem ); + + // Revert the old values + for ( name in options ) { + elem.style[ name ] = old[ name ]; + } + + return ret; +}; + + +var rboxStyle = new RegExp( cssExpand.join( "|" ), "i" ); + + + +( function() { + + // Executing both pixelPosition & boxSizingReliable tests require only one layout + // so they're executed at the same time to save the second computation. + function computeStyleTests() { + + // This is a singleton, we need to execute it only once + if ( !div ) { + return; + } + + container.style.cssText = "position:absolute;left:-11111px;width:60px;" + + "margin-top:1px;padding:0;border:0"; + div.style.cssText = + "position:relative;display:block;box-sizing:border-box;overflow:scroll;" + + "margin:auto;border:1px;padding:1px;" + + "width:60%;top:1%"; + documentElement.appendChild( container ).appendChild( div ); + + var divStyle = window.getComputedStyle( div ); + pixelPositionVal = divStyle.top !== "1%"; + + // Support: Android 4.0 - 4.3 only, Firefox <=3 - 44 + reliableMarginLeftVal = roundPixelMeasures( divStyle.marginLeft ) === 12; + + // Support: Android 4.0 - 4.3 only, Safari <=9.1 - 10.1, iOS <=7.0 - 9.3 + // Some styles come back with percentage values, even though they shouldn't + div.style.right = "60%"; + pixelBoxStylesVal = roundPixelMeasures( divStyle.right ) === 36; + + // Support: IE 9 - 11 only + // Detect misreporting of content dimensions for box-sizing:border-box elements + boxSizingReliableVal = roundPixelMeasures( divStyle.width ) === 36; + + // Support: IE 9 only + // Detect overflow:scroll screwiness (gh-3699) + // Support: Chrome <=64 + // Don't get tricked when zoom affects offsetWidth (gh-4029) + div.style.position = "absolute"; + scrollboxSizeVal = roundPixelMeasures( div.offsetWidth / 3 ) === 12; + + documentElement.removeChild( container ); + + // Nullify the div so it wouldn't be stored in the memory and + // it will also be a sign that checks already performed + div = null; + } + + function roundPixelMeasures( measure ) { + return Math.round( parseFloat( measure ) ); + } + + var pixelPositionVal, boxSizingReliableVal, scrollboxSizeVal, pixelBoxStylesVal, + reliableTrDimensionsVal, reliableMarginLeftVal, + container = document.createElement( "div" ), + div = document.createElement( "div" ); + + // Finish early in limited (non-browser) environments + if ( !div.style ) { + return; + } + + // Support: IE <=9 - 11 only + // Style of cloned element affects source element cloned (#8908) + div.style.backgroundClip = "content-box"; + div.cloneNode( true ).style.backgroundClip = ""; + support.clearCloneStyle = div.style.backgroundClip === "content-box"; + + jQuery.extend( support, { + boxSizingReliable: function() { + computeStyleTests(); + return boxSizingReliableVal; + }, + pixelBoxStyles: function() { + computeStyleTests(); + return pixelBoxStylesVal; + }, + pixelPosition: function() { + computeStyleTests(); + return pixelPositionVal; + }, + reliableMarginLeft: function() { + computeStyleTests(); + return reliableMarginLeftVal; + }, + scrollboxSize: function() { + computeStyleTests(); + return scrollboxSizeVal; + }, + + // Support: IE 9 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Behavior in IE 9 is more subtle than in newer versions & it passes + // some versions of this test; make sure not to make it pass there! + // + // Support: Firefox 70+ + // Only Firefox includes border widths + // in computed dimensions. (gh-4529) + reliableTrDimensions: function() { + var table, tr, trChild, trStyle; + if ( reliableTrDimensionsVal == null ) { + table = document.createElement( "table" ); + tr = document.createElement( "tr" ); + trChild = document.createElement( "div" ); + + table.style.cssText = "position:absolute;left:-11111px;border-collapse:separate"; + tr.style.cssText = "border:1px solid"; + + // Support: Chrome 86+ + // Height set through cssText does not get applied. + // Computed height then comes back as 0. + tr.style.height = "1px"; + trChild.style.height = "9px"; + + // Support: Android 8 Chrome 86+ + // In our bodyBackground.html iframe, + // display for all div elements is set to "inline", + // which causes a problem only in Android 8 Chrome 86. + // Ensuring the div is display: block + // gets around this issue. + trChild.style.display = "block"; + + documentElement + .appendChild( table ) + .appendChild( tr ) + .appendChild( trChild ); + + trStyle = window.getComputedStyle( tr ); + reliableTrDimensionsVal = ( parseInt( trStyle.height, 10 ) + + parseInt( trStyle.borderTopWidth, 10 ) + + parseInt( trStyle.borderBottomWidth, 10 ) ) === tr.offsetHeight; + + documentElement.removeChild( table ); + } + return reliableTrDimensionsVal; + } + } ); +} )(); + + +function curCSS( elem, name, computed ) { + var width, minWidth, maxWidth, ret, + + // Support: Firefox 51+ + // Retrieving style before computed somehow + // fixes an issue with getting wrong values + // on detached elements + style = elem.style; + + computed = computed || getStyles( elem ); + + // getPropertyValue is needed for: + // .css('filter') (IE 9 only, #12537) + // .css('--customProperty) (#3144) + if ( computed ) { + ret = computed.getPropertyValue( name ) || computed[ name ]; + + if ( ret === "" && !isAttached( elem ) ) { + ret = jQuery.style( elem, name ); + } + + // A tribute to the "awesome hack by Dean Edwards" + // Android Browser returns percentage for some values, + // but width seems to be reliably pixels. + // This is against the CSSOM draft spec: + // https://drafts.csswg.org/cssom/#resolved-values + if ( !support.pixelBoxStyles() && rnumnonpx.test( ret ) && rboxStyle.test( name ) ) { + + // Remember the original values + width = style.width; + minWidth = style.minWidth; + maxWidth = style.maxWidth; + + // Put in the new values to get a computed value out + style.minWidth = style.maxWidth = style.width = ret; + ret = computed.width; + + // Revert the changed values + style.width = width; + style.minWidth = minWidth; + style.maxWidth = maxWidth; + } + } + + return ret !== undefined ? + + // Support: IE <=9 - 11 only + // IE returns zIndex value as an integer. + ret + "" : + ret; +} + + +function addGetHookIf( conditionFn, hookFn ) { + + // Define the hook, we'll check on the first run if it's really needed. + return { + get: function() { + if ( conditionFn() ) { + + // Hook not needed (or it's not possible to use it due + // to missing dependency), remove it. + delete this.get; + return; + } + + // Hook needed; redefine it so that the support test is not executed again. + return ( this.get = hookFn ).apply( this, arguments ); + } + }; +} + + +var cssPrefixes = [ "Webkit", "Moz", "ms" ], + emptyStyle = document.createElement( "div" ).style, + vendorProps = {}; + +// Return a vendor-prefixed property or undefined +function vendorPropName( name ) { + + // Check for vendor prefixed names + var capName = name[ 0 ].toUpperCase() + name.slice( 1 ), + i = cssPrefixes.length; + + while ( i-- ) { + name = cssPrefixes[ i ] + capName; + if ( name in emptyStyle ) { + return name; + } + } +} + +// Return a potentially-mapped jQuery.cssProps or vendor prefixed property +function finalPropName( name ) { + var final = jQuery.cssProps[ name ] || vendorProps[ name ]; + + if ( final ) { + return final; + } + if ( name in emptyStyle ) { + return name; + } + return vendorProps[ name ] = vendorPropName( name ) || name; +} + + +var + + // Swappable if display is none or starts with table + // except "table", "table-cell", or "table-caption" + // See here for display values: https://developer.mozilla.org/en-US/docs/CSS/display + rdisplayswap = /^(none|table(?!-c[ea]).+)/, + rcustomProp = /^--/, + cssShow = { position: "absolute", visibility: "hidden", display: "block" }, + cssNormalTransform = { + letterSpacing: "0", + fontWeight: "400" + }; + +function setPositiveNumber( _elem, value, subtract ) { + + // Any relative (+/-) values have already been + // normalized at this point + var matches = rcssNum.exec( value ); + return matches ? + + // Guard against undefined "subtract", e.g., when used as in cssHooks + Math.max( 0, matches[ 2 ] - ( subtract || 0 ) ) + ( matches[ 3 ] || "px" ) : + value; +} + +function boxModelAdjustment( elem, dimension, box, isBorderBox, styles, computedVal ) { + var i = dimension === "width" ? 1 : 0, + extra = 0, + delta = 0; + + // Adjustment may not be necessary + if ( box === ( isBorderBox ? "border" : "content" ) ) { + return 0; + } + + for ( ; i < 4; i += 2 ) { + + // Both box models exclude margin + if ( box === "margin" ) { + delta += jQuery.css( elem, box + cssExpand[ i ], true, styles ); + } + + // If we get here with a content-box, we're seeking "padding" or "border" or "margin" + if ( !isBorderBox ) { + + // Add padding + delta += jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + + // For "border" or "margin", add border + if ( box !== "padding" ) { + delta += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + + // But still keep track of it otherwise + } else { + extra += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + + // If we get here with a border-box (content + padding + border), we're seeking "content" or + // "padding" or "margin" + } else { + + // For "content", subtract padding + if ( box === "content" ) { + delta -= jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + } + + // For "content" or "padding", subtract border + if ( box !== "margin" ) { + delta -= jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + } + } + + // Account for positive content-box scroll gutter when requested by providing computedVal + if ( !isBorderBox && computedVal >= 0 ) { + + // offsetWidth/offsetHeight is a rounded sum of content, padding, scroll gutter, and border + // Assuming integer scroll gutter, subtract the rest and round down + delta += Math.max( 0, Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + computedVal - + delta - + extra - + 0.5 + + // If offsetWidth/offsetHeight is unknown, then we can't determine content-box scroll gutter + // Use an explicit zero to avoid NaN (gh-3964) + ) ) || 0; + } + + return delta; +} + +function getWidthOrHeight( elem, dimension, extra ) { + + // Start with computed style + var styles = getStyles( elem ), + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-4322). + // Fake content-box until we know it's needed to know the true value. + boxSizingNeeded = !support.boxSizingReliable() || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + valueIsBorderBox = isBorderBox, + + val = curCSS( elem, dimension, styles ), + offsetProp = "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ); + + // Support: Firefox <=54 + // Return a confounding non-pixel value or feign ignorance, as appropriate. + if ( rnumnonpx.test( val ) ) { + if ( !extra ) { + return val; + } + val = "auto"; + } + + + // Support: IE 9 - 11 only + // Use offsetWidth/offsetHeight for when box sizing is unreliable. + // In those cases, the computed value can be trusted to be border-box. + if ( ( !support.boxSizingReliable() && isBorderBox || + + // Support: IE 10 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Interestingly, in some cases IE 9 doesn't suffer from this issue. + !support.reliableTrDimensions() && nodeName( elem, "tr" ) || + + // Fall back to offsetWidth/offsetHeight when value is "auto" + // This happens for inline elements with no explicit setting (gh-3571) + val === "auto" || + + // Support: Android <=4.1 - 4.3 only + // Also use offsetWidth/offsetHeight for misreported inline dimensions (gh-3602) + !parseFloat( val ) && jQuery.css( elem, "display", false, styles ) === "inline" ) && + + // Make sure the element is visible & connected + elem.getClientRects().length ) { + + isBorderBox = jQuery.css( elem, "boxSizing", false, styles ) === "border-box"; + + // Where available, offsetWidth/offsetHeight approximate border box dimensions. + // Where not available (e.g., SVG), assume unreliable box-sizing and interpret the + // retrieved value as a content box dimension. + valueIsBorderBox = offsetProp in elem; + if ( valueIsBorderBox ) { + val = elem[ offsetProp ]; + } + } + + // Normalize "" and auto + val = parseFloat( val ) || 0; + + // Adjust for the element's box model + return ( val + + boxModelAdjustment( + elem, + dimension, + extra || ( isBorderBox ? "border" : "content" ), + valueIsBorderBox, + styles, + + // Provide the current computed size to request scroll gutter calculation (gh-3589) + val + ) + ) + "px"; +} + +jQuery.extend( { + + // Add in style property hooks for overriding the default + // behavior of getting and setting a style property + cssHooks: { + opacity: { + get: function( elem, computed ) { + if ( computed ) { + + // We should always get a number back from opacity + var ret = curCSS( elem, "opacity" ); + return ret === "" ? "1" : ret; + } + } + } + }, + + // Don't automatically add "px" to these possibly-unitless properties + cssNumber: { + "animationIterationCount": true, + "columnCount": true, + "fillOpacity": true, + "flexGrow": true, + "flexShrink": true, + "fontWeight": true, + "gridArea": true, + "gridColumn": true, + "gridColumnEnd": true, + "gridColumnStart": true, + "gridRow": true, + "gridRowEnd": true, + "gridRowStart": true, + "lineHeight": true, + "opacity": true, + "order": true, + "orphans": true, + "widows": true, + "zIndex": true, + "zoom": true + }, + + // Add in properties whose names you wish to fix before + // setting or getting the value + cssProps: {}, + + // Get and set the style property on a DOM Node + style: function( elem, name, value, extra ) { + + // Don't set styles on text and comment nodes + if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) { + return; + } + + // Make sure that we're working with the right name + var ret, type, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ), + style = elem.style; + + // Make sure that we're working with the right name. We don't + // want to query the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Gets hook for the prefixed version, then unprefixed version + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // Check if we're setting a value + if ( value !== undefined ) { + type = typeof value; + + // Convert "+=" or "-=" to relative numbers (#7345) + if ( type === "string" && ( ret = rcssNum.exec( value ) ) && ret[ 1 ] ) { + value = adjustCSS( elem, name, ret ); + + // Fixes bug #9237 + type = "number"; + } + + // Make sure that null and NaN values aren't set (#7116) + if ( value == null || value !== value ) { + return; + } + + // If a number was passed in, add the unit (except for certain CSS properties) + // The isCustomProp check can be removed in jQuery 4.0 when we only auto-append + // "px" to a few hardcoded values. + if ( type === "number" && !isCustomProp ) { + value += ret && ret[ 3 ] || ( jQuery.cssNumber[ origName ] ? "" : "px" ); + } + + // background-* props affect original clone's values + if ( !support.clearCloneStyle && value === "" && name.indexOf( "background" ) === 0 ) { + style[ name ] = "inherit"; + } + + // If a hook was provided, use that value, otherwise just set the specified value + if ( !hooks || !( "set" in hooks ) || + ( value = hooks.set( elem, value, extra ) ) !== undefined ) { + + if ( isCustomProp ) { + style.setProperty( name, value ); + } else { + style[ name ] = value; + } + } + + } else { + + // If a hook was provided get the non-computed value from there + if ( hooks && "get" in hooks && + ( ret = hooks.get( elem, false, extra ) ) !== undefined ) { + + return ret; + } + + // Otherwise just get the value from the style object + return style[ name ]; + } + }, + + css: function( elem, name, extra, styles ) { + var val, num, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ); + + // Make sure that we're working with the right name. We don't + // want to modify the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Try prefixed name followed by the unprefixed name + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // If a hook was provided get the computed value from there + if ( hooks && "get" in hooks ) { + val = hooks.get( elem, true, extra ); + } + + // Otherwise, if a way to get the computed value exists, use that + if ( val === undefined ) { + val = curCSS( elem, name, styles ); + } + + // Convert "normal" to computed value + if ( val === "normal" && name in cssNormalTransform ) { + val = cssNormalTransform[ name ]; + } + + // Make numeric if forced or a qualifier was provided and val looks numeric + if ( extra === "" || extra ) { + num = parseFloat( val ); + return extra === true || isFinite( num ) ? num || 0 : val; + } + + return val; + } +} ); + +jQuery.each( [ "height", "width" ], function( _i, dimension ) { + jQuery.cssHooks[ dimension ] = { + get: function( elem, computed, extra ) { + if ( computed ) { + + // Certain elements can have dimension info if we invisibly show them + // but it must have a current display style that would benefit + return rdisplayswap.test( jQuery.css( elem, "display" ) ) && + + // Support: Safari 8+ + // Table columns in Safari have non-zero offsetWidth & zero + // getBoundingClientRect().width unless display is changed. + // Support: IE <=11 only + // Running getBoundingClientRect on a disconnected node + // in IE throws an error. + ( !elem.getClientRects().length || !elem.getBoundingClientRect().width ) ? + swap( elem, cssShow, function() { + return getWidthOrHeight( elem, dimension, extra ); + } ) : + getWidthOrHeight( elem, dimension, extra ); + } + }, + + set: function( elem, value, extra ) { + var matches, + styles = getStyles( elem ), + + // Only read styles.position if the test has a chance to fail + // to avoid forcing a reflow. + scrollboxSizeBuggy = !support.scrollboxSize() && + styles.position === "absolute", + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-3991) + boxSizingNeeded = scrollboxSizeBuggy || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + subtract = extra ? + boxModelAdjustment( + elem, + dimension, + extra, + isBorderBox, + styles + ) : + 0; + + // Account for unreliable border-box dimensions by comparing offset* to computed and + // faking a content-box to get border and padding (gh-3699) + if ( isBorderBox && scrollboxSizeBuggy ) { + subtract -= Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + parseFloat( styles[ dimension ] ) - + boxModelAdjustment( elem, dimension, "border", false, styles ) - + 0.5 + ); + } + + // Convert to pixels if value adjustment is needed + if ( subtract && ( matches = rcssNum.exec( value ) ) && + ( matches[ 3 ] || "px" ) !== "px" ) { + + elem.style[ dimension ] = value; + value = jQuery.css( elem, dimension ); + } + + return setPositiveNumber( elem, value, subtract ); + } + }; +} ); + +jQuery.cssHooks.marginLeft = addGetHookIf( support.reliableMarginLeft, + function( elem, computed ) { + if ( computed ) { + return ( parseFloat( curCSS( elem, "marginLeft" ) ) || + elem.getBoundingClientRect().left - + swap( elem, { marginLeft: 0 }, function() { + return elem.getBoundingClientRect().left; + } ) + ) + "px"; + } + } +); + +// These hooks are used by animate to expand properties +jQuery.each( { + margin: "", + padding: "", + border: "Width" +}, function( prefix, suffix ) { + jQuery.cssHooks[ prefix + suffix ] = { + expand: function( value ) { + var i = 0, + expanded = {}, + + // Assumes a single number if not a string + parts = typeof value === "string" ? value.split( " " ) : [ value ]; + + for ( ; i < 4; i++ ) { + expanded[ prefix + cssExpand[ i ] + suffix ] = + parts[ i ] || parts[ i - 2 ] || parts[ 0 ]; + } + + return expanded; + } + }; + + if ( prefix !== "margin" ) { + jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber; + } +} ); + +jQuery.fn.extend( { + css: function( name, value ) { + return access( this, function( elem, name, value ) { + var styles, len, + map = {}, + i = 0; + + if ( Array.isArray( name ) ) { + styles = getStyles( elem ); + len = name.length; + + for ( ; i < len; i++ ) { + map[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles ); + } + + return map; + } + + return value !== undefined ? + jQuery.style( elem, name, value ) : + jQuery.css( elem, name ); + }, name, value, arguments.length > 1 ); + } +} ); + + +function Tween( elem, options, prop, end, easing ) { + return new Tween.prototype.init( elem, options, prop, end, easing ); +} +jQuery.Tween = Tween; + +Tween.prototype = { + constructor: Tween, + init: function( elem, options, prop, end, easing, unit ) { + this.elem = elem; + this.prop = prop; + this.easing = easing || jQuery.easing._default; + this.options = options; + this.start = this.now = this.cur(); + this.end = end; + this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" ); + }, + cur: function() { + var hooks = Tween.propHooks[ this.prop ]; + + return hooks && hooks.get ? + hooks.get( this ) : + Tween.propHooks._default.get( this ); + }, + run: function( percent ) { + var eased, + hooks = Tween.propHooks[ this.prop ]; + + if ( this.options.duration ) { + this.pos = eased = jQuery.easing[ this.easing ]( + percent, this.options.duration * percent, 0, 1, this.options.duration + ); + } else { + this.pos = eased = percent; + } + this.now = ( this.end - this.start ) * eased + this.start; + + if ( this.options.step ) { + this.options.step.call( this.elem, this.now, this ); + } + + if ( hooks && hooks.set ) { + hooks.set( this ); + } else { + Tween.propHooks._default.set( this ); + } + return this; + } +}; + +Tween.prototype.init.prototype = Tween.prototype; + +Tween.propHooks = { + _default: { + get: function( tween ) { + var result; + + // Use a property on the element directly when it is not a DOM element, + // or when there is no matching style property that exists. + if ( tween.elem.nodeType !== 1 || + tween.elem[ tween.prop ] != null && tween.elem.style[ tween.prop ] == null ) { + return tween.elem[ tween.prop ]; + } + + // Passing an empty string as a 3rd parameter to .css will automatically + // attempt a parseFloat and fallback to a string if the parse fails. + // Simple values such as "10px" are parsed to Float; + // complex values such as "rotate(1rad)" are returned as-is. + result = jQuery.css( tween.elem, tween.prop, "" ); + + // Empty strings, null, undefined and "auto" are converted to 0. + return !result || result === "auto" ? 0 : result; + }, + set: function( tween ) { + + // Use step hook for back compat. + // Use cssHook if its there. + // Use .style if available and use plain properties where available. + if ( jQuery.fx.step[ tween.prop ] ) { + jQuery.fx.step[ tween.prop ]( tween ); + } else if ( tween.elem.nodeType === 1 && ( + jQuery.cssHooks[ tween.prop ] || + tween.elem.style[ finalPropName( tween.prop ) ] != null ) ) { + jQuery.style( tween.elem, tween.prop, tween.now + tween.unit ); + } else { + tween.elem[ tween.prop ] = tween.now; + } + } + } +}; + +// Support: IE <=9 only +// Panic based approach to setting things on disconnected nodes +Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = { + set: function( tween ) { + if ( tween.elem.nodeType && tween.elem.parentNode ) { + tween.elem[ tween.prop ] = tween.now; + } + } +}; + +jQuery.easing = { + linear: function( p ) { + return p; + }, + swing: function( p ) { + return 0.5 - Math.cos( p * Math.PI ) / 2; + }, + _default: "swing" +}; + +jQuery.fx = Tween.prototype.init; + +// Back compat <1.8 extension point +jQuery.fx.step = {}; + + + + +var + fxNow, inProgress, + rfxtypes = /^(?:toggle|show|hide)$/, + rrun = /queueHooks$/; + +function schedule() { + if ( inProgress ) { + if ( document.hidden === false && window.requestAnimationFrame ) { + window.requestAnimationFrame( schedule ); + } else { + window.setTimeout( schedule, jQuery.fx.interval ); + } + + jQuery.fx.tick(); + } +} + +// Animations created synchronously will run synchronously +function createFxNow() { + window.setTimeout( function() { + fxNow = undefined; + } ); + return ( fxNow = Date.now() ); +} + +// Generate parameters to create a standard animation +function genFx( type, includeWidth ) { + var which, + i = 0, + attrs = { height: type }; + + // If we include width, step value is 1 to do all cssExpand values, + // otherwise step value is 2 to skip over Left and Right + includeWidth = includeWidth ? 1 : 0; + for ( ; i < 4; i += 2 - includeWidth ) { + which = cssExpand[ i ]; + attrs[ "margin" + which ] = attrs[ "padding" + which ] = type; + } + + if ( includeWidth ) { + attrs.opacity = attrs.width = type; + } + + return attrs; +} + +function createTween( value, prop, animation ) { + var tween, + collection = ( Animation.tweeners[ prop ] || [] ).concat( Animation.tweeners[ "*" ] ), + index = 0, + length = collection.length; + for ( ; index < length; index++ ) { + if ( ( tween = collection[ index ].call( animation, prop, value ) ) ) { + + // We're done with this property + return tween; + } + } +} + +function defaultPrefilter( elem, props, opts ) { + var prop, value, toggle, hooks, oldfire, propTween, restoreDisplay, display, + isBox = "width" in props || "height" in props, + anim = this, + orig = {}, + style = elem.style, + hidden = elem.nodeType && isHiddenWithinTree( elem ), + dataShow = dataPriv.get( elem, "fxshow" ); + + // Queue-skipping animations hijack the fx hooks + if ( !opts.queue ) { + hooks = jQuery._queueHooks( elem, "fx" ); + if ( hooks.unqueued == null ) { + hooks.unqueued = 0; + oldfire = hooks.empty.fire; + hooks.empty.fire = function() { + if ( !hooks.unqueued ) { + oldfire(); + } + }; + } + hooks.unqueued++; + + anim.always( function() { + + // Ensure the complete handler is called before this completes + anim.always( function() { + hooks.unqueued--; + if ( !jQuery.queue( elem, "fx" ).length ) { + hooks.empty.fire(); + } + } ); + } ); + } + + // Detect show/hide animations + for ( prop in props ) { + value = props[ prop ]; + if ( rfxtypes.test( value ) ) { + delete props[ prop ]; + toggle = toggle || value === "toggle"; + if ( value === ( hidden ? "hide" : "show" ) ) { + + // Pretend to be hidden if this is a "show" and + // there is still data from a stopped show/hide + if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) { + hidden = true; + + // Ignore all other no-op show/hide data + } else { + continue; + } + } + orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop ); + } + } + + // Bail out if this is a no-op like .hide().hide() + propTween = !jQuery.isEmptyObject( props ); + if ( !propTween && jQuery.isEmptyObject( orig ) ) { + return; + } + + // Restrict "overflow" and "display" styles during box animations + if ( isBox && elem.nodeType === 1 ) { + + // Support: IE <=9 - 11, Edge 12 - 15 + // Record all 3 overflow attributes because IE does not infer the shorthand + // from identically-valued overflowX and overflowY and Edge just mirrors + // the overflowX value there. + opts.overflow = [ style.overflow, style.overflowX, style.overflowY ]; + + // Identify a display type, preferring old show/hide data over the CSS cascade + restoreDisplay = dataShow && dataShow.display; + if ( restoreDisplay == null ) { + restoreDisplay = dataPriv.get( elem, "display" ); + } + display = jQuery.css( elem, "display" ); + if ( display === "none" ) { + if ( restoreDisplay ) { + display = restoreDisplay; + } else { + + // Get nonempty value(s) by temporarily forcing visibility + showHide( [ elem ], true ); + restoreDisplay = elem.style.display || restoreDisplay; + display = jQuery.css( elem, "display" ); + showHide( [ elem ] ); + } + } + + // Animate inline elements as inline-block + if ( display === "inline" || display === "inline-block" && restoreDisplay != null ) { + if ( jQuery.css( elem, "float" ) === "none" ) { + + // Restore the original display value at the end of pure show/hide animations + if ( !propTween ) { + anim.done( function() { + style.display = restoreDisplay; + } ); + if ( restoreDisplay == null ) { + display = style.display; + restoreDisplay = display === "none" ? "" : display; + } + } + style.display = "inline-block"; + } + } + } + + if ( opts.overflow ) { + style.overflow = "hidden"; + anim.always( function() { + style.overflow = opts.overflow[ 0 ]; + style.overflowX = opts.overflow[ 1 ]; + style.overflowY = opts.overflow[ 2 ]; + } ); + } + + // Implement show/hide animations + propTween = false; + for ( prop in orig ) { + + // General show/hide setup for this element animation + if ( !propTween ) { + if ( dataShow ) { + if ( "hidden" in dataShow ) { + hidden = dataShow.hidden; + } + } else { + dataShow = dataPriv.access( elem, "fxshow", { display: restoreDisplay } ); + } + + // Store hidden/visible for toggle so `.stop().toggle()` "reverses" + if ( toggle ) { + dataShow.hidden = !hidden; + } + + // Show elements before animating them + if ( hidden ) { + showHide( [ elem ], true ); + } + + /* eslint-disable no-loop-func */ + + anim.done( function() { + + /* eslint-enable no-loop-func */ + + // The final step of a "hide" animation is actually hiding the element + if ( !hidden ) { + showHide( [ elem ] ); + } + dataPriv.remove( elem, "fxshow" ); + for ( prop in orig ) { + jQuery.style( elem, prop, orig[ prop ] ); + } + } ); + } + + // Per-property setup + propTween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim ); + if ( !( prop in dataShow ) ) { + dataShow[ prop ] = propTween.start; + if ( hidden ) { + propTween.end = propTween.start; + propTween.start = 0; + } + } + } +} + +function propFilter( props, specialEasing ) { + var index, name, easing, value, hooks; + + // camelCase, specialEasing and expand cssHook pass + for ( index in props ) { + name = camelCase( index ); + easing = specialEasing[ name ]; + value = props[ index ]; + if ( Array.isArray( value ) ) { + easing = value[ 1 ]; + value = props[ index ] = value[ 0 ]; + } + + if ( index !== name ) { + props[ name ] = value; + delete props[ index ]; + } + + hooks = jQuery.cssHooks[ name ]; + if ( hooks && "expand" in hooks ) { + value = hooks.expand( value ); + delete props[ name ]; + + // Not quite $.extend, this won't overwrite existing keys. + // Reusing 'index' because we have the correct "name" + for ( index in value ) { + if ( !( index in props ) ) { + props[ index ] = value[ index ]; + specialEasing[ index ] = easing; + } + } + } else { + specialEasing[ name ] = easing; + } + } +} + +function Animation( elem, properties, options ) { + var result, + stopped, + index = 0, + length = Animation.prefilters.length, + deferred = jQuery.Deferred().always( function() { + + // Don't match elem in the :animated selector + delete tick.elem; + } ), + tick = function() { + if ( stopped ) { + return false; + } + var currentTime = fxNow || createFxNow(), + remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ), + + // Support: Android 2.3 only + // Archaic crash bug won't allow us to use `1 - ( 0.5 || 0 )` (#12497) + temp = remaining / animation.duration || 0, + percent = 1 - temp, + index = 0, + length = animation.tweens.length; + + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( percent ); + } + + deferred.notifyWith( elem, [ animation, percent, remaining ] ); + + // If there's more to do, yield + if ( percent < 1 && length ) { + return remaining; + } + + // If this was an empty animation, synthesize a final progress notification + if ( !length ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + } + + // Resolve the animation and report its conclusion + deferred.resolveWith( elem, [ animation ] ); + return false; + }, + animation = deferred.promise( { + elem: elem, + props: jQuery.extend( {}, properties ), + opts: jQuery.extend( true, { + specialEasing: {}, + easing: jQuery.easing._default + }, options ), + originalProperties: properties, + originalOptions: options, + startTime: fxNow || createFxNow(), + duration: options.duration, + tweens: [], + createTween: function( prop, end ) { + var tween = jQuery.Tween( elem, animation.opts, prop, end, + animation.opts.specialEasing[ prop ] || animation.opts.easing ); + animation.tweens.push( tween ); + return tween; + }, + stop: function( gotoEnd ) { + var index = 0, + + // If we are going to the end, we want to run all the tweens + // otherwise we skip this part + length = gotoEnd ? animation.tweens.length : 0; + if ( stopped ) { + return this; + } + stopped = true; + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( 1 ); + } + + // Resolve when we played the last frame; otherwise, reject + if ( gotoEnd ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + deferred.resolveWith( elem, [ animation, gotoEnd ] ); + } else { + deferred.rejectWith( elem, [ animation, gotoEnd ] ); + } + return this; + } + } ), + props = animation.props; + + propFilter( props, animation.opts.specialEasing ); + + for ( ; index < length; index++ ) { + result = Animation.prefilters[ index ].call( animation, elem, props, animation.opts ); + if ( result ) { + if ( isFunction( result.stop ) ) { + jQuery._queueHooks( animation.elem, animation.opts.queue ).stop = + result.stop.bind( result ); + } + return result; + } + } + + jQuery.map( props, createTween, animation ); + + if ( isFunction( animation.opts.start ) ) { + animation.opts.start.call( elem, animation ); + } + + // Attach callbacks from options + animation + .progress( animation.opts.progress ) + .done( animation.opts.done, animation.opts.complete ) + .fail( animation.opts.fail ) + .always( animation.opts.always ); + + jQuery.fx.timer( + jQuery.extend( tick, { + elem: elem, + anim: animation, + queue: animation.opts.queue + } ) + ); + + return animation; +} + +jQuery.Animation = jQuery.extend( Animation, { + + tweeners: { + "*": [ function( prop, value ) { + var tween = this.createTween( prop, value ); + adjustCSS( tween.elem, prop, rcssNum.exec( value ), tween ); + return tween; + } ] + }, + + tweener: function( props, callback ) { + if ( isFunction( props ) ) { + callback = props; + props = [ "*" ]; + } else { + props = props.match( rnothtmlwhite ); + } + + var prop, + index = 0, + length = props.length; + + for ( ; index < length; index++ ) { + prop = props[ index ]; + Animation.tweeners[ prop ] = Animation.tweeners[ prop ] || []; + Animation.tweeners[ prop ].unshift( callback ); + } + }, + + prefilters: [ defaultPrefilter ], + + prefilter: function( callback, prepend ) { + if ( prepend ) { + Animation.prefilters.unshift( callback ); + } else { + Animation.prefilters.push( callback ); + } + } +} ); + +jQuery.speed = function( speed, easing, fn ) { + var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : { + complete: fn || !fn && easing || + isFunction( speed ) && speed, + duration: speed, + easing: fn && easing || easing && !isFunction( easing ) && easing + }; + + // Go to the end state if fx are off + if ( jQuery.fx.off ) { + opt.duration = 0; + + } else { + if ( typeof opt.duration !== "number" ) { + if ( opt.duration in jQuery.fx.speeds ) { + opt.duration = jQuery.fx.speeds[ opt.duration ]; + + } else { + opt.duration = jQuery.fx.speeds._default; + } + } + } + + // Normalize opt.queue - true/undefined/null -> "fx" + if ( opt.queue == null || opt.queue === true ) { + opt.queue = "fx"; + } + + // Queueing + opt.old = opt.complete; + + opt.complete = function() { + if ( isFunction( opt.old ) ) { + opt.old.call( this ); + } + + if ( opt.queue ) { + jQuery.dequeue( this, opt.queue ); + } + }; + + return opt; +}; + +jQuery.fn.extend( { + fadeTo: function( speed, to, easing, callback ) { + + // Show any hidden elements after setting opacity to 0 + return this.filter( isHiddenWithinTree ).css( "opacity", 0 ).show() + + // Animate to the value specified + .end().animate( { opacity: to }, speed, easing, callback ); + }, + animate: function( prop, speed, easing, callback ) { + var empty = jQuery.isEmptyObject( prop ), + optall = jQuery.speed( speed, easing, callback ), + doAnimation = function() { + + // Operate on a copy of prop so per-property easing won't be lost + var anim = Animation( this, jQuery.extend( {}, prop ), optall ); + + // Empty animations, or finishing resolves immediately + if ( empty || dataPriv.get( this, "finish" ) ) { + anim.stop( true ); + } + }; + + doAnimation.finish = doAnimation; + + return empty || optall.queue === false ? + this.each( doAnimation ) : + this.queue( optall.queue, doAnimation ); + }, + stop: function( type, clearQueue, gotoEnd ) { + var stopQueue = function( hooks ) { + var stop = hooks.stop; + delete hooks.stop; + stop( gotoEnd ); + }; + + if ( typeof type !== "string" ) { + gotoEnd = clearQueue; + clearQueue = type; + type = undefined; + } + if ( clearQueue ) { + this.queue( type || "fx", [] ); + } + + return this.each( function() { + var dequeue = true, + index = type != null && type + "queueHooks", + timers = jQuery.timers, + data = dataPriv.get( this ); + + if ( index ) { + if ( data[ index ] && data[ index ].stop ) { + stopQueue( data[ index ] ); + } + } else { + for ( index in data ) { + if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) { + stopQueue( data[ index ] ); + } + } + } + + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && + ( type == null || timers[ index ].queue === type ) ) { + + timers[ index ].anim.stop( gotoEnd ); + dequeue = false; + timers.splice( index, 1 ); + } + } + + // Start the next in the queue if the last step wasn't forced. + // Timers currently will call their complete callbacks, which + // will dequeue but only if they were gotoEnd. + if ( dequeue || !gotoEnd ) { + jQuery.dequeue( this, type ); + } + } ); + }, + finish: function( type ) { + if ( type !== false ) { + type = type || "fx"; + } + return this.each( function() { + var index, + data = dataPriv.get( this ), + queue = data[ type + "queue" ], + hooks = data[ type + "queueHooks" ], + timers = jQuery.timers, + length = queue ? queue.length : 0; + + // Enable finishing flag on private data + data.finish = true; + + // Empty the queue first + jQuery.queue( this, type, [] ); + + if ( hooks && hooks.stop ) { + hooks.stop.call( this, true ); + } + + // Look for any active animations, and finish them + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && timers[ index ].queue === type ) { + timers[ index ].anim.stop( true ); + timers.splice( index, 1 ); + } + } + + // Look for any animations in the old queue and finish them + for ( index = 0; index < length; index++ ) { + if ( queue[ index ] && queue[ index ].finish ) { + queue[ index ].finish.call( this ); + } + } + + // Turn off finishing flag + delete data.finish; + } ); + } +} ); + +jQuery.each( [ "toggle", "show", "hide" ], function( _i, name ) { + var cssFn = jQuery.fn[ name ]; + jQuery.fn[ name ] = function( speed, easing, callback ) { + return speed == null || typeof speed === "boolean" ? + cssFn.apply( this, arguments ) : + this.animate( genFx( name, true ), speed, easing, callback ); + }; +} ); + +// Generate shortcuts for custom animations +jQuery.each( { + slideDown: genFx( "show" ), + slideUp: genFx( "hide" ), + slideToggle: genFx( "toggle" ), + fadeIn: { opacity: "show" }, + fadeOut: { opacity: "hide" }, + fadeToggle: { opacity: "toggle" } +}, function( name, props ) { + jQuery.fn[ name ] = function( speed, easing, callback ) { + return this.animate( props, speed, easing, callback ); + }; +} ); + +jQuery.timers = []; +jQuery.fx.tick = function() { + var timer, + i = 0, + timers = jQuery.timers; + + fxNow = Date.now(); + + for ( ; i < timers.length; i++ ) { + timer = timers[ i ]; + + // Run the timer and safely remove it when done (allowing for external removal) + if ( !timer() && timers[ i ] === timer ) { + timers.splice( i--, 1 ); + } + } + + if ( !timers.length ) { + jQuery.fx.stop(); + } + fxNow = undefined; +}; + +jQuery.fx.timer = function( timer ) { + jQuery.timers.push( timer ); + jQuery.fx.start(); +}; + +jQuery.fx.interval = 13; +jQuery.fx.start = function() { + if ( inProgress ) { + return; + } + + inProgress = true; + schedule(); +}; + +jQuery.fx.stop = function() { + inProgress = null; +}; + +jQuery.fx.speeds = { + slow: 600, + fast: 200, + + // Default speed + _default: 400 +}; + + +// Based off of the plugin by Clint Helfers, with permission. +// https://web.archive.org/web/20100324014747/http://blindsignals.com/index.php/2009/07/jquery-delay/ +jQuery.fn.delay = function( time, type ) { + time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time; + type = type || "fx"; + + return this.queue( type, function( next, hooks ) { + var timeout = window.setTimeout( next, time ); + hooks.stop = function() { + window.clearTimeout( timeout ); + }; + } ); +}; + + +( function() { + var input = document.createElement( "input" ), + select = document.createElement( "select" ), + opt = select.appendChild( document.createElement( "option" ) ); + + input.type = "checkbox"; + + // Support: Android <=4.3 only + // Default value for a checkbox should be "on" + support.checkOn = input.value !== ""; + + // Support: IE <=11 only + // Must access selectedIndex to make default options select + support.optSelected = opt.selected; + + // Support: IE <=11 only + // An input loses its value after becoming a radio + input = document.createElement( "input" ); + input.value = "t"; + input.type = "radio"; + support.radioValue = input.value === "t"; +} )(); + + +var boolHook, + attrHandle = jQuery.expr.attrHandle; + +jQuery.fn.extend( { + attr: function( name, value ) { + return access( this, jQuery.attr, name, value, arguments.length > 1 ); + }, + + removeAttr: function( name ) { + return this.each( function() { + jQuery.removeAttr( this, name ); + } ); + } +} ); + +jQuery.extend( { + attr: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set attributes on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + // Fallback to prop when attributes are not supported + if ( typeof elem.getAttribute === "undefined" ) { + return jQuery.prop( elem, name, value ); + } + + // Attribute hooks are determined by the lowercase version + // Grab necessary hook if one is defined + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + hooks = jQuery.attrHooks[ name.toLowerCase() ] || + ( jQuery.expr.match.bool.test( name ) ? boolHook : undefined ); + } + + if ( value !== undefined ) { + if ( value === null ) { + jQuery.removeAttr( elem, name ); + return; + } + + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + elem.setAttribute( name, value + "" ); + return value; + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + ret = jQuery.find.attr( elem, name ); + + // Non-existent attributes return null, we normalize to undefined + return ret == null ? undefined : ret; + }, + + attrHooks: { + type: { + set: function( elem, value ) { + if ( !support.radioValue && value === "radio" && + nodeName( elem, "input" ) ) { + var val = elem.value; + elem.setAttribute( "type", value ); + if ( val ) { + elem.value = val; + } + return value; + } + } + } + }, + + removeAttr: function( elem, value ) { + var name, + i = 0, + + // Attribute names can contain non-HTML whitespace characters + // https://html.spec.whatwg.org/multipage/syntax.html#attributes-2 + attrNames = value && value.match( rnothtmlwhite ); + + if ( attrNames && elem.nodeType === 1 ) { + while ( ( name = attrNames[ i++ ] ) ) { + elem.removeAttribute( name ); + } + } + } +} ); + +// Hooks for boolean attributes +boolHook = { + set: function( elem, value, name ) { + if ( value === false ) { + + // Remove boolean attributes when set to false + jQuery.removeAttr( elem, name ); + } else { + elem.setAttribute( name, name ); + } + return name; + } +}; + +jQuery.each( jQuery.expr.match.bool.source.match( /\w+/g ), function( _i, name ) { + var getter = attrHandle[ name ] || jQuery.find.attr; + + attrHandle[ name ] = function( elem, name, isXML ) { + var ret, handle, + lowercaseName = name.toLowerCase(); + + if ( !isXML ) { + + // Avoid an infinite loop by temporarily removing this function from the getter + handle = attrHandle[ lowercaseName ]; + attrHandle[ lowercaseName ] = ret; + ret = getter( elem, name, isXML ) != null ? + lowercaseName : + null; + attrHandle[ lowercaseName ] = handle; + } + return ret; + }; +} ); + + + + +var rfocusable = /^(?:input|select|textarea|button)$/i, + rclickable = /^(?:a|area)$/i; + +jQuery.fn.extend( { + prop: function( name, value ) { + return access( this, jQuery.prop, name, value, arguments.length > 1 ); + }, + + removeProp: function( name ) { + return this.each( function() { + delete this[ jQuery.propFix[ name ] || name ]; + } ); + } +} ); + +jQuery.extend( { + prop: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set properties on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + + // Fix name and attach hooks + name = jQuery.propFix[ name ] || name; + hooks = jQuery.propHooks[ name ]; + } + + if ( value !== undefined ) { + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + return ( elem[ name ] = value ); + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + return elem[ name ]; + }, + + propHooks: { + tabIndex: { + get: function( elem ) { + + // Support: IE <=9 - 11 only + // elem.tabIndex doesn't always return the + // correct value when it hasn't been explicitly set + // https://web.archive.org/web/20141116233347/http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ + // Use proper attribute retrieval(#12072) + var tabindex = jQuery.find.attr( elem, "tabindex" ); + + if ( tabindex ) { + return parseInt( tabindex, 10 ); + } + + if ( + rfocusable.test( elem.nodeName ) || + rclickable.test( elem.nodeName ) && + elem.href + ) { + return 0; + } + + return -1; + } + } + }, + + propFix: { + "for": "htmlFor", + "class": "className" + } +} ); + +// Support: IE <=11 only +// Accessing the selectedIndex property +// forces the browser to respect setting selected +// on the option +// The getter ensures a default option is selected +// when in an optgroup +// eslint rule "no-unused-expressions" is disabled for this code +// since it considers such accessions noop +if ( !support.optSelected ) { + jQuery.propHooks.selected = { + get: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent && parent.parentNode ) { + parent.parentNode.selectedIndex; + } + return null; + }, + set: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent ) { + parent.selectedIndex; + + if ( parent.parentNode ) { + parent.parentNode.selectedIndex; + } + } + } + }; +} + +jQuery.each( [ + "tabIndex", + "readOnly", + "maxLength", + "cellSpacing", + "cellPadding", + "rowSpan", + "colSpan", + "useMap", + "frameBorder", + "contentEditable" +], function() { + jQuery.propFix[ this.toLowerCase() ] = this; +} ); + + + + + // Strip and collapse whitespace according to HTML spec + // https://infra.spec.whatwg.org/#strip-and-collapse-ascii-whitespace + function stripAndCollapse( value ) { + var tokens = value.match( rnothtmlwhite ) || []; + return tokens.join( " " ); + } + + +function getClass( elem ) { + return elem.getAttribute && elem.getAttribute( "class" ) || ""; +} + +function classesToArray( value ) { + if ( Array.isArray( value ) ) { + return value; + } + if ( typeof value === "string" ) { + return value.match( rnothtmlwhite ) || []; + } + return []; +} + +jQuery.fn.extend( { + addClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).addClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + if ( cur.indexOf( " " + clazz + " " ) < 0 ) { + cur += clazz + " "; + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + removeClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).removeClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + if ( !arguments.length ) { + return this.attr( "class", "" ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + + // This expression is here for better compressibility (see addClass) + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + + // Remove *all* instances + while ( cur.indexOf( " " + clazz + " " ) > -1 ) { + cur = cur.replace( " " + clazz + " ", " " ); + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + toggleClass: function( value, stateVal ) { + var type = typeof value, + isValidValue = type === "string" || Array.isArray( value ); + + if ( typeof stateVal === "boolean" && isValidValue ) { + return stateVal ? this.addClass( value ) : this.removeClass( value ); + } + + if ( isFunction( value ) ) { + return this.each( function( i ) { + jQuery( this ).toggleClass( + value.call( this, i, getClass( this ), stateVal ), + stateVal + ); + } ); + } + + return this.each( function() { + var className, i, self, classNames; + + if ( isValidValue ) { + + // Toggle individual class names + i = 0; + self = jQuery( this ); + classNames = classesToArray( value ); + + while ( ( className = classNames[ i++ ] ) ) { + + // Check each className given, space separated list + if ( self.hasClass( className ) ) { + self.removeClass( className ); + } else { + self.addClass( className ); + } + } + + // Toggle whole class name + } else if ( value === undefined || type === "boolean" ) { + className = getClass( this ); + if ( className ) { + + // Store className if set + dataPriv.set( this, "__className__", className ); + } + + // If the element has a class name or if we're passed `false`, + // then remove the whole classname (if there was one, the above saved it). + // Otherwise bring back whatever was previously saved (if anything), + // falling back to the empty string if nothing was stored. + if ( this.setAttribute ) { + this.setAttribute( "class", + className || value === false ? + "" : + dataPriv.get( this, "__className__" ) || "" + ); + } + } + } ); + }, + + hasClass: function( selector ) { + var className, elem, + i = 0; + + className = " " + selector + " "; + while ( ( elem = this[ i++ ] ) ) { + if ( elem.nodeType === 1 && + ( " " + stripAndCollapse( getClass( elem ) ) + " " ).indexOf( className ) > -1 ) { + return true; + } + } + + return false; + } +} ); + + + + +var rreturn = /\r/g; + +jQuery.fn.extend( { + val: function( value ) { + var hooks, ret, valueIsFunction, + elem = this[ 0 ]; + + if ( !arguments.length ) { + if ( elem ) { + hooks = jQuery.valHooks[ elem.type ] || + jQuery.valHooks[ elem.nodeName.toLowerCase() ]; + + if ( hooks && + "get" in hooks && + ( ret = hooks.get( elem, "value" ) ) !== undefined + ) { + return ret; + } + + ret = elem.value; + + // Handle most common string cases + if ( typeof ret === "string" ) { + return ret.replace( rreturn, "" ); + } + + // Handle cases where value is null/undef or number + return ret == null ? "" : ret; + } + + return; + } + + valueIsFunction = isFunction( value ); + + return this.each( function( i ) { + var val; + + if ( this.nodeType !== 1 ) { + return; + } + + if ( valueIsFunction ) { + val = value.call( this, i, jQuery( this ).val() ); + } else { + val = value; + } + + // Treat null/undefined as ""; convert numbers to string + if ( val == null ) { + val = ""; + + } else if ( typeof val === "number" ) { + val += ""; + + } else if ( Array.isArray( val ) ) { + val = jQuery.map( val, function( value ) { + return value == null ? "" : value + ""; + } ); + } + + hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ]; + + // If set returns undefined, fall back to normal setting + if ( !hooks || !( "set" in hooks ) || hooks.set( this, val, "value" ) === undefined ) { + this.value = val; + } + } ); + } +} ); + +jQuery.extend( { + valHooks: { + option: { + get: function( elem ) { + + var val = jQuery.find.attr( elem, "value" ); + return val != null ? + val : + + // Support: IE <=10 - 11 only + // option.text throws exceptions (#14686, #14858) + // Strip and collapse whitespace + // https://html.spec.whatwg.org/#strip-and-collapse-whitespace + stripAndCollapse( jQuery.text( elem ) ); + } + }, + select: { + get: function( elem ) { + var value, option, i, + options = elem.options, + index = elem.selectedIndex, + one = elem.type === "select-one", + values = one ? null : [], + max = one ? index + 1 : options.length; + + if ( index < 0 ) { + i = max; + + } else { + i = one ? index : 0; + } + + // Loop through all the selected options + for ( ; i < max; i++ ) { + option = options[ i ]; + + // Support: IE <=9 only + // IE8-9 doesn't update selected after form reset (#2551) + if ( ( option.selected || i === index ) && + + // Don't return options that are disabled or in a disabled optgroup + !option.disabled && + ( !option.parentNode.disabled || + !nodeName( option.parentNode, "optgroup" ) ) ) { + + // Get the specific value for the option + value = jQuery( option ).val(); + + // We don't need an array for one selects + if ( one ) { + return value; + } + + // Multi-Selects return an array + values.push( value ); + } + } + + return values; + }, + + set: function( elem, value ) { + var optionSet, option, + options = elem.options, + values = jQuery.makeArray( value ), + i = options.length; + + while ( i-- ) { + option = options[ i ]; + + /* eslint-disable no-cond-assign */ + + if ( option.selected = + jQuery.inArray( jQuery.valHooks.option.get( option ), values ) > -1 + ) { + optionSet = true; + } + + /* eslint-enable no-cond-assign */ + } + + // Force browsers to behave consistently when non-matching value is set + if ( !optionSet ) { + elem.selectedIndex = -1; + } + return values; + } + } + } +} ); + +// Radios and checkboxes getter/setter +jQuery.each( [ "radio", "checkbox" ], function() { + jQuery.valHooks[ this ] = { + set: function( elem, value ) { + if ( Array.isArray( value ) ) { + return ( elem.checked = jQuery.inArray( jQuery( elem ).val(), value ) > -1 ); + } + } + }; + if ( !support.checkOn ) { + jQuery.valHooks[ this ].get = function( elem ) { + return elem.getAttribute( "value" ) === null ? "on" : elem.value; + }; + } +} ); + + + + +// Return jQuery for attributes-only inclusion + + +support.focusin = "onfocusin" in window; + + +var rfocusMorph = /^(?:focusinfocus|focusoutblur)$/, + stopPropagationCallback = function( e ) { + e.stopPropagation(); + }; + +jQuery.extend( jQuery.event, { + + trigger: function( event, data, elem, onlyHandlers ) { + + var i, cur, tmp, bubbleType, ontype, handle, special, lastElement, + eventPath = [ elem || document ], + type = hasOwn.call( event, "type" ) ? event.type : event, + namespaces = hasOwn.call( event, "namespace" ) ? event.namespace.split( "." ) : []; + + cur = lastElement = tmp = elem = elem || document; + + // Don't do events on text and comment nodes + if ( elem.nodeType === 3 || elem.nodeType === 8 ) { + return; + } + + // focus/blur morphs to focusin/out; ensure we're not firing them right now + if ( rfocusMorph.test( type + jQuery.event.triggered ) ) { + return; + } + + if ( type.indexOf( "." ) > -1 ) { + + // Namespaced trigger; create a regexp to match event type in handle() + namespaces = type.split( "." ); + type = namespaces.shift(); + namespaces.sort(); + } + ontype = type.indexOf( ":" ) < 0 && "on" + type; + + // Caller can pass in a jQuery.Event object, Object, or just an event type string + event = event[ jQuery.expando ] ? + event : + new jQuery.Event( type, typeof event === "object" && event ); + + // Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true) + event.isTrigger = onlyHandlers ? 2 : 3; + event.namespace = namespaces.join( "." ); + event.rnamespace = event.namespace ? + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ) : + null; + + // Clean up the event in case it is being reused + event.result = undefined; + if ( !event.target ) { + event.target = elem; + } + + // Clone any incoming data and prepend the event, creating the handler arg list + data = data == null ? + [ event ] : + jQuery.makeArray( data, [ event ] ); + + // Allow special events to draw outside the lines + special = jQuery.event.special[ type ] || {}; + if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) { + return; + } + + // Determine event propagation path in advance, per W3C events spec (#9951) + // Bubble up to document, then to window; watch for a global ownerDocument var (#9724) + if ( !onlyHandlers && !special.noBubble && !isWindow( elem ) ) { + + bubbleType = special.delegateType || type; + if ( !rfocusMorph.test( bubbleType + type ) ) { + cur = cur.parentNode; + } + for ( ; cur; cur = cur.parentNode ) { + eventPath.push( cur ); + tmp = cur; + } + + // Only add window if we got to document (e.g., not plain obj or detached DOM) + if ( tmp === ( elem.ownerDocument || document ) ) { + eventPath.push( tmp.defaultView || tmp.parentWindow || window ); + } + } + + // Fire handlers on the event path + i = 0; + while ( ( cur = eventPath[ i++ ] ) && !event.isPropagationStopped() ) { + lastElement = cur; + event.type = i > 1 ? + bubbleType : + special.bindType || type; + + // jQuery handler + handle = ( dataPriv.get( cur, "events" ) || Object.create( null ) )[ event.type ] && + dataPriv.get( cur, "handle" ); + if ( handle ) { + handle.apply( cur, data ); + } + + // Native handler + handle = ontype && cur[ ontype ]; + if ( handle && handle.apply && acceptData( cur ) ) { + event.result = handle.apply( cur, data ); + if ( event.result === false ) { + event.preventDefault(); + } + } + } + event.type = type; + + // If nobody prevented the default action, do it now + if ( !onlyHandlers && !event.isDefaultPrevented() ) { + + if ( ( !special._default || + special._default.apply( eventPath.pop(), data ) === false ) && + acceptData( elem ) ) { + + // Call a native DOM method on the target with the same name as the event. + // Don't do default actions on window, that's where global variables be (#6170) + if ( ontype && isFunction( elem[ type ] ) && !isWindow( elem ) ) { + + // Don't re-trigger an onFOO event when we call its FOO() method + tmp = elem[ ontype ]; + + if ( tmp ) { + elem[ ontype ] = null; + } + + // Prevent re-triggering of the same event, since we already bubbled it above + jQuery.event.triggered = type; + + if ( event.isPropagationStopped() ) { + lastElement.addEventListener( type, stopPropagationCallback ); + } + + elem[ type ](); + + if ( event.isPropagationStopped() ) { + lastElement.removeEventListener( type, stopPropagationCallback ); + } + + jQuery.event.triggered = undefined; + + if ( tmp ) { + elem[ ontype ] = tmp; + } + } + } + } + + return event.result; + }, + + // Piggyback on a donor event to simulate a different one + // Used only for `focus(in | out)` events + simulate: function( type, elem, event ) { + var e = jQuery.extend( + new jQuery.Event(), + event, + { + type: type, + isSimulated: true + } + ); + + jQuery.event.trigger( e, null, elem ); + } + +} ); + +jQuery.fn.extend( { + + trigger: function( type, data ) { + return this.each( function() { + jQuery.event.trigger( type, data, this ); + } ); + }, + triggerHandler: function( type, data ) { + var elem = this[ 0 ]; + if ( elem ) { + return jQuery.event.trigger( type, data, elem, true ); + } + } +} ); + + +// Support: Firefox <=44 +// Firefox doesn't have focus(in | out) events +// Related ticket - https://bugzilla.mozilla.org/show_bug.cgi?id=687787 +// +// Support: Chrome <=48 - 49, Safari <=9.0 - 9.1 +// focus(in | out) events fire after focus & blur events, +// which is spec violation - http://www.w3.org/TR/DOM-Level-3-Events/#events-focusevent-event-order +// Related ticket - https://bugs.chromium.org/p/chromium/issues/detail?id=449857 +if ( !support.focusin ) { + jQuery.each( { focus: "focusin", blur: "focusout" }, function( orig, fix ) { + + // Attach a single capturing handler on the document while someone wants focusin/focusout + var handler = function( event ) { + jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ) ); + }; + + jQuery.event.special[ fix ] = { + setup: function() { + + // Handle: regular nodes (via `this.ownerDocument`), window + // (via `this.document`) & document (via `this`). + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ); + + if ( !attaches ) { + doc.addEventListener( orig, handler, true ); + } + dataPriv.access( doc, fix, ( attaches || 0 ) + 1 ); + }, + teardown: function() { + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ) - 1; + + if ( !attaches ) { + doc.removeEventListener( orig, handler, true ); + dataPriv.remove( doc, fix ); + + } else { + dataPriv.access( doc, fix, attaches ); + } + } + }; + } ); +} +var location = window.location; + +var nonce = { guid: Date.now() }; + +var rquery = ( /\?/ ); + + + +// Cross-browser xml parsing +jQuery.parseXML = function( data ) { + var xml, parserErrorElem; + if ( !data || typeof data !== "string" ) { + return null; + } + + // Support: IE 9 - 11 only + // IE throws on parseFromString with invalid input. + try { + xml = ( new window.DOMParser() ).parseFromString( data, "text/xml" ); + } catch ( e ) {} + + parserErrorElem = xml && xml.getElementsByTagName( "parsererror" )[ 0 ]; + if ( !xml || parserErrorElem ) { + jQuery.error( "Invalid XML: " + ( + parserErrorElem ? + jQuery.map( parserErrorElem.childNodes, function( el ) { + return el.textContent; + } ).join( "\n" ) : + data + ) ); + } + return xml; +}; + + +var + rbracket = /\[\]$/, + rCRLF = /\r?\n/g, + rsubmitterTypes = /^(?:submit|button|image|reset|file)$/i, + rsubmittable = /^(?:input|select|textarea|keygen)/i; + +function buildParams( prefix, obj, traditional, add ) { + var name; + + if ( Array.isArray( obj ) ) { + + // Serialize array item. + jQuery.each( obj, function( i, v ) { + if ( traditional || rbracket.test( prefix ) ) { + + // Treat each array item as a scalar. + add( prefix, v ); + + } else { + + // Item is non-scalar (array or object), encode its numeric index. + buildParams( + prefix + "[" + ( typeof v === "object" && v != null ? i : "" ) + "]", + v, + traditional, + add + ); + } + } ); + + } else if ( !traditional && toType( obj ) === "object" ) { + + // Serialize object item. + for ( name in obj ) { + buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add ); + } + + } else { + + // Serialize scalar item. + add( prefix, obj ); + } +} + +// Serialize an array of form elements or a set of +// key/values into a query string +jQuery.param = function( a, traditional ) { + var prefix, + s = [], + add = function( key, valueOrFunction ) { + + // If value is a function, invoke it and use its return value + var value = isFunction( valueOrFunction ) ? + valueOrFunction() : + valueOrFunction; + + s[ s.length ] = encodeURIComponent( key ) + "=" + + encodeURIComponent( value == null ? "" : value ); + }; + + if ( a == null ) { + return ""; + } + + // If an array was passed in, assume that it is an array of form elements. + if ( Array.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) { + + // Serialize the form elements + jQuery.each( a, function() { + add( this.name, this.value ); + } ); + + } else { + + // If traditional, encode the "old" way (the way 1.3.2 or older + // did it), otherwise encode params recursively. + for ( prefix in a ) { + buildParams( prefix, a[ prefix ], traditional, add ); + } + } + + // Return the resulting serialization + return s.join( "&" ); +}; + +jQuery.fn.extend( { + serialize: function() { + return jQuery.param( this.serializeArray() ); + }, + serializeArray: function() { + return this.map( function() { + + // Can add propHook for "elements" to filter or add form elements + var elements = jQuery.prop( this, "elements" ); + return elements ? jQuery.makeArray( elements ) : this; + } ).filter( function() { + var type = this.type; + + // Use .is( ":disabled" ) so that fieldset[disabled] works + return this.name && !jQuery( this ).is( ":disabled" ) && + rsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) && + ( this.checked || !rcheckableType.test( type ) ); + } ).map( function( _i, elem ) { + var val = jQuery( this ).val(); + + if ( val == null ) { + return null; + } + + if ( Array.isArray( val ) ) { + return jQuery.map( val, function( val ) { + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ); + } + + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ).get(); + } +} ); + + +var + r20 = /%20/g, + rhash = /#.*$/, + rantiCache = /([?&])_=[^&]*/, + rheaders = /^(.*?):[ \t]*([^\r\n]*)$/mg, + + // #7653, #8125, #8152: local protocol detection + rlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/, + rnoContent = /^(?:GET|HEAD)$/, + rprotocol = /^\/\//, + + /* Prefilters + * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example) + * 2) These are called: + * - BEFORE asking for a transport + * - AFTER param serialization (s.data is a string if s.processData is true) + * 3) key is the dataType + * 4) the catchall symbol "*" can be used + * 5) execution will start with transport dataType and THEN continue down to "*" if needed + */ + prefilters = {}, + + /* Transports bindings + * 1) key is the dataType + * 2) the catchall symbol "*" can be used + * 3) selection will start with transport dataType and THEN go to "*" if needed + */ + transports = {}, + + // Avoid comment-prolog char sequence (#10098); must appease lint and evade compression + allTypes = "*/".concat( "*" ), + + // Anchor tag for parsing the document origin + originAnchor = document.createElement( "a" ); + +originAnchor.href = location.href; + +// Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport +function addToPrefiltersOrTransports( structure ) { + + // dataTypeExpression is optional and defaults to "*" + return function( dataTypeExpression, func ) { + + if ( typeof dataTypeExpression !== "string" ) { + func = dataTypeExpression; + dataTypeExpression = "*"; + } + + var dataType, + i = 0, + dataTypes = dataTypeExpression.toLowerCase().match( rnothtmlwhite ) || []; + + if ( isFunction( func ) ) { + + // For each dataType in the dataTypeExpression + while ( ( dataType = dataTypes[ i++ ] ) ) { + + // Prepend if requested + if ( dataType[ 0 ] === "+" ) { + dataType = dataType.slice( 1 ) || "*"; + ( structure[ dataType ] = structure[ dataType ] || [] ).unshift( func ); + + // Otherwise append + } else { + ( structure[ dataType ] = structure[ dataType ] || [] ).push( func ); + } + } + } + }; +} + +// Base inspection function for prefilters and transports +function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) { + + var inspected = {}, + seekingTransport = ( structure === transports ); + + function inspect( dataType ) { + var selected; + inspected[ dataType ] = true; + jQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) { + var dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR ); + if ( typeof dataTypeOrTransport === "string" && + !seekingTransport && !inspected[ dataTypeOrTransport ] ) { + + options.dataTypes.unshift( dataTypeOrTransport ); + inspect( dataTypeOrTransport ); + return false; + } else if ( seekingTransport ) { + return !( selected = dataTypeOrTransport ); + } + } ); + return selected; + } + + return inspect( options.dataTypes[ 0 ] ) || !inspected[ "*" ] && inspect( "*" ); +} + +// A special extend for ajax options +// that takes "flat" options (not to be deep extended) +// Fixes #9887 +function ajaxExtend( target, src ) { + var key, deep, + flatOptions = jQuery.ajaxSettings.flatOptions || {}; + + for ( key in src ) { + if ( src[ key ] !== undefined ) { + ( flatOptions[ key ] ? target : ( deep || ( deep = {} ) ) )[ key ] = src[ key ]; + } + } + if ( deep ) { + jQuery.extend( true, target, deep ); + } + + return target; +} + +/* Handles responses to an ajax request: + * - finds the right dataType (mediates between content-type and expected dataType) + * - returns the corresponding response + */ +function ajaxHandleResponses( s, jqXHR, responses ) { + + var ct, type, finalDataType, firstDataType, + contents = s.contents, + dataTypes = s.dataTypes; + + // Remove auto dataType and get content-type in the process + while ( dataTypes[ 0 ] === "*" ) { + dataTypes.shift(); + if ( ct === undefined ) { + ct = s.mimeType || jqXHR.getResponseHeader( "Content-Type" ); + } + } + + // Check if we're dealing with a known content-type + if ( ct ) { + for ( type in contents ) { + if ( contents[ type ] && contents[ type ].test( ct ) ) { + dataTypes.unshift( type ); + break; + } + } + } + + // Check to see if we have a response for the expected dataType + if ( dataTypes[ 0 ] in responses ) { + finalDataType = dataTypes[ 0 ]; + } else { + + // Try convertible dataTypes + for ( type in responses ) { + if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[ 0 ] ] ) { + finalDataType = type; + break; + } + if ( !firstDataType ) { + firstDataType = type; + } + } + + // Or just use first one + finalDataType = finalDataType || firstDataType; + } + + // If we found a dataType + // We add the dataType to the list if needed + // and return the corresponding response + if ( finalDataType ) { + if ( finalDataType !== dataTypes[ 0 ] ) { + dataTypes.unshift( finalDataType ); + } + return responses[ finalDataType ]; + } +} + +/* Chain conversions given the request and the original response + * Also sets the responseXXX fields on the jqXHR instance + */ +function ajaxConvert( s, response, jqXHR, isSuccess ) { + var conv2, current, conv, tmp, prev, + converters = {}, + + // Work with a copy of dataTypes in case we need to modify it for conversion + dataTypes = s.dataTypes.slice(); + + // Create converters map with lowercased keys + if ( dataTypes[ 1 ] ) { + for ( conv in s.converters ) { + converters[ conv.toLowerCase() ] = s.converters[ conv ]; + } + } + + current = dataTypes.shift(); + + // Convert to each sequential dataType + while ( current ) { + + if ( s.responseFields[ current ] ) { + jqXHR[ s.responseFields[ current ] ] = response; + } + + // Apply the dataFilter if provided + if ( !prev && isSuccess && s.dataFilter ) { + response = s.dataFilter( response, s.dataType ); + } + + prev = current; + current = dataTypes.shift(); + + if ( current ) { + + // There's only work to do if current dataType is non-auto + if ( current === "*" ) { + + current = prev; + + // Convert response if prev dataType is non-auto and differs from current + } else if ( prev !== "*" && prev !== current ) { + + // Seek a direct converter + conv = converters[ prev + " " + current ] || converters[ "* " + current ]; + + // If none found, seek a pair + if ( !conv ) { + for ( conv2 in converters ) { + + // If conv2 outputs current + tmp = conv2.split( " " ); + if ( tmp[ 1 ] === current ) { + + // If prev can be converted to accepted input + conv = converters[ prev + " " + tmp[ 0 ] ] || + converters[ "* " + tmp[ 0 ] ]; + if ( conv ) { + + // Condense equivalence converters + if ( conv === true ) { + conv = converters[ conv2 ]; + + // Otherwise, insert the intermediate dataType + } else if ( converters[ conv2 ] !== true ) { + current = tmp[ 0 ]; + dataTypes.unshift( tmp[ 1 ] ); + } + break; + } + } + } + } + + // Apply converter (if not an equivalence) + if ( conv !== true ) { + + // Unless errors are allowed to bubble, catch and return them + if ( conv && s.throws ) { + response = conv( response ); + } else { + try { + response = conv( response ); + } catch ( e ) { + return { + state: "parsererror", + error: conv ? e : "No conversion from " + prev + " to " + current + }; + } + } + } + } + } + } + + return { state: "success", data: response }; +} + +jQuery.extend( { + + // Counter for holding the number of active queries + active: 0, + + // Last-Modified header cache for next request + lastModified: {}, + etag: {}, + + ajaxSettings: { + url: location.href, + type: "GET", + isLocal: rlocalProtocol.test( location.protocol ), + global: true, + processData: true, + async: true, + contentType: "application/x-www-form-urlencoded; charset=UTF-8", + + /* + timeout: 0, + data: null, + dataType: null, + username: null, + password: null, + cache: null, + throws: false, + traditional: false, + headers: {}, + */ + + accepts: { + "*": allTypes, + text: "text/plain", + html: "text/html", + xml: "application/xml, text/xml", + json: "application/json, text/javascript" + }, + + contents: { + xml: /\bxml\b/, + html: /\bhtml/, + json: /\bjson\b/ + }, + + responseFields: { + xml: "responseXML", + text: "responseText", + json: "responseJSON" + }, + + // Data converters + // Keys separate source (or catchall "*") and destination types with a single space + converters: { + + // Convert anything to text + "* text": String, + + // Text to html (true = no transformation) + "text html": true, + + // Evaluate text as a json expression + "text json": JSON.parse, + + // Parse text as xml + "text xml": jQuery.parseXML + }, + + // For options that shouldn't be deep extended: + // you can add your own custom options here if + // and when you create one that shouldn't be + // deep extended (see ajaxExtend) + flatOptions: { + url: true, + context: true + } + }, + + // Creates a full fledged settings object into target + // with both ajaxSettings and settings fields. + // If target is omitted, writes into ajaxSettings. + ajaxSetup: function( target, settings ) { + return settings ? + + // Building a settings object + ajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) : + + // Extending ajaxSettings + ajaxExtend( jQuery.ajaxSettings, target ); + }, + + ajaxPrefilter: addToPrefiltersOrTransports( prefilters ), + ajaxTransport: addToPrefiltersOrTransports( transports ), + + // Main method + ajax: function( url, options ) { + + // If url is an object, simulate pre-1.5 signature + if ( typeof url === "object" ) { + options = url; + url = undefined; + } + + // Force options to be an object + options = options || {}; + + var transport, + + // URL without anti-cache param + cacheURL, + + // Response headers + responseHeadersString, + responseHeaders, + + // timeout handle + timeoutTimer, + + // Url cleanup var + urlAnchor, + + // Request state (becomes false upon send and true upon completion) + completed, + + // To know if global events are to be dispatched + fireGlobals, + + // Loop variable + i, + + // uncached part of the url + uncached, + + // Create the final options object + s = jQuery.ajaxSetup( {}, options ), + + // Callbacks context + callbackContext = s.context || s, + + // Context for global events is callbackContext if it is a DOM node or jQuery collection + globalEventContext = s.context && + ( callbackContext.nodeType || callbackContext.jquery ) ? + jQuery( callbackContext ) : + jQuery.event, + + // Deferreds + deferred = jQuery.Deferred(), + completeDeferred = jQuery.Callbacks( "once memory" ), + + // Status-dependent callbacks + statusCode = s.statusCode || {}, + + // Headers (they are sent all at once) + requestHeaders = {}, + requestHeadersNames = {}, + + // Default abort message + strAbort = "canceled", + + // Fake xhr + jqXHR = { + readyState: 0, + + // Builds headers hashtable if needed + getResponseHeader: function( key ) { + var match; + if ( completed ) { + if ( !responseHeaders ) { + responseHeaders = {}; + while ( ( match = rheaders.exec( responseHeadersString ) ) ) { + responseHeaders[ match[ 1 ].toLowerCase() + " " ] = + ( responseHeaders[ match[ 1 ].toLowerCase() + " " ] || [] ) + .concat( match[ 2 ] ); + } + } + match = responseHeaders[ key.toLowerCase() + " " ]; + } + return match == null ? null : match.join( ", " ); + }, + + // Raw string + getAllResponseHeaders: function() { + return completed ? responseHeadersString : null; + }, + + // Caches the header + setRequestHeader: function( name, value ) { + if ( completed == null ) { + name = requestHeadersNames[ name.toLowerCase() ] = + requestHeadersNames[ name.toLowerCase() ] || name; + requestHeaders[ name ] = value; + } + return this; + }, + + // Overrides response content-type header + overrideMimeType: function( type ) { + if ( completed == null ) { + s.mimeType = type; + } + return this; + }, + + // Status-dependent callbacks + statusCode: function( map ) { + var code; + if ( map ) { + if ( completed ) { + + // Execute the appropriate callbacks + jqXHR.always( map[ jqXHR.status ] ); + } else { + + // Lazy-add the new callbacks in a way that preserves old ones + for ( code in map ) { + statusCode[ code ] = [ statusCode[ code ], map[ code ] ]; + } + } + } + return this; + }, + + // Cancel the request + abort: function( statusText ) { + var finalText = statusText || strAbort; + if ( transport ) { + transport.abort( finalText ); + } + done( 0, finalText ); + return this; + } + }; + + // Attach deferreds + deferred.promise( jqXHR ); + + // Add protocol if not provided (prefilters might expect it) + // Handle falsy url in the settings object (#10093: consistency with old signature) + // We also use the url parameter if available + s.url = ( ( url || s.url || location.href ) + "" ) + .replace( rprotocol, location.protocol + "//" ); + + // Alias method option to type as per ticket #12004 + s.type = options.method || options.type || s.method || s.type; + + // Extract dataTypes list + s.dataTypes = ( s.dataType || "*" ).toLowerCase().match( rnothtmlwhite ) || [ "" ]; + + // A cross-domain request is in order when the origin doesn't match the current origin. + if ( s.crossDomain == null ) { + urlAnchor = document.createElement( "a" ); + + // Support: IE <=8 - 11, Edge 12 - 15 + // IE throws exception on accessing the href property if url is malformed, + // e.g. http://example.com:80x/ + try { + urlAnchor.href = s.url; + + // Support: IE <=8 - 11 only + // Anchor's host property isn't correctly set when s.url is relative + urlAnchor.href = urlAnchor.href; + s.crossDomain = originAnchor.protocol + "//" + originAnchor.host !== + urlAnchor.protocol + "//" + urlAnchor.host; + } catch ( e ) { + + // If there is an error parsing the URL, assume it is crossDomain, + // it can be rejected by the transport if it is invalid + s.crossDomain = true; + } + } + + // Convert data if not already a string + if ( s.data && s.processData && typeof s.data !== "string" ) { + s.data = jQuery.param( s.data, s.traditional ); + } + + // Apply prefilters + inspectPrefiltersOrTransports( prefilters, s, options, jqXHR ); + + // If request was aborted inside a prefilter, stop there + if ( completed ) { + return jqXHR; + } + + // We can fire global events as of now if asked to + // Don't fire events if jQuery.event is undefined in an AMD-usage scenario (#15118) + fireGlobals = jQuery.event && s.global; + + // Watch for a new set of requests + if ( fireGlobals && jQuery.active++ === 0 ) { + jQuery.event.trigger( "ajaxStart" ); + } + + // Uppercase the type + s.type = s.type.toUpperCase(); + + // Determine if request has content + s.hasContent = !rnoContent.test( s.type ); + + // Save the URL in case we're toying with the If-Modified-Since + // and/or If-None-Match header later on + // Remove hash to simplify url manipulation + cacheURL = s.url.replace( rhash, "" ); + + // More options handling for requests with no content + if ( !s.hasContent ) { + + // Remember the hash so we can put it back + uncached = s.url.slice( cacheURL.length ); + + // If data is available and should be processed, append data to url + if ( s.data && ( s.processData || typeof s.data === "string" ) ) { + cacheURL += ( rquery.test( cacheURL ) ? "&" : "?" ) + s.data; + + // #9682: remove data so that it's not used in an eventual retry + delete s.data; + } + + // Add or update anti-cache param if needed + if ( s.cache === false ) { + cacheURL = cacheURL.replace( rantiCache, "$1" ); + uncached = ( rquery.test( cacheURL ) ? "&" : "?" ) + "_=" + ( nonce.guid++ ) + + uncached; + } + + // Put hash and anti-cache on the URL that will be requested (gh-1732) + s.url = cacheURL + uncached; + + // Change '%20' to '+' if this is encoded form body content (gh-2658) + } else if ( s.data && s.processData && + ( s.contentType || "" ).indexOf( "application/x-www-form-urlencoded" ) === 0 ) { + s.data = s.data.replace( r20, "+" ); + } + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + if ( jQuery.lastModified[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ cacheURL ] ); + } + if ( jQuery.etag[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ cacheURL ] ); + } + } + + // Set the correct header, if data is being sent + if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) { + jqXHR.setRequestHeader( "Content-Type", s.contentType ); + } + + // Set the Accepts header for the server, depending on the dataType + jqXHR.setRequestHeader( + "Accept", + s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[ 0 ] ] ? + s.accepts[ s.dataTypes[ 0 ] ] + + ( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) : + s.accepts[ "*" ] + ); + + // Check for headers option + for ( i in s.headers ) { + jqXHR.setRequestHeader( i, s.headers[ i ] ); + } + + // Allow custom headers/mimetypes and early abort + if ( s.beforeSend && + ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || completed ) ) { + + // Abort if not done already and return + return jqXHR.abort(); + } + + // Aborting is no longer a cancellation + strAbort = "abort"; + + // Install callbacks on deferreds + completeDeferred.add( s.complete ); + jqXHR.done( s.success ); + jqXHR.fail( s.error ); + + // Get transport + transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR ); + + // If no transport, we auto-abort + if ( !transport ) { + done( -1, "No Transport" ); + } else { + jqXHR.readyState = 1; + + // Send global event + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] ); + } + + // If request was aborted inside ajaxSend, stop there + if ( completed ) { + return jqXHR; + } + + // Timeout + if ( s.async && s.timeout > 0 ) { + timeoutTimer = window.setTimeout( function() { + jqXHR.abort( "timeout" ); + }, s.timeout ); + } + + try { + completed = false; + transport.send( requestHeaders, done ); + } catch ( e ) { + + // Rethrow post-completion exceptions + if ( completed ) { + throw e; + } + + // Propagate others as results + done( -1, e ); + } + } + + // Callback for when everything is done + function done( status, nativeStatusText, responses, headers ) { + var isSuccess, success, error, response, modified, + statusText = nativeStatusText; + + // Ignore repeat invocations + if ( completed ) { + return; + } + + completed = true; + + // Clear timeout if it exists + if ( timeoutTimer ) { + window.clearTimeout( timeoutTimer ); + } + + // Dereference transport for early garbage collection + // (no matter how long the jqXHR object will be used) + transport = undefined; + + // Cache response headers + responseHeadersString = headers || ""; + + // Set readyState + jqXHR.readyState = status > 0 ? 4 : 0; + + // Determine if successful + isSuccess = status >= 200 && status < 300 || status === 304; + + // Get response data + if ( responses ) { + response = ajaxHandleResponses( s, jqXHR, responses ); + } + + // Use a noop converter for missing script but not if jsonp + if ( !isSuccess && + jQuery.inArray( "script", s.dataTypes ) > -1 && + jQuery.inArray( "json", s.dataTypes ) < 0 ) { + s.converters[ "text script" ] = function() {}; + } + + // Convert no matter what (that way responseXXX fields are always set) + response = ajaxConvert( s, response, jqXHR, isSuccess ); + + // If successful, handle type chaining + if ( isSuccess ) { + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + modified = jqXHR.getResponseHeader( "Last-Modified" ); + if ( modified ) { + jQuery.lastModified[ cacheURL ] = modified; + } + modified = jqXHR.getResponseHeader( "etag" ); + if ( modified ) { + jQuery.etag[ cacheURL ] = modified; + } + } + + // if no content + if ( status === 204 || s.type === "HEAD" ) { + statusText = "nocontent"; + + // if not modified + } else if ( status === 304 ) { + statusText = "notmodified"; + + // If we have data, let's convert it + } else { + statusText = response.state; + success = response.data; + error = response.error; + isSuccess = !error; + } + } else { + + // Extract error from statusText and normalize for non-aborts + error = statusText; + if ( status || !statusText ) { + statusText = "error"; + if ( status < 0 ) { + status = 0; + } + } + } + + // Set data for the fake xhr object + jqXHR.status = status; + jqXHR.statusText = ( nativeStatusText || statusText ) + ""; + + // Success/Error + if ( isSuccess ) { + deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] ); + } else { + deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] ); + } + + // Status-dependent callbacks + jqXHR.statusCode( statusCode ); + statusCode = undefined; + + if ( fireGlobals ) { + globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError", + [ jqXHR, s, isSuccess ? success : error ] ); + } + + // Complete + completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] ); + + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] ); + + // Handle the global AJAX counter + if ( !( --jQuery.active ) ) { + jQuery.event.trigger( "ajaxStop" ); + } + } + } + + return jqXHR; + }, + + getJSON: function( url, data, callback ) { + return jQuery.get( url, data, callback, "json" ); + }, + + getScript: function( url, callback ) { + return jQuery.get( url, undefined, callback, "script" ); + } +} ); + +jQuery.each( [ "get", "post" ], function( _i, method ) { + jQuery[ method ] = function( url, data, callback, type ) { + + // Shift arguments if data argument was omitted + if ( isFunction( data ) ) { + type = type || callback; + callback = data; + data = undefined; + } + + // The url can be an options object (which then must have .url) + return jQuery.ajax( jQuery.extend( { + url: url, + type: method, + dataType: type, + data: data, + success: callback + }, jQuery.isPlainObject( url ) && url ) ); + }; +} ); + +jQuery.ajaxPrefilter( function( s ) { + var i; + for ( i in s.headers ) { + if ( i.toLowerCase() === "content-type" ) { + s.contentType = s.headers[ i ] || ""; + } + } +} ); + + +jQuery._evalUrl = function( url, options, doc ) { + return jQuery.ajax( { + url: url, + + // Make this explicit, since user can override this through ajaxSetup (#11264) + type: "GET", + dataType: "script", + cache: true, + async: false, + global: false, + + // Only evaluate the response if it is successful (gh-4126) + // dataFilter is not invoked for failure responses, so using it instead + // of the default converter is kludgy but it works. + converters: { + "text script": function() {} + }, + dataFilter: function( response ) { + jQuery.globalEval( response, options, doc ); + } + } ); +}; + + +jQuery.fn.extend( { + wrapAll: function( html ) { + var wrap; + + if ( this[ 0 ] ) { + if ( isFunction( html ) ) { + html = html.call( this[ 0 ] ); + } + + // The elements to wrap the target around + wrap = jQuery( html, this[ 0 ].ownerDocument ).eq( 0 ).clone( true ); + + if ( this[ 0 ].parentNode ) { + wrap.insertBefore( this[ 0 ] ); + } + + wrap.map( function() { + var elem = this; + + while ( elem.firstElementChild ) { + elem = elem.firstElementChild; + } + + return elem; + } ).append( this ); + } + + return this; + }, + + wrapInner: function( html ) { + if ( isFunction( html ) ) { + return this.each( function( i ) { + jQuery( this ).wrapInner( html.call( this, i ) ); + } ); + } + + return this.each( function() { + var self = jQuery( this ), + contents = self.contents(); + + if ( contents.length ) { + contents.wrapAll( html ); + + } else { + self.append( html ); + } + } ); + }, + + wrap: function( html ) { + var htmlIsFunction = isFunction( html ); + + return this.each( function( i ) { + jQuery( this ).wrapAll( htmlIsFunction ? html.call( this, i ) : html ); + } ); + }, + + unwrap: function( selector ) { + this.parent( selector ).not( "body" ).each( function() { + jQuery( this ).replaceWith( this.childNodes ); + } ); + return this; + } +} ); + + +jQuery.expr.pseudos.hidden = function( elem ) { + return !jQuery.expr.pseudos.visible( elem ); +}; +jQuery.expr.pseudos.visible = function( elem ) { + return !!( elem.offsetWidth || elem.offsetHeight || elem.getClientRects().length ); +}; + + + + +jQuery.ajaxSettings.xhr = function() { + try { + return new window.XMLHttpRequest(); + } catch ( e ) {} +}; + +var xhrSuccessStatus = { + + // File protocol always yields status code 0, assume 200 + 0: 200, + + // Support: IE <=9 only + // #1450: sometimes IE returns 1223 when it should be 204 + 1223: 204 + }, + xhrSupported = jQuery.ajaxSettings.xhr(); + +support.cors = !!xhrSupported && ( "withCredentials" in xhrSupported ); +support.ajax = xhrSupported = !!xhrSupported; + +jQuery.ajaxTransport( function( options ) { + var callback, errorCallback; + + // Cross domain only allowed if supported through XMLHttpRequest + if ( support.cors || xhrSupported && !options.crossDomain ) { + return { + send: function( headers, complete ) { + var i, + xhr = options.xhr(); + + xhr.open( + options.type, + options.url, + options.async, + options.username, + options.password + ); + + // Apply custom fields if provided + if ( options.xhrFields ) { + for ( i in options.xhrFields ) { + xhr[ i ] = options.xhrFields[ i ]; + } + } + + // Override mime type if needed + if ( options.mimeType && xhr.overrideMimeType ) { + xhr.overrideMimeType( options.mimeType ); + } + + // X-Requested-With header + // For cross-domain requests, seeing as conditions for a preflight are + // akin to a jigsaw puzzle, we simply never set it to be sure. + // (it can always be set on a per-request basis or even using ajaxSetup) + // For same-domain requests, won't change header if already provided. + if ( !options.crossDomain && !headers[ "X-Requested-With" ] ) { + headers[ "X-Requested-With" ] = "XMLHttpRequest"; + } + + // Set headers + for ( i in headers ) { + xhr.setRequestHeader( i, headers[ i ] ); + } + + // Callback + callback = function( type ) { + return function() { + if ( callback ) { + callback = errorCallback = xhr.onload = + xhr.onerror = xhr.onabort = xhr.ontimeout = + xhr.onreadystatechange = null; + + if ( type === "abort" ) { + xhr.abort(); + } else if ( type === "error" ) { + + // Support: IE <=9 only + // On a manual native abort, IE9 throws + // errors on any property access that is not readyState + if ( typeof xhr.status !== "number" ) { + complete( 0, "error" ); + } else { + complete( + + // File: protocol always yields status 0; see #8605, #14207 + xhr.status, + xhr.statusText + ); + } + } else { + complete( + xhrSuccessStatus[ xhr.status ] || xhr.status, + xhr.statusText, + + // Support: IE <=9 only + // IE9 has no XHR2 but throws on binary (trac-11426) + // For XHR2 non-text, let the caller handle it (gh-2498) + ( xhr.responseType || "text" ) !== "text" || + typeof xhr.responseText !== "string" ? + { binary: xhr.response } : + { text: xhr.responseText }, + xhr.getAllResponseHeaders() + ); + } + } + }; + }; + + // Listen to events + xhr.onload = callback(); + errorCallback = xhr.onerror = xhr.ontimeout = callback( "error" ); + + // Support: IE 9 only + // Use onreadystatechange to replace onabort + // to handle uncaught aborts + if ( xhr.onabort !== undefined ) { + xhr.onabort = errorCallback; + } else { + xhr.onreadystatechange = function() { + + // Check readyState before timeout as it changes + if ( xhr.readyState === 4 ) { + + // Allow onerror to be called first, + // but that will not handle a native abort + // Also, save errorCallback to a variable + // as xhr.onerror cannot be accessed + window.setTimeout( function() { + if ( callback ) { + errorCallback(); + } + } ); + } + }; + } + + // Create the abort callback + callback = callback( "abort" ); + + try { + + // Do send the request (this may raise an exception) + xhr.send( options.hasContent && options.data || null ); + } catch ( e ) { + + // #14683: Only rethrow if this hasn't been notified as an error yet + if ( callback ) { + throw e; + } + } + }, + + abort: function() { + if ( callback ) { + callback(); + } + } + }; + } +} ); + + + + +// Prevent auto-execution of scripts when no explicit dataType was provided (See gh-2432) +jQuery.ajaxPrefilter( function( s ) { + if ( s.crossDomain ) { + s.contents.script = false; + } +} ); + +// Install script dataType +jQuery.ajaxSetup( { + accepts: { + script: "text/javascript, application/javascript, " + + "application/ecmascript, application/x-ecmascript" + }, + contents: { + script: /\b(?:java|ecma)script\b/ + }, + converters: { + "text script": function( text ) { + jQuery.globalEval( text ); + return text; + } + } +} ); + +// Handle cache's special case and crossDomain +jQuery.ajaxPrefilter( "script", function( s ) { + if ( s.cache === undefined ) { + s.cache = false; + } + if ( s.crossDomain ) { + s.type = "GET"; + } +} ); + +// Bind script tag hack transport +jQuery.ajaxTransport( "script", function( s ) { + + // This transport only deals with cross domain or forced-by-attrs requests + if ( s.crossDomain || s.scriptAttrs ) { + var script, callback; + return { + send: function( _, complete ) { + script = jQuery( " + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Design philosophy

+
    +
  • Performance is important but not the sole consideration. Anyone who +goes to the trouble of using SIMD clearly cares about speed. However, +portability, maintainability and readability also matter, otherwise +we would write in assembly. We aim for performance within 10-20% of a +hand-written assembly implementation on the development platform. +There is no performance gap vs. intrinsics: Highway code can do +anything they can. If necessary, you can use platform-specific +instructions inside #if HWY_TARGET == HWY_NEON etc.

  • +
  • The guiding principles of C++ are “pay only for what you use” and +“leave no room for a lower-level language below C++”. We apply these +by defining a SIMD API that ensures operation costs are visible, +predictable and minimal.

  • +
  • Performance portability is important, i.e. the API should be +efficient on all target platforms. Unfortunately, common idioms for +one platform can be inefficient on others. For example: summing lanes +horizontally versus shuffling. Documenting which operations are +expensive does not prevent their use, as evidenced by widespread use +of HADDPS. Performance acceptance tests may detect large +regressions, but do not help choose the approach during initial +development. Analysis tools can warn about some potential +inefficiencies, but likely not all. We instead provide a carefully +chosen set of vector types and operations that are efficient on all +target platforms (Armv8, PPC8, +x86).

  • +
  • Future SIMD hardware features are difficult to predict. For example, +AVX2 came with surprising semantics (almost no interaction between +128-bit blocks) and AVX-512 added two kinds of predicates (writemask +and zeromask). To ensure the API reflects hardware realities, we +suggest a flexible approach that adds new operations as they become +commonly available, with fallback implementations where necessary.

  • +
  • Masking/predication differs between platforms, and it is not clear +how important the use cases are beyond the ternary operator +IfThenElse. AVX-512/Arm SVE zeromasks are useful, but not +supported by P0214R5. We provide IfThen[Zero]Else[Zero] variants.

  • +
  • “Width-agnostic” SIMD is more future-proof than user-specified fixed +sizes. For example, valarray-like code can iterate over a 1D array +with a library-specified vector width. This will result in better +code when vector sizes increase, and matches the direction taken by +Arm +SVE +and RiscV V as well as Agner Fog’s ForwardCom instruction set +proposal. However, some applications may +require fixed sizes, so we also guarantee support for <= 128-bit +vectors in each instruction set.

  • +
  • The API and its implementation should be usable and efficient with +commonly used compilers, including MSVC. For example, we write +ShiftLeft<3>(v) instead of v << 3 because MSVC 2017 (aarch64) +does not propagate the literal (https://godbolt.org/g/rKx5Ga). +Highway requires function-specific target attributes, supported by +GCC 4.9 / Clang 3.9 / MSVC 2015.

  • +
  • Efficient and safe runtime dispatch is important. Modules such as +image or video codecs are typically embedded into larger applications +such as browsers, so they cannot require separate binaries for each +CPU. Libraries also cannot predict whether the application already +uses AVX2 (and pays the frequency throttling cost), so this decision +must be left to the application. Using only the lowest-common +denominator instructions sacrifices too much performance. Therefore, +we provide code paths for multiple instruction sets and choose the +most suitable at runtime. To reduce overhead, dispatch should be +hoisted to higher layers instead of checking inside every low-level +function. Highway supports inlining functions in the same file or in +*-inl.h headers. We generate all code paths from the same source +to reduce implementation- and debugging cost.

  • +
  • Not every CPU need be supported. To reduce code size and compile +time, we group x86 targets into clusters. In particular, SSE3 +instructions are only used/available if S-SSE3 is also available, and +AVX only if AVX2 is also supported. Code generation for AVX3_DL also +requires opting-in by defining HWY_WANT_AVX3_DL.

  • +
  • Access to platform-specific intrinsics is necessary for acceptance in +performance-critical projects. We provide conversions to and from +intrinsics to allow utilizing specialized platform-specific +functionality, and simplify incremental porting of existing code.

  • +
  • The core API should be compact and easy to learn; we provide a +concise reference.

  • +
+
+

Prior API designs

+

The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s F32vec4 wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch.

+
+
+

Overloaded function API

+

Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type Simd for overloading, abbreviated +to D for template arguments and d in lvalues.

+

Note that generic function templates are possible (see +generic_ops-inl.h).

+
+
+

Masks

+

AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost.

+

Masks are returned by comparisons and TestBit; they serve as the +input to IfThen*. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ZeroIfNegative function.

+
+
+

Differences vs. P0214R5 / std::experimental::simd

+
    +
  1. Allowing the use of built-in vector types by relying on non-member +functions. By contrast, P0214R5 requires a wrapper class, which does +not work for sizeless vector types currently used by Arm SVE and +Risc-V.

  2. +
  3. Supporting many more operations such as 128-bit compare/minmax, +AES/CLMUL, AndNot, AverageRound, bit-shift by immediates, +compress/expand, fixed-point mul, IfThenElse, interleaved +load/store, lzcnt, mask find/set, masked load/store, popcount, +reductions, saturated add/sub, scatter/gather.

  4. +
  5. Designing the API to avoid or minimize overhead on AVX2/AVX-512 +caused by crossing 128-bit ‘block’ boundaries.

  6. +
  7. Avoiding the need for non-native vectors. By contrast, P0214R5’s +simd_cast returns fixed_size<> vectors which are more +expensive to access because they reside on the stack. We can avoid +this plus additional overhead on Arm/AVX2 by defining +width-expanding operations as functions of a vector part, +e.g. promoting half a vector of uint8_t lanes to one full vector +of uint16_t, or demoting full vectors to half vectors with +half-width lanes.

  8. +
  9. Guaranteeing access to the underlying intrinsic vector type. This +ensures all platform-specific capabilities can be used. P0214R5 +instead only ‘encourages’ implementations to provide access.

  10. +
  11. Enabling safe runtime dispatch and inlining in the same binary. +P0214R5 is based on the Vc library, which does not provide +assistance for linking multiple instruction sets into the same +binary. The Vc documentation suggests compiling separate executables +for each instruction set or using GCC’s ifunc (indirect functions). +The latter is compiler-specific and risks crashes due to ODR +violations when compiling the same function with different compiler +flags. We solve this problem via target-specific namespaces and +attributes (see HOWTO section below). We also permit a mix of static +target selection and runtime dispatch for hotspots that may benefit +from newer instruction sets if available.

  12. +
  13. Omitting inefficient or non-performance-portable operations such as +hmax, operator[], and unsupported integer comparisons. +Applications can often replace these operations at lower cost than +emulating that exact behavior.

  14. +
  15. Omitting long double types: these are not commonly available in +hardware.

  16. +
  17. Ensuring signed integer overflow has well-defined semantics +(wraparound).

  18. +
  19. Avoiding hidden performance costs. P0214R5 allows implicit +conversions from integer to float, which costs 3-4 cycles on x86. We +make these conversions explicit to ensure their cost is visible.

  20. +
+
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: checkout-4.0.0 + + +
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+ + + + + + + + + \ No newline at end of file diff --git a/en/checkout-4.0.0/faq.html b/en/checkout-4.0.0/faq.html new file mode 100644 index 0000000000..747d8fa952 --- /dev/null +++ b/en/checkout-4.0.0/faq.html @@ -0,0 +1,615 @@ + + + + + + Frequently Asked Questions — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
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+ +
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+
+
+ +
+

Frequently Asked Questions

+
+

Getting started

+

Q0.0: How do I get the Highway library?

+

A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via find_package(HWY 1.2.0) and +target_link_libraries(your_project PRIVATE hwy).

+

Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules:

+
[submodule "highway"]
+    path = highway
+    url = https://github.com/google/highway
+
+
+

Then, anyone who runs git clone --recursive on your repository will +also get Highway. If not using Git, you can also manually download the +Highway code and add it +to your source tree.

+

For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert add_subdirectory(highway) +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +deps = ["//path/highway:hwy"].

+

If you use another build system, add hwy/per_target.cc and +hwy/targets.cc to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h.

+

If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case.

+

Q0.1: What’s the easiest way to start using Highway?

+

A: Copy an existing file such as hwy/examples/benchmark.cc or +skeleton.cc or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct.

+

Then, in the function RunBenchmarks (for benchmark.cc) or +FloorLog2 (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches.

+

Next, you can wrap your code in +#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128 and into +the #else branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in hwy/tests/, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code.

+
+
+

Documentation

+

Q1.1: How do I find the Highway op name corresponding to an existing +intrinsic?

+

A: Search for the intrinsic in (for example) +x86_128-inl.h. +The Highway op is typically the name of the function that calls the +intrinsic. See also the quick +reference +which lists all of the Highway ops.

+

Q1.2: Are there examples of porting intrinsics to Highway?

+

A: See https://github.com/google/highway#examples.

+

Q1.3: Where do I find documentation for each platform’s intrinsics?

+

A: See Intel +guide, +Arm +guide +and SVE, RISC-V V +spec +and guide, +WebAssembly, PPC +ISA and +intrinsics.

+

Q1.4: Where do I find instruction latency/throughput?

+

A: For x86, a combination of +uops.info and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +AMD’s sheet (zip +file). For Arm, +the +Software_Optimization_Guide +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available).

+

Q1.5: Where can I find inspiration for SIMD-friendly algorithms? A:

+ +

Q1.6: How do I predict performance?

+

A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, integrated into Compiler +Explorer. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published uica, +which is reportedly more accurate +(paper).

+
+
+

Correctness

+

Q2.1: Which targets are covered by my tests?

+

A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible.

+

Q2.2: Why do floating-point results differ on some platforms?

+

A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s MulAdd op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it.

+

Q2.3: How do I make my code safe for asan and msan?

+

A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using LoadU, or even MaskedLoad +with the mask set to FirstN(d, remaining_lanes), may trigger page +faults or asan errors. We instead recommend using +hwy/contrib/algo/transform-inl.h. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The Generate or Transform* +functions then take care of remainder handling.

+
+
+

API design

+

Q3.1: Are the ``d`` arguments optimized out?

+

A: Yes, d is an lvalue of the zero-sized type Simd<>, typically +obtained via ScalableTag<T>. These only serve to select overloaded +functions and do not occupy any storage at runtime.

+

Q3.2: Why do only some functions have a ``d`` argument?

+

A: Ops which receive and return vectors typically do not require a d +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The d argument +is required for:

+
-   Influencing the number of lanes loaded/stored from/to memory. The
+    arguments to `Simd<>` include an upper bound `N`, and a shift count
+    `kPow2` to divide the actual number of lanes by a power of two.
+-   Indicating the desired vector or mask type to return from 'factory'
+    functions such as `Set` or `FirstN`, `BitCast`, or conversions such as
+    `PromoteTo`.
+-   Disambiguating the argument type to ops such as `VecFromMask` or
+    `AllTrue`, because masks may be generic types shared between multiple
+    lane types.
+-   Determining the actual number of lanes for certain ops, in particular
+    those defined in terms of the upper half of a vector (`UpperHalf`, but
+    also `Combine` or `ConcatUpperLower`) and reductions such as
+    `MaxOfLanes`.
+
+
+

Q3.3: What’s the policy for adding new ops?

+

A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the wishlist for +ops.

+

Q3.4: auto is discouraged, what vector type should we use?

+

A: You can use Vec<D> or Mask<D>, where D is the type of +d (in fact we often use decltype(d) for that). To keep code +short, you can define typedefs/aliases, for example +using V = Vec<decltype(d)>. Note that the Highway implementation +uses VFromD<D>, which is equivalent but currently necessary because +Vec is defined after the Highway implementations in hwy/ops/*.

+

Q3.5: Why is base.h separate from highway.h?

+

A: It can be useful for files that just want compiler-dependent macros, +for example HWY_RESTRICT in public headers. This avoids the expense +of including the full highway.h, which can be large because some +platform headers declare thousands of intrinsics.

+

Q3.6: What are restrict pointers and when to use HWY_RESTRICT?

+

This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer.

+

float* HWY_RESTRICT p means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that p does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise.

+
+
+

Portability

+

Q4.1: How do I only generate code for a single instruction set +(static dispatch)?

+

A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +example documents which flags +are required on x86.

+

Q4.2: Why does my working x86 code not compile on SVE or RISC-V?

+

A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific Vec256), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules:

+
    +
  • Use functions (Eq, Lt) instead of overloaded operators (==, +<);

  • +
  • Prefix Highway ops with hwy::HWY_NAMESPACE, or an alias +(hn::Load) or ensure your code resides inside +namespace hwy::HWY_NAMESPACE;

  • +
  • Avoid arrays of vectors and static/thread_local/member vectors; +instead use arrays of the lane type (T).

  • +
  • Avoid pointer arithmetic on vectors; instead increment pointers to +lanes by the vector length (Lanes(d)).

  • +
+

Q4.3: Why are class members not allowed?

+

A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there.

+

Q4.4: Why are overloaded operators not allowed?

+

A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin operator<(unspecified_vector, unspecified_vector). +When(if) that becomes widely supported, this limitation can be lifted.

+

Q4.5: Can I declare arrays of lanes on the stack?

+

A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +hwy::AllocateAligned<T>(Lanes(d)).

+
+
+

Boilerplate

+

Q5.1: What is boilerplate?

+

A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples.

+

Q5.2: What’s the difference between ``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``?

+

A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying HWY_ATTR for every function. However, HWY_ATTR +is still necessary for lambda functions that use SIMD.

+

Q5.3: Why use ``HWY_NAMESPACE``?

+

A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +HWY_NAMESPACE namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later.

+

Q5.4: What are these unusual include guards?

+

A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +#include) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named *-inl.h with a special include +guard of the form:

+
#if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE)
+#ifdef MYPROJECT_FILE_INL_H_TARGET
+#undef MYPROJECT_FILE_INL_H_TARGET
+#else
+#define MYPROJECT_FILE_INL_H_TARGET
+#endif
+
+
+

Highway takes care of defining and un-defining HWY_TARGET_TOGGLE +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch.

+

Q5.5: How do I prevent lint warnings for the include guard?

+

A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard.

+
// Start of file: empty include guard to avoid lint errors
+#ifndef MYPROJECT_FILE_INL_H_
+#define MYPROJECT_FILE_INL_H_
+#endif
+// Followed by the actual per-target guard as above
+
+
+
+
+

Efficiency

+

Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway differentiate unaligned and aligned loads/stores?

+

A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the LDDQU instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (MOVDQU) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +CompressStore or BlendedStore) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops.

+

Q6.2: When does ``Prefetch`` help?

+

A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms.

+

Q6.3: Is CPU clock throttling really an issue?

+

A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +microbenchmark +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For vectorized +Quicksort, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is no longer a concern on recent +Intel +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512.

+

Q6.4: Why does my CPU sometimes only execute one vector instruction +per cycle even though the specs say it could do 2-4?

+

A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences.

+

Q6.5: How expensive are Gather/Scatter?

+

A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire vectors per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely.

+
+
+

Troubleshooting

+

Q7.1: When building with clang-16, I see errors such as +DWARF error: invalid or unhandled FORM value: 0x25 or +undefined reference to __extendhfsf2.

+

A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of __extendhfsf2 to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information.

+

Q7.2: I see build errors mentioning +inlining failed in call to ‘always_inline’ ‘hwy::PreventElision<int&>(int&)void’: target specific option mismatch.

+

A: This is caused by a conflict between -m compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +HWY_IS_TEST (set by our CMake/Bazel builds for tests) or +HWY_COMPILE_ALL_ATTAINABLE. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When -m compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as PreventElision are compiled for a newer CPU baseline than +the minimum target that Highway sets via #pragma. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by -m flags. However, Highway’s tests aim to cover all +targets by defining HWY_IS_TEST. When that or +HWY_COMPILE_ALL_ATTAINABLE are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining HWY_COMPILE_ONLY_STATIC, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +HWY_SKIP_NON_BEST_BASELINE. A third option is to avoid -m flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information.

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: checkout-4.0.0 + + +
+ +
+
Languages
+ + +
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+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
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+ + +
+ + +
+
Downloads
+ +
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+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/checkout-4.0.0/genindex.html b/en/checkout-4.0.0/genindex.html new file mode 100644 index 0000000000..26a5f061c2 --- /dev/null +++ b/en/checkout-4.0.0/genindex.html @@ -0,0 +1,184 @@ + + + + + + Index — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ + +

Index

+ +
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: checkout-4.0.0 + + +
+ +
+
Languages
+ + +
en
+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
master
+ + +
+ + +
+
Downloads
+ +
epub
+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/checkout-4.0.0/impl_details.html b/en/checkout-4.0.0/impl_details.html new file mode 100644 index 0000000000..3acc6f625a --- /dev/null +++ b/en/checkout-4.0.0/impl_details.html @@ -0,0 +1,485 @@ + + + + + + Highway implementation details — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Highway implementation details

+
+

Introduction

+

This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler.

+
+
+

Vectors vs. tags

+

The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (Simd<> and +SizeTag<>) are only used to select among the various overloads of +functions such as Set. This allows Highway to use builtin vector +types without a class wrapper.

+

Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries.

+

Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to Add provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +__m128i built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the Add function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +hn, so hn::Add. This works for both wrappers and built-in vector +types.

+
+
+

Adding a new target

+

Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as HWY_AVX3_DL, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by HWY_MAX_DYNAMIC_TARGETS.

+
+
+

When to use -inl.h

+

By convention, files whose name ends with -inl.h contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form:

+
#if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HWY_PATH_NAME_INL_H_
+#undef HWY_PATH_NAME_INL_H_
+#else
+#define HWY_PATH_NAME_INL_H_
+#endif
+// contents to include once per target
+#endif  // HWY_PATH_NAME_INL_H_
+
+
+

This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +#include one or more -inl.h files. As an exception, +hwy/ops/*-inl.h do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required.

+

Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +HWY_DYNAMIC_DISPATCH into the vector code. For an example of this, +see vqsort.cc.

+

Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus -inl.h makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline .cc files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. Math +functions can fall into either case, +hence we provide both inline functions and Call* wrappers.

+
+
+

Use of macros

+

Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in [1/8, 8]). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity:

+
    +
  • x86_* and wasm_* simply write out all the overloads, which is +straightforward but results in 4K-6K line files.

  • +
  • arm_sve-inl.h defines ‘type list’ +macros HWY_SVE_FOREACH* to define all overloads for most ops in a +single line. Such an approach makes sense because SVE ops are quite +orthogonal (i.e. generally defined for all types and consistent).

  • +
  • arm_neon-inl.h also uses type list +macros, but with a more general ‘function builder’ which helps to +define custom function templates required for ‘unusual’ ops such as +ShiftLeft.

  • +
  • rvv-inl.h has the most complex system +because it deals with both type lists and LMUL, plus support for +widening or narrowing operations. The type lists thus have additional +arguments, and there are also additional lists for LMUL which can be +extended or truncated.

  • +
+
+
+

Code reuse across targets

+

The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as AESRound which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +generic_ops-inl.h, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +HWY_NATIVE_AES.

+

The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although Vec128 is available on most targets, HWY_SCALAR, +HWY_RVV and HWY_SVE* lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the HWY_IF SFINAE +helpers. Example: +template <class V, class D = DFromV<V>, HWY_IF_SIGNED_D(D)>. Note +that there is a limited set of HWY_IF that work directly with +vectors, identified by their _V suffix. However, the functions +likely use a D type anyway, thus it is convenient to obtain one in +the template arguments and also use that for HWY_IF_*_D.

+

For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +x86_128-inl.h and are also templated on +the vector type.

+
+
+

Adding a new op

+

Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6.

+
    +
  1. Document the new op in g3doc/quick_reference.md with its function +signature and a description of what the op does.

  2. +
  3. Implement the op in each ops/*-inl.h header. There are two +exceptions, detailed in the previous section: first, +generic_ops-inl.h is not changed in the common case where the op +has a unique definition for every target. Second, if the op’s +definition would be duplicated in x86_256-inl.h and +x86_512-inl.h, it may be expressed as a template in +x86_128-inl.h with a class V template argument, e.g. +TableLookupBytesOr0.

  4. +
  5. Pick the appropriate hwy/tests/*_test.cc and add a test. This is +also a three step process: first define a functor that implements the +test logic (e.g. TestPlusMinus), then a function (e.g. +TestAllPlusMinus) that invokes this functor for all lane types +the op supports, and finally a line near the end of the file that +invokes the function for all targets: +HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);. Note +the naming convention that the function has the same name as the +functor except for the TestAll prefix.

  6. +
+
+
+

Reducing the number of overloads via templates

+

Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types:

+
    +
  • We can extend templates with SFINAE. Highway provides some +internal-only HWY_IF_* macros for this, e.g. +template <typename T, HWY_IF_FLOAT(T)> bool IsFiniteT(T t) {. +Variants of these with _D and _V suffixes exist for when the +argument is a tag or vector type. Although convenient and fairly +readable, this style sometimes encounters limits in compiler support, +especially with older MSVC.

  • +
  • When the implementation is lengthy and only a few types are +supported, it can make sense to move the implementation into +namespace detail and provide one non-template overload for each type; +each calls the implementation.

  • +
  • When the implementation only depends on the size in bits of the lane +type (instead of whether it is signed/float), we sometimes add +overloads with an additional SizeTag argument to namespace +detail, and call those from the user-visible template. This may avoid +compiler limitations relating to the otherwise equivalent +HWY_IF_T_SIZE(T, 1).

  • +
+
+
+

Deducing the Simd<> argument type

+

For functions that take a d argument such as Load, we usually +deduce it as a class D template argument rather than deducing the +individual T, N, kPow2 arguments to Simd. To obtain +T e.g. for the pointer argument to Load, use TFromD<D>. +Rather than N, e.g. for stack-allocated arrays on targets where +!HWY_HAVE_SCALABLE, use MaxLanes(d), or where no d lvalue is +available, HWY_MAX_LANES_D(D).

+

When there are constraints, such as “only enable when the D is +exactly 128 bits”, be careful not to use Full128<T> as the function +argument type, because this will not match +Simd<T, 8 / sizeof(T), 1>, i.e. twice a half-vector. Instead use +HWY_IF_V_SIZE_D(D, 16).

+

We could perhaps skip the HWY_IF_V_SIZE_D if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are Vec256 the +overload defined in x86_256 will be selected. However, also verifying +the D matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different D +to Store than the one used to create the vector argument might point +to an error; both should match.

+

For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use VFrom<D>.

+
+
+

Documentation of platform-specific intrinsics

+

When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics.

+

For x86 targets HWY_SSE2, HWY_SSSE3, HWY_SSE4, HWY_AVX2, +HWY_AVX3, HWY_AVX3_DL, HWY_AVX3_ZEN4, HWY_AVX3_SPR Intel +provides a searchable +reference.

+

For Arm targets HWY_NEON, HWY_NEON_WITHOUT_AES, +HWY_NEON_BF16, HWY_SVE (plus its specialization for 256-bit +vectors HWY_SVE_256), HWY_SVE2 (plus its specialization for +128-bit vectors HWY_SVE2_128), Arm provides a searchable +reference.

+

For RISC-V target HWY_RVV, we refer to the assembly language +specification +plus the separate intrinsics +specification.

+

For WebAssembly target HWY_WASM, we recommend consulting the +intrinsics +header. +There is also an unofficial searchable list of +intrinsics.

+

For POWER targets HWY_PPC8, HWY_PPC9, HWY_PPC10, there is +documentation of +intrinsics, +the ISA, plus +a searchable +reference.

+

For ZVector targets HWY_Z14, HWY_Z15, HWY_Z16, there is the +ISA +(requires IBMid login), plus a searchable +reference.

+
+
+

Why scalar target

+

There can be various reasons to avoid using vector intrinsics:

+
    +
  • The current CPU may not support any instruction sets generated by +Highway (on x86, we only target S-SSE3 or newer because its +predecessor SSE3 was introduced in 2004 and it seems unlikely that +many users will want to support such old CPUs);

  • +
  • The compiler may crash or emit incorrect code for certain intrinsics +or instruction sets;

  • +
  • We may want to estimate the speedup from the vector implementation +compared to scalar code.

  • +
+

Highway provides either the HWY_SCALAR or the HWY_EMU128 target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as AESRound +or TableLookupBytes. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable.

+

One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +HWY_COMPILE_ONLY_EMU128.

+

HWY_SCALAR is only enabled/used #ifdef HWY_COMPILE_ONLY_SCALAR +(or #if HWY_BROKEN_EMU128). Projects that intend to use it may +require #if HWY_TARGET != HWY_SCALAR around the ops it does not +support to prevent compile errors.

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Highway, 为C++提供可移植的SIMD原语

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API synopsis / quick reference

+
+

High-level overview

+

Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions.

+

Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, hwy/contrib also includes higher-level +algorithms such as FindIf or VQSort implemented using these ops.

+
+
+

Static vs. dynamic dispatch

+

Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch.

+

Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash.

+

Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this:

+
    +
  • Highway can take care of everything including compilation (by +re-#including your code), setting the required compiler #pragmas, and +dispatching to the best available implementation. The only changes to +your code relative to static dispatch are adding +#define HWY_TARGET_INCLUDE, +#include "third_party/highway/hwy/foreach_target.h" (which must +come before any inclusion of highway.h) and calling +HWY_DYNAMIC_DISPATCH instead of HWY_STATIC_DISPATCH.

  • +
  • Some build systems (e.g. Apple) support the concept of ‘fat’ binaries +which contain code for multiple architectures or instruction sets. +Then, the operating system or loader typically takes care of calling +the appropriate code. Highway interoperates with this by using the +instruction set requested by the current compiler flags during each +compilation pass. Your code is the same as with static dispatch.

    +

    Note that this method replicates the entire binary, whereas the +Highway-assisted dynamic dispatch method only replicates your SIMD +code, which is typically a small fraction of the total size.

    +
  • +
  • Because Highway is a library (as opposed to a code generator or +compiler), the dynamic dispatch method can be inspected, and made to +interoperate with existing systems. For compilation, you can replace +foreach_target.h if your build system supports compiling for multiple +targets. For choosing the best available target, you can replace +Highway’s CPU detection and decision with your own. +HWY_DYNAMIC_DISPATCH calls into a table of function pointers with +a zero-based index indicating the desired target. Instead of calling +it immediately, you can also save the function pointer returned by +HWY_DYNAMIC_POINTER. Note that HWY_DYNAMIC_POINTER returns +the same pointer that HWY_DYNAMIC_DISPATCH would. When either of +them are first invoked, the function pointer first detects the CPU, +then calls your actual function. You can call +GetChosenTarget().Update(SupportedTargets()); to ensure future +dynamic dispatch avoids the overhead of CPU detection. You can also +replace the table lookup with your own choice of index, or even call +e.g. N_AVX2::YourFunction directly.

  • +
+

Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch.

+

Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying -march=armv8-a+crc. When we build the HWY_NEON target +(which would only be used if the CPU actually does have AES), there is a +conflict between the arch=armv8-a+crypto that is set via pragma only +for the vector code, and the global -march. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +HWY_COMPILE_ONLY_STATIC or HWY_SKIP_NON_BEST_BASELINE when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call HWY_DYNAMIC_DISPATCH. When Highway is only built for a +single target, HWY_DYNAMIC_DISPATCH results in the same direct call +that HWY_STATIC_DISPATCH would produce.

+
+
+

Headers

+

The public headers are:

+
    +
  • hwy/highway.h: main header, included from source AND/OR header files +that use vector types. Note that including in headers may increase +compile time, but allows declaring functions implemented out of line.

  • +
  • hwy/base.h: included from headers that only need +compiler/platform-dependent definitions (e.g. PopCount) without +the full highway.h.

  • +
  • hwy/foreach_target.h: re-includes the translation unit (specified by +HWY_TARGET_INCLUDE) once per enabled target to generate code from +the same source code. highway.h must still be included.

  • +
  • hwy/aligned_allocator.h: defines functions for allocating memory with +alignment suitable for Load/Store.

  • +
  • hwy/cache_control.h: defines stand-alone functions to control caching +( e.g. prefetching), independent of actual SIMD.

  • +
  • hwy/nanobenchmark.h: library for precisely measuring elapsed time +(under varying inputs) for benchmarking small/medium regions of code.

  • +
  • hwy/print-inl.h: defines Print() for writing vector lanes to stderr.

  • +
  • hwy/tests/test_util-inl.h: defines macros for invoking tests on all +available targets, plus per-target functions useful in tests.

  • +
+

Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code:

+
#include "hwy/highway.h"
+HWY_BEFORE_NAMESPACE();  // at file scope
+namespace project {  // optional
+namespace HWY_NAMESPACE {
+
+// implementation
+
+// NOLINTNEXTLINE(google-readability-namespace-comments)
+}  // namespace HWY_NAMESPACE
+}  // namespace project - optional
+HWY_AFTER_NAMESPACE();
+
+
+

If you choose not to use the BEFORE/AFTER lines, you must prefix any +function that calls Highway ops such as Load with HWY_ATTR. +Either of these will set the compiler #pragma required to generate +vector code.

+

The HWY_NAMESPACE lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch.

+
+
+

Notation in this doc

+

By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops.

+
    +
  • T denotes the type of a vector lane (integer or floating-point);

  • +
  • N is a size_t value that governs (but is not necessarily +identical to) the number of lanes;

  • +
  • D is shorthand for a zero-sized tag type Simd<T, N, kPow2>, +used to select the desired overloaded function (see next section). +Use aliases such as ScalableTag instead of referring to this type +directly;

  • +
  • d is an lvalue of type D, passed as a function argument +e.g. to Zero;

  • +
  • V is the type of a vector, which may be a class or built-in type.

  • +
  • v[i] is analogous to C++ array notation, with zero-based index +i from the starting address of the vector v.

  • +
+
+
+

Vector and tag types

+

Highway vectors consist of one or more ‘lanes’ of the same built-in type +T: uint##_t, int##_t for ## = 8, 16, 32, 64, or +float##_t for ## = 16, 32, 64 and bfloat16_t. T may be +retrieved via TFromD<D>. IsIntegerLaneType<T> evaluates to true +for these int or uint types.

+

Beware that char may differ from these types, and is not supported +directly. If your code loads from/stores to char*, use T=uint8_t +for Highway’s d tags (see below) or T=int8_t (which may enable +faster less-than/greater-than comparisons), and cast your char* +pointers to your T*.

+

In Highway, float16_t (an IEEE binary16 half-float) and +bfloat16_t (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from float32_t. The behavior +of infinity and NaN in float16_t is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via BitCastScalar or ConvertScalarTo.

+

On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as Set take a +zero-sized tag argument called d of type D and return an actual +vector of unspecified type.

+

The actual lane count (used to increment loop counters etc.) can be +obtained via Lanes(d). This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +AllocateAligned(Lanes(d)).

+

Note that Lanes(d) could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances:

+
    +
  • upon user request in future via special CPU instructions (switching +to ‘streaming SVE’ mode for Arm SME), or

  • +
  • via system software (prctl(PR_SVE_SET_VL on Linux for Arm SVE). +When the vector length is changed using this mechanism, all but the +lower 128 bits of vector registers are invalidated.

  • +
+

Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +Lanes(d)).

+

MaxLanes(d) returns a (potentially loose) upper bound on +Lanes(d), and is implemented as a constexpr function.

+

The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +count & (Lanes(d) - 1) instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +MaxLanes) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders.

+

d lvalues (a tag, NOT actual vector) are obtained using aliases:

+
    +
  • Most common: ScalableTag<T[, kPow2=0]> d; or the macro form +HWY_FULL(T[, LMUL=1]) d;. With the default value of the second +argument, these both select full vectors which utilize all available +lanes.

    +

    Only for targets (e.g. RVV) that support register groups, the kPow2 +(-3..3) and LMUL argument (1, 2, 4, 8) specify LMUL, the number +of registers in the group. This effectively multiplies the lane count +in each operation by LMUL, or left-shifts by kPow2 (negative +values are understood as right-shifting by the absolute value). These +arguments will eventually be optional hints that may improve +performance on 1-2 wide machines (at the cost of reducing the +effective number of registers), but RVV target does not yet support +fractional LMUL. Thus, mixed-precision code (e.g. demoting float +to uint8_t) currently requires LMUL to be at least the ratio of +the sizes of the largest and smallest type, and smaller d to be +obtained via Half<DLarger>.

    +

    For other targets, kPow2 must lie within [HWY_MIN_POW2, +HWY_MAX_POW2]. The *Tag aliases clamp to the upper bound but your +code should ensure the lower bound is not exceeded, typically by +specializing compile-time recursions for kPow2 = HWY_MIN_POW2 +(this avoids compile errors when kPow2 is low enough that it is +no longer a valid shift count).

    +
  • +
  • Less common: CappedTag<T, kCap> d or the macro form +HWY_CAPPED(T, kCap) d;. These select vectors or masks where no +more than the largest power of two not exceeding kCap lanes have +observable effects such as loading/storing to memory, or being +counted by CountTrue. The number of lanes may also be less; for +the HWY_SCALAR target, vectors always have a single lane. For +example, CappedTag<T, 3> will use up to two lanes.

  • +
  • For applications that require fixed-size vectors: +FixedTag<T, kCount> d; will select vectors where exactly +kCount lanes have observable effects. These may be implemented +using full vectors plus additional runtime cost for masking in +Load etc. kCount must be a power of two not exceeding +HWY_LANES(T), which is one for HWY_SCALAR. This tag can be +used when the HWY_SCALAR target is anyway disabled (superseded by +a higher baseline) or unusable (due to use of ops such as +TableLookupBytes). As a convenience, we also provide +Full128<T>, Full64<T> and Full32<T> aliases which are +equivalent to FixedTag<T, 16 / sizeof(T)>, +FixedTag<T, 8 / sizeof(T)> and FixedTag<T, 4 / sizeof(T)>.

  • +
  • The result of UpperHalf/LowerHalf has half the lanes. To +obtain a corresponding d, use Half<decltype(d)>; the opposite +is Twice<>.

  • +
  • BlockDFromD<D> returns a d with a lane type of TFromD<D> +and HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD<D>)) lanes.

  • +
+

User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable.

+

For mixed-precision code (e.g. uint8_t lanes promoted to float), +tags for the smaller types must be obtained from those of the larger +type (e.g. via Rebind<uint8_t, ScalableTag<float>>).

+
+
+

Using unspecified vector types

+

Vector types are unspecified and depend on the target. Your code could +define vector variables using auto, but it is more readable (due to +making the type visible) to use an alias such as Vec<D>, or +decltype(Zero(d)). Similarly, the mask type can be obtained via +Mask<D>. Often your code will first define a d lvalue using +ScalableTag<T>. You may wish to define an alias for your vector +types such as using VecT = Vec<decltype(d)>. Do not use undocumented +types such as Vec128; these may work on most targets, but not all +(e.g. SVE).

+

Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type T instead), class +members, static/thread_local variables, new-expressions (use +AllocateAligned instead), and sizeof/pointer arithmetic (increment +T* by Lanes(d) instead).

+

Initializing constants requires a tag type D, or an lvalue d of +that type. The D can be passed as a template argument or obtained +from a vector type V via DFromV<V>. TFromV<V> is equivalent +to TFromD<DFromV<V>>.

+

Note: Let DV = DFromV<V>. For builtin V (currently necessary +on RVV/SVE), DV might not be the same as the D used to create +V. In particular, DV must not be passed to Load/Store +functions because it may lack the limit on N established by the +original D. However, Vec<DV> is the same as V.

+

Thus a template argument V suffices for generic functions that do +not load from/store to memory: +template<class V> V Mul4(V v) { return Mul(v, Set(DFromV<V>(), 4)); }.

+

Example of mixing partial vectors with generic functions:

+
CappedTag<int16_t, 2> d2;
+auto v = Mul4(Set(d2, 2));
+Store(v, d2, ptr);  // Use d2, NOT DFromV<decltype(v)>()
+
+
+
+
+

Targets

+

Let Target denote an instruction set, one of SCALAR/EMU128, +RVV, SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR (x86), +PPC8/PPC9/PPC10/Z14/Z15 (POWER), WASM/WASM_EMU256 (WebAssembly), +NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128 (Arm).

+

Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use HWY_AVX2, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +kGroup* in targets.cc. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +HWY_TARGET_STR* in set_macros-inl.h, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG.

+

Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them).

+
    +
  • HWY_STATIC_TARGET is the best enabled baseline HWY_Target, +and matches HWY_TARGET in static dispatch mode. This is useful +even in dynamic dispatch mode for deducing and printing the compiler +flags.

  • +
  • HWY_TARGETS indicates which targets to generate for dynamic +dispatch, and which headers to include. It is determined by +configuration macros and always includes HWY_STATIC_TARGET.

  • +
  • HWY_SUPPORTED_TARGETS is the set of targets available at runtime. +Expands to a literal if only a single target is enabled, or +SupportedTargets().

  • +
  • HWY_TARGET: which HWY_Target is currently being compiled. +This is initially identical to HWY_STATIC_TARGET and remains so +in static dispatch mode. For dynamic dispatch, this changes before +each re-inclusion and finally reverts to HWY_STATIC_TARGET. Can +be used in #if expressions to provide an alternative to functions +which are not supported by HWY_SCALAR.

    +

    In particular, for x86 we sometimes wish to specialize functions for +AVX-512 because it provides many new instructions. This can be +accomplished via #if HWY_TARGET <= HWY_AVX3, which means AVX-512 +or better (e.g. HWY_AVX3_DL). This is because numerically lower +targets are better, and no other platform has targets numerically +less than those of x86.

    +
  • +
  • HWY_WANT_SSSE3, HWY_WANT_SSE4: add SSSE3 and SSE4 to the +baseline even if they are not marked as available by the compiler. On +MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or +enabling AVX.

  • +
  • HWY_WANT_AVX3_DL: opt-in for dynamic dispatch to HWY_AVX3_DL. +This is unnecessary if the baseline already includes AVX3_DL.

  • +
+

You can detect and influence the set of supported targets:

+
    +
  • TargetName(t) returns a string literal identifying the single +target t, where t is typically HWY_TARGET.

  • +
  • SupportedTargets() returns an int64_t bitfield of enabled targets +that are supported on this CPU. The return value may change after +calling DisableTargets, but will never be zero.

  • +
  • HWY_SUPPORTED_TARGETS is equivalent to SupportedTargets() but +more efficient if only a single target is enabled.

  • +
  • DisableTargets(b) causes subsequent SupportedTargets() to not +return target(s) whose bits are set in b. This is useful for +disabling specific targets if they are unhelpful or undesirable, +e.g. due to memory bandwidth limitations. The effect is not +cumulative; each call overrides the effect of all previous calls. +Calling with b == 0 restores the original behavior. Use +SetSupportedTargetsForTest instead of this function for +iteratively enabling specific targets for testing.

  • +
  • SetSupportedTargetsForTest(b) causes subsequent +SupportedTargets to return b, minus those disabled via +DisableTargets. b is typically derived from a subset of +SupportedTargets(), e.g. each individual bit in order to test +each supported target. Calling with b == 0 restores the normal +SupportedTargets behavior.

  • +
+
+
+

Operations

+

In the following, the argument or return type V denotes a vector +with N lanes, and M a mask. Operations limited to certain vector +types begin with a constraint of the form V: {prefixes}[{bits}]. +The prefixes u,i,f denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form u32 = {u}{32} may also be used.

+

Note that Highway functions reside in hwy::HWY_NAMESPACE, whereas +user-defined functions reside in project::[nested]::HWY_NAMESPACE. +Highway functions generally take either a D or vector/mask argument. +For targets where vectors and masks are defined in namespace hwy, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference:

+
    +
  • namespace hn = hwy::HWY_NAMESPACE; alias used to prefix ops, e.g. +hn::LoadDup128(..);

  • +
  • using hwy::HWY_NAMESPACE::LoadDup128; declarations for each op +used;

  • +
  • using hwy::HWY_NAMESPACE; directive. This is generally +discouraged, especially for SIMD code residing in a header.

  • +
+

Note that overloaded operators were not supported on RVV and SVE +until recently. Unfortunately, clang’s SVE comparison operators +return integer vectors instead of the svbool_t type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +Lt instead of operator<.

+
+

Initialization

+
    +
  • V Zero(D): returns N-lane vector with all bits set to 0.

  • +
  • V Set(D, T): returns N-lane vector with all lanes equal to the +given value of type T.

  • +
  • V Undefined(D): returns uninitialized N-lane vector, e.g. for +use as an output parameter.

  • +
  • V Iota(D, T2): returns N-lane vector where the lane with index +i has the given value of type T2 (the op converts it to T) + +i. The least significant lane has index 0. This is useful in +tests for detecting lane-crossing bugs.

  • +
  • V SignBit(D): returns N-lane vector with all lanes set to a +value whose representation has only the most-significant bit set.

  • +
  • V Dup128VecFromValues(D d, T t0, .., T tK): Creates a vector +from K+1 values, broadcasted to each 128-bit block if +Lanes(d) >= 16/sizeof(T) is true, where K is +16/sizeof(T) - 1.

    +

    Dup128VecFromValues returns the following values in each 128-bit +block of the result, with t0 in the least-significant +(lowest-indexed) lane of each 128-bit block and tK in the +most-significant (highest-indexed) lane of each 128-bit block: +{t0, t1, ..., tK}

    +
  • +
+
+
+

Getting/setting lanes

+
    +
  • T GetLane(V): returns lane 0 within V. This is useful for +extracting SumOfLanes results.

  • +
+

The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code:

+
    +
  • T ExtractLane(V, size_t i): returns lane i within V. +i must be in [0, Lanes(DFromV<V>())). Potentially slow, it +may be better to store an entire vector to an array and then operate +on its elements.

  • +
  • V InsertLane(V, size_t i, T t): returns a copy of V whose lane +i is set to t. i must be in [0, Lanes(DFromV<V>())). +Potentially slow, it may be better set all elements of an aligned +array and then Load it.

  • +
+
+
+

Getting/setting blocks

+
    +
  • Vec<BlockDFromD<DFromV>> ExtractBlock<int kBlock>(V) : returns +block kBlock of V, where kBlock is an index to a block that +is HWY_MIN(DFromV<V>().MaxBytes(), 16) bytes.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V InsertBlock<int kBlock>(V v, Vec<BlockDFromD<DFromV>> +blk_to_insert): Inserts blk_to_insert, with blk_to_insert[i] +inserted into lane kBlock * (16 / sizeof(TFromV<V>)) + i of the +result vector, if +kBlock * 16 < Lanes(DFromV<V>()) * sizeof(TFromV<V>) is true.

    +

    Otherwise, returns v if kBlock * 16 is greater than or equal +to Lanes(DFromV<V>()) * sizeof(TFromV<V>).

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • size_t Blocks(D d): Returns the number of 16-byte blocks if +Lanes(d) * sizeof(TFromD<D>) is greater than or equal to 16.

    +

    Otherwise, returns 1 if Lanes(d) * sizeof(TFromD<D>) is less than +16.

    +
  • +
+
+
+

Printing

+
    +
  • V Print(D, const char* caption, V [, size_t lane][, size_t +max_lanes]): prints caption followed by up to max_lanes +comma-separated lanes from the vector argument, starting at index +lane. Defined in hwy/print-inl.h, also available if +hwy/tests/test_util-inl.h has been included.

  • +
+
+
+

Tuples

+

As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted Tuple{2-4} +below. Their type is unspecified, potentially built-in, so use the +aliases Vec{2-4}<D>. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section.

+
    +
  • Tuple2 Create2(D, V v0, V v1): returns tuple such that +Get2<1>(tuple) returns v1.

  • +
  • Tuple3 Create3(D, V v0, V v1, V v2): returns tuple such that +Get3<2>(tuple) returns v2.

  • +
  • Tuple4 Create4(D, V v0, V v1, V v2, V v3): returns tuple such +that Get4<3>(tuple) returns v3.

  • +
+

The following take a size_t template argument indicating the +zero-based index, from left to right, of the arguments passed to +Create{2-4}.

+
    +
  • V Get2<size_t>(Tuple2): returns the i-th vector passed to +Create2.

  • +
  • V Get3<size_t>(Tuple3): returns the i-th vector passed to +Create3.

  • +
  • V Get4<size_t>(Tuple4): returns the i-th vector passed to +Create4.

  • +
  • Tuple2 Set2<size_t>(Tuple2 tuple, Vec v): sets the i-th vector

  • +
  • Tuple3 Set3<size_t>(Tuple3 tuple, Vec v): sets the i-th vector

  • +
  • Tuple4 Set4<size_t>(Tuple4 tuple, Vec v): sets the i-th vector

  • +
+
+
+

Arithmetic

+
    +
  • V operator+(V a, V b): returns a[i] + b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Add instead.

  • +
  • V operator-(V a, V b): returns a[i] - b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Sub instead.

  • +
  • V AddSub(V a, V b): returns a[i] - b[i] in the even lanes +and a[i] + b[i] in the odd lanes.

    +

    AddSub(a, b) is equivalent to OddEven(Add(a, b), Sub(a, b)) +or Add(a, OddEven(b, Neg(b))), but AddSub(a, b) is more +efficient than OddEven(Add(a, b), Sub(a, b)) or +Add(a, OddEven(b, Neg(b))) on some targets.

    +
  • +
  • +
    V: {i,f}
    +
    V Neg(V a): returns -a[i].
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedNeg(V a): returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : -a[i].
    +
    +

    SaturatedNeg(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Neg(a)).

    +
  • +
  • +
    V: {i,f}
    +
    V Abs(V a) returns the absolute value of a[i]; for +integers, LimitsMin() maps to LimitsMax() + 1.
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedAbs(V a) returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : (a[i] < 0 ? (-a[i]) : a[i]).
    +
    +

    SaturatedAbs(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Abs(a)).

    +
  • +
  • V AbsDiff(V a, V b): returns |a[i] - b[i]| in each lane.

  • +
  • +
    V: {i,u}{8,16,32},f{16,32}, VW: +Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOf2(V v) returns the sums of 2 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}{8,16}, VW: +Vec<RepartitionToWideX2<DFromV<V>>>
    +
    VW SumsOf4(V v) returns the sums of 4 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8(V v) returns the sums of 8 consecutive lanes, +promoting each sum into a lane of TFromV<VW>. This is slower on +RVV/WASM.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8AbsDiff(V a, V b) returns the same result as +SumsOf8(AbsDiff(a, b)), but is more efficient on x86.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfAdjQuadAbsDiff<int kAOffset, int kBOffset>(V a, V b) +returns the sums of the absolute differences of 32-bit blocks of +8-bit integers, widened to MakeWide<TFromV<V>>.
    +
    +

    kAOffset must be between 0 and +HWY_MIN(1, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    kBOffset must be between 0 and +HWY_MIN(3, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    SumsOfAdjQuadAbsDiff computes +|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_idx is equal to +kAOffset*4+((i/8)*16)+(i&7) and where b_idx is equal to +kBOffset*4+((i/8)*16).

    +

    If Lanes(DFromV<V>()) < (8 << kAOffset) is true, then +SumsOfAdjQuadAbsDiff returns implementation-defined values in any +lanes past the first (lowest-indexed) lane of the result vector.

    +

    SumsOfAdjQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfShuffledQuadAbsDiff<int kIdx3, int kIdx2, int kIdx1, +int kIdx0>(V a, V b) first shuffles a as if by the +Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast( RepartitionToWideX2<DFromV<V>>(), a)) +operation, and then computes the sum of absolute differences of +32-bit blocks of 8-bit integers taken from the shuffled a +vector and the b vector.
    +
    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must be between 0 and +3.

    +

    SumsOfShuffledQuadAbsDiff computes +|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_shuf is equal to +BitCast(DFromV<V>(), Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast(RepartitionToWideX2<DFromV<V>>(), a)), +a_idx is equal to (i/4)*8+(i&3), and b_idx is equal to +(i/2)*4.

    +

    If Lanes(DFromV<V>()) < 16 is true, SumsOfShuffledQuadAbsDiff +returns implementation-defined results in any lanes where +(i/4)*8+(i&3)+3 >= Lanes(d).

    +

    The results of SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx0 >= Lanes(DFromV<V>()) / 4.

    +

    The results of any lanes past the first (lowest-indexed) lane of +SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx1 >= Lanes(DFromV<V>()) / 4.

    +

    SumsOfShuffledQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedAdd(V a, V b) returns a[i] + b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedSub(V a, V b) returns a[i] - b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V AverageRound(V a, V b) returns (a[i] + b[i] + 1) >> 1.
    +
    +
  • +
  • V Clamp(V a, V lo, V hi): returns a[i] clamped to +[lo[i], hi[i]].

  • +
  • V operator/(V a, V b): returns a[i] / b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Div instead.

    +

    For integer vectors, Div(a, b) returns an implementation-defined +value in any lanes where b[i] == 0.

    +

    For signed integer vectors, Div(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {u,i}
    +
    V operator%(V a, V b): returns a[i] % b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Mod +instead.
    +
    +

    Mod(a, b) returns an implementation-defined value in any lanes +where b[i] == 0.

    +

    For signed integer vectors, Mod(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {f}
    +
    V Sqrt(V a): returns sqrt(a[i]).
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocalSqrt(V a): returns an approximation of +1.0 / sqrt(a[i]). +sqrt(a) ~= ApproximateReciprocalSqrt(a) * a. x86 and PPC +provide 12-bit approximations but the error on Arm is closer to 1%.
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocal(V a): returns an approximation of +1.0 / a[i].
    +
    +
  • +
+
+

Min/Max

+

Note: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are.

+
    +
  • V Min(V a, V b): returns min(a[i], b[i]).

  • +
  • V Max(V a, V b): returns max(a[i], b[i]).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u64
    +
    V Min128(D, V a, V b): returns the minimum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Max128(D, V a, V b): returns the maximum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Min128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered less than b by Lt128Upper, +else b.
    +
    +
  • +
  • +
    V: u64
    +
    V Max128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered > b by Lt128Upper, else +b.
    +
    +
  • +
+
+
+

Multiply

+
    +
  • V operator*(V a, V b): returns r[i] = a[i] * b[i], truncating it +to the lower half for integer inputs. Currently unavailable on +SVE/RVV; use the equivalent Mul instead.

  • +
  • +
    V: f, VI: Vec<RebindToSigned<DFromV<V>>>
    +
    V MulByPow2(V a, VI b): Multiplies a[i] by 2^b[i].
    +
    +

    MulByPow2(a, b) is equivalent to +std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin<int>()), LimitsMax<int>())).

    +
  • +
  • V: f V MulByFloorPow2(V a, V b): Multiplies a[i] by +2^floor(b[i]).

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns zero +or NaN in any lanes where a[i] is NaN and b[i] is equal to +negative infinity.

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns +positive infinity or NaN in any lanes where a[i] is NaN and +b[i] is equal to positive infinity.

    +

    If a[i] is a non-NaN value and b[i] is equal to negative +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * 0.0.

    +

    If b[i] is NaN or if a[i] is non-NaN and b[i] is positive +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * b[i].

    +

    If b[i] is a finite value, MulByFloorPow2(a, b) is equivalent +to MulByPow2(a, FloorInt(b)).

    +
  • +
  • +
    V: {u,i}
    +
    V MulHigh(V a, V b): returns the upper half of +a[i] * b[i] in each lane.
    +
    +
  • +
  • +
    V: i16
    +
    V MulFixedPoint15(V a, V b): returns the result of +multiplying two Q1.15 fixed-point numbers. This corresponds to +doubling the multiplication result and storing the upper half. +Results are implementation-defined iff both inputs are -32768.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V2 MulEven(V a, V b): returns double-wide result of +a[i] * b[i] for every even i, in lanes i (lower) and +i + 1 (upper). V2 is a vector with double-width lanes, or +the same as V for 64-bit inputs (which are only supported if +HWY_TARGET != HWY_SCALAR).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V MulOdd(V a, V b): returns double-wide result of +a[i] * b[i] for every odd i, in lanes i - 1 (lower) and +i (upper). Only supported if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: {bf,u,i}16, D: RepartitionToWide<DFromV<V>>
    +
    Vec<D> WidenMulPairwiseAdd(D d, V a, V b): widens a and +b to TFromD<D> and computes +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0].
    +
    +
  • +
  • +
    VI: i8, VU: Vec<RebindToUnsigned<DFromV<VI>>>, +DI: RepartitionToWide<DFromV<VI>>
    +
    Vec<DI> SatWidenMulPairwiseAdd(DI di, VU a_u, VI b_i) : +widens a_u and b_i to TFromD<DI> and computes +a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0], saturated to the +range of TFromD<D>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    Vec<D> SatWidenMulPairwiseAccumulate(DW, V a, V b, VW sum) : +widens a[i] and b[i] to TFromD<DI> and computes +a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i], saturated to the +range of TFromD<DW>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    VW SatWidenMulAccumFixedPoint(DW, V a, V b, VW sum)**: +First, widens a and b to TFromD<DW>, then adds +a[i] * b[i] * 2 to sum[i], saturated to the range of +TFromD<DW>.
    +
    +

    If +a[i] == LimitsMin<TFromD<D>>() && b[i] == LimitsMin<TFromD<D>>(), +it is implementation-defined whether a[i] * b[i] * 2 is first +saturated to TFromD<DW> prior to the addition of +a[i] * b[i] * 2 to sum[i].

    +
  • +
  • +
    V: {bf,u,i}16, DW: RepartitionToWide<DFromV<V>>, +VW: Vec<DW>
    +
    VW ReorderWidenMulAccumulate(DW d, V a, V b, VW sum0, VW& +sum1): widens a and b to TFromD<DW>, then adds +a[i] * b[i] to either sum1[j] or lane j of the return +value, where j = P(i) and P is a permutation. The only +guarantee is that SumOfLanes(d, Add(return_value, sum1)) is the +sum of all a[i] * b[i]. This is useful for computing dot +products and the L2 norm. The initial value of sum1 before any +call to ReorderWidenMulAccumulate must be zero (because it is +unused on some platforms). It is safe to set the initial value of +sum0 to any vector v; this has the effect of increasing the +total sum by GetLane(SumOfLanes(d, v)) and may be slightly more +efficient than later adding v to sum0.
    +
    +
  • +
  • +
    VW: {f,u,i}32
    +
    VW RearrangeToOddPlusEven(VW sum0, VW sum1): returns in each +32-bit lane with index i +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]. sum0 must be the +return value of a prior ReorderWidenMulAccumulate, and sum1 +must be its last (output) argument. In other words, this +strengthens the invariant of ReorderWidenMulAccumulate such +that each 32-bit lane is the sum of the widened products whose +16-bit inputs came from the top and bottom halves of the 32-bit +lane. This is typically called after a series of calls to +ReorderWidenMulAccumulate, as opposed to after each one. +Exception: if HWY_TARGET == HWY_SCALAR, returns a[0]*b[0]. +Note that the initial value of sum1 must be zero, see +ReorderWidenMulAccumulate.
    +
    +
  • +
  • +
    VN: {u,i}{8,16}, D: RepartitionToWideX2<DFromV<VN>>
    +
    Vec<D> SumOfMulQuadAccumulate(D d, VN a, VN b, Vec<D> sum): +widens a and b to TFromD<D> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    VN_I: i8, VN_U: +Vec<RebindToUnsigned<DFromV<VN_I>>>, DI: +Repartition<int32_t, DFromV<VN_I>>
    +
    Vec<DI> SumOfMulQuadAccumulate(DI di, VN_U a_u, VN_I b_i, +Vec<DI> sum): widens a and b to TFromD<DI> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    V: {u,i}{8,16,32},{f}16,
    +
    VW: Vec<RepartitionToWide<DFromV<V>>:
    +
    VW WidenMulAccumulate(D, V a, V b, VW low, VW& high): widens +a and b, multiplies them together, then adds them to the +concatenated vectors high:low. Returns the lower half of the +result, and sets high to the upper half.
    +
    +
  • +
+
+
+

Fused multiply-add

+

When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The *Sub variants are somewhat slower on Arm, and unavailable for +integer inputs; if the c argument is a constant, it would be better +to negate it and use MulAdd.

+
    +
  • V MulAdd(V a, V b, V c): returns a[i] * b[i] + c[i].

  • +
  • V NegMulAdd(V a, V b, V c): returns -a[i] * b[i] + c[i].

  • +
  • V MulSub(V a, V b, V c): returns a[i] * b[i] - c[i].

  • +
  • V NegMulSub(V a, V b, V c): returns -a[i] * b[i] - c[i].

  • +
  • V MulAddSub(V a, V b, V c): returns a[i] * b[i] - c[i] in +the even lanes and a[i] * b[i] + c[i] in the odd lanes.

    +

    MulAddSub(a, b, c) is equivalent to +OddEven(MulAdd(a, b, c), MulSub(a, b, c)) or +MulAddSub(a, b, OddEven(c, Neg(c)), but MulSub(a, b, c) is +more efficient on some targets (including AVX2/AVX3).

    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulEvenAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c).
    +
    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulOddAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c).
    +
    +
  • +
+
+
+

Masked arithmetic

+

All ops in this section return no for mask=false lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, IfThenElse(m, Add(a, b), no); etc.

+
    +
  • V MaskedMinOr(V no, M m, V a, V b): returns Min(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMaxOr(V no, M m, V a, V b): returns Max(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedAddOr(V no, M m, V a, V b): returns a[i] + b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedSubOr(V no, M m, V a, V b): returns a[i] - b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMulOr(V no, M m, V a, V b): returns a[i] * b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedDivOr(V no, M m, V a, V b): returns a[i] / b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i} +V MaskedModOr(V no, M m, V a, V b): returns a[i] % b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatAddOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatSubOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
+
+
+

Shifts

+

Note: Counts not in [0, sizeof(T)*8) yield +implementation-defined results. Left-shifting signed T and +right-shifting positive signed T is the same as shifting +MakeUnsigned<T> and casting to T. Right-shifting negative signed +T is the same as an unsigned shift, except that 1-bits are shifted +in.

+

Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and RotateRight is often emulated with +shifts:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeft<int>(V a) returns a[i] << int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRight<int>(V a) returns a[i] >> int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRight<int>(V a) returns +((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeft<int>(V a) returns +(a[i] << int) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - int)).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRight<int>(V a) returns +(static_cast<TU>(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int)).
    +
    +
  • +
+

Shift all lanes by the same (not necessarily compile-time constant) +amount:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftSame(V a, int bits) returns a[i] << bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRightSame(V a, int bits) returns a[i] >> bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRightSame<int kShiftAmt>(V a, int bits) +returns +((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeftSame(V a, int bits) returns +(a[i] << shl_bits) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - shl_bits)), +where shl_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRightSame(V a, int bits) returns +(static_cast<TU>(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits)), +where shr_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
+

Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2):

+
    +
  • +
    V: {u,i}
    +
    V operator<<(V a, V b) returns a[i] << b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shl instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator>>(V a, V b) returns a[i] >> b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shr instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShr(V a, V b) returns +((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Rol(V a, V b) returns +(a[i] << (b[i] & shift_amt_mask)) | (static_cast<TU>(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Ror(V a, V b) returns +(static_cast<TU>(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
+
+
+

Floating-point rounding

+
    +
  • +
    V: {f}
    +
    V Round(V v): returns v[i] rounded towards the nearest +integer, with ties to even.
    +
    +
  • +
  • +
    V: {f}
    +
    V Trunc(V v): returns v[i] rounded towards zero +(truncate).
    +
    +
  • +
  • +
    V: {f}
    +
    V Ceil(V v): returns v[i] rounded towards positive +infinity (ceiling).
    +
    +
  • +
  • +
    V: {f}
    +
    V Floor(V v): returns v[i] rounded towards negative +infinity.
    +
    +
  • +
+
+
+

Floating-point classification

+
    +
  • +
    V: {f}
    +
    M IsNaN(V v): returns mask indicating whether v[i] is +“not a number” (unordered).
    +
    +
  • +
  • +
    V: {f}
    +
    M IsEitherNaN(V a, V b): equivalent to +Or(IsNaN(a), IsNaN(b)), but IsEitherNaN(a, b) is more +efficient than Or(IsNaN(a), IsNaN(b)) on x86.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsInf(V v): returns mask indicating whether v[i] is +positive or negative infinity.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsFinite(V v): returns mask indicating whether v[i] is +neither NaN nor infinity, i.e. normal, subnormal or zero. +Equivalent to Not(Or(IsNaN(v), IsInf(v))).
    +
    +
  • +
+
+
+
+

Logical

+
    +
  • +
    V: {u,i}
    +
    V PopulationCount(V a): returns the number of 1-bits in each +lane, i.e. PopCount(a[i]).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V LeadingZeroCount(V a): returns the number of leading zeros +in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V TrailingZeroCount(V a): returns the number of trailing +zeros in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V HighestSetBitIndex(V a): returns the index of the highest +set bit of each lane. For any lanes of a signed vector type where +a[i] is zero, an unspecified negative value is returned in the +corresponding result lanes. For any lanes of an unsigned vector +type where a[i] is zero, an unspecified value that is greater +than HighestValue<MakeSigned<TFromV<V>>>() is returned in the +corresponding result lanes.
    +
    +
  • +
+

The following operate on individual bits within each lane. Note that the +non-operator functions (And instead of &) must be used for +floating-point types, and on SVE/RVV.

+
    +
  • +
    V: {u,i}
    +
    V operator&(V a, V b): returns a[i] & b[i]. Currently +unavailable on SVE/RVV; use the equivalent And instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator|(V a, V b): returns a[i] | b[i]. Currently +unavailable on SVE/RVV; use the equivalent Or instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator^(V a, V b): returns a[i] ^ b[i]. Currently +unavailable on SVE/RVV; use the equivalent Xor instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Not(V v): returns ~v[i].
    +
    +
  • +
  • V AndNot(V a, V b): returns ~a[i] & b[i].

  • +
+

The following three-argument functions may be more efficient than +assembling them from 2-argument functions:

+
    +
  • V Xor3(V x1, V x2, V x3): returns x1[i] ^ x2[i] ^ x3[i]. +This is more efficient than Or3 on some targets. When inputs are +disjoint (no bit is set in more than one argument), Xor3 and +Or3 are equivalent and you should use the former.

  • +
  • V Or3(V o1, V o2, V o3): returns o1[i] | o2[i] | o3[i]. +This is less efficient than Xor3 on some targets; use that where +possible.

  • +
  • V OrAnd(V o, V a1, V a2): returns o[i] | (a1[i] & a2[i]).

  • +
  • V BitwiseIfThenElse(V mask, V yes, V no): returns +((mask[i] & yes[i]) | (~mask[i] & no[i])). BitwiseIfThenElse +is equivalent to, but potentially more efficient than +Or(And(mask, yes), AndNot(mask, no)).

  • +
+

Special functions for signed types:

+
    +
  • +
    V: {f}
    +
    V CopySign(V a, V b): returns the number with the magnitude +of a and sign of b.
    +
    +
  • +
  • +
    V: {f}
    +
    V CopySignToAbs(V a, V b): as above, but potentially slightly +more efficient; requires the first argument to be non-negative.
    +
    +
  • +
  • +
    V: {i}
    +
    V BroadcastSignBit(V a) returns a[i] < 0 ? -1 : 0.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V ZeroIfNegative(V v): returns v[i] < 0 ? 0 : v[i].
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElse(V v, V yes, V no): returns +v[i] < 0 ? yes[i] : no[i]. This may be more efficient than +IfThenElse(Lt..).
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElseZero(V v, V yes): returns +v[i] < 0 ? yes[i] : 0. IfNegativeThenElseZero(v, yes) is +equivalent to but more efficient than +IfThenElseZero(IsNegative(v), yes) or +IfNegativeThenElse(v, yes, Zero(d)) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenZeroElse(V v, V no): returns +v[i] < 0 ? 0 : no. IfNegativeThenZeroElse(v, no) is +equivalent to but more efficient than +IfThenZeroElse(IsNegative(v), no) or +IfNegativeThenElse(v, Zero(d), no) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenNegOrUndefIfZero(V mask, V v): returns +mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val), +where impl_defined_val is an implementation-defined value that +is equal to either 0 or v[i].
    +
    +

    IfNegativeThenNegOrUndefIfZero(mask, v) is more efficient than +IfNegativeThenElse(mask, Neg(v), v) for I8/I16/I32 vectors that +are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets.

    +
  • +
+
+
+

Masks

+

Let M denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform).

+
+

Create mask

+
    +
  • M FirstN(D, size_t N): returns mask with the first N lanes +(those with index < N) true. N >= Lanes(D()) results in an +all-true mask. N must not exceed +LimitsMax<SignedFromSize<HWY_MIN(sizeof(size_t), sizeof(TFromD<D>))>>(). +Useful for implementing “masked” stores by loading prev followed +by IfThenElse(FirstN(d, N), what_to_store, prev).

  • +
  • M MaskFromVec(V v): returns false in lane i if +v[i] == 0, or true if v[i] has all bits set. The result is +implementation-defined if v[i] is neither zero nor all bits +set.

  • +
  • M LoadMaskBits(D, const uint8_t* p): returns a mask indicating +whether the i-th bit in the array is set. Loads bytes and bits in +ascending order of address and index. At least 8 bytes of p must +be readable, but only (Lanes(D()) + 7) / 8 need be initialized. +Any unused bits (happens if Lanes(D()) < 8) are treated as if +they were zero.

  • +
  • M Dup128MaskFromMaskBits(D d, unsigned mask_bits): returns a +mask with lane i set to +((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0.

  • +
  • M MaskFalse(D): returns an all-false mask. MaskFalse(D()) +is equivalent to MaskFromVec(Zero(D())), but MaskFalse(D()) +is more efficient than MaskFromVec(Zero(D())) on AVX3, RVV, and +SVE.

    +

    MaskFalse(D()) is also equivalent to FirstN(D(), 0) or +Dup128MaskFromMaskBits(D(), 0), but MaskFalse(D()) is usually +more efficient.

    +
  • +
+
+
+

Convert mask

+
    +
  • M1 RebindMask(D, M2 m): returns same mask bits as m, but +reinterpreted as a mask for lanes of type TFromD<D>. M1 and +M2 must have the same number of lanes.

  • +
  • V VecFromMask(D, M m): returns 0 in lane i if +m[i] == false, otherwise all bits set.

  • +
  • size_t StoreMaskBits(D, M m, uint8_t* p): stores a bit array +indicating whether m[i] is true, in ascending order of i, +filling the bits of each byte from least to most significant, then +proceeding to the next byte. Returns the number of bytes written: +(Lanes(D()) + 7) / 8. At least 8 bytes of p must be writable.

  • +
  • Mask<DTo> PromoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Promotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    PromoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but PromoteMaskTo(d_to, d_from, m) +is more efficient on some targets.

    +

    PromoteMaskTo requires that +sizeof(TFromD<DFrom>) < sizeof(TFromD<DTo>) be true.

    +
  • +
  • Mask<DTo> DemoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Demotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    DemoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but DemoteMaskTo(d_to, d_from, m) is +more efficient on some targets.

    +

    DemoteMaskTo requires that +sizeof(TFromD<DFrom>) > sizeof(TFromD<DTo>) be true.

    +
  • +
  • M OrderedDemote2MasksTo(DTo, DFrom, M2, M2): returns a mask +whose LowerHalf is the first argument and whose UpperHalf is +the second argument; M2 is Mask<Half<DFrom>>; DTo is +Repartition<TTo, DFrom>.

    +

    OrderedDemote2MasksTo requires that +sizeof(TFromD<DTo>) == sizeof(TFromD<DFrom>) * 2 be true.

    +

    OrderedDemote2MasksTo(d_to, d_from, a, b) is equivalent to +MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb))), +where va is BitCast(di_from, MaskFromVec(d_from, a)), vb +is BitCast(di_from, MaskFromVec(d_from, b)), di_to is +RebindToSigned<DTo>(), and di_from is +RebindToSigned<DFrom>(), but +OrderedDemote2MasksTo(d_to, d_from, a, b) is more efficient on +some targets.

    +

    OrderedDemote2MasksTo is only available if +HWY_TARGET != HWY_SCALAR is true.

    +
  • +
+
+
+

Combine mask

+
    +
  • M2 LowerHalfOfMask(D d, M m): returns the lower half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    LowerHalfOfMask(d, m) is equivalent to +MaskFromVec(LowerHalf(d, VecFromMask(d, m))), but +LowerHalfOfMask(d, m) is more efficient on some targets.

    +
  • +
  • M2 UpperHalfOfMask(D d, M m): returns the upper half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    UpperHalfOfMask(d, m) is equivalent to +MaskFromVec(UpperHalf(d, VecFromMask(d, m))), but +UpperHalfOfMask(d, m) is more efficient on some targets.

    +

    UpperHalfOfMask is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
  • M CombineMasks(D, M2, M2): returns a mask whose UpperHalf +is the first argument and whose LowerHalf is the second argument; +M2 is Mask<Half<D>>.

    +

    CombineMasks(d, hi, lo) is equivalent to +MaskFromVec(d, Combine(d, VecFromMask(Half<D>(), hi), VecFromMask(Half<D>(), lo))), +but CombineMasks(d, hi, lo) is more efficient on some targets.

    +

    CombineMasks is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
+
+
+

Slide mask across blocks

+
    +
  • M SlideMaskUpLanes(D d, M m, size_t N): Slides m up N +lanes. SlideMaskUpLanes(d, m, N) is equivalent to +MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N)), but +SlideMaskUpLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMaskDownLanes(D d, M m, size_t N): Slides m down +N lanes. SlideMaskDownLanes(d, m, N) is equivalent to +MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N)), but +SlideMaskDownLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMask1Up(D d, M m): Slides m up 1 lane. +SlideMask1Up(d, m) is equivalent to +MaskFromVec(Slide1Up(d, VecFromMask(d, m))), but +SlideMask1Up(d, m) is more efficient on some targets.

  • +
  • M SlideMask1Down(D d, M m): Slides m down 1 lane. +SlideMask1Down(d, m) is equivalent to +MaskFromVec(Slide1Down(d, VecFromMask(d, m))), but +SlideMask1Down(d, m) is more efficient on some targets.

  • +
+
+
+

Test mask

+
    +
  • bool AllTrue(D, M m): returns whether all m[i] are true.

  • +
  • bool AllFalse(D, M m): returns whether all m[i] are false.

  • +
  • size_t CountTrue(D, M m): returns how many of m[i] are true +[0, N]. This is typically more expensive than AllTrue/False.

  • +
  • intptr_t FindFirstTrue(D, M m): returns the index of the first +(i.e. lowest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownFirstTrue(D, M m): returns the index of the +first (i.e. lowest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindFirstTrue.

  • +
  • intptr_t FindLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindLastTrue.

  • +
+
+
+

Ternary operator for masks

+

For IfThen*, masks must adhere to the invariant established by +MaskFromVec: false is zero, true has all bits set:

+
    +
  • V IfThenElse(M mask, V yes, V no): returns +mask[i] ? yes[i] : no[i].

  • +
  • V IfThenElseZero(M mask, V yes): returns +mask[i] ? yes[i] : 0.

  • +
  • V IfThenZeroElse(M mask, V no): returns +mask[i] ? 0 : no[i].

  • +
  • V IfVecThenElse(V mask, V yes, V no): equivalent to and +possibly faster than IfVecThenElse(MaskFromVec(mask), yes, no). +The result is implementation-defined if mask[i] is neither zero +nor all bits set.

  • +
+
+
+

Logical mask

+
    +
  • M Not(M m): returns mask of elements indicating whether the +input mask element was false.

  • +
  • M And(M a, M b): returns mask of elements indicating whether +both input mask elements were true.

  • +
  • M AndNot(M not_a, M b): returns mask of elements indicating +whether not_a is false and b is true.

  • +
  • M Or(M a, M b): returns mask of elements indicating whether +either input mask element was true.

  • +
  • M Xor(M a, M b): returns mask of elements indicating whether +exactly one input mask element was true.

  • +
  • M ExclusiveNeither(M a, M b): returns mask of elements +indicating a is false and b is false. Undefined if both are +true. We choose not to provide NotOr/NotXor because x86 and SVE only +define one of these operations. This op is for situations where the +inputs are known to be mutually exclusive.

  • +
  • M SetOnlyFirst(M m): If none of m[i] are true, returns +all-false. Otherwise, only lane k is true, where k is equal +to FindKnownFirstTrue(m). In other words, sets to false any lanes +with index greater than the first true lane, if it exists.

  • +
  • M SetBeforeFirst(M m): If none of m[i] are true, returns +all-true. Otherwise, returns mask with the first k lanes true and +all remaining lanes false, where k is equal to +FindKnownFirstTrue(m). In other words, if at least one of +m[i] is true, sets to true any lanes with index less than the +first true lane and all remaining lanes to false.

  • +
  • M SetAtOrBeforeFirst(M m): equivalent to +Or(SetBeforeFirst(m), SetOnlyFirst(m)), but +SetAtOrBeforeFirst(m) is usually more efficient than +Or(SetBeforeFirst(m), SetOnlyFirst(m)).

  • +
  • M SetAtOrAfterFirst(M m): equivalent to +Not(SetBeforeFirst(m)).

  • +
+
+
+

Compress

+
    +
  • V Compress(V v, M m): returns r such that r[n] is +v[i], with i the n-th lane index (starting from 0) where +m[i] is true. Compacts lanes whose mask is true into the lower +lanes. For targets and lane type T where +CompressIsPartition<T>::value is true, the upper lanes are those +whose mask is false (thus Compress corresponds to partitioning +according to the mask). Otherwise, the upper lanes are +implementation-defined. Potentially slow with 8 and 16-bit lanes. Use +this form when the input is already a mask, e.g. returned by a +comparison.

  • +
  • V CompressNot(V v, M m): equivalent to Compress(v, Not(m)) +but possibly faster if CompressIsPartition<T>::value is true.

  • +
  • +
    V: u64
    +
    V CompressBlocksNot(V v, M m): equivalent to +CompressNot(v, m) when m is structured as adjacent pairs +(both true or false), e.g. as returned by Lt128. This is a +no-op for 128 bit vectors. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • size_t CompressStore(V v, M m, D d, T* p): writes lanes whose +mask m is true into p, starting from lane 0. Returns +CountTrue(d, m), the number of valid lanes. May be implemented as +Compress followed by StoreU; lanes after the valid ones may +still be overwritten! Potentially slow with 8 and 16-bit lanes.

  • +
  • size_t CompressBlendedStore(V v, M m, D d, T* p): writes only +lanes whose mask m is true into p, starting from lane 0. +Returns CountTrue(d, m), the number of lanes written. Does not +modify subsequent lanes, but there is no guarantee of atomicity +because this may be implemented as +Compress, LoadU, IfThenElse(FirstN), StoreU.

  • +
  • V CompressBits(V v, const uint8_t* HWY_RESTRICT bits): +Equivalent to, but often faster than +Compress(v, LoadMaskBits(d, bits)). bits is as specified for +LoadMaskBits. If called multiple times, the bits pointer +passed to this function must also be marked HWY_RESTRICT to avoid +repeated work. Note that if the vector has less than 8 elements, +incrementing bits will not work as intended for packed bit +arrays. As with Compress, CompressIsPartition indicates the +mask=false lanes are moved to the upper lanes. Potentially slow with +8 and 16-bit lanes.

  • +
  • size_t CompressBitsStore(V v, const uint8_t* HWY_RESTRICT +bits, D d, T* p): combination of CompressStore and +CompressBits, see remarks there.

  • +
+
+
+

Expand

+
    +
  • V Expand(V v, M m): returns r such that r[i] is zero +where m[i] is false, and otherwise v[s], where s is the +number of m[0, i) which are true. Scatters inputs in ascending +index order to the lanes whose mask is true and zeros all other +lanes. Potentially slow with 8 and 16-bit lanes.

  • +
  • V LoadExpand(M m, D d, const T* p): returns r such that +r[i] is zero where m[i] is false, and otherwise p[s], +where s is the number of m[0, i) which are true. May be +implemented as LoadU followed by Expand. Potentially slow +with 8 and 16-bit lanes.

  • +
+
+
+
+

Comparisons

+

These return a mask (see above) indicating whether the condition is +true.

+
    +
  • M operator==(V a, V b): returns a[i] == b[i]. Currently +unavailable on SVE/RVV; use the equivalent Eq instead.

  • +
  • M operator!=(V a, V b): returns a[i] != b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ne instead.

  • +
  • M operator<(V a, V b): returns a[i] < b[i]. Currently +unavailable on SVE/RVV; use the equivalent Lt instead.

  • +
  • M operator>(V a, V b): returns a[i] > b[i]. Currently +unavailable on SVE/RVV; use the equivalent Gt instead.

  • +
  • M operator<=(V a, V b): returns a[i] <= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Le instead.

  • +
  • M operator>=(V a, V b): returns a[i] >= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ge instead.

  • +
  • +
    V: {i,f}
    +
    M IsNegative(V v): returns v[i] < 0.
    +
    +

    IsNegative(v) is equivalent to +MaskFromVec(BroadcastSignBit(v)) or Lt(v, Zero(d)), but +IsNegative(v) is more efficient on some targets.

    +
  • +
  • +
    V: {u,i}
    +
    M TestBit(V v, V bit): returns (v[i] & bit[i]) == bit[i]. +bit[i] must have exactly one bit set.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) is +less than b[1]:b[0]. For each pair, the mask lanes are either +both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] is less than +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +equals b[1]:b[0]. For each pair, the mask lanes are either both +true or both false. Unavailable if HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +differs from b[1]:b[0]. For each pair, the mask lanes are +either both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] equals b[1]. +For each pair, the mask lanes are either both true or both false. +This is useful for comparing 64-bit keys alongside 64-bit values. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] differs from +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Memory

+

Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of N consecutive +T values, either aligned (address is a multiple of the vector +size) or possibly unaligned (denoted p).

+

Even unaligned addresses must still be a multiple of sizeof(T), +otherwise StoreU may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +new or malloc) variables of type T are aligned to +sizeof(T), hence such addresses are suitable for StoreU. +However, casting pointers to char* and adding arbitrary offsets (not +a multiple of sizeof(T)) can violate this requirement.

+

Note: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be 1.5 times as fast when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports.

+
+

Load

+
    +
  • Vec<D> Load(D, const T* aligned): returns aligned[i]. May +fault if the pointer is not aligned to the vector size (using +aligned_allocator.h is safe). Using this whenever possible improves +codegen on SSSE3/SSE4: unlike LoadU, Load can be fused into a +memory operand, which reduces register pressure.

  • +
+

Requires only element-aligned vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length):

+
    +
  • Vec<D> LoadU(D, const T* p): returns p[i].

  • +
  • Vec<D> LoadDup128(D, const T* p): returns one 128-bit block +loaded from p and broadcasted into all 128-bit block[s]. This may +be faster than broadcasting single values, and is more convenient +than preparing constants for the actual vector length. Only available +if HWY_TARGET != HWY_SCALAR.

  • +
  • Vec<D> MaskedLoadOr(V no, M mask, D, const T* p): returns +mask[i] ? p[i] : no[i]. May fault even where mask is false +#if HWY_MEM_OPS_MIGHT_FAULT. If p is aligned, faults cannot +happen unless the entire vector is inaccessible. Assuming no faults, +this is equivalent to, and potentially more efficient than, +IfThenElse(mask, LoadU(D(), p), no).

  • +
  • Vec<D> MaskedLoad(M mask, D d, const T* p): equivalent to +MaskedLoadOr(Zero(d), mask, d, p), but potentially slightly more +efficient.

  • +
  • Vec<D> LoadN(D d, const T* p, size_t max_lanes_to_load) : +Loads HWY_MIN(Lanes(d), max_lanes_to_load) lanes from p to +the first (lowest-index) lanes of the result vector and zeroes out +the remaining lanes.

    +

    LoadN does not fault if all of the elements in +[p, p + max_lanes_to_load) are accessible, even if +HWY_MEM_OPS_MIGHT_FAULT is 1 or max_lanes_to_load < Lanes(d) +is true.

    +
  • +
  • Vec<D> LoadNOr(V no, D d, const T* p, size_t +max_lanes_to_load) : Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes from p to the first (lowest-index) lanes of the result +vector and fills the remaining lanes with no. Like LoadN, this +does not fault.

  • +
+
+
+

Store

+
    +
  • void Store(Vec<D> v, D, T* aligned): copies v[i] into +aligned[i], which must be aligned to the vector size. Writes +exactly N * sizeof(T) bytes.

  • +
  • void StoreU(Vec<D> v, D, T* p): as Store, but the +alignment requirement is relaxed to element-aligned (multiple of +sizeof(T)).

  • +
  • void BlendedStore(Vec<D> v, M m, D d, T* p): as StoreU, +but only updates p where m is true. May fault even where +mask is false #if HWY_MEM_OPS_MIGHT_FAULT. If p is +aligned, faults cannot happen unless the entire vector is +inaccessible. Equivalent to, and potentially more efficient than, +StoreU(IfThenElse(m, v, LoadU(d, p)), d, p). “Blended” indicates +this may not be atomic; other threads must not concurrently update +[p, p + Lanes(d)) without synchronization.

  • +
  • void SafeFillN(size_t num, T value, D d, T* HWY_RESTRICT to): +Sets to[0, num) to value. If num exceeds Lanes(d), +the behavior is target-dependent (either filling all, or no more than +one vector). Potentially more efficient than a scalar loop, but will +not fault, unlike BlendedStore. No alignment requirement. +Potentially non-atomic, like BlendedStore.

  • +
  • void SafeCopyN(size_t num, D d, const T* HWY_RESTRICT from, +T* HWY_RESTRICT to): Copies from[0, num) to to. If num +exceeds Lanes(d), the behavior is target-dependent (either +copying all, or no more than one vector). Potentially more efficient +than a scalar loop, but will not fault, unlike BlendedStore. No +alignment requirement. Potentially non-atomic, like BlendedStore.

  • +
  • void StoreN(Vec<D> v, D d, T* HWY_RESTRICT p, size_t +max_lanes_to_store): Stores the first (lowest-index) +HWY_MIN(Lanes(d), max_lanes_to_store) lanes of v to p.

    +

    StoreN does not modify any memory past +p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1.

    +
  • +
+
+
+

Interleaved

+
    +
  • void LoadInterleaved2(D, const T* p, Vec<D>& v0, Vec<D>& v1): +equivalent to LoadU into v0, v1 followed by shuffling, such +that v0[0] == p[0], v1[0] == p[1].

  • +
  • void LoadInterleaved3(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2): as above, but for three vectors (e.g. RGB samples).

  • +
  • void LoadInterleaved4(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2, Vec<D>& v3): as above, but for four vectors (e.g. RGBA).

  • +
  • void StoreInterleaved2(Vec<D> v0, Vec<D> v1, D, T* p): +equivalent to shuffling v0, v1 followed by two StoreU(), such +that p[0] == v0[0], p[1] == v1[0].

  • +
  • void StoreInterleaved3(Vec<D> v0, Vec<D> v1, Vec<D> v2, D, T* +p): as above, but for three vectors (e.g. RGB samples).

  • +
  • void StoreInterleaved4(Vec<D> v0, Vec<D> v1, Vec<D> v2, Vec<D> +v3, D, T* p): as above, but for four vectors (e.g. RGBA samples).

  • +
+
+
+

Scatter/Gather

+

Note: Offsets/indices are of type VI = Vec<RebindToSigned<D>> +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned).

+

Note: Where possible, applications should +Load/Store/TableLookup* entire vectors, which is much faster than +Scatter/Gather. Otherwise, code of the form +dst[tbl[i]] = F(src[i]) should when possible be transformed to +dst[i] = F(src[tbl[i]]) because Scatter may be more expensive +than Gather.

+

Note: We provide *Offset functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +*Index, which takes indices. To reduce the number of ops, we do not +intend to add Masked* ops for offsets. If you have offsets, you can +convert them to indices via ShiftRight.

+
    +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterOffset(Vec<D> v, D, T* base, VI offsets): stores +v[i] to the base address plus byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndex(Vec<D> v, D, T* base, VI indices): stores +v[i] to base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndexN(Vec<D> v, D, T* base, VI indices, size_t +max_lanes_to_store): Stores +HWY_MIN(Lanes(d), max_lanes_to_store) lanes v[i] to +base[indices[i]]
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void MaskedScatterIndex(Vec<D> v, M m, D, T* base, VI +indices): stores v[i] to base[indices[i]] if mask[i] is +true. Does not fault for lanes whose mask is false.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherOffset(D, const T* base, VI offsets): returns +elements of base selected by byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndex(D, const T* base, VI indices): returns +vector of base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndexN(D, const T* base, VI indices, size_t +max_lanes_to_load): Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes of base[indices[i]] to the first (lowest-index) lanes of +the result vector and zeroes out the remaining lanes.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndexOr(V no, M mask, D d, const T* base, +VI indices): returns vector of base[indices[i]] where +mask[i] is true, otherwise no[i]. Does not fault for lanes +whose mask is false. This is equivalent to, and potentially +more efficient than, +IfThenElseZero(mask, GatherIndex(d, base, indices)).
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndex(M mask, D d, const T* base, VI +indices): equivalent to +MaskedGatherIndexOr(Zero(d), mask, d, base, indices). Use this +when the desired default value is zero; it may be more efficient on +some targets, and on others require generating a zero constant.
    +
    +
  • +
+
+
+
+

Cache control

+

All functions except Stream are defined in cache_control.h.

+
    +
  • void Stream(Vec<D> a, D d, const T* aligned): copies a[i] +into aligned[i] with non-temporal hint if available (useful for +write-only data; avoids cache pollution). May be implemented using a +CPU-internal buffer. To avoid partial flushes and unpredictable +interactions with atomics (for example, see Intel SDM Vol 4, Sec. +8.1.2.2), call this consecutively for an entire cache line (typically +64 bytes, aligned to its size). Each call may write a multiple of +HWY_STREAM_MULTIPLE bytes, which can exceed +Lanes(d) * sizeof(T). The new contents of aligned may not be +visible until FlushStream is called.

  • +
  • void FlushStream(): ensures values written by previous +Stream calls are visible on the current core. This is NOT +sufficient for synchronizing across cores; when Stream outputs +are to be consumed by other core(s), the producer must publish +availability (e.g. via mutex or atomic_flag) after FlushStream.

  • +
  • void FlushCacheline(const void* p): invalidates and flushes +the cache line containing “p”, if possible.

  • +
  • void Prefetch(const T* p): optionally begins loading the cache +line containing “p” to reduce latency of subsequent actual loads.

  • +
  • void Pause(): when called inside a spin-loop, may reduce power +consumption.

  • +
+
+
+

Type conversion

+
    +
  • Vec<D> BitCast(D, V): returns the bits of V reinterpreted +as type Vec<D>.

  • +
  • Vec<D> ResizeBitCast(D, V): resizes V to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<D>.

    +

    If Vec<D> is a larger vector than V, then the contents of any +bytes past the first Lanes(DFromV<V>()) * sizeof(TFromV<V>) bytes +of the result vector is unspecified.

    +
  • +
  • Vec<DTo> ZeroExtendResizeBitCast(DTo, DFrom, V): resizes V, +which is a vector of type Vec<DFrom>, to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<DTo>.

    +

    If Lanes(DTo()) * sizeof(TFromD<DTo>) is greater than +Lanes(DFrom()) * sizeof(TFromD<DFrom>), then any bytes past the +first Lanes(DFrom()) * sizeof(TFromD<DFrom>) bytes of the result +vector are zeroed out.

    +
  • +
  • +
    V,V8: (u32,u8)
    +
    V8 U8FromU32(V): special-case u32 to u8 conversion +when all lanes of V are already clamped to [0, 256).
    +
    +
  • +
  • +
    D: {f}
    +
    Vec<D> ConvertTo(D, V): converts a signed/unsigned integer +value to same-sized floating point.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertTo(D, V): rounds floating point towards zero +and converts the value to same-sized signed/unsigned integer. +Returns the closest representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertInRangeTo(D, V): rounds floating point towards +zero and converts the value to same-sized signed/unsigned integer. +Returns an implementation-defined value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret NearestInt(V a): returns the integer nearest to a[i]; +results are undefined for NaN.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret CeilInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Ceil(a)), but +CeilInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret FloorInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Floor(a)), but +FloorInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • D: i32, V: f64 Vec<D> DemoteToNearestInt(D d, V +v): converts v[i] to TFromD<D>, rounding to nearest (with +ties to even).

    +

    DemoteToNearestInt(d, v) is equivalent to +DemoteTo(d, Round(v)), but DemoteToNearestInt(d, v) is more +efficient on some targets, including x86 and RVV.

    +
  • +
+
+

Single vector demotion

+

These functions demote a full vector (or parts thereof) into a vector of +half the size. Use Rebind<MakeNarrow<T>, D> or +Half<RepartitionToNarrow<D>> to obtain the D that describes the +return type.

+
    +
  • +
    V,D: (u64,u32), (u64,u16), (u64,u8), +(u32,u16), (u32,u8), (u16,u8)
    +
    Vec<D> TruncateTo(D, V v): returns v[i] truncated to the +smaller type indicated by T = TFromD<D>, with the same result +as if the more-significant input bits that do not fit in T had +been zero. Example: +ScalableTag<uint32_t> du32; Rebind<uint8_t> du8; TruncateTo(du8, Set(du32, 0xF08F)) +is the same as Set(du8, 0x8F).
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i8), (i64,i8), +(i32,i16), (i64,i16), (i64,i32), (u16,i8), +(u32,i8), (u64,i8), (u32,i16), (u64,i16), +(u64,i32), (i16,u8), (i32,u8), (i64,u8), +(i32,u16), (i64,u16), (i64,u32), (u16,u8), +(u32,u8), (u64,u8), (u32,u16), (u64,u16), +(u64,u32), (f64,f32)
    +
    Vec<D> DemoteTo(D, V v): returns v[i] after packing with +signed/unsigned saturation to MakeNarrow<T>.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteTo(D, V v): rounds floating point towards zero +and converts the value to 32-bit integers. Returns the closest +representable value if the input exceeds the destination range.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteInRangeTo(D, V v): rounds floating point towards +zero and converts the value to 32-bit integers. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    V,D: {u,i}64,f32
    +
    Vec<D> DemoteTo(D, V v): converts 64-bit integer to +float.
    +
    +
  • +
  • +
    V,D: (f32,f16), (f64,f16), (f32,bf16)
    +
    Vec<D> DemoteTo(D, V v): narrows float to half (for bf16, it +is unspecified whether this truncates or rounds).
    +
    +
  • +
+
+
+

Single vector promotion

+

These functions promote a half vector to a full vector. To obtain +halves, use LowerHalf or UpperHalf, or load them using a +half-sized D.

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, f16 to f64, bf16 to +f32, f32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] zero- or +sign-extended to the integer type MakeWide<T>, or widened to +the floating-point type MakeFloat<MakeWide<T>>.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] widened to +double.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteTo(D, V part): rounds part[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer. Returns the representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeTo(D, V part): rounds part[i] +towards zero and converts the rounded value to a 64-bit signed or +unsigned integer. Returns an implementation-defined value if the +input exceeds the destination range.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +LowerHalf / UpperHalf:

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [0, Lanes(D())). Note that V has +twice as many lanes as D and the return value.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +double, for i in [0, Lanes(D())). Note that V has twice +as many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteLowerTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeLowerTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [Lanes(D()), 2 * Lanes(D())). Note +that V has twice as many lanes as D and the return value. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +double, for i in [Lanes(D()), 2 * Lanes(D())). Note that +V has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteUpperTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeUpperTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +ConcatEven or ConcatOdd followed by PromoteLowerTo:

+
    +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteEvenTo(D, V v): promotes the even lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteEvenTo(d, v) is equivalent +to, but potentially more efficient than +PromoteLowerTo(d, ConcatEven(Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteOddTo(D, V v): promotes the odd lanes of v +to TFromD<D>. Note that V has twice as many lanes as D +and the return value. PromoteOddTo(d, v) is equivalent to, but +potentially more efficient than +PromoteLowerTo(d, ConcatOdd(Repartition<TFromV<V>, D>(), v, v)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeEvenTo(D, V v): promotes the even lanes +of v to TFromD<D>. Note that V has twice as many lanes +as D and the return value. PromoteInRangeEvenTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatEven( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeOddTo(D, V v): promotes the odd lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteInRangeOddTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatOdd( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
+
+
+

Two-vector demotion

+
    +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> ReorderDemote2To(D, V a, V b): as above, but converts +two inputs, D and the output have twice as many lanes as V, +and the output order is some permutation of the inputs. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> OrderedDemote2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of demoting the +elements of a in the lower half of the result followed by the +result of demoting the elements of b in the upper half of the +result. OrderedDemote2To(d, a, b) is equivalent to +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)), but +OrderedDemote2To(d, a, b) is typically more efficient than +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (u16,u8), (u32,u16), (u64,u32),
    +
    Vec<D> OrderedTruncate2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of truncating the +elements of a in the lower half of the result followed by the +result of truncating the elements of b in the upper half of the +result. OrderedTruncate2To(d, a, b) is equivalent to +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)), +but OrderedTruncate2To(d, a, b) is typically more efficient +than +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+
+

Combine

+
    +
  • V2 LowerHalf([D, ] V): returns the lower half of the vector +V. The optional D (provided for consistency with +UpperHalf) is Half<DFromV<V>>.

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • V2 UpperHalf(D, V): returns upper half of the vector V, +where D is Half<DFromV<V>>.

  • +
  • V ZeroExtendVector(D, V2): returns vector whose UpperHalf +is zero and whose LowerHalf is the argument; D is +Twice<DFromV<V2>>.

  • +
  • V Combine(D, V2, V2): returns vector whose UpperHalf is the +first argument and whose LowerHalf is the second argument; D +is Twice<DFromV<V2>>.

  • +
+

Note: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations.

+
    +
  • V ConcatLowerLower(D, V hi, V lo): returns the concatenation of +the lower halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatUpperUpper(D, V hi, V lo): returns the concatenation of +the upper halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatLowerUpper(D, V hi, V lo): returns the inner half of +the concatenation of hi and lo without splitting into blocks. +Useful for swapping the two blocks in 256-bit vectors. D is +DFromV<V>.

  • +
  • V ConcatUpperLower(D, V hi, V lo): returns the outer quarters +of the concatenation of hi and lo without splitting into +blocks. Unlike the other variants, this does not incur a +block-crossing penalty on AVX2/3. D is DFromV<V>.

  • +
  • V ConcatOdd(D, V hi, V lo): returns the concatenation of the +odd lanes of hi and the odd lanes of lo.

  • +
  • V ConcatEven(D, V hi, V lo): returns the concatenation of the +even lanes of hi and the even lanes of lo.

  • +
  • V InterleaveWholeLower([D, ] V a, V b): returns alternating +lanes from the lower halves of a and b (a[0] in the +least-significant lane). The optional D (provided for consistency +with InterleaveWholeUpper) is DFromV<V>.

  • +
  • V InterleaveWholeUpper(D, V a, V b): returns alternating lanes +from the upper halves of a and b (a[N/2] in the +least-significant lane). D is DFromV<V>.

  • +
+
+
+

Blockwise

+

Note: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit blocks.

+
    +
  • V Broadcast<int i>(V): returns individual blocks, each with +lanes set to input_block[i], i = [0, 16/sizeof(T)).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    VI TableLookupBytes(V bytes, VI indices): returns +bytes[indices[i]]. Uses byte lanes regardless of the actual +vector types. Results are implementation-defined if +indices[i] < 0 or +indices[i] >= HWY_MIN(Lanes(DFromV<V>()), 16). VI are +integers, possibly of a different type than those in V. The +number of lanes in V and VI may differ, e.g. a full-length +table vector loaded via LoadDup128, plus partial vector VI +of 4-bit indices.
    +
    +
  • +
  • +
    V: {u,i}
    +
    VI TableLookupBytesOr0(V bytes, VI indices): returns +bytes[indices[i]], or 0 if indices[i] & 0x80. Uses byte +lanes regardless of the actual vector types. Results are +implementation-defined for indices[i] < 0 or in +[HWY_MIN(Lanes(DFromV<V>()), 16), 0x80). The zeroing behavior +has zero cost on x86 and Arm. For vectors of >= 256 bytes (can +happen on SVE and RVV), this will set all lanes after the first 128 +to 0. VI are integers, possibly of a different type than those +in V. The number of lanes in V and VI may differ.
    +
    +
  • +
  • +
    V: {u,i}64, VI: {u,i}8
    +
    V BitShuffle(V vals, VI indices): returns a vector with +(vals[i] >> indices[i*8+j]) & 1 in bit j of r[i] for +each j between 0 and 7.
    +
    +

    BitShuffle(vals, indices) zeroes out the upper 56 bits of +r[i].

    +

    If indices[i*8+j] is less than 0 or greater than 63, bit j of +r[i] is implementation-defined.

    +

    VI must be either Vec<Repartition<int8_t, DFromV<V>>> or +Vec<Repartition<uint8_t, DFromV<V>>>.

    +

    BitShuffle(v, indices) is equivalent to the following loop (where +N is equal to Lanes(DFromV<V>())):

    +
    for(size_t i = 0; i < N; i++) {
    +  uint64_t shuf_result = 0;
    +  for(int j = 0; j < 7; j++) {
    +    shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j;
    +  }
    +  r[i] = shuf_result;
    +}
    +
    +
    +
  • +
+
+

Interleave

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • V InterleaveLower([D, ] V a, V b): returns blocks with +alternating lanes from the lower halves of a and b (a[0] +in the least-significant lane). The optional D (provided for +consistency with InterleaveUpper) is DFromV<V>.

  • +
  • V InterleaveUpper(D, V a, V b): returns blocks with +alternating lanes from the upper halves of a and b +(a[N/2] in the least-significant lane). D is DFromV<V>.

  • +
  • V InterleaveEven([D, ] V a, V b): returns alternating lanes +from the even lanes of a and b (a[0] in the +least-significant lane, followed by b[0], followed by a[2], +followed by b[2], and so on). The optional D (provided for +consistency with InterleaveOdd) is DFromV<V>. Note that no +lanes move across block boundaries.

    +

    InterleaveEven(a, b) and InterleaveEven(d, a, b) are both +equivalent to OddEven(DupEven(b), a), but +InterleaveEven(a, b) is usually more efficient than +OddEven(DupEven(b), a).

    +
  • +
  • V InterleaveOdd(D, V a, V b): returns alternating lanes from +the odd lanes of a and b (a[1] in the least-significant +lane, followed by b[1], followed by a[3], followed by +b[3], and so on). D is DFromV<V>. Note that no lanes move +across block boundaries.

    +

    InterleaveOdd(d, a, b) is equivalent to +OddEven(b, DupOdd(a)), but InterleaveOdd(d, a, b) is usually +more efficient than OddEven(b, DupOdd(a)).

    +
  • +
+
+
+

Zip

+
    +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipLower([DW, ] V a, V b): returns the same bits as +InterleaveLower, but repartitioned into double-width lanes +(required in order to use this operation with scalars). The +optional DW (provided for consistency with ZipUpper) is +RepartitionToWide<DFromV<V>>.
    +
    +
  • +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipUpper(DW, V a, V b): returns the same bits as +InterleaveUpper, but repartitioned into double-width lanes +(required in order to use this operation with scalars). DW is +RepartitionToWide<DFromV<V>>. Only available if +HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Shift within blocks

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftBytes<int>([D, ] V): returns the result of +shifting independent blocks left by int bytes [1, 15]. The +optional D (provided for consistency with ShiftRightBytes) +is DFromV<V>.
    +
    +
  • +
  • V ShiftLeftLanes<int>([D, ] V): returns the result of shifting +independent blocks left by int lanes. The optional D +(provided for consistency with ShiftRightLanes) is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V ShiftRightBytes<int>(D, V): returns the result of shifting +independent blocks right by int bytes [1, 15], shifting in +zeros even for partial vectors. D is DFromV<V>.
    +
    +
  • +
  • V ShiftRightLanes<int>(D, V): returns the result of shifting +independent blocks right by int lanes, shifting in zeros even +for partial vectors. D is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V CombineShiftRightBytes<int>(D, V hi, V lo): returns a +vector of blocks each the result of shifting two concatenated +blocks hi[i] || lo[i] right by int bytes [1, 16). D +is DFromV<V>.
    +
    +
  • +
  • V CombineShiftRightLanes<int>(D, V hi, V lo): returns a vector +of blocks each the result of shifting two concatenated blocks +hi[i] || lo[i] right by int lanes [1, 16/sizeof(T)). D is +DFromV<V>.

  • +
+
+
+

Other fixed-pattern permutations within blocks

+
    +
  • V OddEven(V a, V b): returns a vector whose odd lanes are taken +from a and the even lanes from b.

  • +
  • V DupEven(V v): returns r, the result of copying even lanes +to the next higher-indexed lane. For each even lane index i, +r[i] == v[i] and r[i + 1] == v[i].

  • +
  • V DupOdd(V v): returns r, the result of copying odd lanes +to the previous lower-indexed lane. For each odd lane index i, +r[i] == v[i] and r[i - 1] == v[i]. Only available if +HWY_TARGET != HWY_SCALAR.

  • +
+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle1032(V): returns blocks with 64-bit halves +swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0321(V): returns blocks rotated right (toward the +lower end) by 32 bits.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2103(V): returns blocks rotated left (toward the +upper end) by 32 bits.
    +
    +
  • +
+

The following are equivalent to Reverse2 or Reverse4, which +should be used instead because they are more general:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2301(V): returns blocks with 32-bit halves swapped +inside 64-bit halves.
    +
    +
  • +
  • +
    V: {u,i,f}{64}
    +
    V Shuffle01(V): returns blocks with 64-bit halves swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0123(V): returns blocks with lanes in reverse +order.
    +
    +
  • +
+
+
+
+

Swizzle

+
+

Reverse

+
    +
  • V Reverse(D, V a) returns a vector with lanes in reversed order +(out[i] == a[Lanes(D()) - 1 - i]).

  • +
  • V ReverseBlocks(V v): returns a vector with blocks in reversed +order.

  • +
+

The following ReverseN must not be called if Lanes(D()) < N:

+
    +
  • V Reverse2(D, V a) returns a vector with each group of 2 +contiguous lanes in reversed order (out[i] == a[i ^ 1]).

  • +
  • V Reverse4(D, V a) returns a vector with each group of 4 +contiguous lanes in reversed order (out[i] == a[i ^ 3]).

  • +
  • V Reverse8(D, V a) returns a vector with each group of 8 +contiguous lanes in reversed order (out[i] == a[i ^ 7]).

  • +
  • +
    V: {u,i}{16,32,64}
    +
    V ReverseLaneBytes(V a) returns a vector where the bytes of +each lane are swapped.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ReverseBits(V a) returns a vector where the bits of each +lane are reversed.
    +
    +
  • +
+
+
+

User-specified permutation across blocks

+
    +
  • V TableLookupLanes(V a, unspecified) returns a vector of +a[indices[i]], where unspecified is the return value of +SetTableIndices(D, &indices[0]) or IndicesFromVec. The +indices are not limited to blocks, hence this is slower than +TableLookupBytes* on AVX2/AVX-512. Results are +implementation-defined unless 0 <= indices[i] < Lanes(D()) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(D d, V a, V b, unspecified) returns a +vector of indices[i] < N ? a[indices[i]] : b[indices[i] - N], +where unspecified is the return value of +SetTableIndices(d, &indices[0]) or IndicesFromVec and N +is equal to Lanes(d). The indices are not limited to blocks. +Results are implementation-defined unless +0 <= indices[i] < 2 * Lanes(d) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(V a, V b, unspecified) returns +TwoTablesLookupLanes(DFromV<V>(), a, b, indices), see above. Note +that the results of TwoTablesLookupLanes(d, a, b, indices) may +differ from TwoTablesLookupLanes(a, b, indices) on RVV/SVE if +Lanes(d) < Lanes(DFromV<V>()).

  • +
  • unspecified IndicesFromVec(D d, V idx) prepares for +TableLookupLanes with integer indices in idx, which must be +the same bit width as TFromD<D> and in the range +[0, 2 * Lanes(d)), but need not be unique.

  • +
  • unspecified SetTableIndices(D d, TI* idx) prepares for +TableLookupLanes by loading Lanes(d) integer indices from +idx, which must be in the range [0, 2 * Lanes(d)) but need +not be unique. The index type TI must be an integer of the same +size as TFromD<D>.

  • +
  • V Per4LaneBlockShuffle<size_t kIdx3, size_t kIdx2, size_t +kIdx1, size_t kIdx0>(V v) does a per 4-lane block shuffle of v if +Lanes(DFromV<V>()) is greater than or equal to 4 or a shuffle of +the full vector if Lanes(DFromV<V>()) is less than 4.

    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must all be between 0 +and 3.

    +

    Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with +the following indices (but Per4LaneBlockShuffle is more efficient +than TableLookupLanes on some platforms): +{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}

    +

    If Lanes(DFromV<V>()) is less than 4 and +kIdx0 >= Lanes(DFromV<V>()) is true, Per4LaneBlockShuffle returns +an unspecified value in the first lane of the result. Otherwise, +Per4LaneBlockShuffle returns v[kIdx0] in the first lane of the +result.

    +

    If Lanes(DFromV<V>()) is equal to 2 and kIdx1 >= 2 is true, +Per4LaneBlockShuffle returns an unspecified value in the second lane +of the result. Otherwise, Per4LaneBlockShuffle returns v[kIdx1] +in the first lane of the result.

    +
  • +
+
+
+

Slide across blocks

+
    +
  • V SlideUpLanes(D d, V v, size_t N): slides up v by N +lanes

    +

    If N < Lanes(d) is true, returns a vector with the first +(lowest-index) Lanes(d) - N lanes of v shifted up to the +upper (highest-index) Lanes(d) - N lanes of the result vector and +the first (lowest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0..N-1] would be zero, +result[N] = v[0], result[N+1] = v[1], and so on until +result[Lanes(d)-1] = v[Lanes(d)-1-N].

    +

    The result of SlideUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V SlideDownLanes(D d, V v, size_t N): slides down v by +N lanes

    +

    If N < Lanes(d) is true, returns a vector with the last +(highest-index) Lanes(d) - N of v shifted down to the first +(lowest-index) Lanes(d) - N lanes of the result vector and the +last (highest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0] = v[N], result[1] = v[N + 1], and +so on until result[Lanes(d)-1-N] = v[Lanes(d)-1], and then +result[Lanes(d)-N..N-1] would be zero.

    +

    The results of SlideDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V Slide1Up(D d, V v): slides up v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Up(d, v) is equivalent to +SlideUpLanes(d, v, 1), but Slide1Up(d, v) is more efficient +than SlideUpLanes(d, v, 1) on some platforms.

    +
  • +
  • V Slide1Down(D d, V v): slides down v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Down(d, v) is equivalent to +SlideDownLanes(d, v, 1), but Slide1Down(d, v) is more +efficient than SlideDownLanes(d, v, 1) on some platforms.

    +
  • +
  • V SlideUpBlocks<int kBlocks>(D d, V v) slides up v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideUpBlocks<kBlocks>(d, v) is more efficient than +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideUpBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
  • V SlideDownBlocks<int kBlocks>(D d, V v) slides down v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideDownBlocks<kBlocks>(d, v) is more efficient than +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideDownBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
+
+
+

Other fixed-pattern across blocks

+
    +
  • V BroadcastLane<int kLane>(V v): returns a vector with all of +the lanes set to v[kLane].

    +

    kLane must be in [0, MaxLanes(DFromV<V>())).

    +
  • +
  • V BroadcastBlock<int kBlock>(V v): broadcasts the 16-byte block +of vector v at index kBlock to all of the blocks of the +result vector if Lanes(DFromV<V>()) * sizeof(TFromV<V>) > 16 is +true. Otherwise, if Lanes(DFromV<V>()) * sizeof(TFromV<V>) <= 16 +is true, returns v.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V OddEvenBlocks(V a, V b): returns a vector whose odd blocks +are taken from a and the even blocks from b. Returns b if +the vector has no more than one block (i.e. is 128 bits or scalar).

  • +
  • V SwapAdjacentBlocks(V v): returns a vector where blocks of +index 2*i and 2*i+1 are swapped. Results are undefined for +vectors with less than two blocks; callers must first check that via +Lanes. Only available if HWY_TARGET != HWY_SCALAR.

  • +
+
+
+
+

Reductions

+

Note: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops.

+

The following broadcast the result to all lanes. To obtain a scalar, you +can call GetLane on the result, or instead use Reduce* below.

+
    +
  • V SumOfLanes(D, V v): returns the sum of all lanes in each +lane.

  • +
  • V MinOfLanes(D, V v): returns the minimum-valued lane in each +lane.

  • +
  • V MaxOfLanes(D, V v): returns the maximum-valued lane in each +lane.

  • +
+

The following are equivalent to GetLane(SumOfLanes(d, v)) etc. but +potentially more efficient on some targets.

+
    +
  • T ReduceSum(D, V v): returns the sum of all lanes.

  • +
  • T ReduceMin(D, V v): returns the minimum of all lanes.

  • +
  • T ReduceMax(D, V v): returns the maximum of all lanes.

  • +
+
+
+

Crypto

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u8
    +
    V AESRound(V state, V round_key): one round of AES +encryption: MixColumns(SubBytes(ShiftRows(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRound(V state, V round_key): the last round of AES +encryption: SubBytes(ShiftRows(state)) ^ round_key. This +matches x86 AES-NI. The latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESRoundInv(V state, V round_key): one round of AES +decryption using the AES Equivalent Inverse Cipher: +InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRoundInv(V state, V round_key): the last round of +AES decryption: InvShiftRows(InvSubBytes(state)) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESInvMixColumns(V state): the InvMixColumns operation of +the AES decryption algorithm. AESInvMixColumns is used in the key +expansion step of the AES Equivalent Inverse Cipher algorithm. The +latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESKeyGenAssist<uint8_t kRcon>(V v): AES key generation +assist operation
    +
    +

    The AESKeyGenAssist operation is equivalent to doing the following, +which matches the behavior of the x86 AES-NI AESKEYGENASSIST +instruction:

    +
      +
    • Applying the AES SubBytes operation to each byte of v.

    • +
    • Doing a TableLookupBytes operation on each 128-bit block of the +result of the SubBytes(v) operation with the following indices +(which is broadcast to each 128-bit block in the case of vectors +with 32 or more lanes): +{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}

    • +
    • Doing a bitwise XOR operation with the following vector (where +kRcon is the rounding constant that is the first template +argument of the AESKeyGenAssist function and where the below +vector is broadcasted to each 128-bit block in the case of vectors +with 32 or more lanes): +{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}

    • +
    +
  • +
  • +
    V: u64
    +
    V CLMulLower(V a, V b): carryless multiplication of the lower +64 bits of each 128-bit block into a 128-bit product. The latency +is independent of the input values (assuming that is true of normal +integer multiplication) so this can safely be used in crypto. +Applications that wish to multiply upper with lower halves can +Shuffle01 one of the operands; on x86 that is expected to be +latency-neutral.
    +
    +
  • +
  • +
    V: u64
    +
    V CLMulUpper(V a, V b): as CLMulLower, but multiplies the +upper 64 bits of each 128-bit block.
    +
    +
  • +
+
+
+
+

Preprocessor macros

+
    +
  • HWY_ALIGN: Prefix for stack-allocated (i.e. automatic storage +duration) arrays to ensure they have suitable alignment for +Load()/Store(). This is specific to HWY_TARGET and should only be +used inside HWY_NAMESPACE.

    +

    Arrays should also only be used for partial (<= 128-bit) vectors, or +LoadDup128, because full vectors may be too large for the stack +and should be heap-allocated instead (see aligned_allocator.h).

    +

    Example: HWY_ALIGN float lanes[4];

    +
  • +
  • HWY_ALIGN_MAX: as HWY_ALIGN, but independent of +HWY_TARGET and may be used outside HWY_NAMESPACE.

  • +
+
+
+

Advanced macros

+

Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target we will call, +e.g. via hwy::HaveFloat64() instead of HWY_HAVE_FLOAT64, which +describes the current target.

+
    +
  • HWY_IDE is 0 except when parsed by IDEs; adding it to conditions +such as #if HWY_TARGET != HWY_SCALAR || HWY_IDE avoids code +appearing greyed out.

  • +
+

The following indicate full support for certain lane types and expand to +1 or 0.

+
    +
  • HWY_HAVE_INTEGER64: support for 64-bit signed/unsigned integer +lanes.

  • +
  • HWY_HAVE_FLOAT16: support for 16-bit floating-point lanes.

  • +
  • HWY_HAVE_FLOAT64: support for double-precision floating-point +lanes.

  • +
+

The above were previously known as HWY_CAP_INTEGER64, +HWY_CAP_FLOAT16, and HWY_CAP_FLOAT64, respectively. Those +HWY_CAP_* names are DEPRECATED.

+

Even if HWY_HAVE_FLOAT16 is 0, the following ops generally support +float16_t and bfloat16_t:

+
    +
  • Lanes, MaxLanes

  • +
  • Zero, Set, Undefined

  • +
  • BitCast

  • +
  • Load, LoadU, LoadN, LoadNOr, +LoadInterleaved[234], MaskedLoad, MaskedLoadOr

  • +
  • Store, StoreU, StoreN, StoreInterleaved[234], +BlendedStore

  • +
  • PromoteTo, DemoteTo

  • +
  • PromoteUpperTo, PromoteLowerTo

  • +
  • PromoteEvenTo, PromoteOddTo

  • +
  • Combine, InsertLane, ZeroExtendVector

  • +
  • RebindMask, FirstN

  • +
  • IfThenElse, IfThenElseZero, IfThenZeroElse

  • +
+

Exception: UpperHalf, PromoteUpperTo, PromoteOddTo and +Combine are not supported for the HWY_SCALAR target.

+

Neg also supports float16_t and *Demote2To also supports +bfloat16_t.

+
    +
  • HWY_HAVE_SCALABLE indicates vector sizes are unknown at compile +time, and determined by the CPU.

  • +
  • HWY_HAVE_TUPLE indicates Vec{2-4}, Create{2-4} and +Get{2-4} are usable. This is already true +#if !HWY_HAVE_SCALABLE, and for SVE targets, and the RVV target +when using Clang 16. We anticipate it will also become, and then +remain, true starting with GCC 14.

  • +
  • HWY_MEM_OPS_MIGHT_FAULT is 1 iff MaskedLoad may trigger a +(page) fault when attempting to load lanes from unmapped memory, even +if the corresponding mask element is false. This is the case on +ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, +users can prevent faults by ensuring memory addresses are aligned to +the vector size or at least padded (allocation size increased by at +least Lanes(d)).

  • +
  • HWY_NATIVE_FMA expands to 1 if the MulAdd etc. ops use native +fused multiply-add for floating-point inputs. Otherwise, +MulAdd(f, m, a) is implemented as Add(Mul(f, m), a). Checking +this can be useful for increasing the tolerance of expected results +(around 1E-5 or 1E-6).

  • +
  • HWY_IS_LITTLE_ENDIAN expands to 1 on little-endian targets and to +0 on big-endian targets.

  • +
  • HWY_IS_BIG_ENDIAN expands to 1 on big-endian targets and to 0 on +little-endian targets.

  • +
+

The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED:

+
    +
  • HWY_CAP_GE256: the current target supports vectors of >= 256 +bits.

  • +
  • HWY_CAP_GE512: the current target supports vectors of >= 512 +bits.

  • +
+
+
+

Detecting supported targets

+

SupportedTargets() returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in HWY_TARGETS, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if:

+
    +
  • the specified baseline is not supported by the current CPU, which +contradicts the definition of baseline, so the configuration is +invalid; or

  • +
  • the baseline does not include the enabled/attainable target(s), which +are also not supported by the current CPU, and baseline targets (in +particular HWY_SCALAR) were explicitly disabled.

  • +
+
+
+

Advanced configuration macros

+

The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +HWY_TARGETS always includes at least one baseline target which +HWY_EXPORT can use.

+
    +
  • HWY_DISABLE_CACHE_CONTROL makes the cache-control functions +no-ops.

  • +
  • HWY_DISABLE_BMI2_FMA prevents emitting BMI/BMI2/FMA instructions. +This allows using AVX2 in VMs that do not support the other +instructions, but only if defined for all translation units.

  • +
+

The following *_TARGETS are zero or more HWY_Target bits and can +be defined as an expression, e.g. +-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3).

+
    +
  • HWY_BROKEN_TARGETS defaults to a blocklist of known compiler +bugs. Defining to 0 disables the blocklist.

  • +
  • HWY_DISABLED_TARGETS defaults to zero. This allows explicitly +disabling targets without interfering with the blocklist.

  • +
  • HWY_BASELINE_TARGETS defaults to the set whose predefined macros +are defined (i.e. those for which the corresponding flag, e.g. +-mavx2, was passed to the compiler). If specified, this should be the +same for all translation units, otherwise the safety check in +SupportedTargets (that all enabled baseline targets are supported) +may be inaccurate.

  • +
+

Zero or one of the following macros may be defined to replace the +default policy for selecting HWY_TARGETS:

+
    +
  • HWY_COMPILE_ONLY_EMU128 selects only HWY_EMU128, which avoids +intrinsics but implements all ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_SCALAR selects only HWY_SCALAR, which +implements single-lane-only ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_STATIC selects only HWY_STATIC_TARGET, which +effectively disables dynamic dispatch.

  • +
  • HWY_COMPILE_ALL_ATTAINABLE selects all attainable targets +(i.e. enabled and permitted by the compiler, independently of +autovectorization), which maximizes coverage in tests. Defining +HWY_IS_TEST, which CMake does for the Highway tests, has the same +effect.

  • +
  • HWY_SKIP_NON_BEST_BASELINE compiles all targets at least as good +as the baseline. This is also the default if nothing is defined. By +skipping targets older than the baseline, this reduces binary size +and may resolve compile errors caused by conflicts between dynamic +dispatch and -m flags.

  • +
+

At most one HWY_COMPILE_ONLY_* may be defined. +HWY_COMPILE_ALL_ATTAINABLE may also be defined even if one of +HWY_COMPILE_ONLY_* is, but will then be ignored because the flags +are tested in the order listed. As an exception, +HWY_SKIP_NON_BEST_BASELINE overrides the effect of +HWY_COMPILE_ALL_ATTAINABLE and HWY_IS_TEST.

+
+
+

Compiler support

+

Clang and GCC require opting into SIMD intrinsics, e.g. via -mavx2 +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as std::abs are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported.

+

To prevent this problem, we use target-specific attributes introduced +via #pragma. Function using SIMD must reside between +HWY_BEFORE_NAMESPACE and HWY_AFTER_NAMESPACE. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. Alternatively, individual functions may be +prefixed with HWY_ATTR, which is more verbose, but ensures that +#include-d functions are not covered by target-specific attributes.

+

WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value.

+

If you know the SVE vector width and are using static dispatch, you can +specify -march=armv9-a+sve2-aes -msve-vector-bits=128 and Highway +will then use HWY_SVE2_128 as the baseline. Similarly, +-march=armv8.2-a+sve -msve-vector-bits=256 enables the +HWY_SVE_256 specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +HWY_SVE2_128 or HWY_SVE_256.

+

Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm.

+
+
+

Type traits

+
    +
  • IsFloat<T>() returns true if the T is a floating-point type.

  • +
  • IsSigned<T>() returns true if the T is a signed or +floating-point type.

  • +
  • LimitsMin/Max<T>() return the smallest/largest value +representable in integer T.

  • +
  • SizeTag<N> is an empty struct, used to select overloaded +functions appropriate for N bytes.

  • +
  • MakeUnsigned<T> is an alias for an unsigned type of the same size +as T.

  • +
  • MakeSigned<T> is an alias for a signed type of the same size as +T.

  • +
  • MakeFloat<T> is an alias for a floating-point type of the same +size as T.

  • +
  • MakeWide<T> is an alias for a type with twice the size of T +and the same category (unsigned/signed/float).

  • +
  • MakeNarrow<T> is an alias for a type with half the size of T +and the same category (unsigned/signed/float).

  • +
+
+
+

Memory allocation

+

AllocateAligned<T>(items) returns a unique pointer to newly +allocated memory for items elements of POD type T. The start +address is aligned as required by Load/Store. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using malloc() and free() with +a std::unique_ptr since the returned items are not initialized or +default constructed and it is released using FreeAlignedBytes() +without calling ~T().

+

MakeUniqueAligned<T>(Args&&... args) creates a single object in +newly allocated aligned memory as above but constructed passing the +args argument to T’s constructor and returning a unique +pointer to it. This is analogous to using std::make_unique with +new but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type T +is a struct containing multiple members with HWY_ALIGN or +HWY_ALIGN_MAX, or arrays whose lengths are known to be a multiple of +the vector size.

+

MakeUniqueAlignedArray<T>(size_t items, Args&&... args) creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of T.

+
+
+

Speeding up code for older x86 platforms

+

Thanks to @dzaima for inspiring this section.

+

It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations.

+

For those without AVX3, preferably avoid Scatter*; some algorithms +can be reformulated to use Gather* instead. For pre-AVX2, it is also +important to avoid Gather*.

+

It is typically much more efficient to pad arrays and use Load +instead of MaskedLoad and Store instead of BlendedStore.

+

If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and Min/Max.

+

Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: MulEven, i32 Mul, +Shl/Shr, Round/Trunc/Ceil/Floor, float16 +PromoteTo/DemoteTo, AESRound.

+

Ops which are moderately more expensive on older CPUs: 64-bit +Abs/ShiftRight/ConvertTo, i32->u16 DemoteTo, u32->f32 +ConvertTo, Not, IfThenElse, RotateRight, OddEven, +BroadcastSignBit.

+

It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid Not, e.g. by hoisting it outside the SIMD code, or fusing with +AndNot or CompressNot.

+
+
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Release testing process

+

We run the following before a release:

+
+

Windows x86 host

+
run_tests.bat
+
+
+
+
+

Linux x86 host

+

Clang, GCC; Arm, PPC cross-compile: ./run_tests.sh

+

Manual test of WASM and WASM_EMU256 targets.

+

Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269.

+
+
+

Version updates

+

Prepend to debian/changelog and update mentions of the current version +in:

+
    +
  • base.h

  • +
  • CMakeLists.txt

  • +
  • MODULE.bazel

  • +
  • g3doc/faq.md

  • +
+
+
+

Signing the release

+
    +
  • git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z

  • +
  • gpg --armor --detach-sign highway-X.Y.Z.tar.gz

  • +
  • Edit release and attach the resulting highway-X.Y.Z.tar.gz.asc +and .gz.

  • +
+

(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key)

+
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+
+ + + + + + + + + + + + + + \ No newline at end of file diff --git a/en/checkout-4.0.0/searchindex.js b/en/checkout-4.0.0/searchindex.js new file mode 100644 index 0000000000..72cab03edf --- /dev/null +++ b/en/checkout-4.0.0/searchindex.js @@ -0,0 +1 @@ +Search.setIndex({"docnames": ["README", "design_philosophy", "faq", "impl_details", "index", "locales/zh/index", "quick_reference", "release_testing_process"], "filenames": ["README.rst", "design_philosophy.rst", "faq.rst", "impl_details.rst", "index.rst", "locales/zh/index.rst", "quick_reference.rst", "release_testing_process.rst"], "titles": ["Efficient and performance-portable vector software", "Design philosophy", "Frequently Asked Questions", "Highway implementation details", "Highway, a C++ library that provides portable SIMD/vector intrinsics", "Highway, \u4e3aC++\u63d0\u4f9b\u53ef\u79fb\u690d\u7684SIMD\u539f\u8bed", "API synopsis / quick reference", "Release testing process"], "terms": {"i": [0, 1, 2, 3, 6], "c": [0, 1, 2, 3, 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"sphinx.domains.std": 2, "sphinx": 57}, "alltitles": {"Efficient and performance-portable vector software": [[0, "efficient-and-performance-portable-vector-software"]], "Why": [[0, "why"]], "How": [[0, "how"]], "Examples": [[0, "examples"]], "Current status": [[0, "current-status"]], "Targets": [[0, "targets"], [6, "targets"]], "Versioning": [[0, "versioning"]], "Testing": [[0, "testing"]], "Related modules": [[0, "related-modules"]], "Other libraries": [[0, "other-libraries"]], "Installation": [[0, "installation"]], "Building highway - Using vcpkg": [[0, "building-highway-using-vcpkg"]], "Quick start": [[0, "quick-start"]], "Compiler flags": [[0, "compiler-flags"]], "Strip-mining loops": [[0, "strip-mining-loops"]], "Additional resources": [[0, "additional-resources"]], "Acknowledgments": [[0, "acknowledgments"]], "Design philosophy": [[1, "design-philosophy"]], "Prior API designs": [[1, "prior-api-designs"]], "Overloaded function API": [[1, "overloaded-function-api"]], "Masks": [[1, "masks"], [6, "masks"]], "Differences vs. P0214R5 / std::experimental::simd": [[1, "differences-vs-p0214r5-std-experimental-simd"]], "Other related work": [[1, "other-related-work"]], "Frequently Asked Questions": [[2, "frequently-asked-questions"]], "Getting started": [[2, "getting-started"]], "Documentation": [[2, "documentation"]], "Correctness": [[2, "correctness"]], "API design": [[2, "api-design"]], "Portability": [[2, "portability"]], "Boilerplate": [[2, "boilerplate"]], "Efficiency": [[2, "efficiency"]], "Troubleshooting": [[2, "troubleshooting"]], "Highway implementation details": [[3, "highway-implementation-details"]], "Introduction": [[3, "introduction"]], "Vectors vs.\u00a0tags": [[3, "vectors-vs-tags"]], "Adding a new target": [[3, "adding-a-new-target"]], "When to use -inl.h": [[3, "when-to-use-inl-h"]], "Use of macros": [[3, "use-of-macros"]], "Code reuse across targets": [[3, "code-reuse-across-targets"]], "Adding a new op": [[3, "adding-a-new-op"]], "Reducing the number of overloads via templates": [[3, "reducing-the-number-of-overloads-via-templates"]], "Deducing the Simd<> argument type": [[3, "deducing-the-simd-argument-type"]], "Documentation of platform-specific intrinsics": [[3, "documentation-of-platform-specific-intrinsics"]], "Why scalar target": [[3, "why-scalar-target"]], "Highway, a C++ library that provides portable SIMD/vector intrinsics": [[4, "highway-a-c-library-that-provides-portable-simd-vector-intrinsics"]], "Contents:": [[4, null]], "Highway, \u4e3aC++\u63d0\u4f9b\u53ef\u79fb\u690d\u7684SIMD\u539f\u8bed": [[5, "highway-c-simd"]], "API synopsis / quick reference": [[6, "api-synopsis-quick-reference"]], "High-level overview": [[6, "high-level-overview"]], "Static vs.\u00a0dynamic dispatch": [[6, "static-vs-dynamic-dispatch"]], "Headers": [[6, "headers"]], "Notation in this doc": [[6, "notation-in-this-doc"]], "Vector and tag types": [[6, "vector-and-tag-types"]], "Using unspecified vector types": [[6, "using-unspecified-vector-types"]], "Operations": [[6, "operations"]], "Initialization": [[6, "initialization"]], "Getting/setting lanes": [[6, "getting-setting-lanes"]], "Getting/setting blocks": [[6, "getting-setting-blocks"]], "Printing": [[6, "printing"]], "Tuples": [[6, "tuples"]], "Arithmetic": [[6, "arithmetic"]], "Min/Max": [[6, "min-max"]], "Multiply": [[6, "multiply"]], "Fused multiply-add": [[6, "fused-multiply-add"]], "Masked arithmetic": [[6, "masked-arithmetic"]], "Shifts": [[6, "shifts"]], "Floating-point rounding": [[6, "floating-point-rounding"]], "Floating-point classification": [[6, "floating-point-classification"]], "Logical": [[6, "logical"]], "Create mask": [[6, "create-mask"]], "Convert mask": [[6, "convert-mask"]], "Combine mask": [[6, "combine-mask"]], "Slide mask across blocks": [[6, "slide-mask-across-blocks"]], "Test mask": [[6, "test-mask"]], "Ternary operator for masks": [[6, "ternary-operator-for-masks"]], "Logical mask": [[6, "logical-mask"]], "Compress": [[6, "compress"]], "Expand": [[6, "expand"]], "Comparisons": [[6, "comparisons"]], "Memory": [[6, "memory"]], "Load": [[6, "load"]], "Store": [[6, "store"]], "Interleaved": [[6, "interleaved"]], "Scatter/Gather": [[6, "scatter-gather"]], "Cache control": [[6, "cache-control"]], "Type conversion": [[6, "type-conversion"]], "Single vector demotion": [[6, "single-vector-demotion"]], "Single vector promotion": [[6, "single-vector-promotion"]], "Two-vector demotion": [[6, "two-vector-demotion"]], "Combine": [[6, "combine"]], "Blockwise": [[6, "blockwise"]], "Interleave": [[6, "interleave"]], "Zip": [[6, "zip"]], "Shift within blocks": [[6, "shift-within-blocks"]], "Other fixed-pattern permutations within blocks": [[6, "other-fixed-pattern-permutations-within-blocks"]], "Swizzle": [[6, "swizzle"]], "Reverse": [[6, "reverse"]], "User-specified permutation across blocks": [[6, "user-specified-permutation-across-blocks"]], "Slide across blocks": [[6, "slide-across-blocks"]], "Other 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+ + +
+ +
+
+
+
    +
  • + +
  • + Edit on GitHub +
  • +
+
+
+
+
+ +
+

Efficient and performance-portable vector software

+

Highway is a C++ library that provides portable SIMD/vector intrinsics.

+

Documentation

+

Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3.

+
+

Why

+

We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software.

+
+
+

How

+

CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. fivefold +because fewer instructions are executed. We also often see 5-10x +speedups.

+

Highway makes SIMD/vector programming practical and workable according +to these guiding principles:

+

Does what you expect: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization.

+

Works on widely-used platforms: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue.

+

Flexible to deploy: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +HWY_STATIC_DISPATCH with HWY_DYNAMIC_DISPATCH plus one line of +code.

+

Suitable for a variety of domains: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue.

+

Rewards data-parallel design: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations.

+

We recommend these resources for getting started:

+ +
+
+

Examples

+

Online demos using Compiler Explorer:

+ +

We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email.

+ +

Other

+
    +
  • Evaluation of C++ SIMD +Libraries: “Highway +excelled with a strong performance across multiple SIMD extensions +[..]. Thus, Highway may currently be the most suitable SIMD library +for many software projects.”

  • +
  • zimt: C++11 template library +to process n-dimensional arrays with multi-threaded SIMD code

  • +
  • vectorized +Quicksort +(paper)

  • +
+

If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories:

+
    +
  • alpinelinux

  • +
  • conan-io

  • +
  • conda-forge

  • +
  • DragonFlyBSD,

  • +
  • fd00/yacp

  • +
  • freebsd

  • +
  • getsolus/packages

  • +
  • ghostbsd

  • +
  • microsoft/vcpkg

  • +
  • MidnightBSD

  • +
  • MSYS2

  • +
  • NetBSD

  • +
  • openSUSE

  • +
  • opnsense

  • +
  • Xilinx/Vitis_Libraries

  • +
  • xmake-io/xmake-repo

  • +
+

See also the list at +https://repology.org/project/highway-simd-library/versions .

+
+
+

Current status

+
+

Targets

+

Highway supports 24 targets, listed in alphabetical order of platform:

+
    +
  • Any: EMU128, SCALAR;

  • +
  • Armv7+: NEON_WITHOUT_AES, NEON, NEON_BF16, SVE, +SVE2, SVE_256, SVE2_128;

  • +
  • IBM Z: Z14, Z15;

  • +
  • POWER: PPC8 (v2.07), PPC9 (v3.0), PPC10 (v3.1B, not yet +supported due to compiler bugs, see #1207; also requires QEMU 7.2);

  • +
  • RISC-V: RVV (1.0);

  • +
  • WebAssembly: WASM, WASM_EMU256 (a 2x unrolled version of +wasm128, enabled if HWY_WANT_WASM2 is defined. This will remain +supported until it is potentially superseded by a future version of +WASM.);

  • +
  • x86:

    +
      +
    • SSE2

    • +
    • SSSE3 (~Intel Core)

    • +
    • SSE4 (~Nehalem, also includes AES + CLMUL).

    • +
    • AVX2 (~Haswell, also includes BMI2 + F16 + FMA)

    • +
    • AVX3 (~Skylake, AVX-512F/BW/CD/DQ/VL)

    • +
    • AVX3_DL (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + +VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining +HWY_WANT_AVX3_DL unless compiling for static dispatch),

    • +
    • AVX3_ZEN4 (like AVX3_DL but optimized for AMD Zen4; requires +opt-in by defining HWY_WANT_AVX3_ZEN4 if compiling for static +dispatch, but enabled by default for runtime dispatch),

    • +
    • AVX3_SPR (~Sapphire Rapids, includes AVX-512FP16)

    • +
    +
  • +
+

Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC.

+

SVE was initially tested using farm_sve (see acknowledgments).

+
+
+

Versioning

+

Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below.

+

The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number.

+
+
+

Testing

+

Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86).

+

Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the testing process for details.

+
+ +
+

Other libraries

+

If you only require x86 support, you may also use Agner Fog’s VCL +vector class library. It includes +many functions including a complete math library.

+

If you have existing code using x86/NEON intrinsics, you may be +interested in SIMDe, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization.

+
+
+
+

Installation

+

This project uses CMake to generate and build. In a Debian-based system +you can install it via:

+
sudo apt install cmake
+
+
+

Highway’s unit tests use +googletest. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the HWY_SYSTEM_GTEST CMake variable to ON and +installing gtest separately:

+
sudo apt install libgtest-dev
+
+
+

Alternatively, you can define HWY_TEST_STANDALONE=1 and remove all +occurrences of gtest_main in each BUILD file, then tests avoid the +dependency on GUnit.

+

Running cross-compiled tests requires support from the OS, which on +Debian is provided by the qemu-user-binfmt package.

+

To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used:

+
mkdir -p build && cd build
+cmake ..
+make -j && make test
+
+
+

Or you can run run_tests.sh (run_tests.bat on Windows).

+

Bazel is also supported for building, but it is not as widely +used/tested.

+

When building for Armv7, a limitation of current compilers requires you +to add -DHWY_CMAKE_ARM7:BOOL=ON to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation.

+

Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +-m32 -isystem /usr/i686-linux-gnu/include. Clang 10 and earlier +require the above plus +-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu. See +#1279.

+
+
+

Building highway - Using vcpkg

+

highway is now available in +vcpkg

+
vcpkg install highway
+
+
+

The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +create an issue or pull request +on the vcpkg repository.

+
+
+

Quick start

+

You can use the benchmark inside examples/ as a starting point.

+

A quick-reference page briefly lists all +operations and their parameters, and the +instruction_matrix indicates the +number of instructions per operation.

+

The FAQ answers questions about portability, API +design and where to find more information.

+

We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ScalableTag<float> +(or equivalently HWY_FULL(float)) tag to functions such as +Zero/Set/Load. There are two alternatives for use-cases requiring an +upper bound on the lanes:

+
    +
  • For up to N lanes, specify CappedTag<T, N> or the equivalent +HWY_CAPPED(T, N). The actual number of lanes will be N +rounded down to the nearest power of two, such as 4 if N is 5, or +8 if N is 8. This is useful for data structures such as a narrow +matrix. A loop is still required because vectors may actually have +fewer than N lanes.

  • +
  • For exactly a power of two N lanes, specify FixedTag<T, N>. +The largest supported N depends on the target, but is guaranteed +to be at least 16/sizeof(T).

  • +
+

Due to ADL restrictions, user code calling Highway ops must either: * +Reside inside namespace hwy { namespace HWY_NAMESPACE {; or * +prefix each op with an alias such as +namespace hn = hwy::HWY_NAMESPACE;     hn::Add(); or * add +using-declarations for each op used: using hwy::HWY_NAMESPACE::Add;.

+

Additionally, each function that calls Highway ops (such as Load) +must either be prefixed with HWY_ATTR, OR reside between +HWY_BEFORE_NAMESPACE() and HWY_AFTER_NAMESPACE(). Lambda +functions currently require HWY_ATTR before their opening brace.

+

Do not use namespace-scope nor static initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via Set should +generally be local (const) variables.

+

The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types.

+
    +
  • For static dispatch, HWY_TARGET will be the best available target +among HWY_BASELINE_TARGETS, i.e. those allowed for use by the +compiler (see quick-reference). +Functions inside HWY_NAMESPACE can be called using +HWY_STATIC_DISPATCH(func)(args) within the same module they are +defined in. You can call the function from other modules by wrapping +it in a regular function and declaring the regular function in a +header.

  • +
  • For dynamic dispatch, a table of function pointers is generated via +the HWY_EXPORT macro that is used by +HWY_DYNAMIC_DISPATCH(func)(args) to call the best function +pointer for the current CPU’s supported targets. A module is +automatically compiled for each target in HWY_TARGETS (see +quick-reference) if +HWY_TARGET_INCLUDE is defined and foreach_target.h is +included. Note that the first invocation of HWY_DYNAMIC_DISPATCH, +or each call to the pointer returned by the first invocation of +HWY_DYNAMIC_POINTER, involves some CPU detection overhead. You +can prevent this by calling the following before any invocation of +HWY_DYNAMIC_*: +hwy::GetChosenTarget().Update(hwy::SupportedTargets());.

  • +
+

When using dynamic dispatch, foreach_target.h is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from examples/skeleton-inl.h:

+
#if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#else
+#define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#endif
+
+#include "hwy/highway.h"
+// Your vector code
+#endif
+
+
+

By convention, we name such headers -inl.h because their contents +(often function templates) are usually inlined.

+
+
+

Compiler flags

+

Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, -O2 is generally sufficient.

+

For MSVC, we recommend compiling with /Gv to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for PromoteTo), +it is also important to compile with /arch:AVX2. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +DevCom-10618264. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with /arch:AVX2 +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets.

+
+
+

Strip-mining loops

+

When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted count) that +does not evenly divide the vector size N = Lanes(d). For example, it +may be necessary to avoid writing past the end of an array.

+

In this section, let T denote the element type and +d = ScalableTag<T>. Assume the loop body is given as a function +template<bool partial, class D> void LoopBody(D d, size_t index, size_t max_n).

+

“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations.

+

Highway offers several strategies for loop vectorization:

+
    +
  • Ensure all inputs/outputs are padded. Then the (outer) loop is simply

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, i, 0);
    +
    +
    +

    Here, the template parameter and second function argument are not +needed.

    +

    This is the preferred option, unless N is in the thousands and +vector operations are pipelined with long latencies. This was the +case for supercomputers in the 90s, but nowadays ALUs are cheap and +we see most implementations split vectors into 1, 2 or 4 parts, so +there is little cost to processing entire vectors even if we do not +need all their lanes. Indeed this avoids the (potentially large) cost +of predication or partial loads/stores on older targets, and does not +duplicate code.

    +
  • +
  • Process whole vectors and include previously processed elements in +the last vector:

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, HWY_MIN(i, count - N), 0);
    +
    +
    +

    This is the second preferred option provided that count >= N and +LoopBody is idempotent. Some elements might be processed twice, +but a single code path and full vectorization is usually worth it. +Even if count < N, it usually makes sense to pad inputs/outputs +up to N.

    +
  • +
  • Use the Transform* functions in hwy/contrib/algo/transform-inl.h. +This takes care of the loop and remainder handling and you simply +define a generic lambda function (C++14) or functor which receives +the current vector from the input/output array, plus optionally +vectors from up to two extra input arrays, and returns the value to +write to the input/output array.

    +

    Here is an example implementing the BLAS function SAXPY +(alpha * x + y):

    +
    Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR {
    +  return MulAdd(Set(d, alpha), v, v1);
    +});
    +
    +
    +
  • +
  • Process whole vectors as above, followed by a scalar loop:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) LoopBody<false>(d, i, 0);
    +for (; i < count; ++i) LoopBody<false>(CappedTag<T, 1>(), i, 0);
    +
    +
    +

    The template parameter and second function arguments are again not +needed.

    +

    This avoids duplicating code, and is reasonable if count is +large. If count is small, the second loop may be slower than the +next option.

    +
  • +
  • Process whole vectors as above, followed by a single call to a +modified LoopBody with masking:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) {
    +  LoopBody<false>(d, i, 0);
    +}
    +if (i < count) {
    +  LoopBody<true>(d, i, count - i);
    +}
    +
    +
    +

    Now the template parameter and third function argument can be used +inside LoopBody to non-atomically ‘blend’ the first +num_remaining lanes of v with the previous contents of memory +at subsequent locations: +BlendedStore(v, FirstN(d, num_remaining), d, pointer);. +Similarly, MaskedLoad(FirstN(d, num_remaining), d, pointer) loads +the first num_remaining elements and returns zero in other lanes.

    +

    This is a good default when it is infeasible to ensure vectors are +padded, but is only safe #if !HWY_MEM_OPS_MIGHT_FAULT! In +contrast to the scalar loop, only a single final iteration is needed. +The increased code size from two loop bodies is expected to be +worthwhile because it avoids the cost of masking in all but the final +iteration.

    +
  • +
+
+ +
+

Acknowledgments

+

We have used farm-sve by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine.

+

This is not an officially supported Google product. Contact: +janwas@google.com +le.com

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+ + + + + + + + + \ No newline at end of file diff --git a/en/codeql-action-2.22.2/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf b/en/codeql-action-2.22.2/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf new file mode 100644 index 0000000000..dda64922b4 Binary files /dev/null and b/en/codeql-action-2.22.2/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf differ diff --git a/en/codeql-action-2.22.2/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf b/en/codeql-action-2.22.2/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf new file mode 100644 index 0000000000..23608f3610 Binary files /dev/null and b/en/codeql-action-2.22.2/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf differ diff --git a/en/codeql-action-2.22.2/_sources/README.rst.txt b/en/codeql-action-2.22.2/_sources/README.rst.txt new file mode 100644 index 0000000000..070183ddde --- /dev/null +++ b/en/codeql-action-2.22.2/_sources/README.rst.txt @@ -0,0 +1,564 @@ +Efficient and performance-portable vector software +================================================== + +Highway is a C++ library that provides portable SIMD/vector intrinsics. + +`Documentation `__ + +Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3. + +Why +--- + +We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software. + +How +--- + +CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. *fivefold* +because fewer instructions are executed. We also often see *5-10x* +speedups. + +Highway makes SIMD/vector programming practical and workable according +to these guiding principles: + +**Does what you expect**: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization. + +**Works on widely-used platforms**: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue. + +**Flexible to deploy**: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +``HWY_STATIC_DISPATCH`` with ``HWY_DYNAMIC_DISPATCH`` plus one line of +code. + +**Suitable for a variety of domains**: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue. + +**Rewards data-parallel design**: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations. + +We recommend these resources for getting started: + +- `SIMD for C++ Developers `__ +- `Algorithms for Modern Hardware `__ +- `Optimizing software in + C++ `__ +- `Improving performance with SIMD intrinsics in three use + cases `__ + +Examples +-------- + +Online demos using Compiler Explorer: + +- `multiple targets with dynamic + dispatch `__ (more complicated, + but flexible and uses best available SIMD) +- `single target using -m + flags `__ (simpler, but + requires/only uses the instruction set enabled by compiler flags) + +We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email. + +- Audio: `Zimtohrli perceptual + metric `__ +- Browsers: Chromium (+Vivaldi), Firefox (+floorp / foxhound / + librewolf / Waterfox) +- Computational biology: `RNA + analysis `__ +- Computer graphics: `Sparse voxel + renderer `__ +- Cryptography: google/distributed_point_functions, + google/shell-encryption +- Data structures: bkille/BitLib +- Image codecs: eustas/2im, `Grok JPEG + 2000 `__, `JPEG + XL `__, + `JPEGenc `__, + `Jpegli `__, OpenHTJ2K +- Image processing: cloudinary/ssimulacra2, + m-ab-s/media-autobuild_suite, + `libvips `__ +- Image viewers: AlienCowEatCake/ImageViewer, diffractor/diffractor, + mirillis/jpegxl-wic, `Lux panorama/image + viewer `__ +- Information retrieval: `iresearch database + index `__, + michaeljclark/zvec, `nebula interactive analytics / + OLAP `__, `ScaNN Scalable + Nearest + Neighbors `__, + `vectorlite vector + search `__ +- Machine learning: + `gemma.cpp `__, Tensorflow, + Numpy, zpye/SimpleInfer +- Robotics: `MIT Model-Based Design and + Verification `__ + +Other + +- `Evaluation of C++ SIMD + Libraries `__: “Highway + excelled with a strong performance across multiple SIMD extensions + [..]. Thus, Highway may currently be the most suitable SIMD library + for many software projects.” +- `zimt `__: C++11 template library + to process n-dimensional arrays with multi-threaded SIMD code +- `vectorized + Quicksort `__ + (`paper `__) + +If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories: + +- alpinelinux +- conan-io +- conda-forge +- DragonFlyBSD, +- fd00/yacp +- freebsd +- getsolus/packages +- ghostbsd +- microsoft/vcpkg +- MidnightBSD +- MSYS2 +- NetBSD +- openSUSE +- opnsense +- Xilinx/Vitis_Libraries +- xmake-io/xmake-repo + +See also the list at +https://repology.org/project/highway-simd-library/versions . + +Current status +-------------- + +Targets +~~~~~~~ + +Highway supports 24 targets, listed in alphabetical order of platform: + +- Any: ``EMU128``, ``SCALAR``; +- Armv7+: ``NEON_WITHOUT_AES``, ``NEON``, ``NEON_BF16``, ``SVE``, + ``SVE2``, ``SVE_256``, ``SVE2_128``; +- IBM Z: ``Z14``, ``Z15``; +- POWER: ``PPC8`` (v2.07), ``PPC9`` (v3.0), ``PPC10`` (v3.1B, not yet + supported due to compiler bugs, see #1207; also requires QEMU 7.2); +- RISC-V: ``RVV`` (1.0); +- WebAssembly: ``WASM``, ``WASM_EMU256`` (a 2x unrolled version of + wasm128, enabled if ``HWY_WANT_WASM2`` is defined. This will remain + supported until it is potentially superseded by a future version of + WASM.); +- x86: + + - ``SSE2`` + - ``SSSE3`` (~Intel Core) + - ``SSE4`` (~Nehalem, also includes AES + CLMUL). + - ``AVX2`` (~Haswell, also includes BMI2 + F16 + FMA) + - ``AVX3`` (~Skylake, AVX-512F/BW/CD/DQ/VL) + - ``AVX3_DL`` (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + + VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining + ``HWY_WANT_AVX3_DL`` unless compiling for static dispatch), + - ``AVX3_ZEN4`` (like AVX3_DL but optimized for AMD Zen4; requires + opt-in by defining ``HWY_WANT_AVX3_ZEN4`` if compiling for static + dispatch, but enabled by default for runtime dispatch), + - ``AVX3_SPR`` (~Sapphire Rapids, includes AVX-512FP16) + +Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC. + +SVE was initially tested using farm_sve (see acknowledgments). + +Versioning +~~~~~~~~~~ + +Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below. + +The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number. + +Testing +~~~~~~~ + +Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86). + +Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the `testing process `__ for details. + +Related modules +~~~~~~~~~~~~~~~ + +The ``contrib`` directory contains SIMD-related utilities: an image +class with aligned rows, a math library (16 functions already +implemented, mostly trigonometry), and functions for computing dot +products and sorting. + +Other libraries +~~~~~~~~~~~~~~~ + +If you only require x86 support, you may also use Agner Fog’s `VCL +vector class library `__. It includes +many functions including a complete math library. + +If you have existing code using x86/NEON intrinsics, you may be +interested in `SIMDe `__, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization. + +Installation +------------ + +This project uses CMake to generate and build. In a Debian-based system +you can install it via: + +.. code:: bash + + sudo apt install cmake + +Highway’s unit tests use +`googletest `__. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the ``HWY_SYSTEM_GTEST`` CMake variable to ON and +installing gtest separately: + +.. code:: bash + + sudo apt install libgtest-dev + +Alternatively, you can define ``HWY_TEST_STANDALONE=1`` and remove all +occurrences of ``gtest_main`` in each BUILD file, then tests avoid the +dependency on GUnit. + +Running cross-compiled tests requires support from the OS, which on +Debian is provided by the ``qemu-user-binfmt`` package. + +To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used: + +.. code:: bash + + mkdir -p build && cd build + cmake .. + make -j && make test + +Or you can run ``run_tests.sh`` (``run_tests.bat`` on Windows). + +Bazel is also supported for building, but it is not as widely +used/tested. + +When building for Armv7, a limitation of current compilers requires you +to add ``-DHWY_CMAKE_ARM7:BOOL=ON`` to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation. + +Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +``-m32 -isystem /usr/i686-linux-gnu/include``. Clang 10 and earlier +require the above plus +``-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu``. See +#1279. + +Building highway - Using vcpkg +------------------------------ + +highway is now available in +`vcpkg `__ + +.. code:: bash + + vcpkg install highway + +The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +`create an issue or pull request `__ +on the vcpkg repository. + +Quick start +----------- + +You can use the ``benchmark`` inside examples/ as a starting point. + +A `quick-reference page `__ briefly lists all +operations and their parameters, and the +:download:`instruction_matrix ` indicates the +number of instructions per operation. + +The `FAQ `__ answers questions about portability, API +design and where to find more information. + +We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ``ScalableTag`` +(or equivalently ``HWY_FULL(float)``) tag to functions such as +``Zero/Set/Load``. There are two alternatives for use-cases requiring an +upper bound on the lanes: + +- For up to ``N`` lanes, specify ``CappedTag`` or the equivalent + ``HWY_CAPPED(T, N)``. The actual number of lanes will be ``N`` + rounded down to the nearest power of two, such as 4 if ``N`` is 5, or + 8 if ``N`` is 8. This is useful for data structures such as a narrow + matrix. A loop is still required because vectors may actually have + fewer than ``N`` lanes. + +- For exactly a power of two ``N`` lanes, specify ``FixedTag``. + The largest supported ``N`` depends on the target, but is guaranteed + to be at least ``16/sizeof(T)``. + +Due to ADL restrictions, user code calling Highway ops must either: \* +Reside inside ``namespace hwy { namespace HWY_NAMESPACE {``; or \* +prefix each op with an alias such as +``namespace hn = hwy::HWY_NAMESPACE; hn::Add()``; or \* add +using-declarations for each op used: ``using hwy::HWY_NAMESPACE::Add;``. + +Additionally, each function that calls Highway ops (such as ``Load``) +must either be prefixed with ``HWY_ATTR``, OR reside between +``HWY_BEFORE_NAMESPACE()`` and ``HWY_AFTER_NAMESPACE()``. Lambda +functions currently require ``HWY_ATTR`` before their opening brace. + +Do not use namespace-scope nor ``static`` initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via ``Set`` should +generally be local (const) variables. + +The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types. + +- For static dispatch, ``HWY_TARGET`` will be the best available target + among ``HWY_BASELINE_TARGETS``, i.e. those allowed for use by the + compiler (see `quick-reference `__). + Functions inside ``HWY_NAMESPACE`` can be called using + ``HWY_STATIC_DISPATCH(func)(args)`` within the same module they are + defined in. You can call the function from other modules by wrapping + it in a regular function and declaring the regular function in a + header. + +- For dynamic dispatch, a table of function pointers is generated via + the ``HWY_EXPORT`` macro that is used by + ``HWY_DYNAMIC_DISPATCH(func)(args)`` to call the best function + pointer for the current CPU’s supported targets. A module is + automatically compiled for each target in ``HWY_TARGETS`` (see + `quick-reference `__) if + ``HWY_TARGET_INCLUDE`` is defined and ``foreach_target.h`` is + included. Note that the first invocation of ``HWY_DYNAMIC_DISPATCH``, + or each call to the pointer returned by the first invocation of + ``HWY_DYNAMIC_POINTER``, involves some CPU detection overhead. You + can prevent this by calling the following before any invocation of + ``HWY_DYNAMIC_*``: + ``hwy::GetChosenTarget().Update(hwy::SupportedTargets());``. + +When using dynamic dispatch, ``foreach_target.h`` is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from ``examples/skeleton-inl.h``: + +:: + + #if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #else + #define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #endif + + #include "hwy/highway.h" + // Your vector code + #endif + +By convention, we name such headers ``-inl.h`` because their contents +(often function templates) are usually inlined. + +Compiler flags +-------------- + +Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, ``-O2`` is generally sufficient. + +For MSVC, we recommend compiling with ``/Gv`` to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for ``PromoteTo``), +it is also important to compile with ``/arch:AVX2``. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +`DevCom-10618264 `__. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with ``/arch:AVX2`` +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets. + +Strip-mining loops +------------------ + +When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted ``count``) that +does not evenly divide the vector size ``N = Lanes(d)``. For example, it +may be necessary to avoid writing past the end of an array. + +In this section, let ``T`` denote the element type and +``d = ScalableTag``. Assume the loop body is given as a function +``template void LoopBody(D d, size_t index, size_t max_n)``. + +“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations. + +Highway offers several strategies for loop vectorization: + +- Ensure all inputs/outputs are padded. Then the (outer) loop is simply + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, i, 0); + + Here, the template parameter and second function argument are not + needed. + + This is the preferred option, unless ``N`` is in the thousands and + vector operations are pipelined with long latencies. This was the + case for supercomputers in the 90s, but nowadays ALUs are cheap and + we see most implementations split vectors into 1, 2 or 4 parts, so + there is little cost to processing entire vectors even if we do not + need all their lanes. Indeed this avoids the (potentially large) cost + of predication or partial loads/stores on older targets, and does not + duplicate code. + +- Process whole vectors and include previously processed elements in + the last vector: + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, HWY_MIN(i, count - N), 0); + + This is the second preferred option provided that ``count >= N`` and + ``LoopBody`` is idempotent. Some elements might be processed twice, + but a single code path and full vectorization is usually worth it. + Even if ``count < N``, it usually makes sense to pad inputs/outputs + up to ``N``. + +- Use the ``Transform*`` functions in hwy/contrib/algo/transform-inl.h. + This takes care of the loop and remainder handling and you simply + define a generic lambda function (C++14) or functor which receives + the current vector from the input/output array, plus optionally + vectors from up to two extra input arrays, and returns the value to + write to the input/output array. + + Here is an example implementing the BLAS function SAXPY + (``alpha * x + y``): + + :: + + Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR { + return MulAdd(Set(d, alpha), v, v1); + }); + +- Process whole vectors as above, followed by a scalar loop: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) LoopBody(d, i, 0); + for (; i < count; ++i) LoopBody(CappedTag(), i, 0); + + The template parameter and second function arguments are again not + needed. + + This avoids duplicating code, and is reasonable if ``count`` is + large. If ``count`` is small, the second loop may be slower than the + next option. + +- Process whole vectors as above, followed by a single call to a + modified ``LoopBody`` with masking: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) { + LoopBody(d, i, 0); + } + if (i < count) { + LoopBody(d, i, count - i); + } + + Now the template parameter and third function argument can be used + inside ``LoopBody`` to non-atomically ‘blend’ the first + ``num_remaining`` lanes of ``v`` with the previous contents of memory + at subsequent locations: + ``BlendedStore(v, FirstN(d, num_remaining), d, pointer);``. + Similarly, ``MaskedLoad(FirstN(d, num_remaining), d, pointer)`` loads + the first ``num_remaining`` elements and returns zero in other lanes. + + This is a good default when it is infeasible to ensure vectors are + padded, but is only safe ``#if !HWY_MEM_OPS_MIGHT_FAULT``! In + contrast to the scalar loop, only a single final iteration is needed. + The increased code size from two loop bodies is expected to be + worthwhile because it avoids the cost of masking in all but the final + iteration. + +Additional resources +-------------------- + +- :download:`Highway introduction (slides) ` +- :download:`Overview of instructions per operation on different architectures ` +- `Design philosophy and comparison `__ +- `Implementation details `__ + +Acknowledgments +--------------- + +We have used `farm-sve `__ by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine. + +This is not an officially supported Google product. Contact: +janwas@google.com +le.com diff --git a/en/codeql-action-2.22.2/_sources/design_philosophy.rst.txt b/en/codeql-action-2.22.2/_sources/design_philosophy.rst.txt new file mode 100644 index 0000000000..0d94203879 --- /dev/null +++ b/en/codeql-action-2.22.2/_sources/design_philosophy.rst.txt @@ -0,0 +1,212 @@ +Design philosophy +================= + +- Performance is important but not the sole consideration. Anyone who + goes to the trouble of using SIMD clearly cares about speed. However, + portability, maintainability and readability also matter, otherwise + we would write in assembly. We aim for performance within 10-20% of a + hand-written assembly implementation on the development platform. + There is no performance gap vs. intrinsics: Highway code can do + anything they can. If necessary, you can use platform-specific + instructions inside ``#if HWY_TARGET == HWY_NEON`` etc. + +- The guiding principles of C++ are “pay only for what you use” and + “leave no room for a lower-level language below C++”. We apply these + by defining a SIMD API that ensures operation costs are visible, + predictable and minimal. + +- Performance portability is important, i.e. the API should be + efficient on all target platforms. Unfortunately, common idioms for + one platform can be inefficient on others. For example: summing lanes + horizontally versus shuffling. Documenting which operations are + expensive does not prevent their use, as evidenced by widespread use + of ``HADDPS``. Performance acceptance tests may detect large + regressions, but do not help choose the approach during initial + development. Analysis tools can warn about some potential + inefficiencies, but likely not all. We instead provide `a carefully + chosen set of vector types and operations that are efficient on all + target platforms `__ (Armv8, PPC8, + x86). + +- Future SIMD hardware features are difficult to predict. For example, + AVX2 came with surprising semantics (almost no interaction between + 128-bit blocks) and AVX-512 added two kinds of predicates (writemask + and zeromask). To ensure the API reflects hardware realities, we + suggest a flexible approach that adds new operations as they become + commonly available, with fallback implementations where necessary. + +- Masking/predication differs between platforms, and it is not clear + how important the use cases are beyond the ternary operator + ``IfThenElse``. AVX-512/Arm SVE zeromasks are useful, but not + supported by P0214R5. We provide ``IfThen[Zero]Else[Zero]`` variants. + +- “Width-agnostic” SIMD is more future-proof than user-specified fixed + sizes. For example, valarray-like code can iterate over a 1D array + with a library-specified vector width. This will result in better + code when vector sizes increase, and matches the direction taken by + `Arm + SVE `__ + and RiscV V as well as Agner Fog’s `ForwardCom instruction set + proposal `__. However, some applications may + require fixed sizes, so we also guarantee support for <= 128-bit + vectors in each instruction set. + +- The API and its implementation should be usable and efficient with + commonly used compilers, including MSVC. For example, we write + ``ShiftLeft<3>(v)`` instead of ``v << 3`` because MSVC 2017 (aarch64) + does not propagate the literal (https://godbolt.org/g/rKx5Ga). + Highway requires function-specific target attributes, supported by + GCC 4.9 / Clang 3.9 / MSVC 2015. + +- Efficient and safe runtime dispatch is important. Modules such as + image or video codecs are typically embedded into larger applications + such as browsers, so they cannot require separate binaries for each + CPU. Libraries also cannot predict whether the application already + uses AVX2 (and pays the frequency throttling cost), so this decision + must be left to the application. Using only the lowest-common + denominator instructions sacrifices too much performance. Therefore, + we provide code paths for multiple instruction sets and choose the + most suitable at runtime. To reduce overhead, dispatch should be + hoisted to higher layers instead of checking inside every low-level + function. Highway supports inlining functions in the same file or in + ``*-inl.h`` headers. We generate all code paths from the same source + to reduce implementation- and debugging cost. + +- Not every CPU need be supported. To reduce code size and compile + time, we group x86 targets into clusters. In particular, SSE3 + instructions are only used/available if S-SSE3 is also available, and + AVX only if AVX2 is also supported. Code generation for AVX3_DL also + requires opting-in by defining HWY_WANT_AVX3_DL. + +- Access to platform-specific intrinsics is necessary for acceptance in + performance-critical projects. We provide conversions to and from + intrinsics to allow utilizing specialized platform-specific + functionality, and simplify incremental porting of existing code. + +- The core API should be compact and easy to learn; we provide a + `concise reference `__. + +Prior API designs +----------------- + +The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s ``F32vec4`` wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch. + +Overloaded function API +----------------------- + +Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type ``Simd`` for overloading, abbreviated +to ``D`` for template arguments and ``d`` in lvalues. + +Note that generic function templates are possible (see +generic_ops-inl.h). + +Masks +----- + +AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost. + +Masks are returned by comparisons and ``TestBit``; they serve as the +input to ``IfThen*``. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ``ZeroIfNegative`` function. + +Differences vs. `P0214R5 `__ / std::experimental::simd +----------------------------------------------------------------------------- + +1. Allowing the use of built-in vector types by relying on non-member + functions. By contrast, P0214R5 requires a wrapper class, which does + not work for sizeless vector types currently used by Arm SVE and + Risc-V. + +2. Supporting many more operations such as 128-bit compare/minmax, + AES/CLMUL, ``AndNot``, ``AverageRound``, bit-shift by immediates, + compress/expand, fixed-point mul, ``IfThenElse``, interleaved + load/store, lzcnt, mask find/set, masked load/store, popcount, + reductions, saturated add/sub, scatter/gather. + +3. Designing the API to avoid or minimize overhead on AVX2/AVX-512 + caused by crossing 128-bit ‘block’ boundaries. + +4. Avoiding the need for non-native vectors. By contrast, P0214R5’s + ``simd_cast`` returns ``fixed_size<>`` vectors which are more + expensive to access because they reside on the stack. We can avoid + this plus additional overhead on Arm/AVX2 by defining + width-expanding operations as functions of a vector part, + e.g. promoting half a vector of ``uint8_t`` lanes to one full vector + of ``uint16_t``, or demoting full vectors to half vectors with + half-width lanes. + +5. Guaranteeing access to the underlying intrinsic vector type. This + ensures all platform-specific capabilities can be used. P0214R5 + instead only ‘encourages’ implementations to provide access. + +6. Enabling safe runtime dispatch and inlining in the same binary. + P0214R5 is based on the Vc library, which does not provide + assistance for linking multiple instruction sets into the same + binary. The Vc documentation suggests compiling separate executables + for each instruction set or using GCC’s ifunc (indirect functions). + The latter is compiler-specific and risks crashes due to ODR + violations when compiling the same function with different compiler + flags. We solve this problem via target-specific namespaces and + attributes (see HOWTO section below). We also permit a mix of static + target selection and runtime dispatch for hotspots that may benefit + from newer instruction sets if available. + +7. Omitting inefficient or non-performance-portable operations such as + ``hmax``, ``operator[]``, and unsupported integer comparisons. + Applications can often replace these operations at lower cost than + emulating that exact behavior. + +8. Omitting ``long double`` types: these are not commonly available in + hardware. + +9. Ensuring signed integer overflow has well-defined semantics + (wraparound). + +10. Avoiding hidden performance costs. P0214R5 allows implicit + conversions from integer to float, which costs 3-4 cycles on x86. We + make these conversions explicit to ensure their cost is visible. + +Other related work +------------------ + +- `Neat + SIMD `__ + adopts a similar approach with interchangeable vector/scalar types + and a compact interface. It allows access to the underlying + intrinsics, but does not appear to be designed for other platforms + than x86. + +- UME::SIMD (`code `__, + `paper `__) also adopts an explicit + vectorization model with vector classes. However, it exposes the + union of all platform capabilities, which makes the API harder to + learn (209-page spec) and implement (the estimated LOC count is + `500K `__). The API is less + performance-portable because it allows applications to use operations + that are inefficient on other platforms. + +- Inastemp (`code `__, + `paper `__) is a vector library for scientific + computing with some innovative features: automatic FLOPS counting, + and “if/else branches” using lambda functions. It supports IBM + Power8, but only provides float and double types and does not support + SVE without assuming the runtime vector size. diff --git a/en/codeql-action-2.22.2/_sources/faq.rst.txt b/en/codeql-action-2.22.2/_sources/faq.rst.txt new file mode 100644 index 0000000000..57ea46ceeb --- /dev/null +++ b/en/codeql-action-2.22.2/_sources/faq.rst.txt @@ -0,0 +1,500 @@ +Frequently Asked Questions +========================== + +Getting started +--------------- + +Q0.0: How do I **get the Highway library**? + +A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via ``find_package(HWY 1.2.0)`` and +``target_link_libraries(your_project PRIVATE hwy)``. + +Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules: + +:: + + [submodule "highway"] + path = highway + url = https://github.com/google/highway + +Then, anyone who runs ``git clone --recursive`` on your repository will +also get Highway. If not using Git, you can also manually download the +`Highway code `__ and add it +to your source tree. + +For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert ``add_subdirectory(highway)`` +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +``deps = ["//path/highway:hwy"]``. + +If you use another build system, add ``hwy/per_target.cc`` and +``hwy/targets.cc`` to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h. + +If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case. + +Q0.1: What’s the **easiest way to start using Highway**? + +A: Copy an existing file such as ``hwy/examples/benchmark.cc`` or +``skeleton.cc`` or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct. + +Then, in the function ``RunBenchmarks`` (for benchmark.cc) or +``FloorLog2`` (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches. + +Next, you can wrap your code in +``#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128`` and into +the ``#else`` branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in ``hwy/tests/``, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code. + +Documentation +------------- + +Q1.1: How do I **find the Highway op name** corresponding to an existing +intrinsic? + +A: Search for the intrinsic in (for example) +`x86_128-inl.h `__. +The Highway op is typically the name of the function that calls the +intrinsic. See also the `quick +reference `__ +which lists all of the Highway ops. + +Q1.2: Are there **examples of porting intrinsics to Highway**? + +A: See https://github.com/google/highway#examples. + +Q1.3: Where do I find documentation for each **platform’s intrinsics**? + +A: See Intel +`guide `__, +Arm +`guide `__ +and `SVE `__, RISC-V V +`spec `__ +and `guide `__, +`WebAssembly `__, PPC +`ISA `__ and +`intrinsics `__. + +Q1.4: Where do I find **instruction latency/throughput**? + +A: For x86, a combination of +`uops.info `__ and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +`AMD’s sheet (zip +file) `__. For Arm, +the +`Software_Optimization_Guide `__ +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available). + +Q1.5: Where can I find **inspiration for SIMD-friendly algorithms**? A: + +- `Algorithms for Modern Hardware online + book `__ +- `SIMD for C++ developers `__ +- `Bit twiddling + collection `__ +- `SIMD-within-a-register `__ +- Hacker’s Delight book, which has a huge collection of bitwise + identities, but is written for hypothetical RISC CPUs, which differ + in some ways from the SIMD capabilities of current CPUs. + +Q1.6: How do I **predict performance**? + +A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, `integrated into Compiler +Explorer `__. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published `uica `__, +which is reportedly more accurate +(`paper `__). + +Correctness +----------- + +Q2.1: **Which targets are covered** by my tests? + +A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible. + +Q2.2: Why do **floating-point results differ** on some platforms? + +A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s ``MulAdd`` op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it. + +Q2.3: How do I make my code **safe for asan and msan**? + +A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using ``LoadU``, or even ``MaskedLoad`` +with the mask set to ``FirstN(d, remaining_lanes)``, may trigger page +faults or asan errors. We instead recommend using +``hwy/contrib/algo/transform-inl.h``. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The ``Generate`` or ``Transform*`` +functions then take care of remainder handling. + +API design +---------- + +Q3.1: Are the **``d`` arguments optimized out**? + +A: Yes, ``d`` is an lvalue of the zero-sized type ``Simd<>``, typically +obtained via ``ScalableTag``. These only serve to select overloaded +functions and do not occupy any storage at runtime. + +Q3.2: Why do **only some functions have a ``d`` argument**? + +A: Ops which receive and return vectors typically do not require a ``d`` +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The ``d`` argument +is required for: + +:: + + - Influencing the number of lanes loaded/stored from/to memory. The + arguments to `Simd<>` include an upper bound `N`, and a shift count + `kPow2` to divide the actual number of lanes by a power of two. + - Indicating the desired vector or mask type to return from 'factory' + functions such as `Set` or `FirstN`, `BitCast`, or conversions such as + `PromoteTo`. + - Disambiguating the argument type to ops such as `VecFromMask` or + `AllTrue`, because masks may be generic types shared between multiple + lane types. + - Determining the actual number of lanes for certain ops, in particular + those defined in terms of the upper half of a vector (`UpperHalf`, but + also `Combine` or `ConcatUpperLower`) and reductions such as + `MaxOfLanes`. + +Q3.3: What’s the policy for **adding new ops**? + +A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the `wishlist for +ops `__. + +Q3.4: ``auto`` is discouraged, **what vector type** should we use? + +A: You can use ``Vec`` or ``Mask``, where ``D`` is the type of +``d`` (in fact we often use ``decltype(d)`` for that). To keep code +short, you can define typedefs/aliases, for example +``using V = Vec``. Note that the Highway implementation +uses ``VFromD``, which is equivalent but currently necessary because +``Vec`` is defined after the Highway implementations in hwy/ops/*. + +Q3.5: **Why is base.h separate** from highway.h? + +A: It can be useful for files that just want compiler-dependent macros, +for example ``HWY_RESTRICT`` in public headers. This avoids the expense +of including the full ``highway.h``, which can be large because some +platform headers declare thousands of intrinsics. + +Q3.6: What are **restrict pointers** and when to use ``HWY_RESTRICT``? + +This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer. + +``float* HWY_RESTRICT p`` means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that ``p`` does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise. + +Portability +----------- + +Q4.1: How do I **only generate code for a single instruction set** +(static dispatch)? + +A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +`example `__ documents which flags +are required on x86. + +Q4.2: Why does my working x86 code **not compile on SVE or RISC-V**? + +A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific ``Vec256``), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules: + +- Use functions (Eq, Lt) instead of overloaded operators (``==``, + ``<``); +- Prefix Highway ops with ``hwy::HWY_NAMESPACE``, or an alias + (``hn::Load``) or ensure your code resides inside + ``namespace hwy::HWY_NAMESPACE``; +- Avoid arrays of vectors and static/thread_local/member vectors; + instead use arrays of the lane type (T). +- Avoid pointer arithmetic on vectors; instead increment pointers to + lanes by the vector length (``Lanes(d)``). + +Q4.3: Why are **class members not allowed**? + +A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there. + +Q4.4: Why are **overloaded operators not allowed**? + +A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin ``operator<(unspecified_vector, unspecified_vector)``. +When(if) that becomes widely supported, this limitation can be lifted. + +Q4.5: Can I declare **arrays of lanes on the stack**? + +A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +``hwy::AllocateAligned(Lanes(d))``. + +Boilerplate +----------- + +Q5.1: What is **boilerplate**? + +A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples. + +Q5.2: What’s the difference between **``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``**? + +A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying ``HWY_ATTR`` for every function. However, ``HWY_ATTR`` +is still necessary for lambda functions that use SIMD. + +Q5.3: **Why use ``HWY_NAMESPACE``**? + +A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +``HWY_NAMESPACE`` namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later. + +Q5.4: What are these **unusual include guards**? + +A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +``#include``) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named \*-inl.h with a special include +guard of the form: + +:: + + #if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE) + #ifdef MYPROJECT_FILE_INL_H_TARGET + #undef MYPROJECT_FILE_INL_H_TARGET + #else + #define MYPROJECT_FILE_INL_H_TARGET + #endif + +Highway takes care of defining and un-defining ``HWY_TARGET_TOGGLE`` +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch. + +Q5.5: How do I **prevent lint warnings for the include guard**? + +A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard. + +:: + + // Start of file: empty include guard to avoid lint errors + #ifndef MYPROJECT_FILE_INL_H_ + #define MYPROJECT_FILE_INL_H_ + #endif + // Followed by the actual per-target guard as above + +Efficiency +---------- + +Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway **differentiate unaligned and aligned loads/stores**? + +A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the ``LDDQU`` instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (``MOVDQU``) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +``CompressStore`` or ``BlendedStore``) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops. + +Q6.2: **When does ``Prefetch`` help**? + +A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms. + +Q6.3: Is **CPU clock throttling** really an issue? + +A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +`microbenchmark `__ +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For `vectorized +Quicksort `__, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is `no longer a concern on recent +Intel `__ +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512. + +Q6.4: Why does my CPU sometimes only execute **one vector instruction +per cycle** even though the specs say it could do 2-4? + +A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences. + +Q6.5: How **expensive are Gather/Scatter**? + +A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire *vectors* per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely. + +Troubleshooting +--------------- + +Q7.1: When building with clang-16, I see errors such as +``DWARF error: invalid or unhandled FORM value: 0x25`` or +``undefined reference to __extendhfsf2``. + +A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of ``__extendhfsf2`` to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information. + +Q7.2: I see build errors mentioning +``inlining failed in call to ‘always_inline’ ‘hwy::PreventElision(int&)void’: target specific option mismatch``. + +A: This is caused by a conflict between ``-m`` compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +``HWY_IS_TEST`` (set by our CMake/Bazel builds for tests) or +``HWY_COMPILE_ALL_ATTAINABLE``. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When ``-m`` compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as ``PreventElision`` are compiled for a newer CPU baseline than +the minimum target that Highway sets via ``#pragma``. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by ``-m`` flags. However, Highway’s tests aim to cover all +targets by defining ``HWY_IS_TEST``. When that or +``HWY_COMPILE_ALL_ATTAINABLE`` are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining ``HWY_COMPILE_ONLY_STATIC``, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +``HWY_SKIP_NON_BEST_BASELINE``. A third option is to avoid ``-m`` flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information. diff --git a/en/codeql-action-2.22.2/_sources/impl_details.rst.txt b/en/codeql-action-2.22.2/_sources/impl_details.rst.txt new file mode 100644 index 0000000000..5934009a78 --- /dev/null +++ b/en/codeql-action-2.22.2/_sources/impl_details.rst.txt @@ -0,0 +1,323 @@ +Highway implementation details +============================== + +Introduction +------------ + +This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler. + +Vectors vs. tags +---------------- + +The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (``Simd<>`` and +``SizeTag<>``) are only used to select among the various overloads of +functions such as ``Set``. This allows Highway to use builtin vector +types without a class wrapper. + +Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries. + +Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to ``Add`` provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +``__m128i`` built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the ``Add`` function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +``hn``, so ``hn::Add``. This works for both wrappers and built-in vector +types. + +Adding a new target +------------------- + +Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as ``HWY_AVX3_DL``, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by ``HWY_MAX_DYNAMIC_TARGETS``. + +When to use -inl.h +------------------ + +By convention, files whose name ends with ``-inl.h`` contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form: + +:: + + #if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HWY_PATH_NAME_INL_H_ + #undef HWY_PATH_NAME_INL_H_ + #else + #define HWY_PATH_NAME_INL_H_ + #endif + // contents to include once per target + #endif // HWY_PATH_NAME_INL_H_ + +This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +``#include`` one or more ``-inl.h`` files. As an exception, +``hwy/ops/*-inl.h`` do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required. + +Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +``HWY_DYNAMIC_DISPATCH`` into the vector code. For an example of this, +see `vqsort.cc <../hwy/contrib/sort/vqsort.cc>`__. + +Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus ``-inl.h`` makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline ``.cc`` files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. `Math +functions <../hwy/contrib/math/math-inl.h>`__ can fall into either case, +hence we provide both inline functions and ``Call*`` wrappers. + +Use of macros +------------- + +Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in ``[1/8, 8]``). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity: + +- ``x86_*`` and ``wasm_*`` simply write out all the overloads, which is + straightforward but results in 4K-6K line files. + +- `arm_sve-inl.h <../hwy/ops/arm_sve-inl.h>`__ defines ‘type list’ + macros ``HWY_SVE_FOREACH*`` to define all overloads for most ops in a + single line. Such an approach makes sense because SVE ops are quite + orthogonal (i.e. generally defined for all types and consistent). + +- `arm_neon-inl.h <../hwy/ops/arm_neon-inl.h>`__ also uses type list + macros, but with a more general ‘function builder’ which helps to + define custom function templates required for ‘unusual’ ops such as + ``ShiftLeft``. + +- `rvv-inl.h <../hwy/ops/rvv-inl.h>`__ has the most complex system + because it deals with both type lists and LMUL, plus support for + widening or narrowing operations. The type lists thus have additional + arguments, and there are also additional lists for LMUL which can be + extended or truncated. + +Code reuse across targets +------------------------- + +The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as ``AESRound`` which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +`generic_ops-inl.h <../hwy/ops/generic_ops-inl.h>`__, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +``HWY_NATIVE_AES``. + +The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although ``Vec128`` is available on most targets, ``HWY_SCALAR``, +``HWY_RVV`` and ``HWY_SVE*`` lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the ``HWY_IF`` SFINAE +helpers. Example: +``template , HWY_IF_SIGNED_D(D)>``. Note +that there is a limited set of ``HWY_IF`` that work directly with +vectors, identified by their ``_V`` suffix. However, the functions +likely use a ``D`` type anyway, thus it is convenient to obtain one in +the template arguments and also use that for ``HWY_IF_*_D``. + +For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +`x86_128-inl.h <../hwy/ops/x86_128-inl.h>`__ and are also templated on +the vector type. + +Adding a new op +--------------- + +Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6. + +1) Document the new op in ``g3doc/quick_reference.md`` with its function + signature and a description of what the op does. + +2) Implement the op in each ``ops/*-inl.h`` header. There are two + exceptions, detailed in the previous section: first, + ``generic_ops-inl.h`` is not changed in the common case where the op + has a unique definition for every target. Second, if the op’s + definition would be duplicated in ``x86_256-inl.h`` and + ``x86_512-inl.h``, it may be expressed as a template in + ``x86_128-inl.h`` with a ``class V`` template argument, e.g. + ``TableLookupBytesOr0``. + +3) Pick the appropriate ``hwy/tests/*_test.cc`` and add a test. This is + also a three step process: first define a functor that implements the + test logic (e.g. ``TestPlusMinus``), then a function (e.g. + ``TestAllPlusMinus``) that invokes this functor for all lane types + the op supports, and finally a line near the end of the file that + invokes the function for all targets: + ``HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);``. Note + the naming convention that the function has the same name as the + functor except for the ``TestAll`` prefix. + +Reducing the number of overloads via templates +---------------------------------------------- + +Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types: + +- We can extend templates with SFINAE. Highway provides some + internal-only ``HWY_IF_*`` macros for this, e.g. + ``template bool IsFiniteT(T t) {``. + Variants of these with ``_D`` and ``_V`` suffixes exist for when the + argument is a tag or vector type. Although convenient and fairly + readable, this style sometimes encounters limits in compiler support, + especially with older MSVC. + +- When the implementation is lengthy and only a few types are + supported, it can make sense to move the implementation into + namespace detail and provide one non-template overload for each type; + each calls the implementation. + +- When the implementation only depends on the size in bits of the lane + type (instead of whether it is signed/float), we sometimes add + overloads with an additional ``SizeTag`` argument to namespace + detail, and call those from the user-visible template. This may avoid + compiler limitations relating to the otherwise equivalent + ``HWY_IF_T_SIZE(T, 1)``. + +Deducing the Simd<> argument type +--------------------------------- + +For functions that take a ``d`` argument such as ``Load``, we usually +deduce it as a ``class D`` template argument rather than deducing the +individual ``T``, ``N``, ``kPow2`` arguments to ``Simd``. To obtain +``T`` e.g. for the pointer argument to ``Load``, use ``TFromD``. +Rather than ``N``, e.g. for stack-allocated arrays on targets where +``!HWY_HAVE_SCALABLE``, use ``MaxLanes(d)``, or where no ``d`` lvalue is +available, ``HWY_MAX_LANES_D(D)``. + +When there are constraints, such as “only enable when the ``D`` is +exactly 128 bits”, be careful not to use ``Full128`` as the function +argument type, because this will not match +``Simd``, i.e. twice a half-vector. Instead use +``HWY_IF_V_SIZE_D(D, 16)``. + +We could perhaps skip the ``HWY_IF_V_SIZE_D`` if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are ``Vec256`` the +overload defined in x86_256 will be selected. However, also verifying +the ``D`` matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different ``D`` +to ``Store`` than the one used to create the vector argument might point +to an error; both should match. + +For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use ``VFrom``. + +Documentation of platform-specific intrinsics +--------------------------------------------- + +When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics. + +For x86 targets ``HWY_SSE2``, ``HWY_SSSE3``, ``HWY_SSE4``, ``HWY_AVX2``, +``HWY_AVX3``, ``HWY_AVX3_DL``, ``HWY_AVX3_ZEN4``, ``HWY_AVX3_SPR`` Intel +provides a `searchable +reference `__. + +For Arm targets ``HWY_NEON``, ``HWY_NEON_WITHOUT_AES``, +``HWY_NEON_BF16``, ``HWY_SVE`` (plus its specialization for 256-bit +vectors ``HWY_SVE_256``), ``HWY_SVE2`` (plus its specialization for +128-bit vectors ``HWY_SVE2_128``), Arm provides a `searchable +reference `__. + +For RISC-V target ``HWY_RVV``, we refer to the assembly language +`specification `__ +plus the separate `intrinsics +specification `__. + +For WebAssembly target ``HWY_WASM``, we recommend consulting the +`intrinsics +header `__. +There is also an unofficial `searchable list of +intrinsics `__. + +For POWER targets ``HWY_PPC8``, ``HWY_PPC9``, ``HWY_PPC10``, there is +`documentation of +intrinsics `__, +the `ISA `__, plus +a `searchable +reference `__. + +For ZVector targets ``HWY_Z14``, ``HWY_Z15``, ``HWY_Z16``, there is the +`ISA `__ +(requires IBMid login), plus a `searchable +reference `__. + +Why scalar target +----------------- + +There can be various reasons to avoid using vector intrinsics: + +- The current CPU may not support any instruction sets generated by + Highway (on x86, we only target S-SSE3 or newer because its + predecessor SSE3 was introduced in 2004 and it seems unlikely that + many users will want to support such old CPUs); +- The compiler may crash or emit incorrect code for certain intrinsics + or instruction sets; +- We may want to estimate the speedup from the vector implementation + compared to scalar code. + +Highway provides either the ``HWY_SCALAR`` or the ``HWY_EMU128`` target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as ``AESRound`` +or ``TableLookupBytes``. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable. + +One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +``HWY_COMPILE_ONLY_EMU128``. + +``HWY_SCALAR`` is only enabled/used ``#ifdef HWY_COMPILE_ONLY_SCALAR`` +(or ``#if HWY_BROKEN_EMU128``). Projects that intend to use it may +require ``#if HWY_TARGET != HWY_SCALAR`` around the ops it does not +support to prevent compile errors. diff --git a/en/codeql-action-2.22.2/_sources/index.rst.txt b/en/codeql-action-2.22.2/_sources/index.rst.txt new file mode 100644 index 0000000000..61036ba06e --- /dev/null +++ b/en/codeql-action-2.22.2/_sources/index.rst.txt @@ -0,0 +1,13 @@ +Highway, a C++ library that provides portable SIMD/vector intrinsics +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: Contents: + + README + quick_reference + design_philosophy + faq + impl_details + release_testing_process \ No newline at end of file diff --git a/en/codeql-action-2.22.2/_sources/locales/zh/index.rst.txt b/en/codeql-action-2.22.2/_sources/locales/zh/index.rst.txt new file mode 100644 index 0000000000..c30fb48bbd --- /dev/null +++ b/en/codeql-action-2.22.2/_sources/locales/zh/index.rst.txt @@ -0,0 +1,6 @@ +Highway, 为C++提供可移植的SIMD原语 +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: 我们正在准备中文支持:) \ No newline at end of file diff --git a/en/codeql-action-2.22.2/_sources/quick_reference.rst.txt b/en/codeql-action-2.22.2/_sources/quick_reference.rst.txt new file mode 100644 index 0000000000..76fb463ef2 --- /dev/null +++ b/en/codeql-action-2.22.2/_sources/quick_reference.rst.txt @@ -0,0 +1,2980 @@ +API synopsis / quick reference +============================== + +High-level overview +------------------- + +Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions. + +Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, ``hwy/contrib`` also includes higher-level +algorithms such as ``FindIf`` or ``VQSort`` implemented using these ops. + +Static vs. dynamic dispatch +--------------------------- + +Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch. + +Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash. + +Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this: + +- Highway can take care of everything including compilation (by + re-#including your code), setting the required compiler #pragmas, and + dispatching to the best available implementation. The only changes to + your code relative to static dispatch are adding + ``#define HWY_TARGET_INCLUDE``, + ``#include "third_party/highway/hwy/foreach_target.h"`` (which must + come before any inclusion of highway.h) and calling + ``HWY_DYNAMIC_DISPATCH`` instead of ``HWY_STATIC_DISPATCH``. + +- Some build systems (e.g. Apple) support the concept of ‘fat’ binaries + which contain code for multiple architectures or instruction sets. + Then, the operating system or loader typically takes care of calling + the appropriate code. Highway interoperates with this by using the + instruction set requested by the current compiler flags during each + compilation pass. Your code is the same as with static dispatch. + + Note that this method replicates the entire binary, whereas the + Highway-assisted dynamic dispatch method only replicates your SIMD + code, which is typically a small fraction of the total size. + +- Because Highway is a library (as opposed to a code generator or + compiler), the dynamic dispatch method can be inspected, and made to + interoperate with existing systems. For compilation, you can replace + foreach_target.h if your build system supports compiling for multiple + targets. For choosing the best available target, you can replace + Highway’s CPU detection and decision with your own. + ``HWY_DYNAMIC_DISPATCH`` calls into a table of function pointers with + a zero-based index indicating the desired target. Instead of calling + it immediately, you can also save the function pointer returned by + ``HWY_DYNAMIC_POINTER``. Note that ``HWY_DYNAMIC_POINTER`` returns + the same pointer that ``HWY_DYNAMIC_DISPATCH`` would. When either of + them are first invoked, the function pointer first detects the CPU, + then calls your actual function. You can call + ``GetChosenTarget().Update(SupportedTargets());`` to ensure future + dynamic dispatch avoids the overhead of CPU detection. You can also + replace the table lookup with your own choice of index, or even call + e.g. ``N_AVX2::YourFunction`` directly. + +Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch. + +Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying ``-march=armv8-a+crc``. When we build the ``HWY_NEON`` target +(which would only be used if the CPU actually does have AES), there is a +conflict between the ``arch=armv8-a+crypto`` that is set via pragma only +for the vector code, and the global ``-march``. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +``HWY_COMPILE_ONLY_STATIC`` or ``HWY_SKIP_NON_BEST_BASELINE`` when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call ``HWY_DYNAMIC_DISPATCH``. When Highway is only built for a +single target, ``HWY_DYNAMIC_DISPATCH`` results in the same direct call +that ``HWY_STATIC_DISPATCH`` would produce. + +Headers +------- + +The public headers are: + +- hwy/highway.h: main header, included from source AND/OR header files + that use vector types. Note that including in headers may increase + compile time, but allows declaring functions implemented out of line. + +- hwy/base.h: included from headers that only need + compiler/platform-dependent definitions (e.g. ``PopCount``) without + the full highway.h. + +- hwy/foreach_target.h: re-includes the translation unit (specified by + ``HWY_TARGET_INCLUDE``) once per enabled target to generate code from + the same source code. highway.h must still be included. + +- hwy/aligned_allocator.h: defines functions for allocating memory with + alignment suitable for ``Load``/``Store``. + +- hwy/cache_control.h: defines stand-alone functions to control caching + ( e.g. prefetching), independent of actual SIMD. + +- hwy/nanobenchmark.h: library for precisely measuring elapsed time + (under varying inputs) for benchmarking small/medium regions of code. + +- hwy/print-inl.h: defines Print() for writing vector lanes to stderr. + +- hwy/tests/test_util-inl.h: defines macros for invoking tests on all + available targets, plus per-target functions useful in tests. + +Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code: + +:: + + #include "hwy/highway.h" + HWY_BEFORE_NAMESPACE(); // at file scope + namespace project { // optional + namespace HWY_NAMESPACE { + + // implementation + + // NOLINTNEXTLINE(google-readability-namespace-comments) + } // namespace HWY_NAMESPACE + } // namespace project - optional + HWY_AFTER_NAMESPACE(); + +If you choose not to use the ``BEFORE/AFTER`` lines, you must prefix any +function that calls Highway ops such as ``Load`` with ``HWY_ATTR``. +Either of these will set the compiler #pragma required to generate +vector code. + +The ``HWY_NAMESPACE`` lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch. + +Notation in this doc +-------------------- + +By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops. + +- ``T`` denotes the type of a vector lane (integer or floating-point); +- ``N`` is a size_t value that governs (but is not necessarily + identical to) the number of lanes; +- ``D`` is shorthand for a zero-sized tag type ``Simd``, + used to select the desired overloaded function (see next section). + Use aliases such as ``ScalableTag`` instead of referring to this type + directly; +- ``d`` is an lvalue of type ``D``, passed as a function argument + e.g. to Zero; +- ``V`` is the type of a vector, which may be a class or built-in type. +- ``v[i]`` is analogous to C++ array notation, with zero-based index + ``i`` from the starting address of the vector ``v``. + +Vector and tag types +-------------------- + +Highway vectors consist of one or more ‘lanes’ of the same built-in type +``T``: ``uint##_t, int##_t`` for ``## = 8, 16, 32, 64``, or +``float##_t`` for ``## = 16, 32, 64`` and ``bfloat16_t``. ``T`` may be +retrieved via ``TFromD``. ``IsIntegerLaneType`` evaluates to true +for these ``int`` or ``uint`` types. + +Beware that ``char`` may differ from these types, and is not supported +directly. If your code loads from/stores to ``char*``, use ``T=uint8_t`` +for Highway’s ``d`` tags (see below) or ``T=int8_t`` (which may enable +faster less-than/greater-than comparisons), and cast your ``char*`` +pointers to your ``T*``. + +In Highway, ``float16_t`` (an IEEE binary16 half-float) and +``bfloat16_t`` (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from ``float32_t``. The behavior +of infinity and NaN in ``float16_t`` is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via ``BitCastScalar`` or ``ConvertScalarTo``. + +On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as ``Set`` take a +zero-sized tag argument called ``d`` of type ``D`` and return an actual +vector of unspecified type. + +The actual lane count (used to increment loop counters etc.) can be +obtained via ``Lanes(d)``. This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +``AllocateAligned(Lanes(d))``. + +Note that ``Lanes(d)`` could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances: + +- upon user request in future via special CPU instructions (switching + to ‘streaming SVE’ mode for Arm SME), or +- via system software (``prctl(PR_SVE_SET_VL`` on Linux for Arm SVE). + When the vector length is changed using this mechanism, all but the + lower 128 bits of vector registers are invalidated. + +Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +``Lanes(d)``). + +``MaxLanes(d)`` returns a (potentially loose) upper bound on +``Lanes(d)``, and is implemented as a constexpr function. + +The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +``count & (Lanes(d) - 1)`` instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +``MaxLanes``) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders. + +``d`` lvalues (a tag, NOT actual vector) are obtained using aliases: + +- Most common: ``ScalableTag d;`` or the macro form + ``HWY_FULL(T[, LMUL=1]) d;``. With the default value of the second + argument, these both select full vectors which utilize all available + lanes. + + Only for targets (e.g. RVV) that support register groups, the kPow2 + (-3..3) and LMUL argument (1, 2, 4, 8) specify ``LMUL``, the number + of registers in the group. This effectively multiplies the lane count + in each operation by ``LMUL``, or left-shifts by ``kPow2`` (negative + values are understood as right-shifting by the absolute value). These + arguments will eventually be optional hints that may improve + performance on 1-2 wide machines (at the cost of reducing the + effective number of registers), but RVV target does not yet support + fractional ``LMUL``. Thus, mixed-precision code (e.g. demoting float + to uint8_t) currently requires ``LMUL`` to be at least the ratio of + the sizes of the largest and smallest type, and smaller ``d`` to be + obtained via ``Half``. + + For other targets, ``kPow2`` must lie within [HWY_MIN_POW2, + HWY_MAX_POW2]. The ``*Tag`` aliases clamp to the upper bound but your + code should ensure the lower bound is not exceeded, typically by + specializing compile-time recursions for ``kPow2`` = ``HWY_MIN_POW2`` + (this avoids compile errors when ``kPow2`` is low enough that it is + no longer a valid shift count). + +- Less common: ``CappedTag d`` or the macro form + ``HWY_CAPPED(T, kCap) d;``. These select vectors or masks where *no + more than* the largest power of two not exceeding ``kCap`` lanes have + observable effects such as loading/storing to memory, or being + counted by ``CountTrue``. The number of lanes may also be less; for + the ``HWY_SCALAR`` target, vectors always have a single lane. For + example, ``CappedTag`` will use up to two lanes. + +- For applications that require fixed-size vectors: + ``FixedTag d;`` will select vectors where exactly + ``kCount`` lanes have observable effects. These may be implemented + using full vectors plus additional runtime cost for masking in + ``Load`` etc. ``kCount`` must be a power of two not exceeding + ``HWY_LANES(T)``, which is one for ``HWY_SCALAR``. This tag can be + used when the ``HWY_SCALAR`` target is anyway disabled (superseded by + a higher baseline) or unusable (due to use of ops such as + ``TableLookupBytes``). As a convenience, we also provide + ``Full128``, ``Full64`` and ``Full32`` aliases which are + equivalent to ``FixedTag``, + ``FixedTag`` and ``FixedTag``. + +- The result of ``UpperHalf``/``LowerHalf`` has half the lanes. To + obtain a corresponding ``d``, use ``Half``; the opposite + is ``Twice<>``. + +- ``BlockDFromD`` returns a ``d`` with a lane type of ``TFromD`` + and ``HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD))`` lanes. + +User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable. + +For mixed-precision code (e.g. ``uint8_t`` lanes promoted to ``float``), +tags for the smaller types must be obtained from those of the larger +type (e.g. via ``Rebind>``). + +Using unspecified vector types +------------------------------ + +Vector types are unspecified and depend on the target. Your code could +define vector variables using ``auto``, but it is more readable (due to +making the type visible) to use an alias such as ``Vec``, or +``decltype(Zero(d))``. Similarly, the mask type can be obtained via +``Mask``. Often your code will first define a ``d`` lvalue using +``ScalableTag``. You may wish to define an alias for your vector +types such as ``using VecT = Vec``. Do not use undocumented +types such as ``Vec128``; these may work on most targets, but not all +(e.g. SVE). + +Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type ``T`` instead), class +members, static/thread_local variables, new-expressions (use +``AllocateAligned`` instead), and sizeof/pointer arithmetic (increment +``T*`` by ``Lanes(d)`` instead). + +Initializing constants requires a tag type ``D``, or an lvalue ``d`` of +that type. The ``D`` can be passed as a template argument or obtained +from a vector type ``V`` via ``DFromV``. ``TFromV`` is equivalent +to ``TFromD>``. + +**Note**: Let ``DV = DFromV``. For builtin ``V`` (currently necessary +on RVV/SVE), ``DV`` might not be the same as the ``D`` used to create +``V``. In particular, ``DV`` must not be passed to ``Load/Store`` +functions because it may lack the limit on ``N`` established by the +original ``D``. However, ``Vec`` is the same as ``V``. + +Thus a template argument ``V`` suffices for generic functions that do +not load from/store to memory: +``template V Mul4(V v) { return Mul(v, Set(DFromV(), 4)); }``. + +Example of mixing partial vectors with generic functions: + +:: + + CappedTag d2; + auto v = Mul4(Set(d2, 2)); + Store(v, d2, ptr); // Use d2, NOT DFromV() + +Targets +------- + +Let ``Target`` denote an instruction set, one of ``SCALAR/EMU128``, +``RVV``, ``SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR`` (x86), +``PPC8/PPC9/PPC10/Z14/Z15`` (POWER), ``WASM/WASM_EMU256`` (WebAssembly), +``NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128`` (Arm). + +Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use ``HWY_AVX2``, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +``kGroup*`` in ``targets.cc``. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +``HWY_TARGET_STR*`` in ``set_macros-inl.h``, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG. + +Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them). + +- ``HWY_STATIC_TARGET`` is the best enabled baseline ``HWY_Target``, + and matches ``HWY_TARGET`` in static dispatch mode. This is useful + even in dynamic dispatch mode for deducing and printing the compiler + flags. + +- ``HWY_TARGETS`` indicates which targets to generate for dynamic + dispatch, and which headers to include. It is determined by + configuration macros and always includes ``HWY_STATIC_TARGET``. + +- ``HWY_SUPPORTED_TARGETS`` is the set of targets available at runtime. + Expands to a literal if only a single target is enabled, or + SupportedTargets(). + +- ``HWY_TARGET``: which ``HWY_Target`` is currently being compiled. + This is initially identical to ``HWY_STATIC_TARGET`` and remains so + in static dispatch mode. For dynamic dispatch, this changes before + each re-inclusion and finally reverts to ``HWY_STATIC_TARGET``. Can + be used in ``#if`` expressions to provide an alternative to functions + which are not supported by ``HWY_SCALAR``. + + In particular, for x86 we sometimes wish to specialize functions for + AVX-512 because it provides many new instructions. This can be + accomplished via ``#if HWY_TARGET <= HWY_AVX3``, which means AVX-512 + or better (e.g. ``HWY_AVX3_DL``). This is because numerically lower + targets are better, and no other platform has targets numerically + less than those of x86. + +- ``HWY_WANT_SSSE3``, ``HWY_WANT_SSE4``: add SSSE3 and SSE4 to the + baseline even if they are not marked as available by the compiler. On + MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or + enabling AVX. + +- ``HWY_WANT_AVX3_DL``: opt-in for dynamic dispatch to ``HWY_AVX3_DL``. + This is unnecessary if the baseline already includes AVX3_DL. + +You can detect and influence the set of supported targets: + +- ``TargetName(t)`` returns a string literal identifying the single + target ``t``, where ``t`` is typically ``HWY_TARGET``. + +- ``SupportedTargets()`` returns an int64_t bitfield of enabled targets + that are supported on this CPU. The return value may change after + calling ``DisableTargets``, but will never be zero. + +- ``HWY_SUPPORTED_TARGETS`` is equivalent to ``SupportedTargets()`` but + more efficient if only a single target is enabled. + +- ``DisableTargets(b)`` causes subsequent ``SupportedTargets()`` to not + return target(s) whose bits are set in ``b``. This is useful for + disabling specific targets if they are unhelpful or undesirable, + e.g. due to memory bandwidth limitations. The effect is not + cumulative; each call overrides the effect of all previous calls. + Calling with ``b == 0`` restores the original behavior. Use + ``SetSupportedTargetsForTest`` instead of this function for + iteratively enabling specific targets for testing. + +- ``SetSupportedTargetsForTest(b)`` causes subsequent + ``SupportedTargets`` to return ``b``, minus those disabled via + ``DisableTargets``. ``b`` is typically derived from a subset of + ``SupportedTargets()``, e.g. each individual bit in order to test + each supported target. Calling with ``b == 0`` restores the normal + ``SupportedTargets`` behavior. + +Operations +---------- + +In the following, the argument or return type ``V`` denotes a vector +with ``N`` lanes, and ``M`` a mask. Operations limited to certain vector +types begin with a constraint of the form ``V``: ``{prefixes}[{bits}]``. +The prefixes ``u,i,f`` denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form ``u32 = {u}{32}`` may also be used. + +Note that Highway functions reside in ``hwy::HWY_NAMESPACE``, whereas +user-defined functions reside in ``project::[nested]::HWY_NAMESPACE``. +Highway functions generally take either a ``D`` or vector/mask argument. +For targets where vectors and masks are defined in namespace ``hwy``, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference: + +- ``namespace hn = hwy::HWY_NAMESPACE;`` alias used to prefix ops, e.g. + ``hn::LoadDup128(..)``; +- ``using hwy::HWY_NAMESPACE::LoadDup128;`` declarations for each op + used; +- ``using hwy::HWY_NAMESPACE;`` directive. This is generally + discouraged, especially for SIMD code residing in a header. + +Note that overloaded operators were not supported on ``RVV`` and ``SVE`` +until recently. Unfortunately, clang’s ``SVE`` comparison operators +return integer vectors instead of the ``svbool_t`` type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +``Lt`` instead of ``operator<``. + +Initialization +~~~~~~~~~~~~~~ + +- V **Zero**\ (D): returns N-lane vector with all bits set to 0. +- V **Set**\ (D, T): returns N-lane vector with all lanes equal to the + given value of type ``T``. +- V **Undefined**\ (D): returns uninitialized N-lane vector, e.g. for + use as an output parameter. +- V **Iota**\ (D, T2): returns N-lane vector where the lane with index + ``i`` has the given value of type ``T2`` (the op converts it to T) + + ``i``. The least significant lane has index 0. This is useful in + tests for detecting lane-crossing bugs. +- V **SignBit**\ (D): returns N-lane vector with all lanes set to a + value whose representation has only the most-significant bit set. +- V **Dup128VecFromValues**\ (D d, T t0, .., T tK): Creates a vector + from ``K+1`` values, broadcasted to each 128-bit block if + ``Lanes(d) >= 16/sizeof(T)`` is true, where ``K`` is + ``16/sizeof(T) - 1``. + + Dup128VecFromValues returns the following values in each 128-bit + block of the result, with ``t0`` in the least-significant + (lowest-indexed) lane of each 128-bit block and ``tK`` in the + most-significant (highest-indexed) lane of each 128-bit block: + ``{t0, t1, ..., tK}`` + +Getting/setting lanes +~~~~~~~~~~~~~~~~~~~~~ + +- T **GetLane**\ (V): returns lane 0 within ``V``. This is useful for + extracting ``SumOfLanes`` results. + +The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code: + +- T **ExtractLane**\ (V, size_t i): returns lane ``i`` within ``V``. + ``i`` must be in ``[0, Lanes(DFromV()))``. Potentially slow, it + may be better to store an entire vector to an array and then operate + on its elements. + +- V **InsertLane**\ (V, size_t i, T t): returns a copy of V whose lane + ``i`` is set to ``t``. ``i`` must be in ``[0, Lanes(DFromV()))``. + Potentially slow, it may be better set all elements of an aligned + array and then ``Load`` it. + +Getting/setting blocks +~~~~~~~~~~~~~~~~~~~~~~ + +- Vec> **ExtractBlock**\ (V) : returns + block ``kBlock`` of V, where ``kBlock`` is an index to a block that + is ``HWY_MIN(DFromV().MaxBytes(), 16)`` bytes. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **InsertBlock**\ (V v, Vec> + blk_to_insert): Inserts ``blk_to_insert``, with ``blk_to_insert[i]`` + inserted into lane ``kBlock * (16 / sizeof(TFromV)) + i`` of the + result vector, if + ``kBlock * 16 < Lanes(DFromV()) * sizeof(TFromV)`` is true. + + Otherwise, returns ``v`` if ``kBlock * 16`` is greater than or equal + to ``Lanes(DFromV()) * sizeof(TFromV)``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- size_t **Blocks**\ (D d): Returns the number of 16-byte blocks if + ``Lanes(d) * sizeof(TFromD)`` is greater than or equal to 16. + + Otherwise, returns 1 if ``Lanes(d) * sizeof(TFromD)`` is less than + 16. + +Printing +~~~~~~~~ + +- V **Print**\ (D, const char\* caption, V [, size_t lane][, size_t + max_lanes]): prints ``caption`` followed by up to ``max_lanes`` + comma-separated lanes from the vector argument, starting at index + ``lane``. Defined in hwy/print-inl.h, also available if + hwy/tests/test_util-inl.h has been included. + +Tuples +~~~~~~ + +As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted ``Tuple{2-4}`` +below. Their type is unspecified, potentially built-in, so use the +aliases ``Vec{2-4}``. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section. + +- Tuple2 **Create2**\ (D, V v0, V v1): returns tuple such that + ``Get2<1>(tuple)`` returns ``v1``. +- Tuple3 **Create3**\ (D, V v0, V v1, V v2): returns tuple such that + ``Get3<2>(tuple)`` returns ``v2``. +- Tuple4 **Create4**\ (D, V v0, V v1, V v2, V v3): returns tuple such + that ``Get4<3>(tuple)`` returns ``v3``. + +The following take a ``size_t`` template argument indicating the +zero-based index, from left to right, of the arguments passed to +``Create{2-4}``. + +- V **Get2**\ (Tuple2): returns the i-th vector passed to + ``Create2``. +- V **Get3**\ (Tuple3): returns the i-th vector passed to + ``Create3``. +- V **Get4**\ (Tuple4): returns the i-th vector passed to + ``Create4``. + +- Tuple2 **Set2**\ (Tuple2 tuple, Vec v): sets the i-th vector + +- Tuple3 **Set3**\ (Tuple3 tuple, Vec v): sets the i-th vector + +- Tuple4 **Set4**\ (Tuple4 tuple, Vec v): sets the i-th vector + +Arithmetic +~~~~~~~~~~ + +- V **operator+**\ (V a, V b): returns ``a[i] + b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Add`` instead. +- V **operator-**\ (V a, V b): returns ``a[i] - b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Sub`` instead. + +- V **AddSub**\ (V a, V b): returns ``a[i] - b[i]`` in the even lanes + and ``a[i] + b[i]`` in the odd lanes. + + ``AddSub(a, b)`` is equivalent to ``OddEven(Add(a, b), Sub(a, b))`` + or ``Add(a, OddEven(b, Neg(b)))``, but ``AddSub(a, b)`` is more + efficient than ``OddEven(Add(a, b), Sub(a, b))`` or + ``Add(a, OddEven(b, Neg(b)))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **Neg**\ (V a): returns ``-a[i]``. + +- | ``V``: ``i`` + | V **SaturatedNeg**\ (V a): returns + ``a[i] == LimitsMin() ? LimitsMax() : -a[i]``. + + ``SaturatedNeg(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Neg(a))``. + +- | ``V``: ``{i,f}`` + | V **Abs**\ (V a) returns the absolute value of ``a[i]``; for + integers, ``LimitsMin()`` maps to ``LimitsMax() + 1``. + +- | ``V``: ``i`` + | V **SaturatedAbs**\ (V a) returns + ``a[i] == LimitsMin() ? LimitsMax() : (a[i] < 0 ? (-a[i]) : a[i])``. + + ``SaturatedAbs(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Abs(a))``. + +- V **AbsDiff**\ (V a, V b): returns ``|a[i] - b[i]|`` in each lane. + +- | ``V``: ``{i,u}{8,16,32},f{16,32}``, ``VW``: + ``Vec>>`` + | VW **SumsOf2**\ (V v) returns the sums of 2 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}{8,16}``, ``VW``: + ``Vec>>`` + | VW **SumsOf4**\ (V v) returns the sums of 4 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8**\ (V v) returns the sums of 8 consecutive lanes, + promoting each sum into a lane of ``TFromV``. This is slower on + RVV/WASM. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8AbsDiff**\ (V a, V b) returns the same result as + ``SumsOf8(AbsDiff(a, b))``, but is more efficient on x86. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfAdjQuadAbsDiff**\ (V a, V b) + returns the sums of the absolute differences of 32-bit blocks of + 8-bit integers, widened to ``MakeWide>``. + + ``kAOffset`` must be between ``0`` and + ``HWY_MIN(1, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + ``kBOffset`` must be between ``0`` and + ``HWY_MIN(3, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + SumsOfAdjQuadAbsDiff computes + ``|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_idx`` is equal to + ``kAOffset*4+((i/8)*16)+(i&7)`` and where ``b_idx`` is equal to + ``kBOffset*4+((i/8)*16)``. + + If ``Lanes(DFromV()) < (8 << kAOffset)`` is true, then + SumsOfAdjQuadAbsDiff returns implementation-defined values in any + lanes past the first (lowest-indexed) lane of the result vector. + + SumsOfAdjQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfShuffledQuadAbsDiff**\ (V a, V b) first shuffles ``a`` as if by the + ``Per4LaneBlockShuffle(BitCast( RepartitionToWideX2>(), a))`` + operation, and then computes the sum of absolute differences of + 32-bit blocks of 8-bit integers taken from the shuffled ``a`` + vector and the ``b`` vector. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must be between 0 and + 3. + + SumsOfShuffledQuadAbsDiff computes + ``|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_shuf`` is equal to + ``BitCast(DFromV(), Per4LaneBlockShuffle(BitCast(RepartitionToWideX2>(), a))``, + ``a_idx`` is equal to ``(i/4)*8+(i&3)``, and ``b_idx`` is equal to + ``(i/2)*4``. + + If ``Lanes(DFromV()) < 16`` is true, SumsOfShuffledQuadAbsDiff + returns implementation-defined results in any lanes where + ``(i/4)*8+(i&3)+3 >= Lanes(d)``. + + The results of SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx0 >= Lanes(DFromV()) / 4``. + + The results of any lanes past the first (lowest-indexed) lane of + SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx1 >= Lanes(DFromV()) / 4``. + + SumsOfShuffledQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedAdd**\ (V a, V b) returns ``a[i] + b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedSub**\ (V a, V b) returns ``a[i] - b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}`` + | V **AverageRound**\ (V a, V b) returns ``(a[i] + b[i] + 1) >> 1``. + +- V **Clamp**\ (V a, V lo, V hi): returns ``a[i]`` clamped to + ``[lo[i], hi[i]]``. + +- V **operator/**\ (V a, V b): returns ``a[i] / b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Div`` instead. + + For integer vectors, ``Div(a, b)`` returns an implementation-defined + value in any lanes where ``b[i] == 0``. + + For signed integer vectors, ``Div(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{u,i}`` + | V **operator%**\ (V a, V b): returns ``a[i] % b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Mod`` + instead. + + ``Mod(a, b)`` returns an implementation-defined value in any lanes + where ``b[i] == 0``. + + For signed integer vectors, ``Mod(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{f}`` + | V **Sqrt**\ (V a): returns ``sqrt(a[i])``. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocalSqrt**\ (V a): returns an approximation of + ``1.0 / sqrt(a[i])``. + ``sqrt(a) ~= ApproximateReciprocalSqrt(a) * a``. x86 and PPC + provide 12-bit approximations but the error on Arm is closer to 1%. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocal**\ (V a): returns an approximation of + ``1.0 / a[i]``. + +Min/Max +^^^^^^^ + +**Note**: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are. + +- V **Min**\ (V a, V b): returns ``min(a[i], b[i])``. + +- V **Max**\ (V a, V b): returns ``max(a[i], b[i])``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u64`` + | V **Min128**\ (D, V a, V b): returns the minimum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Max128**\ (D, V a, V b): returns the maximum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Min128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered less than ``b`` by Lt128Upper, + else ``b``. + +- | ``V``: ``u64`` + | V **Max128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered > ``b`` by Lt128Upper, else + ``b``. + +Multiply +^^^^^^^^ + +- V operator\*(V a, V b): returns ``r[i] = a[i] * b[i]``, truncating it + to the lower half for integer inputs. Currently unavailable on + SVE/RVV; use the equivalent ``Mul`` instead. + +- | ``V``: ``f``, ``VI``: ``Vec>>`` + | V **MulByPow2**\ (V a, VI b): Multiplies ``a[i]`` by ``2^b[i]``. + + ``MulByPow2(a, b)`` is equivalent to + ``std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin()), LimitsMax()))``. + +- ``V``: ``f`` V **MulByFloorPow2**\ (V a, V b): Multiplies ``a[i]`` by + ``2^floor(b[i])``. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns zero + or NaN in any lanes where ``a[i]`` is NaN and ``b[i]`` is equal to + negative infinity. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns + positive infinity or NaN in any lanes where ``a[i]`` is NaN and + ``b[i]`` is equal to positive infinity. + + If ``a[i]`` is a non-NaN value and ``b[i]`` is equal to negative + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * 0.0``. + + If ``b[i]`` is NaN or if ``a[i]`` is non-NaN and ``b[i]`` is positive + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * b[i]``. + + If ``b[i]`` is a finite value, ``MulByFloorPow2(a, b)`` is equivalent + to ``MulByPow2(a, FloorInt(b))``. + +- | ``V``: ``{u,i}`` + | V **MulHigh**\ (V a, V b): returns the upper half of + ``a[i] * b[i]`` in each lane. + +- | ``V``: ``i16`` + | V **MulFixedPoint15**\ (V a, V b): returns the result of + multiplying two Q1.15 fixed-point numbers. This corresponds to + doubling the multiplication result and storing the upper half. + Results are implementation-defined iff both inputs are -32768. + +- | ``V``: ``{u,i}`` + | V2 **MulEven**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every even ``i``, in lanes ``i`` (lower) and + ``i + 1`` (upper). ``V2`` is a vector with double-width lanes, or + the same as ``V`` for 64-bit inputs (which are only supported if + ``HWY_TARGET != HWY_SCALAR``). + +- | ``V``: ``{u,i}`` + | V **MulOdd**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every odd ``i``, in lanes ``i - 1`` (lower) and + ``i`` (upper). Only supported if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{bf,u,i}16``, ``D``: ``RepartitionToWide>`` + | Vec **WidenMulPairwiseAdd**\ (D d, V a, V b): widens ``a`` and + ``b`` to ``TFromD`` and computes + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. + +- | ``VI``: ``i8``, ``VU``: ``Vec>>``, + ``DI``: ``RepartitionToWide>`` + | Vec **SatWidenMulPairwiseAdd**\ (DI di, VU a_u, VI b_i) : + widens ``a_u`` and ``b_i`` to ``TFromD`` and computes + ``a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | Vec **SatWidenMulPairwiseAccumulate**\ (DW, V a, V b, VW sum) : + widens ``a[i]`` and ``b[i]`` to ``TFromD`` and computes + ``a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | VW **SatWidenMulAccumFixedPoint**\ (DW, V a, V b, VW sum)*\*: + First, widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i] * 2`` to ``sum[i]``, saturated to the range of + ``TFromD``. + + If + ``a[i] == LimitsMin>() && b[i] == LimitsMin>()``, + it is implementation-defined whether ``a[i] * b[i] * 2`` is first + saturated to ``TFromD`` prior to the addition of + ``a[i] * b[i] * 2`` to ``sum[i]``. + +- | ``V``: ``{bf,u,i}16``, ``DW``: ``RepartitionToWide>``, + ``VW``: ``Vec`` + | VW **ReorderWidenMulAccumulate**\ (DW d, V a, V b, VW sum0, VW& + sum1): widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i]`` to either ``sum1[j]`` or lane ``j`` of the return + value, where ``j = P(i)`` and ``P`` is a permutation. The only + guarantee is that ``SumOfLanes(d, Add(return_value, sum1))`` is the + sum of all ``a[i] * b[i]``. This is useful for computing dot + products and the L2 norm. The initial value of ``sum1`` before any + call to ``ReorderWidenMulAccumulate`` must be zero (because it is + unused on some platforms). It is safe to set the initial value of + ``sum0`` to any vector ``v``; this has the effect of increasing the + total sum by ``GetLane(SumOfLanes(d, v))`` and may be slightly more + efficient than later adding ``v`` to ``sum0``. + +- | ``VW``: ``{f,u,i}32`` + | VW **RearrangeToOddPlusEven**\ (VW sum0, VW sum1): returns in each + 32-bit lane with index ``i`` + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. ``sum0`` must be the + return value of a prior ``ReorderWidenMulAccumulate``, and ``sum1`` + must be its last (output) argument. In other words, this + strengthens the invariant of ``ReorderWidenMulAccumulate`` such + that each 32-bit lane is the sum of the widened products whose + 16-bit inputs came from the top and bottom halves of the 32-bit + lane. This is typically called after a series of calls to + ``ReorderWidenMulAccumulate``, as opposed to after each one. + Exception: if ``HWY_TARGET == HWY_SCALAR``, returns ``a[0]*b[0]``. + Note that the initial value of ``sum1`` must be zero, see + ``ReorderWidenMulAccumulate``. + +- | ``VN``: ``{u,i}{8,16}``, ``D``: ``RepartitionToWideX2>`` + | Vec **SumOfMulQuadAccumulate**\ (D d, VN a, VN b, Vec sum): + widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``VN_I``: ``i8``, ``VN_U``: + ``Vec>>``, ``DI``: + ``Repartition>`` + | Vec **SumOfMulQuadAccumulate**\ (DI di, VN_U a_u, VN_I b_i, + Vec sum): widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``V``: ``{u,i}{8,16,32},{f}16``, + | ``VW``: ``Vec>``: + | ``VW WidenMulAccumulate(D, V a, V b, VW low, VW& high)``: widens + ``a`` and ``b``, multiplies them together, then adds them to the + concatenated vectors high:low. Returns the lower half of the + result, and sets high to the upper half. + +Fused multiply-add +^^^^^^^^^^^^^^^^^^ + +When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The ``*Sub`` variants are somewhat slower on Arm, and unavailable for +integer inputs; if the ``c`` argument is a constant, it would be better +to negate it and use ``MulAdd``. + +- V **MulAdd**\ (V a, V b, V c): returns ``a[i] * b[i] + c[i]``. + +- V **NegMulAdd**\ (V a, V b, V c): returns ``-a[i] * b[i] + c[i]``. + +- V **MulSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]``. + +- V **NegMulSub**\ (V a, V b, V c): returns ``-a[i] * b[i] - c[i]``. + +- V **MulAddSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]`` in + the even lanes and ``a[i] * b[i] + c[i]`` in the odd lanes. + + ``MulAddSub(a, b, c)`` is equivalent to + ``OddEven(MulAdd(a, b, c), MulSub(a, b, c))`` or + ``MulAddSub(a, b, OddEven(c, Neg(c))``, but ``MulSub(a, b, c)`` is + more efficient on some targets (including AVX2/AVX3). + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulEvenAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c)``. + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulOddAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c)``. + +Masked arithmetic +^^^^^^^^^^^^^^^^^ + +All ops in this section return ``no`` for ``mask=false`` lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, ``IfThenElse(m, Add(a, b), no);`` etc. + +- V **MaskedMinOr**\ (V no, M m, V a, V b): returns ``Min(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMaxOr**\ (V no, M m, V a, V b): returns ``Max(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedSubOr**\ (V no, M m, V a, V b): returns ``a[i] - b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMulOr**\ (V no, M m, V a, V b): returns ``a[i] * b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedDivOr**\ (V no, M m, V a, V b): returns ``a[i] / b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}`` + V **MaskedModOr**\ (V no, M m, V a, V b): returns ``a[i] % b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatSubOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. + +Shifts +^^^^^^ + +**Note**: Counts not in ``[0, sizeof(T)*8)`` yield +implementation-defined results. Left-shifting signed ``T`` and +right-shifting positive signed ``T`` is the same as shifting +``MakeUnsigned`` and casting to ``T``. Right-shifting negative signed +``T`` is the same as an unsigned shift, except that 1-bits are shifted +in. + +Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and ``RotateRight`` is often emulated with +shifts: + +- | ``V``: ``{u,i}`` + | V **ShiftLeft**\ (V a) returns ``a[i] << int``. + +- | ``V``: ``{u,i}`` + | V **ShiftRight**\ (V a) returns ``a[i] >> int``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRight**\ (V a) returns + ``((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeft**\ (V a) returns + ``(a[i] << int) | (static_cast(a[i]) >> (sizeof(T)*8 - int))``. + +- | ``V``: ``{u,i}`` + | V **RotateRight**\ (V a) returns + ``(static_cast(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int))``. + +Shift all lanes by the same (not necessarily compile-time constant) +amount: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftSame**\ (V a, int bits) returns ``a[i] << bits``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightSame**\ (V a, int bits) returns ``a[i] >> bits``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRightSame**\ (V a, int bits) + returns + ``((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeftSame**\ (V a, int bits) returns + ``(a[i] << shl_bits) | (static_cast(a[i]) >> (sizeof(T)*8 - shl_bits))``, + where ``shl_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateRightSame**\ (V a, int bits) returns + ``(static_cast(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits))``, + where ``shr_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2): + +- | ``V``: ``{u,i}`` + | V **operator<<**\ (V a, V b) returns ``a[i] << b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shl`` instead. + +- | ``V``: ``{u,i}`` + | V **operator>>**\ (V a, V b) returns ``a[i] >> b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shr`` instead. + +- | ``V``: ``{u,i}`` + | V **RoundingShr**\ (V a, V b) returns + ``((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **Rol**\ (V a, V b) returns + ``(a[i] << (b[i] & shift_amt_mask)) | (static_cast(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +- | ``V``: ``{u,i}`` + | V **Ror**\ (V a, V b) returns + ``(static_cast(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +Floating-point rounding +^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | V **Round**\ (V v): returns ``v[i]`` rounded towards the nearest + integer, with ties to even. + +- | ``V``: ``{f}`` + | V **Trunc**\ (V v): returns ``v[i]`` rounded towards zero + (truncate). + +- | ``V``: ``{f}`` + | V **Ceil**\ (V v): returns ``v[i]`` rounded towards positive + infinity (ceiling). + +- | ``V``: ``{f}`` + | V **Floor**\ (V v): returns ``v[i]`` rounded towards negative + infinity. + +Floating-point classification +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | M **IsNaN**\ (V v): returns mask indicating whether ``v[i]`` is + “not a number” (unordered). + +- | ``V``: ``{f}`` + | M **IsEitherNaN**\ (V a, V b): equivalent to + ``Or(IsNaN(a), IsNaN(b))``, but ``IsEitherNaN(a, b)`` is more + efficient than ``Or(IsNaN(a), IsNaN(b))`` on x86. + +- | ``V``: ``{f}`` + | M **IsInf**\ (V v): returns mask indicating whether ``v[i]`` is + positive or negative infinity. + +- | ``V``: ``{f}`` + | M **IsFinite**\ (V v): returns mask indicating whether ``v[i]`` is + neither NaN nor infinity, i.e. normal, subnormal or zero. + Equivalent to ``Not(Or(IsNaN(v), IsInf(v)))``. + +Logical +~~~~~~~ + +- | ``V``: ``{u,i}`` + | V **PopulationCount**\ (V a): returns the number of 1-bits in each + lane, i.e. ``PopCount(a[i])``. + +- | ``V``: ``{u,i}`` + | V **LeadingZeroCount**\ (V a): returns the number of leading zeros + in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **TrailingZeroCount**\ (V a): returns the number of trailing + zeros in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **HighestSetBitIndex**\ (V a): returns the index of the highest + set bit of each lane. For any lanes of a signed vector type where + ``a[i]`` is zero, an unspecified negative value is returned in the + corresponding result lanes. For any lanes of an unsigned vector + type where ``a[i]`` is zero, an unspecified value that is greater + than ``HighestValue>>()`` is returned in the + corresponding result lanes. + +The following operate on individual bits within each lane. Note that the +non-operator functions (``And`` instead of ``&``) must be used for +floating-point types, and on SVE/RVV. + +- | ``V``: ``{u,i}`` + | V **operator&**\ (V a, V b): returns ``a[i] & b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``And`` instead. + +- | ``V``: ``{u,i}`` + | V **operator\|**\ (V a, V b): returns ``a[i] | b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Or`` instead. + +- | ``V``: ``{u,i}`` + | V **operator^**\ (V a, V b): returns ``a[i] ^ b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Xor`` instead. + +- | ``V``: ``{u,i}`` + | V **Not**\ (V v): returns ``~v[i]``. + +- V **AndNot**\ (V a, V b): returns ``~a[i] & b[i]``. + +The following three-argument functions may be more efficient than +assembling them from 2-argument functions: + +- V **Xor3**\ (V x1, V x2, V x3): returns ``x1[i] ^ x2[i] ^ x3[i]``. + This is more efficient than ``Or3`` on some targets. When inputs are + disjoint (no bit is set in more than one argument), ``Xor3`` and + ``Or3`` are equivalent and you should use the former. +- V **Or3**\ (V o1, V o2, V o3): returns ``o1[i] | o2[i] | o3[i]``. + This is less efficient than ``Xor3`` on some targets; use that where + possible. +- V **OrAnd**\ (V o, V a1, V a2): returns ``o[i] | (a1[i] & a2[i])``. +- V **BitwiseIfThenElse**\ (V mask, V yes, V no): returns + ``((mask[i] & yes[i]) | (~mask[i] & no[i]))``. ``BitwiseIfThenElse`` + is equivalent to, but potentially more efficient than + ``Or(And(mask, yes), AndNot(mask, no))``. + +Special functions for signed types: + +- | ``V``: ``{f}`` + | V **CopySign**\ (V a, V b): returns the number with the magnitude + of ``a`` and sign of ``b``. + +- | ``V``: ``{f}`` + | V **CopySignToAbs**\ (V a, V b): as above, but potentially slightly + more efficient; requires the first argument to be non-negative. + +- | ``V``: ``{i}`` + | V **BroadcastSignBit**\ (V a) returns ``a[i] < 0 ? -1 : 0``. + +- | ``V``: ``{i,f}`` + | V **ZeroIfNegative**\ (V v): returns ``v[i] < 0 ? 0 : v[i]``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElse**\ (V v, V yes, V no): returns + ``v[i] < 0 ? yes[i] : no[i]``. This may be more efficient than + ``IfThenElse(Lt..)``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElseZero**\ (V v, V yes): returns + ``v[i] < 0 ? yes[i] : 0``. ``IfNegativeThenElseZero(v, yes)`` is + equivalent to but more efficient than + ``IfThenElseZero(IsNegative(v), yes)`` or + ``IfNegativeThenElse(v, yes, Zero(d))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenZeroElse**\ (V v, V no): returns + ``v[i] < 0 ? 0 : no``. ``IfNegativeThenZeroElse(v, no)`` is + equivalent to but more efficient than + ``IfThenZeroElse(IsNegative(v), no)`` or + ``IfNegativeThenElse(v, Zero(d), no)`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenNegOrUndefIfZero**\ (V mask, V v): returns + ``mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val)``, + where ``impl_defined_val`` is an implementation-defined value that + is equal to either 0 or ``v[i]``. + + ``IfNegativeThenNegOrUndefIfZero(mask, v)`` is more efficient than + ``IfNegativeThenElse(mask, Neg(v), v)`` for I8/I16/I32 vectors that + are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets. + +Masks +~~~~~ + +Let ``M`` denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform). + +Create mask +^^^^^^^^^^^ + +- M **FirstN**\ (D, size_t N): returns mask with the first ``N`` lanes + (those with index ``< N``) true. ``N >= Lanes(D())`` results in an + all-true mask. ``N`` must not exceed + ``LimitsMax))>>()``. + Useful for implementing “masked” stores by loading ``prev`` followed + by ``IfThenElse(FirstN(d, N), what_to_store, prev)``. + +- M **MaskFromVec**\ (V v): returns false in lane ``i`` if + ``v[i] == 0``, or true if ``v[i]`` has all bits set. The result is + *implementation-defined* if ``v[i]`` is neither zero nor all bits + set. + +- M **LoadMaskBits**\ (D, const uint8_t\* p): returns a mask indicating + whether the i-th bit in the array is set. Loads bytes and bits in + ascending order of address and index. At least 8 bytes of ``p`` must + be readable, but only ``(Lanes(D()) + 7) / 8`` need be initialized. + Any unused bits (happens if ``Lanes(D()) < 8``) are treated as if + they were zero. + +- M **Dup128MaskFromMaskBits**\ (D d, unsigned mask_bits): returns a + mask with lane ``i`` set to + ``((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0``. + +- M **MaskFalse(D)**\ : returns an all-false mask. ``MaskFalse(D())`` + is equivalent to ``MaskFromVec(Zero(D()))``, but ``MaskFalse(D())`` + is more efficient than ``MaskFromVec(Zero(D()))`` on AVX3, RVV, and + SVE. + + ``MaskFalse(D())`` is also equivalent to ``FirstN(D(), 0)`` or + ``Dup128MaskFromMaskBits(D(), 0)``, but ``MaskFalse(D())`` is usually + more efficient. + +Convert mask +^^^^^^^^^^^^ + +- M1 **RebindMask**\ (D, M2 m): returns same mask bits as ``m``, but + reinterpreted as a mask for lanes of type ``TFromD``. ``M1`` and + ``M2`` must have the same number of lanes. + +- V **VecFromMask**\ (D, M m): returns 0 in lane ``i`` if + ``m[i] == false``, otherwise all bits set. + +- size_t **StoreMaskBits**\ (D, M m, uint8_t\* p): stores a bit array + indicating whether ``m[i]`` is true, in ascending order of ``i``, + filling the bits of each byte from least to most significant, then + proceeding to the next byte. Returns the number of bytes written: + ``(Lanes(D()) + 7) / 8``. At least 8 bytes of ``p`` must be writable. + +- Mask **PromoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Promotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``PromoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``PromoteMaskTo(d_to, d_from, m)`` + is more efficient on some targets. + + PromoteMaskTo requires that + ``sizeof(TFromD) < sizeof(TFromD)`` be true. + +- Mask **DemoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Demotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``DemoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``DemoteMaskTo(d_to, d_from, m)`` is + more efficient on some targets. + + DemoteMaskTo requires that + ``sizeof(TFromD) > sizeof(TFromD)`` be true. + +- M **OrderedDemote2MasksTo**\ (DTo, DFrom, M2, M2): returns a mask + whose ``LowerHalf`` is the first argument and whose ``UpperHalf`` is + the second argument; ``M2`` is ``Mask>``; ``DTo`` is + ``Repartition``. + + OrderedDemote2MasksTo requires that + ``sizeof(TFromD) == sizeof(TFromD) * 2`` be true. + + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is equivalent to + ``MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb)))``, + where ``va`` is ``BitCast(di_from, MaskFromVec(d_from, a))``, ``vb`` + is ``BitCast(di_from, MaskFromVec(d_from, b))``, ``di_to`` is + ``RebindToSigned()``, and ``di_from`` is + ``RebindToSigned()``, but + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is more efficient on + some targets. + + OrderedDemote2MasksTo is only available if + ``HWY_TARGET != HWY_SCALAR`` is true. + +Combine mask +^^^^^^^^^^^^ + +- M2 **LowerHalfOfMask**\ (D d, M m): returns the lower half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``LowerHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(LowerHalf(d, VecFromMask(d, m)))``, but + ``LowerHalfOfMask(d, m)`` is more efficient on some targets. + +- M2 **UpperHalfOfMask**\ (D d, M m): returns the upper half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``UpperHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(UpperHalf(d, VecFromMask(d, m)))``, but + ``UpperHalfOfMask(d, m)`` is more efficient on some targets. + + UpperHalfOfMask is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +- M **CombineMasks**\ (D, M2, M2): returns a mask whose ``UpperHalf`` + is the first argument and whose ``LowerHalf`` is the second argument; + ``M2`` is ``Mask>``. + + ``CombineMasks(d, hi, lo)`` is equivalent to + ``MaskFromVec(d, Combine(d, VecFromMask(Half(), hi), VecFromMask(Half(), lo)))``, + but ``CombineMasks(d, hi, lo)`` is more efficient on some targets. + + CombineMasks is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +Slide mask across blocks +^^^^^^^^^^^^^^^^^^^^^^^^ + +- M **SlideMaskUpLanes**\ (D d, M m, size_t N): Slides ``m`` up ``N`` + lanes. ``SlideMaskUpLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskUpLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMaskDownLanes**\ (D d, M m, size_t N): Slides ``m`` down + ``N`` lanes. ``SlideMaskDownLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskDownLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMask1Up**\ (D d, M m): Slides ``m`` up 1 lane. + ``SlideMask1Up(d, m)`` is equivalent to + ``MaskFromVec(Slide1Up(d, VecFromMask(d, m)))``, but + ``SlideMask1Up(d, m)`` is more efficient on some targets. + +- M **SlideMask1Down**\ (D d, M m): Slides ``m`` down 1 lane. + ``SlideMask1Down(d, m)`` is equivalent to + ``MaskFromVec(Slide1Down(d, VecFromMask(d, m)))``, but + ``SlideMask1Down(d, m)`` is more efficient on some targets. + +Test mask +^^^^^^^^^ + +- bool **AllTrue**\ (D, M m): returns whether all ``m[i]`` are true. + +- bool **AllFalse**\ (D, M m): returns whether all ``m[i]`` are false. + +- size_t **CountTrue**\ (D, M m): returns how many of ``m[i]`` are true + [0, N]. This is typically more expensive than AllTrue/False. + +- intptr_t **FindFirstTrue**\ (D, M m): returns the index of the first + (i.e. lowest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownFirstTrue**\ (D, M m): returns the index of the + first (i.e. lowest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindFirstTrue``. + +- intptr_t **FindLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindLastTrue``. + +Ternary operator for masks +^^^^^^^^^^^^^^^^^^^^^^^^^^ + +For ``IfThen*``, masks must adhere to the invariant established by +``MaskFromVec``: false is zero, true has all bits set: + +- V **IfThenElse**\ (M mask, V yes, V no): returns + ``mask[i] ? yes[i] : no[i]``. + +- V **IfThenElseZero**\ (M mask, V yes): returns + ``mask[i] ? yes[i] : 0``. + +- V **IfThenZeroElse**\ (M mask, V no): returns + ``mask[i] ? 0 : no[i]``. + +- V **IfVecThenElse**\ (V mask, V yes, V no): equivalent to and + possibly faster than ``IfVecThenElse(MaskFromVec(mask), yes, no)``. + The result is *implementation-defined* if ``mask[i]`` is neither zero + nor all bits set. + +Logical mask +^^^^^^^^^^^^ + +- M **Not**\ (M m): returns mask of elements indicating whether the + input mask element was false. + +- M **And**\ (M a, M b): returns mask of elements indicating whether + both input mask elements were true. + +- M **AndNot**\ (M not_a, M b): returns mask of elements indicating + whether ``not_a`` is false and ``b`` is true. + +- M **Or**\ (M a, M b): returns mask of elements indicating whether + either input mask element was true. + +- M **Xor**\ (M a, M b): returns mask of elements indicating whether + exactly one input mask element was true. + +- M **ExclusiveNeither**\ (M a, M b): returns mask of elements + indicating ``a`` is false and ``b`` is false. Undefined if both are + true. We choose not to provide NotOr/NotXor because x86 and SVE only + define one of these operations. This op is for situations where the + inputs are known to be mutually exclusive. + +- M **SetOnlyFirst**\ (M m): If none of ``m[i]`` are true, returns + all-false. Otherwise, only lane ``k`` is true, where ``k`` is equal + to ``FindKnownFirstTrue(m)``. In other words, sets to false any lanes + with index greater than the first true lane, if it exists. + +- M **SetBeforeFirst**\ (M m): If none of ``m[i]`` are true, returns + all-true. Otherwise, returns mask with the first ``k`` lanes true and + all remaining lanes false, where ``k`` is equal to + ``FindKnownFirstTrue(m)``. In other words, if at least one of + ``m[i]`` is true, sets to true any lanes with index less than the + first true lane and all remaining lanes to false. + +- M **SetAtOrBeforeFirst**\ (M m): equivalent to + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``, but + ``SetAtOrBeforeFirst(m)`` is usually more efficient than + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``. + +- M **SetAtOrAfterFirst**\ (M m): equivalent to + ``Not(SetBeforeFirst(m))``. + +Compress +^^^^^^^^ + +- V **Compress**\ (V v, M m): returns ``r`` such that ``r[n]`` is + ``v[i]``, with ``i`` the n-th lane index (starting from 0) where + ``m[i]`` is true. Compacts lanes whose mask is true into the lower + lanes. For targets and lane type ``T`` where + ``CompressIsPartition::value`` is true, the upper lanes are those + whose mask is false (thus ``Compress`` corresponds to partitioning + according to the mask). Otherwise, the upper lanes are + implementation-defined. Potentially slow with 8 and 16-bit lanes. Use + this form when the input is already a mask, e.g. returned by a + comparison. + +- V **CompressNot**\ (V v, M m): equivalent to ``Compress(v, Not(m))`` + but possibly faster if ``CompressIsPartition::value`` is true. + +- | ``V``: ``u64`` + | V **CompressBlocksNot**\ (V v, M m): equivalent to + ``CompressNot(v, m)`` when ``m`` is structured as adjacent pairs + (both true or false), e.g. as returned by ``Lt128``. This is a + no-op for 128 bit vectors. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- size_t **CompressStore**\ (V v, M m, D d, T\* p): writes lanes whose + mask ``m`` is true into ``p``, starting from lane 0. Returns + ``CountTrue(d, m)``, the number of valid lanes. May be implemented as + ``Compress`` followed by ``StoreU``; lanes after the valid ones may + still be overwritten! Potentially slow with 8 and 16-bit lanes. + +- size_t **CompressBlendedStore**\ (V v, M m, D d, T\* p): writes only + lanes whose mask ``m`` is true into ``p``, starting from lane 0. + Returns ``CountTrue(d, m)``, the number of lanes written. Does not + modify subsequent lanes, but there is no guarantee of atomicity + because this may be implemented as + ``Compress, LoadU, IfThenElse(FirstN), StoreU``. + +- V **CompressBits**\ (V v, const uint8_t\* HWY_RESTRICT bits): + Equivalent to, but often faster than + ``Compress(v, LoadMaskBits(d, bits))``. ``bits`` is as specified for + ``LoadMaskBits``. If called multiple times, the ``bits`` pointer + passed to this function must also be marked ``HWY_RESTRICT`` to avoid + repeated work. Note that if the vector has less than 8 elements, + incrementing ``bits`` will not work as intended for packed bit + arrays. As with ``Compress``, ``CompressIsPartition`` indicates the + mask=false lanes are moved to the upper lanes. Potentially slow with + 8 and 16-bit lanes. + +- size_t **CompressBitsStore**\ (V v, const uint8_t\* HWY_RESTRICT + bits, D d, T\* p): combination of ``CompressStore`` and + ``CompressBits``, see remarks there. + +Expand +^^^^^^ + +- V **Expand**\ (V v, M m): returns ``r`` such that ``r[i]`` is zero + where ``m[i]`` is false, and otherwise ``v[s]``, where ``s`` is the + number of ``m[0, i)`` which are true. Scatters inputs in ascending + index order to the lanes whose mask is true and zeros all other + lanes. Potentially slow with 8 and 16-bit lanes. + +- V **LoadExpand**\ (M m, D d, const T\* p): returns ``r`` such that + ``r[i]`` is zero where ``m[i]`` is false, and otherwise ``p[s]``, + where ``s`` is the number of ``m[0, i)`` which are true. May be + implemented as ``LoadU`` followed by ``Expand``. Potentially slow + with 8 and 16-bit lanes. + +Comparisons +~~~~~~~~~~~ + +These return a mask (see above) indicating whether the condition is +true. + +- M **operator==**\ (V a, V b): returns ``a[i] == b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Eq`` instead. +- M **operator!=**\ (V a, V b): returns ``a[i] != b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ne`` instead. + +- M **operator<**\ (V a, V b): returns ``a[i] < b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Lt`` instead. + +- M **operator>**\ (V a, V b): returns ``a[i] > b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Gt`` instead. + +- M **operator<=**\ (V a, V b): returns ``a[i] <= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Le`` instead. + +- M **operator>=**\ (V a, V b): returns ``a[i] >= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ge`` instead. + +- | ``V``: ``{i,f}`` + | M **IsNegative**\ (V v): returns ``v[i] < 0``. + + ``IsNegative(v)`` is equivalent to + ``MaskFromVec(BroadcastSignBit(v))`` or ``Lt(v, Zero(d))``, but + ``IsNegative(v)`` is more efficient on some targets. + +- | ``V``: ``{u,i}`` + | M **TestBit**\ (V v, V bit): returns ``(v[i] & bit[i]) == bit[i]``. + ``bit[i]`` must have exactly one bit set. + +- | ``V``: ``u64`` + | M **Lt128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) is + less than ``b[1]:b[0]``. For each pair, the mask lanes are either + both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Lt128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` is less than + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + equals ``b[1]:b[0]``. For each pair, the mask lanes are either both + true or both false. Unavailable if ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + differs from ``b[1]:b[0]``. For each pair, the mask lanes are + either both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` equals ``b[1]``. + For each pair, the mask lanes are either both true or both false. + This is useful for comparing 64-bit keys alongside 64-bit values. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` differs from + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Memory +~~~~~~ + +Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of ``N`` consecutive +``T`` values, either ``aligned`` (address is a multiple of the vector +size) or possibly unaligned (denoted ``p``). + +Even unaligned addresses must still be a multiple of ``sizeof(T)``, +otherwise ``StoreU`` may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +``new`` or ``malloc``) variables of type ``T`` are aligned to +``sizeof(T)``, hence such addresses are suitable for ``StoreU``. +However, casting pointers to ``char*`` and adding arbitrary offsets (not +a multiple of ``sizeof(T)``) can violate this requirement. + +**Note**: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be *1.5 times as fast* when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports. + +Load +^^^^ + +- Vec **Load**\ (D, const T\* aligned): returns ``aligned[i]``. May + fault if the pointer is not aligned to the vector size (using + aligned_allocator.h is safe). Using this whenever possible improves + codegen on SSSE3/SSE4: unlike ``LoadU``, ``Load`` can be fused into a + memory operand, which reduces register pressure. + +Requires only *element-aligned* vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length): + +- Vec **LoadU**\ (D, const T\* p): returns ``p[i]``. + +- Vec **LoadDup128**\ (D, const T\* p): returns one 128-bit block + loaded from ``p`` and broadcasted into all 128-bit block[s]. This may + be faster than broadcasting single values, and is more convenient + than preparing constants for the actual vector length. Only available + if ``HWY_TARGET != HWY_SCALAR``. + +- Vec **MaskedLoadOr**\ (V no, M mask, D, const T\* p): returns + ``mask[i] ? p[i] : no[i]``. May fault even where ``mask`` is false + ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is aligned, faults cannot + happen unless the entire vector is inaccessible. Assuming no faults, + this is equivalent to, and potentially more efficient than, + ``IfThenElse(mask, LoadU(D(), p), no)``. + +- Vec **MaskedLoad**\ (M mask, D d, const T\* p): equivalent to + ``MaskedLoadOr(Zero(d), mask, d, p)``, but potentially slightly more + efficient. + +- Vec **LoadN**\ (D d, const T\* p, size_t max_lanes_to_load) : + Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` lanes from ``p`` to + the first (lowest-index) lanes of the result vector and zeroes out + the remaining lanes. + + LoadN does not fault if all of the elements in + ``[p, p + max_lanes_to_load)`` are accessible, even if + ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 or ``max_lanes_to_load < Lanes(d)`` + is true. + +- Vec **LoadNOr**\ (V no, D d, const T\* p, size_t + max_lanes_to_load) : Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes from ``p`` to the first (lowest-index) lanes of the result + vector and fills the remaining lanes with ``no``. Like LoadN, this + does not fault. + +Store +^^^^^ + +- void **Store**\ (Vec v, D, T\* aligned): copies ``v[i]`` into + ``aligned[i]``, which must be aligned to the vector size. Writes + exactly ``N * sizeof(T)`` bytes. + +- void **StoreU**\ (Vec v, D, T\* p): as ``Store``, but the + alignment requirement is relaxed to element-aligned (multiple of + ``sizeof(T)``). + +- void **BlendedStore**\ (Vec v, M m, D d, T\* p): as ``StoreU``, + but only updates ``p`` where ``m`` is true. May fault even where + ``mask`` is false ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is + aligned, faults cannot happen unless the entire vector is + inaccessible. Equivalent to, and potentially more efficient than, + ``StoreU(IfThenElse(m, v, LoadU(d, p)), d, p)``. “Blended” indicates + this may not be atomic; other threads must not concurrently update + ``[p, p + Lanes(d))`` without synchronization. + +- void **SafeFillN**\ (size_t num, T value, D d, T\* HWY_RESTRICT to): + Sets ``to[0, num)`` to ``value``. If ``num`` exceeds ``Lanes(d)``, + the behavior is target-dependent (either filling all, or no more than + one vector). Potentially more efficient than a scalar loop, but will + not fault, unlike ``BlendedStore``. No alignment requirement. + Potentially non-atomic, like ``BlendedStore``. + +- void **SafeCopyN**\ (size_t num, D d, const T\* HWY_RESTRICT from, + T\* HWY_RESTRICT to): Copies ``from[0, num)`` to ``to``. If ``num`` + exceeds ``Lanes(d)``, the behavior is target-dependent (either + copying all, or no more than one vector). Potentially more efficient + than a scalar loop, but will not fault, unlike ``BlendedStore``. No + alignment requirement. Potentially non-atomic, like ``BlendedStore``. + +- void **StoreN**\ (Vec v, D d, T\* HWY_RESTRICT p, size_t + max_lanes_to_store): Stores the first (lowest-index) + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes of ``v`` to p. + + StoreN does not modify any memory past + ``p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1``. + +Interleaved +^^^^^^^^^^^ + +- void **LoadInterleaved2**\ (D, const T\* p, Vec& v0, Vec& v1): + equivalent to ``LoadU`` into ``v0, v1`` followed by shuffling, such + that ``v0[0] == p[0], v1[0] == p[1]``. + +- void **LoadInterleaved3**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2): as above, but for three vectors (e.g. RGB samples). + +- void **LoadInterleaved4**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2, Vec& v3): as above, but for four vectors (e.g. RGBA). + +- void **StoreInterleaved2**\ (Vec v0, Vec v1, D, T\* p): + equivalent to shuffling ``v0, v1`` followed by two ``StoreU()``, such + that ``p[0] == v0[0], p[1] == v1[0]``. + +- void **StoreInterleaved3**\ (Vec v0, Vec v1, Vec v2, D, T\* + p): as above, but for three vectors (e.g. RGB samples). + +- void **StoreInterleaved4**\ (Vec v0, Vec v1, Vec v2, Vec + v3, D, T\* p): as above, but for four vectors (e.g. RGBA samples). + +Scatter/Gather +^^^^^^^^^^^^^^ + +**Note**: Offsets/indices are of type ``VI = Vec>`` +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned). + +**Note**: Where possible, applications should +``Load/Store/TableLookup*`` entire vectors, which is much faster than +``Scatter/Gather``. Otherwise, code of the form +``dst[tbl[i]] = F(src[i])`` should when possible be transformed to +``dst[i] = F(src[tbl[i]])`` because ``Scatter`` may be more expensive +than ``Gather``. + +**Note**: We provide ``*Offset`` functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +``*Index``, which takes indices. To reduce the number of ops, we do not +intend to add ``Masked*`` ops for offsets. If you have offsets, you can +convert them to indices via ``ShiftRight``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterOffset**\ (Vec v, D, T\* base, VI offsets): stores + ``v[i]`` to the base address plus *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndex**\ (Vec v, D, T\* base, VI indices): stores + ``v[i]`` to ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndexN**\ (Vec v, D, T\* base, VI indices, size_t + max_lanes_to_store): Stores + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes ``v[i]`` to + ``base[indices[i]]`` + +- | ``D``: ``{u,i,f}{32,64}`` + | void **MaskedScatterIndex**\ (Vec v, M m, D, T\* base, VI + indices): stores ``v[i]`` to ``base[indices[i]]`` if ``mask[i]`` is + true. Does not fault for lanes whose ``mask`` is false. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherOffset**\ (D, const T\* base, VI offsets): returns + elements of base selected by *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndex**\ (D, const T\* base, VI indices): returns + vector of ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndexN**\ (D, const T\* base, VI indices, size_t + max_lanes_to_load): Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes of ``base[indices[i]]`` to the first (lowest-index) lanes of + the result vector and zeroes out the remaining lanes. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndexOr**\ (V no, M mask, D d, const T\* base, + VI indices): returns vector of ``base[indices[i]]`` where + ``mask[i]`` is true, otherwise ``no[i]``. Does not fault for lanes + whose ``mask`` is false. This is equivalent to, and potentially + more efficient than, + ``IfThenElseZero(mask, GatherIndex(d, base, indices))``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndex**\ (M mask, D d, const T\* base, VI + indices): equivalent to + ``MaskedGatherIndexOr(Zero(d), mask, d, base, indices)``. Use this + when the desired default value is zero; it may be more efficient on + some targets, and on others require generating a zero constant. + +Cache control +~~~~~~~~~~~~~ + +All functions except ``Stream`` are defined in cache_control.h. + +- void **Stream**\ (Vec a, D d, const T\* aligned): copies ``a[i]`` + into ``aligned[i]`` with non-temporal hint if available (useful for + write-only data; avoids cache pollution). May be implemented using a + CPU-internal buffer. To avoid partial flushes and unpredictable + interactions with atomics (for example, see Intel SDM Vol 4, Sec. + 8.1.2.2), call this consecutively for an entire cache line (typically + 64 bytes, aligned to its size). Each call may write a multiple of + ``HWY_STREAM_MULTIPLE`` bytes, which can exceed + ``Lanes(d) * sizeof(T)``. The new contents of ``aligned`` may not be + visible until ``FlushStream`` is called. + +- void **FlushStream**\ (): ensures values written by previous + ``Stream`` calls are visible on the current core. This is NOT + sufficient for synchronizing across cores; when ``Stream`` outputs + are to be consumed by other core(s), the producer must publish + availability (e.g. via mutex or atomic_flag) after ``FlushStream``. + +- void **FlushCacheline**\ (const void\* p): invalidates and flushes + the cache line containing “p”, if possible. + +- void **Prefetch**\ (const T\* p): optionally begins loading the cache + line containing “p” to reduce latency of subsequent actual loads. + +- void **Pause**\ (): when called inside a spin-loop, may reduce power + consumption. + +Type conversion +~~~~~~~~~~~~~~~ + +- Vec **BitCast**\ (D, V): returns the bits of ``V`` reinterpreted + as type ``Vec``. + +- Vec **ResizeBitCast**\ (D, V): resizes ``V`` to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Vec`` is a larger vector than ``V``, then the contents of any + bytes past the first ``Lanes(DFromV()) * sizeof(TFromV)`` bytes + of the result vector is unspecified. + +- Vec **ZeroExtendResizeBitCast**\ (DTo, DFrom, V): resizes ``V``, + which is a vector of type ``Vec``, to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Lanes(DTo()) * sizeof(TFromD)`` is greater than + ``Lanes(DFrom()) * sizeof(TFromD)``, then any bytes past the + first ``Lanes(DFrom()) * sizeof(TFromD)`` bytes of the result + vector are zeroed out. + +- | ``V``,\ ``V8``: (``u32,u8``) + | V8 **U8FromU32**\ (V): special-case ``u32`` to ``u8`` conversion + when all lanes of ``V`` are already clamped to ``[0, 256)``. + +- | ``D``: ``{f}`` + | Vec **ConvertTo**\ (D, V): converts a signed/unsigned integer + value to same-sized floating point. + +- | ``V``: ``{f}`` + | Vec **ConvertTo**\ (D, V): rounds floating point towards zero + and converts the value to same-sized signed/unsigned integer. + Returns the closest representable value if the input exceeds the + destination range. + +- | ``V``: ``{f}`` + | Vec **ConvertInRangeTo**\ (D, V): rounds floating point towards + zero and converts the value to same-sized signed/unsigned integer. + Returns an implementation-defined value if the input exceeds the + destination range. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **NearestInt**\ (V a): returns the integer nearest to ``a[i]``; + results are undefined for NaN. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **CeilInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Ceil(a))``, but + ``CeilInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **FloorInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Floor(a))``, but + ``FloorInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- ``D``: ``i32``, ``V``: ``f64`` Vec **DemoteToNearestInt**\ (D d, V + v): converts ``v[i]`` to ``TFromD``, rounding to nearest (with + ties to even). + + ``DemoteToNearestInt(d, v)`` is equivalent to + ``DemoteTo(d, Round(v))``, but ``DemoteToNearestInt(d, v)`` is more + efficient on some targets, including x86 and RVV. + +Single vector demotion +^^^^^^^^^^^^^^^^^^^^^^ + +These functions demote a full vector (or parts thereof) into a vector of +half the size. Use ``Rebind, D>`` or +``Half>`` to obtain the ``D`` that describes the +return type. + +- | ``V``,\ ``D``: (``u64,u32``), (``u64,u16``), (``u64,u8``), + (``u32,u16``), (``u32,u8``), (``u16,u8``) + | Vec **TruncateTo**\ (D, V v): returns ``v[i]`` truncated to the + smaller type indicated by ``T = TFromD``, with the same result + as if the more-significant input bits that do not fit in ``T`` had + been zero. Example: + ``ScalableTag du32; Rebind du8; TruncateTo(du8, Set(du32, 0xF08F))`` + is the same as ``Set(du8, 0x8F)``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i8``), (``i64,i8``), + (``i32,i16``), (``i64,i16``), (``i64,i32``), (``u16,i8``), + (``u32,i8``), (``u64,i8``), (``u32,i16``), (``u64,i16``), + (``u64,i32``), (``i16,u8``), (``i32,u8``), (``i64,u8``), + (``i32,u16``), (``i64,u16``), (``i64,u32``), (``u16,u8``), + (``u32,u8``), (``u64,u8``), (``u32,u16``), (``u64,u16``), + (``u64,u32``), (``f64,f32``) + | Vec **DemoteTo**\ (D, V v): returns ``v[i]`` after packing with + signed/unsigned saturation to ``MakeNarrow``. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteTo**\ (D, V v): rounds floating point towards zero + and converts the value to 32-bit integers. Returns the closest + representable value if the input exceeds the destination range. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteInRangeTo**\ (D, V v): rounds floating point towards + zero and converts the value to 32-bit integers. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | ``V``,\ ``D``: ``{u,i}64,f32`` + | Vec **DemoteTo**\ (D, V v): converts 64-bit integer to + ``float``. + +- | ``V``,\ ``D``: (``f32,f16``), (``f64,f16``), (``f32,bf16``) + | Vec **DemoteTo**\ (D, V v): narrows float to half (for bf16, it + is unspecified whether this truncates or rounds). + +Single vector promotion +^^^^^^^^^^^^^^^^^^^^^^^ + +These functions promote a half vector to a full vector. To obtain +halves, use ``LowerHalf`` or ``UpperHalf``, or load them using a +half-sized ``D``. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``f16`` to ``f64``, ``bf16`` to + ``f32``, ``f32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` zero- or + sign-extended to the integer type ``MakeWide``, or widened to + the floating-point type ``MakeFloat>``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` widened to + ``double``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteTo**\ (D, V part): rounds ``part[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer. Returns the representable value if the input exceeds the + destination range. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeTo**\ (D, V part): rounds ``part[i]`` + towards zero and converts the rounded value to a 64-bit signed or + unsigned integer. Returns an implementation-defined value if the + input exceeds the destination range. + +The following may be more convenient or efficient than also calling +``LowerHalf`` / ``UpperHalf``: + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[0, Lanes(D()))``. Note that ``V`` has + twice as many lanes as ``D`` and the return value. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice + as many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteLowerTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeLowerTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note + that ``V`` has twice as many lanes as ``D`` and the return value. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that + ``V`` has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteUpperTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeUpperTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. Only available if ``HWY_TARGET != HWY_SCALAR``. + +The following may be more convenient or efficient than also calling +``ConcatEven`` or ``ConcatOdd`` followed by ``PromoteLowerTo``: + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteEvenTo**\ (D, V v): promotes the even lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteEvenTo(d, v)`` is equivalent + to, but potentially more efficient than + ``PromoteLowerTo(d, ConcatEven(Repartition, D>(), v, v))``. + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteOddTo**\ (D, V v): promotes the odd lanes of ``v`` + to ``TFromD``. Note that ``V`` has twice as many lanes as ``D`` + and the return value. ``PromoteOddTo(d, v)`` is equivalent to, but + potentially more efficient than + ``PromoteLowerTo(d, ConcatOdd(Repartition, D>(), v, v))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeEvenTo**\ (D, V v): promotes the even lanes + of ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes + as ``D`` and the return value. ``PromoteInRangeEvenTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatEven( Repartition, D>(), v, v))``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeOddTo**\ (D, V v): promotes the odd lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteInRangeOddTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatOdd( Repartition, D>(), v, v))``. + +Two-vector demotion +^^^^^^^^^^^^^^^^^^^ + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **ReorderDemote2To**\ (D, V a, V b): as above, but converts + two inputs, ``D`` and the output have twice as many lanes as ``V``, + and the output order is some permutation of the inputs. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **OrderedDemote2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of demoting the + elements of ``a`` in the lower half of the result followed by the + result of demoting the elements of ``b`` in the upper half of the + result. ``OrderedDemote2To(d, a, b)`` is equivalent to + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``, but + ``OrderedDemote2To(d, a, b)`` is typically more efficient than + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``u16,u8``), (``u32,u16``), (``u64,u32``), + | Vec **OrderedTruncate2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of truncating the + elements of ``a`` in the lower half of the result followed by the + result of truncating the elements of ``b`` in the upper half of the + result. ``OrderedTruncate2To(d, a, b)`` is equivalent to + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``, + but ``OrderedTruncate2To(d, a, b)`` is typically more efficient + than + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +Combine +~~~~~~~ + +- V2 **LowerHalf**\ ([D, ] V): returns the lower half of the vector + ``V``. The optional ``D`` (provided for consistency with + ``UpperHalf``) is ``Half>``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- V2 **UpperHalf**\ (D, V): returns upper half of the vector ``V``, + where ``D`` is ``Half>``. + +- V **ZeroExtendVector**\ (D, V2): returns vector whose ``UpperHalf`` + is zero and whose ``LowerHalf`` is the argument; ``D`` is + ``Twice>``. + +- V **Combine**\ (D, V2, V2): returns vector whose ``UpperHalf`` is the + first argument and whose ``LowerHalf`` is the second argument; ``D`` + is ``Twice>``. + +**Note**: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations. + +- V **ConcatLowerLower**\ (D, V hi, V lo): returns the concatenation of + the lower halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatUpperUpper**\ (D, V hi, V lo): returns the concatenation of + the upper halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatLowerUpper**\ (D, V hi, V lo): returns the inner half of + the concatenation of ``hi`` and ``lo`` without splitting into blocks. + Useful for swapping the two blocks in 256-bit vectors. ``D`` is + ``DFromV``. + +- V **ConcatUpperLower**\ (D, V hi, V lo): returns the outer quarters + of the concatenation of ``hi`` and ``lo`` without splitting into + blocks. Unlike the other variants, this does not incur a + block-crossing penalty on AVX2/3. ``D`` is ``DFromV``. + +- V **ConcatOdd**\ (D, V hi, V lo): returns the concatenation of the + odd lanes of ``hi`` and the odd lanes of ``lo``. + +- V **ConcatEven**\ (D, V hi, V lo): returns the concatenation of the + even lanes of ``hi`` and the even lanes of ``lo``. + +- V **InterleaveWholeLower**\ ([D, ] V a, V b): returns alternating + lanes from the lower halves of ``a`` and ``b`` (``a[0]`` in the + least-significant lane). The optional ``D`` (provided for consistency + with ``InterleaveWholeUpper``) is ``DFromV``. + +- V **InterleaveWholeUpper**\ (D, V a, V b): returns alternating lanes + from the upper halves of ``a`` and ``b`` (``a[N/2]`` in the + least-significant lane). ``D`` is ``DFromV``. + +Blockwise +~~~~~~~~~ + +**Note**: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit *blocks*. + +- V **Broadcast**\ (V): returns individual *blocks*, each with + lanes set to ``input_block[i]``, ``i = [0, 16/sizeof(T))``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytes**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``. Uses byte lanes regardless of the actual + vector types. Results are implementation-defined if + ``indices[i] < 0`` or + ``indices[i] >= HWY_MIN(Lanes(DFromV()), 16)``. ``VI`` are + integers, possibly of a different type than those in ``V``. The + number of lanes in ``V`` and ``VI`` may differ, e.g. a full-length + table vector loaded via ``LoadDup128``, plus partial vector ``VI`` + of 4-bit indices. + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytesOr0**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``, or 0 if ``indices[i] & 0x80``. Uses byte + lanes regardless of the actual vector types. Results are + implementation-defined for ``indices[i] < 0`` or in + ``[HWY_MIN(Lanes(DFromV()), 16), 0x80)``. The zeroing behavior + has zero cost on x86 and Arm. For vectors of >= 256 bytes (can + happen on SVE and RVV), this will set all lanes after the first 128 + to 0. ``VI`` are integers, possibly of a different type than those + in ``V``. The number of lanes in ``V`` and ``VI`` may differ. + +- | ``V``: ``{u,i}64``, ``VI``: ``{u,i}8`` + | V **BitShuffle**\ (V vals, VI indices): returns a vector with + ``(vals[i] >> indices[i*8+j]) & 1`` in bit ``j`` of ``r[i]`` for + each ``j`` between 0 and 7. + + ``BitShuffle(vals, indices)`` zeroes out the upper 56 bits of + ``r[i]``. + + If ``indices[i*8+j]`` is less than 0 or greater than 63, bit ``j`` of + ``r[i]`` is implementation-defined. + + ``VI`` must be either ``Vec>>`` or + ``Vec>>``. + + ``BitShuffle(v, indices)`` is equivalent to the following loop (where + ``N`` is equal to ``Lanes(DFromV())``): + + :: + + for(size_t i = 0; i < N; i++) { + uint64_t shuf_result = 0; + for(int j = 0; j < 7; j++) { + shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j; + } + r[i] = shuf_result; + } + +Interleave +^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- V **InterleaveLower**\ ([D, ] V a, V b): returns *blocks* with + alternating lanes from the lower halves of ``a`` and ``b`` (``a[0]`` + in the least-significant lane). The optional ``D`` (provided for + consistency with ``InterleaveUpper``) is ``DFromV``. + +- V **InterleaveUpper**\ (D, V a, V b): returns *blocks* with + alternating lanes from the upper halves of ``a`` and ``b`` + (``a[N/2]`` in the least-significant lane). ``D`` is ``DFromV``. + +- V **InterleaveEven**\ ([D, ] V a, V b): returns alternating lanes + from the even lanes of ``a`` and ``b`` (``a[0]`` in the + least-significant lane, followed by ``b[0]``, followed by ``a[2]``, + followed by ``b[2]``, and so on). The optional ``D`` (provided for + consistency with ``InterleaveOdd``) is ``DFromV``. Note that no + lanes move across block boundaries. + + ``InterleaveEven(a, b)`` and ``InterleaveEven(d, a, b)`` are both + equivalent to ``OddEven(DupEven(b), a)``, but + ``InterleaveEven(a, b)`` is usually more efficient than + ``OddEven(DupEven(b), a)``. + +- V **InterleaveOdd**\ (D, V a, V b): returns alternating lanes from + the odd lanes of ``a`` and ``b`` (``a[1]`` in the least-significant + lane, followed by ``b[1]``, followed by ``a[3]``, followed by + ``b[3]``, and so on). ``D`` is ``DFromV``. Note that no lanes move + across block boundaries. + + ``InterleaveOdd(d, a, b)`` is equivalent to + ``OddEven(b, DupOdd(a))``, but ``InterleaveOdd(d, a, b)`` is usually + more efficient than ``OddEven(b, DupOdd(a))``. + +Zip +^^^ + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipLower**\ ([DW, ] V a, V b): returns the same bits as + ``InterleaveLower``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). The + optional ``DW`` (provided for consistency with ``ZipUpper``) is + ``RepartitionToWide>``. + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipUpper**\ (DW, V a, V b): returns the same bits as + ``InterleaveUpper``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). ``DW`` is + ``RepartitionToWide>``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Shift within blocks +^^^^^^^^^^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftBytes**\ ([D, ] V): returns the result of + shifting independent *blocks* left by ``int`` bytes [1, 15]. The + optional ``D`` (provided for consistency with ``ShiftRightBytes``) + is ``DFromV``. + +- V **ShiftLeftLanes**\ ([D, ] V): returns the result of shifting + independent *blocks* left by ``int`` lanes. The optional ``D`` + (provided for consistency with ``ShiftRightLanes``) is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightBytes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` bytes [1, 15], shifting in + zeros even for partial vectors. ``D`` is ``DFromV``. + +- V **ShiftRightLanes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` lanes, shifting in zeros even + for partial vectors. ``D`` is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **CombineShiftRightBytes**\ (D, V hi, V lo): returns a + vector of *blocks* each the result of shifting two concatenated + *blocks* ``hi[i] || lo[i]`` right by ``int`` bytes [1, 16). ``D`` + is ``DFromV``. + +- V **CombineShiftRightLanes**\ (D, V hi, V lo): returns a vector + of *blocks* each the result of shifting two concatenated *blocks* + ``hi[i] || lo[i]`` right by ``int`` lanes [1, 16/sizeof(T)). ``D`` is + ``DFromV``. + +Other fixed-pattern permutations within blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **OddEven**\ (V a, V b): returns a vector whose odd lanes are taken + from ``a`` and the even lanes from ``b``. + +- V **DupEven**\ (V v): returns ``r``, the result of copying even lanes + to the next higher-indexed lane. For each even lane index ``i``, + ``r[i] == v[i]`` and ``r[i + 1] == v[i]``. + +- V **DupOdd**\ (V v): returns ``r``, the result of copying odd lanes + to the previous lower-indexed lane. For each odd lane index ``i``, + ``r[i] == v[i]`` and ``r[i - 1] == v[i]``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle1032**\ (V): returns *blocks* with 64-bit halves + swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0321**\ (V): returns *blocks* rotated right (toward the + lower end) by 32 bits. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2103**\ (V): returns *blocks* rotated left (toward the + upper end) by 32 bits. + +The following are equivalent to ``Reverse2`` or ``Reverse4``, which +should be used instead because they are more general: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2301**\ (V): returns *blocks* with 32-bit halves swapped + inside 64-bit halves. + +- | ``V``: ``{u,i,f}{64}`` + | V **Shuffle01**\ (V): returns *blocks* with 64-bit halves swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0123**\ (V): returns *blocks* with lanes in reverse + order. + +Swizzle +~~~~~~~ + +Reverse +^^^^^^^ + +- V **Reverse**\ (D, V a) returns a vector with lanes in reversed order + (``out[i] == a[Lanes(D()) - 1 - i]``). + +- V **ReverseBlocks**\ (V v): returns a vector with blocks in reversed + order. + +The following ``ReverseN`` must not be called if ``Lanes(D()) < N``: + +- V **Reverse2**\ (D, V a) returns a vector with each group of 2 + contiguous lanes in reversed order (``out[i] == a[i ^ 1]``). + +- V **Reverse4**\ (D, V a) returns a vector with each group of 4 + contiguous lanes in reversed order (``out[i] == a[i ^ 3]``). + +- V **Reverse8**\ (D, V a) returns a vector with each group of 8 + contiguous lanes in reversed order (``out[i] == a[i ^ 7]``). + +- | ``V``: ``{u,i}{16,32,64}`` + | V **ReverseLaneBytes**\ (V a) returns a vector where the bytes of + each lane are swapped. + +- | ``V``: ``{u,i}`` + | V **ReverseBits**\ (V a) returns a vector where the bits of each + lane are reversed. + +User-specified permutation across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **TableLookupLanes**\ (V a, unspecified) returns a vector of + ``a[indices[i]]``, where ``unspecified`` is the return value of + ``SetTableIndices(D, &indices[0])`` or ``IndicesFromVec``. The + indices are not limited to blocks, hence this is slower than + ``TableLookupBytes*`` on AVX2/AVX-512. Results are + implementation-defined unless ``0 <= indices[i] < Lanes(D())`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (D d, V a, V b, unspecified) returns a + vector of ``indices[i] < N ? a[indices[i]] : b[indices[i] - N]``, + where ``unspecified`` is the return value of + ``SetTableIndices(d, &indices[0])`` or ``IndicesFromVec`` and ``N`` + is equal to ``Lanes(d)``. The indices are not limited to blocks. + Results are implementation-defined unless + ``0 <= indices[i] < 2 * Lanes(d)`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (V a, V b, unspecified) returns + ``TwoTablesLookupLanes(DFromV(), a, b, indices)``, see above. Note + that the results of ``TwoTablesLookupLanes(d, a, b, indices)`` may + differ from ``TwoTablesLookupLanes(a, b, indices)`` on RVV/SVE if + ``Lanes(d) < Lanes(DFromV())``. + +- unspecified **IndicesFromVec**\ (D d, V idx) prepares for + ``TableLookupLanes`` with integer indices in ``idx``, which must be + the same bit width as ``TFromD`` and in the range + ``[0, 2 * Lanes(d))``, but need not be unique. + +- unspecified **SetTableIndices**\ (D d, TI\* idx) prepares for + ``TableLookupLanes`` by loading ``Lanes(d)`` integer indices from + ``idx``, which must be in the range ``[0, 2 * Lanes(d))`` but need + not be unique. The index type ``TI`` must be an integer of the same + size as ``TFromD``. + +- V **Per4LaneBlockShuffle**\ (V v) does a per 4-lane block shuffle of ``v`` if + ``Lanes(DFromV())`` is greater than or equal to 4 or a shuffle of + the full vector if ``Lanes(DFromV())`` is less than 4. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must all be between 0 + and 3. + + Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with + the following indices (but Per4LaneBlockShuffle is more efficient + than TableLookupLanes on some platforms): + ``{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}`` + + If ``Lanes(DFromV())`` is less than 4 and + ``kIdx0 >= Lanes(DFromV())`` is true, Per4LaneBlockShuffle returns + an unspecified value in the first lane of the result. Otherwise, + Per4LaneBlockShuffle returns ``v[kIdx0]`` in the first lane of the + result. + + If ``Lanes(DFromV())`` is equal to 2 and ``kIdx1 >= 2`` is true, + Per4LaneBlockShuffle returns an unspecified value in the second lane + of the result. Otherwise, Per4LaneBlockShuffle returns ``v[kIdx1]`` + in the first lane of the result. + +Slide across blocks +^^^^^^^^^^^^^^^^^^^ + +- V **SlideUpLanes**\ (D d, V v, size_t N): slides up ``v`` by ``N`` + lanes + + If ``N < Lanes(d)`` is true, returns a vector with the first + (lowest-index) ``Lanes(d) - N`` lanes of ``v`` shifted up to the + upper (highest-index) ``Lanes(d) - N`` lanes of the result vector and + the first (lowest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0..N-1]`` would be zero, + ``result[N] = v[0]``, ``result[N+1] = v[1]``, and so on until + ``result[Lanes(d)-1] = v[Lanes(d)-1-N]``. + + The result of SlideUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **SlideDownLanes**\ (D d, V v, size_t N): slides down ``v`` by + ``N`` lanes + + If ``N < Lanes(d)`` is true, returns a vector with the last + (highest-index) ``Lanes(d) - N`` of ``v`` shifted down to the first + (lowest-index) ``Lanes(d) - N`` lanes of the result vector and the + last (highest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0] = v[N]``, ``result[1] = v[N + 1]``, and + so on until ``result[Lanes(d)-1-N] = v[Lanes(d)-1]``, and then + ``result[Lanes(d)-N..N-1]`` would be zero. + + The results of SlideDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **Slide1Up**\ (D d, V v): slides up ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Up(d, v)`` is equivalent to + ``SlideUpLanes(d, v, 1)``, but ``Slide1Up(d, v)`` is more efficient + than ``SlideUpLanes(d, v, 1)`` on some platforms. + +- V **Slide1Down**\ (D d, V v): slides down ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Down(d, v)`` is equivalent to + ``SlideDownLanes(d, v, 1)``, but ``Slide1Down(d, v)`` is more + efficient than ``SlideDownLanes(d, v, 1)`` on some platforms. + +- V **SlideUpBlocks**\ (D d, V v) slides up ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideUpBlocks(d, v)`` is more efficient than + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideUpBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +- V **SlideDownBlocks**\ (D d, V v) slides down ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideDownBlocks(d, v)`` is more efficient than + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideDownBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +Other fixed-pattern across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **BroadcastLane**\ (V v): returns a vector with all of + the lanes set to ``v[kLane]``. + + ``kLane`` must be in ``[0, MaxLanes(DFromV()))``. + +- V **BroadcastBlock**\ (V v): broadcasts the 16-byte block + of vector ``v`` at index ``kBlock`` to all of the blocks of the + result vector if ``Lanes(DFromV()) * sizeof(TFromV) > 16`` is + true. Otherwise, if ``Lanes(DFromV()) * sizeof(TFromV) <= 16`` + is true, returns ``v``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **OddEvenBlocks**\ (V a, V b): returns a vector whose odd blocks + are taken from ``a`` and the even blocks from ``b``. Returns ``b`` if + the vector has no more than one block (i.e. is 128 bits or scalar). + +- V **SwapAdjacentBlocks**\ (V v): returns a vector where blocks of + index ``2*i`` and ``2*i+1`` are swapped. Results are undefined for + vectors with less than two blocks; callers must first check that via + ``Lanes``. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Reductions +~~~~~~~~~~ + +**Note**: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops. + +The following broadcast the result to all lanes. To obtain a scalar, you +can call ``GetLane`` on the result, or instead use ``Reduce*`` below. + +- V **SumOfLanes**\ (D, V v): returns the sum of all lanes in each + lane. +- V **MinOfLanes**\ (D, V v): returns the minimum-valued lane in each + lane. +- V **MaxOfLanes**\ (D, V v): returns the maximum-valued lane in each + lane. + +The following are equivalent to ``GetLane(SumOfLanes(d, v))`` etc. but +potentially more efficient on some targets. + +- T **ReduceSum**\ (D, V v): returns the sum of all lanes. +- T **ReduceMin**\ (D, V v): returns the minimum of all lanes. +- T **ReduceMax**\ (D, V v): returns the maximum of all lanes. + +Crypto +~~~~~~ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u8`` + | V **AESRound**\ (V state, V round_key): one round of AES + encryption: ``MixColumns(SubBytes(ShiftRows(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRound**\ (V state, V round_key): the last round of AES + encryption: ``SubBytes(ShiftRows(state)) ^ round_key``. This + matches x86 AES-NI. The latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESRoundInv**\ (V state, V round_key): one round of AES + decryption using the AES Equivalent Inverse Cipher: + ``InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRoundInv**\ (V state, V round_key): the last round of + AES decryption: ``InvShiftRows(InvSubBytes(state)) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESInvMixColumns**\ (V state): the InvMixColumns operation of + the AES decryption algorithm. AESInvMixColumns is used in the key + expansion step of the AES Equivalent Inverse Cipher algorithm. The + latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESKeyGenAssist**\ (V v): AES key generation + assist operation + + The AESKeyGenAssist operation is equivalent to doing the following, + which matches the behavior of the x86 AES-NI AESKEYGENASSIST + instruction: + + - Applying the AES SubBytes operation to each byte of ``v``. + - Doing a TableLookupBytes operation on each 128-bit block of the + result of the ``SubBytes(v)`` operation with the following indices + (which is broadcast to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}`` + - Doing a bitwise XOR operation with the following vector (where + ``kRcon`` is the rounding constant that is the first template + argument of the AESKeyGenAssist function and where the below + vector is broadcasted to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}`` + +- | ``V``: ``u64`` + | V **CLMulLower**\ (V a, V b): carryless multiplication of the lower + 64 bits of each 128-bit block into a 128-bit product. The latency + is independent of the input values (assuming that is true of normal + integer multiplication) so this can safely be used in crypto. + Applications that wish to multiply upper with lower halves can + ``Shuffle01`` one of the operands; on x86 that is expected to be + latency-neutral. + +- | ``V``: ``u64`` + | V **CLMulUpper**\ (V a, V b): as CLMulLower, but multiplies the + upper 64 bits of each 128-bit block. + +Preprocessor macros +------------------- + +- ``HWY_ALIGN``: Prefix for stack-allocated (i.e. automatic storage + duration) arrays to ensure they have suitable alignment for + Load()/Store(). This is specific to ``HWY_TARGET`` and should only be + used inside ``HWY_NAMESPACE``. + + Arrays should also only be used for partial (<= 128-bit) vectors, or + ``LoadDup128``, because full vectors may be too large for the stack + and should be heap-allocated instead (see aligned_allocator.h). + + Example: ``HWY_ALIGN float lanes[4];`` + +- ``HWY_ALIGN_MAX``: as ``HWY_ALIGN``, but independent of + ``HWY_TARGET`` and may be used outside ``HWY_NAMESPACE``. + +Advanced macros +--------------- + +Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target *we will call*, +e.g. via ``hwy::HaveFloat64()`` instead of ``HWY_HAVE_FLOAT64``, which +describes the current target. + +- ``HWY_IDE`` is 0 except when parsed by IDEs; adding it to conditions + such as ``#if HWY_TARGET != HWY_SCALAR || HWY_IDE`` avoids code + appearing greyed out. + +The following indicate full support for certain lane types and expand to +1 or 0. + +- ``HWY_HAVE_INTEGER64``: support for 64-bit signed/unsigned integer + lanes. +- ``HWY_HAVE_FLOAT16``: support for 16-bit floating-point lanes. +- ``HWY_HAVE_FLOAT64``: support for double-precision floating-point + lanes. + +The above were previously known as ``HWY_CAP_INTEGER64``, +``HWY_CAP_FLOAT16``, and ``HWY_CAP_FLOAT64``, respectively. Those +``HWY_CAP_*`` names are DEPRECATED. + +Even if ``HWY_HAVE_FLOAT16`` is 0, the following ops generally support +``float16_t`` and ``bfloat16_t``: + +- ``Lanes``, ``MaxLanes`` +- ``Zero``, ``Set``, ``Undefined`` +- ``BitCast`` +- ``Load``, ``LoadU``, ``LoadN``, ``LoadNOr``, + ``LoadInterleaved[234]``, ``MaskedLoad``, ``MaskedLoadOr`` +- ``Store``, ``StoreU``, ``StoreN``, ``StoreInterleaved[234]``, + ``BlendedStore`` +- ``PromoteTo``, ``DemoteTo`` +- ``PromoteUpperTo``, ``PromoteLowerTo`` +- ``PromoteEvenTo``, ``PromoteOddTo`` +- ``Combine``, ``InsertLane``, ``ZeroExtendVector`` +- ``RebindMask``, ``FirstN`` +- ``IfThenElse``, ``IfThenElseZero``, ``IfThenZeroElse`` + +Exception: ``UpperHalf``, ``PromoteUpperTo``, ``PromoteOddTo`` and +``Combine`` are not supported for the ``HWY_SCALAR`` target. + +``Neg`` also supports ``float16_t`` and ``*Demote2To`` also supports +``bfloat16_t``. + +- ``HWY_HAVE_SCALABLE`` indicates vector sizes are unknown at compile + time, and determined by the CPU. + +- ``HWY_HAVE_TUPLE`` indicates ``Vec{2-4}``, ``Create{2-4}`` and + ``Get{2-4}`` are usable. This is already true + ``#if !HWY_HAVE_SCALABLE``, and for SVE targets, and the RVV target + when using Clang 16. We anticipate it will also become, and then + remain, true starting with GCC 14. + +- ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 iff ``MaskedLoad`` may trigger a + (page) fault when attempting to load lanes from unmapped memory, even + if the corresponding mask element is false. This is the case on + ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, + users can prevent faults by ensuring memory addresses are aligned to + the vector size or at least padded (allocation size increased by at + least ``Lanes(d)``). + +- ``HWY_NATIVE_FMA`` expands to 1 if the ``MulAdd`` etc. ops use native + fused multiply-add for floating-point inputs. Otherwise, + ``MulAdd(f, m, a)`` is implemented as ``Add(Mul(f, m), a)``. Checking + this can be useful for increasing the tolerance of expected results + (around 1E-5 or 1E-6). + +- ``HWY_IS_LITTLE_ENDIAN`` expands to 1 on little-endian targets and to + 0 on big-endian targets. + +- ``HWY_IS_BIG_ENDIAN`` expands to 1 on big-endian targets and to 0 on + little-endian targets. + +The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED: + +- ``HWY_CAP_GE256``: the current target supports vectors of >= 256 + bits. +- ``HWY_CAP_GE512``: the current target supports vectors of >= 512 + bits. + +Detecting supported targets +--------------------------- + +``SupportedTargets()`` returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in ``HWY_TARGETS``, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if: + +- the specified baseline is not supported by the current CPU, which + contradicts the definition of baseline, so the configuration is + invalid; or +- the baseline does not include the enabled/attainable target(s), which + are also not supported by the current CPU, and baseline targets (in + particular ``HWY_SCALAR``) were explicitly disabled. + +Advanced configuration macros +----------------------------- + +The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +``HWY_TARGETS`` always includes at least one baseline target which +``HWY_EXPORT`` can use. + +- ``HWY_DISABLE_CACHE_CONTROL`` makes the cache-control functions + no-ops. +- ``HWY_DISABLE_BMI2_FMA`` prevents emitting BMI/BMI2/FMA instructions. + This allows using AVX2 in VMs that do not support the other + instructions, but only if defined for all translation units. + +The following ``*_TARGETS`` are zero or more ``HWY_Target`` bits and can +be defined as an expression, e.g. +``-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3)``. + +- ``HWY_BROKEN_TARGETS`` defaults to a blocklist of known compiler + bugs. Defining to 0 disables the blocklist. + +- ``HWY_DISABLED_TARGETS`` defaults to zero. This allows explicitly + disabling targets without interfering with the blocklist. + +- ``HWY_BASELINE_TARGETS`` defaults to the set whose predefined macros + are defined (i.e. those for which the corresponding flag, e.g. + -mavx2, was passed to the compiler). If specified, this should be the + same for all translation units, otherwise the safety check in + SupportedTargets (that all enabled baseline targets are supported) + may be inaccurate. + +Zero or one of the following macros may be defined to replace the +default policy for selecting ``HWY_TARGETS``: + +- ``HWY_COMPILE_ONLY_EMU128`` selects only ``HWY_EMU128``, which avoids + intrinsics but implements all ops using standard C++. +- ``HWY_COMPILE_ONLY_SCALAR`` selects only ``HWY_SCALAR``, which + implements single-lane-only ops using standard C++. +- ``HWY_COMPILE_ONLY_STATIC`` selects only ``HWY_STATIC_TARGET``, which + effectively disables dynamic dispatch. +- ``HWY_COMPILE_ALL_ATTAINABLE`` selects all attainable targets + (i.e. enabled and permitted by the compiler, independently of + autovectorization), which maximizes coverage in tests. Defining + ``HWY_IS_TEST``, which CMake does for the Highway tests, has the same + effect. +- ``HWY_SKIP_NON_BEST_BASELINE`` compiles all targets at least as good + as the baseline. This is also the default if nothing is defined. By + skipping targets older than the baseline, this reduces binary size + and may resolve compile errors caused by conflicts between dynamic + dispatch and -m flags. + +At most one ``HWY_COMPILE_ONLY_*`` may be defined. +``HWY_COMPILE_ALL_ATTAINABLE`` may also be defined even if one of +``HWY_COMPILE_ONLY_*`` is, but will then be ignored because the flags +are tested in the order listed. As an exception, +``HWY_SKIP_NON_BEST_BASELINE`` overrides the effect of +``HWY_COMPILE_ALL_ATTAINABLE`` and ``HWY_IS_TEST``. + +Compiler support +---------------- + +Clang and GCC require opting into SIMD intrinsics, e.g. via ``-mavx2`` +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as ``std::abs`` are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported. + +To prevent this problem, we use target-specific attributes introduced +via ``#pragma``. Function using SIMD must reside between +``HWY_BEFORE_NAMESPACE`` and ``HWY_AFTER_NAMESPACE``. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. Alternatively, individual functions may be +prefixed with ``HWY_ATTR``, which is more verbose, but ensures that +``#include``-d functions are not covered by target-specific attributes. + +WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value. + +If you know the SVE vector width and are using static dispatch, you can +specify ``-march=armv9-a+sve2-aes -msve-vector-bits=128`` and Highway +will then use ``HWY_SVE2_128`` as the baseline. Similarly, +``-march=armv8.2-a+sve -msve-vector-bits=256`` enables the +``HWY_SVE_256`` specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +``HWY_SVE2_128`` or ``HWY_SVE_256``. + +Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm. + +Type traits +----------- + +- ``IsFloat()`` returns true if the ``T`` is a floating-point type. +- ``IsSigned()`` returns true if the ``T`` is a signed or + floating-point type. +- ``LimitsMin/Max()`` return the smallest/largest value + representable in integer ``T``. +- ``SizeTag`` is an empty struct, used to select overloaded + functions appropriate for ``N`` bytes. + +- ``MakeUnsigned`` is an alias for an unsigned type of the same size + as ``T``. + +- ``MakeSigned`` is an alias for a signed type of the same size as + ``T``. + +- ``MakeFloat`` is an alias for a floating-point type of the same + size as ``T``. + +- ``MakeWide`` is an alias for a type with twice the size of ``T`` + and the same category (unsigned/signed/float). + +- ``MakeNarrow`` is an alias for a type with half the size of ``T`` + and the same category (unsigned/signed/float). + +Memory allocation +----------------- + +``AllocateAligned(items)`` returns a unique pointer to newly +allocated memory for ``items`` elements of POD type ``T``. The start +address is aligned as required by ``Load/Store``. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using ``malloc()`` and ``free()`` with +a ``std::unique_ptr`` since the returned items are *not* initialized or +default constructed and it is released using ``FreeAlignedBytes()`` +without calling ``~T()``. + +``MakeUniqueAligned(Args&&... args)`` creates a single object in +newly allocated aligned memory as above but constructed passing the +``args`` argument to ``T``\ ’s constructor and returning a unique +pointer to it. This is analogous to using ``std::make_unique`` with +``new`` but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type ``T`` +is a struct containing multiple members with ``HWY_ALIGN`` or +``HWY_ALIGN_MAX``, or arrays whose lengths are known to be a multiple of +the vector size. + +``MakeUniqueAlignedArray(size_t items, Args&&... args)`` creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of ``T``. + +Speeding up code for older x86 platforms +---------------------------------------- + +Thanks to @dzaima for inspiring this section. + +It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations. + +For those without AVX3, preferably avoid ``Scatter*``; some algorithms +can be reformulated to use ``Gather*`` instead. For pre-AVX2, it is also +important to avoid ``Gather*``. + +It is typically much more efficient to pad arrays and use ``Load`` +instead of ``MaskedLoad`` and ``Store`` instead of ``BlendedStore``. + +If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and ``Min``/``Max``. + +Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: ``MulEven``, i32 ``Mul``, +``Shl``/``Shr``, ``Round``/``Trunc``/``Ceil``/``Floor``, float16 +``PromoteTo``/``DemoteTo``, ``AESRound``. + +Ops which are moderately more expensive on older CPUs: 64-bit +``Abs``/``ShiftRight``/``ConvertTo``, i32->u16 ``DemoteTo``, u32->f32 +``ConvertTo``, ``Not``, ``IfThenElse``, ``RotateRight``, ``OddEven``, +``BroadcastSignBit``. + +It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid ``Not``, e.g. by hoisting it outside the SIMD code, or fusing with +``AndNot`` or ``CompressNot``. diff --git a/en/codeql-action-2.22.2/_sources/release_testing_process.rst.txt b/en/codeql-action-2.22.2/_sources/release_testing_process.rst.txt new file mode 100644 index 0000000000..5ca4a0c7d5 --- /dev/null +++ b/en/codeql-action-2.22.2/_sources/release_testing_process.rst.txt @@ -0,0 +1,43 @@ +Release testing process +======================= + +We run the following before a release: + +Windows x86 host +---------------- + +:: + + run_tests.bat + +Linux x86 host +-------------- + +Clang, GCC; Arm, PPC cross-compile: ``./run_tests.sh`` + +Manual test of WASM and WASM_EMU256 targets. + +Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269. + +Version updates +--------------- + +Prepend to debian/changelog and update mentions of the current version +in: + +- base.h +- CMakeLists.txt +- MODULE.bazel +- g3doc/faq.md + +Signing the release +------------------- + +- ``git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z`` +- ``gpg --armor --detach-sign highway-X.Y.Z.tar.gz`` +- Edit release and attach the resulting ``highway-X.Y.Z.tar.gz.asc`` + and .gz. + +(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key) diff --git a/en/codeql-action-2.22.2/_static/_sphinx_javascript_frameworks_compat.js b/en/codeql-action-2.22.2/_static/_sphinx_javascript_frameworks_compat.js new file mode 100644 index 0000000000..8549469dc2 --- /dev/null +++ b/en/codeql-action-2.22.2/_static/_sphinx_javascript_frameworks_compat.js @@ -0,0 +1,134 @@ +/* + * _sphinx_javascript_frameworks_compat.js + * ~~~~~~~~~~ + * + * Compatability shim for jQuery and underscores.js. + * + * WILL BE REMOVED IN Sphinx 6.0 + * xref RemovedInSphinx60Warning + * + */ + +/** + * select a different prefix for underscore + */ +$u = _.noConflict(); + + +/** + * small helper function to urldecode strings + * + * See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/decodeURIComponent#Decoding_query_parameters_from_a_URL + */ +jQuery.urldecode = function(x) { + if (!x) { + return x + } + return decodeURIComponent(x.replace(/\+/g, ' ')); +}; + +/** + * small helper function to urlencode strings + */ +jQuery.urlencode = encodeURIComponent; + +/** + * This function returns the parsed url parameters of the + * current request. Multiple values per key are supported, + * it will always return arrays of strings for the value parts. + */ +jQuery.getQueryParameters = function(s) { + if (typeof s === 'undefined') + s = document.location.search; + var parts = s.substr(s.indexOf('?') + 1).split('&'); + var result = {}; + for (var i = 0; i < parts.length; i++) { + var tmp = parts[i].split('=', 2); + var key = jQuery.urldecode(tmp[0]); + var value = jQuery.urldecode(tmp[1]); + if (key in result) + result[key].push(value); + else + result[key] = [value]; + } + return result; +}; + +/** + * highlight a given string on a jquery object by wrapping it in + * span elements with the given class name. + */ +jQuery.fn.highlightText = function(text, className) { + function highlight(node, addItems) { + if (node.nodeType === 3) { + var val = node.nodeValue; + var pos = val.toLowerCase().indexOf(text); + if (pos >= 0 && + !jQuery(node.parentNode).hasClass(className) && + !jQuery(node.parentNode).hasClass("nohighlight")) { + var span; + var isInSVG = jQuery(node).closest("body, svg, foreignObject").is("svg"); + if (isInSVG) { + span = document.createElementNS("http://www.w3.org/2000/svg", "tspan"); + } else { + span = document.createElement("span"); + span.className = className; + } + span.appendChild(document.createTextNode(val.substr(pos, text.length))); + node.parentNode.insertBefore(span, node.parentNode.insertBefore( + document.createTextNode(val.substr(pos + text.length)), + node.nextSibling)); + node.nodeValue = val.substr(0, pos); + if (isInSVG) { + var rect = document.createElementNS("http://www.w3.org/2000/svg", "rect"); + var bbox = node.parentElement.getBBox(); + rect.x.baseVal.value = bbox.x; + rect.y.baseVal.value = bbox.y; + rect.width.baseVal.value = bbox.width; + rect.height.baseVal.value = bbox.height; + rect.setAttribute('class', className); + addItems.push({ + "parent": node.parentNode, + "target": rect}); + } + } + } + else if (!jQuery(node).is("button, select, textarea")) { + jQuery.each(node.childNodes, function() { + highlight(this, addItems); + }); + } + } + var addItems = []; + var result = this.each(function() { + highlight(this, addItems); + }); + for (var i = 0; i < addItems.length; ++i) { + jQuery(addItems[i].parent).before(addItems[i].target); + } + return result; +}; + +/* + * backward compatibility for jQuery.browser + * This will be supported until firefox bug is fixed. + */ +if (!jQuery.browser) { + jQuery.uaMatch = function(ua) { + ua = ua.toLowerCase(); + + var match = /(chrome)[ \/]([\w.]+)/.exec(ua) || + /(webkit)[ \/]([\w.]+)/.exec(ua) || + /(opera)(?:.*version|)[ \/]([\w.]+)/.exec(ua) || + /(msie) ([\w.]+)/.exec(ua) || + ua.indexOf("compatible") < 0 && /(mozilla)(?:.*? rv:([\w.]+)|)/.exec(ua) || + []; + + return { + browser: match[ 1 ] || "", + version: match[ 2 ] || "0" + }; + }; + jQuery.browser = {}; + jQuery.browser[jQuery.uaMatch(navigator.userAgent).browser] = true; +} diff --git a/en/codeql-action-2.22.2/_static/basic.css b/en/codeql-action-2.22.2/_static/basic.css new file mode 100644 index 0000000000..eeb0519a69 --- /dev/null +++ b/en/codeql-action-2.22.2/_static/basic.css @@ -0,0 +1,899 @@ +/* + * basic.css + * ~~~~~~~~~ + * + * Sphinx stylesheet -- basic theme. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ + +/* -- main layout ----------------------------------------------------------- */ + +div.clearer { + clear: both; +} + +div.section::after { + display: block; + content: ''; + clear: left; +} + +/* -- relbar ---------------------------------------------------------------- */ + +div.related { + width: 100%; + font-size: 90%; +} + +div.related h3 { + display: none; +} + +div.related ul { + margin: 0; + padding: 0 0 0 10px; + list-style: none; +} + +div.related li { + display: inline; +} + +div.related li.right { + float: right; + margin-right: 5px; +} + +/* -- sidebar --------------------------------------------------------------- */ + +div.sphinxsidebarwrapper { + padding: 10px 5px 0 10px; +} + +div.sphinxsidebar { + float: left; + width: 230px; + margin-left: -100%; + font-size: 90%; + word-wrap: break-word; + overflow-wrap : break-word; +} + +div.sphinxsidebar ul { + list-style: none; +} + +div.sphinxsidebar ul ul, +div.sphinxsidebar ul.want-points { + margin-left: 20px; + list-style: square; +} + +div.sphinxsidebar ul ul { + margin-top: 0; + margin-bottom: 0; +} + +div.sphinxsidebar form { + margin-top: 10px; +} + +div.sphinxsidebar input { + border: 1px solid #98dbcc; + font-family: sans-serif; + font-size: 1em; +} + +div.sphinxsidebar #searchbox form.search { + overflow: hidden; +} + +div.sphinxsidebar #searchbox input[type="text"] { + float: left; + width: 80%; + padding: 0.25em; + box-sizing: border-box; +} + +div.sphinxsidebar #searchbox input[type="submit"] { + float: left; + width: 20%; + border-left: none; + padding: 0.25em; + box-sizing: border-box; +} + + +img { + border: 0; + max-width: 100%; +} + +/* -- search page ----------------------------------------------------------- */ + +ul.search { + margin: 10px 0 0 20px; + padding: 0; +} + +ul.search li { + padding: 5px 0 5px 20px; + background-image: url(file.png); + background-repeat: no-repeat; + background-position: 0 7px; +} + +ul.search li a { + font-weight: bold; +} + +ul.search li p.context { + color: #888; + margin: 2px 0 0 30px; + text-align: left; +} + +ul.keywordmatches li.goodmatch a { + font-weight: bold; +} + +/* -- index page ------------------------------------------------------------ */ + +table.contentstable { + width: 90%; + margin-left: auto; + margin-right: auto; +} + +table.contentstable p.biglink { + line-height: 150%; +} + +a.biglink { + font-size: 1.3em; +} + +span.linkdescr { + font-style: italic; + padding-top: 5px; + font-size: 90%; +} + +/* -- general index --------------------------------------------------------- */ + +table.indextable { + width: 100%; +} + +table.indextable td { + text-align: left; + vertical-align: top; +} + +table.indextable ul { + margin-top: 0; + margin-bottom: 0; + list-style-type: none; +} + +table.indextable > tbody > tr > td > ul { + padding-left: 0em; +} + +table.indextable tr.pcap { + height: 10px; +} + +table.indextable tr.cap { + margin-top: 10px; + background-color: #f2f2f2; +} + +img.toggler { + margin-right: 3px; + margin-top: 3px; + cursor: pointer; +} + +div.modindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +div.genindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +/* -- domain module index --------------------------------------------------- */ + +table.modindextable td { + padding: 2px; + border-collapse: collapse; +} + +/* -- general body styles --------------------------------------------------- */ + +div.body { + min-width: 360px; + max-width: 800px; +} + +div.body p, div.body dd, div.body li, div.body blockquote { + -moz-hyphens: auto; + -ms-hyphens: auto; + -webkit-hyphens: auto; + hyphens: auto; +} + +a.headerlink { + visibility: hidden; +} +a.brackets:before, +span.brackets > a:before{ + content: "["; +} + +a.brackets:after, +span.brackets > a:after { + content: "]"; +} + + +h1:hover > a.headerlink, +h2:hover > a.headerlink, +h3:hover > a.headerlink, +h4:hover > a.headerlink, +h5:hover > a.headerlink, +h6:hover > a.headerlink, +dt:hover > a.headerlink, +caption:hover > a.headerlink, +p.caption:hover > a.headerlink, +div.code-block-caption:hover > a.headerlink { + visibility: visible; +} + +div.body p.caption { + text-align: inherit; +} + +div.body td { + text-align: left; +} + +.first { + margin-top: 0 !important; +} + +p.rubric { + margin-top: 30px; + font-weight: bold; +} + +img.align-left, figure.align-left, .figure.align-left, object.align-left { + clear: left; + float: left; + margin-right: 1em; +} + +img.align-right, figure.align-right, .figure.align-right, object.align-right { + clear: right; + float: right; + margin-left: 1em; +} + +img.align-center, figure.align-center, .figure.align-center, object.align-center { + display: block; + margin-left: auto; + margin-right: auto; +} + +img.align-default, figure.align-default, .figure.align-default { + display: block; + margin-left: auto; + margin-right: auto; +} + +.align-left { + text-align: left; +} + +.align-center { + text-align: center; +} + +.align-default { + text-align: center; +} + +.align-right { + text-align: right; +} + +/* -- sidebars -------------------------------------------------------------- */ + +div.sidebar, +aside.sidebar { + margin: 0 0 0.5em 1em; + border: 1px solid #ddb; + padding: 7px; + background-color: #ffe; + width: 40%; + float: right; + clear: right; + overflow-x: auto; +} + +p.sidebar-title { + font-weight: bold; +} +div.admonition, div.topic, blockquote { + clear: left; +} + +/* -- topics ---------------------------------------------------------------- */ +div.topic { + border: 1px solid #ccc; + padding: 7px; + margin: 10px 0 10px 0; +} + +p.topic-title { + font-size: 1.1em; + font-weight: bold; + margin-top: 10px; +} + +/* -- admonitions ----------------------------------------------------------- */ + +div.admonition { + margin-top: 10px; + margin-bottom: 10px; + padding: 7px; +} + +div.admonition dt { + font-weight: bold; +} + +p.admonition-title { + margin: 0px 10px 5px 0px; + font-weight: bold; +} + +div.body p.centered { + text-align: center; + margin-top: 25px; +} + +/* -- content of sidebars/topics/admonitions -------------------------------- */ + +div.sidebar > :last-child, +aside.sidebar > :last-child, +div.topic > :last-child, +div.admonition > :last-child { + margin-bottom: 0; +} + +div.sidebar::after, +aside.sidebar::after, +div.topic::after, +div.admonition::after, +blockquote::after { + display: block; + content: ''; + clear: both; +} + +/* -- tables ---------------------------------------------------------------- */ + +table.docutils { + margin-top: 10px; + margin-bottom: 10px; + border: 0; + border-collapse: collapse; +} + +table.align-center { + margin-left: auto; + margin-right: auto; +} + +table.align-default { + margin-left: auto; + margin-right: auto; +} + +table caption span.caption-number { + font-style: italic; +} + +table caption span.caption-text { +} + +table.docutils td, table.docutils th { + padding: 1px 8px 1px 5px; + border-top: 0; + border-left: 0; + border-right: 0; + border-bottom: 1px solid #aaa; +} + +th { + text-align: left; + padding-right: 5px; +} + +table.citation { + border-left: solid 1px gray; + margin-left: 1px; +} + +table.citation td { + border-bottom: none; +} + +th > :first-child, +td > :first-child { + margin-top: 0px; +} + +th > :last-child, +td > :last-child { + margin-bottom: 0px; +} + +/* -- figures --------------------------------------------------------------- */ + +div.figure, figure { + margin: 0.5em; + padding: 0.5em; +} + +div.figure p.caption, figcaption { + padding: 0.3em; +} + +div.figure p.caption span.caption-number, +figcaption span.caption-number { + font-style: italic; +} + +div.figure p.caption span.caption-text, +figcaption span.caption-text { +} + +/* -- field list styles ----------------------------------------------------- */ + +table.field-list td, table.field-list th { + border: 0 !important; +} + +.field-list ul { + margin: 0; + padding-left: 1em; +} + +.field-list p { + margin: 0; +} + +.field-name { + -moz-hyphens: manual; + -ms-hyphens: manual; + -webkit-hyphens: manual; + hyphens: manual; +} + +/* -- hlist styles ---------------------------------------------------------- */ + +table.hlist { + margin: 1em 0; +} + +table.hlist td { + vertical-align: top; +} + +/* -- object description styles --------------------------------------------- */ + +.sig { + font-family: 'Consolas', 'Menlo', 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', monospace; +} + +.sig-name, code.descname { + background-color: transparent; + font-weight: bold; +} + +.sig-name { + font-size: 1.1em; +} + +code.descname { + font-size: 1.2em; +} + +.sig-prename, code.descclassname { + background-color: transparent; +} + +.optional { + font-size: 1.3em; +} + +.sig-paren { + font-size: larger; +} + +.sig-param.n { + font-style: italic; +} + +/* C++ specific styling */ + +.sig-inline.c-texpr, +.sig-inline.cpp-texpr { + font-family: unset; +} + +.sig.c .k, .sig.c .kt, +.sig.cpp .k, .sig.cpp .kt { + color: #0033B3; +} + +.sig.c .m, +.sig.cpp .m { + color: #1750EB; +} + +.sig.c .s, .sig.c .sc, +.sig.cpp .s, .sig.cpp .sc { + color: #067D17; +} + + +/* -- other body styles ----------------------------------------------------- */ + +ol.arabic { + list-style: decimal; +} + +ol.loweralpha { + list-style: lower-alpha; +} + +ol.upperalpha { + list-style: upper-alpha; +} + +ol.lowerroman { + list-style: lower-roman; +} + +ol.upperroman { + list-style: upper-roman; +} + +:not(li) > ol > li:first-child > :first-child, +:not(li) > ul > li:first-child > :first-child { + margin-top: 0px; +} + +:not(li) > ol > li:last-child > :last-child, +:not(li) > ul > li:last-child > :last-child { + margin-bottom: 0px; +} + +ol.simple ol p, +ol.simple ul p, +ul.simple ol p, +ul.simple ul p { + margin-top: 0; +} + +ol.simple > li:not(:first-child) > p, +ul.simple > li:not(:first-child) > p { + margin-top: 0; +} + +ol.simple p, +ul.simple p { + margin-bottom: 0; +} +dl.footnote > dt, +dl.citation > dt { + float: left; + margin-right: 0.5em; +} + +dl.footnote > dd, +dl.citation > dd { + margin-bottom: 0em; +} + +dl.footnote > dd:after, +dl.citation > dd:after { + content: ""; + clear: both; +} + +dl.field-list { + display: grid; + grid-template-columns: fit-content(30%) auto; +} + +dl.field-list > dt { + font-weight: bold; + word-break: break-word; + padding-left: 0.5em; + padding-right: 5px; +} +dl.field-list > dt:after { + content: ":"; +} + + +dl.field-list > dd { + padding-left: 0.5em; + margin-top: 0em; + margin-left: 0em; + margin-bottom: 0em; +} + +dl { + margin-bottom: 15px; +} + +dd > :first-child { + margin-top: 0px; +} + +dd ul, dd table { + margin-bottom: 10px; +} + +dd { + margin-top: 3px; + margin-bottom: 10px; + margin-left: 30px; +} + +dl > dd:last-child, +dl > dd:last-child > :last-child { + margin-bottom: 0; +} + +dt:target, span.highlighted { + background-color: #fbe54e; +} + +rect.highlighted { + fill: #fbe54e; +} + +dl.glossary dt { + font-weight: bold; + font-size: 1.1em; +} + +.versionmodified { + font-style: italic; +} + +.system-message { + background-color: #fda; + padding: 5px; + border: 3px solid red; +} + +.footnote:target { + background-color: #ffa; +} + +.line-block { + display: block; + margin-top: 1em; + margin-bottom: 1em; +} + +.line-block .line-block { + margin-top: 0; + margin-bottom: 0; + margin-left: 1.5em; +} + +.guilabel, .menuselection { + font-family: sans-serif; +} + +.accelerator { + text-decoration: underline; +} + +.classifier { + font-style: oblique; +} + +.classifier:before { + font-style: normal; + margin: 0 0.5em; + content: ":"; + display: inline-block; +} + +abbr, acronym { + border-bottom: dotted 1px; + cursor: help; +} + +/* -- code displays --------------------------------------------------------- */ + +pre { + overflow: auto; + overflow-y: hidden; /* fixes display issues on Chrome browsers */ +} + +pre, div[class*="highlight-"] { + clear: both; +} + +span.pre { + -moz-hyphens: none; + -ms-hyphens: none; + -webkit-hyphens: none; + hyphens: none; + white-space: nowrap; +} + +div[class*="highlight-"] { + margin: 1em 0; +} + +td.linenos pre { + border: 0; + background-color: transparent; + color: #aaa; +} + +table.highlighttable { + display: block; +} + +table.highlighttable tbody { + display: block; +} + +table.highlighttable tr { + display: flex; +} + +table.highlighttable td { + margin: 0; + padding: 0; +} + +table.highlighttable td.linenos { + padding-right: 0.5em; +} + +table.highlighttable td.code { + flex: 1; + overflow: hidden; +} + +.highlight .hll { + display: block; +} + +div.highlight pre, +table.highlighttable pre { + margin: 0; +} + +div.code-block-caption + div { + margin-top: 0; +} + +div.code-block-caption { + margin-top: 1em; + padding: 2px 5px; + font-size: small; +} + +div.code-block-caption code { + background-color: transparent; +} + +table.highlighttable td.linenos, +span.linenos, +div.highlight span.gp { /* gp: Generic.Prompt */ + user-select: none; + -webkit-user-select: text; /* Safari fallback only */ + -webkit-user-select: none; /* Chrome/Safari */ + -moz-user-select: none; /* Firefox */ + -ms-user-select: none; /* IE10+ */ +} + +div.code-block-caption span.caption-number { + padding: 0.1em 0.3em; + font-style: italic; +} + +div.code-block-caption span.caption-text { +} + +div.literal-block-wrapper { + margin: 1em 0; +} + +code.xref, a code { + background-color: transparent; + font-weight: bold; +} + +h1 code, h2 code, h3 code, 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!important; +} + +.rst-content dl:not(.docutils) dt { + color: #aaddff; + background-color: #2d2d2d; + border-top: solid 3px #525252; + border-left: solid 3px #525252; +} + +em.property { + color: #888888; +} + + +/* tables */ + +.rst-content table.docutils thead { + color: #ddd; +} + +.rst-content table.docutils td { + border: 0px; +} + +.rst-content table.docutils:not(.field-list) tr:nth-child(2n-1) td { + background-color: #5a5a5a; +} + + +/* inlined code highlights */ + +.xref, +.py-meth, +.rst-content a code { + color: #aaddff !important; + font-weight: normal !important; +} + +.rst-content code { + color: #eee !important; + font-weight: normal !important; +} + +code.literal { + background-color: #2d2d2d !important; + border: 1px solid #6d6d6d !important; +} + +code.docutils.literal.notranslate { + color: #ddd; +} + + +/* notes, warnings, hints */ + +.hint .admonition-title { + background: #2aa87c !important; +} + +.warning .admonition-title { + background: #cc4444 !important; +} + +.admonition-title { + background: #3a7ca8 !important; +} + +.admonition, +.note { + background-color: #2d2d2d !important; +} + + +/* table of contents */ + +.wy-nav-content-wrap { + background-color: rgba(0, 0, 0, 0.6) !important; +} + +.sidebar { + background-color: #191919 !important; +} + +.sidebar-title { + background-color: #2b2b2b !important; +} + +.wy-menu-vertical a { + color: #ddd; +} + +.wy-menu-vertical code.docutils.literal.notranslate { + color: #404040; + background: none !important; + border: none !important; +} + +.wy-nav-content { + background: #3c3c3c; + color: #dddddd; +} + +.wy-menu-vertical li.on a, +.wy-menu-vertical li.current>a { + background: #a3a3a3; + border-bottom: 0px !important; + border-top: 0px !important; +} + +.wy-menu-vertical li.current { + background: #b3b3b3; +} + +.toc-backref { + color: grey !important; +} + +.highlight .hll { + background-color: #49483e +} + +.highlight { + background: #222; + color: #f8f8f2 +} + +.highlight .c { + color: #888 +} + + +/* Comment */ + +.highlight .err { + color: #960050; + background-color: #1e0010 +} + + +/* Error */ + +.highlight .k { + color: #66d9ef +} + + +/* Keyword */ + +.highlight .l { + color: #ae81ff +} + + +/* Literal */ + +.highlight .n { + color: #f8f8f2 +} + + +/* Name */ + +.highlight .o { + color: #f92672 +} + + +/* Operator */ + +.highlight .p { + color: #f8f8f2 +} + + +/* Punctuation */ + +.highlight .ch { + color: #888 +} + + +/* Comment.Hashbang */ + +.highlight .cm { + color: #888 +} + + +/* Comment.Multiline */ + +.highlight .cp { + color: #888 +} + + +/* Comment.Preproc */ + +.highlight .cpf { + color: #888 +} + + +/* Comment.PreprocFile */ + +.highlight .c1 { + color: #888 +} + + +/* Comment.Single */ + +.highlight .cs { + color: #888 +} + + +/* Comment.Special */ + +.highlight .gd { + color: #f92672 +} + + +/* Generic.Deleted */ + +.highlight .ge { + font-style: italic +} + + +/* Generic.Emph */ + +.highlight .gi { + color: #a6e22e +} + + +/* Generic.Inserted */ 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index 0000000000..f79376af7d --- /dev/null +++ b/en/codeql-action-2.22.2/_static/css/toggle.css @@ -0,0 +1,77 @@ +input[type=checkbox] { + visibility: hidden; + height: 0; + width: 0; + margin: 0; +} + +.rst-versions .rst-current-version { + padding: 10px; + display: flex; + justify-content: space-between; +} + +.rst-versions .rst-current-version .fa-book, +.rst-versions .rst-current-version .fa-v, +.rst-versions .rst-current-version .fa-caret-down { + height: 24px; + line-height: 24px; + vertical-align: middle; +} + +.rst-versions .rst-current-version .fa-element { + width: 80px; + text-align: center; +} + +.rst-versions .rst-current-version .fa-book { + text-align: left; +} + +.rst-versions .rst-current-version .fa-v { + color: #27AE60; + text-align: right; +} + +label { + margin: 0 auto; + display: inline-block; + justify-content: center; + align-items: right; + border-radius: 100px; + position: relative; + cursor: pointer; + text-indent: -9999px; + width: 50px; + height: 21px; + background: #000; +} + +label:after { + border-radius: 50%; + position: absolute; + content: ''; + background: #fff; + width: 15px; + height: 15px; + top: 3px; + left: 3px; + transition: ease-in-out 200ms; +} + +input:checked+label { + background: #3a7ca8; +} + +input:checked+label:after { + left: calc(100% - 5px); + transform: translateX(-100%); +} + +html.transition, +html.transition *, +html.transition *:before, +html.transition *:after { + transition: ease-in-out 200ms !important; + transition-delay: 0 !important; +} diff --git a/en/codeql-action-2.22.2/_static/doctools.js b/en/codeql-action-2.22.2/_static/doctools.js new file mode 100644 index 0000000000..527b876ca6 --- /dev/null +++ b/en/codeql-action-2.22.2/_static/doctools.js @@ -0,0 +1,156 @@ +/* + * doctools.js + * ~~~~~~~~~~~ + * + * Base JavaScript utilities for all Sphinx HTML documentation. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ +"use strict"; + +const BLACKLISTED_KEY_CONTROL_ELEMENTS = new Set([ + "TEXTAREA", + "INPUT", + "SELECT", + "BUTTON", +]); + +const _ready = (callback) => { + if (document.readyState !== "loading") { + callback(); + } else { + document.addEventListener("DOMContentLoaded", callback); + } +}; + +/** + * Small JavaScript module for the documentation. + */ +const Documentation = { + init: () => { + Documentation.initDomainIndexTable(); + Documentation.initOnKeyListeners(); + }, + + /** + * i18n support + */ + TRANSLATIONS: {}, + PLURAL_EXPR: (n) => (n === 1 ? 0 : 1), + LOCALE: "unknown", + + // gettext and ngettext don't access this so that the functions + // can safely bound to a different name (_ = Documentation.gettext) + gettext: (string) => { + const translated = Documentation.TRANSLATIONS[string]; + switch (typeof translated) { + case "undefined": + return string; // no translation + case "string": + return translated; // translation exists + default: + return translated[0]; // (singular, plural) translation tuple exists + } + }, + + ngettext: (singular, plural, n) => { + const translated = Documentation.TRANSLATIONS[singular]; + if (typeof translated !== "undefined") + return translated[Documentation.PLURAL_EXPR(n)]; + return n === 1 ? singular : plural; + }, + + addTranslations: (catalog) => { + Object.assign(Documentation.TRANSLATIONS, catalog.messages); + Documentation.PLURAL_EXPR = new Function( + "n", + `return (${catalog.plural_expr})` + ); + Documentation.LOCALE = catalog.locale; + }, + + /** + * helper function to focus on search bar + */ + focusSearchBar: () => { + document.querySelectorAll("input[name=q]")[0]?.focus(); + }, + + /** + * Initialise the domain index toggle buttons + */ + initDomainIndexTable: () => { + const toggler = (el) => { + const idNumber = el.id.substr(7); + const toggledRows = document.querySelectorAll(`tr.cg-${idNumber}`); + if (el.src.substr(-9) === "minus.png") { + el.src = `${el.src.substr(0, el.src.length - 9)}plus.png`; + toggledRows.forEach((el) => (el.style.display = "none")); + } else { + el.src = `${el.src.substr(0, el.src.length - 8)}minus.png`; + toggledRows.forEach((el) => (el.style.display = "")); + } + }; + + const togglerElements = document.querySelectorAll("img.toggler"); + togglerElements.forEach((el) => + el.addEventListener("click", (event) => toggler(event.currentTarget)) + ); + togglerElements.forEach((el) => (el.style.display = "")); + if (DOCUMENTATION_OPTIONS.COLLAPSE_INDEX) togglerElements.forEach(toggler); + }, + + initOnKeyListeners: () => { + // only install a listener if it is really needed + if ( + !DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS && + !DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS + ) + return; + + document.addEventListener("keydown", (event) => { + // bail for input elements + if (BLACKLISTED_KEY_CONTROL_ELEMENTS.has(document.activeElement.tagName)) return; + // bail with special keys + if (event.altKey || event.ctrlKey || event.metaKey) return; + + if (!event.shiftKey) { + switch (event.key) { + case "ArrowLeft": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const prevLink = document.querySelector('link[rel="prev"]'); + if (prevLink && prevLink.href) { + window.location.href = prevLink.href; + event.preventDefault(); + } + break; + case "ArrowRight": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const nextLink = document.querySelector('link[rel="next"]'); + if (nextLink && nextLink.href) { + window.location.href = nextLink.href; + event.preventDefault(); + } + break; + } + } + + // some keyboard layouts may need Shift to get / + switch (event.key) { + case "/": + if (!DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS) break; + Documentation.focusSearchBar(); + event.preventDefault(); + } + }); + }, +}; + +// quick alias for translations +const _ = Documentation.gettext; + +_ready(Documentation.init); diff --git a/en/codeql-action-2.22.2/_static/documentation_options.js b/en/codeql-action-2.22.2/_static/documentation_options.js new file mode 100644 index 0000000000..c78d148ccd --- /dev/null +++ b/en/codeql-action-2.22.2/_static/documentation_options.js @@ -0,0 +1,14 @@ +var DOCUMENTATION_OPTIONS = { + URL_ROOT: document.getElementById("documentation_options").getAttribute('data-url_root'), + VERSION: 'nightly', + LANGUAGE: 'en', + COLLAPSE_INDEX: false, + BUILDER: 'html', + FILE_SUFFIX: '.html', + LINK_SUFFIX: '.html', + HAS_SOURCE: true, + SOURCELINK_SUFFIX: '.txt', + NAVIGATION_WITH_KEYS: false, + SHOW_SEARCH_SUMMARY: true, + ENABLE_SEARCH_SHORTCUTS: true, +}; \ No newline at end of file diff --git a/en/codeql-action-2.22.2/_static/file.png b/en/codeql-action-2.22.2/_static/file.png new file mode 100644 index 0000000000..a858a410e4 Binary files /dev/null and b/en/codeql-action-2.22.2/_static/file.png differ diff --git a/en/codeql-action-2.22.2/_static/jquery-3.6.0.js b/en/codeql-action-2.22.2/_static/jquery-3.6.0.js new file mode 100644 index 0000000000..fc6c299b73 --- /dev/null +++ b/en/codeql-action-2.22.2/_static/jquery-3.6.0.js @@ -0,0 +1,10881 @@ +/*! + * jQuery JavaScript Library v3.6.0 + * https://jquery.com/ + * + * Includes Sizzle.js + * https://sizzlejs.com/ + * + * Copyright OpenJS Foundation and other contributors + * Released under the MIT license + * https://jquery.org/license + * + * Date: 2021-03-02T17:08Z + */ +( function( global, factory ) { + + "use strict"; + + if ( typeof module === "object" && typeof module.exports === "object" ) { + + // For CommonJS and CommonJS-like environments where a proper `window` + // is present, execute the factory and get jQuery. + // For environments that do not have a `window` with a `document` + // (such as Node.js), expose a factory as module.exports. + // This accentuates the need for the creation of a real `window`. + // e.g. var jQuery = require("jquery")(window); + // See ticket #14549 for more info. + module.exports = global.document ? + factory( global, true ) : + function( w ) { + if ( !w.document ) { + throw new Error( "jQuery requires a window with a document" ); + } + return factory( w ); + }; + } else { + factory( global ); + } + +// Pass this if window is not defined yet +} )( typeof window !== "undefined" ? window : this, function( window, noGlobal ) { + +// Edge <= 12 - 13+, Firefox <=18 - 45+, IE 10 - 11, Safari 5.1 - 9+, iOS 6 - 9.1 +// throw exceptions when non-strict code (e.g., ASP.NET 4.5) accesses strict mode +// arguments.callee.caller (trac-13335). But as of jQuery 3.0 (2016), strict mode should be common +// enough that all such attempts are guarded in a try block. +"use strict"; + +var arr = []; + +var getProto = Object.getPrototypeOf; + +var slice = arr.slice; + +var flat = arr.flat ? function( array ) { + return arr.flat.call( array ); +} : function( array ) { + return arr.concat.apply( [], array ); +}; + + +var push = arr.push; + +var indexOf = arr.indexOf; + +var class2type = {}; + +var toString = class2type.toString; + +var hasOwn = class2type.hasOwnProperty; + +var fnToString = hasOwn.toString; + +var ObjectFunctionString = fnToString.call( Object ); + +var support = {}; + +var isFunction = function isFunction( obj ) { + + // Support: Chrome <=57, Firefox <=52 + // In some browsers, typeof returns "function" for HTML elements + // (i.e., `typeof document.createElement( "object" ) === "function"`). + // We don't want to classify *any* DOM node as a function. + // Support: QtWeb <=3.8.5, WebKit <=534.34, wkhtmltopdf tool <=0.12.5 + // Plus for old WebKit, typeof returns "function" for HTML collections + // (e.g., `typeof document.getElementsByTagName("div") === "function"`). (gh-4756) + return typeof obj === "function" && typeof obj.nodeType !== "number" && + typeof obj.item !== "function"; + }; + + +var isWindow = function isWindow( obj ) { + return obj != null && obj === obj.window; + }; + + +var document = window.document; + + + + var preservedScriptAttributes = { + type: true, + src: true, + nonce: true, + noModule: true + }; + + function DOMEval( code, node, doc ) { + doc = doc || document; + + var i, val, + script = doc.createElement( "script" ); + + script.text = code; + if ( node ) { + for ( i in preservedScriptAttributes ) { + + // Support: Firefox 64+, Edge 18+ + // Some browsers don't support the "nonce" property on scripts. + // On the other hand, just using `getAttribute` is not enough as + // the `nonce` attribute is reset to an empty string whenever it + // becomes browsing-context connected. + // See https://github.com/whatwg/html/issues/2369 + // See https://html.spec.whatwg.org/#nonce-attributes + // The `node.getAttribute` check was added for the sake of + // `jQuery.globalEval` so that it can fake a nonce-containing node + // via an object. + val = node[ i ] || node.getAttribute && node.getAttribute( i ); + if ( val ) { + script.setAttribute( i, val ); + } + } + } + doc.head.appendChild( script ).parentNode.removeChild( script ); + } + + +function toType( obj ) { + if ( obj == null ) { + return obj + ""; + } + + // Support: Android <=2.3 only (functionish RegExp) + return typeof obj === "object" || typeof obj === "function" ? + class2type[ toString.call( obj ) ] || "object" : + typeof obj; +} +/* global Symbol */ +// Defining this global in .eslintrc.json would create a danger of using the global +// unguarded in another place, it seems safer to define global only for this module + + + +var + version = "3.6.0", + + // Define a local copy of jQuery + jQuery = function( selector, context ) { + + // The jQuery object is actually just the init constructor 'enhanced' + // Need init if jQuery is called (just allow error to be thrown if not included) + return new jQuery.fn.init( selector, context ); + }; + +jQuery.fn = jQuery.prototype = { + + // The current version of jQuery being used + jquery: version, + + constructor: jQuery, + + // The default length of a jQuery object is 0 + length: 0, + + toArray: function() { + return slice.call( this ); + }, + + // Get the Nth element in the matched element set OR + // Get the whole matched element set as a clean array + get: function( num ) { + + // Return all the elements in a clean array + if ( num == null ) { + return slice.call( this ); + } + + // Return just the one element from the set + return num < 0 ? this[ num + this.length ] : this[ num ]; + }, + + // Take an array of elements and push it onto the stack + // (returning the new matched element set) + pushStack: function( elems ) { + + // Build a new jQuery matched element set + var ret = jQuery.merge( this.constructor(), elems ); + + // Add the old object onto the stack (as a reference) + ret.prevObject = this; + + // Return the newly-formed element set + return ret; + }, + + // Execute a callback for every element in the matched set. + each: function( callback ) { + return jQuery.each( this, callback ); + }, + + map: function( callback ) { + return this.pushStack( jQuery.map( this, function( elem, i ) { + return callback.call( elem, i, elem ); + } ) ); + }, + + slice: function() { + return this.pushStack( slice.apply( this, arguments ) ); + }, + + first: function() { + return this.eq( 0 ); + }, + + last: function() { + return this.eq( -1 ); + }, + + even: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return ( i + 1 ) % 2; + } ) ); + }, + + odd: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return i % 2; + } ) ); + }, + + eq: function( i ) { + var len = this.length, + j = +i + ( i < 0 ? len : 0 ); + return this.pushStack( j >= 0 && j < len ? [ this[ j ] ] : [] ); + }, + + end: function() { + return this.prevObject || this.constructor(); + }, + + // For internal use only. + // Behaves like an Array's method, not like a jQuery method. + push: push, + sort: arr.sort, + splice: arr.splice +}; + +jQuery.extend = jQuery.fn.extend = function() { + var options, name, src, copy, copyIsArray, clone, + target = arguments[ 0 ] || {}, + i = 1, + length = arguments.length, + deep = false; + + // Handle a deep copy situation + if ( typeof target === "boolean" ) { + deep = target; + + // Skip the boolean and the target + target = arguments[ i ] || {}; + i++; + } + + // Handle case when target is a string or something (possible in deep copy) + if ( typeof target !== "object" && !isFunction( target ) ) { + target = {}; + } + + // Extend jQuery itself if only one argument is passed + if ( i === length ) { + target = this; + i--; + } + + for ( ; i < length; i++ ) { + + // Only deal with non-null/undefined values + if ( ( options = arguments[ i ] ) != null ) { + + // Extend the base object + for ( name in options ) { + copy = options[ name ]; + + // Prevent Object.prototype pollution + // Prevent never-ending loop + if ( name === "__proto__" || target === copy ) { + continue; + } + + // Recurse if we're merging plain objects or arrays + if ( deep && copy && ( jQuery.isPlainObject( copy ) || + ( copyIsArray = Array.isArray( copy ) ) ) ) { + src = target[ name ]; + + // Ensure proper type for the source value + if ( copyIsArray && !Array.isArray( src ) ) { + clone = []; + } else if ( !copyIsArray && !jQuery.isPlainObject( src ) ) { + clone = {}; + } else { + clone = src; + } + copyIsArray = false; + + // Never move original objects, clone them + target[ name ] = jQuery.extend( deep, clone, copy ); + + // Don't bring in undefined values + } else if ( copy !== undefined ) { + target[ name ] = copy; + } + } + } + } + + // Return the modified object + return target; +}; + +jQuery.extend( { + + // Unique for each copy of jQuery on the page + expando: "jQuery" + ( version + Math.random() ).replace( /\D/g, "" ), + + // Assume jQuery is ready without the ready module + isReady: true, + + error: function( msg ) { + throw new Error( msg ); + }, + + noop: function() {}, + + isPlainObject: function( obj ) { + var proto, Ctor; + + // Detect obvious negatives + // Use toString instead of jQuery.type to catch host objects + if ( !obj || toString.call( obj ) !== "[object Object]" ) { + return false; + } + + proto = getProto( obj ); + + // Objects with no prototype (e.g., `Object.create( null )`) are plain + if ( !proto ) { + return true; + } + + // Objects with prototype are plain iff they were constructed by a global Object function + Ctor = hasOwn.call( proto, "constructor" ) && proto.constructor; + return typeof Ctor === "function" && fnToString.call( Ctor ) === ObjectFunctionString; + }, + + isEmptyObject: function( obj ) { + var name; + + for ( name in obj ) { + return false; + } + return true; + }, + + // Evaluates a script in a provided context; falls back to the global one + // if not specified. + globalEval: function( code, options, doc ) { + DOMEval( code, { nonce: options && options.nonce }, doc ); + }, + + each: function( obj, callback ) { + var length, i = 0; + + if ( isArrayLike( obj ) ) { + length = obj.length; + for ( ; i < length; i++ ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } else { + for ( i in obj ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } + + return obj; + }, + + // results is for internal usage only + makeArray: function( arr, results ) { + var ret = results || []; + + if ( arr != null ) { + if ( isArrayLike( Object( arr ) ) ) { + jQuery.merge( ret, + typeof arr === "string" ? + [ arr ] : arr + ); + } else { + push.call( ret, arr ); + } + } + + return ret; + }, + + inArray: function( elem, arr, i ) { + return arr == null ? -1 : indexOf.call( arr, elem, i ); + }, + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + merge: function( first, second ) { + var len = +second.length, + j = 0, + i = first.length; + + for ( ; j < len; j++ ) { + first[ i++ ] = second[ j ]; + } + + first.length = i; + + return first; + }, + + grep: function( elems, callback, invert ) { + var callbackInverse, + matches = [], + i = 0, + length = elems.length, + callbackExpect = !invert; + + // Go through the array, only saving the items + // that pass the validator function + for ( ; i < length; i++ ) { + callbackInverse = !callback( elems[ i ], i ); + if ( callbackInverse !== callbackExpect ) { + matches.push( elems[ i ] ); + } + } + + return matches; + }, + + // arg is for internal usage only + map: function( elems, callback, arg ) { + var length, value, + i = 0, + ret = []; + + // Go through the array, translating each of the items to their new values + if ( isArrayLike( elems ) ) { + length = elems.length; + for ( ; i < length; i++ ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + + // Go through every key on the object, + } else { + for ( i in elems ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + } + + // Flatten any nested arrays + return flat( ret ); + }, + + // A global GUID counter for objects + guid: 1, + + // jQuery.support is not used in Core but other projects attach their + // properties to it so it needs to exist. + support: support +} ); + +if ( typeof Symbol === "function" ) { + jQuery.fn[ Symbol.iterator ] = arr[ Symbol.iterator ]; +} + +// Populate the class2type map +jQuery.each( "Boolean Number String Function Array Date RegExp Object Error Symbol".split( " " ), + function( _i, name ) { + class2type[ "[object " + name + "]" ] = name.toLowerCase(); + } ); + +function isArrayLike( obj ) { + + // Support: real iOS 8.2 only (not reproducible in simulator) + // `in` check used to prevent JIT error (gh-2145) + // hasOwn isn't used here due to false negatives + // regarding Nodelist length in IE + var length = !!obj && "length" in obj && obj.length, + type = toType( obj ); + + if ( isFunction( obj ) || isWindow( obj ) ) { + return false; + } + + return type === "array" || length === 0 || + typeof length === "number" && length > 0 && ( length - 1 ) in obj; +} +var Sizzle = +/*! + * Sizzle CSS Selector Engine v2.3.6 + * https://sizzlejs.com/ + * + * Copyright JS Foundation and other contributors + * Released under the MIT license + * https://js.foundation/ + * + * Date: 2021-02-16 + */ +( function( window ) { +var i, + support, + Expr, + getText, + isXML, + tokenize, + compile, + select, + outermostContext, + sortInput, + hasDuplicate, + + // Local document vars + setDocument, + document, + docElem, + documentIsHTML, + rbuggyQSA, + rbuggyMatches, + matches, + contains, + + // Instance-specific data + expando = "sizzle" + 1 * new Date(), + preferredDoc = window.document, + dirruns = 0, + done = 0, + classCache = createCache(), + tokenCache = createCache(), + compilerCache = createCache(), + nonnativeSelectorCache = createCache(), + sortOrder = function( a, b ) { + if ( a === b ) { + hasDuplicate = true; + } + return 0; + }, + + // Instance methods + hasOwn = ( {} ).hasOwnProperty, + arr = [], + pop = arr.pop, + pushNative = arr.push, + push = arr.push, + slice = arr.slice, + + // Use a stripped-down indexOf as it's faster than native + // https://jsperf.com/thor-indexof-vs-for/5 + indexOf = function( list, elem ) { + var i = 0, + len = list.length; + for ( ; i < len; i++ ) { + if ( list[ i ] === elem ) { + return i; + } + } + return -1; + }, + + booleans = "checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|" + + "ismap|loop|multiple|open|readonly|required|scoped", + + // Regular expressions + + // http://www.w3.org/TR/css3-selectors/#whitespace + whitespace = "[\\x20\\t\\r\\n\\f]", + + // https://www.w3.org/TR/css-syntax-3/#ident-token-diagram + identifier = "(?:\\\\[\\da-fA-F]{1,6}" + whitespace + + "?|\\\\[^\\r\\n\\f]|[\\w-]|[^\0-\\x7f])+", + + // Attribute selectors: http://www.w3.org/TR/selectors/#attribute-selectors + attributes = "\\[" + whitespace + "*(" + identifier + ")(?:" + whitespace + + + // Operator (capture 2) + "*([*^$|!~]?=)" + whitespace + + + // "Attribute values must be CSS identifiers [capture 5] + // or strings [capture 3 or capture 4]" + "*(?:'((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\"|(" + identifier + "))|)" + + whitespace + "*\\]", + + pseudos = ":(" + identifier + ")(?:\\((" + + + // To reduce the number of selectors needing tokenize in the preFilter, prefer arguments: + // 1. quoted (capture 3; capture 4 or capture 5) + "('((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\")|" + + + // 2. simple (capture 6) + "((?:\\\\.|[^\\\\()[\\]]|" + attributes + ")*)|" + + + // 3. anything else (capture 2) + ".*" + + ")\\)|)", + + // Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter + rwhitespace = new RegExp( whitespace + "+", "g" ), + rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + + whitespace + "+$", "g" ), + + rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ), + rcombinators = new RegExp( "^" + whitespace + "*([>+~]|" + whitespace + ")" + whitespace + + "*" ), + rdescend = new RegExp( whitespace + "|>" ), + + rpseudo = new RegExp( pseudos ), + ridentifier = new RegExp( "^" + identifier + "$" ), + + matchExpr = { + "ID": new RegExp( "^#(" + identifier + ")" ), + "CLASS": new RegExp( "^\\.(" + identifier + ")" ), + "TAG": new RegExp( "^(" + identifier + "|[*])" ), + "ATTR": new RegExp( "^" + attributes ), + "PSEUDO": new RegExp( "^" + pseudos ), + "CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + + whitespace + "*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + + whitespace + "*(\\d+)|))" + whitespace + "*\\)|)", "i" ), + "bool": new RegExp( "^(?:" + booleans + ")$", "i" ), + + // For use in libraries implementing .is() + // We use this for POS matching in `select` + "needsContext": new RegExp( "^" + whitespace + + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" + whitespace + + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" ) + }, + + rhtml = /HTML$/i, + rinputs = /^(?:input|select|textarea|button)$/i, + rheader = /^h\d$/i, + + rnative = /^[^{]+\{\s*\[native \w/, + + // Easily-parseable/retrievable ID or TAG or CLASS selectors + rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/, + + rsibling = /[+~]/, + + // CSS escapes + // http://www.w3.org/TR/CSS21/syndata.html#escaped-characters + runescape = new RegExp( "\\\\[\\da-fA-F]{1,6}" + whitespace + "?|\\\\([^\\r\\n\\f])", "g" ), + funescape = function( escape, nonHex ) { + var high = "0x" + escape.slice( 1 ) - 0x10000; + + return nonHex ? + + // Strip the backslash prefix from a non-hex escape sequence + nonHex : + + // Replace a hexadecimal escape sequence with the encoded Unicode code point + // Support: IE <=11+ + // For values outside the Basic Multilingual Plane (BMP), manually construct a + // surrogate pair + high < 0 ? + String.fromCharCode( high + 0x10000 ) : + String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 ); + }, + + // CSS string/identifier serialization + // https://drafts.csswg.org/cssom/#common-serializing-idioms + rcssescape = /([\0-\x1f\x7f]|^-?\d)|^-$|[^\0-\x1f\x7f-\uFFFF\w-]/g, + fcssescape = function( ch, asCodePoint ) { + if ( asCodePoint ) { + + // U+0000 NULL becomes U+FFFD REPLACEMENT CHARACTER + if ( ch === "\0" ) { + return "\uFFFD"; + } + + // Control characters and (dependent upon position) numbers get escaped as code points + return ch.slice( 0, -1 ) + "\\" + + ch.charCodeAt( ch.length - 1 ).toString( 16 ) + " "; + } + + // Other potentially-special ASCII characters get backslash-escaped + return "\\" + ch; + }, + + // Used for iframes + // See setDocument() + // Removing the function wrapper causes a "Permission Denied" + // error in IE + unloadHandler = function() { + setDocument(); + }, + + inDisabledFieldset = addCombinator( + function( elem ) { + return elem.disabled === true && elem.nodeName.toLowerCase() === "fieldset"; + }, + { dir: "parentNode", next: "legend" } + ); + +// Optimize for push.apply( _, NodeList ) +try { + push.apply( + ( arr = slice.call( preferredDoc.childNodes ) ), + preferredDoc.childNodes + ); + + // Support: Android<4.0 + // Detect silently failing push.apply + // eslint-disable-next-line no-unused-expressions + arr[ preferredDoc.childNodes.length ].nodeType; +} catch ( e ) { + push = { apply: arr.length ? + + // Leverage slice if possible + function( target, els ) { + pushNative.apply( target, slice.call( els ) ); + } : + + // Support: IE<9 + // Otherwise append directly + function( target, els ) { + var j = target.length, + i = 0; + + // Can't trust NodeList.length + while ( ( target[ j++ ] = els[ i++ ] ) ) {} + target.length = j - 1; + } + }; +} + +function Sizzle( selector, context, results, seed ) { + var m, i, elem, nid, match, groups, newSelector, + newContext = context && context.ownerDocument, + + // nodeType defaults to 9, since context defaults to document + nodeType = context ? context.nodeType : 9; + + results = results || []; + + // Return early from calls with invalid selector or context + if ( typeof selector !== "string" || !selector || + nodeType !== 1 && nodeType !== 9 && nodeType !== 11 ) { + + return results; + } + + // Try to shortcut find operations (as opposed to filters) in HTML documents + if ( !seed ) { + setDocument( context ); + context = context || document; + + if ( documentIsHTML ) { + + // If the selector is sufficiently simple, try using a "get*By*" DOM method + // (excepting DocumentFragment context, where the methods don't exist) + if ( nodeType !== 11 && ( match = rquickExpr.exec( selector ) ) ) { + + // ID selector + if ( ( m = match[ 1 ] ) ) { + + // Document context + if ( nodeType === 9 ) { + if ( ( elem = context.getElementById( m ) ) ) { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( elem.id === m ) { + results.push( elem ); + return results; + } + } else { + return results; + } + + // Element context + } else { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( newContext && ( elem = newContext.getElementById( m ) ) && + contains( context, elem ) && + elem.id === m ) { + + results.push( elem ); + return results; + } + } + + // Type selector + } else if ( match[ 2 ] ) { + push.apply( results, context.getElementsByTagName( selector ) ); + return results; + + // Class selector + } else if ( ( m = match[ 3 ] ) && support.getElementsByClassName && + context.getElementsByClassName ) { + + push.apply( results, context.getElementsByClassName( m ) ); + return results; + } + } + + // Take advantage of querySelectorAll + if ( support.qsa && + !nonnativeSelectorCache[ selector + " " ] && + ( !rbuggyQSA || !rbuggyQSA.test( selector ) ) && + + // Support: IE 8 only + // Exclude object elements + ( nodeType !== 1 || context.nodeName.toLowerCase() !== "object" ) ) { + + newSelector = selector; + newContext = context; + + // qSA considers elements outside a scoping root when evaluating child or + // descendant combinators, which is not what we want. + // In such cases, we work around the behavior by prefixing every selector in the + // list with an ID selector referencing the scope context. + // The technique has to be used as well when a leading combinator is used + // as such selectors are not recognized by querySelectorAll. + // Thanks to Andrew Dupont for this technique. + if ( nodeType === 1 && + ( rdescend.test( selector ) || rcombinators.test( selector ) ) ) { + + // Expand context for sibling selectors + newContext = rsibling.test( selector ) && testContext( context.parentNode ) || + context; + + // We can use :scope instead of the ID hack if the browser + // supports it & if we're not changing the context. + if ( newContext !== context || !support.scope ) { + + // Capture the context ID, setting it first if necessary + if ( ( nid = context.getAttribute( "id" ) ) ) { + nid = nid.replace( rcssescape, fcssescape ); + } else { + context.setAttribute( "id", ( nid = expando ) ); + } + } + + // Prefix every selector in the list + groups = tokenize( selector ); + i = groups.length; + while ( i-- ) { + groups[ i ] = ( nid ? "#" + nid : ":scope" ) + " " + + toSelector( groups[ i ] ); + } + newSelector = groups.join( "," ); + } + + try { + push.apply( results, + newContext.querySelectorAll( newSelector ) + ); + return results; + } catch ( qsaError ) { + nonnativeSelectorCache( selector, true ); + } finally { + if ( nid === expando ) { + context.removeAttribute( "id" ); + } + } + } + } + } + + // All others + return select( selector.replace( rtrim, "$1" ), context, results, seed ); +} + +/** + * Create key-value caches of limited size + * @returns {function(string, object)} Returns the Object data after storing it on itself with + * property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength) + * deleting the oldest entry + */ +function createCache() { + var keys = []; + + function cache( key, value ) { + + // Use (key + " ") to avoid collision with native prototype properties (see Issue #157) + if ( keys.push( key + " " ) > Expr.cacheLength ) { + + // Only keep the most recent entries + delete cache[ keys.shift() ]; + } + return ( cache[ key + " " ] = value ); + } + return cache; +} + +/** + * Mark a function for special use by Sizzle + * @param {Function} fn The function to mark + */ +function markFunction( fn ) { + fn[ expando ] = true; + return fn; +} + +/** + * Support testing using an element + * @param {Function} fn Passed the created element and returns a boolean result + */ +function assert( fn ) { + var el = document.createElement( "fieldset" ); + + try { + return !!fn( el ); + } catch ( e ) { + return false; + } finally { + + // Remove from its parent by default + if ( el.parentNode ) { + el.parentNode.removeChild( el ); + } + + // release memory in IE + el = null; + } +} + +/** + * Adds the same handler for all of the specified attrs + * @param {String} attrs Pipe-separated list of attributes + * @param {Function} handler The method that will be applied + */ +function addHandle( attrs, handler ) { + var arr = attrs.split( "|" ), + i = arr.length; + + while ( i-- ) { + Expr.attrHandle[ arr[ i ] ] = handler; + } +} + +/** + * Checks document order of two siblings + * @param {Element} a + * @param {Element} b + * @returns {Number} Returns less than 0 if a precedes b, greater than 0 if a follows b + */ +function siblingCheck( a, b ) { + var cur = b && a, + diff = cur && a.nodeType === 1 && b.nodeType === 1 && + a.sourceIndex - b.sourceIndex; + + // Use IE sourceIndex if available on both nodes + if ( diff ) { + return diff; + } + + // Check if b follows a + if ( cur ) { + while ( ( cur = cur.nextSibling ) ) { + if ( cur === b ) { + return -1; + } + } + } + + return a ? 1 : -1; +} + +/** + * Returns a function to use in pseudos for input types + * @param {String} type + */ +function createInputPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for buttons + * @param {String} type + */ +function createButtonPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return ( name === "input" || name === "button" ) && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for :enabled/:disabled + * @param {Boolean} disabled true for :disabled; false for :enabled + */ +function createDisabledPseudo( disabled ) { + + // Known :disabled false positives: fieldset[disabled] > legend:nth-of-type(n+2) :can-disable + return function( elem ) { + + // Only certain elements can match :enabled or :disabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-enabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-disabled + if ( "form" in elem ) { + + // Check for inherited disabledness on relevant non-disabled elements: + // * listed form-associated elements in a disabled fieldset + // https://html.spec.whatwg.org/multipage/forms.html#category-listed + // https://html.spec.whatwg.org/multipage/forms.html#concept-fe-disabled + // * option elements in a disabled optgroup + // https://html.spec.whatwg.org/multipage/forms.html#concept-option-disabled + // All such elements have a "form" property. + if ( elem.parentNode && elem.disabled === false ) { + + // Option elements defer to a parent optgroup if present + if ( "label" in elem ) { + if ( "label" in elem.parentNode ) { + return elem.parentNode.disabled === disabled; + } else { + return elem.disabled === disabled; + } + } + + // Support: IE 6 - 11 + // Use the isDisabled shortcut property to check for disabled fieldset ancestors + return elem.isDisabled === disabled || + + // Where there is no isDisabled, check manually + /* jshint -W018 */ + elem.isDisabled !== !disabled && + inDisabledFieldset( elem ) === disabled; + } + + return elem.disabled === disabled; + + // Try to winnow out elements that can't be disabled before trusting the disabled property. + // Some victims get caught in our net (label, legend, menu, track), but it shouldn't + // even exist on them, let alone have a boolean value. + } else if ( "label" in elem ) { + return elem.disabled === disabled; + } + + // Remaining elements are neither :enabled nor :disabled + return false; + }; +} + +/** + * Returns a function to use in pseudos for positionals + * @param {Function} fn + */ +function createPositionalPseudo( fn ) { + return markFunction( function( argument ) { + argument = +argument; + return markFunction( function( seed, matches ) { + var j, + matchIndexes = fn( [], seed.length, argument ), + i = matchIndexes.length; + + // Match elements found at the specified indexes + while ( i-- ) { + if ( seed[ ( j = matchIndexes[ i ] ) ] ) { + seed[ j ] = !( matches[ j ] = seed[ j ] ); + } + } + } ); + } ); +} + +/** + * Checks a node for validity as a Sizzle context + * @param {Element|Object=} context + * @returns {Element|Object|Boolean} The input node if acceptable, otherwise a falsy value + */ +function testContext( context ) { + return context && typeof context.getElementsByTagName !== "undefined" && context; +} + +// Expose support vars for convenience +support = Sizzle.support = {}; + +/** + * Detects XML nodes + * @param {Element|Object} elem An element or a document + * @returns {Boolean} True iff elem is a non-HTML XML node + */ +isXML = Sizzle.isXML = function( elem ) { + var namespace = elem && elem.namespaceURI, + docElem = elem && ( elem.ownerDocument || elem ).documentElement; + + // Support: IE <=8 + // Assume HTML when documentElement doesn't yet exist, such as inside loading iframes + // https://bugs.jquery.com/ticket/4833 + return !rhtml.test( namespace || docElem && docElem.nodeName || "HTML" ); +}; + +/** + * Sets document-related variables once based on the current document + * @param {Element|Object} [doc] An element or document object to use to set the document + * @returns {Object} Returns the current document + */ +setDocument = Sizzle.setDocument = function( node ) { + var hasCompare, subWindow, + doc = node ? node.ownerDocument || node : preferredDoc; + + // Return early if doc is invalid or already selected + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( doc == document || doc.nodeType !== 9 || !doc.documentElement ) { + return document; + } + + // Update global variables + document = doc; + docElem = document.documentElement; + documentIsHTML = !isXML( document ); + + // Support: IE 9 - 11+, Edge 12 - 18+ + // Accessing iframe documents after unload throws "permission denied" errors (jQuery #13936) + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( preferredDoc != document && + ( subWindow = document.defaultView ) && subWindow.top !== subWindow ) { + + // Support: IE 11, Edge + if ( subWindow.addEventListener ) { + subWindow.addEventListener( "unload", unloadHandler, false ); + + // Support: IE 9 - 10 only + } else if ( subWindow.attachEvent ) { + subWindow.attachEvent( "onunload", unloadHandler ); + } + } + + // Support: IE 8 - 11+, Edge 12 - 18+, Chrome <=16 - 25 only, Firefox <=3.6 - 31 only, + // Safari 4 - 5 only, Opera <=11.6 - 12.x only + // IE/Edge & older browsers don't support the :scope pseudo-class. + // Support: Safari 6.0 only + // Safari 6.0 supports :scope but it's an alias of :root there. + support.scope = assert( function( el ) { + docElem.appendChild( el ).appendChild( document.createElement( "div" ) ); + return typeof el.querySelectorAll !== "undefined" && + !el.querySelectorAll( ":scope fieldset div" ).length; + } ); + + /* Attributes + ---------------------------------------------------------------------- */ + + // Support: IE<8 + // Verify that getAttribute really returns attributes and not properties + // (excepting IE8 booleans) + support.attributes = assert( function( el ) { + el.className = "i"; + return !el.getAttribute( "className" ); + } ); + + /* getElement(s)By* + ---------------------------------------------------------------------- */ + + // Check if getElementsByTagName("*") returns only elements + support.getElementsByTagName = assert( function( el ) { + el.appendChild( document.createComment( "" ) ); + return !el.getElementsByTagName( "*" ).length; + } ); + + // Support: IE<9 + support.getElementsByClassName = rnative.test( document.getElementsByClassName ); + + // Support: IE<10 + // Check if getElementById returns elements by name + // The broken getElementById methods don't pick up programmatically-set names, + // so use a roundabout getElementsByName test + support.getById = assert( function( el ) { + docElem.appendChild( el ).id = expando; + return !document.getElementsByName || !document.getElementsByName( expando ).length; + } ); + + // ID filter and find + if ( support.getById ) { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + return elem.getAttribute( "id" ) === attrId; + }; + }; + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var elem = context.getElementById( id ); + return elem ? [ elem ] : []; + } + }; + } else { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + var node = typeof elem.getAttributeNode !== "undefined" && + elem.getAttributeNode( "id" ); + return node && node.value === attrId; + }; + }; + + // Support: IE 6 - 7 only + // getElementById is not reliable as a find shortcut + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var node, i, elems, + elem = context.getElementById( id ); + + if ( elem ) { + + // Verify the id attribute + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + + // Fall back on getElementsByName + elems = context.getElementsByName( id ); + i = 0; + while ( ( elem = elems[ i++ ] ) ) { + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + } + } + + return []; + } + }; + } + + // Tag + Expr.find[ "TAG" ] = support.getElementsByTagName ? + function( tag, context ) { + if ( typeof context.getElementsByTagName !== "undefined" ) { + return context.getElementsByTagName( tag ); + + // DocumentFragment nodes don't have gEBTN + } else if ( support.qsa ) { + return context.querySelectorAll( tag ); + } + } : + + function( tag, context ) { + var elem, + tmp = [], + i = 0, + + // By happy coincidence, a (broken) gEBTN appears on DocumentFragment nodes too + results = context.getElementsByTagName( tag ); + + // Filter out possible comments + if ( tag === "*" ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem.nodeType === 1 ) { + tmp.push( elem ); + } + } + + return tmp; + } + return results; + }; + + // Class + Expr.find[ "CLASS" ] = support.getElementsByClassName && function( className, context ) { + if ( typeof context.getElementsByClassName !== "undefined" && documentIsHTML ) { + return context.getElementsByClassName( className ); + } + }; + + /* QSA/matchesSelector + ---------------------------------------------------------------------- */ + + // QSA and matchesSelector support + + // matchesSelector(:active) reports false when true (IE9/Opera 11.5) + rbuggyMatches = []; + + // qSa(:focus) reports false when true (Chrome 21) + // We allow this because of a bug in IE8/9 that throws an error + // whenever `document.activeElement` is accessed on an iframe + // So, we allow :focus to pass through QSA all the time to avoid the IE error + // See https://bugs.jquery.com/ticket/13378 + rbuggyQSA = []; + + if ( ( support.qsa = rnative.test( document.querySelectorAll ) ) ) { + + // Build QSA regex + // Regex strategy adopted from Diego Perini + assert( function( el ) { + + var input; + + // Select is set to empty string on purpose + // This is to test IE's treatment of not explicitly + // setting a boolean content attribute, + // since its presence should be enough + // https://bugs.jquery.com/ticket/12359 + docElem.appendChild( el ).innerHTML = "" + + ""; + + // Support: IE8, Opera 11-12.16 + // Nothing should be selected when empty strings follow ^= or $= or *= + // The test attribute must be unknown in Opera but "safe" for WinRT + // https://msdn.microsoft.com/en-us/library/ie/hh465388.aspx#attribute_section + if ( el.querySelectorAll( "[msallowcapture^='']" ).length ) { + rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:''|\"\")" ); + } + + // Support: IE8 + // Boolean attributes and "value" are not treated correctly + if ( !el.querySelectorAll( "[selected]" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*(?:value|" + booleans + ")" ); + } + + // Support: Chrome<29, Android<4.4, Safari<7.0+, iOS<7.0+, PhantomJS<1.9.8+ + if ( !el.querySelectorAll( "[id~=" + expando + "-]" ).length ) { + rbuggyQSA.push( "~=" ); + } + + // Support: IE 11+, Edge 15 - 18+ + // IE 11/Edge don't find elements on a `[name='']` query in some cases. + // Adding a temporary attribute to the document before the selection works + // around the issue. + // Interestingly, IE 10 & older don't seem to have the issue. + input = document.createElement( "input" ); + input.setAttribute( "name", "" ); + el.appendChild( input ); + if ( !el.querySelectorAll( "[name='']" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*name" + whitespace + "*=" + + whitespace + "*(?:''|\"\")" ); + } + + // Webkit/Opera - :checked should return selected option elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + // IE8 throws error here and will not see later tests + if ( !el.querySelectorAll( ":checked" ).length ) { + rbuggyQSA.push( ":checked" ); + } + + // Support: Safari 8+, iOS 8+ + // https://bugs.webkit.org/show_bug.cgi?id=136851 + // In-page `selector#id sibling-combinator selector` fails + if ( !el.querySelectorAll( "a#" + expando + "+*" ).length ) { + rbuggyQSA.push( ".#.+[+~]" ); + } + + // Support: Firefox <=3.6 - 5 only + // Old Firefox doesn't throw on a badly-escaped identifier. + el.querySelectorAll( "\\\f" ); + rbuggyQSA.push( "[\\r\\n\\f]" ); + } ); + + assert( function( el ) { + el.innerHTML = "" + + ""; + + // Support: Windows 8 Native Apps + // The type and name attributes are restricted during .innerHTML assignment + var input = document.createElement( "input" ); + input.setAttribute( "type", "hidden" ); + el.appendChild( input ).setAttribute( "name", "D" ); + + // Support: IE8 + // Enforce case-sensitivity of name attribute + if ( el.querySelectorAll( "[name=d]" ).length ) { + rbuggyQSA.push( "name" + whitespace + "*[*^$|!~]?=" ); + } + + // FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled) + // IE8 throws error here and will not see later tests + if ( el.querySelectorAll( ":enabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: IE9-11+ + // IE's :disabled selector does not pick up the children of disabled fieldsets + docElem.appendChild( el ).disabled = true; + if ( el.querySelectorAll( ":disabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: Opera 10 - 11 only + // Opera 10-11 does not throw on post-comma invalid pseudos + el.querySelectorAll( "*,:x" ); + rbuggyQSA.push( ",.*:" ); + } ); + } + + if ( ( support.matchesSelector = rnative.test( ( matches = docElem.matches || + docElem.webkitMatchesSelector || + docElem.mozMatchesSelector || + docElem.oMatchesSelector || + docElem.msMatchesSelector ) ) ) ) { + + assert( function( el ) { + + // Check to see if it's possible to do matchesSelector + // on a disconnected node (IE 9) + support.disconnectedMatch = matches.call( el, "*" ); + + // This should fail with an exception + // Gecko does not error, returns false instead + matches.call( el, "[s!='']:x" ); + rbuggyMatches.push( "!=", pseudos ); + } ); + } + + rbuggyQSA = rbuggyQSA.length && new RegExp( rbuggyQSA.join( "|" ) ); + rbuggyMatches = rbuggyMatches.length && new RegExp( rbuggyMatches.join( "|" ) ); + + /* Contains + ---------------------------------------------------------------------- */ + hasCompare = rnative.test( docElem.compareDocumentPosition ); + + // Element contains another + // Purposefully self-exclusive + // As in, an element does not contain itself + contains = hasCompare || rnative.test( docElem.contains ) ? + function( a, b ) { + var adown = a.nodeType === 9 ? a.documentElement : a, + bup = b && b.parentNode; + return a === bup || !!( bup && bup.nodeType === 1 && ( + adown.contains ? + adown.contains( bup ) : + a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16 + ) ); + } : + function( a, b ) { + if ( b ) { + while ( ( b = b.parentNode ) ) { + if ( b === a ) { + return true; + } + } + } + return false; + }; + + /* Sorting + ---------------------------------------------------------------------- */ + + // Document order sorting + sortOrder = hasCompare ? + function( a, b ) { + + // Flag for duplicate removal + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + // Sort on method existence if only one input has compareDocumentPosition + var compare = !a.compareDocumentPosition - !b.compareDocumentPosition; + if ( compare ) { + return compare; + } + + // Calculate position if both inputs belong to the same document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + compare = ( a.ownerDocument || a ) == ( b.ownerDocument || b ) ? + a.compareDocumentPosition( b ) : + + // Otherwise we know they are disconnected + 1; + + // Disconnected nodes + if ( compare & 1 || + ( !support.sortDetached && b.compareDocumentPosition( a ) === compare ) ) { + + // Choose the first element that is related to our preferred document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( a == document || a.ownerDocument == preferredDoc && + contains( preferredDoc, a ) ) { + return -1; + } + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( b == document || b.ownerDocument == preferredDoc && + contains( preferredDoc, b ) ) { + return 1; + } + + // Maintain original order + return sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + } + + return compare & 4 ? -1 : 1; + } : + function( a, b ) { + + // Exit early if the nodes are identical + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + var cur, + i = 0, + aup = a.parentNode, + bup = b.parentNode, + ap = [ a ], + bp = [ b ]; + + // Parentless nodes are either documents or disconnected + if ( !aup || !bup ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + return a == document ? -1 : + b == document ? 1 : + /* eslint-enable eqeqeq */ + aup ? -1 : + bup ? 1 : + sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + + // If the nodes are siblings, we can do a quick check + } else if ( aup === bup ) { + return siblingCheck( a, b ); + } + + // Otherwise we need full lists of their ancestors for comparison + cur = a; + while ( ( cur = cur.parentNode ) ) { + ap.unshift( cur ); + } + cur = b; + while ( ( cur = cur.parentNode ) ) { + bp.unshift( cur ); + } + + // Walk down the tree looking for a discrepancy + while ( ap[ i ] === bp[ i ] ) { + i++; + } + + return i ? + + // Do a sibling check if the nodes have a common ancestor + siblingCheck( ap[ i ], bp[ i ] ) : + + // Otherwise nodes in our document sort first + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + ap[ i ] == preferredDoc ? -1 : + bp[ i ] == preferredDoc ? 1 : + /* eslint-enable eqeqeq */ + 0; + }; + + return document; +}; + +Sizzle.matches = function( expr, elements ) { + return Sizzle( expr, null, null, elements ); +}; + +Sizzle.matchesSelector = function( elem, expr ) { + setDocument( elem ); + + if ( support.matchesSelector && documentIsHTML && + !nonnativeSelectorCache[ expr + " " ] && + ( !rbuggyMatches || !rbuggyMatches.test( expr ) ) && + ( !rbuggyQSA || !rbuggyQSA.test( expr ) ) ) { + + try { + var ret = matches.call( elem, expr ); + + // IE 9's matchesSelector returns false on disconnected nodes + if ( ret || support.disconnectedMatch || + + // As well, disconnected nodes are said to be in a document + // fragment in IE 9 + elem.document && elem.document.nodeType !== 11 ) { + return ret; + } + } catch ( e ) { + nonnativeSelectorCache( expr, true ); + } + } + + return Sizzle( expr, document, null, [ elem ] ).length > 0; +}; + +Sizzle.contains = function( context, elem ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( context.ownerDocument || context ) != document ) { + setDocument( context ); + } + return contains( context, elem ); +}; + +Sizzle.attr = function( elem, name ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( elem.ownerDocument || elem ) != document ) { + setDocument( elem ); + } + + var fn = Expr.attrHandle[ name.toLowerCase() ], + + // Don't get fooled by Object.prototype properties (jQuery #13807) + val = fn && hasOwn.call( Expr.attrHandle, name.toLowerCase() ) ? + fn( elem, name, !documentIsHTML ) : + undefined; + + return val !== undefined ? + val : + support.attributes || !documentIsHTML ? + elem.getAttribute( name ) : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; +}; + +Sizzle.escape = function( sel ) { + return ( sel + "" ).replace( rcssescape, fcssescape ); +}; + +Sizzle.error = function( msg ) { + throw new Error( "Syntax error, unrecognized expression: " + msg ); +}; + +/** + * Document sorting and removing duplicates + * @param {ArrayLike} results + */ +Sizzle.uniqueSort = function( results ) { + var elem, + duplicates = [], + j = 0, + i = 0; + + // Unless we *know* we can detect duplicates, assume their presence + hasDuplicate = !support.detectDuplicates; + sortInput = !support.sortStable && results.slice( 0 ); + results.sort( sortOrder ); + + if ( hasDuplicate ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem === results[ i ] ) { + j = duplicates.push( i ); + } + } + while ( j-- ) { + results.splice( duplicates[ j ], 1 ); + } + } + + // Clear input after sorting to release objects + // See https://github.com/jquery/sizzle/pull/225 + sortInput = null; + + return results; +}; + +/** + * Utility function for retrieving the text value of an array of DOM nodes + * @param {Array|Element} elem + */ +getText = Sizzle.getText = function( elem ) { + var node, + ret = "", + i = 0, + nodeType = elem.nodeType; + + if ( !nodeType ) { + + // If no nodeType, this is expected to be an array + while ( ( node = elem[ i++ ] ) ) { + + // Do not traverse comment nodes + ret += getText( node ); + } + } else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) { + + // Use textContent for elements + // innerText usage removed for consistency of new lines (jQuery #11153) + if ( typeof elem.textContent === "string" ) { + return elem.textContent; + } else { + + // Traverse its children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + ret += getText( elem ); + } + } + } else if ( nodeType === 3 || nodeType === 4 ) { + return elem.nodeValue; + } + + // Do not include comment or processing instruction nodes + + return ret; +}; + +Expr = Sizzle.selectors = { + + // Can be adjusted by the user + cacheLength: 50, + + createPseudo: markFunction, + + match: matchExpr, + + attrHandle: {}, + + find: {}, + + relative: { + ">": { dir: "parentNode", first: true }, + " ": { dir: "parentNode" }, + "+": { dir: "previousSibling", first: true }, + "~": { dir: "previousSibling" } + }, + + preFilter: { + "ATTR": function( match ) { + match[ 1 ] = match[ 1 ].replace( runescape, funescape ); + + // Move the given value to match[3] whether quoted or unquoted + match[ 3 ] = ( match[ 3 ] || match[ 4 ] || + match[ 5 ] || "" ).replace( runescape, funescape ); + + if ( match[ 2 ] === "~=" ) { + match[ 3 ] = " " + match[ 3 ] + " "; + } + + return match.slice( 0, 4 ); + }, + + "CHILD": function( match ) { + + /* matches from matchExpr["CHILD"] + 1 type (only|nth|...) + 2 what (child|of-type) + 3 argument (even|odd|\d*|\d*n([+-]\d+)?|...) + 4 xn-component of xn+y argument ([+-]?\d*n|) + 5 sign of xn-component + 6 x of xn-component + 7 sign of y-component + 8 y of y-component + */ + match[ 1 ] = match[ 1 ].toLowerCase(); + + if ( match[ 1 ].slice( 0, 3 ) === "nth" ) { + + // nth-* requires argument + if ( !match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + // numeric x and y parameters for Expr.filter.CHILD + // remember that false/true cast respectively to 0/1 + match[ 4 ] = +( match[ 4 ] ? + match[ 5 ] + ( match[ 6 ] || 1 ) : + 2 * ( match[ 3 ] === "even" || match[ 3 ] === "odd" ) ); + match[ 5 ] = +( ( match[ 7 ] + match[ 8 ] ) || match[ 3 ] === "odd" ); + + // other types prohibit arguments + } else if ( match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + return match; + }, + + "PSEUDO": function( match ) { + var excess, + unquoted = !match[ 6 ] && match[ 2 ]; + + if ( matchExpr[ "CHILD" ].test( match[ 0 ] ) ) { + return null; + } + + // Accept quoted arguments as-is + if ( match[ 3 ] ) { + match[ 2 ] = match[ 4 ] || match[ 5 ] || ""; + + // Strip excess characters from unquoted arguments + } else if ( unquoted && rpseudo.test( unquoted ) && + + // Get excess from tokenize (recursively) + ( excess = tokenize( unquoted, true ) ) && + + // advance to the next closing parenthesis + ( excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length ) ) { + + // excess is a negative index + match[ 0 ] = match[ 0 ].slice( 0, excess ); + match[ 2 ] = unquoted.slice( 0, excess ); + } + + // Return only captures needed by the pseudo filter method (type and argument) + return match.slice( 0, 3 ); + } + }, + + filter: { + + "TAG": function( nodeNameSelector ) { + var nodeName = nodeNameSelector.replace( runescape, funescape ).toLowerCase(); + return nodeNameSelector === "*" ? + function() { + return true; + } : + function( elem ) { + return elem.nodeName && elem.nodeName.toLowerCase() === nodeName; + }; + }, + + "CLASS": function( className ) { + var pattern = classCache[ className + " " ]; + + return pattern || + ( pattern = new RegExp( "(^|" + whitespace + + ")" + className + "(" + whitespace + "|$)" ) ) && classCache( + className, function( elem ) { + return pattern.test( + typeof elem.className === "string" && elem.className || + typeof elem.getAttribute !== "undefined" && + elem.getAttribute( "class" ) || + "" + ); + } ); + }, + + "ATTR": function( name, operator, check ) { + return function( elem ) { + var result = Sizzle.attr( elem, name ); + + if ( result == null ) { + return operator === "!="; + } + if ( !operator ) { + return true; + } + + result += ""; + + /* eslint-disable max-len */ + + return operator === "=" ? result === check : + operator === "!=" ? result !== check : + operator === "^=" ? check && result.indexOf( check ) === 0 : + operator === "*=" ? check && result.indexOf( check ) > -1 : + operator === "$=" ? check && result.slice( -check.length ) === check : + operator === "~=" ? ( " " + result.replace( rwhitespace, " " ) + " " ).indexOf( check ) > -1 : + operator === "|=" ? result === check || result.slice( 0, check.length + 1 ) === check + "-" : + false; + /* eslint-enable max-len */ + + }; + }, + + "CHILD": function( type, what, _argument, first, last ) { + var simple = type.slice( 0, 3 ) !== "nth", + forward = type.slice( -4 ) !== "last", + ofType = what === "of-type"; + + return first === 1 && last === 0 ? + + // Shortcut for :nth-*(n) + function( elem ) { + return !!elem.parentNode; + } : + + function( elem, _context, xml ) { + var cache, uniqueCache, outerCache, node, nodeIndex, start, + dir = simple !== forward ? "nextSibling" : "previousSibling", + parent = elem.parentNode, + name = ofType && elem.nodeName.toLowerCase(), + useCache = !xml && !ofType, + diff = false; + + if ( parent ) { + + // :(first|last|only)-(child|of-type) + if ( simple ) { + while ( dir ) { + node = elem; + while ( ( node = node[ dir ] ) ) { + if ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) { + + return false; + } + } + + // Reverse direction for :only-* (if we haven't yet done so) + start = dir = type === "only" && !start && "nextSibling"; + } + return true; + } + + start = [ forward ? parent.firstChild : parent.lastChild ]; + + // non-xml :nth-child(...) stores cache data on `parent` + if ( forward && useCache ) { + + // Seek `elem` from a previously-cached index + + // ...in a gzip-friendly way + node = parent; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex && cache[ 2 ]; + node = nodeIndex && parent.childNodes[ nodeIndex ]; + + while ( ( node = ++nodeIndex && node && node[ dir ] || + + // Fallback to seeking `elem` from the start + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + // When found, cache indexes on `parent` and break + if ( node.nodeType === 1 && ++diff && node === elem ) { + uniqueCache[ type ] = [ dirruns, nodeIndex, diff ]; + break; + } + } + + } else { + + // Use previously-cached element index if available + if ( useCache ) { + + // ...in a gzip-friendly way + node = elem; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex; + } + + // xml :nth-child(...) + // or :nth-last-child(...) or :nth(-last)?-of-type(...) + if ( diff === false ) { + + // Use the same loop as above to seek `elem` from the start + while ( ( node = ++nodeIndex && node && node[ dir ] || + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + if ( ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) && + ++diff ) { + + // Cache the index of each encountered element + if ( useCache ) { + outerCache = node[ expando ] || + ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + uniqueCache[ type ] = [ dirruns, diff ]; + } + + if ( node === elem ) { + break; + } + } + } + } + } + + // Incorporate the offset, then check against cycle size + diff -= last; + return diff === first || ( diff % first === 0 && diff / first >= 0 ); + } + }; + }, + + "PSEUDO": function( pseudo, argument ) { + + // pseudo-class names are case-insensitive + // http://www.w3.org/TR/selectors/#pseudo-classes + // Prioritize by case sensitivity in case custom pseudos are added with uppercase letters + // Remember that setFilters inherits from pseudos + var args, + fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] || + Sizzle.error( "unsupported pseudo: " + pseudo ); + + // The user may use createPseudo to indicate that + // arguments are needed to create the filter function + // just as Sizzle does + if ( fn[ expando ] ) { + return fn( argument ); + } + + // But maintain support for old signatures + if ( fn.length > 1 ) { + args = [ pseudo, pseudo, "", argument ]; + return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ? + markFunction( function( seed, matches ) { + var idx, + matched = fn( seed, argument ), + i = matched.length; + while ( i-- ) { + idx = indexOf( seed, matched[ i ] ); + seed[ idx ] = !( matches[ idx ] = matched[ i ] ); + } + } ) : + function( elem ) { + return fn( elem, 0, args ); + }; + } + + return fn; + } + }, + + pseudos: { + + // Potentially complex pseudos + "not": markFunction( function( selector ) { + + // Trim the selector passed to compile + // to avoid treating leading and trailing + // spaces as combinators + var input = [], + results = [], + matcher = compile( selector.replace( rtrim, "$1" ) ); + + return matcher[ expando ] ? + markFunction( function( seed, matches, _context, xml ) { + var elem, + unmatched = matcher( seed, null, xml, [] ), + i = seed.length; + + // Match elements unmatched by `matcher` + while ( i-- ) { + if ( ( elem = unmatched[ i ] ) ) { + seed[ i ] = !( matches[ i ] = elem ); + } + } + } ) : + function( elem, _context, xml ) { + input[ 0 ] = elem; + matcher( input, null, xml, results ); + + // Don't keep the element (issue #299) + input[ 0 ] = null; + return !results.pop(); + }; + } ), + + "has": markFunction( function( selector ) { + return function( elem ) { + return Sizzle( selector, elem ).length > 0; + }; + } ), + + "contains": markFunction( function( text ) { + text = text.replace( runescape, funescape ); + return function( elem ) { + return ( elem.textContent || getText( elem ) ).indexOf( text ) > -1; + }; + } ), + + // "Whether an element is represented by a :lang() selector + // is based solely on the element's language value + // being equal to the identifier C, + // or beginning with the identifier C immediately followed by "-". + // The matching of C against the element's language value is performed case-insensitively. + // The identifier C does not have to be a valid language name." + // http://www.w3.org/TR/selectors/#lang-pseudo + "lang": markFunction( function( lang ) { + + // lang value must be a valid identifier + if ( !ridentifier.test( lang || "" ) ) { + Sizzle.error( "unsupported lang: " + lang ); + } + lang = lang.replace( runescape, funescape ).toLowerCase(); + return function( elem ) { + var elemLang; + do { + if ( ( elemLang = documentIsHTML ? + elem.lang : + elem.getAttribute( "xml:lang" ) || elem.getAttribute( "lang" ) ) ) { + + elemLang = elemLang.toLowerCase(); + return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0; + } + } while ( ( elem = elem.parentNode ) && elem.nodeType === 1 ); + return false; + }; + } ), + + // Miscellaneous + "target": function( elem ) { + var hash = window.location && window.location.hash; + return hash && hash.slice( 1 ) === elem.id; + }, + + "root": function( elem ) { + return elem === docElem; + }, + + "focus": function( elem ) { + return elem === document.activeElement && + ( !document.hasFocus || document.hasFocus() ) && + !!( elem.type || elem.href || ~elem.tabIndex ); + }, + + // Boolean properties + "enabled": createDisabledPseudo( false ), + "disabled": createDisabledPseudo( true ), + + "checked": function( elem ) { + + // In CSS3, :checked should return both checked and selected elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + var nodeName = elem.nodeName.toLowerCase(); + return ( nodeName === "input" && !!elem.checked ) || + ( nodeName === "option" && !!elem.selected ); + }, + + "selected": function( elem ) { + + // Accessing this property makes selected-by-default + // options in Safari work properly + if ( elem.parentNode ) { + // eslint-disable-next-line no-unused-expressions + elem.parentNode.selectedIndex; + } + + return elem.selected === true; + }, + + // Contents + "empty": function( elem ) { + + // http://www.w3.org/TR/selectors/#empty-pseudo + // :empty is negated by element (1) or content nodes (text: 3; cdata: 4; entity ref: 5), + // but not by others (comment: 8; processing instruction: 7; etc.) + // nodeType < 6 works because attributes (2) do not appear as children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + if ( elem.nodeType < 6 ) { + return false; + } + } + return true; + }, + + "parent": function( elem ) { + return !Expr.pseudos[ "empty" ]( elem ); + }, + + // Element/input types + "header": function( elem ) { + return rheader.test( elem.nodeName ); + }, + + "input": function( elem ) { + return rinputs.test( elem.nodeName ); + }, + + "button": function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === "button" || name === "button"; + }, + + "text": function( elem ) { + var attr; + return elem.nodeName.toLowerCase() === "input" && + elem.type === "text" && + + // Support: IE<8 + // New HTML5 attribute values (e.g., "search") appear with elem.type === "text" + ( ( attr = elem.getAttribute( "type" ) ) == null || + attr.toLowerCase() === "text" ); + }, + + // Position-in-collection + "first": createPositionalPseudo( function() { + return [ 0 ]; + } ), + + "last": createPositionalPseudo( function( _matchIndexes, length ) { + return [ length - 1 ]; + } ), + + "eq": createPositionalPseudo( function( _matchIndexes, length, argument ) { + return [ argument < 0 ? argument + length : argument ]; + } ), + + "even": createPositionalPseudo( function( matchIndexes, length ) { + var i = 0; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "odd": createPositionalPseudo( function( matchIndexes, length ) { + var i = 1; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "lt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? + argument + length : + argument > length ? + length : + argument; + for ( ; --i >= 0; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "gt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? argument + length : argument; + for ( ; ++i < length; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ) + } +}; + +Expr.pseudos[ "nth" ] = Expr.pseudos[ "eq" ]; + +// Add button/input type pseudos +for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) { + Expr.pseudos[ i ] = createInputPseudo( i ); +} +for ( i in { submit: true, reset: true } ) { + Expr.pseudos[ i ] = createButtonPseudo( i ); +} + +// Easy API for creating new setFilters +function setFilters() {} +setFilters.prototype = Expr.filters = Expr.pseudos; +Expr.setFilters = new setFilters(); + +tokenize = Sizzle.tokenize = function( selector, parseOnly ) { + var matched, match, tokens, type, + soFar, groups, preFilters, + cached = tokenCache[ selector + " " ]; + + if ( cached ) { + return parseOnly ? 0 : cached.slice( 0 ); + } + + soFar = selector; + groups = []; + preFilters = Expr.preFilter; + + while ( soFar ) { + + // Comma and first run + if ( !matched || ( match = rcomma.exec( soFar ) ) ) { + if ( match ) { + + // Don't consume trailing commas as valid + soFar = soFar.slice( match[ 0 ].length ) || soFar; + } + groups.push( ( tokens = [] ) ); + } + + matched = false; + + // Combinators + if ( ( match = rcombinators.exec( soFar ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + + // Cast descendant combinators to space + type: match[ 0 ].replace( rtrim, " " ) + } ); + soFar = soFar.slice( matched.length ); + } + + // Filters + for ( type in Expr.filter ) { + if ( ( match = matchExpr[ type ].exec( soFar ) ) && ( !preFilters[ type ] || + ( match = preFilters[ type ]( match ) ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + type: type, + matches: match + } ); + soFar = soFar.slice( matched.length ); + } + } + + if ( !matched ) { + break; + } + } + + // Return the length of the invalid excess + // if we're just parsing + // Otherwise, throw an error or return tokens + return parseOnly ? + soFar.length : + soFar ? + Sizzle.error( selector ) : + + // Cache the tokens + tokenCache( selector, groups ).slice( 0 ); +}; + +function toSelector( tokens ) { + var i = 0, + len = tokens.length, + selector = ""; + for ( ; i < len; i++ ) { + selector += tokens[ i ].value; + } + return selector; +} + +function addCombinator( matcher, combinator, base ) { + var dir = combinator.dir, + skip = combinator.next, + key = skip || dir, + checkNonElements = base && key === "parentNode", + doneName = done++; + + return combinator.first ? + + // Check against closest ancestor/preceding element + function( elem, context, xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + return matcher( elem, context, xml ); + } + } + return false; + } : + + // Check against all ancestor/preceding elements + function( elem, context, xml ) { + var oldCache, uniqueCache, outerCache, + newCache = [ dirruns, doneName ]; + + // We can't set arbitrary data on XML nodes, so they don't benefit from combinator caching + if ( xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + if ( matcher( elem, context, xml ) ) { + return true; + } + } + } + } else { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + outerCache = elem[ expando ] || ( elem[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ elem.uniqueID ] || + ( outerCache[ elem.uniqueID ] = {} ); + + if ( skip && skip === elem.nodeName.toLowerCase() ) { + elem = elem[ dir ] || elem; + } else if ( ( oldCache = uniqueCache[ key ] ) && + oldCache[ 0 ] === dirruns && oldCache[ 1 ] === doneName ) { + + // Assign to newCache so results back-propagate to previous elements + return ( newCache[ 2 ] = oldCache[ 2 ] ); + } else { + + // Reuse newcache so results back-propagate to previous elements + uniqueCache[ key ] = newCache; + + // A match means we're done; a fail means we have to keep checking + if ( ( newCache[ 2 ] = matcher( elem, context, xml ) ) ) { + return true; + } + } + } + } + } + return false; + }; +} + +function elementMatcher( matchers ) { + return matchers.length > 1 ? + function( elem, context, xml ) { + var i = matchers.length; + while ( i-- ) { + if ( !matchers[ i ]( elem, context, xml ) ) { + return false; + } + } + return true; + } : + matchers[ 0 ]; +} + +function multipleContexts( selector, contexts, results ) { + var i = 0, + len = contexts.length; + for ( ; i < len; i++ ) { + Sizzle( selector, contexts[ i ], results ); + } + return results; +} + +function condense( unmatched, map, filter, context, xml ) { + var elem, + newUnmatched = [], + i = 0, + len = unmatched.length, + mapped = map != null; + + for ( ; i < len; i++ ) { + if ( ( elem = unmatched[ i ] ) ) { + if ( !filter || filter( elem, context, xml ) ) { + newUnmatched.push( elem ); + if ( mapped ) { + map.push( i ); + } + } + } + } + + return newUnmatched; +} + +function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) { + if ( postFilter && !postFilter[ expando ] ) { + postFilter = setMatcher( postFilter ); + } + if ( postFinder && !postFinder[ expando ] ) { + postFinder = setMatcher( postFinder, postSelector ); + } + return markFunction( function( seed, results, context, xml ) { + var temp, i, elem, + preMap = [], + postMap = [], + preexisting = results.length, + + // Get initial elements from seed or context + elems = seed || multipleContexts( + selector || "*", + context.nodeType ? [ context ] : context, + [] + ), + + // Prefilter to get matcher input, preserving a map for seed-results synchronization + matcherIn = preFilter && ( seed || !selector ) ? + condense( elems, preMap, preFilter, context, xml ) : + elems, + + matcherOut = matcher ? + + // If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results, + postFinder || ( seed ? preFilter : preexisting || postFilter ) ? + + // ...intermediate processing is necessary + [] : + + // ...otherwise use results directly + results : + matcherIn; + + // Find primary matches + if ( matcher ) { + matcher( matcherIn, matcherOut, context, xml ); + } + + // Apply postFilter + if ( postFilter ) { + temp = condense( matcherOut, postMap ); + postFilter( temp, [], context, xml ); + + // Un-match failing elements by moving them back to matcherIn + i = temp.length; + while ( i-- ) { + if ( ( elem = temp[ i ] ) ) { + matcherOut[ postMap[ i ] ] = !( matcherIn[ postMap[ i ] ] = elem ); + } + } + } + + if ( seed ) { + if ( postFinder || preFilter ) { + if ( postFinder ) { + + // Get the final matcherOut by condensing this intermediate into postFinder contexts + temp = []; + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) ) { + + // Restore matcherIn since elem is not yet a final match + temp.push( ( matcherIn[ i ] = elem ) ); + } + } + postFinder( null, ( matcherOut = [] ), temp, xml ); + } + + // Move matched elements from seed to results to keep them synchronized + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) && + ( temp = postFinder ? indexOf( seed, elem ) : preMap[ i ] ) > -1 ) { + + seed[ temp ] = !( results[ temp ] = elem ); + } + } + } + + // Add elements to results, through postFinder if defined + } else { + matcherOut = condense( + matcherOut === results ? + matcherOut.splice( preexisting, matcherOut.length ) : + matcherOut + ); + if ( postFinder ) { + postFinder( null, results, matcherOut, xml ); + } else { + push.apply( results, matcherOut ); + } + } + } ); +} + +function matcherFromTokens( tokens ) { + var checkContext, matcher, j, + len = tokens.length, + leadingRelative = Expr.relative[ tokens[ 0 ].type ], + implicitRelative = leadingRelative || Expr.relative[ " " ], + i = leadingRelative ? 1 : 0, + + // The foundational matcher ensures that elements are reachable from top-level context(s) + matchContext = addCombinator( function( elem ) { + return elem === checkContext; + }, implicitRelative, true ), + matchAnyContext = addCombinator( function( elem ) { + return indexOf( checkContext, elem ) > -1; + }, implicitRelative, true ), + matchers = [ function( elem, context, xml ) { + var ret = ( !leadingRelative && ( xml || context !== outermostContext ) ) || ( + ( checkContext = context ).nodeType ? + matchContext( elem, context, xml ) : + matchAnyContext( elem, context, xml ) ); + + // Avoid hanging onto element (issue #299) + checkContext = null; + return ret; + } ]; + + for ( ; i < len; i++ ) { + if ( ( matcher = Expr.relative[ tokens[ i ].type ] ) ) { + matchers = [ addCombinator( elementMatcher( matchers ), matcher ) ]; + } else { + matcher = Expr.filter[ tokens[ i ].type ].apply( null, tokens[ i ].matches ); + + // Return special upon seeing a positional matcher + if ( matcher[ expando ] ) { + + // Find the next relative operator (if any) for proper handling + j = ++i; + for ( ; j < len; j++ ) { + if ( Expr.relative[ tokens[ j ].type ] ) { + break; + } + } + return setMatcher( + i > 1 && elementMatcher( matchers ), + i > 1 && toSelector( + + // If the preceding token was a descendant combinator, insert an implicit any-element `*` + tokens + .slice( 0, i - 1 ) + .concat( { value: tokens[ i - 2 ].type === " " ? "*" : "" } ) + ).replace( rtrim, "$1" ), + matcher, + i < j && matcherFromTokens( tokens.slice( i, j ) ), + j < len && matcherFromTokens( ( tokens = tokens.slice( j ) ) ), + j < len && toSelector( tokens ) + ); + } + matchers.push( matcher ); + } + } + + return elementMatcher( matchers ); +} + +function matcherFromGroupMatchers( elementMatchers, setMatchers ) { + var bySet = setMatchers.length > 0, + byElement = elementMatchers.length > 0, + superMatcher = function( seed, context, xml, results, outermost ) { + var elem, j, matcher, + matchedCount = 0, + i = "0", + unmatched = seed && [], + setMatched = [], + contextBackup = outermostContext, + + // We must always have either seed elements or outermost context + elems = seed || byElement && Expr.find[ "TAG" ]( "*", outermost ), + + // Use integer dirruns iff this is the outermost matcher + dirrunsUnique = ( dirruns += contextBackup == null ? 1 : Math.random() || 0.1 ), + len = elems.length; + + if ( outermost ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + outermostContext = context == document || context || outermost; + } + + // Add elements passing elementMatchers directly to results + // Support: IE<9, Safari + // Tolerate NodeList properties (IE: "length"; Safari: ) matching elements by id + for ( ; i !== len && ( elem = elems[ i ] ) != null; i++ ) { + if ( byElement && elem ) { + j = 0; + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( !context && elem.ownerDocument != document ) { + setDocument( elem ); + xml = !documentIsHTML; + } + while ( ( matcher = elementMatchers[ j++ ] ) ) { + if ( matcher( elem, context || document, xml ) ) { + results.push( elem ); + break; + } + } + if ( outermost ) { + dirruns = dirrunsUnique; + } + } + + // Track unmatched elements for set filters + if ( bySet ) { + + // They will have gone through all possible matchers + if ( ( elem = !matcher && elem ) ) { + matchedCount--; + } + + // Lengthen the array for every element, matched or not + if ( seed ) { + unmatched.push( elem ); + } + } + } + + // `i` is now the count of elements visited above, and adding it to `matchedCount` + // makes the latter nonnegative. + matchedCount += i; + + // Apply set filters to unmatched elements + // NOTE: This can be skipped if there are no unmatched elements (i.e., `matchedCount` + // equals `i`), unless we didn't visit _any_ elements in the above loop because we have + // no element matchers and no seed. + // Incrementing an initially-string "0" `i` allows `i` to remain a string only in that + // case, which will result in a "00" `matchedCount` that differs from `i` but is also + // numerically zero. + if ( bySet && i !== matchedCount ) { + j = 0; + while ( ( matcher = setMatchers[ j++ ] ) ) { + matcher( unmatched, setMatched, context, xml ); + } + + if ( seed ) { + + // Reintegrate element matches to eliminate the need for sorting + if ( matchedCount > 0 ) { + while ( i-- ) { + if ( !( unmatched[ i ] || setMatched[ i ] ) ) { + setMatched[ i ] = pop.call( results ); + } + } + } + + // Discard index placeholder values to get only actual matches + setMatched = condense( setMatched ); + } + + // Add matches to results + push.apply( results, setMatched ); + + // Seedless set matches succeeding multiple successful matchers stipulate sorting + if ( outermost && !seed && setMatched.length > 0 && + ( matchedCount + setMatchers.length ) > 1 ) { + + Sizzle.uniqueSort( results ); + } + } + + // Override manipulation of globals by nested matchers + if ( outermost ) { + dirruns = dirrunsUnique; + outermostContext = contextBackup; + } + + return unmatched; + }; + + return bySet ? + markFunction( superMatcher ) : + superMatcher; +} + +compile = Sizzle.compile = function( selector, match /* Internal Use Only */ ) { + var i, + setMatchers = [], + elementMatchers = [], + cached = compilerCache[ selector + " " ]; + + if ( !cached ) { + + // Generate a function of recursive functions that can be used to check each element + if ( !match ) { + match = tokenize( selector ); + } + i = match.length; + while ( i-- ) { + cached = matcherFromTokens( match[ i ] ); + if ( cached[ expando ] ) { + setMatchers.push( cached ); + } else { + elementMatchers.push( cached ); + } + } + + // Cache the compiled function + cached = compilerCache( + selector, + matcherFromGroupMatchers( elementMatchers, setMatchers ) + ); + + // Save selector and tokenization + cached.selector = selector; + } + return cached; +}; + +/** + * A low-level selection function that works with Sizzle's compiled + * selector functions + * @param {String|Function} selector A selector or a pre-compiled + * selector function built with Sizzle.compile + * @param {Element} context + * @param {Array} [results] + * @param {Array} [seed] A set of elements to match against + */ +select = Sizzle.select = function( selector, context, results, seed ) { + var i, tokens, token, type, find, + compiled = typeof selector === "function" && selector, + match = !seed && tokenize( ( selector = compiled.selector || selector ) ); + + results = results || []; + + // Try to minimize operations if there is only one selector in the list and no seed + // (the latter of which guarantees us context) + if ( match.length === 1 ) { + + // Reduce context if the leading compound selector is an ID + tokens = match[ 0 ] = match[ 0 ].slice( 0 ); + if ( tokens.length > 2 && ( token = tokens[ 0 ] ).type === "ID" && + context.nodeType === 9 && documentIsHTML && Expr.relative[ tokens[ 1 ].type ] ) { + + context = ( Expr.find[ "ID" ]( token.matches[ 0 ] + .replace( runescape, funescape ), context ) || [] )[ 0 ]; + if ( !context ) { + return results; + + // Precompiled matchers will still verify ancestry, so step up a level + } else if ( compiled ) { + context = context.parentNode; + } + + selector = selector.slice( tokens.shift().value.length ); + } + + // Fetch a seed set for right-to-left matching + i = matchExpr[ "needsContext" ].test( selector ) ? 0 : tokens.length; + while ( i-- ) { + token = tokens[ i ]; + + // Abort if we hit a combinator + if ( Expr.relative[ ( type = token.type ) ] ) { + break; + } + if ( ( find = Expr.find[ type ] ) ) { + + // Search, expanding context for leading sibling combinators + if ( ( seed = find( + token.matches[ 0 ].replace( runescape, funescape ), + rsibling.test( tokens[ 0 ].type ) && testContext( context.parentNode ) || + context + ) ) ) { + + // If seed is empty or no tokens remain, we can return early + tokens.splice( i, 1 ); + selector = seed.length && toSelector( tokens ); + if ( !selector ) { + push.apply( results, seed ); + return results; + } + + break; + } + } + } + } + + // Compile and execute a filtering function if one is not provided + // Provide `match` to avoid retokenization if we modified the selector above + ( compiled || compile( selector, match ) )( + seed, + context, + !documentIsHTML, + results, + !context || rsibling.test( selector ) && testContext( context.parentNode ) || context + ); + return results; +}; + +// One-time assignments + +// Sort stability +support.sortStable = expando.split( "" ).sort( sortOrder ).join( "" ) === expando; + +// Support: Chrome 14-35+ +// Always assume duplicates if they aren't passed to the comparison function +support.detectDuplicates = !!hasDuplicate; + +// Initialize against the default document +setDocument(); + +// Support: Webkit<537.32 - Safari 6.0.3/Chrome 25 (fixed in Chrome 27) +// Detached nodes confoundingly follow *each other* +support.sortDetached = assert( function( el ) { + + // Should return 1, but returns 4 (following) + return el.compareDocumentPosition( document.createElement( "fieldset" ) ) & 1; +} ); + +// Support: IE<8 +// Prevent attribute/property "interpolation" +// https://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx +if ( !assert( function( el ) { + el.innerHTML = ""; + return el.firstChild.getAttribute( "href" ) === "#"; +} ) ) { + addHandle( "type|href|height|width", function( elem, name, isXML ) { + if ( !isXML ) { + return elem.getAttribute( name, name.toLowerCase() === "type" ? 1 : 2 ); + } + } ); +} + +// Support: IE<9 +// Use defaultValue in place of getAttribute("value") +if ( !support.attributes || !assert( function( el ) { + el.innerHTML = ""; + el.firstChild.setAttribute( "value", "" ); + return el.firstChild.getAttribute( "value" ) === ""; +} ) ) { + addHandle( "value", function( elem, _name, isXML ) { + if ( !isXML && elem.nodeName.toLowerCase() === "input" ) { + return elem.defaultValue; + } + } ); +} + +// Support: IE<9 +// Use getAttributeNode to fetch booleans when getAttribute lies +if ( !assert( function( el ) { + return el.getAttribute( "disabled" ) == null; +} ) ) { + addHandle( booleans, function( elem, name, isXML ) { + var val; + if ( !isXML ) { + return elem[ name ] === true ? name.toLowerCase() : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; + } + } ); +} + +return Sizzle; + +} )( window ); + + + +jQuery.find = Sizzle; +jQuery.expr = Sizzle.selectors; + +// Deprecated +jQuery.expr[ ":" ] = jQuery.expr.pseudos; +jQuery.uniqueSort = jQuery.unique = Sizzle.uniqueSort; +jQuery.text = Sizzle.getText; +jQuery.isXMLDoc = Sizzle.isXML; +jQuery.contains = Sizzle.contains; +jQuery.escapeSelector = Sizzle.escape; + + + + +var dir = function( elem, dir, until ) { + var matched = [], + truncate = until !== undefined; + + while ( ( elem = elem[ dir ] ) && elem.nodeType !== 9 ) { + if ( elem.nodeType === 1 ) { + if ( truncate && jQuery( elem ).is( until ) ) { + break; + } + matched.push( elem ); + } + } + return matched; +}; + + +var siblings = function( n, elem ) { + var matched = []; + + for ( ; n; n = n.nextSibling ) { + if ( n.nodeType === 1 && n !== elem ) { + matched.push( n ); + } + } + + return matched; +}; + + +var rneedsContext = jQuery.expr.match.needsContext; + + + +function nodeName( elem, name ) { + + return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase(); + +} +var rsingleTag = ( /^<([a-z][^\/\0>:\x20\t\r\n\f]*)[\x20\t\r\n\f]*\/?>(?:<\/\1>|)$/i ); + + + +// Implement the identical functionality for filter and not +function winnow( elements, qualifier, not ) { + if ( isFunction( qualifier ) ) { + return jQuery.grep( elements, function( elem, i ) { + return !!qualifier.call( elem, i, elem ) !== not; + } ); + } + + // Single element + if ( qualifier.nodeType ) { + return jQuery.grep( elements, function( elem ) { + return ( elem === qualifier ) !== not; + } ); + } + + // Arraylike of elements (jQuery, arguments, Array) + if ( typeof qualifier !== "string" ) { + return jQuery.grep( elements, function( elem ) { + return ( indexOf.call( qualifier, elem ) > -1 ) !== not; + } ); + } + + // Filtered directly for both simple and complex selectors + return jQuery.filter( qualifier, elements, not ); +} + +jQuery.filter = function( expr, elems, not ) { + var elem = elems[ 0 ]; + + if ( not ) { + expr = ":not(" + expr + ")"; + } + + if ( elems.length === 1 && elem.nodeType === 1 ) { + return jQuery.find.matchesSelector( elem, expr ) ? [ elem ] : []; + } + + return jQuery.find.matches( expr, jQuery.grep( elems, function( elem ) { + return elem.nodeType === 1; + } ) ); +}; + +jQuery.fn.extend( { + find: function( selector ) { + var i, ret, + len = this.length, + self = this; + + if ( typeof selector !== "string" ) { + return this.pushStack( jQuery( selector ).filter( function() { + for ( i = 0; i < len; i++ ) { + if ( jQuery.contains( self[ i ], this ) ) { + return true; + } + } + } ) ); + } + + ret = this.pushStack( [] ); + + for ( i = 0; i < len; i++ ) { + jQuery.find( selector, self[ i ], ret ); + } + + return len > 1 ? jQuery.uniqueSort( ret ) : ret; + }, + filter: function( selector ) { + return this.pushStack( winnow( this, selector || [], false ) ); + }, + not: function( selector ) { + return this.pushStack( winnow( this, selector || [], true ) ); + }, + is: function( selector ) { + return !!winnow( + this, + + // If this is a positional/relative selector, check membership in the returned set + // so $("p:first").is("p:last") won't return true for a doc with two "p". + typeof selector === "string" && rneedsContext.test( selector ) ? + jQuery( selector ) : + selector || [], + false + ).length; + } +} ); + + +// Initialize a jQuery object + + +// A central reference to the root jQuery(document) +var rootjQuery, + + // A simple way to check for HTML strings + // Prioritize #id over to avoid XSS via location.hash (#9521) + // Strict HTML recognition (#11290: must start with <) + // Shortcut simple #id case for speed + rquickExpr = /^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]+))$/, + + init = jQuery.fn.init = function( selector, context, root ) { + var match, elem; + + // HANDLE: $(""), $(null), $(undefined), $(false) + if ( !selector ) { + return this; + } + + // Method init() accepts an alternate rootjQuery + // so migrate can support jQuery.sub (gh-2101) + root = root || rootjQuery; + + // Handle HTML strings + if ( typeof selector === "string" ) { + if ( selector[ 0 ] === "<" && + selector[ selector.length - 1 ] === ">" && + selector.length >= 3 ) { + + // Assume that strings that start and end with <> are HTML and skip the regex check + match = [ null, selector, null ]; + + } else { + match = rquickExpr.exec( selector ); + } + + // Match html or make sure no context is specified for #id + if ( match && ( match[ 1 ] || !context ) ) { + + // HANDLE: $(html) -> $(array) + if ( match[ 1 ] ) { + context = context instanceof jQuery ? context[ 0 ] : context; + + // Option to run scripts is true for back-compat + // Intentionally let the error be thrown if parseHTML is not present + jQuery.merge( this, jQuery.parseHTML( + match[ 1 ], + context && context.nodeType ? context.ownerDocument || context : document, + true + ) ); + + // HANDLE: $(html, props) + if ( rsingleTag.test( match[ 1 ] ) && jQuery.isPlainObject( context ) ) { + for ( match in context ) { + + // Properties of context are called as methods if possible + if ( isFunction( this[ match ] ) ) { + this[ match ]( context[ match ] ); + + // ...and otherwise set as attributes + } else { + this.attr( match, context[ match ] ); + } + } + } + + return this; + + // HANDLE: $(#id) + } else { + elem = document.getElementById( match[ 2 ] ); + + if ( elem ) { + + // Inject the element directly into the jQuery object + this[ 0 ] = elem; + this.length = 1; + } + return this; + } + + // HANDLE: $(expr, $(...)) + } else if ( !context || context.jquery ) { + return ( context || root ).find( selector ); + + // HANDLE: $(expr, context) + // (which is just equivalent to: $(context).find(expr) + } else { + return this.constructor( context ).find( selector ); + } + + // HANDLE: $(DOMElement) + } else if ( selector.nodeType ) { + this[ 0 ] = selector; + this.length = 1; + return this; + + // HANDLE: $(function) + // Shortcut for document ready + } else if ( isFunction( selector ) ) { + return root.ready !== undefined ? + root.ready( selector ) : + + // Execute immediately if ready is not present + selector( jQuery ); + } + + return jQuery.makeArray( selector, this ); + }; + +// Give the init function the jQuery prototype for later instantiation +init.prototype = jQuery.fn; + +// Initialize central reference +rootjQuery = jQuery( document ); + + +var rparentsprev = /^(?:parents|prev(?:Until|All))/, + + // Methods guaranteed to produce a unique set when starting from a unique set + guaranteedUnique = { + children: true, + contents: true, + next: true, + prev: true + }; + +jQuery.fn.extend( { + has: function( target ) { + var targets = jQuery( target, this ), + l = targets.length; + + return this.filter( function() { + var i = 0; + for ( ; i < l; i++ ) { + if ( jQuery.contains( this, targets[ i ] ) ) { + return true; + } + } + } ); + }, + + closest: function( selectors, context ) { + var cur, + i = 0, + l = this.length, + matched = [], + targets = typeof selectors !== "string" && jQuery( selectors ); + + // Positional selectors never match, since there's no _selection_ context + if ( !rneedsContext.test( selectors ) ) { + for ( ; i < l; i++ ) { + for ( cur = this[ i ]; cur && cur !== context; cur = cur.parentNode ) { + + // Always skip document fragments + if ( cur.nodeType < 11 && ( targets ? + targets.index( cur ) > -1 : + + // Don't pass non-elements to Sizzle + cur.nodeType === 1 && + jQuery.find.matchesSelector( cur, selectors ) ) ) { + + matched.push( cur ); + break; + } + } + } + } + + return this.pushStack( matched.length > 1 ? jQuery.uniqueSort( matched ) : matched ); + }, + + // Determine the position of an element within the set + index: function( elem ) { + + // No argument, return index in parent + if ( !elem ) { + return ( this[ 0 ] && this[ 0 ].parentNode ) ? this.first().prevAll().length : -1; + } + + // Index in selector + if ( typeof elem === "string" ) { + return indexOf.call( jQuery( elem ), this[ 0 ] ); + } + + // Locate the position of the desired element + return indexOf.call( this, + + // If it receives a jQuery object, the first element is used + elem.jquery ? elem[ 0 ] : elem + ); + }, + + add: function( selector, context ) { + return this.pushStack( + jQuery.uniqueSort( + jQuery.merge( this.get(), jQuery( selector, context ) ) + ) + ); + }, + + addBack: function( selector ) { + return this.add( selector == null ? + this.prevObject : this.prevObject.filter( selector ) + ); + } +} ); + +function sibling( cur, dir ) { + while ( ( cur = cur[ dir ] ) && cur.nodeType !== 1 ) {} + return cur; +} + +jQuery.each( { + parent: function( elem ) { + var parent = elem.parentNode; + return parent && parent.nodeType !== 11 ? parent : null; + }, + parents: function( elem ) { + return dir( elem, "parentNode" ); + }, + parentsUntil: function( elem, _i, until ) { + return dir( elem, "parentNode", until ); + }, + next: function( elem ) { + return sibling( elem, "nextSibling" ); + }, + prev: function( elem ) { + return sibling( elem, "previousSibling" ); + }, + nextAll: function( elem ) { + return dir( elem, "nextSibling" ); + }, + prevAll: function( elem ) { + return dir( elem, "previousSibling" ); + }, + nextUntil: function( elem, _i, until ) { + return dir( elem, "nextSibling", until ); + }, + prevUntil: function( elem, _i, until ) { + return dir( elem, "previousSibling", until ); + }, + siblings: function( elem ) { + return siblings( ( elem.parentNode || {} ).firstChild, elem ); + }, + children: function( elem ) { + return siblings( elem.firstChild ); + }, + contents: function( elem ) { + if ( elem.contentDocument != null && + + // Support: IE 11+ + // elements with no `data` attribute has an object + // `contentDocument` with a `null` prototype. + getProto( elem.contentDocument ) ) { + + return elem.contentDocument; + } + + // Support: IE 9 - 11 only, iOS 7 only, Android Browser <=4.3 only + // Treat the template element as a regular one in browsers that + // don't support it. + if ( nodeName( elem, "template" ) ) { + elem = elem.content || elem; + } + + return jQuery.merge( [], elem.childNodes ); + } +}, function( name, fn ) { + jQuery.fn[ name ] = function( until, selector ) { + var matched = jQuery.map( this, fn, until ); + + if ( name.slice( -5 ) !== "Until" ) { + selector = until; + } + + if ( selector && typeof selector === "string" ) { + matched = jQuery.filter( selector, matched ); + } + + if ( this.length > 1 ) { + + // Remove duplicates + if ( !guaranteedUnique[ name ] ) { + jQuery.uniqueSort( matched ); + } + + // Reverse order for parents* and prev-derivatives + if ( rparentsprev.test( name ) ) { + matched.reverse(); + } + } + + return this.pushStack( matched ); + }; +} ); +var rnothtmlwhite = ( /[^\x20\t\r\n\f]+/g ); + + + +// Convert String-formatted options into Object-formatted ones +function createOptions( options ) { + var object = {}; + jQuery.each( options.match( rnothtmlwhite ) || [], function( _, flag ) { + object[ flag ] = true; + } ); + return object; +} + +/* + * Create a callback list using the following parameters: + * + * options: an optional list of space-separated options that will change how + * the callback list behaves or a more traditional option object + * + * By default a callback list will act like an event callback list and can be + * "fired" multiple times. + * + * Possible options: + * + * once: will ensure the callback list can only be fired once (like a Deferred) + * + * memory: will keep track of previous values and will call any callback added + * after the list has been fired right away with the latest "memorized" + * values (like a Deferred) + * + * unique: will ensure a callback can only be added once (no duplicate in the list) + * + * stopOnFalse: interrupt callings when a callback returns false + * + */ +jQuery.Callbacks = function( options ) { + + // Convert options from String-formatted to Object-formatted if needed + // (we check in cache first) + options = typeof options === "string" ? + createOptions( options ) : + jQuery.extend( {}, options ); + + var // Flag to know if list is currently firing + firing, + + // Last fire value for non-forgettable lists + memory, + + // Flag to know if list was already fired + fired, + + // Flag to prevent firing + locked, + + // Actual callback list + list = [], + + // Queue of execution data for repeatable lists + queue = [], + + // Index of currently firing callback (modified by add/remove as needed) + firingIndex = -1, + + // Fire callbacks + fire = function() { + + // Enforce single-firing + locked = locked || options.once; + + // Execute callbacks for all pending executions, + // respecting firingIndex overrides and runtime changes + fired = firing = true; + for ( ; queue.length; firingIndex = -1 ) { + memory = queue.shift(); + while ( ++firingIndex < list.length ) { + + // Run callback and check for early termination + if ( list[ firingIndex ].apply( memory[ 0 ], memory[ 1 ] ) === false && + options.stopOnFalse ) { + + // Jump to end and forget the data so .add doesn't re-fire + firingIndex = list.length; + memory = false; + } + } + } + + // Forget the data if we're done with it + if ( !options.memory ) { + memory = false; + } + + firing = false; + + // Clean up if we're done firing for good + if ( locked ) { + + // Keep an empty list if we have data for future add calls + if ( memory ) { + list = []; + + // Otherwise, this object is spent + } else { + list = ""; + } + } + }, + + // Actual Callbacks object + self = { + + // Add a callback or a collection of callbacks to the list + add: function() { + if ( list ) { + + // If we have memory from a past run, we should fire after adding + if ( memory && !firing ) { + firingIndex = list.length - 1; + queue.push( memory ); + } + + ( function add( args ) { + jQuery.each( args, function( _, arg ) { + if ( isFunction( arg ) ) { + if ( !options.unique || !self.has( arg ) ) { + list.push( arg ); + } + } else if ( arg && arg.length && toType( arg ) !== "string" ) { + + // Inspect recursively + add( arg ); + } + } ); + } )( arguments ); + + if ( memory && !firing ) { + fire(); + } + } + return this; + }, + + // Remove a callback from the list + remove: function() { + jQuery.each( arguments, function( _, arg ) { + var index; + while ( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) { + list.splice( index, 1 ); + + // Handle firing indexes + if ( index <= firingIndex ) { + firingIndex--; + } + } + } ); + return this; + }, + + // Check if a given callback is in the list. + // If no argument is given, return whether or not list has callbacks attached. + has: function( fn ) { + return fn ? + jQuery.inArray( fn, list ) > -1 : + list.length > 0; + }, + + // Remove all callbacks from the list + empty: function() { + if ( list ) { + list = []; + } + return this; + }, + + // Disable .fire and .add + // Abort any current/pending executions + // Clear all callbacks and values + disable: function() { + locked = queue = []; + list = memory = ""; + return this; + }, + disabled: function() { + return !list; + }, + + // Disable .fire + // Also disable .add unless we have memory (since it would have no effect) + // Abort any pending executions + lock: function() { + locked = queue = []; + if ( !memory && !firing ) { + list = memory = ""; + } + return this; + }, + locked: function() { + return !!locked; + }, + + // Call all callbacks with the given context and arguments + fireWith: function( context, args ) { + if ( !locked ) { + args = args || []; + args = [ context, args.slice ? args.slice() : args ]; + queue.push( args ); + if ( !firing ) { + fire(); + } + } + return this; + }, + + // Call all the callbacks with the given arguments + fire: function() { + self.fireWith( this, arguments ); + return this; + }, + + // To know if the callbacks have already been called at least once + fired: function() { + return !!fired; + } + }; + + return self; +}; + + +function Identity( v ) { + return v; +} +function Thrower( ex ) { + throw ex; +} + +function adoptValue( value, resolve, reject, noValue ) { + var method; + + try { + + // Check for promise aspect first to privilege synchronous behavior + if ( value && isFunction( ( method = value.promise ) ) ) { + method.call( value ).done( resolve ).fail( reject ); + + // Other thenables + } else if ( value && isFunction( ( method = value.then ) ) ) { + method.call( value, resolve, reject ); + + // Other non-thenables + } else { + + // Control `resolve` arguments by letting Array#slice cast boolean `noValue` to integer: + // * false: [ value ].slice( 0 ) => resolve( value ) + // * true: [ value ].slice( 1 ) => resolve() + resolve.apply( undefined, [ value ].slice( noValue ) ); + } + + // For Promises/A+, convert exceptions into rejections + // Since jQuery.when doesn't unwrap thenables, we can skip the extra checks appearing in + // Deferred#then to conditionally suppress rejection. + } catch ( value ) { + + // Support: Android 4.0 only + // Strict mode functions invoked without .call/.apply get global-object context + reject.apply( undefined, [ value ] ); + } +} + +jQuery.extend( { + + Deferred: function( func ) { + var tuples = [ + + // action, add listener, callbacks, + // ... .then handlers, argument index, [final state] + [ "notify", "progress", jQuery.Callbacks( "memory" ), + jQuery.Callbacks( "memory" ), 2 ], + [ "resolve", "done", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 0, "resolved" ], + [ "reject", "fail", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 1, "rejected" ] + ], + state = "pending", + promise = { + state: function() { + return state; + }, + always: function() { + deferred.done( arguments ).fail( arguments ); + return this; + }, + "catch": function( fn ) { + return promise.then( null, fn ); + }, + + // Keep pipe for back-compat + pipe: function( /* fnDone, fnFail, fnProgress */ ) { + var fns = arguments; + + return jQuery.Deferred( function( newDefer ) { + jQuery.each( tuples, function( _i, tuple ) { + + // Map tuples (progress, done, fail) to arguments (done, fail, progress) + var fn = isFunction( fns[ tuple[ 4 ] ] ) && fns[ tuple[ 4 ] ]; + + // deferred.progress(function() { bind to newDefer or newDefer.notify }) + // deferred.done(function() { bind to newDefer or newDefer.resolve }) + // deferred.fail(function() { bind to newDefer or newDefer.reject }) + deferred[ tuple[ 1 ] ]( function() { + var returned = fn && fn.apply( this, arguments ); + if ( returned && isFunction( returned.promise ) ) { + returned.promise() + .progress( newDefer.notify ) + .done( newDefer.resolve ) + .fail( newDefer.reject ); + } else { + newDefer[ tuple[ 0 ] + "With" ]( + this, + fn ? [ returned ] : arguments + ); + } + } ); + } ); + fns = null; + } ).promise(); + }, + then: function( onFulfilled, onRejected, onProgress ) { + var maxDepth = 0; + function resolve( depth, deferred, handler, special ) { + return function() { + var that = this, + args = arguments, + mightThrow = function() { + var returned, then; + + // Support: Promises/A+ section 2.3.3.3.3 + // https://promisesaplus.com/#point-59 + // Ignore double-resolution attempts + if ( depth < maxDepth ) { + return; + } + + returned = handler.apply( that, args ); + + // Support: Promises/A+ section 2.3.1 + // https://promisesaplus.com/#point-48 + if ( returned === deferred.promise() ) { + throw new TypeError( "Thenable self-resolution" ); + } + + // Support: Promises/A+ sections 2.3.3.1, 3.5 + // https://promisesaplus.com/#point-54 + // https://promisesaplus.com/#point-75 + // Retrieve `then` only once + then = returned && + + // Support: Promises/A+ section 2.3.4 + // https://promisesaplus.com/#point-64 + // Only check objects and functions for thenability + ( typeof returned === "object" || + typeof returned === "function" ) && + returned.then; + + // Handle a returned thenable + if ( isFunction( then ) ) { + + // Special processors (notify) just wait for resolution + if ( special ) { + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ) + ); + + // Normal processors (resolve) also hook into progress + } else { + + // ...and disregard older resolution values + maxDepth++; + + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ), + resolve( maxDepth, deferred, Identity, + deferred.notifyWith ) + ); + } + + // Handle all other returned values + } else { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Identity ) { + that = undefined; + args = [ returned ]; + } + + // Process the value(s) + // Default process is resolve + ( special || deferred.resolveWith )( that, args ); + } + }, + + // Only normal processors (resolve) catch and reject exceptions + process = special ? + mightThrow : + function() { + try { + mightThrow(); + } catch ( e ) { + + if ( jQuery.Deferred.exceptionHook ) { + jQuery.Deferred.exceptionHook( e, + process.stackTrace ); + } + + // Support: Promises/A+ section 2.3.3.3.4.1 + // https://promisesaplus.com/#point-61 + // Ignore post-resolution exceptions + if ( depth + 1 >= maxDepth ) { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Thrower ) { + that = undefined; + args = [ e ]; + } + + deferred.rejectWith( that, args ); + } + } + }; + + // Support: Promises/A+ section 2.3.3.3.1 + // https://promisesaplus.com/#point-57 + // Re-resolve promises immediately to dodge false rejection from + // subsequent errors + if ( depth ) { + process(); + } else { + + // Call an optional hook to record the stack, in case of exception + // since it's otherwise lost when execution goes async + if ( jQuery.Deferred.getStackHook ) { + process.stackTrace = jQuery.Deferred.getStackHook(); + } + window.setTimeout( process ); + } + }; + } + + return jQuery.Deferred( function( newDefer ) { + + // progress_handlers.add( ... ) + tuples[ 0 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onProgress ) ? + onProgress : + Identity, + newDefer.notifyWith + ) + ); + + // fulfilled_handlers.add( ... ) + tuples[ 1 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onFulfilled ) ? + onFulfilled : + Identity + ) + ); + + // rejected_handlers.add( ... ) + tuples[ 2 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onRejected ) ? + onRejected : + Thrower + ) + ); + } ).promise(); + }, + + // Get a promise for this deferred + // If obj is provided, the promise aspect is added to the object + promise: function( obj ) { + return obj != null ? jQuery.extend( obj, promise ) : promise; + } + }, + deferred = {}; + + // Add list-specific methods + jQuery.each( tuples, function( i, tuple ) { + var list = tuple[ 2 ], + stateString = tuple[ 5 ]; + + // promise.progress = list.add + // promise.done = list.add + // promise.fail = list.add + promise[ tuple[ 1 ] ] = list.add; + + // Handle state + if ( stateString ) { + list.add( + function() { + + // state = "resolved" (i.e., fulfilled) + // state = "rejected" + state = stateString; + }, + + // rejected_callbacks.disable + // fulfilled_callbacks.disable + tuples[ 3 - i ][ 2 ].disable, + + // rejected_handlers.disable + // fulfilled_handlers.disable + tuples[ 3 - i ][ 3 ].disable, + + // progress_callbacks.lock + tuples[ 0 ][ 2 ].lock, + + // progress_handlers.lock + tuples[ 0 ][ 3 ].lock + ); + } + + // progress_handlers.fire + // fulfilled_handlers.fire + // rejected_handlers.fire + list.add( tuple[ 3 ].fire ); + + // deferred.notify = function() { deferred.notifyWith(...) } + // deferred.resolve = function() { deferred.resolveWith(...) } + // deferred.reject = function() { deferred.rejectWith(...) } + deferred[ tuple[ 0 ] ] = function() { + deferred[ tuple[ 0 ] + "With" ]( this === deferred ? undefined : this, arguments ); + return this; + }; + + // deferred.notifyWith = list.fireWith + // deferred.resolveWith = list.fireWith + // deferred.rejectWith = list.fireWith + deferred[ tuple[ 0 ] + "With" ] = list.fireWith; + } ); + + // Make the deferred a promise + promise.promise( deferred ); + + // Call given func if any + if ( func ) { + func.call( deferred, deferred ); + } + + // All done! + return deferred; + }, + + // Deferred helper + when: function( singleValue ) { + var + + // count of uncompleted subordinates + remaining = arguments.length, + + // count of unprocessed arguments + i = remaining, + + // subordinate fulfillment data + resolveContexts = Array( i ), + resolveValues = slice.call( arguments ), + + // the primary Deferred + primary = jQuery.Deferred(), + + // subordinate callback factory + updateFunc = function( i ) { + return function( value ) { + resolveContexts[ i ] = this; + resolveValues[ i ] = arguments.length > 1 ? slice.call( arguments ) : value; + if ( !( --remaining ) ) { + primary.resolveWith( resolveContexts, resolveValues ); + } + }; + }; + + // Single- and empty arguments are adopted like Promise.resolve + if ( remaining <= 1 ) { + adoptValue( singleValue, primary.done( updateFunc( i ) ).resolve, primary.reject, + !remaining ); + + // Use .then() to unwrap secondary thenables (cf. gh-3000) + if ( primary.state() === "pending" || + isFunction( resolveValues[ i ] && resolveValues[ i ].then ) ) { + + return primary.then(); + } + } + + // Multiple arguments are aggregated like Promise.all array elements + while ( i-- ) { + adoptValue( resolveValues[ i ], updateFunc( i ), primary.reject ); + } + + return primary.promise(); + } +} ); + + +// These usually indicate a programmer mistake during development, +// warn about them ASAP rather than swallowing them by default. +var rerrorNames = /^(Eval|Internal|Range|Reference|Syntax|Type|URI)Error$/; + +jQuery.Deferred.exceptionHook = function( error, stack ) { + + // Support: IE 8 - 9 only + // Console exists when dev tools are open, which can happen at any time + if ( window.console && window.console.warn && error && rerrorNames.test( error.name ) ) { + window.console.warn( "jQuery.Deferred exception: " + error.message, error.stack, stack ); + } +}; + + + + +jQuery.readyException = function( error ) { + window.setTimeout( function() { + throw error; + } ); +}; + + + + +// The deferred used on DOM ready +var readyList = jQuery.Deferred(); + +jQuery.fn.ready = function( fn ) { + + readyList + .then( fn ) + + // Wrap jQuery.readyException in a function so that the lookup + // happens at the time of error handling instead of callback + // registration. + .catch( function( error ) { + jQuery.readyException( error ); + } ); + + return this; +}; + +jQuery.extend( { + + // Is the DOM ready to be used? Set to true once it occurs. + isReady: false, + + // A counter to track how many items to wait for before + // the ready event fires. See #6781 + readyWait: 1, + + // Handle when the DOM is ready + ready: function( wait ) { + + // Abort if there are pending holds or we're already ready + if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) { + return; + } + + // Remember that the DOM is ready + jQuery.isReady = true; + + // If a normal DOM Ready event fired, decrement, and wait if need be + if ( wait !== true && --jQuery.readyWait > 0 ) { + return; + } + + // If there are functions bound, to execute + readyList.resolveWith( document, [ jQuery ] ); + } +} ); + +jQuery.ready.then = readyList.then; + +// The ready event handler and self cleanup method +function completed() { + document.removeEventListener( "DOMContentLoaded", completed ); + window.removeEventListener( "load", completed ); + jQuery.ready(); +} + +// Catch cases where $(document).ready() is called +// after the browser event has already occurred. +// Support: IE <=9 - 10 only +// Older IE sometimes signals "interactive" too soon +if ( document.readyState === "complete" || + ( document.readyState !== "loading" && !document.documentElement.doScroll ) ) { + + // Handle it asynchronously to allow scripts the opportunity to delay ready + window.setTimeout( jQuery.ready ); + +} else { + + // Use the handy event callback + document.addEventListener( "DOMContentLoaded", completed ); + + // A fallback to window.onload, that will always work + window.addEventListener( "load", completed ); +} + + + + +// Multifunctional method to get and set values of a collection +// The value/s can optionally be executed if it's a function +var access = function( elems, fn, key, value, chainable, emptyGet, raw ) { + var i = 0, + len = elems.length, + bulk = key == null; + + // Sets many values + if ( toType( key ) === "object" ) { + chainable = true; + for ( i in key ) { + access( elems, fn, i, key[ i ], true, emptyGet, raw ); + } + + // Sets one value + } else if ( value !== undefined ) { + chainable = true; + + if ( !isFunction( value ) ) { + raw = true; + } + + if ( bulk ) { + + // Bulk operations run against the entire set + if ( raw ) { + fn.call( elems, value ); + fn = null; + + // ...except when executing function values + } else { + bulk = fn; + fn = function( elem, _key, value ) { + return bulk.call( jQuery( elem ), value ); + }; + } + } + + if ( fn ) { + for ( ; i < len; i++ ) { + fn( + elems[ i ], key, raw ? + value : + value.call( elems[ i ], i, fn( elems[ i ], key ) ) + ); + } + } + } + + if ( chainable ) { + return elems; + } + + // Gets + if ( bulk ) { + return fn.call( elems ); + } + + return len ? fn( elems[ 0 ], key ) : emptyGet; +}; + + +// Matches dashed string for camelizing +var rmsPrefix = /^-ms-/, + rdashAlpha = /-([a-z])/g; + +// Used by camelCase as callback to replace() +function fcamelCase( _all, letter ) { + return letter.toUpperCase(); +} + +// Convert dashed to camelCase; used by the css and data modules +// Support: IE <=9 - 11, Edge 12 - 15 +// Microsoft forgot to hump their vendor prefix (#9572) +function camelCase( string ) { + return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase ); +} +var acceptData = function( owner ) { + + // Accepts only: + // - Node + // - Node.ELEMENT_NODE + // - Node.DOCUMENT_NODE + // - Object + // - Any + return owner.nodeType === 1 || owner.nodeType === 9 || !( +owner.nodeType ); +}; + + + + +function Data() { + this.expando = jQuery.expando + Data.uid++; +} + +Data.uid = 1; + +Data.prototype = { + + cache: function( owner ) { + + // Check if the owner object already has a cache + var value = owner[ this.expando ]; + + // If not, create one + if ( !value ) { + value = {}; + + // We can accept data for non-element nodes in modern browsers, + // but we should not, see #8335. + // Always return an empty object. + if ( acceptData( owner ) ) { + + // If it is a node unlikely to be stringify-ed or looped over + // use plain assignment + if ( owner.nodeType ) { + owner[ this.expando ] = value; + + // Otherwise secure it in a non-enumerable property + // configurable must be true to allow the property to be + // deleted when data is removed + } else { + Object.defineProperty( owner, this.expando, { + value: value, + configurable: true + } ); + } + } + } + + return value; + }, + set: function( owner, data, value ) { + var prop, + cache = this.cache( owner ); + + // Handle: [ owner, key, value ] args + // Always use camelCase key (gh-2257) + if ( typeof data === "string" ) { + cache[ camelCase( data ) ] = value; + + // Handle: [ owner, { properties } ] args + } else { + + // Copy the properties one-by-one to the cache object + for ( prop in data ) { + cache[ camelCase( prop ) ] = data[ prop ]; + } + } + return cache; + }, + get: function( owner, key ) { + return key === undefined ? + this.cache( owner ) : + + // Always use camelCase key (gh-2257) + owner[ this.expando ] && owner[ this.expando ][ camelCase( key ) ]; + }, + access: function( owner, key, value ) { + + // In cases where either: + // + // 1. No key was specified + // 2. A string key was specified, but no value provided + // + // Take the "read" path and allow the get method to determine + // which value to return, respectively either: + // + // 1. The entire cache object + // 2. The data stored at the key + // + if ( key === undefined || + ( ( key && typeof key === "string" ) && value === undefined ) ) { + + return this.get( owner, key ); + } + + // When the key is not a string, or both a key and value + // are specified, set or extend (existing objects) with either: + // + // 1. An object of properties + // 2. A key and value + // + this.set( owner, key, value ); + + // Since the "set" path can have two possible entry points + // return the expected data based on which path was taken[*] + return value !== undefined ? value : key; + }, + remove: function( owner, key ) { + var i, + cache = owner[ this.expando ]; + + if ( cache === undefined ) { + return; + } + + if ( key !== undefined ) { + + // Support array or space separated string of keys + if ( Array.isArray( key ) ) { + + // If key is an array of keys... + // We always set camelCase keys, so remove that. + key = key.map( camelCase ); + } else { + key = camelCase( key ); + + // If a key with the spaces exists, use it. + // Otherwise, create an array by matching non-whitespace + key = key in cache ? + [ key ] : + ( key.match( rnothtmlwhite ) || [] ); + } + + i = key.length; + + while ( i-- ) { + delete cache[ key[ i ] ]; + } + } + + // Remove the expando if there's no more data + if ( key === undefined || jQuery.isEmptyObject( cache ) ) { + + // Support: Chrome <=35 - 45 + // Webkit & Blink performance suffers when deleting properties + // from DOM nodes, so set to undefined instead + // https://bugs.chromium.org/p/chromium/issues/detail?id=378607 (bug restricted) + if ( owner.nodeType ) { + owner[ this.expando ] = undefined; + } else { + delete owner[ this.expando ]; + } + } + }, + hasData: function( owner ) { + var cache = owner[ this.expando ]; + return cache !== undefined && !jQuery.isEmptyObject( cache ); + } +}; +var dataPriv = new Data(); + +var dataUser = new Data(); + + + +// Implementation Summary +// +// 1. Enforce API surface and semantic compatibility with 1.9.x branch +// 2. Improve the module's maintainability by reducing the storage +// paths to a single mechanism. +// 3. Use the same single mechanism to support "private" and "user" data. +// 4. _Never_ expose "private" data to user code (TODO: Drop _data, _removeData) +// 5. Avoid exposing implementation details on user objects (eg. expando properties) +// 6. Provide a clear path for implementation upgrade to WeakMap in 2014 + +var rbrace = /^(?:\{[\w\W]*\}|\[[\w\W]*\])$/, + rmultiDash = /[A-Z]/g; + +function getData( data ) { + if ( data === "true" ) { + return true; + } + + if ( data === "false" ) { + return false; + } + + if ( data === "null" ) { + return null; + } + + // Only convert to a number if it doesn't change the string + if ( data === +data + "" ) { + return +data; + } + + if ( rbrace.test( data ) ) { + return JSON.parse( data ); + } + + return data; +} + +function dataAttr( elem, key, data ) { + var name; + + // If nothing was found internally, try to fetch any + // data from the HTML5 data-* attribute + if ( data === undefined && elem.nodeType === 1 ) { + name = "data-" + key.replace( rmultiDash, "-$&" ).toLowerCase(); + data = elem.getAttribute( name ); + + if ( typeof data === "string" ) { + try { + data = getData( data ); + } catch ( e ) {} + + // Make sure we set the data so it isn't changed later + dataUser.set( elem, key, data ); + } else { + data = undefined; + } + } + return data; +} + +jQuery.extend( { + hasData: function( elem ) { + return dataUser.hasData( elem ) || dataPriv.hasData( elem ); + }, + + data: function( elem, name, data ) { + return dataUser.access( elem, name, data ); + }, + + removeData: function( elem, name ) { + dataUser.remove( elem, name ); + }, + + // TODO: Now that all calls to _data and _removeData have been replaced + // with direct calls to dataPriv methods, these can be deprecated. + _data: function( elem, name, data ) { + return dataPriv.access( elem, name, data ); + }, + + _removeData: function( elem, name ) { + dataPriv.remove( elem, name ); + } +} ); + +jQuery.fn.extend( { + data: function( key, value ) { + var i, name, data, + elem = this[ 0 ], + attrs = elem && elem.attributes; + + // Gets all values + if ( key === undefined ) { + if ( this.length ) { + data = dataUser.get( elem ); + + if ( elem.nodeType === 1 && !dataPriv.get( elem, "hasDataAttrs" ) ) { + i = attrs.length; + while ( i-- ) { + + // Support: IE 11 only + // The attrs elements can be null (#14894) + if ( attrs[ i ] ) { + name = attrs[ i ].name; + if ( name.indexOf( "data-" ) === 0 ) { + name = camelCase( name.slice( 5 ) ); + dataAttr( elem, name, data[ name ] ); + } + } + } + dataPriv.set( elem, "hasDataAttrs", true ); + } + } + + return data; + } + + // Sets multiple values + if ( typeof key === "object" ) { + return this.each( function() { + dataUser.set( this, key ); + } ); + } + + return access( this, function( value ) { + var data; + + // The calling jQuery object (element matches) is not empty + // (and therefore has an element appears at this[ 0 ]) and the + // `value` parameter was not undefined. An empty jQuery object + // will result in `undefined` for elem = this[ 0 ] which will + // throw an exception if an attempt to read a data cache is made. + if ( elem && value === undefined ) { + + // Attempt to get data from the cache + // The key will always be camelCased in Data + data = dataUser.get( elem, key ); + if ( data !== undefined ) { + return data; + } + + // Attempt to "discover" the data in + // HTML5 custom data-* attrs + data = dataAttr( elem, key ); + if ( data !== undefined ) { + return data; + } + + // We tried really hard, but the data doesn't exist. + return; + } + + // Set the data... + this.each( function() { + + // We always store the camelCased key + dataUser.set( this, key, value ); + } ); + }, null, value, arguments.length > 1, null, true ); + }, + + removeData: function( key ) { + return this.each( function() { + dataUser.remove( this, key ); + } ); + } +} ); + + +jQuery.extend( { + queue: function( elem, type, data ) { + var queue; + + if ( elem ) { + type = ( type || "fx" ) + "queue"; + queue = dataPriv.get( elem, type ); + + // Speed up dequeue by getting out quickly if this is just a lookup + if ( data ) { + if ( !queue || Array.isArray( data ) ) { + queue = dataPriv.access( elem, type, jQuery.makeArray( data ) ); + } else { + queue.push( data ); + } + } + return queue || []; + } + }, + + dequeue: function( elem, type ) { + type = type || "fx"; + + var queue = jQuery.queue( elem, type ), + startLength = queue.length, + fn = queue.shift(), + hooks = jQuery._queueHooks( elem, type ), + next = function() { + jQuery.dequeue( elem, type ); + }; + + // If the fx queue is dequeued, always remove the progress sentinel + if ( fn === "inprogress" ) { + fn = queue.shift(); + startLength--; + } + + if ( fn ) { + + // Add a progress sentinel to prevent the fx queue from being + // automatically dequeued + if ( type === "fx" ) { + queue.unshift( "inprogress" ); + } + + // Clear up the last queue stop function + delete hooks.stop; + fn.call( elem, next, hooks ); + } + + if ( !startLength && hooks ) { + hooks.empty.fire(); + } + }, + + // Not public - generate a queueHooks object, or return the current one + _queueHooks: function( elem, type ) { + var key = type + "queueHooks"; + return dataPriv.get( elem, key ) || dataPriv.access( elem, key, { + empty: jQuery.Callbacks( "once memory" ).add( function() { + dataPriv.remove( elem, [ type + "queue", key ] ); + } ) + } ); + } +} ); + +jQuery.fn.extend( { + queue: function( type, data ) { + var setter = 2; + + if ( typeof type !== "string" ) { + data = type; + type = "fx"; + setter--; + } + + if ( arguments.length < setter ) { + return jQuery.queue( this[ 0 ], type ); + } + + return data === undefined ? + this : + this.each( function() { + var queue = jQuery.queue( this, type, data ); + + // Ensure a hooks for this queue + jQuery._queueHooks( this, type ); + + if ( type === "fx" && queue[ 0 ] !== "inprogress" ) { + jQuery.dequeue( this, type ); + } + } ); + }, + dequeue: function( type ) { + return this.each( function() { + jQuery.dequeue( this, type ); + } ); + }, + clearQueue: function( type ) { + return this.queue( type || "fx", [] ); + }, + + // Get a promise resolved when queues of a certain type + // are emptied (fx is the type by default) + promise: function( type, obj ) { + var tmp, + count = 1, + defer = jQuery.Deferred(), + elements = this, + i = this.length, + resolve = function() { + if ( !( --count ) ) { + defer.resolveWith( elements, [ elements ] ); + } + }; + + if ( typeof type !== "string" ) { + obj = type; + type = undefined; + } + type = type || "fx"; + + while ( i-- ) { + tmp = dataPriv.get( elements[ i ], type + "queueHooks" ); + if ( tmp && tmp.empty ) { + count++; + tmp.empty.add( resolve ); + } + } + resolve(); + return defer.promise( obj ); + } +} ); +var pnum = ( /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/ ).source; + +var rcssNum = new RegExp( "^(?:([+-])=|)(" + pnum + ")([a-z%]*)$", "i" ); + + +var cssExpand = [ "Top", "Right", "Bottom", "Left" ]; + +var documentElement = document.documentElement; + + + + var isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ); + }, + composed = { composed: true }; + + // Support: IE 9 - 11+, Edge 12 - 18+, iOS 10.0 - 10.2 only + // Check attachment across shadow DOM boundaries when possible (gh-3504) + // Support: iOS 10.0-10.2 only + // Early iOS 10 versions support `attachShadow` but not `getRootNode`, + // leading to errors. We need to check for `getRootNode`. + if ( documentElement.getRootNode ) { + isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ) || + elem.getRootNode( composed ) === elem.ownerDocument; + }; + } +var isHiddenWithinTree = function( elem, el ) { + + // isHiddenWithinTree might be called from jQuery#filter function; + // in that case, element will be second argument + elem = el || elem; + + // Inline style trumps all + return elem.style.display === "none" || + elem.style.display === "" && + + // Otherwise, check computed style + // Support: Firefox <=43 - 45 + // Disconnected elements can have computed display: none, so first confirm that elem is + // in the document. + isAttached( elem ) && + + jQuery.css( elem, "display" ) === "none"; + }; + + + +function adjustCSS( elem, prop, valueParts, tween ) { + var adjusted, scale, + maxIterations = 20, + currentValue = tween ? + function() { + return tween.cur(); + } : + function() { + return jQuery.css( elem, prop, "" ); + }, + initial = currentValue(), + unit = valueParts && valueParts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ), + + // Starting value computation is required for potential unit mismatches + initialInUnit = elem.nodeType && + ( jQuery.cssNumber[ prop ] || unit !== "px" && +initial ) && + rcssNum.exec( jQuery.css( elem, prop ) ); + + if ( initialInUnit && initialInUnit[ 3 ] !== unit ) { + + // Support: Firefox <=54 + // Halve the iteration target value to prevent interference from CSS upper bounds (gh-2144) + initial = initial / 2; + + // Trust units reported by jQuery.css + unit = unit || initialInUnit[ 3 ]; + + // Iteratively approximate from a nonzero starting point + initialInUnit = +initial || 1; + + while ( maxIterations-- ) { + + // Evaluate and update our best guess (doubling guesses that zero out). + // Finish if the scale equals or crosses 1 (making the old*new product non-positive). + jQuery.style( elem, prop, initialInUnit + unit ); + if ( ( 1 - scale ) * ( 1 - ( scale = currentValue() / initial || 0.5 ) ) <= 0 ) { + maxIterations = 0; + } + initialInUnit = initialInUnit / scale; + + } + + initialInUnit = initialInUnit * 2; + jQuery.style( elem, prop, initialInUnit + unit ); + + // Make sure we update the tween properties later on + valueParts = valueParts || []; + } + + if ( valueParts ) { + initialInUnit = +initialInUnit || +initial || 0; + + // Apply relative offset (+=/-=) if specified + adjusted = valueParts[ 1 ] ? + initialInUnit + ( valueParts[ 1 ] + 1 ) * valueParts[ 2 ] : + +valueParts[ 2 ]; + if ( tween ) { + tween.unit = unit; + tween.start = initialInUnit; + tween.end = adjusted; + } + } + return adjusted; +} + + +var defaultDisplayMap = {}; + +function getDefaultDisplay( elem ) { + var temp, + doc = elem.ownerDocument, + nodeName = elem.nodeName, + display = defaultDisplayMap[ nodeName ]; + + if ( display ) { + return display; + } + + temp = doc.body.appendChild( doc.createElement( nodeName ) ); + display = jQuery.css( temp, "display" ); + + temp.parentNode.removeChild( temp ); + + if ( display === "none" ) { + display = "block"; + } + defaultDisplayMap[ nodeName ] = display; + + return display; +} + +function showHide( elements, show ) { + var display, elem, + values = [], + index = 0, + length = elements.length; + + // Determine new display value for elements that need to change + for ( ; index < length; index++ ) { + elem = elements[ index ]; + if ( !elem.style ) { + continue; + } + + display = elem.style.display; + if ( show ) { + + // Since we force visibility upon cascade-hidden elements, an immediate (and slow) + // check is required in this first loop unless we have a nonempty display value (either + // inline or about-to-be-restored) + if ( display === "none" ) { + values[ index ] = dataPriv.get( elem, "display" ) || null; + if ( !values[ index ] ) { + elem.style.display = ""; + } + } + if ( elem.style.display === "" && isHiddenWithinTree( elem ) ) { + values[ index ] = getDefaultDisplay( elem ); + } + } else { + if ( display !== "none" ) { + values[ index ] = "none"; + + // Remember what we're overwriting + dataPriv.set( elem, "display", display ); + } + } + } + + // Set the display of the elements in a second loop to avoid constant reflow + for ( index = 0; index < length; index++ ) { + if ( values[ index ] != null ) { + elements[ index ].style.display = values[ index ]; + } + } + + return elements; +} + +jQuery.fn.extend( { + show: function() { + return showHide( this, true ); + }, + hide: function() { + return showHide( this ); + }, + toggle: function( state ) { + if ( typeof state === "boolean" ) { + return state ? this.show() : this.hide(); + } + + return this.each( function() { + if ( isHiddenWithinTree( this ) ) { + jQuery( this ).show(); + } else { + jQuery( this ).hide(); + } + } ); + } +} ); +var rcheckableType = ( /^(?:checkbox|radio)$/i ); + +var rtagName = ( /<([a-z][^\/\0>\x20\t\r\n\f]*)/i ); + +var rscriptType = ( /^$|^module$|\/(?:java|ecma)script/i ); + + + +( function() { + var fragment = document.createDocumentFragment(), + div = fragment.appendChild( document.createElement( "div" ) ), + input = document.createElement( "input" ); + + // Support: Android 4.0 - 4.3 only + // Check state lost if the name is set (#11217) + // Support: Windows Web Apps (WWA) + // `name` and `type` must use .setAttribute for WWA (#14901) + input.setAttribute( "type", "radio" ); + input.setAttribute( "checked", "checked" ); + input.setAttribute( "name", "t" ); + + div.appendChild( input ); + + // Support: Android <=4.1 only + // Older WebKit doesn't clone checked state correctly in fragments + support.checkClone = div.cloneNode( true ).cloneNode( true ).lastChild.checked; + + // Support: IE <=11 only + // Make sure textarea (and checkbox) defaultValue is properly cloned + div.innerHTML = ""; + support.noCloneChecked = !!div.cloneNode( true ).lastChild.defaultValue; + + // Support: IE <=9 only + // IE <=9 replaces "; + support.option = !!div.lastChild; +} )(); + + +// We have to close these tags to support XHTML (#13200) +var wrapMap = { + + // XHTML parsers do not magically insert elements in the + // same way that tag soup parsers do. So we cannot shorten + // this by omitting or other required elements. + thead: [ 1, "", "
" ], + col: [ 2, "", "
" ], + tr: [ 2, "", "
" ], + td: [ 3, "", "
" ], + + _default: [ 0, "", "" ] +}; + +wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; +wrapMap.th = wrapMap.td; + +// Support: IE <=9 only +if ( !support.option ) { + wrapMap.optgroup = wrapMap.option = [ 1, "" ]; +} + + +function getAll( context, tag ) { + + // Support: IE <=9 - 11 only + // Use typeof to avoid zero-argument method invocation on host objects (#15151) + var ret; + + if ( typeof context.getElementsByTagName !== "undefined" ) { + ret = context.getElementsByTagName( tag || "*" ); + + } else if ( typeof context.querySelectorAll !== "undefined" ) { + ret = context.querySelectorAll( tag || "*" ); + + } else { + ret = []; + } + + if ( tag === undefined || tag && nodeName( context, tag ) ) { + return jQuery.merge( [ context ], ret ); + } + + return ret; +} + + +// Mark scripts as having already been evaluated +function setGlobalEval( elems, refElements ) { + var i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + dataPriv.set( + elems[ i ], + "globalEval", + !refElements || dataPriv.get( refElements[ i ], "globalEval" ) + ); + } +} + + +var rhtml = /<|&#?\w+;/; + +function buildFragment( elems, context, scripts, selection, ignored ) { + var elem, tmp, tag, wrap, attached, j, + fragment = context.createDocumentFragment(), + nodes = [], + i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + elem = elems[ i ]; + + if ( elem || elem === 0 ) { + + // Add nodes directly + if ( toType( elem ) === "object" ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, elem.nodeType ? [ elem ] : elem ); + + // Convert non-html into a text node + } else if ( !rhtml.test( elem ) ) { + nodes.push( context.createTextNode( elem ) ); + + // Convert html into DOM nodes + } else { + tmp = tmp || fragment.appendChild( context.createElement( "div" ) ); + + // Deserialize a standard representation + tag = ( rtagName.exec( elem ) || [ "", "" ] )[ 1 ].toLowerCase(); + wrap = wrapMap[ tag ] || wrapMap._default; + tmp.innerHTML = wrap[ 1 ] + jQuery.htmlPrefilter( elem ) + wrap[ 2 ]; + + // Descend through wrappers to the right content + j = wrap[ 0 ]; + while ( j-- ) { + tmp = tmp.lastChild; + } + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, tmp.childNodes ); + + // Remember the top-level container + tmp = fragment.firstChild; + + // Ensure the created nodes are orphaned (#12392) + tmp.textContent = ""; + } + } + } + + // Remove wrapper from fragment + fragment.textContent = ""; + + i = 0; + while ( ( elem = nodes[ i++ ] ) ) { + + // Skip elements already in the context collection (trac-4087) + if ( selection && jQuery.inArray( elem, selection ) > -1 ) { + if ( ignored ) { + ignored.push( elem ); + } + continue; + } + + attached = isAttached( elem ); + + // Append to fragment + tmp = getAll( fragment.appendChild( elem ), "script" ); + + // Preserve script evaluation history + if ( attached ) { + setGlobalEval( tmp ); + } + + // Capture executables + if ( scripts ) { + j = 0; + while ( ( elem = tmp[ j++ ] ) ) { + if ( rscriptType.test( elem.type || "" ) ) { + scripts.push( elem ); + } + } + } + } + + return fragment; +} + + +var rtypenamespace = /^([^.]*)(?:\.(.+)|)/; + +function returnTrue() { + return true; +} + +function returnFalse() { + return false; +} + +// Support: IE <=9 - 11+ +// focus() and blur() are asynchronous, except when they are no-op. +// So expect focus to be synchronous when the element is already active, +// and blur to be synchronous when the element is not already active. +// (focus and blur are always synchronous in other supported browsers, +// this just defines when we can count on it). +function expectSync( elem, type ) { + return ( elem === safeActiveElement() ) === ( type === "focus" ); +} + +// Support: IE <=9 only +// Accessing document.activeElement can throw unexpectedly +// https://bugs.jquery.com/ticket/13393 +function safeActiveElement() { + try { + return document.activeElement; + } catch ( err ) { } +} + +function on( elem, types, selector, data, fn, one ) { + var origFn, type; + + // Types can be a map of types/handlers + if ( typeof types === "object" ) { + + // ( types-Object, selector, data ) + if ( typeof selector !== "string" ) { + + // ( types-Object, data ) + data = data || selector; + selector = undefined; + } + for ( type in types ) { + on( elem, type, selector, data, types[ type ], one ); + } + return elem; + } + + if ( data == null && fn == null ) { + + // ( types, fn ) + fn = selector; + data = selector = undefined; + } else if ( fn == null ) { + if ( typeof selector === "string" ) { + + // ( types, selector, fn ) + fn = data; + data = undefined; + } else { + + // ( types, data, fn ) + fn = data; + data = selector; + selector = undefined; + } + } + if ( fn === false ) { + fn = returnFalse; + } else if ( !fn ) { + return elem; + } + + if ( one === 1 ) { + origFn = fn; + fn = function( event ) { + + // Can use an empty set, since event contains the info + jQuery().off( event ); + return origFn.apply( this, arguments ); + }; + + // Use same guid so caller can remove using origFn + fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ ); + } + return elem.each( function() { + jQuery.event.add( this, types, fn, data, selector ); + } ); +} + +/* + * Helper functions for managing events -- not part of the public interface. + * Props to Dean Edwards' addEvent library for many of the ideas. + */ +jQuery.event = { + + global: {}, + + add: function( elem, types, handler, data, selector ) { + + var handleObjIn, eventHandle, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.get( elem ); + + // Only attach events to objects that accept data + if ( !acceptData( elem ) ) { + return; + } + + // Caller can pass in an object of custom data in lieu of the handler + if ( handler.handler ) { + handleObjIn = handler; + handler = handleObjIn.handler; + selector = handleObjIn.selector; + } + + // Ensure that invalid selectors throw exceptions at attach time + // Evaluate against documentElement in case elem is a non-element node (e.g., document) + if ( selector ) { + jQuery.find.matchesSelector( documentElement, selector ); + } + + // Make sure that the handler has a unique ID, used to find/remove it later + if ( !handler.guid ) { + handler.guid = jQuery.guid++; + } + + // Init the element's event structure and main handler, if this is the first + if ( !( events = elemData.events ) ) { + events = elemData.events = Object.create( null ); + } + if ( !( eventHandle = elemData.handle ) ) { + eventHandle = elemData.handle = function( e ) { + + // Discard the second event of a jQuery.event.trigger() and + // when an event is called after a page has unloaded + return typeof jQuery !== "undefined" && jQuery.event.triggered !== e.type ? + jQuery.event.dispatch.apply( elem, arguments ) : undefined; + }; + } + + // Handle multiple events separated by a space + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // There *must* be a type, no attaching namespace-only handlers + if ( !type ) { + continue; + } + + // If event changes its type, use the special event handlers for the changed type + special = jQuery.event.special[ type ] || {}; + + // If selector defined, determine special event api type, otherwise given type + type = ( selector ? special.delegateType : special.bindType ) || type; + + // Update special based on newly reset type + special = jQuery.event.special[ type ] || {}; + + // handleObj is passed to all event handlers + handleObj = jQuery.extend( { + type: type, + origType: origType, + data: data, + handler: handler, + guid: handler.guid, + selector: selector, + needsContext: selector && jQuery.expr.match.needsContext.test( selector ), + namespace: namespaces.join( "." ) + }, handleObjIn ); + + // Init the event handler queue if we're the first + if ( !( handlers = events[ type ] ) ) { + handlers = events[ type ] = []; + handlers.delegateCount = 0; + + // Only use addEventListener if the special events handler returns false + if ( !special.setup || + special.setup.call( elem, data, namespaces, eventHandle ) === false ) { + + if ( elem.addEventListener ) { + elem.addEventListener( type, eventHandle ); + } + } + } + + if ( special.add ) { + special.add.call( elem, handleObj ); + + if ( !handleObj.handler.guid ) { + handleObj.handler.guid = handler.guid; + } + } + + // Add to the element's handler list, delegates in front + if ( selector ) { + handlers.splice( handlers.delegateCount++, 0, handleObj ); + } else { + handlers.push( handleObj ); + } + + // Keep track of which events have ever been used, for event optimization + jQuery.event.global[ type ] = true; + } + + }, + + // Detach an event or set of events from an element + remove: function( elem, types, handler, selector, mappedTypes ) { + + var j, origCount, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.hasData( elem ) && dataPriv.get( elem ); + + if ( !elemData || !( events = elemData.events ) ) { + return; + } + + // Once for each type.namespace in types; type may be omitted + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // Unbind all events (on this namespace, if provided) for the element + if ( !type ) { + for ( type in events ) { + jQuery.event.remove( elem, type + types[ t ], handler, selector, true ); + } + continue; + } + + special = jQuery.event.special[ type ] || {}; + type = ( selector ? special.delegateType : special.bindType ) || type; + handlers = events[ type ] || []; + tmp = tmp[ 2 ] && + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ); + + // Remove matching events + origCount = j = handlers.length; + while ( j-- ) { + handleObj = handlers[ j ]; + + if ( ( mappedTypes || origType === handleObj.origType ) && + ( !handler || handler.guid === handleObj.guid ) && + ( !tmp || tmp.test( handleObj.namespace ) ) && + ( !selector || selector === handleObj.selector || + selector === "**" && handleObj.selector ) ) { + handlers.splice( j, 1 ); + + if ( handleObj.selector ) { + handlers.delegateCount--; + } + if ( special.remove ) { + special.remove.call( elem, handleObj ); + } + } + } + + // Remove generic event handler if we removed something and no more handlers exist + // (avoids potential for endless recursion during removal of special event handlers) + if ( origCount && !handlers.length ) { + if ( !special.teardown || + special.teardown.call( elem, namespaces, elemData.handle ) === false ) { + + jQuery.removeEvent( elem, type, elemData.handle ); + } + + delete events[ type ]; + } + } + + // Remove data and the expando if it's no longer used + if ( jQuery.isEmptyObject( events ) ) { + dataPriv.remove( elem, "handle events" ); + } + }, + + dispatch: function( nativeEvent ) { + + var i, j, ret, matched, handleObj, handlerQueue, + args = new Array( arguments.length ), + + // Make a writable jQuery.Event from the native event object + event = jQuery.event.fix( nativeEvent ), + + handlers = ( + dataPriv.get( this, "events" ) || Object.create( null ) + )[ event.type ] || [], + special = jQuery.event.special[ event.type ] || {}; + + // Use the fix-ed jQuery.Event rather than the (read-only) native event + args[ 0 ] = event; + + for ( i = 1; i < arguments.length; i++ ) { + args[ i ] = arguments[ i ]; + } + + event.delegateTarget = this; + + // Call the preDispatch hook for the mapped type, and let it bail if desired + if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) { + return; + } + + // Determine handlers + handlerQueue = jQuery.event.handlers.call( this, event, handlers ); + + // Run delegates first; they may want to stop propagation beneath us + i = 0; + while ( ( matched = handlerQueue[ i++ ] ) && !event.isPropagationStopped() ) { + event.currentTarget = matched.elem; + + j = 0; + while ( ( handleObj = matched.handlers[ j++ ] ) && + !event.isImmediatePropagationStopped() ) { + + // If the event is namespaced, then each handler is only invoked if it is + // specially universal or its namespaces are a superset of the event's. + if ( !event.rnamespace || handleObj.namespace === false || + event.rnamespace.test( handleObj.namespace ) ) { + + event.handleObj = handleObj; + event.data = handleObj.data; + + ret = ( ( jQuery.event.special[ handleObj.origType ] || {} ).handle || + handleObj.handler ).apply( matched.elem, args ); + + if ( ret !== undefined ) { + if ( ( event.result = ret ) === false ) { + event.preventDefault(); + event.stopPropagation(); + } + } + } + } + } + + // Call the postDispatch hook for the mapped type + if ( special.postDispatch ) { + special.postDispatch.call( this, event ); + } + + return event.result; + }, + + handlers: function( event, handlers ) { + var i, handleObj, sel, matchedHandlers, matchedSelectors, + handlerQueue = [], + delegateCount = handlers.delegateCount, + cur = event.target; + + // Find delegate handlers + if ( delegateCount && + + // Support: IE <=9 + // Black-hole SVG instance trees (trac-13180) + cur.nodeType && + + // Support: Firefox <=42 + // Suppress spec-violating clicks indicating a non-primary pointer button (trac-3861) + // https://www.w3.org/TR/DOM-Level-3-Events/#event-type-click + // Support: IE 11 only + // ...but not arrow key "clicks" of radio inputs, which can have `button` -1 (gh-2343) + !( event.type === "click" && event.button >= 1 ) ) { + + for ( ; cur !== this; cur = cur.parentNode || this ) { + + // Don't check non-elements (#13208) + // Don't process clicks on disabled elements (#6911, #8165, #11382, #11764) + if ( cur.nodeType === 1 && !( event.type === "click" && cur.disabled === true ) ) { + matchedHandlers = []; + matchedSelectors = {}; + for ( i = 0; i < delegateCount; i++ ) { + handleObj = handlers[ i ]; + + // Don't conflict with Object.prototype properties (#13203) + sel = handleObj.selector + " "; + + if ( matchedSelectors[ sel ] === undefined ) { + matchedSelectors[ sel ] = handleObj.needsContext ? + jQuery( sel, this ).index( cur ) > -1 : + jQuery.find( sel, this, null, [ cur ] ).length; + } + if ( matchedSelectors[ sel ] ) { + matchedHandlers.push( handleObj ); + } + } + if ( matchedHandlers.length ) { + handlerQueue.push( { elem: cur, handlers: matchedHandlers } ); + } + } + } + } + + // Add the remaining (directly-bound) handlers + cur = this; + if ( delegateCount < handlers.length ) { + handlerQueue.push( { elem: cur, handlers: handlers.slice( delegateCount ) } ); + } + + return handlerQueue; + }, + + addProp: function( name, hook ) { + Object.defineProperty( jQuery.Event.prototype, name, { + enumerable: true, + configurable: true, + + get: isFunction( hook ) ? + function() { + if ( this.originalEvent ) { + return hook( this.originalEvent ); + } + } : + function() { + if ( this.originalEvent ) { + return this.originalEvent[ name ]; + } + }, + + set: function( value ) { + Object.defineProperty( this, name, { + enumerable: true, + configurable: true, + writable: true, + value: value + } ); + } + } ); + }, + + fix: function( originalEvent ) { + return originalEvent[ jQuery.expando ] ? + originalEvent : + new jQuery.Event( originalEvent ); + }, + + special: { + load: { + + // Prevent triggered image.load events from bubbling to window.load + noBubble: true + }, + click: { + + // Utilize native event to ensure correct state for checkable inputs + setup: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Claim the first handler + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + // dataPriv.set( el, "click", ... ) + leverageNative( el, "click", returnTrue ); + } + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Force setup before triggering a click + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + leverageNative( el, "click" ); + } + + // Return non-false to allow normal event-path propagation + return true; + }, + + // For cross-browser consistency, suppress native .click() on links + // Also prevent it if we're currently inside a leveraged native-event stack + _default: function( event ) { + var target = event.target; + return rcheckableType.test( target.type ) && + target.click && nodeName( target, "input" ) && + dataPriv.get( target, "click" ) || + nodeName( target, "a" ); + } + }, + + beforeunload: { + postDispatch: function( event ) { + + // Support: Firefox 20+ + // Firefox doesn't alert if the returnValue field is not set. + if ( event.result !== undefined && event.originalEvent ) { + event.originalEvent.returnValue = event.result; + } + } + } + } +}; + +// Ensure the presence of an event listener that handles manually-triggered +// synthetic events by interrupting progress until reinvoked in response to +// *native* events that it fires directly, ensuring that state changes have +// already occurred before other listeners are invoked. +function leverageNative( el, type, expectSync ) { + + // Missing expectSync indicates a trigger call, which must force setup through jQuery.event.add + if ( !expectSync ) { + if ( dataPriv.get( el, type ) === undefined ) { + jQuery.event.add( el, type, returnTrue ); + } + return; + } + + // Register the controller as a special universal handler for all event namespaces + dataPriv.set( el, type, false ); + jQuery.event.add( el, type, { + namespace: false, + handler: function( event ) { + var notAsync, result, + saved = dataPriv.get( this, type ); + + if ( ( event.isTrigger & 1 ) && this[ type ] ) { + + // Interrupt processing of the outer synthetic .trigger()ed event + // Saved data should be false in such cases, but might be a leftover capture object + // from an async native handler (gh-4350) + if ( !saved.length ) { + + // Store arguments for use when handling the inner native event + // There will always be at least one argument (an event object), so this array + // will not be confused with a leftover capture object. + saved = slice.call( arguments ); + dataPriv.set( this, type, saved ); + + // Trigger the native event and capture its result + // Support: IE <=9 - 11+ + // focus() and blur() are asynchronous + notAsync = expectSync( this, type ); + this[ type ](); + result = dataPriv.get( this, type ); + if ( saved !== result || notAsync ) { + dataPriv.set( this, type, false ); + } else { + result = {}; + } + if ( saved !== result ) { + + // Cancel the outer synthetic event + event.stopImmediatePropagation(); + event.preventDefault(); + + // Support: Chrome 86+ + // In Chrome, if an element having a focusout handler is blurred by + // clicking outside of it, it invokes the handler synchronously. If + // that handler calls `.remove()` on the element, the data is cleared, + // leaving `result` undefined. We need to guard against this. + return result && result.value; + } + + // If this is an inner synthetic event for an event with a bubbling surrogate + // (focus or blur), assume that the surrogate already propagated from triggering the + // native event and prevent that from happening again here. + // This technically gets the ordering wrong w.r.t. to `.trigger()` (in which the + // bubbling surrogate propagates *after* the non-bubbling base), but that seems + // less bad than duplication. + } else if ( ( jQuery.event.special[ type ] || {} ).delegateType ) { + event.stopPropagation(); + } + + // If this is a native event triggered above, everything is now in order + // Fire an inner synthetic event with the original arguments + } else if ( saved.length ) { + + // ...and capture the result + dataPriv.set( this, type, { + value: jQuery.event.trigger( + + // Support: IE <=9 - 11+ + // Extend with the prototype to reset the above stopImmediatePropagation() + jQuery.extend( saved[ 0 ], jQuery.Event.prototype ), + saved.slice( 1 ), + this + ) + } ); + + // Abort handling of the native event + event.stopImmediatePropagation(); + } + } + } ); +} + +jQuery.removeEvent = function( elem, type, handle ) { + + // This "if" is needed for plain objects + if ( elem.removeEventListener ) { + elem.removeEventListener( type, handle ); + } +}; + +jQuery.Event = function( src, props ) { + + // Allow instantiation without the 'new' keyword + if ( !( this instanceof jQuery.Event ) ) { + return new jQuery.Event( src, props ); + } + + // Event object + if ( src && src.type ) { + this.originalEvent = src; + this.type = src.type; + + // Events bubbling up the document may have been marked as prevented + // by a handler lower down the tree; reflect the correct value. + this.isDefaultPrevented = src.defaultPrevented || + src.defaultPrevented === undefined && + + // Support: Android <=2.3 only + src.returnValue === false ? + returnTrue : + returnFalse; + + // Create target properties + // Support: Safari <=6 - 7 only + // Target should not be a text node (#504, #13143) + this.target = ( src.target && src.target.nodeType === 3 ) ? + src.target.parentNode : + src.target; + + this.currentTarget = src.currentTarget; + this.relatedTarget = src.relatedTarget; + + // Event type + } else { + this.type = src; + } + + // Put explicitly provided properties onto the event object + if ( props ) { + jQuery.extend( this, props ); + } + + // Create a timestamp if incoming event doesn't have one + this.timeStamp = src && src.timeStamp || Date.now(); + + // Mark it as fixed + this[ jQuery.expando ] = true; +}; + +// jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding +// https://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html +jQuery.Event.prototype = { + constructor: jQuery.Event, + isDefaultPrevented: returnFalse, + isPropagationStopped: returnFalse, + isImmediatePropagationStopped: returnFalse, + isSimulated: false, + + preventDefault: function() { + var e = this.originalEvent; + + this.isDefaultPrevented = returnTrue; + + if ( e && !this.isSimulated ) { + e.preventDefault(); + } + }, + stopPropagation: function() { + var e = this.originalEvent; + + this.isPropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopPropagation(); + } + }, + stopImmediatePropagation: function() { + var e = this.originalEvent; + + this.isImmediatePropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopImmediatePropagation(); + } + + this.stopPropagation(); + } +}; + +// Includes all common event props including KeyEvent and MouseEvent specific props +jQuery.each( { + altKey: true, + bubbles: true, + cancelable: true, + changedTouches: true, + ctrlKey: true, + detail: true, + eventPhase: true, + metaKey: true, + pageX: true, + pageY: true, + shiftKey: true, + view: true, + "char": true, + code: true, + charCode: true, + key: true, + keyCode: true, + button: true, + buttons: true, + clientX: true, + clientY: true, + offsetX: true, + offsetY: true, + pointerId: true, + pointerType: true, + screenX: true, + screenY: true, + targetTouches: true, + toElement: true, + touches: true, + which: true +}, jQuery.event.addProp ); + +jQuery.each( { focus: "focusin", blur: "focusout" }, function( type, delegateType ) { + jQuery.event.special[ type ] = { + + // Utilize native event if possible so blur/focus sequence is correct + setup: function() { + + // Claim the first handler + // dataPriv.set( this, "focus", ... ) + // dataPriv.set( this, "blur", ... ) + leverageNative( this, type, expectSync ); + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function() { + + // Force setup before trigger + leverageNative( this, type ); + + // Return non-false to allow normal event-path propagation + return true; + }, + + // Suppress native focus or blur as it's already being fired + // in leverageNative. + _default: function() { + return true; + }, + + delegateType: delegateType + }; +} ); + +// Create mouseenter/leave events using mouseover/out and event-time checks +// so that event delegation works in jQuery. +// Do the same for pointerenter/pointerleave and pointerover/pointerout +// +// Support: Safari 7 only +// Safari sends mouseenter too often; see: +// https://bugs.chromium.org/p/chromium/issues/detail?id=470258 +// for the description of the bug (it existed in older Chrome versions as well). +jQuery.each( { + mouseenter: "mouseover", + mouseleave: "mouseout", + pointerenter: "pointerover", + pointerleave: "pointerout" +}, function( orig, fix ) { + jQuery.event.special[ orig ] = { + delegateType: fix, + bindType: fix, + + handle: function( event ) { + var ret, + target = this, + related = event.relatedTarget, + handleObj = event.handleObj; + + // For mouseenter/leave call the handler if related is outside the target. + // NB: No relatedTarget if the mouse left/entered the browser window + if ( !related || ( related !== target && !jQuery.contains( target, related ) ) ) { + event.type = handleObj.origType; + ret = handleObj.handler.apply( this, arguments ); + event.type = fix; + } + return ret; + } + }; +} ); + +jQuery.fn.extend( { + + on: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn ); + }, + one: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn, 1 ); + }, + off: function( types, selector, fn ) { + var handleObj, type; + if ( types && types.preventDefault && types.handleObj ) { + + // ( event ) dispatched jQuery.Event + handleObj = types.handleObj; + jQuery( types.delegateTarget ).off( + handleObj.namespace ? + handleObj.origType + "." + handleObj.namespace : + handleObj.origType, + handleObj.selector, + handleObj.handler + ); + return this; + } + if ( typeof types === "object" ) { + + // ( types-object [, selector] ) + for ( type in types ) { + this.off( type, selector, types[ type ] ); + } + return this; + } + if ( selector === false || typeof selector === "function" ) { + + // ( types [, fn] ) + fn = selector; + selector = undefined; + } + if ( fn === false ) { + fn = returnFalse; + } + return this.each( function() { + jQuery.event.remove( this, types, fn, selector ); + } ); + } +} ); + + +var + + // Support: IE <=10 - 11, Edge 12 - 13 only + // In IE/Edge using regex groups here causes severe slowdowns. + // See https://connect.microsoft.com/IE/feedback/details/1736512/ + rnoInnerhtml = /\s*$/g; + +// Prefer a tbody over its parent table for containing new rows +function manipulationTarget( elem, content ) { + if ( nodeName( elem, "table" ) && + nodeName( content.nodeType !== 11 ? content : content.firstChild, "tr" ) ) { + + return jQuery( elem ).children( "tbody" )[ 0 ] || elem; + } + + return elem; +} + +// Replace/restore the type attribute of script elements for safe DOM manipulation +function disableScript( elem ) { + elem.type = ( elem.getAttribute( "type" ) !== null ) + "/" + elem.type; + return elem; +} +function restoreScript( elem ) { + if ( ( elem.type || "" ).slice( 0, 5 ) === "true/" ) { + elem.type = elem.type.slice( 5 ); + } else { + elem.removeAttribute( "type" ); + } + + return elem; +} + +function cloneCopyEvent( src, dest ) { + var i, l, type, pdataOld, udataOld, udataCur, events; + + if ( dest.nodeType !== 1 ) { + return; + } + + // 1. Copy private data: events, handlers, etc. + if ( dataPriv.hasData( src ) ) { + pdataOld = dataPriv.get( src ); + events = pdataOld.events; + + if ( events ) { + dataPriv.remove( dest, "handle events" ); + + for ( type in events ) { + for ( i = 0, l = events[ type ].length; i < l; i++ ) { + jQuery.event.add( dest, type, events[ type ][ i ] ); + } + } + } + } + + // 2. Copy user data + if ( dataUser.hasData( src ) ) { + udataOld = dataUser.access( src ); + udataCur = jQuery.extend( {}, udataOld ); + + dataUser.set( dest, udataCur ); + } +} + +// Fix IE bugs, see support tests +function fixInput( src, dest ) { + var nodeName = dest.nodeName.toLowerCase(); + + // Fails to persist the checked state of a cloned checkbox or radio button. + if ( nodeName === "input" && rcheckableType.test( src.type ) ) { + dest.checked = src.checked; + + // Fails to return the selected option to the default selected state when cloning options + } else if ( nodeName === "input" || nodeName === "textarea" ) { + dest.defaultValue = src.defaultValue; + } +} + +function domManip( collection, args, callback, ignored ) { + + // Flatten any nested arrays + args = flat( args ); + + var fragment, first, scripts, hasScripts, node, doc, + i = 0, + l = collection.length, + iNoClone = l - 1, + value = args[ 0 ], + valueIsFunction = isFunction( value ); + + // We can't cloneNode fragments that contain checked, in WebKit + if ( valueIsFunction || + ( l > 1 && typeof value === "string" && + !support.checkClone && rchecked.test( value ) ) ) { + return collection.each( function( index ) { + var self = collection.eq( index ); + if ( valueIsFunction ) { + args[ 0 ] = value.call( this, index, self.html() ); + } + domManip( self, args, callback, ignored ); + } ); + } + + if ( l ) { + fragment = buildFragment( args, collection[ 0 ].ownerDocument, false, collection, ignored ); + first = fragment.firstChild; + + if ( fragment.childNodes.length === 1 ) { + fragment = first; + } + + // Require either new content or an interest in ignored elements to invoke the callback + if ( first || ignored ) { + scripts = jQuery.map( getAll( fragment, "script" ), disableScript ); + hasScripts = scripts.length; + + // Use the original fragment for the last item + // instead of the first because it can end up + // being emptied incorrectly in certain situations (#8070). + for ( ; i < l; i++ ) { + node = fragment; + + if ( i !== iNoClone ) { + node = jQuery.clone( node, true, true ); + + // Keep references to cloned scripts for later restoration + if ( hasScripts ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( scripts, getAll( node, "script" ) ); + } + } + + callback.call( collection[ i ], node, i ); + } + + if ( hasScripts ) { + doc = scripts[ scripts.length - 1 ].ownerDocument; + + // Reenable scripts + jQuery.map( scripts, restoreScript ); + + // Evaluate executable scripts on first document insertion + for ( i = 0; i < hasScripts; i++ ) { + node = scripts[ i ]; + if ( rscriptType.test( node.type || "" ) && + !dataPriv.access( node, "globalEval" ) && + jQuery.contains( doc, node ) ) { + + if ( node.src && ( node.type || "" ).toLowerCase() !== "module" ) { + + // Optional AJAX dependency, but won't run scripts if not present + if ( jQuery._evalUrl && !node.noModule ) { + jQuery._evalUrl( node.src, { + nonce: node.nonce || node.getAttribute( "nonce" ) + }, doc ); + } + } else { + DOMEval( node.textContent.replace( rcleanScript, "" ), node, doc ); + } + } + } + } + } + } + + return collection; +} + +function remove( elem, selector, keepData ) { + var node, + nodes = selector ? jQuery.filter( selector, elem ) : elem, + i = 0; + + for ( ; ( node = nodes[ i ] ) != null; i++ ) { + if ( !keepData && node.nodeType === 1 ) { + jQuery.cleanData( getAll( node ) ); + } + + if ( node.parentNode ) { + if ( keepData && isAttached( node ) ) { + setGlobalEval( getAll( node, "script" ) ); + } + node.parentNode.removeChild( node ); + } + } + + return elem; +} + +jQuery.extend( { + htmlPrefilter: function( html ) { + return html; + }, + + clone: function( elem, dataAndEvents, deepDataAndEvents ) { + var i, l, srcElements, destElements, + clone = elem.cloneNode( true ), + inPage = isAttached( elem ); + + // Fix IE cloning issues + if ( !support.noCloneChecked && ( elem.nodeType === 1 || elem.nodeType === 11 ) && + !jQuery.isXMLDoc( elem ) ) { + + // We eschew Sizzle here for performance reasons: https://jsperf.com/getall-vs-sizzle/2 + destElements = getAll( clone ); + srcElements = getAll( elem ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + fixInput( srcElements[ i ], destElements[ i ] ); + } + } + + // Copy the events from the original to the clone + if ( dataAndEvents ) { + if ( deepDataAndEvents ) { + srcElements = srcElements || getAll( elem ); + destElements = destElements || getAll( clone ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + cloneCopyEvent( srcElements[ i ], destElements[ i ] ); + } + } else { + cloneCopyEvent( elem, clone ); + } + } + + // Preserve script evaluation history + destElements = getAll( clone, "script" ); + if ( destElements.length > 0 ) { + setGlobalEval( destElements, !inPage && getAll( elem, "script" ) ); + } + + // Return the cloned set + return clone; + }, + + cleanData: function( elems ) { + var data, elem, type, + special = jQuery.event.special, + i = 0; + + for ( ; ( elem = elems[ i ] ) !== undefined; i++ ) { + if ( acceptData( elem ) ) { + if ( ( data = elem[ dataPriv.expando ] ) ) { + if ( data.events ) { + for ( type in data.events ) { + if ( special[ type ] ) { + jQuery.event.remove( elem, type ); + + // This is a shortcut to avoid jQuery.event.remove's overhead + } else { + jQuery.removeEvent( elem, type, data.handle ); + } + } + } + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataPriv.expando ] = undefined; + } + if ( elem[ dataUser.expando ] ) { + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataUser.expando ] = undefined; + } + } + } + } +} ); + +jQuery.fn.extend( { + detach: function( selector ) { + return remove( this, selector, true ); + }, + + remove: function( selector ) { + return remove( this, selector ); + }, + + text: function( value ) { + return access( this, function( value ) { + return value === undefined ? + jQuery.text( this ) : + this.empty().each( function() { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + this.textContent = value; + } + } ); + }, null, value, arguments.length ); + }, + + append: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.appendChild( elem ); + } + } ); + }, + + prepend: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.insertBefore( elem, target.firstChild ); + } + } ); + }, + + before: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this ); + } + } ); + }, + + after: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this.nextSibling ); + } + } ); + }, + + empty: function() { + var elem, + i = 0; + + for ( ; ( elem = this[ i ] ) != null; i++ ) { + if ( elem.nodeType === 1 ) { + + // Prevent memory leaks + jQuery.cleanData( getAll( elem, false ) ); + + // Remove any remaining nodes + elem.textContent = ""; + } + } + + return this; + }, + + clone: function( dataAndEvents, deepDataAndEvents ) { + dataAndEvents = dataAndEvents == null ? false : dataAndEvents; + deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; + + return this.map( function() { + return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); + } ); + }, + + html: function( value ) { + return access( this, function( value ) { + var elem = this[ 0 ] || {}, + i = 0, + l = this.length; + + if ( value === undefined && elem.nodeType === 1 ) { + return elem.innerHTML; + } + + // See if we can take a shortcut and just use innerHTML + if ( typeof value === "string" && !rnoInnerhtml.test( value ) && + !wrapMap[ ( rtagName.exec( value ) || [ "", "" ] )[ 1 ].toLowerCase() ] ) { + + value = jQuery.htmlPrefilter( value ); + + try { + for ( ; i < l; i++ ) { + elem = this[ i ] || {}; + + // Remove element nodes and prevent memory leaks + if ( elem.nodeType === 1 ) { + jQuery.cleanData( getAll( elem, false ) ); + elem.innerHTML = value; + } + } + + elem = 0; + + // If using innerHTML throws an exception, use the fallback method + } catch ( e ) {} + } + + if ( elem ) { + this.empty().append( value ); + } + }, null, value, arguments.length ); + }, + + replaceWith: function() { + var ignored = []; + + // Make the changes, replacing each non-ignored context element with the new content + return domManip( this, arguments, function( elem ) { + var parent = this.parentNode; + + if ( jQuery.inArray( this, ignored ) < 0 ) { + jQuery.cleanData( getAll( this ) ); + if ( parent ) { + parent.replaceChild( elem, this ); + } + } + + // Force callback invocation + }, ignored ); + } +} ); + +jQuery.each( { + appendTo: "append", + prependTo: "prepend", + insertBefore: "before", + insertAfter: "after", + replaceAll: "replaceWith" +}, function( name, original ) { + jQuery.fn[ name ] = function( selector ) { + var elems, + ret = [], + insert = jQuery( selector ), + last = insert.length - 1, + i = 0; + + for ( ; i <= last; i++ ) { + elems = i === last ? this : this.clone( true ); + jQuery( insert[ i ] )[ original ]( elems ); + + // Support: Android <=4.0 only, PhantomJS 1 only + // .get() because push.apply(_, arraylike) throws on ancient WebKit + push.apply( ret, elems.get() ); + } + + return this.pushStack( ret ); + }; +} ); +var rnumnonpx = new RegExp( "^(" + pnum + ")(?!px)[a-z%]+$", "i" ); + +var getStyles = function( elem ) { + + // Support: IE <=11 only, Firefox <=30 (#15098, #14150) + // IE throws on elements created in popups + // FF meanwhile throws on frame elements through "defaultView.getComputedStyle" + var view = elem.ownerDocument.defaultView; + + if ( !view || !view.opener ) { + view = window; + } + + return view.getComputedStyle( elem ); + }; + +var swap = function( elem, options, callback ) { + var ret, name, + old = {}; + + // Remember the old values, and insert the new ones + for ( name in options ) { + old[ name ] = elem.style[ name ]; + elem.style[ name ] = options[ name ]; + } + + ret = callback.call( elem ); + + // Revert the old values + for ( name in options ) { + elem.style[ name ] = old[ name ]; + } + + return ret; +}; + + +var rboxStyle = new RegExp( cssExpand.join( "|" ), "i" ); + + + +( function() { + + // Executing both pixelPosition & boxSizingReliable tests require only one layout + // so they're executed at the same time to save the second computation. + function computeStyleTests() { + + // This is a singleton, we need to execute it only once + if ( !div ) { + return; + } + + container.style.cssText = "position:absolute;left:-11111px;width:60px;" + + "margin-top:1px;padding:0;border:0"; + div.style.cssText = + "position:relative;display:block;box-sizing:border-box;overflow:scroll;" + + "margin:auto;border:1px;padding:1px;" + + "width:60%;top:1%"; + documentElement.appendChild( container ).appendChild( div ); + + var divStyle = window.getComputedStyle( div ); + pixelPositionVal = divStyle.top !== "1%"; + + // Support: Android 4.0 - 4.3 only, Firefox <=3 - 44 + reliableMarginLeftVal = roundPixelMeasures( divStyle.marginLeft ) === 12; + + // Support: Android 4.0 - 4.3 only, Safari <=9.1 - 10.1, iOS <=7.0 - 9.3 + // Some styles come back with percentage values, even though they shouldn't + div.style.right = "60%"; + pixelBoxStylesVal = roundPixelMeasures( divStyle.right ) === 36; + + // Support: IE 9 - 11 only + // Detect misreporting of content dimensions for box-sizing:border-box elements + boxSizingReliableVal = roundPixelMeasures( divStyle.width ) === 36; + + // Support: IE 9 only + // Detect overflow:scroll screwiness (gh-3699) + // Support: Chrome <=64 + // Don't get tricked when zoom affects offsetWidth (gh-4029) + div.style.position = "absolute"; + scrollboxSizeVal = roundPixelMeasures( div.offsetWidth / 3 ) === 12; + + documentElement.removeChild( container ); + + // Nullify the div so it wouldn't be stored in the memory and + // it will also be a sign that checks already performed + div = null; + } + + function roundPixelMeasures( measure ) { + return Math.round( parseFloat( measure ) ); + } + + var pixelPositionVal, boxSizingReliableVal, scrollboxSizeVal, pixelBoxStylesVal, + reliableTrDimensionsVal, reliableMarginLeftVal, + container = document.createElement( "div" ), + div = document.createElement( "div" ); + + // Finish early in limited (non-browser) environments + if ( !div.style ) { + return; + } + + // Support: IE <=9 - 11 only + // Style of cloned element affects source element cloned (#8908) + div.style.backgroundClip = "content-box"; + div.cloneNode( true ).style.backgroundClip = ""; + support.clearCloneStyle = div.style.backgroundClip === "content-box"; + + jQuery.extend( support, { + boxSizingReliable: function() { + computeStyleTests(); + return boxSizingReliableVal; + }, + pixelBoxStyles: function() { + computeStyleTests(); + return pixelBoxStylesVal; + }, + pixelPosition: function() { + computeStyleTests(); + return pixelPositionVal; + }, + reliableMarginLeft: function() { + computeStyleTests(); + return reliableMarginLeftVal; + }, + scrollboxSize: function() { + computeStyleTests(); + return scrollboxSizeVal; + }, + + // Support: IE 9 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Behavior in IE 9 is more subtle than in newer versions & it passes + // some versions of this test; make sure not to make it pass there! + // + // Support: Firefox 70+ + // Only Firefox includes border widths + // in computed dimensions. (gh-4529) + reliableTrDimensions: function() { + var table, tr, trChild, trStyle; + if ( reliableTrDimensionsVal == null ) { + table = document.createElement( "table" ); + tr = document.createElement( "tr" ); + trChild = document.createElement( "div" ); + + table.style.cssText = "position:absolute;left:-11111px;border-collapse:separate"; + tr.style.cssText = "border:1px solid"; + + // Support: Chrome 86+ + // Height set through cssText does not get applied. + // Computed height then comes back as 0. + tr.style.height = "1px"; + trChild.style.height = "9px"; + + // Support: Android 8 Chrome 86+ + // In our bodyBackground.html iframe, + // display for all div elements is set to "inline", + // which causes a problem only in Android 8 Chrome 86. + // Ensuring the div is display: block + // gets around this issue. + trChild.style.display = "block"; + + documentElement + .appendChild( table ) + .appendChild( tr ) + .appendChild( trChild ); + + trStyle = window.getComputedStyle( tr ); + reliableTrDimensionsVal = ( parseInt( trStyle.height, 10 ) + + parseInt( trStyle.borderTopWidth, 10 ) + + parseInt( trStyle.borderBottomWidth, 10 ) ) === tr.offsetHeight; + + documentElement.removeChild( table ); + } + return reliableTrDimensionsVal; + } + } ); +} )(); + + +function curCSS( elem, name, computed ) { + var width, minWidth, maxWidth, ret, + + // Support: Firefox 51+ + // Retrieving style before computed somehow + // fixes an issue with getting wrong values + // on detached elements + style = elem.style; + + computed = computed || getStyles( elem ); + + // getPropertyValue is needed for: + // .css('filter') (IE 9 only, #12537) + // .css('--customProperty) (#3144) + if ( computed ) { + ret = computed.getPropertyValue( name ) || computed[ name ]; + + if ( ret === "" && !isAttached( elem ) ) { + ret = jQuery.style( elem, name ); + } + + // A tribute to the "awesome hack by Dean Edwards" + // Android Browser returns percentage for some values, + // but width seems to be reliably pixels. + // This is against the CSSOM draft spec: + // https://drafts.csswg.org/cssom/#resolved-values + if ( !support.pixelBoxStyles() && rnumnonpx.test( ret ) && rboxStyle.test( name ) ) { + + // Remember the original values + width = style.width; + minWidth = style.minWidth; + maxWidth = style.maxWidth; + + // Put in the new values to get a computed value out + style.minWidth = style.maxWidth = style.width = ret; + ret = computed.width; + + // Revert the changed values + style.width = width; + style.minWidth = minWidth; + style.maxWidth = maxWidth; + } + } + + return ret !== undefined ? + + // Support: IE <=9 - 11 only + // IE returns zIndex value as an integer. + ret + "" : + ret; +} + + +function addGetHookIf( conditionFn, hookFn ) { + + // Define the hook, we'll check on the first run if it's really needed. + return { + get: function() { + if ( conditionFn() ) { + + // Hook not needed (or it's not possible to use it due + // to missing dependency), remove it. + delete this.get; + return; + } + + // Hook needed; redefine it so that the support test is not executed again. + return ( this.get = hookFn ).apply( this, arguments ); + } + }; +} + + +var cssPrefixes = [ "Webkit", "Moz", "ms" ], + emptyStyle = document.createElement( "div" ).style, + vendorProps = {}; + +// Return a vendor-prefixed property or undefined +function vendorPropName( name ) { + + // Check for vendor prefixed names + var capName = name[ 0 ].toUpperCase() + name.slice( 1 ), + i = cssPrefixes.length; + + while ( i-- ) { + name = cssPrefixes[ i ] + capName; + if ( name in emptyStyle ) { + return name; + } + } +} + +// Return a potentially-mapped jQuery.cssProps or vendor prefixed property +function finalPropName( name ) { + var final = jQuery.cssProps[ name ] || vendorProps[ name ]; + + if ( final ) { + return final; + } + if ( name in emptyStyle ) { + return name; + } + return vendorProps[ name ] = vendorPropName( name ) || name; +} + + +var + + // Swappable if display is none or starts with table + // except "table", "table-cell", or "table-caption" + // See here for display values: https://developer.mozilla.org/en-US/docs/CSS/display + rdisplayswap = /^(none|table(?!-c[ea]).+)/, + rcustomProp = /^--/, + cssShow = { position: "absolute", visibility: "hidden", display: "block" }, + cssNormalTransform = { + letterSpacing: "0", + fontWeight: "400" + }; + +function setPositiveNumber( _elem, value, subtract ) { + + // Any relative (+/-) values have already been + // normalized at this point + var matches = rcssNum.exec( value ); + return matches ? + + // Guard against undefined "subtract", e.g., when used as in cssHooks + Math.max( 0, matches[ 2 ] - ( subtract || 0 ) ) + ( matches[ 3 ] || "px" ) : + value; +} + +function boxModelAdjustment( elem, dimension, box, isBorderBox, styles, computedVal ) { + var i = dimension === "width" ? 1 : 0, + extra = 0, + delta = 0; + + // Adjustment may not be necessary + if ( box === ( isBorderBox ? "border" : "content" ) ) { + return 0; + } + + for ( ; i < 4; i += 2 ) { + + // Both box models exclude margin + if ( box === "margin" ) { + delta += jQuery.css( elem, box + cssExpand[ i ], true, styles ); + } + + // If we get here with a content-box, we're seeking "padding" or "border" or "margin" + if ( !isBorderBox ) { + + // Add padding + delta += jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + + // For "border" or "margin", add border + if ( box !== "padding" ) { + delta += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + + // But still keep track of it otherwise + } else { + extra += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + + // If we get here with a border-box (content + padding + border), we're seeking "content" or + // "padding" or "margin" + } else { + + // For "content", subtract padding + if ( box === "content" ) { + delta -= jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + } + + // For "content" or "padding", subtract border + if ( box !== "margin" ) { + delta -= jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + } + } + + // Account for positive content-box scroll gutter when requested by providing computedVal + if ( !isBorderBox && computedVal >= 0 ) { + + // offsetWidth/offsetHeight is a rounded sum of content, padding, scroll gutter, and border + // Assuming integer scroll gutter, subtract the rest and round down + delta += Math.max( 0, Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + computedVal - + delta - + extra - + 0.5 + + // If offsetWidth/offsetHeight is unknown, then we can't determine content-box scroll gutter + // Use an explicit zero to avoid NaN (gh-3964) + ) ) || 0; + } + + return delta; +} + +function getWidthOrHeight( elem, dimension, extra ) { + + // Start with computed style + var styles = getStyles( elem ), + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-4322). + // Fake content-box until we know it's needed to know the true value. + boxSizingNeeded = !support.boxSizingReliable() || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + valueIsBorderBox = isBorderBox, + + val = curCSS( elem, dimension, styles ), + offsetProp = "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ); + + // Support: Firefox <=54 + // Return a confounding non-pixel value or feign ignorance, as appropriate. + if ( rnumnonpx.test( val ) ) { + if ( !extra ) { + return val; + } + val = "auto"; + } + + + // Support: IE 9 - 11 only + // Use offsetWidth/offsetHeight for when box sizing is unreliable. + // In those cases, the computed value can be trusted to be border-box. + if ( ( !support.boxSizingReliable() && isBorderBox || + + // Support: IE 10 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Interestingly, in some cases IE 9 doesn't suffer from this issue. + !support.reliableTrDimensions() && nodeName( elem, "tr" ) || + + // Fall back to offsetWidth/offsetHeight when value is "auto" + // This happens for inline elements with no explicit setting (gh-3571) + val === "auto" || + + // Support: Android <=4.1 - 4.3 only + // Also use offsetWidth/offsetHeight for misreported inline dimensions (gh-3602) + !parseFloat( val ) && jQuery.css( elem, "display", false, styles ) === "inline" ) && + + // Make sure the element is visible & connected + elem.getClientRects().length ) { + + isBorderBox = jQuery.css( elem, "boxSizing", false, styles ) === "border-box"; + + // Where available, offsetWidth/offsetHeight approximate border box dimensions. + // Where not available (e.g., SVG), assume unreliable box-sizing and interpret the + // retrieved value as a content box dimension. + valueIsBorderBox = offsetProp in elem; + if ( valueIsBorderBox ) { + val = elem[ offsetProp ]; + } + } + + // Normalize "" and auto + val = parseFloat( val ) || 0; + + // Adjust for the element's box model + return ( val + + boxModelAdjustment( + elem, + dimension, + extra || ( isBorderBox ? "border" : "content" ), + valueIsBorderBox, + styles, + + // Provide the current computed size to request scroll gutter calculation (gh-3589) + val + ) + ) + "px"; +} + +jQuery.extend( { + + // Add in style property hooks for overriding the default + // behavior of getting and setting a style property + cssHooks: { + opacity: { + get: function( elem, computed ) { + if ( computed ) { + + // We should always get a number back from opacity + var ret = curCSS( elem, "opacity" ); + return ret === "" ? "1" : ret; + } + } + } + }, + + // Don't automatically add "px" to these possibly-unitless properties + cssNumber: { + "animationIterationCount": true, + "columnCount": true, + "fillOpacity": true, + "flexGrow": true, + "flexShrink": true, + "fontWeight": true, + "gridArea": true, + "gridColumn": true, + "gridColumnEnd": true, + "gridColumnStart": true, + "gridRow": true, + "gridRowEnd": true, + "gridRowStart": true, + "lineHeight": true, + "opacity": true, + "order": true, + "orphans": true, + "widows": true, + "zIndex": true, + "zoom": true + }, + + // Add in properties whose names you wish to fix before + // setting or getting the value + cssProps: {}, + + // Get and set the style property on a DOM Node + style: function( elem, name, value, extra ) { + + // Don't set styles on text and comment nodes + if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) { + return; + } + + // Make sure that we're working with the right name + var ret, type, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ), + style = elem.style; + + // Make sure that we're working with the right name. We don't + // want to query the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Gets hook for the prefixed version, then unprefixed version + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // Check if we're setting a value + if ( value !== undefined ) { + type = typeof value; + + // Convert "+=" or "-=" to relative numbers (#7345) + if ( type === "string" && ( ret = rcssNum.exec( value ) ) && ret[ 1 ] ) { + value = adjustCSS( elem, name, ret ); + + // Fixes bug #9237 + type = "number"; + } + + // Make sure that null and NaN values aren't set (#7116) + if ( value == null || value !== value ) { + return; + } + + // If a number was passed in, add the unit (except for certain CSS properties) + // The isCustomProp check can be removed in jQuery 4.0 when we only auto-append + // "px" to a few hardcoded values. + if ( type === "number" && !isCustomProp ) { + value += ret && ret[ 3 ] || ( jQuery.cssNumber[ origName ] ? "" : "px" ); + } + + // background-* props affect original clone's values + if ( !support.clearCloneStyle && value === "" && name.indexOf( "background" ) === 0 ) { + style[ name ] = "inherit"; + } + + // If a hook was provided, use that value, otherwise just set the specified value + if ( !hooks || !( "set" in hooks ) || + ( value = hooks.set( elem, value, extra ) ) !== undefined ) { + + if ( isCustomProp ) { + style.setProperty( name, value ); + } else { + style[ name ] = value; + } + } + + } else { + + // If a hook was provided get the non-computed value from there + if ( hooks && "get" in hooks && + ( ret = hooks.get( elem, false, extra ) ) !== undefined ) { + + return ret; + } + + // Otherwise just get the value from the style object + return style[ name ]; + } + }, + + css: function( elem, name, extra, styles ) { + var val, num, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ); + + // Make sure that we're working with the right name. We don't + // want to modify the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Try prefixed name followed by the unprefixed name + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // If a hook was provided get the computed value from there + if ( hooks && "get" in hooks ) { + val = hooks.get( elem, true, extra ); + } + + // Otherwise, if a way to get the computed value exists, use that + if ( val === undefined ) { + val = curCSS( elem, name, styles ); + } + + // Convert "normal" to computed value + if ( val === "normal" && name in cssNormalTransform ) { + val = cssNormalTransform[ name ]; + } + + // Make numeric if forced or a qualifier was provided and val looks numeric + if ( extra === "" || extra ) { + num = parseFloat( val ); + return extra === true || isFinite( num ) ? num || 0 : val; + } + + return val; + } +} ); + +jQuery.each( [ "height", "width" ], function( _i, dimension ) { + jQuery.cssHooks[ dimension ] = { + get: function( elem, computed, extra ) { + if ( computed ) { + + // Certain elements can have dimension info if we invisibly show them + // but it must have a current display style that would benefit + return rdisplayswap.test( jQuery.css( elem, "display" ) ) && + + // Support: Safari 8+ + // Table columns in Safari have non-zero offsetWidth & zero + // getBoundingClientRect().width unless display is changed. + // Support: IE <=11 only + // Running getBoundingClientRect on a disconnected node + // in IE throws an error. + ( !elem.getClientRects().length || !elem.getBoundingClientRect().width ) ? + swap( elem, cssShow, function() { + return getWidthOrHeight( elem, dimension, extra ); + } ) : + getWidthOrHeight( elem, dimension, extra ); + } + }, + + set: function( elem, value, extra ) { + var matches, + styles = getStyles( elem ), + + // Only read styles.position if the test has a chance to fail + // to avoid forcing a reflow. + scrollboxSizeBuggy = !support.scrollboxSize() && + styles.position === "absolute", + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-3991) + boxSizingNeeded = scrollboxSizeBuggy || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + subtract = extra ? + boxModelAdjustment( + elem, + dimension, + extra, + isBorderBox, + styles + ) : + 0; + + // Account for unreliable border-box dimensions by comparing offset* to computed and + // faking a content-box to get border and padding (gh-3699) + if ( isBorderBox && scrollboxSizeBuggy ) { + subtract -= Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + parseFloat( styles[ dimension ] ) - + boxModelAdjustment( elem, dimension, "border", false, styles ) - + 0.5 + ); + } + + // Convert to pixels if value adjustment is needed + if ( subtract && ( matches = rcssNum.exec( value ) ) && + ( matches[ 3 ] || "px" ) !== "px" ) { + + elem.style[ dimension ] = value; + value = jQuery.css( elem, dimension ); + } + + return setPositiveNumber( elem, value, subtract ); + } + }; +} ); + +jQuery.cssHooks.marginLeft = addGetHookIf( support.reliableMarginLeft, + function( elem, computed ) { + if ( computed ) { + return ( parseFloat( curCSS( elem, "marginLeft" ) ) || + elem.getBoundingClientRect().left - + swap( elem, { marginLeft: 0 }, function() { + return elem.getBoundingClientRect().left; + } ) + ) + "px"; + } + } +); + +// These hooks are used by animate to expand properties +jQuery.each( { + margin: "", + padding: "", + border: "Width" +}, function( prefix, suffix ) { + jQuery.cssHooks[ prefix + suffix ] = { + expand: function( value ) { + var i = 0, + expanded = {}, + + // Assumes a single number if not a string + parts = typeof value === "string" ? value.split( " " ) : [ value ]; + + for ( ; i < 4; i++ ) { + expanded[ prefix + cssExpand[ i ] + suffix ] = + parts[ i ] || parts[ i - 2 ] || parts[ 0 ]; + } + + return expanded; + } + }; + + if ( prefix !== "margin" ) { + jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber; + } +} ); + +jQuery.fn.extend( { + css: function( name, value ) { + return access( this, function( elem, name, value ) { + var styles, len, + map = {}, + i = 0; + + if ( Array.isArray( name ) ) { + styles = getStyles( elem ); + len = name.length; + + for ( ; i < len; i++ ) { + map[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles ); + } + + return map; + } + + return value !== undefined ? + jQuery.style( elem, name, value ) : + jQuery.css( elem, name ); + }, name, value, arguments.length > 1 ); + } +} ); + + +function Tween( elem, options, prop, end, easing ) { + return new Tween.prototype.init( elem, options, prop, end, easing ); +} +jQuery.Tween = Tween; + +Tween.prototype = { + constructor: Tween, + init: function( elem, options, prop, end, easing, unit ) { + this.elem = elem; + this.prop = prop; + this.easing = easing || jQuery.easing._default; + this.options = options; + this.start = this.now = this.cur(); + this.end = end; + this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" ); + }, + cur: function() { + var hooks = Tween.propHooks[ this.prop ]; + + return hooks && hooks.get ? + hooks.get( this ) : + Tween.propHooks._default.get( this ); + }, + run: function( percent ) { + var eased, + hooks = Tween.propHooks[ this.prop ]; + + if ( this.options.duration ) { + this.pos = eased = jQuery.easing[ this.easing ]( + percent, this.options.duration * percent, 0, 1, this.options.duration + ); + } else { + this.pos = eased = percent; + } + this.now = ( this.end - this.start ) * eased + this.start; + + if ( this.options.step ) { + this.options.step.call( this.elem, this.now, this ); + } + + if ( hooks && hooks.set ) { + hooks.set( this ); + } else { + Tween.propHooks._default.set( this ); + } + return this; + } +}; + +Tween.prototype.init.prototype = Tween.prototype; + +Tween.propHooks = { + _default: { + get: function( tween ) { + var result; + + // Use a property on the element directly when it is not a DOM element, + // or when there is no matching style property that exists. + if ( tween.elem.nodeType !== 1 || + tween.elem[ tween.prop ] != null && tween.elem.style[ tween.prop ] == null ) { + return tween.elem[ tween.prop ]; + } + + // Passing an empty string as a 3rd parameter to .css will automatically + // attempt a parseFloat and fallback to a string if the parse fails. + // Simple values such as "10px" are parsed to Float; + // complex values such as "rotate(1rad)" are returned as-is. + result = jQuery.css( tween.elem, tween.prop, "" ); + + // Empty strings, null, undefined and "auto" are converted to 0. + return !result || result === "auto" ? 0 : result; + }, + set: function( tween ) { + + // Use step hook for back compat. + // Use cssHook if its there. + // Use .style if available and use plain properties where available. + if ( jQuery.fx.step[ tween.prop ] ) { + jQuery.fx.step[ tween.prop ]( tween ); + } else if ( tween.elem.nodeType === 1 && ( + jQuery.cssHooks[ tween.prop ] || + tween.elem.style[ finalPropName( tween.prop ) ] != null ) ) { + jQuery.style( tween.elem, tween.prop, tween.now + tween.unit ); + } else { + tween.elem[ tween.prop ] = tween.now; + } + } + } +}; + +// Support: IE <=9 only +// Panic based approach to setting things on disconnected nodes +Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = { + set: function( tween ) { + if ( tween.elem.nodeType && tween.elem.parentNode ) { + tween.elem[ tween.prop ] = tween.now; + } + } +}; + +jQuery.easing = { + linear: function( p ) { + return p; + }, + swing: function( p ) { + return 0.5 - Math.cos( p * Math.PI ) / 2; + }, + _default: "swing" +}; + +jQuery.fx = Tween.prototype.init; + +// Back compat <1.8 extension point +jQuery.fx.step = {}; + + + + +var + fxNow, inProgress, + rfxtypes = /^(?:toggle|show|hide)$/, + rrun = /queueHooks$/; + +function schedule() { + if ( inProgress ) { + if ( document.hidden === false && window.requestAnimationFrame ) { + window.requestAnimationFrame( schedule ); + } else { + window.setTimeout( schedule, jQuery.fx.interval ); + } + + jQuery.fx.tick(); + } +} + +// Animations created synchronously will run synchronously +function createFxNow() { + window.setTimeout( function() { + fxNow = undefined; + } ); + return ( fxNow = Date.now() ); +} + +// Generate parameters to create a standard animation +function genFx( type, includeWidth ) { + var which, + i = 0, + attrs = { height: type }; + + // If we include width, step value is 1 to do all cssExpand values, + // otherwise step value is 2 to skip over Left and Right + includeWidth = includeWidth ? 1 : 0; + for ( ; i < 4; i += 2 - includeWidth ) { + which = cssExpand[ i ]; + attrs[ "margin" + which ] = attrs[ "padding" + which ] = type; + } + + if ( includeWidth ) { + attrs.opacity = attrs.width = type; + } + + return attrs; +} + +function createTween( value, prop, animation ) { + var tween, + collection = ( Animation.tweeners[ prop ] || [] ).concat( Animation.tweeners[ "*" ] ), + index = 0, + length = collection.length; + for ( ; index < length; index++ ) { + if ( ( tween = collection[ index ].call( animation, prop, value ) ) ) { + + // We're done with this property + return tween; + } + } +} + +function defaultPrefilter( elem, props, opts ) { + var prop, value, toggle, hooks, oldfire, propTween, restoreDisplay, display, + isBox = "width" in props || "height" in props, + anim = this, + orig = {}, + style = elem.style, + hidden = elem.nodeType && isHiddenWithinTree( elem ), + dataShow = dataPriv.get( elem, "fxshow" ); + + // Queue-skipping animations hijack the fx hooks + if ( !opts.queue ) { + hooks = jQuery._queueHooks( elem, "fx" ); + if ( hooks.unqueued == null ) { + hooks.unqueued = 0; + oldfire = hooks.empty.fire; + hooks.empty.fire = function() { + if ( !hooks.unqueued ) { + oldfire(); + } + }; + } + hooks.unqueued++; + + anim.always( function() { + + // Ensure the complete handler is called before this completes + anim.always( function() { + hooks.unqueued--; + if ( !jQuery.queue( elem, "fx" ).length ) { + hooks.empty.fire(); + } + } ); + } ); + } + + // Detect show/hide animations + for ( prop in props ) { + value = props[ prop ]; + if ( rfxtypes.test( value ) ) { + delete props[ prop ]; + toggle = toggle || value === "toggle"; + if ( value === ( hidden ? "hide" : "show" ) ) { + + // Pretend to be hidden if this is a "show" and + // there is still data from a stopped show/hide + if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) { + hidden = true; + + // Ignore all other no-op show/hide data + } else { + continue; + } + } + orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop ); + } + } + + // Bail out if this is a no-op like .hide().hide() + propTween = !jQuery.isEmptyObject( props ); + if ( !propTween && jQuery.isEmptyObject( orig ) ) { + return; + } + + // Restrict "overflow" and "display" styles during box animations + if ( isBox && elem.nodeType === 1 ) { + + // Support: IE <=9 - 11, Edge 12 - 15 + // Record all 3 overflow attributes because IE does not infer the shorthand + // from identically-valued overflowX and overflowY and Edge just mirrors + // the overflowX value there. + opts.overflow = [ style.overflow, style.overflowX, style.overflowY ]; + + // Identify a display type, preferring old show/hide data over the CSS cascade + restoreDisplay = dataShow && dataShow.display; + if ( restoreDisplay == null ) { + restoreDisplay = dataPriv.get( elem, "display" ); + } + display = jQuery.css( elem, "display" ); + if ( display === "none" ) { + if ( restoreDisplay ) { + display = restoreDisplay; + } else { + + // Get nonempty value(s) by temporarily forcing visibility + showHide( [ elem ], true ); + restoreDisplay = elem.style.display || restoreDisplay; + display = jQuery.css( elem, "display" ); + showHide( [ elem ] ); + } + } + + // Animate inline elements as inline-block + if ( display === "inline" || display === "inline-block" && restoreDisplay != null ) { + if ( jQuery.css( elem, "float" ) === "none" ) { + + // Restore the original display value at the end of pure show/hide animations + if ( !propTween ) { + anim.done( function() { + style.display = restoreDisplay; + } ); + if ( restoreDisplay == null ) { + display = style.display; + restoreDisplay = display === "none" ? "" : display; + } + } + style.display = "inline-block"; + } + } + } + + if ( opts.overflow ) { + style.overflow = "hidden"; + anim.always( function() { + style.overflow = opts.overflow[ 0 ]; + style.overflowX = opts.overflow[ 1 ]; + style.overflowY = opts.overflow[ 2 ]; + } ); + } + + // Implement show/hide animations + propTween = false; + for ( prop in orig ) { + + // General show/hide setup for this element animation + if ( !propTween ) { + if ( dataShow ) { + if ( "hidden" in dataShow ) { + hidden = dataShow.hidden; + } + } else { + dataShow = dataPriv.access( elem, "fxshow", { display: restoreDisplay } ); + } + + // Store hidden/visible for toggle so `.stop().toggle()` "reverses" + if ( toggle ) { + dataShow.hidden = !hidden; + } + + // Show elements before animating them + if ( hidden ) { + showHide( [ elem ], true ); + } + + /* eslint-disable no-loop-func */ + + anim.done( function() { + + /* eslint-enable no-loop-func */ + + // The final step of a "hide" animation is actually hiding the element + if ( !hidden ) { + showHide( [ elem ] ); + } + dataPriv.remove( elem, "fxshow" ); + for ( prop in orig ) { + jQuery.style( elem, prop, orig[ prop ] ); + } + } ); + } + + // Per-property setup + propTween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim ); + if ( !( prop in dataShow ) ) { + dataShow[ prop ] = propTween.start; + if ( hidden ) { + propTween.end = propTween.start; + propTween.start = 0; + } + } + } +} + +function propFilter( props, specialEasing ) { + var index, name, easing, value, hooks; + + // camelCase, specialEasing and expand cssHook pass + for ( index in props ) { + name = camelCase( index ); + easing = specialEasing[ name ]; + value = props[ index ]; + if ( Array.isArray( value ) ) { + easing = value[ 1 ]; + value = props[ index ] = value[ 0 ]; + } + + if ( index !== name ) { + props[ name ] = value; + delete props[ index ]; + } + + hooks = jQuery.cssHooks[ name ]; + if ( hooks && "expand" in hooks ) { + value = hooks.expand( value ); + delete props[ name ]; + + // Not quite $.extend, this won't overwrite existing keys. + // Reusing 'index' because we have the correct "name" + for ( index in value ) { + if ( !( index in props ) ) { + props[ index ] = value[ index ]; + specialEasing[ index ] = easing; + } + } + } else { + specialEasing[ name ] = easing; + } + } +} + +function Animation( elem, properties, options ) { + var result, + stopped, + index = 0, + length = Animation.prefilters.length, + deferred = jQuery.Deferred().always( function() { + + // Don't match elem in the :animated selector + delete tick.elem; + } ), + tick = function() { + if ( stopped ) { + return false; + } + var currentTime = fxNow || createFxNow(), + remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ), + + // Support: Android 2.3 only + // Archaic crash bug won't allow us to use `1 - ( 0.5 || 0 )` (#12497) + temp = remaining / animation.duration || 0, + percent = 1 - temp, + index = 0, + length = animation.tweens.length; + + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( percent ); + } + + deferred.notifyWith( elem, [ animation, percent, remaining ] ); + + // If there's more to do, yield + if ( percent < 1 && length ) { + return remaining; + } + + // If this was an empty animation, synthesize a final progress notification + if ( !length ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + } + + // Resolve the animation and report its conclusion + deferred.resolveWith( elem, [ animation ] ); + return false; + }, + animation = deferred.promise( { + elem: elem, + props: jQuery.extend( {}, properties ), + opts: jQuery.extend( true, { + specialEasing: {}, + easing: jQuery.easing._default + }, options ), + originalProperties: properties, + originalOptions: options, + startTime: fxNow || createFxNow(), + duration: options.duration, + tweens: [], + createTween: function( prop, end ) { + var tween = jQuery.Tween( elem, animation.opts, prop, end, + animation.opts.specialEasing[ prop ] || animation.opts.easing ); + animation.tweens.push( tween ); + return tween; + }, + stop: function( gotoEnd ) { + var index = 0, + + // If we are going to the end, we want to run all the tweens + // otherwise we skip this part + length = gotoEnd ? animation.tweens.length : 0; + if ( stopped ) { + return this; + } + stopped = true; + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( 1 ); + } + + // Resolve when we played the last frame; otherwise, reject + if ( gotoEnd ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + deferred.resolveWith( elem, [ animation, gotoEnd ] ); + } else { + deferred.rejectWith( elem, [ animation, gotoEnd ] ); + } + return this; + } + } ), + props = animation.props; + + propFilter( props, animation.opts.specialEasing ); + + for ( ; index < length; index++ ) { + result = Animation.prefilters[ index ].call( animation, elem, props, animation.opts ); + if ( result ) { + if ( isFunction( result.stop ) ) { + jQuery._queueHooks( animation.elem, animation.opts.queue ).stop = + result.stop.bind( result ); + } + return result; + } + } + + jQuery.map( props, createTween, animation ); + + if ( isFunction( animation.opts.start ) ) { + animation.opts.start.call( elem, animation ); + } + + // Attach callbacks from options + animation + .progress( animation.opts.progress ) + .done( animation.opts.done, animation.opts.complete ) + .fail( animation.opts.fail ) + .always( animation.opts.always ); + + jQuery.fx.timer( + jQuery.extend( tick, { + elem: elem, + anim: animation, + queue: animation.opts.queue + } ) + ); + + return animation; +} + +jQuery.Animation = jQuery.extend( Animation, { + + tweeners: { + "*": [ function( prop, value ) { + var tween = this.createTween( prop, value ); + adjustCSS( tween.elem, prop, rcssNum.exec( value ), tween ); + return tween; + } ] + }, + + tweener: function( props, callback ) { + if ( isFunction( props ) ) { + callback = props; + props = [ "*" ]; + } else { + props = props.match( rnothtmlwhite ); + } + + var prop, + index = 0, + length = props.length; + + for ( ; index < length; index++ ) { + prop = props[ index ]; + Animation.tweeners[ prop ] = Animation.tweeners[ prop ] || []; + Animation.tweeners[ prop ].unshift( callback ); + } + }, + + prefilters: [ defaultPrefilter ], + + prefilter: function( callback, prepend ) { + if ( prepend ) { + Animation.prefilters.unshift( callback ); + } else { + Animation.prefilters.push( callback ); + } + } +} ); + +jQuery.speed = function( speed, easing, fn ) { + var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : { + complete: fn || !fn && easing || + isFunction( speed ) && speed, + duration: speed, + easing: fn && easing || easing && !isFunction( easing ) && easing + }; + + // Go to the end state if fx are off + if ( jQuery.fx.off ) { + opt.duration = 0; + + } else { + if ( typeof opt.duration !== "number" ) { + if ( opt.duration in jQuery.fx.speeds ) { + opt.duration = jQuery.fx.speeds[ opt.duration ]; + + } else { + opt.duration = jQuery.fx.speeds._default; + } + } + } + + // Normalize opt.queue - true/undefined/null -> "fx" + if ( opt.queue == null || opt.queue === true ) { + opt.queue = "fx"; + } + + // Queueing + opt.old = opt.complete; + + opt.complete = function() { + if ( isFunction( opt.old ) ) { + opt.old.call( this ); + } + + if ( opt.queue ) { + jQuery.dequeue( this, opt.queue ); + } + }; + + return opt; +}; + +jQuery.fn.extend( { + fadeTo: function( speed, to, easing, callback ) { + + // Show any hidden elements after setting opacity to 0 + return this.filter( isHiddenWithinTree ).css( "opacity", 0 ).show() + + // Animate to the value specified + .end().animate( { opacity: to }, speed, easing, callback ); + }, + animate: function( prop, speed, easing, callback ) { + var empty = jQuery.isEmptyObject( prop ), + optall = jQuery.speed( speed, easing, callback ), + doAnimation = function() { + + // Operate on a copy of prop so per-property easing won't be lost + var anim = Animation( this, jQuery.extend( {}, prop ), optall ); + + // Empty animations, or finishing resolves immediately + if ( empty || dataPriv.get( this, "finish" ) ) { + anim.stop( true ); + } + }; + + doAnimation.finish = doAnimation; + + return empty || optall.queue === false ? + this.each( doAnimation ) : + this.queue( optall.queue, doAnimation ); + }, + stop: function( type, clearQueue, gotoEnd ) { + var stopQueue = function( hooks ) { + var stop = hooks.stop; + delete hooks.stop; + stop( gotoEnd ); + }; + + if ( typeof type !== "string" ) { + gotoEnd = clearQueue; + clearQueue = type; + type = undefined; + } + if ( clearQueue ) { + this.queue( type || "fx", [] ); + } + + return this.each( function() { + var dequeue = true, + index = type != null && type + "queueHooks", + timers = jQuery.timers, + data = dataPriv.get( this ); + + if ( index ) { + if ( data[ index ] && data[ index ].stop ) { + stopQueue( data[ index ] ); + } + } else { + for ( index in data ) { + if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) { + stopQueue( data[ index ] ); + } + } + } + + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && + ( type == null || timers[ index ].queue === type ) ) { + + timers[ index ].anim.stop( gotoEnd ); + dequeue = false; + timers.splice( index, 1 ); + } + } + + // Start the next in the queue if the last step wasn't forced. + // Timers currently will call their complete callbacks, which + // will dequeue but only if they were gotoEnd. + if ( dequeue || !gotoEnd ) { + jQuery.dequeue( this, type ); + } + } ); + }, + finish: function( type ) { + if ( type !== false ) { + type = type || "fx"; + } + return this.each( function() { + var index, + data = dataPriv.get( this ), + queue = data[ type + "queue" ], + hooks = data[ type + "queueHooks" ], + timers = jQuery.timers, + length = queue ? queue.length : 0; + + // Enable finishing flag on private data + data.finish = true; + + // Empty the queue first + jQuery.queue( this, type, [] ); + + if ( hooks && hooks.stop ) { + hooks.stop.call( this, true ); + } + + // Look for any active animations, and finish them + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && timers[ index ].queue === type ) { + timers[ index ].anim.stop( true ); + timers.splice( index, 1 ); + } + } + + // Look for any animations in the old queue and finish them + for ( index = 0; index < length; index++ ) { + if ( queue[ index ] && queue[ index ].finish ) { + queue[ index ].finish.call( this ); + } + } + + // Turn off finishing flag + delete data.finish; + } ); + } +} ); + +jQuery.each( [ "toggle", "show", "hide" ], function( _i, name ) { + var cssFn = jQuery.fn[ name ]; + jQuery.fn[ name ] = function( speed, easing, callback ) { + return speed == null || typeof speed === "boolean" ? + cssFn.apply( this, arguments ) : + this.animate( genFx( name, true ), speed, easing, callback ); + }; +} ); + +// Generate shortcuts for custom animations +jQuery.each( { + slideDown: genFx( "show" ), + slideUp: genFx( "hide" ), + slideToggle: genFx( "toggle" ), + fadeIn: { opacity: "show" }, + fadeOut: { opacity: "hide" }, + fadeToggle: { opacity: "toggle" } +}, function( name, props ) { + jQuery.fn[ name ] = function( speed, easing, callback ) { + return this.animate( props, speed, easing, callback ); + }; +} ); + +jQuery.timers = []; +jQuery.fx.tick = function() { + var timer, + i = 0, + timers = jQuery.timers; + + fxNow = Date.now(); + + for ( ; i < timers.length; i++ ) { + timer = timers[ i ]; + + // Run the timer and safely remove it when done (allowing for external removal) + if ( !timer() && timers[ i ] === timer ) { + timers.splice( i--, 1 ); + } + } + + if ( !timers.length ) { + jQuery.fx.stop(); + } + fxNow = undefined; +}; + +jQuery.fx.timer = function( timer ) { + jQuery.timers.push( timer ); + jQuery.fx.start(); +}; + +jQuery.fx.interval = 13; +jQuery.fx.start = function() { + if ( inProgress ) { + return; + } + + inProgress = true; + schedule(); +}; + +jQuery.fx.stop = function() { + inProgress = null; +}; + +jQuery.fx.speeds = { + slow: 600, + fast: 200, + + // Default speed + _default: 400 +}; + + +// Based off of the plugin by Clint Helfers, with permission. +// https://web.archive.org/web/20100324014747/http://blindsignals.com/index.php/2009/07/jquery-delay/ +jQuery.fn.delay = function( time, type ) { + time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time; + type = type || "fx"; + + return this.queue( type, function( next, hooks ) { + var timeout = window.setTimeout( next, time ); + hooks.stop = function() { + window.clearTimeout( timeout ); + }; + } ); +}; + + +( function() { + var input = document.createElement( "input" ), + select = document.createElement( "select" ), + opt = select.appendChild( document.createElement( "option" ) ); + + input.type = "checkbox"; + + // Support: Android <=4.3 only + // Default value for a checkbox should be "on" + support.checkOn = input.value !== ""; + + // Support: IE <=11 only + // Must access selectedIndex to make default options select + support.optSelected = opt.selected; + + // Support: IE <=11 only + // An input loses its value after becoming a radio + input = document.createElement( "input" ); + input.value = "t"; + input.type = "radio"; + support.radioValue = input.value === "t"; +} )(); + + +var boolHook, + attrHandle = jQuery.expr.attrHandle; + +jQuery.fn.extend( { + attr: function( name, value ) { + return access( this, jQuery.attr, name, value, arguments.length > 1 ); + }, + + removeAttr: function( name ) { + return this.each( function() { + jQuery.removeAttr( this, name ); + } ); + } +} ); + +jQuery.extend( { + attr: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set attributes on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + // Fallback to prop when attributes are not supported + if ( typeof elem.getAttribute === "undefined" ) { + return jQuery.prop( elem, name, value ); + } + + // Attribute hooks are determined by the lowercase version + // Grab necessary hook if one is defined + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + hooks = jQuery.attrHooks[ name.toLowerCase() ] || + ( jQuery.expr.match.bool.test( name ) ? boolHook : undefined ); + } + + if ( value !== undefined ) { + if ( value === null ) { + jQuery.removeAttr( elem, name ); + return; + } + + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + elem.setAttribute( name, value + "" ); + return value; + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + ret = jQuery.find.attr( elem, name ); + + // Non-existent attributes return null, we normalize to undefined + return ret == null ? undefined : ret; + }, + + attrHooks: { + type: { + set: function( elem, value ) { + if ( !support.radioValue && value === "radio" && + nodeName( elem, "input" ) ) { + var val = elem.value; + elem.setAttribute( "type", value ); + if ( val ) { + elem.value = val; + } + return value; + } + } + } + }, + + removeAttr: function( elem, value ) { + var name, + i = 0, + + // Attribute names can contain non-HTML whitespace characters + // https://html.spec.whatwg.org/multipage/syntax.html#attributes-2 + attrNames = value && value.match( rnothtmlwhite ); + + if ( attrNames && elem.nodeType === 1 ) { + while ( ( name = attrNames[ i++ ] ) ) { + elem.removeAttribute( name ); + } + } + } +} ); + +// Hooks for boolean attributes +boolHook = { + set: function( elem, value, name ) { + if ( value === false ) { + + // Remove boolean attributes when set to false + jQuery.removeAttr( elem, name ); + } else { + elem.setAttribute( name, name ); + } + return name; + } +}; + +jQuery.each( jQuery.expr.match.bool.source.match( /\w+/g ), function( _i, name ) { + var getter = attrHandle[ name ] || jQuery.find.attr; + + attrHandle[ name ] = function( elem, name, isXML ) { + var ret, handle, + lowercaseName = name.toLowerCase(); + + if ( !isXML ) { + + // Avoid an infinite loop by temporarily removing this function from the getter + handle = attrHandle[ lowercaseName ]; + attrHandle[ lowercaseName ] = ret; + ret = getter( elem, name, isXML ) != null ? + lowercaseName : + null; + attrHandle[ lowercaseName ] = handle; + } + return ret; + }; +} ); + + + + +var rfocusable = /^(?:input|select|textarea|button)$/i, + rclickable = /^(?:a|area)$/i; + +jQuery.fn.extend( { + prop: function( name, value ) { + return access( this, jQuery.prop, name, value, arguments.length > 1 ); + }, + + removeProp: function( name ) { + return this.each( function() { + delete this[ jQuery.propFix[ name ] || name ]; + } ); + } +} ); + +jQuery.extend( { + prop: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set properties on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + + // Fix name and attach hooks + name = jQuery.propFix[ name ] || name; + hooks = jQuery.propHooks[ name ]; + } + + if ( value !== undefined ) { + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + return ( elem[ name ] = value ); + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + return elem[ name ]; + }, + + propHooks: { + tabIndex: { + get: function( elem ) { + + // Support: IE <=9 - 11 only + // elem.tabIndex doesn't always return the + // correct value when it hasn't been explicitly set + // https://web.archive.org/web/20141116233347/http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ + // Use proper attribute retrieval(#12072) + var tabindex = jQuery.find.attr( elem, "tabindex" ); + + if ( tabindex ) { + return parseInt( tabindex, 10 ); + } + + if ( + rfocusable.test( elem.nodeName ) || + rclickable.test( elem.nodeName ) && + elem.href + ) { + return 0; + } + + return -1; + } + } + }, + + propFix: { + "for": "htmlFor", + "class": "className" + } +} ); + +// Support: IE <=11 only +// Accessing the selectedIndex property +// forces the browser to respect setting selected +// on the option +// The getter ensures a default option is selected +// when in an optgroup +// eslint rule "no-unused-expressions" is disabled for this code +// since it considers such accessions noop +if ( !support.optSelected ) { + jQuery.propHooks.selected = { + get: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent && parent.parentNode ) { + parent.parentNode.selectedIndex; + } + return null; + }, + set: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent ) { + parent.selectedIndex; + + if ( parent.parentNode ) { + parent.parentNode.selectedIndex; + } + } + } + }; +} + +jQuery.each( [ + "tabIndex", + "readOnly", + "maxLength", + "cellSpacing", + "cellPadding", + "rowSpan", + "colSpan", + "useMap", + "frameBorder", + "contentEditable" +], function() { + jQuery.propFix[ this.toLowerCase() ] = this; +} ); + + + + + // Strip and collapse whitespace according to HTML spec + // https://infra.spec.whatwg.org/#strip-and-collapse-ascii-whitespace + function stripAndCollapse( value ) { + var tokens = value.match( rnothtmlwhite ) || []; + return tokens.join( " " ); + } + + +function getClass( elem ) { + return elem.getAttribute && elem.getAttribute( "class" ) || ""; +} + +function classesToArray( value ) { + if ( Array.isArray( value ) ) { + return value; + } + if ( typeof value === "string" ) { + return value.match( rnothtmlwhite ) || []; + } + return []; +} + +jQuery.fn.extend( { + addClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).addClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + if ( cur.indexOf( " " + clazz + " " ) < 0 ) { + cur += clazz + " "; + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + removeClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).removeClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + if ( !arguments.length ) { + return this.attr( "class", "" ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + + // This expression is here for better compressibility (see addClass) + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + + // Remove *all* instances + while ( cur.indexOf( " " + clazz + " " ) > -1 ) { + cur = cur.replace( " " + clazz + " ", " " ); + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + toggleClass: function( value, stateVal ) { + var type = typeof value, + isValidValue = type === "string" || Array.isArray( value ); + + if ( typeof stateVal === "boolean" && isValidValue ) { + return stateVal ? this.addClass( value ) : this.removeClass( value ); + } + + if ( isFunction( value ) ) { + return this.each( function( i ) { + jQuery( this ).toggleClass( + value.call( this, i, getClass( this ), stateVal ), + stateVal + ); + } ); + } + + return this.each( function() { + var className, i, self, classNames; + + if ( isValidValue ) { + + // Toggle individual class names + i = 0; + self = jQuery( this ); + classNames = classesToArray( value ); + + while ( ( className = classNames[ i++ ] ) ) { + + // Check each className given, space separated list + if ( self.hasClass( className ) ) { + self.removeClass( className ); + } else { + self.addClass( className ); + } + } + + // Toggle whole class name + } else if ( value === undefined || type === "boolean" ) { + className = getClass( this ); + if ( className ) { + + // Store className if set + dataPriv.set( this, "__className__", className ); + } + + // If the element has a class name or if we're passed `false`, + // then remove the whole classname (if there was one, the above saved it). + // Otherwise bring back whatever was previously saved (if anything), + // falling back to the empty string if nothing was stored. + if ( this.setAttribute ) { + this.setAttribute( "class", + className || value === false ? + "" : + dataPriv.get( this, "__className__" ) || "" + ); + } + } + } ); + }, + + hasClass: function( selector ) { + var className, elem, + i = 0; + + className = " " + selector + " "; + while ( ( elem = this[ i++ ] ) ) { + if ( elem.nodeType === 1 && + ( " " + stripAndCollapse( getClass( elem ) ) + " " ).indexOf( className ) > -1 ) { + return true; + } + } + + return false; + } +} ); + + + + +var rreturn = /\r/g; + +jQuery.fn.extend( { + val: function( value ) { + var hooks, ret, valueIsFunction, + elem = this[ 0 ]; + + if ( !arguments.length ) { + if ( elem ) { + hooks = jQuery.valHooks[ elem.type ] || + jQuery.valHooks[ elem.nodeName.toLowerCase() ]; + + if ( hooks && + "get" in hooks && + ( ret = hooks.get( elem, "value" ) ) !== undefined + ) { + return ret; + } + + ret = elem.value; + + // Handle most common string cases + if ( typeof ret === "string" ) { + return ret.replace( rreturn, "" ); + } + + // Handle cases where value is null/undef or number + return ret == null ? "" : ret; + } + + return; + } + + valueIsFunction = isFunction( value ); + + return this.each( function( i ) { + var val; + + if ( this.nodeType !== 1 ) { + return; + } + + if ( valueIsFunction ) { + val = value.call( this, i, jQuery( this ).val() ); + } else { + val = value; + } + + // Treat null/undefined as ""; convert numbers to string + if ( val == null ) { + val = ""; + + } else if ( typeof val === "number" ) { + val += ""; + + } else if ( Array.isArray( val ) ) { + val = jQuery.map( val, function( value ) { + return value == null ? "" : value + ""; + } ); + } + + hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ]; + + // If set returns undefined, fall back to normal setting + if ( !hooks || !( "set" in hooks ) || hooks.set( this, val, "value" ) === undefined ) { + this.value = val; + } + } ); + } +} ); + +jQuery.extend( { + valHooks: { + option: { + get: function( elem ) { + + var val = jQuery.find.attr( elem, "value" ); + return val != null ? + val : + + // Support: IE <=10 - 11 only + // option.text throws exceptions (#14686, #14858) + // Strip and collapse whitespace + // https://html.spec.whatwg.org/#strip-and-collapse-whitespace + stripAndCollapse( jQuery.text( elem ) ); + } + }, + select: { + get: function( elem ) { + var value, option, i, + options = elem.options, + index = elem.selectedIndex, + one = elem.type === "select-one", + values = one ? null : [], + max = one ? index + 1 : options.length; + + if ( index < 0 ) { + i = max; + + } else { + i = one ? index : 0; + } + + // Loop through all the selected options + for ( ; i < max; i++ ) { + option = options[ i ]; + + // Support: IE <=9 only + // IE8-9 doesn't update selected after form reset (#2551) + if ( ( option.selected || i === index ) && + + // Don't return options that are disabled or in a disabled optgroup + !option.disabled && + ( !option.parentNode.disabled || + !nodeName( option.parentNode, "optgroup" ) ) ) { + + // Get the specific value for the option + value = jQuery( option ).val(); + + // We don't need an array for one selects + if ( one ) { + return value; + } + + // Multi-Selects return an array + values.push( value ); + } + } + + return values; + }, + + set: function( elem, value ) { + var optionSet, option, + options = elem.options, + values = jQuery.makeArray( value ), + i = options.length; + + while ( i-- ) { + option = options[ i ]; + + /* eslint-disable no-cond-assign */ + + if ( option.selected = + jQuery.inArray( jQuery.valHooks.option.get( option ), values ) > -1 + ) { + optionSet = true; + } + + /* eslint-enable no-cond-assign */ + } + + // Force browsers to behave consistently when non-matching value is set + if ( !optionSet ) { + elem.selectedIndex = -1; + } + return values; + } + } + } +} ); + +// Radios and checkboxes getter/setter +jQuery.each( [ "radio", "checkbox" ], function() { + jQuery.valHooks[ this ] = { + set: function( elem, value ) { + if ( Array.isArray( value ) ) { + return ( elem.checked = jQuery.inArray( jQuery( elem ).val(), value ) > -1 ); + } + } + }; + if ( !support.checkOn ) { + jQuery.valHooks[ this ].get = function( elem ) { + return elem.getAttribute( "value" ) === null ? "on" : elem.value; + }; + } +} ); + + + + +// Return jQuery for attributes-only inclusion + + +support.focusin = "onfocusin" in window; + + +var rfocusMorph = /^(?:focusinfocus|focusoutblur)$/, + stopPropagationCallback = function( e ) { + e.stopPropagation(); + }; + +jQuery.extend( jQuery.event, { + + trigger: function( event, data, elem, onlyHandlers ) { + + var i, cur, tmp, bubbleType, ontype, handle, special, lastElement, + eventPath = [ elem || document ], + type = hasOwn.call( event, "type" ) ? event.type : event, + namespaces = hasOwn.call( event, "namespace" ) ? event.namespace.split( "." ) : []; + + cur = lastElement = tmp = elem = elem || document; + + // Don't do events on text and comment nodes + if ( elem.nodeType === 3 || elem.nodeType === 8 ) { + return; + } + + // focus/blur morphs to focusin/out; ensure we're not firing them right now + if ( rfocusMorph.test( type + jQuery.event.triggered ) ) { + return; + } + + if ( type.indexOf( "." ) > -1 ) { + + // Namespaced trigger; create a regexp to match event type in handle() + namespaces = type.split( "." ); + type = namespaces.shift(); + namespaces.sort(); + } + ontype = type.indexOf( ":" ) < 0 && "on" + type; + + // Caller can pass in a jQuery.Event object, Object, or just an event type string + event = event[ jQuery.expando ] ? + event : + new jQuery.Event( type, typeof event === "object" && event ); + + // Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true) + event.isTrigger = onlyHandlers ? 2 : 3; + event.namespace = namespaces.join( "." ); + event.rnamespace = event.namespace ? + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ) : + null; + + // Clean up the event in case it is being reused + event.result = undefined; + if ( !event.target ) { + event.target = elem; + } + + // Clone any incoming data and prepend the event, creating the handler arg list + data = data == null ? + [ event ] : + jQuery.makeArray( data, [ event ] ); + + // Allow special events to draw outside the lines + special = jQuery.event.special[ type ] || {}; + if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) { + return; + } + + // Determine event propagation path in advance, per W3C events spec (#9951) + // Bubble up to document, then to window; watch for a global ownerDocument var (#9724) + if ( !onlyHandlers && !special.noBubble && !isWindow( elem ) ) { + + bubbleType = special.delegateType || type; + if ( !rfocusMorph.test( bubbleType + type ) ) { + cur = cur.parentNode; + } + for ( ; cur; cur = cur.parentNode ) { + eventPath.push( cur ); + tmp = cur; + } + + // Only add window if we got to document (e.g., not plain obj or detached DOM) + if ( tmp === ( elem.ownerDocument || document ) ) { + eventPath.push( tmp.defaultView || tmp.parentWindow || window ); + } + } + + // Fire handlers on the event path + i = 0; + while ( ( cur = eventPath[ i++ ] ) && !event.isPropagationStopped() ) { + lastElement = cur; + event.type = i > 1 ? + bubbleType : + special.bindType || type; + + // jQuery handler + handle = ( dataPriv.get( cur, "events" ) || Object.create( null ) )[ event.type ] && + dataPriv.get( cur, "handle" ); + if ( handle ) { + handle.apply( cur, data ); + } + + // Native handler + handle = ontype && cur[ ontype ]; + if ( handle && handle.apply && acceptData( cur ) ) { + event.result = handle.apply( cur, data ); + if ( event.result === false ) { + event.preventDefault(); + } + } + } + event.type = type; + + // If nobody prevented the default action, do it now + if ( !onlyHandlers && !event.isDefaultPrevented() ) { + + if ( ( !special._default || + special._default.apply( eventPath.pop(), data ) === false ) && + acceptData( elem ) ) { + + // Call a native DOM method on the target with the same name as the event. + // Don't do default actions on window, that's where global variables be (#6170) + if ( ontype && isFunction( elem[ type ] ) && !isWindow( elem ) ) { + + // Don't re-trigger an onFOO event when we call its FOO() method + tmp = elem[ ontype ]; + + if ( tmp ) { + elem[ ontype ] = null; + } + + // Prevent re-triggering of the same event, since we already bubbled it above + jQuery.event.triggered = type; + + if ( event.isPropagationStopped() ) { + lastElement.addEventListener( type, stopPropagationCallback ); + } + + elem[ type ](); + + if ( event.isPropagationStopped() ) { + lastElement.removeEventListener( type, stopPropagationCallback ); + } + + jQuery.event.triggered = undefined; + + if ( tmp ) { + elem[ ontype ] = tmp; + } + } + } + } + + return event.result; + }, + + // Piggyback on a donor event to simulate a different one + // Used only for `focus(in | out)` events + simulate: function( type, elem, event ) { + var e = jQuery.extend( + new jQuery.Event(), + event, + { + type: type, + isSimulated: true + } + ); + + jQuery.event.trigger( e, null, elem ); + } + +} ); + +jQuery.fn.extend( { + + trigger: function( type, data ) { + return this.each( function() { + jQuery.event.trigger( type, data, this ); + } ); + }, + triggerHandler: function( type, data ) { + var elem = this[ 0 ]; + if ( elem ) { + return jQuery.event.trigger( type, data, elem, true ); + } + } +} ); + + +// Support: Firefox <=44 +// Firefox doesn't have focus(in | out) events +// Related ticket - https://bugzilla.mozilla.org/show_bug.cgi?id=687787 +// +// Support: Chrome <=48 - 49, Safari <=9.0 - 9.1 +// focus(in | out) events fire after focus & blur events, +// which is spec violation - http://www.w3.org/TR/DOM-Level-3-Events/#events-focusevent-event-order +// Related ticket - https://bugs.chromium.org/p/chromium/issues/detail?id=449857 +if ( !support.focusin ) { + jQuery.each( { focus: "focusin", blur: "focusout" }, function( orig, fix ) { + + // Attach a single capturing handler on the document while someone wants focusin/focusout + var handler = function( event ) { + jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ) ); + }; + + jQuery.event.special[ fix ] = { + setup: function() { + + // Handle: regular nodes (via `this.ownerDocument`), window + // (via `this.document`) & document (via `this`). + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ); + + if ( !attaches ) { + doc.addEventListener( orig, handler, true ); + } + dataPriv.access( doc, fix, ( attaches || 0 ) + 1 ); + }, + teardown: function() { + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ) - 1; + + if ( !attaches ) { + doc.removeEventListener( orig, handler, true ); + dataPriv.remove( doc, fix ); + + } else { + dataPriv.access( doc, fix, attaches ); + } + } + }; + } ); +} +var location = window.location; + +var nonce = { guid: Date.now() }; + +var rquery = ( /\?/ ); + + + +// Cross-browser xml parsing +jQuery.parseXML = function( data ) { + var xml, parserErrorElem; + if ( !data || typeof data !== "string" ) { + return null; + } + + // Support: IE 9 - 11 only + // IE throws on parseFromString with invalid input. + try { + xml = ( new window.DOMParser() ).parseFromString( data, "text/xml" ); + } catch ( e ) {} + + parserErrorElem = xml && xml.getElementsByTagName( "parsererror" )[ 0 ]; + if ( !xml || parserErrorElem ) { + jQuery.error( "Invalid XML: " + ( + parserErrorElem ? + jQuery.map( parserErrorElem.childNodes, function( el ) { + return el.textContent; + } ).join( "\n" ) : + data + ) ); + } + return xml; +}; + + +var + rbracket = /\[\]$/, + rCRLF = /\r?\n/g, + rsubmitterTypes = /^(?:submit|button|image|reset|file)$/i, + rsubmittable = /^(?:input|select|textarea|keygen)/i; + +function buildParams( prefix, obj, traditional, add ) { + var name; + + if ( Array.isArray( obj ) ) { + + // Serialize array item. + jQuery.each( obj, function( i, v ) { + if ( traditional || rbracket.test( prefix ) ) { + + // Treat each array item as a scalar. + add( prefix, v ); + + } else { + + // Item is non-scalar (array or object), encode its numeric index. + buildParams( + prefix + "[" + ( typeof v === "object" && v != null ? i : "" ) + "]", + v, + traditional, + add + ); + } + } ); + + } else if ( !traditional && toType( obj ) === "object" ) { + + // Serialize object item. + for ( name in obj ) { + buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add ); + } + + } else { + + // Serialize scalar item. + add( prefix, obj ); + } +} + +// Serialize an array of form elements or a set of +// key/values into a query string +jQuery.param = function( a, traditional ) { + var prefix, + s = [], + add = function( key, valueOrFunction ) { + + // If value is a function, invoke it and use its return value + var value = isFunction( valueOrFunction ) ? + valueOrFunction() : + valueOrFunction; + + s[ s.length ] = encodeURIComponent( key ) + "=" + + encodeURIComponent( value == null ? "" : value ); + }; + + if ( a == null ) { + return ""; + } + + // If an array was passed in, assume that it is an array of form elements. + if ( Array.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) { + + // Serialize the form elements + jQuery.each( a, function() { + add( this.name, this.value ); + } ); + + } else { + + // If traditional, encode the "old" way (the way 1.3.2 or older + // did it), otherwise encode params recursively. + for ( prefix in a ) { + buildParams( prefix, a[ prefix ], traditional, add ); + } + } + + // Return the resulting serialization + return s.join( "&" ); +}; + +jQuery.fn.extend( { + serialize: function() { + return jQuery.param( this.serializeArray() ); + }, + serializeArray: function() { + return this.map( function() { + + // Can add propHook for "elements" to filter or add form elements + var elements = jQuery.prop( this, "elements" ); + return elements ? jQuery.makeArray( elements ) : this; + } ).filter( function() { + var type = this.type; + + // Use .is( ":disabled" ) so that fieldset[disabled] works + return this.name && !jQuery( this ).is( ":disabled" ) && + rsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) && + ( this.checked || !rcheckableType.test( type ) ); + } ).map( function( _i, elem ) { + var val = jQuery( this ).val(); + + if ( val == null ) { + return null; + } + + if ( Array.isArray( val ) ) { + return jQuery.map( val, function( val ) { + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ); + } + + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ).get(); + } +} ); + + +var + r20 = /%20/g, + rhash = /#.*$/, + rantiCache = /([?&])_=[^&]*/, + rheaders = /^(.*?):[ \t]*([^\r\n]*)$/mg, + + // #7653, #8125, #8152: local protocol detection + rlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/, + rnoContent = /^(?:GET|HEAD)$/, + rprotocol = /^\/\//, + + /* Prefilters + * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example) + * 2) These are called: + * - BEFORE asking for a transport + * - AFTER param serialization (s.data is a string if s.processData is true) + * 3) key is the dataType + * 4) the catchall symbol "*" can be used + * 5) execution will start with transport dataType and THEN continue down to "*" if needed + */ + prefilters = {}, + + /* Transports bindings + * 1) key is the dataType + * 2) the catchall symbol "*" can be used + * 3) selection will start with transport dataType and THEN go to "*" if needed + */ + transports = {}, + + // Avoid comment-prolog char sequence (#10098); must appease lint and evade compression + allTypes = "*/".concat( "*" ), + + // Anchor tag for parsing the document origin + originAnchor = document.createElement( "a" ); + +originAnchor.href = location.href; + +// Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport +function addToPrefiltersOrTransports( structure ) { + + // dataTypeExpression is optional and defaults to "*" + return function( dataTypeExpression, func ) { + + if ( typeof dataTypeExpression !== "string" ) { + func = dataTypeExpression; + dataTypeExpression = "*"; + } + + var dataType, + i = 0, + dataTypes = dataTypeExpression.toLowerCase().match( rnothtmlwhite ) || []; + + if ( isFunction( func ) ) { + + // For each dataType in the dataTypeExpression + while ( ( dataType = dataTypes[ i++ ] ) ) { + + // Prepend if requested + if ( dataType[ 0 ] === "+" ) { + dataType = dataType.slice( 1 ) || "*"; + ( structure[ dataType ] = structure[ dataType ] || [] ).unshift( func ); + + // Otherwise append + } else { + ( structure[ dataType ] = structure[ dataType ] || [] ).push( func ); + } + } + } + }; +} + +// Base inspection function for prefilters and transports +function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) { + + var inspected = {}, + seekingTransport = ( structure === transports ); + + function inspect( dataType ) { + var selected; + inspected[ dataType ] = true; + jQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) { + var dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR ); + if ( typeof dataTypeOrTransport === "string" && + !seekingTransport && !inspected[ dataTypeOrTransport ] ) { + + options.dataTypes.unshift( dataTypeOrTransport ); + inspect( dataTypeOrTransport ); + return false; + } else if ( seekingTransport ) { + return !( selected = dataTypeOrTransport ); + } + } ); + return selected; + } + + return inspect( options.dataTypes[ 0 ] ) || !inspected[ "*" ] && inspect( "*" ); +} + +// A special extend for ajax options +// that takes "flat" options (not to be deep extended) +// Fixes #9887 +function ajaxExtend( target, src ) { + var key, deep, + flatOptions = jQuery.ajaxSettings.flatOptions || {}; + + for ( key in src ) { + if ( src[ key ] !== undefined ) { + ( flatOptions[ key ] ? target : ( deep || ( deep = {} ) ) )[ key ] = src[ key ]; + } + } + if ( deep ) { + jQuery.extend( true, target, deep ); + } + + return target; +} + +/* Handles responses to an ajax request: + * - finds the right dataType (mediates between content-type and expected dataType) + * - returns the corresponding response + */ +function ajaxHandleResponses( s, jqXHR, responses ) { + + var ct, type, finalDataType, firstDataType, + contents = s.contents, + dataTypes = s.dataTypes; + + // Remove auto dataType and get content-type in the process + while ( dataTypes[ 0 ] === "*" ) { + dataTypes.shift(); + if ( ct === undefined ) { + ct = s.mimeType || jqXHR.getResponseHeader( "Content-Type" ); + } + } + + // Check if we're dealing with a known content-type + if ( ct ) { + for ( type in contents ) { + if ( contents[ type ] && contents[ type ].test( ct ) ) { + dataTypes.unshift( type ); + break; + } + } + } + + // Check to see if we have a response for the expected dataType + if ( dataTypes[ 0 ] in responses ) { + finalDataType = dataTypes[ 0 ]; + } else { + + // Try convertible dataTypes + for ( type in responses ) { + if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[ 0 ] ] ) { + finalDataType = type; + break; + } + if ( !firstDataType ) { + firstDataType = type; + } + } + + // Or just use first one + finalDataType = finalDataType || firstDataType; + } + + // If we found a dataType + // We add the dataType to the list if needed + // and return the corresponding response + if ( finalDataType ) { + if ( finalDataType !== dataTypes[ 0 ] ) { + dataTypes.unshift( finalDataType ); + } + return responses[ finalDataType ]; + } +} + +/* Chain conversions given the request and the original response + * Also sets the responseXXX fields on the jqXHR instance + */ +function ajaxConvert( s, response, jqXHR, isSuccess ) { + var conv2, current, conv, tmp, prev, + converters = {}, + + // Work with a copy of dataTypes in case we need to modify it for conversion + dataTypes = s.dataTypes.slice(); + + // Create converters map with lowercased keys + if ( dataTypes[ 1 ] ) { + for ( conv in s.converters ) { + converters[ conv.toLowerCase() ] = s.converters[ conv ]; + } + } + + current = dataTypes.shift(); + + // Convert to each sequential dataType + while ( current ) { + + if ( s.responseFields[ current ] ) { + jqXHR[ s.responseFields[ current ] ] = response; + } + + // Apply the dataFilter if provided + if ( !prev && isSuccess && s.dataFilter ) { + response = s.dataFilter( response, s.dataType ); + } + + prev = current; + current = dataTypes.shift(); + + if ( current ) { + + // There's only work to do if current dataType is non-auto + if ( current === "*" ) { + + current = prev; + + // Convert response if prev dataType is non-auto and differs from current + } else if ( prev !== "*" && prev !== current ) { + + // Seek a direct converter + conv = converters[ prev + " " + current ] || converters[ "* " + current ]; + + // If none found, seek a pair + if ( !conv ) { + for ( conv2 in converters ) { + + // If conv2 outputs current + tmp = conv2.split( " " ); + if ( tmp[ 1 ] === current ) { + + // If prev can be converted to accepted input + conv = converters[ prev + " " + tmp[ 0 ] ] || + converters[ "* " + tmp[ 0 ] ]; + if ( conv ) { + + // Condense equivalence converters + if ( conv === true ) { + conv = converters[ conv2 ]; + + // Otherwise, insert the intermediate dataType + } else if ( converters[ conv2 ] !== true ) { + current = tmp[ 0 ]; + dataTypes.unshift( tmp[ 1 ] ); + } + break; + } + } + } + } + + // Apply converter (if not an equivalence) + if ( conv !== true ) { + + // Unless errors are allowed to bubble, catch and return them + if ( conv && s.throws ) { + response = conv( response ); + } else { + try { + response = conv( response ); + } catch ( e ) { + return { + state: "parsererror", + error: conv ? e : "No conversion from " + prev + " to " + current + }; + } + } + } + } + } + } + + return { state: "success", data: response }; +} + +jQuery.extend( { + + // Counter for holding the number of active queries + active: 0, + + // Last-Modified header cache for next request + lastModified: {}, + etag: {}, + + ajaxSettings: { + url: location.href, + type: "GET", + isLocal: rlocalProtocol.test( location.protocol ), + global: true, + processData: true, + async: true, + contentType: "application/x-www-form-urlencoded; charset=UTF-8", + + /* + timeout: 0, + data: null, + dataType: null, + username: null, + password: null, + cache: null, + throws: false, + traditional: false, + headers: {}, + */ + + accepts: { + "*": allTypes, + text: "text/plain", + html: "text/html", + xml: "application/xml, text/xml", + json: "application/json, text/javascript" + }, + + contents: { + xml: /\bxml\b/, + html: /\bhtml/, + json: /\bjson\b/ + }, + + responseFields: { + xml: "responseXML", + text: "responseText", + json: "responseJSON" + }, + + // Data converters + // Keys separate source (or catchall "*") and destination types with a single space + converters: { + + // Convert anything to text + "* text": String, + + // Text to html (true = no transformation) + "text html": true, + + // Evaluate text as a json expression + "text json": JSON.parse, + + // Parse text as xml + "text xml": jQuery.parseXML + }, + + // For options that shouldn't be deep extended: + // you can add your own custom options here if + // and when you create one that shouldn't be + // deep extended (see ajaxExtend) + flatOptions: { + url: true, + context: true + } + }, + + // Creates a full fledged settings object into target + // with both ajaxSettings and settings fields. + // If target is omitted, writes into ajaxSettings. + ajaxSetup: function( target, settings ) { + return settings ? + + // Building a settings object + ajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) : + + // Extending ajaxSettings + ajaxExtend( jQuery.ajaxSettings, target ); + }, + + ajaxPrefilter: addToPrefiltersOrTransports( prefilters ), + ajaxTransport: addToPrefiltersOrTransports( transports ), + + // Main method + ajax: function( url, options ) { + + // If url is an object, simulate pre-1.5 signature + if ( typeof url === "object" ) { + options = url; + url = undefined; + } + + // Force options to be an object + options = options || {}; + + var transport, + + // URL without anti-cache param + cacheURL, + + // Response headers + responseHeadersString, + responseHeaders, + + // timeout handle + timeoutTimer, + + // Url cleanup var + urlAnchor, + + // Request state (becomes false upon send and true upon completion) + completed, + + // To know if global events are to be dispatched + fireGlobals, + + // Loop variable + i, + + // uncached part of the url + uncached, + + // Create the final options object + s = jQuery.ajaxSetup( {}, options ), + + // Callbacks context + callbackContext = s.context || s, + + // Context for global events is callbackContext if it is a DOM node or jQuery collection + globalEventContext = s.context && + ( callbackContext.nodeType || callbackContext.jquery ) ? + jQuery( callbackContext ) : + jQuery.event, + + // Deferreds + deferred = jQuery.Deferred(), + completeDeferred = jQuery.Callbacks( "once memory" ), + + // Status-dependent callbacks + statusCode = s.statusCode || {}, + + // Headers (they are sent all at once) + requestHeaders = {}, + requestHeadersNames = {}, + + // Default abort message + strAbort = "canceled", + + // Fake xhr + jqXHR = { + readyState: 0, + + // Builds headers hashtable if needed + getResponseHeader: function( key ) { + var match; + if ( completed ) { + if ( !responseHeaders ) { + responseHeaders = {}; + while ( ( match = rheaders.exec( responseHeadersString ) ) ) { + responseHeaders[ match[ 1 ].toLowerCase() + " " ] = + ( responseHeaders[ match[ 1 ].toLowerCase() + " " ] || [] ) + .concat( match[ 2 ] ); + } + } + match = responseHeaders[ key.toLowerCase() + " " ]; + } + return match == null ? null : match.join( ", " ); + }, + + // Raw string + getAllResponseHeaders: function() { + return completed ? responseHeadersString : null; + }, + + // Caches the header + setRequestHeader: function( name, value ) { + if ( completed == null ) { + name = requestHeadersNames[ name.toLowerCase() ] = + requestHeadersNames[ name.toLowerCase() ] || name; + requestHeaders[ name ] = value; + } + return this; + }, + + // Overrides response content-type header + overrideMimeType: function( type ) { + if ( completed == null ) { + s.mimeType = type; + } + return this; + }, + + // Status-dependent callbacks + statusCode: function( map ) { + var code; + if ( map ) { + if ( completed ) { + + // Execute the appropriate callbacks + jqXHR.always( map[ jqXHR.status ] ); + } else { + + // Lazy-add the new callbacks in a way that preserves old ones + for ( code in map ) { + statusCode[ code ] = [ statusCode[ code ], map[ code ] ]; + } + } + } + return this; + }, + + // Cancel the request + abort: function( statusText ) { + var finalText = statusText || strAbort; + if ( transport ) { + transport.abort( finalText ); + } + done( 0, finalText ); + return this; + } + }; + + // Attach deferreds + deferred.promise( jqXHR ); + + // Add protocol if not provided (prefilters might expect it) + // Handle falsy url in the settings object (#10093: consistency with old signature) + // We also use the url parameter if available + s.url = ( ( url || s.url || location.href ) + "" ) + .replace( rprotocol, location.protocol + "//" ); + + // Alias method option to type as per ticket #12004 + s.type = options.method || options.type || s.method || s.type; + + // Extract dataTypes list + s.dataTypes = ( s.dataType || "*" ).toLowerCase().match( rnothtmlwhite ) || [ "" ]; + + // A cross-domain request is in order when the origin doesn't match the current origin. + if ( s.crossDomain == null ) { + urlAnchor = document.createElement( "a" ); + + // Support: IE <=8 - 11, Edge 12 - 15 + // IE throws exception on accessing the href property if url is malformed, + // e.g. http://example.com:80x/ + try { + urlAnchor.href = s.url; + + // Support: IE <=8 - 11 only + // Anchor's host property isn't correctly set when s.url is relative + urlAnchor.href = urlAnchor.href; + s.crossDomain = originAnchor.protocol + "//" + originAnchor.host !== + urlAnchor.protocol + "//" + urlAnchor.host; + } catch ( e ) { + + // If there is an error parsing the URL, assume it is crossDomain, + // it can be rejected by the transport if it is invalid + s.crossDomain = true; + } + } + + // Convert data if not already a string + if ( s.data && s.processData && typeof s.data !== "string" ) { + s.data = jQuery.param( s.data, s.traditional ); + } + + // Apply prefilters + inspectPrefiltersOrTransports( prefilters, s, options, jqXHR ); + + // If request was aborted inside a prefilter, stop there + if ( completed ) { + return jqXHR; + } + + // We can fire global events as of now if asked to + // Don't fire events if jQuery.event is undefined in an AMD-usage scenario (#15118) + fireGlobals = jQuery.event && s.global; + + // Watch for a new set of requests + if ( fireGlobals && jQuery.active++ === 0 ) { + jQuery.event.trigger( "ajaxStart" ); + } + + // Uppercase the type + s.type = s.type.toUpperCase(); + + // Determine if request has content + s.hasContent = !rnoContent.test( s.type ); + + // Save the URL in case we're toying with the If-Modified-Since + // and/or If-None-Match header later on + // Remove hash to simplify url manipulation + cacheURL = s.url.replace( rhash, "" ); + + // More options handling for requests with no content + if ( !s.hasContent ) { + + // Remember the hash so we can put it back + uncached = s.url.slice( cacheURL.length ); + + // If data is available and should be processed, append data to url + if ( s.data && ( s.processData || typeof s.data === "string" ) ) { + cacheURL += ( rquery.test( cacheURL ) ? "&" : "?" ) + s.data; + + // #9682: remove data so that it's not used in an eventual retry + delete s.data; + } + + // Add or update anti-cache param if needed + if ( s.cache === false ) { + cacheURL = cacheURL.replace( rantiCache, "$1" ); + uncached = ( rquery.test( cacheURL ) ? "&" : "?" ) + "_=" + ( nonce.guid++ ) + + uncached; + } + + // Put hash and anti-cache on the URL that will be requested (gh-1732) + s.url = cacheURL + uncached; + + // Change '%20' to '+' if this is encoded form body content (gh-2658) + } else if ( s.data && s.processData && + ( s.contentType || "" ).indexOf( "application/x-www-form-urlencoded" ) === 0 ) { + s.data = s.data.replace( r20, "+" ); + } + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + if ( jQuery.lastModified[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ cacheURL ] ); + } + if ( jQuery.etag[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ cacheURL ] ); + } + } + + // Set the correct header, if data is being sent + if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) { + jqXHR.setRequestHeader( "Content-Type", s.contentType ); + } + + // Set the Accepts header for the server, depending on the dataType + jqXHR.setRequestHeader( + "Accept", + s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[ 0 ] ] ? + s.accepts[ s.dataTypes[ 0 ] ] + + ( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) : + s.accepts[ "*" ] + ); + + // Check for headers option + for ( i in s.headers ) { + jqXHR.setRequestHeader( i, s.headers[ i ] ); + } + + // Allow custom headers/mimetypes and early abort + if ( s.beforeSend && + ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || completed ) ) { + + // Abort if not done already and return + return jqXHR.abort(); + } + + // Aborting is no longer a cancellation + strAbort = "abort"; + + // Install callbacks on deferreds + completeDeferred.add( s.complete ); + jqXHR.done( s.success ); + jqXHR.fail( s.error ); + + // Get transport + transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR ); + + // If no transport, we auto-abort + if ( !transport ) { + done( -1, "No Transport" ); + } else { + jqXHR.readyState = 1; + + // Send global event + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] ); + } + + // If request was aborted inside ajaxSend, stop there + if ( completed ) { + return jqXHR; + } + + // Timeout + if ( s.async && s.timeout > 0 ) { + timeoutTimer = window.setTimeout( function() { + jqXHR.abort( "timeout" ); + }, s.timeout ); + } + + try { + completed = false; + transport.send( requestHeaders, done ); + } catch ( e ) { + + // Rethrow post-completion exceptions + if ( completed ) { + throw e; + } + + // Propagate others as results + done( -1, e ); + } + } + + // Callback for when everything is done + function done( status, nativeStatusText, responses, headers ) { + var isSuccess, success, error, response, modified, + statusText = nativeStatusText; + + // Ignore repeat invocations + if ( completed ) { + return; + } + + completed = true; + + // Clear timeout if it exists + if ( timeoutTimer ) { + window.clearTimeout( timeoutTimer ); + } + + // Dereference transport for early garbage collection + // (no matter how long the jqXHR object will be used) + transport = undefined; + + // Cache response headers + responseHeadersString = headers || ""; + + // Set readyState + jqXHR.readyState = status > 0 ? 4 : 0; + + // Determine if successful + isSuccess = status >= 200 && status < 300 || status === 304; + + // Get response data + if ( responses ) { + response = ajaxHandleResponses( s, jqXHR, responses ); + } + + // Use a noop converter for missing script but not if jsonp + if ( !isSuccess && + jQuery.inArray( "script", s.dataTypes ) > -1 && + jQuery.inArray( "json", s.dataTypes ) < 0 ) { + s.converters[ "text script" ] = function() {}; + } + + // Convert no matter what (that way responseXXX fields are always set) + response = ajaxConvert( s, response, jqXHR, isSuccess ); + + // If successful, handle type chaining + if ( isSuccess ) { + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + modified = jqXHR.getResponseHeader( "Last-Modified" ); + if ( modified ) { + jQuery.lastModified[ cacheURL ] = modified; + } + modified = jqXHR.getResponseHeader( "etag" ); + if ( modified ) { + jQuery.etag[ cacheURL ] = modified; + } + } + + // if no content + if ( status === 204 || s.type === "HEAD" ) { + statusText = "nocontent"; + + // if not modified + } else if ( status === 304 ) { + statusText = "notmodified"; + + // If we have data, let's convert it + } else { + statusText = response.state; + success = response.data; + error = response.error; + isSuccess = !error; + } + } else { + + // Extract error from statusText and normalize for non-aborts + error = statusText; + if ( status || !statusText ) { + statusText = "error"; + if ( status < 0 ) { + status = 0; + } + } + } + + // Set data for the fake xhr object + jqXHR.status = status; + jqXHR.statusText = ( nativeStatusText || statusText ) + ""; + + // Success/Error + if ( isSuccess ) { + deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] ); + } else { + deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] ); + } + + // Status-dependent callbacks + jqXHR.statusCode( statusCode ); + statusCode = undefined; + + if ( fireGlobals ) { + globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError", + [ jqXHR, s, isSuccess ? success : error ] ); + } + + // Complete + completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] ); + + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] ); + + // Handle the global AJAX counter + if ( !( --jQuery.active ) ) { + jQuery.event.trigger( "ajaxStop" ); + } + } + } + + return jqXHR; + }, + + getJSON: function( url, data, callback ) { + return jQuery.get( url, data, callback, "json" ); + }, + + getScript: function( url, callback ) { + return jQuery.get( url, undefined, callback, "script" ); + } +} ); + +jQuery.each( [ "get", "post" ], function( _i, method ) { + jQuery[ method ] = function( url, data, callback, type ) { + + // Shift arguments if data argument was omitted + if ( isFunction( data ) ) { + type = type || callback; + callback = data; + data = undefined; + } + + // The url can be an options object (which then must have .url) + return jQuery.ajax( jQuery.extend( { + url: url, + type: method, + dataType: type, + data: data, + success: callback + }, jQuery.isPlainObject( url ) && url ) ); + }; +} ); + +jQuery.ajaxPrefilter( function( s ) { + var i; + for ( i in s.headers ) { + if ( i.toLowerCase() === "content-type" ) { + s.contentType = s.headers[ i ] || ""; + } + } +} ); + + +jQuery._evalUrl = function( url, options, doc ) { + return jQuery.ajax( { + url: url, + + // Make this explicit, since user can override this through ajaxSetup (#11264) + type: "GET", + dataType: "script", + cache: true, + async: false, + global: false, + + // Only evaluate the response if it is successful (gh-4126) + // dataFilter is not invoked for failure responses, so using it instead + // of the default converter is kludgy but it works. + converters: { + "text script": function() {} + }, + dataFilter: function( response ) { + jQuery.globalEval( response, options, doc ); + } + } ); +}; + + +jQuery.fn.extend( { + wrapAll: function( html ) { + var wrap; + + if ( this[ 0 ] ) { + if ( isFunction( html ) ) { + html = html.call( this[ 0 ] ); + } + + // The elements to wrap the target around + wrap = jQuery( html, this[ 0 ].ownerDocument ).eq( 0 ).clone( true ); + + if ( this[ 0 ].parentNode ) { + wrap.insertBefore( this[ 0 ] ); + } + + wrap.map( function() { + var elem = this; + + while ( elem.firstElementChild ) { + elem = elem.firstElementChild; + } + + return elem; + } ).append( this ); + } + + return this; + }, + + wrapInner: function( html ) { + if ( isFunction( html ) ) { + return this.each( function( i ) { + jQuery( this ).wrapInner( html.call( this, i ) ); + } ); + } + + return this.each( function() { + var self = jQuery( this ), + contents = self.contents(); + + if ( contents.length ) { + contents.wrapAll( html ); + + } else { + self.append( html ); + } + } ); + }, + + wrap: function( html ) { + var htmlIsFunction = isFunction( html ); + + return this.each( function( i ) { + jQuery( this ).wrapAll( htmlIsFunction ? html.call( this, i ) : html ); + } ); + }, + + unwrap: function( selector ) { + this.parent( selector ).not( "body" ).each( function() { + jQuery( this ).replaceWith( this.childNodes ); + } ); + return this; + } +} ); + + +jQuery.expr.pseudos.hidden = function( elem ) { + return !jQuery.expr.pseudos.visible( elem ); +}; +jQuery.expr.pseudos.visible = function( elem ) { + return !!( elem.offsetWidth || elem.offsetHeight || elem.getClientRects().length ); +}; + + + + +jQuery.ajaxSettings.xhr = function() { + try { + return new window.XMLHttpRequest(); + } catch ( e ) {} +}; + +var xhrSuccessStatus = { + + // File protocol always yields status code 0, assume 200 + 0: 200, + + // Support: IE <=9 only + // #1450: sometimes IE returns 1223 when it should be 204 + 1223: 204 + }, + xhrSupported = jQuery.ajaxSettings.xhr(); + +support.cors = !!xhrSupported && ( "withCredentials" in xhrSupported ); +support.ajax = xhrSupported = !!xhrSupported; + +jQuery.ajaxTransport( function( options ) { + var callback, errorCallback; + + // Cross domain only allowed if supported through XMLHttpRequest + if ( support.cors || xhrSupported && !options.crossDomain ) { + return { + send: function( headers, complete ) { + var i, + xhr = options.xhr(); + + xhr.open( + options.type, + options.url, + options.async, + options.username, + options.password + ); + + // Apply custom fields if provided + if ( options.xhrFields ) { + for ( i in options.xhrFields ) { + xhr[ i ] = options.xhrFields[ i ]; + } + } + + // Override mime type if needed + if ( options.mimeType && xhr.overrideMimeType ) { + xhr.overrideMimeType( options.mimeType ); + } + + // X-Requested-With header + // For cross-domain requests, seeing as conditions for a preflight are + // akin to a jigsaw puzzle, we simply never set it to be sure. + // (it can always be set on a per-request basis or even using ajaxSetup) + // For same-domain requests, won't change header if already provided. + if ( !options.crossDomain && !headers[ "X-Requested-With" ] ) { + headers[ "X-Requested-With" ] = "XMLHttpRequest"; + } + + // Set headers + for ( i in headers ) { + xhr.setRequestHeader( i, headers[ i ] ); + } + + // Callback + callback = function( type ) { + return function() { + if ( callback ) { + callback = errorCallback = xhr.onload = + xhr.onerror = xhr.onabort = xhr.ontimeout = + xhr.onreadystatechange = null; + + if ( type === "abort" ) { + xhr.abort(); + } else if ( type === "error" ) { + + // Support: IE <=9 only + // On a manual native abort, IE9 throws + // errors on any property access that is not readyState + if ( typeof xhr.status !== "number" ) { + complete( 0, "error" ); + } else { + complete( + + // File: protocol always yields status 0; see #8605, #14207 + xhr.status, + xhr.statusText + ); + } + } else { + complete( + xhrSuccessStatus[ xhr.status ] || xhr.status, + xhr.statusText, + + // Support: IE <=9 only + // IE9 has no XHR2 but throws on binary (trac-11426) + // For XHR2 non-text, let the caller handle it (gh-2498) + ( xhr.responseType || "text" ) !== "text" || + typeof xhr.responseText !== "string" ? + { binary: xhr.response } : + { text: xhr.responseText }, + xhr.getAllResponseHeaders() + ); + } + } + }; + }; + + // Listen to events + xhr.onload = callback(); + errorCallback = xhr.onerror = xhr.ontimeout = callback( "error" ); + + // Support: IE 9 only + // Use onreadystatechange to replace onabort + // to handle uncaught aborts + if ( xhr.onabort !== undefined ) { + xhr.onabort = errorCallback; + } else { + xhr.onreadystatechange = function() { + + // Check readyState before timeout as it changes + if ( xhr.readyState === 4 ) { + + // Allow onerror to be called first, + // but that will not handle a native abort + // Also, save errorCallback to a variable + // as xhr.onerror cannot be accessed + window.setTimeout( function() { + if ( callback ) { + errorCallback(); + } + } ); + } + }; + } + + // Create the abort callback + callback = callback( "abort" ); + + try { + + // Do send the request (this may raise an exception) + xhr.send( options.hasContent && options.data || null ); + } catch ( e ) { + + // #14683: Only rethrow if this hasn't been notified as an error yet + if ( callback ) { + throw e; + } + } + }, + + abort: function() { + if ( callback ) { + callback(); + } + } + }; + } +} ); + + + + +// Prevent auto-execution of scripts when no explicit dataType was provided (See gh-2432) +jQuery.ajaxPrefilter( function( s ) { + if ( s.crossDomain ) { + s.contents.script = false; + } +} ); + +// Install script dataType +jQuery.ajaxSetup( { + accepts: { + script: "text/javascript, application/javascript, " + + "application/ecmascript, application/x-ecmascript" + }, + contents: { + script: /\b(?:java|ecma)script\b/ + }, + converters: { + "text script": function( text ) { + jQuery.globalEval( text ); + return text; + } + } +} ); + +// Handle cache's special case and crossDomain +jQuery.ajaxPrefilter( "script", function( s ) { + if ( s.cache === undefined ) { + s.cache = false; + } + if ( s.crossDomain ) { + s.type = "GET"; + } +} ); + +// Bind script tag hack transport +jQuery.ajaxTransport( "script", function( s ) { + + // This transport only deals with cross domain or forced-by-attrs requests + if ( s.crossDomain || s.scriptAttrs ) { + var script, callback; + return { + send: function( _, complete ) { + script = jQuery( " + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Design philosophy

+
    +
  • Performance is important but not the sole consideration. Anyone who +goes to the trouble of using SIMD clearly cares about speed. However, +portability, maintainability and readability also matter, otherwise +we would write in assembly. We aim for performance within 10-20% of a +hand-written assembly implementation on the development platform. +There is no performance gap vs. intrinsics: Highway code can do +anything they can. If necessary, you can use platform-specific +instructions inside #if HWY_TARGET == HWY_NEON etc.

  • +
  • The guiding principles of C++ are “pay only for what you use” and +“leave no room for a lower-level language below C++”. We apply these +by defining a SIMD API that ensures operation costs are visible, +predictable and minimal.

  • +
  • Performance portability is important, i.e. the API should be +efficient on all target platforms. Unfortunately, common idioms for +one platform can be inefficient on others. For example: summing lanes +horizontally versus shuffling. Documenting which operations are +expensive does not prevent their use, as evidenced by widespread use +of HADDPS. Performance acceptance tests may detect large +regressions, but do not help choose the approach during initial +development. Analysis tools can warn about some potential +inefficiencies, but likely not all. We instead provide a carefully +chosen set of vector types and operations that are efficient on all +target platforms (Armv8, PPC8, +x86).

  • +
  • Future SIMD hardware features are difficult to predict. For example, +AVX2 came with surprising semantics (almost no interaction between +128-bit blocks) and AVX-512 added two kinds of predicates (writemask +and zeromask). To ensure the API reflects hardware realities, we +suggest a flexible approach that adds new operations as they become +commonly available, with fallback implementations where necessary.

  • +
  • Masking/predication differs between platforms, and it is not clear +how important the use cases are beyond the ternary operator +IfThenElse. AVX-512/Arm SVE zeromasks are useful, but not +supported by P0214R5. We provide IfThen[Zero]Else[Zero] variants.

  • +
  • “Width-agnostic” SIMD is more future-proof than user-specified fixed +sizes. For example, valarray-like code can iterate over a 1D array +with a library-specified vector width. This will result in better +code when vector sizes increase, and matches the direction taken by +Arm +SVE +and RiscV V as well as Agner Fog’s ForwardCom instruction set +proposal. However, some applications may +require fixed sizes, so we also guarantee support for <= 128-bit +vectors in each instruction set.

  • +
  • The API and its implementation should be usable and efficient with +commonly used compilers, including MSVC. For example, we write +ShiftLeft<3>(v) instead of v << 3 because MSVC 2017 (aarch64) +does not propagate the literal (https://godbolt.org/g/rKx5Ga). +Highway requires function-specific target attributes, supported by +GCC 4.9 / Clang 3.9 / MSVC 2015.

  • +
  • Efficient and safe runtime dispatch is important. Modules such as +image or video codecs are typically embedded into larger applications +such as browsers, so they cannot require separate binaries for each +CPU. Libraries also cannot predict whether the application already +uses AVX2 (and pays the frequency throttling cost), so this decision +must be left to the application. Using only the lowest-common +denominator instructions sacrifices too much performance. Therefore, +we provide code paths for multiple instruction sets and choose the +most suitable at runtime. To reduce overhead, dispatch should be +hoisted to higher layers instead of checking inside every low-level +function. Highway supports inlining functions in the same file or in +*-inl.h headers. We generate all code paths from the same source +to reduce implementation- and debugging cost.

  • +
  • Not every CPU need be supported. To reduce code size and compile +time, we group x86 targets into clusters. In particular, SSE3 +instructions are only used/available if S-SSE3 is also available, and +AVX only if AVX2 is also supported. Code generation for AVX3_DL also +requires opting-in by defining HWY_WANT_AVX3_DL.

  • +
  • Access to platform-specific intrinsics is necessary for acceptance in +performance-critical projects. We provide conversions to and from +intrinsics to allow utilizing specialized platform-specific +functionality, and simplify incremental porting of existing code.

  • +
  • The core API should be compact and easy to learn; we provide a +concise reference.

  • +
+
+

Prior API designs

+

The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s F32vec4 wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch.

+
+
+

Overloaded function API

+

Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type Simd for overloading, abbreviated +to D for template arguments and d in lvalues.

+

Note that generic function templates are possible (see +generic_ops-inl.h).

+
+
+

Masks

+

AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost.

+

Masks are returned by comparisons and TestBit; they serve as the +input to IfThen*. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ZeroIfNegative function.

+
+
+

Differences vs. P0214R5 / std::experimental::simd

+
    +
  1. Allowing the use of built-in vector types by relying on non-member +functions. By contrast, P0214R5 requires a wrapper class, which does +not work for sizeless vector types currently used by Arm SVE and +Risc-V.

  2. +
  3. Supporting many more operations such as 128-bit compare/minmax, +AES/CLMUL, AndNot, AverageRound, bit-shift by immediates, +compress/expand, fixed-point mul, IfThenElse, interleaved +load/store, lzcnt, mask find/set, masked load/store, popcount, +reductions, saturated add/sub, scatter/gather.

  4. +
  5. Designing the API to avoid or minimize overhead on AVX2/AVX-512 +caused by crossing 128-bit ‘block’ boundaries.

  6. +
  7. Avoiding the need for non-native vectors. By contrast, P0214R5’s +simd_cast returns fixed_size<> vectors which are more +expensive to access because they reside on the stack. We can avoid +this plus additional overhead on Arm/AVX2 by defining +width-expanding operations as functions of a vector part, +e.g. promoting half a vector of uint8_t lanes to one full vector +of uint16_t, or demoting full vectors to half vectors with +half-width lanes.

  8. +
  9. Guaranteeing access to the underlying intrinsic vector type. This +ensures all platform-specific capabilities can be used. P0214R5 +instead only ‘encourages’ implementations to provide access.

  10. +
  11. Enabling safe runtime dispatch and inlining in the same binary. +P0214R5 is based on the Vc library, which does not provide +assistance for linking multiple instruction sets into the same +binary. The Vc documentation suggests compiling separate executables +for each instruction set or using GCC’s ifunc (indirect functions). +The latter is compiler-specific and risks crashes due to ODR +violations when compiling the same function with different compiler +flags. We solve this problem via target-specific namespaces and +attributes (see HOWTO section below). We also permit a mix of static +target selection and runtime dispatch for hotspots that may benefit +from newer instruction sets if available.

  12. +
  13. Omitting inefficient or non-performance-portable operations such as +hmax, operator[], and unsupported integer comparisons. +Applications can often replace these operations at lower cost than +emulating that exact behavior.

  14. +
  15. Omitting long double types: these are not commonly available in +hardware.

  16. +
  17. Ensuring signed integer overflow has well-defined semantics +(wraparound).

  18. +
  19. Avoiding hidden performance costs. P0214R5 allows implicit +conversions from integer to float, which costs 3-4 cycles on x86. We +make these conversions explicit to ensure their cost is visible.

  20. +
+
+ +
+ + +
+
+ +
+
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+
+ + +
+ + Read the Docs + + + + + + + + v: codeql-action-2.22.2 + + +
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+ + + + + + + + + \ No newline at end of file diff --git a/en/codeql-action-2.22.2/faq.html b/en/codeql-action-2.22.2/faq.html new file mode 100644 index 0000000000..59b0d1b04b --- /dev/null +++ b/en/codeql-action-2.22.2/faq.html @@ -0,0 +1,615 @@ + + + + + + Frequently Asked Questions — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
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+ +
+
+
+
+ +
+

Frequently Asked Questions

+
+

Getting started

+

Q0.0: How do I get the Highway library?

+

A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via find_package(HWY 1.2.0) and +target_link_libraries(your_project PRIVATE hwy).

+

Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules:

+
[submodule "highway"]
+    path = highway
+    url = https://github.com/google/highway
+
+
+

Then, anyone who runs git clone --recursive on your repository will +also get Highway. If not using Git, you can also manually download the +Highway code and add it +to your source tree.

+

For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert add_subdirectory(highway) +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +deps = ["//path/highway:hwy"].

+

If you use another build system, add hwy/per_target.cc and +hwy/targets.cc to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h.

+

If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case.

+

Q0.1: What’s the easiest way to start using Highway?

+

A: Copy an existing file such as hwy/examples/benchmark.cc or +skeleton.cc or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct.

+

Then, in the function RunBenchmarks (for benchmark.cc) or +FloorLog2 (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches.

+

Next, you can wrap your code in +#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128 and into +the #else branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in hwy/tests/, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code.

+
+
+

Documentation

+

Q1.1: How do I find the Highway op name corresponding to an existing +intrinsic?

+

A: Search for the intrinsic in (for example) +x86_128-inl.h. +The Highway op is typically the name of the function that calls the +intrinsic. See also the quick +reference +which lists all of the Highway ops.

+

Q1.2: Are there examples of porting intrinsics to Highway?

+

A: See https://github.com/google/highway#examples.

+

Q1.3: Where do I find documentation for each platform’s intrinsics?

+

A: See Intel +guide, +Arm +guide +and SVE, RISC-V V +spec +and guide, +WebAssembly, PPC +ISA and +intrinsics.

+

Q1.4: Where do I find instruction latency/throughput?

+

A: For x86, a combination of +uops.info and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +AMD’s sheet (zip +file). For Arm, +the +Software_Optimization_Guide +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available).

+

Q1.5: Where can I find inspiration for SIMD-friendly algorithms? A:

+ +

Q1.6: How do I predict performance?

+

A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, integrated into Compiler +Explorer. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published uica, +which is reportedly more accurate +(paper).

+
+
+

Correctness

+

Q2.1: Which targets are covered by my tests?

+

A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible.

+

Q2.2: Why do floating-point results differ on some platforms?

+

A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s MulAdd op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it.

+

Q2.3: How do I make my code safe for asan and msan?

+

A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using LoadU, or even MaskedLoad +with the mask set to FirstN(d, remaining_lanes), may trigger page +faults or asan errors. We instead recommend using +hwy/contrib/algo/transform-inl.h. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The Generate or Transform* +functions then take care of remainder handling.

+
+
+

API design

+

Q3.1: Are the ``d`` arguments optimized out?

+

A: Yes, d is an lvalue of the zero-sized type Simd<>, typically +obtained via ScalableTag<T>. These only serve to select overloaded +functions and do not occupy any storage at runtime.

+

Q3.2: Why do only some functions have a ``d`` argument?

+

A: Ops which receive and return vectors typically do not require a d +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The d argument +is required for:

+
-   Influencing the number of lanes loaded/stored from/to memory. The
+    arguments to `Simd<>` include an upper bound `N`, and a shift count
+    `kPow2` to divide the actual number of lanes by a power of two.
+-   Indicating the desired vector or mask type to return from 'factory'
+    functions such as `Set` or `FirstN`, `BitCast`, or conversions such as
+    `PromoteTo`.
+-   Disambiguating the argument type to ops such as `VecFromMask` or
+    `AllTrue`, because masks may be generic types shared between multiple
+    lane types.
+-   Determining the actual number of lanes for certain ops, in particular
+    those defined in terms of the upper half of a vector (`UpperHalf`, but
+    also `Combine` or `ConcatUpperLower`) and reductions such as
+    `MaxOfLanes`.
+
+
+

Q3.3: What’s the policy for adding new ops?

+

A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the wishlist for +ops.

+

Q3.4: auto is discouraged, what vector type should we use?

+

A: You can use Vec<D> or Mask<D>, where D is the type of +d (in fact we often use decltype(d) for that). To keep code +short, you can define typedefs/aliases, for example +using V = Vec<decltype(d)>. Note that the Highway implementation +uses VFromD<D>, which is equivalent but currently necessary because +Vec is defined after the Highway implementations in hwy/ops/*.

+

Q3.5: Why is base.h separate from highway.h?

+

A: It can be useful for files that just want compiler-dependent macros, +for example HWY_RESTRICT in public headers. This avoids the expense +of including the full highway.h, which can be large because some +platform headers declare thousands of intrinsics.

+

Q3.6: What are restrict pointers and when to use HWY_RESTRICT?

+

This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer.

+

float* HWY_RESTRICT p means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that p does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise.

+
+
+

Portability

+

Q4.1: How do I only generate code for a single instruction set +(static dispatch)?

+

A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +example documents which flags +are required on x86.

+

Q4.2: Why does my working x86 code not compile on SVE or RISC-V?

+

A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific Vec256), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules:

+
    +
  • Use functions (Eq, Lt) instead of overloaded operators (==, +<);

  • +
  • Prefix Highway ops with hwy::HWY_NAMESPACE, or an alias +(hn::Load) or ensure your code resides inside +namespace hwy::HWY_NAMESPACE;

  • +
  • Avoid arrays of vectors and static/thread_local/member vectors; +instead use arrays of the lane type (T).

  • +
  • Avoid pointer arithmetic on vectors; instead increment pointers to +lanes by the vector length (Lanes(d)).

  • +
+

Q4.3: Why are class members not allowed?

+

A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there.

+

Q4.4: Why are overloaded operators not allowed?

+

A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin operator<(unspecified_vector, unspecified_vector). +When(if) that becomes widely supported, this limitation can be lifted.

+

Q4.5: Can I declare arrays of lanes on the stack?

+

A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +hwy::AllocateAligned<T>(Lanes(d)).

+
+
+

Boilerplate

+

Q5.1: What is boilerplate?

+

A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples.

+

Q5.2: What’s the difference between ``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``?

+

A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying HWY_ATTR for every function. However, HWY_ATTR +is still necessary for lambda functions that use SIMD.

+

Q5.3: Why use ``HWY_NAMESPACE``?

+

A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +HWY_NAMESPACE namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later.

+

Q5.4: What are these unusual include guards?

+

A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +#include) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named *-inl.h with a special include +guard of the form:

+
#if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE)
+#ifdef MYPROJECT_FILE_INL_H_TARGET
+#undef MYPROJECT_FILE_INL_H_TARGET
+#else
+#define MYPROJECT_FILE_INL_H_TARGET
+#endif
+
+
+

Highway takes care of defining and un-defining HWY_TARGET_TOGGLE +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch.

+

Q5.5: How do I prevent lint warnings for the include guard?

+

A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard.

+
// Start of file: empty include guard to avoid lint errors
+#ifndef MYPROJECT_FILE_INL_H_
+#define MYPROJECT_FILE_INL_H_
+#endif
+// Followed by the actual per-target guard as above
+
+
+
+
+

Efficiency

+

Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway differentiate unaligned and aligned loads/stores?

+

A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the LDDQU instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (MOVDQU) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +CompressStore or BlendedStore) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops.

+

Q6.2: When does ``Prefetch`` help?

+

A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms.

+

Q6.3: Is CPU clock throttling really an issue?

+

A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +microbenchmark +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For vectorized +Quicksort, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is no longer a concern on recent +Intel +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512.

+

Q6.4: Why does my CPU sometimes only execute one vector instruction +per cycle even though the specs say it could do 2-4?

+

A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences.

+

Q6.5: How expensive are Gather/Scatter?

+

A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire vectors per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely.

+
+
+

Troubleshooting

+

Q7.1: When building with clang-16, I see errors such as +DWARF error: invalid or unhandled FORM value: 0x25 or +undefined reference to __extendhfsf2.

+

A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of __extendhfsf2 to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information.

+

Q7.2: I see build errors mentioning +inlining failed in call to ‘always_inline’ ‘hwy::PreventElision<int&>(int&)void’: target specific option mismatch.

+

A: This is caused by a conflict between -m compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +HWY_IS_TEST (set by our CMake/Bazel builds for tests) or +HWY_COMPILE_ALL_ATTAINABLE. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When -m compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as PreventElision are compiled for a newer CPU baseline than +the minimum target that Highway sets via #pragma. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by -m flags. However, Highway’s tests aim to cover all +targets by defining HWY_IS_TEST. When that or +HWY_COMPILE_ALL_ATTAINABLE are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining HWY_COMPILE_ONLY_STATIC, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +HWY_SKIP_NON_BEST_BASELINE. A third option is to avoid -m flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information.

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: codeql-action-2.22.2 + + +
+ +
+
Languages
+ + +
en
+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
master
+ + +
+ + +
+
Downloads
+ +
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+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/codeql-action-2.22.2/genindex.html b/en/codeql-action-2.22.2/genindex.html new file mode 100644 index 0000000000..f839673f85 --- /dev/null +++ b/en/codeql-action-2.22.2/genindex.html @@ -0,0 +1,184 @@ + + + + + + Index — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ + +

Index

+ +
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: codeql-action-2.22.2 + + +
+ +
+
Languages
+ + +
en
+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
master
+ + +
+ + +
+
Downloads
+ +
epub
+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/codeql-action-2.22.2/impl_details.html b/en/codeql-action-2.22.2/impl_details.html new file mode 100644 index 0000000000..26fe1019ad --- /dev/null +++ b/en/codeql-action-2.22.2/impl_details.html @@ -0,0 +1,485 @@ + + + + + + Highway implementation details — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Highway implementation details

+
+

Introduction

+

This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler.

+
+
+

Vectors vs. tags

+

The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (Simd<> and +SizeTag<>) are only used to select among the various overloads of +functions such as Set. This allows Highway to use builtin vector +types without a class wrapper.

+

Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries.

+

Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to Add provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +__m128i built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the Add function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +hn, so hn::Add. This works for both wrappers and built-in vector +types.

+
+
+

Adding a new target

+

Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as HWY_AVX3_DL, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by HWY_MAX_DYNAMIC_TARGETS.

+
+
+

When to use -inl.h

+

By convention, files whose name ends with -inl.h contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form:

+
#if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HWY_PATH_NAME_INL_H_
+#undef HWY_PATH_NAME_INL_H_
+#else
+#define HWY_PATH_NAME_INL_H_
+#endif
+// contents to include once per target
+#endif  // HWY_PATH_NAME_INL_H_
+
+
+

This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +#include one or more -inl.h files. As an exception, +hwy/ops/*-inl.h do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required.

+

Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +HWY_DYNAMIC_DISPATCH into the vector code. For an example of this, +see vqsort.cc.

+

Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus -inl.h makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline .cc files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. Math +functions can fall into either case, +hence we provide both inline functions and Call* wrappers.

+
+
+

Use of macros

+

Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in [1/8, 8]). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity:

+
    +
  • x86_* and wasm_* simply write out all the overloads, which is +straightforward but results in 4K-6K line files.

  • +
  • arm_sve-inl.h defines ‘type list’ +macros HWY_SVE_FOREACH* to define all overloads for most ops in a +single line. Such an approach makes sense because SVE ops are quite +orthogonal (i.e. generally defined for all types and consistent).

  • +
  • arm_neon-inl.h also uses type list +macros, but with a more general ‘function builder’ which helps to +define custom function templates required for ‘unusual’ ops such as +ShiftLeft.

  • +
  • rvv-inl.h has the most complex system +because it deals with both type lists and LMUL, plus support for +widening or narrowing operations. The type lists thus have additional +arguments, and there are also additional lists for LMUL which can be +extended or truncated.

  • +
+
+
+

Code reuse across targets

+

The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as AESRound which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +generic_ops-inl.h, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +HWY_NATIVE_AES.

+

The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although Vec128 is available on most targets, HWY_SCALAR, +HWY_RVV and HWY_SVE* lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the HWY_IF SFINAE +helpers. Example: +template <class V, class D = DFromV<V>, HWY_IF_SIGNED_D(D)>. Note +that there is a limited set of HWY_IF that work directly with +vectors, identified by their _V suffix. However, the functions +likely use a D type anyway, thus it is convenient to obtain one in +the template arguments and also use that for HWY_IF_*_D.

+

For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +x86_128-inl.h and are also templated on +the vector type.

+
+
+

Adding a new op

+

Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6.

+
    +
  1. Document the new op in g3doc/quick_reference.md with its function +signature and a description of what the op does.

  2. +
  3. Implement the op in each ops/*-inl.h header. There are two +exceptions, detailed in the previous section: first, +generic_ops-inl.h is not changed in the common case where the op +has a unique definition for every target. Second, if the op’s +definition would be duplicated in x86_256-inl.h and +x86_512-inl.h, it may be expressed as a template in +x86_128-inl.h with a class V template argument, e.g. +TableLookupBytesOr0.

  4. +
  5. Pick the appropriate hwy/tests/*_test.cc and add a test. This is +also a three step process: first define a functor that implements the +test logic (e.g. TestPlusMinus), then a function (e.g. +TestAllPlusMinus) that invokes this functor for all lane types +the op supports, and finally a line near the end of the file that +invokes the function for all targets: +HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);. Note +the naming convention that the function has the same name as the +functor except for the TestAll prefix.

  6. +
+
+
+

Reducing the number of overloads via templates

+

Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types:

+
    +
  • We can extend templates with SFINAE. Highway provides some +internal-only HWY_IF_* macros for this, e.g. +template <typename T, HWY_IF_FLOAT(T)> bool IsFiniteT(T t) {. +Variants of these with _D and _V suffixes exist for when the +argument is a tag or vector type. Although convenient and fairly +readable, this style sometimes encounters limits in compiler support, +especially with older MSVC.

  • +
  • When the implementation is lengthy and only a few types are +supported, it can make sense to move the implementation into +namespace detail and provide one non-template overload for each type; +each calls the implementation.

  • +
  • When the implementation only depends on the size in bits of the lane +type (instead of whether it is signed/float), we sometimes add +overloads with an additional SizeTag argument to namespace +detail, and call those from the user-visible template. This may avoid +compiler limitations relating to the otherwise equivalent +HWY_IF_T_SIZE(T, 1).

  • +
+
+
+

Deducing the Simd<> argument type

+

For functions that take a d argument such as Load, we usually +deduce it as a class D template argument rather than deducing the +individual T, N, kPow2 arguments to Simd. To obtain +T e.g. for the pointer argument to Load, use TFromD<D>. +Rather than N, e.g. for stack-allocated arrays on targets where +!HWY_HAVE_SCALABLE, use MaxLanes(d), or where no d lvalue is +available, HWY_MAX_LANES_D(D).

+

When there are constraints, such as “only enable when the D is +exactly 128 bits”, be careful not to use Full128<T> as the function +argument type, because this will not match +Simd<T, 8 / sizeof(T), 1>, i.e. twice a half-vector. Instead use +HWY_IF_V_SIZE_D(D, 16).

+

We could perhaps skip the HWY_IF_V_SIZE_D if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are Vec256 the +overload defined in x86_256 will be selected. However, also verifying +the D matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different D +to Store than the one used to create the vector argument might point +to an error; both should match.

+

For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use VFrom<D>.

+
+
+

Documentation of platform-specific intrinsics

+

When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics.

+

For x86 targets HWY_SSE2, HWY_SSSE3, HWY_SSE4, HWY_AVX2, +HWY_AVX3, HWY_AVX3_DL, HWY_AVX3_ZEN4, HWY_AVX3_SPR Intel +provides a searchable +reference.

+

For Arm targets HWY_NEON, HWY_NEON_WITHOUT_AES, +HWY_NEON_BF16, HWY_SVE (plus its specialization for 256-bit +vectors HWY_SVE_256), HWY_SVE2 (plus its specialization for +128-bit vectors HWY_SVE2_128), Arm provides a searchable +reference.

+

For RISC-V target HWY_RVV, we refer to the assembly language +specification +plus the separate intrinsics +specification.

+

For WebAssembly target HWY_WASM, we recommend consulting the +intrinsics +header. +There is also an unofficial searchable list of +intrinsics.

+

For POWER targets HWY_PPC8, HWY_PPC9, HWY_PPC10, there is +documentation of +intrinsics, +the ISA, plus +a searchable +reference.

+

For ZVector targets HWY_Z14, HWY_Z15, HWY_Z16, there is the +ISA +(requires IBMid login), plus a searchable +reference.

+
+
+

Why scalar target

+

There can be various reasons to avoid using vector intrinsics:

+
    +
  • The current CPU may not support any instruction sets generated by +Highway (on x86, we only target S-SSE3 or newer because its +predecessor SSE3 was introduced in 2004 and it seems unlikely that +many users will want to support such old CPUs);

  • +
  • The compiler may crash or emit incorrect code for certain intrinsics +or instruction sets;

  • +
  • We may want to estimate the speedup from the vector implementation +compared to scalar code.

  • +
+

Highway provides either the HWY_SCALAR or the HWY_EMU128 target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as AESRound +or TableLookupBytes. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable.

+

One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +HWY_COMPILE_ONLY_EMU128.

+

HWY_SCALAR is only enabled/used #ifdef HWY_COMPILE_ONLY_SCALAR +(or #if HWY_BROKEN_EMU128). Projects that intend to use it may +require #if HWY_TARGET != HWY_SCALAR around the ops it does not +support to prevent compile errors.

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Highway, 为C++提供可移植的SIMD原语

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API synopsis / quick reference

+
+

High-level overview

+

Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions.

+

Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, hwy/contrib also includes higher-level +algorithms such as FindIf or VQSort implemented using these ops.

+
+
+

Static vs. dynamic dispatch

+

Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch.

+

Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash.

+

Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this:

+
    +
  • Highway can take care of everything including compilation (by +re-#including your code), setting the required compiler #pragmas, and +dispatching to the best available implementation. The only changes to +your code relative to static dispatch are adding +#define HWY_TARGET_INCLUDE, +#include "third_party/highway/hwy/foreach_target.h" (which must +come before any inclusion of highway.h) and calling +HWY_DYNAMIC_DISPATCH instead of HWY_STATIC_DISPATCH.

  • +
  • Some build systems (e.g. Apple) support the concept of ‘fat’ binaries +which contain code for multiple architectures or instruction sets. +Then, the operating system or loader typically takes care of calling +the appropriate code. Highway interoperates with this by using the +instruction set requested by the current compiler flags during each +compilation pass. Your code is the same as with static dispatch.

    +

    Note that this method replicates the entire binary, whereas the +Highway-assisted dynamic dispatch method only replicates your SIMD +code, which is typically a small fraction of the total size.

    +
  • +
  • Because Highway is a library (as opposed to a code generator or +compiler), the dynamic dispatch method can be inspected, and made to +interoperate with existing systems. For compilation, you can replace +foreach_target.h if your build system supports compiling for multiple +targets. For choosing the best available target, you can replace +Highway’s CPU detection and decision with your own. +HWY_DYNAMIC_DISPATCH calls into a table of function pointers with +a zero-based index indicating the desired target. Instead of calling +it immediately, you can also save the function pointer returned by +HWY_DYNAMIC_POINTER. Note that HWY_DYNAMIC_POINTER returns +the same pointer that HWY_DYNAMIC_DISPATCH would. When either of +them are first invoked, the function pointer first detects the CPU, +then calls your actual function. You can call +GetChosenTarget().Update(SupportedTargets()); to ensure future +dynamic dispatch avoids the overhead of CPU detection. You can also +replace the table lookup with your own choice of index, or even call +e.g. N_AVX2::YourFunction directly.

  • +
+

Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch.

+

Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying -march=armv8-a+crc. When we build the HWY_NEON target +(which would only be used if the CPU actually does have AES), there is a +conflict between the arch=armv8-a+crypto that is set via pragma only +for the vector code, and the global -march. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +HWY_COMPILE_ONLY_STATIC or HWY_SKIP_NON_BEST_BASELINE when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call HWY_DYNAMIC_DISPATCH. When Highway is only built for a +single target, HWY_DYNAMIC_DISPATCH results in the same direct call +that HWY_STATIC_DISPATCH would produce.

+
+
+

Headers

+

The public headers are:

+
    +
  • hwy/highway.h: main header, included from source AND/OR header files +that use vector types. Note that including in headers may increase +compile time, but allows declaring functions implemented out of line.

  • +
  • hwy/base.h: included from headers that only need +compiler/platform-dependent definitions (e.g. PopCount) without +the full highway.h.

  • +
  • hwy/foreach_target.h: re-includes the translation unit (specified by +HWY_TARGET_INCLUDE) once per enabled target to generate code from +the same source code. highway.h must still be included.

  • +
  • hwy/aligned_allocator.h: defines functions for allocating memory with +alignment suitable for Load/Store.

  • +
  • hwy/cache_control.h: defines stand-alone functions to control caching +( e.g. prefetching), independent of actual SIMD.

  • +
  • hwy/nanobenchmark.h: library for precisely measuring elapsed time +(under varying inputs) for benchmarking small/medium regions of code.

  • +
  • hwy/print-inl.h: defines Print() for writing vector lanes to stderr.

  • +
  • hwy/tests/test_util-inl.h: defines macros for invoking tests on all +available targets, plus per-target functions useful in tests.

  • +
+

Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code:

+
#include "hwy/highway.h"
+HWY_BEFORE_NAMESPACE();  // at file scope
+namespace project {  // optional
+namespace HWY_NAMESPACE {
+
+// implementation
+
+// NOLINTNEXTLINE(google-readability-namespace-comments)
+}  // namespace HWY_NAMESPACE
+}  // namespace project - optional
+HWY_AFTER_NAMESPACE();
+
+
+

If you choose not to use the BEFORE/AFTER lines, you must prefix any +function that calls Highway ops such as Load with HWY_ATTR. +Either of these will set the compiler #pragma required to generate +vector code.

+

The HWY_NAMESPACE lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch.

+
+
+

Notation in this doc

+

By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops.

+
    +
  • T denotes the type of a vector lane (integer or floating-point);

  • +
  • N is a size_t value that governs (but is not necessarily +identical to) the number of lanes;

  • +
  • D is shorthand for a zero-sized tag type Simd<T, N, kPow2>, +used to select the desired overloaded function (see next section). +Use aliases such as ScalableTag instead of referring to this type +directly;

  • +
  • d is an lvalue of type D, passed as a function argument +e.g. to Zero;

  • +
  • V is the type of a vector, which may be a class or built-in type.

  • +
  • v[i] is analogous to C++ array notation, with zero-based index +i from the starting address of the vector v.

  • +
+
+
+

Vector and tag types

+

Highway vectors consist of one or more ‘lanes’ of the same built-in type +T: uint##_t, int##_t for ## = 8, 16, 32, 64, or +float##_t for ## = 16, 32, 64 and bfloat16_t. T may be +retrieved via TFromD<D>. IsIntegerLaneType<T> evaluates to true +for these int or uint types.

+

Beware that char may differ from these types, and is not supported +directly. If your code loads from/stores to char*, use T=uint8_t +for Highway’s d tags (see below) or T=int8_t (which may enable +faster less-than/greater-than comparisons), and cast your char* +pointers to your T*.

+

In Highway, float16_t (an IEEE binary16 half-float) and +bfloat16_t (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from float32_t. The behavior +of infinity and NaN in float16_t is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via BitCastScalar or ConvertScalarTo.

+

On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as Set take a +zero-sized tag argument called d of type D and return an actual +vector of unspecified type.

+

The actual lane count (used to increment loop counters etc.) can be +obtained via Lanes(d). This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +AllocateAligned(Lanes(d)).

+

Note that Lanes(d) could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances:

+
    +
  • upon user request in future via special CPU instructions (switching +to ‘streaming SVE’ mode for Arm SME), or

  • +
  • via system software (prctl(PR_SVE_SET_VL on Linux for Arm SVE). +When the vector length is changed using this mechanism, all but the +lower 128 bits of vector registers are invalidated.

  • +
+

Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +Lanes(d)).

+

MaxLanes(d) returns a (potentially loose) upper bound on +Lanes(d), and is implemented as a constexpr function.

+

The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +count & (Lanes(d) - 1) instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +MaxLanes) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders.

+

d lvalues (a tag, NOT actual vector) are obtained using aliases:

+
    +
  • Most common: ScalableTag<T[, kPow2=0]> d; or the macro form +HWY_FULL(T[, LMUL=1]) d;. With the default value of the second +argument, these both select full vectors which utilize all available +lanes.

    +

    Only for targets (e.g. RVV) that support register groups, the kPow2 +(-3..3) and LMUL argument (1, 2, 4, 8) specify LMUL, the number +of registers in the group. This effectively multiplies the lane count +in each operation by LMUL, or left-shifts by kPow2 (negative +values are understood as right-shifting by the absolute value). These +arguments will eventually be optional hints that may improve +performance on 1-2 wide machines (at the cost of reducing the +effective number of registers), but RVV target does not yet support +fractional LMUL. Thus, mixed-precision code (e.g. demoting float +to uint8_t) currently requires LMUL to be at least the ratio of +the sizes of the largest and smallest type, and smaller d to be +obtained via Half<DLarger>.

    +

    For other targets, kPow2 must lie within [HWY_MIN_POW2, +HWY_MAX_POW2]. The *Tag aliases clamp to the upper bound but your +code should ensure the lower bound is not exceeded, typically by +specializing compile-time recursions for kPow2 = HWY_MIN_POW2 +(this avoids compile errors when kPow2 is low enough that it is +no longer a valid shift count).

    +
  • +
  • Less common: CappedTag<T, kCap> d or the macro form +HWY_CAPPED(T, kCap) d;. These select vectors or masks where no +more than the largest power of two not exceeding kCap lanes have +observable effects such as loading/storing to memory, or being +counted by CountTrue. The number of lanes may also be less; for +the HWY_SCALAR target, vectors always have a single lane. For +example, CappedTag<T, 3> will use up to two lanes.

  • +
  • For applications that require fixed-size vectors: +FixedTag<T, kCount> d; will select vectors where exactly +kCount lanes have observable effects. These may be implemented +using full vectors plus additional runtime cost for masking in +Load etc. kCount must be a power of two not exceeding +HWY_LANES(T), which is one for HWY_SCALAR. This tag can be +used when the HWY_SCALAR target is anyway disabled (superseded by +a higher baseline) or unusable (due to use of ops such as +TableLookupBytes). As a convenience, we also provide +Full128<T>, Full64<T> and Full32<T> aliases which are +equivalent to FixedTag<T, 16 / sizeof(T)>, +FixedTag<T, 8 / sizeof(T)> and FixedTag<T, 4 / sizeof(T)>.

  • +
  • The result of UpperHalf/LowerHalf has half the lanes. To +obtain a corresponding d, use Half<decltype(d)>; the opposite +is Twice<>.

  • +
  • BlockDFromD<D> returns a d with a lane type of TFromD<D> +and HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD<D>)) lanes.

  • +
+

User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable.

+

For mixed-precision code (e.g. uint8_t lanes promoted to float), +tags for the smaller types must be obtained from those of the larger +type (e.g. via Rebind<uint8_t, ScalableTag<float>>).

+
+
+

Using unspecified vector types

+

Vector types are unspecified and depend on the target. Your code could +define vector variables using auto, but it is more readable (due to +making the type visible) to use an alias such as Vec<D>, or +decltype(Zero(d)). Similarly, the mask type can be obtained via +Mask<D>. Often your code will first define a d lvalue using +ScalableTag<T>. You may wish to define an alias for your vector +types such as using VecT = Vec<decltype(d)>. Do not use undocumented +types such as Vec128; these may work on most targets, but not all +(e.g. SVE).

+

Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type T instead), class +members, static/thread_local variables, new-expressions (use +AllocateAligned instead), and sizeof/pointer arithmetic (increment +T* by Lanes(d) instead).

+

Initializing constants requires a tag type D, or an lvalue d of +that type. The D can be passed as a template argument or obtained +from a vector type V via DFromV<V>. TFromV<V> is equivalent +to TFromD<DFromV<V>>.

+

Note: Let DV = DFromV<V>. For builtin V (currently necessary +on RVV/SVE), DV might not be the same as the D used to create +V. In particular, DV must not be passed to Load/Store +functions because it may lack the limit on N established by the +original D. However, Vec<DV> is the same as V.

+

Thus a template argument V suffices for generic functions that do +not load from/store to memory: +template<class V> V Mul4(V v) { return Mul(v, Set(DFromV<V>(), 4)); }.

+

Example of mixing partial vectors with generic functions:

+
CappedTag<int16_t, 2> d2;
+auto v = Mul4(Set(d2, 2));
+Store(v, d2, ptr);  // Use d2, NOT DFromV<decltype(v)>()
+
+
+
+
+

Targets

+

Let Target denote an instruction set, one of SCALAR/EMU128, +RVV, SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR (x86), +PPC8/PPC9/PPC10/Z14/Z15 (POWER), WASM/WASM_EMU256 (WebAssembly), +NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128 (Arm).

+

Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use HWY_AVX2, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +kGroup* in targets.cc. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +HWY_TARGET_STR* in set_macros-inl.h, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG.

+

Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them).

+
    +
  • HWY_STATIC_TARGET is the best enabled baseline HWY_Target, +and matches HWY_TARGET in static dispatch mode. This is useful +even in dynamic dispatch mode for deducing and printing the compiler +flags.

  • +
  • HWY_TARGETS indicates which targets to generate for dynamic +dispatch, and which headers to include. It is determined by +configuration macros and always includes HWY_STATIC_TARGET.

  • +
  • HWY_SUPPORTED_TARGETS is the set of targets available at runtime. +Expands to a literal if only a single target is enabled, or +SupportedTargets().

  • +
  • HWY_TARGET: which HWY_Target is currently being compiled. +This is initially identical to HWY_STATIC_TARGET and remains so +in static dispatch mode. For dynamic dispatch, this changes before +each re-inclusion and finally reverts to HWY_STATIC_TARGET. Can +be used in #if expressions to provide an alternative to functions +which are not supported by HWY_SCALAR.

    +

    In particular, for x86 we sometimes wish to specialize functions for +AVX-512 because it provides many new instructions. This can be +accomplished via #if HWY_TARGET <= HWY_AVX3, which means AVX-512 +or better (e.g. HWY_AVX3_DL). This is because numerically lower +targets are better, and no other platform has targets numerically +less than those of x86.

    +
  • +
  • HWY_WANT_SSSE3, HWY_WANT_SSE4: add SSSE3 and SSE4 to the +baseline even if they are not marked as available by the compiler. On +MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or +enabling AVX.

  • +
  • HWY_WANT_AVX3_DL: opt-in for dynamic dispatch to HWY_AVX3_DL. +This is unnecessary if the baseline already includes AVX3_DL.

  • +
+

You can detect and influence the set of supported targets:

+
    +
  • TargetName(t) returns a string literal identifying the single +target t, where t is typically HWY_TARGET.

  • +
  • SupportedTargets() returns an int64_t bitfield of enabled targets +that are supported on this CPU. The return value may change after +calling DisableTargets, but will never be zero.

  • +
  • HWY_SUPPORTED_TARGETS is equivalent to SupportedTargets() but +more efficient if only a single target is enabled.

  • +
  • DisableTargets(b) causes subsequent SupportedTargets() to not +return target(s) whose bits are set in b. This is useful for +disabling specific targets if they are unhelpful or undesirable, +e.g. due to memory bandwidth limitations. The effect is not +cumulative; each call overrides the effect of all previous calls. +Calling with b == 0 restores the original behavior. Use +SetSupportedTargetsForTest instead of this function for +iteratively enabling specific targets for testing.

  • +
  • SetSupportedTargetsForTest(b) causes subsequent +SupportedTargets to return b, minus those disabled via +DisableTargets. b is typically derived from a subset of +SupportedTargets(), e.g. each individual bit in order to test +each supported target. Calling with b == 0 restores the normal +SupportedTargets behavior.

  • +
+
+
+

Operations

+

In the following, the argument or return type V denotes a vector +with N lanes, and M a mask. Operations limited to certain vector +types begin with a constraint of the form V: {prefixes}[{bits}]. +The prefixes u,i,f denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form u32 = {u}{32} may also be used.

+

Note that Highway functions reside in hwy::HWY_NAMESPACE, whereas +user-defined functions reside in project::[nested]::HWY_NAMESPACE. +Highway functions generally take either a D or vector/mask argument. +For targets where vectors and masks are defined in namespace hwy, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference:

+
    +
  • namespace hn = hwy::HWY_NAMESPACE; alias used to prefix ops, e.g. +hn::LoadDup128(..);

  • +
  • using hwy::HWY_NAMESPACE::LoadDup128; declarations for each op +used;

  • +
  • using hwy::HWY_NAMESPACE; directive. This is generally +discouraged, especially for SIMD code residing in a header.

  • +
+

Note that overloaded operators were not supported on RVV and SVE +until recently. Unfortunately, clang’s SVE comparison operators +return integer vectors instead of the svbool_t type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +Lt instead of operator<.

+
+

Initialization

+
    +
  • V Zero(D): returns N-lane vector with all bits set to 0.

  • +
  • V Set(D, T): returns N-lane vector with all lanes equal to the +given value of type T.

  • +
  • V Undefined(D): returns uninitialized N-lane vector, e.g. for +use as an output parameter.

  • +
  • V Iota(D, T2): returns N-lane vector where the lane with index +i has the given value of type T2 (the op converts it to T) + +i. The least significant lane has index 0. This is useful in +tests for detecting lane-crossing bugs.

  • +
  • V SignBit(D): returns N-lane vector with all lanes set to a +value whose representation has only the most-significant bit set.

  • +
  • V Dup128VecFromValues(D d, T t0, .., T tK): Creates a vector +from K+1 values, broadcasted to each 128-bit block if +Lanes(d) >= 16/sizeof(T) is true, where K is +16/sizeof(T) - 1.

    +

    Dup128VecFromValues returns the following values in each 128-bit +block of the result, with t0 in the least-significant +(lowest-indexed) lane of each 128-bit block and tK in the +most-significant (highest-indexed) lane of each 128-bit block: +{t0, t1, ..., tK}

    +
  • +
+
+
+

Getting/setting lanes

+
    +
  • T GetLane(V): returns lane 0 within V. This is useful for +extracting SumOfLanes results.

  • +
+

The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code:

+
    +
  • T ExtractLane(V, size_t i): returns lane i within V. +i must be in [0, Lanes(DFromV<V>())). Potentially slow, it +may be better to store an entire vector to an array and then operate +on its elements.

  • +
  • V InsertLane(V, size_t i, T t): returns a copy of V whose lane +i is set to t. i must be in [0, Lanes(DFromV<V>())). +Potentially slow, it may be better set all elements of an aligned +array and then Load it.

  • +
+
+
+

Getting/setting blocks

+
    +
  • Vec<BlockDFromD<DFromV>> ExtractBlock<int kBlock>(V) : returns +block kBlock of V, where kBlock is an index to a block that +is HWY_MIN(DFromV<V>().MaxBytes(), 16) bytes.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V InsertBlock<int kBlock>(V v, Vec<BlockDFromD<DFromV>> +blk_to_insert): Inserts blk_to_insert, with blk_to_insert[i] +inserted into lane kBlock * (16 / sizeof(TFromV<V>)) + i of the +result vector, if +kBlock * 16 < Lanes(DFromV<V>()) * sizeof(TFromV<V>) is true.

    +

    Otherwise, returns v if kBlock * 16 is greater than or equal +to Lanes(DFromV<V>()) * sizeof(TFromV<V>).

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • size_t Blocks(D d): Returns the number of 16-byte blocks if +Lanes(d) * sizeof(TFromD<D>) is greater than or equal to 16.

    +

    Otherwise, returns 1 if Lanes(d) * sizeof(TFromD<D>) is less than +16.

    +
  • +
+
+
+

Printing

+
    +
  • V Print(D, const char* caption, V [, size_t lane][, size_t +max_lanes]): prints caption followed by up to max_lanes +comma-separated lanes from the vector argument, starting at index +lane. Defined in hwy/print-inl.h, also available if +hwy/tests/test_util-inl.h has been included.

  • +
+
+
+

Tuples

+

As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted Tuple{2-4} +below. Their type is unspecified, potentially built-in, so use the +aliases Vec{2-4}<D>. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section.

+
    +
  • Tuple2 Create2(D, V v0, V v1): returns tuple such that +Get2<1>(tuple) returns v1.

  • +
  • Tuple3 Create3(D, V v0, V v1, V v2): returns tuple such that +Get3<2>(tuple) returns v2.

  • +
  • Tuple4 Create4(D, V v0, V v1, V v2, V v3): returns tuple such +that Get4<3>(tuple) returns v3.

  • +
+

The following take a size_t template argument indicating the +zero-based index, from left to right, of the arguments passed to +Create{2-4}.

+
    +
  • V Get2<size_t>(Tuple2): returns the i-th vector passed to +Create2.

  • +
  • V Get3<size_t>(Tuple3): returns the i-th vector passed to +Create3.

  • +
  • V Get4<size_t>(Tuple4): returns the i-th vector passed to +Create4.

  • +
  • Tuple2 Set2<size_t>(Tuple2 tuple, Vec v): sets the i-th vector

  • +
  • Tuple3 Set3<size_t>(Tuple3 tuple, Vec v): sets the i-th vector

  • +
  • Tuple4 Set4<size_t>(Tuple4 tuple, Vec v): sets the i-th vector

  • +
+
+
+

Arithmetic

+
    +
  • V operator+(V a, V b): returns a[i] + b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Add instead.

  • +
  • V operator-(V a, V b): returns a[i] - b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Sub instead.

  • +
  • V AddSub(V a, V b): returns a[i] - b[i] in the even lanes +and a[i] + b[i] in the odd lanes.

    +

    AddSub(a, b) is equivalent to OddEven(Add(a, b), Sub(a, b)) +or Add(a, OddEven(b, Neg(b))), but AddSub(a, b) is more +efficient than OddEven(Add(a, b), Sub(a, b)) or +Add(a, OddEven(b, Neg(b))) on some targets.

    +
  • +
  • +
    V: {i,f}
    +
    V Neg(V a): returns -a[i].
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedNeg(V a): returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : -a[i].
    +
    +

    SaturatedNeg(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Neg(a)).

    +
  • +
  • +
    V: {i,f}
    +
    V Abs(V a) returns the absolute value of a[i]; for +integers, LimitsMin() maps to LimitsMax() + 1.
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedAbs(V a) returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : (a[i] < 0 ? (-a[i]) : a[i]).
    +
    +

    SaturatedAbs(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Abs(a)).

    +
  • +
  • V AbsDiff(V a, V b): returns |a[i] - b[i]| in each lane.

  • +
  • +
    V: {i,u}{8,16,32},f{16,32}, VW: +Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOf2(V v) returns the sums of 2 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}{8,16}, VW: +Vec<RepartitionToWideX2<DFromV<V>>>
    +
    VW SumsOf4(V v) returns the sums of 4 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8(V v) returns the sums of 8 consecutive lanes, +promoting each sum into a lane of TFromV<VW>. This is slower on +RVV/WASM.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8AbsDiff(V a, V b) returns the same result as +SumsOf8(AbsDiff(a, b)), but is more efficient on x86.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfAdjQuadAbsDiff<int kAOffset, int kBOffset>(V a, V b) +returns the sums of the absolute differences of 32-bit blocks of +8-bit integers, widened to MakeWide<TFromV<V>>.
    +
    +

    kAOffset must be between 0 and +HWY_MIN(1, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    kBOffset must be between 0 and +HWY_MIN(3, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    SumsOfAdjQuadAbsDiff computes +|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_idx is equal to +kAOffset*4+((i/8)*16)+(i&7) and where b_idx is equal to +kBOffset*4+((i/8)*16).

    +

    If Lanes(DFromV<V>()) < (8 << kAOffset) is true, then +SumsOfAdjQuadAbsDiff returns implementation-defined values in any +lanes past the first (lowest-indexed) lane of the result vector.

    +

    SumsOfAdjQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfShuffledQuadAbsDiff<int kIdx3, int kIdx2, int kIdx1, +int kIdx0>(V a, V b) first shuffles a as if by the +Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast( RepartitionToWideX2<DFromV<V>>(), a)) +operation, and then computes the sum of absolute differences of +32-bit blocks of 8-bit integers taken from the shuffled a +vector and the b vector.
    +
    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must be between 0 and +3.

    +

    SumsOfShuffledQuadAbsDiff computes +|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_shuf is equal to +BitCast(DFromV<V>(), Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast(RepartitionToWideX2<DFromV<V>>(), a)), +a_idx is equal to (i/4)*8+(i&3), and b_idx is equal to +(i/2)*4.

    +

    If Lanes(DFromV<V>()) < 16 is true, SumsOfShuffledQuadAbsDiff +returns implementation-defined results in any lanes where +(i/4)*8+(i&3)+3 >= Lanes(d).

    +

    The results of SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx0 >= Lanes(DFromV<V>()) / 4.

    +

    The results of any lanes past the first (lowest-indexed) lane of +SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx1 >= Lanes(DFromV<V>()) / 4.

    +

    SumsOfShuffledQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedAdd(V a, V b) returns a[i] + b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedSub(V a, V b) returns a[i] - b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V AverageRound(V a, V b) returns (a[i] + b[i] + 1) >> 1.
    +
    +
  • +
  • V Clamp(V a, V lo, V hi): returns a[i] clamped to +[lo[i], hi[i]].

  • +
  • V operator/(V a, V b): returns a[i] / b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Div instead.

    +

    For integer vectors, Div(a, b) returns an implementation-defined +value in any lanes where b[i] == 0.

    +

    For signed integer vectors, Div(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {u,i}
    +
    V operator%(V a, V b): returns a[i] % b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Mod +instead.
    +
    +

    Mod(a, b) returns an implementation-defined value in any lanes +where b[i] == 0.

    +

    For signed integer vectors, Mod(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {f}
    +
    V Sqrt(V a): returns sqrt(a[i]).
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocalSqrt(V a): returns an approximation of +1.0 / sqrt(a[i]). +sqrt(a) ~= ApproximateReciprocalSqrt(a) * a. x86 and PPC +provide 12-bit approximations but the error on Arm is closer to 1%.
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocal(V a): returns an approximation of +1.0 / a[i].
    +
    +
  • +
+
+

Min/Max

+

Note: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are.

+
    +
  • V Min(V a, V b): returns min(a[i], b[i]).

  • +
  • V Max(V a, V b): returns max(a[i], b[i]).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u64
    +
    V Min128(D, V a, V b): returns the minimum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Max128(D, V a, V b): returns the maximum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Min128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered less than b by Lt128Upper, +else b.
    +
    +
  • +
  • +
    V: u64
    +
    V Max128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered > b by Lt128Upper, else +b.
    +
    +
  • +
+
+
+

Multiply

+
    +
  • V operator*(V a, V b): returns r[i] = a[i] * b[i], truncating it +to the lower half for integer inputs. Currently unavailable on +SVE/RVV; use the equivalent Mul instead.

  • +
  • +
    V: f, VI: Vec<RebindToSigned<DFromV<V>>>
    +
    V MulByPow2(V a, VI b): Multiplies a[i] by 2^b[i].
    +
    +

    MulByPow2(a, b) is equivalent to +std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin<int>()), LimitsMax<int>())).

    +
  • +
  • V: f V MulByFloorPow2(V a, V b): Multiplies a[i] by +2^floor(b[i]).

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns zero +or NaN in any lanes where a[i] is NaN and b[i] is equal to +negative infinity.

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns +positive infinity or NaN in any lanes where a[i] is NaN and +b[i] is equal to positive infinity.

    +

    If a[i] is a non-NaN value and b[i] is equal to negative +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * 0.0.

    +

    If b[i] is NaN or if a[i] is non-NaN and b[i] is positive +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * b[i].

    +

    If b[i] is a finite value, MulByFloorPow2(a, b) is equivalent +to MulByPow2(a, FloorInt(b)).

    +
  • +
  • +
    V: {u,i}
    +
    V MulHigh(V a, V b): returns the upper half of +a[i] * b[i] in each lane.
    +
    +
  • +
  • +
    V: i16
    +
    V MulFixedPoint15(V a, V b): returns the result of +multiplying two Q1.15 fixed-point numbers. This corresponds to +doubling the multiplication result and storing the upper half. +Results are implementation-defined iff both inputs are -32768.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V2 MulEven(V a, V b): returns double-wide result of +a[i] * b[i] for every even i, in lanes i (lower) and +i + 1 (upper). V2 is a vector with double-width lanes, or +the same as V for 64-bit inputs (which are only supported if +HWY_TARGET != HWY_SCALAR).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V MulOdd(V a, V b): returns double-wide result of +a[i] * b[i] for every odd i, in lanes i - 1 (lower) and +i (upper). Only supported if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: {bf,u,i}16, D: RepartitionToWide<DFromV<V>>
    +
    Vec<D> WidenMulPairwiseAdd(D d, V a, V b): widens a and +b to TFromD<D> and computes +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0].
    +
    +
  • +
  • +
    VI: i8, VU: Vec<RebindToUnsigned<DFromV<VI>>>, +DI: RepartitionToWide<DFromV<VI>>
    +
    Vec<DI> SatWidenMulPairwiseAdd(DI di, VU a_u, VI b_i) : +widens a_u and b_i to TFromD<DI> and computes +a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0], saturated to the +range of TFromD<D>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    Vec<D> SatWidenMulPairwiseAccumulate(DW, V a, V b, VW sum) : +widens a[i] and b[i] to TFromD<DI> and computes +a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i], saturated to the +range of TFromD<DW>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    VW SatWidenMulAccumFixedPoint(DW, V a, V b, VW sum)**: +First, widens a and b to TFromD<DW>, then adds +a[i] * b[i] * 2 to sum[i], saturated to the range of +TFromD<DW>.
    +
    +

    If +a[i] == LimitsMin<TFromD<D>>() && b[i] == LimitsMin<TFromD<D>>(), +it is implementation-defined whether a[i] * b[i] * 2 is first +saturated to TFromD<DW> prior to the addition of +a[i] * b[i] * 2 to sum[i].

    +
  • +
  • +
    V: {bf,u,i}16, DW: RepartitionToWide<DFromV<V>>, +VW: Vec<DW>
    +
    VW ReorderWidenMulAccumulate(DW d, V a, V b, VW sum0, VW& +sum1): widens a and b to TFromD<DW>, then adds +a[i] * b[i] to either sum1[j] or lane j of the return +value, where j = P(i) and P is a permutation. The only +guarantee is that SumOfLanes(d, Add(return_value, sum1)) is the +sum of all a[i] * b[i]. This is useful for computing dot +products and the L2 norm. The initial value of sum1 before any +call to ReorderWidenMulAccumulate must be zero (because it is +unused on some platforms). It is safe to set the initial value of +sum0 to any vector v; this has the effect of increasing the +total sum by GetLane(SumOfLanes(d, v)) and may be slightly more +efficient than later adding v to sum0.
    +
    +
  • +
  • +
    VW: {f,u,i}32
    +
    VW RearrangeToOddPlusEven(VW sum0, VW sum1): returns in each +32-bit lane with index i +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]. sum0 must be the +return value of a prior ReorderWidenMulAccumulate, and sum1 +must be its last (output) argument. In other words, this +strengthens the invariant of ReorderWidenMulAccumulate such +that each 32-bit lane is the sum of the widened products whose +16-bit inputs came from the top and bottom halves of the 32-bit +lane. This is typically called after a series of calls to +ReorderWidenMulAccumulate, as opposed to after each one. +Exception: if HWY_TARGET == HWY_SCALAR, returns a[0]*b[0]. +Note that the initial value of sum1 must be zero, see +ReorderWidenMulAccumulate.
    +
    +
  • +
  • +
    VN: {u,i}{8,16}, D: RepartitionToWideX2<DFromV<VN>>
    +
    Vec<D> SumOfMulQuadAccumulate(D d, VN a, VN b, Vec<D> sum): +widens a and b to TFromD<D> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    VN_I: i8, VN_U: +Vec<RebindToUnsigned<DFromV<VN_I>>>, DI: +Repartition<int32_t, DFromV<VN_I>>
    +
    Vec<DI> SumOfMulQuadAccumulate(DI di, VN_U a_u, VN_I b_i, +Vec<DI> sum): widens a and b to TFromD<DI> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    V: {u,i}{8,16,32},{f}16,
    +
    VW: Vec<RepartitionToWide<DFromV<V>>:
    +
    VW WidenMulAccumulate(D, V a, V b, VW low, VW& high): widens +a and b, multiplies them together, then adds them to the +concatenated vectors high:low. Returns the lower half of the +result, and sets high to the upper half.
    +
    +
  • +
+
+
+

Fused multiply-add

+

When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The *Sub variants are somewhat slower on Arm, and unavailable for +integer inputs; if the c argument is a constant, it would be better +to negate it and use MulAdd.

+
    +
  • V MulAdd(V a, V b, V c): returns a[i] * b[i] + c[i].

  • +
  • V NegMulAdd(V a, V b, V c): returns -a[i] * b[i] + c[i].

  • +
  • V MulSub(V a, V b, V c): returns a[i] * b[i] - c[i].

  • +
  • V NegMulSub(V a, V b, V c): returns -a[i] * b[i] - c[i].

  • +
  • V MulAddSub(V a, V b, V c): returns a[i] * b[i] - c[i] in +the even lanes and a[i] * b[i] + c[i] in the odd lanes.

    +

    MulAddSub(a, b, c) is equivalent to +OddEven(MulAdd(a, b, c), MulSub(a, b, c)) or +MulAddSub(a, b, OddEven(c, Neg(c)), but MulSub(a, b, c) is +more efficient on some targets (including AVX2/AVX3).

    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulEvenAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c).
    +
    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulOddAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c).
    +
    +
  • +
+
+
+

Masked arithmetic

+

All ops in this section return no for mask=false lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, IfThenElse(m, Add(a, b), no); etc.

+
    +
  • V MaskedMinOr(V no, M m, V a, V b): returns Min(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMaxOr(V no, M m, V a, V b): returns Max(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedAddOr(V no, M m, V a, V b): returns a[i] + b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedSubOr(V no, M m, V a, V b): returns a[i] - b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMulOr(V no, M m, V a, V b): returns a[i] * b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedDivOr(V no, M m, V a, V b): returns a[i] / b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i} +V MaskedModOr(V no, M m, V a, V b): returns a[i] % b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatAddOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatSubOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
+
+
+

Shifts

+

Note: Counts not in [0, sizeof(T)*8) yield +implementation-defined results. Left-shifting signed T and +right-shifting positive signed T is the same as shifting +MakeUnsigned<T> and casting to T. Right-shifting negative signed +T is the same as an unsigned shift, except that 1-bits are shifted +in.

+

Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and RotateRight is often emulated with +shifts:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeft<int>(V a) returns a[i] << int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRight<int>(V a) returns a[i] >> int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRight<int>(V a) returns +((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeft<int>(V a) returns +(a[i] << int) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - int)).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRight<int>(V a) returns +(static_cast<TU>(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int)).
    +
    +
  • +
+

Shift all lanes by the same (not necessarily compile-time constant) +amount:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftSame(V a, int bits) returns a[i] << bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRightSame(V a, int bits) returns a[i] >> bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRightSame<int kShiftAmt>(V a, int bits) +returns +((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeftSame(V a, int bits) returns +(a[i] << shl_bits) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - shl_bits)), +where shl_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRightSame(V a, int bits) returns +(static_cast<TU>(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits)), +where shr_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
+

Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2):

+
    +
  • +
    V: {u,i}
    +
    V operator<<(V a, V b) returns a[i] << b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shl instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator>>(V a, V b) returns a[i] >> b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shr instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShr(V a, V b) returns +((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Rol(V a, V b) returns +(a[i] << (b[i] & shift_amt_mask)) | (static_cast<TU>(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Ror(V a, V b) returns +(static_cast<TU>(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
+
+
+

Floating-point rounding

+
    +
  • +
    V: {f}
    +
    V Round(V v): returns v[i] rounded towards the nearest +integer, with ties to even.
    +
    +
  • +
  • +
    V: {f}
    +
    V Trunc(V v): returns v[i] rounded towards zero +(truncate).
    +
    +
  • +
  • +
    V: {f}
    +
    V Ceil(V v): returns v[i] rounded towards positive +infinity (ceiling).
    +
    +
  • +
  • +
    V: {f}
    +
    V Floor(V v): returns v[i] rounded towards negative +infinity.
    +
    +
  • +
+
+
+

Floating-point classification

+
    +
  • +
    V: {f}
    +
    M IsNaN(V v): returns mask indicating whether v[i] is +“not a number” (unordered).
    +
    +
  • +
  • +
    V: {f}
    +
    M IsEitherNaN(V a, V b): equivalent to +Or(IsNaN(a), IsNaN(b)), but IsEitherNaN(a, b) is more +efficient than Or(IsNaN(a), IsNaN(b)) on x86.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsInf(V v): returns mask indicating whether v[i] is +positive or negative infinity.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsFinite(V v): returns mask indicating whether v[i] is +neither NaN nor infinity, i.e. normal, subnormal or zero. +Equivalent to Not(Or(IsNaN(v), IsInf(v))).
    +
    +
  • +
+
+
+
+

Logical

+
    +
  • +
    V: {u,i}
    +
    V PopulationCount(V a): returns the number of 1-bits in each +lane, i.e. PopCount(a[i]).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V LeadingZeroCount(V a): returns the number of leading zeros +in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V TrailingZeroCount(V a): returns the number of trailing +zeros in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V HighestSetBitIndex(V a): returns the index of the highest +set bit of each lane. For any lanes of a signed vector type where +a[i] is zero, an unspecified negative value is returned in the +corresponding result lanes. For any lanes of an unsigned vector +type where a[i] is zero, an unspecified value that is greater +than HighestValue<MakeSigned<TFromV<V>>>() is returned in the +corresponding result lanes.
    +
    +
  • +
+

The following operate on individual bits within each lane. Note that the +non-operator functions (And instead of &) must be used for +floating-point types, and on SVE/RVV.

+
    +
  • +
    V: {u,i}
    +
    V operator&(V a, V b): returns a[i] & b[i]. Currently +unavailable on SVE/RVV; use the equivalent And instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator|(V a, V b): returns a[i] | b[i]. Currently +unavailable on SVE/RVV; use the equivalent Or instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator^(V a, V b): returns a[i] ^ b[i]. Currently +unavailable on SVE/RVV; use the equivalent Xor instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Not(V v): returns ~v[i].
    +
    +
  • +
  • V AndNot(V a, V b): returns ~a[i] & b[i].

  • +
+

The following three-argument functions may be more efficient than +assembling them from 2-argument functions:

+
    +
  • V Xor3(V x1, V x2, V x3): returns x1[i] ^ x2[i] ^ x3[i]. +This is more efficient than Or3 on some targets. When inputs are +disjoint (no bit is set in more than one argument), Xor3 and +Or3 are equivalent and you should use the former.

  • +
  • V Or3(V o1, V o2, V o3): returns o1[i] | o2[i] | o3[i]. +This is less efficient than Xor3 on some targets; use that where +possible.

  • +
  • V OrAnd(V o, V a1, V a2): returns o[i] | (a1[i] & a2[i]).

  • +
  • V BitwiseIfThenElse(V mask, V yes, V no): returns +((mask[i] & yes[i]) | (~mask[i] & no[i])). BitwiseIfThenElse +is equivalent to, but potentially more efficient than +Or(And(mask, yes), AndNot(mask, no)).

  • +
+

Special functions for signed types:

+
    +
  • +
    V: {f}
    +
    V CopySign(V a, V b): returns the number with the magnitude +of a and sign of b.
    +
    +
  • +
  • +
    V: {f}
    +
    V CopySignToAbs(V a, V b): as above, but potentially slightly +more efficient; requires the first argument to be non-negative.
    +
    +
  • +
  • +
    V: {i}
    +
    V BroadcastSignBit(V a) returns a[i] < 0 ? -1 : 0.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V ZeroIfNegative(V v): returns v[i] < 0 ? 0 : v[i].
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElse(V v, V yes, V no): returns +v[i] < 0 ? yes[i] : no[i]. This may be more efficient than +IfThenElse(Lt..).
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElseZero(V v, V yes): returns +v[i] < 0 ? yes[i] : 0. IfNegativeThenElseZero(v, yes) is +equivalent to but more efficient than +IfThenElseZero(IsNegative(v), yes) or +IfNegativeThenElse(v, yes, Zero(d)) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenZeroElse(V v, V no): returns +v[i] < 0 ? 0 : no. IfNegativeThenZeroElse(v, no) is +equivalent to but more efficient than +IfThenZeroElse(IsNegative(v), no) or +IfNegativeThenElse(v, Zero(d), no) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenNegOrUndefIfZero(V mask, V v): returns +mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val), +where impl_defined_val is an implementation-defined value that +is equal to either 0 or v[i].
    +
    +

    IfNegativeThenNegOrUndefIfZero(mask, v) is more efficient than +IfNegativeThenElse(mask, Neg(v), v) for I8/I16/I32 vectors that +are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets.

    +
  • +
+
+
+

Masks

+

Let M denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform).

+
+

Create mask

+
    +
  • M FirstN(D, size_t N): returns mask with the first N lanes +(those with index < N) true. N >= Lanes(D()) results in an +all-true mask. N must not exceed +LimitsMax<SignedFromSize<HWY_MIN(sizeof(size_t), sizeof(TFromD<D>))>>(). +Useful for implementing “masked” stores by loading prev followed +by IfThenElse(FirstN(d, N), what_to_store, prev).

  • +
  • M MaskFromVec(V v): returns false in lane i if +v[i] == 0, or true if v[i] has all bits set. The result is +implementation-defined if v[i] is neither zero nor all bits +set.

  • +
  • M LoadMaskBits(D, const uint8_t* p): returns a mask indicating +whether the i-th bit in the array is set. Loads bytes and bits in +ascending order of address and index. At least 8 bytes of p must +be readable, but only (Lanes(D()) + 7) / 8 need be initialized. +Any unused bits (happens if Lanes(D()) < 8) are treated as if +they were zero.

  • +
  • M Dup128MaskFromMaskBits(D d, unsigned mask_bits): returns a +mask with lane i set to +((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0.

  • +
  • M MaskFalse(D): returns an all-false mask. MaskFalse(D()) +is equivalent to MaskFromVec(Zero(D())), but MaskFalse(D()) +is more efficient than MaskFromVec(Zero(D())) on AVX3, RVV, and +SVE.

    +

    MaskFalse(D()) is also equivalent to FirstN(D(), 0) or +Dup128MaskFromMaskBits(D(), 0), but MaskFalse(D()) is usually +more efficient.

    +
  • +
+
+
+

Convert mask

+
    +
  • M1 RebindMask(D, M2 m): returns same mask bits as m, but +reinterpreted as a mask for lanes of type TFromD<D>. M1 and +M2 must have the same number of lanes.

  • +
  • V VecFromMask(D, M m): returns 0 in lane i if +m[i] == false, otherwise all bits set.

  • +
  • size_t StoreMaskBits(D, M m, uint8_t* p): stores a bit array +indicating whether m[i] is true, in ascending order of i, +filling the bits of each byte from least to most significant, then +proceeding to the next byte. Returns the number of bytes written: +(Lanes(D()) + 7) / 8. At least 8 bytes of p must be writable.

  • +
  • Mask<DTo> PromoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Promotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    PromoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but PromoteMaskTo(d_to, d_from, m) +is more efficient on some targets.

    +

    PromoteMaskTo requires that +sizeof(TFromD<DFrom>) < sizeof(TFromD<DTo>) be true.

    +
  • +
  • Mask<DTo> DemoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Demotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    DemoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but DemoteMaskTo(d_to, d_from, m) is +more efficient on some targets.

    +

    DemoteMaskTo requires that +sizeof(TFromD<DFrom>) > sizeof(TFromD<DTo>) be true.

    +
  • +
  • M OrderedDemote2MasksTo(DTo, DFrom, M2, M2): returns a mask +whose LowerHalf is the first argument and whose UpperHalf is +the second argument; M2 is Mask<Half<DFrom>>; DTo is +Repartition<TTo, DFrom>.

    +

    OrderedDemote2MasksTo requires that +sizeof(TFromD<DTo>) == sizeof(TFromD<DFrom>) * 2 be true.

    +

    OrderedDemote2MasksTo(d_to, d_from, a, b) is equivalent to +MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb))), +where va is BitCast(di_from, MaskFromVec(d_from, a)), vb +is BitCast(di_from, MaskFromVec(d_from, b)), di_to is +RebindToSigned<DTo>(), and di_from is +RebindToSigned<DFrom>(), but +OrderedDemote2MasksTo(d_to, d_from, a, b) is more efficient on +some targets.

    +

    OrderedDemote2MasksTo is only available if +HWY_TARGET != HWY_SCALAR is true.

    +
  • +
+
+
+

Combine mask

+
    +
  • M2 LowerHalfOfMask(D d, M m): returns the lower half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    LowerHalfOfMask(d, m) is equivalent to +MaskFromVec(LowerHalf(d, VecFromMask(d, m))), but +LowerHalfOfMask(d, m) is more efficient on some targets.

    +
  • +
  • M2 UpperHalfOfMask(D d, M m): returns the upper half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    UpperHalfOfMask(d, m) is equivalent to +MaskFromVec(UpperHalf(d, VecFromMask(d, m))), but +UpperHalfOfMask(d, m) is more efficient on some targets.

    +

    UpperHalfOfMask is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
  • M CombineMasks(D, M2, M2): returns a mask whose UpperHalf +is the first argument and whose LowerHalf is the second argument; +M2 is Mask<Half<D>>.

    +

    CombineMasks(d, hi, lo) is equivalent to +MaskFromVec(d, Combine(d, VecFromMask(Half<D>(), hi), VecFromMask(Half<D>(), lo))), +but CombineMasks(d, hi, lo) is more efficient on some targets.

    +

    CombineMasks is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
+
+
+

Slide mask across blocks

+
    +
  • M SlideMaskUpLanes(D d, M m, size_t N): Slides m up N +lanes. SlideMaskUpLanes(d, m, N) is equivalent to +MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N)), but +SlideMaskUpLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMaskDownLanes(D d, M m, size_t N): Slides m down +N lanes. SlideMaskDownLanes(d, m, N) is equivalent to +MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N)), but +SlideMaskDownLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMask1Up(D d, M m): Slides m up 1 lane. +SlideMask1Up(d, m) is equivalent to +MaskFromVec(Slide1Up(d, VecFromMask(d, m))), but +SlideMask1Up(d, m) is more efficient on some targets.

  • +
  • M SlideMask1Down(D d, M m): Slides m down 1 lane. +SlideMask1Down(d, m) is equivalent to +MaskFromVec(Slide1Down(d, VecFromMask(d, m))), but +SlideMask1Down(d, m) is more efficient on some targets.

  • +
+
+
+

Test mask

+
    +
  • bool AllTrue(D, M m): returns whether all m[i] are true.

  • +
  • bool AllFalse(D, M m): returns whether all m[i] are false.

  • +
  • size_t CountTrue(D, M m): returns how many of m[i] are true +[0, N]. This is typically more expensive than AllTrue/False.

  • +
  • intptr_t FindFirstTrue(D, M m): returns the index of the first +(i.e. lowest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownFirstTrue(D, M m): returns the index of the +first (i.e. lowest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindFirstTrue.

  • +
  • intptr_t FindLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindLastTrue.

  • +
+
+
+

Ternary operator for masks

+

For IfThen*, masks must adhere to the invariant established by +MaskFromVec: false is zero, true has all bits set:

+
    +
  • V IfThenElse(M mask, V yes, V no): returns +mask[i] ? yes[i] : no[i].

  • +
  • V IfThenElseZero(M mask, V yes): returns +mask[i] ? yes[i] : 0.

  • +
  • V IfThenZeroElse(M mask, V no): returns +mask[i] ? 0 : no[i].

  • +
  • V IfVecThenElse(V mask, V yes, V no): equivalent to and +possibly faster than IfVecThenElse(MaskFromVec(mask), yes, no). +The result is implementation-defined if mask[i] is neither zero +nor all bits set.

  • +
+
+
+

Logical mask

+
    +
  • M Not(M m): returns mask of elements indicating whether the +input mask element was false.

  • +
  • M And(M a, M b): returns mask of elements indicating whether +both input mask elements were true.

  • +
  • M AndNot(M not_a, M b): returns mask of elements indicating +whether not_a is false and b is true.

  • +
  • M Or(M a, M b): returns mask of elements indicating whether +either input mask element was true.

  • +
  • M Xor(M a, M b): returns mask of elements indicating whether +exactly one input mask element was true.

  • +
  • M ExclusiveNeither(M a, M b): returns mask of elements +indicating a is false and b is false. Undefined if both are +true. We choose not to provide NotOr/NotXor because x86 and SVE only +define one of these operations. This op is for situations where the +inputs are known to be mutually exclusive.

  • +
  • M SetOnlyFirst(M m): If none of m[i] are true, returns +all-false. Otherwise, only lane k is true, where k is equal +to FindKnownFirstTrue(m). In other words, sets to false any lanes +with index greater than the first true lane, if it exists.

  • +
  • M SetBeforeFirst(M m): If none of m[i] are true, returns +all-true. Otherwise, returns mask with the first k lanes true and +all remaining lanes false, where k is equal to +FindKnownFirstTrue(m). In other words, if at least one of +m[i] is true, sets to true any lanes with index less than the +first true lane and all remaining lanes to false.

  • +
  • M SetAtOrBeforeFirst(M m): equivalent to +Or(SetBeforeFirst(m), SetOnlyFirst(m)), but +SetAtOrBeforeFirst(m) is usually more efficient than +Or(SetBeforeFirst(m), SetOnlyFirst(m)).

  • +
  • M SetAtOrAfterFirst(M m): equivalent to +Not(SetBeforeFirst(m)).

  • +
+
+
+

Compress

+
    +
  • V Compress(V v, M m): returns r such that r[n] is +v[i], with i the n-th lane index (starting from 0) where +m[i] is true. Compacts lanes whose mask is true into the lower +lanes. For targets and lane type T where +CompressIsPartition<T>::value is true, the upper lanes are those +whose mask is false (thus Compress corresponds to partitioning +according to the mask). Otherwise, the upper lanes are +implementation-defined. Potentially slow with 8 and 16-bit lanes. Use +this form when the input is already a mask, e.g. returned by a +comparison.

  • +
  • V CompressNot(V v, M m): equivalent to Compress(v, Not(m)) +but possibly faster if CompressIsPartition<T>::value is true.

  • +
  • +
    V: u64
    +
    V CompressBlocksNot(V v, M m): equivalent to +CompressNot(v, m) when m is structured as adjacent pairs +(both true or false), e.g. as returned by Lt128. This is a +no-op for 128 bit vectors. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • size_t CompressStore(V v, M m, D d, T* p): writes lanes whose +mask m is true into p, starting from lane 0. Returns +CountTrue(d, m), the number of valid lanes. May be implemented as +Compress followed by StoreU; lanes after the valid ones may +still be overwritten! Potentially slow with 8 and 16-bit lanes.

  • +
  • size_t CompressBlendedStore(V v, M m, D d, T* p): writes only +lanes whose mask m is true into p, starting from lane 0. +Returns CountTrue(d, m), the number of lanes written. Does not +modify subsequent lanes, but there is no guarantee of atomicity +because this may be implemented as +Compress, LoadU, IfThenElse(FirstN), StoreU.

  • +
  • V CompressBits(V v, const uint8_t* HWY_RESTRICT bits): +Equivalent to, but often faster than +Compress(v, LoadMaskBits(d, bits)). bits is as specified for +LoadMaskBits. If called multiple times, the bits pointer +passed to this function must also be marked HWY_RESTRICT to avoid +repeated work. Note that if the vector has less than 8 elements, +incrementing bits will not work as intended for packed bit +arrays. As with Compress, CompressIsPartition indicates the +mask=false lanes are moved to the upper lanes. Potentially slow with +8 and 16-bit lanes.

  • +
  • size_t CompressBitsStore(V v, const uint8_t* HWY_RESTRICT +bits, D d, T* p): combination of CompressStore and +CompressBits, see remarks there.

  • +
+
+
+

Expand

+
    +
  • V Expand(V v, M m): returns r such that r[i] is zero +where m[i] is false, and otherwise v[s], where s is the +number of m[0, i) which are true. Scatters inputs in ascending +index order to the lanes whose mask is true and zeros all other +lanes. Potentially slow with 8 and 16-bit lanes.

  • +
  • V LoadExpand(M m, D d, const T* p): returns r such that +r[i] is zero where m[i] is false, and otherwise p[s], +where s is the number of m[0, i) which are true. May be +implemented as LoadU followed by Expand. Potentially slow +with 8 and 16-bit lanes.

  • +
+
+
+
+

Comparisons

+

These return a mask (see above) indicating whether the condition is +true.

+
    +
  • M operator==(V a, V b): returns a[i] == b[i]. Currently +unavailable on SVE/RVV; use the equivalent Eq instead.

  • +
  • M operator!=(V a, V b): returns a[i] != b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ne instead.

  • +
  • M operator<(V a, V b): returns a[i] < b[i]. Currently +unavailable on SVE/RVV; use the equivalent Lt instead.

  • +
  • M operator>(V a, V b): returns a[i] > b[i]. Currently +unavailable on SVE/RVV; use the equivalent Gt instead.

  • +
  • M operator<=(V a, V b): returns a[i] <= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Le instead.

  • +
  • M operator>=(V a, V b): returns a[i] >= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ge instead.

  • +
  • +
    V: {i,f}
    +
    M IsNegative(V v): returns v[i] < 0.
    +
    +

    IsNegative(v) is equivalent to +MaskFromVec(BroadcastSignBit(v)) or Lt(v, Zero(d)), but +IsNegative(v) is more efficient on some targets.

    +
  • +
  • +
    V: {u,i}
    +
    M TestBit(V v, V bit): returns (v[i] & bit[i]) == bit[i]. +bit[i] must have exactly one bit set.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) is +less than b[1]:b[0]. For each pair, the mask lanes are either +both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] is less than +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +equals b[1]:b[0]. For each pair, the mask lanes are either both +true or both false. Unavailable if HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +differs from b[1]:b[0]. For each pair, the mask lanes are +either both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] equals b[1]. +For each pair, the mask lanes are either both true or both false. +This is useful for comparing 64-bit keys alongside 64-bit values. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] differs from +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Memory

+

Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of N consecutive +T values, either aligned (address is a multiple of the vector +size) or possibly unaligned (denoted p).

+

Even unaligned addresses must still be a multiple of sizeof(T), +otherwise StoreU may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +new or malloc) variables of type T are aligned to +sizeof(T), hence such addresses are suitable for StoreU. +However, casting pointers to char* and adding arbitrary offsets (not +a multiple of sizeof(T)) can violate this requirement.

+

Note: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be 1.5 times as fast when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports.

+
+

Load

+
    +
  • Vec<D> Load(D, const T* aligned): returns aligned[i]. May +fault if the pointer is not aligned to the vector size (using +aligned_allocator.h is safe). Using this whenever possible improves +codegen on SSSE3/SSE4: unlike LoadU, Load can be fused into a +memory operand, which reduces register pressure.

  • +
+

Requires only element-aligned vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length):

+
    +
  • Vec<D> LoadU(D, const T* p): returns p[i].

  • +
  • Vec<D> LoadDup128(D, const T* p): returns one 128-bit block +loaded from p and broadcasted into all 128-bit block[s]. This may +be faster than broadcasting single values, and is more convenient +than preparing constants for the actual vector length. Only available +if HWY_TARGET != HWY_SCALAR.

  • +
  • Vec<D> MaskedLoadOr(V no, M mask, D, const T* p): returns +mask[i] ? p[i] : no[i]. May fault even where mask is false +#if HWY_MEM_OPS_MIGHT_FAULT. If p is aligned, faults cannot +happen unless the entire vector is inaccessible. Assuming no faults, +this is equivalent to, and potentially more efficient than, +IfThenElse(mask, LoadU(D(), p), no).

  • +
  • Vec<D> MaskedLoad(M mask, D d, const T* p): equivalent to +MaskedLoadOr(Zero(d), mask, d, p), but potentially slightly more +efficient.

  • +
  • Vec<D> LoadN(D d, const T* p, size_t max_lanes_to_load) : +Loads HWY_MIN(Lanes(d), max_lanes_to_load) lanes from p to +the first (lowest-index) lanes of the result vector and zeroes out +the remaining lanes.

    +

    LoadN does not fault if all of the elements in +[p, p + max_lanes_to_load) are accessible, even if +HWY_MEM_OPS_MIGHT_FAULT is 1 or max_lanes_to_load < Lanes(d) +is true.

    +
  • +
  • Vec<D> LoadNOr(V no, D d, const T* p, size_t +max_lanes_to_load) : Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes from p to the first (lowest-index) lanes of the result +vector and fills the remaining lanes with no. Like LoadN, this +does not fault.

  • +
+
+
+

Store

+
    +
  • void Store(Vec<D> v, D, T* aligned): copies v[i] into +aligned[i], which must be aligned to the vector size. Writes +exactly N * sizeof(T) bytes.

  • +
  • void StoreU(Vec<D> v, D, T* p): as Store, but the +alignment requirement is relaxed to element-aligned (multiple of +sizeof(T)).

  • +
  • void BlendedStore(Vec<D> v, M m, D d, T* p): as StoreU, +but only updates p where m is true. May fault even where +mask is false #if HWY_MEM_OPS_MIGHT_FAULT. If p is +aligned, faults cannot happen unless the entire vector is +inaccessible. Equivalent to, and potentially more efficient than, +StoreU(IfThenElse(m, v, LoadU(d, p)), d, p). “Blended” indicates +this may not be atomic; other threads must not concurrently update +[p, p + Lanes(d)) without synchronization.

  • +
  • void SafeFillN(size_t num, T value, D d, T* HWY_RESTRICT to): +Sets to[0, num) to value. If num exceeds Lanes(d), +the behavior is target-dependent (either filling all, or no more than +one vector). Potentially more efficient than a scalar loop, but will +not fault, unlike BlendedStore. No alignment requirement. +Potentially non-atomic, like BlendedStore.

  • +
  • void SafeCopyN(size_t num, D d, const T* HWY_RESTRICT from, +T* HWY_RESTRICT to): Copies from[0, num) to to. If num +exceeds Lanes(d), the behavior is target-dependent (either +copying all, or no more than one vector). Potentially more efficient +than a scalar loop, but will not fault, unlike BlendedStore. No +alignment requirement. Potentially non-atomic, like BlendedStore.

  • +
  • void StoreN(Vec<D> v, D d, T* HWY_RESTRICT p, size_t +max_lanes_to_store): Stores the first (lowest-index) +HWY_MIN(Lanes(d), max_lanes_to_store) lanes of v to p.

    +

    StoreN does not modify any memory past +p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1.

    +
  • +
+
+
+

Interleaved

+
    +
  • void LoadInterleaved2(D, const T* p, Vec<D>& v0, Vec<D>& v1): +equivalent to LoadU into v0, v1 followed by shuffling, such +that v0[0] == p[0], v1[0] == p[1].

  • +
  • void LoadInterleaved3(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2): as above, but for three vectors (e.g. RGB samples).

  • +
  • void LoadInterleaved4(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2, Vec<D>& v3): as above, but for four vectors (e.g. RGBA).

  • +
  • void StoreInterleaved2(Vec<D> v0, Vec<D> v1, D, T* p): +equivalent to shuffling v0, v1 followed by two StoreU(), such +that p[0] == v0[0], p[1] == v1[0].

  • +
  • void StoreInterleaved3(Vec<D> v0, Vec<D> v1, Vec<D> v2, D, T* +p): as above, but for three vectors (e.g. RGB samples).

  • +
  • void StoreInterleaved4(Vec<D> v0, Vec<D> v1, Vec<D> v2, Vec<D> +v3, D, T* p): as above, but for four vectors (e.g. RGBA samples).

  • +
+
+
+

Scatter/Gather

+

Note: Offsets/indices are of type VI = Vec<RebindToSigned<D>> +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned).

+

Note: Where possible, applications should +Load/Store/TableLookup* entire vectors, which is much faster than +Scatter/Gather. Otherwise, code of the form +dst[tbl[i]] = F(src[i]) should when possible be transformed to +dst[i] = F(src[tbl[i]]) because Scatter may be more expensive +than Gather.

+

Note: We provide *Offset functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +*Index, which takes indices. To reduce the number of ops, we do not +intend to add Masked* ops for offsets. If you have offsets, you can +convert them to indices via ShiftRight.

+
    +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterOffset(Vec<D> v, D, T* base, VI offsets): stores +v[i] to the base address plus byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndex(Vec<D> v, D, T* base, VI indices): stores +v[i] to base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndexN(Vec<D> v, D, T* base, VI indices, size_t +max_lanes_to_store): Stores +HWY_MIN(Lanes(d), max_lanes_to_store) lanes v[i] to +base[indices[i]]
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void MaskedScatterIndex(Vec<D> v, M m, D, T* base, VI +indices): stores v[i] to base[indices[i]] if mask[i] is +true. Does not fault for lanes whose mask is false.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherOffset(D, const T* base, VI offsets): returns +elements of base selected by byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndex(D, const T* base, VI indices): returns +vector of base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndexN(D, const T* base, VI indices, size_t +max_lanes_to_load): Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes of base[indices[i]] to the first (lowest-index) lanes of +the result vector and zeroes out the remaining lanes.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndexOr(V no, M mask, D d, const T* base, +VI indices): returns vector of base[indices[i]] where +mask[i] is true, otherwise no[i]. Does not fault for lanes +whose mask is false. This is equivalent to, and potentially +more efficient than, +IfThenElseZero(mask, GatherIndex(d, base, indices)).
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndex(M mask, D d, const T* base, VI +indices): equivalent to +MaskedGatherIndexOr(Zero(d), mask, d, base, indices). Use this +when the desired default value is zero; it may be more efficient on +some targets, and on others require generating a zero constant.
    +
    +
  • +
+
+
+
+

Cache control

+

All functions except Stream are defined in cache_control.h.

+
    +
  • void Stream(Vec<D> a, D d, const T* aligned): copies a[i] +into aligned[i] with non-temporal hint if available (useful for +write-only data; avoids cache pollution). May be implemented using a +CPU-internal buffer. To avoid partial flushes and unpredictable +interactions with atomics (for example, see Intel SDM Vol 4, Sec. +8.1.2.2), call this consecutively for an entire cache line (typically +64 bytes, aligned to its size). Each call may write a multiple of +HWY_STREAM_MULTIPLE bytes, which can exceed +Lanes(d) * sizeof(T). The new contents of aligned may not be +visible until FlushStream is called.

  • +
  • void FlushStream(): ensures values written by previous +Stream calls are visible on the current core. This is NOT +sufficient for synchronizing across cores; when Stream outputs +are to be consumed by other core(s), the producer must publish +availability (e.g. via mutex or atomic_flag) after FlushStream.

  • +
  • void FlushCacheline(const void* p): invalidates and flushes +the cache line containing “p”, if possible.

  • +
  • void Prefetch(const T* p): optionally begins loading the cache +line containing “p” to reduce latency of subsequent actual loads.

  • +
  • void Pause(): when called inside a spin-loop, may reduce power +consumption.

  • +
+
+
+

Type conversion

+
    +
  • Vec<D> BitCast(D, V): returns the bits of V reinterpreted +as type Vec<D>.

  • +
  • Vec<D> ResizeBitCast(D, V): resizes V to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<D>.

    +

    If Vec<D> is a larger vector than V, then the contents of any +bytes past the first Lanes(DFromV<V>()) * sizeof(TFromV<V>) bytes +of the result vector is unspecified.

    +
  • +
  • Vec<DTo> ZeroExtendResizeBitCast(DTo, DFrom, V): resizes V, +which is a vector of type Vec<DFrom>, to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<DTo>.

    +

    If Lanes(DTo()) * sizeof(TFromD<DTo>) is greater than +Lanes(DFrom()) * sizeof(TFromD<DFrom>), then any bytes past the +first Lanes(DFrom()) * sizeof(TFromD<DFrom>) bytes of the result +vector are zeroed out.

    +
  • +
  • +
    V,V8: (u32,u8)
    +
    V8 U8FromU32(V): special-case u32 to u8 conversion +when all lanes of V are already clamped to [0, 256).
    +
    +
  • +
  • +
    D: {f}
    +
    Vec<D> ConvertTo(D, V): converts a signed/unsigned integer +value to same-sized floating point.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertTo(D, V): rounds floating point towards zero +and converts the value to same-sized signed/unsigned integer. +Returns the closest representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertInRangeTo(D, V): rounds floating point towards +zero and converts the value to same-sized signed/unsigned integer. +Returns an implementation-defined value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret NearestInt(V a): returns the integer nearest to a[i]; +results are undefined for NaN.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret CeilInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Ceil(a)), but +CeilInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret FloorInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Floor(a)), but +FloorInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • D: i32, V: f64 Vec<D> DemoteToNearestInt(D d, V +v): converts v[i] to TFromD<D>, rounding to nearest (with +ties to even).

    +

    DemoteToNearestInt(d, v) is equivalent to +DemoteTo(d, Round(v)), but DemoteToNearestInt(d, v) is more +efficient on some targets, including x86 and RVV.

    +
  • +
+
+

Single vector demotion

+

These functions demote a full vector (or parts thereof) into a vector of +half the size. Use Rebind<MakeNarrow<T>, D> or +Half<RepartitionToNarrow<D>> to obtain the D that describes the +return type.

+
    +
  • +
    V,D: (u64,u32), (u64,u16), (u64,u8), +(u32,u16), (u32,u8), (u16,u8)
    +
    Vec<D> TruncateTo(D, V v): returns v[i] truncated to the +smaller type indicated by T = TFromD<D>, with the same result +as if the more-significant input bits that do not fit in T had +been zero. Example: +ScalableTag<uint32_t> du32; Rebind<uint8_t> du8; TruncateTo(du8, Set(du32, 0xF08F)) +is the same as Set(du8, 0x8F).
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i8), (i64,i8), +(i32,i16), (i64,i16), (i64,i32), (u16,i8), +(u32,i8), (u64,i8), (u32,i16), (u64,i16), +(u64,i32), (i16,u8), (i32,u8), (i64,u8), +(i32,u16), (i64,u16), (i64,u32), (u16,u8), +(u32,u8), (u64,u8), (u32,u16), (u64,u16), +(u64,u32), (f64,f32)
    +
    Vec<D> DemoteTo(D, V v): returns v[i] after packing with +signed/unsigned saturation to MakeNarrow<T>.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteTo(D, V v): rounds floating point towards zero +and converts the value to 32-bit integers. Returns the closest +representable value if the input exceeds the destination range.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteInRangeTo(D, V v): rounds floating point towards +zero and converts the value to 32-bit integers. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    V,D: {u,i}64,f32
    +
    Vec<D> DemoteTo(D, V v): converts 64-bit integer to +float.
    +
    +
  • +
  • +
    V,D: (f32,f16), (f64,f16), (f32,bf16)
    +
    Vec<D> DemoteTo(D, V v): narrows float to half (for bf16, it +is unspecified whether this truncates or rounds).
    +
    +
  • +
+
+
+

Single vector promotion

+

These functions promote a half vector to a full vector. To obtain +halves, use LowerHalf or UpperHalf, or load them using a +half-sized D.

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, f16 to f64, bf16 to +f32, f32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] zero- or +sign-extended to the integer type MakeWide<T>, or widened to +the floating-point type MakeFloat<MakeWide<T>>.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] widened to +double.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteTo(D, V part): rounds part[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer. Returns the representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeTo(D, V part): rounds part[i] +towards zero and converts the rounded value to a 64-bit signed or +unsigned integer. Returns an implementation-defined value if the +input exceeds the destination range.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +LowerHalf / UpperHalf:

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [0, Lanes(D())). Note that V has +twice as many lanes as D and the return value.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +double, for i in [0, Lanes(D())). Note that V has twice +as many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteLowerTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeLowerTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [Lanes(D()), 2 * Lanes(D())). Note +that V has twice as many lanes as D and the return value. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +double, for i in [Lanes(D()), 2 * Lanes(D())). Note that +V has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteUpperTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeUpperTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +ConcatEven or ConcatOdd followed by PromoteLowerTo:

+
    +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteEvenTo(D, V v): promotes the even lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteEvenTo(d, v) is equivalent +to, but potentially more efficient than +PromoteLowerTo(d, ConcatEven(Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteOddTo(D, V v): promotes the odd lanes of v +to TFromD<D>. Note that V has twice as many lanes as D +and the return value. PromoteOddTo(d, v) is equivalent to, but +potentially more efficient than +PromoteLowerTo(d, ConcatOdd(Repartition<TFromV<V>, D>(), v, v)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeEvenTo(D, V v): promotes the even lanes +of v to TFromD<D>. Note that V has twice as many lanes +as D and the return value. PromoteInRangeEvenTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatEven( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeOddTo(D, V v): promotes the odd lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteInRangeOddTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatOdd( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
+
+
+

Two-vector demotion

+
    +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> ReorderDemote2To(D, V a, V b): as above, but converts +two inputs, D and the output have twice as many lanes as V, +and the output order is some permutation of the inputs. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> OrderedDemote2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of demoting the +elements of a in the lower half of the result followed by the +result of demoting the elements of b in the upper half of the +result. OrderedDemote2To(d, a, b) is equivalent to +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)), but +OrderedDemote2To(d, a, b) is typically more efficient than +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (u16,u8), (u32,u16), (u64,u32),
    +
    Vec<D> OrderedTruncate2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of truncating the +elements of a in the lower half of the result followed by the +result of truncating the elements of b in the upper half of the +result. OrderedTruncate2To(d, a, b) is equivalent to +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)), +but OrderedTruncate2To(d, a, b) is typically more efficient +than +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+
+

Combine

+
    +
  • V2 LowerHalf([D, ] V): returns the lower half of the vector +V. The optional D (provided for consistency with +UpperHalf) is Half<DFromV<V>>.

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • V2 UpperHalf(D, V): returns upper half of the vector V, +where D is Half<DFromV<V>>.

  • +
  • V ZeroExtendVector(D, V2): returns vector whose UpperHalf +is zero and whose LowerHalf is the argument; D is +Twice<DFromV<V2>>.

  • +
  • V Combine(D, V2, V2): returns vector whose UpperHalf is the +first argument and whose LowerHalf is the second argument; D +is Twice<DFromV<V2>>.

  • +
+

Note: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations.

+
    +
  • V ConcatLowerLower(D, V hi, V lo): returns the concatenation of +the lower halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatUpperUpper(D, V hi, V lo): returns the concatenation of +the upper halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatLowerUpper(D, V hi, V lo): returns the inner half of +the concatenation of hi and lo without splitting into blocks. +Useful for swapping the two blocks in 256-bit vectors. D is +DFromV<V>.

  • +
  • V ConcatUpperLower(D, V hi, V lo): returns the outer quarters +of the concatenation of hi and lo without splitting into +blocks. Unlike the other variants, this does not incur a +block-crossing penalty on AVX2/3. D is DFromV<V>.

  • +
  • V ConcatOdd(D, V hi, V lo): returns the concatenation of the +odd lanes of hi and the odd lanes of lo.

  • +
  • V ConcatEven(D, V hi, V lo): returns the concatenation of the +even lanes of hi and the even lanes of lo.

  • +
  • V InterleaveWholeLower([D, ] V a, V b): returns alternating +lanes from the lower halves of a and b (a[0] in the +least-significant lane). The optional D (provided for consistency +with InterleaveWholeUpper) is DFromV<V>.

  • +
  • V InterleaveWholeUpper(D, V a, V b): returns alternating lanes +from the upper halves of a and b (a[N/2] in the +least-significant lane). D is DFromV<V>.

  • +
+
+
+

Blockwise

+

Note: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit blocks.

+
    +
  • V Broadcast<int i>(V): returns individual blocks, each with +lanes set to input_block[i], i = [0, 16/sizeof(T)).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    VI TableLookupBytes(V bytes, VI indices): returns +bytes[indices[i]]. Uses byte lanes regardless of the actual +vector types. Results are implementation-defined if +indices[i] < 0 or +indices[i] >= HWY_MIN(Lanes(DFromV<V>()), 16). VI are +integers, possibly of a different type than those in V. The +number of lanes in V and VI may differ, e.g. a full-length +table vector loaded via LoadDup128, plus partial vector VI +of 4-bit indices.
    +
    +
  • +
  • +
    V: {u,i}
    +
    VI TableLookupBytesOr0(V bytes, VI indices): returns +bytes[indices[i]], or 0 if indices[i] & 0x80. Uses byte +lanes regardless of the actual vector types. Results are +implementation-defined for indices[i] < 0 or in +[HWY_MIN(Lanes(DFromV<V>()), 16), 0x80). The zeroing behavior +has zero cost on x86 and Arm. For vectors of >= 256 bytes (can +happen on SVE and RVV), this will set all lanes after the first 128 +to 0. VI are integers, possibly of a different type than those +in V. The number of lanes in V and VI may differ.
    +
    +
  • +
  • +
    V: {u,i}64, VI: {u,i}8
    +
    V BitShuffle(V vals, VI indices): returns a vector with +(vals[i] >> indices[i*8+j]) & 1 in bit j of r[i] for +each j between 0 and 7.
    +
    +

    BitShuffle(vals, indices) zeroes out the upper 56 bits of +r[i].

    +

    If indices[i*8+j] is less than 0 or greater than 63, bit j of +r[i] is implementation-defined.

    +

    VI must be either Vec<Repartition<int8_t, DFromV<V>>> or +Vec<Repartition<uint8_t, DFromV<V>>>.

    +

    BitShuffle(v, indices) is equivalent to the following loop (where +N is equal to Lanes(DFromV<V>())):

    +
    for(size_t i = 0; i < N; i++) {
    +  uint64_t shuf_result = 0;
    +  for(int j = 0; j < 7; j++) {
    +    shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j;
    +  }
    +  r[i] = shuf_result;
    +}
    +
    +
    +
  • +
+
+

Interleave

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • V InterleaveLower([D, ] V a, V b): returns blocks with +alternating lanes from the lower halves of a and b (a[0] +in the least-significant lane). The optional D (provided for +consistency with InterleaveUpper) is DFromV<V>.

  • +
  • V InterleaveUpper(D, V a, V b): returns blocks with +alternating lanes from the upper halves of a and b +(a[N/2] in the least-significant lane). D is DFromV<V>.

  • +
  • V InterleaveEven([D, ] V a, V b): returns alternating lanes +from the even lanes of a and b (a[0] in the +least-significant lane, followed by b[0], followed by a[2], +followed by b[2], and so on). The optional D (provided for +consistency with InterleaveOdd) is DFromV<V>. Note that no +lanes move across block boundaries.

    +

    InterleaveEven(a, b) and InterleaveEven(d, a, b) are both +equivalent to OddEven(DupEven(b), a), but +InterleaveEven(a, b) is usually more efficient than +OddEven(DupEven(b), a).

    +
  • +
  • V InterleaveOdd(D, V a, V b): returns alternating lanes from +the odd lanes of a and b (a[1] in the least-significant +lane, followed by b[1], followed by a[3], followed by +b[3], and so on). D is DFromV<V>. Note that no lanes move +across block boundaries.

    +

    InterleaveOdd(d, a, b) is equivalent to +OddEven(b, DupOdd(a)), but InterleaveOdd(d, a, b) is usually +more efficient than OddEven(b, DupOdd(a)).

    +
  • +
+
+
+

Zip

+
    +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipLower([DW, ] V a, V b): returns the same bits as +InterleaveLower, but repartitioned into double-width lanes +(required in order to use this operation with scalars). The +optional DW (provided for consistency with ZipUpper) is +RepartitionToWide<DFromV<V>>.
    +
    +
  • +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipUpper(DW, V a, V b): returns the same bits as +InterleaveUpper, but repartitioned into double-width lanes +(required in order to use this operation with scalars). DW is +RepartitionToWide<DFromV<V>>. Only available if +HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Shift within blocks

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftBytes<int>([D, ] V): returns the result of +shifting independent blocks left by int bytes [1, 15]. The +optional D (provided for consistency with ShiftRightBytes) +is DFromV<V>.
    +
    +
  • +
  • V ShiftLeftLanes<int>([D, ] V): returns the result of shifting +independent blocks left by int lanes. The optional D +(provided for consistency with ShiftRightLanes) is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V ShiftRightBytes<int>(D, V): returns the result of shifting +independent blocks right by int bytes [1, 15], shifting in +zeros even for partial vectors. D is DFromV<V>.
    +
    +
  • +
  • V ShiftRightLanes<int>(D, V): returns the result of shifting +independent blocks right by int lanes, shifting in zeros even +for partial vectors. D is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V CombineShiftRightBytes<int>(D, V hi, V lo): returns a +vector of blocks each the result of shifting two concatenated +blocks hi[i] || lo[i] right by int bytes [1, 16). D +is DFromV<V>.
    +
    +
  • +
  • V CombineShiftRightLanes<int>(D, V hi, V lo): returns a vector +of blocks each the result of shifting two concatenated blocks +hi[i] || lo[i] right by int lanes [1, 16/sizeof(T)). D is +DFromV<V>.

  • +
+
+
+

Other fixed-pattern permutations within blocks

+
    +
  • V OddEven(V a, V b): returns a vector whose odd lanes are taken +from a and the even lanes from b.

  • +
  • V DupEven(V v): returns r, the result of copying even lanes +to the next higher-indexed lane. For each even lane index i, +r[i] == v[i] and r[i + 1] == v[i].

  • +
  • V DupOdd(V v): returns r, the result of copying odd lanes +to the previous lower-indexed lane. For each odd lane index i, +r[i] == v[i] and r[i - 1] == v[i]. Only available if +HWY_TARGET != HWY_SCALAR.

  • +
+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle1032(V): returns blocks with 64-bit halves +swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0321(V): returns blocks rotated right (toward the +lower end) by 32 bits.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2103(V): returns blocks rotated left (toward the +upper end) by 32 bits.
    +
    +
  • +
+

The following are equivalent to Reverse2 or Reverse4, which +should be used instead because they are more general:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2301(V): returns blocks with 32-bit halves swapped +inside 64-bit halves.
    +
    +
  • +
  • +
    V: {u,i,f}{64}
    +
    V Shuffle01(V): returns blocks with 64-bit halves swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0123(V): returns blocks with lanes in reverse +order.
    +
    +
  • +
+
+
+
+

Swizzle

+
+

Reverse

+
    +
  • V Reverse(D, V a) returns a vector with lanes in reversed order +(out[i] == a[Lanes(D()) - 1 - i]).

  • +
  • V ReverseBlocks(V v): returns a vector with blocks in reversed +order.

  • +
+

The following ReverseN must not be called if Lanes(D()) < N:

+
    +
  • V Reverse2(D, V a) returns a vector with each group of 2 +contiguous lanes in reversed order (out[i] == a[i ^ 1]).

  • +
  • V Reverse4(D, V a) returns a vector with each group of 4 +contiguous lanes in reversed order (out[i] == a[i ^ 3]).

  • +
  • V Reverse8(D, V a) returns a vector with each group of 8 +contiguous lanes in reversed order (out[i] == a[i ^ 7]).

  • +
  • +
    V: {u,i}{16,32,64}
    +
    V ReverseLaneBytes(V a) returns a vector where the bytes of +each lane are swapped.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ReverseBits(V a) returns a vector where the bits of each +lane are reversed.
    +
    +
  • +
+
+
+

User-specified permutation across blocks

+
    +
  • V TableLookupLanes(V a, unspecified) returns a vector of +a[indices[i]], where unspecified is the return value of +SetTableIndices(D, &indices[0]) or IndicesFromVec. The +indices are not limited to blocks, hence this is slower than +TableLookupBytes* on AVX2/AVX-512. Results are +implementation-defined unless 0 <= indices[i] < Lanes(D()) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(D d, V a, V b, unspecified) returns a +vector of indices[i] < N ? a[indices[i]] : b[indices[i] - N], +where unspecified is the return value of +SetTableIndices(d, &indices[0]) or IndicesFromVec and N +is equal to Lanes(d). The indices are not limited to blocks. +Results are implementation-defined unless +0 <= indices[i] < 2 * Lanes(d) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(V a, V b, unspecified) returns +TwoTablesLookupLanes(DFromV<V>(), a, b, indices), see above. Note +that the results of TwoTablesLookupLanes(d, a, b, indices) may +differ from TwoTablesLookupLanes(a, b, indices) on RVV/SVE if +Lanes(d) < Lanes(DFromV<V>()).

  • +
  • unspecified IndicesFromVec(D d, V idx) prepares for +TableLookupLanes with integer indices in idx, which must be +the same bit width as TFromD<D> and in the range +[0, 2 * Lanes(d)), but need not be unique.

  • +
  • unspecified SetTableIndices(D d, TI* idx) prepares for +TableLookupLanes by loading Lanes(d) integer indices from +idx, which must be in the range [0, 2 * Lanes(d)) but need +not be unique. The index type TI must be an integer of the same +size as TFromD<D>.

  • +
  • V Per4LaneBlockShuffle<size_t kIdx3, size_t kIdx2, size_t +kIdx1, size_t kIdx0>(V v) does a per 4-lane block shuffle of v if +Lanes(DFromV<V>()) is greater than or equal to 4 or a shuffle of +the full vector if Lanes(DFromV<V>()) is less than 4.

    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must all be between 0 +and 3.

    +

    Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with +the following indices (but Per4LaneBlockShuffle is more efficient +than TableLookupLanes on some platforms): +{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}

    +

    If Lanes(DFromV<V>()) is less than 4 and +kIdx0 >= Lanes(DFromV<V>()) is true, Per4LaneBlockShuffle returns +an unspecified value in the first lane of the result. Otherwise, +Per4LaneBlockShuffle returns v[kIdx0] in the first lane of the +result.

    +

    If Lanes(DFromV<V>()) is equal to 2 and kIdx1 >= 2 is true, +Per4LaneBlockShuffle returns an unspecified value in the second lane +of the result. Otherwise, Per4LaneBlockShuffle returns v[kIdx1] +in the first lane of the result.

    +
  • +
+
+
+

Slide across blocks

+
    +
  • V SlideUpLanes(D d, V v, size_t N): slides up v by N +lanes

    +

    If N < Lanes(d) is true, returns a vector with the first +(lowest-index) Lanes(d) - N lanes of v shifted up to the +upper (highest-index) Lanes(d) - N lanes of the result vector and +the first (lowest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0..N-1] would be zero, +result[N] = v[0], result[N+1] = v[1], and so on until +result[Lanes(d)-1] = v[Lanes(d)-1-N].

    +

    The result of SlideUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V SlideDownLanes(D d, V v, size_t N): slides down v by +N lanes

    +

    If N < Lanes(d) is true, returns a vector with the last +(highest-index) Lanes(d) - N of v shifted down to the first +(lowest-index) Lanes(d) - N lanes of the result vector and the +last (highest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0] = v[N], result[1] = v[N + 1], and +so on until result[Lanes(d)-1-N] = v[Lanes(d)-1], and then +result[Lanes(d)-N..N-1] would be zero.

    +

    The results of SlideDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V Slide1Up(D d, V v): slides up v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Up(d, v) is equivalent to +SlideUpLanes(d, v, 1), but Slide1Up(d, v) is more efficient +than SlideUpLanes(d, v, 1) on some platforms.

    +
  • +
  • V Slide1Down(D d, V v): slides down v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Down(d, v) is equivalent to +SlideDownLanes(d, v, 1), but Slide1Down(d, v) is more +efficient than SlideDownLanes(d, v, 1) on some platforms.

    +
  • +
  • V SlideUpBlocks<int kBlocks>(D d, V v) slides up v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideUpBlocks<kBlocks>(d, v) is more efficient than +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideUpBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
  • V SlideDownBlocks<int kBlocks>(D d, V v) slides down v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideDownBlocks<kBlocks>(d, v) is more efficient than +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideDownBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
+
+
+

Other fixed-pattern across blocks

+
    +
  • V BroadcastLane<int kLane>(V v): returns a vector with all of +the lanes set to v[kLane].

    +

    kLane must be in [0, MaxLanes(DFromV<V>())).

    +
  • +
  • V BroadcastBlock<int kBlock>(V v): broadcasts the 16-byte block +of vector v at index kBlock to all of the blocks of the +result vector if Lanes(DFromV<V>()) * sizeof(TFromV<V>) > 16 is +true. Otherwise, if Lanes(DFromV<V>()) * sizeof(TFromV<V>) <= 16 +is true, returns v.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V OddEvenBlocks(V a, V b): returns a vector whose odd blocks +are taken from a and the even blocks from b. Returns b if +the vector has no more than one block (i.e. is 128 bits or scalar).

  • +
  • V SwapAdjacentBlocks(V v): returns a vector where blocks of +index 2*i and 2*i+1 are swapped. Results are undefined for +vectors with less than two blocks; callers must first check that via +Lanes. Only available if HWY_TARGET != HWY_SCALAR.

  • +
+
+
+
+

Reductions

+

Note: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops.

+

The following broadcast the result to all lanes. To obtain a scalar, you +can call GetLane on the result, or instead use Reduce* below.

+
    +
  • V SumOfLanes(D, V v): returns the sum of all lanes in each +lane.

  • +
  • V MinOfLanes(D, V v): returns the minimum-valued lane in each +lane.

  • +
  • V MaxOfLanes(D, V v): returns the maximum-valued lane in each +lane.

  • +
+

The following are equivalent to GetLane(SumOfLanes(d, v)) etc. but +potentially more efficient on some targets.

+
    +
  • T ReduceSum(D, V v): returns the sum of all lanes.

  • +
  • T ReduceMin(D, V v): returns the minimum of all lanes.

  • +
  • T ReduceMax(D, V v): returns the maximum of all lanes.

  • +
+
+
+

Crypto

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u8
    +
    V AESRound(V state, V round_key): one round of AES +encryption: MixColumns(SubBytes(ShiftRows(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRound(V state, V round_key): the last round of AES +encryption: SubBytes(ShiftRows(state)) ^ round_key. This +matches x86 AES-NI. The latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESRoundInv(V state, V round_key): one round of AES +decryption using the AES Equivalent Inverse Cipher: +InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRoundInv(V state, V round_key): the last round of +AES decryption: InvShiftRows(InvSubBytes(state)) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESInvMixColumns(V state): the InvMixColumns operation of +the AES decryption algorithm. AESInvMixColumns is used in the key +expansion step of the AES Equivalent Inverse Cipher algorithm. The +latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESKeyGenAssist<uint8_t kRcon>(V v): AES key generation +assist operation
    +
    +

    The AESKeyGenAssist operation is equivalent to doing the following, +which matches the behavior of the x86 AES-NI AESKEYGENASSIST +instruction:

    +
      +
    • Applying the AES SubBytes operation to each byte of v.

    • +
    • Doing a TableLookupBytes operation on each 128-bit block of the +result of the SubBytes(v) operation with the following indices +(which is broadcast to each 128-bit block in the case of vectors +with 32 or more lanes): +{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}

    • +
    • Doing a bitwise XOR operation with the following vector (where +kRcon is the rounding constant that is the first template +argument of the AESKeyGenAssist function and where the below +vector is broadcasted to each 128-bit block in the case of vectors +with 32 or more lanes): +{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}

    • +
    +
  • +
  • +
    V: u64
    +
    V CLMulLower(V a, V b): carryless multiplication of the lower +64 bits of each 128-bit block into a 128-bit product. The latency +is independent of the input values (assuming that is true of normal +integer multiplication) so this can safely be used in crypto. +Applications that wish to multiply upper with lower halves can +Shuffle01 one of the operands; on x86 that is expected to be +latency-neutral.
    +
    +
  • +
  • +
    V: u64
    +
    V CLMulUpper(V a, V b): as CLMulLower, but multiplies the +upper 64 bits of each 128-bit block.
    +
    +
  • +
+
+
+
+

Preprocessor macros

+
    +
  • HWY_ALIGN: Prefix for stack-allocated (i.e. automatic storage +duration) arrays to ensure they have suitable alignment for +Load()/Store(). This is specific to HWY_TARGET and should only be +used inside HWY_NAMESPACE.

    +

    Arrays should also only be used for partial (<= 128-bit) vectors, or +LoadDup128, because full vectors may be too large for the stack +and should be heap-allocated instead (see aligned_allocator.h).

    +

    Example: HWY_ALIGN float lanes[4];

    +
  • +
  • HWY_ALIGN_MAX: as HWY_ALIGN, but independent of +HWY_TARGET and may be used outside HWY_NAMESPACE.

  • +
+
+
+

Advanced macros

+

Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target we will call, +e.g. via hwy::HaveFloat64() instead of HWY_HAVE_FLOAT64, which +describes the current target.

+
    +
  • HWY_IDE is 0 except when parsed by IDEs; adding it to conditions +such as #if HWY_TARGET != HWY_SCALAR || HWY_IDE avoids code +appearing greyed out.

  • +
+

The following indicate full support for certain lane types and expand to +1 or 0.

+
    +
  • HWY_HAVE_INTEGER64: support for 64-bit signed/unsigned integer +lanes.

  • +
  • HWY_HAVE_FLOAT16: support for 16-bit floating-point lanes.

  • +
  • HWY_HAVE_FLOAT64: support for double-precision floating-point +lanes.

  • +
+

The above were previously known as HWY_CAP_INTEGER64, +HWY_CAP_FLOAT16, and HWY_CAP_FLOAT64, respectively. Those +HWY_CAP_* names are DEPRECATED.

+

Even if HWY_HAVE_FLOAT16 is 0, the following ops generally support +float16_t and bfloat16_t:

+
    +
  • Lanes, MaxLanes

  • +
  • Zero, Set, Undefined

  • +
  • BitCast

  • +
  • Load, LoadU, LoadN, LoadNOr, +LoadInterleaved[234], MaskedLoad, MaskedLoadOr

  • +
  • Store, StoreU, StoreN, StoreInterleaved[234], +BlendedStore

  • +
  • PromoteTo, DemoteTo

  • +
  • PromoteUpperTo, PromoteLowerTo

  • +
  • PromoteEvenTo, PromoteOddTo

  • +
  • Combine, InsertLane, ZeroExtendVector

  • +
  • RebindMask, FirstN

  • +
  • IfThenElse, IfThenElseZero, IfThenZeroElse

  • +
+

Exception: UpperHalf, PromoteUpperTo, PromoteOddTo and +Combine are not supported for the HWY_SCALAR target.

+

Neg also supports float16_t and *Demote2To also supports +bfloat16_t.

+
    +
  • HWY_HAVE_SCALABLE indicates vector sizes are unknown at compile +time, and determined by the CPU.

  • +
  • HWY_HAVE_TUPLE indicates Vec{2-4}, Create{2-4} and +Get{2-4} are usable. This is already true +#if !HWY_HAVE_SCALABLE, and for SVE targets, and the RVV target +when using Clang 16. We anticipate it will also become, and then +remain, true starting with GCC 14.

  • +
  • HWY_MEM_OPS_MIGHT_FAULT is 1 iff MaskedLoad may trigger a +(page) fault when attempting to load lanes from unmapped memory, even +if the corresponding mask element is false. This is the case on +ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, +users can prevent faults by ensuring memory addresses are aligned to +the vector size or at least padded (allocation size increased by at +least Lanes(d)).

  • +
  • HWY_NATIVE_FMA expands to 1 if the MulAdd etc. ops use native +fused multiply-add for floating-point inputs. Otherwise, +MulAdd(f, m, a) is implemented as Add(Mul(f, m), a). Checking +this can be useful for increasing the tolerance of expected results +(around 1E-5 or 1E-6).

  • +
  • HWY_IS_LITTLE_ENDIAN expands to 1 on little-endian targets and to +0 on big-endian targets.

  • +
  • HWY_IS_BIG_ENDIAN expands to 1 on big-endian targets and to 0 on +little-endian targets.

  • +
+

The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED:

+
    +
  • HWY_CAP_GE256: the current target supports vectors of >= 256 +bits.

  • +
  • HWY_CAP_GE512: the current target supports vectors of >= 512 +bits.

  • +
+
+
+

Detecting supported targets

+

SupportedTargets() returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in HWY_TARGETS, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if:

+
    +
  • the specified baseline is not supported by the current CPU, which +contradicts the definition of baseline, so the configuration is +invalid; or

  • +
  • the baseline does not include the enabled/attainable target(s), which +are also not supported by the current CPU, and baseline targets (in +particular HWY_SCALAR) were explicitly disabled.

  • +
+
+
+

Advanced configuration macros

+

The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +HWY_TARGETS always includes at least one baseline target which +HWY_EXPORT can use.

+
    +
  • HWY_DISABLE_CACHE_CONTROL makes the cache-control functions +no-ops.

  • +
  • HWY_DISABLE_BMI2_FMA prevents emitting BMI/BMI2/FMA instructions. +This allows using AVX2 in VMs that do not support the other +instructions, but only if defined for all translation units.

  • +
+

The following *_TARGETS are zero or more HWY_Target bits and can +be defined as an expression, e.g. +-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3).

+
    +
  • HWY_BROKEN_TARGETS defaults to a blocklist of known compiler +bugs. Defining to 0 disables the blocklist.

  • +
  • HWY_DISABLED_TARGETS defaults to zero. This allows explicitly +disabling targets without interfering with the blocklist.

  • +
  • HWY_BASELINE_TARGETS defaults to the set whose predefined macros +are defined (i.e. those for which the corresponding flag, e.g. +-mavx2, was passed to the compiler). If specified, this should be the +same for all translation units, otherwise the safety check in +SupportedTargets (that all enabled baseline targets are supported) +may be inaccurate.

  • +
+

Zero or one of the following macros may be defined to replace the +default policy for selecting HWY_TARGETS:

+
    +
  • HWY_COMPILE_ONLY_EMU128 selects only HWY_EMU128, which avoids +intrinsics but implements all ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_SCALAR selects only HWY_SCALAR, which +implements single-lane-only ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_STATIC selects only HWY_STATIC_TARGET, which +effectively disables dynamic dispatch.

  • +
  • HWY_COMPILE_ALL_ATTAINABLE selects all attainable targets +(i.e. enabled and permitted by the compiler, independently of +autovectorization), which maximizes coverage in tests. Defining +HWY_IS_TEST, which CMake does for the Highway tests, has the same +effect.

  • +
  • HWY_SKIP_NON_BEST_BASELINE compiles all targets at least as good +as the baseline. This is also the default if nothing is defined. By +skipping targets older than the baseline, this reduces binary size +and may resolve compile errors caused by conflicts between dynamic +dispatch and -m flags.

  • +
+

At most one HWY_COMPILE_ONLY_* may be defined. +HWY_COMPILE_ALL_ATTAINABLE may also be defined even if one of +HWY_COMPILE_ONLY_* is, but will then be ignored because the flags +are tested in the order listed. As an exception, +HWY_SKIP_NON_BEST_BASELINE overrides the effect of +HWY_COMPILE_ALL_ATTAINABLE and HWY_IS_TEST.

+
+
+

Compiler support

+

Clang and GCC require opting into SIMD intrinsics, e.g. via -mavx2 +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as std::abs are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported.

+

To prevent this problem, we use target-specific attributes introduced +via #pragma. Function using SIMD must reside between +HWY_BEFORE_NAMESPACE and HWY_AFTER_NAMESPACE. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. Alternatively, individual functions may be +prefixed with HWY_ATTR, which is more verbose, but ensures that +#include-d functions are not covered by target-specific attributes.

+

WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value.

+

If you know the SVE vector width and are using static dispatch, you can +specify -march=armv9-a+sve2-aes -msve-vector-bits=128 and Highway +will then use HWY_SVE2_128 as the baseline. Similarly, +-march=armv8.2-a+sve -msve-vector-bits=256 enables the +HWY_SVE_256 specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +HWY_SVE2_128 or HWY_SVE_256.

+

Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm.

+
+
+

Type traits

+
    +
  • IsFloat<T>() returns true if the T is a floating-point type.

  • +
  • IsSigned<T>() returns true if the T is a signed or +floating-point type.

  • +
  • LimitsMin/Max<T>() return the smallest/largest value +representable in integer T.

  • +
  • SizeTag<N> is an empty struct, used to select overloaded +functions appropriate for N bytes.

  • +
  • MakeUnsigned<T> is an alias for an unsigned type of the same size +as T.

  • +
  • MakeSigned<T> is an alias for a signed type of the same size as +T.

  • +
  • MakeFloat<T> is an alias for a floating-point type of the same +size as T.

  • +
  • MakeWide<T> is an alias for a type with twice the size of T +and the same category (unsigned/signed/float).

  • +
  • MakeNarrow<T> is an alias for a type with half the size of T +and the same category (unsigned/signed/float).

  • +
+
+
+

Memory allocation

+

AllocateAligned<T>(items) returns a unique pointer to newly +allocated memory for items elements of POD type T. The start +address is aligned as required by Load/Store. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using malloc() and free() with +a std::unique_ptr since the returned items are not initialized or +default constructed and it is released using FreeAlignedBytes() +without calling ~T().

+

MakeUniqueAligned<T>(Args&&... args) creates a single object in +newly allocated aligned memory as above but constructed passing the +args argument to T’s constructor and returning a unique +pointer to it. This is analogous to using std::make_unique with +new but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type T +is a struct containing multiple members with HWY_ALIGN or +HWY_ALIGN_MAX, or arrays whose lengths are known to be a multiple of +the vector size.

+

MakeUniqueAlignedArray<T>(size_t items, Args&&... args) creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of T.

+
+
+

Speeding up code for older x86 platforms

+

Thanks to @dzaima for inspiring this section.

+

It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations.

+

For those without AVX3, preferably avoid Scatter*; some algorithms +can be reformulated to use Gather* instead. For pre-AVX2, it is also +important to avoid Gather*.

+

It is typically much more efficient to pad arrays and use Load +instead of MaskedLoad and Store instead of BlendedStore.

+

If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and Min/Max.

+

Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: MulEven, i32 Mul, +Shl/Shr, Round/Trunc/Ceil/Floor, float16 +PromoteTo/DemoteTo, AESRound.

+

Ops which are moderately more expensive on older CPUs: 64-bit +Abs/ShiftRight/ConvertTo, i32->u16 DemoteTo, u32->f32 +ConvertTo, Not, IfThenElse, RotateRight, OddEven, +BroadcastSignBit.

+

It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid Not, e.g. by hoisting it outside the SIMD code, or fusing with +AndNot or CompressNot.

+
+
+ + +
+
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+ + Read the Docs + + + + + + + + v: codeql-action-2.22.2 + + +
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+ + + + + + + + + \ No newline at end of file diff --git a/en/codeql-action-2.22.2/release_testing_process.html b/en/codeql-action-2.22.2/release_testing_process.html new file mode 100644 index 0000000000..588f4eac47 --- /dev/null +++ b/en/codeql-action-2.22.2/release_testing_process.html @@ -0,0 +1,225 @@ + + + + + + Release testing process — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + +
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Release testing process

+

We run the following before a release:

+
+

Windows x86 host

+
run_tests.bat
+
+
+
+
+

Linux x86 host

+

Clang, GCC; Arm, PPC cross-compile: ./run_tests.sh

+

Manual test of WASM and WASM_EMU256 targets.

+

Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269.

+
+
+

Version updates

+

Prepend to debian/changelog and update mentions of the current version +in:

+
    +
  • base.h

  • +
  • CMakeLists.txt

  • +
  • MODULE.bazel

  • +
  • g3doc/faq.md

  • +
+
+
+

Signing the release

+
    +
  • git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z

  • +
  • gpg --armor --detach-sign highway-X.Y.Z.tar.gz

  • +
  • Edit release and attach the resulting highway-X.Y.Z.tar.gz.asc +and .gz.

  • +
+

(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key)

+
+
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+ Free document hosting provided by GitHub Pages. + +
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+ + + + + + + + + + + + + + \ No newline at end of file diff --git a/en/codeql-action-2.22.2/searchindex.js b/en/codeql-action-2.22.2/searchindex.js new file mode 100644 index 0000000000..72cab03edf --- /dev/null +++ b/en/codeql-action-2.22.2/searchindex.js @@ -0,0 +1 @@ +Search.setIndex({"docnames": ["README", "design_philosophy", "faq", "impl_details", "index", "locales/zh/index", "quick_reference", "release_testing_process"], "filenames": ["README.rst", "design_philosophy.rst", "faq.rst", "impl_details.rst", "index.rst", "locales/zh/index.rst", "quick_reference.rst", "release_testing_process.rst"], "titles": ["Efficient and performance-portable vector software", "Design philosophy", "Frequently Asked Questions", "Highway implementation details", "Highway, a C++ library that provides portable SIMD/vector intrinsics", "Highway, \u4e3aC++\u63d0\u4f9b\u53ef\u79fb\u690d\u7684SIMD\u539f\u8bed", "API synopsis / quick reference", "Release testing process"], "terms": {"i": [0, 1, 2, 3, 6], 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"sphinx.domains.python": 3, "sphinx.domains.rst": 2, "sphinx.domains.std": 2, "sphinx": 57}, "alltitles": {"Efficient and performance-portable vector software": [[0, "efficient-and-performance-portable-vector-software"]], "Why": [[0, "why"]], "How": [[0, "how"]], "Examples": [[0, "examples"]], "Current status": [[0, "current-status"]], "Targets": [[0, "targets"], [6, "targets"]], "Versioning": [[0, "versioning"]], "Testing": [[0, "testing"]], "Related modules": [[0, "related-modules"]], "Other libraries": [[0, "other-libraries"]], "Installation": [[0, "installation"]], "Building highway - Using vcpkg": [[0, "building-highway-using-vcpkg"]], "Quick start": [[0, "quick-start"]], "Compiler flags": [[0, "compiler-flags"]], "Strip-mining loops": [[0, "strip-mining-loops"]], "Additional resources": [[0, "additional-resources"]], "Acknowledgments": [[0, "acknowledgments"]], "Design philosophy": [[1, "design-philosophy"]], "Prior API designs": [[1, "prior-api-designs"]], "Overloaded function API": [[1, "overloaded-function-api"]], "Masks": [[1, "masks"], [6, "masks"]], "Differences vs. P0214R5 / std::experimental::simd": [[1, "differences-vs-p0214r5-std-experimental-simd"]], "Other related work": [[1, "other-related-work"]], "Frequently Asked Questions": [[2, "frequently-asked-questions"]], "Getting started": [[2, "getting-started"]], "Documentation": [[2, "documentation"]], "Correctness": [[2, "correctness"]], "API design": [[2, "api-design"]], "Portability": [[2, "portability"]], "Boilerplate": [[2, "boilerplate"]], "Efficiency": [[2, "efficiency"]], "Troubleshooting": [[2, "troubleshooting"]], "Highway implementation details": [[3, "highway-implementation-details"]], "Introduction": [[3, "introduction"]], "Vectors vs.\u00a0tags": [[3, "vectors-vs-tags"]], "Adding a new target": [[3, "adding-a-new-target"]], "When to use -inl.h": [[3, "when-to-use-inl-h"]], "Use of macros": [[3, "use-of-macros"]], "Code reuse across targets": [[3, "code-reuse-across-targets"]], "Adding a new op": [[3, "adding-a-new-op"]], "Reducing the number of overloads via templates": [[3, "reducing-the-number-of-overloads-via-templates"]], "Deducing the Simd<> argument type": [[3, "deducing-the-simd-argument-type"]], "Documentation of platform-specific intrinsics": [[3, "documentation-of-platform-specific-intrinsics"]], "Why scalar target": [[3, "why-scalar-target"]], "Highway, a C++ library that provides portable SIMD/vector intrinsics": [[4, "highway-a-c-library-that-provides-portable-simd-vector-intrinsics"]], "Contents:": [[4, null]], "Highway, \u4e3aC++\u63d0\u4f9b\u53ef\u79fb\u690d\u7684SIMD\u539f\u8bed": [[5, "highway-c-simd"]], "API synopsis / quick reference": [[6, "api-synopsis-quick-reference"]], "High-level overview": [[6, "high-level-overview"]], "Static vs.\u00a0dynamic dispatch": [[6, "static-vs-dynamic-dispatch"]], "Headers": [[6, "headers"]], "Notation in this doc": [[6, "notation-in-this-doc"]], "Vector and tag types": [[6, "vector-and-tag-types"]], "Using unspecified vector types": [[6, "using-unspecified-vector-types"]], "Operations": [[6, "operations"]], "Initialization": [[6, "initialization"]], "Getting/setting lanes": [[6, "getting-setting-lanes"]], "Getting/setting blocks": [[6, "getting-setting-blocks"]], "Printing": [[6, "printing"]], "Tuples": [[6, "tuples"]], "Arithmetic": [[6, "arithmetic"]], "Min/Max": [[6, "min-max"]], "Multiply": [[6, "multiply"]], "Fused multiply-add": [[6, "fused-multiply-add"]], "Masked arithmetic": [[6, "masked-arithmetic"]], "Shifts": [[6, "shifts"]], "Floating-point rounding": [[6, "floating-point-rounding"]], "Floating-point classification": [[6, "floating-point-classification"]], "Logical": [[6, "logical"]], "Create mask": [[6, "create-mask"]], "Convert mask": [[6, "convert-mask"]], "Combine mask": [[6, "combine-mask"]], "Slide mask across blocks": [[6, "slide-mask-across-blocks"]], "Test mask": [[6, "test-mask"]], "Ternary operator for masks": [[6, "ternary-operator-for-masks"]], "Logical mask": [[6, "logical-mask"]], "Compress": [[6, "compress"]], "Expand": [[6, "expand"]], "Comparisons": [[6, "comparisons"]], "Memory": [[6, "memory"]], "Load": [[6, "load"]], "Store": [[6, "store"]], "Interleaved": [[6, "interleaved"]], "Scatter/Gather": [[6, "scatter-gather"]], "Cache control": [[6, "cache-control"]], "Type conversion": [[6, "type-conversion"]], "Single vector demotion": [[6, "single-vector-demotion"]], "Single vector promotion": [[6, "single-vector-promotion"]], "Two-vector demotion": [[6, "two-vector-demotion"]], "Combine": [[6, "combine"]], "Blockwise": [[6, "blockwise"]], "Interleave": [[6, "interleave"]], "Zip": [[6, "zip"]], "Shift within blocks": [[6, "shift-within-blocks"]], "Other fixed-pattern permutations within blocks": [[6, "other-fixed-pattern-permutations-within-blocks"]], "Swizzle": [[6, "swizzle"]], "Reverse": [[6, "reverse"]], "User-specified permutation across blocks": [[6, "user-specified-permutation-across-blocks"]], "Slide across blocks": [[6, 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+ + +
+ +
+
+
+
    +
  • + +
  • + Edit on GitHub +
  • +
+
+
+
+
+ +
+

Efficient and performance-portable vector software

+

Highway is a C++ library that provides portable SIMD/vector intrinsics.

+

Documentation

+

Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3.

+
+

Why

+

We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software.

+
+
+

How

+

CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. fivefold +because fewer instructions are executed. We also often see 5-10x +speedups.

+

Highway makes SIMD/vector programming practical and workable according +to these guiding principles:

+

Does what you expect: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization.

+

Works on widely-used platforms: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue.

+

Flexible to deploy: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +HWY_STATIC_DISPATCH with HWY_DYNAMIC_DISPATCH plus one line of +code.

+

Suitable for a variety of domains: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue.

+

Rewards data-parallel design: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations.

+

We recommend these resources for getting started:

+ +
+
+

Examples

+

Online demos using Compiler Explorer:

+ +

We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email.

+ +

Other

+
    +
  • Evaluation of C++ SIMD +Libraries: “Highway +excelled with a strong performance across multiple SIMD extensions +[..]. Thus, Highway may currently be the most suitable SIMD library +for many software projects.”

  • +
  • zimt: C++11 template library +to process n-dimensional arrays with multi-threaded SIMD code

  • +
  • vectorized +Quicksort +(paper)

  • +
+

If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories:

+
    +
  • alpinelinux

  • +
  • conan-io

  • +
  • conda-forge

  • +
  • DragonFlyBSD,

  • +
  • fd00/yacp

  • +
  • freebsd

  • +
  • getsolus/packages

  • +
  • ghostbsd

  • +
  • microsoft/vcpkg

  • +
  • MidnightBSD

  • +
  • MSYS2

  • +
  • NetBSD

  • +
  • openSUSE

  • +
  • opnsense

  • +
  • Xilinx/Vitis_Libraries

  • +
  • xmake-io/xmake-repo

  • +
+

See also the list at +https://repology.org/project/highway-simd-library/versions .

+
+
+

Current status

+
+

Targets

+

Highway supports 24 targets, listed in alphabetical order of platform:

+
    +
  • Any: EMU128, SCALAR;

  • +
  • Armv7+: NEON_WITHOUT_AES, NEON, NEON_BF16, SVE, +SVE2, SVE_256, SVE2_128;

  • +
  • IBM Z: Z14, Z15;

  • +
  • POWER: PPC8 (v2.07), PPC9 (v3.0), PPC10 (v3.1B, not yet +supported due to compiler bugs, see #1207; also requires QEMU 7.2);

  • +
  • RISC-V: RVV (1.0);

  • +
  • WebAssembly: WASM, WASM_EMU256 (a 2x unrolled version of +wasm128, enabled if HWY_WANT_WASM2 is defined. This will remain +supported until it is potentially superseded by a future version of +WASM.);

  • +
  • x86:

    +
      +
    • SSE2

    • +
    • SSSE3 (~Intel Core)

    • +
    • SSE4 (~Nehalem, also includes AES + CLMUL).

    • +
    • AVX2 (~Haswell, also includes BMI2 + F16 + FMA)

    • +
    • AVX3 (~Skylake, AVX-512F/BW/CD/DQ/VL)

    • +
    • AVX3_DL (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + +VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining +HWY_WANT_AVX3_DL unless compiling for static dispatch),

    • +
    • AVX3_ZEN4 (like AVX3_DL but optimized for AMD Zen4; requires +opt-in by defining HWY_WANT_AVX3_ZEN4 if compiling for static +dispatch, but enabled by default for runtime dispatch),

    • +
    • AVX3_SPR (~Sapphire Rapids, includes AVX-512FP16)

    • +
    +
  • +
+

Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC.

+

SVE was initially tested using farm_sve (see acknowledgments).

+
+
+

Versioning

+

Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below.

+

The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number.

+
+
+

Testing

+

Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86).

+

Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the testing process for details.

+
+ +
+

Other libraries

+

If you only require x86 support, you may also use Agner Fog’s VCL +vector class library. It includes +many functions including a complete math library.

+

If you have existing code using x86/NEON intrinsics, you may be +interested in SIMDe, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization.

+
+
+
+

Installation

+

This project uses CMake to generate and build. In a Debian-based system +you can install it via:

+
sudo apt install cmake
+
+
+

Highway’s unit tests use +googletest. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the HWY_SYSTEM_GTEST CMake variable to ON and +installing gtest separately:

+
sudo apt install libgtest-dev
+
+
+

Alternatively, you can define HWY_TEST_STANDALONE=1 and remove all +occurrences of gtest_main in each BUILD file, then tests avoid the +dependency on GUnit.

+

Running cross-compiled tests requires support from the OS, which on +Debian is provided by the qemu-user-binfmt package.

+

To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used:

+
mkdir -p build && cd build
+cmake ..
+make -j && make test
+
+
+

Or you can run run_tests.sh (run_tests.bat on Windows).

+

Bazel is also supported for building, but it is not as widely +used/tested.

+

When building for Armv7, a limitation of current compilers requires you +to add -DHWY_CMAKE_ARM7:BOOL=ON to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation.

+

Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +-m32 -isystem /usr/i686-linux-gnu/include. Clang 10 and earlier +require the above plus +-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu. See +#1279.

+
+
+

Building highway - Using vcpkg

+

highway is now available in +vcpkg

+
vcpkg install highway
+
+
+

The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +create an issue or pull request +on the vcpkg repository.

+
+
+

Quick start

+

You can use the benchmark inside examples/ as a starting point.

+

A quick-reference page briefly lists all +operations and their parameters, and the +instruction_matrix indicates the +number of instructions per operation.

+

The FAQ answers questions about portability, API +design and where to find more information.

+

We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ScalableTag<float> +(or equivalently HWY_FULL(float)) tag to functions such as +Zero/Set/Load. There are two alternatives for use-cases requiring an +upper bound on the lanes:

+
    +
  • For up to N lanes, specify CappedTag<T, N> or the equivalent +HWY_CAPPED(T, N). The actual number of lanes will be N +rounded down to the nearest power of two, such as 4 if N is 5, or +8 if N is 8. This is useful for data structures such as a narrow +matrix. A loop is still required because vectors may actually have +fewer than N lanes.

  • +
  • For exactly a power of two N lanes, specify FixedTag<T, N>. +The largest supported N depends on the target, but is guaranteed +to be at least 16/sizeof(T).

  • +
+

Due to ADL restrictions, user code calling Highway ops must either: * +Reside inside namespace hwy { namespace HWY_NAMESPACE {; or * +prefix each op with an alias such as +namespace hn = hwy::HWY_NAMESPACE;     hn::Add(); or * add +using-declarations for each op used: using hwy::HWY_NAMESPACE::Add;.

+

Additionally, each function that calls Highway ops (such as Load) +must either be prefixed with HWY_ATTR, OR reside between +HWY_BEFORE_NAMESPACE() and HWY_AFTER_NAMESPACE(). Lambda +functions currently require HWY_ATTR before their opening brace.

+

Do not use namespace-scope nor static initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via Set should +generally be local (const) variables.

+

The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types.

+
    +
  • For static dispatch, HWY_TARGET will be the best available target +among HWY_BASELINE_TARGETS, i.e. those allowed for use by the +compiler (see quick-reference). +Functions inside HWY_NAMESPACE can be called using +HWY_STATIC_DISPATCH(func)(args) within the same module they are +defined in. You can call the function from other modules by wrapping +it in a regular function and declaring the regular function in a +header.

  • +
  • For dynamic dispatch, a table of function pointers is generated via +the HWY_EXPORT macro that is used by +HWY_DYNAMIC_DISPATCH(func)(args) to call the best function +pointer for the current CPU’s supported targets. A module is +automatically compiled for each target in HWY_TARGETS (see +quick-reference) if +HWY_TARGET_INCLUDE is defined and foreach_target.h is +included. Note that the first invocation of HWY_DYNAMIC_DISPATCH, +or each call to the pointer returned by the first invocation of +HWY_DYNAMIC_POINTER, involves some CPU detection overhead. You +can prevent this by calling the following before any invocation of +HWY_DYNAMIC_*: +hwy::GetChosenTarget().Update(hwy::SupportedTargets());.

  • +
+

When using dynamic dispatch, foreach_target.h is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from examples/skeleton-inl.h:

+
#if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#else
+#define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#endif
+
+#include "hwy/highway.h"
+// Your vector code
+#endif
+
+
+

By convention, we name such headers -inl.h because their contents +(often function templates) are usually inlined.

+
+
+

Compiler flags

+

Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, -O2 is generally sufficient.

+

For MSVC, we recommend compiling with /Gv to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for PromoteTo), +it is also important to compile with /arch:AVX2. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +DevCom-10618264. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with /arch:AVX2 +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets.

+
+
+

Strip-mining loops

+

When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted count) that +does not evenly divide the vector size N = Lanes(d). For example, it +may be necessary to avoid writing past the end of an array.

+

In this section, let T denote the element type and +d = ScalableTag<T>. Assume the loop body is given as a function +template<bool partial, class D> void LoopBody(D d, size_t index, size_t max_n).

+

“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations.

+

Highway offers several strategies for loop vectorization:

+
    +
  • Ensure all inputs/outputs are padded. Then the (outer) loop is simply

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, i, 0);
    +
    +
    +

    Here, the template parameter and second function argument are not +needed.

    +

    This is the preferred option, unless N is in the thousands and +vector operations are pipelined with long latencies. This was the +case for supercomputers in the 90s, but nowadays ALUs are cheap and +we see most implementations split vectors into 1, 2 or 4 parts, so +there is little cost to processing entire vectors even if we do not +need all their lanes. Indeed this avoids the (potentially large) cost +of predication or partial loads/stores on older targets, and does not +duplicate code.

    +
  • +
  • Process whole vectors and include previously processed elements in +the last vector:

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, HWY_MIN(i, count - N), 0);
    +
    +
    +

    This is the second preferred option provided that count >= N and +LoopBody is idempotent. Some elements might be processed twice, +but a single code path and full vectorization is usually worth it. +Even if count < N, it usually makes sense to pad inputs/outputs +up to N.

    +
  • +
  • Use the Transform* functions in hwy/contrib/algo/transform-inl.h. +This takes care of the loop and remainder handling and you simply +define a generic lambda function (C++14) or functor which receives +the current vector from the input/output array, plus optionally +vectors from up to two extra input arrays, and returns the value to +write to the input/output array.

    +

    Here is an example implementing the BLAS function SAXPY +(alpha * x + y):

    +
    Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR {
    +  return MulAdd(Set(d, alpha), v, v1);
    +});
    +
    +
    +
  • +
  • Process whole vectors as above, followed by a scalar loop:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) LoopBody<false>(d, i, 0);
    +for (; i < count; ++i) LoopBody<false>(CappedTag<T, 1>(), i, 0);
    +
    +
    +

    The template parameter and second function arguments are again not +needed.

    +

    This avoids duplicating code, and is reasonable if count is +large. If count is small, the second loop may be slower than the +next option.

    +
  • +
  • Process whole vectors as above, followed by a single call to a +modified LoopBody with masking:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) {
    +  LoopBody<false>(d, i, 0);
    +}
    +if (i < count) {
    +  LoopBody<true>(d, i, count - i);
    +}
    +
    +
    +

    Now the template parameter and third function argument can be used +inside LoopBody to non-atomically ‘blend’ the first +num_remaining lanes of v with the previous contents of memory +at subsequent locations: +BlendedStore(v, FirstN(d, num_remaining), d, pointer);. +Similarly, MaskedLoad(FirstN(d, num_remaining), d, pointer) loads +the first num_remaining elements and returns zero in other lanes.

    +

    This is a good default when it is infeasible to ensure vectors are +padded, but is only safe #if !HWY_MEM_OPS_MIGHT_FAULT! In +contrast to the scalar loop, only a single final iteration is needed. +The increased code size from two loop bodies is expected to be +worthwhile because it avoids the cost of masking in all but the final +iteration.

    +
  • +
+
+ +
+

Acknowledgments

+

We have used farm-sve by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine.

+

This is not an officially supported Google product. Contact: +janwas@google.com +le.com

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+ + + + + + + + + \ No newline at end of file diff --git a/en/codeql-action-3.24.4/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf b/en/codeql-action-3.24.4/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf new file mode 100644 index 0000000000..dda64922b4 Binary files /dev/null and b/en/codeql-action-3.24.4/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf differ diff --git a/en/codeql-action-3.24.4/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf b/en/codeql-action-3.24.4/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf new file mode 100644 index 0000000000..23608f3610 Binary files /dev/null and b/en/codeql-action-3.24.4/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf differ diff --git a/en/codeql-action-3.24.4/_sources/README.rst.txt b/en/codeql-action-3.24.4/_sources/README.rst.txt new file mode 100644 index 0000000000..070183ddde --- /dev/null +++ b/en/codeql-action-3.24.4/_sources/README.rst.txt @@ -0,0 +1,564 @@ +Efficient and performance-portable vector software +================================================== + +Highway is a C++ library that provides portable SIMD/vector intrinsics. + +`Documentation `__ + +Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3. + +Why +--- + +We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software. + +How +--- + +CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. *fivefold* +because fewer instructions are executed. We also often see *5-10x* +speedups. + +Highway makes SIMD/vector programming practical and workable according +to these guiding principles: + +**Does what you expect**: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization. + +**Works on widely-used platforms**: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue. + +**Flexible to deploy**: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +``HWY_STATIC_DISPATCH`` with ``HWY_DYNAMIC_DISPATCH`` plus one line of +code. + +**Suitable for a variety of domains**: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue. + +**Rewards data-parallel design**: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations. + +We recommend these resources for getting started: + +- `SIMD for C++ Developers `__ +- `Algorithms for Modern Hardware `__ +- `Optimizing software in + C++ `__ +- `Improving performance with SIMD intrinsics in three use + cases `__ + +Examples +-------- + +Online demos using Compiler Explorer: + +- `multiple targets with dynamic + dispatch `__ (more complicated, + but flexible and uses best available SIMD) +- `single target using -m + flags `__ (simpler, but + requires/only uses the instruction set enabled by compiler flags) + +We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email. + +- Audio: `Zimtohrli perceptual + metric `__ +- Browsers: Chromium (+Vivaldi), Firefox (+floorp / foxhound / + librewolf / Waterfox) +- Computational biology: `RNA + analysis `__ +- Computer graphics: `Sparse voxel + renderer `__ +- Cryptography: google/distributed_point_functions, + google/shell-encryption +- Data structures: bkille/BitLib +- Image codecs: eustas/2im, `Grok JPEG + 2000 `__, `JPEG + XL `__, + `JPEGenc `__, + `Jpegli `__, OpenHTJ2K +- Image processing: cloudinary/ssimulacra2, + m-ab-s/media-autobuild_suite, + `libvips `__ +- Image viewers: AlienCowEatCake/ImageViewer, diffractor/diffractor, + mirillis/jpegxl-wic, `Lux panorama/image + viewer `__ +- Information retrieval: `iresearch database + index `__, + michaeljclark/zvec, `nebula interactive analytics / + OLAP `__, `ScaNN Scalable + Nearest + Neighbors `__, + `vectorlite vector + search `__ +- Machine learning: + `gemma.cpp `__, Tensorflow, + Numpy, zpye/SimpleInfer +- Robotics: `MIT Model-Based Design and + Verification `__ + +Other + +- `Evaluation of C++ SIMD + Libraries `__: “Highway + excelled with a strong performance across multiple SIMD extensions + [..]. Thus, Highway may currently be the most suitable SIMD library + for many software projects.” +- `zimt `__: C++11 template library + to process n-dimensional arrays with multi-threaded SIMD code +- `vectorized + Quicksort `__ + (`paper `__) + +If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories: + +- alpinelinux +- conan-io +- conda-forge +- DragonFlyBSD, +- fd00/yacp +- freebsd +- getsolus/packages +- ghostbsd +- microsoft/vcpkg +- MidnightBSD +- MSYS2 +- NetBSD +- openSUSE +- opnsense +- Xilinx/Vitis_Libraries +- xmake-io/xmake-repo + +See also the list at +https://repology.org/project/highway-simd-library/versions . + +Current status +-------------- + +Targets +~~~~~~~ + +Highway supports 24 targets, listed in alphabetical order of platform: + +- Any: ``EMU128``, ``SCALAR``; +- Armv7+: ``NEON_WITHOUT_AES``, ``NEON``, ``NEON_BF16``, ``SVE``, + ``SVE2``, ``SVE_256``, ``SVE2_128``; +- IBM Z: ``Z14``, ``Z15``; +- POWER: ``PPC8`` (v2.07), ``PPC9`` (v3.0), ``PPC10`` (v3.1B, not yet + supported due to compiler bugs, see #1207; also requires QEMU 7.2); +- RISC-V: ``RVV`` (1.0); +- WebAssembly: ``WASM``, ``WASM_EMU256`` (a 2x unrolled version of + wasm128, enabled if ``HWY_WANT_WASM2`` is defined. This will remain + supported until it is potentially superseded by a future version of + WASM.); +- x86: + + - ``SSE2`` + - ``SSSE3`` (~Intel Core) + - ``SSE4`` (~Nehalem, also includes AES + CLMUL). + - ``AVX2`` (~Haswell, also includes BMI2 + F16 + FMA) + - ``AVX3`` (~Skylake, AVX-512F/BW/CD/DQ/VL) + - ``AVX3_DL`` (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + + VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining + ``HWY_WANT_AVX3_DL`` unless compiling for static dispatch), + - ``AVX3_ZEN4`` (like AVX3_DL but optimized for AMD Zen4; requires + opt-in by defining ``HWY_WANT_AVX3_ZEN4`` if compiling for static + dispatch, but enabled by default for runtime dispatch), + - ``AVX3_SPR`` (~Sapphire Rapids, includes AVX-512FP16) + +Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC. + +SVE was initially tested using farm_sve (see acknowledgments). + +Versioning +~~~~~~~~~~ + +Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below. + +The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number. + +Testing +~~~~~~~ + +Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86). + +Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the `testing process `__ for details. + +Related modules +~~~~~~~~~~~~~~~ + +The ``contrib`` directory contains SIMD-related utilities: an image +class with aligned rows, a math library (16 functions already +implemented, mostly trigonometry), and functions for computing dot +products and sorting. + +Other libraries +~~~~~~~~~~~~~~~ + +If you only require x86 support, you may also use Agner Fog’s `VCL +vector class library `__. It includes +many functions including a complete math library. + +If you have existing code using x86/NEON intrinsics, you may be +interested in `SIMDe `__, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization. + +Installation +------------ + +This project uses CMake to generate and build. In a Debian-based system +you can install it via: + +.. code:: bash + + sudo apt install cmake + +Highway’s unit tests use +`googletest `__. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the ``HWY_SYSTEM_GTEST`` CMake variable to ON and +installing gtest separately: + +.. code:: bash + + sudo apt install libgtest-dev + +Alternatively, you can define ``HWY_TEST_STANDALONE=1`` and remove all +occurrences of ``gtest_main`` in each BUILD file, then tests avoid the +dependency on GUnit. + +Running cross-compiled tests requires support from the OS, which on +Debian is provided by the ``qemu-user-binfmt`` package. + +To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used: + +.. code:: bash + + mkdir -p build && cd build + cmake .. + make -j && make test + +Or you can run ``run_tests.sh`` (``run_tests.bat`` on Windows). + +Bazel is also supported for building, but it is not as widely +used/tested. + +When building for Armv7, a limitation of current compilers requires you +to add ``-DHWY_CMAKE_ARM7:BOOL=ON`` to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation. + +Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +``-m32 -isystem /usr/i686-linux-gnu/include``. Clang 10 and earlier +require the above plus +``-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu``. See +#1279. + +Building highway - Using vcpkg +------------------------------ + +highway is now available in +`vcpkg `__ + +.. code:: bash + + vcpkg install highway + +The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +`create an issue or pull request `__ +on the vcpkg repository. + +Quick start +----------- + +You can use the ``benchmark`` inside examples/ as a starting point. + +A `quick-reference page `__ briefly lists all +operations and their parameters, and the +:download:`instruction_matrix ` indicates the +number of instructions per operation. + +The `FAQ `__ answers questions about portability, API +design and where to find more information. + +We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ``ScalableTag`` +(or equivalently ``HWY_FULL(float)``) tag to functions such as +``Zero/Set/Load``. There are two alternatives for use-cases requiring an +upper bound on the lanes: + +- For up to ``N`` lanes, specify ``CappedTag`` or the equivalent + ``HWY_CAPPED(T, N)``. The actual number of lanes will be ``N`` + rounded down to the nearest power of two, such as 4 if ``N`` is 5, or + 8 if ``N`` is 8. This is useful for data structures such as a narrow + matrix. A loop is still required because vectors may actually have + fewer than ``N`` lanes. + +- For exactly a power of two ``N`` lanes, specify ``FixedTag``. + The largest supported ``N`` depends on the target, but is guaranteed + to be at least ``16/sizeof(T)``. + +Due to ADL restrictions, user code calling Highway ops must either: \* +Reside inside ``namespace hwy { namespace HWY_NAMESPACE {``; or \* +prefix each op with an alias such as +``namespace hn = hwy::HWY_NAMESPACE; hn::Add()``; or \* add +using-declarations for each op used: ``using hwy::HWY_NAMESPACE::Add;``. + +Additionally, each function that calls Highway ops (such as ``Load``) +must either be prefixed with ``HWY_ATTR``, OR reside between +``HWY_BEFORE_NAMESPACE()`` and ``HWY_AFTER_NAMESPACE()``. Lambda +functions currently require ``HWY_ATTR`` before their opening brace. + +Do not use namespace-scope nor ``static`` initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via ``Set`` should +generally be local (const) variables. + +The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types. + +- For static dispatch, ``HWY_TARGET`` will be the best available target + among ``HWY_BASELINE_TARGETS``, i.e. those allowed for use by the + compiler (see `quick-reference `__). + Functions inside ``HWY_NAMESPACE`` can be called using + ``HWY_STATIC_DISPATCH(func)(args)`` within the same module they are + defined in. You can call the function from other modules by wrapping + it in a regular function and declaring the regular function in a + header. + +- For dynamic dispatch, a table of function pointers is generated via + the ``HWY_EXPORT`` macro that is used by + ``HWY_DYNAMIC_DISPATCH(func)(args)`` to call the best function + pointer for the current CPU’s supported targets. A module is + automatically compiled for each target in ``HWY_TARGETS`` (see + `quick-reference `__) if + ``HWY_TARGET_INCLUDE`` is defined and ``foreach_target.h`` is + included. Note that the first invocation of ``HWY_DYNAMIC_DISPATCH``, + or each call to the pointer returned by the first invocation of + ``HWY_DYNAMIC_POINTER``, involves some CPU detection overhead. You + can prevent this by calling the following before any invocation of + ``HWY_DYNAMIC_*``: + ``hwy::GetChosenTarget().Update(hwy::SupportedTargets());``. + +When using dynamic dispatch, ``foreach_target.h`` is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from ``examples/skeleton-inl.h``: + +:: + + #if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #else + #define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #endif + + #include "hwy/highway.h" + // Your vector code + #endif + +By convention, we name such headers ``-inl.h`` because their contents +(often function templates) are usually inlined. + +Compiler flags +-------------- + +Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, ``-O2`` is generally sufficient. + +For MSVC, we recommend compiling with ``/Gv`` to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for ``PromoteTo``), +it is also important to compile with ``/arch:AVX2``. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +`DevCom-10618264 `__. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with ``/arch:AVX2`` +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets. + +Strip-mining loops +------------------ + +When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted ``count``) that +does not evenly divide the vector size ``N = Lanes(d)``. For example, it +may be necessary to avoid writing past the end of an array. + +In this section, let ``T`` denote the element type and +``d = ScalableTag``. Assume the loop body is given as a function +``template void LoopBody(D d, size_t index, size_t max_n)``. + +“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations. + +Highway offers several strategies for loop vectorization: + +- Ensure all inputs/outputs are padded. Then the (outer) loop is simply + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, i, 0); + + Here, the template parameter and second function argument are not + needed. + + This is the preferred option, unless ``N`` is in the thousands and + vector operations are pipelined with long latencies. This was the + case for supercomputers in the 90s, but nowadays ALUs are cheap and + we see most implementations split vectors into 1, 2 or 4 parts, so + there is little cost to processing entire vectors even if we do not + need all their lanes. Indeed this avoids the (potentially large) cost + of predication or partial loads/stores on older targets, and does not + duplicate code. + +- Process whole vectors and include previously processed elements in + the last vector: + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, HWY_MIN(i, count - N), 0); + + This is the second preferred option provided that ``count >= N`` and + ``LoopBody`` is idempotent. Some elements might be processed twice, + but a single code path and full vectorization is usually worth it. + Even if ``count < N``, it usually makes sense to pad inputs/outputs + up to ``N``. + +- Use the ``Transform*`` functions in hwy/contrib/algo/transform-inl.h. + This takes care of the loop and remainder handling and you simply + define a generic lambda function (C++14) or functor which receives + the current vector from the input/output array, plus optionally + vectors from up to two extra input arrays, and returns the value to + write to the input/output array. + + Here is an example implementing the BLAS function SAXPY + (``alpha * x + y``): + + :: + + Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR { + return MulAdd(Set(d, alpha), v, v1); + }); + +- Process whole vectors as above, followed by a scalar loop: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) LoopBody(d, i, 0); + for (; i < count; ++i) LoopBody(CappedTag(), i, 0); + + The template parameter and second function arguments are again not + needed. + + This avoids duplicating code, and is reasonable if ``count`` is + large. If ``count`` is small, the second loop may be slower than the + next option. + +- Process whole vectors as above, followed by a single call to a + modified ``LoopBody`` with masking: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) { + LoopBody(d, i, 0); + } + if (i < count) { + LoopBody(d, i, count - i); + } + + Now the template parameter and third function argument can be used + inside ``LoopBody`` to non-atomically ‘blend’ the first + ``num_remaining`` lanes of ``v`` with the previous contents of memory + at subsequent locations: + ``BlendedStore(v, FirstN(d, num_remaining), d, pointer);``. + Similarly, ``MaskedLoad(FirstN(d, num_remaining), d, pointer)`` loads + the first ``num_remaining`` elements and returns zero in other lanes. + + This is a good default when it is infeasible to ensure vectors are + padded, but is only safe ``#if !HWY_MEM_OPS_MIGHT_FAULT``! In + contrast to the scalar loop, only a single final iteration is needed. + The increased code size from two loop bodies is expected to be + worthwhile because it avoids the cost of masking in all but the final + iteration. + +Additional resources +-------------------- + +- :download:`Highway introduction (slides) ` +- :download:`Overview of instructions per operation on different architectures ` +- `Design philosophy and comparison `__ +- `Implementation details `__ + +Acknowledgments +--------------- + +We have used `farm-sve `__ by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine. + +This is not an officially supported Google product. Contact: +janwas@google.com +le.com diff --git a/en/codeql-action-3.24.4/_sources/design_philosophy.rst.txt b/en/codeql-action-3.24.4/_sources/design_philosophy.rst.txt new file mode 100644 index 0000000000..0d94203879 --- /dev/null +++ b/en/codeql-action-3.24.4/_sources/design_philosophy.rst.txt @@ -0,0 +1,212 @@ +Design philosophy +================= + +- Performance is important but not the sole consideration. Anyone who + goes to the trouble of using SIMD clearly cares about speed. However, + portability, maintainability and readability also matter, otherwise + we would write in assembly. We aim for performance within 10-20% of a + hand-written assembly implementation on the development platform. + There is no performance gap vs. intrinsics: Highway code can do + anything they can. If necessary, you can use platform-specific + instructions inside ``#if HWY_TARGET == HWY_NEON`` etc. + +- The guiding principles of C++ are “pay only for what you use” and + “leave no room for a lower-level language below C++”. We apply these + by defining a SIMD API that ensures operation costs are visible, + predictable and minimal. + +- Performance portability is important, i.e. the API should be + efficient on all target platforms. Unfortunately, common idioms for + one platform can be inefficient on others. For example: summing lanes + horizontally versus shuffling. Documenting which operations are + expensive does not prevent their use, as evidenced by widespread use + of ``HADDPS``. Performance acceptance tests may detect large + regressions, but do not help choose the approach during initial + development. Analysis tools can warn about some potential + inefficiencies, but likely not all. We instead provide `a carefully + chosen set of vector types and operations that are efficient on all + target platforms `__ (Armv8, PPC8, + x86). + +- Future SIMD hardware features are difficult to predict. For example, + AVX2 came with surprising semantics (almost no interaction between + 128-bit blocks) and AVX-512 added two kinds of predicates (writemask + and zeromask). To ensure the API reflects hardware realities, we + suggest a flexible approach that adds new operations as they become + commonly available, with fallback implementations where necessary. + +- Masking/predication differs between platforms, and it is not clear + how important the use cases are beyond the ternary operator + ``IfThenElse``. AVX-512/Arm SVE zeromasks are useful, but not + supported by P0214R5. We provide ``IfThen[Zero]Else[Zero]`` variants. + +- “Width-agnostic” SIMD is more future-proof than user-specified fixed + sizes. For example, valarray-like code can iterate over a 1D array + with a library-specified vector width. This will result in better + code when vector sizes increase, and matches the direction taken by + `Arm + SVE `__ + and RiscV V as well as Agner Fog’s `ForwardCom instruction set + proposal `__. However, some applications may + require fixed sizes, so we also guarantee support for <= 128-bit + vectors in each instruction set. + +- The API and its implementation should be usable and efficient with + commonly used compilers, including MSVC. For example, we write + ``ShiftLeft<3>(v)`` instead of ``v << 3`` because MSVC 2017 (aarch64) + does not propagate the literal (https://godbolt.org/g/rKx5Ga). + Highway requires function-specific target attributes, supported by + GCC 4.9 / Clang 3.9 / MSVC 2015. + +- Efficient and safe runtime dispatch is important. Modules such as + image or video codecs are typically embedded into larger applications + such as browsers, so they cannot require separate binaries for each + CPU. Libraries also cannot predict whether the application already + uses AVX2 (and pays the frequency throttling cost), so this decision + must be left to the application. Using only the lowest-common + denominator instructions sacrifices too much performance. Therefore, + we provide code paths for multiple instruction sets and choose the + most suitable at runtime. To reduce overhead, dispatch should be + hoisted to higher layers instead of checking inside every low-level + function. Highway supports inlining functions in the same file or in + ``*-inl.h`` headers. We generate all code paths from the same source + to reduce implementation- and debugging cost. + +- Not every CPU need be supported. To reduce code size and compile + time, we group x86 targets into clusters. In particular, SSE3 + instructions are only used/available if S-SSE3 is also available, and + AVX only if AVX2 is also supported. Code generation for AVX3_DL also + requires opting-in by defining HWY_WANT_AVX3_DL. + +- Access to platform-specific intrinsics is necessary for acceptance in + performance-critical projects. We provide conversions to and from + intrinsics to allow utilizing specialized platform-specific + functionality, and simplify incremental porting of existing code. + +- The core API should be compact and easy to learn; we provide a + `concise reference `__. + +Prior API designs +----------------- + +The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s ``F32vec4`` wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch. + +Overloaded function API +----------------------- + +Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type ``Simd`` for overloading, abbreviated +to ``D`` for template arguments and ``d`` in lvalues. + +Note that generic function templates are possible (see +generic_ops-inl.h). + +Masks +----- + +AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost. + +Masks are returned by comparisons and ``TestBit``; they serve as the +input to ``IfThen*``. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ``ZeroIfNegative`` function. + +Differences vs. `P0214R5 `__ / std::experimental::simd +----------------------------------------------------------------------------- + +1. Allowing the use of built-in vector types by relying on non-member + functions. By contrast, P0214R5 requires a wrapper class, which does + not work for sizeless vector types currently used by Arm SVE and + Risc-V. + +2. Supporting many more operations such as 128-bit compare/minmax, + AES/CLMUL, ``AndNot``, ``AverageRound``, bit-shift by immediates, + compress/expand, fixed-point mul, ``IfThenElse``, interleaved + load/store, lzcnt, mask find/set, masked load/store, popcount, + reductions, saturated add/sub, scatter/gather. + +3. Designing the API to avoid or minimize overhead on AVX2/AVX-512 + caused by crossing 128-bit ‘block’ boundaries. + +4. Avoiding the need for non-native vectors. By contrast, P0214R5’s + ``simd_cast`` returns ``fixed_size<>`` vectors which are more + expensive to access because they reside on the stack. We can avoid + this plus additional overhead on Arm/AVX2 by defining + width-expanding operations as functions of a vector part, + e.g. promoting half a vector of ``uint8_t`` lanes to one full vector + of ``uint16_t``, or demoting full vectors to half vectors with + half-width lanes. + +5. Guaranteeing access to the underlying intrinsic vector type. This + ensures all platform-specific capabilities can be used. P0214R5 + instead only ‘encourages’ implementations to provide access. + +6. Enabling safe runtime dispatch and inlining in the same binary. + P0214R5 is based on the Vc library, which does not provide + assistance for linking multiple instruction sets into the same + binary. The Vc documentation suggests compiling separate executables + for each instruction set or using GCC’s ifunc (indirect functions). + The latter is compiler-specific and risks crashes due to ODR + violations when compiling the same function with different compiler + flags. We solve this problem via target-specific namespaces and + attributes (see HOWTO section below). We also permit a mix of static + target selection and runtime dispatch for hotspots that may benefit + from newer instruction sets if available. + +7. Omitting inefficient or non-performance-portable operations such as + ``hmax``, ``operator[]``, and unsupported integer comparisons. + Applications can often replace these operations at lower cost than + emulating that exact behavior. + +8. Omitting ``long double`` types: these are not commonly available in + hardware. + +9. Ensuring signed integer overflow has well-defined semantics + (wraparound). + +10. Avoiding hidden performance costs. P0214R5 allows implicit + conversions from integer to float, which costs 3-4 cycles on x86. We + make these conversions explicit to ensure their cost is visible. + +Other related work +------------------ + +- `Neat + SIMD `__ + adopts a similar approach with interchangeable vector/scalar types + and a compact interface. It allows access to the underlying + intrinsics, but does not appear to be designed for other platforms + than x86. + +- UME::SIMD (`code `__, + `paper `__) also adopts an explicit + vectorization model with vector classes. However, it exposes the + union of all platform capabilities, which makes the API harder to + learn (209-page spec) and implement (the estimated LOC count is + `500K `__). The API is less + performance-portable because it allows applications to use operations + that are inefficient on other platforms. + +- Inastemp (`code `__, + `paper `__) is a vector library for scientific + computing with some innovative features: automatic FLOPS counting, + and “if/else branches” using lambda functions. It supports IBM + Power8, but only provides float and double types and does not support + SVE without assuming the runtime vector size. diff --git a/en/codeql-action-3.24.4/_sources/faq.rst.txt b/en/codeql-action-3.24.4/_sources/faq.rst.txt new file mode 100644 index 0000000000..57ea46ceeb --- /dev/null +++ b/en/codeql-action-3.24.4/_sources/faq.rst.txt @@ -0,0 +1,500 @@ +Frequently Asked Questions +========================== + +Getting started +--------------- + +Q0.0: How do I **get the Highway library**? + +A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via ``find_package(HWY 1.2.0)`` and +``target_link_libraries(your_project PRIVATE hwy)``. + +Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules: + +:: + + [submodule "highway"] + path = highway + url = https://github.com/google/highway + +Then, anyone who runs ``git clone --recursive`` on your repository will +also get Highway. If not using Git, you can also manually download the +`Highway code `__ and add it +to your source tree. + +For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert ``add_subdirectory(highway)`` +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +``deps = ["//path/highway:hwy"]``. + +If you use another build system, add ``hwy/per_target.cc`` and +``hwy/targets.cc`` to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h. + +If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case. + +Q0.1: What’s the **easiest way to start using Highway**? + +A: Copy an existing file such as ``hwy/examples/benchmark.cc`` or +``skeleton.cc`` or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct. + +Then, in the function ``RunBenchmarks`` (for benchmark.cc) or +``FloorLog2`` (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches. + +Next, you can wrap your code in +``#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128`` and into +the ``#else`` branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in ``hwy/tests/``, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code. + +Documentation +------------- + +Q1.1: How do I **find the Highway op name** corresponding to an existing +intrinsic? + +A: Search for the intrinsic in (for example) +`x86_128-inl.h `__. +The Highway op is typically the name of the function that calls the +intrinsic. See also the `quick +reference `__ +which lists all of the Highway ops. + +Q1.2: Are there **examples of porting intrinsics to Highway**? + +A: See https://github.com/google/highway#examples. + +Q1.3: Where do I find documentation for each **platform’s intrinsics**? + +A: See Intel +`guide `__, +Arm +`guide `__ +and `SVE `__, RISC-V V +`spec `__ +and `guide `__, +`WebAssembly `__, PPC +`ISA `__ and +`intrinsics `__. + +Q1.4: Where do I find **instruction latency/throughput**? + +A: For x86, a combination of +`uops.info `__ and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +`AMD’s sheet (zip +file) `__. For Arm, +the +`Software_Optimization_Guide `__ +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available). + +Q1.5: Where can I find **inspiration for SIMD-friendly algorithms**? A: + +- `Algorithms for Modern Hardware online + book `__ +- `SIMD for C++ developers `__ +- `Bit twiddling + collection `__ +- `SIMD-within-a-register `__ +- Hacker’s Delight book, which has a huge collection of bitwise + identities, but is written for hypothetical RISC CPUs, which differ + in some ways from the SIMD capabilities of current CPUs. + +Q1.6: How do I **predict performance**? + +A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, `integrated into Compiler +Explorer `__. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published `uica `__, +which is reportedly more accurate +(`paper `__). + +Correctness +----------- + +Q2.1: **Which targets are covered** by my tests? + +A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible. + +Q2.2: Why do **floating-point results differ** on some platforms? + +A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s ``MulAdd`` op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it. + +Q2.3: How do I make my code **safe for asan and msan**? + +A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using ``LoadU``, or even ``MaskedLoad`` +with the mask set to ``FirstN(d, remaining_lanes)``, may trigger page +faults or asan errors. We instead recommend using +``hwy/contrib/algo/transform-inl.h``. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The ``Generate`` or ``Transform*`` +functions then take care of remainder handling. + +API design +---------- + +Q3.1: Are the **``d`` arguments optimized out**? + +A: Yes, ``d`` is an lvalue of the zero-sized type ``Simd<>``, typically +obtained via ``ScalableTag``. These only serve to select overloaded +functions and do not occupy any storage at runtime. + +Q3.2: Why do **only some functions have a ``d`` argument**? + +A: Ops which receive and return vectors typically do not require a ``d`` +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The ``d`` argument +is required for: + +:: + + - Influencing the number of lanes loaded/stored from/to memory. The + arguments to `Simd<>` include an upper bound `N`, and a shift count + `kPow2` to divide the actual number of lanes by a power of two. + - Indicating the desired vector or mask type to return from 'factory' + functions such as `Set` or `FirstN`, `BitCast`, or conversions such as + `PromoteTo`. + - Disambiguating the argument type to ops such as `VecFromMask` or + `AllTrue`, because masks may be generic types shared between multiple + lane types. + - Determining the actual number of lanes for certain ops, in particular + those defined in terms of the upper half of a vector (`UpperHalf`, but + also `Combine` or `ConcatUpperLower`) and reductions such as + `MaxOfLanes`. + +Q3.3: What’s the policy for **adding new ops**? + +A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the `wishlist for +ops `__. + +Q3.4: ``auto`` is discouraged, **what vector type** should we use? + +A: You can use ``Vec`` or ``Mask``, where ``D`` is the type of +``d`` (in fact we often use ``decltype(d)`` for that). To keep code +short, you can define typedefs/aliases, for example +``using V = Vec``. Note that the Highway implementation +uses ``VFromD``, which is equivalent but currently necessary because +``Vec`` is defined after the Highway implementations in hwy/ops/*. + +Q3.5: **Why is base.h separate** from highway.h? + +A: It can be useful for files that just want compiler-dependent macros, +for example ``HWY_RESTRICT`` in public headers. This avoids the expense +of including the full ``highway.h``, which can be large because some +platform headers declare thousands of intrinsics. + +Q3.6: What are **restrict pointers** and when to use ``HWY_RESTRICT``? + +This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer. + +``float* HWY_RESTRICT p`` means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that ``p`` does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise. + +Portability +----------- + +Q4.1: How do I **only generate code for a single instruction set** +(static dispatch)? + +A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +`example `__ documents which flags +are required on x86. + +Q4.2: Why does my working x86 code **not compile on SVE or RISC-V**? + +A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific ``Vec256``), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules: + +- Use functions (Eq, Lt) instead of overloaded operators (``==``, + ``<``); +- Prefix Highway ops with ``hwy::HWY_NAMESPACE``, or an alias + (``hn::Load``) or ensure your code resides inside + ``namespace hwy::HWY_NAMESPACE``; +- Avoid arrays of vectors and static/thread_local/member vectors; + instead use arrays of the lane type (T). +- Avoid pointer arithmetic on vectors; instead increment pointers to + lanes by the vector length (``Lanes(d)``). + +Q4.3: Why are **class members not allowed**? + +A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there. + +Q4.4: Why are **overloaded operators not allowed**? + +A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin ``operator<(unspecified_vector, unspecified_vector)``. +When(if) that becomes widely supported, this limitation can be lifted. + +Q4.5: Can I declare **arrays of lanes on the stack**? + +A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +``hwy::AllocateAligned(Lanes(d))``. + +Boilerplate +----------- + +Q5.1: What is **boilerplate**? + +A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples. + +Q5.2: What’s the difference between **``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``**? + +A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying ``HWY_ATTR`` for every function. However, ``HWY_ATTR`` +is still necessary for lambda functions that use SIMD. + +Q5.3: **Why use ``HWY_NAMESPACE``**? + +A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +``HWY_NAMESPACE`` namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later. + +Q5.4: What are these **unusual include guards**? + +A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +``#include``) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named \*-inl.h with a special include +guard of the form: + +:: + + #if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE) + #ifdef MYPROJECT_FILE_INL_H_TARGET + #undef MYPROJECT_FILE_INL_H_TARGET + #else + #define MYPROJECT_FILE_INL_H_TARGET + #endif + +Highway takes care of defining and un-defining ``HWY_TARGET_TOGGLE`` +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch. + +Q5.5: How do I **prevent lint warnings for the include guard**? + +A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard. + +:: + + // Start of file: empty include guard to avoid lint errors + #ifndef MYPROJECT_FILE_INL_H_ + #define MYPROJECT_FILE_INL_H_ + #endif + // Followed by the actual per-target guard as above + +Efficiency +---------- + +Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway **differentiate unaligned and aligned loads/stores**? + +A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the ``LDDQU`` instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (``MOVDQU``) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +``CompressStore`` or ``BlendedStore``) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops. + +Q6.2: **When does ``Prefetch`` help**? + +A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms. + +Q6.3: Is **CPU clock throttling** really an issue? + +A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +`microbenchmark `__ +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For `vectorized +Quicksort `__, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is `no longer a concern on recent +Intel `__ +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512. + +Q6.4: Why does my CPU sometimes only execute **one vector instruction +per cycle** even though the specs say it could do 2-4? + +A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences. + +Q6.5: How **expensive are Gather/Scatter**? + +A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire *vectors* per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely. + +Troubleshooting +--------------- + +Q7.1: When building with clang-16, I see errors such as +``DWARF error: invalid or unhandled FORM value: 0x25`` or +``undefined reference to __extendhfsf2``. + +A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of ``__extendhfsf2`` to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information. + +Q7.2: I see build errors mentioning +``inlining failed in call to ‘always_inline’ ‘hwy::PreventElision(int&)void’: target specific option mismatch``. + +A: This is caused by a conflict between ``-m`` compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +``HWY_IS_TEST`` (set by our CMake/Bazel builds for tests) or +``HWY_COMPILE_ALL_ATTAINABLE``. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When ``-m`` compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as ``PreventElision`` are compiled for a newer CPU baseline than +the minimum target that Highway sets via ``#pragma``. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by ``-m`` flags. However, Highway’s tests aim to cover all +targets by defining ``HWY_IS_TEST``. When that or +``HWY_COMPILE_ALL_ATTAINABLE`` are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining ``HWY_COMPILE_ONLY_STATIC``, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +``HWY_SKIP_NON_BEST_BASELINE``. A third option is to avoid ``-m`` flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information. diff --git a/en/codeql-action-3.24.4/_sources/impl_details.rst.txt b/en/codeql-action-3.24.4/_sources/impl_details.rst.txt new file mode 100644 index 0000000000..5934009a78 --- /dev/null +++ b/en/codeql-action-3.24.4/_sources/impl_details.rst.txt @@ -0,0 +1,323 @@ +Highway implementation details +============================== + +Introduction +------------ + +This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler. + +Vectors vs. tags +---------------- + +The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (``Simd<>`` and +``SizeTag<>``) are only used to select among the various overloads of +functions such as ``Set``. This allows Highway to use builtin vector +types without a class wrapper. + +Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries. + +Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to ``Add`` provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +``__m128i`` built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the ``Add`` function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +``hn``, so ``hn::Add``. This works for both wrappers and built-in vector +types. + +Adding a new target +------------------- + +Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as ``HWY_AVX3_DL``, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by ``HWY_MAX_DYNAMIC_TARGETS``. + +When to use -inl.h +------------------ + +By convention, files whose name ends with ``-inl.h`` contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form: + +:: + + #if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HWY_PATH_NAME_INL_H_ + #undef HWY_PATH_NAME_INL_H_ + #else + #define HWY_PATH_NAME_INL_H_ + #endif + // contents to include once per target + #endif // HWY_PATH_NAME_INL_H_ + +This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +``#include`` one or more ``-inl.h`` files. As an exception, +``hwy/ops/*-inl.h`` do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required. + +Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +``HWY_DYNAMIC_DISPATCH`` into the vector code. For an example of this, +see `vqsort.cc <../hwy/contrib/sort/vqsort.cc>`__. + +Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus ``-inl.h`` makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline ``.cc`` files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. `Math +functions <../hwy/contrib/math/math-inl.h>`__ can fall into either case, +hence we provide both inline functions and ``Call*`` wrappers. + +Use of macros +------------- + +Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in ``[1/8, 8]``). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity: + +- ``x86_*`` and ``wasm_*`` simply write out all the overloads, which is + straightforward but results in 4K-6K line files. + +- `arm_sve-inl.h <../hwy/ops/arm_sve-inl.h>`__ defines ‘type list’ + macros ``HWY_SVE_FOREACH*`` to define all overloads for most ops in a + single line. Such an approach makes sense because SVE ops are quite + orthogonal (i.e. generally defined for all types and consistent). + +- `arm_neon-inl.h <../hwy/ops/arm_neon-inl.h>`__ also uses type list + macros, but with a more general ‘function builder’ which helps to + define custom function templates required for ‘unusual’ ops such as + ``ShiftLeft``. + +- `rvv-inl.h <../hwy/ops/rvv-inl.h>`__ has the most complex system + because it deals with both type lists and LMUL, plus support for + widening or narrowing operations. The type lists thus have additional + arguments, and there are also additional lists for LMUL which can be + extended or truncated. + +Code reuse across targets +------------------------- + +The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as ``AESRound`` which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +`generic_ops-inl.h <../hwy/ops/generic_ops-inl.h>`__, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +``HWY_NATIVE_AES``. + +The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although ``Vec128`` is available on most targets, ``HWY_SCALAR``, +``HWY_RVV`` and ``HWY_SVE*`` lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the ``HWY_IF`` SFINAE +helpers. Example: +``template , HWY_IF_SIGNED_D(D)>``. Note +that there is a limited set of ``HWY_IF`` that work directly with +vectors, identified by their ``_V`` suffix. However, the functions +likely use a ``D`` type anyway, thus it is convenient to obtain one in +the template arguments and also use that for ``HWY_IF_*_D``. + +For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +`x86_128-inl.h <../hwy/ops/x86_128-inl.h>`__ and are also templated on +the vector type. + +Adding a new op +--------------- + +Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6. + +1) Document the new op in ``g3doc/quick_reference.md`` with its function + signature and a description of what the op does. + +2) Implement the op in each ``ops/*-inl.h`` header. There are two + exceptions, detailed in the previous section: first, + ``generic_ops-inl.h`` is not changed in the common case where the op + has a unique definition for every target. Second, if the op’s + definition would be duplicated in ``x86_256-inl.h`` and + ``x86_512-inl.h``, it may be expressed as a template in + ``x86_128-inl.h`` with a ``class V`` template argument, e.g. + ``TableLookupBytesOr0``. + +3) Pick the appropriate ``hwy/tests/*_test.cc`` and add a test. This is + also a three step process: first define a functor that implements the + test logic (e.g. ``TestPlusMinus``), then a function (e.g. + ``TestAllPlusMinus``) that invokes this functor for all lane types + the op supports, and finally a line near the end of the file that + invokes the function for all targets: + ``HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);``. Note + the naming convention that the function has the same name as the + functor except for the ``TestAll`` prefix. + +Reducing the number of overloads via templates +---------------------------------------------- + +Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types: + +- We can extend templates with SFINAE. Highway provides some + internal-only ``HWY_IF_*`` macros for this, e.g. + ``template bool IsFiniteT(T t) {``. + Variants of these with ``_D`` and ``_V`` suffixes exist for when the + argument is a tag or vector type. Although convenient and fairly + readable, this style sometimes encounters limits in compiler support, + especially with older MSVC. + +- When the implementation is lengthy and only a few types are + supported, it can make sense to move the implementation into + namespace detail and provide one non-template overload for each type; + each calls the implementation. + +- When the implementation only depends on the size in bits of the lane + type (instead of whether it is signed/float), we sometimes add + overloads with an additional ``SizeTag`` argument to namespace + detail, and call those from the user-visible template. This may avoid + compiler limitations relating to the otherwise equivalent + ``HWY_IF_T_SIZE(T, 1)``. + +Deducing the Simd<> argument type +--------------------------------- + +For functions that take a ``d`` argument such as ``Load``, we usually +deduce it as a ``class D`` template argument rather than deducing the +individual ``T``, ``N``, ``kPow2`` arguments to ``Simd``. To obtain +``T`` e.g. for the pointer argument to ``Load``, use ``TFromD``. +Rather than ``N``, e.g. for stack-allocated arrays on targets where +``!HWY_HAVE_SCALABLE``, use ``MaxLanes(d)``, or where no ``d`` lvalue is +available, ``HWY_MAX_LANES_D(D)``. + +When there are constraints, such as “only enable when the ``D`` is +exactly 128 bits”, be careful not to use ``Full128`` as the function +argument type, because this will not match +``Simd``, i.e. twice a half-vector. Instead use +``HWY_IF_V_SIZE_D(D, 16)``. + +We could perhaps skip the ``HWY_IF_V_SIZE_D`` if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are ``Vec256`` the +overload defined in x86_256 will be selected. However, also verifying +the ``D`` matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different ``D`` +to ``Store`` than the one used to create the vector argument might point +to an error; both should match. + +For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use ``VFrom``. + +Documentation of platform-specific intrinsics +--------------------------------------------- + +When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics. + +For x86 targets ``HWY_SSE2``, ``HWY_SSSE3``, ``HWY_SSE4``, ``HWY_AVX2``, +``HWY_AVX3``, ``HWY_AVX3_DL``, ``HWY_AVX3_ZEN4``, ``HWY_AVX3_SPR`` Intel +provides a `searchable +reference `__. + +For Arm targets ``HWY_NEON``, ``HWY_NEON_WITHOUT_AES``, +``HWY_NEON_BF16``, ``HWY_SVE`` (plus its specialization for 256-bit +vectors ``HWY_SVE_256``), ``HWY_SVE2`` (plus its specialization for +128-bit vectors ``HWY_SVE2_128``), Arm provides a `searchable +reference `__. + +For RISC-V target ``HWY_RVV``, we refer to the assembly language +`specification `__ +plus the separate `intrinsics +specification `__. + +For WebAssembly target ``HWY_WASM``, we recommend consulting the +`intrinsics +header `__. +There is also an unofficial `searchable list of +intrinsics `__. + +For POWER targets ``HWY_PPC8``, ``HWY_PPC9``, ``HWY_PPC10``, there is +`documentation of +intrinsics `__, +the `ISA `__, plus +a `searchable +reference `__. + +For ZVector targets ``HWY_Z14``, ``HWY_Z15``, ``HWY_Z16``, there is the +`ISA `__ +(requires IBMid login), plus a `searchable +reference `__. + +Why scalar target +----------------- + +There can be various reasons to avoid using vector intrinsics: + +- The current CPU may not support any instruction sets generated by + Highway (on x86, we only target S-SSE3 or newer because its + predecessor SSE3 was introduced in 2004 and it seems unlikely that + many users will want to support such old CPUs); +- The compiler may crash or emit incorrect code for certain intrinsics + or instruction sets; +- We may want to estimate the speedup from the vector implementation + compared to scalar code. + +Highway provides either the ``HWY_SCALAR`` or the ``HWY_EMU128`` target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as ``AESRound`` +or ``TableLookupBytes``. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable. + +One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +``HWY_COMPILE_ONLY_EMU128``. + +``HWY_SCALAR`` is only enabled/used ``#ifdef HWY_COMPILE_ONLY_SCALAR`` +(or ``#if HWY_BROKEN_EMU128``). Projects that intend to use it may +require ``#if HWY_TARGET != HWY_SCALAR`` around the ops it does not +support to prevent compile errors. diff --git a/en/codeql-action-3.24.4/_sources/index.rst.txt b/en/codeql-action-3.24.4/_sources/index.rst.txt new file mode 100644 index 0000000000..61036ba06e --- /dev/null +++ b/en/codeql-action-3.24.4/_sources/index.rst.txt @@ -0,0 +1,13 @@ +Highway, a C++ library that provides portable SIMD/vector intrinsics +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: Contents: + + README + quick_reference + design_philosophy + faq + impl_details + release_testing_process \ No newline at end of file diff --git a/en/codeql-action-3.24.4/_sources/locales/zh/index.rst.txt b/en/codeql-action-3.24.4/_sources/locales/zh/index.rst.txt new file mode 100644 index 0000000000..c30fb48bbd --- /dev/null +++ b/en/codeql-action-3.24.4/_sources/locales/zh/index.rst.txt @@ -0,0 +1,6 @@ +Highway, 为C++提供可移植的SIMD原语 +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: 我们正在准备中文支持:) \ No newline at end of file diff --git a/en/codeql-action-3.24.4/_sources/quick_reference.rst.txt b/en/codeql-action-3.24.4/_sources/quick_reference.rst.txt new file mode 100644 index 0000000000..76fb463ef2 --- /dev/null +++ b/en/codeql-action-3.24.4/_sources/quick_reference.rst.txt @@ -0,0 +1,2980 @@ +API synopsis / quick reference +============================== + +High-level overview +------------------- + +Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions. + +Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, ``hwy/contrib`` also includes higher-level +algorithms such as ``FindIf`` or ``VQSort`` implemented using these ops. + +Static vs. dynamic dispatch +--------------------------- + +Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch. + +Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash. + +Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this: + +- Highway can take care of everything including compilation (by + re-#including your code), setting the required compiler #pragmas, and + dispatching to the best available implementation. The only changes to + your code relative to static dispatch are adding + ``#define HWY_TARGET_INCLUDE``, + ``#include "third_party/highway/hwy/foreach_target.h"`` (which must + come before any inclusion of highway.h) and calling + ``HWY_DYNAMIC_DISPATCH`` instead of ``HWY_STATIC_DISPATCH``. + +- Some build systems (e.g. Apple) support the concept of ‘fat’ binaries + which contain code for multiple architectures or instruction sets. + Then, the operating system or loader typically takes care of calling + the appropriate code. Highway interoperates with this by using the + instruction set requested by the current compiler flags during each + compilation pass. Your code is the same as with static dispatch. + + Note that this method replicates the entire binary, whereas the + Highway-assisted dynamic dispatch method only replicates your SIMD + code, which is typically a small fraction of the total size. + +- Because Highway is a library (as opposed to a code generator or + compiler), the dynamic dispatch method can be inspected, and made to + interoperate with existing systems. For compilation, you can replace + foreach_target.h if your build system supports compiling for multiple + targets. For choosing the best available target, you can replace + Highway’s CPU detection and decision with your own. + ``HWY_DYNAMIC_DISPATCH`` calls into a table of function pointers with + a zero-based index indicating the desired target. Instead of calling + it immediately, you can also save the function pointer returned by + ``HWY_DYNAMIC_POINTER``. Note that ``HWY_DYNAMIC_POINTER`` returns + the same pointer that ``HWY_DYNAMIC_DISPATCH`` would. When either of + them are first invoked, the function pointer first detects the CPU, + then calls your actual function. You can call + ``GetChosenTarget().Update(SupportedTargets());`` to ensure future + dynamic dispatch avoids the overhead of CPU detection. You can also + replace the table lookup with your own choice of index, or even call + e.g. ``N_AVX2::YourFunction`` directly. + +Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch. + +Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying ``-march=armv8-a+crc``. When we build the ``HWY_NEON`` target +(which would only be used if the CPU actually does have AES), there is a +conflict between the ``arch=armv8-a+crypto`` that is set via pragma only +for the vector code, and the global ``-march``. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +``HWY_COMPILE_ONLY_STATIC`` or ``HWY_SKIP_NON_BEST_BASELINE`` when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call ``HWY_DYNAMIC_DISPATCH``. When Highway is only built for a +single target, ``HWY_DYNAMIC_DISPATCH`` results in the same direct call +that ``HWY_STATIC_DISPATCH`` would produce. + +Headers +------- + +The public headers are: + +- hwy/highway.h: main header, included from source AND/OR header files + that use vector types. Note that including in headers may increase + compile time, but allows declaring functions implemented out of line. + +- hwy/base.h: included from headers that only need + compiler/platform-dependent definitions (e.g. ``PopCount``) without + the full highway.h. + +- hwy/foreach_target.h: re-includes the translation unit (specified by + ``HWY_TARGET_INCLUDE``) once per enabled target to generate code from + the same source code. highway.h must still be included. + +- hwy/aligned_allocator.h: defines functions for allocating memory with + alignment suitable for ``Load``/``Store``. + +- hwy/cache_control.h: defines stand-alone functions to control caching + ( e.g. prefetching), independent of actual SIMD. + +- hwy/nanobenchmark.h: library for precisely measuring elapsed time + (under varying inputs) for benchmarking small/medium regions of code. + +- hwy/print-inl.h: defines Print() for writing vector lanes to stderr. + +- hwy/tests/test_util-inl.h: defines macros for invoking tests on all + available targets, plus per-target functions useful in tests. + +Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code: + +:: + + #include "hwy/highway.h" + HWY_BEFORE_NAMESPACE(); // at file scope + namespace project { // optional + namespace HWY_NAMESPACE { + + // implementation + + // NOLINTNEXTLINE(google-readability-namespace-comments) + } // namespace HWY_NAMESPACE + } // namespace project - optional + HWY_AFTER_NAMESPACE(); + +If you choose not to use the ``BEFORE/AFTER`` lines, you must prefix any +function that calls Highway ops such as ``Load`` with ``HWY_ATTR``. +Either of these will set the compiler #pragma required to generate +vector code. + +The ``HWY_NAMESPACE`` lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch. + +Notation in this doc +-------------------- + +By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops. + +- ``T`` denotes the type of a vector lane (integer or floating-point); +- ``N`` is a size_t value that governs (but is not necessarily + identical to) the number of lanes; +- ``D`` is shorthand for a zero-sized tag type ``Simd``, + used to select the desired overloaded function (see next section). + Use aliases such as ``ScalableTag`` instead of referring to this type + directly; +- ``d`` is an lvalue of type ``D``, passed as a function argument + e.g. to Zero; +- ``V`` is the type of a vector, which may be a class or built-in type. +- ``v[i]`` is analogous to C++ array notation, with zero-based index + ``i`` from the starting address of the vector ``v``. + +Vector and tag types +-------------------- + +Highway vectors consist of one or more ‘lanes’ of the same built-in type +``T``: ``uint##_t, int##_t`` for ``## = 8, 16, 32, 64``, or +``float##_t`` for ``## = 16, 32, 64`` and ``bfloat16_t``. ``T`` may be +retrieved via ``TFromD``. ``IsIntegerLaneType`` evaluates to true +for these ``int`` or ``uint`` types. + +Beware that ``char`` may differ from these types, and is not supported +directly. If your code loads from/stores to ``char*``, use ``T=uint8_t`` +for Highway’s ``d`` tags (see below) or ``T=int8_t`` (which may enable +faster less-than/greater-than comparisons), and cast your ``char*`` +pointers to your ``T*``. + +In Highway, ``float16_t`` (an IEEE binary16 half-float) and +``bfloat16_t`` (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from ``float32_t``. The behavior +of infinity and NaN in ``float16_t`` is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via ``BitCastScalar`` or ``ConvertScalarTo``. + +On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as ``Set`` take a +zero-sized tag argument called ``d`` of type ``D`` and return an actual +vector of unspecified type. + +The actual lane count (used to increment loop counters etc.) can be +obtained via ``Lanes(d)``. This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +``AllocateAligned(Lanes(d))``. + +Note that ``Lanes(d)`` could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances: + +- upon user request in future via special CPU instructions (switching + to ‘streaming SVE’ mode for Arm SME), or +- via system software (``prctl(PR_SVE_SET_VL`` on Linux for Arm SVE). + When the vector length is changed using this mechanism, all but the + lower 128 bits of vector registers are invalidated. + +Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +``Lanes(d)``). + +``MaxLanes(d)`` returns a (potentially loose) upper bound on +``Lanes(d)``, and is implemented as a constexpr function. + +The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +``count & (Lanes(d) - 1)`` instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +``MaxLanes``) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders. + +``d`` lvalues (a tag, NOT actual vector) are obtained using aliases: + +- Most common: ``ScalableTag d;`` or the macro form + ``HWY_FULL(T[, LMUL=1]) d;``. With the default value of the second + argument, these both select full vectors which utilize all available + lanes. + + Only for targets (e.g. RVV) that support register groups, the kPow2 + (-3..3) and LMUL argument (1, 2, 4, 8) specify ``LMUL``, the number + of registers in the group. This effectively multiplies the lane count + in each operation by ``LMUL``, or left-shifts by ``kPow2`` (negative + values are understood as right-shifting by the absolute value). These + arguments will eventually be optional hints that may improve + performance on 1-2 wide machines (at the cost of reducing the + effective number of registers), but RVV target does not yet support + fractional ``LMUL``. Thus, mixed-precision code (e.g. demoting float + to uint8_t) currently requires ``LMUL`` to be at least the ratio of + the sizes of the largest and smallest type, and smaller ``d`` to be + obtained via ``Half``. + + For other targets, ``kPow2`` must lie within [HWY_MIN_POW2, + HWY_MAX_POW2]. The ``*Tag`` aliases clamp to the upper bound but your + code should ensure the lower bound is not exceeded, typically by + specializing compile-time recursions for ``kPow2`` = ``HWY_MIN_POW2`` + (this avoids compile errors when ``kPow2`` is low enough that it is + no longer a valid shift count). + +- Less common: ``CappedTag d`` or the macro form + ``HWY_CAPPED(T, kCap) d;``. These select vectors or masks where *no + more than* the largest power of two not exceeding ``kCap`` lanes have + observable effects such as loading/storing to memory, or being + counted by ``CountTrue``. The number of lanes may also be less; for + the ``HWY_SCALAR`` target, vectors always have a single lane. For + example, ``CappedTag`` will use up to two lanes. + +- For applications that require fixed-size vectors: + ``FixedTag d;`` will select vectors where exactly + ``kCount`` lanes have observable effects. These may be implemented + using full vectors plus additional runtime cost for masking in + ``Load`` etc. ``kCount`` must be a power of two not exceeding + ``HWY_LANES(T)``, which is one for ``HWY_SCALAR``. This tag can be + used when the ``HWY_SCALAR`` target is anyway disabled (superseded by + a higher baseline) or unusable (due to use of ops such as + ``TableLookupBytes``). As a convenience, we also provide + ``Full128``, ``Full64`` and ``Full32`` aliases which are + equivalent to ``FixedTag``, + ``FixedTag`` and ``FixedTag``. + +- The result of ``UpperHalf``/``LowerHalf`` has half the lanes. To + obtain a corresponding ``d``, use ``Half``; the opposite + is ``Twice<>``. + +- ``BlockDFromD`` returns a ``d`` with a lane type of ``TFromD`` + and ``HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD))`` lanes. + +User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable. + +For mixed-precision code (e.g. ``uint8_t`` lanes promoted to ``float``), +tags for the smaller types must be obtained from those of the larger +type (e.g. via ``Rebind>``). + +Using unspecified vector types +------------------------------ + +Vector types are unspecified and depend on the target. Your code could +define vector variables using ``auto``, but it is more readable (due to +making the type visible) to use an alias such as ``Vec``, or +``decltype(Zero(d))``. Similarly, the mask type can be obtained via +``Mask``. Often your code will first define a ``d`` lvalue using +``ScalableTag``. You may wish to define an alias for your vector +types such as ``using VecT = Vec``. Do not use undocumented +types such as ``Vec128``; these may work on most targets, but not all +(e.g. SVE). + +Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type ``T`` instead), class +members, static/thread_local variables, new-expressions (use +``AllocateAligned`` instead), and sizeof/pointer arithmetic (increment +``T*`` by ``Lanes(d)`` instead). + +Initializing constants requires a tag type ``D``, or an lvalue ``d`` of +that type. The ``D`` can be passed as a template argument or obtained +from a vector type ``V`` via ``DFromV``. ``TFromV`` is equivalent +to ``TFromD>``. + +**Note**: Let ``DV = DFromV``. For builtin ``V`` (currently necessary +on RVV/SVE), ``DV`` might not be the same as the ``D`` used to create +``V``. In particular, ``DV`` must not be passed to ``Load/Store`` +functions because it may lack the limit on ``N`` established by the +original ``D``. However, ``Vec`` is the same as ``V``. + +Thus a template argument ``V`` suffices for generic functions that do +not load from/store to memory: +``template V Mul4(V v) { return Mul(v, Set(DFromV(), 4)); }``. + +Example of mixing partial vectors with generic functions: + +:: + + CappedTag d2; + auto v = Mul4(Set(d2, 2)); + Store(v, d2, ptr); // Use d2, NOT DFromV() + +Targets +------- + +Let ``Target`` denote an instruction set, one of ``SCALAR/EMU128``, +``RVV``, ``SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR`` (x86), +``PPC8/PPC9/PPC10/Z14/Z15`` (POWER), ``WASM/WASM_EMU256`` (WebAssembly), +``NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128`` (Arm). + +Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use ``HWY_AVX2``, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +``kGroup*`` in ``targets.cc``. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +``HWY_TARGET_STR*`` in ``set_macros-inl.h``, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG. + +Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them). + +- ``HWY_STATIC_TARGET`` is the best enabled baseline ``HWY_Target``, + and matches ``HWY_TARGET`` in static dispatch mode. This is useful + even in dynamic dispatch mode for deducing and printing the compiler + flags. + +- ``HWY_TARGETS`` indicates which targets to generate for dynamic + dispatch, and which headers to include. It is determined by + configuration macros and always includes ``HWY_STATIC_TARGET``. + +- ``HWY_SUPPORTED_TARGETS`` is the set of targets available at runtime. + Expands to a literal if only a single target is enabled, or + SupportedTargets(). + +- ``HWY_TARGET``: which ``HWY_Target`` is currently being compiled. + This is initially identical to ``HWY_STATIC_TARGET`` and remains so + in static dispatch mode. For dynamic dispatch, this changes before + each re-inclusion and finally reverts to ``HWY_STATIC_TARGET``. Can + be used in ``#if`` expressions to provide an alternative to functions + which are not supported by ``HWY_SCALAR``. + + In particular, for x86 we sometimes wish to specialize functions for + AVX-512 because it provides many new instructions. This can be + accomplished via ``#if HWY_TARGET <= HWY_AVX3``, which means AVX-512 + or better (e.g. ``HWY_AVX3_DL``). This is because numerically lower + targets are better, and no other platform has targets numerically + less than those of x86. + +- ``HWY_WANT_SSSE3``, ``HWY_WANT_SSE4``: add SSSE3 and SSE4 to the + baseline even if they are not marked as available by the compiler. On + MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or + enabling AVX. + +- ``HWY_WANT_AVX3_DL``: opt-in for dynamic dispatch to ``HWY_AVX3_DL``. + This is unnecessary if the baseline already includes AVX3_DL. + +You can detect and influence the set of supported targets: + +- ``TargetName(t)`` returns a string literal identifying the single + target ``t``, where ``t`` is typically ``HWY_TARGET``. + +- ``SupportedTargets()`` returns an int64_t bitfield of enabled targets + that are supported on this CPU. The return value may change after + calling ``DisableTargets``, but will never be zero. + +- ``HWY_SUPPORTED_TARGETS`` is equivalent to ``SupportedTargets()`` but + more efficient if only a single target is enabled. + +- ``DisableTargets(b)`` causes subsequent ``SupportedTargets()`` to not + return target(s) whose bits are set in ``b``. This is useful for + disabling specific targets if they are unhelpful or undesirable, + e.g. due to memory bandwidth limitations. The effect is not + cumulative; each call overrides the effect of all previous calls. + Calling with ``b == 0`` restores the original behavior. Use + ``SetSupportedTargetsForTest`` instead of this function for + iteratively enabling specific targets for testing. + +- ``SetSupportedTargetsForTest(b)`` causes subsequent + ``SupportedTargets`` to return ``b``, minus those disabled via + ``DisableTargets``. ``b`` is typically derived from a subset of + ``SupportedTargets()``, e.g. each individual bit in order to test + each supported target. Calling with ``b == 0`` restores the normal + ``SupportedTargets`` behavior. + +Operations +---------- + +In the following, the argument or return type ``V`` denotes a vector +with ``N`` lanes, and ``M`` a mask. Operations limited to certain vector +types begin with a constraint of the form ``V``: ``{prefixes}[{bits}]``. +The prefixes ``u,i,f`` denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form ``u32 = {u}{32}`` may also be used. + +Note that Highway functions reside in ``hwy::HWY_NAMESPACE``, whereas +user-defined functions reside in ``project::[nested]::HWY_NAMESPACE``. +Highway functions generally take either a ``D`` or vector/mask argument. +For targets where vectors and masks are defined in namespace ``hwy``, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference: + +- ``namespace hn = hwy::HWY_NAMESPACE;`` alias used to prefix ops, e.g. + ``hn::LoadDup128(..)``; +- ``using hwy::HWY_NAMESPACE::LoadDup128;`` declarations for each op + used; +- ``using hwy::HWY_NAMESPACE;`` directive. This is generally + discouraged, especially for SIMD code residing in a header. + +Note that overloaded operators were not supported on ``RVV`` and ``SVE`` +until recently. Unfortunately, clang’s ``SVE`` comparison operators +return integer vectors instead of the ``svbool_t`` type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +``Lt`` instead of ``operator<``. + +Initialization +~~~~~~~~~~~~~~ + +- V **Zero**\ (D): returns N-lane vector with all bits set to 0. +- V **Set**\ (D, T): returns N-lane vector with all lanes equal to the + given value of type ``T``. +- V **Undefined**\ (D): returns uninitialized N-lane vector, e.g. for + use as an output parameter. +- V **Iota**\ (D, T2): returns N-lane vector where the lane with index + ``i`` has the given value of type ``T2`` (the op converts it to T) + + ``i``. The least significant lane has index 0. This is useful in + tests for detecting lane-crossing bugs. +- V **SignBit**\ (D): returns N-lane vector with all lanes set to a + value whose representation has only the most-significant bit set. +- V **Dup128VecFromValues**\ (D d, T t0, .., T tK): Creates a vector + from ``K+1`` values, broadcasted to each 128-bit block if + ``Lanes(d) >= 16/sizeof(T)`` is true, where ``K`` is + ``16/sizeof(T) - 1``. + + Dup128VecFromValues returns the following values in each 128-bit + block of the result, with ``t0`` in the least-significant + (lowest-indexed) lane of each 128-bit block and ``tK`` in the + most-significant (highest-indexed) lane of each 128-bit block: + ``{t0, t1, ..., tK}`` + +Getting/setting lanes +~~~~~~~~~~~~~~~~~~~~~ + +- T **GetLane**\ (V): returns lane 0 within ``V``. This is useful for + extracting ``SumOfLanes`` results. + +The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code: + +- T **ExtractLane**\ (V, size_t i): returns lane ``i`` within ``V``. + ``i`` must be in ``[0, Lanes(DFromV()))``. Potentially slow, it + may be better to store an entire vector to an array and then operate + on its elements. + +- V **InsertLane**\ (V, size_t i, T t): returns a copy of V whose lane + ``i`` is set to ``t``. ``i`` must be in ``[0, Lanes(DFromV()))``. + Potentially slow, it may be better set all elements of an aligned + array and then ``Load`` it. + +Getting/setting blocks +~~~~~~~~~~~~~~~~~~~~~~ + +- Vec> **ExtractBlock**\ (V) : returns + block ``kBlock`` of V, where ``kBlock`` is an index to a block that + is ``HWY_MIN(DFromV().MaxBytes(), 16)`` bytes. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **InsertBlock**\ (V v, Vec> + blk_to_insert): Inserts ``blk_to_insert``, with ``blk_to_insert[i]`` + inserted into lane ``kBlock * (16 / sizeof(TFromV)) + i`` of the + result vector, if + ``kBlock * 16 < Lanes(DFromV()) * sizeof(TFromV)`` is true. + + Otherwise, returns ``v`` if ``kBlock * 16`` is greater than or equal + to ``Lanes(DFromV()) * sizeof(TFromV)``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- size_t **Blocks**\ (D d): Returns the number of 16-byte blocks if + ``Lanes(d) * sizeof(TFromD)`` is greater than or equal to 16. + + Otherwise, returns 1 if ``Lanes(d) * sizeof(TFromD)`` is less than + 16. + +Printing +~~~~~~~~ + +- V **Print**\ (D, const char\* caption, V [, size_t lane][, size_t + max_lanes]): prints ``caption`` followed by up to ``max_lanes`` + comma-separated lanes from the vector argument, starting at index + ``lane``. Defined in hwy/print-inl.h, also available if + hwy/tests/test_util-inl.h has been included. + +Tuples +~~~~~~ + +As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted ``Tuple{2-4}`` +below. Their type is unspecified, potentially built-in, so use the +aliases ``Vec{2-4}``. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section. + +- Tuple2 **Create2**\ (D, V v0, V v1): returns tuple such that + ``Get2<1>(tuple)`` returns ``v1``. +- Tuple3 **Create3**\ (D, V v0, V v1, V v2): returns tuple such that + ``Get3<2>(tuple)`` returns ``v2``. +- Tuple4 **Create4**\ (D, V v0, V v1, V v2, V v3): returns tuple such + that ``Get4<3>(tuple)`` returns ``v3``. + +The following take a ``size_t`` template argument indicating the +zero-based index, from left to right, of the arguments passed to +``Create{2-4}``. + +- V **Get2**\ (Tuple2): returns the i-th vector passed to + ``Create2``. +- V **Get3**\ (Tuple3): returns the i-th vector passed to + ``Create3``. +- V **Get4**\ (Tuple4): returns the i-th vector passed to + ``Create4``. + +- Tuple2 **Set2**\ (Tuple2 tuple, Vec v): sets the i-th vector + +- Tuple3 **Set3**\ (Tuple3 tuple, Vec v): sets the i-th vector + +- Tuple4 **Set4**\ (Tuple4 tuple, Vec v): sets the i-th vector + +Arithmetic +~~~~~~~~~~ + +- V **operator+**\ (V a, V b): returns ``a[i] + b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Add`` instead. +- V **operator-**\ (V a, V b): returns ``a[i] - b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Sub`` instead. + +- V **AddSub**\ (V a, V b): returns ``a[i] - b[i]`` in the even lanes + and ``a[i] + b[i]`` in the odd lanes. + + ``AddSub(a, b)`` is equivalent to ``OddEven(Add(a, b), Sub(a, b))`` + or ``Add(a, OddEven(b, Neg(b)))``, but ``AddSub(a, b)`` is more + efficient than ``OddEven(Add(a, b), Sub(a, b))`` or + ``Add(a, OddEven(b, Neg(b)))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **Neg**\ (V a): returns ``-a[i]``. + +- | ``V``: ``i`` + | V **SaturatedNeg**\ (V a): returns + ``a[i] == LimitsMin() ? LimitsMax() : -a[i]``. + + ``SaturatedNeg(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Neg(a))``. + +- | ``V``: ``{i,f}`` + | V **Abs**\ (V a) returns the absolute value of ``a[i]``; for + integers, ``LimitsMin()`` maps to ``LimitsMax() + 1``. + +- | ``V``: ``i`` + | V **SaturatedAbs**\ (V a) returns + ``a[i] == LimitsMin() ? LimitsMax() : (a[i] < 0 ? (-a[i]) : a[i])``. + + ``SaturatedAbs(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Abs(a))``. + +- V **AbsDiff**\ (V a, V b): returns ``|a[i] - b[i]|`` in each lane. + +- | ``V``: ``{i,u}{8,16,32},f{16,32}``, ``VW``: + ``Vec>>`` + | VW **SumsOf2**\ (V v) returns the sums of 2 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}{8,16}``, ``VW``: + ``Vec>>`` + | VW **SumsOf4**\ (V v) returns the sums of 4 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8**\ (V v) returns the sums of 8 consecutive lanes, + promoting each sum into a lane of ``TFromV``. This is slower on + RVV/WASM. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8AbsDiff**\ (V a, V b) returns the same result as + ``SumsOf8(AbsDiff(a, b))``, but is more efficient on x86. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfAdjQuadAbsDiff**\ (V a, V b) + returns the sums of the absolute differences of 32-bit blocks of + 8-bit integers, widened to ``MakeWide>``. + + ``kAOffset`` must be between ``0`` and + ``HWY_MIN(1, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + ``kBOffset`` must be between ``0`` and + ``HWY_MIN(3, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + SumsOfAdjQuadAbsDiff computes + ``|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_idx`` is equal to + ``kAOffset*4+((i/8)*16)+(i&7)`` and where ``b_idx`` is equal to + ``kBOffset*4+((i/8)*16)``. + + If ``Lanes(DFromV()) < (8 << kAOffset)`` is true, then + SumsOfAdjQuadAbsDiff returns implementation-defined values in any + lanes past the first (lowest-indexed) lane of the result vector. + + SumsOfAdjQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfShuffledQuadAbsDiff**\ (V a, V b) first shuffles ``a`` as if by the + ``Per4LaneBlockShuffle(BitCast( RepartitionToWideX2>(), a))`` + operation, and then computes the sum of absolute differences of + 32-bit blocks of 8-bit integers taken from the shuffled ``a`` + vector and the ``b`` vector. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must be between 0 and + 3. + + SumsOfShuffledQuadAbsDiff computes + ``|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_shuf`` is equal to + ``BitCast(DFromV(), Per4LaneBlockShuffle(BitCast(RepartitionToWideX2>(), a))``, + ``a_idx`` is equal to ``(i/4)*8+(i&3)``, and ``b_idx`` is equal to + ``(i/2)*4``. + + If ``Lanes(DFromV()) < 16`` is true, SumsOfShuffledQuadAbsDiff + returns implementation-defined results in any lanes where + ``(i/4)*8+(i&3)+3 >= Lanes(d)``. + + The results of SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx0 >= Lanes(DFromV()) / 4``. + + The results of any lanes past the first (lowest-indexed) lane of + SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx1 >= Lanes(DFromV()) / 4``. + + SumsOfShuffledQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedAdd**\ (V a, V b) returns ``a[i] + b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedSub**\ (V a, V b) returns ``a[i] - b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}`` + | V **AverageRound**\ (V a, V b) returns ``(a[i] + b[i] + 1) >> 1``. + +- V **Clamp**\ (V a, V lo, V hi): returns ``a[i]`` clamped to + ``[lo[i], hi[i]]``. + +- V **operator/**\ (V a, V b): returns ``a[i] / b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Div`` instead. + + For integer vectors, ``Div(a, b)`` returns an implementation-defined + value in any lanes where ``b[i] == 0``. + + For signed integer vectors, ``Div(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{u,i}`` + | V **operator%**\ (V a, V b): returns ``a[i] % b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Mod`` + instead. + + ``Mod(a, b)`` returns an implementation-defined value in any lanes + where ``b[i] == 0``. + + For signed integer vectors, ``Mod(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{f}`` + | V **Sqrt**\ (V a): returns ``sqrt(a[i])``. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocalSqrt**\ (V a): returns an approximation of + ``1.0 / sqrt(a[i])``. + ``sqrt(a) ~= ApproximateReciprocalSqrt(a) * a``. x86 and PPC + provide 12-bit approximations but the error on Arm is closer to 1%. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocal**\ (V a): returns an approximation of + ``1.0 / a[i]``. + +Min/Max +^^^^^^^ + +**Note**: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are. + +- V **Min**\ (V a, V b): returns ``min(a[i], b[i])``. + +- V **Max**\ (V a, V b): returns ``max(a[i], b[i])``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u64`` + | V **Min128**\ (D, V a, V b): returns the minimum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Max128**\ (D, V a, V b): returns the maximum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Min128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered less than ``b`` by Lt128Upper, + else ``b``. + +- | ``V``: ``u64`` + | V **Max128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered > ``b`` by Lt128Upper, else + ``b``. + +Multiply +^^^^^^^^ + +- V operator\*(V a, V b): returns ``r[i] = a[i] * b[i]``, truncating it + to the lower half for integer inputs. Currently unavailable on + SVE/RVV; use the equivalent ``Mul`` instead. + +- | ``V``: ``f``, ``VI``: ``Vec>>`` + | V **MulByPow2**\ (V a, VI b): Multiplies ``a[i]`` by ``2^b[i]``. + + ``MulByPow2(a, b)`` is equivalent to + ``std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin()), LimitsMax()))``. + +- ``V``: ``f`` V **MulByFloorPow2**\ (V a, V b): Multiplies ``a[i]`` by + ``2^floor(b[i])``. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns zero + or NaN in any lanes where ``a[i]`` is NaN and ``b[i]`` is equal to + negative infinity. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns + positive infinity or NaN in any lanes where ``a[i]`` is NaN and + ``b[i]`` is equal to positive infinity. + + If ``a[i]`` is a non-NaN value and ``b[i]`` is equal to negative + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * 0.0``. + + If ``b[i]`` is NaN or if ``a[i]`` is non-NaN and ``b[i]`` is positive + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * b[i]``. + + If ``b[i]`` is a finite value, ``MulByFloorPow2(a, b)`` is equivalent + to ``MulByPow2(a, FloorInt(b))``. + +- | ``V``: ``{u,i}`` + | V **MulHigh**\ (V a, V b): returns the upper half of + ``a[i] * b[i]`` in each lane. + +- | ``V``: ``i16`` + | V **MulFixedPoint15**\ (V a, V b): returns the result of + multiplying two Q1.15 fixed-point numbers. This corresponds to + doubling the multiplication result and storing the upper half. + Results are implementation-defined iff both inputs are -32768. + +- | ``V``: ``{u,i}`` + | V2 **MulEven**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every even ``i``, in lanes ``i`` (lower) and + ``i + 1`` (upper). ``V2`` is a vector with double-width lanes, or + the same as ``V`` for 64-bit inputs (which are only supported if + ``HWY_TARGET != HWY_SCALAR``). + +- | ``V``: ``{u,i}`` + | V **MulOdd**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every odd ``i``, in lanes ``i - 1`` (lower) and + ``i`` (upper). Only supported if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{bf,u,i}16``, ``D``: ``RepartitionToWide>`` + | Vec **WidenMulPairwiseAdd**\ (D d, V a, V b): widens ``a`` and + ``b`` to ``TFromD`` and computes + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. + +- | ``VI``: ``i8``, ``VU``: ``Vec>>``, + ``DI``: ``RepartitionToWide>`` + | Vec **SatWidenMulPairwiseAdd**\ (DI di, VU a_u, VI b_i) : + widens ``a_u`` and ``b_i`` to ``TFromD`` and computes + ``a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | Vec **SatWidenMulPairwiseAccumulate**\ (DW, V a, V b, VW sum) : + widens ``a[i]`` and ``b[i]`` to ``TFromD`` and computes + ``a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | VW **SatWidenMulAccumFixedPoint**\ (DW, V a, V b, VW sum)*\*: + First, widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i] * 2`` to ``sum[i]``, saturated to the range of + ``TFromD``. + + If + ``a[i] == LimitsMin>() && b[i] == LimitsMin>()``, + it is implementation-defined whether ``a[i] * b[i] * 2`` is first + saturated to ``TFromD`` prior to the addition of + ``a[i] * b[i] * 2`` to ``sum[i]``. + +- | ``V``: ``{bf,u,i}16``, ``DW``: ``RepartitionToWide>``, + ``VW``: ``Vec`` + | VW **ReorderWidenMulAccumulate**\ (DW d, V a, V b, VW sum0, VW& + sum1): widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i]`` to either ``sum1[j]`` or lane ``j`` of the return + value, where ``j = P(i)`` and ``P`` is a permutation. The only + guarantee is that ``SumOfLanes(d, Add(return_value, sum1))`` is the + sum of all ``a[i] * b[i]``. This is useful for computing dot + products and the L2 norm. The initial value of ``sum1`` before any + call to ``ReorderWidenMulAccumulate`` must be zero (because it is + unused on some platforms). It is safe to set the initial value of + ``sum0`` to any vector ``v``; this has the effect of increasing the + total sum by ``GetLane(SumOfLanes(d, v))`` and may be slightly more + efficient than later adding ``v`` to ``sum0``. + +- | ``VW``: ``{f,u,i}32`` + | VW **RearrangeToOddPlusEven**\ (VW sum0, VW sum1): returns in each + 32-bit lane with index ``i`` + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. ``sum0`` must be the + return value of a prior ``ReorderWidenMulAccumulate``, and ``sum1`` + must be its last (output) argument. In other words, this + strengthens the invariant of ``ReorderWidenMulAccumulate`` such + that each 32-bit lane is the sum of the widened products whose + 16-bit inputs came from the top and bottom halves of the 32-bit + lane. This is typically called after a series of calls to + ``ReorderWidenMulAccumulate``, as opposed to after each one. + Exception: if ``HWY_TARGET == HWY_SCALAR``, returns ``a[0]*b[0]``. + Note that the initial value of ``sum1`` must be zero, see + ``ReorderWidenMulAccumulate``. + +- | ``VN``: ``{u,i}{8,16}``, ``D``: ``RepartitionToWideX2>`` + | Vec **SumOfMulQuadAccumulate**\ (D d, VN a, VN b, Vec sum): + widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``VN_I``: ``i8``, ``VN_U``: + ``Vec>>``, ``DI``: + ``Repartition>`` + | Vec **SumOfMulQuadAccumulate**\ (DI di, VN_U a_u, VN_I b_i, + Vec sum): widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``V``: ``{u,i}{8,16,32},{f}16``, + | ``VW``: ``Vec>``: + | ``VW WidenMulAccumulate(D, V a, V b, VW low, VW& high)``: widens + ``a`` and ``b``, multiplies them together, then adds them to the + concatenated vectors high:low. Returns the lower half of the + result, and sets high to the upper half. + +Fused multiply-add +^^^^^^^^^^^^^^^^^^ + +When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The ``*Sub`` variants are somewhat slower on Arm, and unavailable for +integer inputs; if the ``c`` argument is a constant, it would be better +to negate it and use ``MulAdd``. + +- V **MulAdd**\ (V a, V b, V c): returns ``a[i] * b[i] + c[i]``. + +- V **NegMulAdd**\ (V a, V b, V c): returns ``-a[i] * b[i] + c[i]``. + +- V **MulSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]``. + +- V **NegMulSub**\ (V a, V b, V c): returns ``-a[i] * b[i] - c[i]``. + +- V **MulAddSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]`` in + the even lanes and ``a[i] * b[i] + c[i]`` in the odd lanes. + + ``MulAddSub(a, b, c)`` is equivalent to + ``OddEven(MulAdd(a, b, c), MulSub(a, b, c))`` or + ``MulAddSub(a, b, OddEven(c, Neg(c))``, but ``MulSub(a, b, c)`` is + more efficient on some targets (including AVX2/AVX3). + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulEvenAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c)``. + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulOddAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c)``. + +Masked arithmetic +^^^^^^^^^^^^^^^^^ + +All ops in this section return ``no`` for ``mask=false`` lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, ``IfThenElse(m, Add(a, b), no);`` etc. + +- V **MaskedMinOr**\ (V no, M m, V a, V b): returns ``Min(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMaxOr**\ (V no, M m, V a, V b): returns ``Max(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedSubOr**\ (V no, M m, V a, V b): returns ``a[i] - b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMulOr**\ (V no, M m, V a, V b): returns ``a[i] * b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedDivOr**\ (V no, M m, V a, V b): returns ``a[i] / b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}`` + V **MaskedModOr**\ (V no, M m, V a, V b): returns ``a[i] % b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatSubOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. + +Shifts +^^^^^^ + +**Note**: Counts not in ``[0, sizeof(T)*8)`` yield +implementation-defined results. Left-shifting signed ``T`` and +right-shifting positive signed ``T`` is the same as shifting +``MakeUnsigned`` and casting to ``T``. Right-shifting negative signed +``T`` is the same as an unsigned shift, except that 1-bits are shifted +in. + +Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and ``RotateRight`` is often emulated with +shifts: + +- | ``V``: ``{u,i}`` + | V **ShiftLeft**\ (V a) returns ``a[i] << int``. + +- | ``V``: ``{u,i}`` + | V **ShiftRight**\ (V a) returns ``a[i] >> int``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRight**\ (V a) returns + ``((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeft**\ (V a) returns + ``(a[i] << int) | (static_cast(a[i]) >> (sizeof(T)*8 - int))``. + +- | ``V``: ``{u,i}`` + | V **RotateRight**\ (V a) returns + ``(static_cast(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int))``. + +Shift all lanes by the same (not necessarily compile-time constant) +amount: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftSame**\ (V a, int bits) returns ``a[i] << bits``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightSame**\ (V a, int bits) returns ``a[i] >> bits``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRightSame**\ (V a, int bits) + returns + ``((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeftSame**\ (V a, int bits) returns + ``(a[i] << shl_bits) | (static_cast(a[i]) >> (sizeof(T)*8 - shl_bits))``, + where ``shl_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateRightSame**\ (V a, int bits) returns + ``(static_cast(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits))``, + where ``shr_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2): + +- | ``V``: ``{u,i}`` + | V **operator<<**\ (V a, V b) returns ``a[i] << b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shl`` instead. + +- | ``V``: ``{u,i}`` + | V **operator>>**\ (V a, V b) returns ``a[i] >> b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shr`` instead. + +- | ``V``: ``{u,i}`` + | V **RoundingShr**\ (V a, V b) returns + ``((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **Rol**\ (V a, V b) returns + ``(a[i] << (b[i] & shift_amt_mask)) | (static_cast(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +- | ``V``: ``{u,i}`` + | V **Ror**\ (V a, V b) returns + ``(static_cast(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +Floating-point rounding +^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | V **Round**\ (V v): returns ``v[i]`` rounded towards the nearest + integer, with ties to even. + +- | ``V``: ``{f}`` + | V **Trunc**\ (V v): returns ``v[i]`` rounded towards zero + (truncate). + +- | ``V``: ``{f}`` + | V **Ceil**\ (V v): returns ``v[i]`` rounded towards positive + infinity (ceiling). + +- | ``V``: ``{f}`` + | V **Floor**\ (V v): returns ``v[i]`` rounded towards negative + infinity. + +Floating-point classification +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | M **IsNaN**\ (V v): returns mask indicating whether ``v[i]`` is + “not a number” (unordered). + +- | ``V``: ``{f}`` + | M **IsEitherNaN**\ (V a, V b): equivalent to + ``Or(IsNaN(a), IsNaN(b))``, but ``IsEitherNaN(a, b)`` is more + efficient than ``Or(IsNaN(a), IsNaN(b))`` on x86. + +- | ``V``: ``{f}`` + | M **IsInf**\ (V v): returns mask indicating whether ``v[i]`` is + positive or negative infinity. + +- | ``V``: ``{f}`` + | M **IsFinite**\ (V v): returns mask indicating whether ``v[i]`` is + neither NaN nor infinity, i.e. normal, subnormal or zero. + Equivalent to ``Not(Or(IsNaN(v), IsInf(v)))``. + +Logical +~~~~~~~ + +- | ``V``: ``{u,i}`` + | V **PopulationCount**\ (V a): returns the number of 1-bits in each + lane, i.e. ``PopCount(a[i])``. + +- | ``V``: ``{u,i}`` + | V **LeadingZeroCount**\ (V a): returns the number of leading zeros + in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **TrailingZeroCount**\ (V a): returns the number of trailing + zeros in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **HighestSetBitIndex**\ (V a): returns the index of the highest + set bit of each lane. For any lanes of a signed vector type where + ``a[i]`` is zero, an unspecified negative value is returned in the + corresponding result lanes. For any lanes of an unsigned vector + type where ``a[i]`` is zero, an unspecified value that is greater + than ``HighestValue>>()`` is returned in the + corresponding result lanes. + +The following operate on individual bits within each lane. Note that the +non-operator functions (``And`` instead of ``&``) must be used for +floating-point types, and on SVE/RVV. + +- | ``V``: ``{u,i}`` + | V **operator&**\ (V a, V b): returns ``a[i] & b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``And`` instead. + +- | ``V``: ``{u,i}`` + | V **operator\|**\ (V a, V b): returns ``a[i] | b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Or`` instead. + +- | ``V``: ``{u,i}`` + | V **operator^**\ (V a, V b): returns ``a[i] ^ b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Xor`` instead. + +- | ``V``: ``{u,i}`` + | V **Not**\ (V v): returns ``~v[i]``. + +- V **AndNot**\ (V a, V b): returns ``~a[i] & b[i]``. + +The following three-argument functions may be more efficient than +assembling them from 2-argument functions: + +- V **Xor3**\ (V x1, V x2, V x3): returns ``x1[i] ^ x2[i] ^ x3[i]``. + This is more efficient than ``Or3`` on some targets. When inputs are + disjoint (no bit is set in more than one argument), ``Xor3`` and + ``Or3`` are equivalent and you should use the former. +- V **Or3**\ (V o1, V o2, V o3): returns ``o1[i] | o2[i] | o3[i]``. + This is less efficient than ``Xor3`` on some targets; use that where + possible. +- V **OrAnd**\ (V o, V a1, V a2): returns ``o[i] | (a1[i] & a2[i])``. +- V **BitwiseIfThenElse**\ (V mask, V yes, V no): returns + ``((mask[i] & yes[i]) | (~mask[i] & no[i]))``. ``BitwiseIfThenElse`` + is equivalent to, but potentially more efficient than + ``Or(And(mask, yes), AndNot(mask, no))``. + +Special functions for signed types: + +- | ``V``: ``{f}`` + | V **CopySign**\ (V a, V b): returns the number with the magnitude + of ``a`` and sign of ``b``. + +- | ``V``: ``{f}`` + | V **CopySignToAbs**\ (V a, V b): as above, but potentially slightly + more efficient; requires the first argument to be non-negative. + +- | ``V``: ``{i}`` + | V **BroadcastSignBit**\ (V a) returns ``a[i] < 0 ? -1 : 0``. + +- | ``V``: ``{i,f}`` + | V **ZeroIfNegative**\ (V v): returns ``v[i] < 0 ? 0 : v[i]``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElse**\ (V v, V yes, V no): returns + ``v[i] < 0 ? yes[i] : no[i]``. This may be more efficient than + ``IfThenElse(Lt..)``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElseZero**\ (V v, V yes): returns + ``v[i] < 0 ? yes[i] : 0``. ``IfNegativeThenElseZero(v, yes)`` is + equivalent to but more efficient than + ``IfThenElseZero(IsNegative(v), yes)`` or + ``IfNegativeThenElse(v, yes, Zero(d))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenZeroElse**\ (V v, V no): returns + ``v[i] < 0 ? 0 : no``. ``IfNegativeThenZeroElse(v, no)`` is + equivalent to but more efficient than + ``IfThenZeroElse(IsNegative(v), no)`` or + ``IfNegativeThenElse(v, Zero(d), no)`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenNegOrUndefIfZero**\ (V mask, V v): returns + ``mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val)``, + where ``impl_defined_val`` is an implementation-defined value that + is equal to either 0 or ``v[i]``. + + ``IfNegativeThenNegOrUndefIfZero(mask, v)`` is more efficient than + ``IfNegativeThenElse(mask, Neg(v), v)`` for I8/I16/I32 vectors that + are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets. + +Masks +~~~~~ + +Let ``M`` denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform). + +Create mask +^^^^^^^^^^^ + +- M **FirstN**\ (D, size_t N): returns mask with the first ``N`` lanes + (those with index ``< N``) true. ``N >= Lanes(D())`` results in an + all-true mask. ``N`` must not exceed + ``LimitsMax))>>()``. + Useful for implementing “masked” stores by loading ``prev`` followed + by ``IfThenElse(FirstN(d, N), what_to_store, prev)``. + +- M **MaskFromVec**\ (V v): returns false in lane ``i`` if + ``v[i] == 0``, or true if ``v[i]`` has all bits set. The result is + *implementation-defined* if ``v[i]`` is neither zero nor all bits + set. + +- M **LoadMaskBits**\ (D, const uint8_t\* p): returns a mask indicating + whether the i-th bit in the array is set. Loads bytes and bits in + ascending order of address and index. At least 8 bytes of ``p`` must + be readable, but only ``(Lanes(D()) + 7) / 8`` need be initialized. + Any unused bits (happens if ``Lanes(D()) < 8``) are treated as if + they were zero. + +- M **Dup128MaskFromMaskBits**\ (D d, unsigned mask_bits): returns a + mask with lane ``i`` set to + ``((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0``. + +- M **MaskFalse(D)**\ : returns an all-false mask. ``MaskFalse(D())`` + is equivalent to ``MaskFromVec(Zero(D()))``, but ``MaskFalse(D())`` + is more efficient than ``MaskFromVec(Zero(D()))`` on AVX3, RVV, and + SVE. + + ``MaskFalse(D())`` is also equivalent to ``FirstN(D(), 0)`` or + ``Dup128MaskFromMaskBits(D(), 0)``, but ``MaskFalse(D())`` is usually + more efficient. + +Convert mask +^^^^^^^^^^^^ + +- M1 **RebindMask**\ (D, M2 m): returns same mask bits as ``m``, but + reinterpreted as a mask for lanes of type ``TFromD``. ``M1`` and + ``M2`` must have the same number of lanes. + +- V **VecFromMask**\ (D, M m): returns 0 in lane ``i`` if + ``m[i] == false``, otherwise all bits set. + +- size_t **StoreMaskBits**\ (D, M m, uint8_t\* p): stores a bit array + indicating whether ``m[i]`` is true, in ascending order of ``i``, + filling the bits of each byte from least to most significant, then + proceeding to the next byte. Returns the number of bytes written: + ``(Lanes(D()) + 7) / 8``. At least 8 bytes of ``p`` must be writable. + +- Mask **PromoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Promotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``PromoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``PromoteMaskTo(d_to, d_from, m)`` + is more efficient on some targets. + + PromoteMaskTo requires that + ``sizeof(TFromD) < sizeof(TFromD)`` be true. + +- Mask **DemoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Demotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``DemoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``DemoteMaskTo(d_to, d_from, m)`` is + more efficient on some targets. + + DemoteMaskTo requires that + ``sizeof(TFromD) > sizeof(TFromD)`` be true. + +- M **OrderedDemote2MasksTo**\ (DTo, DFrom, M2, M2): returns a mask + whose ``LowerHalf`` is the first argument and whose ``UpperHalf`` is + the second argument; ``M2`` is ``Mask>``; ``DTo`` is + ``Repartition``. + + OrderedDemote2MasksTo requires that + ``sizeof(TFromD) == sizeof(TFromD) * 2`` be true. + + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is equivalent to + ``MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb)))``, + where ``va`` is ``BitCast(di_from, MaskFromVec(d_from, a))``, ``vb`` + is ``BitCast(di_from, MaskFromVec(d_from, b))``, ``di_to`` is + ``RebindToSigned()``, and ``di_from`` is + ``RebindToSigned()``, but + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is more efficient on + some targets. + + OrderedDemote2MasksTo is only available if + ``HWY_TARGET != HWY_SCALAR`` is true. + +Combine mask +^^^^^^^^^^^^ + +- M2 **LowerHalfOfMask**\ (D d, M m): returns the lower half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``LowerHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(LowerHalf(d, VecFromMask(d, m)))``, but + ``LowerHalfOfMask(d, m)`` is more efficient on some targets. + +- M2 **UpperHalfOfMask**\ (D d, M m): returns the upper half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``UpperHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(UpperHalf(d, VecFromMask(d, m)))``, but + ``UpperHalfOfMask(d, m)`` is more efficient on some targets. + + UpperHalfOfMask is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +- M **CombineMasks**\ (D, M2, M2): returns a mask whose ``UpperHalf`` + is the first argument and whose ``LowerHalf`` is the second argument; + ``M2`` is ``Mask>``. + + ``CombineMasks(d, hi, lo)`` is equivalent to + ``MaskFromVec(d, Combine(d, VecFromMask(Half(), hi), VecFromMask(Half(), lo)))``, + but ``CombineMasks(d, hi, lo)`` is more efficient on some targets. + + CombineMasks is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +Slide mask across blocks +^^^^^^^^^^^^^^^^^^^^^^^^ + +- M **SlideMaskUpLanes**\ (D d, M m, size_t N): Slides ``m`` up ``N`` + lanes. ``SlideMaskUpLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskUpLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMaskDownLanes**\ (D d, M m, size_t N): Slides ``m`` down + ``N`` lanes. ``SlideMaskDownLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskDownLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMask1Up**\ (D d, M m): Slides ``m`` up 1 lane. + ``SlideMask1Up(d, m)`` is equivalent to + ``MaskFromVec(Slide1Up(d, VecFromMask(d, m)))``, but + ``SlideMask1Up(d, m)`` is more efficient on some targets. + +- M **SlideMask1Down**\ (D d, M m): Slides ``m`` down 1 lane. + ``SlideMask1Down(d, m)`` is equivalent to + ``MaskFromVec(Slide1Down(d, VecFromMask(d, m)))``, but + ``SlideMask1Down(d, m)`` is more efficient on some targets. + +Test mask +^^^^^^^^^ + +- bool **AllTrue**\ (D, M m): returns whether all ``m[i]`` are true. + +- bool **AllFalse**\ (D, M m): returns whether all ``m[i]`` are false. + +- size_t **CountTrue**\ (D, M m): returns how many of ``m[i]`` are true + [0, N]. This is typically more expensive than AllTrue/False. + +- intptr_t **FindFirstTrue**\ (D, M m): returns the index of the first + (i.e. lowest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownFirstTrue**\ (D, M m): returns the index of the + first (i.e. lowest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindFirstTrue``. + +- intptr_t **FindLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindLastTrue``. + +Ternary operator for masks +^^^^^^^^^^^^^^^^^^^^^^^^^^ + +For ``IfThen*``, masks must adhere to the invariant established by +``MaskFromVec``: false is zero, true has all bits set: + +- V **IfThenElse**\ (M mask, V yes, V no): returns + ``mask[i] ? yes[i] : no[i]``. + +- V **IfThenElseZero**\ (M mask, V yes): returns + ``mask[i] ? yes[i] : 0``. + +- V **IfThenZeroElse**\ (M mask, V no): returns + ``mask[i] ? 0 : no[i]``. + +- V **IfVecThenElse**\ (V mask, V yes, V no): equivalent to and + possibly faster than ``IfVecThenElse(MaskFromVec(mask), yes, no)``. + The result is *implementation-defined* if ``mask[i]`` is neither zero + nor all bits set. + +Logical mask +^^^^^^^^^^^^ + +- M **Not**\ (M m): returns mask of elements indicating whether the + input mask element was false. + +- M **And**\ (M a, M b): returns mask of elements indicating whether + both input mask elements were true. + +- M **AndNot**\ (M not_a, M b): returns mask of elements indicating + whether ``not_a`` is false and ``b`` is true. + +- M **Or**\ (M a, M b): returns mask of elements indicating whether + either input mask element was true. + +- M **Xor**\ (M a, M b): returns mask of elements indicating whether + exactly one input mask element was true. + +- M **ExclusiveNeither**\ (M a, M b): returns mask of elements + indicating ``a`` is false and ``b`` is false. Undefined if both are + true. We choose not to provide NotOr/NotXor because x86 and SVE only + define one of these operations. This op is for situations where the + inputs are known to be mutually exclusive. + +- M **SetOnlyFirst**\ (M m): If none of ``m[i]`` are true, returns + all-false. Otherwise, only lane ``k`` is true, where ``k`` is equal + to ``FindKnownFirstTrue(m)``. In other words, sets to false any lanes + with index greater than the first true lane, if it exists. + +- M **SetBeforeFirst**\ (M m): If none of ``m[i]`` are true, returns + all-true. Otherwise, returns mask with the first ``k`` lanes true and + all remaining lanes false, where ``k`` is equal to + ``FindKnownFirstTrue(m)``. In other words, if at least one of + ``m[i]`` is true, sets to true any lanes with index less than the + first true lane and all remaining lanes to false. + +- M **SetAtOrBeforeFirst**\ (M m): equivalent to + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``, but + ``SetAtOrBeforeFirst(m)`` is usually more efficient than + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``. + +- M **SetAtOrAfterFirst**\ (M m): equivalent to + ``Not(SetBeforeFirst(m))``. + +Compress +^^^^^^^^ + +- V **Compress**\ (V v, M m): returns ``r`` such that ``r[n]`` is + ``v[i]``, with ``i`` the n-th lane index (starting from 0) where + ``m[i]`` is true. Compacts lanes whose mask is true into the lower + lanes. For targets and lane type ``T`` where + ``CompressIsPartition::value`` is true, the upper lanes are those + whose mask is false (thus ``Compress`` corresponds to partitioning + according to the mask). Otherwise, the upper lanes are + implementation-defined. Potentially slow with 8 and 16-bit lanes. Use + this form when the input is already a mask, e.g. returned by a + comparison. + +- V **CompressNot**\ (V v, M m): equivalent to ``Compress(v, Not(m))`` + but possibly faster if ``CompressIsPartition::value`` is true. + +- | ``V``: ``u64`` + | V **CompressBlocksNot**\ (V v, M m): equivalent to + ``CompressNot(v, m)`` when ``m`` is structured as adjacent pairs + (both true or false), e.g. as returned by ``Lt128``. This is a + no-op for 128 bit vectors. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- size_t **CompressStore**\ (V v, M m, D d, T\* p): writes lanes whose + mask ``m`` is true into ``p``, starting from lane 0. Returns + ``CountTrue(d, m)``, the number of valid lanes. May be implemented as + ``Compress`` followed by ``StoreU``; lanes after the valid ones may + still be overwritten! Potentially slow with 8 and 16-bit lanes. + +- size_t **CompressBlendedStore**\ (V v, M m, D d, T\* p): writes only + lanes whose mask ``m`` is true into ``p``, starting from lane 0. + Returns ``CountTrue(d, m)``, the number of lanes written. Does not + modify subsequent lanes, but there is no guarantee of atomicity + because this may be implemented as + ``Compress, LoadU, IfThenElse(FirstN), StoreU``. + +- V **CompressBits**\ (V v, const uint8_t\* HWY_RESTRICT bits): + Equivalent to, but often faster than + ``Compress(v, LoadMaskBits(d, bits))``. ``bits`` is as specified for + ``LoadMaskBits``. If called multiple times, the ``bits`` pointer + passed to this function must also be marked ``HWY_RESTRICT`` to avoid + repeated work. Note that if the vector has less than 8 elements, + incrementing ``bits`` will not work as intended for packed bit + arrays. As with ``Compress``, ``CompressIsPartition`` indicates the + mask=false lanes are moved to the upper lanes. Potentially slow with + 8 and 16-bit lanes. + +- size_t **CompressBitsStore**\ (V v, const uint8_t\* HWY_RESTRICT + bits, D d, T\* p): combination of ``CompressStore`` and + ``CompressBits``, see remarks there. + +Expand +^^^^^^ + +- V **Expand**\ (V v, M m): returns ``r`` such that ``r[i]`` is zero + where ``m[i]`` is false, and otherwise ``v[s]``, where ``s`` is the + number of ``m[0, i)`` which are true. Scatters inputs in ascending + index order to the lanes whose mask is true and zeros all other + lanes. Potentially slow with 8 and 16-bit lanes. + +- V **LoadExpand**\ (M m, D d, const T\* p): returns ``r`` such that + ``r[i]`` is zero where ``m[i]`` is false, and otherwise ``p[s]``, + where ``s`` is the number of ``m[0, i)`` which are true. May be + implemented as ``LoadU`` followed by ``Expand``. Potentially slow + with 8 and 16-bit lanes. + +Comparisons +~~~~~~~~~~~ + +These return a mask (see above) indicating whether the condition is +true. + +- M **operator==**\ (V a, V b): returns ``a[i] == b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Eq`` instead. +- M **operator!=**\ (V a, V b): returns ``a[i] != b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ne`` instead. + +- M **operator<**\ (V a, V b): returns ``a[i] < b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Lt`` instead. + +- M **operator>**\ (V a, V b): returns ``a[i] > b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Gt`` instead. + +- M **operator<=**\ (V a, V b): returns ``a[i] <= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Le`` instead. + +- M **operator>=**\ (V a, V b): returns ``a[i] >= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ge`` instead. + +- | ``V``: ``{i,f}`` + | M **IsNegative**\ (V v): returns ``v[i] < 0``. + + ``IsNegative(v)`` is equivalent to + ``MaskFromVec(BroadcastSignBit(v))`` or ``Lt(v, Zero(d))``, but + ``IsNegative(v)`` is more efficient on some targets. + +- | ``V``: ``{u,i}`` + | M **TestBit**\ (V v, V bit): returns ``(v[i] & bit[i]) == bit[i]``. + ``bit[i]`` must have exactly one bit set. + +- | ``V``: ``u64`` + | M **Lt128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) is + less than ``b[1]:b[0]``. For each pair, the mask lanes are either + both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Lt128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` is less than + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + equals ``b[1]:b[0]``. For each pair, the mask lanes are either both + true or both false. Unavailable if ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + differs from ``b[1]:b[0]``. For each pair, the mask lanes are + either both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` equals ``b[1]``. + For each pair, the mask lanes are either both true or both false. + This is useful for comparing 64-bit keys alongside 64-bit values. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` differs from + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Memory +~~~~~~ + +Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of ``N`` consecutive +``T`` values, either ``aligned`` (address is a multiple of the vector +size) or possibly unaligned (denoted ``p``). + +Even unaligned addresses must still be a multiple of ``sizeof(T)``, +otherwise ``StoreU`` may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +``new`` or ``malloc``) variables of type ``T`` are aligned to +``sizeof(T)``, hence such addresses are suitable for ``StoreU``. +However, casting pointers to ``char*`` and adding arbitrary offsets (not +a multiple of ``sizeof(T)``) can violate this requirement. + +**Note**: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be *1.5 times as fast* when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports. + +Load +^^^^ + +- Vec **Load**\ (D, const T\* aligned): returns ``aligned[i]``. May + fault if the pointer is not aligned to the vector size (using + aligned_allocator.h is safe). Using this whenever possible improves + codegen on SSSE3/SSE4: unlike ``LoadU``, ``Load`` can be fused into a + memory operand, which reduces register pressure. + +Requires only *element-aligned* vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length): + +- Vec **LoadU**\ (D, const T\* p): returns ``p[i]``. + +- Vec **LoadDup128**\ (D, const T\* p): returns one 128-bit block + loaded from ``p`` and broadcasted into all 128-bit block[s]. This may + be faster than broadcasting single values, and is more convenient + than preparing constants for the actual vector length. Only available + if ``HWY_TARGET != HWY_SCALAR``. + +- Vec **MaskedLoadOr**\ (V no, M mask, D, const T\* p): returns + ``mask[i] ? p[i] : no[i]``. May fault even where ``mask`` is false + ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is aligned, faults cannot + happen unless the entire vector is inaccessible. Assuming no faults, + this is equivalent to, and potentially more efficient than, + ``IfThenElse(mask, LoadU(D(), p), no)``. + +- Vec **MaskedLoad**\ (M mask, D d, const T\* p): equivalent to + ``MaskedLoadOr(Zero(d), mask, d, p)``, but potentially slightly more + efficient. + +- Vec **LoadN**\ (D d, const T\* p, size_t max_lanes_to_load) : + Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` lanes from ``p`` to + the first (lowest-index) lanes of the result vector and zeroes out + the remaining lanes. + + LoadN does not fault if all of the elements in + ``[p, p + max_lanes_to_load)`` are accessible, even if + ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 or ``max_lanes_to_load < Lanes(d)`` + is true. + +- Vec **LoadNOr**\ (V no, D d, const T\* p, size_t + max_lanes_to_load) : Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes from ``p`` to the first (lowest-index) lanes of the result + vector and fills the remaining lanes with ``no``. Like LoadN, this + does not fault. + +Store +^^^^^ + +- void **Store**\ (Vec v, D, T\* aligned): copies ``v[i]`` into + ``aligned[i]``, which must be aligned to the vector size. Writes + exactly ``N * sizeof(T)`` bytes. + +- void **StoreU**\ (Vec v, D, T\* p): as ``Store``, but the + alignment requirement is relaxed to element-aligned (multiple of + ``sizeof(T)``). + +- void **BlendedStore**\ (Vec v, M m, D d, T\* p): as ``StoreU``, + but only updates ``p`` where ``m`` is true. May fault even where + ``mask`` is false ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is + aligned, faults cannot happen unless the entire vector is + inaccessible. Equivalent to, and potentially more efficient than, + ``StoreU(IfThenElse(m, v, LoadU(d, p)), d, p)``. “Blended” indicates + this may not be atomic; other threads must not concurrently update + ``[p, p + Lanes(d))`` without synchronization. + +- void **SafeFillN**\ (size_t num, T value, D d, T\* HWY_RESTRICT to): + Sets ``to[0, num)`` to ``value``. If ``num`` exceeds ``Lanes(d)``, + the behavior is target-dependent (either filling all, or no more than + one vector). Potentially more efficient than a scalar loop, but will + not fault, unlike ``BlendedStore``. No alignment requirement. + Potentially non-atomic, like ``BlendedStore``. + +- void **SafeCopyN**\ (size_t num, D d, const T\* HWY_RESTRICT from, + T\* HWY_RESTRICT to): Copies ``from[0, num)`` to ``to``. If ``num`` + exceeds ``Lanes(d)``, the behavior is target-dependent (either + copying all, or no more than one vector). Potentially more efficient + than a scalar loop, but will not fault, unlike ``BlendedStore``. No + alignment requirement. Potentially non-atomic, like ``BlendedStore``. + +- void **StoreN**\ (Vec v, D d, T\* HWY_RESTRICT p, size_t + max_lanes_to_store): Stores the first (lowest-index) + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes of ``v`` to p. + + StoreN does not modify any memory past + ``p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1``. + +Interleaved +^^^^^^^^^^^ + +- void **LoadInterleaved2**\ (D, const T\* p, Vec& v0, Vec& v1): + equivalent to ``LoadU`` into ``v0, v1`` followed by shuffling, such + that ``v0[0] == p[0], v1[0] == p[1]``. + +- void **LoadInterleaved3**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2): as above, but for three vectors (e.g. RGB samples). + +- void **LoadInterleaved4**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2, Vec& v3): as above, but for four vectors (e.g. RGBA). + +- void **StoreInterleaved2**\ (Vec v0, Vec v1, D, T\* p): + equivalent to shuffling ``v0, v1`` followed by two ``StoreU()``, such + that ``p[0] == v0[0], p[1] == v1[0]``. + +- void **StoreInterleaved3**\ (Vec v0, Vec v1, Vec v2, D, T\* + p): as above, but for three vectors (e.g. RGB samples). + +- void **StoreInterleaved4**\ (Vec v0, Vec v1, Vec v2, Vec + v3, D, T\* p): as above, but for four vectors (e.g. RGBA samples). + +Scatter/Gather +^^^^^^^^^^^^^^ + +**Note**: Offsets/indices are of type ``VI = Vec>`` +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned). + +**Note**: Where possible, applications should +``Load/Store/TableLookup*`` entire vectors, which is much faster than +``Scatter/Gather``. Otherwise, code of the form +``dst[tbl[i]] = F(src[i])`` should when possible be transformed to +``dst[i] = F(src[tbl[i]])`` because ``Scatter`` may be more expensive +than ``Gather``. + +**Note**: We provide ``*Offset`` functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +``*Index``, which takes indices. To reduce the number of ops, we do not +intend to add ``Masked*`` ops for offsets. If you have offsets, you can +convert them to indices via ``ShiftRight``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterOffset**\ (Vec v, D, T\* base, VI offsets): stores + ``v[i]`` to the base address plus *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndex**\ (Vec v, D, T\* base, VI indices): stores + ``v[i]`` to ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndexN**\ (Vec v, D, T\* base, VI indices, size_t + max_lanes_to_store): Stores + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes ``v[i]`` to + ``base[indices[i]]`` + +- | ``D``: ``{u,i,f}{32,64}`` + | void **MaskedScatterIndex**\ (Vec v, M m, D, T\* base, VI + indices): stores ``v[i]`` to ``base[indices[i]]`` if ``mask[i]`` is + true. Does not fault for lanes whose ``mask`` is false. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherOffset**\ (D, const T\* base, VI offsets): returns + elements of base selected by *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndex**\ (D, const T\* base, VI indices): returns + vector of ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndexN**\ (D, const T\* base, VI indices, size_t + max_lanes_to_load): Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes of ``base[indices[i]]`` to the first (lowest-index) lanes of + the result vector and zeroes out the remaining lanes. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndexOr**\ (V no, M mask, D d, const T\* base, + VI indices): returns vector of ``base[indices[i]]`` where + ``mask[i]`` is true, otherwise ``no[i]``. Does not fault for lanes + whose ``mask`` is false. This is equivalent to, and potentially + more efficient than, + ``IfThenElseZero(mask, GatherIndex(d, base, indices))``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndex**\ (M mask, D d, const T\* base, VI + indices): equivalent to + ``MaskedGatherIndexOr(Zero(d), mask, d, base, indices)``. Use this + when the desired default value is zero; it may be more efficient on + some targets, and on others require generating a zero constant. + +Cache control +~~~~~~~~~~~~~ + +All functions except ``Stream`` are defined in cache_control.h. + +- void **Stream**\ (Vec a, D d, const T\* aligned): copies ``a[i]`` + into ``aligned[i]`` with non-temporal hint if available (useful for + write-only data; avoids cache pollution). May be implemented using a + CPU-internal buffer. To avoid partial flushes and unpredictable + interactions with atomics (for example, see Intel SDM Vol 4, Sec. + 8.1.2.2), call this consecutively for an entire cache line (typically + 64 bytes, aligned to its size). Each call may write a multiple of + ``HWY_STREAM_MULTIPLE`` bytes, which can exceed + ``Lanes(d) * sizeof(T)``. The new contents of ``aligned`` may not be + visible until ``FlushStream`` is called. + +- void **FlushStream**\ (): ensures values written by previous + ``Stream`` calls are visible on the current core. This is NOT + sufficient for synchronizing across cores; when ``Stream`` outputs + are to be consumed by other core(s), the producer must publish + availability (e.g. via mutex or atomic_flag) after ``FlushStream``. + +- void **FlushCacheline**\ (const void\* p): invalidates and flushes + the cache line containing “p”, if possible. + +- void **Prefetch**\ (const T\* p): optionally begins loading the cache + line containing “p” to reduce latency of subsequent actual loads. + +- void **Pause**\ (): when called inside a spin-loop, may reduce power + consumption. + +Type conversion +~~~~~~~~~~~~~~~ + +- Vec **BitCast**\ (D, V): returns the bits of ``V`` reinterpreted + as type ``Vec``. + +- Vec **ResizeBitCast**\ (D, V): resizes ``V`` to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Vec`` is a larger vector than ``V``, then the contents of any + bytes past the first ``Lanes(DFromV()) * sizeof(TFromV)`` bytes + of the result vector is unspecified. + +- Vec **ZeroExtendResizeBitCast**\ (DTo, DFrom, V): resizes ``V``, + which is a vector of type ``Vec``, to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Lanes(DTo()) * sizeof(TFromD)`` is greater than + ``Lanes(DFrom()) * sizeof(TFromD)``, then any bytes past the + first ``Lanes(DFrom()) * sizeof(TFromD)`` bytes of the result + vector are zeroed out. + +- | ``V``,\ ``V8``: (``u32,u8``) + | V8 **U8FromU32**\ (V): special-case ``u32`` to ``u8`` conversion + when all lanes of ``V`` are already clamped to ``[0, 256)``. + +- | ``D``: ``{f}`` + | Vec **ConvertTo**\ (D, V): converts a signed/unsigned integer + value to same-sized floating point. + +- | ``V``: ``{f}`` + | Vec **ConvertTo**\ (D, V): rounds floating point towards zero + and converts the value to same-sized signed/unsigned integer. + Returns the closest representable value if the input exceeds the + destination range. + +- | ``V``: ``{f}`` + | Vec **ConvertInRangeTo**\ (D, V): rounds floating point towards + zero and converts the value to same-sized signed/unsigned integer. + Returns an implementation-defined value if the input exceeds the + destination range. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **NearestInt**\ (V a): returns the integer nearest to ``a[i]``; + results are undefined for NaN. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **CeilInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Ceil(a))``, but + ``CeilInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **FloorInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Floor(a))``, but + ``FloorInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- ``D``: ``i32``, ``V``: ``f64`` Vec **DemoteToNearestInt**\ (D d, V + v): converts ``v[i]`` to ``TFromD``, rounding to nearest (with + ties to even). + + ``DemoteToNearestInt(d, v)`` is equivalent to + ``DemoteTo(d, Round(v))``, but ``DemoteToNearestInt(d, v)`` is more + efficient on some targets, including x86 and RVV. + +Single vector demotion +^^^^^^^^^^^^^^^^^^^^^^ + +These functions demote a full vector (or parts thereof) into a vector of +half the size. Use ``Rebind, D>`` or +``Half>`` to obtain the ``D`` that describes the +return type. + +- | ``V``,\ ``D``: (``u64,u32``), (``u64,u16``), (``u64,u8``), + (``u32,u16``), (``u32,u8``), (``u16,u8``) + | Vec **TruncateTo**\ (D, V v): returns ``v[i]`` truncated to the + smaller type indicated by ``T = TFromD``, with the same result + as if the more-significant input bits that do not fit in ``T`` had + been zero. Example: + ``ScalableTag du32; Rebind du8; TruncateTo(du8, Set(du32, 0xF08F))`` + is the same as ``Set(du8, 0x8F)``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i8``), (``i64,i8``), + (``i32,i16``), (``i64,i16``), (``i64,i32``), (``u16,i8``), + (``u32,i8``), (``u64,i8``), (``u32,i16``), (``u64,i16``), + (``u64,i32``), (``i16,u8``), (``i32,u8``), (``i64,u8``), + (``i32,u16``), (``i64,u16``), (``i64,u32``), (``u16,u8``), + (``u32,u8``), (``u64,u8``), (``u32,u16``), (``u64,u16``), + (``u64,u32``), (``f64,f32``) + | Vec **DemoteTo**\ (D, V v): returns ``v[i]`` after packing with + signed/unsigned saturation to ``MakeNarrow``. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteTo**\ (D, V v): rounds floating point towards zero + and converts the value to 32-bit integers. Returns the closest + representable value if the input exceeds the destination range. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteInRangeTo**\ (D, V v): rounds floating point towards + zero and converts the value to 32-bit integers. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | ``V``,\ ``D``: ``{u,i}64,f32`` + | Vec **DemoteTo**\ (D, V v): converts 64-bit integer to + ``float``. + +- | ``V``,\ ``D``: (``f32,f16``), (``f64,f16``), (``f32,bf16``) + | Vec **DemoteTo**\ (D, V v): narrows float to half (for bf16, it + is unspecified whether this truncates or rounds). + +Single vector promotion +^^^^^^^^^^^^^^^^^^^^^^^ + +These functions promote a half vector to a full vector. To obtain +halves, use ``LowerHalf`` or ``UpperHalf``, or load them using a +half-sized ``D``. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``f16`` to ``f64``, ``bf16`` to + ``f32``, ``f32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` zero- or + sign-extended to the integer type ``MakeWide``, or widened to + the floating-point type ``MakeFloat>``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` widened to + ``double``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteTo**\ (D, V part): rounds ``part[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer. Returns the representable value if the input exceeds the + destination range. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeTo**\ (D, V part): rounds ``part[i]`` + towards zero and converts the rounded value to a 64-bit signed or + unsigned integer. Returns an implementation-defined value if the + input exceeds the destination range. + +The following may be more convenient or efficient than also calling +``LowerHalf`` / ``UpperHalf``: + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[0, Lanes(D()))``. Note that ``V`` has + twice as many lanes as ``D`` and the return value. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice + as many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteLowerTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeLowerTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note + that ``V`` has twice as many lanes as ``D`` and the return value. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that + ``V`` has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteUpperTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeUpperTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. Only available if ``HWY_TARGET != HWY_SCALAR``. + +The following may be more convenient or efficient than also calling +``ConcatEven`` or ``ConcatOdd`` followed by ``PromoteLowerTo``: + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteEvenTo**\ (D, V v): promotes the even lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteEvenTo(d, v)`` is equivalent + to, but potentially more efficient than + ``PromoteLowerTo(d, ConcatEven(Repartition, D>(), v, v))``. + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteOddTo**\ (D, V v): promotes the odd lanes of ``v`` + to ``TFromD``. Note that ``V`` has twice as many lanes as ``D`` + and the return value. ``PromoteOddTo(d, v)`` is equivalent to, but + potentially more efficient than + ``PromoteLowerTo(d, ConcatOdd(Repartition, D>(), v, v))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeEvenTo**\ (D, V v): promotes the even lanes + of ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes + as ``D`` and the return value. ``PromoteInRangeEvenTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatEven( Repartition, D>(), v, v))``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeOddTo**\ (D, V v): promotes the odd lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteInRangeOddTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatOdd( Repartition, D>(), v, v))``. + +Two-vector demotion +^^^^^^^^^^^^^^^^^^^ + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **ReorderDemote2To**\ (D, V a, V b): as above, but converts + two inputs, ``D`` and the output have twice as many lanes as ``V``, + and the output order is some permutation of the inputs. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **OrderedDemote2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of demoting the + elements of ``a`` in the lower half of the result followed by the + result of demoting the elements of ``b`` in the upper half of the + result. ``OrderedDemote2To(d, a, b)`` is equivalent to + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``, but + ``OrderedDemote2To(d, a, b)`` is typically more efficient than + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``u16,u8``), (``u32,u16``), (``u64,u32``), + | Vec **OrderedTruncate2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of truncating the + elements of ``a`` in the lower half of the result followed by the + result of truncating the elements of ``b`` in the upper half of the + result. ``OrderedTruncate2To(d, a, b)`` is equivalent to + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``, + but ``OrderedTruncate2To(d, a, b)`` is typically more efficient + than + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +Combine +~~~~~~~ + +- V2 **LowerHalf**\ ([D, ] V): returns the lower half of the vector + ``V``. The optional ``D`` (provided for consistency with + ``UpperHalf``) is ``Half>``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- V2 **UpperHalf**\ (D, V): returns upper half of the vector ``V``, + where ``D`` is ``Half>``. + +- V **ZeroExtendVector**\ (D, V2): returns vector whose ``UpperHalf`` + is zero and whose ``LowerHalf`` is the argument; ``D`` is + ``Twice>``. + +- V **Combine**\ (D, V2, V2): returns vector whose ``UpperHalf`` is the + first argument and whose ``LowerHalf`` is the second argument; ``D`` + is ``Twice>``. + +**Note**: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations. + +- V **ConcatLowerLower**\ (D, V hi, V lo): returns the concatenation of + the lower halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatUpperUpper**\ (D, V hi, V lo): returns the concatenation of + the upper halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatLowerUpper**\ (D, V hi, V lo): returns the inner half of + the concatenation of ``hi`` and ``lo`` without splitting into blocks. + Useful for swapping the two blocks in 256-bit vectors. ``D`` is + ``DFromV``. + +- V **ConcatUpperLower**\ (D, V hi, V lo): returns the outer quarters + of the concatenation of ``hi`` and ``lo`` without splitting into + blocks. Unlike the other variants, this does not incur a + block-crossing penalty on AVX2/3. ``D`` is ``DFromV``. + +- V **ConcatOdd**\ (D, V hi, V lo): returns the concatenation of the + odd lanes of ``hi`` and the odd lanes of ``lo``. + +- V **ConcatEven**\ (D, V hi, V lo): returns the concatenation of the + even lanes of ``hi`` and the even lanes of ``lo``. + +- V **InterleaveWholeLower**\ ([D, ] V a, V b): returns alternating + lanes from the lower halves of ``a`` and ``b`` (``a[0]`` in the + least-significant lane). The optional ``D`` (provided for consistency + with ``InterleaveWholeUpper``) is ``DFromV``. + +- V **InterleaveWholeUpper**\ (D, V a, V b): returns alternating lanes + from the upper halves of ``a`` and ``b`` (``a[N/2]`` in the + least-significant lane). ``D`` is ``DFromV``. + +Blockwise +~~~~~~~~~ + +**Note**: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit *blocks*. + +- V **Broadcast**\ (V): returns individual *blocks*, each with + lanes set to ``input_block[i]``, ``i = [0, 16/sizeof(T))``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytes**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``. Uses byte lanes regardless of the actual + vector types. Results are implementation-defined if + ``indices[i] < 0`` or + ``indices[i] >= HWY_MIN(Lanes(DFromV()), 16)``. ``VI`` are + integers, possibly of a different type than those in ``V``. The + number of lanes in ``V`` and ``VI`` may differ, e.g. a full-length + table vector loaded via ``LoadDup128``, plus partial vector ``VI`` + of 4-bit indices. + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytesOr0**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``, or 0 if ``indices[i] & 0x80``. Uses byte + lanes regardless of the actual vector types. Results are + implementation-defined for ``indices[i] < 0`` or in + ``[HWY_MIN(Lanes(DFromV()), 16), 0x80)``. The zeroing behavior + has zero cost on x86 and Arm. For vectors of >= 256 bytes (can + happen on SVE and RVV), this will set all lanes after the first 128 + to 0. ``VI`` are integers, possibly of a different type than those + in ``V``. The number of lanes in ``V`` and ``VI`` may differ. + +- | ``V``: ``{u,i}64``, ``VI``: ``{u,i}8`` + | V **BitShuffle**\ (V vals, VI indices): returns a vector with + ``(vals[i] >> indices[i*8+j]) & 1`` in bit ``j`` of ``r[i]`` for + each ``j`` between 0 and 7. + + ``BitShuffle(vals, indices)`` zeroes out the upper 56 bits of + ``r[i]``. + + If ``indices[i*8+j]`` is less than 0 or greater than 63, bit ``j`` of + ``r[i]`` is implementation-defined. + + ``VI`` must be either ``Vec>>`` or + ``Vec>>``. + + ``BitShuffle(v, indices)`` is equivalent to the following loop (where + ``N`` is equal to ``Lanes(DFromV())``): + + :: + + for(size_t i = 0; i < N; i++) { + uint64_t shuf_result = 0; + for(int j = 0; j < 7; j++) { + shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j; + } + r[i] = shuf_result; + } + +Interleave +^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- V **InterleaveLower**\ ([D, ] V a, V b): returns *blocks* with + alternating lanes from the lower halves of ``a`` and ``b`` (``a[0]`` + in the least-significant lane). The optional ``D`` (provided for + consistency with ``InterleaveUpper``) is ``DFromV``. + +- V **InterleaveUpper**\ (D, V a, V b): returns *blocks* with + alternating lanes from the upper halves of ``a`` and ``b`` + (``a[N/2]`` in the least-significant lane). ``D`` is ``DFromV``. + +- V **InterleaveEven**\ ([D, ] V a, V b): returns alternating lanes + from the even lanes of ``a`` and ``b`` (``a[0]`` in the + least-significant lane, followed by ``b[0]``, followed by ``a[2]``, + followed by ``b[2]``, and so on). The optional ``D`` (provided for + consistency with ``InterleaveOdd``) is ``DFromV``. Note that no + lanes move across block boundaries. + + ``InterleaveEven(a, b)`` and ``InterleaveEven(d, a, b)`` are both + equivalent to ``OddEven(DupEven(b), a)``, but + ``InterleaveEven(a, b)`` is usually more efficient than + ``OddEven(DupEven(b), a)``. + +- V **InterleaveOdd**\ (D, V a, V b): returns alternating lanes from + the odd lanes of ``a`` and ``b`` (``a[1]`` in the least-significant + lane, followed by ``b[1]``, followed by ``a[3]``, followed by + ``b[3]``, and so on). ``D`` is ``DFromV``. Note that no lanes move + across block boundaries. + + ``InterleaveOdd(d, a, b)`` is equivalent to + ``OddEven(b, DupOdd(a))``, but ``InterleaveOdd(d, a, b)`` is usually + more efficient than ``OddEven(b, DupOdd(a))``. + +Zip +^^^ + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipLower**\ ([DW, ] V a, V b): returns the same bits as + ``InterleaveLower``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). The + optional ``DW`` (provided for consistency with ``ZipUpper``) is + ``RepartitionToWide>``. + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipUpper**\ (DW, V a, V b): returns the same bits as + ``InterleaveUpper``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). ``DW`` is + ``RepartitionToWide>``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Shift within blocks +^^^^^^^^^^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftBytes**\ ([D, ] V): returns the result of + shifting independent *blocks* left by ``int`` bytes [1, 15]. The + optional ``D`` (provided for consistency with ``ShiftRightBytes``) + is ``DFromV``. + +- V **ShiftLeftLanes**\ ([D, ] V): returns the result of shifting + independent *blocks* left by ``int`` lanes. The optional ``D`` + (provided for consistency with ``ShiftRightLanes``) is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightBytes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` bytes [1, 15], shifting in + zeros even for partial vectors. ``D`` is ``DFromV``. + +- V **ShiftRightLanes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` lanes, shifting in zeros even + for partial vectors. ``D`` is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **CombineShiftRightBytes**\ (D, V hi, V lo): returns a + vector of *blocks* each the result of shifting two concatenated + *blocks* ``hi[i] || lo[i]`` right by ``int`` bytes [1, 16). ``D`` + is ``DFromV``. + +- V **CombineShiftRightLanes**\ (D, V hi, V lo): returns a vector + of *blocks* each the result of shifting two concatenated *blocks* + ``hi[i] || lo[i]`` right by ``int`` lanes [1, 16/sizeof(T)). ``D`` is + ``DFromV``. + +Other fixed-pattern permutations within blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **OddEven**\ (V a, V b): returns a vector whose odd lanes are taken + from ``a`` and the even lanes from ``b``. + +- V **DupEven**\ (V v): returns ``r``, the result of copying even lanes + to the next higher-indexed lane. For each even lane index ``i``, + ``r[i] == v[i]`` and ``r[i + 1] == v[i]``. + +- V **DupOdd**\ (V v): returns ``r``, the result of copying odd lanes + to the previous lower-indexed lane. For each odd lane index ``i``, + ``r[i] == v[i]`` and ``r[i - 1] == v[i]``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle1032**\ (V): returns *blocks* with 64-bit halves + swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0321**\ (V): returns *blocks* rotated right (toward the + lower end) by 32 bits. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2103**\ (V): returns *blocks* rotated left (toward the + upper end) by 32 bits. + +The following are equivalent to ``Reverse2`` or ``Reverse4``, which +should be used instead because they are more general: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2301**\ (V): returns *blocks* with 32-bit halves swapped + inside 64-bit halves. + +- | ``V``: ``{u,i,f}{64}`` + | V **Shuffle01**\ (V): returns *blocks* with 64-bit halves swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0123**\ (V): returns *blocks* with lanes in reverse + order. + +Swizzle +~~~~~~~ + +Reverse +^^^^^^^ + +- V **Reverse**\ (D, V a) returns a vector with lanes in reversed order + (``out[i] == a[Lanes(D()) - 1 - i]``). + +- V **ReverseBlocks**\ (V v): returns a vector with blocks in reversed + order. + +The following ``ReverseN`` must not be called if ``Lanes(D()) < N``: + +- V **Reverse2**\ (D, V a) returns a vector with each group of 2 + contiguous lanes in reversed order (``out[i] == a[i ^ 1]``). + +- V **Reverse4**\ (D, V a) returns a vector with each group of 4 + contiguous lanes in reversed order (``out[i] == a[i ^ 3]``). + +- V **Reverse8**\ (D, V a) returns a vector with each group of 8 + contiguous lanes in reversed order (``out[i] == a[i ^ 7]``). + +- | ``V``: ``{u,i}{16,32,64}`` + | V **ReverseLaneBytes**\ (V a) returns a vector where the bytes of + each lane are swapped. + +- | ``V``: ``{u,i}`` + | V **ReverseBits**\ (V a) returns a vector where the bits of each + lane are reversed. + +User-specified permutation across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **TableLookupLanes**\ (V a, unspecified) returns a vector of + ``a[indices[i]]``, where ``unspecified`` is the return value of + ``SetTableIndices(D, &indices[0])`` or ``IndicesFromVec``. The + indices are not limited to blocks, hence this is slower than + ``TableLookupBytes*`` on AVX2/AVX-512. Results are + implementation-defined unless ``0 <= indices[i] < Lanes(D())`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (D d, V a, V b, unspecified) returns a + vector of ``indices[i] < N ? a[indices[i]] : b[indices[i] - N]``, + where ``unspecified`` is the return value of + ``SetTableIndices(d, &indices[0])`` or ``IndicesFromVec`` and ``N`` + is equal to ``Lanes(d)``. The indices are not limited to blocks. + Results are implementation-defined unless + ``0 <= indices[i] < 2 * Lanes(d)`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (V a, V b, unspecified) returns + ``TwoTablesLookupLanes(DFromV(), a, b, indices)``, see above. Note + that the results of ``TwoTablesLookupLanes(d, a, b, indices)`` may + differ from ``TwoTablesLookupLanes(a, b, indices)`` on RVV/SVE if + ``Lanes(d) < Lanes(DFromV())``. + +- unspecified **IndicesFromVec**\ (D d, V idx) prepares for + ``TableLookupLanes`` with integer indices in ``idx``, which must be + the same bit width as ``TFromD`` and in the range + ``[0, 2 * Lanes(d))``, but need not be unique. + +- unspecified **SetTableIndices**\ (D d, TI\* idx) prepares for + ``TableLookupLanes`` by loading ``Lanes(d)`` integer indices from + ``idx``, which must be in the range ``[0, 2 * Lanes(d))`` but need + not be unique. The index type ``TI`` must be an integer of the same + size as ``TFromD``. + +- V **Per4LaneBlockShuffle**\ (V v) does a per 4-lane block shuffle of ``v`` if + ``Lanes(DFromV())`` is greater than or equal to 4 or a shuffle of + the full vector if ``Lanes(DFromV())`` is less than 4. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must all be between 0 + and 3. + + Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with + the following indices (but Per4LaneBlockShuffle is more efficient + than TableLookupLanes on some platforms): + ``{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}`` + + If ``Lanes(DFromV())`` is less than 4 and + ``kIdx0 >= Lanes(DFromV())`` is true, Per4LaneBlockShuffle returns + an unspecified value in the first lane of the result. Otherwise, + Per4LaneBlockShuffle returns ``v[kIdx0]`` in the first lane of the + result. + + If ``Lanes(DFromV())`` is equal to 2 and ``kIdx1 >= 2`` is true, + Per4LaneBlockShuffle returns an unspecified value in the second lane + of the result. Otherwise, Per4LaneBlockShuffle returns ``v[kIdx1]`` + in the first lane of the result. + +Slide across blocks +^^^^^^^^^^^^^^^^^^^ + +- V **SlideUpLanes**\ (D d, V v, size_t N): slides up ``v`` by ``N`` + lanes + + If ``N < Lanes(d)`` is true, returns a vector with the first + (lowest-index) ``Lanes(d) - N`` lanes of ``v`` shifted up to the + upper (highest-index) ``Lanes(d) - N`` lanes of the result vector and + the first (lowest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0..N-1]`` would be zero, + ``result[N] = v[0]``, ``result[N+1] = v[1]``, and so on until + ``result[Lanes(d)-1] = v[Lanes(d)-1-N]``. + + The result of SlideUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **SlideDownLanes**\ (D d, V v, size_t N): slides down ``v`` by + ``N`` lanes + + If ``N < Lanes(d)`` is true, returns a vector with the last + (highest-index) ``Lanes(d) - N`` of ``v`` shifted down to the first + (lowest-index) ``Lanes(d) - N`` lanes of the result vector and the + last (highest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0] = v[N]``, ``result[1] = v[N + 1]``, and + so on until ``result[Lanes(d)-1-N] = v[Lanes(d)-1]``, and then + ``result[Lanes(d)-N..N-1]`` would be zero. + + The results of SlideDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **Slide1Up**\ (D d, V v): slides up ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Up(d, v)`` is equivalent to + ``SlideUpLanes(d, v, 1)``, but ``Slide1Up(d, v)`` is more efficient + than ``SlideUpLanes(d, v, 1)`` on some platforms. + +- V **Slide1Down**\ (D d, V v): slides down ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Down(d, v)`` is equivalent to + ``SlideDownLanes(d, v, 1)``, but ``Slide1Down(d, v)`` is more + efficient than ``SlideDownLanes(d, v, 1)`` on some platforms. + +- V **SlideUpBlocks**\ (D d, V v) slides up ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideUpBlocks(d, v)`` is more efficient than + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideUpBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +- V **SlideDownBlocks**\ (D d, V v) slides down ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideDownBlocks(d, v)`` is more efficient than + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideDownBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +Other fixed-pattern across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **BroadcastLane**\ (V v): returns a vector with all of + the lanes set to ``v[kLane]``. + + ``kLane`` must be in ``[0, MaxLanes(DFromV()))``. + +- V **BroadcastBlock**\ (V v): broadcasts the 16-byte block + of vector ``v`` at index ``kBlock`` to all of the blocks of the + result vector if ``Lanes(DFromV()) * sizeof(TFromV) > 16`` is + true. Otherwise, if ``Lanes(DFromV()) * sizeof(TFromV) <= 16`` + is true, returns ``v``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **OddEvenBlocks**\ (V a, V b): returns a vector whose odd blocks + are taken from ``a`` and the even blocks from ``b``. Returns ``b`` if + the vector has no more than one block (i.e. is 128 bits or scalar). + +- V **SwapAdjacentBlocks**\ (V v): returns a vector where blocks of + index ``2*i`` and ``2*i+1`` are swapped. Results are undefined for + vectors with less than two blocks; callers must first check that via + ``Lanes``. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Reductions +~~~~~~~~~~ + +**Note**: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops. + +The following broadcast the result to all lanes. To obtain a scalar, you +can call ``GetLane`` on the result, or instead use ``Reduce*`` below. + +- V **SumOfLanes**\ (D, V v): returns the sum of all lanes in each + lane. +- V **MinOfLanes**\ (D, V v): returns the minimum-valued lane in each + lane. +- V **MaxOfLanes**\ (D, V v): returns the maximum-valued lane in each + lane. + +The following are equivalent to ``GetLane(SumOfLanes(d, v))`` etc. but +potentially more efficient on some targets. + +- T **ReduceSum**\ (D, V v): returns the sum of all lanes. +- T **ReduceMin**\ (D, V v): returns the minimum of all lanes. +- T **ReduceMax**\ (D, V v): returns the maximum of all lanes. + +Crypto +~~~~~~ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u8`` + | V **AESRound**\ (V state, V round_key): one round of AES + encryption: ``MixColumns(SubBytes(ShiftRows(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRound**\ (V state, V round_key): the last round of AES + encryption: ``SubBytes(ShiftRows(state)) ^ round_key``. This + matches x86 AES-NI. The latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESRoundInv**\ (V state, V round_key): one round of AES + decryption using the AES Equivalent Inverse Cipher: + ``InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRoundInv**\ (V state, V round_key): the last round of + AES decryption: ``InvShiftRows(InvSubBytes(state)) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESInvMixColumns**\ (V state): the InvMixColumns operation of + the AES decryption algorithm. AESInvMixColumns is used in the key + expansion step of the AES Equivalent Inverse Cipher algorithm. The + latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESKeyGenAssist**\ (V v): AES key generation + assist operation + + The AESKeyGenAssist operation is equivalent to doing the following, + which matches the behavior of the x86 AES-NI AESKEYGENASSIST + instruction: + + - Applying the AES SubBytes operation to each byte of ``v``. + - Doing a TableLookupBytes operation on each 128-bit block of the + result of the ``SubBytes(v)`` operation with the following indices + (which is broadcast to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}`` + - Doing a bitwise XOR operation with the following vector (where + ``kRcon`` is the rounding constant that is the first template + argument of the AESKeyGenAssist function and where the below + vector is broadcasted to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}`` + +- | ``V``: ``u64`` + | V **CLMulLower**\ (V a, V b): carryless multiplication of the lower + 64 bits of each 128-bit block into a 128-bit product. The latency + is independent of the input values (assuming that is true of normal + integer multiplication) so this can safely be used in crypto. + Applications that wish to multiply upper with lower halves can + ``Shuffle01`` one of the operands; on x86 that is expected to be + latency-neutral. + +- | ``V``: ``u64`` + | V **CLMulUpper**\ (V a, V b): as CLMulLower, but multiplies the + upper 64 bits of each 128-bit block. + +Preprocessor macros +------------------- + +- ``HWY_ALIGN``: Prefix for stack-allocated (i.e. automatic storage + duration) arrays to ensure they have suitable alignment for + Load()/Store(). This is specific to ``HWY_TARGET`` and should only be + used inside ``HWY_NAMESPACE``. + + Arrays should also only be used for partial (<= 128-bit) vectors, or + ``LoadDup128``, because full vectors may be too large for the stack + and should be heap-allocated instead (see aligned_allocator.h). + + Example: ``HWY_ALIGN float lanes[4];`` + +- ``HWY_ALIGN_MAX``: as ``HWY_ALIGN``, but independent of + ``HWY_TARGET`` and may be used outside ``HWY_NAMESPACE``. + +Advanced macros +--------------- + +Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target *we will call*, +e.g. via ``hwy::HaveFloat64()`` instead of ``HWY_HAVE_FLOAT64``, which +describes the current target. + +- ``HWY_IDE`` is 0 except when parsed by IDEs; adding it to conditions + such as ``#if HWY_TARGET != HWY_SCALAR || HWY_IDE`` avoids code + appearing greyed out. + +The following indicate full support for certain lane types and expand to +1 or 0. + +- ``HWY_HAVE_INTEGER64``: support for 64-bit signed/unsigned integer + lanes. +- ``HWY_HAVE_FLOAT16``: support for 16-bit floating-point lanes. +- ``HWY_HAVE_FLOAT64``: support for double-precision floating-point + lanes. + +The above were previously known as ``HWY_CAP_INTEGER64``, +``HWY_CAP_FLOAT16``, and ``HWY_CAP_FLOAT64``, respectively. Those +``HWY_CAP_*`` names are DEPRECATED. + +Even if ``HWY_HAVE_FLOAT16`` is 0, the following ops generally support +``float16_t`` and ``bfloat16_t``: + +- ``Lanes``, ``MaxLanes`` +- ``Zero``, ``Set``, ``Undefined`` +- ``BitCast`` +- ``Load``, ``LoadU``, ``LoadN``, ``LoadNOr``, + ``LoadInterleaved[234]``, ``MaskedLoad``, ``MaskedLoadOr`` +- ``Store``, ``StoreU``, ``StoreN``, ``StoreInterleaved[234]``, + ``BlendedStore`` +- ``PromoteTo``, ``DemoteTo`` +- ``PromoteUpperTo``, ``PromoteLowerTo`` +- ``PromoteEvenTo``, ``PromoteOddTo`` +- ``Combine``, ``InsertLane``, ``ZeroExtendVector`` +- ``RebindMask``, ``FirstN`` +- ``IfThenElse``, ``IfThenElseZero``, ``IfThenZeroElse`` + +Exception: ``UpperHalf``, ``PromoteUpperTo``, ``PromoteOddTo`` and +``Combine`` are not supported for the ``HWY_SCALAR`` target. + +``Neg`` also supports ``float16_t`` and ``*Demote2To`` also supports +``bfloat16_t``. + +- ``HWY_HAVE_SCALABLE`` indicates vector sizes are unknown at compile + time, and determined by the CPU. + +- ``HWY_HAVE_TUPLE`` indicates ``Vec{2-4}``, ``Create{2-4}`` and + ``Get{2-4}`` are usable. This is already true + ``#if !HWY_HAVE_SCALABLE``, and for SVE targets, and the RVV target + when using Clang 16. We anticipate it will also become, and then + remain, true starting with GCC 14. + +- ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 iff ``MaskedLoad`` may trigger a + (page) fault when attempting to load lanes from unmapped memory, even + if the corresponding mask element is false. This is the case on + ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, + users can prevent faults by ensuring memory addresses are aligned to + the vector size or at least padded (allocation size increased by at + least ``Lanes(d)``). + +- ``HWY_NATIVE_FMA`` expands to 1 if the ``MulAdd`` etc. ops use native + fused multiply-add for floating-point inputs. Otherwise, + ``MulAdd(f, m, a)`` is implemented as ``Add(Mul(f, m), a)``. Checking + this can be useful for increasing the tolerance of expected results + (around 1E-5 or 1E-6). + +- ``HWY_IS_LITTLE_ENDIAN`` expands to 1 on little-endian targets and to + 0 on big-endian targets. + +- ``HWY_IS_BIG_ENDIAN`` expands to 1 on big-endian targets and to 0 on + little-endian targets. + +The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED: + +- ``HWY_CAP_GE256``: the current target supports vectors of >= 256 + bits. +- ``HWY_CAP_GE512``: the current target supports vectors of >= 512 + bits. + +Detecting supported targets +--------------------------- + +``SupportedTargets()`` returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in ``HWY_TARGETS``, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if: + +- the specified baseline is not supported by the current CPU, which + contradicts the definition of baseline, so the configuration is + invalid; or +- the baseline does not include the enabled/attainable target(s), which + are also not supported by the current CPU, and baseline targets (in + particular ``HWY_SCALAR``) were explicitly disabled. + +Advanced configuration macros +----------------------------- + +The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +``HWY_TARGETS`` always includes at least one baseline target which +``HWY_EXPORT`` can use. + +- ``HWY_DISABLE_CACHE_CONTROL`` makes the cache-control functions + no-ops. +- ``HWY_DISABLE_BMI2_FMA`` prevents emitting BMI/BMI2/FMA instructions. + This allows using AVX2 in VMs that do not support the other + instructions, but only if defined for all translation units. + +The following ``*_TARGETS`` are zero or more ``HWY_Target`` bits and can +be defined as an expression, e.g. +``-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3)``. + +- ``HWY_BROKEN_TARGETS`` defaults to a blocklist of known compiler + bugs. Defining to 0 disables the blocklist. + +- ``HWY_DISABLED_TARGETS`` defaults to zero. This allows explicitly + disabling targets without interfering with the blocklist. + +- ``HWY_BASELINE_TARGETS`` defaults to the set whose predefined macros + are defined (i.e. those for which the corresponding flag, e.g. + -mavx2, was passed to the compiler). If specified, this should be the + same for all translation units, otherwise the safety check in + SupportedTargets (that all enabled baseline targets are supported) + may be inaccurate. + +Zero or one of the following macros may be defined to replace the +default policy for selecting ``HWY_TARGETS``: + +- ``HWY_COMPILE_ONLY_EMU128`` selects only ``HWY_EMU128``, which avoids + intrinsics but implements all ops using standard C++. +- ``HWY_COMPILE_ONLY_SCALAR`` selects only ``HWY_SCALAR``, which + implements single-lane-only ops using standard C++. +- ``HWY_COMPILE_ONLY_STATIC`` selects only ``HWY_STATIC_TARGET``, which + effectively disables dynamic dispatch. +- ``HWY_COMPILE_ALL_ATTAINABLE`` selects all attainable targets + (i.e. enabled and permitted by the compiler, independently of + autovectorization), which maximizes coverage in tests. Defining + ``HWY_IS_TEST``, which CMake does for the Highway tests, has the same + effect. +- ``HWY_SKIP_NON_BEST_BASELINE`` compiles all targets at least as good + as the baseline. This is also the default if nothing is defined. By + skipping targets older than the baseline, this reduces binary size + and may resolve compile errors caused by conflicts between dynamic + dispatch and -m flags. + +At most one ``HWY_COMPILE_ONLY_*`` may be defined. +``HWY_COMPILE_ALL_ATTAINABLE`` may also be defined even if one of +``HWY_COMPILE_ONLY_*`` is, but will then be ignored because the flags +are tested in the order listed. As an exception, +``HWY_SKIP_NON_BEST_BASELINE`` overrides the effect of +``HWY_COMPILE_ALL_ATTAINABLE`` and ``HWY_IS_TEST``. + +Compiler support +---------------- + +Clang and GCC require opting into SIMD intrinsics, e.g. via ``-mavx2`` +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as ``std::abs`` are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported. + +To prevent this problem, we use target-specific attributes introduced +via ``#pragma``. Function using SIMD must reside between +``HWY_BEFORE_NAMESPACE`` and ``HWY_AFTER_NAMESPACE``. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. Alternatively, individual functions may be +prefixed with ``HWY_ATTR``, which is more verbose, but ensures that +``#include``-d functions are not covered by target-specific attributes. + +WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value. + +If you know the SVE vector width and are using static dispatch, you can +specify ``-march=armv9-a+sve2-aes -msve-vector-bits=128`` and Highway +will then use ``HWY_SVE2_128`` as the baseline. Similarly, +``-march=armv8.2-a+sve -msve-vector-bits=256`` enables the +``HWY_SVE_256`` specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +``HWY_SVE2_128`` or ``HWY_SVE_256``. + +Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm. + +Type traits +----------- + +- ``IsFloat()`` returns true if the ``T`` is a floating-point type. +- ``IsSigned()`` returns true if the ``T`` is a signed or + floating-point type. +- ``LimitsMin/Max()`` return the smallest/largest value + representable in integer ``T``. +- ``SizeTag`` is an empty struct, used to select overloaded + functions appropriate for ``N`` bytes. + +- ``MakeUnsigned`` is an alias for an unsigned type of the same size + as ``T``. + +- ``MakeSigned`` is an alias for a signed type of the same size as + ``T``. + +- ``MakeFloat`` is an alias for a floating-point type of the same + size as ``T``. + +- ``MakeWide`` is an alias for a type with twice the size of ``T`` + and the same category (unsigned/signed/float). + +- ``MakeNarrow`` is an alias for a type with half the size of ``T`` + and the same category (unsigned/signed/float). + +Memory allocation +----------------- + +``AllocateAligned(items)`` returns a unique pointer to newly +allocated memory for ``items`` elements of POD type ``T``. The start +address is aligned as required by ``Load/Store``. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using ``malloc()`` and ``free()`` with +a ``std::unique_ptr`` since the returned items are *not* initialized or +default constructed and it is released using ``FreeAlignedBytes()`` +without calling ``~T()``. + +``MakeUniqueAligned(Args&&... args)`` creates a single object in +newly allocated aligned memory as above but constructed passing the +``args`` argument to ``T``\ ’s constructor and returning a unique +pointer to it. This is analogous to using ``std::make_unique`` with +``new`` but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type ``T`` +is a struct containing multiple members with ``HWY_ALIGN`` or +``HWY_ALIGN_MAX``, or arrays whose lengths are known to be a multiple of +the vector size. + +``MakeUniqueAlignedArray(size_t items, Args&&... args)`` creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of ``T``. + +Speeding up code for older x86 platforms +---------------------------------------- + +Thanks to @dzaima for inspiring this section. + +It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations. + +For those without AVX3, preferably avoid ``Scatter*``; some algorithms +can be reformulated to use ``Gather*`` instead. For pre-AVX2, it is also +important to avoid ``Gather*``. + +It is typically much more efficient to pad arrays and use ``Load`` +instead of ``MaskedLoad`` and ``Store`` instead of ``BlendedStore``. + +If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and ``Min``/``Max``. + +Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: ``MulEven``, i32 ``Mul``, +``Shl``/``Shr``, ``Round``/``Trunc``/``Ceil``/``Floor``, float16 +``PromoteTo``/``DemoteTo``, ``AESRound``. + +Ops which are moderately more expensive on older CPUs: 64-bit +``Abs``/``ShiftRight``/``ConvertTo``, i32->u16 ``DemoteTo``, u32->f32 +``ConvertTo``, ``Not``, ``IfThenElse``, ``RotateRight``, ``OddEven``, +``BroadcastSignBit``. + +It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid ``Not``, e.g. by hoisting it outside the SIMD code, or fusing with +``AndNot`` or ``CompressNot``. diff --git a/en/codeql-action-3.24.4/_sources/release_testing_process.rst.txt b/en/codeql-action-3.24.4/_sources/release_testing_process.rst.txt new file mode 100644 index 0000000000..5ca4a0c7d5 --- /dev/null +++ b/en/codeql-action-3.24.4/_sources/release_testing_process.rst.txt @@ -0,0 +1,43 @@ +Release testing process +======================= + +We run the following before a release: + +Windows x86 host +---------------- + +:: + + run_tests.bat + +Linux x86 host +-------------- + +Clang, GCC; Arm, PPC cross-compile: ``./run_tests.sh`` + +Manual test of WASM and WASM_EMU256 targets. + +Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269. + +Version updates +--------------- + +Prepend to debian/changelog and update mentions of the current version +in: + +- base.h +- CMakeLists.txt +- MODULE.bazel +- g3doc/faq.md + +Signing the release +------------------- + +- ``git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z`` +- ``gpg --armor --detach-sign highway-X.Y.Z.tar.gz`` +- Edit release and attach the resulting ``highway-X.Y.Z.tar.gz.asc`` + and .gz. + +(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key) diff --git a/en/codeql-action-3.24.4/_static/_sphinx_javascript_frameworks_compat.js b/en/codeql-action-3.24.4/_static/_sphinx_javascript_frameworks_compat.js new file mode 100644 index 0000000000..8549469dc2 --- /dev/null +++ b/en/codeql-action-3.24.4/_static/_sphinx_javascript_frameworks_compat.js @@ -0,0 +1,134 @@ +/* + * _sphinx_javascript_frameworks_compat.js + * ~~~~~~~~~~ + * + * Compatability shim for jQuery and underscores.js. + * + * WILL BE REMOVED IN Sphinx 6.0 + * xref RemovedInSphinx60Warning + * + */ + +/** + * select a different prefix for underscore + */ +$u = _.noConflict(); + + +/** + * small helper function to urldecode strings + * + * See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/decodeURIComponent#Decoding_query_parameters_from_a_URL + */ +jQuery.urldecode = function(x) { + if (!x) { + return x + } + return decodeURIComponent(x.replace(/\+/g, ' ')); +}; + +/** + * small helper function to urlencode strings + */ +jQuery.urlencode = encodeURIComponent; + +/** + * This function returns the parsed url parameters of the + * current request. Multiple values per key are supported, + * it will always return arrays of strings for the value parts. + */ +jQuery.getQueryParameters = function(s) { + if (typeof s === 'undefined') + s = document.location.search; + var parts = s.substr(s.indexOf('?') + 1).split('&'); + var result = {}; + for (var i = 0; i < parts.length; i++) { + var tmp = parts[i].split('=', 2); + var key = jQuery.urldecode(tmp[0]); + var value = jQuery.urldecode(tmp[1]); + if (key in result) + result[key].push(value); + else + result[key] = [value]; + } + return result; +}; + +/** + * highlight a given string on a jquery object by wrapping it in + * span elements with the given class name. + */ +jQuery.fn.highlightText = function(text, className) { + function highlight(node, addItems) { + if (node.nodeType === 3) { + var val = node.nodeValue; + var pos = val.toLowerCase().indexOf(text); + if (pos >= 0 && + !jQuery(node.parentNode).hasClass(className) && + !jQuery(node.parentNode).hasClass("nohighlight")) { + var span; + var isInSVG = jQuery(node).closest("body, svg, foreignObject").is("svg"); + if (isInSVG) { + span = document.createElementNS("http://www.w3.org/2000/svg", "tspan"); + } else { + span = document.createElement("span"); + span.className = className; + } + span.appendChild(document.createTextNode(val.substr(pos, text.length))); + node.parentNode.insertBefore(span, node.parentNode.insertBefore( + document.createTextNode(val.substr(pos + text.length)), + node.nextSibling)); + node.nodeValue = val.substr(0, pos); + if (isInSVG) { + var rect = document.createElementNS("http://www.w3.org/2000/svg", "rect"); + var bbox = node.parentElement.getBBox(); + rect.x.baseVal.value = bbox.x; + rect.y.baseVal.value = bbox.y; + rect.width.baseVal.value = bbox.width; + rect.height.baseVal.value = bbox.height; + rect.setAttribute('class', className); + addItems.push({ + "parent": node.parentNode, + "target": rect}); + } + } + } + else if (!jQuery(node).is("button, select, textarea")) { + jQuery.each(node.childNodes, function() { + highlight(this, addItems); + }); + } + } + var addItems = []; + var result = this.each(function() { + highlight(this, addItems); + }); + for (var i = 0; i < addItems.length; ++i) { + jQuery(addItems[i].parent).before(addItems[i].target); + } + return result; +}; + +/* + * backward compatibility for jQuery.browser + * This will be supported until firefox bug is fixed. + */ +if (!jQuery.browser) { + jQuery.uaMatch = function(ua) { + ua = ua.toLowerCase(); + + var match = /(chrome)[ \/]([\w.]+)/.exec(ua) || + /(webkit)[ \/]([\w.]+)/.exec(ua) || + /(opera)(?:.*version|)[ \/]([\w.]+)/.exec(ua) || + /(msie) ([\w.]+)/.exec(ua) || + ua.indexOf("compatible") < 0 && /(mozilla)(?:.*? rv:([\w.]+)|)/.exec(ua) || + []; + + return { + browser: match[ 1 ] || "", + version: match[ 2 ] || "0" + }; + }; + jQuery.browser = {}; + jQuery.browser[jQuery.uaMatch(navigator.userAgent).browser] = true; +} diff --git a/en/codeql-action-3.24.4/_static/basic.css b/en/codeql-action-3.24.4/_static/basic.css new file mode 100644 index 0000000000..eeb0519a69 --- /dev/null +++ b/en/codeql-action-3.24.4/_static/basic.css @@ -0,0 +1,899 @@ +/* + * basic.css + * ~~~~~~~~~ + * + * Sphinx stylesheet -- basic theme. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ + +/* -- main layout ----------------------------------------------------------- */ + +div.clearer { + clear: both; +} + +div.section::after { + display: block; + content: ''; + clear: left; +} + +/* -- relbar ---------------------------------------------------------------- */ + +div.related { + width: 100%; + font-size: 90%; +} + +div.related h3 { + display: none; +} + +div.related ul { + margin: 0; + padding: 0 0 0 10px; + list-style: none; +} + +div.related li { + display: inline; +} + +div.related li.right { + float: right; + margin-right: 5px; +} + +/* -- sidebar 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box-sizing: border-box; +} + + +img { + border: 0; + max-width: 100%; +} + +/* -- search page ----------------------------------------------------------- */ + +ul.search { + margin: 10px 0 0 20px; + padding: 0; +} + +ul.search li { + padding: 5px 0 5px 20px; + background-image: url(file.png); + background-repeat: no-repeat; + background-position: 0 7px; +} + +ul.search li a { + font-weight: bold; +} + +ul.search li p.context { + color: #888; + margin: 2px 0 0 30px; + text-align: left; +} + +ul.keywordmatches li.goodmatch a { + font-weight: bold; +} + +/* -- index page ------------------------------------------------------------ */ + +table.contentstable { + width: 90%; + margin-left: auto; + margin-right: auto; +} + +table.contentstable p.biglink { + line-height: 150%; +} + +a.biglink { + font-size: 1.3em; +} + +span.linkdescr { + font-style: italic; + padding-top: 5px; + font-size: 90%; +} + +/* -- general index --------------------------------------------------------- */ + +table.indextable { + width: 100%; +} + +table.indextable td { + text-align: left; + vertical-align: top; +} + +table.indextable ul { + margin-top: 0; + margin-bottom: 0; + list-style-type: none; +} + +table.indextable > tbody > tr > td > ul { + padding-left: 0em; +} + +table.indextable tr.pcap { + height: 10px; +} + +table.indextable tr.cap { + margin-top: 10px; + background-color: #f2f2f2; +} + +img.toggler { + margin-right: 3px; + margin-top: 3px; + cursor: pointer; +} + +div.modindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +div.genindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +/* -- domain module index --------------------------------------------------- */ + +table.modindextable td { + padding: 2px; + border-collapse: collapse; +} + +/* -- general body styles --------------------------------------------------- */ + +div.body { + min-width: 360px; + max-width: 800px; +} + +div.body p, div.body dd, div.body li, div.body blockquote { + -moz-hyphens: auto; + -ms-hyphens: auto; + -webkit-hyphens: auto; + hyphens: auto; +} + +a.headerlink { + visibility: hidden; +} +a.brackets:before, +span.brackets > a:before{ + content: "["; +} + +a.brackets:after, +span.brackets > a:after { + content: "]"; +} + + +h1:hover > a.headerlink, +h2:hover > a.headerlink, +h3:hover > a.headerlink, +h4:hover > a.headerlink, +h5:hover > a.headerlink, +h6:hover > a.headerlink, +dt:hover > a.headerlink, +caption:hover > a.headerlink, +p.caption:hover > a.headerlink, +div.code-block-caption:hover > a.headerlink { + visibility: visible; +} + +div.body p.caption { + text-align: inherit; +} + +div.body td { + text-align: left; +} + +.first { + margin-top: 0 !important; +} + +p.rubric { + margin-top: 30px; + font-weight: bold; +} + +img.align-left, figure.align-left, .figure.align-left, object.align-left { + clear: left; + float: left; + margin-right: 1em; +} + +img.align-right, figure.align-right, .figure.align-right, object.align-right { + clear: right; + float: right; + margin-left: 1em; +} + +img.align-center, figure.align-center, .figure.align-center, object.align-center { + display: block; + margin-left: auto; + margin-right: auto; +} + +img.align-default, figure.align-default, .figure.align-default { + display: block; + margin-left: auto; + margin-right: auto; +} + +.align-left { + text-align: left; +} + +.align-center { + text-align: center; +} + +.align-default { + text-align: center; +} + +.align-right { + text-align: right; +} + +/* -- sidebars -------------------------------------------------------------- */ + +div.sidebar, +aside.sidebar { + margin: 0 0 0.5em 1em; + border: 1px solid #ddb; + padding: 7px; + background-color: #ffe; + width: 40%; + float: right; + clear: right; + overflow-x: auto; +} + +p.sidebar-title { + font-weight: bold; +} +div.admonition, div.topic, blockquote { + clear: left; +} + +/* -- topics ---------------------------------------------------------------- */ +div.topic { + border: 1px solid #ccc; + padding: 7px; + margin: 10px 0 10px 0; +} + +p.topic-title { + font-size: 1.1em; + font-weight: bold; + margin-top: 10px; +} + +/* -- admonitions ----------------------------------------------------------- */ + +div.admonition { + margin-top: 10px; + margin-bottom: 10px; + padding: 7px; +} + +div.admonition dt { + font-weight: bold; +} + +p.admonition-title { + margin: 0px 10px 5px 0px; + font-weight: bold; +} + +div.body p.centered { + text-align: center; + margin-top: 25px; +} + +/* -- content of sidebars/topics/admonitions -------------------------------- */ + +div.sidebar > :last-child, +aside.sidebar > :last-child, +div.topic > :last-child, +div.admonition > :last-child { + margin-bottom: 0; +} + +div.sidebar::after, +aside.sidebar::after, +div.topic::after, +div.admonition::after, +blockquote::after { + display: block; + content: ''; + clear: both; +} + +/* -- tables ---------------------------------------------------------------- */ + +table.docutils { + margin-top: 10px; + margin-bottom: 10px; + border: 0; + border-collapse: collapse; +} + +table.align-center { + margin-left: auto; + margin-right: auto; +} + +table.align-default { + margin-left: auto; + margin-right: auto; +} + +table caption span.caption-number { + font-style: italic; +} + +table caption span.caption-text { +} + +table.docutils td, table.docutils th { + padding: 1px 8px 1px 5px; + border-top: 0; + border-left: 0; + border-right: 0; + border-bottom: 1px solid #aaa; +} + +th { + text-align: left; + padding-right: 5px; +} + +table.citation { + border-left: solid 1px gray; + margin-left: 1px; +} + +table.citation td { + border-bottom: none; +} + +th > :first-child, +td > :first-child { + margin-top: 0px; +} + +th > :last-child, +td > :last-child { + margin-bottom: 0px; +} + +/* -- figures --------------------------------------------------------------- */ + +div.figure, figure { + margin: 0.5em; + padding: 0.5em; +} + +div.figure p.caption, figcaption { + padding: 0.3em; +} + +div.figure p.caption span.caption-number, +figcaption span.caption-number { + font-style: italic; +} + +div.figure p.caption span.caption-text, +figcaption span.caption-text { +} + +/* -- field list styles ----------------------------------------------------- */ + +table.field-list td, table.field-list th { + border: 0 !important; +} + +.field-list ul { + margin: 0; + padding-left: 1em; +} + +.field-list p { + margin: 0; +} + +.field-name { + -moz-hyphens: manual; + -ms-hyphens: manual; + -webkit-hyphens: manual; + hyphens: manual; +} + +/* -- hlist styles ---------------------------------------------------------- */ + +table.hlist { + margin: 1em 0; +} + +table.hlist td { + vertical-align: top; +} + +/* -- object description styles --------------------------------------------- */ + +.sig { + font-family: 'Consolas', 'Menlo', 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', monospace; +} + +.sig-name, code.descname { + background-color: transparent; + font-weight: bold; +} + +.sig-name { + font-size: 1.1em; +} + +code.descname { + font-size: 1.2em; +} + +.sig-prename, code.descclassname { + background-color: transparent; +} + +.optional { + font-size: 1.3em; +} + +.sig-paren { + font-size: larger; +} + +.sig-param.n { + font-style: italic; +} + +/* C++ specific styling */ + +.sig-inline.c-texpr, +.sig-inline.cpp-texpr { + font-family: unset; +} + +.sig.c .k, .sig.c .kt, +.sig.cpp .k, .sig.cpp .kt { + color: #0033B3; +} + +.sig.c .m, +.sig.cpp .m { + color: #1750EB; +} + +.sig.c .s, .sig.c .sc, +.sig.cpp .s, .sig.cpp .sc { + color: #067D17; +} + + +/* -- other body styles ----------------------------------------------------- */ + +ol.arabic { + list-style: decimal; +} + +ol.loweralpha { + list-style: lower-alpha; +} + +ol.upperalpha { + list-style: upper-alpha; +} + +ol.lowerroman { + list-style: lower-roman; +} + +ol.upperroman { + list-style: upper-roman; +} + +:not(li) > ol > li:first-child > :first-child, +:not(li) > ul > li:first-child > :first-child { + margin-top: 0px; +} + +:not(li) > ol > li:last-child > :last-child, +:not(li) > ul > li:last-child > :last-child { + margin-bottom: 0px; +} + +ol.simple ol p, +ol.simple ul p, +ul.simple ol p, +ul.simple ul p { + margin-top: 0; +} + +ol.simple > li:not(:first-child) > p, +ul.simple > li:not(:first-child) > p { + margin-top: 0; +} + +ol.simple p, +ul.simple p { + margin-bottom: 0; +} +dl.footnote > dt, +dl.citation > dt { + float: left; + margin-right: 0.5em; +} + +dl.footnote > dd, +dl.citation > dd { + margin-bottom: 0em; +} + +dl.footnote > dd:after, +dl.citation > dd:after { + content: ""; + clear: both; +} + +dl.field-list { + display: grid; + grid-template-columns: fit-content(30%) auto; +} + +dl.field-list > dt { + font-weight: bold; + word-break: break-word; + padding-left: 0.5em; + padding-right: 5px; +} +dl.field-list > dt:after { + content: ":"; +} + + +dl.field-list > dd { + padding-left: 0.5em; + margin-top: 0em; + margin-left: 0em; + margin-bottom: 0em; +} + +dl { + margin-bottom: 15px; +} + +dd > :first-child { + margin-top: 0px; +} + +dd ul, dd table { + margin-bottom: 10px; +} + +dd { + margin-top: 3px; + margin-bottom: 10px; + margin-left: 30px; +} + +dl > dd:last-child, +dl > dd:last-child > :last-child { + margin-bottom: 0; +} + +dt:target, span.highlighted { + background-color: #fbe54e; +} + +rect.highlighted { + fill: #fbe54e; +} + +dl.glossary dt { + font-weight: bold; + font-size: 1.1em; +} + +.versionmodified { + font-style: italic; +} + +.system-message { + background-color: #fda; + padding: 5px; + border: 3px solid red; +} + +.footnote:target { + background-color: #ffa; +} + +.line-block { + display: block; + margin-top: 1em; + margin-bottom: 1em; +} + +.line-block .line-block { + margin-top: 0; + margin-bottom: 0; + margin-left: 1.5em; +} + +.guilabel, .menuselection { + font-family: sans-serif; +} + +.accelerator { + text-decoration: underline; +} + +.classifier { + font-style: oblique; +} + +.classifier:before { + font-style: normal; + margin: 0 0.5em; + content: ":"; + display: inline-block; +} + +abbr, acronym { + border-bottom: dotted 1px; + cursor: help; +} + +/* -- code displays --------------------------------------------------------- */ + +pre { + overflow: auto; + overflow-y: hidden; /* fixes display issues on Chrome browsers */ +} + +pre, div[class*="highlight-"] { + clear: both; +} + +span.pre { + -moz-hyphens: none; + -ms-hyphens: none; + -webkit-hyphens: none; + hyphens: none; + white-space: nowrap; +} + +div[class*="highlight-"] { + margin: 1em 0; +} + +td.linenos pre { + border: 0; + background-color: transparent; + color: #aaa; +} + +table.highlighttable { + display: block; +} + +table.highlighttable tbody { + display: block; +} + +table.highlighttable tr { + display: flex; +} + +table.highlighttable td { + margin: 0; + padding: 0; +} + +table.highlighttable td.linenos { + padding-right: 0.5em; +} + +table.highlighttable td.code { + flex: 1; + overflow: hidden; +} + +.highlight .hll { + display: block; +} + +div.highlight pre, +table.highlighttable pre { + margin: 0; +} + +div.code-block-caption + div { + margin-top: 0; +} + +div.code-block-caption { + margin-top: 1em; + padding: 2px 5px; + font-size: small; +} + +div.code-block-caption code { + background-color: transparent; +} + +table.highlighttable td.linenos, +span.linenos, +div.highlight span.gp { /* gp: Generic.Prompt */ + user-select: none; + -webkit-user-select: text; /* Safari fallback only */ + -webkit-user-select: none; /* Chrome/Safari */ + -moz-user-select: none; /* Firefox */ + -ms-user-select: none; /* IE10+ */ +} + +div.code-block-caption span.caption-number { + padding: 0.1em 0.3em; + font-style: italic; +} + +div.code-block-caption span.caption-text { +} + +div.literal-block-wrapper { + margin: 1em 0; +} + +code.xref, a code { + background-color: transparent; + font-weight: bold; +} + +h1 code, h2 code, h3 code, 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!important; +} + +.rst-content dl:not(.docutils) dt { + color: #aaddff; + background-color: #2d2d2d; + border-top: solid 3px #525252; + border-left: solid 3px #525252; +} + +em.property { + color: #888888; +} + + +/* tables */ + +.rst-content table.docutils thead { + color: #ddd; +} + +.rst-content table.docutils td { + border: 0px; +} + +.rst-content table.docutils:not(.field-list) tr:nth-child(2n-1) td { + background-color: #5a5a5a; +} + + +/* inlined code highlights */ + +.xref, +.py-meth, +.rst-content a code { + color: #aaddff !important; + font-weight: normal !important; +} + +.rst-content code { + color: #eee !important; + font-weight: normal !important; +} + +code.literal { + background-color: #2d2d2d !important; + border: 1px solid #6d6d6d !important; +} + +code.docutils.literal.notranslate { + color: #ddd; +} + + +/* notes, warnings, hints */ + +.hint .admonition-title { + background: #2aa87c !important; +} + +.warning .admonition-title { + background: #cc4444 !important; +} + +.admonition-title { + background: #3a7ca8 !important; +} + +.admonition, +.note { + background-color: #2d2d2d !important; +} + + +/* table of contents */ + +.wy-nav-content-wrap { + background-color: rgba(0, 0, 0, 0.6) !important; +} + +.sidebar { + background-color: #191919 !important; +} + +.sidebar-title { + background-color: #2b2b2b !important; +} + +.wy-menu-vertical a { + color: #ddd; +} + +.wy-menu-vertical code.docutils.literal.notranslate { + color: #404040; + background: none !important; + border: none !important; +} + +.wy-nav-content { + background: #3c3c3c; + color: #dddddd; +} + +.wy-menu-vertical li.on a, +.wy-menu-vertical li.current>a { + background: #a3a3a3; + border-bottom: 0px !important; + border-top: 0px !important; +} + +.wy-menu-vertical li.current { + background: #b3b3b3; +} + +.toc-backref { + color: grey !important; +} + +.highlight .hll { + background-color: #49483e +} + +.highlight { + background: #222; + color: #f8f8f2 +} + +.highlight .c { + color: #888 +} + + +/* Comment */ + +.highlight .err { + color: #960050; + background-color: #1e0010 +} + + +/* Error */ + +.highlight .k { + color: #66d9ef +} + + +/* Keyword */ + +.highlight .l { + color: #ae81ff +} + + +/* Literal */ + +.highlight .n { + color: #f8f8f2 +} + + +/* Name */ + +.highlight .o { + color: #f92672 +} + + +/* Operator */ + +.highlight .p { + color: #f8f8f2 +} + + +/* Punctuation */ + +.highlight .ch { + color: #888 +} + + +/* Comment.Hashbang */ + +.highlight .cm { + color: #888 +} + + +/* Comment.Multiline */ + +.highlight .cp { + color: #888 +} + + +/* Comment.Preproc */ + +.highlight .cpf { + color: #888 +} + + +/* Comment.PreprocFile */ + +.highlight .c1 { + color: #888 +} + + +/* Comment.Single */ + +.highlight .cs { + color: #888 +} + + +/* Comment.Special */ + +.highlight .gd { + color: #f92672 +} + + +/* Generic.Deleted */ + +.highlight .ge { + font-style: italic +} + + +/* Generic.Emph */ + +.highlight .gi { + color: #a6e22e +} + + +/* Generic.Inserted */ 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index 0000000000..f79376af7d --- /dev/null +++ b/en/codeql-action-3.24.4/_static/css/toggle.css @@ -0,0 +1,77 @@ +input[type=checkbox] { + visibility: hidden; + height: 0; + width: 0; + margin: 0; +} + +.rst-versions .rst-current-version { + padding: 10px; + display: flex; + justify-content: space-between; +} + +.rst-versions .rst-current-version .fa-book, +.rst-versions .rst-current-version .fa-v, +.rst-versions .rst-current-version .fa-caret-down { + height: 24px; + line-height: 24px; + vertical-align: middle; +} + +.rst-versions .rst-current-version .fa-element { + width: 80px; + text-align: center; +} + +.rst-versions .rst-current-version .fa-book { + text-align: left; +} + +.rst-versions .rst-current-version .fa-v { + color: #27AE60; + text-align: right; +} + +label { + margin: 0 auto; + display: inline-block; + justify-content: center; + align-items: right; + border-radius: 100px; + position: relative; + cursor: pointer; + text-indent: -9999px; + width: 50px; + height: 21px; + background: #000; +} + +label:after { + border-radius: 50%; + position: absolute; + content: ''; + background: #fff; + width: 15px; + height: 15px; + top: 3px; + left: 3px; + transition: ease-in-out 200ms; +} + +input:checked+label { + background: #3a7ca8; +} + +input:checked+label:after { + left: calc(100% - 5px); + transform: translateX(-100%); +} + +html.transition, +html.transition *, +html.transition *:before, +html.transition *:after { + transition: ease-in-out 200ms !important; + transition-delay: 0 !important; +} diff --git a/en/codeql-action-3.24.4/_static/doctools.js b/en/codeql-action-3.24.4/_static/doctools.js new file mode 100644 index 0000000000..527b876ca6 --- /dev/null +++ b/en/codeql-action-3.24.4/_static/doctools.js @@ -0,0 +1,156 @@ +/* + * doctools.js + * ~~~~~~~~~~~ + * + * Base JavaScript utilities for all Sphinx HTML documentation. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ +"use strict"; + +const BLACKLISTED_KEY_CONTROL_ELEMENTS = new Set([ + "TEXTAREA", + "INPUT", + "SELECT", + "BUTTON", +]); + +const _ready = (callback) => { + if (document.readyState !== "loading") { + callback(); + } else { + document.addEventListener("DOMContentLoaded", callback); + } +}; + +/** + * Small JavaScript module for the documentation. + */ +const Documentation = { + init: () => { + Documentation.initDomainIndexTable(); + Documentation.initOnKeyListeners(); + }, + + /** + * i18n support + */ + TRANSLATIONS: {}, + PLURAL_EXPR: (n) => (n === 1 ? 0 : 1), + LOCALE: "unknown", + + // gettext and ngettext don't access this so that the functions + // can safely bound to a different name (_ = Documentation.gettext) + gettext: (string) => { + const translated = Documentation.TRANSLATIONS[string]; + switch (typeof translated) { + case "undefined": + return string; // no translation + case "string": + return translated; // translation exists + default: + return translated[0]; // (singular, plural) translation tuple exists + } + }, + + ngettext: (singular, plural, n) => { + const translated = Documentation.TRANSLATIONS[singular]; + if (typeof translated !== "undefined") + return translated[Documentation.PLURAL_EXPR(n)]; + return n === 1 ? singular : plural; + }, + + addTranslations: (catalog) => { + Object.assign(Documentation.TRANSLATIONS, catalog.messages); + Documentation.PLURAL_EXPR = new Function( + "n", + `return (${catalog.plural_expr})` + ); + Documentation.LOCALE = catalog.locale; + }, + + /** + * helper function to focus on search bar + */ + focusSearchBar: () => { + document.querySelectorAll("input[name=q]")[0]?.focus(); + }, + + /** + * Initialise the domain index toggle buttons + */ + initDomainIndexTable: () => { + const toggler = (el) => { + const idNumber = el.id.substr(7); + const toggledRows = document.querySelectorAll(`tr.cg-${idNumber}`); + if (el.src.substr(-9) === "minus.png") { + el.src = `${el.src.substr(0, el.src.length - 9)}plus.png`; + toggledRows.forEach((el) => (el.style.display = "none")); + } else { + el.src = `${el.src.substr(0, el.src.length - 8)}minus.png`; + toggledRows.forEach((el) => (el.style.display = "")); + } + }; + + const togglerElements = document.querySelectorAll("img.toggler"); + togglerElements.forEach((el) => + el.addEventListener("click", (event) => toggler(event.currentTarget)) + ); + togglerElements.forEach((el) => (el.style.display = "")); + if (DOCUMENTATION_OPTIONS.COLLAPSE_INDEX) togglerElements.forEach(toggler); + }, + + initOnKeyListeners: () => { + // only install a listener if it is really needed + if ( + !DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS && + !DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS + ) + return; + + document.addEventListener("keydown", (event) => { + // bail for input elements + if (BLACKLISTED_KEY_CONTROL_ELEMENTS.has(document.activeElement.tagName)) return; + // bail with special keys + if (event.altKey || event.ctrlKey || event.metaKey) return; + + if (!event.shiftKey) { + switch (event.key) { + case "ArrowLeft": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const prevLink = document.querySelector('link[rel="prev"]'); + if (prevLink && prevLink.href) { + window.location.href = prevLink.href; + event.preventDefault(); + } + break; + case "ArrowRight": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const nextLink = document.querySelector('link[rel="next"]'); + if (nextLink && nextLink.href) { + window.location.href = nextLink.href; + event.preventDefault(); + } + break; + } + } + + // some keyboard layouts may need Shift to get / + switch (event.key) { + case "/": + if (!DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS) break; + Documentation.focusSearchBar(); + event.preventDefault(); + } + }); + }, +}; + +// quick alias for translations +const _ = Documentation.gettext; + +_ready(Documentation.init); diff --git a/en/codeql-action-3.24.4/_static/documentation_options.js b/en/codeql-action-3.24.4/_static/documentation_options.js new file mode 100644 index 0000000000..c78d148ccd --- /dev/null +++ b/en/codeql-action-3.24.4/_static/documentation_options.js @@ -0,0 +1,14 @@ +var DOCUMENTATION_OPTIONS = { + URL_ROOT: document.getElementById("documentation_options").getAttribute('data-url_root'), + VERSION: 'nightly', + LANGUAGE: 'en', + COLLAPSE_INDEX: false, + BUILDER: 'html', + FILE_SUFFIX: '.html', + LINK_SUFFIX: '.html', + HAS_SOURCE: true, + SOURCELINK_SUFFIX: '.txt', + NAVIGATION_WITH_KEYS: false, + SHOW_SEARCH_SUMMARY: true, + ENABLE_SEARCH_SHORTCUTS: true, +}; \ No newline at end of file diff --git a/en/codeql-action-3.24.4/_static/file.png b/en/codeql-action-3.24.4/_static/file.png new file mode 100644 index 0000000000..a858a410e4 Binary files /dev/null and b/en/codeql-action-3.24.4/_static/file.png differ diff --git a/en/codeql-action-3.24.4/_static/jquery-3.6.0.js b/en/codeql-action-3.24.4/_static/jquery-3.6.0.js new file mode 100644 index 0000000000..fc6c299b73 --- /dev/null +++ b/en/codeql-action-3.24.4/_static/jquery-3.6.0.js @@ -0,0 +1,10881 @@ +/*! + * jQuery JavaScript Library v3.6.0 + * https://jquery.com/ + * + * Includes Sizzle.js + * https://sizzlejs.com/ + * + * Copyright OpenJS Foundation and other contributors + * Released under the MIT license + * https://jquery.org/license + * + * Date: 2021-03-02T17:08Z + */ +( function( global, factory ) { + + "use strict"; + + if ( typeof module === "object" && typeof module.exports === "object" ) { + + // For CommonJS and CommonJS-like environments where a proper `window` + // is present, execute the factory and get jQuery. + // For environments that do not have a `window` with a `document` + // (such as Node.js), expose a factory as module.exports. + // This accentuates the need for the creation of a real `window`. + // e.g. var jQuery = require("jquery")(window); + // See ticket #14549 for more info. + module.exports = global.document ? + factory( global, true ) : + function( w ) { + if ( !w.document ) { + throw new Error( "jQuery requires a window with a document" ); + } + return factory( w ); + }; + } else { + factory( global ); + } + +// Pass this if window is not defined yet +} )( typeof window !== "undefined" ? window : this, function( window, noGlobal ) { + +// Edge <= 12 - 13+, Firefox <=18 - 45+, IE 10 - 11, Safari 5.1 - 9+, iOS 6 - 9.1 +// throw exceptions when non-strict code (e.g., ASP.NET 4.5) accesses strict mode +// arguments.callee.caller (trac-13335). But as of jQuery 3.0 (2016), strict mode should be common +// enough that all such attempts are guarded in a try block. +"use strict"; + +var arr = []; + +var getProto = Object.getPrototypeOf; + +var slice = arr.slice; + +var flat = arr.flat ? function( array ) { + return arr.flat.call( array ); +} : function( array ) { + return arr.concat.apply( [], array ); +}; + + +var push = arr.push; + +var indexOf = arr.indexOf; + +var class2type = {}; + +var toString = class2type.toString; + +var hasOwn = class2type.hasOwnProperty; + +var fnToString = hasOwn.toString; + +var ObjectFunctionString = fnToString.call( Object ); + +var support = {}; + +var isFunction = function isFunction( obj ) { + + // Support: Chrome <=57, Firefox <=52 + // In some browsers, typeof returns "function" for HTML elements + // (i.e., `typeof document.createElement( "object" ) === "function"`). + // We don't want to classify *any* DOM node as a function. + // Support: QtWeb <=3.8.5, WebKit <=534.34, wkhtmltopdf tool <=0.12.5 + // Plus for old WebKit, typeof returns "function" for HTML collections + // (e.g., `typeof document.getElementsByTagName("div") === "function"`). (gh-4756) + return typeof obj === "function" && typeof obj.nodeType !== "number" && + typeof obj.item !== "function"; + }; + + +var isWindow = function isWindow( obj ) { + return obj != null && obj === obj.window; + }; + + +var document = window.document; + + + + var preservedScriptAttributes = { + type: true, + src: true, + nonce: true, + noModule: true + }; + + function DOMEval( code, node, doc ) { + doc = doc || document; + + var i, val, + script = doc.createElement( "script" ); + + script.text = code; + if ( node ) { + for ( i in preservedScriptAttributes ) { + + // Support: Firefox 64+, Edge 18+ + // Some browsers don't support the "nonce" property on scripts. + // On the other hand, just using `getAttribute` is not enough as + // the `nonce` attribute is reset to an empty string whenever it + // becomes browsing-context connected. + // See https://github.com/whatwg/html/issues/2369 + // See https://html.spec.whatwg.org/#nonce-attributes + // The `node.getAttribute` check was added for the sake of + // `jQuery.globalEval` so that it can fake a nonce-containing node + // via an object. + val = node[ i ] || node.getAttribute && node.getAttribute( i ); + if ( val ) { + script.setAttribute( i, val ); + } + } + } + doc.head.appendChild( script ).parentNode.removeChild( script ); + } + + +function toType( obj ) { + if ( obj == null ) { + return obj + ""; + } + + // Support: Android <=2.3 only (functionish RegExp) + return typeof obj === "object" || typeof obj === "function" ? + class2type[ toString.call( obj ) ] || "object" : + typeof obj; +} +/* global Symbol */ +// Defining this global in .eslintrc.json would create a danger of using the global +// unguarded in another place, it seems safer to define global only for this module + + + +var + version = "3.6.0", + + // Define a local copy of jQuery + jQuery = function( selector, context ) { + + // The jQuery object is actually just the init constructor 'enhanced' + // Need init if jQuery is called (just allow error to be thrown if not included) + return new jQuery.fn.init( selector, context ); + }; + +jQuery.fn = jQuery.prototype = { + + // The current version of jQuery being used + jquery: version, + + constructor: jQuery, + + // The default length of a jQuery object is 0 + length: 0, + + toArray: function() { + return slice.call( this ); + }, + + // Get the Nth element in the matched element set OR + // Get the whole matched element set as a clean array + get: function( num ) { + + // Return all the elements in a clean array + if ( num == null ) { + return slice.call( this ); + } + + // Return just the one element from the set + return num < 0 ? this[ num + this.length ] : this[ num ]; + }, + + // Take an array of elements and push it onto the stack + // (returning the new matched element set) + pushStack: function( elems ) { + + // Build a new jQuery matched element set + var ret = jQuery.merge( this.constructor(), elems ); + + // Add the old object onto the stack (as a reference) + ret.prevObject = this; + + // Return the newly-formed element set + return ret; + }, + + // Execute a callback for every element in the matched set. + each: function( callback ) { + return jQuery.each( this, callback ); + }, + + map: function( callback ) { + return this.pushStack( jQuery.map( this, function( elem, i ) { + return callback.call( elem, i, elem ); + } ) ); + }, + + slice: function() { + return this.pushStack( slice.apply( this, arguments ) ); + }, + + first: function() { + return this.eq( 0 ); + }, + + last: function() { + return this.eq( -1 ); + }, + + even: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return ( i + 1 ) % 2; + } ) ); + }, + + odd: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return i % 2; + } ) ); + }, + + eq: function( i ) { + var len = this.length, + j = +i + ( i < 0 ? len : 0 ); + return this.pushStack( j >= 0 && j < len ? [ this[ j ] ] : [] ); + }, + + end: function() { + return this.prevObject || this.constructor(); + }, + + // For internal use only. + // Behaves like an Array's method, not like a jQuery method. + push: push, + sort: arr.sort, + splice: arr.splice +}; + +jQuery.extend = jQuery.fn.extend = function() { + var options, name, src, copy, copyIsArray, clone, + target = arguments[ 0 ] || {}, + i = 1, + length = arguments.length, + deep = false; + + // Handle a deep copy situation + if ( typeof target === "boolean" ) { + deep = target; + + // Skip the boolean and the target + target = arguments[ i ] || {}; + i++; + } + + // Handle case when target is a string or something (possible in deep copy) + if ( typeof target !== "object" && !isFunction( target ) ) { + target = {}; + } + + // Extend jQuery itself if only one argument is passed + if ( i === length ) { + target = this; + i--; + } + + for ( ; i < length; i++ ) { + + // Only deal with non-null/undefined values + if ( ( options = arguments[ i ] ) != null ) { + + // Extend the base object + for ( name in options ) { + copy = options[ name ]; + + // Prevent Object.prototype pollution + // Prevent never-ending loop + if ( name === "__proto__" || target === copy ) { + continue; + } + + // Recurse if we're merging plain objects or arrays + if ( deep && copy && ( jQuery.isPlainObject( copy ) || + ( copyIsArray = Array.isArray( copy ) ) ) ) { + src = target[ name ]; + + // Ensure proper type for the source value + if ( copyIsArray && !Array.isArray( src ) ) { + clone = []; + } else if ( !copyIsArray && !jQuery.isPlainObject( src ) ) { + clone = {}; + } else { + clone = src; + } + copyIsArray = false; + + // Never move original objects, clone them + target[ name ] = jQuery.extend( deep, clone, copy ); + + // Don't bring in undefined values + } else if ( copy !== undefined ) { + target[ name ] = copy; + } + } + } + } + + // Return the modified object + return target; +}; + +jQuery.extend( { + + // Unique for each copy of jQuery on the page + expando: "jQuery" + ( version + Math.random() ).replace( /\D/g, "" ), + + // Assume jQuery is ready without the ready module + isReady: true, + + error: function( msg ) { + throw new Error( msg ); + }, + + noop: function() {}, + + isPlainObject: function( obj ) { + var proto, Ctor; + + // Detect obvious negatives + // Use toString instead of jQuery.type to catch host objects + if ( !obj || toString.call( obj ) !== "[object Object]" ) { + return false; + } + + proto = getProto( obj ); + + // Objects with no prototype (e.g., `Object.create( null )`) are plain + if ( !proto ) { + return true; + } + + // Objects with prototype are plain iff they were constructed by a global Object function + Ctor = hasOwn.call( proto, "constructor" ) && proto.constructor; + return typeof Ctor === "function" && fnToString.call( Ctor ) === ObjectFunctionString; + }, + + isEmptyObject: function( obj ) { + var name; + + for ( name in obj ) { + return false; + } + return true; + }, + + // Evaluates a script in a provided context; falls back to the global one + // if not specified. + globalEval: function( code, options, doc ) { + DOMEval( code, { nonce: options && options.nonce }, doc ); + }, + + each: function( obj, callback ) { + var length, i = 0; + + if ( isArrayLike( obj ) ) { + length = obj.length; + for ( ; i < length; i++ ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } else { + for ( i in obj ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } + + return obj; + }, + + // results is for internal usage only + makeArray: function( arr, results ) { + var ret = results || []; + + if ( arr != null ) { + if ( isArrayLike( Object( arr ) ) ) { + jQuery.merge( ret, + typeof arr === "string" ? + [ arr ] : arr + ); + } else { + push.call( ret, arr ); + } + } + + return ret; + }, + + inArray: function( elem, arr, i ) { + return arr == null ? -1 : indexOf.call( arr, elem, i ); + }, + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + merge: function( first, second ) { + var len = +second.length, + j = 0, + i = first.length; + + for ( ; j < len; j++ ) { + first[ i++ ] = second[ j ]; + } + + first.length = i; + + return first; + }, + + grep: function( elems, callback, invert ) { + var callbackInverse, + matches = [], + i = 0, + length = elems.length, + callbackExpect = !invert; + + // Go through the array, only saving the items + // that pass the validator function + for ( ; i < length; i++ ) { + callbackInverse = !callback( elems[ i ], i ); + if ( callbackInverse !== callbackExpect ) { + matches.push( elems[ i ] ); + } + } + + return matches; + }, + + // arg is for internal usage only + map: function( elems, callback, arg ) { + var length, value, + i = 0, + ret = []; + + // Go through the array, translating each of the items to their new values + if ( isArrayLike( elems ) ) { + length = elems.length; + for ( ; i < length; i++ ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + + // Go through every key on the object, + } else { + for ( i in elems ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + } + + // Flatten any nested arrays + return flat( ret ); + }, + + // A global GUID counter for objects + guid: 1, + + // jQuery.support is not used in Core but other projects attach their + // properties to it so it needs to exist. + support: support +} ); + +if ( typeof Symbol === "function" ) { + jQuery.fn[ Symbol.iterator ] = arr[ Symbol.iterator ]; +} + +// Populate the class2type map +jQuery.each( "Boolean Number String Function Array Date RegExp Object Error Symbol".split( " " ), + function( _i, name ) { + class2type[ "[object " + name + "]" ] = name.toLowerCase(); + } ); + +function isArrayLike( obj ) { + + // Support: real iOS 8.2 only (not reproducible in simulator) + // `in` check used to prevent JIT error (gh-2145) + // hasOwn isn't used here due to false negatives + // regarding Nodelist length in IE + var length = !!obj && "length" in obj && obj.length, + type = toType( obj ); + + if ( isFunction( obj ) || isWindow( obj ) ) { + return false; + } + + return type === "array" || length === 0 || + typeof length === "number" && length > 0 && ( length - 1 ) in obj; +} +var Sizzle = +/*! + * Sizzle CSS Selector Engine v2.3.6 + * https://sizzlejs.com/ + * + * Copyright JS Foundation and other contributors + * Released under the MIT license + * https://js.foundation/ + * + * Date: 2021-02-16 + */ +( function( window ) { +var i, + support, + Expr, + getText, + isXML, + tokenize, + compile, + select, + outermostContext, + sortInput, + hasDuplicate, + + // Local document vars + setDocument, + document, + docElem, + documentIsHTML, + rbuggyQSA, + rbuggyMatches, + matches, + contains, + + // Instance-specific data + expando = "sizzle" + 1 * new Date(), + preferredDoc = window.document, + dirruns = 0, + done = 0, + classCache = createCache(), + tokenCache = createCache(), + compilerCache = createCache(), + nonnativeSelectorCache = createCache(), + sortOrder = function( a, b ) { + if ( a === b ) { + hasDuplicate = true; + } + return 0; + }, + + // Instance methods + hasOwn = ( {} ).hasOwnProperty, + arr = [], + pop = arr.pop, + pushNative = arr.push, + push = arr.push, + slice = arr.slice, + + // Use a stripped-down indexOf as it's faster than native + // https://jsperf.com/thor-indexof-vs-for/5 + indexOf = function( list, elem ) { + var i = 0, + len = list.length; + for ( ; i < len; i++ ) { + if ( list[ i ] === elem ) { + return i; + } + } + return -1; + }, + + booleans = "checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|" + + "ismap|loop|multiple|open|readonly|required|scoped", + + // Regular expressions + + // http://www.w3.org/TR/css3-selectors/#whitespace + whitespace = "[\\x20\\t\\r\\n\\f]", + + // https://www.w3.org/TR/css-syntax-3/#ident-token-diagram + identifier = "(?:\\\\[\\da-fA-F]{1,6}" + whitespace + + "?|\\\\[^\\r\\n\\f]|[\\w-]|[^\0-\\x7f])+", + + // Attribute selectors: http://www.w3.org/TR/selectors/#attribute-selectors + attributes = "\\[" + whitespace + "*(" + identifier + ")(?:" + whitespace + + + // Operator (capture 2) + "*([*^$|!~]?=)" + whitespace + + + // "Attribute values must be CSS identifiers [capture 5] + // or strings [capture 3 or capture 4]" + "*(?:'((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\"|(" + identifier + "))|)" + + whitespace + "*\\]", + + pseudos = ":(" + identifier + ")(?:\\((" + + + // To reduce the number of selectors needing tokenize in the preFilter, prefer arguments: + // 1. quoted (capture 3; capture 4 or capture 5) + "('((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\")|" + + + // 2. simple (capture 6) + "((?:\\\\.|[^\\\\()[\\]]|" + attributes + ")*)|" + + + // 3. anything else (capture 2) + ".*" + + ")\\)|)", + + // Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter + rwhitespace = new RegExp( whitespace + "+", "g" ), + rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + + whitespace + "+$", "g" ), + + rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ), + rcombinators = new RegExp( "^" + whitespace + "*([>+~]|" + whitespace + ")" + whitespace + + "*" ), + rdescend = new RegExp( whitespace + "|>" ), + + rpseudo = new RegExp( pseudos ), + ridentifier = new RegExp( "^" + identifier + "$" ), + + matchExpr = { + "ID": new RegExp( "^#(" + identifier + ")" ), + "CLASS": new RegExp( "^\\.(" + identifier + ")" ), + "TAG": new RegExp( "^(" + identifier + "|[*])" ), + "ATTR": new RegExp( "^" + attributes ), + "PSEUDO": new RegExp( "^" + pseudos ), + "CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + + whitespace + "*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + + whitespace + "*(\\d+)|))" + whitespace + "*\\)|)", "i" ), + "bool": new RegExp( "^(?:" + booleans + ")$", "i" ), + + // For use in libraries implementing .is() + // We use this for POS matching in `select` + "needsContext": new RegExp( "^" + whitespace + + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" + whitespace + + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" ) + }, + + rhtml = /HTML$/i, + rinputs = /^(?:input|select|textarea|button)$/i, + rheader = /^h\d$/i, + + rnative = /^[^{]+\{\s*\[native \w/, + + // Easily-parseable/retrievable ID or TAG or CLASS selectors + rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/, + + rsibling = /[+~]/, + + // CSS escapes + // http://www.w3.org/TR/CSS21/syndata.html#escaped-characters + runescape = new RegExp( "\\\\[\\da-fA-F]{1,6}" + whitespace + "?|\\\\([^\\r\\n\\f])", "g" ), + funescape = function( escape, nonHex ) { + var high = "0x" + escape.slice( 1 ) - 0x10000; + + return nonHex ? + + // Strip the backslash prefix from a non-hex escape sequence + nonHex : + + // Replace a hexadecimal escape sequence with the encoded Unicode code point + // Support: IE <=11+ + // For values outside the Basic Multilingual Plane (BMP), manually construct a + // surrogate pair + high < 0 ? + String.fromCharCode( high + 0x10000 ) : + String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 ); + }, + + // CSS string/identifier serialization + // https://drafts.csswg.org/cssom/#common-serializing-idioms + rcssescape = /([\0-\x1f\x7f]|^-?\d)|^-$|[^\0-\x1f\x7f-\uFFFF\w-]/g, + fcssescape = function( ch, asCodePoint ) { + if ( asCodePoint ) { + + // U+0000 NULL becomes U+FFFD REPLACEMENT CHARACTER + if ( ch === "\0" ) { + return "\uFFFD"; + } + + // Control characters and (dependent upon position) numbers get escaped as code points + return ch.slice( 0, -1 ) + "\\" + + ch.charCodeAt( ch.length - 1 ).toString( 16 ) + " "; + } + + // Other potentially-special ASCII characters get backslash-escaped + return "\\" + ch; + }, + + // Used for iframes + // See setDocument() + // Removing the function wrapper causes a "Permission Denied" + // error in IE + unloadHandler = function() { + setDocument(); + }, + + inDisabledFieldset = addCombinator( + function( elem ) { + return elem.disabled === true && elem.nodeName.toLowerCase() === "fieldset"; + }, + { dir: "parentNode", next: "legend" } + ); + +// Optimize for push.apply( _, NodeList ) +try { + push.apply( + ( arr = slice.call( preferredDoc.childNodes ) ), + preferredDoc.childNodes + ); + + // Support: Android<4.0 + // Detect silently failing push.apply + // eslint-disable-next-line no-unused-expressions + arr[ preferredDoc.childNodes.length ].nodeType; +} catch ( e ) { + push = { apply: arr.length ? + + // Leverage slice if possible + function( target, els ) { + pushNative.apply( target, slice.call( els ) ); + } : + + // Support: IE<9 + // Otherwise append directly + function( target, els ) { + var j = target.length, + i = 0; + + // Can't trust NodeList.length + while ( ( target[ j++ ] = els[ i++ ] ) ) {} + target.length = j - 1; + } + }; +} + +function Sizzle( selector, context, results, seed ) { + var m, i, elem, nid, match, groups, newSelector, + newContext = context && context.ownerDocument, + + // nodeType defaults to 9, since context defaults to document + nodeType = context ? context.nodeType : 9; + + results = results || []; + + // Return early from calls with invalid selector or context + if ( typeof selector !== "string" || !selector || + nodeType !== 1 && nodeType !== 9 && nodeType !== 11 ) { + + return results; + } + + // Try to shortcut find operations (as opposed to filters) in HTML documents + if ( !seed ) { + setDocument( context ); + context = context || document; + + if ( documentIsHTML ) { + + // If the selector is sufficiently simple, try using a "get*By*" DOM method + // (excepting DocumentFragment context, where the methods don't exist) + if ( nodeType !== 11 && ( match = rquickExpr.exec( selector ) ) ) { + + // ID selector + if ( ( m = match[ 1 ] ) ) { + + // Document context + if ( nodeType === 9 ) { + if ( ( elem = context.getElementById( m ) ) ) { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( elem.id === m ) { + results.push( elem ); + return results; + } + } else { + return results; + } + + // Element context + } else { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( newContext && ( elem = newContext.getElementById( m ) ) && + contains( context, elem ) && + elem.id === m ) { + + results.push( elem ); + return results; + } + } + + // Type selector + } else if ( match[ 2 ] ) { + push.apply( results, context.getElementsByTagName( selector ) ); + return results; + + // Class selector + } else if ( ( m = match[ 3 ] ) && support.getElementsByClassName && + context.getElementsByClassName ) { + + push.apply( results, context.getElementsByClassName( m ) ); + return results; + } + } + + // Take advantage of querySelectorAll + if ( support.qsa && + !nonnativeSelectorCache[ selector + " " ] && + ( !rbuggyQSA || !rbuggyQSA.test( selector ) ) && + + // Support: IE 8 only + // Exclude object elements + ( nodeType !== 1 || context.nodeName.toLowerCase() !== "object" ) ) { + + newSelector = selector; + newContext = context; + + // qSA considers elements outside a scoping root when evaluating child or + // descendant combinators, which is not what we want. + // In such cases, we work around the behavior by prefixing every selector in the + // list with an ID selector referencing the scope context. + // The technique has to be used as well when a leading combinator is used + // as such selectors are not recognized by querySelectorAll. + // Thanks to Andrew Dupont for this technique. + if ( nodeType === 1 && + ( rdescend.test( selector ) || rcombinators.test( selector ) ) ) { + + // Expand context for sibling selectors + newContext = rsibling.test( selector ) && testContext( context.parentNode ) || + context; + + // We can use :scope instead of the ID hack if the browser + // supports it & if we're not changing the context. + if ( newContext !== context || !support.scope ) { + + // Capture the context ID, setting it first if necessary + if ( ( nid = context.getAttribute( "id" ) ) ) { + nid = nid.replace( rcssescape, fcssescape ); + } else { + context.setAttribute( "id", ( nid = expando ) ); + } + } + + // Prefix every selector in the list + groups = tokenize( selector ); + i = groups.length; + while ( i-- ) { + groups[ i ] = ( nid ? "#" + nid : ":scope" ) + " " + + toSelector( groups[ i ] ); + } + newSelector = groups.join( "," ); + } + + try { + push.apply( results, + newContext.querySelectorAll( newSelector ) + ); + return results; + } catch ( qsaError ) { + nonnativeSelectorCache( selector, true ); + } finally { + if ( nid === expando ) { + context.removeAttribute( "id" ); + } + } + } + } + } + + // All others + return select( selector.replace( rtrim, "$1" ), context, results, seed ); +} + +/** + * Create key-value caches of limited size + * @returns {function(string, object)} Returns the Object data after storing it on itself with + * property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength) + * deleting the oldest entry + */ +function createCache() { + var keys = []; + + function cache( key, value ) { + + // Use (key + " ") to avoid collision with native prototype properties (see Issue #157) + if ( keys.push( key + " " ) > Expr.cacheLength ) { + + // Only keep the most recent entries + delete cache[ keys.shift() ]; + } + return ( cache[ key + " " ] = value ); + } + return cache; +} + +/** + * Mark a function for special use by Sizzle + * @param {Function} fn The function to mark + */ +function markFunction( fn ) { + fn[ expando ] = true; + return fn; +} + +/** + * Support testing using an element + * @param {Function} fn Passed the created element and returns a boolean result + */ +function assert( fn ) { + var el = document.createElement( "fieldset" ); + + try { + return !!fn( el ); + } catch ( e ) { + return false; + } finally { + + // Remove from its parent by default + if ( el.parentNode ) { + el.parentNode.removeChild( el ); + } + + // release memory in IE + el = null; + } +} + +/** + * Adds the same handler for all of the specified attrs + * @param {String} attrs Pipe-separated list of attributes + * @param {Function} handler The method that will be applied + */ +function addHandle( attrs, handler ) { + var arr = attrs.split( "|" ), + i = arr.length; + + while ( i-- ) { + Expr.attrHandle[ arr[ i ] ] = handler; + } +} + +/** + * Checks document order of two siblings + * @param {Element} a + * @param {Element} b + * @returns {Number} Returns less than 0 if a precedes b, greater than 0 if a follows b + */ +function siblingCheck( a, b ) { + var cur = b && a, + diff = cur && a.nodeType === 1 && b.nodeType === 1 && + a.sourceIndex - b.sourceIndex; + + // Use IE sourceIndex if available on both nodes + if ( diff ) { + return diff; + } + + // Check if b follows a + if ( cur ) { + while ( ( cur = cur.nextSibling ) ) { + if ( cur === b ) { + return -1; + } + } + } + + return a ? 1 : -1; +} + +/** + * Returns a function to use in pseudos for input types + * @param {String} type + */ +function createInputPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for buttons + * @param {String} type + */ +function createButtonPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return ( name === "input" || name === "button" ) && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for :enabled/:disabled + * @param {Boolean} disabled true for :disabled; false for :enabled + */ +function createDisabledPseudo( disabled ) { + + // Known :disabled false positives: fieldset[disabled] > legend:nth-of-type(n+2) :can-disable + return function( elem ) { + + // Only certain elements can match :enabled or :disabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-enabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-disabled + if ( "form" in elem ) { + + // Check for inherited disabledness on relevant non-disabled elements: + // * listed form-associated elements in a disabled fieldset + // https://html.spec.whatwg.org/multipage/forms.html#category-listed + // https://html.spec.whatwg.org/multipage/forms.html#concept-fe-disabled + // * option elements in a disabled optgroup + // https://html.spec.whatwg.org/multipage/forms.html#concept-option-disabled + // All such elements have a "form" property. + if ( elem.parentNode && elem.disabled === false ) { + + // Option elements defer to a parent optgroup if present + if ( "label" in elem ) { + if ( "label" in elem.parentNode ) { + return elem.parentNode.disabled === disabled; + } else { + return elem.disabled === disabled; + } + } + + // Support: IE 6 - 11 + // Use the isDisabled shortcut property to check for disabled fieldset ancestors + return elem.isDisabled === disabled || + + // Where there is no isDisabled, check manually + /* jshint -W018 */ + elem.isDisabled !== !disabled && + inDisabledFieldset( elem ) === disabled; + } + + return elem.disabled === disabled; + + // Try to winnow out elements that can't be disabled before trusting the disabled property. + // Some victims get caught in our net (label, legend, menu, track), but it shouldn't + // even exist on them, let alone have a boolean value. + } else if ( "label" in elem ) { + return elem.disabled === disabled; + } + + // Remaining elements are neither :enabled nor :disabled + return false; + }; +} + +/** + * Returns a function to use in pseudos for positionals + * @param {Function} fn + */ +function createPositionalPseudo( fn ) { + return markFunction( function( argument ) { + argument = +argument; + return markFunction( function( seed, matches ) { + var j, + matchIndexes = fn( [], seed.length, argument ), + i = matchIndexes.length; + + // Match elements found at the specified indexes + while ( i-- ) { + if ( seed[ ( j = matchIndexes[ i ] ) ] ) { + seed[ j ] = !( matches[ j ] = seed[ j ] ); + } + } + } ); + } ); +} + +/** + * Checks a node for validity as a Sizzle context + * @param {Element|Object=} context + * @returns {Element|Object|Boolean} The input node if acceptable, otherwise a falsy value + */ +function testContext( context ) { + return context && typeof context.getElementsByTagName !== "undefined" && context; +} + +// Expose support vars for convenience +support = Sizzle.support = {}; + +/** + * Detects XML nodes + * @param {Element|Object} elem An element or a document + * @returns {Boolean} True iff elem is a non-HTML XML node + */ +isXML = Sizzle.isXML = function( elem ) { + var namespace = elem && elem.namespaceURI, + docElem = elem && ( elem.ownerDocument || elem ).documentElement; + + // Support: IE <=8 + // Assume HTML when documentElement doesn't yet exist, such as inside loading iframes + // https://bugs.jquery.com/ticket/4833 + return !rhtml.test( namespace || docElem && docElem.nodeName || "HTML" ); +}; + +/** + * Sets document-related variables once based on the current document + * @param {Element|Object} [doc] An element or document object to use to set the document + * @returns {Object} Returns the current document + */ +setDocument = Sizzle.setDocument = function( node ) { + var hasCompare, subWindow, + doc = node ? node.ownerDocument || node : preferredDoc; + + // Return early if doc is invalid or already selected + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( doc == document || doc.nodeType !== 9 || !doc.documentElement ) { + return document; + } + + // Update global variables + document = doc; + docElem = document.documentElement; + documentIsHTML = !isXML( document ); + + // Support: IE 9 - 11+, Edge 12 - 18+ + // Accessing iframe documents after unload throws "permission denied" errors (jQuery #13936) + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( preferredDoc != document && + ( subWindow = document.defaultView ) && subWindow.top !== subWindow ) { + + // Support: IE 11, Edge + if ( subWindow.addEventListener ) { + subWindow.addEventListener( "unload", unloadHandler, false ); + + // Support: IE 9 - 10 only + } else if ( subWindow.attachEvent ) { + subWindow.attachEvent( "onunload", unloadHandler ); + } + } + + // Support: IE 8 - 11+, Edge 12 - 18+, Chrome <=16 - 25 only, Firefox <=3.6 - 31 only, + // Safari 4 - 5 only, Opera <=11.6 - 12.x only + // IE/Edge & older browsers don't support the :scope pseudo-class. + // Support: Safari 6.0 only + // Safari 6.0 supports :scope but it's an alias of :root there. + support.scope = assert( function( el ) { + docElem.appendChild( el ).appendChild( document.createElement( "div" ) ); + return typeof el.querySelectorAll !== "undefined" && + !el.querySelectorAll( ":scope fieldset div" ).length; + } ); + + /* Attributes + ---------------------------------------------------------------------- */ + + // Support: IE<8 + // Verify that getAttribute really returns attributes and not properties + // (excepting IE8 booleans) + support.attributes = assert( function( el ) { + el.className = "i"; + return !el.getAttribute( "className" ); + } ); + + /* getElement(s)By* + ---------------------------------------------------------------------- */ + + // Check if getElementsByTagName("*") returns only elements + support.getElementsByTagName = assert( function( el ) { + el.appendChild( document.createComment( "" ) ); + return !el.getElementsByTagName( "*" ).length; + } ); + + // Support: IE<9 + support.getElementsByClassName = rnative.test( document.getElementsByClassName ); + + // Support: IE<10 + // Check if getElementById returns elements by name + // The broken getElementById methods don't pick up programmatically-set names, + // so use a roundabout getElementsByName test + support.getById = assert( function( el ) { + docElem.appendChild( el ).id = expando; + return !document.getElementsByName || !document.getElementsByName( expando ).length; + } ); + + // ID filter and find + if ( support.getById ) { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + return elem.getAttribute( "id" ) === attrId; + }; + }; + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var elem = context.getElementById( id ); + return elem ? [ elem ] : []; + } + }; + } else { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + var node = typeof elem.getAttributeNode !== "undefined" && + elem.getAttributeNode( "id" ); + return node && node.value === attrId; + }; + }; + + // Support: IE 6 - 7 only + // getElementById is not reliable as a find shortcut + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var node, i, elems, + elem = context.getElementById( id ); + + if ( elem ) { + + // Verify the id attribute + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + + // Fall back on getElementsByName + elems = context.getElementsByName( id ); + i = 0; + while ( ( elem = elems[ i++ ] ) ) { + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + } + } + + return []; + } + }; + } + + // Tag + Expr.find[ "TAG" ] = support.getElementsByTagName ? + function( tag, context ) { + if ( typeof context.getElementsByTagName !== "undefined" ) { + return context.getElementsByTagName( tag ); + + // DocumentFragment nodes don't have gEBTN + } else if ( support.qsa ) { + return context.querySelectorAll( tag ); + } + } : + + function( tag, context ) { + var elem, + tmp = [], + i = 0, + + // By happy coincidence, a (broken) gEBTN appears on DocumentFragment nodes too + results = context.getElementsByTagName( tag ); + + // Filter out possible comments + if ( tag === "*" ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem.nodeType === 1 ) { + tmp.push( elem ); + } + } + + return tmp; + } + return results; + }; + + // Class + Expr.find[ "CLASS" ] = support.getElementsByClassName && function( className, context ) { + if ( typeof context.getElementsByClassName !== "undefined" && documentIsHTML ) { + return context.getElementsByClassName( className ); + } + }; + + /* QSA/matchesSelector + ---------------------------------------------------------------------- */ + + // QSA and matchesSelector support + + // matchesSelector(:active) reports false when true (IE9/Opera 11.5) + rbuggyMatches = []; + + // qSa(:focus) reports false when true (Chrome 21) + // We allow this because of a bug in IE8/9 that throws an error + // whenever `document.activeElement` is accessed on an iframe + // So, we allow :focus to pass through QSA all the time to avoid the IE error + // See https://bugs.jquery.com/ticket/13378 + rbuggyQSA = []; + + if ( ( support.qsa = rnative.test( document.querySelectorAll ) ) ) { + + // Build QSA regex + // Regex strategy adopted from Diego Perini + assert( function( el ) { + + var input; + + // Select is set to empty string on purpose + // This is to test IE's treatment of not explicitly + // setting a boolean content attribute, + // since its presence should be enough + // https://bugs.jquery.com/ticket/12359 + docElem.appendChild( el ).innerHTML = "" + + ""; + + // Support: IE8, Opera 11-12.16 + // Nothing should be selected when empty strings follow ^= or $= or *= + // The test attribute must be unknown in Opera but "safe" for WinRT + // https://msdn.microsoft.com/en-us/library/ie/hh465388.aspx#attribute_section + if ( el.querySelectorAll( "[msallowcapture^='']" ).length ) { + rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:''|\"\")" ); + } + + // Support: IE8 + // Boolean attributes and "value" are not treated correctly + if ( !el.querySelectorAll( "[selected]" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*(?:value|" + booleans + ")" ); + } + + // Support: Chrome<29, Android<4.4, Safari<7.0+, iOS<7.0+, PhantomJS<1.9.8+ + if ( !el.querySelectorAll( "[id~=" + expando + "-]" ).length ) { + rbuggyQSA.push( "~=" ); + } + + // Support: IE 11+, Edge 15 - 18+ + // IE 11/Edge don't find elements on a `[name='']` query in some cases. + // Adding a temporary attribute to the document before the selection works + // around the issue. + // Interestingly, IE 10 & older don't seem to have the issue. + input = document.createElement( "input" ); + input.setAttribute( "name", "" ); + el.appendChild( input ); + if ( !el.querySelectorAll( "[name='']" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*name" + whitespace + "*=" + + whitespace + "*(?:''|\"\")" ); + } + + // Webkit/Opera - :checked should return selected option elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + // IE8 throws error here and will not see later tests + if ( !el.querySelectorAll( ":checked" ).length ) { + rbuggyQSA.push( ":checked" ); + } + + // Support: Safari 8+, iOS 8+ + // https://bugs.webkit.org/show_bug.cgi?id=136851 + // In-page `selector#id sibling-combinator selector` fails + if ( !el.querySelectorAll( "a#" + expando + "+*" ).length ) { + rbuggyQSA.push( ".#.+[+~]" ); + } + + // Support: Firefox <=3.6 - 5 only + // Old Firefox doesn't throw on a badly-escaped identifier. + el.querySelectorAll( "\\\f" ); + rbuggyQSA.push( "[\\r\\n\\f]" ); + } ); + + assert( function( el ) { + el.innerHTML = "" + + ""; + + // Support: Windows 8 Native Apps + // The type and name attributes are restricted during .innerHTML assignment + var input = document.createElement( "input" ); + input.setAttribute( "type", "hidden" ); + el.appendChild( input ).setAttribute( "name", "D" ); + + // Support: IE8 + // Enforce case-sensitivity of name attribute + if ( el.querySelectorAll( "[name=d]" ).length ) { + rbuggyQSA.push( "name" + whitespace + "*[*^$|!~]?=" ); + } + + // FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled) + // IE8 throws error here and will not see later tests + if ( el.querySelectorAll( ":enabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: IE9-11+ + // IE's :disabled selector does not pick up the children of disabled fieldsets + docElem.appendChild( el ).disabled = true; + if ( el.querySelectorAll( ":disabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: Opera 10 - 11 only + // Opera 10-11 does not throw on post-comma invalid pseudos + el.querySelectorAll( "*,:x" ); + rbuggyQSA.push( ",.*:" ); + } ); + } + + if ( ( support.matchesSelector = rnative.test( ( matches = docElem.matches || + docElem.webkitMatchesSelector || + docElem.mozMatchesSelector || + docElem.oMatchesSelector || + docElem.msMatchesSelector ) ) ) ) { + + assert( function( el ) { + + // Check to see if it's possible to do matchesSelector + // on a disconnected node (IE 9) + support.disconnectedMatch = matches.call( el, "*" ); + + // This should fail with an exception + // Gecko does not error, returns false instead + matches.call( el, "[s!='']:x" ); + rbuggyMatches.push( "!=", pseudos ); + } ); + } + + rbuggyQSA = rbuggyQSA.length && new RegExp( rbuggyQSA.join( "|" ) ); + rbuggyMatches = rbuggyMatches.length && new RegExp( rbuggyMatches.join( "|" ) ); + + /* Contains + ---------------------------------------------------------------------- */ + hasCompare = rnative.test( docElem.compareDocumentPosition ); + + // Element contains another + // Purposefully self-exclusive + // As in, an element does not contain itself + contains = hasCompare || rnative.test( docElem.contains ) ? + function( a, b ) { + var adown = a.nodeType === 9 ? a.documentElement : a, + bup = b && b.parentNode; + return a === bup || !!( bup && bup.nodeType === 1 && ( + adown.contains ? + adown.contains( bup ) : + a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16 + ) ); + } : + function( a, b ) { + if ( b ) { + while ( ( b = b.parentNode ) ) { + if ( b === a ) { + return true; + } + } + } + return false; + }; + + /* Sorting + ---------------------------------------------------------------------- */ + + // Document order sorting + sortOrder = hasCompare ? + function( a, b ) { + + // Flag for duplicate removal + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + // Sort on method existence if only one input has compareDocumentPosition + var compare = !a.compareDocumentPosition - !b.compareDocumentPosition; + if ( compare ) { + return compare; + } + + // Calculate position if both inputs belong to the same document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + compare = ( a.ownerDocument || a ) == ( b.ownerDocument || b ) ? + a.compareDocumentPosition( b ) : + + // Otherwise we know they are disconnected + 1; + + // Disconnected nodes + if ( compare & 1 || + ( !support.sortDetached && b.compareDocumentPosition( a ) === compare ) ) { + + // Choose the first element that is related to our preferred document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( a == document || a.ownerDocument == preferredDoc && + contains( preferredDoc, a ) ) { + return -1; + } + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( b == document || b.ownerDocument == preferredDoc && + contains( preferredDoc, b ) ) { + return 1; + } + + // Maintain original order + return sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + } + + return compare & 4 ? -1 : 1; + } : + function( a, b ) { + + // Exit early if the nodes are identical + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + var cur, + i = 0, + aup = a.parentNode, + bup = b.parentNode, + ap = [ a ], + bp = [ b ]; + + // Parentless nodes are either documents or disconnected + if ( !aup || !bup ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + return a == document ? -1 : + b == document ? 1 : + /* eslint-enable eqeqeq */ + aup ? -1 : + bup ? 1 : + sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + + // If the nodes are siblings, we can do a quick check + } else if ( aup === bup ) { + return siblingCheck( a, b ); + } + + // Otherwise we need full lists of their ancestors for comparison + cur = a; + while ( ( cur = cur.parentNode ) ) { + ap.unshift( cur ); + } + cur = b; + while ( ( cur = cur.parentNode ) ) { + bp.unshift( cur ); + } + + // Walk down the tree looking for a discrepancy + while ( ap[ i ] === bp[ i ] ) { + i++; + } + + return i ? + + // Do a sibling check if the nodes have a common ancestor + siblingCheck( ap[ i ], bp[ i ] ) : + + // Otherwise nodes in our document sort first + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + ap[ i ] == preferredDoc ? -1 : + bp[ i ] == preferredDoc ? 1 : + /* eslint-enable eqeqeq */ + 0; + }; + + return document; +}; + +Sizzle.matches = function( expr, elements ) { + return Sizzle( expr, null, null, elements ); +}; + +Sizzle.matchesSelector = function( elem, expr ) { + setDocument( elem ); + + if ( support.matchesSelector && documentIsHTML && + !nonnativeSelectorCache[ expr + " " ] && + ( !rbuggyMatches || !rbuggyMatches.test( expr ) ) && + ( !rbuggyQSA || !rbuggyQSA.test( expr ) ) ) { + + try { + var ret = matches.call( elem, expr ); + + // IE 9's matchesSelector returns false on disconnected nodes + if ( ret || support.disconnectedMatch || + + // As well, disconnected nodes are said to be in a document + // fragment in IE 9 + elem.document && elem.document.nodeType !== 11 ) { + return ret; + } + } catch ( e ) { + nonnativeSelectorCache( expr, true ); + } + } + + return Sizzle( expr, document, null, [ elem ] ).length > 0; +}; + +Sizzle.contains = function( context, elem ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( context.ownerDocument || context ) != document ) { + setDocument( context ); + } + return contains( context, elem ); +}; + +Sizzle.attr = function( elem, name ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( elem.ownerDocument || elem ) != document ) { + setDocument( elem ); + } + + var fn = Expr.attrHandle[ name.toLowerCase() ], + + // Don't get fooled by Object.prototype properties (jQuery #13807) + val = fn && hasOwn.call( Expr.attrHandle, name.toLowerCase() ) ? + fn( elem, name, !documentIsHTML ) : + undefined; + + return val !== undefined ? + val : + support.attributes || !documentIsHTML ? + elem.getAttribute( name ) : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; +}; + +Sizzle.escape = function( sel ) { + return ( sel + "" ).replace( rcssescape, fcssescape ); +}; + +Sizzle.error = function( msg ) { + throw new Error( "Syntax error, unrecognized expression: " + msg ); +}; + +/** + * Document sorting and removing duplicates + * @param {ArrayLike} results + */ +Sizzle.uniqueSort = function( results ) { + var elem, + duplicates = [], + j = 0, + i = 0; + + // Unless we *know* we can detect duplicates, assume their presence + hasDuplicate = !support.detectDuplicates; + sortInput = !support.sortStable && results.slice( 0 ); + results.sort( sortOrder ); + + if ( hasDuplicate ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem === results[ i ] ) { + j = duplicates.push( i ); + } + } + while ( j-- ) { + results.splice( duplicates[ j ], 1 ); + } + } + + // Clear input after sorting to release objects + // See https://github.com/jquery/sizzle/pull/225 + sortInput = null; + + return results; +}; + +/** + * Utility function for retrieving the text value of an array of DOM nodes + * @param {Array|Element} elem + */ +getText = Sizzle.getText = function( elem ) { + var node, + ret = "", + i = 0, + nodeType = elem.nodeType; + + if ( !nodeType ) { + + // If no nodeType, this is expected to be an array + while ( ( node = elem[ i++ ] ) ) { + + // Do not traverse comment nodes + ret += getText( node ); + } + } else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) { + + // Use textContent for elements + // innerText usage removed for consistency of new lines (jQuery #11153) + if ( typeof elem.textContent === "string" ) { + return elem.textContent; + } else { + + // Traverse its children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + ret += getText( elem ); + } + } + } else if ( nodeType === 3 || nodeType === 4 ) { + return elem.nodeValue; + } + + // Do not include comment or processing instruction nodes + + return ret; +}; + +Expr = Sizzle.selectors = { + + // Can be adjusted by the user + cacheLength: 50, + + createPseudo: markFunction, + + match: matchExpr, + + attrHandle: {}, + + find: {}, + + relative: { + ">": { dir: "parentNode", first: true }, + " ": { dir: "parentNode" }, + "+": { dir: "previousSibling", first: true }, + "~": { dir: "previousSibling" } + }, + + preFilter: { + "ATTR": function( match ) { + match[ 1 ] = match[ 1 ].replace( runescape, funescape ); + + // Move the given value to match[3] whether quoted or unquoted + match[ 3 ] = ( match[ 3 ] || match[ 4 ] || + match[ 5 ] || "" ).replace( runescape, funescape ); + + if ( match[ 2 ] === "~=" ) { + match[ 3 ] = " " + match[ 3 ] + " "; + } + + return match.slice( 0, 4 ); + }, + + "CHILD": function( match ) { + + /* matches from matchExpr["CHILD"] + 1 type (only|nth|...) + 2 what (child|of-type) + 3 argument (even|odd|\d*|\d*n([+-]\d+)?|...) + 4 xn-component of xn+y argument ([+-]?\d*n|) + 5 sign of xn-component + 6 x of xn-component + 7 sign of y-component + 8 y of y-component + */ + match[ 1 ] = match[ 1 ].toLowerCase(); + + if ( match[ 1 ].slice( 0, 3 ) === "nth" ) { + + // nth-* requires argument + if ( !match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + // numeric x and y parameters for Expr.filter.CHILD + // remember that false/true cast respectively to 0/1 + match[ 4 ] = +( match[ 4 ] ? + match[ 5 ] + ( match[ 6 ] || 1 ) : + 2 * ( match[ 3 ] === "even" || match[ 3 ] === "odd" ) ); + match[ 5 ] = +( ( match[ 7 ] + match[ 8 ] ) || match[ 3 ] === "odd" ); + + // other types prohibit arguments + } else if ( match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + return match; + }, + + "PSEUDO": function( match ) { + var excess, + unquoted = !match[ 6 ] && match[ 2 ]; + + if ( matchExpr[ "CHILD" ].test( match[ 0 ] ) ) { + return null; + } + + // Accept quoted arguments as-is + if ( match[ 3 ] ) { + match[ 2 ] = match[ 4 ] || match[ 5 ] || ""; + + // Strip excess characters from unquoted arguments + } else if ( unquoted && rpseudo.test( unquoted ) && + + // Get excess from tokenize (recursively) + ( excess = tokenize( unquoted, true ) ) && + + // advance to the next closing parenthesis + ( excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length ) ) { + + // excess is a negative index + match[ 0 ] = match[ 0 ].slice( 0, excess ); + match[ 2 ] = unquoted.slice( 0, excess ); + } + + // Return only captures needed by the pseudo filter method (type and argument) + return match.slice( 0, 3 ); + } + }, + + filter: { + + "TAG": function( nodeNameSelector ) { + var nodeName = nodeNameSelector.replace( runescape, funescape ).toLowerCase(); + return nodeNameSelector === "*" ? + function() { + return true; + } : + function( elem ) { + return elem.nodeName && elem.nodeName.toLowerCase() === nodeName; + }; + }, + + "CLASS": function( className ) { + var pattern = classCache[ className + " " ]; + + return pattern || + ( pattern = new RegExp( "(^|" + whitespace + + ")" + className + "(" + whitespace + "|$)" ) ) && classCache( + className, function( elem ) { + return pattern.test( + typeof elem.className === "string" && elem.className || + typeof elem.getAttribute !== "undefined" && + elem.getAttribute( "class" ) || + "" + ); + } ); + }, + + "ATTR": function( name, operator, check ) { + return function( elem ) { + var result = Sizzle.attr( elem, name ); + + if ( result == null ) { + return operator === "!="; + } + if ( !operator ) { + return true; + } + + result += ""; + + /* eslint-disable max-len */ + + return operator === "=" ? result === check : + operator === "!=" ? result !== check : + operator === "^=" ? check && result.indexOf( check ) === 0 : + operator === "*=" ? check && result.indexOf( check ) > -1 : + operator === "$=" ? check && result.slice( -check.length ) === check : + operator === "~=" ? ( " " + result.replace( rwhitespace, " " ) + " " ).indexOf( check ) > -1 : + operator === "|=" ? result === check || result.slice( 0, check.length + 1 ) === check + "-" : + false; + /* eslint-enable max-len */ + + }; + }, + + "CHILD": function( type, what, _argument, first, last ) { + var simple = type.slice( 0, 3 ) !== "nth", + forward = type.slice( -4 ) !== "last", + ofType = what === "of-type"; + + return first === 1 && last === 0 ? + + // Shortcut for :nth-*(n) + function( elem ) { + return !!elem.parentNode; + } : + + function( elem, _context, xml ) { + var cache, uniqueCache, outerCache, node, nodeIndex, start, + dir = simple !== forward ? "nextSibling" : "previousSibling", + parent = elem.parentNode, + name = ofType && elem.nodeName.toLowerCase(), + useCache = !xml && !ofType, + diff = false; + + if ( parent ) { + + // :(first|last|only)-(child|of-type) + if ( simple ) { + while ( dir ) { + node = elem; + while ( ( node = node[ dir ] ) ) { + if ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) { + + return false; + } + } + + // Reverse direction for :only-* (if we haven't yet done so) + start = dir = type === "only" && !start && "nextSibling"; + } + return true; + } + + start = [ forward ? parent.firstChild : parent.lastChild ]; + + // non-xml :nth-child(...) stores cache data on `parent` + if ( forward && useCache ) { + + // Seek `elem` from a previously-cached index + + // ...in a gzip-friendly way + node = parent; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex && cache[ 2 ]; + node = nodeIndex && parent.childNodes[ nodeIndex ]; + + while ( ( node = ++nodeIndex && node && node[ dir ] || + + // Fallback to seeking `elem` from the start + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + // When found, cache indexes on `parent` and break + if ( node.nodeType === 1 && ++diff && node === elem ) { + uniqueCache[ type ] = [ dirruns, nodeIndex, diff ]; + break; + } + } + + } else { + + // Use previously-cached element index if available + if ( useCache ) { + + // ...in a gzip-friendly way + node = elem; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex; + } + + // xml :nth-child(...) + // or :nth-last-child(...) or :nth(-last)?-of-type(...) + if ( diff === false ) { + + // Use the same loop as above to seek `elem` from the start + while ( ( node = ++nodeIndex && node && node[ dir ] || + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + if ( ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) && + ++diff ) { + + // Cache the index of each encountered element + if ( useCache ) { + outerCache = node[ expando ] || + ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + uniqueCache[ type ] = [ dirruns, diff ]; + } + + if ( node === elem ) { + break; + } + } + } + } + } + + // Incorporate the offset, then check against cycle size + diff -= last; + return diff === first || ( diff % first === 0 && diff / first >= 0 ); + } + }; + }, + + "PSEUDO": function( pseudo, argument ) { + + // pseudo-class names are case-insensitive + // http://www.w3.org/TR/selectors/#pseudo-classes + // Prioritize by case sensitivity in case custom pseudos are added with uppercase letters + // Remember that setFilters inherits from pseudos + var args, + fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] || + Sizzle.error( "unsupported pseudo: " + pseudo ); + + // The user may use createPseudo to indicate that + // arguments are needed to create the filter function + // just as Sizzle does + if ( fn[ expando ] ) { + return fn( argument ); + } + + // But maintain support for old signatures + if ( fn.length > 1 ) { + args = [ pseudo, pseudo, "", argument ]; + return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ? + markFunction( function( seed, matches ) { + var idx, + matched = fn( seed, argument ), + i = matched.length; + while ( i-- ) { + idx = indexOf( seed, matched[ i ] ); + seed[ idx ] = !( matches[ idx ] = matched[ i ] ); + } + } ) : + function( elem ) { + return fn( elem, 0, args ); + }; + } + + return fn; + } + }, + + pseudos: { + + // Potentially complex pseudos + "not": markFunction( function( selector ) { + + // Trim the selector passed to compile + // to avoid treating leading and trailing + // spaces as combinators + var input = [], + results = [], + matcher = compile( selector.replace( rtrim, "$1" ) ); + + return matcher[ expando ] ? + markFunction( function( seed, matches, _context, xml ) { + var elem, + unmatched = matcher( seed, null, xml, [] ), + i = seed.length; + + // Match elements unmatched by `matcher` + while ( i-- ) { + if ( ( elem = unmatched[ i ] ) ) { + seed[ i ] = !( matches[ i ] = elem ); + } + } + } ) : + function( elem, _context, xml ) { + input[ 0 ] = elem; + matcher( input, null, xml, results ); + + // Don't keep the element (issue #299) + input[ 0 ] = null; + return !results.pop(); + }; + } ), + + "has": markFunction( function( selector ) { + return function( elem ) { + return Sizzle( selector, elem ).length > 0; + }; + } ), + + "contains": markFunction( function( text ) { + text = text.replace( runescape, funescape ); + return function( elem ) { + return ( elem.textContent || getText( elem ) ).indexOf( text ) > -1; + }; + } ), + + // "Whether an element is represented by a :lang() selector + // is based solely on the element's language value + // being equal to the identifier C, + // or beginning with the identifier C immediately followed by "-". + // The matching of C against the element's language value is performed case-insensitively. + // The identifier C does not have to be a valid language name." + // http://www.w3.org/TR/selectors/#lang-pseudo + "lang": markFunction( function( lang ) { + + // lang value must be a valid identifier + if ( !ridentifier.test( lang || "" ) ) { + Sizzle.error( "unsupported lang: " + lang ); + } + lang = lang.replace( runescape, funescape ).toLowerCase(); + return function( elem ) { + var elemLang; + do { + if ( ( elemLang = documentIsHTML ? + elem.lang : + elem.getAttribute( "xml:lang" ) || elem.getAttribute( "lang" ) ) ) { + + elemLang = elemLang.toLowerCase(); + return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0; + } + } while ( ( elem = elem.parentNode ) && elem.nodeType === 1 ); + return false; + }; + } ), + + // Miscellaneous + "target": function( elem ) { + var hash = window.location && window.location.hash; + return hash && hash.slice( 1 ) === elem.id; + }, + + "root": function( elem ) { + return elem === docElem; + }, + + "focus": function( elem ) { + return elem === document.activeElement && + ( !document.hasFocus || document.hasFocus() ) && + !!( elem.type || elem.href || ~elem.tabIndex ); + }, + + // Boolean properties + "enabled": createDisabledPseudo( false ), + "disabled": createDisabledPseudo( true ), + + "checked": function( elem ) { + + // In CSS3, :checked should return both checked and selected elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + var nodeName = elem.nodeName.toLowerCase(); + return ( nodeName === "input" && !!elem.checked ) || + ( nodeName === "option" && !!elem.selected ); + }, + + "selected": function( elem ) { + + // Accessing this property makes selected-by-default + // options in Safari work properly + if ( elem.parentNode ) { + // eslint-disable-next-line no-unused-expressions + elem.parentNode.selectedIndex; + } + + return elem.selected === true; + }, + + // Contents + "empty": function( elem ) { + + // http://www.w3.org/TR/selectors/#empty-pseudo + // :empty is negated by element (1) or content nodes (text: 3; cdata: 4; entity ref: 5), + // but not by others (comment: 8; processing instruction: 7; etc.) + // nodeType < 6 works because attributes (2) do not appear as children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + if ( elem.nodeType < 6 ) { + return false; + } + } + return true; + }, + + "parent": function( elem ) { + return !Expr.pseudos[ "empty" ]( elem ); + }, + + // Element/input types + "header": function( elem ) { + return rheader.test( elem.nodeName ); + }, + + "input": function( elem ) { + return rinputs.test( elem.nodeName ); + }, + + "button": function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === "button" || name === "button"; + }, + + "text": function( elem ) { + var attr; + return elem.nodeName.toLowerCase() === "input" && + elem.type === "text" && + + // Support: IE<8 + // New HTML5 attribute values (e.g., "search") appear with elem.type === "text" + ( ( attr = elem.getAttribute( "type" ) ) == null || + attr.toLowerCase() === "text" ); + }, + + // Position-in-collection + "first": createPositionalPseudo( function() { + return [ 0 ]; + } ), + + "last": createPositionalPseudo( function( _matchIndexes, length ) { + return [ length - 1 ]; + } ), + + "eq": createPositionalPseudo( function( _matchIndexes, length, argument ) { + return [ argument < 0 ? argument + length : argument ]; + } ), + + "even": createPositionalPseudo( function( matchIndexes, length ) { + var i = 0; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "odd": createPositionalPseudo( function( matchIndexes, length ) { + var i = 1; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "lt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? + argument + length : + argument > length ? + length : + argument; + for ( ; --i >= 0; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "gt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? argument + length : argument; + for ( ; ++i < length; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ) + } +}; + +Expr.pseudos[ "nth" ] = Expr.pseudos[ "eq" ]; + +// Add button/input type pseudos +for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) { + Expr.pseudos[ i ] = createInputPseudo( i ); +} +for ( i in { submit: true, reset: true } ) { + Expr.pseudos[ i ] = createButtonPseudo( i ); +} + +// Easy API for creating new setFilters +function setFilters() {} +setFilters.prototype = Expr.filters = Expr.pseudos; +Expr.setFilters = new setFilters(); + +tokenize = Sizzle.tokenize = function( selector, parseOnly ) { + var matched, match, tokens, type, + soFar, groups, preFilters, + cached = tokenCache[ selector + " " ]; + + if ( cached ) { + return parseOnly ? 0 : cached.slice( 0 ); + } + + soFar = selector; + groups = []; + preFilters = Expr.preFilter; + + while ( soFar ) { + + // Comma and first run + if ( !matched || ( match = rcomma.exec( soFar ) ) ) { + if ( match ) { + + // Don't consume trailing commas as valid + soFar = soFar.slice( match[ 0 ].length ) || soFar; + } + groups.push( ( tokens = [] ) ); + } + + matched = false; + + // Combinators + if ( ( match = rcombinators.exec( soFar ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + + // Cast descendant combinators to space + type: match[ 0 ].replace( rtrim, " " ) + } ); + soFar = soFar.slice( matched.length ); + } + + // Filters + for ( type in Expr.filter ) { + if ( ( match = matchExpr[ type ].exec( soFar ) ) && ( !preFilters[ type ] || + ( match = preFilters[ type ]( match ) ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + type: type, + matches: match + } ); + soFar = soFar.slice( matched.length ); + } + } + + if ( !matched ) { + break; + } + } + + // Return the length of the invalid excess + // if we're just parsing + // Otherwise, throw an error or return tokens + return parseOnly ? + soFar.length : + soFar ? + Sizzle.error( selector ) : + + // Cache the tokens + tokenCache( selector, groups ).slice( 0 ); +}; + +function toSelector( tokens ) { + var i = 0, + len = tokens.length, + selector = ""; + for ( ; i < len; i++ ) { + selector += tokens[ i ].value; + } + return selector; +} + +function addCombinator( matcher, combinator, base ) { + var dir = combinator.dir, + skip = combinator.next, + key = skip || dir, + checkNonElements = base && key === "parentNode", + doneName = done++; + + return combinator.first ? + + // Check against closest ancestor/preceding element + function( elem, context, xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + return matcher( elem, context, xml ); + } + } + return false; + } : + + // Check against all ancestor/preceding elements + function( elem, context, xml ) { + var oldCache, uniqueCache, outerCache, + newCache = [ dirruns, doneName ]; + + // We can't set arbitrary data on XML nodes, so they don't benefit from combinator caching + if ( xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + if ( matcher( elem, context, xml ) ) { + return true; + } + } + } + } else { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + outerCache = elem[ expando ] || ( elem[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ elem.uniqueID ] || + ( outerCache[ elem.uniqueID ] = {} ); + + if ( skip && skip === elem.nodeName.toLowerCase() ) { + elem = elem[ dir ] || elem; + } else if ( ( oldCache = uniqueCache[ key ] ) && + oldCache[ 0 ] === dirruns && oldCache[ 1 ] === doneName ) { + + // Assign to newCache so results back-propagate to previous elements + return ( newCache[ 2 ] = oldCache[ 2 ] ); + } else { + + // Reuse newcache so results back-propagate to previous elements + uniqueCache[ key ] = newCache; + + // A match means we're done; a fail means we have to keep checking + if ( ( newCache[ 2 ] = matcher( elem, context, xml ) ) ) { + return true; + } + } + } + } + } + return false; + }; +} + +function elementMatcher( matchers ) { + return matchers.length > 1 ? + function( elem, context, xml ) { + var i = matchers.length; + while ( i-- ) { + if ( !matchers[ i ]( elem, context, xml ) ) { + return false; + } + } + return true; + } : + matchers[ 0 ]; +} + +function multipleContexts( selector, contexts, results ) { + var i = 0, + len = contexts.length; + for ( ; i < len; i++ ) { + Sizzle( selector, contexts[ i ], results ); + } + return results; +} + +function condense( unmatched, map, filter, context, xml ) { + var elem, + newUnmatched = [], + i = 0, + len = unmatched.length, + mapped = map != null; + + for ( ; i < len; i++ ) { + if ( ( elem = unmatched[ i ] ) ) { + if ( !filter || filter( elem, context, xml ) ) { + newUnmatched.push( elem ); + if ( mapped ) { + map.push( i ); + } + } + } + } + + return newUnmatched; +} + +function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) { + if ( postFilter && !postFilter[ expando ] ) { + postFilter = setMatcher( postFilter ); + } + if ( postFinder && !postFinder[ expando ] ) { + postFinder = setMatcher( postFinder, postSelector ); + } + return markFunction( function( seed, results, context, xml ) { + var temp, i, elem, + preMap = [], + postMap = [], + preexisting = results.length, + + // Get initial elements from seed or context + elems = seed || multipleContexts( + selector || "*", + context.nodeType ? [ context ] : context, + [] + ), + + // Prefilter to get matcher input, preserving a map for seed-results synchronization + matcherIn = preFilter && ( seed || !selector ) ? + condense( elems, preMap, preFilter, context, xml ) : + elems, + + matcherOut = matcher ? + + // If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results, + postFinder || ( seed ? preFilter : preexisting || postFilter ) ? + + // ...intermediate processing is necessary + [] : + + // ...otherwise use results directly + results : + matcherIn; + + // Find primary matches + if ( matcher ) { + matcher( matcherIn, matcherOut, context, xml ); + } + + // Apply postFilter + if ( postFilter ) { + temp = condense( matcherOut, postMap ); + postFilter( temp, [], context, xml ); + + // Un-match failing elements by moving them back to matcherIn + i = temp.length; + while ( i-- ) { + if ( ( elem = temp[ i ] ) ) { + matcherOut[ postMap[ i ] ] = !( matcherIn[ postMap[ i ] ] = elem ); + } + } + } + + if ( seed ) { + if ( postFinder || preFilter ) { + if ( postFinder ) { + + // Get the final matcherOut by condensing this intermediate into postFinder contexts + temp = []; + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) ) { + + // Restore matcherIn since elem is not yet a final match + temp.push( ( matcherIn[ i ] = elem ) ); + } + } + postFinder( null, ( matcherOut = [] ), temp, xml ); + } + + // Move matched elements from seed to results to keep them synchronized + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) && + ( temp = postFinder ? indexOf( seed, elem ) : preMap[ i ] ) > -1 ) { + + seed[ temp ] = !( results[ temp ] = elem ); + } + } + } + + // Add elements to results, through postFinder if defined + } else { + matcherOut = condense( + matcherOut === results ? + matcherOut.splice( preexisting, matcherOut.length ) : + matcherOut + ); + if ( postFinder ) { + postFinder( null, results, matcherOut, xml ); + } else { + push.apply( results, matcherOut ); + } + } + } ); +} + +function matcherFromTokens( tokens ) { + var checkContext, matcher, j, + len = tokens.length, + leadingRelative = Expr.relative[ tokens[ 0 ].type ], + implicitRelative = leadingRelative || Expr.relative[ " " ], + i = leadingRelative ? 1 : 0, + + // The foundational matcher ensures that elements are reachable from top-level context(s) + matchContext = addCombinator( function( elem ) { + return elem === checkContext; + }, implicitRelative, true ), + matchAnyContext = addCombinator( function( elem ) { + return indexOf( checkContext, elem ) > -1; + }, implicitRelative, true ), + matchers = [ function( elem, context, xml ) { + var ret = ( !leadingRelative && ( xml || context !== outermostContext ) ) || ( + ( checkContext = context ).nodeType ? + matchContext( elem, context, xml ) : + matchAnyContext( elem, context, xml ) ); + + // Avoid hanging onto element (issue #299) + checkContext = null; + return ret; + } ]; + + for ( ; i < len; i++ ) { + if ( ( matcher = Expr.relative[ tokens[ i ].type ] ) ) { + matchers = [ addCombinator( elementMatcher( matchers ), matcher ) ]; + } else { + matcher = Expr.filter[ tokens[ i ].type ].apply( null, tokens[ i ].matches ); + + // Return special upon seeing a positional matcher + if ( matcher[ expando ] ) { + + // Find the next relative operator (if any) for proper handling + j = ++i; + for ( ; j < len; j++ ) { + if ( Expr.relative[ tokens[ j ].type ] ) { + break; + } + } + return setMatcher( + i > 1 && elementMatcher( matchers ), + i > 1 && toSelector( + + // If the preceding token was a descendant combinator, insert an implicit any-element `*` + tokens + .slice( 0, i - 1 ) + .concat( { value: tokens[ i - 2 ].type === " " ? "*" : "" } ) + ).replace( rtrim, "$1" ), + matcher, + i < j && matcherFromTokens( tokens.slice( i, j ) ), + j < len && matcherFromTokens( ( tokens = tokens.slice( j ) ) ), + j < len && toSelector( tokens ) + ); + } + matchers.push( matcher ); + } + } + + return elementMatcher( matchers ); +} + +function matcherFromGroupMatchers( elementMatchers, setMatchers ) { + var bySet = setMatchers.length > 0, + byElement = elementMatchers.length > 0, + superMatcher = function( seed, context, xml, results, outermost ) { + var elem, j, matcher, + matchedCount = 0, + i = "0", + unmatched = seed && [], + setMatched = [], + contextBackup = outermostContext, + + // We must always have either seed elements or outermost context + elems = seed || byElement && Expr.find[ "TAG" ]( "*", outermost ), + + // Use integer dirruns iff this is the outermost matcher + dirrunsUnique = ( dirruns += contextBackup == null ? 1 : Math.random() || 0.1 ), + len = elems.length; + + if ( outermost ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + outermostContext = context == document || context || outermost; + } + + // Add elements passing elementMatchers directly to results + // Support: IE<9, Safari + // Tolerate NodeList properties (IE: "length"; Safari: ) matching elements by id + for ( ; i !== len && ( elem = elems[ i ] ) != null; i++ ) { + if ( byElement && elem ) { + j = 0; + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( !context && elem.ownerDocument != document ) { + setDocument( elem ); + xml = !documentIsHTML; + } + while ( ( matcher = elementMatchers[ j++ ] ) ) { + if ( matcher( elem, context || document, xml ) ) { + results.push( elem ); + break; + } + } + if ( outermost ) { + dirruns = dirrunsUnique; + } + } + + // Track unmatched elements for set filters + if ( bySet ) { + + // They will have gone through all possible matchers + if ( ( elem = !matcher && elem ) ) { + matchedCount--; + } + + // Lengthen the array for every element, matched or not + if ( seed ) { + unmatched.push( elem ); + } + } + } + + // `i` is now the count of elements visited above, and adding it to `matchedCount` + // makes the latter nonnegative. + matchedCount += i; + + // Apply set filters to unmatched elements + // NOTE: This can be skipped if there are no unmatched elements (i.e., `matchedCount` + // equals `i`), unless we didn't visit _any_ elements in the above loop because we have + // no element matchers and no seed. + // Incrementing an initially-string "0" `i` allows `i` to remain a string only in that + // case, which will result in a "00" `matchedCount` that differs from `i` but is also + // numerically zero. + if ( bySet && i !== matchedCount ) { + j = 0; + while ( ( matcher = setMatchers[ j++ ] ) ) { + matcher( unmatched, setMatched, context, xml ); + } + + if ( seed ) { + + // Reintegrate element matches to eliminate the need for sorting + if ( matchedCount > 0 ) { + while ( i-- ) { + if ( !( unmatched[ i ] || setMatched[ i ] ) ) { + setMatched[ i ] = pop.call( results ); + } + } + } + + // Discard index placeholder values to get only actual matches + setMatched = condense( setMatched ); + } + + // Add matches to results + push.apply( results, setMatched ); + + // Seedless set matches succeeding multiple successful matchers stipulate sorting + if ( outermost && !seed && setMatched.length > 0 && + ( matchedCount + setMatchers.length ) > 1 ) { + + Sizzle.uniqueSort( results ); + } + } + + // Override manipulation of globals by nested matchers + if ( outermost ) { + dirruns = dirrunsUnique; + outermostContext = contextBackup; + } + + return unmatched; + }; + + return bySet ? + markFunction( superMatcher ) : + superMatcher; +} + +compile = Sizzle.compile = function( selector, match /* Internal Use Only */ ) { + var i, + setMatchers = [], + elementMatchers = [], + cached = compilerCache[ selector + " " ]; + + if ( !cached ) { + + // Generate a function of recursive functions that can be used to check each element + if ( !match ) { + match = tokenize( selector ); + } + i = match.length; + while ( i-- ) { + cached = matcherFromTokens( match[ i ] ); + if ( cached[ expando ] ) { + setMatchers.push( cached ); + } else { + elementMatchers.push( cached ); + } + } + + // Cache the compiled function + cached = compilerCache( + selector, + matcherFromGroupMatchers( elementMatchers, setMatchers ) + ); + + // Save selector and tokenization + cached.selector = selector; + } + return cached; +}; + +/** + * A low-level selection function that works with Sizzle's compiled + * selector functions + * @param {String|Function} selector A selector or a pre-compiled + * selector function built with Sizzle.compile + * @param {Element} context + * @param {Array} [results] + * @param {Array} [seed] A set of elements to match against + */ +select = Sizzle.select = function( selector, context, results, seed ) { + var i, tokens, token, type, find, + compiled = typeof selector === "function" && selector, + match = !seed && tokenize( ( selector = compiled.selector || selector ) ); + + results = results || []; + + // Try to minimize operations if there is only one selector in the list and no seed + // (the latter of which guarantees us context) + if ( match.length === 1 ) { + + // Reduce context if the leading compound selector is an ID + tokens = match[ 0 ] = match[ 0 ].slice( 0 ); + if ( tokens.length > 2 && ( token = tokens[ 0 ] ).type === "ID" && + context.nodeType === 9 && documentIsHTML && Expr.relative[ tokens[ 1 ].type ] ) { + + context = ( Expr.find[ "ID" ]( token.matches[ 0 ] + .replace( runescape, funescape ), context ) || [] )[ 0 ]; + if ( !context ) { + return results; + + // Precompiled matchers will still verify ancestry, so step up a level + } else if ( compiled ) { + context = context.parentNode; + } + + selector = selector.slice( tokens.shift().value.length ); + } + + // Fetch a seed set for right-to-left matching + i = matchExpr[ "needsContext" ].test( selector ) ? 0 : tokens.length; + while ( i-- ) { + token = tokens[ i ]; + + // Abort if we hit a combinator + if ( Expr.relative[ ( type = token.type ) ] ) { + break; + } + if ( ( find = Expr.find[ type ] ) ) { + + // Search, expanding context for leading sibling combinators + if ( ( seed = find( + token.matches[ 0 ].replace( runescape, funescape ), + rsibling.test( tokens[ 0 ].type ) && testContext( context.parentNode ) || + context + ) ) ) { + + // If seed is empty or no tokens remain, we can return early + tokens.splice( i, 1 ); + selector = seed.length && toSelector( tokens ); + if ( !selector ) { + push.apply( results, seed ); + return results; + } + + break; + } + } + } + } + + // Compile and execute a filtering function if one is not provided + // Provide `match` to avoid retokenization if we modified the selector above + ( compiled || compile( selector, match ) )( + seed, + context, + !documentIsHTML, + results, + !context || rsibling.test( selector ) && testContext( context.parentNode ) || context + ); + return results; +}; + +// One-time assignments + +// Sort stability +support.sortStable = expando.split( "" ).sort( sortOrder ).join( "" ) === expando; + +// Support: Chrome 14-35+ +// Always assume duplicates if they aren't passed to the comparison function +support.detectDuplicates = !!hasDuplicate; + +// Initialize against the default document +setDocument(); + +// Support: Webkit<537.32 - Safari 6.0.3/Chrome 25 (fixed in Chrome 27) +// Detached nodes confoundingly follow *each other* +support.sortDetached = assert( function( el ) { + + // Should return 1, but returns 4 (following) + return el.compareDocumentPosition( document.createElement( "fieldset" ) ) & 1; +} ); + +// Support: IE<8 +// Prevent attribute/property "interpolation" +// https://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx +if ( !assert( function( el ) { + el.innerHTML = ""; + return el.firstChild.getAttribute( "href" ) === "#"; +} ) ) { + addHandle( "type|href|height|width", function( elem, name, isXML ) { + if ( !isXML ) { + return elem.getAttribute( name, name.toLowerCase() === "type" ? 1 : 2 ); + } + } ); +} + +// Support: IE<9 +// Use defaultValue in place of getAttribute("value") +if ( !support.attributes || !assert( function( el ) { + el.innerHTML = ""; + el.firstChild.setAttribute( "value", "" ); + return el.firstChild.getAttribute( "value" ) === ""; +} ) ) { + addHandle( "value", function( elem, _name, isXML ) { + if ( !isXML && elem.nodeName.toLowerCase() === "input" ) { + return elem.defaultValue; + } + } ); +} + +// Support: IE<9 +// Use getAttributeNode to fetch booleans when getAttribute lies +if ( !assert( function( el ) { + return el.getAttribute( "disabled" ) == null; +} ) ) { + addHandle( booleans, function( elem, name, isXML ) { + var val; + if ( !isXML ) { + return elem[ name ] === true ? name.toLowerCase() : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; + } + } ); +} + +return Sizzle; + +} )( window ); + + + +jQuery.find = Sizzle; +jQuery.expr = Sizzle.selectors; + +// Deprecated +jQuery.expr[ ":" ] = jQuery.expr.pseudos; +jQuery.uniqueSort = jQuery.unique = Sizzle.uniqueSort; +jQuery.text = Sizzle.getText; +jQuery.isXMLDoc = Sizzle.isXML; +jQuery.contains = Sizzle.contains; +jQuery.escapeSelector = Sizzle.escape; + + + + +var dir = function( elem, dir, until ) { + var matched = [], + truncate = until !== undefined; + + while ( ( elem = elem[ dir ] ) && elem.nodeType !== 9 ) { + if ( elem.nodeType === 1 ) { + if ( truncate && jQuery( elem ).is( until ) ) { + break; + } + matched.push( elem ); + } + } + return matched; +}; + + +var siblings = function( n, elem ) { + var matched = []; + + for ( ; n; n = n.nextSibling ) { + if ( n.nodeType === 1 && n !== elem ) { + matched.push( n ); + } + } + + return matched; +}; + + +var rneedsContext = jQuery.expr.match.needsContext; + + + +function nodeName( elem, name ) { + + return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase(); + +} +var rsingleTag = ( /^<([a-z][^\/\0>:\x20\t\r\n\f]*)[\x20\t\r\n\f]*\/?>(?:<\/\1>|)$/i ); + + + +// Implement the identical functionality for filter and not +function winnow( elements, qualifier, not ) { + if ( isFunction( qualifier ) ) { + return jQuery.grep( elements, function( elem, i ) { + return !!qualifier.call( elem, i, elem ) !== not; + } ); + } + + // Single element + if ( qualifier.nodeType ) { + return jQuery.grep( elements, function( elem ) { + return ( elem === qualifier ) !== not; + } ); + } + + // Arraylike of elements (jQuery, arguments, Array) + if ( typeof qualifier !== "string" ) { + return jQuery.grep( elements, function( elem ) { + return ( indexOf.call( qualifier, elem ) > -1 ) !== not; + } ); + } + + // Filtered directly for both simple and complex selectors + return jQuery.filter( qualifier, elements, not ); +} + +jQuery.filter = function( expr, elems, not ) { + var elem = elems[ 0 ]; + + if ( not ) { + expr = ":not(" + expr + ")"; + } + + if ( elems.length === 1 && elem.nodeType === 1 ) { + return jQuery.find.matchesSelector( elem, expr ) ? [ elem ] : []; + } + + return jQuery.find.matches( expr, jQuery.grep( elems, function( elem ) { + return elem.nodeType === 1; + } ) ); +}; + +jQuery.fn.extend( { + find: function( selector ) { + var i, ret, + len = this.length, + self = this; + + if ( typeof selector !== "string" ) { + return this.pushStack( jQuery( selector ).filter( function() { + for ( i = 0; i < len; i++ ) { + if ( jQuery.contains( self[ i ], this ) ) { + return true; + } + } + } ) ); + } + + ret = this.pushStack( [] ); + + for ( i = 0; i < len; i++ ) { + jQuery.find( selector, self[ i ], ret ); + } + + return len > 1 ? jQuery.uniqueSort( ret ) : ret; + }, + filter: function( selector ) { + return this.pushStack( winnow( this, selector || [], false ) ); + }, + not: function( selector ) { + return this.pushStack( winnow( this, selector || [], true ) ); + }, + is: function( selector ) { + return !!winnow( + this, + + // If this is a positional/relative selector, check membership in the returned set + // so $("p:first").is("p:last") won't return true for a doc with two "p". + typeof selector === "string" && rneedsContext.test( selector ) ? + jQuery( selector ) : + selector || [], + false + ).length; + } +} ); + + +// Initialize a jQuery object + + +// A central reference to the root jQuery(document) +var rootjQuery, + + // A simple way to check for HTML strings + // Prioritize #id over to avoid XSS via location.hash (#9521) + // Strict HTML recognition (#11290: must start with <) + // Shortcut simple #id case for speed + rquickExpr = /^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]+))$/, + + init = jQuery.fn.init = function( selector, context, root ) { + var match, elem; + + // HANDLE: $(""), $(null), $(undefined), $(false) + if ( !selector ) { + return this; + } + + // Method init() accepts an alternate rootjQuery + // so migrate can support jQuery.sub (gh-2101) + root = root || rootjQuery; + + // Handle HTML strings + if ( typeof selector === "string" ) { + if ( selector[ 0 ] === "<" && + selector[ selector.length - 1 ] === ">" && + selector.length >= 3 ) { + + // Assume that strings that start and end with <> are HTML and skip the regex check + match = [ null, selector, null ]; + + } else { + match = rquickExpr.exec( selector ); + } + + // Match html or make sure no context is specified for #id + if ( match && ( match[ 1 ] || !context ) ) { + + // HANDLE: $(html) -> $(array) + if ( match[ 1 ] ) { + context = context instanceof jQuery ? context[ 0 ] : context; + + // Option to run scripts is true for back-compat + // Intentionally let the error be thrown if parseHTML is not present + jQuery.merge( this, jQuery.parseHTML( + match[ 1 ], + context && context.nodeType ? context.ownerDocument || context : document, + true + ) ); + + // HANDLE: $(html, props) + if ( rsingleTag.test( match[ 1 ] ) && jQuery.isPlainObject( context ) ) { + for ( match in context ) { + + // Properties of context are called as methods if possible + if ( isFunction( this[ match ] ) ) { + this[ match ]( context[ match ] ); + + // ...and otherwise set as attributes + } else { + this.attr( match, context[ match ] ); + } + } + } + + return this; + + // HANDLE: $(#id) + } else { + elem = document.getElementById( match[ 2 ] ); + + if ( elem ) { + + // Inject the element directly into the jQuery object + this[ 0 ] = elem; + this.length = 1; + } + return this; + } + + // HANDLE: $(expr, $(...)) + } else if ( !context || context.jquery ) { + return ( context || root ).find( selector ); + + // HANDLE: $(expr, context) + // (which is just equivalent to: $(context).find(expr) + } else { + return this.constructor( context ).find( selector ); + } + + // HANDLE: $(DOMElement) + } else if ( selector.nodeType ) { + this[ 0 ] = selector; + this.length = 1; + return this; + + // HANDLE: $(function) + // Shortcut for document ready + } else if ( isFunction( selector ) ) { + return root.ready !== undefined ? + root.ready( selector ) : + + // Execute immediately if ready is not present + selector( jQuery ); + } + + return jQuery.makeArray( selector, this ); + }; + +// Give the init function the jQuery prototype for later instantiation +init.prototype = jQuery.fn; + +// Initialize central reference +rootjQuery = jQuery( document ); + + +var rparentsprev = /^(?:parents|prev(?:Until|All))/, + + // Methods guaranteed to produce a unique set when starting from a unique set + guaranteedUnique = { + children: true, + contents: true, + next: true, + prev: true + }; + +jQuery.fn.extend( { + has: function( target ) { + var targets = jQuery( target, this ), + l = targets.length; + + return this.filter( function() { + var i = 0; + for ( ; i < l; i++ ) { + if ( jQuery.contains( this, targets[ i ] ) ) { + return true; + } + } + } ); + }, + + closest: function( selectors, context ) { + var cur, + i = 0, + l = this.length, + matched = [], + targets = typeof selectors !== "string" && jQuery( selectors ); + + // Positional selectors never match, since there's no _selection_ context + if ( !rneedsContext.test( selectors ) ) { + for ( ; i < l; i++ ) { + for ( cur = this[ i ]; cur && cur !== context; cur = cur.parentNode ) { + + // Always skip document fragments + if ( cur.nodeType < 11 && ( targets ? + targets.index( cur ) > -1 : + + // Don't pass non-elements to Sizzle + cur.nodeType === 1 && + jQuery.find.matchesSelector( cur, selectors ) ) ) { + + matched.push( cur ); + break; + } + } + } + } + + return this.pushStack( matched.length > 1 ? jQuery.uniqueSort( matched ) : matched ); + }, + + // Determine the position of an element within the set + index: function( elem ) { + + // No argument, return index in parent + if ( !elem ) { + return ( this[ 0 ] && this[ 0 ].parentNode ) ? this.first().prevAll().length : -1; + } + + // Index in selector + if ( typeof elem === "string" ) { + return indexOf.call( jQuery( elem ), this[ 0 ] ); + } + + // Locate the position of the desired element + return indexOf.call( this, + + // If it receives a jQuery object, the first element is used + elem.jquery ? elem[ 0 ] : elem + ); + }, + + add: function( selector, context ) { + return this.pushStack( + jQuery.uniqueSort( + jQuery.merge( this.get(), jQuery( selector, context ) ) + ) + ); + }, + + addBack: function( selector ) { + return this.add( selector == null ? + this.prevObject : this.prevObject.filter( selector ) + ); + } +} ); + +function sibling( cur, dir ) { + while ( ( cur = cur[ dir ] ) && cur.nodeType !== 1 ) {} + return cur; +} + +jQuery.each( { + parent: function( elem ) { + var parent = elem.parentNode; + return parent && parent.nodeType !== 11 ? parent : null; + }, + parents: function( elem ) { + return dir( elem, "parentNode" ); + }, + parentsUntil: function( elem, _i, until ) { + return dir( elem, "parentNode", until ); + }, + next: function( elem ) { + return sibling( elem, "nextSibling" ); + }, + prev: function( elem ) { + return sibling( elem, "previousSibling" ); + }, + nextAll: function( elem ) { + return dir( elem, "nextSibling" ); + }, + prevAll: function( elem ) { + return dir( elem, "previousSibling" ); + }, + nextUntil: function( elem, _i, until ) { + return dir( elem, "nextSibling", until ); + }, + prevUntil: function( elem, _i, until ) { + return dir( elem, "previousSibling", until ); + }, + siblings: function( elem ) { + return siblings( ( elem.parentNode || {} ).firstChild, elem ); + }, + children: function( elem ) { + return siblings( elem.firstChild ); + }, + contents: function( elem ) { + if ( elem.contentDocument != null && + + // Support: IE 11+ + // elements with no `data` attribute has an object + // `contentDocument` with a `null` prototype. + getProto( elem.contentDocument ) ) { + + return elem.contentDocument; + } + + // Support: IE 9 - 11 only, iOS 7 only, Android Browser <=4.3 only + // Treat the template element as a regular one in browsers that + // don't support it. + if ( nodeName( elem, "template" ) ) { + elem = elem.content || elem; + } + + return jQuery.merge( [], elem.childNodes ); + } +}, function( name, fn ) { + jQuery.fn[ name ] = function( until, selector ) { + var matched = jQuery.map( this, fn, until ); + + if ( name.slice( -5 ) !== "Until" ) { + selector = until; + } + + if ( selector && typeof selector === "string" ) { + matched = jQuery.filter( selector, matched ); + } + + if ( this.length > 1 ) { + + // Remove duplicates + if ( !guaranteedUnique[ name ] ) { + jQuery.uniqueSort( matched ); + } + + // Reverse order for parents* and prev-derivatives + if ( rparentsprev.test( name ) ) { + matched.reverse(); + } + } + + return this.pushStack( matched ); + }; +} ); +var rnothtmlwhite = ( /[^\x20\t\r\n\f]+/g ); + + + +// Convert String-formatted options into Object-formatted ones +function createOptions( options ) { + var object = {}; + jQuery.each( options.match( rnothtmlwhite ) || [], function( _, flag ) { + object[ flag ] = true; + } ); + return object; +} + +/* + * Create a callback list using the following parameters: + * + * options: an optional list of space-separated options that will change how + * the callback list behaves or a more traditional option object + * + * By default a callback list will act like an event callback list and can be + * "fired" multiple times. + * + * Possible options: + * + * once: will ensure the callback list can only be fired once (like a Deferred) + * + * memory: will keep track of previous values and will call any callback added + * after the list has been fired right away with the latest "memorized" + * values (like a Deferred) + * + * unique: will ensure a callback can only be added once (no duplicate in the list) + * + * stopOnFalse: interrupt callings when a callback returns false + * + */ +jQuery.Callbacks = function( options ) { + + // Convert options from String-formatted to Object-formatted if needed + // (we check in cache first) + options = typeof options === "string" ? + createOptions( options ) : + jQuery.extend( {}, options ); + + var // Flag to know if list is currently firing + firing, + + // Last fire value for non-forgettable lists + memory, + + // Flag to know if list was already fired + fired, + + // Flag to prevent firing + locked, + + // Actual callback list + list = [], + + // Queue of execution data for repeatable lists + queue = [], + + // Index of currently firing callback (modified by add/remove as needed) + firingIndex = -1, + + // Fire callbacks + fire = function() { + + // Enforce single-firing + locked = locked || options.once; + + // Execute callbacks for all pending executions, + // respecting firingIndex overrides and runtime changes + fired = firing = true; + for ( ; queue.length; firingIndex = -1 ) { + memory = queue.shift(); + while ( ++firingIndex < list.length ) { + + // Run callback and check for early termination + if ( list[ firingIndex ].apply( memory[ 0 ], memory[ 1 ] ) === false && + options.stopOnFalse ) { + + // Jump to end and forget the data so .add doesn't re-fire + firingIndex = list.length; + memory = false; + } + } + } + + // Forget the data if we're done with it + if ( !options.memory ) { + memory = false; + } + + firing = false; + + // Clean up if we're done firing for good + if ( locked ) { + + // Keep an empty list if we have data for future add calls + if ( memory ) { + list = []; + + // Otherwise, this object is spent + } else { + list = ""; + } + } + }, + + // Actual Callbacks object + self = { + + // Add a callback or a collection of callbacks to the list + add: function() { + if ( list ) { + + // If we have memory from a past run, we should fire after adding + if ( memory && !firing ) { + firingIndex = list.length - 1; + queue.push( memory ); + } + + ( function add( args ) { + jQuery.each( args, function( _, arg ) { + if ( isFunction( arg ) ) { + if ( !options.unique || !self.has( arg ) ) { + list.push( arg ); + } + } else if ( arg && arg.length && toType( arg ) !== "string" ) { + + // Inspect recursively + add( arg ); + } + } ); + } )( arguments ); + + if ( memory && !firing ) { + fire(); + } + } + return this; + }, + + // Remove a callback from the list + remove: function() { + jQuery.each( arguments, function( _, arg ) { + var index; + while ( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) { + list.splice( index, 1 ); + + // Handle firing indexes + if ( index <= firingIndex ) { + firingIndex--; + } + } + } ); + return this; + }, + + // Check if a given callback is in the list. + // If no argument is given, return whether or not list has callbacks attached. + has: function( fn ) { + return fn ? + jQuery.inArray( fn, list ) > -1 : + list.length > 0; + }, + + // Remove all callbacks from the list + empty: function() { + if ( list ) { + list = []; + } + return this; + }, + + // Disable .fire and .add + // Abort any current/pending executions + // Clear all callbacks and values + disable: function() { + locked = queue = []; + list = memory = ""; + return this; + }, + disabled: function() { + return !list; + }, + + // Disable .fire + // Also disable .add unless we have memory (since it would have no effect) + // Abort any pending executions + lock: function() { + locked = queue = []; + if ( !memory && !firing ) { + list = memory = ""; + } + return this; + }, + locked: function() { + return !!locked; + }, + + // Call all callbacks with the given context and arguments + fireWith: function( context, args ) { + if ( !locked ) { + args = args || []; + args = [ context, args.slice ? args.slice() : args ]; + queue.push( args ); + if ( !firing ) { + fire(); + } + } + return this; + }, + + // Call all the callbacks with the given arguments + fire: function() { + self.fireWith( this, arguments ); + return this; + }, + + // To know if the callbacks have already been called at least once + fired: function() { + return !!fired; + } + }; + + return self; +}; + + +function Identity( v ) { + return v; +} +function Thrower( ex ) { + throw ex; +} + +function adoptValue( value, resolve, reject, noValue ) { + var method; + + try { + + // Check for promise aspect first to privilege synchronous behavior + if ( value && isFunction( ( method = value.promise ) ) ) { + method.call( value ).done( resolve ).fail( reject ); + + // Other thenables + } else if ( value && isFunction( ( method = value.then ) ) ) { + method.call( value, resolve, reject ); + + // Other non-thenables + } else { + + // Control `resolve` arguments by letting Array#slice cast boolean `noValue` to integer: + // * false: [ value ].slice( 0 ) => resolve( value ) + // * true: [ value ].slice( 1 ) => resolve() + resolve.apply( undefined, [ value ].slice( noValue ) ); + } + + // For Promises/A+, convert exceptions into rejections + // Since jQuery.when doesn't unwrap thenables, we can skip the extra checks appearing in + // Deferred#then to conditionally suppress rejection. + } catch ( value ) { + + // Support: Android 4.0 only + // Strict mode functions invoked without .call/.apply get global-object context + reject.apply( undefined, [ value ] ); + } +} + +jQuery.extend( { + + Deferred: function( func ) { + var tuples = [ + + // action, add listener, callbacks, + // ... .then handlers, argument index, [final state] + [ "notify", "progress", jQuery.Callbacks( "memory" ), + jQuery.Callbacks( "memory" ), 2 ], + [ "resolve", "done", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 0, "resolved" ], + [ "reject", "fail", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 1, "rejected" ] + ], + state = "pending", + promise = { + state: function() { + return state; + }, + always: function() { + deferred.done( arguments ).fail( arguments ); + return this; + }, + "catch": function( fn ) { + return promise.then( null, fn ); + }, + + // Keep pipe for back-compat + pipe: function( /* fnDone, fnFail, fnProgress */ ) { + var fns = arguments; + + return jQuery.Deferred( function( newDefer ) { + jQuery.each( tuples, function( _i, tuple ) { + + // Map tuples (progress, done, fail) to arguments (done, fail, progress) + var fn = isFunction( fns[ tuple[ 4 ] ] ) && fns[ tuple[ 4 ] ]; + + // deferred.progress(function() { bind to newDefer or newDefer.notify }) + // deferred.done(function() { bind to newDefer or newDefer.resolve }) + // deferred.fail(function() { bind to newDefer or newDefer.reject }) + deferred[ tuple[ 1 ] ]( function() { + var returned = fn && fn.apply( this, arguments ); + if ( returned && isFunction( returned.promise ) ) { + returned.promise() + .progress( newDefer.notify ) + .done( newDefer.resolve ) + .fail( newDefer.reject ); + } else { + newDefer[ tuple[ 0 ] + "With" ]( + this, + fn ? [ returned ] : arguments + ); + } + } ); + } ); + fns = null; + } ).promise(); + }, + then: function( onFulfilled, onRejected, onProgress ) { + var maxDepth = 0; + function resolve( depth, deferred, handler, special ) { + return function() { + var that = this, + args = arguments, + mightThrow = function() { + var returned, then; + + // Support: Promises/A+ section 2.3.3.3.3 + // https://promisesaplus.com/#point-59 + // Ignore double-resolution attempts + if ( depth < maxDepth ) { + return; + } + + returned = handler.apply( that, args ); + + // Support: Promises/A+ section 2.3.1 + // https://promisesaplus.com/#point-48 + if ( returned === deferred.promise() ) { + throw new TypeError( "Thenable self-resolution" ); + } + + // Support: Promises/A+ sections 2.3.3.1, 3.5 + // https://promisesaplus.com/#point-54 + // https://promisesaplus.com/#point-75 + // Retrieve `then` only once + then = returned && + + // Support: Promises/A+ section 2.3.4 + // https://promisesaplus.com/#point-64 + // Only check objects and functions for thenability + ( typeof returned === "object" || + typeof returned === "function" ) && + returned.then; + + // Handle a returned thenable + if ( isFunction( then ) ) { + + // Special processors (notify) just wait for resolution + if ( special ) { + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ) + ); + + // Normal processors (resolve) also hook into progress + } else { + + // ...and disregard older resolution values + maxDepth++; + + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ), + resolve( maxDepth, deferred, Identity, + deferred.notifyWith ) + ); + } + + // Handle all other returned values + } else { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Identity ) { + that = undefined; + args = [ returned ]; + } + + // Process the value(s) + // Default process is resolve + ( special || deferred.resolveWith )( that, args ); + } + }, + + // Only normal processors (resolve) catch and reject exceptions + process = special ? + mightThrow : + function() { + try { + mightThrow(); + } catch ( e ) { + + if ( jQuery.Deferred.exceptionHook ) { + jQuery.Deferred.exceptionHook( e, + process.stackTrace ); + } + + // Support: Promises/A+ section 2.3.3.3.4.1 + // https://promisesaplus.com/#point-61 + // Ignore post-resolution exceptions + if ( depth + 1 >= maxDepth ) { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Thrower ) { + that = undefined; + args = [ e ]; + } + + deferred.rejectWith( that, args ); + } + } + }; + + // Support: Promises/A+ section 2.3.3.3.1 + // https://promisesaplus.com/#point-57 + // Re-resolve promises immediately to dodge false rejection from + // subsequent errors + if ( depth ) { + process(); + } else { + + // Call an optional hook to record the stack, in case of exception + // since it's otherwise lost when execution goes async + if ( jQuery.Deferred.getStackHook ) { + process.stackTrace = jQuery.Deferred.getStackHook(); + } + window.setTimeout( process ); + } + }; + } + + return jQuery.Deferred( function( newDefer ) { + + // progress_handlers.add( ... ) + tuples[ 0 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onProgress ) ? + onProgress : + Identity, + newDefer.notifyWith + ) + ); + + // fulfilled_handlers.add( ... ) + tuples[ 1 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onFulfilled ) ? + onFulfilled : + Identity + ) + ); + + // rejected_handlers.add( ... ) + tuples[ 2 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onRejected ) ? + onRejected : + Thrower + ) + ); + } ).promise(); + }, + + // Get a promise for this deferred + // If obj is provided, the promise aspect is added to the object + promise: function( obj ) { + return obj != null ? jQuery.extend( obj, promise ) : promise; + } + }, + deferred = {}; + + // Add list-specific methods + jQuery.each( tuples, function( i, tuple ) { + var list = tuple[ 2 ], + stateString = tuple[ 5 ]; + + // promise.progress = list.add + // promise.done = list.add + // promise.fail = list.add + promise[ tuple[ 1 ] ] = list.add; + + // Handle state + if ( stateString ) { + list.add( + function() { + + // state = "resolved" (i.e., fulfilled) + // state = "rejected" + state = stateString; + }, + + // rejected_callbacks.disable + // fulfilled_callbacks.disable + tuples[ 3 - i ][ 2 ].disable, + + // rejected_handlers.disable + // fulfilled_handlers.disable + tuples[ 3 - i ][ 3 ].disable, + + // progress_callbacks.lock + tuples[ 0 ][ 2 ].lock, + + // progress_handlers.lock + tuples[ 0 ][ 3 ].lock + ); + } + + // progress_handlers.fire + // fulfilled_handlers.fire + // rejected_handlers.fire + list.add( tuple[ 3 ].fire ); + + // deferred.notify = function() { deferred.notifyWith(...) } + // deferred.resolve = function() { deferred.resolveWith(...) } + // deferred.reject = function() { deferred.rejectWith(...) } + deferred[ tuple[ 0 ] ] = function() { + deferred[ tuple[ 0 ] + "With" ]( this === deferred ? undefined : this, arguments ); + return this; + }; + + // deferred.notifyWith = list.fireWith + // deferred.resolveWith = list.fireWith + // deferred.rejectWith = list.fireWith + deferred[ tuple[ 0 ] + "With" ] = list.fireWith; + } ); + + // Make the deferred a promise + promise.promise( deferred ); + + // Call given func if any + if ( func ) { + func.call( deferred, deferred ); + } + + // All done! + return deferred; + }, + + // Deferred helper + when: function( singleValue ) { + var + + // count of uncompleted subordinates + remaining = arguments.length, + + // count of unprocessed arguments + i = remaining, + + // subordinate fulfillment data + resolveContexts = Array( i ), + resolveValues = slice.call( arguments ), + + // the primary Deferred + primary = jQuery.Deferred(), + + // subordinate callback factory + updateFunc = function( i ) { + return function( value ) { + resolveContexts[ i ] = this; + resolveValues[ i ] = arguments.length > 1 ? slice.call( arguments ) : value; + if ( !( --remaining ) ) { + primary.resolveWith( resolveContexts, resolveValues ); + } + }; + }; + + // Single- and empty arguments are adopted like Promise.resolve + if ( remaining <= 1 ) { + adoptValue( singleValue, primary.done( updateFunc( i ) ).resolve, primary.reject, + !remaining ); + + // Use .then() to unwrap secondary thenables (cf. gh-3000) + if ( primary.state() === "pending" || + isFunction( resolveValues[ i ] && resolveValues[ i ].then ) ) { + + return primary.then(); + } + } + + // Multiple arguments are aggregated like Promise.all array elements + while ( i-- ) { + adoptValue( resolveValues[ i ], updateFunc( i ), primary.reject ); + } + + return primary.promise(); + } +} ); + + +// These usually indicate a programmer mistake during development, +// warn about them ASAP rather than swallowing them by default. +var rerrorNames = /^(Eval|Internal|Range|Reference|Syntax|Type|URI)Error$/; + +jQuery.Deferred.exceptionHook = function( error, stack ) { + + // Support: IE 8 - 9 only + // Console exists when dev tools are open, which can happen at any time + if ( window.console && window.console.warn && error && rerrorNames.test( error.name ) ) { + window.console.warn( "jQuery.Deferred exception: " + error.message, error.stack, stack ); + } +}; + + + + +jQuery.readyException = function( error ) { + window.setTimeout( function() { + throw error; + } ); +}; + + + + +// The deferred used on DOM ready +var readyList = jQuery.Deferred(); + +jQuery.fn.ready = function( fn ) { + + readyList + .then( fn ) + + // Wrap jQuery.readyException in a function so that the lookup + // happens at the time of error handling instead of callback + // registration. + .catch( function( error ) { + jQuery.readyException( error ); + } ); + + return this; +}; + +jQuery.extend( { + + // Is the DOM ready to be used? Set to true once it occurs. + isReady: false, + + // A counter to track how many items to wait for before + // the ready event fires. See #6781 + readyWait: 1, + + // Handle when the DOM is ready + ready: function( wait ) { + + // Abort if there are pending holds or we're already ready + if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) { + return; + } + + // Remember that the DOM is ready + jQuery.isReady = true; + + // If a normal DOM Ready event fired, decrement, and wait if need be + if ( wait !== true && --jQuery.readyWait > 0 ) { + return; + } + + // If there are functions bound, to execute + readyList.resolveWith( document, [ jQuery ] ); + } +} ); + +jQuery.ready.then = readyList.then; + +// The ready event handler and self cleanup method +function completed() { + document.removeEventListener( "DOMContentLoaded", completed ); + window.removeEventListener( "load", completed ); + jQuery.ready(); +} + +// Catch cases where $(document).ready() is called +// after the browser event has already occurred. +// Support: IE <=9 - 10 only +// Older IE sometimes signals "interactive" too soon +if ( document.readyState === "complete" || + ( document.readyState !== "loading" && !document.documentElement.doScroll ) ) { + + // Handle it asynchronously to allow scripts the opportunity to delay ready + window.setTimeout( jQuery.ready ); + +} else { + + // Use the handy event callback + document.addEventListener( "DOMContentLoaded", completed ); + + // A fallback to window.onload, that will always work + window.addEventListener( "load", completed ); +} + + + + +// Multifunctional method to get and set values of a collection +// The value/s can optionally be executed if it's a function +var access = function( elems, fn, key, value, chainable, emptyGet, raw ) { + var i = 0, + len = elems.length, + bulk = key == null; + + // Sets many values + if ( toType( key ) === "object" ) { + chainable = true; + for ( i in key ) { + access( elems, fn, i, key[ i ], true, emptyGet, raw ); + } + + // Sets one value + } else if ( value !== undefined ) { + chainable = true; + + if ( !isFunction( value ) ) { + raw = true; + } + + if ( bulk ) { + + // Bulk operations run against the entire set + if ( raw ) { + fn.call( elems, value ); + fn = null; + + // ...except when executing function values + } else { + bulk = fn; + fn = function( elem, _key, value ) { + return bulk.call( jQuery( elem ), value ); + }; + } + } + + if ( fn ) { + for ( ; i < len; i++ ) { + fn( + elems[ i ], key, raw ? + value : + value.call( elems[ i ], i, fn( elems[ i ], key ) ) + ); + } + } + } + + if ( chainable ) { + return elems; + } + + // Gets + if ( bulk ) { + return fn.call( elems ); + } + + return len ? fn( elems[ 0 ], key ) : emptyGet; +}; + + +// Matches dashed string for camelizing +var rmsPrefix = /^-ms-/, + rdashAlpha = /-([a-z])/g; + +// Used by camelCase as callback to replace() +function fcamelCase( _all, letter ) { + return letter.toUpperCase(); +} + +// Convert dashed to camelCase; used by the css and data modules +// Support: IE <=9 - 11, Edge 12 - 15 +// Microsoft forgot to hump their vendor prefix (#9572) +function camelCase( string ) { + return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase ); +} +var acceptData = function( owner ) { + + // Accepts only: + // - Node + // - Node.ELEMENT_NODE + // - Node.DOCUMENT_NODE + // - Object + // - Any + return owner.nodeType === 1 || owner.nodeType === 9 || !( +owner.nodeType ); +}; + + + + +function Data() { + this.expando = jQuery.expando + Data.uid++; +} + +Data.uid = 1; + +Data.prototype = { + + cache: function( owner ) { + + // Check if the owner object already has a cache + var value = owner[ this.expando ]; + + // If not, create one + if ( !value ) { + value = {}; + + // We can accept data for non-element nodes in modern browsers, + // but we should not, see #8335. + // Always return an empty object. + if ( acceptData( owner ) ) { + + // If it is a node unlikely to be stringify-ed or looped over + // use plain assignment + if ( owner.nodeType ) { + owner[ this.expando ] = value; + + // Otherwise secure it in a non-enumerable property + // configurable must be true to allow the property to be + // deleted when data is removed + } else { + Object.defineProperty( owner, this.expando, { + value: value, + configurable: true + } ); + } + } + } + + return value; + }, + set: function( owner, data, value ) { + var prop, + cache = this.cache( owner ); + + // Handle: [ owner, key, value ] args + // Always use camelCase key (gh-2257) + if ( typeof data === "string" ) { + cache[ camelCase( data ) ] = value; + + // Handle: [ owner, { properties } ] args + } else { + + // Copy the properties one-by-one to the cache object + for ( prop in data ) { + cache[ camelCase( prop ) ] = data[ prop ]; + } + } + return cache; + }, + get: function( owner, key ) { + return key === undefined ? + this.cache( owner ) : + + // Always use camelCase key (gh-2257) + owner[ this.expando ] && owner[ this.expando ][ camelCase( key ) ]; + }, + access: function( owner, key, value ) { + + // In cases where either: + // + // 1. No key was specified + // 2. A string key was specified, but no value provided + // + // Take the "read" path and allow the get method to determine + // which value to return, respectively either: + // + // 1. The entire cache object + // 2. The data stored at the key + // + if ( key === undefined || + ( ( key && typeof key === "string" ) && value === undefined ) ) { + + return this.get( owner, key ); + } + + // When the key is not a string, or both a key and value + // are specified, set or extend (existing objects) with either: + // + // 1. An object of properties + // 2. A key and value + // + this.set( owner, key, value ); + + // Since the "set" path can have two possible entry points + // return the expected data based on which path was taken[*] + return value !== undefined ? value : key; + }, + remove: function( owner, key ) { + var i, + cache = owner[ this.expando ]; + + if ( cache === undefined ) { + return; + } + + if ( key !== undefined ) { + + // Support array or space separated string of keys + if ( Array.isArray( key ) ) { + + // If key is an array of keys... + // We always set camelCase keys, so remove that. + key = key.map( camelCase ); + } else { + key = camelCase( key ); + + // If a key with the spaces exists, use it. + // Otherwise, create an array by matching non-whitespace + key = key in cache ? + [ key ] : + ( key.match( rnothtmlwhite ) || [] ); + } + + i = key.length; + + while ( i-- ) { + delete cache[ key[ i ] ]; + } + } + + // Remove the expando if there's no more data + if ( key === undefined || jQuery.isEmptyObject( cache ) ) { + + // Support: Chrome <=35 - 45 + // Webkit & Blink performance suffers when deleting properties + // from DOM nodes, so set to undefined instead + // https://bugs.chromium.org/p/chromium/issues/detail?id=378607 (bug restricted) + if ( owner.nodeType ) { + owner[ this.expando ] = undefined; + } else { + delete owner[ this.expando ]; + } + } + }, + hasData: function( owner ) { + var cache = owner[ this.expando ]; + return cache !== undefined && !jQuery.isEmptyObject( cache ); + } +}; +var dataPriv = new Data(); + +var dataUser = new Data(); + + + +// Implementation Summary +// +// 1. Enforce API surface and semantic compatibility with 1.9.x branch +// 2. Improve the module's maintainability by reducing the storage +// paths to a single mechanism. +// 3. Use the same single mechanism to support "private" and "user" data. +// 4. _Never_ expose "private" data to user code (TODO: Drop _data, _removeData) +// 5. Avoid exposing implementation details on user objects (eg. expando properties) +// 6. Provide a clear path for implementation upgrade to WeakMap in 2014 + +var rbrace = /^(?:\{[\w\W]*\}|\[[\w\W]*\])$/, + rmultiDash = /[A-Z]/g; + +function getData( data ) { + if ( data === "true" ) { + return true; + } + + if ( data === "false" ) { + return false; + } + + if ( data === "null" ) { + return null; + } + + // Only convert to a number if it doesn't change the string + if ( data === +data + "" ) { + return +data; + } + + if ( rbrace.test( data ) ) { + return JSON.parse( data ); + } + + return data; +} + +function dataAttr( elem, key, data ) { + var name; + + // If nothing was found internally, try to fetch any + // data from the HTML5 data-* attribute + if ( data === undefined && elem.nodeType === 1 ) { + name = "data-" + key.replace( rmultiDash, "-$&" ).toLowerCase(); + data = elem.getAttribute( name ); + + if ( typeof data === "string" ) { + try { + data = getData( data ); + } catch ( e ) {} + + // Make sure we set the data so it isn't changed later + dataUser.set( elem, key, data ); + } else { + data = undefined; + } + } + return data; +} + +jQuery.extend( { + hasData: function( elem ) { + return dataUser.hasData( elem ) || dataPriv.hasData( elem ); + }, + + data: function( elem, name, data ) { + return dataUser.access( elem, name, data ); + }, + + removeData: function( elem, name ) { + dataUser.remove( elem, name ); + }, + + // TODO: Now that all calls to _data and _removeData have been replaced + // with direct calls to dataPriv methods, these can be deprecated. + _data: function( elem, name, data ) { + return dataPriv.access( elem, name, data ); + }, + + _removeData: function( elem, name ) { + dataPriv.remove( elem, name ); + } +} ); + +jQuery.fn.extend( { + data: function( key, value ) { + var i, name, data, + elem = this[ 0 ], + attrs = elem && elem.attributes; + + // Gets all values + if ( key === undefined ) { + if ( this.length ) { + data = dataUser.get( elem ); + + if ( elem.nodeType === 1 && !dataPriv.get( elem, "hasDataAttrs" ) ) { + i = attrs.length; + while ( i-- ) { + + // Support: IE 11 only + // The attrs elements can be null (#14894) + if ( attrs[ i ] ) { + name = attrs[ i ].name; + if ( name.indexOf( "data-" ) === 0 ) { + name = camelCase( name.slice( 5 ) ); + dataAttr( elem, name, data[ name ] ); + } + } + } + dataPriv.set( elem, "hasDataAttrs", true ); + } + } + + return data; + } + + // Sets multiple values + if ( typeof key === "object" ) { + return this.each( function() { + dataUser.set( this, key ); + } ); + } + + return access( this, function( value ) { + var data; + + // The calling jQuery object (element matches) is not empty + // (and therefore has an element appears at this[ 0 ]) and the + // `value` parameter was not undefined. An empty jQuery object + // will result in `undefined` for elem = this[ 0 ] which will + // throw an exception if an attempt to read a data cache is made. + if ( elem && value === undefined ) { + + // Attempt to get data from the cache + // The key will always be camelCased in Data + data = dataUser.get( elem, key ); + if ( data !== undefined ) { + return data; + } + + // Attempt to "discover" the data in + // HTML5 custom data-* attrs + data = dataAttr( elem, key ); + if ( data !== undefined ) { + return data; + } + + // We tried really hard, but the data doesn't exist. + return; + } + + // Set the data... + this.each( function() { + + // We always store the camelCased key + dataUser.set( this, key, value ); + } ); + }, null, value, arguments.length > 1, null, true ); + }, + + removeData: function( key ) { + return this.each( function() { + dataUser.remove( this, key ); + } ); + } +} ); + + +jQuery.extend( { + queue: function( elem, type, data ) { + var queue; + + if ( elem ) { + type = ( type || "fx" ) + "queue"; + queue = dataPriv.get( elem, type ); + + // Speed up dequeue by getting out quickly if this is just a lookup + if ( data ) { + if ( !queue || Array.isArray( data ) ) { + queue = dataPriv.access( elem, type, jQuery.makeArray( data ) ); + } else { + queue.push( data ); + } + } + return queue || []; + } + }, + + dequeue: function( elem, type ) { + type = type || "fx"; + + var queue = jQuery.queue( elem, type ), + startLength = queue.length, + fn = queue.shift(), + hooks = jQuery._queueHooks( elem, type ), + next = function() { + jQuery.dequeue( elem, type ); + }; + + // If the fx queue is dequeued, always remove the progress sentinel + if ( fn === "inprogress" ) { + fn = queue.shift(); + startLength--; + } + + if ( fn ) { + + // Add a progress sentinel to prevent the fx queue from being + // automatically dequeued + if ( type === "fx" ) { + queue.unshift( "inprogress" ); + } + + // Clear up the last queue stop function + delete hooks.stop; + fn.call( elem, next, hooks ); + } + + if ( !startLength && hooks ) { + hooks.empty.fire(); + } + }, + + // Not public - generate a queueHooks object, or return the current one + _queueHooks: function( elem, type ) { + var key = type + "queueHooks"; + return dataPriv.get( elem, key ) || dataPriv.access( elem, key, { + empty: jQuery.Callbacks( "once memory" ).add( function() { + dataPriv.remove( elem, [ type + "queue", key ] ); + } ) + } ); + } +} ); + +jQuery.fn.extend( { + queue: function( type, data ) { + var setter = 2; + + if ( typeof type !== "string" ) { + data = type; + type = "fx"; + setter--; + } + + if ( arguments.length < setter ) { + return jQuery.queue( this[ 0 ], type ); + } + + return data === undefined ? + this : + this.each( function() { + var queue = jQuery.queue( this, type, data ); + + // Ensure a hooks for this queue + jQuery._queueHooks( this, type ); + + if ( type === "fx" && queue[ 0 ] !== "inprogress" ) { + jQuery.dequeue( this, type ); + } + } ); + }, + dequeue: function( type ) { + return this.each( function() { + jQuery.dequeue( this, type ); + } ); + }, + clearQueue: function( type ) { + return this.queue( type || "fx", [] ); + }, + + // Get a promise resolved when queues of a certain type + // are emptied (fx is the type by default) + promise: function( type, obj ) { + var tmp, + count = 1, + defer = jQuery.Deferred(), + elements = this, + i = this.length, + resolve = function() { + if ( !( --count ) ) { + defer.resolveWith( elements, [ elements ] ); + } + }; + + if ( typeof type !== "string" ) { + obj = type; + type = undefined; + } + type = type || "fx"; + + while ( i-- ) { + tmp = dataPriv.get( elements[ i ], type + "queueHooks" ); + if ( tmp && tmp.empty ) { + count++; + tmp.empty.add( resolve ); + } + } + resolve(); + return defer.promise( obj ); + } +} ); +var pnum = ( /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/ ).source; + +var rcssNum = new RegExp( "^(?:([+-])=|)(" + pnum + ")([a-z%]*)$", "i" ); + + +var cssExpand = [ "Top", "Right", "Bottom", "Left" ]; + +var documentElement = document.documentElement; + + + + var isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ); + }, + composed = { composed: true }; + + // Support: IE 9 - 11+, Edge 12 - 18+, iOS 10.0 - 10.2 only + // Check attachment across shadow DOM boundaries when possible (gh-3504) + // Support: iOS 10.0-10.2 only + // Early iOS 10 versions support `attachShadow` but not `getRootNode`, + // leading to errors. We need to check for `getRootNode`. + if ( documentElement.getRootNode ) { + isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ) || + elem.getRootNode( composed ) === elem.ownerDocument; + }; + } +var isHiddenWithinTree = function( elem, el ) { + + // isHiddenWithinTree might be called from jQuery#filter function; + // in that case, element will be second argument + elem = el || elem; + + // Inline style trumps all + return elem.style.display === "none" || + elem.style.display === "" && + + // Otherwise, check computed style + // Support: Firefox <=43 - 45 + // Disconnected elements can have computed display: none, so first confirm that elem is + // in the document. + isAttached( elem ) && + + jQuery.css( elem, "display" ) === "none"; + }; + + + +function adjustCSS( elem, prop, valueParts, tween ) { + var adjusted, scale, + maxIterations = 20, + currentValue = tween ? + function() { + return tween.cur(); + } : + function() { + return jQuery.css( elem, prop, "" ); + }, + initial = currentValue(), + unit = valueParts && valueParts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ), + + // Starting value computation is required for potential unit mismatches + initialInUnit = elem.nodeType && + ( jQuery.cssNumber[ prop ] || unit !== "px" && +initial ) && + rcssNum.exec( jQuery.css( elem, prop ) ); + + if ( initialInUnit && initialInUnit[ 3 ] !== unit ) { + + // Support: Firefox <=54 + // Halve the iteration target value to prevent interference from CSS upper bounds (gh-2144) + initial = initial / 2; + + // Trust units reported by jQuery.css + unit = unit || initialInUnit[ 3 ]; + + // Iteratively approximate from a nonzero starting point + initialInUnit = +initial || 1; + + while ( maxIterations-- ) { + + // Evaluate and update our best guess (doubling guesses that zero out). + // Finish if the scale equals or crosses 1 (making the old*new product non-positive). + jQuery.style( elem, prop, initialInUnit + unit ); + if ( ( 1 - scale ) * ( 1 - ( scale = currentValue() / initial || 0.5 ) ) <= 0 ) { + maxIterations = 0; + } + initialInUnit = initialInUnit / scale; + + } + + initialInUnit = initialInUnit * 2; + jQuery.style( elem, prop, initialInUnit + unit ); + + // Make sure we update the tween properties later on + valueParts = valueParts || []; + } + + if ( valueParts ) { + initialInUnit = +initialInUnit || +initial || 0; + + // Apply relative offset (+=/-=) if specified + adjusted = valueParts[ 1 ] ? + initialInUnit + ( valueParts[ 1 ] + 1 ) * valueParts[ 2 ] : + +valueParts[ 2 ]; + if ( tween ) { + tween.unit = unit; + tween.start = initialInUnit; + tween.end = adjusted; + } + } + return adjusted; +} + + +var defaultDisplayMap = {}; + +function getDefaultDisplay( elem ) { + var temp, + doc = elem.ownerDocument, + nodeName = elem.nodeName, + display = defaultDisplayMap[ nodeName ]; + + if ( display ) { + return display; + } + + temp = doc.body.appendChild( doc.createElement( nodeName ) ); + display = jQuery.css( temp, "display" ); + + temp.parentNode.removeChild( temp ); + + if ( display === "none" ) { + display = "block"; + } + defaultDisplayMap[ nodeName ] = display; + + return display; +} + +function showHide( elements, show ) { + var display, elem, + values = [], + index = 0, + length = elements.length; + + // Determine new display value for elements that need to change + for ( ; index < length; index++ ) { + elem = elements[ index ]; + if ( !elem.style ) { + continue; + } + + display = elem.style.display; + if ( show ) { + + // Since we force visibility upon cascade-hidden elements, an immediate (and slow) + // check is required in this first loop unless we have a nonempty display value (either + // inline or about-to-be-restored) + if ( display === "none" ) { + values[ index ] = dataPriv.get( elem, "display" ) || null; + if ( !values[ index ] ) { + elem.style.display = ""; + } + } + if ( elem.style.display === "" && isHiddenWithinTree( elem ) ) { + values[ index ] = getDefaultDisplay( elem ); + } + } else { + if ( display !== "none" ) { + values[ index ] = "none"; + + // Remember what we're overwriting + dataPriv.set( elem, "display", display ); + } + } + } + + // Set the display of the elements in a second loop to avoid constant reflow + for ( index = 0; index < length; index++ ) { + if ( values[ index ] != null ) { + elements[ index ].style.display = values[ index ]; + } + } + + return elements; +} + +jQuery.fn.extend( { + show: function() { + return showHide( this, true ); + }, + hide: function() { + return showHide( this ); + }, + toggle: function( state ) { + if ( typeof state === "boolean" ) { + return state ? this.show() : this.hide(); + } + + return this.each( function() { + if ( isHiddenWithinTree( this ) ) { + jQuery( this ).show(); + } else { + jQuery( this ).hide(); + } + } ); + } +} ); +var rcheckableType = ( /^(?:checkbox|radio)$/i ); + +var rtagName = ( /<([a-z][^\/\0>\x20\t\r\n\f]*)/i ); + +var rscriptType = ( /^$|^module$|\/(?:java|ecma)script/i ); + + + +( function() { + var fragment = document.createDocumentFragment(), + div = fragment.appendChild( document.createElement( "div" ) ), + input = document.createElement( "input" ); + + // Support: Android 4.0 - 4.3 only + // Check state lost if the name is set (#11217) + // Support: Windows Web Apps (WWA) + // `name` and `type` must use .setAttribute for WWA (#14901) + input.setAttribute( "type", "radio" ); + input.setAttribute( "checked", "checked" ); + input.setAttribute( "name", "t" ); + + div.appendChild( input ); + + // Support: Android <=4.1 only + // Older WebKit doesn't clone checked state correctly in fragments + support.checkClone = div.cloneNode( true ).cloneNode( true ).lastChild.checked; + + // Support: IE <=11 only + // Make sure textarea (and checkbox) defaultValue is properly cloned + div.innerHTML = ""; + support.noCloneChecked = !!div.cloneNode( true ).lastChild.defaultValue; + + // Support: IE <=9 only + // IE <=9 replaces "; + support.option = !!div.lastChild; +} )(); + + +// We have to close these tags to support XHTML (#13200) +var wrapMap = { + + // XHTML parsers do not magically insert elements in the + // same way that tag soup parsers do. So we cannot shorten + // this by omitting or other required elements. + thead: [ 1, "", "
" ], + col: [ 2, "", "
" ], + tr: [ 2, "", "
" ], + td: [ 3, "", "
" ], + + _default: [ 0, "", "" ] +}; + +wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; +wrapMap.th = wrapMap.td; + +// Support: IE <=9 only +if ( !support.option ) { + wrapMap.optgroup = wrapMap.option = [ 1, "" ]; +} + + +function getAll( context, tag ) { + + // Support: IE <=9 - 11 only + // Use typeof to avoid zero-argument method invocation on host objects (#15151) + var ret; + + if ( typeof context.getElementsByTagName !== "undefined" ) { + ret = context.getElementsByTagName( tag || "*" ); + + } else if ( typeof context.querySelectorAll !== "undefined" ) { + ret = context.querySelectorAll( tag || "*" ); + + } else { + ret = []; + } + + if ( tag === undefined || tag && nodeName( context, tag ) ) { + return jQuery.merge( [ context ], ret ); + } + + return ret; +} + + +// Mark scripts as having already been evaluated +function setGlobalEval( elems, refElements ) { + var i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + dataPriv.set( + elems[ i ], + "globalEval", + !refElements || dataPriv.get( refElements[ i ], "globalEval" ) + ); + } +} + + +var rhtml = /<|&#?\w+;/; + +function buildFragment( elems, context, scripts, selection, ignored ) { + var elem, tmp, tag, wrap, attached, j, + fragment = context.createDocumentFragment(), + nodes = [], + i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + elem = elems[ i ]; + + if ( elem || elem === 0 ) { + + // Add nodes directly + if ( toType( elem ) === "object" ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, elem.nodeType ? [ elem ] : elem ); + + // Convert non-html into a text node + } else if ( !rhtml.test( elem ) ) { + nodes.push( context.createTextNode( elem ) ); + + // Convert html into DOM nodes + } else { + tmp = tmp || fragment.appendChild( context.createElement( "div" ) ); + + // Deserialize a standard representation + tag = ( rtagName.exec( elem ) || [ "", "" ] )[ 1 ].toLowerCase(); + wrap = wrapMap[ tag ] || wrapMap._default; + tmp.innerHTML = wrap[ 1 ] + jQuery.htmlPrefilter( elem ) + wrap[ 2 ]; + + // Descend through wrappers to the right content + j = wrap[ 0 ]; + while ( j-- ) { + tmp = tmp.lastChild; + } + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, tmp.childNodes ); + + // Remember the top-level container + tmp = fragment.firstChild; + + // Ensure the created nodes are orphaned (#12392) + tmp.textContent = ""; + } + } + } + + // Remove wrapper from fragment + fragment.textContent = ""; + + i = 0; + while ( ( elem = nodes[ i++ ] ) ) { + + // Skip elements already in the context collection (trac-4087) + if ( selection && jQuery.inArray( elem, selection ) > -1 ) { + if ( ignored ) { + ignored.push( elem ); + } + continue; + } + + attached = isAttached( elem ); + + // Append to fragment + tmp = getAll( fragment.appendChild( elem ), "script" ); + + // Preserve script evaluation history + if ( attached ) { + setGlobalEval( tmp ); + } + + // Capture executables + if ( scripts ) { + j = 0; + while ( ( elem = tmp[ j++ ] ) ) { + if ( rscriptType.test( elem.type || "" ) ) { + scripts.push( elem ); + } + } + } + } + + return fragment; +} + + +var rtypenamespace = /^([^.]*)(?:\.(.+)|)/; + +function returnTrue() { + return true; +} + +function returnFalse() { + return false; +} + +// Support: IE <=9 - 11+ +// focus() and blur() are asynchronous, except when they are no-op. +// So expect focus to be synchronous when the element is already active, +// and blur to be synchronous when the element is not already active. +// (focus and blur are always synchronous in other supported browsers, +// this just defines when we can count on it). +function expectSync( elem, type ) { + return ( elem === safeActiveElement() ) === ( type === "focus" ); +} + +// Support: IE <=9 only +// Accessing document.activeElement can throw unexpectedly +// https://bugs.jquery.com/ticket/13393 +function safeActiveElement() { + try { + return document.activeElement; + } catch ( err ) { } +} + +function on( elem, types, selector, data, fn, one ) { + var origFn, type; + + // Types can be a map of types/handlers + if ( typeof types === "object" ) { + + // ( types-Object, selector, data ) + if ( typeof selector !== "string" ) { + + // ( types-Object, data ) + data = data || selector; + selector = undefined; + } + for ( type in types ) { + on( elem, type, selector, data, types[ type ], one ); + } + return elem; + } + + if ( data == null && fn == null ) { + + // ( types, fn ) + fn = selector; + data = selector = undefined; + } else if ( fn == null ) { + if ( typeof selector === "string" ) { + + // ( types, selector, fn ) + fn = data; + data = undefined; + } else { + + // ( types, data, fn ) + fn = data; + data = selector; + selector = undefined; + } + } + if ( fn === false ) { + fn = returnFalse; + } else if ( !fn ) { + return elem; + } + + if ( one === 1 ) { + origFn = fn; + fn = function( event ) { + + // Can use an empty set, since event contains the info + jQuery().off( event ); + return origFn.apply( this, arguments ); + }; + + // Use same guid so caller can remove using origFn + fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ ); + } + return elem.each( function() { + jQuery.event.add( this, types, fn, data, selector ); + } ); +} + +/* + * Helper functions for managing events -- not part of the public interface. + * Props to Dean Edwards' addEvent library for many of the ideas. + */ +jQuery.event = { + + global: {}, + + add: function( elem, types, handler, data, selector ) { + + var handleObjIn, eventHandle, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.get( elem ); + + // Only attach events to objects that accept data + if ( !acceptData( elem ) ) { + return; + } + + // Caller can pass in an object of custom data in lieu of the handler + if ( handler.handler ) { + handleObjIn = handler; + handler = handleObjIn.handler; + selector = handleObjIn.selector; + } + + // Ensure that invalid selectors throw exceptions at attach time + // Evaluate against documentElement in case elem is a non-element node (e.g., document) + if ( selector ) { + jQuery.find.matchesSelector( documentElement, selector ); + } + + // Make sure that the handler has a unique ID, used to find/remove it later + if ( !handler.guid ) { + handler.guid = jQuery.guid++; + } + + // Init the element's event structure and main handler, if this is the first + if ( !( events = elemData.events ) ) { + events = elemData.events = Object.create( null ); + } + if ( !( eventHandle = elemData.handle ) ) { + eventHandle = elemData.handle = function( e ) { + + // Discard the second event of a jQuery.event.trigger() and + // when an event is called after a page has unloaded + return typeof jQuery !== "undefined" && jQuery.event.triggered !== e.type ? + jQuery.event.dispatch.apply( elem, arguments ) : undefined; + }; + } + + // Handle multiple events separated by a space + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // There *must* be a type, no attaching namespace-only handlers + if ( !type ) { + continue; + } + + // If event changes its type, use the special event handlers for the changed type + special = jQuery.event.special[ type ] || {}; + + // If selector defined, determine special event api type, otherwise given type + type = ( selector ? special.delegateType : special.bindType ) || type; + + // Update special based on newly reset type + special = jQuery.event.special[ type ] || {}; + + // handleObj is passed to all event handlers + handleObj = jQuery.extend( { + type: type, + origType: origType, + data: data, + handler: handler, + guid: handler.guid, + selector: selector, + needsContext: selector && jQuery.expr.match.needsContext.test( selector ), + namespace: namespaces.join( "." ) + }, handleObjIn ); + + // Init the event handler queue if we're the first + if ( !( handlers = events[ type ] ) ) { + handlers = events[ type ] = []; + handlers.delegateCount = 0; + + // Only use addEventListener if the special events handler returns false + if ( !special.setup || + special.setup.call( elem, data, namespaces, eventHandle ) === false ) { + + if ( elem.addEventListener ) { + elem.addEventListener( type, eventHandle ); + } + } + } + + if ( special.add ) { + special.add.call( elem, handleObj ); + + if ( !handleObj.handler.guid ) { + handleObj.handler.guid = handler.guid; + } + } + + // Add to the element's handler list, delegates in front + if ( selector ) { + handlers.splice( handlers.delegateCount++, 0, handleObj ); + } else { + handlers.push( handleObj ); + } + + // Keep track of which events have ever been used, for event optimization + jQuery.event.global[ type ] = true; + } + + }, + + // Detach an event or set of events from an element + remove: function( elem, types, handler, selector, mappedTypes ) { + + var j, origCount, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.hasData( elem ) && dataPriv.get( elem ); + + if ( !elemData || !( events = elemData.events ) ) { + return; + } + + // Once for each type.namespace in types; type may be omitted + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // Unbind all events (on this namespace, if provided) for the element + if ( !type ) { + for ( type in events ) { + jQuery.event.remove( elem, type + types[ t ], handler, selector, true ); + } + continue; + } + + special = jQuery.event.special[ type ] || {}; + type = ( selector ? special.delegateType : special.bindType ) || type; + handlers = events[ type ] || []; + tmp = tmp[ 2 ] && + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ); + + // Remove matching events + origCount = j = handlers.length; + while ( j-- ) { + handleObj = handlers[ j ]; + + if ( ( mappedTypes || origType === handleObj.origType ) && + ( !handler || handler.guid === handleObj.guid ) && + ( !tmp || tmp.test( handleObj.namespace ) ) && + ( !selector || selector === handleObj.selector || + selector === "**" && handleObj.selector ) ) { + handlers.splice( j, 1 ); + + if ( handleObj.selector ) { + handlers.delegateCount--; + } + if ( special.remove ) { + special.remove.call( elem, handleObj ); + } + } + } + + // Remove generic event handler if we removed something and no more handlers exist + // (avoids potential for endless recursion during removal of special event handlers) + if ( origCount && !handlers.length ) { + if ( !special.teardown || + special.teardown.call( elem, namespaces, elemData.handle ) === false ) { + + jQuery.removeEvent( elem, type, elemData.handle ); + } + + delete events[ type ]; + } + } + + // Remove data and the expando if it's no longer used + if ( jQuery.isEmptyObject( events ) ) { + dataPriv.remove( elem, "handle events" ); + } + }, + + dispatch: function( nativeEvent ) { + + var i, j, ret, matched, handleObj, handlerQueue, + args = new Array( arguments.length ), + + // Make a writable jQuery.Event from the native event object + event = jQuery.event.fix( nativeEvent ), + + handlers = ( + dataPriv.get( this, "events" ) || Object.create( null ) + )[ event.type ] || [], + special = jQuery.event.special[ event.type ] || {}; + + // Use the fix-ed jQuery.Event rather than the (read-only) native event + args[ 0 ] = event; + + for ( i = 1; i < arguments.length; i++ ) { + args[ i ] = arguments[ i ]; + } + + event.delegateTarget = this; + + // Call the preDispatch hook for the mapped type, and let it bail if desired + if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) { + return; + } + + // Determine handlers + handlerQueue = jQuery.event.handlers.call( this, event, handlers ); + + // Run delegates first; they may want to stop propagation beneath us + i = 0; + while ( ( matched = handlerQueue[ i++ ] ) && !event.isPropagationStopped() ) { + event.currentTarget = matched.elem; + + j = 0; + while ( ( handleObj = matched.handlers[ j++ ] ) && + !event.isImmediatePropagationStopped() ) { + + // If the event is namespaced, then each handler is only invoked if it is + // specially universal or its namespaces are a superset of the event's. + if ( !event.rnamespace || handleObj.namespace === false || + event.rnamespace.test( handleObj.namespace ) ) { + + event.handleObj = handleObj; + event.data = handleObj.data; + + ret = ( ( jQuery.event.special[ handleObj.origType ] || {} ).handle || + handleObj.handler ).apply( matched.elem, args ); + + if ( ret !== undefined ) { + if ( ( event.result = ret ) === false ) { + event.preventDefault(); + event.stopPropagation(); + } + } + } + } + } + + // Call the postDispatch hook for the mapped type + if ( special.postDispatch ) { + special.postDispatch.call( this, event ); + } + + return event.result; + }, + + handlers: function( event, handlers ) { + var i, handleObj, sel, matchedHandlers, matchedSelectors, + handlerQueue = [], + delegateCount = handlers.delegateCount, + cur = event.target; + + // Find delegate handlers + if ( delegateCount && + + // Support: IE <=9 + // Black-hole SVG instance trees (trac-13180) + cur.nodeType && + + // Support: Firefox <=42 + // Suppress spec-violating clicks indicating a non-primary pointer button (trac-3861) + // https://www.w3.org/TR/DOM-Level-3-Events/#event-type-click + // Support: IE 11 only + // ...but not arrow key "clicks" of radio inputs, which can have `button` -1 (gh-2343) + !( event.type === "click" && event.button >= 1 ) ) { + + for ( ; cur !== this; cur = cur.parentNode || this ) { + + // Don't check non-elements (#13208) + // Don't process clicks on disabled elements (#6911, #8165, #11382, #11764) + if ( cur.nodeType === 1 && !( event.type === "click" && cur.disabled === true ) ) { + matchedHandlers = []; + matchedSelectors = {}; + for ( i = 0; i < delegateCount; i++ ) { + handleObj = handlers[ i ]; + + // Don't conflict with Object.prototype properties (#13203) + sel = handleObj.selector + " "; + + if ( matchedSelectors[ sel ] === undefined ) { + matchedSelectors[ sel ] = handleObj.needsContext ? + jQuery( sel, this ).index( cur ) > -1 : + jQuery.find( sel, this, null, [ cur ] ).length; + } + if ( matchedSelectors[ sel ] ) { + matchedHandlers.push( handleObj ); + } + } + if ( matchedHandlers.length ) { + handlerQueue.push( { elem: cur, handlers: matchedHandlers } ); + } + } + } + } + + // Add the remaining (directly-bound) handlers + cur = this; + if ( delegateCount < handlers.length ) { + handlerQueue.push( { elem: cur, handlers: handlers.slice( delegateCount ) } ); + } + + return handlerQueue; + }, + + addProp: function( name, hook ) { + Object.defineProperty( jQuery.Event.prototype, name, { + enumerable: true, + configurable: true, + + get: isFunction( hook ) ? + function() { + if ( this.originalEvent ) { + return hook( this.originalEvent ); + } + } : + function() { + if ( this.originalEvent ) { + return this.originalEvent[ name ]; + } + }, + + set: function( value ) { + Object.defineProperty( this, name, { + enumerable: true, + configurable: true, + writable: true, + value: value + } ); + } + } ); + }, + + fix: function( originalEvent ) { + return originalEvent[ jQuery.expando ] ? + originalEvent : + new jQuery.Event( originalEvent ); + }, + + special: { + load: { + + // Prevent triggered image.load events from bubbling to window.load + noBubble: true + }, + click: { + + // Utilize native event to ensure correct state for checkable inputs + setup: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Claim the first handler + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + // dataPriv.set( el, "click", ... ) + leverageNative( el, "click", returnTrue ); + } + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Force setup before triggering a click + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + leverageNative( el, "click" ); + } + + // Return non-false to allow normal event-path propagation + return true; + }, + + // For cross-browser consistency, suppress native .click() on links + // Also prevent it if we're currently inside a leveraged native-event stack + _default: function( event ) { + var target = event.target; + return rcheckableType.test( target.type ) && + target.click && nodeName( target, "input" ) && + dataPriv.get( target, "click" ) || + nodeName( target, "a" ); + } + }, + + beforeunload: { + postDispatch: function( event ) { + + // Support: Firefox 20+ + // Firefox doesn't alert if the returnValue field is not set. + if ( event.result !== undefined && event.originalEvent ) { + event.originalEvent.returnValue = event.result; + } + } + } + } +}; + +// Ensure the presence of an event listener that handles manually-triggered +// synthetic events by interrupting progress until reinvoked in response to +// *native* events that it fires directly, ensuring that state changes have +// already occurred before other listeners are invoked. +function leverageNative( el, type, expectSync ) { + + // Missing expectSync indicates a trigger call, which must force setup through jQuery.event.add + if ( !expectSync ) { + if ( dataPriv.get( el, type ) === undefined ) { + jQuery.event.add( el, type, returnTrue ); + } + return; + } + + // Register the controller as a special universal handler for all event namespaces + dataPriv.set( el, type, false ); + jQuery.event.add( el, type, { + namespace: false, + handler: function( event ) { + var notAsync, result, + saved = dataPriv.get( this, type ); + + if ( ( event.isTrigger & 1 ) && this[ type ] ) { + + // Interrupt processing of the outer synthetic .trigger()ed event + // Saved data should be false in such cases, but might be a leftover capture object + // from an async native handler (gh-4350) + if ( !saved.length ) { + + // Store arguments for use when handling the inner native event + // There will always be at least one argument (an event object), so this array + // will not be confused with a leftover capture object. + saved = slice.call( arguments ); + dataPriv.set( this, type, saved ); + + // Trigger the native event and capture its result + // Support: IE <=9 - 11+ + // focus() and blur() are asynchronous + notAsync = expectSync( this, type ); + this[ type ](); + result = dataPriv.get( this, type ); + if ( saved !== result || notAsync ) { + dataPriv.set( this, type, false ); + } else { + result = {}; + } + if ( saved !== result ) { + + // Cancel the outer synthetic event + event.stopImmediatePropagation(); + event.preventDefault(); + + // Support: Chrome 86+ + // In Chrome, if an element having a focusout handler is blurred by + // clicking outside of it, it invokes the handler synchronously. If + // that handler calls `.remove()` on the element, the data is cleared, + // leaving `result` undefined. We need to guard against this. + return result && result.value; + } + + // If this is an inner synthetic event for an event with a bubbling surrogate + // (focus or blur), assume that the surrogate already propagated from triggering the + // native event and prevent that from happening again here. + // This technically gets the ordering wrong w.r.t. to `.trigger()` (in which the + // bubbling surrogate propagates *after* the non-bubbling base), but that seems + // less bad than duplication. + } else if ( ( jQuery.event.special[ type ] || {} ).delegateType ) { + event.stopPropagation(); + } + + // If this is a native event triggered above, everything is now in order + // Fire an inner synthetic event with the original arguments + } else if ( saved.length ) { + + // ...and capture the result + dataPriv.set( this, type, { + value: jQuery.event.trigger( + + // Support: IE <=9 - 11+ + // Extend with the prototype to reset the above stopImmediatePropagation() + jQuery.extend( saved[ 0 ], jQuery.Event.prototype ), + saved.slice( 1 ), + this + ) + } ); + + // Abort handling of the native event + event.stopImmediatePropagation(); + } + } + } ); +} + +jQuery.removeEvent = function( elem, type, handle ) { + + // This "if" is needed for plain objects + if ( elem.removeEventListener ) { + elem.removeEventListener( type, handle ); + } +}; + +jQuery.Event = function( src, props ) { + + // Allow instantiation without the 'new' keyword + if ( !( this instanceof jQuery.Event ) ) { + return new jQuery.Event( src, props ); + } + + // Event object + if ( src && src.type ) { + this.originalEvent = src; + this.type = src.type; + + // Events bubbling up the document may have been marked as prevented + // by a handler lower down the tree; reflect the correct value. + this.isDefaultPrevented = src.defaultPrevented || + src.defaultPrevented === undefined && + + // Support: Android <=2.3 only + src.returnValue === false ? + returnTrue : + returnFalse; + + // Create target properties + // Support: Safari <=6 - 7 only + // Target should not be a text node (#504, #13143) + this.target = ( src.target && src.target.nodeType === 3 ) ? + src.target.parentNode : + src.target; + + this.currentTarget = src.currentTarget; + this.relatedTarget = src.relatedTarget; + + // Event type + } else { + this.type = src; + } + + // Put explicitly provided properties onto the event object + if ( props ) { + jQuery.extend( this, props ); + } + + // Create a timestamp if incoming event doesn't have one + this.timeStamp = src && src.timeStamp || Date.now(); + + // Mark it as fixed + this[ jQuery.expando ] = true; +}; + +// jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding +// https://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html +jQuery.Event.prototype = { + constructor: jQuery.Event, + isDefaultPrevented: returnFalse, + isPropagationStopped: returnFalse, + isImmediatePropagationStopped: returnFalse, + isSimulated: false, + + preventDefault: function() { + var e = this.originalEvent; + + this.isDefaultPrevented = returnTrue; + + if ( e && !this.isSimulated ) { + e.preventDefault(); + } + }, + stopPropagation: function() { + var e = this.originalEvent; + + this.isPropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopPropagation(); + } + }, + stopImmediatePropagation: function() { + var e = this.originalEvent; + + this.isImmediatePropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopImmediatePropagation(); + } + + this.stopPropagation(); + } +}; + +// Includes all common event props including KeyEvent and MouseEvent specific props +jQuery.each( { + altKey: true, + bubbles: true, + cancelable: true, + changedTouches: true, + ctrlKey: true, + detail: true, + eventPhase: true, + metaKey: true, + pageX: true, + pageY: true, + shiftKey: true, + view: true, + "char": true, + code: true, + charCode: true, + key: true, + keyCode: true, + button: true, + buttons: true, + clientX: true, + clientY: true, + offsetX: true, + offsetY: true, + pointerId: true, + pointerType: true, + screenX: true, + screenY: true, + targetTouches: true, + toElement: true, + touches: true, + which: true +}, jQuery.event.addProp ); + +jQuery.each( { focus: "focusin", blur: "focusout" }, function( type, delegateType ) { + jQuery.event.special[ type ] = { + + // Utilize native event if possible so blur/focus sequence is correct + setup: function() { + + // Claim the first handler + // dataPriv.set( this, "focus", ... ) + // dataPriv.set( this, "blur", ... ) + leverageNative( this, type, expectSync ); + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function() { + + // Force setup before trigger + leverageNative( this, type ); + + // Return non-false to allow normal event-path propagation + return true; + }, + + // Suppress native focus or blur as it's already being fired + // in leverageNative. + _default: function() { + return true; + }, + + delegateType: delegateType + }; +} ); + +// Create mouseenter/leave events using mouseover/out and event-time checks +// so that event delegation works in jQuery. +// Do the same for pointerenter/pointerleave and pointerover/pointerout +// +// Support: Safari 7 only +// Safari sends mouseenter too often; see: +// https://bugs.chromium.org/p/chromium/issues/detail?id=470258 +// for the description of the bug (it existed in older Chrome versions as well). +jQuery.each( { + mouseenter: "mouseover", + mouseleave: "mouseout", + pointerenter: "pointerover", + pointerleave: "pointerout" +}, function( orig, fix ) { + jQuery.event.special[ orig ] = { + delegateType: fix, + bindType: fix, + + handle: function( event ) { + var ret, + target = this, + related = event.relatedTarget, + handleObj = event.handleObj; + + // For mouseenter/leave call the handler if related is outside the target. + // NB: No relatedTarget if the mouse left/entered the browser window + if ( !related || ( related !== target && !jQuery.contains( target, related ) ) ) { + event.type = handleObj.origType; + ret = handleObj.handler.apply( this, arguments ); + event.type = fix; + } + return ret; + } + }; +} ); + +jQuery.fn.extend( { + + on: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn ); + }, + one: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn, 1 ); + }, + off: function( types, selector, fn ) { + var handleObj, type; + if ( types && types.preventDefault && types.handleObj ) { + + // ( event ) dispatched jQuery.Event + handleObj = types.handleObj; + jQuery( types.delegateTarget ).off( + handleObj.namespace ? + handleObj.origType + "." + handleObj.namespace : + handleObj.origType, + handleObj.selector, + handleObj.handler + ); + return this; + } + if ( typeof types === "object" ) { + + // ( types-object [, selector] ) + for ( type in types ) { + this.off( type, selector, types[ type ] ); + } + return this; + } + if ( selector === false || typeof selector === "function" ) { + + // ( types [, fn] ) + fn = selector; + selector = undefined; + } + if ( fn === false ) { + fn = returnFalse; + } + return this.each( function() { + jQuery.event.remove( this, types, fn, selector ); + } ); + } +} ); + + +var + + // Support: IE <=10 - 11, Edge 12 - 13 only + // In IE/Edge using regex groups here causes severe slowdowns. + // See https://connect.microsoft.com/IE/feedback/details/1736512/ + rnoInnerhtml = /\s*$/g; + +// Prefer a tbody over its parent table for containing new rows +function manipulationTarget( elem, content ) { + if ( nodeName( elem, "table" ) && + nodeName( content.nodeType !== 11 ? content : content.firstChild, "tr" ) ) { + + return jQuery( elem ).children( "tbody" )[ 0 ] || elem; + } + + return elem; +} + +// Replace/restore the type attribute of script elements for safe DOM manipulation +function disableScript( elem ) { + elem.type = ( elem.getAttribute( "type" ) !== null ) + "/" + elem.type; + return elem; +} +function restoreScript( elem ) { + if ( ( elem.type || "" ).slice( 0, 5 ) === "true/" ) { + elem.type = elem.type.slice( 5 ); + } else { + elem.removeAttribute( "type" ); + } + + return elem; +} + +function cloneCopyEvent( src, dest ) { + var i, l, type, pdataOld, udataOld, udataCur, events; + + if ( dest.nodeType !== 1 ) { + return; + } + + // 1. Copy private data: events, handlers, etc. + if ( dataPriv.hasData( src ) ) { + pdataOld = dataPriv.get( src ); + events = pdataOld.events; + + if ( events ) { + dataPriv.remove( dest, "handle events" ); + + for ( type in events ) { + for ( i = 0, l = events[ type ].length; i < l; i++ ) { + jQuery.event.add( dest, type, events[ type ][ i ] ); + } + } + } + } + + // 2. Copy user data + if ( dataUser.hasData( src ) ) { + udataOld = dataUser.access( src ); + udataCur = jQuery.extend( {}, udataOld ); + + dataUser.set( dest, udataCur ); + } +} + +// Fix IE bugs, see support tests +function fixInput( src, dest ) { + var nodeName = dest.nodeName.toLowerCase(); + + // Fails to persist the checked state of a cloned checkbox or radio button. + if ( nodeName === "input" && rcheckableType.test( src.type ) ) { + dest.checked = src.checked; + + // Fails to return the selected option to the default selected state when cloning options + } else if ( nodeName === "input" || nodeName === "textarea" ) { + dest.defaultValue = src.defaultValue; + } +} + +function domManip( collection, args, callback, ignored ) { + + // Flatten any nested arrays + args = flat( args ); + + var fragment, first, scripts, hasScripts, node, doc, + i = 0, + l = collection.length, + iNoClone = l - 1, + value = args[ 0 ], + valueIsFunction = isFunction( value ); + + // We can't cloneNode fragments that contain checked, in WebKit + if ( valueIsFunction || + ( l > 1 && typeof value === "string" && + !support.checkClone && rchecked.test( value ) ) ) { + return collection.each( function( index ) { + var self = collection.eq( index ); + if ( valueIsFunction ) { + args[ 0 ] = value.call( this, index, self.html() ); + } + domManip( self, args, callback, ignored ); + } ); + } + + if ( l ) { + fragment = buildFragment( args, collection[ 0 ].ownerDocument, false, collection, ignored ); + first = fragment.firstChild; + + if ( fragment.childNodes.length === 1 ) { + fragment = first; + } + + // Require either new content or an interest in ignored elements to invoke the callback + if ( first || ignored ) { + scripts = jQuery.map( getAll( fragment, "script" ), disableScript ); + hasScripts = scripts.length; + + // Use the original fragment for the last item + // instead of the first because it can end up + // being emptied incorrectly in certain situations (#8070). + for ( ; i < l; i++ ) { + node = fragment; + + if ( i !== iNoClone ) { + node = jQuery.clone( node, true, true ); + + // Keep references to cloned scripts for later restoration + if ( hasScripts ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( scripts, getAll( node, "script" ) ); + } + } + + callback.call( collection[ i ], node, i ); + } + + if ( hasScripts ) { + doc = scripts[ scripts.length - 1 ].ownerDocument; + + // Reenable scripts + jQuery.map( scripts, restoreScript ); + + // Evaluate executable scripts on first document insertion + for ( i = 0; i < hasScripts; i++ ) { + node = scripts[ i ]; + if ( rscriptType.test( node.type || "" ) && + !dataPriv.access( node, "globalEval" ) && + jQuery.contains( doc, node ) ) { + + if ( node.src && ( node.type || "" ).toLowerCase() !== "module" ) { + + // Optional AJAX dependency, but won't run scripts if not present + if ( jQuery._evalUrl && !node.noModule ) { + jQuery._evalUrl( node.src, { + nonce: node.nonce || node.getAttribute( "nonce" ) + }, doc ); + } + } else { + DOMEval( node.textContent.replace( rcleanScript, "" ), node, doc ); + } + } + } + } + } + } + + return collection; +} + +function remove( elem, selector, keepData ) { + var node, + nodes = selector ? jQuery.filter( selector, elem ) : elem, + i = 0; + + for ( ; ( node = nodes[ i ] ) != null; i++ ) { + if ( !keepData && node.nodeType === 1 ) { + jQuery.cleanData( getAll( node ) ); + } + + if ( node.parentNode ) { + if ( keepData && isAttached( node ) ) { + setGlobalEval( getAll( node, "script" ) ); + } + node.parentNode.removeChild( node ); + } + } + + return elem; +} + +jQuery.extend( { + htmlPrefilter: function( html ) { + return html; + }, + + clone: function( elem, dataAndEvents, deepDataAndEvents ) { + var i, l, srcElements, destElements, + clone = elem.cloneNode( true ), + inPage = isAttached( elem ); + + // Fix IE cloning issues + if ( !support.noCloneChecked && ( elem.nodeType === 1 || elem.nodeType === 11 ) && + !jQuery.isXMLDoc( elem ) ) { + + // We eschew Sizzle here for performance reasons: https://jsperf.com/getall-vs-sizzle/2 + destElements = getAll( clone ); + srcElements = getAll( elem ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + fixInput( srcElements[ i ], destElements[ i ] ); + } + } + + // Copy the events from the original to the clone + if ( dataAndEvents ) { + if ( deepDataAndEvents ) { + srcElements = srcElements || getAll( elem ); + destElements = destElements || getAll( clone ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + cloneCopyEvent( srcElements[ i ], destElements[ i ] ); + } + } else { + cloneCopyEvent( elem, clone ); + } + } + + // Preserve script evaluation history + destElements = getAll( clone, "script" ); + if ( destElements.length > 0 ) { + setGlobalEval( destElements, !inPage && getAll( elem, "script" ) ); + } + + // Return the cloned set + return clone; + }, + + cleanData: function( elems ) { + var data, elem, type, + special = jQuery.event.special, + i = 0; + + for ( ; ( elem = elems[ i ] ) !== undefined; i++ ) { + if ( acceptData( elem ) ) { + if ( ( data = elem[ dataPriv.expando ] ) ) { + if ( data.events ) { + for ( type in data.events ) { + if ( special[ type ] ) { + jQuery.event.remove( elem, type ); + + // This is a shortcut to avoid jQuery.event.remove's overhead + } else { + jQuery.removeEvent( elem, type, data.handle ); + } + } + } + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataPriv.expando ] = undefined; + } + if ( elem[ dataUser.expando ] ) { + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataUser.expando ] = undefined; + } + } + } + } +} ); + +jQuery.fn.extend( { + detach: function( selector ) { + return remove( this, selector, true ); + }, + + remove: function( selector ) { + return remove( this, selector ); + }, + + text: function( value ) { + return access( this, function( value ) { + return value === undefined ? + jQuery.text( this ) : + this.empty().each( function() { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + this.textContent = value; + } + } ); + }, null, value, arguments.length ); + }, + + append: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.appendChild( elem ); + } + } ); + }, + + prepend: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.insertBefore( elem, target.firstChild ); + } + } ); + }, + + before: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this ); + } + } ); + }, + + after: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this.nextSibling ); + } + } ); + }, + + empty: function() { + var elem, + i = 0; + + for ( ; ( elem = this[ i ] ) != null; i++ ) { + if ( elem.nodeType === 1 ) { + + // Prevent memory leaks + jQuery.cleanData( getAll( elem, false ) ); + + // Remove any remaining nodes + elem.textContent = ""; + } + } + + return this; + }, + + clone: function( dataAndEvents, deepDataAndEvents ) { + dataAndEvents = dataAndEvents == null ? false : dataAndEvents; + deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; + + return this.map( function() { + return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); + } ); + }, + + html: function( value ) { + return access( this, function( value ) { + var elem = this[ 0 ] || {}, + i = 0, + l = this.length; + + if ( value === undefined && elem.nodeType === 1 ) { + return elem.innerHTML; + } + + // See if we can take a shortcut and just use innerHTML + if ( typeof value === "string" && !rnoInnerhtml.test( value ) && + !wrapMap[ ( rtagName.exec( value ) || [ "", "" ] )[ 1 ].toLowerCase() ] ) { + + value = jQuery.htmlPrefilter( value ); + + try { + for ( ; i < l; i++ ) { + elem = this[ i ] || {}; + + // Remove element nodes and prevent memory leaks + if ( elem.nodeType === 1 ) { + jQuery.cleanData( getAll( elem, false ) ); + elem.innerHTML = value; + } + } + + elem = 0; + + // If using innerHTML throws an exception, use the fallback method + } catch ( e ) {} + } + + if ( elem ) { + this.empty().append( value ); + } + }, null, value, arguments.length ); + }, + + replaceWith: function() { + var ignored = []; + + // Make the changes, replacing each non-ignored context element with the new content + return domManip( this, arguments, function( elem ) { + var parent = this.parentNode; + + if ( jQuery.inArray( this, ignored ) < 0 ) { + jQuery.cleanData( getAll( this ) ); + if ( parent ) { + parent.replaceChild( elem, this ); + } + } + + // Force callback invocation + }, ignored ); + } +} ); + +jQuery.each( { + appendTo: "append", + prependTo: "prepend", + insertBefore: "before", + insertAfter: "after", + replaceAll: "replaceWith" +}, function( name, original ) { + jQuery.fn[ name ] = function( selector ) { + var elems, + ret = [], + insert = jQuery( selector ), + last = insert.length - 1, + i = 0; + + for ( ; i <= last; i++ ) { + elems = i === last ? this : this.clone( true ); + jQuery( insert[ i ] )[ original ]( elems ); + + // Support: Android <=4.0 only, PhantomJS 1 only + // .get() because push.apply(_, arraylike) throws on ancient WebKit + push.apply( ret, elems.get() ); + } + + return this.pushStack( ret ); + }; +} ); +var rnumnonpx = new RegExp( "^(" + pnum + ")(?!px)[a-z%]+$", "i" ); + +var getStyles = function( elem ) { + + // Support: IE <=11 only, Firefox <=30 (#15098, #14150) + // IE throws on elements created in popups + // FF meanwhile throws on frame elements through "defaultView.getComputedStyle" + var view = elem.ownerDocument.defaultView; + + if ( !view || !view.opener ) { + view = window; + } + + return view.getComputedStyle( elem ); + }; + +var swap = function( elem, options, callback ) { + var ret, name, + old = {}; + + // Remember the old values, and insert the new ones + for ( name in options ) { + old[ name ] = elem.style[ name ]; + elem.style[ name ] = options[ name ]; + } + + ret = callback.call( elem ); + + // Revert the old values + for ( name in options ) { + elem.style[ name ] = old[ name ]; + } + + return ret; +}; + + +var rboxStyle = new RegExp( cssExpand.join( "|" ), "i" ); + + + +( function() { + + // Executing both pixelPosition & boxSizingReliable tests require only one layout + // so they're executed at the same time to save the second computation. + function computeStyleTests() { + + // This is a singleton, we need to execute it only once + if ( !div ) { + return; + } + + container.style.cssText = "position:absolute;left:-11111px;width:60px;" + + "margin-top:1px;padding:0;border:0"; + div.style.cssText = + "position:relative;display:block;box-sizing:border-box;overflow:scroll;" + + "margin:auto;border:1px;padding:1px;" + + "width:60%;top:1%"; + documentElement.appendChild( container ).appendChild( div ); + + var divStyle = window.getComputedStyle( div ); + pixelPositionVal = divStyle.top !== "1%"; + + // Support: Android 4.0 - 4.3 only, Firefox <=3 - 44 + reliableMarginLeftVal = roundPixelMeasures( divStyle.marginLeft ) === 12; + + // Support: Android 4.0 - 4.3 only, Safari <=9.1 - 10.1, iOS <=7.0 - 9.3 + // Some styles come back with percentage values, even though they shouldn't + div.style.right = "60%"; + pixelBoxStylesVal = roundPixelMeasures( divStyle.right ) === 36; + + // Support: IE 9 - 11 only + // Detect misreporting of content dimensions for box-sizing:border-box elements + boxSizingReliableVal = roundPixelMeasures( divStyle.width ) === 36; + + // Support: IE 9 only + // Detect overflow:scroll screwiness (gh-3699) + // Support: Chrome <=64 + // Don't get tricked when zoom affects offsetWidth (gh-4029) + div.style.position = "absolute"; + scrollboxSizeVal = roundPixelMeasures( div.offsetWidth / 3 ) === 12; + + documentElement.removeChild( container ); + + // Nullify the div so it wouldn't be stored in the memory and + // it will also be a sign that checks already performed + div = null; + } + + function roundPixelMeasures( measure ) { + return Math.round( parseFloat( measure ) ); + } + + var pixelPositionVal, boxSizingReliableVal, scrollboxSizeVal, pixelBoxStylesVal, + reliableTrDimensionsVal, reliableMarginLeftVal, + container = document.createElement( "div" ), + div = document.createElement( "div" ); + + // Finish early in limited (non-browser) environments + if ( !div.style ) { + return; + } + + // Support: IE <=9 - 11 only + // Style of cloned element affects source element cloned (#8908) + div.style.backgroundClip = "content-box"; + div.cloneNode( true ).style.backgroundClip = ""; + support.clearCloneStyle = div.style.backgroundClip === "content-box"; + + jQuery.extend( support, { + boxSizingReliable: function() { + computeStyleTests(); + return boxSizingReliableVal; + }, + pixelBoxStyles: function() { + computeStyleTests(); + return pixelBoxStylesVal; + }, + pixelPosition: function() { + computeStyleTests(); + return pixelPositionVal; + }, + reliableMarginLeft: function() { + computeStyleTests(); + return reliableMarginLeftVal; + }, + scrollboxSize: function() { + computeStyleTests(); + return scrollboxSizeVal; + }, + + // Support: IE 9 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Behavior in IE 9 is more subtle than in newer versions & it passes + // some versions of this test; make sure not to make it pass there! + // + // Support: Firefox 70+ + // Only Firefox includes border widths + // in computed dimensions. (gh-4529) + reliableTrDimensions: function() { + var table, tr, trChild, trStyle; + if ( reliableTrDimensionsVal == null ) { + table = document.createElement( "table" ); + tr = document.createElement( "tr" ); + trChild = document.createElement( "div" ); + + table.style.cssText = "position:absolute;left:-11111px;border-collapse:separate"; + tr.style.cssText = "border:1px solid"; + + // Support: Chrome 86+ + // Height set through cssText does not get applied. + // Computed height then comes back as 0. + tr.style.height = "1px"; + trChild.style.height = "9px"; + + // Support: Android 8 Chrome 86+ + // In our bodyBackground.html iframe, + // display for all div elements is set to "inline", + // which causes a problem only in Android 8 Chrome 86. + // Ensuring the div is display: block + // gets around this issue. + trChild.style.display = "block"; + + documentElement + .appendChild( table ) + .appendChild( tr ) + .appendChild( trChild ); + + trStyle = window.getComputedStyle( tr ); + reliableTrDimensionsVal = ( parseInt( trStyle.height, 10 ) + + parseInt( trStyle.borderTopWidth, 10 ) + + parseInt( trStyle.borderBottomWidth, 10 ) ) === tr.offsetHeight; + + documentElement.removeChild( table ); + } + return reliableTrDimensionsVal; + } + } ); +} )(); + + +function curCSS( elem, name, computed ) { + var width, minWidth, maxWidth, ret, + + // Support: Firefox 51+ + // Retrieving style before computed somehow + // fixes an issue with getting wrong values + // on detached elements + style = elem.style; + + computed = computed || getStyles( elem ); + + // getPropertyValue is needed for: + // .css('filter') (IE 9 only, #12537) + // .css('--customProperty) (#3144) + if ( computed ) { + ret = computed.getPropertyValue( name ) || computed[ name ]; + + if ( ret === "" && !isAttached( elem ) ) { + ret = jQuery.style( elem, name ); + } + + // A tribute to the "awesome hack by Dean Edwards" + // Android Browser returns percentage for some values, + // but width seems to be reliably pixels. + // This is against the CSSOM draft spec: + // https://drafts.csswg.org/cssom/#resolved-values + if ( !support.pixelBoxStyles() && rnumnonpx.test( ret ) && rboxStyle.test( name ) ) { + + // Remember the original values + width = style.width; + minWidth = style.minWidth; + maxWidth = style.maxWidth; + + // Put in the new values to get a computed value out + style.minWidth = style.maxWidth = style.width = ret; + ret = computed.width; + + // Revert the changed values + style.width = width; + style.minWidth = minWidth; + style.maxWidth = maxWidth; + } + } + + return ret !== undefined ? + + // Support: IE <=9 - 11 only + // IE returns zIndex value as an integer. + ret + "" : + ret; +} + + +function addGetHookIf( conditionFn, hookFn ) { + + // Define the hook, we'll check on the first run if it's really needed. + return { + get: function() { + if ( conditionFn() ) { + + // Hook not needed (or it's not possible to use it due + // to missing dependency), remove it. + delete this.get; + return; + } + + // Hook needed; redefine it so that the support test is not executed again. + return ( this.get = hookFn ).apply( this, arguments ); + } + }; +} + + +var cssPrefixes = [ "Webkit", "Moz", "ms" ], + emptyStyle = document.createElement( "div" ).style, + vendorProps = {}; + +// Return a vendor-prefixed property or undefined +function vendorPropName( name ) { + + // Check for vendor prefixed names + var capName = name[ 0 ].toUpperCase() + name.slice( 1 ), + i = cssPrefixes.length; + + while ( i-- ) { + name = cssPrefixes[ i ] + capName; + if ( name in emptyStyle ) { + return name; + } + } +} + +// Return a potentially-mapped jQuery.cssProps or vendor prefixed property +function finalPropName( name ) { + var final = jQuery.cssProps[ name ] || vendorProps[ name ]; + + if ( final ) { + return final; + } + if ( name in emptyStyle ) { + return name; + } + return vendorProps[ name ] = vendorPropName( name ) || name; +} + + +var + + // Swappable if display is none or starts with table + // except "table", "table-cell", or "table-caption" + // See here for display values: https://developer.mozilla.org/en-US/docs/CSS/display + rdisplayswap = /^(none|table(?!-c[ea]).+)/, + rcustomProp = /^--/, + cssShow = { position: "absolute", visibility: "hidden", display: "block" }, + cssNormalTransform = { + letterSpacing: "0", + fontWeight: "400" + }; + +function setPositiveNumber( _elem, value, subtract ) { + + // Any relative (+/-) values have already been + // normalized at this point + var matches = rcssNum.exec( value ); + return matches ? + + // Guard against undefined "subtract", e.g., when used as in cssHooks + Math.max( 0, matches[ 2 ] - ( subtract || 0 ) ) + ( matches[ 3 ] || "px" ) : + value; +} + +function boxModelAdjustment( elem, dimension, box, isBorderBox, styles, computedVal ) { + var i = dimension === "width" ? 1 : 0, + extra = 0, + delta = 0; + + // Adjustment may not be necessary + if ( box === ( isBorderBox ? "border" : "content" ) ) { + return 0; + } + + for ( ; i < 4; i += 2 ) { + + // Both box models exclude margin + if ( box === "margin" ) { + delta += jQuery.css( elem, box + cssExpand[ i ], true, styles ); + } + + // If we get here with a content-box, we're seeking "padding" or "border" or "margin" + if ( !isBorderBox ) { + + // Add padding + delta += jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + + // For "border" or "margin", add border + if ( box !== "padding" ) { + delta += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + + // But still keep track of it otherwise + } else { + extra += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + + // If we get here with a border-box (content + padding + border), we're seeking "content" or + // "padding" or "margin" + } else { + + // For "content", subtract padding + if ( box === "content" ) { + delta -= jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + } + + // For "content" or "padding", subtract border + if ( box !== "margin" ) { + delta -= jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + } + } + + // Account for positive content-box scroll gutter when requested by providing computedVal + if ( !isBorderBox && computedVal >= 0 ) { + + // offsetWidth/offsetHeight is a rounded sum of content, padding, scroll gutter, and border + // Assuming integer scroll gutter, subtract the rest and round down + delta += Math.max( 0, Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + computedVal - + delta - + extra - + 0.5 + + // If offsetWidth/offsetHeight is unknown, then we can't determine content-box scroll gutter + // Use an explicit zero to avoid NaN (gh-3964) + ) ) || 0; + } + + return delta; +} + +function getWidthOrHeight( elem, dimension, extra ) { + + // Start with computed style + var styles = getStyles( elem ), + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-4322). + // Fake content-box until we know it's needed to know the true value. + boxSizingNeeded = !support.boxSizingReliable() || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + valueIsBorderBox = isBorderBox, + + val = curCSS( elem, dimension, styles ), + offsetProp = "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ); + + // Support: Firefox <=54 + // Return a confounding non-pixel value or feign ignorance, as appropriate. + if ( rnumnonpx.test( val ) ) { + if ( !extra ) { + return val; + } + val = "auto"; + } + + + // Support: IE 9 - 11 only + // Use offsetWidth/offsetHeight for when box sizing is unreliable. + // In those cases, the computed value can be trusted to be border-box. + if ( ( !support.boxSizingReliable() && isBorderBox || + + // Support: IE 10 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Interestingly, in some cases IE 9 doesn't suffer from this issue. + !support.reliableTrDimensions() && nodeName( elem, "tr" ) || + + // Fall back to offsetWidth/offsetHeight when value is "auto" + // This happens for inline elements with no explicit setting (gh-3571) + val === "auto" || + + // Support: Android <=4.1 - 4.3 only + // Also use offsetWidth/offsetHeight for misreported inline dimensions (gh-3602) + !parseFloat( val ) && jQuery.css( elem, "display", false, styles ) === "inline" ) && + + // Make sure the element is visible & connected + elem.getClientRects().length ) { + + isBorderBox = jQuery.css( elem, "boxSizing", false, styles ) === "border-box"; + + // Where available, offsetWidth/offsetHeight approximate border box dimensions. + // Where not available (e.g., SVG), assume unreliable box-sizing and interpret the + // retrieved value as a content box dimension. + valueIsBorderBox = offsetProp in elem; + if ( valueIsBorderBox ) { + val = elem[ offsetProp ]; + } + } + + // Normalize "" and auto + val = parseFloat( val ) || 0; + + // Adjust for the element's box model + return ( val + + boxModelAdjustment( + elem, + dimension, + extra || ( isBorderBox ? "border" : "content" ), + valueIsBorderBox, + styles, + + // Provide the current computed size to request scroll gutter calculation (gh-3589) + val + ) + ) + "px"; +} + +jQuery.extend( { + + // Add in style property hooks for overriding the default + // behavior of getting and setting a style property + cssHooks: { + opacity: { + get: function( elem, computed ) { + if ( computed ) { + + // We should always get a number back from opacity + var ret = curCSS( elem, "opacity" ); + return ret === "" ? "1" : ret; + } + } + } + }, + + // Don't automatically add "px" to these possibly-unitless properties + cssNumber: { + "animationIterationCount": true, + "columnCount": true, + "fillOpacity": true, + "flexGrow": true, + "flexShrink": true, + "fontWeight": true, + "gridArea": true, + "gridColumn": true, + "gridColumnEnd": true, + "gridColumnStart": true, + "gridRow": true, + "gridRowEnd": true, + "gridRowStart": true, + "lineHeight": true, + "opacity": true, + "order": true, + "orphans": true, + "widows": true, + "zIndex": true, + "zoom": true + }, + + // Add in properties whose names you wish to fix before + // setting or getting the value + cssProps: {}, + + // Get and set the style property on a DOM Node + style: function( elem, name, value, extra ) { + + // Don't set styles on text and comment nodes + if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) { + return; + } + + // Make sure that we're working with the right name + var ret, type, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ), + style = elem.style; + + // Make sure that we're working with the right name. We don't + // want to query the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Gets hook for the prefixed version, then unprefixed version + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // Check if we're setting a value + if ( value !== undefined ) { + type = typeof value; + + // Convert "+=" or "-=" to relative numbers (#7345) + if ( type === "string" && ( ret = rcssNum.exec( value ) ) && ret[ 1 ] ) { + value = adjustCSS( elem, name, ret ); + + // Fixes bug #9237 + type = "number"; + } + + // Make sure that null and NaN values aren't set (#7116) + if ( value == null || value !== value ) { + return; + } + + // If a number was passed in, add the unit (except for certain CSS properties) + // The isCustomProp check can be removed in jQuery 4.0 when we only auto-append + // "px" to a few hardcoded values. + if ( type === "number" && !isCustomProp ) { + value += ret && ret[ 3 ] || ( jQuery.cssNumber[ origName ] ? "" : "px" ); + } + + // background-* props affect original clone's values + if ( !support.clearCloneStyle && value === "" && name.indexOf( "background" ) === 0 ) { + style[ name ] = "inherit"; + } + + // If a hook was provided, use that value, otherwise just set the specified value + if ( !hooks || !( "set" in hooks ) || + ( value = hooks.set( elem, value, extra ) ) !== undefined ) { + + if ( isCustomProp ) { + style.setProperty( name, value ); + } else { + style[ name ] = value; + } + } + + } else { + + // If a hook was provided get the non-computed value from there + if ( hooks && "get" in hooks && + ( ret = hooks.get( elem, false, extra ) ) !== undefined ) { + + return ret; + } + + // Otherwise just get the value from the style object + return style[ name ]; + } + }, + + css: function( elem, name, extra, styles ) { + var val, num, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ); + + // Make sure that we're working with the right name. We don't + // want to modify the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Try prefixed name followed by the unprefixed name + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // If a hook was provided get the computed value from there + if ( hooks && "get" in hooks ) { + val = hooks.get( elem, true, extra ); + } + + // Otherwise, if a way to get the computed value exists, use that + if ( val === undefined ) { + val = curCSS( elem, name, styles ); + } + + // Convert "normal" to computed value + if ( val === "normal" && name in cssNormalTransform ) { + val = cssNormalTransform[ name ]; + } + + // Make numeric if forced or a qualifier was provided and val looks numeric + if ( extra === "" || extra ) { + num = parseFloat( val ); + return extra === true || isFinite( num ) ? num || 0 : val; + } + + return val; + } +} ); + +jQuery.each( [ "height", "width" ], function( _i, dimension ) { + jQuery.cssHooks[ dimension ] = { + get: function( elem, computed, extra ) { + if ( computed ) { + + // Certain elements can have dimension info if we invisibly show them + // but it must have a current display style that would benefit + return rdisplayswap.test( jQuery.css( elem, "display" ) ) && + + // Support: Safari 8+ + // Table columns in Safari have non-zero offsetWidth & zero + // getBoundingClientRect().width unless display is changed. + // Support: IE <=11 only + // Running getBoundingClientRect on a disconnected node + // in IE throws an error. + ( !elem.getClientRects().length || !elem.getBoundingClientRect().width ) ? + swap( elem, cssShow, function() { + return getWidthOrHeight( elem, dimension, extra ); + } ) : + getWidthOrHeight( elem, dimension, extra ); + } + }, + + set: function( elem, value, extra ) { + var matches, + styles = getStyles( elem ), + + // Only read styles.position if the test has a chance to fail + // to avoid forcing a reflow. + scrollboxSizeBuggy = !support.scrollboxSize() && + styles.position === "absolute", + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-3991) + boxSizingNeeded = scrollboxSizeBuggy || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + subtract = extra ? + boxModelAdjustment( + elem, + dimension, + extra, + isBorderBox, + styles + ) : + 0; + + // Account for unreliable border-box dimensions by comparing offset* to computed and + // faking a content-box to get border and padding (gh-3699) + if ( isBorderBox && scrollboxSizeBuggy ) { + subtract -= Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + parseFloat( styles[ dimension ] ) - + boxModelAdjustment( elem, dimension, "border", false, styles ) - + 0.5 + ); + } + + // Convert to pixels if value adjustment is needed + if ( subtract && ( matches = rcssNum.exec( value ) ) && + ( matches[ 3 ] || "px" ) !== "px" ) { + + elem.style[ dimension ] = value; + value = jQuery.css( elem, dimension ); + } + + return setPositiveNumber( elem, value, subtract ); + } + }; +} ); + +jQuery.cssHooks.marginLeft = addGetHookIf( support.reliableMarginLeft, + function( elem, computed ) { + if ( computed ) { + return ( parseFloat( curCSS( elem, "marginLeft" ) ) || + elem.getBoundingClientRect().left - + swap( elem, { marginLeft: 0 }, function() { + return elem.getBoundingClientRect().left; + } ) + ) + "px"; + } + } +); + +// These hooks are used by animate to expand properties +jQuery.each( { + margin: "", + padding: "", + border: "Width" +}, function( prefix, suffix ) { + jQuery.cssHooks[ prefix + suffix ] = { + expand: function( value ) { + var i = 0, + expanded = {}, + + // Assumes a single number if not a string + parts = typeof value === "string" ? value.split( " " ) : [ value ]; + + for ( ; i < 4; i++ ) { + expanded[ prefix + cssExpand[ i ] + suffix ] = + parts[ i ] || parts[ i - 2 ] || parts[ 0 ]; + } + + return expanded; + } + }; + + if ( prefix !== "margin" ) { + jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber; + } +} ); + +jQuery.fn.extend( { + css: function( name, value ) { + return access( this, function( elem, name, value ) { + var styles, len, + map = {}, + i = 0; + + if ( Array.isArray( name ) ) { + styles = getStyles( elem ); + len = name.length; + + for ( ; i < len; i++ ) { + map[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles ); + } + + return map; + } + + return value !== undefined ? + jQuery.style( elem, name, value ) : + jQuery.css( elem, name ); + }, name, value, arguments.length > 1 ); + } +} ); + + +function Tween( elem, options, prop, end, easing ) { + return new Tween.prototype.init( elem, options, prop, end, easing ); +} +jQuery.Tween = Tween; + +Tween.prototype = { + constructor: Tween, + init: function( elem, options, prop, end, easing, unit ) { + this.elem = elem; + this.prop = prop; + this.easing = easing || jQuery.easing._default; + this.options = options; + this.start = this.now = this.cur(); + this.end = end; + this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" ); + }, + cur: function() { + var hooks = Tween.propHooks[ this.prop ]; + + return hooks && hooks.get ? + hooks.get( this ) : + Tween.propHooks._default.get( this ); + }, + run: function( percent ) { + var eased, + hooks = Tween.propHooks[ this.prop ]; + + if ( this.options.duration ) { + this.pos = eased = jQuery.easing[ this.easing ]( + percent, this.options.duration * percent, 0, 1, this.options.duration + ); + } else { + this.pos = eased = percent; + } + this.now = ( this.end - this.start ) * eased + this.start; + + if ( this.options.step ) { + this.options.step.call( this.elem, this.now, this ); + } + + if ( hooks && hooks.set ) { + hooks.set( this ); + } else { + Tween.propHooks._default.set( this ); + } + return this; + } +}; + +Tween.prototype.init.prototype = Tween.prototype; + +Tween.propHooks = { + _default: { + get: function( tween ) { + var result; + + // Use a property on the element directly when it is not a DOM element, + // or when there is no matching style property that exists. + if ( tween.elem.nodeType !== 1 || + tween.elem[ tween.prop ] != null && tween.elem.style[ tween.prop ] == null ) { + return tween.elem[ tween.prop ]; + } + + // Passing an empty string as a 3rd parameter to .css will automatically + // attempt a parseFloat and fallback to a string if the parse fails. + // Simple values such as "10px" are parsed to Float; + // complex values such as "rotate(1rad)" are returned as-is. + result = jQuery.css( tween.elem, tween.prop, "" ); + + // Empty strings, null, undefined and "auto" are converted to 0. + return !result || result === "auto" ? 0 : result; + }, + set: function( tween ) { + + // Use step hook for back compat. + // Use cssHook if its there. + // Use .style if available and use plain properties where available. + if ( jQuery.fx.step[ tween.prop ] ) { + jQuery.fx.step[ tween.prop ]( tween ); + } else if ( tween.elem.nodeType === 1 && ( + jQuery.cssHooks[ tween.prop ] || + tween.elem.style[ finalPropName( tween.prop ) ] != null ) ) { + jQuery.style( tween.elem, tween.prop, tween.now + tween.unit ); + } else { + tween.elem[ tween.prop ] = tween.now; + } + } + } +}; + +// Support: IE <=9 only +// Panic based approach to setting things on disconnected nodes +Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = { + set: function( tween ) { + if ( tween.elem.nodeType && tween.elem.parentNode ) { + tween.elem[ tween.prop ] = tween.now; + } + } +}; + +jQuery.easing = { + linear: function( p ) { + return p; + }, + swing: function( p ) { + return 0.5 - Math.cos( p * Math.PI ) / 2; + }, + _default: "swing" +}; + +jQuery.fx = Tween.prototype.init; + +// Back compat <1.8 extension point +jQuery.fx.step = {}; + + + + +var + fxNow, inProgress, + rfxtypes = /^(?:toggle|show|hide)$/, + rrun = /queueHooks$/; + +function schedule() { + if ( inProgress ) { + if ( document.hidden === false && window.requestAnimationFrame ) { + window.requestAnimationFrame( schedule ); + } else { + window.setTimeout( schedule, jQuery.fx.interval ); + } + + jQuery.fx.tick(); + } +} + +// Animations created synchronously will run synchronously +function createFxNow() { + window.setTimeout( function() { + fxNow = undefined; + } ); + return ( fxNow = Date.now() ); +} + +// Generate parameters to create a standard animation +function genFx( type, includeWidth ) { + var which, + i = 0, + attrs = { height: type }; + + // If we include width, step value is 1 to do all cssExpand values, + // otherwise step value is 2 to skip over Left and Right + includeWidth = includeWidth ? 1 : 0; + for ( ; i < 4; i += 2 - includeWidth ) { + which = cssExpand[ i ]; + attrs[ "margin" + which ] = attrs[ "padding" + which ] = type; + } + + if ( includeWidth ) { + attrs.opacity = attrs.width = type; + } + + return attrs; +} + +function createTween( value, prop, animation ) { + var tween, + collection = ( Animation.tweeners[ prop ] || [] ).concat( Animation.tweeners[ "*" ] ), + index = 0, + length = collection.length; + for ( ; index < length; index++ ) { + if ( ( tween = collection[ index ].call( animation, prop, value ) ) ) { + + // We're done with this property + return tween; + } + } +} + +function defaultPrefilter( elem, props, opts ) { + var prop, value, toggle, hooks, oldfire, propTween, restoreDisplay, display, + isBox = "width" in props || "height" in props, + anim = this, + orig = {}, + style = elem.style, + hidden = elem.nodeType && isHiddenWithinTree( elem ), + dataShow = dataPriv.get( elem, "fxshow" ); + + // Queue-skipping animations hijack the fx hooks + if ( !opts.queue ) { + hooks = jQuery._queueHooks( elem, "fx" ); + if ( hooks.unqueued == null ) { + hooks.unqueued = 0; + oldfire = hooks.empty.fire; + hooks.empty.fire = function() { + if ( !hooks.unqueued ) { + oldfire(); + } + }; + } + hooks.unqueued++; + + anim.always( function() { + + // Ensure the complete handler is called before this completes + anim.always( function() { + hooks.unqueued--; + if ( !jQuery.queue( elem, "fx" ).length ) { + hooks.empty.fire(); + } + } ); + } ); + } + + // Detect show/hide animations + for ( prop in props ) { + value = props[ prop ]; + if ( rfxtypes.test( value ) ) { + delete props[ prop ]; + toggle = toggle || value === "toggle"; + if ( value === ( hidden ? "hide" : "show" ) ) { + + // Pretend to be hidden if this is a "show" and + // there is still data from a stopped show/hide + if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) { + hidden = true; + + // Ignore all other no-op show/hide data + } else { + continue; + } + } + orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop ); + } + } + + // Bail out if this is a no-op like .hide().hide() + propTween = !jQuery.isEmptyObject( props ); + if ( !propTween && jQuery.isEmptyObject( orig ) ) { + return; + } + + // Restrict "overflow" and "display" styles during box animations + if ( isBox && elem.nodeType === 1 ) { + + // Support: IE <=9 - 11, Edge 12 - 15 + // Record all 3 overflow attributes because IE does not infer the shorthand + // from identically-valued overflowX and overflowY and Edge just mirrors + // the overflowX value there. + opts.overflow = [ style.overflow, style.overflowX, style.overflowY ]; + + // Identify a display type, preferring old show/hide data over the CSS cascade + restoreDisplay = dataShow && dataShow.display; + if ( restoreDisplay == null ) { + restoreDisplay = dataPriv.get( elem, "display" ); + } + display = jQuery.css( elem, "display" ); + if ( display === "none" ) { + if ( restoreDisplay ) { + display = restoreDisplay; + } else { + + // Get nonempty value(s) by temporarily forcing visibility + showHide( [ elem ], true ); + restoreDisplay = elem.style.display || restoreDisplay; + display = jQuery.css( elem, "display" ); + showHide( [ elem ] ); + } + } + + // Animate inline elements as inline-block + if ( display === "inline" || display === "inline-block" && restoreDisplay != null ) { + if ( jQuery.css( elem, "float" ) === "none" ) { + + // Restore the original display value at the end of pure show/hide animations + if ( !propTween ) { + anim.done( function() { + style.display = restoreDisplay; + } ); + if ( restoreDisplay == null ) { + display = style.display; + restoreDisplay = display === "none" ? "" : display; + } + } + style.display = "inline-block"; + } + } + } + + if ( opts.overflow ) { + style.overflow = "hidden"; + anim.always( function() { + style.overflow = opts.overflow[ 0 ]; + style.overflowX = opts.overflow[ 1 ]; + style.overflowY = opts.overflow[ 2 ]; + } ); + } + + // Implement show/hide animations + propTween = false; + for ( prop in orig ) { + + // General show/hide setup for this element animation + if ( !propTween ) { + if ( dataShow ) { + if ( "hidden" in dataShow ) { + hidden = dataShow.hidden; + } + } else { + dataShow = dataPriv.access( elem, "fxshow", { display: restoreDisplay } ); + } + + // Store hidden/visible for toggle so `.stop().toggle()` "reverses" + if ( toggle ) { + dataShow.hidden = !hidden; + } + + // Show elements before animating them + if ( hidden ) { + showHide( [ elem ], true ); + } + + /* eslint-disable no-loop-func */ + + anim.done( function() { + + /* eslint-enable no-loop-func */ + + // The final step of a "hide" animation is actually hiding the element + if ( !hidden ) { + showHide( [ elem ] ); + } + dataPriv.remove( elem, "fxshow" ); + for ( prop in orig ) { + jQuery.style( elem, prop, orig[ prop ] ); + } + } ); + } + + // Per-property setup + propTween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim ); + if ( !( prop in dataShow ) ) { + dataShow[ prop ] = propTween.start; + if ( hidden ) { + propTween.end = propTween.start; + propTween.start = 0; + } + } + } +} + +function propFilter( props, specialEasing ) { + var index, name, easing, value, hooks; + + // camelCase, specialEasing and expand cssHook pass + for ( index in props ) { + name = camelCase( index ); + easing = specialEasing[ name ]; + value = props[ index ]; + if ( Array.isArray( value ) ) { + easing = value[ 1 ]; + value = props[ index ] = value[ 0 ]; + } + + if ( index !== name ) { + props[ name ] = value; + delete props[ index ]; + } + + hooks = jQuery.cssHooks[ name ]; + if ( hooks && "expand" in hooks ) { + value = hooks.expand( value ); + delete props[ name ]; + + // Not quite $.extend, this won't overwrite existing keys. + // Reusing 'index' because we have the correct "name" + for ( index in value ) { + if ( !( index in props ) ) { + props[ index ] = value[ index ]; + specialEasing[ index ] = easing; + } + } + } else { + specialEasing[ name ] = easing; + } + } +} + +function Animation( elem, properties, options ) { + var result, + stopped, + index = 0, + length = Animation.prefilters.length, + deferred = jQuery.Deferred().always( function() { + + // Don't match elem in the :animated selector + delete tick.elem; + } ), + tick = function() { + if ( stopped ) { + return false; + } + var currentTime = fxNow || createFxNow(), + remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ), + + // Support: Android 2.3 only + // Archaic crash bug won't allow us to use `1 - ( 0.5 || 0 )` (#12497) + temp = remaining / animation.duration || 0, + percent = 1 - temp, + index = 0, + length = animation.tweens.length; + + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( percent ); + } + + deferred.notifyWith( elem, [ animation, percent, remaining ] ); + + // If there's more to do, yield + if ( percent < 1 && length ) { + return remaining; + } + + // If this was an empty animation, synthesize a final progress notification + if ( !length ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + } + + // Resolve the animation and report its conclusion + deferred.resolveWith( elem, [ animation ] ); + return false; + }, + animation = deferred.promise( { + elem: elem, + props: jQuery.extend( {}, properties ), + opts: jQuery.extend( true, { + specialEasing: {}, + easing: jQuery.easing._default + }, options ), + originalProperties: properties, + originalOptions: options, + startTime: fxNow || createFxNow(), + duration: options.duration, + tweens: [], + createTween: function( prop, end ) { + var tween = jQuery.Tween( elem, animation.opts, prop, end, + animation.opts.specialEasing[ prop ] || animation.opts.easing ); + animation.tweens.push( tween ); + return tween; + }, + stop: function( gotoEnd ) { + var index = 0, + + // If we are going to the end, we want to run all the tweens + // otherwise we skip this part + length = gotoEnd ? animation.tweens.length : 0; + if ( stopped ) { + return this; + } + stopped = true; + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( 1 ); + } + + // Resolve when we played the last frame; otherwise, reject + if ( gotoEnd ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + deferred.resolveWith( elem, [ animation, gotoEnd ] ); + } else { + deferred.rejectWith( elem, [ animation, gotoEnd ] ); + } + return this; + } + } ), + props = animation.props; + + propFilter( props, animation.opts.specialEasing ); + + for ( ; index < length; index++ ) { + result = Animation.prefilters[ index ].call( animation, elem, props, animation.opts ); + if ( result ) { + if ( isFunction( result.stop ) ) { + jQuery._queueHooks( animation.elem, animation.opts.queue ).stop = + result.stop.bind( result ); + } + return result; + } + } + + jQuery.map( props, createTween, animation ); + + if ( isFunction( animation.opts.start ) ) { + animation.opts.start.call( elem, animation ); + } + + // Attach callbacks from options + animation + .progress( animation.opts.progress ) + .done( animation.opts.done, animation.opts.complete ) + .fail( animation.opts.fail ) + .always( animation.opts.always ); + + jQuery.fx.timer( + jQuery.extend( tick, { + elem: elem, + anim: animation, + queue: animation.opts.queue + } ) + ); + + return animation; +} + +jQuery.Animation = jQuery.extend( Animation, { + + tweeners: { + "*": [ function( prop, value ) { + var tween = this.createTween( prop, value ); + adjustCSS( tween.elem, prop, rcssNum.exec( value ), tween ); + return tween; + } ] + }, + + tweener: function( props, callback ) { + if ( isFunction( props ) ) { + callback = props; + props = [ "*" ]; + } else { + props = props.match( rnothtmlwhite ); + } + + var prop, + index = 0, + length = props.length; + + for ( ; index < length; index++ ) { + prop = props[ index ]; + Animation.tweeners[ prop ] = Animation.tweeners[ prop ] || []; + Animation.tweeners[ prop ].unshift( callback ); + } + }, + + prefilters: [ defaultPrefilter ], + + prefilter: function( callback, prepend ) { + if ( prepend ) { + Animation.prefilters.unshift( callback ); + } else { + Animation.prefilters.push( callback ); + } + } +} ); + +jQuery.speed = function( speed, easing, fn ) { + var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : { + complete: fn || !fn && easing || + isFunction( speed ) && speed, + duration: speed, + easing: fn && easing || easing && !isFunction( easing ) && easing + }; + + // Go to the end state if fx are off + if ( jQuery.fx.off ) { + opt.duration = 0; + + } else { + if ( typeof opt.duration !== "number" ) { + if ( opt.duration in jQuery.fx.speeds ) { + opt.duration = jQuery.fx.speeds[ opt.duration ]; + + } else { + opt.duration = jQuery.fx.speeds._default; + } + } + } + + // Normalize opt.queue - true/undefined/null -> "fx" + if ( opt.queue == null || opt.queue === true ) { + opt.queue = "fx"; + } + + // Queueing + opt.old = opt.complete; + + opt.complete = function() { + if ( isFunction( opt.old ) ) { + opt.old.call( this ); + } + + if ( opt.queue ) { + jQuery.dequeue( this, opt.queue ); + } + }; + + return opt; +}; + +jQuery.fn.extend( { + fadeTo: function( speed, to, easing, callback ) { + + // Show any hidden elements after setting opacity to 0 + return this.filter( isHiddenWithinTree ).css( "opacity", 0 ).show() + + // Animate to the value specified + .end().animate( { opacity: to }, speed, easing, callback ); + }, + animate: function( prop, speed, easing, callback ) { + var empty = jQuery.isEmptyObject( prop ), + optall = jQuery.speed( speed, easing, callback ), + doAnimation = function() { + + // Operate on a copy of prop so per-property easing won't be lost + var anim = Animation( this, jQuery.extend( {}, prop ), optall ); + + // Empty animations, or finishing resolves immediately + if ( empty || dataPriv.get( this, "finish" ) ) { + anim.stop( true ); + } + }; + + doAnimation.finish = doAnimation; + + return empty || optall.queue === false ? + this.each( doAnimation ) : + this.queue( optall.queue, doAnimation ); + }, + stop: function( type, clearQueue, gotoEnd ) { + var stopQueue = function( hooks ) { + var stop = hooks.stop; + delete hooks.stop; + stop( gotoEnd ); + }; + + if ( typeof type !== "string" ) { + gotoEnd = clearQueue; + clearQueue = type; + type = undefined; + } + if ( clearQueue ) { + this.queue( type || "fx", [] ); + } + + return this.each( function() { + var dequeue = true, + index = type != null && type + "queueHooks", + timers = jQuery.timers, + data = dataPriv.get( this ); + + if ( index ) { + if ( data[ index ] && data[ index ].stop ) { + stopQueue( data[ index ] ); + } + } else { + for ( index in data ) { + if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) { + stopQueue( data[ index ] ); + } + } + } + + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && + ( type == null || timers[ index ].queue === type ) ) { + + timers[ index ].anim.stop( gotoEnd ); + dequeue = false; + timers.splice( index, 1 ); + } + } + + // Start the next in the queue if the last step wasn't forced. + // Timers currently will call their complete callbacks, which + // will dequeue but only if they were gotoEnd. + if ( dequeue || !gotoEnd ) { + jQuery.dequeue( this, type ); + } + } ); + }, + finish: function( type ) { + if ( type !== false ) { + type = type || "fx"; + } + return this.each( function() { + var index, + data = dataPriv.get( this ), + queue = data[ type + "queue" ], + hooks = data[ type + "queueHooks" ], + timers = jQuery.timers, + length = queue ? queue.length : 0; + + // Enable finishing flag on private data + data.finish = true; + + // Empty the queue first + jQuery.queue( this, type, [] ); + + if ( hooks && hooks.stop ) { + hooks.stop.call( this, true ); + } + + // Look for any active animations, and finish them + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && timers[ index ].queue === type ) { + timers[ index ].anim.stop( true ); + timers.splice( index, 1 ); + } + } + + // Look for any animations in the old queue and finish them + for ( index = 0; index < length; index++ ) { + if ( queue[ index ] && queue[ index ].finish ) { + queue[ index ].finish.call( this ); + } + } + + // Turn off finishing flag + delete data.finish; + } ); + } +} ); + +jQuery.each( [ "toggle", "show", "hide" ], function( _i, name ) { + var cssFn = jQuery.fn[ name ]; + jQuery.fn[ name ] = function( speed, easing, callback ) { + return speed == null || typeof speed === "boolean" ? + cssFn.apply( this, arguments ) : + this.animate( genFx( name, true ), speed, easing, callback ); + }; +} ); + +// Generate shortcuts for custom animations +jQuery.each( { + slideDown: genFx( "show" ), + slideUp: genFx( "hide" ), + slideToggle: genFx( "toggle" ), + fadeIn: { opacity: "show" }, + fadeOut: { opacity: "hide" }, + fadeToggle: { opacity: "toggle" } +}, function( name, props ) { + jQuery.fn[ name ] = function( speed, easing, callback ) { + return this.animate( props, speed, easing, callback ); + }; +} ); + +jQuery.timers = []; +jQuery.fx.tick = function() { + var timer, + i = 0, + timers = jQuery.timers; + + fxNow = Date.now(); + + for ( ; i < timers.length; i++ ) { + timer = timers[ i ]; + + // Run the timer and safely remove it when done (allowing for external removal) + if ( !timer() && timers[ i ] === timer ) { + timers.splice( i--, 1 ); + } + } + + if ( !timers.length ) { + jQuery.fx.stop(); + } + fxNow = undefined; +}; + +jQuery.fx.timer = function( timer ) { + jQuery.timers.push( timer ); + jQuery.fx.start(); +}; + +jQuery.fx.interval = 13; +jQuery.fx.start = function() { + if ( inProgress ) { + return; + } + + inProgress = true; + schedule(); +}; + +jQuery.fx.stop = function() { + inProgress = null; +}; + +jQuery.fx.speeds = { + slow: 600, + fast: 200, + + // Default speed + _default: 400 +}; + + +// Based off of the plugin by Clint Helfers, with permission. +// https://web.archive.org/web/20100324014747/http://blindsignals.com/index.php/2009/07/jquery-delay/ +jQuery.fn.delay = function( time, type ) { + time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time; + type = type || "fx"; + + return this.queue( type, function( next, hooks ) { + var timeout = window.setTimeout( next, time ); + hooks.stop = function() { + window.clearTimeout( timeout ); + }; + } ); +}; + + +( function() { + var input = document.createElement( "input" ), + select = document.createElement( "select" ), + opt = select.appendChild( document.createElement( "option" ) ); + + input.type = "checkbox"; + + // Support: Android <=4.3 only + // Default value for a checkbox should be "on" + support.checkOn = input.value !== ""; + + // Support: IE <=11 only + // Must access selectedIndex to make default options select + support.optSelected = opt.selected; + + // Support: IE <=11 only + // An input loses its value after becoming a radio + input = document.createElement( "input" ); + input.value = "t"; + input.type = "radio"; + support.radioValue = input.value === "t"; +} )(); + + +var boolHook, + attrHandle = jQuery.expr.attrHandle; + +jQuery.fn.extend( { + attr: function( name, value ) { + return access( this, jQuery.attr, name, value, arguments.length > 1 ); + }, + + removeAttr: function( name ) { + return this.each( function() { + jQuery.removeAttr( this, name ); + } ); + } +} ); + +jQuery.extend( { + attr: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set attributes on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + // Fallback to prop when attributes are not supported + if ( typeof elem.getAttribute === "undefined" ) { + return jQuery.prop( elem, name, value ); + } + + // Attribute hooks are determined by the lowercase version + // Grab necessary hook if one is defined + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + hooks = jQuery.attrHooks[ name.toLowerCase() ] || + ( jQuery.expr.match.bool.test( name ) ? boolHook : undefined ); + } + + if ( value !== undefined ) { + if ( value === null ) { + jQuery.removeAttr( elem, name ); + return; + } + + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + elem.setAttribute( name, value + "" ); + return value; + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + ret = jQuery.find.attr( elem, name ); + + // Non-existent attributes return null, we normalize to undefined + return ret == null ? undefined : ret; + }, + + attrHooks: { + type: { + set: function( elem, value ) { + if ( !support.radioValue && value === "radio" && + nodeName( elem, "input" ) ) { + var val = elem.value; + elem.setAttribute( "type", value ); + if ( val ) { + elem.value = val; + } + return value; + } + } + } + }, + + removeAttr: function( elem, value ) { + var name, + i = 0, + + // Attribute names can contain non-HTML whitespace characters + // https://html.spec.whatwg.org/multipage/syntax.html#attributes-2 + attrNames = value && value.match( rnothtmlwhite ); + + if ( attrNames && elem.nodeType === 1 ) { + while ( ( name = attrNames[ i++ ] ) ) { + elem.removeAttribute( name ); + } + } + } +} ); + +// Hooks for boolean attributes +boolHook = { + set: function( elem, value, name ) { + if ( value === false ) { + + // Remove boolean attributes when set to false + jQuery.removeAttr( elem, name ); + } else { + elem.setAttribute( name, name ); + } + return name; + } +}; + +jQuery.each( jQuery.expr.match.bool.source.match( /\w+/g ), function( _i, name ) { + var getter = attrHandle[ name ] || jQuery.find.attr; + + attrHandle[ name ] = function( elem, name, isXML ) { + var ret, handle, + lowercaseName = name.toLowerCase(); + + if ( !isXML ) { + + // Avoid an infinite loop by temporarily removing this function from the getter + handle = attrHandle[ lowercaseName ]; + attrHandle[ lowercaseName ] = ret; + ret = getter( elem, name, isXML ) != null ? + lowercaseName : + null; + attrHandle[ lowercaseName ] = handle; + } + return ret; + }; +} ); + + + + +var rfocusable = /^(?:input|select|textarea|button)$/i, + rclickable = /^(?:a|area)$/i; + +jQuery.fn.extend( { + prop: function( name, value ) { + return access( this, jQuery.prop, name, value, arguments.length > 1 ); + }, + + removeProp: function( name ) { + return this.each( function() { + delete this[ jQuery.propFix[ name ] || name ]; + } ); + } +} ); + +jQuery.extend( { + prop: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set properties on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + + // Fix name and attach hooks + name = jQuery.propFix[ name ] || name; + hooks = jQuery.propHooks[ name ]; + } + + if ( value !== undefined ) { + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + return ( elem[ name ] = value ); + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + return elem[ name ]; + }, + + propHooks: { + tabIndex: { + get: function( elem ) { + + // Support: IE <=9 - 11 only + // elem.tabIndex doesn't always return the + // correct value when it hasn't been explicitly set + // https://web.archive.org/web/20141116233347/http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ + // Use proper attribute retrieval(#12072) + var tabindex = jQuery.find.attr( elem, "tabindex" ); + + if ( tabindex ) { + return parseInt( tabindex, 10 ); + } + + if ( + rfocusable.test( elem.nodeName ) || + rclickable.test( elem.nodeName ) && + elem.href + ) { + return 0; + } + + return -1; + } + } + }, + + propFix: { + "for": "htmlFor", + "class": "className" + } +} ); + +// Support: IE <=11 only +// Accessing the selectedIndex property +// forces the browser to respect setting selected +// on the option +// The getter ensures a default option is selected +// when in an optgroup +// eslint rule "no-unused-expressions" is disabled for this code +// since it considers such accessions noop +if ( !support.optSelected ) { + jQuery.propHooks.selected = { + get: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent && parent.parentNode ) { + parent.parentNode.selectedIndex; + } + return null; + }, + set: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent ) { + parent.selectedIndex; + + if ( parent.parentNode ) { + parent.parentNode.selectedIndex; + } + } + } + }; +} + +jQuery.each( [ + "tabIndex", + "readOnly", + "maxLength", + "cellSpacing", + "cellPadding", + "rowSpan", + "colSpan", + "useMap", + "frameBorder", + "contentEditable" +], function() { + jQuery.propFix[ this.toLowerCase() ] = this; +} ); + + + + + // Strip and collapse whitespace according to HTML spec + // https://infra.spec.whatwg.org/#strip-and-collapse-ascii-whitespace + function stripAndCollapse( value ) { + var tokens = value.match( rnothtmlwhite ) || []; + return tokens.join( " " ); + } + + +function getClass( elem ) { + return elem.getAttribute && elem.getAttribute( "class" ) || ""; +} + +function classesToArray( value ) { + if ( Array.isArray( value ) ) { + return value; + } + if ( typeof value === "string" ) { + return value.match( rnothtmlwhite ) || []; + } + return []; +} + +jQuery.fn.extend( { + addClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).addClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + if ( cur.indexOf( " " + clazz + " " ) < 0 ) { + cur += clazz + " "; + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + removeClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).removeClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + if ( !arguments.length ) { + return this.attr( "class", "" ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + + // This expression is here for better compressibility (see addClass) + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + + // Remove *all* instances + while ( cur.indexOf( " " + clazz + " " ) > -1 ) { + cur = cur.replace( " " + clazz + " ", " " ); + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + toggleClass: function( value, stateVal ) { + var type = typeof value, + isValidValue = type === "string" || Array.isArray( value ); + + if ( typeof stateVal === "boolean" && isValidValue ) { + return stateVal ? this.addClass( value ) : this.removeClass( value ); + } + + if ( isFunction( value ) ) { + return this.each( function( i ) { + jQuery( this ).toggleClass( + value.call( this, i, getClass( this ), stateVal ), + stateVal + ); + } ); + } + + return this.each( function() { + var className, i, self, classNames; + + if ( isValidValue ) { + + // Toggle individual class names + i = 0; + self = jQuery( this ); + classNames = classesToArray( value ); + + while ( ( className = classNames[ i++ ] ) ) { + + // Check each className given, space separated list + if ( self.hasClass( className ) ) { + self.removeClass( className ); + } else { + self.addClass( className ); + } + } + + // Toggle whole class name + } else if ( value === undefined || type === "boolean" ) { + className = getClass( this ); + if ( className ) { + + // Store className if set + dataPriv.set( this, "__className__", className ); + } + + // If the element has a class name or if we're passed `false`, + // then remove the whole classname (if there was one, the above saved it). + // Otherwise bring back whatever was previously saved (if anything), + // falling back to the empty string if nothing was stored. + if ( this.setAttribute ) { + this.setAttribute( "class", + className || value === false ? + "" : + dataPriv.get( this, "__className__" ) || "" + ); + } + } + } ); + }, + + hasClass: function( selector ) { + var className, elem, + i = 0; + + className = " " + selector + " "; + while ( ( elem = this[ i++ ] ) ) { + if ( elem.nodeType === 1 && + ( " " + stripAndCollapse( getClass( elem ) ) + " " ).indexOf( className ) > -1 ) { + return true; + } + } + + return false; + } +} ); + + + + +var rreturn = /\r/g; + +jQuery.fn.extend( { + val: function( value ) { + var hooks, ret, valueIsFunction, + elem = this[ 0 ]; + + if ( !arguments.length ) { + if ( elem ) { + hooks = jQuery.valHooks[ elem.type ] || + jQuery.valHooks[ elem.nodeName.toLowerCase() ]; + + if ( hooks && + "get" in hooks && + ( ret = hooks.get( elem, "value" ) ) !== undefined + ) { + return ret; + } + + ret = elem.value; + + // Handle most common string cases + if ( typeof ret === "string" ) { + return ret.replace( rreturn, "" ); + } + + // Handle cases where value is null/undef or number + return ret == null ? "" : ret; + } + + return; + } + + valueIsFunction = isFunction( value ); + + return this.each( function( i ) { + var val; + + if ( this.nodeType !== 1 ) { + return; + } + + if ( valueIsFunction ) { + val = value.call( this, i, jQuery( this ).val() ); + } else { + val = value; + } + + // Treat null/undefined as ""; convert numbers to string + if ( val == null ) { + val = ""; + + } else if ( typeof val === "number" ) { + val += ""; + + } else if ( Array.isArray( val ) ) { + val = jQuery.map( val, function( value ) { + return value == null ? "" : value + ""; + } ); + } + + hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ]; + + // If set returns undefined, fall back to normal setting + if ( !hooks || !( "set" in hooks ) || hooks.set( this, val, "value" ) === undefined ) { + this.value = val; + } + } ); + } +} ); + +jQuery.extend( { + valHooks: { + option: { + get: function( elem ) { + + var val = jQuery.find.attr( elem, "value" ); + return val != null ? + val : + + // Support: IE <=10 - 11 only + // option.text throws exceptions (#14686, #14858) + // Strip and collapse whitespace + // https://html.spec.whatwg.org/#strip-and-collapse-whitespace + stripAndCollapse( jQuery.text( elem ) ); + } + }, + select: { + get: function( elem ) { + var value, option, i, + options = elem.options, + index = elem.selectedIndex, + one = elem.type === "select-one", + values = one ? null : [], + max = one ? index + 1 : options.length; + + if ( index < 0 ) { + i = max; + + } else { + i = one ? index : 0; + } + + // Loop through all the selected options + for ( ; i < max; i++ ) { + option = options[ i ]; + + // Support: IE <=9 only + // IE8-9 doesn't update selected after form reset (#2551) + if ( ( option.selected || i === index ) && + + // Don't return options that are disabled or in a disabled optgroup + !option.disabled && + ( !option.parentNode.disabled || + !nodeName( option.parentNode, "optgroup" ) ) ) { + + // Get the specific value for the option + value = jQuery( option ).val(); + + // We don't need an array for one selects + if ( one ) { + return value; + } + + // Multi-Selects return an array + values.push( value ); + } + } + + return values; + }, + + set: function( elem, value ) { + var optionSet, option, + options = elem.options, + values = jQuery.makeArray( value ), + i = options.length; + + while ( i-- ) { + option = options[ i ]; + + /* eslint-disable no-cond-assign */ + + if ( option.selected = + jQuery.inArray( jQuery.valHooks.option.get( option ), values ) > -1 + ) { + optionSet = true; + } + + /* eslint-enable no-cond-assign */ + } + + // Force browsers to behave consistently when non-matching value is set + if ( !optionSet ) { + elem.selectedIndex = -1; + } + return values; + } + } + } +} ); + +// Radios and checkboxes getter/setter +jQuery.each( [ "radio", "checkbox" ], function() { + jQuery.valHooks[ this ] = { + set: function( elem, value ) { + if ( Array.isArray( value ) ) { + return ( elem.checked = jQuery.inArray( jQuery( elem ).val(), value ) > -1 ); + } + } + }; + if ( !support.checkOn ) { + jQuery.valHooks[ this ].get = function( elem ) { + return elem.getAttribute( "value" ) === null ? "on" : elem.value; + }; + } +} ); + + + + +// Return jQuery for attributes-only inclusion + + +support.focusin = "onfocusin" in window; + + +var rfocusMorph = /^(?:focusinfocus|focusoutblur)$/, + stopPropagationCallback = function( e ) { + e.stopPropagation(); + }; + +jQuery.extend( jQuery.event, { + + trigger: function( event, data, elem, onlyHandlers ) { + + var i, cur, tmp, bubbleType, ontype, handle, special, lastElement, + eventPath = [ elem || document ], + type = hasOwn.call( event, "type" ) ? event.type : event, + namespaces = hasOwn.call( event, "namespace" ) ? event.namespace.split( "." ) : []; + + cur = lastElement = tmp = elem = elem || document; + + // Don't do events on text and comment nodes + if ( elem.nodeType === 3 || elem.nodeType === 8 ) { + return; + } + + // focus/blur morphs to focusin/out; ensure we're not firing them right now + if ( rfocusMorph.test( type + jQuery.event.triggered ) ) { + return; + } + + if ( type.indexOf( "." ) > -1 ) { + + // Namespaced trigger; create a regexp to match event type in handle() + namespaces = type.split( "." ); + type = namespaces.shift(); + namespaces.sort(); + } + ontype = type.indexOf( ":" ) < 0 && "on" + type; + + // Caller can pass in a jQuery.Event object, Object, or just an event type string + event = event[ jQuery.expando ] ? + event : + new jQuery.Event( type, typeof event === "object" && event ); + + // Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true) + event.isTrigger = onlyHandlers ? 2 : 3; + event.namespace = namespaces.join( "." ); + event.rnamespace = event.namespace ? + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ) : + null; + + // Clean up the event in case it is being reused + event.result = undefined; + if ( !event.target ) { + event.target = elem; + } + + // Clone any incoming data and prepend the event, creating the handler arg list + data = data == null ? + [ event ] : + jQuery.makeArray( data, [ event ] ); + + // Allow special events to draw outside the lines + special = jQuery.event.special[ type ] || {}; + if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) { + return; + } + + // Determine event propagation path in advance, per W3C events spec (#9951) + // Bubble up to document, then to window; watch for a global ownerDocument var (#9724) + if ( !onlyHandlers && !special.noBubble && !isWindow( elem ) ) { + + bubbleType = special.delegateType || type; + if ( !rfocusMorph.test( bubbleType + type ) ) { + cur = cur.parentNode; + } + for ( ; cur; cur = cur.parentNode ) { + eventPath.push( cur ); + tmp = cur; + } + + // Only add window if we got to document (e.g., not plain obj or detached DOM) + if ( tmp === ( elem.ownerDocument || document ) ) { + eventPath.push( tmp.defaultView || tmp.parentWindow || window ); + } + } + + // Fire handlers on the event path + i = 0; + while ( ( cur = eventPath[ i++ ] ) && !event.isPropagationStopped() ) { + lastElement = cur; + event.type = i > 1 ? + bubbleType : + special.bindType || type; + + // jQuery handler + handle = ( dataPriv.get( cur, "events" ) || Object.create( null ) )[ event.type ] && + dataPriv.get( cur, "handle" ); + if ( handle ) { + handle.apply( cur, data ); + } + + // Native handler + handle = ontype && cur[ ontype ]; + if ( handle && handle.apply && acceptData( cur ) ) { + event.result = handle.apply( cur, data ); + if ( event.result === false ) { + event.preventDefault(); + } + } + } + event.type = type; + + // If nobody prevented the default action, do it now + if ( !onlyHandlers && !event.isDefaultPrevented() ) { + + if ( ( !special._default || + special._default.apply( eventPath.pop(), data ) === false ) && + acceptData( elem ) ) { + + // Call a native DOM method on the target with the same name as the event. + // Don't do default actions on window, that's where global variables be (#6170) + if ( ontype && isFunction( elem[ type ] ) && !isWindow( elem ) ) { + + // Don't re-trigger an onFOO event when we call its FOO() method + tmp = elem[ ontype ]; + + if ( tmp ) { + elem[ ontype ] = null; + } + + // Prevent re-triggering of the same event, since we already bubbled it above + jQuery.event.triggered = type; + + if ( event.isPropagationStopped() ) { + lastElement.addEventListener( type, stopPropagationCallback ); + } + + elem[ type ](); + + if ( event.isPropagationStopped() ) { + lastElement.removeEventListener( type, stopPropagationCallback ); + } + + jQuery.event.triggered = undefined; + + if ( tmp ) { + elem[ ontype ] = tmp; + } + } + } + } + + return event.result; + }, + + // Piggyback on a donor event to simulate a different one + // Used only for `focus(in | out)` events + simulate: function( type, elem, event ) { + var e = jQuery.extend( + new jQuery.Event(), + event, + { + type: type, + isSimulated: true + } + ); + + jQuery.event.trigger( e, null, elem ); + } + +} ); + +jQuery.fn.extend( { + + trigger: function( type, data ) { + return this.each( function() { + jQuery.event.trigger( type, data, this ); + } ); + }, + triggerHandler: function( type, data ) { + var elem = this[ 0 ]; + if ( elem ) { + return jQuery.event.trigger( type, data, elem, true ); + } + } +} ); + + +// Support: Firefox <=44 +// Firefox doesn't have focus(in | out) events +// Related ticket - https://bugzilla.mozilla.org/show_bug.cgi?id=687787 +// +// Support: Chrome <=48 - 49, Safari <=9.0 - 9.1 +// focus(in | out) events fire after focus & blur events, +// which is spec violation - http://www.w3.org/TR/DOM-Level-3-Events/#events-focusevent-event-order +// Related ticket - https://bugs.chromium.org/p/chromium/issues/detail?id=449857 +if ( !support.focusin ) { + jQuery.each( { focus: "focusin", blur: "focusout" }, function( orig, fix ) { + + // Attach a single capturing handler on the document while someone wants focusin/focusout + var handler = function( event ) { + jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ) ); + }; + + jQuery.event.special[ fix ] = { + setup: function() { + + // Handle: regular nodes (via `this.ownerDocument`), window + // (via `this.document`) & document (via `this`). + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ); + + if ( !attaches ) { + doc.addEventListener( orig, handler, true ); + } + dataPriv.access( doc, fix, ( attaches || 0 ) + 1 ); + }, + teardown: function() { + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ) - 1; + + if ( !attaches ) { + doc.removeEventListener( orig, handler, true ); + dataPriv.remove( doc, fix ); + + } else { + dataPriv.access( doc, fix, attaches ); + } + } + }; + } ); +} +var location = window.location; + +var nonce = { guid: Date.now() }; + +var rquery = ( /\?/ ); + + + +// Cross-browser xml parsing +jQuery.parseXML = function( data ) { + var xml, parserErrorElem; + if ( !data || typeof data !== "string" ) { + return null; + } + + // Support: IE 9 - 11 only + // IE throws on parseFromString with invalid input. + try { + xml = ( new window.DOMParser() ).parseFromString( data, "text/xml" ); + } catch ( e ) {} + + parserErrorElem = xml && xml.getElementsByTagName( "parsererror" )[ 0 ]; + if ( !xml || parserErrorElem ) { + jQuery.error( "Invalid XML: " + ( + parserErrorElem ? + jQuery.map( parserErrorElem.childNodes, function( el ) { + return el.textContent; + } ).join( "\n" ) : + data + ) ); + } + return xml; +}; + + +var + rbracket = /\[\]$/, + rCRLF = /\r?\n/g, + rsubmitterTypes = /^(?:submit|button|image|reset|file)$/i, + rsubmittable = /^(?:input|select|textarea|keygen)/i; + +function buildParams( prefix, obj, traditional, add ) { + var name; + + if ( Array.isArray( obj ) ) { + + // Serialize array item. + jQuery.each( obj, function( i, v ) { + if ( traditional || rbracket.test( prefix ) ) { + + // Treat each array item as a scalar. + add( prefix, v ); + + } else { + + // Item is non-scalar (array or object), encode its numeric index. + buildParams( + prefix + "[" + ( typeof v === "object" && v != null ? i : "" ) + "]", + v, + traditional, + add + ); + } + } ); + + } else if ( !traditional && toType( obj ) === "object" ) { + + // Serialize object item. + for ( name in obj ) { + buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add ); + } + + } else { + + // Serialize scalar item. + add( prefix, obj ); + } +} + +// Serialize an array of form elements or a set of +// key/values into a query string +jQuery.param = function( a, traditional ) { + var prefix, + s = [], + add = function( key, valueOrFunction ) { + + // If value is a function, invoke it and use its return value + var value = isFunction( valueOrFunction ) ? + valueOrFunction() : + valueOrFunction; + + s[ s.length ] = encodeURIComponent( key ) + "=" + + encodeURIComponent( value == null ? "" : value ); + }; + + if ( a == null ) { + return ""; + } + + // If an array was passed in, assume that it is an array of form elements. + if ( Array.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) { + + // Serialize the form elements + jQuery.each( a, function() { + add( this.name, this.value ); + } ); + + } else { + + // If traditional, encode the "old" way (the way 1.3.2 or older + // did it), otherwise encode params recursively. + for ( prefix in a ) { + buildParams( prefix, a[ prefix ], traditional, add ); + } + } + + // Return the resulting serialization + return s.join( "&" ); +}; + +jQuery.fn.extend( { + serialize: function() { + return jQuery.param( this.serializeArray() ); + }, + serializeArray: function() { + return this.map( function() { + + // Can add propHook for "elements" to filter or add form elements + var elements = jQuery.prop( this, "elements" ); + return elements ? jQuery.makeArray( elements ) : this; + } ).filter( function() { + var type = this.type; + + // Use .is( ":disabled" ) so that fieldset[disabled] works + return this.name && !jQuery( this ).is( ":disabled" ) && + rsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) && + ( this.checked || !rcheckableType.test( type ) ); + } ).map( function( _i, elem ) { + var val = jQuery( this ).val(); + + if ( val == null ) { + return null; + } + + if ( Array.isArray( val ) ) { + return jQuery.map( val, function( val ) { + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ); + } + + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ).get(); + } +} ); + + +var + r20 = /%20/g, + rhash = /#.*$/, + rantiCache = /([?&])_=[^&]*/, + rheaders = /^(.*?):[ \t]*([^\r\n]*)$/mg, + + // #7653, #8125, #8152: local protocol detection + rlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/, + rnoContent = /^(?:GET|HEAD)$/, + rprotocol = /^\/\//, + + /* Prefilters + * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example) + * 2) These are called: + * - BEFORE asking for a transport + * - AFTER param serialization (s.data is a string if s.processData is true) + * 3) key is the dataType + * 4) the catchall symbol "*" can be used + * 5) execution will start with transport dataType and THEN continue down to "*" if needed + */ + prefilters = {}, + + /* Transports bindings + * 1) key is the dataType + * 2) the catchall symbol "*" can be used + * 3) selection will start with transport dataType and THEN go to "*" if needed + */ + transports = {}, + + // Avoid comment-prolog char sequence (#10098); must appease lint and evade compression + allTypes = "*/".concat( "*" ), + + // Anchor tag for parsing the document origin + originAnchor = document.createElement( "a" ); + +originAnchor.href = location.href; + +// Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport +function addToPrefiltersOrTransports( structure ) { + + // dataTypeExpression is optional and defaults to "*" + return function( dataTypeExpression, func ) { + + if ( typeof dataTypeExpression !== "string" ) { + func = dataTypeExpression; + dataTypeExpression = "*"; + } + + var dataType, + i = 0, + dataTypes = dataTypeExpression.toLowerCase().match( rnothtmlwhite ) || []; + + if ( isFunction( func ) ) { + + // For each dataType in the dataTypeExpression + while ( ( dataType = dataTypes[ i++ ] ) ) { + + // Prepend if requested + if ( dataType[ 0 ] === "+" ) { + dataType = dataType.slice( 1 ) || "*"; + ( structure[ dataType ] = structure[ dataType ] || [] ).unshift( func ); + + // Otherwise append + } else { + ( structure[ dataType ] = structure[ dataType ] || [] ).push( func ); + } + } + } + }; +} + +// Base inspection function for prefilters and transports +function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) { + + var inspected = {}, + seekingTransport = ( structure === transports ); + + function inspect( dataType ) { + var selected; + inspected[ dataType ] = true; + jQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) { + var dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR ); + if ( typeof dataTypeOrTransport === "string" && + !seekingTransport && !inspected[ dataTypeOrTransport ] ) { + + options.dataTypes.unshift( dataTypeOrTransport ); + inspect( dataTypeOrTransport ); + return false; + } else if ( seekingTransport ) { + return !( selected = dataTypeOrTransport ); + } + } ); + return selected; + } + + return inspect( options.dataTypes[ 0 ] ) || !inspected[ "*" ] && inspect( "*" ); +} + +// A special extend for ajax options +// that takes "flat" options (not to be deep extended) +// Fixes #9887 +function ajaxExtend( target, src ) { + var key, deep, + flatOptions = jQuery.ajaxSettings.flatOptions || {}; + + for ( key in src ) { + if ( src[ key ] !== undefined ) { + ( flatOptions[ key ] ? target : ( deep || ( deep = {} ) ) )[ key ] = src[ key ]; + } + } + if ( deep ) { + jQuery.extend( true, target, deep ); + } + + return target; +} + +/* Handles responses to an ajax request: + * - finds the right dataType (mediates between content-type and expected dataType) + * - returns the corresponding response + */ +function ajaxHandleResponses( s, jqXHR, responses ) { + + var ct, type, finalDataType, firstDataType, + contents = s.contents, + dataTypes = s.dataTypes; + + // Remove auto dataType and get content-type in the process + while ( dataTypes[ 0 ] === "*" ) { + dataTypes.shift(); + if ( ct === undefined ) { + ct = s.mimeType || jqXHR.getResponseHeader( "Content-Type" ); + } + } + + // Check if we're dealing with a known content-type + if ( ct ) { + for ( type in contents ) { + if ( contents[ type ] && contents[ type ].test( ct ) ) { + dataTypes.unshift( type ); + break; + } + } + } + + // Check to see if we have a response for the expected dataType + if ( dataTypes[ 0 ] in responses ) { + finalDataType = dataTypes[ 0 ]; + } else { + + // Try convertible dataTypes + for ( type in responses ) { + if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[ 0 ] ] ) { + finalDataType = type; + break; + } + if ( !firstDataType ) { + firstDataType = type; + } + } + + // Or just use first one + finalDataType = finalDataType || firstDataType; + } + + // If we found a dataType + // We add the dataType to the list if needed + // and return the corresponding response + if ( finalDataType ) { + if ( finalDataType !== dataTypes[ 0 ] ) { + dataTypes.unshift( finalDataType ); + } + return responses[ finalDataType ]; + } +} + +/* Chain conversions given the request and the original response + * Also sets the responseXXX fields on the jqXHR instance + */ +function ajaxConvert( s, response, jqXHR, isSuccess ) { + var conv2, current, conv, tmp, prev, + converters = {}, + + // Work with a copy of dataTypes in case we need to modify it for conversion + dataTypes = s.dataTypes.slice(); + + // Create converters map with lowercased keys + if ( dataTypes[ 1 ] ) { + for ( conv in s.converters ) { + converters[ conv.toLowerCase() ] = s.converters[ conv ]; + } + } + + current = dataTypes.shift(); + + // Convert to each sequential dataType + while ( current ) { + + if ( s.responseFields[ current ] ) { + jqXHR[ s.responseFields[ current ] ] = response; + } + + // Apply the dataFilter if provided + if ( !prev && isSuccess && s.dataFilter ) { + response = s.dataFilter( response, s.dataType ); + } + + prev = current; + current = dataTypes.shift(); + + if ( current ) { + + // There's only work to do if current dataType is non-auto + if ( current === "*" ) { + + current = prev; + + // Convert response if prev dataType is non-auto and differs from current + } else if ( prev !== "*" && prev !== current ) { + + // Seek a direct converter + conv = converters[ prev + " " + current ] || converters[ "* " + current ]; + + // If none found, seek a pair + if ( !conv ) { + for ( conv2 in converters ) { + + // If conv2 outputs current + tmp = conv2.split( " " ); + if ( tmp[ 1 ] === current ) { + + // If prev can be converted to accepted input + conv = converters[ prev + " " + tmp[ 0 ] ] || + converters[ "* " + tmp[ 0 ] ]; + if ( conv ) { + + // Condense equivalence converters + if ( conv === true ) { + conv = converters[ conv2 ]; + + // Otherwise, insert the intermediate dataType + } else if ( converters[ conv2 ] !== true ) { + current = tmp[ 0 ]; + dataTypes.unshift( tmp[ 1 ] ); + } + break; + } + } + } + } + + // Apply converter (if not an equivalence) + if ( conv !== true ) { + + // Unless errors are allowed to bubble, catch and return them + if ( conv && s.throws ) { + response = conv( response ); + } else { + try { + response = conv( response ); + } catch ( e ) { + return { + state: "parsererror", + error: conv ? e : "No conversion from " + prev + " to " + current + }; + } + } + } + } + } + } + + return { state: "success", data: response }; +} + +jQuery.extend( { + + // Counter for holding the number of active queries + active: 0, + + // Last-Modified header cache for next request + lastModified: {}, + etag: {}, + + ajaxSettings: { + url: location.href, + type: "GET", + isLocal: rlocalProtocol.test( location.protocol ), + global: true, + processData: true, + async: true, + contentType: "application/x-www-form-urlencoded; charset=UTF-8", + + /* + timeout: 0, + data: null, + dataType: null, + username: null, + password: null, + cache: null, + throws: false, + traditional: false, + headers: {}, + */ + + accepts: { + "*": allTypes, + text: "text/plain", + html: "text/html", + xml: "application/xml, text/xml", + json: "application/json, text/javascript" + }, + + contents: { + xml: /\bxml\b/, + html: /\bhtml/, + json: /\bjson\b/ + }, + + responseFields: { + xml: "responseXML", + text: "responseText", + json: "responseJSON" + }, + + // Data converters + // Keys separate source (or catchall "*") and destination types with a single space + converters: { + + // Convert anything to text + "* text": String, + + // Text to html (true = no transformation) + "text html": true, + + // Evaluate text as a json expression + "text json": JSON.parse, + + // Parse text as xml + "text xml": jQuery.parseXML + }, + + // For options that shouldn't be deep extended: + // you can add your own custom options here if + // and when you create one that shouldn't be + // deep extended (see ajaxExtend) + flatOptions: { + url: true, + context: true + } + }, + + // Creates a full fledged settings object into target + // with both ajaxSettings and settings fields. + // If target is omitted, writes into ajaxSettings. + ajaxSetup: function( target, settings ) { + return settings ? + + // Building a settings object + ajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) : + + // Extending ajaxSettings + ajaxExtend( jQuery.ajaxSettings, target ); + }, + + ajaxPrefilter: addToPrefiltersOrTransports( prefilters ), + ajaxTransport: addToPrefiltersOrTransports( transports ), + + // Main method + ajax: function( url, options ) { + + // If url is an object, simulate pre-1.5 signature + if ( typeof url === "object" ) { + options = url; + url = undefined; + } + + // Force options to be an object + options = options || {}; + + var transport, + + // URL without anti-cache param + cacheURL, + + // Response headers + responseHeadersString, + responseHeaders, + + // timeout handle + timeoutTimer, + + // Url cleanup var + urlAnchor, + + // Request state (becomes false upon send and true upon completion) + completed, + + // To know if global events are to be dispatched + fireGlobals, + + // Loop variable + i, + + // uncached part of the url + uncached, + + // Create the final options object + s = jQuery.ajaxSetup( {}, options ), + + // Callbacks context + callbackContext = s.context || s, + + // Context for global events is callbackContext if it is a DOM node or jQuery collection + globalEventContext = s.context && + ( callbackContext.nodeType || callbackContext.jquery ) ? + jQuery( callbackContext ) : + jQuery.event, + + // Deferreds + deferred = jQuery.Deferred(), + completeDeferred = jQuery.Callbacks( "once memory" ), + + // Status-dependent callbacks + statusCode = s.statusCode || {}, + + // Headers (they are sent all at once) + requestHeaders = {}, + requestHeadersNames = {}, + + // Default abort message + strAbort = "canceled", + + // Fake xhr + jqXHR = { + readyState: 0, + + // Builds headers hashtable if needed + getResponseHeader: function( key ) { + var match; + if ( completed ) { + if ( !responseHeaders ) { + responseHeaders = {}; + while ( ( match = rheaders.exec( responseHeadersString ) ) ) { + responseHeaders[ match[ 1 ].toLowerCase() + " " ] = + ( responseHeaders[ match[ 1 ].toLowerCase() + " " ] || [] ) + .concat( match[ 2 ] ); + } + } + match = responseHeaders[ key.toLowerCase() + " " ]; + } + return match == null ? null : match.join( ", " ); + }, + + // Raw string + getAllResponseHeaders: function() { + return completed ? responseHeadersString : null; + }, + + // Caches the header + setRequestHeader: function( name, value ) { + if ( completed == null ) { + name = requestHeadersNames[ name.toLowerCase() ] = + requestHeadersNames[ name.toLowerCase() ] || name; + requestHeaders[ name ] = value; + } + return this; + }, + + // Overrides response content-type header + overrideMimeType: function( type ) { + if ( completed == null ) { + s.mimeType = type; + } + return this; + }, + + // Status-dependent callbacks + statusCode: function( map ) { + var code; + if ( map ) { + if ( completed ) { + + // Execute the appropriate callbacks + jqXHR.always( map[ jqXHR.status ] ); + } else { + + // Lazy-add the new callbacks in a way that preserves old ones + for ( code in map ) { + statusCode[ code ] = [ statusCode[ code ], map[ code ] ]; + } + } + } + return this; + }, + + // Cancel the request + abort: function( statusText ) { + var finalText = statusText || strAbort; + if ( transport ) { + transport.abort( finalText ); + } + done( 0, finalText ); + return this; + } + }; + + // Attach deferreds + deferred.promise( jqXHR ); + + // Add protocol if not provided (prefilters might expect it) + // Handle falsy url in the settings object (#10093: consistency with old signature) + // We also use the url parameter if available + s.url = ( ( url || s.url || location.href ) + "" ) + .replace( rprotocol, location.protocol + "//" ); + + // Alias method option to type as per ticket #12004 + s.type = options.method || options.type || s.method || s.type; + + // Extract dataTypes list + s.dataTypes = ( s.dataType || "*" ).toLowerCase().match( rnothtmlwhite ) || [ "" ]; + + // A cross-domain request is in order when the origin doesn't match the current origin. + if ( s.crossDomain == null ) { + urlAnchor = document.createElement( "a" ); + + // Support: IE <=8 - 11, Edge 12 - 15 + // IE throws exception on accessing the href property if url is malformed, + // e.g. http://example.com:80x/ + try { + urlAnchor.href = s.url; + + // Support: IE <=8 - 11 only + // Anchor's host property isn't correctly set when s.url is relative + urlAnchor.href = urlAnchor.href; + s.crossDomain = originAnchor.protocol + "//" + originAnchor.host !== + urlAnchor.protocol + "//" + urlAnchor.host; + } catch ( e ) { + + // If there is an error parsing the URL, assume it is crossDomain, + // it can be rejected by the transport if it is invalid + s.crossDomain = true; + } + } + + // Convert data if not already a string + if ( s.data && s.processData && typeof s.data !== "string" ) { + s.data = jQuery.param( s.data, s.traditional ); + } + + // Apply prefilters + inspectPrefiltersOrTransports( prefilters, s, options, jqXHR ); + + // If request was aborted inside a prefilter, stop there + if ( completed ) { + return jqXHR; + } + + // We can fire global events as of now if asked to + // Don't fire events if jQuery.event is undefined in an AMD-usage scenario (#15118) + fireGlobals = jQuery.event && s.global; + + // Watch for a new set of requests + if ( fireGlobals && jQuery.active++ === 0 ) { + jQuery.event.trigger( "ajaxStart" ); + } + + // Uppercase the type + s.type = s.type.toUpperCase(); + + // Determine if request has content + s.hasContent = !rnoContent.test( s.type ); + + // Save the URL in case we're toying with the If-Modified-Since + // and/or If-None-Match header later on + // Remove hash to simplify url manipulation + cacheURL = s.url.replace( rhash, "" ); + + // More options handling for requests with no content + if ( !s.hasContent ) { + + // Remember the hash so we can put it back + uncached = s.url.slice( cacheURL.length ); + + // If data is available and should be processed, append data to url + if ( s.data && ( s.processData || typeof s.data === "string" ) ) { + cacheURL += ( rquery.test( cacheURL ) ? "&" : "?" ) + s.data; + + // #9682: remove data so that it's not used in an eventual retry + delete s.data; + } + + // Add or update anti-cache param if needed + if ( s.cache === false ) { + cacheURL = cacheURL.replace( rantiCache, "$1" ); + uncached = ( rquery.test( cacheURL ) ? "&" : "?" ) + "_=" + ( nonce.guid++ ) + + uncached; + } + + // Put hash and anti-cache on the URL that will be requested (gh-1732) + s.url = cacheURL + uncached; + + // Change '%20' to '+' if this is encoded form body content (gh-2658) + } else if ( s.data && s.processData && + ( s.contentType || "" ).indexOf( "application/x-www-form-urlencoded" ) === 0 ) { + s.data = s.data.replace( r20, "+" ); + } + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + if ( jQuery.lastModified[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ cacheURL ] ); + } + if ( jQuery.etag[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ cacheURL ] ); + } + } + + // Set the correct header, if data is being sent + if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) { + jqXHR.setRequestHeader( "Content-Type", s.contentType ); + } + + // Set the Accepts header for the server, depending on the dataType + jqXHR.setRequestHeader( + "Accept", + s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[ 0 ] ] ? + s.accepts[ s.dataTypes[ 0 ] ] + + ( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) : + s.accepts[ "*" ] + ); + + // Check for headers option + for ( i in s.headers ) { + jqXHR.setRequestHeader( i, s.headers[ i ] ); + } + + // Allow custom headers/mimetypes and early abort + if ( s.beforeSend && + ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || completed ) ) { + + // Abort if not done already and return + return jqXHR.abort(); + } + + // Aborting is no longer a cancellation + strAbort = "abort"; + + // Install callbacks on deferreds + completeDeferred.add( s.complete ); + jqXHR.done( s.success ); + jqXHR.fail( s.error ); + + // Get transport + transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR ); + + // If no transport, we auto-abort + if ( !transport ) { + done( -1, "No Transport" ); + } else { + jqXHR.readyState = 1; + + // Send global event + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] ); + } + + // If request was aborted inside ajaxSend, stop there + if ( completed ) { + return jqXHR; + } + + // Timeout + if ( s.async && s.timeout > 0 ) { + timeoutTimer = window.setTimeout( function() { + jqXHR.abort( "timeout" ); + }, s.timeout ); + } + + try { + completed = false; + transport.send( requestHeaders, done ); + } catch ( e ) { + + // Rethrow post-completion exceptions + if ( completed ) { + throw e; + } + + // Propagate others as results + done( -1, e ); + } + } + + // Callback for when everything is done + function done( status, nativeStatusText, responses, headers ) { + var isSuccess, success, error, response, modified, + statusText = nativeStatusText; + + // Ignore repeat invocations + if ( completed ) { + return; + } + + completed = true; + + // Clear timeout if it exists + if ( timeoutTimer ) { + window.clearTimeout( timeoutTimer ); + } + + // Dereference transport for early garbage collection + // (no matter how long the jqXHR object will be used) + transport = undefined; + + // Cache response headers + responseHeadersString = headers || ""; + + // Set readyState + jqXHR.readyState = status > 0 ? 4 : 0; + + // Determine if successful + isSuccess = status >= 200 && status < 300 || status === 304; + + // Get response data + if ( responses ) { + response = ajaxHandleResponses( s, jqXHR, responses ); + } + + // Use a noop converter for missing script but not if jsonp + if ( !isSuccess && + jQuery.inArray( "script", s.dataTypes ) > -1 && + jQuery.inArray( "json", s.dataTypes ) < 0 ) { + s.converters[ "text script" ] = function() {}; + } + + // Convert no matter what (that way responseXXX fields are always set) + response = ajaxConvert( s, response, jqXHR, isSuccess ); + + // If successful, handle type chaining + if ( isSuccess ) { + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + modified = jqXHR.getResponseHeader( "Last-Modified" ); + if ( modified ) { + jQuery.lastModified[ cacheURL ] = modified; + } + modified = jqXHR.getResponseHeader( "etag" ); + if ( modified ) { + jQuery.etag[ cacheURL ] = modified; + } + } + + // if no content + if ( status === 204 || s.type === "HEAD" ) { + statusText = "nocontent"; + + // if not modified + } else if ( status === 304 ) { + statusText = "notmodified"; + + // If we have data, let's convert it + } else { + statusText = response.state; + success = response.data; + error = response.error; + isSuccess = !error; + } + } else { + + // Extract error from statusText and normalize for non-aborts + error = statusText; + if ( status || !statusText ) { + statusText = "error"; + if ( status < 0 ) { + status = 0; + } + } + } + + // Set data for the fake xhr object + jqXHR.status = status; + jqXHR.statusText = ( nativeStatusText || statusText ) + ""; + + // Success/Error + if ( isSuccess ) { + deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] ); + } else { + deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] ); + } + + // Status-dependent callbacks + jqXHR.statusCode( statusCode ); + statusCode = undefined; + + if ( fireGlobals ) { + globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError", + [ jqXHR, s, isSuccess ? success : error ] ); + } + + // Complete + completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] ); + + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] ); + + // Handle the global AJAX counter + if ( !( --jQuery.active ) ) { + jQuery.event.trigger( "ajaxStop" ); + } + } + } + + return jqXHR; + }, + + getJSON: function( url, data, callback ) { + return jQuery.get( url, data, callback, "json" ); + }, + + getScript: function( url, callback ) { + return jQuery.get( url, undefined, callback, "script" ); + } +} ); + +jQuery.each( [ "get", "post" ], function( _i, method ) { + jQuery[ method ] = function( url, data, callback, type ) { + + // Shift arguments if data argument was omitted + if ( isFunction( data ) ) { + type = type || callback; + callback = data; + data = undefined; + } + + // The url can be an options object (which then must have .url) + return jQuery.ajax( jQuery.extend( { + url: url, + type: method, + dataType: type, + data: data, + success: callback + }, jQuery.isPlainObject( url ) && url ) ); + }; +} ); + +jQuery.ajaxPrefilter( function( s ) { + var i; + for ( i in s.headers ) { + if ( i.toLowerCase() === "content-type" ) { + s.contentType = s.headers[ i ] || ""; + } + } +} ); + + +jQuery._evalUrl = function( url, options, doc ) { + return jQuery.ajax( { + url: url, + + // Make this explicit, since user can override this through ajaxSetup (#11264) + type: "GET", + dataType: "script", + cache: true, + async: false, + global: false, + + // Only evaluate the response if it is successful (gh-4126) + // dataFilter is not invoked for failure responses, so using it instead + // of the default converter is kludgy but it works. + converters: { + "text script": function() {} + }, + dataFilter: function( response ) { + jQuery.globalEval( response, options, doc ); + } + } ); +}; + + +jQuery.fn.extend( { + wrapAll: function( html ) { + var wrap; + + if ( this[ 0 ] ) { + if ( isFunction( html ) ) { + html = html.call( this[ 0 ] ); + } + + // The elements to wrap the target around + wrap = jQuery( html, this[ 0 ].ownerDocument ).eq( 0 ).clone( true ); + + if ( this[ 0 ].parentNode ) { + wrap.insertBefore( this[ 0 ] ); + } + + wrap.map( function() { + var elem = this; + + while ( elem.firstElementChild ) { + elem = elem.firstElementChild; + } + + return elem; + } ).append( this ); + } + + return this; + }, + + wrapInner: function( html ) { + if ( isFunction( html ) ) { + return this.each( function( i ) { + jQuery( this ).wrapInner( html.call( this, i ) ); + } ); + } + + return this.each( function() { + var self = jQuery( this ), + contents = self.contents(); + + if ( contents.length ) { + contents.wrapAll( html ); + + } else { + self.append( html ); + } + } ); + }, + + wrap: function( html ) { + var htmlIsFunction = isFunction( html ); + + return this.each( function( i ) { + jQuery( this ).wrapAll( htmlIsFunction ? html.call( this, i ) : html ); + } ); + }, + + unwrap: function( selector ) { + this.parent( selector ).not( "body" ).each( function() { + jQuery( this ).replaceWith( this.childNodes ); + } ); + return this; + } +} ); + + +jQuery.expr.pseudos.hidden = function( elem ) { + return !jQuery.expr.pseudos.visible( elem ); +}; +jQuery.expr.pseudos.visible = function( elem ) { + return !!( elem.offsetWidth || elem.offsetHeight || elem.getClientRects().length ); +}; + + + + +jQuery.ajaxSettings.xhr = function() { + try { + return new window.XMLHttpRequest(); + } catch ( e ) {} +}; + +var xhrSuccessStatus = { + + // File protocol always yields status code 0, assume 200 + 0: 200, + + // Support: IE <=9 only + // #1450: sometimes IE returns 1223 when it should be 204 + 1223: 204 + }, + xhrSupported = jQuery.ajaxSettings.xhr(); + +support.cors = !!xhrSupported && ( "withCredentials" in xhrSupported ); +support.ajax = xhrSupported = !!xhrSupported; + +jQuery.ajaxTransport( function( options ) { + var callback, errorCallback; + + // Cross domain only allowed if supported through XMLHttpRequest + if ( support.cors || xhrSupported && !options.crossDomain ) { + return { + send: function( headers, complete ) { + var i, + xhr = options.xhr(); + + xhr.open( + options.type, + options.url, + options.async, + options.username, + options.password + ); + + // Apply custom fields if provided + if ( options.xhrFields ) { + for ( i in options.xhrFields ) { + xhr[ i ] = options.xhrFields[ i ]; + } + } + + // Override mime type if needed + if ( options.mimeType && xhr.overrideMimeType ) { + xhr.overrideMimeType( options.mimeType ); + } + + // X-Requested-With header + // For cross-domain requests, seeing as conditions for a preflight are + // akin to a jigsaw puzzle, we simply never set it to be sure. + // (it can always be set on a per-request basis or even using ajaxSetup) + // For same-domain requests, won't change header if already provided. + if ( !options.crossDomain && !headers[ "X-Requested-With" ] ) { + headers[ "X-Requested-With" ] = "XMLHttpRequest"; + } + + // Set headers + for ( i in headers ) { + xhr.setRequestHeader( i, headers[ i ] ); + } + + // Callback + callback = function( type ) { + return function() { + if ( callback ) { + callback = errorCallback = xhr.onload = + xhr.onerror = xhr.onabort = xhr.ontimeout = + xhr.onreadystatechange = null; + + if ( type === "abort" ) { + xhr.abort(); + } else if ( type === "error" ) { + + // Support: IE <=9 only + // On a manual native abort, IE9 throws + // errors on any property access that is not readyState + if ( typeof xhr.status !== "number" ) { + complete( 0, "error" ); + } else { + complete( + + // File: protocol always yields status 0; see #8605, #14207 + xhr.status, + xhr.statusText + ); + } + } else { + complete( + xhrSuccessStatus[ xhr.status ] || xhr.status, + xhr.statusText, + + // Support: IE <=9 only + // IE9 has no XHR2 but throws on binary (trac-11426) + // For XHR2 non-text, let the caller handle it (gh-2498) + ( xhr.responseType || "text" ) !== "text" || + typeof xhr.responseText !== "string" ? + { binary: xhr.response } : + { text: xhr.responseText }, + xhr.getAllResponseHeaders() + ); + } + } + }; + }; + + // Listen to events + xhr.onload = callback(); + errorCallback = xhr.onerror = xhr.ontimeout = callback( "error" ); + + // Support: IE 9 only + // Use onreadystatechange to replace onabort + // to handle uncaught aborts + if ( xhr.onabort !== undefined ) { + xhr.onabort = errorCallback; + } else { + xhr.onreadystatechange = function() { + + // Check readyState before timeout as it changes + if ( xhr.readyState === 4 ) { + + // Allow onerror to be called first, + // but that will not handle a native abort + // Also, save errorCallback to a variable + // as xhr.onerror cannot be accessed + window.setTimeout( function() { + if ( callback ) { + errorCallback(); + } + } ); + } + }; + } + + // Create the abort callback + callback = callback( "abort" ); + + try { + + // Do send the request (this may raise an exception) + xhr.send( options.hasContent && options.data || null ); + } catch ( e ) { + + // #14683: Only rethrow if this hasn't been notified as an error yet + if ( callback ) { + throw e; + } + } + }, + + abort: function() { + if ( callback ) { + callback(); + } + } + }; + } +} ); + + + + +// Prevent auto-execution of scripts when no explicit dataType was provided (See gh-2432) +jQuery.ajaxPrefilter( function( s ) { + if ( s.crossDomain ) { + s.contents.script = false; + } +} ); + +// Install script dataType +jQuery.ajaxSetup( { + accepts: { + script: "text/javascript, application/javascript, " + + "application/ecmascript, application/x-ecmascript" + }, + contents: { + script: /\b(?:java|ecma)script\b/ + }, + converters: { + "text script": function( text ) { + jQuery.globalEval( text ); + return text; + } + } +} ); + +// Handle cache's special case and crossDomain +jQuery.ajaxPrefilter( "script", function( s ) { + if ( s.cache === undefined ) { + s.cache = false; + } + if ( s.crossDomain ) { + s.type = "GET"; + } +} ); + +// Bind script tag hack transport +jQuery.ajaxTransport( "script", function( s ) { + + // This transport only deals with cross domain or forced-by-attrs requests + if ( s.crossDomain || s.scriptAttrs ) { + var script, callback; + return { + send: function( _, complete ) { + script = jQuery( " + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Design philosophy

+
    +
  • Performance is important but not the sole consideration. Anyone who +goes to the trouble of using SIMD clearly cares about speed. However, +portability, maintainability and readability also matter, otherwise +we would write in assembly. We aim for performance within 10-20% of a +hand-written assembly implementation on the development platform. +There is no performance gap vs. intrinsics: Highway code can do +anything they can. If necessary, you can use platform-specific +instructions inside #if HWY_TARGET == HWY_NEON etc.

  • +
  • The guiding principles of C++ are “pay only for what you use” and +“leave no room for a lower-level language below C++”. We apply these +by defining a SIMD API that ensures operation costs are visible, +predictable and minimal.

  • +
  • Performance portability is important, i.e. the API should be +efficient on all target platforms. Unfortunately, common idioms for +one platform can be inefficient on others. For example: summing lanes +horizontally versus shuffling. Documenting which operations are +expensive does not prevent their use, as evidenced by widespread use +of HADDPS. Performance acceptance tests may detect large +regressions, but do not help choose the approach during initial +development. Analysis tools can warn about some potential +inefficiencies, but likely not all. We instead provide a carefully +chosen set of vector types and operations that are efficient on all +target platforms (Armv8, PPC8, +x86).

  • +
  • Future SIMD hardware features are difficult to predict. For example, +AVX2 came with surprising semantics (almost no interaction between +128-bit blocks) and AVX-512 added two kinds of predicates (writemask +and zeromask). To ensure the API reflects hardware realities, we +suggest a flexible approach that adds new operations as they become +commonly available, with fallback implementations where necessary.

  • +
  • Masking/predication differs between platforms, and it is not clear +how important the use cases are beyond the ternary operator +IfThenElse. AVX-512/Arm SVE zeromasks are useful, but not +supported by P0214R5. We provide IfThen[Zero]Else[Zero] variants.

  • +
  • “Width-agnostic” SIMD is more future-proof than user-specified fixed +sizes. For example, valarray-like code can iterate over a 1D array +with a library-specified vector width. This will result in better +code when vector sizes increase, and matches the direction taken by +Arm +SVE +and RiscV V as well as Agner Fog’s ForwardCom instruction set +proposal. However, some applications may +require fixed sizes, so we also guarantee support for <= 128-bit +vectors in each instruction set.

  • +
  • The API and its implementation should be usable and efficient with +commonly used compilers, including MSVC. For example, we write +ShiftLeft<3>(v) instead of v << 3 because MSVC 2017 (aarch64) +does not propagate the literal (https://godbolt.org/g/rKx5Ga). +Highway requires function-specific target attributes, supported by +GCC 4.9 / Clang 3.9 / MSVC 2015.

  • +
  • Efficient and safe runtime dispatch is important. Modules such as +image or video codecs are typically embedded into larger applications +such as browsers, so they cannot require separate binaries for each +CPU. Libraries also cannot predict whether the application already +uses AVX2 (and pays the frequency throttling cost), so this decision +must be left to the application. Using only the lowest-common +denominator instructions sacrifices too much performance. Therefore, +we provide code paths for multiple instruction sets and choose the +most suitable at runtime. To reduce overhead, dispatch should be +hoisted to higher layers instead of checking inside every low-level +function. Highway supports inlining functions in the same file or in +*-inl.h headers. We generate all code paths from the same source +to reduce implementation- and debugging cost.

  • +
  • Not every CPU need be supported. To reduce code size and compile +time, we group x86 targets into clusters. In particular, SSE3 +instructions are only used/available if S-SSE3 is also available, and +AVX only if AVX2 is also supported. Code generation for AVX3_DL also +requires opting-in by defining HWY_WANT_AVX3_DL.

  • +
  • Access to platform-specific intrinsics is necessary for acceptance in +performance-critical projects. We provide conversions to and from +intrinsics to allow utilizing specialized platform-specific +functionality, and simplify incremental porting of existing code.

  • +
  • The core API should be compact and easy to learn; we provide a +concise reference.

  • +
+
+

Prior API designs

+

The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s F32vec4 wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch.

+
+
+

Overloaded function API

+

Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type Simd for overloading, abbreviated +to D for template arguments and d in lvalues.

+

Note that generic function templates are possible (see +generic_ops-inl.h).

+
+
+

Masks

+

AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost.

+

Masks are returned by comparisons and TestBit; they serve as the +input to IfThen*. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ZeroIfNegative function.

+
+
+

Differences vs. P0214R5 / std::experimental::simd

+
    +
  1. Allowing the use of built-in vector types by relying on non-member +functions. By contrast, P0214R5 requires a wrapper class, which does +not work for sizeless vector types currently used by Arm SVE and +Risc-V.

  2. +
  3. Supporting many more operations such as 128-bit compare/minmax, +AES/CLMUL, AndNot, AverageRound, bit-shift by immediates, +compress/expand, fixed-point mul, IfThenElse, interleaved +load/store, lzcnt, mask find/set, masked load/store, popcount, +reductions, saturated add/sub, scatter/gather.

  4. +
  5. Designing the API to avoid or minimize overhead on AVX2/AVX-512 +caused by crossing 128-bit ‘block’ boundaries.

  6. +
  7. Avoiding the need for non-native vectors. By contrast, P0214R5’s +simd_cast returns fixed_size<> vectors which are more +expensive to access because they reside on the stack. We can avoid +this plus additional overhead on Arm/AVX2 by defining +width-expanding operations as functions of a vector part, +e.g. promoting half a vector of uint8_t lanes to one full vector +of uint16_t, or demoting full vectors to half vectors with +half-width lanes.

  8. +
  9. Guaranteeing access to the underlying intrinsic vector type. This +ensures all platform-specific capabilities can be used. P0214R5 +instead only ‘encourages’ implementations to provide access.

  10. +
  11. Enabling safe runtime dispatch and inlining in the same binary. +P0214R5 is based on the Vc library, which does not provide +assistance for linking multiple instruction sets into the same +binary. The Vc documentation suggests compiling separate executables +for each instruction set or using GCC’s ifunc (indirect functions). +The latter is compiler-specific and risks crashes due to ODR +violations when compiling the same function with different compiler +flags. We solve this problem via target-specific namespaces and +attributes (see HOWTO section below). We also permit a mix of static +target selection and runtime dispatch for hotspots that may benefit +from newer instruction sets if available.

  12. +
  13. Omitting inefficient or non-performance-portable operations such as +hmax, operator[], and unsupported integer comparisons. +Applications can often replace these operations at lower cost than +emulating that exact behavior.

  14. +
  15. Omitting long double types: these are not commonly available in +hardware.

  16. +
  17. Ensuring signed integer overflow has well-defined semantics +(wraparound).

  18. +
  19. Avoiding hidden performance costs. P0214R5 allows implicit +conversions from integer to float, which costs 3-4 cycles on x86. We +make these conversions explicit to ensure their cost is visible.

  20. +
+
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: codeql-action-3.24.4 + + +
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+ + + + + + + + + \ No newline at end of file diff --git a/en/codeql-action-3.24.4/faq.html b/en/codeql-action-3.24.4/faq.html new file mode 100644 index 0000000000..31eb29cc5d --- /dev/null +++ b/en/codeql-action-3.24.4/faq.html @@ -0,0 +1,615 @@ + + + + + + Frequently Asked Questions — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
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+ +
+
+
+
+ +
+

Frequently Asked Questions

+
+

Getting started

+

Q0.0: How do I get the Highway library?

+

A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via find_package(HWY 1.2.0) and +target_link_libraries(your_project PRIVATE hwy).

+

Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules:

+
[submodule "highway"]
+    path = highway
+    url = https://github.com/google/highway
+
+
+

Then, anyone who runs git clone --recursive on your repository will +also get Highway. If not using Git, you can also manually download the +Highway code and add it +to your source tree.

+

For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert add_subdirectory(highway) +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +deps = ["//path/highway:hwy"].

+

If you use another build system, add hwy/per_target.cc and +hwy/targets.cc to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h.

+

If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case.

+

Q0.1: What’s the easiest way to start using Highway?

+

A: Copy an existing file such as hwy/examples/benchmark.cc or +skeleton.cc or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct.

+

Then, in the function RunBenchmarks (for benchmark.cc) or +FloorLog2 (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches.

+

Next, you can wrap your code in +#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128 and into +the #else branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in hwy/tests/, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code.

+
+
+

Documentation

+

Q1.1: How do I find the Highway op name corresponding to an existing +intrinsic?

+

A: Search for the intrinsic in (for example) +x86_128-inl.h. +The Highway op is typically the name of the function that calls the +intrinsic. See also the quick +reference +which lists all of the Highway ops.

+

Q1.2: Are there examples of porting intrinsics to Highway?

+

A: See https://github.com/google/highway#examples.

+

Q1.3: Where do I find documentation for each platform’s intrinsics?

+

A: See Intel +guide, +Arm +guide +and SVE, RISC-V V +spec +and guide, +WebAssembly, PPC +ISA and +intrinsics.

+

Q1.4: Where do I find instruction latency/throughput?

+

A: For x86, a combination of +uops.info and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +AMD’s sheet (zip +file). For Arm, +the +Software_Optimization_Guide +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available).

+

Q1.5: Where can I find inspiration for SIMD-friendly algorithms? A:

+ +

Q1.6: How do I predict performance?

+

A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, integrated into Compiler +Explorer. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published uica, +which is reportedly more accurate +(paper).

+
+
+

Correctness

+

Q2.1: Which targets are covered by my tests?

+

A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible.

+

Q2.2: Why do floating-point results differ on some platforms?

+

A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s MulAdd op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it.

+

Q2.3: How do I make my code safe for asan and msan?

+

A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using LoadU, or even MaskedLoad +with the mask set to FirstN(d, remaining_lanes), may trigger page +faults or asan errors. We instead recommend using +hwy/contrib/algo/transform-inl.h. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The Generate or Transform* +functions then take care of remainder handling.

+
+
+

API design

+

Q3.1: Are the ``d`` arguments optimized out?

+

A: Yes, d is an lvalue of the zero-sized type Simd<>, typically +obtained via ScalableTag<T>. These only serve to select overloaded +functions and do not occupy any storage at runtime.

+

Q3.2: Why do only some functions have a ``d`` argument?

+

A: Ops which receive and return vectors typically do not require a d +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The d argument +is required for:

+
-   Influencing the number of lanes loaded/stored from/to memory. The
+    arguments to `Simd<>` include an upper bound `N`, and a shift count
+    `kPow2` to divide the actual number of lanes by a power of two.
+-   Indicating the desired vector or mask type to return from 'factory'
+    functions such as `Set` or `FirstN`, `BitCast`, or conversions such as
+    `PromoteTo`.
+-   Disambiguating the argument type to ops such as `VecFromMask` or
+    `AllTrue`, because masks may be generic types shared between multiple
+    lane types.
+-   Determining the actual number of lanes for certain ops, in particular
+    those defined in terms of the upper half of a vector (`UpperHalf`, but
+    also `Combine` or `ConcatUpperLower`) and reductions such as
+    `MaxOfLanes`.
+
+
+

Q3.3: What’s the policy for adding new ops?

+

A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the wishlist for +ops.

+

Q3.4: auto is discouraged, what vector type should we use?

+

A: You can use Vec<D> or Mask<D>, where D is the type of +d (in fact we often use decltype(d) for that). To keep code +short, you can define typedefs/aliases, for example +using V = Vec<decltype(d)>. Note that the Highway implementation +uses VFromD<D>, which is equivalent but currently necessary because +Vec is defined after the Highway implementations in hwy/ops/*.

+

Q3.5: Why is base.h separate from highway.h?

+

A: It can be useful for files that just want compiler-dependent macros, +for example HWY_RESTRICT in public headers. This avoids the expense +of including the full highway.h, which can be large because some +platform headers declare thousands of intrinsics.

+

Q3.6: What are restrict pointers and when to use HWY_RESTRICT?

+

This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer.

+

float* HWY_RESTRICT p means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that p does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise.

+
+
+

Portability

+

Q4.1: How do I only generate code for a single instruction set +(static dispatch)?

+

A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +example documents which flags +are required on x86.

+

Q4.2: Why does my working x86 code not compile on SVE or RISC-V?

+

A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific Vec256), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules:

+
    +
  • Use functions (Eq, Lt) instead of overloaded operators (==, +<);

  • +
  • Prefix Highway ops with hwy::HWY_NAMESPACE, or an alias +(hn::Load) or ensure your code resides inside +namespace hwy::HWY_NAMESPACE;

  • +
  • Avoid arrays of vectors and static/thread_local/member vectors; +instead use arrays of the lane type (T).

  • +
  • Avoid pointer arithmetic on vectors; instead increment pointers to +lanes by the vector length (Lanes(d)).

  • +
+

Q4.3: Why are class members not allowed?

+

A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there.

+

Q4.4: Why are overloaded operators not allowed?

+

A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin operator<(unspecified_vector, unspecified_vector). +When(if) that becomes widely supported, this limitation can be lifted.

+

Q4.5: Can I declare arrays of lanes on the stack?

+

A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +hwy::AllocateAligned<T>(Lanes(d)).

+
+
+

Boilerplate

+

Q5.1: What is boilerplate?

+

A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples.

+

Q5.2: What’s the difference between ``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``?

+

A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying HWY_ATTR for every function. However, HWY_ATTR +is still necessary for lambda functions that use SIMD.

+

Q5.3: Why use ``HWY_NAMESPACE``?

+

A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +HWY_NAMESPACE namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later.

+

Q5.4: What are these unusual include guards?

+

A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +#include) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named *-inl.h with a special include +guard of the form:

+
#if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE)
+#ifdef MYPROJECT_FILE_INL_H_TARGET
+#undef MYPROJECT_FILE_INL_H_TARGET
+#else
+#define MYPROJECT_FILE_INL_H_TARGET
+#endif
+
+
+

Highway takes care of defining and un-defining HWY_TARGET_TOGGLE +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch.

+

Q5.5: How do I prevent lint warnings for the include guard?

+

A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard.

+
// Start of file: empty include guard to avoid lint errors
+#ifndef MYPROJECT_FILE_INL_H_
+#define MYPROJECT_FILE_INL_H_
+#endif
+// Followed by the actual per-target guard as above
+
+
+
+
+

Efficiency

+

Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway differentiate unaligned and aligned loads/stores?

+

A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the LDDQU instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (MOVDQU) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +CompressStore or BlendedStore) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops.

+

Q6.2: When does ``Prefetch`` help?

+

A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms.

+

Q6.3: Is CPU clock throttling really an issue?

+

A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +microbenchmark +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For vectorized +Quicksort, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is no longer a concern on recent +Intel +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512.

+

Q6.4: Why does my CPU sometimes only execute one vector instruction +per cycle even though the specs say it could do 2-4?

+

A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences.

+

Q6.5: How expensive are Gather/Scatter?

+

A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire vectors per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely.

+
+
+

Troubleshooting

+

Q7.1: When building with clang-16, I see errors such as +DWARF error: invalid or unhandled FORM value: 0x25 or +undefined reference to __extendhfsf2.

+

A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of __extendhfsf2 to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information.

+

Q7.2: I see build errors mentioning +inlining failed in call to ‘always_inline’ ‘hwy::PreventElision<int&>(int&)void’: target specific option mismatch.

+

A: This is caused by a conflict between -m compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +HWY_IS_TEST (set by our CMake/Bazel builds for tests) or +HWY_COMPILE_ALL_ATTAINABLE. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When -m compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as PreventElision are compiled for a newer CPU baseline than +the minimum target that Highway sets via #pragma. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by -m flags. However, Highway’s tests aim to cover all +targets by defining HWY_IS_TEST. When that or +HWY_COMPILE_ALL_ATTAINABLE are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining HWY_COMPILE_ONLY_STATIC, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +HWY_SKIP_NON_BEST_BASELINE. A third option is to avoid -m flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information.

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: codeql-action-3.24.4 + + +
+ +
+
Languages
+ + +
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+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
master
+ + +
+ + +
+
Downloads
+ +
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+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/codeql-action-3.24.4/genindex.html b/en/codeql-action-3.24.4/genindex.html new file mode 100644 index 0000000000..2d516baf3c --- /dev/null +++ b/en/codeql-action-3.24.4/genindex.html @@ -0,0 +1,184 @@ + + + + + + Index — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ + +

Index

+ +
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: codeql-action-3.24.4 + + +
+ +
+
Languages
+ + +
en
+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
master
+ + +
+ + +
+
Downloads
+ +
epub
+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/codeql-action-3.24.4/impl_details.html b/en/codeql-action-3.24.4/impl_details.html new file mode 100644 index 0000000000..c7d10483b9 --- /dev/null +++ b/en/codeql-action-3.24.4/impl_details.html @@ -0,0 +1,485 @@ + + + + + + Highway implementation details — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Highway implementation details

+
+

Introduction

+

This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler.

+
+
+

Vectors vs. tags

+

The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (Simd<> and +SizeTag<>) are only used to select among the various overloads of +functions such as Set. This allows Highway to use builtin vector +types without a class wrapper.

+

Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries.

+

Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to Add provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +__m128i built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the Add function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +hn, so hn::Add. This works for both wrappers and built-in vector +types.

+
+
+

Adding a new target

+

Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as HWY_AVX3_DL, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by HWY_MAX_DYNAMIC_TARGETS.

+
+
+

When to use -inl.h

+

By convention, files whose name ends with -inl.h contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form:

+
#if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HWY_PATH_NAME_INL_H_
+#undef HWY_PATH_NAME_INL_H_
+#else
+#define HWY_PATH_NAME_INL_H_
+#endif
+// contents to include once per target
+#endif  // HWY_PATH_NAME_INL_H_
+
+
+

This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +#include one or more -inl.h files. As an exception, +hwy/ops/*-inl.h do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required.

+

Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +HWY_DYNAMIC_DISPATCH into the vector code. For an example of this, +see vqsort.cc.

+

Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus -inl.h makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline .cc files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. Math +functions can fall into either case, +hence we provide both inline functions and Call* wrappers.

+
+
+

Use of macros

+

Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in [1/8, 8]). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity:

+
    +
  • x86_* and wasm_* simply write out all the overloads, which is +straightforward but results in 4K-6K line files.

  • +
  • arm_sve-inl.h defines ‘type list’ +macros HWY_SVE_FOREACH* to define all overloads for most ops in a +single line. Such an approach makes sense because SVE ops are quite +orthogonal (i.e. generally defined for all types and consistent).

  • +
  • arm_neon-inl.h also uses type list +macros, but with a more general ‘function builder’ which helps to +define custom function templates required for ‘unusual’ ops such as +ShiftLeft.

  • +
  • rvv-inl.h has the most complex system +because it deals with both type lists and LMUL, plus support for +widening or narrowing operations. The type lists thus have additional +arguments, and there are also additional lists for LMUL which can be +extended or truncated.

  • +
+
+
+

Code reuse across targets

+

The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as AESRound which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +generic_ops-inl.h, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +HWY_NATIVE_AES.

+

The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although Vec128 is available on most targets, HWY_SCALAR, +HWY_RVV and HWY_SVE* lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the HWY_IF SFINAE +helpers. Example: +template <class V, class D = DFromV<V>, HWY_IF_SIGNED_D(D)>. Note +that there is a limited set of HWY_IF that work directly with +vectors, identified by their _V suffix. However, the functions +likely use a D type anyway, thus it is convenient to obtain one in +the template arguments and also use that for HWY_IF_*_D.

+

For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +x86_128-inl.h and are also templated on +the vector type.

+
+
+

Adding a new op

+

Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6.

+
    +
  1. Document the new op in g3doc/quick_reference.md with its function +signature and a description of what the op does.

  2. +
  3. Implement the op in each ops/*-inl.h header. There are two +exceptions, detailed in the previous section: first, +generic_ops-inl.h is not changed in the common case where the op +has a unique definition for every target. Second, if the op’s +definition would be duplicated in x86_256-inl.h and +x86_512-inl.h, it may be expressed as a template in +x86_128-inl.h with a class V template argument, e.g. +TableLookupBytesOr0.

  4. +
  5. Pick the appropriate hwy/tests/*_test.cc and add a test. This is +also a three step process: first define a functor that implements the +test logic (e.g. TestPlusMinus), then a function (e.g. +TestAllPlusMinus) that invokes this functor for all lane types +the op supports, and finally a line near the end of the file that +invokes the function for all targets: +HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);. Note +the naming convention that the function has the same name as the +functor except for the TestAll prefix.

  6. +
+
+
+

Reducing the number of overloads via templates

+

Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types:

+
    +
  • We can extend templates with SFINAE. Highway provides some +internal-only HWY_IF_* macros for this, e.g. +template <typename T, HWY_IF_FLOAT(T)> bool IsFiniteT(T t) {. +Variants of these with _D and _V suffixes exist for when the +argument is a tag or vector type. Although convenient and fairly +readable, this style sometimes encounters limits in compiler support, +especially with older MSVC.

  • +
  • When the implementation is lengthy and only a few types are +supported, it can make sense to move the implementation into +namespace detail and provide one non-template overload for each type; +each calls the implementation.

  • +
  • When the implementation only depends on the size in bits of the lane +type (instead of whether it is signed/float), we sometimes add +overloads with an additional SizeTag argument to namespace +detail, and call those from the user-visible template. This may avoid +compiler limitations relating to the otherwise equivalent +HWY_IF_T_SIZE(T, 1).

  • +
+
+
+

Deducing the Simd<> argument type

+

For functions that take a d argument such as Load, we usually +deduce it as a class D template argument rather than deducing the +individual T, N, kPow2 arguments to Simd. To obtain +T e.g. for the pointer argument to Load, use TFromD<D>. +Rather than N, e.g. for stack-allocated arrays on targets where +!HWY_HAVE_SCALABLE, use MaxLanes(d), or where no d lvalue is +available, HWY_MAX_LANES_D(D).

+

When there are constraints, such as “only enable when the D is +exactly 128 bits”, be careful not to use Full128<T> as the function +argument type, because this will not match +Simd<T, 8 / sizeof(T), 1>, i.e. twice a half-vector. Instead use +HWY_IF_V_SIZE_D(D, 16).

+

We could perhaps skip the HWY_IF_V_SIZE_D if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are Vec256 the +overload defined in x86_256 will be selected. However, also verifying +the D matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different D +to Store than the one used to create the vector argument might point +to an error; both should match.

+

For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use VFrom<D>.

+
+
+

Documentation of platform-specific intrinsics

+

When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics.

+

For x86 targets HWY_SSE2, HWY_SSSE3, HWY_SSE4, HWY_AVX2, +HWY_AVX3, HWY_AVX3_DL, HWY_AVX3_ZEN4, HWY_AVX3_SPR Intel +provides a searchable +reference.

+

For Arm targets HWY_NEON, HWY_NEON_WITHOUT_AES, +HWY_NEON_BF16, HWY_SVE (plus its specialization for 256-bit +vectors HWY_SVE_256), HWY_SVE2 (plus its specialization for +128-bit vectors HWY_SVE2_128), Arm provides a searchable +reference.

+

For RISC-V target HWY_RVV, we refer to the assembly language +specification +plus the separate intrinsics +specification.

+

For WebAssembly target HWY_WASM, we recommend consulting the +intrinsics +header. +There is also an unofficial searchable list of +intrinsics.

+

For POWER targets HWY_PPC8, HWY_PPC9, HWY_PPC10, there is +documentation of +intrinsics, +the ISA, plus +a searchable +reference.

+

For ZVector targets HWY_Z14, HWY_Z15, HWY_Z16, there is the +ISA +(requires IBMid login), plus a searchable +reference.

+
+
+

Why scalar target

+

There can be various reasons to avoid using vector intrinsics:

+
    +
  • The current CPU may not support any instruction sets generated by +Highway (on x86, we only target S-SSE3 or newer because its +predecessor SSE3 was introduced in 2004 and it seems unlikely that +many users will want to support such old CPUs);

  • +
  • The compiler may crash or emit incorrect code for certain intrinsics +or instruction sets;

  • +
  • We may want to estimate the speedup from the vector implementation +compared to scalar code.

  • +
+

Highway provides either the HWY_SCALAR or the HWY_EMU128 target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as AESRound +or TableLookupBytes. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable.

+

One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +HWY_COMPILE_ONLY_EMU128.

+

HWY_SCALAR is only enabled/used #ifdef HWY_COMPILE_ONLY_SCALAR +(or #if HWY_BROKEN_EMU128). Projects that intend to use it may +require #if HWY_TARGET != HWY_SCALAR around the ops it does not +support to prevent compile errors.

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Highway, 为C++提供可移植的SIMD原语

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API synopsis / quick reference

+
+

High-level overview

+

Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions.

+

Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, hwy/contrib also includes higher-level +algorithms such as FindIf or VQSort implemented using these ops.

+
+
+

Static vs. dynamic dispatch

+

Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch.

+

Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash.

+

Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this:

+
    +
  • Highway can take care of everything including compilation (by +re-#including your code), setting the required compiler #pragmas, and +dispatching to the best available implementation. The only changes to +your code relative to static dispatch are adding +#define HWY_TARGET_INCLUDE, +#include "third_party/highway/hwy/foreach_target.h" (which must +come before any inclusion of highway.h) and calling +HWY_DYNAMIC_DISPATCH instead of HWY_STATIC_DISPATCH.

  • +
  • Some build systems (e.g. Apple) support the concept of ‘fat’ binaries +which contain code for multiple architectures or instruction sets. +Then, the operating system or loader typically takes care of calling +the appropriate code. Highway interoperates with this by using the +instruction set requested by the current compiler flags during each +compilation pass. Your code is the same as with static dispatch.

    +

    Note that this method replicates the entire binary, whereas the +Highway-assisted dynamic dispatch method only replicates your SIMD +code, which is typically a small fraction of the total size.

    +
  • +
  • Because Highway is a library (as opposed to a code generator or +compiler), the dynamic dispatch method can be inspected, and made to +interoperate with existing systems. For compilation, you can replace +foreach_target.h if your build system supports compiling for multiple +targets. For choosing the best available target, you can replace +Highway’s CPU detection and decision with your own. +HWY_DYNAMIC_DISPATCH calls into a table of function pointers with +a zero-based index indicating the desired target. Instead of calling +it immediately, you can also save the function pointer returned by +HWY_DYNAMIC_POINTER. Note that HWY_DYNAMIC_POINTER returns +the same pointer that HWY_DYNAMIC_DISPATCH would. When either of +them are first invoked, the function pointer first detects the CPU, +then calls your actual function. You can call +GetChosenTarget().Update(SupportedTargets()); to ensure future +dynamic dispatch avoids the overhead of CPU detection. You can also +replace the table lookup with your own choice of index, or even call +e.g. N_AVX2::YourFunction directly.

  • +
+

Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch.

+

Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying -march=armv8-a+crc. When we build the HWY_NEON target +(which would only be used if the CPU actually does have AES), there is a +conflict between the arch=armv8-a+crypto that is set via pragma only +for the vector code, and the global -march. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +HWY_COMPILE_ONLY_STATIC or HWY_SKIP_NON_BEST_BASELINE when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call HWY_DYNAMIC_DISPATCH. When Highway is only built for a +single target, HWY_DYNAMIC_DISPATCH results in the same direct call +that HWY_STATIC_DISPATCH would produce.

+
+
+

Headers

+

The public headers are:

+
    +
  • hwy/highway.h: main header, included from source AND/OR header files +that use vector types. Note that including in headers may increase +compile time, but allows declaring functions implemented out of line.

  • +
  • hwy/base.h: included from headers that only need +compiler/platform-dependent definitions (e.g. PopCount) without +the full highway.h.

  • +
  • hwy/foreach_target.h: re-includes the translation unit (specified by +HWY_TARGET_INCLUDE) once per enabled target to generate code from +the same source code. highway.h must still be included.

  • +
  • hwy/aligned_allocator.h: defines functions for allocating memory with +alignment suitable for Load/Store.

  • +
  • hwy/cache_control.h: defines stand-alone functions to control caching +( e.g. prefetching), independent of actual SIMD.

  • +
  • hwy/nanobenchmark.h: library for precisely measuring elapsed time +(under varying inputs) for benchmarking small/medium regions of code.

  • +
  • hwy/print-inl.h: defines Print() for writing vector lanes to stderr.

  • +
  • hwy/tests/test_util-inl.h: defines macros for invoking tests on all +available targets, plus per-target functions useful in tests.

  • +
+

Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code:

+
#include "hwy/highway.h"
+HWY_BEFORE_NAMESPACE();  // at file scope
+namespace project {  // optional
+namespace HWY_NAMESPACE {
+
+// implementation
+
+// NOLINTNEXTLINE(google-readability-namespace-comments)
+}  // namespace HWY_NAMESPACE
+}  // namespace project - optional
+HWY_AFTER_NAMESPACE();
+
+
+

If you choose not to use the BEFORE/AFTER lines, you must prefix any +function that calls Highway ops such as Load with HWY_ATTR. +Either of these will set the compiler #pragma required to generate +vector code.

+

The HWY_NAMESPACE lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch.

+
+
+

Notation in this doc

+

By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops.

+
    +
  • T denotes the type of a vector lane (integer or floating-point);

  • +
  • N is a size_t value that governs (but is not necessarily +identical to) the number of lanes;

  • +
  • D is shorthand for a zero-sized tag type Simd<T, N, kPow2>, +used to select the desired overloaded function (see next section). +Use aliases such as ScalableTag instead of referring to this type +directly;

  • +
  • d is an lvalue of type D, passed as a function argument +e.g. to Zero;

  • +
  • V is the type of a vector, which may be a class or built-in type.

  • +
  • v[i] is analogous to C++ array notation, with zero-based index +i from the starting address of the vector v.

  • +
+
+
+

Vector and tag types

+

Highway vectors consist of one or more ‘lanes’ of the same built-in type +T: uint##_t, int##_t for ## = 8, 16, 32, 64, or +float##_t for ## = 16, 32, 64 and bfloat16_t. T may be +retrieved via TFromD<D>. IsIntegerLaneType<T> evaluates to true +for these int or uint types.

+

Beware that char may differ from these types, and is not supported +directly. If your code loads from/stores to char*, use T=uint8_t +for Highway’s d tags (see below) or T=int8_t (which may enable +faster less-than/greater-than comparisons), and cast your char* +pointers to your T*.

+

In Highway, float16_t (an IEEE binary16 half-float) and +bfloat16_t (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from float32_t. The behavior +of infinity and NaN in float16_t is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via BitCastScalar or ConvertScalarTo.

+

On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as Set take a +zero-sized tag argument called d of type D and return an actual +vector of unspecified type.

+

The actual lane count (used to increment loop counters etc.) can be +obtained via Lanes(d). This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +AllocateAligned(Lanes(d)).

+

Note that Lanes(d) could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances:

+
    +
  • upon user request in future via special CPU instructions (switching +to ‘streaming SVE’ mode for Arm SME), or

  • +
  • via system software (prctl(PR_SVE_SET_VL on Linux for Arm SVE). +When the vector length is changed using this mechanism, all but the +lower 128 bits of vector registers are invalidated.

  • +
+

Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +Lanes(d)).

+

MaxLanes(d) returns a (potentially loose) upper bound on +Lanes(d), and is implemented as a constexpr function.

+

The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +count & (Lanes(d) - 1) instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +MaxLanes) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders.

+

d lvalues (a tag, NOT actual vector) are obtained using aliases:

+
    +
  • Most common: ScalableTag<T[, kPow2=0]> d; or the macro form +HWY_FULL(T[, LMUL=1]) d;. With the default value of the second +argument, these both select full vectors which utilize all available +lanes.

    +

    Only for targets (e.g. RVV) that support register groups, the kPow2 +(-3..3) and LMUL argument (1, 2, 4, 8) specify LMUL, the number +of registers in the group. This effectively multiplies the lane count +in each operation by LMUL, or left-shifts by kPow2 (negative +values are understood as right-shifting by the absolute value). These +arguments will eventually be optional hints that may improve +performance on 1-2 wide machines (at the cost of reducing the +effective number of registers), but RVV target does not yet support +fractional LMUL. Thus, mixed-precision code (e.g. demoting float +to uint8_t) currently requires LMUL to be at least the ratio of +the sizes of the largest and smallest type, and smaller d to be +obtained via Half<DLarger>.

    +

    For other targets, kPow2 must lie within [HWY_MIN_POW2, +HWY_MAX_POW2]. The *Tag aliases clamp to the upper bound but your +code should ensure the lower bound is not exceeded, typically by +specializing compile-time recursions for kPow2 = HWY_MIN_POW2 +(this avoids compile errors when kPow2 is low enough that it is +no longer a valid shift count).

    +
  • +
  • Less common: CappedTag<T, kCap> d or the macro form +HWY_CAPPED(T, kCap) d;. These select vectors or masks where no +more than the largest power of two not exceeding kCap lanes have +observable effects such as loading/storing to memory, or being +counted by CountTrue. The number of lanes may also be less; for +the HWY_SCALAR target, vectors always have a single lane. For +example, CappedTag<T, 3> will use up to two lanes.

  • +
  • For applications that require fixed-size vectors: +FixedTag<T, kCount> d; will select vectors where exactly +kCount lanes have observable effects. These may be implemented +using full vectors plus additional runtime cost for masking in +Load etc. kCount must be a power of two not exceeding +HWY_LANES(T), which is one for HWY_SCALAR. This tag can be +used when the HWY_SCALAR target is anyway disabled (superseded by +a higher baseline) or unusable (due to use of ops such as +TableLookupBytes). As a convenience, we also provide +Full128<T>, Full64<T> and Full32<T> aliases which are +equivalent to FixedTag<T, 16 / sizeof(T)>, +FixedTag<T, 8 / sizeof(T)> and FixedTag<T, 4 / sizeof(T)>.

  • +
  • The result of UpperHalf/LowerHalf has half the lanes. To +obtain a corresponding d, use Half<decltype(d)>; the opposite +is Twice<>.

  • +
  • BlockDFromD<D> returns a d with a lane type of TFromD<D> +and HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD<D>)) lanes.

  • +
+

User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable.

+

For mixed-precision code (e.g. uint8_t lanes promoted to float), +tags for the smaller types must be obtained from those of the larger +type (e.g. via Rebind<uint8_t, ScalableTag<float>>).

+
+
+

Using unspecified vector types

+

Vector types are unspecified and depend on the target. Your code could +define vector variables using auto, but it is more readable (due to +making the type visible) to use an alias such as Vec<D>, or +decltype(Zero(d)). Similarly, the mask type can be obtained via +Mask<D>. Often your code will first define a d lvalue using +ScalableTag<T>. You may wish to define an alias for your vector +types such as using VecT = Vec<decltype(d)>. Do not use undocumented +types such as Vec128; these may work on most targets, but not all +(e.g. SVE).

+

Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type T instead), class +members, static/thread_local variables, new-expressions (use +AllocateAligned instead), and sizeof/pointer arithmetic (increment +T* by Lanes(d) instead).

+

Initializing constants requires a tag type D, or an lvalue d of +that type. The D can be passed as a template argument or obtained +from a vector type V via DFromV<V>. TFromV<V> is equivalent +to TFromD<DFromV<V>>.

+

Note: Let DV = DFromV<V>. For builtin V (currently necessary +on RVV/SVE), DV might not be the same as the D used to create +V. In particular, DV must not be passed to Load/Store +functions because it may lack the limit on N established by the +original D. However, Vec<DV> is the same as V.

+

Thus a template argument V suffices for generic functions that do +not load from/store to memory: +template<class V> V Mul4(V v) { return Mul(v, Set(DFromV<V>(), 4)); }.

+

Example of mixing partial vectors with generic functions:

+
CappedTag<int16_t, 2> d2;
+auto v = Mul4(Set(d2, 2));
+Store(v, d2, ptr);  // Use d2, NOT DFromV<decltype(v)>()
+
+
+
+
+

Targets

+

Let Target denote an instruction set, one of SCALAR/EMU128, +RVV, SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR (x86), +PPC8/PPC9/PPC10/Z14/Z15 (POWER), WASM/WASM_EMU256 (WebAssembly), +NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128 (Arm).

+

Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use HWY_AVX2, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +kGroup* in targets.cc. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +HWY_TARGET_STR* in set_macros-inl.h, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG.

+

Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them).

+
    +
  • HWY_STATIC_TARGET is the best enabled baseline HWY_Target, +and matches HWY_TARGET in static dispatch mode. This is useful +even in dynamic dispatch mode for deducing and printing the compiler +flags.

  • +
  • HWY_TARGETS indicates which targets to generate for dynamic +dispatch, and which headers to include. It is determined by +configuration macros and always includes HWY_STATIC_TARGET.

  • +
  • HWY_SUPPORTED_TARGETS is the set of targets available at runtime. +Expands to a literal if only a single target is enabled, or +SupportedTargets().

  • +
  • HWY_TARGET: which HWY_Target is currently being compiled. +This is initially identical to HWY_STATIC_TARGET and remains so +in static dispatch mode. For dynamic dispatch, this changes before +each re-inclusion and finally reverts to HWY_STATIC_TARGET. Can +be used in #if expressions to provide an alternative to functions +which are not supported by HWY_SCALAR.

    +

    In particular, for x86 we sometimes wish to specialize functions for +AVX-512 because it provides many new instructions. This can be +accomplished via #if HWY_TARGET <= HWY_AVX3, which means AVX-512 +or better (e.g. HWY_AVX3_DL). This is because numerically lower +targets are better, and no other platform has targets numerically +less than those of x86.

    +
  • +
  • HWY_WANT_SSSE3, HWY_WANT_SSE4: add SSSE3 and SSE4 to the +baseline even if they are not marked as available by the compiler. On +MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or +enabling AVX.

  • +
  • HWY_WANT_AVX3_DL: opt-in for dynamic dispatch to HWY_AVX3_DL. +This is unnecessary if the baseline already includes AVX3_DL.

  • +
+

You can detect and influence the set of supported targets:

+
    +
  • TargetName(t) returns a string literal identifying the single +target t, where t is typically HWY_TARGET.

  • +
  • SupportedTargets() returns an int64_t bitfield of enabled targets +that are supported on this CPU. The return value may change after +calling DisableTargets, but will never be zero.

  • +
  • HWY_SUPPORTED_TARGETS is equivalent to SupportedTargets() but +more efficient if only a single target is enabled.

  • +
  • DisableTargets(b) causes subsequent SupportedTargets() to not +return target(s) whose bits are set in b. This is useful for +disabling specific targets if they are unhelpful or undesirable, +e.g. due to memory bandwidth limitations. The effect is not +cumulative; each call overrides the effect of all previous calls. +Calling with b == 0 restores the original behavior. Use +SetSupportedTargetsForTest instead of this function for +iteratively enabling specific targets for testing.

  • +
  • SetSupportedTargetsForTest(b) causes subsequent +SupportedTargets to return b, minus those disabled via +DisableTargets. b is typically derived from a subset of +SupportedTargets(), e.g. each individual bit in order to test +each supported target. Calling with b == 0 restores the normal +SupportedTargets behavior.

  • +
+
+
+

Operations

+

In the following, the argument or return type V denotes a vector +with N lanes, and M a mask. Operations limited to certain vector +types begin with a constraint of the form V: {prefixes}[{bits}]. +The prefixes u,i,f denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form u32 = {u}{32} may also be used.

+

Note that Highway functions reside in hwy::HWY_NAMESPACE, whereas +user-defined functions reside in project::[nested]::HWY_NAMESPACE. +Highway functions generally take either a D or vector/mask argument. +For targets where vectors and masks are defined in namespace hwy, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference:

+
    +
  • namespace hn = hwy::HWY_NAMESPACE; alias used to prefix ops, e.g. +hn::LoadDup128(..);

  • +
  • using hwy::HWY_NAMESPACE::LoadDup128; declarations for each op +used;

  • +
  • using hwy::HWY_NAMESPACE; directive. This is generally +discouraged, especially for SIMD code residing in a header.

  • +
+

Note that overloaded operators were not supported on RVV and SVE +until recently. Unfortunately, clang’s SVE comparison operators +return integer vectors instead of the svbool_t type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +Lt instead of operator<.

+
+

Initialization

+
    +
  • V Zero(D): returns N-lane vector with all bits set to 0.

  • +
  • V Set(D, T): returns N-lane vector with all lanes equal to the +given value of type T.

  • +
  • V Undefined(D): returns uninitialized N-lane vector, e.g. for +use as an output parameter.

  • +
  • V Iota(D, T2): returns N-lane vector where the lane with index +i has the given value of type T2 (the op converts it to T) + +i. The least significant lane has index 0. This is useful in +tests for detecting lane-crossing bugs.

  • +
  • V SignBit(D): returns N-lane vector with all lanes set to a +value whose representation has only the most-significant bit set.

  • +
  • V Dup128VecFromValues(D d, T t0, .., T tK): Creates a vector +from K+1 values, broadcasted to each 128-bit block if +Lanes(d) >= 16/sizeof(T) is true, where K is +16/sizeof(T) - 1.

    +

    Dup128VecFromValues returns the following values in each 128-bit +block of the result, with t0 in the least-significant +(lowest-indexed) lane of each 128-bit block and tK in the +most-significant (highest-indexed) lane of each 128-bit block: +{t0, t1, ..., tK}

    +
  • +
+
+
+

Getting/setting lanes

+
    +
  • T GetLane(V): returns lane 0 within V. This is useful for +extracting SumOfLanes results.

  • +
+

The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code:

+
    +
  • T ExtractLane(V, size_t i): returns lane i within V. +i must be in [0, Lanes(DFromV<V>())). Potentially slow, it +may be better to store an entire vector to an array and then operate +on its elements.

  • +
  • V InsertLane(V, size_t i, T t): returns a copy of V whose lane +i is set to t. i must be in [0, Lanes(DFromV<V>())). +Potentially slow, it may be better set all elements of an aligned +array and then Load it.

  • +
+
+
+

Getting/setting blocks

+
    +
  • Vec<BlockDFromD<DFromV>> ExtractBlock<int kBlock>(V) : returns +block kBlock of V, where kBlock is an index to a block that +is HWY_MIN(DFromV<V>().MaxBytes(), 16) bytes.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V InsertBlock<int kBlock>(V v, Vec<BlockDFromD<DFromV>> +blk_to_insert): Inserts blk_to_insert, with blk_to_insert[i] +inserted into lane kBlock * (16 / sizeof(TFromV<V>)) + i of the +result vector, if +kBlock * 16 < Lanes(DFromV<V>()) * sizeof(TFromV<V>) is true.

    +

    Otherwise, returns v if kBlock * 16 is greater than or equal +to Lanes(DFromV<V>()) * sizeof(TFromV<V>).

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • size_t Blocks(D d): Returns the number of 16-byte blocks if +Lanes(d) * sizeof(TFromD<D>) is greater than or equal to 16.

    +

    Otherwise, returns 1 if Lanes(d) * sizeof(TFromD<D>) is less than +16.

    +
  • +
+
+
+

Printing

+
    +
  • V Print(D, const char* caption, V [, size_t lane][, size_t +max_lanes]): prints caption followed by up to max_lanes +comma-separated lanes from the vector argument, starting at index +lane. Defined in hwy/print-inl.h, also available if +hwy/tests/test_util-inl.h has been included.

  • +
+
+
+

Tuples

+

As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted Tuple{2-4} +below. Their type is unspecified, potentially built-in, so use the +aliases Vec{2-4}<D>. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section.

+
    +
  • Tuple2 Create2(D, V v0, V v1): returns tuple such that +Get2<1>(tuple) returns v1.

  • +
  • Tuple3 Create3(D, V v0, V v1, V v2): returns tuple such that +Get3<2>(tuple) returns v2.

  • +
  • Tuple4 Create4(D, V v0, V v1, V v2, V v3): returns tuple such +that Get4<3>(tuple) returns v3.

  • +
+

The following take a size_t template argument indicating the +zero-based index, from left to right, of the arguments passed to +Create{2-4}.

+
    +
  • V Get2<size_t>(Tuple2): returns the i-th vector passed to +Create2.

  • +
  • V Get3<size_t>(Tuple3): returns the i-th vector passed to +Create3.

  • +
  • V Get4<size_t>(Tuple4): returns the i-th vector passed to +Create4.

  • +
  • Tuple2 Set2<size_t>(Tuple2 tuple, Vec v): sets the i-th vector

  • +
  • Tuple3 Set3<size_t>(Tuple3 tuple, Vec v): sets the i-th vector

  • +
  • Tuple4 Set4<size_t>(Tuple4 tuple, Vec v): sets the i-th vector

  • +
+
+
+

Arithmetic

+
    +
  • V operator+(V a, V b): returns a[i] + b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Add instead.

  • +
  • V operator-(V a, V b): returns a[i] - b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Sub instead.

  • +
  • V AddSub(V a, V b): returns a[i] - b[i] in the even lanes +and a[i] + b[i] in the odd lanes.

    +

    AddSub(a, b) is equivalent to OddEven(Add(a, b), Sub(a, b)) +or Add(a, OddEven(b, Neg(b))), but AddSub(a, b) is more +efficient than OddEven(Add(a, b), Sub(a, b)) or +Add(a, OddEven(b, Neg(b))) on some targets.

    +
  • +
  • +
    V: {i,f}
    +
    V Neg(V a): returns -a[i].
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedNeg(V a): returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : -a[i].
    +
    +

    SaturatedNeg(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Neg(a)).

    +
  • +
  • +
    V: {i,f}
    +
    V Abs(V a) returns the absolute value of a[i]; for +integers, LimitsMin() maps to LimitsMax() + 1.
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedAbs(V a) returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : (a[i] < 0 ? (-a[i]) : a[i]).
    +
    +

    SaturatedAbs(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Abs(a)).

    +
  • +
  • V AbsDiff(V a, V b): returns |a[i] - b[i]| in each lane.

  • +
  • +
    V: {i,u}{8,16,32},f{16,32}, VW: +Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOf2(V v) returns the sums of 2 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}{8,16}, VW: +Vec<RepartitionToWideX2<DFromV<V>>>
    +
    VW SumsOf4(V v) returns the sums of 4 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8(V v) returns the sums of 8 consecutive lanes, +promoting each sum into a lane of TFromV<VW>. This is slower on +RVV/WASM.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8AbsDiff(V a, V b) returns the same result as +SumsOf8(AbsDiff(a, b)), but is more efficient on x86.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfAdjQuadAbsDiff<int kAOffset, int kBOffset>(V a, V b) +returns the sums of the absolute differences of 32-bit blocks of +8-bit integers, widened to MakeWide<TFromV<V>>.
    +
    +

    kAOffset must be between 0 and +HWY_MIN(1, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    kBOffset must be between 0 and +HWY_MIN(3, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    SumsOfAdjQuadAbsDiff computes +|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_idx is equal to +kAOffset*4+((i/8)*16)+(i&7) and where b_idx is equal to +kBOffset*4+((i/8)*16).

    +

    If Lanes(DFromV<V>()) < (8 << kAOffset) is true, then +SumsOfAdjQuadAbsDiff returns implementation-defined values in any +lanes past the first (lowest-indexed) lane of the result vector.

    +

    SumsOfAdjQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfShuffledQuadAbsDiff<int kIdx3, int kIdx2, int kIdx1, +int kIdx0>(V a, V b) first shuffles a as if by the +Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast( RepartitionToWideX2<DFromV<V>>(), a)) +operation, and then computes the sum of absolute differences of +32-bit blocks of 8-bit integers taken from the shuffled a +vector and the b vector.
    +
    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must be between 0 and +3.

    +

    SumsOfShuffledQuadAbsDiff computes +|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_shuf is equal to +BitCast(DFromV<V>(), Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast(RepartitionToWideX2<DFromV<V>>(), a)), +a_idx is equal to (i/4)*8+(i&3), and b_idx is equal to +(i/2)*4.

    +

    If Lanes(DFromV<V>()) < 16 is true, SumsOfShuffledQuadAbsDiff +returns implementation-defined results in any lanes where +(i/4)*8+(i&3)+3 >= Lanes(d).

    +

    The results of SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx0 >= Lanes(DFromV<V>()) / 4.

    +

    The results of any lanes past the first (lowest-indexed) lane of +SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx1 >= Lanes(DFromV<V>()) / 4.

    +

    SumsOfShuffledQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedAdd(V a, V b) returns a[i] + b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedSub(V a, V b) returns a[i] - b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V AverageRound(V a, V b) returns (a[i] + b[i] + 1) >> 1.
    +
    +
  • +
  • V Clamp(V a, V lo, V hi): returns a[i] clamped to +[lo[i], hi[i]].

  • +
  • V operator/(V a, V b): returns a[i] / b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Div instead.

    +

    For integer vectors, Div(a, b) returns an implementation-defined +value in any lanes where b[i] == 0.

    +

    For signed integer vectors, Div(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {u,i}
    +
    V operator%(V a, V b): returns a[i] % b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Mod +instead.
    +
    +

    Mod(a, b) returns an implementation-defined value in any lanes +where b[i] == 0.

    +

    For signed integer vectors, Mod(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {f}
    +
    V Sqrt(V a): returns sqrt(a[i]).
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocalSqrt(V a): returns an approximation of +1.0 / sqrt(a[i]). +sqrt(a) ~= ApproximateReciprocalSqrt(a) * a. x86 and PPC +provide 12-bit approximations but the error on Arm is closer to 1%.
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocal(V a): returns an approximation of +1.0 / a[i].
    +
    +
  • +
+
+

Min/Max

+

Note: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are.

+
    +
  • V Min(V a, V b): returns min(a[i], b[i]).

  • +
  • V Max(V a, V b): returns max(a[i], b[i]).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u64
    +
    V Min128(D, V a, V b): returns the minimum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Max128(D, V a, V b): returns the maximum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Min128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered less than b by Lt128Upper, +else b.
    +
    +
  • +
  • +
    V: u64
    +
    V Max128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered > b by Lt128Upper, else +b.
    +
    +
  • +
+
+
+

Multiply

+
    +
  • V operator*(V a, V b): returns r[i] = a[i] * b[i], truncating it +to the lower half for integer inputs. Currently unavailable on +SVE/RVV; use the equivalent Mul instead.

  • +
  • +
    V: f, VI: Vec<RebindToSigned<DFromV<V>>>
    +
    V MulByPow2(V a, VI b): Multiplies a[i] by 2^b[i].
    +
    +

    MulByPow2(a, b) is equivalent to +std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin<int>()), LimitsMax<int>())).

    +
  • +
  • V: f V MulByFloorPow2(V a, V b): Multiplies a[i] by +2^floor(b[i]).

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns zero +or NaN in any lanes where a[i] is NaN and b[i] is equal to +negative infinity.

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns +positive infinity or NaN in any lanes where a[i] is NaN and +b[i] is equal to positive infinity.

    +

    If a[i] is a non-NaN value and b[i] is equal to negative +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * 0.0.

    +

    If b[i] is NaN or if a[i] is non-NaN and b[i] is positive +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * b[i].

    +

    If b[i] is a finite value, MulByFloorPow2(a, b) is equivalent +to MulByPow2(a, FloorInt(b)).

    +
  • +
  • +
    V: {u,i}
    +
    V MulHigh(V a, V b): returns the upper half of +a[i] * b[i] in each lane.
    +
    +
  • +
  • +
    V: i16
    +
    V MulFixedPoint15(V a, V b): returns the result of +multiplying two Q1.15 fixed-point numbers. This corresponds to +doubling the multiplication result and storing the upper half. +Results are implementation-defined iff both inputs are -32768.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V2 MulEven(V a, V b): returns double-wide result of +a[i] * b[i] for every even i, in lanes i (lower) and +i + 1 (upper). V2 is a vector with double-width lanes, or +the same as V for 64-bit inputs (which are only supported if +HWY_TARGET != HWY_SCALAR).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V MulOdd(V a, V b): returns double-wide result of +a[i] * b[i] for every odd i, in lanes i - 1 (lower) and +i (upper). Only supported if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: {bf,u,i}16, D: RepartitionToWide<DFromV<V>>
    +
    Vec<D> WidenMulPairwiseAdd(D d, V a, V b): widens a and +b to TFromD<D> and computes +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0].
    +
    +
  • +
  • +
    VI: i8, VU: Vec<RebindToUnsigned<DFromV<VI>>>, +DI: RepartitionToWide<DFromV<VI>>
    +
    Vec<DI> SatWidenMulPairwiseAdd(DI di, VU a_u, VI b_i) : +widens a_u and b_i to TFromD<DI> and computes +a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0], saturated to the +range of TFromD<D>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    Vec<D> SatWidenMulPairwiseAccumulate(DW, V a, V b, VW sum) : +widens a[i] and b[i] to TFromD<DI> and computes +a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i], saturated to the +range of TFromD<DW>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    VW SatWidenMulAccumFixedPoint(DW, V a, V b, VW sum)**: +First, widens a and b to TFromD<DW>, then adds +a[i] * b[i] * 2 to sum[i], saturated to the range of +TFromD<DW>.
    +
    +

    If +a[i] == LimitsMin<TFromD<D>>() && b[i] == LimitsMin<TFromD<D>>(), +it is implementation-defined whether a[i] * b[i] * 2 is first +saturated to TFromD<DW> prior to the addition of +a[i] * b[i] * 2 to sum[i].

    +
  • +
  • +
    V: {bf,u,i}16, DW: RepartitionToWide<DFromV<V>>, +VW: Vec<DW>
    +
    VW ReorderWidenMulAccumulate(DW d, V a, V b, VW sum0, VW& +sum1): widens a and b to TFromD<DW>, then adds +a[i] * b[i] to either sum1[j] or lane j of the return +value, where j = P(i) and P is a permutation. The only +guarantee is that SumOfLanes(d, Add(return_value, sum1)) is the +sum of all a[i] * b[i]. This is useful for computing dot +products and the L2 norm. The initial value of sum1 before any +call to ReorderWidenMulAccumulate must be zero (because it is +unused on some platforms). It is safe to set the initial value of +sum0 to any vector v; this has the effect of increasing the +total sum by GetLane(SumOfLanes(d, v)) and may be slightly more +efficient than later adding v to sum0.
    +
    +
  • +
  • +
    VW: {f,u,i}32
    +
    VW RearrangeToOddPlusEven(VW sum0, VW sum1): returns in each +32-bit lane with index i +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]. sum0 must be the +return value of a prior ReorderWidenMulAccumulate, and sum1 +must be its last (output) argument. In other words, this +strengthens the invariant of ReorderWidenMulAccumulate such +that each 32-bit lane is the sum of the widened products whose +16-bit inputs came from the top and bottom halves of the 32-bit +lane. This is typically called after a series of calls to +ReorderWidenMulAccumulate, as opposed to after each one. +Exception: if HWY_TARGET == HWY_SCALAR, returns a[0]*b[0]. +Note that the initial value of sum1 must be zero, see +ReorderWidenMulAccumulate.
    +
    +
  • +
  • +
    VN: {u,i}{8,16}, D: RepartitionToWideX2<DFromV<VN>>
    +
    Vec<D> SumOfMulQuadAccumulate(D d, VN a, VN b, Vec<D> sum): +widens a and b to TFromD<D> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    VN_I: i8, VN_U: +Vec<RebindToUnsigned<DFromV<VN_I>>>, DI: +Repartition<int32_t, DFromV<VN_I>>
    +
    Vec<DI> SumOfMulQuadAccumulate(DI di, VN_U a_u, VN_I b_i, +Vec<DI> sum): widens a and b to TFromD<DI> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    V: {u,i}{8,16,32},{f}16,
    +
    VW: Vec<RepartitionToWide<DFromV<V>>:
    +
    VW WidenMulAccumulate(D, V a, V b, VW low, VW& high): widens +a and b, multiplies them together, then adds them to the +concatenated vectors high:low. Returns the lower half of the +result, and sets high to the upper half.
    +
    +
  • +
+
+
+

Fused multiply-add

+

When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The *Sub variants are somewhat slower on Arm, and unavailable for +integer inputs; if the c argument is a constant, it would be better +to negate it and use MulAdd.

+
    +
  • V MulAdd(V a, V b, V c): returns a[i] * b[i] + c[i].

  • +
  • V NegMulAdd(V a, V b, V c): returns -a[i] * b[i] + c[i].

  • +
  • V MulSub(V a, V b, V c): returns a[i] * b[i] - c[i].

  • +
  • V NegMulSub(V a, V b, V c): returns -a[i] * b[i] - c[i].

  • +
  • V MulAddSub(V a, V b, V c): returns a[i] * b[i] - c[i] in +the even lanes and a[i] * b[i] + c[i] in the odd lanes.

    +

    MulAddSub(a, b, c) is equivalent to +OddEven(MulAdd(a, b, c), MulSub(a, b, c)) or +MulAddSub(a, b, OddEven(c, Neg(c)), but MulSub(a, b, c) is +more efficient on some targets (including AVX2/AVX3).

    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulEvenAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c).
    +
    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulOddAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c).
    +
    +
  • +
+
+
+

Masked arithmetic

+

All ops in this section return no for mask=false lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, IfThenElse(m, Add(a, b), no); etc.

+
    +
  • V MaskedMinOr(V no, M m, V a, V b): returns Min(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMaxOr(V no, M m, V a, V b): returns Max(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedAddOr(V no, M m, V a, V b): returns a[i] + b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedSubOr(V no, M m, V a, V b): returns a[i] - b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMulOr(V no, M m, V a, V b): returns a[i] * b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedDivOr(V no, M m, V a, V b): returns a[i] / b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i} +V MaskedModOr(V no, M m, V a, V b): returns a[i] % b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatAddOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatSubOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
+
+
+

Shifts

+

Note: Counts not in [0, sizeof(T)*8) yield +implementation-defined results. Left-shifting signed T and +right-shifting positive signed T is the same as shifting +MakeUnsigned<T> and casting to T. Right-shifting negative signed +T is the same as an unsigned shift, except that 1-bits are shifted +in.

+

Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and RotateRight is often emulated with +shifts:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeft<int>(V a) returns a[i] << int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRight<int>(V a) returns a[i] >> int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRight<int>(V a) returns +((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeft<int>(V a) returns +(a[i] << int) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - int)).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRight<int>(V a) returns +(static_cast<TU>(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int)).
    +
    +
  • +
+

Shift all lanes by the same (not necessarily compile-time constant) +amount:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftSame(V a, int bits) returns a[i] << bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRightSame(V a, int bits) returns a[i] >> bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRightSame<int kShiftAmt>(V a, int bits) +returns +((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeftSame(V a, int bits) returns +(a[i] << shl_bits) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - shl_bits)), +where shl_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRightSame(V a, int bits) returns +(static_cast<TU>(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits)), +where shr_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
+

Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2):

+
    +
  • +
    V: {u,i}
    +
    V operator<<(V a, V b) returns a[i] << b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shl instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator>>(V a, V b) returns a[i] >> b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shr instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShr(V a, V b) returns +((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Rol(V a, V b) returns +(a[i] << (b[i] & shift_amt_mask)) | (static_cast<TU>(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Ror(V a, V b) returns +(static_cast<TU>(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
+
+
+

Floating-point rounding

+
    +
  • +
    V: {f}
    +
    V Round(V v): returns v[i] rounded towards the nearest +integer, with ties to even.
    +
    +
  • +
  • +
    V: {f}
    +
    V Trunc(V v): returns v[i] rounded towards zero +(truncate).
    +
    +
  • +
  • +
    V: {f}
    +
    V Ceil(V v): returns v[i] rounded towards positive +infinity (ceiling).
    +
    +
  • +
  • +
    V: {f}
    +
    V Floor(V v): returns v[i] rounded towards negative +infinity.
    +
    +
  • +
+
+
+

Floating-point classification

+
    +
  • +
    V: {f}
    +
    M IsNaN(V v): returns mask indicating whether v[i] is +“not a number” (unordered).
    +
    +
  • +
  • +
    V: {f}
    +
    M IsEitherNaN(V a, V b): equivalent to +Or(IsNaN(a), IsNaN(b)), but IsEitherNaN(a, b) is more +efficient than Or(IsNaN(a), IsNaN(b)) on x86.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsInf(V v): returns mask indicating whether v[i] is +positive or negative infinity.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsFinite(V v): returns mask indicating whether v[i] is +neither NaN nor infinity, i.e. normal, subnormal or zero. +Equivalent to Not(Or(IsNaN(v), IsInf(v))).
    +
    +
  • +
+
+
+
+

Logical

+
    +
  • +
    V: {u,i}
    +
    V PopulationCount(V a): returns the number of 1-bits in each +lane, i.e. PopCount(a[i]).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V LeadingZeroCount(V a): returns the number of leading zeros +in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V TrailingZeroCount(V a): returns the number of trailing +zeros in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V HighestSetBitIndex(V a): returns the index of the highest +set bit of each lane. For any lanes of a signed vector type where +a[i] is zero, an unspecified negative value is returned in the +corresponding result lanes. For any lanes of an unsigned vector +type where a[i] is zero, an unspecified value that is greater +than HighestValue<MakeSigned<TFromV<V>>>() is returned in the +corresponding result lanes.
    +
    +
  • +
+

The following operate on individual bits within each lane. Note that the +non-operator functions (And instead of &) must be used for +floating-point types, and on SVE/RVV.

+
    +
  • +
    V: {u,i}
    +
    V operator&(V a, V b): returns a[i] & b[i]. Currently +unavailable on SVE/RVV; use the equivalent And instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator|(V a, V b): returns a[i] | b[i]. Currently +unavailable on SVE/RVV; use the equivalent Or instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator^(V a, V b): returns a[i] ^ b[i]. Currently +unavailable on SVE/RVV; use the equivalent Xor instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Not(V v): returns ~v[i].
    +
    +
  • +
  • V AndNot(V a, V b): returns ~a[i] & b[i].

  • +
+

The following three-argument functions may be more efficient than +assembling them from 2-argument functions:

+
    +
  • V Xor3(V x1, V x2, V x3): returns x1[i] ^ x2[i] ^ x3[i]. +This is more efficient than Or3 on some targets. When inputs are +disjoint (no bit is set in more than one argument), Xor3 and +Or3 are equivalent and you should use the former.

  • +
  • V Or3(V o1, V o2, V o3): returns o1[i] | o2[i] | o3[i]. +This is less efficient than Xor3 on some targets; use that where +possible.

  • +
  • V OrAnd(V o, V a1, V a2): returns o[i] | (a1[i] & a2[i]).

  • +
  • V BitwiseIfThenElse(V mask, V yes, V no): returns +((mask[i] & yes[i]) | (~mask[i] & no[i])). BitwiseIfThenElse +is equivalent to, but potentially more efficient than +Or(And(mask, yes), AndNot(mask, no)).

  • +
+

Special functions for signed types:

+
    +
  • +
    V: {f}
    +
    V CopySign(V a, V b): returns the number with the magnitude +of a and sign of b.
    +
    +
  • +
  • +
    V: {f}
    +
    V CopySignToAbs(V a, V b): as above, but potentially slightly +more efficient; requires the first argument to be non-negative.
    +
    +
  • +
  • +
    V: {i}
    +
    V BroadcastSignBit(V a) returns a[i] < 0 ? -1 : 0.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V ZeroIfNegative(V v): returns v[i] < 0 ? 0 : v[i].
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElse(V v, V yes, V no): returns +v[i] < 0 ? yes[i] : no[i]. This may be more efficient than +IfThenElse(Lt..).
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElseZero(V v, V yes): returns +v[i] < 0 ? yes[i] : 0. IfNegativeThenElseZero(v, yes) is +equivalent to but more efficient than +IfThenElseZero(IsNegative(v), yes) or +IfNegativeThenElse(v, yes, Zero(d)) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenZeroElse(V v, V no): returns +v[i] < 0 ? 0 : no. IfNegativeThenZeroElse(v, no) is +equivalent to but more efficient than +IfThenZeroElse(IsNegative(v), no) or +IfNegativeThenElse(v, Zero(d), no) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenNegOrUndefIfZero(V mask, V v): returns +mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val), +where impl_defined_val is an implementation-defined value that +is equal to either 0 or v[i].
    +
    +

    IfNegativeThenNegOrUndefIfZero(mask, v) is more efficient than +IfNegativeThenElse(mask, Neg(v), v) for I8/I16/I32 vectors that +are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets.

    +
  • +
+
+
+

Masks

+

Let M denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform).

+
+

Create mask

+
    +
  • M FirstN(D, size_t N): returns mask with the first N lanes +(those with index < N) true. N >= Lanes(D()) results in an +all-true mask. N must not exceed +LimitsMax<SignedFromSize<HWY_MIN(sizeof(size_t), sizeof(TFromD<D>))>>(). +Useful for implementing “masked” stores by loading prev followed +by IfThenElse(FirstN(d, N), what_to_store, prev).

  • +
  • M MaskFromVec(V v): returns false in lane i if +v[i] == 0, or true if v[i] has all bits set. The result is +implementation-defined if v[i] is neither zero nor all bits +set.

  • +
  • M LoadMaskBits(D, const uint8_t* p): returns a mask indicating +whether the i-th bit in the array is set. Loads bytes and bits in +ascending order of address and index. At least 8 bytes of p must +be readable, but only (Lanes(D()) + 7) / 8 need be initialized. +Any unused bits (happens if Lanes(D()) < 8) are treated as if +they were zero.

  • +
  • M Dup128MaskFromMaskBits(D d, unsigned mask_bits): returns a +mask with lane i set to +((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0.

  • +
  • M MaskFalse(D): returns an all-false mask. MaskFalse(D()) +is equivalent to MaskFromVec(Zero(D())), but MaskFalse(D()) +is more efficient than MaskFromVec(Zero(D())) on AVX3, RVV, and +SVE.

    +

    MaskFalse(D()) is also equivalent to FirstN(D(), 0) or +Dup128MaskFromMaskBits(D(), 0), but MaskFalse(D()) is usually +more efficient.

    +
  • +
+
+
+

Convert mask

+
    +
  • M1 RebindMask(D, M2 m): returns same mask bits as m, but +reinterpreted as a mask for lanes of type TFromD<D>. M1 and +M2 must have the same number of lanes.

  • +
  • V VecFromMask(D, M m): returns 0 in lane i if +m[i] == false, otherwise all bits set.

  • +
  • size_t StoreMaskBits(D, M m, uint8_t* p): stores a bit array +indicating whether m[i] is true, in ascending order of i, +filling the bits of each byte from least to most significant, then +proceeding to the next byte. Returns the number of bytes written: +(Lanes(D()) + 7) / 8. At least 8 bytes of p must be writable.

  • +
  • Mask<DTo> PromoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Promotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    PromoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but PromoteMaskTo(d_to, d_from, m) +is more efficient on some targets.

    +

    PromoteMaskTo requires that +sizeof(TFromD<DFrom>) < sizeof(TFromD<DTo>) be true.

    +
  • +
  • Mask<DTo> DemoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Demotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    DemoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but DemoteMaskTo(d_to, d_from, m) is +more efficient on some targets.

    +

    DemoteMaskTo requires that +sizeof(TFromD<DFrom>) > sizeof(TFromD<DTo>) be true.

    +
  • +
  • M OrderedDemote2MasksTo(DTo, DFrom, M2, M2): returns a mask +whose LowerHalf is the first argument and whose UpperHalf is +the second argument; M2 is Mask<Half<DFrom>>; DTo is +Repartition<TTo, DFrom>.

    +

    OrderedDemote2MasksTo requires that +sizeof(TFromD<DTo>) == sizeof(TFromD<DFrom>) * 2 be true.

    +

    OrderedDemote2MasksTo(d_to, d_from, a, b) is equivalent to +MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb))), +where va is BitCast(di_from, MaskFromVec(d_from, a)), vb +is BitCast(di_from, MaskFromVec(d_from, b)), di_to is +RebindToSigned<DTo>(), and di_from is +RebindToSigned<DFrom>(), but +OrderedDemote2MasksTo(d_to, d_from, a, b) is more efficient on +some targets.

    +

    OrderedDemote2MasksTo is only available if +HWY_TARGET != HWY_SCALAR is true.

    +
  • +
+
+
+

Combine mask

+
    +
  • M2 LowerHalfOfMask(D d, M m): returns the lower half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    LowerHalfOfMask(d, m) is equivalent to +MaskFromVec(LowerHalf(d, VecFromMask(d, m))), but +LowerHalfOfMask(d, m) is more efficient on some targets.

    +
  • +
  • M2 UpperHalfOfMask(D d, M m): returns the upper half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    UpperHalfOfMask(d, m) is equivalent to +MaskFromVec(UpperHalf(d, VecFromMask(d, m))), but +UpperHalfOfMask(d, m) is more efficient on some targets.

    +

    UpperHalfOfMask is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
  • M CombineMasks(D, M2, M2): returns a mask whose UpperHalf +is the first argument and whose LowerHalf is the second argument; +M2 is Mask<Half<D>>.

    +

    CombineMasks(d, hi, lo) is equivalent to +MaskFromVec(d, Combine(d, VecFromMask(Half<D>(), hi), VecFromMask(Half<D>(), lo))), +but CombineMasks(d, hi, lo) is more efficient on some targets.

    +

    CombineMasks is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
+
+
+

Slide mask across blocks

+
    +
  • M SlideMaskUpLanes(D d, M m, size_t N): Slides m up N +lanes. SlideMaskUpLanes(d, m, N) is equivalent to +MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N)), but +SlideMaskUpLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMaskDownLanes(D d, M m, size_t N): Slides m down +N lanes. SlideMaskDownLanes(d, m, N) is equivalent to +MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N)), but +SlideMaskDownLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMask1Up(D d, M m): Slides m up 1 lane. +SlideMask1Up(d, m) is equivalent to +MaskFromVec(Slide1Up(d, VecFromMask(d, m))), but +SlideMask1Up(d, m) is more efficient on some targets.

  • +
  • M SlideMask1Down(D d, M m): Slides m down 1 lane. +SlideMask1Down(d, m) is equivalent to +MaskFromVec(Slide1Down(d, VecFromMask(d, m))), but +SlideMask1Down(d, m) is more efficient on some targets.

  • +
+
+
+

Test mask

+
    +
  • bool AllTrue(D, M m): returns whether all m[i] are true.

  • +
  • bool AllFalse(D, M m): returns whether all m[i] are false.

  • +
  • size_t CountTrue(D, M m): returns how many of m[i] are true +[0, N]. This is typically more expensive than AllTrue/False.

  • +
  • intptr_t FindFirstTrue(D, M m): returns the index of the first +(i.e. lowest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownFirstTrue(D, M m): returns the index of the +first (i.e. lowest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindFirstTrue.

  • +
  • intptr_t FindLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindLastTrue.

  • +
+
+
+

Ternary operator for masks

+

For IfThen*, masks must adhere to the invariant established by +MaskFromVec: false is zero, true has all bits set:

+
    +
  • V IfThenElse(M mask, V yes, V no): returns +mask[i] ? yes[i] : no[i].

  • +
  • V IfThenElseZero(M mask, V yes): returns +mask[i] ? yes[i] : 0.

  • +
  • V IfThenZeroElse(M mask, V no): returns +mask[i] ? 0 : no[i].

  • +
  • V IfVecThenElse(V mask, V yes, V no): equivalent to and +possibly faster than IfVecThenElse(MaskFromVec(mask), yes, no). +The result is implementation-defined if mask[i] is neither zero +nor all bits set.

  • +
+
+
+

Logical mask

+
    +
  • M Not(M m): returns mask of elements indicating whether the +input mask element was false.

  • +
  • M And(M a, M b): returns mask of elements indicating whether +both input mask elements were true.

  • +
  • M AndNot(M not_a, M b): returns mask of elements indicating +whether not_a is false and b is true.

  • +
  • M Or(M a, M b): returns mask of elements indicating whether +either input mask element was true.

  • +
  • M Xor(M a, M b): returns mask of elements indicating whether +exactly one input mask element was true.

  • +
  • M ExclusiveNeither(M a, M b): returns mask of elements +indicating a is false and b is false. Undefined if both are +true. We choose not to provide NotOr/NotXor because x86 and SVE only +define one of these operations. This op is for situations where the +inputs are known to be mutually exclusive.

  • +
  • M SetOnlyFirst(M m): If none of m[i] are true, returns +all-false. Otherwise, only lane k is true, where k is equal +to FindKnownFirstTrue(m). In other words, sets to false any lanes +with index greater than the first true lane, if it exists.

  • +
  • M SetBeforeFirst(M m): If none of m[i] are true, returns +all-true. Otherwise, returns mask with the first k lanes true and +all remaining lanes false, where k is equal to +FindKnownFirstTrue(m). In other words, if at least one of +m[i] is true, sets to true any lanes with index less than the +first true lane and all remaining lanes to false.

  • +
  • M SetAtOrBeforeFirst(M m): equivalent to +Or(SetBeforeFirst(m), SetOnlyFirst(m)), but +SetAtOrBeforeFirst(m) is usually more efficient than +Or(SetBeforeFirst(m), SetOnlyFirst(m)).

  • +
  • M SetAtOrAfterFirst(M m): equivalent to +Not(SetBeforeFirst(m)).

  • +
+
+
+

Compress

+
    +
  • V Compress(V v, M m): returns r such that r[n] is +v[i], with i the n-th lane index (starting from 0) where +m[i] is true. Compacts lanes whose mask is true into the lower +lanes. For targets and lane type T where +CompressIsPartition<T>::value is true, the upper lanes are those +whose mask is false (thus Compress corresponds to partitioning +according to the mask). Otherwise, the upper lanes are +implementation-defined. Potentially slow with 8 and 16-bit lanes. Use +this form when the input is already a mask, e.g. returned by a +comparison.

  • +
  • V CompressNot(V v, M m): equivalent to Compress(v, Not(m)) +but possibly faster if CompressIsPartition<T>::value is true.

  • +
  • +
    V: u64
    +
    V CompressBlocksNot(V v, M m): equivalent to +CompressNot(v, m) when m is structured as adjacent pairs +(both true or false), e.g. as returned by Lt128. This is a +no-op for 128 bit vectors. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • size_t CompressStore(V v, M m, D d, T* p): writes lanes whose +mask m is true into p, starting from lane 0. Returns +CountTrue(d, m), the number of valid lanes. May be implemented as +Compress followed by StoreU; lanes after the valid ones may +still be overwritten! Potentially slow with 8 and 16-bit lanes.

  • +
  • size_t CompressBlendedStore(V v, M m, D d, T* p): writes only +lanes whose mask m is true into p, starting from lane 0. +Returns CountTrue(d, m), the number of lanes written. Does not +modify subsequent lanes, but there is no guarantee of atomicity +because this may be implemented as +Compress, LoadU, IfThenElse(FirstN), StoreU.

  • +
  • V CompressBits(V v, const uint8_t* HWY_RESTRICT bits): +Equivalent to, but often faster than +Compress(v, LoadMaskBits(d, bits)). bits is as specified for +LoadMaskBits. If called multiple times, the bits pointer +passed to this function must also be marked HWY_RESTRICT to avoid +repeated work. Note that if the vector has less than 8 elements, +incrementing bits will not work as intended for packed bit +arrays. As with Compress, CompressIsPartition indicates the +mask=false lanes are moved to the upper lanes. Potentially slow with +8 and 16-bit lanes.

  • +
  • size_t CompressBitsStore(V v, const uint8_t* HWY_RESTRICT +bits, D d, T* p): combination of CompressStore and +CompressBits, see remarks there.

  • +
+
+
+

Expand

+
    +
  • V Expand(V v, M m): returns r such that r[i] is zero +where m[i] is false, and otherwise v[s], where s is the +number of m[0, i) which are true. Scatters inputs in ascending +index order to the lanes whose mask is true and zeros all other +lanes. Potentially slow with 8 and 16-bit lanes.

  • +
  • V LoadExpand(M m, D d, const T* p): returns r such that +r[i] is zero where m[i] is false, and otherwise p[s], +where s is the number of m[0, i) which are true. May be +implemented as LoadU followed by Expand. Potentially slow +with 8 and 16-bit lanes.

  • +
+
+
+
+

Comparisons

+

These return a mask (see above) indicating whether the condition is +true.

+
    +
  • M operator==(V a, V b): returns a[i] == b[i]. Currently +unavailable on SVE/RVV; use the equivalent Eq instead.

  • +
  • M operator!=(V a, V b): returns a[i] != b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ne instead.

  • +
  • M operator<(V a, V b): returns a[i] < b[i]. Currently +unavailable on SVE/RVV; use the equivalent Lt instead.

  • +
  • M operator>(V a, V b): returns a[i] > b[i]. Currently +unavailable on SVE/RVV; use the equivalent Gt instead.

  • +
  • M operator<=(V a, V b): returns a[i] <= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Le instead.

  • +
  • M operator>=(V a, V b): returns a[i] >= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ge instead.

  • +
  • +
    V: {i,f}
    +
    M IsNegative(V v): returns v[i] < 0.
    +
    +

    IsNegative(v) is equivalent to +MaskFromVec(BroadcastSignBit(v)) or Lt(v, Zero(d)), but +IsNegative(v) is more efficient on some targets.

    +
  • +
  • +
    V: {u,i}
    +
    M TestBit(V v, V bit): returns (v[i] & bit[i]) == bit[i]. +bit[i] must have exactly one bit set.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) is +less than b[1]:b[0]. For each pair, the mask lanes are either +both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] is less than +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +equals b[1]:b[0]. For each pair, the mask lanes are either both +true or both false. Unavailable if HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +differs from b[1]:b[0]. For each pair, the mask lanes are +either both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] equals b[1]. +For each pair, the mask lanes are either both true or both false. +This is useful for comparing 64-bit keys alongside 64-bit values. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] differs from +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Memory

+

Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of N consecutive +T values, either aligned (address is a multiple of the vector +size) or possibly unaligned (denoted p).

+

Even unaligned addresses must still be a multiple of sizeof(T), +otherwise StoreU may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +new or malloc) variables of type T are aligned to +sizeof(T), hence such addresses are suitable for StoreU. +However, casting pointers to char* and adding arbitrary offsets (not +a multiple of sizeof(T)) can violate this requirement.

+

Note: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be 1.5 times as fast when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports.

+
+

Load

+
    +
  • Vec<D> Load(D, const T* aligned): returns aligned[i]. May +fault if the pointer is not aligned to the vector size (using +aligned_allocator.h is safe). Using this whenever possible improves +codegen on SSSE3/SSE4: unlike LoadU, Load can be fused into a +memory operand, which reduces register pressure.

  • +
+

Requires only element-aligned vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length):

+
    +
  • Vec<D> LoadU(D, const T* p): returns p[i].

  • +
  • Vec<D> LoadDup128(D, const T* p): returns one 128-bit block +loaded from p and broadcasted into all 128-bit block[s]. This may +be faster than broadcasting single values, and is more convenient +than preparing constants for the actual vector length. Only available +if HWY_TARGET != HWY_SCALAR.

  • +
  • Vec<D> MaskedLoadOr(V no, M mask, D, const T* p): returns +mask[i] ? p[i] : no[i]. May fault even where mask is false +#if HWY_MEM_OPS_MIGHT_FAULT. If p is aligned, faults cannot +happen unless the entire vector is inaccessible. Assuming no faults, +this is equivalent to, and potentially more efficient than, +IfThenElse(mask, LoadU(D(), p), no).

  • +
  • Vec<D> MaskedLoad(M mask, D d, const T* p): equivalent to +MaskedLoadOr(Zero(d), mask, d, p), but potentially slightly more +efficient.

  • +
  • Vec<D> LoadN(D d, const T* p, size_t max_lanes_to_load) : +Loads HWY_MIN(Lanes(d), max_lanes_to_load) lanes from p to +the first (lowest-index) lanes of the result vector and zeroes out +the remaining lanes.

    +

    LoadN does not fault if all of the elements in +[p, p + max_lanes_to_load) are accessible, even if +HWY_MEM_OPS_MIGHT_FAULT is 1 or max_lanes_to_load < Lanes(d) +is true.

    +
  • +
  • Vec<D> LoadNOr(V no, D d, const T* p, size_t +max_lanes_to_load) : Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes from p to the first (lowest-index) lanes of the result +vector and fills the remaining lanes with no. Like LoadN, this +does not fault.

  • +
+
+
+

Store

+
    +
  • void Store(Vec<D> v, D, T* aligned): copies v[i] into +aligned[i], which must be aligned to the vector size. Writes +exactly N * sizeof(T) bytes.

  • +
  • void StoreU(Vec<D> v, D, T* p): as Store, but the +alignment requirement is relaxed to element-aligned (multiple of +sizeof(T)).

  • +
  • void BlendedStore(Vec<D> v, M m, D d, T* p): as StoreU, +but only updates p where m is true. May fault even where +mask is false #if HWY_MEM_OPS_MIGHT_FAULT. If p is +aligned, faults cannot happen unless the entire vector is +inaccessible. Equivalent to, and potentially more efficient than, +StoreU(IfThenElse(m, v, LoadU(d, p)), d, p). “Blended” indicates +this may not be atomic; other threads must not concurrently update +[p, p + Lanes(d)) without synchronization.

  • +
  • void SafeFillN(size_t num, T value, D d, T* HWY_RESTRICT to): +Sets to[0, num) to value. If num exceeds Lanes(d), +the behavior is target-dependent (either filling all, or no more than +one vector). Potentially more efficient than a scalar loop, but will +not fault, unlike BlendedStore. No alignment requirement. +Potentially non-atomic, like BlendedStore.

  • +
  • void SafeCopyN(size_t num, D d, const T* HWY_RESTRICT from, +T* HWY_RESTRICT to): Copies from[0, num) to to. If num +exceeds Lanes(d), the behavior is target-dependent (either +copying all, or no more than one vector). Potentially more efficient +than a scalar loop, but will not fault, unlike BlendedStore. No +alignment requirement. Potentially non-atomic, like BlendedStore.

  • +
  • void StoreN(Vec<D> v, D d, T* HWY_RESTRICT p, size_t +max_lanes_to_store): Stores the first (lowest-index) +HWY_MIN(Lanes(d), max_lanes_to_store) lanes of v to p.

    +

    StoreN does not modify any memory past +p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1.

    +
  • +
+
+
+

Interleaved

+
    +
  • void LoadInterleaved2(D, const T* p, Vec<D>& v0, Vec<D>& v1): +equivalent to LoadU into v0, v1 followed by shuffling, such +that v0[0] == p[0], v1[0] == p[1].

  • +
  • void LoadInterleaved3(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2): as above, but for three vectors (e.g. RGB samples).

  • +
  • void LoadInterleaved4(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2, Vec<D>& v3): as above, but for four vectors (e.g. RGBA).

  • +
  • void StoreInterleaved2(Vec<D> v0, Vec<D> v1, D, T* p): +equivalent to shuffling v0, v1 followed by two StoreU(), such +that p[0] == v0[0], p[1] == v1[0].

  • +
  • void StoreInterleaved3(Vec<D> v0, Vec<D> v1, Vec<D> v2, D, T* +p): as above, but for three vectors (e.g. RGB samples).

  • +
  • void StoreInterleaved4(Vec<D> v0, Vec<D> v1, Vec<D> v2, Vec<D> +v3, D, T* p): as above, but for four vectors (e.g. RGBA samples).

  • +
+
+
+

Scatter/Gather

+

Note: Offsets/indices are of type VI = Vec<RebindToSigned<D>> +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned).

+

Note: Where possible, applications should +Load/Store/TableLookup* entire vectors, which is much faster than +Scatter/Gather. Otherwise, code of the form +dst[tbl[i]] = F(src[i]) should when possible be transformed to +dst[i] = F(src[tbl[i]]) because Scatter may be more expensive +than Gather.

+

Note: We provide *Offset functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +*Index, which takes indices. To reduce the number of ops, we do not +intend to add Masked* ops for offsets. If you have offsets, you can +convert them to indices via ShiftRight.

+
    +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterOffset(Vec<D> v, D, T* base, VI offsets): stores +v[i] to the base address plus byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndex(Vec<D> v, D, T* base, VI indices): stores +v[i] to base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndexN(Vec<D> v, D, T* base, VI indices, size_t +max_lanes_to_store): Stores +HWY_MIN(Lanes(d), max_lanes_to_store) lanes v[i] to +base[indices[i]]
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void MaskedScatterIndex(Vec<D> v, M m, D, T* base, VI +indices): stores v[i] to base[indices[i]] if mask[i] is +true. Does not fault for lanes whose mask is false.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherOffset(D, const T* base, VI offsets): returns +elements of base selected by byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndex(D, const T* base, VI indices): returns +vector of base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndexN(D, const T* base, VI indices, size_t +max_lanes_to_load): Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes of base[indices[i]] to the first (lowest-index) lanes of +the result vector and zeroes out the remaining lanes.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndexOr(V no, M mask, D d, const T* base, +VI indices): returns vector of base[indices[i]] where +mask[i] is true, otherwise no[i]. Does not fault for lanes +whose mask is false. This is equivalent to, and potentially +more efficient than, +IfThenElseZero(mask, GatherIndex(d, base, indices)).
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndex(M mask, D d, const T* base, VI +indices): equivalent to +MaskedGatherIndexOr(Zero(d), mask, d, base, indices). Use this +when the desired default value is zero; it may be more efficient on +some targets, and on others require generating a zero constant.
    +
    +
  • +
+
+
+
+

Cache control

+

All functions except Stream are defined in cache_control.h.

+
    +
  • void Stream(Vec<D> a, D d, const T* aligned): copies a[i] +into aligned[i] with non-temporal hint if available (useful for +write-only data; avoids cache pollution). May be implemented using a +CPU-internal buffer. To avoid partial flushes and unpredictable +interactions with atomics (for example, see Intel SDM Vol 4, Sec. +8.1.2.2), call this consecutively for an entire cache line (typically +64 bytes, aligned to its size). Each call may write a multiple of +HWY_STREAM_MULTIPLE bytes, which can exceed +Lanes(d) * sizeof(T). The new contents of aligned may not be +visible until FlushStream is called.

  • +
  • void FlushStream(): ensures values written by previous +Stream calls are visible on the current core. This is NOT +sufficient for synchronizing across cores; when Stream outputs +are to be consumed by other core(s), the producer must publish +availability (e.g. via mutex or atomic_flag) after FlushStream.

  • +
  • void FlushCacheline(const void* p): invalidates and flushes +the cache line containing “p”, if possible.

  • +
  • void Prefetch(const T* p): optionally begins loading the cache +line containing “p” to reduce latency of subsequent actual loads.

  • +
  • void Pause(): when called inside a spin-loop, may reduce power +consumption.

  • +
+
+
+

Type conversion

+
    +
  • Vec<D> BitCast(D, V): returns the bits of V reinterpreted +as type Vec<D>.

  • +
  • Vec<D> ResizeBitCast(D, V): resizes V to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<D>.

    +

    If Vec<D> is a larger vector than V, then the contents of any +bytes past the first Lanes(DFromV<V>()) * sizeof(TFromV<V>) bytes +of the result vector is unspecified.

    +
  • +
  • Vec<DTo> ZeroExtendResizeBitCast(DTo, DFrom, V): resizes V, +which is a vector of type Vec<DFrom>, to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<DTo>.

    +

    If Lanes(DTo()) * sizeof(TFromD<DTo>) is greater than +Lanes(DFrom()) * sizeof(TFromD<DFrom>), then any bytes past the +first Lanes(DFrom()) * sizeof(TFromD<DFrom>) bytes of the result +vector are zeroed out.

    +
  • +
  • +
    V,V8: (u32,u8)
    +
    V8 U8FromU32(V): special-case u32 to u8 conversion +when all lanes of V are already clamped to [0, 256).
    +
    +
  • +
  • +
    D: {f}
    +
    Vec<D> ConvertTo(D, V): converts a signed/unsigned integer +value to same-sized floating point.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertTo(D, V): rounds floating point towards zero +and converts the value to same-sized signed/unsigned integer. +Returns the closest representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertInRangeTo(D, V): rounds floating point towards +zero and converts the value to same-sized signed/unsigned integer. +Returns an implementation-defined value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret NearestInt(V a): returns the integer nearest to a[i]; +results are undefined for NaN.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret CeilInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Ceil(a)), but +CeilInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret FloorInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Floor(a)), but +FloorInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • D: i32, V: f64 Vec<D> DemoteToNearestInt(D d, V +v): converts v[i] to TFromD<D>, rounding to nearest (with +ties to even).

    +

    DemoteToNearestInt(d, v) is equivalent to +DemoteTo(d, Round(v)), but DemoteToNearestInt(d, v) is more +efficient on some targets, including x86 and RVV.

    +
  • +
+
+

Single vector demotion

+

These functions demote a full vector (or parts thereof) into a vector of +half the size. Use Rebind<MakeNarrow<T>, D> or +Half<RepartitionToNarrow<D>> to obtain the D that describes the +return type.

+
    +
  • +
    V,D: (u64,u32), (u64,u16), (u64,u8), +(u32,u16), (u32,u8), (u16,u8)
    +
    Vec<D> TruncateTo(D, V v): returns v[i] truncated to the +smaller type indicated by T = TFromD<D>, with the same result +as if the more-significant input bits that do not fit in T had +been zero. Example: +ScalableTag<uint32_t> du32; Rebind<uint8_t> du8; TruncateTo(du8, Set(du32, 0xF08F)) +is the same as Set(du8, 0x8F).
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i8), (i64,i8), +(i32,i16), (i64,i16), (i64,i32), (u16,i8), +(u32,i8), (u64,i8), (u32,i16), (u64,i16), +(u64,i32), (i16,u8), (i32,u8), (i64,u8), +(i32,u16), (i64,u16), (i64,u32), (u16,u8), +(u32,u8), (u64,u8), (u32,u16), (u64,u16), +(u64,u32), (f64,f32)
    +
    Vec<D> DemoteTo(D, V v): returns v[i] after packing with +signed/unsigned saturation to MakeNarrow<T>.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteTo(D, V v): rounds floating point towards zero +and converts the value to 32-bit integers. Returns the closest +representable value if the input exceeds the destination range.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteInRangeTo(D, V v): rounds floating point towards +zero and converts the value to 32-bit integers. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    V,D: {u,i}64,f32
    +
    Vec<D> DemoteTo(D, V v): converts 64-bit integer to +float.
    +
    +
  • +
  • +
    V,D: (f32,f16), (f64,f16), (f32,bf16)
    +
    Vec<D> DemoteTo(D, V v): narrows float to half (for bf16, it +is unspecified whether this truncates or rounds).
    +
    +
  • +
+
+
+

Single vector promotion

+

These functions promote a half vector to a full vector. To obtain +halves, use LowerHalf or UpperHalf, or load them using a +half-sized D.

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, f16 to f64, bf16 to +f32, f32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] zero- or +sign-extended to the integer type MakeWide<T>, or widened to +the floating-point type MakeFloat<MakeWide<T>>.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] widened to +double.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteTo(D, V part): rounds part[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer. Returns the representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeTo(D, V part): rounds part[i] +towards zero and converts the rounded value to a 64-bit signed or +unsigned integer. Returns an implementation-defined value if the +input exceeds the destination range.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +LowerHalf / UpperHalf:

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [0, Lanes(D())). Note that V has +twice as many lanes as D and the return value.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +double, for i in [0, Lanes(D())). Note that V has twice +as many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteLowerTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeLowerTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [Lanes(D()), 2 * Lanes(D())). Note +that V has twice as many lanes as D and the return value. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +double, for i in [Lanes(D()), 2 * Lanes(D())). Note that +V has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteUpperTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeUpperTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +ConcatEven or ConcatOdd followed by PromoteLowerTo:

+
    +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteEvenTo(D, V v): promotes the even lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteEvenTo(d, v) is equivalent +to, but potentially more efficient than +PromoteLowerTo(d, ConcatEven(Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteOddTo(D, V v): promotes the odd lanes of v +to TFromD<D>. Note that V has twice as many lanes as D +and the return value. PromoteOddTo(d, v) is equivalent to, but +potentially more efficient than +PromoteLowerTo(d, ConcatOdd(Repartition<TFromV<V>, D>(), v, v)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeEvenTo(D, V v): promotes the even lanes +of v to TFromD<D>. Note that V has twice as many lanes +as D and the return value. PromoteInRangeEvenTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatEven( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeOddTo(D, V v): promotes the odd lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteInRangeOddTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatOdd( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
+
+
+

Two-vector demotion

+
    +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> ReorderDemote2To(D, V a, V b): as above, but converts +two inputs, D and the output have twice as many lanes as V, +and the output order is some permutation of the inputs. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> OrderedDemote2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of demoting the +elements of a in the lower half of the result followed by the +result of demoting the elements of b in the upper half of the +result. OrderedDemote2To(d, a, b) is equivalent to +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)), but +OrderedDemote2To(d, a, b) is typically more efficient than +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (u16,u8), (u32,u16), (u64,u32),
    +
    Vec<D> OrderedTruncate2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of truncating the +elements of a in the lower half of the result followed by the +result of truncating the elements of b in the upper half of the +result. OrderedTruncate2To(d, a, b) is equivalent to +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)), +but OrderedTruncate2To(d, a, b) is typically more efficient +than +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+
+

Combine

+
    +
  • V2 LowerHalf([D, ] V): returns the lower half of the vector +V. The optional D (provided for consistency with +UpperHalf) is Half<DFromV<V>>.

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • V2 UpperHalf(D, V): returns upper half of the vector V, +where D is Half<DFromV<V>>.

  • +
  • V ZeroExtendVector(D, V2): returns vector whose UpperHalf +is zero and whose LowerHalf is the argument; D is +Twice<DFromV<V2>>.

  • +
  • V Combine(D, V2, V2): returns vector whose UpperHalf is the +first argument and whose LowerHalf is the second argument; D +is Twice<DFromV<V2>>.

  • +
+

Note: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations.

+
    +
  • V ConcatLowerLower(D, V hi, V lo): returns the concatenation of +the lower halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatUpperUpper(D, V hi, V lo): returns the concatenation of +the upper halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatLowerUpper(D, V hi, V lo): returns the inner half of +the concatenation of hi and lo without splitting into blocks. +Useful for swapping the two blocks in 256-bit vectors. D is +DFromV<V>.

  • +
  • V ConcatUpperLower(D, V hi, V lo): returns the outer quarters +of the concatenation of hi and lo without splitting into +blocks. Unlike the other variants, this does not incur a +block-crossing penalty on AVX2/3. D is DFromV<V>.

  • +
  • V ConcatOdd(D, V hi, V lo): returns the concatenation of the +odd lanes of hi and the odd lanes of lo.

  • +
  • V ConcatEven(D, V hi, V lo): returns the concatenation of the +even lanes of hi and the even lanes of lo.

  • +
  • V InterleaveWholeLower([D, ] V a, V b): returns alternating +lanes from the lower halves of a and b (a[0] in the +least-significant lane). The optional D (provided for consistency +with InterleaveWholeUpper) is DFromV<V>.

  • +
  • V InterleaveWholeUpper(D, V a, V b): returns alternating lanes +from the upper halves of a and b (a[N/2] in the +least-significant lane). D is DFromV<V>.

  • +
+
+
+

Blockwise

+

Note: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit blocks.

+
    +
  • V Broadcast<int i>(V): returns individual blocks, each with +lanes set to input_block[i], i = [0, 16/sizeof(T)).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    VI TableLookupBytes(V bytes, VI indices): returns +bytes[indices[i]]. Uses byte lanes regardless of the actual +vector types. Results are implementation-defined if +indices[i] < 0 or +indices[i] >= HWY_MIN(Lanes(DFromV<V>()), 16). VI are +integers, possibly of a different type than those in V. The +number of lanes in V and VI may differ, e.g. a full-length +table vector loaded via LoadDup128, plus partial vector VI +of 4-bit indices.
    +
    +
  • +
  • +
    V: {u,i}
    +
    VI TableLookupBytesOr0(V bytes, VI indices): returns +bytes[indices[i]], or 0 if indices[i] & 0x80. Uses byte +lanes regardless of the actual vector types. Results are +implementation-defined for indices[i] < 0 or in +[HWY_MIN(Lanes(DFromV<V>()), 16), 0x80). The zeroing behavior +has zero cost on x86 and Arm. For vectors of >= 256 bytes (can +happen on SVE and RVV), this will set all lanes after the first 128 +to 0. VI are integers, possibly of a different type than those +in V. The number of lanes in V and VI may differ.
    +
    +
  • +
  • +
    V: {u,i}64, VI: {u,i}8
    +
    V BitShuffle(V vals, VI indices): returns a vector with +(vals[i] >> indices[i*8+j]) & 1 in bit j of r[i] for +each j between 0 and 7.
    +
    +

    BitShuffle(vals, indices) zeroes out the upper 56 bits of +r[i].

    +

    If indices[i*8+j] is less than 0 or greater than 63, bit j of +r[i] is implementation-defined.

    +

    VI must be either Vec<Repartition<int8_t, DFromV<V>>> or +Vec<Repartition<uint8_t, DFromV<V>>>.

    +

    BitShuffle(v, indices) is equivalent to the following loop (where +N is equal to Lanes(DFromV<V>())):

    +
    for(size_t i = 0; i < N; i++) {
    +  uint64_t shuf_result = 0;
    +  for(int j = 0; j < 7; j++) {
    +    shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j;
    +  }
    +  r[i] = shuf_result;
    +}
    +
    +
    +
  • +
+
+

Interleave

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • V InterleaveLower([D, ] V a, V b): returns blocks with +alternating lanes from the lower halves of a and b (a[0] +in the least-significant lane). The optional D (provided for +consistency with InterleaveUpper) is DFromV<V>.

  • +
  • V InterleaveUpper(D, V a, V b): returns blocks with +alternating lanes from the upper halves of a and b +(a[N/2] in the least-significant lane). D is DFromV<V>.

  • +
  • V InterleaveEven([D, ] V a, V b): returns alternating lanes +from the even lanes of a and b (a[0] in the +least-significant lane, followed by b[0], followed by a[2], +followed by b[2], and so on). The optional D (provided for +consistency with InterleaveOdd) is DFromV<V>. Note that no +lanes move across block boundaries.

    +

    InterleaveEven(a, b) and InterleaveEven(d, a, b) are both +equivalent to OddEven(DupEven(b), a), but +InterleaveEven(a, b) is usually more efficient than +OddEven(DupEven(b), a).

    +
  • +
  • V InterleaveOdd(D, V a, V b): returns alternating lanes from +the odd lanes of a and b (a[1] in the least-significant +lane, followed by b[1], followed by a[3], followed by +b[3], and so on). D is DFromV<V>. Note that no lanes move +across block boundaries.

    +

    InterleaveOdd(d, a, b) is equivalent to +OddEven(b, DupOdd(a)), but InterleaveOdd(d, a, b) is usually +more efficient than OddEven(b, DupOdd(a)).

    +
  • +
+
+
+

Zip

+
    +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipLower([DW, ] V a, V b): returns the same bits as +InterleaveLower, but repartitioned into double-width lanes +(required in order to use this operation with scalars). The +optional DW (provided for consistency with ZipUpper) is +RepartitionToWide<DFromV<V>>.
    +
    +
  • +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipUpper(DW, V a, V b): returns the same bits as +InterleaveUpper, but repartitioned into double-width lanes +(required in order to use this operation with scalars). DW is +RepartitionToWide<DFromV<V>>. Only available if +HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Shift within blocks

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftBytes<int>([D, ] V): returns the result of +shifting independent blocks left by int bytes [1, 15]. The +optional D (provided for consistency with ShiftRightBytes) +is DFromV<V>.
    +
    +
  • +
  • V ShiftLeftLanes<int>([D, ] V): returns the result of shifting +independent blocks left by int lanes. The optional D +(provided for consistency with ShiftRightLanes) is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V ShiftRightBytes<int>(D, V): returns the result of shifting +independent blocks right by int bytes [1, 15], shifting in +zeros even for partial vectors. D is DFromV<V>.
    +
    +
  • +
  • V ShiftRightLanes<int>(D, V): returns the result of shifting +independent blocks right by int lanes, shifting in zeros even +for partial vectors. D is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V CombineShiftRightBytes<int>(D, V hi, V lo): returns a +vector of blocks each the result of shifting two concatenated +blocks hi[i] || lo[i] right by int bytes [1, 16). D +is DFromV<V>.
    +
    +
  • +
  • V CombineShiftRightLanes<int>(D, V hi, V lo): returns a vector +of blocks each the result of shifting two concatenated blocks +hi[i] || lo[i] right by int lanes [1, 16/sizeof(T)). D is +DFromV<V>.

  • +
+
+
+

Other fixed-pattern permutations within blocks

+
    +
  • V OddEven(V a, V b): returns a vector whose odd lanes are taken +from a and the even lanes from b.

  • +
  • V DupEven(V v): returns r, the result of copying even lanes +to the next higher-indexed lane. For each even lane index i, +r[i] == v[i] and r[i + 1] == v[i].

  • +
  • V DupOdd(V v): returns r, the result of copying odd lanes +to the previous lower-indexed lane. For each odd lane index i, +r[i] == v[i] and r[i - 1] == v[i]. Only available if +HWY_TARGET != HWY_SCALAR.

  • +
+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle1032(V): returns blocks with 64-bit halves +swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0321(V): returns blocks rotated right (toward the +lower end) by 32 bits.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2103(V): returns blocks rotated left (toward the +upper end) by 32 bits.
    +
    +
  • +
+

The following are equivalent to Reverse2 or Reverse4, which +should be used instead because they are more general:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2301(V): returns blocks with 32-bit halves swapped +inside 64-bit halves.
    +
    +
  • +
  • +
    V: {u,i,f}{64}
    +
    V Shuffle01(V): returns blocks with 64-bit halves swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0123(V): returns blocks with lanes in reverse +order.
    +
    +
  • +
+
+
+
+

Swizzle

+
+

Reverse

+
    +
  • V Reverse(D, V a) returns a vector with lanes in reversed order +(out[i] == a[Lanes(D()) - 1 - i]).

  • +
  • V ReverseBlocks(V v): returns a vector with blocks in reversed +order.

  • +
+

The following ReverseN must not be called if Lanes(D()) < N:

+
    +
  • V Reverse2(D, V a) returns a vector with each group of 2 +contiguous lanes in reversed order (out[i] == a[i ^ 1]).

  • +
  • V Reverse4(D, V a) returns a vector with each group of 4 +contiguous lanes in reversed order (out[i] == a[i ^ 3]).

  • +
  • V Reverse8(D, V a) returns a vector with each group of 8 +contiguous lanes in reversed order (out[i] == a[i ^ 7]).

  • +
  • +
    V: {u,i}{16,32,64}
    +
    V ReverseLaneBytes(V a) returns a vector where the bytes of +each lane are swapped.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ReverseBits(V a) returns a vector where the bits of each +lane are reversed.
    +
    +
  • +
+
+
+

User-specified permutation across blocks

+
    +
  • V TableLookupLanes(V a, unspecified) returns a vector of +a[indices[i]], where unspecified is the return value of +SetTableIndices(D, &indices[0]) or IndicesFromVec. The +indices are not limited to blocks, hence this is slower than +TableLookupBytes* on AVX2/AVX-512. Results are +implementation-defined unless 0 <= indices[i] < Lanes(D()) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(D d, V a, V b, unspecified) returns a +vector of indices[i] < N ? a[indices[i]] : b[indices[i] - N], +where unspecified is the return value of +SetTableIndices(d, &indices[0]) or IndicesFromVec and N +is equal to Lanes(d). The indices are not limited to blocks. +Results are implementation-defined unless +0 <= indices[i] < 2 * Lanes(d) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(V a, V b, unspecified) returns +TwoTablesLookupLanes(DFromV<V>(), a, b, indices), see above. Note +that the results of TwoTablesLookupLanes(d, a, b, indices) may +differ from TwoTablesLookupLanes(a, b, indices) on RVV/SVE if +Lanes(d) < Lanes(DFromV<V>()).

  • +
  • unspecified IndicesFromVec(D d, V idx) prepares for +TableLookupLanes with integer indices in idx, which must be +the same bit width as TFromD<D> and in the range +[0, 2 * Lanes(d)), but need not be unique.

  • +
  • unspecified SetTableIndices(D d, TI* idx) prepares for +TableLookupLanes by loading Lanes(d) integer indices from +idx, which must be in the range [0, 2 * Lanes(d)) but need +not be unique. The index type TI must be an integer of the same +size as TFromD<D>.

  • +
  • V Per4LaneBlockShuffle<size_t kIdx3, size_t kIdx2, size_t +kIdx1, size_t kIdx0>(V v) does a per 4-lane block shuffle of v if +Lanes(DFromV<V>()) is greater than or equal to 4 or a shuffle of +the full vector if Lanes(DFromV<V>()) is less than 4.

    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must all be between 0 +and 3.

    +

    Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with +the following indices (but Per4LaneBlockShuffle is more efficient +than TableLookupLanes on some platforms): +{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}

    +

    If Lanes(DFromV<V>()) is less than 4 and +kIdx0 >= Lanes(DFromV<V>()) is true, Per4LaneBlockShuffle returns +an unspecified value in the first lane of the result. Otherwise, +Per4LaneBlockShuffle returns v[kIdx0] in the first lane of the +result.

    +

    If Lanes(DFromV<V>()) is equal to 2 and kIdx1 >= 2 is true, +Per4LaneBlockShuffle returns an unspecified value in the second lane +of the result. Otherwise, Per4LaneBlockShuffle returns v[kIdx1] +in the first lane of the result.

    +
  • +
+
+
+

Slide across blocks

+
    +
  • V SlideUpLanes(D d, V v, size_t N): slides up v by N +lanes

    +

    If N < Lanes(d) is true, returns a vector with the first +(lowest-index) Lanes(d) - N lanes of v shifted up to the +upper (highest-index) Lanes(d) - N lanes of the result vector and +the first (lowest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0..N-1] would be zero, +result[N] = v[0], result[N+1] = v[1], and so on until +result[Lanes(d)-1] = v[Lanes(d)-1-N].

    +

    The result of SlideUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V SlideDownLanes(D d, V v, size_t N): slides down v by +N lanes

    +

    If N < Lanes(d) is true, returns a vector with the last +(highest-index) Lanes(d) - N of v shifted down to the first +(lowest-index) Lanes(d) - N lanes of the result vector and the +last (highest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0] = v[N], result[1] = v[N + 1], and +so on until result[Lanes(d)-1-N] = v[Lanes(d)-1], and then +result[Lanes(d)-N..N-1] would be zero.

    +

    The results of SlideDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V Slide1Up(D d, V v): slides up v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Up(d, v) is equivalent to +SlideUpLanes(d, v, 1), but Slide1Up(d, v) is more efficient +than SlideUpLanes(d, v, 1) on some platforms.

    +
  • +
  • V Slide1Down(D d, V v): slides down v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Down(d, v) is equivalent to +SlideDownLanes(d, v, 1), but Slide1Down(d, v) is more +efficient than SlideDownLanes(d, v, 1) on some platforms.

    +
  • +
  • V SlideUpBlocks<int kBlocks>(D d, V v) slides up v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideUpBlocks<kBlocks>(d, v) is more efficient than +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideUpBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
  • V SlideDownBlocks<int kBlocks>(D d, V v) slides down v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideDownBlocks<kBlocks>(d, v) is more efficient than +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideDownBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
+
+
+

Other fixed-pattern across blocks

+
    +
  • V BroadcastLane<int kLane>(V v): returns a vector with all of +the lanes set to v[kLane].

    +

    kLane must be in [0, MaxLanes(DFromV<V>())).

    +
  • +
  • V BroadcastBlock<int kBlock>(V v): broadcasts the 16-byte block +of vector v at index kBlock to all of the blocks of the +result vector if Lanes(DFromV<V>()) * sizeof(TFromV<V>) > 16 is +true. Otherwise, if Lanes(DFromV<V>()) * sizeof(TFromV<V>) <= 16 +is true, returns v.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V OddEvenBlocks(V a, V b): returns a vector whose odd blocks +are taken from a and the even blocks from b. Returns b if +the vector has no more than one block (i.e. is 128 bits or scalar).

  • +
  • V SwapAdjacentBlocks(V v): returns a vector where blocks of +index 2*i and 2*i+1 are swapped. Results are undefined for +vectors with less than two blocks; callers must first check that via +Lanes. Only available if HWY_TARGET != HWY_SCALAR.

  • +
+
+
+
+

Reductions

+

Note: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops.

+

The following broadcast the result to all lanes. To obtain a scalar, you +can call GetLane on the result, or instead use Reduce* below.

+
    +
  • V SumOfLanes(D, V v): returns the sum of all lanes in each +lane.

  • +
  • V MinOfLanes(D, V v): returns the minimum-valued lane in each +lane.

  • +
  • V MaxOfLanes(D, V v): returns the maximum-valued lane in each +lane.

  • +
+

The following are equivalent to GetLane(SumOfLanes(d, v)) etc. but +potentially more efficient on some targets.

+
    +
  • T ReduceSum(D, V v): returns the sum of all lanes.

  • +
  • T ReduceMin(D, V v): returns the minimum of all lanes.

  • +
  • T ReduceMax(D, V v): returns the maximum of all lanes.

  • +
+
+
+

Crypto

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u8
    +
    V AESRound(V state, V round_key): one round of AES +encryption: MixColumns(SubBytes(ShiftRows(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRound(V state, V round_key): the last round of AES +encryption: SubBytes(ShiftRows(state)) ^ round_key. This +matches x86 AES-NI. The latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESRoundInv(V state, V round_key): one round of AES +decryption using the AES Equivalent Inverse Cipher: +InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRoundInv(V state, V round_key): the last round of +AES decryption: InvShiftRows(InvSubBytes(state)) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESInvMixColumns(V state): the InvMixColumns operation of +the AES decryption algorithm. AESInvMixColumns is used in the key +expansion step of the AES Equivalent Inverse Cipher algorithm. The +latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESKeyGenAssist<uint8_t kRcon>(V v): AES key generation +assist operation
    +
    +

    The AESKeyGenAssist operation is equivalent to doing the following, +which matches the behavior of the x86 AES-NI AESKEYGENASSIST +instruction:

    +
      +
    • Applying the AES SubBytes operation to each byte of v.

    • +
    • Doing a TableLookupBytes operation on each 128-bit block of the +result of the SubBytes(v) operation with the following indices +(which is broadcast to each 128-bit block in the case of vectors +with 32 or more lanes): +{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}

    • +
    • Doing a bitwise XOR operation with the following vector (where +kRcon is the rounding constant that is the first template +argument of the AESKeyGenAssist function and where the below +vector is broadcasted to each 128-bit block in the case of vectors +with 32 or more lanes): +{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}

    • +
    +
  • +
  • +
    V: u64
    +
    V CLMulLower(V a, V b): carryless multiplication of the lower +64 bits of each 128-bit block into a 128-bit product. The latency +is independent of the input values (assuming that is true of normal +integer multiplication) so this can safely be used in crypto. +Applications that wish to multiply upper with lower halves can +Shuffle01 one of the operands; on x86 that is expected to be +latency-neutral.
    +
    +
  • +
  • +
    V: u64
    +
    V CLMulUpper(V a, V b): as CLMulLower, but multiplies the +upper 64 bits of each 128-bit block.
    +
    +
  • +
+
+
+
+

Preprocessor macros

+
    +
  • HWY_ALIGN: Prefix for stack-allocated (i.e. automatic storage +duration) arrays to ensure they have suitable alignment for +Load()/Store(). This is specific to HWY_TARGET and should only be +used inside HWY_NAMESPACE.

    +

    Arrays should also only be used for partial (<= 128-bit) vectors, or +LoadDup128, because full vectors may be too large for the stack +and should be heap-allocated instead (see aligned_allocator.h).

    +

    Example: HWY_ALIGN float lanes[4];

    +
  • +
  • HWY_ALIGN_MAX: as HWY_ALIGN, but independent of +HWY_TARGET and may be used outside HWY_NAMESPACE.

  • +
+
+
+

Advanced macros

+

Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target we will call, +e.g. via hwy::HaveFloat64() instead of HWY_HAVE_FLOAT64, which +describes the current target.

+
    +
  • HWY_IDE is 0 except when parsed by IDEs; adding it to conditions +such as #if HWY_TARGET != HWY_SCALAR || HWY_IDE avoids code +appearing greyed out.

  • +
+

The following indicate full support for certain lane types and expand to +1 or 0.

+
    +
  • HWY_HAVE_INTEGER64: support for 64-bit signed/unsigned integer +lanes.

  • +
  • HWY_HAVE_FLOAT16: support for 16-bit floating-point lanes.

  • +
  • HWY_HAVE_FLOAT64: support for double-precision floating-point +lanes.

  • +
+

The above were previously known as HWY_CAP_INTEGER64, +HWY_CAP_FLOAT16, and HWY_CAP_FLOAT64, respectively. Those +HWY_CAP_* names are DEPRECATED.

+

Even if HWY_HAVE_FLOAT16 is 0, the following ops generally support +float16_t and bfloat16_t:

+
    +
  • Lanes, MaxLanes

  • +
  • Zero, Set, Undefined

  • +
  • BitCast

  • +
  • Load, LoadU, LoadN, LoadNOr, +LoadInterleaved[234], MaskedLoad, MaskedLoadOr

  • +
  • Store, StoreU, StoreN, StoreInterleaved[234], +BlendedStore

  • +
  • PromoteTo, DemoteTo

  • +
  • PromoteUpperTo, PromoteLowerTo

  • +
  • PromoteEvenTo, PromoteOddTo

  • +
  • Combine, InsertLane, ZeroExtendVector

  • +
  • RebindMask, FirstN

  • +
  • IfThenElse, IfThenElseZero, IfThenZeroElse

  • +
+

Exception: UpperHalf, PromoteUpperTo, PromoteOddTo and +Combine are not supported for the HWY_SCALAR target.

+

Neg also supports float16_t and *Demote2To also supports +bfloat16_t.

+
    +
  • HWY_HAVE_SCALABLE indicates vector sizes are unknown at compile +time, and determined by the CPU.

  • +
  • HWY_HAVE_TUPLE indicates Vec{2-4}, Create{2-4} and +Get{2-4} are usable. This is already true +#if !HWY_HAVE_SCALABLE, and for SVE targets, and the RVV target +when using Clang 16. We anticipate it will also become, and then +remain, true starting with GCC 14.

  • +
  • HWY_MEM_OPS_MIGHT_FAULT is 1 iff MaskedLoad may trigger a +(page) fault when attempting to load lanes from unmapped memory, even +if the corresponding mask element is false. This is the case on +ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, +users can prevent faults by ensuring memory addresses are aligned to +the vector size or at least padded (allocation size increased by at +least Lanes(d)).

  • +
  • HWY_NATIVE_FMA expands to 1 if the MulAdd etc. ops use native +fused multiply-add for floating-point inputs. Otherwise, +MulAdd(f, m, a) is implemented as Add(Mul(f, m), a). Checking +this can be useful for increasing the tolerance of expected results +(around 1E-5 or 1E-6).

  • +
  • HWY_IS_LITTLE_ENDIAN expands to 1 on little-endian targets and to +0 on big-endian targets.

  • +
  • HWY_IS_BIG_ENDIAN expands to 1 on big-endian targets and to 0 on +little-endian targets.

  • +
+

The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED:

+
    +
  • HWY_CAP_GE256: the current target supports vectors of >= 256 +bits.

  • +
  • HWY_CAP_GE512: the current target supports vectors of >= 512 +bits.

  • +
+
+
+

Detecting supported targets

+

SupportedTargets() returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in HWY_TARGETS, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if:

+
    +
  • the specified baseline is not supported by the current CPU, which +contradicts the definition of baseline, so the configuration is +invalid; or

  • +
  • the baseline does not include the enabled/attainable target(s), which +are also not supported by the current CPU, and baseline targets (in +particular HWY_SCALAR) were explicitly disabled.

  • +
+
+
+

Advanced configuration macros

+

The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +HWY_TARGETS always includes at least one baseline target which +HWY_EXPORT can use.

+
    +
  • HWY_DISABLE_CACHE_CONTROL makes the cache-control functions +no-ops.

  • +
  • HWY_DISABLE_BMI2_FMA prevents emitting BMI/BMI2/FMA instructions. +This allows using AVX2 in VMs that do not support the other +instructions, but only if defined for all translation units.

  • +
+

The following *_TARGETS are zero or more HWY_Target bits and can +be defined as an expression, e.g. +-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3).

+
    +
  • HWY_BROKEN_TARGETS defaults to a blocklist of known compiler +bugs. Defining to 0 disables the blocklist.

  • +
  • HWY_DISABLED_TARGETS defaults to zero. This allows explicitly +disabling targets without interfering with the blocklist.

  • +
  • HWY_BASELINE_TARGETS defaults to the set whose predefined macros +are defined (i.e. those for which the corresponding flag, e.g. +-mavx2, was passed to the compiler). If specified, this should be the +same for all translation units, otherwise the safety check in +SupportedTargets (that all enabled baseline targets are supported) +may be inaccurate.

  • +
+

Zero or one of the following macros may be defined to replace the +default policy for selecting HWY_TARGETS:

+
    +
  • HWY_COMPILE_ONLY_EMU128 selects only HWY_EMU128, which avoids +intrinsics but implements all ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_SCALAR selects only HWY_SCALAR, which +implements single-lane-only ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_STATIC selects only HWY_STATIC_TARGET, which +effectively disables dynamic dispatch.

  • +
  • HWY_COMPILE_ALL_ATTAINABLE selects all attainable targets +(i.e. enabled and permitted by the compiler, independently of +autovectorization), which maximizes coverage in tests. Defining +HWY_IS_TEST, which CMake does for the Highway tests, has the same +effect.

  • +
  • HWY_SKIP_NON_BEST_BASELINE compiles all targets at least as good +as the baseline. This is also the default if nothing is defined. By +skipping targets older than the baseline, this reduces binary size +and may resolve compile errors caused by conflicts between dynamic +dispatch and -m flags.

  • +
+

At most one HWY_COMPILE_ONLY_* may be defined. +HWY_COMPILE_ALL_ATTAINABLE may also be defined even if one of +HWY_COMPILE_ONLY_* is, but will then be ignored because the flags +are tested in the order listed. As an exception, +HWY_SKIP_NON_BEST_BASELINE overrides the effect of +HWY_COMPILE_ALL_ATTAINABLE and HWY_IS_TEST.

+
+
+

Compiler support

+

Clang and GCC require opting into SIMD intrinsics, e.g. via -mavx2 +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as std::abs are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported.

+

To prevent this problem, we use target-specific attributes introduced +via #pragma. Function using SIMD must reside between +HWY_BEFORE_NAMESPACE and HWY_AFTER_NAMESPACE. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. Alternatively, individual functions may be +prefixed with HWY_ATTR, which is more verbose, but ensures that +#include-d functions are not covered by target-specific attributes.

+

WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value.

+

If you know the SVE vector width and are using static dispatch, you can +specify -march=armv9-a+sve2-aes -msve-vector-bits=128 and Highway +will then use HWY_SVE2_128 as the baseline. Similarly, +-march=armv8.2-a+sve -msve-vector-bits=256 enables the +HWY_SVE_256 specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +HWY_SVE2_128 or HWY_SVE_256.

+

Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm.

+
+
+

Type traits

+
    +
  • IsFloat<T>() returns true if the T is a floating-point type.

  • +
  • IsSigned<T>() returns true if the T is a signed or +floating-point type.

  • +
  • LimitsMin/Max<T>() return the smallest/largest value +representable in integer T.

  • +
  • SizeTag<N> is an empty struct, used to select overloaded +functions appropriate for N bytes.

  • +
  • MakeUnsigned<T> is an alias for an unsigned type of the same size +as T.

  • +
  • MakeSigned<T> is an alias for a signed type of the same size as +T.

  • +
  • MakeFloat<T> is an alias for a floating-point type of the same +size as T.

  • +
  • MakeWide<T> is an alias for a type with twice the size of T +and the same category (unsigned/signed/float).

  • +
  • MakeNarrow<T> is an alias for a type with half the size of T +and the same category (unsigned/signed/float).

  • +
+
+
+

Memory allocation

+

AllocateAligned<T>(items) returns a unique pointer to newly +allocated memory for items elements of POD type T. The start +address is aligned as required by Load/Store. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using malloc() and free() with +a std::unique_ptr since the returned items are not initialized or +default constructed and it is released using FreeAlignedBytes() +without calling ~T().

+

MakeUniqueAligned<T>(Args&&... args) creates a single object in +newly allocated aligned memory as above but constructed passing the +args argument to T’s constructor and returning a unique +pointer to it. This is analogous to using std::make_unique with +new but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type T +is a struct containing multiple members with HWY_ALIGN or +HWY_ALIGN_MAX, or arrays whose lengths are known to be a multiple of +the vector size.

+

MakeUniqueAlignedArray<T>(size_t items, Args&&... args) creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of T.

+
+
+

Speeding up code for older x86 platforms

+

Thanks to @dzaima for inspiring this section.

+

It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations.

+

For those without AVX3, preferably avoid Scatter*; some algorithms +can be reformulated to use Gather* instead. For pre-AVX2, it is also +important to avoid Gather*.

+

It is typically much more efficient to pad arrays and use Load +instead of MaskedLoad and Store instead of BlendedStore.

+

If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and Min/Max.

+

Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: MulEven, i32 Mul, +Shl/Shr, Round/Trunc/Ceil/Floor, float16 +PromoteTo/DemoteTo, AESRound.

+

Ops which are moderately more expensive on older CPUs: 64-bit +Abs/ShiftRight/ConvertTo, i32->u16 DemoteTo, u32->f32 +ConvertTo, Not, IfThenElse, RotateRight, OddEven, +BroadcastSignBit.

+

It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid Not, e.g. by hoisting it outside the SIMD code, or fusing with +AndNot or CompressNot.

+
+
+ + +
+
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+ + Read the Docs + + + + + + + + v: codeql-action-3.24.4 + + +
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Release testing process

+

We run the following before a release:

+
+

Windows x86 host

+
run_tests.bat
+
+
+
+
+

Linux x86 host

+

Clang, GCC; Arm, PPC cross-compile: ./run_tests.sh

+

Manual test of WASM and WASM_EMU256 targets.

+

Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269.

+
+
+

Version updates

+

Prepend to debian/changelog and update mentions of the current version +in:

+
    +
  • base.h

  • +
  • CMakeLists.txt

  • +
  • MODULE.bazel

  • +
  • g3doc/faq.md

  • +
+
+
+

Signing the release

+
    +
  • git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z

  • +
  • gpg --armor --detach-sign highway-X.Y.Z.tar.gz

  • +
  • Edit release and attach the resulting highway-X.Y.Z.tar.gz.asc +and .gz.

  • +
+

(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key)

+
+
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+ Free document hosting provided by GitHub Pages. + +
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+ + + + + + + + + + + + + + \ No newline at end of file diff --git a/en/codeql-action-3.24.4/searchindex.js b/en/codeql-action-3.24.4/searchindex.js new file mode 100644 index 0000000000..72cab03edf --- /dev/null +++ b/en/codeql-action-3.24.4/searchindex.js @@ -0,0 +1 @@ +Search.setIndex({"docnames": ["README", "design_philosophy", "faq", "impl_details", "index", "locales/zh/index", "quick_reference", "release_testing_process"], "filenames": ["README.rst", "design_philosophy.rst", "faq.rst", "impl_details.rst", "index.rst", "locales/zh/index.rst", "quick_reference.rst", "release_testing_process.rst"], "titles": ["Efficient and performance-portable vector software", "Design philosophy", "Frequently Asked Questions", "Highway implementation details", "Highway, a C++ library that provides portable SIMD/vector intrinsics", "Highway, \u4e3aC++\u63d0\u4f9b\u53ef\u79fb\u690d\u7684SIMD\u539f\u8bed", "API synopsis / quick reference", "Release testing process"], "terms": {"i": [0, 1, 2, 3, 6], 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"sphinx.domains.python": 3, "sphinx.domains.rst": 2, "sphinx.domains.std": 2, "sphinx": 57}, "alltitles": {"Efficient and performance-portable vector software": [[0, "efficient-and-performance-portable-vector-software"]], "Why": [[0, "why"]], "How": [[0, "how"]], "Examples": [[0, "examples"]], "Current status": [[0, "current-status"]], "Targets": [[0, "targets"], [6, "targets"]], "Versioning": [[0, "versioning"]], "Testing": [[0, "testing"]], "Related modules": [[0, "related-modules"]], "Other libraries": [[0, "other-libraries"]], "Installation": [[0, "installation"]], "Building highway - Using vcpkg": [[0, "building-highway-using-vcpkg"]], "Quick start": [[0, "quick-start"]], "Compiler flags": [[0, "compiler-flags"]], "Strip-mining loops": [[0, "strip-mining-loops"]], "Additional resources": [[0, "additional-resources"]], "Acknowledgments": [[0, "acknowledgments"]], "Design philosophy": [[1, "design-philosophy"]], "Prior API designs": [[1, "prior-api-designs"]], "Overloaded function API": [[1, "overloaded-function-api"]], "Masks": [[1, "masks"], [6, "masks"]], "Differences vs. P0214R5 / std::experimental::simd": [[1, "differences-vs-p0214r5-std-experimental-simd"]], "Other related work": [[1, "other-related-work"]], "Frequently Asked Questions": [[2, "frequently-asked-questions"]], "Getting started": [[2, "getting-started"]], "Documentation": [[2, "documentation"]], "Correctness": [[2, "correctness"]], "API design": [[2, "api-design"]], "Portability": [[2, "portability"]], "Boilerplate": [[2, "boilerplate"]], "Efficiency": [[2, "efficiency"]], "Troubleshooting": [[2, "troubleshooting"]], "Highway implementation details": [[3, "highway-implementation-details"]], "Introduction": [[3, "introduction"]], "Vectors vs.\u00a0tags": [[3, "vectors-vs-tags"]], "Adding a new target": [[3, "adding-a-new-target"]], "When to use -inl.h": [[3, "when-to-use-inl-h"]], "Use of macros": [[3, "use-of-macros"]], "Code reuse across targets": [[3, "code-reuse-across-targets"]], "Adding a new op": [[3, "adding-a-new-op"]], "Reducing the number of overloads via templates": [[3, "reducing-the-number-of-overloads-via-templates"]], "Deducing the Simd<> argument type": [[3, "deducing-the-simd-argument-type"]], "Documentation of platform-specific intrinsics": [[3, "documentation-of-platform-specific-intrinsics"]], "Why scalar target": [[3, "why-scalar-target"]], "Highway, a C++ library that provides portable SIMD/vector intrinsics": [[4, "highway-a-c-library-that-provides-portable-simd-vector-intrinsics"]], "Contents:": [[4, null]], "Highway, \u4e3aC++\u63d0\u4f9b\u53ef\u79fb\u690d\u7684SIMD\u539f\u8bed": [[5, "highway-c-simd"]], "API synopsis / quick reference": [[6, "api-synopsis-quick-reference"]], "High-level overview": [[6, "high-level-overview"]], "Static vs.\u00a0dynamic dispatch": [[6, "static-vs-dynamic-dispatch"]], "Headers": [[6, "headers"]], "Notation in this doc": [[6, "notation-in-this-doc"]], "Vector and tag types": [[6, "vector-and-tag-types"]], "Using unspecified vector types": [[6, "using-unspecified-vector-types"]], "Operations": [[6, "operations"]], "Initialization": [[6, "initialization"]], "Getting/setting lanes": [[6, "getting-setting-lanes"]], "Getting/setting blocks": [[6, "getting-setting-blocks"]], "Printing": [[6, "printing"]], "Tuples": [[6, "tuples"]], "Arithmetic": [[6, "arithmetic"]], "Min/Max": [[6, "min-max"]], "Multiply": [[6, "multiply"]], "Fused multiply-add": [[6, "fused-multiply-add"]], "Masked arithmetic": [[6, "masked-arithmetic"]], "Shifts": [[6, "shifts"]], "Floating-point rounding": [[6, "floating-point-rounding"]], "Floating-point classification": [[6, "floating-point-classification"]], "Logical": [[6, "logical"]], "Create mask": [[6, "create-mask"]], "Convert mask": [[6, "convert-mask"]], "Combine mask": [[6, "combine-mask"]], "Slide mask across blocks": [[6, "slide-mask-across-blocks"]], "Test mask": [[6, "test-mask"]], "Ternary operator for masks": [[6, "ternary-operator-for-masks"]], "Logical mask": [[6, "logical-mask"]], "Compress": [[6, "compress"]], "Expand": [[6, "expand"]], "Comparisons": [[6, "comparisons"]], "Memory": [[6, "memory"]], "Load": [[6, "load"]], "Store": [[6, "store"]], "Interleaved": [[6, "interleaved"]], "Scatter/Gather": [[6, "scatter-gather"]], "Cache control": [[6, "cache-control"]], "Type conversion": [[6, "type-conversion"]], "Single vector demotion": [[6, "single-vector-demotion"]], "Single vector promotion": [[6, "single-vector-promotion"]], "Two-vector demotion": [[6, "two-vector-demotion"]], "Combine": [[6, "combine"]], "Blockwise": [[6, "blockwise"]], "Interleave": [[6, "interleave"]], "Zip": [[6, "zip"]], "Shift within blocks": [[6, "shift-within-blocks"]], "Other fixed-pattern permutations within blocks": [[6, "other-fixed-pattern-permutations-within-blocks"]], "Swizzle": [[6, "swizzle"]], "Reverse": [[6, "reverse"]], "User-specified permutation across blocks": [[6, "user-specified-permutation-across-blocks"]], "Slide across blocks": [[6, 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+ + +
+ +
+
+
+
    +
  • + +
  • + Edit on GitHub +
  • +
+
+
+
+
+ +
+

Efficient and performance-portable vector software

+

Highway is a C++ library that provides portable SIMD/vector intrinsics.

+

Documentation

+

Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3.

+
+

Why

+

We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software.

+
+
+

How

+

CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. fivefold +because fewer instructions are executed. We also often see 5-10x +speedups.

+

Highway makes SIMD/vector programming practical and workable according +to these guiding principles:

+

Does what you expect: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization.

+

Works on widely-used platforms: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue.

+

Flexible to deploy: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +HWY_STATIC_DISPATCH with HWY_DYNAMIC_DISPATCH plus one line of +code.

+

Suitable for a variety of domains: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue.

+

Rewards data-parallel design: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations.

+

We recommend these resources for getting started:

+ +
+
+

Examples

+

Online demos using Compiler Explorer:

+ +

We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email.

+ +

Other

+
    +
  • Evaluation of C++ SIMD +Libraries: “Highway +excelled with a strong performance across multiple SIMD extensions +[..]. Thus, Highway may currently be the most suitable SIMD library +for many software projects.”

  • +
  • zimt: C++11 template library +to process n-dimensional arrays with multi-threaded SIMD code

  • +
  • vectorized +Quicksort +(paper)

  • +
+

If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories:

+
    +
  • alpinelinux

  • +
  • conan-io

  • +
  • conda-forge

  • +
  • DragonFlyBSD,

  • +
  • fd00/yacp

  • +
  • freebsd

  • +
  • getsolus/packages

  • +
  • ghostbsd

  • +
  • microsoft/vcpkg

  • +
  • MidnightBSD

  • +
  • MSYS2

  • +
  • NetBSD

  • +
  • openSUSE

  • +
  • opnsense

  • +
  • Xilinx/Vitis_Libraries

  • +
  • xmake-io/xmake-repo

  • +
+

See also the list at +https://repology.org/project/highway-simd-library/versions .

+
+
+

Current status

+
+

Targets

+

Highway supports 24 targets, listed in alphabetical order of platform:

+
    +
  • Any: EMU128, SCALAR;

  • +
  • Armv7+: NEON_WITHOUT_AES, NEON, NEON_BF16, SVE, +SVE2, SVE_256, SVE2_128;

  • +
  • IBM Z: Z14, Z15;

  • +
  • POWER: PPC8 (v2.07), PPC9 (v3.0), PPC10 (v3.1B, not yet +supported due to compiler bugs, see #1207; also requires QEMU 7.2);

  • +
  • RISC-V: RVV (1.0);

  • +
  • WebAssembly: WASM, WASM_EMU256 (a 2x unrolled version of +wasm128, enabled if HWY_WANT_WASM2 is defined. This will remain +supported until it is potentially superseded by a future version of +WASM.);

  • +
  • x86:

    +
      +
    • SSE2

    • +
    • SSSE3 (~Intel Core)

    • +
    • SSE4 (~Nehalem, also includes AES + CLMUL).

    • +
    • AVX2 (~Haswell, also includes BMI2 + F16 + FMA)

    • +
    • AVX3 (~Skylake, AVX-512F/BW/CD/DQ/VL)

    • +
    • AVX3_DL (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + +VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining +HWY_WANT_AVX3_DL unless compiling for static dispatch),

    • +
    • AVX3_ZEN4 (like AVX3_DL but optimized for AMD Zen4; requires +opt-in by defining HWY_WANT_AVX3_ZEN4 if compiling for static +dispatch, but enabled by default for runtime dispatch),

    • +
    • AVX3_SPR (~Sapphire Rapids, includes AVX-512FP16)

    • +
    +
  • +
+

Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC.

+

SVE was initially tested using farm_sve (see acknowledgments).

+
+
+

Versioning

+

Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below.

+

The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number.

+
+
+

Testing

+

Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86).

+

Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the testing process for details.

+
+ +
+

Other libraries

+

If you only require x86 support, you may also use Agner Fog’s VCL +vector class library. It includes +many functions including a complete math library.

+

If you have existing code using x86/NEON intrinsics, you may be +interested in SIMDe, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization.

+
+
+
+

Installation

+

This project uses CMake to generate and build. In a Debian-based system +you can install it via:

+
sudo apt install cmake
+
+
+

Highway’s unit tests use +googletest. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the HWY_SYSTEM_GTEST CMake variable to ON and +installing gtest separately:

+
sudo apt install libgtest-dev
+
+
+

Alternatively, you can define HWY_TEST_STANDALONE=1 and remove all +occurrences of gtest_main in each BUILD file, then tests avoid the +dependency on GUnit.

+

Running cross-compiled tests requires support from the OS, which on +Debian is provided by the qemu-user-binfmt package.

+

To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used:

+
mkdir -p build && cd build
+cmake ..
+make -j && make test
+
+
+

Or you can run run_tests.sh (run_tests.bat on Windows).

+

Bazel is also supported for building, but it is not as widely +used/tested.

+

When building for Armv7, a limitation of current compilers requires you +to add -DHWY_CMAKE_ARM7:BOOL=ON to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation.

+

Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +-m32 -isystem /usr/i686-linux-gnu/include. Clang 10 and earlier +require the above plus +-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu. See +#1279.

+
+
+

Building highway - Using vcpkg

+

highway is now available in +vcpkg

+
vcpkg install highway
+
+
+

The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +create an issue or pull request +on the vcpkg repository.

+
+
+

Quick start

+

You can use the benchmark inside examples/ as a starting point.

+

A quick-reference page briefly lists all +operations and their parameters, and the +instruction_matrix indicates the +number of instructions per operation.

+

The FAQ answers questions about portability, API +design and where to find more information.

+

We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ScalableTag<float> +(or equivalently HWY_FULL(float)) tag to functions such as +Zero/Set/Load. There are two alternatives for use-cases requiring an +upper bound on the lanes:

+
    +
  • For up to N lanes, specify CappedTag<T, N> or the equivalent +HWY_CAPPED(T, N). The actual number of lanes will be N +rounded down to the nearest power of two, such as 4 if N is 5, or +8 if N is 8. This is useful for data structures such as a narrow +matrix. A loop is still required because vectors may actually have +fewer than N lanes.

  • +
  • For exactly a power of two N lanes, specify FixedTag<T, N>. +The largest supported N depends on the target, but is guaranteed +to be at least 16/sizeof(T).

  • +
+

Due to ADL restrictions, user code calling Highway ops must either: * +Reside inside namespace hwy { namespace HWY_NAMESPACE {; or * +prefix each op with an alias such as +namespace hn = hwy::HWY_NAMESPACE;     hn::Add(); or * add +using-declarations for each op used: using hwy::HWY_NAMESPACE::Add;.

+

Additionally, each function that calls Highway ops (such as Load) +must either be prefixed with HWY_ATTR, OR reside between +HWY_BEFORE_NAMESPACE() and HWY_AFTER_NAMESPACE(). Lambda +functions currently require HWY_ATTR before their opening brace.

+

Do not use namespace-scope nor static initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via Set should +generally be local (const) variables.

+

The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types.

+
    +
  • For static dispatch, HWY_TARGET will be the best available target +among HWY_BASELINE_TARGETS, i.e. those allowed for use by the +compiler (see quick-reference). +Functions inside HWY_NAMESPACE can be called using +HWY_STATIC_DISPATCH(func)(args) within the same module they are +defined in. You can call the function from other modules by wrapping +it in a regular function and declaring the regular function in a +header.

  • +
  • For dynamic dispatch, a table of function pointers is generated via +the HWY_EXPORT macro that is used by +HWY_DYNAMIC_DISPATCH(func)(args) to call the best function +pointer for the current CPU’s supported targets. A module is +automatically compiled for each target in HWY_TARGETS (see +quick-reference) if +HWY_TARGET_INCLUDE is defined and foreach_target.h is +included. Note that the first invocation of HWY_DYNAMIC_DISPATCH, +or each call to the pointer returned by the first invocation of +HWY_DYNAMIC_POINTER, involves some CPU detection overhead. You +can prevent this by calling the following before any invocation of +HWY_DYNAMIC_*: +hwy::GetChosenTarget().Update(hwy::SupportedTargets());.

  • +
+

When using dynamic dispatch, foreach_target.h is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from examples/skeleton-inl.h:

+
#if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#else
+#define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#endif
+
+#include "hwy/highway.h"
+// Your vector code
+#endif
+
+
+

By convention, we name such headers -inl.h because their contents +(often function templates) are usually inlined.

+
+
+

Compiler flags

+

Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, -O2 is generally sufficient.

+

For MSVC, we recommend compiling with /Gv to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for PromoteTo), +it is also important to compile with /arch:AVX2. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +DevCom-10618264. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with /arch:AVX2 +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets.

+
+
+

Strip-mining loops

+

When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted count) that +does not evenly divide the vector size N = Lanes(d). For example, it +may be necessary to avoid writing past the end of an array.

+

In this section, let T denote the element type and +d = ScalableTag<T>. Assume the loop body is given as a function +template<bool partial, class D> void LoopBody(D d, size_t index, size_t max_n).

+

“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations.

+

Highway offers several strategies for loop vectorization:

+
    +
  • Ensure all inputs/outputs are padded. Then the (outer) loop is simply

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, i, 0);
    +
    +
    +

    Here, the template parameter and second function argument are not +needed.

    +

    This is the preferred option, unless N is in the thousands and +vector operations are pipelined with long latencies. This was the +case for supercomputers in the 90s, but nowadays ALUs are cheap and +we see most implementations split vectors into 1, 2 or 4 parts, so +there is little cost to processing entire vectors even if we do not +need all their lanes. Indeed this avoids the (potentially large) cost +of predication or partial loads/stores on older targets, and does not +duplicate code.

    +
  • +
  • Process whole vectors and include previously processed elements in +the last vector:

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, HWY_MIN(i, count - N), 0);
    +
    +
    +

    This is the second preferred option provided that count >= N and +LoopBody is idempotent. Some elements might be processed twice, +but a single code path and full vectorization is usually worth it. +Even if count < N, it usually makes sense to pad inputs/outputs +up to N.

    +
  • +
  • Use the Transform* functions in hwy/contrib/algo/transform-inl.h. +This takes care of the loop and remainder handling and you simply +define a generic lambda function (C++14) or functor which receives +the current vector from the input/output array, plus optionally +vectors from up to two extra input arrays, and returns the value to +write to the input/output array.

    +

    Here is an example implementing the BLAS function SAXPY +(alpha * x + y):

    +
    Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR {
    +  return MulAdd(Set(d, alpha), v, v1);
    +});
    +
    +
    +
  • +
  • Process whole vectors as above, followed by a scalar loop:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) LoopBody<false>(d, i, 0);
    +for (; i < count; ++i) LoopBody<false>(CappedTag<T, 1>(), i, 0);
    +
    +
    +

    The template parameter and second function arguments are again not +needed.

    +

    This avoids duplicating code, and is reasonable if count is +large. If count is small, the second loop may be slower than the +next option.

    +
  • +
  • Process whole vectors as above, followed by a single call to a +modified LoopBody with masking:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) {
    +  LoopBody<false>(d, i, 0);
    +}
    +if (i < count) {
    +  LoopBody<true>(d, i, count - i);
    +}
    +
    +
    +

    Now the template parameter and third function argument can be used +inside LoopBody to non-atomically ‘blend’ the first +num_remaining lanes of v with the previous contents of memory +at subsequent locations: +BlendedStore(v, FirstN(d, num_remaining), d, pointer);. +Similarly, MaskedLoad(FirstN(d, num_remaining), d, pointer) loads +the first num_remaining elements and returns zero in other lanes.

    +

    This is a good default when it is infeasible to ensure vectors are +padded, but is only safe #if !HWY_MEM_OPS_MIGHT_FAULT! In +contrast to the scalar loop, only a single final iteration is needed. +The increased code size from two loop bodies is expected to be +worthwhile because it avoids the cost of masking in all but the final +iteration.

    +
  • +
+
+ +
+

Acknowledgments

+

We have used farm-sve by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine.

+

This is not an officially supported Google product. Contact: +janwas@google.com +le.com

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+ + + + + + + + + \ No newline at end of file diff --git a/en/codeql-action-3.25.0/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf b/en/codeql-action-3.25.0/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf new file mode 100644 index 0000000000..dda64922b4 Binary files /dev/null and b/en/codeql-action-3.25.0/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf differ diff --git a/en/codeql-action-3.25.0/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf b/en/codeql-action-3.25.0/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf new file mode 100644 index 0000000000..23608f3610 Binary files /dev/null and b/en/codeql-action-3.25.0/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf differ diff --git a/en/codeql-action-3.25.0/_sources/README.rst.txt b/en/codeql-action-3.25.0/_sources/README.rst.txt new file mode 100644 index 0000000000..070183ddde --- /dev/null +++ b/en/codeql-action-3.25.0/_sources/README.rst.txt @@ -0,0 +1,564 @@ +Efficient and performance-portable vector software +================================================== + +Highway is a C++ library that provides portable SIMD/vector intrinsics. + +`Documentation `__ + +Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3. + +Why +--- + +We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software. + +How +--- + +CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. *fivefold* +because fewer instructions are executed. We also often see *5-10x* +speedups. + +Highway makes SIMD/vector programming practical and workable according +to these guiding principles: + +**Does what you expect**: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization. + +**Works on widely-used platforms**: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue. + +**Flexible to deploy**: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +``HWY_STATIC_DISPATCH`` with ``HWY_DYNAMIC_DISPATCH`` plus one line of +code. + +**Suitable for a variety of domains**: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue. + +**Rewards data-parallel design**: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations. + +We recommend these resources for getting started: + +- `SIMD for C++ Developers `__ +- `Algorithms for Modern Hardware `__ +- `Optimizing software in + C++ `__ +- `Improving performance with SIMD intrinsics in three use + cases `__ + +Examples +-------- + +Online demos using Compiler Explorer: + +- `multiple targets with dynamic + dispatch `__ (more complicated, + but flexible and uses best available SIMD) +- `single target using -m + flags `__ (simpler, but + requires/only uses the instruction set enabled by compiler flags) + +We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email. + +- Audio: `Zimtohrli perceptual + metric `__ +- Browsers: Chromium (+Vivaldi), Firefox (+floorp / foxhound / + librewolf / Waterfox) +- Computational biology: `RNA + analysis `__ +- Computer graphics: `Sparse voxel + renderer `__ +- Cryptography: google/distributed_point_functions, + google/shell-encryption +- Data structures: bkille/BitLib +- Image codecs: eustas/2im, `Grok JPEG + 2000 `__, `JPEG + XL `__, + `JPEGenc `__, + `Jpegli `__, OpenHTJ2K +- Image processing: cloudinary/ssimulacra2, + m-ab-s/media-autobuild_suite, + `libvips `__ +- Image viewers: AlienCowEatCake/ImageViewer, diffractor/diffractor, + mirillis/jpegxl-wic, `Lux panorama/image + viewer `__ +- Information retrieval: `iresearch database + index `__, + michaeljclark/zvec, `nebula interactive analytics / + OLAP `__, `ScaNN Scalable + Nearest + Neighbors `__, + `vectorlite vector + search `__ +- Machine learning: + `gemma.cpp `__, Tensorflow, + Numpy, zpye/SimpleInfer +- Robotics: `MIT Model-Based Design and + Verification `__ + +Other + +- `Evaluation of C++ SIMD + Libraries `__: “Highway + excelled with a strong performance across multiple SIMD extensions + [..]. Thus, Highway may currently be the most suitable SIMD library + for many software projects.” +- `zimt `__: C++11 template library + to process n-dimensional arrays with multi-threaded SIMD code +- `vectorized + Quicksort `__ + (`paper `__) + +If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories: + +- alpinelinux +- conan-io +- conda-forge +- DragonFlyBSD, +- fd00/yacp +- freebsd +- getsolus/packages +- ghostbsd +- microsoft/vcpkg +- MidnightBSD +- MSYS2 +- NetBSD +- openSUSE +- opnsense +- Xilinx/Vitis_Libraries +- xmake-io/xmake-repo + +See also the list at +https://repology.org/project/highway-simd-library/versions . + +Current status +-------------- + +Targets +~~~~~~~ + +Highway supports 24 targets, listed in alphabetical order of platform: + +- Any: ``EMU128``, ``SCALAR``; +- Armv7+: ``NEON_WITHOUT_AES``, ``NEON``, ``NEON_BF16``, ``SVE``, + ``SVE2``, ``SVE_256``, ``SVE2_128``; +- IBM Z: ``Z14``, ``Z15``; +- POWER: ``PPC8`` (v2.07), ``PPC9`` (v3.0), ``PPC10`` (v3.1B, not yet + supported due to compiler bugs, see #1207; also requires QEMU 7.2); +- RISC-V: ``RVV`` (1.0); +- WebAssembly: ``WASM``, ``WASM_EMU256`` (a 2x unrolled version of + wasm128, enabled if ``HWY_WANT_WASM2`` is defined. This will remain + supported until it is potentially superseded by a future version of + WASM.); +- x86: + + - ``SSE2`` + - ``SSSE3`` (~Intel Core) + - ``SSE4`` (~Nehalem, also includes AES + CLMUL). + - ``AVX2`` (~Haswell, also includes BMI2 + F16 + FMA) + - ``AVX3`` (~Skylake, AVX-512F/BW/CD/DQ/VL) + - ``AVX3_DL`` (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + + VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining + ``HWY_WANT_AVX3_DL`` unless compiling for static dispatch), + - ``AVX3_ZEN4`` (like AVX3_DL but optimized for AMD Zen4; requires + opt-in by defining ``HWY_WANT_AVX3_ZEN4`` if compiling for static + dispatch, but enabled by default for runtime dispatch), + - ``AVX3_SPR`` (~Sapphire Rapids, includes AVX-512FP16) + +Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC. + +SVE was initially tested using farm_sve (see acknowledgments). + +Versioning +~~~~~~~~~~ + +Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below. + +The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number. + +Testing +~~~~~~~ + +Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86). + +Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the `testing process `__ for details. + +Related modules +~~~~~~~~~~~~~~~ + +The ``contrib`` directory contains SIMD-related utilities: an image +class with aligned rows, a math library (16 functions already +implemented, mostly trigonometry), and functions for computing dot +products and sorting. + +Other libraries +~~~~~~~~~~~~~~~ + +If you only require x86 support, you may also use Agner Fog’s `VCL +vector class library `__. It includes +many functions including a complete math library. + +If you have existing code using x86/NEON intrinsics, you may be +interested in `SIMDe `__, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization. + +Installation +------------ + +This project uses CMake to generate and build. In a Debian-based system +you can install it via: + +.. code:: bash + + sudo apt install cmake + +Highway’s unit tests use +`googletest `__. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the ``HWY_SYSTEM_GTEST`` CMake variable to ON and +installing gtest separately: + +.. code:: bash + + sudo apt install libgtest-dev + +Alternatively, you can define ``HWY_TEST_STANDALONE=1`` and remove all +occurrences of ``gtest_main`` in each BUILD file, then tests avoid the +dependency on GUnit. + +Running cross-compiled tests requires support from the OS, which on +Debian is provided by the ``qemu-user-binfmt`` package. + +To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used: + +.. code:: bash + + mkdir -p build && cd build + cmake .. + make -j && make test + +Or you can run ``run_tests.sh`` (``run_tests.bat`` on Windows). + +Bazel is also supported for building, but it is not as widely +used/tested. + +When building for Armv7, a limitation of current compilers requires you +to add ``-DHWY_CMAKE_ARM7:BOOL=ON`` to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation. + +Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +``-m32 -isystem /usr/i686-linux-gnu/include``. Clang 10 and earlier +require the above plus +``-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu``. See +#1279. + +Building highway - Using vcpkg +------------------------------ + +highway is now available in +`vcpkg `__ + +.. code:: bash + + vcpkg install highway + +The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +`create an issue or pull request `__ +on the vcpkg repository. + +Quick start +----------- + +You can use the ``benchmark`` inside examples/ as a starting point. + +A `quick-reference page `__ briefly lists all +operations and their parameters, and the +:download:`instruction_matrix ` indicates the +number of instructions per operation. + +The `FAQ `__ answers questions about portability, API +design and where to find more information. + +We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ``ScalableTag`` +(or equivalently ``HWY_FULL(float)``) tag to functions such as +``Zero/Set/Load``. There are two alternatives for use-cases requiring an +upper bound on the lanes: + +- For up to ``N`` lanes, specify ``CappedTag`` or the equivalent + ``HWY_CAPPED(T, N)``. The actual number of lanes will be ``N`` + rounded down to the nearest power of two, such as 4 if ``N`` is 5, or + 8 if ``N`` is 8. This is useful for data structures such as a narrow + matrix. A loop is still required because vectors may actually have + fewer than ``N`` lanes. + +- For exactly a power of two ``N`` lanes, specify ``FixedTag``. + The largest supported ``N`` depends on the target, but is guaranteed + to be at least ``16/sizeof(T)``. + +Due to ADL restrictions, user code calling Highway ops must either: \* +Reside inside ``namespace hwy { namespace HWY_NAMESPACE {``; or \* +prefix each op with an alias such as +``namespace hn = hwy::HWY_NAMESPACE; hn::Add()``; or \* add +using-declarations for each op used: ``using hwy::HWY_NAMESPACE::Add;``. + +Additionally, each function that calls Highway ops (such as ``Load``) +must either be prefixed with ``HWY_ATTR``, OR reside between +``HWY_BEFORE_NAMESPACE()`` and ``HWY_AFTER_NAMESPACE()``. Lambda +functions currently require ``HWY_ATTR`` before their opening brace. + +Do not use namespace-scope nor ``static`` initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via ``Set`` should +generally be local (const) variables. + +The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types. + +- For static dispatch, ``HWY_TARGET`` will be the best available target + among ``HWY_BASELINE_TARGETS``, i.e. those allowed for use by the + compiler (see `quick-reference `__). + Functions inside ``HWY_NAMESPACE`` can be called using + ``HWY_STATIC_DISPATCH(func)(args)`` within the same module they are + defined in. You can call the function from other modules by wrapping + it in a regular function and declaring the regular function in a + header. + +- For dynamic dispatch, a table of function pointers is generated via + the ``HWY_EXPORT`` macro that is used by + ``HWY_DYNAMIC_DISPATCH(func)(args)`` to call the best function + pointer for the current CPU’s supported targets. A module is + automatically compiled for each target in ``HWY_TARGETS`` (see + `quick-reference `__) if + ``HWY_TARGET_INCLUDE`` is defined and ``foreach_target.h`` is + included. Note that the first invocation of ``HWY_DYNAMIC_DISPATCH``, + or each call to the pointer returned by the first invocation of + ``HWY_DYNAMIC_POINTER``, involves some CPU detection overhead. You + can prevent this by calling the following before any invocation of + ``HWY_DYNAMIC_*``: + ``hwy::GetChosenTarget().Update(hwy::SupportedTargets());``. + +When using dynamic dispatch, ``foreach_target.h`` is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from ``examples/skeleton-inl.h``: + +:: + + #if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #else + #define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #endif + + #include "hwy/highway.h" + // Your vector code + #endif + +By convention, we name such headers ``-inl.h`` because their contents +(often function templates) are usually inlined. + +Compiler flags +-------------- + +Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, ``-O2`` is generally sufficient. + +For MSVC, we recommend compiling with ``/Gv`` to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for ``PromoteTo``), +it is also important to compile with ``/arch:AVX2``. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +`DevCom-10618264 `__. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with ``/arch:AVX2`` +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets. + +Strip-mining loops +------------------ + +When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted ``count``) that +does not evenly divide the vector size ``N = Lanes(d)``. For example, it +may be necessary to avoid writing past the end of an array. + +In this section, let ``T`` denote the element type and +``d = ScalableTag``. Assume the loop body is given as a function +``template void LoopBody(D d, size_t index, size_t max_n)``. + +“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations. + +Highway offers several strategies for loop vectorization: + +- Ensure all inputs/outputs are padded. Then the (outer) loop is simply + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, i, 0); + + Here, the template parameter and second function argument are not + needed. + + This is the preferred option, unless ``N`` is in the thousands and + vector operations are pipelined with long latencies. This was the + case for supercomputers in the 90s, but nowadays ALUs are cheap and + we see most implementations split vectors into 1, 2 or 4 parts, so + there is little cost to processing entire vectors even if we do not + need all their lanes. Indeed this avoids the (potentially large) cost + of predication or partial loads/stores on older targets, and does not + duplicate code. + +- Process whole vectors and include previously processed elements in + the last vector: + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, HWY_MIN(i, count - N), 0); + + This is the second preferred option provided that ``count >= N`` and + ``LoopBody`` is idempotent. Some elements might be processed twice, + but a single code path and full vectorization is usually worth it. + Even if ``count < N``, it usually makes sense to pad inputs/outputs + up to ``N``. + +- Use the ``Transform*`` functions in hwy/contrib/algo/transform-inl.h. + This takes care of the loop and remainder handling and you simply + define a generic lambda function (C++14) or functor which receives + the current vector from the input/output array, plus optionally + vectors from up to two extra input arrays, and returns the value to + write to the input/output array. + + Here is an example implementing the BLAS function SAXPY + (``alpha * x + y``): + + :: + + Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR { + return MulAdd(Set(d, alpha), v, v1); + }); + +- Process whole vectors as above, followed by a scalar loop: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) LoopBody(d, i, 0); + for (; i < count; ++i) LoopBody(CappedTag(), i, 0); + + The template parameter and second function arguments are again not + needed. + + This avoids duplicating code, and is reasonable if ``count`` is + large. If ``count`` is small, the second loop may be slower than the + next option. + +- Process whole vectors as above, followed by a single call to a + modified ``LoopBody`` with masking: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) { + LoopBody(d, i, 0); + } + if (i < count) { + LoopBody(d, i, count - i); + } + + Now the template parameter and third function argument can be used + inside ``LoopBody`` to non-atomically ‘blend’ the first + ``num_remaining`` lanes of ``v`` with the previous contents of memory + at subsequent locations: + ``BlendedStore(v, FirstN(d, num_remaining), d, pointer);``. + Similarly, ``MaskedLoad(FirstN(d, num_remaining), d, pointer)`` loads + the first ``num_remaining`` elements and returns zero in other lanes. + + This is a good default when it is infeasible to ensure vectors are + padded, but is only safe ``#if !HWY_MEM_OPS_MIGHT_FAULT``! In + contrast to the scalar loop, only a single final iteration is needed. + The increased code size from two loop bodies is expected to be + worthwhile because it avoids the cost of masking in all but the final + iteration. + +Additional resources +-------------------- + +- :download:`Highway introduction (slides) ` +- :download:`Overview of instructions per operation on different architectures ` +- `Design philosophy and comparison `__ +- `Implementation details `__ + +Acknowledgments +--------------- + +We have used `farm-sve `__ by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine. + +This is not an officially supported Google product. Contact: +janwas@google.com +le.com diff --git a/en/codeql-action-3.25.0/_sources/design_philosophy.rst.txt b/en/codeql-action-3.25.0/_sources/design_philosophy.rst.txt new file mode 100644 index 0000000000..0d94203879 --- /dev/null +++ b/en/codeql-action-3.25.0/_sources/design_philosophy.rst.txt @@ -0,0 +1,212 @@ +Design philosophy +================= + +- Performance is important but not the sole consideration. Anyone who + goes to the trouble of using SIMD clearly cares about speed. However, + portability, maintainability and readability also matter, otherwise + we would write in assembly. We aim for performance within 10-20% of a + hand-written assembly implementation on the development platform. + There is no performance gap vs. intrinsics: Highway code can do + anything they can. If necessary, you can use platform-specific + instructions inside ``#if HWY_TARGET == HWY_NEON`` etc. + +- The guiding principles of C++ are “pay only for what you use” and + “leave no room for a lower-level language below C++”. We apply these + by defining a SIMD API that ensures operation costs are visible, + predictable and minimal. + +- Performance portability is important, i.e. the API should be + efficient on all target platforms. Unfortunately, common idioms for + one platform can be inefficient on others. For example: summing lanes + horizontally versus shuffling. Documenting which operations are + expensive does not prevent their use, as evidenced by widespread use + of ``HADDPS``. Performance acceptance tests may detect large + regressions, but do not help choose the approach during initial + development. Analysis tools can warn about some potential + inefficiencies, but likely not all. We instead provide `a carefully + chosen set of vector types and operations that are efficient on all + target platforms `__ (Armv8, PPC8, + x86). + +- Future SIMD hardware features are difficult to predict. For example, + AVX2 came with surprising semantics (almost no interaction between + 128-bit blocks) and AVX-512 added two kinds of predicates (writemask + and zeromask). To ensure the API reflects hardware realities, we + suggest a flexible approach that adds new operations as they become + commonly available, with fallback implementations where necessary. + +- Masking/predication differs between platforms, and it is not clear + how important the use cases are beyond the ternary operator + ``IfThenElse``. AVX-512/Arm SVE zeromasks are useful, but not + supported by P0214R5. We provide ``IfThen[Zero]Else[Zero]`` variants. + +- “Width-agnostic” SIMD is more future-proof than user-specified fixed + sizes. For example, valarray-like code can iterate over a 1D array + with a library-specified vector width. This will result in better + code when vector sizes increase, and matches the direction taken by + `Arm + SVE `__ + and RiscV V as well as Agner Fog’s `ForwardCom instruction set + proposal `__. However, some applications may + require fixed sizes, so we also guarantee support for <= 128-bit + vectors in each instruction set. + +- The API and its implementation should be usable and efficient with + commonly used compilers, including MSVC. For example, we write + ``ShiftLeft<3>(v)`` instead of ``v << 3`` because MSVC 2017 (aarch64) + does not propagate the literal (https://godbolt.org/g/rKx5Ga). + Highway requires function-specific target attributes, supported by + GCC 4.9 / Clang 3.9 / MSVC 2015. + +- Efficient and safe runtime dispatch is important. Modules such as + image or video codecs are typically embedded into larger applications + such as browsers, so they cannot require separate binaries for each + CPU. Libraries also cannot predict whether the application already + uses AVX2 (and pays the frequency throttling cost), so this decision + must be left to the application. Using only the lowest-common + denominator instructions sacrifices too much performance. Therefore, + we provide code paths for multiple instruction sets and choose the + most suitable at runtime. To reduce overhead, dispatch should be + hoisted to higher layers instead of checking inside every low-level + function. Highway supports inlining functions in the same file or in + ``*-inl.h`` headers. We generate all code paths from the same source + to reduce implementation- and debugging cost. + +- Not every CPU need be supported. To reduce code size and compile + time, we group x86 targets into clusters. In particular, SSE3 + instructions are only used/available if S-SSE3 is also available, and + AVX only if AVX2 is also supported. Code generation for AVX3_DL also + requires opting-in by defining HWY_WANT_AVX3_DL. + +- Access to platform-specific intrinsics is necessary for acceptance in + performance-critical projects. We provide conversions to and from + intrinsics to allow utilizing specialized platform-specific + functionality, and simplify incremental porting of existing code. + +- The core API should be compact and easy to learn; we provide a + `concise reference `__. + +Prior API designs +----------------- + +The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s ``F32vec4`` wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch. + +Overloaded function API +----------------------- + +Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type ``Simd`` for overloading, abbreviated +to ``D`` for template arguments and ``d`` in lvalues. + +Note that generic function templates are possible (see +generic_ops-inl.h). + +Masks +----- + +AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost. + +Masks are returned by comparisons and ``TestBit``; they serve as the +input to ``IfThen*``. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ``ZeroIfNegative`` function. + +Differences vs. `P0214R5 `__ / std::experimental::simd +----------------------------------------------------------------------------- + +1. Allowing the use of built-in vector types by relying on non-member + functions. By contrast, P0214R5 requires a wrapper class, which does + not work for sizeless vector types currently used by Arm SVE and + Risc-V. + +2. Supporting many more operations such as 128-bit compare/minmax, + AES/CLMUL, ``AndNot``, ``AverageRound``, bit-shift by immediates, + compress/expand, fixed-point mul, ``IfThenElse``, interleaved + load/store, lzcnt, mask find/set, masked load/store, popcount, + reductions, saturated add/sub, scatter/gather. + +3. Designing the API to avoid or minimize overhead on AVX2/AVX-512 + caused by crossing 128-bit ‘block’ boundaries. + +4. Avoiding the need for non-native vectors. By contrast, P0214R5’s + ``simd_cast`` returns ``fixed_size<>`` vectors which are more + expensive to access because they reside on the stack. We can avoid + this plus additional overhead on Arm/AVX2 by defining + width-expanding operations as functions of a vector part, + e.g. promoting half a vector of ``uint8_t`` lanes to one full vector + of ``uint16_t``, or demoting full vectors to half vectors with + half-width lanes. + +5. Guaranteeing access to the underlying intrinsic vector type. This + ensures all platform-specific capabilities can be used. P0214R5 + instead only ‘encourages’ implementations to provide access. + +6. Enabling safe runtime dispatch and inlining in the same binary. + P0214R5 is based on the Vc library, which does not provide + assistance for linking multiple instruction sets into the same + binary. The Vc documentation suggests compiling separate executables + for each instruction set or using GCC’s ifunc (indirect functions). + The latter is compiler-specific and risks crashes due to ODR + violations when compiling the same function with different compiler + flags. We solve this problem via target-specific namespaces and + attributes (see HOWTO section below). We also permit a mix of static + target selection and runtime dispatch for hotspots that may benefit + from newer instruction sets if available. + +7. Omitting inefficient or non-performance-portable operations such as + ``hmax``, ``operator[]``, and unsupported integer comparisons. + Applications can often replace these operations at lower cost than + emulating that exact behavior. + +8. Omitting ``long double`` types: these are not commonly available in + hardware. + +9. Ensuring signed integer overflow has well-defined semantics + (wraparound). + +10. Avoiding hidden performance costs. P0214R5 allows implicit + conversions from integer to float, which costs 3-4 cycles on x86. We + make these conversions explicit to ensure their cost is visible. + +Other related work +------------------ + +- `Neat + SIMD `__ + adopts a similar approach with interchangeable vector/scalar types + and a compact interface. It allows access to the underlying + intrinsics, but does not appear to be designed for other platforms + than x86. + +- UME::SIMD (`code `__, + `paper `__) also adopts an explicit + vectorization model with vector classes. However, it exposes the + union of all platform capabilities, which makes the API harder to + learn (209-page spec) and implement (the estimated LOC count is + `500K `__). The API is less + performance-portable because it allows applications to use operations + that are inefficient on other platforms. + +- Inastemp (`code `__, + `paper `__) is a vector library for scientific + computing with some innovative features: automatic FLOPS counting, + and “if/else branches” using lambda functions. It supports IBM + Power8, but only provides float and double types and does not support + SVE without assuming the runtime vector size. diff --git a/en/codeql-action-3.25.0/_sources/faq.rst.txt b/en/codeql-action-3.25.0/_sources/faq.rst.txt new file mode 100644 index 0000000000..57ea46ceeb --- /dev/null +++ b/en/codeql-action-3.25.0/_sources/faq.rst.txt @@ -0,0 +1,500 @@ +Frequently Asked Questions +========================== + +Getting started +--------------- + +Q0.0: How do I **get the Highway library**? + +A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via ``find_package(HWY 1.2.0)`` and +``target_link_libraries(your_project PRIVATE hwy)``. + +Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules: + +:: + + [submodule "highway"] + path = highway + url = https://github.com/google/highway + +Then, anyone who runs ``git clone --recursive`` on your repository will +also get Highway. If not using Git, you can also manually download the +`Highway code `__ and add it +to your source tree. + +For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert ``add_subdirectory(highway)`` +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +``deps = ["//path/highway:hwy"]``. + +If you use another build system, add ``hwy/per_target.cc`` and +``hwy/targets.cc`` to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h. + +If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case. + +Q0.1: What’s the **easiest way to start using Highway**? + +A: Copy an existing file such as ``hwy/examples/benchmark.cc`` or +``skeleton.cc`` or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct. + +Then, in the function ``RunBenchmarks`` (for benchmark.cc) or +``FloorLog2`` (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches. + +Next, you can wrap your code in +``#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128`` and into +the ``#else`` branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in ``hwy/tests/``, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code. + +Documentation +------------- + +Q1.1: How do I **find the Highway op name** corresponding to an existing +intrinsic? + +A: Search for the intrinsic in (for example) +`x86_128-inl.h `__. +The Highway op is typically the name of the function that calls the +intrinsic. See also the `quick +reference `__ +which lists all of the Highway ops. + +Q1.2: Are there **examples of porting intrinsics to Highway**? + +A: See https://github.com/google/highway#examples. + +Q1.3: Where do I find documentation for each **platform’s intrinsics**? + +A: See Intel +`guide `__, +Arm +`guide `__ +and `SVE `__, RISC-V V +`spec `__ +and `guide `__, +`WebAssembly `__, PPC +`ISA `__ and +`intrinsics `__. + +Q1.4: Where do I find **instruction latency/throughput**? + +A: For x86, a combination of +`uops.info `__ and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +`AMD’s sheet (zip +file) `__. For Arm, +the +`Software_Optimization_Guide `__ +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available). + +Q1.5: Where can I find **inspiration for SIMD-friendly algorithms**? A: + +- `Algorithms for Modern Hardware online + book `__ +- `SIMD for C++ developers `__ +- `Bit twiddling + collection `__ +- `SIMD-within-a-register `__ +- Hacker’s Delight book, which has a huge collection of bitwise + identities, but is written for hypothetical RISC CPUs, which differ + in some ways from the SIMD capabilities of current CPUs. + +Q1.6: How do I **predict performance**? + +A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, `integrated into Compiler +Explorer `__. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published `uica `__, +which is reportedly more accurate +(`paper `__). + +Correctness +----------- + +Q2.1: **Which targets are covered** by my tests? + +A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible. + +Q2.2: Why do **floating-point results differ** on some platforms? + +A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s ``MulAdd`` op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it. + +Q2.3: How do I make my code **safe for asan and msan**? + +A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using ``LoadU``, or even ``MaskedLoad`` +with the mask set to ``FirstN(d, remaining_lanes)``, may trigger page +faults or asan errors. We instead recommend using +``hwy/contrib/algo/transform-inl.h``. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The ``Generate`` or ``Transform*`` +functions then take care of remainder handling. + +API design +---------- + +Q3.1: Are the **``d`` arguments optimized out**? + +A: Yes, ``d`` is an lvalue of the zero-sized type ``Simd<>``, typically +obtained via ``ScalableTag``. These only serve to select overloaded +functions and do not occupy any storage at runtime. + +Q3.2: Why do **only some functions have a ``d`` argument**? + +A: Ops which receive and return vectors typically do not require a ``d`` +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The ``d`` argument +is required for: + +:: + + - Influencing the number of lanes loaded/stored from/to memory. The + arguments to `Simd<>` include an upper bound `N`, and a shift count + `kPow2` to divide the actual number of lanes by a power of two. + - Indicating the desired vector or mask type to return from 'factory' + functions such as `Set` or `FirstN`, `BitCast`, or conversions such as + `PromoteTo`. + - Disambiguating the argument type to ops such as `VecFromMask` or + `AllTrue`, because masks may be generic types shared between multiple + lane types. + - Determining the actual number of lanes for certain ops, in particular + those defined in terms of the upper half of a vector (`UpperHalf`, but + also `Combine` or `ConcatUpperLower`) and reductions such as + `MaxOfLanes`. + +Q3.3: What’s the policy for **adding new ops**? + +A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the `wishlist for +ops `__. + +Q3.4: ``auto`` is discouraged, **what vector type** should we use? + +A: You can use ``Vec`` or ``Mask``, where ``D`` is the type of +``d`` (in fact we often use ``decltype(d)`` for that). To keep code +short, you can define typedefs/aliases, for example +``using V = Vec``. Note that the Highway implementation +uses ``VFromD``, which is equivalent but currently necessary because +``Vec`` is defined after the Highway implementations in hwy/ops/*. + +Q3.5: **Why is base.h separate** from highway.h? + +A: It can be useful for files that just want compiler-dependent macros, +for example ``HWY_RESTRICT`` in public headers. This avoids the expense +of including the full ``highway.h``, which can be large because some +platform headers declare thousands of intrinsics. + +Q3.6: What are **restrict pointers** and when to use ``HWY_RESTRICT``? + +This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer. + +``float* HWY_RESTRICT p`` means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that ``p`` does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise. + +Portability +----------- + +Q4.1: How do I **only generate code for a single instruction set** +(static dispatch)? + +A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +`example `__ documents which flags +are required on x86. + +Q4.2: Why does my working x86 code **not compile on SVE or RISC-V**? + +A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific ``Vec256``), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules: + +- Use functions (Eq, Lt) instead of overloaded operators (``==``, + ``<``); +- Prefix Highway ops with ``hwy::HWY_NAMESPACE``, or an alias + (``hn::Load``) or ensure your code resides inside + ``namespace hwy::HWY_NAMESPACE``; +- Avoid arrays of vectors and static/thread_local/member vectors; + instead use arrays of the lane type (T). +- Avoid pointer arithmetic on vectors; instead increment pointers to + lanes by the vector length (``Lanes(d)``). + +Q4.3: Why are **class members not allowed**? + +A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there. + +Q4.4: Why are **overloaded operators not allowed**? + +A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin ``operator<(unspecified_vector, unspecified_vector)``. +When(if) that becomes widely supported, this limitation can be lifted. + +Q4.5: Can I declare **arrays of lanes on the stack**? + +A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +``hwy::AllocateAligned(Lanes(d))``. + +Boilerplate +----------- + +Q5.1: What is **boilerplate**? + +A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples. + +Q5.2: What’s the difference between **``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``**? + +A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying ``HWY_ATTR`` for every function. However, ``HWY_ATTR`` +is still necessary for lambda functions that use SIMD. + +Q5.3: **Why use ``HWY_NAMESPACE``**? + +A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +``HWY_NAMESPACE`` namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later. + +Q5.4: What are these **unusual include guards**? + +A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +``#include``) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named \*-inl.h with a special include +guard of the form: + +:: + + #if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE) + #ifdef MYPROJECT_FILE_INL_H_TARGET + #undef MYPROJECT_FILE_INL_H_TARGET + #else + #define MYPROJECT_FILE_INL_H_TARGET + #endif + +Highway takes care of defining and un-defining ``HWY_TARGET_TOGGLE`` +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch. + +Q5.5: How do I **prevent lint warnings for the include guard**? + +A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard. + +:: + + // Start of file: empty include guard to avoid lint errors + #ifndef MYPROJECT_FILE_INL_H_ + #define MYPROJECT_FILE_INL_H_ + #endif + // Followed by the actual per-target guard as above + +Efficiency +---------- + +Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway **differentiate unaligned and aligned loads/stores**? + +A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the ``LDDQU`` instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (``MOVDQU``) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +``CompressStore`` or ``BlendedStore``) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops. + +Q6.2: **When does ``Prefetch`` help**? + +A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms. + +Q6.3: Is **CPU clock throttling** really an issue? + +A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +`microbenchmark `__ +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For `vectorized +Quicksort `__, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is `no longer a concern on recent +Intel `__ +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512. + +Q6.4: Why does my CPU sometimes only execute **one vector instruction +per cycle** even though the specs say it could do 2-4? + +A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences. + +Q6.5: How **expensive are Gather/Scatter**? + +A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire *vectors* per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely. + +Troubleshooting +--------------- + +Q7.1: When building with clang-16, I see errors such as +``DWARF error: invalid or unhandled FORM value: 0x25`` or +``undefined reference to __extendhfsf2``. + +A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of ``__extendhfsf2`` to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information. + +Q7.2: I see build errors mentioning +``inlining failed in call to ‘always_inline’ ‘hwy::PreventElision(int&)void’: target specific option mismatch``. + +A: This is caused by a conflict between ``-m`` compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +``HWY_IS_TEST`` (set by our CMake/Bazel builds for tests) or +``HWY_COMPILE_ALL_ATTAINABLE``. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When ``-m`` compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as ``PreventElision`` are compiled for a newer CPU baseline than +the minimum target that Highway sets via ``#pragma``. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by ``-m`` flags. However, Highway’s tests aim to cover all +targets by defining ``HWY_IS_TEST``. When that or +``HWY_COMPILE_ALL_ATTAINABLE`` are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining ``HWY_COMPILE_ONLY_STATIC``, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +``HWY_SKIP_NON_BEST_BASELINE``. A third option is to avoid ``-m`` flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information. diff --git a/en/codeql-action-3.25.0/_sources/impl_details.rst.txt b/en/codeql-action-3.25.0/_sources/impl_details.rst.txt new file mode 100644 index 0000000000..5934009a78 --- /dev/null +++ b/en/codeql-action-3.25.0/_sources/impl_details.rst.txt @@ -0,0 +1,323 @@ +Highway implementation details +============================== + +Introduction +------------ + +This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler. + +Vectors vs. tags +---------------- + +The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (``Simd<>`` and +``SizeTag<>``) are only used to select among the various overloads of +functions such as ``Set``. This allows Highway to use builtin vector +types without a class wrapper. + +Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries. + +Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to ``Add`` provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +``__m128i`` built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the ``Add`` function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +``hn``, so ``hn::Add``. This works for both wrappers and built-in vector +types. + +Adding a new target +------------------- + +Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as ``HWY_AVX3_DL``, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by ``HWY_MAX_DYNAMIC_TARGETS``. + +When to use -inl.h +------------------ + +By convention, files whose name ends with ``-inl.h`` contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form: + +:: + + #if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HWY_PATH_NAME_INL_H_ + #undef HWY_PATH_NAME_INL_H_ + #else + #define HWY_PATH_NAME_INL_H_ + #endif + // contents to include once per target + #endif // HWY_PATH_NAME_INL_H_ + +This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +``#include`` one or more ``-inl.h`` files. As an exception, +``hwy/ops/*-inl.h`` do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required. + +Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +``HWY_DYNAMIC_DISPATCH`` into the vector code. For an example of this, +see `vqsort.cc <../hwy/contrib/sort/vqsort.cc>`__. + +Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus ``-inl.h`` makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline ``.cc`` files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. `Math +functions <../hwy/contrib/math/math-inl.h>`__ can fall into either case, +hence we provide both inline functions and ``Call*`` wrappers. + +Use of macros +------------- + +Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in ``[1/8, 8]``). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity: + +- ``x86_*`` and ``wasm_*`` simply write out all the overloads, which is + straightforward but results in 4K-6K line files. + +- `arm_sve-inl.h <../hwy/ops/arm_sve-inl.h>`__ defines ‘type list’ + macros ``HWY_SVE_FOREACH*`` to define all overloads for most ops in a + single line. Such an approach makes sense because SVE ops are quite + orthogonal (i.e. generally defined for all types and consistent). + +- `arm_neon-inl.h <../hwy/ops/arm_neon-inl.h>`__ also uses type list + macros, but with a more general ‘function builder’ which helps to + define custom function templates required for ‘unusual’ ops such as + ``ShiftLeft``. + +- `rvv-inl.h <../hwy/ops/rvv-inl.h>`__ has the most complex system + because it deals with both type lists and LMUL, plus support for + widening or narrowing operations. The type lists thus have additional + arguments, and there are also additional lists for LMUL which can be + extended or truncated. + +Code reuse across targets +------------------------- + +The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as ``AESRound`` which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +`generic_ops-inl.h <../hwy/ops/generic_ops-inl.h>`__, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +``HWY_NATIVE_AES``. + +The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although ``Vec128`` is available on most targets, ``HWY_SCALAR``, +``HWY_RVV`` and ``HWY_SVE*`` lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the ``HWY_IF`` SFINAE +helpers. Example: +``template , HWY_IF_SIGNED_D(D)>``. Note +that there is a limited set of ``HWY_IF`` that work directly with +vectors, identified by their ``_V`` suffix. However, the functions +likely use a ``D`` type anyway, thus it is convenient to obtain one in +the template arguments and also use that for ``HWY_IF_*_D``. + +For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +`x86_128-inl.h <../hwy/ops/x86_128-inl.h>`__ and are also templated on +the vector type. + +Adding a new op +--------------- + +Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6. + +1) Document the new op in ``g3doc/quick_reference.md`` with its function + signature and a description of what the op does. + +2) Implement the op in each ``ops/*-inl.h`` header. There are two + exceptions, detailed in the previous section: first, + ``generic_ops-inl.h`` is not changed in the common case where the op + has a unique definition for every target. Second, if the op’s + definition would be duplicated in ``x86_256-inl.h`` and + ``x86_512-inl.h``, it may be expressed as a template in + ``x86_128-inl.h`` with a ``class V`` template argument, e.g. + ``TableLookupBytesOr0``. + +3) Pick the appropriate ``hwy/tests/*_test.cc`` and add a test. This is + also a three step process: first define a functor that implements the + test logic (e.g. ``TestPlusMinus``), then a function (e.g. + ``TestAllPlusMinus``) that invokes this functor for all lane types + the op supports, and finally a line near the end of the file that + invokes the function for all targets: + ``HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);``. Note + the naming convention that the function has the same name as the + functor except for the ``TestAll`` prefix. + +Reducing the number of overloads via templates +---------------------------------------------- + +Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types: + +- We can extend templates with SFINAE. Highway provides some + internal-only ``HWY_IF_*`` macros for this, e.g. + ``template bool IsFiniteT(T t) {``. + Variants of these with ``_D`` and ``_V`` suffixes exist for when the + argument is a tag or vector type. Although convenient and fairly + readable, this style sometimes encounters limits in compiler support, + especially with older MSVC. + +- When the implementation is lengthy and only a few types are + supported, it can make sense to move the implementation into + namespace detail and provide one non-template overload for each type; + each calls the implementation. + +- When the implementation only depends on the size in bits of the lane + type (instead of whether it is signed/float), we sometimes add + overloads with an additional ``SizeTag`` argument to namespace + detail, and call those from the user-visible template. This may avoid + compiler limitations relating to the otherwise equivalent + ``HWY_IF_T_SIZE(T, 1)``. + +Deducing the Simd<> argument type +--------------------------------- + +For functions that take a ``d`` argument such as ``Load``, we usually +deduce it as a ``class D`` template argument rather than deducing the +individual ``T``, ``N``, ``kPow2`` arguments to ``Simd``. To obtain +``T`` e.g. for the pointer argument to ``Load``, use ``TFromD``. +Rather than ``N``, e.g. for stack-allocated arrays on targets where +``!HWY_HAVE_SCALABLE``, use ``MaxLanes(d)``, or where no ``d`` lvalue is +available, ``HWY_MAX_LANES_D(D)``. + +When there are constraints, such as “only enable when the ``D`` is +exactly 128 bits”, be careful not to use ``Full128`` as the function +argument type, because this will not match +``Simd``, i.e. twice a half-vector. Instead use +``HWY_IF_V_SIZE_D(D, 16)``. + +We could perhaps skip the ``HWY_IF_V_SIZE_D`` if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are ``Vec256`` the +overload defined in x86_256 will be selected. However, also verifying +the ``D`` matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different ``D`` +to ``Store`` than the one used to create the vector argument might point +to an error; both should match. + +For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use ``VFrom``. + +Documentation of platform-specific intrinsics +--------------------------------------------- + +When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics. + +For x86 targets ``HWY_SSE2``, ``HWY_SSSE3``, ``HWY_SSE4``, ``HWY_AVX2``, +``HWY_AVX3``, ``HWY_AVX3_DL``, ``HWY_AVX3_ZEN4``, ``HWY_AVX3_SPR`` Intel +provides a `searchable +reference `__. + +For Arm targets ``HWY_NEON``, ``HWY_NEON_WITHOUT_AES``, +``HWY_NEON_BF16``, ``HWY_SVE`` (plus its specialization for 256-bit +vectors ``HWY_SVE_256``), ``HWY_SVE2`` (plus its specialization for +128-bit vectors ``HWY_SVE2_128``), Arm provides a `searchable +reference `__. + +For RISC-V target ``HWY_RVV``, we refer to the assembly language +`specification `__ +plus the separate `intrinsics +specification `__. + +For WebAssembly target ``HWY_WASM``, we recommend consulting the +`intrinsics +header `__. +There is also an unofficial `searchable list of +intrinsics `__. + +For POWER targets ``HWY_PPC8``, ``HWY_PPC9``, ``HWY_PPC10``, there is +`documentation of +intrinsics `__, +the `ISA `__, plus +a `searchable +reference `__. + +For ZVector targets ``HWY_Z14``, ``HWY_Z15``, ``HWY_Z16``, there is the +`ISA `__ +(requires IBMid login), plus a `searchable +reference `__. + +Why scalar target +----------------- + +There can be various reasons to avoid using vector intrinsics: + +- The current CPU may not support any instruction sets generated by + Highway (on x86, we only target S-SSE3 or newer because its + predecessor SSE3 was introduced in 2004 and it seems unlikely that + many users will want to support such old CPUs); +- The compiler may crash or emit incorrect code for certain intrinsics + or instruction sets; +- We may want to estimate the speedup from the vector implementation + compared to scalar code. + +Highway provides either the ``HWY_SCALAR`` or the ``HWY_EMU128`` target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as ``AESRound`` +or ``TableLookupBytes``. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable. + +One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +``HWY_COMPILE_ONLY_EMU128``. + +``HWY_SCALAR`` is only enabled/used ``#ifdef HWY_COMPILE_ONLY_SCALAR`` +(or ``#if HWY_BROKEN_EMU128``). Projects that intend to use it may +require ``#if HWY_TARGET != HWY_SCALAR`` around the ops it does not +support to prevent compile errors. diff --git a/en/codeql-action-3.25.0/_sources/index.rst.txt b/en/codeql-action-3.25.0/_sources/index.rst.txt new file mode 100644 index 0000000000..61036ba06e --- /dev/null +++ b/en/codeql-action-3.25.0/_sources/index.rst.txt @@ -0,0 +1,13 @@ +Highway, a C++ library that provides portable SIMD/vector intrinsics +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: Contents: + + README + quick_reference + design_philosophy + faq + impl_details + release_testing_process \ No newline at end of file diff --git a/en/codeql-action-3.25.0/_sources/locales/zh/index.rst.txt b/en/codeql-action-3.25.0/_sources/locales/zh/index.rst.txt new file mode 100644 index 0000000000..c30fb48bbd --- /dev/null +++ b/en/codeql-action-3.25.0/_sources/locales/zh/index.rst.txt @@ -0,0 +1,6 @@ +Highway, 为C++提供可移植的SIMD原语 +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: 我们正在准备中文支持:) \ No newline at end of file diff --git a/en/codeql-action-3.25.0/_sources/quick_reference.rst.txt b/en/codeql-action-3.25.0/_sources/quick_reference.rst.txt new file mode 100644 index 0000000000..76fb463ef2 --- /dev/null +++ b/en/codeql-action-3.25.0/_sources/quick_reference.rst.txt @@ -0,0 +1,2980 @@ +API synopsis / quick reference +============================== + +High-level overview +------------------- + +Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions. + +Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, ``hwy/contrib`` also includes higher-level +algorithms such as ``FindIf`` or ``VQSort`` implemented using these ops. + +Static vs. dynamic dispatch +--------------------------- + +Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch. + +Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash. + +Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this: + +- Highway can take care of everything including compilation (by + re-#including your code), setting the required compiler #pragmas, and + dispatching to the best available implementation. The only changes to + your code relative to static dispatch are adding + ``#define HWY_TARGET_INCLUDE``, + ``#include "third_party/highway/hwy/foreach_target.h"`` (which must + come before any inclusion of highway.h) and calling + ``HWY_DYNAMIC_DISPATCH`` instead of ``HWY_STATIC_DISPATCH``. + +- Some build systems (e.g. Apple) support the concept of ‘fat’ binaries + which contain code for multiple architectures or instruction sets. + Then, the operating system or loader typically takes care of calling + the appropriate code. Highway interoperates with this by using the + instruction set requested by the current compiler flags during each + compilation pass. Your code is the same as with static dispatch. + + Note that this method replicates the entire binary, whereas the + Highway-assisted dynamic dispatch method only replicates your SIMD + code, which is typically a small fraction of the total size. + +- Because Highway is a library (as opposed to a code generator or + compiler), the dynamic dispatch method can be inspected, and made to + interoperate with existing systems. For compilation, you can replace + foreach_target.h if your build system supports compiling for multiple + targets. For choosing the best available target, you can replace + Highway’s CPU detection and decision with your own. + ``HWY_DYNAMIC_DISPATCH`` calls into a table of function pointers with + a zero-based index indicating the desired target. Instead of calling + it immediately, you can also save the function pointer returned by + ``HWY_DYNAMIC_POINTER``. Note that ``HWY_DYNAMIC_POINTER`` returns + the same pointer that ``HWY_DYNAMIC_DISPATCH`` would. When either of + them are first invoked, the function pointer first detects the CPU, + then calls your actual function. You can call + ``GetChosenTarget().Update(SupportedTargets());`` to ensure future + dynamic dispatch avoids the overhead of CPU detection. You can also + replace the table lookup with your own choice of index, or even call + e.g. ``N_AVX2::YourFunction`` directly. + +Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch. + +Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying ``-march=armv8-a+crc``. When we build the ``HWY_NEON`` target +(which would only be used if the CPU actually does have AES), there is a +conflict between the ``arch=armv8-a+crypto`` that is set via pragma only +for the vector code, and the global ``-march``. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +``HWY_COMPILE_ONLY_STATIC`` or ``HWY_SKIP_NON_BEST_BASELINE`` when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call ``HWY_DYNAMIC_DISPATCH``. When Highway is only built for a +single target, ``HWY_DYNAMIC_DISPATCH`` results in the same direct call +that ``HWY_STATIC_DISPATCH`` would produce. + +Headers +------- + +The public headers are: + +- hwy/highway.h: main header, included from source AND/OR header files + that use vector types. Note that including in headers may increase + compile time, but allows declaring functions implemented out of line. + +- hwy/base.h: included from headers that only need + compiler/platform-dependent definitions (e.g. ``PopCount``) without + the full highway.h. + +- hwy/foreach_target.h: re-includes the translation unit (specified by + ``HWY_TARGET_INCLUDE``) once per enabled target to generate code from + the same source code. highway.h must still be included. + +- hwy/aligned_allocator.h: defines functions for allocating memory with + alignment suitable for ``Load``/``Store``. + +- hwy/cache_control.h: defines stand-alone functions to control caching + ( e.g. prefetching), independent of actual SIMD. + +- hwy/nanobenchmark.h: library for precisely measuring elapsed time + (under varying inputs) for benchmarking small/medium regions of code. + +- hwy/print-inl.h: defines Print() for writing vector lanes to stderr. + +- hwy/tests/test_util-inl.h: defines macros for invoking tests on all + available targets, plus per-target functions useful in tests. + +Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code: + +:: + + #include "hwy/highway.h" + HWY_BEFORE_NAMESPACE(); // at file scope + namespace project { // optional + namespace HWY_NAMESPACE { + + // implementation + + // NOLINTNEXTLINE(google-readability-namespace-comments) + } // namespace HWY_NAMESPACE + } // namespace project - optional + HWY_AFTER_NAMESPACE(); + +If you choose not to use the ``BEFORE/AFTER`` lines, you must prefix any +function that calls Highway ops such as ``Load`` with ``HWY_ATTR``. +Either of these will set the compiler #pragma required to generate +vector code. + +The ``HWY_NAMESPACE`` lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch. + +Notation in this doc +-------------------- + +By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops. + +- ``T`` denotes the type of a vector lane (integer or floating-point); +- ``N`` is a size_t value that governs (but is not necessarily + identical to) the number of lanes; +- ``D`` is shorthand for a zero-sized tag type ``Simd``, + used to select the desired overloaded function (see next section). + Use aliases such as ``ScalableTag`` instead of referring to this type + directly; +- ``d`` is an lvalue of type ``D``, passed as a function argument + e.g. to Zero; +- ``V`` is the type of a vector, which may be a class or built-in type. +- ``v[i]`` is analogous to C++ array notation, with zero-based index + ``i`` from the starting address of the vector ``v``. + +Vector and tag types +-------------------- + +Highway vectors consist of one or more ‘lanes’ of the same built-in type +``T``: ``uint##_t, int##_t`` for ``## = 8, 16, 32, 64``, or +``float##_t`` for ``## = 16, 32, 64`` and ``bfloat16_t``. ``T`` may be +retrieved via ``TFromD``. ``IsIntegerLaneType`` evaluates to true +for these ``int`` or ``uint`` types. + +Beware that ``char`` may differ from these types, and is not supported +directly. If your code loads from/stores to ``char*``, use ``T=uint8_t`` +for Highway’s ``d`` tags (see below) or ``T=int8_t`` (which may enable +faster less-than/greater-than comparisons), and cast your ``char*`` +pointers to your ``T*``. + +In Highway, ``float16_t`` (an IEEE binary16 half-float) and +``bfloat16_t`` (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from ``float32_t``. The behavior +of infinity and NaN in ``float16_t`` is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via ``BitCastScalar`` or ``ConvertScalarTo``. + +On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as ``Set`` take a +zero-sized tag argument called ``d`` of type ``D`` and return an actual +vector of unspecified type. + +The actual lane count (used to increment loop counters etc.) can be +obtained via ``Lanes(d)``. This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +``AllocateAligned(Lanes(d))``. + +Note that ``Lanes(d)`` could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances: + +- upon user request in future via special CPU instructions (switching + to ‘streaming SVE’ mode for Arm SME), or +- via system software (``prctl(PR_SVE_SET_VL`` on Linux for Arm SVE). + When the vector length is changed using this mechanism, all but the + lower 128 bits of vector registers are invalidated. + +Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +``Lanes(d)``). + +``MaxLanes(d)`` returns a (potentially loose) upper bound on +``Lanes(d)``, and is implemented as a constexpr function. + +The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +``count & (Lanes(d) - 1)`` instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +``MaxLanes``) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders. + +``d`` lvalues (a tag, NOT actual vector) are obtained using aliases: + +- Most common: ``ScalableTag d;`` or the macro form + ``HWY_FULL(T[, LMUL=1]) d;``. With the default value of the second + argument, these both select full vectors which utilize all available + lanes. + + Only for targets (e.g. RVV) that support register groups, the kPow2 + (-3..3) and LMUL argument (1, 2, 4, 8) specify ``LMUL``, the number + of registers in the group. This effectively multiplies the lane count + in each operation by ``LMUL``, or left-shifts by ``kPow2`` (negative + values are understood as right-shifting by the absolute value). These + arguments will eventually be optional hints that may improve + performance on 1-2 wide machines (at the cost of reducing the + effective number of registers), but RVV target does not yet support + fractional ``LMUL``. Thus, mixed-precision code (e.g. demoting float + to uint8_t) currently requires ``LMUL`` to be at least the ratio of + the sizes of the largest and smallest type, and smaller ``d`` to be + obtained via ``Half``. + + For other targets, ``kPow2`` must lie within [HWY_MIN_POW2, + HWY_MAX_POW2]. The ``*Tag`` aliases clamp to the upper bound but your + code should ensure the lower bound is not exceeded, typically by + specializing compile-time recursions for ``kPow2`` = ``HWY_MIN_POW2`` + (this avoids compile errors when ``kPow2`` is low enough that it is + no longer a valid shift count). + +- Less common: ``CappedTag d`` or the macro form + ``HWY_CAPPED(T, kCap) d;``. These select vectors or masks where *no + more than* the largest power of two not exceeding ``kCap`` lanes have + observable effects such as loading/storing to memory, or being + counted by ``CountTrue``. The number of lanes may also be less; for + the ``HWY_SCALAR`` target, vectors always have a single lane. For + example, ``CappedTag`` will use up to two lanes. + +- For applications that require fixed-size vectors: + ``FixedTag d;`` will select vectors where exactly + ``kCount`` lanes have observable effects. These may be implemented + using full vectors plus additional runtime cost for masking in + ``Load`` etc. ``kCount`` must be a power of two not exceeding + ``HWY_LANES(T)``, which is one for ``HWY_SCALAR``. This tag can be + used when the ``HWY_SCALAR`` target is anyway disabled (superseded by + a higher baseline) or unusable (due to use of ops such as + ``TableLookupBytes``). As a convenience, we also provide + ``Full128``, ``Full64`` and ``Full32`` aliases which are + equivalent to ``FixedTag``, + ``FixedTag`` and ``FixedTag``. + +- The result of ``UpperHalf``/``LowerHalf`` has half the lanes. To + obtain a corresponding ``d``, use ``Half``; the opposite + is ``Twice<>``. + +- ``BlockDFromD`` returns a ``d`` with a lane type of ``TFromD`` + and ``HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD))`` lanes. + +User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable. + +For mixed-precision code (e.g. ``uint8_t`` lanes promoted to ``float``), +tags for the smaller types must be obtained from those of the larger +type (e.g. via ``Rebind>``). + +Using unspecified vector types +------------------------------ + +Vector types are unspecified and depend on the target. Your code could +define vector variables using ``auto``, but it is more readable (due to +making the type visible) to use an alias such as ``Vec``, or +``decltype(Zero(d))``. Similarly, the mask type can be obtained via +``Mask``. Often your code will first define a ``d`` lvalue using +``ScalableTag``. You may wish to define an alias for your vector +types such as ``using VecT = Vec``. Do not use undocumented +types such as ``Vec128``; these may work on most targets, but not all +(e.g. SVE). + +Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type ``T`` instead), class +members, static/thread_local variables, new-expressions (use +``AllocateAligned`` instead), and sizeof/pointer arithmetic (increment +``T*`` by ``Lanes(d)`` instead). + +Initializing constants requires a tag type ``D``, or an lvalue ``d`` of +that type. The ``D`` can be passed as a template argument or obtained +from a vector type ``V`` via ``DFromV``. ``TFromV`` is equivalent +to ``TFromD>``. + +**Note**: Let ``DV = DFromV``. For builtin ``V`` (currently necessary +on RVV/SVE), ``DV`` might not be the same as the ``D`` used to create +``V``. In particular, ``DV`` must not be passed to ``Load/Store`` +functions because it may lack the limit on ``N`` established by the +original ``D``. However, ``Vec`` is the same as ``V``. + +Thus a template argument ``V`` suffices for generic functions that do +not load from/store to memory: +``template V Mul4(V v) { return Mul(v, Set(DFromV(), 4)); }``. + +Example of mixing partial vectors with generic functions: + +:: + + CappedTag d2; + auto v = Mul4(Set(d2, 2)); + Store(v, d2, ptr); // Use d2, NOT DFromV() + +Targets +------- + +Let ``Target`` denote an instruction set, one of ``SCALAR/EMU128``, +``RVV``, ``SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR`` (x86), +``PPC8/PPC9/PPC10/Z14/Z15`` (POWER), ``WASM/WASM_EMU256`` (WebAssembly), +``NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128`` (Arm). + +Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use ``HWY_AVX2``, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +``kGroup*`` in ``targets.cc``. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +``HWY_TARGET_STR*`` in ``set_macros-inl.h``, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG. + +Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them). + +- ``HWY_STATIC_TARGET`` is the best enabled baseline ``HWY_Target``, + and matches ``HWY_TARGET`` in static dispatch mode. This is useful + even in dynamic dispatch mode for deducing and printing the compiler + flags. + +- ``HWY_TARGETS`` indicates which targets to generate for dynamic + dispatch, and which headers to include. It is determined by + configuration macros and always includes ``HWY_STATIC_TARGET``. + +- ``HWY_SUPPORTED_TARGETS`` is the set of targets available at runtime. + Expands to a literal if only a single target is enabled, or + SupportedTargets(). + +- ``HWY_TARGET``: which ``HWY_Target`` is currently being compiled. + This is initially identical to ``HWY_STATIC_TARGET`` and remains so + in static dispatch mode. For dynamic dispatch, this changes before + each re-inclusion and finally reverts to ``HWY_STATIC_TARGET``. Can + be used in ``#if`` expressions to provide an alternative to functions + which are not supported by ``HWY_SCALAR``. + + In particular, for x86 we sometimes wish to specialize functions for + AVX-512 because it provides many new instructions. This can be + accomplished via ``#if HWY_TARGET <= HWY_AVX3``, which means AVX-512 + or better (e.g. ``HWY_AVX3_DL``). This is because numerically lower + targets are better, and no other platform has targets numerically + less than those of x86. + +- ``HWY_WANT_SSSE3``, ``HWY_WANT_SSE4``: add SSSE3 and SSE4 to the + baseline even if they are not marked as available by the compiler. On + MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or + enabling AVX. + +- ``HWY_WANT_AVX3_DL``: opt-in for dynamic dispatch to ``HWY_AVX3_DL``. + This is unnecessary if the baseline already includes AVX3_DL. + +You can detect and influence the set of supported targets: + +- ``TargetName(t)`` returns a string literal identifying the single + target ``t``, where ``t`` is typically ``HWY_TARGET``. + +- ``SupportedTargets()`` returns an int64_t bitfield of enabled targets + that are supported on this CPU. The return value may change after + calling ``DisableTargets``, but will never be zero. + +- ``HWY_SUPPORTED_TARGETS`` is equivalent to ``SupportedTargets()`` but + more efficient if only a single target is enabled. + +- ``DisableTargets(b)`` causes subsequent ``SupportedTargets()`` to not + return target(s) whose bits are set in ``b``. This is useful for + disabling specific targets if they are unhelpful or undesirable, + e.g. due to memory bandwidth limitations. The effect is not + cumulative; each call overrides the effect of all previous calls. + Calling with ``b == 0`` restores the original behavior. Use + ``SetSupportedTargetsForTest`` instead of this function for + iteratively enabling specific targets for testing. + +- ``SetSupportedTargetsForTest(b)`` causes subsequent + ``SupportedTargets`` to return ``b``, minus those disabled via + ``DisableTargets``. ``b`` is typically derived from a subset of + ``SupportedTargets()``, e.g. each individual bit in order to test + each supported target. Calling with ``b == 0`` restores the normal + ``SupportedTargets`` behavior. + +Operations +---------- + +In the following, the argument or return type ``V`` denotes a vector +with ``N`` lanes, and ``M`` a mask. Operations limited to certain vector +types begin with a constraint of the form ``V``: ``{prefixes}[{bits}]``. +The prefixes ``u,i,f`` denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form ``u32 = {u}{32}`` may also be used. + +Note that Highway functions reside in ``hwy::HWY_NAMESPACE``, whereas +user-defined functions reside in ``project::[nested]::HWY_NAMESPACE``. +Highway functions generally take either a ``D`` or vector/mask argument. +For targets where vectors and masks are defined in namespace ``hwy``, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference: + +- ``namespace hn = hwy::HWY_NAMESPACE;`` alias used to prefix ops, e.g. + ``hn::LoadDup128(..)``; +- ``using hwy::HWY_NAMESPACE::LoadDup128;`` declarations for each op + used; +- ``using hwy::HWY_NAMESPACE;`` directive. This is generally + discouraged, especially for SIMD code residing in a header. + +Note that overloaded operators were not supported on ``RVV`` and ``SVE`` +until recently. Unfortunately, clang’s ``SVE`` comparison operators +return integer vectors instead of the ``svbool_t`` type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +``Lt`` instead of ``operator<``. + +Initialization +~~~~~~~~~~~~~~ + +- V **Zero**\ (D): returns N-lane vector with all bits set to 0. +- V **Set**\ (D, T): returns N-lane vector with all lanes equal to the + given value of type ``T``. +- V **Undefined**\ (D): returns uninitialized N-lane vector, e.g. for + use as an output parameter. +- V **Iota**\ (D, T2): returns N-lane vector where the lane with index + ``i`` has the given value of type ``T2`` (the op converts it to T) + + ``i``. The least significant lane has index 0. This is useful in + tests for detecting lane-crossing bugs. +- V **SignBit**\ (D): returns N-lane vector with all lanes set to a + value whose representation has only the most-significant bit set. +- V **Dup128VecFromValues**\ (D d, T t0, .., T tK): Creates a vector + from ``K+1`` values, broadcasted to each 128-bit block if + ``Lanes(d) >= 16/sizeof(T)`` is true, where ``K`` is + ``16/sizeof(T) - 1``. + + Dup128VecFromValues returns the following values in each 128-bit + block of the result, with ``t0`` in the least-significant + (lowest-indexed) lane of each 128-bit block and ``tK`` in the + most-significant (highest-indexed) lane of each 128-bit block: + ``{t0, t1, ..., tK}`` + +Getting/setting lanes +~~~~~~~~~~~~~~~~~~~~~ + +- T **GetLane**\ (V): returns lane 0 within ``V``. This is useful for + extracting ``SumOfLanes`` results. + +The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code: + +- T **ExtractLane**\ (V, size_t i): returns lane ``i`` within ``V``. + ``i`` must be in ``[0, Lanes(DFromV()))``. Potentially slow, it + may be better to store an entire vector to an array and then operate + on its elements. + +- V **InsertLane**\ (V, size_t i, T t): returns a copy of V whose lane + ``i`` is set to ``t``. ``i`` must be in ``[0, Lanes(DFromV()))``. + Potentially slow, it may be better set all elements of an aligned + array and then ``Load`` it. + +Getting/setting blocks +~~~~~~~~~~~~~~~~~~~~~~ + +- Vec> **ExtractBlock**\ (V) : returns + block ``kBlock`` of V, where ``kBlock`` is an index to a block that + is ``HWY_MIN(DFromV().MaxBytes(), 16)`` bytes. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **InsertBlock**\ (V v, Vec> + blk_to_insert): Inserts ``blk_to_insert``, with ``blk_to_insert[i]`` + inserted into lane ``kBlock * (16 / sizeof(TFromV)) + i`` of the + result vector, if + ``kBlock * 16 < Lanes(DFromV()) * sizeof(TFromV)`` is true. + + Otherwise, returns ``v`` if ``kBlock * 16`` is greater than or equal + to ``Lanes(DFromV()) * sizeof(TFromV)``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- size_t **Blocks**\ (D d): Returns the number of 16-byte blocks if + ``Lanes(d) * sizeof(TFromD)`` is greater than or equal to 16. + + Otherwise, returns 1 if ``Lanes(d) * sizeof(TFromD)`` is less than + 16. + +Printing +~~~~~~~~ + +- V **Print**\ (D, const char\* caption, V [, size_t lane][, size_t + max_lanes]): prints ``caption`` followed by up to ``max_lanes`` + comma-separated lanes from the vector argument, starting at index + ``lane``. Defined in hwy/print-inl.h, also available if + hwy/tests/test_util-inl.h has been included. + +Tuples +~~~~~~ + +As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted ``Tuple{2-4}`` +below. Their type is unspecified, potentially built-in, so use the +aliases ``Vec{2-4}``. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section. + +- Tuple2 **Create2**\ (D, V v0, V v1): returns tuple such that + ``Get2<1>(tuple)`` returns ``v1``. +- Tuple3 **Create3**\ (D, V v0, V v1, V v2): returns tuple such that + ``Get3<2>(tuple)`` returns ``v2``. +- Tuple4 **Create4**\ (D, V v0, V v1, V v2, V v3): returns tuple such + that ``Get4<3>(tuple)`` returns ``v3``. + +The following take a ``size_t`` template argument indicating the +zero-based index, from left to right, of the arguments passed to +``Create{2-4}``. + +- V **Get2**\ (Tuple2): returns the i-th vector passed to + ``Create2``. +- V **Get3**\ (Tuple3): returns the i-th vector passed to + ``Create3``. +- V **Get4**\ (Tuple4): returns the i-th vector passed to + ``Create4``. + +- Tuple2 **Set2**\ (Tuple2 tuple, Vec v): sets the i-th vector + +- Tuple3 **Set3**\ (Tuple3 tuple, Vec v): sets the i-th vector + +- Tuple4 **Set4**\ (Tuple4 tuple, Vec v): sets the i-th vector + +Arithmetic +~~~~~~~~~~ + +- V **operator+**\ (V a, V b): returns ``a[i] + b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Add`` instead. +- V **operator-**\ (V a, V b): returns ``a[i] - b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Sub`` instead. + +- V **AddSub**\ (V a, V b): returns ``a[i] - b[i]`` in the even lanes + and ``a[i] + b[i]`` in the odd lanes. + + ``AddSub(a, b)`` is equivalent to ``OddEven(Add(a, b), Sub(a, b))`` + or ``Add(a, OddEven(b, Neg(b)))``, but ``AddSub(a, b)`` is more + efficient than ``OddEven(Add(a, b), Sub(a, b))`` or + ``Add(a, OddEven(b, Neg(b)))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **Neg**\ (V a): returns ``-a[i]``. + +- | ``V``: ``i`` + | V **SaturatedNeg**\ (V a): returns + ``a[i] == LimitsMin() ? LimitsMax() : -a[i]``. + + ``SaturatedNeg(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Neg(a))``. + +- | ``V``: ``{i,f}`` + | V **Abs**\ (V a) returns the absolute value of ``a[i]``; for + integers, ``LimitsMin()`` maps to ``LimitsMax() + 1``. + +- | ``V``: ``i`` + | V **SaturatedAbs**\ (V a) returns + ``a[i] == LimitsMin() ? LimitsMax() : (a[i] < 0 ? (-a[i]) : a[i])``. + + ``SaturatedAbs(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Abs(a))``. + +- V **AbsDiff**\ (V a, V b): returns ``|a[i] - b[i]|`` in each lane. + +- | ``V``: ``{i,u}{8,16,32},f{16,32}``, ``VW``: + ``Vec>>`` + | VW **SumsOf2**\ (V v) returns the sums of 2 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}{8,16}``, ``VW``: + ``Vec>>`` + | VW **SumsOf4**\ (V v) returns the sums of 4 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8**\ (V v) returns the sums of 8 consecutive lanes, + promoting each sum into a lane of ``TFromV``. This is slower on + RVV/WASM. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8AbsDiff**\ (V a, V b) returns the same result as + ``SumsOf8(AbsDiff(a, b))``, but is more efficient on x86. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfAdjQuadAbsDiff**\ (V a, V b) + returns the sums of the absolute differences of 32-bit blocks of + 8-bit integers, widened to ``MakeWide>``. + + ``kAOffset`` must be between ``0`` and + ``HWY_MIN(1, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + ``kBOffset`` must be between ``0`` and + ``HWY_MIN(3, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + SumsOfAdjQuadAbsDiff computes + ``|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_idx`` is equal to + ``kAOffset*4+((i/8)*16)+(i&7)`` and where ``b_idx`` is equal to + ``kBOffset*4+((i/8)*16)``. + + If ``Lanes(DFromV()) < (8 << kAOffset)`` is true, then + SumsOfAdjQuadAbsDiff returns implementation-defined values in any + lanes past the first (lowest-indexed) lane of the result vector. + + SumsOfAdjQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfShuffledQuadAbsDiff**\ (V a, V b) first shuffles ``a`` as if by the + ``Per4LaneBlockShuffle(BitCast( RepartitionToWideX2>(), a))`` + operation, and then computes the sum of absolute differences of + 32-bit blocks of 8-bit integers taken from the shuffled ``a`` + vector and the ``b`` vector. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must be between 0 and + 3. + + SumsOfShuffledQuadAbsDiff computes + ``|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_shuf`` is equal to + ``BitCast(DFromV(), Per4LaneBlockShuffle(BitCast(RepartitionToWideX2>(), a))``, + ``a_idx`` is equal to ``(i/4)*8+(i&3)``, and ``b_idx`` is equal to + ``(i/2)*4``. + + If ``Lanes(DFromV()) < 16`` is true, SumsOfShuffledQuadAbsDiff + returns implementation-defined results in any lanes where + ``(i/4)*8+(i&3)+3 >= Lanes(d)``. + + The results of SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx0 >= Lanes(DFromV()) / 4``. + + The results of any lanes past the first (lowest-indexed) lane of + SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx1 >= Lanes(DFromV()) / 4``. + + SumsOfShuffledQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedAdd**\ (V a, V b) returns ``a[i] + b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedSub**\ (V a, V b) returns ``a[i] - b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}`` + | V **AverageRound**\ (V a, V b) returns ``(a[i] + b[i] + 1) >> 1``. + +- V **Clamp**\ (V a, V lo, V hi): returns ``a[i]`` clamped to + ``[lo[i], hi[i]]``. + +- V **operator/**\ (V a, V b): returns ``a[i] / b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Div`` instead. + + For integer vectors, ``Div(a, b)`` returns an implementation-defined + value in any lanes where ``b[i] == 0``. + + For signed integer vectors, ``Div(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{u,i}`` + | V **operator%**\ (V a, V b): returns ``a[i] % b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Mod`` + instead. + + ``Mod(a, b)`` returns an implementation-defined value in any lanes + where ``b[i] == 0``. + + For signed integer vectors, ``Mod(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{f}`` + | V **Sqrt**\ (V a): returns ``sqrt(a[i])``. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocalSqrt**\ (V a): returns an approximation of + ``1.0 / sqrt(a[i])``. + ``sqrt(a) ~= ApproximateReciprocalSqrt(a) * a``. x86 and PPC + provide 12-bit approximations but the error on Arm is closer to 1%. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocal**\ (V a): returns an approximation of + ``1.0 / a[i]``. + +Min/Max +^^^^^^^ + +**Note**: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are. + +- V **Min**\ (V a, V b): returns ``min(a[i], b[i])``. + +- V **Max**\ (V a, V b): returns ``max(a[i], b[i])``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u64`` + | V **Min128**\ (D, V a, V b): returns the minimum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Max128**\ (D, V a, V b): returns the maximum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Min128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered less than ``b`` by Lt128Upper, + else ``b``. + +- | ``V``: ``u64`` + | V **Max128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered > ``b`` by Lt128Upper, else + ``b``. + +Multiply +^^^^^^^^ + +- V operator\*(V a, V b): returns ``r[i] = a[i] * b[i]``, truncating it + to the lower half for integer inputs. Currently unavailable on + SVE/RVV; use the equivalent ``Mul`` instead. + +- | ``V``: ``f``, ``VI``: ``Vec>>`` + | V **MulByPow2**\ (V a, VI b): Multiplies ``a[i]`` by ``2^b[i]``. + + ``MulByPow2(a, b)`` is equivalent to + ``std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin()), LimitsMax()))``. + +- ``V``: ``f`` V **MulByFloorPow2**\ (V a, V b): Multiplies ``a[i]`` by + ``2^floor(b[i])``. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns zero + or NaN in any lanes where ``a[i]`` is NaN and ``b[i]`` is equal to + negative infinity. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns + positive infinity or NaN in any lanes where ``a[i]`` is NaN and + ``b[i]`` is equal to positive infinity. + + If ``a[i]`` is a non-NaN value and ``b[i]`` is equal to negative + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * 0.0``. + + If ``b[i]`` is NaN or if ``a[i]`` is non-NaN and ``b[i]`` is positive + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * b[i]``. + + If ``b[i]`` is a finite value, ``MulByFloorPow2(a, b)`` is equivalent + to ``MulByPow2(a, FloorInt(b))``. + +- | ``V``: ``{u,i}`` + | V **MulHigh**\ (V a, V b): returns the upper half of + ``a[i] * b[i]`` in each lane. + +- | ``V``: ``i16`` + | V **MulFixedPoint15**\ (V a, V b): returns the result of + multiplying two Q1.15 fixed-point numbers. This corresponds to + doubling the multiplication result and storing the upper half. + Results are implementation-defined iff both inputs are -32768. + +- | ``V``: ``{u,i}`` + | V2 **MulEven**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every even ``i``, in lanes ``i`` (lower) and + ``i + 1`` (upper). ``V2`` is a vector with double-width lanes, or + the same as ``V`` for 64-bit inputs (which are only supported if + ``HWY_TARGET != HWY_SCALAR``). + +- | ``V``: ``{u,i}`` + | V **MulOdd**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every odd ``i``, in lanes ``i - 1`` (lower) and + ``i`` (upper). Only supported if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{bf,u,i}16``, ``D``: ``RepartitionToWide>`` + | Vec **WidenMulPairwiseAdd**\ (D d, V a, V b): widens ``a`` and + ``b`` to ``TFromD`` and computes + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. + +- | ``VI``: ``i8``, ``VU``: ``Vec>>``, + ``DI``: ``RepartitionToWide>`` + | Vec **SatWidenMulPairwiseAdd**\ (DI di, VU a_u, VI b_i) : + widens ``a_u`` and ``b_i`` to ``TFromD`` and computes + ``a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | Vec **SatWidenMulPairwiseAccumulate**\ (DW, V a, V b, VW sum) : + widens ``a[i]`` and ``b[i]`` to ``TFromD`` and computes + ``a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | VW **SatWidenMulAccumFixedPoint**\ (DW, V a, V b, VW sum)*\*: + First, widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i] * 2`` to ``sum[i]``, saturated to the range of + ``TFromD``. + + If + ``a[i] == LimitsMin>() && b[i] == LimitsMin>()``, + it is implementation-defined whether ``a[i] * b[i] * 2`` is first + saturated to ``TFromD`` prior to the addition of + ``a[i] * b[i] * 2`` to ``sum[i]``. + +- | ``V``: ``{bf,u,i}16``, ``DW``: ``RepartitionToWide>``, + ``VW``: ``Vec`` + | VW **ReorderWidenMulAccumulate**\ (DW d, V a, V b, VW sum0, VW& + sum1): widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i]`` to either ``sum1[j]`` or lane ``j`` of the return + value, where ``j = P(i)`` and ``P`` is a permutation. The only + guarantee is that ``SumOfLanes(d, Add(return_value, sum1))`` is the + sum of all ``a[i] * b[i]``. This is useful for computing dot + products and the L2 norm. The initial value of ``sum1`` before any + call to ``ReorderWidenMulAccumulate`` must be zero (because it is + unused on some platforms). It is safe to set the initial value of + ``sum0`` to any vector ``v``; this has the effect of increasing the + total sum by ``GetLane(SumOfLanes(d, v))`` and may be slightly more + efficient than later adding ``v`` to ``sum0``. + +- | ``VW``: ``{f,u,i}32`` + | VW **RearrangeToOddPlusEven**\ (VW sum0, VW sum1): returns in each + 32-bit lane with index ``i`` + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. ``sum0`` must be the + return value of a prior ``ReorderWidenMulAccumulate``, and ``sum1`` + must be its last (output) argument. In other words, this + strengthens the invariant of ``ReorderWidenMulAccumulate`` such + that each 32-bit lane is the sum of the widened products whose + 16-bit inputs came from the top and bottom halves of the 32-bit + lane. This is typically called after a series of calls to + ``ReorderWidenMulAccumulate``, as opposed to after each one. + Exception: if ``HWY_TARGET == HWY_SCALAR``, returns ``a[0]*b[0]``. + Note that the initial value of ``sum1`` must be zero, see + ``ReorderWidenMulAccumulate``. + +- | ``VN``: ``{u,i}{8,16}``, ``D``: ``RepartitionToWideX2>`` + | Vec **SumOfMulQuadAccumulate**\ (D d, VN a, VN b, Vec sum): + widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``VN_I``: ``i8``, ``VN_U``: + ``Vec>>``, ``DI``: + ``Repartition>`` + | Vec **SumOfMulQuadAccumulate**\ (DI di, VN_U a_u, VN_I b_i, + Vec sum): widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``V``: ``{u,i}{8,16,32},{f}16``, + | ``VW``: ``Vec>``: + | ``VW WidenMulAccumulate(D, V a, V b, VW low, VW& high)``: widens + ``a`` and ``b``, multiplies them together, then adds them to the + concatenated vectors high:low. Returns the lower half of the + result, and sets high to the upper half. + +Fused multiply-add +^^^^^^^^^^^^^^^^^^ + +When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The ``*Sub`` variants are somewhat slower on Arm, and unavailable for +integer inputs; if the ``c`` argument is a constant, it would be better +to negate it and use ``MulAdd``. + +- V **MulAdd**\ (V a, V b, V c): returns ``a[i] * b[i] + c[i]``. + +- V **NegMulAdd**\ (V a, V b, V c): returns ``-a[i] * b[i] + c[i]``. + +- V **MulSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]``. + +- V **NegMulSub**\ (V a, V b, V c): returns ``-a[i] * b[i] - c[i]``. + +- V **MulAddSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]`` in + the even lanes and ``a[i] * b[i] + c[i]`` in the odd lanes. + + ``MulAddSub(a, b, c)`` is equivalent to + ``OddEven(MulAdd(a, b, c), MulSub(a, b, c))`` or + ``MulAddSub(a, b, OddEven(c, Neg(c))``, but ``MulSub(a, b, c)`` is + more efficient on some targets (including AVX2/AVX3). + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulEvenAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c)``. + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulOddAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c)``. + +Masked arithmetic +^^^^^^^^^^^^^^^^^ + +All ops in this section return ``no`` for ``mask=false`` lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, ``IfThenElse(m, Add(a, b), no);`` etc. + +- V **MaskedMinOr**\ (V no, M m, V a, V b): returns ``Min(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMaxOr**\ (V no, M m, V a, V b): returns ``Max(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedSubOr**\ (V no, M m, V a, V b): returns ``a[i] - b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMulOr**\ (V no, M m, V a, V b): returns ``a[i] * b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedDivOr**\ (V no, M m, V a, V b): returns ``a[i] / b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}`` + V **MaskedModOr**\ (V no, M m, V a, V b): returns ``a[i] % b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatSubOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. + +Shifts +^^^^^^ + +**Note**: Counts not in ``[0, sizeof(T)*8)`` yield +implementation-defined results. Left-shifting signed ``T`` and +right-shifting positive signed ``T`` is the same as shifting +``MakeUnsigned`` and casting to ``T``. Right-shifting negative signed +``T`` is the same as an unsigned shift, except that 1-bits are shifted +in. + +Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and ``RotateRight`` is often emulated with +shifts: + +- | ``V``: ``{u,i}`` + | V **ShiftLeft**\ (V a) returns ``a[i] << int``. + +- | ``V``: ``{u,i}`` + | V **ShiftRight**\ (V a) returns ``a[i] >> int``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRight**\ (V a) returns + ``((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeft**\ (V a) returns + ``(a[i] << int) | (static_cast(a[i]) >> (sizeof(T)*8 - int))``. + +- | ``V``: ``{u,i}`` + | V **RotateRight**\ (V a) returns + ``(static_cast(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int))``. + +Shift all lanes by the same (not necessarily compile-time constant) +amount: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftSame**\ (V a, int bits) returns ``a[i] << bits``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightSame**\ (V a, int bits) returns ``a[i] >> bits``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRightSame**\ (V a, int bits) + returns + ``((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeftSame**\ (V a, int bits) returns + ``(a[i] << shl_bits) | (static_cast(a[i]) >> (sizeof(T)*8 - shl_bits))``, + where ``shl_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateRightSame**\ (V a, int bits) returns + ``(static_cast(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits))``, + where ``shr_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2): + +- | ``V``: ``{u,i}`` + | V **operator<<**\ (V a, V b) returns ``a[i] << b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shl`` instead. + +- | ``V``: ``{u,i}`` + | V **operator>>**\ (V a, V b) returns ``a[i] >> b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shr`` instead. + +- | ``V``: ``{u,i}`` + | V **RoundingShr**\ (V a, V b) returns + ``((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **Rol**\ (V a, V b) returns + ``(a[i] << (b[i] & shift_amt_mask)) | (static_cast(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +- | ``V``: ``{u,i}`` + | V **Ror**\ (V a, V b) returns + ``(static_cast(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +Floating-point rounding +^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | V **Round**\ (V v): returns ``v[i]`` rounded towards the nearest + integer, with ties to even. + +- | ``V``: ``{f}`` + | V **Trunc**\ (V v): returns ``v[i]`` rounded towards zero + (truncate). + +- | ``V``: ``{f}`` + | V **Ceil**\ (V v): returns ``v[i]`` rounded towards positive + infinity (ceiling). + +- | ``V``: ``{f}`` + | V **Floor**\ (V v): returns ``v[i]`` rounded towards negative + infinity. + +Floating-point classification +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | M **IsNaN**\ (V v): returns mask indicating whether ``v[i]`` is + “not a number” (unordered). + +- | ``V``: ``{f}`` + | M **IsEitherNaN**\ (V a, V b): equivalent to + ``Or(IsNaN(a), IsNaN(b))``, but ``IsEitherNaN(a, b)`` is more + efficient than ``Or(IsNaN(a), IsNaN(b))`` on x86. + +- | ``V``: ``{f}`` + | M **IsInf**\ (V v): returns mask indicating whether ``v[i]`` is + positive or negative infinity. + +- | ``V``: ``{f}`` + | M **IsFinite**\ (V v): returns mask indicating whether ``v[i]`` is + neither NaN nor infinity, i.e. normal, subnormal or zero. + Equivalent to ``Not(Or(IsNaN(v), IsInf(v)))``. + +Logical +~~~~~~~ + +- | ``V``: ``{u,i}`` + | V **PopulationCount**\ (V a): returns the number of 1-bits in each + lane, i.e. ``PopCount(a[i])``. + +- | ``V``: ``{u,i}`` + | V **LeadingZeroCount**\ (V a): returns the number of leading zeros + in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **TrailingZeroCount**\ (V a): returns the number of trailing + zeros in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **HighestSetBitIndex**\ (V a): returns the index of the highest + set bit of each lane. For any lanes of a signed vector type where + ``a[i]`` is zero, an unspecified negative value is returned in the + corresponding result lanes. For any lanes of an unsigned vector + type where ``a[i]`` is zero, an unspecified value that is greater + than ``HighestValue>>()`` is returned in the + corresponding result lanes. + +The following operate on individual bits within each lane. Note that the +non-operator functions (``And`` instead of ``&``) must be used for +floating-point types, and on SVE/RVV. + +- | ``V``: ``{u,i}`` + | V **operator&**\ (V a, V b): returns ``a[i] & b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``And`` instead. + +- | ``V``: ``{u,i}`` + | V **operator\|**\ (V a, V b): returns ``a[i] | b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Or`` instead. + +- | ``V``: ``{u,i}`` + | V **operator^**\ (V a, V b): returns ``a[i] ^ b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Xor`` instead. + +- | ``V``: ``{u,i}`` + | V **Not**\ (V v): returns ``~v[i]``. + +- V **AndNot**\ (V a, V b): returns ``~a[i] & b[i]``. + +The following three-argument functions may be more efficient than +assembling them from 2-argument functions: + +- V **Xor3**\ (V x1, V x2, V x3): returns ``x1[i] ^ x2[i] ^ x3[i]``. + This is more efficient than ``Or3`` on some targets. When inputs are + disjoint (no bit is set in more than one argument), ``Xor3`` and + ``Or3`` are equivalent and you should use the former. +- V **Or3**\ (V o1, V o2, V o3): returns ``o1[i] | o2[i] | o3[i]``. + This is less efficient than ``Xor3`` on some targets; use that where + possible. +- V **OrAnd**\ (V o, V a1, V a2): returns ``o[i] | (a1[i] & a2[i])``. +- V **BitwiseIfThenElse**\ (V mask, V yes, V no): returns + ``((mask[i] & yes[i]) | (~mask[i] & no[i]))``. ``BitwiseIfThenElse`` + is equivalent to, but potentially more efficient than + ``Or(And(mask, yes), AndNot(mask, no))``. + +Special functions for signed types: + +- | ``V``: ``{f}`` + | V **CopySign**\ (V a, V b): returns the number with the magnitude + of ``a`` and sign of ``b``. + +- | ``V``: ``{f}`` + | V **CopySignToAbs**\ (V a, V b): as above, but potentially slightly + more efficient; requires the first argument to be non-negative. + +- | ``V``: ``{i}`` + | V **BroadcastSignBit**\ (V a) returns ``a[i] < 0 ? -1 : 0``. + +- | ``V``: ``{i,f}`` + | V **ZeroIfNegative**\ (V v): returns ``v[i] < 0 ? 0 : v[i]``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElse**\ (V v, V yes, V no): returns + ``v[i] < 0 ? yes[i] : no[i]``. This may be more efficient than + ``IfThenElse(Lt..)``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElseZero**\ (V v, V yes): returns + ``v[i] < 0 ? yes[i] : 0``. ``IfNegativeThenElseZero(v, yes)`` is + equivalent to but more efficient than + ``IfThenElseZero(IsNegative(v), yes)`` or + ``IfNegativeThenElse(v, yes, Zero(d))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenZeroElse**\ (V v, V no): returns + ``v[i] < 0 ? 0 : no``. ``IfNegativeThenZeroElse(v, no)`` is + equivalent to but more efficient than + ``IfThenZeroElse(IsNegative(v), no)`` or + ``IfNegativeThenElse(v, Zero(d), no)`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenNegOrUndefIfZero**\ (V mask, V v): returns + ``mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val)``, + where ``impl_defined_val`` is an implementation-defined value that + is equal to either 0 or ``v[i]``. + + ``IfNegativeThenNegOrUndefIfZero(mask, v)`` is more efficient than + ``IfNegativeThenElse(mask, Neg(v), v)`` for I8/I16/I32 vectors that + are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets. + +Masks +~~~~~ + +Let ``M`` denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform). + +Create mask +^^^^^^^^^^^ + +- M **FirstN**\ (D, size_t N): returns mask with the first ``N`` lanes + (those with index ``< N``) true. ``N >= Lanes(D())`` results in an + all-true mask. ``N`` must not exceed + ``LimitsMax))>>()``. + Useful for implementing “masked” stores by loading ``prev`` followed + by ``IfThenElse(FirstN(d, N), what_to_store, prev)``. + +- M **MaskFromVec**\ (V v): returns false in lane ``i`` if + ``v[i] == 0``, or true if ``v[i]`` has all bits set. The result is + *implementation-defined* if ``v[i]`` is neither zero nor all bits + set. + +- M **LoadMaskBits**\ (D, const uint8_t\* p): returns a mask indicating + whether the i-th bit in the array is set. Loads bytes and bits in + ascending order of address and index. At least 8 bytes of ``p`` must + be readable, but only ``(Lanes(D()) + 7) / 8`` need be initialized. + Any unused bits (happens if ``Lanes(D()) < 8``) are treated as if + they were zero. + +- M **Dup128MaskFromMaskBits**\ (D d, unsigned mask_bits): returns a + mask with lane ``i`` set to + ``((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0``. + +- M **MaskFalse(D)**\ : returns an all-false mask. ``MaskFalse(D())`` + is equivalent to ``MaskFromVec(Zero(D()))``, but ``MaskFalse(D())`` + is more efficient than ``MaskFromVec(Zero(D()))`` on AVX3, RVV, and + SVE. + + ``MaskFalse(D())`` is also equivalent to ``FirstN(D(), 0)`` or + ``Dup128MaskFromMaskBits(D(), 0)``, but ``MaskFalse(D())`` is usually + more efficient. + +Convert mask +^^^^^^^^^^^^ + +- M1 **RebindMask**\ (D, M2 m): returns same mask bits as ``m``, but + reinterpreted as a mask for lanes of type ``TFromD``. ``M1`` and + ``M2`` must have the same number of lanes. + +- V **VecFromMask**\ (D, M m): returns 0 in lane ``i`` if + ``m[i] == false``, otherwise all bits set. + +- size_t **StoreMaskBits**\ (D, M m, uint8_t\* p): stores a bit array + indicating whether ``m[i]`` is true, in ascending order of ``i``, + filling the bits of each byte from least to most significant, then + proceeding to the next byte. Returns the number of bytes written: + ``(Lanes(D()) + 7) / 8``. At least 8 bytes of ``p`` must be writable. + +- Mask **PromoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Promotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``PromoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``PromoteMaskTo(d_to, d_from, m)`` + is more efficient on some targets. + + PromoteMaskTo requires that + ``sizeof(TFromD) < sizeof(TFromD)`` be true. + +- Mask **DemoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Demotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``DemoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``DemoteMaskTo(d_to, d_from, m)`` is + more efficient on some targets. + + DemoteMaskTo requires that + ``sizeof(TFromD) > sizeof(TFromD)`` be true. + +- M **OrderedDemote2MasksTo**\ (DTo, DFrom, M2, M2): returns a mask + whose ``LowerHalf`` is the first argument and whose ``UpperHalf`` is + the second argument; ``M2`` is ``Mask>``; ``DTo`` is + ``Repartition``. + + OrderedDemote2MasksTo requires that + ``sizeof(TFromD) == sizeof(TFromD) * 2`` be true. + + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is equivalent to + ``MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb)))``, + where ``va`` is ``BitCast(di_from, MaskFromVec(d_from, a))``, ``vb`` + is ``BitCast(di_from, MaskFromVec(d_from, b))``, ``di_to`` is + ``RebindToSigned()``, and ``di_from`` is + ``RebindToSigned()``, but + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is more efficient on + some targets. + + OrderedDemote2MasksTo is only available if + ``HWY_TARGET != HWY_SCALAR`` is true. + +Combine mask +^^^^^^^^^^^^ + +- M2 **LowerHalfOfMask**\ (D d, M m): returns the lower half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``LowerHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(LowerHalf(d, VecFromMask(d, m)))``, but + ``LowerHalfOfMask(d, m)`` is more efficient on some targets. + +- M2 **UpperHalfOfMask**\ (D d, M m): returns the upper half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``UpperHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(UpperHalf(d, VecFromMask(d, m)))``, but + ``UpperHalfOfMask(d, m)`` is more efficient on some targets. + + UpperHalfOfMask is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +- M **CombineMasks**\ (D, M2, M2): returns a mask whose ``UpperHalf`` + is the first argument and whose ``LowerHalf`` is the second argument; + ``M2`` is ``Mask>``. + + ``CombineMasks(d, hi, lo)`` is equivalent to + ``MaskFromVec(d, Combine(d, VecFromMask(Half(), hi), VecFromMask(Half(), lo)))``, + but ``CombineMasks(d, hi, lo)`` is more efficient on some targets. + + CombineMasks is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +Slide mask across blocks +^^^^^^^^^^^^^^^^^^^^^^^^ + +- M **SlideMaskUpLanes**\ (D d, M m, size_t N): Slides ``m`` up ``N`` + lanes. ``SlideMaskUpLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskUpLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMaskDownLanes**\ (D d, M m, size_t N): Slides ``m`` down + ``N`` lanes. ``SlideMaskDownLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskDownLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMask1Up**\ (D d, M m): Slides ``m`` up 1 lane. + ``SlideMask1Up(d, m)`` is equivalent to + ``MaskFromVec(Slide1Up(d, VecFromMask(d, m)))``, but + ``SlideMask1Up(d, m)`` is more efficient on some targets. + +- M **SlideMask1Down**\ (D d, M m): Slides ``m`` down 1 lane. + ``SlideMask1Down(d, m)`` is equivalent to + ``MaskFromVec(Slide1Down(d, VecFromMask(d, m)))``, but + ``SlideMask1Down(d, m)`` is more efficient on some targets. + +Test mask +^^^^^^^^^ + +- bool **AllTrue**\ (D, M m): returns whether all ``m[i]`` are true. + +- bool **AllFalse**\ (D, M m): returns whether all ``m[i]`` are false. + +- size_t **CountTrue**\ (D, M m): returns how many of ``m[i]`` are true + [0, N]. This is typically more expensive than AllTrue/False. + +- intptr_t **FindFirstTrue**\ (D, M m): returns the index of the first + (i.e. lowest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownFirstTrue**\ (D, M m): returns the index of the + first (i.e. lowest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindFirstTrue``. + +- intptr_t **FindLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindLastTrue``. + +Ternary operator for masks +^^^^^^^^^^^^^^^^^^^^^^^^^^ + +For ``IfThen*``, masks must adhere to the invariant established by +``MaskFromVec``: false is zero, true has all bits set: + +- V **IfThenElse**\ (M mask, V yes, V no): returns + ``mask[i] ? yes[i] : no[i]``. + +- V **IfThenElseZero**\ (M mask, V yes): returns + ``mask[i] ? yes[i] : 0``. + +- V **IfThenZeroElse**\ (M mask, V no): returns + ``mask[i] ? 0 : no[i]``. + +- V **IfVecThenElse**\ (V mask, V yes, V no): equivalent to and + possibly faster than ``IfVecThenElse(MaskFromVec(mask), yes, no)``. + The result is *implementation-defined* if ``mask[i]`` is neither zero + nor all bits set. + +Logical mask +^^^^^^^^^^^^ + +- M **Not**\ (M m): returns mask of elements indicating whether the + input mask element was false. + +- M **And**\ (M a, M b): returns mask of elements indicating whether + both input mask elements were true. + +- M **AndNot**\ (M not_a, M b): returns mask of elements indicating + whether ``not_a`` is false and ``b`` is true. + +- M **Or**\ (M a, M b): returns mask of elements indicating whether + either input mask element was true. + +- M **Xor**\ (M a, M b): returns mask of elements indicating whether + exactly one input mask element was true. + +- M **ExclusiveNeither**\ (M a, M b): returns mask of elements + indicating ``a`` is false and ``b`` is false. Undefined if both are + true. We choose not to provide NotOr/NotXor because x86 and SVE only + define one of these operations. This op is for situations where the + inputs are known to be mutually exclusive. + +- M **SetOnlyFirst**\ (M m): If none of ``m[i]`` are true, returns + all-false. Otherwise, only lane ``k`` is true, where ``k`` is equal + to ``FindKnownFirstTrue(m)``. In other words, sets to false any lanes + with index greater than the first true lane, if it exists. + +- M **SetBeforeFirst**\ (M m): If none of ``m[i]`` are true, returns + all-true. Otherwise, returns mask with the first ``k`` lanes true and + all remaining lanes false, where ``k`` is equal to + ``FindKnownFirstTrue(m)``. In other words, if at least one of + ``m[i]`` is true, sets to true any lanes with index less than the + first true lane and all remaining lanes to false. + +- M **SetAtOrBeforeFirst**\ (M m): equivalent to + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``, but + ``SetAtOrBeforeFirst(m)`` is usually more efficient than + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``. + +- M **SetAtOrAfterFirst**\ (M m): equivalent to + ``Not(SetBeforeFirst(m))``. + +Compress +^^^^^^^^ + +- V **Compress**\ (V v, M m): returns ``r`` such that ``r[n]`` is + ``v[i]``, with ``i`` the n-th lane index (starting from 0) where + ``m[i]`` is true. Compacts lanes whose mask is true into the lower + lanes. For targets and lane type ``T`` where + ``CompressIsPartition::value`` is true, the upper lanes are those + whose mask is false (thus ``Compress`` corresponds to partitioning + according to the mask). Otherwise, the upper lanes are + implementation-defined. Potentially slow with 8 and 16-bit lanes. Use + this form when the input is already a mask, e.g. returned by a + comparison. + +- V **CompressNot**\ (V v, M m): equivalent to ``Compress(v, Not(m))`` + but possibly faster if ``CompressIsPartition::value`` is true. + +- | ``V``: ``u64`` + | V **CompressBlocksNot**\ (V v, M m): equivalent to + ``CompressNot(v, m)`` when ``m`` is structured as adjacent pairs + (both true or false), e.g. as returned by ``Lt128``. This is a + no-op for 128 bit vectors. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- size_t **CompressStore**\ (V v, M m, D d, T\* p): writes lanes whose + mask ``m`` is true into ``p``, starting from lane 0. Returns + ``CountTrue(d, m)``, the number of valid lanes. May be implemented as + ``Compress`` followed by ``StoreU``; lanes after the valid ones may + still be overwritten! Potentially slow with 8 and 16-bit lanes. + +- size_t **CompressBlendedStore**\ (V v, M m, D d, T\* p): writes only + lanes whose mask ``m`` is true into ``p``, starting from lane 0. + Returns ``CountTrue(d, m)``, the number of lanes written. Does not + modify subsequent lanes, but there is no guarantee of atomicity + because this may be implemented as + ``Compress, LoadU, IfThenElse(FirstN), StoreU``. + +- V **CompressBits**\ (V v, const uint8_t\* HWY_RESTRICT bits): + Equivalent to, but often faster than + ``Compress(v, LoadMaskBits(d, bits))``. ``bits`` is as specified for + ``LoadMaskBits``. If called multiple times, the ``bits`` pointer + passed to this function must also be marked ``HWY_RESTRICT`` to avoid + repeated work. Note that if the vector has less than 8 elements, + incrementing ``bits`` will not work as intended for packed bit + arrays. As with ``Compress``, ``CompressIsPartition`` indicates the + mask=false lanes are moved to the upper lanes. Potentially slow with + 8 and 16-bit lanes. + +- size_t **CompressBitsStore**\ (V v, const uint8_t\* HWY_RESTRICT + bits, D d, T\* p): combination of ``CompressStore`` and + ``CompressBits``, see remarks there. + +Expand +^^^^^^ + +- V **Expand**\ (V v, M m): returns ``r`` such that ``r[i]`` is zero + where ``m[i]`` is false, and otherwise ``v[s]``, where ``s`` is the + number of ``m[0, i)`` which are true. Scatters inputs in ascending + index order to the lanes whose mask is true and zeros all other + lanes. Potentially slow with 8 and 16-bit lanes. + +- V **LoadExpand**\ (M m, D d, const T\* p): returns ``r`` such that + ``r[i]`` is zero where ``m[i]`` is false, and otherwise ``p[s]``, + where ``s`` is the number of ``m[0, i)`` which are true. May be + implemented as ``LoadU`` followed by ``Expand``. Potentially slow + with 8 and 16-bit lanes. + +Comparisons +~~~~~~~~~~~ + +These return a mask (see above) indicating whether the condition is +true. + +- M **operator==**\ (V a, V b): returns ``a[i] == b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Eq`` instead. +- M **operator!=**\ (V a, V b): returns ``a[i] != b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ne`` instead. + +- M **operator<**\ (V a, V b): returns ``a[i] < b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Lt`` instead. + +- M **operator>**\ (V a, V b): returns ``a[i] > b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Gt`` instead. + +- M **operator<=**\ (V a, V b): returns ``a[i] <= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Le`` instead. + +- M **operator>=**\ (V a, V b): returns ``a[i] >= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ge`` instead. + +- | ``V``: ``{i,f}`` + | M **IsNegative**\ (V v): returns ``v[i] < 0``. + + ``IsNegative(v)`` is equivalent to + ``MaskFromVec(BroadcastSignBit(v))`` or ``Lt(v, Zero(d))``, but + ``IsNegative(v)`` is more efficient on some targets. + +- | ``V``: ``{u,i}`` + | M **TestBit**\ (V v, V bit): returns ``(v[i] & bit[i]) == bit[i]``. + ``bit[i]`` must have exactly one bit set. + +- | ``V``: ``u64`` + | M **Lt128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) is + less than ``b[1]:b[0]``. For each pair, the mask lanes are either + both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Lt128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` is less than + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + equals ``b[1]:b[0]``. For each pair, the mask lanes are either both + true or both false. Unavailable if ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + differs from ``b[1]:b[0]``. For each pair, the mask lanes are + either both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` equals ``b[1]``. + For each pair, the mask lanes are either both true or both false. + This is useful for comparing 64-bit keys alongside 64-bit values. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` differs from + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Memory +~~~~~~ + +Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of ``N`` consecutive +``T`` values, either ``aligned`` (address is a multiple of the vector +size) or possibly unaligned (denoted ``p``). + +Even unaligned addresses must still be a multiple of ``sizeof(T)``, +otherwise ``StoreU`` may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +``new`` or ``malloc``) variables of type ``T`` are aligned to +``sizeof(T)``, hence such addresses are suitable for ``StoreU``. +However, casting pointers to ``char*`` and adding arbitrary offsets (not +a multiple of ``sizeof(T)``) can violate this requirement. + +**Note**: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be *1.5 times as fast* when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports. + +Load +^^^^ + +- Vec **Load**\ (D, const T\* aligned): returns ``aligned[i]``. May + fault if the pointer is not aligned to the vector size (using + aligned_allocator.h is safe). Using this whenever possible improves + codegen on SSSE3/SSE4: unlike ``LoadU``, ``Load`` can be fused into a + memory operand, which reduces register pressure. + +Requires only *element-aligned* vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length): + +- Vec **LoadU**\ (D, const T\* p): returns ``p[i]``. + +- Vec **LoadDup128**\ (D, const T\* p): returns one 128-bit block + loaded from ``p`` and broadcasted into all 128-bit block[s]. This may + be faster than broadcasting single values, and is more convenient + than preparing constants for the actual vector length. Only available + if ``HWY_TARGET != HWY_SCALAR``. + +- Vec **MaskedLoadOr**\ (V no, M mask, D, const T\* p): returns + ``mask[i] ? p[i] : no[i]``. May fault even where ``mask`` is false + ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is aligned, faults cannot + happen unless the entire vector is inaccessible. Assuming no faults, + this is equivalent to, and potentially more efficient than, + ``IfThenElse(mask, LoadU(D(), p), no)``. + +- Vec **MaskedLoad**\ (M mask, D d, const T\* p): equivalent to + ``MaskedLoadOr(Zero(d), mask, d, p)``, but potentially slightly more + efficient. + +- Vec **LoadN**\ (D d, const T\* p, size_t max_lanes_to_load) : + Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` lanes from ``p`` to + the first (lowest-index) lanes of the result vector and zeroes out + the remaining lanes. + + LoadN does not fault if all of the elements in + ``[p, p + max_lanes_to_load)`` are accessible, even if + ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 or ``max_lanes_to_load < Lanes(d)`` + is true. + +- Vec **LoadNOr**\ (V no, D d, const T\* p, size_t + max_lanes_to_load) : Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes from ``p`` to the first (lowest-index) lanes of the result + vector and fills the remaining lanes with ``no``. Like LoadN, this + does not fault. + +Store +^^^^^ + +- void **Store**\ (Vec v, D, T\* aligned): copies ``v[i]`` into + ``aligned[i]``, which must be aligned to the vector size. Writes + exactly ``N * sizeof(T)`` bytes. + +- void **StoreU**\ (Vec v, D, T\* p): as ``Store``, but the + alignment requirement is relaxed to element-aligned (multiple of + ``sizeof(T)``). + +- void **BlendedStore**\ (Vec v, M m, D d, T\* p): as ``StoreU``, + but only updates ``p`` where ``m`` is true. May fault even where + ``mask`` is false ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is + aligned, faults cannot happen unless the entire vector is + inaccessible. Equivalent to, and potentially more efficient than, + ``StoreU(IfThenElse(m, v, LoadU(d, p)), d, p)``. “Blended” indicates + this may not be atomic; other threads must not concurrently update + ``[p, p + Lanes(d))`` without synchronization. + +- void **SafeFillN**\ (size_t num, T value, D d, T\* HWY_RESTRICT to): + Sets ``to[0, num)`` to ``value``. If ``num`` exceeds ``Lanes(d)``, + the behavior is target-dependent (either filling all, or no more than + one vector). Potentially more efficient than a scalar loop, but will + not fault, unlike ``BlendedStore``. No alignment requirement. + Potentially non-atomic, like ``BlendedStore``. + +- void **SafeCopyN**\ (size_t num, D d, const T\* HWY_RESTRICT from, + T\* HWY_RESTRICT to): Copies ``from[0, num)`` to ``to``. If ``num`` + exceeds ``Lanes(d)``, the behavior is target-dependent (either + copying all, or no more than one vector). Potentially more efficient + than a scalar loop, but will not fault, unlike ``BlendedStore``. No + alignment requirement. Potentially non-atomic, like ``BlendedStore``. + +- void **StoreN**\ (Vec v, D d, T\* HWY_RESTRICT p, size_t + max_lanes_to_store): Stores the first (lowest-index) + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes of ``v`` to p. + + StoreN does not modify any memory past + ``p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1``. + +Interleaved +^^^^^^^^^^^ + +- void **LoadInterleaved2**\ (D, const T\* p, Vec& v0, Vec& v1): + equivalent to ``LoadU`` into ``v0, v1`` followed by shuffling, such + that ``v0[0] == p[0], v1[0] == p[1]``. + +- void **LoadInterleaved3**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2): as above, but for three vectors (e.g. RGB samples). + +- void **LoadInterleaved4**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2, Vec& v3): as above, but for four vectors (e.g. RGBA). + +- void **StoreInterleaved2**\ (Vec v0, Vec v1, D, T\* p): + equivalent to shuffling ``v0, v1`` followed by two ``StoreU()``, such + that ``p[0] == v0[0], p[1] == v1[0]``. + +- void **StoreInterleaved3**\ (Vec v0, Vec v1, Vec v2, D, T\* + p): as above, but for three vectors (e.g. RGB samples). + +- void **StoreInterleaved4**\ (Vec v0, Vec v1, Vec v2, Vec + v3, D, T\* p): as above, but for four vectors (e.g. RGBA samples). + +Scatter/Gather +^^^^^^^^^^^^^^ + +**Note**: Offsets/indices are of type ``VI = Vec>`` +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned). + +**Note**: Where possible, applications should +``Load/Store/TableLookup*`` entire vectors, which is much faster than +``Scatter/Gather``. Otherwise, code of the form +``dst[tbl[i]] = F(src[i])`` should when possible be transformed to +``dst[i] = F(src[tbl[i]])`` because ``Scatter`` may be more expensive +than ``Gather``. + +**Note**: We provide ``*Offset`` functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +``*Index``, which takes indices. To reduce the number of ops, we do not +intend to add ``Masked*`` ops for offsets. If you have offsets, you can +convert them to indices via ``ShiftRight``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterOffset**\ (Vec v, D, T\* base, VI offsets): stores + ``v[i]`` to the base address plus *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndex**\ (Vec v, D, T\* base, VI indices): stores + ``v[i]`` to ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndexN**\ (Vec v, D, T\* base, VI indices, size_t + max_lanes_to_store): Stores + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes ``v[i]`` to + ``base[indices[i]]`` + +- | ``D``: ``{u,i,f}{32,64}`` + | void **MaskedScatterIndex**\ (Vec v, M m, D, T\* base, VI + indices): stores ``v[i]`` to ``base[indices[i]]`` if ``mask[i]`` is + true. Does not fault for lanes whose ``mask`` is false. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherOffset**\ (D, const T\* base, VI offsets): returns + elements of base selected by *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndex**\ (D, const T\* base, VI indices): returns + vector of ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndexN**\ (D, const T\* base, VI indices, size_t + max_lanes_to_load): Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes of ``base[indices[i]]`` to the first (lowest-index) lanes of + the result vector and zeroes out the remaining lanes. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndexOr**\ (V no, M mask, D d, const T\* base, + VI indices): returns vector of ``base[indices[i]]`` where + ``mask[i]`` is true, otherwise ``no[i]``. Does not fault for lanes + whose ``mask`` is false. This is equivalent to, and potentially + more efficient than, + ``IfThenElseZero(mask, GatherIndex(d, base, indices))``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndex**\ (M mask, D d, const T\* base, VI + indices): equivalent to + ``MaskedGatherIndexOr(Zero(d), mask, d, base, indices)``. Use this + when the desired default value is zero; it may be more efficient on + some targets, and on others require generating a zero constant. + +Cache control +~~~~~~~~~~~~~ + +All functions except ``Stream`` are defined in cache_control.h. + +- void **Stream**\ (Vec a, D d, const T\* aligned): copies ``a[i]`` + into ``aligned[i]`` with non-temporal hint if available (useful for + write-only data; avoids cache pollution). May be implemented using a + CPU-internal buffer. To avoid partial flushes and unpredictable + interactions with atomics (for example, see Intel SDM Vol 4, Sec. + 8.1.2.2), call this consecutively for an entire cache line (typically + 64 bytes, aligned to its size). Each call may write a multiple of + ``HWY_STREAM_MULTIPLE`` bytes, which can exceed + ``Lanes(d) * sizeof(T)``. The new contents of ``aligned`` may not be + visible until ``FlushStream`` is called. + +- void **FlushStream**\ (): ensures values written by previous + ``Stream`` calls are visible on the current core. This is NOT + sufficient for synchronizing across cores; when ``Stream`` outputs + are to be consumed by other core(s), the producer must publish + availability (e.g. via mutex or atomic_flag) after ``FlushStream``. + +- void **FlushCacheline**\ (const void\* p): invalidates and flushes + the cache line containing “p”, if possible. + +- void **Prefetch**\ (const T\* p): optionally begins loading the cache + line containing “p” to reduce latency of subsequent actual loads. + +- void **Pause**\ (): when called inside a spin-loop, may reduce power + consumption. + +Type conversion +~~~~~~~~~~~~~~~ + +- Vec **BitCast**\ (D, V): returns the bits of ``V`` reinterpreted + as type ``Vec``. + +- Vec **ResizeBitCast**\ (D, V): resizes ``V`` to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Vec`` is a larger vector than ``V``, then the contents of any + bytes past the first ``Lanes(DFromV()) * sizeof(TFromV)`` bytes + of the result vector is unspecified. + +- Vec **ZeroExtendResizeBitCast**\ (DTo, DFrom, V): resizes ``V``, + which is a vector of type ``Vec``, to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Lanes(DTo()) * sizeof(TFromD)`` is greater than + ``Lanes(DFrom()) * sizeof(TFromD)``, then any bytes past the + first ``Lanes(DFrom()) * sizeof(TFromD)`` bytes of the result + vector are zeroed out. + +- | ``V``,\ ``V8``: (``u32,u8``) + | V8 **U8FromU32**\ (V): special-case ``u32`` to ``u8`` conversion + when all lanes of ``V`` are already clamped to ``[0, 256)``. + +- | ``D``: ``{f}`` + | Vec **ConvertTo**\ (D, V): converts a signed/unsigned integer + value to same-sized floating point. + +- | ``V``: ``{f}`` + | Vec **ConvertTo**\ (D, V): rounds floating point towards zero + and converts the value to same-sized signed/unsigned integer. + Returns the closest representable value if the input exceeds the + destination range. + +- | ``V``: ``{f}`` + | Vec **ConvertInRangeTo**\ (D, V): rounds floating point towards + zero and converts the value to same-sized signed/unsigned integer. + Returns an implementation-defined value if the input exceeds the + destination range. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **NearestInt**\ (V a): returns the integer nearest to ``a[i]``; + results are undefined for NaN. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **CeilInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Ceil(a))``, but + ``CeilInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **FloorInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Floor(a))``, but + ``FloorInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- ``D``: ``i32``, ``V``: ``f64`` Vec **DemoteToNearestInt**\ (D d, V + v): converts ``v[i]`` to ``TFromD``, rounding to nearest (with + ties to even). + + ``DemoteToNearestInt(d, v)`` is equivalent to + ``DemoteTo(d, Round(v))``, but ``DemoteToNearestInt(d, v)`` is more + efficient on some targets, including x86 and RVV. + +Single vector demotion +^^^^^^^^^^^^^^^^^^^^^^ + +These functions demote a full vector (or parts thereof) into a vector of +half the size. Use ``Rebind, D>`` or +``Half>`` to obtain the ``D`` that describes the +return type. + +- | ``V``,\ ``D``: (``u64,u32``), (``u64,u16``), (``u64,u8``), + (``u32,u16``), (``u32,u8``), (``u16,u8``) + | Vec **TruncateTo**\ (D, V v): returns ``v[i]`` truncated to the + smaller type indicated by ``T = TFromD``, with the same result + as if the more-significant input bits that do not fit in ``T`` had + been zero. Example: + ``ScalableTag du32; Rebind du8; TruncateTo(du8, Set(du32, 0xF08F))`` + is the same as ``Set(du8, 0x8F)``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i8``), (``i64,i8``), + (``i32,i16``), (``i64,i16``), (``i64,i32``), (``u16,i8``), + (``u32,i8``), (``u64,i8``), (``u32,i16``), (``u64,i16``), + (``u64,i32``), (``i16,u8``), (``i32,u8``), (``i64,u8``), + (``i32,u16``), (``i64,u16``), (``i64,u32``), (``u16,u8``), + (``u32,u8``), (``u64,u8``), (``u32,u16``), (``u64,u16``), + (``u64,u32``), (``f64,f32``) + | Vec **DemoteTo**\ (D, V v): returns ``v[i]`` after packing with + signed/unsigned saturation to ``MakeNarrow``. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteTo**\ (D, V v): rounds floating point towards zero + and converts the value to 32-bit integers. Returns the closest + representable value if the input exceeds the destination range. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteInRangeTo**\ (D, V v): rounds floating point towards + zero and converts the value to 32-bit integers. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | ``V``,\ ``D``: ``{u,i}64,f32`` + | Vec **DemoteTo**\ (D, V v): converts 64-bit integer to + ``float``. + +- | ``V``,\ ``D``: (``f32,f16``), (``f64,f16``), (``f32,bf16``) + | Vec **DemoteTo**\ (D, V v): narrows float to half (for bf16, it + is unspecified whether this truncates or rounds). + +Single vector promotion +^^^^^^^^^^^^^^^^^^^^^^^ + +These functions promote a half vector to a full vector. To obtain +halves, use ``LowerHalf`` or ``UpperHalf``, or load them using a +half-sized ``D``. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``f16`` to ``f64``, ``bf16`` to + ``f32``, ``f32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` zero- or + sign-extended to the integer type ``MakeWide``, or widened to + the floating-point type ``MakeFloat>``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` widened to + ``double``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteTo**\ (D, V part): rounds ``part[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer. Returns the representable value if the input exceeds the + destination range. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeTo**\ (D, V part): rounds ``part[i]`` + towards zero and converts the rounded value to a 64-bit signed or + unsigned integer. Returns an implementation-defined value if the + input exceeds the destination range. + +The following may be more convenient or efficient than also calling +``LowerHalf`` / ``UpperHalf``: + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[0, Lanes(D()))``. Note that ``V`` has + twice as many lanes as ``D`` and the return value. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice + as many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteLowerTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeLowerTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note + that ``V`` has twice as many lanes as ``D`` and the return value. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that + ``V`` has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteUpperTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeUpperTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. Only available if ``HWY_TARGET != HWY_SCALAR``. + +The following may be more convenient or efficient than also calling +``ConcatEven`` or ``ConcatOdd`` followed by ``PromoteLowerTo``: + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteEvenTo**\ (D, V v): promotes the even lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteEvenTo(d, v)`` is equivalent + to, but potentially more efficient than + ``PromoteLowerTo(d, ConcatEven(Repartition, D>(), v, v))``. + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteOddTo**\ (D, V v): promotes the odd lanes of ``v`` + to ``TFromD``. Note that ``V`` has twice as many lanes as ``D`` + and the return value. ``PromoteOddTo(d, v)`` is equivalent to, but + potentially more efficient than + ``PromoteLowerTo(d, ConcatOdd(Repartition, D>(), v, v))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeEvenTo**\ (D, V v): promotes the even lanes + of ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes + as ``D`` and the return value. ``PromoteInRangeEvenTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatEven( Repartition, D>(), v, v))``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeOddTo**\ (D, V v): promotes the odd lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteInRangeOddTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatOdd( Repartition, D>(), v, v))``. + +Two-vector demotion +^^^^^^^^^^^^^^^^^^^ + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **ReorderDemote2To**\ (D, V a, V b): as above, but converts + two inputs, ``D`` and the output have twice as many lanes as ``V``, + and the output order is some permutation of the inputs. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **OrderedDemote2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of demoting the + elements of ``a`` in the lower half of the result followed by the + result of demoting the elements of ``b`` in the upper half of the + result. ``OrderedDemote2To(d, a, b)`` is equivalent to + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``, but + ``OrderedDemote2To(d, a, b)`` is typically more efficient than + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``u16,u8``), (``u32,u16``), (``u64,u32``), + | Vec **OrderedTruncate2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of truncating the + elements of ``a`` in the lower half of the result followed by the + result of truncating the elements of ``b`` in the upper half of the + result. ``OrderedTruncate2To(d, a, b)`` is equivalent to + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``, + but ``OrderedTruncate2To(d, a, b)`` is typically more efficient + than + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +Combine +~~~~~~~ + +- V2 **LowerHalf**\ ([D, ] V): returns the lower half of the vector + ``V``. The optional ``D`` (provided for consistency with + ``UpperHalf``) is ``Half>``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- V2 **UpperHalf**\ (D, V): returns upper half of the vector ``V``, + where ``D`` is ``Half>``. + +- V **ZeroExtendVector**\ (D, V2): returns vector whose ``UpperHalf`` + is zero and whose ``LowerHalf`` is the argument; ``D`` is + ``Twice>``. + +- V **Combine**\ (D, V2, V2): returns vector whose ``UpperHalf`` is the + first argument and whose ``LowerHalf`` is the second argument; ``D`` + is ``Twice>``. + +**Note**: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations. + +- V **ConcatLowerLower**\ (D, V hi, V lo): returns the concatenation of + the lower halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatUpperUpper**\ (D, V hi, V lo): returns the concatenation of + the upper halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatLowerUpper**\ (D, V hi, V lo): returns the inner half of + the concatenation of ``hi`` and ``lo`` without splitting into blocks. + Useful for swapping the two blocks in 256-bit vectors. ``D`` is + ``DFromV``. + +- V **ConcatUpperLower**\ (D, V hi, V lo): returns the outer quarters + of the concatenation of ``hi`` and ``lo`` without splitting into + blocks. Unlike the other variants, this does not incur a + block-crossing penalty on AVX2/3. ``D`` is ``DFromV``. + +- V **ConcatOdd**\ (D, V hi, V lo): returns the concatenation of the + odd lanes of ``hi`` and the odd lanes of ``lo``. + +- V **ConcatEven**\ (D, V hi, V lo): returns the concatenation of the + even lanes of ``hi`` and the even lanes of ``lo``. + +- V **InterleaveWholeLower**\ ([D, ] V a, V b): returns alternating + lanes from the lower halves of ``a`` and ``b`` (``a[0]`` in the + least-significant lane). The optional ``D`` (provided for consistency + with ``InterleaveWholeUpper``) is ``DFromV``. + +- V **InterleaveWholeUpper**\ (D, V a, V b): returns alternating lanes + from the upper halves of ``a`` and ``b`` (``a[N/2]`` in the + least-significant lane). ``D`` is ``DFromV``. + +Blockwise +~~~~~~~~~ + +**Note**: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit *blocks*. + +- V **Broadcast**\ (V): returns individual *blocks*, each with + lanes set to ``input_block[i]``, ``i = [0, 16/sizeof(T))``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytes**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``. Uses byte lanes regardless of the actual + vector types. Results are implementation-defined if + ``indices[i] < 0`` or + ``indices[i] >= HWY_MIN(Lanes(DFromV()), 16)``. ``VI`` are + integers, possibly of a different type than those in ``V``. The + number of lanes in ``V`` and ``VI`` may differ, e.g. a full-length + table vector loaded via ``LoadDup128``, plus partial vector ``VI`` + of 4-bit indices. + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytesOr0**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``, or 0 if ``indices[i] & 0x80``. Uses byte + lanes regardless of the actual vector types. Results are + implementation-defined for ``indices[i] < 0`` or in + ``[HWY_MIN(Lanes(DFromV()), 16), 0x80)``. The zeroing behavior + has zero cost on x86 and Arm. For vectors of >= 256 bytes (can + happen on SVE and RVV), this will set all lanes after the first 128 + to 0. ``VI`` are integers, possibly of a different type than those + in ``V``. The number of lanes in ``V`` and ``VI`` may differ. + +- | ``V``: ``{u,i}64``, ``VI``: ``{u,i}8`` + | V **BitShuffle**\ (V vals, VI indices): returns a vector with + ``(vals[i] >> indices[i*8+j]) & 1`` in bit ``j`` of ``r[i]`` for + each ``j`` between 0 and 7. + + ``BitShuffle(vals, indices)`` zeroes out the upper 56 bits of + ``r[i]``. + + If ``indices[i*8+j]`` is less than 0 or greater than 63, bit ``j`` of + ``r[i]`` is implementation-defined. + + ``VI`` must be either ``Vec>>`` or + ``Vec>>``. + + ``BitShuffle(v, indices)`` is equivalent to the following loop (where + ``N`` is equal to ``Lanes(DFromV())``): + + :: + + for(size_t i = 0; i < N; i++) { + uint64_t shuf_result = 0; + for(int j = 0; j < 7; j++) { + shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j; + } + r[i] = shuf_result; + } + +Interleave +^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- V **InterleaveLower**\ ([D, ] V a, V b): returns *blocks* with + alternating lanes from the lower halves of ``a`` and ``b`` (``a[0]`` + in the least-significant lane). The optional ``D`` (provided for + consistency with ``InterleaveUpper``) is ``DFromV``. + +- V **InterleaveUpper**\ (D, V a, V b): returns *blocks* with + alternating lanes from the upper halves of ``a`` and ``b`` + (``a[N/2]`` in the least-significant lane). ``D`` is ``DFromV``. + +- V **InterleaveEven**\ ([D, ] V a, V b): returns alternating lanes + from the even lanes of ``a`` and ``b`` (``a[0]`` in the + least-significant lane, followed by ``b[0]``, followed by ``a[2]``, + followed by ``b[2]``, and so on). The optional ``D`` (provided for + consistency with ``InterleaveOdd``) is ``DFromV``. Note that no + lanes move across block boundaries. + + ``InterleaveEven(a, b)`` and ``InterleaveEven(d, a, b)`` are both + equivalent to ``OddEven(DupEven(b), a)``, but + ``InterleaveEven(a, b)`` is usually more efficient than + ``OddEven(DupEven(b), a)``. + +- V **InterleaveOdd**\ (D, V a, V b): returns alternating lanes from + the odd lanes of ``a`` and ``b`` (``a[1]`` in the least-significant + lane, followed by ``b[1]``, followed by ``a[3]``, followed by + ``b[3]``, and so on). ``D`` is ``DFromV``. Note that no lanes move + across block boundaries. + + ``InterleaveOdd(d, a, b)`` is equivalent to + ``OddEven(b, DupOdd(a))``, but ``InterleaveOdd(d, a, b)`` is usually + more efficient than ``OddEven(b, DupOdd(a))``. + +Zip +^^^ + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipLower**\ ([DW, ] V a, V b): returns the same bits as + ``InterleaveLower``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). The + optional ``DW`` (provided for consistency with ``ZipUpper``) is + ``RepartitionToWide>``. + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipUpper**\ (DW, V a, V b): returns the same bits as + ``InterleaveUpper``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). ``DW`` is + ``RepartitionToWide>``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Shift within blocks +^^^^^^^^^^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftBytes**\ ([D, ] V): returns the result of + shifting independent *blocks* left by ``int`` bytes [1, 15]. The + optional ``D`` (provided for consistency with ``ShiftRightBytes``) + is ``DFromV``. + +- V **ShiftLeftLanes**\ ([D, ] V): returns the result of shifting + independent *blocks* left by ``int`` lanes. The optional ``D`` + (provided for consistency with ``ShiftRightLanes``) is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightBytes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` bytes [1, 15], shifting in + zeros even for partial vectors. ``D`` is ``DFromV``. + +- V **ShiftRightLanes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` lanes, shifting in zeros even + for partial vectors. ``D`` is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **CombineShiftRightBytes**\ (D, V hi, V lo): returns a + vector of *blocks* each the result of shifting two concatenated + *blocks* ``hi[i] || lo[i]`` right by ``int`` bytes [1, 16). ``D`` + is ``DFromV``. + +- V **CombineShiftRightLanes**\ (D, V hi, V lo): returns a vector + of *blocks* each the result of shifting two concatenated *blocks* + ``hi[i] || lo[i]`` right by ``int`` lanes [1, 16/sizeof(T)). ``D`` is + ``DFromV``. + +Other fixed-pattern permutations within blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **OddEven**\ (V a, V b): returns a vector whose odd lanes are taken + from ``a`` and the even lanes from ``b``. + +- V **DupEven**\ (V v): returns ``r``, the result of copying even lanes + to the next higher-indexed lane. For each even lane index ``i``, + ``r[i] == v[i]`` and ``r[i + 1] == v[i]``. + +- V **DupOdd**\ (V v): returns ``r``, the result of copying odd lanes + to the previous lower-indexed lane. For each odd lane index ``i``, + ``r[i] == v[i]`` and ``r[i - 1] == v[i]``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle1032**\ (V): returns *blocks* with 64-bit halves + swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0321**\ (V): returns *blocks* rotated right (toward the + lower end) by 32 bits. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2103**\ (V): returns *blocks* rotated left (toward the + upper end) by 32 bits. + +The following are equivalent to ``Reverse2`` or ``Reverse4``, which +should be used instead because they are more general: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2301**\ (V): returns *blocks* with 32-bit halves swapped + inside 64-bit halves. + +- | ``V``: ``{u,i,f}{64}`` + | V **Shuffle01**\ (V): returns *blocks* with 64-bit halves swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0123**\ (V): returns *blocks* with lanes in reverse + order. + +Swizzle +~~~~~~~ + +Reverse +^^^^^^^ + +- V **Reverse**\ (D, V a) returns a vector with lanes in reversed order + (``out[i] == a[Lanes(D()) - 1 - i]``). + +- V **ReverseBlocks**\ (V v): returns a vector with blocks in reversed + order. + +The following ``ReverseN`` must not be called if ``Lanes(D()) < N``: + +- V **Reverse2**\ (D, V a) returns a vector with each group of 2 + contiguous lanes in reversed order (``out[i] == a[i ^ 1]``). + +- V **Reverse4**\ (D, V a) returns a vector with each group of 4 + contiguous lanes in reversed order (``out[i] == a[i ^ 3]``). + +- V **Reverse8**\ (D, V a) returns a vector with each group of 8 + contiguous lanes in reversed order (``out[i] == a[i ^ 7]``). + +- | ``V``: ``{u,i}{16,32,64}`` + | V **ReverseLaneBytes**\ (V a) returns a vector where the bytes of + each lane are swapped. + +- | ``V``: ``{u,i}`` + | V **ReverseBits**\ (V a) returns a vector where the bits of each + lane are reversed. + +User-specified permutation across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **TableLookupLanes**\ (V a, unspecified) returns a vector of + ``a[indices[i]]``, where ``unspecified`` is the return value of + ``SetTableIndices(D, &indices[0])`` or ``IndicesFromVec``. The + indices are not limited to blocks, hence this is slower than + ``TableLookupBytes*`` on AVX2/AVX-512. Results are + implementation-defined unless ``0 <= indices[i] < Lanes(D())`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (D d, V a, V b, unspecified) returns a + vector of ``indices[i] < N ? a[indices[i]] : b[indices[i] - N]``, + where ``unspecified`` is the return value of + ``SetTableIndices(d, &indices[0])`` or ``IndicesFromVec`` and ``N`` + is equal to ``Lanes(d)``. The indices are not limited to blocks. + Results are implementation-defined unless + ``0 <= indices[i] < 2 * Lanes(d)`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (V a, V b, unspecified) returns + ``TwoTablesLookupLanes(DFromV(), a, b, indices)``, see above. Note + that the results of ``TwoTablesLookupLanes(d, a, b, indices)`` may + differ from ``TwoTablesLookupLanes(a, b, indices)`` on RVV/SVE if + ``Lanes(d) < Lanes(DFromV())``. + +- unspecified **IndicesFromVec**\ (D d, V idx) prepares for + ``TableLookupLanes`` with integer indices in ``idx``, which must be + the same bit width as ``TFromD`` and in the range + ``[0, 2 * Lanes(d))``, but need not be unique. + +- unspecified **SetTableIndices**\ (D d, TI\* idx) prepares for + ``TableLookupLanes`` by loading ``Lanes(d)`` integer indices from + ``idx``, which must be in the range ``[0, 2 * Lanes(d))`` but need + not be unique. The index type ``TI`` must be an integer of the same + size as ``TFromD``. + +- V **Per4LaneBlockShuffle**\ (V v) does a per 4-lane block shuffle of ``v`` if + ``Lanes(DFromV())`` is greater than or equal to 4 or a shuffle of + the full vector if ``Lanes(DFromV())`` is less than 4. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must all be between 0 + and 3. + + Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with + the following indices (but Per4LaneBlockShuffle is more efficient + than TableLookupLanes on some platforms): + ``{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}`` + + If ``Lanes(DFromV())`` is less than 4 and + ``kIdx0 >= Lanes(DFromV())`` is true, Per4LaneBlockShuffle returns + an unspecified value in the first lane of the result. Otherwise, + Per4LaneBlockShuffle returns ``v[kIdx0]`` in the first lane of the + result. + + If ``Lanes(DFromV())`` is equal to 2 and ``kIdx1 >= 2`` is true, + Per4LaneBlockShuffle returns an unspecified value in the second lane + of the result. Otherwise, Per4LaneBlockShuffle returns ``v[kIdx1]`` + in the first lane of the result. + +Slide across blocks +^^^^^^^^^^^^^^^^^^^ + +- V **SlideUpLanes**\ (D d, V v, size_t N): slides up ``v`` by ``N`` + lanes + + If ``N < Lanes(d)`` is true, returns a vector with the first + (lowest-index) ``Lanes(d) - N`` lanes of ``v`` shifted up to the + upper (highest-index) ``Lanes(d) - N`` lanes of the result vector and + the first (lowest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0..N-1]`` would be zero, + ``result[N] = v[0]``, ``result[N+1] = v[1]``, and so on until + ``result[Lanes(d)-1] = v[Lanes(d)-1-N]``. + + The result of SlideUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **SlideDownLanes**\ (D d, V v, size_t N): slides down ``v`` by + ``N`` lanes + + If ``N < Lanes(d)`` is true, returns a vector with the last + (highest-index) ``Lanes(d) - N`` of ``v`` shifted down to the first + (lowest-index) ``Lanes(d) - N`` lanes of the result vector and the + last (highest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0] = v[N]``, ``result[1] = v[N + 1]``, and + so on until ``result[Lanes(d)-1-N] = v[Lanes(d)-1]``, and then + ``result[Lanes(d)-N..N-1]`` would be zero. + + The results of SlideDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **Slide1Up**\ (D d, V v): slides up ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Up(d, v)`` is equivalent to + ``SlideUpLanes(d, v, 1)``, but ``Slide1Up(d, v)`` is more efficient + than ``SlideUpLanes(d, v, 1)`` on some platforms. + +- V **Slide1Down**\ (D d, V v): slides down ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Down(d, v)`` is equivalent to + ``SlideDownLanes(d, v, 1)``, but ``Slide1Down(d, v)`` is more + efficient than ``SlideDownLanes(d, v, 1)`` on some platforms. + +- V **SlideUpBlocks**\ (D d, V v) slides up ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideUpBlocks(d, v)`` is more efficient than + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideUpBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +- V **SlideDownBlocks**\ (D d, V v) slides down ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideDownBlocks(d, v)`` is more efficient than + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideDownBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +Other fixed-pattern across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **BroadcastLane**\ (V v): returns a vector with all of + the lanes set to ``v[kLane]``. + + ``kLane`` must be in ``[0, MaxLanes(DFromV()))``. + +- V **BroadcastBlock**\ (V v): broadcasts the 16-byte block + of vector ``v`` at index ``kBlock`` to all of the blocks of the + result vector if ``Lanes(DFromV()) * sizeof(TFromV) > 16`` is + true. Otherwise, if ``Lanes(DFromV()) * sizeof(TFromV) <= 16`` + is true, returns ``v``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **OddEvenBlocks**\ (V a, V b): returns a vector whose odd blocks + are taken from ``a`` and the even blocks from ``b``. Returns ``b`` if + the vector has no more than one block (i.e. is 128 bits or scalar). + +- V **SwapAdjacentBlocks**\ (V v): returns a vector where blocks of + index ``2*i`` and ``2*i+1`` are swapped. Results are undefined for + vectors with less than two blocks; callers must first check that via + ``Lanes``. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Reductions +~~~~~~~~~~ + +**Note**: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops. + +The following broadcast the result to all lanes. To obtain a scalar, you +can call ``GetLane`` on the result, or instead use ``Reduce*`` below. + +- V **SumOfLanes**\ (D, V v): returns the sum of all lanes in each + lane. +- V **MinOfLanes**\ (D, V v): returns the minimum-valued lane in each + lane. +- V **MaxOfLanes**\ (D, V v): returns the maximum-valued lane in each + lane. + +The following are equivalent to ``GetLane(SumOfLanes(d, v))`` etc. but +potentially more efficient on some targets. + +- T **ReduceSum**\ (D, V v): returns the sum of all lanes. +- T **ReduceMin**\ (D, V v): returns the minimum of all lanes. +- T **ReduceMax**\ (D, V v): returns the maximum of all lanes. + +Crypto +~~~~~~ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u8`` + | V **AESRound**\ (V state, V round_key): one round of AES + encryption: ``MixColumns(SubBytes(ShiftRows(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRound**\ (V state, V round_key): the last round of AES + encryption: ``SubBytes(ShiftRows(state)) ^ round_key``. This + matches x86 AES-NI. The latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESRoundInv**\ (V state, V round_key): one round of AES + decryption using the AES Equivalent Inverse Cipher: + ``InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRoundInv**\ (V state, V round_key): the last round of + AES decryption: ``InvShiftRows(InvSubBytes(state)) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESInvMixColumns**\ (V state): the InvMixColumns operation of + the AES decryption algorithm. AESInvMixColumns is used in the key + expansion step of the AES Equivalent Inverse Cipher algorithm. The + latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESKeyGenAssist**\ (V v): AES key generation + assist operation + + The AESKeyGenAssist operation is equivalent to doing the following, + which matches the behavior of the x86 AES-NI AESKEYGENASSIST + instruction: + + - Applying the AES SubBytes operation to each byte of ``v``. + - Doing a TableLookupBytes operation on each 128-bit block of the + result of the ``SubBytes(v)`` operation with the following indices + (which is broadcast to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}`` + - Doing a bitwise XOR operation with the following vector (where + ``kRcon`` is the rounding constant that is the first template + argument of the AESKeyGenAssist function and where the below + vector is broadcasted to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}`` + +- | ``V``: ``u64`` + | V **CLMulLower**\ (V a, V b): carryless multiplication of the lower + 64 bits of each 128-bit block into a 128-bit product. The latency + is independent of the input values (assuming that is true of normal + integer multiplication) so this can safely be used in crypto. + Applications that wish to multiply upper with lower halves can + ``Shuffle01`` one of the operands; on x86 that is expected to be + latency-neutral. + +- | ``V``: ``u64`` + | V **CLMulUpper**\ (V a, V b): as CLMulLower, but multiplies the + upper 64 bits of each 128-bit block. + +Preprocessor macros +------------------- + +- ``HWY_ALIGN``: Prefix for stack-allocated (i.e. automatic storage + duration) arrays to ensure they have suitable alignment for + Load()/Store(). This is specific to ``HWY_TARGET`` and should only be + used inside ``HWY_NAMESPACE``. + + Arrays should also only be used for partial (<= 128-bit) vectors, or + ``LoadDup128``, because full vectors may be too large for the stack + and should be heap-allocated instead (see aligned_allocator.h). + + Example: ``HWY_ALIGN float lanes[4];`` + +- ``HWY_ALIGN_MAX``: as ``HWY_ALIGN``, but independent of + ``HWY_TARGET`` and may be used outside ``HWY_NAMESPACE``. + +Advanced macros +--------------- + +Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target *we will call*, +e.g. via ``hwy::HaveFloat64()`` instead of ``HWY_HAVE_FLOAT64``, which +describes the current target. + +- ``HWY_IDE`` is 0 except when parsed by IDEs; adding it to conditions + such as ``#if HWY_TARGET != HWY_SCALAR || HWY_IDE`` avoids code + appearing greyed out. + +The following indicate full support for certain lane types and expand to +1 or 0. + +- ``HWY_HAVE_INTEGER64``: support for 64-bit signed/unsigned integer + lanes. +- ``HWY_HAVE_FLOAT16``: support for 16-bit floating-point lanes. +- ``HWY_HAVE_FLOAT64``: support for double-precision floating-point + lanes. + +The above were previously known as ``HWY_CAP_INTEGER64``, +``HWY_CAP_FLOAT16``, and ``HWY_CAP_FLOAT64``, respectively. Those +``HWY_CAP_*`` names are DEPRECATED. + +Even if ``HWY_HAVE_FLOAT16`` is 0, the following ops generally support +``float16_t`` and ``bfloat16_t``: + +- ``Lanes``, ``MaxLanes`` +- ``Zero``, ``Set``, ``Undefined`` +- ``BitCast`` +- ``Load``, ``LoadU``, ``LoadN``, ``LoadNOr``, + ``LoadInterleaved[234]``, ``MaskedLoad``, ``MaskedLoadOr`` +- ``Store``, ``StoreU``, ``StoreN``, ``StoreInterleaved[234]``, + ``BlendedStore`` +- ``PromoteTo``, ``DemoteTo`` +- ``PromoteUpperTo``, ``PromoteLowerTo`` +- ``PromoteEvenTo``, ``PromoteOddTo`` +- ``Combine``, ``InsertLane``, ``ZeroExtendVector`` +- ``RebindMask``, ``FirstN`` +- ``IfThenElse``, ``IfThenElseZero``, ``IfThenZeroElse`` + +Exception: ``UpperHalf``, ``PromoteUpperTo``, ``PromoteOddTo`` and +``Combine`` are not supported for the ``HWY_SCALAR`` target. + +``Neg`` also supports ``float16_t`` and ``*Demote2To`` also supports +``bfloat16_t``. + +- ``HWY_HAVE_SCALABLE`` indicates vector sizes are unknown at compile + time, and determined by the CPU. + +- ``HWY_HAVE_TUPLE`` indicates ``Vec{2-4}``, ``Create{2-4}`` and + ``Get{2-4}`` are usable. This is already true + ``#if !HWY_HAVE_SCALABLE``, and for SVE targets, and the RVV target + when using Clang 16. We anticipate it will also become, and then + remain, true starting with GCC 14. + +- ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 iff ``MaskedLoad`` may trigger a + (page) fault when attempting to load lanes from unmapped memory, even + if the corresponding mask element is false. This is the case on + ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, + users can prevent faults by ensuring memory addresses are aligned to + the vector size or at least padded (allocation size increased by at + least ``Lanes(d)``). + +- ``HWY_NATIVE_FMA`` expands to 1 if the ``MulAdd`` etc. ops use native + fused multiply-add for floating-point inputs. Otherwise, + ``MulAdd(f, m, a)`` is implemented as ``Add(Mul(f, m), a)``. Checking + this can be useful for increasing the tolerance of expected results + (around 1E-5 or 1E-6). + +- ``HWY_IS_LITTLE_ENDIAN`` expands to 1 on little-endian targets and to + 0 on big-endian targets. + +- ``HWY_IS_BIG_ENDIAN`` expands to 1 on big-endian targets and to 0 on + little-endian targets. + +The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED: + +- ``HWY_CAP_GE256``: the current target supports vectors of >= 256 + bits. +- ``HWY_CAP_GE512``: the current target supports vectors of >= 512 + bits. + +Detecting supported targets +--------------------------- + +``SupportedTargets()`` returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in ``HWY_TARGETS``, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if: + +- the specified baseline is not supported by the current CPU, which + contradicts the definition of baseline, so the configuration is + invalid; or +- the baseline does not include the enabled/attainable target(s), which + are also not supported by the current CPU, and baseline targets (in + particular ``HWY_SCALAR``) were explicitly disabled. + +Advanced configuration macros +----------------------------- + +The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +``HWY_TARGETS`` always includes at least one baseline target which +``HWY_EXPORT`` can use. + +- ``HWY_DISABLE_CACHE_CONTROL`` makes the cache-control functions + no-ops. +- ``HWY_DISABLE_BMI2_FMA`` prevents emitting BMI/BMI2/FMA instructions. + This allows using AVX2 in VMs that do not support the other + instructions, but only if defined for all translation units. + +The following ``*_TARGETS`` are zero or more ``HWY_Target`` bits and can +be defined as an expression, e.g. +``-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3)``. + +- ``HWY_BROKEN_TARGETS`` defaults to a blocklist of known compiler + bugs. Defining to 0 disables the blocklist. + +- ``HWY_DISABLED_TARGETS`` defaults to zero. This allows explicitly + disabling targets without interfering with the blocklist. + +- ``HWY_BASELINE_TARGETS`` defaults to the set whose predefined macros + are defined (i.e. those for which the corresponding flag, e.g. + -mavx2, was passed to the compiler). If specified, this should be the + same for all translation units, otherwise the safety check in + SupportedTargets (that all enabled baseline targets are supported) + may be inaccurate. + +Zero or one of the following macros may be defined to replace the +default policy for selecting ``HWY_TARGETS``: + +- ``HWY_COMPILE_ONLY_EMU128`` selects only ``HWY_EMU128``, which avoids + intrinsics but implements all ops using standard C++. +- ``HWY_COMPILE_ONLY_SCALAR`` selects only ``HWY_SCALAR``, which + implements single-lane-only ops using standard C++. +- ``HWY_COMPILE_ONLY_STATIC`` selects only ``HWY_STATIC_TARGET``, which + effectively disables dynamic dispatch. +- ``HWY_COMPILE_ALL_ATTAINABLE`` selects all attainable targets + (i.e. enabled and permitted by the compiler, independently of + autovectorization), which maximizes coverage in tests. Defining + ``HWY_IS_TEST``, which CMake does for the Highway tests, has the same + effect. +- ``HWY_SKIP_NON_BEST_BASELINE`` compiles all targets at least as good + as the baseline. This is also the default if nothing is defined. By + skipping targets older than the baseline, this reduces binary size + and may resolve compile errors caused by conflicts between dynamic + dispatch and -m flags. + +At most one ``HWY_COMPILE_ONLY_*`` may be defined. +``HWY_COMPILE_ALL_ATTAINABLE`` may also be defined even if one of +``HWY_COMPILE_ONLY_*`` is, but will then be ignored because the flags +are tested in the order listed. As an exception, +``HWY_SKIP_NON_BEST_BASELINE`` overrides the effect of +``HWY_COMPILE_ALL_ATTAINABLE`` and ``HWY_IS_TEST``. + +Compiler support +---------------- + +Clang and GCC require opting into SIMD intrinsics, e.g. via ``-mavx2`` +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as ``std::abs`` are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported. + +To prevent this problem, we use target-specific attributes introduced +via ``#pragma``. Function using SIMD must reside between +``HWY_BEFORE_NAMESPACE`` and ``HWY_AFTER_NAMESPACE``. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. Alternatively, individual functions may be +prefixed with ``HWY_ATTR``, which is more verbose, but ensures that +``#include``-d functions are not covered by target-specific attributes. + +WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value. + +If you know the SVE vector width and are using static dispatch, you can +specify ``-march=armv9-a+sve2-aes -msve-vector-bits=128`` and Highway +will then use ``HWY_SVE2_128`` as the baseline. Similarly, +``-march=armv8.2-a+sve -msve-vector-bits=256`` enables the +``HWY_SVE_256`` specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +``HWY_SVE2_128`` or ``HWY_SVE_256``. + +Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm. + +Type traits +----------- + +- ``IsFloat()`` returns true if the ``T`` is a floating-point type. +- ``IsSigned()`` returns true if the ``T`` is a signed or + floating-point type. +- ``LimitsMin/Max()`` return the smallest/largest value + representable in integer ``T``. +- ``SizeTag`` is an empty struct, used to select overloaded + functions appropriate for ``N`` bytes. + +- ``MakeUnsigned`` is an alias for an unsigned type of the same size + as ``T``. + +- ``MakeSigned`` is an alias for a signed type of the same size as + ``T``. + +- ``MakeFloat`` is an alias for a floating-point type of the same + size as ``T``. + +- ``MakeWide`` is an alias for a type with twice the size of ``T`` + and the same category (unsigned/signed/float). + +- ``MakeNarrow`` is an alias for a type with half the size of ``T`` + and the same category (unsigned/signed/float). + +Memory allocation +----------------- + +``AllocateAligned(items)`` returns a unique pointer to newly +allocated memory for ``items`` elements of POD type ``T``. The start +address is aligned as required by ``Load/Store``. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using ``malloc()`` and ``free()`` with +a ``std::unique_ptr`` since the returned items are *not* initialized or +default constructed and it is released using ``FreeAlignedBytes()`` +without calling ``~T()``. + +``MakeUniqueAligned(Args&&... args)`` creates a single object in +newly allocated aligned memory as above but constructed passing the +``args`` argument to ``T``\ ’s constructor and returning a unique +pointer to it. This is analogous to using ``std::make_unique`` with +``new`` but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type ``T`` +is a struct containing multiple members with ``HWY_ALIGN`` or +``HWY_ALIGN_MAX``, or arrays whose lengths are known to be a multiple of +the vector size. + +``MakeUniqueAlignedArray(size_t items, Args&&... args)`` creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of ``T``. + +Speeding up code for older x86 platforms +---------------------------------------- + +Thanks to @dzaima for inspiring this section. + +It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations. + +For those without AVX3, preferably avoid ``Scatter*``; some algorithms +can be reformulated to use ``Gather*`` instead. For pre-AVX2, it is also +important to avoid ``Gather*``. + +It is typically much more efficient to pad arrays and use ``Load`` +instead of ``MaskedLoad`` and ``Store`` instead of ``BlendedStore``. + +If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and ``Min``/``Max``. + +Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: ``MulEven``, i32 ``Mul``, +``Shl``/``Shr``, ``Round``/``Trunc``/``Ceil``/``Floor``, float16 +``PromoteTo``/``DemoteTo``, ``AESRound``. + +Ops which are moderately more expensive on older CPUs: 64-bit +``Abs``/``ShiftRight``/``ConvertTo``, i32->u16 ``DemoteTo``, u32->f32 +``ConvertTo``, ``Not``, ``IfThenElse``, ``RotateRight``, ``OddEven``, +``BroadcastSignBit``. + +It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid ``Not``, e.g. by hoisting it outside the SIMD code, or fusing with +``AndNot`` or ``CompressNot``. diff --git a/en/codeql-action-3.25.0/_sources/release_testing_process.rst.txt b/en/codeql-action-3.25.0/_sources/release_testing_process.rst.txt new file mode 100644 index 0000000000..5ca4a0c7d5 --- /dev/null +++ b/en/codeql-action-3.25.0/_sources/release_testing_process.rst.txt @@ -0,0 +1,43 @@ +Release testing process +======================= + +We run the following before a release: + +Windows x86 host +---------------- + +:: + + run_tests.bat + +Linux x86 host +-------------- + +Clang, GCC; Arm, PPC cross-compile: ``./run_tests.sh`` + +Manual test of WASM and WASM_EMU256 targets. + +Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269. + +Version updates +--------------- + +Prepend to debian/changelog and update mentions of the current version +in: + +- base.h +- CMakeLists.txt +- MODULE.bazel +- g3doc/faq.md + +Signing the release +------------------- + +- ``git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z`` +- ``gpg --armor --detach-sign highway-X.Y.Z.tar.gz`` +- Edit release and attach the resulting ``highway-X.Y.Z.tar.gz.asc`` + and .gz. + +(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key) diff --git a/en/codeql-action-3.25.0/_static/_sphinx_javascript_frameworks_compat.js b/en/codeql-action-3.25.0/_static/_sphinx_javascript_frameworks_compat.js new file mode 100644 index 0000000000..8549469dc2 --- /dev/null +++ b/en/codeql-action-3.25.0/_static/_sphinx_javascript_frameworks_compat.js @@ -0,0 +1,134 @@ +/* + * _sphinx_javascript_frameworks_compat.js + * ~~~~~~~~~~ + * + * Compatability shim for jQuery and underscores.js. + * + * WILL BE REMOVED IN Sphinx 6.0 + * xref RemovedInSphinx60Warning + * + */ + +/** + * select a different prefix for underscore + */ +$u = _.noConflict(); + + +/** + * small helper function to urldecode strings + * + * See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/decodeURIComponent#Decoding_query_parameters_from_a_URL + */ +jQuery.urldecode = function(x) { + if (!x) { + return x + } + return decodeURIComponent(x.replace(/\+/g, ' ')); +}; + +/** + * small helper function to urlencode strings + */ +jQuery.urlencode = encodeURIComponent; + +/** + * This function returns the parsed url parameters of the + * current request. Multiple values per key are supported, + * it will always return arrays of strings for the value parts. + */ +jQuery.getQueryParameters = function(s) { + if (typeof s === 'undefined') + s = document.location.search; + var parts = s.substr(s.indexOf('?') + 1).split('&'); + var result = {}; + for (var i = 0; i < parts.length; i++) { + var tmp = parts[i].split('=', 2); + var key = jQuery.urldecode(tmp[0]); + var value = jQuery.urldecode(tmp[1]); + if (key in result) + result[key].push(value); + else + result[key] = [value]; + } + return result; +}; + +/** + * highlight a given string on a jquery object by wrapping it in + * span elements with the given class name. + */ +jQuery.fn.highlightText = function(text, className) { + function highlight(node, addItems) { + if (node.nodeType === 3) { + var val = node.nodeValue; + var pos = val.toLowerCase().indexOf(text); + if (pos >= 0 && + !jQuery(node.parentNode).hasClass(className) && + !jQuery(node.parentNode).hasClass("nohighlight")) { + var span; + var isInSVG = jQuery(node).closest("body, svg, foreignObject").is("svg"); + if (isInSVG) { + span = document.createElementNS("http://www.w3.org/2000/svg", "tspan"); + } else { + span = document.createElement("span"); + span.className = className; + } + span.appendChild(document.createTextNode(val.substr(pos, text.length))); + node.parentNode.insertBefore(span, node.parentNode.insertBefore( + document.createTextNode(val.substr(pos + text.length)), + node.nextSibling)); + node.nodeValue = val.substr(0, pos); + if (isInSVG) { + var rect = document.createElementNS("http://www.w3.org/2000/svg", "rect"); + var bbox = node.parentElement.getBBox(); + rect.x.baseVal.value = bbox.x; + rect.y.baseVal.value = bbox.y; + rect.width.baseVal.value = bbox.width; + rect.height.baseVal.value = bbox.height; + rect.setAttribute('class', className); + addItems.push({ + "parent": node.parentNode, + "target": rect}); + } + } + } + else if (!jQuery(node).is("button, select, textarea")) { + jQuery.each(node.childNodes, function() { + highlight(this, addItems); + }); + } + } + var addItems = []; + var result = this.each(function() { + highlight(this, addItems); + }); + for (var i = 0; i < addItems.length; ++i) { + jQuery(addItems[i].parent).before(addItems[i].target); + } + return result; +}; + +/* + * backward compatibility for jQuery.browser + * This will be supported until firefox bug is fixed. + */ +if (!jQuery.browser) { + jQuery.uaMatch = function(ua) { + ua = ua.toLowerCase(); + + var match = /(chrome)[ \/]([\w.]+)/.exec(ua) || + /(webkit)[ \/]([\w.]+)/.exec(ua) || + /(opera)(?:.*version|)[ \/]([\w.]+)/.exec(ua) || + /(msie) ([\w.]+)/.exec(ua) || + ua.indexOf("compatible") < 0 && /(mozilla)(?:.*? rv:([\w.]+)|)/.exec(ua) || + []; + + return { + browser: match[ 1 ] || "", + version: match[ 2 ] || "0" + }; + }; + jQuery.browser = {}; + jQuery.browser[jQuery.uaMatch(navigator.userAgent).browser] = true; +} diff --git a/en/codeql-action-3.25.0/_static/basic.css b/en/codeql-action-3.25.0/_static/basic.css new file mode 100644 index 0000000000..eeb0519a69 --- /dev/null +++ b/en/codeql-action-3.25.0/_static/basic.css @@ -0,0 +1,899 @@ +/* + * basic.css + * ~~~~~~~~~ + * + * Sphinx stylesheet -- basic theme. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ + +/* -- main layout ----------------------------------------------------------- */ + +div.clearer { + clear: both; +} + +div.section::after { + display: block; + content: ''; + clear: left; +} + +/* -- relbar ---------------------------------------------------------------- */ + +div.related { + width: 100%; + font-size: 90%; +} + +div.related h3 { + display: none; +} + +div.related ul { + margin: 0; + padding: 0 0 0 10px; + list-style: none; +} + +div.related li { + display: inline; +} + +div.related li.right { + float: right; + margin-right: 5px; +} + +/* -- sidebar 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box-sizing: border-box; +} + + +img { + border: 0; + max-width: 100%; +} + +/* -- search page ----------------------------------------------------------- */ + +ul.search { + margin: 10px 0 0 20px; + padding: 0; +} + +ul.search li { + padding: 5px 0 5px 20px; + background-image: url(file.png); + background-repeat: no-repeat; + background-position: 0 7px; +} + +ul.search li a { + font-weight: bold; +} + +ul.search li p.context { + color: #888; + margin: 2px 0 0 30px; + text-align: left; +} + +ul.keywordmatches li.goodmatch a { + font-weight: bold; +} + +/* -- index page ------------------------------------------------------------ */ + +table.contentstable { + width: 90%; + margin-left: auto; + margin-right: auto; +} + +table.contentstable p.biglink { + line-height: 150%; +} + +a.biglink { + font-size: 1.3em; +} + +span.linkdescr { + font-style: italic; + padding-top: 5px; + font-size: 90%; +} + +/* -- general index --------------------------------------------------------- */ + +table.indextable { + width: 100%; +} + +table.indextable td { + text-align: left; + vertical-align: top; +} + +table.indextable ul { + margin-top: 0; + margin-bottom: 0; + list-style-type: none; +} + +table.indextable > tbody > tr > td > ul { + padding-left: 0em; +} + +table.indextable tr.pcap { + height: 10px; +} + +table.indextable tr.cap { + margin-top: 10px; + background-color: #f2f2f2; +} + +img.toggler { + margin-right: 3px; + margin-top: 3px; + cursor: pointer; +} + +div.modindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +div.genindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +/* -- domain module index --------------------------------------------------- */ + +table.modindextable td { + padding: 2px; + border-collapse: collapse; +} + +/* -- general body styles --------------------------------------------------- */ + +div.body { + min-width: 360px; + max-width: 800px; +} + +div.body p, div.body dd, div.body li, div.body blockquote { + -moz-hyphens: auto; + -ms-hyphens: auto; + -webkit-hyphens: auto; + hyphens: auto; +} + +a.headerlink { + visibility: hidden; +} +a.brackets:before, +span.brackets > a:before{ + content: "["; +} + +a.brackets:after, +span.brackets > a:after { + content: "]"; +} + + +h1:hover > a.headerlink, +h2:hover > a.headerlink, +h3:hover > a.headerlink, +h4:hover > a.headerlink, +h5:hover > a.headerlink, +h6:hover > a.headerlink, +dt:hover > a.headerlink, +caption:hover > a.headerlink, +p.caption:hover > a.headerlink, +div.code-block-caption:hover > a.headerlink { + visibility: visible; +} + +div.body p.caption { + text-align: inherit; +} + +div.body td { + text-align: left; +} + +.first { + margin-top: 0 !important; +} + +p.rubric { + margin-top: 30px; + font-weight: bold; +} + +img.align-left, figure.align-left, .figure.align-left, object.align-left { + clear: left; + float: left; + margin-right: 1em; +} + +img.align-right, figure.align-right, .figure.align-right, object.align-right { + clear: right; + float: right; + margin-left: 1em; +} + +img.align-center, figure.align-center, .figure.align-center, object.align-center { + display: block; + margin-left: auto; + margin-right: auto; +} + +img.align-default, figure.align-default, .figure.align-default { + display: block; + margin-left: auto; + margin-right: auto; +} + +.align-left { + text-align: left; +} + +.align-center { + text-align: center; +} + +.align-default { + text-align: center; +} + +.align-right { + text-align: right; +} + +/* -- sidebars -------------------------------------------------------------- */ + +div.sidebar, +aside.sidebar { + margin: 0 0 0.5em 1em; + border: 1px solid #ddb; + padding: 7px; + background-color: #ffe; + width: 40%; + float: right; + clear: right; + overflow-x: auto; +} + +p.sidebar-title { + font-weight: bold; +} +div.admonition, div.topic, blockquote { + clear: left; +} + +/* -- topics ---------------------------------------------------------------- */ +div.topic { + border: 1px solid #ccc; + padding: 7px; + margin: 10px 0 10px 0; +} + +p.topic-title { + font-size: 1.1em; + font-weight: bold; + margin-top: 10px; +} + +/* -- admonitions ----------------------------------------------------------- */ + +div.admonition { + margin-top: 10px; + margin-bottom: 10px; + padding: 7px; +} + +div.admonition dt { + font-weight: bold; +} + +p.admonition-title { + margin: 0px 10px 5px 0px; + font-weight: bold; +} + +div.body p.centered { + text-align: center; + margin-top: 25px; +} + +/* -- content of sidebars/topics/admonitions -------------------------------- */ + +div.sidebar > :last-child, +aside.sidebar > :last-child, +div.topic > :last-child, +div.admonition > :last-child { + margin-bottom: 0; +} + +div.sidebar::after, +aside.sidebar::after, +div.topic::after, +div.admonition::after, +blockquote::after { + display: block; + content: ''; + clear: both; +} + +/* -- tables ---------------------------------------------------------------- */ + +table.docutils { + margin-top: 10px; + margin-bottom: 10px; + border: 0; + border-collapse: collapse; +} + +table.align-center { + margin-left: auto; + margin-right: auto; +} + +table.align-default { + margin-left: auto; + margin-right: auto; +} + +table caption span.caption-number { + font-style: italic; +} + +table caption span.caption-text { +} + +table.docutils td, table.docutils th { + padding: 1px 8px 1px 5px; + border-top: 0; + border-left: 0; + border-right: 0; + border-bottom: 1px solid #aaa; +} + +th { + text-align: left; + padding-right: 5px; +} + +table.citation { + border-left: solid 1px gray; + margin-left: 1px; +} + +table.citation td { + border-bottom: none; +} + +th > :first-child, +td > :first-child { + margin-top: 0px; +} + +th > :last-child, +td > :last-child { + margin-bottom: 0px; +} + +/* -- figures --------------------------------------------------------------- */ + +div.figure, figure { + margin: 0.5em; + padding: 0.5em; +} + +div.figure p.caption, figcaption { + padding: 0.3em; +} + +div.figure p.caption span.caption-number, +figcaption span.caption-number { + font-style: italic; +} + +div.figure p.caption span.caption-text, +figcaption span.caption-text { +} + +/* -- field list styles ----------------------------------------------------- */ + +table.field-list td, table.field-list th { + border: 0 !important; +} + +.field-list ul { + margin: 0; + padding-left: 1em; +} + +.field-list p { + margin: 0; +} + +.field-name { + -moz-hyphens: manual; + -ms-hyphens: manual; + -webkit-hyphens: manual; + hyphens: manual; +} + +/* -- hlist styles ---------------------------------------------------------- */ + +table.hlist { + margin: 1em 0; +} + +table.hlist td { + vertical-align: top; +} + +/* -- object description styles --------------------------------------------- */ + +.sig { + font-family: 'Consolas', 'Menlo', 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', monospace; +} + +.sig-name, code.descname { + background-color: transparent; + font-weight: bold; +} + +.sig-name { + font-size: 1.1em; +} + +code.descname { + font-size: 1.2em; +} + +.sig-prename, code.descclassname { + background-color: transparent; +} + +.optional { + font-size: 1.3em; +} + +.sig-paren { + font-size: larger; +} + +.sig-param.n { + font-style: italic; +} + +/* C++ specific styling */ + +.sig-inline.c-texpr, +.sig-inline.cpp-texpr { + font-family: unset; +} + +.sig.c .k, .sig.c .kt, +.sig.cpp .k, .sig.cpp .kt { + color: #0033B3; +} + +.sig.c .m, +.sig.cpp .m { + color: #1750EB; +} + +.sig.c .s, .sig.c .sc, +.sig.cpp .s, .sig.cpp .sc { + color: #067D17; +} + + +/* -- other body styles ----------------------------------------------------- */ + +ol.arabic { + list-style: decimal; +} + +ol.loweralpha { + list-style: lower-alpha; +} + +ol.upperalpha { + list-style: upper-alpha; +} + +ol.lowerroman { + list-style: lower-roman; +} + +ol.upperroman { + list-style: upper-roman; +} + +:not(li) > ol > li:first-child > :first-child, +:not(li) > ul > li:first-child > :first-child { + margin-top: 0px; +} + +:not(li) > ol > li:last-child > :last-child, +:not(li) > ul > li:last-child > :last-child { + margin-bottom: 0px; +} + +ol.simple ol p, +ol.simple ul p, +ul.simple ol p, +ul.simple ul p { + margin-top: 0; +} + +ol.simple > li:not(:first-child) > p, +ul.simple > li:not(:first-child) > p { + margin-top: 0; +} + +ol.simple p, +ul.simple p { + margin-bottom: 0; +} +dl.footnote > dt, +dl.citation > dt { + float: left; + margin-right: 0.5em; +} + +dl.footnote > dd, +dl.citation > dd { + margin-bottom: 0em; +} + +dl.footnote > dd:after, +dl.citation > dd:after { + content: ""; + clear: both; +} + +dl.field-list { + display: grid; + grid-template-columns: fit-content(30%) auto; +} + +dl.field-list > dt { + font-weight: bold; + word-break: break-word; + padding-left: 0.5em; + padding-right: 5px; +} +dl.field-list > dt:after { + content: ":"; +} + + +dl.field-list > dd { + padding-left: 0.5em; + margin-top: 0em; + margin-left: 0em; + margin-bottom: 0em; +} + +dl { + margin-bottom: 15px; +} + +dd > :first-child { + margin-top: 0px; +} + +dd ul, dd table { + margin-bottom: 10px; +} + +dd { + margin-top: 3px; + margin-bottom: 10px; + margin-left: 30px; +} + +dl > dd:last-child, +dl > dd:last-child > :last-child { + margin-bottom: 0; +} + +dt:target, span.highlighted { + background-color: #fbe54e; +} + +rect.highlighted { + fill: #fbe54e; +} + +dl.glossary dt { + font-weight: bold; + font-size: 1.1em; +} + +.versionmodified { + font-style: italic; +} + +.system-message { + background-color: #fda; + padding: 5px; + border: 3px solid red; +} + +.footnote:target { + background-color: #ffa; +} + +.line-block { + display: block; + margin-top: 1em; + margin-bottom: 1em; +} + +.line-block .line-block { + margin-top: 0; + margin-bottom: 0; + margin-left: 1.5em; +} + +.guilabel, .menuselection { + font-family: sans-serif; +} + +.accelerator { + text-decoration: underline; +} + +.classifier { + font-style: oblique; +} + +.classifier:before { + font-style: normal; + margin: 0 0.5em; + content: ":"; + display: inline-block; +} + +abbr, acronym { + border-bottom: dotted 1px; + cursor: help; +} + +/* -- code displays --------------------------------------------------------- */ + +pre { + overflow: auto; + overflow-y: hidden; /* fixes display issues on Chrome browsers */ +} + +pre, div[class*="highlight-"] { + clear: both; +} + +span.pre { + -moz-hyphens: none; + -ms-hyphens: none; + -webkit-hyphens: none; + hyphens: none; + white-space: nowrap; +} + +div[class*="highlight-"] { + margin: 1em 0; +} + +td.linenos pre { + border: 0; + background-color: transparent; + color: #aaa; +} + +table.highlighttable { + display: block; +} + +table.highlighttable tbody { + display: block; +} + +table.highlighttable tr { + display: flex; +} + +table.highlighttable td { + margin: 0; + padding: 0; +} + +table.highlighttable td.linenos { + padding-right: 0.5em; +} + +table.highlighttable td.code { + flex: 1; + overflow: hidden; +} + +.highlight .hll { + display: block; +} + +div.highlight pre, +table.highlighttable pre { + margin: 0; +} + +div.code-block-caption + div { + margin-top: 0; +} + +div.code-block-caption { + margin-top: 1em; + padding: 2px 5px; + font-size: small; +} + +div.code-block-caption code { + background-color: transparent; +} + +table.highlighttable td.linenos, +span.linenos, +div.highlight span.gp { /* gp: Generic.Prompt */ + user-select: none; + -webkit-user-select: text; /* Safari fallback only */ + -webkit-user-select: none; /* Chrome/Safari */ + -moz-user-select: none; /* Firefox */ + -ms-user-select: none; /* IE10+ */ +} + +div.code-block-caption span.caption-number { + padding: 0.1em 0.3em; + font-style: italic; +} + +div.code-block-caption span.caption-text { +} + +div.literal-block-wrapper { + margin: 1em 0; +} + +code.xref, a code { + background-color: transparent; + font-weight: bold; +} + +h1 code, h2 code, h3 code, 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!important; +} + +.rst-content dl:not(.docutils) dt { + color: #aaddff; + background-color: #2d2d2d; + border-top: solid 3px #525252; + border-left: solid 3px #525252; +} + +em.property { + color: #888888; +} + + +/* tables */ + +.rst-content table.docutils thead { + color: #ddd; +} + +.rst-content table.docutils td { + border: 0px; +} + +.rst-content table.docutils:not(.field-list) tr:nth-child(2n-1) td { + background-color: #5a5a5a; +} + + +/* inlined code highlights */ + +.xref, +.py-meth, +.rst-content a code { + color: #aaddff !important; + font-weight: normal !important; +} + +.rst-content code { + color: #eee !important; + font-weight: normal !important; +} + +code.literal { + background-color: #2d2d2d !important; + border: 1px solid #6d6d6d !important; +} + +code.docutils.literal.notranslate { + color: #ddd; +} + + +/* notes, warnings, hints */ + +.hint .admonition-title { + background: #2aa87c !important; +} + +.warning .admonition-title { + background: #cc4444 !important; +} + +.admonition-title { + background: #3a7ca8 !important; +} + +.admonition, +.note { + background-color: #2d2d2d !important; +} + + +/* table of contents */ + +.wy-nav-content-wrap { + background-color: rgba(0, 0, 0, 0.6) !important; +} + +.sidebar { + background-color: #191919 !important; +} + +.sidebar-title { + background-color: #2b2b2b !important; +} + +.wy-menu-vertical a { + color: #ddd; +} + +.wy-menu-vertical code.docutils.literal.notranslate { + color: #404040; + background: none !important; + border: none !important; +} + +.wy-nav-content { + background: #3c3c3c; + color: #dddddd; +} + +.wy-menu-vertical li.on a, +.wy-menu-vertical li.current>a { + background: #a3a3a3; + border-bottom: 0px !important; + border-top: 0px !important; +} + +.wy-menu-vertical li.current { + background: #b3b3b3; +} + +.toc-backref { + color: grey !important; +} + +.highlight .hll { + background-color: #49483e +} + +.highlight { + background: #222; + color: #f8f8f2 +} + +.highlight .c { + color: #888 +} + + +/* Comment */ + +.highlight .err { + color: #960050; + background-color: #1e0010 +} + + +/* Error */ + +.highlight .k { + color: #66d9ef +} + + +/* Keyword */ + +.highlight .l { + color: #ae81ff +} + + +/* Literal */ + +.highlight .n { + color: #f8f8f2 +} + + +/* Name */ + +.highlight .o { + color: #f92672 +} + + +/* Operator */ + +.highlight .p { + color: #f8f8f2 +} + + +/* Punctuation */ + +.highlight .ch { + color: #888 +} + + +/* Comment.Hashbang */ + +.highlight .cm { + color: #888 +} + + +/* Comment.Multiline */ + +.highlight .cp { + color: #888 +} + + +/* Comment.Preproc */ + +.highlight .cpf { + color: #888 +} + + +/* Comment.PreprocFile */ + +.highlight .c1 { + color: #888 +} + + +/* Comment.Single */ + +.highlight .cs { + color: #888 +} + + +/* Comment.Special */ + +.highlight .gd { + color: #f92672 +} + + +/* Generic.Deleted */ + +.highlight .ge { + font-style: italic +} + + +/* Generic.Emph */ + +.highlight .gi { + color: #a6e22e +} + + +/* Generic.Inserted */ 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index 0000000000..f79376af7d --- /dev/null +++ b/en/codeql-action-3.25.0/_static/css/toggle.css @@ -0,0 +1,77 @@ +input[type=checkbox] { + visibility: hidden; + height: 0; + width: 0; + margin: 0; +} + +.rst-versions .rst-current-version { + padding: 10px; + display: flex; + justify-content: space-between; +} + +.rst-versions .rst-current-version .fa-book, +.rst-versions .rst-current-version .fa-v, +.rst-versions .rst-current-version .fa-caret-down { + height: 24px; + line-height: 24px; + vertical-align: middle; +} + +.rst-versions .rst-current-version .fa-element { + width: 80px; + text-align: center; +} + +.rst-versions .rst-current-version .fa-book { + text-align: left; +} + +.rst-versions .rst-current-version .fa-v { + color: #27AE60; + text-align: right; +} + +label { + margin: 0 auto; + display: inline-block; + justify-content: center; + align-items: right; + border-radius: 100px; + position: relative; + cursor: pointer; + text-indent: -9999px; + width: 50px; + height: 21px; + background: #000; +} + +label:after { + border-radius: 50%; + position: absolute; + content: ''; + background: #fff; + width: 15px; + height: 15px; + top: 3px; + left: 3px; + transition: ease-in-out 200ms; +} + +input:checked+label { + background: #3a7ca8; +} + +input:checked+label:after { + left: calc(100% - 5px); + transform: translateX(-100%); +} + +html.transition, +html.transition *, +html.transition *:before, +html.transition *:after { + transition: ease-in-out 200ms !important; + transition-delay: 0 !important; +} diff --git a/en/codeql-action-3.25.0/_static/doctools.js b/en/codeql-action-3.25.0/_static/doctools.js new file mode 100644 index 0000000000..527b876ca6 --- /dev/null +++ b/en/codeql-action-3.25.0/_static/doctools.js @@ -0,0 +1,156 @@ +/* + * doctools.js + * ~~~~~~~~~~~ + * + * Base JavaScript utilities for all Sphinx HTML documentation. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ +"use strict"; + +const BLACKLISTED_KEY_CONTROL_ELEMENTS = new Set([ + "TEXTAREA", + "INPUT", + "SELECT", + "BUTTON", +]); + +const _ready = (callback) => { + if (document.readyState !== "loading") { + callback(); + } else { + document.addEventListener("DOMContentLoaded", callback); + } +}; + +/** + * Small JavaScript module for the documentation. + */ +const Documentation = { + init: () => { + Documentation.initDomainIndexTable(); + Documentation.initOnKeyListeners(); + }, + + /** + * i18n support + */ + TRANSLATIONS: {}, + PLURAL_EXPR: (n) => (n === 1 ? 0 : 1), + LOCALE: "unknown", + + // gettext and ngettext don't access this so that the functions + // can safely bound to a different name (_ = Documentation.gettext) + gettext: (string) => { + const translated = Documentation.TRANSLATIONS[string]; + switch (typeof translated) { + case "undefined": + return string; // no translation + case "string": + return translated; // translation exists + default: + return translated[0]; // (singular, plural) translation tuple exists + } + }, + + ngettext: (singular, plural, n) => { + const translated = Documentation.TRANSLATIONS[singular]; + if (typeof translated !== "undefined") + return translated[Documentation.PLURAL_EXPR(n)]; + return n === 1 ? singular : plural; + }, + + addTranslations: (catalog) => { + Object.assign(Documentation.TRANSLATIONS, catalog.messages); + Documentation.PLURAL_EXPR = new Function( + "n", + `return (${catalog.plural_expr})` + ); + Documentation.LOCALE = catalog.locale; + }, + + /** + * helper function to focus on search bar + */ + focusSearchBar: () => { + document.querySelectorAll("input[name=q]")[0]?.focus(); + }, + + /** + * Initialise the domain index toggle buttons + */ + initDomainIndexTable: () => { + const toggler = (el) => { + const idNumber = el.id.substr(7); + const toggledRows = document.querySelectorAll(`tr.cg-${idNumber}`); + if (el.src.substr(-9) === "minus.png") { + el.src = `${el.src.substr(0, el.src.length - 9)}plus.png`; + toggledRows.forEach((el) => (el.style.display = "none")); + } else { + el.src = `${el.src.substr(0, el.src.length - 8)}minus.png`; + toggledRows.forEach((el) => (el.style.display = "")); + } + }; + + const togglerElements = document.querySelectorAll("img.toggler"); + togglerElements.forEach((el) => + el.addEventListener("click", (event) => toggler(event.currentTarget)) + ); + togglerElements.forEach((el) => (el.style.display = "")); + if (DOCUMENTATION_OPTIONS.COLLAPSE_INDEX) togglerElements.forEach(toggler); + }, + + initOnKeyListeners: () => { + // only install a listener if it is really needed + if ( + !DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS && + !DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS + ) + return; + + document.addEventListener("keydown", (event) => { + // bail for input elements + if (BLACKLISTED_KEY_CONTROL_ELEMENTS.has(document.activeElement.tagName)) return; + // bail with special keys + if (event.altKey || event.ctrlKey || event.metaKey) return; + + if (!event.shiftKey) { + switch (event.key) { + case "ArrowLeft": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const prevLink = document.querySelector('link[rel="prev"]'); + if (prevLink && prevLink.href) { + window.location.href = prevLink.href; + event.preventDefault(); + } + break; + case "ArrowRight": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const nextLink = document.querySelector('link[rel="next"]'); + if (nextLink && nextLink.href) { + window.location.href = nextLink.href; + event.preventDefault(); + } + break; + } + } + + // some keyboard layouts may need Shift to get / + switch (event.key) { + case "/": + if (!DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS) break; + Documentation.focusSearchBar(); + event.preventDefault(); + } + }); + }, +}; + +// quick alias for translations +const _ = Documentation.gettext; + +_ready(Documentation.init); diff --git a/en/codeql-action-3.25.0/_static/documentation_options.js b/en/codeql-action-3.25.0/_static/documentation_options.js new file mode 100644 index 0000000000..c78d148ccd --- /dev/null +++ b/en/codeql-action-3.25.0/_static/documentation_options.js @@ -0,0 +1,14 @@ +var DOCUMENTATION_OPTIONS = { + URL_ROOT: document.getElementById("documentation_options").getAttribute('data-url_root'), + VERSION: 'nightly', + LANGUAGE: 'en', + COLLAPSE_INDEX: false, + BUILDER: 'html', + FILE_SUFFIX: '.html', + LINK_SUFFIX: '.html', + HAS_SOURCE: true, + SOURCELINK_SUFFIX: '.txt', + NAVIGATION_WITH_KEYS: false, + SHOW_SEARCH_SUMMARY: true, + ENABLE_SEARCH_SHORTCUTS: true, +}; \ No newline at end of file diff --git a/en/codeql-action-3.25.0/_static/file.png b/en/codeql-action-3.25.0/_static/file.png new file mode 100644 index 0000000000..a858a410e4 Binary files /dev/null and b/en/codeql-action-3.25.0/_static/file.png differ diff --git a/en/codeql-action-3.25.0/_static/jquery-3.6.0.js b/en/codeql-action-3.25.0/_static/jquery-3.6.0.js new file mode 100644 index 0000000000..fc6c299b73 --- /dev/null +++ b/en/codeql-action-3.25.0/_static/jquery-3.6.0.js @@ -0,0 +1,10881 @@ +/*! + * jQuery JavaScript Library v3.6.0 + * https://jquery.com/ + * + * Includes Sizzle.js + * https://sizzlejs.com/ + * + * Copyright OpenJS Foundation and other contributors + * Released under the MIT license + * https://jquery.org/license + * + * Date: 2021-03-02T17:08Z + */ +( function( global, factory ) { + + "use strict"; + + if ( typeof module === "object" && typeof module.exports === "object" ) { + + // For CommonJS and CommonJS-like environments where a proper `window` + // is present, execute the factory and get jQuery. + // For environments that do not have a `window` with a `document` + // (such as Node.js), expose a factory as module.exports. + // This accentuates the need for the creation of a real `window`. + // e.g. var jQuery = require("jquery")(window); + // See ticket #14549 for more info. + module.exports = global.document ? + factory( global, true ) : + function( w ) { + if ( !w.document ) { + throw new Error( "jQuery requires a window with a document" ); + } + return factory( w ); + }; + } else { + factory( global ); + } + +// Pass this if window is not defined yet +} )( typeof window !== "undefined" ? window : this, function( window, noGlobal ) { + +// Edge <= 12 - 13+, Firefox <=18 - 45+, IE 10 - 11, Safari 5.1 - 9+, iOS 6 - 9.1 +// throw exceptions when non-strict code (e.g., ASP.NET 4.5) accesses strict mode +// arguments.callee.caller (trac-13335). But as of jQuery 3.0 (2016), strict mode should be common +// enough that all such attempts are guarded in a try block. +"use strict"; + +var arr = []; + +var getProto = Object.getPrototypeOf; + +var slice = arr.slice; + +var flat = arr.flat ? function( array ) { + return arr.flat.call( array ); +} : function( array ) { + return arr.concat.apply( [], array ); +}; + + +var push = arr.push; + +var indexOf = arr.indexOf; + +var class2type = {}; + +var toString = class2type.toString; + +var hasOwn = class2type.hasOwnProperty; + +var fnToString = hasOwn.toString; + +var ObjectFunctionString = fnToString.call( Object ); + +var support = {}; + +var isFunction = function isFunction( obj ) { + + // Support: Chrome <=57, Firefox <=52 + // In some browsers, typeof returns "function" for HTML elements + // (i.e., `typeof document.createElement( "object" ) === "function"`). + // We don't want to classify *any* DOM node as a function. + // Support: QtWeb <=3.8.5, WebKit <=534.34, wkhtmltopdf tool <=0.12.5 + // Plus for old WebKit, typeof returns "function" for HTML collections + // (e.g., `typeof document.getElementsByTagName("div") === "function"`). (gh-4756) + return typeof obj === "function" && typeof obj.nodeType !== "number" && + typeof obj.item !== "function"; + }; + + +var isWindow = function isWindow( obj ) { + return obj != null && obj === obj.window; + }; + + +var document = window.document; + + + + var preservedScriptAttributes = { + type: true, + src: true, + nonce: true, + noModule: true + }; + + function DOMEval( code, node, doc ) { + doc = doc || document; + + var i, val, + script = doc.createElement( "script" ); + + script.text = code; + if ( node ) { + for ( i in preservedScriptAttributes ) { + + // Support: Firefox 64+, Edge 18+ + // Some browsers don't support the "nonce" property on scripts. + // On the other hand, just using `getAttribute` is not enough as + // the `nonce` attribute is reset to an empty string whenever it + // becomes browsing-context connected. + // See https://github.com/whatwg/html/issues/2369 + // See https://html.spec.whatwg.org/#nonce-attributes + // The `node.getAttribute` check was added for the sake of + // `jQuery.globalEval` so that it can fake a nonce-containing node + // via an object. + val = node[ i ] || node.getAttribute && node.getAttribute( i ); + if ( val ) { + script.setAttribute( i, val ); + } + } + } + doc.head.appendChild( script ).parentNode.removeChild( script ); + } + + +function toType( obj ) { + if ( obj == null ) { + return obj + ""; + } + + // Support: Android <=2.3 only (functionish RegExp) + return typeof obj === "object" || typeof obj === "function" ? + class2type[ toString.call( obj ) ] || "object" : + typeof obj; +} +/* global Symbol */ +// Defining this global in .eslintrc.json would create a danger of using the global +// unguarded in another place, it seems safer to define global only for this module + + + +var + version = "3.6.0", + + // Define a local copy of jQuery + jQuery = function( selector, context ) { + + // The jQuery object is actually just the init constructor 'enhanced' + // Need init if jQuery is called (just allow error to be thrown if not included) + return new jQuery.fn.init( selector, context ); + }; + +jQuery.fn = jQuery.prototype = { + + // The current version of jQuery being used + jquery: version, + + constructor: jQuery, + + // The default length of a jQuery object is 0 + length: 0, + + toArray: function() { + return slice.call( this ); + }, + + // Get the Nth element in the matched element set OR + // Get the whole matched element set as a clean array + get: function( num ) { + + // Return all the elements in a clean array + if ( num == null ) { + return slice.call( this ); + } + + // Return just the one element from the set + return num < 0 ? this[ num + this.length ] : this[ num ]; + }, + + // Take an array of elements and push it onto the stack + // (returning the new matched element set) + pushStack: function( elems ) { + + // Build a new jQuery matched element set + var ret = jQuery.merge( this.constructor(), elems ); + + // Add the old object onto the stack (as a reference) + ret.prevObject = this; + + // Return the newly-formed element set + return ret; + }, + + // Execute a callback for every element in the matched set. + each: function( callback ) { + return jQuery.each( this, callback ); + }, + + map: function( callback ) { + return this.pushStack( jQuery.map( this, function( elem, i ) { + return callback.call( elem, i, elem ); + } ) ); + }, + + slice: function() { + return this.pushStack( slice.apply( this, arguments ) ); + }, + + first: function() { + return this.eq( 0 ); + }, + + last: function() { + return this.eq( -1 ); + }, + + even: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return ( i + 1 ) % 2; + } ) ); + }, + + odd: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return i % 2; + } ) ); + }, + + eq: function( i ) { + var len = this.length, + j = +i + ( i < 0 ? len : 0 ); + return this.pushStack( j >= 0 && j < len ? [ this[ j ] ] : [] ); + }, + + end: function() { + return this.prevObject || this.constructor(); + }, + + // For internal use only. + // Behaves like an Array's method, not like a jQuery method. + push: push, + sort: arr.sort, + splice: arr.splice +}; + +jQuery.extend = jQuery.fn.extend = function() { + var options, name, src, copy, copyIsArray, clone, + target = arguments[ 0 ] || {}, + i = 1, + length = arguments.length, + deep = false; + + // Handle a deep copy situation + if ( typeof target === "boolean" ) { + deep = target; + + // Skip the boolean and the target + target = arguments[ i ] || {}; + i++; + } + + // Handle case when target is a string or something (possible in deep copy) + if ( typeof target !== "object" && !isFunction( target ) ) { + target = {}; + } + + // Extend jQuery itself if only one argument is passed + if ( i === length ) { + target = this; + i--; + } + + for ( ; i < length; i++ ) { + + // Only deal with non-null/undefined values + if ( ( options = arguments[ i ] ) != null ) { + + // Extend the base object + for ( name in options ) { + copy = options[ name ]; + + // Prevent Object.prototype pollution + // Prevent never-ending loop + if ( name === "__proto__" || target === copy ) { + continue; + } + + // Recurse if we're merging plain objects or arrays + if ( deep && copy && ( jQuery.isPlainObject( copy ) || + ( copyIsArray = Array.isArray( copy ) ) ) ) { + src = target[ name ]; + + // Ensure proper type for the source value + if ( copyIsArray && !Array.isArray( src ) ) { + clone = []; + } else if ( !copyIsArray && !jQuery.isPlainObject( src ) ) { + clone = {}; + } else { + clone = src; + } + copyIsArray = false; + + // Never move original objects, clone them + target[ name ] = jQuery.extend( deep, clone, copy ); + + // Don't bring in undefined values + } else if ( copy !== undefined ) { + target[ name ] = copy; + } + } + } + } + + // Return the modified object + return target; +}; + +jQuery.extend( { + + // Unique for each copy of jQuery on the page + expando: "jQuery" + ( version + Math.random() ).replace( /\D/g, "" ), + + // Assume jQuery is ready without the ready module + isReady: true, + + error: function( msg ) { + throw new Error( msg ); + }, + + noop: function() {}, + + isPlainObject: function( obj ) { + var proto, Ctor; + + // Detect obvious negatives + // Use toString instead of jQuery.type to catch host objects + if ( !obj || toString.call( obj ) !== "[object Object]" ) { + return false; + } + + proto = getProto( obj ); + + // Objects with no prototype (e.g., `Object.create( null )`) are plain + if ( !proto ) { + return true; + } + + // Objects with prototype are plain iff they were constructed by a global Object function + Ctor = hasOwn.call( proto, "constructor" ) && proto.constructor; + return typeof Ctor === "function" && fnToString.call( Ctor ) === ObjectFunctionString; + }, + + isEmptyObject: function( obj ) { + var name; + + for ( name in obj ) { + return false; + } + return true; + }, + + // Evaluates a script in a provided context; falls back to the global one + // if not specified. + globalEval: function( code, options, doc ) { + DOMEval( code, { nonce: options && options.nonce }, doc ); + }, + + each: function( obj, callback ) { + var length, i = 0; + + if ( isArrayLike( obj ) ) { + length = obj.length; + for ( ; i < length; i++ ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } else { + for ( i in obj ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } + + return obj; + }, + + // results is for internal usage only + makeArray: function( arr, results ) { + var ret = results || []; + + if ( arr != null ) { + if ( isArrayLike( Object( arr ) ) ) { + jQuery.merge( ret, + typeof arr === "string" ? + [ arr ] : arr + ); + } else { + push.call( ret, arr ); + } + } + + return ret; + }, + + inArray: function( elem, arr, i ) { + return arr == null ? -1 : indexOf.call( arr, elem, i ); + }, + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + merge: function( first, second ) { + var len = +second.length, + j = 0, + i = first.length; + + for ( ; j < len; j++ ) { + first[ i++ ] = second[ j ]; + } + + first.length = i; + + return first; + }, + + grep: function( elems, callback, invert ) { + var callbackInverse, + matches = [], + i = 0, + length = elems.length, + callbackExpect = !invert; + + // Go through the array, only saving the items + // that pass the validator function + for ( ; i < length; i++ ) { + callbackInverse = !callback( elems[ i ], i ); + if ( callbackInverse !== callbackExpect ) { + matches.push( elems[ i ] ); + } + } + + return matches; + }, + + // arg is for internal usage only + map: function( elems, callback, arg ) { + var length, value, + i = 0, + ret = []; + + // Go through the array, translating each of the items to their new values + if ( isArrayLike( elems ) ) { + length = elems.length; + for ( ; i < length; i++ ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + + // Go through every key on the object, + } else { + for ( i in elems ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + } + + // Flatten any nested arrays + return flat( ret ); + }, + + // A global GUID counter for objects + guid: 1, + + // jQuery.support is not used in Core but other projects attach their + // properties to it so it needs to exist. + support: support +} ); + +if ( typeof Symbol === "function" ) { + jQuery.fn[ Symbol.iterator ] = arr[ Symbol.iterator ]; +} + +// Populate the class2type map +jQuery.each( "Boolean Number String Function Array Date RegExp Object Error Symbol".split( " " ), + function( _i, name ) { + class2type[ "[object " + name + "]" ] = name.toLowerCase(); + } ); + +function isArrayLike( obj ) { + + // Support: real iOS 8.2 only (not reproducible in simulator) + // `in` check used to prevent JIT error (gh-2145) + // hasOwn isn't used here due to false negatives + // regarding Nodelist length in IE + var length = !!obj && "length" in obj && obj.length, + type = toType( obj ); + + if ( isFunction( obj ) || isWindow( obj ) ) { + return false; + } + + return type === "array" || length === 0 || + typeof length === "number" && length > 0 && ( length - 1 ) in obj; +} +var Sizzle = +/*! + * Sizzle CSS Selector Engine v2.3.6 + * https://sizzlejs.com/ + * + * Copyright JS Foundation and other contributors + * Released under the MIT license + * https://js.foundation/ + * + * Date: 2021-02-16 + */ +( function( window ) { +var i, + support, + Expr, + getText, + isXML, + tokenize, + compile, + select, + outermostContext, + sortInput, + hasDuplicate, + + // Local document vars + setDocument, + document, + docElem, + documentIsHTML, + rbuggyQSA, + rbuggyMatches, + matches, + contains, + + // Instance-specific data + expando = "sizzle" + 1 * new Date(), + preferredDoc = window.document, + dirruns = 0, + done = 0, + classCache = createCache(), + tokenCache = createCache(), + compilerCache = createCache(), + nonnativeSelectorCache = createCache(), + sortOrder = function( a, b ) { + if ( a === b ) { + hasDuplicate = true; + } + return 0; + }, + + // Instance methods + hasOwn = ( {} ).hasOwnProperty, + arr = [], + pop = arr.pop, + pushNative = arr.push, + push = arr.push, + slice = arr.slice, + + // Use a stripped-down indexOf as it's faster than native + // https://jsperf.com/thor-indexof-vs-for/5 + indexOf = function( list, elem ) { + var i = 0, + len = list.length; + for ( ; i < len; i++ ) { + if ( list[ i ] === elem ) { + return i; + } + } + return -1; + }, + + booleans = "checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|" + + "ismap|loop|multiple|open|readonly|required|scoped", + + // Regular expressions + + // http://www.w3.org/TR/css3-selectors/#whitespace + whitespace = "[\\x20\\t\\r\\n\\f]", + + // https://www.w3.org/TR/css-syntax-3/#ident-token-diagram + identifier = "(?:\\\\[\\da-fA-F]{1,6}" + whitespace + + "?|\\\\[^\\r\\n\\f]|[\\w-]|[^\0-\\x7f])+", + + // Attribute selectors: http://www.w3.org/TR/selectors/#attribute-selectors + attributes = "\\[" + whitespace + "*(" + identifier + ")(?:" + whitespace + + + // Operator (capture 2) + "*([*^$|!~]?=)" + whitespace + + + // "Attribute values must be CSS identifiers [capture 5] + // or strings [capture 3 or capture 4]" + "*(?:'((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\"|(" + identifier + "))|)" + + whitespace + "*\\]", + + pseudos = ":(" + identifier + ")(?:\\((" + + + // To reduce the number of selectors needing tokenize in the preFilter, prefer arguments: + // 1. quoted (capture 3; capture 4 or capture 5) + "('((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\")|" + + + // 2. simple (capture 6) + "((?:\\\\.|[^\\\\()[\\]]|" + attributes + ")*)|" + + + // 3. anything else (capture 2) + ".*" + + ")\\)|)", + + // Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter + rwhitespace = new RegExp( whitespace + "+", "g" ), + rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + + whitespace + "+$", "g" ), + + rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ), + rcombinators = new RegExp( "^" + whitespace + "*([>+~]|" + whitespace + ")" + whitespace + + "*" ), + rdescend = new RegExp( whitespace + "|>" ), + + rpseudo = new RegExp( pseudos ), + ridentifier = new RegExp( "^" + identifier + "$" ), + + matchExpr = { + "ID": new RegExp( "^#(" + identifier + ")" ), + "CLASS": new RegExp( "^\\.(" + identifier + ")" ), + "TAG": new RegExp( "^(" + identifier + "|[*])" ), + "ATTR": new RegExp( "^" + attributes ), + "PSEUDO": new RegExp( "^" + pseudos ), + "CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + + whitespace + "*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + + whitespace + "*(\\d+)|))" + whitespace + "*\\)|)", "i" ), + "bool": new RegExp( "^(?:" + booleans + ")$", "i" ), + + // For use in libraries implementing .is() + // We use this for POS matching in `select` + "needsContext": new RegExp( "^" + whitespace + + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" + whitespace + + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" ) + }, + + rhtml = /HTML$/i, + rinputs = /^(?:input|select|textarea|button)$/i, + rheader = /^h\d$/i, + + rnative = /^[^{]+\{\s*\[native \w/, + + // Easily-parseable/retrievable ID or TAG or CLASS selectors + rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/, + + rsibling = /[+~]/, + + // CSS escapes + // http://www.w3.org/TR/CSS21/syndata.html#escaped-characters + runescape = new RegExp( "\\\\[\\da-fA-F]{1,6}" + whitespace + "?|\\\\([^\\r\\n\\f])", "g" ), + funescape = function( escape, nonHex ) { + var high = "0x" + escape.slice( 1 ) - 0x10000; + + return nonHex ? + + // Strip the backslash prefix from a non-hex escape sequence + nonHex : + + // Replace a hexadecimal escape sequence with the encoded Unicode code point + // Support: IE <=11+ + // For values outside the Basic Multilingual Plane (BMP), manually construct a + // surrogate pair + high < 0 ? + String.fromCharCode( high + 0x10000 ) : + String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 ); + }, + + // CSS string/identifier serialization + // https://drafts.csswg.org/cssom/#common-serializing-idioms + rcssescape = /([\0-\x1f\x7f]|^-?\d)|^-$|[^\0-\x1f\x7f-\uFFFF\w-]/g, + fcssescape = function( ch, asCodePoint ) { + if ( asCodePoint ) { + + // U+0000 NULL becomes U+FFFD REPLACEMENT CHARACTER + if ( ch === "\0" ) { + return "\uFFFD"; + } + + // Control characters and (dependent upon position) numbers get escaped as code points + return ch.slice( 0, -1 ) + "\\" + + ch.charCodeAt( ch.length - 1 ).toString( 16 ) + " "; + } + + // Other potentially-special ASCII characters get backslash-escaped + return "\\" + ch; + }, + + // Used for iframes + // See setDocument() + // Removing the function wrapper causes a "Permission Denied" + // error in IE + unloadHandler = function() { + setDocument(); + }, + + inDisabledFieldset = addCombinator( + function( elem ) { + return elem.disabled === true && elem.nodeName.toLowerCase() === "fieldset"; + }, + { dir: "parentNode", next: "legend" } + ); + +// Optimize for push.apply( _, NodeList ) +try { + push.apply( + ( arr = slice.call( preferredDoc.childNodes ) ), + preferredDoc.childNodes + ); + + // Support: Android<4.0 + // Detect silently failing push.apply + // eslint-disable-next-line no-unused-expressions + arr[ preferredDoc.childNodes.length ].nodeType; +} catch ( e ) { + push = { apply: arr.length ? + + // Leverage slice if possible + function( target, els ) { + pushNative.apply( target, slice.call( els ) ); + } : + + // Support: IE<9 + // Otherwise append directly + function( target, els ) { + var j = target.length, + i = 0; + + // Can't trust NodeList.length + while ( ( target[ j++ ] = els[ i++ ] ) ) {} + target.length = j - 1; + } + }; +} + +function Sizzle( selector, context, results, seed ) { + var m, i, elem, nid, match, groups, newSelector, + newContext = context && context.ownerDocument, + + // nodeType defaults to 9, since context defaults to document + nodeType = context ? context.nodeType : 9; + + results = results || []; + + // Return early from calls with invalid selector or context + if ( typeof selector !== "string" || !selector || + nodeType !== 1 && nodeType !== 9 && nodeType !== 11 ) { + + return results; + } + + // Try to shortcut find operations (as opposed to filters) in HTML documents + if ( !seed ) { + setDocument( context ); + context = context || document; + + if ( documentIsHTML ) { + + // If the selector is sufficiently simple, try using a "get*By*" DOM method + // (excepting DocumentFragment context, where the methods don't exist) + if ( nodeType !== 11 && ( match = rquickExpr.exec( selector ) ) ) { + + // ID selector + if ( ( m = match[ 1 ] ) ) { + + // Document context + if ( nodeType === 9 ) { + if ( ( elem = context.getElementById( m ) ) ) { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( elem.id === m ) { + results.push( elem ); + return results; + } + } else { + return results; + } + + // Element context + } else { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( newContext && ( elem = newContext.getElementById( m ) ) && + contains( context, elem ) && + elem.id === m ) { + + results.push( elem ); + return results; + } + } + + // Type selector + } else if ( match[ 2 ] ) { + push.apply( results, context.getElementsByTagName( selector ) ); + return results; + + // Class selector + } else if ( ( m = match[ 3 ] ) && support.getElementsByClassName && + context.getElementsByClassName ) { + + push.apply( results, context.getElementsByClassName( m ) ); + return results; + } + } + + // Take advantage of querySelectorAll + if ( support.qsa && + !nonnativeSelectorCache[ selector + " " ] && + ( !rbuggyQSA || !rbuggyQSA.test( selector ) ) && + + // Support: IE 8 only + // Exclude object elements + ( nodeType !== 1 || context.nodeName.toLowerCase() !== "object" ) ) { + + newSelector = selector; + newContext = context; + + // qSA considers elements outside a scoping root when evaluating child or + // descendant combinators, which is not what we want. + // In such cases, we work around the behavior by prefixing every selector in the + // list with an ID selector referencing the scope context. + // The technique has to be used as well when a leading combinator is used + // as such selectors are not recognized by querySelectorAll. + // Thanks to Andrew Dupont for this technique. + if ( nodeType === 1 && + ( rdescend.test( selector ) || rcombinators.test( selector ) ) ) { + + // Expand context for sibling selectors + newContext = rsibling.test( selector ) && testContext( context.parentNode ) || + context; + + // We can use :scope instead of the ID hack if the browser + // supports it & if we're not changing the context. + if ( newContext !== context || !support.scope ) { + + // Capture the context ID, setting it first if necessary + if ( ( nid = context.getAttribute( "id" ) ) ) { + nid = nid.replace( rcssescape, fcssescape ); + } else { + context.setAttribute( "id", ( nid = expando ) ); + } + } + + // Prefix every selector in the list + groups = tokenize( selector ); + i = groups.length; + while ( i-- ) { + groups[ i ] = ( nid ? "#" + nid : ":scope" ) + " " + + toSelector( groups[ i ] ); + } + newSelector = groups.join( "," ); + } + + try { + push.apply( results, + newContext.querySelectorAll( newSelector ) + ); + return results; + } catch ( qsaError ) { + nonnativeSelectorCache( selector, true ); + } finally { + if ( nid === expando ) { + context.removeAttribute( "id" ); + } + } + } + } + } + + // All others + return select( selector.replace( rtrim, "$1" ), context, results, seed ); +} + +/** + * Create key-value caches of limited size + * @returns {function(string, object)} Returns the Object data after storing it on itself with + * property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength) + * deleting the oldest entry + */ +function createCache() { + var keys = []; + + function cache( key, value ) { + + // Use (key + " ") to avoid collision with native prototype properties (see Issue #157) + if ( keys.push( key + " " ) > Expr.cacheLength ) { + + // Only keep the most recent entries + delete cache[ keys.shift() ]; + } + return ( cache[ key + " " ] = value ); + } + return cache; +} + +/** + * Mark a function for special use by Sizzle + * @param {Function} fn The function to mark + */ +function markFunction( fn ) { + fn[ expando ] = true; + return fn; +} + +/** + * Support testing using an element + * @param {Function} fn Passed the created element and returns a boolean result + */ +function assert( fn ) { + var el = document.createElement( "fieldset" ); + + try { + return !!fn( el ); + } catch ( e ) { + return false; + } finally { + + // Remove from its parent by default + if ( el.parentNode ) { + el.parentNode.removeChild( el ); + } + + // release memory in IE + el = null; + } +} + +/** + * Adds the same handler for all of the specified attrs + * @param {String} attrs Pipe-separated list of attributes + * @param {Function} handler The method that will be applied + */ +function addHandle( attrs, handler ) { + var arr = attrs.split( "|" ), + i = arr.length; + + while ( i-- ) { + Expr.attrHandle[ arr[ i ] ] = handler; + } +} + +/** + * Checks document order of two siblings + * @param {Element} a + * @param {Element} b + * @returns {Number} Returns less than 0 if a precedes b, greater than 0 if a follows b + */ +function siblingCheck( a, b ) { + var cur = b && a, + diff = cur && a.nodeType === 1 && b.nodeType === 1 && + a.sourceIndex - b.sourceIndex; + + // Use IE sourceIndex if available on both nodes + if ( diff ) { + return diff; + } + + // Check if b follows a + if ( cur ) { + while ( ( cur = cur.nextSibling ) ) { + if ( cur === b ) { + return -1; + } + } + } + + return a ? 1 : -1; +} + +/** + * Returns a function to use in pseudos for input types + * @param {String} type + */ +function createInputPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for buttons + * @param {String} type + */ +function createButtonPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return ( name === "input" || name === "button" ) && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for :enabled/:disabled + * @param {Boolean} disabled true for :disabled; false for :enabled + */ +function createDisabledPseudo( disabled ) { + + // Known :disabled false positives: fieldset[disabled] > legend:nth-of-type(n+2) :can-disable + return function( elem ) { + + // Only certain elements can match :enabled or :disabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-enabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-disabled + if ( "form" in elem ) { + + // Check for inherited disabledness on relevant non-disabled elements: + // * listed form-associated elements in a disabled fieldset + // https://html.spec.whatwg.org/multipage/forms.html#category-listed + // https://html.spec.whatwg.org/multipage/forms.html#concept-fe-disabled + // * option elements in a disabled optgroup + // https://html.spec.whatwg.org/multipage/forms.html#concept-option-disabled + // All such elements have a "form" property. + if ( elem.parentNode && elem.disabled === false ) { + + // Option elements defer to a parent optgroup if present + if ( "label" in elem ) { + if ( "label" in elem.parentNode ) { + return elem.parentNode.disabled === disabled; + } else { + return elem.disabled === disabled; + } + } + + // Support: IE 6 - 11 + // Use the isDisabled shortcut property to check for disabled fieldset ancestors + return elem.isDisabled === disabled || + + // Where there is no isDisabled, check manually + /* jshint -W018 */ + elem.isDisabled !== !disabled && + inDisabledFieldset( elem ) === disabled; + } + + return elem.disabled === disabled; + + // Try to winnow out elements that can't be disabled before trusting the disabled property. + // Some victims get caught in our net (label, legend, menu, track), but it shouldn't + // even exist on them, let alone have a boolean value. + } else if ( "label" in elem ) { + return elem.disabled === disabled; + } + + // Remaining elements are neither :enabled nor :disabled + return false; + }; +} + +/** + * Returns a function to use in pseudos for positionals + * @param {Function} fn + */ +function createPositionalPseudo( fn ) { + return markFunction( function( argument ) { + argument = +argument; + return markFunction( function( seed, matches ) { + var j, + matchIndexes = fn( [], seed.length, argument ), + i = matchIndexes.length; + + // Match elements found at the specified indexes + while ( i-- ) { + if ( seed[ ( j = matchIndexes[ i ] ) ] ) { + seed[ j ] = !( matches[ j ] = seed[ j ] ); + } + } + } ); + } ); +} + +/** + * Checks a node for validity as a Sizzle context + * @param {Element|Object=} context + * @returns {Element|Object|Boolean} The input node if acceptable, otherwise a falsy value + */ +function testContext( context ) { + return context && typeof context.getElementsByTagName !== "undefined" && context; +} + +// Expose support vars for convenience +support = Sizzle.support = {}; + +/** + * Detects XML nodes + * @param {Element|Object} elem An element or a document + * @returns {Boolean} True iff elem is a non-HTML XML node + */ +isXML = Sizzle.isXML = function( elem ) { + var namespace = elem && elem.namespaceURI, + docElem = elem && ( elem.ownerDocument || elem ).documentElement; + + // Support: IE <=8 + // Assume HTML when documentElement doesn't yet exist, such as inside loading iframes + // https://bugs.jquery.com/ticket/4833 + return !rhtml.test( namespace || docElem && docElem.nodeName || "HTML" ); +}; + +/** + * Sets document-related variables once based on the current document + * @param {Element|Object} [doc] An element or document object to use to set the document + * @returns {Object} Returns the current document + */ +setDocument = Sizzle.setDocument = function( node ) { + var hasCompare, subWindow, + doc = node ? node.ownerDocument || node : preferredDoc; + + // Return early if doc is invalid or already selected + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( doc == document || doc.nodeType !== 9 || !doc.documentElement ) { + return document; + } + + // Update global variables + document = doc; + docElem = document.documentElement; + documentIsHTML = !isXML( document ); + + // Support: IE 9 - 11+, Edge 12 - 18+ + // Accessing iframe documents after unload throws "permission denied" errors (jQuery #13936) + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( preferredDoc != document && + ( subWindow = document.defaultView ) && subWindow.top !== subWindow ) { + + // Support: IE 11, Edge + if ( subWindow.addEventListener ) { + subWindow.addEventListener( "unload", unloadHandler, false ); + + // Support: IE 9 - 10 only + } else if ( subWindow.attachEvent ) { + subWindow.attachEvent( "onunload", unloadHandler ); + } + } + + // Support: IE 8 - 11+, Edge 12 - 18+, Chrome <=16 - 25 only, Firefox <=3.6 - 31 only, + // Safari 4 - 5 only, Opera <=11.6 - 12.x only + // IE/Edge & older browsers don't support the :scope pseudo-class. + // Support: Safari 6.0 only + // Safari 6.0 supports :scope but it's an alias of :root there. + support.scope = assert( function( el ) { + docElem.appendChild( el ).appendChild( document.createElement( "div" ) ); + return typeof el.querySelectorAll !== "undefined" && + !el.querySelectorAll( ":scope fieldset div" ).length; + } ); + + /* Attributes + ---------------------------------------------------------------------- */ + + // Support: IE<8 + // Verify that getAttribute really returns attributes and not properties + // (excepting IE8 booleans) + support.attributes = assert( function( el ) { + el.className = "i"; + return !el.getAttribute( "className" ); + } ); + + /* getElement(s)By* + ---------------------------------------------------------------------- */ + + // Check if getElementsByTagName("*") returns only elements + support.getElementsByTagName = assert( function( el ) { + el.appendChild( document.createComment( "" ) ); + return !el.getElementsByTagName( "*" ).length; + } ); + + // Support: IE<9 + support.getElementsByClassName = rnative.test( document.getElementsByClassName ); + + // Support: IE<10 + // Check if getElementById returns elements by name + // The broken getElementById methods don't pick up programmatically-set names, + // so use a roundabout getElementsByName test + support.getById = assert( function( el ) { + docElem.appendChild( el ).id = expando; + return !document.getElementsByName || !document.getElementsByName( expando ).length; + } ); + + // ID filter and find + if ( support.getById ) { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + return elem.getAttribute( "id" ) === attrId; + }; + }; + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var elem = context.getElementById( id ); + return elem ? [ elem ] : []; + } + }; + } else { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + var node = typeof elem.getAttributeNode !== "undefined" && + elem.getAttributeNode( "id" ); + return node && node.value === attrId; + }; + }; + + // Support: IE 6 - 7 only + // getElementById is not reliable as a find shortcut + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var node, i, elems, + elem = context.getElementById( id ); + + if ( elem ) { + + // Verify the id attribute + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + + // Fall back on getElementsByName + elems = context.getElementsByName( id ); + i = 0; + while ( ( elem = elems[ i++ ] ) ) { + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + } + } + + return []; + } + }; + } + + // Tag + Expr.find[ "TAG" ] = support.getElementsByTagName ? + function( tag, context ) { + if ( typeof context.getElementsByTagName !== "undefined" ) { + return context.getElementsByTagName( tag ); + + // DocumentFragment nodes don't have gEBTN + } else if ( support.qsa ) { + return context.querySelectorAll( tag ); + } + } : + + function( tag, context ) { + var elem, + tmp = [], + i = 0, + + // By happy coincidence, a (broken) gEBTN appears on DocumentFragment nodes too + results = context.getElementsByTagName( tag ); + + // Filter out possible comments + if ( tag === "*" ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem.nodeType === 1 ) { + tmp.push( elem ); + } + } + + return tmp; + } + return results; + }; + + // Class + Expr.find[ "CLASS" ] = support.getElementsByClassName && function( className, context ) { + if ( typeof context.getElementsByClassName !== "undefined" && documentIsHTML ) { + return context.getElementsByClassName( className ); + } + }; + + /* QSA/matchesSelector + ---------------------------------------------------------------------- */ + + // QSA and matchesSelector support + + // matchesSelector(:active) reports false when true (IE9/Opera 11.5) + rbuggyMatches = []; + + // qSa(:focus) reports false when true (Chrome 21) + // We allow this because of a bug in IE8/9 that throws an error + // whenever `document.activeElement` is accessed on an iframe + // So, we allow :focus to pass through QSA all the time to avoid the IE error + // See https://bugs.jquery.com/ticket/13378 + rbuggyQSA = []; + + if ( ( support.qsa = rnative.test( document.querySelectorAll ) ) ) { + + // Build QSA regex + // Regex strategy adopted from Diego Perini + assert( function( el ) { + + var input; + + // Select is set to empty string on purpose + // This is to test IE's treatment of not explicitly + // setting a boolean content attribute, + // since its presence should be enough + // https://bugs.jquery.com/ticket/12359 + docElem.appendChild( el ).innerHTML = "" + + ""; + + // Support: IE8, Opera 11-12.16 + // Nothing should be selected when empty strings follow ^= or $= or *= + // The test attribute must be unknown in Opera but "safe" for WinRT + // https://msdn.microsoft.com/en-us/library/ie/hh465388.aspx#attribute_section + if ( el.querySelectorAll( "[msallowcapture^='']" ).length ) { + rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:''|\"\")" ); + } + + // Support: IE8 + // Boolean attributes and "value" are not treated correctly + if ( !el.querySelectorAll( "[selected]" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*(?:value|" + booleans + ")" ); + } + + // Support: Chrome<29, Android<4.4, Safari<7.0+, iOS<7.0+, PhantomJS<1.9.8+ + if ( !el.querySelectorAll( "[id~=" + expando + "-]" ).length ) { + rbuggyQSA.push( "~=" ); + } + + // Support: IE 11+, Edge 15 - 18+ + // IE 11/Edge don't find elements on a `[name='']` query in some cases. + // Adding a temporary attribute to the document before the selection works + // around the issue. + // Interestingly, IE 10 & older don't seem to have the issue. + input = document.createElement( "input" ); + input.setAttribute( "name", "" ); + el.appendChild( input ); + if ( !el.querySelectorAll( "[name='']" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*name" + whitespace + "*=" + + whitespace + "*(?:''|\"\")" ); + } + + // Webkit/Opera - :checked should return selected option elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + // IE8 throws error here and will not see later tests + if ( !el.querySelectorAll( ":checked" ).length ) { + rbuggyQSA.push( ":checked" ); + } + + // Support: Safari 8+, iOS 8+ + // https://bugs.webkit.org/show_bug.cgi?id=136851 + // In-page `selector#id sibling-combinator selector` fails + if ( !el.querySelectorAll( "a#" + expando + "+*" ).length ) { + rbuggyQSA.push( ".#.+[+~]" ); + } + + // Support: Firefox <=3.6 - 5 only + // Old Firefox doesn't throw on a badly-escaped identifier. + el.querySelectorAll( "\\\f" ); + rbuggyQSA.push( "[\\r\\n\\f]" ); + } ); + + assert( function( el ) { + el.innerHTML = "" + + ""; + + // Support: Windows 8 Native Apps + // The type and name attributes are restricted during .innerHTML assignment + var input = document.createElement( "input" ); + input.setAttribute( "type", "hidden" ); + el.appendChild( input ).setAttribute( "name", "D" ); + + // Support: IE8 + // Enforce case-sensitivity of name attribute + if ( el.querySelectorAll( "[name=d]" ).length ) { + rbuggyQSA.push( "name" + whitespace + "*[*^$|!~]?=" ); + } + + // FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled) + // IE8 throws error here and will not see later tests + if ( el.querySelectorAll( ":enabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: IE9-11+ + // IE's :disabled selector does not pick up the children of disabled fieldsets + docElem.appendChild( el ).disabled = true; + if ( el.querySelectorAll( ":disabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: Opera 10 - 11 only + // Opera 10-11 does not throw on post-comma invalid pseudos + el.querySelectorAll( "*,:x" ); + rbuggyQSA.push( ",.*:" ); + } ); + } + + if ( ( support.matchesSelector = rnative.test( ( matches = docElem.matches || + docElem.webkitMatchesSelector || + docElem.mozMatchesSelector || + docElem.oMatchesSelector || + docElem.msMatchesSelector ) ) ) ) { + + assert( function( el ) { + + // Check to see if it's possible to do matchesSelector + // on a disconnected node (IE 9) + support.disconnectedMatch = matches.call( el, "*" ); + + // This should fail with an exception + // Gecko does not error, returns false instead + matches.call( el, "[s!='']:x" ); + rbuggyMatches.push( "!=", pseudos ); + } ); + } + + rbuggyQSA = rbuggyQSA.length && new RegExp( rbuggyQSA.join( "|" ) ); + rbuggyMatches = rbuggyMatches.length && new RegExp( rbuggyMatches.join( "|" ) ); + + /* Contains + ---------------------------------------------------------------------- */ + hasCompare = rnative.test( docElem.compareDocumentPosition ); + + // Element contains another + // Purposefully self-exclusive + // As in, an element does not contain itself + contains = hasCompare || rnative.test( docElem.contains ) ? + function( a, b ) { + var adown = a.nodeType === 9 ? a.documentElement : a, + bup = b && b.parentNode; + return a === bup || !!( bup && bup.nodeType === 1 && ( + adown.contains ? + adown.contains( bup ) : + a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16 + ) ); + } : + function( a, b ) { + if ( b ) { + while ( ( b = b.parentNode ) ) { + if ( b === a ) { + return true; + } + } + } + return false; + }; + + /* Sorting + ---------------------------------------------------------------------- */ + + // Document order sorting + sortOrder = hasCompare ? + function( a, b ) { + + // Flag for duplicate removal + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + // Sort on method existence if only one input has compareDocumentPosition + var compare = !a.compareDocumentPosition - !b.compareDocumentPosition; + if ( compare ) { + return compare; + } + + // Calculate position if both inputs belong to the same document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + compare = ( a.ownerDocument || a ) == ( b.ownerDocument || b ) ? + a.compareDocumentPosition( b ) : + + // Otherwise we know they are disconnected + 1; + + // Disconnected nodes + if ( compare & 1 || + ( !support.sortDetached && b.compareDocumentPosition( a ) === compare ) ) { + + // Choose the first element that is related to our preferred document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( a == document || a.ownerDocument == preferredDoc && + contains( preferredDoc, a ) ) { + return -1; + } + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( b == document || b.ownerDocument == preferredDoc && + contains( preferredDoc, b ) ) { + return 1; + } + + // Maintain original order + return sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + } + + return compare & 4 ? -1 : 1; + } : + function( a, b ) { + + // Exit early if the nodes are identical + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + var cur, + i = 0, + aup = a.parentNode, + bup = b.parentNode, + ap = [ a ], + bp = [ b ]; + + // Parentless nodes are either documents or disconnected + if ( !aup || !bup ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + return a == document ? -1 : + b == document ? 1 : + /* eslint-enable eqeqeq */ + aup ? -1 : + bup ? 1 : + sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + + // If the nodes are siblings, we can do a quick check + } else if ( aup === bup ) { + return siblingCheck( a, b ); + } + + // Otherwise we need full lists of their ancestors for comparison + cur = a; + while ( ( cur = cur.parentNode ) ) { + ap.unshift( cur ); + } + cur = b; + while ( ( cur = cur.parentNode ) ) { + bp.unshift( cur ); + } + + // Walk down the tree looking for a discrepancy + while ( ap[ i ] === bp[ i ] ) { + i++; + } + + return i ? + + // Do a sibling check if the nodes have a common ancestor + siblingCheck( ap[ i ], bp[ i ] ) : + + // Otherwise nodes in our document sort first + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + ap[ i ] == preferredDoc ? -1 : + bp[ i ] == preferredDoc ? 1 : + /* eslint-enable eqeqeq */ + 0; + }; + + return document; +}; + +Sizzle.matches = function( expr, elements ) { + return Sizzle( expr, null, null, elements ); +}; + +Sizzle.matchesSelector = function( elem, expr ) { + setDocument( elem ); + + if ( support.matchesSelector && documentIsHTML && + !nonnativeSelectorCache[ expr + " " ] && + ( !rbuggyMatches || !rbuggyMatches.test( expr ) ) && + ( !rbuggyQSA || !rbuggyQSA.test( expr ) ) ) { + + try { + var ret = matches.call( elem, expr ); + + // IE 9's matchesSelector returns false on disconnected nodes + if ( ret || support.disconnectedMatch || + + // As well, disconnected nodes are said to be in a document + // fragment in IE 9 + elem.document && elem.document.nodeType !== 11 ) { + return ret; + } + } catch ( e ) { + nonnativeSelectorCache( expr, true ); + } + } + + return Sizzle( expr, document, null, [ elem ] ).length > 0; +}; + +Sizzle.contains = function( context, elem ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( context.ownerDocument || context ) != document ) { + setDocument( context ); + } + return contains( context, elem ); +}; + +Sizzle.attr = function( elem, name ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( elem.ownerDocument || elem ) != document ) { + setDocument( elem ); + } + + var fn = Expr.attrHandle[ name.toLowerCase() ], + + // Don't get fooled by Object.prototype properties (jQuery #13807) + val = fn && hasOwn.call( Expr.attrHandle, name.toLowerCase() ) ? + fn( elem, name, !documentIsHTML ) : + undefined; + + return val !== undefined ? + val : + support.attributes || !documentIsHTML ? + elem.getAttribute( name ) : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; +}; + +Sizzle.escape = function( sel ) { + return ( sel + "" ).replace( rcssescape, fcssescape ); +}; + +Sizzle.error = function( msg ) { + throw new Error( "Syntax error, unrecognized expression: " + msg ); +}; + +/** + * Document sorting and removing duplicates + * @param {ArrayLike} results + */ +Sizzle.uniqueSort = function( results ) { + var elem, + duplicates = [], + j = 0, + i = 0; + + // Unless we *know* we can detect duplicates, assume their presence + hasDuplicate = !support.detectDuplicates; + sortInput = !support.sortStable && results.slice( 0 ); + results.sort( sortOrder ); + + if ( hasDuplicate ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem === results[ i ] ) { + j = duplicates.push( i ); + } + } + while ( j-- ) { + results.splice( duplicates[ j ], 1 ); + } + } + + // Clear input after sorting to release objects + // See https://github.com/jquery/sizzle/pull/225 + sortInput = null; + + return results; +}; + +/** + * Utility function for retrieving the text value of an array of DOM nodes + * @param {Array|Element} elem + */ +getText = Sizzle.getText = function( elem ) { + var node, + ret = "", + i = 0, + nodeType = elem.nodeType; + + if ( !nodeType ) { + + // If no nodeType, this is expected to be an array + while ( ( node = elem[ i++ ] ) ) { + + // Do not traverse comment nodes + ret += getText( node ); + } + } else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) { + + // Use textContent for elements + // innerText usage removed for consistency of new lines (jQuery #11153) + if ( typeof elem.textContent === "string" ) { + return elem.textContent; + } else { + + // Traverse its children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + ret += getText( elem ); + } + } + } else if ( nodeType === 3 || nodeType === 4 ) { + return elem.nodeValue; + } + + // Do not include comment or processing instruction nodes + + return ret; +}; + +Expr = Sizzle.selectors = { + + // Can be adjusted by the user + cacheLength: 50, + + createPseudo: markFunction, + + match: matchExpr, + + attrHandle: {}, + + find: {}, + + relative: { + ">": { dir: "parentNode", first: true }, + " ": { dir: "parentNode" }, + "+": { dir: "previousSibling", first: true }, + "~": { dir: "previousSibling" } + }, + + preFilter: { + "ATTR": function( match ) { + match[ 1 ] = match[ 1 ].replace( runescape, funescape ); + + // Move the given value to match[3] whether quoted or unquoted + match[ 3 ] = ( match[ 3 ] || match[ 4 ] || + match[ 5 ] || "" ).replace( runescape, funescape ); + + if ( match[ 2 ] === "~=" ) { + match[ 3 ] = " " + match[ 3 ] + " "; + } + + return match.slice( 0, 4 ); + }, + + "CHILD": function( match ) { + + /* matches from matchExpr["CHILD"] + 1 type (only|nth|...) + 2 what (child|of-type) + 3 argument (even|odd|\d*|\d*n([+-]\d+)?|...) + 4 xn-component of xn+y argument ([+-]?\d*n|) + 5 sign of xn-component + 6 x of xn-component + 7 sign of y-component + 8 y of y-component + */ + match[ 1 ] = match[ 1 ].toLowerCase(); + + if ( match[ 1 ].slice( 0, 3 ) === "nth" ) { + + // nth-* requires argument + if ( !match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + // numeric x and y parameters for Expr.filter.CHILD + // remember that false/true cast respectively to 0/1 + match[ 4 ] = +( match[ 4 ] ? + match[ 5 ] + ( match[ 6 ] || 1 ) : + 2 * ( match[ 3 ] === "even" || match[ 3 ] === "odd" ) ); + match[ 5 ] = +( ( match[ 7 ] + match[ 8 ] ) || match[ 3 ] === "odd" ); + + // other types prohibit arguments + } else if ( match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + return match; + }, + + "PSEUDO": function( match ) { + var excess, + unquoted = !match[ 6 ] && match[ 2 ]; + + if ( matchExpr[ "CHILD" ].test( match[ 0 ] ) ) { + return null; + } + + // Accept quoted arguments as-is + if ( match[ 3 ] ) { + match[ 2 ] = match[ 4 ] || match[ 5 ] || ""; + + // Strip excess characters from unquoted arguments + } else if ( unquoted && rpseudo.test( unquoted ) && + + // Get excess from tokenize (recursively) + ( excess = tokenize( unquoted, true ) ) && + + // advance to the next closing parenthesis + ( excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length ) ) { + + // excess is a negative index + match[ 0 ] = match[ 0 ].slice( 0, excess ); + match[ 2 ] = unquoted.slice( 0, excess ); + } + + // Return only captures needed by the pseudo filter method (type and argument) + return match.slice( 0, 3 ); + } + }, + + filter: { + + "TAG": function( nodeNameSelector ) { + var nodeName = nodeNameSelector.replace( runescape, funescape ).toLowerCase(); + return nodeNameSelector === "*" ? + function() { + return true; + } : + function( elem ) { + return elem.nodeName && elem.nodeName.toLowerCase() === nodeName; + }; + }, + + "CLASS": function( className ) { + var pattern = classCache[ className + " " ]; + + return pattern || + ( pattern = new RegExp( "(^|" + whitespace + + ")" + className + "(" + whitespace + "|$)" ) ) && classCache( + className, function( elem ) { + return pattern.test( + typeof elem.className === "string" && elem.className || + typeof elem.getAttribute !== "undefined" && + elem.getAttribute( "class" ) || + "" + ); + } ); + }, + + "ATTR": function( name, operator, check ) { + return function( elem ) { + var result = Sizzle.attr( elem, name ); + + if ( result == null ) { + return operator === "!="; + } + if ( !operator ) { + return true; + } + + result += ""; + + /* eslint-disable max-len */ + + return operator === "=" ? result === check : + operator === "!=" ? result !== check : + operator === "^=" ? check && result.indexOf( check ) === 0 : + operator === "*=" ? check && result.indexOf( check ) > -1 : + operator === "$=" ? check && result.slice( -check.length ) === check : + operator === "~=" ? ( " " + result.replace( rwhitespace, " " ) + " " ).indexOf( check ) > -1 : + operator === "|=" ? result === check || result.slice( 0, check.length + 1 ) === check + "-" : + false; + /* eslint-enable max-len */ + + }; + }, + + "CHILD": function( type, what, _argument, first, last ) { + var simple = type.slice( 0, 3 ) !== "nth", + forward = type.slice( -4 ) !== "last", + ofType = what === "of-type"; + + return first === 1 && last === 0 ? + + // Shortcut for :nth-*(n) + function( elem ) { + return !!elem.parentNode; + } : + + function( elem, _context, xml ) { + var cache, uniqueCache, outerCache, node, nodeIndex, start, + dir = simple !== forward ? "nextSibling" : "previousSibling", + parent = elem.parentNode, + name = ofType && elem.nodeName.toLowerCase(), + useCache = !xml && !ofType, + diff = false; + + if ( parent ) { + + // :(first|last|only)-(child|of-type) + if ( simple ) { + while ( dir ) { + node = elem; + while ( ( node = node[ dir ] ) ) { + if ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) { + + return false; + } + } + + // Reverse direction for :only-* (if we haven't yet done so) + start = dir = type === "only" && !start && "nextSibling"; + } + return true; + } + + start = [ forward ? parent.firstChild : parent.lastChild ]; + + // non-xml :nth-child(...) stores cache data on `parent` + if ( forward && useCache ) { + + // Seek `elem` from a previously-cached index + + // ...in a gzip-friendly way + node = parent; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex && cache[ 2 ]; + node = nodeIndex && parent.childNodes[ nodeIndex ]; + + while ( ( node = ++nodeIndex && node && node[ dir ] || + + // Fallback to seeking `elem` from the start + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + // When found, cache indexes on `parent` and break + if ( node.nodeType === 1 && ++diff && node === elem ) { + uniqueCache[ type ] = [ dirruns, nodeIndex, diff ]; + break; + } + } + + } else { + + // Use previously-cached element index if available + if ( useCache ) { + + // ...in a gzip-friendly way + node = elem; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex; + } + + // xml :nth-child(...) + // or :nth-last-child(...) or :nth(-last)?-of-type(...) + if ( diff === false ) { + + // Use the same loop as above to seek `elem` from the start + while ( ( node = ++nodeIndex && node && node[ dir ] || + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + if ( ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) && + ++diff ) { + + // Cache the index of each encountered element + if ( useCache ) { + outerCache = node[ expando ] || + ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + uniqueCache[ type ] = [ dirruns, diff ]; + } + + if ( node === elem ) { + break; + } + } + } + } + } + + // Incorporate the offset, then check against cycle size + diff -= last; + return diff === first || ( diff % first === 0 && diff / first >= 0 ); + } + }; + }, + + "PSEUDO": function( pseudo, argument ) { + + // pseudo-class names are case-insensitive + // http://www.w3.org/TR/selectors/#pseudo-classes + // Prioritize by case sensitivity in case custom pseudos are added with uppercase letters + // Remember that setFilters inherits from pseudos + var args, + fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] || + Sizzle.error( "unsupported pseudo: " + pseudo ); + + // The user may use createPseudo to indicate that + // arguments are needed to create the filter function + // just as Sizzle does + if ( fn[ expando ] ) { + return fn( argument ); + } + + // But maintain support for old signatures + if ( fn.length > 1 ) { + args = [ pseudo, pseudo, "", argument ]; + return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ? + markFunction( function( seed, matches ) { + var idx, + matched = fn( seed, argument ), + i = matched.length; + while ( i-- ) { + idx = indexOf( seed, matched[ i ] ); + seed[ idx ] = !( matches[ idx ] = matched[ i ] ); + } + } ) : + function( elem ) { + return fn( elem, 0, args ); + }; + } + + return fn; + } + }, + + pseudos: { + + // Potentially complex pseudos + "not": markFunction( function( selector ) { + + // Trim the selector passed to compile + // to avoid treating leading and trailing + // spaces as combinators + var input = [], + results = [], + matcher = compile( selector.replace( rtrim, "$1" ) ); + + return matcher[ expando ] ? + markFunction( function( seed, matches, _context, xml ) { + var elem, + unmatched = matcher( seed, null, xml, [] ), + i = seed.length; + + // Match elements unmatched by `matcher` + while ( i-- ) { + if ( ( elem = unmatched[ i ] ) ) { + seed[ i ] = !( matches[ i ] = elem ); + } + } + } ) : + function( elem, _context, xml ) { + input[ 0 ] = elem; + matcher( input, null, xml, results ); + + // Don't keep the element (issue #299) + input[ 0 ] = null; + return !results.pop(); + }; + } ), + + "has": markFunction( function( selector ) { + return function( elem ) { + return Sizzle( selector, elem ).length > 0; + }; + } ), + + "contains": markFunction( function( text ) { + text = text.replace( runescape, funescape ); + return function( elem ) { + return ( elem.textContent || getText( elem ) ).indexOf( text ) > -1; + }; + } ), + + // "Whether an element is represented by a :lang() selector + // is based solely on the element's language value + // being equal to the identifier C, + // or beginning with the identifier C immediately followed by "-". + // The matching of C against the element's language value is performed case-insensitively. + // The identifier C does not have to be a valid language name." + // http://www.w3.org/TR/selectors/#lang-pseudo + "lang": markFunction( function( lang ) { + + // lang value must be a valid identifier + if ( !ridentifier.test( lang || "" ) ) { + Sizzle.error( "unsupported lang: " + lang ); + } + lang = lang.replace( runescape, funescape ).toLowerCase(); + return function( elem ) { + var elemLang; + do { + if ( ( elemLang = documentIsHTML ? + elem.lang : + elem.getAttribute( "xml:lang" ) || elem.getAttribute( "lang" ) ) ) { + + elemLang = elemLang.toLowerCase(); + return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0; + } + } while ( ( elem = elem.parentNode ) && elem.nodeType === 1 ); + return false; + }; + } ), + + // Miscellaneous + "target": function( elem ) { + var hash = window.location && window.location.hash; + return hash && hash.slice( 1 ) === elem.id; + }, + + "root": function( elem ) { + return elem === docElem; + }, + + "focus": function( elem ) { + return elem === document.activeElement && + ( !document.hasFocus || document.hasFocus() ) && + !!( elem.type || elem.href || ~elem.tabIndex ); + }, + + // Boolean properties + "enabled": createDisabledPseudo( false ), + "disabled": createDisabledPseudo( true ), + + "checked": function( elem ) { + + // In CSS3, :checked should return both checked and selected elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + var nodeName = elem.nodeName.toLowerCase(); + return ( nodeName === "input" && !!elem.checked ) || + ( nodeName === "option" && !!elem.selected ); + }, + + "selected": function( elem ) { + + // Accessing this property makes selected-by-default + // options in Safari work properly + if ( elem.parentNode ) { + // eslint-disable-next-line no-unused-expressions + elem.parentNode.selectedIndex; + } + + return elem.selected === true; + }, + + // Contents + "empty": function( elem ) { + + // http://www.w3.org/TR/selectors/#empty-pseudo + // :empty is negated by element (1) or content nodes (text: 3; cdata: 4; entity ref: 5), + // but not by others (comment: 8; processing instruction: 7; etc.) + // nodeType < 6 works because attributes (2) do not appear as children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + if ( elem.nodeType < 6 ) { + return false; + } + } + return true; + }, + + "parent": function( elem ) { + return !Expr.pseudos[ "empty" ]( elem ); + }, + + // Element/input types + "header": function( elem ) { + return rheader.test( elem.nodeName ); + }, + + "input": function( elem ) { + return rinputs.test( elem.nodeName ); + }, + + "button": function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === "button" || name === "button"; + }, + + "text": function( elem ) { + var attr; + return elem.nodeName.toLowerCase() === "input" && + elem.type === "text" && + + // Support: IE<8 + // New HTML5 attribute values (e.g., "search") appear with elem.type === "text" + ( ( attr = elem.getAttribute( "type" ) ) == null || + attr.toLowerCase() === "text" ); + }, + + // Position-in-collection + "first": createPositionalPseudo( function() { + return [ 0 ]; + } ), + + "last": createPositionalPseudo( function( _matchIndexes, length ) { + return [ length - 1 ]; + } ), + + "eq": createPositionalPseudo( function( _matchIndexes, length, argument ) { + return [ argument < 0 ? argument + length : argument ]; + } ), + + "even": createPositionalPseudo( function( matchIndexes, length ) { + var i = 0; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "odd": createPositionalPseudo( function( matchIndexes, length ) { + var i = 1; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "lt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? + argument + length : + argument > length ? + length : + argument; + for ( ; --i >= 0; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "gt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? argument + length : argument; + for ( ; ++i < length; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ) + } +}; + +Expr.pseudos[ "nth" ] = Expr.pseudos[ "eq" ]; + +// Add button/input type pseudos +for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) { + Expr.pseudos[ i ] = createInputPseudo( i ); +} +for ( i in { submit: true, reset: true } ) { + Expr.pseudos[ i ] = createButtonPseudo( i ); +} + +// Easy API for creating new setFilters +function setFilters() {} +setFilters.prototype = Expr.filters = Expr.pseudos; +Expr.setFilters = new setFilters(); + +tokenize = Sizzle.tokenize = function( selector, parseOnly ) { + var matched, match, tokens, type, + soFar, groups, preFilters, + cached = tokenCache[ selector + " " ]; + + if ( cached ) { + return parseOnly ? 0 : cached.slice( 0 ); + } + + soFar = selector; + groups = []; + preFilters = Expr.preFilter; + + while ( soFar ) { + + // Comma and first run + if ( !matched || ( match = rcomma.exec( soFar ) ) ) { + if ( match ) { + + // Don't consume trailing commas as valid + soFar = soFar.slice( match[ 0 ].length ) || soFar; + } + groups.push( ( tokens = [] ) ); + } + + matched = false; + + // Combinators + if ( ( match = rcombinators.exec( soFar ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + + // Cast descendant combinators to space + type: match[ 0 ].replace( rtrim, " " ) + } ); + soFar = soFar.slice( matched.length ); + } + + // Filters + for ( type in Expr.filter ) { + if ( ( match = matchExpr[ type ].exec( soFar ) ) && ( !preFilters[ type ] || + ( match = preFilters[ type ]( match ) ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + type: type, + matches: match + } ); + soFar = soFar.slice( matched.length ); + } + } + + if ( !matched ) { + break; + } + } + + // Return the length of the invalid excess + // if we're just parsing + // Otherwise, throw an error or return tokens + return parseOnly ? + soFar.length : + soFar ? + Sizzle.error( selector ) : + + // Cache the tokens + tokenCache( selector, groups ).slice( 0 ); +}; + +function toSelector( tokens ) { + var i = 0, + len = tokens.length, + selector = ""; + for ( ; i < len; i++ ) { + selector += tokens[ i ].value; + } + return selector; +} + +function addCombinator( matcher, combinator, base ) { + var dir = combinator.dir, + skip = combinator.next, + key = skip || dir, + checkNonElements = base && key === "parentNode", + doneName = done++; + + return combinator.first ? + + // Check against closest ancestor/preceding element + function( elem, context, xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + return matcher( elem, context, xml ); + } + } + return false; + } : + + // Check against all ancestor/preceding elements + function( elem, context, xml ) { + var oldCache, uniqueCache, outerCache, + newCache = [ dirruns, doneName ]; + + // We can't set arbitrary data on XML nodes, so they don't benefit from combinator caching + if ( xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + if ( matcher( elem, context, xml ) ) { + return true; + } + } + } + } else { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + outerCache = elem[ expando ] || ( elem[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ elem.uniqueID ] || + ( outerCache[ elem.uniqueID ] = {} ); + + if ( skip && skip === elem.nodeName.toLowerCase() ) { + elem = elem[ dir ] || elem; + } else if ( ( oldCache = uniqueCache[ key ] ) && + oldCache[ 0 ] === dirruns && oldCache[ 1 ] === doneName ) { + + // Assign to newCache so results back-propagate to previous elements + return ( newCache[ 2 ] = oldCache[ 2 ] ); + } else { + + // Reuse newcache so results back-propagate to previous elements + uniqueCache[ key ] = newCache; + + // A match means we're done; a fail means we have to keep checking + if ( ( newCache[ 2 ] = matcher( elem, context, xml ) ) ) { + return true; + } + } + } + } + } + return false; + }; +} + +function elementMatcher( matchers ) { + return matchers.length > 1 ? + function( elem, context, xml ) { + var i = matchers.length; + while ( i-- ) { + if ( !matchers[ i ]( elem, context, xml ) ) { + return false; + } + } + return true; + } : + matchers[ 0 ]; +} + +function multipleContexts( selector, contexts, results ) { + var i = 0, + len = contexts.length; + for ( ; i < len; i++ ) { + Sizzle( selector, contexts[ i ], results ); + } + return results; +} + +function condense( unmatched, map, filter, context, xml ) { + var elem, + newUnmatched = [], + i = 0, + len = unmatched.length, + mapped = map != null; + + for ( ; i < len; i++ ) { + if ( ( elem = unmatched[ i ] ) ) { + if ( !filter || filter( elem, context, xml ) ) { + newUnmatched.push( elem ); + if ( mapped ) { + map.push( i ); + } + } + } + } + + return newUnmatched; +} + +function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) { + if ( postFilter && !postFilter[ expando ] ) { + postFilter = setMatcher( postFilter ); + } + if ( postFinder && !postFinder[ expando ] ) { + postFinder = setMatcher( postFinder, postSelector ); + } + return markFunction( function( seed, results, context, xml ) { + var temp, i, elem, + preMap = [], + postMap = [], + preexisting = results.length, + + // Get initial elements from seed or context + elems = seed || multipleContexts( + selector || "*", + context.nodeType ? [ context ] : context, + [] + ), + + // Prefilter to get matcher input, preserving a map for seed-results synchronization + matcherIn = preFilter && ( seed || !selector ) ? + condense( elems, preMap, preFilter, context, xml ) : + elems, + + matcherOut = matcher ? + + // If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results, + postFinder || ( seed ? preFilter : preexisting || postFilter ) ? + + // ...intermediate processing is necessary + [] : + + // ...otherwise use results directly + results : + matcherIn; + + // Find primary matches + if ( matcher ) { + matcher( matcherIn, matcherOut, context, xml ); + } + + // Apply postFilter + if ( postFilter ) { + temp = condense( matcherOut, postMap ); + postFilter( temp, [], context, xml ); + + // Un-match failing elements by moving them back to matcherIn + i = temp.length; + while ( i-- ) { + if ( ( elem = temp[ i ] ) ) { + matcherOut[ postMap[ i ] ] = !( matcherIn[ postMap[ i ] ] = elem ); + } + } + } + + if ( seed ) { + if ( postFinder || preFilter ) { + if ( postFinder ) { + + // Get the final matcherOut by condensing this intermediate into postFinder contexts + temp = []; + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) ) { + + // Restore matcherIn since elem is not yet a final match + temp.push( ( matcherIn[ i ] = elem ) ); + } + } + postFinder( null, ( matcherOut = [] ), temp, xml ); + } + + // Move matched elements from seed to results to keep them synchronized + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) && + ( temp = postFinder ? indexOf( seed, elem ) : preMap[ i ] ) > -1 ) { + + seed[ temp ] = !( results[ temp ] = elem ); + } + } + } + + // Add elements to results, through postFinder if defined + } else { + matcherOut = condense( + matcherOut === results ? + matcherOut.splice( preexisting, matcherOut.length ) : + matcherOut + ); + if ( postFinder ) { + postFinder( null, results, matcherOut, xml ); + } else { + push.apply( results, matcherOut ); + } + } + } ); +} + +function matcherFromTokens( tokens ) { + var checkContext, matcher, j, + len = tokens.length, + leadingRelative = Expr.relative[ tokens[ 0 ].type ], + implicitRelative = leadingRelative || Expr.relative[ " " ], + i = leadingRelative ? 1 : 0, + + // The foundational matcher ensures that elements are reachable from top-level context(s) + matchContext = addCombinator( function( elem ) { + return elem === checkContext; + }, implicitRelative, true ), + matchAnyContext = addCombinator( function( elem ) { + return indexOf( checkContext, elem ) > -1; + }, implicitRelative, true ), + matchers = [ function( elem, context, xml ) { + var ret = ( !leadingRelative && ( xml || context !== outermostContext ) ) || ( + ( checkContext = context ).nodeType ? + matchContext( elem, context, xml ) : + matchAnyContext( elem, context, xml ) ); + + // Avoid hanging onto element (issue #299) + checkContext = null; + return ret; + } ]; + + for ( ; i < len; i++ ) { + if ( ( matcher = Expr.relative[ tokens[ i ].type ] ) ) { + matchers = [ addCombinator( elementMatcher( matchers ), matcher ) ]; + } else { + matcher = Expr.filter[ tokens[ i ].type ].apply( null, tokens[ i ].matches ); + + // Return special upon seeing a positional matcher + if ( matcher[ expando ] ) { + + // Find the next relative operator (if any) for proper handling + j = ++i; + for ( ; j < len; j++ ) { + if ( Expr.relative[ tokens[ j ].type ] ) { + break; + } + } + return setMatcher( + i > 1 && elementMatcher( matchers ), + i > 1 && toSelector( + + // If the preceding token was a descendant combinator, insert an implicit any-element `*` + tokens + .slice( 0, i - 1 ) + .concat( { value: tokens[ i - 2 ].type === " " ? "*" : "" } ) + ).replace( rtrim, "$1" ), + matcher, + i < j && matcherFromTokens( tokens.slice( i, j ) ), + j < len && matcherFromTokens( ( tokens = tokens.slice( j ) ) ), + j < len && toSelector( tokens ) + ); + } + matchers.push( matcher ); + } + } + + return elementMatcher( matchers ); +} + +function matcherFromGroupMatchers( elementMatchers, setMatchers ) { + var bySet = setMatchers.length > 0, + byElement = elementMatchers.length > 0, + superMatcher = function( seed, context, xml, results, outermost ) { + var elem, j, matcher, + matchedCount = 0, + i = "0", + unmatched = seed && [], + setMatched = [], + contextBackup = outermostContext, + + // We must always have either seed elements or outermost context + elems = seed || byElement && Expr.find[ "TAG" ]( "*", outermost ), + + // Use integer dirruns iff this is the outermost matcher + dirrunsUnique = ( dirruns += contextBackup == null ? 1 : Math.random() || 0.1 ), + len = elems.length; + + if ( outermost ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + outermostContext = context == document || context || outermost; + } + + // Add elements passing elementMatchers directly to results + // Support: IE<9, Safari + // Tolerate NodeList properties (IE: "length"; Safari: ) matching elements by id + for ( ; i !== len && ( elem = elems[ i ] ) != null; i++ ) { + if ( byElement && elem ) { + j = 0; + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( !context && elem.ownerDocument != document ) { + setDocument( elem ); + xml = !documentIsHTML; + } + while ( ( matcher = elementMatchers[ j++ ] ) ) { + if ( matcher( elem, context || document, xml ) ) { + results.push( elem ); + break; + } + } + if ( outermost ) { + dirruns = dirrunsUnique; + } + } + + // Track unmatched elements for set filters + if ( bySet ) { + + // They will have gone through all possible matchers + if ( ( elem = !matcher && elem ) ) { + matchedCount--; + } + + // Lengthen the array for every element, matched or not + if ( seed ) { + unmatched.push( elem ); + } + } + } + + // `i` is now the count of elements visited above, and adding it to `matchedCount` + // makes the latter nonnegative. + matchedCount += i; + + // Apply set filters to unmatched elements + // NOTE: This can be skipped if there are no unmatched elements (i.e., `matchedCount` + // equals `i`), unless we didn't visit _any_ elements in the above loop because we have + // no element matchers and no seed. + // Incrementing an initially-string "0" `i` allows `i` to remain a string only in that + // case, which will result in a "00" `matchedCount` that differs from `i` but is also + // numerically zero. + if ( bySet && i !== matchedCount ) { + j = 0; + while ( ( matcher = setMatchers[ j++ ] ) ) { + matcher( unmatched, setMatched, context, xml ); + } + + if ( seed ) { + + // Reintegrate element matches to eliminate the need for sorting + if ( matchedCount > 0 ) { + while ( i-- ) { + if ( !( unmatched[ i ] || setMatched[ i ] ) ) { + setMatched[ i ] = pop.call( results ); + } + } + } + + // Discard index placeholder values to get only actual matches + setMatched = condense( setMatched ); + } + + // Add matches to results + push.apply( results, setMatched ); + + // Seedless set matches succeeding multiple successful matchers stipulate sorting + if ( outermost && !seed && setMatched.length > 0 && + ( matchedCount + setMatchers.length ) > 1 ) { + + Sizzle.uniqueSort( results ); + } + } + + // Override manipulation of globals by nested matchers + if ( outermost ) { + dirruns = dirrunsUnique; + outermostContext = contextBackup; + } + + return unmatched; + }; + + return bySet ? + markFunction( superMatcher ) : + superMatcher; +} + +compile = Sizzle.compile = function( selector, match /* Internal Use Only */ ) { + var i, + setMatchers = [], + elementMatchers = [], + cached = compilerCache[ selector + " " ]; + + if ( !cached ) { + + // Generate a function of recursive functions that can be used to check each element + if ( !match ) { + match = tokenize( selector ); + } + i = match.length; + while ( i-- ) { + cached = matcherFromTokens( match[ i ] ); + if ( cached[ expando ] ) { + setMatchers.push( cached ); + } else { + elementMatchers.push( cached ); + } + } + + // Cache the compiled function + cached = compilerCache( + selector, + matcherFromGroupMatchers( elementMatchers, setMatchers ) + ); + + // Save selector and tokenization + cached.selector = selector; + } + return cached; +}; + +/** + * A low-level selection function that works with Sizzle's compiled + * selector functions + * @param {String|Function} selector A selector or a pre-compiled + * selector function built with Sizzle.compile + * @param {Element} context + * @param {Array} [results] + * @param {Array} [seed] A set of elements to match against + */ +select = Sizzle.select = function( selector, context, results, seed ) { + var i, tokens, token, type, find, + compiled = typeof selector === "function" && selector, + match = !seed && tokenize( ( selector = compiled.selector || selector ) ); + + results = results || []; + + // Try to minimize operations if there is only one selector in the list and no seed + // (the latter of which guarantees us context) + if ( match.length === 1 ) { + + // Reduce context if the leading compound selector is an ID + tokens = match[ 0 ] = match[ 0 ].slice( 0 ); + if ( tokens.length > 2 && ( token = tokens[ 0 ] ).type === "ID" && + context.nodeType === 9 && documentIsHTML && Expr.relative[ tokens[ 1 ].type ] ) { + + context = ( Expr.find[ "ID" ]( token.matches[ 0 ] + .replace( runescape, funescape ), context ) || [] )[ 0 ]; + if ( !context ) { + return results; + + // Precompiled matchers will still verify ancestry, so step up a level + } else if ( compiled ) { + context = context.parentNode; + } + + selector = selector.slice( tokens.shift().value.length ); + } + + // Fetch a seed set for right-to-left matching + i = matchExpr[ "needsContext" ].test( selector ) ? 0 : tokens.length; + while ( i-- ) { + token = tokens[ i ]; + + // Abort if we hit a combinator + if ( Expr.relative[ ( type = token.type ) ] ) { + break; + } + if ( ( find = Expr.find[ type ] ) ) { + + // Search, expanding context for leading sibling combinators + if ( ( seed = find( + token.matches[ 0 ].replace( runescape, funescape ), + rsibling.test( tokens[ 0 ].type ) && testContext( context.parentNode ) || + context + ) ) ) { + + // If seed is empty or no tokens remain, we can return early + tokens.splice( i, 1 ); + selector = seed.length && toSelector( tokens ); + if ( !selector ) { + push.apply( results, seed ); + return results; + } + + break; + } + } + } + } + + // Compile and execute a filtering function if one is not provided + // Provide `match` to avoid retokenization if we modified the selector above + ( compiled || compile( selector, match ) )( + seed, + context, + !documentIsHTML, + results, + !context || rsibling.test( selector ) && testContext( context.parentNode ) || context + ); + return results; +}; + +// One-time assignments + +// Sort stability +support.sortStable = expando.split( "" ).sort( sortOrder ).join( "" ) === expando; + +// Support: Chrome 14-35+ +// Always assume duplicates if they aren't passed to the comparison function +support.detectDuplicates = !!hasDuplicate; + +// Initialize against the default document +setDocument(); + +// Support: Webkit<537.32 - Safari 6.0.3/Chrome 25 (fixed in Chrome 27) +// Detached nodes confoundingly follow *each other* +support.sortDetached = assert( function( el ) { + + // Should return 1, but returns 4 (following) + return el.compareDocumentPosition( document.createElement( "fieldset" ) ) & 1; +} ); + +// Support: IE<8 +// Prevent attribute/property "interpolation" +// https://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx +if ( !assert( function( el ) { + el.innerHTML = ""; + return el.firstChild.getAttribute( "href" ) === "#"; +} ) ) { + addHandle( "type|href|height|width", function( elem, name, isXML ) { + if ( !isXML ) { + return elem.getAttribute( name, name.toLowerCase() === "type" ? 1 : 2 ); + } + } ); +} + +// Support: IE<9 +// Use defaultValue in place of getAttribute("value") +if ( !support.attributes || !assert( function( el ) { + el.innerHTML = ""; + el.firstChild.setAttribute( "value", "" ); + return el.firstChild.getAttribute( "value" ) === ""; +} ) ) { + addHandle( "value", function( elem, _name, isXML ) { + if ( !isXML && elem.nodeName.toLowerCase() === "input" ) { + return elem.defaultValue; + } + } ); +} + +// Support: IE<9 +// Use getAttributeNode to fetch booleans when getAttribute lies +if ( !assert( function( el ) { + return el.getAttribute( "disabled" ) == null; +} ) ) { + addHandle( booleans, function( elem, name, isXML ) { + var val; + if ( !isXML ) { + return elem[ name ] === true ? name.toLowerCase() : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; + } + } ); +} + +return Sizzle; + +} )( window ); + + + +jQuery.find = Sizzle; +jQuery.expr = Sizzle.selectors; + +// Deprecated +jQuery.expr[ ":" ] = jQuery.expr.pseudos; +jQuery.uniqueSort = jQuery.unique = Sizzle.uniqueSort; +jQuery.text = Sizzle.getText; +jQuery.isXMLDoc = Sizzle.isXML; +jQuery.contains = Sizzle.contains; +jQuery.escapeSelector = Sizzle.escape; + + + + +var dir = function( elem, dir, until ) { + var matched = [], + truncate = until !== undefined; + + while ( ( elem = elem[ dir ] ) && elem.nodeType !== 9 ) { + if ( elem.nodeType === 1 ) { + if ( truncate && jQuery( elem ).is( until ) ) { + break; + } + matched.push( elem ); + } + } + return matched; +}; + + +var siblings = function( n, elem ) { + var matched = []; + + for ( ; n; n = n.nextSibling ) { + if ( n.nodeType === 1 && n !== elem ) { + matched.push( n ); + } + } + + return matched; +}; + + +var rneedsContext = jQuery.expr.match.needsContext; + + + +function nodeName( elem, name ) { + + return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase(); + +} +var rsingleTag = ( /^<([a-z][^\/\0>:\x20\t\r\n\f]*)[\x20\t\r\n\f]*\/?>(?:<\/\1>|)$/i ); + + + +// Implement the identical functionality for filter and not +function winnow( elements, qualifier, not ) { + if ( isFunction( qualifier ) ) { + return jQuery.grep( elements, function( elem, i ) { + return !!qualifier.call( elem, i, elem ) !== not; + } ); + } + + // Single element + if ( qualifier.nodeType ) { + return jQuery.grep( elements, function( elem ) { + return ( elem === qualifier ) !== not; + } ); + } + + // Arraylike of elements (jQuery, arguments, Array) + if ( typeof qualifier !== "string" ) { + return jQuery.grep( elements, function( elem ) { + return ( indexOf.call( qualifier, elem ) > -1 ) !== not; + } ); + } + + // Filtered directly for both simple and complex selectors + return jQuery.filter( qualifier, elements, not ); +} + +jQuery.filter = function( expr, elems, not ) { + var elem = elems[ 0 ]; + + if ( not ) { + expr = ":not(" + expr + ")"; + } + + if ( elems.length === 1 && elem.nodeType === 1 ) { + return jQuery.find.matchesSelector( elem, expr ) ? [ elem ] : []; + } + + return jQuery.find.matches( expr, jQuery.grep( elems, function( elem ) { + return elem.nodeType === 1; + } ) ); +}; + +jQuery.fn.extend( { + find: function( selector ) { + var i, ret, + len = this.length, + self = this; + + if ( typeof selector !== "string" ) { + return this.pushStack( jQuery( selector ).filter( function() { + for ( i = 0; i < len; i++ ) { + if ( jQuery.contains( self[ i ], this ) ) { + return true; + } + } + } ) ); + } + + ret = this.pushStack( [] ); + + for ( i = 0; i < len; i++ ) { + jQuery.find( selector, self[ i ], ret ); + } + + return len > 1 ? jQuery.uniqueSort( ret ) : ret; + }, + filter: function( selector ) { + return this.pushStack( winnow( this, selector || [], false ) ); + }, + not: function( selector ) { + return this.pushStack( winnow( this, selector || [], true ) ); + }, + is: function( selector ) { + return !!winnow( + this, + + // If this is a positional/relative selector, check membership in the returned set + // so $("p:first").is("p:last") won't return true for a doc with two "p". + typeof selector === "string" && rneedsContext.test( selector ) ? + jQuery( selector ) : + selector || [], + false + ).length; + } +} ); + + +// Initialize a jQuery object + + +// A central reference to the root jQuery(document) +var rootjQuery, + + // A simple way to check for HTML strings + // Prioritize #id over to avoid XSS via location.hash (#9521) + // Strict HTML recognition (#11290: must start with <) + // Shortcut simple #id case for speed + rquickExpr = /^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]+))$/, + + init = jQuery.fn.init = function( selector, context, root ) { + var match, elem; + + // HANDLE: $(""), $(null), $(undefined), $(false) + if ( !selector ) { + return this; + } + + // Method init() accepts an alternate rootjQuery + // so migrate can support jQuery.sub (gh-2101) + root = root || rootjQuery; + + // Handle HTML strings + if ( typeof selector === "string" ) { + if ( selector[ 0 ] === "<" && + selector[ selector.length - 1 ] === ">" && + selector.length >= 3 ) { + + // Assume that strings that start and end with <> are HTML and skip the regex check + match = [ null, selector, null ]; + + } else { + match = rquickExpr.exec( selector ); + } + + // Match html or make sure no context is specified for #id + if ( match && ( match[ 1 ] || !context ) ) { + + // HANDLE: $(html) -> $(array) + if ( match[ 1 ] ) { + context = context instanceof jQuery ? context[ 0 ] : context; + + // Option to run scripts is true for back-compat + // Intentionally let the error be thrown if parseHTML is not present + jQuery.merge( this, jQuery.parseHTML( + match[ 1 ], + context && context.nodeType ? context.ownerDocument || context : document, + true + ) ); + + // HANDLE: $(html, props) + if ( rsingleTag.test( match[ 1 ] ) && jQuery.isPlainObject( context ) ) { + for ( match in context ) { + + // Properties of context are called as methods if possible + if ( isFunction( this[ match ] ) ) { + this[ match ]( context[ match ] ); + + // ...and otherwise set as attributes + } else { + this.attr( match, context[ match ] ); + } + } + } + + return this; + + // HANDLE: $(#id) + } else { + elem = document.getElementById( match[ 2 ] ); + + if ( elem ) { + + // Inject the element directly into the jQuery object + this[ 0 ] = elem; + this.length = 1; + } + return this; + } + + // HANDLE: $(expr, $(...)) + } else if ( !context || context.jquery ) { + return ( context || root ).find( selector ); + + // HANDLE: $(expr, context) + // (which is just equivalent to: $(context).find(expr) + } else { + return this.constructor( context ).find( selector ); + } + + // HANDLE: $(DOMElement) + } else if ( selector.nodeType ) { + this[ 0 ] = selector; + this.length = 1; + return this; + + // HANDLE: $(function) + // Shortcut for document ready + } else if ( isFunction( selector ) ) { + return root.ready !== undefined ? + root.ready( selector ) : + + // Execute immediately if ready is not present + selector( jQuery ); + } + + return jQuery.makeArray( selector, this ); + }; + +// Give the init function the jQuery prototype for later instantiation +init.prototype = jQuery.fn; + +// Initialize central reference +rootjQuery = jQuery( document ); + + +var rparentsprev = /^(?:parents|prev(?:Until|All))/, + + // Methods guaranteed to produce a unique set when starting from a unique set + guaranteedUnique = { + children: true, + contents: true, + next: true, + prev: true + }; + +jQuery.fn.extend( { + has: function( target ) { + var targets = jQuery( target, this ), + l = targets.length; + + return this.filter( function() { + var i = 0; + for ( ; i < l; i++ ) { + if ( jQuery.contains( this, targets[ i ] ) ) { + return true; + } + } + } ); + }, + + closest: function( selectors, context ) { + var cur, + i = 0, + l = this.length, + matched = [], + targets = typeof selectors !== "string" && jQuery( selectors ); + + // Positional selectors never match, since there's no _selection_ context + if ( !rneedsContext.test( selectors ) ) { + for ( ; i < l; i++ ) { + for ( cur = this[ i ]; cur && cur !== context; cur = cur.parentNode ) { + + // Always skip document fragments + if ( cur.nodeType < 11 && ( targets ? + targets.index( cur ) > -1 : + + // Don't pass non-elements to Sizzle + cur.nodeType === 1 && + jQuery.find.matchesSelector( cur, selectors ) ) ) { + + matched.push( cur ); + break; + } + } + } + } + + return this.pushStack( matched.length > 1 ? jQuery.uniqueSort( matched ) : matched ); + }, + + // Determine the position of an element within the set + index: function( elem ) { + + // No argument, return index in parent + if ( !elem ) { + return ( this[ 0 ] && this[ 0 ].parentNode ) ? this.first().prevAll().length : -1; + } + + // Index in selector + if ( typeof elem === "string" ) { + return indexOf.call( jQuery( elem ), this[ 0 ] ); + } + + // Locate the position of the desired element + return indexOf.call( this, + + // If it receives a jQuery object, the first element is used + elem.jquery ? elem[ 0 ] : elem + ); + }, + + add: function( selector, context ) { + return this.pushStack( + jQuery.uniqueSort( + jQuery.merge( this.get(), jQuery( selector, context ) ) + ) + ); + }, + + addBack: function( selector ) { + return this.add( selector == null ? + this.prevObject : this.prevObject.filter( selector ) + ); + } +} ); + +function sibling( cur, dir ) { + while ( ( cur = cur[ dir ] ) && cur.nodeType !== 1 ) {} + return cur; +} + +jQuery.each( { + parent: function( elem ) { + var parent = elem.parentNode; + return parent && parent.nodeType !== 11 ? parent : null; + }, + parents: function( elem ) { + return dir( elem, "parentNode" ); + }, + parentsUntil: function( elem, _i, until ) { + return dir( elem, "parentNode", until ); + }, + next: function( elem ) { + return sibling( elem, "nextSibling" ); + }, + prev: function( elem ) { + return sibling( elem, "previousSibling" ); + }, + nextAll: function( elem ) { + return dir( elem, "nextSibling" ); + }, + prevAll: function( elem ) { + return dir( elem, "previousSibling" ); + }, + nextUntil: function( elem, _i, until ) { + return dir( elem, "nextSibling", until ); + }, + prevUntil: function( elem, _i, until ) { + return dir( elem, "previousSibling", until ); + }, + siblings: function( elem ) { + return siblings( ( elem.parentNode || {} ).firstChild, elem ); + }, + children: function( elem ) { + return siblings( elem.firstChild ); + }, + contents: function( elem ) { + if ( elem.contentDocument != null && + + // Support: IE 11+ + // elements with no `data` attribute has an object + // `contentDocument` with a `null` prototype. + getProto( elem.contentDocument ) ) { + + return elem.contentDocument; + } + + // Support: IE 9 - 11 only, iOS 7 only, Android Browser <=4.3 only + // Treat the template element as a regular one in browsers that + // don't support it. + if ( nodeName( elem, "template" ) ) { + elem = elem.content || elem; + } + + return jQuery.merge( [], elem.childNodes ); + } +}, function( name, fn ) { + jQuery.fn[ name ] = function( until, selector ) { + var matched = jQuery.map( this, fn, until ); + + if ( name.slice( -5 ) !== "Until" ) { + selector = until; + } + + if ( selector && typeof selector === "string" ) { + matched = jQuery.filter( selector, matched ); + } + + if ( this.length > 1 ) { + + // Remove duplicates + if ( !guaranteedUnique[ name ] ) { + jQuery.uniqueSort( matched ); + } + + // Reverse order for parents* and prev-derivatives + if ( rparentsprev.test( name ) ) { + matched.reverse(); + } + } + + return this.pushStack( matched ); + }; +} ); +var rnothtmlwhite = ( /[^\x20\t\r\n\f]+/g ); + + + +// Convert String-formatted options into Object-formatted ones +function createOptions( options ) { + var object = {}; + jQuery.each( options.match( rnothtmlwhite ) || [], function( _, flag ) { + object[ flag ] = true; + } ); + return object; +} + +/* + * Create a callback list using the following parameters: + * + * options: an optional list of space-separated options that will change how + * the callback list behaves or a more traditional option object + * + * By default a callback list will act like an event callback list and can be + * "fired" multiple times. + * + * Possible options: + * + * once: will ensure the callback list can only be fired once (like a Deferred) + * + * memory: will keep track of previous values and will call any callback added + * after the list has been fired right away with the latest "memorized" + * values (like a Deferred) + * + * unique: will ensure a callback can only be added once (no duplicate in the list) + * + * stopOnFalse: interrupt callings when a callback returns false + * + */ +jQuery.Callbacks = function( options ) { + + // Convert options from String-formatted to Object-formatted if needed + // (we check in cache first) + options = typeof options === "string" ? + createOptions( options ) : + jQuery.extend( {}, options ); + + var // Flag to know if list is currently firing + firing, + + // Last fire value for non-forgettable lists + memory, + + // Flag to know if list was already fired + fired, + + // Flag to prevent firing + locked, + + // Actual callback list + list = [], + + // Queue of execution data for repeatable lists + queue = [], + + // Index of currently firing callback (modified by add/remove as needed) + firingIndex = -1, + + // Fire callbacks + fire = function() { + + // Enforce single-firing + locked = locked || options.once; + + // Execute callbacks for all pending executions, + // respecting firingIndex overrides and runtime changes + fired = firing = true; + for ( ; queue.length; firingIndex = -1 ) { + memory = queue.shift(); + while ( ++firingIndex < list.length ) { + + // Run callback and check for early termination + if ( list[ firingIndex ].apply( memory[ 0 ], memory[ 1 ] ) === false && + options.stopOnFalse ) { + + // Jump to end and forget the data so .add doesn't re-fire + firingIndex = list.length; + memory = false; + } + } + } + + // Forget the data if we're done with it + if ( !options.memory ) { + memory = false; + } + + firing = false; + + // Clean up if we're done firing for good + if ( locked ) { + + // Keep an empty list if we have data for future add calls + if ( memory ) { + list = []; + + // Otherwise, this object is spent + } else { + list = ""; + } + } + }, + + // Actual Callbacks object + self = { + + // Add a callback or a collection of callbacks to the list + add: function() { + if ( list ) { + + // If we have memory from a past run, we should fire after adding + if ( memory && !firing ) { + firingIndex = list.length - 1; + queue.push( memory ); + } + + ( function add( args ) { + jQuery.each( args, function( _, arg ) { + if ( isFunction( arg ) ) { + if ( !options.unique || !self.has( arg ) ) { + list.push( arg ); + } + } else if ( arg && arg.length && toType( arg ) !== "string" ) { + + // Inspect recursively + add( arg ); + } + } ); + } )( arguments ); + + if ( memory && !firing ) { + fire(); + } + } + return this; + }, + + // Remove a callback from the list + remove: function() { + jQuery.each( arguments, function( _, arg ) { + var index; + while ( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) { + list.splice( index, 1 ); + + // Handle firing indexes + if ( index <= firingIndex ) { + firingIndex--; + } + } + } ); + return this; + }, + + // Check if a given callback is in the list. + // If no argument is given, return whether or not list has callbacks attached. + has: function( fn ) { + return fn ? + jQuery.inArray( fn, list ) > -1 : + list.length > 0; + }, + + // Remove all callbacks from the list + empty: function() { + if ( list ) { + list = []; + } + return this; + }, + + // Disable .fire and .add + // Abort any current/pending executions + // Clear all callbacks and values + disable: function() { + locked = queue = []; + list = memory = ""; + return this; + }, + disabled: function() { + return !list; + }, + + // Disable .fire + // Also disable .add unless we have memory (since it would have no effect) + // Abort any pending executions + lock: function() { + locked = queue = []; + if ( !memory && !firing ) { + list = memory = ""; + } + return this; + }, + locked: function() { + return !!locked; + }, + + // Call all callbacks with the given context and arguments + fireWith: function( context, args ) { + if ( !locked ) { + args = args || []; + args = [ context, args.slice ? args.slice() : args ]; + queue.push( args ); + if ( !firing ) { + fire(); + } + } + return this; + }, + + // Call all the callbacks with the given arguments + fire: function() { + self.fireWith( this, arguments ); + return this; + }, + + // To know if the callbacks have already been called at least once + fired: function() { + return !!fired; + } + }; + + return self; +}; + + +function Identity( v ) { + return v; +} +function Thrower( ex ) { + throw ex; +} + +function adoptValue( value, resolve, reject, noValue ) { + var method; + + try { + + // Check for promise aspect first to privilege synchronous behavior + if ( value && isFunction( ( method = value.promise ) ) ) { + method.call( value ).done( resolve ).fail( reject ); + + // Other thenables + } else if ( value && isFunction( ( method = value.then ) ) ) { + method.call( value, resolve, reject ); + + // Other non-thenables + } else { + + // Control `resolve` arguments by letting Array#slice cast boolean `noValue` to integer: + // * false: [ value ].slice( 0 ) => resolve( value ) + // * true: [ value ].slice( 1 ) => resolve() + resolve.apply( undefined, [ value ].slice( noValue ) ); + } + + // For Promises/A+, convert exceptions into rejections + // Since jQuery.when doesn't unwrap thenables, we can skip the extra checks appearing in + // Deferred#then to conditionally suppress rejection. + } catch ( value ) { + + // Support: Android 4.0 only + // Strict mode functions invoked without .call/.apply get global-object context + reject.apply( undefined, [ value ] ); + } +} + +jQuery.extend( { + + Deferred: function( func ) { + var tuples = [ + + // action, add listener, callbacks, + // ... .then handlers, argument index, [final state] + [ "notify", "progress", jQuery.Callbacks( "memory" ), + jQuery.Callbacks( "memory" ), 2 ], + [ "resolve", "done", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 0, "resolved" ], + [ "reject", "fail", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 1, "rejected" ] + ], + state = "pending", + promise = { + state: function() { + return state; + }, + always: function() { + deferred.done( arguments ).fail( arguments ); + return this; + }, + "catch": function( fn ) { + return promise.then( null, fn ); + }, + + // Keep pipe for back-compat + pipe: function( /* fnDone, fnFail, fnProgress */ ) { + var fns = arguments; + + return jQuery.Deferred( function( newDefer ) { + jQuery.each( tuples, function( _i, tuple ) { + + // Map tuples (progress, done, fail) to arguments (done, fail, progress) + var fn = isFunction( fns[ tuple[ 4 ] ] ) && fns[ tuple[ 4 ] ]; + + // deferred.progress(function() { bind to newDefer or newDefer.notify }) + // deferred.done(function() { bind to newDefer or newDefer.resolve }) + // deferred.fail(function() { bind to newDefer or newDefer.reject }) + deferred[ tuple[ 1 ] ]( function() { + var returned = fn && fn.apply( this, arguments ); + if ( returned && isFunction( returned.promise ) ) { + returned.promise() + .progress( newDefer.notify ) + .done( newDefer.resolve ) + .fail( newDefer.reject ); + } else { + newDefer[ tuple[ 0 ] + "With" ]( + this, + fn ? [ returned ] : arguments + ); + } + } ); + } ); + fns = null; + } ).promise(); + }, + then: function( onFulfilled, onRejected, onProgress ) { + var maxDepth = 0; + function resolve( depth, deferred, handler, special ) { + return function() { + var that = this, + args = arguments, + mightThrow = function() { + var returned, then; + + // Support: Promises/A+ section 2.3.3.3.3 + // https://promisesaplus.com/#point-59 + // Ignore double-resolution attempts + if ( depth < maxDepth ) { + return; + } + + returned = handler.apply( that, args ); + + // Support: Promises/A+ section 2.3.1 + // https://promisesaplus.com/#point-48 + if ( returned === deferred.promise() ) { + throw new TypeError( "Thenable self-resolution" ); + } + + // Support: Promises/A+ sections 2.3.3.1, 3.5 + // https://promisesaplus.com/#point-54 + // https://promisesaplus.com/#point-75 + // Retrieve `then` only once + then = returned && + + // Support: Promises/A+ section 2.3.4 + // https://promisesaplus.com/#point-64 + // Only check objects and functions for thenability + ( typeof returned === "object" || + typeof returned === "function" ) && + returned.then; + + // Handle a returned thenable + if ( isFunction( then ) ) { + + // Special processors (notify) just wait for resolution + if ( special ) { + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ) + ); + + // Normal processors (resolve) also hook into progress + } else { + + // ...and disregard older resolution values + maxDepth++; + + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ), + resolve( maxDepth, deferred, Identity, + deferred.notifyWith ) + ); + } + + // Handle all other returned values + } else { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Identity ) { + that = undefined; + args = [ returned ]; + } + + // Process the value(s) + // Default process is resolve + ( special || deferred.resolveWith )( that, args ); + } + }, + + // Only normal processors (resolve) catch and reject exceptions + process = special ? + mightThrow : + function() { + try { + mightThrow(); + } catch ( e ) { + + if ( jQuery.Deferred.exceptionHook ) { + jQuery.Deferred.exceptionHook( e, + process.stackTrace ); + } + + // Support: Promises/A+ section 2.3.3.3.4.1 + // https://promisesaplus.com/#point-61 + // Ignore post-resolution exceptions + if ( depth + 1 >= maxDepth ) { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Thrower ) { + that = undefined; + args = [ e ]; + } + + deferred.rejectWith( that, args ); + } + } + }; + + // Support: Promises/A+ section 2.3.3.3.1 + // https://promisesaplus.com/#point-57 + // Re-resolve promises immediately to dodge false rejection from + // subsequent errors + if ( depth ) { + process(); + } else { + + // Call an optional hook to record the stack, in case of exception + // since it's otherwise lost when execution goes async + if ( jQuery.Deferred.getStackHook ) { + process.stackTrace = jQuery.Deferred.getStackHook(); + } + window.setTimeout( process ); + } + }; + } + + return jQuery.Deferred( function( newDefer ) { + + // progress_handlers.add( ... ) + tuples[ 0 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onProgress ) ? + onProgress : + Identity, + newDefer.notifyWith + ) + ); + + // fulfilled_handlers.add( ... ) + tuples[ 1 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onFulfilled ) ? + onFulfilled : + Identity + ) + ); + + // rejected_handlers.add( ... ) + tuples[ 2 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onRejected ) ? + onRejected : + Thrower + ) + ); + } ).promise(); + }, + + // Get a promise for this deferred + // If obj is provided, the promise aspect is added to the object + promise: function( obj ) { + return obj != null ? jQuery.extend( obj, promise ) : promise; + } + }, + deferred = {}; + + // Add list-specific methods + jQuery.each( tuples, function( i, tuple ) { + var list = tuple[ 2 ], + stateString = tuple[ 5 ]; + + // promise.progress = list.add + // promise.done = list.add + // promise.fail = list.add + promise[ tuple[ 1 ] ] = list.add; + + // Handle state + if ( stateString ) { + list.add( + function() { + + // state = "resolved" (i.e., fulfilled) + // state = "rejected" + state = stateString; + }, + + // rejected_callbacks.disable + // fulfilled_callbacks.disable + tuples[ 3 - i ][ 2 ].disable, + + // rejected_handlers.disable + // fulfilled_handlers.disable + tuples[ 3 - i ][ 3 ].disable, + + // progress_callbacks.lock + tuples[ 0 ][ 2 ].lock, + + // progress_handlers.lock + tuples[ 0 ][ 3 ].lock + ); + } + + // progress_handlers.fire + // fulfilled_handlers.fire + // rejected_handlers.fire + list.add( tuple[ 3 ].fire ); + + // deferred.notify = function() { deferred.notifyWith(...) } + // deferred.resolve = function() { deferred.resolveWith(...) } + // deferred.reject = function() { deferred.rejectWith(...) } + deferred[ tuple[ 0 ] ] = function() { + deferred[ tuple[ 0 ] + "With" ]( this === deferred ? undefined : this, arguments ); + return this; + }; + + // deferred.notifyWith = list.fireWith + // deferred.resolveWith = list.fireWith + // deferred.rejectWith = list.fireWith + deferred[ tuple[ 0 ] + "With" ] = list.fireWith; + } ); + + // Make the deferred a promise + promise.promise( deferred ); + + // Call given func if any + if ( func ) { + func.call( deferred, deferred ); + } + + // All done! + return deferred; + }, + + // Deferred helper + when: function( singleValue ) { + var + + // count of uncompleted subordinates + remaining = arguments.length, + + // count of unprocessed arguments + i = remaining, + + // subordinate fulfillment data + resolveContexts = Array( i ), + resolveValues = slice.call( arguments ), + + // the primary Deferred + primary = jQuery.Deferred(), + + // subordinate callback factory + updateFunc = function( i ) { + return function( value ) { + resolveContexts[ i ] = this; + resolveValues[ i ] = arguments.length > 1 ? slice.call( arguments ) : value; + if ( !( --remaining ) ) { + primary.resolveWith( resolveContexts, resolveValues ); + } + }; + }; + + // Single- and empty arguments are adopted like Promise.resolve + if ( remaining <= 1 ) { + adoptValue( singleValue, primary.done( updateFunc( i ) ).resolve, primary.reject, + !remaining ); + + // Use .then() to unwrap secondary thenables (cf. gh-3000) + if ( primary.state() === "pending" || + isFunction( resolveValues[ i ] && resolveValues[ i ].then ) ) { + + return primary.then(); + } + } + + // Multiple arguments are aggregated like Promise.all array elements + while ( i-- ) { + adoptValue( resolveValues[ i ], updateFunc( i ), primary.reject ); + } + + return primary.promise(); + } +} ); + + +// These usually indicate a programmer mistake during development, +// warn about them ASAP rather than swallowing them by default. +var rerrorNames = /^(Eval|Internal|Range|Reference|Syntax|Type|URI)Error$/; + +jQuery.Deferred.exceptionHook = function( error, stack ) { + + // Support: IE 8 - 9 only + // Console exists when dev tools are open, which can happen at any time + if ( window.console && window.console.warn && error && rerrorNames.test( error.name ) ) { + window.console.warn( "jQuery.Deferred exception: " + error.message, error.stack, stack ); + } +}; + + + + +jQuery.readyException = function( error ) { + window.setTimeout( function() { + throw error; + } ); +}; + + + + +// The deferred used on DOM ready +var readyList = jQuery.Deferred(); + +jQuery.fn.ready = function( fn ) { + + readyList + .then( fn ) + + // Wrap jQuery.readyException in a function so that the lookup + // happens at the time of error handling instead of callback + // registration. + .catch( function( error ) { + jQuery.readyException( error ); + } ); + + return this; +}; + +jQuery.extend( { + + // Is the DOM ready to be used? Set to true once it occurs. + isReady: false, + + // A counter to track how many items to wait for before + // the ready event fires. See #6781 + readyWait: 1, + + // Handle when the DOM is ready + ready: function( wait ) { + + // Abort if there are pending holds or we're already ready + if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) { + return; + } + + // Remember that the DOM is ready + jQuery.isReady = true; + + // If a normal DOM Ready event fired, decrement, and wait if need be + if ( wait !== true && --jQuery.readyWait > 0 ) { + return; + } + + // If there are functions bound, to execute + readyList.resolveWith( document, [ jQuery ] ); + } +} ); + +jQuery.ready.then = readyList.then; + +// The ready event handler and self cleanup method +function completed() { + document.removeEventListener( "DOMContentLoaded", completed ); + window.removeEventListener( "load", completed ); + jQuery.ready(); +} + +// Catch cases where $(document).ready() is called +// after the browser event has already occurred. +// Support: IE <=9 - 10 only +// Older IE sometimes signals "interactive" too soon +if ( document.readyState === "complete" || + ( document.readyState !== "loading" && !document.documentElement.doScroll ) ) { + + // Handle it asynchronously to allow scripts the opportunity to delay ready + window.setTimeout( jQuery.ready ); + +} else { + + // Use the handy event callback + document.addEventListener( "DOMContentLoaded", completed ); + + // A fallback to window.onload, that will always work + window.addEventListener( "load", completed ); +} + + + + +// Multifunctional method to get and set values of a collection +// The value/s can optionally be executed if it's a function +var access = function( elems, fn, key, value, chainable, emptyGet, raw ) { + var i = 0, + len = elems.length, + bulk = key == null; + + // Sets many values + if ( toType( key ) === "object" ) { + chainable = true; + for ( i in key ) { + access( elems, fn, i, key[ i ], true, emptyGet, raw ); + } + + // Sets one value + } else if ( value !== undefined ) { + chainable = true; + + if ( !isFunction( value ) ) { + raw = true; + } + + if ( bulk ) { + + // Bulk operations run against the entire set + if ( raw ) { + fn.call( elems, value ); + fn = null; + + // ...except when executing function values + } else { + bulk = fn; + fn = function( elem, _key, value ) { + return bulk.call( jQuery( elem ), value ); + }; + } + } + + if ( fn ) { + for ( ; i < len; i++ ) { + fn( + elems[ i ], key, raw ? + value : + value.call( elems[ i ], i, fn( elems[ i ], key ) ) + ); + } + } + } + + if ( chainable ) { + return elems; + } + + // Gets + if ( bulk ) { + return fn.call( elems ); + } + + return len ? fn( elems[ 0 ], key ) : emptyGet; +}; + + +// Matches dashed string for camelizing +var rmsPrefix = /^-ms-/, + rdashAlpha = /-([a-z])/g; + +// Used by camelCase as callback to replace() +function fcamelCase( _all, letter ) { + return letter.toUpperCase(); +} + +// Convert dashed to camelCase; used by the css and data modules +// Support: IE <=9 - 11, Edge 12 - 15 +// Microsoft forgot to hump their vendor prefix (#9572) +function camelCase( string ) { + return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase ); +} +var acceptData = function( owner ) { + + // Accepts only: + // - Node + // - Node.ELEMENT_NODE + // - Node.DOCUMENT_NODE + // - Object + // - Any + return owner.nodeType === 1 || owner.nodeType === 9 || !( +owner.nodeType ); +}; + + + + +function Data() { + this.expando = jQuery.expando + Data.uid++; +} + +Data.uid = 1; + +Data.prototype = { + + cache: function( owner ) { + + // Check if the owner object already has a cache + var value = owner[ this.expando ]; + + // If not, create one + if ( !value ) { + value = {}; + + // We can accept data for non-element nodes in modern browsers, + // but we should not, see #8335. + // Always return an empty object. + if ( acceptData( owner ) ) { + + // If it is a node unlikely to be stringify-ed or looped over + // use plain assignment + if ( owner.nodeType ) { + owner[ this.expando ] = value; + + // Otherwise secure it in a non-enumerable property + // configurable must be true to allow the property to be + // deleted when data is removed + } else { + Object.defineProperty( owner, this.expando, { + value: value, + configurable: true + } ); + } + } + } + + return value; + }, + set: function( owner, data, value ) { + var prop, + cache = this.cache( owner ); + + // Handle: [ owner, key, value ] args + // Always use camelCase key (gh-2257) + if ( typeof data === "string" ) { + cache[ camelCase( data ) ] = value; + + // Handle: [ owner, { properties } ] args + } else { + + // Copy the properties one-by-one to the cache object + for ( prop in data ) { + cache[ camelCase( prop ) ] = data[ prop ]; + } + } + return cache; + }, + get: function( owner, key ) { + return key === undefined ? + this.cache( owner ) : + + // Always use camelCase key (gh-2257) + owner[ this.expando ] && owner[ this.expando ][ camelCase( key ) ]; + }, + access: function( owner, key, value ) { + + // In cases where either: + // + // 1. No key was specified + // 2. A string key was specified, but no value provided + // + // Take the "read" path and allow the get method to determine + // which value to return, respectively either: + // + // 1. The entire cache object + // 2. The data stored at the key + // + if ( key === undefined || + ( ( key && typeof key === "string" ) && value === undefined ) ) { + + return this.get( owner, key ); + } + + // When the key is not a string, or both a key and value + // are specified, set or extend (existing objects) with either: + // + // 1. An object of properties + // 2. A key and value + // + this.set( owner, key, value ); + + // Since the "set" path can have two possible entry points + // return the expected data based on which path was taken[*] + return value !== undefined ? value : key; + }, + remove: function( owner, key ) { + var i, + cache = owner[ this.expando ]; + + if ( cache === undefined ) { + return; + } + + if ( key !== undefined ) { + + // Support array or space separated string of keys + if ( Array.isArray( key ) ) { + + // If key is an array of keys... + // We always set camelCase keys, so remove that. + key = key.map( camelCase ); + } else { + key = camelCase( key ); + + // If a key with the spaces exists, use it. + // Otherwise, create an array by matching non-whitespace + key = key in cache ? + [ key ] : + ( key.match( rnothtmlwhite ) || [] ); + } + + i = key.length; + + while ( i-- ) { + delete cache[ key[ i ] ]; + } + } + + // Remove the expando if there's no more data + if ( key === undefined || jQuery.isEmptyObject( cache ) ) { + + // Support: Chrome <=35 - 45 + // Webkit & Blink performance suffers when deleting properties + // from DOM nodes, so set to undefined instead + // https://bugs.chromium.org/p/chromium/issues/detail?id=378607 (bug restricted) + if ( owner.nodeType ) { + owner[ this.expando ] = undefined; + } else { + delete owner[ this.expando ]; + } + } + }, + hasData: function( owner ) { + var cache = owner[ this.expando ]; + return cache !== undefined && !jQuery.isEmptyObject( cache ); + } +}; +var dataPriv = new Data(); + +var dataUser = new Data(); + + + +// Implementation Summary +// +// 1. Enforce API surface and semantic compatibility with 1.9.x branch +// 2. Improve the module's maintainability by reducing the storage +// paths to a single mechanism. +// 3. Use the same single mechanism to support "private" and "user" data. +// 4. _Never_ expose "private" data to user code (TODO: Drop _data, _removeData) +// 5. Avoid exposing implementation details on user objects (eg. expando properties) +// 6. Provide a clear path for implementation upgrade to WeakMap in 2014 + +var rbrace = /^(?:\{[\w\W]*\}|\[[\w\W]*\])$/, + rmultiDash = /[A-Z]/g; + +function getData( data ) { + if ( data === "true" ) { + return true; + } + + if ( data === "false" ) { + return false; + } + + if ( data === "null" ) { + return null; + } + + // Only convert to a number if it doesn't change the string + if ( data === +data + "" ) { + return +data; + } + + if ( rbrace.test( data ) ) { + return JSON.parse( data ); + } + + return data; +} + +function dataAttr( elem, key, data ) { + var name; + + // If nothing was found internally, try to fetch any + // data from the HTML5 data-* attribute + if ( data === undefined && elem.nodeType === 1 ) { + name = "data-" + key.replace( rmultiDash, "-$&" ).toLowerCase(); + data = elem.getAttribute( name ); + + if ( typeof data === "string" ) { + try { + data = getData( data ); + } catch ( e ) {} + + // Make sure we set the data so it isn't changed later + dataUser.set( elem, key, data ); + } else { + data = undefined; + } + } + return data; +} + +jQuery.extend( { + hasData: function( elem ) { + return dataUser.hasData( elem ) || dataPriv.hasData( elem ); + }, + + data: function( elem, name, data ) { + return dataUser.access( elem, name, data ); + }, + + removeData: function( elem, name ) { + dataUser.remove( elem, name ); + }, + + // TODO: Now that all calls to _data and _removeData have been replaced + // with direct calls to dataPriv methods, these can be deprecated. + _data: function( elem, name, data ) { + return dataPriv.access( elem, name, data ); + }, + + _removeData: function( elem, name ) { + dataPriv.remove( elem, name ); + } +} ); + +jQuery.fn.extend( { + data: function( key, value ) { + var i, name, data, + elem = this[ 0 ], + attrs = elem && elem.attributes; + + // Gets all values + if ( key === undefined ) { + if ( this.length ) { + data = dataUser.get( elem ); + + if ( elem.nodeType === 1 && !dataPriv.get( elem, "hasDataAttrs" ) ) { + i = attrs.length; + while ( i-- ) { + + // Support: IE 11 only + // The attrs elements can be null (#14894) + if ( attrs[ i ] ) { + name = attrs[ i ].name; + if ( name.indexOf( "data-" ) === 0 ) { + name = camelCase( name.slice( 5 ) ); + dataAttr( elem, name, data[ name ] ); + } + } + } + dataPriv.set( elem, "hasDataAttrs", true ); + } + } + + return data; + } + + // Sets multiple values + if ( typeof key === "object" ) { + return this.each( function() { + dataUser.set( this, key ); + } ); + } + + return access( this, function( value ) { + var data; + + // The calling jQuery object (element matches) is not empty + // (and therefore has an element appears at this[ 0 ]) and the + // `value` parameter was not undefined. An empty jQuery object + // will result in `undefined` for elem = this[ 0 ] which will + // throw an exception if an attempt to read a data cache is made. + if ( elem && value === undefined ) { + + // Attempt to get data from the cache + // The key will always be camelCased in Data + data = dataUser.get( elem, key ); + if ( data !== undefined ) { + return data; + } + + // Attempt to "discover" the data in + // HTML5 custom data-* attrs + data = dataAttr( elem, key ); + if ( data !== undefined ) { + return data; + } + + // We tried really hard, but the data doesn't exist. + return; + } + + // Set the data... + this.each( function() { + + // We always store the camelCased key + dataUser.set( this, key, value ); + } ); + }, null, value, arguments.length > 1, null, true ); + }, + + removeData: function( key ) { + return this.each( function() { + dataUser.remove( this, key ); + } ); + } +} ); + + +jQuery.extend( { + queue: function( elem, type, data ) { + var queue; + + if ( elem ) { + type = ( type || "fx" ) + "queue"; + queue = dataPriv.get( elem, type ); + + // Speed up dequeue by getting out quickly if this is just a lookup + if ( data ) { + if ( !queue || Array.isArray( data ) ) { + queue = dataPriv.access( elem, type, jQuery.makeArray( data ) ); + } else { + queue.push( data ); + } + } + return queue || []; + } + }, + + dequeue: function( elem, type ) { + type = type || "fx"; + + var queue = jQuery.queue( elem, type ), + startLength = queue.length, + fn = queue.shift(), + hooks = jQuery._queueHooks( elem, type ), + next = function() { + jQuery.dequeue( elem, type ); + }; + + // If the fx queue is dequeued, always remove the progress sentinel + if ( fn === "inprogress" ) { + fn = queue.shift(); + startLength--; + } + + if ( fn ) { + + // Add a progress sentinel to prevent the fx queue from being + // automatically dequeued + if ( type === "fx" ) { + queue.unshift( "inprogress" ); + } + + // Clear up the last queue stop function + delete hooks.stop; + fn.call( elem, next, hooks ); + } + + if ( !startLength && hooks ) { + hooks.empty.fire(); + } + }, + + // Not public - generate a queueHooks object, or return the current one + _queueHooks: function( elem, type ) { + var key = type + "queueHooks"; + return dataPriv.get( elem, key ) || dataPriv.access( elem, key, { + empty: jQuery.Callbacks( "once memory" ).add( function() { + dataPriv.remove( elem, [ type + "queue", key ] ); + } ) + } ); + } +} ); + +jQuery.fn.extend( { + queue: function( type, data ) { + var setter = 2; + + if ( typeof type !== "string" ) { + data = type; + type = "fx"; + setter--; + } + + if ( arguments.length < setter ) { + return jQuery.queue( this[ 0 ], type ); + } + + return data === undefined ? + this : + this.each( function() { + var queue = jQuery.queue( this, type, data ); + + // Ensure a hooks for this queue + jQuery._queueHooks( this, type ); + + if ( type === "fx" && queue[ 0 ] !== "inprogress" ) { + jQuery.dequeue( this, type ); + } + } ); + }, + dequeue: function( type ) { + return this.each( function() { + jQuery.dequeue( this, type ); + } ); + }, + clearQueue: function( type ) { + return this.queue( type || "fx", [] ); + }, + + // Get a promise resolved when queues of a certain type + // are emptied (fx is the type by default) + promise: function( type, obj ) { + var tmp, + count = 1, + defer = jQuery.Deferred(), + elements = this, + i = this.length, + resolve = function() { + if ( !( --count ) ) { + defer.resolveWith( elements, [ elements ] ); + } + }; + + if ( typeof type !== "string" ) { + obj = type; + type = undefined; + } + type = type || "fx"; + + while ( i-- ) { + tmp = dataPriv.get( elements[ i ], type + "queueHooks" ); + if ( tmp && tmp.empty ) { + count++; + tmp.empty.add( resolve ); + } + } + resolve(); + return defer.promise( obj ); + } +} ); +var pnum = ( /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/ ).source; + +var rcssNum = new RegExp( "^(?:([+-])=|)(" + pnum + ")([a-z%]*)$", "i" ); + + +var cssExpand = [ "Top", "Right", "Bottom", "Left" ]; + +var documentElement = document.documentElement; + + + + var isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ); + }, + composed = { composed: true }; + + // Support: IE 9 - 11+, Edge 12 - 18+, iOS 10.0 - 10.2 only + // Check attachment across shadow DOM boundaries when possible (gh-3504) + // Support: iOS 10.0-10.2 only + // Early iOS 10 versions support `attachShadow` but not `getRootNode`, + // leading to errors. We need to check for `getRootNode`. + if ( documentElement.getRootNode ) { + isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ) || + elem.getRootNode( composed ) === elem.ownerDocument; + }; + } +var isHiddenWithinTree = function( elem, el ) { + + // isHiddenWithinTree might be called from jQuery#filter function; + // in that case, element will be second argument + elem = el || elem; + + // Inline style trumps all + return elem.style.display === "none" || + elem.style.display === "" && + + // Otherwise, check computed style + // Support: Firefox <=43 - 45 + // Disconnected elements can have computed display: none, so first confirm that elem is + // in the document. + isAttached( elem ) && + + jQuery.css( elem, "display" ) === "none"; + }; + + + +function adjustCSS( elem, prop, valueParts, tween ) { + var adjusted, scale, + maxIterations = 20, + currentValue = tween ? + function() { + return tween.cur(); + } : + function() { + return jQuery.css( elem, prop, "" ); + }, + initial = currentValue(), + unit = valueParts && valueParts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ), + + // Starting value computation is required for potential unit mismatches + initialInUnit = elem.nodeType && + ( jQuery.cssNumber[ prop ] || unit !== "px" && +initial ) && + rcssNum.exec( jQuery.css( elem, prop ) ); + + if ( initialInUnit && initialInUnit[ 3 ] !== unit ) { + + // Support: Firefox <=54 + // Halve the iteration target value to prevent interference from CSS upper bounds (gh-2144) + initial = initial / 2; + + // Trust units reported by jQuery.css + unit = unit || initialInUnit[ 3 ]; + + // Iteratively approximate from a nonzero starting point + initialInUnit = +initial || 1; + + while ( maxIterations-- ) { + + // Evaluate and update our best guess (doubling guesses that zero out). + // Finish if the scale equals or crosses 1 (making the old*new product non-positive). + jQuery.style( elem, prop, initialInUnit + unit ); + if ( ( 1 - scale ) * ( 1 - ( scale = currentValue() / initial || 0.5 ) ) <= 0 ) { + maxIterations = 0; + } + initialInUnit = initialInUnit / scale; + + } + + initialInUnit = initialInUnit * 2; + jQuery.style( elem, prop, initialInUnit + unit ); + + // Make sure we update the tween properties later on + valueParts = valueParts || []; + } + + if ( valueParts ) { + initialInUnit = +initialInUnit || +initial || 0; + + // Apply relative offset (+=/-=) if specified + adjusted = valueParts[ 1 ] ? + initialInUnit + ( valueParts[ 1 ] + 1 ) * valueParts[ 2 ] : + +valueParts[ 2 ]; + if ( tween ) { + tween.unit = unit; + tween.start = initialInUnit; + tween.end = adjusted; + } + } + return adjusted; +} + + +var defaultDisplayMap = {}; + +function getDefaultDisplay( elem ) { + var temp, + doc = elem.ownerDocument, + nodeName = elem.nodeName, + display = defaultDisplayMap[ nodeName ]; + + if ( display ) { + return display; + } + + temp = doc.body.appendChild( doc.createElement( nodeName ) ); + display = jQuery.css( temp, "display" ); + + temp.parentNode.removeChild( temp ); + + if ( display === "none" ) { + display = "block"; + } + defaultDisplayMap[ nodeName ] = display; + + return display; +} + +function showHide( elements, show ) { + var display, elem, + values = [], + index = 0, + length = elements.length; + + // Determine new display value for elements that need to change + for ( ; index < length; index++ ) { + elem = elements[ index ]; + if ( !elem.style ) { + continue; + } + + display = elem.style.display; + if ( show ) { + + // Since we force visibility upon cascade-hidden elements, an immediate (and slow) + // check is required in this first loop unless we have a nonempty display value (either + // inline or about-to-be-restored) + if ( display === "none" ) { + values[ index ] = dataPriv.get( elem, "display" ) || null; + if ( !values[ index ] ) { + elem.style.display = ""; + } + } + if ( elem.style.display === "" && isHiddenWithinTree( elem ) ) { + values[ index ] = getDefaultDisplay( elem ); + } + } else { + if ( display !== "none" ) { + values[ index ] = "none"; + + // Remember what we're overwriting + dataPriv.set( elem, "display", display ); + } + } + } + + // Set the display of the elements in a second loop to avoid constant reflow + for ( index = 0; index < length; index++ ) { + if ( values[ index ] != null ) { + elements[ index ].style.display = values[ index ]; + } + } + + return elements; +} + +jQuery.fn.extend( { + show: function() { + return showHide( this, true ); + }, + hide: function() { + return showHide( this ); + }, + toggle: function( state ) { + if ( typeof state === "boolean" ) { + return state ? this.show() : this.hide(); + } + + return this.each( function() { + if ( isHiddenWithinTree( this ) ) { + jQuery( this ).show(); + } else { + jQuery( this ).hide(); + } + } ); + } +} ); +var rcheckableType = ( /^(?:checkbox|radio)$/i ); + +var rtagName = ( /<([a-z][^\/\0>\x20\t\r\n\f]*)/i ); + +var rscriptType = ( /^$|^module$|\/(?:java|ecma)script/i ); + + + +( function() { + var fragment = document.createDocumentFragment(), + div = fragment.appendChild( document.createElement( "div" ) ), + input = document.createElement( "input" ); + + // Support: Android 4.0 - 4.3 only + // Check state lost if the name is set (#11217) + // Support: Windows Web Apps (WWA) + // `name` and `type` must use .setAttribute for WWA (#14901) + input.setAttribute( "type", "radio" ); + input.setAttribute( "checked", "checked" ); + input.setAttribute( "name", "t" ); + + div.appendChild( input ); + + // Support: Android <=4.1 only + // Older WebKit doesn't clone checked state correctly in fragments + support.checkClone = div.cloneNode( true ).cloneNode( true ).lastChild.checked; + + // Support: IE <=11 only + // Make sure textarea (and checkbox) defaultValue is properly cloned + div.innerHTML = ""; + support.noCloneChecked = !!div.cloneNode( true ).lastChild.defaultValue; + + // Support: IE <=9 only + // IE <=9 replaces "; + support.option = !!div.lastChild; +} )(); + + +// We have to close these tags to support XHTML (#13200) +var wrapMap = { + + // XHTML parsers do not magically insert elements in the + // same way that tag soup parsers do. So we cannot shorten + // this by omitting or other required elements. + thead: [ 1, "", "
" ], + col: [ 2, "", "
" ], + tr: [ 2, "", "
" ], + td: [ 3, "", "
" ], + + _default: [ 0, "", "" ] +}; + +wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; +wrapMap.th = wrapMap.td; + +// Support: IE <=9 only +if ( !support.option ) { + wrapMap.optgroup = wrapMap.option = [ 1, "" ]; +} + + +function getAll( context, tag ) { + + // Support: IE <=9 - 11 only + // Use typeof to avoid zero-argument method invocation on host objects (#15151) + var ret; + + if ( typeof context.getElementsByTagName !== "undefined" ) { + ret = context.getElementsByTagName( tag || "*" ); + + } else if ( typeof context.querySelectorAll !== "undefined" ) { + ret = context.querySelectorAll( tag || "*" ); + + } else { + ret = []; + } + + if ( tag === undefined || tag && nodeName( context, tag ) ) { + return jQuery.merge( [ context ], ret ); + } + + return ret; +} + + +// Mark scripts as having already been evaluated +function setGlobalEval( elems, refElements ) { + var i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + dataPriv.set( + elems[ i ], + "globalEval", + !refElements || dataPriv.get( refElements[ i ], "globalEval" ) + ); + } +} + + +var rhtml = /<|&#?\w+;/; + +function buildFragment( elems, context, scripts, selection, ignored ) { + var elem, tmp, tag, wrap, attached, j, + fragment = context.createDocumentFragment(), + nodes = [], + i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + elem = elems[ i ]; + + if ( elem || elem === 0 ) { + + // Add nodes directly + if ( toType( elem ) === "object" ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, elem.nodeType ? [ elem ] : elem ); + + // Convert non-html into a text node + } else if ( !rhtml.test( elem ) ) { + nodes.push( context.createTextNode( elem ) ); + + // Convert html into DOM nodes + } else { + tmp = tmp || fragment.appendChild( context.createElement( "div" ) ); + + // Deserialize a standard representation + tag = ( rtagName.exec( elem ) || [ "", "" ] )[ 1 ].toLowerCase(); + wrap = wrapMap[ tag ] || wrapMap._default; + tmp.innerHTML = wrap[ 1 ] + jQuery.htmlPrefilter( elem ) + wrap[ 2 ]; + + // Descend through wrappers to the right content + j = wrap[ 0 ]; + while ( j-- ) { + tmp = tmp.lastChild; + } + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, tmp.childNodes ); + + // Remember the top-level container + tmp = fragment.firstChild; + + // Ensure the created nodes are orphaned (#12392) + tmp.textContent = ""; + } + } + } + + // Remove wrapper from fragment + fragment.textContent = ""; + + i = 0; + while ( ( elem = nodes[ i++ ] ) ) { + + // Skip elements already in the context collection (trac-4087) + if ( selection && jQuery.inArray( elem, selection ) > -1 ) { + if ( ignored ) { + ignored.push( elem ); + } + continue; + } + + attached = isAttached( elem ); + + // Append to fragment + tmp = getAll( fragment.appendChild( elem ), "script" ); + + // Preserve script evaluation history + if ( attached ) { + setGlobalEval( tmp ); + } + + // Capture executables + if ( scripts ) { + j = 0; + while ( ( elem = tmp[ j++ ] ) ) { + if ( rscriptType.test( elem.type || "" ) ) { + scripts.push( elem ); + } + } + } + } + + return fragment; +} + + +var rtypenamespace = /^([^.]*)(?:\.(.+)|)/; + +function returnTrue() { + return true; +} + +function returnFalse() { + return false; +} + +// Support: IE <=9 - 11+ +// focus() and blur() are asynchronous, except when they are no-op. +// So expect focus to be synchronous when the element is already active, +// and blur to be synchronous when the element is not already active. +// (focus and blur are always synchronous in other supported browsers, +// this just defines when we can count on it). +function expectSync( elem, type ) { + return ( elem === safeActiveElement() ) === ( type === "focus" ); +} + +// Support: IE <=9 only +// Accessing document.activeElement can throw unexpectedly +// https://bugs.jquery.com/ticket/13393 +function safeActiveElement() { + try { + return document.activeElement; + } catch ( err ) { } +} + +function on( elem, types, selector, data, fn, one ) { + var origFn, type; + + // Types can be a map of types/handlers + if ( typeof types === "object" ) { + + // ( types-Object, selector, data ) + if ( typeof selector !== "string" ) { + + // ( types-Object, data ) + data = data || selector; + selector = undefined; + } + for ( type in types ) { + on( elem, type, selector, data, types[ type ], one ); + } + return elem; + } + + if ( data == null && fn == null ) { + + // ( types, fn ) + fn = selector; + data = selector = undefined; + } else if ( fn == null ) { + if ( typeof selector === "string" ) { + + // ( types, selector, fn ) + fn = data; + data = undefined; + } else { + + // ( types, data, fn ) + fn = data; + data = selector; + selector = undefined; + } + } + if ( fn === false ) { + fn = returnFalse; + } else if ( !fn ) { + return elem; + } + + if ( one === 1 ) { + origFn = fn; + fn = function( event ) { + + // Can use an empty set, since event contains the info + jQuery().off( event ); + return origFn.apply( this, arguments ); + }; + + // Use same guid so caller can remove using origFn + fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ ); + } + return elem.each( function() { + jQuery.event.add( this, types, fn, data, selector ); + } ); +} + +/* + * Helper functions for managing events -- not part of the public interface. + * Props to Dean Edwards' addEvent library for many of the ideas. + */ +jQuery.event = { + + global: {}, + + add: function( elem, types, handler, data, selector ) { + + var handleObjIn, eventHandle, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.get( elem ); + + // Only attach events to objects that accept data + if ( !acceptData( elem ) ) { + return; + } + + // Caller can pass in an object of custom data in lieu of the handler + if ( handler.handler ) { + handleObjIn = handler; + handler = handleObjIn.handler; + selector = handleObjIn.selector; + } + + // Ensure that invalid selectors throw exceptions at attach time + // Evaluate against documentElement in case elem is a non-element node (e.g., document) + if ( selector ) { + jQuery.find.matchesSelector( documentElement, selector ); + } + + // Make sure that the handler has a unique ID, used to find/remove it later + if ( !handler.guid ) { + handler.guid = jQuery.guid++; + } + + // Init the element's event structure and main handler, if this is the first + if ( !( events = elemData.events ) ) { + events = elemData.events = Object.create( null ); + } + if ( !( eventHandle = elemData.handle ) ) { + eventHandle = elemData.handle = function( e ) { + + // Discard the second event of a jQuery.event.trigger() and + // when an event is called after a page has unloaded + return typeof jQuery !== "undefined" && jQuery.event.triggered !== e.type ? + jQuery.event.dispatch.apply( elem, arguments ) : undefined; + }; + } + + // Handle multiple events separated by a space + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // There *must* be a type, no attaching namespace-only handlers + if ( !type ) { + continue; + } + + // If event changes its type, use the special event handlers for the changed type + special = jQuery.event.special[ type ] || {}; + + // If selector defined, determine special event api type, otherwise given type + type = ( selector ? special.delegateType : special.bindType ) || type; + + // Update special based on newly reset type + special = jQuery.event.special[ type ] || {}; + + // handleObj is passed to all event handlers + handleObj = jQuery.extend( { + type: type, + origType: origType, + data: data, + handler: handler, + guid: handler.guid, + selector: selector, + needsContext: selector && jQuery.expr.match.needsContext.test( selector ), + namespace: namespaces.join( "." ) + }, handleObjIn ); + + // Init the event handler queue if we're the first + if ( !( handlers = events[ type ] ) ) { + handlers = events[ type ] = []; + handlers.delegateCount = 0; + + // Only use addEventListener if the special events handler returns false + if ( !special.setup || + special.setup.call( elem, data, namespaces, eventHandle ) === false ) { + + if ( elem.addEventListener ) { + elem.addEventListener( type, eventHandle ); + } + } + } + + if ( special.add ) { + special.add.call( elem, handleObj ); + + if ( !handleObj.handler.guid ) { + handleObj.handler.guid = handler.guid; + } + } + + // Add to the element's handler list, delegates in front + if ( selector ) { + handlers.splice( handlers.delegateCount++, 0, handleObj ); + } else { + handlers.push( handleObj ); + } + + // Keep track of which events have ever been used, for event optimization + jQuery.event.global[ type ] = true; + } + + }, + + // Detach an event or set of events from an element + remove: function( elem, types, handler, selector, mappedTypes ) { + + var j, origCount, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.hasData( elem ) && dataPriv.get( elem ); + + if ( !elemData || !( events = elemData.events ) ) { + return; + } + + // Once for each type.namespace in types; type may be omitted + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // Unbind all events (on this namespace, if provided) for the element + if ( !type ) { + for ( type in events ) { + jQuery.event.remove( elem, type + types[ t ], handler, selector, true ); + } + continue; + } + + special = jQuery.event.special[ type ] || {}; + type = ( selector ? special.delegateType : special.bindType ) || type; + handlers = events[ type ] || []; + tmp = tmp[ 2 ] && + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ); + + // Remove matching events + origCount = j = handlers.length; + while ( j-- ) { + handleObj = handlers[ j ]; + + if ( ( mappedTypes || origType === handleObj.origType ) && + ( !handler || handler.guid === handleObj.guid ) && + ( !tmp || tmp.test( handleObj.namespace ) ) && + ( !selector || selector === handleObj.selector || + selector === "**" && handleObj.selector ) ) { + handlers.splice( j, 1 ); + + if ( handleObj.selector ) { + handlers.delegateCount--; + } + if ( special.remove ) { + special.remove.call( elem, handleObj ); + } + } + } + + // Remove generic event handler if we removed something and no more handlers exist + // (avoids potential for endless recursion during removal of special event handlers) + if ( origCount && !handlers.length ) { + if ( !special.teardown || + special.teardown.call( elem, namespaces, elemData.handle ) === false ) { + + jQuery.removeEvent( elem, type, elemData.handle ); + } + + delete events[ type ]; + } + } + + // Remove data and the expando if it's no longer used + if ( jQuery.isEmptyObject( events ) ) { + dataPriv.remove( elem, "handle events" ); + } + }, + + dispatch: function( nativeEvent ) { + + var i, j, ret, matched, handleObj, handlerQueue, + args = new Array( arguments.length ), + + // Make a writable jQuery.Event from the native event object + event = jQuery.event.fix( nativeEvent ), + + handlers = ( + dataPriv.get( this, "events" ) || Object.create( null ) + )[ event.type ] || [], + special = jQuery.event.special[ event.type ] || {}; + + // Use the fix-ed jQuery.Event rather than the (read-only) native event + args[ 0 ] = event; + + for ( i = 1; i < arguments.length; i++ ) { + args[ i ] = arguments[ i ]; + } + + event.delegateTarget = this; + + // Call the preDispatch hook for the mapped type, and let it bail if desired + if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) { + return; + } + + // Determine handlers + handlerQueue = jQuery.event.handlers.call( this, event, handlers ); + + // Run delegates first; they may want to stop propagation beneath us + i = 0; + while ( ( matched = handlerQueue[ i++ ] ) && !event.isPropagationStopped() ) { + event.currentTarget = matched.elem; + + j = 0; + while ( ( handleObj = matched.handlers[ j++ ] ) && + !event.isImmediatePropagationStopped() ) { + + // If the event is namespaced, then each handler is only invoked if it is + // specially universal or its namespaces are a superset of the event's. + if ( !event.rnamespace || handleObj.namespace === false || + event.rnamespace.test( handleObj.namespace ) ) { + + event.handleObj = handleObj; + event.data = handleObj.data; + + ret = ( ( jQuery.event.special[ handleObj.origType ] || {} ).handle || + handleObj.handler ).apply( matched.elem, args ); + + if ( ret !== undefined ) { + if ( ( event.result = ret ) === false ) { + event.preventDefault(); + event.stopPropagation(); + } + } + } + } + } + + // Call the postDispatch hook for the mapped type + if ( special.postDispatch ) { + special.postDispatch.call( this, event ); + } + + return event.result; + }, + + handlers: function( event, handlers ) { + var i, handleObj, sel, matchedHandlers, matchedSelectors, + handlerQueue = [], + delegateCount = handlers.delegateCount, + cur = event.target; + + // Find delegate handlers + if ( delegateCount && + + // Support: IE <=9 + // Black-hole SVG instance trees (trac-13180) + cur.nodeType && + + // Support: Firefox <=42 + // Suppress spec-violating clicks indicating a non-primary pointer button (trac-3861) + // https://www.w3.org/TR/DOM-Level-3-Events/#event-type-click + // Support: IE 11 only + // ...but not arrow key "clicks" of radio inputs, which can have `button` -1 (gh-2343) + !( event.type === "click" && event.button >= 1 ) ) { + + for ( ; cur !== this; cur = cur.parentNode || this ) { + + // Don't check non-elements (#13208) + // Don't process clicks on disabled elements (#6911, #8165, #11382, #11764) + if ( cur.nodeType === 1 && !( event.type === "click" && cur.disabled === true ) ) { + matchedHandlers = []; + matchedSelectors = {}; + for ( i = 0; i < delegateCount; i++ ) { + handleObj = handlers[ i ]; + + // Don't conflict with Object.prototype properties (#13203) + sel = handleObj.selector + " "; + + if ( matchedSelectors[ sel ] === undefined ) { + matchedSelectors[ sel ] = handleObj.needsContext ? + jQuery( sel, this ).index( cur ) > -1 : + jQuery.find( sel, this, null, [ cur ] ).length; + } + if ( matchedSelectors[ sel ] ) { + matchedHandlers.push( handleObj ); + } + } + if ( matchedHandlers.length ) { + handlerQueue.push( { elem: cur, handlers: matchedHandlers } ); + } + } + } + } + + // Add the remaining (directly-bound) handlers + cur = this; + if ( delegateCount < handlers.length ) { + handlerQueue.push( { elem: cur, handlers: handlers.slice( delegateCount ) } ); + } + + return handlerQueue; + }, + + addProp: function( name, hook ) { + Object.defineProperty( jQuery.Event.prototype, name, { + enumerable: true, + configurable: true, + + get: isFunction( hook ) ? + function() { + if ( this.originalEvent ) { + return hook( this.originalEvent ); + } + } : + function() { + if ( this.originalEvent ) { + return this.originalEvent[ name ]; + } + }, + + set: function( value ) { + Object.defineProperty( this, name, { + enumerable: true, + configurable: true, + writable: true, + value: value + } ); + } + } ); + }, + + fix: function( originalEvent ) { + return originalEvent[ jQuery.expando ] ? + originalEvent : + new jQuery.Event( originalEvent ); + }, + + special: { + load: { + + // Prevent triggered image.load events from bubbling to window.load + noBubble: true + }, + click: { + + // Utilize native event to ensure correct state for checkable inputs + setup: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Claim the first handler + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + // dataPriv.set( el, "click", ... ) + leverageNative( el, "click", returnTrue ); + } + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Force setup before triggering a click + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + leverageNative( el, "click" ); + } + + // Return non-false to allow normal event-path propagation + return true; + }, + + // For cross-browser consistency, suppress native .click() on links + // Also prevent it if we're currently inside a leveraged native-event stack + _default: function( event ) { + var target = event.target; + return rcheckableType.test( target.type ) && + target.click && nodeName( target, "input" ) && + dataPriv.get( target, "click" ) || + nodeName( target, "a" ); + } + }, + + beforeunload: { + postDispatch: function( event ) { + + // Support: Firefox 20+ + // Firefox doesn't alert if the returnValue field is not set. + if ( event.result !== undefined && event.originalEvent ) { + event.originalEvent.returnValue = event.result; + } + } + } + } +}; + +// Ensure the presence of an event listener that handles manually-triggered +// synthetic events by interrupting progress until reinvoked in response to +// *native* events that it fires directly, ensuring that state changes have +// already occurred before other listeners are invoked. +function leverageNative( el, type, expectSync ) { + + // Missing expectSync indicates a trigger call, which must force setup through jQuery.event.add + if ( !expectSync ) { + if ( dataPriv.get( el, type ) === undefined ) { + jQuery.event.add( el, type, returnTrue ); + } + return; + } + + // Register the controller as a special universal handler for all event namespaces + dataPriv.set( el, type, false ); + jQuery.event.add( el, type, { + namespace: false, + handler: function( event ) { + var notAsync, result, + saved = dataPriv.get( this, type ); + + if ( ( event.isTrigger & 1 ) && this[ type ] ) { + + // Interrupt processing of the outer synthetic .trigger()ed event + // Saved data should be false in such cases, but might be a leftover capture object + // from an async native handler (gh-4350) + if ( !saved.length ) { + + // Store arguments for use when handling the inner native event + // There will always be at least one argument (an event object), so this array + // will not be confused with a leftover capture object. + saved = slice.call( arguments ); + dataPriv.set( this, type, saved ); + + // Trigger the native event and capture its result + // Support: IE <=9 - 11+ + // focus() and blur() are asynchronous + notAsync = expectSync( this, type ); + this[ type ](); + result = dataPriv.get( this, type ); + if ( saved !== result || notAsync ) { + dataPriv.set( this, type, false ); + } else { + result = {}; + } + if ( saved !== result ) { + + // Cancel the outer synthetic event + event.stopImmediatePropagation(); + event.preventDefault(); + + // Support: Chrome 86+ + // In Chrome, if an element having a focusout handler is blurred by + // clicking outside of it, it invokes the handler synchronously. If + // that handler calls `.remove()` on the element, the data is cleared, + // leaving `result` undefined. We need to guard against this. + return result && result.value; + } + + // If this is an inner synthetic event for an event with a bubbling surrogate + // (focus or blur), assume that the surrogate already propagated from triggering the + // native event and prevent that from happening again here. + // This technically gets the ordering wrong w.r.t. to `.trigger()` (in which the + // bubbling surrogate propagates *after* the non-bubbling base), but that seems + // less bad than duplication. + } else if ( ( jQuery.event.special[ type ] || {} ).delegateType ) { + event.stopPropagation(); + } + + // If this is a native event triggered above, everything is now in order + // Fire an inner synthetic event with the original arguments + } else if ( saved.length ) { + + // ...and capture the result + dataPriv.set( this, type, { + value: jQuery.event.trigger( + + // Support: IE <=9 - 11+ + // Extend with the prototype to reset the above stopImmediatePropagation() + jQuery.extend( saved[ 0 ], jQuery.Event.prototype ), + saved.slice( 1 ), + this + ) + } ); + + // Abort handling of the native event + event.stopImmediatePropagation(); + } + } + } ); +} + +jQuery.removeEvent = function( elem, type, handle ) { + + // This "if" is needed for plain objects + if ( elem.removeEventListener ) { + elem.removeEventListener( type, handle ); + } +}; + +jQuery.Event = function( src, props ) { + + // Allow instantiation without the 'new' keyword + if ( !( this instanceof jQuery.Event ) ) { + return new jQuery.Event( src, props ); + } + + // Event object + if ( src && src.type ) { + this.originalEvent = src; + this.type = src.type; + + // Events bubbling up the document may have been marked as prevented + // by a handler lower down the tree; reflect the correct value. + this.isDefaultPrevented = src.defaultPrevented || + src.defaultPrevented === undefined && + + // Support: Android <=2.3 only + src.returnValue === false ? + returnTrue : + returnFalse; + + // Create target properties + // Support: Safari <=6 - 7 only + // Target should not be a text node (#504, #13143) + this.target = ( src.target && src.target.nodeType === 3 ) ? + src.target.parentNode : + src.target; + + this.currentTarget = src.currentTarget; + this.relatedTarget = src.relatedTarget; + + // Event type + } else { + this.type = src; + } + + // Put explicitly provided properties onto the event object + if ( props ) { + jQuery.extend( this, props ); + } + + // Create a timestamp if incoming event doesn't have one + this.timeStamp = src && src.timeStamp || Date.now(); + + // Mark it as fixed + this[ jQuery.expando ] = true; +}; + +// jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding +// https://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html +jQuery.Event.prototype = { + constructor: jQuery.Event, + isDefaultPrevented: returnFalse, + isPropagationStopped: returnFalse, + isImmediatePropagationStopped: returnFalse, + isSimulated: false, + + preventDefault: function() { + var e = this.originalEvent; + + this.isDefaultPrevented = returnTrue; + + if ( e && !this.isSimulated ) { + e.preventDefault(); + } + }, + stopPropagation: function() { + var e = this.originalEvent; + + this.isPropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopPropagation(); + } + }, + stopImmediatePropagation: function() { + var e = this.originalEvent; + + this.isImmediatePropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopImmediatePropagation(); + } + + this.stopPropagation(); + } +}; + +// Includes all common event props including KeyEvent and MouseEvent specific props +jQuery.each( { + altKey: true, + bubbles: true, + cancelable: true, + changedTouches: true, + ctrlKey: true, + detail: true, + eventPhase: true, + metaKey: true, + pageX: true, + pageY: true, + shiftKey: true, + view: true, + "char": true, + code: true, + charCode: true, + key: true, + keyCode: true, + button: true, + buttons: true, + clientX: true, + clientY: true, + offsetX: true, + offsetY: true, + pointerId: true, + pointerType: true, + screenX: true, + screenY: true, + targetTouches: true, + toElement: true, + touches: true, + which: true +}, jQuery.event.addProp ); + +jQuery.each( { focus: "focusin", blur: "focusout" }, function( type, delegateType ) { + jQuery.event.special[ type ] = { + + // Utilize native event if possible so blur/focus sequence is correct + setup: function() { + + // Claim the first handler + // dataPriv.set( this, "focus", ... ) + // dataPriv.set( this, "blur", ... ) + leverageNative( this, type, expectSync ); + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function() { + + // Force setup before trigger + leverageNative( this, type ); + + // Return non-false to allow normal event-path propagation + return true; + }, + + // Suppress native focus or blur as it's already being fired + // in leverageNative. + _default: function() { + return true; + }, + + delegateType: delegateType + }; +} ); + +// Create mouseenter/leave events using mouseover/out and event-time checks +// so that event delegation works in jQuery. +// Do the same for pointerenter/pointerleave and pointerover/pointerout +// +// Support: Safari 7 only +// Safari sends mouseenter too often; see: +// https://bugs.chromium.org/p/chromium/issues/detail?id=470258 +// for the description of the bug (it existed in older Chrome versions as well). +jQuery.each( { + mouseenter: "mouseover", + mouseleave: "mouseout", + pointerenter: "pointerover", + pointerleave: "pointerout" +}, function( orig, fix ) { + jQuery.event.special[ orig ] = { + delegateType: fix, + bindType: fix, + + handle: function( event ) { + var ret, + target = this, + related = event.relatedTarget, + handleObj = event.handleObj; + + // For mouseenter/leave call the handler if related is outside the target. + // NB: No relatedTarget if the mouse left/entered the browser window + if ( !related || ( related !== target && !jQuery.contains( target, related ) ) ) { + event.type = handleObj.origType; + ret = handleObj.handler.apply( this, arguments ); + event.type = fix; + } + return ret; + } + }; +} ); + +jQuery.fn.extend( { + + on: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn ); + }, + one: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn, 1 ); + }, + off: function( types, selector, fn ) { + var handleObj, type; + if ( types && types.preventDefault && types.handleObj ) { + + // ( event ) dispatched jQuery.Event + handleObj = types.handleObj; + jQuery( types.delegateTarget ).off( + handleObj.namespace ? + handleObj.origType + "." + handleObj.namespace : + handleObj.origType, + handleObj.selector, + handleObj.handler + ); + return this; + } + if ( typeof types === "object" ) { + + // ( types-object [, selector] ) + for ( type in types ) { + this.off( type, selector, types[ type ] ); + } + return this; + } + if ( selector === false || typeof selector === "function" ) { + + // ( types [, fn] ) + fn = selector; + selector = undefined; + } + if ( fn === false ) { + fn = returnFalse; + } + return this.each( function() { + jQuery.event.remove( this, types, fn, selector ); + } ); + } +} ); + + +var + + // Support: IE <=10 - 11, Edge 12 - 13 only + // In IE/Edge using regex groups here causes severe slowdowns. + // See https://connect.microsoft.com/IE/feedback/details/1736512/ + rnoInnerhtml = /\s*$/g; + +// Prefer a tbody over its parent table for containing new rows +function manipulationTarget( elem, content ) { + if ( nodeName( elem, "table" ) && + nodeName( content.nodeType !== 11 ? content : content.firstChild, "tr" ) ) { + + return jQuery( elem ).children( "tbody" )[ 0 ] || elem; + } + + return elem; +} + +// Replace/restore the type attribute of script elements for safe DOM manipulation +function disableScript( elem ) { + elem.type = ( elem.getAttribute( "type" ) !== null ) + "/" + elem.type; + return elem; +} +function restoreScript( elem ) { + if ( ( elem.type || "" ).slice( 0, 5 ) === "true/" ) { + elem.type = elem.type.slice( 5 ); + } else { + elem.removeAttribute( "type" ); + } + + return elem; +} + +function cloneCopyEvent( src, dest ) { + var i, l, type, pdataOld, udataOld, udataCur, events; + + if ( dest.nodeType !== 1 ) { + return; + } + + // 1. Copy private data: events, handlers, etc. + if ( dataPriv.hasData( src ) ) { + pdataOld = dataPriv.get( src ); + events = pdataOld.events; + + if ( events ) { + dataPriv.remove( dest, "handle events" ); + + for ( type in events ) { + for ( i = 0, l = events[ type ].length; i < l; i++ ) { + jQuery.event.add( dest, type, events[ type ][ i ] ); + } + } + } + } + + // 2. Copy user data + if ( dataUser.hasData( src ) ) { + udataOld = dataUser.access( src ); + udataCur = jQuery.extend( {}, udataOld ); + + dataUser.set( dest, udataCur ); + } +} + +// Fix IE bugs, see support tests +function fixInput( src, dest ) { + var nodeName = dest.nodeName.toLowerCase(); + + // Fails to persist the checked state of a cloned checkbox or radio button. + if ( nodeName === "input" && rcheckableType.test( src.type ) ) { + dest.checked = src.checked; + + // Fails to return the selected option to the default selected state when cloning options + } else if ( nodeName === "input" || nodeName === "textarea" ) { + dest.defaultValue = src.defaultValue; + } +} + +function domManip( collection, args, callback, ignored ) { + + // Flatten any nested arrays + args = flat( args ); + + var fragment, first, scripts, hasScripts, node, doc, + i = 0, + l = collection.length, + iNoClone = l - 1, + value = args[ 0 ], + valueIsFunction = isFunction( value ); + + // We can't cloneNode fragments that contain checked, in WebKit + if ( valueIsFunction || + ( l > 1 && typeof value === "string" && + !support.checkClone && rchecked.test( value ) ) ) { + return collection.each( function( index ) { + var self = collection.eq( index ); + if ( valueIsFunction ) { + args[ 0 ] = value.call( this, index, self.html() ); + } + domManip( self, args, callback, ignored ); + } ); + } + + if ( l ) { + fragment = buildFragment( args, collection[ 0 ].ownerDocument, false, collection, ignored ); + first = fragment.firstChild; + + if ( fragment.childNodes.length === 1 ) { + fragment = first; + } + + // Require either new content or an interest in ignored elements to invoke the callback + if ( first || ignored ) { + scripts = jQuery.map( getAll( fragment, "script" ), disableScript ); + hasScripts = scripts.length; + + // Use the original fragment for the last item + // instead of the first because it can end up + // being emptied incorrectly in certain situations (#8070). + for ( ; i < l; i++ ) { + node = fragment; + + if ( i !== iNoClone ) { + node = jQuery.clone( node, true, true ); + + // Keep references to cloned scripts for later restoration + if ( hasScripts ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( scripts, getAll( node, "script" ) ); + } + } + + callback.call( collection[ i ], node, i ); + } + + if ( hasScripts ) { + doc = scripts[ scripts.length - 1 ].ownerDocument; + + // Reenable scripts + jQuery.map( scripts, restoreScript ); + + // Evaluate executable scripts on first document insertion + for ( i = 0; i < hasScripts; i++ ) { + node = scripts[ i ]; + if ( rscriptType.test( node.type || "" ) && + !dataPriv.access( node, "globalEval" ) && + jQuery.contains( doc, node ) ) { + + if ( node.src && ( node.type || "" ).toLowerCase() !== "module" ) { + + // Optional AJAX dependency, but won't run scripts if not present + if ( jQuery._evalUrl && !node.noModule ) { + jQuery._evalUrl( node.src, { + nonce: node.nonce || node.getAttribute( "nonce" ) + }, doc ); + } + } else { + DOMEval( node.textContent.replace( rcleanScript, "" ), node, doc ); + } + } + } + } + } + } + + return collection; +} + +function remove( elem, selector, keepData ) { + var node, + nodes = selector ? jQuery.filter( selector, elem ) : elem, + i = 0; + + for ( ; ( node = nodes[ i ] ) != null; i++ ) { + if ( !keepData && node.nodeType === 1 ) { + jQuery.cleanData( getAll( node ) ); + } + + if ( node.parentNode ) { + if ( keepData && isAttached( node ) ) { + setGlobalEval( getAll( node, "script" ) ); + } + node.parentNode.removeChild( node ); + } + } + + return elem; +} + +jQuery.extend( { + htmlPrefilter: function( html ) { + return html; + }, + + clone: function( elem, dataAndEvents, deepDataAndEvents ) { + var i, l, srcElements, destElements, + clone = elem.cloneNode( true ), + inPage = isAttached( elem ); + + // Fix IE cloning issues + if ( !support.noCloneChecked && ( elem.nodeType === 1 || elem.nodeType === 11 ) && + !jQuery.isXMLDoc( elem ) ) { + + // We eschew Sizzle here for performance reasons: https://jsperf.com/getall-vs-sizzle/2 + destElements = getAll( clone ); + srcElements = getAll( elem ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + fixInput( srcElements[ i ], destElements[ i ] ); + } + } + + // Copy the events from the original to the clone + if ( dataAndEvents ) { + if ( deepDataAndEvents ) { + srcElements = srcElements || getAll( elem ); + destElements = destElements || getAll( clone ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + cloneCopyEvent( srcElements[ i ], destElements[ i ] ); + } + } else { + cloneCopyEvent( elem, clone ); + } + } + + // Preserve script evaluation history + destElements = getAll( clone, "script" ); + if ( destElements.length > 0 ) { + setGlobalEval( destElements, !inPage && getAll( elem, "script" ) ); + } + + // Return the cloned set + return clone; + }, + + cleanData: function( elems ) { + var data, elem, type, + special = jQuery.event.special, + i = 0; + + for ( ; ( elem = elems[ i ] ) !== undefined; i++ ) { + if ( acceptData( elem ) ) { + if ( ( data = elem[ dataPriv.expando ] ) ) { + if ( data.events ) { + for ( type in data.events ) { + if ( special[ type ] ) { + jQuery.event.remove( elem, type ); + + // This is a shortcut to avoid jQuery.event.remove's overhead + } else { + jQuery.removeEvent( elem, type, data.handle ); + } + } + } + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataPriv.expando ] = undefined; + } + if ( elem[ dataUser.expando ] ) { + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataUser.expando ] = undefined; + } + } + } + } +} ); + +jQuery.fn.extend( { + detach: function( selector ) { + return remove( this, selector, true ); + }, + + remove: function( selector ) { + return remove( this, selector ); + }, + + text: function( value ) { + return access( this, function( value ) { + return value === undefined ? + jQuery.text( this ) : + this.empty().each( function() { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + this.textContent = value; + } + } ); + }, null, value, arguments.length ); + }, + + append: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.appendChild( elem ); + } + } ); + }, + + prepend: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.insertBefore( elem, target.firstChild ); + } + } ); + }, + + before: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this ); + } + } ); + }, + + after: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this.nextSibling ); + } + } ); + }, + + empty: function() { + var elem, + i = 0; + + for ( ; ( elem = this[ i ] ) != null; i++ ) { + if ( elem.nodeType === 1 ) { + + // Prevent memory leaks + jQuery.cleanData( getAll( elem, false ) ); + + // Remove any remaining nodes + elem.textContent = ""; + } + } + + return this; + }, + + clone: function( dataAndEvents, deepDataAndEvents ) { + dataAndEvents = dataAndEvents == null ? false : dataAndEvents; + deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; + + return this.map( function() { + return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); + } ); + }, + + html: function( value ) { + return access( this, function( value ) { + var elem = this[ 0 ] || {}, + i = 0, + l = this.length; + + if ( value === undefined && elem.nodeType === 1 ) { + return elem.innerHTML; + } + + // See if we can take a shortcut and just use innerHTML + if ( typeof value === "string" && !rnoInnerhtml.test( value ) && + !wrapMap[ ( rtagName.exec( value ) || [ "", "" ] )[ 1 ].toLowerCase() ] ) { + + value = jQuery.htmlPrefilter( value ); + + try { + for ( ; i < l; i++ ) { + elem = this[ i ] || {}; + + // Remove element nodes and prevent memory leaks + if ( elem.nodeType === 1 ) { + jQuery.cleanData( getAll( elem, false ) ); + elem.innerHTML = value; + } + } + + elem = 0; + + // If using innerHTML throws an exception, use the fallback method + } catch ( e ) {} + } + + if ( elem ) { + this.empty().append( value ); + } + }, null, value, arguments.length ); + }, + + replaceWith: function() { + var ignored = []; + + // Make the changes, replacing each non-ignored context element with the new content + return domManip( this, arguments, function( elem ) { + var parent = this.parentNode; + + if ( jQuery.inArray( this, ignored ) < 0 ) { + jQuery.cleanData( getAll( this ) ); + if ( parent ) { + parent.replaceChild( elem, this ); + } + } + + // Force callback invocation + }, ignored ); + } +} ); + +jQuery.each( { + appendTo: "append", + prependTo: "prepend", + insertBefore: "before", + insertAfter: "after", + replaceAll: "replaceWith" +}, function( name, original ) { + jQuery.fn[ name ] = function( selector ) { + var elems, + ret = [], + insert = jQuery( selector ), + last = insert.length - 1, + i = 0; + + for ( ; i <= last; i++ ) { + elems = i === last ? this : this.clone( true ); + jQuery( insert[ i ] )[ original ]( elems ); + + // Support: Android <=4.0 only, PhantomJS 1 only + // .get() because push.apply(_, arraylike) throws on ancient WebKit + push.apply( ret, elems.get() ); + } + + return this.pushStack( ret ); + }; +} ); +var rnumnonpx = new RegExp( "^(" + pnum + ")(?!px)[a-z%]+$", "i" ); + +var getStyles = function( elem ) { + + // Support: IE <=11 only, Firefox <=30 (#15098, #14150) + // IE throws on elements created in popups + // FF meanwhile throws on frame elements through "defaultView.getComputedStyle" + var view = elem.ownerDocument.defaultView; + + if ( !view || !view.opener ) { + view = window; + } + + return view.getComputedStyle( elem ); + }; + +var swap = function( elem, options, callback ) { + var ret, name, + old = {}; + + // Remember the old values, and insert the new ones + for ( name in options ) { + old[ name ] = elem.style[ name ]; + elem.style[ name ] = options[ name ]; + } + + ret = callback.call( elem ); + + // Revert the old values + for ( name in options ) { + elem.style[ name ] = old[ name ]; + } + + return ret; +}; + + +var rboxStyle = new RegExp( cssExpand.join( "|" ), "i" ); + + + +( function() { + + // Executing both pixelPosition & boxSizingReliable tests require only one layout + // so they're executed at the same time to save the second computation. + function computeStyleTests() { + + // This is a singleton, we need to execute it only once + if ( !div ) { + return; + } + + container.style.cssText = "position:absolute;left:-11111px;width:60px;" + + "margin-top:1px;padding:0;border:0"; + div.style.cssText = + "position:relative;display:block;box-sizing:border-box;overflow:scroll;" + + "margin:auto;border:1px;padding:1px;" + + "width:60%;top:1%"; + documentElement.appendChild( container ).appendChild( div ); + + var divStyle = window.getComputedStyle( div ); + pixelPositionVal = divStyle.top !== "1%"; + + // Support: Android 4.0 - 4.3 only, Firefox <=3 - 44 + reliableMarginLeftVal = roundPixelMeasures( divStyle.marginLeft ) === 12; + + // Support: Android 4.0 - 4.3 only, Safari <=9.1 - 10.1, iOS <=7.0 - 9.3 + // Some styles come back with percentage values, even though they shouldn't + div.style.right = "60%"; + pixelBoxStylesVal = roundPixelMeasures( divStyle.right ) === 36; + + // Support: IE 9 - 11 only + // Detect misreporting of content dimensions for box-sizing:border-box elements + boxSizingReliableVal = roundPixelMeasures( divStyle.width ) === 36; + + // Support: IE 9 only + // Detect overflow:scroll screwiness (gh-3699) + // Support: Chrome <=64 + // Don't get tricked when zoom affects offsetWidth (gh-4029) + div.style.position = "absolute"; + scrollboxSizeVal = roundPixelMeasures( div.offsetWidth / 3 ) === 12; + + documentElement.removeChild( container ); + + // Nullify the div so it wouldn't be stored in the memory and + // it will also be a sign that checks already performed + div = null; + } + + function roundPixelMeasures( measure ) { + return Math.round( parseFloat( measure ) ); + } + + var pixelPositionVal, boxSizingReliableVal, scrollboxSizeVal, pixelBoxStylesVal, + reliableTrDimensionsVal, reliableMarginLeftVal, + container = document.createElement( "div" ), + div = document.createElement( "div" ); + + // Finish early in limited (non-browser) environments + if ( !div.style ) { + return; + } + + // Support: IE <=9 - 11 only + // Style of cloned element affects source element cloned (#8908) + div.style.backgroundClip = "content-box"; + div.cloneNode( true ).style.backgroundClip = ""; + support.clearCloneStyle = div.style.backgroundClip === "content-box"; + + jQuery.extend( support, { + boxSizingReliable: function() { + computeStyleTests(); + return boxSizingReliableVal; + }, + pixelBoxStyles: function() { + computeStyleTests(); + return pixelBoxStylesVal; + }, + pixelPosition: function() { + computeStyleTests(); + return pixelPositionVal; + }, + reliableMarginLeft: function() { + computeStyleTests(); + return reliableMarginLeftVal; + }, + scrollboxSize: function() { + computeStyleTests(); + return scrollboxSizeVal; + }, + + // Support: IE 9 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Behavior in IE 9 is more subtle than in newer versions & it passes + // some versions of this test; make sure not to make it pass there! + // + // Support: Firefox 70+ + // Only Firefox includes border widths + // in computed dimensions. (gh-4529) + reliableTrDimensions: function() { + var table, tr, trChild, trStyle; + if ( reliableTrDimensionsVal == null ) { + table = document.createElement( "table" ); + tr = document.createElement( "tr" ); + trChild = document.createElement( "div" ); + + table.style.cssText = "position:absolute;left:-11111px;border-collapse:separate"; + tr.style.cssText = "border:1px solid"; + + // Support: Chrome 86+ + // Height set through cssText does not get applied. + // Computed height then comes back as 0. + tr.style.height = "1px"; + trChild.style.height = "9px"; + + // Support: Android 8 Chrome 86+ + // In our bodyBackground.html iframe, + // display for all div elements is set to "inline", + // which causes a problem only in Android 8 Chrome 86. + // Ensuring the div is display: block + // gets around this issue. + trChild.style.display = "block"; + + documentElement + .appendChild( table ) + .appendChild( tr ) + .appendChild( trChild ); + + trStyle = window.getComputedStyle( tr ); + reliableTrDimensionsVal = ( parseInt( trStyle.height, 10 ) + + parseInt( trStyle.borderTopWidth, 10 ) + + parseInt( trStyle.borderBottomWidth, 10 ) ) === tr.offsetHeight; + + documentElement.removeChild( table ); + } + return reliableTrDimensionsVal; + } + } ); +} )(); + + +function curCSS( elem, name, computed ) { + var width, minWidth, maxWidth, ret, + + // Support: Firefox 51+ + // Retrieving style before computed somehow + // fixes an issue with getting wrong values + // on detached elements + style = elem.style; + + computed = computed || getStyles( elem ); + + // getPropertyValue is needed for: + // .css('filter') (IE 9 only, #12537) + // .css('--customProperty) (#3144) + if ( computed ) { + ret = computed.getPropertyValue( name ) || computed[ name ]; + + if ( ret === "" && !isAttached( elem ) ) { + ret = jQuery.style( elem, name ); + } + + // A tribute to the "awesome hack by Dean Edwards" + // Android Browser returns percentage for some values, + // but width seems to be reliably pixels. + // This is against the CSSOM draft spec: + // https://drafts.csswg.org/cssom/#resolved-values + if ( !support.pixelBoxStyles() && rnumnonpx.test( ret ) && rboxStyle.test( name ) ) { + + // Remember the original values + width = style.width; + minWidth = style.minWidth; + maxWidth = style.maxWidth; + + // Put in the new values to get a computed value out + style.minWidth = style.maxWidth = style.width = ret; + ret = computed.width; + + // Revert the changed values + style.width = width; + style.minWidth = minWidth; + style.maxWidth = maxWidth; + } + } + + return ret !== undefined ? + + // Support: IE <=9 - 11 only + // IE returns zIndex value as an integer. + ret + "" : + ret; +} + + +function addGetHookIf( conditionFn, hookFn ) { + + // Define the hook, we'll check on the first run if it's really needed. + return { + get: function() { + if ( conditionFn() ) { + + // Hook not needed (or it's not possible to use it due + // to missing dependency), remove it. + delete this.get; + return; + } + + // Hook needed; redefine it so that the support test is not executed again. + return ( this.get = hookFn ).apply( this, arguments ); + } + }; +} + + +var cssPrefixes = [ "Webkit", "Moz", "ms" ], + emptyStyle = document.createElement( "div" ).style, + vendorProps = {}; + +// Return a vendor-prefixed property or undefined +function vendorPropName( name ) { + + // Check for vendor prefixed names + var capName = name[ 0 ].toUpperCase() + name.slice( 1 ), + i = cssPrefixes.length; + + while ( i-- ) { + name = cssPrefixes[ i ] + capName; + if ( name in emptyStyle ) { + return name; + } + } +} + +// Return a potentially-mapped jQuery.cssProps or vendor prefixed property +function finalPropName( name ) { + var final = jQuery.cssProps[ name ] || vendorProps[ name ]; + + if ( final ) { + return final; + } + if ( name in emptyStyle ) { + return name; + } + return vendorProps[ name ] = vendorPropName( name ) || name; +} + + +var + + // Swappable if display is none or starts with table + // except "table", "table-cell", or "table-caption" + // See here for display values: https://developer.mozilla.org/en-US/docs/CSS/display + rdisplayswap = /^(none|table(?!-c[ea]).+)/, + rcustomProp = /^--/, + cssShow = { position: "absolute", visibility: "hidden", display: "block" }, + cssNormalTransform = { + letterSpacing: "0", + fontWeight: "400" + }; + +function setPositiveNumber( _elem, value, subtract ) { + + // Any relative (+/-) values have already been + // normalized at this point + var matches = rcssNum.exec( value ); + return matches ? + + // Guard against undefined "subtract", e.g., when used as in cssHooks + Math.max( 0, matches[ 2 ] - ( subtract || 0 ) ) + ( matches[ 3 ] || "px" ) : + value; +} + +function boxModelAdjustment( elem, dimension, box, isBorderBox, styles, computedVal ) { + var i = dimension === "width" ? 1 : 0, + extra = 0, + delta = 0; + + // Adjustment may not be necessary + if ( box === ( isBorderBox ? "border" : "content" ) ) { + return 0; + } + + for ( ; i < 4; i += 2 ) { + + // Both box models exclude margin + if ( box === "margin" ) { + delta += jQuery.css( elem, box + cssExpand[ i ], true, styles ); + } + + // If we get here with a content-box, we're seeking "padding" or "border" or "margin" + if ( !isBorderBox ) { + + // Add padding + delta += jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + + // For "border" or "margin", add border + if ( box !== "padding" ) { + delta += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + + // But still keep track of it otherwise + } else { + extra += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + + // If we get here with a border-box (content + padding + border), we're seeking "content" or + // "padding" or "margin" + } else { + + // For "content", subtract padding + if ( box === "content" ) { + delta -= jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + } + + // For "content" or "padding", subtract border + if ( box !== "margin" ) { + delta -= jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + } + } + + // Account for positive content-box scroll gutter when requested by providing computedVal + if ( !isBorderBox && computedVal >= 0 ) { + + // offsetWidth/offsetHeight is a rounded sum of content, padding, scroll gutter, and border + // Assuming integer scroll gutter, subtract the rest and round down + delta += Math.max( 0, Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + computedVal - + delta - + extra - + 0.5 + + // If offsetWidth/offsetHeight is unknown, then we can't determine content-box scroll gutter + // Use an explicit zero to avoid NaN (gh-3964) + ) ) || 0; + } + + return delta; +} + +function getWidthOrHeight( elem, dimension, extra ) { + + // Start with computed style + var styles = getStyles( elem ), + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-4322). + // Fake content-box until we know it's needed to know the true value. + boxSizingNeeded = !support.boxSizingReliable() || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + valueIsBorderBox = isBorderBox, + + val = curCSS( elem, dimension, styles ), + offsetProp = "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ); + + // Support: Firefox <=54 + // Return a confounding non-pixel value or feign ignorance, as appropriate. + if ( rnumnonpx.test( val ) ) { + if ( !extra ) { + return val; + } + val = "auto"; + } + + + // Support: IE 9 - 11 only + // Use offsetWidth/offsetHeight for when box sizing is unreliable. + // In those cases, the computed value can be trusted to be border-box. + if ( ( !support.boxSizingReliable() && isBorderBox || + + // Support: IE 10 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Interestingly, in some cases IE 9 doesn't suffer from this issue. + !support.reliableTrDimensions() && nodeName( elem, "tr" ) || + + // Fall back to offsetWidth/offsetHeight when value is "auto" + // This happens for inline elements with no explicit setting (gh-3571) + val === "auto" || + + // Support: Android <=4.1 - 4.3 only + // Also use offsetWidth/offsetHeight for misreported inline dimensions (gh-3602) + !parseFloat( val ) && jQuery.css( elem, "display", false, styles ) === "inline" ) && + + // Make sure the element is visible & connected + elem.getClientRects().length ) { + + isBorderBox = jQuery.css( elem, "boxSizing", false, styles ) === "border-box"; + + // Where available, offsetWidth/offsetHeight approximate border box dimensions. + // Where not available (e.g., SVG), assume unreliable box-sizing and interpret the + // retrieved value as a content box dimension. + valueIsBorderBox = offsetProp in elem; + if ( valueIsBorderBox ) { + val = elem[ offsetProp ]; + } + } + + // Normalize "" and auto + val = parseFloat( val ) || 0; + + // Adjust for the element's box model + return ( val + + boxModelAdjustment( + elem, + dimension, + extra || ( isBorderBox ? "border" : "content" ), + valueIsBorderBox, + styles, + + // Provide the current computed size to request scroll gutter calculation (gh-3589) + val + ) + ) + "px"; +} + +jQuery.extend( { + + // Add in style property hooks for overriding the default + // behavior of getting and setting a style property + cssHooks: { + opacity: { + get: function( elem, computed ) { + if ( computed ) { + + // We should always get a number back from opacity + var ret = curCSS( elem, "opacity" ); + return ret === "" ? "1" : ret; + } + } + } + }, + + // Don't automatically add "px" to these possibly-unitless properties + cssNumber: { + "animationIterationCount": true, + "columnCount": true, + "fillOpacity": true, + "flexGrow": true, + "flexShrink": true, + "fontWeight": true, + "gridArea": true, + "gridColumn": true, + "gridColumnEnd": true, + "gridColumnStart": true, + "gridRow": true, + "gridRowEnd": true, + "gridRowStart": true, + "lineHeight": true, + "opacity": true, + "order": true, + "orphans": true, + "widows": true, + "zIndex": true, + "zoom": true + }, + + // Add in properties whose names you wish to fix before + // setting or getting the value + cssProps: {}, + + // Get and set the style property on a DOM Node + style: function( elem, name, value, extra ) { + + // Don't set styles on text and comment nodes + if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) { + return; + } + + // Make sure that we're working with the right name + var ret, type, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ), + style = elem.style; + + // Make sure that we're working with the right name. We don't + // want to query the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Gets hook for the prefixed version, then unprefixed version + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // Check if we're setting a value + if ( value !== undefined ) { + type = typeof value; + + // Convert "+=" or "-=" to relative numbers (#7345) + if ( type === "string" && ( ret = rcssNum.exec( value ) ) && ret[ 1 ] ) { + value = adjustCSS( elem, name, ret ); + + // Fixes bug #9237 + type = "number"; + } + + // Make sure that null and NaN values aren't set (#7116) + if ( value == null || value !== value ) { + return; + } + + // If a number was passed in, add the unit (except for certain CSS properties) + // The isCustomProp check can be removed in jQuery 4.0 when we only auto-append + // "px" to a few hardcoded values. + if ( type === "number" && !isCustomProp ) { + value += ret && ret[ 3 ] || ( jQuery.cssNumber[ origName ] ? "" : "px" ); + } + + // background-* props affect original clone's values + if ( !support.clearCloneStyle && value === "" && name.indexOf( "background" ) === 0 ) { + style[ name ] = "inherit"; + } + + // If a hook was provided, use that value, otherwise just set the specified value + if ( !hooks || !( "set" in hooks ) || + ( value = hooks.set( elem, value, extra ) ) !== undefined ) { + + if ( isCustomProp ) { + style.setProperty( name, value ); + } else { + style[ name ] = value; + } + } + + } else { + + // If a hook was provided get the non-computed value from there + if ( hooks && "get" in hooks && + ( ret = hooks.get( elem, false, extra ) ) !== undefined ) { + + return ret; + } + + // Otherwise just get the value from the style object + return style[ name ]; + } + }, + + css: function( elem, name, extra, styles ) { + var val, num, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ); + + // Make sure that we're working with the right name. We don't + // want to modify the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Try prefixed name followed by the unprefixed name + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // If a hook was provided get the computed value from there + if ( hooks && "get" in hooks ) { + val = hooks.get( elem, true, extra ); + } + + // Otherwise, if a way to get the computed value exists, use that + if ( val === undefined ) { + val = curCSS( elem, name, styles ); + } + + // Convert "normal" to computed value + if ( val === "normal" && name in cssNormalTransform ) { + val = cssNormalTransform[ name ]; + } + + // Make numeric if forced or a qualifier was provided and val looks numeric + if ( extra === "" || extra ) { + num = parseFloat( val ); + return extra === true || isFinite( num ) ? num || 0 : val; + } + + return val; + } +} ); + +jQuery.each( [ "height", "width" ], function( _i, dimension ) { + jQuery.cssHooks[ dimension ] = { + get: function( elem, computed, extra ) { + if ( computed ) { + + // Certain elements can have dimension info if we invisibly show them + // but it must have a current display style that would benefit + return rdisplayswap.test( jQuery.css( elem, "display" ) ) && + + // Support: Safari 8+ + // Table columns in Safari have non-zero offsetWidth & zero + // getBoundingClientRect().width unless display is changed. + // Support: IE <=11 only + // Running getBoundingClientRect on a disconnected node + // in IE throws an error. + ( !elem.getClientRects().length || !elem.getBoundingClientRect().width ) ? + swap( elem, cssShow, function() { + return getWidthOrHeight( elem, dimension, extra ); + } ) : + getWidthOrHeight( elem, dimension, extra ); + } + }, + + set: function( elem, value, extra ) { + var matches, + styles = getStyles( elem ), + + // Only read styles.position if the test has a chance to fail + // to avoid forcing a reflow. + scrollboxSizeBuggy = !support.scrollboxSize() && + styles.position === "absolute", + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-3991) + boxSizingNeeded = scrollboxSizeBuggy || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + subtract = extra ? + boxModelAdjustment( + elem, + dimension, + extra, + isBorderBox, + styles + ) : + 0; + + // Account for unreliable border-box dimensions by comparing offset* to computed and + // faking a content-box to get border and padding (gh-3699) + if ( isBorderBox && scrollboxSizeBuggy ) { + subtract -= Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + parseFloat( styles[ dimension ] ) - + boxModelAdjustment( elem, dimension, "border", false, styles ) - + 0.5 + ); + } + + // Convert to pixels if value adjustment is needed + if ( subtract && ( matches = rcssNum.exec( value ) ) && + ( matches[ 3 ] || "px" ) !== "px" ) { + + elem.style[ dimension ] = value; + value = jQuery.css( elem, dimension ); + } + + return setPositiveNumber( elem, value, subtract ); + } + }; +} ); + +jQuery.cssHooks.marginLeft = addGetHookIf( support.reliableMarginLeft, + function( elem, computed ) { + if ( computed ) { + return ( parseFloat( curCSS( elem, "marginLeft" ) ) || + elem.getBoundingClientRect().left - + swap( elem, { marginLeft: 0 }, function() { + return elem.getBoundingClientRect().left; + } ) + ) + "px"; + } + } +); + +// These hooks are used by animate to expand properties +jQuery.each( { + margin: "", + padding: "", + border: "Width" +}, function( prefix, suffix ) { + jQuery.cssHooks[ prefix + suffix ] = { + expand: function( value ) { + var i = 0, + expanded = {}, + + // Assumes a single number if not a string + parts = typeof value === "string" ? value.split( " " ) : [ value ]; + + for ( ; i < 4; i++ ) { + expanded[ prefix + cssExpand[ i ] + suffix ] = + parts[ i ] || parts[ i - 2 ] || parts[ 0 ]; + } + + return expanded; + } + }; + + if ( prefix !== "margin" ) { + jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber; + } +} ); + +jQuery.fn.extend( { + css: function( name, value ) { + return access( this, function( elem, name, value ) { + var styles, len, + map = {}, + i = 0; + + if ( Array.isArray( name ) ) { + styles = getStyles( elem ); + len = name.length; + + for ( ; i < len; i++ ) { + map[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles ); + } + + return map; + } + + return value !== undefined ? + jQuery.style( elem, name, value ) : + jQuery.css( elem, name ); + }, name, value, arguments.length > 1 ); + } +} ); + + +function Tween( elem, options, prop, end, easing ) { + return new Tween.prototype.init( elem, options, prop, end, easing ); +} +jQuery.Tween = Tween; + +Tween.prototype = { + constructor: Tween, + init: function( elem, options, prop, end, easing, unit ) { + this.elem = elem; + this.prop = prop; + this.easing = easing || jQuery.easing._default; + this.options = options; + this.start = this.now = this.cur(); + this.end = end; + this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" ); + }, + cur: function() { + var hooks = Tween.propHooks[ this.prop ]; + + return hooks && hooks.get ? + hooks.get( this ) : + Tween.propHooks._default.get( this ); + }, + run: function( percent ) { + var eased, + hooks = Tween.propHooks[ this.prop ]; + + if ( this.options.duration ) { + this.pos = eased = jQuery.easing[ this.easing ]( + percent, this.options.duration * percent, 0, 1, this.options.duration + ); + } else { + this.pos = eased = percent; + } + this.now = ( this.end - this.start ) * eased + this.start; + + if ( this.options.step ) { + this.options.step.call( this.elem, this.now, this ); + } + + if ( hooks && hooks.set ) { + hooks.set( this ); + } else { + Tween.propHooks._default.set( this ); + } + return this; + } +}; + +Tween.prototype.init.prototype = Tween.prototype; + +Tween.propHooks = { + _default: { + get: function( tween ) { + var result; + + // Use a property on the element directly when it is not a DOM element, + // or when there is no matching style property that exists. + if ( tween.elem.nodeType !== 1 || + tween.elem[ tween.prop ] != null && tween.elem.style[ tween.prop ] == null ) { + return tween.elem[ tween.prop ]; + } + + // Passing an empty string as a 3rd parameter to .css will automatically + // attempt a parseFloat and fallback to a string if the parse fails. + // Simple values such as "10px" are parsed to Float; + // complex values such as "rotate(1rad)" are returned as-is. + result = jQuery.css( tween.elem, tween.prop, "" ); + + // Empty strings, null, undefined and "auto" are converted to 0. + return !result || result === "auto" ? 0 : result; + }, + set: function( tween ) { + + // Use step hook for back compat. + // Use cssHook if its there. + // Use .style if available and use plain properties where available. + if ( jQuery.fx.step[ tween.prop ] ) { + jQuery.fx.step[ tween.prop ]( tween ); + } else if ( tween.elem.nodeType === 1 && ( + jQuery.cssHooks[ tween.prop ] || + tween.elem.style[ finalPropName( tween.prop ) ] != null ) ) { + jQuery.style( tween.elem, tween.prop, tween.now + tween.unit ); + } else { + tween.elem[ tween.prop ] = tween.now; + } + } + } +}; + +// Support: IE <=9 only +// Panic based approach to setting things on disconnected nodes +Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = { + set: function( tween ) { + if ( tween.elem.nodeType && tween.elem.parentNode ) { + tween.elem[ tween.prop ] = tween.now; + } + } +}; + +jQuery.easing = { + linear: function( p ) { + return p; + }, + swing: function( p ) { + return 0.5 - Math.cos( p * Math.PI ) / 2; + }, + _default: "swing" +}; + +jQuery.fx = Tween.prototype.init; + +// Back compat <1.8 extension point +jQuery.fx.step = {}; + + + + +var + fxNow, inProgress, + rfxtypes = /^(?:toggle|show|hide)$/, + rrun = /queueHooks$/; + +function schedule() { + if ( inProgress ) { + if ( document.hidden === false && window.requestAnimationFrame ) { + window.requestAnimationFrame( schedule ); + } else { + window.setTimeout( schedule, jQuery.fx.interval ); + } + + jQuery.fx.tick(); + } +} + +// Animations created synchronously will run synchronously +function createFxNow() { + window.setTimeout( function() { + fxNow = undefined; + } ); + return ( fxNow = Date.now() ); +} + +// Generate parameters to create a standard animation +function genFx( type, includeWidth ) { + var which, + i = 0, + attrs = { height: type }; + + // If we include width, step value is 1 to do all cssExpand values, + // otherwise step value is 2 to skip over Left and Right + includeWidth = includeWidth ? 1 : 0; + for ( ; i < 4; i += 2 - includeWidth ) { + which = cssExpand[ i ]; + attrs[ "margin" + which ] = attrs[ "padding" + which ] = type; + } + + if ( includeWidth ) { + attrs.opacity = attrs.width = type; + } + + return attrs; +} + +function createTween( value, prop, animation ) { + var tween, + collection = ( Animation.tweeners[ prop ] || [] ).concat( Animation.tweeners[ "*" ] ), + index = 0, + length = collection.length; + for ( ; index < length; index++ ) { + if ( ( tween = collection[ index ].call( animation, prop, value ) ) ) { + + // We're done with this property + return tween; + } + } +} + +function defaultPrefilter( elem, props, opts ) { + var prop, value, toggle, hooks, oldfire, propTween, restoreDisplay, display, + isBox = "width" in props || "height" in props, + anim = this, + orig = {}, + style = elem.style, + hidden = elem.nodeType && isHiddenWithinTree( elem ), + dataShow = dataPriv.get( elem, "fxshow" ); + + // Queue-skipping animations hijack the fx hooks + if ( !opts.queue ) { + hooks = jQuery._queueHooks( elem, "fx" ); + if ( hooks.unqueued == null ) { + hooks.unqueued = 0; + oldfire = hooks.empty.fire; + hooks.empty.fire = function() { + if ( !hooks.unqueued ) { + oldfire(); + } + }; + } + hooks.unqueued++; + + anim.always( function() { + + // Ensure the complete handler is called before this completes + anim.always( function() { + hooks.unqueued--; + if ( !jQuery.queue( elem, "fx" ).length ) { + hooks.empty.fire(); + } + } ); + } ); + } + + // Detect show/hide animations + for ( prop in props ) { + value = props[ prop ]; + if ( rfxtypes.test( value ) ) { + delete props[ prop ]; + toggle = toggle || value === "toggle"; + if ( value === ( hidden ? "hide" : "show" ) ) { + + // Pretend to be hidden if this is a "show" and + // there is still data from a stopped show/hide + if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) { + hidden = true; + + // Ignore all other no-op show/hide data + } else { + continue; + } + } + orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop ); + } + } + + // Bail out if this is a no-op like .hide().hide() + propTween = !jQuery.isEmptyObject( props ); + if ( !propTween && jQuery.isEmptyObject( orig ) ) { + return; + } + + // Restrict "overflow" and "display" styles during box animations + if ( isBox && elem.nodeType === 1 ) { + + // Support: IE <=9 - 11, Edge 12 - 15 + // Record all 3 overflow attributes because IE does not infer the shorthand + // from identically-valued overflowX and overflowY and Edge just mirrors + // the overflowX value there. + opts.overflow = [ style.overflow, style.overflowX, style.overflowY ]; + + // Identify a display type, preferring old show/hide data over the CSS cascade + restoreDisplay = dataShow && dataShow.display; + if ( restoreDisplay == null ) { + restoreDisplay = dataPriv.get( elem, "display" ); + } + display = jQuery.css( elem, "display" ); + if ( display === "none" ) { + if ( restoreDisplay ) { + display = restoreDisplay; + } else { + + // Get nonempty value(s) by temporarily forcing visibility + showHide( [ elem ], true ); + restoreDisplay = elem.style.display || restoreDisplay; + display = jQuery.css( elem, "display" ); + showHide( [ elem ] ); + } + } + + // Animate inline elements as inline-block + if ( display === "inline" || display === "inline-block" && restoreDisplay != null ) { + if ( jQuery.css( elem, "float" ) === "none" ) { + + // Restore the original display value at the end of pure show/hide animations + if ( !propTween ) { + anim.done( function() { + style.display = restoreDisplay; + } ); + if ( restoreDisplay == null ) { + display = style.display; + restoreDisplay = display === "none" ? "" : display; + } + } + style.display = "inline-block"; + } + } + } + + if ( opts.overflow ) { + style.overflow = "hidden"; + anim.always( function() { + style.overflow = opts.overflow[ 0 ]; + style.overflowX = opts.overflow[ 1 ]; + style.overflowY = opts.overflow[ 2 ]; + } ); + } + + // Implement show/hide animations + propTween = false; + for ( prop in orig ) { + + // General show/hide setup for this element animation + if ( !propTween ) { + if ( dataShow ) { + if ( "hidden" in dataShow ) { + hidden = dataShow.hidden; + } + } else { + dataShow = dataPriv.access( elem, "fxshow", { display: restoreDisplay } ); + } + + // Store hidden/visible for toggle so `.stop().toggle()` "reverses" + if ( toggle ) { + dataShow.hidden = !hidden; + } + + // Show elements before animating them + if ( hidden ) { + showHide( [ elem ], true ); + } + + /* eslint-disable no-loop-func */ + + anim.done( function() { + + /* eslint-enable no-loop-func */ + + // The final step of a "hide" animation is actually hiding the element + if ( !hidden ) { + showHide( [ elem ] ); + } + dataPriv.remove( elem, "fxshow" ); + for ( prop in orig ) { + jQuery.style( elem, prop, orig[ prop ] ); + } + } ); + } + + // Per-property setup + propTween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim ); + if ( !( prop in dataShow ) ) { + dataShow[ prop ] = propTween.start; + if ( hidden ) { + propTween.end = propTween.start; + propTween.start = 0; + } + } + } +} + +function propFilter( props, specialEasing ) { + var index, name, easing, value, hooks; + + // camelCase, specialEasing and expand cssHook pass + for ( index in props ) { + name = camelCase( index ); + easing = specialEasing[ name ]; + value = props[ index ]; + if ( Array.isArray( value ) ) { + easing = value[ 1 ]; + value = props[ index ] = value[ 0 ]; + } + + if ( index !== name ) { + props[ name ] = value; + delete props[ index ]; + } + + hooks = jQuery.cssHooks[ name ]; + if ( hooks && "expand" in hooks ) { + value = hooks.expand( value ); + delete props[ name ]; + + // Not quite $.extend, this won't overwrite existing keys. + // Reusing 'index' because we have the correct "name" + for ( index in value ) { + if ( !( index in props ) ) { + props[ index ] = value[ index ]; + specialEasing[ index ] = easing; + } + } + } else { + specialEasing[ name ] = easing; + } + } +} + +function Animation( elem, properties, options ) { + var result, + stopped, + index = 0, + length = Animation.prefilters.length, + deferred = jQuery.Deferred().always( function() { + + // Don't match elem in the :animated selector + delete tick.elem; + } ), + tick = function() { + if ( stopped ) { + return false; + } + var currentTime = fxNow || createFxNow(), + remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ), + + // Support: Android 2.3 only + // Archaic crash bug won't allow us to use `1 - ( 0.5 || 0 )` (#12497) + temp = remaining / animation.duration || 0, + percent = 1 - temp, + index = 0, + length = animation.tweens.length; + + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( percent ); + } + + deferred.notifyWith( elem, [ animation, percent, remaining ] ); + + // If there's more to do, yield + if ( percent < 1 && length ) { + return remaining; + } + + // If this was an empty animation, synthesize a final progress notification + if ( !length ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + } + + // Resolve the animation and report its conclusion + deferred.resolveWith( elem, [ animation ] ); + return false; + }, + animation = deferred.promise( { + elem: elem, + props: jQuery.extend( {}, properties ), + opts: jQuery.extend( true, { + specialEasing: {}, + easing: jQuery.easing._default + }, options ), + originalProperties: properties, + originalOptions: options, + startTime: fxNow || createFxNow(), + duration: options.duration, + tweens: [], + createTween: function( prop, end ) { + var tween = jQuery.Tween( elem, animation.opts, prop, end, + animation.opts.specialEasing[ prop ] || animation.opts.easing ); + animation.tweens.push( tween ); + return tween; + }, + stop: function( gotoEnd ) { + var index = 0, + + // If we are going to the end, we want to run all the tweens + // otherwise we skip this part + length = gotoEnd ? animation.tweens.length : 0; + if ( stopped ) { + return this; + } + stopped = true; + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( 1 ); + } + + // Resolve when we played the last frame; otherwise, reject + if ( gotoEnd ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + deferred.resolveWith( elem, [ animation, gotoEnd ] ); + } else { + deferred.rejectWith( elem, [ animation, gotoEnd ] ); + } + return this; + } + } ), + props = animation.props; + + propFilter( props, animation.opts.specialEasing ); + + for ( ; index < length; index++ ) { + result = Animation.prefilters[ index ].call( animation, elem, props, animation.opts ); + if ( result ) { + if ( isFunction( result.stop ) ) { + jQuery._queueHooks( animation.elem, animation.opts.queue ).stop = + result.stop.bind( result ); + } + return result; + } + } + + jQuery.map( props, createTween, animation ); + + if ( isFunction( animation.opts.start ) ) { + animation.opts.start.call( elem, animation ); + } + + // Attach callbacks from options + animation + .progress( animation.opts.progress ) + .done( animation.opts.done, animation.opts.complete ) + .fail( animation.opts.fail ) + .always( animation.opts.always ); + + jQuery.fx.timer( + jQuery.extend( tick, { + elem: elem, + anim: animation, + queue: animation.opts.queue + } ) + ); + + return animation; +} + +jQuery.Animation = jQuery.extend( Animation, { + + tweeners: { + "*": [ function( prop, value ) { + var tween = this.createTween( prop, value ); + adjustCSS( tween.elem, prop, rcssNum.exec( value ), tween ); + return tween; + } ] + }, + + tweener: function( props, callback ) { + if ( isFunction( props ) ) { + callback = props; + props = [ "*" ]; + } else { + props = props.match( rnothtmlwhite ); + } + + var prop, + index = 0, + length = props.length; + + for ( ; index < length; index++ ) { + prop = props[ index ]; + Animation.tweeners[ prop ] = Animation.tweeners[ prop ] || []; + Animation.tweeners[ prop ].unshift( callback ); + } + }, + + prefilters: [ defaultPrefilter ], + + prefilter: function( callback, prepend ) { + if ( prepend ) { + Animation.prefilters.unshift( callback ); + } else { + Animation.prefilters.push( callback ); + } + } +} ); + +jQuery.speed = function( speed, easing, fn ) { + var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : { + complete: fn || !fn && easing || + isFunction( speed ) && speed, + duration: speed, + easing: fn && easing || easing && !isFunction( easing ) && easing + }; + + // Go to the end state if fx are off + if ( jQuery.fx.off ) { + opt.duration = 0; + + } else { + if ( typeof opt.duration !== "number" ) { + if ( opt.duration in jQuery.fx.speeds ) { + opt.duration = jQuery.fx.speeds[ opt.duration ]; + + } else { + opt.duration = jQuery.fx.speeds._default; + } + } + } + + // Normalize opt.queue - true/undefined/null -> "fx" + if ( opt.queue == null || opt.queue === true ) { + opt.queue = "fx"; + } + + // Queueing + opt.old = opt.complete; + + opt.complete = function() { + if ( isFunction( opt.old ) ) { + opt.old.call( this ); + } + + if ( opt.queue ) { + jQuery.dequeue( this, opt.queue ); + } + }; + + return opt; +}; + +jQuery.fn.extend( { + fadeTo: function( speed, to, easing, callback ) { + + // Show any hidden elements after setting opacity to 0 + return this.filter( isHiddenWithinTree ).css( "opacity", 0 ).show() + + // Animate to the value specified + .end().animate( { opacity: to }, speed, easing, callback ); + }, + animate: function( prop, speed, easing, callback ) { + var empty = jQuery.isEmptyObject( prop ), + optall = jQuery.speed( speed, easing, callback ), + doAnimation = function() { + + // Operate on a copy of prop so per-property easing won't be lost + var anim = Animation( this, jQuery.extend( {}, prop ), optall ); + + // Empty animations, or finishing resolves immediately + if ( empty || dataPriv.get( this, "finish" ) ) { + anim.stop( true ); + } + }; + + doAnimation.finish = doAnimation; + + return empty || optall.queue === false ? + this.each( doAnimation ) : + this.queue( optall.queue, doAnimation ); + }, + stop: function( type, clearQueue, gotoEnd ) { + var stopQueue = function( hooks ) { + var stop = hooks.stop; + delete hooks.stop; + stop( gotoEnd ); + }; + + if ( typeof type !== "string" ) { + gotoEnd = clearQueue; + clearQueue = type; + type = undefined; + } + if ( clearQueue ) { + this.queue( type || "fx", [] ); + } + + return this.each( function() { + var dequeue = true, + index = type != null && type + "queueHooks", + timers = jQuery.timers, + data = dataPriv.get( this ); + + if ( index ) { + if ( data[ index ] && data[ index ].stop ) { + stopQueue( data[ index ] ); + } + } else { + for ( index in data ) { + if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) { + stopQueue( data[ index ] ); + } + } + } + + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && + ( type == null || timers[ index ].queue === type ) ) { + + timers[ index ].anim.stop( gotoEnd ); + dequeue = false; + timers.splice( index, 1 ); + } + } + + // Start the next in the queue if the last step wasn't forced. + // Timers currently will call their complete callbacks, which + // will dequeue but only if they were gotoEnd. + if ( dequeue || !gotoEnd ) { + jQuery.dequeue( this, type ); + } + } ); + }, + finish: function( type ) { + if ( type !== false ) { + type = type || "fx"; + } + return this.each( function() { + var index, + data = dataPriv.get( this ), + queue = data[ type + "queue" ], + hooks = data[ type + "queueHooks" ], + timers = jQuery.timers, + length = queue ? queue.length : 0; + + // Enable finishing flag on private data + data.finish = true; + + // Empty the queue first + jQuery.queue( this, type, [] ); + + if ( hooks && hooks.stop ) { + hooks.stop.call( this, true ); + } + + // Look for any active animations, and finish them + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && timers[ index ].queue === type ) { + timers[ index ].anim.stop( true ); + timers.splice( index, 1 ); + } + } + + // Look for any animations in the old queue and finish them + for ( index = 0; index < length; index++ ) { + if ( queue[ index ] && queue[ index ].finish ) { + queue[ index ].finish.call( this ); + } + } + + // Turn off finishing flag + delete data.finish; + } ); + } +} ); + +jQuery.each( [ "toggle", "show", "hide" ], function( _i, name ) { + var cssFn = jQuery.fn[ name ]; + jQuery.fn[ name ] = function( speed, easing, callback ) { + return speed == null || typeof speed === "boolean" ? + cssFn.apply( this, arguments ) : + this.animate( genFx( name, true ), speed, easing, callback ); + }; +} ); + +// Generate shortcuts for custom animations +jQuery.each( { + slideDown: genFx( "show" ), + slideUp: genFx( "hide" ), + slideToggle: genFx( "toggle" ), + fadeIn: { opacity: "show" }, + fadeOut: { opacity: "hide" }, + fadeToggle: { opacity: "toggle" } +}, function( name, props ) { + jQuery.fn[ name ] = function( speed, easing, callback ) { + return this.animate( props, speed, easing, callback ); + }; +} ); + +jQuery.timers = []; +jQuery.fx.tick = function() { + var timer, + i = 0, + timers = jQuery.timers; + + fxNow = Date.now(); + + for ( ; i < timers.length; i++ ) { + timer = timers[ i ]; + + // Run the timer and safely remove it when done (allowing for external removal) + if ( !timer() && timers[ i ] === timer ) { + timers.splice( i--, 1 ); + } + } + + if ( !timers.length ) { + jQuery.fx.stop(); + } + fxNow = undefined; +}; + +jQuery.fx.timer = function( timer ) { + jQuery.timers.push( timer ); + jQuery.fx.start(); +}; + +jQuery.fx.interval = 13; +jQuery.fx.start = function() { + if ( inProgress ) { + return; + } + + inProgress = true; + schedule(); +}; + +jQuery.fx.stop = function() { + inProgress = null; +}; + +jQuery.fx.speeds = { + slow: 600, + fast: 200, + + // Default speed + _default: 400 +}; + + +// Based off of the plugin by Clint Helfers, with permission. +// https://web.archive.org/web/20100324014747/http://blindsignals.com/index.php/2009/07/jquery-delay/ +jQuery.fn.delay = function( time, type ) { + time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time; + type = type || "fx"; + + return this.queue( type, function( next, hooks ) { + var timeout = window.setTimeout( next, time ); + hooks.stop = function() { + window.clearTimeout( timeout ); + }; + } ); +}; + + +( function() { + var input = document.createElement( "input" ), + select = document.createElement( "select" ), + opt = select.appendChild( document.createElement( "option" ) ); + + input.type = "checkbox"; + + // Support: Android <=4.3 only + // Default value for a checkbox should be "on" + support.checkOn = input.value !== ""; + + // Support: IE <=11 only + // Must access selectedIndex to make default options select + support.optSelected = opt.selected; + + // Support: IE <=11 only + // An input loses its value after becoming a radio + input = document.createElement( "input" ); + input.value = "t"; + input.type = "radio"; + support.radioValue = input.value === "t"; +} )(); + + +var boolHook, + attrHandle = jQuery.expr.attrHandle; + +jQuery.fn.extend( { + attr: function( name, value ) { + return access( this, jQuery.attr, name, value, arguments.length > 1 ); + }, + + removeAttr: function( name ) { + return this.each( function() { + jQuery.removeAttr( this, name ); + } ); + } +} ); + +jQuery.extend( { + attr: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set attributes on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + // Fallback to prop when attributes are not supported + if ( typeof elem.getAttribute === "undefined" ) { + return jQuery.prop( elem, name, value ); + } + + // Attribute hooks are determined by the lowercase version + // Grab necessary hook if one is defined + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + hooks = jQuery.attrHooks[ name.toLowerCase() ] || + ( jQuery.expr.match.bool.test( name ) ? boolHook : undefined ); + } + + if ( value !== undefined ) { + if ( value === null ) { + jQuery.removeAttr( elem, name ); + return; + } + + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + elem.setAttribute( name, value + "" ); + return value; + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + ret = jQuery.find.attr( elem, name ); + + // Non-existent attributes return null, we normalize to undefined + return ret == null ? undefined : ret; + }, + + attrHooks: { + type: { + set: function( elem, value ) { + if ( !support.radioValue && value === "radio" && + nodeName( elem, "input" ) ) { + var val = elem.value; + elem.setAttribute( "type", value ); + if ( val ) { + elem.value = val; + } + return value; + } + } + } + }, + + removeAttr: function( elem, value ) { + var name, + i = 0, + + // Attribute names can contain non-HTML whitespace characters + // https://html.spec.whatwg.org/multipage/syntax.html#attributes-2 + attrNames = value && value.match( rnothtmlwhite ); + + if ( attrNames && elem.nodeType === 1 ) { + while ( ( name = attrNames[ i++ ] ) ) { + elem.removeAttribute( name ); + } + } + } +} ); + +// Hooks for boolean attributes +boolHook = { + set: function( elem, value, name ) { + if ( value === false ) { + + // Remove boolean attributes when set to false + jQuery.removeAttr( elem, name ); + } else { + elem.setAttribute( name, name ); + } + return name; + } +}; + +jQuery.each( jQuery.expr.match.bool.source.match( /\w+/g ), function( _i, name ) { + var getter = attrHandle[ name ] || jQuery.find.attr; + + attrHandle[ name ] = function( elem, name, isXML ) { + var ret, handle, + lowercaseName = name.toLowerCase(); + + if ( !isXML ) { + + // Avoid an infinite loop by temporarily removing this function from the getter + handle = attrHandle[ lowercaseName ]; + attrHandle[ lowercaseName ] = ret; + ret = getter( elem, name, isXML ) != null ? + lowercaseName : + null; + attrHandle[ lowercaseName ] = handle; + } + return ret; + }; +} ); + + + + +var rfocusable = /^(?:input|select|textarea|button)$/i, + rclickable = /^(?:a|area)$/i; + +jQuery.fn.extend( { + prop: function( name, value ) { + return access( this, jQuery.prop, name, value, arguments.length > 1 ); + }, + + removeProp: function( name ) { + return this.each( function() { + delete this[ jQuery.propFix[ name ] || name ]; + } ); + } +} ); + +jQuery.extend( { + prop: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set properties on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + + // Fix name and attach hooks + name = jQuery.propFix[ name ] || name; + hooks = jQuery.propHooks[ name ]; + } + + if ( value !== undefined ) { + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + return ( elem[ name ] = value ); + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + return elem[ name ]; + }, + + propHooks: { + tabIndex: { + get: function( elem ) { + + // Support: IE <=9 - 11 only + // elem.tabIndex doesn't always return the + // correct value when it hasn't been explicitly set + // https://web.archive.org/web/20141116233347/http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ + // Use proper attribute retrieval(#12072) + var tabindex = jQuery.find.attr( elem, "tabindex" ); + + if ( tabindex ) { + return parseInt( tabindex, 10 ); + } + + if ( + rfocusable.test( elem.nodeName ) || + rclickable.test( elem.nodeName ) && + elem.href + ) { + return 0; + } + + return -1; + } + } + }, + + propFix: { + "for": "htmlFor", + "class": "className" + } +} ); + +// Support: IE <=11 only +// Accessing the selectedIndex property +// forces the browser to respect setting selected +// on the option +// The getter ensures a default option is selected +// when in an optgroup +// eslint rule "no-unused-expressions" is disabled for this code +// since it considers such accessions noop +if ( !support.optSelected ) { + jQuery.propHooks.selected = { + get: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent && parent.parentNode ) { + parent.parentNode.selectedIndex; + } + return null; + }, + set: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent ) { + parent.selectedIndex; + + if ( parent.parentNode ) { + parent.parentNode.selectedIndex; + } + } + } + }; +} + +jQuery.each( [ + "tabIndex", + "readOnly", + "maxLength", + "cellSpacing", + "cellPadding", + "rowSpan", + "colSpan", + "useMap", + "frameBorder", + "contentEditable" +], function() { + jQuery.propFix[ this.toLowerCase() ] = this; +} ); + + + + + // Strip and collapse whitespace according to HTML spec + // https://infra.spec.whatwg.org/#strip-and-collapse-ascii-whitespace + function stripAndCollapse( value ) { + var tokens = value.match( rnothtmlwhite ) || []; + return tokens.join( " " ); + } + + +function getClass( elem ) { + return elem.getAttribute && elem.getAttribute( "class" ) || ""; +} + +function classesToArray( value ) { + if ( Array.isArray( value ) ) { + return value; + } + if ( typeof value === "string" ) { + return value.match( rnothtmlwhite ) || []; + } + return []; +} + +jQuery.fn.extend( { + addClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).addClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + if ( cur.indexOf( " " + clazz + " " ) < 0 ) { + cur += clazz + " "; + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + removeClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).removeClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + if ( !arguments.length ) { + return this.attr( "class", "" ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + + // This expression is here for better compressibility (see addClass) + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + + // Remove *all* instances + while ( cur.indexOf( " " + clazz + " " ) > -1 ) { + cur = cur.replace( " " + clazz + " ", " " ); + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + toggleClass: function( value, stateVal ) { + var type = typeof value, + isValidValue = type === "string" || Array.isArray( value ); + + if ( typeof stateVal === "boolean" && isValidValue ) { + return stateVal ? this.addClass( value ) : this.removeClass( value ); + } + + if ( isFunction( value ) ) { + return this.each( function( i ) { + jQuery( this ).toggleClass( + value.call( this, i, getClass( this ), stateVal ), + stateVal + ); + } ); + } + + return this.each( function() { + var className, i, self, classNames; + + if ( isValidValue ) { + + // Toggle individual class names + i = 0; + self = jQuery( this ); + classNames = classesToArray( value ); + + while ( ( className = classNames[ i++ ] ) ) { + + // Check each className given, space separated list + if ( self.hasClass( className ) ) { + self.removeClass( className ); + } else { + self.addClass( className ); + } + } + + // Toggle whole class name + } else if ( value === undefined || type === "boolean" ) { + className = getClass( this ); + if ( className ) { + + // Store className if set + dataPriv.set( this, "__className__", className ); + } + + // If the element has a class name or if we're passed `false`, + // then remove the whole classname (if there was one, the above saved it). + // Otherwise bring back whatever was previously saved (if anything), + // falling back to the empty string if nothing was stored. + if ( this.setAttribute ) { + this.setAttribute( "class", + className || value === false ? + "" : + dataPriv.get( this, "__className__" ) || "" + ); + } + } + } ); + }, + + hasClass: function( selector ) { + var className, elem, + i = 0; + + className = " " + selector + " "; + while ( ( elem = this[ i++ ] ) ) { + if ( elem.nodeType === 1 && + ( " " + stripAndCollapse( getClass( elem ) ) + " " ).indexOf( className ) > -1 ) { + return true; + } + } + + return false; + } +} ); + + + + +var rreturn = /\r/g; + +jQuery.fn.extend( { + val: function( value ) { + var hooks, ret, valueIsFunction, + elem = this[ 0 ]; + + if ( !arguments.length ) { + if ( elem ) { + hooks = jQuery.valHooks[ elem.type ] || + jQuery.valHooks[ elem.nodeName.toLowerCase() ]; + + if ( hooks && + "get" in hooks && + ( ret = hooks.get( elem, "value" ) ) !== undefined + ) { + return ret; + } + + ret = elem.value; + + // Handle most common string cases + if ( typeof ret === "string" ) { + return ret.replace( rreturn, "" ); + } + + // Handle cases where value is null/undef or number + return ret == null ? "" : ret; + } + + return; + } + + valueIsFunction = isFunction( value ); + + return this.each( function( i ) { + var val; + + if ( this.nodeType !== 1 ) { + return; + } + + if ( valueIsFunction ) { + val = value.call( this, i, jQuery( this ).val() ); + } else { + val = value; + } + + // Treat null/undefined as ""; convert numbers to string + if ( val == null ) { + val = ""; + + } else if ( typeof val === "number" ) { + val += ""; + + } else if ( Array.isArray( val ) ) { + val = jQuery.map( val, function( value ) { + return value == null ? "" : value + ""; + } ); + } + + hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ]; + + // If set returns undefined, fall back to normal setting + if ( !hooks || !( "set" in hooks ) || hooks.set( this, val, "value" ) === undefined ) { + this.value = val; + } + } ); + } +} ); + +jQuery.extend( { + valHooks: { + option: { + get: function( elem ) { + + var val = jQuery.find.attr( elem, "value" ); + return val != null ? + val : + + // Support: IE <=10 - 11 only + // option.text throws exceptions (#14686, #14858) + // Strip and collapse whitespace + // https://html.spec.whatwg.org/#strip-and-collapse-whitespace + stripAndCollapse( jQuery.text( elem ) ); + } + }, + select: { + get: function( elem ) { + var value, option, i, + options = elem.options, + index = elem.selectedIndex, + one = elem.type === "select-one", + values = one ? null : [], + max = one ? index + 1 : options.length; + + if ( index < 0 ) { + i = max; + + } else { + i = one ? index : 0; + } + + // Loop through all the selected options + for ( ; i < max; i++ ) { + option = options[ i ]; + + // Support: IE <=9 only + // IE8-9 doesn't update selected after form reset (#2551) + if ( ( option.selected || i === index ) && + + // Don't return options that are disabled or in a disabled optgroup + !option.disabled && + ( !option.parentNode.disabled || + !nodeName( option.parentNode, "optgroup" ) ) ) { + + // Get the specific value for the option + value = jQuery( option ).val(); + + // We don't need an array for one selects + if ( one ) { + return value; + } + + // Multi-Selects return an array + values.push( value ); + } + } + + return values; + }, + + set: function( elem, value ) { + var optionSet, option, + options = elem.options, + values = jQuery.makeArray( value ), + i = options.length; + + while ( i-- ) { + option = options[ i ]; + + /* eslint-disable no-cond-assign */ + + if ( option.selected = + jQuery.inArray( jQuery.valHooks.option.get( option ), values ) > -1 + ) { + optionSet = true; + } + + /* eslint-enable no-cond-assign */ + } + + // Force browsers to behave consistently when non-matching value is set + if ( !optionSet ) { + elem.selectedIndex = -1; + } + return values; + } + } + } +} ); + +// Radios and checkboxes getter/setter +jQuery.each( [ "radio", "checkbox" ], function() { + jQuery.valHooks[ this ] = { + set: function( elem, value ) { + if ( Array.isArray( value ) ) { + return ( elem.checked = jQuery.inArray( jQuery( elem ).val(), value ) > -1 ); + } + } + }; + if ( !support.checkOn ) { + jQuery.valHooks[ this ].get = function( elem ) { + return elem.getAttribute( "value" ) === null ? "on" : elem.value; + }; + } +} ); + + + + +// Return jQuery for attributes-only inclusion + + +support.focusin = "onfocusin" in window; + + +var rfocusMorph = /^(?:focusinfocus|focusoutblur)$/, + stopPropagationCallback = function( e ) { + e.stopPropagation(); + }; + +jQuery.extend( jQuery.event, { + + trigger: function( event, data, elem, onlyHandlers ) { + + var i, cur, tmp, bubbleType, ontype, handle, special, lastElement, + eventPath = [ elem || document ], + type = hasOwn.call( event, "type" ) ? event.type : event, + namespaces = hasOwn.call( event, "namespace" ) ? event.namespace.split( "." ) : []; + + cur = lastElement = tmp = elem = elem || document; + + // Don't do events on text and comment nodes + if ( elem.nodeType === 3 || elem.nodeType === 8 ) { + return; + } + + // focus/blur morphs to focusin/out; ensure we're not firing them right now + if ( rfocusMorph.test( type + jQuery.event.triggered ) ) { + return; + } + + if ( type.indexOf( "." ) > -1 ) { + + // Namespaced trigger; create a regexp to match event type in handle() + namespaces = type.split( "." ); + type = namespaces.shift(); + namespaces.sort(); + } + ontype = type.indexOf( ":" ) < 0 && "on" + type; + + // Caller can pass in a jQuery.Event object, Object, or just an event type string + event = event[ jQuery.expando ] ? + event : + new jQuery.Event( type, typeof event === "object" && event ); + + // Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true) + event.isTrigger = onlyHandlers ? 2 : 3; + event.namespace = namespaces.join( "." ); + event.rnamespace = event.namespace ? + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ) : + null; + + // Clean up the event in case it is being reused + event.result = undefined; + if ( !event.target ) { + event.target = elem; + } + + // Clone any incoming data and prepend the event, creating the handler arg list + data = data == null ? + [ event ] : + jQuery.makeArray( data, [ event ] ); + + // Allow special events to draw outside the lines + special = jQuery.event.special[ type ] || {}; + if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) { + return; + } + + // Determine event propagation path in advance, per W3C events spec (#9951) + // Bubble up to document, then to window; watch for a global ownerDocument var (#9724) + if ( !onlyHandlers && !special.noBubble && !isWindow( elem ) ) { + + bubbleType = special.delegateType || type; + if ( !rfocusMorph.test( bubbleType + type ) ) { + cur = cur.parentNode; + } + for ( ; cur; cur = cur.parentNode ) { + eventPath.push( cur ); + tmp = cur; + } + + // Only add window if we got to document (e.g., not plain obj or detached DOM) + if ( tmp === ( elem.ownerDocument || document ) ) { + eventPath.push( tmp.defaultView || tmp.parentWindow || window ); + } + } + + // Fire handlers on the event path + i = 0; + while ( ( cur = eventPath[ i++ ] ) && !event.isPropagationStopped() ) { + lastElement = cur; + event.type = i > 1 ? + bubbleType : + special.bindType || type; + + // jQuery handler + handle = ( dataPriv.get( cur, "events" ) || Object.create( null ) )[ event.type ] && + dataPriv.get( cur, "handle" ); + if ( handle ) { + handle.apply( cur, data ); + } + + // Native handler + handle = ontype && cur[ ontype ]; + if ( handle && handle.apply && acceptData( cur ) ) { + event.result = handle.apply( cur, data ); + if ( event.result === false ) { + event.preventDefault(); + } + } + } + event.type = type; + + // If nobody prevented the default action, do it now + if ( !onlyHandlers && !event.isDefaultPrevented() ) { + + if ( ( !special._default || + special._default.apply( eventPath.pop(), data ) === false ) && + acceptData( elem ) ) { + + // Call a native DOM method on the target with the same name as the event. + // Don't do default actions on window, that's where global variables be (#6170) + if ( ontype && isFunction( elem[ type ] ) && !isWindow( elem ) ) { + + // Don't re-trigger an onFOO event when we call its FOO() method + tmp = elem[ ontype ]; + + if ( tmp ) { + elem[ ontype ] = null; + } + + // Prevent re-triggering of the same event, since we already bubbled it above + jQuery.event.triggered = type; + + if ( event.isPropagationStopped() ) { + lastElement.addEventListener( type, stopPropagationCallback ); + } + + elem[ type ](); + + if ( event.isPropagationStopped() ) { + lastElement.removeEventListener( type, stopPropagationCallback ); + } + + jQuery.event.triggered = undefined; + + if ( tmp ) { + elem[ ontype ] = tmp; + } + } + } + } + + return event.result; + }, + + // Piggyback on a donor event to simulate a different one + // Used only for `focus(in | out)` events + simulate: function( type, elem, event ) { + var e = jQuery.extend( + new jQuery.Event(), + event, + { + type: type, + isSimulated: true + } + ); + + jQuery.event.trigger( e, null, elem ); + } + +} ); + +jQuery.fn.extend( { + + trigger: function( type, data ) { + return this.each( function() { + jQuery.event.trigger( type, data, this ); + } ); + }, + triggerHandler: function( type, data ) { + var elem = this[ 0 ]; + if ( elem ) { + return jQuery.event.trigger( type, data, elem, true ); + } + } +} ); + + +// Support: Firefox <=44 +// Firefox doesn't have focus(in | out) events +// Related ticket - https://bugzilla.mozilla.org/show_bug.cgi?id=687787 +// +// Support: Chrome <=48 - 49, Safari <=9.0 - 9.1 +// focus(in | out) events fire after focus & blur events, +// which is spec violation - http://www.w3.org/TR/DOM-Level-3-Events/#events-focusevent-event-order +// Related ticket - https://bugs.chromium.org/p/chromium/issues/detail?id=449857 +if ( !support.focusin ) { + jQuery.each( { focus: "focusin", blur: "focusout" }, function( orig, fix ) { + + // Attach a single capturing handler on the document while someone wants focusin/focusout + var handler = function( event ) { + jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ) ); + }; + + jQuery.event.special[ fix ] = { + setup: function() { + + // Handle: regular nodes (via `this.ownerDocument`), window + // (via `this.document`) & document (via `this`). + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ); + + if ( !attaches ) { + doc.addEventListener( orig, handler, true ); + } + dataPriv.access( doc, fix, ( attaches || 0 ) + 1 ); + }, + teardown: function() { + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ) - 1; + + if ( !attaches ) { + doc.removeEventListener( orig, handler, true ); + dataPriv.remove( doc, fix ); + + } else { + dataPriv.access( doc, fix, attaches ); + } + } + }; + } ); +} +var location = window.location; + +var nonce = { guid: Date.now() }; + +var rquery = ( /\?/ ); + + + +// Cross-browser xml parsing +jQuery.parseXML = function( data ) { + var xml, parserErrorElem; + if ( !data || typeof data !== "string" ) { + return null; + } + + // Support: IE 9 - 11 only + // IE throws on parseFromString with invalid input. + try { + xml = ( new window.DOMParser() ).parseFromString( data, "text/xml" ); + } catch ( e ) {} + + parserErrorElem = xml && xml.getElementsByTagName( "parsererror" )[ 0 ]; + if ( !xml || parserErrorElem ) { + jQuery.error( "Invalid XML: " + ( + parserErrorElem ? + jQuery.map( parserErrorElem.childNodes, function( el ) { + return el.textContent; + } ).join( "\n" ) : + data + ) ); + } + return xml; +}; + + +var + rbracket = /\[\]$/, + rCRLF = /\r?\n/g, + rsubmitterTypes = /^(?:submit|button|image|reset|file)$/i, + rsubmittable = /^(?:input|select|textarea|keygen)/i; + +function buildParams( prefix, obj, traditional, add ) { + var name; + + if ( Array.isArray( obj ) ) { + + // Serialize array item. + jQuery.each( obj, function( i, v ) { + if ( traditional || rbracket.test( prefix ) ) { + + // Treat each array item as a scalar. + add( prefix, v ); + + } else { + + // Item is non-scalar (array or object), encode its numeric index. + buildParams( + prefix + "[" + ( typeof v === "object" && v != null ? i : "" ) + "]", + v, + traditional, + add + ); + } + } ); + + } else if ( !traditional && toType( obj ) === "object" ) { + + // Serialize object item. + for ( name in obj ) { + buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add ); + } + + } else { + + // Serialize scalar item. + add( prefix, obj ); + } +} + +// Serialize an array of form elements or a set of +// key/values into a query string +jQuery.param = function( a, traditional ) { + var prefix, + s = [], + add = function( key, valueOrFunction ) { + + // If value is a function, invoke it and use its return value + var value = isFunction( valueOrFunction ) ? + valueOrFunction() : + valueOrFunction; + + s[ s.length ] = encodeURIComponent( key ) + "=" + + encodeURIComponent( value == null ? "" : value ); + }; + + if ( a == null ) { + return ""; + } + + // If an array was passed in, assume that it is an array of form elements. + if ( Array.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) { + + // Serialize the form elements + jQuery.each( a, function() { + add( this.name, this.value ); + } ); + + } else { + + // If traditional, encode the "old" way (the way 1.3.2 or older + // did it), otherwise encode params recursively. + for ( prefix in a ) { + buildParams( prefix, a[ prefix ], traditional, add ); + } + } + + // Return the resulting serialization + return s.join( "&" ); +}; + +jQuery.fn.extend( { + serialize: function() { + return jQuery.param( this.serializeArray() ); + }, + serializeArray: function() { + return this.map( function() { + + // Can add propHook for "elements" to filter or add form elements + var elements = jQuery.prop( this, "elements" ); + return elements ? jQuery.makeArray( elements ) : this; + } ).filter( function() { + var type = this.type; + + // Use .is( ":disabled" ) so that fieldset[disabled] works + return this.name && !jQuery( this ).is( ":disabled" ) && + rsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) && + ( this.checked || !rcheckableType.test( type ) ); + } ).map( function( _i, elem ) { + var val = jQuery( this ).val(); + + if ( val == null ) { + return null; + } + + if ( Array.isArray( val ) ) { + return jQuery.map( val, function( val ) { + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ); + } + + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ).get(); + } +} ); + + +var + r20 = /%20/g, + rhash = /#.*$/, + rantiCache = /([?&])_=[^&]*/, + rheaders = /^(.*?):[ \t]*([^\r\n]*)$/mg, + + // #7653, #8125, #8152: local protocol detection + rlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/, + rnoContent = /^(?:GET|HEAD)$/, + rprotocol = /^\/\//, + + /* Prefilters + * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example) + * 2) These are called: + * - BEFORE asking for a transport + * - AFTER param serialization (s.data is a string if s.processData is true) + * 3) key is the dataType + * 4) the catchall symbol "*" can be used + * 5) execution will start with transport dataType and THEN continue down to "*" if needed + */ + prefilters = {}, + + /* Transports bindings + * 1) key is the dataType + * 2) the catchall symbol "*" can be used + * 3) selection will start with transport dataType and THEN go to "*" if needed + */ + transports = {}, + + // Avoid comment-prolog char sequence (#10098); must appease lint and evade compression + allTypes = "*/".concat( "*" ), + + // Anchor tag for parsing the document origin + originAnchor = document.createElement( "a" ); + +originAnchor.href = location.href; + +// Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport +function addToPrefiltersOrTransports( structure ) { + + // dataTypeExpression is optional and defaults to "*" + return function( dataTypeExpression, func ) { + + if ( typeof dataTypeExpression !== "string" ) { + func = dataTypeExpression; + dataTypeExpression = "*"; + } + + var dataType, + i = 0, + dataTypes = dataTypeExpression.toLowerCase().match( rnothtmlwhite ) || []; + + if ( isFunction( func ) ) { + + // For each dataType in the dataTypeExpression + while ( ( dataType = dataTypes[ i++ ] ) ) { + + // Prepend if requested + if ( dataType[ 0 ] === "+" ) { + dataType = dataType.slice( 1 ) || "*"; + ( structure[ dataType ] = structure[ dataType ] || [] ).unshift( func ); + + // Otherwise append + } else { + ( structure[ dataType ] = structure[ dataType ] || [] ).push( func ); + } + } + } + }; +} + +// Base inspection function for prefilters and transports +function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) { + + var inspected = {}, + seekingTransport = ( structure === transports ); + + function inspect( dataType ) { + var selected; + inspected[ dataType ] = true; + jQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) { + var dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR ); + if ( typeof dataTypeOrTransport === "string" && + !seekingTransport && !inspected[ dataTypeOrTransport ] ) { + + options.dataTypes.unshift( dataTypeOrTransport ); + inspect( dataTypeOrTransport ); + return false; + } else if ( seekingTransport ) { + return !( selected = dataTypeOrTransport ); + } + } ); + return selected; + } + + return inspect( options.dataTypes[ 0 ] ) || !inspected[ "*" ] && inspect( "*" ); +} + +// A special extend for ajax options +// that takes "flat" options (not to be deep extended) +// Fixes #9887 +function ajaxExtend( target, src ) { + var key, deep, + flatOptions = jQuery.ajaxSettings.flatOptions || {}; + + for ( key in src ) { + if ( src[ key ] !== undefined ) { + ( flatOptions[ key ] ? target : ( deep || ( deep = {} ) ) )[ key ] = src[ key ]; + } + } + if ( deep ) { + jQuery.extend( true, target, deep ); + } + + return target; +} + +/* Handles responses to an ajax request: + * - finds the right dataType (mediates between content-type and expected dataType) + * - returns the corresponding response + */ +function ajaxHandleResponses( s, jqXHR, responses ) { + + var ct, type, finalDataType, firstDataType, + contents = s.contents, + dataTypes = s.dataTypes; + + // Remove auto dataType and get content-type in the process + while ( dataTypes[ 0 ] === "*" ) { + dataTypes.shift(); + if ( ct === undefined ) { + ct = s.mimeType || jqXHR.getResponseHeader( "Content-Type" ); + } + } + + // Check if we're dealing with a known content-type + if ( ct ) { + for ( type in contents ) { + if ( contents[ type ] && contents[ type ].test( ct ) ) { + dataTypes.unshift( type ); + break; + } + } + } + + // Check to see if we have a response for the expected dataType + if ( dataTypes[ 0 ] in responses ) { + finalDataType = dataTypes[ 0 ]; + } else { + + // Try convertible dataTypes + for ( type in responses ) { + if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[ 0 ] ] ) { + finalDataType = type; + break; + } + if ( !firstDataType ) { + firstDataType = type; + } + } + + // Or just use first one + finalDataType = finalDataType || firstDataType; + } + + // If we found a dataType + // We add the dataType to the list if needed + // and return the corresponding response + if ( finalDataType ) { + if ( finalDataType !== dataTypes[ 0 ] ) { + dataTypes.unshift( finalDataType ); + } + return responses[ finalDataType ]; + } +} + +/* Chain conversions given the request and the original response + * Also sets the responseXXX fields on the jqXHR instance + */ +function ajaxConvert( s, response, jqXHR, isSuccess ) { + var conv2, current, conv, tmp, prev, + converters = {}, + + // Work with a copy of dataTypes in case we need to modify it for conversion + dataTypes = s.dataTypes.slice(); + + // Create converters map with lowercased keys + if ( dataTypes[ 1 ] ) { + for ( conv in s.converters ) { + converters[ conv.toLowerCase() ] = s.converters[ conv ]; + } + } + + current = dataTypes.shift(); + + // Convert to each sequential dataType + while ( current ) { + + if ( s.responseFields[ current ] ) { + jqXHR[ s.responseFields[ current ] ] = response; + } + + // Apply the dataFilter if provided + if ( !prev && isSuccess && s.dataFilter ) { + response = s.dataFilter( response, s.dataType ); + } + + prev = current; + current = dataTypes.shift(); + + if ( current ) { + + // There's only work to do if current dataType is non-auto + if ( current === "*" ) { + + current = prev; + + // Convert response if prev dataType is non-auto and differs from current + } else if ( prev !== "*" && prev !== current ) { + + // Seek a direct converter + conv = converters[ prev + " " + current ] || converters[ "* " + current ]; + + // If none found, seek a pair + if ( !conv ) { + for ( conv2 in converters ) { + + // If conv2 outputs current + tmp = conv2.split( " " ); + if ( tmp[ 1 ] === current ) { + + // If prev can be converted to accepted input + conv = converters[ prev + " " + tmp[ 0 ] ] || + converters[ "* " + tmp[ 0 ] ]; + if ( conv ) { + + // Condense equivalence converters + if ( conv === true ) { + conv = converters[ conv2 ]; + + // Otherwise, insert the intermediate dataType + } else if ( converters[ conv2 ] !== true ) { + current = tmp[ 0 ]; + dataTypes.unshift( tmp[ 1 ] ); + } + break; + } + } + } + } + + // Apply converter (if not an equivalence) + if ( conv !== true ) { + + // Unless errors are allowed to bubble, catch and return them + if ( conv && s.throws ) { + response = conv( response ); + } else { + try { + response = conv( response ); + } catch ( e ) { + return { + state: "parsererror", + error: conv ? e : "No conversion from " + prev + " to " + current + }; + } + } + } + } + } + } + + return { state: "success", data: response }; +} + +jQuery.extend( { + + // Counter for holding the number of active queries + active: 0, + + // Last-Modified header cache for next request + lastModified: {}, + etag: {}, + + ajaxSettings: { + url: location.href, + type: "GET", + isLocal: rlocalProtocol.test( location.protocol ), + global: true, + processData: true, + async: true, + contentType: "application/x-www-form-urlencoded; charset=UTF-8", + + /* + timeout: 0, + data: null, + dataType: null, + username: null, + password: null, + cache: null, + throws: false, + traditional: false, + headers: {}, + */ + + accepts: { + "*": allTypes, + text: "text/plain", + html: "text/html", + xml: "application/xml, text/xml", + json: "application/json, text/javascript" + }, + + contents: { + xml: /\bxml\b/, + html: /\bhtml/, + json: /\bjson\b/ + }, + + responseFields: { + xml: "responseXML", + text: "responseText", + json: "responseJSON" + }, + + // Data converters + // Keys separate source (or catchall "*") and destination types with a single space + converters: { + + // Convert anything to text + "* text": String, + + // Text to html (true = no transformation) + "text html": true, + + // Evaluate text as a json expression + "text json": JSON.parse, + + // Parse text as xml + "text xml": jQuery.parseXML + }, + + // For options that shouldn't be deep extended: + // you can add your own custom options here if + // and when you create one that shouldn't be + // deep extended (see ajaxExtend) + flatOptions: { + url: true, + context: true + } + }, + + // Creates a full fledged settings object into target + // with both ajaxSettings and settings fields. + // If target is omitted, writes into ajaxSettings. + ajaxSetup: function( target, settings ) { + return settings ? + + // Building a settings object + ajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) : + + // Extending ajaxSettings + ajaxExtend( jQuery.ajaxSettings, target ); + }, + + ajaxPrefilter: addToPrefiltersOrTransports( prefilters ), + ajaxTransport: addToPrefiltersOrTransports( transports ), + + // Main method + ajax: function( url, options ) { + + // If url is an object, simulate pre-1.5 signature + if ( typeof url === "object" ) { + options = url; + url = undefined; + } + + // Force options to be an object + options = options || {}; + + var transport, + + // URL without anti-cache param + cacheURL, + + // Response headers + responseHeadersString, + responseHeaders, + + // timeout handle + timeoutTimer, + + // Url cleanup var + urlAnchor, + + // Request state (becomes false upon send and true upon completion) + completed, + + // To know if global events are to be dispatched + fireGlobals, + + // Loop variable + i, + + // uncached part of the url + uncached, + + // Create the final options object + s = jQuery.ajaxSetup( {}, options ), + + // Callbacks context + callbackContext = s.context || s, + + // Context for global events is callbackContext if it is a DOM node or jQuery collection + globalEventContext = s.context && + ( callbackContext.nodeType || callbackContext.jquery ) ? + jQuery( callbackContext ) : + jQuery.event, + + // Deferreds + deferred = jQuery.Deferred(), + completeDeferred = jQuery.Callbacks( "once memory" ), + + // Status-dependent callbacks + statusCode = s.statusCode || {}, + + // Headers (they are sent all at once) + requestHeaders = {}, + requestHeadersNames = {}, + + // Default abort message + strAbort = "canceled", + + // Fake xhr + jqXHR = { + readyState: 0, + + // Builds headers hashtable if needed + getResponseHeader: function( key ) { + var match; + if ( completed ) { + if ( !responseHeaders ) { + responseHeaders = {}; + while ( ( match = rheaders.exec( responseHeadersString ) ) ) { + responseHeaders[ match[ 1 ].toLowerCase() + " " ] = + ( responseHeaders[ match[ 1 ].toLowerCase() + " " ] || [] ) + .concat( match[ 2 ] ); + } + } + match = responseHeaders[ key.toLowerCase() + " " ]; + } + return match == null ? null : match.join( ", " ); + }, + + // Raw string + getAllResponseHeaders: function() { + return completed ? responseHeadersString : null; + }, + + // Caches the header + setRequestHeader: function( name, value ) { + if ( completed == null ) { + name = requestHeadersNames[ name.toLowerCase() ] = + requestHeadersNames[ name.toLowerCase() ] || name; + requestHeaders[ name ] = value; + } + return this; + }, + + // Overrides response content-type header + overrideMimeType: function( type ) { + if ( completed == null ) { + s.mimeType = type; + } + return this; + }, + + // Status-dependent callbacks + statusCode: function( map ) { + var code; + if ( map ) { + if ( completed ) { + + // Execute the appropriate callbacks + jqXHR.always( map[ jqXHR.status ] ); + } else { + + // Lazy-add the new callbacks in a way that preserves old ones + for ( code in map ) { + statusCode[ code ] = [ statusCode[ code ], map[ code ] ]; + } + } + } + return this; + }, + + // Cancel the request + abort: function( statusText ) { + var finalText = statusText || strAbort; + if ( transport ) { + transport.abort( finalText ); + } + done( 0, finalText ); + return this; + } + }; + + // Attach deferreds + deferred.promise( jqXHR ); + + // Add protocol if not provided (prefilters might expect it) + // Handle falsy url in the settings object (#10093: consistency with old signature) + // We also use the url parameter if available + s.url = ( ( url || s.url || location.href ) + "" ) + .replace( rprotocol, location.protocol + "//" ); + + // Alias method option to type as per ticket #12004 + s.type = options.method || options.type || s.method || s.type; + + // Extract dataTypes list + s.dataTypes = ( s.dataType || "*" ).toLowerCase().match( rnothtmlwhite ) || [ "" ]; + + // A cross-domain request is in order when the origin doesn't match the current origin. + if ( s.crossDomain == null ) { + urlAnchor = document.createElement( "a" ); + + // Support: IE <=8 - 11, Edge 12 - 15 + // IE throws exception on accessing the href property if url is malformed, + // e.g. http://example.com:80x/ + try { + urlAnchor.href = s.url; + + // Support: IE <=8 - 11 only + // Anchor's host property isn't correctly set when s.url is relative + urlAnchor.href = urlAnchor.href; + s.crossDomain = originAnchor.protocol + "//" + originAnchor.host !== + urlAnchor.protocol + "//" + urlAnchor.host; + } catch ( e ) { + + // If there is an error parsing the URL, assume it is crossDomain, + // it can be rejected by the transport if it is invalid + s.crossDomain = true; + } + } + + // Convert data if not already a string + if ( s.data && s.processData && typeof s.data !== "string" ) { + s.data = jQuery.param( s.data, s.traditional ); + } + + // Apply prefilters + inspectPrefiltersOrTransports( prefilters, s, options, jqXHR ); + + // If request was aborted inside a prefilter, stop there + if ( completed ) { + return jqXHR; + } + + // We can fire global events as of now if asked to + // Don't fire events if jQuery.event is undefined in an AMD-usage scenario (#15118) + fireGlobals = jQuery.event && s.global; + + // Watch for a new set of requests + if ( fireGlobals && jQuery.active++ === 0 ) { + jQuery.event.trigger( "ajaxStart" ); + } + + // Uppercase the type + s.type = s.type.toUpperCase(); + + // Determine if request has content + s.hasContent = !rnoContent.test( s.type ); + + // Save the URL in case we're toying with the If-Modified-Since + // and/or If-None-Match header later on + // Remove hash to simplify url manipulation + cacheURL = s.url.replace( rhash, "" ); + + // More options handling for requests with no content + if ( !s.hasContent ) { + + // Remember the hash so we can put it back + uncached = s.url.slice( cacheURL.length ); + + // If data is available and should be processed, append data to url + if ( s.data && ( s.processData || typeof s.data === "string" ) ) { + cacheURL += ( rquery.test( cacheURL ) ? "&" : "?" ) + s.data; + + // #9682: remove data so that it's not used in an eventual retry + delete s.data; + } + + // Add or update anti-cache param if needed + if ( s.cache === false ) { + cacheURL = cacheURL.replace( rantiCache, "$1" ); + uncached = ( rquery.test( cacheURL ) ? "&" : "?" ) + "_=" + ( nonce.guid++ ) + + uncached; + } + + // Put hash and anti-cache on the URL that will be requested (gh-1732) + s.url = cacheURL + uncached; + + // Change '%20' to '+' if this is encoded form body content (gh-2658) + } else if ( s.data && s.processData && + ( s.contentType || "" ).indexOf( "application/x-www-form-urlencoded" ) === 0 ) { + s.data = s.data.replace( r20, "+" ); + } + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + if ( jQuery.lastModified[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ cacheURL ] ); + } + if ( jQuery.etag[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ cacheURL ] ); + } + } + + // Set the correct header, if data is being sent + if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) { + jqXHR.setRequestHeader( "Content-Type", s.contentType ); + } + + // Set the Accepts header for the server, depending on the dataType + jqXHR.setRequestHeader( + "Accept", + s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[ 0 ] ] ? + s.accepts[ s.dataTypes[ 0 ] ] + + ( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) : + s.accepts[ "*" ] + ); + + // Check for headers option + for ( i in s.headers ) { + jqXHR.setRequestHeader( i, s.headers[ i ] ); + } + + // Allow custom headers/mimetypes and early abort + if ( s.beforeSend && + ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || completed ) ) { + + // Abort if not done already and return + return jqXHR.abort(); + } + + // Aborting is no longer a cancellation + strAbort = "abort"; + + // Install callbacks on deferreds + completeDeferred.add( s.complete ); + jqXHR.done( s.success ); + jqXHR.fail( s.error ); + + // Get transport + transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR ); + + // If no transport, we auto-abort + if ( !transport ) { + done( -1, "No Transport" ); + } else { + jqXHR.readyState = 1; + + // Send global event + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] ); + } + + // If request was aborted inside ajaxSend, stop there + if ( completed ) { + return jqXHR; + } + + // Timeout + if ( s.async && s.timeout > 0 ) { + timeoutTimer = window.setTimeout( function() { + jqXHR.abort( "timeout" ); + }, s.timeout ); + } + + try { + completed = false; + transport.send( requestHeaders, done ); + } catch ( e ) { + + // Rethrow post-completion exceptions + if ( completed ) { + throw e; + } + + // Propagate others as results + done( -1, e ); + } + } + + // Callback for when everything is done + function done( status, nativeStatusText, responses, headers ) { + var isSuccess, success, error, response, modified, + statusText = nativeStatusText; + + // Ignore repeat invocations + if ( completed ) { + return; + } + + completed = true; + + // Clear timeout if it exists + if ( timeoutTimer ) { + window.clearTimeout( timeoutTimer ); + } + + // Dereference transport for early garbage collection + // (no matter how long the jqXHR object will be used) + transport = undefined; + + // Cache response headers + responseHeadersString = headers || ""; + + // Set readyState + jqXHR.readyState = status > 0 ? 4 : 0; + + // Determine if successful + isSuccess = status >= 200 && status < 300 || status === 304; + + // Get response data + if ( responses ) { + response = ajaxHandleResponses( s, jqXHR, responses ); + } + + // Use a noop converter for missing script but not if jsonp + if ( !isSuccess && + jQuery.inArray( "script", s.dataTypes ) > -1 && + jQuery.inArray( "json", s.dataTypes ) < 0 ) { + s.converters[ "text script" ] = function() {}; + } + + // Convert no matter what (that way responseXXX fields are always set) + response = ajaxConvert( s, response, jqXHR, isSuccess ); + + // If successful, handle type chaining + if ( isSuccess ) { + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + modified = jqXHR.getResponseHeader( "Last-Modified" ); + if ( modified ) { + jQuery.lastModified[ cacheURL ] = modified; + } + modified = jqXHR.getResponseHeader( "etag" ); + if ( modified ) { + jQuery.etag[ cacheURL ] = modified; + } + } + + // if no content + if ( status === 204 || s.type === "HEAD" ) { + statusText = "nocontent"; + + // if not modified + } else if ( status === 304 ) { + statusText = "notmodified"; + + // If we have data, let's convert it + } else { + statusText = response.state; + success = response.data; + error = response.error; + isSuccess = !error; + } + } else { + + // Extract error from statusText and normalize for non-aborts + error = statusText; + if ( status || !statusText ) { + statusText = "error"; + if ( status < 0 ) { + status = 0; + } + } + } + + // Set data for the fake xhr object + jqXHR.status = status; + jqXHR.statusText = ( nativeStatusText || statusText ) + ""; + + // Success/Error + if ( isSuccess ) { + deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] ); + } else { + deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] ); + } + + // Status-dependent callbacks + jqXHR.statusCode( statusCode ); + statusCode = undefined; + + if ( fireGlobals ) { + globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError", + [ jqXHR, s, isSuccess ? success : error ] ); + } + + // Complete + completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] ); + + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] ); + + // Handle the global AJAX counter + if ( !( --jQuery.active ) ) { + jQuery.event.trigger( "ajaxStop" ); + } + } + } + + return jqXHR; + }, + + getJSON: function( url, data, callback ) { + return jQuery.get( url, data, callback, "json" ); + }, + + getScript: function( url, callback ) { + return jQuery.get( url, undefined, callback, "script" ); + } +} ); + +jQuery.each( [ "get", "post" ], function( _i, method ) { + jQuery[ method ] = function( url, data, callback, type ) { + + // Shift arguments if data argument was omitted + if ( isFunction( data ) ) { + type = type || callback; + callback = data; + data = undefined; + } + + // The url can be an options object (which then must have .url) + return jQuery.ajax( jQuery.extend( { + url: url, + type: method, + dataType: type, + data: data, + success: callback + }, jQuery.isPlainObject( url ) && url ) ); + }; +} ); + +jQuery.ajaxPrefilter( function( s ) { + var i; + for ( i in s.headers ) { + if ( i.toLowerCase() === "content-type" ) { + s.contentType = s.headers[ i ] || ""; + } + } +} ); + + +jQuery._evalUrl = function( url, options, doc ) { + return jQuery.ajax( { + url: url, + + // Make this explicit, since user can override this through ajaxSetup (#11264) + type: "GET", + dataType: "script", + cache: true, + async: false, + global: false, + + // Only evaluate the response if it is successful (gh-4126) + // dataFilter is not invoked for failure responses, so using it instead + // of the default converter is kludgy but it works. + converters: { + "text script": function() {} + }, + dataFilter: function( response ) { + jQuery.globalEval( response, options, doc ); + } + } ); +}; + + +jQuery.fn.extend( { + wrapAll: function( html ) { + var wrap; + + if ( this[ 0 ] ) { + if ( isFunction( html ) ) { + html = html.call( this[ 0 ] ); + } + + // The elements to wrap the target around + wrap = jQuery( html, this[ 0 ].ownerDocument ).eq( 0 ).clone( true ); + + if ( this[ 0 ].parentNode ) { + wrap.insertBefore( this[ 0 ] ); + } + + wrap.map( function() { + var elem = this; + + while ( elem.firstElementChild ) { + elem = elem.firstElementChild; + } + + return elem; + } ).append( this ); + } + + return this; + }, + + wrapInner: function( html ) { + if ( isFunction( html ) ) { + return this.each( function( i ) { + jQuery( this ).wrapInner( html.call( this, i ) ); + } ); + } + + return this.each( function() { + var self = jQuery( this ), + contents = self.contents(); + + if ( contents.length ) { + contents.wrapAll( html ); + + } else { + self.append( html ); + } + } ); + }, + + wrap: function( html ) { + var htmlIsFunction = isFunction( html ); + + return this.each( function( i ) { + jQuery( this ).wrapAll( htmlIsFunction ? html.call( this, i ) : html ); + } ); + }, + + unwrap: function( selector ) { + this.parent( selector ).not( "body" ).each( function() { + jQuery( this ).replaceWith( this.childNodes ); + } ); + return this; + } +} ); + + +jQuery.expr.pseudos.hidden = function( elem ) { + return !jQuery.expr.pseudos.visible( elem ); +}; +jQuery.expr.pseudos.visible = function( elem ) { + return !!( elem.offsetWidth || elem.offsetHeight || elem.getClientRects().length ); +}; + + + + +jQuery.ajaxSettings.xhr = function() { + try { + return new window.XMLHttpRequest(); + } catch ( e ) {} +}; + +var xhrSuccessStatus = { + + // File protocol always yields status code 0, assume 200 + 0: 200, + + // Support: IE <=9 only + // #1450: sometimes IE returns 1223 when it should be 204 + 1223: 204 + }, + xhrSupported = jQuery.ajaxSettings.xhr(); + +support.cors = !!xhrSupported && ( "withCredentials" in xhrSupported ); +support.ajax = xhrSupported = !!xhrSupported; + +jQuery.ajaxTransport( function( options ) { + var callback, errorCallback; + + // Cross domain only allowed if supported through XMLHttpRequest + if ( support.cors || xhrSupported && !options.crossDomain ) { + return { + send: function( headers, complete ) { + var i, + xhr = options.xhr(); + + xhr.open( + options.type, + options.url, + options.async, + options.username, + options.password + ); + + // Apply custom fields if provided + if ( options.xhrFields ) { + for ( i in options.xhrFields ) { + xhr[ i ] = options.xhrFields[ i ]; + } + } + + // Override mime type if needed + if ( options.mimeType && xhr.overrideMimeType ) { + xhr.overrideMimeType( options.mimeType ); + } + + // X-Requested-With header + // For cross-domain requests, seeing as conditions for a preflight are + // akin to a jigsaw puzzle, we simply never set it to be sure. + // (it can always be set on a per-request basis or even using ajaxSetup) + // For same-domain requests, won't change header if already provided. + if ( !options.crossDomain && !headers[ "X-Requested-With" ] ) { + headers[ "X-Requested-With" ] = "XMLHttpRequest"; + } + + // Set headers + for ( i in headers ) { + xhr.setRequestHeader( i, headers[ i ] ); + } + + // Callback + callback = function( type ) { + return function() { + if ( callback ) { + callback = errorCallback = xhr.onload = + xhr.onerror = xhr.onabort = xhr.ontimeout = + xhr.onreadystatechange = null; + + if ( type === "abort" ) { + xhr.abort(); + } else if ( type === "error" ) { + + // Support: IE <=9 only + // On a manual native abort, IE9 throws + // errors on any property access that is not readyState + if ( typeof xhr.status !== "number" ) { + complete( 0, "error" ); + } else { + complete( + + // File: protocol always yields status 0; see #8605, #14207 + xhr.status, + xhr.statusText + ); + } + } else { + complete( + xhrSuccessStatus[ xhr.status ] || xhr.status, + xhr.statusText, + + // Support: IE <=9 only + // IE9 has no XHR2 but throws on binary (trac-11426) + // For XHR2 non-text, let the caller handle it (gh-2498) + ( xhr.responseType || "text" ) !== "text" || + typeof xhr.responseText !== "string" ? + { binary: xhr.response } : + { text: xhr.responseText }, + xhr.getAllResponseHeaders() + ); + } + } + }; + }; + + // Listen to events + xhr.onload = callback(); + errorCallback = xhr.onerror = xhr.ontimeout = callback( "error" ); + + // Support: IE 9 only + // Use onreadystatechange to replace onabort + // to handle uncaught aborts + if ( xhr.onabort !== undefined ) { + xhr.onabort = errorCallback; + } else { + xhr.onreadystatechange = function() { + + // Check readyState before timeout as it changes + if ( xhr.readyState === 4 ) { + + // Allow onerror to be called first, + // but that will not handle a native abort + // Also, save errorCallback to a variable + // as xhr.onerror cannot be accessed + window.setTimeout( function() { + if ( callback ) { + errorCallback(); + } + } ); + } + }; + } + + // Create the abort callback + callback = callback( "abort" ); + + try { + + // Do send the request (this may raise an exception) + xhr.send( options.hasContent && options.data || null ); + } catch ( e ) { + + // #14683: Only rethrow if this hasn't been notified as an error yet + if ( callback ) { + throw e; + } + } + }, + + abort: function() { + if ( callback ) { + callback(); + } + } + }; + } +} ); + + + + +// Prevent auto-execution of scripts when no explicit dataType was provided (See gh-2432) +jQuery.ajaxPrefilter( function( s ) { + if ( s.crossDomain ) { + s.contents.script = false; + } +} ); + +// Install script dataType +jQuery.ajaxSetup( { + accepts: { + script: "text/javascript, application/javascript, " + + "application/ecmascript, application/x-ecmascript" + }, + contents: { + script: /\b(?:java|ecma)script\b/ + }, + converters: { + "text script": function( text ) { + jQuery.globalEval( text ); + return text; + } + } +} ); + +// Handle cache's special case and crossDomain +jQuery.ajaxPrefilter( "script", function( s ) { + if ( s.cache === undefined ) { + s.cache = false; + } + if ( s.crossDomain ) { + s.type = "GET"; + } +} ); + +// Bind script tag hack transport +jQuery.ajaxTransport( "script", function( s ) { + + // This transport only deals with cross domain or forced-by-attrs requests + if ( s.crossDomain || s.scriptAttrs ) { + var script, callback; + return { + send: function( _, complete ) { + script = jQuery( " + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Design philosophy

+
    +
  • Performance is important but not the sole consideration. Anyone who +goes to the trouble of using SIMD clearly cares about speed. However, +portability, maintainability and readability also matter, otherwise +we would write in assembly. We aim for performance within 10-20% of a +hand-written assembly implementation on the development platform. +There is no performance gap vs. intrinsics: Highway code can do +anything they can. If necessary, you can use platform-specific +instructions inside #if HWY_TARGET == HWY_NEON etc.

  • +
  • The guiding principles of C++ are “pay only for what you use” and +“leave no room for a lower-level language below C++”. We apply these +by defining a SIMD API that ensures operation costs are visible, +predictable and minimal.

  • +
  • Performance portability is important, i.e. the API should be +efficient on all target platforms. Unfortunately, common idioms for +one platform can be inefficient on others. For example: summing lanes +horizontally versus shuffling. Documenting which operations are +expensive does not prevent their use, as evidenced by widespread use +of HADDPS. Performance acceptance tests may detect large +regressions, but do not help choose the approach during initial +development. Analysis tools can warn about some potential +inefficiencies, but likely not all. We instead provide a carefully +chosen set of vector types and operations that are efficient on all +target platforms (Armv8, PPC8, +x86).

  • +
  • Future SIMD hardware features are difficult to predict. For example, +AVX2 came with surprising semantics (almost no interaction between +128-bit blocks) and AVX-512 added two kinds of predicates (writemask +and zeromask). To ensure the API reflects hardware realities, we +suggest a flexible approach that adds new operations as they become +commonly available, with fallback implementations where necessary.

  • +
  • Masking/predication differs between platforms, and it is not clear +how important the use cases are beyond the ternary operator +IfThenElse. AVX-512/Arm SVE zeromasks are useful, but not +supported by P0214R5. We provide IfThen[Zero]Else[Zero] variants.

  • +
  • “Width-agnostic” SIMD is more future-proof than user-specified fixed +sizes. For example, valarray-like code can iterate over a 1D array +with a library-specified vector width. This will result in better +code when vector sizes increase, and matches the direction taken by +Arm +SVE +and RiscV V as well as Agner Fog’s ForwardCom instruction set +proposal. However, some applications may +require fixed sizes, so we also guarantee support for <= 128-bit +vectors in each instruction set.

  • +
  • The API and its implementation should be usable and efficient with +commonly used compilers, including MSVC. For example, we write +ShiftLeft<3>(v) instead of v << 3 because MSVC 2017 (aarch64) +does not propagate the literal (https://godbolt.org/g/rKx5Ga). +Highway requires function-specific target attributes, supported by +GCC 4.9 / Clang 3.9 / MSVC 2015.

  • +
  • Efficient and safe runtime dispatch is important. Modules such as +image or video codecs are typically embedded into larger applications +such as browsers, so they cannot require separate binaries for each +CPU. Libraries also cannot predict whether the application already +uses AVX2 (and pays the frequency throttling cost), so this decision +must be left to the application. Using only the lowest-common +denominator instructions sacrifices too much performance. Therefore, +we provide code paths for multiple instruction sets and choose the +most suitable at runtime. To reduce overhead, dispatch should be +hoisted to higher layers instead of checking inside every low-level +function. Highway supports inlining functions in the same file or in +*-inl.h headers. We generate all code paths from the same source +to reduce implementation- and debugging cost.

  • +
  • Not every CPU need be supported. To reduce code size and compile +time, we group x86 targets into clusters. In particular, SSE3 +instructions are only used/available if S-SSE3 is also available, and +AVX only if AVX2 is also supported. Code generation for AVX3_DL also +requires opting-in by defining HWY_WANT_AVX3_DL.

  • +
  • Access to platform-specific intrinsics is necessary for acceptance in +performance-critical projects. We provide conversions to and from +intrinsics to allow utilizing specialized platform-specific +functionality, and simplify incremental porting of existing code.

  • +
  • The core API should be compact and easy to learn; we provide a +concise reference.

  • +
+
+

Prior API designs

+

The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s F32vec4 wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch.

+
+
+

Overloaded function API

+

Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type Simd for overloading, abbreviated +to D for template arguments and d in lvalues.

+

Note that generic function templates are possible (see +generic_ops-inl.h).

+
+
+

Masks

+

AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost.

+

Masks are returned by comparisons and TestBit; they serve as the +input to IfThen*. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ZeroIfNegative function.

+
+
+

Differences vs. P0214R5 / std::experimental::simd

+
    +
  1. Allowing the use of built-in vector types by relying on non-member +functions. By contrast, P0214R5 requires a wrapper class, which does +not work for sizeless vector types currently used by Arm SVE and +Risc-V.

  2. +
  3. Supporting many more operations such as 128-bit compare/minmax, +AES/CLMUL, AndNot, AverageRound, bit-shift by immediates, +compress/expand, fixed-point mul, IfThenElse, interleaved +load/store, lzcnt, mask find/set, masked load/store, popcount, +reductions, saturated add/sub, scatter/gather.

  4. +
  5. Designing the API to avoid or minimize overhead on AVX2/AVX-512 +caused by crossing 128-bit ‘block’ boundaries.

  6. +
  7. Avoiding the need for non-native vectors. By contrast, P0214R5’s +simd_cast returns fixed_size<> vectors which are more +expensive to access because they reside on the stack. We can avoid +this plus additional overhead on Arm/AVX2 by defining +width-expanding operations as functions of a vector part, +e.g. promoting half a vector of uint8_t lanes to one full vector +of uint16_t, or demoting full vectors to half vectors with +half-width lanes.

  8. +
  9. Guaranteeing access to the underlying intrinsic vector type. This +ensures all platform-specific capabilities can be used. P0214R5 +instead only ‘encourages’ implementations to provide access.

  10. +
  11. Enabling safe runtime dispatch and inlining in the same binary. +P0214R5 is based on the Vc library, which does not provide +assistance for linking multiple instruction sets into the same +binary. The Vc documentation suggests compiling separate executables +for each instruction set or using GCC’s ifunc (indirect functions). +The latter is compiler-specific and risks crashes due to ODR +violations when compiling the same function with different compiler +flags. We solve this problem via target-specific namespaces and +attributes (see HOWTO section below). We also permit a mix of static +target selection and runtime dispatch for hotspots that may benefit +from newer instruction sets if available.

  12. +
  13. Omitting inefficient or non-performance-portable operations such as +hmax, operator[], and unsupported integer comparisons. +Applications can often replace these operations at lower cost than +emulating that exact behavior.

  14. +
  15. Omitting long double types: these are not commonly available in +hardware.

  16. +
  17. Ensuring signed integer overflow has well-defined semantics +(wraparound).

  18. +
  19. Avoiding hidden performance costs. P0214R5 allows implicit +conversions from integer to float, which costs 3-4 cycles on x86. We +make these conversions explicit to ensure their cost is visible.

  20. +
+
+ +
+ + +
+
+ +
+
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+
+ + +
+ + Read the Docs + + + + + + + + v: codeql-action-3.25.0 + + +
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+ + + + + + + + + \ No newline at end of file diff --git a/en/codeql-action-3.25.0/faq.html b/en/codeql-action-3.25.0/faq.html new file mode 100644 index 0000000000..f0161e5663 --- /dev/null +++ b/en/codeql-action-3.25.0/faq.html @@ -0,0 +1,615 @@ + + + + + + Frequently Asked Questions — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
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+ +
+
+
+
+ +
+

Frequently Asked Questions

+
+

Getting started

+

Q0.0: How do I get the Highway library?

+

A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via find_package(HWY 1.2.0) and +target_link_libraries(your_project PRIVATE hwy).

+

Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules:

+
[submodule "highway"]
+    path = highway
+    url = https://github.com/google/highway
+
+
+

Then, anyone who runs git clone --recursive on your repository will +also get Highway. If not using Git, you can also manually download the +Highway code and add it +to your source tree.

+

For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert add_subdirectory(highway) +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +deps = ["//path/highway:hwy"].

+

If you use another build system, add hwy/per_target.cc and +hwy/targets.cc to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h.

+

If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case.

+

Q0.1: What’s the easiest way to start using Highway?

+

A: Copy an existing file such as hwy/examples/benchmark.cc or +skeleton.cc or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct.

+

Then, in the function RunBenchmarks (for benchmark.cc) or +FloorLog2 (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches.

+

Next, you can wrap your code in +#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128 and into +the #else branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in hwy/tests/, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code.

+
+
+

Documentation

+

Q1.1: How do I find the Highway op name corresponding to an existing +intrinsic?

+

A: Search for the intrinsic in (for example) +x86_128-inl.h. +The Highway op is typically the name of the function that calls the +intrinsic. See also the quick +reference +which lists all of the Highway ops.

+

Q1.2: Are there examples of porting intrinsics to Highway?

+

A: See https://github.com/google/highway#examples.

+

Q1.3: Where do I find documentation for each platform’s intrinsics?

+

A: See Intel +guide, +Arm +guide +and SVE, RISC-V V +spec +and guide, +WebAssembly, PPC +ISA and +intrinsics.

+

Q1.4: Where do I find instruction latency/throughput?

+

A: For x86, a combination of +uops.info and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +AMD’s sheet (zip +file). For Arm, +the +Software_Optimization_Guide +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available).

+

Q1.5: Where can I find inspiration for SIMD-friendly algorithms? A:

+ +

Q1.6: How do I predict performance?

+

A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, integrated into Compiler +Explorer. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published uica, +which is reportedly more accurate +(paper).

+
+
+

Correctness

+

Q2.1: Which targets are covered by my tests?

+

A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible.

+

Q2.2: Why do floating-point results differ on some platforms?

+

A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s MulAdd op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it.

+

Q2.3: How do I make my code safe for asan and msan?

+

A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using LoadU, or even MaskedLoad +with the mask set to FirstN(d, remaining_lanes), may trigger page +faults or asan errors. We instead recommend using +hwy/contrib/algo/transform-inl.h. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The Generate or Transform* +functions then take care of remainder handling.

+
+
+

API design

+

Q3.1: Are the ``d`` arguments optimized out?

+

A: Yes, d is an lvalue of the zero-sized type Simd<>, typically +obtained via ScalableTag<T>. These only serve to select overloaded +functions and do not occupy any storage at runtime.

+

Q3.2: Why do only some functions have a ``d`` argument?

+

A: Ops which receive and return vectors typically do not require a d +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The d argument +is required for:

+
-   Influencing the number of lanes loaded/stored from/to memory. The
+    arguments to `Simd<>` include an upper bound `N`, and a shift count
+    `kPow2` to divide the actual number of lanes by a power of two.
+-   Indicating the desired vector or mask type to return from 'factory'
+    functions such as `Set` or `FirstN`, `BitCast`, or conversions such as
+    `PromoteTo`.
+-   Disambiguating the argument type to ops such as `VecFromMask` or
+    `AllTrue`, because masks may be generic types shared between multiple
+    lane types.
+-   Determining the actual number of lanes for certain ops, in particular
+    those defined in terms of the upper half of a vector (`UpperHalf`, but
+    also `Combine` or `ConcatUpperLower`) and reductions such as
+    `MaxOfLanes`.
+
+
+

Q3.3: What’s the policy for adding new ops?

+

A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the wishlist for +ops.

+

Q3.4: auto is discouraged, what vector type should we use?

+

A: You can use Vec<D> or Mask<D>, where D is the type of +d (in fact we often use decltype(d) for that). To keep code +short, you can define typedefs/aliases, for example +using V = Vec<decltype(d)>. Note that the Highway implementation +uses VFromD<D>, which is equivalent but currently necessary because +Vec is defined after the Highway implementations in hwy/ops/*.

+

Q3.5: Why is base.h separate from highway.h?

+

A: It can be useful for files that just want compiler-dependent macros, +for example HWY_RESTRICT in public headers. This avoids the expense +of including the full highway.h, which can be large because some +platform headers declare thousands of intrinsics.

+

Q3.6: What are restrict pointers and when to use HWY_RESTRICT?

+

This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer.

+

float* HWY_RESTRICT p means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that p does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise.

+
+
+

Portability

+

Q4.1: How do I only generate code for a single instruction set +(static dispatch)?

+

A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +example documents which flags +are required on x86.

+

Q4.2: Why does my working x86 code not compile on SVE or RISC-V?

+

A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific Vec256), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules:

+
    +
  • Use functions (Eq, Lt) instead of overloaded operators (==, +<);

  • +
  • Prefix Highway ops with hwy::HWY_NAMESPACE, or an alias +(hn::Load) or ensure your code resides inside +namespace hwy::HWY_NAMESPACE;

  • +
  • Avoid arrays of vectors and static/thread_local/member vectors; +instead use arrays of the lane type (T).

  • +
  • Avoid pointer arithmetic on vectors; instead increment pointers to +lanes by the vector length (Lanes(d)).

  • +
+

Q4.3: Why are class members not allowed?

+

A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there.

+

Q4.4: Why are overloaded operators not allowed?

+

A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin operator<(unspecified_vector, unspecified_vector). +When(if) that becomes widely supported, this limitation can be lifted.

+

Q4.5: Can I declare arrays of lanes on the stack?

+

A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +hwy::AllocateAligned<T>(Lanes(d)).

+
+
+

Boilerplate

+

Q5.1: What is boilerplate?

+

A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples.

+

Q5.2: What’s the difference between ``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``?

+

A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying HWY_ATTR for every function. However, HWY_ATTR +is still necessary for lambda functions that use SIMD.

+

Q5.3: Why use ``HWY_NAMESPACE``?

+

A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +HWY_NAMESPACE namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later.

+

Q5.4: What are these unusual include guards?

+

A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +#include) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named *-inl.h with a special include +guard of the form:

+
#if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE)
+#ifdef MYPROJECT_FILE_INL_H_TARGET
+#undef MYPROJECT_FILE_INL_H_TARGET
+#else
+#define MYPROJECT_FILE_INL_H_TARGET
+#endif
+
+
+

Highway takes care of defining and un-defining HWY_TARGET_TOGGLE +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch.

+

Q5.5: How do I prevent lint warnings for the include guard?

+

A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard.

+
// Start of file: empty include guard to avoid lint errors
+#ifndef MYPROJECT_FILE_INL_H_
+#define MYPROJECT_FILE_INL_H_
+#endif
+// Followed by the actual per-target guard as above
+
+
+
+
+

Efficiency

+

Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway differentiate unaligned and aligned loads/stores?

+

A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the LDDQU instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (MOVDQU) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +CompressStore or BlendedStore) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops.

+

Q6.2: When does ``Prefetch`` help?

+

A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms.

+

Q6.3: Is CPU clock throttling really an issue?

+

A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +microbenchmark +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For vectorized +Quicksort, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is no longer a concern on recent +Intel +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512.

+

Q6.4: Why does my CPU sometimes only execute one vector instruction +per cycle even though the specs say it could do 2-4?

+

A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences.

+

Q6.5: How expensive are Gather/Scatter?

+

A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire vectors per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely.

+
+
+

Troubleshooting

+

Q7.1: When building with clang-16, I see errors such as +DWARF error: invalid or unhandled FORM value: 0x25 or +undefined reference to __extendhfsf2.

+

A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of __extendhfsf2 to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information.

+

Q7.2: I see build errors mentioning +inlining failed in call to ‘always_inline’ ‘hwy::PreventElision<int&>(int&)void’: target specific option mismatch.

+

A: This is caused by a conflict between -m compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +HWY_IS_TEST (set by our CMake/Bazel builds for tests) or +HWY_COMPILE_ALL_ATTAINABLE. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When -m compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as PreventElision are compiled for a newer CPU baseline than +the minimum target that Highway sets via #pragma. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by -m flags. However, Highway’s tests aim to cover all +targets by defining HWY_IS_TEST. When that or +HWY_COMPILE_ALL_ATTAINABLE are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining HWY_COMPILE_ONLY_STATIC, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +HWY_SKIP_NON_BEST_BASELINE. A third option is to avoid -m flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information.

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: codeql-action-3.25.0 + + +
+ +
+
Languages
+ + +
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+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
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+ + +
+ + +
+
Downloads
+ +
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+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/codeql-action-3.25.0/genindex.html b/en/codeql-action-3.25.0/genindex.html new file mode 100644 index 0000000000..3eac7eeab8 --- /dev/null +++ b/en/codeql-action-3.25.0/genindex.html @@ -0,0 +1,184 @@ + + + + + + Index — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ + +

Index

+ +
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: codeql-action-3.25.0 + + +
+ +
+
Languages
+ + +
en
+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
master
+ + +
+ + +
+
Downloads
+ +
epub
+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/codeql-action-3.25.0/impl_details.html b/en/codeql-action-3.25.0/impl_details.html new file mode 100644 index 0000000000..63bee9c10f --- /dev/null +++ b/en/codeql-action-3.25.0/impl_details.html @@ -0,0 +1,485 @@ + + + + + + Highway implementation details — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Highway implementation details

+
+

Introduction

+

This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler.

+
+
+

Vectors vs. tags

+

The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (Simd<> and +SizeTag<>) are only used to select among the various overloads of +functions such as Set. This allows Highway to use builtin vector +types without a class wrapper.

+

Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries.

+

Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to Add provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +__m128i built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the Add function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +hn, so hn::Add. This works for both wrappers and built-in vector +types.

+
+
+

Adding a new target

+

Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as HWY_AVX3_DL, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by HWY_MAX_DYNAMIC_TARGETS.

+
+
+

When to use -inl.h

+

By convention, files whose name ends with -inl.h contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form:

+
#if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HWY_PATH_NAME_INL_H_
+#undef HWY_PATH_NAME_INL_H_
+#else
+#define HWY_PATH_NAME_INL_H_
+#endif
+// contents to include once per target
+#endif  // HWY_PATH_NAME_INL_H_
+
+
+

This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +#include one or more -inl.h files. As an exception, +hwy/ops/*-inl.h do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required.

+

Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +HWY_DYNAMIC_DISPATCH into the vector code. For an example of this, +see vqsort.cc.

+

Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus -inl.h makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline .cc files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. Math +functions can fall into either case, +hence we provide both inline functions and Call* wrappers.

+
+
+

Use of macros

+

Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in [1/8, 8]). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity:

+
    +
  • x86_* and wasm_* simply write out all the overloads, which is +straightforward but results in 4K-6K line files.

  • +
  • arm_sve-inl.h defines ‘type list’ +macros HWY_SVE_FOREACH* to define all overloads for most ops in a +single line. Such an approach makes sense because SVE ops are quite +orthogonal (i.e. generally defined for all types and consistent).

  • +
  • arm_neon-inl.h also uses type list +macros, but with a more general ‘function builder’ which helps to +define custom function templates required for ‘unusual’ ops such as +ShiftLeft.

  • +
  • rvv-inl.h has the most complex system +because it deals with both type lists and LMUL, plus support for +widening or narrowing operations. The type lists thus have additional +arguments, and there are also additional lists for LMUL which can be +extended or truncated.

  • +
+
+
+

Code reuse across targets

+

The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as AESRound which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +generic_ops-inl.h, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +HWY_NATIVE_AES.

+

The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although Vec128 is available on most targets, HWY_SCALAR, +HWY_RVV and HWY_SVE* lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the HWY_IF SFINAE +helpers. Example: +template <class V, class D = DFromV<V>, HWY_IF_SIGNED_D(D)>. Note +that there is a limited set of HWY_IF that work directly with +vectors, identified by their _V suffix. However, the functions +likely use a D type anyway, thus it is convenient to obtain one in +the template arguments and also use that for HWY_IF_*_D.

+

For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +x86_128-inl.h and are also templated on +the vector type.

+
+
+

Adding a new op

+

Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6.

+
    +
  1. Document the new op in g3doc/quick_reference.md with its function +signature and a description of what the op does.

  2. +
  3. Implement the op in each ops/*-inl.h header. There are two +exceptions, detailed in the previous section: first, +generic_ops-inl.h is not changed in the common case where the op +has a unique definition for every target. Second, if the op’s +definition would be duplicated in x86_256-inl.h and +x86_512-inl.h, it may be expressed as a template in +x86_128-inl.h with a class V template argument, e.g. +TableLookupBytesOr0.

  4. +
  5. Pick the appropriate hwy/tests/*_test.cc and add a test. This is +also a three step process: first define a functor that implements the +test logic (e.g. TestPlusMinus), then a function (e.g. +TestAllPlusMinus) that invokes this functor for all lane types +the op supports, and finally a line near the end of the file that +invokes the function for all targets: +HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);. Note +the naming convention that the function has the same name as the +functor except for the TestAll prefix.

  6. +
+
+
+

Reducing the number of overloads via templates

+

Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types:

+
    +
  • We can extend templates with SFINAE. Highway provides some +internal-only HWY_IF_* macros for this, e.g. +template <typename T, HWY_IF_FLOAT(T)> bool IsFiniteT(T t) {. +Variants of these with _D and _V suffixes exist for when the +argument is a tag or vector type. Although convenient and fairly +readable, this style sometimes encounters limits in compiler support, +especially with older MSVC.

  • +
  • When the implementation is lengthy and only a few types are +supported, it can make sense to move the implementation into +namespace detail and provide one non-template overload for each type; +each calls the implementation.

  • +
  • When the implementation only depends on the size in bits of the lane +type (instead of whether it is signed/float), we sometimes add +overloads with an additional SizeTag argument to namespace +detail, and call those from the user-visible template. This may avoid +compiler limitations relating to the otherwise equivalent +HWY_IF_T_SIZE(T, 1).

  • +
+
+
+

Deducing the Simd<> argument type

+

For functions that take a d argument such as Load, we usually +deduce it as a class D template argument rather than deducing the +individual T, N, kPow2 arguments to Simd. To obtain +T e.g. for the pointer argument to Load, use TFromD<D>. +Rather than N, e.g. for stack-allocated arrays on targets where +!HWY_HAVE_SCALABLE, use MaxLanes(d), or where no d lvalue is +available, HWY_MAX_LANES_D(D).

+

When there are constraints, such as “only enable when the D is +exactly 128 bits”, be careful not to use Full128<T> as the function +argument type, because this will not match +Simd<T, 8 / sizeof(T), 1>, i.e. twice a half-vector. Instead use +HWY_IF_V_SIZE_D(D, 16).

+

We could perhaps skip the HWY_IF_V_SIZE_D if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are Vec256 the +overload defined in x86_256 will be selected. However, also verifying +the D matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different D +to Store than the one used to create the vector argument might point +to an error; both should match.

+

For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use VFrom<D>.

+
+
+

Documentation of platform-specific intrinsics

+

When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics.

+

For x86 targets HWY_SSE2, HWY_SSSE3, HWY_SSE4, HWY_AVX2, +HWY_AVX3, HWY_AVX3_DL, HWY_AVX3_ZEN4, HWY_AVX3_SPR Intel +provides a searchable +reference.

+

For Arm targets HWY_NEON, HWY_NEON_WITHOUT_AES, +HWY_NEON_BF16, HWY_SVE (plus its specialization for 256-bit +vectors HWY_SVE_256), HWY_SVE2 (plus its specialization for +128-bit vectors HWY_SVE2_128), Arm provides a searchable +reference.

+

For RISC-V target HWY_RVV, we refer to the assembly language +specification +plus the separate intrinsics +specification.

+

For WebAssembly target HWY_WASM, we recommend consulting the +intrinsics +header. +There is also an unofficial searchable list of +intrinsics.

+

For POWER targets HWY_PPC8, HWY_PPC9, HWY_PPC10, there is +documentation of +intrinsics, +the ISA, plus +a searchable +reference.

+

For ZVector targets HWY_Z14, HWY_Z15, HWY_Z16, there is the +ISA +(requires IBMid login), plus a searchable +reference.

+
+
+

Why scalar target

+

There can be various reasons to avoid using vector intrinsics:

+
    +
  • The current CPU may not support any instruction sets generated by +Highway (on x86, we only target S-SSE3 or newer because its +predecessor SSE3 was introduced in 2004 and it seems unlikely that +many users will want to support such old CPUs);

  • +
  • The compiler may crash or emit incorrect code for certain intrinsics +or instruction sets;

  • +
  • We may want to estimate the speedup from the vector implementation +compared to scalar code.

  • +
+

Highway provides either the HWY_SCALAR or the HWY_EMU128 target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as AESRound +or TableLookupBytes. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable.

+

One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +HWY_COMPILE_ONLY_EMU128.

+

HWY_SCALAR is only enabled/used #ifdef HWY_COMPILE_ONLY_SCALAR +(or #if HWY_BROKEN_EMU128). Projects that intend to use it may +require #if HWY_TARGET != HWY_SCALAR around the ops it does not +support to prevent compile errors.

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Highway, 为C++提供可移植的SIMD原语

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API synopsis / quick reference

+
+

High-level overview

+

Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions.

+

Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, hwy/contrib also includes higher-level +algorithms such as FindIf or VQSort implemented using these ops.

+
+
+

Static vs. dynamic dispatch

+

Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch.

+

Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash.

+

Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this:

+
    +
  • Highway can take care of everything including compilation (by +re-#including your code), setting the required compiler #pragmas, and +dispatching to the best available implementation. The only changes to +your code relative to static dispatch are adding +#define HWY_TARGET_INCLUDE, +#include "third_party/highway/hwy/foreach_target.h" (which must +come before any inclusion of highway.h) and calling +HWY_DYNAMIC_DISPATCH instead of HWY_STATIC_DISPATCH.

  • +
  • Some build systems (e.g. Apple) support the concept of ‘fat’ binaries +which contain code for multiple architectures or instruction sets. +Then, the operating system or loader typically takes care of calling +the appropriate code. Highway interoperates with this by using the +instruction set requested by the current compiler flags during each +compilation pass. Your code is the same as with static dispatch.

    +

    Note that this method replicates the entire binary, whereas the +Highway-assisted dynamic dispatch method only replicates your SIMD +code, which is typically a small fraction of the total size.

    +
  • +
  • Because Highway is a library (as opposed to a code generator or +compiler), the dynamic dispatch method can be inspected, and made to +interoperate with existing systems. For compilation, you can replace +foreach_target.h if your build system supports compiling for multiple +targets. For choosing the best available target, you can replace +Highway’s CPU detection and decision with your own. +HWY_DYNAMIC_DISPATCH calls into a table of function pointers with +a zero-based index indicating the desired target. Instead of calling +it immediately, you can also save the function pointer returned by +HWY_DYNAMIC_POINTER. Note that HWY_DYNAMIC_POINTER returns +the same pointer that HWY_DYNAMIC_DISPATCH would. When either of +them are first invoked, the function pointer first detects the CPU, +then calls your actual function. You can call +GetChosenTarget().Update(SupportedTargets()); to ensure future +dynamic dispatch avoids the overhead of CPU detection. You can also +replace the table lookup with your own choice of index, or even call +e.g. N_AVX2::YourFunction directly.

  • +
+

Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch.

+

Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying -march=armv8-a+crc. When we build the HWY_NEON target +(which would only be used if the CPU actually does have AES), there is a +conflict between the arch=armv8-a+crypto that is set via pragma only +for the vector code, and the global -march. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +HWY_COMPILE_ONLY_STATIC or HWY_SKIP_NON_BEST_BASELINE when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call HWY_DYNAMIC_DISPATCH. When Highway is only built for a +single target, HWY_DYNAMIC_DISPATCH results in the same direct call +that HWY_STATIC_DISPATCH would produce.

+
+
+

Headers

+

The public headers are:

+
    +
  • hwy/highway.h: main header, included from source AND/OR header files +that use vector types. Note that including in headers may increase +compile time, but allows declaring functions implemented out of line.

  • +
  • hwy/base.h: included from headers that only need +compiler/platform-dependent definitions (e.g. PopCount) without +the full highway.h.

  • +
  • hwy/foreach_target.h: re-includes the translation unit (specified by +HWY_TARGET_INCLUDE) once per enabled target to generate code from +the same source code. highway.h must still be included.

  • +
  • hwy/aligned_allocator.h: defines functions for allocating memory with +alignment suitable for Load/Store.

  • +
  • hwy/cache_control.h: defines stand-alone functions to control caching +( e.g. prefetching), independent of actual SIMD.

  • +
  • hwy/nanobenchmark.h: library for precisely measuring elapsed time +(under varying inputs) for benchmarking small/medium regions of code.

  • +
  • hwy/print-inl.h: defines Print() for writing vector lanes to stderr.

  • +
  • hwy/tests/test_util-inl.h: defines macros for invoking tests on all +available targets, plus per-target functions useful in tests.

  • +
+

Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code:

+
#include "hwy/highway.h"
+HWY_BEFORE_NAMESPACE();  // at file scope
+namespace project {  // optional
+namespace HWY_NAMESPACE {
+
+// implementation
+
+// NOLINTNEXTLINE(google-readability-namespace-comments)
+}  // namespace HWY_NAMESPACE
+}  // namespace project - optional
+HWY_AFTER_NAMESPACE();
+
+
+

If you choose not to use the BEFORE/AFTER lines, you must prefix any +function that calls Highway ops such as Load with HWY_ATTR. +Either of these will set the compiler #pragma required to generate +vector code.

+

The HWY_NAMESPACE lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch.

+
+
+

Notation in this doc

+

By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops.

+
    +
  • T denotes the type of a vector lane (integer or floating-point);

  • +
  • N is a size_t value that governs (but is not necessarily +identical to) the number of lanes;

  • +
  • D is shorthand for a zero-sized tag type Simd<T, N, kPow2>, +used to select the desired overloaded function (see next section). +Use aliases such as ScalableTag instead of referring to this type +directly;

  • +
  • d is an lvalue of type D, passed as a function argument +e.g. to Zero;

  • +
  • V is the type of a vector, which may be a class or built-in type.

  • +
  • v[i] is analogous to C++ array notation, with zero-based index +i from the starting address of the vector v.

  • +
+
+
+

Vector and tag types

+

Highway vectors consist of one or more ‘lanes’ of the same built-in type +T: uint##_t, int##_t for ## = 8, 16, 32, 64, or +float##_t for ## = 16, 32, 64 and bfloat16_t. T may be +retrieved via TFromD<D>. IsIntegerLaneType<T> evaluates to true +for these int or uint types.

+

Beware that char may differ from these types, and is not supported +directly. If your code loads from/stores to char*, use T=uint8_t +for Highway’s d tags (see below) or T=int8_t (which may enable +faster less-than/greater-than comparisons), and cast your char* +pointers to your T*.

+

In Highway, float16_t (an IEEE binary16 half-float) and +bfloat16_t (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from float32_t. The behavior +of infinity and NaN in float16_t is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via BitCastScalar or ConvertScalarTo.

+

On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as Set take a +zero-sized tag argument called d of type D and return an actual +vector of unspecified type.

+

The actual lane count (used to increment loop counters etc.) can be +obtained via Lanes(d). This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +AllocateAligned(Lanes(d)).

+

Note that Lanes(d) could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances:

+
    +
  • upon user request in future via special CPU instructions (switching +to ‘streaming SVE’ mode for Arm SME), or

  • +
  • via system software (prctl(PR_SVE_SET_VL on Linux for Arm SVE). +When the vector length is changed using this mechanism, all but the +lower 128 bits of vector registers are invalidated.

  • +
+

Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +Lanes(d)).

+

MaxLanes(d) returns a (potentially loose) upper bound on +Lanes(d), and is implemented as a constexpr function.

+

The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +count & (Lanes(d) - 1) instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +MaxLanes) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders.

+

d lvalues (a tag, NOT actual vector) are obtained using aliases:

+
    +
  • Most common: ScalableTag<T[, kPow2=0]> d; or the macro form +HWY_FULL(T[, LMUL=1]) d;. With the default value of the second +argument, these both select full vectors which utilize all available +lanes.

    +

    Only for targets (e.g. RVV) that support register groups, the kPow2 +(-3..3) and LMUL argument (1, 2, 4, 8) specify LMUL, the number +of registers in the group. This effectively multiplies the lane count +in each operation by LMUL, or left-shifts by kPow2 (negative +values are understood as right-shifting by the absolute value). These +arguments will eventually be optional hints that may improve +performance on 1-2 wide machines (at the cost of reducing the +effective number of registers), but RVV target does not yet support +fractional LMUL. Thus, mixed-precision code (e.g. demoting float +to uint8_t) currently requires LMUL to be at least the ratio of +the sizes of the largest and smallest type, and smaller d to be +obtained via Half<DLarger>.

    +

    For other targets, kPow2 must lie within [HWY_MIN_POW2, +HWY_MAX_POW2]. The *Tag aliases clamp to the upper bound but your +code should ensure the lower bound is not exceeded, typically by +specializing compile-time recursions for kPow2 = HWY_MIN_POW2 +(this avoids compile errors when kPow2 is low enough that it is +no longer a valid shift count).

    +
  • +
  • Less common: CappedTag<T, kCap> d or the macro form +HWY_CAPPED(T, kCap) d;. These select vectors or masks where no +more than the largest power of two not exceeding kCap lanes have +observable effects such as loading/storing to memory, or being +counted by CountTrue. The number of lanes may also be less; for +the HWY_SCALAR target, vectors always have a single lane. For +example, CappedTag<T, 3> will use up to two lanes.

  • +
  • For applications that require fixed-size vectors: +FixedTag<T, kCount> d; will select vectors where exactly +kCount lanes have observable effects. These may be implemented +using full vectors plus additional runtime cost for masking in +Load etc. kCount must be a power of two not exceeding +HWY_LANES(T), which is one for HWY_SCALAR. This tag can be +used when the HWY_SCALAR target is anyway disabled (superseded by +a higher baseline) or unusable (due to use of ops such as +TableLookupBytes). As a convenience, we also provide +Full128<T>, Full64<T> and Full32<T> aliases which are +equivalent to FixedTag<T, 16 / sizeof(T)>, +FixedTag<T, 8 / sizeof(T)> and FixedTag<T, 4 / sizeof(T)>.

  • +
  • The result of UpperHalf/LowerHalf has half the lanes. To +obtain a corresponding d, use Half<decltype(d)>; the opposite +is Twice<>.

  • +
  • BlockDFromD<D> returns a d with a lane type of TFromD<D> +and HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD<D>)) lanes.

  • +
+

User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable.

+

For mixed-precision code (e.g. uint8_t lanes promoted to float), +tags for the smaller types must be obtained from those of the larger +type (e.g. via Rebind<uint8_t, ScalableTag<float>>).

+
+
+

Using unspecified vector types

+

Vector types are unspecified and depend on the target. Your code could +define vector variables using auto, but it is more readable (due to +making the type visible) to use an alias such as Vec<D>, or +decltype(Zero(d)). Similarly, the mask type can be obtained via +Mask<D>. Often your code will first define a d lvalue using +ScalableTag<T>. You may wish to define an alias for your vector +types such as using VecT = Vec<decltype(d)>. Do not use undocumented +types such as Vec128; these may work on most targets, but not all +(e.g. SVE).

+

Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type T instead), class +members, static/thread_local variables, new-expressions (use +AllocateAligned instead), and sizeof/pointer arithmetic (increment +T* by Lanes(d) instead).

+

Initializing constants requires a tag type D, or an lvalue d of +that type. The D can be passed as a template argument or obtained +from a vector type V via DFromV<V>. TFromV<V> is equivalent +to TFromD<DFromV<V>>.

+

Note: Let DV = DFromV<V>. For builtin V (currently necessary +on RVV/SVE), DV might not be the same as the D used to create +V. In particular, DV must not be passed to Load/Store +functions because it may lack the limit on N established by the +original D. However, Vec<DV> is the same as V.

+

Thus a template argument V suffices for generic functions that do +not load from/store to memory: +template<class V> V Mul4(V v) { return Mul(v, Set(DFromV<V>(), 4)); }.

+

Example of mixing partial vectors with generic functions:

+
CappedTag<int16_t, 2> d2;
+auto v = Mul4(Set(d2, 2));
+Store(v, d2, ptr);  // Use d2, NOT DFromV<decltype(v)>()
+
+
+
+
+

Targets

+

Let Target denote an instruction set, one of SCALAR/EMU128, +RVV, SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR (x86), +PPC8/PPC9/PPC10/Z14/Z15 (POWER), WASM/WASM_EMU256 (WebAssembly), +NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128 (Arm).

+

Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use HWY_AVX2, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +kGroup* in targets.cc. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +HWY_TARGET_STR* in set_macros-inl.h, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG.

+

Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them).

+
    +
  • HWY_STATIC_TARGET is the best enabled baseline HWY_Target, +and matches HWY_TARGET in static dispatch mode. This is useful +even in dynamic dispatch mode for deducing and printing the compiler +flags.

  • +
  • HWY_TARGETS indicates which targets to generate for dynamic +dispatch, and which headers to include. It is determined by +configuration macros and always includes HWY_STATIC_TARGET.

  • +
  • HWY_SUPPORTED_TARGETS is the set of targets available at runtime. +Expands to a literal if only a single target is enabled, or +SupportedTargets().

  • +
  • HWY_TARGET: which HWY_Target is currently being compiled. +This is initially identical to HWY_STATIC_TARGET and remains so +in static dispatch mode. For dynamic dispatch, this changes before +each re-inclusion and finally reverts to HWY_STATIC_TARGET. Can +be used in #if expressions to provide an alternative to functions +which are not supported by HWY_SCALAR.

    +

    In particular, for x86 we sometimes wish to specialize functions for +AVX-512 because it provides many new instructions. This can be +accomplished via #if HWY_TARGET <= HWY_AVX3, which means AVX-512 +or better (e.g. HWY_AVX3_DL). This is because numerically lower +targets are better, and no other platform has targets numerically +less than those of x86.

    +
  • +
  • HWY_WANT_SSSE3, HWY_WANT_SSE4: add SSSE3 and SSE4 to the +baseline even if they are not marked as available by the compiler. On +MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or +enabling AVX.

  • +
  • HWY_WANT_AVX3_DL: opt-in for dynamic dispatch to HWY_AVX3_DL. +This is unnecessary if the baseline already includes AVX3_DL.

  • +
+

You can detect and influence the set of supported targets:

+
    +
  • TargetName(t) returns a string literal identifying the single +target t, where t is typically HWY_TARGET.

  • +
  • SupportedTargets() returns an int64_t bitfield of enabled targets +that are supported on this CPU. The return value may change after +calling DisableTargets, but will never be zero.

  • +
  • HWY_SUPPORTED_TARGETS is equivalent to SupportedTargets() but +more efficient if only a single target is enabled.

  • +
  • DisableTargets(b) causes subsequent SupportedTargets() to not +return target(s) whose bits are set in b. This is useful for +disabling specific targets if they are unhelpful or undesirable, +e.g. due to memory bandwidth limitations. The effect is not +cumulative; each call overrides the effect of all previous calls. +Calling with b == 0 restores the original behavior. Use +SetSupportedTargetsForTest instead of this function for +iteratively enabling specific targets for testing.

  • +
  • SetSupportedTargetsForTest(b) causes subsequent +SupportedTargets to return b, minus those disabled via +DisableTargets. b is typically derived from a subset of +SupportedTargets(), e.g. each individual bit in order to test +each supported target. Calling with b == 0 restores the normal +SupportedTargets behavior.

  • +
+
+
+

Operations

+

In the following, the argument or return type V denotes a vector +with N lanes, and M a mask. Operations limited to certain vector +types begin with a constraint of the form V: {prefixes}[{bits}]. +The prefixes u,i,f denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form u32 = {u}{32} may also be used.

+

Note that Highway functions reside in hwy::HWY_NAMESPACE, whereas +user-defined functions reside in project::[nested]::HWY_NAMESPACE. +Highway functions generally take either a D or vector/mask argument. +For targets where vectors and masks are defined in namespace hwy, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference:

+
    +
  • namespace hn = hwy::HWY_NAMESPACE; alias used to prefix ops, e.g. +hn::LoadDup128(..);

  • +
  • using hwy::HWY_NAMESPACE::LoadDup128; declarations for each op +used;

  • +
  • using hwy::HWY_NAMESPACE; directive. This is generally +discouraged, especially for SIMD code residing in a header.

  • +
+

Note that overloaded operators were not supported on RVV and SVE +until recently. Unfortunately, clang’s SVE comparison operators +return integer vectors instead of the svbool_t type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +Lt instead of operator<.

+
+

Initialization

+
    +
  • V Zero(D): returns N-lane vector with all bits set to 0.

  • +
  • V Set(D, T): returns N-lane vector with all lanes equal to the +given value of type T.

  • +
  • V Undefined(D): returns uninitialized N-lane vector, e.g. for +use as an output parameter.

  • +
  • V Iota(D, T2): returns N-lane vector where the lane with index +i has the given value of type T2 (the op converts it to T) + +i. The least significant lane has index 0. This is useful in +tests for detecting lane-crossing bugs.

  • +
  • V SignBit(D): returns N-lane vector with all lanes set to a +value whose representation has only the most-significant bit set.

  • +
  • V Dup128VecFromValues(D d, T t0, .., T tK): Creates a vector +from K+1 values, broadcasted to each 128-bit block if +Lanes(d) >= 16/sizeof(T) is true, where K is +16/sizeof(T) - 1.

    +

    Dup128VecFromValues returns the following values in each 128-bit +block of the result, with t0 in the least-significant +(lowest-indexed) lane of each 128-bit block and tK in the +most-significant (highest-indexed) lane of each 128-bit block: +{t0, t1, ..., tK}

    +
  • +
+
+
+

Getting/setting lanes

+
    +
  • T GetLane(V): returns lane 0 within V. This is useful for +extracting SumOfLanes results.

  • +
+

The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code:

+
    +
  • T ExtractLane(V, size_t i): returns lane i within V. +i must be in [0, Lanes(DFromV<V>())). Potentially slow, it +may be better to store an entire vector to an array and then operate +on its elements.

  • +
  • V InsertLane(V, size_t i, T t): returns a copy of V whose lane +i is set to t. i must be in [0, Lanes(DFromV<V>())). +Potentially slow, it may be better set all elements of an aligned +array and then Load it.

  • +
+
+
+

Getting/setting blocks

+
    +
  • Vec<BlockDFromD<DFromV>> ExtractBlock<int kBlock>(V) : returns +block kBlock of V, where kBlock is an index to a block that +is HWY_MIN(DFromV<V>().MaxBytes(), 16) bytes.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V InsertBlock<int kBlock>(V v, Vec<BlockDFromD<DFromV>> +blk_to_insert): Inserts blk_to_insert, with blk_to_insert[i] +inserted into lane kBlock * (16 / sizeof(TFromV<V>)) + i of the +result vector, if +kBlock * 16 < Lanes(DFromV<V>()) * sizeof(TFromV<V>) is true.

    +

    Otherwise, returns v if kBlock * 16 is greater than or equal +to Lanes(DFromV<V>()) * sizeof(TFromV<V>).

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • size_t Blocks(D d): Returns the number of 16-byte blocks if +Lanes(d) * sizeof(TFromD<D>) is greater than or equal to 16.

    +

    Otherwise, returns 1 if Lanes(d) * sizeof(TFromD<D>) is less than +16.

    +
  • +
+
+
+

Printing

+
    +
  • V Print(D, const char* caption, V [, size_t lane][, size_t +max_lanes]): prints caption followed by up to max_lanes +comma-separated lanes from the vector argument, starting at index +lane. Defined in hwy/print-inl.h, also available if +hwy/tests/test_util-inl.h has been included.

  • +
+
+
+

Tuples

+

As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted Tuple{2-4} +below. Their type is unspecified, potentially built-in, so use the +aliases Vec{2-4}<D>. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section.

+
    +
  • Tuple2 Create2(D, V v0, V v1): returns tuple such that +Get2<1>(tuple) returns v1.

  • +
  • Tuple3 Create3(D, V v0, V v1, V v2): returns tuple such that +Get3<2>(tuple) returns v2.

  • +
  • Tuple4 Create4(D, V v0, V v1, V v2, V v3): returns tuple such +that Get4<3>(tuple) returns v3.

  • +
+

The following take a size_t template argument indicating the +zero-based index, from left to right, of the arguments passed to +Create{2-4}.

+
    +
  • V Get2<size_t>(Tuple2): returns the i-th vector passed to +Create2.

  • +
  • V Get3<size_t>(Tuple3): returns the i-th vector passed to +Create3.

  • +
  • V Get4<size_t>(Tuple4): returns the i-th vector passed to +Create4.

  • +
  • Tuple2 Set2<size_t>(Tuple2 tuple, Vec v): sets the i-th vector

  • +
  • Tuple3 Set3<size_t>(Tuple3 tuple, Vec v): sets the i-th vector

  • +
  • Tuple4 Set4<size_t>(Tuple4 tuple, Vec v): sets the i-th vector

  • +
+
+
+

Arithmetic

+
    +
  • V operator+(V a, V b): returns a[i] + b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Add instead.

  • +
  • V operator-(V a, V b): returns a[i] - b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Sub instead.

  • +
  • V AddSub(V a, V b): returns a[i] - b[i] in the even lanes +and a[i] + b[i] in the odd lanes.

    +

    AddSub(a, b) is equivalent to OddEven(Add(a, b), Sub(a, b)) +or Add(a, OddEven(b, Neg(b))), but AddSub(a, b) is more +efficient than OddEven(Add(a, b), Sub(a, b)) or +Add(a, OddEven(b, Neg(b))) on some targets.

    +
  • +
  • +
    V: {i,f}
    +
    V Neg(V a): returns -a[i].
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedNeg(V a): returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : -a[i].
    +
    +

    SaturatedNeg(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Neg(a)).

    +
  • +
  • +
    V: {i,f}
    +
    V Abs(V a) returns the absolute value of a[i]; for +integers, LimitsMin() maps to LimitsMax() + 1.
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedAbs(V a) returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : (a[i] < 0 ? (-a[i]) : a[i]).
    +
    +

    SaturatedAbs(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Abs(a)).

    +
  • +
  • V AbsDiff(V a, V b): returns |a[i] - b[i]| in each lane.

  • +
  • +
    V: {i,u}{8,16,32},f{16,32}, VW: +Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOf2(V v) returns the sums of 2 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}{8,16}, VW: +Vec<RepartitionToWideX2<DFromV<V>>>
    +
    VW SumsOf4(V v) returns the sums of 4 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8(V v) returns the sums of 8 consecutive lanes, +promoting each sum into a lane of TFromV<VW>. This is slower on +RVV/WASM.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8AbsDiff(V a, V b) returns the same result as +SumsOf8(AbsDiff(a, b)), but is more efficient on x86.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfAdjQuadAbsDiff<int kAOffset, int kBOffset>(V a, V b) +returns the sums of the absolute differences of 32-bit blocks of +8-bit integers, widened to MakeWide<TFromV<V>>.
    +
    +

    kAOffset must be between 0 and +HWY_MIN(1, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    kBOffset must be between 0 and +HWY_MIN(3, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    SumsOfAdjQuadAbsDiff computes +|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_idx is equal to +kAOffset*4+((i/8)*16)+(i&7) and where b_idx is equal to +kBOffset*4+((i/8)*16).

    +

    If Lanes(DFromV<V>()) < (8 << kAOffset) is true, then +SumsOfAdjQuadAbsDiff returns implementation-defined values in any +lanes past the first (lowest-indexed) lane of the result vector.

    +

    SumsOfAdjQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfShuffledQuadAbsDiff<int kIdx3, int kIdx2, int kIdx1, +int kIdx0>(V a, V b) first shuffles a as if by the +Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast( RepartitionToWideX2<DFromV<V>>(), a)) +operation, and then computes the sum of absolute differences of +32-bit blocks of 8-bit integers taken from the shuffled a +vector and the b vector.
    +
    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must be between 0 and +3.

    +

    SumsOfShuffledQuadAbsDiff computes +|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_shuf is equal to +BitCast(DFromV<V>(), Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast(RepartitionToWideX2<DFromV<V>>(), a)), +a_idx is equal to (i/4)*8+(i&3), and b_idx is equal to +(i/2)*4.

    +

    If Lanes(DFromV<V>()) < 16 is true, SumsOfShuffledQuadAbsDiff +returns implementation-defined results in any lanes where +(i/4)*8+(i&3)+3 >= Lanes(d).

    +

    The results of SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx0 >= Lanes(DFromV<V>()) / 4.

    +

    The results of any lanes past the first (lowest-indexed) lane of +SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx1 >= Lanes(DFromV<V>()) / 4.

    +

    SumsOfShuffledQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedAdd(V a, V b) returns a[i] + b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedSub(V a, V b) returns a[i] - b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V AverageRound(V a, V b) returns (a[i] + b[i] + 1) >> 1.
    +
    +
  • +
  • V Clamp(V a, V lo, V hi): returns a[i] clamped to +[lo[i], hi[i]].

  • +
  • V operator/(V a, V b): returns a[i] / b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Div instead.

    +

    For integer vectors, Div(a, b) returns an implementation-defined +value in any lanes where b[i] == 0.

    +

    For signed integer vectors, Div(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {u,i}
    +
    V operator%(V a, V b): returns a[i] % b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Mod +instead.
    +
    +

    Mod(a, b) returns an implementation-defined value in any lanes +where b[i] == 0.

    +

    For signed integer vectors, Mod(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {f}
    +
    V Sqrt(V a): returns sqrt(a[i]).
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocalSqrt(V a): returns an approximation of +1.0 / sqrt(a[i]). +sqrt(a) ~= ApproximateReciprocalSqrt(a) * a. x86 and PPC +provide 12-bit approximations but the error on Arm is closer to 1%.
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocal(V a): returns an approximation of +1.0 / a[i].
    +
    +
  • +
+
+

Min/Max

+

Note: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are.

+
    +
  • V Min(V a, V b): returns min(a[i], b[i]).

  • +
  • V Max(V a, V b): returns max(a[i], b[i]).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u64
    +
    V Min128(D, V a, V b): returns the minimum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Max128(D, V a, V b): returns the maximum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Min128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered less than b by Lt128Upper, +else b.
    +
    +
  • +
  • +
    V: u64
    +
    V Max128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered > b by Lt128Upper, else +b.
    +
    +
  • +
+
+
+

Multiply

+
    +
  • V operator*(V a, V b): returns r[i] = a[i] * b[i], truncating it +to the lower half for integer inputs. Currently unavailable on +SVE/RVV; use the equivalent Mul instead.

  • +
  • +
    V: f, VI: Vec<RebindToSigned<DFromV<V>>>
    +
    V MulByPow2(V a, VI b): Multiplies a[i] by 2^b[i].
    +
    +

    MulByPow2(a, b) is equivalent to +std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin<int>()), LimitsMax<int>())).

    +
  • +
  • V: f V MulByFloorPow2(V a, V b): Multiplies a[i] by +2^floor(b[i]).

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns zero +or NaN in any lanes where a[i] is NaN and b[i] is equal to +negative infinity.

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns +positive infinity or NaN in any lanes where a[i] is NaN and +b[i] is equal to positive infinity.

    +

    If a[i] is a non-NaN value and b[i] is equal to negative +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * 0.0.

    +

    If b[i] is NaN or if a[i] is non-NaN and b[i] is positive +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * b[i].

    +

    If b[i] is a finite value, MulByFloorPow2(a, b) is equivalent +to MulByPow2(a, FloorInt(b)).

    +
  • +
  • +
    V: {u,i}
    +
    V MulHigh(V a, V b): returns the upper half of +a[i] * b[i] in each lane.
    +
    +
  • +
  • +
    V: i16
    +
    V MulFixedPoint15(V a, V b): returns the result of +multiplying two Q1.15 fixed-point numbers. This corresponds to +doubling the multiplication result and storing the upper half. +Results are implementation-defined iff both inputs are -32768.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V2 MulEven(V a, V b): returns double-wide result of +a[i] * b[i] for every even i, in lanes i (lower) and +i + 1 (upper). V2 is a vector with double-width lanes, or +the same as V for 64-bit inputs (which are only supported if +HWY_TARGET != HWY_SCALAR).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V MulOdd(V a, V b): returns double-wide result of +a[i] * b[i] for every odd i, in lanes i - 1 (lower) and +i (upper). Only supported if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: {bf,u,i}16, D: RepartitionToWide<DFromV<V>>
    +
    Vec<D> WidenMulPairwiseAdd(D d, V a, V b): widens a and +b to TFromD<D> and computes +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0].
    +
    +
  • +
  • +
    VI: i8, VU: Vec<RebindToUnsigned<DFromV<VI>>>, +DI: RepartitionToWide<DFromV<VI>>
    +
    Vec<DI> SatWidenMulPairwiseAdd(DI di, VU a_u, VI b_i) : +widens a_u and b_i to TFromD<DI> and computes +a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0], saturated to the +range of TFromD<D>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    Vec<D> SatWidenMulPairwiseAccumulate(DW, V a, V b, VW sum) : +widens a[i] and b[i] to TFromD<DI> and computes +a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i], saturated to the +range of TFromD<DW>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    VW SatWidenMulAccumFixedPoint(DW, V a, V b, VW sum)**: +First, widens a and b to TFromD<DW>, then adds +a[i] * b[i] * 2 to sum[i], saturated to the range of +TFromD<DW>.
    +
    +

    If +a[i] == LimitsMin<TFromD<D>>() && b[i] == LimitsMin<TFromD<D>>(), +it is implementation-defined whether a[i] * b[i] * 2 is first +saturated to TFromD<DW> prior to the addition of +a[i] * b[i] * 2 to sum[i].

    +
  • +
  • +
    V: {bf,u,i}16, DW: RepartitionToWide<DFromV<V>>, +VW: Vec<DW>
    +
    VW ReorderWidenMulAccumulate(DW d, V a, V b, VW sum0, VW& +sum1): widens a and b to TFromD<DW>, then adds +a[i] * b[i] to either sum1[j] or lane j of the return +value, where j = P(i) and P is a permutation. The only +guarantee is that SumOfLanes(d, Add(return_value, sum1)) is the +sum of all a[i] * b[i]. This is useful for computing dot +products and the L2 norm. The initial value of sum1 before any +call to ReorderWidenMulAccumulate must be zero (because it is +unused on some platforms). It is safe to set the initial value of +sum0 to any vector v; this has the effect of increasing the +total sum by GetLane(SumOfLanes(d, v)) and may be slightly more +efficient than later adding v to sum0.
    +
    +
  • +
  • +
    VW: {f,u,i}32
    +
    VW RearrangeToOddPlusEven(VW sum0, VW sum1): returns in each +32-bit lane with index i +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]. sum0 must be the +return value of a prior ReorderWidenMulAccumulate, and sum1 +must be its last (output) argument. In other words, this +strengthens the invariant of ReorderWidenMulAccumulate such +that each 32-bit lane is the sum of the widened products whose +16-bit inputs came from the top and bottom halves of the 32-bit +lane. This is typically called after a series of calls to +ReorderWidenMulAccumulate, as opposed to after each one. +Exception: if HWY_TARGET == HWY_SCALAR, returns a[0]*b[0]. +Note that the initial value of sum1 must be zero, see +ReorderWidenMulAccumulate.
    +
    +
  • +
  • +
    VN: {u,i}{8,16}, D: RepartitionToWideX2<DFromV<VN>>
    +
    Vec<D> SumOfMulQuadAccumulate(D d, VN a, VN b, Vec<D> sum): +widens a and b to TFromD<D> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    VN_I: i8, VN_U: +Vec<RebindToUnsigned<DFromV<VN_I>>>, DI: +Repartition<int32_t, DFromV<VN_I>>
    +
    Vec<DI> SumOfMulQuadAccumulate(DI di, VN_U a_u, VN_I b_i, +Vec<DI> sum): widens a and b to TFromD<DI> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    V: {u,i}{8,16,32},{f}16,
    +
    VW: Vec<RepartitionToWide<DFromV<V>>:
    +
    VW WidenMulAccumulate(D, V a, V b, VW low, VW& high): widens +a and b, multiplies them together, then adds them to the +concatenated vectors high:low. Returns the lower half of the +result, and sets high to the upper half.
    +
    +
  • +
+
+
+

Fused multiply-add

+

When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The *Sub variants are somewhat slower on Arm, and unavailable for +integer inputs; if the c argument is a constant, it would be better +to negate it and use MulAdd.

+
    +
  • V MulAdd(V a, V b, V c): returns a[i] * b[i] + c[i].

  • +
  • V NegMulAdd(V a, V b, V c): returns -a[i] * b[i] + c[i].

  • +
  • V MulSub(V a, V b, V c): returns a[i] * b[i] - c[i].

  • +
  • V NegMulSub(V a, V b, V c): returns -a[i] * b[i] - c[i].

  • +
  • V MulAddSub(V a, V b, V c): returns a[i] * b[i] - c[i] in +the even lanes and a[i] * b[i] + c[i] in the odd lanes.

    +

    MulAddSub(a, b, c) is equivalent to +OddEven(MulAdd(a, b, c), MulSub(a, b, c)) or +MulAddSub(a, b, OddEven(c, Neg(c)), but MulSub(a, b, c) is +more efficient on some targets (including AVX2/AVX3).

    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulEvenAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c).
    +
    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulOddAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c).
    +
    +
  • +
+
+
+

Masked arithmetic

+

All ops in this section return no for mask=false lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, IfThenElse(m, Add(a, b), no); etc.

+
    +
  • V MaskedMinOr(V no, M m, V a, V b): returns Min(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMaxOr(V no, M m, V a, V b): returns Max(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedAddOr(V no, M m, V a, V b): returns a[i] + b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedSubOr(V no, M m, V a, V b): returns a[i] - b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMulOr(V no, M m, V a, V b): returns a[i] * b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedDivOr(V no, M m, V a, V b): returns a[i] / b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i} +V MaskedModOr(V no, M m, V a, V b): returns a[i] % b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatAddOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatSubOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
+
+
+

Shifts

+

Note: Counts not in [0, sizeof(T)*8) yield +implementation-defined results. Left-shifting signed T and +right-shifting positive signed T is the same as shifting +MakeUnsigned<T> and casting to T. Right-shifting negative signed +T is the same as an unsigned shift, except that 1-bits are shifted +in.

+

Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and RotateRight is often emulated with +shifts:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeft<int>(V a) returns a[i] << int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRight<int>(V a) returns a[i] >> int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRight<int>(V a) returns +((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeft<int>(V a) returns +(a[i] << int) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - int)).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRight<int>(V a) returns +(static_cast<TU>(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int)).
    +
    +
  • +
+

Shift all lanes by the same (not necessarily compile-time constant) +amount:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftSame(V a, int bits) returns a[i] << bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRightSame(V a, int bits) returns a[i] >> bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRightSame<int kShiftAmt>(V a, int bits) +returns +((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeftSame(V a, int bits) returns +(a[i] << shl_bits) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - shl_bits)), +where shl_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRightSame(V a, int bits) returns +(static_cast<TU>(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits)), +where shr_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
+

Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2):

+
    +
  • +
    V: {u,i}
    +
    V operator<<(V a, V b) returns a[i] << b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shl instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator>>(V a, V b) returns a[i] >> b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shr instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShr(V a, V b) returns +((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Rol(V a, V b) returns +(a[i] << (b[i] & shift_amt_mask)) | (static_cast<TU>(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Ror(V a, V b) returns +(static_cast<TU>(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
+
+
+

Floating-point rounding

+
    +
  • +
    V: {f}
    +
    V Round(V v): returns v[i] rounded towards the nearest +integer, with ties to even.
    +
    +
  • +
  • +
    V: {f}
    +
    V Trunc(V v): returns v[i] rounded towards zero +(truncate).
    +
    +
  • +
  • +
    V: {f}
    +
    V Ceil(V v): returns v[i] rounded towards positive +infinity (ceiling).
    +
    +
  • +
  • +
    V: {f}
    +
    V Floor(V v): returns v[i] rounded towards negative +infinity.
    +
    +
  • +
+
+
+

Floating-point classification

+
    +
  • +
    V: {f}
    +
    M IsNaN(V v): returns mask indicating whether v[i] is +“not a number” (unordered).
    +
    +
  • +
  • +
    V: {f}
    +
    M IsEitherNaN(V a, V b): equivalent to +Or(IsNaN(a), IsNaN(b)), but IsEitherNaN(a, b) is more +efficient than Or(IsNaN(a), IsNaN(b)) on x86.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsInf(V v): returns mask indicating whether v[i] is +positive or negative infinity.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsFinite(V v): returns mask indicating whether v[i] is +neither NaN nor infinity, i.e. normal, subnormal or zero. +Equivalent to Not(Or(IsNaN(v), IsInf(v))).
    +
    +
  • +
+
+
+
+

Logical

+
    +
  • +
    V: {u,i}
    +
    V PopulationCount(V a): returns the number of 1-bits in each +lane, i.e. PopCount(a[i]).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V LeadingZeroCount(V a): returns the number of leading zeros +in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V TrailingZeroCount(V a): returns the number of trailing +zeros in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V HighestSetBitIndex(V a): returns the index of the highest +set bit of each lane. For any lanes of a signed vector type where +a[i] is zero, an unspecified negative value is returned in the +corresponding result lanes. For any lanes of an unsigned vector +type where a[i] is zero, an unspecified value that is greater +than HighestValue<MakeSigned<TFromV<V>>>() is returned in the +corresponding result lanes.
    +
    +
  • +
+

The following operate on individual bits within each lane. Note that the +non-operator functions (And instead of &) must be used for +floating-point types, and on SVE/RVV.

+
    +
  • +
    V: {u,i}
    +
    V operator&(V a, V b): returns a[i] & b[i]. Currently +unavailable on SVE/RVV; use the equivalent And instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator|(V a, V b): returns a[i] | b[i]. Currently +unavailable on SVE/RVV; use the equivalent Or instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator^(V a, V b): returns a[i] ^ b[i]. Currently +unavailable on SVE/RVV; use the equivalent Xor instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Not(V v): returns ~v[i].
    +
    +
  • +
  • V AndNot(V a, V b): returns ~a[i] & b[i].

  • +
+

The following three-argument functions may be more efficient than +assembling them from 2-argument functions:

+
    +
  • V Xor3(V x1, V x2, V x3): returns x1[i] ^ x2[i] ^ x3[i]. +This is more efficient than Or3 on some targets. When inputs are +disjoint (no bit is set in more than one argument), Xor3 and +Or3 are equivalent and you should use the former.

  • +
  • V Or3(V o1, V o2, V o3): returns o1[i] | o2[i] | o3[i]. +This is less efficient than Xor3 on some targets; use that where +possible.

  • +
  • V OrAnd(V o, V a1, V a2): returns o[i] | (a1[i] & a2[i]).

  • +
  • V BitwiseIfThenElse(V mask, V yes, V no): returns +((mask[i] & yes[i]) | (~mask[i] & no[i])). BitwiseIfThenElse +is equivalent to, but potentially more efficient than +Or(And(mask, yes), AndNot(mask, no)).

  • +
+

Special functions for signed types:

+
    +
  • +
    V: {f}
    +
    V CopySign(V a, V b): returns the number with the magnitude +of a and sign of b.
    +
    +
  • +
  • +
    V: {f}
    +
    V CopySignToAbs(V a, V b): as above, but potentially slightly +more efficient; requires the first argument to be non-negative.
    +
    +
  • +
  • +
    V: {i}
    +
    V BroadcastSignBit(V a) returns a[i] < 0 ? -1 : 0.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V ZeroIfNegative(V v): returns v[i] < 0 ? 0 : v[i].
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElse(V v, V yes, V no): returns +v[i] < 0 ? yes[i] : no[i]. This may be more efficient than +IfThenElse(Lt..).
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElseZero(V v, V yes): returns +v[i] < 0 ? yes[i] : 0. IfNegativeThenElseZero(v, yes) is +equivalent to but more efficient than +IfThenElseZero(IsNegative(v), yes) or +IfNegativeThenElse(v, yes, Zero(d)) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenZeroElse(V v, V no): returns +v[i] < 0 ? 0 : no. IfNegativeThenZeroElse(v, no) is +equivalent to but more efficient than +IfThenZeroElse(IsNegative(v), no) or +IfNegativeThenElse(v, Zero(d), no) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenNegOrUndefIfZero(V mask, V v): returns +mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val), +where impl_defined_val is an implementation-defined value that +is equal to either 0 or v[i].
    +
    +

    IfNegativeThenNegOrUndefIfZero(mask, v) is more efficient than +IfNegativeThenElse(mask, Neg(v), v) for I8/I16/I32 vectors that +are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets.

    +
  • +
+
+
+

Masks

+

Let M denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform).

+
+

Create mask

+
    +
  • M FirstN(D, size_t N): returns mask with the first N lanes +(those with index < N) true. N >= Lanes(D()) results in an +all-true mask. N must not exceed +LimitsMax<SignedFromSize<HWY_MIN(sizeof(size_t), sizeof(TFromD<D>))>>(). +Useful for implementing “masked” stores by loading prev followed +by IfThenElse(FirstN(d, N), what_to_store, prev).

  • +
  • M MaskFromVec(V v): returns false in lane i if +v[i] == 0, or true if v[i] has all bits set. The result is +implementation-defined if v[i] is neither zero nor all bits +set.

  • +
  • M LoadMaskBits(D, const uint8_t* p): returns a mask indicating +whether the i-th bit in the array is set. Loads bytes and bits in +ascending order of address and index. At least 8 bytes of p must +be readable, but only (Lanes(D()) + 7) / 8 need be initialized. +Any unused bits (happens if Lanes(D()) < 8) are treated as if +they were zero.

  • +
  • M Dup128MaskFromMaskBits(D d, unsigned mask_bits): returns a +mask with lane i set to +((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0.

  • +
  • M MaskFalse(D): returns an all-false mask. MaskFalse(D()) +is equivalent to MaskFromVec(Zero(D())), but MaskFalse(D()) +is more efficient than MaskFromVec(Zero(D())) on AVX3, RVV, and +SVE.

    +

    MaskFalse(D()) is also equivalent to FirstN(D(), 0) or +Dup128MaskFromMaskBits(D(), 0), but MaskFalse(D()) is usually +more efficient.

    +
  • +
+
+
+

Convert mask

+
    +
  • M1 RebindMask(D, M2 m): returns same mask bits as m, but +reinterpreted as a mask for lanes of type TFromD<D>. M1 and +M2 must have the same number of lanes.

  • +
  • V VecFromMask(D, M m): returns 0 in lane i if +m[i] == false, otherwise all bits set.

  • +
  • size_t StoreMaskBits(D, M m, uint8_t* p): stores a bit array +indicating whether m[i] is true, in ascending order of i, +filling the bits of each byte from least to most significant, then +proceeding to the next byte. Returns the number of bytes written: +(Lanes(D()) + 7) / 8. At least 8 bytes of p must be writable.

  • +
  • Mask<DTo> PromoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Promotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    PromoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but PromoteMaskTo(d_to, d_from, m) +is more efficient on some targets.

    +

    PromoteMaskTo requires that +sizeof(TFromD<DFrom>) < sizeof(TFromD<DTo>) be true.

    +
  • +
  • Mask<DTo> DemoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Demotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    DemoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but DemoteMaskTo(d_to, d_from, m) is +more efficient on some targets.

    +

    DemoteMaskTo requires that +sizeof(TFromD<DFrom>) > sizeof(TFromD<DTo>) be true.

    +
  • +
  • M OrderedDemote2MasksTo(DTo, DFrom, M2, M2): returns a mask +whose LowerHalf is the first argument and whose UpperHalf is +the second argument; M2 is Mask<Half<DFrom>>; DTo is +Repartition<TTo, DFrom>.

    +

    OrderedDemote2MasksTo requires that +sizeof(TFromD<DTo>) == sizeof(TFromD<DFrom>) * 2 be true.

    +

    OrderedDemote2MasksTo(d_to, d_from, a, b) is equivalent to +MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb))), +where va is BitCast(di_from, MaskFromVec(d_from, a)), vb +is BitCast(di_from, MaskFromVec(d_from, b)), di_to is +RebindToSigned<DTo>(), and di_from is +RebindToSigned<DFrom>(), but +OrderedDemote2MasksTo(d_to, d_from, a, b) is more efficient on +some targets.

    +

    OrderedDemote2MasksTo is only available if +HWY_TARGET != HWY_SCALAR is true.

    +
  • +
+
+
+

Combine mask

+
    +
  • M2 LowerHalfOfMask(D d, M m): returns the lower half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    LowerHalfOfMask(d, m) is equivalent to +MaskFromVec(LowerHalf(d, VecFromMask(d, m))), but +LowerHalfOfMask(d, m) is more efficient on some targets.

    +
  • +
  • M2 UpperHalfOfMask(D d, M m): returns the upper half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    UpperHalfOfMask(d, m) is equivalent to +MaskFromVec(UpperHalf(d, VecFromMask(d, m))), but +UpperHalfOfMask(d, m) is more efficient on some targets.

    +

    UpperHalfOfMask is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
  • M CombineMasks(D, M2, M2): returns a mask whose UpperHalf +is the first argument and whose LowerHalf is the second argument; +M2 is Mask<Half<D>>.

    +

    CombineMasks(d, hi, lo) is equivalent to +MaskFromVec(d, Combine(d, VecFromMask(Half<D>(), hi), VecFromMask(Half<D>(), lo))), +but CombineMasks(d, hi, lo) is more efficient on some targets.

    +

    CombineMasks is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
+
+
+

Slide mask across blocks

+
    +
  • M SlideMaskUpLanes(D d, M m, size_t N): Slides m up N +lanes. SlideMaskUpLanes(d, m, N) is equivalent to +MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N)), but +SlideMaskUpLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMaskDownLanes(D d, M m, size_t N): Slides m down +N lanes. SlideMaskDownLanes(d, m, N) is equivalent to +MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N)), but +SlideMaskDownLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMask1Up(D d, M m): Slides m up 1 lane. +SlideMask1Up(d, m) is equivalent to +MaskFromVec(Slide1Up(d, VecFromMask(d, m))), but +SlideMask1Up(d, m) is more efficient on some targets.

  • +
  • M SlideMask1Down(D d, M m): Slides m down 1 lane. +SlideMask1Down(d, m) is equivalent to +MaskFromVec(Slide1Down(d, VecFromMask(d, m))), but +SlideMask1Down(d, m) is more efficient on some targets.

  • +
+
+
+

Test mask

+
    +
  • bool AllTrue(D, M m): returns whether all m[i] are true.

  • +
  • bool AllFalse(D, M m): returns whether all m[i] are false.

  • +
  • size_t CountTrue(D, M m): returns how many of m[i] are true +[0, N]. This is typically more expensive than AllTrue/False.

  • +
  • intptr_t FindFirstTrue(D, M m): returns the index of the first +(i.e. lowest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownFirstTrue(D, M m): returns the index of the +first (i.e. lowest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindFirstTrue.

  • +
  • intptr_t FindLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindLastTrue.

  • +
+
+
+

Ternary operator for masks

+

For IfThen*, masks must adhere to the invariant established by +MaskFromVec: false is zero, true has all bits set:

+
    +
  • V IfThenElse(M mask, V yes, V no): returns +mask[i] ? yes[i] : no[i].

  • +
  • V IfThenElseZero(M mask, V yes): returns +mask[i] ? yes[i] : 0.

  • +
  • V IfThenZeroElse(M mask, V no): returns +mask[i] ? 0 : no[i].

  • +
  • V IfVecThenElse(V mask, V yes, V no): equivalent to and +possibly faster than IfVecThenElse(MaskFromVec(mask), yes, no). +The result is implementation-defined if mask[i] is neither zero +nor all bits set.

  • +
+
+
+

Logical mask

+
    +
  • M Not(M m): returns mask of elements indicating whether the +input mask element was false.

  • +
  • M And(M a, M b): returns mask of elements indicating whether +both input mask elements were true.

  • +
  • M AndNot(M not_a, M b): returns mask of elements indicating +whether not_a is false and b is true.

  • +
  • M Or(M a, M b): returns mask of elements indicating whether +either input mask element was true.

  • +
  • M Xor(M a, M b): returns mask of elements indicating whether +exactly one input mask element was true.

  • +
  • M ExclusiveNeither(M a, M b): returns mask of elements +indicating a is false and b is false. Undefined if both are +true. We choose not to provide NotOr/NotXor because x86 and SVE only +define one of these operations. This op is for situations where the +inputs are known to be mutually exclusive.

  • +
  • M SetOnlyFirst(M m): If none of m[i] are true, returns +all-false. Otherwise, only lane k is true, where k is equal +to FindKnownFirstTrue(m). In other words, sets to false any lanes +with index greater than the first true lane, if it exists.

  • +
  • M SetBeforeFirst(M m): If none of m[i] are true, returns +all-true. Otherwise, returns mask with the first k lanes true and +all remaining lanes false, where k is equal to +FindKnownFirstTrue(m). In other words, if at least one of +m[i] is true, sets to true any lanes with index less than the +first true lane and all remaining lanes to false.

  • +
  • M SetAtOrBeforeFirst(M m): equivalent to +Or(SetBeforeFirst(m), SetOnlyFirst(m)), but +SetAtOrBeforeFirst(m) is usually more efficient than +Or(SetBeforeFirst(m), SetOnlyFirst(m)).

  • +
  • M SetAtOrAfterFirst(M m): equivalent to +Not(SetBeforeFirst(m)).

  • +
+
+
+

Compress

+
    +
  • V Compress(V v, M m): returns r such that r[n] is +v[i], with i the n-th lane index (starting from 0) where +m[i] is true. Compacts lanes whose mask is true into the lower +lanes. For targets and lane type T where +CompressIsPartition<T>::value is true, the upper lanes are those +whose mask is false (thus Compress corresponds to partitioning +according to the mask). Otherwise, the upper lanes are +implementation-defined. Potentially slow with 8 and 16-bit lanes. Use +this form when the input is already a mask, e.g. returned by a +comparison.

  • +
  • V CompressNot(V v, M m): equivalent to Compress(v, Not(m)) +but possibly faster if CompressIsPartition<T>::value is true.

  • +
  • +
    V: u64
    +
    V CompressBlocksNot(V v, M m): equivalent to +CompressNot(v, m) when m is structured as adjacent pairs +(both true or false), e.g. as returned by Lt128. This is a +no-op for 128 bit vectors. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • size_t CompressStore(V v, M m, D d, T* p): writes lanes whose +mask m is true into p, starting from lane 0. Returns +CountTrue(d, m), the number of valid lanes. May be implemented as +Compress followed by StoreU; lanes after the valid ones may +still be overwritten! Potentially slow with 8 and 16-bit lanes.

  • +
  • size_t CompressBlendedStore(V v, M m, D d, T* p): writes only +lanes whose mask m is true into p, starting from lane 0. +Returns CountTrue(d, m), the number of lanes written. Does not +modify subsequent lanes, but there is no guarantee of atomicity +because this may be implemented as +Compress, LoadU, IfThenElse(FirstN), StoreU.

  • +
  • V CompressBits(V v, const uint8_t* HWY_RESTRICT bits): +Equivalent to, but often faster than +Compress(v, LoadMaskBits(d, bits)). bits is as specified for +LoadMaskBits. If called multiple times, the bits pointer +passed to this function must also be marked HWY_RESTRICT to avoid +repeated work. Note that if the vector has less than 8 elements, +incrementing bits will not work as intended for packed bit +arrays. As with Compress, CompressIsPartition indicates the +mask=false lanes are moved to the upper lanes. Potentially slow with +8 and 16-bit lanes.

  • +
  • size_t CompressBitsStore(V v, const uint8_t* HWY_RESTRICT +bits, D d, T* p): combination of CompressStore and +CompressBits, see remarks there.

  • +
+
+
+

Expand

+
    +
  • V Expand(V v, M m): returns r such that r[i] is zero +where m[i] is false, and otherwise v[s], where s is the +number of m[0, i) which are true. Scatters inputs in ascending +index order to the lanes whose mask is true and zeros all other +lanes. Potentially slow with 8 and 16-bit lanes.

  • +
  • V LoadExpand(M m, D d, const T* p): returns r such that +r[i] is zero where m[i] is false, and otherwise p[s], +where s is the number of m[0, i) which are true. May be +implemented as LoadU followed by Expand. Potentially slow +with 8 and 16-bit lanes.

  • +
+
+
+
+

Comparisons

+

These return a mask (see above) indicating whether the condition is +true.

+
    +
  • M operator==(V a, V b): returns a[i] == b[i]. Currently +unavailable on SVE/RVV; use the equivalent Eq instead.

  • +
  • M operator!=(V a, V b): returns a[i] != b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ne instead.

  • +
  • M operator<(V a, V b): returns a[i] < b[i]. Currently +unavailable on SVE/RVV; use the equivalent Lt instead.

  • +
  • M operator>(V a, V b): returns a[i] > b[i]. Currently +unavailable on SVE/RVV; use the equivalent Gt instead.

  • +
  • M operator<=(V a, V b): returns a[i] <= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Le instead.

  • +
  • M operator>=(V a, V b): returns a[i] >= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ge instead.

  • +
  • +
    V: {i,f}
    +
    M IsNegative(V v): returns v[i] < 0.
    +
    +

    IsNegative(v) is equivalent to +MaskFromVec(BroadcastSignBit(v)) or Lt(v, Zero(d)), but +IsNegative(v) is more efficient on some targets.

    +
  • +
  • +
    V: {u,i}
    +
    M TestBit(V v, V bit): returns (v[i] & bit[i]) == bit[i]. +bit[i] must have exactly one bit set.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) is +less than b[1]:b[0]. For each pair, the mask lanes are either +both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] is less than +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +equals b[1]:b[0]. For each pair, the mask lanes are either both +true or both false. Unavailable if HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +differs from b[1]:b[0]. For each pair, the mask lanes are +either both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] equals b[1]. +For each pair, the mask lanes are either both true or both false. +This is useful for comparing 64-bit keys alongside 64-bit values. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] differs from +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Memory

+

Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of N consecutive +T values, either aligned (address is a multiple of the vector +size) or possibly unaligned (denoted p).

+

Even unaligned addresses must still be a multiple of sizeof(T), +otherwise StoreU may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +new or malloc) variables of type T are aligned to +sizeof(T), hence such addresses are suitable for StoreU. +However, casting pointers to char* and adding arbitrary offsets (not +a multiple of sizeof(T)) can violate this requirement.

+

Note: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be 1.5 times as fast when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports.

+
+

Load

+
    +
  • Vec<D> Load(D, const T* aligned): returns aligned[i]. May +fault if the pointer is not aligned to the vector size (using +aligned_allocator.h is safe). Using this whenever possible improves +codegen on SSSE3/SSE4: unlike LoadU, Load can be fused into a +memory operand, which reduces register pressure.

  • +
+

Requires only element-aligned vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length):

+
    +
  • Vec<D> LoadU(D, const T* p): returns p[i].

  • +
  • Vec<D> LoadDup128(D, const T* p): returns one 128-bit block +loaded from p and broadcasted into all 128-bit block[s]. This may +be faster than broadcasting single values, and is more convenient +than preparing constants for the actual vector length. Only available +if HWY_TARGET != HWY_SCALAR.

  • +
  • Vec<D> MaskedLoadOr(V no, M mask, D, const T* p): returns +mask[i] ? p[i] : no[i]. May fault even where mask is false +#if HWY_MEM_OPS_MIGHT_FAULT. If p is aligned, faults cannot +happen unless the entire vector is inaccessible. Assuming no faults, +this is equivalent to, and potentially more efficient than, +IfThenElse(mask, LoadU(D(), p), no).

  • +
  • Vec<D> MaskedLoad(M mask, D d, const T* p): equivalent to +MaskedLoadOr(Zero(d), mask, d, p), but potentially slightly more +efficient.

  • +
  • Vec<D> LoadN(D d, const T* p, size_t max_lanes_to_load) : +Loads HWY_MIN(Lanes(d), max_lanes_to_load) lanes from p to +the first (lowest-index) lanes of the result vector and zeroes out +the remaining lanes.

    +

    LoadN does not fault if all of the elements in +[p, p + max_lanes_to_load) are accessible, even if +HWY_MEM_OPS_MIGHT_FAULT is 1 or max_lanes_to_load < Lanes(d) +is true.

    +
  • +
  • Vec<D> LoadNOr(V no, D d, const T* p, size_t +max_lanes_to_load) : Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes from p to the first (lowest-index) lanes of the result +vector and fills the remaining lanes with no. Like LoadN, this +does not fault.

  • +
+
+
+

Store

+
    +
  • void Store(Vec<D> v, D, T* aligned): copies v[i] into +aligned[i], which must be aligned to the vector size. Writes +exactly N * sizeof(T) bytes.

  • +
  • void StoreU(Vec<D> v, D, T* p): as Store, but the +alignment requirement is relaxed to element-aligned (multiple of +sizeof(T)).

  • +
  • void BlendedStore(Vec<D> v, M m, D d, T* p): as StoreU, +but only updates p where m is true. May fault even where +mask is false #if HWY_MEM_OPS_MIGHT_FAULT. If p is +aligned, faults cannot happen unless the entire vector is +inaccessible. Equivalent to, and potentially more efficient than, +StoreU(IfThenElse(m, v, LoadU(d, p)), d, p). “Blended” indicates +this may not be atomic; other threads must not concurrently update +[p, p + Lanes(d)) without synchronization.

  • +
  • void SafeFillN(size_t num, T value, D d, T* HWY_RESTRICT to): +Sets to[0, num) to value. If num exceeds Lanes(d), +the behavior is target-dependent (either filling all, or no more than +one vector). Potentially more efficient than a scalar loop, but will +not fault, unlike BlendedStore. No alignment requirement. +Potentially non-atomic, like BlendedStore.

  • +
  • void SafeCopyN(size_t num, D d, const T* HWY_RESTRICT from, +T* HWY_RESTRICT to): Copies from[0, num) to to. If num +exceeds Lanes(d), the behavior is target-dependent (either +copying all, or no more than one vector). Potentially more efficient +than a scalar loop, but will not fault, unlike BlendedStore. No +alignment requirement. Potentially non-atomic, like BlendedStore.

  • +
  • void StoreN(Vec<D> v, D d, T* HWY_RESTRICT p, size_t +max_lanes_to_store): Stores the first (lowest-index) +HWY_MIN(Lanes(d), max_lanes_to_store) lanes of v to p.

    +

    StoreN does not modify any memory past +p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1.

    +
  • +
+
+
+

Interleaved

+
    +
  • void LoadInterleaved2(D, const T* p, Vec<D>& v0, Vec<D>& v1): +equivalent to LoadU into v0, v1 followed by shuffling, such +that v0[0] == p[0], v1[0] == p[1].

  • +
  • void LoadInterleaved3(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2): as above, but for three vectors (e.g. RGB samples).

  • +
  • void LoadInterleaved4(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2, Vec<D>& v3): as above, but for four vectors (e.g. RGBA).

  • +
  • void StoreInterleaved2(Vec<D> v0, Vec<D> v1, D, T* p): +equivalent to shuffling v0, v1 followed by two StoreU(), such +that p[0] == v0[0], p[1] == v1[0].

  • +
  • void StoreInterleaved3(Vec<D> v0, Vec<D> v1, Vec<D> v2, D, T* +p): as above, but for three vectors (e.g. RGB samples).

  • +
  • void StoreInterleaved4(Vec<D> v0, Vec<D> v1, Vec<D> v2, Vec<D> +v3, D, T* p): as above, but for four vectors (e.g. RGBA samples).

  • +
+
+
+

Scatter/Gather

+

Note: Offsets/indices are of type VI = Vec<RebindToSigned<D>> +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned).

+

Note: Where possible, applications should +Load/Store/TableLookup* entire vectors, which is much faster than +Scatter/Gather. Otherwise, code of the form +dst[tbl[i]] = F(src[i]) should when possible be transformed to +dst[i] = F(src[tbl[i]]) because Scatter may be more expensive +than Gather.

+

Note: We provide *Offset functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +*Index, which takes indices. To reduce the number of ops, we do not +intend to add Masked* ops for offsets. If you have offsets, you can +convert them to indices via ShiftRight.

+
    +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterOffset(Vec<D> v, D, T* base, VI offsets): stores +v[i] to the base address plus byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndex(Vec<D> v, D, T* base, VI indices): stores +v[i] to base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndexN(Vec<D> v, D, T* base, VI indices, size_t +max_lanes_to_store): Stores +HWY_MIN(Lanes(d), max_lanes_to_store) lanes v[i] to +base[indices[i]]
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void MaskedScatterIndex(Vec<D> v, M m, D, T* base, VI +indices): stores v[i] to base[indices[i]] if mask[i] is +true. Does not fault for lanes whose mask is false.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherOffset(D, const T* base, VI offsets): returns +elements of base selected by byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndex(D, const T* base, VI indices): returns +vector of base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndexN(D, const T* base, VI indices, size_t +max_lanes_to_load): Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes of base[indices[i]] to the first (lowest-index) lanes of +the result vector and zeroes out the remaining lanes.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndexOr(V no, M mask, D d, const T* base, +VI indices): returns vector of base[indices[i]] where +mask[i] is true, otherwise no[i]. Does not fault for lanes +whose mask is false. This is equivalent to, and potentially +more efficient than, +IfThenElseZero(mask, GatherIndex(d, base, indices)).
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndex(M mask, D d, const T* base, VI +indices): equivalent to +MaskedGatherIndexOr(Zero(d), mask, d, base, indices). Use this +when the desired default value is zero; it may be more efficient on +some targets, and on others require generating a zero constant.
    +
    +
  • +
+
+
+
+

Cache control

+

All functions except Stream are defined in cache_control.h.

+
    +
  • void Stream(Vec<D> a, D d, const T* aligned): copies a[i] +into aligned[i] with non-temporal hint if available (useful for +write-only data; avoids cache pollution). May be implemented using a +CPU-internal buffer. To avoid partial flushes and unpredictable +interactions with atomics (for example, see Intel SDM Vol 4, Sec. +8.1.2.2), call this consecutively for an entire cache line (typically +64 bytes, aligned to its size). Each call may write a multiple of +HWY_STREAM_MULTIPLE bytes, which can exceed +Lanes(d) * sizeof(T). The new contents of aligned may not be +visible until FlushStream is called.

  • +
  • void FlushStream(): ensures values written by previous +Stream calls are visible on the current core. This is NOT +sufficient for synchronizing across cores; when Stream outputs +are to be consumed by other core(s), the producer must publish +availability (e.g. via mutex or atomic_flag) after FlushStream.

  • +
  • void FlushCacheline(const void* p): invalidates and flushes +the cache line containing “p”, if possible.

  • +
  • void Prefetch(const T* p): optionally begins loading the cache +line containing “p” to reduce latency of subsequent actual loads.

  • +
  • void Pause(): when called inside a spin-loop, may reduce power +consumption.

  • +
+
+
+

Type conversion

+
    +
  • Vec<D> BitCast(D, V): returns the bits of V reinterpreted +as type Vec<D>.

  • +
  • Vec<D> ResizeBitCast(D, V): resizes V to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<D>.

    +

    If Vec<D> is a larger vector than V, then the contents of any +bytes past the first Lanes(DFromV<V>()) * sizeof(TFromV<V>) bytes +of the result vector is unspecified.

    +
  • +
  • Vec<DTo> ZeroExtendResizeBitCast(DTo, DFrom, V): resizes V, +which is a vector of type Vec<DFrom>, to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<DTo>.

    +

    If Lanes(DTo()) * sizeof(TFromD<DTo>) is greater than +Lanes(DFrom()) * sizeof(TFromD<DFrom>), then any bytes past the +first Lanes(DFrom()) * sizeof(TFromD<DFrom>) bytes of the result +vector are zeroed out.

    +
  • +
  • +
    V,V8: (u32,u8)
    +
    V8 U8FromU32(V): special-case u32 to u8 conversion +when all lanes of V are already clamped to [0, 256).
    +
    +
  • +
  • +
    D: {f}
    +
    Vec<D> ConvertTo(D, V): converts a signed/unsigned integer +value to same-sized floating point.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertTo(D, V): rounds floating point towards zero +and converts the value to same-sized signed/unsigned integer. +Returns the closest representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertInRangeTo(D, V): rounds floating point towards +zero and converts the value to same-sized signed/unsigned integer. +Returns an implementation-defined value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret NearestInt(V a): returns the integer nearest to a[i]; +results are undefined for NaN.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret CeilInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Ceil(a)), but +CeilInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret FloorInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Floor(a)), but +FloorInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • D: i32, V: f64 Vec<D> DemoteToNearestInt(D d, V +v): converts v[i] to TFromD<D>, rounding to nearest (with +ties to even).

    +

    DemoteToNearestInt(d, v) is equivalent to +DemoteTo(d, Round(v)), but DemoteToNearestInt(d, v) is more +efficient on some targets, including x86 and RVV.

    +
  • +
+
+

Single vector demotion

+

These functions demote a full vector (or parts thereof) into a vector of +half the size. Use Rebind<MakeNarrow<T>, D> or +Half<RepartitionToNarrow<D>> to obtain the D that describes the +return type.

+
    +
  • +
    V,D: (u64,u32), (u64,u16), (u64,u8), +(u32,u16), (u32,u8), (u16,u8)
    +
    Vec<D> TruncateTo(D, V v): returns v[i] truncated to the +smaller type indicated by T = TFromD<D>, with the same result +as if the more-significant input bits that do not fit in T had +been zero. Example: +ScalableTag<uint32_t> du32; Rebind<uint8_t> du8; TruncateTo(du8, Set(du32, 0xF08F)) +is the same as Set(du8, 0x8F).
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i8), (i64,i8), +(i32,i16), (i64,i16), (i64,i32), (u16,i8), +(u32,i8), (u64,i8), (u32,i16), (u64,i16), +(u64,i32), (i16,u8), (i32,u8), (i64,u8), +(i32,u16), (i64,u16), (i64,u32), (u16,u8), +(u32,u8), (u64,u8), (u32,u16), (u64,u16), +(u64,u32), (f64,f32)
    +
    Vec<D> DemoteTo(D, V v): returns v[i] after packing with +signed/unsigned saturation to MakeNarrow<T>.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteTo(D, V v): rounds floating point towards zero +and converts the value to 32-bit integers. Returns the closest +representable value if the input exceeds the destination range.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteInRangeTo(D, V v): rounds floating point towards +zero and converts the value to 32-bit integers. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    V,D: {u,i}64,f32
    +
    Vec<D> DemoteTo(D, V v): converts 64-bit integer to +float.
    +
    +
  • +
  • +
    V,D: (f32,f16), (f64,f16), (f32,bf16)
    +
    Vec<D> DemoteTo(D, V v): narrows float to half (for bf16, it +is unspecified whether this truncates or rounds).
    +
    +
  • +
+
+
+

Single vector promotion

+

These functions promote a half vector to a full vector. To obtain +halves, use LowerHalf or UpperHalf, or load them using a +half-sized D.

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, f16 to f64, bf16 to +f32, f32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] zero- or +sign-extended to the integer type MakeWide<T>, or widened to +the floating-point type MakeFloat<MakeWide<T>>.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] widened to +double.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteTo(D, V part): rounds part[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer. Returns the representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeTo(D, V part): rounds part[i] +towards zero and converts the rounded value to a 64-bit signed or +unsigned integer. Returns an implementation-defined value if the +input exceeds the destination range.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +LowerHalf / UpperHalf:

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [0, Lanes(D())). Note that V has +twice as many lanes as D and the return value.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +double, for i in [0, Lanes(D())). Note that V has twice +as many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteLowerTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeLowerTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [Lanes(D()), 2 * Lanes(D())). Note +that V has twice as many lanes as D and the return value. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +double, for i in [Lanes(D()), 2 * Lanes(D())). Note that +V has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteUpperTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeUpperTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +ConcatEven or ConcatOdd followed by PromoteLowerTo:

+
    +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteEvenTo(D, V v): promotes the even lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteEvenTo(d, v) is equivalent +to, but potentially more efficient than +PromoteLowerTo(d, ConcatEven(Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteOddTo(D, V v): promotes the odd lanes of v +to TFromD<D>. Note that V has twice as many lanes as D +and the return value. PromoteOddTo(d, v) is equivalent to, but +potentially more efficient than +PromoteLowerTo(d, ConcatOdd(Repartition<TFromV<V>, D>(), v, v)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeEvenTo(D, V v): promotes the even lanes +of v to TFromD<D>. Note that V has twice as many lanes +as D and the return value. PromoteInRangeEvenTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatEven( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeOddTo(D, V v): promotes the odd lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteInRangeOddTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatOdd( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
+
+
+

Two-vector demotion

+
    +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> ReorderDemote2To(D, V a, V b): as above, but converts +two inputs, D and the output have twice as many lanes as V, +and the output order is some permutation of the inputs. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> OrderedDemote2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of demoting the +elements of a in the lower half of the result followed by the +result of demoting the elements of b in the upper half of the +result. OrderedDemote2To(d, a, b) is equivalent to +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)), but +OrderedDemote2To(d, a, b) is typically more efficient than +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (u16,u8), (u32,u16), (u64,u32),
    +
    Vec<D> OrderedTruncate2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of truncating the +elements of a in the lower half of the result followed by the +result of truncating the elements of b in the upper half of the +result. OrderedTruncate2To(d, a, b) is equivalent to +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)), +but OrderedTruncate2To(d, a, b) is typically more efficient +than +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+
+

Combine

+
    +
  • V2 LowerHalf([D, ] V): returns the lower half of the vector +V. The optional D (provided for consistency with +UpperHalf) is Half<DFromV<V>>.

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • V2 UpperHalf(D, V): returns upper half of the vector V, +where D is Half<DFromV<V>>.

  • +
  • V ZeroExtendVector(D, V2): returns vector whose UpperHalf +is zero and whose LowerHalf is the argument; D is +Twice<DFromV<V2>>.

  • +
  • V Combine(D, V2, V2): returns vector whose UpperHalf is the +first argument and whose LowerHalf is the second argument; D +is Twice<DFromV<V2>>.

  • +
+

Note: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations.

+
    +
  • V ConcatLowerLower(D, V hi, V lo): returns the concatenation of +the lower halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatUpperUpper(D, V hi, V lo): returns the concatenation of +the upper halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatLowerUpper(D, V hi, V lo): returns the inner half of +the concatenation of hi and lo without splitting into blocks. +Useful for swapping the two blocks in 256-bit vectors. D is +DFromV<V>.

  • +
  • V ConcatUpperLower(D, V hi, V lo): returns the outer quarters +of the concatenation of hi and lo without splitting into +blocks. Unlike the other variants, this does not incur a +block-crossing penalty on AVX2/3. D is DFromV<V>.

  • +
  • V ConcatOdd(D, V hi, V lo): returns the concatenation of the +odd lanes of hi and the odd lanes of lo.

  • +
  • V ConcatEven(D, V hi, V lo): returns the concatenation of the +even lanes of hi and the even lanes of lo.

  • +
  • V InterleaveWholeLower([D, ] V a, V b): returns alternating +lanes from the lower halves of a and b (a[0] in the +least-significant lane). The optional D (provided for consistency +with InterleaveWholeUpper) is DFromV<V>.

  • +
  • V InterleaveWholeUpper(D, V a, V b): returns alternating lanes +from the upper halves of a and b (a[N/2] in the +least-significant lane). D is DFromV<V>.

  • +
+
+
+

Blockwise

+

Note: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit blocks.

+
    +
  • V Broadcast<int i>(V): returns individual blocks, each with +lanes set to input_block[i], i = [0, 16/sizeof(T)).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    VI TableLookupBytes(V bytes, VI indices): returns +bytes[indices[i]]. Uses byte lanes regardless of the actual +vector types. Results are implementation-defined if +indices[i] < 0 or +indices[i] >= HWY_MIN(Lanes(DFromV<V>()), 16). VI are +integers, possibly of a different type than those in V. The +number of lanes in V and VI may differ, e.g. a full-length +table vector loaded via LoadDup128, plus partial vector VI +of 4-bit indices.
    +
    +
  • +
  • +
    V: {u,i}
    +
    VI TableLookupBytesOr0(V bytes, VI indices): returns +bytes[indices[i]], or 0 if indices[i] & 0x80. Uses byte +lanes regardless of the actual vector types. Results are +implementation-defined for indices[i] < 0 or in +[HWY_MIN(Lanes(DFromV<V>()), 16), 0x80). The zeroing behavior +has zero cost on x86 and Arm. For vectors of >= 256 bytes (can +happen on SVE and RVV), this will set all lanes after the first 128 +to 0. VI are integers, possibly of a different type than those +in V. The number of lanes in V and VI may differ.
    +
    +
  • +
  • +
    V: {u,i}64, VI: {u,i}8
    +
    V BitShuffle(V vals, VI indices): returns a vector with +(vals[i] >> indices[i*8+j]) & 1 in bit j of r[i] for +each j between 0 and 7.
    +
    +

    BitShuffle(vals, indices) zeroes out the upper 56 bits of +r[i].

    +

    If indices[i*8+j] is less than 0 or greater than 63, bit j of +r[i] is implementation-defined.

    +

    VI must be either Vec<Repartition<int8_t, DFromV<V>>> or +Vec<Repartition<uint8_t, DFromV<V>>>.

    +

    BitShuffle(v, indices) is equivalent to the following loop (where +N is equal to Lanes(DFromV<V>())):

    +
    for(size_t i = 0; i < N; i++) {
    +  uint64_t shuf_result = 0;
    +  for(int j = 0; j < 7; j++) {
    +    shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j;
    +  }
    +  r[i] = shuf_result;
    +}
    +
    +
    +
  • +
+
+

Interleave

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • V InterleaveLower([D, ] V a, V b): returns blocks with +alternating lanes from the lower halves of a and b (a[0] +in the least-significant lane). The optional D (provided for +consistency with InterleaveUpper) is DFromV<V>.

  • +
  • V InterleaveUpper(D, V a, V b): returns blocks with +alternating lanes from the upper halves of a and b +(a[N/2] in the least-significant lane). D is DFromV<V>.

  • +
  • V InterleaveEven([D, ] V a, V b): returns alternating lanes +from the even lanes of a and b (a[0] in the +least-significant lane, followed by b[0], followed by a[2], +followed by b[2], and so on). The optional D (provided for +consistency with InterleaveOdd) is DFromV<V>. Note that no +lanes move across block boundaries.

    +

    InterleaveEven(a, b) and InterleaveEven(d, a, b) are both +equivalent to OddEven(DupEven(b), a), but +InterleaveEven(a, b) is usually more efficient than +OddEven(DupEven(b), a).

    +
  • +
  • V InterleaveOdd(D, V a, V b): returns alternating lanes from +the odd lanes of a and b (a[1] in the least-significant +lane, followed by b[1], followed by a[3], followed by +b[3], and so on). D is DFromV<V>. Note that no lanes move +across block boundaries.

    +

    InterleaveOdd(d, a, b) is equivalent to +OddEven(b, DupOdd(a)), but InterleaveOdd(d, a, b) is usually +more efficient than OddEven(b, DupOdd(a)).

    +
  • +
+
+
+

Zip

+
    +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipLower([DW, ] V a, V b): returns the same bits as +InterleaveLower, but repartitioned into double-width lanes +(required in order to use this operation with scalars). The +optional DW (provided for consistency with ZipUpper) is +RepartitionToWide<DFromV<V>>.
    +
    +
  • +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipUpper(DW, V a, V b): returns the same bits as +InterleaveUpper, but repartitioned into double-width lanes +(required in order to use this operation with scalars). DW is +RepartitionToWide<DFromV<V>>. Only available if +HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Shift within blocks

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftBytes<int>([D, ] V): returns the result of +shifting independent blocks left by int bytes [1, 15]. The +optional D (provided for consistency with ShiftRightBytes) +is DFromV<V>.
    +
    +
  • +
  • V ShiftLeftLanes<int>([D, ] V): returns the result of shifting +independent blocks left by int lanes. The optional D +(provided for consistency with ShiftRightLanes) is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V ShiftRightBytes<int>(D, V): returns the result of shifting +independent blocks right by int bytes [1, 15], shifting in +zeros even for partial vectors. D is DFromV<V>.
    +
    +
  • +
  • V ShiftRightLanes<int>(D, V): returns the result of shifting +independent blocks right by int lanes, shifting in zeros even +for partial vectors. D is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V CombineShiftRightBytes<int>(D, V hi, V lo): returns a +vector of blocks each the result of shifting two concatenated +blocks hi[i] || lo[i] right by int bytes [1, 16). D +is DFromV<V>.
    +
    +
  • +
  • V CombineShiftRightLanes<int>(D, V hi, V lo): returns a vector +of blocks each the result of shifting two concatenated blocks +hi[i] || lo[i] right by int lanes [1, 16/sizeof(T)). D is +DFromV<V>.

  • +
+
+
+

Other fixed-pattern permutations within blocks

+
    +
  • V OddEven(V a, V b): returns a vector whose odd lanes are taken +from a and the even lanes from b.

  • +
  • V DupEven(V v): returns r, the result of copying even lanes +to the next higher-indexed lane. For each even lane index i, +r[i] == v[i] and r[i + 1] == v[i].

  • +
  • V DupOdd(V v): returns r, the result of copying odd lanes +to the previous lower-indexed lane. For each odd lane index i, +r[i] == v[i] and r[i - 1] == v[i]. Only available if +HWY_TARGET != HWY_SCALAR.

  • +
+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle1032(V): returns blocks with 64-bit halves +swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0321(V): returns blocks rotated right (toward the +lower end) by 32 bits.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2103(V): returns blocks rotated left (toward the +upper end) by 32 bits.
    +
    +
  • +
+

The following are equivalent to Reverse2 or Reverse4, which +should be used instead because they are more general:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2301(V): returns blocks with 32-bit halves swapped +inside 64-bit halves.
    +
    +
  • +
  • +
    V: {u,i,f}{64}
    +
    V Shuffle01(V): returns blocks with 64-bit halves swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0123(V): returns blocks with lanes in reverse +order.
    +
    +
  • +
+
+
+
+

Swizzle

+
+

Reverse

+
    +
  • V Reverse(D, V a) returns a vector with lanes in reversed order +(out[i] == a[Lanes(D()) - 1 - i]).

  • +
  • V ReverseBlocks(V v): returns a vector with blocks in reversed +order.

  • +
+

The following ReverseN must not be called if Lanes(D()) < N:

+
    +
  • V Reverse2(D, V a) returns a vector with each group of 2 +contiguous lanes in reversed order (out[i] == a[i ^ 1]).

  • +
  • V Reverse4(D, V a) returns a vector with each group of 4 +contiguous lanes in reversed order (out[i] == a[i ^ 3]).

  • +
  • V Reverse8(D, V a) returns a vector with each group of 8 +contiguous lanes in reversed order (out[i] == a[i ^ 7]).

  • +
  • +
    V: {u,i}{16,32,64}
    +
    V ReverseLaneBytes(V a) returns a vector where the bytes of +each lane are swapped.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ReverseBits(V a) returns a vector where the bits of each +lane are reversed.
    +
    +
  • +
+
+
+

User-specified permutation across blocks

+
    +
  • V TableLookupLanes(V a, unspecified) returns a vector of +a[indices[i]], where unspecified is the return value of +SetTableIndices(D, &indices[0]) or IndicesFromVec. The +indices are not limited to blocks, hence this is slower than +TableLookupBytes* on AVX2/AVX-512. Results are +implementation-defined unless 0 <= indices[i] < Lanes(D()) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(D d, V a, V b, unspecified) returns a +vector of indices[i] < N ? a[indices[i]] : b[indices[i] - N], +where unspecified is the return value of +SetTableIndices(d, &indices[0]) or IndicesFromVec and N +is equal to Lanes(d). The indices are not limited to blocks. +Results are implementation-defined unless +0 <= indices[i] < 2 * Lanes(d) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(V a, V b, unspecified) returns +TwoTablesLookupLanes(DFromV<V>(), a, b, indices), see above. Note +that the results of TwoTablesLookupLanes(d, a, b, indices) may +differ from TwoTablesLookupLanes(a, b, indices) on RVV/SVE if +Lanes(d) < Lanes(DFromV<V>()).

  • +
  • unspecified IndicesFromVec(D d, V idx) prepares for +TableLookupLanes with integer indices in idx, which must be +the same bit width as TFromD<D> and in the range +[0, 2 * Lanes(d)), but need not be unique.

  • +
  • unspecified SetTableIndices(D d, TI* idx) prepares for +TableLookupLanes by loading Lanes(d) integer indices from +idx, which must be in the range [0, 2 * Lanes(d)) but need +not be unique. The index type TI must be an integer of the same +size as TFromD<D>.

  • +
  • V Per4LaneBlockShuffle<size_t kIdx3, size_t kIdx2, size_t +kIdx1, size_t kIdx0>(V v) does a per 4-lane block shuffle of v if +Lanes(DFromV<V>()) is greater than or equal to 4 or a shuffle of +the full vector if Lanes(DFromV<V>()) is less than 4.

    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must all be between 0 +and 3.

    +

    Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with +the following indices (but Per4LaneBlockShuffle is more efficient +than TableLookupLanes on some platforms): +{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}

    +

    If Lanes(DFromV<V>()) is less than 4 and +kIdx0 >= Lanes(DFromV<V>()) is true, Per4LaneBlockShuffle returns +an unspecified value in the first lane of the result. Otherwise, +Per4LaneBlockShuffle returns v[kIdx0] in the first lane of the +result.

    +

    If Lanes(DFromV<V>()) is equal to 2 and kIdx1 >= 2 is true, +Per4LaneBlockShuffle returns an unspecified value in the second lane +of the result. Otherwise, Per4LaneBlockShuffle returns v[kIdx1] +in the first lane of the result.

    +
  • +
+
+
+

Slide across blocks

+
    +
  • V SlideUpLanes(D d, V v, size_t N): slides up v by N +lanes

    +

    If N < Lanes(d) is true, returns a vector with the first +(lowest-index) Lanes(d) - N lanes of v shifted up to the +upper (highest-index) Lanes(d) - N lanes of the result vector and +the first (lowest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0..N-1] would be zero, +result[N] = v[0], result[N+1] = v[1], and so on until +result[Lanes(d)-1] = v[Lanes(d)-1-N].

    +

    The result of SlideUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V SlideDownLanes(D d, V v, size_t N): slides down v by +N lanes

    +

    If N < Lanes(d) is true, returns a vector with the last +(highest-index) Lanes(d) - N of v shifted down to the first +(lowest-index) Lanes(d) - N lanes of the result vector and the +last (highest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0] = v[N], result[1] = v[N + 1], and +so on until result[Lanes(d)-1-N] = v[Lanes(d)-1], and then +result[Lanes(d)-N..N-1] would be zero.

    +

    The results of SlideDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V Slide1Up(D d, V v): slides up v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Up(d, v) is equivalent to +SlideUpLanes(d, v, 1), but Slide1Up(d, v) is more efficient +than SlideUpLanes(d, v, 1) on some platforms.

    +
  • +
  • V Slide1Down(D d, V v): slides down v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Down(d, v) is equivalent to +SlideDownLanes(d, v, 1), but Slide1Down(d, v) is more +efficient than SlideDownLanes(d, v, 1) on some platforms.

    +
  • +
  • V SlideUpBlocks<int kBlocks>(D d, V v) slides up v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideUpBlocks<kBlocks>(d, v) is more efficient than +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideUpBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
  • V SlideDownBlocks<int kBlocks>(D d, V v) slides down v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideDownBlocks<kBlocks>(d, v) is more efficient than +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideDownBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
+
+
+

Other fixed-pattern across blocks

+
    +
  • V BroadcastLane<int kLane>(V v): returns a vector with all of +the lanes set to v[kLane].

    +

    kLane must be in [0, MaxLanes(DFromV<V>())).

    +
  • +
  • V BroadcastBlock<int kBlock>(V v): broadcasts the 16-byte block +of vector v at index kBlock to all of the blocks of the +result vector if Lanes(DFromV<V>()) * sizeof(TFromV<V>) > 16 is +true. Otherwise, if Lanes(DFromV<V>()) * sizeof(TFromV<V>) <= 16 +is true, returns v.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V OddEvenBlocks(V a, V b): returns a vector whose odd blocks +are taken from a and the even blocks from b. Returns b if +the vector has no more than one block (i.e. is 128 bits or scalar).

  • +
  • V SwapAdjacentBlocks(V v): returns a vector where blocks of +index 2*i and 2*i+1 are swapped. Results are undefined for +vectors with less than two blocks; callers must first check that via +Lanes. Only available if HWY_TARGET != HWY_SCALAR.

  • +
+
+
+
+

Reductions

+

Note: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops.

+

The following broadcast the result to all lanes. To obtain a scalar, you +can call GetLane on the result, or instead use Reduce* below.

+
    +
  • V SumOfLanes(D, V v): returns the sum of all lanes in each +lane.

  • +
  • V MinOfLanes(D, V v): returns the minimum-valued lane in each +lane.

  • +
  • V MaxOfLanes(D, V v): returns the maximum-valued lane in each +lane.

  • +
+

The following are equivalent to GetLane(SumOfLanes(d, v)) etc. but +potentially more efficient on some targets.

+
    +
  • T ReduceSum(D, V v): returns the sum of all lanes.

  • +
  • T ReduceMin(D, V v): returns the minimum of all lanes.

  • +
  • T ReduceMax(D, V v): returns the maximum of all lanes.

  • +
+
+
+

Crypto

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u8
    +
    V AESRound(V state, V round_key): one round of AES +encryption: MixColumns(SubBytes(ShiftRows(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRound(V state, V round_key): the last round of AES +encryption: SubBytes(ShiftRows(state)) ^ round_key. This +matches x86 AES-NI. The latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESRoundInv(V state, V round_key): one round of AES +decryption using the AES Equivalent Inverse Cipher: +InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRoundInv(V state, V round_key): the last round of +AES decryption: InvShiftRows(InvSubBytes(state)) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESInvMixColumns(V state): the InvMixColumns operation of +the AES decryption algorithm. AESInvMixColumns is used in the key +expansion step of the AES Equivalent Inverse Cipher algorithm. The +latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESKeyGenAssist<uint8_t kRcon>(V v): AES key generation +assist operation
    +
    +

    The AESKeyGenAssist operation is equivalent to doing the following, +which matches the behavior of the x86 AES-NI AESKEYGENASSIST +instruction:

    +
      +
    • Applying the AES SubBytes operation to each byte of v.

    • +
    • Doing a TableLookupBytes operation on each 128-bit block of the +result of the SubBytes(v) operation with the following indices +(which is broadcast to each 128-bit block in the case of vectors +with 32 or more lanes): +{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}

    • +
    • Doing a bitwise XOR operation with the following vector (where +kRcon is the rounding constant that is the first template +argument of the AESKeyGenAssist function and where the below +vector is broadcasted to each 128-bit block in the case of vectors +with 32 or more lanes): +{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}

    • +
    +
  • +
  • +
    V: u64
    +
    V CLMulLower(V a, V b): carryless multiplication of the lower +64 bits of each 128-bit block into a 128-bit product. The latency +is independent of the input values (assuming that is true of normal +integer multiplication) so this can safely be used in crypto. +Applications that wish to multiply upper with lower halves can +Shuffle01 one of the operands; on x86 that is expected to be +latency-neutral.
    +
    +
  • +
  • +
    V: u64
    +
    V CLMulUpper(V a, V b): as CLMulLower, but multiplies the +upper 64 bits of each 128-bit block.
    +
    +
  • +
+
+
+
+

Preprocessor macros

+
    +
  • HWY_ALIGN: Prefix for stack-allocated (i.e. automatic storage +duration) arrays to ensure they have suitable alignment for +Load()/Store(). This is specific to HWY_TARGET and should only be +used inside HWY_NAMESPACE.

    +

    Arrays should also only be used for partial (<= 128-bit) vectors, or +LoadDup128, because full vectors may be too large for the stack +and should be heap-allocated instead (see aligned_allocator.h).

    +

    Example: HWY_ALIGN float lanes[4];

    +
  • +
  • HWY_ALIGN_MAX: as HWY_ALIGN, but independent of +HWY_TARGET and may be used outside HWY_NAMESPACE.

  • +
+
+
+

Advanced macros

+

Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target we will call, +e.g. via hwy::HaveFloat64() instead of HWY_HAVE_FLOAT64, which +describes the current target.

+
    +
  • HWY_IDE is 0 except when parsed by IDEs; adding it to conditions +such as #if HWY_TARGET != HWY_SCALAR || HWY_IDE avoids code +appearing greyed out.

  • +
+

The following indicate full support for certain lane types and expand to +1 or 0.

+
    +
  • HWY_HAVE_INTEGER64: support for 64-bit signed/unsigned integer +lanes.

  • +
  • HWY_HAVE_FLOAT16: support for 16-bit floating-point lanes.

  • +
  • HWY_HAVE_FLOAT64: support for double-precision floating-point +lanes.

  • +
+

The above were previously known as HWY_CAP_INTEGER64, +HWY_CAP_FLOAT16, and HWY_CAP_FLOAT64, respectively. Those +HWY_CAP_* names are DEPRECATED.

+

Even if HWY_HAVE_FLOAT16 is 0, the following ops generally support +float16_t and bfloat16_t:

+
    +
  • Lanes, MaxLanes

  • +
  • Zero, Set, Undefined

  • +
  • BitCast

  • +
  • Load, LoadU, LoadN, LoadNOr, +LoadInterleaved[234], MaskedLoad, MaskedLoadOr

  • +
  • Store, StoreU, StoreN, StoreInterleaved[234], +BlendedStore

  • +
  • PromoteTo, DemoteTo

  • +
  • PromoteUpperTo, PromoteLowerTo

  • +
  • PromoteEvenTo, PromoteOddTo

  • +
  • Combine, InsertLane, ZeroExtendVector

  • +
  • RebindMask, FirstN

  • +
  • IfThenElse, IfThenElseZero, IfThenZeroElse

  • +
+

Exception: UpperHalf, PromoteUpperTo, PromoteOddTo and +Combine are not supported for the HWY_SCALAR target.

+

Neg also supports float16_t and *Demote2To also supports +bfloat16_t.

+
    +
  • HWY_HAVE_SCALABLE indicates vector sizes are unknown at compile +time, and determined by the CPU.

  • +
  • HWY_HAVE_TUPLE indicates Vec{2-4}, Create{2-4} and +Get{2-4} are usable. This is already true +#if !HWY_HAVE_SCALABLE, and for SVE targets, and the RVV target +when using Clang 16. We anticipate it will also become, and then +remain, true starting with GCC 14.

  • +
  • HWY_MEM_OPS_MIGHT_FAULT is 1 iff MaskedLoad may trigger a +(page) fault when attempting to load lanes from unmapped memory, even +if the corresponding mask element is false. This is the case on +ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, +users can prevent faults by ensuring memory addresses are aligned to +the vector size or at least padded (allocation size increased by at +least Lanes(d)).

  • +
  • HWY_NATIVE_FMA expands to 1 if the MulAdd etc. ops use native +fused multiply-add for floating-point inputs. Otherwise, +MulAdd(f, m, a) is implemented as Add(Mul(f, m), a). Checking +this can be useful for increasing the tolerance of expected results +(around 1E-5 or 1E-6).

  • +
  • HWY_IS_LITTLE_ENDIAN expands to 1 on little-endian targets and to +0 on big-endian targets.

  • +
  • HWY_IS_BIG_ENDIAN expands to 1 on big-endian targets and to 0 on +little-endian targets.

  • +
+

The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED:

+
    +
  • HWY_CAP_GE256: the current target supports vectors of >= 256 +bits.

  • +
  • HWY_CAP_GE512: the current target supports vectors of >= 512 +bits.

  • +
+
+
+

Detecting supported targets

+

SupportedTargets() returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in HWY_TARGETS, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if:

+
    +
  • the specified baseline is not supported by the current CPU, which +contradicts the definition of baseline, so the configuration is +invalid; or

  • +
  • the baseline does not include the enabled/attainable target(s), which +are also not supported by the current CPU, and baseline targets (in +particular HWY_SCALAR) were explicitly disabled.

  • +
+
+
+

Advanced configuration macros

+

The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +HWY_TARGETS always includes at least one baseline target which +HWY_EXPORT can use.

+
    +
  • HWY_DISABLE_CACHE_CONTROL makes the cache-control functions +no-ops.

  • +
  • HWY_DISABLE_BMI2_FMA prevents emitting BMI/BMI2/FMA instructions. +This allows using AVX2 in VMs that do not support the other +instructions, but only if defined for all translation units.

  • +
+

The following *_TARGETS are zero or more HWY_Target bits and can +be defined as an expression, e.g. +-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3).

+
    +
  • HWY_BROKEN_TARGETS defaults to a blocklist of known compiler +bugs. Defining to 0 disables the blocklist.

  • +
  • HWY_DISABLED_TARGETS defaults to zero. This allows explicitly +disabling targets without interfering with the blocklist.

  • +
  • HWY_BASELINE_TARGETS defaults to the set whose predefined macros +are defined (i.e. those for which the corresponding flag, e.g. +-mavx2, was passed to the compiler). If specified, this should be the +same for all translation units, otherwise the safety check in +SupportedTargets (that all enabled baseline targets are supported) +may be inaccurate.

  • +
+

Zero or one of the following macros may be defined to replace the +default policy for selecting HWY_TARGETS:

+
    +
  • HWY_COMPILE_ONLY_EMU128 selects only HWY_EMU128, which avoids +intrinsics but implements all ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_SCALAR selects only HWY_SCALAR, which +implements single-lane-only ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_STATIC selects only HWY_STATIC_TARGET, which +effectively disables dynamic dispatch.

  • +
  • HWY_COMPILE_ALL_ATTAINABLE selects all attainable targets +(i.e. enabled and permitted by the compiler, independently of +autovectorization), which maximizes coverage in tests. Defining +HWY_IS_TEST, which CMake does for the Highway tests, has the same +effect.

  • +
  • HWY_SKIP_NON_BEST_BASELINE compiles all targets at least as good +as the baseline. This is also the default if nothing is defined. By +skipping targets older than the baseline, this reduces binary size +and may resolve compile errors caused by conflicts between dynamic +dispatch and -m flags.

  • +
+

At most one HWY_COMPILE_ONLY_* may be defined. +HWY_COMPILE_ALL_ATTAINABLE may also be defined even if one of +HWY_COMPILE_ONLY_* is, but will then be ignored because the flags +are tested in the order listed. As an exception, +HWY_SKIP_NON_BEST_BASELINE overrides the effect of +HWY_COMPILE_ALL_ATTAINABLE and HWY_IS_TEST.

+
+
+

Compiler support

+

Clang and GCC require opting into SIMD intrinsics, e.g. via -mavx2 +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as std::abs are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported.

+

To prevent this problem, we use target-specific attributes introduced +via #pragma. Function using SIMD must reside between +HWY_BEFORE_NAMESPACE and HWY_AFTER_NAMESPACE. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. Alternatively, individual functions may be +prefixed with HWY_ATTR, which is more verbose, but ensures that +#include-d functions are not covered by target-specific attributes.

+

WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value.

+

If you know the SVE vector width and are using static dispatch, you can +specify -march=armv9-a+sve2-aes -msve-vector-bits=128 and Highway +will then use HWY_SVE2_128 as the baseline. Similarly, +-march=armv8.2-a+sve -msve-vector-bits=256 enables the +HWY_SVE_256 specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +HWY_SVE2_128 or HWY_SVE_256.

+

Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm.

+
+
+

Type traits

+
    +
  • IsFloat<T>() returns true if the T is a floating-point type.

  • +
  • IsSigned<T>() returns true if the T is a signed or +floating-point type.

  • +
  • LimitsMin/Max<T>() return the smallest/largest value +representable in integer T.

  • +
  • SizeTag<N> is an empty struct, used to select overloaded +functions appropriate for N bytes.

  • +
  • MakeUnsigned<T> is an alias for an unsigned type of the same size +as T.

  • +
  • MakeSigned<T> is an alias for a signed type of the same size as +T.

  • +
  • MakeFloat<T> is an alias for a floating-point type of the same +size as T.

  • +
  • MakeWide<T> is an alias for a type with twice the size of T +and the same category (unsigned/signed/float).

  • +
  • MakeNarrow<T> is an alias for a type with half the size of T +and the same category (unsigned/signed/float).

  • +
+
+
+

Memory allocation

+

AllocateAligned<T>(items) returns a unique pointer to newly +allocated memory for items elements of POD type T. The start +address is aligned as required by Load/Store. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using malloc() and free() with +a std::unique_ptr since the returned items are not initialized or +default constructed and it is released using FreeAlignedBytes() +without calling ~T().

+

MakeUniqueAligned<T>(Args&&... args) creates a single object in +newly allocated aligned memory as above but constructed passing the +args argument to T’s constructor and returning a unique +pointer to it. This is analogous to using std::make_unique with +new but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type T +is a struct containing multiple members with HWY_ALIGN or +HWY_ALIGN_MAX, or arrays whose lengths are known to be a multiple of +the vector size.

+

MakeUniqueAlignedArray<T>(size_t items, Args&&... args) creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of T.

+
+
+

Speeding up code for older x86 platforms

+

Thanks to @dzaima for inspiring this section.

+

It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations.

+

For those without AVX3, preferably avoid Scatter*; some algorithms +can be reformulated to use Gather* instead. For pre-AVX2, it is also +important to avoid Gather*.

+

It is typically much more efficient to pad arrays and use Load +instead of MaskedLoad and Store instead of BlendedStore.

+

If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and Min/Max.

+

Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: MulEven, i32 Mul, +Shl/Shr, Round/Trunc/Ceil/Floor, float16 +PromoteTo/DemoteTo, AESRound.

+

Ops which are moderately more expensive on older CPUs: 64-bit +Abs/ShiftRight/ConvertTo, i32->u16 DemoteTo, u32->f32 +ConvertTo, Not, IfThenElse, RotateRight, OddEven, +BroadcastSignBit.

+

It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid Not, e.g. by hoisting it outside the SIMD code, or fusing with +AndNot or CompressNot.

+
+
+ + +
+
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+ + Read the Docs + + + + + + + + v: codeql-action-3.25.0 + + +
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Release testing process

+

We run the following before a release:

+
+

Windows x86 host

+
run_tests.bat
+
+
+
+
+

Linux x86 host

+

Clang, GCC; Arm, PPC cross-compile: ./run_tests.sh

+

Manual test of WASM and WASM_EMU256 targets.

+

Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269.

+
+
+

Version updates

+

Prepend to debian/changelog and update mentions of the current version +in:

+
    +
  • base.h

  • +
  • CMakeLists.txt

  • +
  • MODULE.bazel

  • +
  • g3doc/faq.md

  • +
+
+
+

Signing the release

+
    +
  • git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z

  • +
  • gpg --armor --detach-sign highway-X.Y.Z.tar.gz

  • +
  • Edit release and attach the resulting highway-X.Y.Z.tar.gz.asc +and .gz.

  • +
+

(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key)

+
+
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+ Free document hosting provided by GitHub Pages. + +
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+ + + + + + + + + + + + + + \ No newline at end of file diff --git a/en/codeql-action-3.25.0/searchindex.js b/en/codeql-action-3.25.0/searchindex.js new file mode 100644 index 0000000000..72cab03edf --- /dev/null +++ b/en/codeql-action-3.25.0/searchindex.js @@ -0,0 +1 @@ +Search.setIndex({"docnames": ["README", "design_philosophy", "faq", "impl_details", "index", "locales/zh/index", "quick_reference", "release_testing_process"], "filenames": ["README.rst", "design_philosophy.rst", "faq.rst", "impl_details.rst", "index.rst", "locales/zh/index.rst", "quick_reference.rst", "release_testing_process.rst"], "titles": ["Efficient and performance-portable vector software", "Design philosophy", "Frequently Asked Questions", "Highway implementation details", "Highway, a C++ library that provides portable SIMD/vector intrinsics", "Highway, \u4e3aC++\u63d0\u4f9b\u53ef\u79fb\u690d\u7684SIMD\u539f\u8bed", "API synopsis / quick reference", "Release testing process"], "terms": {"i": [0, 1, 2, 3, 6], 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"sphinx.domains.python": 3, "sphinx.domains.rst": 2, "sphinx.domains.std": 2, "sphinx": 57}, "alltitles": {"Efficient and performance-portable vector software": [[0, "efficient-and-performance-portable-vector-software"]], "Why": [[0, "why"]], "How": [[0, "how"]], "Examples": [[0, "examples"]], "Current status": [[0, "current-status"]], "Targets": [[0, "targets"], [6, "targets"]], "Versioning": [[0, "versioning"]], "Testing": [[0, "testing"]], "Related modules": [[0, "related-modules"]], "Other libraries": [[0, "other-libraries"]], "Installation": [[0, "installation"]], "Building highway - Using vcpkg": [[0, "building-highway-using-vcpkg"]], "Quick start": [[0, "quick-start"]], "Compiler flags": [[0, "compiler-flags"]], "Strip-mining loops": [[0, "strip-mining-loops"]], "Additional resources": [[0, "additional-resources"]], "Acknowledgments": [[0, "acknowledgments"]], "Design philosophy": [[1, "design-philosophy"]], "Prior API designs": [[1, "prior-api-designs"]], "Overloaded function API": [[1, "overloaded-function-api"]], "Masks": [[1, "masks"], [6, "masks"]], "Differences vs. P0214R5 / std::experimental::simd": [[1, "differences-vs-p0214r5-std-experimental-simd"]], "Other related work": [[1, "other-related-work"]], "Frequently Asked Questions": [[2, "frequently-asked-questions"]], "Getting started": [[2, "getting-started"]], "Documentation": [[2, "documentation"]], "Correctness": [[2, "correctness"]], "API design": [[2, "api-design"]], "Portability": [[2, "portability"]], "Boilerplate": [[2, "boilerplate"]], "Efficiency": [[2, "efficiency"]], "Troubleshooting": [[2, "troubleshooting"]], "Highway implementation details": [[3, "highway-implementation-details"]], "Introduction": [[3, "introduction"]], "Vectors vs.\u00a0tags": [[3, "vectors-vs-tags"]], "Adding a new target": [[3, "adding-a-new-target"]], "When to use -inl.h": [[3, "when-to-use-inl-h"]], "Use of macros": [[3, "use-of-macros"]], "Code reuse across targets": [[3, "code-reuse-across-targets"]], "Adding a new op": [[3, "adding-a-new-op"]], "Reducing the number of overloads via templates": [[3, "reducing-the-number-of-overloads-via-templates"]], "Deducing the Simd<> argument type": [[3, "deducing-the-simd-argument-type"]], "Documentation of platform-specific intrinsics": [[3, "documentation-of-platform-specific-intrinsics"]], "Why scalar target": [[3, "why-scalar-target"]], "Highway, a C++ library that provides portable SIMD/vector intrinsics": [[4, "highway-a-c-library-that-provides-portable-simd-vector-intrinsics"]], "Contents:": [[4, null]], "Highway, \u4e3aC++\u63d0\u4f9b\u53ef\u79fb\u690d\u7684SIMD\u539f\u8bed": [[5, "highway-c-simd"]], "API synopsis / quick reference": [[6, "api-synopsis-quick-reference"]], "High-level overview": [[6, "high-level-overview"]], "Static vs.\u00a0dynamic dispatch": [[6, "static-vs-dynamic-dispatch"]], "Headers": [[6, "headers"]], "Notation in this doc": [[6, "notation-in-this-doc"]], "Vector and tag types": [[6, "vector-and-tag-types"]], "Using unspecified vector types": [[6, "using-unspecified-vector-types"]], "Operations": [[6, "operations"]], "Initialization": [[6, "initialization"]], "Getting/setting lanes": [[6, "getting-setting-lanes"]], "Getting/setting blocks": [[6, "getting-setting-blocks"]], "Printing": [[6, "printing"]], "Tuples": [[6, "tuples"]], "Arithmetic": [[6, "arithmetic"]], "Min/Max": [[6, "min-max"]], "Multiply": [[6, "multiply"]], "Fused multiply-add": [[6, "fused-multiply-add"]], "Masked arithmetic": [[6, "masked-arithmetic"]], "Shifts": [[6, "shifts"]], "Floating-point rounding": [[6, "floating-point-rounding"]], "Floating-point classification": [[6, "floating-point-classification"]], "Logical": [[6, "logical"]], "Create mask": [[6, "create-mask"]], "Convert mask": [[6, "convert-mask"]], "Combine mask": [[6, "combine-mask"]], "Slide mask across blocks": [[6, "slide-mask-across-blocks"]], "Test mask": [[6, "test-mask"]], "Ternary operator for masks": [[6, "ternary-operator-for-masks"]], "Logical mask": [[6, "logical-mask"]], "Compress": [[6, "compress"]], "Expand": [[6, "expand"]], "Comparisons": [[6, "comparisons"]], "Memory": [[6, "memory"]], "Load": [[6, "load"]], "Store": [[6, "store"]], "Interleaved": [[6, "interleaved"]], "Scatter/Gather": [[6, "scatter-gather"]], "Cache control": [[6, "cache-control"]], "Type conversion": [[6, "type-conversion"]], "Single vector demotion": [[6, "single-vector-demotion"]], "Single vector promotion": [[6, "single-vector-promotion"]], "Two-vector demotion": [[6, "two-vector-demotion"]], "Combine": [[6, "combine"]], "Blockwise": [[6, "blockwise"]], "Interleave": [[6, "interleave"]], "Zip": [[6, "zip"]], "Shift within blocks": [[6, "shift-within-blocks"]], "Other fixed-pattern permutations within blocks": [[6, "other-fixed-pattern-permutations-within-blocks"]], "Swizzle": [[6, "swizzle"]], "Reverse": [[6, "reverse"]], "User-specified permutation across blocks": [[6, "user-specified-permutation-across-blocks"]], "Slide across blocks": [[6, 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+ + +
+ +
+
+
+
    +
  • + +
  • + Edit on GitHub +
  • +
+
+
+
+
+ +
+

Efficient and performance-portable vector software

+

Highway is a C++ library that provides portable SIMD/vector intrinsics.

+

Documentation

+

Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3.

+
+

Why

+

We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software.

+
+
+

How

+

CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. fivefold +because fewer instructions are executed. We also often see 5-10x +speedups.

+

Highway makes SIMD/vector programming practical and workable according +to these guiding principles:

+

Does what you expect: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization.

+

Works on widely-used platforms: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue.

+

Flexible to deploy: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +HWY_STATIC_DISPATCH with HWY_DYNAMIC_DISPATCH plus one line of +code.

+

Suitable for a variety of domains: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue.

+

Rewards data-parallel design: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations.

+

We recommend these resources for getting started:

+ +
+
+

Examples

+

Online demos using Compiler Explorer:

+ +

We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email.

+ +

Other

+
    +
  • Evaluation of C++ SIMD +Libraries: “Highway +excelled with a strong performance across multiple SIMD extensions +[..]. Thus, Highway may currently be the most suitable SIMD library +for many software projects.”

  • +
  • zimt: C++11 template library +to process n-dimensional arrays with multi-threaded SIMD code

  • +
  • vectorized +Quicksort +(paper)

  • +
+

If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories:

+
    +
  • alpinelinux

  • +
  • conan-io

  • +
  • conda-forge

  • +
  • DragonFlyBSD,

  • +
  • fd00/yacp

  • +
  • freebsd

  • +
  • getsolus/packages

  • +
  • ghostbsd

  • +
  • microsoft/vcpkg

  • +
  • MidnightBSD

  • +
  • MSYS2

  • +
  • NetBSD

  • +
  • openSUSE

  • +
  • opnsense

  • +
  • Xilinx/Vitis_Libraries

  • +
  • xmake-io/xmake-repo

  • +
+

See also the list at +https://repology.org/project/highway-simd-library/versions .

+
+
+

Current status

+
+

Targets

+

Highway supports 24 targets, listed in alphabetical order of platform:

+
    +
  • Any: EMU128, SCALAR;

  • +
  • Armv7+: NEON_WITHOUT_AES, NEON, NEON_BF16, SVE, +SVE2, SVE_256, SVE2_128;

  • +
  • IBM Z: Z14, Z15;

  • +
  • POWER: PPC8 (v2.07), PPC9 (v3.0), PPC10 (v3.1B, not yet +supported due to compiler bugs, see #1207; also requires QEMU 7.2);

  • +
  • RISC-V: RVV (1.0);

  • +
  • WebAssembly: WASM, WASM_EMU256 (a 2x unrolled version of +wasm128, enabled if HWY_WANT_WASM2 is defined. This will remain +supported until it is potentially superseded by a future version of +WASM.);

  • +
  • x86:

    +
      +
    • SSE2

    • +
    • SSSE3 (~Intel Core)

    • +
    • SSE4 (~Nehalem, also includes AES + CLMUL).

    • +
    • AVX2 (~Haswell, also includes BMI2 + F16 + FMA)

    • +
    • AVX3 (~Skylake, AVX-512F/BW/CD/DQ/VL)

    • +
    • AVX3_DL (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + +VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining +HWY_WANT_AVX3_DL unless compiling for static dispatch),

    • +
    • AVX3_ZEN4 (like AVX3_DL but optimized for AMD Zen4; requires +opt-in by defining HWY_WANT_AVX3_ZEN4 if compiling for static +dispatch, but enabled by default for runtime dispatch),

    • +
    • AVX3_SPR (~Sapphire Rapids, includes AVX-512FP16)

    • +
    +
  • +
+

Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC.

+

SVE was initially tested using farm_sve (see acknowledgments).

+
+
+

Versioning

+

Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below.

+

The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number.

+
+
+

Testing

+

Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86).

+

Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the testing process for details.

+
+ +
+

Other libraries

+

If you only require x86 support, you may also use Agner Fog’s VCL +vector class library. It includes +many functions including a complete math library.

+

If you have existing code using x86/NEON intrinsics, you may be +interested in SIMDe, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization.

+
+
+
+

Installation

+

This project uses CMake to generate and build. In a Debian-based system +you can install it via:

+
sudo apt install cmake
+
+
+

Highway’s unit tests use +googletest. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the HWY_SYSTEM_GTEST CMake variable to ON and +installing gtest separately:

+
sudo apt install libgtest-dev
+
+
+

Alternatively, you can define HWY_TEST_STANDALONE=1 and remove all +occurrences of gtest_main in each BUILD file, then tests avoid the +dependency on GUnit.

+

Running cross-compiled tests requires support from the OS, which on +Debian is provided by the qemu-user-binfmt package.

+

To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used:

+
mkdir -p build && cd build
+cmake ..
+make -j && make test
+
+
+

Or you can run run_tests.sh (run_tests.bat on Windows).

+

Bazel is also supported for building, but it is not as widely +used/tested.

+

When building for Armv7, a limitation of current compilers requires you +to add -DHWY_CMAKE_ARM7:BOOL=ON to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation.

+

Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +-m32 -isystem /usr/i686-linux-gnu/include. Clang 10 and earlier +require the above plus +-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu. See +#1279.

+
+
+

Building highway - Using vcpkg

+

highway is now available in +vcpkg

+
vcpkg install highway
+
+
+

The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +create an issue or pull request +on the vcpkg repository.

+
+
+

Quick start

+

You can use the benchmark inside examples/ as a starting point.

+

A quick-reference page briefly lists all +operations and their parameters, and the +instruction_matrix indicates the +number of instructions per operation.

+

The FAQ answers questions about portability, API +design and where to find more information.

+

We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ScalableTag<float> +(or equivalently HWY_FULL(float)) tag to functions such as +Zero/Set/Load. There are two alternatives for use-cases requiring an +upper bound on the lanes:

+
    +
  • For up to N lanes, specify CappedTag<T, N> or the equivalent +HWY_CAPPED(T, N). The actual number of lanes will be N +rounded down to the nearest power of two, such as 4 if N is 5, or +8 if N is 8. This is useful for data structures such as a narrow +matrix. A loop is still required because vectors may actually have +fewer than N lanes.

  • +
  • For exactly a power of two N lanes, specify FixedTag<T, N>. +The largest supported N depends on the target, but is guaranteed +to be at least 16/sizeof(T).

  • +
+

Due to ADL restrictions, user code calling Highway ops must either: * +Reside inside namespace hwy { namespace HWY_NAMESPACE {; or * +prefix each op with an alias such as +namespace hn = hwy::HWY_NAMESPACE;     hn::Add(); or * add +using-declarations for each op used: using hwy::HWY_NAMESPACE::Add;.

+

Additionally, each function that calls Highway ops (such as Load) +must either be prefixed with HWY_ATTR, OR reside between +HWY_BEFORE_NAMESPACE() and HWY_AFTER_NAMESPACE(). Lambda +functions currently require HWY_ATTR before their opening brace.

+

Do not use namespace-scope nor static initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via Set should +generally be local (const) variables.

+

The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types.

+
    +
  • For static dispatch, HWY_TARGET will be the best available target +among HWY_BASELINE_TARGETS, i.e. those allowed for use by the +compiler (see quick-reference). +Functions inside HWY_NAMESPACE can be called using +HWY_STATIC_DISPATCH(func)(args) within the same module they are +defined in. You can call the function from other modules by wrapping +it in a regular function and declaring the regular function in a +header.

  • +
  • For dynamic dispatch, a table of function pointers is generated via +the HWY_EXPORT macro that is used by +HWY_DYNAMIC_DISPATCH(func)(args) to call the best function +pointer for the current CPU’s supported targets. A module is +automatically compiled for each target in HWY_TARGETS (see +quick-reference) if +HWY_TARGET_INCLUDE is defined and foreach_target.h is +included. Note that the first invocation of HWY_DYNAMIC_DISPATCH, +or each call to the pointer returned by the first invocation of +HWY_DYNAMIC_POINTER, involves some CPU detection overhead. You +can prevent this by calling the following before any invocation of +HWY_DYNAMIC_*: +hwy::GetChosenTarget().Update(hwy::SupportedTargets());.

  • +
+

When using dynamic dispatch, foreach_target.h is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from examples/skeleton-inl.h:

+
#if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#else
+#define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#endif
+
+#include "hwy/highway.h"
+// Your vector code
+#endif
+
+
+

By convention, we name such headers -inl.h because their contents +(often function templates) are usually inlined.

+
+
+

Compiler flags

+

Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, -O2 is generally sufficient.

+

For MSVC, we recommend compiling with /Gv to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for PromoteTo), +it is also important to compile with /arch:AVX2. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +DevCom-10618264. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with /arch:AVX2 +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets.

+
+
+

Strip-mining loops

+

When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted count) that +does not evenly divide the vector size N = Lanes(d). For example, it +may be necessary to avoid writing past the end of an array.

+

In this section, let T denote the element type and +d = ScalableTag<T>. Assume the loop body is given as a function +template<bool partial, class D> void LoopBody(D d, size_t index, size_t max_n).

+

“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations.

+

Highway offers several strategies for loop vectorization:

+
    +
  • Ensure all inputs/outputs are padded. Then the (outer) loop is simply

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, i, 0);
    +
    +
    +

    Here, the template parameter and second function argument are not +needed.

    +

    This is the preferred option, unless N is in the thousands and +vector operations are pipelined with long latencies. This was the +case for supercomputers in the 90s, but nowadays ALUs are cheap and +we see most implementations split vectors into 1, 2 or 4 parts, so +there is little cost to processing entire vectors even if we do not +need all their lanes. Indeed this avoids the (potentially large) cost +of predication or partial loads/stores on older targets, and does not +duplicate code.

    +
  • +
  • Process whole vectors and include previously processed elements in +the last vector:

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, HWY_MIN(i, count - N), 0);
    +
    +
    +

    This is the second preferred option provided that count >= N and +LoopBody is idempotent. Some elements might be processed twice, +but a single code path and full vectorization is usually worth it. +Even if count < N, it usually makes sense to pad inputs/outputs +up to N.

    +
  • +
  • Use the Transform* functions in hwy/contrib/algo/transform-inl.h. +This takes care of the loop and remainder handling and you simply +define a generic lambda function (C++14) or functor which receives +the current vector from the input/output array, plus optionally +vectors from up to two extra input arrays, and returns the value to +write to the input/output array.

    +

    Here is an example implementing the BLAS function SAXPY +(alpha * x + y):

    +
    Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR {
    +  return MulAdd(Set(d, alpha), v, v1);
    +});
    +
    +
    +
  • +
  • Process whole vectors as above, followed by a scalar loop:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) LoopBody<false>(d, i, 0);
    +for (; i < count; ++i) LoopBody<false>(CappedTag<T, 1>(), i, 0);
    +
    +
    +

    The template parameter and second function arguments are again not +needed.

    +

    This avoids duplicating code, and is reasonable if count is +large. If count is small, the second loop may be slower than the +next option.

    +
  • +
  • Process whole vectors as above, followed by a single call to a +modified LoopBody with masking:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) {
    +  LoopBody<false>(d, i, 0);
    +}
    +if (i < count) {
    +  LoopBody<true>(d, i, count - i);
    +}
    +
    +
    +

    Now the template parameter and third function argument can be used +inside LoopBody to non-atomically ‘blend’ the first +num_remaining lanes of v with the previous contents of memory +at subsequent locations: +BlendedStore(v, FirstN(d, num_remaining), d, pointer);. +Similarly, MaskedLoad(FirstN(d, num_remaining), d, pointer) loads +the first num_remaining elements and returns zero in other lanes.

    +

    This is a good default when it is infeasible to ensure vectors are +padded, but is only safe #if !HWY_MEM_OPS_MIGHT_FAULT! In +contrast to the scalar loop, only a single final iteration is needed. +The increased code size from two loop bodies is expected to be +worthwhile because it avoids the cost of masking in all but the final +iteration.

    +
  • +
+
+ +
+

Acknowledgments

+

We have used farm-sve by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine.

+

This is not an officially supported Google product. Contact: +janwas@google.com +le.com

+
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+ + + + + + + + + \ No newline at end of file diff --git a/en/harden-runner-2.10.1/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf b/en/harden-runner-2.10.1/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf new file mode 100644 index 0000000000..dda64922b4 Binary files /dev/null and b/en/harden-runner-2.10.1/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf differ diff --git a/en/harden-runner-2.10.1/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf b/en/harden-runner-2.10.1/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf new file mode 100644 index 0000000000..23608f3610 Binary files /dev/null and b/en/harden-runner-2.10.1/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf differ diff --git a/en/harden-runner-2.10.1/_sources/README.rst.txt b/en/harden-runner-2.10.1/_sources/README.rst.txt new file mode 100644 index 0000000000..070183ddde --- /dev/null +++ b/en/harden-runner-2.10.1/_sources/README.rst.txt @@ -0,0 +1,564 @@ +Efficient and performance-portable vector software +================================================== + +Highway is a C++ library that provides portable SIMD/vector intrinsics. + +`Documentation `__ + +Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3. + +Why +--- + +We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software. + +How +--- + +CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. *fivefold* +because fewer instructions are executed. We also often see *5-10x* +speedups. + +Highway makes SIMD/vector programming practical and workable according +to these guiding principles: + +**Does what you expect**: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization. + +**Works on widely-used platforms**: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue. + +**Flexible to deploy**: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +``HWY_STATIC_DISPATCH`` with ``HWY_DYNAMIC_DISPATCH`` plus one line of +code. + +**Suitable for a variety of domains**: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue. + +**Rewards data-parallel design**: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations. + +We recommend these resources for getting started: + +- `SIMD for C++ Developers `__ +- `Algorithms for Modern Hardware `__ +- `Optimizing software in + C++ `__ +- `Improving performance with SIMD intrinsics in three use + cases `__ + +Examples +-------- + +Online demos using Compiler Explorer: + +- `multiple targets with dynamic + dispatch `__ (more complicated, + but flexible and uses best available SIMD) +- `single target using -m + flags `__ (simpler, but + requires/only uses the instruction set enabled by compiler flags) + +We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email. + +- Audio: `Zimtohrli perceptual + metric `__ +- Browsers: Chromium (+Vivaldi), Firefox (+floorp / foxhound / + librewolf / Waterfox) +- Computational biology: `RNA + analysis `__ +- Computer graphics: `Sparse voxel + renderer `__ +- Cryptography: google/distributed_point_functions, + google/shell-encryption +- Data structures: bkille/BitLib +- Image codecs: eustas/2im, `Grok JPEG + 2000 `__, `JPEG + XL `__, + `JPEGenc `__, + `Jpegli `__, OpenHTJ2K +- Image processing: cloudinary/ssimulacra2, + m-ab-s/media-autobuild_suite, + `libvips `__ +- Image viewers: AlienCowEatCake/ImageViewer, diffractor/diffractor, + mirillis/jpegxl-wic, `Lux panorama/image + viewer `__ +- Information retrieval: `iresearch database + index `__, + michaeljclark/zvec, `nebula interactive analytics / + OLAP `__, `ScaNN Scalable + Nearest + Neighbors `__, + `vectorlite vector + search `__ +- Machine learning: + `gemma.cpp `__, Tensorflow, + Numpy, zpye/SimpleInfer +- Robotics: `MIT Model-Based Design and + Verification `__ + +Other + +- `Evaluation of C++ SIMD + Libraries `__: “Highway + excelled with a strong performance across multiple SIMD extensions + [..]. Thus, Highway may currently be the most suitable SIMD library + for many software projects.” +- `zimt `__: C++11 template library + to process n-dimensional arrays with multi-threaded SIMD code +- `vectorized + Quicksort `__ + (`paper `__) + +If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories: + +- alpinelinux +- conan-io +- conda-forge +- DragonFlyBSD, +- fd00/yacp +- freebsd +- getsolus/packages +- ghostbsd +- microsoft/vcpkg +- MidnightBSD +- MSYS2 +- NetBSD +- openSUSE +- opnsense +- Xilinx/Vitis_Libraries +- xmake-io/xmake-repo + +See also the list at +https://repology.org/project/highway-simd-library/versions . + +Current status +-------------- + +Targets +~~~~~~~ + +Highway supports 24 targets, listed in alphabetical order of platform: + +- Any: ``EMU128``, ``SCALAR``; +- Armv7+: ``NEON_WITHOUT_AES``, ``NEON``, ``NEON_BF16``, ``SVE``, + ``SVE2``, ``SVE_256``, ``SVE2_128``; +- IBM Z: ``Z14``, ``Z15``; +- POWER: ``PPC8`` (v2.07), ``PPC9`` (v3.0), ``PPC10`` (v3.1B, not yet + supported due to compiler bugs, see #1207; also requires QEMU 7.2); +- RISC-V: ``RVV`` (1.0); +- WebAssembly: ``WASM``, ``WASM_EMU256`` (a 2x unrolled version of + wasm128, enabled if ``HWY_WANT_WASM2`` is defined. This will remain + supported until it is potentially superseded by a future version of + WASM.); +- x86: + + - ``SSE2`` + - ``SSSE3`` (~Intel Core) + - ``SSE4`` (~Nehalem, also includes AES + CLMUL). + - ``AVX2`` (~Haswell, also includes BMI2 + F16 + FMA) + - ``AVX3`` (~Skylake, AVX-512F/BW/CD/DQ/VL) + - ``AVX3_DL`` (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + + VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining + ``HWY_WANT_AVX3_DL`` unless compiling for static dispatch), + - ``AVX3_ZEN4`` (like AVX3_DL but optimized for AMD Zen4; requires + opt-in by defining ``HWY_WANT_AVX3_ZEN4`` if compiling for static + dispatch, but enabled by default for runtime dispatch), + - ``AVX3_SPR`` (~Sapphire Rapids, includes AVX-512FP16) + +Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC. + +SVE was initially tested using farm_sve (see acknowledgments). + +Versioning +~~~~~~~~~~ + +Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below. + +The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number. + +Testing +~~~~~~~ + +Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86). + +Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the `testing process `__ for details. + +Related modules +~~~~~~~~~~~~~~~ + +The ``contrib`` directory contains SIMD-related utilities: an image +class with aligned rows, a math library (16 functions already +implemented, mostly trigonometry), and functions for computing dot +products and sorting. + +Other libraries +~~~~~~~~~~~~~~~ + +If you only require x86 support, you may also use Agner Fog’s `VCL +vector class library `__. It includes +many functions including a complete math library. + +If you have existing code using x86/NEON intrinsics, you may be +interested in `SIMDe `__, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization. + +Installation +------------ + +This project uses CMake to generate and build. In a Debian-based system +you can install it via: + +.. code:: bash + + sudo apt install cmake + +Highway’s unit tests use +`googletest `__. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the ``HWY_SYSTEM_GTEST`` CMake variable to ON and +installing gtest separately: + +.. code:: bash + + sudo apt install libgtest-dev + +Alternatively, you can define ``HWY_TEST_STANDALONE=1`` and remove all +occurrences of ``gtest_main`` in each BUILD file, then tests avoid the +dependency on GUnit. + +Running cross-compiled tests requires support from the OS, which on +Debian is provided by the ``qemu-user-binfmt`` package. + +To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used: + +.. code:: bash + + mkdir -p build && cd build + cmake .. + make -j && make test + +Or you can run ``run_tests.sh`` (``run_tests.bat`` on Windows). + +Bazel is also supported for building, but it is not as widely +used/tested. + +When building for Armv7, a limitation of current compilers requires you +to add ``-DHWY_CMAKE_ARM7:BOOL=ON`` to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation. + +Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +``-m32 -isystem /usr/i686-linux-gnu/include``. Clang 10 and earlier +require the above plus +``-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu``. See +#1279. + +Building highway - Using vcpkg +------------------------------ + +highway is now available in +`vcpkg `__ + +.. code:: bash + + vcpkg install highway + +The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +`create an issue or pull request `__ +on the vcpkg repository. + +Quick start +----------- + +You can use the ``benchmark`` inside examples/ as a starting point. + +A `quick-reference page `__ briefly lists all +operations and their parameters, and the +:download:`instruction_matrix ` indicates the +number of instructions per operation. + +The `FAQ `__ answers questions about portability, API +design and where to find more information. + +We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ``ScalableTag`` +(or equivalently ``HWY_FULL(float)``) tag to functions such as +``Zero/Set/Load``. There are two alternatives for use-cases requiring an +upper bound on the lanes: + +- For up to ``N`` lanes, specify ``CappedTag`` or the equivalent + ``HWY_CAPPED(T, N)``. The actual number of lanes will be ``N`` + rounded down to the nearest power of two, such as 4 if ``N`` is 5, or + 8 if ``N`` is 8. This is useful for data structures such as a narrow + matrix. A loop is still required because vectors may actually have + fewer than ``N`` lanes. + +- For exactly a power of two ``N`` lanes, specify ``FixedTag``. + The largest supported ``N`` depends on the target, but is guaranteed + to be at least ``16/sizeof(T)``. + +Due to ADL restrictions, user code calling Highway ops must either: \* +Reside inside ``namespace hwy { namespace HWY_NAMESPACE {``; or \* +prefix each op with an alias such as +``namespace hn = hwy::HWY_NAMESPACE; hn::Add()``; or \* add +using-declarations for each op used: ``using hwy::HWY_NAMESPACE::Add;``. + +Additionally, each function that calls Highway ops (such as ``Load``) +must either be prefixed with ``HWY_ATTR``, OR reside between +``HWY_BEFORE_NAMESPACE()`` and ``HWY_AFTER_NAMESPACE()``. Lambda +functions currently require ``HWY_ATTR`` before their opening brace. + +Do not use namespace-scope nor ``static`` initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via ``Set`` should +generally be local (const) variables. + +The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types. + +- For static dispatch, ``HWY_TARGET`` will be the best available target + among ``HWY_BASELINE_TARGETS``, i.e. those allowed for use by the + compiler (see `quick-reference `__). + Functions inside ``HWY_NAMESPACE`` can be called using + ``HWY_STATIC_DISPATCH(func)(args)`` within the same module they are + defined in. You can call the function from other modules by wrapping + it in a regular function and declaring the regular function in a + header. + +- For dynamic dispatch, a table of function pointers is generated via + the ``HWY_EXPORT`` macro that is used by + ``HWY_DYNAMIC_DISPATCH(func)(args)`` to call the best function + pointer for the current CPU’s supported targets. A module is + automatically compiled for each target in ``HWY_TARGETS`` (see + `quick-reference `__) if + ``HWY_TARGET_INCLUDE`` is defined and ``foreach_target.h`` is + included. Note that the first invocation of ``HWY_DYNAMIC_DISPATCH``, + or each call to the pointer returned by the first invocation of + ``HWY_DYNAMIC_POINTER``, involves some CPU detection overhead. You + can prevent this by calling the following before any invocation of + ``HWY_DYNAMIC_*``: + ``hwy::GetChosenTarget().Update(hwy::SupportedTargets());``. + +When using dynamic dispatch, ``foreach_target.h`` is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from ``examples/skeleton-inl.h``: + +:: + + #if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #else + #define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #endif + + #include "hwy/highway.h" + // Your vector code + #endif + +By convention, we name such headers ``-inl.h`` because their contents +(often function templates) are usually inlined. + +Compiler flags +-------------- + +Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, ``-O2`` is generally sufficient. + +For MSVC, we recommend compiling with ``/Gv`` to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for ``PromoteTo``), +it is also important to compile with ``/arch:AVX2``. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +`DevCom-10618264 `__. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with ``/arch:AVX2`` +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets. + +Strip-mining loops +------------------ + +When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted ``count``) that +does not evenly divide the vector size ``N = Lanes(d)``. For example, it +may be necessary to avoid writing past the end of an array. + +In this section, let ``T`` denote the element type and +``d = ScalableTag``. Assume the loop body is given as a function +``template void LoopBody(D d, size_t index, size_t max_n)``. + +“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations. + +Highway offers several strategies for loop vectorization: + +- Ensure all inputs/outputs are padded. Then the (outer) loop is simply + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, i, 0); + + Here, the template parameter and second function argument are not + needed. + + This is the preferred option, unless ``N`` is in the thousands and + vector operations are pipelined with long latencies. This was the + case for supercomputers in the 90s, but nowadays ALUs are cheap and + we see most implementations split vectors into 1, 2 or 4 parts, so + there is little cost to processing entire vectors even if we do not + need all their lanes. Indeed this avoids the (potentially large) cost + of predication or partial loads/stores on older targets, and does not + duplicate code. + +- Process whole vectors and include previously processed elements in + the last vector: + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, HWY_MIN(i, count - N), 0); + + This is the second preferred option provided that ``count >= N`` and + ``LoopBody`` is idempotent. Some elements might be processed twice, + but a single code path and full vectorization is usually worth it. + Even if ``count < N``, it usually makes sense to pad inputs/outputs + up to ``N``. + +- Use the ``Transform*`` functions in hwy/contrib/algo/transform-inl.h. + This takes care of the loop and remainder handling and you simply + define a generic lambda function (C++14) or functor which receives + the current vector from the input/output array, plus optionally + vectors from up to two extra input arrays, and returns the value to + write to the input/output array. + + Here is an example implementing the BLAS function SAXPY + (``alpha * x + y``): + + :: + + Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR { + return MulAdd(Set(d, alpha), v, v1); + }); + +- Process whole vectors as above, followed by a scalar loop: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) LoopBody(d, i, 0); + for (; i < count; ++i) LoopBody(CappedTag(), i, 0); + + The template parameter and second function arguments are again not + needed. + + This avoids duplicating code, and is reasonable if ``count`` is + large. If ``count`` is small, the second loop may be slower than the + next option. + +- Process whole vectors as above, followed by a single call to a + modified ``LoopBody`` with masking: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) { + LoopBody(d, i, 0); + } + if (i < count) { + LoopBody(d, i, count - i); + } + + Now the template parameter and third function argument can be used + inside ``LoopBody`` to non-atomically ‘blend’ the first + ``num_remaining`` lanes of ``v`` with the previous contents of memory + at subsequent locations: + ``BlendedStore(v, FirstN(d, num_remaining), d, pointer);``. + Similarly, ``MaskedLoad(FirstN(d, num_remaining), d, pointer)`` loads + the first ``num_remaining`` elements and returns zero in other lanes. + + This is a good default when it is infeasible to ensure vectors are + padded, but is only safe ``#if !HWY_MEM_OPS_MIGHT_FAULT``! In + contrast to the scalar loop, only a single final iteration is needed. + The increased code size from two loop bodies is expected to be + worthwhile because it avoids the cost of masking in all but the final + iteration. + +Additional resources +-------------------- + +- :download:`Highway introduction (slides) ` +- :download:`Overview of instructions per operation on different architectures ` +- `Design philosophy and comparison `__ +- `Implementation details `__ + +Acknowledgments +--------------- + +We have used `farm-sve `__ by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine. + +This is not an officially supported Google product. Contact: +janwas@google.com +le.com diff --git a/en/harden-runner-2.10.1/_sources/design_philosophy.rst.txt b/en/harden-runner-2.10.1/_sources/design_philosophy.rst.txt new file mode 100644 index 0000000000..0d94203879 --- /dev/null +++ b/en/harden-runner-2.10.1/_sources/design_philosophy.rst.txt @@ -0,0 +1,212 @@ +Design philosophy +================= + +- Performance is important but not the sole consideration. Anyone who + goes to the trouble of using SIMD clearly cares about speed. However, + portability, maintainability and readability also matter, otherwise + we would write in assembly. We aim for performance within 10-20% of a + hand-written assembly implementation on the development platform. + There is no performance gap vs. intrinsics: Highway code can do + anything they can. If necessary, you can use platform-specific + instructions inside ``#if HWY_TARGET == HWY_NEON`` etc. + +- The guiding principles of C++ are “pay only for what you use” and + “leave no room for a lower-level language below C++”. We apply these + by defining a SIMD API that ensures operation costs are visible, + predictable and minimal. + +- Performance portability is important, i.e. the API should be + efficient on all target platforms. Unfortunately, common idioms for + one platform can be inefficient on others. For example: summing lanes + horizontally versus shuffling. Documenting which operations are + expensive does not prevent their use, as evidenced by widespread use + of ``HADDPS``. Performance acceptance tests may detect large + regressions, but do not help choose the approach during initial + development. Analysis tools can warn about some potential + inefficiencies, but likely not all. We instead provide `a carefully + chosen set of vector types and operations that are efficient on all + target platforms `__ (Armv8, PPC8, + x86). + +- Future SIMD hardware features are difficult to predict. For example, + AVX2 came with surprising semantics (almost no interaction between + 128-bit blocks) and AVX-512 added two kinds of predicates (writemask + and zeromask). To ensure the API reflects hardware realities, we + suggest a flexible approach that adds new operations as they become + commonly available, with fallback implementations where necessary. + +- Masking/predication differs between platforms, and it is not clear + how important the use cases are beyond the ternary operator + ``IfThenElse``. AVX-512/Arm SVE zeromasks are useful, but not + supported by P0214R5. We provide ``IfThen[Zero]Else[Zero]`` variants. + +- “Width-agnostic” SIMD is more future-proof than user-specified fixed + sizes. For example, valarray-like code can iterate over a 1D array + with a library-specified vector width. This will result in better + code when vector sizes increase, and matches the direction taken by + `Arm + SVE `__ + and RiscV V as well as Agner Fog’s `ForwardCom instruction set + proposal `__. However, some applications may + require fixed sizes, so we also guarantee support for <= 128-bit + vectors in each instruction set. + +- The API and its implementation should be usable and efficient with + commonly used compilers, including MSVC. For example, we write + ``ShiftLeft<3>(v)`` instead of ``v << 3`` because MSVC 2017 (aarch64) + does not propagate the literal (https://godbolt.org/g/rKx5Ga). + Highway requires function-specific target attributes, supported by + GCC 4.9 / Clang 3.9 / MSVC 2015. + +- Efficient and safe runtime dispatch is important. Modules such as + image or video codecs are typically embedded into larger applications + such as browsers, so they cannot require separate binaries for each + CPU. Libraries also cannot predict whether the application already + uses AVX2 (and pays the frequency throttling cost), so this decision + must be left to the application. Using only the lowest-common + denominator instructions sacrifices too much performance. Therefore, + we provide code paths for multiple instruction sets and choose the + most suitable at runtime. To reduce overhead, dispatch should be + hoisted to higher layers instead of checking inside every low-level + function. Highway supports inlining functions in the same file or in + ``*-inl.h`` headers. We generate all code paths from the same source + to reduce implementation- and debugging cost. + +- Not every CPU need be supported. To reduce code size and compile + time, we group x86 targets into clusters. In particular, SSE3 + instructions are only used/available if S-SSE3 is also available, and + AVX only if AVX2 is also supported. Code generation for AVX3_DL also + requires opting-in by defining HWY_WANT_AVX3_DL. + +- Access to platform-specific intrinsics is necessary for acceptance in + performance-critical projects. We provide conversions to and from + intrinsics to allow utilizing specialized platform-specific + functionality, and simplify incremental porting of existing code. + +- The core API should be compact and easy to learn; we provide a + `concise reference `__. + +Prior API designs +----------------- + +The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s ``F32vec4`` wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch. + +Overloaded function API +----------------------- + +Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type ``Simd`` for overloading, abbreviated +to ``D`` for template arguments and ``d`` in lvalues. + +Note that generic function templates are possible (see +generic_ops-inl.h). + +Masks +----- + +AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost. + +Masks are returned by comparisons and ``TestBit``; they serve as the +input to ``IfThen*``. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ``ZeroIfNegative`` function. + +Differences vs. `P0214R5 `__ / std::experimental::simd +----------------------------------------------------------------------------- + +1. Allowing the use of built-in vector types by relying on non-member + functions. By contrast, P0214R5 requires a wrapper class, which does + not work for sizeless vector types currently used by Arm SVE and + Risc-V. + +2. Supporting many more operations such as 128-bit compare/minmax, + AES/CLMUL, ``AndNot``, ``AverageRound``, bit-shift by immediates, + compress/expand, fixed-point mul, ``IfThenElse``, interleaved + load/store, lzcnt, mask find/set, masked load/store, popcount, + reductions, saturated add/sub, scatter/gather. + +3. Designing the API to avoid or minimize overhead on AVX2/AVX-512 + caused by crossing 128-bit ‘block’ boundaries. + +4. Avoiding the need for non-native vectors. By contrast, P0214R5’s + ``simd_cast`` returns ``fixed_size<>`` vectors which are more + expensive to access because they reside on the stack. We can avoid + this plus additional overhead on Arm/AVX2 by defining + width-expanding operations as functions of a vector part, + e.g. promoting half a vector of ``uint8_t`` lanes to one full vector + of ``uint16_t``, or demoting full vectors to half vectors with + half-width lanes. + +5. Guaranteeing access to the underlying intrinsic vector type. This + ensures all platform-specific capabilities can be used. P0214R5 + instead only ‘encourages’ implementations to provide access. + +6. Enabling safe runtime dispatch and inlining in the same binary. + P0214R5 is based on the Vc library, which does not provide + assistance for linking multiple instruction sets into the same + binary. The Vc documentation suggests compiling separate executables + for each instruction set or using GCC’s ifunc (indirect functions). + The latter is compiler-specific and risks crashes due to ODR + violations when compiling the same function with different compiler + flags. We solve this problem via target-specific namespaces and + attributes (see HOWTO section below). We also permit a mix of static + target selection and runtime dispatch for hotspots that may benefit + from newer instruction sets if available. + +7. Omitting inefficient or non-performance-portable operations such as + ``hmax``, ``operator[]``, and unsupported integer comparisons. + Applications can often replace these operations at lower cost than + emulating that exact behavior. + +8. Omitting ``long double`` types: these are not commonly available in + hardware. + +9. Ensuring signed integer overflow has well-defined semantics + (wraparound). + +10. Avoiding hidden performance costs. P0214R5 allows implicit + conversions from integer to float, which costs 3-4 cycles on x86. We + make these conversions explicit to ensure their cost is visible. + +Other related work +------------------ + +- `Neat + SIMD `__ + adopts a similar approach with interchangeable vector/scalar types + and a compact interface. It allows access to the underlying + intrinsics, but does not appear to be designed for other platforms + than x86. + +- UME::SIMD (`code `__, + `paper `__) also adopts an explicit + vectorization model with vector classes. However, it exposes the + union of all platform capabilities, which makes the API harder to + learn (209-page spec) and implement (the estimated LOC count is + `500K `__). The API is less + performance-portable because it allows applications to use operations + that are inefficient on other platforms. + +- Inastemp (`code `__, + `paper `__) is a vector library for scientific + computing with some innovative features: automatic FLOPS counting, + and “if/else branches” using lambda functions. It supports IBM + Power8, but only provides float and double types and does not support + SVE without assuming the runtime vector size. diff --git a/en/harden-runner-2.10.1/_sources/faq.rst.txt b/en/harden-runner-2.10.1/_sources/faq.rst.txt new file mode 100644 index 0000000000..57ea46ceeb --- /dev/null +++ b/en/harden-runner-2.10.1/_sources/faq.rst.txt @@ -0,0 +1,500 @@ +Frequently Asked Questions +========================== + +Getting started +--------------- + +Q0.0: How do I **get the Highway library**? + +A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via ``find_package(HWY 1.2.0)`` and +``target_link_libraries(your_project PRIVATE hwy)``. + +Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules: + +:: + + [submodule "highway"] + path = highway + url = https://github.com/google/highway + +Then, anyone who runs ``git clone --recursive`` on your repository will +also get Highway. If not using Git, you can also manually download the +`Highway code `__ and add it +to your source tree. + +For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert ``add_subdirectory(highway)`` +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +``deps = ["//path/highway:hwy"]``. + +If you use another build system, add ``hwy/per_target.cc`` and +``hwy/targets.cc`` to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h. + +If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case. + +Q0.1: What’s the **easiest way to start using Highway**? + +A: Copy an existing file such as ``hwy/examples/benchmark.cc`` or +``skeleton.cc`` or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct. + +Then, in the function ``RunBenchmarks`` (for benchmark.cc) or +``FloorLog2`` (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches. + +Next, you can wrap your code in +``#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128`` and into +the ``#else`` branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in ``hwy/tests/``, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code. + +Documentation +------------- + +Q1.1: How do I **find the Highway op name** corresponding to an existing +intrinsic? + +A: Search for the intrinsic in (for example) +`x86_128-inl.h `__. +The Highway op is typically the name of the function that calls the +intrinsic. See also the `quick +reference `__ +which lists all of the Highway ops. + +Q1.2: Are there **examples of porting intrinsics to Highway**? + +A: See https://github.com/google/highway#examples. + +Q1.3: Where do I find documentation for each **platform’s intrinsics**? + +A: See Intel +`guide `__, +Arm +`guide `__ +and `SVE `__, RISC-V V +`spec `__ +and `guide `__, +`WebAssembly `__, PPC +`ISA `__ and +`intrinsics `__. + +Q1.4: Where do I find **instruction latency/throughput**? + +A: For x86, a combination of +`uops.info `__ and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +`AMD’s sheet (zip +file) `__. For Arm, +the +`Software_Optimization_Guide `__ +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available). + +Q1.5: Where can I find **inspiration for SIMD-friendly algorithms**? A: + +- `Algorithms for Modern Hardware online + book `__ +- `SIMD for C++ developers `__ +- `Bit twiddling + collection `__ +- `SIMD-within-a-register `__ +- Hacker’s Delight book, which has a huge collection of bitwise + identities, but is written for hypothetical RISC CPUs, which differ + in some ways from the SIMD capabilities of current CPUs. + +Q1.6: How do I **predict performance**? + +A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, `integrated into Compiler +Explorer `__. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published `uica `__, +which is reportedly more accurate +(`paper `__). + +Correctness +----------- + +Q2.1: **Which targets are covered** by my tests? + +A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible. + +Q2.2: Why do **floating-point results differ** on some platforms? + +A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s ``MulAdd`` op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it. + +Q2.3: How do I make my code **safe for asan and msan**? + +A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using ``LoadU``, or even ``MaskedLoad`` +with the mask set to ``FirstN(d, remaining_lanes)``, may trigger page +faults or asan errors. We instead recommend using +``hwy/contrib/algo/transform-inl.h``. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The ``Generate`` or ``Transform*`` +functions then take care of remainder handling. + +API design +---------- + +Q3.1: Are the **``d`` arguments optimized out**? + +A: Yes, ``d`` is an lvalue of the zero-sized type ``Simd<>``, typically +obtained via ``ScalableTag``. These only serve to select overloaded +functions and do not occupy any storage at runtime. + +Q3.2: Why do **only some functions have a ``d`` argument**? + +A: Ops which receive and return vectors typically do not require a ``d`` +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The ``d`` argument +is required for: + +:: + + - Influencing the number of lanes loaded/stored from/to memory. The + arguments to `Simd<>` include an upper bound `N`, and a shift count + `kPow2` to divide the actual number of lanes by a power of two. + - Indicating the desired vector or mask type to return from 'factory' + functions such as `Set` or `FirstN`, `BitCast`, or conversions such as + `PromoteTo`. + - Disambiguating the argument type to ops such as `VecFromMask` or + `AllTrue`, because masks may be generic types shared between multiple + lane types. + - Determining the actual number of lanes for certain ops, in particular + those defined in terms of the upper half of a vector (`UpperHalf`, but + also `Combine` or `ConcatUpperLower`) and reductions such as + `MaxOfLanes`. + +Q3.3: What’s the policy for **adding new ops**? + +A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the `wishlist for +ops `__. + +Q3.4: ``auto`` is discouraged, **what vector type** should we use? + +A: You can use ``Vec`` or ``Mask``, where ``D`` is the type of +``d`` (in fact we often use ``decltype(d)`` for that). To keep code +short, you can define typedefs/aliases, for example +``using V = Vec``. Note that the Highway implementation +uses ``VFromD``, which is equivalent but currently necessary because +``Vec`` is defined after the Highway implementations in hwy/ops/*. + +Q3.5: **Why is base.h separate** from highway.h? + +A: It can be useful for files that just want compiler-dependent macros, +for example ``HWY_RESTRICT`` in public headers. This avoids the expense +of including the full ``highway.h``, which can be large because some +platform headers declare thousands of intrinsics. + +Q3.6: What are **restrict pointers** and when to use ``HWY_RESTRICT``? + +This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer. + +``float* HWY_RESTRICT p`` means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that ``p`` does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise. + +Portability +----------- + +Q4.1: How do I **only generate code for a single instruction set** +(static dispatch)? + +A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +`example `__ documents which flags +are required on x86. + +Q4.2: Why does my working x86 code **not compile on SVE or RISC-V**? + +A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific ``Vec256``), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules: + +- Use functions (Eq, Lt) instead of overloaded operators (``==``, + ``<``); +- Prefix Highway ops with ``hwy::HWY_NAMESPACE``, or an alias + (``hn::Load``) or ensure your code resides inside + ``namespace hwy::HWY_NAMESPACE``; +- Avoid arrays of vectors and static/thread_local/member vectors; + instead use arrays of the lane type (T). +- Avoid pointer arithmetic on vectors; instead increment pointers to + lanes by the vector length (``Lanes(d)``). + +Q4.3: Why are **class members not allowed**? + +A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there. + +Q4.4: Why are **overloaded operators not allowed**? + +A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin ``operator<(unspecified_vector, unspecified_vector)``. +When(if) that becomes widely supported, this limitation can be lifted. + +Q4.5: Can I declare **arrays of lanes on the stack**? + +A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +``hwy::AllocateAligned(Lanes(d))``. + +Boilerplate +----------- + +Q5.1: What is **boilerplate**? + +A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples. + +Q5.2: What’s the difference between **``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``**? + +A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying ``HWY_ATTR`` for every function. However, ``HWY_ATTR`` +is still necessary for lambda functions that use SIMD. + +Q5.3: **Why use ``HWY_NAMESPACE``**? + +A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +``HWY_NAMESPACE`` namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later. + +Q5.4: What are these **unusual include guards**? + +A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +``#include``) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named \*-inl.h with a special include +guard of the form: + +:: + + #if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE) + #ifdef MYPROJECT_FILE_INL_H_TARGET + #undef MYPROJECT_FILE_INL_H_TARGET + #else + #define MYPROJECT_FILE_INL_H_TARGET + #endif + +Highway takes care of defining and un-defining ``HWY_TARGET_TOGGLE`` +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch. + +Q5.5: How do I **prevent lint warnings for the include guard**? + +A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard. + +:: + + // Start of file: empty include guard to avoid lint errors + #ifndef MYPROJECT_FILE_INL_H_ + #define MYPROJECT_FILE_INL_H_ + #endif + // Followed by the actual per-target guard as above + +Efficiency +---------- + +Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway **differentiate unaligned and aligned loads/stores**? + +A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the ``LDDQU`` instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (``MOVDQU``) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +``CompressStore`` or ``BlendedStore``) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops. + +Q6.2: **When does ``Prefetch`` help**? + +A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms. + +Q6.3: Is **CPU clock throttling** really an issue? + +A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +`microbenchmark `__ +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For `vectorized +Quicksort `__, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is `no longer a concern on recent +Intel `__ +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512. + +Q6.4: Why does my CPU sometimes only execute **one vector instruction +per cycle** even though the specs say it could do 2-4? + +A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences. + +Q6.5: How **expensive are Gather/Scatter**? + +A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire *vectors* per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely. + +Troubleshooting +--------------- + +Q7.1: When building with clang-16, I see errors such as +``DWARF error: invalid or unhandled FORM value: 0x25`` or +``undefined reference to __extendhfsf2``. + +A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of ``__extendhfsf2`` to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information. + +Q7.2: I see build errors mentioning +``inlining failed in call to ‘always_inline’ ‘hwy::PreventElision(int&)void’: target specific option mismatch``. + +A: This is caused by a conflict between ``-m`` compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +``HWY_IS_TEST`` (set by our CMake/Bazel builds for tests) or +``HWY_COMPILE_ALL_ATTAINABLE``. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When ``-m`` compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as ``PreventElision`` are compiled for a newer CPU baseline than +the minimum target that Highway sets via ``#pragma``. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by ``-m`` flags. However, Highway’s tests aim to cover all +targets by defining ``HWY_IS_TEST``. When that or +``HWY_COMPILE_ALL_ATTAINABLE`` are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining ``HWY_COMPILE_ONLY_STATIC``, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +``HWY_SKIP_NON_BEST_BASELINE``. A third option is to avoid ``-m`` flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information. diff --git a/en/harden-runner-2.10.1/_sources/impl_details.rst.txt b/en/harden-runner-2.10.1/_sources/impl_details.rst.txt new file mode 100644 index 0000000000..5934009a78 --- /dev/null +++ b/en/harden-runner-2.10.1/_sources/impl_details.rst.txt @@ -0,0 +1,323 @@ +Highway implementation details +============================== + +Introduction +------------ + +This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler. + +Vectors vs. tags +---------------- + +The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (``Simd<>`` and +``SizeTag<>``) are only used to select among the various overloads of +functions such as ``Set``. This allows Highway to use builtin vector +types without a class wrapper. + +Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries. + +Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to ``Add`` provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +``__m128i`` built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the ``Add`` function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +``hn``, so ``hn::Add``. This works for both wrappers and built-in vector +types. + +Adding a new target +------------------- + +Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as ``HWY_AVX3_DL``, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by ``HWY_MAX_DYNAMIC_TARGETS``. + +When to use -inl.h +------------------ + +By convention, files whose name ends with ``-inl.h`` contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form: + +:: + + #if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HWY_PATH_NAME_INL_H_ + #undef HWY_PATH_NAME_INL_H_ + #else + #define HWY_PATH_NAME_INL_H_ + #endif + // contents to include once per target + #endif // HWY_PATH_NAME_INL_H_ + +This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +``#include`` one or more ``-inl.h`` files. As an exception, +``hwy/ops/*-inl.h`` do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required. + +Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +``HWY_DYNAMIC_DISPATCH`` into the vector code. For an example of this, +see `vqsort.cc <../hwy/contrib/sort/vqsort.cc>`__. + +Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus ``-inl.h`` makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline ``.cc`` files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. `Math +functions <../hwy/contrib/math/math-inl.h>`__ can fall into either case, +hence we provide both inline functions and ``Call*`` wrappers. + +Use of macros +------------- + +Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in ``[1/8, 8]``). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity: + +- ``x86_*`` and ``wasm_*`` simply write out all the overloads, which is + straightforward but results in 4K-6K line files. + +- `arm_sve-inl.h <../hwy/ops/arm_sve-inl.h>`__ defines ‘type list’ + macros ``HWY_SVE_FOREACH*`` to define all overloads for most ops in a + single line. Such an approach makes sense because SVE ops are quite + orthogonal (i.e. generally defined for all types and consistent). + +- `arm_neon-inl.h <../hwy/ops/arm_neon-inl.h>`__ also uses type list + macros, but with a more general ‘function builder’ which helps to + define custom function templates required for ‘unusual’ ops such as + ``ShiftLeft``. + +- `rvv-inl.h <../hwy/ops/rvv-inl.h>`__ has the most complex system + because it deals with both type lists and LMUL, plus support for + widening or narrowing operations. The type lists thus have additional + arguments, and there are also additional lists for LMUL which can be + extended or truncated. + +Code reuse across targets +------------------------- + +The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as ``AESRound`` which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +`generic_ops-inl.h <../hwy/ops/generic_ops-inl.h>`__, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +``HWY_NATIVE_AES``. + +The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although ``Vec128`` is available on most targets, ``HWY_SCALAR``, +``HWY_RVV`` and ``HWY_SVE*`` lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the ``HWY_IF`` SFINAE +helpers. Example: +``template , HWY_IF_SIGNED_D(D)>``. Note +that there is a limited set of ``HWY_IF`` that work directly with +vectors, identified by their ``_V`` suffix. However, the functions +likely use a ``D`` type anyway, thus it is convenient to obtain one in +the template arguments and also use that for ``HWY_IF_*_D``. + +For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +`x86_128-inl.h <../hwy/ops/x86_128-inl.h>`__ and are also templated on +the vector type. + +Adding a new op +--------------- + +Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6. + +1) Document the new op in ``g3doc/quick_reference.md`` with its function + signature and a description of what the op does. + +2) Implement the op in each ``ops/*-inl.h`` header. There are two + exceptions, detailed in the previous section: first, + ``generic_ops-inl.h`` is not changed in the common case where the op + has a unique definition for every target. Second, if the op’s + definition would be duplicated in ``x86_256-inl.h`` and + ``x86_512-inl.h``, it may be expressed as a template in + ``x86_128-inl.h`` with a ``class V`` template argument, e.g. + ``TableLookupBytesOr0``. + +3) Pick the appropriate ``hwy/tests/*_test.cc`` and add a test. This is + also a three step process: first define a functor that implements the + test logic (e.g. ``TestPlusMinus``), then a function (e.g. + ``TestAllPlusMinus``) that invokes this functor for all lane types + the op supports, and finally a line near the end of the file that + invokes the function for all targets: + ``HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);``. Note + the naming convention that the function has the same name as the + functor except for the ``TestAll`` prefix. + +Reducing the number of overloads via templates +---------------------------------------------- + +Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types: + +- We can extend templates with SFINAE. Highway provides some + internal-only ``HWY_IF_*`` macros for this, e.g. + ``template bool IsFiniteT(T t) {``. + Variants of these with ``_D`` and ``_V`` suffixes exist for when the + argument is a tag or vector type. Although convenient and fairly + readable, this style sometimes encounters limits in compiler support, + especially with older MSVC. + +- When the implementation is lengthy and only a few types are + supported, it can make sense to move the implementation into + namespace detail and provide one non-template overload for each type; + each calls the implementation. + +- When the implementation only depends on the size in bits of the lane + type (instead of whether it is signed/float), we sometimes add + overloads with an additional ``SizeTag`` argument to namespace + detail, and call those from the user-visible template. This may avoid + compiler limitations relating to the otherwise equivalent + ``HWY_IF_T_SIZE(T, 1)``. + +Deducing the Simd<> argument type +--------------------------------- + +For functions that take a ``d`` argument such as ``Load``, we usually +deduce it as a ``class D`` template argument rather than deducing the +individual ``T``, ``N``, ``kPow2`` arguments to ``Simd``. To obtain +``T`` e.g. for the pointer argument to ``Load``, use ``TFromD``. +Rather than ``N``, e.g. for stack-allocated arrays on targets where +``!HWY_HAVE_SCALABLE``, use ``MaxLanes(d)``, or where no ``d`` lvalue is +available, ``HWY_MAX_LANES_D(D)``. + +When there are constraints, such as “only enable when the ``D`` is +exactly 128 bits”, be careful not to use ``Full128`` as the function +argument type, because this will not match +``Simd``, i.e. twice a half-vector. Instead use +``HWY_IF_V_SIZE_D(D, 16)``. + +We could perhaps skip the ``HWY_IF_V_SIZE_D`` if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are ``Vec256`` the +overload defined in x86_256 will be selected. However, also verifying +the ``D`` matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different ``D`` +to ``Store`` than the one used to create the vector argument might point +to an error; both should match. + +For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use ``VFrom``. + +Documentation of platform-specific intrinsics +--------------------------------------------- + +When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics. + +For x86 targets ``HWY_SSE2``, ``HWY_SSSE3``, ``HWY_SSE4``, ``HWY_AVX2``, +``HWY_AVX3``, ``HWY_AVX3_DL``, ``HWY_AVX3_ZEN4``, ``HWY_AVX3_SPR`` Intel +provides a `searchable +reference `__. + +For Arm targets ``HWY_NEON``, ``HWY_NEON_WITHOUT_AES``, +``HWY_NEON_BF16``, ``HWY_SVE`` (plus its specialization for 256-bit +vectors ``HWY_SVE_256``), ``HWY_SVE2`` (plus its specialization for +128-bit vectors ``HWY_SVE2_128``), Arm provides a `searchable +reference `__. + +For RISC-V target ``HWY_RVV``, we refer to the assembly language +`specification `__ +plus the separate `intrinsics +specification `__. + +For WebAssembly target ``HWY_WASM``, we recommend consulting the +`intrinsics +header `__. +There is also an unofficial `searchable list of +intrinsics `__. + +For POWER targets ``HWY_PPC8``, ``HWY_PPC9``, ``HWY_PPC10``, there is +`documentation of +intrinsics `__, +the `ISA `__, plus +a `searchable +reference `__. + +For ZVector targets ``HWY_Z14``, ``HWY_Z15``, ``HWY_Z16``, there is the +`ISA `__ +(requires IBMid login), plus a `searchable +reference `__. + +Why scalar target +----------------- + +There can be various reasons to avoid using vector intrinsics: + +- The current CPU may not support any instruction sets generated by + Highway (on x86, we only target S-SSE3 or newer because its + predecessor SSE3 was introduced in 2004 and it seems unlikely that + many users will want to support such old CPUs); +- The compiler may crash or emit incorrect code for certain intrinsics + or instruction sets; +- We may want to estimate the speedup from the vector implementation + compared to scalar code. + +Highway provides either the ``HWY_SCALAR`` or the ``HWY_EMU128`` target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as ``AESRound`` +or ``TableLookupBytes``. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable. + +One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +``HWY_COMPILE_ONLY_EMU128``. + +``HWY_SCALAR`` is only enabled/used ``#ifdef HWY_COMPILE_ONLY_SCALAR`` +(or ``#if HWY_BROKEN_EMU128``). Projects that intend to use it may +require ``#if HWY_TARGET != HWY_SCALAR`` around the ops it does not +support to prevent compile errors. diff --git a/en/harden-runner-2.10.1/_sources/index.rst.txt b/en/harden-runner-2.10.1/_sources/index.rst.txt new file mode 100644 index 0000000000..61036ba06e --- /dev/null +++ b/en/harden-runner-2.10.1/_sources/index.rst.txt @@ -0,0 +1,13 @@ +Highway, a C++ library that provides portable SIMD/vector intrinsics +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: Contents: + + README + quick_reference + design_philosophy + faq + impl_details + release_testing_process \ No newline at end of file diff --git a/en/harden-runner-2.10.1/_sources/locales/zh/index.rst.txt b/en/harden-runner-2.10.1/_sources/locales/zh/index.rst.txt new file mode 100644 index 0000000000..c30fb48bbd --- /dev/null +++ b/en/harden-runner-2.10.1/_sources/locales/zh/index.rst.txt @@ -0,0 +1,6 @@ +Highway, 为C++提供可移植的SIMD原语 +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: 我们正在准备中文支持:) \ No newline at end of file diff --git a/en/harden-runner-2.10.1/_sources/quick_reference.rst.txt b/en/harden-runner-2.10.1/_sources/quick_reference.rst.txt new file mode 100644 index 0000000000..76fb463ef2 --- /dev/null +++ b/en/harden-runner-2.10.1/_sources/quick_reference.rst.txt @@ -0,0 +1,2980 @@ +API synopsis / quick reference +============================== + +High-level overview +------------------- + +Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions. + +Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, ``hwy/contrib`` also includes higher-level +algorithms such as ``FindIf`` or ``VQSort`` implemented using these ops. + +Static vs. dynamic dispatch +--------------------------- + +Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch. + +Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash. + +Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this: + +- Highway can take care of everything including compilation (by + re-#including your code), setting the required compiler #pragmas, and + dispatching to the best available implementation. The only changes to + your code relative to static dispatch are adding + ``#define HWY_TARGET_INCLUDE``, + ``#include "third_party/highway/hwy/foreach_target.h"`` (which must + come before any inclusion of highway.h) and calling + ``HWY_DYNAMIC_DISPATCH`` instead of ``HWY_STATIC_DISPATCH``. + +- Some build systems (e.g. Apple) support the concept of ‘fat’ binaries + which contain code for multiple architectures or instruction sets. + Then, the operating system or loader typically takes care of calling + the appropriate code. Highway interoperates with this by using the + instruction set requested by the current compiler flags during each + compilation pass. Your code is the same as with static dispatch. + + Note that this method replicates the entire binary, whereas the + Highway-assisted dynamic dispatch method only replicates your SIMD + code, which is typically a small fraction of the total size. + +- Because Highway is a library (as opposed to a code generator or + compiler), the dynamic dispatch method can be inspected, and made to + interoperate with existing systems. For compilation, you can replace + foreach_target.h if your build system supports compiling for multiple + targets. For choosing the best available target, you can replace + Highway’s CPU detection and decision with your own. + ``HWY_DYNAMIC_DISPATCH`` calls into a table of function pointers with + a zero-based index indicating the desired target. Instead of calling + it immediately, you can also save the function pointer returned by + ``HWY_DYNAMIC_POINTER``. Note that ``HWY_DYNAMIC_POINTER`` returns + the same pointer that ``HWY_DYNAMIC_DISPATCH`` would. When either of + them are first invoked, the function pointer first detects the CPU, + then calls your actual function. You can call + ``GetChosenTarget().Update(SupportedTargets());`` to ensure future + dynamic dispatch avoids the overhead of CPU detection. You can also + replace the table lookup with your own choice of index, or even call + e.g. ``N_AVX2::YourFunction`` directly. + +Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch. + +Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying ``-march=armv8-a+crc``. When we build the ``HWY_NEON`` target +(which would only be used if the CPU actually does have AES), there is a +conflict between the ``arch=armv8-a+crypto`` that is set via pragma only +for the vector code, and the global ``-march``. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +``HWY_COMPILE_ONLY_STATIC`` or ``HWY_SKIP_NON_BEST_BASELINE`` when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call ``HWY_DYNAMIC_DISPATCH``. When Highway is only built for a +single target, ``HWY_DYNAMIC_DISPATCH`` results in the same direct call +that ``HWY_STATIC_DISPATCH`` would produce. + +Headers +------- + +The public headers are: + +- hwy/highway.h: main header, included from source AND/OR header files + that use vector types. Note that including in headers may increase + compile time, but allows declaring functions implemented out of line. + +- hwy/base.h: included from headers that only need + compiler/platform-dependent definitions (e.g. ``PopCount``) without + the full highway.h. + +- hwy/foreach_target.h: re-includes the translation unit (specified by + ``HWY_TARGET_INCLUDE``) once per enabled target to generate code from + the same source code. highway.h must still be included. + +- hwy/aligned_allocator.h: defines functions for allocating memory with + alignment suitable for ``Load``/``Store``. + +- hwy/cache_control.h: defines stand-alone functions to control caching + ( e.g. prefetching), independent of actual SIMD. + +- hwy/nanobenchmark.h: library for precisely measuring elapsed time + (under varying inputs) for benchmarking small/medium regions of code. + +- hwy/print-inl.h: defines Print() for writing vector lanes to stderr. + +- hwy/tests/test_util-inl.h: defines macros for invoking tests on all + available targets, plus per-target functions useful in tests. + +Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code: + +:: + + #include "hwy/highway.h" + HWY_BEFORE_NAMESPACE(); // at file scope + namespace project { // optional + namespace HWY_NAMESPACE { + + // implementation + + // NOLINTNEXTLINE(google-readability-namespace-comments) + } // namespace HWY_NAMESPACE + } // namespace project - optional + HWY_AFTER_NAMESPACE(); + +If you choose not to use the ``BEFORE/AFTER`` lines, you must prefix any +function that calls Highway ops such as ``Load`` with ``HWY_ATTR``. +Either of these will set the compiler #pragma required to generate +vector code. + +The ``HWY_NAMESPACE`` lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch. + +Notation in this doc +-------------------- + +By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops. + +- ``T`` denotes the type of a vector lane (integer or floating-point); +- ``N`` is a size_t value that governs (but is not necessarily + identical to) the number of lanes; +- ``D`` is shorthand for a zero-sized tag type ``Simd``, + used to select the desired overloaded function (see next section). + Use aliases such as ``ScalableTag`` instead of referring to this type + directly; +- ``d`` is an lvalue of type ``D``, passed as a function argument + e.g. to Zero; +- ``V`` is the type of a vector, which may be a class or built-in type. +- ``v[i]`` is analogous to C++ array notation, with zero-based index + ``i`` from the starting address of the vector ``v``. + +Vector and tag types +-------------------- + +Highway vectors consist of one or more ‘lanes’ of the same built-in type +``T``: ``uint##_t, int##_t`` for ``## = 8, 16, 32, 64``, or +``float##_t`` for ``## = 16, 32, 64`` and ``bfloat16_t``. ``T`` may be +retrieved via ``TFromD``. ``IsIntegerLaneType`` evaluates to true +for these ``int`` or ``uint`` types. + +Beware that ``char`` may differ from these types, and is not supported +directly. If your code loads from/stores to ``char*``, use ``T=uint8_t`` +for Highway’s ``d`` tags (see below) or ``T=int8_t`` (which may enable +faster less-than/greater-than comparisons), and cast your ``char*`` +pointers to your ``T*``. + +In Highway, ``float16_t`` (an IEEE binary16 half-float) and +``bfloat16_t`` (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from ``float32_t``. The behavior +of infinity and NaN in ``float16_t`` is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via ``BitCastScalar`` or ``ConvertScalarTo``. + +On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as ``Set`` take a +zero-sized tag argument called ``d`` of type ``D`` and return an actual +vector of unspecified type. + +The actual lane count (used to increment loop counters etc.) can be +obtained via ``Lanes(d)``. This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +``AllocateAligned(Lanes(d))``. + +Note that ``Lanes(d)`` could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances: + +- upon user request in future via special CPU instructions (switching + to ‘streaming SVE’ mode for Arm SME), or +- via system software (``prctl(PR_SVE_SET_VL`` on Linux for Arm SVE). + When the vector length is changed using this mechanism, all but the + lower 128 bits of vector registers are invalidated. + +Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +``Lanes(d)``). + +``MaxLanes(d)`` returns a (potentially loose) upper bound on +``Lanes(d)``, and is implemented as a constexpr function. + +The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +``count & (Lanes(d) - 1)`` instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +``MaxLanes``) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders. + +``d`` lvalues (a tag, NOT actual vector) are obtained using aliases: + +- Most common: ``ScalableTag d;`` or the macro form + ``HWY_FULL(T[, LMUL=1]) d;``. With the default value of the second + argument, these both select full vectors which utilize all available + lanes. + + Only for targets (e.g. RVV) that support register groups, the kPow2 + (-3..3) and LMUL argument (1, 2, 4, 8) specify ``LMUL``, the number + of registers in the group. This effectively multiplies the lane count + in each operation by ``LMUL``, or left-shifts by ``kPow2`` (negative + values are understood as right-shifting by the absolute value). These + arguments will eventually be optional hints that may improve + performance on 1-2 wide machines (at the cost of reducing the + effective number of registers), but RVV target does not yet support + fractional ``LMUL``. Thus, mixed-precision code (e.g. demoting float + to uint8_t) currently requires ``LMUL`` to be at least the ratio of + the sizes of the largest and smallest type, and smaller ``d`` to be + obtained via ``Half``. + + For other targets, ``kPow2`` must lie within [HWY_MIN_POW2, + HWY_MAX_POW2]. The ``*Tag`` aliases clamp to the upper bound but your + code should ensure the lower bound is not exceeded, typically by + specializing compile-time recursions for ``kPow2`` = ``HWY_MIN_POW2`` + (this avoids compile errors when ``kPow2`` is low enough that it is + no longer a valid shift count). + +- Less common: ``CappedTag d`` or the macro form + ``HWY_CAPPED(T, kCap) d;``. These select vectors or masks where *no + more than* the largest power of two not exceeding ``kCap`` lanes have + observable effects such as loading/storing to memory, or being + counted by ``CountTrue``. The number of lanes may also be less; for + the ``HWY_SCALAR`` target, vectors always have a single lane. For + example, ``CappedTag`` will use up to two lanes. + +- For applications that require fixed-size vectors: + ``FixedTag d;`` will select vectors where exactly + ``kCount`` lanes have observable effects. These may be implemented + using full vectors plus additional runtime cost for masking in + ``Load`` etc. ``kCount`` must be a power of two not exceeding + ``HWY_LANES(T)``, which is one for ``HWY_SCALAR``. This tag can be + used when the ``HWY_SCALAR`` target is anyway disabled (superseded by + a higher baseline) or unusable (due to use of ops such as + ``TableLookupBytes``). As a convenience, we also provide + ``Full128``, ``Full64`` and ``Full32`` aliases which are + equivalent to ``FixedTag``, + ``FixedTag`` and ``FixedTag``. + +- The result of ``UpperHalf``/``LowerHalf`` has half the lanes. To + obtain a corresponding ``d``, use ``Half``; the opposite + is ``Twice<>``. + +- ``BlockDFromD`` returns a ``d`` with a lane type of ``TFromD`` + and ``HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD))`` lanes. + +User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable. + +For mixed-precision code (e.g. ``uint8_t`` lanes promoted to ``float``), +tags for the smaller types must be obtained from those of the larger +type (e.g. via ``Rebind>``). + +Using unspecified vector types +------------------------------ + +Vector types are unspecified and depend on the target. Your code could +define vector variables using ``auto``, but it is more readable (due to +making the type visible) to use an alias such as ``Vec``, or +``decltype(Zero(d))``. Similarly, the mask type can be obtained via +``Mask``. Often your code will first define a ``d`` lvalue using +``ScalableTag``. You may wish to define an alias for your vector +types such as ``using VecT = Vec``. Do not use undocumented +types such as ``Vec128``; these may work on most targets, but not all +(e.g. SVE). + +Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type ``T`` instead), class +members, static/thread_local variables, new-expressions (use +``AllocateAligned`` instead), and sizeof/pointer arithmetic (increment +``T*`` by ``Lanes(d)`` instead). + +Initializing constants requires a tag type ``D``, or an lvalue ``d`` of +that type. The ``D`` can be passed as a template argument or obtained +from a vector type ``V`` via ``DFromV``. ``TFromV`` is equivalent +to ``TFromD>``. + +**Note**: Let ``DV = DFromV``. For builtin ``V`` (currently necessary +on RVV/SVE), ``DV`` might not be the same as the ``D`` used to create +``V``. In particular, ``DV`` must not be passed to ``Load/Store`` +functions because it may lack the limit on ``N`` established by the +original ``D``. However, ``Vec`` is the same as ``V``. + +Thus a template argument ``V`` suffices for generic functions that do +not load from/store to memory: +``template V Mul4(V v) { return Mul(v, Set(DFromV(), 4)); }``. + +Example of mixing partial vectors with generic functions: + +:: + + CappedTag d2; + auto v = Mul4(Set(d2, 2)); + Store(v, d2, ptr); // Use d2, NOT DFromV() + +Targets +------- + +Let ``Target`` denote an instruction set, one of ``SCALAR/EMU128``, +``RVV``, ``SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR`` (x86), +``PPC8/PPC9/PPC10/Z14/Z15`` (POWER), ``WASM/WASM_EMU256`` (WebAssembly), +``NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128`` (Arm). + +Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use ``HWY_AVX2``, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +``kGroup*`` in ``targets.cc``. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +``HWY_TARGET_STR*`` in ``set_macros-inl.h``, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG. + +Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them). + +- ``HWY_STATIC_TARGET`` is the best enabled baseline ``HWY_Target``, + and matches ``HWY_TARGET`` in static dispatch mode. This is useful + even in dynamic dispatch mode for deducing and printing the compiler + flags. + +- ``HWY_TARGETS`` indicates which targets to generate for dynamic + dispatch, and which headers to include. It is determined by + configuration macros and always includes ``HWY_STATIC_TARGET``. + +- ``HWY_SUPPORTED_TARGETS`` is the set of targets available at runtime. + Expands to a literal if only a single target is enabled, or + SupportedTargets(). + +- ``HWY_TARGET``: which ``HWY_Target`` is currently being compiled. + This is initially identical to ``HWY_STATIC_TARGET`` and remains so + in static dispatch mode. For dynamic dispatch, this changes before + each re-inclusion and finally reverts to ``HWY_STATIC_TARGET``. Can + be used in ``#if`` expressions to provide an alternative to functions + which are not supported by ``HWY_SCALAR``. + + In particular, for x86 we sometimes wish to specialize functions for + AVX-512 because it provides many new instructions. This can be + accomplished via ``#if HWY_TARGET <= HWY_AVX3``, which means AVX-512 + or better (e.g. ``HWY_AVX3_DL``). This is because numerically lower + targets are better, and no other platform has targets numerically + less than those of x86. + +- ``HWY_WANT_SSSE3``, ``HWY_WANT_SSE4``: add SSSE3 and SSE4 to the + baseline even if they are not marked as available by the compiler. On + MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or + enabling AVX. + +- ``HWY_WANT_AVX3_DL``: opt-in for dynamic dispatch to ``HWY_AVX3_DL``. + This is unnecessary if the baseline already includes AVX3_DL. + +You can detect and influence the set of supported targets: + +- ``TargetName(t)`` returns a string literal identifying the single + target ``t``, where ``t`` is typically ``HWY_TARGET``. + +- ``SupportedTargets()`` returns an int64_t bitfield of enabled targets + that are supported on this CPU. The return value may change after + calling ``DisableTargets``, but will never be zero. + +- ``HWY_SUPPORTED_TARGETS`` is equivalent to ``SupportedTargets()`` but + more efficient if only a single target is enabled. + +- ``DisableTargets(b)`` causes subsequent ``SupportedTargets()`` to not + return target(s) whose bits are set in ``b``. This is useful for + disabling specific targets if they are unhelpful or undesirable, + e.g. due to memory bandwidth limitations. The effect is not + cumulative; each call overrides the effect of all previous calls. + Calling with ``b == 0`` restores the original behavior. Use + ``SetSupportedTargetsForTest`` instead of this function for + iteratively enabling specific targets for testing. + +- ``SetSupportedTargetsForTest(b)`` causes subsequent + ``SupportedTargets`` to return ``b``, minus those disabled via + ``DisableTargets``. ``b`` is typically derived from a subset of + ``SupportedTargets()``, e.g. each individual bit in order to test + each supported target. Calling with ``b == 0`` restores the normal + ``SupportedTargets`` behavior. + +Operations +---------- + +In the following, the argument or return type ``V`` denotes a vector +with ``N`` lanes, and ``M`` a mask. Operations limited to certain vector +types begin with a constraint of the form ``V``: ``{prefixes}[{bits}]``. +The prefixes ``u,i,f`` denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form ``u32 = {u}{32}`` may also be used. + +Note that Highway functions reside in ``hwy::HWY_NAMESPACE``, whereas +user-defined functions reside in ``project::[nested]::HWY_NAMESPACE``. +Highway functions generally take either a ``D`` or vector/mask argument. +For targets where vectors and masks are defined in namespace ``hwy``, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference: + +- ``namespace hn = hwy::HWY_NAMESPACE;`` alias used to prefix ops, e.g. + ``hn::LoadDup128(..)``; +- ``using hwy::HWY_NAMESPACE::LoadDup128;`` declarations for each op + used; +- ``using hwy::HWY_NAMESPACE;`` directive. This is generally + discouraged, especially for SIMD code residing in a header. + +Note that overloaded operators were not supported on ``RVV`` and ``SVE`` +until recently. Unfortunately, clang’s ``SVE`` comparison operators +return integer vectors instead of the ``svbool_t`` type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +``Lt`` instead of ``operator<``. + +Initialization +~~~~~~~~~~~~~~ + +- V **Zero**\ (D): returns N-lane vector with all bits set to 0. +- V **Set**\ (D, T): returns N-lane vector with all lanes equal to the + given value of type ``T``. +- V **Undefined**\ (D): returns uninitialized N-lane vector, e.g. for + use as an output parameter. +- V **Iota**\ (D, T2): returns N-lane vector where the lane with index + ``i`` has the given value of type ``T2`` (the op converts it to T) + + ``i``. The least significant lane has index 0. This is useful in + tests for detecting lane-crossing bugs. +- V **SignBit**\ (D): returns N-lane vector with all lanes set to a + value whose representation has only the most-significant bit set. +- V **Dup128VecFromValues**\ (D d, T t0, .., T tK): Creates a vector + from ``K+1`` values, broadcasted to each 128-bit block if + ``Lanes(d) >= 16/sizeof(T)`` is true, where ``K`` is + ``16/sizeof(T) - 1``. + + Dup128VecFromValues returns the following values in each 128-bit + block of the result, with ``t0`` in the least-significant + (lowest-indexed) lane of each 128-bit block and ``tK`` in the + most-significant (highest-indexed) lane of each 128-bit block: + ``{t0, t1, ..., tK}`` + +Getting/setting lanes +~~~~~~~~~~~~~~~~~~~~~ + +- T **GetLane**\ (V): returns lane 0 within ``V``. This is useful for + extracting ``SumOfLanes`` results. + +The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code: + +- T **ExtractLane**\ (V, size_t i): returns lane ``i`` within ``V``. + ``i`` must be in ``[0, Lanes(DFromV()))``. Potentially slow, it + may be better to store an entire vector to an array and then operate + on its elements. + +- V **InsertLane**\ (V, size_t i, T t): returns a copy of V whose lane + ``i`` is set to ``t``. ``i`` must be in ``[0, Lanes(DFromV()))``. + Potentially slow, it may be better set all elements of an aligned + array and then ``Load`` it. + +Getting/setting blocks +~~~~~~~~~~~~~~~~~~~~~~ + +- Vec> **ExtractBlock**\ (V) : returns + block ``kBlock`` of V, where ``kBlock`` is an index to a block that + is ``HWY_MIN(DFromV().MaxBytes(), 16)`` bytes. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **InsertBlock**\ (V v, Vec> + blk_to_insert): Inserts ``blk_to_insert``, with ``blk_to_insert[i]`` + inserted into lane ``kBlock * (16 / sizeof(TFromV)) + i`` of the + result vector, if + ``kBlock * 16 < Lanes(DFromV()) * sizeof(TFromV)`` is true. + + Otherwise, returns ``v`` if ``kBlock * 16`` is greater than or equal + to ``Lanes(DFromV()) * sizeof(TFromV)``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- size_t **Blocks**\ (D d): Returns the number of 16-byte blocks if + ``Lanes(d) * sizeof(TFromD)`` is greater than or equal to 16. + + Otherwise, returns 1 if ``Lanes(d) * sizeof(TFromD)`` is less than + 16. + +Printing +~~~~~~~~ + +- V **Print**\ (D, const char\* caption, V [, size_t lane][, size_t + max_lanes]): prints ``caption`` followed by up to ``max_lanes`` + comma-separated lanes from the vector argument, starting at index + ``lane``. Defined in hwy/print-inl.h, also available if + hwy/tests/test_util-inl.h has been included. + +Tuples +~~~~~~ + +As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted ``Tuple{2-4}`` +below. Their type is unspecified, potentially built-in, so use the +aliases ``Vec{2-4}``. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section. + +- Tuple2 **Create2**\ (D, V v0, V v1): returns tuple such that + ``Get2<1>(tuple)`` returns ``v1``. +- Tuple3 **Create3**\ (D, V v0, V v1, V v2): returns tuple such that + ``Get3<2>(tuple)`` returns ``v2``. +- Tuple4 **Create4**\ (D, V v0, V v1, V v2, V v3): returns tuple such + that ``Get4<3>(tuple)`` returns ``v3``. + +The following take a ``size_t`` template argument indicating the +zero-based index, from left to right, of the arguments passed to +``Create{2-4}``. + +- V **Get2**\ (Tuple2): returns the i-th vector passed to + ``Create2``. +- V **Get3**\ (Tuple3): returns the i-th vector passed to + ``Create3``. +- V **Get4**\ (Tuple4): returns the i-th vector passed to + ``Create4``. + +- Tuple2 **Set2**\ (Tuple2 tuple, Vec v): sets the i-th vector + +- Tuple3 **Set3**\ (Tuple3 tuple, Vec v): sets the i-th vector + +- Tuple4 **Set4**\ (Tuple4 tuple, Vec v): sets the i-th vector + +Arithmetic +~~~~~~~~~~ + +- V **operator+**\ (V a, V b): returns ``a[i] + b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Add`` instead. +- V **operator-**\ (V a, V b): returns ``a[i] - b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Sub`` instead. + +- V **AddSub**\ (V a, V b): returns ``a[i] - b[i]`` in the even lanes + and ``a[i] + b[i]`` in the odd lanes. + + ``AddSub(a, b)`` is equivalent to ``OddEven(Add(a, b), Sub(a, b))`` + or ``Add(a, OddEven(b, Neg(b)))``, but ``AddSub(a, b)`` is more + efficient than ``OddEven(Add(a, b), Sub(a, b))`` or + ``Add(a, OddEven(b, Neg(b)))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **Neg**\ (V a): returns ``-a[i]``. + +- | ``V``: ``i`` + | V **SaturatedNeg**\ (V a): returns + ``a[i] == LimitsMin() ? LimitsMax() : -a[i]``. + + ``SaturatedNeg(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Neg(a))``. + +- | ``V``: ``{i,f}`` + | V **Abs**\ (V a) returns the absolute value of ``a[i]``; for + integers, ``LimitsMin()`` maps to ``LimitsMax() + 1``. + +- | ``V``: ``i`` + | V **SaturatedAbs**\ (V a) returns + ``a[i] == LimitsMin() ? LimitsMax() : (a[i] < 0 ? (-a[i]) : a[i])``. + + ``SaturatedAbs(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Abs(a))``. + +- V **AbsDiff**\ (V a, V b): returns ``|a[i] - b[i]|`` in each lane. + +- | ``V``: ``{i,u}{8,16,32},f{16,32}``, ``VW``: + ``Vec>>`` + | VW **SumsOf2**\ (V v) returns the sums of 2 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}{8,16}``, ``VW``: + ``Vec>>`` + | VW **SumsOf4**\ (V v) returns the sums of 4 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8**\ (V v) returns the sums of 8 consecutive lanes, + promoting each sum into a lane of ``TFromV``. This is slower on + RVV/WASM. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8AbsDiff**\ (V a, V b) returns the same result as + ``SumsOf8(AbsDiff(a, b))``, but is more efficient on x86. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfAdjQuadAbsDiff**\ (V a, V b) + returns the sums of the absolute differences of 32-bit blocks of + 8-bit integers, widened to ``MakeWide>``. + + ``kAOffset`` must be between ``0`` and + ``HWY_MIN(1, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + ``kBOffset`` must be between ``0`` and + ``HWY_MIN(3, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + SumsOfAdjQuadAbsDiff computes + ``|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_idx`` is equal to + ``kAOffset*4+((i/8)*16)+(i&7)`` and where ``b_idx`` is equal to + ``kBOffset*4+((i/8)*16)``. + + If ``Lanes(DFromV()) < (8 << kAOffset)`` is true, then + SumsOfAdjQuadAbsDiff returns implementation-defined values in any + lanes past the first (lowest-indexed) lane of the result vector. + + SumsOfAdjQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfShuffledQuadAbsDiff**\ (V a, V b) first shuffles ``a`` as if by the + ``Per4LaneBlockShuffle(BitCast( RepartitionToWideX2>(), a))`` + operation, and then computes the sum of absolute differences of + 32-bit blocks of 8-bit integers taken from the shuffled ``a`` + vector and the ``b`` vector. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must be between 0 and + 3. + + SumsOfShuffledQuadAbsDiff computes + ``|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_shuf`` is equal to + ``BitCast(DFromV(), Per4LaneBlockShuffle(BitCast(RepartitionToWideX2>(), a))``, + ``a_idx`` is equal to ``(i/4)*8+(i&3)``, and ``b_idx`` is equal to + ``(i/2)*4``. + + If ``Lanes(DFromV()) < 16`` is true, SumsOfShuffledQuadAbsDiff + returns implementation-defined results in any lanes where + ``(i/4)*8+(i&3)+3 >= Lanes(d)``. + + The results of SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx0 >= Lanes(DFromV()) / 4``. + + The results of any lanes past the first (lowest-indexed) lane of + SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx1 >= Lanes(DFromV()) / 4``. + + SumsOfShuffledQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedAdd**\ (V a, V b) returns ``a[i] + b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedSub**\ (V a, V b) returns ``a[i] - b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}`` + | V **AverageRound**\ (V a, V b) returns ``(a[i] + b[i] + 1) >> 1``. + +- V **Clamp**\ (V a, V lo, V hi): returns ``a[i]`` clamped to + ``[lo[i], hi[i]]``. + +- V **operator/**\ (V a, V b): returns ``a[i] / b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Div`` instead. + + For integer vectors, ``Div(a, b)`` returns an implementation-defined + value in any lanes where ``b[i] == 0``. + + For signed integer vectors, ``Div(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{u,i}`` + | V **operator%**\ (V a, V b): returns ``a[i] % b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Mod`` + instead. + + ``Mod(a, b)`` returns an implementation-defined value in any lanes + where ``b[i] == 0``. + + For signed integer vectors, ``Mod(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{f}`` + | V **Sqrt**\ (V a): returns ``sqrt(a[i])``. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocalSqrt**\ (V a): returns an approximation of + ``1.0 / sqrt(a[i])``. + ``sqrt(a) ~= ApproximateReciprocalSqrt(a) * a``. x86 and PPC + provide 12-bit approximations but the error on Arm is closer to 1%. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocal**\ (V a): returns an approximation of + ``1.0 / a[i]``. + +Min/Max +^^^^^^^ + +**Note**: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are. + +- V **Min**\ (V a, V b): returns ``min(a[i], b[i])``. + +- V **Max**\ (V a, V b): returns ``max(a[i], b[i])``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u64`` + | V **Min128**\ (D, V a, V b): returns the minimum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Max128**\ (D, V a, V b): returns the maximum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Min128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered less than ``b`` by Lt128Upper, + else ``b``. + +- | ``V``: ``u64`` + | V **Max128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered > ``b`` by Lt128Upper, else + ``b``. + +Multiply +^^^^^^^^ + +- V operator\*(V a, V b): returns ``r[i] = a[i] * b[i]``, truncating it + to the lower half for integer inputs. Currently unavailable on + SVE/RVV; use the equivalent ``Mul`` instead. + +- | ``V``: ``f``, ``VI``: ``Vec>>`` + | V **MulByPow2**\ (V a, VI b): Multiplies ``a[i]`` by ``2^b[i]``. + + ``MulByPow2(a, b)`` is equivalent to + ``std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin()), LimitsMax()))``. + +- ``V``: ``f`` V **MulByFloorPow2**\ (V a, V b): Multiplies ``a[i]`` by + ``2^floor(b[i])``. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns zero + or NaN in any lanes where ``a[i]`` is NaN and ``b[i]`` is equal to + negative infinity. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns + positive infinity or NaN in any lanes where ``a[i]`` is NaN and + ``b[i]`` is equal to positive infinity. + + If ``a[i]`` is a non-NaN value and ``b[i]`` is equal to negative + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * 0.0``. + + If ``b[i]`` is NaN or if ``a[i]`` is non-NaN and ``b[i]`` is positive + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * b[i]``. + + If ``b[i]`` is a finite value, ``MulByFloorPow2(a, b)`` is equivalent + to ``MulByPow2(a, FloorInt(b))``. + +- | ``V``: ``{u,i}`` + | V **MulHigh**\ (V a, V b): returns the upper half of + ``a[i] * b[i]`` in each lane. + +- | ``V``: ``i16`` + | V **MulFixedPoint15**\ (V a, V b): returns the result of + multiplying two Q1.15 fixed-point numbers. This corresponds to + doubling the multiplication result and storing the upper half. + Results are implementation-defined iff both inputs are -32768. + +- | ``V``: ``{u,i}`` + | V2 **MulEven**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every even ``i``, in lanes ``i`` (lower) and + ``i + 1`` (upper). ``V2`` is a vector with double-width lanes, or + the same as ``V`` for 64-bit inputs (which are only supported if + ``HWY_TARGET != HWY_SCALAR``). + +- | ``V``: ``{u,i}`` + | V **MulOdd**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every odd ``i``, in lanes ``i - 1`` (lower) and + ``i`` (upper). Only supported if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{bf,u,i}16``, ``D``: ``RepartitionToWide>`` + | Vec **WidenMulPairwiseAdd**\ (D d, V a, V b): widens ``a`` and + ``b`` to ``TFromD`` and computes + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. + +- | ``VI``: ``i8``, ``VU``: ``Vec>>``, + ``DI``: ``RepartitionToWide>`` + | Vec **SatWidenMulPairwiseAdd**\ (DI di, VU a_u, VI b_i) : + widens ``a_u`` and ``b_i`` to ``TFromD`` and computes + ``a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | Vec **SatWidenMulPairwiseAccumulate**\ (DW, V a, V b, VW sum) : + widens ``a[i]`` and ``b[i]`` to ``TFromD`` and computes + ``a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | VW **SatWidenMulAccumFixedPoint**\ (DW, V a, V b, VW sum)*\*: + First, widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i] * 2`` to ``sum[i]``, saturated to the range of + ``TFromD``. + + If + ``a[i] == LimitsMin>() && b[i] == LimitsMin>()``, + it is implementation-defined whether ``a[i] * b[i] * 2`` is first + saturated to ``TFromD`` prior to the addition of + ``a[i] * b[i] * 2`` to ``sum[i]``. + +- | ``V``: ``{bf,u,i}16``, ``DW``: ``RepartitionToWide>``, + ``VW``: ``Vec`` + | VW **ReorderWidenMulAccumulate**\ (DW d, V a, V b, VW sum0, VW& + sum1): widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i]`` to either ``sum1[j]`` or lane ``j`` of the return + value, where ``j = P(i)`` and ``P`` is a permutation. The only + guarantee is that ``SumOfLanes(d, Add(return_value, sum1))`` is the + sum of all ``a[i] * b[i]``. This is useful for computing dot + products and the L2 norm. The initial value of ``sum1`` before any + call to ``ReorderWidenMulAccumulate`` must be zero (because it is + unused on some platforms). It is safe to set the initial value of + ``sum0`` to any vector ``v``; this has the effect of increasing the + total sum by ``GetLane(SumOfLanes(d, v))`` and may be slightly more + efficient than later adding ``v`` to ``sum0``. + +- | ``VW``: ``{f,u,i}32`` + | VW **RearrangeToOddPlusEven**\ (VW sum0, VW sum1): returns in each + 32-bit lane with index ``i`` + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. ``sum0`` must be the + return value of a prior ``ReorderWidenMulAccumulate``, and ``sum1`` + must be its last (output) argument. In other words, this + strengthens the invariant of ``ReorderWidenMulAccumulate`` such + that each 32-bit lane is the sum of the widened products whose + 16-bit inputs came from the top and bottom halves of the 32-bit + lane. This is typically called after a series of calls to + ``ReorderWidenMulAccumulate``, as opposed to after each one. + Exception: if ``HWY_TARGET == HWY_SCALAR``, returns ``a[0]*b[0]``. + Note that the initial value of ``sum1`` must be zero, see + ``ReorderWidenMulAccumulate``. + +- | ``VN``: ``{u,i}{8,16}``, ``D``: ``RepartitionToWideX2>`` + | Vec **SumOfMulQuadAccumulate**\ (D d, VN a, VN b, Vec sum): + widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``VN_I``: ``i8``, ``VN_U``: + ``Vec>>``, ``DI``: + ``Repartition>`` + | Vec **SumOfMulQuadAccumulate**\ (DI di, VN_U a_u, VN_I b_i, + Vec sum): widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``V``: ``{u,i}{8,16,32},{f}16``, + | ``VW``: ``Vec>``: + | ``VW WidenMulAccumulate(D, V a, V b, VW low, VW& high)``: widens + ``a`` and ``b``, multiplies them together, then adds them to the + concatenated vectors high:low. Returns the lower half of the + result, and sets high to the upper half. + +Fused multiply-add +^^^^^^^^^^^^^^^^^^ + +When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The ``*Sub`` variants are somewhat slower on Arm, and unavailable for +integer inputs; if the ``c`` argument is a constant, it would be better +to negate it and use ``MulAdd``. + +- V **MulAdd**\ (V a, V b, V c): returns ``a[i] * b[i] + c[i]``. + +- V **NegMulAdd**\ (V a, V b, V c): returns ``-a[i] * b[i] + c[i]``. + +- V **MulSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]``. + +- V **NegMulSub**\ (V a, V b, V c): returns ``-a[i] * b[i] - c[i]``. + +- V **MulAddSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]`` in + the even lanes and ``a[i] * b[i] + c[i]`` in the odd lanes. + + ``MulAddSub(a, b, c)`` is equivalent to + ``OddEven(MulAdd(a, b, c), MulSub(a, b, c))`` or + ``MulAddSub(a, b, OddEven(c, Neg(c))``, but ``MulSub(a, b, c)`` is + more efficient on some targets (including AVX2/AVX3). + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulEvenAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c)``. + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulOddAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c)``. + +Masked arithmetic +^^^^^^^^^^^^^^^^^ + +All ops in this section return ``no`` for ``mask=false`` lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, ``IfThenElse(m, Add(a, b), no);`` etc. + +- V **MaskedMinOr**\ (V no, M m, V a, V b): returns ``Min(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMaxOr**\ (V no, M m, V a, V b): returns ``Max(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedSubOr**\ (V no, M m, V a, V b): returns ``a[i] - b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMulOr**\ (V no, M m, V a, V b): returns ``a[i] * b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedDivOr**\ (V no, M m, V a, V b): returns ``a[i] / b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}`` + V **MaskedModOr**\ (V no, M m, V a, V b): returns ``a[i] % b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatSubOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. + +Shifts +^^^^^^ + +**Note**: Counts not in ``[0, sizeof(T)*8)`` yield +implementation-defined results. Left-shifting signed ``T`` and +right-shifting positive signed ``T`` is the same as shifting +``MakeUnsigned`` and casting to ``T``. Right-shifting negative signed +``T`` is the same as an unsigned shift, except that 1-bits are shifted +in. + +Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and ``RotateRight`` is often emulated with +shifts: + +- | ``V``: ``{u,i}`` + | V **ShiftLeft**\ (V a) returns ``a[i] << int``. + +- | ``V``: ``{u,i}`` + | V **ShiftRight**\ (V a) returns ``a[i] >> int``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRight**\ (V a) returns + ``((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeft**\ (V a) returns + ``(a[i] << int) | (static_cast(a[i]) >> (sizeof(T)*8 - int))``. + +- | ``V``: ``{u,i}`` + | V **RotateRight**\ (V a) returns + ``(static_cast(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int))``. + +Shift all lanes by the same (not necessarily compile-time constant) +amount: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftSame**\ (V a, int bits) returns ``a[i] << bits``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightSame**\ (V a, int bits) returns ``a[i] >> bits``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRightSame**\ (V a, int bits) + returns + ``((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeftSame**\ (V a, int bits) returns + ``(a[i] << shl_bits) | (static_cast(a[i]) >> (sizeof(T)*8 - shl_bits))``, + where ``shl_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateRightSame**\ (V a, int bits) returns + ``(static_cast(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits))``, + where ``shr_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2): + +- | ``V``: ``{u,i}`` + | V **operator<<**\ (V a, V b) returns ``a[i] << b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shl`` instead. + +- | ``V``: ``{u,i}`` + | V **operator>>**\ (V a, V b) returns ``a[i] >> b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shr`` instead. + +- | ``V``: ``{u,i}`` + | V **RoundingShr**\ (V a, V b) returns + ``((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **Rol**\ (V a, V b) returns + ``(a[i] << (b[i] & shift_amt_mask)) | (static_cast(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +- | ``V``: ``{u,i}`` + | V **Ror**\ (V a, V b) returns + ``(static_cast(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +Floating-point rounding +^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | V **Round**\ (V v): returns ``v[i]`` rounded towards the nearest + integer, with ties to even. + +- | ``V``: ``{f}`` + | V **Trunc**\ (V v): returns ``v[i]`` rounded towards zero + (truncate). + +- | ``V``: ``{f}`` + | V **Ceil**\ (V v): returns ``v[i]`` rounded towards positive + infinity (ceiling). + +- | ``V``: ``{f}`` + | V **Floor**\ (V v): returns ``v[i]`` rounded towards negative + infinity. + +Floating-point classification +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | M **IsNaN**\ (V v): returns mask indicating whether ``v[i]`` is + “not a number” (unordered). + +- | ``V``: ``{f}`` + | M **IsEitherNaN**\ (V a, V b): equivalent to + ``Or(IsNaN(a), IsNaN(b))``, but ``IsEitherNaN(a, b)`` is more + efficient than ``Or(IsNaN(a), IsNaN(b))`` on x86. + +- | ``V``: ``{f}`` + | M **IsInf**\ (V v): returns mask indicating whether ``v[i]`` is + positive or negative infinity. + +- | ``V``: ``{f}`` + | M **IsFinite**\ (V v): returns mask indicating whether ``v[i]`` is + neither NaN nor infinity, i.e. normal, subnormal or zero. + Equivalent to ``Not(Or(IsNaN(v), IsInf(v)))``. + +Logical +~~~~~~~ + +- | ``V``: ``{u,i}`` + | V **PopulationCount**\ (V a): returns the number of 1-bits in each + lane, i.e. ``PopCount(a[i])``. + +- | ``V``: ``{u,i}`` + | V **LeadingZeroCount**\ (V a): returns the number of leading zeros + in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **TrailingZeroCount**\ (V a): returns the number of trailing + zeros in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **HighestSetBitIndex**\ (V a): returns the index of the highest + set bit of each lane. For any lanes of a signed vector type where + ``a[i]`` is zero, an unspecified negative value is returned in the + corresponding result lanes. For any lanes of an unsigned vector + type where ``a[i]`` is zero, an unspecified value that is greater + than ``HighestValue>>()`` is returned in the + corresponding result lanes. + +The following operate on individual bits within each lane. Note that the +non-operator functions (``And`` instead of ``&``) must be used for +floating-point types, and on SVE/RVV. + +- | ``V``: ``{u,i}`` + | V **operator&**\ (V a, V b): returns ``a[i] & b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``And`` instead. + +- | ``V``: ``{u,i}`` + | V **operator\|**\ (V a, V b): returns ``a[i] | b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Or`` instead. + +- | ``V``: ``{u,i}`` + | V **operator^**\ (V a, V b): returns ``a[i] ^ b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Xor`` instead. + +- | ``V``: ``{u,i}`` + | V **Not**\ (V v): returns ``~v[i]``. + +- V **AndNot**\ (V a, V b): returns ``~a[i] & b[i]``. + +The following three-argument functions may be more efficient than +assembling them from 2-argument functions: + +- V **Xor3**\ (V x1, V x2, V x3): returns ``x1[i] ^ x2[i] ^ x3[i]``. + This is more efficient than ``Or3`` on some targets. When inputs are + disjoint (no bit is set in more than one argument), ``Xor3`` and + ``Or3`` are equivalent and you should use the former. +- V **Or3**\ (V o1, V o2, V o3): returns ``o1[i] | o2[i] | o3[i]``. + This is less efficient than ``Xor3`` on some targets; use that where + possible. +- V **OrAnd**\ (V o, V a1, V a2): returns ``o[i] | (a1[i] & a2[i])``. +- V **BitwiseIfThenElse**\ (V mask, V yes, V no): returns + ``((mask[i] & yes[i]) | (~mask[i] & no[i]))``. ``BitwiseIfThenElse`` + is equivalent to, but potentially more efficient than + ``Or(And(mask, yes), AndNot(mask, no))``. + +Special functions for signed types: + +- | ``V``: ``{f}`` + | V **CopySign**\ (V a, V b): returns the number with the magnitude + of ``a`` and sign of ``b``. + +- | ``V``: ``{f}`` + | V **CopySignToAbs**\ (V a, V b): as above, but potentially slightly + more efficient; requires the first argument to be non-negative. + +- | ``V``: ``{i}`` + | V **BroadcastSignBit**\ (V a) returns ``a[i] < 0 ? -1 : 0``. + +- | ``V``: ``{i,f}`` + | V **ZeroIfNegative**\ (V v): returns ``v[i] < 0 ? 0 : v[i]``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElse**\ (V v, V yes, V no): returns + ``v[i] < 0 ? yes[i] : no[i]``. This may be more efficient than + ``IfThenElse(Lt..)``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElseZero**\ (V v, V yes): returns + ``v[i] < 0 ? yes[i] : 0``. ``IfNegativeThenElseZero(v, yes)`` is + equivalent to but more efficient than + ``IfThenElseZero(IsNegative(v), yes)`` or + ``IfNegativeThenElse(v, yes, Zero(d))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenZeroElse**\ (V v, V no): returns + ``v[i] < 0 ? 0 : no``. ``IfNegativeThenZeroElse(v, no)`` is + equivalent to but more efficient than + ``IfThenZeroElse(IsNegative(v), no)`` or + ``IfNegativeThenElse(v, Zero(d), no)`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenNegOrUndefIfZero**\ (V mask, V v): returns + ``mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val)``, + where ``impl_defined_val`` is an implementation-defined value that + is equal to either 0 or ``v[i]``. + + ``IfNegativeThenNegOrUndefIfZero(mask, v)`` is more efficient than + ``IfNegativeThenElse(mask, Neg(v), v)`` for I8/I16/I32 vectors that + are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets. + +Masks +~~~~~ + +Let ``M`` denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform). + +Create mask +^^^^^^^^^^^ + +- M **FirstN**\ (D, size_t N): returns mask with the first ``N`` lanes + (those with index ``< N``) true. ``N >= Lanes(D())`` results in an + all-true mask. ``N`` must not exceed + ``LimitsMax))>>()``. + Useful for implementing “masked” stores by loading ``prev`` followed + by ``IfThenElse(FirstN(d, N), what_to_store, prev)``. + +- M **MaskFromVec**\ (V v): returns false in lane ``i`` if + ``v[i] == 0``, or true if ``v[i]`` has all bits set. The result is + *implementation-defined* if ``v[i]`` is neither zero nor all bits + set. + +- M **LoadMaskBits**\ (D, const uint8_t\* p): returns a mask indicating + whether the i-th bit in the array is set. Loads bytes and bits in + ascending order of address and index. At least 8 bytes of ``p`` must + be readable, but only ``(Lanes(D()) + 7) / 8`` need be initialized. + Any unused bits (happens if ``Lanes(D()) < 8``) are treated as if + they were zero. + +- M **Dup128MaskFromMaskBits**\ (D d, unsigned mask_bits): returns a + mask with lane ``i`` set to + ``((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0``. + +- M **MaskFalse(D)**\ : returns an all-false mask. ``MaskFalse(D())`` + is equivalent to ``MaskFromVec(Zero(D()))``, but ``MaskFalse(D())`` + is more efficient than ``MaskFromVec(Zero(D()))`` on AVX3, RVV, and + SVE. + + ``MaskFalse(D())`` is also equivalent to ``FirstN(D(), 0)`` or + ``Dup128MaskFromMaskBits(D(), 0)``, but ``MaskFalse(D())`` is usually + more efficient. + +Convert mask +^^^^^^^^^^^^ + +- M1 **RebindMask**\ (D, M2 m): returns same mask bits as ``m``, but + reinterpreted as a mask for lanes of type ``TFromD``. ``M1`` and + ``M2`` must have the same number of lanes. + +- V **VecFromMask**\ (D, M m): returns 0 in lane ``i`` if + ``m[i] == false``, otherwise all bits set. + +- size_t **StoreMaskBits**\ (D, M m, uint8_t\* p): stores a bit array + indicating whether ``m[i]`` is true, in ascending order of ``i``, + filling the bits of each byte from least to most significant, then + proceeding to the next byte. Returns the number of bytes written: + ``(Lanes(D()) + 7) / 8``. At least 8 bytes of ``p`` must be writable. + +- Mask **PromoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Promotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``PromoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``PromoteMaskTo(d_to, d_from, m)`` + is more efficient on some targets. + + PromoteMaskTo requires that + ``sizeof(TFromD) < sizeof(TFromD)`` be true. + +- Mask **DemoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Demotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``DemoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``DemoteMaskTo(d_to, d_from, m)`` is + more efficient on some targets. + + DemoteMaskTo requires that + ``sizeof(TFromD) > sizeof(TFromD)`` be true. + +- M **OrderedDemote2MasksTo**\ (DTo, DFrom, M2, M2): returns a mask + whose ``LowerHalf`` is the first argument and whose ``UpperHalf`` is + the second argument; ``M2`` is ``Mask>``; ``DTo`` is + ``Repartition``. + + OrderedDemote2MasksTo requires that + ``sizeof(TFromD) == sizeof(TFromD) * 2`` be true. + + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is equivalent to + ``MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb)))``, + where ``va`` is ``BitCast(di_from, MaskFromVec(d_from, a))``, ``vb`` + is ``BitCast(di_from, MaskFromVec(d_from, b))``, ``di_to`` is + ``RebindToSigned()``, and ``di_from`` is + ``RebindToSigned()``, but + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is more efficient on + some targets. + + OrderedDemote2MasksTo is only available if + ``HWY_TARGET != HWY_SCALAR`` is true. + +Combine mask +^^^^^^^^^^^^ + +- M2 **LowerHalfOfMask**\ (D d, M m): returns the lower half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``LowerHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(LowerHalf(d, VecFromMask(d, m)))``, but + ``LowerHalfOfMask(d, m)`` is more efficient on some targets. + +- M2 **UpperHalfOfMask**\ (D d, M m): returns the upper half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``UpperHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(UpperHalf(d, VecFromMask(d, m)))``, but + ``UpperHalfOfMask(d, m)`` is more efficient on some targets. + + UpperHalfOfMask is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +- M **CombineMasks**\ (D, M2, M2): returns a mask whose ``UpperHalf`` + is the first argument and whose ``LowerHalf`` is the second argument; + ``M2`` is ``Mask>``. + + ``CombineMasks(d, hi, lo)`` is equivalent to + ``MaskFromVec(d, Combine(d, VecFromMask(Half(), hi), VecFromMask(Half(), lo)))``, + but ``CombineMasks(d, hi, lo)`` is more efficient on some targets. + + CombineMasks is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +Slide mask across blocks +^^^^^^^^^^^^^^^^^^^^^^^^ + +- M **SlideMaskUpLanes**\ (D d, M m, size_t N): Slides ``m`` up ``N`` + lanes. ``SlideMaskUpLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskUpLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMaskDownLanes**\ (D d, M m, size_t N): Slides ``m`` down + ``N`` lanes. ``SlideMaskDownLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskDownLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMask1Up**\ (D d, M m): Slides ``m`` up 1 lane. + ``SlideMask1Up(d, m)`` is equivalent to + ``MaskFromVec(Slide1Up(d, VecFromMask(d, m)))``, but + ``SlideMask1Up(d, m)`` is more efficient on some targets. + +- M **SlideMask1Down**\ (D d, M m): Slides ``m`` down 1 lane. + ``SlideMask1Down(d, m)`` is equivalent to + ``MaskFromVec(Slide1Down(d, VecFromMask(d, m)))``, but + ``SlideMask1Down(d, m)`` is more efficient on some targets. + +Test mask +^^^^^^^^^ + +- bool **AllTrue**\ (D, M m): returns whether all ``m[i]`` are true. + +- bool **AllFalse**\ (D, M m): returns whether all ``m[i]`` are false. + +- size_t **CountTrue**\ (D, M m): returns how many of ``m[i]`` are true + [0, N]. This is typically more expensive than AllTrue/False. + +- intptr_t **FindFirstTrue**\ (D, M m): returns the index of the first + (i.e. lowest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownFirstTrue**\ (D, M m): returns the index of the + first (i.e. lowest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindFirstTrue``. + +- intptr_t **FindLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindLastTrue``. + +Ternary operator for masks +^^^^^^^^^^^^^^^^^^^^^^^^^^ + +For ``IfThen*``, masks must adhere to the invariant established by +``MaskFromVec``: false is zero, true has all bits set: + +- V **IfThenElse**\ (M mask, V yes, V no): returns + ``mask[i] ? yes[i] : no[i]``. + +- V **IfThenElseZero**\ (M mask, V yes): returns + ``mask[i] ? yes[i] : 0``. + +- V **IfThenZeroElse**\ (M mask, V no): returns + ``mask[i] ? 0 : no[i]``. + +- V **IfVecThenElse**\ (V mask, V yes, V no): equivalent to and + possibly faster than ``IfVecThenElse(MaskFromVec(mask), yes, no)``. + The result is *implementation-defined* if ``mask[i]`` is neither zero + nor all bits set. + +Logical mask +^^^^^^^^^^^^ + +- M **Not**\ (M m): returns mask of elements indicating whether the + input mask element was false. + +- M **And**\ (M a, M b): returns mask of elements indicating whether + both input mask elements were true. + +- M **AndNot**\ (M not_a, M b): returns mask of elements indicating + whether ``not_a`` is false and ``b`` is true. + +- M **Or**\ (M a, M b): returns mask of elements indicating whether + either input mask element was true. + +- M **Xor**\ (M a, M b): returns mask of elements indicating whether + exactly one input mask element was true. + +- M **ExclusiveNeither**\ (M a, M b): returns mask of elements + indicating ``a`` is false and ``b`` is false. Undefined if both are + true. We choose not to provide NotOr/NotXor because x86 and SVE only + define one of these operations. This op is for situations where the + inputs are known to be mutually exclusive. + +- M **SetOnlyFirst**\ (M m): If none of ``m[i]`` are true, returns + all-false. Otherwise, only lane ``k`` is true, where ``k`` is equal + to ``FindKnownFirstTrue(m)``. In other words, sets to false any lanes + with index greater than the first true lane, if it exists. + +- M **SetBeforeFirst**\ (M m): If none of ``m[i]`` are true, returns + all-true. Otherwise, returns mask with the first ``k`` lanes true and + all remaining lanes false, where ``k`` is equal to + ``FindKnownFirstTrue(m)``. In other words, if at least one of + ``m[i]`` is true, sets to true any lanes with index less than the + first true lane and all remaining lanes to false. + +- M **SetAtOrBeforeFirst**\ (M m): equivalent to + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``, but + ``SetAtOrBeforeFirst(m)`` is usually more efficient than + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``. + +- M **SetAtOrAfterFirst**\ (M m): equivalent to + ``Not(SetBeforeFirst(m))``. + +Compress +^^^^^^^^ + +- V **Compress**\ (V v, M m): returns ``r`` such that ``r[n]`` is + ``v[i]``, with ``i`` the n-th lane index (starting from 0) where + ``m[i]`` is true. Compacts lanes whose mask is true into the lower + lanes. For targets and lane type ``T`` where + ``CompressIsPartition::value`` is true, the upper lanes are those + whose mask is false (thus ``Compress`` corresponds to partitioning + according to the mask). Otherwise, the upper lanes are + implementation-defined. Potentially slow with 8 and 16-bit lanes. Use + this form when the input is already a mask, e.g. returned by a + comparison. + +- V **CompressNot**\ (V v, M m): equivalent to ``Compress(v, Not(m))`` + but possibly faster if ``CompressIsPartition::value`` is true. + +- | ``V``: ``u64`` + | V **CompressBlocksNot**\ (V v, M m): equivalent to + ``CompressNot(v, m)`` when ``m`` is structured as adjacent pairs + (both true or false), e.g. as returned by ``Lt128``. This is a + no-op for 128 bit vectors. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- size_t **CompressStore**\ (V v, M m, D d, T\* p): writes lanes whose + mask ``m`` is true into ``p``, starting from lane 0. Returns + ``CountTrue(d, m)``, the number of valid lanes. May be implemented as + ``Compress`` followed by ``StoreU``; lanes after the valid ones may + still be overwritten! Potentially slow with 8 and 16-bit lanes. + +- size_t **CompressBlendedStore**\ (V v, M m, D d, T\* p): writes only + lanes whose mask ``m`` is true into ``p``, starting from lane 0. + Returns ``CountTrue(d, m)``, the number of lanes written. Does not + modify subsequent lanes, but there is no guarantee of atomicity + because this may be implemented as + ``Compress, LoadU, IfThenElse(FirstN), StoreU``. + +- V **CompressBits**\ (V v, const uint8_t\* HWY_RESTRICT bits): + Equivalent to, but often faster than + ``Compress(v, LoadMaskBits(d, bits))``. ``bits`` is as specified for + ``LoadMaskBits``. If called multiple times, the ``bits`` pointer + passed to this function must also be marked ``HWY_RESTRICT`` to avoid + repeated work. Note that if the vector has less than 8 elements, + incrementing ``bits`` will not work as intended for packed bit + arrays. As with ``Compress``, ``CompressIsPartition`` indicates the + mask=false lanes are moved to the upper lanes. Potentially slow with + 8 and 16-bit lanes. + +- size_t **CompressBitsStore**\ (V v, const uint8_t\* HWY_RESTRICT + bits, D d, T\* p): combination of ``CompressStore`` and + ``CompressBits``, see remarks there. + +Expand +^^^^^^ + +- V **Expand**\ (V v, M m): returns ``r`` such that ``r[i]`` is zero + where ``m[i]`` is false, and otherwise ``v[s]``, where ``s`` is the + number of ``m[0, i)`` which are true. Scatters inputs in ascending + index order to the lanes whose mask is true and zeros all other + lanes. Potentially slow with 8 and 16-bit lanes. + +- V **LoadExpand**\ (M m, D d, const T\* p): returns ``r`` such that + ``r[i]`` is zero where ``m[i]`` is false, and otherwise ``p[s]``, + where ``s`` is the number of ``m[0, i)`` which are true. May be + implemented as ``LoadU`` followed by ``Expand``. Potentially slow + with 8 and 16-bit lanes. + +Comparisons +~~~~~~~~~~~ + +These return a mask (see above) indicating whether the condition is +true. + +- M **operator==**\ (V a, V b): returns ``a[i] == b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Eq`` instead. +- M **operator!=**\ (V a, V b): returns ``a[i] != b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ne`` instead. + +- M **operator<**\ (V a, V b): returns ``a[i] < b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Lt`` instead. + +- M **operator>**\ (V a, V b): returns ``a[i] > b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Gt`` instead. + +- M **operator<=**\ (V a, V b): returns ``a[i] <= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Le`` instead. + +- M **operator>=**\ (V a, V b): returns ``a[i] >= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ge`` instead. + +- | ``V``: ``{i,f}`` + | M **IsNegative**\ (V v): returns ``v[i] < 0``. + + ``IsNegative(v)`` is equivalent to + ``MaskFromVec(BroadcastSignBit(v))`` or ``Lt(v, Zero(d))``, but + ``IsNegative(v)`` is more efficient on some targets. + +- | ``V``: ``{u,i}`` + | M **TestBit**\ (V v, V bit): returns ``(v[i] & bit[i]) == bit[i]``. + ``bit[i]`` must have exactly one bit set. + +- | ``V``: ``u64`` + | M **Lt128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) is + less than ``b[1]:b[0]``. For each pair, the mask lanes are either + both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Lt128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` is less than + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + equals ``b[1]:b[0]``. For each pair, the mask lanes are either both + true or both false. Unavailable if ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + differs from ``b[1]:b[0]``. For each pair, the mask lanes are + either both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` equals ``b[1]``. + For each pair, the mask lanes are either both true or both false. + This is useful for comparing 64-bit keys alongside 64-bit values. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` differs from + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Memory +~~~~~~ + +Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of ``N`` consecutive +``T`` values, either ``aligned`` (address is a multiple of the vector +size) or possibly unaligned (denoted ``p``). + +Even unaligned addresses must still be a multiple of ``sizeof(T)``, +otherwise ``StoreU`` may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +``new`` or ``malloc``) variables of type ``T`` are aligned to +``sizeof(T)``, hence such addresses are suitable for ``StoreU``. +However, casting pointers to ``char*`` and adding arbitrary offsets (not +a multiple of ``sizeof(T)``) can violate this requirement. + +**Note**: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be *1.5 times as fast* when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports. + +Load +^^^^ + +- Vec **Load**\ (D, const T\* aligned): returns ``aligned[i]``. May + fault if the pointer is not aligned to the vector size (using + aligned_allocator.h is safe). Using this whenever possible improves + codegen on SSSE3/SSE4: unlike ``LoadU``, ``Load`` can be fused into a + memory operand, which reduces register pressure. + +Requires only *element-aligned* vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length): + +- Vec **LoadU**\ (D, const T\* p): returns ``p[i]``. + +- Vec **LoadDup128**\ (D, const T\* p): returns one 128-bit block + loaded from ``p`` and broadcasted into all 128-bit block[s]. This may + be faster than broadcasting single values, and is more convenient + than preparing constants for the actual vector length. Only available + if ``HWY_TARGET != HWY_SCALAR``. + +- Vec **MaskedLoadOr**\ (V no, M mask, D, const T\* p): returns + ``mask[i] ? p[i] : no[i]``. May fault even where ``mask`` is false + ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is aligned, faults cannot + happen unless the entire vector is inaccessible. Assuming no faults, + this is equivalent to, and potentially more efficient than, + ``IfThenElse(mask, LoadU(D(), p), no)``. + +- Vec **MaskedLoad**\ (M mask, D d, const T\* p): equivalent to + ``MaskedLoadOr(Zero(d), mask, d, p)``, but potentially slightly more + efficient. + +- Vec **LoadN**\ (D d, const T\* p, size_t max_lanes_to_load) : + Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` lanes from ``p`` to + the first (lowest-index) lanes of the result vector and zeroes out + the remaining lanes. + + LoadN does not fault if all of the elements in + ``[p, p + max_lanes_to_load)`` are accessible, even if + ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 or ``max_lanes_to_load < Lanes(d)`` + is true. + +- Vec **LoadNOr**\ (V no, D d, const T\* p, size_t + max_lanes_to_load) : Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes from ``p`` to the first (lowest-index) lanes of the result + vector and fills the remaining lanes with ``no``. Like LoadN, this + does not fault. + +Store +^^^^^ + +- void **Store**\ (Vec v, D, T\* aligned): copies ``v[i]`` into + ``aligned[i]``, which must be aligned to the vector size. Writes + exactly ``N * sizeof(T)`` bytes. + +- void **StoreU**\ (Vec v, D, T\* p): as ``Store``, but the + alignment requirement is relaxed to element-aligned (multiple of + ``sizeof(T)``). + +- void **BlendedStore**\ (Vec v, M m, D d, T\* p): as ``StoreU``, + but only updates ``p`` where ``m`` is true. May fault even where + ``mask`` is false ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is + aligned, faults cannot happen unless the entire vector is + inaccessible. Equivalent to, and potentially more efficient than, + ``StoreU(IfThenElse(m, v, LoadU(d, p)), d, p)``. “Blended” indicates + this may not be atomic; other threads must not concurrently update + ``[p, p + Lanes(d))`` without synchronization. + +- void **SafeFillN**\ (size_t num, T value, D d, T\* HWY_RESTRICT to): + Sets ``to[0, num)`` to ``value``. If ``num`` exceeds ``Lanes(d)``, + the behavior is target-dependent (either filling all, or no more than + one vector). Potentially more efficient than a scalar loop, but will + not fault, unlike ``BlendedStore``. No alignment requirement. + Potentially non-atomic, like ``BlendedStore``. + +- void **SafeCopyN**\ (size_t num, D d, const T\* HWY_RESTRICT from, + T\* HWY_RESTRICT to): Copies ``from[0, num)`` to ``to``. If ``num`` + exceeds ``Lanes(d)``, the behavior is target-dependent (either + copying all, or no more than one vector). Potentially more efficient + than a scalar loop, but will not fault, unlike ``BlendedStore``. No + alignment requirement. Potentially non-atomic, like ``BlendedStore``. + +- void **StoreN**\ (Vec v, D d, T\* HWY_RESTRICT p, size_t + max_lanes_to_store): Stores the first (lowest-index) + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes of ``v`` to p. + + StoreN does not modify any memory past + ``p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1``. + +Interleaved +^^^^^^^^^^^ + +- void **LoadInterleaved2**\ (D, const T\* p, Vec& v0, Vec& v1): + equivalent to ``LoadU`` into ``v0, v1`` followed by shuffling, such + that ``v0[0] == p[0], v1[0] == p[1]``. + +- void **LoadInterleaved3**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2): as above, but for three vectors (e.g. RGB samples). + +- void **LoadInterleaved4**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2, Vec& v3): as above, but for four vectors (e.g. RGBA). + +- void **StoreInterleaved2**\ (Vec v0, Vec v1, D, T\* p): + equivalent to shuffling ``v0, v1`` followed by two ``StoreU()``, such + that ``p[0] == v0[0], p[1] == v1[0]``. + +- void **StoreInterleaved3**\ (Vec v0, Vec v1, Vec v2, D, T\* + p): as above, but for three vectors (e.g. RGB samples). + +- void **StoreInterleaved4**\ (Vec v0, Vec v1, Vec v2, Vec + v3, D, T\* p): as above, but for four vectors (e.g. RGBA samples). + +Scatter/Gather +^^^^^^^^^^^^^^ + +**Note**: Offsets/indices are of type ``VI = Vec>`` +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned). + +**Note**: Where possible, applications should +``Load/Store/TableLookup*`` entire vectors, which is much faster than +``Scatter/Gather``. Otherwise, code of the form +``dst[tbl[i]] = F(src[i])`` should when possible be transformed to +``dst[i] = F(src[tbl[i]])`` because ``Scatter`` may be more expensive +than ``Gather``. + +**Note**: We provide ``*Offset`` functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +``*Index``, which takes indices. To reduce the number of ops, we do not +intend to add ``Masked*`` ops for offsets. If you have offsets, you can +convert them to indices via ``ShiftRight``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterOffset**\ (Vec v, D, T\* base, VI offsets): stores + ``v[i]`` to the base address plus *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndex**\ (Vec v, D, T\* base, VI indices): stores + ``v[i]`` to ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndexN**\ (Vec v, D, T\* base, VI indices, size_t + max_lanes_to_store): Stores + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes ``v[i]`` to + ``base[indices[i]]`` + +- | ``D``: ``{u,i,f}{32,64}`` + | void **MaskedScatterIndex**\ (Vec v, M m, D, T\* base, VI + indices): stores ``v[i]`` to ``base[indices[i]]`` if ``mask[i]`` is + true. Does not fault for lanes whose ``mask`` is false. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherOffset**\ (D, const T\* base, VI offsets): returns + elements of base selected by *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndex**\ (D, const T\* base, VI indices): returns + vector of ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndexN**\ (D, const T\* base, VI indices, size_t + max_lanes_to_load): Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes of ``base[indices[i]]`` to the first (lowest-index) lanes of + the result vector and zeroes out the remaining lanes. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndexOr**\ (V no, M mask, D d, const T\* base, + VI indices): returns vector of ``base[indices[i]]`` where + ``mask[i]`` is true, otherwise ``no[i]``. Does not fault for lanes + whose ``mask`` is false. This is equivalent to, and potentially + more efficient than, + ``IfThenElseZero(mask, GatherIndex(d, base, indices))``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndex**\ (M mask, D d, const T\* base, VI + indices): equivalent to + ``MaskedGatherIndexOr(Zero(d), mask, d, base, indices)``. Use this + when the desired default value is zero; it may be more efficient on + some targets, and on others require generating a zero constant. + +Cache control +~~~~~~~~~~~~~ + +All functions except ``Stream`` are defined in cache_control.h. + +- void **Stream**\ (Vec a, D d, const T\* aligned): copies ``a[i]`` + into ``aligned[i]`` with non-temporal hint if available (useful for + write-only data; avoids cache pollution). May be implemented using a + CPU-internal buffer. To avoid partial flushes and unpredictable + interactions with atomics (for example, see Intel SDM Vol 4, Sec. + 8.1.2.2), call this consecutively for an entire cache line (typically + 64 bytes, aligned to its size). Each call may write a multiple of + ``HWY_STREAM_MULTIPLE`` bytes, which can exceed + ``Lanes(d) * sizeof(T)``. The new contents of ``aligned`` may not be + visible until ``FlushStream`` is called. + +- void **FlushStream**\ (): ensures values written by previous + ``Stream`` calls are visible on the current core. This is NOT + sufficient for synchronizing across cores; when ``Stream`` outputs + are to be consumed by other core(s), the producer must publish + availability (e.g. via mutex or atomic_flag) after ``FlushStream``. + +- void **FlushCacheline**\ (const void\* p): invalidates and flushes + the cache line containing “p”, if possible. + +- void **Prefetch**\ (const T\* p): optionally begins loading the cache + line containing “p” to reduce latency of subsequent actual loads. + +- void **Pause**\ (): when called inside a spin-loop, may reduce power + consumption. + +Type conversion +~~~~~~~~~~~~~~~ + +- Vec **BitCast**\ (D, V): returns the bits of ``V`` reinterpreted + as type ``Vec``. + +- Vec **ResizeBitCast**\ (D, V): resizes ``V`` to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Vec`` is a larger vector than ``V``, then the contents of any + bytes past the first ``Lanes(DFromV()) * sizeof(TFromV)`` bytes + of the result vector is unspecified. + +- Vec **ZeroExtendResizeBitCast**\ (DTo, DFrom, V): resizes ``V``, + which is a vector of type ``Vec``, to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Lanes(DTo()) * sizeof(TFromD)`` is greater than + ``Lanes(DFrom()) * sizeof(TFromD)``, then any bytes past the + first ``Lanes(DFrom()) * sizeof(TFromD)`` bytes of the result + vector are zeroed out. + +- | ``V``,\ ``V8``: (``u32,u8``) + | V8 **U8FromU32**\ (V): special-case ``u32`` to ``u8`` conversion + when all lanes of ``V`` are already clamped to ``[0, 256)``. + +- | ``D``: ``{f}`` + | Vec **ConvertTo**\ (D, V): converts a signed/unsigned integer + value to same-sized floating point. + +- | ``V``: ``{f}`` + | Vec **ConvertTo**\ (D, V): rounds floating point towards zero + and converts the value to same-sized signed/unsigned integer. + Returns the closest representable value if the input exceeds the + destination range. + +- | ``V``: ``{f}`` + | Vec **ConvertInRangeTo**\ (D, V): rounds floating point towards + zero and converts the value to same-sized signed/unsigned integer. + Returns an implementation-defined value if the input exceeds the + destination range. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **NearestInt**\ (V a): returns the integer nearest to ``a[i]``; + results are undefined for NaN. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **CeilInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Ceil(a))``, but + ``CeilInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **FloorInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Floor(a))``, but + ``FloorInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- ``D``: ``i32``, ``V``: ``f64`` Vec **DemoteToNearestInt**\ (D d, V + v): converts ``v[i]`` to ``TFromD``, rounding to nearest (with + ties to even). + + ``DemoteToNearestInt(d, v)`` is equivalent to + ``DemoteTo(d, Round(v))``, but ``DemoteToNearestInt(d, v)`` is more + efficient on some targets, including x86 and RVV. + +Single vector demotion +^^^^^^^^^^^^^^^^^^^^^^ + +These functions demote a full vector (or parts thereof) into a vector of +half the size. Use ``Rebind, D>`` or +``Half>`` to obtain the ``D`` that describes the +return type. + +- | ``V``,\ ``D``: (``u64,u32``), (``u64,u16``), (``u64,u8``), + (``u32,u16``), (``u32,u8``), (``u16,u8``) + | Vec **TruncateTo**\ (D, V v): returns ``v[i]`` truncated to the + smaller type indicated by ``T = TFromD``, with the same result + as if the more-significant input bits that do not fit in ``T`` had + been zero. Example: + ``ScalableTag du32; Rebind du8; TruncateTo(du8, Set(du32, 0xF08F))`` + is the same as ``Set(du8, 0x8F)``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i8``), (``i64,i8``), + (``i32,i16``), (``i64,i16``), (``i64,i32``), (``u16,i8``), + (``u32,i8``), (``u64,i8``), (``u32,i16``), (``u64,i16``), + (``u64,i32``), (``i16,u8``), (``i32,u8``), (``i64,u8``), + (``i32,u16``), (``i64,u16``), (``i64,u32``), (``u16,u8``), + (``u32,u8``), (``u64,u8``), (``u32,u16``), (``u64,u16``), + (``u64,u32``), (``f64,f32``) + | Vec **DemoteTo**\ (D, V v): returns ``v[i]`` after packing with + signed/unsigned saturation to ``MakeNarrow``. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteTo**\ (D, V v): rounds floating point towards zero + and converts the value to 32-bit integers. Returns the closest + representable value if the input exceeds the destination range. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteInRangeTo**\ (D, V v): rounds floating point towards + zero and converts the value to 32-bit integers. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | ``V``,\ ``D``: ``{u,i}64,f32`` + | Vec **DemoteTo**\ (D, V v): converts 64-bit integer to + ``float``. + +- | ``V``,\ ``D``: (``f32,f16``), (``f64,f16``), (``f32,bf16``) + | Vec **DemoteTo**\ (D, V v): narrows float to half (for bf16, it + is unspecified whether this truncates or rounds). + +Single vector promotion +^^^^^^^^^^^^^^^^^^^^^^^ + +These functions promote a half vector to a full vector. To obtain +halves, use ``LowerHalf`` or ``UpperHalf``, or load them using a +half-sized ``D``. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``f16`` to ``f64``, ``bf16`` to + ``f32``, ``f32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` zero- or + sign-extended to the integer type ``MakeWide``, or widened to + the floating-point type ``MakeFloat>``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` widened to + ``double``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteTo**\ (D, V part): rounds ``part[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer. Returns the representable value if the input exceeds the + destination range. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeTo**\ (D, V part): rounds ``part[i]`` + towards zero and converts the rounded value to a 64-bit signed or + unsigned integer. Returns an implementation-defined value if the + input exceeds the destination range. + +The following may be more convenient or efficient than also calling +``LowerHalf`` / ``UpperHalf``: + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[0, Lanes(D()))``. Note that ``V`` has + twice as many lanes as ``D`` and the return value. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice + as many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteLowerTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeLowerTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note + that ``V`` has twice as many lanes as ``D`` and the return value. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that + ``V`` has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteUpperTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeUpperTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. Only available if ``HWY_TARGET != HWY_SCALAR``. + +The following may be more convenient or efficient than also calling +``ConcatEven`` or ``ConcatOdd`` followed by ``PromoteLowerTo``: + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteEvenTo**\ (D, V v): promotes the even lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteEvenTo(d, v)`` is equivalent + to, but potentially more efficient than + ``PromoteLowerTo(d, ConcatEven(Repartition, D>(), v, v))``. + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteOddTo**\ (D, V v): promotes the odd lanes of ``v`` + to ``TFromD``. Note that ``V`` has twice as many lanes as ``D`` + and the return value. ``PromoteOddTo(d, v)`` is equivalent to, but + potentially more efficient than + ``PromoteLowerTo(d, ConcatOdd(Repartition, D>(), v, v))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeEvenTo**\ (D, V v): promotes the even lanes + of ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes + as ``D`` and the return value. ``PromoteInRangeEvenTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatEven( Repartition, D>(), v, v))``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeOddTo**\ (D, V v): promotes the odd lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteInRangeOddTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatOdd( Repartition, D>(), v, v))``. + +Two-vector demotion +^^^^^^^^^^^^^^^^^^^ + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **ReorderDemote2To**\ (D, V a, V b): as above, but converts + two inputs, ``D`` and the output have twice as many lanes as ``V``, + and the output order is some permutation of the inputs. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **OrderedDemote2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of demoting the + elements of ``a`` in the lower half of the result followed by the + result of demoting the elements of ``b`` in the upper half of the + result. ``OrderedDemote2To(d, a, b)`` is equivalent to + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``, but + ``OrderedDemote2To(d, a, b)`` is typically more efficient than + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``u16,u8``), (``u32,u16``), (``u64,u32``), + | Vec **OrderedTruncate2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of truncating the + elements of ``a`` in the lower half of the result followed by the + result of truncating the elements of ``b`` in the upper half of the + result. ``OrderedTruncate2To(d, a, b)`` is equivalent to + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``, + but ``OrderedTruncate2To(d, a, b)`` is typically more efficient + than + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +Combine +~~~~~~~ + +- V2 **LowerHalf**\ ([D, ] V): returns the lower half of the vector + ``V``. The optional ``D`` (provided for consistency with + ``UpperHalf``) is ``Half>``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- V2 **UpperHalf**\ (D, V): returns upper half of the vector ``V``, + where ``D`` is ``Half>``. + +- V **ZeroExtendVector**\ (D, V2): returns vector whose ``UpperHalf`` + is zero and whose ``LowerHalf`` is the argument; ``D`` is + ``Twice>``. + +- V **Combine**\ (D, V2, V2): returns vector whose ``UpperHalf`` is the + first argument and whose ``LowerHalf`` is the second argument; ``D`` + is ``Twice>``. + +**Note**: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations. + +- V **ConcatLowerLower**\ (D, V hi, V lo): returns the concatenation of + the lower halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatUpperUpper**\ (D, V hi, V lo): returns the concatenation of + the upper halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatLowerUpper**\ (D, V hi, V lo): returns the inner half of + the concatenation of ``hi`` and ``lo`` without splitting into blocks. + Useful for swapping the two blocks in 256-bit vectors. ``D`` is + ``DFromV``. + +- V **ConcatUpperLower**\ (D, V hi, V lo): returns the outer quarters + of the concatenation of ``hi`` and ``lo`` without splitting into + blocks. Unlike the other variants, this does not incur a + block-crossing penalty on AVX2/3. ``D`` is ``DFromV``. + +- V **ConcatOdd**\ (D, V hi, V lo): returns the concatenation of the + odd lanes of ``hi`` and the odd lanes of ``lo``. + +- V **ConcatEven**\ (D, V hi, V lo): returns the concatenation of the + even lanes of ``hi`` and the even lanes of ``lo``. + +- V **InterleaveWholeLower**\ ([D, ] V a, V b): returns alternating + lanes from the lower halves of ``a`` and ``b`` (``a[0]`` in the + least-significant lane). The optional ``D`` (provided for consistency + with ``InterleaveWholeUpper``) is ``DFromV``. + +- V **InterleaveWholeUpper**\ (D, V a, V b): returns alternating lanes + from the upper halves of ``a`` and ``b`` (``a[N/2]`` in the + least-significant lane). ``D`` is ``DFromV``. + +Blockwise +~~~~~~~~~ + +**Note**: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit *blocks*. + +- V **Broadcast**\ (V): returns individual *blocks*, each with + lanes set to ``input_block[i]``, ``i = [0, 16/sizeof(T))``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytes**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``. Uses byte lanes regardless of the actual + vector types. Results are implementation-defined if + ``indices[i] < 0`` or + ``indices[i] >= HWY_MIN(Lanes(DFromV()), 16)``. ``VI`` are + integers, possibly of a different type than those in ``V``. The + number of lanes in ``V`` and ``VI`` may differ, e.g. a full-length + table vector loaded via ``LoadDup128``, plus partial vector ``VI`` + of 4-bit indices. + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytesOr0**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``, or 0 if ``indices[i] & 0x80``. Uses byte + lanes regardless of the actual vector types. Results are + implementation-defined for ``indices[i] < 0`` or in + ``[HWY_MIN(Lanes(DFromV()), 16), 0x80)``. The zeroing behavior + has zero cost on x86 and Arm. For vectors of >= 256 bytes (can + happen on SVE and RVV), this will set all lanes after the first 128 + to 0. ``VI`` are integers, possibly of a different type than those + in ``V``. The number of lanes in ``V`` and ``VI`` may differ. + +- | ``V``: ``{u,i}64``, ``VI``: ``{u,i}8`` + | V **BitShuffle**\ (V vals, VI indices): returns a vector with + ``(vals[i] >> indices[i*8+j]) & 1`` in bit ``j`` of ``r[i]`` for + each ``j`` between 0 and 7. + + ``BitShuffle(vals, indices)`` zeroes out the upper 56 bits of + ``r[i]``. + + If ``indices[i*8+j]`` is less than 0 or greater than 63, bit ``j`` of + ``r[i]`` is implementation-defined. + + ``VI`` must be either ``Vec>>`` or + ``Vec>>``. + + ``BitShuffle(v, indices)`` is equivalent to the following loop (where + ``N`` is equal to ``Lanes(DFromV())``): + + :: + + for(size_t i = 0; i < N; i++) { + uint64_t shuf_result = 0; + for(int j = 0; j < 7; j++) { + shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j; + } + r[i] = shuf_result; + } + +Interleave +^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- V **InterleaveLower**\ ([D, ] V a, V b): returns *blocks* with + alternating lanes from the lower halves of ``a`` and ``b`` (``a[0]`` + in the least-significant lane). The optional ``D`` (provided for + consistency with ``InterleaveUpper``) is ``DFromV``. + +- V **InterleaveUpper**\ (D, V a, V b): returns *blocks* with + alternating lanes from the upper halves of ``a`` and ``b`` + (``a[N/2]`` in the least-significant lane). ``D`` is ``DFromV``. + +- V **InterleaveEven**\ ([D, ] V a, V b): returns alternating lanes + from the even lanes of ``a`` and ``b`` (``a[0]`` in the + least-significant lane, followed by ``b[0]``, followed by ``a[2]``, + followed by ``b[2]``, and so on). The optional ``D`` (provided for + consistency with ``InterleaveOdd``) is ``DFromV``. Note that no + lanes move across block boundaries. + + ``InterleaveEven(a, b)`` and ``InterleaveEven(d, a, b)`` are both + equivalent to ``OddEven(DupEven(b), a)``, but + ``InterleaveEven(a, b)`` is usually more efficient than + ``OddEven(DupEven(b), a)``. + +- V **InterleaveOdd**\ (D, V a, V b): returns alternating lanes from + the odd lanes of ``a`` and ``b`` (``a[1]`` in the least-significant + lane, followed by ``b[1]``, followed by ``a[3]``, followed by + ``b[3]``, and so on). ``D`` is ``DFromV``. Note that no lanes move + across block boundaries. + + ``InterleaveOdd(d, a, b)`` is equivalent to + ``OddEven(b, DupOdd(a))``, but ``InterleaveOdd(d, a, b)`` is usually + more efficient than ``OddEven(b, DupOdd(a))``. + +Zip +^^^ + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipLower**\ ([DW, ] V a, V b): returns the same bits as + ``InterleaveLower``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). The + optional ``DW`` (provided for consistency with ``ZipUpper``) is + ``RepartitionToWide>``. + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipUpper**\ (DW, V a, V b): returns the same bits as + ``InterleaveUpper``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). ``DW`` is + ``RepartitionToWide>``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Shift within blocks +^^^^^^^^^^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftBytes**\ ([D, ] V): returns the result of + shifting independent *blocks* left by ``int`` bytes [1, 15]. The + optional ``D`` (provided for consistency with ``ShiftRightBytes``) + is ``DFromV``. + +- V **ShiftLeftLanes**\ ([D, ] V): returns the result of shifting + independent *blocks* left by ``int`` lanes. The optional ``D`` + (provided for consistency with ``ShiftRightLanes``) is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightBytes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` bytes [1, 15], shifting in + zeros even for partial vectors. ``D`` is ``DFromV``. + +- V **ShiftRightLanes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` lanes, shifting in zeros even + for partial vectors. ``D`` is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **CombineShiftRightBytes**\ (D, V hi, V lo): returns a + vector of *blocks* each the result of shifting two concatenated + *blocks* ``hi[i] || lo[i]`` right by ``int`` bytes [1, 16). ``D`` + is ``DFromV``. + +- V **CombineShiftRightLanes**\ (D, V hi, V lo): returns a vector + of *blocks* each the result of shifting two concatenated *blocks* + ``hi[i] || lo[i]`` right by ``int`` lanes [1, 16/sizeof(T)). ``D`` is + ``DFromV``. + +Other fixed-pattern permutations within blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **OddEven**\ (V a, V b): returns a vector whose odd lanes are taken + from ``a`` and the even lanes from ``b``. + +- V **DupEven**\ (V v): returns ``r``, the result of copying even lanes + to the next higher-indexed lane. For each even lane index ``i``, + ``r[i] == v[i]`` and ``r[i + 1] == v[i]``. + +- V **DupOdd**\ (V v): returns ``r``, the result of copying odd lanes + to the previous lower-indexed lane. For each odd lane index ``i``, + ``r[i] == v[i]`` and ``r[i - 1] == v[i]``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle1032**\ (V): returns *blocks* with 64-bit halves + swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0321**\ (V): returns *blocks* rotated right (toward the + lower end) by 32 bits. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2103**\ (V): returns *blocks* rotated left (toward the + upper end) by 32 bits. + +The following are equivalent to ``Reverse2`` or ``Reverse4``, which +should be used instead because they are more general: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2301**\ (V): returns *blocks* with 32-bit halves swapped + inside 64-bit halves. + +- | ``V``: ``{u,i,f}{64}`` + | V **Shuffle01**\ (V): returns *blocks* with 64-bit halves swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0123**\ (V): returns *blocks* with lanes in reverse + order. + +Swizzle +~~~~~~~ + +Reverse +^^^^^^^ + +- V **Reverse**\ (D, V a) returns a vector with lanes in reversed order + (``out[i] == a[Lanes(D()) - 1 - i]``). + +- V **ReverseBlocks**\ (V v): returns a vector with blocks in reversed + order. + +The following ``ReverseN`` must not be called if ``Lanes(D()) < N``: + +- V **Reverse2**\ (D, V a) returns a vector with each group of 2 + contiguous lanes in reversed order (``out[i] == a[i ^ 1]``). + +- V **Reverse4**\ (D, V a) returns a vector with each group of 4 + contiguous lanes in reversed order (``out[i] == a[i ^ 3]``). + +- V **Reverse8**\ (D, V a) returns a vector with each group of 8 + contiguous lanes in reversed order (``out[i] == a[i ^ 7]``). + +- | ``V``: ``{u,i}{16,32,64}`` + | V **ReverseLaneBytes**\ (V a) returns a vector where the bytes of + each lane are swapped. + +- | ``V``: ``{u,i}`` + | V **ReverseBits**\ (V a) returns a vector where the bits of each + lane are reversed. + +User-specified permutation across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **TableLookupLanes**\ (V a, unspecified) returns a vector of + ``a[indices[i]]``, where ``unspecified`` is the return value of + ``SetTableIndices(D, &indices[0])`` or ``IndicesFromVec``. The + indices are not limited to blocks, hence this is slower than + ``TableLookupBytes*`` on AVX2/AVX-512. Results are + implementation-defined unless ``0 <= indices[i] < Lanes(D())`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (D d, V a, V b, unspecified) returns a + vector of ``indices[i] < N ? a[indices[i]] : b[indices[i] - N]``, + where ``unspecified`` is the return value of + ``SetTableIndices(d, &indices[0])`` or ``IndicesFromVec`` and ``N`` + is equal to ``Lanes(d)``. The indices are not limited to blocks. + Results are implementation-defined unless + ``0 <= indices[i] < 2 * Lanes(d)`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (V a, V b, unspecified) returns + ``TwoTablesLookupLanes(DFromV(), a, b, indices)``, see above. Note + that the results of ``TwoTablesLookupLanes(d, a, b, indices)`` may + differ from ``TwoTablesLookupLanes(a, b, indices)`` on RVV/SVE if + ``Lanes(d) < Lanes(DFromV())``. + +- unspecified **IndicesFromVec**\ (D d, V idx) prepares for + ``TableLookupLanes`` with integer indices in ``idx``, which must be + the same bit width as ``TFromD`` and in the range + ``[0, 2 * Lanes(d))``, but need not be unique. + +- unspecified **SetTableIndices**\ (D d, TI\* idx) prepares for + ``TableLookupLanes`` by loading ``Lanes(d)`` integer indices from + ``idx``, which must be in the range ``[0, 2 * Lanes(d))`` but need + not be unique. The index type ``TI`` must be an integer of the same + size as ``TFromD``. + +- V **Per4LaneBlockShuffle**\ (V v) does a per 4-lane block shuffle of ``v`` if + ``Lanes(DFromV())`` is greater than or equal to 4 or a shuffle of + the full vector if ``Lanes(DFromV())`` is less than 4. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must all be between 0 + and 3. + + Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with + the following indices (but Per4LaneBlockShuffle is more efficient + than TableLookupLanes on some platforms): + ``{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}`` + + If ``Lanes(DFromV())`` is less than 4 and + ``kIdx0 >= Lanes(DFromV())`` is true, Per4LaneBlockShuffle returns + an unspecified value in the first lane of the result. Otherwise, + Per4LaneBlockShuffle returns ``v[kIdx0]`` in the first lane of the + result. + + If ``Lanes(DFromV())`` is equal to 2 and ``kIdx1 >= 2`` is true, + Per4LaneBlockShuffle returns an unspecified value in the second lane + of the result. Otherwise, Per4LaneBlockShuffle returns ``v[kIdx1]`` + in the first lane of the result. + +Slide across blocks +^^^^^^^^^^^^^^^^^^^ + +- V **SlideUpLanes**\ (D d, V v, size_t N): slides up ``v`` by ``N`` + lanes + + If ``N < Lanes(d)`` is true, returns a vector with the first + (lowest-index) ``Lanes(d) - N`` lanes of ``v`` shifted up to the + upper (highest-index) ``Lanes(d) - N`` lanes of the result vector and + the first (lowest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0..N-1]`` would be zero, + ``result[N] = v[0]``, ``result[N+1] = v[1]``, and so on until + ``result[Lanes(d)-1] = v[Lanes(d)-1-N]``. + + The result of SlideUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **SlideDownLanes**\ (D d, V v, size_t N): slides down ``v`` by + ``N`` lanes + + If ``N < Lanes(d)`` is true, returns a vector with the last + (highest-index) ``Lanes(d) - N`` of ``v`` shifted down to the first + (lowest-index) ``Lanes(d) - N`` lanes of the result vector and the + last (highest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0] = v[N]``, ``result[1] = v[N + 1]``, and + so on until ``result[Lanes(d)-1-N] = v[Lanes(d)-1]``, and then + ``result[Lanes(d)-N..N-1]`` would be zero. + + The results of SlideDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **Slide1Up**\ (D d, V v): slides up ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Up(d, v)`` is equivalent to + ``SlideUpLanes(d, v, 1)``, but ``Slide1Up(d, v)`` is more efficient + than ``SlideUpLanes(d, v, 1)`` on some platforms. + +- V **Slide1Down**\ (D d, V v): slides down ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Down(d, v)`` is equivalent to + ``SlideDownLanes(d, v, 1)``, but ``Slide1Down(d, v)`` is more + efficient than ``SlideDownLanes(d, v, 1)`` on some platforms. + +- V **SlideUpBlocks**\ (D d, V v) slides up ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideUpBlocks(d, v)`` is more efficient than + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideUpBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +- V **SlideDownBlocks**\ (D d, V v) slides down ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideDownBlocks(d, v)`` is more efficient than + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideDownBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +Other fixed-pattern across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **BroadcastLane**\ (V v): returns a vector with all of + the lanes set to ``v[kLane]``. + + ``kLane`` must be in ``[0, MaxLanes(DFromV()))``. + +- V **BroadcastBlock**\ (V v): broadcasts the 16-byte block + of vector ``v`` at index ``kBlock`` to all of the blocks of the + result vector if ``Lanes(DFromV()) * sizeof(TFromV) > 16`` is + true. Otherwise, if ``Lanes(DFromV()) * sizeof(TFromV) <= 16`` + is true, returns ``v``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **OddEvenBlocks**\ (V a, V b): returns a vector whose odd blocks + are taken from ``a`` and the even blocks from ``b``. Returns ``b`` if + the vector has no more than one block (i.e. is 128 bits or scalar). + +- V **SwapAdjacentBlocks**\ (V v): returns a vector where blocks of + index ``2*i`` and ``2*i+1`` are swapped. Results are undefined for + vectors with less than two blocks; callers must first check that via + ``Lanes``. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Reductions +~~~~~~~~~~ + +**Note**: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops. + +The following broadcast the result to all lanes. To obtain a scalar, you +can call ``GetLane`` on the result, or instead use ``Reduce*`` below. + +- V **SumOfLanes**\ (D, V v): returns the sum of all lanes in each + lane. +- V **MinOfLanes**\ (D, V v): returns the minimum-valued lane in each + lane. +- V **MaxOfLanes**\ (D, V v): returns the maximum-valued lane in each + lane. + +The following are equivalent to ``GetLane(SumOfLanes(d, v))`` etc. but +potentially more efficient on some targets. + +- T **ReduceSum**\ (D, V v): returns the sum of all lanes. +- T **ReduceMin**\ (D, V v): returns the minimum of all lanes. +- T **ReduceMax**\ (D, V v): returns the maximum of all lanes. + +Crypto +~~~~~~ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u8`` + | V **AESRound**\ (V state, V round_key): one round of AES + encryption: ``MixColumns(SubBytes(ShiftRows(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRound**\ (V state, V round_key): the last round of AES + encryption: ``SubBytes(ShiftRows(state)) ^ round_key``. This + matches x86 AES-NI. The latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESRoundInv**\ (V state, V round_key): one round of AES + decryption using the AES Equivalent Inverse Cipher: + ``InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRoundInv**\ (V state, V round_key): the last round of + AES decryption: ``InvShiftRows(InvSubBytes(state)) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESInvMixColumns**\ (V state): the InvMixColumns operation of + the AES decryption algorithm. AESInvMixColumns is used in the key + expansion step of the AES Equivalent Inverse Cipher algorithm. The + latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESKeyGenAssist**\ (V v): AES key generation + assist operation + + The AESKeyGenAssist operation is equivalent to doing the following, + which matches the behavior of the x86 AES-NI AESKEYGENASSIST + instruction: + + - Applying the AES SubBytes operation to each byte of ``v``. + - Doing a TableLookupBytes operation on each 128-bit block of the + result of the ``SubBytes(v)`` operation with the following indices + (which is broadcast to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}`` + - Doing a bitwise XOR operation with the following vector (where + ``kRcon`` is the rounding constant that is the first template + argument of the AESKeyGenAssist function and where the below + vector is broadcasted to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}`` + +- | ``V``: ``u64`` + | V **CLMulLower**\ (V a, V b): carryless multiplication of the lower + 64 bits of each 128-bit block into a 128-bit product. The latency + is independent of the input values (assuming that is true of normal + integer multiplication) so this can safely be used in crypto. + Applications that wish to multiply upper with lower halves can + ``Shuffle01`` one of the operands; on x86 that is expected to be + latency-neutral. + +- | ``V``: ``u64`` + | V **CLMulUpper**\ (V a, V b): as CLMulLower, but multiplies the + upper 64 bits of each 128-bit block. + +Preprocessor macros +------------------- + +- ``HWY_ALIGN``: Prefix for stack-allocated (i.e. automatic storage + duration) arrays to ensure they have suitable alignment for + Load()/Store(). This is specific to ``HWY_TARGET`` and should only be + used inside ``HWY_NAMESPACE``. + + Arrays should also only be used for partial (<= 128-bit) vectors, or + ``LoadDup128``, because full vectors may be too large for the stack + and should be heap-allocated instead (see aligned_allocator.h). + + Example: ``HWY_ALIGN float lanes[4];`` + +- ``HWY_ALIGN_MAX``: as ``HWY_ALIGN``, but independent of + ``HWY_TARGET`` and may be used outside ``HWY_NAMESPACE``. + +Advanced macros +--------------- + +Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target *we will call*, +e.g. via ``hwy::HaveFloat64()`` instead of ``HWY_HAVE_FLOAT64``, which +describes the current target. + +- ``HWY_IDE`` is 0 except when parsed by IDEs; adding it to conditions + such as ``#if HWY_TARGET != HWY_SCALAR || HWY_IDE`` avoids code + appearing greyed out. + +The following indicate full support for certain lane types and expand to +1 or 0. + +- ``HWY_HAVE_INTEGER64``: support for 64-bit signed/unsigned integer + lanes. +- ``HWY_HAVE_FLOAT16``: support for 16-bit floating-point lanes. +- ``HWY_HAVE_FLOAT64``: support for double-precision floating-point + lanes. + +The above were previously known as ``HWY_CAP_INTEGER64``, +``HWY_CAP_FLOAT16``, and ``HWY_CAP_FLOAT64``, respectively. Those +``HWY_CAP_*`` names are DEPRECATED. + +Even if ``HWY_HAVE_FLOAT16`` is 0, the following ops generally support +``float16_t`` and ``bfloat16_t``: + +- ``Lanes``, ``MaxLanes`` +- ``Zero``, ``Set``, ``Undefined`` +- ``BitCast`` +- ``Load``, ``LoadU``, ``LoadN``, ``LoadNOr``, + ``LoadInterleaved[234]``, ``MaskedLoad``, ``MaskedLoadOr`` +- ``Store``, ``StoreU``, ``StoreN``, ``StoreInterleaved[234]``, + ``BlendedStore`` +- ``PromoteTo``, ``DemoteTo`` +- ``PromoteUpperTo``, ``PromoteLowerTo`` +- ``PromoteEvenTo``, ``PromoteOddTo`` +- ``Combine``, ``InsertLane``, ``ZeroExtendVector`` +- ``RebindMask``, ``FirstN`` +- ``IfThenElse``, ``IfThenElseZero``, ``IfThenZeroElse`` + +Exception: ``UpperHalf``, ``PromoteUpperTo``, ``PromoteOddTo`` and +``Combine`` are not supported for the ``HWY_SCALAR`` target. + +``Neg`` also supports ``float16_t`` and ``*Demote2To`` also supports +``bfloat16_t``. + +- ``HWY_HAVE_SCALABLE`` indicates vector sizes are unknown at compile + time, and determined by the CPU. + +- ``HWY_HAVE_TUPLE`` indicates ``Vec{2-4}``, ``Create{2-4}`` and + ``Get{2-4}`` are usable. This is already true + ``#if !HWY_HAVE_SCALABLE``, and for SVE targets, and the RVV target + when using Clang 16. We anticipate it will also become, and then + remain, true starting with GCC 14. + +- ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 iff ``MaskedLoad`` may trigger a + (page) fault when attempting to load lanes from unmapped memory, even + if the corresponding mask element is false. This is the case on + ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, + users can prevent faults by ensuring memory addresses are aligned to + the vector size or at least padded (allocation size increased by at + least ``Lanes(d)``). + +- ``HWY_NATIVE_FMA`` expands to 1 if the ``MulAdd`` etc. ops use native + fused multiply-add for floating-point inputs. Otherwise, + ``MulAdd(f, m, a)`` is implemented as ``Add(Mul(f, m), a)``. Checking + this can be useful for increasing the tolerance of expected results + (around 1E-5 or 1E-6). + +- ``HWY_IS_LITTLE_ENDIAN`` expands to 1 on little-endian targets and to + 0 on big-endian targets. + +- ``HWY_IS_BIG_ENDIAN`` expands to 1 on big-endian targets and to 0 on + little-endian targets. + +The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED: + +- ``HWY_CAP_GE256``: the current target supports vectors of >= 256 + bits. +- ``HWY_CAP_GE512``: the current target supports vectors of >= 512 + bits. + +Detecting supported targets +--------------------------- + +``SupportedTargets()`` returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in ``HWY_TARGETS``, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if: + +- the specified baseline is not supported by the current CPU, which + contradicts the definition of baseline, so the configuration is + invalid; or +- the baseline does not include the enabled/attainable target(s), which + are also not supported by the current CPU, and baseline targets (in + particular ``HWY_SCALAR``) were explicitly disabled. + +Advanced configuration macros +----------------------------- + +The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +``HWY_TARGETS`` always includes at least one baseline target which +``HWY_EXPORT`` can use. + +- ``HWY_DISABLE_CACHE_CONTROL`` makes the cache-control functions + no-ops. +- ``HWY_DISABLE_BMI2_FMA`` prevents emitting BMI/BMI2/FMA instructions. + This allows using AVX2 in VMs that do not support the other + instructions, but only if defined for all translation units. + +The following ``*_TARGETS`` are zero or more ``HWY_Target`` bits and can +be defined as an expression, e.g. +``-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3)``. + +- ``HWY_BROKEN_TARGETS`` defaults to a blocklist of known compiler + bugs. Defining to 0 disables the blocklist. + +- ``HWY_DISABLED_TARGETS`` defaults to zero. This allows explicitly + disabling targets without interfering with the blocklist. + +- ``HWY_BASELINE_TARGETS`` defaults to the set whose predefined macros + are defined (i.e. those for which the corresponding flag, e.g. + -mavx2, was passed to the compiler). If specified, this should be the + same for all translation units, otherwise the safety check in + SupportedTargets (that all enabled baseline targets are supported) + may be inaccurate. + +Zero or one of the following macros may be defined to replace the +default policy for selecting ``HWY_TARGETS``: + +- ``HWY_COMPILE_ONLY_EMU128`` selects only ``HWY_EMU128``, which avoids + intrinsics but implements all ops using standard C++. +- ``HWY_COMPILE_ONLY_SCALAR`` selects only ``HWY_SCALAR``, which + implements single-lane-only ops using standard C++. +- ``HWY_COMPILE_ONLY_STATIC`` selects only ``HWY_STATIC_TARGET``, which + effectively disables dynamic dispatch. +- ``HWY_COMPILE_ALL_ATTAINABLE`` selects all attainable targets + (i.e. enabled and permitted by the compiler, independently of + autovectorization), which maximizes coverage in tests. Defining + ``HWY_IS_TEST``, which CMake does for the Highway tests, has the same + effect. +- ``HWY_SKIP_NON_BEST_BASELINE`` compiles all targets at least as good + as the baseline. This is also the default if nothing is defined. By + skipping targets older than the baseline, this reduces binary size + and may resolve compile errors caused by conflicts between dynamic + dispatch and -m flags. + +At most one ``HWY_COMPILE_ONLY_*`` may be defined. +``HWY_COMPILE_ALL_ATTAINABLE`` may also be defined even if one of +``HWY_COMPILE_ONLY_*`` is, but will then be ignored because the flags +are tested in the order listed. As an exception, +``HWY_SKIP_NON_BEST_BASELINE`` overrides the effect of +``HWY_COMPILE_ALL_ATTAINABLE`` and ``HWY_IS_TEST``. + +Compiler support +---------------- + +Clang and GCC require opting into SIMD intrinsics, e.g. via ``-mavx2`` +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as ``std::abs`` are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported. + +To prevent this problem, we use target-specific attributes introduced +via ``#pragma``. Function using SIMD must reside between +``HWY_BEFORE_NAMESPACE`` and ``HWY_AFTER_NAMESPACE``. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. Alternatively, individual functions may be +prefixed with ``HWY_ATTR``, which is more verbose, but ensures that +``#include``-d functions are not covered by target-specific attributes. + +WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value. + +If you know the SVE vector width and are using static dispatch, you can +specify ``-march=armv9-a+sve2-aes -msve-vector-bits=128`` and Highway +will then use ``HWY_SVE2_128`` as the baseline. Similarly, +``-march=armv8.2-a+sve -msve-vector-bits=256`` enables the +``HWY_SVE_256`` specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +``HWY_SVE2_128`` or ``HWY_SVE_256``. + +Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm. + +Type traits +----------- + +- ``IsFloat()`` returns true if the ``T`` is a floating-point type. +- ``IsSigned()`` returns true if the ``T`` is a signed or + floating-point type. +- ``LimitsMin/Max()`` return the smallest/largest value + representable in integer ``T``. +- ``SizeTag`` is an empty struct, used to select overloaded + functions appropriate for ``N`` bytes. + +- ``MakeUnsigned`` is an alias for an unsigned type of the same size + as ``T``. + +- ``MakeSigned`` is an alias for a signed type of the same size as + ``T``. + +- ``MakeFloat`` is an alias for a floating-point type of the same + size as ``T``. + +- ``MakeWide`` is an alias for a type with twice the size of ``T`` + and the same category (unsigned/signed/float). + +- ``MakeNarrow`` is an alias for a type with half the size of ``T`` + and the same category (unsigned/signed/float). + +Memory allocation +----------------- + +``AllocateAligned(items)`` returns a unique pointer to newly +allocated memory for ``items`` elements of POD type ``T``. The start +address is aligned as required by ``Load/Store``. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using ``malloc()`` and ``free()`` with +a ``std::unique_ptr`` since the returned items are *not* initialized or +default constructed and it is released using ``FreeAlignedBytes()`` +without calling ``~T()``. + +``MakeUniqueAligned(Args&&... args)`` creates a single object in +newly allocated aligned memory as above but constructed passing the +``args`` argument to ``T``\ ’s constructor and returning a unique +pointer to it. This is analogous to using ``std::make_unique`` with +``new`` but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type ``T`` +is a struct containing multiple members with ``HWY_ALIGN`` or +``HWY_ALIGN_MAX``, or arrays whose lengths are known to be a multiple of +the vector size. + +``MakeUniqueAlignedArray(size_t items, Args&&... args)`` creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of ``T``. + +Speeding up code for older x86 platforms +---------------------------------------- + +Thanks to @dzaima for inspiring this section. + +It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations. + +For those without AVX3, preferably avoid ``Scatter*``; some algorithms +can be reformulated to use ``Gather*`` instead. For pre-AVX2, it is also +important to avoid ``Gather*``. + +It is typically much more efficient to pad arrays and use ``Load`` +instead of ``MaskedLoad`` and ``Store`` instead of ``BlendedStore``. + +If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and ``Min``/``Max``. + +Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: ``MulEven``, i32 ``Mul``, +``Shl``/``Shr``, ``Round``/``Trunc``/``Ceil``/``Floor``, float16 +``PromoteTo``/``DemoteTo``, ``AESRound``. + +Ops which are moderately more expensive on older CPUs: 64-bit +``Abs``/``ShiftRight``/``ConvertTo``, i32->u16 ``DemoteTo``, u32->f32 +``ConvertTo``, ``Not``, ``IfThenElse``, ``RotateRight``, ``OddEven``, +``BroadcastSignBit``. + +It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid ``Not``, e.g. by hoisting it outside the SIMD code, or fusing with +``AndNot`` or ``CompressNot``. diff --git a/en/harden-runner-2.10.1/_sources/release_testing_process.rst.txt b/en/harden-runner-2.10.1/_sources/release_testing_process.rst.txt new file mode 100644 index 0000000000..5ca4a0c7d5 --- /dev/null +++ b/en/harden-runner-2.10.1/_sources/release_testing_process.rst.txt @@ -0,0 +1,43 @@ +Release testing process +======================= + +We run the following before a release: + +Windows x86 host +---------------- + +:: + + run_tests.bat + +Linux x86 host +-------------- + +Clang, GCC; Arm, PPC cross-compile: ``./run_tests.sh`` + +Manual test of WASM and WASM_EMU256 targets. + +Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269. + +Version updates +--------------- + +Prepend to debian/changelog and update mentions of the current version +in: + +- base.h +- CMakeLists.txt +- MODULE.bazel +- g3doc/faq.md + +Signing the release +------------------- + +- ``git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z`` +- ``gpg --armor --detach-sign highway-X.Y.Z.tar.gz`` +- Edit release and attach the resulting ``highway-X.Y.Z.tar.gz.asc`` + and .gz. + +(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key) diff --git a/en/harden-runner-2.10.1/_static/_sphinx_javascript_frameworks_compat.js b/en/harden-runner-2.10.1/_static/_sphinx_javascript_frameworks_compat.js new file mode 100644 index 0000000000..8549469dc2 --- /dev/null +++ b/en/harden-runner-2.10.1/_static/_sphinx_javascript_frameworks_compat.js @@ -0,0 +1,134 @@ +/* + * _sphinx_javascript_frameworks_compat.js + * ~~~~~~~~~~ + * + * Compatability shim for jQuery and underscores.js. + * + * WILL BE REMOVED IN Sphinx 6.0 + * xref RemovedInSphinx60Warning + * + */ + +/** + * select a different prefix for underscore + */ +$u = _.noConflict(); + + +/** + * small helper function to urldecode strings + * + * See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/decodeURIComponent#Decoding_query_parameters_from_a_URL + */ +jQuery.urldecode = function(x) { + if (!x) { + return x + } + return decodeURIComponent(x.replace(/\+/g, ' ')); +}; + +/** + * small helper function to urlencode strings + */ +jQuery.urlencode = encodeURIComponent; + +/** + * This function returns the parsed url parameters of the + * current request. Multiple values per key are supported, + * it will always return arrays of strings for the value parts. + */ +jQuery.getQueryParameters = function(s) { + if (typeof s === 'undefined') + s = document.location.search; + var parts = s.substr(s.indexOf('?') + 1).split('&'); + var result = {}; + for (var i = 0; i < parts.length; i++) { + var tmp = parts[i].split('=', 2); + var key = jQuery.urldecode(tmp[0]); + var value = jQuery.urldecode(tmp[1]); + if (key in result) + result[key].push(value); + else + result[key] = [value]; + } + return result; +}; + +/** + * highlight a given string on a jquery object by wrapping it in + * span elements with the given class name. + */ +jQuery.fn.highlightText = function(text, className) { + function highlight(node, addItems) { + if (node.nodeType === 3) { + var val = node.nodeValue; + var pos = val.toLowerCase().indexOf(text); + if (pos >= 0 && + !jQuery(node.parentNode).hasClass(className) && + !jQuery(node.parentNode).hasClass("nohighlight")) { + var span; + var isInSVG = jQuery(node).closest("body, svg, foreignObject").is("svg"); + if (isInSVG) { + span = document.createElementNS("http://www.w3.org/2000/svg", "tspan"); + } else { + span = document.createElement("span"); + span.className = className; + } + span.appendChild(document.createTextNode(val.substr(pos, text.length))); + node.parentNode.insertBefore(span, node.parentNode.insertBefore( + document.createTextNode(val.substr(pos + text.length)), + node.nextSibling)); + node.nodeValue = val.substr(0, pos); + if (isInSVG) { + var rect = document.createElementNS("http://www.w3.org/2000/svg", "rect"); + var bbox = node.parentElement.getBBox(); + rect.x.baseVal.value = bbox.x; + rect.y.baseVal.value = bbox.y; + rect.width.baseVal.value = bbox.width; + rect.height.baseVal.value = bbox.height; + rect.setAttribute('class', className); + addItems.push({ + "parent": node.parentNode, + "target": rect}); + } + } + } + else if (!jQuery(node).is("button, select, textarea")) { + jQuery.each(node.childNodes, function() { + highlight(this, addItems); + }); + } + } + var addItems = []; + var result = this.each(function() { + highlight(this, addItems); + }); + for (var i = 0; i < addItems.length; ++i) { + jQuery(addItems[i].parent).before(addItems[i].target); + } + return result; +}; + +/* + * backward compatibility for jQuery.browser + * This will be supported until firefox bug is fixed. + */ +if (!jQuery.browser) { + jQuery.uaMatch = function(ua) { + ua = ua.toLowerCase(); + + var match = /(chrome)[ \/]([\w.]+)/.exec(ua) || + /(webkit)[ \/]([\w.]+)/.exec(ua) || + /(opera)(?:.*version|)[ \/]([\w.]+)/.exec(ua) || + /(msie) ([\w.]+)/.exec(ua) || + ua.indexOf("compatible") < 0 && /(mozilla)(?:.*? rv:([\w.]+)|)/.exec(ua) || + []; + + return { + browser: match[ 1 ] || "", + version: match[ 2 ] || "0" + }; + }; + jQuery.browser = {}; + jQuery.browser[jQuery.uaMatch(navigator.userAgent).browser] = true; +} diff --git a/en/harden-runner-2.10.1/_static/basic.css b/en/harden-runner-2.10.1/_static/basic.css new file mode 100644 index 0000000000..eeb0519a69 --- /dev/null +++ b/en/harden-runner-2.10.1/_static/basic.css @@ -0,0 +1,899 @@ +/* + * basic.css + * ~~~~~~~~~ + * + * Sphinx stylesheet -- basic theme. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ + +/* -- main layout ----------------------------------------------------------- */ + +div.clearer { + clear: both; +} + +div.section::after { + display: block; + content: ''; + clear: left; +} + +/* -- relbar ---------------------------------------------------------------- */ + +div.related { + width: 100%; + font-size: 90%; +} + +div.related h3 { + display: none; +} + +div.related ul { + margin: 0; + padding: 0 0 0 10px; + list-style: none; +} + +div.related li { + display: inline; +} + +div.related li.right { + float: right; + margin-right: 5px; +} + +/* -- sidebar 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box-sizing: border-box; +} + + +img { + border: 0; + max-width: 100%; +} + +/* -- search page ----------------------------------------------------------- */ + +ul.search { + margin: 10px 0 0 20px; + padding: 0; +} + +ul.search li { + padding: 5px 0 5px 20px; + background-image: url(file.png); + background-repeat: no-repeat; + background-position: 0 7px; +} + +ul.search li a { + font-weight: bold; +} + +ul.search li p.context { + color: #888; + margin: 2px 0 0 30px; + text-align: left; +} + +ul.keywordmatches li.goodmatch a { + font-weight: bold; +} + +/* -- index page ------------------------------------------------------------ */ + +table.contentstable { + width: 90%; + margin-left: auto; + margin-right: auto; +} + +table.contentstable p.biglink { + line-height: 150%; +} + +a.biglink { + font-size: 1.3em; +} + +span.linkdescr { + font-style: italic; + padding-top: 5px; + font-size: 90%; +} + +/* -- general index --------------------------------------------------------- */ + +table.indextable { + width: 100%; +} + +table.indextable td { + text-align: left; + vertical-align: top; +} + +table.indextable ul { + margin-top: 0; + margin-bottom: 0; + list-style-type: none; +} + +table.indextable > tbody > tr > td > ul { + padding-left: 0em; +} + +table.indextable tr.pcap { + height: 10px; +} + +table.indextable tr.cap { + margin-top: 10px; + background-color: #f2f2f2; +} + +img.toggler { + margin-right: 3px; + margin-top: 3px; + cursor: pointer; +} + +div.modindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +div.genindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +/* -- domain module index --------------------------------------------------- */ + +table.modindextable td { + padding: 2px; + border-collapse: collapse; +} + +/* -- general body styles --------------------------------------------------- */ + +div.body { + min-width: 360px; + max-width: 800px; +} + +div.body p, div.body dd, div.body li, div.body blockquote { + -moz-hyphens: auto; + -ms-hyphens: auto; + -webkit-hyphens: auto; + hyphens: auto; +} + +a.headerlink { + visibility: hidden; +} +a.brackets:before, +span.brackets > a:before{ + content: "["; +} + +a.brackets:after, +span.brackets > a:after { + content: "]"; +} + + +h1:hover > a.headerlink, +h2:hover > a.headerlink, +h3:hover > a.headerlink, +h4:hover > a.headerlink, +h5:hover > a.headerlink, +h6:hover > a.headerlink, +dt:hover > a.headerlink, +caption:hover > a.headerlink, +p.caption:hover > a.headerlink, +div.code-block-caption:hover > a.headerlink { + visibility: visible; +} + +div.body p.caption { + text-align: inherit; +} + +div.body td { + text-align: left; +} + +.first { + margin-top: 0 !important; +} + +p.rubric { + margin-top: 30px; + font-weight: bold; +} + +img.align-left, figure.align-left, .figure.align-left, object.align-left { + clear: left; + float: left; + margin-right: 1em; +} + +img.align-right, figure.align-right, .figure.align-right, object.align-right { + clear: right; + float: right; + margin-left: 1em; +} + +img.align-center, figure.align-center, .figure.align-center, object.align-center { + display: block; + margin-left: auto; + margin-right: auto; +} + +img.align-default, figure.align-default, .figure.align-default { + display: block; + margin-left: auto; + margin-right: auto; +} + +.align-left { + text-align: left; +} + +.align-center { + text-align: center; +} + +.align-default { + text-align: center; +} + +.align-right { + text-align: right; +} + +/* -- sidebars -------------------------------------------------------------- */ + +div.sidebar, +aside.sidebar { + margin: 0 0 0.5em 1em; + border: 1px solid #ddb; + padding: 7px; + background-color: #ffe; + width: 40%; + float: right; + clear: right; + overflow-x: auto; +} + +p.sidebar-title { + font-weight: bold; +} +div.admonition, div.topic, blockquote { + clear: left; +} + +/* -- topics ---------------------------------------------------------------- */ +div.topic { + border: 1px solid #ccc; + padding: 7px; + margin: 10px 0 10px 0; +} + +p.topic-title { + font-size: 1.1em; + font-weight: bold; + margin-top: 10px; +} + +/* -- admonitions ----------------------------------------------------------- */ + +div.admonition { + margin-top: 10px; + margin-bottom: 10px; + padding: 7px; +} + +div.admonition dt { + font-weight: bold; +} + +p.admonition-title { + margin: 0px 10px 5px 0px; + font-weight: bold; +} + +div.body p.centered { + text-align: center; + margin-top: 25px; +} + +/* -- content of sidebars/topics/admonitions -------------------------------- */ + +div.sidebar > :last-child, +aside.sidebar > :last-child, +div.topic > :last-child, +div.admonition > :last-child { + margin-bottom: 0; +} + +div.sidebar::after, +aside.sidebar::after, +div.topic::after, +div.admonition::after, +blockquote::after { + display: block; + content: ''; + clear: both; +} + +/* -- tables ---------------------------------------------------------------- */ + +table.docutils { + margin-top: 10px; + margin-bottom: 10px; + border: 0; + border-collapse: collapse; +} + +table.align-center { + margin-left: auto; + margin-right: auto; +} + +table.align-default { + margin-left: auto; + margin-right: auto; +} + +table caption span.caption-number { + font-style: italic; +} + +table caption span.caption-text { +} + +table.docutils td, table.docutils th { + padding: 1px 8px 1px 5px; + border-top: 0; + border-left: 0; + border-right: 0; + border-bottom: 1px solid #aaa; +} + +th { + text-align: left; + padding-right: 5px; +} + +table.citation { + border-left: solid 1px gray; + margin-left: 1px; +} + +table.citation td { + border-bottom: none; +} + +th > :first-child, +td > :first-child { + margin-top: 0px; +} + +th > :last-child, +td > :last-child { + margin-bottom: 0px; +} + +/* -- figures --------------------------------------------------------------- */ + +div.figure, figure { + margin: 0.5em; + padding: 0.5em; +} + +div.figure p.caption, figcaption { + padding: 0.3em; +} + +div.figure p.caption span.caption-number, +figcaption span.caption-number { + font-style: italic; +} + +div.figure p.caption span.caption-text, +figcaption span.caption-text { +} + +/* -- field list styles ----------------------------------------------------- */ + +table.field-list td, table.field-list th { + border: 0 !important; +} + +.field-list ul { + margin: 0; + padding-left: 1em; +} + +.field-list p { + margin: 0; +} + +.field-name { + -moz-hyphens: manual; + -ms-hyphens: manual; + -webkit-hyphens: manual; + hyphens: manual; +} + +/* -- hlist styles ---------------------------------------------------------- */ + +table.hlist { + margin: 1em 0; +} + +table.hlist td { + vertical-align: top; +} + +/* -- object description styles --------------------------------------------- */ + +.sig { + font-family: 'Consolas', 'Menlo', 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', monospace; +} + +.sig-name, code.descname { + background-color: transparent; + font-weight: bold; +} + +.sig-name { + font-size: 1.1em; +} + +code.descname { + font-size: 1.2em; +} + +.sig-prename, code.descclassname { + background-color: transparent; +} + +.optional { + font-size: 1.3em; +} + +.sig-paren { + font-size: larger; +} + +.sig-param.n { + font-style: italic; +} + +/* C++ specific styling */ + +.sig-inline.c-texpr, +.sig-inline.cpp-texpr { + font-family: unset; +} + +.sig.c .k, .sig.c .kt, +.sig.cpp .k, .sig.cpp .kt { + color: #0033B3; +} + +.sig.c .m, +.sig.cpp .m { + color: #1750EB; +} + +.sig.c .s, .sig.c .sc, +.sig.cpp .s, .sig.cpp .sc { + color: #067D17; +} + + +/* -- other body styles ----------------------------------------------------- */ + +ol.arabic { + list-style: decimal; +} + +ol.loweralpha { + list-style: lower-alpha; +} + +ol.upperalpha { + list-style: upper-alpha; +} + +ol.lowerroman { + list-style: lower-roman; +} + +ol.upperroman { + list-style: upper-roman; +} + +:not(li) > ol > li:first-child > :first-child, +:not(li) > ul > li:first-child > :first-child { + margin-top: 0px; +} + +:not(li) > ol > li:last-child > :last-child, +:not(li) > ul > li:last-child > :last-child { + margin-bottom: 0px; +} + +ol.simple ol p, +ol.simple ul p, +ul.simple ol p, +ul.simple ul p { + margin-top: 0; +} + +ol.simple > li:not(:first-child) > p, +ul.simple > li:not(:first-child) > p { + margin-top: 0; +} + +ol.simple p, +ul.simple p { + margin-bottom: 0; +} +dl.footnote > dt, +dl.citation > dt { + float: left; + margin-right: 0.5em; +} + +dl.footnote > dd, +dl.citation > dd { + margin-bottom: 0em; +} + +dl.footnote > dd:after, +dl.citation > dd:after { + content: ""; + clear: both; +} + +dl.field-list { + display: grid; + grid-template-columns: fit-content(30%) auto; +} + +dl.field-list > dt { + font-weight: bold; + word-break: break-word; + padding-left: 0.5em; + padding-right: 5px; +} +dl.field-list > dt:after { + content: ":"; +} + + +dl.field-list > dd { + padding-left: 0.5em; + margin-top: 0em; + margin-left: 0em; + margin-bottom: 0em; +} + +dl { + margin-bottom: 15px; +} + +dd > :first-child { + margin-top: 0px; +} + +dd ul, dd table { + margin-bottom: 10px; +} + +dd { + margin-top: 3px; + margin-bottom: 10px; + margin-left: 30px; +} + +dl > dd:last-child, +dl > dd:last-child > :last-child { + margin-bottom: 0; +} + +dt:target, span.highlighted { + background-color: #fbe54e; +} + +rect.highlighted { + fill: #fbe54e; +} + +dl.glossary dt { + font-weight: bold; + font-size: 1.1em; +} + +.versionmodified { + font-style: italic; +} + +.system-message { + background-color: #fda; + padding: 5px; + border: 3px solid red; +} + +.footnote:target { + background-color: #ffa; +} + +.line-block { + display: block; + margin-top: 1em; + margin-bottom: 1em; +} + +.line-block .line-block { + margin-top: 0; + margin-bottom: 0; + margin-left: 1.5em; +} + +.guilabel, .menuselection { + font-family: sans-serif; +} + +.accelerator { + text-decoration: underline; +} + +.classifier { + font-style: oblique; +} + +.classifier:before { + font-style: normal; + margin: 0 0.5em; + content: ":"; + display: inline-block; +} + +abbr, acronym { + border-bottom: dotted 1px; + cursor: help; +} + +/* -- code displays --------------------------------------------------------- */ + +pre { + overflow: auto; + overflow-y: hidden; /* fixes display issues on Chrome browsers */ +} + +pre, div[class*="highlight-"] { + clear: both; +} + +span.pre { + -moz-hyphens: none; + -ms-hyphens: none; + -webkit-hyphens: none; + hyphens: none; + white-space: nowrap; +} + +div[class*="highlight-"] { + margin: 1em 0; +} + +td.linenos pre { + border: 0; + background-color: transparent; + color: #aaa; +} + +table.highlighttable { + display: block; +} + +table.highlighttable tbody { + display: block; +} + +table.highlighttable tr { + display: flex; +} + +table.highlighttable td { + margin: 0; + padding: 0; +} + +table.highlighttable td.linenos { + padding-right: 0.5em; +} + +table.highlighttable td.code { + flex: 1; + overflow: hidden; +} + +.highlight .hll { + display: block; +} + +div.highlight pre, +table.highlighttable pre { + margin: 0; +} + +div.code-block-caption + div { + margin-top: 0; +} + +div.code-block-caption { + margin-top: 1em; + padding: 2px 5px; + font-size: small; +} + +div.code-block-caption code { + background-color: transparent; +} + +table.highlighttable td.linenos, +span.linenos, +div.highlight span.gp { /* gp: Generic.Prompt */ + user-select: none; + -webkit-user-select: text; /* Safari fallback only */ + -webkit-user-select: none; /* Chrome/Safari */ + -moz-user-select: none; /* Firefox */ + -ms-user-select: none; /* IE10+ */ +} + +div.code-block-caption span.caption-number { + padding: 0.1em 0.3em; + font-style: italic; +} + +div.code-block-caption span.caption-text { +} + +div.literal-block-wrapper { + margin: 1em 0; +} + +code.xref, a code { + background-color: transparent; + font-weight: bold; +} + +h1 code, h2 code, h3 code, 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!important; +} + +.rst-content dl:not(.docutils) dt { + color: #aaddff; + background-color: #2d2d2d; + border-top: solid 3px #525252; + border-left: solid 3px #525252; +} + +em.property { + color: #888888; +} + + +/* tables */ + +.rst-content table.docutils thead { + color: #ddd; +} + +.rst-content table.docutils td { + border: 0px; +} + +.rst-content table.docutils:not(.field-list) tr:nth-child(2n-1) td { + background-color: #5a5a5a; +} + + +/* inlined code highlights */ + +.xref, +.py-meth, +.rst-content a code { + color: #aaddff !important; + font-weight: normal !important; +} + +.rst-content code { + color: #eee !important; + font-weight: normal !important; +} + +code.literal { + background-color: #2d2d2d !important; + border: 1px solid #6d6d6d !important; +} + +code.docutils.literal.notranslate { + color: #ddd; +} + + +/* notes, warnings, hints */ + +.hint .admonition-title { + background: #2aa87c !important; +} + +.warning .admonition-title { + background: #cc4444 !important; +} + +.admonition-title { + background: #3a7ca8 !important; +} + +.admonition, +.note { + background-color: #2d2d2d !important; +} + + +/* table of contents */ + +.wy-nav-content-wrap { + background-color: rgba(0, 0, 0, 0.6) !important; +} + +.sidebar { + background-color: #191919 !important; +} + +.sidebar-title { + background-color: #2b2b2b !important; +} + +.wy-menu-vertical a { + color: #ddd; +} + +.wy-menu-vertical code.docutils.literal.notranslate { + color: #404040; + background: none !important; + border: none !important; +} + +.wy-nav-content { + background: #3c3c3c; + color: #dddddd; +} + +.wy-menu-vertical li.on a, +.wy-menu-vertical li.current>a { + background: #a3a3a3; + border-bottom: 0px !important; + border-top: 0px !important; +} + +.wy-menu-vertical li.current { + background: #b3b3b3; +} + +.toc-backref { + color: grey !important; +} + +.highlight .hll { + background-color: #49483e +} + +.highlight { + background: #222; + color: #f8f8f2 +} + +.highlight .c { + color: #888 +} + + +/* Comment */ + +.highlight .err { + color: #960050; + background-color: #1e0010 +} + + +/* Error */ + +.highlight .k { + color: #66d9ef +} + + +/* Keyword */ + +.highlight .l { + color: #ae81ff +} + + +/* Literal */ + +.highlight .n { + color: #f8f8f2 +} + + +/* Name */ + +.highlight .o { + color: #f92672 +} + + +/* Operator */ + +.highlight .p { + color: #f8f8f2 +} + + +/* Punctuation */ + +.highlight .ch { + color: #888 +} + + +/* Comment.Hashbang */ + +.highlight .cm { + color: #888 +} + + +/* Comment.Multiline */ + +.highlight .cp { + color: #888 +} + + +/* Comment.Preproc */ + +.highlight .cpf { + color: #888 +} + + +/* Comment.PreprocFile */ + +.highlight .c1 { + color: #888 +} + + +/* Comment.Single */ + +.highlight .cs { + color: #888 +} + + +/* Comment.Special */ + +.highlight .gd { + color: #f92672 +} + + +/* Generic.Deleted */ + +.highlight .ge { + font-style: italic +} + + +/* Generic.Emph */ + +.highlight .gi { + color: #a6e22e +} + + +/* Generic.Inserted */ 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index 0000000000..f79376af7d --- /dev/null +++ b/en/harden-runner-2.10.1/_static/css/toggle.css @@ -0,0 +1,77 @@ +input[type=checkbox] { + visibility: hidden; + height: 0; + width: 0; + margin: 0; +} + +.rst-versions .rst-current-version { + padding: 10px; + display: flex; + justify-content: space-between; +} + +.rst-versions .rst-current-version .fa-book, +.rst-versions .rst-current-version .fa-v, +.rst-versions .rst-current-version .fa-caret-down { + height: 24px; + line-height: 24px; + vertical-align: middle; +} + +.rst-versions .rst-current-version .fa-element { + width: 80px; + text-align: center; +} + +.rst-versions .rst-current-version .fa-book { + text-align: left; +} + +.rst-versions .rst-current-version .fa-v { + color: #27AE60; + text-align: right; +} + +label { + margin: 0 auto; + display: inline-block; + justify-content: center; + align-items: right; + border-radius: 100px; + position: relative; + cursor: pointer; + text-indent: -9999px; + width: 50px; + height: 21px; + background: #000; +} + +label:after { + border-radius: 50%; + position: absolute; + content: ''; + background: #fff; + width: 15px; + height: 15px; + top: 3px; + left: 3px; + transition: ease-in-out 200ms; +} + +input:checked+label { + background: #3a7ca8; +} + +input:checked+label:after { + left: calc(100% - 5px); + transform: translateX(-100%); +} + +html.transition, +html.transition *, +html.transition *:before, +html.transition *:after { + transition: ease-in-out 200ms !important; + transition-delay: 0 !important; +} diff --git a/en/harden-runner-2.10.1/_static/doctools.js b/en/harden-runner-2.10.1/_static/doctools.js new file mode 100644 index 0000000000..527b876ca6 --- /dev/null +++ b/en/harden-runner-2.10.1/_static/doctools.js @@ -0,0 +1,156 @@ +/* + * doctools.js + * ~~~~~~~~~~~ + * + * Base JavaScript utilities for all Sphinx HTML documentation. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ +"use strict"; + +const BLACKLISTED_KEY_CONTROL_ELEMENTS = new Set([ + "TEXTAREA", + "INPUT", + "SELECT", + "BUTTON", +]); + +const _ready = (callback) => { + if (document.readyState !== "loading") { + callback(); + } else { + document.addEventListener("DOMContentLoaded", callback); + } +}; + +/** + * Small JavaScript module for the documentation. + */ +const Documentation = { + init: () => { + Documentation.initDomainIndexTable(); + Documentation.initOnKeyListeners(); + }, + + /** + * i18n support + */ + TRANSLATIONS: {}, + PLURAL_EXPR: (n) => (n === 1 ? 0 : 1), + LOCALE: "unknown", + + // gettext and ngettext don't access this so that the functions + // can safely bound to a different name (_ = Documentation.gettext) + gettext: (string) => { + const translated = Documentation.TRANSLATIONS[string]; + switch (typeof translated) { + case "undefined": + return string; // no translation + case "string": + return translated; // translation exists + default: + return translated[0]; // (singular, plural) translation tuple exists + } + }, + + ngettext: (singular, plural, n) => { + const translated = Documentation.TRANSLATIONS[singular]; + if (typeof translated !== "undefined") + return translated[Documentation.PLURAL_EXPR(n)]; + return n === 1 ? singular : plural; + }, + + addTranslations: (catalog) => { + Object.assign(Documentation.TRANSLATIONS, catalog.messages); + Documentation.PLURAL_EXPR = new Function( + "n", + `return (${catalog.plural_expr})` + ); + Documentation.LOCALE = catalog.locale; + }, + + /** + * helper function to focus on search bar + */ + focusSearchBar: () => { + document.querySelectorAll("input[name=q]")[0]?.focus(); + }, + + /** + * Initialise the domain index toggle buttons + */ + initDomainIndexTable: () => { + const toggler = (el) => { + const idNumber = el.id.substr(7); + const toggledRows = document.querySelectorAll(`tr.cg-${idNumber}`); + if (el.src.substr(-9) === "minus.png") { + el.src = `${el.src.substr(0, el.src.length - 9)}plus.png`; + toggledRows.forEach((el) => (el.style.display = "none")); + } else { + el.src = `${el.src.substr(0, el.src.length - 8)}minus.png`; + toggledRows.forEach((el) => (el.style.display = "")); + } + }; + + const togglerElements = document.querySelectorAll("img.toggler"); + togglerElements.forEach((el) => + el.addEventListener("click", (event) => toggler(event.currentTarget)) + ); + togglerElements.forEach((el) => (el.style.display = "")); + if (DOCUMENTATION_OPTIONS.COLLAPSE_INDEX) togglerElements.forEach(toggler); + }, + + initOnKeyListeners: () => { + // only install a listener if it is really needed + if ( + !DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS && + !DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS + ) + return; + + document.addEventListener("keydown", (event) => { + // bail for input elements + if (BLACKLISTED_KEY_CONTROL_ELEMENTS.has(document.activeElement.tagName)) return; + // bail with special keys + if (event.altKey || event.ctrlKey || event.metaKey) return; + + if (!event.shiftKey) { + switch (event.key) { + case "ArrowLeft": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const prevLink = document.querySelector('link[rel="prev"]'); + if (prevLink && prevLink.href) { + window.location.href = prevLink.href; + event.preventDefault(); + } + break; + case "ArrowRight": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const nextLink = document.querySelector('link[rel="next"]'); + if (nextLink && nextLink.href) { + window.location.href = nextLink.href; + event.preventDefault(); + } + break; + } + } + + // some keyboard layouts may need Shift to get / + switch (event.key) { + case "/": + if (!DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS) break; + Documentation.focusSearchBar(); + event.preventDefault(); + } + }); + }, +}; + +// quick alias for translations +const _ = Documentation.gettext; + +_ready(Documentation.init); diff --git a/en/harden-runner-2.10.1/_static/documentation_options.js b/en/harden-runner-2.10.1/_static/documentation_options.js new file mode 100644 index 0000000000..c78d148ccd --- /dev/null +++ b/en/harden-runner-2.10.1/_static/documentation_options.js @@ -0,0 +1,14 @@ +var DOCUMENTATION_OPTIONS = { + URL_ROOT: document.getElementById("documentation_options").getAttribute('data-url_root'), + VERSION: 'nightly', + LANGUAGE: 'en', + COLLAPSE_INDEX: false, + BUILDER: 'html', + FILE_SUFFIX: '.html', + LINK_SUFFIX: '.html', + HAS_SOURCE: true, + SOURCELINK_SUFFIX: '.txt', + NAVIGATION_WITH_KEYS: false, + SHOW_SEARCH_SUMMARY: true, + ENABLE_SEARCH_SHORTCUTS: true, +}; \ No newline at end of file diff --git a/en/harden-runner-2.10.1/_static/file.png b/en/harden-runner-2.10.1/_static/file.png new file mode 100644 index 0000000000..a858a410e4 Binary files /dev/null and b/en/harden-runner-2.10.1/_static/file.png differ diff --git a/en/harden-runner-2.10.1/_static/jquery-3.6.0.js b/en/harden-runner-2.10.1/_static/jquery-3.6.0.js new file mode 100644 index 0000000000..fc6c299b73 --- /dev/null +++ b/en/harden-runner-2.10.1/_static/jquery-3.6.0.js @@ -0,0 +1,10881 @@ +/*! + * jQuery JavaScript Library v3.6.0 + * https://jquery.com/ + * + * Includes Sizzle.js + * https://sizzlejs.com/ + * + * Copyright OpenJS Foundation and other contributors + * Released under the MIT license + * https://jquery.org/license + * + * Date: 2021-03-02T17:08Z + */ +( function( global, factory ) { + + "use strict"; + + if ( typeof module === "object" && typeof module.exports === "object" ) { + + // For CommonJS and CommonJS-like environments where a proper `window` + // is present, execute the factory and get jQuery. + // For environments that do not have a `window` with a `document` + // (such as Node.js), expose a factory as module.exports. + // This accentuates the need for the creation of a real `window`. + // e.g. var jQuery = require("jquery")(window); + // See ticket #14549 for more info. + module.exports = global.document ? + factory( global, true ) : + function( w ) { + if ( !w.document ) { + throw new Error( "jQuery requires a window with a document" ); + } + return factory( w ); + }; + } else { + factory( global ); + } + +// Pass this if window is not defined yet +} )( typeof window !== "undefined" ? window : this, function( window, noGlobal ) { + +// Edge <= 12 - 13+, Firefox <=18 - 45+, IE 10 - 11, Safari 5.1 - 9+, iOS 6 - 9.1 +// throw exceptions when non-strict code (e.g., ASP.NET 4.5) accesses strict mode +// arguments.callee.caller (trac-13335). But as of jQuery 3.0 (2016), strict mode should be common +// enough that all such attempts are guarded in a try block. +"use strict"; + +var arr = []; + +var getProto = Object.getPrototypeOf; + +var slice = arr.slice; + +var flat = arr.flat ? function( array ) { + return arr.flat.call( array ); +} : function( array ) { + return arr.concat.apply( [], array ); +}; + + +var push = arr.push; + +var indexOf = arr.indexOf; + +var class2type = {}; + +var toString = class2type.toString; + +var hasOwn = class2type.hasOwnProperty; + +var fnToString = hasOwn.toString; + +var ObjectFunctionString = fnToString.call( Object ); + +var support = {}; + +var isFunction = function isFunction( obj ) { + + // Support: Chrome <=57, Firefox <=52 + // In some browsers, typeof returns "function" for HTML elements + // (i.e., `typeof document.createElement( "object" ) === "function"`). + // We don't want to classify *any* DOM node as a function. + // Support: QtWeb <=3.8.5, WebKit <=534.34, wkhtmltopdf tool <=0.12.5 + // Plus for old WebKit, typeof returns "function" for HTML collections + // (e.g., `typeof document.getElementsByTagName("div") === "function"`). (gh-4756) + return typeof obj === "function" && typeof obj.nodeType !== "number" && + typeof obj.item !== "function"; + }; + + +var isWindow = function isWindow( obj ) { + return obj != null && obj === obj.window; + }; + + +var document = window.document; + + + + var preservedScriptAttributes = { + type: true, + src: true, + nonce: true, + noModule: true + }; + + function DOMEval( code, node, doc ) { + doc = doc || document; + + var i, val, + script = doc.createElement( "script" ); + + script.text = code; + if ( node ) { + for ( i in preservedScriptAttributes ) { + + // Support: Firefox 64+, Edge 18+ + // Some browsers don't support the "nonce" property on scripts. + // On the other hand, just using `getAttribute` is not enough as + // the `nonce` attribute is reset to an empty string whenever it + // becomes browsing-context connected. + // See https://github.com/whatwg/html/issues/2369 + // See https://html.spec.whatwg.org/#nonce-attributes + // The `node.getAttribute` check was added for the sake of + // `jQuery.globalEval` so that it can fake a nonce-containing node + // via an object. + val = node[ i ] || node.getAttribute && node.getAttribute( i ); + if ( val ) { + script.setAttribute( i, val ); + } + } + } + doc.head.appendChild( script ).parentNode.removeChild( script ); + } + + +function toType( obj ) { + if ( obj == null ) { + return obj + ""; + } + + // Support: Android <=2.3 only (functionish RegExp) + return typeof obj === "object" || typeof obj === "function" ? + class2type[ toString.call( obj ) ] || "object" : + typeof obj; +} +/* global Symbol */ +// Defining this global in .eslintrc.json would create a danger of using the global +// unguarded in another place, it seems safer to define global only for this module + + + +var + version = "3.6.0", + + // Define a local copy of jQuery + jQuery = function( selector, context ) { + + // The jQuery object is actually just the init constructor 'enhanced' + // Need init if jQuery is called (just allow error to be thrown if not included) + return new jQuery.fn.init( selector, context ); + }; + +jQuery.fn = jQuery.prototype = { + + // The current version of jQuery being used + jquery: version, + + constructor: jQuery, + + // The default length of a jQuery object is 0 + length: 0, + + toArray: function() { + return slice.call( this ); + }, + + // Get the Nth element in the matched element set OR + // Get the whole matched element set as a clean array + get: function( num ) { + + // Return all the elements in a clean array + if ( num == null ) { + return slice.call( this ); + } + + // Return just the one element from the set + return num < 0 ? this[ num + this.length ] : this[ num ]; + }, + + // Take an array of elements and push it onto the stack + // (returning the new matched element set) + pushStack: function( elems ) { + + // Build a new jQuery matched element set + var ret = jQuery.merge( this.constructor(), elems ); + + // Add the old object onto the stack (as a reference) + ret.prevObject = this; + + // Return the newly-formed element set + return ret; + }, + + // Execute a callback for every element in the matched set. + each: function( callback ) { + return jQuery.each( this, callback ); + }, + + map: function( callback ) { + return this.pushStack( jQuery.map( this, function( elem, i ) { + return callback.call( elem, i, elem ); + } ) ); + }, + + slice: function() { + return this.pushStack( slice.apply( this, arguments ) ); + }, + + first: function() { + return this.eq( 0 ); + }, + + last: function() { + return this.eq( -1 ); + }, + + even: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return ( i + 1 ) % 2; + } ) ); + }, + + odd: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return i % 2; + } ) ); + }, + + eq: function( i ) { + var len = this.length, + j = +i + ( i < 0 ? len : 0 ); + return this.pushStack( j >= 0 && j < len ? [ this[ j ] ] : [] ); + }, + + end: function() { + return this.prevObject || this.constructor(); + }, + + // For internal use only. + // Behaves like an Array's method, not like a jQuery method. + push: push, + sort: arr.sort, + splice: arr.splice +}; + +jQuery.extend = jQuery.fn.extend = function() { + var options, name, src, copy, copyIsArray, clone, + target = arguments[ 0 ] || {}, + i = 1, + length = arguments.length, + deep = false; + + // Handle a deep copy situation + if ( typeof target === "boolean" ) { + deep = target; + + // Skip the boolean and the target + target = arguments[ i ] || {}; + i++; + } + + // Handle case when target is a string or something (possible in deep copy) + if ( typeof target !== "object" && !isFunction( target ) ) { + target = {}; + } + + // Extend jQuery itself if only one argument is passed + if ( i === length ) { + target = this; + i--; + } + + for ( ; i < length; i++ ) { + + // Only deal with non-null/undefined values + if ( ( options = arguments[ i ] ) != null ) { + + // Extend the base object + for ( name in options ) { + copy = options[ name ]; + + // Prevent Object.prototype pollution + // Prevent never-ending loop + if ( name === "__proto__" || target === copy ) { + continue; + } + + // Recurse if we're merging plain objects or arrays + if ( deep && copy && ( jQuery.isPlainObject( copy ) || + ( copyIsArray = Array.isArray( copy ) ) ) ) { + src = target[ name ]; + + // Ensure proper type for the source value + if ( copyIsArray && !Array.isArray( src ) ) { + clone = []; + } else if ( !copyIsArray && !jQuery.isPlainObject( src ) ) { + clone = {}; + } else { + clone = src; + } + copyIsArray = false; + + // Never move original objects, clone them + target[ name ] = jQuery.extend( deep, clone, copy ); + + // Don't bring in undefined values + } else if ( copy !== undefined ) { + target[ name ] = copy; + } + } + } + } + + // Return the modified object + return target; +}; + +jQuery.extend( { + + // Unique for each copy of jQuery on the page + expando: "jQuery" + ( version + Math.random() ).replace( /\D/g, "" ), + + // Assume jQuery is ready without the ready module + isReady: true, + + error: function( msg ) { + throw new Error( msg ); + }, + + noop: function() {}, + + isPlainObject: function( obj ) { + var proto, Ctor; + + // Detect obvious negatives + // Use toString instead of jQuery.type to catch host objects + if ( !obj || toString.call( obj ) !== "[object Object]" ) { + return false; + } + + proto = getProto( obj ); + + // Objects with no prototype (e.g., `Object.create( null )`) are plain + if ( !proto ) { + return true; + } + + // Objects with prototype are plain iff they were constructed by a global Object function + Ctor = hasOwn.call( proto, "constructor" ) && proto.constructor; + return typeof Ctor === "function" && fnToString.call( Ctor ) === ObjectFunctionString; + }, + + isEmptyObject: function( obj ) { + var name; + + for ( name in obj ) { + return false; + } + return true; + }, + + // Evaluates a script in a provided context; falls back to the global one + // if not specified. + globalEval: function( code, options, doc ) { + DOMEval( code, { nonce: options && options.nonce }, doc ); + }, + + each: function( obj, callback ) { + var length, i = 0; + + if ( isArrayLike( obj ) ) { + length = obj.length; + for ( ; i < length; i++ ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } else { + for ( i in obj ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } + + return obj; + }, + + // results is for internal usage only + makeArray: function( arr, results ) { + var ret = results || []; + + if ( arr != null ) { + if ( isArrayLike( Object( arr ) ) ) { + jQuery.merge( ret, + typeof arr === "string" ? + [ arr ] : arr + ); + } else { + push.call( ret, arr ); + } + } + + return ret; + }, + + inArray: function( elem, arr, i ) { + return arr == null ? -1 : indexOf.call( arr, elem, i ); + }, + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + merge: function( first, second ) { + var len = +second.length, + j = 0, + i = first.length; + + for ( ; j < len; j++ ) { + first[ i++ ] = second[ j ]; + } + + first.length = i; + + return first; + }, + + grep: function( elems, callback, invert ) { + var callbackInverse, + matches = [], + i = 0, + length = elems.length, + callbackExpect = !invert; + + // Go through the array, only saving the items + // that pass the validator function + for ( ; i < length; i++ ) { + callbackInverse = !callback( elems[ i ], i ); + if ( callbackInverse !== callbackExpect ) { + matches.push( elems[ i ] ); + } + } + + return matches; + }, + + // arg is for internal usage only + map: function( elems, callback, arg ) { + var length, value, + i = 0, + ret = []; + + // Go through the array, translating each of the items to their new values + if ( isArrayLike( elems ) ) { + length = elems.length; + for ( ; i < length; i++ ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + + // Go through every key on the object, + } else { + for ( i in elems ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + } + + // Flatten any nested arrays + return flat( ret ); + }, + + // A global GUID counter for objects + guid: 1, + + // jQuery.support is not used in Core but other projects attach their + // properties to it so it needs to exist. + support: support +} ); + +if ( typeof Symbol === "function" ) { + jQuery.fn[ Symbol.iterator ] = arr[ Symbol.iterator ]; +} + +// Populate the class2type map +jQuery.each( "Boolean Number String Function Array Date RegExp Object Error Symbol".split( " " ), + function( _i, name ) { + class2type[ "[object " + name + "]" ] = name.toLowerCase(); + } ); + +function isArrayLike( obj ) { + + // Support: real iOS 8.2 only (not reproducible in simulator) + // `in` check used to prevent JIT error (gh-2145) + // hasOwn isn't used here due to false negatives + // regarding Nodelist length in IE + var length = !!obj && "length" in obj && obj.length, + type = toType( obj ); + + if ( isFunction( obj ) || isWindow( obj ) ) { + return false; + } + + return type === "array" || length === 0 || + typeof length === "number" && length > 0 && ( length - 1 ) in obj; +} +var Sizzle = +/*! + * Sizzle CSS Selector Engine v2.3.6 + * https://sizzlejs.com/ + * + * Copyright JS Foundation and other contributors + * Released under the MIT license + * https://js.foundation/ + * + * Date: 2021-02-16 + */ +( function( window ) { +var i, + support, + Expr, + getText, + isXML, + tokenize, + compile, + select, + outermostContext, + sortInput, + hasDuplicate, + + // Local document vars + setDocument, + document, + docElem, + documentIsHTML, + rbuggyQSA, + rbuggyMatches, + matches, + contains, + + // Instance-specific data + expando = "sizzle" + 1 * new Date(), + preferredDoc = window.document, + dirruns = 0, + done = 0, + classCache = createCache(), + tokenCache = createCache(), + compilerCache = createCache(), + nonnativeSelectorCache = createCache(), + sortOrder = function( a, b ) { + if ( a === b ) { + hasDuplicate = true; + } + return 0; + }, + + // Instance methods + hasOwn = ( {} ).hasOwnProperty, + arr = [], + pop = arr.pop, + pushNative = arr.push, + push = arr.push, + slice = arr.slice, + + // Use a stripped-down indexOf as it's faster than native + // https://jsperf.com/thor-indexof-vs-for/5 + indexOf = function( list, elem ) { + var i = 0, + len = list.length; + for ( ; i < len; i++ ) { + if ( list[ i ] === elem ) { + return i; + } + } + return -1; + }, + + booleans = "checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|" + + "ismap|loop|multiple|open|readonly|required|scoped", + + // Regular expressions + + // http://www.w3.org/TR/css3-selectors/#whitespace + whitespace = "[\\x20\\t\\r\\n\\f]", + + // https://www.w3.org/TR/css-syntax-3/#ident-token-diagram + identifier = "(?:\\\\[\\da-fA-F]{1,6}" + whitespace + + "?|\\\\[^\\r\\n\\f]|[\\w-]|[^\0-\\x7f])+", + + // Attribute selectors: http://www.w3.org/TR/selectors/#attribute-selectors + attributes = "\\[" + whitespace + "*(" + identifier + ")(?:" + whitespace + + + // Operator (capture 2) + "*([*^$|!~]?=)" + whitespace + + + // "Attribute values must be CSS identifiers [capture 5] + // or strings [capture 3 or capture 4]" + "*(?:'((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\"|(" + identifier + "))|)" + + whitespace + "*\\]", + + pseudos = ":(" + identifier + ")(?:\\((" + + + // To reduce the number of selectors needing tokenize in the preFilter, prefer arguments: + // 1. quoted (capture 3; capture 4 or capture 5) + "('((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\")|" + + + // 2. simple (capture 6) + "((?:\\\\.|[^\\\\()[\\]]|" + attributes + ")*)|" + + + // 3. anything else (capture 2) + ".*" + + ")\\)|)", + + // Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter + rwhitespace = new RegExp( whitespace + "+", "g" ), + rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + + whitespace + "+$", "g" ), + + rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ), + rcombinators = new RegExp( "^" + whitespace + "*([>+~]|" + whitespace + ")" + whitespace + + "*" ), + rdescend = new RegExp( whitespace + "|>" ), + + rpseudo = new RegExp( pseudos ), + ridentifier = new RegExp( "^" + identifier + "$" ), + + matchExpr = { + "ID": new RegExp( "^#(" + identifier + ")" ), + "CLASS": new RegExp( "^\\.(" + identifier + ")" ), + "TAG": new RegExp( "^(" + identifier + "|[*])" ), + "ATTR": new RegExp( "^" + attributes ), + "PSEUDO": new RegExp( "^" + pseudos ), + "CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + + whitespace + "*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + + whitespace + "*(\\d+)|))" + whitespace + "*\\)|)", "i" ), + "bool": new RegExp( "^(?:" + booleans + ")$", "i" ), + + // For use in libraries implementing .is() + // We use this for POS matching in `select` + "needsContext": new RegExp( "^" + whitespace + + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" + whitespace + + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" ) + }, + + rhtml = /HTML$/i, + rinputs = /^(?:input|select|textarea|button)$/i, + rheader = /^h\d$/i, + + rnative = /^[^{]+\{\s*\[native \w/, + + // Easily-parseable/retrievable ID or TAG or CLASS selectors + rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/, + + rsibling = /[+~]/, + + // CSS escapes + // http://www.w3.org/TR/CSS21/syndata.html#escaped-characters + runescape = new RegExp( "\\\\[\\da-fA-F]{1,6}" + whitespace + "?|\\\\([^\\r\\n\\f])", "g" ), + funescape = function( escape, nonHex ) { + var high = "0x" + escape.slice( 1 ) - 0x10000; + + return nonHex ? + + // Strip the backslash prefix from a non-hex escape sequence + nonHex : + + // Replace a hexadecimal escape sequence with the encoded Unicode code point + // Support: IE <=11+ + // For values outside the Basic Multilingual Plane (BMP), manually construct a + // surrogate pair + high < 0 ? + String.fromCharCode( high + 0x10000 ) : + String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 ); + }, + + // CSS string/identifier serialization + // https://drafts.csswg.org/cssom/#common-serializing-idioms + rcssescape = /([\0-\x1f\x7f]|^-?\d)|^-$|[^\0-\x1f\x7f-\uFFFF\w-]/g, + fcssescape = function( ch, asCodePoint ) { + if ( asCodePoint ) { + + // U+0000 NULL becomes U+FFFD REPLACEMENT CHARACTER + if ( ch === "\0" ) { + return "\uFFFD"; + } + + // Control characters and (dependent upon position) numbers get escaped as code points + return ch.slice( 0, -1 ) + "\\" + + ch.charCodeAt( ch.length - 1 ).toString( 16 ) + " "; + } + + // Other potentially-special ASCII characters get backslash-escaped + return "\\" + ch; + }, + + // Used for iframes + // See setDocument() + // Removing the function wrapper causes a "Permission Denied" + // error in IE + unloadHandler = function() { + setDocument(); + }, + + inDisabledFieldset = addCombinator( + function( elem ) { + return elem.disabled === true && elem.nodeName.toLowerCase() === "fieldset"; + }, + { dir: "parentNode", next: "legend" } + ); + +// Optimize for push.apply( _, NodeList ) +try { + push.apply( + ( arr = slice.call( preferredDoc.childNodes ) ), + preferredDoc.childNodes + ); + + // Support: Android<4.0 + // Detect silently failing push.apply + // eslint-disable-next-line no-unused-expressions + arr[ preferredDoc.childNodes.length ].nodeType; +} catch ( e ) { + push = { apply: arr.length ? + + // Leverage slice if possible + function( target, els ) { + pushNative.apply( target, slice.call( els ) ); + } : + + // Support: IE<9 + // Otherwise append directly + function( target, els ) { + var j = target.length, + i = 0; + + // Can't trust NodeList.length + while ( ( target[ j++ ] = els[ i++ ] ) ) {} + target.length = j - 1; + } + }; +} + +function Sizzle( selector, context, results, seed ) { + var m, i, elem, nid, match, groups, newSelector, + newContext = context && context.ownerDocument, + + // nodeType defaults to 9, since context defaults to document + nodeType = context ? context.nodeType : 9; + + results = results || []; + + // Return early from calls with invalid selector or context + if ( typeof selector !== "string" || !selector || + nodeType !== 1 && nodeType !== 9 && nodeType !== 11 ) { + + return results; + } + + // Try to shortcut find operations (as opposed to filters) in HTML documents + if ( !seed ) { + setDocument( context ); + context = context || document; + + if ( documentIsHTML ) { + + // If the selector is sufficiently simple, try using a "get*By*" DOM method + // (excepting DocumentFragment context, where the methods don't exist) + if ( nodeType !== 11 && ( match = rquickExpr.exec( selector ) ) ) { + + // ID selector + if ( ( m = match[ 1 ] ) ) { + + // Document context + if ( nodeType === 9 ) { + if ( ( elem = context.getElementById( m ) ) ) { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( elem.id === m ) { + results.push( elem ); + return results; + } + } else { + return results; + } + + // Element context + } else { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( newContext && ( elem = newContext.getElementById( m ) ) && + contains( context, elem ) && + elem.id === m ) { + + results.push( elem ); + return results; + } + } + + // Type selector + } else if ( match[ 2 ] ) { + push.apply( results, context.getElementsByTagName( selector ) ); + return results; + + // Class selector + } else if ( ( m = match[ 3 ] ) && support.getElementsByClassName && + context.getElementsByClassName ) { + + push.apply( results, context.getElementsByClassName( m ) ); + return results; + } + } + + // Take advantage of querySelectorAll + if ( support.qsa && + !nonnativeSelectorCache[ selector + " " ] && + ( !rbuggyQSA || !rbuggyQSA.test( selector ) ) && + + // Support: IE 8 only + // Exclude object elements + ( nodeType !== 1 || context.nodeName.toLowerCase() !== "object" ) ) { + + newSelector = selector; + newContext = context; + + // qSA considers elements outside a scoping root when evaluating child or + // descendant combinators, which is not what we want. + // In such cases, we work around the behavior by prefixing every selector in the + // list with an ID selector referencing the scope context. + // The technique has to be used as well when a leading combinator is used + // as such selectors are not recognized by querySelectorAll. + // Thanks to Andrew Dupont for this technique. + if ( nodeType === 1 && + ( rdescend.test( selector ) || rcombinators.test( selector ) ) ) { + + // Expand context for sibling selectors + newContext = rsibling.test( selector ) && testContext( context.parentNode ) || + context; + + // We can use :scope instead of the ID hack if the browser + // supports it & if we're not changing the context. + if ( newContext !== context || !support.scope ) { + + // Capture the context ID, setting it first if necessary + if ( ( nid = context.getAttribute( "id" ) ) ) { + nid = nid.replace( rcssescape, fcssescape ); + } else { + context.setAttribute( "id", ( nid = expando ) ); + } + } + + // Prefix every selector in the list + groups = tokenize( selector ); + i = groups.length; + while ( i-- ) { + groups[ i ] = ( nid ? "#" + nid : ":scope" ) + " " + + toSelector( groups[ i ] ); + } + newSelector = groups.join( "," ); + } + + try { + push.apply( results, + newContext.querySelectorAll( newSelector ) + ); + return results; + } catch ( qsaError ) { + nonnativeSelectorCache( selector, true ); + } finally { + if ( nid === expando ) { + context.removeAttribute( "id" ); + } + } + } + } + } + + // All others + return select( selector.replace( rtrim, "$1" ), context, results, seed ); +} + +/** + * Create key-value caches of limited size + * @returns {function(string, object)} Returns the Object data after storing it on itself with + * property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength) + * deleting the oldest entry + */ +function createCache() { + var keys = []; + + function cache( key, value ) { + + // Use (key + " ") to avoid collision with native prototype properties (see Issue #157) + if ( keys.push( key + " " ) > Expr.cacheLength ) { + + // Only keep the most recent entries + delete cache[ keys.shift() ]; + } + return ( cache[ key + " " ] = value ); + } + return cache; +} + +/** + * Mark a function for special use by Sizzle + * @param {Function} fn The function to mark + */ +function markFunction( fn ) { + fn[ expando ] = true; + return fn; +} + +/** + * Support testing using an element + * @param {Function} fn Passed the created element and returns a boolean result + */ +function assert( fn ) { + var el = document.createElement( "fieldset" ); + + try { + return !!fn( el ); + } catch ( e ) { + return false; + } finally { + + // Remove from its parent by default + if ( el.parentNode ) { + el.parentNode.removeChild( el ); + } + + // release memory in IE + el = null; + } +} + +/** + * Adds the same handler for all of the specified attrs + * @param {String} attrs Pipe-separated list of attributes + * @param {Function} handler The method that will be applied + */ +function addHandle( attrs, handler ) { + var arr = attrs.split( "|" ), + i = arr.length; + + while ( i-- ) { + Expr.attrHandle[ arr[ i ] ] = handler; + } +} + +/** + * Checks document order of two siblings + * @param {Element} a + * @param {Element} b + * @returns {Number} Returns less than 0 if a precedes b, greater than 0 if a follows b + */ +function siblingCheck( a, b ) { + var cur = b && a, + diff = cur && a.nodeType === 1 && b.nodeType === 1 && + a.sourceIndex - b.sourceIndex; + + // Use IE sourceIndex if available on both nodes + if ( diff ) { + return diff; + } + + // Check if b follows a + if ( cur ) { + while ( ( cur = cur.nextSibling ) ) { + if ( cur === b ) { + return -1; + } + } + } + + return a ? 1 : -1; +} + +/** + * Returns a function to use in pseudos for input types + * @param {String} type + */ +function createInputPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for buttons + * @param {String} type + */ +function createButtonPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return ( name === "input" || name === "button" ) && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for :enabled/:disabled + * @param {Boolean} disabled true for :disabled; false for :enabled + */ +function createDisabledPseudo( disabled ) { + + // Known :disabled false positives: fieldset[disabled] > legend:nth-of-type(n+2) :can-disable + return function( elem ) { + + // Only certain elements can match :enabled or :disabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-enabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-disabled + if ( "form" in elem ) { + + // Check for inherited disabledness on relevant non-disabled elements: + // * listed form-associated elements in a disabled fieldset + // https://html.spec.whatwg.org/multipage/forms.html#category-listed + // https://html.spec.whatwg.org/multipage/forms.html#concept-fe-disabled + // * option elements in a disabled optgroup + // https://html.spec.whatwg.org/multipage/forms.html#concept-option-disabled + // All such elements have a "form" property. + if ( elem.parentNode && elem.disabled === false ) { + + // Option elements defer to a parent optgroup if present + if ( "label" in elem ) { + if ( "label" in elem.parentNode ) { + return elem.parentNode.disabled === disabled; + } else { + return elem.disabled === disabled; + } + } + + // Support: IE 6 - 11 + // Use the isDisabled shortcut property to check for disabled fieldset ancestors + return elem.isDisabled === disabled || + + // Where there is no isDisabled, check manually + /* jshint -W018 */ + elem.isDisabled !== !disabled && + inDisabledFieldset( elem ) === disabled; + } + + return elem.disabled === disabled; + + // Try to winnow out elements that can't be disabled before trusting the disabled property. + // Some victims get caught in our net (label, legend, menu, track), but it shouldn't + // even exist on them, let alone have a boolean value. + } else if ( "label" in elem ) { + return elem.disabled === disabled; + } + + // Remaining elements are neither :enabled nor :disabled + return false; + }; +} + +/** + * Returns a function to use in pseudos for positionals + * @param {Function} fn + */ +function createPositionalPseudo( fn ) { + return markFunction( function( argument ) { + argument = +argument; + return markFunction( function( seed, matches ) { + var j, + matchIndexes = fn( [], seed.length, argument ), + i = matchIndexes.length; + + // Match elements found at the specified indexes + while ( i-- ) { + if ( seed[ ( j = matchIndexes[ i ] ) ] ) { + seed[ j ] = !( matches[ j ] = seed[ j ] ); + } + } + } ); + } ); +} + +/** + * Checks a node for validity as a Sizzle context + * @param {Element|Object=} context + * @returns {Element|Object|Boolean} The input node if acceptable, otherwise a falsy value + */ +function testContext( context ) { + return context && typeof context.getElementsByTagName !== "undefined" && context; +} + +// Expose support vars for convenience +support = Sizzle.support = {}; + +/** + * Detects XML nodes + * @param {Element|Object} elem An element or a document + * @returns {Boolean} True iff elem is a non-HTML XML node + */ +isXML = Sizzle.isXML = function( elem ) { + var namespace = elem && elem.namespaceURI, + docElem = elem && ( elem.ownerDocument || elem ).documentElement; + + // Support: IE <=8 + // Assume HTML when documentElement doesn't yet exist, such as inside loading iframes + // https://bugs.jquery.com/ticket/4833 + return !rhtml.test( namespace || docElem && docElem.nodeName || "HTML" ); +}; + +/** + * Sets document-related variables once based on the current document + * @param {Element|Object} [doc] An element or document object to use to set the document + * @returns {Object} Returns the current document + */ +setDocument = Sizzle.setDocument = function( node ) { + var hasCompare, subWindow, + doc = node ? node.ownerDocument || node : preferredDoc; + + // Return early if doc is invalid or already selected + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( doc == document || doc.nodeType !== 9 || !doc.documentElement ) { + return document; + } + + // Update global variables + document = doc; + docElem = document.documentElement; + documentIsHTML = !isXML( document ); + + // Support: IE 9 - 11+, Edge 12 - 18+ + // Accessing iframe documents after unload throws "permission denied" errors (jQuery #13936) + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( preferredDoc != document && + ( subWindow = document.defaultView ) && subWindow.top !== subWindow ) { + + // Support: IE 11, Edge + if ( subWindow.addEventListener ) { + subWindow.addEventListener( "unload", unloadHandler, false ); + + // Support: IE 9 - 10 only + } else if ( subWindow.attachEvent ) { + subWindow.attachEvent( "onunload", unloadHandler ); + } + } + + // Support: IE 8 - 11+, Edge 12 - 18+, Chrome <=16 - 25 only, Firefox <=3.6 - 31 only, + // Safari 4 - 5 only, Opera <=11.6 - 12.x only + // IE/Edge & older browsers don't support the :scope pseudo-class. + // Support: Safari 6.0 only + // Safari 6.0 supports :scope but it's an alias of :root there. + support.scope = assert( function( el ) { + docElem.appendChild( el ).appendChild( document.createElement( "div" ) ); + return typeof el.querySelectorAll !== "undefined" && + !el.querySelectorAll( ":scope fieldset div" ).length; + } ); + + /* Attributes + ---------------------------------------------------------------------- */ + + // Support: IE<8 + // Verify that getAttribute really returns attributes and not properties + // (excepting IE8 booleans) + support.attributes = assert( function( el ) { + el.className = "i"; + return !el.getAttribute( "className" ); + } ); + + /* getElement(s)By* + ---------------------------------------------------------------------- */ + + // Check if getElementsByTagName("*") returns only elements + support.getElementsByTagName = assert( function( el ) { + el.appendChild( document.createComment( "" ) ); + return !el.getElementsByTagName( "*" ).length; + } ); + + // Support: IE<9 + support.getElementsByClassName = rnative.test( document.getElementsByClassName ); + + // Support: IE<10 + // Check if getElementById returns elements by name + // The broken getElementById methods don't pick up programmatically-set names, + // so use a roundabout getElementsByName test + support.getById = assert( function( el ) { + docElem.appendChild( el ).id = expando; + return !document.getElementsByName || !document.getElementsByName( expando ).length; + } ); + + // ID filter and find + if ( support.getById ) { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + return elem.getAttribute( "id" ) === attrId; + }; + }; + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var elem = context.getElementById( id ); + return elem ? [ elem ] : []; + } + }; + } else { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + var node = typeof elem.getAttributeNode !== "undefined" && + elem.getAttributeNode( "id" ); + return node && node.value === attrId; + }; + }; + + // Support: IE 6 - 7 only + // getElementById is not reliable as a find shortcut + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var node, i, elems, + elem = context.getElementById( id ); + + if ( elem ) { + + // Verify the id attribute + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + + // Fall back on getElementsByName + elems = context.getElementsByName( id ); + i = 0; + while ( ( elem = elems[ i++ ] ) ) { + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + } + } + + return []; + } + }; + } + + // Tag + Expr.find[ "TAG" ] = support.getElementsByTagName ? + function( tag, context ) { + if ( typeof context.getElementsByTagName !== "undefined" ) { + return context.getElementsByTagName( tag ); + + // DocumentFragment nodes don't have gEBTN + } else if ( support.qsa ) { + return context.querySelectorAll( tag ); + } + } : + + function( tag, context ) { + var elem, + tmp = [], + i = 0, + + // By happy coincidence, a (broken) gEBTN appears on DocumentFragment nodes too + results = context.getElementsByTagName( tag ); + + // Filter out possible comments + if ( tag === "*" ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem.nodeType === 1 ) { + tmp.push( elem ); + } + } + + return tmp; + } + return results; + }; + + // Class + Expr.find[ "CLASS" ] = support.getElementsByClassName && function( className, context ) { + if ( typeof context.getElementsByClassName !== "undefined" && documentIsHTML ) { + return context.getElementsByClassName( className ); + } + }; + + /* QSA/matchesSelector + ---------------------------------------------------------------------- */ + + // QSA and matchesSelector support + + // matchesSelector(:active) reports false when true (IE9/Opera 11.5) + rbuggyMatches = []; + + // qSa(:focus) reports false when true (Chrome 21) + // We allow this because of a bug in IE8/9 that throws an error + // whenever `document.activeElement` is accessed on an iframe + // So, we allow :focus to pass through QSA all the time to avoid the IE error + // See https://bugs.jquery.com/ticket/13378 + rbuggyQSA = []; + + if ( ( support.qsa = rnative.test( document.querySelectorAll ) ) ) { + + // Build QSA regex + // Regex strategy adopted from Diego Perini + assert( function( el ) { + + var input; + + // Select is set to empty string on purpose + // This is to test IE's treatment of not explicitly + // setting a boolean content attribute, + // since its presence should be enough + // https://bugs.jquery.com/ticket/12359 + docElem.appendChild( el ).innerHTML = "" + + ""; + + // Support: IE8, Opera 11-12.16 + // Nothing should be selected when empty strings follow ^= or $= or *= + // The test attribute must be unknown in Opera but "safe" for WinRT + // https://msdn.microsoft.com/en-us/library/ie/hh465388.aspx#attribute_section + if ( el.querySelectorAll( "[msallowcapture^='']" ).length ) { + rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:''|\"\")" ); + } + + // Support: IE8 + // Boolean attributes and "value" are not treated correctly + if ( !el.querySelectorAll( "[selected]" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*(?:value|" + booleans + ")" ); + } + + // Support: Chrome<29, Android<4.4, Safari<7.0+, iOS<7.0+, PhantomJS<1.9.8+ + if ( !el.querySelectorAll( "[id~=" + expando + "-]" ).length ) { + rbuggyQSA.push( "~=" ); + } + + // Support: IE 11+, Edge 15 - 18+ + // IE 11/Edge don't find elements on a `[name='']` query in some cases. + // Adding a temporary attribute to the document before the selection works + // around the issue. + // Interestingly, IE 10 & older don't seem to have the issue. + input = document.createElement( "input" ); + input.setAttribute( "name", "" ); + el.appendChild( input ); + if ( !el.querySelectorAll( "[name='']" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*name" + whitespace + "*=" + + whitespace + "*(?:''|\"\")" ); + } + + // Webkit/Opera - :checked should return selected option elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + // IE8 throws error here and will not see later tests + if ( !el.querySelectorAll( ":checked" ).length ) { + rbuggyQSA.push( ":checked" ); + } + + // Support: Safari 8+, iOS 8+ + // https://bugs.webkit.org/show_bug.cgi?id=136851 + // In-page `selector#id sibling-combinator selector` fails + if ( !el.querySelectorAll( "a#" + expando + "+*" ).length ) { + rbuggyQSA.push( ".#.+[+~]" ); + } + + // Support: Firefox <=3.6 - 5 only + // Old Firefox doesn't throw on a badly-escaped identifier. + el.querySelectorAll( "\\\f" ); + rbuggyQSA.push( "[\\r\\n\\f]" ); + } ); + + assert( function( el ) { + el.innerHTML = "" + + ""; + + // Support: Windows 8 Native Apps + // The type and name attributes are restricted during .innerHTML assignment + var input = document.createElement( "input" ); + input.setAttribute( "type", "hidden" ); + el.appendChild( input ).setAttribute( "name", "D" ); + + // Support: IE8 + // Enforce case-sensitivity of name attribute + if ( el.querySelectorAll( "[name=d]" ).length ) { + rbuggyQSA.push( "name" + whitespace + "*[*^$|!~]?=" ); + } + + // FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled) + // IE8 throws error here and will not see later tests + if ( el.querySelectorAll( ":enabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: IE9-11+ + // IE's :disabled selector does not pick up the children of disabled fieldsets + docElem.appendChild( el ).disabled = true; + if ( el.querySelectorAll( ":disabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: Opera 10 - 11 only + // Opera 10-11 does not throw on post-comma invalid pseudos + el.querySelectorAll( "*,:x" ); + rbuggyQSA.push( ",.*:" ); + } ); + } + + if ( ( support.matchesSelector = rnative.test( ( matches = docElem.matches || + docElem.webkitMatchesSelector || + docElem.mozMatchesSelector || + docElem.oMatchesSelector || + docElem.msMatchesSelector ) ) ) ) { + + assert( function( el ) { + + // Check to see if it's possible to do matchesSelector + // on a disconnected node (IE 9) + support.disconnectedMatch = matches.call( el, "*" ); + + // This should fail with an exception + // Gecko does not error, returns false instead + matches.call( el, "[s!='']:x" ); + rbuggyMatches.push( "!=", pseudos ); + } ); + } + + rbuggyQSA = rbuggyQSA.length && new RegExp( rbuggyQSA.join( "|" ) ); + rbuggyMatches = rbuggyMatches.length && new RegExp( rbuggyMatches.join( "|" ) ); + + /* Contains + ---------------------------------------------------------------------- */ + hasCompare = rnative.test( docElem.compareDocumentPosition ); + + // Element contains another + // Purposefully self-exclusive + // As in, an element does not contain itself + contains = hasCompare || rnative.test( docElem.contains ) ? + function( a, b ) { + var adown = a.nodeType === 9 ? a.documentElement : a, + bup = b && b.parentNode; + return a === bup || !!( bup && bup.nodeType === 1 && ( + adown.contains ? + adown.contains( bup ) : + a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16 + ) ); + } : + function( a, b ) { + if ( b ) { + while ( ( b = b.parentNode ) ) { + if ( b === a ) { + return true; + } + } + } + return false; + }; + + /* Sorting + ---------------------------------------------------------------------- */ + + // Document order sorting + sortOrder = hasCompare ? + function( a, b ) { + + // Flag for duplicate removal + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + // Sort on method existence if only one input has compareDocumentPosition + var compare = !a.compareDocumentPosition - !b.compareDocumentPosition; + if ( compare ) { + return compare; + } + + // Calculate position if both inputs belong to the same document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + compare = ( a.ownerDocument || a ) == ( b.ownerDocument || b ) ? + a.compareDocumentPosition( b ) : + + // Otherwise we know they are disconnected + 1; + + // Disconnected nodes + if ( compare & 1 || + ( !support.sortDetached && b.compareDocumentPosition( a ) === compare ) ) { + + // Choose the first element that is related to our preferred document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( a == document || a.ownerDocument == preferredDoc && + contains( preferredDoc, a ) ) { + return -1; + } + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( b == document || b.ownerDocument == preferredDoc && + contains( preferredDoc, b ) ) { + return 1; + } + + // Maintain original order + return sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + } + + return compare & 4 ? -1 : 1; + } : + function( a, b ) { + + // Exit early if the nodes are identical + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + var cur, + i = 0, + aup = a.parentNode, + bup = b.parentNode, + ap = [ a ], + bp = [ b ]; + + // Parentless nodes are either documents or disconnected + if ( !aup || !bup ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + return a == document ? -1 : + b == document ? 1 : + /* eslint-enable eqeqeq */ + aup ? -1 : + bup ? 1 : + sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + + // If the nodes are siblings, we can do a quick check + } else if ( aup === bup ) { + return siblingCheck( a, b ); + } + + // Otherwise we need full lists of their ancestors for comparison + cur = a; + while ( ( cur = cur.parentNode ) ) { + ap.unshift( cur ); + } + cur = b; + while ( ( cur = cur.parentNode ) ) { + bp.unshift( cur ); + } + + // Walk down the tree looking for a discrepancy + while ( ap[ i ] === bp[ i ] ) { + i++; + } + + return i ? + + // Do a sibling check if the nodes have a common ancestor + siblingCheck( ap[ i ], bp[ i ] ) : + + // Otherwise nodes in our document sort first + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + ap[ i ] == preferredDoc ? -1 : + bp[ i ] == preferredDoc ? 1 : + /* eslint-enable eqeqeq */ + 0; + }; + + return document; +}; + +Sizzle.matches = function( expr, elements ) { + return Sizzle( expr, null, null, elements ); +}; + +Sizzle.matchesSelector = function( elem, expr ) { + setDocument( elem ); + + if ( support.matchesSelector && documentIsHTML && + !nonnativeSelectorCache[ expr + " " ] && + ( !rbuggyMatches || !rbuggyMatches.test( expr ) ) && + ( !rbuggyQSA || !rbuggyQSA.test( expr ) ) ) { + + try { + var ret = matches.call( elem, expr ); + + // IE 9's matchesSelector returns false on disconnected nodes + if ( ret || support.disconnectedMatch || + + // As well, disconnected nodes are said to be in a document + // fragment in IE 9 + elem.document && elem.document.nodeType !== 11 ) { + return ret; + } + } catch ( e ) { + nonnativeSelectorCache( expr, true ); + } + } + + return Sizzle( expr, document, null, [ elem ] ).length > 0; +}; + +Sizzle.contains = function( context, elem ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( context.ownerDocument || context ) != document ) { + setDocument( context ); + } + return contains( context, elem ); +}; + +Sizzle.attr = function( elem, name ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( elem.ownerDocument || elem ) != document ) { + setDocument( elem ); + } + + var fn = Expr.attrHandle[ name.toLowerCase() ], + + // Don't get fooled by Object.prototype properties (jQuery #13807) + val = fn && hasOwn.call( Expr.attrHandle, name.toLowerCase() ) ? + fn( elem, name, !documentIsHTML ) : + undefined; + + return val !== undefined ? + val : + support.attributes || !documentIsHTML ? + elem.getAttribute( name ) : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; +}; + +Sizzle.escape = function( sel ) { + return ( sel + "" ).replace( rcssescape, fcssescape ); +}; + +Sizzle.error = function( msg ) { + throw new Error( "Syntax error, unrecognized expression: " + msg ); +}; + +/** + * Document sorting and removing duplicates + * @param {ArrayLike} results + */ +Sizzle.uniqueSort = function( results ) { + var elem, + duplicates = [], + j = 0, + i = 0; + + // Unless we *know* we can detect duplicates, assume their presence + hasDuplicate = !support.detectDuplicates; + sortInput = !support.sortStable && results.slice( 0 ); + results.sort( sortOrder ); + + if ( hasDuplicate ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem === results[ i ] ) { + j = duplicates.push( i ); + } + } + while ( j-- ) { + results.splice( duplicates[ j ], 1 ); + } + } + + // Clear input after sorting to release objects + // See https://github.com/jquery/sizzle/pull/225 + sortInput = null; + + return results; +}; + +/** + * Utility function for retrieving the text value of an array of DOM nodes + * @param {Array|Element} elem + */ +getText = Sizzle.getText = function( elem ) { + var node, + ret = "", + i = 0, + nodeType = elem.nodeType; + + if ( !nodeType ) { + + // If no nodeType, this is expected to be an array + while ( ( node = elem[ i++ ] ) ) { + + // Do not traverse comment nodes + ret += getText( node ); + } + } else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) { + + // Use textContent for elements + // innerText usage removed for consistency of new lines (jQuery #11153) + if ( typeof elem.textContent === "string" ) { + return elem.textContent; + } else { + + // Traverse its children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + ret += getText( elem ); + } + } + } else if ( nodeType === 3 || nodeType === 4 ) { + return elem.nodeValue; + } + + // Do not include comment or processing instruction nodes + + return ret; +}; + +Expr = Sizzle.selectors = { + + // Can be adjusted by the user + cacheLength: 50, + + createPseudo: markFunction, + + match: matchExpr, + + attrHandle: {}, + + find: {}, + + relative: { + ">": { dir: "parentNode", first: true }, + " ": { dir: "parentNode" }, + "+": { dir: "previousSibling", first: true }, + "~": { dir: "previousSibling" } + }, + + preFilter: { + "ATTR": function( match ) { + match[ 1 ] = match[ 1 ].replace( runescape, funescape ); + + // Move the given value to match[3] whether quoted or unquoted + match[ 3 ] = ( match[ 3 ] || match[ 4 ] || + match[ 5 ] || "" ).replace( runescape, funescape ); + + if ( match[ 2 ] === "~=" ) { + match[ 3 ] = " " + match[ 3 ] + " "; + } + + return match.slice( 0, 4 ); + }, + + "CHILD": function( match ) { + + /* matches from matchExpr["CHILD"] + 1 type (only|nth|...) + 2 what (child|of-type) + 3 argument (even|odd|\d*|\d*n([+-]\d+)?|...) + 4 xn-component of xn+y argument ([+-]?\d*n|) + 5 sign of xn-component + 6 x of xn-component + 7 sign of y-component + 8 y of y-component + */ + match[ 1 ] = match[ 1 ].toLowerCase(); + + if ( match[ 1 ].slice( 0, 3 ) === "nth" ) { + + // nth-* requires argument + if ( !match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + // numeric x and y parameters for Expr.filter.CHILD + // remember that false/true cast respectively to 0/1 + match[ 4 ] = +( match[ 4 ] ? + match[ 5 ] + ( match[ 6 ] || 1 ) : + 2 * ( match[ 3 ] === "even" || match[ 3 ] === "odd" ) ); + match[ 5 ] = +( ( match[ 7 ] + match[ 8 ] ) || match[ 3 ] === "odd" ); + + // other types prohibit arguments + } else if ( match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + return match; + }, + + "PSEUDO": function( match ) { + var excess, + unquoted = !match[ 6 ] && match[ 2 ]; + + if ( matchExpr[ "CHILD" ].test( match[ 0 ] ) ) { + return null; + } + + // Accept quoted arguments as-is + if ( match[ 3 ] ) { + match[ 2 ] = match[ 4 ] || match[ 5 ] || ""; + + // Strip excess characters from unquoted arguments + } else if ( unquoted && rpseudo.test( unquoted ) && + + // Get excess from tokenize (recursively) + ( excess = tokenize( unquoted, true ) ) && + + // advance to the next closing parenthesis + ( excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length ) ) { + + // excess is a negative index + match[ 0 ] = match[ 0 ].slice( 0, excess ); + match[ 2 ] = unquoted.slice( 0, excess ); + } + + // Return only captures needed by the pseudo filter method (type and argument) + return match.slice( 0, 3 ); + } + }, + + filter: { + + "TAG": function( nodeNameSelector ) { + var nodeName = nodeNameSelector.replace( runescape, funescape ).toLowerCase(); + return nodeNameSelector === "*" ? + function() { + return true; + } : + function( elem ) { + return elem.nodeName && elem.nodeName.toLowerCase() === nodeName; + }; + }, + + "CLASS": function( className ) { + var pattern = classCache[ className + " " ]; + + return pattern || + ( pattern = new RegExp( "(^|" + whitespace + + ")" + className + "(" + whitespace + "|$)" ) ) && classCache( + className, function( elem ) { + return pattern.test( + typeof elem.className === "string" && elem.className || + typeof elem.getAttribute !== "undefined" && + elem.getAttribute( "class" ) || + "" + ); + } ); + }, + + "ATTR": function( name, operator, check ) { + return function( elem ) { + var result = Sizzle.attr( elem, name ); + + if ( result == null ) { + return operator === "!="; + } + if ( !operator ) { + return true; + } + + result += ""; + + /* eslint-disable max-len */ + + return operator === "=" ? result === check : + operator === "!=" ? result !== check : + operator === "^=" ? check && result.indexOf( check ) === 0 : + operator === "*=" ? check && result.indexOf( check ) > -1 : + operator === "$=" ? check && result.slice( -check.length ) === check : + operator === "~=" ? ( " " + result.replace( rwhitespace, " " ) + " " ).indexOf( check ) > -1 : + operator === "|=" ? result === check || result.slice( 0, check.length + 1 ) === check + "-" : + false; + /* eslint-enable max-len */ + + }; + }, + + "CHILD": function( type, what, _argument, first, last ) { + var simple = type.slice( 0, 3 ) !== "nth", + forward = type.slice( -4 ) !== "last", + ofType = what === "of-type"; + + return first === 1 && last === 0 ? + + // Shortcut for :nth-*(n) + function( elem ) { + return !!elem.parentNode; + } : + + function( elem, _context, xml ) { + var cache, uniqueCache, outerCache, node, nodeIndex, start, + dir = simple !== forward ? "nextSibling" : "previousSibling", + parent = elem.parentNode, + name = ofType && elem.nodeName.toLowerCase(), + useCache = !xml && !ofType, + diff = false; + + if ( parent ) { + + // :(first|last|only)-(child|of-type) + if ( simple ) { + while ( dir ) { + node = elem; + while ( ( node = node[ dir ] ) ) { + if ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) { + + return false; + } + } + + // Reverse direction for :only-* (if we haven't yet done so) + start = dir = type === "only" && !start && "nextSibling"; + } + return true; + } + + start = [ forward ? parent.firstChild : parent.lastChild ]; + + // non-xml :nth-child(...) stores cache data on `parent` + if ( forward && useCache ) { + + // Seek `elem` from a previously-cached index + + // ...in a gzip-friendly way + node = parent; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex && cache[ 2 ]; + node = nodeIndex && parent.childNodes[ nodeIndex ]; + + while ( ( node = ++nodeIndex && node && node[ dir ] || + + // Fallback to seeking `elem` from the start + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + // When found, cache indexes on `parent` and break + if ( node.nodeType === 1 && ++diff && node === elem ) { + uniqueCache[ type ] = [ dirruns, nodeIndex, diff ]; + break; + } + } + + } else { + + // Use previously-cached element index if available + if ( useCache ) { + + // ...in a gzip-friendly way + node = elem; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex; + } + + // xml :nth-child(...) + // or :nth-last-child(...) or :nth(-last)?-of-type(...) + if ( diff === false ) { + + // Use the same loop as above to seek `elem` from the start + while ( ( node = ++nodeIndex && node && node[ dir ] || + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + if ( ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) && + ++diff ) { + + // Cache the index of each encountered element + if ( useCache ) { + outerCache = node[ expando ] || + ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + uniqueCache[ type ] = [ dirruns, diff ]; + } + + if ( node === elem ) { + break; + } + } + } + } + } + + // Incorporate the offset, then check against cycle size + diff -= last; + return diff === first || ( diff % first === 0 && diff / first >= 0 ); + } + }; + }, + + "PSEUDO": function( pseudo, argument ) { + + // pseudo-class names are case-insensitive + // http://www.w3.org/TR/selectors/#pseudo-classes + // Prioritize by case sensitivity in case custom pseudos are added with uppercase letters + // Remember that setFilters inherits from pseudos + var args, + fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] || + Sizzle.error( "unsupported pseudo: " + pseudo ); + + // The user may use createPseudo to indicate that + // arguments are needed to create the filter function + // just as Sizzle does + if ( fn[ expando ] ) { + return fn( argument ); + } + + // But maintain support for old signatures + if ( fn.length > 1 ) { + args = [ pseudo, pseudo, "", argument ]; + return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ? + markFunction( function( seed, matches ) { + var idx, + matched = fn( seed, argument ), + i = matched.length; + while ( i-- ) { + idx = indexOf( seed, matched[ i ] ); + seed[ idx ] = !( matches[ idx ] = matched[ i ] ); + } + } ) : + function( elem ) { + return fn( elem, 0, args ); + }; + } + + return fn; + } + }, + + pseudos: { + + // Potentially complex pseudos + "not": markFunction( function( selector ) { + + // Trim the selector passed to compile + // to avoid treating leading and trailing + // spaces as combinators + var input = [], + results = [], + matcher = compile( selector.replace( rtrim, "$1" ) ); + + return matcher[ expando ] ? + markFunction( function( seed, matches, _context, xml ) { + var elem, + unmatched = matcher( seed, null, xml, [] ), + i = seed.length; + + // Match elements unmatched by `matcher` + while ( i-- ) { + if ( ( elem = unmatched[ i ] ) ) { + seed[ i ] = !( matches[ i ] = elem ); + } + } + } ) : + function( elem, _context, xml ) { + input[ 0 ] = elem; + matcher( input, null, xml, results ); + + // Don't keep the element (issue #299) + input[ 0 ] = null; + return !results.pop(); + }; + } ), + + "has": markFunction( function( selector ) { + return function( elem ) { + return Sizzle( selector, elem ).length > 0; + }; + } ), + + "contains": markFunction( function( text ) { + text = text.replace( runescape, funescape ); + return function( elem ) { + return ( elem.textContent || getText( elem ) ).indexOf( text ) > -1; + }; + } ), + + // "Whether an element is represented by a :lang() selector + // is based solely on the element's language value + // being equal to the identifier C, + // or beginning with the identifier C immediately followed by "-". + // The matching of C against the element's language value is performed case-insensitively. + // The identifier C does not have to be a valid language name." + // http://www.w3.org/TR/selectors/#lang-pseudo + "lang": markFunction( function( lang ) { + + // lang value must be a valid identifier + if ( !ridentifier.test( lang || "" ) ) { + Sizzle.error( "unsupported lang: " + lang ); + } + lang = lang.replace( runescape, funescape ).toLowerCase(); + return function( elem ) { + var elemLang; + do { + if ( ( elemLang = documentIsHTML ? + elem.lang : + elem.getAttribute( "xml:lang" ) || elem.getAttribute( "lang" ) ) ) { + + elemLang = elemLang.toLowerCase(); + return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0; + } + } while ( ( elem = elem.parentNode ) && elem.nodeType === 1 ); + return false; + }; + } ), + + // Miscellaneous + "target": function( elem ) { + var hash = window.location && window.location.hash; + return hash && hash.slice( 1 ) === elem.id; + }, + + "root": function( elem ) { + return elem === docElem; + }, + + "focus": function( elem ) { + return elem === document.activeElement && + ( !document.hasFocus || document.hasFocus() ) && + !!( elem.type || elem.href || ~elem.tabIndex ); + }, + + // Boolean properties + "enabled": createDisabledPseudo( false ), + "disabled": createDisabledPseudo( true ), + + "checked": function( elem ) { + + // In CSS3, :checked should return both checked and selected elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + var nodeName = elem.nodeName.toLowerCase(); + return ( nodeName === "input" && !!elem.checked ) || + ( nodeName === "option" && !!elem.selected ); + }, + + "selected": function( elem ) { + + // Accessing this property makes selected-by-default + // options in Safari work properly + if ( elem.parentNode ) { + // eslint-disable-next-line no-unused-expressions + elem.parentNode.selectedIndex; + } + + return elem.selected === true; + }, + + // Contents + "empty": function( elem ) { + + // http://www.w3.org/TR/selectors/#empty-pseudo + // :empty is negated by element (1) or content nodes (text: 3; cdata: 4; entity ref: 5), + // but not by others (comment: 8; processing instruction: 7; etc.) + // nodeType < 6 works because attributes (2) do not appear as children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + if ( elem.nodeType < 6 ) { + return false; + } + } + return true; + }, + + "parent": function( elem ) { + return !Expr.pseudos[ "empty" ]( elem ); + }, + + // Element/input types + "header": function( elem ) { + return rheader.test( elem.nodeName ); + }, + + "input": function( elem ) { + return rinputs.test( elem.nodeName ); + }, + + "button": function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === "button" || name === "button"; + }, + + "text": function( elem ) { + var attr; + return elem.nodeName.toLowerCase() === "input" && + elem.type === "text" && + + // Support: IE<8 + // New HTML5 attribute values (e.g., "search") appear with elem.type === "text" + ( ( attr = elem.getAttribute( "type" ) ) == null || + attr.toLowerCase() === "text" ); + }, + + // Position-in-collection + "first": createPositionalPseudo( function() { + return [ 0 ]; + } ), + + "last": createPositionalPseudo( function( _matchIndexes, length ) { + return [ length - 1 ]; + } ), + + "eq": createPositionalPseudo( function( _matchIndexes, length, argument ) { + return [ argument < 0 ? argument + length : argument ]; + } ), + + "even": createPositionalPseudo( function( matchIndexes, length ) { + var i = 0; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "odd": createPositionalPseudo( function( matchIndexes, length ) { + var i = 1; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "lt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? + argument + length : + argument > length ? + length : + argument; + for ( ; --i >= 0; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "gt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? argument + length : argument; + for ( ; ++i < length; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ) + } +}; + +Expr.pseudos[ "nth" ] = Expr.pseudos[ "eq" ]; + +// Add button/input type pseudos +for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) { + Expr.pseudos[ i ] = createInputPseudo( i ); +} +for ( i in { submit: true, reset: true } ) { + Expr.pseudos[ i ] = createButtonPseudo( i ); +} + +// Easy API for creating new setFilters +function setFilters() {} +setFilters.prototype = Expr.filters = Expr.pseudos; +Expr.setFilters = new setFilters(); + +tokenize = Sizzle.tokenize = function( selector, parseOnly ) { + var matched, match, tokens, type, + soFar, groups, preFilters, + cached = tokenCache[ selector + " " ]; + + if ( cached ) { + return parseOnly ? 0 : cached.slice( 0 ); + } + + soFar = selector; + groups = []; + preFilters = Expr.preFilter; + + while ( soFar ) { + + // Comma and first run + if ( !matched || ( match = rcomma.exec( soFar ) ) ) { + if ( match ) { + + // Don't consume trailing commas as valid + soFar = soFar.slice( match[ 0 ].length ) || soFar; + } + groups.push( ( tokens = [] ) ); + } + + matched = false; + + // Combinators + if ( ( match = rcombinators.exec( soFar ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + + // Cast descendant combinators to space + type: match[ 0 ].replace( rtrim, " " ) + } ); + soFar = soFar.slice( matched.length ); + } + + // Filters + for ( type in Expr.filter ) { + if ( ( match = matchExpr[ type ].exec( soFar ) ) && ( !preFilters[ type ] || + ( match = preFilters[ type ]( match ) ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + type: type, + matches: match + } ); + soFar = soFar.slice( matched.length ); + } + } + + if ( !matched ) { + break; + } + } + + // Return the length of the invalid excess + // if we're just parsing + // Otherwise, throw an error or return tokens + return parseOnly ? + soFar.length : + soFar ? + Sizzle.error( selector ) : + + // Cache the tokens + tokenCache( selector, groups ).slice( 0 ); +}; + +function toSelector( tokens ) { + var i = 0, + len = tokens.length, + selector = ""; + for ( ; i < len; i++ ) { + selector += tokens[ i ].value; + } + return selector; +} + +function addCombinator( matcher, combinator, base ) { + var dir = combinator.dir, + skip = combinator.next, + key = skip || dir, + checkNonElements = base && key === "parentNode", + doneName = done++; + + return combinator.first ? + + // Check against closest ancestor/preceding element + function( elem, context, xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + return matcher( elem, context, xml ); + } + } + return false; + } : + + // Check against all ancestor/preceding elements + function( elem, context, xml ) { + var oldCache, uniqueCache, outerCache, + newCache = [ dirruns, doneName ]; + + // We can't set arbitrary data on XML nodes, so they don't benefit from combinator caching + if ( xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + if ( matcher( elem, context, xml ) ) { + return true; + } + } + } + } else { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + outerCache = elem[ expando ] || ( elem[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ elem.uniqueID ] || + ( outerCache[ elem.uniqueID ] = {} ); + + if ( skip && skip === elem.nodeName.toLowerCase() ) { + elem = elem[ dir ] || elem; + } else if ( ( oldCache = uniqueCache[ key ] ) && + oldCache[ 0 ] === dirruns && oldCache[ 1 ] === doneName ) { + + // Assign to newCache so results back-propagate to previous elements + return ( newCache[ 2 ] = oldCache[ 2 ] ); + } else { + + // Reuse newcache so results back-propagate to previous elements + uniqueCache[ key ] = newCache; + + // A match means we're done; a fail means we have to keep checking + if ( ( newCache[ 2 ] = matcher( elem, context, xml ) ) ) { + return true; + } + } + } + } + } + return false; + }; +} + +function elementMatcher( matchers ) { + return matchers.length > 1 ? + function( elem, context, xml ) { + var i = matchers.length; + while ( i-- ) { + if ( !matchers[ i ]( elem, context, xml ) ) { + return false; + } + } + return true; + } : + matchers[ 0 ]; +} + +function multipleContexts( selector, contexts, results ) { + var i = 0, + len = contexts.length; + for ( ; i < len; i++ ) { + Sizzle( selector, contexts[ i ], results ); + } + return results; +} + +function condense( unmatched, map, filter, context, xml ) { + var elem, + newUnmatched = [], + i = 0, + len = unmatched.length, + mapped = map != null; + + for ( ; i < len; i++ ) { + if ( ( elem = unmatched[ i ] ) ) { + if ( !filter || filter( elem, context, xml ) ) { + newUnmatched.push( elem ); + if ( mapped ) { + map.push( i ); + } + } + } + } + + return newUnmatched; +} + +function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) { + if ( postFilter && !postFilter[ expando ] ) { + postFilter = setMatcher( postFilter ); + } + if ( postFinder && !postFinder[ expando ] ) { + postFinder = setMatcher( postFinder, postSelector ); + } + return markFunction( function( seed, results, context, xml ) { + var temp, i, elem, + preMap = [], + postMap = [], + preexisting = results.length, + + // Get initial elements from seed or context + elems = seed || multipleContexts( + selector || "*", + context.nodeType ? [ context ] : context, + [] + ), + + // Prefilter to get matcher input, preserving a map for seed-results synchronization + matcherIn = preFilter && ( seed || !selector ) ? + condense( elems, preMap, preFilter, context, xml ) : + elems, + + matcherOut = matcher ? + + // If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results, + postFinder || ( seed ? preFilter : preexisting || postFilter ) ? + + // ...intermediate processing is necessary + [] : + + // ...otherwise use results directly + results : + matcherIn; + + // Find primary matches + if ( matcher ) { + matcher( matcherIn, matcherOut, context, xml ); + } + + // Apply postFilter + if ( postFilter ) { + temp = condense( matcherOut, postMap ); + postFilter( temp, [], context, xml ); + + // Un-match failing elements by moving them back to matcherIn + i = temp.length; + while ( i-- ) { + if ( ( elem = temp[ i ] ) ) { + matcherOut[ postMap[ i ] ] = !( matcherIn[ postMap[ i ] ] = elem ); + } + } + } + + if ( seed ) { + if ( postFinder || preFilter ) { + if ( postFinder ) { + + // Get the final matcherOut by condensing this intermediate into postFinder contexts + temp = []; + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) ) { + + // Restore matcherIn since elem is not yet a final match + temp.push( ( matcherIn[ i ] = elem ) ); + } + } + postFinder( null, ( matcherOut = [] ), temp, xml ); + } + + // Move matched elements from seed to results to keep them synchronized + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) && + ( temp = postFinder ? indexOf( seed, elem ) : preMap[ i ] ) > -1 ) { + + seed[ temp ] = !( results[ temp ] = elem ); + } + } + } + + // Add elements to results, through postFinder if defined + } else { + matcherOut = condense( + matcherOut === results ? + matcherOut.splice( preexisting, matcherOut.length ) : + matcherOut + ); + if ( postFinder ) { + postFinder( null, results, matcherOut, xml ); + } else { + push.apply( results, matcherOut ); + } + } + } ); +} + +function matcherFromTokens( tokens ) { + var checkContext, matcher, j, + len = tokens.length, + leadingRelative = Expr.relative[ tokens[ 0 ].type ], + implicitRelative = leadingRelative || Expr.relative[ " " ], + i = leadingRelative ? 1 : 0, + + // The foundational matcher ensures that elements are reachable from top-level context(s) + matchContext = addCombinator( function( elem ) { + return elem === checkContext; + }, implicitRelative, true ), + matchAnyContext = addCombinator( function( elem ) { + return indexOf( checkContext, elem ) > -1; + }, implicitRelative, true ), + matchers = [ function( elem, context, xml ) { + var ret = ( !leadingRelative && ( xml || context !== outermostContext ) ) || ( + ( checkContext = context ).nodeType ? + matchContext( elem, context, xml ) : + matchAnyContext( elem, context, xml ) ); + + // Avoid hanging onto element (issue #299) + checkContext = null; + return ret; + } ]; + + for ( ; i < len; i++ ) { + if ( ( matcher = Expr.relative[ tokens[ i ].type ] ) ) { + matchers = [ addCombinator( elementMatcher( matchers ), matcher ) ]; + } else { + matcher = Expr.filter[ tokens[ i ].type ].apply( null, tokens[ i ].matches ); + + // Return special upon seeing a positional matcher + if ( matcher[ expando ] ) { + + // Find the next relative operator (if any) for proper handling + j = ++i; + for ( ; j < len; j++ ) { + if ( Expr.relative[ tokens[ j ].type ] ) { + break; + } + } + return setMatcher( + i > 1 && elementMatcher( matchers ), + i > 1 && toSelector( + + // If the preceding token was a descendant combinator, insert an implicit any-element `*` + tokens + .slice( 0, i - 1 ) + .concat( { value: tokens[ i - 2 ].type === " " ? "*" : "" } ) + ).replace( rtrim, "$1" ), + matcher, + i < j && matcherFromTokens( tokens.slice( i, j ) ), + j < len && matcherFromTokens( ( tokens = tokens.slice( j ) ) ), + j < len && toSelector( tokens ) + ); + } + matchers.push( matcher ); + } + } + + return elementMatcher( matchers ); +} + +function matcherFromGroupMatchers( elementMatchers, setMatchers ) { + var bySet = setMatchers.length > 0, + byElement = elementMatchers.length > 0, + superMatcher = function( seed, context, xml, results, outermost ) { + var elem, j, matcher, + matchedCount = 0, + i = "0", + unmatched = seed && [], + setMatched = [], + contextBackup = outermostContext, + + // We must always have either seed elements or outermost context + elems = seed || byElement && Expr.find[ "TAG" ]( "*", outermost ), + + // Use integer dirruns iff this is the outermost matcher + dirrunsUnique = ( dirruns += contextBackup == null ? 1 : Math.random() || 0.1 ), + len = elems.length; + + if ( outermost ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + outermostContext = context == document || context || outermost; + } + + // Add elements passing elementMatchers directly to results + // Support: IE<9, Safari + // Tolerate NodeList properties (IE: "length"; Safari: ) matching elements by id + for ( ; i !== len && ( elem = elems[ i ] ) != null; i++ ) { + if ( byElement && elem ) { + j = 0; + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( !context && elem.ownerDocument != document ) { + setDocument( elem ); + xml = !documentIsHTML; + } + while ( ( matcher = elementMatchers[ j++ ] ) ) { + if ( matcher( elem, context || document, xml ) ) { + results.push( elem ); + break; + } + } + if ( outermost ) { + dirruns = dirrunsUnique; + } + } + + // Track unmatched elements for set filters + if ( bySet ) { + + // They will have gone through all possible matchers + if ( ( elem = !matcher && elem ) ) { + matchedCount--; + } + + // Lengthen the array for every element, matched or not + if ( seed ) { + unmatched.push( elem ); + } + } + } + + // `i` is now the count of elements visited above, and adding it to `matchedCount` + // makes the latter nonnegative. + matchedCount += i; + + // Apply set filters to unmatched elements + // NOTE: This can be skipped if there are no unmatched elements (i.e., `matchedCount` + // equals `i`), unless we didn't visit _any_ elements in the above loop because we have + // no element matchers and no seed. + // Incrementing an initially-string "0" `i` allows `i` to remain a string only in that + // case, which will result in a "00" `matchedCount` that differs from `i` but is also + // numerically zero. + if ( bySet && i !== matchedCount ) { + j = 0; + while ( ( matcher = setMatchers[ j++ ] ) ) { + matcher( unmatched, setMatched, context, xml ); + } + + if ( seed ) { + + // Reintegrate element matches to eliminate the need for sorting + if ( matchedCount > 0 ) { + while ( i-- ) { + if ( !( unmatched[ i ] || setMatched[ i ] ) ) { + setMatched[ i ] = pop.call( results ); + } + } + } + + // Discard index placeholder values to get only actual matches + setMatched = condense( setMatched ); + } + + // Add matches to results + push.apply( results, setMatched ); + + // Seedless set matches succeeding multiple successful matchers stipulate sorting + if ( outermost && !seed && setMatched.length > 0 && + ( matchedCount + setMatchers.length ) > 1 ) { + + Sizzle.uniqueSort( results ); + } + } + + // Override manipulation of globals by nested matchers + if ( outermost ) { + dirruns = dirrunsUnique; + outermostContext = contextBackup; + } + + return unmatched; + }; + + return bySet ? + markFunction( superMatcher ) : + superMatcher; +} + +compile = Sizzle.compile = function( selector, match /* Internal Use Only */ ) { + var i, + setMatchers = [], + elementMatchers = [], + cached = compilerCache[ selector + " " ]; + + if ( !cached ) { + + // Generate a function of recursive functions that can be used to check each element + if ( !match ) { + match = tokenize( selector ); + } + i = match.length; + while ( i-- ) { + cached = matcherFromTokens( match[ i ] ); + if ( cached[ expando ] ) { + setMatchers.push( cached ); + } else { + elementMatchers.push( cached ); + } + } + + // Cache the compiled function + cached = compilerCache( + selector, + matcherFromGroupMatchers( elementMatchers, setMatchers ) + ); + + // Save selector and tokenization + cached.selector = selector; + } + return cached; +}; + +/** + * A low-level selection function that works with Sizzle's compiled + * selector functions + * @param {String|Function} selector A selector or a pre-compiled + * selector function built with Sizzle.compile + * @param {Element} context + * @param {Array} [results] + * @param {Array} [seed] A set of elements to match against + */ +select = Sizzle.select = function( selector, context, results, seed ) { + var i, tokens, token, type, find, + compiled = typeof selector === "function" && selector, + match = !seed && tokenize( ( selector = compiled.selector || selector ) ); + + results = results || []; + + // Try to minimize operations if there is only one selector in the list and no seed + // (the latter of which guarantees us context) + if ( match.length === 1 ) { + + // Reduce context if the leading compound selector is an ID + tokens = match[ 0 ] = match[ 0 ].slice( 0 ); + if ( tokens.length > 2 && ( token = tokens[ 0 ] ).type === "ID" && + context.nodeType === 9 && documentIsHTML && Expr.relative[ tokens[ 1 ].type ] ) { + + context = ( Expr.find[ "ID" ]( token.matches[ 0 ] + .replace( runescape, funescape ), context ) || [] )[ 0 ]; + if ( !context ) { + return results; + + // Precompiled matchers will still verify ancestry, so step up a level + } else if ( compiled ) { + context = context.parentNode; + } + + selector = selector.slice( tokens.shift().value.length ); + } + + // Fetch a seed set for right-to-left matching + i = matchExpr[ "needsContext" ].test( selector ) ? 0 : tokens.length; + while ( i-- ) { + token = tokens[ i ]; + + // Abort if we hit a combinator + if ( Expr.relative[ ( type = token.type ) ] ) { + break; + } + if ( ( find = Expr.find[ type ] ) ) { + + // Search, expanding context for leading sibling combinators + if ( ( seed = find( + token.matches[ 0 ].replace( runescape, funescape ), + rsibling.test( tokens[ 0 ].type ) && testContext( context.parentNode ) || + context + ) ) ) { + + // If seed is empty or no tokens remain, we can return early + tokens.splice( i, 1 ); + selector = seed.length && toSelector( tokens ); + if ( !selector ) { + push.apply( results, seed ); + return results; + } + + break; + } + } + } + } + + // Compile and execute a filtering function if one is not provided + // Provide `match` to avoid retokenization if we modified the selector above + ( compiled || compile( selector, match ) )( + seed, + context, + !documentIsHTML, + results, + !context || rsibling.test( selector ) && testContext( context.parentNode ) || context + ); + return results; +}; + +// One-time assignments + +// Sort stability +support.sortStable = expando.split( "" ).sort( sortOrder ).join( "" ) === expando; + +// Support: Chrome 14-35+ +// Always assume duplicates if they aren't passed to the comparison function +support.detectDuplicates = !!hasDuplicate; + +// Initialize against the default document +setDocument(); + +// Support: Webkit<537.32 - Safari 6.0.3/Chrome 25 (fixed in Chrome 27) +// Detached nodes confoundingly follow *each other* +support.sortDetached = assert( function( el ) { + + // Should return 1, but returns 4 (following) + return el.compareDocumentPosition( document.createElement( "fieldset" ) ) & 1; +} ); + +// Support: IE<8 +// Prevent attribute/property "interpolation" +// https://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx +if ( !assert( function( el ) { + el.innerHTML = ""; + return el.firstChild.getAttribute( "href" ) === "#"; +} ) ) { + addHandle( "type|href|height|width", function( elem, name, isXML ) { + if ( !isXML ) { + return elem.getAttribute( name, name.toLowerCase() === "type" ? 1 : 2 ); + } + } ); +} + +// Support: IE<9 +// Use defaultValue in place of getAttribute("value") +if ( !support.attributes || !assert( function( el ) { + el.innerHTML = ""; + el.firstChild.setAttribute( "value", "" ); + return el.firstChild.getAttribute( "value" ) === ""; +} ) ) { + addHandle( "value", function( elem, _name, isXML ) { + if ( !isXML && elem.nodeName.toLowerCase() === "input" ) { + return elem.defaultValue; + } + } ); +} + +// Support: IE<9 +// Use getAttributeNode to fetch booleans when getAttribute lies +if ( !assert( function( el ) { + return el.getAttribute( "disabled" ) == null; +} ) ) { + addHandle( booleans, function( elem, name, isXML ) { + var val; + if ( !isXML ) { + return elem[ name ] === true ? name.toLowerCase() : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; + } + } ); +} + +return Sizzle; + +} )( window ); + + + +jQuery.find = Sizzle; +jQuery.expr = Sizzle.selectors; + +// Deprecated +jQuery.expr[ ":" ] = jQuery.expr.pseudos; +jQuery.uniqueSort = jQuery.unique = Sizzle.uniqueSort; +jQuery.text = Sizzle.getText; +jQuery.isXMLDoc = Sizzle.isXML; +jQuery.contains = Sizzle.contains; +jQuery.escapeSelector = Sizzle.escape; + + + + +var dir = function( elem, dir, until ) { + var matched = [], + truncate = until !== undefined; + + while ( ( elem = elem[ dir ] ) && elem.nodeType !== 9 ) { + if ( elem.nodeType === 1 ) { + if ( truncate && jQuery( elem ).is( until ) ) { + break; + } + matched.push( elem ); + } + } + return matched; +}; + + +var siblings = function( n, elem ) { + var matched = []; + + for ( ; n; n = n.nextSibling ) { + if ( n.nodeType === 1 && n !== elem ) { + matched.push( n ); + } + } + + return matched; +}; + + +var rneedsContext = jQuery.expr.match.needsContext; + + + +function nodeName( elem, name ) { + + return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase(); + +} +var rsingleTag = ( /^<([a-z][^\/\0>:\x20\t\r\n\f]*)[\x20\t\r\n\f]*\/?>(?:<\/\1>|)$/i ); + + + +// Implement the identical functionality for filter and not +function winnow( elements, qualifier, not ) { + if ( isFunction( qualifier ) ) { + return jQuery.grep( elements, function( elem, i ) { + return !!qualifier.call( elem, i, elem ) !== not; + } ); + } + + // Single element + if ( qualifier.nodeType ) { + return jQuery.grep( elements, function( elem ) { + return ( elem === qualifier ) !== not; + } ); + } + + // Arraylike of elements (jQuery, arguments, Array) + if ( typeof qualifier !== "string" ) { + return jQuery.grep( elements, function( elem ) { + return ( indexOf.call( qualifier, elem ) > -1 ) !== not; + } ); + } + + // Filtered directly for both simple and complex selectors + return jQuery.filter( qualifier, elements, not ); +} + +jQuery.filter = function( expr, elems, not ) { + var elem = elems[ 0 ]; + + if ( not ) { + expr = ":not(" + expr + ")"; + } + + if ( elems.length === 1 && elem.nodeType === 1 ) { + return jQuery.find.matchesSelector( elem, expr ) ? [ elem ] : []; + } + + return jQuery.find.matches( expr, jQuery.grep( elems, function( elem ) { + return elem.nodeType === 1; + } ) ); +}; + +jQuery.fn.extend( { + find: function( selector ) { + var i, ret, + len = this.length, + self = this; + + if ( typeof selector !== "string" ) { + return this.pushStack( jQuery( selector ).filter( function() { + for ( i = 0; i < len; i++ ) { + if ( jQuery.contains( self[ i ], this ) ) { + return true; + } + } + } ) ); + } + + ret = this.pushStack( [] ); + + for ( i = 0; i < len; i++ ) { + jQuery.find( selector, self[ i ], ret ); + } + + return len > 1 ? jQuery.uniqueSort( ret ) : ret; + }, + filter: function( selector ) { + return this.pushStack( winnow( this, selector || [], false ) ); + }, + not: function( selector ) { + return this.pushStack( winnow( this, selector || [], true ) ); + }, + is: function( selector ) { + return !!winnow( + this, + + // If this is a positional/relative selector, check membership in the returned set + // so $("p:first").is("p:last") won't return true for a doc with two "p". + typeof selector === "string" && rneedsContext.test( selector ) ? + jQuery( selector ) : + selector || [], + false + ).length; + } +} ); + + +// Initialize a jQuery object + + +// A central reference to the root jQuery(document) +var rootjQuery, + + // A simple way to check for HTML strings + // Prioritize #id over to avoid XSS via location.hash (#9521) + // Strict HTML recognition (#11290: must start with <) + // Shortcut simple #id case for speed + rquickExpr = /^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]+))$/, + + init = jQuery.fn.init = function( selector, context, root ) { + var match, elem; + + // HANDLE: $(""), $(null), $(undefined), $(false) + if ( !selector ) { + return this; + } + + // Method init() accepts an alternate rootjQuery + // so migrate can support jQuery.sub (gh-2101) + root = root || rootjQuery; + + // Handle HTML strings + if ( typeof selector === "string" ) { + if ( selector[ 0 ] === "<" && + selector[ selector.length - 1 ] === ">" && + selector.length >= 3 ) { + + // Assume that strings that start and end with <> are HTML and skip the regex check + match = [ null, selector, null ]; + + } else { + match = rquickExpr.exec( selector ); + } + + // Match html or make sure no context is specified for #id + if ( match && ( match[ 1 ] || !context ) ) { + + // HANDLE: $(html) -> $(array) + if ( match[ 1 ] ) { + context = context instanceof jQuery ? context[ 0 ] : context; + + // Option to run scripts is true for back-compat + // Intentionally let the error be thrown if parseHTML is not present + jQuery.merge( this, jQuery.parseHTML( + match[ 1 ], + context && context.nodeType ? context.ownerDocument || context : document, + true + ) ); + + // HANDLE: $(html, props) + if ( rsingleTag.test( match[ 1 ] ) && jQuery.isPlainObject( context ) ) { + for ( match in context ) { + + // Properties of context are called as methods if possible + if ( isFunction( this[ match ] ) ) { + this[ match ]( context[ match ] ); + + // ...and otherwise set as attributes + } else { + this.attr( match, context[ match ] ); + } + } + } + + return this; + + // HANDLE: $(#id) + } else { + elem = document.getElementById( match[ 2 ] ); + + if ( elem ) { + + // Inject the element directly into the jQuery object + this[ 0 ] = elem; + this.length = 1; + } + return this; + } + + // HANDLE: $(expr, $(...)) + } else if ( !context || context.jquery ) { + return ( context || root ).find( selector ); + + // HANDLE: $(expr, context) + // (which is just equivalent to: $(context).find(expr) + } else { + return this.constructor( context ).find( selector ); + } + + // HANDLE: $(DOMElement) + } else if ( selector.nodeType ) { + this[ 0 ] = selector; + this.length = 1; + return this; + + // HANDLE: $(function) + // Shortcut for document ready + } else if ( isFunction( selector ) ) { + return root.ready !== undefined ? + root.ready( selector ) : + + // Execute immediately if ready is not present + selector( jQuery ); + } + + return jQuery.makeArray( selector, this ); + }; + +// Give the init function the jQuery prototype for later instantiation +init.prototype = jQuery.fn; + +// Initialize central reference +rootjQuery = jQuery( document ); + + +var rparentsprev = /^(?:parents|prev(?:Until|All))/, + + // Methods guaranteed to produce a unique set when starting from a unique set + guaranteedUnique = { + children: true, + contents: true, + next: true, + prev: true + }; + +jQuery.fn.extend( { + has: function( target ) { + var targets = jQuery( target, this ), + l = targets.length; + + return this.filter( function() { + var i = 0; + for ( ; i < l; i++ ) { + if ( jQuery.contains( this, targets[ i ] ) ) { + return true; + } + } + } ); + }, + + closest: function( selectors, context ) { + var cur, + i = 0, + l = this.length, + matched = [], + targets = typeof selectors !== "string" && jQuery( selectors ); + + // Positional selectors never match, since there's no _selection_ context + if ( !rneedsContext.test( selectors ) ) { + for ( ; i < l; i++ ) { + for ( cur = this[ i ]; cur && cur !== context; cur = cur.parentNode ) { + + // Always skip document fragments + if ( cur.nodeType < 11 && ( targets ? + targets.index( cur ) > -1 : + + // Don't pass non-elements to Sizzle + cur.nodeType === 1 && + jQuery.find.matchesSelector( cur, selectors ) ) ) { + + matched.push( cur ); + break; + } + } + } + } + + return this.pushStack( matched.length > 1 ? jQuery.uniqueSort( matched ) : matched ); + }, + + // Determine the position of an element within the set + index: function( elem ) { + + // No argument, return index in parent + if ( !elem ) { + return ( this[ 0 ] && this[ 0 ].parentNode ) ? this.first().prevAll().length : -1; + } + + // Index in selector + if ( typeof elem === "string" ) { + return indexOf.call( jQuery( elem ), this[ 0 ] ); + } + + // Locate the position of the desired element + return indexOf.call( this, + + // If it receives a jQuery object, the first element is used + elem.jquery ? elem[ 0 ] : elem + ); + }, + + add: function( selector, context ) { + return this.pushStack( + jQuery.uniqueSort( + jQuery.merge( this.get(), jQuery( selector, context ) ) + ) + ); + }, + + addBack: function( selector ) { + return this.add( selector == null ? + this.prevObject : this.prevObject.filter( selector ) + ); + } +} ); + +function sibling( cur, dir ) { + while ( ( cur = cur[ dir ] ) && cur.nodeType !== 1 ) {} + return cur; +} + +jQuery.each( { + parent: function( elem ) { + var parent = elem.parentNode; + return parent && parent.nodeType !== 11 ? parent : null; + }, + parents: function( elem ) { + return dir( elem, "parentNode" ); + }, + parentsUntil: function( elem, _i, until ) { + return dir( elem, "parentNode", until ); + }, + next: function( elem ) { + return sibling( elem, "nextSibling" ); + }, + prev: function( elem ) { + return sibling( elem, "previousSibling" ); + }, + nextAll: function( elem ) { + return dir( elem, "nextSibling" ); + }, + prevAll: function( elem ) { + return dir( elem, "previousSibling" ); + }, + nextUntil: function( elem, _i, until ) { + return dir( elem, "nextSibling", until ); + }, + prevUntil: function( elem, _i, until ) { + return dir( elem, "previousSibling", until ); + }, + siblings: function( elem ) { + return siblings( ( elem.parentNode || {} ).firstChild, elem ); + }, + children: function( elem ) { + return siblings( elem.firstChild ); + }, + contents: function( elem ) { + if ( elem.contentDocument != null && + + // Support: IE 11+ + // elements with no `data` attribute has an object + // `contentDocument` with a `null` prototype. + getProto( elem.contentDocument ) ) { + + return elem.contentDocument; + } + + // Support: IE 9 - 11 only, iOS 7 only, Android Browser <=4.3 only + // Treat the template element as a regular one in browsers that + // don't support it. + if ( nodeName( elem, "template" ) ) { + elem = elem.content || elem; + } + + return jQuery.merge( [], elem.childNodes ); + } +}, function( name, fn ) { + jQuery.fn[ name ] = function( until, selector ) { + var matched = jQuery.map( this, fn, until ); + + if ( name.slice( -5 ) !== "Until" ) { + selector = until; + } + + if ( selector && typeof selector === "string" ) { + matched = jQuery.filter( selector, matched ); + } + + if ( this.length > 1 ) { + + // Remove duplicates + if ( !guaranteedUnique[ name ] ) { + jQuery.uniqueSort( matched ); + } + + // Reverse order for parents* and prev-derivatives + if ( rparentsprev.test( name ) ) { + matched.reverse(); + } + } + + return this.pushStack( matched ); + }; +} ); +var rnothtmlwhite = ( /[^\x20\t\r\n\f]+/g ); + + + +// Convert String-formatted options into Object-formatted ones +function createOptions( options ) { + var object = {}; + jQuery.each( options.match( rnothtmlwhite ) || [], function( _, flag ) { + object[ flag ] = true; + } ); + return object; +} + +/* + * Create a callback list using the following parameters: + * + * options: an optional list of space-separated options that will change how + * the callback list behaves or a more traditional option object + * + * By default a callback list will act like an event callback list and can be + * "fired" multiple times. + * + * Possible options: + * + * once: will ensure the callback list can only be fired once (like a Deferred) + * + * memory: will keep track of previous values and will call any callback added + * after the list has been fired right away with the latest "memorized" + * values (like a Deferred) + * + * unique: will ensure a callback can only be added once (no duplicate in the list) + * + * stopOnFalse: interrupt callings when a callback returns false + * + */ +jQuery.Callbacks = function( options ) { + + // Convert options from String-formatted to Object-formatted if needed + // (we check in cache first) + options = typeof options === "string" ? + createOptions( options ) : + jQuery.extend( {}, options ); + + var // Flag to know if list is currently firing + firing, + + // Last fire value for non-forgettable lists + memory, + + // Flag to know if list was already fired + fired, + + // Flag to prevent firing + locked, + + // Actual callback list + list = [], + + // Queue of execution data for repeatable lists + queue = [], + + // Index of currently firing callback (modified by add/remove as needed) + firingIndex = -1, + + // Fire callbacks + fire = function() { + + // Enforce single-firing + locked = locked || options.once; + + // Execute callbacks for all pending executions, + // respecting firingIndex overrides and runtime changes + fired = firing = true; + for ( ; queue.length; firingIndex = -1 ) { + memory = queue.shift(); + while ( ++firingIndex < list.length ) { + + // Run callback and check for early termination + if ( list[ firingIndex ].apply( memory[ 0 ], memory[ 1 ] ) === false && + options.stopOnFalse ) { + + // Jump to end and forget the data so .add doesn't re-fire + firingIndex = list.length; + memory = false; + } + } + } + + // Forget the data if we're done with it + if ( !options.memory ) { + memory = false; + } + + firing = false; + + // Clean up if we're done firing for good + if ( locked ) { + + // Keep an empty list if we have data for future add calls + if ( memory ) { + list = []; + + // Otherwise, this object is spent + } else { + list = ""; + } + } + }, + + // Actual Callbacks object + self = { + + // Add a callback or a collection of callbacks to the list + add: function() { + if ( list ) { + + // If we have memory from a past run, we should fire after adding + if ( memory && !firing ) { + firingIndex = list.length - 1; + queue.push( memory ); + } + + ( function add( args ) { + jQuery.each( args, function( _, arg ) { + if ( isFunction( arg ) ) { + if ( !options.unique || !self.has( arg ) ) { + list.push( arg ); + } + } else if ( arg && arg.length && toType( arg ) !== "string" ) { + + // Inspect recursively + add( arg ); + } + } ); + } )( arguments ); + + if ( memory && !firing ) { + fire(); + } + } + return this; + }, + + // Remove a callback from the list + remove: function() { + jQuery.each( arguments, function( _, arg ) { + var index; + while ( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) { + list.splice( index, 1 ); + + // Handle firing indexes + if ( index <= firingIndex ) { + firingIndex--; + } + } + } ); + return this; + }, + + // Check if a given callback is in the list. + // If no argument is given, return whether or not list has callbacks attached. + has: function( fn ) { + return fn ? + jQuery.inArray( fn, list ) > -1 : + list.length > 0; + }, + + // Remove all callbacks from the list + empty: function() { + if ( list ) { + list = []; + } + return this; + }, + + // Disable .fire and .add + // Abort any current/pending executions + // Clear all callbacks and values + disable: function() { + locked = queue = []; + list = memory = ""; + return this; + }, + disabled: function() { + return !list; + }, + + // Disable .fire + // Also disable .add unless we have memory (since it would have no effect) + // Abort any pending executions + lock: function() { + locked = queue = []; + if ( !memory && !firing ) { + list = memory = ""; + } + return this; + }, + locked: function() { + return !!locked; + }, + + // Call all callbacks with the given context and arguments + fireWith: function( context, args ) { + if ( !locked ) { + args = args || []; + args = [ context, args.slice ? args.slice() : args ]; + queue.push( args ); + if ( !firing ) { + fire(); + } + } + return this; + }, + + // Call all the callbacks with the given arguments + fire: function() { + self.fireWith( this, arguments ); + return this; + }, + + // To know if the callbacks have already been called at least once + fired: function() { + return !!fired; + } + }; + + return self; +}; + + +function Identity( v ) { + return v; +} +function Thrower( ex ) { + throw ex; +} + +function adoptValue( value, resolve, reject, noValue ) { + var method; + + try { + + // Check for promise aspect first to privilege synchronous behavior + if ( value && isFunction( ( method = value.promise ) ) ) { + method.call( value ).done( resolve ).fail( reject ); + + // Other thenables + } else if ( value && isFunction( ( method = value.then ) ) ) { + method.call( value, resolve, reject ); + + // Other non-thenables + } else { + + // Control `resolve` arguments by letting Array#slice cast boolean `noValue` to integer: + // * false: [ value ].slice( 0 ) => resolve( value ) + // * true: [ value ].slice( 1 ) => resolve() + resolve.apply( undefined, [ value ].slice( noValue ) ); + } + + // For Promises/A+, convert exceptions into rejections + // Since jQuery.when doesn't unwrap thenables, we can skip the extra checks appearing in + // Deferred#then to conditionally suppress rejection. + } catch ( value ) { + + // Support: Android 4.0 only + // Strict mode functions invoked without .call/.apply get global-object context + reject.apply( undefined, [ value ] ); + } +} + +jQuery.extend( { + + Deferred: function( func ) { + var tuples = [ + + // action, add listener, callbacks, + // ... .then handlers, argument index, [final state] + [ "notify", "progress", jQuery.Callbacks( "memory" ), + jQuery.Callbacks( "memory" ), 2 ], + [ "resolve", "done", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 0, "resolved" ], + [ "reject", "fail", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 1, "rejected" ] + ], + state = "pending", + promise = { + state: function() { + return state; + }, + always: function() { + deferred.done( arguments ).fail( arguments ); + return this; + }, + "catch": function( fn ) { + return promise.then( null, fn ); + }, + + // Keep pipe for back-compat + pipe: function( /* fnDone, fnFail, fnProgress */ ) { + var fns = arguments; + + return jQuery.Deferred( function( newDefer ) { + jQuery.each( tuples, function( _i, tuple ) { + + // Map tuples (progress, done, fail) to arguments (done, fail, progress) + var fn = isFunction( fns[ tuple[ 4 ] ] ) && fns[ tuple[ 4 ] ]; + + // deferred.progress(function() { bind to newDefer or newDefer.notify }) + // deferred.done(function() { bind to newDefer or newDefer.resolve }) + // deferred.fail(function() { bind to newDefer or newDefer.reject }) + deferred[ tuple[ 1 ] ]( function() { + var returned = fn && fn.apply( this, arguments ); + if ( returned && isFunction( returned.promise ) ) { + returned.promise() + .progress( newDefer.notify ) + .done( newDefer.resolve ) + .fail( newDefer.reject ); + } else { + newDefer[ tuple[ 0 ] + "With" ]( + this, + fn ? [ returned ] : arguments + ); + } + } ); + } ); + fns = null; + } ).promise(); + }, + then: function( onFulfilled, onRejected, onProgress ) { + var maxDepth = 0; + function resolve( depth, deferred, handler, special ) { + return function() { + var that = this, + args = arguments, + mightThrow = function() { + var returned, then; + + // Support: Promises/A+ section 2.3.3.3.3 + // https://promisesaplus.com/#point-59 + // Ignore double-resolution attempts + if ( depth < maxDepth ) { + return; + } + + returned = handler.apply( that, args ); + + // Support: Promises/A+ section 2.3.1 + // https://promisesaplus.com/#point-48 + if ( returned === deferred.promise() ) { + throw new TypeError( "Thenable self-resolution" ); + } + + // Support: Promises/A+ sections 2.3.3.1, 3.5 + // https://promisesaplus.com/#point-54 + // https://promisesaplus.com/#point-75 + // Retrieve `then` only once + then = returned && + + // Support: Promises/A+ section 2.3.4 + // https://promisesaplus.com/#point-64 + // Only check objects and functions for thenability + ( typeof returned === "object" || + typeof returned === "function" ) && + returned.then; + + // Handle a returned thenable + if ( isFunction( then ) ) { + + // Special processors (notify) just wait for resolution + if ( special ) { + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ) + ); + + // Normal processors (resolve) also hook into progress + } else { + + // ...and disregard older resolution values + maxDepth++; + + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ), + resolve( maxDepth, deferred, Identity, + deferred.notifyWith ) + ); + } + + // Handle all other returned values + } else { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Identity ) { + that = undefined; + args = [ returned ]; + } + + // Process the value(s) + // Default process is resolve + ( special || deferred.resolveWith )( that, args ); + } + }, + + // Only normal processors (resolve) catch and reject exceptions + process = special ? + mightThrow : + function() { + try { + mightThrow(); + } catch ( e ) { + + if ( jQuery.Deferred.exceptionHook ) { + jQuery.Deferred.exceptionHook( e, + process.stackTrace ); + } + + // Support: Promises/A+ section 2.3.3.3.4.1 + // https://promisesaplus.com/#point-61 + // Ignore post-resolution exceptions + if ( depth + 1 >= maxDepth ) { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Thrower ) { + that = undefined; + args = [ e ]; + } + + deferred.rejectWith( that, args ); + } + } + }; + + // Support: Promises/A+ section 2.3.3.3.1 + // https://promisesaplus.com/#point-57 + // Re-resolve promises immediately to dodge false rejection from + // subsequent errors + if ( depth ) { + process(); + } else { + + // Call an optional hook to record the stack, in case of exception + // since it's otherwise lost when execution goes async + if ( jQuery.Deferred.getStackHook ) { + process.stackTrace = jQuery.Deferred.getStackHook(); + } + window.setTimeout( process ); + } + }; + } + + return jQuery.Deferred( function( newDefer ) { + + // progress_handlers.add( ... ) + tuples[ 0 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onProgress ) ? + onProgress : + Identity, + newDefer.notifyWith + ) + ); + + // fulfilled_handlers.add( ... ) + tuples[ 1 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onFulfilled ) ? + onFulfilled : + Identity + ) + ); + + // rejected_handlers.add( ... ) + tuples[ 2 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onRejected ) ? + onRejected : + Thrower + ) + ); + } ).promise(); + }, + + // Get a promise for this deferred + // If obj is provided, the promise aspect is added to the object + promise: function( obj ) { + return obj != null ? jQuery.extend( obj, promise ) : promise; + } + }, + deferred = {}; + + // Add list-specific methods + jQuery.each( tuples, function( i, tuple ) { + var list = tuple[ 2 ], + stateString = tuple[ 5 ]; + + // promise.progress = list.add + // promise.done = list.add + // promise.fail = list.add + promise[ tuple[ 1 ] ] = list.add; + + // Handle state + if ( stateString ) { + list.add( + function() { + + // state = "resolved" (i.e., fulfilled) + // state = "rejected" + state = stateString; + }, + + // rejected_callbacks.disable + // fulfilled_callbacks.disable + tuples[ 3 - i ][ 2 ].disable, + + // rejected_handlers.disable + // fulfilled_handlers.disable + tuples[ 3 - i ][ 3 ].disable, + + // progress_callbacks.lock + tuples[ 0 ][ 2 ].lock, + + // progress_handlers.lock + tuples[ 0 ][ 3 ].lock + ); + } + + // progress_handlers.fire + // fulfilled_handlers.fire + // rejected_handlers.fire + list.add( tuple[ 3 ].fire ); + + // deferred.notify = function() { deferred.notifyWith(...) } + // deferred.resolve = function() { deferred.resolveWith(...) } + // deferred.reject = function() { deferred.rejectWith(...) } + deferred[ tuple[ 0 ] ] = function() { + deferred[ tuple[ 0 ] + "With" ]( this === deferred ? undefined : this, arguments ); + return this; + }; + + // deferred.notifyWith = list.fireWith + // deferred.resolveWith = list.fireWith + // deferred.rejectWith = list.fireWith + deferred[ tuple[ 0 ] + "With" ] = list.fireWith; + } ); + + // Make the deferred a promise + promise.promise( deferred ); + + // Call given func if any + if ( func ) { + func.call( deferred, deferred ); + } + + // All done! + return deferred; + }, + + // Deferred helper + when: function( singleValue ) { + var + + // count of uncompleted subordinates + remaining = arguments.length, + + // count of unprocessed arguments + i = remaining, + + // subordinate fulfillment data + resolveContexts = Array( i ), + resolveValues = slice.call( arguments ), + + // the primary Deferred + primary = jQuery.Deferred(), + + // subordinate callback factory + updateFunc = function( i ) { + return function( value ) { + resolveContexts[ i ] = this; + resolveValues[ i ] = arguments.length > 1 ? slice.call( arguments ) : value; + if ( !( --remaining ) ) { + primary.resolveWith( resolveContexts, resolveValues ); + } + }; + }; + + // Single- and empty arguments are adopted like Promise.resolve + if ( remaining <= 1 ) { + adoptValue( singleValue, primary.done( updateFunc( i ) ).resolve, primary.reject, + !remaining ); + + // Use .then() to unwrap secondary thenables (cf. gh-3000) + if ( primary.state() === "pending" || + isFunction( resolveValues[ i ] && resolveValues[ i ].then ) ) { + + return primary.then(); + } + } + + // Multiple arguments are aggregated like Promise.all array elements + while ( i-- ) { + adoptValue( resolveValues[ i ], updateFunc( i ), primary.reject ); + } + + return primary.promise(); + } +} ); + + +// These usually indicate a programmer mistake during development, +// warn about them ASAP rather than swallowing them by default. +var rerrorNames = /^(Eval|Internal|Range|Reference|Syntax|Type|URI)Error$/; + +jQuery.Deferred.exceptionHook = function( error, stack ) { + + // Support: IE 8 - 9 only + // Console exists when dev tools are open, which can happen at any time + if ( window.console && window.console.warn && error && rerrorNames.test( error.name ) ) { + window.console.warn( "jQuery.Deferred exception: " + error.message, error.stack, stack ); + } +}; + + + + +jQuery.readyException = function( error ) { + window.setTimeout( function() { + throw error; + } ); +}; + + + + +// The deferred used on DOM ready +var readyList = jQuery.Deferred(); + +jQuery.fn.ready = function( fn ) { + + readyList + .then( fn ) + + // Wrap jQuery.readyException in a function so that the lookup + // happens at the time of error handling instead of callback + // registration. + .catch( function( error ) { + jQuery.readyException( error ); + } ); + + return this; +}; + +jQuery.extend( { + + // Is the DOM ready to be used? Set to true once it occurs. + isReady: false, + + // A counter to track how many items to wait for before + // the ready event fires. See #6781 + readyWait: 1, + + // Handle when the DOM is ready + ready: function( wait ) { + + // Abort if there are pending holds or we're already ready + if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) { + return; + } + + // Remember that the DOM is ready + jQuery.isReady = true; + + // If a normal DOM Ready event fired, decrement, and wait if need be + if ( wait !== true && --jQuery.readyWait > 0 ) { + return; + } + + // If there are functions bound, to execute + readyList.resolveWith( document, [ jQuery ] ); + } +} ); + +jQuery.ready.then = readyList.then; + +// The ready event handler and self cleanup method +function completed() { + document.removeEventListener( "DOMContentLoaded", completed ); + window.removeEventListener( "load", completed ); + jQuery.ready(); +} + +// Catch cases where $(document).ready() is called +// after the browser event has already occurred. +// Support: IE <=9 - 10 only +// Older IE sometimes signals "interactive" too soon +if ( document.readyState === "complete" || + ( document.readyState !== "loading" && !document.documentElement.doScroll ) ) { + + // Handle it asynchronously to allow scripts the opportunity to delay ready + window.setTimeout( jQuery.ready ); + +} else { + + // Use the handy event callback + document.addEventListener( "DOMContentLoaded", completed ); + + // A fallback to window.onload, that will always work + window.addEventListener( "load", completed ); +} + + + + +// Multifunctional method to get and set values of a collection +// The value/s can optionally be executed if it's a function +var access = function( elems, fn, key, value, chainable, emptyGet, raw ) { + var i = 0, + len = elems.length, + bulk = key == null; + + // Sets many values + if ( toType( key ) === "object" ) { + chainable = true; + for ( i in key ) { + access( elems, fn, i, key[ i ], true, emptyGet, raw ); + } + + // Sets one value + } else if ( value !== undefined ) { + chainable = true; + + if ( !isFunction( value ) ) { + raw = true; + } + + if ( bulk ) { + + // Bulk operations run against the entire set + if ( raw ) { + fn.call( elems, value ); + fn = null; + + // ...except when executing function values + } else { + bulk = fn; + fn = function( elem, _key, value ) { + return bulk.call( jQuery( elem ), value ); + }; + } + } + + if ( fn ) { + for ( ; i < len; i++ ) { + fn( + elems[ i ], key, raw ? + value : + value.call( elems[ i ], i, fn( elems[ i ], key ) ) + ); + } + } + } + + if ( chainable ) { + return elems; + } + + // Gets + if ( bulk ) { + return fn.call( elems ); + } + + return len ? fn( elems[ 0 ], key ) : emptyGet; +}; + + +// Matches dashed string for camelizing +var rmsPrefix = /^-ms-/, + rdashAlpha = /-([a-z])/g; + +// Used by camelCase as callback to replace() +function fcamelCase( _all, letter ) { + return letter.toUpperCase(); +} + +// Convert dashed to camelCase; used by the css and data modules +// Support: IE <=9 - 11, Edge 12 - 15 +// Microsoft forgot to hump their vendor prefix (#9572) +function camelCase( string ) { + return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase ); +} +var acceptData = function( owner ) { + + // Accepts only: + // - Node + // - Node.ELEMENT_NODE + // - Node.DOCUMENT_NODE + // - Object + // - Any + return owner.nodeType === 1 || owner.nodeType === 9 || !( +owner.nodeType ); +}; + + + + +function Data() { + this.expando = jQuery.expando + Data.uid++; +} + +Data.uid = 1; + +Data.prototype = { + + cache: function( owner ) { + + // Check if the owner object already has a cache + var value = owner[ this.expando ]; + + // If not, create one + if ( !value ) { + value = {}; + + // We can accept data for non-element nodes in modern browsers, + // but we should not, see #8335. + // Always return an empty object. + if ( acceptData( owner ) ) { + + // If it is a node unlikely to be stringify-ed or looped over + // use plain assignment + if ( owner.nodeType ) { + owner[ this.expando ] = value; + + // Otherwise secure it in a non-enumerable property + // configurable must be true to allow the property to be + // deleted when data is removed + } else { + Object.defineProperty( owner, this.expando, { + value: value, + configurable: true + } ); + } + } + } + + return value; + }, + set: function( owner, data, value ) { + var prop, + cache = this.cache( owner ); + + // Handle: [ owner, key, value ] args + // Always use camelCase key (gh-2257) + if ( typeof data === "string" ) { + cache[ camelCase( data ) ] = value; + + // Handle: [ owner, { properties } ] args + } else { + + // Copy the properties one-by-one to the cache object + for ( prop in data ) { + cache[ camelCase( prop ) ] = data[ prop ]; + } + } + return cache; + }, + get: function( owner, key ) { + return key === undefined ? + this.cache( owner ) : + + // Always use camelCase key (gh-2257) + owner[ this.expando ] && owner[ this.expando ][ camelCase( key ) ]; + }, + access: function( owner, key, value ) { + + // In cases where either: + // + // 1. No key was specified + // 2. A string key was specified, but no value provided + // + // Take the "read" path and allow the get method to determine + // which value to return, respectively either: + // + // 1. The entire cache object + // 2. The data stored at the key + // + if ( key === undefined || + ( ( key && typeof key === "string" ) && value === undefined ) ) { + + return this.get( owner, key ); + } + + // When the key is not a string, or both a key and value + // are specified, set or extend (existing objects) with either: + // + // 1. An object of properties + // 2. A key and value + // + this.set( owner, key, value ); + + // Since the "set" path can have two possible entry points + // return the expected data based on which path was taken[*] + return value !== undefined ? value : key; + }, + remove: function( owner, key ) { + var i, + cache = owner[ this.expando ]; + + if ( cache === undefined ) { + return; + } + + if ( key !== undefined ) { + + // Support array or space separated string of keys + if ( Array.isArray( key ) ) { + + // If key is an array of keys... + // We always set camelCase keys, so remove that. + key = key.map( camelCase ); + } else { + key = camelCase( key ); + + // If a key with the spaces exists, use it. + // Otherwise, create an array by matching non-whitespace + key = key in cache ? + [ key ] : + ( key.match( rnothtmlwhite ) || [] ); + } + + i = key.length; + + while ( i-- ) { + delete cache[ key[ i ] ]; + } + } + + // Remove the expando if there's no more data + if ( key === undefined || jQuery.isEmptyObject( cache ) ) { + + // Support: Chrome <=35 - 45 + // Webkit & Blink performance suffers when deleting properties + // from DOM nodes, so set to undefined instead + // https://bugs.chromium.org/p/chromium/issues/detail?id=378607 (bug restricted) + if ( owner.nodeType ) { + owner[ this.expando ] = undefined; + } else { + delete owner[ this.expando ]; + } + } + }, + hasData: function( owner ) { + var cache = owner[ this.expando ]; + return cache !== undefined && !jQuery.isEmptyObject( cache ); + } +}; +var dataPriv = new Data(); + +var dataUser = new Data(); + + + +// Implementation Summary +// +// 1. Enforce API surface and semantic compatibility with 1.9.x branch +// 2. Improve the module's maintainability by reducing the storage +// paths to a single mechanism. +// 3. Use the same single mechanism to support "private" and "user" data. +// 4. _Never_ expose "private" data to user code (TODO: Drop _data, _removeData) +// 5. Avoid exposing implementation details on user objects (eg. expando properties) +// 6. Provide a clear path for implementation upgrade to WeakMap in 2014 + +var rbrace = /^(?:\{[\w\W]*\}|\[[\w\W]*\])$/, + rmultiDash = /[A-Z]/g; + +function getData( data ) { + if ( data === "true" ) { + return true; + } + + if ( data === "false" ) { + return false; + } + + if ( data === "null" ) { + return null; + } + + // Only convert to a number if it doesn't change the string + if ( data === +data + "" ) { + return +data; + } + + if ( rbrace.test( data ) ) { + return JSON.parse( data ); + } + + return data; +} + +function dataAttr( elem, key, data ) { + var name; + + // If nothing was found internally, try to fetch any + // data from the HTML5 data-* attribute + if ( data === undefined && elem.nodeType === 1 ) { + name = "data-" + key.replace( rmultiDash, "-$&" ).toLowerCase(); + data = elem.getAttribute( name ); + + if ( typeof data === "string" ) { + try { + data = getData( data ); + } catch ( e ) {} + + // Make sure we set the data so it isn't changed later + dataUser.set( elem, key, data ); + } else { + data = undefined; + } + } + return data; +} + +jQuery.extend( { + hasData: function( elem ) { + return dataUser.hasData( elem ) || dataPriv.hasData( elem ); + }, + + data: function( elem, name, data ) { + return dataUser.access( elem, name, data ); + }, + + removeData: function( elem, name ) { + dataUser.remove( elem, name ); + }, + + // TODO: Now that all calls to _data and _removeData have been replaced + // with direct calls to dataPriv methods, these can be deprecated. + _data: function( elem, name, data ) { + return dataPriv.access( elem, name, data ); + }, + + _removeData: function( elem, name ) { + dataPriv.remove( elem, name ); + } +} ); + +jQuery.fn.extend( { + data: function( key, value ) { + var i, name, data, + elem = this[ 0 ], + attrs = elem && elem.attributes; + + // Gets all values + if ( key === undefined ) { + if ( this.length ) { + data = dataUser.get( elem ); + + if ( elem.nodeType === 1 && !dataPriv.get( elem, "hasDataAttrs" ) ) { + i = attrs.length; + while ( i-- ) { + + // Support: IE 11 only + // The attrs elements can be null (#14894) + if ( attrs[ i ] ) { + name = attrs[ i ].name; + if ( name.indexOf( "data-" ) === 0 ) { + name = camelCase( name.slice( 5 ) ); + dataAttr( elem, name, data[ name ] ); + } + } + } + dataPriv.set( elem, "hasDataAttrs", true ); + } + } + + return data; + } + + // Sets multiple values + if ( typeof key === "object" ) { + return this.each( function() { + dataUser.set( this, key ); + } ); + } + + return access( this, function( value ) { + var data; + + // The calling jQuery object (element matches) is not empty + // (and therefore has an element appears at this[ 0 ]) and the + // `value` parameter was not undefined. An empty jQuery object + // will result in `undefined` for elem = this[ 0 ] which will + // throw an exception if an attempt to read a data cache is made. + if ( elem && value === undefined ) { + + // Attempt to get data from the cache + // The key will always be camelCased in Data + data = dataUser.get( elem, key ); + if ( data !== undefined ) { + return data; + } + + // Attempt to "discover" the data in + // HTML5 custom data-* attrs + data = dataAttr( elem, key ); + if ( data !== undefined ) { + return data; + } + + // We tried really hard, but the data doesn't exist. + return; + } + + // Set the data... + this.each( function() { + + // We always store the camelCased key + dataUser.set( this, key, value ); + } ); + }, null, value, arguments.length > 1, null, true ); + }, + + removeData: function( key ) { + return this.each( function() { + dataUser.remove( this, key ); + } ); + } +} ); + + +jQuery.extend( { + queue: function( elem, type, data ) { + var queue; + + if ( elem ) { + type = ( type || "fx" ) + "queue"; + queue = dataPriv.get( elem, type ); + + // Speed up dequeue by getting out quickly if this is just a lookup + if ( data ) { + if ( !queue || Array.isArray( data ) ) { + queue = dataPriv.access( elem, type, jQuery.makeArray( data ) ); + } else { + queue.push( data ); + } + } + return queue || []; + } + }, + + dequeue: function( elem, type ) { + type = type || "fx"; + + var queue = jQuery.queue( elem, type ), + startLength = queue.length, + fn = queue.shift(), + hooks = jQuery._queueHooks( elem, type ), + next = function() { + jQuery.dequeue( elem, type ); + }; + + // If the fx queue is dequeued, always remove the progress sentinel + if ( fn === "inprogress" ) { + fn = queue.shift(); + startLength--; + } + + if ( fn ) { + + // Add a progress sentinel to prevent the fx queue from being + // automatically dequeued + if ( type === "fx" ) { + queue.unshift( "inprogress" ); + } + + // Clear up the last queue stop function + delete hooks.stop; + fn.call( elem, next, hooks ); + } + + if ( !startLength && hooks ) { + hooks.empty.fire(); + } + }, + + // Not public - generate a queueHooks object, or return the current one + _queueHooks: function( elem, type ) { + var key = type + "queueHooks"; + return dataPriv.get( elem, key ) || dataPriv.access( elem, key, { + empty: jQuery.Callbacks( "once memory" ).add( function() { + dataPriv.remove( elem, [ type + "queue", key ] ); + } ) + } ); + } +} ); + +jQuery.fn.extend( { + queue: function( type, data ) { + var setter = 2; + + if ( typeof type !== "string" ) { + data = type; + type = "fx"; + setter--; + } + + if ( arguments.length < setter ) { + return jQuery.queue( this[ 0 ], type ); + } + + return data === undefined ? + this : + this.each( function() { + var queue = jQuery.queue( this, type, data ); + + // Ensure a hooks for this queue + jQuery._queueHooks( this, type ); + + if ( type === "fx" && queue[ 0 ] !== "inprogress" ) { + jQuery.dequeue( this, type ); + } + } ); + }, + dequeue: function( type ) { + return this.each( function() { + jQuery.dequeue( this, type ); + } ); + }, + clearQueue: function( type ) { + return this.queue( type || "fx", [] ); + }, + + // Get a promise resolved when queues of a certain type + // are emptied (fx is the type by default) + promise: function( type, obj ) { + var tmp, + count = 1, + defer = jQuery.Deferred(), + elements = this, + i = this.length, + resolve = function() { + if ( !( --count ) ) { + defer.resolveWith( elements, [ elements ] ); + } + }; + + if ( typeof type !== "string" ) { + obj = type; + type = undefined; + } + type = type || "fx"; + + while ( i-- ) { + tmp = dataPriv.get( elements[ i ], type + "queueHooks" ); + if ( tmp && tmp.empty ) { + count++; + tmp.empty.add( resolve ); + } + } + resolve(); + return defer.promise( obj ); + } +} ); +var pnum = ( /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/ ).source; + +var rcssNum = new RegExp( "^(?:([+-])=|)(" + pnum + ")([a-z%]*)$", "i" ); + + +var cssExpand = [ "Top", "Right", "Bottom", "Left" ]; + +var documentElement = document.documentElement; + + + + var isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ); + }, + composed = { composed: true }; + + // Support: IE 9 - 11+, Edge 12 - 18+, iOS 10.0 - 10.2 only + // Check attachment across shadow DOM boundaries when possible (gh-3504) + // Support: iOS 10.0-10.2 only + // Early iOS 10 versions support `attachShadow` but not `getRootNode`, + // leading to errors. We need to check for `getRootNode`. + if ( documentElement.getRootNode ) { + isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ) || + elem.getRootNode( composed ) === elem.ownerDocument; + }; + } +var isHiddenWithinTree = function( elem, el ) { + + // isHiddenWithinTree might be called from jQuery#filter function; + // in that case, element will be second argument + elem = el || elem; + + // Inline style trumps all + return elem.style.display === "none" || + elem.style.display === "" && + + // Otherwise, check computed style + // Support: Firefox <=43 - 45 + // Disconnected elements can have computed display: none, so first confirm that elem is + // in the document. + isAttached( elem ) && + + jQuery.css( elem, "display" ) === "none"; + }; + + + +function adjustCSS( elem, prop, valueParts, tween ) { + var adjusted, scale, + maxIterations = 20, + currentValue = tween ? + function() { + return tween.cur(); + } : + function() { + return jQuery.css( elem, prop, "" ); + }, + initial = currentValue(), + unit = valueParts && valueParts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ), + + // Starting value computation is required for potential unit mismatches + initialInUnit = elem.nodeType && + ( jQuery.cssNumber[ prop ] || unit !== "px" && +initial ) && + rcssNum.exec( jQuery.css( elem, prop ) ); + + if ( initialInUnit && initialInUnit[ 3 ] !== unit ) { + + // Support: Firefox <=54 + // Halve the iteration target value to prevent interference from CSS upper bounds (gh-2144) + initial = initial / 2; + + // Trust units reported by jQuery.css + unit = unit || initialInUnit[ 3 ]; + + // Iteratively approximate from a nonzero starting point + initialInUnit = +initial || 1; + + while ( maxIterations-- ) { + + // Evaluate and update our best guess (doubling guesses that zero out). + // Finish if the scale equals or crosses 1 (making the old*new product non-positive). + jQuery.style( elem, prop, initialInUnit + unit ); + if ( ( 1 - scale ) * ( 1 - ( scale = currentValue() / initial || 0.5 ) ) <= 0 ) { + maxIterations = 0; + } + initialInUnit = initialInUnit / scale; + + } + + initialInUnit = initialInUnit * 2; + jQuery.style( elem, prop, initialInUnit + unit ); + + // Make sure we update the tween properties later on + valueParts = valueParts || []; + } + + if ( valueParts ) { + initialInUnit = +initialInUnit || +initial || 0; + + // Apply relative offset (+=/-=) if specified + adjusted = valueParts[ 1 ] ? + initialInUnit + ( valueParts[ 1 ] + 1 ) * valueParts[ 2 ] : + +valueParts[ 2 ]; + if ( tween ) { + tween.unit = unit; + tween.start = initialInUnit; + tween.end = adjusted; + } + } + return adjusted; +} + + +var defaultDisplayMap = {}; + +function getDefaultDisplay( elem ) { + var temp, + doc = elem.ownerDocument, + nodeName = elem.nodeName, + display = defaultDisplayMap[ nodeName ]; + + if ( display ) { + return display; + } + + temp = doc.body.appendChild( doc.createElement( nodeName ) ); + display = jQuery.css( temp, "display" ); + + temp.parentNode.removeChild( temp ); + + if ( display === "none" ) { + display = "block"; + } + defaultDisplayMap[ nodeName ] = display; + + return display; +} + +function showHide( elements, show ) { + var display, elem, + values = [], + index = 0, + length = elements.length; + + // Determine new display value for elements that need to change + for ( ; index < length; index++ ) { + elem = elements[ index ]; + if ( !elem.style ) { + continue; + } + + display = elem.style.display; + if ( show ) { + + // Since we force visibility upon cascade-hidden elements, an immediate (and slow) + // check is required in this first loop unless we have a nonempty display value (either + // inline or about-to-be-restored) + if ( display === "none" ) { + values[ index ] = dataPriv.get( elem, "display" ) || null; + if ( !values[ index ] ) { + elem.style.display = ""; + } + } + if ( elem.style.display === "" && isHiddenWithinTree( elem ) ) { + values[ index ] = getDefaultDisplay( elem ); + } + } else { + if ( display !== "none" ) { + values[ index ] = "none"; + + // Remember what we're overwriting + dataPriv.set( elem, "display", display ); + } + } + } + + // Set the display of the elements in a second loop to avoid constant reflow + for ( index = 0; index < length; index++ ) { + if ( values[ index ] != null ) { + elements[ index ].style.display = values[ index ]; + } + } + + return elements; +} + +jQuery.fn.extend( { + show: function() { + return showHide( this, true ); + }, + hide: function() { + return showHide( this ); + }, + toggle: function( state ) { + if ( typeof state === "boolean" ) { + return state ? this.show() : this.hide(); + } + + return this.each( function() { + if ( isHiddenWithinTree( this ) ) { + jQuery( this ).show(); + } else { + jQuery( this ).hide(); + } + } ); + } +} ); +var rcheckableType = ( /^(?:checkbox|radio)$/i ); + +var rtagName = ( /<([a-z][^\/\0>\x20\t\r\n\f]*)/i ); + +var rscriptType = ( /^$|^module$|\/(?:java|ecma)script/i ); + + + +( function() { + var fragment = document.createDocumentFragment(), + div = fragment.appendChild( document.createElement( "div" ) ), + input = document.createElement( "input" ); + + // Support: Android 4.0 - 4.3 only + // Check state lost if the name is set (#11217) + // Support: Windows Web Apps (WWA) + // `name` and `type` must use .setAttribute for WWA (#14901) + input.setAttribute( "type", "radio" ); + input.setAttribute( "checked", "checked" ); + input.setAttribute( "name", "t" ); + + div.appendChild( input ); + + // Support: Android <=4.1 only + // Older WebKit doesn't clone checked state correctly in fragments + support.checkClone = div.cloneNode( true ).cloneNode( true ).lastChild.checked; + + // Support: IE <=11 only + // Make sure textarea (and checkbox) defaultValue is properly cloned + div.innerHTML = ""; + support.noCloneChecked = !!div.cloneNode( true ).lastChild.defaultValue; + + // Support: IE <=9 only + // IE <=9 replaces "; + support.option = !!div.lastChild; +} )(); + + +// We have to close these tags to support XHTML (#13200) +var wrapMap = { + + // XHTML parsers do not magically insert elements in the + // same way that tag soup parsers do. So we cannot shorten + // this by omitting or other required elements. + thead: [ 1, "", "
" ], + col: [ 2, "", "
" ], + tr: [ 2, "", "
" ], + td: [ 3, "", "
" ], + + _default: [ 0, "", "" ] +}; + +wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; +wrapMap.th = wrapMap.td; + +// Support: IE <=9 only +if ( !support.option ) { + wrapMap.optgroup = wrapMap.option = [ 1, "" ]; +} + + +function getAll( context, tag ) { + + // Support: IE <=9 - 11 only + // Use typeof to avoid zero-argument method invocation on host objects (#15151) + var ret; + + if ( typeof context.getElementsByTagName !== "undefined" ) { + ret = context.getElementsByTagName( tag || "*" ); + + } else if ( typeof context.querySelectorAll !== "undefined" ) { + ret = context.querySelectorAll( tag || "*" ); + + } else { + ret = []; + } + + if ( tag === undefined || tag && nodeName( context, tag ) ) { + return jQuery.merge( [ context ], ret ); + } + + return ret; +} + + +// Mark scripts as having already been evaluated +function setGlobalEval( elems, refElements ) { + var i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + dataPriv.set( + elems[ i ], + "globalEval", + !refElements || dataPriv.get( refElements[ i ], "globalEval" ) + ); + } +} + + +var rhtml = /<|&#?\w+;/; + +function buildFragment( elems, context, scripts, selection, ignored ) { + var elem, tmp, tag, wrap, attached, j, + fragment = context.createDocumentFragment(), + nodes = [], + i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + elem = elems[ i ]; + + if ( elem || elem === 0 ) { + + // Add nodes directly + if ( toType( elem ) === "object" ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, elem.nodeType ? [ elem ] : elem ); + + // Convert non-html into a text node + } else if ( !rhtml.test( elem ) ) { + nodes.push( context.createTextNode( elem ) ); + + // Convert html into DOM nodes + } else { + tmp = tmp || fragment.appendChild( context.createElement( "div" ) ); + + // Deserialize a standard representation + tag = ( rtagName.exec( elem ) || [ "", "" ] )[ 1 ].toLowerCase(); + wrap = wrapMap[ tag ] || wrapMap._default; + tmp.innerHTML = wrap[ 1 ] + jQuery.htmlPrefilter( elem ) + wrap[ 2 ]; + + // Descend through wrappers to the right content + j = wrap[ 0 ]; + while ( j-- ) { + tmp = tmp.lastChild; + } + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, tmp.childNodes ); + + // Remember the top-level container + tmp = fragment.firstChild; + + // Ensure the created nodes are orphaned (#12392) + tmp.textContent = ""; + } + } + } + + // Remove wrapper from fragment + fragment.textContent = ""; + + i = 0; + while ( ( elem = nodes[ i++ ] ) ) { + + // Skip elements already in the context collection (trac-4087) + if ( selection && jQuery.inArray( elem, selection ) > -1 ) { + if ( ignored ) { + ignored.push( elem ); + } + continue; + } + + attached = isAttached( elem ); + + // Append to fragment + tmp = getAll( fragment.appendChild( elem ), "script" ); + + // Preserve script evaluation history + if ( attached ) { + setGlobalEval( tmp ); + } + + // Capture executables + if ( scripts ) { + j = 0; + while ( ( elem = tmp[ j++ ] ) ) { + if ( rscriptType.test( elem.type || "" ) ) { + scripts.push( elem ); + } + } + } + } + + return fragment; +} + + +var rtypenamespace = /^([^.]*)(?:\.(.+)|)/; + +function returnTrue() { + return true; +} + +function returnFalse() { + return false; +} + +// Support: IE <=9 - 11+ +// focus() and blur() are asynchronous, except when they are no-op. +// So expect focus to be synchronous when the element is already active, +// and blur to be synchronous when the element is not already active. +// (focus and blur are always synchronous in other supported browsers, +// this just defines when we can count on it). +function expectSync( elem, type ) { + return ( elem === safeActiveElement() ) === ( type === "focus" ); +} + +// Support: IE <=9 only +// Accessing document.activeElement can throw unexpectedly +// https://bugs.jquery.com/ticket/13393 +function safeActiveElement() { + try { + return document.activeElement; + } catch ( err ) { } +} + +function on( elem, types, selector, data, fn, one ) { + var origFn, type; + + // Types can be a map of types/handlers + if ( typeof types === "object" ) { + + // ( types-Object, selector, data ) + if ( typeof selector !== "string" ) { + + // ( types-Object, data ) + data = data || selector; + selector = undefined; + } + for ( type in types ) { + on( elem, type, selector, data, types[ type ], one ); + } + return elem; + } + + if ( data == null && fn == null ) { + + // ( types, fn ) + fn = selector; + data = selector = undefined; + } else if ( fn == null ) { + if ( typeof selector === "string" ) { + + // ( types, selector, fn ) + fn = data; + data = undefined; + } else { + + // ( types, data, fn ) + fn = data; + data = selector; + selector = undefined; + } + } + if ( fn === false ) { + fn = returnFalse; + } else if ( !fn ) { + return elem; + } + + if ( one === 1 ) { + origFn = fn; + fn = function( event ) { + + // Can use an empty set, since event contains the info + jQuery().off( event ); + return origFn.apply( this, arguments ); + }; + + // Use same guid so caller can remove using origFn + fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ ); + } + return elem.each( function() { + jQuery.event.add( this, types, fn, data, selector ); + } ); +} + +/* + * Helper functions for managing events -- not part of the public interface. + * Props to Dean Edwards' addEvent library for many of the ideas. + */ +jQuery.event = { + + global: {}, + + add: function( elem, types, handler, data, selector ) { + + var handleObjIn, eventHandle, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.get( elem ); + + // Only attach events to objects that accept data + if ( !acceptData( elem ) ) { + return; + } + + // Caller can pass in an object of custom data in lieu of the handler + if ( handler.handler ) { + handleObjIn = handler; + handler = handleObjIn.handler; + selector = handleObjIn.selector; + } + + // Ensure that invalid selectors throw exceptions at attach time + // Evaluate against documentElement in case elem is a non-element node (e.g., document) + if ( selector ) { + jQuery.find.matchesSelector( documentElement, selector ); + } + + // Make sure that the handler has a unique ID, used to find/remove it later + if ( !handler.guid ) { + handler.guid = jQuery.guid++; + } + + // Init the element's event structure and main handler, if this is the first + if ( !( events = elemData.events ) ) { + events = elemData.events = Object.create( null ); + } + if ( !( eventHandle = elemData.handle ) ) { + eventHandle = elemData.handle = function( e ) { + + // Discard the second event of a jQuery.event.trigger() and + // when an event is called after a page has unloaded + return typeof jQuery !== "undefined" && jQuery.event.triggered !== e.type ? + jQuery.event.dispatch.apply( elem, arguments ) : undefined; + }; + } + + // Handle multiple events separated by a space + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // There *must* be a type, no attaching namespace-only handlers + if ( !type ) { + continue; + } + + // If event changes its type, use the special event handlers for the changed type + special = jQuery.event.special[ type ] || {}; + + // If selector defined, determine special event api type, otherwise given type + type = ( selector ? special.delegateType : special.bindType ) || type; + + // Update special based on newly reset type + special = jQuery.event.special[ type ] || {}; + + // handleObj is passed to all event handlers + handleObj = jQuery.extend( { + type: type, + origType: origType, + data: data, + handler: handler, + guid: handler.guid, + selector: selector, + needsContext: selector && jQuery.expr.match.needsContext.test( selector ), + namespace: namespaces.join( "." ) + }, handleObjIn ); + + // Init the event handler queue if we're the first + if ( !( handlers = events[ type ] ) ) { + handlers = events[ type ] = []; + handlers.delegateCount = 0; + + // Only use addEventListener if the special events handler returns false + if ( !special.setup || + special.setup.call( elem, data, namespaces, eventHandle ) === false ) { + + if ( elem.addEventListener ) { + elem.addEventListener( type, eventHandle ); + } + } + } + + if ( special.add ) { + special.add.call( elem, handleObj ); + + if ( !handleObj.handler.guid ) { + handleObj.handler.guid = handler.guid; + } + } + + // Add to the element's handler list, delegates in front + if ( selector ) { + handlers.splice( handlers.delegateCount++, 0, handleObj ); + } else { + handlers.push( handleObj ); + } + + // Keep track of which events have ever been used, for event optimization + jQuery.event.global[ type ] = true; + } + + }, + + // Detach an event or set of events from an element + remove: function( elem, types, handler, selector, mappedTypes ) { + + var j, origCount, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.hasData( elem ) && dataPriv.get( elem ); + + if ( !elemData || !( events = elemData.events ) ) { + return; + } + + // Once for each type.namespace in types; type may be omitted + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // Unbind all events (on this namespace, if provided) for the element + if ( !type ) { + for ( type in events ) { + jQuery.event.remove( elem, type + types[ t ], handler, selector, true ); + } + continue; + } + + special = jQuery.event.special[ type ] || {}; + type = ( selector ? special.delegateType : special.bindType ) || type; + handlers = events[ type ] || []; + tmp = tmp[ 2 ] && + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ); + + // Remove matching events + origCount = j = handlers.length; + while ( j-- ) { + handleObj = handlers[ j ]; + + if ( ( mappedTypes || origType === handleObj.origType ) && + ( !handler || handler.guid === handleObj.guid ) && + ( !tmp || tmp.test( handleObj.namespace ) ) && + ( !selector || selector === handleObj.selector || + selector === "**" && handleObj.selector ) ) { + handlers.splice( j, 1 ); + + if ( handleObj.selector ) { + handlers.delegateCount--; + } + if ( special.remove ) { + special.remove.call( elem, handleObj ); + } + } + } + + // Remove generic event handler if we removed something and no more handlers exist + // (avoids potential for endless recursion during removal of special event handlers) + if ( origCount && !handlers.length ) { + if ( !special.teardown || + special.teardown.call( elem, namespaces, elemData.handle ) === false ) { + + jQuery.removeEvent( elem, type, elemData.handle ); + } + + delete events[ type ]; + } + } + + // Remove data and the expando if it's no longer used + if ( jQuery.isEmptyObject( events ) ) { + dataPriv.remove( elem, "handle events" ); + } + }, + + dispatch: function( nativeEvent ) { + + var i, j, ret, matched, handleObj, handlerQueue, + args = new Array( arguments.length ), + + // Make a writable jQuery.Event from the native event object + event = jQuery.event.fix( nativeEvent ), + + handlers = ( + dataPriv.get( this, "events" ) || Object.create( null ) + )[ event.type ] || [], + special = jQuery.event.special[ event.type ] || {}; + + // Use the fix-ed jQuery.Event rather than the (read-only) native event + args[ 0 ] = event; + + for ( i = 1; i < arguments.length; i++ ) { + args[ i ] = arguments[ i ]; + } + + event.delegateTarget = this; + + // Call the preDispatch hook for the mapped type, and let it bail if desired + if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) { + return; + } + + // Determine handlers + handlerQueue = jQuery.event.handlers.call( this, event, handlers ); + + // Run delegates first; they may want to stop propagation beneath us + i = 0; + while ( ( matched = handlerQueue[ i++ ] ) && !event.isPropagationStopped() ) { + event.currentTarget = matched.elem; + + j = 0; + while ( ( handleObj = matched.handlers[ j++ ] ) && + !event.isImmediatePropagationStopped() ) { + + // If the event is namespaced, then each handler is only invoked if it is + // specially universal or its namespaces are a superset of the event's. + if ( !event.rnamespace || handleObj.namespace === false || + event.rnamespace.test( handleObj.namespace ) ) { + + event.handleObj = handleObj; + event.data = handleObj.data; + + ret = ( ( jQuery.event.special[ handleObj.origType ] || {} ).handle || + handleObj.handler ).apply( matched.elem, args ); + + if ( ret !== undefined ) { + if ( ( event.result = ret ) === false ) { + event.preventDefault(); + event.stopPropagation(); + } + } + } + } + } + + // Call the postDispatch hook for the mapped type + if ( special.postDispatch ) { + special.postDispatch.call( this, event ); + } + + return event.result; + }, + + handlers: function( event, handlers ) { + var i, handleObj, sel, matchedHandlers, matchedSelectors, + handlerQueue = [], + delegateCount = handlers.delegateCount, + cur = event.target; + + // Find delegate handlers + if ( delegateCount && + + // Support: IE <=9 + // Black-hole SVG instance trees (trac-13180) + cur.nodeType && + + // Support: Firefox <=42 + // Suppress spec-violating clicks indicating a non-primary pointer button (trac-3861) + // https://www.w3.org/TR/DOM-Level-3-Events/#event-type-click + // Support: IE 11 only + // ...but not arrow key "clicks" of radio inputs, which can have `button` -1 (gh-2343) + !( event.type === "click" && event.button >= 1 ) ) { + + for ( ; cur !== this; cur = cur.parentNode || this ) { + + // Don't check non-elements (#13208) + // Don't process clicks on disabled elements (#6911, #8165, #11382, #11764) + if ( cur.nodeType === 1 && !( event.type === "click" && cur.disabled === true ) ) { + matchedHandlers = []; + matchedSelectors = {}; + for ( i = 0; i < delegateCount; i++ ) { + handleObj = handlers[ i ]; + + // Don't conflict with Object.prototype properties (#13203) + sel = handleObj.selector + " "; + + if ( matchedSelectors[ sel ] === undefined ) { + matchedSelectors[ sel ] = handleObj.needsContext ? + jQuery( sel, this ).index( cur ) > -1 : + jQuery.find( sel, this, null, [ cur ] ).length; + } + if ( matchedSelectors[ sel ] ) { + matchedHandlers.push( handleObj ); + } + } + if ( matchedHandlers.length ) { + handlerQueue.push( { elem: cur, handlers: matchedHandlers } ); + } + } + } + } + + // Add the remaining (directly-bound) handlers + cur = this; + if ( delegateCount < handlers.length ) { + handlerQueue.push( { elem: cur, handlers: handlers.slice( delegateCount ) } ); + } + + return handlerQueue; + }, + + addProp: function( name, hook ) { + Object.defineProperty( jQuery.Event.prototype, name, { + enumerable: true, + configurable: true, + + get: isFunction( hook ) ? + function() { + if ( this.originalEvent ) { + return hook( this.originalEvent ); + } + } : + function() { + if ( this.originalEvent ) { + return this.originalEvent[ name ]; + } + }, + + set: function( value ) { + Object.defineProperty( this, name, { + enumerable: true, + configurable: true, + writable: true, + value: value + } ); + } + } ); + }, + + fix: function( originalEvent ) { + return originalEvent[ jQuery.expando ] ? + originalEvent : + new jQuery.Event( originalEvent ); + }, + + special: { + load: { + + // Prevent triggered image.load events from bubbling to window.load + noBubble: true + }, + click: { + + // Utilize native event to ensure correct state for checkable inputs + setup: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Claim the first handler + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + // dataPriv.set( el, "click", ... ) + leverageNative( el, "click", returnTrue ); + } + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Force setup before triggering a click + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + leverageNative( el, "click" ); + } + + // Return non-false to allow normal event-path propagation + return true; + }, + + // For cross-browser consistency, suppress native .click() on links + // Also prevent it if we're currently inside a leveraged native-event stack + _default: function( event ) { + var target = event.target; + return rcheckableType.test( target.type ) && + target.click && nodeName( target, "input" ) && + dataPriv.get( target, "click" ) || + nodeName( target, "a" ); + } + }, + + beforeunload: { + postDispatch: function( event ) { + + // Support: Firefox 20+ + // Firefox doesn't alert if the returnValue field is not set. + if ( event.result !== undefined && event.originalEvent ) { + event.originalEvent.returnValue = event.result; + } + } + } + } +}; + +// Ensure the presence of an event listener that handles manually-triggered +// synthetic events by interrupting progress until reinvoked in response to +// *native* events that it fires directly, ensuring that state changes have +// already occurred before other listeners are invoked. +function leverageNative( el, type, expectSync ) { + + // Missing expectSync indicates a trigger call, which must force setup through jQuery.event.add + if ( !expectSync ) { + if ( dataPriv.get( el, type ) === undefined ) { + jQuery.event.add( el, type, returnTrue ); + } + return; + } + + // Register the controller as a special universal handler for all event namespaces + dataPriv.set( el, type, false ); + jQuery.event.add( el, type, { + namespace: false, + handler: function( event ) { + var notAsync, result, + saved = dataPriv.get( this, type ); + + if ( ( event.isTrigger & 1 ) && this[ type ] ) { + + // Interrupt processing of the outer synthetic .trigger()ed event + // Saved data should be false in such cases, but might be a leftover capture object + // from an async native handler (gh-4350) + if ( !saved.length ) { + + // Store arguments for use when handling the inner native event + // There will always be at least one argument (an event object), so this array + // will not be confused with a leftover capture object. + saved = slice.call( arguments ); + dataPriv.set( this, type, saved ); + + // Trigger the native event and capture its result + // Support: IE <=9 - 11+ + // focus() and blur() are asynchronous + notAsync = expectSync( this, type ); + this[ type ](); + result = dataPriv.get( this, type ); + if ( saved !== result || notAsync ) { + dataPriv.set( this, type, false ); + } else { + result = {}; + } + if ( saved !== result ) { + + // Cancel the outer synthetic event + event.stopImmediatePropagation(); + event.preventDefault(); + + // Support: Chrome 86+ + // In Chrome, if an element having a focusout handler is blurred by + // clicking outside of it, it invokes the handler synchronously. If + // that handler calls `.remove()` on the element, the data is cleared, + // leaving `result` undefined. We need to guard against this. + return result && result.value; + } + + // If this is an inner synthetic event for an event with a bubbling surrogate + // (focus or blur), assume that the surrogate already propagated from triggering the + // native event and prevent that from happening again here. + // This technically gets the ordering wrong w.r.t. to `.trigger()` (in which the + // bubbling surrogate propagates *after* the non-bubbling base), but that seems + // less bad than duplication. + } else if ( ( jQuery.event.special[ type ] || {} ).delegateType ) { + event.stopPropagation(); + } + + // If this is a native event triggered above, everything is now in order + // Fire an inner synthetic event with the original arguments + } else if ( saved.length ) { + + // ...and capture the result + dataPriv.set( this, type, { + value: jQuery.event.trigger( + + // Support: IE <=9 - 11+ + // Extend with the prototype to reset the above stopImmediatePropagation() + jQuery.extend( saved[ 0 ], jQuery.Event.prototype ), + saved.slice( 1 ), + this + ) + } ); + + // Abort handling of the native event + event.stopImmediatePropagation(); + } + } + } ); +} + +jQuery.removeEvent = function( elem, type, handle ) { + + // This "if" is needed for plain objects + if ( elem.removeEventListener ) { + elem.removeEventListener( type, handle ); + } +}; + +jQuery.Event = function( src, props ) { + + // Allow instantiation without the 'new' keyword + if ( !( this instanceof jQuery.Event ) ) { + return new jQuery.Event( src, props ); + } + + // Event object + if ( src && src.type ) { + this.originalEvent = src; + this.type = src.type; + + // Events bubbling up the document may have been marked as prevented + // by a handler lower down the tree; reflect the correct value. + this.isDefaultPrevented = src.defaultPrevented || + src.defaultPrevented === undefined && + + // Support: Android <=2.3 only + src.returnValue === false ? + returnTrue : + returnFalse; + + // Create target properties + // Support: Safari <=6 - 7 only + // Target should not be a text node (#504, #13143) + this.target = ( src.target && src.target.nodeType === 3 ) ? + src.target.parentNode : + src.target; + + this.currentTarget = src.currentTarget; + this.relatedTarget = src.relatedTarget; + + // Event type + } else { + this.type = src; + } + + // Put explicitly provided properties onto the event object + if ( props ) { + jQuery.extend( this, props ); + } + + // Create a timestamp if incoming event doesn't have one + this.timeStamp = src && src.timeStamp || Date.now(); + + // Mark it as fixed + this[ jQuery.expando ] = true; +}; + +// jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding +// https://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html +jQuery.Event.prototype = { + constructor: jQuery.Event, + isDefaultPrevented: returnFalse, + isPropagationStopped: returnFalse, + isImmediatePropagationStopped: returnFalse, + isSimulated: false, + + preventDefault: function() { + var e = this.originalEvent; + + this.isDefaultPrevented = returnTrue; + + if ( e && !this.isSimulated ) { + e.preventDefault(); + } + }, + stopPropagation: function() { + var e = this.originalEvent; + + this.isPropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopPropagation(); + } + }, + stopImmediatePropagation: function() { + var e = this.originalEvent; + + this.isImmediatePropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopImmediatePropagation(); + } + + this.stopPropagation(); + } +}; + +// Includes all common event props including KeyEvent and MouseEvent specific props +jQuery.each( { + altKey: true, + bubbles: true, + cancelable: true, + changedTouches: true, + ctrlKey: true, + detail: true, + eventPhase: true, + metaKey: true, + pageX: true, + pageY: true, + shiftKey: true, + view: true, + "char": true, + code: true, + charCode: true, + key: true, + keyCode: true, + button: true, + buttons: true, + clientX: true, + clientY: true, + offsetX: true, + offsetY: true, + pointerId: true, + pointerType: true, + screenX: true, + screenY: true, + targetTouches: true, + toElement: true, + touches: true, + which: true +}, jQuery.event.addProp ); + +jQuery.each( { focus: "focusin", blur: "focusout" }, function( type, delegateType ) { + jQuery.event.special[ type ] = { + + // Utilize native event if possible so blur/focus sequence is correct + setup: function() { + + // Claim the first handler + // dataPriv.set( this, "focus", ... ) + // dataPriv.set( this, "blur", ... ) + leverageNative( this, type, expectSync ); + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function() { + + // Force setup before trigger + leverageNative( this, type ); + + // Return non-false to allow normal event-path propagation + return true; + }, + + // Suppress native focus or blur as it's already being fired + // in leverageNative. + _default: function() { + return true; + }, + + delegateType: delegateType + }; +} ); + +// Create mouseenter/leave events using mouseover/out and event-time checks +// so that event delegation works in jQuery. +// Do the same for pointerenter/pointerleave and pointerover/pointerout +// +// Support: Safari 7 only +// Safari sends mouseenter too often; see: +// https://bugs.chromium.org/p/chromium/issues/detail?id=470258 +// for the description of the bug (it existed in older Chrome versions as well). +jQuery.each( { + mouseenter: "mouseover", + mouseleave: "mouseout", + pointerenter: "pointerover", + pointerleave: "pointerout" +}, function( orig, fix ) { + jQuery.event.special[ orig ] = { + delegateType: fix, + bindType: fix, + + handle: function( event ) { + var ret, + target = this, + related = event.relatedTarget, + handleObj = event.handleObj; + + // For mouseenter/leave call the handler if related is outside the target. + // NB: No relatedTarget if the mouse left/entered the browser window + if ( !related || ( related !== target && !jQuery.contains( target, related ) ) ) { + event.type = handleObj.origType; + ret = handleObj.handler.apply( this, arguments ); + event.type = fix; + } + return ret; + } + }; +} ); + +jQuery.fn.extend( { + + on: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn ); + }, + one: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn, 1 ); + }, + off: function( types, selector, fn ) { + var handleObj, type; + if ( types && types.preventDefault && types.handleObj ) { + + // ( event ) dispatched jQuery.Event + handleObj = types.handleObj; + jQuery( types.delegateTarget ).off( + handleObj.namespace ? + handleObj.origType + "." + handleObj.namespace : + handleObj.origType, + handleObj.selector, + handleObj.handler + ); + return this; + } + if ( typeof types === "object" ) { + + // ( types-object [, selector] ) + for ( type in types ) { + this.off( type, selector, types[ type ] ); + } + return this; + } + if ( selector === false || typeof selector === "function" ) { + + // ( types [, fn] ) + fn = selector; + selector = undefined; + } + if ( fn === false ) { + fn = returnFalse; + } + return this.each( function() { + jQuery.event.remove( this, types, fn, selector ); + } ); + } +} ); + + +var + + // Support: IE <=10 - 11, Edge 12 - 13 only + // In IE/Edge using regex groups here causes severe slowdowns. + // See https://connect.microsoft.com/IE/feedback/details/1736512/ + rnoInnerhtml = /\s*$/g; + +// Prefer a tbody over its parent table for containing new rows +function manipulationTarget( elem, content ) { + if ( nodeName( elem, "table" ) && + nodeName( content.nodeType !== 11 ? content : content.firstChild, "tr" ) ) { + + return jQuery( elem ).children( "tbody" )[ 0 ] || elem; + } + + return elem; +} + +// Replace/restore the type attribute of script elements for safe DOM manipulation +function disableScript( elem ) { + elem.type = ( elem.getAttribute( "type" ) !== null ) + "/" + elem.type; + return elem; +} +function restoreScript( elem ) { + if ( ( elem.type || "" ).slice( 0, 5 ) === "true/" ) { + elem.type = elem.type.slice( 5 ); + } else { + elem.removeAttribute( "type" ); + } + + return elem; +} + +function cloneCopyEvent( src, dest ) { + var i, l, type, pdataOld, udataOld, udataCur, events; + + if ( dest.nodeType !== 1 ) { + return; + } + + // 1. Copy private data: events, handlers, etc. + if ( dataPriv.hasData( src ) ) { + pdataOld = dataPriv.get( src ); + events = pdataOld.events; + + if ( events ) { + dataPriv.remove( dest, "handle events" ); + + for ( type in events ) { + for ( i = 0, l = events[ type ].length; i < l; i++ ) { + jQuery.event.add( dest, type, events[ type ][ i ] ); + } + } + } + } + + // 2. Copy user data + if ( dataUser.hasData( src ) ) { + udataOld = dataUser.access( src ); + udataCur = jQuery.extend( {}, udataOld ); + + dataUser.set( dest, udataCur ); + } +} + +// Fix IE bugs, see support tests +function fixInput( src, dest ) { + var nodeName = dest.nodeName.toLowerCase(); + + // Fails to persist the checked state of a cloned checkbox or radio button. + if ( nodeName === "input" && rcheckableType.test( src.type ) ) { + dest.checked = src.checked; + + // Fails to return the selected option to the default selected state when cloning options + } else if ( nodeName === "input" || nodeName === "textarea" ) { + dest.defaultValue = src.defaultValue; + } +} + +function domManip( collection, args, callback, ignored ) { + + // Flatten any nested arrays + args = flat( args ); + + var fragment, first, scripts, hasScripts, node, doc, + i = 0, + l = collection.length, + iNoClone = l - 1, + value = args[ 0 ], + valueIsFunction = isFunction( value ); + + // We can't cloneNode fragments that contain checked, in WebKit + if ( valueIsFunction || + ( l > 1 && typeof value === "string" && + !support.checkClone && rchecked.test( value ) ) ) { + return collection.each( function( index ) { + var self = collection.eq( index ); + if ( valueIsFunction ) { + args[ 0 ] = value.call( this, index, self.html() ); + } + domManip( self, args, callback, ignored ); + } ); + } + + if ( l ) { + fragment = buildFragment( args, collection[ 0 ].ownerDocument, false, collection, ignored ); + first = fragment.firstChild; + + if ( fragment.childNodes.length === 1 ) { + fragment = first; + } + + // Require either new content or an interest in ignored elements to invoke the callback + if ( first || ignored ) { + scripts = jQuery.map( getAll( fragment, "script" ), disableScript ); + hasScripts = scripts.length; + + // Use the original fragment for the last item + // instead of the first because it can end up + // being emptied incorrectly in certain situations (#8070). + for ( ; i < l; i++ ) { + node = fragment; + + if ( i !== iNoClone ) { + node = jQuery.clone( node, true, true ); + + // Keep references to cloned scripts for later restoration + if ( hasScripts ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( scripts, getAll( node, "script" ) ); + } + } + + callback.call( collection[ i ], node, i ); + } + + if ( hasScripts ) { + doc = scripts[ scripts.length - 1 ].ownerDocument; + + // Reenable scripts + jQuery.map( scripts, restoreScript ); + + // Evaluate executable scripts on first document insertion + for ( i = 0; i < hasScripts; i++ ) { + node = scripts[ i ]; + if ( rscriptType.test( node.type || "" ) && + !dataPriv.access( node, "globalEval" ) && + jQuery.contains( doc, node ) ) { + + if ( node.src && ( node.type || "" ).toLowerCase() !== "module" ) { + + // Optional AJAX dependency, but won't run scripts if not present + if ( jQuery._evalUrl && !node.noModule ) { + jQuery._evalUrl( node.src, { + nonce: node.nonce || node.getAttribute( "nonce" ) + }, doc ); + } + } else { + DOMEval( node.textContent.replace( rcleanScript, "" ), node, doc ); + } + } + } + } + } + } + + return collection; +} + +function remove( elem, selector, keepData ) { + var node, + nodes = selector ? jQuery.filter( selector, elem ) : elem, + i = 0; + + for ( ; ( node = nodes[ i ] ) != null; i++ ) { + if ( !keepData && node.nodeType === 1 ) { + jQuery.cleanData( getAll( node ) ); + } + + if ( node.parentNode ) { + if ( keepData && isAttached( node ) ) { + setGlobalEval( getAll( node, "script" ) ); + } + node.parentNode.removeChild( node ); + } + } + + return elem; +} + +jQuery.extend( { + htmlPrefilter: function( html ) { + return html; + }, + + clone: function( elem, dataAndEvents, deepDataAndEvents ) { + var i, l, srcElements, destElements, + clone = elem.cloneNode( true ), + inPage = isAttached( elem ); + + // Fix IE cloning issues + if ( !support.noCloneChecked && ( elem.nodeType === 1 || elem.nodeType === 11 ) && + !jQuery.isXMLDoc( elem ) ) { + + // We eschew Sizzle here for performance reasons: https://jsperf.com/getall-vs-sizzle/2 + destElements = getAll( clone ); + srcElements = getAll( elem ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + fixInput( srcElements[ i ], destElements[ i ] ); + } + } + + // Copy the events from the original to the clone + if ( dataAndEvents ) { + if ( deepDataAndEvents ) { + srcElements = srcElements || getAll( elem ); + destElements = destElements || getAll( clone ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + cloneCopyEvent( srcElements[ i ], destElements[ i ] ); + } + } else { + cloneCopyEvent( elem, clone ); + } + } + + // Preserve script evaluation history + destElements = getAll( clone, "script" ); + if ( destElements.length > 0 ) { + setGlobalEval( destElements, !inPage && getAll( elem, "script" ) ); + } + + // Return the cloned set + return clone; + }, + + cleanData: function( elems ) { + var data, elem, type, + special = jQuery.event.special, + i = 0; + + for ( ; ( elem = elems[ i ] ) !== undefined; i++ ) { + if ( acceptData( elem ) ) { + if ( ( data = elem[ dataPriv.expando ] ) ) { + if ( data.events ) { + for ( type in data.events ) { + if ( special[ type ] ) { + jQuery.event.remove( elem, type ); + + // This is a shortcut to avoid jQuery.event.remove's overhead + } else { + jQuery.removeEvent( elem, type, data.handle ); + } + } + } + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataPriv.expando ] = undefined; + } + if ( elem[ dataUser.expando ] ) { + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataUser.expando ] = undefined; + } + } + } + } +} ); + +jQuery.fn.extend( { + detach: function( selector ) { + return remove( this, selector, true ); + }, + + remove: function( selector ) { + return remove( this, selector ); + }, + + text: function( value ) { + return access( this, function( value ) { + return value === undefined ? + jQuery.text( this ) : + this.empty().each( function() { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + this.textContent = value; + } + } ); + }, null, value, arguments.length ); + }, + + append: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.appendChild( elem ); + } + } ); + }, + + prepend: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.insertBefore( elem, target.firstChild ); + } + } ); + }, + + before: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this ); + } + } ); + }, + + after: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this.nextSibling ); + } + } ); + }, + + empty: function() { + var elem, + i = 0; + + for ( ; ( elem = this[ i ] ) != null; i++ ) { + if ( elem.nodeType === 1 ) { + + // Prevent memory leaks + jQuery.cleanData( getAll( elem, false ) ); + + // Remove any remaining nodes + elem.textContent = ""; + } + } + + return this; + }, + + clone: function( dataAndEvents, deepDataAndEvents ) { + dataAndEvents = dataAndEvents == null ? false : dataAndEvents; + deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; + + return this.map( function() { + return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); + } ); + }, + + html: function( value ) { + return access( this, function( value ) { + var elem = this[ 0 ] || {}, + i = 0, + l = this.length; + + if ( value === undefined && elem.nodeType === 1 ) { + return elem.innerHTML; + } + + // See if we can take a shortcut and just use innerHTML + if ( typeof value === "string" && !rnoInnerhtml.test( value ) && + !wrapMap[ ( rtagName.exec( value ) || [ "", "" ] )[ 1 ].toLowerCase() ] ) { + + value = jQuery.htmlPrefilter( value ); + + try { + for ( ; i < l; i++ ) { + elem = this[ i ] || {}; + + // Remove element nodes and prevent memory leaks + if ( elem.nodeType === 1 ) { + jQuery.cleanData( getAll( elem, false ) ); + elem.innerHTML = value; + } + } + + elem = 0; + + // If using innerHTML throws an exception, use the fallback method + } catch ( e ) {} + } + + if ( elem ) { + this.empty().append( value ); + } + }, null, value, arguments.length ); + }, + + replaceWith: function() { + var ignored = []; + + // Make the changes, replacing each non-ignored context element with the new content + return domManip( this, arguments, function( elem ) { + var parent = this.parentNode; + + if ( jQuery.inArray( this, ignored ) < 0 ) { + jQuery.cleanData( getAll( this ) ); + if ( parent ) { + parent.replaceChild( elem, this ); + } + } + + // Force callback invocation + }, ignored ); + } +} ); + +jQuery.each( { + appendTo: "append", + prependTo: "prepend", + insertBefore: "before", + insertAfter: "after", + replaceAll: "replaceWith" +}, function( name, original ) { + jQuery.fn[ name ] = function( selector ) { + var elems, + ret = [], + insert = jQuery( selector ), + last = insert.length - 1, + i = 0; + + for ( ; i <= last; i++ ) { + elems = i === last ? this : this.clone( true ); + jQuery( insert[ i ] )[ original ]( elems ); + + // Support: Android <=4.0 only, PhantomJS 1 only + // .get() because push.apply(_, arraylike) throws on ancient WebKit + push.apply( ret, elems.get() ); + } + + return this.pushStack( ret ); + }; +} ); +var rnumnonpx = new RegExp( "^(" + pnum + ")(?!px)[a-z%]+$", "i" ); + +var getStyles = function( elem ) { + + // Support: IE <=11 only, Firefox <=30 (#15098, #14150) + // IE throws on elements created in popups + // FF meanwhile throws on frame elements through "defaultView.getComputedStyle" + var view = elem.ownerDocument.defaultView; + + if ( !view || !view.opener ) { + view = window; + } + + return view.getComputedStyle( elem ); + }; + +var swap = function( elem, options, callback ) { + var ret, name, + old = {}; + + // Remember the old values, and insert the new ones + for ( name in options ) { + old[ name ] = elem.style[ name ]; + elem.style[ name ] = options[ name ]; + } + + ret = callback.call( elem ); + + // Revert the old values + for ( name in options ) { + elem.style[ name ] = old[ name ]; + } + + return ret; +}; + + +var rboxStyle = new RegExp( cssExpand.join( "|" ), "i" ); + + + +( function() { + + // Executing both pixelPosition & boxSizingReliable tests require only one layout + // so they're executed at the same time to save the second computation. + function computeStyleTests() { + + // This is a singleton, we need to execute it only once + if ( !div ) { + return; + } + + container.style.cssText = "position:absolute;left:-11111px;width:60px;" + + "margin-top:1px;padding:0;border:0"; + div.style.cssText = + "position:relative;display:block;box-sizing:border-box;overflow:scroll;" + + "margin:auto;border:1px;padding:1px;" + + "width:60%;top:1%"; + documentElement.appendChild( container ).appendChild( div ); + + var divStyle = window.getComputedStyle( div ); + pixelPositionVal = divStyle.top !== "1%"; + + // Support: Android 4.0 - 4.3 only, Firefox <=3 - 44 + reliableMarginLeftVal = roundPixelMeasures( divStyle.marginLeft ) === 12; + + // Support: Android 4.0 - 4.3 only, Safari <=9.1 - 10.1, iOS <=7.0 - 9.3 + // Some styles come back with percentage values, even though they shouldn't + div.style.right = "60%"; + pixelBoxStylesVal = roundPixelMeasures( divStyle.right ) === 36; + + // Support: IE 9 - 11 only + // Detect misreporting of content dimensions for box-sizing:border-box elements + boxSizingReliableVal = roundPixelMeasures( divStyle.width ) === 36; + + // Support: IE 9 only + // Detect overflow:scroll screwiness (gh-3699) + // Support: Chrome <=64 + // Don't get tricked when zoom affects offsetWidth (gh-4029) + div.style.position = "absolute"; + scrollboxSizeVal = roundPixelMeasures( div.offsetWidth / 3 ) === 12; + + documentElement.removeChild( container ); + + // Nullify the div so it wouldn't be stored in the memory and + // it will also be a sign that checks already performed + div = null; + } + + function roundPixelMeasures( measure ) { + return Math.round( parseFloat( measure ) ); + } + + var pixelPositionVal, boxSizingReliableVal, scrollboxSizeVal, pixelBoxStylesVal, + reliableTrDimensionsVal, reliableMarginLeftVal, + container = document.createElement( "div" ), + div = document.createElement( "div" ); + + // Finish early in limited (non-browser) environments + if ( !div.style ) { + return; + } + + // Support: IE <=9 - 11 only + // Style of cloned element affects source element cloned (#8908) + div.style.backgroundClip = "content-box"; + div.cloneNode( true ).style.backgroundClip = ""; + support.clearCloneStyle = div.style.backgroundClip === "content-box"; + + jQuery.extend( support, { + boxSizingReliable: function() { + computeStyleTests(); + return boxSizingReliableVal; + }, + pixelBoxStyles: function() { + computeStyleTests(); + return pixelBoxStylesVal; + }, + pixelPosition: function() { + computeStyleTests(); + return pixelPositionVal; + }, + reliableMarginLeft: function() { + computeStyleTests(); + return reliableMarginLeftVal; + }, + scrollboxSize: function() { + computeStyleTests(); + return scrollboxSizeVal; + }, + + // Support: IE 9 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Behavior in IE 9 is more subtle than in newer versions & it passes + // some versions of this test; make sure not to make it pass there! + // + // Support: Firefox 70+ + // Only Firefox includes border widths + // in computed dimensions. (gh-4529) + reliableTrDimensions: function() { + var table, tr, trChild, trStyle; + if ( reliableTrDimensionsVal == null ) { + table = document.createElement( "table" ); + tr = document.createElement( "tr" ); + trChild = document.createElement( "div" ); + + table.style.cssText = "position:absolute;left:-11111px;border-collapse:separate"; + tr.style.cssText = "border:1px solid"; + + // Support: Chrome 86+ + // Height set through cssText does not get applied. + // Computed height then comes back as 0. + tr.style.height = "1px"; + trChild.style.height = "9px"; + + // Support: Android 8 Chrome 86+ + // In our bodyBackground.html iframe, + // display for all div elements is set to "inline", + // which causes a problem only in Android 8 Chrome 86. + // Ensuring the div is display: block + // gets around this issue. + trChild.style.display = "block"; + + documentElement + .appendChild( table ) + .appendChild( tr ) + .appendChild( trChild ); + + trStyle = window.getComputedStyle( tr ); + reliableTrDimensionsVal = ( parseInt( trStyle.height, 10 ) + + parseInt( trStyle.borderTopWidth, 10 ) + + parseInt( trStyle.borderBottomWidth, 10 ) ) === tr.offsetHeight; + + documentElement.removeChild( table ); + } + return reliableTrDimensionsVal; + } + } ); +} )(); + + +function curCSS( elem, name, computed ) { + var width, minWidth, maxWidth, ret, + + // Support: Firefox 51+ + // Retrieving style before computed somehow + // fixes an issue with getting wrong values + // on detached elements + style = elem.style; + + computed = computed || getStyles( elem ); + + // getPropertyValue is needed for: + // .css('filter') (IE 9 only, #12537) + // .css('--customProperty) (#3144) + if ( computed ) { + ret = computed.getPropertyValue( name ) || computed[ name ]; + + if ( ret === "" && !isAttached( elem ) ) { + ret = jQuery.style( elem, name ); + } + + // A tribute to the "awesome hack by Dean Edwards" + // Android Browser returns percentage for some values, + // but width seems to be reliably pixels. + // This is against the CSSOM draft spec: + // https://drafts.csswg.org/cssom/#resolved-values + if ( !support.pixelBoxStyles() && rnumnonpx.test( ret ) && rboxStyle.test( name ) ) { + + // Remember the original values + width = style.width; + minWidth = style.minWidth; + maxWidth = style.maxWidth; + + // Put in the new values to get a computed value out + style.minWidth = style.maxWidth = style.width = ret; + ret = computed.width; + + // Revert the changed values + style.width = width; + style.minWidth = minWidth; + style.maxWidth = maxWidth; + } + } + + return ret !== undefined ? + + // Support: IE <=9 - 11 only + // IE returns zIndex value as an integer. + ret + "" : + ret; +} + + +function addGetHookIf( conditionFn, hookFn ) { + + // Define the hook, we'll check on the first run if it's really needed. + return { + get: function() { + if ( conditionFn() ) { + + // Hook not needed (or it's not possible to use it due + // to missing dependency), remove it. + delete this.get; + return; + } + + // Hook needed; redefine it so that the support test is not executed again. + return ( this.get = hookFn ).apply( this, arguments ); + } + }; +} + + +var cssPrefixes = [ "Webkit", "Moz", "ms" ], + emptyStyle = document.createElement( "div" ).style, + vendorProps = {}; + +// Return a vendor-prefixed property or undefined +function vendorPropName( name ) { + + // Check for vendor prefixed names + var capName = name[ 0 ].toUpperCase() + name.slice( 1 ), + i = cssPrefixes.length; + + while ( i-- ) { + name = cssPrefixes[ i ] + capName; + if ( name in emptyStyle ) { + return name; + } + } +} + +// Return a potentially-mapped jQuery.cssProps or vendor prefixed property +function finalPropName( name ) { + var final = jQuery.cssProps[ name ] || vendorProps[ name ]; + + if ( final ) { + return final; + } + if ( name in emptyStyle ) { + return name; + } + return vendorProps[ name ] = vendorPropName( name ) || name; +} + + +var + + // Swappable if display is none or starts with table + // except "table", "table-cell", or "table-caption" + // See here for display values: https://developer.mozilla.org/en-US/docs/CSS/display + rdisplayswap = /^(none|table(?!-c[ea]).+)/, + rcustomProp = /^--/, + cssShow = { position: "absolute", visibility: "hidden", display: "block" }, + cssNormalTransform = { + letterSpacing: "0", + fontWeight: "400" + }; + +function setPositiveNumber( _elem, value, subtract ) { + + // Any relative (+/-) values have already been + // normalized at this point + var matches = rcssNum.exec( value ); + return matches ? + + // Guard against undefined "subtract", e.g., when used as in cssHooks + Math.max( 0, matches[ 2 ] - ( subtract || 0 ) ) + ( matches[ 3 ] || "px" ) : + value; +} + +function boxModelAdjustment( elem, dimension, box, isBorderBox, styles, computedVal ) { + var i = dimension === "width" ? 1 : 0, + extra = 0, + delta = 0; + + // Adjustment may not be necessary + if ( box === ( isBorderBox ? "border" : "content" ) ) { + return 0; + } + + for ( ; i < 4; i += 2 ) { + + // Both box models exclude margin + if ( box === "margin" ) { + delta += jQuery.css( elem, box + cssExpand[ i ], true, styles ); + } + + // If we get here with a content-box, we're seeking "padding" or "border" or "margin" + if ( !isBorderBox ) { + + // Add padding + delta += jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + + // For "border" or "margin", add border + if ( box !== "padding" ) { + delta += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + + // But still keep track of it otherwise + } else { + extra += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + + // If we get here with a border-box (content + padding + border), we're seeking "content" or + // "padding" or "margin" + } else { + + // For "content", subtract padding + if ( box === "content" ) { + delta -= jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + } + + // For "content" or "padding", subtract border + if ( box !== "margin" ) { + delta -= jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + } + } + + // Account for positive content-box scroll gutter when requested by providing computedVal + if ( !isBorderBox && computedVal >= 0 ) { + + // offsetWidth/offsetHeight is a rounded sum of content, padding, scroll gutter, and border + // Assuming integer scroll gutter, subtract the rest and round down + delta += Math.max( 0, Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + computedVal - + delta - + extra - + 0.5 + + // If offsetWidth/offsetHeight is unknown, then we can't determine content-box scroll gutter + // Use an explicit zero to avoid NaN (gh-3964) + ) ) || 0; + } + + return delta; +} + +function getWidthOrHeight( elem, dimension, extra ) { + + // Start with computed style + var styles = getStyles( elem ), + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-4322). + // Fake content-box until we know it's needed to know the true value. + boxSizingNeeded = !support.boxSizingReliable() || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + valueIsBorderBox = isBorderBox, + + val = curCSS( elem, dimension, styles ), + offsetProp = "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ); + + // Support: Firefox <=54 + // Return a confounding non-pixel value or feign ignorance, as appropriate. + if ( rnumnonpx.test( val ) ) { + if ( !extra ) { + return val; + } + val = "auto"; + } + + + // Support: IE 9 - 11 only + // Use offsetWidth/offsetHeight for when box sizing is unreliable. + // In those cases, the computed value can be trusted to be border-box. + if ( ( !support.boxSizingReliable() && isBorderBox || + + // Support: IE 10 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Interestingly, in some cases IE 9 doesn't suffer from this issue. + !support.reliableTrDimensions() && nodeName( elem, "tr" ) || + + // Fall back to offsetWidth/offsetHeight when value is "auto" + // This happens for inline elements with no explicit setting (gh-3571) + val === "auto" || + + // Support: Android <=4.1 - 4.3 only + // Also use offsetWidth/offsetHeight for misreported inline dimensions (gh-3602) + !parseFloat( val ) && jQuery.css( elem, "display", false, styles ) === "inline" ) && + + // Make sure the element is visible & connected + elem.getClientRects().length ) { + + isBorderBox = jQuery.css( elem, "boxSizing", false, styles ) === "border-box"; + + // Where available, offsetWidth/offsetHeight approximate border box dimensions. + // Where not available (e.g., SVG), assume unreliable box-sizing and interpret the + // retrieved value as a content box dimension. + valueIsBorderBox = offsetProp in elem; + if ( valueIsBorderBox ) { + val = elem[ offsetProp ]; + } + } + + // Normalize "" and auto + val = parseFloat( val ) || 0; + + // Adjust for the element's box model + return ( val + + boxModelAdjustment( + elem, + dimension, + extra || ( isBorderBox ? "border" : "content" ), + valueIsBorderBox, + styles, + + // Provide the current computed size to request scroll gutter calculation (gh-3589) + val + ) + ) + "px"; +} + +jQuery.extend( { + + // Add in style property hooks for overriding the default + // behavior of getting and setting a style property + cssHooks: { + opacity: { + get: function( elem, computed ) { + if ( computed ) { + + // We should always get a number back from opacity + var ret = curCSS( elem, "opacity" ); + return ret === "" ? "1" : ret; + } + } + } + }, + + // Don't automatically add "px" to these possibly-unitless properties + cssNumber: { + "animationIterationCount": true, + "columnCount": true, + "fillOpacity": true, + "flexGrow": true, + "flexShrink": true, + "fontWeight": true, + "gridArea": true, + "gridColumn": true, + "gridColumnEnd": true, + "gridColumnStart": true, + "gridRow": true, + "gridRowEnd": true, + "gridRowStart": true, + "lineHeight": true, + "opacity": true, + "order": true, + "orphans": true, + "widows": true, + "zIndex": true, + "zoom": true + }, + + // Add in properties whose names you wish to fix before + // setting or getting the value + cssProps: {}, + + // Get and set the style property on a DOM Node + style: function( elem, name, value, extra ) { + + // Don't set styles on text and comment nodes + if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) { + return; + } + + // Make sure that we're working with the right name + var ret, type, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ), + style = elem.style; + + // Make sure that we're working with the right name. We don't + // want to query the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Gets hook for the prefixed version, then unprefixed version + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // Check if we're setting a value + if ( value !== undefined ) { + type = typeof value; + + // Convert "+=" or "-=" to relative numbers (#7345) + if ( type === "string" && ( ret = rcssNum.exec( value ) ) && ret[ 1 ] ) { + value = adjustCSS( elem, name, ret ); + + // Fixes bug #9237 + type = "number"; + } + + // Make sure that null and NaN values aren't set (#7116) + if ( value == null || value !== value ) { + return; + } + + // If a number was passed in, add the unit (except for certain CSS properties) + // The isCustomProp check can be removed in jQuery 4.0 when we only auto-append + // "px" to a few hardcoded values. + if ( type === "number" && !isCustomProp ) { + value += ret && ret[ 3 ] || ( jQuery.cssNumber[ origName ] ? "" : "px" ); + } + + // background-* props affect original clone's values + if ( !support.clearCloneStyle && value === "" && name.indexOf( "background" ) === 0 ) { + style[ name ] = "inherit"; + } + + // If a hook was provided, use that value, otherwise just set the specified value + if ( !hooks || !( "set" in hooks ) || + ( value = hooks.set( elem, value, extra ) ) !== undefined ) { + + if ( isCustomProp ) { + style.setProperty( name, value ); + } else { + style[ name ] = value; + } + } + + } else { + + // If a hook was provided get the non-computed value from there + if ( hooks && "get" in hooks && + ( ret = hooks.get( elem, false, extra ) ) !== undefined ) { + + return ret; + } + + // Otherwise just get the value from the style object + return style[ name ]; + } + }, + + css: function( elem, name, extra, styles ) { + var val, num, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ); + + // Make sure that we're working with the right name. We don't + // want to modify the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Try prefixed name followed by the unprefixed name + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // If a hook was provided get the computed value from there + if ( hooks && "get" in hooks ) { + val = hooks.get( elem, true, extra ); + } + + // Otherwise, if a way to get the computed value exists, use that + if ( val === undefined ) { + val = curCSS( elem, name, styles ); + } + + // Convert "normal" to computed value + if ( val === "normal" && name in cssNormalTransform ) { + val = cssNormalTransform[ name ]; + } + + // Make numeric if forced or a qualifier was provided and val looks numeric + if ( extra === "" || extra ) { + num = parseFloat( val ); + return extra === true || isFinite( num ) ? num || 0 : val; + } + + return val; + } +} ); + +jQuery.each( [ "height", "width" ], function( _i, dimension ) { + jQuery.cssHooks[ dimension ] = { + get: function( elem, computed, extra ) { + if ( computed ) { + + // Certain elements can have dimension info if we invisibly show them + // but it must have a current display style that would benefit + return rdisplayswap.test( jQuery.css( elem, "display" ) ) && + + // Support: Safari 8+ + // Table columns in Safari have non-zero offsetWidth & zero + // getBoundingClientRect().width unless display is changed. + // Support: IE <=11 only + // Running getBoundingClientRect on a disconnected node + // in IE throws an error. + ( !elem.getClientRects().length || !elem.getBoundingClientRect().width ) ? + swap( elem, cssShow, function() { + return getWidthOrHeight( elem, dimension, extra ); + } ) : + getWidthOrHeight( elem, dimension, extra ); + } + }, + + set: function( elem, value, extra ) { + var matches, + styles = getStyles( elem ), + + // Only read styles.position if the test has a chance to fail + // to avoid forcing a reflow. + scrollboxSizeBuggy = !support.scrollboxSize() && + styles.position === "absolute", + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-3991) + boxSizingNeeded = scrollboxSizeBuggy || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + subtract = extra ? + boxModelAdjustment( + elem, + dimension, + extra, + isBorderBox, + styles + ) : + 0; + + // Account for unreliable border-box dimensions by comparing offset* to computed and + // faking a content-box to get border and padding (gh-3699) + if ( isBorderBox && scrollboxSizeBuggy ) { + subtract -= Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + parseFloat( styles[ dimension ] ) - + boxModelAdjustment( elem, dimension, "border", false, styles ) - + 0.5 + ); + } + + // Convert to pixels if value adjustment is needed + if ( subtract && ( matches = rcssNum.exec( value ) ) && + ( matches[ 3 ] || "px" ) !== "px" ) { + + elem.style[ dimension ] = value; + value = jQuery.css( elem, dimension ); + } + + return setPositiveNumber( elem, value, subtract ); + } + }; +} ); + +jQuery.cssHooks.marginLeft = addGetHookIf( support.reliableMarginLeft, + function( elem, computed ) { + if ( computed ) { + return ( parseFloat( curCSS( elem, "marginLeft" ) ) || + elem.getBoundingClientRect().left - + swap( elem, { marginLeft: 0 }, function() { + return elem.getBoundingClientRect().left; + } ) + ) + "px"; + } + } +); + +// These hooks are used by animate to expand properties +jQuery.each( { + margin: "", + padding: "", + border: "Width" +}, function( prefix, suffix ) { + jQuery.cssHooks[ prefix + suffix ] = { + expand: function( value ) { + var i = 0, + expanded = {}, + + // Assumes a single number if not a string + parts = typeof value === "string" ? value.split( " " ) : [ value ]; + + for ( ; i < 4; i++ ) { + expanded[ prefix + cssExpand[ i ] + suffix ] = + parts[ i ] || parts[ i - 2 ] || parts[ 0 ]; + } + + return expanded; + } + }; + + if ( prefix !== "margin" ) { + jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber; + } +} ); + +jQuery.fn.extend( { + css: function( name, value ) { + return access( this, function( elem, name, value ) { + var styles, len, + map = {}, + i = 0; + + if ( Array.isArray( name ) ) { + styles = getStyles( elem ); + len = name.length; + + for ( ; i < len; i++ ) { + map[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles ); + } + + return map; + } + + return value !== undefined ? + jQuery.style( elem, name, value ) : + jQuery.css( elem, name ); + }, name, value, arguments.length > 1 ); + } +} ); + + +function Tween( elem, options, prop, end, easing ) { + return new Tween.prototype.init( elem, options, prop, end, easing ); +} +jQuery.Tween = Tween; + +Tween.prototype = { + constructor: Tween, + init: function( elem, options, prop, end, easing, unit ) { + this.elem = elem; + this.prop = prop; + this.easing = easing || jQuery.easing._default; + this.options = options; + this.start = this.now = this.cur(); + this.end = end; + this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" ); + }, + cur: function() { + var hooks = Tween.propHooks[ this.prop ]; + + return hooks && hooks.get ? + hooks.get( this ) : + Tween.propHooks._default.get( this ); + }, + run: function( percent ) { + var eased, + hooks = Tween.propHooks[ this.prop ]; + + if ( this.options.duration ) { + this.pos = eased = jQuery.easing[ this.easing ]( + percent, this.options.duration * percent, 0, 1, this.options.duration + ); + } else { + this.pos = eased = percent; + } + this.now = ( this.end - this.start ) * eased + this.start; + + if ( this.options.step ) { + this.options.step.call( this.elem, this.now, this ); + } + + if ( hooks && hooks.set ) { + hooks.set( this ); + } else { + Tween.propHooks._default.set( this ); + } + return this; + } +}; + +Tween.prototype.init.prototype = Tween.prototype; + +Tween.propHooks = { + _default: { + get: function( tween ) { + var result; + + // Use a property on the element directly when it is not a DOM element, + // or when there is no matching style property that exists. + if ( tween.elem.nodeType !== 1 || + tween.elem[ tween.prop ] != null && tween.elem.style[ tween.prop ] == null ) { + return tween.elem[ tween.prop ]; + } + + // Passing an empty string as a 3rd parameter to .css will automatically + // attempt a parseFloat and fallback to a string if the parse fails. + // Simple values such as "10px" are parsed to Float; + // complex values such as "rotate(1rad)" are returned as-is. + result = jQuery.css( tween.elem, tween.prop, "" ); + + // Empty strings, null, undefined and "auto" are converted to 0. + return !result || result === "auto" ? 0 : result; + }, + set: function( tween ) { + + // Use step hook for back compat. + // Use cssHook if its there. + // Use .style if available and use plain properties where available. + if ( jQuery.fx.step[ tween.prop ] ) { + jQuery.fx.step[ tween.prop ]( tween ); + } else if ( tween.elem.nodeType === 1 && ( + jQuery.cssHooks[ tween.prop ] || + tween.elem.style[ finalPropName( tween.prop ) ] != null ) ) { + jQuery.style( tween.elem, tween.prop, tween.now + tween.unit ); + } else { + tween.elem[ tween.prop ] = tween.now; + } + } + } +}; + +// Support: IE <=9 only +// Panic based approach to setting things on disconnected nodes +Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = { + set: function( tween ) { + if ( tween.elem.nodeType && tween.elem.parentNode ) { + tween.elem[ tween.prop ] = tween.now; + } + } +}; + +jQuery.easing = { + linear: function( p ) { + return p; + }, + swing: function( p ) { + return 0.5 - Math.cos( p * Math.PI ) / 2; + }, + _default: "swing" +}; + +jQuery.fx = Tween.prototype.init; + +// Back compat <1.8 extension point +jQuery.fx.step = {}; + + + + +var + fxNow, inProgress, + rfxtypes = /^(?:toggle|show|hide)$/, + rrun = /queueHooks$/; + +function schedule() { + if ( inProgress ) { + if ( document.hidden === false && window.requestAnimationFrame ) { + window.requestAnimationFrame( schedule ); + } else { + window.setTimeout( schedule, jQuery.fx.interval ); + } + + jQuery.fx.tick(); + } +} + +// Animations created synchronously will run synchronously +function createFxNow() { + window.setTimeout( function() { + fxNow = undefined; + } ); + return ( fxNow = Date.now() ); +} + +// Generate parameters to create a standard animation +function genFx( type, includeWidth ) { + var which, + i = 0, + attrs = { height: type }; + + // If we include width, step value is 1 to do all cssExpand values, + // otherwise step value is 2 to skip over Left and Right + includeWidth = includeWidth ? 1 : 0; + for ( ; i < 4; i += 2 - includeWidth ) { + which = cssExpand[ i ]; + attrs[ "margin" + which ] = attrs[ "padding" + which ] = type; + } + + if ( includeWidth ) { + attrs.opacity = attrs.width = type; + } + + return attrs; +} + +function createTween( value, prop, animation ) { + var tween, + collection = ( Animation.tweeners[ prop ] || [] ).concat( Animation.tweeners[ "*" ] ), + index = 0, + length = collection.length; + for ( ; index < length; index++ ) { + if ( ( tween = collection[ index ].call( animation, prop, value ) ) ) { + + // We're done with this property + return tween; + } + } +} + +function defaultPrefilter( elem, props, opts ) { + var prop, value, toggle, hooks, oldfire, propTween, restoreDisplay, display, + isBox = "width" in props || "height" in props, + anim = this, + orig = {}, + style = elem.style, + hidden = elem.nodeType && isHiddenWithinTree( elem ), + dataShow = dataPriv.get( elem, "fxshow" ); + + // Queue-skipping animations hijack the fx hooks + if ( !opts.queue ) { + hooks = jQuery._queueHooks( elem, "fx" ); + if ( hooks.unqueued == null ) { + hooks.unqueued = 0; + oldfire = hooks.empty.fire; + hooks.empty.fire = function() { + if ( !hooks.unqueued ) { + oldfire(); + } + }; + } + hooks.unqueued++; + + anim.always( function() { + + // Ensure the complete handler is called before this completes + anim.always( function() { + hooks.unqueued--; + if ( !jQuery.queue( elem, "fx" ).length ) { + hooks.empty.fire(); + } + } ); + } ); + } + + // Detect show/hide animations + for ( prop in props ) { + value = props[ prop ]; + if ( rfxtypes.test( value ) ) { + delete props[ prop ]; + toggle = toggle || value === "toggle"; + if ( value === ( hidden ? "hide" : "show" ) ) { + + // Pretend to be hidden if this is a "show" and + // there is still data from a stopped show/hide + if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) { + hidden = true; + + // Ignore all other no-op show/hide data + } else { + continue; + } + } + orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop ); + } + } + + // Bail out if this is a no-op like .hide().hide() + propTween = !jQuery.isEmptyObject( props ); + if ( !propTween && jQuery.isEmptyObject( orig ) ) { + return; + } + + // Restrict "overflow" and "display" styles during box animations + if ( isBox && elem.nodeType === 1 ) { + + // Support: IE <=9 - 11, Edge 12 - 15 + // Record all 3 overflow attributes because IE does not infer the shorthand + // from identically-valued overflowX and overflowY and Edge just mirrors + // the overflowX value there. + opts.overflow = [ style.overflow, style.overflowX, style.overflowY ]; + + // Identify a display type, preferring old show/hide data over the CSS cascade + restoreDisplay = dataShow && dataShow.display; + if ( restoreDisplay == null ) { + restoreDisplay = dataPriv.get( elem, "display" ); + } + display = jQuery.css( elem, "display" ); + if ( display === "none" ) { + if ( restoreDisplay ) { + display = restoreDisplay; + } else { + + // Get nonempty value(s) by temporarily forcing visibility + showHide( [ elem ], true ); + restoreDisplay = elem.style.display || restoreDisplay; + display = jQuery.css( elem, "display" ); + showHide( [ elem ] ); + } + } + + // Animate inline elements as inline-block + if ( display === "inline" || display === "inline-block" && restoreDisplay != null ) { + if ( jQuery.css( elem, "float" ) === "none" ) { + + // Restore the original display value at the end of pure show/hide animations + if ( !propTween ) { + anim.done( function() { + style.display = restoreDisplay; + } ); + if ( restoreDisplay == null ) { + display = style.display; + restoreDisplay = display === "none" ? "" : display; + } + } + style.display = "inline-block"; + } + } + } + + if ( opts.overflow ) { + style.overflow = "hidden"; + anim.always( function() { + style.overflow = opts.overflow[ 0 ]; + style.overflowX = opts.overflow[ 1 ]; + style.overflowY = opts.overflow[ 2 ]; + } ); + } + + // Implement show/hide animations + propTween = false; + for ( prop in orig ) { + + // General show/hide setup for this element animation + if ( !propTween ) { + if ( dataShow ) { + if ( "hidden" in dataShow ) { + hidden = dataShow.hidden; + } + } else { + dataShow = dataPriv.access( elem, "fxshow", { display: restoreDisplay } ); + } + + // Store hidden/visible for toggle so `.stop().toggle()` "reverses" + if ( toggle ) { + dataShow.hidden = !hidden; + } + + // Show elements before animating them + if ( hidden ) { + showHide( [ elem ], true ); + } + + /* eslint-disable no-loop-func */ + + anim.done( function() { + + /* eslint-enable no-loop-func */ + + // The final step of a "hide" animation is actually hiding the element + if ( !hidden ) { + showHide( [ elem ] ); + } + dataPriv.remove( elem, "fxshow" ); + for ( prop in orig ) { + jQuery.style( elem, prop, orig[ prop ] ); + } + } ); + } + + // Per-property setup + propTween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim ); + if ( !( prop in dataShow ) ) { + dataShow[ prop ] = propTween.start; + if ( hidden ) { + propTween.end = propTween.start; + propTween.start = 0; + } + } + } +} + +function propFilter( props, specialEasing ) { + var index, name, easing, value, hooks; + + // camelCase, specialEasing and expand cssHook pass + for ( index in props ) { + name = camelCase( index ); + easing = specialEasing[ name ]; + value = props[ index ]; + if ( Array.isArray( value ) ) { + easing = value[ 1 ]; + value = props[ index ] = value[ 0 ]; + } + + if ( index !== name ) { + props[ name ] = value; + delete props[ index ]; + } + + hooks = jQuery.cssHooks[ name ]; + if ( hooks && "expand" in hooks ) { + value = hooks.expand( value ); + delete props[ name ]; + + // Not quite $.extend, this won't overwrite existing keys. + // Reusing 'index' because we have the correct "name" + for ( index in value ) { + if ( !( index in props ) ) { + props[ index ] = value[ index ]; + specialEasing[ index ] = easing; + } + } + } else { + specialEasing[ name ] = easing; + } + } +} + +function Animation( elem, properties, options ) { + var result, + stopped, + index = 0, + length = Animation.prefilters.length, + deferred = jQuery.Deferred().always( function() { + + // Don't match elem in the :animated selector + delete tick.elem; + } ), + tick = function() { + if ( stopped ) { + return false; + } + var currentTime = fxNow || createFxNow(), + remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ), + + // Support: Android 2.3 only + // Archaic crash bug won't allow us to use `1 - ( 0.5 || 0 )` (#12497) + temp = remaining / animation.duration || 0, + percent = 1 - temp, + index = 0, + length = animation.tweens.length; + + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( percent ); + } + + deferred.notifyWith( elem, [ animation, percent, remaining ] ); + + // If there's more to do, yield + if ( percent < 1 && length ) { + return remaining; + } + + // If this was an empty animation, synthesize a final progress notification + if ( !length ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + } + + // Resolve the animation and report its conclusion + deferred.resolveWith( elem, [ animation ] ); + return false; + }, + animation = deferred.promise( { + elem: elem, + props: jQuery.extend( {}, properties ), + opts: jQuery.extend( true, { + specialEasing: {}, + easing: jQuery.easing._default + }, options ), + originalProperties: properties, + originalOptions: options, + startTime: fxNow || createFxNow(), + duration: options.duration, + tweens: [], + createTween: function( prop, end ) { + var tween = jQuery.Tween( elem, animation.opts, prop, end, + animation.opts.specialEasing[ prop ] || animation.opts.easing ); + animation.tweens.push( tween ); + return tween; + }, + stop: function( gotoEnd ) { + var index = 0, + + // If we are going to the end, we want to run all the tweens + // otherwise we skip this part + length = gotoEnd ? animation.tweens.length : 0; + if ( stopped ) { + return this; + } + stopped = true; + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( 1 ); + } + + // Resolve when we played the last frame; otherwise, reject + if ( gotoEnd ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + deferred.resolveWith( elem, [ animation, gotoEnd ] ); + } else { + deferred.rejectWith( elem, [ animation, gotoEnd ] ); + } + return this; + } + } ), + props = animation.props; + + propFilter( props, animation.opts.specialEasing ); + + for ( ; index < length; index++ ) { + result = Animation.prefilters[ index ].call( animation, elem, props, animation.opts ); + if ( result ) { + if ( isFunction( result.stop ) ) { + jQuery._queueHooks( animation.elem, animation.opts.queue ).stop = + result.stop.bind( result ); + } + return result; + } + } + + jQuery.map( props, createTween, animation ); + + if ( isFunction( animation.opts.start ) ) { + animation.opts.start.call( elem, animation ); + } + + // Attach callbacks from options + animation + .progress( animation.opts.progress ) + .done( animation.opts.done, animation.opts.complete ) + .fail( animation.opts.fail ) + .always( animation.opts.always ); + + jQuery.fx.timer( + jQuery.extend( tick, { + elem: elem, + anim: animation, + queue: animation.opts.queue + } ) + ); + + return animation; +} + +jQuery.Animation = jQuery.extend( Animation, { + + tweeners: { + "*": [ function( prop, value ) { + var tween = this.createTween( prop, value ); + adjustCSS( tween.elem, prop, rcssNum.exec( value ), tween ); + return tween; + } ] + }, + + tweener: function( props, callback ) { + if ( isFunction( props ) ) { + callback = props; + props = [ "*" ]; + } else { + props = props.match( rnothtmlwhite ); + } + + var prop, + index = 0, + length = props.length; + + for ( ; index < length; index++ ) { + prop = props[ index ]; + Animation.tweeners[ prop ] = Animation.tweeners[ prop ] || []; + Animation.tweeners[ prop ].unshift( callback ); + } + }, + + prefilters: [ defaultPrefilter ], + + prefilter: function( callback, prepend ) { + if ( prepend ) { + Animation.prefilters.unshift( callback ); + } else { + Animation.prefilters.push( callback ); + } + } +} ); + +jQuery.speed = function( speed, easing, fn ) { + var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : { + complete: fn || !fn && easing || + isFunction( speed ) && speed, + duration: speed, + easing: fn && easing || easing && !isFunction( easing ) && easing + }; + + // Go to the end state if fx are off + if ( jQuery.fx.off ) { + opt.duration = 0; + + } else { + if ( typeof opt.duration !== "number" ) { + if ( opt.duration in jQuery.fx.speeds ) { + opt.duration = jQuery.fx.speeds[ opt.duration ]; + + } else { + opt.duration = jQuery.fx.speeds._default; + } + } + } + + // Normalize opt.queue - true/undefined/null -> "fx" + if ( opt.queue == null || opt.queue === true ) { + opt.queue = "fx"; + } + + // Queueing + opt.old = opt.complete; + + opt.complete = function() { + if ( isFunction( opt.old ) ) { + opt.old.call( this ); + } + + if ( opt.queue ) { + jQuery.dequeue( this, opt.queue ); + } + }; + + return opt; +}; + +jQuery.fn.extend( { + fadeTo: function( speed, to, easing, callback ) { + + // Show any hidden elements after setting opacity to 0 + return this.filter( isHiddenWithinTree ).css( "opacity", 0 ).show() + + // Animate to the value specified + .end().animate( { opacity: to }, speed, easing, callback ); + }, + animate: function( prop, speed, easing, callback ) { + var empty = jQuery.isEmptyObject( prop ), + optall = jQuery.speed( speed, easing, callback ), + doAnimation = function() { + + // Operate on a copy of prop so per-property easing won't be lost + var anim = Animation( this, jQuery.extend( {}, prop ), optall ); + + // Empty animations, or finishing resolves immediately + if ( empty || dataPriv.get( this, "finish" ) ) { + anim.stop( true ); + } + }; + + doAnimation.finish = doAnimation; + + return empty || optall.queue === false ? + this.each( doAnimation ) : + this.queue( optall.queue, doAnimation ); + }, + stop: function( type, clearQueue, gotoEnd ) { + var stopQueue = function( hooks ) { + var stop = hooks.stop; + delete hooks.stop; + stop( gotoEnd ); + }; + + if ( typeof type !== "string" ) { + gotoEnd = clearQueue; + clearQueue = type; + type = undefined; + } + if ( clearQueue ) { + this.queue( type || "fx", [] ); + } + + return this.each( function() { + var dequeue = true, + index = type != null && type + "queueHooks", + timers = jQuery.timers, + data = dataPriv.get( this ); + + if ( index ) { + if ( data[ index ] && data[ index ].stop ) { + stopQueue( data[ index ] ); + } + } else { + for ( index in data ) { + if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) { + stopQueue( data[ index ] ); + } + } + } + + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && + ( type == null || timers[ index ].queue === type ) ) { + + timers[ index ].anim.stop( gotoEnd ); + dequeue = false; + timers.splice( index, 1 ); + } + } + + // Start the next in the queue if the last step wasn't forced. + // Timers currently will call their complete callbacks, which + // will dequeue but only if they were gotoEnd. + if ( dequeue || !gotoEnd ) { + jQuery.dequeue( this, type ); + } + } ); + }, + finish: function( type ) { + if ( type !== false ) { + type = type || "fx"; + } + return this.each( function() { + var index, + data = dataPriv.get( this ), + queue = data[ type + "queue" ], + hooks = data[ type + "queueHooks" ], + timers = jQuery.timers, + length = queue ? queue.length : 0; + + // Enable finishing flag on private data + data.finish = true; + + // Empty the queue first + jQuery.queue( this, type, [] ); + + if ( hooks && hooks.stop ) { + hooks.stop.call( this, true ); + } + + // Look for any active animations, and finish them + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && timers[ index ].queue === type ) { + timers[ index ].anim.stop( true ); + timers.splice( index, 1 ); + } + } + + // Look for any animations in the old queue and finish them + for ( index = 0; index < length; index++ ) { + if ( queue[ index ] && queue[ index ].finish ) { + queue[ index ].finish.call( this ); + } + } + + // Turn off finishing flag + delete data.finish; + } ); + } +} ); + +jQuery.each( [ "toggle", "show", "hide" ], function( _i, name ) { + var cssFn = jQuery.fn[ name ]; + jQuery.fn[ name ] = function( speed, easing, callback ) { + return speed == null || typeof speed === "boolean" ? + cssFn.apply( this, arguments ) : + this.animate( genFx( name, true ), speed, easing, callback ); + }; +} ); + +// Generate shortcuts for custom animations +jQuery.each( { + slideDown: genFx( "show" ), + slideUp: genFx( "hide" ), + slideToggle: genFx( "toggle" ), + fadeIn: { opacity: "show" }, + fadeOut: { opacity: "hide" }, + fadeToggle: { opacity: "toggle" } +}, function( name, props ) { + jQuery.fn[ name ] = function( speed, easing, callback ) { + return this.animate( props, speed, easing, callback ); + }; +} ); + +jQuery.timers = []; +jQuery.fx.tick = function() { + var timer, + i = 0, + timers = jQuery.timers; + + fxNow = Date.now(); + + for ( ; i < timers.length; i++ ) { + timer = timers[ i ]; + + // Run the timer and safely remove it when done (allowing for external removal) + if ( !timer() && timers[ i ] === timer ) { + timers.splice( i--, 1 ); + } + } + + if ( !timers.length ) { + jQuery.fx.stop(); + } + fxNow = undefined; +}; + +jQuery.fx.timer = function( timer ) { + jQuery.timers.push( timer ); + jQuery.fx.start(); +}; + +jQuery.fx.interval = 13; +jQuery.fx.start = function() { + if ( inProgress ) { + return; + } + + inProgress = true; + schedule(); +}; + +jQuery.fx.stop = function() { + inProgress = null; +}; + +jQuery.fx.speeds = { + slow: 600, + fast: 200, + + // Default speed + _default: 400 +}; + + +// Based off of the plugin by Clint Helfers, with permission. +// https://web.archive.org/web/20100324014747/http://blindsignals.com/index.php/2009/07/jquery-delay/ +jQuery.fn.delay = function( time, type ) { + time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time; + type = type || "fx"; + + return this.queue( type, function( next, hooks ) { + var timeout = window.setTimeout( next, time ); + hooks.stop = function() { + window.clearTimeout( timeout ); + }; + } ); +}; + + +( function() { + var input = document.createElement( "input" ), + select = document.createElement( "select" ), + opt = select.appendChild( document.createElement( "option" ) ); + + input.type = "checkbox"; + + // Support: Android <=4.3 only + // Default value for a checkbox should be "on" + support.checkOn = input.value !== ""; + + // Support: IE <=11 only + // Must access selectedIndex to make default options select + support.optSelected = opt.selected; + + // Support: IE <=11 only + // An input loses its value after becoming a radio + input = document.createElement( "input" ); + input.value = "t"; + input.type = "radio"; + support.radioValue = input.value === "t"; +} )(); + + +var boolHook, + attrHandle = jQuery.expr.attrHandle; + +jQuery.fn.extend( { + attr: function( name, value ) { + return access( this, jQuery.attr, name, value, arguments.length > 1 ); + }, + + removeAttr: function( name ) { + return this.each( function() { + jQuery.removeAttr( this, name ); + } ); + } +} ); + +jQuery.extend( { + attr: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set attributes on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + // Fallback to prop when attributes are not supported + if ( typeof elem.getAttribute === "undefined" ) { + return jQuery.prop( elem, name, value ); + } + + // Attribute hooks are determined by the lowercase version + // Grab necessary hook if one is defined + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + hooks = jQuery.attrHooks[ name.toLowerCase() ] || + ( jQuery.expr.match.bool.test( name ) ? boolHook : undefined ); + } + + if ( value !== undefined ) { + if ( value === null ) { + jQuery.removeAttr( elem, name ); + return; + } + + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + elem.setAttribute( name, value + "" ); + return value; + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + ret = jQuery.find.attr( elem, name ); + + // Non-existent attributes return null, we normalize to undefined + return ret == null ? undefined : ret; + }, + + attrHooks: { + type: { + set: function( elem, value ) { + if ( !support.radioValue && value === "radio" && + nodeName( elem, "input" ) ) { + var val = elem.value; + elem.setAttribute( "type", value ); + if ( val ) { + elem.value = val; + } + return value; + } + } + } + }, + + removeAttr: function( elem, value ) { + var name, + i = 0, + + // Attribute names can contain non-HTML whitespace characters + // https://html.spec.whatwg.org/multipage/syntax.html#attributes-2 + attrNames = value && value.match( rnothtmlwhite ); + + if ( attrNames && elem.nodeType === 1 ) { + while ( ( name = attrNames[ i++ ] ) ) { + elem.removeAttribute( name ); + } + } + } +} ); + +// Hooks for boolean attributes +boolHook = { + set: function( elem, value, name ) { + if ( value === false ) { + + // Remove boolean attributes when set to false + jQuery.removeAttr( elem, name ); + } else { + elem.setAttribute( name, name ); + } + return name; + } +}; + +jQuery.each( jQuery.expr.match.bool.source.match( /\w+/g ), function( _i, name ) { + var getter = attrHandle[ name ] || jQuery.find.attr; + + attrHandle[ name ] = function( elem, name, isXML ) { + var ret, handle, + lowercaseName = name.toLowerCase(); + + if ( !isXML ) { + + // Avoid an infinite loop by temporarily removing this function from the getter + handle = attrHandle[ lowercaseName ]; + attrHandle[ lowercaseName ] = ret; + ret = getter( elem, name, isXML ) != null ? + lowercaseName : + null; + attrHandle[ lowercaseName ] = handle; + } + return ret; + }; +} ); + + + + +var rfocusable = /^(?:input|select|textarea|button)$/i, + rclickable = /^(?:a|area)$/i; + +jQuery.fn.extend( { + prop: function( name, value ) { + return access( this, jQuery.prop, name, value, arguments.length > 1 ); + }, + + removeProp: function( name ) { + return this.each( function() { + delete this[ jQuery.propFix[ name ] || name ]; + } ); + } +} ); + +jQuery.extend( { + prop: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set properties on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + + // Fix name and attach hooks + name = jQuery.propFix[ name ] || name; + hooks = jQuery.propHooks[ name ]; + } + + if ( value !== undefined ) { + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + return ( elem[ name ] = value ); + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + return elem[ name ]; + }, + + propHooks: { + tabIndex: { + get: function( elem ) { + + // Support: IE <=9 - 11 only + // elem.tabIndex doesn't always return the + // correct value when it hasn't been explicitly set + // https://web.archive.org/web/20141116233347/http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ + // Use proper attribute retrieval(#12072) + var tabindex = jQuery.find.attr( elem, "tabindex" ); + + if ( tabindex ) { + return parseInt( tabindex, 10 ); + } + + if ( + rfocusable.test( elem.nodeName ) || + rclickable.test( elem.nodeName ) && + elem.href + ) { + return 0; + } + + return -1; + } + } + }, + + propFix: { + "for": "htmlFor", + "class": "className" + } +} ); + +// Support: IE <=11 only +// Accessing the selectedIndex property +// forces the browser to respect setting selected +// on the option +// The getter ensures a default option is selected +// when in an optgroup +// eslint rule "no-unused-expressions" is disabled for this code +// since it considers such accessions noop +if ( !support.optSelected ) { + jQuery.propHooks.selected = { + get: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent && parent.parentNode ) { + parent.parentNode.selectedIndex; + } + return null; + }, + set: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent ) { + parent.selectedIndex; + + if ( parent.parentNode ) { + parent.parentNode.selectedIndex; + } + } + } + }; +} + +jQuery.each( [ + "tabIndex", + "readOnly", + "maxLength", + "cellSpacing", + "cellPadding", + "rowSpan", + "colSpan", + "useMap", + "frameBorder", + "contentEditable" +], function() { + jQuery.propFix[ this.toLowerCase() ] = this; +} ); + + + + + // Strip and collapse whitespace according to HTML spec + // https://infra.spec.whatwg.org/#strip-and-collapse-ascii-whitespace + function stripAndCollapse( value ) { + var tokens = value.match( rnothtmlwhite ) || []; + return tokens.join( " " ); + } + + +function getClass( elem ) { + return elem.getAttribute && elem.getAttribute( "class" ) || ""; +} + +function classesToArray( value ) { + if ( Array.isArray( value ) ) { + return value; + } + if ( typeof value === "string" ) { + return value.match( rnothtmlwhite ) || []; + } + return []; +} + +jQuery.fn.extend( { + addClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).addClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + if ( cur.indexOf( " " + clazz + " " ) < 0 ) { + cur += clazz + " "; + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + removeClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).removeClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + if ( !arguments.length ) { + return this.attr( "class", "" ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + + // This expression is here for better compressibility (see addClass) + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + + // Remove *all* instances + while ( cur.indexOf( " " + clazz + " " ) > -1 ) { + cur = cur.replace( " " + clazz + " ", " " ); + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + toggleClass: function( value, stateVal ) { + var type = typeof value, + isValidValue = type === "string" || Array.isArray( value ); + + if ( typeof stateVal === "boolean" && isValidValue ) { + return stateVal ? this.addClass( value ) : this.removeClass( value ); + } + + if ( isFunction( value ) ) { + return this.each( function( i ) { + jQuery( this ).toggleClass( + value.call( this, i, getClass( this ), stateVal ), + stateVal + ); + } ); + } + + return this.each( function() { + var className, i, self, classNames; + + if ( isValidValue ) { + + // Toggle individual class names + i = 0; + self = jQuery( this ); + classNames = classesToArray( value ); + + while ( ( className = classNames[ i++ ] ) ) { + + // Check each className given, space separated list + if ( self.hasClass( className ) ) { + self.removeClass( className ); + } else { + self.addClass( className ); + } + } + + // Toggle whole class name + } else if ( value === undefined || type === "boolean" ) { + className = getClass( this ); + if ( className ) { + + // Store className if set + dataPriv.set( this, "__className__", className ); + } + + // If the element has a class name or if we're passed `false`, + // then remove the whole classname (if there was one, the above saved it). + // Otherwise bring back whatever was previously saved (if anything), + // falling back to the empty string if nothing was stored. + if ( this.setAttribute ) { + this.setAttribute( "class", + className || value === false ? + "" : + dataPriv.get( this, "__className__" ) || "" + ); + } + } + } ); + }, + + hasClass: function( selector ) { + var className, elem, + i = 0; + + className = " " + selector + " "; + while ( ( elem = this[ i++ ] ) ) { + if ( elem.nodeType === 1 && + ( " " + stripAndCollapse( getClass( elem ) ) + " " ).indexOf( className ) > -1 ) { + return true; + } + } + + return false; + } +} ); + + + + +var rreturn = /\r/g; + +jQuery.fn.extend( { + val: function( value ) { + var hooks, ret, valueIsFunction, + elem = this[ 0 ]; + + if ( !arguments.length ) { + if ( elem ) { + hooks = jQuery.valHooks[ elem.type ] || + jQuery.valHooks[ elem.nodeName.toLowerCase() ]; + + if ( hooks && + "get" in hooks && + ( ret = hooks.get( elem, "value" ) ) !== undefined + ) { + return ret; + } + + ret = elem.value; + + // Handle most common string cases + if ( typeof ret === "string" ) { + return ret.replace( rreturn, "" ); + } + + // Handle cases where value is null/undef or number + return ret == null ? "" : ret; + } + + return; + } + + valueIsFunction = isFunction( value ); + + return this.each( function( i ) { + var val; + + if ( this.nodeType !== 1 ) { + return; + } + + if ( valueIsFunction ) { + val = value.call( this, i, jQuery( this ).val() ); + } else { + val = value; + } + + // Treat null/undefined as ""; convert numbers to string + if ( val == null ) { + val = ""; + + } else if ( typeof val === "number" ) { + val += ""; + + } else if ( Array.isArray( val ) ) { + val = jQuery.map( val, function( value ) { + return value == null ? "" : value + ""; + } ); + } + + hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ]; + + // If set returns undefined, fall back to normal setting + if ( !hooks || !( "set" in hooks ) || hooks.set( this, val, "value" ) === undefined ) { + this.value = val; + } + } ); + } +} ); + +jQuery.extend( { + valHooks: { + option: { + get: function( elem ) { + + var val = jQuery.find.attr( elem, "value" ); + return val != null ? + val : + + // Support: IE <=10 - 11 only + // option.text throws exceptions (#14686, #14858) + // Strip and collapse whitespace + // https://html.spec.whatwg.org/#strip-and-collapse-whitespace + stripAndCollapse( jQuery.text( elem ) ); + } + }, + select: { + get: function( elem ) { + var value, option, i, + options = elem.options, + index = elem.selectedIndex, + one = elem.type === "select-one", + values = one ? null : [], + max = one ? index + 1 : options.length; + + if ( index < 0 ) { + i = max; + + } else { + i = one ? index : 0; + } + + // Loop through all the selected options + for ( ; i < max; i++ ) { + option = options[ i ]; + + // Support: IE <=9 only + // IE8-9 doesn't update selected after form reset (#2551) + if ( ( option.selected || i === index ) && + + // Don't return options that are disabled or in a disabled optgroup + !option.disabled && + ( !option.parentNode.disabled || + !nodeName( option.parentNode, "optgroup" ) ) ) { + + // Get the specific value for the option + value = jQuery( option ).val(); + + // We don't need an array for one selects + if ( one ) { + return value; + } + + // Multi-Selects return an array + values.push( value ); + } + } + + return values; + }, + + set: function( elem, value ) { + var optionSet, option, + options = elem.options, + values = jQuery.makeArray( value ), + i = options.length; + + while ( i-- ) { + option = options[ i ]; + + /* eslint-disable no-cond-assign */ + + if ( option.selected = + jQuery.inArray( jQuery.valHooks.option.get( option ), values ) > -1 + ) { + optionSet = true; + } + + /* eslint-enable no-cond-assign */ + } + + // Force browsers to behave consistently when non-matching value is set + if ( !optionSet ) { + elem.selectedIndex = -1; + } + return values; + } + } + } +} ); + +// Radios and checkboxes getter/setter +jQuery.each( [ "radio", "checkbox" ], function() { + jQuery.valHooks[ this ] = { + set: function( elem, value ) { + if ( Array.isArray( value ) ) { + return ( elem.checked = jQuery.inArray( jQuery( elem ).val(), value ) > -1 ); + } + } + }; + if ( !support.checkOn ) { + jQuery.valHooks[ this ].get = function( elem ) { + return elem.getAttribute( "value" ) === null ? "on" : elem.value; + }; + } +} ); + + + + +// Return jQuery for attributes-only inclusion + + +support.focusin = "onfocusin" in window; + + +var rfocusMorph = /^(?:focusinfocus|focusoutblur)$/, + stopPropagationCallback = function( e ) { + e.stopPropagation(); + }; + +jQuery.extend( jQuery.event, { + + trigger: function( event, data, elem, onlyHandlers ) { + + var i, cur, tmp, bubbleType, ontype, handle, special, lastElement, + eventPath = [ elem || document ], + type = hasOwn.call( event, "type" ) ? event.type : event, + namespaces = hasOwn.call( event, "namespace" ) ? event.namespace.split( "." ) : []; + + cur = lastElement = tmp = elem = elem || document; + + // Don't do events on text and comment nodes + if ( elem.nodeType === 3 || elem.nodeType === 8 ) { + return; + } + + // focus/blur morphs to focusin/out; ensure we're not firing them right now + if ( rfocusMorph.test( type + jQuery.event.triggered ) ) { + return; + } + + if ( type.indexOf( "." ) > -1 ) { + + // Namespaced trigger; create a regexp to match event type in handle() + namespaces = type.split( "." ); + type = namespaces.shift(); + namespaces.sort(); + } + ontype = type.indexOf( ":" ) < 0 && "on" + type; + + // Caller can pass in a jQuery.Event object, Object, or just an event type string + event = event[ jQuery.expando ] ? + event : + new jQuery.Event( type, typeof event === "object" && event ); + + // Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true) + event.isTrigger = onlyHandlers ? 2 : 3; + event.namespace = namespaces.join( "." ); + event.rnamespace = event.namespace ? + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ) : + null; + + // Clean up the event in case it is being reused + event.result = undefined; + if ( !event.target ) { + event.target = elem; + } + + // Clone any incoming data and prepend the event, creating the handler arg list + data = data == null ? + [ event ] : + jQuery.makeArray( data, [ event ] ); + + // Allow special events to draw outside the lines + special = jQuery.event.special[ type ] || {}; + if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) { + return; + } + + // Determine event propagation path in advance, per W3C events spec (#9951) + // Bubble up to document, then to window; watch for a global ownerDocument var (#9724) + if ( !onlyHandlers && !special.noBubble && !isWindow( elem ) ) { + + bubbleType = special.delegateType || type; + if ( !rfocusMorph.test( bubbleType + type ) ) { + cur = cur.parentNode; + } + for ( ; cur; cur = cur.parentNode ) { + eventPath.push( cur ); + tmp = cur; + } + + // Only add window if we got to document (e.g., not plain obj or detached DOM) + if ( tmp === ( elem.ownerDocument || document ) ) { + eventPath.push( tmp.defaultView || tmp.parentWindow || window ); + } + } + + // Fire handlers on the event path + i = 0; + while ( ( cur = eventPath[ i++ ] ) && !event.isPropagationStopped() ) { + lastElement = cur; + event.type = i > 1 ? + bubbleType : + special.bindType || type; + + // jQuery handler + handle = ( dataPriv.get( cur, "events" ) || Object.create( null ) )[ event.type ] && + dataPriv.get( cur, "handle" ); + if ( handle ) { + handle.apply( cur, data ); + } + + // Native handler + handle = ontype && cur[ ontype ]; + if ( handle && handle.apply && acceptData( cur ) ) { + event.result = handle.apply( cur, data ); + if ( event.result === false ) { + event.preventDefault(); + } + } + } + event.type = type; + + // If nobody prevented the default action, do it now + if ( !onlyHandlers && !event.isDefaultPrevented() ) { + + if ( ( !special._default || + special._default.apply( eventPath.pop(), data ) === false ) && + acceptData( elem ) ) { + + // Call a native DOM method on the target with the same name as the event. + // Don't do default actions on window, that's where global variables be (#6170) + if ( ontype && isFunction( elem[ type ] ) && !isWindow( elem ) ) { + + // Don't re-trigger an onFOO event when we call its FOO() method + tmp = elem[ ontype ]; + + if ( tmp ) { + elem[ ontype ] = null; + } + + // Prevent re-triggering of the same event, since we already bubbled it above + jQuery.event.triggered = type; + + if ( event.isPropagationStopped() ) { + lastElement.addEventListener( type, stopPropagationCallback ); + } + + elem[ type ](); + + if ( event.isPropagationStopped() ) { + lastElement.removeEventListener( type, stopPropagationCallback ); + } + + jQuery.event.triggered = undefined; + + if ( tmp ) { + elem[ ontype ] = tmp; + } + } + } + } + + return event.result; + }, + + // Piggyback on a donor event to simulate a different one + // Used only for `focus(in | out)` events + simulate: function( type, elem, event ) { + var e = jQuery.extend( + new jQuery.Event(), + event, + { + type: type, + isSimulated: true + } + ); + + jQuery.event.trigger( e, null, elem ); + } + +} ); + +jQuery.fn.extend( { + + trigger: function( type, data ) { + return this.each( function() { + jQuery.event.trigger( type, data, this ); + } ); + }, + triggerHandler: function( type, data ) { + var elem = this[ 0 ]; + if ( elem ) { + return jQuery.event.trigger( type, data, elem, true ); + } + } +} ); + + +// Support: Firefox <=44 +// Firefox doesn't have focus(in | out) events +// Related ticket - https://bugzilla.mozilla.org/show_bug.cgi?id=687787 +// +// Support: Chrome <=48 - 49, Safari <=9.0 - 9.1 +// focus(in | out) events fire after focus & blur events, +// which is spec violation - http://www.w3.org/TR/DOM-Level-3-Events/#events-focusevent-event-order +// Related ticket - https://bugs.chromium.org/p/chromium/issues/detail?id=449857 +if ( !support.focusin ) { + jQuery.each( { focus: "focusin", blur: "focusout" }, function( orig, fix ) { + + // Attach a single capturing handler on the document while someone wants focusin/focusout + var handler = function( event ) { + jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ) ); + }; + + jQuery.event.special[ fix ] = { + setup: function() { + + // Handle: regular nodes (via `this.ownerDocument`), window + // (via `this.document`) & document (via `this`). + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ); + + if ( !attaches ) { + doc.addEventListener( orig, handler, true ); + } + dataPriv.access( doc, fix, ( attaches || 0 ) + 1 ); + }, + teardown: function() { + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ) - 1; + + if ( !attaches ) { + doc.removeEventListener( orig, handler, true ); + dataPriv.remove( doc, fix ); + + } else { + dataPriv.access( doc, fix, attaches ); + } + } + }; + } ); +} +var location = window.location; + +var nonce = { guid: Date.now() }; + +var rquery = ( /\?/ ); + + + +// Cross-browser xml parsing +jQuery.parseXML = function( data ) { + var xml, parserErrorElem; + if ( !data || typeof data !== "string" ) { + return null; + } + + // Support: IE 9 - 11 only + // IE throws on parseFromString with invalid input. + try { + xml = ( new window.DOMParser() ).parseFromString( data, "text/xml" ); + } catch ( e ) {} + + parserErrorElem = xml && xml.getElementsByTagName( "parsererror" )[ 0 ]; + if ( !xml || parserErrorElem ) { + jQuery.error( "Invalid XML: " + ( + parserErrorElem ? + jQuery.map( parserErrorElem.childNodes, function( el ) { + return el.textContent; + } ).join( "\n" ) : + data + ) ); + } + return xml; +}; + + +var + rbracket = /\[\]$/, + rCRLF = /\r?\n/g, + rsubmitterTypes = /^(?:submit|button|image|reset|file)$/i, + rsubmittable = /^(?:input|select|textarea|keygen)/i; + +function buildParams( prefix, obj, traditional, add ) { + var name; + + if ( Array.isArray( obj ) ) { + + // Serialize array item. + jQuery.each( obj, function( i, v ) { + if ( traditional || rbracket.test( prefix ) ) { + + // Treat each array item as a scalar. + add( prefix, v ); + + } else { + + // Item is non-scalar (array or object), encode its numeric index. + buildParams( + prefix + "[" + ( typeof v === "object" && v != null ? i : "" ) + "]", + v, + traditional, + add + ); + } + } ); + + } else if ( !traditional && toType( obj ) === "object" ) { + + // Serialize object item. + for ( name in obj ) { + buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add ); + } + + } else { + + // Serialize scalar item. + add( prefix, obj ); + } +} + +// Serialize an array of form elements or a set of +// key/values into a query string +jQuery.param = function( a, traditional ) { + var prefix, + s = [], + add = function( key, valueOrFunction ) { + + // If value is a function, invoke it and use its return value + var value = isFunction( valueOrFunction ) ? + valueOrFunction() : + valueOrFunction; + + s[ s.length ] = encodeURIComponent( key ) + "=" + + encodeURIComponent( value == null ? "" : value ); + }; + + if ( a == null ) { + return ""; + } + + // If an array was passed in, assume that it is an array of form elements. + if ( Array.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) { + + // Serialize the form elements + jQuery.each( a, function() { + add( this.name, this.value ); + } ); + + } else { + + // If traditional, encode the "old" way (the way 1.3.2 or older + // did it), otherwise encode params recursively. + for ( prefix in a ) { + buildParams( prefix, a[ prefix ], traditional, add ); + } + } + + // Return the resulting serialization + return s.join( "&" ); +}; + +jQuery.fn.extend( { + serialize: function() { + return jQuery.param( this.serializeArray() ); + }, + serializeArray: function() { + return this.map( function() { + + // Can add propHook for "elements" to filter or add form elements + var elements = jQuery.prop( this, "elements" ); + return elements ? jQuery.makeArray( elements ) : this; + } ).filter( function() { + var type = this.type; + + // Use .is( ":disabled" ) so that fieldset[disabled] works + return this.name && !jQuery( this ).is( ":disabled" ) && + rsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) && + ( this.checked || !rcheckableType.test( type ) ); + } ).map( function( _i, elem ) { + var val = jQuery( this ).val(); + + if ( val == null ) { + return null; + } + + if ( Array.isArray( val ) ) { + return jQuery.map( val, function( val ) { + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ); + } + + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ).get(); + } +} ); + + +var + r20 = /%20/g, + rhash = /#.*$/, + rantiCache = /([?&])_=[^&]*/, + rheaders = /^(.*?):[ \t]*([^\r\n]*)$/mg, + + // #7653, #8125, #8152: local protocol detection + rlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/, + rnoContent = /^(?:GET|HEAD)$/, + rprotocol = /^\/\//, + + /* Prefilters + * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example) + * 2) These are called: + * - BEFORE asking for a transport + * - AFTER param serialization (s.data is a string if s.processData is true) + * 3) key is the dataType + * 4) the catchall symbol "*" can be used + * 5) execution will start with transport dataType and THEN continue down to "*" if needed + */ + prefilters = {}, + + /* Transports bindings + * 1) key is the dataType + * 2) the catchall symbol "*" can be used + * 3) selection will start with transport dataType and THEN go to "*" if needed + */ + transports = {}, + + // Avoid comment-prolog char sequence (#10098); must appease lint and evade compression + allTypes = "*/".concat( "*" ), + + // Anchor tag for parsing the document origin + originAnchor = document.createElement( "a" ); + +originAnchor.href = location.href; + +// Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport +function addToPrefiltersOrTransports( structure ) { + + // dataTypeExpression is optional and defaults to "*" + return function( dataTypeExpression, func ) { + + if ( typeof dataTypeExpression !== "string" ) { + func = dataTypeExpression; + dataTypeExpression = "*"; + } + + var dataType, + i = 0, + dataTypes = dataTypeExpression.toLowerCase().match( rnothtmlwhite ) || []; + + if ( isFunction( func ) ) { + + // For each dataType in the dataTypeExpression + while ( ( dataType = dataTypes[ i++ ] ) ) { + + // Prepend if requested + if ( dataType[ 0 ] === "+" ) { + dataType = dataType.slice( 1 ) || "*"; + ( structure[ dataType ] = structure[ dataType ] || [] ).unshift( func ); + + // Otherwise append + } else { + ( structure[ dataType ] = structure[ dataType ] || [] ).push( func ); + } + } + } + }; +} + +// Base inspection function for prefilters and transports +function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) { + + var inspected = {}, + seekingTransport = ( structure === transports ); + + function inspect( dataType ) { + var selected; + inspected[ dataType ] = true; + jQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) { + var dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR ); + if ( typeof dataTypeOrTransport === "string" && + !seekingTransport && !inspected[ dataTypeOrTransport ] ) { + + options.dataTypes.unshift( dataTypeOrTransport ); + inspect( dataTypeOrTransport ); + return false; + } else if ( seekingTransport ) { + return !( selected = dataTypeOrTransport ); + } + } ); + return selected; + } + + return inspect( options.dataTypes[ 0 ] ) || !inspected[ "*" ] && inspect( "*" ); +} + +// A special extend for ajax options +// that takes "flat" options (not to be deep extended) +// Fixes #9887 +function ajaxExtend( target, src ) { + var key, deep, + flatOptions = jQuery.ajaxSettings.flatOptions || {}; + + for ( key in src ) { + if ( src[ key ] !== undefined ) { + ( flatOptions[ key ] ? target : ( deep || ( deep = {} ) ) )[ key ] = src[ key ]; + } + } + if ( deep ) { + jQuery.extend( true, target, deep ); + } + + return target; +} + +/* Handles responses to an ajax request: + * - finds the right dataType (mediates between content-type and expected dataType) + * - returns the corresponding response + */ +function ajaxHandleResponses( s, jqXHR, responses ) { + + var ct, type, finalDataType, firstDataType, + contents = s.contents, + dataTypes = s.dataTypes; + + // Remove auto dataType and get content-type in the process + while ( dataTypes[ 0 ] === "*" ) { + dataTypes.shift(); + if ( ct === undefined ) { + ct = s.mimeType || jqXHR.getResponseHeader( "Content-Type" ); + } + } + + // Check if we're dealing with a known content-type + if ( ct ) { + for ( type in contents ) { + if ( contents[ type ] && contents[ type ].test( ct ) ) { + dataTypes.unshift( type ); + break; + } + } + } + + // Check to see if we have a response for the expected dataType + if ( dataTypes[ 0 ] in responses ) { + finalDataType = dataTypes[ 0 ]; + } else { + + // Try convertible dataTypes + for ( type in responses ) { + if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[ 0 ] ] ) { + finalDataType = type; + break; + } + if ( !firstDataType ) { + firstDataType = type; + } + } + + // Or just use first one + finalDataType = finalDataType || firstDataType; + } + + // If we found a dataType + // We add the dataType to the list if needed + // and return the corresponding response + if ( finalDataType ) { + if ( finalDataType !== dataTypes[ 0 ] ) { + dataTypes.unshift( finalDataType ); + } + return responses[ finalDataType ]; + } +} + +/* Chain conversions given the request and the original response + * Also sets the responseXXX fields on the jqXHR instance + */ +function ajaxConvert( s, response, jqXHR, isSuccess ) { + var conv2, current, conv, tmp, prev, + converters = {}, + + // Work with a copy of dataTypes in case we need to modify it for conversion + dataTypes = s.dataTypes.slice(); + + // Create converters map with lowercased keys + if ( dataTypes[ 1 ] ) { + for ( conv in s.converters ) { + converters[ conv.toLowerCase() ] = s.converters[ conv ]; + } + } + + current = dataTypes.shift(); + + // Convert to each sequential dataType + while ( current ) { + + if ( s.responseFields[ current ] ) { + jqXHR[ s.responseFields[ current ] ] = response; + } + + // Apply the dataFilter if provided + if ( !prev && isSuccess && s.dataFilter ) { + response = s.dataFilter( response, s.dataType ); + } + + prev = current; + current = dataTypes.shift(); + + if ( current ) { + + // There's only work to do if current dataType is non-auto + if ( current === "*" ) { + + current = prev; + + // Convert response if prev dataType is non-auto and differs from current + } else if ( prev !== "*" && prev !== current ) { + + // Seek a direct converter + conv = converters[ prev + " " + current ] || converters[ "* " + current ]; + + // If none found, seek a pair + if ( !conv ) { + for ( conv2 in converters ) { + + // If conv2 outputs current + tmp = conv2.split( " " ); + if ( tmp[ 1 ] === current ) { + + // If prev can be converted to accepted input + conv = converters[ prev + " " + tmp[ 0 ] ] || + converters[ "* " + tmp[ 0 ] ]; + if ( conv ) { + + // Condense equivalence converters + if ( conv === true ) { + conv = converters[ conv2 ]; + + // Otherwise, insert the intermediate dataType + } else if ( converters[ conv2 ] !== true ) { + current = tmp[ 0 ]; + dataTypes.unshift( tmp[ 1 ] ); + } + break; + } + } + } + } + + // Apply converter (if not an equivalence) + if ( conv !== true ) { + + // Unless errors are allowed to bubble, catch and return them + if ( conv && s.throws ) { + response = conv( response ); + } else { + try { + response = conv( response ); + } catch ( e ) { + return { + state: "parsererror", + error: conv ? e : "No conversion from " + prev + " to " + current + }; + } + } + } + } + } + } + + return { state: "success", data: response }; +} + +jQuery.extend( { + + // Counter for holding the number of active queries + active: 0, + + // Last-Modified header cache for next request + lastModified: {}, + etag: {}, + + ajaxSettings: { + url: location.href, + type: "GET", + isLocal: rlocalProtocol.test( location.protocol ), + global: true, + processData: true, + async: true, + contentType: "application/x-www-form-urlencoded; charset=UTF-8", + + /* + timeout: 0, + data: null, + dataType: null, + username: null, + password: null, + cache: null, + throws: false, + traditional: false, + headers: {}, + */ + + accepts: { + "*": allTypes, + text: "text/plain", + html: "text/html", + xml: "application/xml, text/xml", + json: "application/json, text/javascript" + }, + + contents: { + xml: /\bxml\b/, + html: /\bhtml/, + json: /\bjson\b/ + }, + + responseFields: { + xml: "responseXML", + text: "responseText", + json: "responseJSON" + }, + + // Data converters + // Keys separate source (or catchall "*") and destination types with a single space + converters: { + + // Convert anything to text + "* text": String, + + // Text to html (true = no transformation) + "text html": true, + + // Evaluate text as a json expression + "text json": JSON.parse, + + // Parse text as xml + "text xml": jQuery.parseXML + }, + + // For options that shouldn't be deep extended: + // you can add your own custom options here if + // and when you create one that shouldn't be + // deep extended (see ajaxExtend) + flatOptions: { + url: true, + context: true + } + }, + + // Creates a full fledged settings object into target + // with both ajaxSettings and settings fields. + // If target is omitted, writes into ajaxSettings. + ajaxSetup: function( target, settings ) { + return settings ? + + // Building a settings object + ajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) : + + // Extending ajaxSettings + ajaxExtend( jQuery.ajaxSettings, target ); + }, + + ajaxPrefilter: addToPrefiltersOrTransports( prefilters ), + ajaxTransport: addToPrefiltersOrTransports( transports ), + + // Main method + ajax: function( url, options ) { + + // If url is an object, simulate pre-1.5 signature + if ( typeof url === "object" ) { + options = url; + url = undefined; + } + + // Force options to be an object + options = options || {}; + + var transport, + + // URL without anti-cache param + cacheURL, + + // Response headers + responseHeadersString, + responseHeaders, + + // timeout handle + timeoutTimer, + + // Url cleanup var + urlAnchor, + + // Request state (becomes false upon send and true upon completion) + completed, + + // To know if global events are to be dispatched + fireGlobals, + + // Loop variable + i, + + // uncached part of the url + uncached, + + // Create the final options object + s = jQuery.ajaxSetup( {}, options ), + + // Callbacks context + callbackContext = s.context || s, + + // Context for global events is callbackContext if it is a DOM node or jQuery collection + globalEventContext = s.context && + ( callbackContext.nodeType || callbackContext.jquery ) ? + jQuery( callbackContext ) : + jQuery.event, + + // Deferreds + deferred = jQuery.Deferred(), + completeDeferred = jQuery.Callbacks( "once memory" ), + + // Status-dependent callbacks + statusCode = s.statusCode || {}, + + // Headers (they are sent all at once) + requestHeaders = {}, + requestHeadersNames = {}, + + // Default abort message + strAbort = "canceled", + + // Fake xhr + jqXHR = { + readyState: 0, + + // Builds headers hashtable if needed + getResponseHeader: function( key ) { + var match; + if ( completed ) { + if ( !responseHeaders ) { + responseHeaders = {}; + while ( ( match = rheaders.exec( responseHeadersString ) ) ) { + responseHeaders[ match[ 1 ].toLowerCase() + " " ] = + ( responseHeaders[ match[ 1 ].toLowerCase() + " " ] || [] ) + .concat( match[ 2 ] ); + } + } + match = responseHeaders[ key.toLowerCase() + " " ]; + } + return match == null ? null : match.join( ", " ); + }, + + // Raw string + getAllResponseHeaders: function() { + return completed ? responseHeadersString : null; + }, + + // Caches the header + setRequestHeader: function( name, value ) { + if ( completed == null ) { + name = requestHeadersNames[ name.toLowerCase() ] = + requestHeadersNames[ name.toLowerCase() ] || name; + requestHeaders[ name ] = value; + } + return this; + }, + + // Overrides response content-type header + overrideMimeType: function( type ) { + if ( completed == null ) { + s.mimeType = type; + } + return this; + }, + + // Status-dependent callbacks + statusCode: function( map ) { + var code; + if ( map ) { + if ( completed ) { + + // Execute the appropriate callbacks + jqXHR.always( map[ jqXHR.status ] ); + } else { + + // Lazy-add the new callbacks in a way that preserves old ones + for ( code in map ) { + statusCode[ code ] = [ statusCode[ code ], map[ code ] ]; + } + } + } + return this; + }, + + // Cancel the request + abort: function( statusText ) { + var finalText = statusText || strAbort; + if ( transport ) { + transport.abort( finalText ); + } + done( 0, finalText ); + return this; + } + }; + + // Attach deferreds + deferred.promise( jqXHR ); + + // Add protocol if not provided (prefilters might expect it) + // Handle falsy url in the settings object (#10093: consistency with old signature) + // We also use the url parameter if available + s.url = ( ( url || s.url || location.href ) + "" ) + .replace( rprotocol, location.protocol + "//" ); + + // Alias method option to type as per ticket #12004 + s.type = options.method || options.type || s.method || s.type; + + // Extract dataTypes list + s.dataTypes = ( s.dataType || "*" ).toLowerCase().match( rnothtmlwhite ) || [ "" ]; + + // A cross-domain request is in order when the origin doesn't match the current origin. + if ( s.crossDomain == null ) { + urlAnchor = document.createElement( "a" ); + + // Support: IE <=8 - 11, Edge 12 - 15 + // IE throws exception on accessing the href property if url is malformed, + // e.g. http://example.com:80x/ + try { + urlAnchor.href = s.url; + + // Support: IE <=8 - 11 only + // Anchor's host property isn't correctly set when s.url is relative + urlAnchor.href = urlAnchor.href; + s.crossDomain = originAnchor.protocol + "//" + originAnchor.host !== + urlAnchor.protocol + "//" + urlAnchor.host; + } catch ( e ) { + + // If there is an error parsing the URL, assume it is crossDomain, + // it can be rejected by the transport if it is invalid + s.crossDomain = true; + } + } + + // Convert data if not already a string + if ( s.data && s.processData && typeof s.data !== "string" ) { + s.data = jQuery.param( s.data, s.traditional ); + } + + // Apply prefilters + inspectPrefiltersOrTransports( prefilters, s, options, jqXHR ); + + // If request was aborted inside a prefilter, stop there + if ( completed ) { + return jqXHR; + } + + // We can fire global events as of now if asked to + // Don't fire events if jQuery.event is undefined in an AMD-usage scenario (#15118) + fireGlobals = jQuery.event && s.global; + + // Watch for a new set of requests + if ( fireGlobals && jQuery.active++ === 0 ) { + jQuery.event.trigger( "ajaxStart" ); + } + + // Uppercase the type + s.type = s.type.toUpperCase(); + + // Determine if request has content + s.hasContent = !rnoContent.test( s.type ); + + // Save the URL in case we're toying with the If-Modified-Since + // and/or If-None-Match header later on + // Remove hash to simplify url manipulation + cacheURL = s.url.replace( rhash, "" ); + + // More options handling for requests with no content + if ( !s.hasContent ) { + + // Remember the hash so we can put it back + uncached = s.url.slice( cacheURL.length ); + + // If data is available and should be processed, append data to url + if ( s.data && ( s.processData || typeof s.data === "string" ) ) { + cacheURL += ( rquery.test( cacheURL ) ? "&" : "?" ) + s.data; + + // #9682: remove data so that it's not used in an eventual retry + delete s.data; + } + + // Add or update anti-cache param if needed + if ( s.cache === false ) { + cacheURL = cacheURL.replace( rantiCache, "$1" ); + uncached = ( rquery.test( cacheURL ) ? "&" : "?" ) + "_=" + ( nonce.guid++ ) + + uncached; + } + + // Put hash and anti-cache on the URL that will be requested (gh-1732) + s.url = cacheURL + uncached; + + // Change '%20' to '+' if this is encoded form body content (gh-2658) + } else if ( s.data && s.processData && + ( s.contentType || "" ).indexOf( "application/x-www-form-urlencoded" ) === 0 ) { + s.data = s.data.replace( r20, "+" ); + } + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + if ( jQuery.lastModified[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ cacheURL ] ); + } + if ( jQuery.etag[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ cacheURL ] ); + } + } + + // Set the correct header, if data is being sent + if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) { + jqXHR.setRequestHeader( "Content-Type", s.contentType ); + } + + // Set the Accepts header for the server, depending on the dataType + jqXHR.setRequestHeader( + "Accept", + s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[ 0 ] ] ? + s.accepts[ s.dataTypes[ 0 ] ] + + ( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) : + s.accepts[ "*" ] + ); + + // Check for headers option + for ( i in s.headers ) { + jqXHR.setRequestHeader( i, s.headers[ i ] ); + } + + // Allow custom headers/mimetypes and early abort + if ( s.beforeSend && + ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || completed ) ) { + + // Abort if not done already and return + return jqXHR.abort(); + } + + // Aborting is no longer a cancellation + strAbort = "abort"; + + // Install callbacks on deferreds + completeDeferred.add( s.complete ); + jqXHR.done( s.success ); + jqXHR.fail( s.error ); + + // Get transport + transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR ); + + // If no transport, we auto-abort + if ( !transport ) { + done( -1, "No Transport" ); + } else { + jqXHR.readyState = 1; + + // Send global event + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] ); + } + + // If request was aborted inside ajaxSend, stop there + if ( completed ) { + return jqXHR; + } + + // Timeout + if ( s.async && s.timeout > 0 ) { + timeoutTimer = window.setTimeout( function() { + jqXHR.abort( "timeout" ); + }, s.timeout ); + } + + try { + completed = false; + transport.send( requestHeaders, done ); + } catch ( e ) { + + // Rethrow post-completion exceptions + if ( completed ) { + throw e; + } + + // Propagate others as results + done( -1, e ); + } + } + + // Callback for when everything is done + function done( status, nativeStatusText, responses, headers ) { + var isSuccess, success, error, response, modified, + statusText = nativeStatusText; + + // Ignore repeat invocations + if ( completed ) { + return; + } + + completed = true; + + // Clear timeout if it exists + if ( timeoutTimer ) { + window.clearTimeout( timeoutTimer ); + } + + // Dereference transport for early garbage collection + // (no matter how long the jqXHR object will be used) + transport = undefined; + + // Cache response headers + responseHeadersString = headers || ""; + + // Set readyState + jqXHR.readyState = status > 0 ? 4 : 0; + + // Determine if successful + isSuccess = status >= 200 && status < 300 || status === 304; + + // Get response data + if ( responses ) { + response = ajaxHandleResponses( s, jqXHR, responses ); + } + + // Use a noop converter for missing script but not if jsonp + if ( !isSuccess && + jQuery.inArray( "script", s.dataTypes ) > -1 && + jQuery.inArray( "json", s.dataTypes ) < 0 ) { + s.converters[ "text script" ] = function() {}; + } + + // Convert no matter what (that way responseXXX fields are always set) + response = ajaxConvert( s, response, jqXHR, isSuccess ); + + // If successful, handle type chaining + if ( isSuccess ) { + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + modified = jqXHR.getResponseHeader( "Last-Modified" ); + if ( modified ) { + jQuery.lastModified[ cacheURL ] = modified; + } + modified = jqXHR.getResponseHeader( "etag" ); + if ( modified ) { + jQuery.etag[ cacheURL ] = modified; + } + } + + // if no content + if ( status === 204 || s.type === "HEAD" ) { + statusText = "nocontent"; + + // if not modified + } else if ( status === 304 ) { + statusText = "notmodified"; + + // If we have data, let's convert it + } else { + statusText = response.state; + success = response.data; + error = response.error; + isSuccess = !error; + } + } else { + + // Extract error from statusText and normalize for non-aborts + error = statusText; + if ( status || !statusText ) { + statusText = "error"; + if ( status < 0 ) { + status = 0; + } + } + } + + // Set data for the fake xhr object + jqXHR.status = status; + jqXHR.statusText = ( nativeStatusText || statusText ) + ""; + + // Success/Error + if ( isSuccess ) { + deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] ); + } else { + deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] ); + } + + // Status-dependent callbacks + jqXHR.statusCode( statusCode ); + statusCode = undefined; + + if ( fireGlobals ) { + globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError", + [ jqXHR, s, isSuccess ? success : error ] ); + } + + // Complete + completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] ); + + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] ); + + // Handle the global AJAX counter + if ( !( --jQuery.active ) ) { + jQuery.event.trigger( "ajaxStop" ); + } + } + } + + return jqXHR; + }, + + getJSON: function( url, data, callback ) { + return jQuery.get( url, data, callback, "json" ); + }, + + getScript: function( url, callback ) { + return jQuery.get( url, undefined, callback, "script" ); + } +} ); + +jQuery.each( [ "get", "post" ], function( _i, method ) { + jQuery[ method ] = function( url, data, callback, type ) { + + // Shift arguments if data argument was omitted + if ( isFunction( data ) ) { + type = type || callback; + callback = data; + data = undefined; + } + + // The url can be an options object (which then must have .url) + return jQuery.ajax( jQuery.extend( { + url: url, + type: method, + dataType: type, + data: data, + success: callback + }, jQuery.isPlainObject( url ) && url ) ); + }; +} ); + +jQuery.ajaxPrefilter( function( s ) { + var i; + for ( i in s.headers ) { + if ( i.toLowerCase() === "content-type" ) { + s.contentType = s.headers[ i ] || ""; + } + } +} ); + + +jQuery._evalUrl = function( url, options, doc ) { + return jQuery.ajax( { + url: url, + + // Make this explicit, since user can override this through ajaxSetup (#11264) + type: "GET", + dataType: "script", + cache: true, + async: false, + global: false, + + // Only evaluate the response if it is successful (gh-4126) + // dataFilter is not invoked for failure responses, so using it instead + // of the default converter is kludgy but it works. + converters: { + "text script": function() {} + }, + dataFilter: function( response ) { + jQuery.globalEval( response, options, doc ); + } + } ); +}; + + +jQuery.fn.extend( { + wrapAll: function( html ) { + var wrap; + + if ( this[ 0 ] ) { + if ( isFunction( html ) ) { + html = html.call( this[ 0 ] ); + } + + // The elements to wrap the target around + wrap = jQuery( html, this[ 0 ].ownerDocument ).eq( 0 ).clone( true ); + + if ( this[ 0 ].parentNode ) { + wrap.insertBefore( this[ 0 ] ); + } + + wrap.map( function() { + var elem = this; + + while ( elem.firstElementChild ) { + elem = elem.firstElementChild; + } + + return elem; + } ).append( this ); + } + + return this; + }, + + wrapInner: function( html ) { + if ( isFunction( html ) ) { + return this.each( function( i ) { + jQuery( this ).wrapInner( html.call( this, i ) ); + } ); + } + + return this.each( function() { + var self = jQuery( this ), + contents = self.contents(); + + if ( contents.length ) { + contents.wrapAll( html ); + + } else { + self.append( html ); + } + } ); + }, + + wrap: function( html ) { + var htmlIsFunction = isFunction( html ); + + return this.each( function( i ) { + jQuery( this ).wrapAll( htmlIsFunction ? html.call( this, i ) : html ); + } ); + }, + + unwrap: function( selector ) { + this.parent( selector ).not( "body" ).each( function() { + jQuery( this ).replaceWith( this.childNodes ); + } ); + return this; + } +} ); + + +jQuery.expr.pseudos.hidden = function( elem ) { + return !jQuery.expr.pseudos.visible( elem ); +}; +jQuery.expr.pseudos.visible = function( elem ) { + return !!( elem.offsetWidth || elem.offsetHeight || elem.getClientRects().length ); +}; + + + + +jQuery.ajaxSettings.xhr = function() { + try { + return new window.XMLHttpRequest(); + } catch ( e ) {} +}; + +var xhrSuccessStatus = { + + // File protocol always yields status code 0, assume 200 + 0: 200, + + // Support: IE <=9 only + // #1450: sometimes IE returns 1223 when it should be 204 + 1223: 204 + }, + xhrSupported = jQuery.ajaxSettings.xhr(); + +support.cors = !!xhrSupported && ( "withCredentials" in xhrSupported ); +support.ajax = xhrSupported = !!xhrSupported; + +jQuery.ajaxTransport( function( options ) { + var callback, errorCallback; + + // Cross domain only allowed if supported through XMLHttpRequest + if ( support.cors || xhrSupported && !options.crossDomain ) { + return { + send: function( headers, complete ) { + var i, + xhr = options.xhr(); + + xhr.open( + options.type, + options.url, + options.async, + options.username, + options.password + ); + + // Apply custom fields if provided + if ( options.xhrFields ) { + for ( i in options.xhrFields ) { + xhr[ i ] = options.xhrFields[ i ]; + } + } + + // Override mime type if needed + if ( options.mimeType && xhr.overrideMimeType ) { + xhr.overrideMimeType( options.mimeType ); + } + + // X-Requested-With header + // For cross-domain requests, seeing as conditions for a preflight are + // akin to a jigsaw puzzle, we simply never set it to be sure. + // (it can always be set on a per-request basis or even using ajaxSetup) + // For same-domain requests, won't change header if already provided. + if ( !options.crossDomain && !headers[ "X-Requested-With" ] ) { + headers[ "X-Requested-With" ] = "XMLHttpRequest"; + } + + // Set headers + for ( i in headers ) { + xhr.setRequestHeader( i, headers[ i ] ); + } + + // Callback + callback = function( type ) { + return function() { + if ( callback ) { + callback = errorCallback = xhr.onload = + xhr.onerror = xhr.onabort = xhr.ontimeout = + xhr.onreadystatechange = null; + + if ( type === "abort" ) { + xhr.abort(); + } else if ( type === "error" ) { + + // Support: IE <=9 only + // On a manual native abort, IE9 throws + // errors on any property access that is not readyState + if ( typeof xhr.status !== "number" ) { + complete( 0, "error" ); + } else { + complete( + + // File: protocol always yields status 0; see #8605, #14207 + xhr.status, + xhr.statusText + ); + } + } else { + complete( + xhrSuccessStatus[ xhr.status ] || xhr.status, + xhr.statusText, + + // Support: IE <=9 only + // IE9 has no XHR2 but throws on binary (trac-11426) + // For XHR2 non-text, let the caller handle it (gh-2498) + ( xhr.responseType || "text" ) !== "text" || + typeof xhr.responseText !== "string" ? + { binary: xhr.response } : + { text: xhr.responseText }, + xhr.getAllResponseHeaders() + ); + } + } + }; + }; + + // Listen to events + xhr.onload = callback(); + errorCallback = xhr.onerror = xhr.ontimeout = callback( "error" ); + + // Support: IE 9 only + // Use onreadystatechange to replace onabort + // to handle uncaught aborts + if ( xhr.onabort !== undefined ) { + xhr.onabort = errorCallback; + } else { + xhr.onreadystatechange = function() { + + // Check readyState before timeout as it changes + if ( xhr.readyState === 4 ) { + + // Allow onerror to be called first, + // but that will not handle a native abort + // Also, save errorCallback to a variable + // as xhr.onerror cannot be accessed + window.setTimeout( function() { + if ( callback ) { + errorCallback(); + } + } ); + } + }; + } + + // Create the abort callback + callback = callback( "abort" ); + + try { + + // Do send the request (this may raise an exception) + xhr.send( options.hasContent && options.data || null ); + } catch ( e ) { + + // #14683: Only rethrow if this hasn't been notified as an error yet + if ( callback ) { + throw e; + } + } + }, + + abort: function() { + if ( callback ) { + callback(); + } + } + }; + } +} ); + + + + +// Prevent auto-execution of scripts when no explicit dataType was provided (See gh-2432) +jQuery.ajaxPrefilter( function( s ) { + if ( s.crossDomain ) { + s.contents.script = false; + } +} ); + +// Install script dataType +jQuery.ajaxSetup( { + accepts: { + script: "text/javascript, application/javascript, " + + "application/ecmascript, application/x-ecmascript" + }, + contents: { + script: /\b(?:java|ecma)script\b/ + }, + converters: { + "text script": function( text ) { + jQuery.globalEval( text ); + return text; + } + } +} ); + +// Handle cache's special case and crossDomain +jQuery.ajaxPrefilter( "script", function( s ) { + if ( s.cache === undefined ) { + s.cache = false; + } + if ( s.crossDomain ) { + s.type = "GET"; + } +} ); + +// Bind script tag hack transport +jQuery.ajaxTransport( "script", function( s ) { + + // This transport only deals with cross domain or forced-by-attrs requests + if ( s.crossDomain || s.scriptAttrs ) { + var script, callback; + return { + send: function( _, complete ) { + script = jQuery( " + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Design philosophy

+
    +
  • Performance is important but not the sole consideration. Anyone who +goes to the trouble of using SIMD clearly cares about speed. However, +portability, maintainability and readability also matter, otherwise +we would write in assembly. We aim for performance within 10-20% of a +hand-written assembly implementation on the development platform. +There is no performance gap vs. intrinsics: Highway code can do +anything they can. If necessary, you can use platform-specific +instructions inside #if HWY_TARGET == HWY_NEON etc.

  • +
  • The guiding principles of C++ are “pay only for what you use” and +“leave no room for a lower-level language below C++”. We apply these +by defining a SIMD API that ensures operation costs are visible, +predictable and minimal.

  • +
  • Performance portability is important, i.e. the API should be +efficient on all target platforms. Unfortunately, common idioms for +one platform can be inefficient on others. For example: summing lanes +horizontally versus shuffling. Documenting which operations are +expensive does not prevent their use, as evidenced by widespread use +of HADDPS. Performance acceptance tests may detect large +regressions, but do not help choose the approach during initial +development. Analysis tools can warn about some potential +inefficiencies, but likely not all. We instead provide a carefully +chosen set of vector types and operations that are efficient on all +target platforms (Armv8, PPC8, +x86).

  • +
  • Future SIMD hardware features are difficult to predict. For example, +AVX2 came with surprising semantics (almost no interaction between +128-bit blocks) and AVX-512 added two kinds of predicates (writemask +and zeromask). To ensure the API reflects hardware realities, we +suggest a flexible approach that adds new operations as they become +commonly available, with fallback implementations where necessary.

  • +
  • Masking/predication differs between platforms, and it is not clear +how important the use cases are beyond the ternary operator +IfThenElse. AVX-512/Arm SVE zeromasks are useful, but not +supported by P0214R5. We provide IfThen[Zero]Else[Zero] variants.

  • +
  • “Width-agnostic” SIMD is more future-proof than user-specified fixed +sizes. For example, valarray-like code can iterate over a 1D array +with a library-specified vector width. This will result in better +code when vector sizes increase, and matches the direction taken by +Arm +SVE +and RiscV V as well as Agner Fog’s ForwardCom instruction set +proposal. However, some applications may +require fixed sizes, so we also guarantee support for <= 128-bit +vectors in each instruction set.

  • +
  • The API and its implementation should be usable and efficient with +commonly used compilers, including MSVC. For example, we write +ShiftLeft<3>(v) instead of v << 3 because MSVC 2017 (aarch64) +does not propagate the literal (https://godbolt.org/g/rKx5Ga). +Highway requires function-specific target attributes, supported by +GCC 4.9 / Clang 3.9 / MSVC 2015.

  • +
  • Efficient and safe runtime dispatch is important. Modules such as +image or video codecs are typically embedded into larger applications +such as browsers, so they cannot require separate binaries for each +CPU. Libraries also cannot predict whether the application already +uses AVX2 (and pays the frequency throttling cost), so this decision +must be left to the application. Using only the lowest-common +denominator instructions sacrifices too much performance. Therefore, +we provide code paths for multiple instruction sets and choose the +most suitable at runtime. To reduce overhead, dispatch should be +hoisted to higher layers instead of checking inside every low-level +function. Highway supports inlining functions in the same file or in +*-inl.h headers. We generate all code paths from the same source +to reduce implementation- and debugging cost.

  • +
  • Not every CPU need be supported. To reduce code size and compile +time, we group x86 targets into clusters. In particular, SSE3 +instructions are only used/available if S-SSE3 is also available, and +AVX only if AVX2 is also supported. Code generation for AVX3_DL also +requires opting-in by defining HWY_WANT_AVX3_DL.

  • +
  • Access to platform-specific intrinsics is necessary for acceptance in +performance-critical projects. We provide conversions to and from +intrinsics to allow utilizing specialized platform-specific +functionality, and simplify incremental porting of existing code.

  • +
  • The core API should be compact and easy to learn; we provide a +concise reference.

  • +
+
+

Prior API designs

+

The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s F32vec4 wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch.

+
+
+

Overloaded function API

+

Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type Simd for overloading, abbreviated +to D for template arguments and d in lvalues.

+

Note that generic function templates are possible (see +generic_ops-inl.h).

+
+
+

Masks

+

AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost.

+

Masks are returned by comparisons and TestBit; they serve as the +input to IfThen*. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ZeroIfNegative function.

+
+
+

Differences vs. P0214R5 / std::experimental::simd

+
    +
  1. Allowing the use of built-in vector types by relying on non-member +functions. By contrast, P0214R5 requires a wrapper class, which does +not work for sizeless vector types currently used by Arm SVE and +Risc-V.

  2. +
  3. Supporting many more operations such as 128-bit compare/minmax, +AES/CLMUL, AndNot, AverageRound, bit-shift by immediates, +compress/expand, fixed-point mul, IfThenElse, interleaved +load/store, lzcnt, mask find/set, masked load/store, popcount, +reductions, saturated add/sub, scatter/gather.

  4. +
  5. Designing the API to avoid or minimize overhead on AVX2/AVX-512 +caused by crossing 128-bit ‘block’ boundaries.

  6. +
  7. Avoiding the need for non-native vectors. By contrast, P0214R5’s +simd_cast returns fixed_size<> vectors which are more +expensive to access because they reside on the stack. We can avoid +this plus additional overhead on Arm/AVX2 by defining +width-expanding operations as functions of a vector part, +e.g. promoting half a vector of uint8_t lanes to one full vector +of uint16_t, or demoting full vectors to half vectors with +half-width lanes.

  8. +
  9. Guaranteeing access to the underlying intrinsic vector type. This +ensures all platform-specific capabilities can be used. P0214R5 +instead only ‘encourages’ implementations to provide access.

  10. +
  11. Enabling safe runtime dispatch and inlining in the same binary. +P0214R5 is based on the Vc library, which does not provide +assistance for linking multiple instruction sets into the same +binary. The Vc documentation suggests compiling separate executables +for each instruction set or using GCC’s ifunc (indirect functions). +The latter is compiler-specific and risks crashes due to ODR +violations when compiling the same function with different compiler +flags. We solve this problem via target-specific namespaces and +attributes (see HOWTO section below). We also permit a mix of static +target selection and runtime dispatch for hotspots that may benefit +from newer instruction sets if available.

  12. +
  13. Omitting inefficient or non-performance-portable operations such as +hmax, operator[], and unsupported integer comparisons. +Applications can often replace these operations at lower cost than +emulating that exact behavior.

  14. +
  15. Omitting long double types: these are not commonly available in +hardware.

  16. +
  17. Ensuring signed integer overflow has well-defined semantics +(wraparound).

  18. +
  19. Avoiding hidden performance costs. P0214R5 allows implicit +conversions from integer to float, which costs 3-4 cycles on x86. We +make these conversions explicit to ensure their cost is visible.

  20. +
+
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: harden-runner-2.10.1 + + +
+ +
+
Languages
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+ + + + + + + + + \ No newline at end of file diff --git a/en/harden-runner-2.10.1/faq.html b/en/harden-runner-2.10.1/faq.html new file mode 100644 index 0000000000..42341bdaf5 --- /dev/null +++ b/en/harden-runner-2.10.1/faq.html @@ -0,0 +1,615 @@ + + + + + + Frequently Asked Questions — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Frequently Asked Questions

+
+

Getting started

+

Q0.0: How do I get the Highway library?

+

A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via find_package(HWY 1.2.0) and +target_link_libraries(your_project PRIVATE hwy).

+

Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules:

+
[submodule "highway"]
+    path = highway
+    url = https://github.com/google/highway
+
+
+

Then, anyone who runs git clone --recursive on your repository will +also get Highway. If not using Git, you can also manually download the +Highway code and add it +to your source tree.

+

For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert add_subdirectory(highway) +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +deps = ["//path/highway:hwy"].

+

If you use another build system, add hwy/per_target.cc and +hwy/targets.cc to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h.

+

If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case.

+

Q0.1: What’s the easiest way to start using Highway?

+

A: Copy an existing file such as hwy/examples/benchmark.cc or +skeleton.cc or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct.

+

Then, in the function RunBenchmarks (for benchmark.cc) or +FloorLog2 (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches.

+

Next, you can wrap your code in +#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128 and into +the #else branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in hwy/tests/, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code.

+
+
+

Documentation

+

Q1.1: How do I find the Highway op name corresponding to an existing +intrinsic?

+

A: Search for the intrinsic in (for example) +x86_128-inl.h. +The Highway op is typically the name of the function that calls the +intrinsic. See also the quick +reference +which lists all of the Highway ops.

+

Q1.2: Are there examples of porting intrinsics to Highway?

+

A: See https://github.com/google/highway#examples.

+

Q1.3: Where do I find documentation for each platform’s intrinsics?

+

A: See Intel +guide, +Arm +guide +and SVE, RISC-V V +spec +and guide, +WebAssembly, PPC +ISA and +intrinsics.

+

Q1.4: Where do I find instruction latency/throughput?

+

A: For x86, a combination of +uops.info and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +AMD’s sheet (zip +file). For Arm, +the +Software_Optimization_Guide +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available).

+

Q1.5: Where can I find inspiration for SIMD-friendly algorithms? A:

+ +

Q1.6: How do I predict performance?

+

A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, integrated into Compiler +Explorer. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published uica, +which is reportedly more accurate +(paper).

+
+
+

Correctness

+

Q2.1: Which targets are covered by my tests?

+

A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible.

+

Q2.2: Why do floating-point results differ on some platforms?

+

A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s MulAdd op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it.

+

Q2.3: How do I make my code safe for asan and msan?

+

A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using LoadU, or even MaskedLoad +with the mask set to FirstN(d, remaining_lanes), may trigger page +faults or asan errors. We instead recommend using +hwy/contrib/algo/transform-inl.h. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The Generate or Transform* +functions then take care of remainder handling.

+
+
+

API design

+

Q3.1: Are the ``d`` arguments optimized out?

+

A: Yes, d is an lvalue of the zero-sized type Simd<>, typically +obtained via ScalableTag<T>. These only serve to select overloaded +functions and do not occupy any storage at runtime.

+

Q3.2: Why do only some functions have a ``d`` argument?

+

A: Ops which receive and return vectors typically do not require a d +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The d argument +is required for:

+
-   Influencing the number of lanes loaded/stored from/to memory. The
+    arguments to `Simd<>` include an upper bound `N`, and a shift count
+    `kPow2` to divide the actual number of lanes by a power of two.
+-   Indicating the desired vector or mask type to return from 'factory'
+    functions such as `Set` or `FirstN`, `BitCast`, or conversions such as
+    `PromoteTo`.
+-   Disambiguating the argument type to ops such as `VecFromMask` or
+    `AllTrue`, because masks may be generic types shared between multiple
+    lane types.
+-   Determining the actual number of lanes for certain ops, in particular
+    those defined in terms of the upper half of a vector (`UpperHalf`, but
+    also `Combine` or `ConcatUpperLower`) and reductions such as
+    `MaxOfLanes`.
+
+
+

Q3.3: What’s the policy for adding new ops?

+

A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the wishlist for +ops.

+

Q3.4: auto is discouraged, what vector type should we use?

+

A: You can use Vec<D> or Mask<D>, where D is the type of +d (in fact we often use decltype(d) for that). To keep code +short, you can define typedefs/aliases, for example +using V = Vec<decltype(d)>. Note that the Highway implementation +uses VFromD<D>, which is equivalent but currently necessary because +Vec is defined after the Highway implementations in hwy/ops/*.

+

Q3.5: Why is base.h separate from highway.h?

+

A: It can be useful for files that just want compiler-dependent macros, +for example HWY_RESTRICT in public headers. This avoids the expense +of including the full highway.h, which can be large because some +platform headers declare thousands of intrinsics.

+

Q3.6: What are restrict pointers and when to use HWY_RESTRICT?

+

This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer.

+

float* HWY_RESTRICT p means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that p does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise.

+
+
+

Portability

+

Q4.1: How do I only generate code for a single instruction set +(static dispatch)?

+

A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +example documents which flags +are required on x86.

+

Q4.2: Why does my working x86 code not compile on SVE or RISC-V?

+

A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific Vec256), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules:

+
    +
  • Use functions (Eq, Lt) instead of overloaded operators (==, +<);

  • +
  • Prefix Highway ops with hwy::HWY_NAMESPACE, or an alias +(hn::Load) or ensure your code resides inside +namespace hwy::HWY_NAMESPACE;

  • +
  • Avoid arrays of vectors and static/thread_local/member vectors; +instead use arrays of the lane type (T).

  • +
  • Avoid pointer arithmetic on vectors; instead increment pointers to +lanes by the vector length (Lanes(d)).

  • +
+

Q4.3: Why are class members not allowed?

+

A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there.

+

Q4.4: Why are overloaded operators not allowed?

+

A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin operator<(unspecified_vector, unspecified_vector). +When(if) that becomes widely supported, this limitation can be lifted.

+

Q4.5: Can I declare arrays of lanes on the stack?

+

A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +hwy::AllocateAligned<T>(Lanes(d)).

+
+
+

Boilerplate

+

Q5.1: What is boilerplate?

+

A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples.

+

Q5.2: What’s the difference between ``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``?

+

A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying HWY_ATTR for every function. However, HWY_ATTR +is still necessary for lambda functions that use SIMD.

+

Q5.3: Why use ``HWY_NAMESPACE``?

+

A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +HWY_NAMESPACE namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later.

+

Q5.4: What are these unusual include guards?

+

A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +#include) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named *-inl.h with a special include +guard of the form:

+
#if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE)
+#ifdef MYPROJECT_FILE_INL_H_TARGET
+#undef MYPROJECT_FILE_INL_H_TARGET
+#else
+#define MYPROJECT_FILE_INL_H_TARGET
+#endif
+
+
+

Highway takes care of defining and un-defining HWY_TARGET_TOGGLE +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch.

+

Q5.5: How do I prevent lint warnings for the include guard?

+

A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard.

+
// Start of file: empty include guard to avoid lint errors
+#ifndef MYPROJECT_FILE_INL_H_
+#define MYPROJECT_FILE_INL_H_
+#endif
+// Followed by the actual per-target guard as above
+
+
+
+
+

Efficiency

+

Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway differentiate unaligned and aligned loads/stores?

+

A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the LDDQU instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (MOVDQU) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +CompressStore or BlendedStore) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops.

+

Q6.2: When does ``Prefetch`` help?

+

A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms.

+

Q6.3: Is CPU clock throttling really an issue?

+

A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +microbenchmark +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For vectorized +Quicksort, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is no longer a concern on recent +Intel +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512.

+

Q6.4: Why does my CPU sometimes only execute one vector instruction +per cycle even though the specs say it could do 2-4?

+

A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences.

+

Q6.5: How expensive are Gather/Scatter?

+

A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire vectors per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely.

+
+
+

Troubleshooting

+

Q7.1: When building with clang-16, I see errors such as +DWARF error: invalid or unhandled FORM value: 0x25 or +undefined reference to __extendhfsf2.

+

A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of __extendhfsf2 to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information.

+

Q7.2: I see build errors mentioning +inlining failed in call to ‘always_inline’ ‘hwy::PreventElision<int&>(int&)void’: target specific option mismatch.

+

A: This is caused by a conflict between -m compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +HWY_IS_TEST (set by our CMake/Bazel builds for tests) or +HWY_COMPILE_ALL_ATTAINABLE. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When -m compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as PreventElision are compiled for a newer CPU baseline than +the minimum target that Highway sets via #pragma. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by -m flags. However, Highway’s tests aim to cover all +targets by defining HWY_IS_TEST. When that or +HWY_COMPILE_ALL_ATTAINABLE are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining HWY_COMPILE_ONLY_STATIC, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +HWY_SKIP_NON_BEST_BASELINE. A third option is to avoid -m flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information.

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: harden-runner-2.10.1 + + +
+ +
+
Languages
+ + +
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+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
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+ + +
+ + +
+
Downloads
+ +
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+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/harden-runner-2.10.1/genindex.html b/en/harden-runner-2.10.1/genindex.html new file mode 100644 index 0000000000..59885b1eb2 --- /dev/null +++ b/en/harden-runner-2.10.1/genindex.html @@ -0,0 +1,184 @@ + + + + + + Index — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ + +

Index

+ +
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: harden-runner-2.10.1 + + +
+ +
+
Languages
+ + +
en
+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
master
+ + +
+ + +
+
Downloads
+ +
epub
+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/harden-runner-2.10.1/impl_details.html b/en/harden-runner-2.10.1/impl_details.html new file mode 100644 index 0000000000..2c60bce920 --- /dev/null +++ b/en/harden-runner-2.10.1/impl_details.html @@ -0,0 +1,485 @@ + + + + + + Highway implementation details — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Highway implementation details

+
+

Introduction

+

This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler.

+
+
+

Vectors vs. tags

+

The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (Simd<> and +SizeTag<>) are only used to select among the various overloads of +functions such as Set. This allows Highway to use builtin vector +types without a class wrapper.

+

Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries.

+

Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to Add provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +__m128i built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the Add function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +hn, so hn::Add. This works for both wrappers and built-in vector +types.

+
+
+

Adding a new target

+

Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as HWY_AVX3_DL, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by HWY_MAX_DYNAMIC_TARGETS.

+
+
+

When to use -inl.h

+

By convention, files whose name ends with -inl.h contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form:

+
#if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HWY_PATH_NAME_INL_H_
+#undef HWY_PATH_NAME_INL_H_
+#else
+#define HWY_PATH_NAME_INL_H_
+#endif
+// contents to include once per target
+#endif  // HWY_PATH_NAME_INL_H_
+
+
+

This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +#include one or more -inl.h files. As an exception, +hwy/ops/*-inl.h do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required.

+

Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +HWY_DYNAMIC_DISPATCH into the vector code. For an example of this, +see vqsort.cc.

+

Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus -inl.h makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline .cc files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. Math +functions can fall into either case, +hence we provide both inline functions and Call* wrappers.

+
+
+

Use of macros

+

Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in [1/8, 8]). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity:

+
    +
  • x86_* and wasm_* simply write out all the overloads, which is +straightforward but results in 4K-6K line files.

  • +
  • arm_sve-inl.h defines ‘type list’ +macros HWY_SVE_FOREACH* to define all overloads for most ops in a +single line. Such an approach makes sense because SVE ops are quite +orthogonal (i.e. generally defined for all types and consistent).

  • +
  • arm_neon-inl.h also uses type list +macros, but with a more general ‘function builder’ which helps to +define custom function templates required for ‘unusual’ ops such as +ShiftLeft.

  • +
  • rvv-inl.h has the most complex system +because it deals with both type lists and LMUL, plus support for +widening or narrowing operations. The type lists thus have additional +arguments, and there are also additional lists for LMUL which can be +extended or truncated.

  • +
+
+
+

Code reuse across targets

+

The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as AESRound which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +generic_ops-inl.h, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +HWY_NATIVE_AES.

+

The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although Vec128 is available on most targets, HWY_SCALAR, +HWY_RVV and HWY_SVE* lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the HWY_IF SFINAE +helpers. Example: +template <class V, class D = DFromV<V>, HWY_IF_SIGNED_D(D)>. Note +that there is a limited set of HWY_IF that work directly with +vectors, identified by their _V suffix. However, the functions +likely use a D type anyway, thus it is convenient to obtain one in +the template arguments and also use that for HWY_IF_*_D.

+

For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +x86_128-inl.h and are also templated on +the vector type.

+
+
+

Adding a new op

+

Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6.

+
    +
  1. Document the new op in g3doc/quick_reference.md with its function +signature and a description of what the op does.

  2. +
  3. Implement the op in each ops/*-inl.h header. There are two +exceptions, detailed in the previous section: first, +generic_ops-inl.h is not changed in the common case where the op +has a unique definition for every target. Second, if the op’s +definition would be duplicated in x86_256-inl.h and +x86_512-inl.h, it may be expressed as a template in +x86_128-inl.h with a class V template argument, e.g. +TableLookupBytesOr0.

  4. +
  5. Pick the appropriate hwy/tests/*_test.cc and add a test. This is +also a three step process: first define a functor that implements the +test logic (e.g. TestPlusMinus), then a function (e.g. +TestAllPlusMinus) that invokes this functor for all lane types +the op supports, and finally a line near the end of the file that +invokes the function for all targets: +HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);. Note +the naming convention that the function has the same name as the +functor except for the TestAll prefix.

  6. +
+
+
+

Reducing the number of overloads via templates

+

Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types:

+
    +
  • We can extend templates with SFINAE. Highway provides some +internal-only HWY_IF_* macros for this, e.g. +template <typename T, HWY_IF_FLOAT(T)> bool IsFiniteT(T t) {. +Variants of these with _D and _V suffixes exist for when the +argument is a tag or vector type. Although convenient and fairly +readable, this style sometimes encounters limits in compiler support, +especially with older MSVC.

  • +
  • When the implementation is lengthy and only a few types are +supported, it can make sense to move the implementation into +namespace detail and provide one non-template overload for each type; +each calls the implementation.

  • +
  • When the implementation only depends on the size in bits of the lane +type (instead of whether it is signed/float), we sometimes add +overloads with an additional SizeTag argument to namespace +detail, and call those from the user-visible template. This may avoid +compiler limitations relating to the otherwise equivalent +HWY_IF_T_SIZE(T, 1).

  • +
+
+
+

Deducing the Simd<> argument type

+

For functions that take a d argument such as Load, we usually +deduce it as a class D template argument rather than deducing the +individual T, N, kPow2 arguments to Simd. To obtain +T e.g. for the pointer argument to Load, use TFromD<D>. +Rather than N, e.g. for stack-allocated arrays on targets where +!HWY_HAVE_SCALABLE, use MaxLanes(d), or where no d lvalue is +available, HWY_MAX_LANES_D(D).

+

When there are constraints, such as “only enable when the D is +exactly 128 bits”, be careful not to use Full128<T> as the function +argument type, because this will not match +Simd<T, 8 / sizeof(T), 1>, i.e. twice a half-vector. Instead use +HWY_IF_V_SIZE_D(D, 16).

+

We could perhaps skip the HWY_IF_V_SIZE_D if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are Vec256 the +overload defined in x86_256 will be selected. However, also verifying +the D matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different D +to Store than the one used to create the vector argument might point +to an error; both should match.

+

For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use VFrom<D>.

+
+
+

Documentation of platform-specific intrinsics

+

When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics.

+

For x86 targets HWY_SSE2, HWY_SSSE3, HWY_SSE4, HWY_AVX2, +HWY_AVX3, HWY_AVX3_DL, HWY_AVX3_ZEN4, HWY_AVX3_SPR Intel +provides a searchable +reference.

+

For Arm targets HWY_NEON, HWY_NEON_WITHOUT_AES, +HWY_NEON_BF16, HWY_SVE (plus its specialization for 256-bit +vectors HWY_SVE_256), HWY_SVE2 (plus its specialization for +128-bit vectors HWY_SVE2_128), Arm provides a searchable +reference.

+

For RISC-V target HWY_RVV, we refer to the assembly language +specification +plus the separate intrinsics +specification.

+

For WebAssembly target HWY_WASM, we recommend consulting the +intrinsics +header. +There is also an unofficial searchable list of +intrinsics.

+

For POWER targets HWY_PPC8, HWY_PPC9, HWY_PPC10, there is +documentation of +intrinsics, +the ISA, plus +a searchable +reference.

+

For ZVector targets HWY_Z14, HWY_Z15, HWY_Z16, there is the +ISA +(requires IBMid login), plus a searchable +reference.

+
+
+

Why scalar target

+

There can be various reasons to avoid using vector intrinsics:

+
    +
  • The current CPU may not support any instruction sets generated by +Highway (on x86, we only target S-SSE3 or newer because its +predecessor SSE3 was introduced in 2004 and it seems unlikely that +many users will want to support such old CPUs);

  • +
  • The compiler may crash or emit incorrect code for certain intrinsics +or instruction sets;

  • +
  • We may want to estimate the speedup from the vector implementation +compared to scalar code.

  • +
+

Highway provides either the HWY_SCALAR or the HWY_EMU128 target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as AESRound +or TableLookupBytes. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable.

+

One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +HWY_COMPILE_ONLY_EMU128.

+

HWY_SCALAR is only enabled/used #ifdef HWY_COMPILE_ONLY_SCALAR +(or #if HWY_BROKEN_EMU128). Projects that intend to use it may +require #if HWY_TARGET != HWY_SCALAR around the ops it does not +support to prevent compile errors.

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Highway, 为C++提供可移植的SIMD原语

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API synopsis / quick reference

+
+

High-level overview

+

Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions.

+

Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, hwy/contrib also includes higher-level +algorithms such as FindIf or VQSort implemented using these ops.

+
+
+

Static vs. dynamic dispatch

+

Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch.

+

Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash.

+

Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this:

+
    +
  • Highway can take care of everything including compilation (by +re-#including your code), setting the required compiler #pragmas, and +dispatching to the best available implementation. The only changes to +your code relative to static dispatch are adding +#define HWY_TARGET_INCLUDE, +#include "third_party/highway/hwy/foreach_target.h" (which must +come before any inclusion of highway.h) and calling +HWY_DYNAMIC_DISPATCH instead of HWY_STATIC_DISPATCH.

  • +
  • Some build systems (e.g. Apple) support the concept of ‘fat’ binaries +which contain code for multiple architectures or instruction sets. +Then, the operating system or loader typically takes care of calling +the appropriate code. Highway interoperates with this by using the +instruction set requested by the current compiler flags during each +compilation pass. Your code is the same as with static dispatch.

    +

    Note that this method replicates the entire binary, whereas the +Highway-assisted dynamic dispatch method only replicates your SIMD +code, which is typically a small fraction of the total size.

    +
  • +
  • Because Highway is a library (as opposed to a code generator or +compiler), the dynamic dispatch method can be inspected, and made to +interoperate with existing systems. For compilation, you can replace +foreach_target.h if your build system supports compiling for multiple +targets. For choosing the best available target, you can replace +Highway’s CPU detection and decision with your own. +HWY_DYNAMIC_DISPATCH calls into a table of function pointers with +a zero-based index indicating the desired target. Instead of calling +it immediately, you can also save the function pointer returned by +HWY_DYNAMIC_POINTER. Note that HWY_DYNAMIC_POINTER returns +the same pointer that HWY_DYNAMIC_DISPATCH would. When either of +them are first invoked, the function pointer first detects the CPU, +then calls your actual function. You can call +GetChosenTarget().Update(SupportedTargets()); to ensure future +dynamic dispatch avoids the overhead of CPU detection. You can also +replace the table lookup with your own choice of index, or even call +e.g. N_AVX2::YourFunction directly.

  • +
+

Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch.

+

Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying -march=armv8-a+crc. When we build the HWY_NEON target +(which would only be used if the CPU actually does have AES), there is a +conflict between the arch=armv8-a+crypto that is set via pragma only +for the vector code, and the global -march. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +HWY_COMPILE_ONLY_STATIC or HWY_SKIP_NON_BEST_BASELINE when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call HWY_DYNAMIC_DISPATCH. When Highway is only built for a +single target, HWY_DYNAMIC_DISPATCH results in the same direct call +that HWY_STATIC_DISPATCH would produce.

+
+
+

Headers

+

The public headers are:

+
    +
  • hwy/highway.h: main header, included from source AND/OR header files +that use vector types. Note that including in headers may increase +compile time, but allows declaring functions implemented out of line.

  • +
  • hwy/base.h: included from headers that only need +compiler/platform-dependent definitions (e.g. PopCount) without +the full highway.h.

  • +
  • hwy/foreach_target.h: re-includes the translation unit (specified by +HWY_TARGET_INCLUDE) once per enabled target to generate code from +the same source code. highway.h must still be included.

  • +
  • hwy/aligned_allocator.h: defines functions for allocating memory with +alignment suitable for Load/Store.

  • +
  • hwy/cache_control.h: defines stand-alone functions to control caching +( e.g. prefetching), independent of actual SIMD.

  • +
  • hwy/nanobenchmark.h: library for precisely measuring elapsed time +(under varying inputs) for benchmarking small/medium regions of code.

  • +
  • hwy/print-inl.h: defines Print() for writing vector lanes to stderr.

  • +
  • hwy/tests/test_util-inl.h: defines macros for invoking tests on all +available targets, plus per-target functions useful in tests.

  • +
+

Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code:

+
#include "hwy/highway.h"
+HWY_BEFORE_NAMESPACE();  // at file scope
+namespace project {  // optional
+namespace HWY_NAMESPACE {
+
+// implementation
+
+// NOLINTNEXTLINE(google-readability-namespace-comments)
+}  // namespace HWY_NAMESPACE
+}  // namespace project - optional
+HWY_AFTER_NAMESPACE();
+
+
+

If you choose not to use the BEFORE/AFTER lines, you must prefix any +function that calls Highway ops such as Load with HWY_ATTR. +Either of these will set the compiler #pragma required to generate +vector code.

+

The HWY_NAMESPACE lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch.

+
+
+

Notation in this doc

+

By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops.

+
    +
  • T denotes the type of a vector lane (integer or floating-point);

  • +
  • N is a size_t value that governs (but is not necessarily +identical to) the number of lanes;

  • +
  • D is shorthand for a zero-sized tag type Simd<T, N, kPow2>, +used to select the desired overloaded function (see next section). +Use aliases such as ScalableTag instead of referring to this type +directly;

  • +
  • d is an lvalue of type D, passed as a function argument +e.g. to Zero;

  • +
  • V is the type of a vector, which may be a class or built-in type.

  • +
  • v[i] is analogous to C++ array notation, with zero-based index +i from the starting address of the vector v.

  • +
+
+
+

Vector and tag types

+

Highway vectors consist of one or more ‘lanes’ of the same built-in type +T: uint##_t, int##_t for ## = 8, 16, 32, 64, or +float##_t for ## = 16, 32, 64 and bfloat16_t. T may be +retrieved via TFromD<D>. IsIntegerLaneType<T> evaluates to true +for these int or uint types.

+

Beware that char may differ from these types, and is not supported +directly. If your code loads from/stores to char*, use T=uint8_t +for Highway’s d tags (see below) or T=int8_t (which may enable +faster less-than/greater-than comparisons), and cast your char* +pointers to your T*.

+

In Highway, float16_t (an IEEE binary16 half-float) and +bfloat16_t (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from float32_t. The behavior +of infinity and NaN in float16_t is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via BitCastScalar or ConvertScalarTo.

+

On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as Set take a +zero-sized tag argument called d of type D and return an actual +vector of unspecified type.

+

The actual lane count (used to increment loop counters etc.) can be +obtained via Lanes(d). This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +AllocateAligned(Lanes(d)).

+

Note that Lanes(d) could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances:

+
    +
  • upon user request in future via special CPU instructions (switching +to ‘streaming SVE’ mode for Arm SME), or

  • +
  • via system software (prctl(PR_SVE_SET_VL on Linux for Arm SVE). +When the vector length is changed using this mechanism, all but the +lower 128 bits of vector registers are invalidated.

  • +
+

Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +Lanes(d)).

+

MaxLanes(d) returns a (potentially loose) upper bound on +Lanes(d), and is implemented as a constexpr function.

+

The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +count & (Lanes(d) - 1) instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +MaxLanes) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders.

+

d lvalues (a tag, NOT actual vector) are obtained using aliases:

+
    +
  • Most common: ScalableTag<T[, kPow2=0]> d; or the macro form +HWY_FULL(T[, LMUL=1]) d;. With the default value of the second +argument, these both select full vectors which utilize all available +lanes.

    +

    Only for targets (e.g. RVV) that support register groups, the kPow2 +(-3..3) and LMUL argument (1, 2, 4, 8) specify LMUL, the number +of registers in the group. This effectively multiplies the lane count +in each operation by LMUL, or left-shifts by kPow2 (negative +values are understood as right-shifting by the absolute value). These +arguments will eventually be optional hints that may improve +performance on 1-2 wide machines (at the cost of reducing the +effective number of registers), but RVV target does not yet support +fractional LMUL. Thus, mixed-precision code (e.g. demoting float +to uint8_t) currently requires LMUL to be at least the ratio of +the sizes of the largest and smallest type, and smaller d to be +obtained via Half<DLarger>.

    +

    For other targets, kPow2 must lie within [HWY_MIN_POW2, +HWY_MAX_POW2]. The *Tag aliases clamp to the upper bound but your +code should ensure the lower bound is not exceeded, typically by +specializing compile-time recursions for kPow2 = HWY_MIN_POW2 +(this avoids compile errors when kPow2 is low enough that it is +no longer a valid shift count).

    +
  • +
  • Less common: CappedTag<T, kCap> d or the macro form +HWY_CAPPED(T, kCap) d;. These select vectors or masks where no +more than the largest power of two not exceeding kCap lanes have +observable effects such as loading/storing to memory, or being +counted by CountTrue. The number of lanes may also be less; for +the HWY_SCALAR target, vectors always have a single lane. For +example, CappedTag<T, 3> will use up to two lanes.

  • +
  • For applications that require fixed-size vectors: +FixedTag<T, kCount> d; will select vectors where exactly +kCount lanes have observable effects. These may be implemented +using full vectors plus additional runtime cost for masking in +Load etc. kCount must be a power of two not exceeding +HWY_LANES(T), which is one for HWY_SCALAR. This tag can be +used when the HWY_SCALAR target is anyway disabled (superseded by +a higher baseline) or unusable (due to use of ops such as +TableLookupBytes). As a convenience, we also provide +Full128<T>, Full64<T> and Full32<T> aliases which are +equivalent to FixedTag<T, 16 / sizeof(T)>, +FixedTag<T, 8 / sizeof(T)> and FixedTag<T, 4 / sizeof(T)>.

  • +
  • The result of UpperHalf/LowerHalf has half the lanes. To +obtain a corresponding d, use Half<decltype(d)>; the opposite +is Twice<>.

  • +
  • BlockDFromD<D> returns a d with a lane type of TFromD<D> +and HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD<D>)) lanes.

  • +
+

User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable.

+

For mixed-precision code (e.g. uint8_t lanes promoted to float), +tags for the smaller types must be obtained from those of the larger +type (e.g. via Rebind<uint8_t, ScalableTag<float>>).

+
+
+

Using unspecified vector types

+

Vector types are unspecified and depend on the target. Your code could +define vector variables using auto, but it is more readable (due to +making the type visible) to use an alias such as Vec<D>, or +decltype(Zero(d)). Similarly, the mask type can be obtained via +Mask<D>. Often your code will first define a d lvalue using +ScalableTag<T>. You may wish to define an alias for your vector +types such as using VecT = Vec<decltype(d)>. Do not use undocumented +types such as Vec128; these may work on most targets, but not all +(e.g. SVE).

+

Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type T instead), class +members, static/thread_local variables, new-expressions (use +AllocateAligned instead), and sizeof/pointer arithmetic (increment +T* by Lanes(d) instead).

+

Initializing constants requires a tag type D, or an lvalue d of +that type. The D can be passed as a template argument or obtained +from a vector type V via DFromV<V>. TFromV<V> is equivalent +to TFromD<DFromV<V>>.

+

Note: Let DV = DFromV<V>. For builtin V (currently necessary +on RVV/SVE), DV might not be the same as the D used to create +V. In particular, DV must not be passed to Load/Store +functions because it may lack the limit on N established by the +original D. However, Vec<DV> is the same as V.

+

Thus a template argument V suffices for generic functions that do +not load from/store to memory: +template<class V> V Mul4(V v) { return Mul(v, Set(DFromV<V>(), 4)); }.

+

Example of mixing partial vectors with generic functions:

+
CappedTag<int16_t, 2> d2;
+auto v = Mul4(Set(d2, 2));
+Store(v, d2, ptr);  // Use d2, NOT DFromV<decltype(v)>()
+
+
+
+
+

Targets

+

Let Target denote an instruction set, one of SCALAR/EMU128, +RVV, SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR (x86), +PPC8/PPC9/PPC10/Z14/Z15 (POWER), WASM/WASM_EMU256 (WebAssembly), +NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128 (Arm).

+

Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use HWY_AVX2, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +kGroup* in targets.cc. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +HWY_TARGET_STR* in set_macros-inl.h, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG.

+

Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them).

+
    +
  • HWY_STATIC_TARGET is the best enabled baseline HWY_Target, +and matches HWY_TARGET in static dispatch mode. This is useful +even in dynamic dispatch mode for deducing and printing the compiler +flags.

  • +
  • HWY_TARGETS indicates which targets to generate for dynamic +dispatch, and which headers to include. It is determined by +configuration macros and always includes HWY_STATIC_TARGET.

  • +
  • HWY_SUPPORTED_TARGETS is the set of targets available at runtime. +Expands to a literal if only a single target is enabled, or +SupportedTargets().

  • +
  • HWY_TARGET: which HWY_Target is currently being compiled. +This is initially identical to HWY_STATIC_TARGET and remains so +in static dispatch mode. For dynamic dispatch, this changes before +each re-inclusion and finally reverts to HWY_STATIC_TARGET. Can +be used in #if expressions to provide an alternative to functions +which are not supported by HWY_SCALAR.

    +

    In particular, for x86 we sometimes wish to specialize functions for +AVX-512 because it provides many new instructions. This can be +accomplished via #if HWY_TARGET <= HWY_AVX3, which means AVX-512 +or better (e.g. HWY_AVX3_DL). This is because numerically lower +targets are better, and no other platform has targets numerically +less than those of x86.

    +
  • +
  • HWY_WANT_SSSE3, HWY_WANT_SSE4: add SSSE3 and SSE4 to the +baseline even if they are not marked as available by the compiler. On +MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or +enabling AVX.

  • +
  • HWY_WANT_AVX3_DL: opt-in for dynamic dispatch to HWY_AVX3_DL. +This is unnecessary if the baseline already includes AVX3_DL.

  • +
+

You can detect and influence the set of supported targets:

+
    +
  • TargetName(t) returns a string literal identifying the single +target t, where t is typically HWY_TARGET.

  • +
  • SupportedTargets() returns an int64_t bitfield of enabled targets +that are supported on this CPU. The return value may change after +calling DisableTargets, but will never be zero.

  • +
  • HWY_SUPPORTED_TARGETS is equivalent to SupportedTargets() but +more efficient if only a single target is enabled.

  • +
  • DisableTargets(b) causes subsequent SupportedTargets() to not +return target(s) whose bits are set in b. This is useful for +disabling specific targets if they are unhelpful or undesirable, +e.g. due to memory bandwidth limitations. The effect is not +cumulative; each call overrides the effect of all previous calls. +Calling with b == 0 restores the original behavior. Use +SetSupportedTargetsForTest instead of this function for +iteratively enabling specific targets for testing.

  • +
  • SetSupportedTargetsForTest(b) causes subsequent +SupportedTargets to return b, minus those disabled via +DisableTargets. b is typically derived from a subset of +SupportedTargets(), e.g. each individual bit in order to test +each supported target. Calling with b == 0 restores the normal +SupportedTargets behavior.

  • +
+
+
+

Operations

+

In the following, the argument or return type V denotes a vector +with N lanes, and M a mask. Operations limited to certain vector +types begin with a constraint of the form V: {prefixes}[{bits}]. +The prefixes u,i,f denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form u32 = {u}{32} may also be used.

+

Note that Highway functions reside in hwy::HWY_NAMESPACE, whereas +user-defined functions reside in project::[nested]::HWY_NAMESPACE. +Highway functions generally take either a D or vector/mask argument. +For targets where vectors and masks are defined in namespace hwy, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference:

+
    +
  • namespace hn = hwy::HWY_NAMESPACE; alias used to prefix ops, e.g. +hn::LoadDup128(..);

  • +
  • using hwy::HWY_NAMESPACE::LoadDup128; declarations for each op +used;

  • +
  • using hwy::HWY_NAMESPACE; directive. This is generally +discouraged, especially for SIMD code residing in a header.

  • +
+

Note that overloaded operators were not supported on RVV and SVE +until recently. Unfortunately, clang’s SVE comparison operators +return integer vectors instead of the svbool_t type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +Lt instead of operator<.

+
+

Initialization

+
    +
  • V Zero(D): returns N-lane vector with all bits set to 0.

  • +
  • V Set(D, T): returns N-lane vector with all lanes equal to the +given value of type T.

  • +
  • V Undefined(D): returns uninitialized N-lane vector, e.g. for +use as an output parameter.

  • +
  • V Iota(D, T2): returns N-lane vector where the lane with index +i has the given value of type T2 (the op converts it to T) + +i. The least significant lane has index 0. This is useful in +tests for detecting lane-crossing bugs.

  • +
  • V SignBit(D): returns N-lane vector with all lanes set to a +value whose representation has only the most-significant bit set.

  • +
  • V Dup128VecFromValues(D d, T t0, .., T tK): Creates a vector +from K+1 values, broadcasted to each 128-bit block if +Lanes(d) >= 16/sizeof(T) is true, where K is +16/sizeof(T) - 1.

    +

    Dup128VecFromValues returns the following values in each 128-bit +block of the result, with t0 in the least-significant +(lowest-indexed) lane of each 128-bit block and tK in the +most-significant (highest-indexed) lane of each 128-bit block: +{t0, t1, ..., tK}

    +
  • +
+
+
+

Getting/setting lanes

+
    +
  • T GetLane(V): returns lane 0 within V. This is useful for +extracting SumOfLanes results.

  • +
+

The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code:

+
    +
  • T ExtractLane(V, size_t i): returns lane i within V. +i must be in [0, Lanes(DFromV<V>())). Potentially slow, it +may be better to store an entire vector to an array and then operate +on its elements.

  • +
  • V InsertLane(V, size_t i, T t): returns a copy of V whose lane +i is set to t. i must be in [0, Lanes(DFromV<V>())). +Potentially slow, it may be better set all elements of an aligned +array and then Load it.

  • +
+
+
+

Getting/setting blocks

+
    +
  • Vec<BlockDFromD<DFromV>> ExtractBlock<int kBlock>(V) : returns +block kBlock of V, where kBlock is an index to a block that +is HWY_MIN(DFromV<V>().MaxBytes(), 16) bytes.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V InsertBlock<int kBlock>(V v, Vec<BlockDFromD<DFromV>> +blk_to_insert): Inserts blk_to_insert, with blk_to_insert[i] +inserted into lane kBlock * (16 / sizeof(TFromV<V>)) + i of the +result vector, if +kBlock * 16 < Lanes(DFromV<V>()) * sizeof(TFromV<V>) is true.

    +

    Otherwise, returns v if kBlock * 16 is greater than or equal +to Lanes(DFromV<V>()) * sizeof(TFromV<V>).

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • size_t Blocks(D d): Returns the number of 16-byte blocks if +Lanes(d) * sizeof(TFromD<D>) is greater than or equal to 16.

    +

    Otherwise, returns 1 if Lanes(d) * sizeof(TFromD<D>) is less than +16.

    +
  • +
+
+
+

Printing

+
    +
  • V Print(D, const char* caption, V [, size_t lane][, size_t +max_lanes]): prints caption followed by up to max_lanes +comma-separated lanes from the vector argument, starting at index +lane. Defined in hwy/print-inl.h, also available if +hwy/tests/test_util-inl.h has been included.

  • +
+
+
+

Tuples

+

As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted Tuple{2-4} +below. Their type is unspecified, potentially built-in, so use the +aliases Vec{2-4}<D>. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section.

+
    +
  • Tuple2 Create2(D, V v0, V v1): returns tuple such that +Get2<1>(tuple) returns v1.

  • +
  • Tuple3 Create3(D, V v0, V v1, V v2): returns tuple such that +Get3<2>(tuple) returns v2.

  • +
  • Tuple4 Create4(D, V v0, V v1, V v2, V v3): returns tuple such +that Get4<3>(tuple) returns v3.

  • +
+

The following take a size_t template argument indicating the +zero-based index, from left to right, of the arguments passed to +Create{2-4}.

+
    +
  • V Get2<size_t>(Tuple2): returns the i-th vector passed to +Create2.

  • +
  • V Get3<size_t>(Tuple3): returns the i-th vector passed to +Create3.

  • +
  • V Get4<size_t>(Tuple4): returns the i-th vector passed to +Create4.

  • +
  • Tuple2 Set2<size_t>(Tuple2 tuple, Vec v): sets the i-th vector

  • +
  • Tuple3 Set3<size_t>(Tuple3 tuple, Vec v): sets the i-th vector

  • +
  • Tuple4 Set4<size_t>(Tuple4 tuple, Vec v): sets the i-th vector

  • +
+
+
+

Arithmetic

+
    +
  • V operator+(V a, V b): returns a[i] + b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Add instead.

  • +
  • V operator-(V a, V b): returns a[i] - b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Sub instead.

  • +
  • V AddSub(V a, V b): returns a[i] - b[i] in the even lanes +and a[i] + b[i] in the odd lanes.

    +

    AddSub(a, b) is equivalent to OddEven(Add(a, b), Sub(a, b)) +or Add(a, OddEven(b, Neg(b))), but AddSub(a, b) is more +efficient than OddEven(Add(a, b), Sub(a, b)) or +Add(a, OddEven(b, Neg(b))) on some targets.

    +
  • +
  • +
    V: {i,f}
    +
    V Neg(V a): returns -a[i].
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedNeg(V a): returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : -a[i].
    +
    +

    SaturatedNeg(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Neg(a)).

    +
  • +
  • +
    V: {i,f}
    +
    V Abs(V a) returns the absolute value of a[i]; for +integers, LimitsMin() maps to LimitsMax() + 1.
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedAbs(V a) returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : (a[i] < 0 ? (-a[i]) : a[i]).
    +
    +

    SaturatedAbs(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Abs(a)).

    +
  • +
  • V AbsDiff(V a, V b): returns |a[i] - b[i]| in each lane.

  • +
  • +
    V: {i,u}{8,16,32},f{16,32}, VW: +Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOf2(V v) returns the sums of 2 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}{8,16}, VW: +Vec<RepartitionToWideX2<DFromV<V>>>
    +
    VW SumsOf4(V v) returns the sums of 4 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8(V v) returns the sums of 8 consecutive lanes, +promoting each sum into a lane of TFromV<VW>. This is slower on +RVV/WASM.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8AbsDiff(V a, V b) returns the same result as +SumsOf8(AbsDiff(a, b)), but is more efficient on x86.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfAdjQuadAbsDiff<int kAOffset, int kBOffset>(V a, V b) +returns the sums of the absolute differences of 32-bit blocks of +8-bit integers, widened to MakeWide<TFromV<V>>.
    +
    +

    kAOffset must be between 0 and +HWY_MIN(1, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    kBOffset must be between 0 and +HWY_MIN(3, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    SumsOfAdjQuadAbsDiff computes +|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_idx is equal to +kAOffset*4+((i/8)*16)+(i&7) and where b_idx is equal to +kBOffset*4+((i/8)*16).

    +

    If Lanes(DFromV<V>()) < (8 << kAOffset) is true, then +SumsOfAdjQuadAbsDiff returns implementation-defined values in any +lanes past the first (lowest-indexed) lane of the result vector.

    +

    SumsOfAdjQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfShuffledQuadAbsDiff<int kIdx3, int kIdx2, int kIdx1, +int kIdx0>(V a, V b) first shuffles a as if by the +Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast( RepartitionToWideX2<DFromV<V>>(), a)) +operation, and then computes the sum of absolute differences of +32-bit blocks of 8-bit integers taken from the shuffled a +vector and the b vector.
    +
    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must be between 0 and +3.

    +

    SumsOfShuffledQuadAbsDiff computes +|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_shuf is equal to +BitCast(DFromV<V>(), Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast(RepartitionToWideX2<DFromV<V>>(), a)), +a_idx is equal to (i/4)*8+(i&3), and b_idx is equal to +(i/2)*4.

    +

    If Lanes(DFromV<V>()) < 16 is true, SumsOfShuffledQuadAbsDiff +returns implementation-defined results in any lanes where +(i/4)*8+(i&3)+3 >= Lanes(d).

    +

    The results of SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx0 >= Lanes(DFromV<V>()) / 4.

    +

    The results of any lanes past the first (lowest-indexed) lane of +SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx1 >= Lanes(DFromV<V>()) / 4.

    +

    SumsOfShuffledQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedAdd(V a, V b) returns a[i] + b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedSub(V a, V b) returns a[i] - b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V AverageRound(V a, V b) returns (a[i] + b[i] + 1) >> 1.
    +
    +
  • +
  • V Clamp(V a, V lo, V hi): returns a[i] clamped to +[lo[i], hi[i]].

  • +
  • V operator/(V a, V b): returns a[i] / b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Div instead.

    +

    For integer vectors, Div(a, b) returns an implementation-defined +value in any lanes where b[i] == 0.

    +

    For signed integer vectors, Div(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {u,i}
    +
    V operator%(V a, V b): returns a[i] % b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Mod +instead.
    +
    +

    Mod(a, b) returns an implementation-defined value in any lanes +where b[i] == 0.

    +

    For signed integer vectors, Mod(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {f}
    +
    V Sqrt(V a): returns sqrt(a[i]).
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocalSqrt(V a): returns an approximation of +1.0 / sqrt(a[i]). +sqrt(a) ~= ApproximateReciprocalSqrt(a) * a. x86 and PPC +provide 12-bit approximations but the error on Arm is closer to 1%.
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocal(V a): returns an approximation of +1.0 / a[i].
    +
    +
  • +
+
+

Min/Max

+

Note: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are.

+
    +
  • V Min(V a, V b): returns min(a[i], b[i]).

  • +
  • V Max(V a, V b): returns max(a[i], b[i]).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u64
    +
    V Min128(D, V a, V b): returns the minimum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Max128(D, V a, V b): returns the maximum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Min128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered less than b by Lt128Upper, +else b.
    +
    +
  • +
  • +
    V: u64
    +
    V Max128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered > b by Lt128Upper, else +b.
    +
    +
  • +
+
+
+

Multiply

+
    +
  • V operator*(V a, V b): returns r[i] = a[i] * b[i], truncating it +to the lower half for integer inputs. Currently unavailable on +SVE/RVV; use the equivalent Mul instead.

  • +
  • +
    V: f, VI: Vec<RebindToSigned<DFromV<V>>>
    +
    V MulByPow2(V a, VI b): Multiplies a[i] by 2^b[i].
    +
    +

    MulByPow2(a, b) is equivalent to +std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin<int>()), LimitsMax<int>())).

    +
  • +
  • V: f V MulByFloorPow2(V a, V b): Multiplies a[i] by +2^floor(b[i]).

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns zero +or NaN in any lanes where a[i] is NaN and b[i] is equal to +negative infinity.

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns +positive infinity or NaN in any lanes where a[i] is NaN and +b[i] is equal to positive infinity.

    +

    If a[i] is a non-NaN value and b[i] is equal to negative +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * 0.0.

    +

    If b[i] is NaN or if a[i] is non-NaN and b[i] is positive +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * b[i].

    +

    If b[i] is a finite value, MulByFloorPow2(a, b) is equivalent +to MulByPow2(a, FloorInt(b)).

    +
  • +
  • +
    V: {u,i}
    +
    V MulHigh(V a, V b): returns the upper half of +a[i] * b[i] in each lane.
    +
    +
  • +
  • +
    V: i16
    +
    V MulFixedPoint15(V a, V b): returns the result of +multiplying two Q1.15 fixed-point numbers. This corresponds to +doubling the multiplication result and storing the upper half. +Results are implementation-defined iff both inputs are -32768.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V2 MulEven(V a, V b): returns double-wide result of +a[i] * b[i] for every even i, in lanes i (lower) and +i + 1 (upper). V2 is a vector with double-width lanes, or +the same as V for 64-bit inputs (which are only supported if +HWY_TARGET != HWY_SCALAR).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V MulOdd(V a, V b): returns double-wide result of +a[i] * b[i] for every odd i, in lanes i - 1 (lower) and +i (upper). Only supported if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: {bf,u,i}16, D: RepartitionToWide<DFromV<V>>
    +
    Vec<D> WidenMulPairwiseAdd(D d, V a, V b): widens a and +b to TFromD<D> and computes +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0].
    +
    +
  • +
  • +
    VI: i8, VU: Vec<RebindToUnsigned<DFromV<VI>>>, +DI: RepartitionToWide<DFromV<VI>>
    +
    Vec<DI> SatWidenMulPairwiseAdd(DI di, VU a_u, VI b_i) : +widens a_u and b_i to TFromD<DI> and computes +a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0], saturated to the +range of TFromD<D>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    Vec<D> SatWidenMulPairwiseAccumulate(DW, V a, V b, VW sum) : +widens a[i] and b[i] to TFromD<DI> and computes +a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i], saturated to the +range of TFromD<DW>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    VW SatWidenMulAccumFixedPoint(DW, V a, V b, VW sum)**: +First, widens a and b to TFromD<DW>, then adds +a[i] * b[i] * 2 to sum[i], saturated to the range of +TFromD<DW>.
    +
    +

    If +a[i] == LimitsMin<TFromD<D>>() && b[i] == LimitsMin<TFromD<D>>(), +it is implementation-defined whether a[i] * b[i] * 2 is first +saturated to TFromD<DW> prior to the addition of +a[i] * b[i] * 2 to sum[i].

    +
  • +
  • +
    V: {bf,u,i}16, DW: RepartitionToWide<DFromV<V>>, +VW: Vec<DW>
    +
    VW ReorderWidenMulAccumulate(DW d, V a, V b, VW sum0, VW& +sum1): widens a and b to TFromD<DW>, then adds +a[i] * b[i] to either sum1[j] or lane j of the return +value, where j = P(i) and P is a permutation. The only +guarantee is that SumOfLanes(d, Add(return_value, sum1)) is the +sum of all a[i] * b[i]. This is useful for computing dot +products and the L2 norm. The initial value of sum1 before any +call to ReorderWidenMulAccumulate must be zero (because it is +unused on some platforms). It is safe to set the initial value of +sum0 to any vector v; this has the effect of increasing the +total sum by GetLane(SumOfLanes(d, v)) and may be slightly more +efficient than later adding v to sum0.
    +
    +
  • +
  • +
    VW: {f,u,i}32
    +
    VW RearrangeToOddPlusEven(VW sum0, VW sum1): returns in each +32-bit lane with index i +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]. sum0 must be the +return value of a prior ReorderWidenMulAccumulate, and sum1 +must be its last (output) argument. In other words, this +strengthens the invariant of ReorderWidenMulAccumulate such +that each 32-bit lane is the sum of the widened products whose +16-bit inputs came from the top and bottom halves of the 32-bit +lane. This is typically called after a series of calls to +ReorderWidenMulAccumulate, as opposed to after each one. +Exception: if HWY_TARGET == HWY_SCALAR, returns a[0]*b[0]. +Note that the initial value of sum1 must be zero, see +ReorderWidenMulAccumulate.
    +
    +
  • +
  • +
    VN: {u,i}{8,16}, D: RepartitionToWideX2<DFromV<VN>>
    +
    Vec<D> SumOfMulQuadAccumulate(D d, VN a, VN b, Vec<D> sum): +widens a and b to TFromD<D> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    VN_I: i8, VN_U: +Vec<RebindToUnsigned<DFromV<VN_I>>>, DI: +Repartition<int32_t, DFromV<VN_I>>
    +
    Vec<DI> SumOfMulQuadAccumulate(DI di, VN_U a_u, VN_I b_i, +Vec<DI> sum): widens a and b to TFromD<DI> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    V: {u,i}{8,16,32},{f}16,
    +
    VW: Vec<RepartitionToWide<DFromV<V>>:
    +
    VW WidenMulAccumulate(D, V a, V b, VW low, VW& high): widens +a and b, multiplies them together, then adds them to the +concatenated vectors high:low. Returns the lower half of the +result, and sets high to the upper half.
    +
    +
  • +
+
+
+

Fused multiply-add

+

When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The *Sub variants are somewhat slower on Arm, and unavailable for +integer inputs; if the c argument is a constant, it would be better +to negate it and use MulAdd.

+
    +
  • V MulAdd(V a, V b, V c): returns a[i] * b[i] + c[i].

  • +
  • V NegMulAdd(V a, V b, V c): returns -a[i] * b[i] + c[i].

  • +
  • V MulSub(V a, V b, V c): returns a[i] * b[i] - c[i].

  • +
  • V NegMulSub(V a, V b, V c): returns -a[i] * b[i] - c[i].

  • +
  • V MulAddSub(V a, V b, V c): returns a[i] * b[i] - c[i] in +the even lanes and a[i] * b[i] + c[i] in the odd lanes.

    +

    MulAddSub(a, b, c) is equivalent to +OddEven(MulAdd(a, b, c), MulSub(a, b, c)) or +MulAddSub(a, b, OddEven(c, Neg(c)), but MulSub(a, b, c) is +more efficient on some targets (including AVX2/AVX3).

    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulEvenAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c).
    +
    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulOddAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c).
    +
    +
  • +
+
+
+

Masked arithmetic

+

All ops in this section return no for mask=false lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, IfThenElse(m, Add(a, b), no); etc.

+
    +
  • V MaskedMinOr(V no, M m, V a, V b): returns Min(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMaxOr(V no, M m, V a, V b): returns Max(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedAddOr(V no, M m, V a, V b): returns a[i] + b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedSubOr(V no, M m, V a, V b): returns a[i] - b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMulOr(V no, M m, V a, V b): returns a[i] * b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedDivOr(V no, M m, V a, V b): returns a[i] / b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i} +V MaskedModOr(V no, M m, V a, V b): returns a[i] % b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatAddOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatSubOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
+
+
+

Shifts

+

Note: Counts not in [0, sizeof(T)*8) yield +implementation-defined results. Left-shifting signed T and +right-shifting positive signed T is the same as shifting +MakeUnsigned<T> and casting to T. Right-shifting negative signed +T is the same as an unsigned shift, except that 1-bits are shifted +in.

+

Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and RotateRight is often emulated with +shifts:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeft<int>(V a) returns a[i] << int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRight<int>(V a) returns a[i] >> int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRight<int>(V a) returns +((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeft<int>(V a) returns +(a[i] << int) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - int)).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRight<int>(V a) returns +(static_cast<TU>(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int)).
    +
    +
  • +
+

Shift all lanes by the same (not necessarily compile-time constant) +amount:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftSame(V a, int bits) returns a[i] << bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRightSame(V a, int bits) returns a[i] >> bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRightSame<int kShiftAmt>(V a, int bits) +returns +((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeftSame(V a, int bits) returns +(a[i] << shl_bits) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - shl_bits)), +where shl_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRightSame(V a, int bits) returns +(static_cast<TU>(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits)), +where shr_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
+

Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2):

+
    +
  • +
    V: {u,i}
    +
    V operator<<(V a, V b) returns a[i] << b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shl instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator>>(V a, V b) returns a[i] >> b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shr instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShr(V a, V b) returns +((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Rol(V a, V b) returns +(a[i] << (b[i] & shift_amt_mask)) | (static_cast<TU>(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Ror(V a, V b) returns +(static_cast<TU>(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
+
+
+

Floating-point rounding

+
    +
  • +
    V: {f}
    +
    V Round(V v): returns v[i] rounded towards the nearest +integer, with ties to even.
    +
    +
  • +
  • +
    V: {f}
    +
    V Trunc(V v): returns v[i] rounded towards zero +(truncate).
    +
    +
  • +
  • +
    V: {f}
    +
    V Ceil(V v): returns v[i] rounded towards positive +infinity (ceiling).
    +
    +
  • +
  • +
    V: {f}
    +
    V Floor(V v): returns v[i] rounded towards negative +infinity.
    +
    +
  • +
+
+
+

Floating-point classification

+
    +
  • +
    V: {f}
    +
    M IsNaN(V v): returns mask indicating whether v[i] is +“not a number” (unordered).
    +
    +
  • +
  • +
    V: {f}
    +
    M IsEitherNaN(V a, V b): equivalent to +Or(IsNaN(a), IsNaN(b)), but IsEitherNaN(a, b) is more +efficient than Or(IsNaN(a), IsNaN(b)) on x86.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsInf(V v): returns mask indicating whether v[i] is +positive or negative infinity.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsFinite(V v): returns mask indicating whether v[i] is +neither NaN nor infinity, i.e. normal, subnormal or zero. +Equivalent to Not(Or(IsNaN(v), IsInf(v))).
    +
    +
  • +
+
+
+
+

Logical

+
    +
  • +
    V: {u,i}
    +
    V PopulationCount(V a): returns the number of 1-bits in each +lane, i.e. PopCount(a[i]).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V LeadingZeroCount(V a): returns the number of leading zeros +in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V TrailingZeroCount(V a): returns the number of trailing +zeros in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V HighestSetBitIndex(V a): returns the index of the highest +set bit of each lane. For any lanes of a signed vector type where +a[i] is zero, an unspecified negative value is returned in the +corresponding result lanes. For any lanes of an unsigned vector +type where a[i] is zero, an unspecified value that is greater +than HighestValue<MakeSigned<TFromV<V>>>() is returned in the +corresponding result lanes.
    +
    +
  • +
+

The following operate on individual bits within each lane. Note that the +non-operator functions (And instead of &) must be used for +floating-point types, and on SVE/RVV.

+
    +
  • +
    V: {u,i}
    +
    V operator&(V a, V b): returns a[i] & b[i]. Currently +unavailable on SVE/RVV; use the equivalent And instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator|(V a, V b): returns a[i] | b[i]. Currently +unavailable on SVE/RVV; use the equivalent Or instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator^(V a, V b): returns a[i] ^ b[i]. Currently +unavailable on SVE/RVV; use the equivalent Xor instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Not(V v): returns ~v[i].
    +
    +
  • +
  • V AndNot(V a, V b): returns ~a[i] & b[i].

  • +
+

The following three-argument functions may be more efficient than +assembling them from 2-argument functions:

+
    +
  • V Xor3(V x1, V x2, V x3): returns x1[i] ^ x2[i] ^ x3[i]. +This is more efficient than Or3 on some targets. When inputs are +disjoint (no bit is set in more than one argument), Xor3 and +Or3 are equivalent and you should use the former.

  • +
  • V Or3(V o1, V o2, V o3): returns o1[i] | o2[i] | o3[i]. +This is less efficient than Xor3 on some targets; use that where +possible.

  • +
  • V OrAnd(V o, V a1, V a2): returns o[i] | (a1[i] & a2[i]).

  • +
  • V BitwiseIfThenElse(V mask, V yes, V no): returns +((mask[i] & yes[i]) | (~mask[i] & no[i])). BitwiseIfThenElse +is equivalent to, but potentially more efficient than +Or(And(mask, yes), AndNot(mask, no)).

  • +
+

Special functions for signed types:

+
    +
  • +
    V: {f}
    +
    V CopySign(V a, V b): returns the number with the magnitude +of a and sign of b.
    +
    +
  • +
  • +
    V: {f}
    +
    V CopySignToAbs(V a, V b): as above, but potentially slightly +more efficient; requires the first argument to be non-negative.
    +
    +
  • +
  • +
    V: {i}
    +
    V BroadcastSignBit(V a) returns a[i] < 0 ? -1 : 0.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V ZeroIfNegative(V v): returns v[i] < 0 ? 0 : v[i].
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElse(V v, V yes, V no): returns +v[i] < 0 ? yes[i] : no[i]. This may be more efficient than +IfThenElse(Lt..).
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElseZero(V v, V yes): returns +v[i] < 0 ? yes[i] : 0. IfNegativeThenElseZero(v, yes) is +equivalent to but more efficient than +IfThenElseZero(IsNegative(v), yes) or +IfNegativeThenElse(v, yes, Zero(d)) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenZeroElse(V v, V no): returns +v[i] < 0 ? 0 : no. IfNegativeThenZeroElse(v, no) is +equivalent to but more efficient than +IfThenZeroElse(IsNegative(v), no) or +IfNegativeThenElse(v, Zero(d), no) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenNegOrUndefIfZero(V mask, V v): returns +mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val), +where impl_defined_val is an implementation-defined value that +is equal to either 0 or v[i].
    +
    +

    IfNegativeThenNegOrUndefIfZero(mask, v) is more efficient than +IfNegativeThenElse(mask, Neg(v), v) for I8/I16/I32 vectors that +are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets.

    +
  • +
+
+
+

Masks

+

Let M denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform).

+
+

Create mask

+
    +
  • M FirstN(D, size_t N): returns mask with the first N lanes +(those with index < N) true. N >= Lanes(D()) results in an +all-true mask. N must not exceed +LimitsMax<SignedFromSize<HWY_MIN(sizeof(size_t), sizeof(TFromD<D>))>>(). +Useful for implementing “masked” stores by loading prev followed +by IfThenElse(FirstN(d, N), what_to_store, prev).

  • +
  • M MaskFromVec(V v): returns false in lane i if +v[i] == 0, or true if v[i] has all bits set. The result is +implementation-defined if v[i] is neither zero nor all bits +set.

  • +
  • M LoadMaskBits(D, const uint8_t* p): returns a mask indicating +whether the i-th bit in the array is set. Loads bytes and bits in +ascending order of address and index. At least 8 bytes of p must +be readable, but only (Lanes(D()) + 7) / 8 need be initialized. +Any unused bits (happens if Lanes(D()) < 8) are treated as if +they were zero.

  • +
  • M Dup128MaskFromMaskBits(D d, unsigned mask_bits): returns a +mask with lane i set to +((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0.

  • +
  • M MaskFalse(D): returns an all-false mask. MaskFalse(D()) +is equivalent to MaskFromVec(Zero(D())), but MaskFalse(D()) +is more efficient than MaskFromVec(Zero(D())) on AVX3, RVV, and +SVE.

    +

    MaskFalse(D()) is also equivalent to FirstN(D(), 0) or +Dup128MaskFromMaskBits(D(), 0), but MaskFalse(D()) is usually +more efficient.

    +
  • +
+
+
+

Convert mask

+
    +
  • M1 RebindMask(D, M2 m): returns same mask bits as m, but +reinterpreted as a mask for lanes of type TFromD<D>. M1 and +M2 must have the same number of lanes.

  • +
  • V VecFromMask(D, M m): returns 0 in lane i if +m[i] == false, otherwise all bits set.

  • +
  • size_t StoreMaskBits(D, M m, uint8_t* p): stores a bit array +indicating whether m[i] is true, in ascending order of i, +filling the bits of each byte from least to most significant, then +proceeding to the next byte. Returns the number of bytes written: +(Lanes(D()) + 7) / 8. At least 8 bytes of p must be writable.

  • +
  • Mask<DTo> PromoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Promotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    PromoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but PromoteMaskTo(d_to, d_from, m) +is more efficient on some targets.

    +

    PromoteMaskTo requires that +sizeof(TFromD<DFrom>) < sizeof(TFromD<DTo>) be true.

    +
  • +
  • Mask<DTo> DemoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Demotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    DemoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but DemoteMaskTo(d_to, d_from, m) is +more efficient on some targets.

    +

    DemoteMaskTo requires that +sizeof(TFromD<DFrom>) > sizeof(TFromD<DTo>) be true.

    +
  • +
  • M OrderedDemote2MasksTo(DTo, DFrom, M2, M2): returns a mask +whose LowerHalf is the first argument and whose UpperHalf is +the second argument; M2 is Mask<Half<DFrom>>; DTo is +Repartition<TTo, DFrom>.

    +

    OrderedDemote2MasksTo requires that +sizeof(TFromD<DTo>) == sizeof(TFromD<DFrom>) * 2 be true.

    +

    OrderedDemote2MasksTo(d_to, d_from, a, b) is equivalent to +MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb))), +where va is BitCast(di_from, MaskFromVec(d_from, a)), vb +is BitCast(di_from, MaskFromVec(d_from, b)), di_to is +RebindToSigned<DTo>(), and di_from is +RebindToSigned<DFrom>(), but +OrderedDemote2MasksTo(d_to, d_from, a, b) is more efficient on +some targets.

    +

    OrderedDemote2MasksTo is only available if +HWY_TARGET != HWY_SCALAR is true.

    +
  • +
+
+
+

Combine mask

+
    +
  • M2 LowerHalfOfMask(D d, M m): returns the lower half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    LowerHalfOfMask(d, m) is equivalent to +MaskFromVec(LowerHalf(d, VecFromMask(d, m))), but +LowerHalfOfMask(d, m) is more efficient on some targets.

    +
  • +
  • M2 UpperHalfOfMask(D d, M m): returns the upper half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    UpperHalfOfMask(d, m) is equivalent to +MaskFromVec(UpperHalf(d, VecFromMask(d, m))), but +UpperHalfOfMask(d, m) is more efficient on some targets.

    +

    UpperHalfOfMask is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
  • M CombineMasks(D, M2, M2): returns a mask whose UpperHalf +is the first argument and whose LowerHalf is the second argument; +M2 is Mask<Half<D>>.

    +

    CombineMasks(d, hi, lo) is equivalent to +MaskFromVec(d, Combine(d, VecFromMask(Half<D>(), hi), VecFromMask(Half<D>(), lo))), +but CombineMasks(d, hi, lo) is more efficient on some targets.

    +

    CombineMasks is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
+
+
+

Slide mask across blocks

+
    +
  • M SlideMaskUpLanes(D d, M m, size_t N): Slides m up N +lanes. SlideMaskUpLanes(d, m, N) is equivalent to +MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N)), but +SlideMaskUpLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMaskDownLanes(D d, M m, size_t N): Slides m down +N lanes. SlideMaskDownLanes(d, m, N) is equivalent to +MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N)), but +SlideMaskDownLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMask1Up(D d, M m): Slides m up 1 lane. +SlideMask1Up(d, m) is equivalent to +MaskFromVec(Slide1Up(d, VecFromMask(d, m))), but +SlideMask1Up(d, m) is more efficient on some targets.

  • +
  • M SlideMask1Down(D d, M m): Slides m down 1 lane. +SlideMask1Down(d, m) is equivalent to +MaskFromVec(Slide1Down(d, VecFromMask(d, m))), but +SlideMask1Down(d, m) is more efficient on some targets.

  • +
+
+
+

Test mask

+
    +
  • bool AllTrue(D, M m): returns whether all m[i] are true.

  • +
  • bool AllFalse(D, M m): returns whether all m[i] are false.

  • +
  • size_t CountTrue(D, M m): returns how many of m[i] are true +[0, N]. This is typically more expensive than AllTrue/False.

  • +
  • intptr_t FindFirstTrue(D, M m): returns the index of the first +(i.e. lowest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownFirstTrue(D, M m): returns the index of the +first (i.e. lowest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindFirstTrue.

  • +
  • intptr_t FindLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindLastTrue.

  • +
+
+
+

Ternary operator for masks

+

For IfThen*, masks must adhere to the invariant established by +MaskFromVec: false is zero, true has all bits set:

+
    +
  • V IfThenElse(M mask, V yes, V no): returns +mask[i] ? yes[i] : no[i].

  • +
  • V IfThenElseZero(M mask, V yes): returns +mask[i] ? yes[i] : 0.

  • +
  • V IfThenZeroElse(M mask, V no): returns +mask[i] ? 0 : no[i].

  • +
  • V IfVecThenElse(V mask, V yes, V no): equivalent to and +possibly faster than IfVecThenElse(MaskFromVec(mask), yes, no). +The result is implementation-defined if mask[i] is neither zero +nor all bits set.

  • +
+
+
+

Logical mask

+
    +
  • M Not(M m): returns mask of elements indicating whether the +input mask element was false.

  • +
  • M And(M a, M b): returns mask of elements indicating whether +both input mask elements were true.

  • +
  • M AndNot(M not_a, M b): returns mask of elements indicating +whether not_a is false and b is true.

  • +
  • M Or(M a, M b): returns mask of elements indicating whether +either input mask element was true.

  • +
  • M Xor(M a, M b): returns mask of elements indicating whether +exactly one input mask element was true.

  • +
  • M ExclusiveNeither(M a, M b): returns mask of elements +indicating a is false and b is false. Undefined if both are +true. We choose not to provide NotOr/NotXor because x86 and SVE only +define one of these operations. This op is for situations where the +inputs are known to be mutually exclusive.

  • +
  • M SetOnlyFirst(M m): If none of m[i] are true, returns +all-false. Otherwise, only lane k is true, where k is equal +to FindKnownFirstTrue(m). In other words, sets to false any lanes +with index greater than the first true lane, if it exists.

  • +
  • M SetBeforeFirst(M m): If none of m[i] are true, returns +all-true. Otherwise, returns mask with the first k lanes true and +all remaining lanes false, where k is equal to +FindKnownFirstTrue(m). In other words, if at least one of +m[i] is true, sets to true any lanes with index less than the +first true lane and all remaining lanes to false.

  • +
  • M SetAtOrBeforeFirst(M m): equivalent to +Or(SetBeforeFirst(m), SetOnlyFirst(m)), but +SetAtOrBeforeFirst(m) is usually more efficient than +Or(SetBeforeFirst(m), SetOnlyFirst(m)).

  • +
  • M SetAtOrAfterFirst(M m): equivalent to +Not(SetBeforeFirst(m)).

  • +
+
+
+

Compress

+
    +
  • V Compress(V v, M m): returns r such that r[n] is +v[i], with i the n-th lane index (starting from 0) where +m[i] is true. Compacts lanes whose mask is true into the lower +lanes. For targets and lane type T where +CompressIsPartition<T>::value is true, the upper lanes are those +whose mask is false (thus Compress corresponds to partitioning +according to the mask). Otherwise, the upper lanes are +implementation-defined. Potentially slow with 8 and 16-bit lanes. Use +this form when the input is already a mask, e.g. returned by a +comparison.

  • +
  • V CompressNot(V v, M m): equivalent to Compress(v, Not(m)) +but possibly faster if CompressIsPartition<T>::value is true.

  • +
  • +
    V: u64
    +
    V CompressBlocksNot(V v, M m): equivalent to +CompressNot(v, m) when m is structured as adjacent pairs +(both true or false), e.g. as returned by Lt128. This is a +no-op for 128 bit vectors. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • size_t CompressStore(V v, M m, D d, T* p): writes lanes whose +mask m is true into p, starting from lane 0. Returns +CountTrue(d, m), the number of valid lanes. May be implemented as +Compress followed by StoreU; lanes after the valid ones may +still be overwritten! Potentially slow with 8 and 16-bit lanes.

  • +
  • size_t CompressBlendedStore(V v, M m, D d, T* p): writes only +lanes whose mask m is true into p, starting from lane 0. +Returns CountTrue(d, m), the number of lanes written. Does not +modify subsequent lanes, but there is no guarantee of atomicity +because this may be implemented as +Compress, LoadU, IfThenElse(FirstN), StoreU.

  • +
  • V CompressBits(V v, const uint8_t* HWY_RESTRICT bits): +Equivalent to, but often faster than +Compress(v, LoadMaskBits(d, bits)). bits is as specified for +LoadMaskBits. If called multiple times, the bits pointer +passed to this function must also be marked HWY_RESTRICT to avoid +repeated work. Note that if the vector has less than 8 elements, +incrementing bits will not work as intended for packed bit +arrays. As with Compress, CompressIsPartition indicates the +mask=false lanes are moved to the upper lanes. Potentially slow with +8 and 16-bit lanes.

  • +
  • size_t CompressBitsStore(V v, const uint8_t* HWY_RESTRICT +bits, D d, T* p): combination of CompressStore and +CompressBits, see remarks there.

  • +
+
+
+

Expand

+
    +
  • V Expand(V v, M m): returns r such that r[i] is zero +where m[i] is false, and otherwise v[s], where s is the +number of m[0, i) which are true. Scatters inputs in ascending +index order to the lanes whose mask is true and zeros all other +lanes. Potentially slow with 8 and 16-bit lanes.

  • +
  • V LoadExpand(M m, D d, const T* p): returns r such that +r[i] is zero where m[i] is false, and otherwise p[s], +where s is the number of m[0, i) which are true. May be +implemented as LoadU followed by Expand. Potentially slow +with 8 and 16-bit lanes.

  • +
+
+
+
+

Comparisons

+

These return a mask (see above) indicating whether the condition is +true.

+
    +
  • M operator==(V a, V b): returns a[i] == b[i]. Currently +unavailable on SVE/RVV; use the equivalent Eq instead.

  • +
  • M operator!=(V a, V b): returns a[i] != b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ne instead.

  • +
  • M operator<(V a, V b): returns a[i] < b[i]. Currently +unavailable on SVE/RVV; use the equivalent Lt instead.

  • +
  • M operator>(V a, V b): returns a[i] > b[i]. Currently +unavailable on SVE/RVV; use the equivalent Gt instead.

  • +
  • M operator<=(V a, V b): returns a[i] <= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Le instead.

  • +
  • M operator>=(V a, V b): returns a[i] >= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ge instead.

  • +
  • +
    V: {i,f}
    +
    M IsNegative(V v): returns v[i] < 0.
    +
    +

    IsNegative(v) is equivalent to +MaskFromVec(BroadcastSignBit(v)) or Lt(v, Zero(d)), but +IsNegative(v) is more efficient on some targets.

    +
  • +
  • +
    V: {u,i}
    +
    M TestBit(V v, V bit): returns (v[i] & bit[i]) == bit[i]. +bit[i] must have exactly one bit set.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) is +less than b[1]:b[0]. For each pair, the mask lanes are either +both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] is less than +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +equals b[1]:b[0]. For each pair, the mask lanes are either both +true or both false. Unavailable if HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +differs from b[1]:b[0]. For each pair, the mask lanes are +either both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] equals b[1]. +For each pair, the mask lanes are either both true or both false. +This is useful for comparing 64-bit keys alongside 64-bit values. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] differs from +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Memory

+

Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of N consecutive +T values, either aligned (address is a multiple of the vector +size) or possibly unaligned (denoted p).

+

Even unaligned addresses must still be a multiple of sizeof(T), +otherwise StoreU may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +new or malloc) variables of type T are aligned to +sizeof(T), hence such addresses are suitable for StoreU. +However, casting pointers to char* and adding arbitrary offsets (not +a multiple of sizeof(T)) can violate this requirement.

+

Note: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be 1.5 times as fast when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports.

+
+

Load

+
    +
  • Vec<D> Load(D, const T* aligned): returns aligned[i]. May +fault if the pointer is not aligned to the vector size (using +aligned_allocator.h is safe). Using this whenever possible improves +codegen on SSSE3/SSE4: unlike LoadU, Load can be fused into a +memory operand, which reduces register pressure.

  • +
+

Requires only element-aligned vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length):

+
    +
  • Vec<D> LoadU(D, const T* p): returns p[i].

  • +
  • Vec<D> LoadDup128(D, const T* p): returns one 128-bit block +loaded from p and broadcasted into all 128-bit block[s]. This may +be faster than broadcasting single values, and is more convenient +than preparing constants for the actual vector length. Only available +if HWY_TARGET != HWY_SCALAR.

  • +
  • Vec<D> MaskedLoadOr(V no, M mask, D, const T* p): returns +mask[i] ? p[i] : no[i]. May fault even where mask is false +#if HWY_MEM_OPS_MIGHT_FAULT. If p is aligned, faults cannot +happen unless the entire vector is inaccessible. Assuming no faults, +this is equivalent to, and potentially more efficient than, +IfThenElse(mask, LoadU(D(), p), no).

  • +
  • Vec<D> MaskedLoad(M mask, D d, const T* p): equivalent to +MaskedLoadOr(Zero(d), mask, d, p), but potentially slightly more +efficient.

  • +
  • Vec<D> LoadN(D d, const T* p, size_t max_lanes_to_load) : +Loads HWY_MIN(Lanes(d), max_lanes_to_load) lanes from p to +the first (lowest-index) lanes of the result vector and zeroes out +the remaining lanes.

    +

    LoadN does not fault if all of the elements in +[p, p + max_lanes_to_load) are accessible, even if +HWY_MEM_OPS_MIGHT_FAULT is 1 or max_lanes_to_load < Lanes(d) +is true.

    +
  • +
  • Vec<D> LoadNOr(V no, D d, const T* p, size_t +max_lanes_to_load) : Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes from p to the first (lowest-index) lanes of the result +vector and fills the remaining lanes with no. Like LoadN, this +does not fault.

  • +
+
+
+

Store

+
    +
  • void Store(Vec<D> v, D, T* aligned): copies v[i] into +aligned[i], which must be aligned to the vector size. Writes +exactly N * sizeof(T) bytes.

  • +
  • void StoreU(Vec<D> v, D, T* p): as Store, but the +alignment requirement is relaxed to element-aligned (multiple of +sizeof(T)).

  • +
  • void BlendedStore(Vec<D> v, M m, D d, T* p): as StoreU, +but only updates p where m is true. May fault even where +mask is false #if HWY_MEM_OPS_MIGHT_FAULT. If p is +aligned, faults cannot happen unless the entire vector is +inaccessible. Equivalent to, and potentially more efficient than, +StoreU(IfThenElse(m, v, LoadU(d, p)), d, p). “Blended” indicates +this may not be atomic; other threads must not concurrently update +[p, p + Lanes(d)) without synchronization.

  • +
  • void SafeFillN(size_t num, T value, D d, T* HWY_RESTRICT to): +Sets to[0, num) to value. If num exceeds Lanes(d), +the behavior is target-dependent (either filling all, or no more than +one vector). Potentially more efficient than a scalar loop, but will +not fault, unlike BlendedStore. No alignment requirement. +Potentially non-atomic, like BlendedStore.

  • +
  • void SafeCopyN(size_t num, D d, const T* HWY_RESTRICT from, +T* HWY_RESTRICT to): Copies from[0, num) to to. If num +exceeds Lanes(d), the behavior is target-dependent (either +copying all, or no more than one vector). Potentially more efficient +than a scalar loop, but will not fault, unlike BlendedStore. No +alignment requirement. Potentially non-atomic, like BlendedStore.

  • +
  • void StoreN(Vec<D> v, D d, T* HWY_RESTRICT p, size_t +max_lanes_to_store): Stores the first (lowest-index) +HWY_MIN(Lanes(d), max_lanes_to_store) lanes of v to p.

    +

    StoreN does not modify any memory past +p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1.

    +
  • +
+
+
+

Interleaved

+
    +
  • void LoadInterleaved2(D, const T* p, Vec<D>& v0, Vec<D>& v1): +equivalent to LoadU into v0, v1 followed by shuffling, such +that v0[0] == p[0], v1[0] == p[1].

  • +
  • void LoadInterleaved3(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2): as above, but for three vectors (e.g. RGB samples).

  • +
  • void LoadInterleaved4(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2, Vec<D>& v3): as above, but for four vectors (e.g. RGBA).

  • +
  • void StoreInterleaved2(Vec<D> v0, Vec<D> v1, D, T* p): +equivalent to shuffling v0, v1 followed by two StoreU(), such +that p[0] == v0[0], p[1] == v1[0].

  • +
  • void StoreInterleaved3(Vec<D> v0, Vec<D> v1, Vec<D> v2, D, T* +p): as above, but for three vectors (e.g. RGB samples).

  • +
  • void StoreInterleaved4(Vec<D> v0, Vec<D> v1, Vec<D> v2, Vec<D> +v3, D, T* p): as above, but for four vectors (e.g. RGBA samples).

  • +
+
+
+

Scatter/Gather

+

Note: Offsets/indices are of type VI = Vec<RebindToSigned<D>> +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned).

+

Note: Where possible, applications should +Load/Store/TableLookup* entire vectors, which is much faster than +Scatter/Gather. Otherwise, code of the form +dst[tbl[i]] = F(src[i]) should when possible be transformed to +dst[i] = F(src[tbl[i]]) because Scatter may be more expensive +than Gather.

+

Note: We provide *Offset functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +*Index, which takes indices. To reduce the number of ops, we do not +intend to add Masked* ops for offsets. If you have offsets, you can +convert them to indices via ShiftRight.

+
    +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterOffset(Vec<D> v, D, T* base, VI offsets): stores +v[i] to the base address plus byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndex(Vec<D> v, D, T* base, VI indices): stores +v[i] to base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndexN(Vec<D> v, D, T* base, VI indices, size_t +max_lanes_to_store): Stores +HWY_MIN(Lanes(d), max_lanes_to_store) lanes v[i] to +base[indices[i]]
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void MaskedScatterIndex(Vec<D> v, M m, D, T* base, VI +indices): stores v[i] to base[indices[i]] if mask[i] is +true. Does not fault for lanes whose mask is false.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherOffset(D, const T* base, VI offsets): returns +elements of base selected by byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndex(D, const T* base, VI indices): returns +vector of base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndexN(D, const T* base, VI indices, size_t +max_lanes_to_load): Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes of base[indices[i]] to the first (lowest-index) lanes of +the result vector and zeroes out the remaining lanes.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndexOr(V no, M mask, D d, const T* base, +VI indices): returns vector of base[indices[i]] where +mask[i] is true, otherwise no[i]. Does not fault for lanes +whose mask is false. This is equivalent to, and potentially +more efficient than, +IfThenElseZero(mask, GatherIndex(d, base, indices)).
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndex(M mask, D d, const T* base, VI +indices): equivalent to +MaskedGatherIndexOr(Zero(d), mask, d, base, indices). Use this +when the desired default value is zero; it may be more efficient on +some targets, and on others require generating a zero constant.
    +
    +
  • +
+
+
+
+

Cache control

+

All functions except Stream are defined in cache_control.h.

+
    +
  • void Stream(Vec<D> a, D d, const T* aligned): copies a[i] +into aligned[i] with non-temporal hint if available (useful for +write-only data; avoids cache pollution). May be implemented using a +CPU-internal buffer. To avoid partial flushes and unpredictable +interactions with atomics (for example, see Intel SDM Vol 4, Sec. +8.1.2.2), call this consecutively for an entire cache line (typically +64 bytes, aligned to its size). Each call may write a multiple of +HWY_STREAM_MULTIPLE bytes, which can exceed +Lanes(d) * sizeof(T). The new contents of aligned may not be +visible until FlushStream is called.

  • +
  • void FlushStream(): ensures values written by previous +Stream calls are visible on the current core. This is NOT +sufficient for synchronizing across cores; when Stream outputs +are to be consumed by other core(s), the producer must publish +availability (e.g. via mutex or atomic_flag) after FlushStream.

  • +
  • void FlushCacheline(const void* p): invalidates and flushes +the cache line containing “p”, if possible.

  • +
  • void Prefetch(const T* p): optionally begins loading the cache +line containing “p” to reduce latency of subsequent actual loads.

  • +
  • void Pause(): when called inside a spin-loop, may reduce power +consumption.

  • +
+
+
+

Type conversion

+
    +
  • Vec<D> BitCast(D, V): returns the bits of V reinterpreted +as type Vec<D>.

  • +
  • Vec<D> ResizeBitCast(D, V): resizes V to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<D>.

    +

    If Vec<D> is a larger vector than V, then the contents of any +bytes past the first Lanes(DFromV<V>()) * sizeof(TFromV<V>) bytes +of the result vector is unspecified.

    +
  • +
  • Vec<DTo> ZeroExtendResizeBitCast(DTo, DFrom, V): resizes V, +which is a vector of type Vec<DFrom>, to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<DTo>.

    +

    If Lanes(DTo()) * sizeof(TFromD<DTo>) is greater than +Lanes(DFrom()) * sizeof(TFromD<DFrom>), then any bytes past the +first Lanes(DFrom()) * sizeof(TFromD<DFrom>) bytes of the result +vector are zeroed out.

    +
  • +
  • +
    V,V8: (u32,u8)
    +
    V8 U8FromU32(V): special-case u32 to u8 conversion +when all lanes of V are already clamped to [0, 256).
    +
    +
  • +
  • +
    D: {f}
    +
    Vec<D> ConvertTo(D, V): converts a signed/unsigned integer +value to same-sized floating point.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertTo(D, V): rounds floating point towards zero +and converts the value to same-sized signed/unsigned integer. +Returns the closest representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertInRangeTo(D, V): rounds floating point towards +zero and converts the value to same-sized signed/unsigned integer. +Returns an implementation-defined value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret NearestInt(V a): returns the integer nearest to a[i]; +results are undefined for NaN.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret CeilInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Ceil(a)), but +CeilInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret FloorInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Floor(a)), but +FloorInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • D: i32, V: f64 Vec<D> DemoteToNearestInt(D d, V +v): converts v[i] to TFromD<D>, rounding to nearest (with +ties to even).

    +

    DemoteToNearestInt(d, v) is equivalent to +DemoteTo(d, Round(v)), but DemoteToNearestInt(d, v) is more +efficient on some targets, including x86 and RVV.

    +
  • +
+
+

Single vector demotion

+

These functions demote a full vector (or parts thereof) into a vector of +half the size. Use Rebind<MakeNarrow<T>, D> or +Half<RepartitionToNarrow<D>> to obtain the D that describes the +return type.

+
    +
  • +
    V,D: (u64,u32), (u64,u16), (u64,u8), +(u32,u16), (u32,u8), (u16,u8)
    +
    Vec<D> TruncateTo(D, V v): returns v[i] truncated to the +smaller type indicated by T = TFromD<D>, with the same result +as if the more-significant input bits that do not fit in T had +been zero. Example: +ScalableTag<uint32_t> du32; Rebind<uint8_t> du8; TruncateTo(du8, Set(du32, 0xF08F)) +is the same as Set(du8, 0x8F).
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i8), (i64,i8), +(i32,i16), (i64,i16), (i64,i32), (u16,i8), +(u32,i8), (u64,i8), (u32,i16), (u64,i16), +(u64,i32), (i16,u8), (i32,u8), (i64,u8), +(i32,u16), (i64,u16), (i64,u32), (u16,u8), +(u32,u8), (u64,u8), (u32,u16), (u64,u16), +(u64,u32), (f64,f32)
    +
    Vec<D> DemoteTo(D, V v): returns v[i] after packing with +signed/unsigned saturation to MakeNarrow<T>.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteTo(D, V v): rounds floating point towards zero +and converts the value to 32-bit integers. Returns the closest +representable value if the input exceeds the destination range.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteInRangeTo(D, V v): rounds floating point towards +zero and converts the value to 32-bit integers. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    V,D: {u,i}64,f32
    +
    Vec<D> DemoteTo(D, V v): converts 64-bit integer to +float.
    +
    +
  • +
  • +
    V,D: (f32,f16), (f64,f16), (f32,bf16)
    +
    Vec<D> DemoteTo(D, V v): narrows float to half (for bf16, it +is unspecified whether this truncates or rounds).
    +
    +
  • +
+
+
+

Single vector promotion

+

These functions promote a half vector to a full vector. To obtain +halves, use LowerHalf or UpperHalf, or load them using a +half-sized D.

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, f16 to f64, bf16 to +f32, f32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] zero- or +sign-extended to the integer type MakeWide<T>, or widened to +the floating-point type MakeFloat<MakeWide<T>>.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] widened to +double.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteTo(D, V part): rounds part[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer. Returns the representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeTo(D, V part): rounds part[i] +towards zero and converts the rounded value to a 64-bit signed or +unsigned integer. Returns an implementation-defined value if the +input exceeds the destination range.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +LowerHalf / UpperHalf:

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [0, Lanes(D())). Note that V has +twice as many lanes as D and the return value.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +double, for i in [0, Lanes(D())). Note that V has twice +as many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteLowerTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeLowerTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [Lanes(D()), 2 * Lanes(D())). Note +that V has twice as many lanes as D and the return value. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +double, for i in [Lanes(D()), 2 * Lanes(D())). Note that +V has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteUpperTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeUpperTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +ConcatEven or ConcatOdd followed by PromoteLowerTo:

+
    +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteEvenTo(D, V v): promotes the even lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteEvenTo(d, v) is equivalent +to, but potentially more efficient than +PromoteLowerTo(d, ConcatEven(Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteOddTo(D, V v): promotes the odd lanes of v +to TFromD<D>. Note that V has twice as many lanes as D +and the return value. PromoteOddTo(d, v) is equivalent to, but +potentially more efficient than +PromoteLowerTo(d, ConcatOdd(Repartition<TFromV<V>, D>(), v, v)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeEvenTo(D, V v): promotes the even lanes +of v to TFromD<D>. Note that V has twice as many lanes +as D and the return value. PromoteInRangeEvenTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatEven( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeOddTo(D, V v): promotes the odd lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteInRangeOddTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatOdd( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
+
+
+

Two-vector demotion

+
    +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> ReorderDemote2To(D, V a, V b): as above, but converts +two inputs, D and the output have twice as many lanes as V, +and the output order is some permutation of the inputs. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> OrderedDemote2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of demoting the +elements of a in the lower half of the result followed by the +result of demoting the elements of b in the upper half of the +result. OrderedDemote2To(d, a, b) is equivalent to +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)), but +OrderedDemote2To(d, a, b) is typically more efficient than +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (u16,u8), (u32,u16), (u64,u32),
    +
    Vec<D> OrderedTruncate2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of truncating the +elements of a in the lower half of the result followed by the +result of truncating the elements of b in the upper half of the +result. OrderedTruncate2To(d, a, b) is equivalent to +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)), +but OrderedTruncate2To(d, a, b) is typically more efficient +than +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+
+

Combine

+
    +
  • V2 LowerHalf([D, ] V): returns the lower half of the vector +V. The optional D (provided for consistency with +UpperHalf) is Half<DFromV<V>>.

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • V2 UpperHalf(D, V): returns upper half of the vector V, +where D is Half<DFromV<V>>.

  • +
  • V ZeroExtendVector(D, V2): returns vector whose UpperHalf +is zero and whose LowerHalf is the argument; D is +Twice<DFromV<V2>>.

  • +
  • V Combine(D, V2, V2): returns vector whose UpperHalf is the +first argument and whose LowerHalf is the second argument; D +is Twice<DFromV<V2>>.

  • +
+

Note: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations.

+
    +
  • V ConcatLowerLower(D, V hi, V lo): returns the concatenation of +the lower halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatUpperUpper(D, V hi, V lo): returns the concatenation of +the upper halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatLowerUpper(D, V hi, V lo): returns the inner half of +the concatenation of hi and lo without splitting into blocks. +Useful for swapping the two blocks in 256-bit vectors. D is +DFromV<V>.

  • +
  • V ConcatUpperLower(D, V hi, V lo): returns the outer quarters +of the concatenation of hi and lo without splitting into +blocks. Unlike the other variants, this does not incur a +block-crossing penalty on AVX2/3. D is DFromV<V>.

  • +
  • V ConcatOdd(D, V hi, V lo): returns the concatenation of the +odd lanes of hi and the odd lanes of lo.

  • +
  • V ConcatEven(D, V hi, V lo): returns the concatenation of the +even lanes of hi and the even lanes of lo.

  • +
  • V InterleaveWholeLower([D, ] V a, V b): returns alternating +lanes from the lower halves of a and b (a[0] in the +least-significant lane). The optional D (provided for consistency +with InterleaveWholeUpper) is DFromV<V>.

  • +
  • V InterleaveWholeUpper(D, V a, V b): returns alternating lanes +from the upper halves of a and b (a[N/2] in the +least-significant lane). D is DFromV<V>.

  • +
+
+
+

Blockwise

+

Note: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit blocks.

+
    +
  • V Broadcast<int i>(V): returns individual blocks, each with +lanes set to input_block[i], i = [0, 16/sizeof(T)).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    VI TableLookupBytes(V bytes, VI indices): returns +bytes[indices[i]]. Uses byte lanes regardless of the actual +vector types. Results are implementation-defined if +indices[i] < 0 or +indices[i] >= HWY_MIN(Lanes(DFromV<V>()), 16). VI are +integers, possibly of a different type than those in V. The +number of lanes in V and VI may differ, e.g. a full-length +table vector loaded via LoadDup128, plus partial vector VI +of 4-bit indices.
    +
    +
  • +
  • +
    V: {u,i}
    +
    VI TableLookupBytesOr0(V bytes, VI indices): returns +bytes[indices[i]], or 0 if indices[i] & 0x80. Uses byte +lanes regardless of the actual vector types. Results are +implementation-defined for indices[i] < 0 or in +[HWY_MIN(Lanes(DFromV<V>()), 16), 0x80). The zeroing behavior +has zero cost on x86 and Arm. For vectors of >= 256 bytes (can +happen on SVE and RVV), this will set all lanes after the first 128 +to 0. VI are integers, possibly of a different type than those +in V. The number of lanes in V and VI may differ.
    +
    +
  • +
  • +
    V: {u,i}64, VI: {u,i}8
    +
    V BitShuffle(V vals, VI indices): returns a vector with +(vals[i] >> indices[i*8+j]) & 1 in bit j of r[i] for +each j between 0 and 7.
    +
    +

    BitShuffle(vals, indices) zeroes out the upper 56 bits of +r[i].

    +

    If indices[i*8+j] is less than 0 or greater than 63, bit j of +r[i] is implementation-defined.

    +

    VI must be either Vec<Repartition<int8_t, DFromV<V>>> or +Vec<Repartition<uint8_t, DFromV<V>>>.

    +

    BitShuffle(v, indices) is equivalent to the following loop (where +N is equal to Lanes(DFromV<V>())):

    +
    for(size_t i = 0; i < N; i++) {
    +  uint64_t shuf_result = 0;
    +  for(int j = 0; j < 7; j++) {
    +    shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j;
    +  }
    +  r[i] = shuf_result;
    +}
    +
    +
    +
  • +
+
+

Interleave

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • V InterleaveLower([D, ] V a, V b): returns blocks with +alternating lanes from the lower halves of a and b (a[0] +in the least-significant lane). The optional D (provided for +consistency with InterleaveUpper) is DFromV<V>.

  • +
  • V InterleaveUpper(D, V a, V b): returns blocks with +alternating lanes from the upper halves of a and b +(a[N/2] in the least-significant lane). D is DFromV<V>.

  • +
  • V InterleaveEven([D, ] V a, V b): returns alternating lanes +from the even lanes of a and b (a[0] in the +least-significant lane, followed by b[0], followed by a[2], +followed by b[2], and so on). The optional D (provided for +consistency with InterleaveOdd) is DFromV<V>. Note that no +lanes move across block boundaries.

    +

    InterleaveEven(a, b) and InterleaveEven(d, a, b) are both +equivalent to OddEven(DupEven(b), a), but +InterleaveEven(a, b) is usually more efficient than +OddEven(DupEven(b), a).

    +
  • +
  • V InterleaveOdd(D, V a, V b): returns alternating lanes from +the odd lanes of a and b (a[1] in the least-significant +lane, followed by b[1], followed by a[3], followed by +b[3], and so on). D is DFromV<V>. Note that no lanes move +across block boundaries.

    +

    InterleaveOdd(d, a, b) is equivalent to +OddEven(b, DupOdd(a)), but InterleaveOdd(d, a, b) is usually +more efficient than OddEven(b, DupOdd(a)).

    +
  • +
+
+
+

Zip

+
    +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipLower([DW, ] V a, V b): returns the same bits as +InterleaveLower, but repartitioned into double-width lanes +(required in order to use this operation with scalars). The +optional DW (provided for consistency with ZipUpper) is +RepartitionToWide<DFromV<V>>.
    +
    +
  • +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipUpper(DW, V a, V b): returns the same bits as +InterleaveUpper, but repartitioned into double-width lanes +(required in order to use this operation with scalars). DW is +RepartitionToWide<DFromV<V>>. Only available if +HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Shift within blocks

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftBytes<int>([D, ] V): returns the result of +shifting independent blocks left by int bytes [1, 15]. The +optional D (provided for consistency with ShiftRightBytes) +is DFromV<V>.
    +
    +
  • +
  • V ShiftLeftLanes<int>([D, ] V): returns the result of shifting +independent blocks left by int lanes. The optional D +(provided for consistency with ShiftRightLanes) is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V ShiftRightBytes<int>(D, V): returns the result of shifting +independent blocks right by int bytes [1, 15], shifting in +zeros even for partial vectors. D is DFromV<V>.
    +
    +
  • +
  • V ShiftRightLanes<int>(D, V): returns the result of shifting +independent blocks right by int lanes, shifting in zeros even +for partial vectors. D is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V CombineShiftRightBytes<int>(D, V hi, V lo): returns a +vector of blocks each the result of shifting two concatenated +blocks hi[i] || lo[i] right by int bytes [1, 16). D +is DFromV<V>.
    +
    +
  • +
  • V CombineShiftRightLanes<int>(D, V hi, V lo): returns a vector +of blocks each the result of shifting two concatenated blocks +hi[i] || lo[i] right by int lanes [1, 16/sizeof(T)). D is +DFromV<V>.

  • +
+
+
+

Other fixed-pattern permutations within blocks

+
    +
  • V OddEven(V a, V b): returns a vector whose odd lanes are taken +from a and the even lanes from b.

  • +
  • V DupEven(V v): returns r, the result of copying even lanes +to the next higher-indexed lane. For each even lane index i, +r[i] == v[i] and r[i + 1] == v[i].

  • +
  • V DupOdd(V v): returns r, the result of copying odd lanes +to the previous lower-indexed lane. For each odd lane index i, +r[i] == v[i] and r[i - 1] == v[i]. Only available if +HWY_TARGET != HWY_SCALAR.

  • +
+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle1032(V): returns blocks with 64-bit halves +swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0321(V): returns blocks rotated right (toward the +lower end) by 32 bits.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2103(V): returns blocks rotated left (toward the +upper end) by 32 bits.
    +
    +
  • +
+

The following are equivalent to Reverse2 or Reverse4, which +should be used instead because they are more general:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2301(V): returns blocks with 32-bit halves swapped +inside 64-bit halves.
    +
    +
  • +
  • +
    V: {u,i,f}{64}
    +
    V Shuffle01(V): returns blocks with 64-bit halves swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0123(V): returns blocks with lanes in reverse +order.
    +
    +
  • +
+
+
+
+

Swizzle

+
+

Reverse

+
    +
  • V Reverse(D, V a) returns a vector with lanes in reversed order +(out[i] == a[Lanes(D()) - 1 - i]).

  • +
  • V ReverseBlocks(V v): returns a vector with blocks in reversed +order.

  • +
+

The following ReverseN must not be called if Lanes(D()) < N:

+
    +
  • V Reverse2(D, V a) returns a vector with each group of 2 +contiguous lanes in reversed order (out[i] == a[i ^ 1]).

  • +
  • V Reverse4(D, V a) returns a vector with each group of 4 +contiguous lanes in reversed order (out[i] == a[i ^ 3]).

  • +
  • V Reverse8(D, V a) returns a vector with each group of 8 +contiguous lanes in reversed order (out[i] == a[i ^ 7]).

  • +
  • +
    V: {u,i}{16,32,64}
    +
    V ReverseLaneBytes(V a) returns a vector where the bytes of +each lane are swapped.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ReverseBits(V a) returns a vector where the bits of each +lane are reversed.
    +
    +
  • +
+
+
+

User-specified permutation across blocks

+
    +
  • V TableLookupLanes(V a, unspecified) returns a vector of +a[indices[i]], where unspecified is the return value of +SetTableIndices(D, &indices[0]) or IndicesFromVec. The +indices are not limited to blocks, hence this is slower than +TableLookupBytes* on AVX2/AVX-512. Results are +implementation-defined unless 0 <= indices[i] < Lanes(D()) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(D d, V a, V b, unspecified) returns a +vector of indices[i] < N ? a[indices[i]] : b[indices[i] - N], +where unspecified is the return value of +SetTableIndices(d, &indices[0]) or IndicesFromVec and N +is equal to Lanes(d). The indices are not limited to blocks. +Results are implementation-defined unless +0 <= indices[i] < 2 * Lanes(d) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(V a, V b, unspecified) returns +TwoTablesLookupLanes(DFromV<V>(), a, b, indices), see above. Note +that the results of TwoTablesLookupLanes(d, a, b, indices) may +differ from TwoTablesLookupLanes(a, b, indices) on RVV/SVE if +Lanes(d) < Lanes(DFromV<V>()).

  • +
  • unspecified IndicesFromVec(D d, V idx) prepares for +TableLookupLanes with integer indices in idx, which must be +the same bit width as TFromD<D> and in the range +[0, 2 * Lanes(d)), but need not be unique.

  • +
  • unspecified SetTableIndices(D d, TI* idx) prepares for +TableLookupLanes by loading Lanes(d) integer indices from +idx, which must be in the range [0, 2 * Lanes(d)) but need +not be unique. The index type TI must be an integer of the same +size as TFromD<D>.

  • +
  • V Per4LaneBlockShuffle<size_t kIdx3, size_t kIdx2, size_t +kIdx1, size_t kIdx0>(V v) does a per 4-lane block shuffle of v if +Lanes(DFromV<V>()) is greater than or equal to 4 or a shuffle of +the full vector if Lanes(DFromV<V>()) is less than 4.

    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must all be between 0 +and 3.

    +

    Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with +the following indices (but Per4LaneBlockShuffle is more efficient +than TableLookupLanes on some platforms): +{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}

    +

    If Lanes(DFromV<V>()) is less than 4 and +kIdx0 >= Lanes(DFromV<V>()) is true, Per4LaneBlockShuffle returns +an unspecified value in the first lane of the result. Otherwise, +Per4LaneBlockShuffle returns v[kIdx0] in the first lane of the +result.

    +

    If Lanes(DFromV<V>()) is equal to 2 and kIdx1 >= 2 is true, +Per4LaneBlockShuffle returns an unspecified value in the second lane +of the result. Otherwise, Per4LaneBlockShuffle returns v[kIdx1] +in the first lane of the result.

    +
  • +
+
+
+

Slide across blocks

+
    +
  • V SlideUpLanes(D d, V v, size_t N): slides up v by N +lanes

    +

    If N < Lanes(d) is true, returns a vector with the first +(lowest-index) Lanes(d) - N lanes of v shifted up to the +upper (highest-index) Lanes(d) - N lanes of the result vector and +the first (lowest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0..N-1] would be zero, +result[N] = v[0], result[N+1] = v[1], and so on until +result[Lanes(d)-1] = v[Lanes(d)-1-N].

    +

    The result of SlideUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V SlideDownLanes(D d, V v, size_t N): slides down v by +N lanes

    +

    If N < Lanes(d) is true, returns a vector with the last +(highest-index) Lanes(d) - N of v shifted down to the first +(lowest-index) Lanes(d) - N lanes of the result vector and the +last (highest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0] = v[N], result[1] = v[N + 1], and +so on until result[Lanes(d)-1-N] = v[Lanes(d)-1], and then +result[Lanes(d)-N..N-1] would be zero.

    +

    The results of SlideDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V Slide1Up(D d, V v): slides up v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Up(d, v) is equivalent to +SlideUpLanes(d, v, 1), but Slide1Up(d, v) is more efficient +than SlideUpLanes(d, v, 1) on some platforms.

    +
  • +
  • V Slide1Down(D d, V v): slides down v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Down(d, v) is equivalent to +SlideDownLanes(d, v, 1), but Slide1Down(d, v) is more +efficient than SlideDownLanes(d, v, 1) on some platforms.

    +
  • +
  • V SlideUpBlocks<int kBlocks>(D d, V v) slides up v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideUpBlocks<kBlocks>(d, v) is more efficient than +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideUpBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
  • V SlideDownBlocks<int kBlocks>(D d, V v) slides down v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideDownBlocks<kBlocks>(d, v) is more efficient than +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideDownBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
+
+
+

Other fixed-pattern across blocks

+
    +
  • V BroadcastLane<int kLane>(V v): returns a vector with all of +the lanes set to v[kLane].

    +

    kLane must be in [0, MaxLanes(DFromV<V>())).

    +
  • +
  • V BroadcastBlock<int kBlock>(V v): broadcasts the 16-byte block +of vector v at index kBlock to all of the blocks of the +result vector if Lanes(DFromV<V>()) * sizeof(TFromV<V>) > 16 is +true. Otherwise, if Lanes(DFromV<V>()) * sizeof(TFromV<V>) <= 16 +is true, returns v.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V OddEvenBlocks(V a, V b): returns a vector whose odd blocks +are taken from a and the even blocks from b. Returns b if +the vector has no more than one block (i.e. is 128 bits or scalar).

  • +
  • V SwapAdjacentBlocks(V v): returns a vector where blocks of +index 2*i and 2*i+1 are swapped. Results are undefined for +vectors with less than two blocks; callers must first check that via +Lanes. Only available if HWY_TARGET != HWY_SCALAR.

  • +
+
+
+
+

Reductions

+

Note: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops.

+

The following broadcast the result to all lanes. To obtain a scalar, you +can call GetLane on the result, or instead use Reduce* below.

+
    +
  • V SumOfLanes(D, V v): returns the sum of all lanes in each +lane.

  • +
  • V MinOfLanes(D, V v): returns the minimum-valued lane in each +lane.

  • +
  • V MaxOfLanes(D, V v): returns the maximum-valued lane in each +lane.

  • +
+

The following are equivalent to GetLane(SumOfLanes(d, v)) etc. but +potentially more efficient on some targets.

+
    +
  • T ReduceSum(D, V v): returns the sum of all lanes.

  • +
  • T ReduceMin(D, V v): returns the minimum of all lanes.

  • +
  • T ReduceMax(D, V v): returns the maximum of all lanes.

  • +
+
+
+

Crypto

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u8
    +
    V AESRound(V state, V round_key): one round of AES +encryption: MixColumns(SubBytes(ShiftRows(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRound(V state, V round_key): the last round of AES +encryption: SubBytes(ShiftRows(state)) ^ round_key. This +matches x86 AES-NI. The latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESRoundInv(V state, V round_key): one round of AES +decryption using the AES Equivalent Inverse Cipher: +InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRoundInv(V state, V round_key): the last round of +AES decryption: InvShiftRows(InvSubBytes(state)) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESInvMixColumns(V state): the InvMixColumns operation of +the AES decryption algorithm. AESInvMixColumns is used in the key +expansion step of the AES Equivalent Inverse Cipher algorithm. The +latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESKeyGenAssist<uint8_t kRcon>(V v): AES key generation +assist operation
    +
    +

    The AESKeyGenAssist operation is equivalent to doing the following, +which matches the behavior of the x86 AES-NI AESKEYGENASSIST +instruction:

    +
      +
    • Applying the AES SubBytes operation to each byte of v.

    • +
    • Doing a TableLookupBytes operation on each 128-bit block of the +result of the SubBytes(v) operation with the following indices +(which is broadcast to each 128-bit block in the case of vectors +with 32 or more lanes): +{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}

    • +
    • Doing a bitwise XOR operation with the following vector (where +kRcon is the rounding constant that is the first template +argument of the AESKeyGenAssist function and where the below +vector is broadcasted to each 128-bit block in the case of vectors +with 32 or more lanes): +{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}

    • +
    +
  • +
  • +
    V: u64
    +
    V CLMulLower(V a, V b): carryless multiplication of the lower +64 bits of each 128-bit block into a 128-bit product. The latency +is independent of the input values (assuming that is true of normal +integer multiplication) so this can safely be used in crypto. +Applications that wish to multiply upper with lower halves can +Shuffle01 one of the operands; on x86 that is expected to be +latency-neutral.
    +
    +
  • +
  • +
    V: u64
    +
    V CLMulUpper(V a, V b): as CLMulLower, but multiplies the +upper 64 bits of each 128-bit block.
    +
    +
  • +
+
+
+
+

Preprocessor macros

+
    +
  • HWY_ALIGN: Prefix for stack-allocated (i.e. automatic storage +duration) arrays to ensure they have suitable alignment for +Load()/Store(). This is specific to HWY_TARGET and should only be +used inside HWY_NAMESPACE.

    +

    Arrays should also only be used for partial (<= 128-bit) vectors, or +LoadDup128, because full vectors may be too large for the stack +and should be heap-allocated instead (see aligned_allocator.h).

    +

    Example: HWY_ALIGN float lanes[4];

    +
  • +
  • HWY_ALIGN_MAX: as HWY_ALIGN, but independent of +HWY_TARGET and may be used outside HWY_NAMESPACE.

  • +
+
+
+

Advanced macros

+

Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target we will call, +e.g. via hwy::HaveFloat64() instead of HWY_HAVE_FLOAT64, which +describes the current target.

+
    +
  • HWY_IDE is 0 except when parsed by IDEs; adding it to conditions +such as #if HWY_TARGET != HWY_SCALAR || HWY_IDE avoids code +appearing greyed out.

  • +
+

The following indicate full support for certain lane types and expand to +1 or 0.

+
    +
  • HWY_HAVE_INTEGER64: support for 64-bit signed/unsigned integer +lanes.

  • +
  • HWY_HAVE_FLOAT16: support for 16-bit floating-point lanes.

  • +
  • HWY_HAVE_FLOAT64: support for double-precision floating-point +lanes.

  • +
+

The above were previously known as HWY_CAP_INTEGER64, +HWY_CAP_FLOAT16, and HWY_CAP_FLOAT64, respectively. Those +HWY_CAP_* names are DEPRECATED.

+

Even if HWY_HAVE_FLOAT16 is 0, the following ops generally support +float16_t and bfloat16_t:

+
    +
  • Lanes, MaxLanes

  • +
  • Zero, Set, Undefined

  • +
  • BitCast

  • +
  • Load, LoadU, LoadN, LoadNOr, +LoadInterleaved[234], MaskedLoad, MaskedLoadOr

  • +
  • Store, StoreU, StoreN, StoreInterleaved[234], +BlendedStore

  • +
  • PromoteTo, DemoteTo

  • +
  • PromoteUpperTo, PromoteLowerTo

  • +
  • PromoteEvenTo, PromoteOddTo

  • +
  • Combine, InsertLane, ZeroExtendVector

  • +
  • RebindMask, FirstN

  • +
  • IfThenElse, IfThenElseZero, IfThenZeroElse

  • +
+

Exception: UpperHalf, PromoteUpperTo, PromoteOddTo and +Combine are not supported for the HWY_SCALAR target.

+

Neg also supports float16_t and *Demote2To also supports +bfloat16_t.

+
    +
  • HWY_HAVE_SCALABLE indicates vector sizes are unknown at compile +time, and determined by the CPU.

  • +
  • HWY_HAVE_TUPLE indicates Vec{2-4}, Create{2-4} and +Get{2-4} are usable. This is already true +#if !HWY_HAVE_SCALABLE, and for SVE targets, and the RVV target +when using Clang 16. We anticipate it will also become, and then +remain, true starting with GCC 14.

  • +
  • HWY_MEM_OPS_MIGHT_FAULT is 1 iff MaskedLoad may trigger a +(page) fault when attempting to load lanes from unmapped memory, even +if the corresponding mask element is false. This is the case on +ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, +users can prevent faults by ensuring memory addresses are aligned to +the vector size or at least padded (allocation size increased by at +least Lanes(d)).

  • +
  • HWY_NATIVE_FMA expands to 1 if the MulAdd etc. ops use native +fused multiply-add for floating-point inputs. Otherwise, +MulAdd(f, m, a) is implemented as Add(Mul(f, m), a). Checking +this can be useful for increasing the tolerance of expected results +(around 1E-5 or 1E-6).

  • +
  • HWY_IS_LITTLE_ENDIAN expands to 1 on little-endian targets and to +0 on big-endian targets.

  • +
  • HWY_IS_BIG_ENDIAN expands to 1 on big-endian targets and to 0 on +little-endian targets.

  • +
+

The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED:

+
    +
  • HWY_CAP_GE256: the current target supports vectors of >= 256 +bits.

  • +
  • HWY_CAP_GE512: the current target supports vectors of >= 512 +bits.

  • +
+
+
+

Detecting supported targets

+

SupportedTargets() returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in HWY_TARGETS, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if:

+
    +
  • the specified baseline is not supported by the current CPU, which +contradicts the definition of baseline, so the configuration is +invalid; or

  • +
  • the baseline does not include the enabled/attainable target(s), which +are also not supported by the current CPU, and baseline targets (in +particular HWY_SCALAR) were explicitly disabled.

  • +
+
+
+

Advanced configuration macros

+

The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +HWY_TARGETS always includes at least one baseline target which +HWY_EXPORT can use.

+
    +
  • HWY_DISABLE_CACHE_CONTROL makes the cache-control functions +no-ops.

  • +
  • HWY_DISABLE_BMI2_FMA prevents emitting BMI/BMI2/FMA instructions. +This allows using AVX2 in VMs that do not support the other +instructions, but only if defined for all translation units.

  • +
+

The following *_TARGETS are zero or more HWY_Target bits and can +be defined as an expression, e.g. +-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3).

+
    +
  • HWY_BROKEN_TARGETS defaults to a blocklist of known compiler +bugs. Defining to 0 disables the blocklist.

  • +
  • HWY_DISABLED_TARGETS defaults to zero. This allows explicitly +disabling targets without interfering with the blocklist.

  • +
  • HWY_BASELINE_TARGETS defaults to the set whose predefined macros +are defined (i.e. those for which the corresponding flag, e.g. +-mavx2, was passed to the compiler). If specified, this should be the +same for all translation units, otherwise the safety check in +SupportedTargets (that all enabled baseline targets are supported) +may be inaccurate.

  • +
+

Zero or one of the following macros may be defined to replace the +default policy for selecting HWY_TARGETS:

+
    +
  • HWY_COMPILE_ONLY_EMU128 selects only HWY_EMU128, which avoids +intrinsics but implements all ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_SCALAR selects only HWY_SCALAR, which +implements single-lane-only ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_STATIC selects only HWY_STATIC_TARGET, which +effectively disables dynamic dispatch.

  • +
  • HWY_COMPILE_ALL_ATTAINABLE selects all attainable targets +(i.e. enabled and permitted by the compiler, independently of +autovectorization), which maximizes coverage in tests. Defining +HWY_IS_TEST, which CMake does for the Highway tests, has the same +effect.

  • +
  • HWY_SKIP_NON_BEST_BASELINE compiles all targets at least as good +as the baseline. This is also the default if nothing is defined. By +skipping targets older than the baseline, this reduces binary size +and may resolve compile errors caused by conflicts between dynamic +dispatch and -m flags.

  • +
+

At most one HWY_COMPILE_ONLY_* may be defined. +HWY_COMPILE_ALL_ATTAINABLE may also be defined even if one of +HWY_COMPILE_ONLY_* is, but will then be ignored because the flags +are tested in the order listed. As an exception, +HWY_SKIP_NON_BEST_BASELINE overrides the effect of +HWY_COMPILE_ALL_ATTAINABLE and HWY_IS_TEST.

+
+
+

Compiler support

+

Clang and GCC require opting into SIMD intrinsics, e.g. via -mavx2 +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as std::abs are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported.

+

To prevent this problem, we use target-specific attributes introduced +via #pragma. Function using SIMD must reside between +HWY_BEFORE_NAMESPACE and HWY_AFTER_NAMESPACE. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. Alternatively, individual functions may be +prefixed with HWY_ATTR, which is more verbose, but ensures that +#include-d functions are not covered by target-specific attributes.

+

WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value.

+

If you know the SVE vector width and are using static dispatch, you can +specify -march=armv9-a+sve2-aes -msve-vector-bits=128 and Highway +will then use HWY_SVE2_128 as the baseline. Similarly, +-march=armv8.2-a+sve -msve-vector-bits=256 enables the +HWY_SVE_256 specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +HWY_SVE2_128 or HWY_SVE_256.

+

Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm.

+
+
+

Type traits

+
    +
  • IsFloat<T>() returns true if the T is a floating-point type.

  • +
  • IsSigned<T>() returns true if the T is a signed or +floating-point type.

  • +
  • LimitsMin/Max<T>() return the smallest/largest value +representable in integer T.

  • +
  • SizeTag<N> is an empty struct, used to select overloaded +functions appropriate for N bytes.

  • +
  • MakeUnsigned<T> is an alias for an unsigned type of the same size +as T.

  • +
  • MakeSigned<T> is an alias for a signed type of the same size as +T.

  • +
  • MakeFloat<T> is an alias for a floating-point type of the same +size as T.

  • +
  • MakeWide<T> is an alias for a type with twice the size of T +and the same category (unsigned/signed/float).

  • +
  • MakeNarrow<T> is an alias for a type with half the size of T +and the same category (unsigned/signed/float).

  • +
+
+
+

Memory allocation

+

AllocateAligned<T>(items) returns a unique pointer to newly +allocated memory for items elements of POD type T. The start +address is aligned as required by Load/Store. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using malloc() and free() with +a std::unique_ptr since the returned items are not initialized or +default constructed and it is released using FreeAlignedBytes() +without calling ~T().

+

MakeUniqueAligned<T>(Args&&... args) creates a single object in +newly allocated aligned memory as above but constructed passing the +args argument to T’s constructor and returning a unique +pointer to it. This is analogous to using std::make_unique with +new but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type T +is a struct containing multiple members with HWY_ALIGN or +HWY_ALIGN_MAX, or arrays whose lengths are known to be a multiple of +the vector size.

+

MakeUniqueAlignedArray<T>(size_t items, Args&&... args) creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of T.

+
+
+

Speeding up code for older x86 platforms

+

Thanks to @dzaima for inspiring this section.

+

It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations.

+

For those without AVX3, preferably avoid Scatter*; some algorithms +can be reformulated to use Gather* instead. For pre-AVX2, it is also +important to avoid Gather*.

+

It is typically much more efficient to pad arrays and use Load +instead of MaskedLoad and Store instead of BlendedStore.

+

If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and Min/Max.

+

Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: MulEven, i32 Mul, +Shl/Shr, Round/Trunc/Ceil/Floor, float16 +PromoteTo/DemoteTo, AESRound.

+

Ops which are moderately more expensive on older CPUs: 64-bit +Abs/ShiftRight/ConvertTo, i32->u16 DemoteTo, u32->f32 +ConvertTo, Not, IfThenElse, RotateRight, OddEven, +BroadcastSignBit.

+

It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid Not, e.g. by hoisting it outside the SIMD code, or fusing with +AndNot or CompressNot.

+
+
+ + +
+
+ +
+
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+
+ + +
+ + Read the Docs + + + + + + + + v: harden-runner-2.10.1 + + +
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Release testing process

+

We run the following before a release:

+
+

Windows x86 host

+
run_tests.bat
+
+
+
+
+

Linux x86 host

+

Clang, GCC; Arm, PPC cross-compile: ./run_tests.sh

+

Manual test of WASM and WASM_EMU256 targets.

+

Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269.

+
+
+

Version updates

+

Prepend to debian/changelog and update mentions of the current version +in:

+
    +
  • base.h

  • +
  • CMakeLists.txt

  • +
  • MODULE.bazel

  • +
  • g3doc/faq.md

  • +
+
+
+

Signing the release

+
    +
  • git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z

  • +
  • gpg --armor --detach-sign highway-X.Y.Z.tar.gz

  • +
  • Edit release and attach the resulting highway-X.Y.Z.tar.gz.asc +and .gz.

  • +
+

(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key)

+
+
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+ Free document hosting provided by GitHub Pages. + +
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+ + + + + + + + + + + + + + \ No newline at end of file diff --git a/en/harden-runner-2.10.1/searchindex.js b/en/harden-runner-2.10.1/searchindex.js new file mode 100644 index 0000000000..72cab03edf --- /dev/null +++ b/en/harden-runner-2.10.1/searchindex.js @@ -0,0 +1 @@ +Search.setIndex({"docnames": ["README", "design_philosophy", "faq", "impl_details", "index", "locales/zh/index", "quick_reference", "release_testing_process"], "filenames": ["README.rst", "design_philosophy.rst", "faq.rst", "impl_details.rst", "index.rst", "locales/zh/index.rst", "quick_reference.rst", "release_testing_process.rst"], "titles": ["Efficient and performance-portable vector software", "Design philosophy", "Frequently Asked Questions", "Highway implementation details", "Highway, a C++ library that provides portable SIMD/vector intrinsics", "Highway, \u4e3aC++\u63d0\u4f9b\u53ef\u79fb\u690d\u7684SIMD\u539f\u8bed", "API synopsis / quick reference", "Release testing process"], "terms": {"i": [0, 1, 2, 3, 6], 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"sphinx.domains.python": 3, "sphinx.domains.rst": 2, "sphinx.domains.std": 2, "sphinx": 57}, "alltitles": {"Efficient and performance-portable vector software": [[0, "efficient-and-performance-portable-vector-software"]], "Why": [[0, "why"]], "How": [[0, "how"]], "Examples": [[0, "examples"]], "Current status": [[0, "current-status"]], "Targets": [[0, "targets"], [6, "targets"]], "Versioning": [[0, "versioning"]], "Testing": [[0, "testing"]], "Related modules": [[0, "related-modules"]], "Other libraries": [[0, "other-libraries"]], "Installation": [[0, "installation"]], "Building highway - Using vcpkg": [[0, "building-highway-using-vcpkg"]], "Quick start": [[0, "quick-start"]], "Compiler flags": [[0, "compiler-flags"]], "Strip-mining loops": [[0, "strip-mining-loops"]], "Additional resources": [[0, "additional-resources"]], "Acknowledgments": [[0, "acknowledgments"]], "Design philosophy": [[1, "design-philosophy"]], "Prior API designs": [[1, "prior-api-designs"]], "Overloaded function API": [[1, "overloaded-function-api"]], "Masks": [[1, "masks"], [6, "masks"]], "Differences vs. P0214R5 / std::experimental::simd": [[1, "differences-vs-p0214r5-std-experimental-simd"]], "Other related work": [[1, "other-related-work"]], "Frequently Asked Questions": [[2, "frequently-asked-questions"]], "Getting started": [[2, "getting-started"]], "Documentation": [[2, "documentation"]], "Correctness": [[2, "correctness"]], "API design": [[2, "api-design"]], "Portability": [[2, "portability"]], "Boilerplate": [[2, "boilerplate"]], "Efficiency": [[2, "efficiency"]], "Troubleshooting": [[2, "troubleshooting"]], "Highway implementation details": [[3, "highway-implementation-details"]], "Introduction": [[3, "introduction"]], "Vectors vs.\u00a0tags": [[3, "vectors-vs-tags"]], "Adding a new target": [[3, "adding-a-new-target"]], "When to use -inl.h": [[3, "when-to-use-inl-h"]], "Use of macros": [[3, "use-of-macros"]], "Code reuse across targets": [[3, "code-reuse-across-targets"]], "Adding a new op": [[3, "adding-a-new-op"]], "Reducing the number of overloads via templates": [[3, "reducing-the-number-of-overloads-via-templates"]], "Deducing the Simd<> argument type": [[3, "deducing-the-simd-argument-type"]], "Documentation of platform-specific intrinsics": [[3, "documentation-of-platform-specific-intrinsics"]], "Why scalar target": [[3, "why-scalar-target"]], "Highway, a C++ library that provides portable SIMD/vector intrinsics": [[4, "highway-a-c-library-that-provides-portable-simd-vector-intrinsics"]], "Contents:": [[4, null]], "Highway, \u4e3aC++\u63d0\u4f9b\u53ef\u79fb\u690d\u7684SIMD\u539f\u8bed": [[5, "highway-c-simd"]], "API synopsis / quick reference": [[6, "api-synopsis-quick-reference"]], "High-level overview": [[6, "high-level-overview"]], "Static vs.\u00a0dynamic dispatch": [[6, "static-vs-dynamic-dispatch"]], "Headers": [[6, "headers"]], "Notation in this doc": [[6, "notation-in-this-doc"]], "Vector and tag types": [[6, "vector-and-tag-types"]], "Using unspecified vector types": [[6, "using-unspecified-vector-types"]], "Operations": [[6, "operations"]], "Initialization": [[6, "initialization"]], "Getting/setting lanes": [[6, "getting-setting-lanes"]], "Getting/setting blocks": [[6, "getting-setting-blocks"]], "Printing": [[6, "printing"]], "Tuples": [[6, "tuples"]], "Arithmetic": [[6, "arithmetic"]], "Min/Max": [[6, "min-max"]], "Multiply": [[6, "multiply"]], "Fused multiply-add": [[6, "fused-multiply-add"]], "Masked arithmetic": [[6, "masked-arithmetic"]], "Shifts": [[6, "shifts"]], "Floating-point rounding": [[6, "floating-point-rounding"]], "Floating-point classification": [[6, "floating-point-classification"]], "Logical": [[6, "logical"]], "Create mask": [[6, "create-mask"]], "Convert mask": [[6, "convert-mask"]], "Combine mask": [[6, "combine-mask"]], "Slide mask across blocks": [[6, "slide-mask-across-blocks"]], "Test mask": [[6, "test-mask"]], "Ternary operator for masks": [[6, "ternary-operator-for-masks"]], "Logical mask": [[6, "logical-mask"]], "Compress": [[6, "compress"]], "Expand": [[6, "expand"]], "Comparisons": [[6, "comparisons"]], "Memory": [[6, "memory"]], "Load": [[6, "load"]], "Store": [[6, "store"]], "Interleaved": [[6, "interleaved"]], "Scatter/Gather": [[6, "scatter-gather"]], "Cache control": [[6, "cache-control"]], "Type conversion": [[6, "type-conversion"]], "Single vector demotion": [[6, "single-vector-demotion"]], "Single vector promotion": [[6, "single-vector-promotion"]], "Two-vector demotion": [[6, "two-vector-demotion"]], "Combine": [[6, "combine"]], "Blockwise": [[6, "blockwise"]], "Interleave": [[6, "interleave"]], "Zip": [[6, "zip"]], "Shift within blocks": [[6, "shift-within-blocks"]], "Other fixed-pattern permutations within blocks": [[6, "other-fixed-pattern-permutations-within-blocks"]], "Swizzle": [[6, "swizzle"]], "Reverse": [[6, "reverse"]], "User-specified permutation across blocks": [[6, "user-specified-permutation-across-blocks"]], "Slide across blocks": [[6, 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+ + +
+ +
+
+
+
    +
  • + +
  • + Edit on GitHub +
  • +
+
+
+
+
+ +
+

Efficient and performance-portable vector software

+

Highway is a C++ library that provides portable SIMD/vector intrinsics.

+

Documentation

+

Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3.

+
+

Why

+

We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software.

+
+
+

How

+

CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. fivefold +because fewer instructions are executed. We also often see 5-10x +speedups.

+

Highway makes SIMD/vector programming practical and workable according +to these guiding principles:

+

Does what you expect: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization.

+

Works on widely-used platforms: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue.

+

Flexible to deploy: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +HWY_STATIC_DISPATCH with HWY_DYNAMIC_DISPATCH plus one line of +code.

+

Suitable for a variety of domains: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue.

+

Rewards data-parallel design: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations.

+

We recommend these resources for getting started:

+ +
+
+

Examples

+

Online demos using Compiler Explorer:

+ +

We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email.

+ +

Other

+
    +
  • Evaluation of C++ SIMD +Libraries: “Highway +excelled with a strong performance across multiple SIMD extensions +[..]. Thus, Highway may currently be the most suitable SIMD library +for many software projects.”

  • +
  • zimt: C++11 template library +to process n-dimensional arrays with multi-threaded SIMD code

  • +
  • vectorized +Quicksort +(paper)

  • +
+

If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories:

+
    +
  • alpinelinux

  • +
  • conan-io

  • +
  • conda-forge

  • +
  • DragonFlyBSD,

  • +
  • fd00/yacp

  • +
  • freebsd

  • +
  • getsolus/packages

  • +
  • ghostbsd

  • +
  • microsoft/vcpkg

  • +
  • MidnightBSD

  • +
  • MSYS2

  • +
  • NetBSD

  • +
  • openSUSE

  • +
  • opnsense

  • +
  • Xilinx/Vitis_Libraries

  • +
  • xmake-io/xmake-repo

  • +
+

See also the list at +https://repology.org/project/highway-simd-library/versions .

+
+
+

Current status

+
+

Targets

+

Highway supports 24 targets, listed in alphabetical order of platform:

+
    +
  • Any: EMU128, SCALAR;

  • +
  • Armv7+: NEON_WITHOUT_AES, NEON, NEON_BF16, SVE, +SVE2, SVE_256, SVE2_128;

  • +
  • IBM Z: Z14, Z15;

  • +
  • POWER: PPC8 (v2.07), PPC9 (v3.0), PPC10 (v3.1B, not yet +supported due to compiler bugs, see #1207; also requires QEMU 7.2);

  • +
  • RISC-V: RVV (1.0);

  • +
  • WebAssembly: WASM, WASM_EMU256 (a 2x unrolled version of +wasm128, enabled if HWY_WANT_WASM2 is defined. This will remain +supported until it is potentially superseded by a future version of +WASM.);

  • +
  • x86:

    +
      +
    • SSE2

    • +
    • SSSE3 (~Intel Core)

    • +
    • SSE4 (~Nehalem, also includes AES + CLMUL).

    • +
    • AVX2 (~Haswell, also includes BMI2 + F16 + FMA)

    • +
    • AVX3 (~Skylake, AVX-512F/BW/CD/DQ/VL)

    • +
    • AVX3_DL (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + +VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining +HWY_WANT_AVX3_DL unless compiling for static dispatch),

    • +
    • AVX3_ZEN4 (like AVX3_DL but optimized for AMD Zen4; requires +opt-in by defining HWY_WANT_AVX3_ZEN4 if compiling for static +dispatch, but enabled by default for runtime dispatch),

    • +
    • AVX3_SPR (~Sapphire Rapids, includes AVX-512FP16)

    • +
    +
  • +
+

Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC.

+

SVE was initially tested using farm_sve (see acknowledgments).

+
+
+

Versioning

+

Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below.

+

The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number.

+
+
+

Testing

+

Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86).

+

Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the testing process for details.

+
+ +
+

Other libraries

+

If you only require x86 support, you may also use Agner Fog’s VCL +vector class library. It includes +many functions including a complete math library.

+

If you have existing code using x86/NEON intrinsics, you may be +interested in SIMDe, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization.

+
+
+
+

Installation

+

This project uses CMake to generate and build. In a Debian-based system +you can install it via:

+
sudo apt install cmake
+
+
+

Highway’s unit tests use +googletest. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the HWY_SYSTEM_GTEST CMake variable to ON and +installing gtest separately:

+
sudo apt install libgtest-dev
+
+
+

Alternatively, you can define HWY_TEST_STANDALONE=1 and remove all +occurrences of gtest_main in each BUILD file, then tests avoid the +dependency on GUnit.

+

Running cross-compiled tests requires support from the OS, which on +Debian is provided by the qemu-user-binfmt package.

+

To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used:

+
mkdir -p build && cd build
+cmake ..
+make -j && make test
+
+
+

Or you can run run_tests.sh (run_tests.bat on Windows).

+

Bazel is also supported for building, but it is not as widely +used/tested.

+

When building for Armv7, a limitation of current compilers requires you +to add -DHWY_CMAKE_ARM7:BOOL=ON to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation.

+

Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +-m32 -isystem /usr/i686-linux-gnu/include. Clang 10 and earlier +require the above plus +-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu. See +#1279.

+
+
+

Building highway - Using vcpkg

+

highway is now available in +vcpkg

+
vcpkg install highway
+
+
+

The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +create an issue or pull request +on the vcpkg repository.

+
+
+

Quick start

+

You can use the benchmark inside examples/ as a starting point.

+

A quick-reference page briefly lists all +operations and their parameters, and the +instruction_matrix indicates the +number of instructions per operation.

+

The FAQ answers questions about portability, API +design and where to find more information.

+

We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ScalableTag<float> +(or equivalently HWY_FULL(float)) tag to functions such as +Zero/Set/Load. There are two alternatives for use-cases requiring an +upper bound on the lanes:

+
    +
  • For up to N lanes, specify CappedTag<T, N> or the equivalent +HWY_CAPPED(T, N). The actual number of lanes will be N +rounded down to the nearest power of two, such as 4 if N is 5, or +8 if N is 8. This is useful for data structures such as a narrow +matrix. A loop is still required because vectors may actually have +fewer than N lanes.

  • +
  • For exactly a power of two N lanes, specify FixedTag<T, N>. +The largest supported N depends on the target, but is guaranteed +to be at least 16/sizeof(T).

  • +
+

Due to ADL restrictions, user code calling Highway ops must either: * +Reside inside namespace hwy { namespace HWY_NAMESPACE {; or * +prefix each op with an alias such as +namespace hn = hwy::HWY_NAMESPACE;     hn::Add(); or * add +using-declarations for each op used: using hwy::HWY_NAMESPACE::Add;.

+

Additionally, each function that calls Highway ops (such as Load) +must either be prefixed with HWY_ATTR, OR reside between +HWY_BEFORE_NAMESPACE() and HWY_AFTER_NAMESPACE(). Lambda +functions currently require HWY_ATTR before their opening brace.

+

Do not use namespace-scope nor static initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via Set should +generally be local (const) variables.

+

The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types.

+
    +
  • For static dispatch, HWY_TARGET will be the best available target +among HWY_BASELINE_TARGETS, i.e. those allowed for use by the +compiler (see quick-reference). +Functions inside HWY_NAMESPACE can be called using +HWY_STATIC_DISPATCH(func)(args) within the same module they are +defined in. You can call the function from other modules by wrapping +it in a regular function and declaring the regular function in a +header.

  • +
  • For dynamic dispatch, a table of function pointers is generated via +the HWY_EXPORT macro that is used by +HWY_DYNAMIC_DISPATCH(func)(args) to call the best function +pointer for the current CPU’s supported targets. A module is +automatically compiled for each target in HWY_TARGETS (see +quick-reference) if +HWY_TARGET_INCLUDE is defined and foreach_target.h is +included. Note that the first invocation of HWY_DYNAMIC_DISPATCH, +or each call to the pointer returned by the first invocation of +HWY_DYNAMIC_POINTER, involves some CPU detection overhead. You +can prevent this by calling the following before any invocation of +HWY_DYNAMIC_*: +hwy::GetChosenTarget().Update(hwy::SupportedTargets());.

  • +
+

When using dynamic dispatch, foreach_target.h is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from examples/skeleton-inl.h:

+
#if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#else
+#define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#endif
+
+#include "hwy/highway.h"
+// Your vector code
+#endif
+
+
+

By convention, we name such headers -inl.h because their contents +(often function templates) are usually inlined.

+
+
+

Compiler flags

+

Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, -O2 is generally sufficient.

+

For MSVC, we recommend compiling with /Gv to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for PromoteTo), +it is also important to compile with /arch:AVX2. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +DevCom-10618264. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with /arch:AVX2 +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets.

+
+
+

Strip-mining loops

+

When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted count) that +does not evenly divide the vector size N = Lanes(d). For example, it +may be necessary to avoid writing past the end of an array.

+

In this section, let T denote the element type and +d = ScalableTag<T>. Assume the loop body is given as a function +template<bool partial, class D> void LoopBody(D d, size_t index, size_t max_n).

+

“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations.

+

Highway offers several strategies for loop vectorization:

+
    +
  • Ensure all inputs/outputs are padded. Then the (outer) loop is simply

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, i, 0);
    +
    +
    +

    Here, the template parameter and second function argument are not +needed.

    +

    This is the preferred option, unless N is in the thousands and +vector operations are pipelined with long latencies. This was the +case for supercomputers in the 90s, but nowadays ALUs are cheap and +we see most implementations split vectors into 1, 2 or 4 parts, so +there is little cost to processing entire vectors even if we do not +need all their lanes. Indeed this avoids the (potentially large) cost +of predication or partial loads/stores on older targets, and does not +duplicate code.

    +
  • +
  • Process whole vectors and include previously processed elements in +the last vector:

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, HWY_MIN(i, count - N), 0);
    +
    +
    +

    This is the second preferred option provided that count >= N and +LoopBody is idempotent. Some elements might be processed twice, +but a single code path and full vectorization is usually worth it. +Even if count < N, it usually makes sense to pad inputs/outputs +up to N.

    +
  • +
  • Use the Transform* functions in hwy/contrib/algo/transform-inl.h. +This takes care of the loop and remainder handling and you simply +define a generic lambda function (C++14) or functor which receives +the current vector from the input/output array, plus optionally +vectors from up to two extra input arrays, and returns the value to +write to the input/output array.

    +

    Here is an example implementing the BLAS function SAXPY +(alpha * x + y):

    +
    Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR {
    +  return MulAdd(Set(d, alpha), v, v1);
    +});
    +
    +
    +
  • +
  • Process whole vectors as above, followed by a scalar loop:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) LoopBody<false>(d, i, 0);
    +for (; i < count; ++i) LoopBody<false>(CappedTag<T, 1>(), i, 0);
    +
    +
    +

    The template parameter and second function arguments are again not +needed.

    +

    This avoids duplicating code, and is reasonable if count is +large. If count is small, the second loop may be slower than the +next option.

    +
  • +
  • Process whole vectors as above, followed by a single call to a +modified LoopBody with masking:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) {
    +  LoopBody<false>(d, i, 0);
    +}
    +if (i < count) {
    +  LoopBody<true>(d, i, count - i);
    +}
    +
    +
    +

    Now the template parameter and third function argument can be used +inside LoopBody to non-atomically ‘blend’ the first +num_remaining lanes of v with the previous contents of memory +at subsequent locations: +BlendedStore(v, FirstN(d, num_remaining), d, pointer);. +Similarly, MaskedLoad(FirstN(d, num_remaining), d, pointer) loads +the first num_remaining elements and returns zero in other lanes.

    +

    This is a good default when it is infeasible to ensure vectors are +padded, but is only safe #if !HWY_MEM_OPS_MIGHT_FAULT! In +contrast to the scalar loop, only a single final iteration is needed. +The increased code size from two loop bodies is expected to be +worthwhile because it avoids the cost of masking in all but the final +iteration.

    +
  • +
+
+ +
+

Acknowledgments

+

We have used farm-sve by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine.

+

This is not an officially supported Google product. Contact: +janwas@google.com +le.com

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+ + + + + + + + + \ No newline at end of file diff --git a/en/master/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf b/en/master/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf new file mode 100644 index 0000000000..dda64922b4 Binary files /dev/null and b/en/master/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf differ diff --git a/en/master/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf b/en/master/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf new file mode 100644 index 0000000000..23608f3610 Binary files /dev/null and b/en/master/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf differ diff --git a/en/master/_sources/README.rst.txt b/en/master/_sources/README.rst.txt new file mode 100644 index 0000000000..070183ddde --- /dev/null +++ b/en/master/_sources/README.rst.txt @@ -0,0 +1,564 @@ +Efficient and performance-portable vector software +================================================== + +Highway is a C++ library that provides portable SIMD/vector intrinsics. + +`Documentation `__ + +Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3. + +Why +--- + +We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software. + +How +--- + +CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. *fivefold* +because fewer instructions are executed. We also often see *5-10x* +speedups. + +Highway makes SIMD/vector programming practical and workable according +to these guiding principles: + +**Does what you expect**: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization. + +**Works on widely-used platforms**: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue. + +**Flexible to deploy**: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +``HWY_STATIC_DISPATCH`` with ``HWY_DYNAMIC_DISPATCH`` plus one line of +code. + +**Suitable for a variety of domains**: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue. + +**Rewards data-parallel design**: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations. + +We recommend these resources for getting started: + +- `SIMD for C++ Developers `__ +- `Algorithms for Modern Hardware `__ +- `Optimizing software in + C++ `__ +- `Improving performance with SIMD intrinsics in three use + cases `__ + +Examples +-------- + +Online demos using Compiler Explorer: + +- `multiple targets with dynamic + dispatch `__ (more complicated, + but flexible and uses best available SIMD) +- `single target using -m + flags `__ (simpler, but + requires/only uses the instruction set enabled by compiler flags) + +We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email. + +- Audio: `Zimtohrli perceptual + metric `__ +- Browsers: Chromium (+Vivaldi), Firefox (+floorp / foxhound / + librewolf / Waterfox) +- Computational biology: `RNA + analysis `__ +- Computer graphics: `Sparse voxel + renderer `__ +- Cryptography: google/distributed_point_functions, + google/shell-encryption +- Data structures: bkille/BitLib +- Image codecs: eustas/2im, `Grok JPEG + 2000 `__, `JPEG + XL `__, + `JPEGenc `__, + `Jpegli `__, OpenHTJ2K +- Image processing: cloudinary/ssimulacra2, + m-ab-s/media-autobuild_suite, + `libvips `__ +- Image viewers: AlienCowEatCake/ImageViewer, diffractor/diffractor, + mirillis/jpegxl-wic, `Lux panorama/image + viewer `__ +- Information retrieval: `iresearch database + index `__, + michaeljclark/zvec, `nebula interactive analytics / + OLAP `__, `ScaNN Scalable + Nearest + Neighbors `__, + `vectorlite vector + search `__ +- Machine learning: + `gemma.cpp `__, Tensorflow, + Numpy, zpye/SimpleInfer +- Robotics: `MIT Model-Based Design and + Verification `__ + +Other + +- `Evaluation of C++ SIMD + Libraries `__: “Highway + excelled with a strong performance across multiple SIMD extensions + [..]. Thus, Highway may currently be the most suitable SIMD library + for many software projects.” +- `zimt `__: C++11 template library + to process n-dimensional arrays with multi-threaded SIMD code +- `vectorized + Quicksort `__ + (`paper `__) + +If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories: + +- alpinelinux +- conan-io +- conda-forge +- DragonFlyBSD, +- fd00/yacp +- freebsd +- getsolus/packages +- ghostbsd +- microsoft/vcpkg +- MidnightBSD +- MSYS2 +- NetBSD +- openSUSE +- opnsense +- Xilinx/Vitis_Libraries +- xmake-io/xmake-repo + +See also the list at +https://repology.org/project/highway-simd-library/versions . + +Current status +-------------- + +Targets +~~~~~~~ + +Highway supports 24 targets, listed in alphabetical order of platform: + +- Any: ``EMU128``, ``SCALAR``; +- Armv7+: ``NEON_WITHOUT_AES``, ``NEON``, ``NEON_BF16``, ``SVE``, + ``SVE2``, ``SVE_256``, ``SVE2_128``; +- IBM Z: ``Z14``, ``Z15``; +- POWER: ``PPC8`` (v2.07), ``PPC9`` (v3.0), ``PPC10`` (v3.1B, not yet + supported due to compiler bugs, see #1207; also requires QEMU 7.2); +- RISC-V: ``RVV`` (1.0); +- WebAssembly: ``WASM``, ``WASM_EMU256`` (a 2x unrolled version of + wasm128, enabled if ``HWY_WANT_WASM2`` is defined. This will remain + supported until it is potentially superseded by a future version of + WASM.); +- x86: + + - ``SSE2`` + - ``SSSE3`` (~Intel Core) + - ``SSE4`` (~Nehalem, also includes AES + CLMUL). + - ``AVX2`` (~Haswell, also includes BMI2 + F16 + FMA) + - ``AVX3`` (~Skylake, AVX-512F/BW/CD/DQ/VL) + - ``AVX3_DL`` (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + + VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining + ``HWY_WANT_AVX3_DL`` unless compiling for static dispatch), + - ``AVX3_ZEN4`` (like AVX3_DL but optimized for AMD Zen4; requires + opt-in by defining ``HWY_WANT_AVX3_ZEN4`` if compiling for static + dispatch, but enabled by default for runtime dispatch), + - ``AVX3_SPR`` (~Sapphire Rapids, includes AVX-512FP16) + +Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC. + +SVE was initially tested using farm_sve (see acknowledgments). + +Versioning +~~~~~~~~~~ + +Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below. + +The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number. + +Testing +~~~~~~~ + +Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86). + +Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the `testing process `__ for details. + +Related modules +~~~~~~~~~~~~~~~ + +The ``contrib`` directory contains SIMD-related utilities: an image +class with aligned rows, a math library (16 functions already +implemented, mostly trigonometry), and functions for computing dot +products and sorting. + +Other libraries +~~~~~~~~~~~~~~~ + +If you only require x86 support, you may also use Agner Fog’s `VCL +vector class library `__. It includes +many functions including a complete math library. + +If you have existing code using x86/NEON intrinsics, you may be +interested in `SIMDe `__, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization. + +Installation +------------ + +This project uses CMake to generate and build. In a Debian-based system +you can install it via: + +.. code:: bash + + sudo apt install cmake + +Highway’s unit tests use +`googletest `__. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the ``HWY_SYSTEM_GTEST`` CMake variable to ON and +installing gtest separately: + +.. code:: bash + + sudo apt install libgtest-dev + +Alternatively, you can define ``HWY_TEST_STANDALONE=1`` and remove all +occurrences of ``gtest_main`` in each BUILD file, then tests avoid the +dependency on GUnit. + +Running cross-compiled tests requires support from the OS, which on +Debian is provided by the ``qemu-user-binfmt`` package. + +To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used: + +.. code:: bash + + mkdir -p build && cd build + cmake .. + make -j && make test + +Or you can run ``run_tests.sh`` (``run_tests.bat`` on Windows). + +Bazel is also supported for building, but it is not as widely +used/tested. + +When building for Armv7, a limitation of current compilers requires you +to add ``-DHWY_CMAKE_ARM7:BOOL=ON`` to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation. + +Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +``-m32 -isystem /usr/i686-linux-gnu/include``. Clang 10 and earlier +require the above plus +``-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu``. See +#1279. + +Building highway - Using vcpkg +------------------------------ + +highway is now available in +`vcpkg `__ + +.. code:: bash + + vcpkg install highway + +The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +`create an issue or pull request `__ +on the vcpkg repository. + +Quick start +----------- + +You can use the ``benchmark`` inside examples/ as a starting point. + +A `quick-reference page `__ briefly lists all +operations and their parameters, and the +:download:`instruction_matrix ` indicates the +number of instructions per operation. + +The `FAQ `__ answers questions about portability, API +design and where to find more information. + +We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ``ScalableTag`` +(or equivalently ``HWY_FULL(float)``) tag to functions such as +``Zero/Set/Load``. There are two alternatives for use-cases requiring an +upper bound on the lanes: + +- For up to ``N`` lanes, specify ``CappedTag`` or the equivalent + ``HWY_CAPPED(T, N)``. The actual number of lanes will be ``N`` + rounded down to the nearest power of two, such as 4 if ``N`` is 5, or + 8 if ``N`` is 8. This is useful for data structures such as a narrow + matrix. A loop is still required because vectors may actually have + fewer than ``N`` lanes. + +- For exactly a power of two ``N`` lanes, specify ``FixedTag``. + The largest supported ``N`` depends on the target, but is guaranteed + to be at least ``16/sizeof(T)``. + +Due to ADL restrictions, user code calling Highway ops must either: \* +Reside inside ``namespace hwy { namespace HWY_NAMESPACE {``; or \* +prefix each op with an alias such as +``namespace hn = hwy::HWY_NAMESPACE; hn::Add()``; or \* add +using-declarations for each op used: ``using hwy::HWY_NAMESPACE::Add;``. + +Additionally, each function that calls Highway ops (such as ``Load``) +must either be prefixed with ``HWY_ATTR``, OR reside between +``HWY_BEFORE_NAMESPACE()`` and ``HWY_AFTER_NAMESPACE()``. Lambda +functions currently require ``HWY_ATTR`` before their opening brace. + +Do not use namespace-scope nor ``static`` initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via ``Set`` should +generally be local (const) variables. + +The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types. + +- For static dispatch, ``HWY_TARGET`` will be the best available target + among ``HWY_BASELINE_TARGETS``, i.e. those allowed for use by the + compiler (see `quick-reference `__). + Functions inside ``HWY_NAMESPACE`` can be called using + ``HWY_STATIC_DISPATCH(func)(args)`` within the same module they are + defined in. You can call the function from other modules by wrapping + it in a regular function and declaring the regular function in a + header. + +- For dynamic dispatch, a table of function pointers is generated via + the ``HWY_EXPORT`` macro that is used by + ``HWY_DYNAMIC_DISPATCH(func)(args)`` to call the best function + pointer for the current CPU’s supported targets. A module is + automatically compiled for each target in ``HWY_TARGETS`` (see + `quick-reference `__) if + ``HWY_TARGET_INCLUDE`` is defined and ``foreach_target.h`` is + included. Note that the first invocation of ``HWY_DYNAMIC_DISPATCH``, + or each call to the pointer returned by the first invocation of + ``HWY_DYNAMIC_POINTER``, involves some CPU detection overhead. You + can prevent this by calling the following before any invocation of + ``HWY_DYNAMIC_*``: + ``hwy::GetChosenTarget().Update(hwy::SupportedTargets());``. + +When using dynamic dispatch, ``foreach_target.h`` is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from ``examples/skeleton-inl.h``: + +:: + + #if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #else + #define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #endif + + #include "hwy/highway.h" + // Your vector code + #endif + +By convention, we name such headers ``-inl.h`` because their contents +(often function templates) are usually inlined. + +Compiler flags +-------------- + +Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, ``-O2`` is generally sufficient. + +For MSVC, we recommend compiling with ``/Gv`` to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for ``PromoteTo``), +it is also important to compile with ``/arch:AVX2``. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +`DevCom-10618264 `__. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with ``/arch:AVX2`` +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets. + +Strip-mining loops +------------------ + +When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted ``count``) that +does not evenly divide the vector size ``N = Lanes(d)``. For example, it +may be necessary to avoid writing past the end of an array. + +In this section, let ``T`` denote the element type and +``d = ScalableTag``. Assume the loop body is given as a function +``template void LoopBody(D d, size_t index, size_t max_n)``. + +“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations. + +Highway offers several strategies for loop vectorization: + +- Ensure all inputs/outputs are padded. Then the (outer) loop is simply + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, i, 0); + + Here, the template parameter and second function argument are not + needed. + + This is the preferred option, unless ``N`` is in the thousands and + vector operations are pipelined with long latencies. This was the + case for supercomputers in the 90s, but nowadays ALUs are cheap and + we see most implementations split vectors into 1, 2 or 4 parts, so + there is little cost to processing entire vectors even if we do not + need all their lanes. Indeed this avoids the (potentially large) cost + of predication or partial loads/stores on older targets, and does not + duplicate code. + +- Process whole vectors and include previously processed elements in + the last vector: + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, HWY_MIN(i, count - N), 0); + + This is the second preferred option provided that ``count >= N`` and + ``LoopBody`` is idempotent. Some elements might be processed twice, + but a single code path and full vectorization is usually worth it. + Even if ``count < N``, it usually makes sense to pad inputs/outputs + up to ``N``. + +- Use the ``Transform*`` functions in hwy/contrib/algo/transform-inl.h. + This takes care of the loop and remainder handling and you simply + define a generic lambda function (C++14) or functor which receives + the current vector from the input/output array, plus optionally + vectors from up to two extra input arrays, and returns the value to + write to the input/output array. + + Here is an example implementing the BLAS function SAXPY + (``alpha * x + y``): + + :: + + Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR { + return MulAdd(Set(d, alpha), v, v1); + }); + +- Process whole vectors as above, followed by a scalar loop: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) LoopBody(d, i, 0); + for (; i < count; ++i) LoopBody(CappedTag(), i, 0); + + The template parameter and second function arguments are again not + needed. + + This avoids duplicating code, and is reasonable if ``count`` is + large. If ``count`` is small, the second loop may be slower than the + next option. + +- Process whole vectors as above, followed by a single call to a + modified ``LoopBody`` with masking: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) { + LoopBody(d, i, 0); + } + if (i < count) { + LoopBody(d, i, count - i); + } + + Now the template parameter and third function argument can be used + inside ``LoopBody`` to non-atomically ‘blend’ the first + ``num_remaining`` lanes of ``v`` with the previous contents of memory + at subsequent locations: + ``BlendedStore(v, FirstN(d, num_remaining), d, pointer);``. + Similarly, ``MaskedLoad(FirstN(d, num_remaining), d, pointer)`` loads + the first ``num_remaining`` elements and returns zero in other lanes. + + This is a good default when it is infeasible to ensure vectors are + padded, but is only safe ``#if !HWY_MEM_OPS_MIGHT_FAULT``! In + contrast to the scalar loop, only a single final iteration is needed. + The increased code size from two loop bodies is expected to be + worthwhile because it avoids the cost of masking in all but the final + iteration. + +Additional resources +-------------------- + +- :download:`Highway introduction (slides) ` +- :download:`Overview of instructions per operation on different architectures ` +- `Design philosophy and comparison `__ +- `Implementation details `__ + +Acknowledgments +--------------- + +We have used `farm-sve `__ by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine. + +This is not an officially supported Google product. Contact: +janwas@google.com +le.com diff --git a/en/master/_sources/design_philosophy.rst.txt b/en/master/_sources/design_philosophy.rst.txt new file mode 100644 index 0000000000..0d94203879 --- /dev/null +++ b/en/master/_sources/design_philosophy.rst.txt @@ -0,0 +1,212 @@ +Design philosophy +================= + +- Performance is important but not the sole consideration. Anyone who + goes to the trouble of using SIMD clearly cares about speed. However, + portability, maintainability and readability also matter, otherwise + we would write in assembly. We aim for performance within 10-20% of a + hand-written assembly implementation on the development platform. + There is no performance gap vs. intrinsics: Highway code can do + anything they can. If necessary, you can use platform-specific + instructions inside ``#if HWY_TARGET == HWY_NEON`` etc. + +- The guiding principles of C++ are “pay only for what you use” and + “leave no room for a lower-level language below C++”. We apply these + by defining a SIMD API that ensures operation costs are visible, + predictable and minimal. + +- Performance portability is important, i.e. the API should be + efficient on all target platforms. Unfortunately, common idioms for + one platform can be inefficient on others. For example: summing lanes + horizontally versus shuffling. Documenting which operations are + expensive does not prevent their use, as evidenced by widespread use + of ``HADDPS``. Performance acceptance tests may detect large + regressions, but do not help choose the approach during initial + development. Analysis tools can warn about some potential + inefficiencies, but likely not all. We instead provide `a carefully + chosen set of vector types and operations that are efficient on all + target platforms `__ (Armv8, PPC8, + x86). + +- Future SIMD hardware features are difficult to predict. For example, + AVX2 came with surprising semantics (almost no interaction between + 128-bit blocks) and AVX-512 added two kinds of predicates (writemask + and zeromask). To ensure the API reflects hardware realities, we + suggest a flexible approach that adds new operations as they become + commonly available, with fallback implementations where necessary. + +- Masking/predication differs between platforms, and it is not clear + how important the use cases are beyond the ternary operator + ``IfThenElse``. AVX-512/Arm SVE zeromasks are useful, but not + supported by P0214R5. We provide ``IfThen[Zero]Else[Zero]`` variants. + +- “Width-agnostic” SIMD is more future-proof than user-specified fixed + sizes. For example, valarray-like code can iterate over a 1D array + with a library-specified vector width. This will result in better + code when vector sizes increase, and matches the direction taken by + `Arm + SVE `__ + and RiscV V as well as Agner Fog’s `ForwardCom instruction set + proposal `__. However, some applications may + require fixed sizes, so we also guarantee support for <= 128-bit + vectors in each instruction set. + +- The API and its implementation should be usable and efficient with + commonly used compilers, including MSVC. For example, we write + ``ShiftLeft<3>(v)`` instead of ``v << 3`` because MSVC 2017 (aarch64) + does not propagate the literal (https://godbolt.org/g/rKx5Ga). + Highway requires function-specific target attributes, supported by + GCC 4.9 / Clang 3.9 / MSVC 2015. + +- Efficient and safe runtime dispatch is important. Modules such as + image or video codecs are typically embedded into larger applications + such as browsers, so they cannot require separate binaries for each + CPU. Libraries also cannot predict whether the application already + uses AVX2 (and pays the frequency throttling cost), so this decision + must be left to the application. Using only the lowest-common + denominator instructions sacrifices too much performance. Therefore, + we provide code paths for multiple instruction sets and choose the + most suitable at runtime. To reduce overhead, dispatch should be + hoisted to higher layers instead of checking inside every low-level + function. Highway supports inlining functions in the same file or in + ``*-inl.h`` headers. We generate all code paths from the same source + to reduce implementation- and debugging cost. + +- Not every CPU need be supported. To reduce code size and compile + time, we group x86 targets into clusters. In particular, SSE3 + instructions are only used/available if S-SSE3 is also available, and + AVX only if AVX2 is also supported. Code generation for AVX3_DL also + requires opting-in by defining HWY_WANT_AVX3_DL. + +- Access to platform-specific intrinsics is necessary for acceptance in + performance-critical projects. We provide conversions to and from + intrinsics to allow utilizing specialized platform-specific + functionality, and simplify incremental porting of existing code. + +- The core API should be compact and easy to learn; we provide a + `concise reference `__. + +Prior API designs +----------------- + +The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s ``F32vec4`` wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch. + +Overloaded function API +----------------------- + +Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type ``Simd`` for overloading, abbreviated +to ``D`` for template arguments and ``d`` in lvalues. + +Note that generic function templates are possible (see +generic_ops-inl.h). + +Masks +----- + +AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost. + +Masks are returned by comparisons and ``TestBit``; they serve as the +input to ``IfThen*``. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ``ZeroIfNegative`` function. + +Differences vs. `P0214R5 `__ / std::experimental::simd +----------------------------------------------------------------------------- + +1. Allowing the use of built-in vector types by relying on non-member + functions. By contrast, P0214R5 requires a wrapper class, which does + not work for sizeless vector types currently used by Arm SVE and + Risc-V. + +2. Supporting many more operations such as 128-bit compare/minmax, + AES/CLMUL, ``AndNot``, ``AverageRound``, bit-shift by immediates, + compress/expand, fixed-point mul, ``IfThenElse``, interleaved + load/store, lzcnt, mask find/set, masked load/store, popcount, + reductions, saturated add/sub, scatter/gather. + +3. Designing the API to avoid or minimize overhead on AVX2/AVX-512 + caused by crossing 128-bit ‘block’ boundaries. + +4. Avoiding the need for non-native vectors. By contrast, P0214R5’s + ``simd_cast`` returns ``fixed_size<>`` vectors which are more + expensive to access because they reside on the stack. We can avoid + this plus additional overhead on Arm/AVX2 by defining + width-expanding operations as functions of a vector part, + e.g. promoting half a vector of ``uint8_t`` lanes to one full vector + of ``uint16_t``, or demoting full vectors to half vectors with + half-width lanes. + +5. Guaranteeing access to the underlying intrinsic vector type. This + ensures all platform-specific capabilities can be used. P0214R5 + instead only ‘encourages’ implementations to provide access. + +6. Enabling safe runtime dispatch and inlining in the same binary. + P0214R5 is based on the Vc library, which does not provide + assistance for linking multiple instruction sets into the same + binary. The Vc documentation suggests compiling separate executables + for each instruction set or using GCC’s ifunc (indirect functions). + The latter is compiler-specific and risks crashes due to ODR + violations when compiling the same function with different compiler + flags. We solve this problem via target-specific namespaces and + attributes (see HOWTO section below). We also permit a mix of static + target selection and runtime dispatch for hotspots that may benefit + from newer instruction sets if available. + +7. Omitting inefficient or non-performance-portable operations such as + ``hmax``, ``operator[]``, and unsupported integer comparisons. + Applications can often replace these operations at lower cost than + emulating that exact behavior. + +8. Omitting ``long double`` types: these are not commonly available in + hardware. + +9. Ensuring signed integer overflow has well-defined semantics + (wraparound). + +10. Avoiding hidden performance costs. P0214R5 allows implicit + conversions from integer to float, which costs 3-4 cycles on x86. We + make these conversions explicit to ensure their cost is visible. + +Other related work +------------------ + +- `Neat + SIMD `__ + adopts a similar approach with interchangeable vector/scalar types + and a compact interface. It allows access to the underlying + intrinsics, but does not appear to be designed for other platforms + than x86. + +- UME::SIMD (`code `__, + `paper `__) also adopts an explicit + vectorization model with vector classes. However, it exposes the + union of all platform capabilities, which makes the API harder to + learn (209-page spec) and implement (the estimated LOC count is + `500K `__). The API is less + performance-portable because it allows applications to use operations + that are inefficient on other platforms. + +- Inastemp (`code `__, + `paper `__) is a vector library for scientific + computing with some innovative features: automatic FLOPS counting, + and “if/else branches” using lambda functions. It supports IBM + Power8, but only provides float and double types and does not support + SVE without assuming the runtime vector size. diff --git a/en/master/_sources/faq.rst.txt b/en/master/_sources/faq.rst.txt new file mode 100644 index 0000000000..57ea46ceeb --- /dev/null +++ b/en/master/_sources/faq.rst.txt @@ -0,0 +1,500 @@ +Frequently Asked Questions +========================== + +Getting started +--------------- + +Q0.0: How do I **get the Highway library**? + +A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via ``find_package(HWY 1.2.0)`` and +``target_link_libraries(your_project PRIVATE hwy)``. + +Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules: + +:: + + [submodule "highway"] + path = highway + url = https://github.com/google/highway + +Then, anyone who runs ``git clone --recursive`` on your repository will +also get Highway. If not using Git, you can also manually download the +`Highway code `__ and add it +to your source tree. + +For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert ``add_subdirectory(highway)`` +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +``deps = ["//path/highway:hwy"]``. + +If you use another build system, add ``hwy/per_target.cc`` and +``hwy/targets.cc`` to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h. + +If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case. + +Q0.1: What’s the **easiest way to start using Highway**? + +A: Copy an existing file such as ``hwy/examples/benchmark.cc`` or +``skeleton.cc`` or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct. + +Then, in the function ``RunBenchmarks`` (for benchmark.cc) or +``FloorLog2`` (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches. + +Next, you can wrap your code in +``#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128`` and into +the ``#else`` branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in ``hwy/tests/``, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code. + +Documentation +------------- + +Q1.1: How do I **find the Highway op name** corresponding to an existing +intrinsic? + +A: Search for the intrinsic in (for example) +`x86_128-inl.h `__. +The Highway op is typically the name of the function that calls the +intrinsic. See also the `quick +reference `__ +which lists all of the Highway ops. + +Q1.2: Are there **examples of porting intrinsics to Highway**? + +A: See https://github.com/google/highway#examples. + +Q1.3: Where do I find documentation for each **platform’s intrinsics**? + +A: See Intel +`guide `__, +Arm +`guide `__ +and `SVE `__, RISC-V V +`spec `__ +and `guide `__, +`WebAssembly `__, PPC +`ISA `__ and +`intrinsics `__. + +Q1.4: Where do I find **instruction latency/throughput**? + +A: For x86, a combination of +`uops.info `__ and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +`AMD’s sheet (zip +file) `__. For Arm, +the +`Software_Optimization_Guide `__ +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available). + +Q1.5: Where can I find **inspiration for SIMD-friendly algorithms**? A: + +- `Algorithms for Modern Hardware online + book `__ +- `SIMD for C++ developers `__ +- `Bit twiddling + collection `__ +- `SIMD-within-a-register `__ +- Hacker’s Delight book, which has a huge collection of bitwise + identities, but is written for hypothetical RISC CPUs, which differ + in some ways from the SIMD capabilities of current CPUs. + +Q1.6: How do I **predict performance**? + +A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, `integrated into Compiler +Explorer `__. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published `uica `__, +which is reportedly more accurate +(`paper `__). + +Correctness +----------- + +Q2.1: **Which targets are covered** by my tests? + +A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible. + +Q2.2: Why do **floating-point results differ** on some platforms? + +A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s ``MulAdd`` op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it. + +Q2.3: How do I make my code **safe for asan and msan**? + +A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using ``LoadU``, or even ``MaskedLoad`` +with the mask set to ``FirstN(d, remaining_lanes)``, may trigger page +faults or asan errors. We instead recommend using +``hwy/contrib/algo/transform-inl.h``. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The ``Generate`` or ``Transform*`` +functions then take care of remainder handling. + +API design +---------- + +Q3.1: Are the **``d`` arguments optimized out**? + +A: Yes, ``d`` is an lvalue of the zero-sized type ``Simd<>``, typically +obtained via ``ScalableTag``. These only serve to select overloaded +functions and do not occupy any storage at runtime. + +Q3.2: Why do **only some functions have a ``d`` argument**? + +A: Ops which receive and return vectors typically do not require a ``d`` +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The ``d`` argument +is required for: + +:: + + - Influencing the number of lanes loaded/stored from/to memory. The + arguments to `Simd<>` include an upper bound `N`, and a shift count + `kPow2` to divide the actual number of lanes by a power of two. + - Indicating the desired vector or mask type to return from 'factory' + functions such as `Set` or `FirstN`, `BitCast`, or conversions such as + `PromoteTo`. + - Disambiguating the argument type to ops such as `VecFromMask` or + `AllTrue`, because masks may be generic types shared between multiple + lane types. + - Determining the actual number of lanes for certain ops, in particular + those defined in terms of the upper half of a vector (`UpperHalf`, but + also `Combine` or `ConcatUpperLower`) and reductions such as + `MaxOfLanes`. + +Q3.3: What’s the policy for **adding new ops**? + +A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the `wishlist for +ops `__. + +Q3.4: ``auto`` is discouraged, **what vector type** should we use? + +A: You can use ``Vec`` or ``Mask``, where ``D`` is the type of +``d`` (in fact we often use ``decltype(d)`` for that). To keep code +short, you can define typedefs/aliases, for example +``using V = Vec``. Note that the Highway implementation +uses ``VFromD``, which is equivalent but currently necessary because +``Vec`` is defined after the Highway implementations in hwy/ops/*. + +Q3.5: **Why is base.h separate** from highway.h? + +A: It can be useful for files that just want compiler-dependent macros, +for example ``HWY_RESTRICT`` in public headers. This avoids the expense +of including the full ``highway.h``, which can be large because some +platform headers declare thousands of intrinsics. + +Q3.6: What are **restrict pointers** and when to use ``HWY_RESTRICT``? + +This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer. + +``float* HWY_RESTRICT p`` means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that ``p`` does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise. + +Portability +----------- + +Q4.1: How do I **only generate code for a single instruction set** +(static dispatch)? + +A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +`example `__ documents which flags +are required on x86. + +Q4.2: Why does my working x86 code **not compile on SVE or RISC-V**? + +A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific ``Vec256``), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules: + +- Use functions (Eq, Lt) instead of overloaded operators (``==``, + ``<``); +- Prefix Highway ops with ``hwy::HWY_NAMESPACE``, or an alias + (``hn::Load``) or ensure your code resides inside + ``namespace hwy::HWY_NAMESPACE``; +- Avoid arrays of vectors and static/thread_local/member vectors; + instead use arrays of the lane type (T). +- Avoid pointer arithmetic on vectors; instead increment pointers to + lanes by the vector length (``Lanes(d)``). + +Q4.3: Why are **class members not allowed**? + +A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there. + +Q4.4: Why are **overloaded operators not allowed**? + +A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin ``operator<(unspecified_vector, unspecified_vector)``. +When(if) that becomes widely supported, this limitation can be lifted. + +Q4.5: Can I declare **arrays of lanes on the stack**? + +A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +``hwy::AllocateAligned(Lanes(d))``. + +Boilerplate +----------- + +Q5.1: What is **boilerplate**? + +A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples. + +Q5.2: What’s the difference between **``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``**? + +A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying ``HWY_ATTR`` for every function. However, ``HWY_ATTR`` +is still necessary for lambda functions that use SIMD. + +Q5.3: **Why use ``HWY_NAMESPACE``**? + +A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +``HWY_NAMESPACE`` namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later. + +Q5.4: What are these **unusual include guards**? + +A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +``#include``) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named \*-inl.h with a special include +guard of the form: + +:: + + #if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE) + #ifdef MYPROJECT_FILE_INL_H_TARGET + #undef MYPROJECT_FILE_INL_H_TARGET + #else + #define MYPROJECT_FILE_INL_H_TARGET + #endif + +Highway takes care of defining and un-defining ``HWY_TARGET_TOGGLE`` +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch. + +Q5.5: How do I **prevent lint warnings for the include guard**? + +A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard. + +:: + + // Start of file: empty include guard to avoid lint errors + #ifndef MYPROJECT_FILE_INL_H_ + #define MYPROJECT_FILE_INL_H_ + #endif + // Followed by the actual per-target guard as above + +Efficiency +---------- + +Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway **differentiate unaligned and aligned loads/stores**? + +A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the ``LDDQU`` instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (``MOVDQU``) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +``CompressStore`` or ``BlendedStore``) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops. + +Q6.2: **When does ``Prefetch`` help**? + +A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms. + +Q6.3: Is **CPU clock throttling** really an issue? + +A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +`microbenchmark `__ +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For `vectorized +Quicksort `__, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is `no longer a concern on recent +Intel `__ +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512. + +Q6.4: Why does my CPU sometimes only execute **one vector instruction +per cycle** even though the specs say it could do 2-4? + +A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences. + +Q6.5: How **expensive are Gather/Scatter**? + +A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire *vectors* per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely. + +Troubleshooting +--------------- + +Q7.1: When building with clang-16, I see errors such as +``DWARF error: invalid or unhandled FORM value: 0x25`` or +``undefined reference to __extendhfsf2``. + +A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of ``__extendhfsf2`` to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information. + +Q7.2: I see build errors mentioning +``inlining failed in call to ‘always_inline’ ‘hwy::PreventElision(int&)void’: target specific option mismatch``. + +A: This is caused by a conflict between ``-m`` compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +``HWY_IS_TEST`` (set by our CMake/Bazel builds for tests) or +``HWY_COMPILE_ALL_ATTAINABLE``. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When ``-m`` compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as ``PreventElision`` are compiled for a newer CPU baseline than +the minimum target that Highway sets via ``#pragma``. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by ``-m`` flags. However, Highway’s tests aim to cover all +targets by defining ``HWY_IS_TEST``. When that or +``HWY_COMPILE_ALL_ATTAINABLE`` are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining ``HWY_COMPILE_ONLY_STATIC``, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +``HWY_SKIP_NON_BEST_BASELINE``. A third option is to avoid ``-m`` flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information. diff --git a/en/master/_sources/impl_details.rst.txt b/en/master/_sources/impl_details.rst.txt new file mode 100644 index 0000000000..5934009a78 --- /dev/null +++ b/en/master/_sources/impl_details.rst.txt @@ -0,0 +1,323 @@ +Highway implementation details +============================== + +Introduction +------------ + +This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler. + +Vectors vs. tags +---------------- + +The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (``Simd<>`` and +``SizeTag<>``) are only used to select among the various overloads of +functions such as ``Set``. This allows Highway to use builtin vector +types without a class wrapper. + +Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries. + +Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to ``Add`` provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +``__m128i`` built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the ``Add`` function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +``hn``, so ``hn::Add``. This works for both wrappers and built-in vector +types. + +Adding a new target +------------------- + +Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as ``HWY_AVX3_DL``, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by ``HWY_MAX_DYNAMIC_TARGETS``. + +When to use -inl.h +------------------ + +By convention, files whose name ends with ``-inl.h`` contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form: + +:: + + #if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HWY_PATH_NAME_INL_H_ + #undef HWY_PATH_NAME_INL_H_ + #else + #define HWY_PATH_NAME_INL_H_ + #endif + // contents to include once per target + #endif // HWY_PATH_NAME_INL_H_ + +This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +``#include`` one or more ``-inl.h`` files. As an exception, +``hwy/ops/*-inl.h`` do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required. + +Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +``HWY_DYNAMIC_DISPATCH`` into the vector code. For an example of this, +see `vqsort.cc <../hwy/contrib/sort/vqsort.cc>`__. + +Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus ``-inl.h`` makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline ``.cc`` files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. `Math +functions <../hwy/contrib/math/math-inl.h>`__ can fall into either case, +hence we provide both inline functions and ``Call*`` wrappers. + +Use of macros +------------- + +Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in ``[1/8, 8]``). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity: + +- ``x86_*`` and ``wasm_*`` simply write out all the overloads, which is + straightforward but results in 4K-6K line files. + +- `arm_sve-inl.h <../hwy/ops/arm_sve-inl.h>`__ defines ‘type list’ + macros ``HWY_SVE_FOREACH*`` to define all overloads for most ops in a + single line. Such an approach makes sense because SVE ops are quite + orthogonal (i.e. generally defined for all types and consistent). + +- `arm_neon-inl.h <../hwy/ops/arm_neon-inl.h>`__ also uses type list + macros, but with a more general ‘function builder’ which helps to + define custom function templates required for ‘unusual’ ops such as + ``ShiftLeft``. + +- `rvv-inl.h <../hwy/ops/rvv-inl.h>`__ has the most complex system + because it deals with both type lists and LMUL, plus support for + widening or narrowing operations. The type lists thus have additional + arguments, and there are also additional lists for LMUL which can be + extended or truncated. + +Code reuse across targets +------------------------- + +The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as ``AESRound`` which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +`generic_ops-inl.h <../hwy/ops/generic_ops-inl.h>`__, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +``HWY_NATIVE_AES``. + +The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although ``Vec128`` is available on most targets, ``HWY_SCALAR``, +``HWY_RVV`` and ``HWY_SVE*`` lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the ``HWY_IF`` SFINAE +helpers. Example: +``template , HWY_IF_SIGNED_D(D)>``. Note +that there is a limited set of ``HWY_IF`` that work directly with +vectors, identified by their ``_V`` suffix. However, the functions +likely use a ``D`` type anyway, thus it is convenient to obtain one in +the template arguments and also use that for ``HWY_IF_*_D``. + +For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +`x86_128-inl.h <../hwy/ops/x86_128-inl.h>`__ and are also templated on +the vector type. + +Adding a new op +--------------- + +Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6. + +1) Document the new op in ``g3doc/quick_reference.md`` with its function + signature and a description of what the op does. + +2) Implement the op in each ``ops/*-inl.h`` header. There are two + exceptions, detailed in the previous section: first, + ``generic_ops-inl.h`` is not changed in the common case where the op + has a unique definition for every target. Second, if the op’s + definition would be duplicated in ``x86_256-inl.h`` and + ``x86_512-inl.h``, it may be expressed as a template in + ``x86_128-inl.h`` with a ``class V`` template argument, e.g. + ``TableLookupBytesOr0``. + +3) Pick the appropriate ``hwy/tests/*_test.cc`` and add a test. This is + also a three step process: first define a functor that implements the + test logic (e.g. ``TestPlusMinus``), then a function (e.g. + ``TestAllPlusMinus``) that invokes this functor for all lane types + the op supports, and finally a line near the end of the file that + invokes the function for all targets: + ``HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);``. Note + the naming convention that the function has the same name as the + functor except for the ``TestAll`` prefix. + +Reducing the number of overloads via templates +---------------------------------------------- + +Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types: + +- We can extend templates with SFINAE. Highway provides some + internal-only ``HWY_IF_*`` macros for this, e.g. + ``template bool IsFiniteT(T t) {``. + Variants of these with ``_D`` and ``_V`` suffixes exist for when the + argument is a tag or vector type. Although convenient and fairly + readable, this style sometimes encounters limits in compiler support, + especially with older MSVC. + +- When the implementation is lengthy and only a few types are + supported, it can make sense to move the implementation into + namespace detail and provide one non-template overload for each type; + each calls the implementation. + +- When the implementation only depends on the size in bits of the lane + type (instead of whether it is signed/float), we sometimes add + overloads with an additional ``SizeTag`` argument to namespace + detail, and call those from the user-visible template. This may avoid + compiler limitations relating to the otherwise equivalent + ``HWY_IF_T_SIZE(T, 1)``. + +Deducing the Simd<> argument type +--------------------------------- + +For functions that take a ``d`` argument such as ``Load``, we usually +deduce it as a ``class D`` template argument rather than deducing the +individual ``T``, ``N``, ``kPow2`` arguments to ``Simd``. To obtain +``T`` e.g. for the pointer argument to ``Load``, use ``TFromD``. +Rather than ``N``, e.g. for stack-allocated arrays on targets where +``!HWY_HAVE_SCALABLE``, use ``MaxLanes(d)``, or where no ``d`` lvalue is +available, ``HWY_MAX_LANES_D(D)``. + +When there are constraints, such as “only enable when the ``D`` is +exactly 128 bits”, be careful not to use ``Full128`` as the function +argument type, because this will not match +``Simd``, i.e. twice a half-vector. Instead use +``HWY_IF_V_SIZE_D(D, 16)``. + +We could perhaps skip the ``HWY_IF_V_SIZE_D`` if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are ``Vec256`` the +overload defined in x86_256 will be selected. However, also verifying +the ``D`` matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different ``D`` +to ``Store`` than the one used to create the vector argument might point +to an error; both should match. + +For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use ``VFrom``. + +Documentation of platform-specific intrinsics +--------------------------------------------- + +When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics. + +For x86 targets ``HWY_SSE2``, ``HWY_SSSE3``, ``HWY_SSE4``, ``HWY_AVX2``, +``HWY_AVX3``, ``HWY_AVX3_DL``, ``HWY_AVX3_ZEN4``, ``HWY_AVX3_SPR`` Intel +provides a `searchable +reference `__. + +For Arm targets ``HWY_NEON``, ``HWY_NEON_WITHOUT_AES``, +``HWY_NEON_BF16``, ``HWY_SVE`` (plus its specialization for 256-bit +vectors ``HWY_SVE_256``), ``HWY_SVE2`` (plus its specialization for +128-bit vectors ``HWY_SVE2_128``), Arm provides a `searchable +reference `__. + +For RISC-V target ``HWY_RVV``, we refer to the assembly language +`specification `__ +plus the separate `intrinsics +specification `__. + +For WebAssembly target ``HWY_WASM``, we recommend consulting the +`intrinsics +header `__. +There is also an unofficial `searchable list of +intrinsics `__. + +For POWER targets ``HWY_PPC8``, ``HWY_PPC9``, ``HWY_PPC10``, there is +`documentation of +intrinsics `__, +the `ISA `__, plus +a `searchable +reference `__. + +For ZVector targets ``HWY_Z14``, ``HWY_Z15``, ``HWY_Z16``, there is the +`ISA `__ +(requires IBMid login), plus a `searchable +reference `__. + +Why scalar target +----------------- + +There can be various reasons to avoid using vector intrinsics: + +- The current CPU may not support any instruction sets generated by + Highway (on x86, we only target S-SSE3 or newer because its + predecessor SSE3 was introduced in 2004 and it seems unlikely that + many users will want to support such old CPUs); +- The compiler may crash or emit incorrect code for certain intrinsics + or instruction sets; +- We may want to estimate the speedup from the vector implementation + compared to scalar code. + +Highway provides either the ``HWY_SCALAR`` or the ``HWY_EMU128`` target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as ``AESRound`` +or ``TableLookupBytes``. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable. + +One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +``HWY_COMPILE_ONLY_EMU128``. + +``HWY_SCALAR`` is only enabled/used ``#ifdef HWY_COMPILE_ONLY_SCALAR`` +(or ``#if HWY_BROKEN_EMU128``). Projects that intend to use it may +require ``#if HWY_TARGET != HWY_SCALAR`` around the ops it does not +support to prevent compile errors. diff --git a/en/master/_sources/index.rst.txt b/en/master/_sources/index.rst.txt new file mode 100644 index 0000000000..61036ba06e --- /dev/null +++ b/en/master/_sources/index.rst.txt @@ -0,0 +1,13 @@ +Highway, a C++ library that provides portable SIMD/vector intrinsics +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: Contents: + + README + quick_reference + design_philosophy + faq + impl_details + release_testing_process \ No newline at end of file diff --git a/en/master/_sources/locales/zh/index.rst.txt b/en/master/_sources/locales/zh/index.rst.txt new file mode 100644 index 0000000000..c30fb48bbd --- /dev/null +++ b/en/master/_sources/locales/zh/index.rst.txt @@ -0,0 +1,6 @@ +Highway, 为C++提供可移植的SIMD原语 +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: 我们正在准备中文支持:) \ No newline at end of file diff --git a/en/master/_sources/quick_reference.rst.txt b/en/master/_sources/quick_reference.rst.txt new file mode 100644 index 0000000000..76fb463ef2 --- /dev/null +++ b/en/master/_sources/quick_reference.rst.txt @@ -0,0 +1,2980 @@ +API synopsis / quick reference +============================== + +High-level overview +------------------- + +Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions. + +Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, ``hwy/contrib`` also includes higher-level +algorithms such as ``FindIf`` or ``VQSort`` implemented using these ops. + +Static vs. dynamic dispatch +--------------------------- + +Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch. + +Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash. + +Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this: + +- Highway can take care of everything including compilation (by + re-#including your code), setting the required compiler #pragmas, and + dispatching to the best available implementation. The only changes to + your code relative to static dispatch are adding + ``#define HWY_TARGET_INCLUDE``, + ``#include "third_party/highway/hwy/foreach_target.h"`` (which must + come before any inclusion of highway.h) and calling + ``HWY_DYNAMIC_DISPATCH`` instead of ``HWY_STATIC_DISPATCH``. + +- Some build systems (e.g. Apple) support the concept of ‘fat’ binaries + which contain code for multiple architectures or instruction sets. + Then, the operating system or loader typically takes care of calling + the appropriate code. Highway interoperates with this by using the + instruction set requested by the current compiler flags during each + compilation pass. Your code is the same as with static dispatch. + + Note that this method replicates the entire binary, whereas the + Highway-assisted dynamic dispatch method only replicates your SIMD + code, which is typically a small fraction of the total size. + +- Because Highway is a library (as opposed to a code generator or + compiler), the dynamic dispatch method can be inspected, and made to + interoperate with existing systems. For compilation, you can replace + foreach_target.h if your build system supports compiling for multiple + targets. For choosing the best available target, you can replace + Highway’s CPU detection and decision with your own. + ``HWY_DYNAMIC_DISPATCH`` calls into a table of function pointers with + a zero-based index indicating the desired target. Instead of calling + it immediately, you can also save the function pointer returned by + ``HWY_DYNAMIC_POINTER``. Note that ``HWY_DYNAMIC_POINTER`` returns + the same pointer that ``HWY_DYNAMIC_DISPATCH`` would. When either of + them are first invoked, the function pointer first detects the CPU, + then calls your actual function. You can call + ``GetChosenTarget().Update(SupportedTargets());`` to ensure future + dynamic dispatch avoids the overhead of CPU detection. You can also + replace the table lookup with your own choice of index, or even call + e.g. ``N_AVX2::YourFunction`` directly. + +Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch. + +Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying ``-march=armv8-a+crc``. When we build the ``HWY_NEON`` target +(which would only be used if the CPU actually does have AES), there is a +conflict between the ``arch=armv8-a+crypto`` that is set via pragma only +for the vector code, and the global ``-march``. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +``HWY_COMPILE_ONLY_STATIC`` or ``HWY_SKIP_NON_BEST_BASELINE`` when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call ``HWY_DYNAMIC_DISPATCH``. When Highway is only built for a +single target, ``HWY_DYNAMIC_DISPATCH`` results in the same direct call +that ``HWY_STATIC_DISPATCH`` would produce. + +Headers +------- + +The public headers are: + +- hwy/highway.h: main header, included from source AND/OR header files + that use vector types. Note that including in headers may increase + compile time, but allows declaring functions implemented out of line. + +- hwy/base.h: included from headers that only need + compiler/platform-dependent definitions (e.g. ``PopCount``) without + the full highway.h. + +- hwy/foreach_target.h: re-includes the translation unit (specified by + ``HWY_TARGET_INCLUDE``) once per enabled target to generate code from + the same source code. highway.h must still be included. + +- hwy/aligned_allocator.h: defines functions for allocating memory with + alignment suitable for ``Load``/``Store``. + +- hwy/cache_control.h: defines stand-alone functions to control caching + ( e.g. prefetching), independent of actual SIMD. + +- hwy/nanobenchmark.h: library for precisely measuring elapsed time + (under varying inputs) for benchmarking small/medium regions of code. + +- hwy/print-inl.h: defines Print() for writing vector lanes to stderr. + +- hwy/tests/test_util-inl.h: defines macros for invoking tests on all + available targets, plus per-target functions useful in tests. + +Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code: + +:: + + #include "hwy/highway.h" + HWY_BEFORE_NAMESPACE(); // at file scope + namespace project { // optional + namespace HWY_NAMESPACE { + + // implementation + + // NOLINTNEXTLINE(google-readability-namespace-comments) + } // namespace HWY_NAMESPACE + } // namespace project - optional + HWY_AFTER_NAMESPACE(); + +If you choose not to use the ``BEFORE/AFTER`` lines, you must prefix any +function that calls Highway ops such as ``Load`` with ``HWY_ATTR``. +Either of these will set the compiler #pragma required to generate +vector code. + +The ``HWY_NAMESPACE`` lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch. + +Notation in this doc +-------------------- + +By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops. + +- ``T`` denotes the type of a vector lane (integer or floating-point); +- ``N`` is a size_t value that governs (but is not necessarily + identical to) the number of lanes; +- ``D`` is shorthand for a zero-sized tag type ``Simd``, + used to select the desired overloaded function (see next section). + Use aliases such as ``ScalableTag`` instead of referring to this type + directly; +- ``d`` is an lvalue of type ``D``, passed as a function argument + e.g. to Zero; +- ``V`` is the type of a vector, which may be a class or built-in type. +- ``v[i]`` is analogous to C++ array notation, with zero-based index + ``i`` from the starting address of the vector ``v``. + +Vector and tag types +-------------------- + +Highway vectors consist of one or more ‘lanes’ of the same built-in type +``T``: ``uint##_t, int##_t`` for ``## = 8, 16, 32, 64``, or +``float##_t`` for ``## = 16, 32, 64`` and ``bfloat16_t``. ``T`` may be +retrieved via ``TFromD``. ``IsIntegerLaneType`` evaluates to true +for these ``int`` or ``uint`` types. + +Beware that ``char`` may differ from these types, and is not supported +directly. If your code loads from/stores to ``char*``, use ``T=uint8_t`` +for Highway’s ``d`` tags (see below) or ``T=int8_t`` (which may enable +faster less-than/greater-than comparisons), and cast your ``char*`` +pointers to your ``T*``. + +In Highway, ``float16_t`` (an IEEE binary16 half-float) and +``bfloat16_t`` (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from ``float32_t``. The behavior +of infinity and NaN in ``float16_t`` is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via ``BitCastScalar`` or ``ConvertScalarTo``. + +On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as ``Set`` take a +zero-sized tag argument called ``d`` of type ``D`` and return an actual +vector of unspecified type. + +The actual lane count (used to increment loop counters etc.) can be +obtained via ``Lanes(d)``. This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +``AllocateAligned(Lanes(d))``. + +Note that ``Lanes(d)`` could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances: + +- upon user request in future via special CPU instructions (switching + to ‘streaming SVE’ mode for Arm SME), or +- via system software (``prctl(PR_SVE_SET_VL`` on Linux for Arm SVE). + When the vector length is changed using this mechanism, all but the + lower 128 bits of vector registers are invalidated. + +Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +``Lanes(d)``). + +``MaxLanes(d)`` returns a (potentially loose) upper bound on +``Lanes(d)``, and is implemented as a constexpr function. + +The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +``count & (Lanes(d) - 1)`` instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +``MaxLanes``) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders. + +``d`` lvalues (a tag, NOT actual vector) are obtained using aliases: + +- Most common: ``ScalableTag d;`` or the macro form + ``HWY_FULL(T[, LMUL=1]) d;``. With the default value of the second + argument, these both select full vectors which utilize all available + lanes. + + Only for targets (e.g. RVV) that support register groups, the kPow2 + (-3..3) and LMUL argument (1, 2, 4, 8) specify ``LMUL``, the number + of registers in the group. This effectively multiplies the lane count + in each operation by ``LMUL``, or left-shifts by ``kPow2`` (negative + values are understood as right-shifting by the absolute value). These + arguments will eventually be optional hints that may improve + performance on 1-2 wide machines (at the cost of reducing the + effective number of registers), but RVV target does not yet support + fractional ``LMUL``. Thus, mixed-precision code (e.g. demoting float + to uint8_t) currently requires ``LMUL`` to be at least the ratio of + the sizes of the largest and smallest type, and smaller ``d`` to be + obtained via ``Half``. + + For other targets, ``kPow2`` must lie within [HWY_MIN_POW2, + HWY_MAX_POW2]. The ``*Tag`` aliases clamp to the upper bound but your + code should ensure the lower bound is not exceeded, typically by + specializing compile-time recursions for ``kPow2`` = ``HWY_MIN_POW2`` + (this avoids compile errors when ``kPow2`` is low enough that it is + no longer a valid shift count). + +- Less common: ``CappedTag d`` or the macro form + ``HWY_CAPPED(T, kCap) d;``. These select vectors or masks where *no + more than* the largest power of two not exceeding ``kCap`` lanes have + observable effects such as loading/storing to memory, or being + counted by ``CountTrue``. The number of lanes may also be less; for + the ``HWY_SCALAR`` target, vectors always have a single lane. For + example, ``CappedTag`` will use up to two lanes. + +- For applications that require fixed-size vectors: + ``FixedTag d;`` will select vectors where exactly + ``kCount`` lanes have observable effects. These may be implemented + using full vectors plus additional runtime cost for masking in + ``Load`` etc. ``kCount`` must be a power of two not exceeding + ``HWY_LANES(T)``, which is one for ``HWY_SCALAR``. This tag can be + used when the ``HWY_SCALAR`` target is anyway disabled (superseded by + a higher baseline) or unusable (due to use of ops such as + ``TableLookupBytes``). As a convenience, we also provide + ``Full128``, ``Full64`` and ``Full32`` aliases which are + equivalent to ``FixedTag``, + ``FixedTag`` and ``FixedTag``. + +- The result of ``UpperHalf``/``LowerHalf`` has half the lanes. To + obtain a corresponding ``d``, use ``Half``; the opposite + is ``Twice<>``. + +- ``BlockDFromD`` returns a ``d`` with a lane type of ``TFromD`` + and ``HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD))`` lanes. + +User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable. + +For mixed-precision code (e.g. ``uint8_t`` lanes promoted to ``float``), +tags for the smaller types must be obtained from those of the larger +type (e.g. via ``Rebind>``). + +Using unspecified vector types +------------------------------ + +Vector types are unspecified and depend on the target. Your code could +define vector variables using ``auto``, but it is more readable (due to +making the type visible) to use an alias such as ``Vec``, or +``decltype(Zero(d))``. Similarly, the mask type can be obtained via +``Mask``. Often your code will first define a ``d`` lvalue using +``ScalableTag``. You may wish to define an alias for your vector +types such as ``using VecT = Vec``. Do not use undocumented +types such as ``Vec128``; these may work on most targets, but not all +(e.g. SVE). + +Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type ``T`` instead), class +members, static/thread_local variables, new-expressions (use +``AllocateAligned`` instead), and sizeof/pointer arithmetic (increment +``T*`` by ``Lanes(d)`` instead). + +Initializing constants requires a tag type ``D``, or an lvalue ``d`` of +that type. The ``D`` can be passed as a template argument or obtained +from a vector type ``V`` via ``DFromV``. ``TFromV`` is equivalent +to ``TFromD>``. + +**Note**: Let ``DV = DFromV``. For builtin ``V`` (currently necessary +on RVV/SVE), ``DV`` might not be the same as the ``D`` used to create +``V``. In particular, ``DV`` must not be passed to ``Load/Store`` +functions because it may lack the limit on ``N`` established by the +original ``D``. However, ``Vec`` is the same as ``V``. + +Thus a template argument ``V`` suffices for generic functions that do +not load from/store to memory: +``template V Mul4(V v) { return Mul(v, Set(DFromV(), 4)); }``. + +Example of mixing partial vectors with generic functions: + +:: + + CappedTag d2; + auto v = Mul4(Set(d2, 2)); + Store(v, d2, ptr); // Use d2, NOT DFromV() + +Targets +------- + +Let ``Target`` denote an instruction set, one of ``SCALAR/EMU128``, +``RVV``, ``SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR`` (x86), +``PPC8/PPC9/PPC10/Z14/Z15`` (POWER), ``WASM/WASM_EMU256`` (WebAssembly), +``NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128`` (Arm). + +Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use ``HWY_AVX2``, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +``kGroup*`` in ``targets.cc``. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +``HWY_TARGET_STR*`` in ``set_macros-inl.h``, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG. + +Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them). + +- ``HWY_STATIC_TARGET`` is the best enabled baseline ``HWY_Target``, + and matches ``HWY_TARGET`` in static dispatch mode. This is useful + even in dynamic dispatch mode for deducing and printing the compiler + flags. + +- ``HWY_TARGETS`` indicates which targets to generate for dynamic + dispatch, and which headers to include. It is determined by + configuration macros and always includes ``HWY_STATIC_TARGET``. + +- ``HWY_SUPPORTED_TARGETS`` is the set of targets available at runtime. + Expands to a literal if only a single target is enabled, or + SupportedTargets(). + +- ``HWY_TARGET``: which ``HWY_Target`` is currently being compiled. + This is initially identical to ``HWY_STATIC_TARGET`` and remains so + in static dispatch mode. For dynamic dispatch, this changes before + each re-inclusion and finally reverts to ``HWY_STATIC_TARGET``. Can + be used in ``#if`` expressions to provide an alternative to functions + which are not supported by ``HWY_SCALAR``. + + In particular, for x86 we sometimes wish to specialize functions for + AVX-512 because it provides many new instructions. This can be + accomplished via ``#if HWY_TARGET <= HWY_AVX3``, which means AVX-512 + or better (e.g. ``HWY_AVX3_DL``). This is because numerically lower + targets are better, and no other platform has targets numerically + less than those of x86. + +- ``HWY_WANT_SSSE3``, ``HWY_WANT_SSE4``: add SSSE3 and SSE4 to the + baseline even if they are not marked as available by the compiler. On + MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or + enabling AVX. + +- ``HWY_WANT_AVX3_DL``: opt-in for dynamic dispatch to ``HWY_AVX3_DL``. + This is unnecessary if the baseline already includes AVX3_DL. + +You can detect and influence the set of supported targets: + +- ``TargetName(t)`` returns a string literal identifying the single + target ``t``, where ``t`` is typically ``HWY_TARGET``. + +- ``SupportedTargets()`` returns an int64_t bitfield of enabled targets + that are supported on this CPU. The return value may change after + calling ``DisableTargets``, but will never be zero. + +- ``HWY_SUPPORTED_TARGETS`` is equivalent to ``SupportedTargets()`` but + more efficient if only a single target is enabled. + +- ``DisableTargets(b)`` causes subsequent ``SupportedTargets()`` to not + return target(s) whose bits are set in ``b``. This is useful for + disabling specific targets if they are unhelpful or undesirable, + e.g. due to memory bandwidth limitations. The effect is not + cumulative; each call overrides the effect of all previous calls. + Calling with ``b == 0`` restores the original behavior. Use + ``SetSupportedTargetsForTest`` instead of this function for + iteratively enabling specific targets for testing. + +- ``SetSupportedTargetsForTest(b)`` causes subsequent + ``SupportedTargets`` to return ``b``, minus those disabled via + ``DisableTargets``. ``b`` is typically derived from a subset of + ``SupportedTargets()``, e.g. each individual bit in order to test + each supported target. Calling with ``b == 0`` restores the normal + ``SupportedTargets`` behavior. + +Operations +---------- + +In the following, the argument or return type ``V`` denotes a vector +with ``N`` lanes, and ``M`` a mask. Operations limited to certain vector +types begin with a constraint of the form ``V``: ``{prefixes}[{bits}]``. +The prefixes ``u,i,f`` denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form ``u32 = {u}{32}`` may also be used. + +Note that Highway functions reside in ``hwy::HWY_NAMESPACE``, whereas +user-defined functions reside in ``project::[nested]::HWY_NAMESPACE``. +Highway functions generally take either a ``D`` or vector/mask argument. +For targets where vectors and masks are defined in namespace ``hwy``, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference: + +- ``namespace hn = hwy::HWY_NAMESPACE;`` alias used to prefix ops, e.g. + ``hn::LoadDup128(..)``; +- ``using hwy::HWY_NAMESPACE::LoadDup128;`` declarations for each op + used; +- ``using hwy::HWY_NAMESPACE;`` directive. This is generally + discouraged, especially for SIMD code residing in a header. + +Note that overloaded operators were not supported on ``RVV`` and ``SVE`` +until recently. Unfortunately, clang’s ``SVE`` comparison operators +return integer vectors instead of the ``svbool_t`` type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +``Lt`` instead of ``operator<``. + +Initialization +~~~~~~~~~~~~~~ + +- V **Zero**\ (D): returns N-lane vector with all bits set to 0. +- V **Set**\ (D, T): returns N-lane vector with all lanes equal to the + given value of type ``T``. +- V **Undefined**\ (D): returns uninitialized N-lane vector, e.g. for + use as an output parameter. +- V **Iota**\ (D, T2): returns N-lane vector where the lane with index + ``i`` has the given value of type ``T2`` (the op converts it to T) + + ``i``. The least significant lane has index 0. This is useful in + tests for detecting lane-crossing bugs. +- V **SignBit**\ (D): returns N-lane vector with all lanes set to a + value whose representation has only the most-significant bit set. +- V **Dup128VecFromValues**\ (D d, T t0, .., T tK): Creates a vector + from ``K+1`` values, broadcasted to each 128-bit block if + ``Lanes(d) >= 16/sizeof(T)`` is true, where ``K`` is + ``16/sizeof(T) - 1``. + + Dup128VecFromValues returns the following values in each 128-bit + block of the result, with ``t0`` in the least-significant + (lowest-indexed) lane of each 128-bit block and ``tK`` in the + most-significant (highest-indexed) lane of each 128-bit block: + ``{t0, t1, ..., tK}`` + +Getting/setting lanes +~~~~~~~~~~~~~~~~~~~~~ + +- T **GetLane**\ (V): returns lane 0 within ``V``. This is useful for + extracting ``SumOfLanes`` results. + +The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code: + +- T **ExtractLane**\ (V, size_t i): returns lane ``i`` within ``V``. + ``i`` must be in ``[0, Lanes(DFromV()))``. Potentially slow, it + may be better to store an entire vector to an array and then operate + on its elements. + +- V **InsertLane**\ (V, size_t i, T t): returns a copy of V whose lane + ``i`` is set to ``t``. ``i`` must be in ``[0, Lanes(DFromV()))``. + Potentially slow, it may be better set all elements of an aligned + array and then ``Load`` it. + +Getting/setting blocks +~~~~~~~~~~~~~~~~~~~~~~ + +- Vec> **ExtractBlock**\ (V) : returns + block ``kBlock`` of V, where ``kBlock`` is an index to a block that + is ``HWY_MIN(DFromV().MaxBytes(), 16)`` bytes. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **InsertBlock**\ (V v, Vec> + blk_to_insert): Inserts ``blk_to_insert``, with ``blk_to_insert[i]`` + inserted into lane ``kBlock * (16 / sizeof(TFromV)) + i`` of the + result vector, if + ``kBlock * 16 < Lanes(DFromV()) * sizeof(TFromV)`` is true. + + Otherwise, returns ``v`` if ``kBlock * 16`` is greater than or equal + to ``Lanes(DFromV()) * sizeof(TFromV)``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- size_t **Blocks**\ (D d): Returns the number of 16-byte blocks if + ``Lanes(d) * sizeof(TFromD)`` is greater than or equal to 16. + + Otherwise, returns 1 if ``Lanes(d) * sizeof(TFromD)`` is less than + 16. + +Printing +~~~~~~~~ + +- V **Print**\ (D, const char\* caption, V [, size_t lane][, size_t + max_lanes]): prints ``caption`` followed by up to ``max_lanes`` + comma-separated lanes from the vector argument, starting at index + ``lane``. Defined in hwy/print-inl.h, also available if + hwy/tests/test_util-inl.h has been included. + +Tuples +~~~~~~ + +As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted ``Tuple{2-4}`` +below. Their type is unspecified, potentially built-in, so use the +aliases ``Vec{2-4}``. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section. + +- Tuple2 **Create2**\ (D, V v0, V v1): returns tuple such that + ``Get2<1>(tuple)`` returns ``v1``. +- Tuple3 **Create3**\ (D, V v0, V v1, V v2): returns tuple such that + ``Get3<2>(tuple)`` returns ``v2``. +- Tuple4 **Create4**\ (D, V v0, V v1, V v2, V v3): returns tuple such + that ``Get4<3>(tuple)`` returns ``v3``. + +The following take a ``size_t`` template argument indicating the +zero-based index, from left to right, of the arguments passed to +``Create{2-4}``. + +- V **Get2**\ (Tuple2): returns the i-th vector passed to + ``Create2``. +- V **Get3**\ (Tuple3): returns the i-th vector passed to + ``Create3``. +- V **Get4**\ (Tuple4): returns the i-th vector passed to + ``Create4``. + +- Tuple2 **Set2**\ (Tuple2 tuple, Vec v): sets the i-th vector + +- Tuple3 **Set3**\ (Tuple3 tuple, Vec v): sets the i-th vector + +- Tuple4 **Set4**\ (Tuple4 tuple, Vec v): sets the i-th vector + +Arithmetic +~~~~~~~~~~ + +- V **operator+**\ (V a, V b): returns ``a[i] + b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Add`` instead. +- V **operator-**\ (V a, V b): returns ``a[i] - b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Sub`` instead. + +- V **AddSub**\ (V a, V b): returns ``a[i] - b[i]`` in the even lanes + and ``a[i] + b[i]`` in the odd lanes. + + ``AddSub(a, b)`` is equivalent to ``OddEven(Add(a, b), Sub(a, b))`` + or ``Add(a, OddEven(b, Neg(b)))``, but ``AddSub(a, b)`` is more + efficient than ``OddEven(Add(a, b), Sub(a, b))`` or + ``Add(a, OddEven(b, Neg(b)))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **Neg**\ (V a): returns ``-a[i]``. + +- | ``V``: ``i`` + | V **SaturatedNeg**\ (V a): returns + ``a[i] == LimitsMin() ? LimitsMax() : -a[i]``. + + ``SaturatedNeg(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Neg(a))``. + +- | ``V``: ``{i,f}`` + | V **Abs**\ (V a) returns the absolute value of ``a[i]``; for + integers, ``LimitsMin()`` maps to ``LimitsMax() + 1``. + +- | ``V``: ``i`` + | V **SaturatedAbs**\ (V a) returns + ``a[i] == LimitsMin() ? LimitsMax() : (a[i] < 0 ? (-a[i]) : a[i])``. + + ``SaturatedAbs(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Abs(a))``. + +- V **AbsDiff**\ (V a, V b): returns ``|a[i] - b[i]|`` in each lane. + +- | ``V``: ``{i,u}{8,16,32},f{16,32}``, ``VW``: + ``Vec>>`` + | VW **SumsOf2**\ (V v) returns the sums of 2 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}{8,16}``, ``VW``: + ``Vec>>`` + | VW **SumsOf4**\ (V v) returns the sums of 4 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8**\ (V v) returns the sums of 8 consecutive lanes, + promoting each sum into a lane of ``TFromV``. This is slower on + RVV/WASM. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8AbsDiff**\ (V a, V b) returns the same result as + ``SumsOf8(AbsDiff(a, b))``, but is more efficient on x86. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfAdjQuadAbsDiff**\ (V a, V b) + returns the sums of the absolute differences of 32-bit blocks of + 8-bit integers, widened to ``MakeWide>``. + + ``kAOffset`` must be between ``0`` and + ``HWY_MIN(1, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + ``kBOffset`` must be between ``0`` and + ``HWY_MIN(3, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + SumsOfAdjQuadAbsDiff computes + ``|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_idx`` is equal to + ``kAOffset*4+((i/8)*16)+(i&7)`` and where ``b_idx`` is equal to + ``kBOffset*4+((i/8)*16)``. + + If ``Lanes(DFromV()) < (8 << kAOffset)`` is true, then + SumsOfAdjQuadAbsDiff returns implementation-defined values in any + lanes past the first (lowest-indexed) lane of the result vector. + + SumsOfAdjQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfShuffledQuadAbsDiff**\ (V a, V b) first shuffles ``a`` as if by the + ``Per4LaneBlockShuffle(BitCast( RepartitionToWideX2>(), a))`` + operation, and then computes the sum of absolute differences of + 32-bit blocks of 8-bit integers taken from the shuffled ``a`` + vector and the ``b`` vector. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must be between 0 and + 3. + + SumsOfShuffledQuadAbsDiff computes + ``|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_shuf`` is equal to + ``BitCast(DFromV(), Per4LaneBlockShuffle(BitCast(RepartitionToWideX2>(), a))``, + ``a_idx`` is equal to ``(i/4)*8+(i&3)``, and ``b_idx`` is equal to + ``(i/2)*4``. + + If ``Lanes(DFromV()) < 16`` is true, SumsOfShuffledQuadAbsDiff + returns implementation-defined results in any lanes where + ``(i/4)*8+(i&3)+3 >= Lanes(d)``. + + The results of SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx0 >= Lanes(DFromV()) / 4``. + + The results of any lanes past the first (lowest-indexed) lane of + SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx1 >= Lanes(DFromV()) / 4``. + + SumsOfShuffledQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedAdd**\ (V a, V b) returns ``a[i] + b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedSub**\ (V a, V b) returns ``a[i] - b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}`` + | V **AverageRound**\ (V a, V b) returns ``(a[i] + b[i] + 1) >> 1``. + +- V **Clamp**\ (V a, V lo, V hi): returns ``a[i]`` clamped to + ``[lo[i], hi[i]]``. + +- V **operator/**\ (V a, V b): returns ``a[i] / b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Div`` instead. + + For integer vectors, ``Div(a, b)`` returns an implementation-defined + value in any lanes where ``b[i] == 0``. + + For signed integer vectors, ``Div(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{u,i}`` + | V **operator%**\ (V a, V b): returns ``a[i] % b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Mod`` + instead. + + ``Mod(a, b)`` returns an implementation-defined value in any lanes + where ``b[i] == 0``. + + For signed integer vectors, ``Mod(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{f}`` + | V **Sqrt**\ (V a): returns ``sqrt(a[i])``. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocalSqrt**\ (V a): returns an approximation of + ``1.0 / sqrt(a[i])``. + ``sqrt(a) ~= ApproximateReciprocalSqrt(a) * a``. x86 and PPC + provide 12-bit approximations but the error on Arm is closer to 1%. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocal**\ (V a): returns an approximation of + ``1.0 / a[i]``. + +Min/Max +^^^^^^^ + +**Note**: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are. + +- V **Min**\ (V a, V b): returns ``min(a[i], b[i])``. + +- V **Max**\ (V a, V b): returns ``max(a[i], b[i])``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u64`` + | V **Min128**\ (D, V a, V b): returns the minimum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Max128**\ (D, V a, V b): returns the maximum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Min128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered less than ``b`` by Lt128Upper, + else ``b``. + +- | ``V``: ``u64`` + | V **Max128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered > ``b`` by Lt128Upper, else + ``b``. + +Multiply +^^^^^^^^ + +- V operator\*(V a, V b): returns ``r[i] = a[i] * b[i]``, truncating it + to the lower half for integer inputs. Currently unavailable on + SVE/RVV; use the equivalent ``Mul`` instead. + +- | ``V``: ``f``, ``VI``: ``Vec>>`` + | V **MulByPow2**\ (V a, VI b): Multiplies ``a[i]`` by ``2^b[i]``. + + ``MulByPow2(a, b)`` is equivalent to + ``std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin()), LimitsMax()))``. + +- ``V``: ``f`` V **MulByFloorPow2**\ (V a, V b): Multiplies ``a[i]`` by + ``2^floor(b[i])``. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns zero + or NaN in any lanes where ``a[i]`` is NaN and ``b[i]`` is equal to + negative infinity. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns + positive infinity or NaN in any lanes where ``a[i]`` is NaN and + ``b[i]`` is equal to positive infinity. + + If ``a[i]`` is a non-NaN value and ``b[i]`` is equal to negative + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * 0.0``. + + If ``b[i]`` is NaN or if ``a[i]`` is non-NaN and ``b[i]`` is positive + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * b[i]``. + + If ``b[i]`` is a finite value, ``MulByFloorPow2(a, b)`` is equivalent + to ``MulByPow2(a, FloorInt(b))``. + +- | ``V``: ``{u,i}`` + | V **MulHigh**\ (V a, V b): returns the upper half of + ``a[i] * b[i]`` in each lane. + +- | ``V``: ``i16`` + | V **MulFixedPoint15**\ (V a, V b): returns the result of + multiplying two Q1.15 fixed-point numbers. This corresponds to + doubling the multiplication result and storing the upper half. + Results are implementation-defined iff both inputs are -32768. + +- | ``V``: ``{u,i}`` + | V2 **MulEven**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every even ``i``, in lanes ``i`` (lower) and + ``i + 1`` (upper). ``V2`` is a vector with double-width lanes, or + the same as ``V`` for 64-bit inputs (which are only supported if + ``HWY_TARGET != HWY_SCALAR``). + +- | ``V``: ``{u,i}`` + | V **MulOdd**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every odd ``i``, in lanes ``i - 1`` (lower) and + ``i`` (upper). Only supported if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{bf,u,i}16``, ``D``: ``RepartitionToWide>`` + | Vec **WidenMulPairwiseAdd**\ (D d, V a, V b): widens ``a`` and + ``b`` to ``TFromD`` and computes + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. + +- | ``VI``: ``i8``, ``VU``: ``Vec>>``, + ``DI``: ``RepartitionToWide>`` + | Vec **SatWidenMulPairwiseAdd**\ (DI di, VU a_u, VI b_i) : + widens ``a_u`` and ``b_i`` to ``TFromD`` and computes + ``a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | Vec **SatWidenMulPairwiseAccumulate**\ (DW, V a, V b, VW sum) : + widens ``a[i]`` and ``b[i]`` to ``TFromD`` and computes + ``a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | VW **SatWidenMulAccumFixedPoint**\ (DW, V a, V b, VW sum)*\*: + First, widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i] * 2`` to ``sum[i]``, saturated to the range of + ``TFromD``. + + If + ``a[i] == LimitsMin>() && b[i] == LimitsMin>()``, + it is implementation-defined whether ``a[i] * b[i] * 2`` is first + saturated to ``TFromD`` prior to the addition of + ``a[i] * b[i] * 2`` to ``sum[i]``. + +- | ``V``: ``{bf,u,i}16``, ``DW``: ``RepartitionToWide>``, + ``VW``: ``Vec`` + | VW **ReorderWidenMulAccumulate**\ (DW d, V a, V b, VW sum0, VW& + sum1): widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i]`` to either ``sum1[j]`` or lane ``j`` of the return + value, where ``j = P(i)`` and ``P`` is a permutation. The only + guarantee is that ``SumOfLanes(d, Add(return_value, sum1))`` is the + sum of all ``a[i] * b[i]``. This is useful for computing dot + products and the L2 norm. The initial value of ``sum1`` before any + call to ``ReorderWidenMulAccumulate`` must be zero (because it is + unused on some platforms). It is safe to set the initial value of + ``sum0`` to any vector ``v``; this has the effect of increasing the + total sum by ``GetLane(SumOfLanes(d, v))`` and may be slightly more + efficient than later adding ``v`` to ``sum0``. + +- | ``VW``: ``{f,u,i}32`` + | VW **RearrangeToOddPlusEven**\ (VW sum0, VW sum1): returns in each + 32-bit lane with index ``i`` + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. ``sum0`` must be the + return value of a prior ``ReorderWidenMulAccumulate``, and ``sum1`` + must be its last (output) argument. In other words, this + strengthens the invariant of ``ReorderWidenMulAccumulate`` such + that each 32-bit lane is the sum of the widened products whose + 16-bit inputs came from the top and bottom halves of the 32-bit + lane. This is typically called after a series of calls to + ``ReorderWidenMulAccumulate``, as opposed to after each one. + Exception: if ``HWY_TARGET == HWY_SCALAR``, returns ``a[0]*b[0]``. + Note that the initial value of ``sum1`` must be zero, see + ``ReorderWidenMulAccumulate``. + +- | ``VN``: ``{u,i}{8,16}``, ``D``: ``RepartitionToWideX2>`` + | Vec **SumOfMulQuadAccumulate**\ (D d, VN a, VN b, Vec sum): + widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``VN_I``: ``i8``, ``VN_U``: + ``Vec>>``, ``DI``: + ``Repartition>`` + | Vec **SumOfMulQuadAccumulate**\ (DI di, VN_U a_u, VN_I b_i, + Vec sum): widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``V``: ``{u,i}{8,16,32},{f}16``, + | ``VW``: ``Vec>``: + | ``VW WidenMulAccumulate(D, V a, V b, VW low, VW& high)``: widens + ``a`` and ``b``, multiplies them together, then adds them to the + concatenated vectors high:low. Returns the lower half of the + result, and sets high to the upper half. + +Fused multiply-add +^^^^^^^^^^^^^^^^^^ + +When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The ``*Sub`` variants are somewhat slower on Arm, and unavailable for +integer inputs; if the ``c`` argument is a constant, it would be better +to negate it and use ``MulAdd``. + +- V **MulAdd**\ (V a, V b, V c): returns ``a[i] * b[i] + c[i]``. + +- V **NegMulAdd**\ (V a, V b, V c): returns ``-a[i] * b[i] + c[i]``. + +- V **MulSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]``. + +- V **NegMulSub**\ (V a, V b, V c): returns ``-a[i] * b[i] - c[i]``. + +- V **MulAddSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]`` in + the even lanes and ``a[i] * b[i] + c[i]`` in the odd lanes. + + ``MulAddSub(a, b, c)`` is equivalent to + ``OddEven(MulAdd(a, b, c), MulSub(a, b, c))`` or + ``MulAddSub(a, b, OddEven(c, Neg(c))``, but ``MulSub(a, b, c)`` is + more efficient on some targets (including AVX2/AVX3). + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulEvenAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c)``. + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulOddAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c)``. + +Masked arithmetic +^^^^^^^^^^^^^^^^^ + +All ops in this section return ``no`` for ``mask=false`` lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, ``IfThenElse(m, Add(a, b), no);`` etc. + +- V **MaskedMinOr**\ (V no, M m, V a, V b): returns ``Min(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMaxOr**\ (V no, M m, V a, V b): returns ``Max(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedSubOr**\ (V no, M m, V a, V b): returns ``a[i] - b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMulOr**\ (V no, M m, V a, V b): returns ``a[i] * b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedDivOr**\ (V no, M m, V a, V b): returns ``a[i] / b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}`` + V **MaskedModOr**\ (V no, M m, V a, V b): returns ``a[i] % b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatSubOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. + +Shifts +^^^^^^ + +**Note**: Counts not in ``[0, sizeof(T)*8)`` yield +implementation-defined results. Left-shifting signed ``T`` and +right-shifting positive signed ``T`` is the same as shifting +``MakeUnsigned`` and casting to ``T``. Right-shifting negative signed +``T`` is the same as an unsigned shift, except that 1-bits are shifted +in. + +Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and ``RotateRight`` is often emulated with +shifts: + +- | ``V``: ``{u,i}`` + | V **ShiftLeft**\ (V a) returns ``a[i] << int``. + +- | ``V``: ``{u,i}`` + | V **ShiftRight**\ (V a) returns ``a[i] >> int``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRight**\ (V a) returns + ``((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeft**\ (V a) returns + ``(a[i] << int) | (static_cast(a[i]) >> (sizeof(T)*8 - int))``. + +- | ``V``: ``{u,i}`` + | V **RotateRight**\ (V a) returns + ``(static_cast(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int))``. + +Shift all lanes by the same (not necessarily compile-time constant) +amount: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftSame**\ (V a, int bits) returns ``a[i] << bits``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightSame**\ (V a, int bits) returns ``a[i] >> bits``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRightSame**\ (V a, int bits) + returns + ``((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeftSame**\ (V a, int bits) returns + ``(a[i] << shl_bits) | (static_cast(a[i]) >> (sizeof(T)*8 - shl_bits))``, + where ``shl_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateRightSame**\ (V a, int bits) returns + ``(static_cast(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits))``, + where ``shr_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2): + +- | ``V``: ``{u,i}`` + | V **operator<<**\ (V a, V b) returns ``a[i] << b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shl`` instead. + +- | ``V``: ``{u,i}`` + | V **operator>>**\ (V a, V b) returns ``a[i] >> b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shr`` instead. + +- | ``V``: ``{u,i}`` + | V **RoundingShr**\ (V a, V b) returns + ``((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **Rol**\ (V a, V b) returns + ``(a[i] << (b[i] & shift_amt_mask)) | (static_cast(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +- | ``V``: ``{u,i}`` + | V **Ror**\ (V a, V b) returns + ``(static_cast(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +Floating-point rounding +^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | V **Round**\ (V v): returns ``v[i]`` rounded towards the nearest + integer, with ties to even. + +- | ``V``: ``{f}`` + | V **Trunc**\ (V v): returns ``v[i]`` rounded towards zero + (truncate). + +- | ``V``: ``{f}`` + | V **Ceil**\ (V v): returns ``v[i]`` rounded towards positive + infinity (ceiling). + +- | ``V``: ``{f}`` + | V **Floor**\ (V v): returns ``v[i]`` rounded towards negative + infinity. + +Floating-point classification +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | M **IsNaN**\ (V v): returns mask indicating whether ``v[i]`` is + “not a number” (unordered). + +- | ``V``: ``{f}`` + | M **IsEitherNaN**\ (V a, V b): equivalent to + ``Or(IsNaN(a), IsNaN(b))``, but ``IsEitherNaN(a, b)`` is more + efficient than ``Or(IsNaN(a), IsNaN(b))`` on x86. + +- | ``V``: ``{f}`` + | M **IsInf**\ (V v): returns mask indicating whether ``v[i]`` is + positive or negative infinity. + +- | ``V``: ``{f}`` + | M **IsFinite**\ (V v): returns mask indicating whether ``v[i]`` is + neither NaN nor infinity, i.e. normal, subnormal or zero. + Equivalent to ``Not(Or(IsNaN(v), IsInf(v)))``. + +Logical +~~~~~~~ + +- | ``V``: ``{u,i}`` + | V **PopulationCount**\ (V a): returns the number of 1-bits in each + lane, i.e. ``PopCount(a[i])``. + +- | ``V``: ``{u,i}`` + | V **LeadingZeroCount**\ (V a): returns the number of leading zeros + in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **TrailingZeroCount**\ (V a): returns the number of trailing + zeros in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **HighestSetBitIndex**\ (V a): returns the index of the highest + set bit of each lane. For any lanes of a signed vector type where + ``a[i]`` is zero, an unspecified negative value is returned in the + corresponding result lanes. For any lanes of an unsigned vector + type where ``a[i]`` is zero, an unspecified value that is greater + than ``HighestValue>>()`` is returned in the + corresponding result lanes. + +The following operate on individual bits within each lane. Note that the +non-operator functions (``And`` instead of ``&``) must be used for +floating-point types, and on SVE/RVV. + +- | ``V``: ``{u,i}`` + | V **operator&**\ (V a, V b): returns ``a[i] & b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``And`` instead. + +- | ``V``: ``{u,i}`` + | V **operator\|**\ (V a, V b): returns ``a[i] | b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Or`` instead. + +- | ``V``: ``{u,i}`` + | V **operator^**\ (V a, V b): returns ``a[i] ^ b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Xor`` instead. + +- | ``V``: ``{u,i}`` + | V **Not**\ (V v): returns ``~v[i]``. + +- V **AndNot**\ (V a, V b): returns ``~a[i] & b[i]``. + +The following three-argument functions may be more efficient than +assembling them from 2-argument functions: + +- V **Xor3**\ (V x1, V x2, V x3): returns ``x1[i] ^ x2[i] ^ x3[i]``. + This is more efficient than ``Or3`` on some targets. When inputs are + disjoint (no bit is set in more than one argument), ``Xor3`` and + ``Or3`` are equivalent and you should use the former. +- V **Or3**\ (V o1, V o2, V o3): returns ``o1[i] | o2[i] | o3[i]``. + This is less efficient than ``Xor3`` on some targets; use that where + possible. +- V **OrAnd**\ (V o, V a1, V a2): returns ``o[i] | (a1[i] & a2[i])``. +- V **BitwiseIfThenElse**\ (V mask, V yes, V no): returns + ``((mask[i] & yes[i]) | (~mask[i] & no[i]))``. ``BitwiseIfThenElse`` + is equivalent to, but potentially more efficient than + ``Or(And(mask, yes), AndNot(mask, no))``. + +Special functions for signed types: + +- | ``V``: ``{f}`` + | V **CopySign**\ (V a, V b): returns the number with the magnitude + of ``a`` and sign of ``b``. + +- | ``V``: ``{f}`` + | V **CopySignToAbs**\ (V a, V b): as above, but potentially slightly + more efficient; requires the first argument to be non-negative. + +- | ``V``: ``{i}`` + | V **BroadcastSignBit**\ (V a) returns ``a[i] < 0 ? -1 : 0``. + +- | ``V``: ``{i,f}`` + | V **ZeroIfNegative**\ (V v): returns ``v[i] < 0 ? 0 : v[i]``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElse**\ (V v, V yes, V no): returns + ``v[i] < 0 ? yes[i] : no[i]``. This may be more efficient than + ``IfThenElse(Lt..)``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElseZero**\ (V v, V yes): returns + ``v[i] < 0 ? yes[i] : 0``. ``IfNegativeThenElseZero(v, yes)`` is + equivalent to but more efficient than + ``IfThenElseZero(IsNegative(v), yes)`` or + ``IfNegativeThenElse(v, yes, Zero(d))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenZeroElse**\ (V v, V no): returns + ``v[i] < 0 ? 0 : no``. ``IfNegativeThenZeroElse(v, no)`` is + equivalent to but more efficient than + ``IfThenZeroElse(IsNegative(v), no)`` or + ``IfNegativeThenElse(v, Zero(d), no)`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenNegOrUndefIfZero**\ (V mask, V v): returns + ``mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val)``, + where ``impl_defined_val`` is an implementation-defined value that + is equal to either 0 or ``v[i]``. + + ``IfNegativeThenNegOrUndefIfZero(mask, v)`` is more efficient than + ``IfNegativeThenElse(mask, Neg(v), v)`` for I8/I16/I32 vectors that + are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets. + +Masks +~~~~~ + +Let ``M`` denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform). + +Create mask +^^^^^^^^^^^ + +- M **FirstN**\ (D, size_t N): returns mask with the first ``N`` lanes + (those with index ``< N``) true. ``N >= Lanes(D())`` results in an + all-true mask. ``N`` must not exceed + ``LimitsMax))>>()``. + Useful for implementing “masked” stores by loading ``prev`` followed + by ``IfThenElse(FirstN(d, N), what_to_store, prev)``. + +- M **MaskFromVec**\ (V v): returns false in lane ``i`` if + ``v[i] == 0``, or true if ``v[i]`` has all bits set. The result is + *implementation-defined* if ``v[i]`` is neither zero nor all bits + set. + +- M **LoadMaskBits**\ (D, const uint8_t\* p): returns a mask indicating + whether the i-th bit in the array is set. Loads bytes and bits in + ascending order of address and index. At least 8 bytes of ``p`` must + be readable, but only ``(Lanes(D()) + 7) / 8`` need be initialized. + Any unused bits (happens if ``Lanes(D()) < 8``) are treated as if + they were zero. + +- M **Dup128MaskFromMaskBits**\ (D d, unsigned mask_bits): returns a + mask with lane ``i`` set to + ``((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0``. + +- M **MaskFalse(D)**\ : returns an all-false mask. ``MaskFalse(D())`` + is equivalent to ``MaskFromVec(Zero(D()))``, but ``MaskFalse(D())`` + is more efficient than ``MaskFromVec(Zero(D()))`` on AVX3, RVV, and + SVE. + + ``MaskFalse(D())`` is also equivalent to ``FirstN(D(), 0)`` or + ``Dup128MaskFromMaskBits(D(), 0)``, but ``MaskFalse(D())`` is usually + more efficient. + +Convert mask +^^^^^^^^^^^^ + +- M1 **RebindMask**\ (D, M2 m): returns same mask bits as ``m``, but + reinterpreted as a mask for lanes of type ``TFromD``. ``M1`` and + ``M2`` must have the same number of lanes. + +- V **VecFromMask**\ (D, M m): returns 0 in lane ``i`` if + ``m[i] == false``, otherwise all bits set. + +- size_t **StoreMaskBits**\ (D, M m, uint8_t\* p): stores a bit array + indicating whether ``m[i]`` is true, in ascending order of ``i``, + filling the bits of each byte from least to most significant, then + proceeding to the next byte. Returns the number of bytes written: + ``(Lanes(D()) + 7) / 8``. At least 8 bytes of ``p`` must be writable. + +- Mask **PromoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Promotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``PromoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``PromoteMaskTo(d_to, d_from, m)`` + is more efficient on some targets. + + PromoteMaskTo requires that + ``sizeof(TFromD) < sizeof(TFromD)`` be true. + +- Mask **DemoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Demotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``DemoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``DemoteMaskTo(d_to, d_from, m)`` is + more efficient on some targets. + + DemoteMaskTo requires that + ``sizeof(TFromD) > sizeof(TFromD)`` be true. + +- M **OrderedDemote2MasksTo**\ (DTo, DFrom, M2, M2): returns a mask + whose ``LowerHalf`` is the first argument and whose ``UpperHalf`` is + the second argument; ``M2`` is ``Mask>``; ``DTo`` is + ``Repartition``. + + OrderedDemote2MasksTo requires that + ``sizeof(TFromD) == sizeof(TFromD) * 2`` be true. + + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is equivalent to + ``MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb)))``, + where ``va`` is ``BitCast(di_from, MaskFromVec(d_from, a))``, ``vb`` + is ``BitCast(di_from, MaskFromVec(d_from, b))``, ``di_to`` is + ``RebindToSigned()``, and ``di_from`` is + ``RebindToSigned()``, but + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is more efficient on + some targets. + + OrderedDemote2MasksTo is only available if + ``HWY_TARGET != HWY_SCALAR`` is true. + +Combine mask +^^^^^^^^^^^^ + +- M2 **LowerHalfOfMask**\ (D d, M m): returns the lower half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``LowerHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(LowerHalf(d, VecFromMask(d, m)))``, but + ``LowerHalfOfMask(d, m)`` is more efficient on some targets. + +- M2 **UpperHalfOfMask**\ (D d, M m): returns the upper half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``UpperHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(UpperHalf(d, VecFromMask(d, m)))``, but + ``UpperHalfOfMask(d, m)`` is more efficient on some targets. + + UpperHalfOfMask is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +- M **CombineMasks**\ (D, M2, M2): returns a mask whose ``UpperHalf`` + is the first argument and whose ``LowerHalf`` is the second argument; + ``M2`` is ``Mask>``. + + ``CombineMasks(d, hi, lo)`` is equivalent to + ``MaskFromVec(d, Combine(d, VecFromMask(Half(), hi), VecFromMask(Half(), lo)))``, + but ``CombineMasks(d, hi, lo)`` is more efficient on some targets. + + CombineMasks is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +Slide mask across blocks +^^^^^^^^^^^^^^^^^^^^^^^^ + +- M **SlideMaskUpLanes**\ (D d, M m, size_t N): Slides ``m`` up ``N`` + lanes. ``SlideMaskUpLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskUpLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMaskDownLanes**\ (D d, M m, size_t N): Slides ``m`` down + ``N`` lanes. ``SlideMaskDownLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskDownLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMask1Up**\ (D d, M m): Slides ``m`` up 1 lane. + ``SlideMask1Up(d, m)`` is equivalent to + ``MaskFromVec(Slide1Up(d, VecFromMask(d, m)))``, but + ``SlideMask1Up(d, m)`` is more efficient on some targets. + +- M **SlideMask1Down**\ (D d, M m): Slides ``m`` down 1 lane. + ``SlideMask1Down(d, m)`` is equivalent to + ``MaskFromVec(Slide1Down(d, VecFromMask(d, m)))``, but + ``SlideMask1Down(d, m)`` is more efficient on some targets. + +Test mask +^^^^^^^^^ + +- bool **AllTrue**\ (D, M m): returns whether all ``m[i]`` are true. + +- bool **AllFalse**\ (D, M m): returns whether all ``m[i]`` are false. + +- size_t **CountTrue**\ (D, M m): returns how many of ``m[i]`` are true + [0, N]. This is typically more expensive than AllTrue/False. + +- intptr_t **FindFirstTrue**\ (D, M m): returns the index of the first + (i.e. lowest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownFirstTrue**\ (D, M m): returns the index of the + first (i.e. lowest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindFirstTrue``. + +- intptr_t **FindLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindLastTrue``. + +Ternary operator for masks +^^^^^^^^^^^^^^^^^^^^^^^^^^ + +For ``IfThen*``, masks must adhere to the invariant established by +``MaskFromVec``: false is zero, true has all bits set: + +- V **IfThenElse**\ (M mask, V yes, V no): returns + ``mask[i] ? yes[i] : no[i]``. + +- V **IfThenElseZero**\ (M mask, V yes): returns + ``mask[i] ? yes[i] : 0``. + +- V **IfThenZeroElse**\ (M mask, V no): returns + ``mask[i] ? 0 : no[i]``. + +- V **IfVecThenElse**\ (V mask, V yes, V no): equivalent to and + possibly faster than ``IfVecThenElse(MaskFromVec(mask), yes, no)``. + The result is *implementation-defined* if ``mask[i]`` is neither zero + nor all bits set. + +Logical mask +^^^^^^^^^^^^ + +- M **Not**\ (M m): returns mask of elements indicating whether the + input mask element was false. + +- M **And**\ (M a, M b): returns mask of elements indicating whether + both input mask elements were true. + +- M **AndNot**\ (M not_a, M b): returns mask of elements indicating + whether ``not_a`` is false and ``b`` is true. + +- M **Or**\ (M a, M b): returns mask of elements indicating whether + either input mask element was true. + +- M **Xor**\ (M a, M b): returns mask of elements indicating whether + exactly one input mask element was true. + +- M **ExclusiveNeither**\ (M a, M b): returns mask of elements + indicating ``a`` is false and ``b`` is false. Undefined if both are + true. We choose not to provide NotOr/NotXor because x86 and SVE only + define one of these operations. This op is for situations where the + inputs are known to be mutually exclusive. + +- M **SetOnlyFirst**\ (M m): If none of ``m[i]`` are true, returns + all-false. Otherwise, only lane ``k`` is true, where ``k`` is equal + to ``FindKnownFirstTrue(m)``. In other words, sets to false any lanes + with index greater than the first true lane, if it exists. + +- M **SetBeforeFirst**\ (M m): If none of ``m[i]`` are true, returns + all-true. Otherwise, returns mask with the first ``k`` lanes true and + all remaining lanes false, where ``k`` is equal to + ``FindKnownFirstTrue(m)``. In other words, if at least one of + ``m[i]`` is true, sets to true any lanes with index less than the + first true lane and all remaining lanes to false. + +- M **SetAtOrBeforeFirst**\ (M m): equivalent to + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``, but + ``SetAtOrBeforeFirst(m)`` is usually more efficient than + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``. + +- M **SetAtOrAfterFirst**\ (M m): equivalent to + ``Not(SetBeforeFirst(m))``. + +Compress +^^^^^^^^ + +- V **Compress**\ (V v, M m): returns ``r`` such that ``r[n]`` is + ``v[i]``, with ``i`` the n-th lane index (starting from 0) where + ``m[i]`` is true. Compacts lanes whose mask is true into the lower + lanes. For targets and lane type ``T`` where + ``CompressIsPartition::value`` is true, the upper lanes are those + whose mask is false (thus ``Compress`` corresponds to partitioning + according to the mask). Otherwise, the upper lanes are + implementation-defined. Potentially slow with 8 and 16-bit lanes. Use + this form when the input is already a mask, e.g. returned by a + comparison. + +- V **CompressNot**\ (V v, M m): equivalent to ``Compress(v, Not(m))`` + but possibly faster if ``CompressIsPartition::value`` is true. + +- | ``V``: ``u64`` + | V **CompressBlocksNot**\ (V v, M m): equivalent to + ``CompressNot(v, m)`` when ``m`` is structured as adjacent pairs + (both true or false), e.g. as returned by ``Lt128``. This is a + no-op for 128 bit vectors. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- size_t **CompressStore**\ (V v, M m, D d, T\* p): writes lanes whose + mask ``m`` is true into ``p``, starting from lane 0. Returns + ``CountTrue(d, m)``, the number of valid lanes. May be implemented as + ``Compress`` followed by ``StoreU``; lanes after the valid ones may + still be overwritten! Potentially slow with 8 and 16-bit lanes. + +- size_t **CompressBlendedStore**\ (V v, M m, D d, T\* p): writes only + lanes whose mask ``m`` is true into ``p``, starting from lane 0. + Returns ``CountTrue(d, m)``, the number of lanes written. Does not + modify subsequent lanes, but there is no guarantee of atomicity + because this may be implemented as + ``Compress, LoadU, IfThenElse(FirstN), StoreU``. + +- V **CompressBits**\ (V v, const uint8_t\* HWY_RESTRICT bits): + Equivalent to, but often faster than + ``Compress(v, LoadMaskBits(d, bits))``. ``bits`` is as specified for + ``LoadMaskBits``. If called multiple times, the ``bits`` pointer + passed to this function must also be marked ``HWY_RESTRICT`` to avoid + repeated work. Note that if the vector has less than 8 elements, + incrementing ``bits`` will not work as intended for packed bit + arrays. As with ``Compress``, ``CompressIsPartition`` indicates the + mask=false lanes are moved to the upper lanes. Potentially slow with + 8 and 16-bit lanes. + +- size_t **CompressBitsStore**\ (V v, const uint8_t\* HWY_RESTRICT + bits, D d, T\* p): combination of ``CompressStore`` and + ``CompressBits``, see remarks there. + +Expand +^^^^^^ + +- V **Expand**\ (V v, M m): returns ``r`` such that ``r[i]`` is zero + where ``m[i]`` is false, and otherwise ``v[s]``, where ``s`` is the + number of ``m[0, i)`` which are true. Scatters inputs in ascending + index order to the lanes whose mask is true and zeros all other + lanes. Potentially slow with 8 and 16-bit lanes. + +- V **LoadExpand**\ (M m, D d, const T\* p): returns ``r`` such that + ``r[i]`` is zero where ``m[i]`` is false, and otherwise ``p[s]``, + where ``s`` is the number of ``m[0, i)`` which are true. May be + implemented as ``LoadU`` followed by ``Expand``. Potentially slow + with 8 and 16-bit lanes. + +Comparisons +~~~~~~~~~~~ + +These return a mask (see above) indicating whether the condition is +true. + +- M **operator==**\ (V a, V b): returns ``a[i] == b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Eq`` instead. +- M **operator!=**\ (V a, V b): returns ``a[i] != b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ne`` instead. + +- M **operator<**\ (V a, V b): returns ``a[i] < b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Lt`` instead. + +- M **operator>**\ (V a, V b): returns ``a[i] > b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Gt`` instead. + +- M **operator<=**\ (V a, V b): returns ``a[i] <= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Le`` instead. + +- M **operator>=**\ (V a, V b): returns ``a[i] >= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ge`` instead. + +- | ``V``: ``{i,f}`` + | M **IsNegative**\ (V v): returns ``v[i] < 0``. + + ``IsNegative(v)`` is equivalent to + ``MaskFromVec(BroadcastSignBit(v))`` or ``Lt(v, Zero(d))``, but + ``IsNegative(v)`` is more efficient on some targets. + +- | ``V``: ``{u,i}`` + | M **TestBit**\ (V v, V bit): returns ``(v[i] & bit[i]) == bit[i]``. + ``bit[i]`` must have exactly one bit set. + +- | ``V``: ``u64`` + | M **Lt128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) is + less than ``b[1]:b[0]``. For each pair, the mask lanes are either + both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Lt128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` is less than + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + equals ``b[1]:b[0]``. For each pair, the mask lanes are either both + true or both false. Unavailable if ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + differs from ``b[1]:b[0]``. For each pair, the mask lanes are + either both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` equals ``b[1]``. + For each pair, the mask lanes are either both true or both false. + This is useful for comparing 64-bit keys alongside 64-bit values. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` differs from + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Memory +~~~~~~ + +Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of ``N`` consecutive +``T`` values, either ``aligned`` (address is a multiple of the vector +size) or possibly unaligned (denoted ``p``). + +Even unaligned addresses must still be a multiple of ``sizeof(T)``, +otherwise ``StoreU`` may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +``new`` or ``malloc``) variables of type ``T`` are aligned to +``sizeof(T)``, hence such addresses are suitable for ``StoreU``. +However, casting pointers to ``char*`` and adding arbitrary offsets (not +a multiple of ``sizeof(T)``) can violate this requirement. + +**Note**: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be *1.5 times as fast* when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports. + +Load +^^^^ + +- Vec **Load**\ (D, const T\* aligned): returns ``aligned[i]``. May + fault if the pointer is not aligned to the vector size (using + aligned_allocator.h is safe). Using this whenever possible improves + codegen on SSSE3/SSE4: unlike ``LoadU``, ``Load`` can be fused into a + memory operand, which reduces register pressure. + +Requires only *element-aligned* vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length): + +- Vec **LoadU**\ (D, const T\* p): returns ``p[i]``. + +- Vec **LoadDup128**\ (D, const T\* p): returns one 128-bit block + loaded from ``p`` and broadcasted into all 128-bit block[s]. This may + be faster than broadcasting single values, and is more convenient + than preparing constants for the actual vector length. Only available + if ``HWY_TARGET != HWY_SCALAR``. + +- Vec **MaskedLoadOr**\ (V no, M mask, D, const T\* p): returns + ``mask[i] ? p[i] : no[i]``. May fault even where ``mask`` is false + ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is aligned, faults cannot + happen unless the entire vector is inaccessible. Assuming no faults, + this is equivalent to, and potentially more efficient than, + ``IfThenElse(mask, LoadU(D(), p), no)``. + +- Vec **MaskedLoad**\ (M mask, D d, const T\* p): equivalent to + ``MaskedLoadOr(Zero(d), mask, d, p)``, but potentially slightly more + efficient. + +- Vec **LoadN**\ (D d, const T\* p, size_t max_lanes_to_load) : + Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` lanes from ``p`` to + the first (lowest-index) lanes of the result vector and zeroes out + the remaining lanes. + + LoadN does not fault if all of the elements in + ``[p, p + max_lanes_to_load)`` are accessible, even if + ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 or ``max_lanes_to_load < Lanes(d)`` + is true. + +- Vec **LoadNOr**\ (V no, D d, const T\* p, size_t + max_lanes_to_load) : Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes from ``p`` to the first (lowest-index) lanes of the result + vector and fills the remaining lanes with ``no``. Like LoadN, this + does not fault. + +Store +^^^^^ + +- void **Store**\ (Vec v, D, T\* aligned): copies ``v[i]`` into + ``aligned[i]``, which must be aligned to the vector size. Writes + exactly ``N * sizeof(T)`` bytes. + +- void **StoreU**\ (Vec v, D, T\* p): as ``Store``, but the + alignment requirement is relaxed to element-aligned (multiple of + ``sizeof(T)``). + +- void **BlendedStore**\ (Vec v, M m, D d, T\* p): as ``StoreU``, + but only updates ``p`` where ``m`` is true. May fault even where + ``mask`` is false ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is + aligned, faults cannot happen unless the entire vector is + inaccessible. Equivalent to, and potentially more efficient than, + ``StoreU(IfThenElse(m, v, LoadU(d, p)), d, p)``. “Blended” indicates + this may not be atomic; other threads must not concurrently update + ``[p, p + Lanes(d))`` without synchronization. + +- void **SafeFillN**\ (size_t num, T value, D d, T\* HWY_RESTRICT to): + Sets ``to[0, num)`` to ``value``. If ``num`` exceeds ``Lanes(d)``, + the behavior is target-dependent (either filling all, or no more than + one vector). Potentially more efficient than a scalar loop, but will + not fault, unlike ``BlendedStore``. No alignment requirement. + Potentially non-atomic, like ``BlendedStore``. + +- void **SafeCopyN**\ (size_t num, D d, const T\* HWY_RESTRICT from, + T\* HWY_RESTRICT to): Copies ``from[0, num)`` to ``to``. If ``num`` + exceeds ``Lanes(d)``, the behavior is target-dependent (either + copying all, or no more than one vector). Potentially more efficient + than a scalar loop, but will not fault, unlike ``BlendedStore``. No + alignment requirement. Potentially non-atomic, like ``BlendedStore``. + +- void **StoreN**\ (Vec v, D d, T\* HWY_RESTRICT p, size_t + max_lanes_to_store): Stores the first (lowest-index) + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes of ``v`` to p. + + StoreN does not modify any memory past + ``p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1``. + +Interleaved +^^^^^^^^^^^ + +- void **LoadInterleaved2**\ (D, const T\* p, Vec& v0, Vec& v1): + equivalent to ``LoadU`` into ``v0, v1`` followed by shuffling, such + that ``v0[0] == p[0], v1[0] == p[1]``. + +- void **LoadInterleaved3**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2): as above, but for three vectors (e.g. RGB samples). + +- void **LoadInterleaved4**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2, Vec& v3): as above, but for four vectors (e.g. RGBA). + +- void **StoreInterleaved2**\ (Vec v0, Vec v1, D, T\* p): + equivalent to shuffling ``v0, v1`` followed by two ``StoreU()``, such + that ``p[0] == v0[0], p[1] == v1[0]``. + +- void **StoreInterleaved3**\ (Vec v0, Vec v1, Vec v2, D, T\* + p): as above, but for three vectors (e.g. RGB samples). + +- void **StoreInterleaved4**\ (Vec v0, Vec v1, Vec v2, Vec + v3, D, T\* p): as above, but for four vectors (e.g. RGBA samples). + +Scatter/Gather +^^^^^^^^^^^^^^ + +**Note**: Offsets/indices are of type ``VI = Vec>`` +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned). + +**Note**: Where possible, applications should +``Load/Store/TableLookup*`` entire vectors, which is much faster than +``Scatter/Gather``. Otherwise, code of the form +``dst[tbl[i]] = F(src[i])`` should when possible be transformed to +``dst[i] = F(src[tbl[i]])`` because ``Scatter`` may be more expensive +than ``Gather``. + +**Note**: We provide ``*Offset`` functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +``*Index``, which takes indices. To reduce the number of ops, we do not +intend to add ``Masked*`` ops for offsets. If you have offsets, you can +convert them to indices via ``ShiftRight``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterOffset**\ (Vec v, D, T\* base, VI offsets): stores + ``v[i]`` to the base address plus *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndex**\ (Vec v, D, T\* base, VI indices): stores + ``v[i]`` to ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndexN**\ (Vec v, D, T\* base, VI indices, size_t + max_lanes_to_store): Stores + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes ``v[i]`` to + ``base[indices[i]]`` + +- | ``D``: ``{u,i,f}{32,64}`` + | void **MaskedScatterIndex**\ (Vec v, M m, D, T\* base, VI + indices): stores ``v[i]`` to ``base[indices[i]]`` if ``mask[i]`` is + true. Does not fault for lanes whose ``mask`` is false. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherOffset**\ (D, const T\* base, VI offsets): returns + elements of base selected by *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndex**\ (D, const T\* base, VI indices): returns + vector of ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndexN**\ (D, const T\* base, VI indices, size_t + max_lanes_to_load): Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes of ``base[indices[i]]`` to the first (lowest-index) lanes of + the result vector and zeroes out the remaining lanes. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndexOr**\ (V no, M mask, D d, const T\* base, + VI indices): returns vector of ``base[indices[i]]`` where + ``mask[i]`` is true, otherwise ``no[i]``. Does not fault for lanes + whose ``mask`` is false. This is equivalent to, and potentially + more efficient than, + ``IfThenElseZero(mask, GatherIndex(d, base, indices))``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndex**\ (M mask, D d, const T\* base, VI + indices): equivalent to + ``MaskedGatherIndexOr(Zero(d), mask, d, base, indices)``. Use this + when the desired default value is zero; it may be more efficient on + some targets, and on others require generating a zero constant. + +Cache control +~~~~~~~~~~~~~ + +All functions except ``Stream`` are defined in cache_control.h. + +- void **Stream**\ (Vec a, D d, const T\* aligned): copies ``a[i]`` + into ``aligned[i]`` with non-temporal hint if available (useful for + write-only data; avoids cache pollution). May be implemented using a + CPU-internal buffer. To avoid partial flushes and unpredictable + interactions with atomics (for example, see Intel SDM Vol 4, Sec. + 8.1.2.2), call this consecutively for an entire cache line (typically + 64 bytes, aligned to its size). Each call may write a multiple of + ``HWY_STREAM_MULTIPLE`` bytes, which can exceed + ``Lanes(d) * sizeof(T)``. The new contents of ``aligned`` may not be + visible until ``FlushStream`` is called. + +- void **FlushStream**\ (): ensures values written by previous + ``Stream`` calls are visible on the current core. This is NOT + sufficient for synchronizing across cores; when ``Stream`` outputs + are to be consumed by other core(s), the producer must publish + availability (e.g. via mutex or atomic_flag) after ``FlushStream``. + +- void **FlushCacheline**\ (const void\* p): invalidates and flushes + the cache line containing “p”, if possible. + +- void **Prefetch**\ (const T\* p): optionally begins loading the cache + line containing “p” to reduce latency of subsequent actual loads. + +- void **Pause**\ (): when called inside a spin-loop, may reduce power + consumption. + +Type conversion +~~~~~~~~~~~~~~~ + +- Vec **BitCast**\ (D, V): returns the bits of ``V`` reinterpreted + as type ``Vec``. + +- Vec **ResizeBitCast**\ (D, V): resizes ``V`` to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Vec`` is a larger vector than ``V``, then the contents of any + bytes past the first ``Lanes(DFromV()) * sizeof(TFromV)`` bytes + of the result vector is unspecified. + +- Vec **ZeroExtendResizeBitCast**\ (DTo, DFrom, V): resizes ``V``, + which is a vector of type ``Vec``, to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Lanes(DTo()) * sizeof(TFromD)`` is greater than + ``Lanes(DFrom()) * sizeof(TFromD)``, then any bytes past the + first ``Lanes(DFrom()) * sizeof(TFromD)`` bytes of the result + vector are zeroed out. + +- | ``V``,\ ``V8``: (``u32,u8``) + | V8 **U8FromU32**\ (V): special-case ``u32`` to ``u8`` conversion + when all lanes of ``V`` are already clamped to ``[0, 256)``. + +- | ``D``: ``{f}`` + | Vec **ConvertTo**\ (D, V): converts a signed/unsigned integer + value to same-sized floating point. + +- | ``V``: ``{f}`` + | Vec **ConvertTo**\ (D, V): rounds floating point towards zero + and converts the value to same-sized signed/unsigned integer. + Returns the closest representable value if the input exceeds the + destination range. + +- | ``V``: ``{f}`` + | Vec **ConvertInRangeTo**\ (D, V): rounds floating point towards + zero and converts the value to same-sized signed/unsigned integer. + Returns an implementation-defined value if the input exceeds the + destination range. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **NearestInt**\ (V a): returns the integer nearest to ``a[i]``; + results are undefined for NaN. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **CeilInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Ceil(a))``, but + ``CeilInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **FloorInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Floor(a))``, but + ``FloorInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- ``D``: ``i32``, ``V``: ``f64`` Vec **DemoteToNearestInt**\ (D d, V + v): converts ``v[i]`` to ``TFromD``, rounding to nearest (with + ties to even). + + ``DemoteToNearestInt(d, v)`` is equivalent to + ``DemoteTo(d, Round(v))``, but ``DemoteToNearestInt(d, v)`` is more + efficient on some targets, including x86 and RVV. + +Single vector demotion +^^^^^^^^^^^^^^^^^^^^^^ + +These functions demote a full vector (or parts thereof) into a vector of +half the size. Use ``Rebind, D>`` or +``Half>`` to obtain the ``D`` that describes the +return type. + +- | ``V``,\ ``D``: (``u64,u32``), (``u64,u16``), (``u64,u8``), + (``u32,u16``), (``u32,u8``), (``u16,u8``) + | Vec **TruncateTo**\ (D, V v): returns ``v[i]`` truncated to the + smaller type indicated by ``T = TFromD``, with the same result + as if the more-significant input bits that do not fit in ``T`` had + been zero. Example: + ``ScalableTag du32; Rebind du8; TruncateTo(du8, Set(du32, 0xF08F))`` + is the same as ``Set(du8, 0x8F)``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i8``), (``i64,i8``), + (``i32,i16``), (``i64,i16``), (``i64,i32``), (``u16,i8``), + (``u32,i8``), (``u64,i8``), (``u32,i16``), (``u64,i16``), + (``u64,i32``), (``i16,u8``), (``i32,u8``), (``i64,u8``), + (``i32,u16``), (``i64,u16``), (``i64,u32``), (``u16,u8``), + (``u32,u8``), (``u64,u8``), (``u32,u16``), (``u64,u16``), + (``u64,u32``), (``f64,f32``) + | Vec **DemoteTo**\ (D, V v): returns ``v[i]`` after packing with + signed/unsigned saturation to ``MakeNarrow``. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteTo**\ (D, V v): rounds floating point towards zero + and converts the value to 32-bit integers. Returns the closest + representable value if the input exceeds the destination range. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteInRangeTo**\ (D, V v): rounds floating point towards + zero and converts the value to 32-bit integers. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | ``V``,\ ``D``: ``{u,i}64,f32`` + | Vec **DemoteTo**\ (D, V v): converts 64-bit integer to + ``float``. + +- | ``V``,\ ``D``: (``f32,f16``), (``f64,f16``), (``f32,bf16``) + | Vec **DemoteTo**\ (D, V v): narrows float to half (for bf16, it + is unspecified whether this truncates or rounds). + +Single vector promotion +^^^^^^^^^^^^^^^^^^^^^^^ + +These functions promote a half vector to a full vector. To obtain +halves, use ``LowerHalf`` or ``UpperHalf``, or load them using a +half-sized ``D``. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``f16`` to ``f64``, ``bf16`` to + ``f32``, ``f32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` zero- or + sign-extended to the integer type ``MakeWide``, or widened to + the floating-point type ``MakeFloat>``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` widened to + ``double``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteTo**\ (D, V part): rounds ``part[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer. Returns the representable value if the input exceeds the + destination range. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeTo**\ (D, V part): rounds ``part[i]`` + towards zero and converts the rounded value to a 64-bit signed or + unsigned integer. Returns an implementation-defined value if the + input exceeds the destination range. + +The following may be more convenient or efficient than also calling +``LowerHalf`` / ``UpperHalf``: + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[0, Lanes(D()))``. Note that ``V`` has + twice as many lanes as ``D`` and the return value. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice + as many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteLowerTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeLowerTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note + that ``V`` has twice as many lanes as ``D`` and the return value. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that + ``V`` has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteUpperTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeUpperTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. Only available if ``HWY_TARGET != HWY_SCALAR``. + +The following may be more convenient or efficient than also calling +``ConcatEven`` or ``ConcatOdd`` followed by ``PromoteLowerTo``: + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteEvenTo**\ (D, V v): promotes the even lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteEvenTo(d, v)`` is equivalent + to, but potentially more efficient than + ``PromoteLowerTo(d, ConcatEven(Repartition, D>(), v, v))``. + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteOddTo**\ (D, V v): promotes the odd lanes of ``v`` + to ``TFromD``. Note that ``V`` has twice as many lanes as ``D`` + and the return value. ``PromoteOddTo(d, v)`` is equivalent to, but + potentially more efficient than + ``PromoteLowerTo(d, ConcatOdd(Repartition, D>(), v, v))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeEvenTo**\ (D, V v): promotes the even lanes + of ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes + as ``D`` and the return value. ``PromoteInRangeEvenTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatEven( Repartition, D>(), v, v))``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeOddTo**\ (D, V v): promotes the odd lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteInRangeOddTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatOdd( Repartition, D>(), v, v))``. + +Two-vector demotion +^^^^^^^^^^^^^^^^^^^ + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **ReorderDemote2To**\ (D, V a, V b): as above, but converts + two inputs, ``D`` and the output have twice as many lanes as ``V``, + and the output order is some permutation of the inputs. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **OrderedDemote2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of demoting the + elements of ``a`` in the lower half of the result followed by the + result of demoting the elements of ``b`` in the upper half of the + result. ``OrderedDemote2To(d, a, b)`` is equivalent to + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``, but + ``OrderedDemote2To(d, a, b)`` is typically more efficient than + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``u16,u8``), (``u32,u16``), (``u64,u32``), + | Vec **OrderedTruncate2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of truncating the + elements of ``a`` in the lower half of the result followed by the + result of truncating the elements of ``b`` in the upper half of the + result. ``OrderedTruncate2To(d, a, b)`` is equivalent to + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``, + but ``OrderedTruncate2To(d, a, b)`` is typically more efficient + than + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +Combine +~~~~~~~ + +- V2 **LowerHalf**\ ([D, ] V): returns the lower half of the vector + ``V``. The optional ``D`` (provided for consistency with + ``UpperHalf``) is ``Half>``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- V2 **UpperHalf**\ (D, V): returns upper half of the vector ``V``, + where ``D`` is ``Half>``. + +- V **ZeroExtendVector**\ (D, V2): returns vector whose ``UpperHalf`` + is zero and whose ``LowerHalf`` is the argument; ``D`` is + ``Twice>``. + +- V **Combine**\ (D, V2, V2): returns vector whose ``UpperHalf`` is the + first argument and whose ``LowerHalf`` is the second argument; ``D`` + is ``Twice>``. + +**Note**: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations. + +- V **ConcatLowerLower**\ (D, V hi, V lo): returns the concatenation of + the lower halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatUpperUpper**\ (D, V hi, V lo): returns the concatenation of + the upper halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatLowerUpper**\ (D, V hi, V lo): returns the inner half of + the concatenation of ``hi`` and ``lo`` without splitting into blocks. + Useful for swapping the two blocks in 256-bit vectors. ``D`` is + ``DFromV``. + +- V **ConcatUpperLower**\ (D, V hi, V lo): returns the outer quarters + of the concatenation of ``hi`` and ``lo`` without splitting into + blocks. Unlike the other variants, this does not incur a + block-crossing penalty on AVX2/3. ``D`` is ``DFromV``. + +- V **ConcatOdd**\ (D, V hi, V lo): returns the concatenation of the + odd lanes of ``hi`` and the odd lanes of ``lo``. + +- V **ConcatEven**\ (D, V hi, V lo): returns the concatenation of the + even lanes of ``hi`` and the even lanes of ``lo``. + +- V **InterleaveWholeLower**\ ([D, ] V a, V b): returns alternating + lanes from the lower halves of ``a`` and ``b`` (``a[0]`` in the + least-significant lane). The optional ``D`` (provided for consistency + with ``InterleaveWholeUpper``) is ``DFromV``. + +- V **InterleaveWholeUpper**\ (D, V a, V b): returns alternating lanes + from the upper halves of ``a`` and ``b`` (``a[N/2]`` in the + least-significant lane). ``D`` is ``DFromV``. + +Blockwise +~~~~~~~~~ + +**Note**: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit *blocks*. + +- V **Broadcast**\ (V): returns individual *blocks*, each with + lanes set to ``input_block[i]``, ``i = [0, 16/sizeof(T))``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytes**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``. Uses byte lanes regardless of the actual + vector types. Results are implementation-defined if + ``indices[i] < 0`` or + ``indices[i] >= HWY_MIN(Lanes(DFromV()), 16)``. ``VI`` are + integers, possibly of a different type than those in ``V``. The + number of lanes in ``V`` and ``VI`` may differ, e.g. a full-length + table vector loaded via ``LoadDup128``, plus partial vector ``VI`` + of 4-bit indices. + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytesOr0**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``, or 0 if ``indices[i] & 0x80``. Uses byte + lanes regardless of the actual vector types. Results are + implementation-defined for ``indices[i] < 0`` or in + ``[HWY_MIN(Lanes(DFromV()), 16), 0x80)``. The zeroing behavior + has zero cost on x86 and Arm. For vectors of >= 256 bytes (can + happen on SVE and RVV), this will set all lanes after the first 128 + to 0. ``VI`` are integers, possibly of a different type than those + in ``V``. The number of lanes in ``V`` and ``VI`` may differ. + +- | ``V``: ``{u,i}64``, ``VI``: ``{u,i}8`` + | V **BitShuffle**\ (V vals, VI indices): returns a vector with + ``(vals[i] >> indices[i*8+j]) & 1`` in bit ``j`` of ``r[i]`` for + each ``j`` between 0 and 7. + + ``BitShuffle(vals, indices)`` zeroes out the upper 56 bits of + ``r[i]``. + + If ``indices[i*8+j]`` is less than 0 or greater than 63, bit ``j`` of + ``r[i]`` is implementation-defined. + + ``VI`` must be either ``Vec>>`` or + ``Vec>>``. + + ``BitShuffle(v, indices)`` is equivalent to the following loop (where + ``N`` is equal to ``Lanes(DFromV())``): + + :: + + for(size_t i = 0; i < N; i++) { + uint64_t shuf_result = 0; + for(int j = 0; j < 7; j++) { + shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j; + } + r[i] = shuf_result; + } + +Interleave +^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- V **InterleaveLower**\ ([D, ] V a, V b): returns *blocks* with + alternating lanes from the lower halves of ``a`` and ``b`` (``a[0]`` + in the least-significant lane). The optional ``D`` (provided for + consistency with ``InterleaveUpper``) is ``DFromV``. + +- V **InterleaveUpper**\ (D, V a, V b): returns *blocks* with + alternating lanes from the upper halves of ``a`` and ``b`` + (``a[N/2]`` in the least-significant lane). ``D`` is ``DFromV``. + +- V **InterleaveEven**\ ([D, ] V a, V b): returns alternating lanes + from the even lanes of ``a`` and ``b`` (``a[0]`` in the + least-significant lane, followed by ``b[0]``, followed by ``a[2]``, + followed by ``b[2]``, and so on). The optional ``D`` (provided for + consistency with ``InterleaveOdd``) is ``DFromV``. Note that no + lanes move across block boundaries. + + ``InterleaveEven(a, b)`` and ``InterleaveEven(d, a, b)`` are both + equivalent to ``OddEven(DupEven(b), a)``, but + ``InterleaveEven(a, b)`` is usually more efficient than + ``OddEven(DupEven(b), a)``. + +- V **InterleaveOdd**\ (D, V a, V b): returns alternating lanes from + the odd lanes of ``a`` and ``b`` (``a[1]`` in the least-significant + lane, followed by ``b[1]``, followed by ``a[3]``, followed by + ``b[3]``, and so on). ``D`` is ``DFromV``. Note that no lanes move + across block boundaries. + + ``InterleaveOdd(d, a, b)`` is equivalent to + ``OddEven(b, DupOdd(a))``, but ``InterleaveOdd(d, a, b)`` is usually + more efficient than ``OddEven(b, DupOdd(a))``. + +Zip +^^^ + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipLower**\ ([DW, ] V a, V b): returns the same bits as + ``InterleaveLower``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). The + optional ``DW`` (provided for consistency with ``ZipUpper``) is + ``RepartitionToWide>``. + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipUpper**\ (DW, V a, V b): returns the same bits as + ``InterleaveUpper``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). ``DW`` is + ``RepartitionToWide>``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Shift within blocks +^^^^^^^^^^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftBytes**\ ([D, ] V): returns the result of + shifting independent *blocks* left by ``int`` bytes [1, 15]. The + optional ``D`` (provided for consistency with ``ShiftRightBytes``) + is ``DFromV``. + +- V **ShiftLeftLanes**\ ([D, ] V): returns the result of shifting + independent *blocks* left by ``int`` lanes. The optional ``D`` + (provided for consistency with ``ShiftRightLanes``) is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightBytes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` bytes [1, 15], shifting in + zeros even for partial vectors. ``D`` is ``DFromV``. + +- V **ShiftRightLanes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` lanes, shifting in zeros even + for partial vectors. ``D`` is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **CombineShiftRightBytes**\ (D, V hi, V lo): returns a + vector of *blocks* each the result of shifting two concatenated + *blocks* ``hi[i] || lo[i]`` right by ``int`` bytes [1, 16). ``D`` + is ``DFromV``. + +- V **CombineShiftRightLanes**\ (D, V hi, V lo): returns a vector + of *blocks* each the result of shifting two concatenated *blocks* + ``hi[i] || lo[i]`` right by ``int`` lanes [1, 16/sizeof(T)). ``D`` is + ``DFromV``. + +Other fixed-pattern permutations within blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **OddEven**\ (V a, V b): returns a vector whose odd lanes are taken + from ``a`` and the even lanes from ``b``. + +- V **DupEven**\ (V v): returns ``r``, the result of copying even lanes + to the next higher-indexed lane. For each even lane index ``i``, + ``r[i] == v[i]`` and ``r[i + 1] == v[i]``. + +- V **DupOdd**\ (V v): returns ``r``, the result of copying odd lanes + to the previous lower-indexed lane. For each odd lane index ``i``, + ``r[i] == v[i]`` and ``r[i - 1] == v[i]``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle1032**\ (V): returns *blocks* with 64-bit halves + swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0321**\ (V): returns *blocks* rotated right (toward the + lower end) by 32 bits. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2103**\ (V): returns *blocks* rotated left (toward the + upper end) by 32 bits. + +The following are equivalent to ``Reverse2`` or ``Reverse4``, which +should be used instead because they are more general: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2301**\ (V): returns *blocks* with 32-bit halves swapped + inside 64-bit halves. + +- | ``V``: ``{u,i,f}{64}`` + | V **Shuffle01**\ (V): returns *blocks* with 64-bit halves swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0123**\ (V): returns *blocks* with lanes in reverse + order. + +Swizzle +~~~~~~~ + +Reverse +^^^^^^^ + +- V **Reverse**\ (D, V a) returns a vector with lanes in reversed order + (``out[i] == a[Lanes(D()) - 1 - i]``). + +- V **ReverseBlocks**\ (V v): returns a vector with blocks in reversed + order. + +The following ``ReverseN`` must not be called if ``Lanes(D()) < N``: + +- V **Reverse2**\ (D, V a) returns a vector with each group of 2 + contiguous lanes in reversed order (``out[i] == a[i ^ 1]``). + +- V **Reverse4**\ (D, V a) returns a vector with each group of 4 + contiguous lanes in reversed order (``out[i] == a[i ^ 3]``). + +- V **Reverse8**\ (D, V a) returns a vector with each group of 8 + contiguous lanes in reversed order (``out[i] == a[i ^ 7]``). + +- | ``V``: ``{u,i}{16,32,64}`` + | V **ReverseLaneBytes**\ (V a) returns a vector where the bytes of + each lane are swapped. + +- | ``V``: ``{u,i}`` + | V **ReverseBits**\ (V a) returns a vector where the bits of each + lane are reversed. + +User-specified permutation across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **TableLookupLanes**\ (V a, unspecified) returns a vector of + ``a[indices[i]]``, where ``unspecified`` is the return value of + ``SetTableIndices(D, &indices[0])`` or ``IndicesFromVec``. The + indices are not limited to blocks, hence this is slower than + ``TableLookupBytes*`` on AVX2/AVX-512. Results are + implementation-defined unless ``0 <= indices[i] < Lanes(D())`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (D d, V a, V b, unspecified) returns a + vector of ``indices[i] < N ? a[indices[i]] : b[indices[i] - N]``, + where ``unspecified`` is the return value of + ``SetTableIndices(d, &indices[0])`` or ``IndicesFromVec`` and ``N`` + is equal to ``Lanes(d)``. The indices are not limited to blocks. + Results are implementation-defined unless + ``0 <= indices[i] < 2 * Lanes(d)`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (V a, V b, unspecified) returns + ``TwoTablesLookupLanes(DFromV(), a, b, indices)``, see above. Note + that the results of ``TwoTablesLookupLanes(d, a, b, indices)`` may + differ from ``TwoTablesLookupLanes(a, b, indices)`` on RVV/SVE if + ``Lanes(d) < Lanes(DFromV())``. + +- unspecified **IndicesFromVec**\ (D d, V idx) prepares for + ``TableLookupLanes`` with integer indices in ``idx``, which must be + the same bit width as ``TFromD`` and in the range + ``[0, 2 * Lanes(d))``, but need not be unique. + +- unspecified **SetTableIndices**\ (D d, TI\* idx) prepares for + ``TableLookupLanes`` by loading ``Lanes(d)`` integer indices from + ``idx``, which must be in the range ``[0, 2 * Lanes(d))`` but need + not be unique. The index type ``TI`` must be an integer of the same + size as ``TFromD``. + +- V **Per4LaneBlockShuffle**\ (V v) does a per 4-lane block shuffle of ``v`` if + ``Lanes(DFromV())`` is greater than or equal to 4 or a shuffle of + the full vector if ``Lanes(DFromV())`` is less than 4. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must all be between 0 + and 3. + + Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with + the following indices (but Per4LaneBlockShuffle is more efficient + than TableLookupLanes on some platforms): + ``{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}`` + + If ``Lanes(DFromV())`` is less than 4 and + ``kIdx0 >= Lanes(DFromV())`` is true, Per4LaneBlockShuffle returns + an unspecified value in the first lane of the result. Otherwise, + Per4LaneBlockShuffle returns ``v[kIdx0]`` in the first lane of the + result. + + If ``Lanes(DFromV())`` is equal to 2 and ``kIdx1 >= 2`` is true, + Per4LaneBlockShuffle returns an unspecified value in the second lane + of the result. Otherwise, Per4LaneBlockShuffle returns ``v[kIdx1]`` + in the first lane of the result. + +Slide across blocks +^^^^^^^^^^^^^^^^^^^ + +- V **SlideUpLanes**\ (D d, V v, size_t N): slides up ``v`` by ``N`` + lanes + + If ``N < Lanes(d)`` is true, returns a vector with the first + (lowest-index) ``Lanes(d) - N`` lanes of ``v`` shifted up to the + upper (highest-index) ``Lanes(d) - N`` lanes of the result vector and + the first (lowest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0..N-1]`` would be zero, + ``result[N] = v[0]``, ``result[N+1] = v[1]``, and so on until + ``result[Lanes(d)-1] = v[Lanes(d)-1-N]``. + + The result of SlideUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **SlideDownLanes**\ (D d, V v, size_t N): slides down ``v`` by + ``N`` lanes + + If ``N < Lanes(d)`` is true, returns a vector with the last + (highest-index) ``Lanes(d) - N`` of ``v`` shifted down to the first + (lowest-index) ``Lanes(d) - N`` lanes of the result vector and the + last (highest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0] = v[N]``, ``result[1] = v[N + 1]``, and + so on until ``result[Lanes(d)-1-N] = v[Lanes(d)-1]``, and then + ``result[Lanes(d)-N..N-1]`` would be zero. + + The results of SlideDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **Slide1Up**\ (D d, V v): slides up ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Up(d, v)`` is equivalent to + ``SlideUpLanes(d, v, 1)``, but ``Slide1Up(d, v)`` is more efficient + than ``SlideUpLanes(d, v, 1)`` on some platforms. + +- V **Slide1Down**\ (D d, V v): slides down ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Down(d, v)`` is equivalent to + ``SlideDownLanes(d, v, 1)``, but ``Slide1Down(d, v)`` is more + efficient than ``SlideDownLanes(d, v, 1)`` on some platforms. + +- V **SlideUpBlocks**\ (D d, V v) slides up ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideUpBlocks(d, v)`` is more efficient than + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideUpBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +- V **SlideDownBlocks**\ (D d, V v) slides down ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideDownBlocks(d, v)`` is more efficient than + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideDownBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +Other fixed-pattern across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **BroadcastLane**\ (V v): returns a vector with all of + the lanes set to ``v[kLane]``. + + ``kLane`` must be in ``[0, MaxLanes(DFromV()))``. + +- V **BroadcastBlock**\ (V v): broadcasts the 16-byte block + of vector ``v`` at index ``kBlock`` to all of the blocks of the + result vector if ``Lanes(DFromV()) * sizeof(TFromV) > 16`` is + true. Otherwise, if ``Lanes(DFromV()) * sizeof(TFromV) <= 16`` + is true, returns ``v``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **OddEvenBlocks**\ (V a, V b): returns a vector whose odd blocks + are taken from ``a`` and the even blocks from ``b``. Returns ``b`` if + the vector has no more than one block (i.e. is 128 bits or scalar). + +- V **SwapAdjacentBlocks**\ (V v): returns a vector where blocks of + index ``2*i`` and ``2*i+1`` are swapped. Results are undefined for + vectors with less than two blocks; callers must first check that via + ``Lanes``. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Reductions +~~~~~~~~~~ + +**Note**: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops. + +The following broadcast the result to all lanes. To obtain a scalar, you +can call ``GetLane`` on the result, or instead use ``Reduce*`` below. + +- V **SumOfLanes**\ (D, V v): returns the sum of all lanes in each + lane. +- V **MinOfLanes**\ (D, V v): returns the minimum-valued lane in each + lane. +- V **MaxOfLanes**\ (D, V v): returns the maximum-valued lane in each + lane. + +The following are equivalent to ``GetLane(SumOfLanes(d, v))`` etc. but +potentially more efficient on some targets. + +- T **ReduceSum**\ (D, V v): returns the sum of all lanes. +- T **ReduceMin**\ (D, V v): returns the minimum of all lanes. +- T **ReduceMax**\ (D, V v): returns the maximum of all lanes. + +Crypto +~~~~~~ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u8`` + | V **AESRound**\ (V state, V round_key): one round of AES + encryption: ``MixColumns(SubBytes(ShiftRows(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRound**\ (V state, V round_key): the last round of AES + encryption: ``SubBytes(ShiftRows(state)) ^ round_key``. This + matches x86 AES-NI. The latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESRoundInv**\ (V state, V round_key): one round of AES + decryption using the AES Equivalent Inverse Cipher: + ``InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRoundInv**\ (V state, V round_key): the last round of + AES decryption: ``InvShiftRows(InvSubBytes(state)) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESInvMixColumns**\ (V state): the InvMixColumns operation of + the AES decryption algorithm. AESInvMixColumns is used in the key + expansion step of the AES Equivalent Inverse Cipher algorithm. The + latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESKeyGenAssist**\ (V v): AES key generation + assist operation + + The AESKeyGenAssist operation is equivalent to doing the following, + which matches the behavior of the x86 AES-NI AESKEYGENASSIST + instruction: + + - Applying the AES SubBytes operation to each byte of ``v``. + - Doing a TableLookupBytes operation on each 128-bit block of the + result of the ``SubBytes(v)`` operation with the following indices + (which is broadcast to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}`` + - Doing a bitwise XOR operation with the following vector (where + ``kRcon`` is the rounding constant that is the first template + argument of the AESKeyGenAssist function and where the below + vector is broadcasted to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}`` + +- | ``V``: ``u64`` + | V **CLMulLower**\ (V a, V b): carryless multiplication of the lower + 64 bits of each 128-bit block into a 128-bit product. The latency + is independent of the input values (assuming that is true of normal + integer multiplication) so this can safely be used in crypto. + Applications that wish to multiply upper with lower halves can + ``Shuffle01`` one of the operands; on x86 that is expected to be + latency-neutral. + +- | ``V``: ``u64`` + | V **CLMulUpper**\ (V a, V b): as CLMulLower, but multiplies the + upper 64 bits of each 128-bit block. + +Preprocessor macros +------------------- + +- ``HWY_ALIGN``: Prefix for stack-allocated (i.e. automatic storage + duration) arrays to ensure they have suitable alignment for + Load()/Store(). This is specific to ``HWY_TARGET`` and should only be + used inside ``HWY_NAMESPACE``. + + Arrays should also only be used for partial (<= 128-bit) vectors, or + ``LoadDup128``, because full vectors may be too large for the stack + and should be heap-allocated instead (see aligned_allocator.h). + + Example: ``HWY_ALIGN float lanes[4];`` + +- ``HWY_ALIGN_MAX``: as ``HWY_ALIGN``, but independent of + ``HWY_TARGET`` and may be used outside ``HWY_NAMESPACE``. + +Advanced macros +--------------- + +Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target *we will call*, +e.g. via ``hwy::HaveFloat64()`` instead of ``HWY_HAVE_FLOAT64``, which +describes the current target. + +- ``HWY_IDE`` is 0 except when parsed by IDEs; adding it to conditions + such as ``#if HWY_TARGET != HWY_SCALAR || HWY_IDE`` avoids code + appearing greyed out. + +The following indicate full support for certain lane types and expand to +1 or 0. + +- ``HWY_HAVE_INTEGER64``: support for 64-bit signed/unsigned integer + lanes. +- ``HWY_HAVE_FLOAT16``: support for 16-bit floating-point lanes. +- ``HWY_HAVE_FLOAT64``: support for double-precision floating-point + lanes. + +The above were previously known as ``HWY_CAP_INTEGER64``, +``HWY_CAP_FLOAT16``, and ``HWY_CAP_FLOAT64``, respectively. Those +``HWY_CAP_*`` names are DEPRECATED. + +Even if ``HWY_HAVE_FLOAT16`` is 0, the following ops generally support +``float16_t`` and ``bfloat16_t``: + +- ``Lanes``, ``MaxLanes`` +- ``Zero``, ``Set``, ``Undefined`` +- ``BitCast`` +- ``Load``, ``LoadU``, ``LoadN``, ``LoadNOr``, + ``LoadInterleaved[234]``, ``MaskedLoad``, ``MaskedLoadOr`` +- ``Store``, ``StoreU``, ``StoreN``, ``StoreInterleaved[234]``, + ``BlendedStore`` +- ``PromoteTo``, ``DemoteTo`` +- ``PromoteUpperTo``, ``PromoteLowerTo`` +- ``PromoteEvenTo``, ``PromoteOddTo`` +- ``Combine``, ``InsertLane``, ``ZeroExtendVector`` +- ``RebindMask``, ``FirstN`` +- ``IfThenElse``, ``IfThenElseZero``, ``IfThenZeroElse`` + +Exception: ``UpperHalf``, ``PromoteUpperTo``, ``PromoteOddTo`` and +``Combine`` are not supported for the ``HWY_SCALAR`` target. + +``Neg`` also supports ``float16_t`` and ``*Demote2To`` also supports +``bfloat16_t``. + +- ``HWY_HAVE_SCALABLE`` indicates vector sizes are unknown at compile + time, and determined by the CPU. + +- ``HWY_HAVE_TUPLE`` indicates ``Vec{2-4}``, ``Create{2-4}`` and + ``Get{2-4}`` are usable. This is already true + ``#if !HWY_HAVE_SCALABLE``, and for SVE targets, and the RVV target + when using Clang 16. We anticipate it will also become, and then + remain, true starting with GCC 14. + +- ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 iff ``MaskedLoad`` may trigger a + (page) fault when attempting to load lanes from unmapped memory, even + if the corresponding mask element is false. This is the case on + ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, + users can prevent faults by ensuring memory addresses are aligned to + the vector size or at least padded (allocation size increased by at + least ``Lanes(d)``). + +- ``HWY_NATIVE_FMA`` expands to 1 if the ``MulAdd`` etc. ops use native + fused multiply-add for floating-point inputs. Otherwise, + ``MulAdd(f, m, a)`` is implemented as ``Add(Mul(f, m), a)``. Checking + this can be useful for increasing the tolerance of expected results + (around 1E-5 or 1E-6). + +- ``HWY_IS_LITTLE_ENDIAN`` expands to 1 on little-endian targets and to + 0 on big-endian targets. + +- ``HWY_IS_BIG_ENDIAN`` expands to 1 on big-endian targets and to 0 on + little-endian targets. + +The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED: + +- ``HWY_CAP_GE256``: the current target supports vectors of >= 256 + bits. +- ``HWY_CAP_GE512``: the current target supports vectors of >= 512 + bits. + +Detecting supported targets +--------------------------- + +``SupportedTargets()`` returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in ``HWY_TARGETS``, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if: + +- the specified baseline is not supported by the current CPU, which + contradicts the definition of baseline, so the configuration is + invalid; or +- the baseline does not include the enabled/attainable target(s), which + are also not supported by the current CPU, and baseline targets (in + particular ``HWY_SCALAR``) were explicitly disabled. + +Advanced configuration macros +----------------------------- + +The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +``HWY_TARGETS`` always includes at least one baseline target which +``HWY_EXPORT`` can use. + +- ``HWY_DISABLE_CACHE_CONTROL`` makes the cache-control functions + no-ops. +- ``HWY_DISABLE_BMI2_FMA`` prevents emitting BMI/BMI2/FMA instructions. + This allows using AVX2 in VMs that do not support the other + instructions, but only if defined for all translation units. + +The following ``*_TARGETS`` are zero or more ``HWY_Target`` bits and can +be defined as an expression, e.g. +``-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3)``. + +- ``HWY_BROKEN_TARGETS`` defaults to a blocklist of known compiler + bugs. Defining to 0 disables the blocklist. + +- ``HWY_DISABLED_TARGETS`` defaults to zero. This allows explicitly + disabling targets without interfering with the blocklist. + +- ``HWY_BASELINE_TARGETS`` defaults to the set whose predefined macros + are defined (i.e. those for which the corresponding flag, e.g. + -mavx2, was passed to the compiler). If specified, this should be the + same for all translation units, otherwise the safety check in + SupportedTargets (that all enabled baseline targets are supported) + may be inaccurate. + +Zero or one of the following macros may be defined to replace the +default policy for selecting ``HWY_TARGETS``: + +- ``HWY_COMPILE_ONLY_EMU128`` selects only ``HWY_EMU128``, which avoids + intrinsics but implements all ops using standard C++. +- ``HWY_COMPILE_ONLY_SCALAR`` selects only ``HWY_SCALAR``, which + implements single-lane-only ops using standard C++. +- ``HWY_COMPILE_ONLY_STATIC`` selects only ``HWY_STATIC_TARGET``, which + effectively disables dynamic dispatch. +- ``HWY_COMPILE_ALL_ATTAINABLE`` selects all attainable targets + (i.e. enabled and permitted by the compiler, independently of + autovectorization), which maximizes coverage in tests. Defining + ``HWY_IS_TEST``, which CMake does for the Highway tests, has the same + effect. +- ``HWY_SKIP_NON_BEST_BASELINE`` compiles all targets at least as good + as the baseline. This is also the default if nothing is defined. By + skipping targets older than the baseline, this reduces binary size + and may resolve compile errors caused by conflicts between dynamic + dispatch and -m flags. + +At most one ``HWY_COMPILE_ONLY_*`` may be defined. +``HWY_COMPILE_ALL_ATTAINABLE`` may also be defined even if one of +``HWY_COMPILE_ONLY_*`` is, but will then be ignored because the flags +are tested in the order listed. As an exception, +``HWY_SKIP_NON_BEST_BASELINE`` overrides the effect of +``HWY_COMPILE_ALL_ATTAINABLE`` and ``HWY_IS_TEST``. + +Compiler support +---------------- + +Clang and GCC require opting into SIMD intrinsics, e.g. via ``-mavx2`` +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as ``std::abs`` are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported. + +To prevent this problem, we use target-specific attributes introduced +via ``#pragma``. Function using SIMD must reside between +``HWY_BEFORE_NAMESPACE`` and ``HWY_AFTER_NAMESPACE``. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. Alternatively, individual functions may be +prefixed with ``HWY_ATTR``, which is more verbose, but ensures that +``#include``-d functions are not covered by target-specific attributes. + +WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value. + +If you know the SVE vector width and are using static dispatch, you can +specify ``-march=armv9-a+sve2-aes -msve-vector-bits=128`` and Highway +will then use ``HWY_SVE2_128`` as the baseline. Similarly, +``-march=armv8.2-a+sve -msve-vector-bits=256`` enables the +``HWY_SVE_256`` specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +``HWY_SVE2_128`` or ``HWY_SVE_256``. + +Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm. + +Type traits +----------- + +- ``IsFloat()`` returns true if the ``T`` is a floating-point type. +- ``IsSigned()`` returns true if the ``T`` is a signed or + floating-point type. +- ``LimitsMin/Max()`` return the smallest/largest value + representable in integer ``T``. +- ``SizeTag`` is an empty struct, used to select overloaded + functions appropriate for ``N`` bytes. + +- ``MakeUnsigned`` is an alias for an unsigned type of the same size + as ``T``. + +- ``MakeSigned`` is an alias for a signed type of the same size as + ``T``. + +- ``MakeFloat`` is an alias for a floating-point type of the same + size as ``T``. + +- ``MakeWide`` is an alias for a type with twice the size of ``T`` + and the same category (unsigned/signed/float). + +- ``MakeNarrow`` is an alias for a type with half the size of ``T`` + and the same category (unsigned/signed/float). + +Memory allocation +----------------- + +``AllocateAligned(items)`` returns a unique pointer to newly +allocated memory for ``items`` elements of POD type ``T``. The start +address is aligned as required by ``Load/Store``. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using ``malloc()`` and ``free()`` with +a ``std::unique_ptr`` since the returned items are *not* initialized or +default constructed and it is released using ``FreeAlignedBytes()`` +without calling ``~T()``. + +``MakeUniqueAligned(Args&&... args)`` creates a single object in +newly allocated aligned memory as above but constructed passing the +``args`` argument to ``T``\ ’s constructor and returning a unique +pointer to it. This is analogous to using ``std::make_unique`` with +``new`` but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type ``T`` +is a struct containing multiple members with ``HWY_ALIGN`` or +``HWY_ALIGN_MAX``, or arrays whose lengths are known to be a multiple of +the vector size. + +``MakeUniqueAlignedArray(size_t items, Args&&... args)`` creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of ``T``. + +Speeding up code for older x86 platforms +---------------------------------------- + +Thanks to @dzaima for inspiring this section. + +It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations. + +For those without AVX3, preferably avoid ``Scatter*``; some algorithms +can be reformulated to use ``Gather*`` instead. For pre-AVX2, it is also +important to avoid ``Gather*``. + +It is typically much more efficient to pad arrays and use ``Load`` +instead of ``MaskedLoad`` and ``Store`` instead of ``BlendedStore``. + +If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and ``Min``/``Max``. + +Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: ``MulEven``, i32 ``Mul``, +``Shl``/``Shr``, ``Round``/``Trunc``/``Ceil``/``Floor``, float16 +``PromoteTo``/``DemoteTo``, ``AESRound``. + +Ops which are moderately more expensive on older CPUs: 64-bit +``Abs``/``ShiftRight``/``ConvertTo``, i32->u16 ``DemoteTo``, u32->f32 +``ConvertTo``, ``Not``, ``IfThenElse``, ``RotateRight``, ``OddEven``, +``BroadcastSignBit``. + +It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid ``Not``, e.g. by hoisting it outside the SIMD code, or fusing with +``AndNot`` or ``CompressNot``. diff --git a/en/master/_sources/release_testing_process.rst.txt b/en/master/_sources/release_testing_process.rst.txt new file mode 100644 index 0000000000..5ca4a0c7d5 --- /dev/null +++ b/en/master/_sources/release_testing_process.rst.txt @@ -0,0 +1,43 @@ +Release testing process +======================= + +We run the following before a release: + +Windows x86 host +---------------- + +:: + + run_tests.bat + +Linux x86 host +-------------- + +Clang, GCC; Arm, PPC cross-compile: ``./run_tests.sh`` + +Manual test of WASM and WASM_EMU256 targets. + +Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269. + +Version updates +--------------- + +Prepend to debian/changelog and update mentions of the current version +in: + +- base.h +- CMakeLists.txt +- MODULE.bazel +- g3doc/faq.md + +Signing the release +------------------- + +- ``git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z`` +- ``gpg --armor --detach-sign highway-X.Y.Z.tar.gz`` +- Edit release and attach the resulting ``highway-X.Y.Z.tar.gz.asc`` + and .gz. + +(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key) diff --git a/en/master/_static/_sphinx_javascript_frameworks_compat.js b/en/master/_static/_sphinx_javascript_frameworks_compat.js new file mode 100644 index 0000000000..8549469dc2 --- /dev/null +++ b/en/master/_static/_sphinx_javascript_frameworks_compat.js @@ -0,0 +1,134 @@ +/* + * _sphinx_javascript_frameworks_compat.js + * ~~~~~~~~~~ + * + * Compatability shim for jQuery and underscores.js. + * + * WILL BE REMOVED IN Sphinx 6.0 + * xref RemovedInSphinx60Warning + * + */ + +/** + * select a different prefix for underscore + */ +$u = _.noConflict(); + + +/** + * small helper function to urldecode strings + * + * See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/decodeURIComponent#Decoding_query_parameters_from_a_URL + */ +jQuery.urldecode = function(x) { + if (!x) { + return x + } + return decodeURIComponent(x.replace(/\+/g, ' ')); +}; + +/** + * small helper function to urlencode strings + */ +jQuery.urlencode = encodeURIComponent; + +/** + * This function returns the parsed url parameters of the + * current request. Multiple values per key are supported, + * it will always return arrays of strings for the value parts. + */ +jQuery.getQueryParameters = function(s) { + if (typeof s === 'undefined') + s = document.location.search; + var parts = s.substr(s.indexOf('?') + 1).split('&'); + var result = {}; + for (var i = 0; i < parts.length; i++) { + var tmp = parts[i].split('=', 2); + var key = jQuery.urldecode(tmp[0]); + var value = jQuery.urldecode(tmp[1]); + if (key in result) + result[key].push(value); + else + result[key] = [value]; + } + return result; +}; + +/** + * highlight a given string on a jquery object by wrapping it in + * span elements with the given class name. + */ +jQuery.fn.highlightText = function(text, className) { + function highlight(node, addItems) { + if (node.nodeType === 3) { + var val = node.nodeValue; + var pos = val.toLowerCase().indexOf(text); + if (pos >= 0 && + !jQuery(node.parentNode).hasClass(className) && + !jQuery(node.parentNode).hasClass("nohighlight")) { + var span; + var isInSVG = jQuery(node).closest("body, svg, foreignObject").is("svg"); + if (isInSVG) { + span = document.createElementNS("http://www.w3.org/2000/svg", "tspan"); + } else { + span = document.createElement("span"); + span.className = className; + } + span.appendChild(document.createTextNode(val.substr(pos, text.length))); + node.parentNode.insertBefore(span, node.parentNode.insertBefore( + document.createTextNode(val.substr(pos + text.length)), + node.nextSibling)); + node.nodeValue = val.substr(0, pos); + if (isInSVG) { + var rect = document.createElementNS("http://www.w3.org/2000/svg", "rect"); + var bbox = node.parentElement.getBBox(); + rect.x.baseVal.value = bbox.x; + rect.y.baseVal.value = bbox.y; + rect.width.baseVal.value = bbox.width; + rect.height.baseVal.value = bbox.height; + rect.setAttribute('class', className); + addItems.push({ + "parent": node.parentNode, + "target": rect}); + } + } + } + else if (!jQuery(node).is("button, select, textarea")) { + jQuery.each(node.childNodes, function() { + highlight(this, addItems); + }); + } + } + var addItems = []; + var result = this.each(function() { + highlight(this, addItems); + }); + for (var i = 0; i < addItems.length; ++i) { + jQuery(addItems[i].parent).before(addItems[i].target); + } + return result; +}; + +/* + * backward compatibility for jQuery.browser + * This will be supported until firefox bug is fixed. + */ +if (!jQuery.browser) { + jQuery.uaMatch = function(ua) { + ua = ua.toLowerCase(); + + var match = /(chrome)[ \/]([\w.]+)/.exec(ua) || + /(webkit)[ \/]([\w.]+)/.exec(ua) || + /(opera)(?:.*version|)[ \/]([\w.]+)/.exec(ua) || + /(msie) ([\w.]+)/.exec(ua) || + ua.indexOf("compatible") < 0 && /(mozilla)(?:.*? rv:([\w.]+)|)/.exec(ua) || + []; + + return { + browser: match[ 1 ] || "", + version: match[ 2 ] || "0" + }; + }; + jQuery.browser = {}; + jQuery.browser[jQuery.uaMatch(navigator.userAgent).browser] = true; +} diff --git a/en/master/_static/basic.css b/en/master/_static/basic.css new file mode 100644 index 0000000000..eeb0519a69 --- /dev/null +++ b/en/master/_static/basic.css @@ -0,0 +1,899 @@ +/* + * basic.css + * ~~~~~~~~~ + * + * Sphinx stylesheet -- basic theme. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ + +/* -- main layout ----------------------------------------------------------- */ + +div.clearer { + clear: both; +} + +div.section::after { + display: block; + content: ''; + clear: left; +} + +/* -- relbar ---------------------------------------------------------------- */ + +div.related { + width: 100%; + font-size: 90%; +} + +div.related h3 { + display: none; +} + +div.related ul { + margin: 0; + padding: 0 0 0 10px; + list-style: none; +} + +div.related li { + display: inline; +} + +div.related li.right { + float: right; + margin-right: 5px; +} + +/* -- sidebar --------------------------------------------------------------- */ + +div.sphinxsidebarwrapper { + padding: 10px 5px 0 10px; +} + +div.sphinxsidebar { + float: left; + width: 230px; + margin-left: -100%; + font-size: 90%; + word-wrap: break-word; + overflow-wrap : break-word; +} + +div.sphinxsidebar ul { + list-style: none; +} + +div.sphinxsidebar ul ul, +div.sphinxsidebar ul.want-points { + margin-left: 20px; + list-style: square; +} + +div.sphinxsidebar ul ul { + margin-top: 0; + margin-bottom: 0; +} + +div.sphinxsidebar form { + margin-top: 10px; +} + +div.sphinxsidebar input { + border: 1px solid #98dbcc; + font-family: sans-serif; + font-size: 1em; +} + +div.sphinxsidebar #searchbox form.search { + overflow: hidden; +} + +div.sphinxsidebar #searchbox input[type="text"] { + float: left; + width: 80%; + padding: 0.25em; + box-sizing: border-box; +} + +div.sphinxsidebar #searchbox input[type="submit"] { + float: left; + width: 20%; + border-left: none; + padding: 0.25em; + box-sizing: border-box; +} + + +img { + border: 0; + max-width: 100%; +} + +/* -- search page ----------------------------------------------------------- */ + +ul.search { + margin: 10px 0 0 20px; + padding: 0; +} + +ul.search li { + padding: 5px 0 5px 20px; + background-image: url(file.png); + background-repeat: no-repeat; + background-position: 0 7px; +} + +ul.search li a { + font-weight: bold; +} + +ul.search li p.context { + color: #888; + margin: 2px 0 0 30px; + text-align: left; +} + +ul.keywordmatches li.goodmatch a { + font-weight: bold; +} + +/* -- index page ------------------------------------------------------------ */ + +table.contentstable { + width: 90%; + margin-left: auto; + margin-right: auto; +} + +table.contentstable p.biglink { + line-height: 150%; +} + +a.biglink { + font-size: 1.3em; +} + +span.linkdescr { + font-style: italic; + padding-top: 5px; + font-size: 90%; +} + +/* -- general index --------------------------------------------------------- */ + +table.indextable { + width: 100%; +} + +table.indextable td { + text-align: left; + vertical-align: top; +} + +table.indextable ul { + margin-top: 0; + margin-bottom: 0; + list-style-type: none; +} + +table.indextable > tbody > tr > td > ul { + padding-left: 0em; +} + +table.indextable tr.pcap { + height: 10px; +} + +table.indextable tr.cap { + margin-top: 10px; + background-color: #f2f2f2; +} + +img.toggler { + margin-right: 3px; + margin-top: 3px; + cursor: pointer; +} + +div.modindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +div.genindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +/* -- domain module index --------------------------------------------------- */ + +table.modindextable td { + padding: 2px; + border-collapse: collapse; +} + +/* -- general body styles --------------------------------------------------- */ + +div.body { + min-width: 360px; + max-width: 800px; +} + +div.body p, div.body dd, div.body li, div.body blockquote { + -moz-hyphens: auto; + -ms-hyphens: auto; + -webkit-hyphens: auto; + hyphens: auto; +} + +a.headerlink { + visibility: hidden; +} +a.brackets:before, +span.brackets > a:before{ + content: "["; +} + +a.brackets:after, +span.brackets > a:after { + content: "]"; +} + + +h1:hover > a.headerlink, +h2:hover > a.headerlink, +h3:hover > a.headerlink, +h4:hover > a.headerlink, +h5:hover > a.headerlink, +h6:hover > a.headerlink, +dt:hover > a.headerlink, +caption:hover > a.headerlink, +p.caption:hover > a.headerlink, +div.code-block-caption:hover > a.headerlink { + visibility: visible; +} + +div.body p.caption { + text-align: inherit; +} + +div.body td { + text-align: left; +} + +.first { + margin-top: 0 !important; +} + +p.rubric { + margin-top: 30px; + font-weight: bold; +} + +img.align-left, figure.align-left, .figure.align-left, object.align-left { + clear: left; + float: left; + margin-right: 1em; +} + +img.align-right, figure.align-right, .figure.align-right, object.align-right { + clear: right; + float: right; + margin-left: 1em; +} + +img.align-center, figure.align-center, .figure.align-center, object.align-center { + display: block; + margin-left: auto; + margin-right: auto; +} + +img.align-default, figure.align-default, .figure.align-default { + display: block; + margin-left: auto; + margin-right: auto; +} + +.align-left { + text-align: left; +} + +.align-center { + text-align: center; +} + +.align-default { + text-align: center; +} + +.align-right { + text-align: right; +} + +/* -- sidebars -------------------------------------------------------------- */ + +div.sidebar, +aside.sidebar { + margin: 0 0 0.5em 1em; + border: 1px solid #ddb; + padding: 7px; + background-color: #ffe; + width: 40%; + float: right; + clear: right; + overflow-x: auto; +} + +p.sidebar-title { + font-weight: bold; +} +div.admonition, div.topic, blockquote { + clear: left; +} + +/* -- topics ---------------------------------------------------------------- */ +div.topic { + border: 1px solid #ccc; + padding: 7px; + margin: 10px 0 10px 0; +} + +p.topic-title { + font-size: 1.1em; + font-weight: bold; + margin-top: 10px; +} + +/* -- admonitions ----------------------------------------------------------- */ + +div.admonition { + margin-top: 10px; + margin-bottom: 10px; + padding: 7px; +} + +div.admonition dt { + font-weight: bold; +} + +p.admonition-title { + margin: 0px 10px 5px 0px; + font-weight: bold; +} + +div.body p.centered { + text-align: center; + margin-top: 25px; +} + +/* -- content of sidebars/topics/admonitions -------------------------------- */ + +div.sidebar > :last-child, +aside.sidebar > :last-child, +div.topic > :last-child, +div.admonition > :last-child { + margin-bottom: 0; +} + +div.sidebar::after, +aside.sidebar::after, +div.topic::after, +div.admonition::after, +blockquote::after { + display: block; + content: ''; + clear: both; +} + +/* -- tables ---------------------------------------------------------------- */ + +table.docutils { + margin-top: 10px; + margin-bottom: 10px; + border: 0; + border-collapse: collapse; +} + +table.align-center { + margin-left: auto; + margin-right: auto; +} + +table.align-default { + margin-left: auto; + margin-right: auto; +} + +table caption span.caption-number { + font-style: italic; +} + +table caption span.caption-text { +} + +table.docutils td, table.docutils th { + padding: 1px 8px 1px 5px; + border-top: 0; + border-left: 0; + border-right: 0; + border-bottom: 1px solid #aaa; +} + +th { + text-align: left; + padding-right: 5px; +} + +table.citation { + border-left: solid 1px gray; + margin-left: 1px; +} + +table.citation td { + border-bottom: none; +} + +th > :first-child, +td > :first-child { + margin-top: 0px; +} + +th > :last-child, +td > :last-child { + margin-bottom: 0px; +} + +/* -- figures --------------------------------------------------------------- */ + +div.figure, figure { + margin: 0.5em; + padding: 0.5em; +} + +div.figure p.caption, figcaption { + padding: 0.3em; +} + +div.figure p.caption span.caption-number, +figcaption span.caption-number { + font-style: italic; +} + +div.figure p.caption span.caption-text, +figcaption span.caption-text { +} + +/* -- field list styles ----------------------------------------------------- */ + +table.field-list td, table.field-list th { + border: 0 !important; +} + +.field-list ul { + margin: 0; + padding-left: 1em; +} + +.field-list p { + margin: 0; +} + +.field-name { + -moz-hyphens: manual; + -ms-hyphens: manual; + -webkit-hyphens: manual; + hyphens: manual; +} + +/* -- hlist styles ---------------------------------------------------------- */ + +table.hlist { + margin: 1em 0; +} + +table.hlist td { + vertical-align: top; +} + +/* -- object description styles --------------------------------------------- */ + +.sig { + font-family: 'Consolas', 'Menlo', 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', monospace; +} + +.sig-name, code.descname { + background-color: transparent; + font-weight: bold; +} + +.sig-name { + font-size: 1.1em; +} + +code.descname { + font-size: 1.2em; +} + +.sig-prename, code.descclassname { + background-color: transparent; +} + +.optional { + font-size: 1.3em; +} + +.sig-paren { + font-size: larger; +} + +.sig-param.n { + font-style: italic; +} + +/* C++ specific styling */ + +.sig-inline.c-texpr, +.sig-inline.cpp-texpr { + font-family: unset; +} + +.sig.c .k, .sig.c .kt, +.sig.cpp .k, .sig.cpp .kt { + color: #0033B3; +} + +.sig.c .m, +.sig.cpp .m { + color: #1750EB; +} + +.sig.c .s, .sig.c .sc, +.sig.cpp .s, .sig.cpp .sc { + color: #067D17; +} + + +/* -- other body styles ----------------------------------------------------- */ + +ol.arabic { + list-style: decimal; +} + +ol.loweralpha { + list-style: lower-alpha; +} + +ol.upperalpha { + list-style: upper-alpha; +} + +ol.lowerroman { + list-style: lower-roman; +} + +ol.upperroman { + list-style: upper-roman; +} + +:not(li) > ol > li:first-child > :first-child, +:not(li) > ul > li:first-child > :first-child { + margin-top: 0px; +} + +:not(li) > ol > li:last-child > :last-child, +:not(li) > ul > li:last-child > :last-child { + margin-bottom: 0px; +} + +ol.simple ol p, +ol.simple ul p, +ul.simple ol p, +ul.simple ul p { + margin-top: 0; +} + +ol.simple > li:not(:first-child) > p, +ul.simple > li:not(:first-child) > p { + margin-top: 0; +} + +ol.simple p, +ul.simple p { + margin-bottom: 0; +} +dl.footnote > dt, +dl.citation > dt { + float: left; + margin-right: 0.5em; +} + +dl.footnote > dd, +dl.citation > dd { + margin-bottom: 0em; +} + +dl.footnote > dd:after, +dl.citation > dd:after { + content: ""; + clear: both; +} + +dl.field-list { + display: grid; + grid-template-columns: fit-content(30%) auto; +} + +dl.field-list > dt { + font-weight: bold; + word-break: break-word; + padding-left: 0.5em; + padding-right: 5px; +} +dl.field-list > dt:after { + content: ":"; +} + + +dl.field-list > dd { + padding-left: 0.5em; + margin-top: 0em; + margin-left: 0em; + margin-bottom: 0em; +} + +dl { + margin-bottom: 15px; +} + +dd > :first-child { + margin-top: 0px; +} + +dd ul, dd table { + margin-bottom: 10px; +} + +dd { + margin-top: 3px; + margin-bottom: 10px; + margin-left: 30px; +} + +dl > dd:last-child, +dl > dd:last-child > :last-child { + margin-bottom: 0; +} + +dt:target, span.highlighted { + background-color: #fbe54e; +} + +rect.highlighted { + fill: #fbe54e; +} + +dl.glossary dt { + font-weight: bold; + font-size: 1.1em; +} + +.versionmodified { + font-style: italic; +} + +.system-message { + background-color: #fda; + padding: 5px; + border: 3px solid red; +} + +.footnote:target { + background-color: #ffa; +} + +.line-block { + display: block; + margin-top: 1em; + margin-bottom: 1em; +} + +.line-block .line-block { + margin-top: 0; + margin-bottom: 0; + margin-left: 1.5em; +} + +.guilabel, .menuselection { + font-family: sans-serif; +} + +.accelerator { + text-decoration: underline; +} + +.classifier { + font-style: oblique; +} + +.classifier:before { + font-style: normal; + margin: 0 0.5em; + content: ":"; + display: inline-block; +} + +abbr, acronym { + border-bottom: dotted 1px; + cursor: help; +} + +/* -- code displays --------------------------------------------------------- */ + +pre { + overflow: auto; + overflow-y: hidden; /* fixes display issues on Chrome browsers */ +} + +pre, div[class*="highlight-"] { + clear: both; +} + +span.pre { + -moz-hyphens: none; + -ms-hyphens: none; + -webkit-hyphens: none; + hyphens: none; + white-space: nowrap; +} + +div[class*="highlight-"] { + margin: 1em 0; +} + +td.linenos pre { + border: 0; + background-color: transparent; + color: #aaa; +} + +table.highlighttable { + display: block; +} + +table.highlighttable tbody { + display: block; +} + +table.highlighttable tr { + display: flex; +} + +table.highlighttable td { + margin: 0; + padding: 0; +} + +table.highlighttable td.linenos { + padding-right: 0.5em; +} + +table.highlighttable td.code { + flex: 1; + overflow: hidden; +} + +.highlight .hll { + display: block; +} + +div.highlight pre, +table.highlighttable pre { + margin: 0; +} + +div.code-block-caption + div { + margin-top: 0; +} + +div.code-block-caption { + margin-top: 1em; + padding: 2px 5px; + font-size: small; +} + +div.code-block-caption code { + background-color: transparent; +} + +table.highlighttable td.linenos, +span.linenos, +div.highlight span.gp { /* gp: Generic.Prompt */ + user-select: none; + -webkit-user-select: text; /* Safari fallback only */ + -webkit-user-select: none; /* Chrome/Safari */ + -moz-user-select: none; /* Firefox */ + -ms-user-select: none; /* IE10+ */ +} + +div.code-block-caption span.caption-number { + padding: 0.1em 0.3em; + font-style: italic; +} + +div.code-block-caption span.caption-text { +} + +div.literal-block-wrapper { + margin: 1em 0; +} + +code.xref, a code { + background-color: transparent; + font-weight: bold; +} + +h1 code, h2 code, h3 code, h4 code, h5 code, h6 code { + background-color: 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+ +/* tables */ + +.rst-content table.docutils thead { + color: #ddd; +} + +.rst-content table.docutils td { + border: 0px; +} + +.rst-content table.docutils:not(.field-list) tr:nth-child(2n-1) td { + background-color: #5a5a5a; +} + + +/* inlined code highlights */ + +.xref, +.py-meth, +.rst-content a code { + color: #aaddff !important; + font-weight: normal !important; +} + +.rst-content code { + color: #eee !important; + font-weight: normal !important; +} + +code.literal { + background-color: #2d2d2d !important; + border: 1px solid #6d6d6d !important; +} + +code.docutils.literal.notranslate { + color: #ddd; +} + + +/* notes, warnings, hints */ + +.hint .admonition-title { + background: #2aa87c !important; +} + +.warning .admonition-title { + background: #cc4444 !important; +} + +.admonition-title { + background: #3a7ca8 !important; +} + +.admonition, +.note { + background-color: #2d2d2d !important; +} + + +/* table of contents */ + +.wy-nav-content-wrap { + background-color: rgba(0, 0, 0, 0.6) !important; +} + +.sidebar { + background-color: #191919 !important; +} + +.sidebar-title { + background-color: #2b2b2b !important; +} + +.wy-menu-vertical a { + color: #ddd; +} + +.wy-menu-vertical code.docutils.literal.notranslate { + color: #404040; + background: none !important; + border: none !important; +} + +.wy-nav-content { + background: #3c3c3c; + color: #dddddd; +} + +.wy-menu-vertical li.on a, +.wy-menu-vertical li.current>a { + background: #a3a3a3; + border-bottom: 0px !important; + border-top: 0px !important; +} + +.wy-menu-vertical li.current { + background: #b3b3b3; +} + +.toc-backref { + color: grey !important; +} + +.highlight .hll { + background-color: #49483e +} + +.highlight { + background: #222; + color: #f8f8f2 +} + +.highlight .c { + color: #888 +} + + +/* Comment */ + +.highlight .err { + color: #960050; + background-color: #1e0010 +} + + +/* Error */ + +.highlight .k { + color: #66d9ef +} + + +/* Keyword */ + +.highlight .l { + color: #ae81ff +} + + 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--- /dev/null +++ b/en/master/_static/css/toggle.css @@ -0,0 +1,77 @@ +input[type=checkbox] { + visibility: hidden; + height: 0; + width: 0; + margin: 0; +} + +.rst-versions .rst-current-version { + padding: 10px; + display: flex; + justify-content: space-between; +} + +.rst-versions .rst-current-version .fa-book, +.rst-versions .rst-current-version .fa-v, +.rst-versions .rst-current-version .fa-caret-down { + height: 24px; + line-height: 24px; + vertical-align: middle; +} + +.rst-versions .rst-current-version .fa-element { + width: 80px; + text-align: center; +} + +.rst-versions .rst-current-version .fa-book { + text-align: left; +} + +.rst-versions .rst-current-version .fa-v { + color: #27AE60; + text-align: right; +} + +label { + margin: 0 auto; + display: inline-block; + justify-content: center; + align-items: right; + border-radius: 100px; + position: relative; + cursor: pointer; + text-indent: -9999px; + width: 50px; + height: 21px; + background: #000; +} + +label:after { + border-radius: 50%; + position: absolute; + content: ''; + background: #fff; + width: 15px; + height: 15px; + top: 3px; + left: 3px; + transition: ease-in-out 200ms; +} + +input:checked+label { + background: #3a7ca8; +} + +input:checked+label:after { + left: calc(100% - 5px); + transform: translateX(-100%); +} + +html.transition, +html.transition *, +html.transition *:before, +html.transition *:after { + transition: ease-in-out 200ms !important; + transition-delay: 0 !important; +} diff --git a/en/master/_static/doctools.js b/en/master/_static/doctools.js new file mode 100644 index 0000000000..527b876ca6 --- /dev/null +++ b/en/master/_static/doctools.js @@ -0,0 +1,156 @@ +/* + * doctools.js + * ~~~~~~~~~~~ + * + * Base JavaScript utilities for all Sphinx HTML documentation. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ +"use strict"; + +const BLACKLISTED_KEY_CONTROL_ELEMENTS = new Set([ + "TEXTAREA", + "INPUT", + "SELECT", + "BUTTON", +]); + +const _ready = (callback) => { + if (document.readyState !== "loading") { + callback(); + } else { + document.addEventListener("DOMContentLoaded", callback); + } +}; + +/** + * Small JavaScript module for the documentation. + */ +const Documentation = { + init: () => { + Documentation.initDomainIndexTable(); + Documentation.initOnKeyListeners(); + }, + + /** + * i18n support + */ + TRANSLATIONS: {}, + PLURAL_EXPR: (n) => (n === 1 ? 0 : 1), + LOCALE: "unknown", + + // gettext and ngettext don't access this so that the functions + // can safely bound to a different name (_ = Documentation.gettext) + gettext: (string) => { + const translated = Documentation.TRANSLATIONS[string]; + switch (typeof translated) { + case "undefined": + return string; // no translation + case "string": + return translated; // translation exists + default: + return translated[0]; // (singular, plural) translation tuple exists + } + }, + + ngettext: (singular, plural, n) => { + const translated = Documentation.TRANSLATIONS[singular]; + if (typeof translated !== "undefined") + return translated[Documentation.PLURAL_EXPR(n)]; + return n === 1 ? singular : plural; + }, + + addTranslations: (catalog) => { + Object.assign(Documentation.TRANSLATIONS, catalog.messages); + Documentation.PLURAL_EXPR = new Function( + "n", + `return (${catalog.plural_expr})` + ); + Documentation.LOCALE = catalog.locale; + }, + + /** + * helper function to focus on search bar + */ + focusSearchBar: () => { + document.querySelectorAll("input[name=q]")[0]?.focus(); + }, + + /** + * Initialise the domain index toggle buttons + */ + initDomainIndexTable: () => { + const toggler = (el) => { + const idNumber = el.id.substr(7); + const toggledRows = document.querySelectorAll(`tr.cg-${idNumber}`); + if (el.src.substr(-9) === "minus.png") { + el.src = `${el.src.substr(0, el.src.length - 9)}plus.png`; + toggledRows.forEach((el) => (el.style.display = "none")); + } else { + el.src = `${el.src.substr(0, el.src.length - 8)}minus.png`; + toggledRows.forEach((el) => (el.style.display = "")); + } + }; + + const togglerElements = document.querySelectorAll("img.toggler"); + togglerElements.forEach((el) => + el.addEventListener("click", (event) => toggler(event.currentTarget)) + ); + togglerElements.forEach((el) => (el.style.display = "")); + if (DOCUMENTATION_OPTIONS.COLLAPSE_INDEX) togglerElements.forEach(toggler); + }, + + initOnKeyListeners: () => { + // only install a listener if it is really needed + if ( + !DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS && + !DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS + ) + return; + + document.addEventListener("keydown", (event) => { + // bail for input elements + if (BLACKLISTED_KEY_CONTROL_ELEMENTS.has(document.activeElement.tagName)) return; + // bail with special keys + if (event.altKey || event.ctrlKey || event.metaKey) return; + + if (!event.shiftKey) { + switch (event.key) { + case "ArrowLeft": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const prevLink = document.querySelector('link[rel="prev"]'); + if (prevLink && prevLink.href) { + window.location.href = prevLink.href; + event.preventDefault(); + } + break; + case "ArrowRight": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const nextLink = document.querySelector('link[rel="next"]'); + if (nextLink && nextLink.href) { + window.location.href = nextLink.href; + event.preventDefault(); + } + break; + } + } + + // some keyboard layouts may need Shift to get / + switch (event.key) { + case "/": + if (!DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS) break; + Documentation.focusSearchBar(); + event.preventDefault(); + } + }); + }, +}; + +// quick alias for translations +const _ = Documentation.gettext; + +_ready(Documentation.init); diff --git a/en/master/_static/documentation_options.js b/en/master/_static/documentation_options.js new file mode 100644 index 0000000000..c78d148ccd --- /dev/null +++ b/en/master/_static/documentation_options.js @@ -0,0 +1,14 @@ +var DOCUMENTATION_OPTIONS = { + URL_ROOT: document.getElementById("documentation_options").getAttribute('data-url_root'), + VERSION: 'nightly', + LANGUAGE: 'en', + COLLAPSE_INDEX: false, + BUILDER: 'html', + FILE_SUFFIX: '.html', + LINK_SUFFIX: '.html', + HAS_SOURCE: true, + SOURCELINK_SUFFIX: '.txt', + NAVIGATION_WITH_KEYS: false, + SHOW_SEARCH_SUMMARY: true, + ENABLE_SEARCH_SHORTCUTS: true, +}; \ No newline at end of file diff --git a/en/master/_static/file.png b/en/master/_static/file.png new file mode 100644 index 0000000000..a858a410e4 Binary files /dev/null and b/en/master/_static/file.png differ diff --git a/en/master/_static/jquery-3.6.0.js b/en/master/_static/jquery-3.6.0.js new file mode 100644 index 0000000000..fc6c299b73 --- /dev/null +++ b/en/master/_static/jquery-3.6.0.js @@ -0,0 +1,10881 @@ +/*! + * jQuery JavaScript Library v3.6.0 + * https://jquery.com/ + * + * Includes Sizzle.js + * https://sizzlejs.com/ + * + * Copyright OpenJS Foundation and other contributors + * Released under the MIT license + * https://jquery.org/license + * + * Date: 2021-03-02T17:08Z + */ +( function( global, factory ) { + + "use strict"; + + if ( typeof module === "object" && typeof module.exports === "object" ) { + + // For CommonJS and CommonJS-like environments where a proper `window` + // is present, execute the factory and get jQuery. + // For environments that do not have a `window` with a `document` + // (such as Node.js), expose a factory as module.exports. + // This accentuates the need for the creation of a real `window`. + // e.g. var jQuery = require("jquery")(window); + // See ticket #14549 for more info. + module.exports = global.document ? + factory( global, true ) : + function( w ) { + if ( !w.document ) { + throw new Error( "jQuery requires a window with a document" ); + } + return factory( w ); + }; + } else { + factory( global ); + } + +// Pass this if window is not defined yet +} )( typeof window !== "undefined" ? window : this, function( window, noGlobal ) { + +// Edge <= 12 - 13+, Firefox <=18 - 45+, IE 10 - 11, Safari 5.1 - 9+, iOS 6 - 9.1 +// throw exceptions when non-strict code (e.g., ASP.NET 4.5) accesses strict mode +// arguments.callee.caller (trac-13335). But as of jQuery 3.0 (2016), strict mode should be common +// enough that all such attempts are guarded in a try block. +"use strict"; + +var arr = []; + +var getProto = Object.getPrototypeOf; + +var slice = arr.slice; + +var flat = arr.flat ? function( array ) { + return arr.flat.call( array ); +} : function( array ) { + return arr.concat.apply( [], array ); +}; + + +var push = arr.push; + +var indexOf = arr.indexOf; + +var class2type = {}; + +var toString = class2type.toString; + +var hasOwn = class2type.hasOwnProperty; + +var fnToString = hasOwn.toString; + +var ObjectFunctionString = fnToString.call( Object ); + +var support = {}; + +var isFunction = function isFunction( obj ) { + + // Support: Chrome <=57, Firefox <=52 + // In some browsers, typeof returns "function" for HTML elements + // (i.e., `typeof document.createElement( "object" ) === "function"`). + // We don't want to classify *any* DOM node as a function. + // Support: QtWeb <=3.8.5, WebKit <=534.34, wkhtmltopdf tool <=0.12.5 + // Plus for old WebKit, typeof returns "function" for HTML collections + // (e.g., `typeof document.getElementsByTagName("div") === "function"`). (gh-4756) + return typeof obj === "function" && typeof obj.nodeType !== "number" && + typeof obj.item !== "function"; + }; + + +var isWindow = function isWindow( obj ) { + return obj != null && obj === obj.window; + }; + + +var document = window.document; + + + + var preservedScriptAttributes = { + type: true, + src: true, + nonce: true, + noModule: true + }; + + function DOMEval( code, node, doc ) { + doc = doc || document; + + var i, val, + script = doc.createElement( "script" ); + + script.text = code; + if ( node ) { + for ( i in preservedScriptAttributes ) { + + // Support: Firefox 64+, Edge 18+ + // Some browsers don't support the "nonce" property on scripts. + // On the other hand, just using `getAttribute` is not enough as + // the `nonce` attribute is reset to an empty string whenever it + // becomes browsing-context connected. + // See https://github.com/whatwg/html/issues/2369 + // See https://html.spec.whatwg.org/#nonce-attributes + // The `node.getAttribute` check was added for the sake of + // `jQuery.globalEval` so that it can fake a nonce-containing node + // via an object. + val = node[ i ] || node.getAttribute && node.getAttribute( i ); + if ( val ) { + script.setAttribute( i, val ); + } + } + } + doc.head.appendChild( script ).parentNode.removeChild( script ); + } + + +function toType( obj ) { + if ( obj == null ) { + return obj + ""; + } + + // Support: Android <=2.3 only (functionish RegExp) + return typeof obj === "object" || typeof obj === "function" ? + class2type[ toString.call( obj ) ] || "object" : + typeof obj; +} +/* global Symbol */ +// Defining this global in .eslintrc.json would create a danger of using the global +// unguarded in another place, it seems safer to define global only for this module + + + +var + version = "3.6.0", + + // Define a local copy of jQuery + jQuery = function( selector, context ) { + + // The jQuery object is actually just the init constructor 'enhanced' + // Need init if jQuery is called (just allow error to be thrown if not included) + return new jQuery.fn.init( selector, context ); + }; + +jQuery.fn = jQuery.prototype = { + + // The current version of jQuery being used + jquery: version, + + constructor: jQuery, + + // The default length of a jQuery object is 0 + length: 0, + + toArray: function() { + return slice.call( this ); + }, + + // Get the Nth element in the matched element set OR + // Get the whole matched element set as a clean array + get: function( num ) { + + // Return all the elements in a clean array + if ( num == null ) { + return slice.call( this ); + } + + // Return just the one element from the set + return num < 0 ? this[ num + this.length ] : this[ num ]; + }, + + // Take an array of elements and push it onto the stack + // (returning the new matched element set) + pushStack: function( elems ) { + + // Build a new jQuery matched element set + var ret = jQuery.merge( this.constructor(), elems ); + + // Add the old object onto the stack (as a reference) + ret.prevObject = this; + + // Return the newly-formed element set + return ret; + }, + + // Execute a callback for every element in the matched set. + each: function( callback ) { + return jQuery.each( this, callback ); + }, + + map: function( callback ) { + return this.pushStack( jQuery.map( this, function( elem, i ) { + return callback.call( elem, i, elem ); + } ) ); + }, + + slice: function() { + return this.pushStack( slice.apply( this, arguments ) ); + }, + + first: function() { + return this.eq( 0 ); + }, + + last: function() { + return this.eq( -1 ); + }, + + even: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return ( i + 1 ) % 2; + } ) ); + }, + + odd: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return i % 2; + } ) ); + }, + + eq: function( i ) { + var len = this.length, + j = +i + ( i < 0 ? len : 0 ); + return this.pushStack( j >= 0 && j < len ? [ this[ j ] ] : [] ); + }, + + end: function() { + return this.prevObject || this.constructor(); + }, + + // For internal use only. + // Behaves like an Array's method, not like a jQuery method. + push: push, + sort: arr.sort, + splice: arr.splice +}; + +jQuery.extend = jQuery.fn.extend = function() { + var options, name, src, copy, copyIsArray, clone, + target = arguments[ 0 ] || {}, + i = 1, + length = arguments.length, + deep = false; + + // Handle a deep copy situation + if ( typeof target === "boolean" ) { + deep = target; + + // Skip the boolean and the target + target = arguments[ i ] || {}; + i++; + } + + // Handle case when target is a string or something (possible in deep copy) + if ( typeof target !== "object" && !isFunction( target ) ) { + target = {}; + } + + // Extend jQuery itself if only one argument is passed + if ( i === length ) { + target = this; + i--; + } + + for ( ; i < length; i++ ) { + + // Only deal with non-null/undefined values + if ( ( options = arguments[ i ] ) != null ) { + + // Extend the base object + for ( name in options ) { + copy = options[ name ]; + + // Prevent Object.prototype pollution + // Prevent never-ending loop + if ( name === "__proto__" || target === copy ) { + continue; + } + + // Recurse if we're merging plain objects or arrays + if ( deep && copy && ( jQuery.isPlainObject( copy ) || + ( copyIsArray = Array.isArray( copy ) ) ) ) { + src = target[ name ]; + + // Ensure proper type for the source value + if ( copyIsArray && !Array.isArray( src ) ) { + clone = []; + } else if ( !copyIsArray && !jQuery.isPlainObject( src ) ) { + clone = {}; + } else { + clone = src; + } + copyIsArray = false; + + // Never move original objects, clone them + target[ name ] = jQuery.extend( deep, clone, copy ); + + // Don't bring in undefined values + } else if ( copy !== undefined ) { + target[ name ] = copy; + } + } + } + } + + // Return the modified object + return target; +}; + +jQuery.extend( { + + // Unique for each copy of jQuery on the page + expando: "jQuery" + ( version + Math.random() ).replace( /\D/g, "" ), + + // Assume jQuery is ready without the ready module + isReady: true, + + error: function( msg ) { + throw new Error( msg ); + }, + + noop: function() {}, + + isPlainObject: function( obj ) { + var proto, Ctor; + + // Detect obvious negatives + // Use toString instead of jQuery.type to catch host objects + if ( !obj || toString.call( obj ) !== "[object Object]" ) { + return false; + } + + proto = getProto( obj ); + + // Objects with no prototype (e.g., `Object.create( null )`) are plain + if ( !proto ) { + return true; + } + + // Objects with prototype are plain iff they were constructed by a global Object function + Ctor = hasOwn.call( proto, "constructor" ) && proto.constructor; + return typeof Ctor === "function" && fnToString.call( Ctor ) === ObjectFunctionString; + }, + + isEmptyObject: function( obj ) { + var name; + + for ( name in obj ) { + return false; + } + return true; + }, + + // Evaluates a script in a provided context; falls back to the global one + // if not specified. + globalEval: function( code, options, doc ) { + DOMEval( code, { nonce: options && options.nonce }, doc ); + }, + + each: function( obj, callback ) { + var length, i = 0; + + if ( isArrayLike( obj ) ) { + length = obj.length; + for ( ; i < length; i++ ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } else { + for ( i in obj ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } + + return obj; + }, + + // results is for internal usage only + makeArray: function( arr, results ) { + var ret = results || []; + + if ( arr != null ) { + if ( isArrayLike( Object( arr ) ) ) { + jQuery.merge( ret, + typeof arr === "string" ? + [ arr ] : arr + ); + } else { + push.call( ret, arr ); + } + } + + return ret; + }, + + inArray: function( elem, arr, i ) { + return arr == null ? -1 : indexOf.call( arr, elem, i ); + }, + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + merge: function( first, second ) { + var len = +second.length, + j = 0, + i = first.length; + + for ( ; j < len; j++ ) { + first[ i++ ] = second[ j ]; + } + + first.length = i; + + return first; + }, + + grep: function( elems, callback, invert ) { + var callbackInverse, + matches = [], + i = 0, + length = elems.length, + callbackExpect = !invert; + + // Go through the array, only saving the items + // that pass the validator function + for ( ; i < length; i++ ) { + callbackInverse = !callback( elems[ i ], i ); + if ( callbackInverse !== callbackExpect ) { + matches.push( elems[ i ] ); + } + } + + return matches; + }, + + // arg is for internal usage only + map: function( elems, callback, arg ) { + var length, value, + i = 0, + ret = []; + + // Go through the array, translating each of the items to their new values + if ( isArrayLike( elems ) ) { + length = elems.length; + for ( ; i < length; i++ ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + + // Go through every key on the object, + } else { + for ( i in elems ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + } + + // Flatten any nested arrays + return flat( ret ); + }, + + // A global GUID counter for objects + guid: 1, + + // jQuery.support is not used in Core but other projects attach their + // properties to it so it needs to exist. + support: support +} ); + +if ( typeof Symbol === "function" ) { + jQuery.fn[ Symbol.iterator ] = arr[ Symbol.iterator ]; +} + +// Populate the class2type map +jQuery.each( "Boolean Number String Function Array Date RegExp Object Error Symbol".split( " " ), + function( _i, name ) { + class2type[ "[object " + name + "]" ] = name.toLowerCase(); + } ); + +function isArrayLike( obj ) { + + // Support: real iOS 8.2 only (not reproducible in simulator) + // `in` check used to prevent JIT error (gh-2145) + // hasOwn isn't used here due to false negatives + // regarding Nodelist length in IE + var length = !!obj && "length" in obj && obj.length, + type = toType( obj ); + + if ( isFunction( obj ) || isWindow( obj ) ) { + return false; + } + + return type === "array" || length === 0 || + typeof length === "number" && length > 0 && ( length - 1 ) in obj; +} +var Sizzle = +/*! + * Sizzle CSS Selector Engine v2.3.6 + * https://sizzlejs.com/ + * + * Copyright JS Foundation and other contributors + * Released under the MIT license + * https://js.foundation/ + * + * Date: 2021-02-16 + */ +( function( window ) { +var i, + support, + Expr, + getText, + isXML, + tokenize, + compile, + select, + outermostContext, + sortInput, + hasDuplicate, + + // Local document vars + setDocument, + document, + docElem, + documentIsHTML, + rbuggyQSA, + rbuggyMatches, + matches, + contains, + + // Instance-specific data + expando = "sizzle" + 1 * new Date(), + preferredDoc = window.document, + dirruns = 0, + done = 0, + classCache = createCache(), + tokenCache = createCache(), + compilerCache = createCache(), + nonnativeSelectorCache = createCache(), + sortOrder = function( a, b ) { + if ( a === b ) { + hasDuplicate = true; + } + return 0; + }, + + // Instance methods + hasOwn = ( {} ).hasOwnProperty, + arr = [], + pop = arr.pop, + pushNative = arr.push, + push = arr.push, + slice = arr.slice, + + // Use a stripped-down indexOf as it's faster than native + // https://jsperf.com/thor-indexof-vs-for/5 + indexOf = function( list, elem ) { + var i = 0, + len = list.length; + for ( ; i < len; i++ ) { + if ( list[ i ] === elem ) { + return i; + } + } + return -1; + }, + + booleans = "checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|" + + "ismap|loop|multiple|open|readonly|required|scoped", + + // Regular expressions + + // http://www.w3.org/TR/css3-selectors/#whitespace + whitespace = "[\\x20\\t\\r\\n\\f]", + + // https://www.w3.org/TR/css-syntax-3/#ident-token-diagram + identifier = "(?:\\\\[\\da-fA-F]{1,6}" + whitespace + + "?|\\\\[^\\r\\n\\f]|[\\w-]|[^\0-\\x7f])+", + + // Attribute selectors: http://www.w3.org/TR/selectors/#attribute-selectors + attributes = "\\[" + whitespace + "*(" + identifier + ")(?:" + whitespace + + + // Operator (capture 2) + "*([*^$|!~]?=)" + whitespace + + + // "Attribute values must be CSS identifiers [capture 5] + // or strings [capture 3 or capture 4]" + "*(?:'((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\"|(" + identifier + "))|)" + + whitespace + "*\\]", + + pseudos = ":(" + identifier + ")(?:\\((" + + + // To reduce the number of selectors needing tokenize in the preFilter, prefer arguments: + // 1. quoted (capture 3; capture 4 or capture 5) + "('((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\")|" + + + // 2. simple (capture 6) + "((?:\\\\.|[^\\\\()[\\]]|" + attributes + ")*)|" + + + // 3. anything else (capture 2) + ".*" + + ")\\)|)", + + // Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter + rwhitespace = new RegExp( whitespace + "+", "g" ), + rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + + whitespace + "+$", "g" ), + + rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ), + rcombinators = new RegExp( "^" + whitespace + "*([>+~]|" + whitespace + ")" + whitespace + + "*" ), + rdescend = new RegExp( whitespace + "|>" ), + + rpseudo = new RegExp( pseudos ), + ridentifier = new RegExp( "^" + identifier + "$" ), + + matchExpr = { + "ID": new RegExp( "^#(" + identifier + ")" ), + "CLASS": new RegExp( "^\\.(" + identifier + ")" ), + "TAG": new RegExp( "^(" + identifier + "|[*])" ), + "ATTR": new RegExp( "^" + attributes ), + "PSEUDO": new RegExp( "^" + pseudos ), + "CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + + whitespace + "*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + + whitespace + "*(\\d+)|))" + whitespace + "*\\)|)", "i" ), + "bool": new RegExp( "^(?:" + booleans + ")$", "i" ), + + // For use in libraries implementing .is() + // We use this for POS matching in `select` + "needsContext": new RegExp( "^" + whitespace + + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" + whitespace + + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" ) + }, + + rhtml = /HTML$/i, + rinputs = /^(?:input|select|textarea|button)$/i, + rheader = /^h\d$/i, + + rnative = /^[^{]+\{\s*\[native \w/, + + // Easily-parseable/retrievable ID or TAG or CLASS selectors + rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/, + + rsibling = /[+~]/, + + // CSS escapes + // http://www.w3.org/TR/CSS21/syndata.html#escaped-characters + runescape = new RegExp( "\\\\[\\da-fA-F]{1,6}" + whitespace + "?|\\\\([^\\r\\n\\f])", "g" ), + funescape = function( escape, nonHex ) { + var high = "0x" + escape.slice( 1 ) - 0x10000; + + return nonHex ? + + // Strip the backslash prefix from a non-hex escape sequence + nonHex : + + // Replace a hexadecimal escape sequence with the encoded Unicode code point + // Support: IE <=11+ + // For values outside the Basic Multilingual Plane (BMP), manually construct a + // surrogate pair + high < 0 ? + String.fromCharCode( high + 0x10000 ) : + String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 ); + }, + + // CSS string/identifier serialization + // https://drafts.csswg.org/cssom/#common-serializing-idioms + rcssescape = /([\0-\x1f\x7f]|^-?\d)|^-$|[^\0-\x1f\x7f-\uFFFF\w-]/g, + fcssescape = function( ch, asCodePoint ) { + if ( asCodePoint ) { + + // U+0000 NULL becomes U+FFFD REPLACEMENT CHARACTER + if ( ch === "\0" ) { + return "\uFFFD"; + } + + // Control characters and (dependent upon position) numbers get escaped as code points + return ch.slice( 0, -1 ) + "\\" + + ch.charCodeAt( ch.length - 1 ).toString( 16 ) + " "; + } + + // Other potentially-special ASCII characters get backslash-escaped + return "\\" + ch; + }, + + // Used for iframes + // See setDocument() + // Removing the function wrapper causes a "Permission Denied" + // error in IE + unloadHandler = function() { + setDocument(); + }, + + inDisabledFieldset = addCombinator( + function( elem ) { + return elem.disabled === true && elem.nodeName.toLowerCase() === "fieldset"; + }, + { dir: "parentNode", next: "legend" } + ); + +// Optimize for push.apply( _, NodeList ) +try { + push.apply( + ( arr = slice.call( preferredDoc.childNodes ) ), + preferredDoc.childNodes + ); + + // Support: Android<4.0 + // Detect silently failing push.apply + // eslint-disable-next-line no-unused-expressions + arr[ preferredDoc.childNodes.length ].nodeType; +} catch ( e ) { + push = { apply: arr.length ? + + // Leverage slice if possible + function( target, els ) { + pushNative.apply( target, slice.call( els ) ); + } : + + // Support: IE<9 + // Otherwise append directly + function( target, els ) { + var j = target.length, + i = 0; + + // Can't trust NodeList.length + while ( ( target[ j++ ] = els[ i++ ] ) ) {} + target.length = j - 1; + } + }; +} + +function Sizzle( selector, context, results, seed ) { + var m, i, elem, nid, match, groups, newSelector, + newContext = context && context.ownerDocument, + + // nodeType defaults to 9, since context defaults to document + nodeType = context ? context.nodeType : 9; + + results = results || []; + + // Return early from calls with invalid selector or context + if ( typeof selector !== "string" || !selector || + nodeType !== 1 && nodeType !== 9 && nodeType !== 11 ) { + + return results; + } + + // Try to shortcut find operations (as opposed to filters) in HTML documents + if ( !seed ) { + setDocument( context ); + context = context || document; + + if ( documentIsHTML ) { + + // If the selector is sufficiently simple, try using a "get*By*" DOM method + // (excepting DocumentFragment context, where the methods don't exist) + if ( nodeType !== 11 && ( match = rquickExpr.exec( selector ) ) ) { + + // ID selector + if ( ( m = match[ 1 ] ) ) { + + // Document context + if ( nodeType === 9 ) { + if ( ( elem = context.getElementById( m ) ) ) { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( elem.id === m ) { + results.push( elem ); + return results; + } + } else { + return results; + } + + // Element context + } else { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( newContext && ( elem = newContext.getElementById( m ) ) && + contains( context, elem ) && + elem.id === m ) { + + results.push( elem ); + return results; + } + } + + // Type selector + } else if ( match[ 2 ] ) { + push.apply( results, context.getElementsByTagName( selector ) ); + return results; + + // Class selector + } else if ( ( m = match[ 3 ] ) && support.getElementsByClassName && + context.getElementsByClassName ) { + + push.apply( results, context.getElementsByClassName( m ) ); + return results; + } + } + + // Take advantage of querySelectorAll + if ( support.qsa && + !nonnativeSelectorCache[ selector + " " ] && + ( !rbuggyQSA || !rbuggyQSA.test( selector ) ) && + + // Support: IE 8 only + // Exclude object elements + ( nodeType !== 1 || context.nodeName.toLowerCase() !== "object" ) ) { + + newSelector = selector; + newContext = context; + + // qSA considers elements outside a scoping root when evaluating child or + // descendant combinators, which is not what we want. + // In such cases, we work around the behavior by prefixing every selector in the + // list with an ID selector referencing the scope context. + // The technique has to be used as well when a leading combinator is used + // as such selectors are not recognized by querySelectorAll. + // Thanks to Andrew Dupont for this technique. + if ( nodeType === 1 && + ( rdescend.test( selector ) || rcombinators.test( selector ) ) ) { + + // Expand context for sibling selectors + newContext = rsibling.test( selector ) && testContext( context.parentNode ) || + context; + + // We can use :scope instead of the ID hack if the browser + // supports it & if we're not changing the context. + if ( newContext !== context || !support.scope ) { + + // Capture the context ID, setting it first if necessary + if ( ( nid = context.getAttribute( "id" ) ) ) { + nid = nid.replace( rcssescape, fcssescape ); + } else { + context.setAttribute( "id", ( nid = expando ) ); + } + } + + // Prefix every selector in the list + groups = tokenize( selector ); + i = groups.length; + while ( i-- ) { + groups[ i ] = ( nid ? "#" + nid : ":scope" ) + " " + + toSelector( groups[ i ] ); + } + newSelector = groups.join( "," ); + } + + try { + push.apply( results, + newContext.querySelectorAll( newSelector ) + ); + return results; + } catch ( qsaError ) { + nonnativeSelectorCache( selector, true ); + } finally { + if ( nid === expando ) { + context.removeAttribute( "id" ); + } + } + } + } + } + + // All others + return select( selector.replace( rtrim, "$1" ), context, results, seed ); +} + +/** + * Create key-value caches of limited size + * @returns {function(string, object)} Returns the Object data after storing it on itself with + * property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength) + * deleting the oldest entry + */ +function createCache() { + var keys = []; + + function cache( key, value ) { + + // Use (key + " ") to avoid collision with native prototype properties (see Issue #157) + if ( keys.push( key + " " ) > Expr.cacheLength ) { + + // Only keep the most recent entries + delete cache[ keys.shift() ]; + } + return ( cache[ key + " " ] = value ); + } + return cache; +} + +/** + * Mark a function for special use by Sizzle + * @param {Function} fn The function to mark + */ +function markFunction( fn ) { + fn[ expando ] = true; + return fn; +} + +/** + * Support testing using an element + * @param {Function} fn Passed the created element and returns a boolean result + */ +function assert( fn ) { + var el = document.createElement( "fieldset" ); + + try { + return !!fn( el ); + } catch ( e ) { + return false; + } finally { + + // Remove from its parent by default + if ( el.parentNode ) { + el.parentNode.removeChild( el ); + } + + // release memory in IE + el = null; + } +} + +/** + * Adds the same handler for all of the specified attrs + * @param {String} attrs Pipe-separated list of attributes + * @param {Function} handler The method that will be applied + */ +function addHandle( attrs, handler ) { + var arr = attrs.split( "|" ), + i = arr.length; + + while ( i-- ) { + Expr.attrHandle[ arr[ i ] ] = handler; + } +} + +/** + * Checks document order of two siblings + * @param {Element} a + * @param {Element} b + * @returns {Number} Returns less than 0 if a precedes b, greater than 0 if a follows b + */ +function siblingCheck( a, b ) { + var cur = b && a, + diff = cur && a.nodeType === 1 && b.nodeType === 1 && + a.sourceIndex - b.sourceIndex; + + // Use IE sourceIndex if available on both nodes + if ( diff ) { + return diff; + } + + // Check if b follows a + if ( cur ) { + while ( ( cur = cur.nextSibling ) ) { + if ( cur === b ) { + return -1; + } + } + } + + return a ? 1 : -1; +} + +/** + * Returns a function to use in pseudos for input types + * @param {String} type + */ +function createInputPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for buttons + * @param {String} type + */ +function createButtonPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return ( name === "input" || name === "button" ) && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for :enabled/:disabled + * @param {Boolean} disabled true for :disabled; false for :enabled + */ +function createDisabledPseudo( disabled ) { + + // Known :disabled false positives: fieldset[disabled] > legend:nth-of-type(n+2) :can-disable + return function( elem ) { + + // Only certain elements can match :enabled or :disabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-enabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-disabled + if ( "form" in elem ) { + + // Check for inherited disabledness on relevant non-disabled elements: + // * listed form-associated elements in a disabled fieldset + // https://html.spec.whatwg.org/multipage/forms.html#category-listed + // https://html.spec.whatwg.org/multipage/forms.html#concept-fe-disabled + // * option elements in a disabled optgroup + // https://html.spec.whatwg.org/multipage/forms.html#concept-option-disabled + // All such elements have a "form" property. + if ( elem.parentNode && elem.disabled === false ) { + + // Option elements defer to a parent optgroup if present + if ( "label" in elem ) { + if ( "label" in elem.parentNode ) { + return elem.parentNode.disabled === disabled; + } else { + return elem.disabled === disabled; + } + } + + // Support: IE 6 - 11 + // Use the isDisabled shortcut property to check for disabled fieldset ancestors + return elem.isDisabled === disabled || + + // Where there is no isDisabled, check manually + /* jshint -W018 */ + elem.isDisabled !== !disabled && + inDisabledFieldset( elem ) === disabled; + } + + return elem.disabled === disabled; + + // Try to winnow out elements that can't be disabled before trusting the disabled property. + // Some victims get caught in our net (label, legend, menu, track), but it shouldn't + // even exist on them, let alone have a boolean value. + } else if ( "label" in elem ) { + return elem.disabled === disabled; + } + + // Remaining elements are neither :enabled nor :disabled + return false; + }; +} + +/** + * Returns a function to use in pseudos for positionals + * @param {Function} fn + */ +function createPositionalPseudo( fn ) { + return markFunction( function( argument ) { + argument = +argument; + return markFunction( function( seed, matches ) { + var j, + matchIndexes = fn( [], seed.length, argument ), + i = matchIndexes.length; + + // Match elements found at the specified indexes + while ( i-- ) { + if ( seed[ ( j = matchIndexes[ i ] ) ] ) { + seed[ j ] = !( matches[ j ] = seed[ j ] ); + } + } + } ); + } ); +} + +/** + * Checks a node for validity as a Sizzle context + * @param {Element|Object=} context + * @returns {Element|Object|Boolean} The input node if acceptable, otherwise a falsy value + */ +function testContext( context ) { + return context && typeof context.getElementsByTagName !== "undefined" && context; +} + +// Expose support vars for convenience +support = Sizzle.support = {}; + +/** + * Detects XML nodes + * @param {Element|Object} elem An element or a document + * @returns {Boolean} True iff elem is a non-HTML XML node + */ +isXML = Sizzle.isXML = function( elem ) { + var namespace = elem && elem.namespaceURI, + docElem = elem && ( elem.ownerDocument || elem ).documentElement; + + // Support: IE <=8 + // Assume HTML when documentElement doesn't yet exist, such as inside loading iframes + // https://bugs.jquery.com/ticket/4833 + return !rhtml.test( namespace || docElem && docElem.nodeName || "HTML" ); +}; + +/** + * Sets document-related variables once based on the current document + * @param {Element|Object} [doc] An element or document object to use to set the document + * @returns {Object} Returns the current document + */ +setDocument = Sizzle.setDocument = function( node ) { + var hasCompare, subWindow, + doc = node ? node.ownerDocument || node : preferredDoc; + + // Return early if doc is invalid or already selected + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( doc == document || doc.nodeType !== 9 || !doc.documentElement ) { + return document; + } + + // Update global variables + document = doc; + docElem = document.documentElement; + documentIsHTML = !isXML( document ); + + // Support: IE 9 - 11+, Edge 12 - 18+ + // Accessing iframe documents after unload throws "permission denied" errors (jQuery #13936) + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( preferredDoc != document && + ( subWindow = document.defaultView ) && subWindow.top !== subWindow ) { + + // Support: IE 11, Edge + if ( subWindow.addEventListener ) { + subWindow.addEventListener( "unload", unloadHandler, false ); + + // Support: IE 9 - 10 only + } else if ( subWindow.attachEvent ) { + subWindow.attachEvent( "onunload", unloadHandler ); + } + } + + // Support: IE 8 - 11+, Edge 12 - 18+, Chrome <=16 - 25 only, Firefox <=3.6 - 31 only, + // Safari 4 - 5 only, Opera <=11.6 - 12.x only + // IE/Edge & older browsers don't support the :scope pseudo-class. + // Support: Safari 6.0 only + // Safari 6.0 supports :scope but it's an alias of :root there. + support.scope = assert( function( el ) { + docElem.appendChild( el ).appendChild( document.createElement( "div" ) ); + return typeof el.querySelectorAll !== "undefined" && + !el.querySelectorAll( ":scope fieldset div" ).length; + } ); + + /* Attributes + ---------------------------------------------------------------------- */ + + // Support: IE<8 + // Verify that getAttribute really returns attributes and not properties + // (excepting IE8 booleans) + support.attributes = assert( function( el ) { + el.className = "i"; + return !el.getAttribute( "className" ); + } ); + + /* getElement(s)By* + ---------------------------------------------------------------------- */ + + // Check if getElementsByTagName("*") returns only elements + support.getElementsByTagName = assert( function( el ) { + el.appendChild( document.createComment( "" ) ); + return !el.getElementsByTagName( "*" ).length; + } ); + + // Support: IE<9 + support.getElementsByClassName = rnative.test( document.getElementsByClassName ); + + // Support: IE<10 + // Check if getElementById returns elements by name + // The broken getElementById methods don't pick up programmatically-set names, + // so use a roundabout getElementsByName test + support.getById = assert( function( el ) { + docElem.appendChild( el ).id = expando; + return !document.getElementsByName || !document.getElementsByName( expando ).length; + } ); + + // ID filter and find + if ( support.getById ) { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + return elem.getAttribute( "id" ) === attrId; + }; + }; + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var elem = context.getElementById( id ); + return elem ? [ elem ] : []; + } + }; + } else { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + var node = typeof elem.getAttributeNode !== "undefined" && + elem.getAttributeNode( "id" ); + return node && node.value === attrId; + }; + }; + + // Support: IE 6 - 7 only + // getElementById is not reliable as a find shortcut + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var node, i, elems, + elem = context.getElementById( id ); + + if ( elem ) { + + // Verify the id attribute + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + + // Fall back on getElementsByName + elems = context.getElementsByName( id ); + i = 0; + while ( ( elem = elems[ i++ ] ) ) { + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + } + } + + return []; + } + }; + } + + // Tag + Expr.find[ "TAG" ] = support.getElementsByTagName ? + function( tag, context ) { + if ( typeof context.getElementsByTagName !== "undefined" ) { + return context.getElementsByTagName( tag ); + + // DocumentFragment nodes don't have gEBTN + } else if ( support.qsa ) { + return context.querySelectorAll( tag ); + } + } : + + function( tag, context ) { + var elem, + tmp = [], + i = 0, + + // By happy coincidence, a (broken) gEBTN appears on DocumentFragment nodes too + results = context.getElementsByTagName( tag ); + + // Filter out possible comments + if ( tag === "*" ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem.nodeType === 1 ) { + tmp.push( elem ); + } + } + + return tmp; + } + return results; + }; + + // Class + Expr.find[ "CLASS" ] = support.getElementsByClassName && function( className, context ) { + if ( typeof context.getElementsByClassName !== "undefined" && documentIsHTML ) { + return context.getElementsByClassName( className ); + } + }; + + /* QSA/matchesSelector + ---------------------------------------------------------------------- */ + + // QSA and matchesSelector support + + // matchesSelector(:active) reports false when true (IE9/Opera 11.5) + rbuggyMatches = []; + + // qSa(:focus) reports false when true (Chrome 21) + // We allow this because of a bug in IE8/9 that throws an error + // whenever `document.activeElement` is accessed on an iframe + // So, we allow :focus to pass through QSA all the time to avoid the IE error + // See https://bugs.jquery.com/ticket/13378 + rbuggyQSA = []; + + if ( ( support.qsa = rnative.test( document.querySelectorAll ) ) ) { + + // Build QSA regex + // Regex strategy adopted from Diego Perini + assert( function( el ) { + + var input; + + // Select is set to empty string on purpose + // This is to test IE's treatment of not explicitly + // setting a boolean content attribute, + // since its presence should be enough + // https://bugs.jquery.com/ticket/12359 + docElem.appendChild( el ).innerHTML = "" + + ""; + + // Support: IE8, Opera 11-12.16 + // Nothing should be selected when empty strings follow ^= or $= or *= + // The test attribute must be unknown in Opera but "safe" for WinRT + // https://msdn.microsoft.com/en-us/library/ie/hh465388.aspx#attribute_section + if ( el.querySelectorAll( "[msallowcapture^='']" ).length ) { + rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:''|\"\")" ); + } + + // Support: IE8 + // Boolean attributes and "value" are not treated correctly + if ( !el.querySelectorAll( "[selected]" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*(?:value|" + booleans + ")" ); + } + + // Support: Chrome<29, Android<4.4, Safari<7.0+, iOS<7.0+, PhantomJS<1.9.8+ + if ( !el.querySelectorAll( "[id~=" + expando + "-]" ).length ) { + rbuggyQSA.push( "~=" ); + } + + // Support: IE 11+, Edge 15 - 18+ + // IE 11/Edge don't find elements on a `[name='']` query in some cases. + // Adding a temporary attribute to the document before the selection works + // around the issue. + // Interestingly, IE 10 & older don't seem to have the issue. + input = document.createElement( "input" ); + input.setAttribute( "name", "" ); + el.appendChild( input ); + if ( !el.querySelectorAll( "[name='']" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*name" + whitespace + "*=" + + whitespace + "*(?:''|\"\")" ); + } + + // Webkit/Opera - :checked should return selected option elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + // IE8 throws error here and will not see later tests + if ( !el.querySelectorAll( ":checked" ).length ) { + rbuggyQSA.push( ":checked" ); + } + + // Support: Safari 8+, iOS 8+ + // https://bugs.webkit.org/show_bug.cgi?id=136851 + // In-page `selector#id sibling-combinator selector` fails + if ( !el.querySelectorAll( "a#" + expando + "+*" ).length ) { + rbuggyQSA.push( ".#.+[+~]" ); + } + + // Support: Firefox <=3.6 - 5 only + // Old Firefox doesn't throw on a badly-escaped identifier. + el.querySelectorAll( "\\\f" ); + rbuggyQSA.push( "[\\r\\n\\f]" ); + } ); + + assert( function( el ) { + el.innerHTML = "" + + ""; + + // Support: Windows 8 Native Apps + // The type and name attributes are restricted during .innerHTML assignment + var input = document.createElement( "input" ); + input.setAttribute( "type", "hidden" ); + el.appendChild( input ).setAttribute( "name", "D" ); + + // Support: IE8 + // Enforce case-sensitivity of name attribute + if ( el.querySelectorAll( "[name=d]" ).length ) { + rbuggyQSA.push( "name" + whitespace + "*[*^$|!~]?=" ); + } + + // FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled) + // IE8 throws error here and will not see later tests + if ( el.querySelectorAll( ":enabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: IE9-11+ + // IE's :disabled selector does not pick up the children of disabled fieldsets + docElem.appendChild( el ).disabled = true; + if ( el.querySelectorAll( ":disabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: Opera 10 - 11 only + // Opera 10-11 does not throw on post-comma invalid pseudos + el.querySelectorAll( "*,:x" ); + rbuggyQSA.push( ",.*:" ); + } ); + } + + if ( ( support.matchesSelector = rnative.test( ( matches = docElem.matches || + docElem.webkitMatchesSelector || + docElem.mozMatchesSelector || + docElem.oMatchesSelector || + docElem.msMatchesSelector ) ) ) ) { + + assert( function( el ) { + + // Check to see if it's possible to do matchesSelector + // on a disconnected node (IE 9) + support.disconnectedMatch = matches.call( el, "*" ); + + // This should fail with an exception + // Gecko does not error, returns false instead + matches.call( el, "[s!='']:x" ); + rbuggyMatches.push( "!=", pseudos ); + } ); + } + + rbuggyQSA = rbuggyQSA.length && new RegExp( rbuggyQSA.join( "|" ) ); + rbuggyMatches = rbuggyMatches.length && new RegExp( rbuggyMatches.join( "|" ) ); + + /* Contains + ---------------------------------------------------------------------- */ + hasCompare = rnative.test( docElem.compareDocumentPosition ); + + // Element contains another + // Purposefully self-exclusive + // As in, an element does not contain itself + contains = hasCompare || rnative.test( docElem.contains ) ? + function( a, b ) { + var adown = a.nodeType === 9 ? a.documentElement : a, + bup = b && b.parentNode; + return a === bup || !!( bup && bup.nodeType === 1 && ( + adown.contains ? + adown.contains( bup ) : + a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16 + ) ); + } : + function( a, b ) { + if ( b ) { + while ( ( b = b.parentNode ) ) { + if ( b === a ) { + return true; + } + } + } + return false; + }; + + /* Sorting + ---------------------------------------------------------------------- */ + + // Document order sorting + sortOrder = hasCompare ? + function( a, b ) { + + // Flag for duplicate removal + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + // Sort on method existence if only one input has compareDocumentPosition + var compare = !a.compareDocumentPosition - !b.compareDocumentPosition; + if ( compare ) { + return compare; + } + + // Calculate position if both inputs belong to the same document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + compare = ( a.ownerDocument || a ) == ( b.ownerDocument || b ) ? + a.compareDocumentPosition( b ) : + + // Otherwise we know they are disconnected + 1; + + // Disconnected nodes + if ( compare & 1 || + ( !support.sortDetached && b.compareDocumentPosition( a ) === compare ) ) { + + // Choose the first element that is related to our preferred document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( a == document || a.ownerDocument == preferredDoc && + contains( preferredDoc, a ) ) { + return -1; + } + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( b == document || b.ownerDocument == preferredDoc && + contains( preferredDoc, b ) ) { + return 1; + } + + // Maintain original order + return sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + } + + return compare & 4 ? -1 : 1; + } : + function( a, b ) { + + // Exit early if the nodes are identical + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + var cur, + i = 0, + aup = a.parentNode, + bup = b.parentNode, + ap = [ a ], + bp = [ b ]; + + // Parentless nodes are either documents or disconnected + if ( !aup || !bup ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + return a == document ? -1 : + b == document ? 1 : + /* eslint-enable eqeqeq */ + aup ? -1 : + bup ? 1 : + sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + + // If the nodes are siblings, we can do a quick check + } else if ( aup === bup ) { + return siblingCheck( a, b ); + } + + // Otherwise we need full lists of their ancestors for comparison + cur = a; + while ( ( cur = cur.parentNode ) ) { + ap.unshift( cur ); + } + cur = b; + while ( ( cur = cur.parentNode ) ) { + bp.unshift( cur ); + } + + // Walk down the tree looking for a discrepancy + while ( ap[ i ] === bp[ i ] ) { + i++; + } + + return i ? + + // Do a sibling check if the nodes have a common ancestor + siblingCheck( ap[ i ], bp[ i ] ) : + + // Otherwise nodes in our document sort first + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + ap[ i ] == preferredDoc ? -1 : + bp[ i ] == preferredDoc ? 1 : + /* eslint-enable eqeqeq */ + 0; + }; + + return document; +}; + +Sizzle.matches = function( expr, elements ) { + return Sizzle( expr, null, null, elements ); +}; + +Sizzle.matchesSelector = function( elem, expr ) { + setDocument( elem ); + + if ( support.matchesSelector && documentIsHTML && + !nonnativeSelectorCache[ expr + " " ] && + ( !rbuggyMatches || !rbuggyMatches.test( expr ) ) && + ( !rbuggyQSA || !rbuggyQSA.test( expr ) ) ) { + + try { + var ret = matches.call( elem, expr ); + + // IE 9's matchesSelector returns false on disconnected nodes + if ( ret || support.disconnectedMatch || + + // As well, disconnected nodes are said to be in a document + // fragment in IE 9 + elem.document && elem.document.nodeType !== 11 ) { + return ret; + } + } catch ( e ) { + nonnativeSelectorCache( expr, true ); + } + } + + return Sizzle( expr, document, null, [ elem ] ).length > 0; +}; + +Sizzle.contains = function( context, elem ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( context.ownerDocument || context ) != document ) { + setDocument( context ); + } + return contains( context, elem ); +}; + +Sizzle.attr = function( elem, name ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( elem.ownerDocument || elem ) != document ) { + setDocument( elem ); + } + + var fn = Expr.attrHandle[ name.toLowerCase() ], + + // Don't get fooled by Object.prototype properties (jQuery #13807) + val = fn && hasOwn.call( Expr.attrHandle, name.toLowerCase() ) ? + fn( elem, name, !documentIsHTML ) : + undefined; + + return val !== undefined ? + val : + support.attributes || !documentIsHTML ? + elem.getAttribute( name ) : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; +}; + +Sizzle.escape = function( sel ) { + return ( sel + "" ).replace( rcssescape, fcssescape ); +}; + +Sizzle.error = function( msg ) { + throw new Error( "Syntax error, unrecognized expression: " + msg ); +}; + +/** + * Document sorting and removing duplicates + * @param {ArrayLike} results + */ +Sizzle.uniqueSort = function( results ) { + var elem, + duplicates = [], + j = 0, + i = 0; + + // Unless we *know* we can detect duplicates, assume their presence + hasDuplicate = !support.detectDuplicates; + sortInput = !support.sortStable && results.slice( 0 ); + results.sort( sortOrder ); + + if ( hasDuplicate ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem === results[ i ] ) { + j = duplicates.push( i ); + } + } + while ( j-- ) { + results.splice( duplicates[ j ], 1 ); + } + } + + // Clear input after sorting to release objects + // See https://github.com/jquery/sizzle/pull/225 + sortInput = null; + + return results; +}; + +/** + * Utility function for retrieving the text value of an array of DOM nodes + * @param {Array|Element} elem + */ +getText = Sizzle.getText = function( elem ) { + var node, + ret = "", + i = 0, + nodeType = elem.nodeType; + + if ( !nodeType ) { + + // If no nodeType, this is expected to be an array + while ( ( node = elem[ i++ ] ) ) { + + // Do not traverse comment nodes + ret += getText( node ); + } + } else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) { + + // Use textContent for elements + // innerText usage removed for consistency of new lines (jQuery #11153) + if ( typeof elem.textContent === "string" ) { + return elem.textContent; + } else { + + // Traverse its children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + ret += getText( elem ); + } + } + } else if ( nodeType === 3 || nodeType === 4 ) { + return elem.nodeValue; + } + + // Do not include comment or processing instruction nodes + + return ret; +}; + +Expr = Sizzle.selectors = { + + // Can be adjusted by the user + cacheLength: 50, + + createPseudo: markFunction, + + match: matchExpr, + + attrHandle: {}, + + find: {}, + + relative: { + ">": { dir: "parentNode", first: true }, + " ": { dir: "parentNode" }, + "+": { dir: "previousSibling", first: true }, + "~": { dir: "previousSibling" } + }, + + preFilter: { + "ATTR": function( match ) { + match[ 1 ] = match[ 1 ].replace( runescape, funescape ); + + // Move the given value to match[3] whether quoted or unquoted + match[ 3 ] = ( match[ 3 ] || match[ 4 ] || + match[ 5 ] || "" ).replace( runescape, funescape ); + + if ( match[ 2 ] === "~=" ) { + match[ 3 ] = " " + match[ 3 ] + " "; + } + + return match.slice( 0, 4 ); + }, + + "CHILD": function( match ) { + + /* matches from matchExpr["CHILD"] + 1 type (only|nth|...) + 2 what (child|of-type) + 3 argument (even|odd|\d*|\d*n([+-]\d+)?|...) + 4 xn-component of xn+y argument ([+-]?\d*n|) + 5 sign of xn-component + 6 x of xn-component + 7 sign of y-component + 8 y of y-component + */ + match[ 1 ] = match[ 1 ].toLowerCase(); + + if ( match[ 1 ].slice( 0, 3 ) === "nth" ) { + + // nth-* requires argument + if ( !match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + // numeric x and y parameters for Expr.filter.CHILD + // remember that false/true cast respectively to 0/1 + match[ 4 ] = +( match[ 4 ] ? + match[ 5 ] + ( match[ 6 ] || 1 ) : + 2 * ( match[ 3 ] === "even" || match[ 3 ] === "odd" ) ); + match[ 5 ] = +( ( match[ 7 ] + match[ 8 ] ) || match[ 3 ] === "odd" ); + + // other types prohibit arguments + } else if ( match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + return match; + }, + + "PSEUDO": function( match ) { + var excess, + unquoted = !match[ 6 ] && match[ 2 ]; + + if ( matchExpr[ "CHILD" ].test( match[ 0 ] ) ) { + return null; + } + + // Accept quoted arguments as-is + if ( match[ 3 ] ) { + match[ 2 ] = match[ 4 ] || match[ 5 ] || ""; + + // Strip excess characters from unquoted arguments + } else if ( unquoted && rpseudo.test( unquoted ) && + + // Get excess from tokenize (recursively) + ( excess = tokenize( unquoted, true ) ) && + + // advance to the next closing parenthesis + ( excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length ) ) { + + // excess is a negative index + match[ 0 ] = match[ 0 ].slice( 0, excess ); + match[ 2 ] = unquoted.slice( 0, excess ); + } + + // Return only captures needed by the pseudo filter method (type and argument) + return match.slice( 0, 3 ); + } + }, + + filter: { + + "TAG": function( nodeNameSelector ) { + var nodeName = nodeNameSelector.replace( runescape, funescape ).toLowerCase(); + return nodeNameSelector === "*" ? + function() { + return true; + } : + function( elem ) { + return elem.nodeName && elem.nodeName.toLowerCase() === nodeName; + }; + }, + + "CLASS": function( className ) { + var pattern = classCache[ className + " " ]; + + return pattern || + ( pattern = new RegExp( "(^|" + whitespace + + ")" + className + "(" + whitespace + "|$)" ) ) && classCache( + className, function( elem ) { + return pattern.test( + typeof elem.className === "string" && elem.className || + typeof elem.getAttribute !== "undefined" && + elem.getAttribute( "class" ) || + "" + ); + } ); + }, + + "ATTR": function( name, operator, check ) { + return function( elem ) { + var result = Sizzle.attr( elem, name ); + + if ( result == null ) { + return operator === "!="; + } + if ( !operator ) { + return true; + } + + result += ""; + + /* eslint-disable max-len */ + + return operator === "=" ? result === check : + operator === "!=" ? result !== check : + operator === "^=" ? check && result.indexOf( check ) === 0 : + operator === "*=" ? check && result.indexOf( check ) > -1 : + operator === "$=" ? check && result.slice( -check.length ) === check : + operator === "~=" ? ( " " + result.replace( rwhitespace, " " ) + " " ).indexOf( check ) > -1 : + operator === "|=" ? result === check || result.slice( 0, check.length + 1 ) === check + "-" : + false; + /* eslint-enable max-len */ + + }; + }, + + "CHILD": function( type, what, _argument, first, last ) { + var simple = type.slice( 0, 3 ) !== "nth", + forward = type.slice( -4 ) !== "last", + ofType = what === "of-type"; + + return first === 1 && last === 0 ? + + // Shortcut for :nth-*(n) + function( elem ) { + return !!elem.parentNode; + } : + + function( elem, _context, xml ) { + var cache, uniqueCache, outerCache, node, nodeIndex, start, + dir = simple !== forward ? "nextSibling" : "previousSibling", + parent = elem.parentNode, + name = ofType && elem.nodeName.toLowerCase(), + useCache = !xml && !ofType, + diff = false; + + if ( parent ) { + + // :(first|last|only)-(child|of-type) + if ( simple ) { + while ( dir ) { + node = elem; + while ( ( node = node[ dir ] ) ) { + if ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) { + + return false; + } + } + + // Reverse direction for :only-* (if we haven't yet done so) + start = dir = type === "only" && !start && "nextSibling"; + } + return true; + } + + start = [ forward ? parent.firstChild : parent.lastChild ]; + + // non-xml :nth-child(...) stores cache data on `parent` + if ( forward && useCache ) { + + // Seek `elem` from a previously-cached index + + // ...in a gzip-friendly way + node = parent; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex && cache[ 2 ]; + node = nodeIndex && parent.childNodes[ nodeIndex ]; + + while ( ( node = ++nodeIndex && node && node[ dir ] || + + // Fallback to seeking `elem` from the start + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + // When found, cache indexes on `parent` and break + if ( node.nodeType === 1 && ++diff && node === elem ) { + uniqueCache[ type ] = [ dirruns, nodeIndex, diff ]; + break; + } + } + + } else { + + // Use previously-cached element index if available + if ( useCache ) { + + // ...in a gzip-friendly way + node = elem; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex; + } + + // xml :nth-child(...) + // or :nth-last-child(...) or :nth(-last)?-of-type(...) + if ( diff === false ) { + + // Use the same loop as above to seek `elem` from the start + while ( ( node = ++nodeIndex && node && node[ dir ] || + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + if ( ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) && + ++diff ) { + + // Cache the index of each encountered element + if ( useCache ) { + outerCache = node[ expando ] || + ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + uniqueCache[ type ] = [ dirruns, diff ]; + } + + if ( node === elem ) { + break; + } + } + } + } + } + + // Incorporate the offset, then check against cycle size + diff -= last; + return diff === first || ( diff % first === 0 && diff / first >= 0 ); + } + }; + }, + + "PSEUDO": function( pseudo, argument ) { + + // pseudo-class names are case-insensitive + // http://www.w3.org/TR/selectors/#pseudo-classes + // Prioritize by case sensitivity in case custom pseudos are added with uppercase letters + // Remember that setFilters inherits from pseudos + var args, + fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] || + Sizzle.error( "unsupported pseudo: " + pseudo ); + + // The user may use createPseudo to indicate that + // arguments are needed to create the filter function + // just as Sizzle does + if ( fn[ expando ] ) { + return fn( argument ); + } + + // But maintain support for old signatures + if ( fn.length > 1 ) { + args = [ pseudo, pseudo, "", argument ]; + return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ? + markFunction( function( seed, matches ) { + var idx, + matched = fn( seed, argument ), + i = matched.length; + while ( i-- ) { + idx = indexOf( seed, matched[ i ] ); + seed[ idx ] = !( matches[ idx ] = matched[ i ] ); + } + } ) : + function( elem ) { + return fn( elem, 0, args ); + }; + } + + return fn; + } + }, + + pseudos: { + + // Potentially complex pseudos + "not": markFunction( function( selector ) { + + // Trim the selector passed to compile + // to avoid treating leading and trailing + // spaces as combinators + var input = [], + results = [], + matcher = compile( selector.replace( rtrim, "$1" ) ); + + return matcher[ expando ] ? + markFunction( function( seed, matches, _context, xml ) { + var elem, + unmatched = matcher( seed, null, xml, [] ), + i = seed.length; + + // Match elements unmatched by `matcher` + while ( i-- ) { + if ( ( elem = unmatched[ i ] ) ) { + seed[ i ] = !( matches[ i ] = elem ); + } + } + } ) : + function( elem, _context, xml ) { + input[ 0 ] = elem; + matcher( input, null, xml, results ); + + // Don't keep the element (issue #299) + input[ 0 ] = null; + return !results.pop(); + }; + } ), + + "has": markFunction( function( selector ) { + return function( elem ) { + return Sizzle( selector, elem ).length > 0; + }; + } ), + + "contains": markFunction( function( text ) { + text = text.replace( runescape, funescape ); + return function( elem ) { + return ( elem.textContent || getText( elem ) ).indexOf( text ) > -1; + }; + } ), + + // "Whether an element is represented by a :lang() selector + // is based solely on the element's language value + // being equal to the identifier C, + // or beginning with the identifier C immediately followed by "-". + // The matching of C against the element's language value is performed case-insensitively. + // The identifier C does not have to be a valid language name." + // http://www.w3.org/TR/selectors/#lang-pseudo + "lang": markFunction( function( lang ) { + + // lang value must be a valid identifier + if ( !ridentifier.test( lang || "" ) ) { + Sizzle.error( "unsupported lang: " + lang ); + } + lang = lang.replace( runescape, funescape ).toLowerCase(); + return function( elem ) { + var elemLang; + do { + if ( ( elemLang = documentIsHTML ? + elem.lang : + elem.getAttribute( "xml:lang" ) || elem.getAttribute( "lang" ) ) ) { + + elemLang = elemLang.toLowerCase(); + return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0; + } + } while ( ( elem = elem.parentNode ) && elem.nodeType === 1 ); + return false; + }; + } ), + + // Miscellaneous + "target": function( elem ) { + var hash = window.location && window.location.hash; + return hash && hash.slice( 1 ) === elem.id; + }, + + "root": function( elem ) { + return elem === docElem; + }, + + "focus": function( elem ) { + return elem === document.activeElement && + ( !document.hasFocus || document.hasFocus() ) && + !!( elem.type || elem.href || ~elem.tabIndex ); + }, + + // Boolean properties + "enabled": createDisabledPseudo( false ), + "disabled": createDisabledPseudo( true ), + + "checked": function( elem ) { + + // In CSS3, :checked should return both checked and selected elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + var nodeName = elem.nodeName.toLowerCase(); + return ( nodeName === "input" && !!elem.checked ) || + ( nodeName === "option" && !!elem.selected ); + }, + + "selected": function( elem ) { + + // Accessing this property makes selected-by-default + // options in Safari work properly + if ( elem.parentNode ) { + // eslint-disable-next-line no-unused-expressions + elem.parentNode.selectedIndex; + } + + return elem.selected === true; + }, + + // Contents + "empty": function( elem ) { + + // http://www.w3.org/TR/selectors/#empty-pseudo + // :empty is negated by element (1) or content nodes (text: 3; cdata: 4; entity ref: 5), + // but not by others (comment: 8; processing instruction: 7; etc.) + // nodeType < 6 works because attributes (2) do not appear as children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + if ( elem.nodeType < 6 ) { + return false; + } + } + return true; + }, + + "parent": function( elem ) { + return !Expr.pseudos[ "empty" ]( elem ); + }, + + // Element/input types + "header": function( elem ) { + return rheader.test( elem.nodeName ); + }, + + "input": function( elem ) { + return rinputs.test( elem.nodeName ); + }, + + "button": function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === "button" || name === "button"; + }, + + "text": function( elem ) { + var attr; + return elem.nodeName.toLowerCase() === "input" && + elem.type === "text" && + + // Support: IE<8 + // New HTML5 attribute values (e.g., "search") appear with elem.type === "text" + ( ( attr = elem.getAttribute( "type" ) ) == null || + attr.toLowerCase() === "text" ); + }, + + // Position-in-collection + "first": createPositionalPseudo( function() { + return [ 0 ]; + } ), + + "last": createPositionalPseudo( function( _matchIndexes, length ) { + return [ length - 1 ]; + } ), + + "eq": createPositionalPseudo( function( _matchIndexes, length, argument ) { + return [ argument < 0 ? argument + length : argument ]; + } ), + + "even": createPositionalPseudo( function( matchIndexes, length ) { + var i = 0; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "odd": createPositionalPseudo( function( matchIndexes, length ) { + var i = 1; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "lt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? + argument + length : + argument > length ? + length : + argument; + for ( ; --i >= 0; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "gt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? argument + length : argument; + for ( ; ++i < length; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ) + } +}; + +Expr.pseudos[ "nth" ] = Expr.pseudos[ "eq" ]; + +// Add button/input type pseudos +for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) { + Expr.pseudos[ i ] = createInputPseudo( i ); +} +for ( i in { submit: true, reset: true } ) { + Expr.pseudos[ i ] = createButtonPseudo( i ); +} + +// Easy API for creating new setFilters +function setFilters() {} +setFilters.prototype = Expr.filters = Expr.pseudos; +Expr.setFilters = new setFilters(); + +tokenize = Sizzle.tokenize = function( selector, parseOnly ) { + var matched, match, tokens, type, + soFar, groups, preFilters, + cached = tokenCache[ selector + " " ]; + + if ( cached ) { + return parseOnly ? 0 : cached.slice( 0 ); + } + + soFar = selector; + groups = []; + preFilters = Expr.preFilter; + + while ( soFar ) { + + // Comma and first run + if ( !matched || ( match = rcomma.exec( soFar ) ) ) { + if ( match ) { + + // Don't consume trailing commas as valid + soFar = soFar.slice( match[ 0 ].length ) || soFar; + } + groups.push( ( tokens = [] ) ); + } + + matched = false; + + // Combinators + if ( ( match = rcombinators.exec( soFar ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + + // Cast descendant combinators to space + type: match[ 0 ].replace( rtrim, " " ) + } ); + soFar = soFar.slice( matched.length ); + } + + // Filters + for ( type in Expr.filter ) { + if ( ( match = matchExpr[ type ].exec( soFar ) ) && ( !preFilters[ type ] || + ( match = preFilters[ type ]( match ) ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + type: type, + matches: match + } ); + soFar = soFar.slice( matched.length ); + } + } + + if ( !matched ) { + break; + } + } + + // Return the length of the invalid excess + // if we're just parsing + // Otherwise, throw an error or return tokens + return parseOnly ? + soFar.length : + soFar ? + Sizzle.error( selector ) : + + // Cache the tokens + tokenCache( selector, groups ).slice( 0 ); +}; + +function toSelector( tokens ) { + var i = 0, + len = tokens.length, + selector = ""; + for ( ; i < len; i++ ) { + selector += tokens[ i ].value; + } + return selector; +} + +function addCombinator( matcher, combinator, base ) { + var dir = combinator.dir, + skip = combinator.next, + key = skip || dir, + checkNonElements = base && key === "parentNode", + doneName = done++; + + return combinator.first ? + + // Check against closest ancestor/preceding element + function( elem, context, xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + return matcher( elem, context, xml ); + } + } + return false; + } : + + // Check against all ancestor/preceding elements + function( elem, context, xml ) { + var oldCache, uniqueCache, outerCache, + newCache = [ dirruns, doneName ]; + + // We can't set arbitrary data on XML nodes, so they don't benefit from combinator caching + if ( xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + if ( matcher( elem, context, xml ) ) { + return true; + } + } + } + } else { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + outerCache = elem[ expando ] || ( elem[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ elem.uniqueID ] || + ( outerCache[ elem.uniqueID ] = {} ); + + if ( skip && skip === elem.nodeName.toLowerCase() ) { + elem = elem[ dir ] || elem; + } else if ( ( oldCache = uniqueCache[ key ] ) && + oldCache[ 0 ] === dirruns && oldCache[ 1 ] === doneName ) { + + // Assign to newCache so results back-propagate to previous elements + return ( newCache[ 2 ] = oldCache[ 2 ] ); + } else { + + // Reuse newcache so results back-propagate to previous elements + uniqueCache[ key ] = newCache; + + // A match means we're done; a fail means we have to keep checking + if ( ( newCache[ 2 ] = matcher( elem, context, xml ) ) ) { + return true; + } + } + } + } + } + return false; + }; +} + +function elementMatcher( matchers ) { + return matchers.length > 1 ? + function( elem, context, xml ) { + var i = matchers.length; + while ( i-- ) { + if ( !matchers[ i ]( elem, context, xml ) ) { + return false; + } + } + return true; + } : + matchers[ 0 ]; +} + +function multipleContexts( selector, contexts, results ) { + var i = 0, + len = contexts.length; + for ( ; i < len; i++ ) { + Sizzle( selector, contexts[ i ], results ); + } + return results; +} + +function condense( unmatched, map, filter, context, xml ) { + var elem, + newUnmatched = [], + i = 0, + len = unmatched.length, + mapped = map != null; + + for ( ; i < len; i++ ) { + if ( ( elem = unmatched[ i ] ) ) { + if ( !filter || filter( elem, context, xml ) ) { + newUnmatched.push( elem ); + if ( mapped ) { + map.push( i ); + } + } + } + } + + return newUnmatched; +} + +function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) { + if ( postFilter && !postFilter[ expando ] ) { + postFilter = setMatcher( postFilter ); + } + if ( postFinder && !postFinder[ expando ] ) { + postFinder = setMatcher( postFinder, postSelector ); + } + return markFunction( function( seed, results, context, xml ) { + var temp, i, elem, + preMap = [], + postMap = [], + preexisting = results.length, + + // Get initial elements from seed or context + elems = seed || multipleContexts( + selector || "*", + context.nodeType ? [ context ] : context, + [] + ), + + // Prefilter to get matcher input, preserving a map for seed-results synchronization + matcherIn = preFilter && ( seed || !selector ) ? + condense( elems, preMap, preFilter, context, xml ) : + elems, + + matcherOut = matcher ? + + // If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results, + postFinder || ( seed ? preFilter : preexisting || postFilter ) ? + + // ...intermediate processing is necessary + [] : + + // ...otherwise use results directly + results : + matcherIn; + + // Find primary matches + if ( matcher ) { + matcher( matcherIn, matcherOut, context, xml ); + } + + // Apply postFilter + if ( postFilter ) { + temp = condense( matcherOut, postMap ); + postFilter( temp, [], context, xml ); + + // Un-match failing elements by moving them back to matcherIn + i = temp.length; + while ( i-- ) { + if ( ( elem = temp[ i ] ) ) { + matcherOut[ postMap[ i ] ] = !( matcherIn[ postMap[ i ] ] = elem ); + } + } + } + + if ( seed ) { + if ( postFinder || preFilter ) { + if ( postFinder ) { + + // Get the final matcherOut by condensing this intermediate into postFinder contexts + temp = []; + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) ) { + + // Restore matcherIn since elem is not yet a final match + temp.push( ( matcherIn[ i ] = elem ) ); + } + } + postFinder( null, ( matcherOut = [] ), temp, xml ); + } + + // Move matched elements from seed to results to keep them synchronized + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) && + ( temp = postFinder ? indexOf( seed, elem ) : preMap[ i ] ) > -1 ) { + + seed[ temp ] = !( results[ temp ] = elem ); + } + } + } + + // Add elements to results, through postFinder if defined + } else { + matcherOut = condense( + matcherOut === results ? + matcherOut.splice( preexisting, matcherOut.length ) : + matcherOut + ); + if ( postFinder ) { + postFinder( null, results, matcherOut, xml ); + } else { + push.apply( results, matcherOut ); + } + } + } ); +} + +function matcherFromTokens( tokens ) { + var checkContext, matcher, j, + len = tokens.length, + leadingRelative = Expr.relative[ tokens[ 0 ].type ], + implicitRelative = leadingRelative || Expr.relative[ " " ], + i = leadingRelative ? 1 : 0, + + // The foundational matcher ensures that elements are reachable from top-level context(s) + matchContext = addCombinator( function( elem ) { + return elem === checkContext; + }, implicitRelative, true ), + matchAnyContext = addCombinator( function( elem ) { + return indexOf( checkContext, elem ) > -1; + }, implicitRelative, true ), + matchers = [ function( elem, context, xml ) { + var ret = ( !leadingRelative && ( xml || context !== outermostContext ) ) || ( + ( checkContext = context ).nodeType ? + matchContext( elem, context, xml ) : + matchAnyContext( elem, context, xml ) ); + + // Avoid hanging onto element (issue #299) + checkContext = null; + return ret; + } ]; + + for ( ; i < len; i++ ) { + if ( ( matcher = Expr.relative[ tokens[ i ].type ] ) ) { + matchers = [ addCombinator( elementMatcher( matchers ), matcher ) ]; + } else { + matcher = Expr.filter[ tokens[ i ].type ].apply( null, tokens[ i ].matches ); + + // Return special upon seeing a positional matcher + if ( matcher[ expando ] ) { + + // Find the next relative operator (if any) for proper handling + j = ++i; + for ( ; j < len; j++ ) { + if ( Expr.relative[ tokens[ j ].type ] ) { + break; + } + } + return setMatcher( + i > 1 && elementMatcher( matchers ), + i > 1 && toSelector( + + // If the preceding token was a descendant combinator, insert an implicit any-element `*` + tokens + .slice( 0, i - 1 ) + .concat( { value: tokens[ i - 2 ].type === " " ? "*" : "" } ) + ).replace( rtrim, "$1" ), + matcher, + i < j && matcherFromTokens( tokens.slice( i, j ) ), + j < len && matcherFromTokens( ( tokens = tokens.slice( j ) ) ), + j < len && toSelector( tokens ) + ); + } + matchers.push( matcher ); + } + } + + return elementMatcher( matchers ); +} + +function matcherFromGroupMatchers( elementMatchers, setMatchers ) { + var bySet = setMatchers.length > 0, + byElement = elementMatchers.length > 0, + superMatcher = function( seed, context, xml, results, outermost ) { + var elem, j, matcher, + matchedCount = 0, + i = "0", + unmatched = seed && [], + setMatched = [], + contextBackup = outermostContext, + + // We must always have either seed elements or outermost context + elems = seed || byElement && Expr.find[ "TAG" ]( "*", outermost ), + + // Use integer dirruns iff this is the outermost matcher + dirrunsUnique = ( dirruns += contextBackup == null ? 1 : Math.random() || 0.1 ), + len = elems.length; + + if ( outermost ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + outermostContext = context == document || context || outermost; + } + + // Add elements passing elementMatchers directly to results + // Support: IE<9, Safari + // Tolerate NodeList properties (IE: "length"; Safari: ) matching elements by id + for ( ; i !== len && ( elem = elems[ i ] ) != null; i++ ) { + if ( byElement && elem ) { + j = 0; + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( !context && elem.ownerDocument != document ) { + setDocument( elem ); + xml = !documentIsHTML; + } + while ( ( matcher = elementMatchers[ j++ ] ) ) { + if ( matcher( elem, context || document, xml ) ) { + results.push( elem ); + break; + } + } + if ( outermost ) { + dirruns = dirrunsUnique; + } + } + + // Track unmatched elements for set filters + if ( bySet ) { + + // They will have gone through all possible matchers + if ( ( elem = !matcher && elem ) ) { + matchedCount--; + } + + // Lengthen the array for every element, matched or not + if ( seed ) { + unmatched.push( elem ); + } + } + } + + // `i` is now the count of elements visited above, and adding it to `matchedCount` + // makes the latter nonnegative. + matchedCount += i; + + // Apply set filters to unmatched elements + // NOTE: This can be skipped if there are no unmatched elements (i.e., `matchedCount` + // equals `i`), unless we didn't visit _any_ elements in the above loop because we have + // no element matchers and no seed. + // Incrementing an initially-string "0" `i` allows `i` to remain a string only in that + // case, which will result in a "00" `matchedCount` that differs from `i` but is also + // numerically zero. + if ( bySet && i !== matchedCount ) { + j = 0; + while ( ( matcher = setMatchers[ j++ ] ) ) { + matcher( unmatched, setMatched, context, xml ); + } + + if ( seed ) { + + // Reintegrate element matches to eliminate the need for sorting + if ( matchedCount > 0 ) { + while ( i-- ) { + if ( !( unmatched[ i ] || setMatched[ i ] ) ) { + setMatched[ i ] = pop.call( results ); + } + } + } + + // Discard index placeholder values to get only actual matches + setMatched = condense( setMatched ); + } + + // Add matches to results + push.apply( results, setMatched ); + + // Seedless set matches succeeding multiple successful matchers stipulate sorting + if ( outermost && !seed && setMatched.length > 0 && + ( matchedCount + setMatchers.length ) > 1 ) { + + Sizzle.uniqueSort( results ); + } + } + + // Override manipulation of globals by nested matchers + if ( outermost ) { + dirruns = dirrunsUnique; + outermostContext = contextBackup; + } + + return unmatched; + }; + + return bySet ? + markFunction( superMatcher ) : + superMatcher; +} + +compile = Sizzle.compile = function( selector, match /* Internal Use Only */ ) { + var i, + setMatchers = [], + elementMatchers = [], + cached = compilerCache[ selector + " " ]; + + if ( !cached ) { + + // Generate a function of recursive functions that can be used to check each element + if ( !match ) { + match = tokenize( selector ); + } + i = match.length; + while ( i-- ) { + cached = matcherFromTokens( match[ i ] ); + if ( cached[ expando ] ) { + setMatchers.push( cached ); + } else { + elementMatchers.push( cached ); + } + } + + // Cache the compiled function + cached = compilerCache( + selector, + matcherFromGroupMatchers( elementMatchers, setMatchers ) + ); + + // Save selector and tokenization + cached.selector = selector; + } + return cached; +}; + +/** + * A low-level selection function that works with Sizzle's compiled + * selector functions + * @param {String|Function} selector A selector or a pre-compiled + * selector function built with Sizzle.compile + * @param {Element} context + * @param {Array} [results] + * @param {Array} [seed] A set of elements to match against + */ +select = Sizzle.select = function( selector, context, results, seed ) { + var i, tokens, token, type, find, + compiled = typeof selector === "function" && selector, + match = !seed && tokenize( ( selector = compiled.selector || selector ) ); + + results = results || []; + + // Try to minimize operations if there is only one selector in the list and no seed + // (the latter of which guarantees us context) + if ( match.length === 1 ) { + + // Reduce context if the leading compound selector is an ID + tokens = match[ 0 ] = match[ 0 ].slice( 0 ); + if ( tokens.length > 2 && ( token = tokens[ 0 ] ).type === "ID" && + context.nodeType === 9 && documentIsHTML && Expr.relative[ tokens[ 1 ].type ] ) { + + context = ( Expr.find[ "ID" ]( token.matches[ 0 ] + .replace( runescape, funescape ), context ) || [] )[ 0 ]; + if ( !context ) { + return results; + + // Precompiled matchers will still verify ancestry, so step up a level + } else if ( compiled ) { + context = context.parentNode; + } + + selector = selector.slice( tokens.shift().value.length ); + } + + // Fetch a seed set for right-to-left matching + i = matchExpr[ "needsContext" ].test( selector ) ? 0 : tokens.length; + while ( i-- ) { + token = tokens[ i ]; + + // Abort if we hit a combinator + if ( Expr.relative[ ( type = token.type ) ] ) { + break; + } + if ( ( find = Expr.find[ type ] ) ) { + + // Search, expanding context for leading sibling combinators + if ( ( seed = find( + token.matches[ 0 ].replace( runescape, funescape ), + rsibling.test( tokens[ 0 ].type ) && testContext( context.parentNode ) || + context + ) ) ) { + + // If seed is empty or no tokens remain, we can return early + tokens.splice( i, 1 ); + selector = seed.length && toSelector( tokens ); + if ( !selector ) { + push.apply( results, seed ); + return results; + } + + break; + } + } + } + } + + // Compile and execute a filtering function if one is not provided + // Provide `match` to avoid retokenization if we modified the selector above + ( compiled || compile( selector, match ) )( + seed, + context, + !documentIsHTML, + results, + !context || rsibling.test( selector ) && testContext( context.parentNode ) || context + ); + return results; +}; + +// One-time assignments + +// Sort stability +support.sortStable = expando.split( "" ).sort( sortOrder ).join( "" ) === expando; + +// Support: Chrome 14-35+ +// Always assume duplicates if they aren't passed to the comparison function +support.detectDuplicates = !!hasDuplicate; + +// Initialize against the default document +setDocument(); + +// Support: Webkit<537.32 - Safari 6.0.3/Chrome 25 (fixed in Chrome 27) +// Detached nodes confoundingly follow *each other* +support.sortDetached = assert( function( el ) { + + // Should return 1, but returns 4 (following) + return el.compareDocumentPosition( document.createElement( "fieldset" ) ) & 1; +} ); + +// Support: IE<8 +// Prevent attribute/property "interpolation" +// https://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx +if ( !assert( function( el ) { + el.innerHTML = ""; + return el.firstChild.getAttribute( "href" ) === "#"; +} ) ) { + addHandle( "type|href|height|width", function( elem, name, isXML ) { + if ( !isXML ) { + return elem.getAttribute( name, name.toLowerCase() === "type" ? 1 : 2 ); + } + } ); +} + +// Support: IE<9 +// Use defaultValue in place of getAttribute("value") +if ( !support.attributes || !assert( function( el ) { + el.innerHTML = ""; + el.firstChild.setAttribute( "value", "" ); + return el.firstChild.getAttribute( "value" ) === ""; +} ) ) { + addHandle( "value", function( elem, _name, isXML ) { + if ( !isXML && elem.nodeName.toLowerCase() === "input" ) { + return elem.defaultValue; + } + } ); +} + +// Support: IE<9 +// Use getAttributeNode to fetch booleans when getAttribute lies +if ( !assert( function( el ) { + return el.getAttribute( "disabled" ) == null; +} ) ) { + addHandle( booleans, function( elem, name, isXML ) { + var val; + if ( !isXML ) { + return elem[ name ] === true ? name.toLowerCase() : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; + } + } ); +} + +return Sizzle; + +} )( window ); + + + +jQuery.find = Sizzle; +jQuery.expr = Sizzle.selectors; + +// Deprecated +jQuery.expr[ ":" ] = jQuery.expr.pseudos; +jQuery.uniqueSort = jQuery.unique = Sizzle.uniqueSort; +jQuery.text = Sizzle.getText; +jQuery.isXMLDoc = Sizzle.isXML; +jQuery.contains = Sizzle.contains; +jQuery.escapeSelector = Sizzle.escape; + + + + +var dir = function( elem, dir, until ) { + var matched = [], + truncate = until !== undefined; + + while ( ( elem = elem[ dir ] ) && elem.nodeType !== 9 ) { + if ( elem.nodeType === 1 ) { + if ( truncate && jQuery( elem ).is( until ) ) { + break; + } + matched.push( elem ); + } + } + return matched; +}; + + +var siblings = function( n, elem ) { + var matched = []; + + for ( ; n; n = n.nextSibling ) { + if ( n.nodeType === 1 && n !== elem ) { + matched.push( n ); + } + } + + return matched; +}; + + +var rneedsContext = jQuery.expr.match.needsContext; + + + +function nodeName( elem, name ) { + + return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase(); + +} +var rsingleTag = ( /^<([a-z][^\/\0>:\x20\t\r\n\f]*)[\x20\t\r\n\f]*\/?>(?:<\/\1>|)$/i ); + + + +// Implement the identical functionality for filter and not +function winnow( elements, qualifier, not ) { + if ( isFunction( qualifier ) ) { + return jQuery.grep( elements, function( elem, i ) { + return !!qualifier.call( elem, i, elem ) !== not; + } ); + } + + // Single element + if ( qualifier.nodeType ) { + return jQuery.grep( elements, function( elem ) { + return ( elem === qualifier ) !== not; + } ); + } + + // Arraylike of elements (jQuery, arguments, Array) + if ( typeof qualifier !== "string" ) { + return jQuery.grep( elements, function( elem ) { + return ( indexOf.call( qualifier, elem ) > -1 ) !== not; + } ); + } + + // Filtered directly for both simple and complex selectors + return jQuery.filter( qualifier, elements, not ); +} + +jQuery.filter = function( expr, elems, not ) { + var elem = elems[ 0 ]; + + if ( not ) { + expr = ":not(" + expr + ")"; + } + + if ( elems.length === 1 && elem.nodeType === 1 ) { + return jQuery.find.matchesSelector( elem, expr ) ? [ elem ] : []; + } + + return jQuery.find.matches( expr, jQuery.grep( elems, function( elem ) { + return elem.nodeType === 1; + } ) ); +}; + +jQuery.fn.extend( { + find: function( selector ) { + var i, ret, + len = this.length, + self = this; + + if ( typeof selector !== "string" ) { + return this.pushStack( jQuery( selector ).filter( function() { + for ( i = 0; i < len; i++ ) { + if ( jQuery.contains( self[ i ], this ) ) { + return true; + } + } + } ) ); + } + + ret = this.pushStack( [] ); + + for ( i = 0; i < len; i++ ) { + jQuery.find( selector, self[ i ], ret ); + } + + return len > 1 ? jQuery.uniqueSort( ret ) : ret; + }, + filter: function( selector ) { + return this.pushStack( winnow( this, selector || [], false ) ); + }, + not: function( selector ) { + return this.pushStack( winnow( this, selector || [], true ) ); + }, + is: function( selector ) { + return !!winnow( + this, + + // If this is a positional/relative selector, check membership in the returned set + // so $("p:first").is("p:last") won't return true for a doc with two "p". + typeof selector === "string" && rneedsContext.test( selector ) ? + jQuery( selector ) : + selector || [], + false + ).length; + } +} ); + + +// Initialize a jQuery object + + +// A central reference to the root jQuery(document) +var rootjQuery, + + // A simple way to check for HTML strings + // Prioritize #id over to avoid XSS via location.hash (#9521) + // Strict HTML recognition (#11290: must start with <) + // Shortcut simple #id case for speed + rquickExpr = /^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]+))$/, + + init = jQuery.fn.init = function( selector, context, root ) { + var match, elem; + + // HANDLE: $(""), $(null), $(undefined), $(false) + if ( !selector ) { + return this; + } + + // Method init() accepts an alternate rootjQuery + // so migrate can support jQuery.sub (gh-2101) + root = root || rootjQuery; + + // Handle HTML strings + if ( typeof selector === "string" ) { + if ( selector[ 0 ] === "<" && + selector[ selector.length - 1 ] === ">" && + selector.length >= 3 ) { + + // Assume that strings that start and end with <> are HTML and skip the regex check + match = [ null, selector, null ]; + + } else { + match = rquickExpr.exec( selector ); + } + + // Match html or make sure no context is specified for #id + if ( match && ( match[ 1 ] || !context ) ) { + + // HANDLE: $(html) -> $(array) + if ( match[ 1 ] ) { + context = context instanceof jQuery ? context[ 0 ] : context; + + // Option to run scripts is true for back-compat + // Intentionally let the error be thrown if parseHTML is not present + jQuery.merge( this, jQuery.parseHTML( + match[ 1 ], + context && context.nodeType ? context.ownerDocument || context : document, + true + ) ); + + // HANDLE: $(html, props) + if ( rsingleTag.test( match[ 1 ] ) && jQuery.isPlainObject( context ) ) { + for ( match in context ) { + + // Properties of context are called as methods if possible + if ( isFunction( this[ match ] ) ) { + this[ match ]( context[ match ] ); + + // ...and otherwise set as attributes + } else { + this.attr( match, context[ match ] ); + } + } + } + + return this; + + // HANDLE: $(#id) + } else { + elem = document.getElementById( match[ 2 ] ); + + if ( elem ) { + + // Inject the element directly into the jQuery object + this[ 0 ] = elem; + this.length = 1; + } + return this; + } + + // HANDLE: $(expr, $(...)) + } else if ( !context || context.jquery ) { + return ( context || root ).find( selector ); + + // HANDLE: $(expr, context) + // (which is just equivalent to: $(context).find(expr) + } else { + return this.constructor( context ).find( selector ); + } + + // HANDLE: $(DOMElement) + } else if ( selector.nodeType ) { + this[ 0 ] = selector; + this.length = 1; + return this; + + // HANDLE: $(function) + // Shortcut for document ready + } else if ( isFunction( selector ) ) { + return root.ready !== undefined ? + root.ready( selector ) : + + // Execute immediately if ready is not present + selector( jQuery ); + } + + return jQuery.makeArray( selector, this ); + }; + +// Give the init function the jQuery prototype for later instantiation +init.prototype = jQuery.fn; + +// Initialize central reference +rootjQuery = jQuery( document ); + + +var rparentsprev = /^(?:parents|prev(?:Until|All))/, + + // Methods guaranteed to produce a unique set when starting from a unique set + guaranteedUnique = { + children: true, + contents: true, + next: true, + prev: true + }; + +jQuery.fn.extend( { + has: function( target ) { + var targets = jQuery( target, this ), + l = targets.length; + + return this.filter( function() { + var i = 0; + for ( ; i < l; i++ ) { + if ( jQuery.contains( this, targets[ i ] ) ) { + return true; + } + } + } ); + }, + + closest: function( selectors, context ) { + var cur, + i = 0, + l = this.length, + matched = [], + targets = typeof selectors !== "string" && jQuery( selectors ); + + // Positional selectors never match, since there's no _selection_ context + if ( !rneedsContext.test( selectors ) ) { + for ( ; i < l; i++ ) { + for ( cur = this[ i ]; cur && cur !== context; cur = cur.parentNode ) { + + // Always skip document fragments + if ( cur.nodeType < 11 && ( targets ? + targets.index( cur ) > -1 : + + // Don't pass non-elements to Sizzle + cur.nodeType === 1 && + jQuery.find.matchesSelector( cur, selectors ) ) ) { + + matched.push( cur ); + break; + } + } + } + } + + return this.pushStack( matched.length > 1 ? jQuery.uniqueSort( matched ) : matched ); + }, + + // Determine the position of an element within the set + index: function( elem ) { + + // No argument, return index in parent + if ( !elem ) { + return ( this[ 0 ] && this[ 0 ].parentNode ) ? this.first().prevAll().length : -1; + } + + // Index in selector + if ( typeof elem === "string" ) { + return indexOf.call( jQuery( elem ), this[ 0 ] ); + } + + // Locate the position of the desired element + return indexOf.call( this, + + // If it receives a jQuery object, the first element is used + elem.jquery ? elem[ 0 ] : elem + ); + }, + + add: function( selector, context ) { + return this.pushStack( + jQuery.uniqueSort( + jQuery.merge( this.get(), jQuery( selector, context ) ) + ) + ); + }, + + addBack: function( selector ) { + return this.add( selector == null ? + this.prevObject : this.prevObject.filter( selector ) + ); + } +} ); + +function sibling( cur, dir ) { + while ( ( cur = cur[ dir ] ) && cur.nodeType !== 1 ) {} + return cur; +} + +jQuery.each( { + parent: function( elem ) { + var parent = elem.parentNode; + return parent && parent.nodeType !== 11 ? parent : null; + }, + parents: function( elem ) { + return dir( elem, "parentNode" ); + }, + parentsUntil: function( elem, _i, until ) { + return dir( elem, "parentNode", until ); + }, + next: function( elem ) { + return sibling( elem, "nextSibling" ); + }, + prev: function( elem ) { + return sibling( elem, "previousSibling" ); + }, + nextAll: function( elem ) { + return dir( elem, "nextSibling" ); + }, + prevAll: function( elem ) { + return dir( elem, "previousSibling" ); + }, + nextUntil: function( elem, _i, until ) { + return dir( elem, "nextSibling", until ); + }, + prevUntil: function( elem, _i, until ) { + return dir( elem, "previousSibling", until ); + }, + siblings: function( elem ) { + return siblings( ( elem.parentNode || {} ).firstChild, elem ); + }, + children: function( elem ) { + return siblings( elem.firstChild ); + }, + contents: function( elem ) { + if ( elem.contentDocument != null && + + // Support: IE 11+ + // elements with no `data` attribute has an object + // `contentDocument` with a `null` prototype. + getProto( elem.contentDocument ) ) { + + return elem.contentDocument; + } + + // Support: IE 9 - 11 only, iOS 7 only, Android Browser <=4.3 only + // Treat the template element as a regular one in browsers that + // don't support it. + if ( nodeName( elem, "template" ) ) { + elem = elem.content || elem; + } + + return jQuery.merge( [], elem.childNodes ); + } +}, function( name, fn ) { + jQuery.fn[ name ] = function( until, selector ) { + var matched = jQuery.map( this, fn, until ); + + if ( name.slice( -5 ) !== "Until" ) { + selector = until; + } + + if ( selector && typeof selector === "string" ) { + matched = jQuery.filter( selector, matched ); + } + + if ( this.length > 1 ) { + + // Remove duplicates + if ( !guaranteedUnique[ name ] ) { + jQuery.uniqueSort( matched ); + } + + // Reverse order for parents* and prev-derivatives + if ( rparentsprev.test( name ) ) { + matched.reverse(); + } + } + + return this.pushStack( matched ); + }; +} ); +var rnothtmlwhite = ( /[^\x20\t\r\n\f]+/g ); + + + +// Convert String-formatted options into Object-formatted ones +function createOptions( options ) { + var object = {}; + jQuery.each( options.match( rnothtmlwhite ) || [], function( _, flag ) { + object[ flag ] = true; + } ); + return object; +} + +/* + * Create a callback list using the following parameters: + * + * options: an optional list of space-separated options that will change how + * the callback list behaves or a more traditional option object + * + * By default a callback list will act like an event callback list and can be + * "fired" multiple times. + * + * Possible options: + * + * once: will ensure the callback list can only be fired once (like a Deferred) + * + * memory: will keep track of previous values and will call any callback added + * after the list has been fired right away with the latest "memorized" + * values (like a Deferred) + * + * unique: will ensure a callback can only be added once (no duplicate in the list) + * + * stopOnFalse: interrupt callings when a callback returns false + * + */ +jQuery.Callbacks = function( options ) { + + // Convert options from String-formatted to Object-formatted if needed + // (we check in cache first) + options = typeof options === "string" ? + createOptions( options ) : + jQuery.extend( {}, options ); + + var // Flag to know if list is currently firing + firing, + + // Last fire value for non-forgettable lists + memory, + + // Flag to know if list was already fired + fired, + + // Flag to prevent firing + locked, + + // Actual callback list + list = [], + + // Queue of execution data for repeatable lists + queue = [], + + // Index of currently firing callback (modified by add/remove as needed) + firingIndex = -1, + + // Fire callbacks + fire = function() { + + // Enforce single-firing + locked = locked || options.once; + + // Execute callbacks for all pending executions, + // respecting firingIndex overrides and runtime changes + fired = firing = true; + for ( ; queue.length; firingIndex = -1 ) { + memory = queue.shift(); + while ( ++firingIndex < list.length ) { + + // Run callback and check for early termination + if ( list[ firingIndex ].apply( memory[ 0 ], memory[ 1 ] ) === false && + options.stopOnFalse ) { + + // Jump to end and forget the data so .add doesn't re-fire + firingIndex = list.length; + memory = false; + } + } + } + + // Forget the data if we're done with it + if ( !options.memory ) { + memory = false; + } + + firing = false; + + // Clean up if we're done firing for good + if ( locked ) { + + // Keep an empty list if we have data for future add calls + if ( memory ) { + list = []; + + // Otherwise, this object is spent + } else { + list = ""; + } + } + }, + + // Actual Callbacks object + self = { + + // Add a callback or a collection of callbacks to the list + add: function() { + if ( list ) { + + // If we have memory from a past run, we should fire after adding + if ( memory && !firing ) { + firingIndex = list.length - 1; + queue.push( memory ); + } + + ( function add( args ) { + jQuery.each( args, function( _, arg ) { + if ( isFunction( arg ) ) { + if ( !options.unique || !self.has( arg ) ) { + list.push( arg ); + } + } else if ( arg && arg.length && toType( arg ) !== "string" ) { + + // Inspect recursively + add( arg ); + } + } ); + } )( arguments ); + + if ( memory && !firing ) { + fire(); + } + } + return this; + }, + + // Remove a callback from the list + remove: function() { + jQuery.each( arguments, function( _, arg ) { + var index; + while ( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) { + list.splice( index, 1 ); + + // Handle firing indexes + if ( index <= firingIndex ) { + firingIndex--; + } + } + } ); + return this; + }, + + // Check if a given callback is in the list. + // If no argument is given, return whether or not list has callbacks attached. + has: function( fn ) { + return fn ? + jQuery.inArray( fn, list ) > -1 : + list.length > 0; + }, + + // Remove all callbacks from the list + empty: function() { + if ( list ) { + list = []; + } + return this; + }, + + // Disable .fire and .add + // Abort any current/pending executions + // Clear all callbacks and values + disable: function() { + locked = queue = []; + list = memory = ""; + return this; + }, + disabled: function() { + return !list; + }, + + // Disable .fire + // Also disable .add unless we have memory (since it would have no effect) + // Abort any pending executions + lock: function() { + locked = queue = []; + if ( !memory && !firing ) { + list = memory = ""; + } + return this; + }, + locked: function() { + return !!locked; + }, + + // Call all callbacks with the given context and arguments + fireWith: function( context, args ) { + if ( !locked ) { + args = args || []; + args = [ context, args.slice ? args.slice() : args ]; + queue.push( args ); + if ( !firing ) { + fire(); + } + } + return this; + }, + + // Call all the callbacks with the given arguments + fire: function() { + self.fireWith( this, arguments ); + return this; + }, + + // To know if the callbacks have already been called at least once + fired: function() { + return !!fired; + } + }; + + return self; +}; + + +function Identity( v ) { + return v; +} +function Thrower( ex ) { + throw ex; +} + +function adoptValue( value, resolve, reject, noValue ) { + var method; + + try { + + // Check for promise aspect first to privilege synchronous behavior + if ( value && isFunction( ( method = value.promise ) ) ) { + method.call( value ).done( resolve ).fail( reject ); + + // Other thenables + } else if ( value && isFunction( ( method = value.then ) ) ) { + method.call( value, resolve, reject ); + + // Other non-thenables + } else { + + // Control `resolve` arguments by letting Array#slice cast boolean `noValue` to integer: + // * false: [ value ].slice( 0 ) => resolve( value ) + // * true: [ value ].slice( 1 ) => resolve() + resolve.apply( undefined, [ value ].slice( noValue ) ); + } + + // For Promises/A+, convert exceptions into rejections + // Since jQuery.when doesn't unwrap thenables, we can skip the extra checks appearing in + // Deferred#then to conditionally suppress rejection. + } catch ( value ) { + + // Support: Android 4.0 only + // Strict mode functions invoked without .call/.apply get global-object context + reject.apply( undefined, [ value ] ); + } +} + +jQuery.extend( { + + Deferred: function( func ) { + var tuples = [ + + // action, add listener, callbacks, + // ... .then handlers, argument index, [final state] + [ "notify", "progress", jQuery.Callbacks( "memory" ), + jQuery.Callbacks( "memory" ), 2 ], + [ "resolve", "done", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 0, "resolved" ], + [ "reject", "fail", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 1, "rejected" ] + ], + state = "pending", + promise = { + state: function() { + return state; + }, + always: function() { + deferred.done( arguments ).fail( arguments ); + return this; + }, + "catch": function( fn ) { + return promise.then( null, fn ); + }, + + // Keep pipe for back-compat + pipe: function( /* fnDone, fnFail, fnProgress */ ) { + var fns = arguments; + + return jQuery.Deferred( function( newDefer ) { + jQuery.each( tuples, function( _i, tuple ) { + + // Map tuples (progress, done, fail) to arguments (done, fail, progress) + var fn = isFunction( fns[ tuple[ 4 ] ] ) && fns[ tuple[ 4 ] ]; + + // deferred.progress(function() { bind to newDefer or newDefer.notify }) + // deferred.done(function() { bind to newDefer or newDefer.resolve }) + // deferred.fail(function() { bind to newDefer or newDefer.reject }) + deferred[ tuple[ 1 ] ]( function() { + var returned = fn && fn.apply( this, arguments ); + if ( returned && isFunction( returned.promise ) ) { + returned.promise() + .progress( newDefer.notify ) + .done( newDefer.resolve ) + .fail( newDefer.reject ); + } else { + newDefer[ tuple[ 0 ] + "With" ]( + this, + fn ? [ returned ] : arguments + ); + } + } ); + } ); + fns = null; + } ).promise(); + }, + then: function( onFulfilled, onRejected, onProgress ) { + var maxDepth = 0; + function resolve( depth, deferred, handler, special ) { + return function() { + var that = this, + args = arguments, + mightThrow = function() { + var returned, then; + + // Support: Promises/A+ section 2.3.3.3.3 + // https://promisesaplus.com/#point-59 + // Ignore double-resolution attempts + if ( depth < maxDepth ) { + return; + } + + returned = handler.apply( that, args ); + + // Support: Promises/A+ section 2.3.1 + // https://promisesaplus.com/#point-48 + if ( returned === deferred.promise() ) { + throw new TypeError( "Thenable self-resolution" ); + } + + // Support: Promises/A+ sections 2.3.3.1, 3.5 + // https://promisesaplus.com/#point-54 + // https://promisesaplus.com/#point-75 + // Retrieve `then` only once + then = returned && + + // Support: Promises/A+ section 2.3.4 + // https://promisesaplus.com/#point-64 + // Only check objects and functions for thenability + ( typeof returned === "object" || + typeof returned === "function" ) && + returned.then; + + // Handle a returned thenable + if ( isFunction( then ) ) { + + // Special processors (notify) just wait for resolution + if ( special ) { + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ) + ); + + // Normal processors (resolve) also hook into progress + } else { + + // ...and disregard older resolution values + maxDepth++; + + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ), + resolve( maxDepth, deferred, Identity, + deferred.notifyWith ) + ); + } + + // Handle all other returned values + } else { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Identity ) { + that = undefined; + args = [ returned ]; + } + + // Process the value(s) + // Default process is resolve + ( special || deferred.resolveWith )( that, args ); + } + }, + + // Only normal processors (resolve) catch and reject exceptions + process = special ? + mightThrow : + function() { + try { + mightThrow(); + } catch ( e ) { + + if ( jQuery.Deferred.exceptionHook ) { + jQuery.Deferred.exceptionHook( e, + process.stackTrace ); + } + + // Support: Promises/A+ section 2.3.3.3.4.1 + // https://promisesaplus.com/#point-61 + // Ignore post-resolution exceptions + if ( depth + 1 >= maxDepth ) { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Thrower ) { + that = undefined; + args = [ e ]; + } + + deferred.rejectWith( that, args ); + } + } + }; + + // Support: Promises/A+ section 2.3.3.3.1 + // https://promisesaplus.com/#point-57 + // Re-resolve promises immediately to dodge false rejection from + // subsequent errors + if ( depth ) { + process(); + } else { + + // Call an optional hook to record the stack, in case of exception + // since it's otherwise lost when execution goes async + if ( jQuery.Deferred.getStackHook ) { + process.stackTrace = jQuery.Deferred.getStackHook(); + } + window.setTimeout( process ); + } + }; + } + + return jQuery.Deferred( function( newDefer ) { + + // progress_handlers.add( ... ) + tuples[ 0 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onProgress ) ? + onProgress : + Identity, + newDefer.notifyWith + ) + ); + + // fulfilled_handlers.add( ... ) + tuples[ 1 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onFulfilled ) ? + onFulfilled : + Identity + ) + ); + + // rejected_handlers.add( ... ) + tuples[ 2 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onRejected ) ? + onRejected : + Thrower + ) + ); + } ).promise(); + }, + + // Get a promise for this deferred + // If obj is provided, the promise aspect is added to the object + promise: function( obj ) { + return obj != null ? jQuery.extend( obj, promise ) : promise; + } + }, + deferred = {}; + + // Add list-specific methods + jQuery.each( tuples, function( i, tuple ) { + var list = tuple[ 2 ], + stateString = tuple[ 5 ]; + + // promise.progress = list.add + // promise.done = list.add + // promise.fail = list.add + promise[ tuple[ 1 ] ] = list.add; + + // Handle state + if ( stateString ) { + list.add( + function() { + + // state = "resolved" (i.e., fulfilled) + // state = "rejected" + state = stateString; + }, + + // rejected_callbacks.disable + // fulfilled_callbacks.disable + tuples[ 3 - i ][ 2 ].disable, + + // rejected_handlers.disable + // fulfilled_handlers.disable + tuples[ 3 - i ][ 3 ].disable, + + // progress_callbacks.lock + tuples[ 0 ][ 2 ].lock, + + // progress_handlers.lock + tuples[ 0 ][ 3 ].lock + ); + } + + // progress_handlers.fire + // fulfilled_handlers.fire + // rejected_handlers.fire + list.add( tuple[ 3 ].fire ); + + // deferred.notify = function() { deferred.notifyWith(...) } + // deferred.resolve = function() { deferred.resolveWith(...) } + // deferred.reject = function() { deferred.rejectWith(...) } + deferred[ tuple[ 0 ] ] = function() { + deferred[ tuple[ 0 ] + "With" ]( this === deferred ? undefined : this, arguments ); + return this; + }; + + // deferred.notifyWith = list.fireWith + // deferred.resolveWith = list.fireWith + // deferred.rejectWith = list.fireWith + deferred[ tuple[ 0 ] + "With" ] = list.fireWith; + } ); + + // Make the deferred a promise + promise.promise( deferred ); + + // Call given func if any + if ( func ) { + func.call( deferred, deferred ); + } + + // All done! + return deferred; + }, + + // Deferred helper + when: function( singleValue ) { + var + + // count of uncompleted subordinates + remaining = arguments.length, + + // count of unprocessed arguments + i = remaining, + + // subordinate fulfillment data + resolveContexts = Array( i ), + resolveValues = slice.call( arguments ), + + // the primary Deferred + primary = jQuery.Deferred(), + + // subordinate callback factory + updateFunc = function( i ) { + return function( value ) { + resolveContexts[ i ] = this; + resolveValues[ i ] = arguments.length > 1 ? slice.call( arguments ) : value; + if ( !( --remaining ) ) { + primary.resolveWith( resolveContexts, resolveValues ); + } + }; + }; + + // Single- and empty arguments are adopted like Promise.resolve + if ( remaining <= 1 ) { + adoptValue( singleValue, primary.done( updateFunc( i ) ).resolve, primary.reject, + !remaining ); + + // Use .then() to unwrap secondary thenables (cf. gh-3000) + if ( primary.state() === "pending" || + isFunction( resolveValues[ i ] && resolveValues[ i ].then ) ) { + + return primary.then(); + } + } + + // Multiple arguments are aggregated like Promise.all array elements + while ( i-- ) { + adoptValue( resolveValues[ i ], updateFunc( i ), primary.reject ); + } + + return primary.promise(); + } +} ); + + +// These usually indicate a programmer mistake during development, +// warn about them ASAP rather than swallowing them by default. +var rerrorNames = /^(Eval|Internal|Range|Reference|Syntax|Type|URI)Error$/; + +jQuery.Deferred.exceptionHook = function( error, stack ) { + + // Support: IE 8 - 9 only + // Console exists when dev tools are open, which can happen at any time + if ( window.console && window.console.warn && error && rerrorNames.test( error.name ) ) { + window.console.warn( "jQuery.Deferred exception: " + error.message, error.stack, stack ); + } +}; + + + + +jQuery.readyException = function( error ) { + window.setTimeout( function() { + throw error; + } ); +}; + + + + +// The deferred used on DOM ready +var readyList = jQuery.Deferred(); + +jQuery.fn.ready = function( fn ) { + + readyList + .then( fn ) + + // Wrap jQuery.readyException in a function so that the lookup + // happens at the time of error handling instead of callback + // registration. + .catch( function( error ) { + jQuery.readyException( error ); + } ); + + return this; +}; + +jQuery.extend( { + + // Is the DOM ready to be used? Set to true once it occurs. + isReady: false, + + // A counter to track how many items to wait for before + // the ready event fires. See #6781 + readyWait: 1, + + // Handle when the DOM is ready + ready: function( wait ) { + + // Abort if there are pending holds or we're already ready + if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) { + return; + } + + // Remember that the DOM is ready + jQuery.isReady = true; + + // If a normal DOM Ready event fired, decrement, and wait if need be + if ( wait !== true && --jQuery.readyWait > 0 ) { + return; + } + + // If there are functions bound, to execute + readyList.resolveWith( document, [ jQuery ] ); + } +} ); + +jQuery.ready.then = readyList.then; + +// The ready event handler and self cleanup method +function completed() { + document.removeEventListener( "DOMContentLoaded", completed ); + window.removeEventListener( "load", completed ); + jQuery.ready(); +} + +// Catch cases where $(document).ready() is called +// after the browser event has already occurred. +// Support: IE <=9 - 10 only +// Older IE sometimes signals "interactive" too soon +if ( document.readyState === "complete" || + ( document.readyState !== "loading" && !document.documentElement.doScroll ) ) { + + // Handle it asynchronously to allow scripts the opportunity to delay ready + window.setTimeout( jQuery.ready ); + +} else { + + // Use the handy event callback + document.addEventListener( "DOMContentLoaded", completed ); + + // A fallback to window.onload, that will always work + window.addEventListener( "load", completed ); +} + + + + +// Multifunctional method to get and set values of a collection +// The value/s can optionally be executed if it's a function +var access = function( elems, fn, key, value, chainable, emptyGet, raw ) { + var i = 0, + len = elems.length, + bulk = key == null; + + // Sets many values + if ( toType( key ) === "object" ) { + chainable = true; + for ( i in key ) { + access( elems, fn, i, key[ i ], true, emptyGet, raw ); + } + + // Sets one value + } else if ( value !== undefined ) { + chainable = true; + + if ( !isFunction( value ) ) { + raw = true; + } + + if ( bulk ) { + + // Bulk operations run against the entire set + if ( raw ) { + fn.call( elems, value ); + fn = null; + + // ...except when executing function values + } else { + bulk = fn; + fn = function( elem, _key, value ) { + return bulk.call( jQuery( elem ), value ); + }; + } + } + + if ( fn ) { + for ( ; i < len; i++ ) { + fn( + elems[ i ], key, raw ? + value : + value.call( elems[ i ], i, fn( elems[ i ], key ) ) + ); + } + } + } + + if ( chainable ) { + return elems; + } + + // Gets + if ( bulk ) { + return fn.call( elems ); + } + + return len ? fn( elems[ 0 ], key ) : emptyGet; +}; + + +// Matches dashed string for camelizing +var rmsPrefix = /^-ms-/, + rdashAlpha = /-([a-z])/g; + +// Used by camelCase as callback to replace() +function fcamelCase( _all, letter ) { + return letter.toUpperCase(); +} + +// Convert dashed to camelCase; used by the css and data modules +// Support: IE <=9 - 11, Edge 12 - 15 +// Microsoft forgot to hump their vendor prefix (#9572) +function camelCase( string ) { + return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase ); +} +var acceptData = function( owner ) { + + // Accepts only: + // - Node + // - Node.ELEMENT_NODE + // - Node.DOCUMENT_NODE + // - Object + // - Any + return owner.nodeType === 1 || owner.nodeType === 9 || !( +owner.nodeType ); +}; + + + + +function Data() { + this.expando = jQuery.expando + Data.uid++; +} + +Data.uid = 1; + +Data.prototype = { + + cache: function( owner ) { + + // Check if the owner object already has a cache + var value = owner[ this.expando ]; + + // If not, create one + if ( !value ) { + value = {}; + + // We can accept data for non-element nodes in modern browsers, + // but we should not, see #8335. + // Always return an empty object. + if ( acceptData( owner ) ) { + + // If it is a node unlikely to be stringify-ed or looped over + // use plain assignment + if ( owner.nodeType ) { + owner[ this.expando ] = value; + + // Otherwise secure it in a non-enumerable property + // configurable must be true to allow the property to be + // deleted when data is removed + } else { + Object.defineProperty( owner, this.expando, { + value: value, + configurable: true + } ); + } + } + } + + return value; + }, + set: function( owner, data, value ) { + var prop, + cache = this.cache( owner ); + + // Handle: [ owner, key, value ] args + // Always use camelCase key (gh-2257) + if ( typeof data === "string" ) { + cache[ camelCase( data ) ] = value; + + // Handle: [ owner, { properties } ] args + } else { + + // Copy the properties one-by-one to the cache object + for ( prop in data ) { + cache[ camelCase( prop ) ] = data[ prop ]; + } + } + return cache; + }, + get: function( owner, key ) { + return key === undefined ? + this.cache( owner ) : + + // Always use camelCase key (gh-2257) + owner[ this.expando ] && owner[ this.expando ][ camelCase( key ) ]; + }, + access: function( owner, key, value ) { + + // In cases where either: + // + // 1. No key was specified + // 2. A string key was specified, but no value provided + // + // Take the "read" path and allow the get method to determine + // which value to return, respectively either: + // + // 1. The entire cache object + // 2. The data stored at the key + // + if ( key === undefined || + ( ( key && typeof key === "string" ) && value === undefined ) ) { + + return this.get( owner, key ); + } + + // When the key is not a string, or both a key and value + // are specified, set or extend (existing objects) with either: + // + // 1. An object of properties + // 2. A key and value + // + this.set( owner, key, value ); + + // Since the "set" path can have two possible entry points + // return the expected data based on which path was taken[*] + return value !== undefined ? value : key; + }, + remove: function( owner, key ) { + var i, + cache = owner[ this.expando ]; + + if ( cache === undefined ) { + return; + } + + if ( key !== undefined ) { + + // Support array or space separated string of keys + if ( Array.isArray( key ) ) { + + // If key is an array of keys... + // We always set camelCase keys, so remove that. + key = key.map( camelCase ); + } else { + key = camelCase( key ); + + // If a key with the spaces exists, use it. + // Otherwise, create an array by matching non-whitespace + key = key in cache ? + [ key ] : + ( key.match( rnothtmlwhite ) || [] ); + } + + i = key.length; + + while ( i-- ) { + delete cache[ key[ i ] ]; + } + } + + // Remove the expando if there's no more data + if ( key === undefined || jQuery.isEmptyObject( cache ) ) { + + // Support: Chrome <=35 - 45 + // Webkit & Blink performance suffers when deleting properties + // from DOM nodes, so set to undefined instead + // https://bugs.chromium.org/p/chromium/issues/detail?id=378607 (bug restricted) + if ( owner.nodeType ) { + owner[ this.expando ] = undefined; + } else { + delete owner[ this.expando ]; + } + } + }, + hasData: function( owner ) { + var cache = owner[ this.expando ]; + return cache !== undefined && !jQuery.isEmptyObject( cache ); + } +}; +var dataPriv = new Data(); + +var dataUser = new Data(); + + + +// Implementation Summary +// +// 1. Enforce API surface and semantic compatibility with 1.9.x branch +// 2. Improve the module's maintainability by reducing the storage +// paths to a single mechanism. +// 3. Use the same single mechanism to support "private" and "user" data. +// 4. _Never_ expose "private" data to user code (TODO: Drop _data, _removeData) +// 5. Avoid exposing implementation details on user objects (eg. expando properties) +// 6. Provide a clear path for implementation upgrade to WeakMap in 2014 + +var rbrace = /^(?:\{[\w\W]*\}|\[[\w\W]*\])$/, + rmultiDash = /[A-Z]/g; + +function getData( data ) { + if ( data === "true" ) { + return true; + } + + if ( data === "false" ) { + return false; + } + + if ( data === "null" ) { + return null; + } + + // Only convert to a number if it doesn't change the string + if ( data === +data + "" ) { + return +data; + } + + if ( rbrace.test( data ) ) { + return JSON.parse( data ); + } + + return data; +} + +function dataAttr( elem, key, data ) { + var name; + + // If nothing was found internally, try to fetch any + // data from the HTML5 data-* attribute + if ( data === undefined && elem.nodeType === 1 ) { + name = "data-" + key.replace( rmultiDash, "-$&" ).toLowerCase(); + data = elem.getAttribute( name ); + + if ( typeof data === "string" ) { + try { + data = getData( data ); + } catch ( e ) {} + + // Make sure we set the data so it isn't changed later + dataUser.set( elem, key, data ); + } else { + data = undefined; + } + } + return data; +} + +jQuery.extend( { + hasData: function( elem ) { + return dataUser.hasData( elem ) || dataPriv.hasData( elem ); + }, + + data: function( elem, name, data ) { + return dataUser.access( elem, name, data ); + }, + + removeData: function( elem, name ) { + dataUser.remove( elem, name ); + }, + + // TODO: Now that all calls to _data and _removeData have been replaced + // with direct calls to dataPriv methods, these can be deprecated. + _data: function( elem, name, data ) { + return dataPriv.access( elem, name, data ); + }, + + _removeData: function( elem, name ) { + dataPriv.remove( elem, name ); + } +} ); + +jQuery.fn.extend( { + data: function( key, value ) { + var i, name, data, + elem = this[ 0 ], + attrs = elem && elem.attributes; + + // Gets all values + if ( key === undefined ) { + if ( this.length ) { + data = dataUser.get( elem ); + + if ( elem.nodeType === 1 && !dataPriv.get( elem, "hasDataAttrs" ) ) { + i = attrs.length; + while ( i-- ) { + + // Support: IE 11 only + // The attrs elements can be null (#14894) + if ( attrs[ i ] ) { + name = attrs[ i ].name; + if ( name.indexOf( "data-" ) === 0 ) { + name = camelCase( name.slice( 5 ) ); + dataAttr( elem, name, data[ name ] ); + } + } + } + dataPriv.set( elem, "hasDataAttrs", true ); + } + } + + return data; + } + + // Sets multiple values + if ( typeof key === "object" ) { + return this.each( function() { + dataUser.set( this, key ); + } ); + } + + return access( this, function( value ) { + var data; + + // The calling jQuery object (element matches) is not empty + // (and therefore has an element appears at this[ 0 ]) and the + // `value` parameter was not undefined. An empty jQuery object + // will result in `undefined` for elem = this[ 0 ] which will + // throw an exception if an attempt to read a data cache is made. + if ( elem && value === undefined ) { + + // Attempt to get data from the cache + // The key will always be camelCased in Data + data = dataUser.get( elem, key ); + if ( data !== undefined ) { + return data; + } + + // Attempt to "discover" the data in + // HTML5 custom data-* attrs + data = dataAttr( elem, key ); + if ( data !== undefined ) { + return data; + } + + // We tried really hard, but the data doesn't exist. + return; + } + + // Set the data... + this.each( function() { + + // We always store the camelCased key + dataUser.set( this, key, value ); + } ); + }, null, value, arguments.length > 1, null, true ); + }, + + removeData: function( key ) { + return this.each( function() { + dataUser.remove( this, key ); + } ); + } +} ); + + +jQuery.extend( { + queue: function( elem, type, data ) { + var queue; + + if ( elem ) { + type = ( type || "fx" ) + "queue"; + queue = dataPriv.get( elem, type ); + + // Speed up dequeue by getting out quickly if this is just a lookup + if ( data ) { + if ( !queue || Array.isArray( data ) ) { + queue = dataPriv.access( elem, type, jQuery.makeArray( data ) ); + } else { + queue.push( data ); + } + } + return queue || []; + } + }, + + dequeue: function( elem, type ) { + type = type || "fx"; + + var queue = jQuery.queue( elem, type ), + startLength = queue.length, + fn = queue.shift(), + hooks = jQuery._queueHooks( elem, type ), + next = function() { + jQuery.dequeue( elem, type ); + }; + + // If the fx queue is dequeued, always remove the progress sentinel + if ( fn === "inprogress" ) { + fn = queue.shift(); + startLength--; + } + + if ( fn ) { + + // Add a progress sentinel to prevent the fx queue from being + // automatically dequeued + if ( type === "fx" ) { + queue.unshift( "inprogress" ); + } + + // Clear up the last queue stop function + delete hooks.stop; + fn.call( elem, next, hooks ); + } + + if ( !startLength && hooks ) { + hooks.empty.fire(); + } + }, + + // Not public - generate a queueHooks object, or return the current one + _queueHooks: function( elem, type ) { + var key = type + "queueHooks"; + return dataPriv.get( elem, key ) || dataPriv.access( elem, key, { + empty: jQuery.Callbacks( "once memory" ).add( function() { + dataPriv.remove( elem, [ type + "queue", key ] ); + } ) + } ); + } +} ); + +jQuery.fn.extend( { + queue: function( type, data ) { + var setter = 2; + + if ( typeof type !== "string" ) { + data = type; + type = "fx"; + setter--; + } + + if ( arguments.length < setter ) { + return jQuery.queue( this[ 0 ], type ); + } + + return data === undefined ? + this : + this.each( function() { + var queue = jQuery.queue( this, type, data ); + + // Ensure a hooks for this queue + jQuery._queueHooks( this, type ); + + if ( type === "fx" && queue[ 0 ] !== "inprogress" ) { + jQuery.dequeue( this, type ); + } + } ); + }, + dequeue: function( type ) { + return this.each( function() { + jQuery.dequeue( this, type ); + } ); + }, + clearQueue: function( type ) { + return this.queue( type || "fx", [] ); + }, + + // Get a promise resolved when queues of a certain type + // are emptied (fx is the type by default) + promise: function( type, obj ) { + var tmp, + count = 1, + defer = jQuery.Deferred(), + elements = this, + i = this.length, + resolve = function() { + if ( !( --count ) ) { + defer.resolveWith( elements, [ elements ] ); + } + }; + + if ( typeof type !== "string" ) { + obj = type; + type = undefined; + } + type = type || "fx"; + + while ( i-- ) { + tmp = dataPriv.get( elements[ i ], type + "queueHooks" ); + if ( tmp && tmp.empty ) { + count++; + tmp.empty.add( resolve ); + } + } + resolve(); + return defer.promise( obj ); + } +} ); +var pnum = ( /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/ ).source; + +var rcssNum = new RegExp( "^(?:([+-])=|)(" + pnum + ")([a-z%]*)$", "i" ); + + +var cssExpand = [ "Top", "Right", "Bottom", "Left" ]; + +var documentElement = document.documentElement; + + + + var isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ); + }, + composed = { composed: true }; + + // Support: IE 9 - 11+, Edge 12 - 18+, iOS 10.0 - 10.2 only + // Check attachment across shadow DOM boundaries when possible (gh-3504) + // Support: iOS 10.0-10.2 only + // Early iOS 10 versions support `attachShadow` but not `getRootNode`, + // leading to errors. We need to check for `getRootNode`. + if ( documentElement.getRootNode ) { + isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ) || + elem.getRootNode( composed ) === elem.ownerDocument; + }; + } +var isHiddenWithinTree = function( elem, el ) { + + // isHiddenWithinTree might be called from jQuery#filter function; + // in that case, element will be second argument + elem = el || elem; + + // Inline style trumps all + return elem.style.display === "none" || + elem.style.display === "" && + + // Otherwise, check computed style + // Support: Firefox <=43 - 45 + // Disconnected elements can have computed display: none, so first confirm that elem is + // in the document. + isAttached( elem ) && + + jQuery.css( elem, "display" ) === "none"; + }; + + + +function adjustCSS( elem, prop, valueParts, tween ) { + var adjusted, scale, + maxIterations = 20, + currentValue = tween ? + function() { + return tween.cur(); + } : + function() { + return jQuery.css( elem, prop, "" ); + }, + initial = currentValue(), + unit = valueParts && valueParts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ), + + // Starting value computation is required for potential unit mismatches + initialInUnit = elem.nodeType && + ( jQuery.cssNumber[ prop ] || unit !== "px" && +initial ) && + rcssNum.exec( jQuery.css( elem, prop ) ); + + if ( initialInUnit && initialInUnit[ 3 ] !== unit ) { + + // Support: Firefox <=54 + // Halve the iteration target value to prevent interference from CSS upper bounds (gh-2144) + initial = initial / 2; + + // Trust units reported by jQuery.css + unit = unit || initialInUnit[ 3 ]; + + // Iteratively approximate from a nonzero starting point + initialInUnit = +initial || 1; + + while ( maxIterations-- ) { + + // Evaluate and update our best guess (doubling guesses that zero out). + // Finish if the scale equals or crosses 1 (making the old*new product non-positive). + jQuery.style( elem, prop, initialInUnit + unit ); + if ( ( 1 - scale ) * ( 1 - ( scale = currentValue() / initial || 0.5 ) ) <= 0 ) { + maxIterations = 0; + } + initialInUnit = initialInUnit / scale; + + } + + initialInUnit = initialInUnit * 2; + jQuery.style( elem, prop, initialInUnit + unit ); + + // Make sure we update the tween properties later on + valueParts = valueParts || []; + } + + if ( valueParts ) { + initialInUnit = +initialInUnit || +initial || 0; + + // Apply relative offset (+=/-=) if specified + adjusted = valueParts[ 1 ] ? + initialInUnit + ( valueParts[ 1 ] + 1 ) * valueParts[ 2 ] : + +valueParts[ 2 ]; + if ( tween ) { + tween.unit = unit; + tween.start = initialInUnit; + tween.end = adjusted; + } + } + return adjusted; +} + + +var defaultDisplayMap = {}; + +function getDefaultDisplay( elem ) { + var temp, + doc = elem.ownerDocument, + nodeName = elem.nodeName, + display = defaultDisplayMap[ nodeName ]; + + if ( display ) { + return display; + } + + temp = doc.body.appendChild( doc.createElement( nodeName ) ); + display = jQuery.css( temp, "display" ); + + temp.parentNode.removeChild( temp ); + + if ( display === "none" ) { + display = "block"; + } + defaultDisplayMap[ nodeName ] = display; + + return display; +} + +function showHide( elements, show ) { + var display, elem, + values = [], + index = 0, + length = elements.length; + + // Determine new display value for elements that need to change + for ( ; index < length; index++ ) { + elem = elements[ index ]; + if ( !elem.style ) { + continue; + } + + display = elem.style.display; + if ( show ) { + + // Since we force visibility upon cascade-hidden elements, an immediate (and slow) + // check is required in this first loop unless we have a nonempty display value (either + // inline or about-to-be-restored) + if ( display === "none" ) { + values[ index ] = dataPriv.get( elem, "display" ) || null; + if ( !values[ index ] ) { + elem.style.display = ""; + } + } + if ( elem.style.display === "" && isHiddenWithinTree( elem ) ) { + values[ index ] = getDefaultDisplay( elem ); + } + } else { + if ( display !== "none" ) { + values[ index ] = "none"; + + // Remember what we're overwriting + dataPriv.set( elem, "display", display ); + } + } + } + + // Set the display of the elements in a second loop to avoid constant reflow + for ( index = 0; index < length; index++ ) { + if ( values[ index ] != null ) { + elements[ index ].style.display = values[ index ]; + } + } + + return elements; +} + +jQuery.fn.extend( { + show: function() { + return showHide( this, true ); + }, + hide: function() { + return showHide( this ); + }, + toggle: function( state ) { + if ( typeof state === "boolean" ) { + return state ? this.show() : this.hide(); + } + + return this.each( function() { + if ( isHiddenWithinTree( this ) ) { + jQuery( this ).show(); + } else { + jQuery( this ).hide(); + } + } ); + } +} ); +var rcheckableType = ( /^(?:checkbox|radio)$/i ); + +var rtagName = ( /<([a-z][^\/\0>\x20\t\r\n\f]*)/i ); + +var rscriptType = ( /^$|^module$|\/(?:java|ecma)script/i ); + + + +( function() { + var fragment = document.createDocumentFragment(), + div = fragment.appendChild( document.createElement( "div" ) ), + input = document.createElement( "input" ); + + // Support: Android 4.0 - 4.3 only + // Check state lost if the name is set (#11217) + // Support: Windows Web Apps (WWA) + // `name` and `type` must use .setAttribute for WWA (#14901) + input.setAttribute( "type", "radio" ); + input.setAttribute( "checked", "checked" ); + input.setAttribute( "name", "t" ); + + div.appendChild( input ); + + // Support: Android <=4.1 only + // Older WebKit doesn't clone checked state correctly in fragments + support.checkClone = div.cloneNode( true ).cloneNode( true ).lastChild.checked; + + // Support: IE <=11 only + // Make sure textarea (and checkbox) defaultValue is properly cloned + div.innerHTML = ""; + support.noCloneChecked = !!div.cloneNode( true ).lastChild.defaultValue; + + // Support: IE <=9 only + // IE <=9 replaces "; + support.option = !!div.lastChild; +} )(); + + +// We have to close these tags to support XHTML (#13200) +var wrapMap = { + + // XHTML parsers do not magically insert elements in the + // same way that tag soup parsers do. So we cannot shorten + // this by omitting or other required elements. + thead: [ 1, "", "
" ], + col: [ 2, "", "
" ], + tr: [ 2, "", "
" ], + td: [ 3, "", "
" ], + + _default: [ 0, "", "" ] +}; + +wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; +wrapMap.th = wrapMap.td; + +// Support: IE <=9 only +if ( !support.option ) { + wrapMap.optgroup = wrapMap.option = [ 1, "" ]; +} + + +function getAll( context, tag ) { + + // Support: IE <=9 - 11 only + // Use typeof to avoid zero-argument method invocation on host objects (#15151) + var ret; + + if ( typeof context.getElementsByTagName !== "undefined" ) { + ret = context.getElementsByTagName( tag || "*" ); + + } else if ( typeof context.querySelectorAll !== "undefined" ) { + ret = context.querySelectorAll( tag || "*" ); + + } else { + ret = []; + } + + if ( tag === undefined || tag && nodeName( context, tag ) ) { + return jQuery.merge( [ context ], ret ); + } + + return ret; +} + + +// Mark scripts as having already been evaluated +function setGlobalEval( elems, refElements ) { + var i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + dataPriv.set( + elems[ i ], + "globalEval", + !refElements || dataPriv.get( refElements[ i ], "globalEval" ) + ); + } +} + + +var rhtml = /<|&#?\w+;/; + +function buildFragment( elems, context, scripts, selection, ignored ) { + var elem, tmp, tag, wrap, attached, j, + fragment = context.createDocumentFragment(), + nodes = [], + i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + elem = elems[ i ]; + + if ( elem || elem === 0 ) { + + // Add nodes directly + if ( toType( elem ) === "object" ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, elem.nodeType ? [ elem ] : elem ); + + // Convert non-html into a text node + } else if ( !rhtml.test( elem ) ) { + nodes.push( context.createTextNode( elem ) ); + + // Convert html into DOM nodes + } else { + tmp = tmp || fragment.appendChild( context.createElement( "div" ) ); + + // Deserialize a standard representation + tag = ( rtagName.exec( elem ) || [ "", "" ] )[ 1 ].toLowerCase(); + wrap = wrapMap[ tag ] || wrapMap._default; + tmp.innerHTML = wrap[ 1 ] + jQuery.htmlPrefilter( elem ) + wrap[ 2 ]; + + // Descend through wrappers to the right content + j = wrap[ 0 ]; + while ( j-- ) { + tmp = tmp.lastChild; + } + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, tmp.childNodes ); + + // Remember the top-level container + tmp = fragment.firstChild; + + // Ensure the created nodes are orphaned (#12392) + tmp.textContent = ""; + } + } + } + + // Remove wrapper from fragment + fragment.textContent = ""; + + i = 0; + while ( ( elem = nodes[ i++ ] ) ) { + + // Skip elements already in the context collection (trac-4087) + if ( selection && jQuery.inArray( elem, selection ) > -1 ) { + if ( ignored ) { + ignored.push( elem ); + } + continue; + } + + attached = isAttached( elem ); + + // Append to fragment + tmp = getAll( fragment.appendChild( elem ), "script" ); + + // Preserve script evaluation history + if ( attached ) { + setGlobalEval( tmp ); + } + + // Capture executables + if ( scripts ) { + j = 0; + while ( ( elem = tmp[ j++ ] ) ) { + if ( rscriptType.test( elem.type || "" ) ) { + scripts.push( elem ); + } + } + } + } + + return fragment; +} + + +var rtypenamespace = /^([^.]*)(?:\.(.+)|)/; + +function returnTrue() { + return true; +} + +function returnFalse() { + return false; +} + +// Support: IE <=9 - 11+ +// focus() and blur() are asynchronous, except when they are no-op. +// So expect focus to be synchronous when the element is already active, +// and blur to be synchronous when the element is not already active. +// (focus and blur are always synchronous in other supported browsers, +// this just defines when we can count on it). +function expectSync( elem, type ) { + return ( elem === safeActiveElement() ) === ( type === "focus" ); +} + +// Support: IE <=9 only +// Accessing document.activeElement can throw unexpectedly +// https://bugs.jquery.com/ticket/13393 +function safeActiveElement() { + try { + return document.activeElement; + } catch ( err ) { } +} + +function on( elem, types, selector, data, fn, one ) { + var origFn, type; + + // Types can be a map of types/handlers + if ( typeof types === "object" ) { + + // ( types-Object, selector, data ) + if ( typeof selector !== "string" ) { + + // ( types-Object, data ) + data = data || selector; + selector = undefined; + } + for ( type in types ) { + on( elem, type, selector, data, types[ type ], one ); + } + return elem; + } + + if ( data == null && fn == null ) { + + // ( types, fn ) + fn = selector; + data = selector = undefined; + } else if ( fn == null ) { + if ( typeof selector === "string" ) { + + // ( types, selector, fn ) + fn = data; + data = undefined; + } else { + + // ( types, data, fn ) + fn = data; + data = selector; + selector = undefined; + } + } + if ( fn === false ) { + fn = returnFalse; + } else if ( !fn ) { + return elem; + } + + if ( one === 1 ) { + origFn = fn; + fn = function( event ) { + + // Can use an empty set, since event contains the info + jQuery().off( event ); + return origFn.apply( this, arguments ); + }; + + // Use same guid so caller can remove using origFn + fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ ); + } + return elem.each( function() { + jQuery.event.add( this, types, fn, data, selector ); + } ); +} + +/* + * Helper functions for managing events -- not part of the public interface. + * Props to Dean Edwards' addEvent library for many of the ideas. + */ +jQuery.event = { + + global: {}, + + add: function( elem, types, handler, data, selector ) { + + var handleObjIn, eventHandle, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.get( elem ); + + // Only attach events to objects that accept data + if ( !acceptData( elem ) ) { + return; + } + + // Caller can pass in an object of custom data in lieu of the handler + if ( handler.handler ) { + handleObjIn = handler; + handler = handleObjIn.handler; + selector = handleObjIn.selector; + } + + // Ensure that invalid selectors throw exceptions at attach time + // Evaluate against documentElement in case elem is a non-element node (e.g., document) + if ( selector ) { + jQuery.find.matchesSelector( documentElement, selector ); + } + + // Make sure that the handler has a unique ID, used to find/remove it later + if ( !handler.guid ) { + handler.guid = jQuery.guid++; + } + + // Init the element's event structure and main handler, if this is the first + if ( !( events = elemData.events ) ) { + events = elemData.events = Object.create( null ); + } + if ( !( eventHandle = elemData.handle ) ) { + eventHandle = elemData.handle = function( e ) { + + // Discard the second event of a jQuery.event.trigger() and + // when an event is called after a page has unloaded + return typeof jQuery !== "undefined" && jQuery.event.triggered !== e.type ? + jQuery.event.dispatch.apply( elem, arguments ) : undefined; + }; + } + + // Handle multiple events separated by a space + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // There *must* be a type, no attaching namespace-only handlers + if ( !type ) { + continue; + } + + // If event changes its type, use the special event handlers for the changed type + special = jQuery.event.special[ type ] || {}; + + // If selector defined, determine special event api type, otherwise given type + type = ( selector ? special.delegateType : special.bindType ) || type; + + // Update special based on newly reset type + special = jQuery.event.special[ type ] || {}; + + // handleObj is passed to all event handlers + handleObj = jQuery.extend( { + type: type, + origType: origType, + data: data, + handler: handler, + guid: handler.guid, + selector: selector, + needsContext: selector && jQuery.expr.match.needsContext.test( selector ), + namespace: namespaces.join( "." ) + }, handleObjIn ); + + // Init the event handler queue if we're the first + if ( !( handlers = events[ type ] ) ) { + handlers = events[ type ] = []; + handlers.delegateCount = 0; + + // Only use addEventListener if the special events handler returns false + if ( !special.setup || + special.setup.call( elem, data, namespaces, eventHandle ) === false ) { + + if ( elem.addEventListener ) { + elem.addEventListener( type, eventHandle ); + } + } + } + + if ( special.add ) { + special.add.call( elem, handleObj ); + + if ( !handleObj.handler.guid ) { + handleObj.handler.guid = handler.guid; + } + } + + // Add to the element's handler list, delegates in front + if ( selector ) { + handlers.splice( handlers.delegateCount++, 0, handleObj ); + } else { + handlers.push( handleObj ); + } + + // Keep track of which events have ever been used, for event optimization + jQuery.event.global[ type ] = true; + } + + }, + + // Detach an event or set of events from an element + remove: function( elem, types, handler, selector, mappedTypes ) { + + var j, origCount, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.hasData( elem ) && dataPriv.get( elem ); + + if ( !elemData || !( events = elemData.events ) ) { + return; + } + + // Once for each type.namespace in types; type may be omitted + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // Unbind all events (on this namespace, if provided) for the element + if ( !type ) { + for ( type in events ) { + jQuery.event.remove( elem, type + types[ t ], handler, selector, true ); + } + continue; + } + + special = jQuery.event.special[ type ] || {}; + type = ( selector ? special.delegateType : special.bindType ) || type; + handlers = events[ type ] || []; + tmp = tmp[ 2 ] && + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ); + + // Remove matching events + origCount = j = handlers.length; + while ( j-- ) { + handleObj = handlers[ j ]; + + if ( ( mappedTypes || origType === handleObj.origType ) && + ( !handler || handler.guid === handleObj.guid ) && + ( !tmp || tmp.test( handleObj.namespace ) ) && + ( !selector || selector === handleObj.selector || + selector === "**" && handleObj.selector ) ) { + handlers.splice( j, 1 ); + + if ( handleObj.selector ) { + handlers.delegateCount--; + } + if ( special.remove ) { + special.remove.call( elem, handleObj ); + } + } + } + + // Remove generic event handler if we removed something and no more handlers exist + // (avoids potential for endless recursion during removal of special event handlers) + if ( origCount && !handlers.length ) { + if ( !special.teardown || + special.teardown.call( elem, namespaces, elemData.handle ) === false ) { + + jQuery.removeEvent( elem, type, elemData.handle ); + } + + delete events[ type ]; + } + } + + // Remove data and the expando if it's no longer used + if ( jQuery.isEmptyObject( events ) ) { + dataPriv.remove( elem, "handle events" ); + } + }, + + dispatch: function( nativeEvent ) { + + var i, j, ret, matched, handleObj, handlerQueue, + args = new Array( arguments.length ), + + // Make a writable jQuery.Event from the native event object + event = jQuery.event.fix( nativeEvent ), + + handlers = ( + dataPriv.get( this, "events" ) || Object.create( null ) + )[ event.type ] || [], + special = jQuery.event.special[ event.type ] || {}; + + // Use the fix-ed jQuery.Event rather than the (read-only) native event + args[ 0 ] = event; + + for ( i = 1; i < arguments.length; i++ ) { + args[ i ] = arguments[ i ]; + } + + event.delegateTarget = this; + + // Call the preDispatch hook for the mapped type, and let it bail if desired + if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) { + return; + } + + // Determine handlers + handlerQueue = jQuery.event.handlers.call( this, event, handlers ); + + // Run delegates first; they may want to stop propagation beneath us + i = 0; + while ( ( matched = handlerQueue[ i++ ] ) && !event.isPropagationStopped() ) { + event.currentTarget = matched.elem; + + j = 0; + while ( ( handleObj = matched.handlers[ j++ ] ) && + !event.isImmediatePropagationStopped() ) { + + // If the event is namespaced, then each handler is only invoked if it is + // specially universal or its namespaces are a superset of the event's. + if ( !event.rnamespace || handleObj.namespace === false || + event.rnamespace.test( handleObj.namespace ) ) { + + event.handleObj = handleObj; + event.data = handleObj.data; + + ret = ( ( jQuery.event.special[ handleObj.origType ] || {} ).handle || + handleObj.handler ).apply( matched.elem, args ); + + if ( ret !== undefined ) { + if ( ( event.result = ret ) === false ) { + event.preventDefault(); + event.stopPropagation(); + } + } + } + } + } + + // Call the postDispatch hook for the mapped type + if ( special.postDispatch ) { + special.postDispatch.call( this, event ); + } + + return event.result; + }, + + handlers: function( event, handlers ) { + var i, handleObj, sel, matchedHandlers, matchedSelectors, + handlerQueue = [], + delegateCount = handlers.delegateCount, + cur = event.target; + + // Find delegate handlers + if ( delegateCount && + + // Support: IE <=9 + // Black-hole SVG instance trees (trac-13180) + cur.nodeType && + + // Support: Firefox <=42 + // Suppress spec-violating clicks indicating a non-primary pointer button (trac-3861) + // https://www.w3.org/TR/DOM-Level-3-Events/#event-type-click + // Support: IE 11 only + // ...but not arrow key "clicks" of radio inputs, which can have `button` -1 (gh-2343) + !( event.type === "click" && event.button >= 1 ) ) { + + for ( ; cur !== this; cur = cur.parentNode || this ) { + + // Don't check non-elements (#13208) + // Don't process clicks on disabled elements (#6911, #8165, #11382, #11764) + if ( cur.nodeType === 1 && !( event.type === "click" && cur.disabled === true ) ) { + matchedHandlers = []; + matchedSelectors = {}; + for ( i = 0; i < delegateCount; i++ ) { + handleObj = handlers[ i ]; + + // Don't conflict with Object.prototype properties (#13203) + sel = handleObj.selector + " "; + + if ( matchedSelectors[ sel ] === undefined ) { + matchedSelectors[ sel ] = handleObj.needsContext ? + jQuery( sel, this ).index( cur ) > -1 : + jQuery.find( sel, this, null, [ cur ] ).length; + } + if ( matchedSelectors[ sel ] ) { + matchedHandlers.push( handleObj ); + } + } + if ( matchedHandlers.length ) { + handlerQueue.push( { elem: cur, handlers: matchedHandlers } ); + } + } + } + } + + // Add the remaining (directly-bound) handlers + cur = this; + if ( delegateCount < handlers.length ) { + handlerQueue.push( { elem: cur, handlers: handlers.slice( delegateCount ) } ); + } + + return handlerQueue; + }, + + addProp: function( name, hook ) { + Object.defineProperty( jQuery.Event.prototype, name, { + enumerable: true, + configurable: true, + + get: isFunction( hook ) ? + function() { + if ( this.originalEvent ) { + return hook( this.originalEvent ); + } + } : + function() { + if ( this.originalEvent ) { + return this.originalEvent[ name ]; + } + }, + + set: function( value ) { + Object.defineProperty( this, name, { + enumerable: true, + configurable: true, + writable: true, + value: value + } ); + } + } ); + }, + + fix: function( originalEvent ) { + return originalEvent[ jQuery.expando ] ? + originalEvent : + new jQuery.Event( originalEvent ); + }, + + special: { + load: { + + // Prevent triggered image.load events from bubbling to window.load + noBubble: true + }, + click: { + + // Utilize native event to ensure correct state for checkable inputs + setup: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Claim the first handler + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + // dataPriv.set( el, "click", ... ) + leverageNative( el, "click", returnTrue ); + } + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Force setup before triggering a click + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + leverageNative( el, "click" ); + } + + // Return non-false to allow normal event-path propagation + return true; + }, + + // For cross-browser consistency, suppress native .click() on links + // Also prevent it if we're currently inside a leveraged native-event stack + _default: function( event ) { + var target = event.target; + return rcheckableType.test( target.type ) && + target.click && nodeName( target, "input" ) && + dataPriv.get( target, "click" ) || + nodeName( target, "a" ); + } + }, + + beforeunload: { + postDispatch: function( event ) { + + // Support: Firefox 20+ + // Firefox doesn't alert if the returnValue field is not set. + if ( event.result !== undefined && event.originalEvent ) { + event.originalEvent.returnValue = event.result; + } + } + } + } +}; + +// Ensure the presence of an event listener that handles manually-triggered +// synthetic events by interrupting progress until reinvoked in response to +// *native* events that it fires directly, ensuring that state changes have +// already occurred before other listeners are invoked. +function leverageNative( el, type, expectSync ) { + + // Missing expectSync indicates a trigger call, which must force setup through jQuery.event.add + if ( !expectSync ) { + if ( dataPriv.get( el, type ) === undefined ) { + jQuery.event.add( el, type, returnTrue ); + } + return; + } + + // Register the controller as a special universal handler for all event namespaces + dataPriv.set( el, type, false ); + jQuery.event.add( el, type, { + namespace: false, + handler: function( event ) { + var notAsync, result, + saved = dataPriv.get( this, type ); + + if ( ( event.isTrigger & 1 ) && this[ type ] ) { + + // Interrupt processing of the outer synthetic .trigger()ed event + // Saved data should be false in such cases, but might be a leftover capture object + // from an async native handler (gh-4350) + if ( !saved.length ) { + + // Store arguments for use when handling the inner native event + // There will always be at least one argument (an event object), so this array + // will not be confused with a leftover capture object. + saved = slice.call( arguments ); + dataPriv.set( this, type, saved ); + + // Trigger the native event and capture its result + // Support: IE <=9 - 11+ + // focus() and blur() are asynchronous + notAsync = expectSync( this, type ); + this[ type ](); + result = dataPriv.get( this, type ); + if ( saved !== result || notAsync ) { + dataPriv.set( this, type, false ); + } else { + result = {}; + } + if ( saved !== result ) { + + // Cancel the outer synthetic event + event.stopImmediatePropagation(); + event.preventDefault(); + + // Support: Chrome 86+ + // In Chrome, if an element having a focusout handler is blurred by + // clicking outside of it, it invokes the handler synchronously. If + // that handler calls `.remove()` on the element, the data is cleared, + // leaving `result` undefined. We need to guard against this. + return result && result.value; + } + + // If this is an inner synthetic event for an event with a bubbling surrogate + // (focus or blur), assume that the surrogate already propagated from triggering the + // native event and prevent that from happening again here. + // This technically gets the ordering wrong w.r.t. to `.trigger()` (in which the + // bubbling surrogate propagates *after* the non-bubbling base), but that seems + // less bad than duplication. + } else if ( ( jQuery.event.special[ type ] || {} ).delegateType ) { + event.stopPropagation(); + } + + // If this is a native event triggered above, everything is now in order + // Fire an inner synthetic event with the original arguments + } else if ( saved.length ) { + + // ...and capture the result + dataPriv.set( this, type, { + value: jQuery.event.trigger( + + // Support: IE <=9 - 11+ + // Extend with the prototype to reset the above stopImmediatePropagation() + jQuery.extend( saved[ 0 ], jQuery.Event.prototype ), + saved.slice( 1 ), + this + ) + } ); + + // Abort handling of the native event + event.stopImmediatePropagation(); + } + } + } ); +} + +jQuery.removeEvent = function( elem, type, handle ) { + + // This "if" is needed for plain objects + if ( elem.removeEventListener ) { + elem.removeEventListener( type, handle ); + } +}; + +jQuery.Event = function( src, props ) { + + // Allow instantiation without the 'new' keyword + if ( !( this instanceof jQuery.Event ) ) { + return new jQuery.Event( src, props ); + } + + // Event object + if ( src && src.type ) { + this.originalEvent = src; + this.type = src.type; + + // Events bubbling up the document may have been marked as prevented + // by a handler lower down the tree; reflect the correct value. + this.isDefaultPrevented = src.defaultPrevented || + src.defaultPrevented === undefined && + + // Support: Android <=2.3 only + src.returnValue === false ? + returnTrue : + returnFalse; + + // Create target properties + // Support: Safari <=6 - 7 only + // Target should not be a text node (#504, #13143) + this.target = ( src.target && src.target.nodeType === 3 ) ? + src.target.parentNode : + src.target; + + this.currentTarget = src.currentTarget; + this.relatedTarget = src.relatedTarget; + + // Event type + } else { + this.type = src; + } + + // Put explicitly provided properties onto the event object + if ( props ) { + jQuery.extend( this, props ); + } + + // Create a timestamp if incoming event doesn't have one + this.timeStamp = src && src.timeStamp || Date.now(); + + // Mark it as fixed + this[ jQuery.expando ] = true; +}; + +// jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding +// https://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html +jQuery.Event.prototype = { + constructor: jQuery.Event, + isDefaultPrevented: returnFalse, + isPropagationStopped: returnFalse, + isImmediatePropagationStopped: returnFalse, + isSimulated: false, + + preventDefault: function() { + var e = this.originalEvent; + + this.isDefaultPrevented = returnTrue; + + if ( e && !this.isSimulated ) { + e.preventDefault(); + } + }, + stopPropagation: function() { + var e = this.originalEvent; + + this.isPropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopPropagation(); + } + }, + stopImmediatePropagation: function() { + var e = this.originalEvent; + + this.isImmediatePropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopImmediatePropagation(); + } + + this.stopPropagation(); + } +}; + +// Includes all common event props including KeyEvent and MouseEvent specific props +jQuery.each( { + altKey: true, + bubbles: true, + cancelable: true, + changedTouches: true, + ctrlKey: true, + detail: true, + eventPhase: true, + metaKey: true, + pageX: true, + pageY: true, + shiftKey: true, + view: true, + "char": true, + code: true, + charCode: true, + key: true, + keyCode: true, + button: true, + buttons: true, + clientX: true, + clientY: true, + offsetX: true, + offsetY: true, + pointerId: true, + pointerType: true, + screenX: true, + screenY: true, + targetTouches: true, + toElement: true, + touches: true, + which: true +}, jQuery.event.addProp ); + +jQuery.each( { focus: "focusin", blur: "focusout" }, function( type, delegateType ) { + jQuery.event.special[ type ] = { + + // Utilize native event if possible so blur/focus sequence is correct + setup: function() { + + // Claim the first handler + // dataPriv.set( this, "focus", ... ) + // dataPriv.set( this, "blur", ... ) + leverageNative( this, type, expectSync ); + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function() { + + // Force setup before trigger + leverageNative( this, type ); + + // Return non-false to allow normal event-path propagation + return true; + }, + + // Suppress native focus or blur as it's already being fired + // in leverageNative. + _default: function() { + return true; + }, + + delegateType: delegateType + }; +} ); + +// Create mouseenter/leave events using mouseover/out and event-time checks +// so that event delegation works in jQuery. +// Do the same for pointerenter/pointerleave and pointerover/pointerout +// +// Support: Safari 7 only +// Safari sends mouseenter too often; see: +// https://bugs.chromium.org/p/chromium/issues/detail?id=470258 +// for the description of the bug (it existed in older Chrome versions as well). +jQuery.each( { + mouseenter: "mouseover", + mouseleave: "mouseout", + pointerenter: "pointerover", + pointerleave: "pointerout" +}, function( orig, fix ) { + jQuery.event.special[ orig ] = { + delegateType: fix, + bindType: fix, + + handle: function( event ) { + var ret, + target = this, + related = event.relatedTarget, + handleObj = event.handleObj; + + // For mouseenter/leave call the handler if related is outside the target. + // NB: No relatedTarget if the mouse left/entered the browser window + if ( !related || ( related !== target && !jQuery.contains( target, related ) ) ) { + event.type = handleObj.origType; + ret = handleObj.handler.apply( this, arguments ); + event.type = fix; + } + return ret; + } + }; +} ); + +jQuery.fn.extend( { + + on: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn ); + }, + one: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn, 1 ); + }, + off: function( types, selector, fn ) { + var handleObj, type; + if ( types && types.preventDefault && types.handleObj ) { + + // ( event ) dispatched jQuery.Event + handleObj = types.handleObj; + jQuery( types.delegateTarget ).off( + handleObj.namespace ? + handleObj.origType + "." + handleObj.namespace : + handleObj.origType, + handleObj.selector, + handleObj.handler + ); + return this; + } + if ( typeof types === "object" ) { + + // ( types-object [, selector] ) + for ( type in types ) { + this.off( type, selector, types[ type ] ); + } + return this; + } + if ( selector === false || typeof selector === "function" ) { + + // ( types [, fn] ) + fn = selector; + selector = undefined; + } + if ( fn === false ) { + fn = returnFalse; + } + return this.each( function() { + jQuery.event.remove( this, types, fn, selector ); + } ); + } +} ); + + +var + + // Support: IE <=10 - 11, Edge 12 - 13 only + // In IE/Edge using regex groups here causes severe slowdowns. + // See https://connect.microsoft.com/IE/feedback/details/1736512/ + rnoInnerhtml = /\s*$/g; + +// Prefer a tbody over its parent table for containing new rows +function manipulationTarget( elem, content ) { + if ( nodeName( elem, "table" ) && + nodeName( content.nodeType !== 11 ? content : content.firstChild, "tr" ) ) { + + return jQuery( elem ).children( "tbody" )[ 0 ] || elem; + } + + return elem; +} + +// Replace/restore the type attribute of script elements for safe DOM manipulation +function disableScript( elem ) { + elem.type = ( elem.getAttribute( "type" ) !== null ) + "/" + elem.type; + return elem; +} +function restoreScript( elem ) { + if ( ( elem.type || "" ).slice( 0, 5 ) === "true/" ) { + elem.type = elem.type.slice( 5 ); + } else { + elem.removeAttribute( "type" ); + } + + return elem; +} + +function cloneCopyEvent( src, dest ) { + var i, l, type, pdataOld, udataOld, udataCur, events; + + if ( dest.nodeType !== 1 ) { + return; + } + + // 1. Copy private data: events, handlers, etc. + if ( dataPriv.hasData( src ) ) { + pdataOld = dataPriv.get( src ); + events = pdataOld.events; + + if ( events ) { + dataPriv.remove( dest, "handle events" ); + + for ( type in events ) { + for ( i = 0, l = events[ type ].length; i < l; i++ ) { + jQuery.event.add( dest, type, events[ type ][ i ] ); + } + } + } + } + + // 2. Copy user data + if ( dataUser.hasData( src ) ) { + udataOld = dataUser.access( src ); + udataCur = jQuery.extend( {}, udataOld ); + + dataUser.set( dest, udataCur ); + } +} + +// Fix IE bugs, see support tests +function fixInput( src, dest ) { + var nodeName = dest.nodeName.toLowerCase(); + + // Fails to persist the checked state of a cloned checkbox or radio button. + if ( nodeName === "input" && rcheckableType.test( src.type ) ) { + dest.checked = src.checked; + + // Fails to return the selected option to the default selected state when cloning options + } else if ( nodeName === "input" || nodeName === "textarea" ) { + dest.defaultValue = src.defaultValue; + } +} + +function domManip( collection, args, callback, ignored ) { + + // Flatten any nested arrays + args = flat( args ); + + var fragment, first, scripts, hasScripts, node, doc, + i = 0, + l = collection.length, + iNoClone = l - 1, + value = args[ 0 ], + valueIsFunction = isFunction( value ); + + // We can't cloneNode fragments that contain checked, in WebKit + if ( valueIsFunction || + ( l > 1 && typeof value === "string" && + !support.checkClone && rchecked.test( value ) ) ) { + return collection.each( function( index ) { + var self = collection.eq( index ); + if ( valueIsFunction ) { + args[ 0 ] = value.call( this, index, self.html() ); + } + domManip( self, args, callback, ignored ); + } ); + } + + if ( l ) { + fragment = buildFragment( args, collection[ 0 ].ownerDocument, false, collection, ignored ); + first = fragment.firstChild; + + if ( fragment.childNodes.length === 1 ) { + fragment = first; + } + + // Require either new content or an interest in ignored elements to invoke the callback + if ( first || ignored ) { + scripts = jQuery.map( getAll( fragment, "script" ), disableScript ); + hasScripts = scripts.length; + + // Use the original fragment for the last item + // instead of the first because it can end up + // being emptied incorrectly in certain situations (#8070). + for ( ; i < l; i++ ) { + node = fragment; + + if ( i !== iNoClone ) { + node = jQuery.clone( node, true, true ); + + // Keep references to cloned scripts for later restoration + if ( hasScripts ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( scripts, getAll( node, "script" ) ); + } + } + + callback.call( collection[ i ], node, i ); + } + + if ( hasScripts ) { + doc = scripts[ scripts.length - 1 ].ownerDocument; + + // Reenable scripts + jQuery.map( scripts, restoreScript ); + + // Evaluate executable scripts on first document insertion + for ( i = 0; i < hasScripts; i++ ) { + node = scripts[ i ]; + if ( rscriptType.test( node.type || "" ) && + !dataPriv.access( node, "globalEval" ) && + jQuery.contains( doc, node ) ) { + + if ( node.src && ( node.type || "" ).toLowerCase() !== "module" ) { + + // Optional AJAX dependency, but won't run scripts if not present + if ( jQuery._evalUrl && !node.noModule ) { + jQuery._evalUrl( node.src, { + nonce: node.nonce || node.getAttribute( "nonce" ) + }, doc ); + } + } else { + DOMEval( node.textContent.replace( rcleanScript, "" ), node, doc ); + } + } + } + } + } + } + + return collection; +} + +function remove( elem, selector, keepData ) { + var node, + nodes = selector ? jQuery.filter( selector, elem ) : elem, + i = 0; + + for ( ; ( node = nodes[ i ] ) != null; i++ ) { + if ( !keepData && node.nodeType === 1 ) { + jQuery.cleanData( getAll( node ) ); + } + + if ( node.parentNode ) { + if ( keepData && isAttached( node ) ) { + setGlobalEval( getAll( node, "script" ) ); + } + node.parentNode.removeChild( node ); + } + } + + return elem; +} + +jQuery.extend( { + htmlPrefilter: function( html ) { + return html; + }, + + clone: function( elem, dataAndEvents, deepDataAndEvents ) { + var i, l, srcElements, destElements, + clone = elem.cloneNode( true ), + inPage = isAttached( elem ); + + // Fix IE cloning issues + if ( !support.noCloneChecked && ( elem.nodeType === 1 || elem.nodeType === 11 ) && + !jQuery.isXMLDoc( elem ) ) { + + // We eschew Sizzle here for performance reasons: https://jsperf.com/getall-vs-sizzle/2 + destElements = getAll( clone ); + srcElements = getAll( elem ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + fixInput( srcElements[ i ], destElements[ i ] ); + } + } + + // Copy the events from the original to the clone + if ( dataAndEvents ) { + if ( deepDataAndEvents ) { + srcElements = srcElements || getAll( elem ); + destElements = destElements || getAll( clone ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + cloneCopyEvent( srcElements[ i ], destElements[ i ] ); + } + } else { + cloneCopyEvent( elem, clone ); + } + } + + // Preserve script evaluation history + destElements = getAll( clone, "script" ); + if ( destElements.length > 0 ) { + setGlobalEval( destElements, !inPage && getAll( elem, "script" ) ); + } + + // Return the cloned set + return clone; + }, + + cleanData: function( elems ) { + var data, elem, type, + special = jQuery.event.special, + i = 0; + + for ( ; ( elem = elems[ i ] ) !== undefined; i++ ) { + if ( acceptData( elem ) ) { + if ( ( data = elem[ dataPriv.expando ] ) ) { + if ( data.events ) { + for ( type in data.events ) { + if ( special[ type ] ) { + jQuery.event.remove( elem, type ); + + // This is a shortcut to avoid jQuery.event.remove's overhead + } else { + jQuery.removeEvent( elem, type, data.handle ); + } + } + } + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataPriv.expando ] = undefined; + } + if ( elem[ dataUser.expando ] ) { + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataUser.expando ] = undefined; + } + } + } + } +} ); + +jQuery.fn.extend( { + detach: function( selector ) { + return remove( this, selector, true ); + }, + + remove: function( selector ) { + return remove( this, selector ); + }, + + text: function( value ) { + return access( this, function( value ) { + return value === undefined ? + jQuery.text( this ) : + this.empty().each( function() { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + this.textContent = value; + } + } ); + }, null, value, arguments.length ); + }, + + append: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.appendChild( elem ); + } + } ); + }, + + prepend: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.insertBefore( elem, target.firstChild ); + } + } ); + }, + + before: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this ); + } + } ); + }, + + after: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this.nextSibling ); + } + } ); + }, + + empty: function() { + var elem, + i = 0; + + for ( ; ( elem = this[ i ] ) != null; i++ ) { + if ( elem.nodeType === 1 ) { + + // Prevent memory leaks + jQuery.cleanData( getAll( elem, false ) ); + + // Remove any remaining nodes + elem.textContent = ""; + } + } + + return this; + }, + + clone: function( dataAndEvents, deepDataAndEvents ) { + dataAndEvents = dataAndEvents == null ? false : dataAndEvents; + deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; + + return this.map( function() { + return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); + } ); + }, + + html: function( value ) { + return access( this, function( value ) { + var elem = this[ 0 ] || {}, + i = 0, + l = this.length; + + if ( value === undefined && elem.nodeType === 1 ) { + return elem.innerHTML; + } + + // See if we can take a shortcut and just use innerHTML + if ( typeof value === "string" && !rnoInnerhtml.test( value ) && + !wrapMap[ ( rtagName.exec( value ) || [ "", "" ] )[ 1 ].toLowerCase() ] ) { + + value = jQuery.htmlPrefilter( value ); + + try { + for ( ; i < l; i++ ) { + elem = this[ i ] || {}; + + // Remove element nodes and prevent memory leaks + if ( elem.nodeType === 1 ) { + jQuery.cleanData( getAll( elem, false ) ); + elem.innerHTML = value; + } + } + + elem = 0; + + // If using innerHTML throws an exception, use the fallback method + } catch ( e ) {} + } + + if ( elem ) { + this.empty().append( value ); + } + }, null, value, arguments.length ); + }, + + replaceWith: function() { + var ignored = []; + + // Make the changes, replacing each non-ignored context element with the new content + return domManip( this, arguments, function( elem ) { + var parent = this.parentNode; + + if ( jQuery.inArray( this, ignored ) < 0 ) { + jQuery.cleanData( getAll( this ) ); + if ( parent ) { + parent.replaceChild( elem, this ); + } + } + + // Force callback invocation + }, ignored ); + } +} ); + +jQuery.each( { + appendTo: "append", + prependTo: "prepend", + insertBefore: "before", + insertAfter: "after", + replaceAll: "replaceWith" +}, function( name, original ) { + jQuery.fn[ name ] = function( selector ) { + var elems, + ret = [], + insert = jQuery( selector ), + last = insert.length - 1, + i = 0; + + for ( ; i <= last; i++ ) { + elems = i === last ? this : this.clone( true ); + jQuery( insert[ i ] )[ original ]( elems ); + + // Support: Android <=4.0 only, PhantomJS 1 only + // .get() because push.apply(_, arraylike) throws on ancient WebKit + push.apply( ret, elems.get() ); + } + + return this.pushStack( ret ); + }; +} ); +var rnumnonpx = new RegExp( "^(" + pnum + ")(?!px)[a-z%]+$", "i" ); + +var getStyles = function( elem ) { + + // Support: IE <=11 only, Firefox <=30 (#15098, #14150) + // IE throws on elements created in popups + // FF meanwhile throws on frame elements through "defaultView.getComputedStyle" + var view = elem.ownerDocument.defaultView; + + if ( !view || !view.opener ) { + view = window; + } + + return view.getComputedStyle( elem ); + }; + +var swap = function( elem, options, callback ) { + var ret, name, + old = {}; + + // Remember the old values, and insert the new ones + for ( name in options ) { + old[ name ] = elem.style[ name ]; + elem.style[ name ] = options[ name ]; + } + + ret = callback.call( elem ); + + // Revert the old values + for ( name in options ) { + elem.style[ name ] = old[ name ]; + } + + return ret; +}; + + +var rboxStyle = new RegExp( cssExpand.join( "|" ), "i" ); + + + +( function() { + + // Executing both pixelPosition & boxSizingReliable tests require only one layout + // so they're executed at the same time to save the second computation. + function computeStyleTests() { + + // This is a singleton, we need to execute it only once + if ( !div ) { + return; + } + + container.style.cssText = "position:absolute;left:-11111px;width:60px;" + + "margin-top:1px;padding:0;border:0"; + div.style.cssText = + "position:relative;display:block;box-sizing:border-box;overflow:scroll;" + + "margin:auto;border:1px;padding:1px;" + + "width:60%;top:1%"; + documentElement.appendChild( container ).appendChild( div ); + + var divStyle = window.getComputedStyle( div ); + pixelPositionVal = divStyle.top !== "1%"; + + // Support: Android 4.0 - 4.3 only, Firefox <=3 - 44 + reliableMarginLeftVal = roundPixelMeasures( divStyle.marginLeft ) === 12; + + // Support: Android 4.0 - 4.3 only, Safari <=9.1 - 10.1, iOS <=7.0 - 9.3 + // Some styles come back with percentage values, even though they shouldn't + div.style.right = "60%"; + pixelBoxStylesVal = roundPixelMeasures( divStyle.right ) === 36; + + // Support: IE 9 - 11 only + // Detect misreporting of content dimensions for box-sizing:border-box elements + boxSizingReliableVal = roundPixelMeasures( divStyle.width ) === 36; + + // Support: IE 9 only + // Detect overflow:scroll screwiness (gh-3699) + // Support: Chrome <=64 + // Don't get tricked when zoom affects offsetWidth (gh-4029) + div.style.position = "absolute"; + scrollboxSizeVal = roundPixelMeasures( div.offsetWidth / 3 ) === 12; + + documentElement.removeChild( container ); + + // Nullify the div so it wouldn't be stored in the memory and + // it will also be a sign that checks already performed + div = null; + } + + function roundPixelMeasures( measure ) { + return Math.round( parseFloat( measure ) ); + } + + var pixelPositionVal, boxSizingReliableVal, scrollboxSizeVal, pixelBoxStylesVal, + reliableTrDimensionsVal, reliableMarginLeftVal, + container = document.createElement( "div" ), + div = document.createElement( "div" ); + + // Finish early in limited (non-browser) environments + if ( !div.style ) { + return; + } + + // Support: IE <=9 - 11 only + // Style of cloned element affects source element cloned (#8908) + div.style.backgroundClip = "content-box"; + div.cloneNode( true ).style.backgroundClip = ""; + support.clearCloneStyle = div.style.backgroundClip === "content-box"; + + jQuery.extend( support, { + boxSizingReliable: function() { + computeStyleTests(); + return boxSizingReliableVal; + }, + pixelBoxStyles: function() { + computeStyleTests(); + return pixelBoxStylesVal; + }, + pixelPosition: function() { + computeStyleTests(); + return pixelPositionVal; + }, + reliableMarginLeft: function() { + computeStyleTests(); + return reliableMarginLeftVal; + }, + scrollboxSize: function() { + computeStyleTests(); + return scrollboxSizeVal; + }, + + // Support: IE 9 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Behavior in IE 9 is more subtle than in newer versions & it passes + // some versions of this test; make sure not to make it pass there! + // + // Support: Firefox 70+ + // Only Firefox includes border widths + // in computed dimensions. (gh-4529) + reliableTrDimensions: function() { + var table, tr, trChild, trStyle; + if ( reliableTrDimensionsVal == null ) { + table = document.createElement( "table" ); + tr = document.createElement( "tr" ); + trChild = document.createElement( "div" ); + + table.style.cssText = "position:absolute;left:-11111px;border-collapse:separate"; + tr.style.cssText = "border:1px solid"; + + // Support: Chrome 86+ + // Height set through cssText does not get applied. + // Computed height then comes back as 0. + tr.style.height = "1px"; + trChild.style.height = "9px"; + + // Support: Android 8 Chrome 86+ + // In our bodyBackground.html iframe, + // display for all div elements is set to "inline", + // which causes a problem only in Android 8 Chrome 86. + // Ensuring the div is display: block + // gets around this issue. + trChild.style.display = "block"; + + documentElement + .appendChild( table ) + .appendChild( tr ) + .appendChild( trChild ); + + trStyle = window.getComputedStyle( tr ); + reliableTrDimensionsVal = ( parseInt( trStyle.height, 10 ) + + parseInt( trStyle.borderTopWidth, 10 ) + + parseInt( trStyle.borderBottomWidth, 10 ) ) === tr.offsetHeight; + + documentElement.removeChild( table ); + } + return reliableTrDimensionsVal; + } + } ); +} )(); + + +function curCSS( elem, name, computed ) { + var width, minWidth, maxWidth, ret, + + // Support: Firefox 51+ + // Retrieving style before computed somehow + // fixes an issue with getting wrong values + // on detached elements + style = elem.style; + + computed = computed || getStyles( elem ); + + // getPropertyValue is needed for: + // .css('filter') (IE 9 only, #12537) + // .css('--customProperty) (#3144) + if ( computed ) { + ret = computed.getPropertyValue( name ) || computed[ name ]; + + if ( ret === "" && !isAttached( elem ) ) { + ret = jQuery.style( elem, name ); + } + + // A tribute to the "awesome hack by Dean Edwards" + // Android Browser returns percentage for some values, + // but width seems to be reliably pixels. + // This is against the CSSOM draft spec: + // https://drafts.csswg.org/cssom/#resolved-values + if ( !support.pixelBoxStyles() && rnumnonpx.test( ret ) && rboxStyle.test( name ) ) { + + // Remember the original values + width = style.width; + minWidth = style.minWidth; + maxWidth = style.maxWidth; + + // Put in the new values to get a computed value out + style.minWidth = style.maxWidth = style.width = ret; + ret = computed.width; + + // Revert the changed values + style.width = width; + style.minWidth = minWidth; + style.maxWidth = maxWidth; + } + } + + return ret !== undefined ? + + // Support: IE <=9 - 11 only + // IE returns zIndex value as an integer. + ret + "" : + ret; +} + + +function addGetHookIf( conditionFn, hookFn ) { + + // Define the hook, we'll check on the first run if it's really needed. + return { + get: function() { + if ( conditionFn() ) { + + // Hook not needed (or it's not possible to use it due + // to missing dependency), remove it. + delete this.get; + return; + } + + // Hook needed; redefine it so that the support test is not executed again. + return ( this.get = hookFn ).apply( this, arguments ); + } + }; +} + + +var cssPrefixes = [ "Webkit", "Moz", "ms" ], + emptyStyle = document.createElement( "div" ).style, + vendorProps = {}; + +// Return a vendor-prefixed property or undefined +function vendorPropName( name ) { + + // Check for vendor prefixed names + var capName = name[ 0 ].toUpperCase() + name.slice( 1 ), + i = cssPrefixes.length; + + while ( i-- ) { + name = cssPrefixes[ i ] + capName; + if ( name in emptyStyle ) { + return name; + } + } +} + +// Return a potentially-mapped jQuery.cssProps or vendor prefixed property +function finalPropName( name ) { + var final = jQuery.cssProps[ name ] || vendorProps[ name ]; + + if ( final ) { + return final; + } + if ( name in emptyStyle ) { + return name; + } + return vendorProps[ name ] = vendorPropName( name ) || name; +} + + +var + + // Swappable if display is none or starts with table + // except "table", "table-cell", or "table-caption" + // See here for display values: https://developer.mozilla.org/en-US/docs/CSS/display + rdisplayswap = /^(none|table(?!-c[ea]).+)/, + rcustomProp = /^--/, + cssShow = { position: "absolute", visibility: "hidden", display: "block" }, + cssNormalTransform = { + letterSpacing: "0", + fontWeight: "400" + }; + +function setPositiveNumber( _elem, value, subtract ) { + + // Any relative (+/-) values have already been + // normalized at this point + var matches = rcssNum.exec( value ); + return matches ? + + // Guard against undefined "subtract", e.g., when used as in cssHooks + Math.max( 0, matches[ 2 ] - ( subtract || 0 ) ) + ( matches[ 3 ] || "px" ) : + value; +} + +function boxModelAdjustment( elem, dimension, box, isBorderBox, styles, computedVal ) { + var i = dimension === "width" ? 1 : 0, + extra = 0, + delta = 0; + + // Adjustment may not be necessary + if ( box === ( isBorderBox ? "border" : "content" ) ) { + return 0; + } + + for ( ; i < 4; i += 2 ) { + + // Both box models exclude margin + if ( box === "margin" ) { + delta += jQuery.css( elem, box + cssExpand[ i ], true, styles ); + } + + // If we get here with a content-box, we're seeking "padding" or "border" or "margin" + if ( !isBorderBox ) { + + // Add padding + delta += jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + + // For "border" or "margin", add border + if ( box !== "padding" ) { + delta += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + + // But still keep track of it otherwise + } else { + extra += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + + // If we get here with a border-box (content + padding + border), we're seeking "content" or + // "padding" or "margin" + } else { + + // For "content", subtract padding + if ( box === "content" ) { + delta -= jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + } + + // For "content" or "padding", subtract border + if ( box !== "margin" ) { + delta -= jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + } + } + + // Account for positive content-box scroll gutter when requested by providing computedVal + if ( !isBorderBox && computedVal >= 0 ) { + + // offsetWidth/offsetHeight is a rounded sum of content, padding, scroll gutter, and border + // Assuming integer scroll gutter, subtract the rest and round down + delta += Math.max( 0, Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + computedVal - + delta - + extra - + 0.5 + + // If offsetWidth/offsetHeight is unknown, then we can't determine content-box scroll gutter + // Use an explicit zero to avoid NaN (gh-3964) + ) ) || 0; + } + + return delta; +} + +function getWidthOrHeight( elem, dimension, extra ) { + + // Start with computed style + var styles = getStyles( elem ), + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-4322). + // Fake content-box until we know it's needed to know the true value. + boxSizingNeeded = !support.boxSizingReliable() || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + valueIsBorderBox = isBorderBox, + + val = curCSS( elem, dimension, styles ), + offsetProp = "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ); + + // Support: Firefox <=54 + // Return a confounding non-pixel value or feign ignorance, as appropriate. + if ( rnumnonpx.test( val ) ) { + if ( !extra ) { + return val; + } + val = "auto"; + } + + + // Support: IE 9 - 11 only + // Use offsetWidth/offsetHeight for when box sizing is unreliable. + // In those cases, the computed value can be trusted to be border-box. + if ( ( !support.boxSizingReliable() && isBorderBox || + + // Support: IE 10 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Interestingly, in some cases IE 9 doesn't suffer from this issue. + !support.reliableTrDimensions() && nodeName( elem, "tr" ) || + + // Fall back to offsetWidth/offsetHeight when value is "auto" + // This happens for inline elements with no explicit setting (gh-3571) + val === "auto" || + + // Support: Android <=4.1 - 4.3 only + // Also use offsetWidth/offsetHeight for misreported inline dimensions (gh-3602) + !parseFloat( val ) && jQuery.css( elem, "display", false, styles ) === "inline" ) && + + // Make sure the element is visible & connected + elem.getClientRects().length ) { + + isBorderBox = jQuery.css( elem, "boxSizing", false, styles ) === "border-box"; + + // Where available, offsetWidth/offsetHeight approximate border box dimensions. + // Where not available (e.g., SVG), assume unreliable box-sizing and interpret the + // retrieved value as a content box dimension. + valueIsBorderBox = offsetProp in elem; + if ( valueIsBorderBox ) { + val = elem[ offsetProp ]; + } + } + + // Normalize "" and auto + val = parseFloat( val ) || 0; + + // Adjust for the element's box model + return ( val + + boxModelAdjustment( + elem, + dimension, + extra || ( isBorderBox ? "border" : "content" ), + valueIsBorderBox, + styles, + + // Provide the current computed size to request scroll gutter calculation (gh-3589) + val + ) + ) + "px"; +} + +jQuery.extend( { + + // Add in style property hooks for overriding the default + // behavior of getting and setting a style property + cssHooks: { + opacity: { + get: function( elem, computed ) { + if ( computed ) { + + // We should always get a number back from opacity + var ret = curCSS( elem, "opacity" ); + return ret === "" ? "1" : ret; + } + } + } + }, + + // Don't automatically add "px" to these possibly-unitless properties + cssNumber: { + "animationIterationCount": true, + "columnCount": true, + "fillOpacity": true, + "flexGrow": true, + "flexShrink": true, + "fontWeight": true, + "gridArea": true, + "gridColumn": true, + "gridColumnEnd": true, + "gridColumnStart": true, + "gridRow": true, + "gridRowEnd": true, + "gridRowStart": true, + "lineHeight": true, + "opacity": true, + "order": true, + "orphans": true, + "widows": true, + "zIndex": true, + "zoom": true + }, + + // Add in properties whose names you wish to fix before + // setting or getting the value + cssProps: {}, + + // Get and set the style property on a DOM Node + style: function( elem, name, value, extra ) { + + // Don't set styles on text and comment nodes + if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) { + return; + } + + // Make sure that we're working with the right name + var ret, type, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ), + style = elem.style; + + // Make sure that we're working with the right name. We don't + // want to query the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Gets hook for the prefixed version, then unprefixed version + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // Check if we're setting a value + if ( value !== undefined ) { + type = typeof value; + + // Convert "+=" or "-=" to relative numbers (#7345) + if ( type === "string" && ( ret = rcssNum.exec( value ) ) && ret[ 1 ] ) { + value = adjustCSS( elem, name, ret ); + + // Fixes bug #9237 + type = "number"; + } + + // Make sure that null and NaN values aren't set (#7116) + if ( value == null || value !== value ) { + return; + } + + // If a number was passed in, add the unit (except for certain CSS properties) + // The isCustomProp check can be removed in jQuery 4.0 when we only auto-append + // "px" to a few hardcoded values. + if ( type === "number" && !isCustomProp ) { + value += ret && ret[ 3 ] || ( jQuery.cssNumber[ origName ] ? "" : "px" ); + } + + // background-* props affect original clone's values + if ( !support.clearCloneStyle && value === "" && name.indexOf( "background" ) === 0 ) { + style[ name ] = "inherit"; + } + + // If a hook was provided, use that value, otherwise just set the specified value + if ( !hooks || !( "set" in hooks ) || + ( value = hooks.set( elem, value, extra ) ) !== undefined ) { + + if ( isCustomProp ) { + style.setProperty( name, value ); + } else { + style[ name ] = value; + } + } + + } else { + + // If a hook was provided get the non-computed value from there + if ( hooks && "get" in hooks && + ( ret = hooks.get( elem, false, extra ) ) !== undefined ) { + + return ret; + } + + // Otherwise just get the value from the style object + return style[ name ]; + } + }, + + css: function( elem, name, extra, styles ) { + var val, num, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ); + + // Make sure that we're working with the right name. We don't + // want to modify the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Try prefixed name followed by the unprefixed name + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // If a hook was provided get the computed value from there + if ( hooks && "get" in hooks ) { + val = hooks.get( elem, true, extra ); + } + + // Otherwise, if a way to get the computed value exists, use that + if ( val === undefined ) { + val = curCSS( elem, name, styles ); + } + + // Convert "normal" to computed value + if ( val === "normal" && name in cssNormalTransform ) { + val = cssNormalTransform[ name ]; + } + + // Make numeric if forced or a qualifier was provided and val looks numeric + if ( extra === "" || extra ) { + num = parseFloat( val ); + return extra === true || isFinite( num ) ? num || 0 : val; + } + + return val; + } +} ); + +jQuery.each( [ "height", "width" ], function( _i, dimension ) { + jQuery.cssHooks[ dimension ] = { + get: function( elem, computed, extra ) { + if ( computed ) { + + // Certain elements can have dimension info if we invisibly show them + // but it must have a current display style that would benefit + return rdisplayswap.test( jQuery.css( elem, "display" ) ) && + + // Support: Safari 8+ + // Table columns in Safari have non-zero offsetWidth & zero + // getBoundingClientRect().width unless display is changed. + // Support: IE <=11 only + // Running getBoundingClientRect on a disconnected node + // in IE throws an error. + ( !elem.getClientRects().length || !elem.getBoundingClientRect().width ) ? + swap( elem, cssShow, function() { + return getWidthOrHeight( elem, dimension, extra ); + } ) : + getWidthOrHeight( elem, dimension, extra ); + } + }, + + set: function( elem, value, extra ) { + var matches, + styles = getStyles( elem ), + + // Only read styles.position if the test has a chance to fail + // to avoid forcing a reflow. + scrollboxSizeBuggy = !support.scrollboxSize() && + styles.position === "absolute", + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-3991) + boxSizingNeeded = scrollboxSizeBuggy || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + subtract = extra ? + boxModelAdjustment( + elem, + dimension, + extra, + isBorderBox, + styles + ) : + 0; + + // Account for unreliable border-box dimensions by comparing offset* to computed and + // faking a content-box to get border and padding (gh-3699) + if ( isBorderBox && scrollboxSizeBuggy ) { + subtract -= Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + parseFloat( styles[ dimension ] ) - + boxModelAdjustment( elem, dimension, "border", false, styles ) - + 0.5 + ); + } + + // Convert to pixels if value adjustment is needed + if ( subtract && ( matches = rcssNum.exec( value ) ) && + ( matches[ 3 ] || "px" ) !== "px" ) { + + elem.style[ dimension ] = value; + value = jQuery.css( elem, dimension ); + } + + return setPositiveNumber( elem, value, subtract ); + } + }; +} ); + +jQuery.cssHooks.marginLeft = addGetHookIf( support.reliableMarginLeft, + function( elem, computed ) { + if ( computed ) { + return ( parseFloat( curCSS( elem, "marginLeft" ) ) || + elem.getBoundingClientRect().left - + swap( elem, { marginLeft: 0 }, function() { + return elem.getBoundingClientRect().left; + } ) + ) + "px"; + } + } +); + +// These hooks are used by animate to expand properties +jQuery.each( { + margin: "", + padding: "", + border: "Width" +}, function( prefix, suffix ) { + jQuery.cssHooks[ prefix + suffix ] = { + expand: function( value ) { + var i = 0, + expanded = {}, + + // Assumes a single number if not a string + parts = typeof value === "string" ? value.split( " " ) : [ value ]; + + for ( ; i < 4; i++ ) { + expanded[ prefix + cssExpand[ i ] + suffix ] = + parts[ i ] || parts[ i - 2 ] || parts[ 0 ]; + } + + return expanded; + } + }; + + if ( prefix !== "margin" ) { + jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber; + } +} ); + +jQuery.fn.extend( { + css: function( name, value ) { + return access( this, function( elem, name, value ) { + var styles, len, + map = {}, + i = 0; + + if ( Array.isArray( name ) ) { + styles = getStyles( elem ); + len = name.length; + + for ( ; i < len; i++ ) { + map[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles ); + } + + return map; + } + + return value !== undefined ? + jQuery.style( elem, name, value ) : + jQuery.css( elem, name ); + }, name, value, arguments.length > 1 ); + } +} ); + + +function Tween( elem, options, prop, end, easing ) { + return new Tween.prototype.init( elem, options, prop, end, easing ); +} +jQuery.Tween = Tween; + +Tween.prototype = { + constructor: Tween, + init: function( elem, options, prop, end, easing, unit ) { + this.elem = elem; + this.prop = prop; + this.easing = easing || jQuery.easing._default; + this.options = options; + this.start = this.now = this.cur(); + this.end = end; + this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" ); + }, + cur: function() { + var hooks = Tween.propHooks[ this.prop ]; + + return hooks && hooks.get ? + hooks.get( this ) : + Tween.propHooks._default.get( this ); + }, + run: function( percent ) { + var eased, + hooks = Tween.propHooks[ this.prop ]; + + if ( this.options.duration ) { + this.pos = eased = jQuery.easing[ this.easing ]( + percent, this.options.duration * percent, 0, 1, this.options.duration + ); + } else { + this.pos = eased = percent; + } + this.now = ( this.end - this.start ) * eased + this.start; + + if ( this.options.step ) { + this.options.step.call( this.elem, this.now, this ); + } + + if ( hooks && hooks.set ) { + hooks.set( this ); + } else { + Tween.propHooks._default.set( this ); + } + return this; + } +}; + +Tween.prototype.init.prototype = Tween.prototype; + +Tween.propHooks = { + _default: { + get: function( tween ) { + var result; + + // Use a property on the element directly when it is not a DOM element, + // or when there is no matching style property that exists. + if ( tween.elem.nodeType !== 1 || + tween.elem[ tween.prop ] != null && tween.elem.style[ tween.prop ] == null ) { + return tween.elem[ tween.prop ]; + } + + // Passing an empty string as a 3rd parameter to .css will automatically + // attempt a parseFloat and fallback to a string if the parse fails. + // Simple values such as "10px" are parsed to Float; + // complex values such as "rotate(1rad)" are returned as-is. + result = jQuery.css( tween.elem, tween.prop, "" ); + + // Empty strings, null, undefined and "auto" are converted to 0. + return !result || result === "auto" ? 0 : result; + }, + set: function( tween ) { + + // Use step hook for back compat. + // Use cssHook if its there. + // Use .style if available and use plain properties where available. + if ( jQuery.fx.step[ tween.prop ] ) { + jQuery.fx.step[ tween.prop ]( tween ); + } else if ( tween.elem.nodeType === 1 && ( + jQuery.cssHooks[ tween.prop ] || + tween.elem.style[ finalPropName( tween.prop ) ] != null ) ) { + jQuery.style( tween.elem, tween.prop, tween.now + tween.unit ); + } else { + tween.elem[ tween.prop ] = tween.now; + } + } + } +}; + +// Support: IE <=9 only +// Panic based approach to setting things on disconnected nodes +Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = { + set: function( tween ) { + if ( tween.elem.nodeType && tween.elem.parentNode ) { + tween.elem[ tween.prop ] = tween.now; + } + } +}; + +jQuery.easing = { + linear: function( p ) { + return p; + }, + swing: function( p ) { + return 0.5 - Math.cos( p * Math.PI ) / 2; + }, + _default: "swing" +}; + +jQuery.fx = Tween.prototype.init; + +// Back compat <1.8 extension point +jQuery.fx.step = {}; + + + + +var + fxNow, inProgress, + rfxtypes = /^(?:toggle|show|hide)$/, + rrun = /queueHooks$/; + +function schedule() { + if ( inProgress ) { + if ( document.hidden === false && window.requestAnimationFrame ) { + window.requestAnimationFrame( schedule ); + } else { + window.setTimeout( schedule, jQuery.fx.interval ); + } + + jQuery.fx.tick(); + } +} + +// Animations created synchronously will run synchronously +function createFxNow() { + window.setTimeout( function() { + fxNow = undefined; + } ); + return ( fxNow = Date.now() ); +} + +// Generate parameters to create a standard animation +function genFx( type, includeWidth ) { + var which, + i = 0, + attrs = { height: type }; + + // If we include width, step value is 1 to do all cssExpand values, + // otherwise step value is 2 to skip over Left and Right + includeWidth = includeWidth ? 1 : 0; + for ( ; i < 4; i += 2 - includeWidth ) { + which = cssExpand[ i ]; + attrs[ "margin" + which ] = attrs[ "padding" + which ] = type; + } + + if ( includeWidth ) { + attrs.opacity = attrs.width = type; + } + + return attrs; +} + +function createTween( value, prop, animation ) { + var tween, + collection = ( Animation.tweeners[ prop ] || [] ).concat( Animation.tweeners[ "*" ] ), + index = 0, + length = collection.length; + for ( ; index < length; index++ ) { + if ( ( tween = collection[ index ].call( animation, prop, value ) ) ) { + + // We're done with this property + return tween; + } + } +} + +function defaultPrefilter( elem, props, opts ) { + var prop, value, toggle, hooks, oldfire, propTween, restoreDisplay, display, + isBox = "width" in props || "height" in props, + anim = this, + orig = {}, + style = elem.style, + hidden = elem.nodeType && isHiddenWithinTree( elem ), + dataShow = dataPriv.get( elem, "fxshow" ); + + // Queue-skipping animations hijack the fx hooks + if ( !opts.queue ) { + hooks = jQuery._queueHooks( elem, "fx" ); + if ( hooks.unqueued == null ) { + hooks.unqueued = 0; + oldfire = hooks.empty.fire; + hooks.empty.fire = function() { + if ( !hooks.unqueued ) { + oldfire(); + } + }; + } + hooks.unqueued++; + + anim.always( function() { + + // Ensure the complete handler is called before this completes + anim.always( function() { + hooks.unqueued--; + if ( !jQuery.queue( elem, "fx" ).length ) { + hooks.empty.fire(); + } + } ); + } ); + } + + // Detect show/hide animations + for ( prop in props ) { + value = props[ prop ]; + if ( rfxtypes.test( value ) ) { + delete props[ prop ]; + toggle = toggle || value === "toggle"; + if ( value === ( hidden ? "hide" : "show" ) ) { + + // Pretend to be hidden if this is a "show" and + // there is still data from a stopped show/hide + if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) { + hidden = true; + + // Ignore all other no-op show/hide data + } else { + continue; + } + } + orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop ); + } + } + + // Bail out if this is a no-op like .hide().hide() + propTween = !jQuery.isEmptyObject( props ); + if ( !propTween && jQuery.isEmptyObject( orig ) ) { + return; + } + + // Restrict "overflow" and "display" styles during box animations + if ( isBox && elem.nodeType === 1 ) { + + // Support: IE <=9 - 11, Edge 12 - 15 + // Record all 3 overflow attributes because IE does not infer the shorthand + // from identically-valued overflowX and overflowY and Edge just mirrors + // the overflowX value there. + opts.overflow = [ style.overflow, style.overflowX, style.overflowY ]; + + // Identify a display type, preferring old show/hide data over the CSS cascade + restoreDisplay = dataShow && dataShow.display; + if ( restoreDisplay == null ) { + restoreDisplay = dataPriv.get( elem, "display" ); + } + display = jQuery.css( elem, "display" ); + if ( display === "none" ) { + if ( restoreDisplay ) { + display = restoreDisplay; + } else { + + // Get nonempty value(s) by temporarily forcing visibility + showHide( [ elem ], true ); + restoreDisplay = elem.style.display || restoreDisplay; + display = jQuery.css( elem, "display" ); + showHide( [ elem ] ); + } + } + + // Animate inline elements as inline-block + if ( display === "inline" || display === "inline-block" && restoreDisplay != null ) { + if ( jQuery.css( elem, "float" ) === "none" ) { + + // Restore the original display value at the end of pure show/hide animations + if ( !propTween ) { + anim.done( function() { + style.display = restoreDisplay; + } ); + if ( restoreDisplay == null ) { + display = style.display; + restoreDisplay = display === "none" ? "" : display; + } + } + style.display = "inline-block"; + } + } + } + + if ( opts.overflow ) { + style.overflow = "hidden"; + anim.always( function() { + style.overflow = opts.overflow[ 0 ]; + style.overflowX = opts.overflow[ 1 ]; + style.overflowY = opts.overflow[ 2 ]; + } ); + } + + // Implement show/hide animations + propTween = false; + for ( prop in orig ) { + + // General show/hide setup for this element animation + if ( !propTween ) { + if ( dataShow ) { + if ( "hidden" in dataShow ) { + hidden = dataShow.hidden; + } + } else { + dataShow = dataPriv.access( elem, "fxshow", { display: restoreDisplay } ); + } + + // Store hidden/visible for toggle so `.stop().toggle()` "reverses" + if ( toggle ) { + dataShow.hidden = !hidden; + } + + // Show elements before animating them + if ( hidden ) { + showHide( [ elem ], true ); + } + + /* eslint-disable no-loop-func */ + + anim.done( function() { + + /* eslint-enable no-loop-func */ + + // The final step of a "hide" animation is actually hiding the element + if ( !hidden ) { + showHide( [ elem ] ); + } + dataPriv.remove( elem, "fxshow" ); + for ( prop in orig ) { + jQuery.style( elem, prop, orig[ prop ] ); + } + } ); + } + + // Per-property setup + propTween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim ); + if ( !( prop in dataShow ) ) { + dataShow[ prop ] = propTween.start; + if ( hidden ) { + propTween.end = propTween.start; + propTween.start = 0; + } + } + } +} + +function propFilter( props, specialEasing ) { + var index, name, easing, value, hooks; + + // camelCase, specialEasing and expand cssHook pass + for ( index in props ) { + name = camelCase( index ); + easing = specialEasing[ name ]; + value = props[ index ]; + if ( Array.isArray( value ) ) { + easing = value[ 1 ]; + value = props[ index ] = value[ 0 ]; + } + + if ( index !== name ) { + props[ name ] = value; + delete props[ index ]; + } + + hooks = jQuery.cssHooks[ name ]; + if ( hooks && "expand" in hooks ) { + value = hooks.expand( value ); + delete props[ name ]; + + // Not quite $.extend, this won't overwrite existing keys. + // Reusing 'index' because we have the correct "name" + for ( index in value ) { + if ( !( index in props ) ) { + props[ index ] = value[ index ]; + specialEasing[ index ] = easing; + } + } + } else { + specialEasing[ name ] = easing; + } + } +} + +function Animation( elem, properties, options ) { + var result, + stopped, + index = 0, + length = Animation.prefilters.length, + deferred = jQuery.Deferred().always( function() { + + // Don't match elem in the :animated selector + delete tick.elem; + } ), + tick = function() { + if ( stopped ) { + return false; + } + var currentTime = fxNow || createFxNow(), + remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ), + + // Support: Android 2.3 only + // Archaic crash bug won't allow us to use `1 - ( 0.5 || 0 )` (#12497) + temp = remaining / animation.duration || 0, + percent = 1 - temp, + index = 0, + length = animation.tweens.length; + + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( percent ); + } + + deferred.notifyWith( elem, [ animation, percent, remaining ] ); + + // If there's more to do, yield + if ( percent < 1 && length ) { + return remaining; + } + + // If this was an empty animation, synthesize a final progress notification + if ( !length ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + } + + // Resolve the animation and report its conclusion + deferred.resolveWith( elem, [ animation ] ); + return false; + }, + animation = deferred.promise( { + elem: elem, + props: jQuery.extend( {}, properties ), + opts: jQuery.extend( true, { + specialEasing: {}, + easing: jQuery.easing._default + }, options ), + originalProperties: properties, + originalOptions: options, + startTime: fxNow || createFxNow(), + duration: options.duration, + tweens: [], + createTween: function( prop, end ) { + var tween = jQuery.Tween( elem, animation.opts, prop, end, + animation.opts.specialEasing[ prop ] || animation.opts.easing ); + animation.tweens.push( tween ); + return tween; + }, + stop: function( gotoEnd ) { + var index = 0, + + // If we are going to the end, we want to run all the tweens + // otherwise we skip this part + length = gotoEnd ? animation.tweens.length : 0; + if ( stopped ) { + return this; + } + stopped = true; + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( 1 ); + } + + // Resolve when we played the last frame; otherwise, reject + if ( gotoEnd ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + deferred.resolveWith( elem, [ animation, gotoEnd ] ); + } else { + deferred.rejectWith( elem, [ animation, gotoEnd ] ); + } + return this; + } + } ), + props = animation.props; + + propFilter( props, animation.opts.specialEasing ); + + for ( ; index < length; index++ ) { + result = Animation.prefilters[ index ].call( animation, elem, props, animation.opts ); + if ( result ) { + if ( isFunction( result.stop ) ) { + jQuery._queueHooks( animation.elem, animation.opts.queue ).stop = + result.stop.bind( result ); + } + return result; + } + } + + jQuery.map( props, createTween, animation ); + + if ( isFunction( animation.opts.start ) ) { + animation.opts.start.call( elem, animation ); + } + + // Attach callbacks from options + animation + .progress( animation.opts.progress ) + .done( animation.opts.done, animation.opts.complete ) + .fail( animation.opts.fail ) + .always( animation.opts.always ); + + jQuery.fx.timer( + jQuery.extend( tick, { + elem: elem, + anim: animation, + queue: animation.opts.queue + } ) + ); + + return animation; +} + +jQuery.Animation = jQuery.extend( Animation, { + + tweeners: { + "*": [ function( prop, value ) { + var tween = this.createTween( prop, value ); + adjustCSS( tween.elem, prop, rcssNum.exec( value ), tween ); + return tween; + } ] + }, + + tweener: function( props, callback ) { + if ( isFunction( props ) ) { + callback = props; + props = [ "*" ]; + } else { + props = props.match( rnothtmlwhite ); + } + + var prop, + index = 0, + length = props.length; + + for ( ; index < length; index++ ) { + prop = props[ index ]; + Animation.tweeners[ prop ] = Animation.tweeners[ prop ] || []; + Animation.tweeners[ prop ].unshift( callback ); + } + }, + + prefilters: [ defaultPrefilter ], + + prefilter: function( callback, prepend ) { + if ( prepend ) { + Animation.prefilters.unshift( callback ); + } else { + Animation.prefilters.push( callback ); + } + } +} ); + +jQuery.speed = function( speed, easing, fn ) { + var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : { + complete: fn || !fn && easing || + isFunction( speed ) && speed, + duration: speed, + easing: fn && easing || easing && !isFunction( easing ) && easing + }; + + // Go to the end state if fx are off + if ( jQuery.fx.off ) { + opt.duration = 0; + + } else { + if ( typeof opt.duration !== "number" ) { + if ( opt.duration in jQuery.fx.speeds ) { + opt.duration = jQuery.fx.speeds[ opt.duration ]; + + } else { + opt.duration = jQuery.fx.speeds._default; + } + } + } + + // Normalize opt.queue - true/undefined/null -> "fx" + if ( opt.queue == null || opt.queue === true ) { + opt.queue = "fx"; + } + + // Queueing + opt.old = opt.complete; + + opt.complete = function() { + if ( isFunction( opt.old ) ) { + opt.old.call( this ); + } + + if ( opt.queue ) { + jQuery.dequeue( this, opt.queue ); + } + }; + + return opt; +}; + +jQuery.fn.extend( { + fadeTo: function( speed, to, easing, callback ) { + + // Show any hidden elements after setting opacity to 0 + return this.filter( isHiddenWithinTree ).css( "opacity", 0 ).show() + + // Animate to the value specified + .end().animate( { opacity: to }, speed, easing, callback ); + }, + animate: function( prop, speed, easing, callback ) { + var empty = jQuery.isEmptyObject( prop ), + optall = jQuery.speed( speed, easing, callback ), + doAnimation = function() { + + // Operate on a copy of prop so per-property easing won't be lost + var anim = Animation( this, jQuery.extend( {}, prop ), optall ); + + // Empty animations, or finishing resolves immediately + if ( empty || dataPriv.get( this, "finish" ) ) { + anim.stop( true ); + } + }; + + doAnimation.finish = doAnimation; + + return empty || optall.queue === false ? + this.each( doAnimation ) : + this.queue( optall.queue, doAnimation ); + }, + stop: function( type, clearQueue, gotoEnd ) { + var stopQueue = function( hooks ) { + var stop = hooks.stop; + delete hooks.stop; + stop( gotoEnd ); + }; + + if ( typeof type !== "string" ) { + gotoEnd = clearQueue; + clearQueue = type; + type = undefined; + } + if ( clearQueue ) { + this.queue( type || "fx", [] ); + } + + return this.each( function() { + var dequeue = true, + index = type != null && type + "queueHooks", + timers = jQuery.timers, + data = dataPriv.get( this ); + + if ( index ) { + if ( data[ index ] && data[ index ].stop ) { + stopQueue( data[ index ] ); + } + } else { + for ( index in data ) { + if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) { + stopQueue( data[ index ] ); + } + } + } + + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && + ( type == null || timers[ index ].queue === type ) ) { + + timers[ index ].anim.stop( gotoEnd ); + dequeue = false; + timers.splice( index, 1 ); + } + } + + // Start the next in the queue if the last step wasn't forced. + // Timers currently will call their complete callbacks, which + // will dequeue but only if they were gotoEnd. + if ( dequeue || !gotoEnd ) { + jQuery.dequeue( this, type ); + } + } ); + }, + finish: function( type ) { + if ( type !== false ) { + type = type || "fx"; + } + return this.each( function() { + var index, + data = dataPriv.get( this ), + queue = data[ type + "queue" ], + hooks = data[ type + "queueHooks" ], + timers = jQuery.timers, + length = queue ? queue.length : 0; + + // Enable finishing flag on private data + data.finish = true; + + // Empty the queue first + jQuery.queue( this, type, [] ); + + if ( hooks && hooks.stop ) { + hooks.stop.call( this, true ); + } + + // Look for any active animations, and finish them + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && timers[ index ].queue === type ) { + timers[ index ].anim.stop( true ); + timers.splice( index, 1 ); + } + } + + // Look for any animations in the old queue and finish them + for ( index = 0; index < length; index++ ) { + if ( queue[ index ] && queue[ index ].finish ) { + queue[ index ].finish.call( this ); + } + } + + // Turn off finishing flag + delete data.finish; + } ); + } +} ); + +jQuery.each( [ "toggle", "show", "hide" ], function( _i, name ) { + var cssFn = jQuery.fn[ name ]; + jQuery.fn[ name ] = function( speed, easing, callback ) { + return speed == null || typeof speed === "boolean" ? + cssFn.apply( this, arguments ) : + this.animate( genFx( name, true ), speed, easing, callback ); + }; +} ); + +// Generate shortcuts for custom animations +jQuery.each( { + slideDown: genFx( "show" ), + slideUp: genFx( "hide" ), + slideToggle: genFx( "toggle" ), + fadeIn: { opacity: "show" }, + fadeOut: { opacity: "hide" }, + fadeToggle: { opacity: "toggle" } +}, function( name, props ) { + jQuery.fn[ name ] = function( speed, easing, callback ) { + return this.animate( props, speed, easing, callback ); + }; +} ); + +jQuery.timers = []; +jQuery.fx.tick = function() { + var timer, + i = 0, + timers = jQuery.timers; + + fxNow = Date.now(); + + for ( ; i < timers.length; i++ ) { + timer = timers[ i ]; + + // Run the timer and safely remove it when done (allowing for external removal) + if ( !timer() && timers[ i ] === timer ) { + timers.splice( i--, 1 ); + } + } + + if ( !timers.length ) { + jQuery.fx.stop(); + } + fxNow = undefined; +}; + +jQuery.fx.timer = function( timer ) { + jQuery.timers.push( timer ); + jQuery.fx.start(); +}; + +jQuery.fx.interval = 13; +jQuery.fx.start = function() { + if ( inProgress ) { + return; + } + + inProgress = true; + schedule(); +}; + +jQuery.fx.stop = function() { + inProgress = null; +}; + +jQuery.fx.speeds = { + slow: 600, + fast: 200, + + // Default speed + _default: 400 +}; + + +// Based off of the plugin by Clint Helfers, with permission. +// https://web.archive.org/web/20100324014747/http://blindsignals.com/index.php/2009/07/jquery-delay/ +jQuery.fn.delay = function( time, type ) { + time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time; + type = type || "fx"; + + return this.queue( type, function( next, hooks ) { + var timeout = window.setTimeout( next, time ); + hooks.stop = function() { + window.clearTimeout( timeout ); + }; + } ); +}; + + +( function() { + var input = document.createElement( "input" ), + select = document.createElement( "select" ), + opt = select.appendChild( document.createElement( "option" ) ); + + input.type = "checkbox"; + + // Support: Android <=4.3 only + // Default value for a checkbox should be "on" + support.checkOn = input.value !== ""; + + // Support: IE <=11 only + // Must access selectedIndex to make default options select + support.optSelected = opt.selected; + + // Support: IE <=11 only + // An input loses its value after becoming a radio + input = document.createElement( "input" ); + input.value = "t"; + input.type = "radio"; + support.radioValue = input.value === "t"; +} )(); + + +var boolHook, + attrHandle = jQuery.expr.attrHandle; + +jQuery.fn.extend( { + attr: function( name, value ) { + return access( this, jQuery.attr, name, value, arguments.length > 1 ); + }, + + removeAttr: function( name ) { + return this.each( function() { + jQuery.removeAttr( this, name ); + } ); + } +} ); + +jQuery.extend( { + attr: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set attributes on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + // Fallback to prop when attributes are not supported + if ( typeof elem.getAttribute === "undefined" ) { + return jQuery.prop( elem, name, value ); + } + + // Attribute hooks are determined by the lowercase version + // Grab necessary hook if one is defined + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + hooks = jQuery.attrHooks[ name.toLowerCase() ] || + ( jQuery.expr.match.bool.test( name ) ? boolHook : undefined ); + } + + if ( value !== undefined ) { + if ( value === null ) { + jQuery.removeAttr( elem, name ); + return; + } + + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + elem.setAttribute( name, value + "" ); + return value; + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + ret = jQuery.find.attr( elem, name ); + + // Non-existent attributes return null, we normalize to undefined + return ret == null ? undefined : ret; + }, + + attrHooks: { + type: { + set: function( elem, value ) { + if ( !support.radioValue && value === "radio" && + nodeName( elem, "input" ) ) { + var val = elem.value; + elem.setAttribute( "type", value ); + if ( val ) { + elem.value = val; + } + return value; + } + } + } + }, + + removeAttr: function( elem, value ) { + var name, + i = 0, + + // Attribute names can contain non-HTML whitespace characters + // https://html.spec.whatwg.org/multipage/syntax.html#attributes-2 + attrNames = value && value.match( rnothtmlwhite ); + + if ( attrNames && elem.nodeType === 1 ) { + while ( ( name = attrNames[ i++ ] ) ) { + elem.removeAttribute( name ); + } + } + } +} ); + +// Hooks for boolean attributes +boolHook = { + set: function( elem, value, name ) { + if ( value === false ) { + + // Remove boolean attributes when set to false + jQuery.removeAttr( elem, name ); + } else { + elem.setAttribute( name, name ); + } + return name; + } +}; + +jQuery.each( jQuery.expr.match.bool.source.match( /\w+/g ), function( _i, name ) { + var getter = attrHandle[ name ] || jQuery.find.attr; + + attrHandle[ name ] = function( elem, name, isXML ) { + var ret, handle, + lowercaseName = name.toLowerCase(); + + if ( !isXML ) { + + // Avoid an infinite loop by temporarily removing this function from the getter + handle = attrHandle[ lowercaseName ]; + attrHandle[ lowercaseName ] = ret; + ret = getter( elem, name, isXML ) != null ? + lowercaseName : + null; + attrHandle[ lowercaseName ] = handle; + } + return ret; + }; +} ); + + + + +var rfocusable = /^(?:input|select|textarea|button)$/i, + rclickable = /^(?:a|area)$/i; + +jQuery.fn.extend( { + prop: function( name, value ) { + return access( this, jQuery.prop, name, value, arguments.length > 1 ); + }, + + removeProp: function( name ) { + return this.each( function() { + delete this[ jQuery.propFix[ name ] || name ]; + } ); + } +} ); + +jQuery.extend( { + prop: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set properties on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + + // Fix name and attach hooks + name = jQuery.propFix[ name ] || name; + hooks = jQuery.propHooks[ name ]; + } + + if ( value !== undefined ) { + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + return ( elem[ name ] = value ); + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + return elem[ name ]; + }, + + propHooks: { + tabIndex: { + get: function( elem ) { + + // Support: IE <=9 - 11 only + // elem.tabIndex doesn't always return the + // correct value when it hasn't been explicitly set + // https://web.archive.org/web/20141116233347/http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ + // Use proper attribute retrieval(#12072) + var tabindex = jQuery.find.attr( elem, "tabindex" ); + + if ( tabindex ) { + return parseInt( tabindex, 10 ); + } + + if ( + rfocusable.test( elem.nodeName ) || + rclickable.test( elem.nodeName ) && + elem.href + ) { + return 0; + } + + return -1; + } + } + }, + + propFix: { + "for": "htmlFor", + "class": "className" + } +} ); + +// Support: IE <=11 only +// Accessing the selectedIndex property +// forces the browser to respect setting selected +// on the option +// The getter ensures a default option is selected +// when in an optgroup +// eslint rule "no-unused-expressions" is disabled for this code +// since it considers such accessions noop +if ( !support.optSelected ) { + jQuery.propHooks.selected = { + get: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent && parent.parentNode ) { + parent.parentNode.selectedIndex; + } + return null; + }, + set: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent ) { + parent.selectedIndex; + + if ( parent.parentNode ) { + parent.parentNode.selectedIndex; + } + } + } + }; +} + +jQuery.each( [ + "tabIndex", + "readOnly", + "maxLength", + "cellSpacing", + "cellPadding", + "rowSpan", + "colSpan", + "useMap", + "frameBorder", + "contentEditable" +], function() { + jQuery.propFix[ this.toLowerCase() ] = this; +} ); + + + + + // Strip and collapse whitespace according to HTML spec + // https://infra.spec.whatwg.org/#strip-and-collapse-ascii-whitespace + function stripAndCollapse( value ) { + var tokens = value.match( rnothtmlwhite ) || []; + return tokens.join( " " ); + } + + +function getClass( elem ) { + return elem.getAttribute && elem.getAttribute( "class" ) || ""; +} + +function classesToArray( value ) { + if ( Array.isArray( value ) ) { + return value; + } + if ( typeof value === "string" ) { + return value.match( rnothtmlwhite ) || []; + } + return []; +} + +jQuery.fn.extend( { + addClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).addClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + if ( cur.indexOf( " " + clazz + " " ) < 0 ) { + cur += clazz + " "; + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + removeClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).removeClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + if ( !arguments.length ) { + return this.attr( "class", "" ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + + // This expression is here for better compressibility (see addClass) + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + + // Remove *all* instances + while ( cur.indexOf( " " + clazz + " " ) > -1 ) { + cur = cur.replace( " " + clazz + " ", " " ); + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + toggleClass: function( value, stateVal ) { + var type = typeof value, + isValidValue = type === "string" || Array.isArray( value ); + + if ( typeof stateVal === "boolean" && isValidValue ) { + return stateVal ? this.addClass( value ) : this.removeClass( value ); + } + + if ( isFunction( value ) ) { + return this.each( function( i ) { + jQuery( this ).toggleClass( + value.call( this, i, getClass( this ), stateVal ), + stateVal + ); + } ); + } + + return this.each( function() { + var className, i, self, classNames; + + if ( isValidValue ) { + + // Toggle individual class names + i = 0; + self = jQuery( this ); + classNames = classesToArray( value ); + + while ( ( className = classNames[ i++ ] ) ) { + + // Check each className given, space separated list + if ( self.hasClass( className ) ) { + self.removeClass( className ); + } else { + self.addClass( className ); + } + } + + // Toggle whole class name + } else if ( value === undefined || type === "boolean" ) { + className = getClass( this ); + if ( className ) { + + // Store className if set + dataPriv.set( this, "__className__", className ); + } + + // If the element has a class name or if we're passed `false`, + // then remove the whole classname (if there was one, the above saved it). + // Otherwise bring back whatever was previously saved (if anything), + // falling back to the empty string if nothing was stored. + if ( this.setAttribute ) { + this.setAttribute( "class", + className || value === false ? + "" : + dataPriv.get( this, "__className__" ) || "" + ); + } + } + } ); + }, + + hasClass: function( selector ) { + var className, elem, + i = 0; + + className = " " + selector + " "; + while ( ( elem = this[ i++ ] ) ) { + if ( elem.nodeType === 1 && + ( " " + stripAndCollapse( getClass( elem ) ) + " " ).indexOf( className ) > -1 ) { + return true; + } + } + + return false; + } +} ); + + + + +var rreturn = /\r/g; + +jQuery.fn.extend( { + val: function( value ) { + var hooks, ret, valueIsFunction, + elem = this[ 0 ]; + + if ( !arguments.length ) { + if ( elem ) { + hooks = jQuery.valHooks[ elem.type ] || + jQuery.valHooks[ elem.nodeName.toLowerCase() ]; + + if ( hooks && + "get" in hooks && + ( ret = hooks.get( elem, "value" ) ) !== undefined + ) { + return ret; + } + + ret = elem.value; + + // Handle most common string cases + if ( typeof ret === "string" ) { + return ret.replace( rreturn, "" ); + } + + // Handle cases where value is null/undef or number + return ret == null ? "" : ret; + } + + return; + } + + valueIsFunction = isFunction( value ); + + return this.each( function( i ) { + var val; + + if ( this.nodeType !== 1 ) { + return; + } + + if ( valueIsFunction ) { + val = value.call( this, i, jQuery( this ).val() ); + } else { + val = value; + } + + // Treat null/undefined as ""; convert numbers to string + if ( val == null ) { + val = ""; + + } else if ( typeof val === "number" ) { + val += ""; + + } else if ( Array.isArray( val ) ) { + val = jQuery.map( val, function( value ) { + return value == null ? "" : value + ""; + } ); + } + + hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ]; + + // If set returns undefined, fall back to normal setting + if ( !hooks || !( "set" in hooks ) || hooks.set( this, val, "value" ) === undefined ) { + this.value = val; + } + } ); + } +} ); + +jQuery.extend( { + valHooks: { + option: { + get: function( elem ) { + + var val = jQuery.find.attr( elem, "value" ); + return val != null ? + val : + + // Support: IE <=10 - 11 only + // option.text throws exceptions (#14686, #14858) + // Strip and collapse whitespace + // https://html.spec.whatwg.org/#strip-and-collapse-whitespace + stripAndCollapse( jQuery.text( elem ) ); + } + }, + select: { + get: function( elem ) { + var value, option, i, + options = elem.options, + index = elem.selectedIndex, + one = elem.type === "select-one", + values = one ? null : [], + max = one ? index + 1 : options.length; + + if ( index < 0 ) { + i = max; + + } else { + i = one ? index : 0; + } + + // Loop through all the selected options + for ( ; i < max; i++ ) { + option = options[ i ]; + + // Support: IE <=9 only + // IE8-9 doesn't update selected after form reset (#2551) + if ( ( option.selected || i === index ) && + + // Don't return options that are disabled or in a disabled optgroup + !option.disabled && + ( !option.parentNode.disabled || + !nodeName( option.parentNode, "optgroup" ) ) ) { + + // Get the specific value for the option + value = jQuery( option ).val(); + + // We don't need an array for one selects + if ( one ) { + return value; + } + + // Multi-Selects return an array + values.push( value ); + } + } + + return values; + }, + + set: function( elem, value ) { + var optionSet, option, + options = elem.options, + values = jQuery.makeArray( value ), + i = options.length; + + while ( i-- ) { + option = options[ i ]; + + /* eslint-disable no-cond-assign */ + + if ( option.selected = + jQuery.inArray( jQuery.valHooks.option.get( option ), values ) > -1 + ) { + optionSet = true; + } + + /* eslint-enable no-cond-assign */ + } + + // Force browsers to behave consistently when non-matching value is set + if ( !optionSet ) { + elem.selectedIndex = -1; + } + return values; + } + } + } +} ); + +// Radios and checkboxes getter/setter +jQuery.each( [ "radio", "checkbox" ], function() { + jQuery.valHooks[ this ] = { + set: function( elem, value ) { + if ( Array.isArray( value ) ) { + return ( elem.checked = jQuery.inArray( jQuery( elem ).val(), value ) > -1 ); + } + } + }; + if ( !support.checkOn ) { + jQuery.valHooks[ this ].get = function( elem ) { + return elem.getAttribute( "value" ) === null ? "on" : elem.value; + }; + } +} ); + + + + +// Return jQuery for attributes-only inclusion + + +support.focusin = "onfocusin" in window; + + +var rfocusMorph = /^(?:focusinfocus|focusoutblur)$/, + stopPropagationCallback = function( e ) { + e.stopPropagation(); + }; + +jQuery.extend( jQuery.event, { + + trigger: function( event, data, elem, onlyHandlers ) { + + var i, cur, tmp, bubbleType, ontype, handle, special, lastElement, + eventPath = [ elem || document ], + type = hasOwn.call( event, "type" ) ? event.type : event, + namespaces = hasOwn.call( event, "namespace" ) ? event.namespace.split( "." ) : []; + + cur = lastElement = tmp = elem = elem || document; + + // Don't do events on text and comment nodes + if ( elem.nodeType === 3 || elem.nodeType === 8 ) { + return; + } + + // focus/blur morphs to focusin/out; ensure we're not firing them right now + if ( rfocusMorph.test( type + jQuery.event.triggered ) ) { + return; + } + + if ( type.indexOf( "." ) > -1 ) { + + // Namespaced trigger; create a regexp to match event type in handle() + namespaces = type.split( "." ); + type = namespaces.shift(); + namespaces.sort(); + } + ontype = type.indexOf( ":" ) < 0 && "on" + type; + + // Caller can pass in a jQuery.Event object, Object, or just an event type string + event = event[ jQuery.expando ] ? + event : + new jQuery.Event( type, typeof event === "object" && event ); + + // Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true) + event.isTrigger = onlyHandlers ? 2 : 3; + event.namespace = namespaces.join( "." ); + event.rnamespace = event.namespace ? + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ) : + null; + + // Clean up the event in case it is being reused + event.result = undefined; + if ( !event.target ) { + event.target = elem; + } + + // Clone any incoming data and prepend the event, creating the handler arg list + data = data == null ? + [ event ] : + jQuery.makeArray( data, [ event ] ); + + // Allow special events to draw outside the lines + special = jQuery.event.special[ type ] || {}; + if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) { + return; + } + + // Determine event propagation path in advance, per W3C events spec (#9951) + // Bubble up to document, then to window; watch for a global ownerDocument var (#9724) + if ( !onlyHandlers && !special.noBubble && !isWindow( elem ) ) { + + bubbleType = special.delegateType || type; + if ( !rfocusMorph.test( bubbleType + type ) ) { + cur = cur.parentNode; + } + for ( ; cur; cur = cur.parentNode ) { + eventPath.push( cur ); + tmp = cur; + } + + // Only add window if we got to document (e.g., not plain obj or detached DOM) + if ( tmp === ( elem.ownerDocument || document ) ) { + eventPath.push( tmp.defaultView || tmp.parentWindow || window ); + } + } + + // Fire handlers on the event path + i = 0; + while ( ( cur = eventPath[ i++ ] ) && !event.isPropagationStopped() ) { + lastElement = cur; + event.type = i > 1 ? + bubbleType : + special.bindType || type; + + // jQuery handler + handle = ( dataPriv.get( cur, "events" ) || Object.create( null ) )[ event.type ] && + dataPriv.get( cur, "handle" ); + if ( handle ) { + handle.apply( cur, data ); + } + + // Native handler + handle = ontype && cur[ ontype ]; + if ( handle && handle.apply && acceptData( cur ) ) { + event.result = handle.apply( cur, data ); + if ( event.result === false ) { + event.preventDefault(); + } + } + } + event.type = type; + + // If nobody prevented the default action, do it now + if ( !onlyHandlers && !event.isDefaultPrevented() ) { + + if ( ( !special._default || + special._default.apply( eventPath.pop(), data ) === false ) && + acceptData( elem ) ) { + + // Call a native DOM method on the target with the same name as the event. + // Don't do default actions on window, that's where global variables be (#6170) + if ( ontype && isFunction( elem[ type ] ) && !isWindow( elem ) ) { + + // Don't re-trigger an onFOO event when we call its FOO() method + tmp = elem[ ontype ]; + + if ( tmp ) { + elem[ ontype ] = null; + } + + // Prevent re-triggering of the same event, since we already bubbled it above + jQuery.event.triggered = type; + + if ( event.isPropagationStopped() ) { + lastElement.addEventListener( type, stopPropagationCallback ); + } + + elem[ type ](); + + if ( event.isPropagationStopped() ) { + lastElement.removeEventListener( type, stopPropagationCallback ); + } + + jQuery.event.triggered = undefined; + + if ( tmp ) { + elem[ ontype ] = tmp; + } + } + } + } + + return event.result; + }, + + // Piggyback on a donor event to simulate a different one + // Used only for `focus(in | out)` events + simulate: function( type, elem, event ) { + var e = jQuery.extend( + new jQuery.Event(), + event, + { + type: type, + isSimulated: true + } + ); + + jQuery.event.trigger( e, null, elem ); + } + +} ); + +jQuery.fn.extend( { + + trigger: function( type, data ) { + return this.each( function() { + jQuery.event.trigger( type, data, this ); + } ); + }, + triggerHandler: function( type, data ) { + var elem = this[ 0 ]; + if ( elem ) { + return jQuery.event.trigger( type, data, elem, true ); + } + } +} ); + + +// Support: Firefox <=44 +// Firefox doesn't have focus(in | out) events +// Related ticket - https://bugzilla.mozilla.org/show_bug.cgi?id=687787 +// +// Support: Chrome <=48 - 49, Safari <=9.0 - 9.1 +// focus(in | out) events fire after focus & blur events, +// which is spec violation - http://www.w3.org/TR/DOM-Level-3-Events/#events-focusevent-event-order +// Related ticket - https://bugs.chromium.org/p/chromium/issues/detail?id=449857 +if ( !support.focusin ) { + jQuery.each( { focus: "focusin", blur: "focusout" }, function( orig, fix ) { + + // Attach a single capturing handler on the document while someone wants focusin/focusout + var handler = function( event ) { + jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ) ); + }; + + jQuery.event.special[ fix ] = { + setup: function() { + + // Handle: regular nodes (via `this.ownerDocument`), window + // (via `this.document`) & document (via `this`). + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ); + + if ( !attaches ) { + doc.addEventListener( orig, handler, true ); + } + dataPriv.access( doc, fix, ( attaches || 0 ) + 1 ); + }, + teardown: function() { + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ) - 1; + + if ( !attaches ) { + doc.removeEventListener( orig, handler, true ); + dataPriv.remove( doc, fix ); + + } else { + dataPriv.access( doc, fix, attaches ); + } + } + }; + } ); +} +var location = window.location; + +var nonce = { guid: Date.now() }; + +var rquery = ( /\?/ ); + + + +// Cross-browser xml parsing +jQuery.parseXML = function( data ) { + var xml, parserErrorElem; + if ( !data || typeof data !== "string" ) { + return null; + } + + // Support: IE 9 - 11 only + // IE throws on parseFromString with invalid input. + try { + xml = ( new window.DOMParser() ).parseFromString( data, "text/xml" ); + } catch ( e ) {} + + parserErrorElem = xml && xml.getElementsByTagName( "parsererror" )[ 0 ]; + if ( !xml || parserErrorElem ) { + jQuery.error( "Invalid XML: " + ( + parserErrorElem ? + jQuery.map( parserErrorElem.childNodes, function( el ) { + return el.textContent; + } ).join( "\n" ) : + data + ) ); + } + return xml; +}; + + +var + rbracket = /\[\]$/, + rCRLF = /\r?\n/g, + rsubmitterTypes = /^(?:submit|button|image|reset|file)$/i, + rsubmittable = /^(?:input|select|textarea|keygen)/i; + +function buildParams( prefix, obj, traditional, add ) { + var name; + + if ( Array.isArray( obj ) ) { + + // Serialize array item. + jQuery.each( obj, function( i, v ) { + if ( traditional || rbracket.test( prefix ) ) { + + // Treat each array item as a scalar. + add( prefix, v ); + + } else { + + // Item is non-scalar (array or object), encode its numeric index. + buildParams( + prefix + "[" + ( typeof v === "object" && v != null ? i : "" ) + "]", + v, + traditional, + add + ); + } + } ); + + } else if ( !traditional && toType( obj ) === "object" ) { + + // Serialize object item. + for ( name in obj ) { + buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add ); + } + + } else { + + // Serialize scalar item. + add( prefix, obj ); + } +} + +// Serialize an array of form elements or a set of +// key/values into a query string +jQuery.param = function( a, traditional ) { + var prefix, + s = [], + add = function( key, valueOrFunction ) { + + // If value is a function, invoke it and use its return value + var value = isFunction( valueOrFunction ) ? + valueOrFunction() : + valueOrFunction; + + s[ s.length ] = encodeURIComponent( key ) + "=" + + encodeURIComponent( value == null ? "" : value ); + }; + + if ( a == null ) { + return ""; + } + + // If an array was passed in, assume that it is an array of form elements. + if ( Array.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) { + + // Serialize the form elements + jQuery.each( a, function() { + add( this.name, this.value ); + } ); + + } else { + + // If traditional, encode the "old" way (the way 1.3.2 or older + // did it), otherwise encode params recursively. + for ( prefix in a ) { + buildParams( prefix, a[ prefix ], traditional, add ); + } + } + + // Return the resulting serialization + return s.join( "&" ); +}; + +jQuery.fn.extend( { + serialize: function() { + return jQuery.param( this.serializeArray() ); + }, + serializeArray: function() { + return this.map( function() { + + // Can add propHook for "elements" to filter or add form elements + var elements = jQuery.prop( this, "elements" ); + return elements ? jQuery.makeArray( elements ) : this; + } ).filter( function() { + var type = this.type; + + // Use .is( ":disabled" ) so that fieldset[disabled] works + return this.name && !jQuery( this ).is( ":disabled" ) && + rsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) && + ( this.checked || !rcheckableType.test( type ) ); + } ).map( function( _i, elem ) { + var val = jQuery( this ).val(); + + if ( val == null ) { + return null; + } + + if ( Array.isArray( val ) ) { + return jQuery.map( val, function( val ) { + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ); + } + + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ).get(); + } +} ); + + +var + r20 = /%20/g, + rhash = /#.*$/, + rantiCache = /([?&])_=[^&]*/, + rheaders = /^(.*?):[ \t]*([^\r\n]*)$/mg, + + // #7653, #8125, #8152: local protocol detection + rlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/, + rnoContent = /^(?:GET|HEAD)$/, + rprotocol = /^\/\//, + + /* Prefilters + * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example) + * 2) These are called: + * - BEFORE asking for a transport + * - AFTER param serialization (s.data is a string if s.processData is true) + * 3) key is the dataType + * 4) the catchall symbol "*" can be used + * 5) execution will start with transport dataType and THEN continue down to "*" if needed + */ + prefilters = {}, + + /* Transports bindings + * 1) key is the dataType + * 2) the catchall symbol "*" can be used + * 3) selection will start with transport dataType and THEN go to "*" if needed + */ + transports = {}, + + // Avoid comment-prolog char sequence (#10098); must appease lint and evade compression + allTypes = "*/".concat( "*" ), + + // Anchor tag for parsing the document origin + originAnchor = document.createElement( "a" ); + +originAnchor.href = location.href; + +// Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport +function addToPrefiltersOrTransports( structure ) { + + // dataTypeExpression is optional and defaults to "*" + return function( dataTypeExpression, func ) { + + if ( typeof dataTypeExpression !== "string" ) { + func = dataTypeExpression; + dataTypeExpression = "*"; + } + + var dataType, + i = 0, + dataTypes = dataTypeExpression.toLowerCase().match( rnothtmlwhite ) || []; + + if ( isFunction( func ) ) { + + // For each dataType in the dataTypeExpression + while ( ( dataType = dataTypes[ i++ ] ) ) { + + // Prepend if requested + if ( dataType[ 0 ] === "+" ) { + dataType = dataType.slice( 1 ) || "*"; + ( structure[ dataType ] = structure[ dataType ] || [] ).unshift( func ); + + // Otherwise append + } else { + ( structure[ dataType ] = structure[ dataType ] || [] ).push( func ); + } + } + } + }; +} + +// Base inspection function for prefilters and transports +function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) { + + var inspected = {}, + seekingTransport = ( structure === transports ); + + function inspect( dataType ) { + var selected; + inspected[ dataType ] = true; + jQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) { + var dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR ); + if ( typeof dataTypeOrTransport === "string" && + !seekingTransport && !inspected[ dataTypeOrTransport ] ) { + + options.dataTypes.unshift( dataTypeOrTransport ); + inspect( dataTypeOrTransport ); + return false; + } else if ( seekingTransport ) { + return !( selected = dataTypeOrTransport ); + } + } ); + return selected; + } + + return inspect( options.dataTypes[ 0 ] ) || !inspected[ "*" ] && inspect( "*" ); +} + +// A special extend for ajax options +// that takes "flat" options (not to be deep extended) +// Fixes #9887 +function ajaxExtend( target, src ) { + var key, deep, + flatOptions = jQuery.ajaxSettings.flatOptions || {}; + + for ( key in src ) { + if ( src[ key ] !== undefined ) { + ( flatOptions[ key ] ? target : ( deep || ( deep = {} ) ) )[ key ] = src[ key ]; + } + } + if ( deep ) { + jQuery.extend( true, target, deep ); + } + + return target; +} + +/* Handles responses to an ajax request: + * - finds the right dataType (mediates between content-type and expected dataType) + * - returns the corresponding response + */ +function ajaxHandleResponses( s, jqXHR, responses ) { + + var ct, type, finalDataType, firstDataType, + contents = s.contents, + dataTypes = s.dataTypes; + + // Remove auto dataType and get content-type in the process + while ( dataTypes[ 0 ] === "*" ) { + dataTypes.shift(); + if ( ct === undefined ) { + ct = s.mimeType || jqXHR.getResponseHeader( "Content-Type" ); + } + } + + // Check if we're dealing with a known content-type + if ( ct ) { + for ( type in contents ) { + if ( contents[ type ] && contents[ type ].test( ct ) ) { + dataTypes.unshift( type ); + break; + } + } + } + + // Check to see if we have a response for the expected dataType + if ( dataTypes[ 0 ] in responses ) { + finalDataType = dataTypes[ 0 ]; + } else { + + // Try convertible dataTypes + for ( type in responses ) { + if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[ 0 ] ] ) { + finalDataType = type; + break; + } + if ( !firstDataType ) { + firstDataType = type; + } + } + + // Or just use first one + finalDataType = finalDataType || firstDataType; + } + + // If we found a dataType + // We add the dataType to the list if needed + // and return the corresponding response + if ( finalDataType ) { + if ( finalDataType !== dataTypes[ 0 ] ) { + dataTypes.unshift( finalDataType ); + } + return responses[ finalDataType ]; + } +} + +/* Chain conversions given the request and the original response + * Also sets the responseXXX fields on the jqXHR instance + */ +function ajaxConvert( s, response, jqXHR, isSuccess ) { + var conv2, current, conv, tmp, prev, + converters = {}, + + // Work with a copy of dataTypes in case we need to modify it for conversion + dataTypes = s.dataTypes.slice(); + + // Create converters map with lowercased keys + if ( dataTypes[ 1 ] ) { + for ( conv in s.converters ) { + converters[ conv.toLowerCase() ] = s.converters[ conv ]; + } + } + + current = dataTypes.shift(); + + // Convert to each sequential dataType + while ( current ) { + + if ( s.responseFields[ current ] ) { + jqXHR[ s.responseFields[ current ] ] = response; + } + + // Apply the dataFilter if provided + if ( !prev && isSuccess && s.dataFilter ) { + response = s.dataFilter( response, s.dataType ); + } + + prev = current; + current = dataTypes.shift(); + + if ( current ) { + + // There's only work to do if current dataType is non-auto + if ( current === "*" ) { + + current = prev; + + // Convert response if prev dataType is non-auto and differs from current + } else if ( prev !== "*" && prev !== current ) { + + // Seek a direct converter + conv = converters[ prev + " " + current ] || converters[ "* " + current ]; + + // If none found, seek a pair + if ( !conv ) { + for ( conv2 in converters ) { + + // If conv2 outputs current + tmp = conv2.split( " " ); + if ( tmp[ 1 ] === current ) { + + // If prev can be converted to accepted input + conv = converters[ prev + " " + tmp[ 0 ] ] || + converters[ "* " + tmp[ 0 ] ]; + if ( conv ) { + + // Condense equivalence converters + if ( conv === true ) { + conv = converters[ conv2 ]; + + // Otherwise, insert the intermediate dataType + } else if ( converters[ conv2 ] !== true ) { + current = tmp[ 0 ]; + dataTypes.unshift( tmp[ 1 ] ); + } + break; + } + } + } + } + + // Apply converter (if not an equivalence) + if ( conv !== true ) { + + // Unless errors are allowed to bubble, catch and return them + if ( conv && s.throws ) { + response = conv( response ); + } else { + try { + response = conv( response ); + } catch ( e ) { + return { + state: "parsererror", + error: conv ? e : "No conversion from " + prev + " to " + current + }; + } + } + } + } + } + } + + return { state: "success", data: response }; +} + +jQuery.extend( { + + // Counter for holding the number of active queries + active: 0, + + // Last-Modified header cache for next request + lastModified: {}, + etag: {}, + + ajaxSettings: { + url: location.href, + type: "GET", + isLocal: rlocalProtocol.test( location.protocol ), + global: true, + processData: true, + async: true, + contentType: "application/x-www-form-urlencoded; charset=UTF-8", + + /* + timeout: 0, + data: null, + dataType: null, + username: null, + password: null, + cache: null, + throws: false, + traditional: false, + headers: {}, + */ + + accepts: { + "*": allTypes, + text: "text/plain", + html: "text/html", + xml: "application/xml, text/xml", + json: "application/json, text/javascript" + }, + + contents: { + xml: /\bxml\b/, + html: /\bhtml/, + json: /\bjson\b/ + }, + + responseFields: { + xml: "responseXML", + text: "responseText", + json: "responseJSON" + }, + + // Data converters + // Keys separate source (or catchall "*") and destination types with a single space + converters: { + + // Convert anything to text + "* text": String, + + // Text to html (true = no transformation) + "text html": true, + + // Evaluate text as a json expression + "text json": JSON.parse, + + // Parse text as xml + "text xml": jQuery.parseXML + }, + + // For options that shouldn't be deep extended: + // you can add your own custom options here if + // and when you create one that shouldn't be + // deep extended (see ajaxExtend) + flatOptions: { + url: true, + context: true + } + }, + + // Creates a full fledged settings object into target + // with both ajaxSettings and settings fields. + // If target is omitted, writes into ajaxSettings. + ajaxSetup: function( target, settings ) { + return settings ? + + // Building a settings object + ajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) : + + // Extending ajaxSettings + ajaxExtend( jQuery.ajaxSettings, target ); + }, + + ajaxPrefilter: addToPrefiltersOrTransports( prefilters ), + ajaxTransport: addToPrefiltersOrTransports( transports ), + + // Main method + ajax: function( url, options ) { + + // If url is an object, simulate pre-1.5 signature + if ( typeof url === "object" ) { + options = url; + url = undefined; + } + + // Force options to be an object + options = options || {}; + + var transport, + + // URL without anti-cache param + cacheURL, + + // Response headers + responseHeadersString, + responseHeaders, + + // timeout handle + timeoutTimer, + + // Url cleanup var + urlAnchor, + + // Request state (becomes false upon send and true upon completion) + completed, + + // To know if global events are to be dispatched + fireGlobals, + + // Loop variable + i, + + // uncached part of the url + uncached, + + // Create the final options object + s = jQuery.ajaxSetup( {}, options ), + + // Callbacks context + callbackContext = s.context || s, + + // Context for global events is callbackContext if it is a DOM node or jQuery collection + globalEventContext = s.context && + ( callbackContext.nodeType || callbackContext.jquery ) ? + jQuery( callbackContext ) : + jQuery.event, + + // Deferreds + deferred = jQuery.Deferred(), + completeDeferred = jQuery.Callbacks( "once memory" ), + + // Status-dependent callbacks + statusCode = s.statusCode || {}, + + // Headers (they are sent all at once) + requestHeaders = {}, + requestHeadersNames = {}, + + // Default abort message + strAbort = "canceled", + + // Fake xhr + jqXHR = { + readyState: 0, + + // Builds headers hashtable if needed + getResponseHeader: function( key ) { + var match; + if ( completed ) { + if ( !responseHeaders ) { + responseHeaders = {}; + while ( ( match = rheaders.exec( responseHeadersString ) ) ) { + responseHeaders[ match[ 1 ].toLowerCase() + " " ] = + ( responseHeaders[ match[ 1 ].toLowerCase() + " " ] || [] ) + .concat( match[ 2 ] ); + } + } + match = responseHeaders[ key.toLowerCase() + " " ]; + } + return match == null ? null : match.join( ", " ); + }, + + // Raw string + getAllResponseHeaders: function() { + return completed ? responseHeadersString : null; + }, + + // Caches the header + setRequestHeader: function( name, value ) { + if ( completed == null ) { + name = requestHeadersNames[ name.toLowerCase() ] = + requestHeadersNames[ name.toLowerCase() ] || name; + requestHeaders[ name ] = value; + } + return this; + }, + + // Overrides response content-type header + overrideMimeType: function( type ) { + if ( completed == null ) { + s.mimeType = type; + } + return this; + }, + + // Status-dependent callbacks + statusCode: function( map ) { + var code; + if ( map ) { + if ( completed ) { + + // Execute the appropriate callbacks + jqXHR.always( map[ jqXHR.status ] ); + } else { + + // Lazy-add the new callbacks in a way that preserves old ones + for ( code in map ) { + statusCode[ code ] = [ statusCode[ code ], map[ code ] ]; + } + } + } + return this; + }, + + // Cancel the request + abort: function( statusText ) { + var finalText = statusText || strAbort; + if ( transport ) { + transport.abort( finalText ); + } + done( 0, finalText ); + return this; + } + }; + + // Attach deferreds + deferred.promise( jqXHR ); + + // Add protocol if not provided (prefilters might expect it) + // Handle falsy url in the settings object (#10093: consistency with old signature) + // We also use the url parameter if available + s.url = ( ( url || s.url || location.href ) + "" ) + .replace( rprotocol, location.protocol + "//" ); + + // Alias method option to type as per ticket #12004 + s.type = options.method || options.type || s.method || s.type; + + // Extract dataTypes list + s.dataTypes = ( s.dataType || "*" ).toLowerCase().match( rnothtmlwhite ) || [ "" ]; + + // A cross-domain request is in order when the origin doesn't match the current origin. + if ( s.crossDomain == null ) { + urlAnchor = document.createElement( "a" ); + + // Support: IE <=8 - 11, Edge 12 - 15 + // IE throws exception on accessing the href property if url is malformed, + // e.g. http://example.com:80x/ + try { + urlAnchor.href = s.url; + + // Support: IE <=8 - 11 only + // Anchor's host property isn't correctly set when s.url is relative + urlAnchor.href = urlAnchor.href; + s.crossDomain = originAnchor.protocol + "//" + originAnchor.host !== + urlAnchor.protocol + "//" + urlAnchor.host; + } catch ( e ) { + + // If there is an error parsing the URL, assume it is crossDomain, + // it can be rejected by the transport if it is invalid + s.crossDomain = true; + } + } + + // Convert data if not already a string + if ( s.data && s.processData && typeof s.data !== "string" ) { + s.data = jQuery.param( s.data, s.traditional ); + } + + // Apply prefilters + inspectPrefiltersOrTransports( prefilters, s, options, jqXHR ); + + // If request was aborted inside a prefilter, stop there + if ( completed ) { + return jqXHR; + } + + // We can fire global events as of now if asked to + // Don't fire events if jQuery.event is undefined in an AMD-usage scenario (#15118) + fireGlobals = jQuery.event && s.global; + + // Watch for a new set of requests + if ( fireGlobals && jQuery.active++ === 0 ) { + jQuery.event.trigger( "ajaxStart" ); + } + + // Uppercase the type + s.type = s.type.toUpperCase(); + + // Determine if request has content + s.hasContent = !rnoContent.test( s.type ); + + // Save the URL in case we're toying with the If-Modified-Since + // and/or If-None-Match header later on + // Remove hash to simplify url manipulation + cacheURL = s.url.replace( rhash, "" ); + + // More options handling for requests with no content + if ( !s.hasContent ) { + + // Remember the hash so we can put it back + uncached = s.url.slice( cacheURL.length ); + + // If data is available and should be processed, append data to url + if ( s.data && ( s.processData || typeof s.data === "string" ) ) { + cacheURL += ( rquery.test( cacheURL ) ? "&" : "?" ) + s.data; + + // #9682: remove data so that it's not used in an eventual retry + delete s.data; + } + + // Add or update anti-cache param if needed + if ( s.cache === false ) { + cacheURL = cacheURL.replace( rantiCache, "$1" ); + uncached = ( rquery.test( cacheURL ) ? "&" : "?" ) + "_=" + ( nonce.guid++ ) + + uncached; + } + + // Put hash and anti-cache on the URL that will be requested (gh-1732) + s.url = cacheURL + uncached; + + // Change '%20' to '+' if this is encoded form body content (gh-2658) + } else if ( s.data && s.processData && + ( s.contentType || "" ).indexOf( "application/x-www-form-urlencoded" ) === 0 ) { + s.data = s.data.replace( r20, "+" ); + } + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + if ( jQuery.lastModified[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ cacheURL ] ); + } + if ( jQuery.etag[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ cacheURL ] ); + } + } + + // Set the correct header, if data is being sent + if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) { + jqXHR.setRequestHeader( "Content-Type", s.contentType ); + } + + // Set the Accepts header for the server, depending on the dataType + jqXHR.setRequestHeader( + "Accept", + s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[ 0 ] ] ? + s.accepts[ s.dataTypes[ 0 ] ] + + ( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) : + s.accepts[ "*" ] + ); + + // Check for headers option + for ( i in s.headers ) { + jqXHR.setRequestHeader( i, s.headers[ i ] ); + } + + // Allow custom headers/mimetypes and early abort + if ( s.beforeSend && + ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || completed ) ) { + + // Abort if not done already and return + return jqXHR.abort(); + } + + // Aborting is no longer a cancellation + strAbort = "abort"; + + // Install callbacks on deferreds + completeDeferred.add( s.complete ); + jqXHR.done( s.success ); + jqXHR.fail( s.error ); + + // Get transport + transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR ); + + // If no transport, we auto-abort + if ( !transport ) { + done( -1, "No Transport" ); + } else { + jqXHR.readyState = 1; + + // Send global event + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] ); + } + + // If request was aborted inside ajaxSend, stop there + if ( completed ) { + return jqXHR; + } + + // Timeout + if ( s.async && s.timeout > 0 ) { + timeoutTimer = window.setTimeout( function() { + jqXHR.abort( "timeout" ); + }, s.timeout ); + } + + try { + completed = false; + transport.send( requestHeaders, done ); + } catch ( e ) { + + // Rethrow post-completion exceptions + if ( completed ) { + throw e; + } + + // Propagate others as results + done( -1, e ); + } + } + + // Callback for when everything is done + function done( status, nativeStatusText, responses, headers ) { + var isSuccess, success, error, response, modified, + statusText = nativeStatusText; + + // Ignore repeat invocations + if ( completed ) { + return; + } + + completed = true; + + // Clear timeout if it exists + if ( timeoutTimer ) { + window.clearTimeout( timeoutTimer ); + } + + // Dereference transport for early garbage collection + // (no matter how long the jqXHR object will be used) + transport = undefined; + + // Cache response headers + responseHeadersString = headers || ""; + + // Set readyState + jqXHR.readyState = status > 0 ? 4 : 0; + + // Determine if successful + isSuccess = status >= 200 && status < 300 || status === 304; + + // Get response data + if ( responses ) { + response = ajaxHandleResponses( s, jqXHR, responses ); + } + + // Use a noop converter for missing script but not if jsonp + if ( !isSuccess && + jQuery.inArray( "script", s.dataTypes ) > -1 && + jQuery.inArray( "json", s.dataTypes ) < 0 ) { + s.converters[ "text script" ] = function() {}; + } + + // Convert no matter what (that way responseXXX fields are always set) + response = ajaxConvert( s, response, jqXHR, isSuccess ); + + // If successful, handle type chaining + if ( isSuccess ) { + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + modified = jqXHR.getResponseHeader( "Last-Modified" ); + if ( modified ) { + jQuery.lastModified[ cacheURL ] = modified; + } + modified = jqXHR.getResponseHeader( "etag" ); + if ( modified ) { + jQuery.etag[ cacheURL ] = modified; + } + } + + // if no content + if ( status === 204 || s.type === "HEAD" ) { + statusText = "nocontent"; + + // if not modified + } else if ( status === 304 ) { + statusText = "notmodified"; + + // If we have data, let's convert it + } else { + statusText = response.state; + success = response.data; + error = response.error; + isSuccess = !error; + } + } else { + + // Extract error from statusText and normalize for non-aborts + error = statusText; + if ( status || !statusText ) { + statusText = "error"; + if ( status < 0 ) { + status = 0; + } + } + } + + // Set data for the fake xhr object + jqXHR.status = status; + jqXHR.statusText = ( nativeStatusText || statusText ) + ""; + + // Success/Error + if ( isSuccess ) { + deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] ); + } else { + deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] ); + } + + // Status-dependent callbacks + jqXHR.statusCode( statusCode ); + statusCode = undefined; + + if ( fireGlobals ) { + globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError", + [ jqXHR, s, isSuccess ? success : error ] ); + } + + // Complete + completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] ); + + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] ); + + // Handle the global AJAX counter + if ( !( --jQuery.active ) ) { + jQuery.event.trigger( "ajaxStop" ); + } + } + } + + return jqXHR; + }, + + getJSON: function( url, data, callback ) { + return jQuery.get( url, data, callback, "json" ); + }, + + getScript: function( url, callback ) { + return jQuery.get( url, undefined, callback, "script" ); + } +} ); + +jQuery.each( [ "get", "post" ], function( _i, method ) { + jQuery[ method ] = function( url, data, callback, type ) { + + // Shift arguments if data argument was omitted + if ( isFunction( data ) ) { + type = type || callback; + callback = data; + data = undefined; + } + + // The url can be an options object (which then must have .url) + return jQuery.ajax( jQuery.extend( { + url: url, + type: method, + dataType: type, + data: data, + success: callback + }, jQuery.isPlainObject( url ) && url ) ); + }; +} ); + +jQuery.ajaxPrefilter( function( s ) { + var i; + for ( i in s.headers ) { + if ( i.toLowerCase() === "content-type" ) { + s.contentType = s.headers[ i ] || ""; + } + } +} ); + + +jQuery._evalUrl = function( url, options, doc ) { + return jQuery.ajax( { + url: url, + + // Make this explicit, since user can override this through ajaxSetup (#11264) + type: "GET", + dataType: "script", + cache: true, + async: false, + global: false, + + // Only evaluate the response if it is successful (gh-4126) + // dataFilter is not invoked for failure responses, so using it instead + // of the default converter is kludgy but it works. + converters: { + "text script": function() {} + }, + dataFilter: function( response ) { + jQuery.globalEval( response, options, doc ); + } + } ); +}; + + +jQuery.fn.extend( { + wrapAll: function( html ) { + var wrap; + + if ( this[ 0 ] ) { + if ( isFunction( html ) ) { + html = html.call( this[ 0 ] ); + } + + // The elements to wrap the target around + wrap = jQuery( html, this[ 0 ].ownerDocument ).eq( 0 ).clone( true ); + + if ( this[ 0 ].parentNode ) { + wrap.insertBefore( this[ 0 ] ); + } + + wrap.map( function() { + var elem = this; + + while ( elem.firstElementChild ) { + elem = elem.firstElementChild; + } + + return elem; + } ).append( this ); + } + + return this; + }, + + wrapInner: function( html ) { + if ( isFunction( html ) ) { + return this.each( function( i ) { + jQuery( this ).wrapInner( html.call( this, i ) ); + } ); + } + + return this.each( function() { + var self = jQuery( this ), + contents = self.contents(); + + if ( contents.length ) { + contents.wrapAll( html ); + + } else { + self.append( html ); + } + } ); + }, + + wrap: function( html ) { + var htmlIsFunction = isFunction( html ); + + return this.each( function( i ) { + jQuery( this ).wrapAll( htmlIsFunction ? html.call( this, i ) : html ); + } ); + }, + + unwrap: function( selector ) { + this.parent( selector ).not( "body" ).each( function() { + jQuery( this ).replaceWith( this.childNodes ); + } ); + return this; + } +} ); + + +jQuery.expr.pseudos.hidden = function( elem ) { + return !jQuery.expr.pseudos.visible( elem ); +}; +jQuery.expr.pseudos.visible = function( elem ) { + return !!( elem.offsetWidth || elem.offsetHeight || elem.getClientRects().length ); +}; + + + + +jQuery.ajaxSettings.xhr = function() { + try { + return new window.XMLHttpRequest(); + } catch ( e ) {} +}; + +var xhrSuccessStatus = { + + // File protocol always yields status code 0, assume 200 + 0: 200, + + // Support: IE <=9 only + // #1450: sometimes IE returns 1223 when it should be 204 + 1223: 204 + }, + xhrSupported = jQuery.ajaxSettings.xhr(); + +support.cors = !!xhrSupported && ( "withCredentials" in xhrSupported ); +support.ajax = xhrSupported = !!xhrSupported; + +jQuery.ajaxTransport( function( options ) { + var callback, errorCallback; + + // Cross domain only allowed if supported through XMLHttpRequest + if ( support.cors || xhrSupported && !options.crossDomain ) { + return { + send: function( headers, complete ) { + var i, + xhr = options.xhr(); + + xhr.open( + options.type, + options.url, + options.async, + options.username, + options.password + ); + + // Apply custom fields if provided + if ( options.xhrFields ) { + for ( i in options.xhrFields ) { + xhr[ i ] = options.xhrFields[ i ]; + } + } + + // Override mime type if needed + if ( options.mimeType && xhr.overrideMimeType ) { + xhr.overrideMimeType( options.mimeType ); + } + + // X-Requested-With header + // For cross-domain requests, seeing as conditions for a preflight are + // akin to a jigsaw puzzle, we simply never set it to be sure. + // (it can always be set on a per-request basis or even using ajaxSetup) + // For same-domain requests, won't change header if already provided. + if ( !options.crossDomain && !headers[ "X-Requested-With" ] ) { + headers[ "X-Requested-With" ] = "XMLHttpRequest"; + } + + // Set headers + for ( i in headers ) { + xhr.setRequestHeader( i, headers[ i ] ); + } + + // Callback + callback = function( type ) { + return function() { + if ( callback ) { + callback = errorCallback = xhr.onload = + xhr.onerror = xhr.onabort = xhr.ontimeout = + xhr.onreadystatechange = null; + + if ( type === "abort" ) { + xhr.abort(); + } else if ( type === "error" ) { + + // Support: IE <=9 only + // On a manual native abort, IE9 throws + // errors on any property access that is not readyState + if ( typeof xhr.status !== "number" ) { + complete( 0, "error" ); + } else { + complete( + + // File: protocol always yields status 0; see #8605, #14207 + xhr.status, + xhr.statusText + ); + } + } else { + complete( + xhrSuccessStatus[ xhr.status ] || xhr.status, + xhr.statusText, + + // Support: IE <=9 only + // IE9 has no XHR2 but throws on binary (trac-11426) + // For XHR2 non-text, let the caller handle it (gh-2498) + ( xhr.responseType || "text" ) !== "text" || + typeof xhr.responseText !== "string" ? + { binary: xhr.response } : + { text: xhr.responseText }, + xhr.getAllResponseHeaders() + ); + } + } + }; + }; + + // Listen to events + xhr.onload = callback(); + errorCallback = xhr.onerror = xhr.ontimeout = callback( "error" ); + + // Support: IE 9 only + // Use onreadystatechange to replace onabort + // to handle uncaught aborts + if ( xhr.onabort !== undefined ) { + xhr.onabort = errorCallback; + } else { + xhr.onreadystatechange = function() { + + // Check readyState before timeout as it changes + if ( xhr.readyState === 4 ) { + + // Allow onerror to be called first, + // but that will not handle a native abort + // Also, save errorCallback to a variable + // as xhr.onerror cannot be accessed + window.setTimeout( function() { + if ( callback ) { + errorCallback(); + } + } ); + } + }; + } + + // Create the abort callback + callback = callback( "abort" ); + + try { + + // Do send the request (this may raise an exception) + xhr.send( options.hasContent && options.data || null ); + } catch ( e ) { + + // #14683: Only rethrow if this hasn't been notified as an error yet + if ( callback ) { + throw e; + } + } + }, + + abort: function() { + if ( callback ) { + callback(); + } + } + }; + } +} ); + + + + +// Prevent auto-execution of scripts when no explicit dataType was provided (See gh-2432) +jQuery.ajaxPrefilter( function( s ) { + if ( s.crossDomain ) { + s.contents.script = false; + } +} ); + +// Install script dataType +jQuery.ajaxSetup( { + accepts: { + script: "text/javascript, application/javascript, " + + "application/ecmascript, application/x-ecmascript" + }, + contents: { + script: /\b(?:java|ecma)script\b/ + }, + converters: { + "text script": function( text ) { + jQuery.globalEval( text ); + return text; + } + } +} ); + +// Handle cache's special case and crossDomain +jQuery.ajaxPrefilter( "script", function( s ) { + if ( s.cache === undefined ) { + s.cache = false; + } + if ( s.crossDomain ) { + s.type = "GET"; + } +} ); + +// Bind script tag hack transport +jQuery.ajaxTransport( "script", function( s ) { + + // This transport only deals with cross domain or forced-by-attrs requests + if ( s.crossDomain || s.scriptAttrs ) { + var script, callback; + return { + send: function( _, complete ) { + script = jQuery( " + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Design philosophy

+
    +
  • Performance is important but not the sole consideration. Anyone who +goes to the trouble of using SIMD clearly cares about speed. However, +portability, maintainability and readability also matter, otherwise +we would write in assembly. We aim for performance within 10-20% of a +hand-written assembly implementation on the development platform. +There is no performance gap vs. intrinsics: Highway code can do +anything they can. If necessary, you can use platform-specific +instructions inside #if HWY_TARGET == HWY_NEON etc.

  • +
  • The guiding principles of C++ are “pay only for what you use” and +“leave no room for a lower-level language below C++”. We apply these +by defining a SIMD API that ensures operation costs are visible, +predictable and minimal.

  • +
  • Performance portability is important, i.e. the API should be +efficient on all target platforms. Unfortunately, common idioms for +one platform can be inefficient on others. For example: summing lanes +horizontally versus shuffling. Documenting which operations are +expensive does not prevent their use, as evidenced by widespread use +of HADDPS. Performance acceptance tests may detect large +regressions, but do not help choose the approach during initial +development. Analysis tools can warn about some potential +inefficiencies, but likely not all. We instead provide a carefully +chosen set of vector types and operations that are efficient on all +target platforms (Armv8, PPC8, +x86).

  • +
  • Future SIMD hardware features are difficult to predict. For example, +AVX2 came with surprising semantics (almost no interaction between +128-bit blocks) and AVX-512 added two kinds of predicates (writemask +and zeromask). To ensure the API reflects hardware realities, we +suggest a flexible approach that adds new operations as they become +commonly available, with fallback implementations where necessary.

  • +
  • Masking/predication differs between platforms, and it is not clear +how important the use cases are beyond the ternary operator +IfThenElse. AVX-512/Arm SVE zeromasks are useful, but not +supported by P0214R5. We provide IfThen[Zero]Else[Zero] variants.

  • +
  • “Width-agnostic” SIMD is more future-proof than user-specified fixed +sizes. For example, valarray-like code can iterate over a 1D array +with a library-specified vector width. This will result in better +code when vector sizes increase, and matches the direction taken by +Arm +SVE +and RiscV V as well as Agner Fog’s ForwardCom instruction set +proposal. However, some applications may +require fixed sizes, so we also guarantee support for <= 128-bit +vectors in each instruction set.

  • +
  • The API and its implementation should be usable and efficient with +commonly used compilers, including MSVC. For example, we write +ShiftLeft<3>(v) instead of v << 3 because MSVC 2017 (aarch64) +does not propagate the literal (https://godbolt.org/g/rKx5Ga). +Highway requires function-specific target attributes, supported by +GCC 4.9 / Clang 3.9 / MSVC 2015.

  • +
  • Efficient and safe runtime dispatch is important. Modules such as +image or video codecs are typically embedded into larger applications +such as browsers, so they cannot require separate binaries for each +CPU. Libraries also cannot predict whether the application already +uses AVX2 (and pays the frequency throttling cost), so this decision +must be left to the application. Using only the lowest-common +denominator instructions sacrifices too much performance. Therefore, +we provide code paths for multiple instruction sets and choose the +most suitable at runtime. To reduce overhead, dispatch should be +hoisted to higher layers instead of checking inside every low-level +function. Highway supports inlining functions in the same file or in +*-inl.h headers. We generate all code paths from the same source +to reduce implementation- and debugging cost.

  • +
  • Not every CPU need be supported. To reduce code size and compile +time, we group x86 targets into clusters. In particular, SSE3 +instructions are only used/available if S-SSE3 is also available, and +AVX only if AVX2 is also supported. Code generation for AVX3_DL also +requires opting-in by defining HWY_WANT_AVX3_DL.

  • +
  • Access to platform-specific intrinsics is necessary for acceptance in +performance-critical projects. We provide conversions to and from +intrinsics to allow utilizing specialized platform-specific +functionality, and simplify incremental porting of existing code.

  • +
  • The core API should be compact and easy to learn; we provide a +concise reference.

  • +
+
+

Prior API designs

+

The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s F32vec4 wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch.

+
+
+

Overloaded function API

+

Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type Simd for overloading, abbreviated +to D for template arguments and d in lvalues.

+

Note that generic function templates are possible (see +generic_ops-inl.h).

+
+
+

Masks

+

AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost.

+

Masks are returned by comparisons and TestBit; they serve as the +input to IfThen*. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ZeroIfNegative function.

+
+
+

Differences vs. P0214R5 / std::experimental::simd

+
    +
  1. Allowing the use of built-in vector types by relying on non-member +functions. By contrast, P0214R5 requires a wrapper class, which does +not work for sizeless vector types currently used by Arm SVE and +Risc-V.

  2. +
  3. Supporting many more operations such as 128-bit compare/minmax, +AES/CLMUL, AndNot, AverageRound, bit-shift by immediates, +compress/expand, fixed-point mul, IfThenElse, interleaved +load/store, lzcnt, mask find/set, masked load/store, popcount, +reductions, saturated add/sub, scatter/gather.

  4. +
  5. Designing the API to avoid or minimize overhead on AVX2/AVX-512 +caused by crossing 128-bit ‘block’ boundaries.

  6. +
  7. Avoiding the need for non-native vectors. By contrast, P0214R5’s +simd_cast returns fixed_size<> vectors which are more +expensive to access because they reside on the stack. We can avoid +this plus additional overhead on Arm/AVX2 by defining +width-expanding operations as functions of a vector part, +e.g. promoting half a vector of uint8_t lanes to one full vector +of uint16_t, or demoting full vectors to half vectors with +half-width lanes.

  8. +
  9. Guaranteeing access to the underlying intrinsic vector type. This +ensures all platform-specific capabilities can be used. P0214R5 +instead only ‘encourages’ implementations to provide access.

  10. +
  11. Enabling safe runtime dispatch and inlining in the same binary. +P0214R5 is based on the Vc library, which does not provide +assistance for linking multiple instruction sets into the same +binary. The Vc documentation suggests compiling separate executables +for each instruction set or using GCC’s ifunc (indirect functions). +The latter is compiler-specific and risks crashes due to ODR +violations when compiling the same function with different compiler +flags. We solve this problem via target-specific namespaces and +attributes (see HOWTO section below). We also permit a mix of static +target selection and runtime dispatch for hotspots that may benefit +from newer instruction sets if available.

  12. +
  13. Omitting inefficient or non-performance-portable operations such as +hmax, operator[], and unsupported integer comparisons. +Applications can often replace these operations at lower cost than +emulating that exact behavior.

  14. +
  15. Omitting long double types: these are not commonly available in +hardware.

  16. +
  17. Ensuring signed integer overflow has well-defined semantics +(wraparound).

  18. +
  19. Avoiding hidden performance costs. P0214R5 allows implicit +conversions from integer to float, which costs 3-4 cycles on x86. We +make these conversions explicit to ensure their cost is visible.

  20. +
+
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: master + + +
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+ + + + + + + + + \ No newline at end of file diff --git a/en/master/faq.html b/en/master/faq.html new file mode 100644 index 0000000000..ec9c0a6850 --- /dev/null +++ b/en/master/faq.html @@ -0,0 +1,619 @@ + + + + + + Frequently Asked Questions — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Frequently Asked Questions

+
+

Getting started

+

Q0.0: How do I get the Highway library?

+

A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via find_package(HWY 1.2.0) and +target_link_libraries(your_project PRIVATE hwy).

+

Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules:

+
[submodule "highway"]
+    path = highway
+    url = https://github.com/google/highway
+
+
+

Then, anyone who runs git clone --recursive on your repository will +also get Highway. If not using Git, you can also manually download the +Highway code and add it +to your source tree.

+

For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert add_subdirectory(highway) +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +deps = ["//path/highway:hwy"].

+

If you use another build system, add hwy/per_target.cc and +hwy/targets.cc to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h.

+

If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case.

+

Q0.1: What’s the easiest way to start using Highway?

+

A: Copy an existing file such as hwy/examples/benchmark.cc or +skeleton.cc or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct.

+

Then, in the function RunBenchmarks (for benchmark.cc) or +FloorLog2 (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches.

+

Next, you can wrap your code in +#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128 and into +the #else branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in hwy/tests/, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code.

+
+
+

Documentation

+

Q1.1: How do I find the Highway op name corresponding to an existing +intrinsic?

+

A: Search for the intrinsic in (for example) +x86_128-inl.h. +The Highway op is typically the name of the function that calls the +intrinsic. See also the quick +reference +which lists all of the Highway ops.

+

Q1.2: Are there examples of porting intrinsics to Highway?

+

A: See https://github.com/google/highway#examples.

+

Q1.3: Where do I find documentation for each platform’s intrinsics?

+

A: See Intel +guide, +Arm +guide +and SVE, RISC-V V +spec +and guide, +WebAssembly, PPC +ISA and +intrinsics.

+

Q1.4: Where do I find instruction latency/throughput?

+

A: For x86, a combination of +uops.info and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +AMD’s sheet (zip +file). For Arm, +the +Software_Optimization_Guide +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available).

+

Q1.5: Where can I find inspiration for SIMD-friendly algorithms? A:

+ +

Q1.6: How do I predict performance?

+

A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, integrated into Compiler +Explorer. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published uica, +which is reportedly more accurate +(paper).

+
+
+

Correctness

+

Q2.1: Which targets are covered by my tests?

+

A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible.

+

Q2.2: Why do floating-point results differ on some platforms?

+

A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s MulAdd op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it.

+

Q2.3: How do I make my code safe for asan and msan?

+

A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using LoadU, or even MaskedLoad +with the mask set to FirstN(d, remaining_lanes), may trigger page +faults or asan errors. We instead recommend using +hwy/contrib/algo/transform-inl.h. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The Generate or Transform* +functions then take care of remainder handling.

+
+
+

API design

+

Q3.1: Are the ``d`` arguments optimized out?

+

A: Yes, d is an lvalue of the zero-sized type Simd<>, typically +obtained via ScalableTag<T>. These only serve to select overloaded +functions and do not occupy any storage at runtime.

+

Q3.2: Why do only some functions have a ``d`` argument?

+

A: Ops which receive and return vectors typically do not require a d +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The d argument +is required for:

+
-   Influencing the number of lanes loaded/stored from/to memory. The
+    arguments to `Simd<>` include an upper bound `N`, and a shift count
+    `kPow2` to divide the actual number of lanes by a power of two.
+-   Indicating the desired vector or mask type to return from 'factory'
+    functions such as `Set` or `FirstN`, `BitCast`, or conversions such as
+    `PromoteTo`.
+-   Disambiguating the argument type to ops such as `VecFromMask` or
+    `AllTrue`, because masks may be generic types shared between multiple
+    lane types.
+-   Determining the actual number of lanes for certain ops, in particular
+    those defined in terms of the upper half of a vector (`UpperHalf`, but
+    also `Combine` or `ConcatUpperLower`) and reductions such as
+    `MaxOfLanes`.
+
+
+

Q3.3: What’s the policy for adding new ops?

+

A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the wishlist for +ops.

+

Q3.4: auto is discouraged, what vector type should we use?

+

A: You can use Vec<D> or Mask<D>, where D is the type of +d (in fact we often use decltype(d) for that). To keep code +short, you can define typedefs/aliases, for example +using V = Vec<decltype(d)>. Note that the Highway implementation +uses VFromD<D>, which is equivalent but currently necessary because +Vec is defined after the Highway implementations in hwy/ops/*.

+

Q3.5: Why is base.h separate from highway.h?

+

A: It can be useful for files that just want compiler-dependent macros, +for example HWY_RESTRICT in public headers. This avoids the expense +of including the full highway.h, which can be large because some +platform headers declare thousands of intrinsics.

+

Q3.6: What are restrict pointers and when to use HWY_RESTRICT?

+

This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer.

+

float* HWY_RESTRICT p means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that p does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise.

+
+
+

Portability

+

Q4.1: How do I only generate code for a single instruction set +(static dispatch)?

+

A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +example documents which flags +are required on x86.

+

Q4.2: Why does my working x86 code not compile on SVE or RISC-V?

+

A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific Vec256), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules:

+
    +
  • Use functions (Eq, Lt) instead of overloaded operators (==, +<);

  • +
  • Prefix Highway ops with hwy::HWY_NAMESPACE, or an alias +(hn::Load) or ensure your code resides inside +namespace hwy::HWY_NAMESPACE;

  • +
  • Avoid arrays of vectors and static/thread_local/member vectors; +instead use arrays of the lane type (T).

  • +
  • Avoid pointer arithmetic on vectors; instead increment pointers to +lanes by the vector length (Lanes(d)).

  • +
+

Q4.3: Why are class members not allowed?

+

A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there.

+

Q4.4: Why are overloaded operators not allowed?

+

A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin operator<(unspecified_vector, unspecified_vector). +When(if) that becomes widely supported, this limitation can be lifted.

+

Q4.5: Can I declare arrays of lanes on the stack?

+

A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +hwy::AllocateAligned<T>(Lanes(d)).

+
+
+

Boilerplate

+

Q5.1: What is boilerplate?

+

A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples.

+

Q5.2: What’s the difference between ``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``?

+

A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying HWY_ATTR for every function. However, HWY_ATTR +is still necessary for lambda functions that use SIMD.

+

Q5.3: Why use ``HWY_NAMESPACE``?

+

A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +HWY_NAMESPACE namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later.

+

Q5.4: What are these unusual include guards?

+

A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +#include) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named *-inl.h with a special include +guard of the form:

+
#if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE)
+#ifdef MYPROJECT_FILE_INL_H_TARGET
+#undef MYPROJECT_FILE_INL_H_TARGET
+#else
+#define MYPROJECT_FILE_INL_H_TARGET
+#endif
+
+
+

Highway takes care of defining and un-defining HWY_TARGET_TOGGLE +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch.

+

Q5.5: How do I prevent lint warnings for the include guard?

+

A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard.

+
// Start of file: empty include guard to avoid lint errors
+#ifndef MYPROJECT_FILE_INL_H_
+#define MYPROJECT_FILE_INL_H_
+#endif
+// Followed by the actual per-target guard as above
+
+
+
+
+

Efficiency

+

Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway differentiate unaligned and aligned loads/stores?

+

A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the LDDQU instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (MOVDQU) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +CompressStore or BlendedStore) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops.

+

Q6.2: When does ``Prefetch`` help?

+

A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms.

+

Q6.3: Is CPU clock throttling really an issue?

+

A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +microbenchmark +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For vectorized +Quicksort, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is no longer a concern on recent +Intel +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512.

+

Q6.4: Why does my CPU sometimes only execute one vector instruction +per cycle even though the specs say it could do 2-4?

+

A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences.

+

Q6.5: How expensive are Gather/Scatter?

+

A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire vectors per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely.

+
+
+

Troubleshooting

+

Q7.1: When building with clang-16, I see errors such as +DWARF error: invalid or unhandled FORM value: 0x25 or +undefined reference to __extendhfsf2.

+

A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of __extendhfsf2 to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information.

+

Q7.2: I see build errors mentioning +inlining failed in call to ‘always_inline’ ‘hwy::PreventElision<int&>(int&)void’: target specific option mismatch.

+

A: This is caused by a conflict between -m compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +HWY_IS_TEST (set by our CMake/Bazel builds for tests) or +HWY_COMPILE_ALL_ATTAINABLE. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When -m compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as PreventElision are compiled for a newer CPU baseline than +the minimum target that Highway sets via #pragma. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by -m flags. However, Highway’s tests aim to cover all +targets by defining HWY_IS_TEST. When that or +HWY_COMPILE_ALL_ATTAINABLE are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining HWY_COMPILE_ONLY_STATIC, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +HWY_SKIP_NON_BEST_BASELINE. A third option is to avoid -m flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information.

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: master + + +
+ +
+
Languages
+ + +
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+
+ + +
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+ + +
+ + +
+
Versions
+ + +
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+ + + +
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+
+ +
+ + +
+
Downloads
+ +
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+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/master/genindex.html b/en/master/genindex.html new file mode 100644 index 0000000000..956d8e28fe --- /dev/null +++ b/en/master/genindex.html @@ -0,0 +1,188 @@ + + + + + + Index — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ + +

Index

+ +
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: master + + +
+ +
+
Languages
+ + +
en
+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
disable_w32_warning
+ + + +
master
+
+ +
+ + +
+
Downloads
+ +
epub
+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/master/impl_details.html b/en/master/impl_details.html new file mode 100644 index 0000000000..77f4a82532 --- /dev/null +++ b/en/master/impl_details.html @@ -0,0 +1,489 @@ + + + + + + Highway implementation details — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Highway implementation details

+
+

Introduction

+

This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler.

+
+
+

Vectors vs. tags

+

The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (Simd<> and +SizeTag<>) are only used to select among the various overloads of +functions such as Set. This allows Highway to use builtin vector +types without a class wrapper.

+

Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries.

+

Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to Add provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +__m128i built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the Add function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +hn, so hn::Add. This works for both wrappers and built-in vector +types.

+
+
+

Adding a new target

+

Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as HWY_AVX3_DL, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by HWY_MAX_DYNAMIC_TARGETS.

+
+
+

When to use -inl.h

+

By convention, files whose name ends with -inl.h contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form:

+
#if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HWY_PATH_NAME_INL_H_
+#undef HWY_PATH_NAME_INL_H_
+#else
+#define HWY_PATH_NAME_INL_H_
+#endif
+// contents to include once per target
+#endif  // HWY_PATH_NAME_INL_H_
+
+
+

This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +#include one or more -inl.h files. As an exception, +hwy/ops/*-inl.h do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required.

+

Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +HWY_DYNAMIC_DISPATCH into the vector code. For an example of this, +see vqsort.cc.

+

Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus -inl.h makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline .cc files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. Math +functions can fall into either case, +hence we provide both inline functions and Call* wrappers.

+
+
+

Use of macros

+

Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in [1/8, 8]). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity:

+
    +
  • x86_* and wasm_* simply write out all the overloads, which is +straightforward but results in 4K-6K line files.

  • +
  • arm_sve-inl.h defines ‘type list’ +macros HWY_SVE_FOREACH* to define all overloads for most ops in a +single line. Such an approach makes sense because SVE ops are quite +orthogonal (i.e. generally defined for all types and consistent).

  • +
  • arm_neon-inl.h also uses type list +macros, but with a more general ‘function builder’ which helps to +define custom function templates required for ‘unusual’ ops such as +ShiftLeft.

  • +
  • rvv-inl.h has the most complex system +because it deals with both type lists and LMUL, plus support for +widening or narrowing operations. The type lists thus have additional +arguments, and there are also additional lists for LMUL which can be +extended or truncated.

  • +
+
+
+

Code reuse across targets

+

The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as AESRound which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +generic_ops-inl.h, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +HWY_NATIVE_AES.

+

The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although Vec128 is available on most targets, HWY_SCALAR, +HWY_RVV and HWY_SVE* lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the HWY_IF SFINAE +helpers. Example: +template <class V, class D = DFromV<V>, HWY_IF_SIGNED_D(D)>. Note +that there is a limited set of HWY_IF that work directly with +vectors, identified by their _V suffix. However, the functions +likely use a D type anyway, thus it is convenient to obtain one in +the template arguments and also use that for HWY_IF_*_D.

+

For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +x86_128-inl.h and are also templated on +the vector type.

+
+
+

Adding a new op

+

Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6.

+
    +
  1. Document the new op in g3doc/quick_reference.md with its function +signature and a description of what the op does.

  2. +
  3. Implement the op in each ops/*-inl.h header. There are two +exceptions, detailed in the previous section: first, +generic_ops-inl.h is not changed in the common case where the op +has a unique definition for every target. Second, if the op’s +definition would be duplicated in x86_256-inl.h and +x86_512-inl.h, it may be expressed as a template in +x86_128-inl.h with a class V template argument, e.g. +TableLookupBytesOr0.

  4. +
  5. Pick the appropriate hwy/tests/*_test.cc and add a test. This is +also a three step process: first define a functor that implements the +test logic (e.g. TestPlusMinus), then a function (e.g. +TestAllPlusMinus) that invokes this functor for all lane types +the op supports, and finally a line near the end of the file that +invokes the function for all targets: +HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);. Note +the naming convention that the function has the same name as the +functor except for the TestAll prefix.

  6. +
+
+
+

Reducing the number of overloads via templates

+

Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types:

+
    +
  • We can extend templates with SFINAE. Highway provides some +internal-only HWY_IF_* macros for this, e.g. +template <typename T, HWY_IF_FLOAT(T)> bool IsFiniteT(T t) {. +Variants of these with _D and _V suffixes exist for when the +argument is a tag or vector type. Although convenient and fairly +readable, this style sometimes encounters limits in compiler support, +especially with older MSVC.

  • +
  • When the implementation is lengthy and only a few types are +supported, it can make sense to move the implementation into +namespace detail and provide one non-template overload for each type; +each calls the implementation.

  • +
  • When the implementation only depends on the size in bits of the lane +type (instead of whether it is signed/float), we sometimes add +overloads with an additional SizeTag argument to namespace +detail, and call those from the user-visible template. This may avoid +compiler limitations relating to the otherwise equivalent +HWY_IF_T_SIZE(T, 1).

  • +
+
+
+

Deducing the Simd<> argument type

+

For functions that take a d argument such as Load, we usually +deduce it as a class D template argument rather than deducing the +individual T, N, kPow2 arguments to Simd. To obtain +T e.g. for the pointer argument to Load, use TFromD<D>. +Rather than N, e.g. for stack-allocated arrays on targets where +!HWY_HAVE_SCALABLE, use MaxLanes(d), or where no d lvalue is +available, HWY_MAX_LANES_D(D).

+

When there are constraints, such as “only enable when the D is +exactly 128 bits”, be careful not to use Full128<T> as the function +argument type, because this will not match +Simd<T, 8 / sizeof(T), 1>, i.e. twice a half-vector. Instead use +HWY_IF_V_SIZE_D(D, 16).

+

We could perhaps skip the HWY_IF_V_SIZE_D if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are Vec256 the +overload defined in x86_256 will be selected. However, also verifying +the D matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different D +to Store than the one used to create the vector argument might point +to an error; both should match.

+

For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use VFrom<D>.

+
+
+

Documentation of platform-specific intrinsics

+

When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics.

+

For x86 targets HWY_SSE2, HWY_SSSE3, HWY_SSE4, HWY_AVX2, +HWY_AVX3, HWY_AVX3_DL, HWY_AVX3_ZEN4, HWY_AVX3_SPR Intel +provides a searchable +reference.

+

For Arm targets HWY_NEON, HWY_NEON_WITHOUT_AES, +HWY_NEON_BF16, HWY_SVE (plus its specialization for 256-bit +vectors HWY_SVE_256), HWY_SVE2 (plus its specialization for +128-bit vectors HWY_SVE2_128), Arm provides a searchable +reference.

+

For RISC-V target HWY_RVV, we refer to the assembly language +specification +plus the separate intrinsics +specification.

+

For WebAssembly target HWY_WASM, we recommend consulting the +intrinsics +header. +There is also an unofficial searchable list of +intrinsics.

+

For POWER targets HWY_PPC8, HWY_PPC9, HWY_PPC10, there is +documentation of +intrinsics, +the ISA, plus +a searchable +reference.

+

For ZVector targets HWY_Z14, HWY_Z15, HWY_Z16, there is the +ISA +(requires IBMid login), plus a searchable +reference.

+
+
+

Why scalar target

+

There can be various reasons to avoid using vector intrinsics:

+
    +
  • The current CPU may not support any instruction sets generated by +Highway (on x86, we only target S-SSE3 or newer because its +predecessor SSE3 was introduced in 2004 and it seems unlikely that +many users will want to support such old CPUs);

  • +
  • The compiler may crash or emit incorrect code for certain intrinsics +or instruction sets;

  • +
  • We may want to estimate the speedup from the vector implementation +compared to scalar code.

  • +
+

Highway provides either the HWY_SCALAR or the HWY_EMU128 target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as AESRound +or TableLookupBytes. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable.

+

One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +HWY_COMPILE_ONLY_EMU128.

+

HWY_SCALAR is only enabled/used #ifdef HWY_COMPILE_ONLY_SCALAR +(or #if HWY_BROKEN_EMU128). Projects that intend to use it may +require #if HWY_TARGET != HWY_SCALAR around the ops it does not +support to prevent compile errors.

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Highway, 为C++提供可移植的SIMD原语

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API synopsis / quick reference

+
+

High-level overview

+

Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions.

+

Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, hwy/contrib also includes higher-level +algorithms such as FindIf or VQSort implemented using these ops.

+
+
+

Static vs. dynamic dispatch

+

Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch.

+

Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash.

+

Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this:

+
    +
  • Highway can take care of everything including compilation (by +re-#including your code), setting the required compiler #pragmas, and +dispatching to the best available implementation. The only changes to +your code relative to static dispatch are adding +#define HWY_TARGET_INCLUDE, +#include "third_party/highway/hwy/foreach_target.h" (which must +come before any inclusion of highway.h) and calling +HWY_DYNAMIC_DISPATCH instead of HWY_STATIC_DISPATCH.

  • +
  • Some build systems (e.g. Apple) support the concept of ‘fat’ binaries +which contain code for multiple architectures or instruction sets. +Then, the operating system or loader typically takes care of calling +the appropriate code. Highway interoperates with this by using the +instruction set requested by the current compiler flags during each +compilation pass. Your code is the same as with static dispatch.

    +

    Note that this method replicates the entire binary, whereas the +Highway-assisted dynamic dispatch method only replicates your SIMD +code, which is typically a small fraction of the total size.

    +
  • +
  • Because Highway is a library (as opposed to a code generator or +compiler), the dynamic dispatch method can be inspected, and made to +interoperate with existing systems. For compilation, you can replace +foreach_target.h if your build system supports compiling for multiple +targets. For choosing the best available target, you can replace +Highway’s CPU detection and decision with your own. +HWY_DYNAMIC_DISPATCH calls into a table of function pointers with +a zero-based index indicating the desired target. Instead of calling +it immediately, you can also save the function pointer returned by +HWY_DYNAMIC_POINTER. Note that HWY_DYNAMIC_POINTER returns +the same pointer that HWY_DYNAMIC_DISPATCH would. When either of +them are first invoked, the function pointer first detects the CPU, +then calls your actual function. You can call +GetChosenTarget().Update(SupportedTargets()); to ensure future +dynamic dispatch avoids the overhead of CPU detection. You can also +replace the table lookup with your own choice of index, or even call +e.g. N_AVX2::YourFunction directly.

  • +
+

Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch.

+

Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying -march=armv8-a+crc. When we build the HWY_NEON target +(which would only be used if the CPU actually does have AES), there is a +conflict between the arch=armv8-a+crypto that is set via pragma only +for the vector code, and the global -march. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +HWY_COMPILE_ONLY_STATIC or HWY_SKIP_NON_BEST_BASELINE when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call HWY_DYNAMIC_DISPATCH. When Highway is only built for a +single target, HWY_DYNAMIC_DISPATCH results in the same direct call +that HWY_STATIC_DISPATCH would produce.

+
+
+

Headers

+

The public headers are:

+
    +
  • hwy/highway.h: main header, included from source AND/OR header files +that use vector types. Note that including in headers may increase +compile time, but allows declaring functions implemented out of line.

  • +
  • hwy/base.h: included from headers that only need +compiler/platform-dependent definitions (e.g. PopCount) without +the full highway.h.

  • +
  • hwy/foreach_target.h: re-includes the translation unit (specified by +HWY_TARGET_INCLUDE) once per enabled target to generate code from +the same source code. highway.h must still be included.

  • +
  • hwy/aligned_allocator.h: defines functions for allocating memory with +alignment suitable for Load/Store.

  • +
  • hwy/cache_control.h: defines stand-alone functions to control caching +( e.g. prefetching), independent of actual SIMD.

  • +
  • hwy/nanobenchmark.h: library for precisely measuring elapsed time +(under varying inputs) for benchmarking small/medium regions of code.

  • +
  • hwy/print-inl.h: defines Print() for writing vector lanes to stderr.

  • +
  • hwy/tests/test_util-inl.h: defines macros for invoking tests on all +available targets, plus per-target functions useful in tests.

  • +
+

Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code:

+
#include "hwy/highway.h"
+HWY_BEFORE_NAMESPACE();  // at file scope
+namespace project {  // optional
+namespace HWY_NAMESPACE {
+
+// implementation
+
+// NOLINTNEXTLINE(google-readability-namespace-comments)
+}  // namespace HWY_NAMESPACE
+}  // namespace project - optional
+HWY_AFTER_NAMESPACE();
+
+
+

If you choose not to use the BEFORE/AFTER lines, you must prefix any +function that calls Highway ops such as Load with HWY_ATTR. +Either of these will set the compiler #pragma required to generate +vector code.

+

The HWY_NAMESPACE lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch.

+
+
+

Notation in this doc

+

By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops.

+
    +
  • T denotes the type of a vector lane (integer or floating-point);

  • +
  • N is a size_t value that governs (but is not necessarily +identical to) the number of lanes;

  • +
  • D is shorthand for a zero-sized tag type Simd<T, N, kPow2>, +used to select the desired overloaded function (see next section). +Use aliases such as ScalableTag instead of referring to this type +directly;

  • +
  • d is an lvalue of type D, passed as a function argument +e.g. to Zero;

  • +
  • V is the type of a vector, which may be a class or built-in type.

  • +
  • v[i] is analogous to C++ array notation, with zero-based index +i from the starting address of the vector v.

  • +
+
+
+

Vector and tag types

+

Highway vectors consist of one or more ‘lanes’ of the same built-in type +T: uint##_t, int##_t for ## = 8, 16, 32, 64, or +float##_t for ## = 16, 32, 64 and bfloat16_t. T may be +retrieved via TFromD<D>. IsIntegerLaneType<T> evaluates to true +for these int or uint types.

+

Beware that char may differ from these types, and is not supported +directly. If your code loads from/stores to char*, use T=uint8_t +for Highway’s d tags (see below) or T=int8_t (which may enable +faster less-than/greater-than comparisons), and cast your char* +pointers to your T*.

+

In Highway, float16_t (an IEEE binary16 half-float) and +bfloat16_t (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from float32_t. The behavior +of infinity and NaN in float16_t is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via BitCastScalar or ConvertScalarTo.

+

On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as Set take a +zero-sized tag argument called d of type D and return an actual +vector of unspecified type.

+

The actual lane count (used to increment loop counters etc.) can be +obtained via Lanes(d). This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +AllocateAligned(Lanes(d)).

+

Note that Lanes(d) could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances:

+
    +
  • upon user request in future via special CPU instructions (switching +to ‘streaming SVE’ mode for Arm SME), or

  • +
  • via system software (prctl(PR_SVE_SET_VL on Linux for Arm SVE). +When the vector length is changed using this mechanism, all but the +lower 128 bits of vector registers are invalidated.

  • +
+

Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +Lanes(d)).

+

MaxLanes(d) returns a (potentially loose) upper bound on +Lanes(d), and is implemented as a constexpr function.

+

The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +count & (Lanes(d) - 1) instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +MaxLanes) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders.

+

d lvalues (a tag, NOT actual vector) are obtained using aliases:

+
    +
  • Most common: ScalableTag<T[, kPow2=0]> d; or the macro form +HWY_FULL(T[, LMUL=1]) d;. With the default value of the second +argument, these both select full vectors which utilize all available +lanes.

    +

    Only for targets (e.g. RVV) that support register groups, the kPow2 +(-3..3) and LMUL argument (1, 2, 4, 8) specify LMUL, the number +of registers in the group. This effectively multiplies the lane count +in each operation by LMUL, or left-shifts by kPow2 (negative +values are understood as right-shifting by the absolute value). These +arguments will eventually be optional hints that may improve +performance on 1-2 wide machines (at the cost of reducing the +effective number of registers), but RVV target does not yet support +fractional LMUL. Thus, mixed-precision code (e.g. demoting float +to uint8_t) currently requires LMUL to be at least the ratio of +the sizes of the largest and smallest type, and smaller d to be +obtained via Half<DLarger>.

    +

    For other targets, kPow2 must lie within [HWY_MIN_POW2, +HWY_MAX_POW2]. The *Tag aliases clamp to the upper bound but your +code should ensure the lower bound is not exceeded, typically by +specializing compile-time recursions for kPow2 = HWY_MIN_POW2 +(this avoids compile errors when kPow2 is low enough that it is +no longer a valid shift count).

    +
  • +
  • Less common: CappedTag<T, kCap> d or the macro form +HWY_CAPPED(T, kCap) d;. These select vectors or masks where no +more than the largest power of two not exceeding kCap lanes have +observable effects such as loading/storing to memory, or being +counted by CountTrue. The number of lanes may also be less; for +the HWY_SCALAR target, vectors always have a single lane. For +example, CappedTag<T, 3> will use up to two lanes.

  • +
  • For applications that require fixed-size vectors: +FixedTag<T, kCount> d; will select vectors where exactly +kCount lanes have observable effects. These may be implemented +using full vectors plus additional runtime cost for masking in +Load etc. kCount must be a power of two not exceeding +HWY_LANES(T), which is one for HWY_SCALAR. This tag can be +used when the HWY_SCALAR target is anyway disabled (superseded by +a higher baseline) or unusable (due to use of ops such as +TableLookupBytes). As a convenience, we also provide +Full128<T>, Full64<T> and Full32<T> aliases which are +equivalent to FixedTag<T, 16 / sizeof(T)>, +FixedTag<T, 8 / sizeof(T)> and FixedTag<T, 4 / sizeof(T)>.

  • +
  • The result of UpperHalf/LowerHalf has half the lanes. To +obtain a corresponding d, use Half<decltype(d)>; the opposite +is Twice<>.

  • +
  • BlockDFromD<D> returns a d with a lane type of TFromD<D> +and HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD<D>)) lanes.

  • +
+

User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable.

+

For mixed-precision code (e.g. uint8_t lanes promoted to float), +tags for the smaller types must be obtained from those of the larger +type (e.g. via Rebind<uint8_t, ScalableTag<float>>).

+
+
+

Using unspecified vector types

+

Vector types are unspecified and depend on the target. Your code could +define vector variables using auto, but it is more readable (due to +making the type visible) to use an alias such as Vec<D>, or +decltype(Zero(d)). Similarly, the mask type can be obtained via +Mask<D>. Often your code will first define a d lvalue using +ScalableTag<T>. You may wish to define an alias for your vector +types such as using VecT = Vec<decltype(d)>. Do not use undocumented +types such as Vec128; these may work on most targets, but not all +(e.g. SVE).

+

Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type T instead), class +members, static/thread_local variables, new-expressions (use +AllocateAligned instead), and sizeof/pointer arithmetic (increment +T* by Lanes(d) instead).

+

Initializing constants requires a tag type D, or an lvalue d of +that type. The D can be passed as a template argument or obtained +from a vector type V via DFromV<V>. TFromV<V> is equivalent +to TFromD<DFromV<V>>.

+

Note: Let DV = DFromV<V>. For builtin V (currently necessary +on RVV/SVE), DV might not be the same as the D used to create +V. In particular, DV must not be passed to Load/Store +functions because it may lack the limit on N established by the +original D. However, Vec<DV> is the same as V.

+

Thus a template argument V suffices for generic functions that do +not load from/store to memory: +template<class V> V Mul4(V v) { return Mul(v, Set(DFromV<V>(), 4)); }.

+

Example of mixing partial vectors with generic functions:

+
CappedTag<int16_t, 2> d2;
+auto v = Mul4(Set(d2, 2));
+Store(v, d2, ptr);  // Use d2, NOT DFromV<decltype(v)>()
+
+
+
+
+

Targets

+

Let Target denote an instruction set, one of SCALAR/EMU128, +RVV, SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR (x86), +PPC8/PPC9/PPC10/Z14/Z15 (POWER), WASM/WASM_EMU256 (WebAssembly), +NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128 (Arm).

+

Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use HWY_AVX2, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +kGroup* in targets.cc. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +HWY_TARGET_STR* in set_macros-inl.h, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG.

+

Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them).

+
    +
  • HWY_STATIC_TARGET is the best enabled baseline HWY_Target, +and matches HWY_TARGET in static dispatch mode. This is useful +even in dynamic dispatch mode for deducing and printing the compiler +flags.

  • +
  • HWY_TARGETS indicates which targets to generate for dynamic +dispatch, and which headers to include. It is determined by +configuration macros and always includes HWY_STATIC_TARGET.

  • +
  • HWY_SUPPORTED_TARGETS is the set of targets available at runtime. +Expands to a literal if only a single target is enabled, or +SupportedTargets().

  • +
  • HWY_TARGET: which HWY_Target is currently being compiled. +This is initially identical to HWY_STATIC_TARGET and remains so +in static dispatch mode. For dynamic dispatch, this changes before +each re-inclusion and finally reverts to HWY_STATIC_TARGET. Can +be used in #if expressions to provide an alternative to functions +which are not supported by HWY_SCALAR.

    +

    In particular, for x86 we sometimes wish to specialize functions for +AVX-512 because it provides many new instructions. This can be +accomplished via #if HWY_TARGET <= HWY_AVX3, which means AVX-512 +or better (e.g. HWY_AVX3_DL). This is because numerically lower +targets are better, and no other platform has targets numerically +less than those of x86.

    +
  • +
  • HWY_WANT_SSSE3, HWY_WANT_SSE4: add SSSE3 and SSE4 to the +baseline even if they are not marked as available by the compiler. On +MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or +enabling AVX.

  • +
  • HWY_WANT_AVX3_DL: opt-in for dynamic dispatch to HWY_AVX3_DL. +This is unnecessary if the baseline already includes AVX3_DL.

  • +
+

You can detect and influence the set of supported targets:

+
    +
  • TargetName(t) returns a string literal identifying the single +target t, where t is typically HWY_TARGET.

  • +
  • SupportedTargets() returns an int64_t bitfield of enabled targets +that are supported on this CPU. The return value may change after +calling DisableTargets, but will never be zero.

  • +
  • HWY_SUPPORTED_TARGETS is equivalent to SupportedTargets() but +more efficient if only a single target is enabled.

  • +
  • DisableTargets(b) causes subsequent SupportedTargets() to not +return target(s) whose bits are set in b. This is useful for +disabling specific targets if they are unhelpful or undesirable, +e.g. due to memory bandwidth limitations. The effect is not +cumulative; each call overrides the effect of all previous calls. +Calling with b == 0 restores the original behavior. Use +SetSupportedTargetsForTest instead of this function for +iteratively enabling specific targets for testing.

  • +
  • SetSupportedTargetsForTest(b) causes subsequent +SupportedTargets to return b, minus those disabled via +DisableTargets. b is typically derived from a subset of +SupportedTargets(), e.g. each individual bit in order to test +each supported target. Calling with b == 0 restores the normal +SupportedTargets behavior.

  • +
+
+
+

Operations

+

In the following, the argument or return type V denotes a vector +with N lanes, and M a mask. Operations limited to certain vector +types begin with a constraint of the form V: {prefixes}[{bits}]. +The prefixes u,i,f denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form u32 = {u}{32} may also be used.

+

Note that Highway functions reside in hwy::HWY_NAMESPACE, whereas +user-defined functions reside in project::[nested]::HWY_NAMESPACE. +Highway functions generally take either a D or vector/mask argument. +For targets where vectors and masks are defined in namespace hwy, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference:

+
    +
  • namespace hn = hwy::HWY_NAMESPACE; alias used to prefix ops, e.g. +hn::LoadDup128(..);

  • +
  • using hwy::HWY_NAMESPACE::LoadDup128; declarations for each op +used;

  • +
  • using hwy::HWY_NAMESPACE; directive. This is generally +discouraged, especially for SIMD code residing in a header.

  • +
+

Note that overloaded operators were not supported on RVV and SVE +until recently. Unfortunately, clang’s SVE comparison operators +return integer vectors instead of the svbool_t type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +Lt instead of operator<.

+
+

Initialization

+
    +
  • V Zero(D): returns N-lane vector with all bits set to 0.

  • +
  • V Set(D, T): returns N-lane vector with all lanes equal to the +given value of type T.

  • +
  • V Undefined(D): returns uninitialized N-lane vector, e.g. for +use as an output parameter.

  • +
  • V Iota(D, T2): returns N-lane vector where the lane with index +i has the given value of type T2 (the op converts it to T) + +i. The least significant lane has index 0. This is useful in +tests for detecting lane-crossing bugs.

  • +
  • V SignBit(D): returns N-lane vector with all lanes set to a +value whose representation has only the most-significant bit set.

  • +
  • V Dup128VecFromValues(D d, T t0, .., T tK): Creates a vector +from K+1 values, broadcasted to each 128-bit block if +Lanes(d) >= 16/sizeof(T) is true, where K is +16/sizeof(T) - 1.

    +

    Dup128VecFromValues returns the following values in each 128-bit +block of the result, with t0 in the least-significant +(lowest-indexed) lane of each 128-bit block and tK in the +most-significant (highest-indexed) lane of each 128-bit block: +{t0, t1, ..., tK}

    +
  • +
+
+
+

Getting/setting lanes

+
    +
  • T GetLane(V): returns lane 0 within V. This is useful for +extracting SumOfLanes results.

  • +
+

The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code:

+
    +
  • T ExtractLane(V, size_t i): returns lane i within V. +i must be in [0, Lanes(DFromV<V>())). Potentially slow, it +may be better to store an entire vector to an array and then operate +on its elements.

  • +
  • V InsertLane(V, size_t i, T t): returns a copy of V whose lane +i is set to t. i must be in [0, Lanes(DFromV<V>())). +Potentially slow, it may be better set all elements of an aligned +array and then Load it.

  • +
+
+
+

Getting/setting blocks

+
    +
  • Vec<BlockDFromD<DFromV>> ExtractBlock<int kBlock>(V) : returns +block kBlock of V, where kBlock is an index to a block that +is HWY_MIN(DFromV<V>().MaxBytes(), 16) bytes.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V InsertBlock<int kBlock>(V v, Vec<BlockDFromD<DFromV>> +blk_to_insert): Inserts blk_to_insert, with blk_to_insert[i] +inserted into lane kBlock * (16 / sizeof(TFromV<V>)) + i of the +result vector, if +kBlock * 16 < Lanes(DFromV<V>()) * sizeof(TFromV<V>) is true.

    +

    Otherwise, returns v if kBlock * 16 is greater than or equal +to Lanes(DFromV<V>()) * sizeof(TFromV<V>).

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • size_t Blocks(D d): Returns the number of 16-byte blocks if +Lanes(d) * sizeof(TFromD<D>) is greater than or equal to 16.

    +

    Otherwise, returns 1 if Lanes(d) * sizeof(TFromD<D>) is less than +16.

    +
  • +
+
+
+

Printing

+
    +
  • V Print(D, const char* caption, V [, size_t lane][, size_t +max_lanes]): prints caption followed by up to max_lanes +comma-separated lanes from the vector argument, starting at index +lane. Defined in hwy/print-inl.h, also available if +hwy/tests/test_util-inl.h has been included.

  • +
+
+
+

Tuples

+

As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted Tuple{2-4} +below. Their type is unspecified, potentially built-in, so use the +aliases Vec{2-4}<D>. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section.

+
    +
  • Tuple2 Create2(D, V v0, V v1): returns tuple such that +Get2<1>(tuple) returns v1.

  • +
  • Tuple3 Create3(D, V v0, V v1, V v2): returns tuple such that +Get3<2>(tuple) returns v2.

  • +
  • Tuple4 Create4(D, V v0, V v1, V v2, V v3): returns tuple such +that Get4<3>(tuple) returns v3.

  • +
+

The following take a size_t template argument indicating the +zero-based index, from left to right, of the arguments passed to +Create{2-4}.

+
    +
  • V Get2<size_t>(Tuple2): returns the i-th vector passed to +Create2.

  • +
  • V Get3<size_t>(Tuple3): returns the i-th vector passed to +Create3.

  • +
  • V Get4<size_t>(Tuple4): returns the i-th vector passed to +Create4.

  • +
  • Tuple2 Set2<size_t>(Tuple2 tuple, Vec v): sets the i-th vector

  • +
  • Tuple3 Set3<size_t>(Tuple3 tuple, Vec v): sets the i-th vector

  • +
  • Tuple4 Set4<size_t>(Tuple4 tuple, Vec v): sets the i-th vector

  • +
+
+
+

Arithmetic

+
    +
  • V operator+(V a, V b): returns a[i] + b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Add instead.

  • +
  • V operator-(V a, V b): returns a[i] - b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Sub instead.

  • +
  • V AddSub(V a, V b): returns a[i] - b[i] in the even lanes +and a[i] + b[i] in the odd lanes.

    +

    AddSub(a, b) is equivalent to OddEven(Add(a, b), Sub(a, b)) +or Add(a, OddEven(b, Neg(b))), but AddSub(a, b) is more +efficient than OddEven(Add(a, b), Sub(a, b)) or +Add(a, OddEven(b, Neg(b))) on some targets.

    +
  • +
  • +
    V: {i,f}
    +
    V Neg(V a): returns -a[i].
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedNeg(V a): returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : -a[i].
    +
    +

    SaturatedNeg(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Neg(a)).

    +
  • +
  • +
    V: {i,f}
    +
    V Abs(V a) returns the absolute value of a[i]; for +integers, LimitsMin() maps to LimitsMax() + 1.
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedAbs(V a) returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : (a[i] < 0 ? (-a[i]) : a[i]).
    +
    +

    SaturatedAbs(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Abs(a)).

    +
  • +
  • V AbsDiff(V a, V b): returns |a[i] - b[i]| in each lane.

  • +
  • +
    V: {i,u}{8,16,32},f{16,32}, VW: +Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOf2(V v) returns the sums of 2 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}{8,16}, VW: +Vec<RepartitionToWideX2<DFromV<V>>>
    +
    VW SumsOf4(V v) returns the sums of 4 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8(V v) returns the sums of 8 consecutive lanes, +promoting each sum into a lane of TFromV<VW>. This is slower on +RVV/WASM.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8AbsDiff(V a, V b) returns the same result as +SumsOf8(AbsDiff(a, b)), but is more efficient on x86.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfAdjQuadAbsDiff<int kAOffset, int kBOffset>(V a, V b) +returns the sums of the absolute differences of 32-bit blocks of +8-bit integers, widened to MakeWide<TFromV<V>>.
    +
    +

    kAOffset must be between 0 and +HWY_MIN(1, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    kBOffset must be between 0 and +HWY_MIN(3, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    SumsOfAdjQuadAbsDiff computes +|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_idx is equal to +kAOffset*4+((i/8)*16)+(i&7) and where b_idx is equal to +kBOffset*4+((i/8)*16).

    +

    If Lanes(DFromV<V>()) < (8 << kAOffset) is true, then +SumsOfAdjQuadAbsDiff returns implementation-defined values in any +lanes past the first (lowest-indexed) lane of the result vector.

    +

    SumsOfAdjQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfShuffledQuadAbsDiff<int kIdx3, int kIdx2, int kIdx1, +int kIdx0>(V a, V b) first shuffles a as if by the +Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast( RepartitionToWideX2<DFromV<V>>(), a)) +operation, and then computes the sum of absolute differences of +32-bit blocks of 8-bit integers taken from the shuffled a +vector and the b vector.
    +
    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must be between 0 and +3.

    +

    SumsOfShuffledQuadAbsDiff computes +|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_shuf is equal to +BitCast(DFromV<V>(), Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast(RepartitionToWideX2<DFromV<V>>(), a)), +a_idx is equal to (i/4)*8+(i&3), and b_idx is equal to +(i/2)*4.

    +

    If Lanes(DFromV<V>()) < 16 is true, SumsOfShuffledQuadAbsDiff +returns implementation-defined results in any lanes where +(i/4)*8+(i&3)+3 >= Lanes(d).

    +

    The results of SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx0 >= Lanes(DFromV<V>()) / 4.

    +

    The results of any lanes past the first (lowest-indexed) lane of +SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx1 >= Lanes(DFromV<V>()) / 4.

    +

    SumsOfShuffledQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedAdd(V a, V b) returns a[i] + b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedSub(V a, V b) returns a[i] - b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V AverageRound(V a, V b) returns (a[i] + b[i] + 1) >> 1.
    +
    +
  • +
  • V Clamp(V a, V lo, V hi): returns a[i] clamped to +[lo[i], hi[i]].

  • +
  • V operator/(V a, V b): returns a[i] / b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Div instead.

    +

    For integer vectors, Div(a, b) returns an implementation-defined +value in any lanes where b[i] == 0.

    +

    For signed integer vectors, Div(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {u,i}
    +
    V operator%(V a, V b): returns a[i] % b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Mod +instead.
    +
    +

    Mod(a, b) returns an implementation-defined value in any lanes +where b[i] == 0.

    +

    For signed integer vectors, Mod(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {f}
    +
    V Sqrt(V a): returns sqrt(a[i]).
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocalSqrt(V a): returns an approximation of +1.0 / sqrt(a[i]). +sqrt(a) ~= ApproximateReciprocalSqrt(a) * a. x86 and PPC +provide 12-bit approximations but the error on Arm is closer to 1%.
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocal(V a): returns an approximation of +1.0 / a[i].
    +
    +
  • +
+
+

Min/Max

+

Note: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are.

+
    +
  • V Min(V a, V b): returns min(a[i], b[i]).

  • +
  • V Max(V a, V b): returns max(a[i], b[i]).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u64
    +
    V Min128(D, V a, V b): returns the minimum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Max128(D, V a, V b): returns the maximum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Min128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered less than b by Lt128Upper, +else b.
    +
    +
  • +
  • +
    V: u64
    +
    V Max128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered > b by Lt128Upper, else +b.
    +
    +
  • +
+
+
+

Multiply

+
    +
  • V operator*(V a, V b): returns r[i] = a[i] * b[i], truncating it +to the lower half for integer inputs. Currently unavailable on +SVE/RVV; use the equivalent Mul instead.

  • +
  • +
    V: f, VI: Vec<RebindToSigned<DFromV<V>>>
    +
    V MulByPow2(V a, VI b): Multiplies a[i] by 2^b[i].
    +
    +

    MulByPow2(a, b) is equivalent to +std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin<int>()), LimitsMax<int>())).

    +
  • +
  • V: f V MulByFloorPow2(V a, V b): Multiplies a[i] by +2^floor(b[i]).

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns zero +or NaN in any lanes where a[i] is NaN and b[i] is equal to +negative infinity.

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns +positive infinity or NaN in any lanes where a[i] is NaN and +b[i] is equal to positive infinity.

    +

    If a[i] is a non-NaN value and b[i] is equal to negative +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * 0.0.

    +

    If b[i] is NaN or if a[i] is non-NaN and b[i] is positive +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * b[i].

    +

    If b[i] is a finite value, MulByFloorPow2(a, b) is equivalent +to MulByPow2(a, FloorInt(b)).

    +
  • +
  • +
    V: {u,i}
    +
    V MulHigh(V a, V b): returns the upper half of +a[i] * b[i] in each lane.
    +
    +
  • +
  • +
    V: i16
    +
    V MulFixedPoint15(V a, V b): returns the result of +multiplying two Q1.15 fixed-point numbers. This corresponds to +doubling the multiplication result and storing the upper half. +Results are implementation-defined iff both inputs are -32768.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V2 MulEven(V a, V b): returns double-wide result of +a[i] * b[i] for every even i, in lanes i (lower) and +i + 1 (upper). V2 is a vector with double-width lanes, or +the same as V for 64-bit inputs (which are only supported if +HWY_TARGET != HWY_SCALAR).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V MulOdd(V a, V b): returns double-wide result of +a[i] * b[i] for every odd i, in lanes i - 1 (lower) and +i (upper). Only supported if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: {bf,u,i}16, D: RepartitionToWide<DFromV<V>>
    +
    Vec<D> WidenMulPairwiseAdd(D d, V a, V b): widens a and +b to TFromD<D> and computes +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0].
    +
    +
  • +
  • +
    VI: i8, VU: Vec<RebindToUnsigned<DFromV<VI>>>, +DI: RepartitionToWide<DFromV<VI>>
    +
    Vec<DI> SatWidenMulPairwiseAdd(DI di, VU a_u, VI b_i) : +widens a_u and b_i to TFromD<DI> and computes +a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0], saturated to the +range of TFromD<D>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    Vec<D> SatWidenMulPairwiseAccumulate(DW, V a, V b, VW sum) : +widens a[i] and b[i] to TFromD<DI> and computes +a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i], saturated to the +range of TFromD<DW>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    VW SatWidenMulAccumFixedPoint(DW, V a, V b, VW sum)**: +First, widens a and b to TFromD<DW>, then adds +a[i] * b[i] * 2 to sum[i], saturated to the range of +TFromD<DW>.
    +
    +

    If +a[i] == LimitsMin<TFromD<D>>() && b[i] == LimitsMin<TFromD<D>>(), +it is implementation-defined whether a[i] * b[i] * 2 is first +saturated to TFromD<DW> prior to the addition of +a[i] * b[i] * 2 to sum[i].

    +
  • +
  • +
    V: {bf,u,i}16, DW: RepartitionToWide<DFromV<V>>, +VW: Vec<DW>
    +
    VW ReorderWidenMulAccumulate(DW d, V a, V b, VW sum0, VW& +sum1): widens a and b to TFromD<DW>, then adds +a[i] * b[i] to either sum1[j] or lane j of the return +value, where j = P(i) and P is a permutation. The only +guarantee is that SumOfLanes(d, Add(return_value, sum1)) is the +sum of all a[i] * b[i]. This is useful for computing dot +products and the L2 norm. The initial value of sum1 before any +call to ReorderWidenMulAccumulate must be zero (because it is +unused on some platforms). It is safe to set the initial value of +sum0 to any vector v; this has the effect of increasing the +total sum by GetLane(SumOfLanes(d, v)) and may be slightly more +efficient than later adding v to sum0.
    +
    +
  • +
  • +
    VW: {f,u,i}32
    +
    VW RearrangeToOddPlusEven(VW sum0, VW sum1): returns in each +32-bit lane with index i +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]. sum0 must be the +return value of a prior ReorderWidenMulAccumulate, and sum1 +must be its last (output) argument. In other words, this +strengthens the invariant of ReorderWidenMulAccumulate such +that each 32-bit lane is the sum of the widened products whose +16-bit inputs came from the top and bottom halves of the 32-bit +lane. This is typically called after a series of calls to +ReorderWidenMulAccumulate, as opposed to after each one. +Exception: if HWY_TARGET == HWY_SCALAR, returns a[0]*b[0]. +Note that the initial value of sum1 must be zero, see +ReorderWidenMulAccumulate.
    +
    +
  • +
  • +
    VN: {u,i}{8,16}, D: RepartitionToWideX2<DFromV<VN>>
    +
    Vec<D> SumOfMulQuadAccumulate(D d, VN a, VN b, Vec<D> sum): +widens a and b to TFromD<D> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    VN_I: i8, VN_U: +Vec<RebindToUnsigned<DFromV<VN_I>>>, DI: +Repartition<int32_t, DFromV<VN_I>>
    +
    Vec<DI> SumOfMulQuadAccumulate(DI di, VN_U a_u, VN_I b_i, +Vec<DI> sum): widens a and b to TFromD<DI> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    V: {u,i}{8,16,32},{f}16,
    +
    VW: Vec<RepartitionToWide<DFromV<V>>:
    +
    VW WidenMulAccumulate(D, V a, V b, VW low, VW& high): widens +a and b, multiplies them together, then adds them to the +concatenated vectors high:low. Returns the lower half of the +result, and sets high to the upper half.
    +
    +
  • +
+
+
+

Fused multiply-add

+

When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The *Sub variants are somewhat slower on Arm, and unavailable for +integer inputs; if the c argument is a constant, it would be better +to negate it and use MulAdd.

+
    +
  • V MulAdd(V a, V b, V c): returns a[i] * b[i] + c[i].

  • +
  • V NegMulAdd(V a, V b, V c): returns -a[i] * b[i] + c[i].

  • +
  • V MulSub(V a, V b, V c): returns a[i] * b[i] - c[i].

  • +
  • V NegMulSub(V a, V b, V c): returns -a[i] * b[i] - c[i].

  • +
  • V MulAddSub(V a, V b, V c): returns a[i] * b[i] - c[i] in +the even lanes and a[i] * b[i] + c[i] in the odd lanes.

    +

    MulAddSub(a, b, c) is equivalent to +OddEven(MulAdd(a, b, c), MulSub(a, b, c)) or +MulAddSub(a, b, OddEven(c, Neg(c)), but MulSub(a, b, c) is +more efficient on some targets (including AVX2/AVX3).

    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulEvenAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c).
    +
    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulOddAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c).
    +
    +
  • +
+
+
+

Masked arithmetic

+

All ops in this section return no for mask=false lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, IfThenElse(m, Add(a, b), no); etc.

+
    +
  • V MaskedMinOr(V no, M m, V a, V b): returns Min(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMaxOr(V no, M m, V a, V b): returns Max(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedAddOr(V no, M m, V a, V b): returns a[i] + b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedSubOr(V no, M m, V a, V b): returns a[i] - b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMulOr(V no, M m, V a, V b): returns a[i] * b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedDivOr(V no, M m, V a, V b): returns a[i] / b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i} +V MaskedModOr(V no, M m, V a, V b): returns a[i] % b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatAddOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatSubOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
+
+
+

Shifts

+

Note: Counts not in [0, sizeof(T)*8) yield +implementation-defined results. Left-shifting signed T and +right-shifting positive signed T is the same as shifting +MakeUnsigned<T> and casting to T. Right-shifting negative signed +T is the same as an unsigned shift, except that 1-bits are shifted +in.

+

Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and RotateRight is often emulated with +shifts:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeft<int>(V a) returns a[i] << int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRight<int>(V a) returns a[i] >> int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRight<int>(V a) returns +((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeft<int>(V a) returns +(a[i] << int) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - int)).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRight<int>(V a) returns +(static_cast<TU>(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int)).
    +
    +
  • +
+

Shift all lanes by the same (not necessarily compile-time constant) +amount:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftSame(V a, int bits) returns a[i] << bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRightSame(V a, int bits) returns a[i] >> bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRightSame<int kShiftAmt>(V a, int bits) +returns +((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeftSame(V a, int bits) returns +(a[i] << shl_bits) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - shl_bits)), +where shl_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRightSame(V a, int bits) returns +(static_cast<TU>(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits)), +where shr_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
+

Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2):

+
    +
  • +
    V: {u,i}
    +
    V operator<<(V a, V b) returns a[i] << b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shl instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator>>(V a, V b) returns a[i] >> b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shr instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShr(V a, V b) returns +((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Rol(V a, V b) returns +(a[i] << (b[i] & shift_amt_mask)) | (static_cast<TU>(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Ror(V a, V b) returns +(static_cast<TU>(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
+
+
+

Floating-point rounding

+
    +
  • +
    V: {f}
    +
    V Round(V v): returns v[i] rounded towards the nearest +integer, with ties to even.
    +
    +
  • +
  • +
    V: {f}
    +
    V Trunc(V v): returns v[i] rounded towards zero +(truncate).
    +
    +
  • +
  • +
    V: {f}
    +
    V Ceil(V v): returns v[i] rounded towards positive +infinity (ceiling).
    +
    +
  • +
  • +
    V: {f}
    +
    V Floor(V v): returns v[i] rounded towards negative +infinity.
    +
    +
  • +
+
+
+

Floating-point classification

+
    +
  • +
    V: {f}
    +
    M IsNaN(V v): returns mask indicating whether v[i] is +“not a number” (unordered).
    +
    +
  • +
  • +
    V: {f}
    +
    M IsEitherNaN(V a, V b): equivalent to +Or(IsNaN(a), IsNaN(b)), but IsEitherNaN(a, b) is more +efficient than Or(IsNaN(a), IsNaN(b)) on x86.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsInf(V v): returns mask indicating whether v[i] is +positive or negative infinity.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsFinite(V v): returns mask indicating whether v[i] is +neither NaN nor infinity, i.e. normal, subnormal or zero. +Equivalent to Not(Or(IsNaN(v), IsInf(v))).
    +
    +
  • +
+
+
+
+

Logical

+
    +
  • +
    V: {u,i}
    +
    V PopulationCount(V a): returns the number of 1-bits in each +lane, i.e. PopCount(a[i]).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V LeadingZeroCount(V a): returns the number of leading zeros +in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V TrailingZeroCount(V a): returns the number of trailing +zeros in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V HighestSetBitIndex(V a): returns the index of the highest +set bit of each lane. For any lanes of a signed vector type where +a[i] is zero, an unspecified negative value is returned in the +corresponding result lanes. For any lanes of an unsigned vector +type where a[i] is zero, an unspecified value that is greater +than HighestValue<MakeSigned<TFromV<V>>>() is returned in the +corresponding result lanes.
    +
    +
  • +
+

The following operate on individual bits within each lane. Note that the +non-operator functions (And instead of &) must be used for +floating-point types, and on SVE/RVV.

+
    +
  • +
    V: {u,i}
    +
    V operator&(V a, V b): returns a[i] & b[i]. Currently +unavailable on SVE/RVV; use the equivalent And instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator|(V a, V b): returns a[i] | b[i]. Currently +unavailable on SVE/RVV; use the equivalent Or instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator^(V a, V b): returns a[i] ^ b[i]. Currently +unavailable on SVE/RVV; use the equivalent Xor instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Not(V v): returns ~v[i].
    +
    +
  • +
  • V AndNot(V a, V b): returns ~a[i] & b[i].

  • +
+

The following three-argument functions may be more efficient than +assembling them from 2-argument functions:

+
    +
  • V Xor3(V x1, V x2, V x3): returns x1[i] ^ x2[i] ^ x3[i]. +This is more efficient than Or3 on some targets. When inputs are +disjoint (no bit is set in more than one argument), Xor3 and +Or3 are equivalent and you should use the former.

  • +
  • V Or3(V o1, V o2, V o3): returns o1[i] | o2[i] | o3[i]. +This is less efficient than Xor3 on some targets; use that where +possible.

  • +
  • V OrAnd(V o, V a1, V a2): returns o[i] | (a1[i] & a2[i]).

  • +
  • V BitwiseIfThenElse(V mask, V yes, V no): returns +((mask[i] & yes[i]) | (~mask[i] & no[i])). BitwiseIfThenElse +is equivalent to, but potentially more efficient than +Or(And(mask, yes), AndNot(mask, no)).

  • +
+

Special functions for signed types:

+
    +
  • +
    V: {f}
    +
    V CopySign(V a, V b): returns the number with the magnitude +of a and sign of b.
    +
    +
  • +
  • +
    V: {f}
    +
    V CopySignToAbs(V a, V b): as above, but potentially slightly +more efficient; requires the first argument to be non-negative.
    +
    +
  • +
  • +
    V: {i}
    +
    V BroadcastSignBit(V a) returns a[i] < 0 ? -1 : 0.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V ZeroIfNegative(V v): returns v[i] < 0 ? 0 : v[i].
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElse(V v, V yes, V no): returns +v[i] < 0 ? yes[i] : no[i]. This may be more efficient than +IfThenElse(Lt..).
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElseZero(V v, V yes): returns +v[i] < 0 ? yes[i] : 0. IfNegativeThenElseZero(v, yes) is +equivalent to but more efficient than +IfThenElseZero(IsNegative(v), yes) or +IfNegativeThenElse(v, yes, Zero(d)) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenZeroElse(V v, V no): returns +v[i] < 0 ? 0 : no. IfNegativeThenZeroElse(v, no) is +equivalent to but more efficient than +IfThenZeroElse(IsNegative(v), no) or +IfNegativeThenElse(v, Zero(d), no) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenNegOrUndefIfZero(V mask, V v): returns +mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val), +where impl_defined_val is an implementation-defined value that +is equal to either 0 or v[i].
    +
    +

    IfNegativeThenNegOrUndefIfZero(mask, v) is more efficient than +IfNegativeThenElse(mask, Neg(v), v) for I8/I16/I32 vectors that +are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets.

    +
  • +
+
+
+

Masks

+

Let M denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform).

+
+

Create mask

+
    +
  • M FirstN(D, size_t N): returns mask with the first N lanes +(those with index < N) true. N >= Lanes(D()) results in an +all-true mask. N must not exceed +LimitsMax<SignedFromSize<HWY_MIN(sizeof(size_t), sizeof(TFromD<D>))>>(). +Useful for implementing “masked” stores by loading prev followed +by IfThenElse(FirstN(d, N), what_to_store, prev).

  • +
  • M MaskFromVec(V v): returns false in lane i if +v[i] == 0, or true if v[i] has all bits set. The result is +implementation-defined if v[i] is neither zero nor all bits +set.

  • +
  • M LoadMaskBits(D, const uint8_t* p): returns a mask indicating +whether the i-th bit in the array is set. Loads bytes and bits in +ascending order of address and index. At least 8 bytes of p must +be readable, but only (Lanes(D()) + 7) / 8 need be initialized. +Any unused bits (happens if Lanes(D()) < 8) are treated as if +they were zero.

  • +
  • M Dup128MaskFromMaskBits(D d, unsigned mask_bits): returns a +mask with lane i set to +((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0.

  • +
  • M MaskFalse(D): returns an all-false mask. MaskFalse(D()) +is equivalent to MaskFromVec(Zero(D())), but MaskFalse(D()) +is more efficient than MaskFromVec(Zero(D())) on AVX3, RVV, and +SVE.

    +

    MaskFalse(D()) is also equivalent to FirstN(D(), 0) or +Dup128MaskFromMaskBits(D(), 0), but MaskFalse(D()) is usually +more efficient.

    +
  • +
+
+
+

Convert mask

+
    +
  • M1 RebindMask(D, M2 m): returns same mask bits as m, but +reinterpreted as a mask for lanes of type TFromD<D>. M1 and +M2 must have the same number of lanes.

  • +
  • V VecFromMask(D, M m): returns 0 in lane i if +m[i] == false, otherwise all bits set.

  • +
  • size_t StoreMaskBits(D, M m, uint8_t* p): stores a bit array +indicating whether m[i] is true, in ascending order of i, +filling the bits of each byte from least to most significant, then +proceeding to the next byte. Returns the number of bytes written: +(Lanes(D()) + 7) / 8. At least 8 bytes of p must be writable.

  • +
  • Mask<DTo> PromoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Promotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    PromoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but PromoteMaskTo(d_to, d_from, m) +is more efficient on some targets.

    +

    PromoteMaskTo requires that +sizeof(TFromD<DFrom>) < sizeof(TFromD<DTo>) be true.

    +
  • +
  • Mask<DTo> DemoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Demotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    DemoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but DemoteMaskTo(d_to, d_from, m) is +more efficient on some targets.

    +

    DemoteMaskTo requires that +sizeof(TFromD<DFrom>) > sizeof(TFromD<DTo>) be true.

    +
  • +
  • M OrderedDemote2MasksTo(DTo, DFrom, M2, M2): returns a mask +whose LowerHalf is the first argument and whose UpperHalf is +the second argument; M2 is Mask<Half<DFrom>>; DTo is +Repartition<TTo, DFrom>.

    +

    OrderedDemote2MasksTo requires that +sizeof(TFromD<DTo>) == sizeof(TFromD<DFrom>) * 2 be true.

    +

    OrderedDemote2MasksTo(d_to, d_from, a, b) is equivalent to +MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb))), +where va is BitCast(di_from, MaskFromVec(d_from, a)), vb +is BitCast(di_from, MaskFromVec(d_from, b)), di_to is +RebindToSigned<DTo>(), and di_from is +RebindToSigned<DFrom>(), but +OrderedDemote2MasksTo(d_to, d_from, a, b) is more efficient on +some targets.

    +

    OrderedDemote2MasksTo is only available if +HWY_TARGET != HWY_SCALAR is true.

    +
  • +
+
+
+

Combine mask

+
    +
  • M2 LowerHalfOfMask(D d, M m): returns the lower half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    LowerHalfOfMask(d, m) is equivalent to +MaskFromVec(LowerHalf(d, VecFromMask(d, m))), but +LowerHalfOfMask(d, m) is more efficient on some targets.

    +
  • +
  • M2 UpperHalfOfMask(D d, M m): returns the upper half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    UpperHalfOfMask(d, m) is equivalent to +MaskFromVec(UpperHalf(d, VecFromMask(d, m))), but +UpperHalfOfMask(d, m) is more efficient on some targets.

    +

    UpperHalfOfMask is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
  • M CombineMasks(D, M2, M2): returns a mask whose UpperHalf +is the first argument and whose LowerHalf is the second argument; +M2 is Mask<Half<D>>.

    +

    CombineMasks(d, hi, lo) is equivalent to +MaskFromVec(d, Combine(d, VecFromMask(Half<D>(), hi), VecFromMask(Half<D>(), lo))), +but CombineMasks(d, hi, lo) is more efficient on some targets.

    +

    CombineMasks is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
+
+
+

Slide mask across blocks

+
    +
  • M SlideMaskUpLanes(D d, M m, size_t N): Slides m up N +lanes. SlideMaskUpLanes(d, m, N) is equivalent to +MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N)), but +SlideMaskUpLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMaskDownLanes(D d, M m, size_t N): Slides m down +N lanes. SlideMaskDownLanes(d, m, N) is equivalent to +MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N)), but +SlideMaskDownLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMask1Up(D d, M m): Slides m up 1 lane. +SlideMask1Up(d, m) is equivalent to +MaskFromVec(Slide1Up(d, VecFromMask(d, m))), but +SlideMask1Up(d, m) is more efficient on some targets.

  • +
  • M SlideMask1Down(D d, M m): Slides m down 1 lane. +SlideMask1Down(d, m) is equivalent to +MaskFromVec(Slide1Down(d, VecFromMask(d, m))), but +SlideMask1Down(d, m) is more efficient on some targets.

  • +
+
+
+

Test mask

+
    +
  • bool AllTrue(D, M m): returns whether all m[i] are true.

  • +
  • bool AllFalse(D, M m): returns whether all m[i] are false.

  • +
  • size_t CountTrue(D, M m): returns how many of m[i] are true +[0, N]. This is typically more expensive than AllTrue/False.

  • +
  • intptr_t FindFirstTrue(D, M m): returns the index of the first +(i.e. lowest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownFirstTrue(D, M m): returns the index of the +first (i.e. lowest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindFirstTrue.

  • +
  • intptr_t FindLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindLastTrue.

  • +
+
+
+

Ternary operator for masks

+

For IfThen*, masks must adhere to the invariant established by +MaskFromVec: false is zero, true has all bits set:

+
    +
  • V IfThenElse(M mask, V yes, V no): returns +mask[i] ? yes[i] : no[i].

  • +
  • V IfThenElseZero(M mask, V yes): returns +mask[i] ? yes[i] : 0.

  • +
  • V IfThenZeroElse(M mask, V no): returns +mask[i] ? 0 : no[i].

  • +
  • V IfVecThenElse(V mask, V yes, V no): equivalent to and +possibly faster than IfVecThenElse(MaskFromVec(mask), yes, no). +The result is implementation-defined if mask[i] is neither zero +nor all bits set.

  • +
+
+
+

Logical mask

+
    +
  • M Not(M m): returns mask of elements indicating whether the +input mask element was false.

  • +
  • M And(M a, M b): returns mask of elements indicating whether +both input mask elements were true.

  • +
  • M AndNot(M not_a, M b): returns mask of elements indicating +whether not_a is false and b is true.

  • +
  • M Or(M a, M b): returns mask of elements indicating whether +either input mask element was true.

  • +
  • M Xor(M a, M b): returns mask of elements indicating whether +exactly one input mask element was true.

  • +
  • M ExclusiveNeither(M a, M b): returns mask of elements +indicating a is false and b is false. Undefined if both are +true. We choose not to provide NotOr/NotXor because x86 and SVE only +define one of these operations. This op is for situations where the +inputs are known to be mutually exclusive.

  • +
  • M SetOnlyFirst(M m): If none of m[i] are true, returns +all-false. Otherwise, only lane k is true, where k is equal +to FindKnownFirstTrue(m). In other words, sets to false any lanes +with index greater than the first true lane, if it exists.

  • +
  • M SetBeforeFirst(M m): If none of m[i] are true, returns +all-true. Otherwise, returns mask with the first k lanes true and +all remaining lanes false, where k is equal to +FindKnownFirstTrue(m). In other words, if at least one of +m[i] is true, sets to true any lanes with index less than the +first true lane and all remaining lanes to false.

  • +
  • M SetAtOrBeforeFirst(M m): equivalent to +Or(SetBeforeFirst(m), SetOnlyFirst(m)), but +SetAtOrBeforeFirst(m) is usually more efficient than +Or(SetBeforeFirst(m), SetOnlyFirst(m)).

  • +
  • M SetAtOrAfterFirst(M m): equivalent to +Not(SetBeforeFirst(m)).

  • +
+
+
+

Compress

+
    +
  • V Compress(V v, M m): returns r such that r[n] is +v[i], with i the n-th lane index (starting from 0) where +m[i] is true. Compacts lanes whose mask is true into the lower +lanes. For targets and lane type T where +CompressIsPartition<T>::value is true, the upper lanes are those +whose mask is false (thus Compress corresponds to partitioning +according to the mask). Otherwise, the upper lanes are +implementation-defined. Potentially slow with 8 and 16-bit lanes. Use +this form when the input is already a mask, e.g. returned by a +comparison.

  • +
  • V CompressNot(V v, M m): equivalent to Compress(v, Not(m)) +but possibly faster if CompressIsPartition<T>::value is true.

  • +
  • +
    V: u64
    +
    V CompressBlocksNot(V v, M m): equivalent to +CompressNot(v, m) when m is structured as adjacent pairs +(both true or false), e.g. as returned by Lt128. This is a +no-op for 128 bit vectors. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • size_t CompressStore(V v, M m, D d, T* p): writes lanes whose +mask m is true into p, starting from lane 0. Returns +CountTrue(d, m), the number of valid lanes. May be implemented as +Compress followed by StoreU; lanes after the valid ones may +still be overwritten! Potentially slow with 8 and 16-bit lanes.

  • +
  • size_t CompressBlendedStore(V v, M m, D d, T* p): writes only +lanes whose mask m is true into p, starting from lane 0. +Returns CountTrue(d, m), the number of lanes written. Does not +modify subsequent lanes, but there is no guarantee of atomicity +because this may be implemented as +Compress, LoadU, IfThenElse(FirstN), StoreU.

  • +
  • V CompressBits(V v, const uint8_t* HWY_RESTRICT bits): +Equivalent to, but often faster than +Compress(v, LoadMaskBits(d, bits)). bits is as specified for +LoadMaskBits. If called multiple times, the bits pointer +passed to this function must also be marked HWY_RESTRICT to avoid +repeated work. Note that if the vector has less than 8 elements, +incrementing bits will not work as intended for packed bit +arrays. As with Compress, CompressIsPartition indicates the +mask=false lanes are moved to the upper lanes. Potentially slow with +8 and 16-bit lanes.

  • +
  • size_t CompressBitsStore(V v, const uint8_t* HWY_RESTRICT +bits, D d, T* p): combination of CompressStore and +CompressBits, see remarks there.

  • +
+
+
+

Expand

+
    +
  • V Expand(V v, M m): returns r such that r[i] is zero +where m[i] is false, and otherwise v[s], where s is the +number of m[0, i) which are true. Scatters inputs in ascending +index order to the lanes whose mask is true and zeros all other +lanes. Potentially slow with 8 and 16-bit lanes.

  • +
  • V LoadExpand(M m, D d, const T* p): returns r such that +r[i] is zero where m[i] is false, and otherwise p[s], +where s is the number of m[0, i) which are true. May be +implemented as LoadU followed by Expand. Potentially slow +with 8 and 16-bit lanes.

  • +
+
+
+
+

Comparisons

+

These return a mask (see above) indicating whether the condition is +true.

+
    +
  • M operator==(V a, V b): returns a[i] == b[i]. Currently +unavailable on SVE/RVV; use the equivalent Eq instead.

  • +
  • M operator!=(V a, V b): returns a[i] != b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ne instead.

  • +
  • M operator<(V a, V b): returns a[i] < b[i]. Currently +unavailable on SVE/RVV; use the equivalent Lt instead.

  • +
  • M operator>(V a, V b): returns a[i] > b[i]. Currently +unavailable on SVE/RVV; use the equivalent Gt instead.

  • +
  • M operator<=(V a, V b): returns a[i] <= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Le instead.

  • +
  • M operator>=(V a, V b): returns a[i] >= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ge instead.

  • +
  • +
    V: {i,f}
    +
    M IsNegative(V v): returns v[i] < 0.
    +
    +

    IsNegative(v) is equivalent to +MaskFromVec(BroadcastSignBit(v)) or Lt(v, Zero(d)), but +IsNegative(v) is more efficient on some targets.

    +
  • +
  • +
    V: {u,i}
    +
    M TestBit(V v, V bit): returns (v[i] & bit[i]) == bit[i]. +bit[i] must have exactly one bit set.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) is +less than b[1]:b[0]. For each pair, the mask lanes are either +both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] is less than +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +equals b[1]:b[0]. For each pair, the mask lanes are either both +true or both false. Unavailable if HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +differs from b[1]:b[0]. For each pair, the mask lanes are +either both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] equals b[1]. +For each pair, the mask lanes are either both true or both false. +This is useful for comparing 64-bit keys alongside 64-bit values. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] differs from +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Memory

+

Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of N consecutive +T values, either aligned (address is a multiple of the vector +size) or possibly unaligned (denoted p).

+

Even unaligned addresses must still be a multiple of sizeof(T), +otherwise StoreU may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +new or malloc) variables of type T are aligned to +sizeof(T), hence such addresses are suitable for StoreU. +However, casting pointers to char* and adding arbitrary offsets (not +a multiple of sizeof(T)) can violate this requirement.

+

Note: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be 1.5 times as fast when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports.

+
+

Load

+
    +
  • Vec<D> Load(D, const T* aligned): returns aligned[i]. May +fault if the pointer is not aligned to the vector size (using +aligned_allocator.h is safe). Using this whenever possible improves +codegen on SSSE3/SSE4: unlike LoadU, Load can be fused into a +memory operand, which reduces register pressure.

  • +
+

Requires only element-aligned vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length):

+
    +
  • Vec<D> LoadU(D, const T* p): returns p[i].

  • +
  • Vec<D> LoadDup128(D, const T* p): returns one 128-bit block +loaded from p and broadcasted into all 128-bit block[s]. This may +be faster than broadcasting single values, and is more convenient +than preparing constants for the actual vector length. Only available +if HWY_TARGET != HWY_SCALAR.

  • +
  • Vec<D> MaskedLoadOr(V no, M mask, D, const T* p): returns +mask[i] ? p[i] : no[i]. May fault even where mask is false +#if HWY_MEM_OPS_MIGHT_FAULT. If p is aligned, faults cannot +happen unless the entire vector is inaccessible. Assuming no faults, +this is equivalent to, and potentially more efficient than, +IfThenElse(mask, LoadU(D(), p), no).

  • +
  • Vec<D> MaskedLoad(M mask, D d, const T* p): equivalent to +MaskedLoadOr(Zero(d), mask, d, p), but potentially slightly more +efficient.

  • +
  • Vec<D> LoadN(D d, const T* p, size_t max_lanes_to_load) : +Loads HWY_MIN(Lanes(d), max_lanes_to_load) lanes from p to +the first (lowest-index) lanes of the result vector and zeroes out +the remaining lanes.

    +

    LoadN does not fault if all of the elements in +[p, p + max_lanes_to_load) are accessible, even if +HWY_MEM_OPS_MIGHT_FAULT is 1 or max_lanes_to_load < Lanes(d) +is true.

    +
  • +
  • Vec<D> LoadNOr(V no, D d, const T* p, size_t +max_lanes_to_load) : Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes from p to the first (lowest-index) lanes of the result +vector and fills the remaining lanes with no. Like LoadN, this +does not fault.

  • +
+
+
+

Store

+
    +
  • void Store(Vec<D> v, D, T* aligned): copies v[i] into +aligned[i], which must be aligned to the vector size. Writes +exactly N * sizeof(T) bytes.

  • +
  • void StoreU(Vec<D> v, D, T* p): as Store, but the +alignment requirement is relaxed to element-aligned (multiple of +sizeof(T)).

  • +
  • void BlendedStore(Vec<D> v, M m, D d, T* p): as StoreU, +but only updates p where m is true. May fault even where +mask is false #if HWY_MEM_OPS_MIGHT_FAULT. If p is +aligned, faults cannot happen unless the entire vector is +inaccessible. Equivalent to, and potentially more efficient than, +StoreU(IfThenElse(m, v, LoadU(d, p)), d, p). “Blended” indicates +this may not be atomic; other threads must not concurrently update +[p, p + Lanes(d)) without synchronization.

  • +
  • void SafeFillN(size_t num, T value, D d, T* HWY_RESTRICT to): +Sets to[0, num) to value. If num exceeds Lanes(d), +the behavior is target-dependent (either filling all, or no more than +one vector). Potentially more efficient than a scalar loop, but will +not fault, unlike BlendedStore. No alignment requirement. +Potentially non-atomic, like BlendedStore.

  • +
  • void SafeCopyN(size_t num, D d, const T* HWY_RESTRICT from, +T* HWY_RESTRICT to): Copies from[0, num) to to. If num +exceeds Lanes(d), the behavior is target-dependent (either +copying all, or no more than one vector). Potentially more efficient +than a scalar loop, but will not fault, unlike BlendedStore. No +alignment requirement. Potentially non-atomic, like BlendedStore.

  • +
  • void StoreN(Vec<D> v, D d, T* HWY_RESTRICT p, size_t +max_lanes_to_store): Stores the first (lowest-index) +HWY_MIN(Lanes(d), max_lanes_to_store) lanes of v to p.

    +

    StoreN does not modify any memory past +p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1.

    +
  • +
+
+
+

Interleaved

+
    +
  • void LoadInterleaved2(D, const T* p, Vec<D>& v0, Vec<D>& v1): +equivalent to LoadU into v0, v1 followed by shuffling, such +that v0[0] == p[0], v1[0] == p[1].

  • +
  • void LoadInterleaved3(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2): as above, but for three vectors (e.g. RGB samples).

  • +
  • void LoadInterleaved4(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2, Vec<D>& v3): as above, but for four vectors (e.g. RGBA).

  • +
  • void StoreInterleaved2(Vec<D> v0, Vec<D> v1, D, T* p): +equivalent to shuffling v0, v1 followed by two StoreU(), such +that p[0] == v0[0], p[1] == v1[0].

  • +
  • void StoreInterleaved3(Vec<D> v0, Vec<D> v1, Vec<D> v2, D, T* +p): as above, but for three vectors (e.g. RGB samples).

  • +
  • void StoreInterleaved4(Vec<D> v0, Vec<D> v1, Vec<D> v2, Vec<D> +v3, D, T* p): as above, but for four vectors (e.g. RGBA samples).

  • +
+
+
+

Scatter/Gather

+

Note: Offsets/indices are of type VI = Vec<RebindToSigned<D>> +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned).

+

Note: Where possible, applications should +Load/Store/TableLookup* entire vectors, which is much faster than +Scatter/Gather. Otherwise, code of the form +dst[tbl[i]] = F(src[i]) should when possible be transformed to +dst[i] = F(src[tbl[i]]) because Scatter may be more expensive +than Gather.

+

Note: We provide *Offset functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +*Index, which takes indices. To reduce the number of ops, we do not +intend to add Masked* ops for offsets. If you have offsets, you can +convert them to indices via ShiftRight.

+
    +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterOffset(Vec<D> v, D, T* base, VI offsets): stores +v[i] to the base address plus byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndex(Vec<D> v, D, T* base, VI indices): stores +v[i] to base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndexN(Vec<D> v, D, T* base, VI indices, size_t +max_lanes_to_store): Stores +HWY_MIN(Lanes(d), max_lanes_to_store) lanes v[i] to +base[indices[i]]
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void MaskedScatterIndex(Vec<D> v, M m, D, T* base, VI +indices): stores v[i] to base[indices[i]] if mask[i] is +true. Does not fault for lanes whose mask is false.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherOffset(D, const T* base, VI offsets): returns +elements of base selected by byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndex(D, const T* base, VI indices): returns +vector of base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndexN(D, const T* base, VI indices, size_t +max_lanes_to_load): Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes of base[indices[i]] to the first (lowest-index) lanes of +the result vector and zeroes out the remaining lanes.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndexOr(V no, M mask, D d, const T* base, +VI indices): returns vector of base[indices[i]] where +mask[i] is true, otherwise no[i]. Does not fault for lanes +whose mask is false. This is equivalent to, and potentially +more efficient than, +IfThenElseZero(mask, GatherIndex(d, base, indices)).
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndex(M mask, D d, const T* base, VI +indices): equivalent to +MaskedGatherIndexOr(Zero(d), mask, d, base, indices). Use this +when the desired default value is zero; it may be more efficient on +some targets, and on others require generating a zero constant.
    +
    +
  • +
+
+
+
+

Cache control

+

All functions except Stream are defined in cache_control.h.

+
    +
  • void Stream(Vec<D> a, D d, const T* aligned): copies a[i] +into aligned[i] with non-temporal hint if available (useful for +write-only data; avoids cache pollution). May be implemented using a +CPU-internal buffer. To avoid partial flushes and unpredictable +interactions with atomics (for example, see Intel SDM Vol 4, Sec. +8.1.2.2), call this consecutively for an entire cache line (typically +64 bytes, aligned to its size). Each call may write a multiple of +HWY_STREAM_MULTIPLE bytes, which can exceed +Lanes(d) * sizeof(T). The new contents of aligned may not be +visible until FlushStream is called.

  • +
  • void FlushStream(): ensures values written by previous +Stream calls are visible on the current core. This is NOT +sufficient for synchronizing across cores; when Stream outputs +are to be consumed by other core(s), the producer must publish +availability (e.g. via mutex or atomic_flag) after FlushStream.

  • +
  • void FlushCacheline(const void* p): invalidates and flushes +the cache line containing “p”, if possible.

  • +
  • void Prefetch(const T* p): optionally begins loading the cache +line containing “p” to reduce latency of subsequent actual loads.

  • +
  • void Pause(): when called inside a spin-loop, may reduce power +consumption.

  • +
+
+
+

Type conversion

+
    +
  • Vec<D> BitCast(D, V): returns the bits of V reinterpreted +as type Vec<D>.

  • +
  • Vec<D> ResizeBitCast(D, V): resizes V to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<D>.

    +

    If Vec<D> is a larger vector than V, then the contents of any +bytes past the first Lanes(DFromV<V>()) * sizeof(TFromV<V>) bytes +of the result vector is unspecified.

    +
  • +
  • Vec<DTo> ZeroExtendResizeBitCast(DTo, DFrom, V): resizes V, +which is a vector of type Vec<DFrom>, to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<DTo>.

    +

    If Lanes(DTo()) * sizeof(TFromD<DTo>) is greater than +Lanes(DFrom()) * sizeof(TFromD<DFrom>), then any bytes past the +first Lanes(DFrom()) * sizeof(TFromD<DFrom>) bytes of the result +vector are zeroed out.

    +
  • +
  • +
    V,V8: (u32,u8)
    +
    V8 U8FromU32(V): special-case u32 to u8 conversion +when all lanes of V are already clamped to [0, 256).
    +
    +
  • +
  • +
    D: {f}
    +
    Vec<D> ConvertTo(D, V): converts a signed/unsigned integer +value to same-sized floating point.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertTo(D, V): rounds floating point towards zero +and converts the value to same-sized signed/unsigned integer. +Returns the closest representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertInRangeTo(D, V): rounds floating point towards +zero and converts the value to same-sized signed/unsigned integer. +Returns an implementation-defined value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret NearestInt(V a): returns the integer nearest to a[i]; +results are undefined for NaN.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret CeilInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Ceil(a)), but +CeilInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret FloorInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Floor(a)), but +FloorInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • D: i32, V: f64 Vec<D> DemoteToNearestInt(D d, V +v): converts v[i] to TFromD<D>, rounding to nearest (with +ties to even).

    +

    DemoteToNearestInt(d, v) is equivalent to +DemoteTo(d, Round(v)), but DemoteToNearestInt(d, v) is more +efficient on some targets, including x86 and RVV.

    +
  • +
+
+

Single vector demotion

+

These functions demote a full vector (or parts thereof) into a vector of +half the size. Use Rebind<MakeNarrow<T>, D> or +Half<RepartitionToNarrow<D>> to obtain the D that describes the +return type.

+
    +
  • +
    V,D: (u64,u32), (u64,u16), (u64,u8), +(u32,u16), (u32,u8), (u16,u8)
    +
    Vec<D> TruncateTo(D, V v): returns v[i] truncated to the +smaller type indicated by T = TFromD<D>, with the same result +as if the more-significant input bits that do not fit in T had +been zero. Example: +ScalableTag<uint32_t> du32; Rebind<uint8_t> du8; TruncateTo(du8, Set(du32, 0xF08F)) +is the same as Set(du8, 0x8F).
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i8), (i64,i8), +(i32,i16), (i64,i16), (i64,i32), (u16,i8), +(u32,i8), (u64,i8), (u32,i16), (u64,i16), +(u64,i32), (i16,u8), (i32,u8), (i64,u8), +(i32,u16), (i64,u16), (i64,u32), (u16,u8), +(u32,u8), (u64,u8), (u32,u16), (u64,u16), +(u64,u32), (f64,f32)
    +
    Vec<D> DemoteTo(D, V v): returns v[i] after packing with +signed/unsigned saturation to MakeNarrow<T>.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteTo(D, V v): rounds floating point towards zero +and converts the value to 32-bit integers. Returns the closest +representable value if the input exceeds the destination range.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteInRangeTo(D, V v): rounds floating point towards +zero and converts the value to 32-bit integers. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    V,D: {u,i}64,f32
    +
    Vec<D> DemoteTo(D, V v): converts 64-bit integer to +float.
    +
    +
  • +
  • +
    V,D: (f32,f16), (f64,f16), (f32,bf16)
    +
    Vec<D> DemoteTo(D, V v): narrows float to half (for bf16, it +is unspecified whether this truncates or rounds).
    +
    +
  • +
+
+
+

Single vector promotion

+

These functions promote a half vector to a full vector. To obtain +halves, use LowerHalf or UpperHalf, or load them using a +half-sized D.

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, f16 to f64, bf16 to +f32, f32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] zero- or +sign-extended to the integer type MakeWide<T>, or widened to +the floating-point type MakeFloat<MakeWide<T>>.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] widened to +double.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteTo(D, V part): rounds part[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer. Returns the representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeTo(D, V part): rounds part[i] +towards zero and converts the rounded value to a 64-bit signed or +unsigned integer. Returns an implementation-defined value if the +input exceeds the destination range.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +LowerHalf / UpperHalf:

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [0, Lanes(D())). Note that V has +twice as many lanes as D and the return value.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +double, for i in [0, Lanes(D())). Note that V has twice +as many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteLowerTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeLowerTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [Lanes(D()), 2 * Lanes(D())). Note +that V has twice as many lanes as D and the return value. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +double, for i in [Lanes(D()), 2 * Lanes(D())). Note that +V has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteUpperTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeUpperTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +ConcatEven or ConcatOdd followed by PromoteLowerTo:

+
    +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteEvenTo(D, V v): promotes the even lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteEvenTo(d, v) is equivalent +to, but potentially more efficient than +PromoteLowerTo(d, ConcatEven(Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteOddTo(D, V v): promotes the odd lanes of v +to TFromD<D>. Note that V has twice as many lanes as D +and the return value. PromoteOddTo(d, v) is equivalent to, but +potentially more efficient than +PromoteLowerTo(d, ConcatOdd(Repartition<TFromV<V>, D>(), v, v)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeEvenTo(D, V v): promotes the even lanes +of v to TFromD<D>. Note that V has twice as many lanes +as D and the return value. PromoteInRangeEvenTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatEven( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeOddTo(D, V v): promotes the odd lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteInRangeOddTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatOdd( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
+
+
+

Two-vector demotion

+
    +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> ReorderDemote2To(D, V a, V b): as above, but converts +two inputs, D and the output have twice as many lanes as V, +and the output order is some permutation of the inputs. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> OrderedDemote2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of demoting the +elements of a in the lower half of the result followed by the +result of demoting the elements of b in the upper half of the +result. OrderedDemote2To(d, a, b) is equivalent to +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)), but +OrderedDemote2To(d, a, b) is typically more efficient than +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (u16,u8), (u32,u16), (u64,u32),
    +
    Vec<D> OrderedTruncate2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of truncating the +elements of a in the lower half of the result followed by the +result of truncating the elements of b in the upper half of the +result. OrderedTruncate2To(d, a, b) is equivalent to +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)), +but OrderedTruncate2To(d, a, b) is typically more efficient +than +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+
+

Combine

+
    +
  • V2 LowerHalf([D, ] V): returns the lower half of the vector +V. The optional D (provided for consistency with +UpperHalf) is Half<DFromV<V>>.

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • V2 UpperHalf(D, V): returns upper half of the vector V, +where D is Half<DFromV<V>>.

  • +
  • V ZeroExtendVector(D, V2): returns vector whose UpperHalf +is zero and whose LowerHalf is the argument; D is +Twice<DFromV<V2>>.

  • +
  • V Combine(D, V2, V2): returns vector whose UpperHalf is the +first argument and whose LowerHalf is the second argument; D +is Twice<DFromV<V2>>.

  • +
+

Note: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations.

+
    +
  • V ConcatLowerLower(D, V hi, V lo): returns the concatenation of +the lower halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatUpperUpper(D, V hi, V lo): returns the concatenation of +the upper halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatLowerUpper(D, V hi, V lo): returns the inner half of +the concatenation of hi and lo without splitting into blocks. +Useful for swapping the two blocks in 256-bit vectors. D is +DFromV<V>.

  • +
  • V ConcatUpperLower(D, V hi, V lo): returns the outer quarters +of the concatenation of hi and lo without splitting into +blocks. Unlike the other variants, this does not incur a +block-crossing penalty on AVX2/3. D is DFromV<V>.

  • +
  • V ConcatOdd(D, V hi, V lo): returns the concatenation of the +odd lanes of hi and the odd lanes of lo.

  • +
  • V ConcatEven(D, V hi, V lo): returns the concatenation of the +even lanes of hi and the even lanes of lo.

  • +
  • V InterleaveWholeLower([D, ] V a, V b): returns alternating +lanes from the lower halves of a and b (a[0] in the +least-significant lane). The optional D (provided for consistency +with InterleaveWholeUpper) is DFromV<V>.

  • +
  • V InterleaveWholeUpper(D, V a, V b): returns alternating lanes +from the upper halves of a and b (a[N/2] in the +least-significant lane). D is DFromV<V>.

  • +
+
+
+

Blockwise

+

Note: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit blocks.

+
    +
  • V Broadcast<int i>(V): returns individual blocks, each with +lanes set to input_block[i], i = [0, 16/sizeof(T)).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    VI TableLookupBytes(V bytes, VI indices): returns +bytes[indices[i]]. Uses byte lanes regardless of the actual +vector types. Results are implementation-defined if +indices[i] < 0 or +indices[i] >= HWY_MIN(Lanes(DFromV<V>()), 16). VI are +integers, possibly of a different type than those in V. The +number of lanes in V and VI may differ, e.g. a full-length +table vector loaded via LoadDup128, plus partial vector VI +of 4-bit indices.
    +
    +
  • +
  • +
    V: {u,i}
    +
    VI TableLookupBytesOr0(V bytes, VI indices): returns +bytes[indices[i]], or 0 if indices[i] & 0x80. Uses byte +lanes regardless of the actual vector types. Results are +implementation-defined for indices[i] < 0 or in +[HWY_MIN(Lanes(DFromV<V>()), 16), 0x80). The zeroing behavior +has zero cost on x86 and Arm. For vectors of >= 256 bytes (can +happen on SVE and RVV), this will set all lanes after the first 128 +to 0. VI are integers, possibly of a different type than those +in V. The number of lanes in V and VI may differ.
    +
    +
  • +
  • +
    V: {u,i}64, VI: {u,i}8
    +
    V BitShuffle(V vals, VI indices): returns a vector with +(vals[i] >> indices[i*8+j]) & 1 in bit j of r[i] for +each j between 0 and 7.
    +
    +

    BitShuffle(vals, indices) zeroes out the upper 56 bits of +r[i].

    +

    If indices[i*8+j] is less than 0 or greater than 63, bit j of +r[i] is implementation-defined.

    +

    VI must be either Vec<Repartition<int8_t, DFromV<V>>> or +Vec<Repartition<uint8_t, DFromV<V>>>.

    +

    BitShuffle(v, indices) is equivalent to the following loop (where +N is equal to Lanes(DFromV<V>())):

    +
    for(size_t i = 0; i < N; i++) {
    +  uint64_t shuf_result = 0;
    +  for(int j = 0; j < 7; j++) {
    +    shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j;
    +  }
    +  r[i] = shuf_result;
    +}
    +
    +
    +
  • +
+
+

Interleave

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • V InterleaveLower([D, ] V a, V b): returns blocks with +alternating lanes from the lower halves of a and b (a[0] +in the least-significant lane). The optional D (provided for +consistency with InterleaveUpper) is DFromV<V>.

  • +
  • V InterleaveUpper(D, V a, V b): returns blocks with +alternating lanes from the upper halves of a and b +(a[N/2] in the least-significant lane). D is DFromV<V>.

  • +
  • V InterleaveEven([D, ] V a, V b): returns alternating lanes +from the even lanes of a and b (a[0] in the +least-significant lane, followed by b[0], followed by a[2], +followed by b[2], and so on). The optional D (provided for +consistency with InterleaveOdd) is DFromV<V>. Note that no +lanes move across block boundaries.

    +

    InterleaveEven(a, b) and InterleaveEven(d, a, b) are both +equivalent to OddEven(DupEven(b), a), but +InterleaveEven(a, b) is usually more efficient than +OddEven(DupEven(b), a).

    +
  • +
  • V InterleaveOdd(D, V a, V b): returns alternating lanes from +the odd lanes of a and b (a[1] in the least-significant +lane, followed by b[1], followed by a[3], followed by +b[3], and so on). D is DFromV<V>. Note that no lanes move +across block boundaries.

    +

    InterleaveOdd(d, a, b) is equivalent to +OddEven(b, DupOdd(a)), but InterleaveOdd(d, a, b) is usually +more efficient than OddEven(b, DupOdd(a)).

    +
  • +
+
+
+

Zip

+
    +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipLower([DW, ] V a, V b): returns the same bits as +InterleaveLower, but repartitioned into double-width lanes +(required in order to use this operation with scalars). The +optional DW (provided for consistency with ZipUpper) is +RepartitionToWide<DFromV<V>>.
    +
    +
  • +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipUpper(DW, V a, V b): returns the same bits as +InterleaveUpper, but repartitioned into double-width lanes +(required in order to use this operation with scalars). DW is +RepartitionToWide<DFromV<V>>. Only available if +HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Shift within blocks

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftBytes<int>([D, ] V): returns the result of +shifting independent blocks left by int bytes [1, 15]. The +optional D (provided for consistency with ShiftRightBytes) +is DFromV<V>.
    +
    +
  • +
  • V ShiftLeftLanes<int>([D, ] V): returns the result of shifting +independent blocks left by int lanes. The optional D +(provided for consistency with ShiftRightLanes) is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V ShiftRightBytes<int>(D, V): returns the result of shifting +independent blocks right by int bytes [1, 15], shifting in +zeros even for partial vectors. D is DFromV<V>.
    +
    +
  • +
  • V ShiftRightLanes<int>(D, V): returns the result of shifting +independent blocks right by int lanes, shifting in zeros even +for partial vectors. D is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V CombineShiftRightBytes<int>(D, V hi, V lo): returns a +vector of blocks each the result of shifting two concatenated +blocks hi[i] || lo[i] right by int bytes [1, 16). D +is DFromV<V>.
    +
    +
  • +
  • V CombineShiftRightLanes<int>(D, V hi, V lo): returns a vector +of blocks each the result of shifting two concatenated blocks +hi[i] || lo[i] right by int lanes [1, 16/sizeof(T)). D is +DFromV<V>.

  • +
+
+
+

Other fixed-pattern permutations within blocks

+
    +
  • V OddEven(V a, V b): returns a vector whose odd lanes are taken +from a and the even lanes from b.

  • +
  • V DupEven(V v): returns r, the result of copying even lanes +to the next higher-indexed lane. For each even lane index i, +r[i] == v[i] and r[i + 1] == v[i].

  • +
  • V DupOdd(V v): returns r, the result of copying odd lanes +to the previous lower-indexed lane. For each odd lane index i, +r[i] == v[i] and r[i - 1] == v[i]. Only available if +HWY_TARGET != HWY_SCALAR.

  • +
+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle1032(V): returns blocks with 64-bit halves +swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0321(V): returns blocks rotated right (toward the +lower end) by 32 bits.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2103(V): returns blocks rotated left (toward the +upper end) by 32 bits.
    +
    +
  • +
+

The following are equivalent to Reverse2 or Reverse4, which +should be used instead because they are more general:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2301(V): returns blocks with 32-bit halves swapped +inside 64-bit halves.
    +
    +
  • +
  • +
    V: {u,i,f}{64}
    +
    V Shuffle01(V): returns blocks with 64-bit halves swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0123(V): returns blocks with lanes in reverse +order.
    +
    +
  • +
+
+
+
+

Swizzle

+
+

Reverse

+
    +
  • V Reverse(D, V a) returns a vector with lanes in reversed order +(out[i] == a[Lanes(D()) - 1 - i]).

  • +
  • V ReverseBlocks(V v): returns a vector with blocks in reversed +order.

  • +
+

The following ReverseN must not be called if Lanes(D()) < N:

+
    +
  • V Reverse2(D, V a) returns a vector with each group of 2 +contiguous lanes in reversed order (out[i] == a[i ^ 1]).

  • +
  • V Reverse4(D, V a) returns a vector with each group of 4 +contiguous lanes in reversed order (out[i] == a[i ^ 3]).

  • +
  • V Reverse8(D, V a) returns a vector with each group of 8 +contiguous lanes in reversed order (out[i] == a[i ^ 7]).

  • +
  • +
    V: {u,i}{16,32,64}
    +
    V ReverseLaneBytes(V a) returns a vector where the bytes of +each lane are swapped.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ReverseBits(V a) returns a vector where the bits of each +lane are reversed.
    +
    +
  • +
+
+
+

User-specified permutation across blocks

+
    +
  • V TableLookupLanes(V a, unspecified) returns a vector of +a[indices[i]], where unspecified is the return value of +SetTableIndices(D, &indices[0]) or IndicesFromVec. The +indices are not limited to blocks, hence this is slower than +TableLookupBytes* on AVX2/AVX-512. Results are +implementation-defined unless 0 <= indices[i] < Lanes(D()) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(D d, V a, V b, unspecified) returns a +vector of indices[i] < N ? a[indices[i]] : b[indices[i] - N], +where unspecified is the return value of +SetTableIndices(d, &indices[0]) or IndicesFromVec and N +is equal to Lanes(d). The indices are not limited to blocks. +Results are implementation-defined unless +0 <= indices[i] < 2 * Lanes(d) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(V a, V b, unspecified) returns +TwoTablesLookupLanes(DFromV<V>(), a, b, indices), see above. Note +that the results of TwoTablesLookupLanes(d, a, b, indices) may +differ from TwoTablesLookupLanes(a, b, indices) on RVV/SVE if +Lanes(d) < Lanes(DFromV<V>()).

  • +
  • unspecified IndicesFromVec(D d, V idx) prepares for +TableLookupLanes with integer indices in idx, which must be +the same bit width as TFromD<D> and in the range +[0, 2 * Lanes(d)), but need not be unique.

  • +
  • unspecified SetTableIndices(D d, TI* idx) prepares for +TableLookupLanes by loading Lanes(d) integer indices from +idx, which must be in the range [0, 2 * Lanes(d)) but need +not be unique. The index type TI must be an integer of the same +size as TFromD<D>.

  • +
  • V Per4LaneBlockShuffle<size_t kIdx3, size_t kIdx2, size_t +kIdx1, size_t kIdx0>(V v) does a per 4-lane block shuffle of v if +Lanes(DFromV<V>()) is greater than or equal to 4 or a shuffle of +the full vector if Lanes(DFromV<V>()) is less than 4.

    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must all be between 0 +and 3.

    +

    Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with +the following indices (but Per4LaneBlockShuffle is more efficient +than TableLookupLanes on some platforms): +{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}

    +

    If Lanes(DFromV<V>()) is less than 4 and +kIdx0 >= Lanes(DFromV<V>()) is true, Per4LaneBlockShuffle returns +an unspecified value in the first lane of the result. Otherwise, +Per4LaneBlockShuffle returns v[kIdx0] in the first lane of the +result.

    +

    If Lanes(DFromV<V>()) is equal to 2 and kIdx1 >= 2 is true, +Per4LaneBlockShuffle returns an unspecified value in the second lane +of the result. Otherwise, Per4LaneBlockShuffle returns v[kIdx1] +in the first lane of the result.

    +
  • +
+
+
+

Slide across blocks

+
    +
  • V SlideUpLanes(D d, V v, size_t N): slides up v by N +lanes

    +

    If N < Lanes(d) is true, returns a vector with the first +(lowest-index) Lanes(d) - N lanes of v shifted up to the +upper (highest-index) Lanes(d) - N lanes of the result vector and +the first (lowest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0..N-1] would be zero, +result[N] = v[0], result[N+1] = v[1], and so on until +result[Lanes(d)-1] = v[Lanes(d)-1-N].

    +

    The result of SlideUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V SlideDownLanes(D d, V v, size_t N): slides down v by +N lanes

    +

    If N < Lanes(d) is true, returns a vector with the last +(highest-index) Lanes(d) - N of v shifted down to the first +(lowest-index) Lanes(d) - N lanes of the result vector and the +last (highest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0] = v[N], result[1] = v[N + 1], and +so on until result[Lanes(d)-1-N] = v[Lanes(d)-1], and then +result[Lanes(d)-N..N-1] would be zero.

    +

    The results of SlideDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V Slide1Up(D d, V v): slides up v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Up(d, v) is equivalent to +SlideUpLanes(d, v, 1), but Slide1Up(d, v) is more efficient +than SlideUpLanes(d, v, 1) on some platforms.

    +
  • +
  • V Slide1Down(D d, V v): slides down v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Down(d, v) is equivalent to +SlideDownLanes(d, v, 1), but Slide1Down(d, v) is more +efficient than SlideDownLanes(d, v, 1) on some platforms.

    +
  • +
  • V SlideUpBlocks<int kBlocks>(D d, V v) slides up v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideUpBlocks<kBlocks>(d, v) is more efficient than +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideUpBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
  • V SlideDownBlocks<int kBlocks>(D d, V v) slides down v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideDownBlocks<kBlocks>(d, v) is more efficient than +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideDownBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
+
+
+

Other fixed-pattern across blocks

+
    +
  • V BroadcastLane<int kLane>(V v): returns a vector with all of +the lanes set to v[kLane].

    +

    kLane must be in [0, MaxLanes(DFromV<V>())).

    +
  • +
  • V BroadcastBlock<int kBlock>(V v): broadcasts the 16-byte block +of vector v at index kBlock to all of the blocks of the +result vector if Lanes(DFromV<V>()) * sizeof(TFromV<V>) > 16 is +true. Otherwise, if Lanes(DFromV<V>()) * sizeof(TFromV<V>) <= 16 +is true, returns v.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V OddEvenBlocks(V a, V b): returns a vector whose odd blocks +are taken from a and the even blocks from b. Returns b if +the vector has no more than one block (i.e. is 128 bits or scalar).

  • +
  • V SwapAdjacentBlocks(V v): returns a vector where blocks of +index 2*i and 2*i+1 are swapped. Results are undefined for +vectors with less than two blocks; callers must first check that via +Lanes. Only available if HWY_TARGET != HWY_SCALAR.

  • +
+
+
+
+

Reductions

+

Note: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops.

+

The following broadcast the result to all lanes. To obtain a scalar, you +can call GetLane on the result, or instead use Reduce* below.

+
    +
  • V SumOfLanes(D, V v): returns the sum of all lanes in each +lane.

  • +
  • V MinOfLanes(D, V v): returns the minimum-valued lane in each +lane.

  • +
  • V MaxOfLanes(D, V v): returns the maximum-valued lane in each +lane.

  • +
+

The following are equivalent to GetLane(SumOfLanes(d, v)) etc. but +potentially more efficient on some targets.

+
    +
  • T ReduceSum(D, V v): returns the sum of all lanes.

  • +
  • T ReduceMin(D, V v): returns the minimum of all lanes.

  • +
  • T ReduceMax(D, V v): returns the maximum of all lanes.

  • +
+
+
+

Crypto

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u8
    +
    V AESRound(V state, V round_key): one round of AES +encryption: MixColumns(SubBytes(ShiftRows(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRound(V state, V round_key): the last round of AES +encryption: SubBytes(ShiftRows(state)) ^ round_key. This +matches x86 AES-NI. The latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESRoundInv(V state, V round_key): one round of AES +decryption using the AES Equivalent Inverse Cipher: +InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRoundInv(V state, V round_key): the last round of +AES decryption: InvShiftRows(InvSubBytes(state)) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESInvMixColumns(V state): the InvMixColumns operation of +the AES decryption algorithm. AESInvMixColumns is used in the key +expansion step of the AES Equivalent Inverse Cipher algorithm. The +latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESKeyGenAssist<uint8_t kRcon>(V v): AES key generation +assist operation
    +
    +

    The AESKeyGenAssist operation is equivalent to doing the following, +which matches the behavior of the x86 AES-NI AESKEYGENASSIST +instruction:

    +
      +
    • Applying the AES SubBytes operation to each byte of v.

    • +
    • Doing a TableLookupBytes operation on each 128-bit block of the +result of the SubBytes(v) operation with the following indices +(which is broadcast to each 128-bit block in the case of vectors +with 32 or more lanes): +{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}

    • +
    • Doing a bitwise XOR operation with the following vector (where +kRcon is the rounding constant that is the first template +argument of the AESKeyGenAssist function and where the below +vector is broadcasted to each 128-bit block in the case of vectors +with 32 or more lanes): +{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}

    • +
    +
  • +
  • +
    V: u64
    +
    V CLMulLower(V a, V b): carryless multiplication of the lower +64 bits of each 128-bit block into a 128-bit product. The latency +is independent of the input values (assuming that is true of normal +integer multiplication) so this can safely be used in crypto. +Applications that wish to multiply upper with lower halves can +Shuffle01 one of the operands; on x86 that is expected to be +latency-neutral.
    +
    +
  • +
  • +
    V: u64
    +
    V CLMulUpper(V a, V b): as CLMulLower, but multiplies the +upper 64 bits of each 128-bit block.
    +
    +
  • +
+
+
+
+

Preprocessor macros

+
    +
  • HWY_ALIGN: Prefix for stack-allocated (i.e. automatic storage +duration) arrays to ensure they have suitable alignment for +Load()/Store(). This is specific to HWY_TARGET and should only be +used inside HWY_NAMESPACE.

    +

    Arrays should also only be used for partial (<= 128-bit) vectors, or +LoadDup128, because full vectors may be too large for the stack +and should be heap-allocated instead (see aligned_allocator.h).

    +

    Example: HWY_ALIGN float lanes[4];

    +
  • +
  • HWY_ALIGN_MAX: as HWY_ALIGN, but independent of +HWY_TARGET and may be used outside HWY_NAMESPACE.

  • +
+
+
+

Advanced macros

+

Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target we will call, +e.g. via hwy::HaveFloat64() instead of HWY_HAVE_FLOAT64, which +describes the current target.

+
    +
  • HWY_IDE is 0 except when parsed by IDEs; adding it to conditions +such as #if HWY_TARGET != HWY_SCALAR || HWY_IDE avoids code +appearing greyed out.

  • +
+

The following indicate full support for certain lane types and expand to +1 or 0.

+
    +
  • HWY_HAVE_INTEGER64: support for 64-bit signed/unsigned integer +lanes.

  • +
  • HWY_HAVE_FLOAT16: support for 16-bit floating-point lanes.

  • +
  • HWY_HAVE_FLOAT64: support for double-precision floating-point +lanes.

  • +
+

The above were previously known as HWY_CAP_INTEGER64, +HWY_CAP_FLOAT16, and HWY_CAP_FLOAT64, respectively. Those +HWY_CAP_* names are DEPRECATED.

+

Even if HWY_HAVE_FLOAT16 is 0, the following ops generally support +float16_t and bfloat16_t:

+
    +
  • Lanes, MaxLanes

  • +
  • Zero, Set, Undefined

  • +
  • BitCast

  • +
  • Load, LoadU, LoadN, LoadNOr, +LoadInterleaved[234], MaskedLoad, MaskedLoadOr

  • +
  • Store, StoreU, StoreN, StoreInterleaved[234], +BlendedStore

  • +
  • PromoteTo, DemoteTo

  • +
  • PromoteUpperTo, PromoteLowerTo

  • +
  • PromoteEvenTo, PromoteOddTo

  • +
  • Combine, InsertLane, ZeroExtendVector

  • +
  • RebindMask, FirstN

  • +
  • IfThenElse, IfThenElseZero, IfThenZeroElse

  • +
+

Exception: UpperHalf, PromoteUpperTo, PromoteOddTo and +Combine are not supported for the HWY_SCALAR target.

+

Neg also supports float16_t and *Demote2To also supports +bfloat16_t.

+
    +
  • HWY_HAVE_SCALABLE indicates vector sizes are unknown at compile +time, and determined by the CPU.

  • +
  • HWY_HAVE_TUPLE indicates Vec{2-4}, Create{2-4} and +Get{2-4} are usable. This is already true +#if !HWY_HAVE_SCALABLE, and for SVE targets, and the RVV target +when using Clang 16. We anticipate it will also become, and then +remain, true starting with GCC 14.

  • +
  • HWY_MEM_OPS_MIGHT_FAULT is 1 iff MaskedLoad may trigger a +(page) fault when attempting to load lanes from unmapped memory, even +if the corresponding mask element is false. This is the case on +ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, +users can prevent faults by ensuring memory addresses are aligned to +the vector size or at least padded (allocation size increased by at +least Lanes(d)).

  • +
  • HWY_NATIVE_FMA expands to 1 if the MulAdd etc. ops use native +fused multiply-add for floating-point inputs. Otherwise, +MulAdd(f, m, a) is implemented as Add(Mul(f, m), a). Checking +this can be useful for increasing the tolerance of expected results +(around 1E-5 or 1E-6).

  • +
  • HWY_IS_LITTLE_ENDIAN expands to 1 on little-endian targets and to +0 on big-endian targets.

  • +
  • HWY_IS_BIG_ENDIAN expands to 1 on big-endian targets and to 0 on +little-endian targets.

  • +
+

The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED:

+
    +
  • HWY_CAP_GE256: the current target supports vectors of >= 256 +bits.

  • +
  • HWY_CAP_GE512: the current target supports vectors of >= 512 +bits.

  • +
+
+
+

Detecting supported targets

+

SupportedTargets() returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in HWY_TARGETS, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if:

+
    +
  • the specified baseline is not supported by the current CPU, which +contradicts the definition of baseline, so the configuration is +invalid; or

  • +
  • the baseline does not include the enabled/attainable target(s), which +are also not supported by the current CPU, and baseline targets (in +particular HWY_SCALAR) were explicitly disabled.

  • +
+
+
+

Advanced configuration macros

+

The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +HWY_TARGETS always includes at least one baseline target which +HWY_EXPORT can use.

+
    +
  • HWY_DISABLE_CACHE_CONTROL makes the cache-control functions +no-ops.

  • +
  • HWY_DISABLE_BMI2_FMA prevents emitting BMI/BMI2/FMA instructions. +This allows using AVX2 in VMs that do not support the other +instructions, but only if defined for all translation units.

  • +
+

The following *_TARGETS are zero or more HWY_Target bits and can +be defined as an expression, e.g. +-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3).

+
    +
  • HWY_BROKEN_TARGETS defaults to a blocklist of known compiler +bugs. Defining to 0 disables the blocklist.

  • +
  • HWY_DISABLED_TARGETS defaults to zero. This allows explicitly +disabling targets without interfering with the blocklist.

  • +
  • HWY_BASELINE_TARGETS defaults to the set whose predefined macros +are defined (i.e. those for which the corresponding flag, e.g. +-mavx2, was passed to the compiler). If specified, this should be the +same for all translation units, otherwise the safety check in +SupportedTargets (that all enabled baseline targets are supported) +may be inaccurate.

  • +
+

Zero or one of the following macros may be defined to replace the +default policy for selecting HWY_TARGETS:

+
    +
  • HWY_COMPILE_ONLY_EMU128 selects only HWY_EMU128, which avoids +intrinsics but implements all ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_SCALAR selects only HWY_SCALAR, which +implements single-lane-only ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_STATIC selects only HWY_STATIC_TARGET, which +effectively disables dynamic dispatch.

  • +
  • HWY_COMPILE_ALL_ATTAINABLE selects all attainable targets +(i.e. enabled and permitted by the compiler, independently of +autovectorization), which maximizes coverage in tests. Defining +HWY_IS_TEST, which CMake does for the Highway tests, has the same +effect.

  • +
  • HWY_SKIP_NON_BEST_BASELINE compiles all targets at least as good +as the baseline. This is also the default if nothing is defined. By +skipping targets older than the baseline, this reduces binary size +and may resolve compile errors caused by conflicts between dynamic +dispatch and -m flags.

  • +
+

At most one HWY_COMPILE_ONLY_* may be defined. +HWY_COMPILE_ALL_ATTAINABLE may also be defined even if one of +HWY_COMPILE_ONLY_* is, but will then be ignored because the flags +are tested in the order listed. As an exception, +HWY_SKIP_NON_BEST_BASELINE overrides the effect of +HWY_COMPILE_ALL_ATTAINABLE and HWY_IS_TEST.

+
+
+

Compiler support

+

Clang and GCC require opting into SIMD intrinsics, e.g. via -mavx2 +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as std::abs are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported.

+

To prevent this problem, we use target-specific attributes introduced +via #pragma. Function using SIMD must reside between +HWY_BEFORE_NAMESPACE and HWY_AFTER_NAMESPACE. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. Alternatively, individual functions may be +prefixed with HWY_ATTR, which is more verbose, but ensures that +#include-d functions are not covered by target-specific attributes.

+

WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value.

+

If you know the SVE vector width and are using static dispatch, you can +specify -march=armv9-a+sve2-aes -msve-vector-bits=128 and Highway +will then use HWY_SVE2_128 as the baseline. Similarly, +-march=armv8.2-a+sve -msve-vector-bits=256 enables the +HWY_SVE_256 specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +HWY_SVE2_128 or HWY_SVE_256.

+

Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm.

+
+
+

Type traits

+
    +
  • IsFloat<T>() returns true if the T is a floating-point type.

  • +
  • IsSigned<T>() returns true if the T is a signed or +floating-point type.

  • +
  • LimitsMin/Max<T>() return the smallest/largest value +representable in integer T.

  • +
  • SizeTag<N> is an empty struct, used to select overloaded +functions appropriate for N bytes.

  • +
  • MakeUnsigned<T> is an alias for an unsigned type of the same size +as T.

  • +
  • MakeSigned<T> is an alias for a signed type of the same size as +T.

  • +
  • MakeFloat<T> is an alias for a floating-point type of the same +size as T.

  • +
  • MakeWide<T> is an alias for a type with twice the size of T +and the same category (unsigned/signed/float).

  • +
  • MakeNarrow<T> is an alias for a type with half the size of T +and the same category (unsigned/signed/float).

  • +
+
+
+

Memory allocation

+

AllocateAligned<T>(items) returns a unique pointer to newly +allocated memory for items elements of POD type T. The start +address is aligned as required by Load/Store. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using malloc() and free() with +a std::unique_ptr since the returned items are not initialized or +default constructed and it is released using FreeAlignedBytes() +without calling ~T().

+

MakeUniqueAligned<T>(Args&&... args) creates a single object in +newly allocated aligned memory as above but constructed passing the +args argument to T’s constructor and returning a unique +pointer to it. This is analogous to using std::make_unique with +new but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type T +is a struct containing multiple members with HWY_ALIGN or +HWY_ALIGN_MAX, or arrays whose lengths are known to be a multiple of +the vector size.

+

MakeUniqueAlignedArray<T>(size_t items, Args&&... args) creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of T.

+
+
+

Speeding up code for older x86 platforms

+

Thanks to @dzaima for inspiring this section.

+

It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations.

+

For those without AVX3, preferably avoid Scatter*; some algorithms +can be reformulated to use Gather* instead. For pre-AVX2, it is also +important to avoid Gather*.

+

It is typically much more efficient to pad arrays and use Load +instead of MaskedLoad and Store instead of BlendedStore.

+

If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and Min/Max.

+

Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: MulEven, i32 Mul, +Shl/Shr, Round/Trunc/Ceil/Floor, float16 +PromoteTo/DemoteTo, AESRound.

+

Ops which are moderately more expensive on older CPUs: 64-bit +Abs/ShiftRight/ConvertTo, i32->u16 DemoteTo, u32->f32 +ConvertTo, Not, IfThenElse, RotateRight, OddEven, +BroadcastSignBit.

+

It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid Not, e.g. by hoisting it outside the SIMD code, or fusing with +AndNot or CompressNot.

+
+
+ + +
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+ +
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Release testing process

+

We run the following before a release:

+
+

Windows x86 host

+
run_tests.bat
+
+
+
+
+

Linux x86 host

+

Clang, GCC; Arm, PPC cross-compile: ./run_tests.sh

+

Manual test of WASM and WASM_EMU256 targets.

+

Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269.

+
+
+

Version updates

+

Prepend to debian/changelog and update mentions of the current version +in:

+
    +
  • base.h

  • +
  • CMakeLists.txt

  • +
  • MODULE.bazel

  • +
  • g3doc/faq.md

  • +
+
+
+

Signing the release

+
    +
  • git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z

  • +
  • gpg --armor --detach-sign highway-X.Y.Z.tar.gz

  • +
  • Edit release and attach the resulting highway-X.Y.Z.tar.gz.asc +and .gz.

  • +
+

(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key)

+
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+
+ + + + + + + + + + + + + + \ No newline at end of file diff --git a/en/master/searchindex.js b/en/master/searchindex.js new file mode 100644 index 0000000000..72cab03edf --- /dev/null +++ b/en/master/searchindex.js @@ -0,0 +1 @@ +Search.setIndex({"docnames": ["README", "design_philosophy", "faq", "impl_details", "index", "locales/zh/index", "quick_reference", "release_testing_process"], "filenames": ["README.rst", "design_philosophy.rst", "faq.rst", "impl_details.rst", "index.rst", "locales/zh/index.rst", "quick_reference.rst", "release_testing_process.rst"], "titles": ["Efficient and performance-portable vector software", "Design philosophy", "Frequently Asked Questions", "Highway implementation details", "Highway, a C++ library that provides portable SIMD/vector intrinsics", "Highway, \u4e3aC++\u63d0\u4f9b\u53ef\u79fb\u690d\u7684SIMD\u539f\u8bed", "API synopsis / quick reference", "Release testing process"], "terms": {"i": [0, 1, 2, 3, 6], "c": [0, 1, 2, 3, 6], "provid": [0, 1, 2, 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"sphinx.domains.std": 2, "sphinx": 57}, "alltitles": {"Efficient and performance-portable vector software": [[0, "efficient-and-performance-portable-vector-software"]], "Why": [[0, "why"]], "How": [[0, "how"]], "Examples": [[0, "examples"]], "Current status": [[0, "current-status"]], "Targets": [[0, "targets"], [6, "targets"]], "Versioning": [[0, "versioning"]], "Testing": [[0, "testing"]], "Related modules": [[0, "related-modules"]], "Other libraries": [[0, "other-libraries"]], "Installation": [[0, "installation"]], "Building highway - Using vcpkg": [[0, "building-highway-using-vcpkg"]], "Quick start": [[0, "quick-start"]], "Compiler flags": [[0, "compiler-flags"]], "Strip-mining loops": [[0, "strip-mining-loops"]], "Additional resources": [[0, "additional-resources"]], "Acknowledgments": [[0, "acknowledgments"]], "Design philosophy": [[1, "design-philosophy"]], "Prior API designs": [[1, "prior-api-designs"]], "Overloaded function API": [[1, "overloaded-function-api"]], "Masks": [[1, "masks"], [6, "masks"]], "Differences vs. P0214R5 / std::experimental::simd": [[1, "differences-vs-p0214r5-std-experimental-simd"]], "Other related work": [[1, "other-related-work"]], "Frequently Asked Questions": [[2, "frequently-asked-questions"]], "Getting started": [[2, "getting-started"]], "Documentation": [[2, "documentation"]], "Correctness": [[2, "correctness"]], "API design": [[2, "api-design"]], "Portability": [[2, "portability"]], "Boilerplate": [[2, "boilerplate"]], "Efficiency": [[2, "efficiency"]], "Troubleshooting": [[2, "troubleshooting"]], "Highway implementation details": [[3, "highway-implementation-details"]], "Introduction": [[3, "introduction"]], "Vectors vs.\u00a0tags": [[3, "vectors-vs-tags"]], "Adding a new target": [[3, "adding-a-new-target"]], "When to use -inl.h": [[3, "when-to-use-inl-h"]], "Use of macros": [[3, "use-of-macros"]], "Code reuse across targets": [[3, "code-reuse-across-targets"]], "Adding a new op": [[3, "adding-a-new-op"]], "Reducing the number of overloads via templates": [[3, "reducing-the-number-of-overloads-via-templates"]], "Deducing the Simd<> argument type": [[3, "deducing-the-simd-argument-type"]], "Documentation of platform-specific intrinsics": [[3, "documentation-of-platform-specific-intrinsics"]], "Why scalar target": [[3, "why-scalar-target"]], "Highway, a C++ library that provides portable SIMD/vector intrinsics": [[4, "highway-a-c-library-that-provides-portable-simd-vector-intrinsics"]], "Contents:": [[4, null]], "Highway, \u4e3aC++\u63d0\u4f9b\u53ef\u79fb\u690d\u7684SIMD\u539f\u8bed": [[5, "highway-c-simd"]], "API synopsis / quick reference": [[6, "api-synopsis-quick-reference"]], "High-level overview": [[6, "high-level-overview"]], "Static vs.\u00a0dynamic dispatch": [[6, "static-vs-dynamic-dispatch"]], "Headers": [[6, "headers"]], "Notation in this doc": [[6, "notation-in-this-doc"]], "Vector and tag types": [[6, "vector-and-tag-types"]], "Using unspecified vector types": [[6, "using-unspecified-vector-types"]], "Operations": [[6, "operations"]], "Initialization": [[6, "initialization"]], "Getting/setting lanes": [[6, "getting-setting-lanes"]], "Getting/setting blocks": [[6, "getting-setting-blocks"]], "Printing": [[6, "printing"]], "Tuples": [[6, "tuples"]], "Arithmetic": [[6, "arithmetic"]], "Min/Max": [[6, "min-max"]], "Multiply": [[6, "multiply"]], "Fused multiply-add": [[6, "fused-multiply-add"]], "Masked arithmetic": [[6, "masked-arithmetic"]], "Shifts": [[6, "shifts"]], "Floating-point rounding": [[6, "floating-point-rounding"]], "Floating-point classification": [[6, "floating-point-classification"]], "Logical": [[6, "logical"]], "Create mask": [[6, "create-mask"]], "Convert mask": [[6, "convert-mask"]], "Combine mask": [[6, "combine-mask"]], "Slide mask across blocks": [[6, "slide-mask-across-blocks"]], "Test mask": [[6, "test-mask"]], "Ternary operator for masks": [[6, "ternary-operator-for-masks"]], "Logical mask": [[6, "logical-mask"]], "Compress": [[6, "compress"]], "Expand": [[6, "expand"]], "Comparisons": [[6, "comparisons"]], "Memory": [[6, "memory"]], "Load": [[6, "load"]], "Store": [[6, "store"]], "Interleaved": [[6, "interleaved"]], "Scatter/Gather": [[6, "scatter-gather"]], "Cache control": [[6, "cache-control"]], "Type conversion": [[6, "type-conversion"]], "Single vector demotion": [[6, "single-vector-demotion"]], "Single vector promotion": [[6, "single-vector-promotion"]], "Two-vector demotion": [[6, "two-vector-demotion"]], "Combine": [[6, "combine"]], "Blockwise": [[6, "blockwise"]], "Interleave": [[6, "interleave"]], "Zip": [[6, "zip"]], "Shift within blocks": [[6, "shift-within-blocks"]], "Other fixed-pattern permutations within blocks": [[6, "other-fixed-pattern-permutations-within-blocks"]], "Swizzle": [[6, "swizzle"]], "Reverse": [[6, "reverse"]], "User-specified permutation across blocks": [[6, "user-specified-permutation-across-blocks"]], "Slide across blocks": [[6, "slide-across-blocks"]], "Other 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+ + +
+ +
+
+
+
    +
  • + +
  • + Edit on GitHub +
  • +
+
+
+
+
+ +
+

Efficient and performance-portable vector software

+

Highway is a C++ library that provides portable SIMD/vector intrinsics.

+

Documentation

+

Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3.

+
+

Why

+

We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software.

+
+
+

How

+

CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. fivefold +because fewer instructions are executed. We also often see 5-10x +speedups.

+

Highway makes SIMD/vector programming practical and workable according +to these guiding principles:

+

Does what you expect: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization.

+

Works on widely-used platforms: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue.

+

Flexible to deploy: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +HWY_STATIC_DISPATCH with HWY_DYNAMIC_DISPATCH plus one line of +code.

+

Suitable for a variety of domains: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue.

+

Rewards data-parallel design: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations.

+

We recommend these resources for getting started:

+ +
+
+

Examples

+

Online demos using Compiler Explorer:

+ +

We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email.

+ +

Other

+
    +
  • Evaluation of C++ SIMD +Libraries: “Highway +excelled with a strong performance across multiple SIMD extensions +[..]. Thus, Highway may currently be the most suitable SIMD library +for many software projects.”

  • +
  • zimt: C++11 template library +to process n-dimensional arrays with multi-threaded SIMD code

  • +
  • vectorized +Quicksort +(paper)

  • +
+

If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories:

+
    +
  • alpinelinux

  • +
  • conan-io

  • +
  • conda-forge

  • +
  • DragonFlyBSD,

  • +
  • fd00/yacp

  • +
  • freebsd

  • +
  • getsolus/packages

  • +
  • ghostbsd

  • +
  • microsoft/vcpkg

  • +
  • MidnightBSD

  • +
  • MSYS2

  • +
  • NetBSD

  • +
  • openSUSE

  • +
  • opnsense

  • +
  • Xilinx/Vitis_Libraries

  • +
  • xmake-io/xmake-repo

  • +
+

See also the list at +https://repology.org/project/highway-simd-library/versions .

+
+
+

Current status

+
+

Targets

+

Highway supports 24 targets, listed in alphabetical order of platform:

+
    +
  • Any: EMU128, SCALAR;

  • +
  • Armv7+: NEON_WITHOUT_AES, NEON, NEON_BF16, SVE, +SVE2, SVE_256, SVE2_128;

  • +
  • IBM Z: Z14, Z15;

  • +
  • POWER: PPC8 (v2.07), PPC9 (v3.0), PPC10 (v3.1B, not yet +supported due to compiler bugs, see #1207; also requires QEMU 7.2);

  • +
  • RISC-V: RVV (1.0);

  • +
  • WebAssembly: WASM, WASM_EMU256 (a 2x unrolled version of +wasm128, enabled if HWY_WANT_WASM2 is defined. This will remain +supported until it is potentially superseded by a future version of +WASM.);

  • +
  • x86:

    +
      +
    • SSE2

    • +
    • SSSE3 (~Intel Core)

    • +
    • SSE4 (~Nehalem, also includes AES + CLMUL).

    • +
    • AVX2 (~Haswell, also includes BMI2 + F16 + FMA)

    • +
    • AVX3 (~Skylake, AVX-512F/BW/CD/DQ/VL)

    • +
    • AVX3_DL (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + +VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining +HWY_WANT_AVX3_DL unless compiling for static dispatch),

    • +
    • AVX3_ZEN4 (like AVX3_DL but optimized for AMD Zen4; requires +opt-in by defining HWY_WANT_AVX3_ZEN4 if compiling for static +dispatch, but enabled by default for runtime dispatch),

    • +
    • AVX3_SPR (~Sapphire Rapids, includes AVX-512FP16)

    • +
    +
  • +
+

Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC.

+

SVE was initially tested using farm_sve (see acknowledgments).

+
+
+

Versioning

+

Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below.

+

The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number.

+
+
+

Testing

+

Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86).

+

Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the testing process for details.

+
+ +
+

Other libraries

+

If you only require x86 support, you may also use Agner Fog’s VCL +vector class library. It includes +many functions including a complete math library.

+

If you have existing code using x86/NEON intrinsics, you may be +interested in SIMDe, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization.

+
+
+
+

Installation

+

This project uses CMake to generate and build. In a Debian-based system +you can install it via:

+
sudo apt install cmake
+
+
+

Highway’s unit tests use +googletest. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the HWY_SYSTEM_GTEST CMake variable to ON and +installing gtest separately:

+
sudo apt install libgtest-dev
+
+
+

Alternatively, you can define HWY_TEST_STANDALONE=1 and remove all +occurrences of gtest_main in each BUILD file, then tests avoid the +dependency on GUnit.

+

Running cross-compiled tests requires support from the OS, which on +Debian is provided by the qemu-user-binfmt package.

+

To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used:

+
mkdir -p build && cd build
+cmake ..
+make -j && make test
+
+
+

Or you can run run_tests.sh (run_tests.bat on Windows).

+

Bazel is also supported for building, but it is not as widely +used/tested.

+

When building for Armv7, a limitation of current compilers requires you +to add -DHWY_CMAKE_ARM7:BOOL=ON to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation.

+

Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +-m32 -isystem /usr/i686-linux-gnu/include. Clang 10 and earlier +require the above plus +-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu. See +#1279.

+
+
+

Building highway - Using vcpkg

+

highway is now available in +vcpkg

+
vcpkg install highway
+
+
+

The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +create an issue or pull request +on the vcpkg repository.

+
+
+

Quick start

+

You can use the benchmark inside examples/ as a starting point.

+

A quick-reference page briefly lists all +operations and their parameters, and the +instruction_matrix indicates the +number of instructions per operation.

+

The FAQ answers questions about portability, API +design and where to find more information.

+

We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ScalableTag<float> +(or equivalently HWY_FULL(float)) tag to functions such as +Zero/Set/Load. There are two alternatives for use-cases requiring an +upper bound on the lanes:

+
    +
  • For up to N lanes, specify CappedTag<T, N> or the equivalent +HWY_CAPPED(T, N). The actual number of lanes will be N +rounded down to the nearest power of two, such as 4 if N is 5, or +8 if N is 8. This is useful for data structures such as a narrow +matrix. A loop is still required because vectors may actually have +fewer than N lanes.

  • +
  • For exactly a power of two N lanes, specify FixedTag<T, N>. +The largest supported N depends on the target, but is guaranteed +to be at least 16/sizeof(T).

  • +
+

Due to ADL restrictions, user code calling Highway ops must either: * +Reside inside namespace hwy { namespace HWY_NAMESPACE {; or * +prefix each op with an alias such as +namespace hn = hwy::HWY_NAMESPACE;     hn::Add(); or * add +using-declarations for each op used: using hwy::HWY_NAMESPACE::Add;.

+

Additionally, each function that calls Highway ops (such as Load) +must either be prefixed with HWY_ATTR, OR reside between +HWY_BEFORE_NAMESPACE() and HWY_AFTER_NAMESPACE(). Lambda +functions currently require HWY_ATTR before their opening brace.

+

Do not use namespace-scope nor static initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via Set should +generally be local (const) variables.

+

The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types.

+
    +
  • For static dispatch, HWY_TARGET will be the best available target +among HWY_BASELINE_TARGETS, i.e. those allowed for use by the +compiler (see quick-reference). +Functions inside HWY_NAMESPACE can be called using +HWY_STATIC_DISPATCH(func)(args) within the same module they are +defined in. You can call the function from other modules by wrapping +it in a regular function and declaring the regular function in a +header.

  • +
  • For dynamic dispatch, a table of function pointers is generated via +the HWY_EXPORT macro that is used by +HWY_DYNAMIC_DISPATCH(func)(args) to call the best function +pointer for the current CPU’s supported targets. A module is +automatically compiled for each target in HWY_TARGETS (see +quick-reference) if +HWY_TARGET_INCLUDE is defined and foreach_target.h is +included. Note that the first invocation of HWY_DYNAMIC_DISPATCH, +or each call to the pointer returned by the first invocation of +HWY_DYNAMIC_POINTER, involves some CPU detection overhead. You +can prevent this by calling the following before any invocation of +HWY_DYNAMIC_*: +hwy::GetChosenTarget().Update(hwy::SupportedTargets());.

  • +
+

When using dynamic dispatch, foreach_target.h is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from examples/skeleton-inl.h:

+
#if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#else
+#define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#endif
+
+#include "hwy/highway.h"
+// Your vector code
+#endif
+
+
+

By convention, we name such headers -inl.h because their contents +(often function templates) are usually inlined.

+
+
+

Compiler flags

+

Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, -O2 is generally sufficient.

+

For MSVC, we recommend compiling with /Gv to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for PromoteTo), +it is also important to compile with /arch:AVX2. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +DevCom-10618264. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with /arch:AVX2 +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets.

+
+
+

Strip-mining loops

+

When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted count) that +does not evenly divide the vector size N = Lanes(d). For example, it +may be necessary to avoid writing past the end of an array.

+

In this section, let T denote the element type and +d = ScalableTag<T>. Assume the loop body is given as a function +template<bool partial, class D> void LoopBody(D d, size_t index, size_t max_n).

+

“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations.

+

Highway offers several strategies for loop vectorization:

+
    +
  • Ensure all inputs/outputs are padded. Then the (outer) loop is simply

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, i, 0);
    +
    +
    +

    Here, the template parameter and second function argument are not +needed.

    +

    This is the preferred option, unless N is in the thousands and +vector operations are pipelined with long latencies. This was the +case for supercomputers in the 90s, but nowadays ALUs are cheap and +we see most implementations split vectors into 1, 2 or 4 parts, so +there is little cost to processing entire vectors even if we do not +need all their lanes. Indeed this avoids the (potentially large) cost +of predication or partial loads/stores on older targets, and does not +duplicate code.

    +
  • +
  • Process whole vectors and include previously processed elements in +the last vector:

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, HWY_MIN(i, count - N), 0);
    +
    +
    +

    This is the second preferred option provided that count >= N and +LoopBody is idempotent. Some elements might be processed twice, +but a single code path and full vectorization is usually worth it. +Even if count < N, it usually makes sense to pad inputs/outputs +up to N.

    +
  • +
  • Use the Transform* functions in hwy/contrib/algo/transform-inl.h. +This takes care of the loop and remainder handling and you simply +define a generic lambda function (C++14) or functor which receives +the current vector from the input/output array, plus optionally +vectors from up to two extra input arrays, and returns the value to +write to the input/output array.

    +

    Here is an example implementing the BLAS function SAXPY +(alpha * x + y):

    +
    Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR {
    +  return MulAdd(Set(d, alpha), v, v1);
    +});
    +
    +
    +
  • +
  • Process whole vectors as above, followed by a scalar loop:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) LoopBody<false>(d, i, 0);
    +for (; i < count; ++i) LoopBody<false>(CappedTag<T, 1>(), i, 0);
    +
    +
    +

    The template parameter and second function arguments are again not +needed.

    +

    This avoids duplicating code, and is reasonable if count is +large. If count is small, the second loop may be slower than the +next option.

    +
  • +
  • Process whole vectors as above, followed by a single call to a +modified LoopBody with masking:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) {
    +  LoopBody<false>(d, i, 0);
    +}
    +if (i < count) {
    +  LoopBody<true>(d, i, count - i);
    +}
    +
    +
    +

    Now the template parameter and third function argument can be used +inside LoopBody to non-atomically ‘blend’ the first +num_remaining lanes of v with the previous contents of memory +at subsequent locations: +BlendedStore(v, FirstN(d, num_remaining), d, pointer);. +Similarly, MaskedLoad(FirstN(d, num_remaining), d, pointer) loads +the first num_remaining elements and returns zero in other lanes.

    +

    This is a good default when it is infeasible to ensure vectors are +padded, but is only safe #if !HWY_MEM_OPS_MIGHT_FAULT! In +contrast to the scalar loop, only a single final iteration is needed. +The increased code size from two loop bodies is expected to be +worthwhile because it avoids the cost of masking in all but the final +iteration.

    +
  • +
+
+ +
+

Acknowledgments

+

We have used farm-sve by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine.

+

This is not an officially supported Google product. Contact: +janwas@google.com +le.com

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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_578459068/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf b/en/test_578459068/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf new file mode 100644 index 0000000000..dda64922b4 Binary files /dev/null and b/en/test_578459068/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf differ diff --git a/en/test_578459068/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf b/en/test_578459068/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf new file mode 100644 index 0000000000..23608f3610 Binary files /dev/null and b/en/test_578459068/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf differ diff --git a/en/test_578459068/_sources/README.rst.txt b/en/test_578459068/_sources/README.rst.txt new file mode 100644 index 0000000000..070183ddde --- /dev/null +++ b/en/test_578459068/_sources/README.rst.txt @@ -0,0 +1,564 @@ +Efficient and performance-portable vector software +================================================== + +Highway is a C++ library that provides portable SIMD/vector intrinsics. + +`Documentation `__ + +Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3. + +Why +--- + +We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software. + +How +--- + +CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. *fivefold* +because fewer instructions are executed. We also often see *5-10x* +speedups. + +Highway makes SIMD/vector programming practical and workable according +to these guiding principles: + +**Does what you expect**: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization. + +**Works on widely-used platforms**: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue. + +**Flexible to deploy**: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +``HWY_STATIC_DISPATCH`` with ``HWY_DYNAMIC_DISPATCH`` plus one line of +code. + +**Suitable for a variety of domains**: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue. + +**Rewards data-parallel design**: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations. + +We recommend these resources for getting started: + +- `SIMD for C++ Developers `__ +- `Algorithms for Modern Hardware `__ +- `Optimizing software in + C++ `__ +- `Improving performance with SIMD intrinsics in three use + cases `__ + +Examples +-------- + +Online demos using Compiler Explorer: + +- `multiple targets with dynamic + dispatch `__ (more complicated, + but flexible and uses best available SIMD) +- `single target using -m + flags `__ (simpler, but + requires/only uses the instruction set enabled by compiler flags) + +We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email. + +- Audio: `Zimtohrli perceptual + metric `__ +- Browsers: Chromium (+Vivaldi), Firefox (+floorp / foxhound / + librewolf / Waterfox) +- Computational biology: `RNA + analysis `__ +- Computer graphics: `Sparse voxel + renderer `__ +- Cryptography: google/distributed_point_functions, + google/shell-encryption +- Data structures: bkille/BitLib +- Image codecs: eustas/2im, `Grok JPEG + 2000 `__, `JPEG + XL `__, + `JPEGenc `__, + `Jpegli `__, OpenHTJ2K +- Image processing: cloudinary/ssimulacra2, + m-ab-s/media-autobuild_suite, + `libvips `__ +- Image viewers: AlienCowEatCake/ImageViewer, diffractor/diffractor, + mirillis/jpegxl-wic, `Lux panorama/image + viewer `__ +- Information retrieval: `iresearch database + index `__, + michaeljclark/zvec, `nebula interactive analytics / + OLAP `__, `ScaNN Scalable + Nearest + Neighbors `__, + `vectorlite vector + search `__ +- Machine learning: + `gemma.cpp `__, Tensorflow, + Numpy, zpye/SimpleInfer +- Robotics: `MIT Model-Based Design and + Verification `__ + +Other + +- `Evaluation of C++ SIMD + Libraries `__: “Highway + excelled with a strong performance across multiple SIMD extensions + [..]. Thus, Highway may currently be the most suitable SIMD library + for many software projects.” +- `zimt `__: C++11 template library + to process n-dimensional arrays with multi-threaded SIMD code +- `vectorized + Quicksort `__ + (`paper `__) + +If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories: + +- alpinelinux +- conan-io +- conda-forge +- DragonFlyBSD, +- fd00/yacp +- freebsd +- getsolus/packages +- ghostbsd +- microsoft/vcpkg +- MidnightBSD +- MSYS2 +- NetBSD +- openSUSE +- opnsense +- Xilinx/Vitis_Libraries +- xmake-io/xmake-repo + +See also the list at +https://repology.org/project/highway-simd-library/versions . + +Current status +-------------- + +Targets +~~~~~~~ + +Highway supports 24 targets, listed in alphabetical order of platform: + +- Any: ``EMU128``, ``SCALAR``; +- Armv7+: ``NEON_WITHOUT_AES``, ``NEON``, ``NEON_BF16``, ``SVE``, + ``SVE2``, ``SVE_256``, ``SVE2_128``; +- IBM Z: ``Z14``, ``Z15``; +- POWER: ``PPC8`` (v2.07), ``PPC9`` (v3.0), ``PPC10`` (v3.1B, not yet + supported due to compiler bugs, see #1207; also requires QEMU 7.2); +- RISC-V: ``RVV`` (1.0); +- WebAssembly: ``WASM``, ``WASM_EMU256`` (a 2x unrolled version of + wasm128, enabled if ``HWY_WANT_WASM2`` is defined. This will remain + supported until it is potentially superseded by a future version of + WASM.); +- x86: + + - ``SSE2`` + - ``SSSE3`` (~Intel Core) + - ``SSE4`` (~Nehalem, also includes AES + CLMUL). + - ``AVX2`` (~Haswell, also includes BMI2 + F16 + FMA) + - ``AVX3`` (~Skylake, AVX-512F/BW/CD/DQ/VL) + - ``AVX3_DL`` (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + + VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining + ``HWY_WANT_AVX3_DL`` unless compiling for static dispatch), + - ``AVX3_ZEN4`` (like AVX3_DL but optimized for AMD Zen4; requires + opt-in by defining ``HWY_WANT_AVX3_ZEN4`` if compiling for static + dispatch, but enabled by default for runtime dispatch), + - ``AVX3_SPR`` (~Sapphire Rapids, includes AVX-512FP16) + +Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC. + +SVE was initially tested using farm_sve (see acknowledgments). + +Versioning +~~~~~~~~~~ + +Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below. + +The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number. + +Testing +~~~~~~~ + +Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86). + +Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the `testing process `__ for details. + +Related modules +~~~~~~~~~~~~~~~ + +The ``contrib`` directory contains SIMD-related utilities: an image +class with aligned rows, a math library (16 functions already +implemented, mostly trigonometry), and functions for computing dot +products and sorting. + +Other libraries +~~~~~~~~~~~~~~~ + +If you only require x86 support, you may also use Agner Fog’s `VCL +vector class library `__. It includes +many functions including a complete math library. + +If you have existing code using x86/NEON intrinsics, you may be +interested in `SIMDe `__, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization. + +Installation +------------ + +This project uses CMake to generate and build. In a Debian-based system +you can install it via: + +.. code:: bash + + sudo apt install cmake + +Highway’s unit tests use +`googletest `__. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the ``HWY_SYSTEM_GTEST`` CMake variable to ON and +installing gtest separately: + +.. code:: bash + + sudo apt install libgtest-dev + +Alternatively, you can define ``HWY_TEST_STANDALONE=1`` and remove all +occurrences of ``gtest_main`` in each BUILD file, then tests avoid the +dependency on GUnit. + +Running cross-compiled tests requires support from the OS, which on +Debian is provided by the ``qemu-user-binfmt`` package. + +To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used: + +.. code:: bash + + mkdir -p build && cd build + cmake .. + make -j && make test + +Or you can run ``run_tests.sh`` (``run_tests.bat`` on Windows). + +Bazel is also supported for building, but it is not as widely +used/tested. + +When building for Armv7, a limitation of current compilers requires you +to add ``-DHWY_CMAKE_ARM7:BOOL=ON`` to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation. + +Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +``-m32 -isystem /usr/i686-linux-gnu/include``. Clang 10 and earlier +require the above plus +``-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu``. See +#1279. + +Building highway - Using vcpkg +------------------------------ + +highway is now available in +`vcpkg `__ + +.. code:: bash + + vcpkg install highway + +The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +`create an issue or pull request `__ +on the vcpkg repository. + +Quick start +----------- + +You can use the ``benchmark`` inside examples/ as a starting point. + +A `quick-reference page `__ briefly lists all +operations and their parameters, and the +:download:`instruction_matrix ` indicates the +number of instructions per operation. + +The `FAQ `__ answers questions about portability, API +design and where to find more information. + +We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ``ScalableTag`` +(or equivalently ``HWY_FULL(float)``) tag to functions such as +``Zero/Set/Load``. There are two alternatives for use-cases requiring an +upper bound on the lanes: + +- For up to ``N`` lanes, specify ``CappedTag`` or the equivalent + ``HWY_CAPPED(T, N)``. The actual number of lanes will be ``N`` + rounded down to the nearest power of two, such as 4 if ``N`` is 5, or + 8 if ``N`` is 8. This is useful for data structures such as a narrow + matrix. A loop is still required because vectors may actually have + fewer than ``N`` lanes. + +- For exactly a power of two ``N`` lanes, specify ``FixedTag``. + The largest supported ``N`` depends on the target, but is guaranteed + to be at least ``16/sizeof(T)``. + +Due to ADL restrictions, user code calling Highway ops must either: \* +Reside inside ``namespace hwy { namespace HWY_NAMESPACE {``; or \* +prefix each op with an alias such as +``namespace hn = hwy::HWY_NAMESPACE; hn::Add()``; or \* add +using-declarations for each op used: ``using hwy::HWY_NAMESPACE::Add;``. + +Additionally, each function that calls Highway ops (such as ``Load``) +must either be prefixed with ``HWY_ATTR``, OR reside between +``HWY_BEFORE_NAMESPACE()`` and ``HWY_AFTER_NAMESPACE()``. Lambda +functions currently require ``HWY_ATTR`` before their opening brace. + +Do not use namespace-scope nor ``static`` initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via ``Set`` should +generally be local (const) variables. + +The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types. + +- For static dispatch, ``HWY_TARGET`` will be the best available target + among ``HWY_BASELINE_TARGETS``, i.e. those allowed for use by the + compiler (see `quick-reference `__). + Functions inside ``HWY_NAMESPACE`` can be called using + ``HWY_STATIC_DISPATCH(func)(args)`` within the same module they are + defined in. You can call the function from other modules by wrapping + it in a regular function and declaring the regular function in a + header. + +- For dynamic dispatch, a table of function pointers is generated via + the ``HWY_EXPORT`` macro that is used by + ``HWY_DYNAMIC_DISPATCH(func)(args)`` to call the best function + pointer for the current CPU’s supported targets. A module is + automatically compiled for each target in ``HWY_TARGETS`` (see + `quick-reference `__) if + ``HWY_TARGET_INCLUDE`` is defined and ``foreach_target.h`` is + included. Note that the first invocation of ``HWY_DYNAMIC_DISPATCH``, + or each call to the pointer returned by the first invocation of + ``HWY_DYNAMIC_POINTER``, involves some CPU detection overhead. You + can prevent this by calling the following before any invocation of + ``HWY_DYNAMIC_*``: + ``hwy::GetChosenTarget().Update(hwy::SupportedTargets());``. + +When using dynamic dispatch, ``foreach_target.h`` is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from ``examples/skeleton-inl.h``: + +:: + + #if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #else + #define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #endif + + #include "hwy/highway.h" + // Your vector code + #endif + +By convention, we name such headers ``-inl.h`` because their contents +(often function templates) are usually inlined. + +Compiler flags +-------------- + +Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, ``-O2`` is generally sufficient. + +For MSVC, we recommend compiling with ``/Gv`` to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for ``PromoteTo``), +it is also important to compile with ``/arch:AVX2``. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +`DevCom-10618264 `__. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with ``/arch:AVX2`` +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets. + +Strip-mining loops +------------------ + +When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted ``count``) that +does not evenly divide the vector size ``N = Lanes(d)``. For example, it +may be necessary to avoid writing past the end of an array. + +In this section, let ``T`` denote the element type and +``d = ScalableTag``. Assume the loop body is given as a function +``template void LoopBody(D d, size_t index, size_t max_n)``. + +“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations. + +Highway offers several strategies for loop vectorization: + +- Ensure all inputs/outputs are padded. Then the (outer) loop is simply + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, i, 0); + + Here, the template parameter and second function argument are not + needed. + + This is the preferred option, unless ``N`` is in the thousands and + vector operations are pipelined with long latencies. This was the + case for supercomputers in the 90s, but nowadays ALUs are cheap and + we see most implementations split vectors into 1, 2 or 4 parts, so + there is little cost to processing entire vectors even if we do not + need all their lanes. Indeed this avoids the (potentially large) cost + of predication or partial loads/stores on older targets, and does not + duplicate code. + +- Process whole vectors and include previously processed elements in + the last vector: + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, HWY_MIN(i, count - N), 0); + + This is the second preferred option provided that ``count >= N`` and + ``LoopBody`` is idempotent. Some elements might be processed twice, + but a single code path and full vectorization is usually worth it. + Even if ``count < N``, it usually makes sense to pad inputs/outputs + up to ``N``. + +- Use the ``Transform*`` functions in hwy/contrib/algo/transform-inl.h. + This takes care of the loop and remainder handling and you simply + define a generic lambda function (C++14) or functor which receives + the current vector from the input/output array, plus optionally + vectors from up to two extra input arrays, and returns the value to + write to the input/output array. + + Here is an example implementing the BLAS function SAXPY + (``alpha * x + y``): + + :: + + Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR { + return MulAdd(Set(d, alpha), v, v1); + }); + +- Process whole vectors as above, followed by a scalar loop: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) LoopBody(d, i, 0); + for (; i < count; ++i) LoopBody(CappedTag(), i, 0); + + The template parameter and second function arguments are again not + needed. + + This avoids duplicating code, and is reasonable if ``count`` is + large. If ``count`` is small, the second loop may be slower than the + next option. + +- Process whole vectors as above, followed by a single call to a + modified ``LoopBody`` with masking: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) { + LoopBody(d, i, 0); + } + if (i < count) { + LoopBody(d, i, count - i); + } + + Now the template parameter and third function argument can be used + inside ``LoopBody`` to non-atomically ‘blend’ the first + ``num_remaining`` lanes of ``v`` with the previous contents of memory + at subsequent locations: + ``BlendedStore(v, FirstN(d, num_remaining), d, pointer);``. + Similarly, ``MaskedLoad(FirstN(d, num_remaining), d, pointer)`` loads + the first ``num_remaining`` elements and returns zero in other lanes. + + This is a good default when it is infeasible to ensure vectors are + padded, but is only safe ``#if !HWY_MEM_OPS_MIGHT_FAULT``! In + contrast to the scalar loop, only a single final iteration is needed. + The increased code size from two loop bodies is expected to be + worthwhile because it avoids the cost of masking in all but the final + iteration. + +Additional resources +-------------------- + +- :download:`Highway introduction (slides) ` +- :download:`Overview of instructions per operation on different architectures ` +- `Design philosophy and comparison `__ +- `Implementation details `__ + +Acknowledgments +--------------- + +We have used `farm-sve `__ by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine. + +This is not an officially supported Google product. Contact: +janwas@google.com +le.com diff --git a/en/test_578459068/_sources/design_philosophy.rst.txt b/en/test_578459068/_sources/design_philosophy.rst.txt new file mode 100644 index 0000000000..0d94203879 --- /dev/null +++ b/en/test_578459068/_sources/design_philosophy.rst.txt @@ -0,0 +1,212 @@ +Design philosophy +================= + +- Performance is important but not the sole consideration. Anyone who + goes to the trouble of using SIMD clearly cares about speed. However, + portability, maintainability and readability also matter, otherwise + we would write in assembly. We aim for performance within 10-20% of a + hand-written assembly implementation on the development platform. + There is no performance gap vs. intrinsics: Highway code can do + anything they can. If necessary, you can use platform-specific + instructions inside ``#if HWY_TARGET == HWY_NEON`` etc. + +- The guiding principles of C++ are “pay only for what you use” and + “leave no room for a lower-level language below C++”. We apply these + by defining a SIMD API that ensures operation costs are visible, + predictable and minimal. + +- Performance portability is important, i.e. the API should be + efficient on all target platforms. Unfortunately, common idioms for + one platform can be inefficient on others. For example: summing lanes + horizontally versus shuffling. Documenting which operations are + expensive does not prevent their use, as evidenced by widespread use + of ``HADDPS``. Performance acceptance tests may detect large + regressions, but do not help choose the approach during initial + development. Analysis tools can warn about some potential + inefficiencies, but likely not all. We instead provide `a carefully + chosen set of vector types and operations that are efficient on all + target platforms `__ (Armv8, PPC8, + x86). + +- Future SIMD hardware features are difficult to predict. For example, + AVX2 came with surprising semantics (almost no interaction between + 128-bit blocks) and AVX-512 added two kinds of predicates (writemask + and zeromask). To ensure the API reflects hardware realities, we + suggest a flexible approach that adds new operations as they become + commonly available, with fallback implementations where necessary. + +- Masking/predication differs between platforms, and it is not clear + how important the use cases are beyond the ternary operator + ``IfThenElse``. AVX-512/Arm SVE zeromasks are useful, but not + supported by P0214R5. We provide ``IfThen[Zero]Else[Zero]`` variants. + +- “Width-agnostic” SIMD is more future-proof than user-specified fixed + sizes. For example, valarray-like code can iterate over a 1D array + with a library-specified vector width. This will result in better + code when vector sizes increase, and matches the direction taken by + `Arm + SVE `__ + and RiscV V as well as Agner Fog’s `ForwardCom instruction set + proposal `__. However, some applications may + require fixed sizes, so we also guarantee support for <= 128-bit + vectors in each instruction set. + +- The API and its implementation should be usable and efficient with + commonly used compilers, including MSVC. For example, we write + ``ShiftLeft<3>(v)`` instead of ``v << 3`` because MSVC 2017 (aarch64) + does not propagate the literal (https://godbolt.org/g/rKx5Ga). + Highway requires function-specific target attributes, supported by + GCC 4.9 / Clang 3.9 / MSVC 2015. + +- Efficient and safe runtime dispatch is important. Modules such as + image or video codecs are typically embedded into larger applications + such as browsers, so they cannot require separate binaries for each + CPU. Libraries also cannot predict whether the application already + uses AVX2 (and pays the frequency throttling cost), so this decision + must be left to the application. Using only the lowest-common + denominator instructions sacrifices too much performance. Therefore, + we provide code paths for multiple instruction sets and choose the + most suitable at runtime. To reduce overhead, dispatch should be + hoisted to higher layers instead of checking inside every low-level + function. Highway supports inlining functions in the same file or in + ``*-inl.h`` headers. We generate all code paths from the same source + to reduce implementation- and debugging cost. + +- Not every CPU need be supported. To reduce code size and compile + time, we group x86 targets into clusters. In particular, SSE3 + instructions are only used/available if S-SSE3 is also available, and + AVX only if AVX2 is also supported. Code generation for AVX3_DL also + requires opting-in by defining HWY_WANT_AVX3_DL. + +- Access to platform-specific intrinsics is necessary for acceptance in + performance-critical projects. We provide conversions to and from + intrinsics to allow utilizing specialized platform-specific + functionality, and simplify incremental porting of existing code. + +- The core API should be compact and easy to learn; we provide a + `concise reference `__. + +Prior API designs +----------------- + +The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s ``F32vec4`` wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch. + +Overloaded function API +----------------------- + +Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type ``Simd`` for overloading, abbreviated +to ``D`` for template arguments and ``d`` in lvalues. + +Note that generic function templates are possible (see +generic_ops-inl.h). + +Masks +----- + +AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost. + +Masks are returned by comparisons and ``TestBit``; they serve as the +input to ``IfThen*``. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ``ZeroIfNegative`` function. + +Differences vs. `P0214R5 `__ / std::experimental::simd +----------------------------------------------------------------------------- + +1. Allowing the use of built-in vector types by relying on non-member + functions. By contrast, P0214R5 requires a wrapper class, which does + not work for sizeless vector types currently used by Arm SVE and + Risc-V. + +2. Supporting many more operations such as 128-bit compare/minmax, + AES/CLMUL, ``AndNot``, ``AverageRound``, bit-shift by immediates, + compress/expand, fixed-point mul, ``IfThenElse``, interleaved + load/store, lzcnt, mask find/set, masked load/store, popcount, + reductions, saturated add/sub, scatter/gather. + +3. Designing the API to avoid or minimize overhead on AVX2/AVX-512 + caused by crossing 128-bit ‘block’ boundaries. + +4. Avoiding the need for non-native vectors. By contrast, P0214R5’s + ``simd_cast`` returns ``fixed_size<>`` vectors which are more + expensive to access because they reside on the stack. We can avoid + this plus additional overhead on Arm/AVX2 by defining + width-expanding operations as functions of a vector part, + e.g. promoting half a vector of ``uint8_t`` lanes to one full vector + of ``uint16_t``, or demoting full vectors to half vectors with + half-width lanes. + +5. Guaranteeing access to the underlying intrinsic vector type. This + ensures all platform-specific capabilities can be used. P0214R5 + instead only ‘encourages’ implementations to provide access. + +6. Enabling safe runtime dispatch and inlining in the same binary. + P0214R5 is based on the Vc library, which does not provide + assistance for linking multiple instruction sets into the same + binary. The Vc documentation suggests compiling separate executables + for each instruction set or using GCC’s ifunc (indirect functions). + The latter is compiler-specific and risks crashes due to ODR + violations when compiling the same function with different compiler + flags. We solve this problem via target-specific namespaces and + attributes (see HOWTO section below). We also permit a mix of static + target selection and runtime dispatch for hotspots that may benefit + from newer instruction sets if available. + +7. Omitting inefficient or non-performance-portable operations such as + ``hmax``, ``operator[]``, and unsupported integer comparisons. + Applications can often replace these operations at lower cost than + emulating that exact behavior. + +8. Omitting ``long double`` types: these are not commonly available in + hardware. + +9. Ensuring signed integer overflow has well-defined semantics + (wraparound). + +10. Avoiding hidden performance costs. P0214R5 allows implicit + conversions from integer to float, which costs 3-4 cycles on x86. We + make these conversions explicit to ensure their cost is visible. + +Other related work +------------------ + +- `Neat + SIMD `__ + adopts a similar approach with interchangeable vector/scalar types + and a compact interface. It allows access to the underlying + intrinsics, but does not appear to be designed for other platforms + than x86. + +- UME::SIMD (`code `__, + `paper `__) also adopts an explicit + vectorization model with vector classes. However, it exposes the + union of all platform capabilities, which makes the API harder to + learn (209-page spec) and implement (the estimated LOC count is + `500K `__). The API is less + performance-portable because it allows applications to use operations + that are inefficient on other platforms. + +- Inastemp (`code `__, + `paper `__) is a vector library for scientific + computing with some innovative features: automatic FLOPS counting, + and “if/else branches” using lambda functions. It supports IBM + Power8, but only provides float and double types and does not support + SVE without assuming the runtime vector size. diff --git a/en/test_578459068/_sources/faq.rst.txt b/en/test_578459068/_sources/faq.rst.txt new file mode 100644 index 0000000000..57ea46ceeb --- /dev/null +++ b/en/test_578459068/_sources/faq.rst.txt @@ -0,0 +1,500 @@ +Frequently Asked Questions +========================== + +Getting started +--------------- + +Q0.0: How do I **get the Highway library**? + +A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via ``find_package(HWY 1.2.0)`` and +``target_link_libraries(your_project PRIVATE hwy)``. + +Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules: + +:: + + [submodule "highway"] + path = highway + url = https://github.com/google/highway + +Then, anyone who runs ``git clone --recursive`` on your repository will +also get Highway. If not using Git, you can also manually download the +`Highway code `__ and add it +to your source tree. + +For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert ``add_subdirectory(highway)`` +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +``deps = ["//path/highway:hwy"]``. + +If you use another build system, add ``hwy/per_target.cc`` and +``hwy/targets.cc`` to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h. + +If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case. + +Q0.1: What’s the **easiest way to start using Highway**? + +A: Copy an existing file such as ``hwy/examples/benchmark.cc`` or +``skeleton.cc`` or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct. + +Then, in the function ``RunBenchmarks`` (for benchmark.cc) or +``FloorLog2`` (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches. + +Next, you can wrap your code in +``#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128`` and into +the ``#else`` branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in ``hwy/tests/``, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code. + +Documentation +------------- + +Q1.1: How do I **find the Highway op name** corresponding to an existing +intrinsic? + +A: Search for the intrinsic in (for example) +`x86_128-inl.h `__. +The Highway op is typically the name of the function that calls the +intrinsic. See also the `quick +reference `__ +which lists all of the Highway ops. + +Q1.2: Are there **examples of porting intrinsics to Highway**? + +A: See https://github.com/google/highway#examples. + +Q1.3: Where do I find documentation for each **platform’s intrinsics**? + +A: See Intel +`guide `__, +Arm +`guide `__ +and `SVE `__, RISC-V V +`spec `__ +and `guide `__, +`WebAssembly `__, PPC +`ISA `__ and +`intrinsics `__. + +Q1.4: Where do I find **instruction latency/throughput**? + +A: For x86, a combination of +`uops.info `__ and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +`AMD’s sheet (zip +file) `__. For Arm, +the +`Software_Optimization_Guide `__ +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available). + +Q1.5: Where can I find **inspiration for SIMD-friendly algorithms**? A: + +- `Algorithms for Modern Hardware online + book `__ +- `SIMD for C++ developers `__ +- `Bit twiddling + collection `__ +- `SIMD-within-a-register `__ +- Hacker’s Delight book, which has a huge collection of bitwise + identities, but is written for hypothetical RISC CPUs, which differ + in some ways from the SIMD capabilities of current CPUs. + +Q1.6: How do I **predict performance**? + +A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, `integrated into Compiler +Explorer `__. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published `uica `__, +which is reportedly more accurate +(`paper `__). + +Correctness +----------- + +Q2.1: **Which targets are covered** by my tests? + +A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible. + +Q2.2: Why do **floating-point results differ** on some platforms? + +A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s ``MulAdd`` op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it. + +Q2.3: How do I make my code **safe for asan and msan**? + +A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using ``LoadU``, or even ``MaskedLoad`` +with the mask set to ``FirstN(d, remaining_lanes)``, may trigger page +faults or asan errors. We instead recommend using +``hwy/contrib/algo/transform-inl.h``. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The ``Generate`` or ``Transform*`` +functions then take care of remainder handling. + +API design +---------- + +Q3.1: Are the **``d`` arguments optimized out**? + +A: Yes, ``d`` is an lvalue of the zero-sized type ``Simd<>``, typically +obtained via ``ScalableTag``. These only serve to select overloaded +functions and do not occupy any storage at runtime. + +Q3.2: Why do **only some functions have a ``d`` argument**? + +A: Ops which receive and return vectors typically do not require a ``d`` +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The ``d`` argument +is required for: + +:: + + - Influencing the number of lanes loaded/stored from/to memory. The + arguments to `Simd<>` include an upper bound `N`, and a shift count + `kPow2` to divide the actual number of lanes by a power of two. + - Indicating the desired vector or mask type to return from 'factory' + functions such as `Set` or `FirstN`, `BitCast`, or conversions such as + `PromoteTo`. + - Disambiguating the argument type to ops such as `VecFromMask` or + `AllTrue`, because masks may be generic types shared between multiple + lane types. + - Determining the actual number of lanes for certain ops, in particular + those defined in terms of the upper half of a vector (`UpperHalf`, but + also `Combine` or `ConcatUpperLower`) and reductions such as + `MaxOfLanes`. + +Q3.3: What’s the policy for **adding new ops**? + +A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the `wishlist for +ops `__. + +Q3.4: ``auto`` is discouraged, **what vector type** should we use? + +A: You can use ``Vec`` or ``Mask``, where ``D`` is the type of +``d`` (in fact we often use ``decltype(d)`` for that). To keep code +short, you can define typedefs/aliases, for example +``using V = Vec``. Note that the Highway implementation +uses ``VFromD``, which is equivalent but currently necessary because +``Vec`` is defined after the Highway implementations in hwy/ops/*. + +Q3.5: **Why is base.h separate** from highway.h? + +A: It can be useful for files that just want compiler-dependent macros, +for example ``HWY_RESTRICT`` in public headers. This avoids the expense +of including the full ``highway.h``, which can be large because some +platform headers declare thousands of intrinsics. + +Q3.6: What are **restrict pointers** and when to use ``HWY_RESTRICT``? + +This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer. + +``float* HWY_RESTRICT p`` means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that ``p`` does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise. + +Portability +----------- + +Q4.1: How do I **only generate code for a single instruction set** +(static dispatch)? + +A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +`example `__ documents which flags +are required on x86. + +Q4.2: Why does my working x86 code **not compile on SVE or RISC-V**? + +A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific ``Vec256``), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules: + +- Use functions (Eq, Lt) instead of overloaded operators (``==``, + ``<``); +- Prefix Highway ops with ``hwy::HWY_NAMESPACE``, or an alias + (``hn::Load``) or ensure your code resides inside + ``namespace hwy::HWY_NAMESPACE``; +- Avoid arrays of vectors and static/thread_local/member vectors; + instead use arrays of the lane type (T). +- Avoid pointer arithmetic on vectors; instead increment pointers to + lanes by the vector length (``Lanes(d)``). + +Q4.3: Why are **class members not allowed**? + +A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there. + +Q4.4: Why are **overloaded operators not allowed**? + +A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin ``operator<(unspecified_vector, unspecified_vector)``. +When(if) that becomes widely supported, this limitation can be lifted. + +Q4.5: Can I declare **arrays of lanes on the stack**? + +A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +``hwy::AllocateAligned(Lanes(d))``. + +Boilerplate +----------- + +Q5.1: What is **boilerplate**? + +A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples. + +Q5.2: What’s the difference between **``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``**? + +A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying ``HWY_ATTR`` for every function. However, ``HWY_ATTR`` +is still necessary for lambda functions that use SIMD. + +Q5.3: **Why use ``HWY_NAMESPACE``**? + +A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +``HWY_NAMESPACE`` namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later. + +Q5.4: What are these **unusual include guards**? + +A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +``#include``) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named \*-inl.h with a special include +guard of the form: + +:: + + #if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE) + #ifdef MYPROJECT_FILE_INL_H_TARGET + #undef MYPROJECT_FILE_INL_H_TARGET + #else + #define MYPROJECT_FILE_INL_H_TARGET + #endif + +Highway takes care of defining and un-defining ``HWY_TARGET_TOGGLE`` +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch. + +Q5.5: How do I **prevent lint warnings for the include guard**? + +A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard. + +:: + + // Start of file: empty include guard to avoid lint errors + #ifndef MYPROJECT_FILE_INL_H_ + #define MYPROJECT_FILE_INL_H_ + #endif + // Followed by the actual per-target guard as above + +Efficiency +---------- + +Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway **differentiate unaligned and aligned loads/stores**? + +A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the ``LDDQU`` instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (``MOVDQU``) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +``CompressStore`` or ``BlendedStore``) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops. + +Q6.2: **When does ``Prefetch`` help**? + +A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms. + +Q6.3: Is **CPU clock throttling** really an issue? + +A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +`microbenchmark `__ +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For `vectorized +Quicksort `__, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is `no longer a concern on recent +Intel `__ +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512. + +Q6.4: Why does my CPU sometimes only execute **one vector instruction +per cycle** even though the specs say it could do 2-4? + +A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences. + +Q6.5: How **expensive are Gather/Scatter**? + +A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire *vectors* per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely. + +Troubleshooting +--------------- + +Q7.1: When building with clang-16, I see errors such as +``DWARF error: invalid or unhandled FORM value: 0x25`` or +``undefined reference to __extendhfsf2``. + +A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of ``__extendhfsf2`` to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information. + +Q7.2: I see build errors mentioning +``inlining failed in call to ‘always_inline’ ‘hwy::PreventElision(int&)void’: target specific option mismatch``. + +A: This is caused by a conflict between ``-m`` compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +``HWY_IS_TEST`` (set by our CMake/Bazel builds for tests) or +``HWY_COMPILE_ALL_ATTAINABLE``. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When ``-m`` compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as ``PreventElision`` are compiled for a newer CPU baseline than +the minimum target that Highway sets via ``#pragma``. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by ``-m`` flags. However, Highway’s tests aim to cover all +targets by defining ``HWY_IS_TEST``. When that or +``HWY_COMPILE_ALL_ATTAINABLE`` are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining ``HWY_COMPILE_ONLY_STATIC``, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +``HWY_SKIP_NON_BEST_BASELINE``. A third option is to avoid ``-m`` flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information. diff --git a/en/test_578459068/_sources/impl_details.rst.txt b/en/test_578459068/_sources/impl_details.rst.txt new file mode 100644 index 0000000000..5934009a78 --- /dev/null +++ b/en/test_578459068/_sources/impl_details.rst.txt @@ -0,0 +1,323 @@ +Highway implementation details +============================== + +Introduction +------------ + +This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler. + +Vectors vs. tags +---------------- + +The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (``Simd<>`` and +``SizeTag<>``) are only used to select among the various overloads of +functions such as ``Set``. This allows Highway to use builtin vector +types without a class wrapper. + +Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries. + +Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to ``Add`` provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +``__m128i`` built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the ``Add`` function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +``hn``, so ``hn::Add``. This works for both wrappers and built-in vector +types. + +Adding a new target +------------------- + +Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as ``HWY_AVX3_DL``, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by ``HWY_MAX_DYNAMIC_TARGETS``. + +When to use -inl.h +------------------ + +By convention, files whose name ends with ``-inl.h`` contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form: + +:: + + #if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HWY_PATH_NAME_INL_H_ + #undef HWY_PATH_NAME_INL_H_ + #else + #define HWY_PATH_NAME_INL_H_ + #endif + // contents to include once per target + #endif // HWY_PATH_NAME_INL_H_ + +This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +``#include`` one or more ``-inl.h`` files. As an exception, +``hwy/ops/*-inl.h`` do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required. + +Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +``HWY_DYNAMIC_DISPATCH`` into the vector code. For an example of this, +see `vqsort.cc <../hwy/contrib/sort/vqsort.cc>`__. + +Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus ``-inl.h`` makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline ``.cc`` files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. `Math +functions <../hwy/contrib/math/math-inl.h>`__ can fall into either case, +hence we provide both inline functions and ``Call*`` wrappers. + +Use of macros +------------- + +Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in ``[1/8, 8]``). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity: + +- ``x86_*`` and ``wasm_*`` simply write out all the overloads, which is + straightforward but results in 4K-6K line files. + +- `arm_sve-inl.h <../hwy/ops/arm_sve-inl.h>`__ defines ‘type list’ + macros ``HWY_SVE_FOREACH*`` to define all overloads for most ops in a + single line. Such an approach makes sense because SVE ops are quite + orthogonal (i.e. generally defined for all types and consistent). + +- `arm_neon-inl.h <../hwy/ops/arm_neon-inl.h>`__ also uses type list + macros, but with a more general ‘function builder’ which helps to + define custom function templates required for ‘unusual’ ops such as + ``ShiftLeft``. + +- `rvv-inl.h <../hwy/ops/rvv-inl.h>`__ has the most complex system + because it deals with both type lists and LMUL, plus support for + widening or narrowing operations. The type lists thus have additional + arguments, and there are also additional lists for LMUL which can be + extended or truncated. + +Code reuse across targets +------------------------- + +The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as ``AESRound`` which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +`generic_ops-inl.h <../hwy/ops/generic_ops-inl.h>`__, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +``HWY_NATIVE_AES``. + +The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although ``Vec128`` is available on most targets, ``HWY_SCALAR``, +``HWY_RVV`` and ``HWY_SVE*`` lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the ``HWY_IF`` SFINAE +helpers. Example: +``template , HWY_IF_SIGNED_D(D)>``. Note +that there is a limited set of ``HWY_IF`` that work directly with +vectors, identified by their ``_V`` suffix. However, the functions +likely use a ``D`` type anyway, thus it is convenient to obtain one in +the template arguments and also use that for ``HWY_IF_*_D``. + +For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +`x86_128-inl.h <../hwy/ops/x86_128-inl.h>`__ and are also templated on +the vector type. + +Adding a new op +--------------- + +Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6. + +1) Document the new op in ``g3doc/quick_reference.md`` with its function + signature and a description of what the op does. + +2) Implement the op in each ``ops/*-inl.h`` header. There are two + exceptions, detailed in the previous section: first, + ``generic_ops-inl.h`` is not changed in the common case where the op + has a unique definition for every target. Second, if the op’s + definition would be duplicated in ``x86_256-inl.h`` and + ``x86_512-inl.h``, it may be expressed as a template in + ``x86_128-inl.h`` with a ``class V`` template argument, e.g. + ``TableLookupBytesOr0``. + +3) Pick the appropriate ``hwy/tests/*_test.cc`` and add a test. This is + also a three step process: first define a functor that implements the + test logic (e.g. ``TestPlusMinus``), then a function (e.g. + ``TestAllPlusMinus``) that invokes this functor for all lane types + the op supports, and finally a line near the end of the file that + invokes the function for all targets: + ``HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);``. Note + the naming convention that the function has the same name as the + functor except for the ``TestAll`` prefix. + +Reducing the number of overloads via templates +---------------------------------------------- + +Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types: + +- We can extend templates with SFINAE. Highway provides some + internal-only ``HWY_IF_*`` macros for this, e.g. + ``template bool IsFiniteT(T t) {``. + Variants of these with ``_D`` and ``_V`` suffixes exist for when the + argument is a tag or vector type. Although convenient and fairly + readable, this style sometimes encounters limits in compiler support, + especially with older MSVC. + +- When the implementation is lengthy and only a few types are + supported, it can make sense to move the implementation into + namespace detail and provide one non-template overload for each type; + each calls the implementation. + +- When the implementation only depends on the size in bits of the lane + type (instead of whether it is signed/float), we sometimes add + overloads with an additional ``SizeTag`` argument to namespace + detail, and call those from the user-visible template. This may avoid + compiler limitations relating to the otherwise equivalent + ``HWY_IF_T_SIZE(T, 1)``. + +Deducing the Simd<> argument type +--------------------------------- + +For functions that take a ``d`` argument such as ``Load``, we usually +deduce it as a ``class D`` template argument rather than deducing the +individual ``T``, ``N``, ``kPow2`` arguments to ``Simd``. To obtain +``T`` e.g. for the pointer argument to ``Load``, use ``TFromD``. +Rather than ``N``, e.g. for stack-allocated arrays on targets where +``!HWY_HAVE_SCALABLE``, use ``MaxLanes(d)``, or where no ``d`` lvalue is +available, ``HWY_MAX_LANES_D(D)``. + +When there are constraints, such as “only enable when the ``D`` is +exactly 128 bits”, be careful not to use ``Full128`` as the function +argument type, because this will not match +``Simd``, i.e. twice a half-vector. Instead use +``HWY_IF_V_SIZE_D(D, 16)``. + +We could perhaps skip the ``HWY_IF_V_SIZE_D`` if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are ``Vec256`` the +overload defined in x86_256 will be selected. However, also verifying +the ``D`` matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different ``D`` +to ``Store`` than the one used to create the vector argument might point +to an error; both should match. + +For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use ``VFrom``. + +Documentation of platform-specific intrinsics +--------------------------------------------- + +When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics. + +For x86 targets ``HWY_SSE2``, ``HWY_SSSE3``, ``HWY_SSE4``, ``HWY_AVX2``, +``HWY_AVX3``, ``HWY_AVX3_DL``, ``HWY_AVX3_ZEN4``, ``HWY_AVX3_SPR`` Intel +provides a `searchable +reference `__. + +For Arm targets ``HWY_NEON``, ``HWY_NEON_WITHOUT_AES``, +``HWY_NEON_BF16``, ``HWY_SVE`` (plus its specialization for 256-bit +vectors ``HWY_SVE_256``), ``HWY_SVE2`` (plus its specialization for +128-bit vectors ``HWY_SVE2_128``), Arm provides a `searchable +reference `__. + +For RISC-V target ``HWY_RVV``, we refer to the assembly language +`specification `__ +plus the separate `intrinsics +specification `__. + +For WebAssembly target ``HWY_WASM``, we recommend consulting the +`intrinsics +header `__. +There is also an unofficial `searchable list of +intrinsics `__. + +For POWER targets ``HWY_PPC8``, ``HWY_PPC9``, ``HWY_PPC10``, there is +`documentation of +intrinsics `__, +the `ISA `__, plus +a `searchable +reference `__. + +For ZVector targets ``HWY_Z14``, ``HWY_Z15``, ``HWY_Z16``, there is the +`ISA `__ +(requires IBMid login), plus a `searchable +reference `__. + +Why scalar target +----------------- + +There can be various reasons to avoid using vector intrinsics: + +- The current CPU may not support any instruction sets generated by + Highway (on x86, we only target S-SSE3 or newer because its + predecessor SSE3 was introduced in 2004 and it seems unlikely that + many users will want to support such old CPUs); +- The compiler may crash or emit incorrect code for certain intrinsics + or instruction sets; +- We may want to estimate the speedup from the vector implementation + compared to scalar code. + +Highway provides either the ``HWY_SCALAR`` or the ``HWY_EMU128`` target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as ``AESRound`` +or ``TableLookupBytes``. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable. + +One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +``HWY_COMPILE_ONLY_EMU128``. + +``HWY_SCALAR`` is only enabled/used ``#ifdef HWY_COMPILE_ONLY_SCALAR`` +(or ``#if HWY_BROKEN_EMU128``). Projects that intend to use it may +require ``#if HWY_TARGET != HWY_SCALAR`` around the ops it does not +support to prevent compile errors. diff --git a/en/test_578459068/_sources/index.rst.txt b/en/test_578459068/_sources/index.rst.txt new file mode 100644 index 0000000000..61036ba06e --- /dev/null +++ b/en/test_578459068/_sources/index.rst.txt @@ -0,0 +1,13 @@ +Highway, a C++ library that provides portable SIMD/vector intrinsics +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: Contents: + + README + quick_reference + design_philosophy + faq + impl_details + release_testing_process \ No newline at end of file diff --git a/en/test_578459068/_sources/locales/zh/index.rst.txt b/en/test_578459068/_sources/locales/zh/index.rst.txt new file mode 100644 index 0000000000..c30fb48bbd --- /dev/null +++ b/en/test_578459068/_sources/locales/zh/index.rst.txt @@ -0,0 +1,6 @@ +Highway, 为C++提供可移植的SIMD原语 +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: 我们正在准备中文支持:) \ No newline at end of file diff --git a/en/test_578459068/_sources/quick_reference.rst.txt b/en/test_578459068/_sources/quick_reference.rst.txt new file mode 100644 index 0000000000..76fb463ef2 --- /dev/null +++ b/en/test_578459068/_sources/quick_reference.rst.txt @@ -0,0 +1,2980 @@ +API synopsis / quick reference +============================== + +High-level overview +------------------- + +Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions. + +Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, ``hwy/contrib`` also includes higher-level +algorithms such as ``FindIf`` or ``VQSort`` implemented using these ops. + +Static vs. dynamic dispatch +--------------------------- + +Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch. + +Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash. + +Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this: + +- Highway can take care of everything including compilation (by + re-#including your code), setting the required compiler #pragmas, and + dispatching to the best available implementation. The only changes to + your code relative to static dispatch are adding + ``#define HWY_TARGET_INCLUDE``, + ``#include "third_party/highway/hwy/foreach_target.h"`` (which must + come before any inclusion of highway.h) and calling + ``HWY_DYNAMIC_DISPATCH`` instead of ``HWY_STATIC_DISPATCH``. + +- Some build systems (e.g. Apple) support the concept of ‘fat’ binaries + which contain code for multiple architectures or instruction sets. + Then, the operating system or loader typically takes care of calling + the appropriate code. Highway interoperates with this by using the + instruction set requested by the current compiler flags during each + compilation pass. Your code is the same as with static dispatch. + + Note that this method replicates the entire binary, whereas the + Highway-assisted dynamic dispatch method only replicates your SIMD + code, which is typically a small fraction of the total size. + +- Because Highway is a library (as opposed to a code generator or + compiler), the dynamic dispatch method can be inspected, and made to + interoperate with existing systems. For compilation, you can replace + foreach_target.h if your build system supports compiling for multiple + targets. For choosing the best available target, you can replace + Highway’s CPU detection and decision with your own. + ``HWY_DYNAMIC_DISPATCH`` calls into a table of function pointers with + a zero-based index indicating the desired target. Instead of calling + it immediately, you can also save the function pointer returned by + ``HWY_DYNAMIC_POINTER``. Note that ``HWY_DYNAMIC_POINTER`` returns + the same pointer that ``HWY_DYNAMIC_DISPATCH`` would. When either of + them are first invoked, the function pointer first detects the CPU, + then calls your actual function. You can call + ``GetChosenTarget().Update(SupportedTargets());`` to ensure future + dynamic dispatch avoids the overhead of CPU detection. You can also + replace the table lookup with your own choice of index, or even call + e.g. ``N_AVX2::YourFunction`` directly. + +Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch. + +Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying ``-march=armv8-a+crc``. When we build the ``HWY_NEON`` target +(which would only be used if the CPU actually does have AES), there is a +conflict between the ``arch=armv8-a+crypto`` that is set via pragma only +for the vector code, and the global ``-march``. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +``HWY_COMPILE_ONLY_STATIC`` or ``HWY_SKIP_NON_BEST_BASELINE`` when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call ``HWY_DYNAMIC_DISPATCH``. When Highway is only built for a +single target, ``HWY_DYNAMIC_DISPATCH`` results in the same direct call +that ``HWY_STATIC_DISPATCH`` would produce. + +Headers +------- + +The public headers are: + +- hwy/highway.h: main header, included from source AND/OR header files + that use vector types. Note that including in headers may increase + compile time, but allows declaring functions implemented out of line. + +- hwy/base.h: included from headers that only need + compiler/platform-dependent definitions (e.g. ``PopCount``) without + the full highway.h. + +- hwy/foreach_target.h: re-includes the translation unit (specified by + ``HWY_TARGET_INCLUDE``) once per enabled target to generate code from + the same source code. highway.h must still be included. + +- hwy/aligned_allocator.h: defines functions for allocating memory with + alignment suitable for ``Load``/``Store``. + +- hwy/cache_control.h: defines stand-alone functions to control caching + ( e.g. prefetching), independent of actual SIMD. + +- hwy/nanobenchmark.h: library for precisely measuring elapsed time + (under varying inputs) for benchmarking small/medium regions of code. + +- hwy/print-inl.h: defines Print() for writing vector lanes to stderr. + +- hwy/tests/test_util-inl.h: defines macros for invoking tests on all + available targets, plus per-target functions useful in tests. + +Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code: + +:: + + #include "hwy/highway.h" + HWY_BEFORE_NAMESPACE(); // at file scope + namespace project { // optional + namespace HWY_NAMESPACE { + + // implementation + + // NOLINTNEXTLINE(google-readability-namespace-comments) + } // namespace HWY_NAMESPACE + } // namespace project - optional + HWY_AFTER_NAMESPACE(); + +If you choose not to use the ``BEFORE/AFTER`` lines, you must prefix any +function that calls Highway ops such as ``Load`` with ``HWY_ATTR``. +Either of these will set the compiler #pragma required to generate +vector code. + +The ``HWY_NAMESPACE`` lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch. + +Notation in this doc +-------------------- + +By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops. + +- ``T`` denotes the type of a vector lane (integer or floating-point); +- ``N`` is a size_t value that governs (but is not necessarily + identical to) the number of lanes; +- ``D`` is shorthand for a zero-sized tag type ``Simd``, + used to select the desired overloaded function (see next section). + Use aliases such as ``ScalableTag`` instead of referring to this type + directly; +- ``d`` is an lvalue of type ``D``, passed as a function argument + e.g. to Zero; +- ``V`` is the type of a vector, which may be a class or built-in type. +- ``v[i]`` is analogous to C++ array notation, with zero-based index + ``i`` from the starting address of the vector ``v``. + +Vector and tag types +-------------------- + +Highway vectors consist of one or more ‘lanes’ of the same built-in type +``T``: ``uint##_t, int##_t`` for ``## = 8, 16, 32, 64``, or +``float##_t`` for ``## = 16, 32, 64`` and ``bfloat16_t``. ``T`` may be +retrieved via ``TFromD``. ``IsIntegerLaneType`` evaluates to true +for these ``int`` or ``uint`` types. + +Beware that ``char`` may differ from these types, and is not supported +directly. If your code loads from/stores to ``char*``, use ``T=uint8_t`` +for Highway’s ``d`` tags (see below) or ``T=int8_t`` (which may enable +faster less-than/greater-than comparisons), and cast your ``char*`` +pointers to your ``T*``. + +In Highway, ``float16_t`` (an IEEE binary16 half-float) and +``bfloat16_t`` (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from ``float32_t``. The behavior +of infinity and NaN in ``float16_t`` is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via ``BitCastScalar`` or ``ConvertScalarTo``. + +On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as ``Set`` take a +zero-sized tag argument called ``d`` of type ``D`` and return an actual +vector of unspecified type. + +The actual lane count (used to increment loop counters etc.) can be +obtained via ``Lanes(d)``. This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +``AllocateAligned(Lanes(d))``. + +Note that ``Lanes(d)`` could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances: + +- upon user request in future via special CPU instructions (switching + to ‘streaming SVE’ mode for Arm SME), or +- via system software (``prctl(PR_SVE_SET_VL`` on Linux for Arm SVE). + When the vector length is changed using this mechanism, all but the + lower 128 bits of vector registers are invalidated. + +Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +``Lanes(d)``). + +``MaxLanes(d)`` returns a (potentially loose) upper bound on +``Lanes(d)``, and is implemented as a constexpr function. + +The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +``count & (Lanes(d) - 1)`` instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +``MaxLanes``) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders. + +``d`` lvalues (a tag, NOT actual vector) are obtained using aliases: + +- Most common: ``ScalableTag d;`` or the macro form + ``HWY_FULL(T[, LMUL=1]) d;``. With the default value of the second + argument, these both select full vectors which utilize all available + lanes. + + Only for targets (e.g. RVV) that support register groups, the kPow2 + (-3..3) and LMUL argument (1, 2, 4, 8) specify ``LMUL``, the number + of registers in the group. This effectively multiplies the lane count + in each operation by ``LMUL``, or left-shifts by ``kPow2`` (negative + values are understood as right-shifting by the absolute value). These + arguments will eventually be optional hints that may improve + performance on 1-2 wide machines (at the cost of reducing the + effective number of registers), but RVV target does not yet support + fractional ``LMUL``. Thus, mixed-precision code (e.g. demoting float + to uint8_t) currently requires ``LMUL`` to be at least the ratio of + the sizes of the largest and smallest type, and smaller ``d`` to be + obtained via ``Half``. + + For other targets, ``kPow2`` must lie within [HWY_MIN_POW2, + HWY_MAX_POW2]. The ``*Tag`` aliases clamp to the upper bound but your + code should ensure the lower bound is not exceeded, typically by + specializing compile-time recursions for ``kPow2`` = ``HWY_MIN_POW2`` + (this avoids compile errors when ``kPow2`` is low enough that it is + no longer a valid shift count). + +- Less common: ``CappedTag d`` or the macro form + ``HWY_CAPPED(T, kCap) d;``. These select vectors or masks where *no + more than* the largest power of two not exceeding ``kCap`` lanes have + observable effects such as loading/storing to memory, or being + counted by ``CountTrue``. The number of lanes may also be less; for + the ``HWY_SCALAR`` target, vectors always have a single lane. For + example, ``CappedTag`` will use up to two lanes. + +- For applications that require fixed-size vectors: + ``FixedTag d;`` will select vectors where exactly + ``kCount`` lanes have observable effects. These may be implemented + using full vectors plus additional runtime cost for masking in + ``Load`` etc. ``kCount`` must be a power of two not exceeding + ``HWY_LANES(T)``, which is one for ``HWY_SCALAR``. This tag can be + used when the ``HWY_SCALAR`` target is anyway disabled (superseded by + a higher baseline) or unusable (due to use of ops such as + ``TableLookupBytes``). As a convenience, we also provide + ``Full128``, ``Full64`` and ``Full32`` aliases which are + equivalent to ``FixedTag``, + ``FixedTag`` and ``FixedTag``. + +- The result of ``UpperHalf``/``LowerHalf`` has half the lanes. To + obtain a corresponding ``d``, use ``Half``; the opposite + is ``Twice<>``. + +- ``BlockDFromD`` returns a ``d`` with a lane type of ``TFromD`` + and ``HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD))`` lanes. + +User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable. + +For mixed-precision code (e.g. ``uint8_t`` lanes promoted to ``float``), +tags for the smaller types must be obtained from those of the larger +type (e.g. via ``Rebind>``). + +Using unspecified vector types +------------------------------ + +Vector types are unspecified and depend on the target. Your code could +define vector variables using ``auto``, but it is more readable (due to +making the type visible) to use an alias such as ``Vec``, or +``decltype(Zero(d))``. Similarly, the mask type can be obtained via +``Mask``. Often your code will first define a ``d`` lvalue using +``ScalableTag``. You may wish to define an alias for your vector +types such as ``using VecT = Vec``. Do not use undocumented +types such as ``Vec128``; these may work on most targets, but not all +(e.g. SVE). + +Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type ``T`` instead), class +members, static/thread_local variables, new-expressions (use +``AllocateAligned`` instead), and sizeof/pointer arithmetic (increment +``T*`` by ``Lanes(d)`` instead). + +Initializing constants requires a tag type ``D``, or an lvalue ``d`` of +that type. The ``D`` can be passed as a template argument or obtained +from a vector type ``V`` via ``DFromV``. ``TFromV`` is equivalent +to ``TFromD>``. + +**Note**: Let ``DV = DFromV``. For builtin ``V`` (currently necessary +on RVV/SVE), ``DV`` might not be the same as the ``D`` used to create +``V``. In particular, ``DV`` must not be passed to ``Load/Store`` +functions because it may lack the limit on ``N`` established by the +original ``D``. However, ``Vec`` is the same as ``V``. + +Thus a template argument ``V`` suffices for generic functions that do +not load from/store to memory: +``template V Mul4(V v) { return Mul(v, Set(DFromV(), 4)); }``. + +Example of mixing partial vectors with generic functions: + +:: + + CappedTag d2; + auto v = Mul4(Set(d2, 2)); + Store(v, d2, ptr); // Use d2, NOT DFromV() + +Targets +------- + +Let ``Target`` denote an instruction set, one of ``SCALAR/EMU128``, +``RVV``, ``SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR`` (x86), +``PPC8/PPC9/PPC10/Z14/Z15`` (POWER), ``WASM/WASM_EMU256`` (WebAssembly), +``NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128`` (Arm). + +Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use ``HWY_AVX2``, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +``kGroup*`` in ``targets.cc``. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +``HWY_TARGET_STR*`` in ``set_macros-inl.h``, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG. + +Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them). + +- ``HWY_STATIC_TARGET`` is the best enabled baseline ``HWY_Target``, + and matches ``HWY_TARGET`` in static dispatch mode. This is useful + even in dynamic dispatch mode for deducing and printing the compiler + flags. + +- ``HWY_TARGETS`` indicates which targets to generate for dynamic + dispatch, and which headers to include. It is determined by + configuration macros and always includes ``HWY_STATIC_TARGET``. + +- ``HWY_SUPPORTED_TARGETS`` is the set of targets available at runtime. + Expands to a literal if only a single target is enabled, or + SupportedTargets(). + +- ``HWY_TARGET``: which ``HWY_Target`` is currently being compiled. + This is initially identical to ``HWY_STATIC_TARGET`` and remains so + in static dispatch mode. For dynamic dispatch, this changes before + each re-inclusion and finally reverts to ``HWY_STATIC_TARGET``. Can + be used in ``#if`` expressions to provide an alternative to functions + which are not supported by ``HWY_SCALAR``. + + In particular, for x86 we sometimes wish to specialize functions for + AVX-512 because it provides many new instructions. This can be + accomplished via ``#if HWY_TARGET <= HWY_AVX3``, which means AVX-512 + or better (e.g. ``HWY_AVX3_DL``). This is because numerically lower + targets are better, and no other platform has targets numerically + less than those of x86. + +- ``HWY_WANT_SSSE3``, ``HWY_WANT_SSE4``: add SSSE3 and SSE4 to the + baseline even if they are not marked as available by the compiler. On + MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or + enabling AVX. + +- ``HWY_WANT_AVX3_DL``: opt-in for dynamic dispatch to ``HWY_AVX3_DL``. + This is unnecessary if the baseline already includes AVX3_DL. + +You can detect and influence the set of supported targets: + +- ``TargetName(t)`` returns a string literal identifying the single + target ``t``, where ``t`` is typically ``HWY_TARGET``. + +- ``SupportedTargets()`` returns an int64_t bitfield of enabled targets + that are supported on this CPU. The return value may change after + calling ``DisableTargets``, but will never be zero. + +- ``HWY_SUPPORTED_TARGETS`` is equivalent to ``SupportedTargets()`` but + more efficient if only a single target is enabled. + +- ``DisableTargets(b)`` causes subsequent ``SupportedTargets()`` to not + return target(s) whose bits are set in ``b``. This is useful for + disabling specific targets if they are unhelpful or undesirable, + e.g. due to memory bandwidth limitations. The effect is not + cumulative; each call overrides the effect of all previous calls. + Calling with ``b == 0`` restores the original behavior. Use + ``SetSupportedTargetsForTest`` instead of this function for + iteratively enabling specific targets for testing. + +- ``SetSupportedTargetsForTest(b)`` causes subsequent + ``SupportedTargets`` to return ``b``, minus those disabled via + ``DisableTargets``. ``b`` is typically derived from a subset of + ``SupportedTargets()``, e.g. each individual bit in order to test + each supported target. Calling with ``b == 0`` restores the normal + ``SupportedTargets`` behavior. + +Operations +---------- + +In the following, the argument or return type ``V`` denotes a vector +with ``N`` lanes, and ``M`` a mask. Operations limited to certain vector +types begin with a constraint of the form ``V``: ``{prefixes}[{bits}]``. +The prefixes ``u,i,f`` denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form ``u32 = {u}{32}`` may also be used. + +Note that Highway functions reside in ``hwy::HWY_NAMESPACE``, whereas +user-defined functions reside in ``project::[nested]::HWY_NAMESPACE``. +Highway functions generally take either a ``D`` or vector/mask argument. +For targets where vectors and masks are defined in namespace ``hwy``, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference: + +- ``namespace hn = hwy::HWY_NAMESPACE;`` alias used to prefix ops, e.g. + ``hn::LoadDup128(..)``; +- ``using hwy::HWY_NAMESPACE::LoadDup128;`` declarations for each op + used; +- ``using hwy::HWY_NAMESPACE;`` directive. This is generally + discouraged, especially for SIMD code residing in a header. + +Note that overloaded operators were not supported on ``RVV`` and ``SVE`` +until recently. Unfortunately, clang’s ``SVE`` comparison operators +return integer vectors instead of the ``svbool_t`` type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +``Lt`` instead of ``operator<``. + +Initialization +~~~~~~~~~~~~~~ + +- V **Zero**\ (D): returns N-lane vector with all bits set to 0. +- V **Set**\ (D, T): returns N-lane vector with all lanes equal to the + given value of type ``T``. +- V **Undefined**\ (D): returns uninitialized N-lane vector, e.g. for + use as an output parameter. +- V **Iota**\ (D, T2): returns N-lane vector where the lane with index + ``i`` has the given value of type ``T2`` (the op converts it to T) + + ``i``. The least significant lane has index 0. This is useful in + tests for detecting lane-crossing bugs. +- V **SignBit**\ (D): returns N-lane vector with all lanes set to a + value whose representation has only the most-significant bit set. +- V **Dup128VecFromValues**\ (D d, T t0, .., T tK): Creates a vector + from ``K+1`` values, broadcasted to each 128-bit block if + ``Lanes(d) >= 16/sizeof(T)`` is true, where ``K`` is + ``16/sizeof(T) - 1``. + + Dup128VecFromValues returns the following values in each 128-bit + block of the result, with ``t0`` in the least-significant + (lowest-indexed) lane of each 128-bit block and ``tK`` in the + most-significant (highest-indexed) lane of each 128-bit block: + ``{t0, t1, ..., tK}`` + +Getting/setting lanes +~~~~~~~~~~~~~~~~~~~~~ + +- T **GetLane**\ (V): returns lane 0 within ``V``. This is useful for + extracting ``SumOfLanes`` results. + +The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code: + +- T **ExtractLane**\ (V, size_t i): returns lane ``i`` within ``V``. + ``i`` must be in ``[0, Lanes(DFromV()))``. Potentially slow, it + may be better to store an entire vector to an array and then operate + on its elements. + +- V **InsertLane**\ (V, size_t i, T t): returns a copy of V whose lane + ``i`` is set to ``t``. ``i`` must be in ``[0, Lanes(DFromV()))``. + Potentially slow, it may be better set all elements of an aligned + array and then ``Load`` it. + +Getting/setting blocks +~~~~~~~~~~~~~~~~~~~~~~ + +- Vec> **ExtractBlock**\ (V) : returns + block ``kBlock`` of V, where ``kBlock`` is an index to a block that + is ``HWY_MIN(DFromV().MaxBytes(), 16)`` bytes. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **InsertBlock**\ (V v, Vec> + blk_to_insert): Inserts ``blk_to_insert``, with ``blk_to_insert[i]`` + inserted into lane ``kBlock * (16 / sizeof(TFromV)) + i`` of the + result vector, if + ``kBlock * 16 < Lanes(DFromV()) * sizeof(TFromV)`` is true. + + Otherwise, returns ``v`` if ``kBlock * 16`` is greater than or equal + to ``Lanes(DFromV()) * sizeof(TFromV)``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- size_t **Blocks**\ (D d): Returns the number of 16-byte blocks if + ``Lanes(d) * sizeof(TFromD)`` is greater than or equal to 16. + + Otherwise, returns 1 if ``Lanes(d) * sizeof(TFromD)`` is less than + 16. + +Printing +~~~~~~~~ + +- V **Print**\ (D, const char\* caption, V [, size_t lane][, size_t + max_lanes]): prints ``caption`` followed by up to ``max_lanes`` + comma-separated lanes from the vector argument, starting at index + ``lane``. Defined in hwy/print-inl.h, also available if + hwy/tests/test_util-inl.h has been included. + +Tuples +~~~~~~ + +As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted ``Tuple{2-4}`` +below. Their type is unspecified, potentially built-in, so use the +aliases ``Vec{2-4}``. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section. + +- Tuple2 **Create2**\ (D, V v0, V v1): returns tuple such that + ``Get2<1>(tuple)`` returns ``v1``. +- Tuple3 **Create3**\ (D, V v0, V v1, V v2): returns tuple such that + ``Get3<2>(tuple)`` returns ``v2``. +- Tuple4 **Create4**\ (D, V v0, V v1, V v2, V v3): returns tuple such + that ``Get4<3>(tuple)`` returns ``v3``. + +The following take a ``size_t`` template argument indicating the +zero-based index, from left to right, of the arguments passed to +``Create{2-4}``. + +- V **Get2**\ (Tuple2): returns the i-th vector passed to + ``Create2``. +- V **Get3**\ (Tuple3): returns the i-th vector passed to + ``Create3``. +- V **Get4**\ (Tuple4): returns the i-th vector passed to + ``Create4``. + +- Tuple2 **Set2**\ (Tuple2 tuple, Vec v): sets the i-th vector + +- Tuple3 **Set3**\ (Tuple3 tuple, Vec v): sets the i-th vector + +- Tuple4 **Set4**\ (Tuple4 tuple, Vec v): sets the i-th vector + +Arithmetic +~~~~~~~~~~ + +- V **operator+**\ (V a, V b): returns ``a[i] + b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Add`` instead. +- V **operator-**\ (V a, V b): returns ``a[i] - b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Sub`` instead. + +- V **AddSub**\ (V a, V b): returns ``a[i] - b[i]`` in the even lanes + and ``a[i] + b[i]`` in the odd lanes. + + ``AddSub(a, b)`` is equivalent to ``OddEven(Add(a, b), Sub(a, b))`` + or ``Add(a, OddEven(b, Neg(b)))``, but ``AddSub(a, b)`` is more + efficient than ``OddEven(Add(a, b), Sub(a, b))`` or + ``Add(a, OddEven(b, Neg(b)))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **Neg**\ (V a): returns ``-a[i]``. + +- | ``V``: ``i`` + | V **SaturatedNeg**\ (V a): returns + ``a[i] == LimitsMin() ? LimitsMax() : -a[i]``. + + ``SaturatedNeg(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Neg(a))``. + +- | ``V``: ``{i,f}`` + | V **Abs**\ (V a) returns the absolute value of ``a[i]``; for + integers, ``LimitsMin()`` maps to ``LimitsMax() + 1``. + +- | ``V``: ``i`` + | V **SaturatedAbs**\ (V a) returns + ``a[i] == LimitsMin() ? LimitsMax() : (a[i] < 0 ? (-a[i]) : a[i])``. + + ``SaturatedAbs(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Abs(a))``. + +- V **AbsDiff**\ (V a, V b): returns ``|a[i] - b[i]|`` in each lane. + +- | ``V``: ``{i,u}{8,16,32},f{16,32}``, ``VW``: + ``Vec>>`` + | VW **SumsOf2**\ (V v) returns the sums of 2 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}{8,16}``, ``VW``: + ``Vec>>`` + | VW **SumsOf4**\ (V v) returns the sums of 4 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8**\ (V v) returns the sums of 8 consecutive lanes, + promoting each sum into a lane of ``TFromV``. This is slower on + RVV/WASM. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8AbsDiff**\ (V a, V b) returns the same result as + ``SumsOf8(AbsDiff(a, b))``, but is more efficient on x86. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfAdjQuadAbsDiff**\ (V a, V b) + returns the sums of the absolute differences of 32-bit blocks of + 8-bit integers, widened to ``MakeWide>``. + + ``kAOffset`` must be between ``0`` and + ``HWY_MIN(1, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + ``kBOffset`` must be between ``0`` and + ``HWY_MIN(3, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + SumsOfAdjQuadAbsDiff computes + ``|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_idx`` is equal to + ``kAOffset*4+((i/8)*16)+(i&7)`` and where ``b_idx`` is equal to + ``kBOffset*4+((i/8)*16)``. + + If ``Lanes(DFromV()) < (8 << kAOffset)`` is true, then + SumsOfAdjQuadAbsDiff returns implementation-defined values in any + lanes past the first (lowest-indexed) lane of the result vector. + + SumsOfAdjQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfShuffledQuadAbsDiff**\ (V a, V b) first shuffles ``a`` as if by the + ``Per4LaneBlockShuffle(BitCast( RepartitionToWideX2>(), a))`` + operation, and then computes the sum of absolute differences of + 32-bit blocks of 8-bit integers taken from the shuffled ``a`` + vector and the ``b`` vector. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must be between 0 and + 3. + + SumsOfShuffledQuadAbsDiff computes + ``|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_shuf`` is equal to + ``BitCast(DFromV(), Per4LaneBlockShuffle(BitCast(RepartitionToWideX2>(), a))``, + ``a_idx`` is equal to ``(i/4)*8+(i&3)``, and ``b_idx`` is equal to + ``(i/2)*4``. + + If ``Lanes(DFromV()) < 16`` is true, SumsOfShuffledQuadAbsDiff + returns implementation-defined results in any lanes where + ``(i/4)*8+(i&3)+3 >= Lanes(d)``. + + The results of SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx0 >= Lanes(DFromV()) / 4``. + + The results of any lanes past the first (lowest-indexed) lane of + SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx1 >= Lanes(DFromV()) / 4``. + + SumsOfShuffledQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedAdd**\ (V a, V b) returns ``a[i] + b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedSub**\ (V a, V b) returns ``a[i] - b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}`` + | V **AverageRound**\ (V a, V b) returns ``(a[i] + b[i] + 1) >> 1``. + +- V **Clamp**\ (V a, V lo, V hi): returns ``a[i]`` clamped to + ``[lo[i], hi[i]]``. + +- V **operator/**\ (V a, V b): returns ``a[i] / b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Div`` instead. + + For integer vectors, ``Div(a, b)`` returns an implementation-defined + value in any lanes where ``b[i] == 0``. + + For signed integer vectors, ``Div(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{u,i}`` + | V **operator%**\ (V a, V b): returns ``a[i] % b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Mod`` + instead. + + ``Mod(a, b)`` returns an implementation-defined value in any lanes + where ``b[i] == 0``. + + For signed integer vectors, ``Mod(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{f}`` + | V **Sqrt**\ (V a): returns ``sqrt(a[i])``. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocalSqrt**\ (V a): returns an approximation of + ``1.0 / sqrt(a[i])``. + ``sqrt(a) ~= ApproximateReciprocalSqrt(a) * a``. x86 and PPC + provide 12-bit approximations but the error on Arm is closer to 1%. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocal**\ (V a): returns an approximation of + ``1.0 / a[i]``. + +Min/Max +^^^^^^^ + +**Note**: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are. + +- V **Min**\ (V a, V b): returns ``min(a[i], b[i])``. + +- V **Max**\ (V a, V b): returns ``max(a[i], b[i])``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u64`` + | V **Min128**\ (D, V a, V b): returns the minimum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Max128**\ (D, V a, V b): returns the maximum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Min128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered less than ``b`` by Lt128Upper, + else ``b``. + +- | ``V``: ``u64`` + | V **Max128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered > ``b`` by Lt128Upper, else + ``b``. + +Multiply +^^^^^^^^ + +- V operator\*(V a, V b): returns ``r[i] = a[i] * b[i]``, truncating it + to the lower half for integer inputs. Currently unavailable on + SVE/RVV; use the equivalent ``Mul`` instead. + +- | ``V``: ``f``, ``VI``: ``Vec>>`` + | V **MulByPow2**\ (V a, VI b): Multiplies ``a[i]`` by ``2^b[i]``. + + ``MulByPow2(a, b)`` is equivalent to + ``std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin()), LimitsMax()))``. + +- ``V``: ``f`` V **MulByFloorPow2**\ (V a, V b): Multiplies ``a[i]`` by + ``2^floor(b[i])``. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns zero + or NaN in any lanes where ``a[i]`` is NaN and ``b[i]`` is equal to + negative infinity. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns + positive infinity or NaN in any lanes where ``a[i]`` is NaN and + ``b[i]`` is equal to positive infinity. + + If ``a[i]`` is a non-NaN value and ``b[i]`` is equal to negative + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * 0.0``. + + If ``b[i]`` is NaN or if ``a[i]`` is non-NaN and ``b[i]`` is positive + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * b[i]``. + + If ``b[i]`` is a finite value, ``MulByFloorPow2(a, b)`` is equivalent + to ``MulByPow2(a, FloorInt(b))``. + +- | ``V``: ``{u,i}`` + | V **MulHigh**\ (V a, V b): returns the upper half of + ``a[i] * b[i]`` in each lane. + +- | ``V``: ``i16`` + | V **MulFixedPoint15**\ (V a, V b): returns the result of + multiplying two Q1.15 fixed-point numbers. This corresponds to + doubling the multiplication result and storing the upper half. + Results are implementation-defined iff both inputs are -32768. + +- | ``V``: ``{u,i}`` + | V2 **MulEven**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every even ``i``, in lanes ``i`` (lower) and + ``i + 1`` (upper). ``V2`` is a vector with double-width lanes, or + the same as ``V`` for 64-bit inputs (which are only supported if + ``HWY_TARGET != HWY_SCALAR``). + +- | ``V``: ``{u,i}`` + | V **MulOdd**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every odd ``i``, in lanes ``i - 1`` (lower) and + ``i`` (upper). Only supported if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{bf,u,i}16``, ``D``: ``RepartitionToWide>`` + | Vec **WidenMulPairwiseAdd**\ (D d, V a, V b): widens ``a`` and + ``b`` to ``TFromD`` and computes + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. + +- | ``VI``: ``i8``, ``VU``: ``Vec>>``, + ``DI``: ``RepartitionToWide>`` + | Vec **SatWidenMulPairwiseAdd**\ (DI di, VU a_u, VI b_i) : + widens ``a_u`` and ``b_i`` to ``TFromD`` and computes + ``a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | Vec **SatWidenMulPairwiseAccumulate**\ (DW, V a, V b, VW sum) : + widens ``a[i]`` and ``b[i]`` to ``TFromD`` and computes + ``a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | VW **SatWidenMulAccumFixedPoint**\ (DW, V a, V b, VW sum)*\*: + First, widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i] * 2`` to ``sum[i]``, saturated to the range of + ``TFromD``. + + If + ``a[i] == LimitsMin>() && b[i] == LimitsMin>()``, + it is implementation-defined whether ``a[i] * b[i] * 2`` is first + saturated to ``TFromD`` prior to the addition of + ``a[i] * b[i] * 2`` to ``sum[i]``. + +- | ``V``: ``{bf,u,i}16``, ``DW``: ``RepartitionToWide>``, + ``VW``: ``Vec`` + | VW **ReorderWidenMulAccumulate**\ (DW d, V a, V b, VW sum0, VW& + sum1): widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i]`` to either ``sum1[j]`` or lane ``j`` of the return + value, where ``j = P(i)`` and ``P`` is a permutation. The only + guarantee is that ``SumOfLanes(d, Add(return_value, sum1))`` is the + sum of all ``a[i] * b[i]``. This is useful for computing dot + products and the L2 norm. The initial value of ``sum1`` before any + call to ``ReorderWidenMulAccumulate`` must be zero (because it is + unused on some platforms). It is safe to set the initial value of + ``sum0`` to any vector ``v``; this has the effect of increasing the + total sum by ``GetLane(SumOfLanes(d, v))`` and may be slightly more + efficient than later adding ``v`` to ``sum0``. + +- | ``VW``: ``{f,u,i}32`` + | VW **RearrangeToOddPlusEven**\ (VW sum0, VW sum1): returns in each + 32-bit lane with index ``i`` + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. ``sum0`` must be the + return value of a prior ``ReorderWidenMulAccumulate``, and ``sum1`` + must be its last (output) argument. In other words, this + strengthens the invariant of ``ReorderWidenMulAccumulate`` such + that each 32-bit lane is the sum of the widened products whose + 16-bit inputs came from the top and bottom halves of the 32-bit + lane. This is typically called after a series of calls to + ``ReorderWidenMulAccumulate``, as opposed to after each one. + Exception: if ``HWY_TARGET == HWY_SCALAR``, returns ``a[0]*b[0]``. + Note that the initial value of ``sum1`` must be zero, see + ``ReorderWidenMulAccumulate``. + +- | ``VN``: ``{u,i}{8,16}``, ``D``: ``RepartitionToWideX2>`` + | Vec **SumOfMulQuadAccumulate**\ (D d, VN a, VN b, Vec sum): + widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``VN_I``: ``i8``, ``VN_U``: + ``Vec>>``, ``DI``: + ``Repartition>`` + | Vec **SumOfMulQuadAccumulate**\ (DI di, VN_U a_u, VN_I b_i, + Vec sum): widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``V``: ``{u,i}{8,16,32},{f}16``, + | ``VW``: ``Vec>``: + | ``VW WidenMulAccumulate(D, V a, V b, VW low, VW& high)``: widens + ``a`` and ``b``, multiplies them together, then adds them to the + concatenated vectors high:low. Returns the lower half of the + result, and sets high to the upper half. + +Fused multiply-add +^^^^^^^^^^^^^^^^^^ + +When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The ``*Sub`` variants are somewhat slower on Arm, and unavailable for +integer inputs; if the ``c`` argument is a constant, it would be better +to negate it and use ``MulAdd``. + +- V **MulAdd**\ (V a, V b, V c): returns ``a[i] * b[i] + c[i]``. + +- V **NegMulAdd**\ (V a, V b, V c): returns ``-a[i] * b[i] + c[i]``. + +- V **MulSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]``. + +- V **NegMulSub**\ (V a, V b, V c): returns ``-a[i] * b[i] - c[i]``. + +- V **MulAddSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]`` in + the even lanes and ``a[i] * b[i] + c[i]`` in the odd lanes. + + ``MulAddSub(a, b, c)`` is equivalent to + ``OddEven(MulAdd(a, b, c), MulSub(a, b, c))`` or + ``MulAddSub(a, b, OddEven(c, Neg(c))``, but ``MulSub(a, b, c)`` is + more efficient on some targets (including AVX2/AVX3). + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulEvenAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c)``. + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulOddAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c)``. + +Masked arithmetic +^^^^^^^^^^^^^^^^^ + +All ops in this section return ``no`` for ``mask=false`` lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, ``IfThenElse(m, Add(a, b), no);`` etc. + +- V **MaskedMinOr**\ (V no, M m, V a, V b): returns ``Min(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMaxOr**\ (V no, M m, V a, V b): returns ``Max(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedSubOr**\ (V no, M m, V a, V b): returns ``a[i] - b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMulOr**\ (V no, M m, V a, V b): returns ``a[i] * b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedDivOr**\ (V no, M m, V a, V b): returns ``a[i] / b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}`` + V **MaskedModOr**\ (V no, M m, V a, V b): returns ``a[i] % b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatSubOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. + +Shifts +^^^^^^ + +**Note**: Counts not in ``[0, sizeof(T)*8)`` yield +implementation-defined results. Left-shifting signed ``T`` and +right-shifting positive signed ``T`` is the same as shifting +``MakeUnsigned`` and casting to ``T``. Right-shifting negative signed +``T`` is the same as an unsigned shift, except that 1-bits are shifted +in. + +Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and ``RotateRight`` is often emulated with +shifts: + +- | ``V``: ``{u,i}`` + | V **ShiftLeft**\ (V a) returns ``a[i] << int``. + +- | ``V``: ``{u,i}`` + | V **ShiftRight**\ (V a) returns ``a[i] >> int``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRight**\ (V a) returns + ``((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeft**\ (V a) returns + ``(a[i] << int) | (static_cast(a[i]) >> (sizeof(T)*8 - int))``. + +- | ``V``: ``{u,i}`` + | V **RotateRight**\ (V a) returns + ``(static_cast(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int))``. + +Shift all lanes by the same (not necessarily compile-time constant) +amount: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftSame**\ (V a, int bits) returns ``a[i] << bits``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightSame**\ (V a, int bits) returns ``a[i] >> bits``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRightSame**\ (V a, int bits) + returns + ``((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeftSame**\ (V a, int bits) returns + ``(a[i] << shl_bits) | (static_cast(a[i]) >> (sizeof(T)*8 - shl_bits))``, + where ``shl_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateRightSame**\ (V a, int bits) returns + ``(static_cast(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits))``, + where ``shr_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2): + +- | ``V``: ``{u,i}`` + | V **operator<<**\ (V a, V b) returns ``a[i] << b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shl`` instead. + +- | ``V``: ``{u,i}`` + | V **operator>>**\ (V a, V b) returns ``a[i] >> b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shr`` instead. + +- | ``V``: ``{u,i}`` + | V **RoundingShr**\ (V a, V b) returns + ``((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **Rol**\ (V a, V b) returns + ``(a[i] << (b[i] & shift_amt_mask)) | (static_cast(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +- | ``V``: ``{u,i}`` + | V **Ror**\ (V a, V b) returns + ``(static_cast(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +Floating-point rounding +^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | V **Round**\ (V v): returns ``v[i]`` rounded towards the nearest + integer, with ties to even. + +- | ``V``: ``{f}`` + | V **Trunc**\ (V v): returns ``v[i]`` rounded towards zero + (truncate). + +- | ``V``: ``{f}`` + | V **Ceil**\ (V v): returns ``v[i]`` rounded towards positive + infinity (ceiling). + +- | ``V``: ``{f}`` + | V **Floor**\ (V v): returns ``v[i]`` rounded towards negative + infinity. + +Floating-point classification +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | M **IsNaN**\ (V v): returns mask indicating whether ``v[i]`` is + “not a number” (unordered). + +- | ``V``: ``{f}`` + | M **IsEitherNaN**\ (V a, V b): equivalent to + ``Or(IsNaN(a), IsNaN(b))``, but ``IsEitherNaN(a, b)`` is more + efficient than ``Or(IsNaN(a), IsNaN(b))`` on x86. + +- | ``V``: ``{f}`` + | M **IsInf**\ (V v): returns mask indicating whether ``v[i]`` is + positive or negative infinity. + +- | ``V``: ``{f}`` + | M **IsFinite**\ (V v): returns mask indicating whether ``v[i]`` is + neither NaN nor infinity, i.e. normal, subnormal or zero. + Equivalent to ``Not(Or(IsNaN(v), IsInf(v)))``. + +Logical +~~~~~~~ + +- | ``V``: ``{u,i}`` + | V **PopulationCount**\ (V a): returns the number of 1-bits in each + lane, i.e. ``PopCount(a[i])``. + +- | ``V``: ``{u,i}`` + | V **LeadingZeroCount**\ (V a): returns the number of leading zeros + in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **TrailingZeroCount**\ (V a): returns the number of trailing + zeros in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **HighestSetBitIndex**\ (V a): returns the index of the highest + set bit of each lane. For any lanes of a signed vector type where + ``a[i]`` is zero, an unspecified negative value is returned in the + corresponding result lanes. For any lanes of an unsigned vector + type where ``a[i]`` is zero, an unspecified value that is greater + than ``HighestValue>>()`` is returned in the + corresponding result lanes. + +The following operate on individual bits within each lane. Note that the +non-operator functions (``And`` instead of ``&``) must be used for +floating-point types, and on SVE/RVV. + +- | ``V``: ``{u,i}`` + | V **operator&**\ (V a, V b): returns ``a[i] & b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``And`` instead. + +- | ``V``: ``{u,i}`` + | V **operator\|**\ (V a, V b): returns ``a[i] | b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Or`` instead. + +- | ``V``: ``{u,i}`` + | V **operator^**\ (V a, V b): returns ``a[i] ^ b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Xor`` instead. + +- | ``V``: ``{u,i}`` + | V **Not**\ (V v): returns ``~v[i]``. + +- V **AndNot**\ (V a, V b): returns ``~a[i] & b[i]``. + +The following three-argument functions may be more efficient than +assembling them from 2-argument functions: + +- V **Xor3**\ (V x1, V x2, V x3): returns ``x1[i] ^ x2[i] ^ x3[i]``. + This is more efficient than ``Or3`` on some targets. When inputs are + disjoint (no bit is set in more than one argument), ``Xor3`` and + ``Or3`` are equivalent and you should use the former. +- V **Or3**\ (V o1, V o2, V o3): returns ``o1[i] | o2[i] | o3[i]``. + This is less efficient than ``Xor3`` on some targets; use that where + possible. +- V **OrAnd**\ (V o, V a1, V a2): returns ``o[i] | (a1[i] & a2[i])``. +- V **BitwiseIfThenElse**\ (V mask, V yes, V no): returns + ``((mask[i] & yes[i]) | (~mask[i] & no[i]))``. ``BitwiseIfThenElse`` + is equivalent to, but potentially more efficient than + ``Or(And(mask, yes), AndNot(mask, no))``. + +Special functions for signed types: + +- | ``V``: ``{f}`` + | V **CopySign**\ (V a, V b): returns the number with the magnitude + of ``a`` and sign of ``b``. + +- | ``V``: ``{f}`` + | V **CopySignToAbs**\ (V a, V b): as above, but potentially slightly + more efficient; requires the first argument to be non-negative. + +- | ``V``: ``{i}`` + | V **BroadcastSignBit**\ (V a) returns ``a[i] < 0 ? -1 : 0``. + +- | ``V``: ``{i,f}`` + | V **ZeroIfNegative**\ (V v): returns ``v[i] < 0 ? 0 : v[i]``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElse**\ (V v, V yes, V no): returns + ``v[i] < 0 ? yes[i] : no[i]``. This may be more efficient than + ``IfThenElse(Lt..)``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElseZero**\ (V v, V yes): returns + ``v[i] < 0 ? yes[i] : 0``. ``IfNegativeThenElseZero(v, yes)`` is + equivalent to but more efficient than + ``IfThenElseZero(IsNegative(v), yes)`` or + ``IfNegativeThenElse(v, yes, Zero(d))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenZeroElse**\ (V v, V no): returns + ``v[i] < 0 ? 0 : no``. ``IfNegativeThenZeroElse(v, no)`` is + equivalent to but more efficient than + ``IfThenZeroElse(IsNegative(v), no)`` or + ``IfNegativeThenElse(v, Zero(d), no)`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenNegOrUndefIfZero**\ (V mask, V v): returns + ``mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val)``, + where ``impl_defined_val`` is an implementation-defined value that + is equal to either 0 or ``v[i]``. + + ``IfNegativeThenNegOrUndefIfZero(mask, v)`` is more efficient than + ``IfNegativeThenElse(mask, Neg(v), v)`` for I8/I16/I32 vectors that + are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets. + +Masks +~~~~~ + +Let ``M`` denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform). + +Create mask +^^^^^^^^^^^ + +- M **FirstN**\ (D, size_t N): returns mask with the first ``N`` lanes + (those with index ``< N``) true. ``N >= Lanes(D())`` results in an + all-true mask. ``N`` must not exceed + ``LimitsMax))>>()``. + Useful for implementing “masked” stores by loading ``prev`` followed + by ``IfThenElse(FirstN(d, N), what_to_store, prev)``. + +- M **MaskFromVec**\ (V v): returns false in lane ``i`` if + ``v[i] == 0``, or true if ``v[i]`` has all bits set. The result is + *implementation-defined* if ``v[i]`` is neither zero nor all bits + set. + +- M **LoadMaskBits**\ (D, const uint8_t\* p): returns a mask indicating + whether the i-th bit in the array is set. Loads bytes and bits in + ascending order of address and index. At least 8 bytes of ``p`` must + be readable, but only ``(Lanes(D()) + 7) / 8`` need be initialized. + Any unused bits (happens if ``Lanes(D()) < 8``) are treated as if + they were zero. + +- M **Dup128MaskFromMaskBits**\ (D d, unsigned mask_bits): returns a + mask with lane ``i`` set to + ``((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0``. + +- M **MaskFalse(D)**\ : returns an all-false mask. ``MaskFalse(D())`` + is equivalent to ``MaskFromVec(Zero(D()))``, but ``MaskFalse(D())`` + is more efficient than ``MaskFromVec(Zero(D()))`` on AVX3, RVV, and + SVE. + + ``MaskFalse(D())`` is also equivalent to ``FirstN(D(), 0)`` or + ``Dup128MaskFromMaskBits(D(), 0)``, but ``MaskFalse(D())`` is usually + more efficient. + +Convert mask +^^^^^^^^^^^^ + +- M1 **RebindMask**\ (D, M2 m): returns same mask bits as ``m``, but + reinterpreted as a mask for lanes of type ``TFromD``. ``M1`` and + ``M2`` must have the same number of lanes. + +- V **VecFromMask**\ (D, M m): returns 0 in lane ``i`` if + ``m[i] == false``, otherwise all bits set. + +- size_t **StoreMaskBits**\ (D, M m, uint8_t\* p): stores a bit array + indicating whether ``m[i]`` is true, in ascending order of ``i``, + filling the bits of each byte from least to most significant, then + proceeding to the next byte. Returns the number of bytes written: + ``(Lanes(D()) + 7) / 8``. At least 8 bytes of ``p`` must be writable. + +- Mask **PromoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Promotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``PromoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``PromoteMaskTo(d_to, d_from, m)`` + is more efficient on some targets. + + PromoteMaskTo requires that + ``sizeof(TFromD) < sizeof(TFromD)`` be true. + +- Mask **DemoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Demotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``DemoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``DemoteMaskTo(d_to, d_from, m)`` is + more efficient on some targets. + + DemoteMaskTo requires that + ``sizeof(TFromD) > sizeof(TFromD)`` be true. + +- M **OrderedDemote2MasksTo**\ (DTo, DFrom, M2, M2): returns a mask + whose ``LowerHalf`` is the first argument and whose ``UpperHalf`` is + the second argument; ``M2`` is ``Mask>``; ``DTo`` is + ``Repartition``. + + OrderedDemote2MasksTo requires that + ``sizeof(TFromD) == sizeof(TFromD) * 2`` be true. + + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is equivalent to + ``MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb)))``, + where ``va`` is ``BitCast(di_from, MaskFromVec(d_from, a))``, ``vb`` + is ``BitCast(di_from, MaskFromVec(d_from, b))``, ``di_to`` is + ``RebindToSigned()``, and ``di_from`` is + ``RebindToSigned()``, but + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is more efficient on + some targets. + + OrderedDemote2MasksTo is only available if + ``HWY_TARGET != HWY_SCALAR`` is true. + +Combine mask +^^^^^^^^^^^^ + +- M2 **LowerHalfOfMask**\ (D d, M m): returns the lower half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``LowerHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(LowerHalf(d, VecFromMask(d, m)))``, but + ``LowerHalfOfMask(d, m)`` is more efficient on some targets. + +- M2 **UpperHalfOfMask**\ (D d, M m): returns the upper half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``UpperHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(UpperHalf(d, VecFromMask(d, m)))``, but + ``UpperHalfOfMask(d, m)`` is more efficient on some targets. + + UpperHalfOfMask is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +- M **CombineMasks**\ (D, M2, M2): returns a mask whose ``UpperHalf`` + is the first argument and whose ``LowerHalf`` is the second argument; + ``M2`` is ``Mask>``. + + ``CombineMasks(d, hi, lo)`` is equivalent to + ``MaskFromVec(d, Combine(d, VecFromMask(Half(), hi), VecFromMask(Half(), lo)))``, + but ``CombineMasks(d, hi, lo)`` is more efficient on some targets. + + CombineMasks is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +Slide mask across blocks +^^^^^^^^^^^^^^^^^^^^^^^^ + +- M **SlideMaskUpLanes**\ (D d, M m, size_t N): Slides ``m`` up ``N`` + lanes. ``SlideMaskUpLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskUpLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMaskDownLanes**\ (D d, M m, size_t N): Slides ``m`` down + ``N`` lanes. ``SlideMaskDownLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskDownLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMask1Up**\ (D d, M m): Slides ``m`` up 1 lane. + ``SlideMask1Up(d, m)`` is equivalent to + ``MaskFromVec(Slide1Up(d, VecFromMask(d, m)))``, but + ``SlideMask1Up(d, m)`` is more efficient on some targets. + +- M **SlideMask1Down**\ (D d, M m): Slides ``m`` down 1 lane. + ``SlideMask1Down(d, m)`` is equivalent to + ``MaskFromVec(Slide1Down(d, VecFromMask(d, m)))``, but + ``SlideMask1Down(d, m)`` is more efficient on some targets. + +Test mask +^^^^^^^^^ + +- bool **AllTrue**\ (D, M m): returns whether all ``m[i]`` are true. + +- bool **AllFalse**\ (D, M m): returns whether all ``m[i]`` are false. + +- size_t **CountTrue**\ (D, M m): returns how many of ``m[i]`` are true + [0, N]. This is typically more expensive than AllTrue/False. + +- intptr_t **FindFirstTrue**\ (D, M m): returns the index of the first + (i.e. lowest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownFirstTrue**\ (D, M m): returns the index of the + first (i.e. lowest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindFirstTrue``. + +- intptr_t **FindLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindLastTrue``. + +Ternary operator for masks +^^^^^^^^^^^^^^^^^^^^^^^^^^ + +For ``IfThen*``, masks must adhere to the invariant established by +``MaskFromVec``: false is zero, true has all bits set: + +- V **IfThenElse**\ (M mask, V yes, V no): returns + ``mask[i] ? yes[i] : no[i]``. + +- V **IfThenElseZero**\ (M mask, V yes): returns + ``mask[i] ? yes[i] : 0``. + +- V **IfThenZeroElse**\ (M mask, V no): returns + ``mask[i] ? 0 : no[i]``. + +- V **IfVecThenElse**\ (V mask, V yes, V no): equivalent to and + possibly faster than ``IfVecThenElse(MaskFromVec(mask), yes, no)``. + The result is *implementation-defined* if ``mask[i]`` is neither zero + nor all bits set. + +Logical mask +^^^^^^^^^^^^ + +- M **Not**\ (M m): returns mask of elements indicating whether the + input mask element was false. + +- M **And**\ (M a, M b): returns mask of elements indicating whether + both input mask elements were true. + +- M **AndNot**\ (M not_a, M b): returns mask of elements indicating + whether ``not_a`` is false and ``b`` is true. + +- M **Or**\ (M a, M b): returns mask of elements indicating whether + either input mask element was true. + +- M **Xor**\ (M a, M b): returns mask of elements indicating whether + exactly one input mask element was true. + +- M **ExclusiveNeither**\ (M a, M b): returns mask of elements + indicating ``a`` is false and ``b`` is false. Undefined if both are + true. We choose not to provide NotOr/NotXor because x86 and SVE only + define one of these operations. This op is for situations where the + inputs are known to be mutually exclusive. + +- M **SetOnlyFirst**\ (M m): If none of ``m[i]`` are true, returns + all-false. Otherwise, only lane ``k`` is true, where ``k`` is equal + to ``FindKnownFirstTrue(m)``. In other words, sets to false any lanes + with index greater than the first true lane, if it exists. + +- M **SetBeforeFirst**\ (M m): If none of ``m[i]`` are true, returns + all-true. Otherwise, returns mask with the first ``k`` lanes true and + all remaining lanes false, where ``k`` is equal to + ``FindKnownFirstTrue(m)``. In other words, if at least one of + ``m[i]`` is true, sets to true any lanes with index less than the + first true lane and all remaining lanes to false. + +- M **SetAtOrBeforeFirst**\ (M m): equivalent to + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``, but + ``SetAtOrBeforeFirst(m)`` is usually more efficient than + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``. + +- M **SetAtOrAfterFirst**\ (M m): equivalent to + ``Not(SetBeforeFirst(m))``. + +Compress +^^^^^^^^ + +- V **Compress**\ (V v, M m): returns ``r`` such that ``r[n]`` is + ``v[i]``, with ``i`` the n-th lane index (starting from 0) where + ``m[i]`` is true. Compacts lanes whose mask is true into the lower + lanes. For targets and lane type ``T`` where + ``CompressIsPartition::value`` is true, the upper lanes are those + whose mask is false (thus ``Compress`` corresponds to partitioning + according to the mask). Otherwise, the upper lanes are + implementation-defined. Potentially slow with 8 and 16-bit lanes. Use + this form when the input is already a mask, e.g. returned by a + comparison. + +- V **CompressNot**\ (V v, M m): equivalent to ``Compress(v, Not(m))`` + but possibly faster if ``CompressIsPartition::value`` is true. + +- | ``V``: ``u64`` + | V **CompressBlocksNot**\ (V v, M m): equivalent to + ``CompressNot(v, m)`` when ``m`` is structured as adjacent pairs + (both true or false), e.g. as returned by ``Lt128``. This is a + no-op for 128 bit vectors. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- size_t **CompressStore**\ (V v, M m, D d, T\* p): writes lanes whose + mask ``m`` is true into ``p``, starting from lane 0. Returns + ``CountTrue(d, m)``, the number of valid lanes. May be implemented as + ``Compress`` followed by ``StoreU``; lanes after the valid ones may + still be overwritten! Potentially slow with 8 and 16-bit lanes. + +- size_t **CompressBlendedStore**\ (V v, M m, D d, T\* p): writes only + lanes whose mask ``m`` is true into ``p``, starting from lane 0. + Returns ``CountTrue(d, m)``, the number of lanes written. Does not + modify subsequent lanes, but there is no guarantee of atomicity + because this may be implemented as + ``Compress, LoadU, IfThenElse(FirstN), StoreU``. + +- V **CompressBits**\ (V v, const uint8_t\* HWY_RESTRICT bits): + Equivalent to, but often faster than + ``Compress(v, LoadMaskBits(d, bits))``. ``bits`` is as specified for + ``LoadMaskBits``. If called multiple times, the ``bits`` pointer + passed to this function must also be marked ``HWY_RESTRICT`` to avoid + repeated work. Note that if the vector has less than 8 elements, + incrementing ``bits`` will not work as intended for packed bit + arrays. As with ``Compress``, ``CompressIsPartition`` indicates the + mask=false lanes are moved to the upper lanes. Potentially slow with + 8 and 16-bit lanes. + +- size_t **CompressBitsStore**\ (V v, const uint8_t\* HWY_RESTRICT + bits, D d, T\* p): combination of ``CompressStore`` and + ``CompressBits``, see remarks there. + +Expand +^^^^^^ + +- V **Expand**\ (V v, M m): returns ``r`` such that ``r[i]`` is zero + where ``m[i]`` is false, and otherwise ``v[s]``, where ``s`` is the + number of ``m[0, i)`` which are true. Scatters inputs in ascending + index order to the lanes whose mask is true and zeros all other + lanes. Potentially slow with 8 and 16-bit lanes. + +- V **LoadExpand**\ (M m, D d, const T\* p): returns ``r`` such that + ``r[i]`` is zero where ``m[i]`` is false, and otherwise ``p[s]``, + where ``s`` is the number of ``m[0, i)`` which are true. May be + implemented as ``LoadU`` followed by ``Expand``. Potentially slow + with 8 and 16-bit lanes. + +Comparisons +~~~~~~~~~~~ + +These return a mask (see above) indicating whether the condition is +true. + +- M **operator==**\ (V a, V b): returns ``a[i] == b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Eq`` instead. +- M **operator!=**\ (V a, V b): returns ``a[i] != b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ne`` instead. + +- M **operator<**\ (V a, V b): returns ``a[i] < b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Lt`` instead. + +- M **operator>**\ (V a, V b): returns ``a[i] > b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Gt`` instead. + +- M **operator<=**\ (V a, V b): returns ``a[i] <= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Le`` instead. + +- M **operator>=**\ (V a, V b): returns ``a[i] >= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ge`` instead. + +- | ``V``: ``{i,f}`` + | M **IsNegative**\ (V v): returns ``v[i] < 0``. + + ``IsNegative(v)`` is equivalent to + ``MaskFromVec(BroadcastSignBit(v))`` or ``Lt(v, Zero(d))``, but + ``IsNegative(v)`` is more efficient on some targets. + +- | ``V``: ``{u,i}`` + | M **TestBit**\ (V v, V bit): returns ``(v[i] & bit[i]) == bit[i]``. + ``bit[i]`` must have exactly one bit set. + +- | ``V``: ``u64`` + | M **Lt128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) is + less than ``b[1]:b[0]``. For each pair, the mask lanes are either + both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Lt128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` is less than + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + equals ``b[1]:b[0]``. For each pair, the mask lanes are either both + true or both false. Unavailable if ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + differs from ``b[1]:b[0]``. For each pair, the mask lanes are + either both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` equals ``b[1]``. + For each pair, the mask lanes are either both true or both false. + This is useful for comparing 64-bit keys alongside 64-bit values. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` differs from + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Memory +~~~~~~ + +Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of ``N`` consecutive +``T`` values, either ``aligned`` (address is a multiple of the vector +size) or possibly unaligned (denoted ``p``). + +Even unaligned addresses must still be a multiple of ``sizeof(T)``, +otherwise ``StoreU`` may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +``new`` or ``malloc``) variables of type ``T`` are aligned to +``sizeof(T)``, hence such addresses are suitable for ``StoreU``. +However, casting pointers to ``char*`` and adding arbitrary offsets (not +a multiple of ``sizeof(T)``) can violate this requirement. + +**Note**: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be *1.5 times as fast* when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports. + +Load +^^^^ + +- Vec **Load**\ (D, const T\* aligned): returns ``aligned[i]``. May + fault if the pointer is not aligned to the vector size (using + aligned_allocator.h is safe). Using this whenever possible improves + codegen on SSSE3/SSE4: unlike ``LoadU``, ``Load`` can be fused into a + memory operand, which reduces register pressure. + +Requires only *element-aligned* vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length): + +- Vec **LoadU**\ (D, const T\* p): returns ``p[i]``. + +- Vec **LoadDup128**\ (D, const T\* p): returns one 128-bit block + loaded from ``p`` and broadcasted into all 128-bit block[s]. This may + be faster than broadcasting single values, and is more convenient + than preparing constants for the actual vector length. Only available + if ``HWY_TARGET != HWY_SCALAR``. + +- Vec **MaskedLoadOr**\ (V no, M mask, D, const T\* p): returns + ``mask[i] ? p[i] : no[i]``. May fault even where ``mask`` is false + ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is aligned, faults cannot + happen unless the entire vector is inaccessible. Assuming no faults, + this is equivalent to, and potentially more efficient than, + ``IfThenElse(mask, LoadU(D(), p), no)``. + +- Vec **MaskedLoad**\ (M mask, D d, const T\* p): equivalent to + ``MaskedLoadOr(Zero(d), mask, d, p)``, but potentially slightly more + efficient. + +- Vec **LoadN**\ (D d, const T\* p, size_t max_lanes_to_load) : + Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` lanes from ``p`` to + the first (lowest-index) lanes of the result vector and zeroes out + the remaining lanes. + + LoadN does not fault if all of the elements in + ``[p, p + max_lanes_to_load)`` are accessible, even if + ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 or ``max_lanes_to_load < Lanes(d)`` + is true. + +- Vec **LoadNOr**\ (V no, D d, const T\* p, size_t + max_lanes_to_load) : Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes from ``p`` to the first (lowest-index) lanes of the result + vector and fills the remaining lanes with ``no``. Like LoadN, this + does not fault. + +Store +^^^^^ + +- void **Store**\ (Vec v, D, T\* aligned): copies ``v[i]`` into + ``aligned[i]``, which must be aligned to the vector size. Writes + exactly ``N * sizeof(T)`` bytes. + +- void **StoreU**\ (Vec v, D, T\* p): as ``Store``, but the + alignment requirement is relaxed to element-aligned (multiple of + ``sizeof(T)``). + +- void **BlendedStore**\ (Vec v, M m, D d, T\* p): as ``StoreU``, + but only updates ``p`` where ``m`` is true. May fault even where + ``mask`` is false ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is + aligned, faults cannot happen unless the entire vector is + inaccessible. Equivalent to, and potentially more efficient than, + ``StoreU(IfThenElse(m, v, LoadU(d, p)), d, p)``. “Blended” indicates + this may not be atomic; other threads must not concurrently update + ``[p, p + Lanes(d))`` without synchronization. + +- void **SafeFillN**\ (size_t num, T value, D d, T\* HWY_RESTRICT to): + Sets ``to[0, num)`` to ``value``. If ``num`` exceeds ``Lanes(d)``, + the behavior is target-dependent (either filling all, or no more than + one vector). Potentially more efficient than a scalar loop, but will + not fault, unlike ``BlendedStore``. No alignment requirement. + Potentially non-atomic, like ``BlendedStore``. + +- void **SafeCopyN**\ (size_t num, D d, const T\* HWY_RESTRICT from, + T\* HWY_RESTRICT to): Copies ``from[0, num)`` to ``to``. If ``num`` + exceeds ``Lanes(d)``, the behavior is target-dependent (either + copying all, or no more than one vector). Potentially more efficient + than a scalar loop, but will not fault, unlike ``BlendedStore``. No + alignment requirement. Potentially non-atomic, like ``BlendedStore``. + +- void **StoreN**\ (Vec v, D d, T\* HWY_RESTRICT p, size_t + max_lanes_to_store): Stores the first (lowest-index) + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes of ``v`` to p. + + StoreN does not modify any memory past + ``p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1``. + +Interleaved +^^^^^^^^^^^ + +- void **LoadInterleaved2**\ (D, const T\* p, Vec& v0, Vec& v1): + equivalent to ``LoadU`` into ``v0, v1`` followed by shuffling, such + that ``v0[0] == p[0], v1[0] == p[1]``. + +- void **LoadInterleaved3**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2): as above, but for three vectors (e.g. RGB samples). + +- void **LoadInterleaved4**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2, Vec& v3): as above, but for four vectors (e.g. RGBA). + +- void **StoreInterleaved2**\ (Vec v0, Vec v1, D, T\* p): + equivalent to shuffling ``v0, v1`` followed by two ``StoreU()``, such + that ``p[0] == v0[0], p[1] == v1[0]``. + +- void **StoreInterleaved3**\ (Vec v0, Vec v1, Vec v2, D, T\* + p): as above, but for three vectors (e.g. RGB samples). + +- void **StoreInterleaved4**\ (Vec v0, Vec v1, Vec v2, Vec + v3, D, T\* p): as above, but for four vectors (e.g. RGBA samples). + +Scatter/Gather +^^^^^^^^^^^^^^ + +**Note**: Offsets/indices are of type ``VI = Vec>`` +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned). + +**Note**: Where possible, applications should +``Load/Store/TableLookup*`` entire vectors, which is much faster than +``Scatter/Gather``. Otherwise, code of the form +``dst[tbl[i]] = F(src[i])`` should when possible be transformed to +``dst[i] = F(src[tbl[i]])`` because ``Scatter`` may be more expensive +than ``Gather``. + +**Note**: We provide ``*Offset`` functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +``*Index``, which takes indices. To reduce the number of ops, we do not +intend to add ``Masked*`` ops for offsets. If you have offsets, you can +convert them to indices via ``ShiftRight``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterOffset**\ (Vec v, D, T\* base, VI offsets): stores + ``v[i]`` to the base address plus *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndex**\ (Vec v, D, T\* base, VI indices): stores + ``v[i]`` to ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndexN**\ (Vec v, D, T\* base, VI indices, size_t + max_lanes_to_store): Stores + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes ``v[i]`` to + ``base[indices[i]]`` + +- | ``D``: ``{u,i,f}{32,64}`` + | void **MaskedScatterIndex**\ (Vec v, M m, D, T\* base, VI + indices): stores ``v[i]`` to ``base[indices[i]]`` if ``mask[i]`` is + true. Does not fault for lanes whose ``mask`` is false. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherOffset**\ (D, const T\* base, VI offsets): returns + elements of base selected by *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndex**\ (D, const T\* base, VI indices): returns + vector of ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndexN**\ (D, const T\* base, VI indices, size_t + max_lanes_to_load): Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes of ``base[indices[i]]`` to the first (lowest-index) lanes of + the result vector and zeroes out the remaining lanes. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndexOr**\ (V no, M mask, D d, const T\* base, + VI indices): returns vector of ``base[indices[i]]`` where + ``mask[i]`` is true, otherwise ``no[i]``. Does not fault for lanes + whose ``mask`` is false. This is equivalent to, and potentially + more efficient than, + ``IfThenElseZero(mask, GatherIndex(d, base, indices))``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndex**\ (M mask, D d, const T\* base, VI + indices): equivalent to + ``MaskedGatherIndexOr(Zero(d), mask, d, base, indices)``. Use this + when the desired default value is zero; it may be more efficient on + some targets, and on others require generating a zero constant. + +Cache control +~~~~~~~~~~~~~ + +All functions except ``Stream`` are defined in cache_control.h. + +- void **Stream**\ (Vec a, D d, const T\* aligned): copies ``a[i]`` + into ``aligned[i]`` with non-temporal hint if available (useful for + write-only data; avoids cache pollution). May be implemented using a + CPU-internal buffer. To avoid partial flushes and unpredictable + interactions with atomics (for example, see Intel SDM Vol 4, Sec. + 8.1.2.2), call this consecutively for an entire cache line (typically + 64 bytes, aligned to its size). Each call may write a multiple of + ``HWY_STREAM_MULTIPLE`` bytes, which can exceed + ``Lanes(d) * sizeof(T)``. The new contents of ``aligned`` may not be + visible until ``FlushStream`` is called. + +- void **FlushStream**\ (): ensures values written by previous + ``Stream`` calls are visible on the current core. This is NOT + sufficient for synchronizing across cores; when ``Stream`` outputs + are to be consumed by other core(s), the producer must publish + availability (e.g. via mutex or atomic_flag) after ``FlushStream``. + +- void **FlushCacheline**\ (const void\* p): invalidates and flushes + the cache line containing “p”, if possible. + +- void **Prefetch**\ (const T\* p): optionally begins loading the cache + line containing “p” to reduce latency of subsequent actual loads. + +- void **Pause**\ (): when called inside a spin-loop, may reduce power + consumption. + +Type conversion +~~~~~~~~~~~~~~~ + +- Vec **BitCast**\ (D, V): returns the bits of ``V`` reinterpreted + as type ``Vec``. + +- Vec **ResizeBitCast**\ (D, V): resizes ``V`` to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Vec`` is a larger vector than ``V``, then the contents of any + bytes past the first ``Lanes(DFromV()) * sizeof(TFromV)`` bytes + of the result vector is unspecified. + +- Vec **ZeroExtendResizeBitCast**\ (DTo, DFrom, V): resizes ``V``, + which is a vector of type ``Vec``, to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Lanes(DTo()) * sizeof(TFromD)`` is greater than + ``Lanes(DFrom()) * sizeof(TFromD)``, then any bytes past the + first ``Lanes(DFrom()) * sizeof(TFromD)`` bytes of the result + vector are zeroed out. + +- | ``V``,\ ``V8``: (``u32,u8``) + | V8 **U8FromU32**\ (V): special-case ``u32`` to ``u8`` conversion + when all lanes of ``V`` are already clamped to ``[0, 256)``. + +- | ``D``: ``{f}`` + | Vec **ConvertTo**\ (D, V): converts a signed/unsigned integer + value to same-sized floating point. + +- | ``V``: ``{f}`` + | Vec **ConvertTo**\ (D, V): rounds floating point towards zero + and converts the value to same-sized signed/unsigned integer. + Returns the closest representable value if the input exceeds the + destination range. + +- | ``V``: ``{f}`` + | Vec **ConvertInRangeTo**\ (D, V): rounds floating point towards + zero and converts the value to same-sized signed/unsigned integer. + Returns an implementation-defined value if the input exceeds the + destination range. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **NearestInt**\ (V a): returns the integer nearest to ``a[i]``; + results are undefined for NaN. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **CeilInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Ceil(a))``, but + ``CeilInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **FloorInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Floor(a))``, but + ``FloorInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- ``D``: ``i32``, ``V``: ``f64`` Vec **DemoteToNearestInt**\ (D d, V + v): converts ``v[i]`` to ``TFromD``, rounding to nearest (with + ties to even). + + ``DemoteToNearestInt(d, v)`` is equivalent to + ``DemoteTo(d, Round(v))``, but ``DemoteToNearestInt(d, v)`` is more + efficient on some targets, including x86 and RVV. + +Single vector demotion +^^^^^^^^^^^^^^^^^^^^^^ + +These functions demote a full vector (or parts thereof) into a vector of +half the size. Use ``Rebind, D>`` or +``Half>`` to obtain the ``D`` that describes the +return type. + +- | ``V``,\ ``D``: (``u64,u32``), (``u64,u16``), (``u64,u8``), + (``u32,u16``), (``u32,u8``), (``u16,u8``) + | Vec **TruncateTo**\ (D, V v): returns ``v[i]`` truncated to the + smaller type indicated by ``T = TFromD``, with the same result + as if the more-significant input bits that do not fit in ``T`` had + been zero. Example: + ``ScalableTag du32; Rebind du8; TruncateTo(du8, Set(du32, 0xF08F))`` + is the same as ``Set(du8, 0x8F)``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i8``), (``i64,i8``), + (``i32,i16``), (``i64,i16``), (``i64,i32``), (``u16,i8``), + (``u32,i8``), (``u64,i8``), (``u32,i16``), (``u64,i16``), + (``u64,i32``), (``i16,u8``), (``i32,u8``), (``i64,u8``), + (``i32,u16``), (``i64,u16``), (``i64,u32``), (``u16,u8``), + (``u32,u8``), (``u64,u8``), (``u32,u16``), (``u64,u16``), + (``u64,u32``), (``f64,f32``) + | Vec **DemoteTo**\ (D, V v): returns ``v[i]`` after packing with + signed/unsigned saturation to ``MakeNarrow``. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteTo**\ (D, V v): rounds floating point towards zero + and converts the value to 32-bit integers. Returns the closest + representable value if the input exceeds the destination range. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteInRangeTo**\ (D, V v): rounds floating point towards + zero and converts the value to 32-bit integers. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | ``V``,\ ``D``: ``{u,i}64,f32`` + | Vec **DemoteTo**\ (D, V v): converts 64-bit integer to + ``float``. + +- | ``V``,\ ``D``: (``f32,f16``), (``f64,f16``), (``f32,bf16``) + | Vec **DemoteTo**\ (D, V v): narrows float to half (for bf16, it + is unspecified whether this truncates or rounds). + +Single vector promotion +^^^^^^^^^^^^^^^^^^^^^^^ + +These functions promote a half vector to a full vector. To obtain +halves, use ``LowerHalf`` or ``UpperHalf``, or load them using a +half-sized ``D``. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``f16`` to ``f64``, ``bf16`` to + ``f32``, ``f32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` zero- or + sign-extended to the integer type ``MakeWide``, or widened to + the floating-point type ``MakeFloat>``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` widened to + ``double``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteTo**\ (D, V part): rounds ``part[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer. Returns the representable value if the input exceeds the + destination range. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeTo**\ (D, V part): rounds ``part[i]`` + towards zero and converts the rounded value to a 64-bit signed or + unsigned integer. Returns an implementation-defined value if the + input exceeds the destination range. + +The following may be more convenient or efficient than also calling +``LowerHalf`` / ``UpperHalf``: + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[0, Lanes(D()))``. Note that ``V`` has + twice as many lanes as ``D`` and the return value. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice + as many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteLowerTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeLowerTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note + that ``V`` has twice as many lanes as ``D`` and the return value. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that + ``V`` has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteUpperTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeUpperTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. Only available if ``HWY_TARGET != HWY_SCALAR``. + +The following may be more convenient or efficient than also calling +``ConcatEven`` or ``ConcatOdd`` followed by ``PromoteLowerTo``: + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteEvenTo**\ (D, V v): promotes the even lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteEvenTo(d, v)`` is equivalent + to, but potentially more efficient than + ``PromoteLowerTo(d, ConcatEven(Repartition, D>(), v, v))``. + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteOddTo**\ (D, V v): promotes the odd lanes of ``v`` + to ``TFromD``. Note that ``V`` has twice as many lanes as ``D`` + and the return value. ``PromoteOddTo(d, v)`` is equivalent to, but + potentially more efficient than + ``PromoteLowerTo(d, ConcatOdd(Repartition, D>(), v, v))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeEvenTo**\ (D, V v): promotes the even lanes + of ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes + as ``D`` and the return value. ``PromoteInRangeEvenTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatEven( Repartition, D>(), v, v))``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeOddTo**\ (D, V v): promotes the odd lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteInRangeOddTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatOdd( Repartition, D>(), v, v))``. + +Two-vector demotion +^^^^^^^^^^^^^^^^^^^ + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **ReorderDemote2To**\ (D, V a, V b): as above, but converts + two inputs, ``D`` and the output have twice as many lanes as ``V``, + and the output order is some permutation of the inputs. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **OrderedDemote2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of demoting the + elements of ``a`` in the lower half of the result followed by the + result of demoting the elements of ``b`` in the upper half of the + result. ``OrderedDemote2To(d, a, b)`` is equivalent to + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``, but + ``OrderedDemote2To(d, a, b)`` is typically more efficient than + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``u16,u8``), (``u32,u16``), (``u64,u32``), + | Vec **OrderedTruncate2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of truncating the + elements of ``a`` in the lower half of the result followed by the + result of truncating the elements of ``b`` in the upper half of the + result. ``OrderedTruncate2To(d, a, b)`` is equivalent to + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``, + but ``OrderedTruncate2To(d, a, b)`` is typically more efficient + than + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +Combine +~~~~~~~ + +- V2 **LowerHalf**\ ([D, ] V): returns the lower half of the vector + ``V``. The optional ``D`` (provided for consistency with + ``UpperHalf``) is ``Half>``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- V2 **UpperHalf**\ (D, V): returns upper half of the vector ``V``, + where ``D`` is ``Half>``. + +- V **ZeroExtendVector**\ (D, V2): returns vector whose ``UpperHalf`` + is zero and whose ``LowerHalf`` is the argument; ``D`` is + ``Twice>``. + +- V **Combine**\ (D, V2, V2): returns vector whose ``UpperHalf`` is the + first argument and whose ``LowerHalf`` is the second argument; ``D`` + is ``Twice>``. + +**Note**: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations. + +- V **ConcatLowerLower**\ (D, V hi, V lo): returns the concatenation of + the lower halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatUpperUpper**\ (D, V hi, V lo): returns the concatenation of + the upper halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatLowerUpper**\ (D, V hi, V lo): returns the inner half of + the concatenation of ``hi`` and ``lo`` without splitting into blocks. + Useful for swapping the two blocks in 256-bit vectors. ``D`` is + ``DFromV``. + +- V **ConcatUpperLower**\ (D, V hi, V lo): returns the outer quarters + of the concatenation of ``hi`` and ``lo`` without splitting into + blocks. Unlike the other variants, this does not incur a + block-crossing penalty on AVX2/3. ``D`` is ``DFromV``. + +- V **ConcatOdd**\ (D, V hi, V lo): returns the concatenation of the + odd lanes of ``hi`` and the odd lanes of ``lo``. + +- V **ConcatEven**\ (D, V hi, V lo): returns the concatenation of the + even lanes of ``hi`` and the even lanes of ``lo``. + +- V **InterleaveWholeLower**\ ([D, ] V a, V b): returns alternating + lanes from the lower halves of ``a`` and ``b`` (``a[0]`` in the + least-significant lane). The optional ``D`` (provided for consistency + with ``InterleaveWholeUpper``) is ``DFromV``. + +- V **InterleaveWholeUpper**\ (D, V a, V b): returns alternating lanes + from the upper halves of ``a`` and ``b`` (``a[N/2]`` in the + least-significant lane). ``D`` is ``DFromV``. + +Blockwise +~~~~~~~~~ + +**Note**: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit *blocks*. + +- V **Broadcast**\ (V): returns individual *blocks*, each with + lanes set to ``input_block[i]``, ``i = [0, 16/sizeof(T))``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytes**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``. Uses byte lanes regardless of the actual + vector types. Results are implementation-defined if + ``indices[i] < 0`` or + ``indices[i] >= HWY_MIN(Lanes(DFromV()), 16)``. ``VI`` are + integers, possibly of a different type than those in ``V``. The + number of lanes in ``V`` and ``VI`` may differ, e.g. a full-length + table vector loaded via ``LoadDup128``, plus partial vector ``VI`` + of 4-bit indices. + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytesOr0**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``, or 0 if ``indices[i] & 0x80``. Uses byte + lanes regardless of the actual vector types. Results are + implementation-defined for ``indices[i] < 0`` or in + ``[HWY_MIN(Lanes(DFromV()), 16), 0x80)``. The zeroing behavior + has zero cost on x86 and Arm. For vectors of >= 256 bytes (can + happen on SVE and RVV), this will set all lanes after the first 128 + to 0. ``VI`` are integers, possibly of a different type than those + in ``V``. The number of lanes in ``V`` and ``VI`` may differ. + +- | ``V``: ``{u,i}64``, ``VI``: ``{u,i}8`` + | V **BitShuffle**\ (V vals, VI indices): returns a vector with + ``(vals[i] >> indices[i*8+j]) & 1`` in bit ``j`` of ``r[i]`` for + each ``j`` between 0 and 7. + + ``BitShuffle(vals, indices)`` zeroes out the upper 56 bits of + ``r[i]``. + + If ``indices[i*8+j]`` is less than 0 or greater than 63, bit ``j`` of + ``r[i]`` is implementation-defined. + + ``VI`` must be either ``Vec>>`` or + ``Vec>>``. + + ``BitShuffle(v, indices)`` is equivalent to the following loop (where + ``N`` is equal to ``Lanes(DFromV())``): + + :: + + for(size_t i = 0; i < N; i++) { + uint64_t shuf_result = 0; + for(int j = 0; j < 7; j++) { + shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j; + } + r[i] = shuf_result; + } + +Interleave +^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- V **InterleaveLower**\ ([D, ] V a, V b): returns *blocks* with + alternating lanes from the lower halves of ``a`` and ``b`` (``a[0]`` + in the least-significant lane). The optional ``D`` (provided for + consistency with ``InterleaveUpper``) is ``DFromV``. + +- V **InterleaveUpper**\ (D, V a, V b): returns *blocks* with + alternating lanes from the upper halves of ``a`` and ``b`` + (``a[N/2]`` in the least-significant lane). ``D`` is ``DFromV``. + +- V **InterleaveEven**\ ([D, ] V a, V b): returns alternating lanes + from the even lanes of ``a`` and ``b`` (``a[0]`` in the + least-significant lane, followed by ``b[0]``, followed by ``a[2]``, + followed by ``b[2]``, and so on). The optional ``D`` (provided for + consistency with ``InterleaveOdd``) is ``DFromV``. Note that no + lanes move across block boundaries. + + ``InterleaveEven(a, b)`` and ``InterleaveEven(d, a, b)`` are both + equivalent to ``OddEven(DupEven(b), a)``, but + ``InterleaveEven(a, b)`` is usually more efficient than + ``OddEven(DupEven(b), a)``. + +- V **InterleaveOdd**\ (D, V a, V b): returns alternating lanes from + the odd lanes of ``a`` and ``b`` (``a[1]`` in the least-significant + lane, followed by ``b[1]``, followed by ``a[3]``, followed by + ``b[3]``, and so on). ``D`` is ``DFromV``. Note that no lanes move + across block boundaries. + + ``InterleaveOdd(d, a, b)`` is equivalent to + ``OddEven(b, DupOdd(a))``, but ``InterleaveOdd(d, a, b)`` is usually + more efficient than ``OddEven(b, DupOdd(a))``. + +Zip +^^^ + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipLower**\ ([DW, ] V a, V b): returns the same bits as + ``InterleaveLower``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). The + optional ``DW`` (provided for consistency with ``ZipUpper``) is + ``RepartitionToWide>``. + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipUpper**\ (DW, V a, V b): returns the same bits as + ``InterleaveUpper``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). ``DW`` is + ``RepartitionToWide>``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Shift within blocks +^^^^^^^^^^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftBytes**\ ([D, ] V): returns the result of + shifting independent *blocks* left by ``int`` bytes [1, 15]. The + optional ``D`` (provided for consistency with ``ShiftRightBytes``) + is ``DFromV``. + +- V **ShiftLeftLanes**\ ([D, ] V): returns the result of shifting + independent *blocks* left by ``int`` lanes. The optional ``D`` + (provided for consistency with ``ShiftRightLanes``) is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightBytes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` bytes [1, 15], shifting in + zeros even for partial vectors. ``D`` is ``DFromV``. + +- V **ShiftRightLanes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` lanes, shifting in zeros even + for partial vectors. ``D`` is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **CombineShiftRightBytes**\ (D, V hi, V lo): returns a + vector of *blocks* each the result of shifting two concatenated + *blocks* ``hi[i] || lo[i]`` right by ``int`` bytes [1, 16). ``D`` + is ``DFromV``. + +- V **CombineShiftRightLanes**\ (D, V hi, V lo): returns a vector + of *blocks* each the result of shifting two concatenated *blocks* + ``hi[i] || lo[i]`` right by ``int`` lanes [1, 16/sizeof(T)). ``D`` is + ``DFromV``. + +Other fixed-pattern permutations within blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **OddEven**\ (V a, V b): returns a vector whose odd lanes are taken + from ``a`` and the even lanes from ``b``. + +- V **DupEven**\ (V v): returns ``r``, the result of copying even lanes + to the next higher-indexed lane. For each even lane index ``i``, + ``r[i] == v[i]`` and ``r[i + 1] == v[i]``. + +- V **DupOdd**\ (V v): returns ``r``, the result of copying odd lanes + to the previous lower-indexed lane. For each odd lane index ``i``, + ``r[i] == v[i]`` and ``r[i - 1] == v[i]``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle1032**\ (V): returns *blocks* with 64-bit halves + swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0321**\ (V): returns *blocks* rotated right (toward the + lower end) by 32 bits. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2103**\ (V): returns *blocks* rotated left (toward the + upper end) by 32 bits. + +The following are equivalent to ``Reverse2`` or ``Reverse4``, which +should be used instead because they are more general: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2301**\ (V): returns *blocks* with 32-bit halves swapped + inside 64-bit halves. + +- | ``V``: ``{u,i,f}{64}`` + | V **Shuffle01**\ (V): returns *blocks* with 64-bit halves swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0123**\ (V): returns *blocks* with lanes in reverse + order. + +Swizzle +~~~~~~~ + +Reverse +^^^^^^^ + +- V **Reverse**\ (D, V a) returns a vector with lanes in reversed order + (``out[i] == a[Lanes(D()) - 1 - i]``). + +- V **ReverseBlocks**\ (V v): returns a vector with blocks in reversed + order. + +The following ``ReverseN`` must not be called if ``Lanes(D()) < N``: + +- V **Reverse2**\ (D, V a) returns a vector with each group of 2 + contiguous lanes in reversed order (``out[i] == a[i ^ 1]``). + +- V **Reverse4**\ (D, V a) returns a vector with each group of 4 + contiguous lanes in reversed order (``out[i] == a[i ^ 3]``). + +- V **Reverse8**\ (D, V a) returns a vector with each group of 8 + contiguous lanes in reversed order (``out[i] == a[i ^ 7]``). + +- | ``V``: ``{u,i}{16,32,64}`` + | V **ReverseLaneBytes**\ (V a) returns a vector where the bytes of + each lane are swapped. + +- | ``V``: ``{u,i}`` + | V **ReverseBits**\ (V a) returns a vector where the bits of each + lane are reversed. + +User-specified permutation across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **TableLookupLanes**\ (V a, unspecified) returns a vector of + ``a[indices[i]]``, where ``unspecified`` is the return value of + ``SetTableIndices(D, &indices[0])`` or ``IndicesFromVec``. The + indices are not limited to blocks, hence this is slower than + ``TableLookupBytes*`` on AVX2/AVX-512. Results are + implementation-defined unless ``0 <= indices[i] < Lanes(D())`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (D d, V a, V b, unspecified) returns a + vector of ``indices[i] < N ? a[indices[i]] : b[indices[i] - N]``, + where ``unspecified`` is the return value of + ``SetTableIndices(d, &indices[0])`` or ``IndicesFromVec`` and ``N`` + is equal to ``Lanes(d)``. The indices are not limited to blocks. + Results are implementation-defined unless + ``0 <= indices[i] < 2 * Lanes(d)`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (V a, V b, unspecified) returns + ``TwoTablesLookupLanes(DFromV(), a, b, indices)``, see above. Note + that the results of ``TwoTablesLookupLanes(d, a, b, indices)`` may + differ from ``TwoTablesLookupLanes(a, b, indices)`` on RVV/SVE if + ``Lanes(d) < Lanes(DFromV())``. + +- unspecified **IndicesFromVec**\ (D d, V idx) prepares for + ``TableLookupLanes`` with integer indices in ``idx``, which must be + the same bit width as ``TFromD`` and in the range + ``[0, 2 * Lanes(d))``, but need not be unique. + +- unspecified **SetTableIndices**\ (D d, TI\* idx) prepares for + ``TableLookupLanes`` by loading ``Lanes(d)`` integer indices from + ``idx``, which must be in the range ``[0, 2 * Lanes(d))`` but need + not be unique. The index type ``TI`` must be an integer of the same + size as ``TFromD``. + +- V **Per4LaneBlockShuffle**\ (V v) does a per 4-lane block shuffle of ``v`` if + ``Lanes(DFromV())`` is greater than or equal to 4 or a shuffle of + the full vector if ``Lanes(DFromV())`` is less than 4. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must all be between 0 + and 3. + + Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with + the following indices (but Per4LaneBlockShuffle is more efficient + than TableLookupLanes on some platforms): + ``{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}`` + + If ``Lanes(DFromV())`` is less than 4 and + ``kIdx0 >= Lanes(DFromV())`` is true, Per4LaneBlockShuffle returns + an unspecified value in the first lane of the result. Otherwise, + Per4LaneBlockShuffle returns ``v[kIdx0]`` in the first lane of the + result. + + If ``Lanes(DFromV())`` is equal to 2 and ``kIdx1 >= 2`` is true, + Per4LaneBlockShuffle returns an unspecified value in the second lane + of the result. Otherwise, Per4LaneBlockShuffle returns ``v[kIdx1]`` + in the first lane of the result. + +Slide across blocks +^^^^^^^^^^^^^^^^^^^ + +- V **SlideUpLanes**\ (D d, V v, size_t N): slides up ``v`` by ``N`` + lanes + + If ``N < Lanes(d)`` is true, returns a vector with the first + (lowest-index) ``Lanes(d) - N`` lanes of ``v`` shifted up to the + upper (highest-index) ``Lanes(d) - N`` lanes of the result vector and + the first (lowest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0..N-1]`` would be zero, + ``result[N] = v[0]``, ``result[N+1] = v[1]``, and so on until + ``result[Lanes(d)-1] = v[Lanes(d)-1-N]``. + + The result of SlideUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **SlideDownLanes**\ (D d, V v, size_t N): slides down ``v`` by + ``N`` lanes + + If ``N < Lanes(d)`` is true, returns a vector with the last + (highest-index) ``Lanes(d) - N`` of ``v`` shifted down to the first + (lowest-index) ``Lanes(d) - N`` lanes of the result vector and the + last (highest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0] = v[N]``, ``result[1] = v[N + 1]``, and + so on until ``result[Lanes(d)-1-N] = v[Lanes(d)-1]``, and then + ``result[Lanes(d)-N..N-1]`` would be zero. + + The results of SlideDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **Slide1Up**\ (D d, V v): slides up ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Up(d, v)`` is equivalent to + ``SlideUpLanes(d, v, 1)``, but ``Slide1Up(d, v)`` is more efficient + than ``SlideUpLanes(d, v, 1)`` on some platforms. + +- V **Slide1Down**\ (D d, V v): slides down ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Down(d, v)`` is equivalent to + ``SlideDownLanes(d, v, 1)``, but ``Slide1Down(d, v)`` is more + efficient than ``SlideDownLanes(d, v, 1)`` on some platforms. + +- V **SlideUpBlocks**\ (D d, V v) slides up ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideUpBlocks(d, v)`` is more efficient than + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideUpBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +- V **SlideDownBlocks**\ (D d, V v) slides down ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideDownBlocks(d, v)`` is more efficient than + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideDownBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +Other fixed-pattern across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **BroadcastLane**\ (V v): returns a vector with all of + the lanes set to ``v[kLane]``. + + ``kLane`` must be in ``[0, MaxLanes(DFromV()))``. + +- V **BroadcastBlock**\ (V v): broadcasts the 16-byte block + of vector ``v`` at index ``kBlock`` to all of the blocks of the + result vector if ``Lanes(DFromV()) * sizeof(TFromV) > 16`` is + true. Otherwise, if ``Lanes(DFromV()) * sizeof(TFromV) <= 16`` + is true, returns ``v``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **OddEvenBlocks**\ (V a, V b): returns a vector whose odd blocks + are taken from ``a`` and the even blocks from ``b``. Returns ``b`` if + the vector has no more than one block (i.e. is 128 bits or scalar). + +- V **SwapAdjacentBlocks**\ (V v): returns a vector where blocks of + index ``2*i`` and ``2*i+1`` are swapped. Results are undefined for + vectors with less than two blocks; callers must first check that via + ``Lanes``. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Reductions +~~~~~~~~~~ + +**Note**: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops. + +The following broadcast the result to all lanes. To obtain a scalar, you +can call ``GetLane`` on the result, or instead use ``Reduce*`` below. + +- V **SumOfLanes**\ (D, V v): returns the sum of all lanes in each + lane. +- V **MinOfLanes**\ (D, V v): returns the minimum-valued lane in each + lane. +- V **MaxOfLanes**\ (D, V v): returns the maximum-valued lane in each + lane. + +The following are equivalent to ``GetLane(SumOfLanes(d, v))`` etc. but +potentially more efficient on some targets. + +- T **ReduceSum**\ (D, V v): returns the sum of all lanes. +- T **ReduceMin**\ (D, V v): returns the minimum of all lanes. +- T **ReduceMax**\ (D, V v): returns the maximum of all lanes. + +Crypto +~~~~~~ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u8`` + | V **AESRound**\ (V state, V round_key): one round of AES + encryption: ``MixColumns(SubBytes(ShiftRows(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRound**\ (V state, V round_key): the last round of AES + encryption: ``SubBytes(ShiftRows(state)) ^ round_key``. This + matches x86 AES-NI. The latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESRoundInv**\ (V state, V round_key): one round of AES + decryption using the AES Equivalent Inverse Cipher: + ``InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRoundInv**\ (V state, V round_key): the last round of + AES decryption: ``InvShiftRows(InvSubBytes(state)) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESInvMixColumns**\ (V state): the InvMixColumns operation of + the AES decryption algorithm. AESInvMixColumns is used in the key + expansion step of the AES Equivalent Inverse Cipher algorithm. The + latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESKeyGenAssist**\ (V v): AES key generation + assist operation + + The AESKeyGenAssist operation is equivalent to doing the following, + which matches the behavior of the x86 AES-NI AESKEYGENASSIST + instruction: + + - Applying the AES SubBytes operation to each byte of ``v``. + - Doing a TableLookupBytes operation on each 128-bit block of the + result of the ``SubBytes(v)`` operation with the following indices + (which is broadcast to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}`` + - Doing a bitwise XOR operation with the following vector (where + ``kRcon`` is the rounding constant that is the first template + argument of the AESKeyGenAssist function and where the below + vector is broadcasted to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}`` + +- | ``V``: ``u64`` + | V **CLMulLower**\ (V a, V b): carryless multiplication of the lower + 64 bits of each 128-bit block into a 128-bit product. The latency + is independent of the input values (assuming that is true of normal + integer multiplication) so this can safely be used in crypto. + Applications that wish to multiply upper with lower halves can + ``Shuffle01`` one of the operands; on x86 that is expected to be + latency-neutral. + +- | ``V``: ``u64`` + | V **CLMulUpper**\ (V a, V b): as CLMulLower, but multiplies the + upper 64 bits of each 128-bit block. + +Preprocessor macros +------------------- + +- ``HWY_ALIGN``: Prefix for stack-allocated (i.e. automatic storage + duration) arrays to ensure they have suitable alignment for + Load()/Store(). This is specific to ``HWY_TARGET`` and should only be + used inside ``HWY_NAMESPACE``. + + Arrays should also only be used for partial (<= 128-bit) vectors, or + ``LoadDup128``, because full vectors may be too large for the stack + and should be heap-allocated instead (see aligned_allocator.h). + + Example: ``HWY_ALIGN float lanes[4];`` + +- ``HWY_ALIGN_MAX``: as ``HWY_ALIGN``, but independent of + ``HWY_TARGET`` and may be used outside ``HWY_NAMESPACE``. + +Advanced macros +--------------- + +Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target *we will call*, +e.g. via ``hwy::HaveFloat64()`` instead of ``HWY_HAVE_FLOAT64``, which +describes the current target. + +- ``HWY_IDE`` is 0 except when parsed by IDEs; adding it to conditions + such as ``#if HWY_TARGET != HWY_SCALAR || HWY_IDE`` avoids code + appearing greyed out. + +The following indicate full support for certain lane types and expand to +1 or 0. + +- ``HWY_HAVE_INTEGER64``: support for 64-bit signed/unsigned integer + lanes. +- ``HWY_HAVE_FLOAT16``: support for 16-bit floating-point lanes. +- ``HWY_HAVE_FLOAT64``: support for double-precision floating-point + lanes. + +The above were previously known as ``HWY_CAP_INTEGER64``, +``HWY_CAP_FLOAT16``, and ``HWY_CAP_FLOAT64``, respectively. Those +``HWY_CAP_*`` names are DEPRECATED. + +Even if ``HWY_HAVE_FLOAT16`` is 0, the following ops generally support +``float16_t`` and ``bfloat16_t``: + +- ``Lanes``, ``MaxLanes`` +- ``Zero``, ``Set``, ``Undefined`` +- ``BitCast`` +- ``Load``, ``LoadU``, ``LoadN``, ``LoadNOr``, + ``LoadInterleaved[234]``, ``MaskedLoad``, ``MaskedLoadOr`` +- ``Store``, ``StoreU``, ``StoreN``, ``StoreInterleaved[234]``, + ``BlendedStore`` +- ``PromoteTo``, ``DemoteTo`` +- ``PromoteUpperTo``, ``PromoteLowerTo`` +- ``PromoteEvenTo``, ``PromoteOddTo`` +- ``Combine``, ``InsertLane``, ``ZeroExtendVector`` +- ``RebindMask``, ``FirstN`` +- ``IfThenElse``, ``IfThenElseZero``, ``IfThenZeroElse`` + +Exception: ``UpperHalf``, ``PromoteUpperTo``, ``PromoteOddTo`` and +``Combine`` are not supported for the ``HWY_SCALAR`` target. + +``Neg`` also supports ``float16_t`` and ``*Demote2To`` also supports +``bfloat16_t``. + +- ``HWY_HAVE_SCALABLE`` indicates vector sizes are unknown at compile + time, and determined by the CPU. + +- ``HWY_HAVE_TUPLE`` indicates ``Vec{2-4}``, ``Create{2-4}`` and + ``Get{2-4}`` are usable. This is already true + ``#if !HWY_HAVE_SCALABLE``, and for SVE targets, and the RVV target + when using Clang 16. We anticipate it will also become, and then + remain, true starting with GCC 14. + +- ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 iff ``MaskedLoad`` may trigger a + (page) fault when attempting to load lanes from unmapped memory, even + if the corresponding mask element is false. This is the case on + ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, + users can prevent faults by ensuring memory addresses are aligned to + the vector size or at least padded (allocation size increased by at + least ``Lanes(d)``). + +- ``HWY_NATIVE_FMA`` expands to 1 if the ``MulAdd`` etc. ops use native + fused multiply-add for floating-point inputs. Otherwise, + ``MulAdd(f, m, a)`` is implemented as ``Add(Mul(f, m), a)``. Checking + this can be useful for increasing the tolerance of expected results + (around 1E-5 or 1E-6). + +- ``HWY_IS_LITTLE_ENDIAN`` expands to 1 on little-endian targets and to + 0 on big-endian targets. + +- ``HWY_IS_BIG_ENDIAN`` expands to 1 on big-endian targets and to 0 on + little-endian targets. + +The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED: + +- ``HWY_CAP_GE256``: the current target supports vectors of >= 256 + bits. +- ``HWY_CAP_GE512``: the current target supports vectors of >= 512 + bits. + +Detecting supported targets +--------------------------- + +``SupportedTargets()`` returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in ``HWY_TARGETS``, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if: + +- the specified baseline is not supported by the current CPU, which + contradicts the definition of baseline, so the configuration is + invalid; or +- the baseline does not include the enabled/attainable target(s), which + are also not supported by the current CPU, and baseline targets (in + particular ``HWY_SCALAR``) were explicitly disabled. + +Advanced configuration macros +----------------------------- + +The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +``HWY_TARGETS`` always includes at least one baseline target which +``HWY_EXPORT`` can use. + +- ``HWY_DISABLE_CACHE_CONTROL`` makes the cache-control functions + no-ops. +- ``HWY_DISABLE_BMI2_FMA`` prevents emitting BMI/BMI2/FMA instructions. + This allows using AVX2 in VMs that do not support the other + instructions, but only if defined for all translation units. + +The following ``*_TARGETS`` are zero or more ``HWY_Target`` bits and can +be defined as an expression, e.g. +``-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3)``. + +- ``HWY_BROKEN_TARGETS`` defaults to a blocklist of known compiler + bugs. Defining to 0 disables the blocklist. + +- ``HWY_DISABLED_TARGETS`` defaults to zero. This allows explicitly + disabling targets without interfering with the blocklist. + +- ``HWY_BASELINE_TARGETS`` defaults to the set whose predefined macros + are defined (i.e. those for which the corresponding flag, e.g. + -mavx2, was passed to the compiler). If specified, this should be the + same for all translation units, otherwise the safety check in + SupportedTargets (that all enabled baseline targets are supported) + may be inaccurate. + +Zero or one of the following macros may be defined to replace the +default policy for selecting ``HWY_TARGETS``: + +- ``HWY_COMPILE_ONLY_EMU128`` selects only ``HWY_EMU128``, which avoids + intrinsics but implements all ops using standard C++. +- ``HWY_COMPILE_ONLY_SCALAR`` selects only ``HWY_SCALAR``, which + implements single-lane-only ops using standard C++. +- ``HWY_COMPILE_ONLY_STATIC`` selects only ``HWY_STATIC_TARGET``, which + effectively disables dynamic dispatch. +- ``HWY_COMPILE_ALL_ATTAINABLE`` selects all attainable targets + (i.e. enabled and permitted by the compiler, independently of + autovectorization), which maximizes coverage in tests. Defining + ``HWY_IS_TEST``, which CMake does for the Highway tests, has the same + effect. +- ``HWY_SKIP_NON_BEST_BASELINE`` compiles all targets at least as good + as the baseline. This is also the default if nothing is defined. By + skipping targets older than the baseline, this reduces binary size + and may resolve compile errors caused by conflicts between dynamic + dispatch and -m flags. + +At most one ``HWY_COMPILE_ONLY_*`` may be defined. +``HWY_COMPILE_ALL_ATTAINABLE`` may also be defined even if one of +``HWY_COMPILE_ONLY_*`` is, but will then be ignored because the flags +are tested in the order listed. As an exception, +``HWY_SKIP_NON_BEST_BASELINE`` overrides the effect of +``HWY_COMPILE_ALL_ATTAINABLE`` and ``HWY_IS_TEST``. + +Compiler support +---------------- + +Clang and GCC require opting into SIMD intrinsics, e.g. via ``-mavx2`` +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as ``std::abs`` are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported. + +To prevent this problem, we use target-specific attributes introduced +via ``#pragma``. Function using SIMD must reside between +``HWY_BEFORE_NAMESPACE`` and ``HWY_AFTER_NAMESPACE``. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. Alternatively, individual functions may be +prefixed with ``HWY_ATTR``, which is more verbose, but ensures that +``#include``-d functions are not covered by target-specific attributes. + +WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value. + +If you know the SVE vector width and are using static dispatch, you can +specify ``-march=armv9-a+sve2-aes -msve-vector-bits=128`` and Highway +will then use ``HWY_SVE2_128`` as the baseline. Similarly, +``-march=armv8.2-a+sve -msve-vector-bits=256`` enables the +``HWY_SVE_256`` specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +``HWY_SVE2_128`` or ``HWY_SVE_256``. + +Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm. + +Type traits +----------- + +- ``IsFloat()`` returns true if the ``T`` is a floating-point type. +- ``IsSigned()`` returns true if the ``T`` is a signed or + floating-point type. +- ``LimitsMin/Max()`` return the smallest/largest value + representable in integer ``T``. +- ``SizeTag`` is an empty struct, used to select overloaded + functions appropriate for ``N`` bytes. + +- ``MakeUnsigned`` is an alias for an unsigned type of the same size + as ``T``. + +- ``MakeSigned`` is an alias for a signed type of the same size as + ``T``. + +- ``MakeFloat`` is an alias for a floating-point type of the same + size as ``T``. + +- ``MakeWide`` is an alias for a type with twice the size of ``T`` + and the same category (unsigned/signed/float). + +- ``MakeNarrow`` is an alias for a type with half the size of ``T`` + and the same category (unsigned/signed/float). + +Memory allocation +----------------- + +``AllocateAligned(items)`` returns a unique pointer to newly +allocated memory for ``items`` elements of POD type ``T``. The start +address is aligned as required by ``Load/Store``. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using ``malloc()`` and ``free()`` with +a ``std::unique_ptr`` since the returned items are *not* initialized or +default constructed and it is released using ``FreeAlignedBytes()`` +without calling ``~T()``. + +``MakeUniqueAligned(Args&&... args)`` creates a single object in +newly allocated aligned memory as above but constructed passing the +``args`` argument to ``T``\ ’s constructor and returning a unique +pointer to it. This is analogous to using ``std::make_unique`` with +``new`` but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type ``T`` +is a struct containing multiple members with ``HWY_ALIGN`` or +``HWY_ALIGN_MAX``, or arrays whose lengths are known to be a multiple of +the vector size. + +``MakeUniqueAlignedArray(size_t items, Args&&... args)`` creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of ``T``. + +Speeding up code for older x86 platforms +---------------------------------------- + +Thanks to @dzaima for inspiring this section. + +It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations. + +For those without AVX3, preferably avoid ``Scatter*``; some algorithms +can be reformulated to use ``Gather*`` instead. For pre-AVX2, it is also +important to avoid ``Gather*``. + +It is typically much more efficient to pad arrays and use ``Load`` +instead of ``MaskedLoad`` and ``Store`` instead of ``BlendedStore``. + +If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and ``Min``/``Max``. + +Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: ``MulEven``, i32 ``Mul``, +``Shl``/``Shr``, ``Round``/``Trunc``/``Ceil``/``Floor``, float16 +``PromoteTo``/``DemoteTo``, ``AESRound``. + +Ops which are moderately more expensive on older CPUs: 64-bit +``Abs``/``ShiftRight``/``ConvertTo``, i32->u16 ``DemoteTo``, u32->f32 +``ConvertTo``, ``Not``, ``IfThenElse``, ``RotateRight``, ``OddEven``, +``BroadcastSignBit``. + +It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid ``Not``, e.g. by hoisting it outside the SIMD code, or fusing with +``AndNot`` or ``CompressNot``. diff --git a/en/test_578459068/_sources/release_testing_process.rst.txt b/en/test_578459068/_sources/release_testing_process.rst.txt new file mode 100644 index 0000000000..5ca4a0c7d5 --- /dev/null +++ b/en/test_578459068/_sources/release_testing_process.rst.txt @@ -0,0 +1,43 @@ +Release testing process +======================= + +We run the following before a release: + +Windows x86 host +---------------- + +:: + + run_tests.bat + +Linux x86 host +-------------- + +Clang, GCC; Arm, PPC cross-compile: ``./run_tests.sh`` + +Manual test of WASM and WASM_EMU256 targets. + +Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269. + +Version updates +--------------- + +Prepend to debian/changelog and update mentions of the current version +in: + +- base.h +- CMakeLists.txt +- MODULE.bazel +- g3doc/faq.md + +Signing the release +------------------- + +- ``git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z`` +- ``gpg --armor --detach-sign highway-X.Y.Z.tar.gz`` +- Edit release and attach the resulting ``highway-X.Y.Z.tar.gz.asc`` + and .gz. + +(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key) diff --git a/en/test_578459068/_static/_sphinx_javascript_frameworks_compat.js b/en/test_578459068/_static/_sphinx_javascript_frameworks_compat.js new file mode 100644 index 0000000000..8549469dc2 --- /dev/null +++ b/en/test_578459068/_static/_sphinx_javascript_frameworks_compat.js @@ -0,0 +1,134 @@ +/* + * _sphinx_javascript_frameworks_compat.js + * ~~~~~~~~~~ + * + * Compatability shim for jQuery and underscores.js. + * + * WILL BE REMOVED IN Sphinx 6.0 + * xref RemovedInSphinx60Warning + * + */ + +/** + * select a different prefix for underscore + */ +$u = _.noConflict(); + + +/** + * small helper function to urldecode strings + * + * See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/decodeURIComponent#Decoding_query_parameters_from_a_URL + */ +jQuery.urldecode = function(x) { + if (!x) { + return x + } + return decodeURIComponent(x.replace(/\+/g, ' ')); +}; + +/** + * small helper function to urlencode strings + */ +jQuery.urlencode = encodeURIComponent; + +/** + * This function returns the parsed url parameters of the + * current request. Multiple values per key are supported, + * it will always return arrays of strings for the value parts. + */ +jQuery.getQueryParameters = function(s) { + if (typeof s === 'undefined') + s = document.location.search; + var parts = s.substr(s.indexOf('?') + 1).split('&'); + var result = {}; + for (var i = 0; i < parts.length; i++) { + var tmp = parts[i].split('=', 2); + var key = jQuery.urldecode(tmp[0]); + var value = jQuery.urldecode(tmp[1]); + if (key in result) + result[key].push(value); + else + result[key] = [value]; + } + return result; +}; + +/** + * highlight a given string on a jquery object by wrapping it in + * span elements with the given class name. + */ +jQuery.fn.highlightText = function(text, className) { + function highlight(node, addItems) { + if (node.nodeType === 3) { + var val = node.nodeValue; + var pos = val.toLowerCase().indexOf(text); + if (pos >= 0 && + !jQuery(node.parentNode).hasClass(className) && + !jQuery(node.parentNode).hasClass("nohighlight")) { + var span; + var isInSVG = jQuery(node).closest("body, svg, foreignObject").is("svg"); + if (isInSVG) { + span = document.createElementNS("http://www.w3.org/2000/svg", "tspan"); + } else { + span = document.createElement("span"); + span.className = className; + } + span.appendChild(document.createTextNode(val.substr(pos, text.length))); + node.parentNode.insertBefore(span, node.parentNode.insertBefore( + document.createTextNode(val.substr(pos + text.length)), + node.nextSibling)); + node.nodeValue = val.substr(0, pos); + if (isInSVG) { + var rect = document.createElementNS("http://www.w3.org/2000/svg", "rect"); + var bbox = node.parentElement.getBBox(); + rect.x.baseVal.value = bbox.x; + rect.y.baseVal.value = bbox.y; + rect.width.baseVal.value = bbox.width; + rect.height.baseVal.value = bbox.height; + rect.setAttribute('class', className); + addItems.push({ + "parent": node.parentNode, + "target": rect}); + } + } + } + else if (!jQuery(node).is("button, select, textarea")) { + jQuery.each(node.childNodes, function() { + highlight(this, addItems); + }); + } + } + var addItems = []; + var result = this.each(function() { + highlight(this, addItems); + }); + for (var i = 0; i < addItems.length; ++i) { + jQuery(addItems[i].parent).before(addItems[i].target); + } + return result; +}; + +/* + * backward compatibility for jQuery.browser + * This will be supported until firefox bug is fixed. + */ +if (!jQuery.browser) { + jQuery.uaMatch = function(ua) { + ua = ua.toLowerCase(); + + var match = /(chrome)[ \/]([\w.]+)/.exec(ua) || + /(webkit)[ \/]([\w.]+)/.exec(ua) || + /(opera)(?:.*version|)[ \/]([\w.]+)/.exec(ua) || + /(msie) ([\w.]+)/.exec(ua) || + ua.indexOf("compatible") < 0 && /(mozilla)(?:.*? rv:([\w.]+)|)/.exec(ua) || + []; + + return { + browser: match[ 1 ] || "", + version: match[ 2 ] || "0" + }; + }; + jQuery.browser = {}; + jQuery.browser[jQuery.uaMatch(navigator.userAgent).browser] = true; +} diff --git a/en/test_578459068/_static/basic.css b/en/test_578459068/_static/basic.css new file mode 100644 index 0000000000..eeb0519a69 --- /dev/null +++ b/en/test_578459068/_static/basic.css @@ -0,0 +1,899 @@ +/* + * basic.css + * ~~~~~~~~~ + * + * Sphinx stylesheet -- basic theme. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ + +/* -- main layout ----------------------------------------------------------- */ + +div.clearer { + clear: both; +} + +div.section::after { + display: block; + content: ''; + clear: left; +} + +/* -- relbar ---------------------------------------------------------------- */ + +div.related { + width: 100%; + font-size: 90%; +} + +div.related h3 { + display: none; +} + +div.related ul { + margin: 0; + padding: 0 0 0 10px; + list-style: none; +} + +div.related li { + display: inline; +} + +div.related li.right { + float: right; + margin-right: 5px; +} + +/* -- sidebar --------------------------------------------------------------- */ + +div.sphinxsidebarwrapper { + padding: 10px 5px 0 10px; +} + +div.sphinxsidebar { + float: left; + width: 230px; + margin-left: -100%; + font-size: 90%; + word-wrap: break-word; + overflow-wrap : break-word; +} + +div.sphinxsidebar ul { + list-style: none; +} + +div.sphinxsidebar ul ul, +div.sphinxsidebar ul.want-points { + margin-left: 20px; + list-style: square; +} + +div.sphinxsidebar ul ul { + margin-top: 0; + margin-bottom: 0; +} + +div.sphinxsidebar form { + margin-top: 10px; +} + +div.sphinxsidebar input { + border: 1px solid #98dbcc; + font-family: sans-serif; + font-size: 1em; +} + +div.sphinxsidebar #searchbox form.search { + overflow: hidden; +} + +div.sphinxsidebar #searchbox input[type="text"] { + float: left; + width: 80%; + padding: 0.25em; + box-sizing: border-box; +} + +div.sphinxsidebar #searchbox input[type="submit"] { + float: left; + width: 20%; + border-left: none; + padding: 0.25em; + box-sizing: border-box; +} + + +img { + border: 0; + max-width: 100%; +} + +/* -- search page ----------------------------------------------------------- */ + +ul.search { + margin: 10px 0 0 20px; + padding: 0; +} + +ul.search li { + padding: 5px 0 5px 20px; + background-image: url(file.png); + background-repeat: no-repeat; + background-position: 0 7px; +} + +ul.search li a { + font-weight: bold; +} + +ul.search li p.context { + color: #888; + margin: 2px 0 0 30px; + text-align: left; +} + +ul.keywordmatches li.goodmatch a { + font-weight: bold; +} + +/* -- index page ------------------------------------------------------------ */ + +table.contentstable { + width: 90%; + margin-left: auto; + margin-right: auto; +} + +table.contentstable p.biglink { + line-height: 150%; +} + +a.biglink { + font-size: 1.3em; +} + +span.linkdescr { + font-style: italic; + padding-top: 5px; + font-size: 90%; +} + +/* -- general index --------------------------------------------------------- */ + +table.indextable { + width: 100%; +} + +table.indextable td { + text-align: left; + vertical-align: top; +} + +table.indextable ul { + margin-top: 0; + margin-bottom: 0; + list-style-type: none; +} + +table.indextable > tbody > tr > td > ul { + padding-left: 0em; +} + +table.indextable tr.pcap { + height: 10px; +} + +table.indextable tr.cap { + margin-top: 10px; + background-color: #f2f2f2; +} + +img.toggler { + margin-right: 3px; + margin-top: 3px; + cursor: pointer; +} + +div.modindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +div.genindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +/* -- domain module index --------------------------------------------------- */ + +table.modindextable td { + padding: 2px; + border-collapse: collapse; +} + +/* -- general body styles --------------------------------------------------- */ + +div.body { + min-width: 360px; + max-width: 800px; +} + +div.body p, div.body dd, div.body li, div.body blockquote { + -moz-hyphens: auto; + -ms-hyphens: auto; + -webkit-hyphens: auto; + hyphens: auto; +} + +a.headerlink { + visibility: hidden; +} +a.brackets:before, +span.brackets > a:before{ + content: "["; +} + +a.brackets:after, +span.brackets > a:after { + content: "]"; +} + + +h1:hover > a.headerlink, +h2:hover > a.headerlink, +h3:hover > a.headerlink, +h4:hover > a.headerlink, +h5:hover > a.headerlink, +h6:hover > a.headerlink, +dt:hover > a.headerlink, +caption:hover > a.headerlink, +p.caption:hover > a.headerlink, +div.code-block-caption:hover > a.headerlink { + visibility: visible; +} + +div.body p.caption { + text-align: inherit; +} + +div.body td { + text-align: left; +} + +.first { + margin-top: 0 !important; +} + +p.rubric { + margin-top: 30px; + font-weight: bold; +} + +img.align-left, figure.align-left, .figure.align-left, object.align-left { + clear: left; + float: left; + margin-right: 1em; +} + +img.align-right, figure.align-right, .figure.align-right, object.align-right { + clear: right; + float: right; + margin-left: 1em; +} + +img.align-center, figure.align-center, .figure.align-center, object.align-center { + display: block; + margin-left: auto; + margin-right: auto; +} + +img.align-default, figure.align-default, .figure.align-default { + display: block; + margin-left: auto; + margin-right: auto; +} + +.align-left { + text-align: left; +} + +.align-center { + text-align: center; +} + +.align-default { + text-align: center; +} + +.align-right { + text-align: right; +} + +/* -- sidebars -------------------------------------------------------------- */ + +div.sidebar, +aside.sidebar { + margin: 0 0 0.5em 1em; + border: 1px solid #ddb; + padding: 7px; + background-color: #ffe; + width: 40%; + float: right; + clear: right; + overflow-x: auto; +} + +p.sidebar-title { + font-weight: bold; +} +div.admonition, div.topic, blockquote { + clear: left; +} + +/* -- topics ---------------------------------------------------------------- */ +div.topic { + border: 1px solid #ccc; + padding: 7px; + margin: 10px 0 10px 0; +} + +p.topic-title { + font-size: 1.1em; + font-weight: bold; + margin-top: 10px; +} + +/* -- admonitions ----------------------------------------------------------- */ + +div.admonition { + margin-top: 10px; + margin-bottom: 10px; + padding: 7px; +} + +div.admonition dt { + font-weight: bold; +} + +p.admonition-title { + margin: 0px 10px 5px 0px; + font-weight: bold; +} + +div.body p.centered { + text-align: center; + margin-top: 25px; +} + +/* -- content of sidebars/topics/admonitions -------------------------------- */ + +div.sidebar > :last-child, +aside.sidebar > :last-child, +div.topic > :last-child, +div.admonition > :last-child { + margin-bottom: 0; +} + +div.sidebar::after, +aside.sidebar::after, +div.topic::after, +div.admonition::after, +blockquote::after { + display: block; + content: ''; + clear: both; +} + +/* -- tables ---------------------------------------------------------------- */ + +table.docutils { + margin-top: 10px; + margin-bottom: 10px; + border: 0; + border-collapse: collapse; +} + +table.align-center { + margin-left: auto; + margin-right: auto; +} + +table.align-default { + margin-left: auto; + margin-right: auto; +} + +table caption span.caption-number { + font-style: italic; +} + +table caption span.caption-text { +} + +table.docutils td, table.docutils th { + padding: 1px 8px 1px 5px; + border-top: 0; + border-left: 0; + border-right: 0; + border-bottom: 1px solid #aaa; +} + +th { + text-align: left; + padding-right: 5px; +} + +table.citation { + border-left: solid 1px gray; + margin-left: 1px; +} + +table.citation td { + border-bottom: none; +} + +th > :first-child, +td > :first-child { + margin-top: 0px; +} + +th > :last-child, +td > :last-child { + margin-bottom: 0px; +} + +/* -- figures --------------------------------------------------------------- */ + +div.figure, figure { + margin: 0.5em; + padding: 0.5em; +} + +div.figure p.caption, figcaption { + padding: 0.3em; +} + +div.figure p.caption span.caption-number, +figcaption span.caption-number { + font-style: italic; +} + +div.figure p.caption span.caption-text, +figcaption span.caption-text { +} + +/* -- field list styles ----------------------------------------------------- */ + +table.field-list td, table.field-list th { + border: 0 !important; +} + +.field-list ul { + margin: 0; + padding-left: 1em; +} + +.field-list p { + margin: 0; +} + +.field-name { + -moz-hyphens: manual; + -ms-hyphens: manual; + -webkit-hyphens: manual; + hyphens: manual; +} + +/* -- hlist styles ---------------------------------------------------------- */ + +table.hlist { + margin: 1em 0; +} + +table.hlist td { + vertical-align: top; +} + +/* -- object description styles --------------------------------------------- */ + +.sig { + font-family: 'Consolas', 'Menlo', 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', monospace; +} + +.sig-name, code.descname { + background-color: transparent; + font-weight: bold; +} + +.sig-name { + font-size: 1.1em; +} + +code.descname { + font-size: 1.2em; +} + +.sig-prename, code.descclassname { + background-color: transparent; +} + +.optional { + font-size: 1.3em; +} + +.sig-paren { + font-size: larger; +} + +.sig-param.n { + font-style: italic; +} + +/* C++ specific styling */ + +.sig-inline.c-texpr, +.sig-inline.cpp-texpr { + font-family: unset; +} + +.sig.c .k, .sig.c .kt, +.sig.cpp .k, .sig.cpp .kt { + color: #0033B3; +} + +.sig.c .m, +.sig.cpp .m { + color: #1750EB; +} + +.sig.c .s, .sig.c .sc, +.sig.cpp .s, .sig.cpp .sc { + color: #067D17; +} + + +/* -- other body styles ----------------------------------------------------- */ + +ol.arabic { + list-style: decimal; +} + +ol.loweralpha { + list-style: lower-alpha; +} + +ol.upperalpha { + list-style: upper-alpha; +} + +ol.lowerroman { + list-style: lower-roman; +} + +ol.upperroman { + list-style: upper-roman; +} + +:not(li) > ol > li:first-child > :first-child, +:not(li) > ul > li:first-child > :first-child { + margin-top: 0px; +} + +:not(li) > ol > li:last-child > :last-child, +:not(li) > ul > li:last-child > :last-child { + margin-bottom: 0px; +} + +ol.simple ol p, +ol.simple ul p, +ul.simple ol p, +ul.simple ul p { + margin-top: 0; +} + +ol.simple > li:not(:first-child) > p, +ul.simple > li:not(:first-child) > p { + margin-top: 0; +} + +ol.simple p, +ul.simple p { + margin-bottom: 0; +} +dl.footnote > dt, +dl.citation > dt { + float: left; + margin-right: 0.5em; +} + +dl.footnote > dd, +dl.citation > dd { + margin-bottom: 0em; +} + +dl.footnote > dd:after, +dl.citation > dd:after { + content: ""; + clear: both; +} + +dl.field-list { + display: grid; + grid-template-columns: fit-content(30%) auto; +} + +dl.field-list > dt { + font-weight: bold; + word-break: break-word; + padding-left: 0.5em; + padding-right: 5px; +} +dl.field-list > dt:after { + content: ":"; +} + + +dl.field-list > dd { + padding-left: 0.5em; + margin-top: 0em; + margin-left: 0em; + margin-bottom: 0em; +} + +dl { + margin-bottom: 15px; +} + +dd > :first-child { + margin-top: 0px; +} + +dd ul, dd table { + margin-bottom: 10px; +} + +dd { + margin-top: 3px; + margin-bottom: 10px; + margin-left: 30px; +} + +dl > dd:last-child, +dl > dd:last-child > :last-child { + margin-bottom: 0; +} + +dt:target, span.highlighted { + background-color: #fbe54e; +} + +rect.highlighted { + fill: #fbe54e; +} + +dl.glossary dt { + font-weight: bold; + font-size: 1.1em; +} + +.versionmodified { + font-style: italic; +} + +.system-message { + background-color: #fda; + padding: 5px; + border: 3px solid red; +} + +.footnote:target { + background-color: #ffa; +} + +.line-block { + display: block; + margin-top: 1em; + margin-bottom: 1em; +} + +.line-block .line-block { + margin-top: 0; + margin-bottom: 0; + margin-left: 1.5em; +} + +.guilabel, .menuselection { + font-family: sans-serif; +} + +.accelerator { + text-decoration: underline; +} + +.classifier { + font-style: oblique; +} + +.classifier:before { + font-style: normal; + margin: 0 0.5em; + content: ":"; + display: inline-block; +} + +abbr, acronym { + border-bottom: dotted 1px; + cursor: help; +} + +/* -- code displays --------------------------------------------------------- */ + +pre { + overflow: auto; + overflow-y: hidden; /* fixes display issues on Chrome browsers */ +} + +pre, div[class*="highlight-"] { + clear: both; +} + +span.pre { + -moz-hyphens: none; + -ms-hyphens: none; + -webkit-hyphens: none; + hyphens: none; + white-space: nowrap; +} + +div[class*="highlight-"] { + margin: 1em 0; +} + +td.linenos pre { + border: 0; + background-color: transparent; + color: #aaa; +} + +table.highlighttable { + display: block; +} + +table.highlighttable tbody { + display: block; +} + +table.highlighttable tr { + display: flex; +} + +table.highlighttable td { + margin: 0; + padding: 0; +} + +table.highlighttable td.linenos { + padding-right: 0.5em; +} + +table.highlighttable td.code { + flex: 1; + overflow: hidden; +} + +.highlight .hll { + display: block; +} + +div.highlight pre, +table.highlighttable pre { + margin: 0; +} + +div.code-block-caption + div { + margin-top: 0; +} + +div.code-block-caption { + margin-top: 1em; + padding: 2px 5px; + font-size: small; +} + +div.code-block-caption code { + background-color: transparent; +} + +table.highlighttable td.linenos, +span.linenos, +div.highlight span.gp { /* gp: Generic.Prompt */ + user-select: none; + -webkit-user-select: text; /* Safari fallback only */ + -webkit-user-select: none; /* Chrome/Safari */ + -moz-user-select: none; /* Firefox */ + -ms-user-select: none; /* IE10+ */ +} + +div.code-block-caption span.caption-number { + padding: 0.1em 0.3em; + font-style: italic; +} + +div.code-block-caption span.caption-text { +} + +div.literal-block-wrapper { + margin: 1em 0; +} + +code.xref, a code { + background-color: transparent; + font-weight: bold; +} + +h1 code, h2 code, h3 code, h4 code, h5 code, h6 code { + background-color: 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+.rst-content dl:not(.docutils) dt { + color: #aaddff; + background-color: #2d2d2d; + border-top: solid 3px #525252; + border-left: solid 3px #525252; +} + +em.property { + color: #888888; +} + + +/* tables */ + +.rst-content table.docutils thead { + color: #ddd; +} + +.rst-content table.docutils td { + border: 0px; +} + +.rst-content table.docutils:not(.field-list) tr:nth-child(2n-1) td { + background-color: #5a5a5a; +} + + +/* inlined code highlights */ + +.xref, +.py-meth, +.rst-content a code { + color: #aaddff !important; + font-weight: normal !important; +} + +.rst-content code { + color: #eee !important; + font-weight: normal !important; +} + +code.literal { + background-color: #2d2d2d !important; + border: 1px solid #6d6d6d !important; +} + +code.docutils.literal.notranslate { + color: #ddd; +} + + +/* notes, warnings, hints */ + +.hint .admonition-title { + background: #2aa87c !important; +} + +.warning .admonition-title { + background: #cc4444 !important; +} + +.admonition-title { + background: #3a7ca8 !important; +} + +.admonition, +.note { + background-color: #2d2d2d !important; +} + + +/* table of contents */ + +.wy-nav-content-wrap { + background-color: rgba(0, 0, 0, 0.6) !important; +} + +.sidebar { + background-color: #191919 !important; +} + +.sidebar-title { + background-color: #2b2b2b !important; +} + +.wy-menu-vertical a { + color: #ddd; +} + +.wy-menu-vertical code.docutils.literal.notranslate { + color: #404040; + background: none !important; + border: none !important; +} + +.wy-nav-content { + background: #3c3c3c; + color: #dddddd; +} + +.wy-menu-vertical li.on a, +.wy-menu-vertical li.current>a { + background: #a3a3a3; + border-bottom: 0px !important; + border-top: 0px !important; +} + +.wy-menu-vertical li.current { + background: #b3b3b3; +} + +.toc-backref { + color: grey !important; +} + +.highlight .hll { + background-color: #49483e +} + +.highlight { + background: #222; + color: #f8f8f2 +} + +.highlight .c { + color: #888 +} + + +/* Comment */ + +.highlight .err { + color: #960050; + background-color: #1e0010 +} + + +/* Error */ + +.highlight .k { + color: #66d9ef +} + + +/* Keyword */ + +.highlight .l { + color: #ae81ff +} + + +/* Literal */ + +.highlight .n { + color: #f8f8f2 +} + + +/* Name */ + +.highlight .o { + color: #f92672 +} + + +/* Operator */ + +.highlight .p { + color: #f8f8f2 +} + + +/* Punctuation */ + +.highlight .ch { + color: #888 +} + + +/* Comment.Hashbang */ + +.highlight .cm { + color: #888 +} + + +/* Comment.Multiline */ + +.highlight .cp { + color: #888 +} + + +/* Comment.Preproc */ + +.highlight .cpf { + color: #888 +} + + +/* Comment.PreprocFile */ + +.highlight .c1 { + color: #888 +} + + +/* Comment.Single */ + +.highlight .cs { + color: #888 +} + + +/* Comment.Special */ + +.highlight .gd { + color: #f92672 +} + + +/* Generic.Deleted */ + +.highlight .ge { + font-style: italic +} + + +/* Generic.Emph */ + +.highlight .gi { + color: #a6e22e +} + + +/* Generic.Inserted */ + 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0000000000..f79376af7d --- /dev/null +++ b/en/test_578459068/_static/css/toggle.css @@ -0,0 +1,77 @@ +input[type=checkbox] { + visibility: hidden; + height: 0; + width: 0; + margin: 0; +} + +.rst-versions .rst-current-version { + padding: 10px; + display: flex; + justify-content: space-between; +} + +.rst-versions .rst-current-version .fa-book, +.rst-versions .rst-current-version .fa-v, +.rst-versions .rst-current-version .fa-caret-down { + height: 24px; + line-height: 24px; + vertical-align: middle; +} + +.rst-versions .rst-current-version .fa-element { + width: 80px; + text-align: center; +} + +.rst-versions .rst-current-version .fa-book { + text-align: left; +} + +.rst-versions .rst-current-version .fa-v { + color: #27AE60; + text-align: right; +} + +label { + margin: 0 auto; + display: inline-block; + justify-content: center; + align-items: right; + border-radius: 100px; + position: relative; + cursor: pointer; + text-indent: -9999px; + width: 50px; + height: 21px; + background: #000; +} + +label:after { + border-radius: 50%; + position: absolute; + content: ''; + background: #fff; + width: 15px; + height: 15px; + top: 3px; + left: 3px; + transition: ease-in-out 200ms; +} + +input:checked+label { + background: #3a7ca8; +} + +input:checked+label:after { + left: calc(100% - 5px); + transform: translateX(-100%); +} + +html.transition, +html.transition *, +html.transition *:before, +html.transition *:after { + transition: ease-in-out 200ms !important; + transition-delay: 0 !important; +} diff --git a/en/test_578459068/_static/doctools.js b/en/test_578459068/_static/doctools.js new file mode 100644 index 0000000000..527b876ca6 --- /dev/null +++ b/en/test_578459068/_static/doctools.js @@ -0,0 +1,156 @@ +/* + * doctools.js + * ~~~~~~~~~~~ + * + * Base JavaScript utilities for all Sphinx HTML documentation. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ +"use strict"; + +const BLACKLISTED_KEY_CONTROL_ELEMENTS = new Set([ + "TEXTAREA", + "INPUT", + "SELECT", + "BUTTON", +]); + +const _ready = (callback) => { + if (document.readyState !== "loading") { + callback(); + } else { + document.addEventListener("DOMContentLoaded", callback); + } +}; + +/** + * Small JavaScript module for the documentation. + */ +const Documentation = { + init: () => { + Documentation.initDomainIndexTable(); + Documentation.initOnKeyListeners(); + }, + + /** + * i18n support + */ + TRANSLATIONS: {}, + PLURAL_EXPR: (n) => (n === 1 ? 0 : 1), + LOCALE: "unknown", + + // gettext and ngettext don't access this so that the functions + // can safely bound to a different name (_ = Documentation.gettext) + gettext: (string) => { + const translated = Documentation.TRANSLATIONS[string]; + switch (typeof translated) { + case "undefined": + return string; // no translation + case "string": + return translated; // translation exists + default: + return translated[0]; // (singular, plural) translation tuple exists + } + }, + + ngettext: (singular, plural, n) => { + const translated = Documentation.TRANSLATIONS[singular]; + if (typeof translated !== "undefined") + return translated[Documentation.PLURAL_EXPR(n)]; + return n === 1 ? singular : plural; + }, + + addTranslations: (catalog) => { + Object.assign(Documentation.TRANSLATIONS, catalog.messages); + Documentation.PLURAL_EXPR = new Function( + "n", + `return (${catalog.plural_expr})` + ); + Documentation.LOCALE = catalog.locale; + }, + + /** + * helper function to focus on search bar + */ + focusSearchBar: () => { + document.querySelectorAll("input[name=q]")[0]?.focus(); + }, + + /** + * Initialise the domain index toggle buttons + */ + initDomainIndexTable: () => { + const toggler = (el) => { + const idNumber = el.id.substr(7); + const toggledRows = document.querySelectorAll(`tr.cg-${idNumber}`); + if (el.src.substr(-9) === "minus.png") { + el.src = `${el.src.substr(0, el.src.length - 9)}plus.png`; + toggledRows.forEach((el) => (el.style.display = "none")); + } else { + el.src = `${el.src.substr(0, el.src.length - 8)}minus.png`; + toggledRows.forEach((el) => (el.style.display = "")); + } + }; + + const togglerElements = document.querySelectorAll("img.toggler"); + togglerElements.forEach((el) => + el.addEventListener("click", (event) => toggler(event.currentTarget)) + ); + togglerElements.forEach((el) => (el.style.display = "")); + if (DOCUMENTATION_OPTIONS.COLLAPSE_INDEX) togglerElements.forEach(toggler); + }, + + initOnKeyListeners: () => { + // only install a listener if it is really needed + if ( + !DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS && + !DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS + ) + return; + + document.addEventListener("keydown", (event) => { + // bail for input elements + if (BLACKLISTED_KEY_CONTROL_ELEMENTS.has(document.activeElement.tagName)) return; + // bail with special keys + if (event.altKey || event.ctrlKey || event.metaKey) return; + + if (!event.shiftKey) { + switch (event.key) { + case "ArrowLeft": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const prevLink = document.querySelector('link[rel="prev"]'); + if (prevLink && prevLink.href) { + window.location.href = prevLink.href; + event.preventDefault(); + } + break; + case "ArrowRight": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const nextLink = document.querySelector('link[rel="next"]'); + if (nextLink && nextLink.href) { + window.location.href = nextLink.href; + event.preventDefault(); + } + break; + } + } + + // some keyboard layouts may need Shift to get / + switch (event.key) { + case "/": + if (!DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS) break; + Documentation.focusSearchBar(); + event.preventDefault(); + } + }); + }, +}; + +// quick alias for translations +const _ = Documentation.gettext; + +_ready(Documentation.init); diff --git a/en/test_578459068/_static/documentation_options.js b/en/test_578459068/_static/documentation_options.js new file mode 100644 index 0000000000..c78d148ccd --- /dev/null +++ b/en/test_578459068/_static/documentation_options.js @@ -0,0 +1,14 @@ +var DOCUMENTATION_OPTIONS = { + URL_ROOT: document.getElementById("documentation_options").getAttribute('data-url_root'), + VERSION: 'nightly', + LANGUAGE: 'en', + COLLAPSE_INDEX: false, + BUILDER: 'html', + FILE_SUFFIX: '.html', + LINK_SUFFIX: '.html', + HAS_SOURCE: true, + SOURCELINK_SUFFIX: '.txt', + NAVIGATION_WITH_KEYS: false, + SHOW_SEARCH_SUMMARY: true, + ENABLE_SEARCH_SHORTCUTS: true, +}; \ No newline at end of file diff --git a/en/test_578459068/_static/file.png b/en/test_578459068/_static/file.png new file mode 100644 index 0000000000..a858a410e4 Binary files /dev/null and b/en/test_578459068/_static/file.png differ diff --git a/en/test_578459068/_static/jquery-3.6.0.js b/en/test_578459068/_static/jquery-3.6.0.js new file mode 100644 index 0000000000..fc6c299b73 --- /dev/null +++ b/en/test_578459068/_static/jquery-3.6.0.js @@ -0,0 +1,10881 @@ +/*! + * jQuery JavaScript Library v3.6.0 + * https://jquery.com/ + * + * Includes Sizzle.js + * https://sizzlejs.com/ + * + * Copyright OpenJS Foundation and other contributors + * Released under the MIT license + * https://jquery.org/license + * + * Date: 2021-03-02T17:08Z + */ +( function( global, factory ) { + + "use strict"; + + if ( typeof module === "object" && typeof module.exports === "object" ) { + + // For CommonJS and CommonJS-like environments where a proper `window` + // is present, execute the factory and get jQuery. + // For environments that do not have a `window` with a `document` + // (such as Node.js), expose a factory as module.exports. + // This accentuates the need for the creation of a real `window`. + // e.g. var jQuery = require("jquery")(window); + // See ticket #14549 for more info. + module.exports = global.document ? + factory( global, true ) : + function( w ) { + if ( !w.document ) { + throw new Error( "jQuery requires a window with a document" ); + } + return factory( w ); + }; + } else { + factory( global ); + } + +// Pass this if window is not defined yet +} )( typeof window !== "undefined" ? window : this, function( window, noGlobal ) { + +// Edge <= 12 - 13+, Firefox <=18 - 45+, IE 10 - 11, Safari 5.1 - 9+, iOS 6 - 9.1 +// throw exceptions when non-strict code (e.g., ASP.NET 4.5) accesses strict mode +// arguments.callee.caller (trac-13335). But as of jQuery 3.0 (2016), strict mode should be common +// enough that all such attempts are guarded in a try block. +"use strict"; + +var arr = []; + +var getProto = Object.getPrototypeOf; + +var slice = arr.slice; + +var flat = arr.flat ? function( array ) { + return arr.flat.call( array ); +} : function( array ) { + return arr.concat.apply( [], array ); +}; + + +var push = arr.push; + +var indexOf = arr.indexOf; + +var class2type = {}; + +var toString = class2type.toString; + +var hasOwn = class2type.hasOwnProperty; + +var fnToString = hasOwn.toString; + +var ObjectFunctionString = fnToString.call( Object ); + +var support = {}; + +var isFunction = function isFunction( obj ) { + + // Support: Chrome <=57, Firefox <=52 + // In some browsers, typeof returns "function" for HTML elements + // (i.e., `typeof document.createElement( "object" ) === "function"`). + // We don't want to classify *any* DOM node as a function. + // Support: QtWeb <=3.8.5, WebKit <=534.34, wkhtmltopdf tool <=0.12.5 + // Plus for old WebKit, typeof returns "function" for HTML collections + // (e.g., `typeof document.getElementsByTagName("div") === "function"`). (gh-4756) + return typeof obj === "function" && typeof obj.nodeType !== "number" && + typeof obj.item !== "function"; + }; + + +var isWindow = function isWindow( obj ) { + return obj != null && obj === obj.window; + }; + + +var document = window.document; + + + + var preservedScriptAttributes = { + type: true, + src: true, + nonce: true, + noModule: true + }; + + function DOMEval( code, node, doc ) { + doc = doc || document; + + var i, val, + script = doc.createElement( "script" ); + + script.text = code; + if ( node ) { + for ( i in preservedScriptAttributes ) { + + // Support: Firefox 64+, Edge 18+ + // Some browsers don't support the "nonce" property on scripts. + // On the other hand, just using `getAttribute` is not enough as + // the `nonce` attribute is reset to an empty string whenever it + // becomes browsing-context connected. + // See https://github.com/whatwg/html/issues/2369 + // See https://html.spec.whatwg.org/#nonce-attributes + // The `node.getAttribute` check was added for the sake of + // `jQuery.globalEval` so that it can fake a nonce-containing node + // via an object. + val = node[ i ] || node.getAttribute && node.getAttribute( i ); + if ( val ) { + script.setAttribute( i, val ); + } + } + } + doc.head.appendChild( script ).parentNode.removeChild( script ); + } + + +function toType( obj ) { + if ( obj == null ) { + return obj + ""; + } + + // Support: Android <=2.3 only (functionish RegExp) + return typeof obj === "object" || typeof obj === "function" ? + class2type[ toString.call( obj ) ] || "object" : + typeof obj; +} +/* global Symbol */ +// Defining this global in .eslintrc.json would create a danger of using the global +// unguarded in another place, it seems safer to define global only for this module + + + +var + version = "3.6.0", + + // Define a local copy of jQuery + jQuery = function( selector, context ) { + + // The jQuery object is actually just the init constructor 'enhanced' + // Need init if jQuery is called (just allow error to be thrown if not included) + return new jQuery.fn.init( selector, context ); + }; + +jQuery.fn = jQuery.prototype = { + + // The current version of jQuery being used + jquery: version, + + constructor: jQuery, + + // The default length of a jQuery object is 0 + length: 0, + + toArray: function() { + return slice.call( this ); + }, + + // Get the Nth element in the matched element set OR + // Get the whole matched element set as a clean array + get: function( num ) { + + // Return all the elements in a clean array + if ( num == null ) { + return slice.call( this ); + } + + // Return just the one element from the set + return num < 0 ? this[ num + this.length ] : this[ num ]; + }, + + // Take an array of elements and push it onto the stack + // (returning the new matched element set) + pushStack: function( elems ) { + + // Build a new jQuery matched element set + var ret = jQuery.merge( this.constructor(), elems ); + + // Add the old object onto the stack (as a reference) + ret.prevObject = this; + + // Return the newly-formed element set + return ret; + }, + + // Execute a callback for every element in the matched set. + each: function( callback ) { + return jQuery.each( this, callback ); + }, + + map: function( callback ) { + return this.pushStack( jQuery.map( this, function( elem, i ) { + return callback.call( elem, i, elem ); + } ) ); + }, + + slice: function() { + return this.pushStack( slice.apply( this, arguments ) ); + }, + + first: function() { + return this.eq( 0 ); + }, + + last: function() { + return this.eq( -1 ); + }, + + even: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return ( i + 1 ) % 2; + } ) ); + }, + + odd: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return i % 2; + } ) ); + }, + + eq: function( i ) { + var len = this.length, + j = +i + ( i < 0 ? len : 0 ); + return this.pushStack( j >= 0 && j < len ? [ this[ j ] ] : [] ); + }, + + end: function() { + return this.prevObject || this.constructor(); + }, + + // For internal use only. + // Behaves like an Array's method, not like a jQuery method. + push: push, + sort: arr.sort, + splice: arr.splice +}; + +jQuery.extend = jQuery.fn.extend = function() { + var options, name, src, copy, copyIsArray, clone, + target = arguments[ 0 ] || {}, + i = 1, + length = arguments.length, + deep = false; + + // Handle a deep copy situation + if ( typeof target === "boolean" ) { + deep = target; + + // Skip the boolean and the target + target = arguments[ i ] || {}; + i++; + } + + // Handle case when target is a string or something (possible in deep copy) + if ( typeof target !== "object" && !isFunction( target ) ) { + target = {}; + } + + // Extend jQuery itself if only one argument is passed + if ( i === length ) { + target = this; + i--; + } + + for ( ; i < length; i++ ) { + + // Only deal with non-null/undefined values + if ( ( options = arguments[ i ] ) != null ) { + + // Extend the base object + for ( name in options ) { + copy = options[ name ]; + + // Prevent Object.prototype pollution + // Prevent never-ending loop + if ( name === "__proto__" || target === copy ) { + continue; + } + + // Recurse if we're merging plain objects or arrays + if ( deep && copy && ( jQuery.isPlainObject( copy ) || + ( copyIsArray = Array.isArray( copy ) ) ) ) { + src = target[ name ]; + + // Ensure proper type for the source value + if ( copyIsArray && !Array.isArray( src ) ) { + clone = []; + } else if ( !copyIsArray && !jQuery.isPlainObject( src ) ) { + clone = {}; + } else { + clone = src; + } + copyIsArray = false; + + // Never move original objects, clone them + target[ name ] = jQuery.extend( deep, clone, copy ); + + // Don't bring in undefined values + } else if ( copy !== undefined ) { + target[ name ] = copy; + } + } + } + } + + // Return the modified object + return target; +}; + +jQuery.extend( { + + // Unique for each copy of jQuery on the page + expando: "jQuery" + ( version + Math.random() ).replace( /\D/g, "" ), + + // Assume jQuery is ready without the ready module + isReady: true, + + error: function( msg ) { + throw new Error( msg ); + }, + + noop: function() {}, + + isPlainObject: function( obj ) { + var proto, Ctor; + + // Detect obvious negatives + // Use toString instead of jQuery.type to catch host objects + if ( !obj || toString.call( obj ) !== "[object Object]" ) { + return false; + } + + proto = getProto( obj ); + + // Objects with no prototype (e.g., `Object.create( null )`) are plain + if ( !proto ) { + return true; + } + + // Objects with prototype are plain iff they were constructed by a global Object function + Ctor = hasOwn.call( proto, "constructor" ) && proto.constructor; + return typeof Ctor === "function" && fnToString.call( Ctor ) === ObjectFunctionString; + }, + + isEmptyObject: function( obj ) { + var name; + + for ( name in obj ) { + return false; + } + return true; + }, + + // Evaluates a script in a provided context; falls back to the global one + // if not specified. + globalEval: function( code, options, doc ) { + DOMEval( code, { nonce: options && options.nonce }, doc ); + }, + + each: function( obj, callback ) { + var length, i = 0; + + if ( isArrayLike( obj ) ) { + length = obj.length; + for ( ; i < length; i++ ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } else { + for ( i in obj ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } + + return obj; + }, + + // results is for internal usage only + makeArray: function( arr, results ) { + var ret = results || []; + + if ( arr != null ) { + if ( isArrayLike( Object( arr ) ) ) { + jQuery.merge( ret, + typeof arr === "string" ? + [ arr ] : arr + ); + } else { + push.call( ret, arr ); + } + } + + return ret; + }, + + inArray: function( elem, arr, i ) { + return arr == null ? -1 : indexOf.call( arr, elem, i ); + }, + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + merge: function( first, second ) { + var len = +second.length, + j = 0, + i = first.length; + + for ( ; j < len; j++ ) { + first[ i++ ] = second[ j ]; + } + + first.length = i; + + return first; + }, + + grep: function( elems, callback, invert ) { + var callbackInverse, + matches = [], + i = 0, + length = elems.length, + callbackExpect = !invert; + + // Go through the array, only saving the items + // that pass the validator function + for ( ; i < length; i++ ) { + callbackInverse = !callback( elems[ i ], i ); + if ( callbackInverse !== callbackExpect ) { + matches.push( elems[ i ] ); + } + } + + return matches; + }, + + // arg is for internal usage only + map: function( elems, callback, arg ) { + var length, value, + i = 0, + ret = []; + + // Go through the array, translating each of the items to their new values + if ( isArrayLike( elems ) ) { + length = elems.length; + for ( ; i < length; i++ ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + + // Go through every key on the object, + } else { + for ( i in elems ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + } + + // Flatten any nested arrays + return flat( ret ); + }, + + // A global GUID counter for objects + guid: 1, + + // jQuery.support is not used in Core but other projects attach their + // properties to it so it needs to exist. + support: support +} ); + +if ( typeof Symbol === "function" ) { + jQuery.fn[ Symbol.iterator ] = arr[ Symbol.iterator ]; +} + +// Populate the class2type map +jQuery.each( "Boolean Number String Function Array Date RegExp Object Error Symbol".split( " " ), + function( _i, name ) { + class2type[ "[object " + name + "]" ] = name.toLowerCase(); + } ); + +function isArrayLike( obj ) { + + // Support: real iOS 8.2 only (not reproducible in simulator) + // `in` check used to prevent JIT error (gh-2145) + // hasOwn isn't used here due to false negatives + // regarding Nodelist length in IE + var length = !!obj && "length" in obj && obj.length, + type = toType( obj ); + + if ( isFunction( obj ) || isWindow( obj ) ) { + return false; + } + + return type === "array" || length === 0 || + typeof length === "number" && length > 0 && ( length - 1 ) in obj; +} +var Sizzle = +/*! + * Sizzle CSS Selector Engine v2.3.6 + * https://sizzlejs.com/ + * + * Copyright JS Foundation and other contributors + * Released under the MIT license + * https://js.foundation/ + * + * Date: 2021-02-16 + */ +( function( window ) { +var i, + support, + Expr, + getText, + isXML, + tokenize, + compile, + select, + outermostContext, + sortInput, + hasDuplicate, + + // Local document vars + setDocument, + document, + docElem, + documentIsHTML, + rbuggyQSA, + rbuggyMatches, + matches, + contains, + + // Instance-specific data + expando = "sizzle" + 1 * new Date(), + preferredDoc = window.document, + dirruns = 0, + done = 0, + classCache = createCache(), + tokenCache = createCache(), + compilerCache = createCache(), + nonnativeSelectorCache = createCache(), + sortOrder = function( a, b ) { + if ( a === b ) { + hasDuplicate = true; + } + return 0; + }, + + // Instance methods + hasOwn = ( {} ).hasOwnProperty, + arr = [], + pop = arr.pop, + pushNative = arr.push, + push = arr.push, + slice = arr.slice, + + // Use a stripped-down indexOf as it's faster than native + // https://jsperf.com/thor-indexof-vs-for/5 + indexOf = function( list, elem ) { + var i = 0, + len = list.length; + for ( ; i < len; i++ ) { + if ( list[ i ] === elem ) { + return i; + } + } + return -1; + }, + + booleans = "checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|" + + "ismap|loop|multiple|open|readonly|required|scoped", + + // Regular expressions + + // http://www.w3.org/TR/css3-selectors/#whitespace + whitespace = "[\\x20\\t\\r\\n\\f]", + + // https://www.w3.org/TR/css-syntax-3/#ident-token-diagram + identifier = "(?:\\\\[\\da-fA-F]{1,6}" + whitespace + + "?|\\\\[^\\r\\n\\f]|[\\w-]|[^\0-\\x7f])+", + + // Attribute selectors: http://www.w3.org/TR/selectors/#attribute-selectors + attributes = "\\[" + whitespace + "*(" + identifier + ")(?:" + whitespace + + + // Operator (capture 2) + "*([*^$|!~]?=)" + whitespace + + + // "Attribute values must be CSS identifiers [capture 5] + // or strings [capture 3 or capture 4]" + "*(?:'((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\"|(" + identifier + "))|)" + + whitespace + "*\\]", + + pseudos = ":(" + identifier + ")(?:\\((" + + + // To reduce the number of selectors needing tokenize in the preFilter, prefer arguments: + // 1. quoted (capture 3; capture 4 or capture 5) + "('((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\")|" + + + // 2. simple (capture 6) + "((?:\\\\.|[^\\\\()[\\]]|" + attributes + ")*)|" + + + // 3. anything else (capture 2) + ".*" + + ")\\)|)", + + // Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter + rwhitespace = new RegExp( whitespace + "+", "g" ), + rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + + whitespace + "+$", "g" ), + + rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ), + rcombinators = new RegExp( "^" + whitespace + "*([>+~]|" + whitespace + ")" + whitespace + + "*" ), + rdescend = new RegExp( whitespace + "|>" ), + + rpseudo = new RegExp( pseudos ), + ridentifier = new RegExp( "^" + identifier + "$" ), + + matchExpr = { + "ID": new RegExp( "^#(" + identifier + ")" ), + "CLASS": new RegExp( "^\\.(" + identifier + ")" ), + "TAG": new RegExp( "^(" + identifier + "|[*])" ), + "ATTR": new RegExp( "^" + attributes ), + "PSEUDO": new RegExp( "^" + pseudos ), + "CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + + whitespace + "*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + + whitespace + "*(\\d+)|))" + whitespace + "*\\)|)", "i" ), + "bool": new RegExp( "^(?:" + booleans + ")$", "i" ), + + // For use in libraries implementing .is() + // We use this for POS matching in `select` + "needsContext": new RegExp( "^" + whitespace + + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" + whitespace + + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" ) + }, + + rhtml = /HTML$/i, + rinputs = /^(?:input|select|textarea|button)$/i, + rheader = /^h\d$/i, + + rnative = /^[^{]+\{\s*\[native \w/, + + // Easily-parseable/retrievable ID or TAG or CLASS selectors + rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/, + + rsibling = /[+~]/, + + // CSS escapes + // http://www.w3.org/TR/CSS21/syndata.html#escaped-characters + runescape = new RegExp( "\\\\[\\da-fA-F]{1,6}" + whitespace + "?|\\\\([^\\r\\n\\f])", "g" ), + funescape = function( escape, nonHex ) { + var high = "0x" + escape.slice( 1 ) - 0x10000; + + return nonHex ? + + // Strip the backslash prefix from a non-hex escape sequence + nonHex : + + // Replace a hexadecimal escape sequence with the encoded Unicode code point + // Support: IE <=11+ + // For values outside the Basic Multilingual Plane (BMP), manually construct a + // surrogate pair + high < 0 ? + String.fromCharCode( high + 0x10000 ) : + String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 ); + }, + + // CSS string/identifier serialization + // https://drafts.csswg.org/cssom/#common-serializing-idioms + rcssescape = /([\0-\x1f\x7f]|^-?\d)|^-$|[^\0-\x1f\x7f-\uFFFF\w-]/g, + fcssescape = function( ch, asCodePoint ) { + if ( asCodePoint ) { + + // U+0000 NULL becomes U+FFFD REPLACEMENT CHARACTER + if ( ch === "\0" ) { + return "\uFFFD"; + } + + // Control characters and (dependent upon position) numbers get escaped as code points + return ch.slice( 0, -1 ) + "\\" + + ch.charCodeAt( ch.length - 1 ).toString( 16 ) + " "; + } + + // Other potentially-special ASCII characters get backslash-escaped + return "\\" + ch; + }, + + // Used for iframes + // See setDocument() + // Removing the function wrapper causes a "Permission Denied" + // error in IE + unloadHandler = function() { + setDocument(); + }, + + inDisabledFieldset = addCombinator( + function( elem ) { + return elem.disabled === true && elem.nodeName.toLowerCase() === "fieldset"; + }, + { dir: "parentNode", next: "legend" } + ); + +// Optimize for push.apply( _, NodeList ) +try { + push.apply( + ( arr = slice.call( preferredDoc.childNodes ) ), + preferredDoc.childNodes + ); + + // Support: Android<4.0 + // Detect silently failing push.apply + // eslint-disable-next-line no-unused-expressions + arr[ preferredDoc.childNodes.length ].nodeType; +} catch ( e ) { + push = { apply: arr.length ? + + // Leverage slice if possible + function( target, els ) { + pushNative.apply( target, slice.call( els ) ); + } : + + // Support: IE<9 + // Otherwise append directly + function( target, els ) { + var j = target.length, + i = 0; + + // Can't trust NodeList.length + while ( ( target[ j++ ] = els[ i++ ] ) ) {} + target.length = j - 1; + } + }; +} + +function Sizzle( selector, context, results, seed ) { + var m, i, elem, nid, match, groups, newSelector, + newContext = context && context.ownerDocument, + + // nodeType defaults to 9, since context defaults to document + nodeType = context ? context.nodeType : 9; + + results = results || []; + + // Return early from calls with invalid selector or context + if ( typeof selector !== "string" || !selector || + nodeType !== 1 && nodeType !== 9 && nodeType !== 11 ) { + + return results; + } + + // Try to shortcut find operations (as opposed to filters) in HTML documents + if ( !seed ) { + setDocument( context ); + context = context || document; + + if ( documentIsHTML ) { + + // If the selector is sufficiently simple, try using a "get*By*" DOM method + // (excepting DocumentFragment context, where the methods don't exist) + if ( nodeType !== 11 && ( match = rquickExpr.exec( selector ) ) ) { + + // ID selector + if ( ( m = match[ 1 ] ) ) { + + // Document context + if ( nodeType === 9 ) { + if ( ( elem = context.getElementById( m ) ) ) { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( elem.id === m ) { + results.push( elem ); + return results; + } + } else { + return results; + } + + // Element context + } else { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( newContext && ( elem = newContext.getElementById( m ) ) && + contains( context, elem ) && + elem.id === m ) { + + results.push( elem ); + return results; + } + } + + // Type selector + } else if ( match[ 2 ] ) { + push.apply( results, context.getElementsByTagName( selector ) ); + return results; + + // Class selector + } else if ( ( m = match[ 3 ] ) && support.getElementsByClassName && + context.getElementsByClassName ) { + + push.apply( results, context.getElementsByClassName( m ) ); + return results; + } + } + + // Take advantage of querySelectorAll + if ( support.qsa && + !nonnativeSelectorCache[ selector + " " ] && + ( !rbuggyQSA || !rbuggyQSA.test( selector ) ) && + + // Support: IE 8 only + // Exclude object elements + ( nodeType !== 1 || context.nodeName.toLowerCase() !== "object" ) ) { + + newSelector = selector; + newContext = context; + + // qSA considers elements outside a scoping root when evaluating child or + // descendant combinators, which is not what we want. + // In such cases, we work around the behavior by prefixing every selector in the + // list with an ID selector referencing the scope context. + // The technique has to be used as well when a leading combinator is used + // as such selectors are not recognized by querySelectorAll. + // Thanks to Andrew Dupont for this technique. + if ( nodeType === 1 && + ( rdescend.test( selector ) || rcombinators.test( selector ) ) ) { + + // Expand context for sibling selectors + newContext = rsibling.test( selector ) && testContext( context.parentNode ) || + context; + + // We can use :scope instead of the ID hack if the browser + // supports it & if we're not changing the context. + if ( newContext !== context || !support.scope ) { + + // Capture the context ID, setting it first if necessary + if ( ( nid = context.getAttribute( "id" ) ) ) { + nid = nid.replace( rcssescape, fcssescape ); + } else { + context.setAttribute( "id", ( nid = expando ) ); + } + } + + // Prefix every selector in the list + groups = tokenize( selector ); + i = groups.length; + while ( i-- ) { + groups[ i ] = ( nid ? "#" + nid : ":scope" ) + " " + + toSelector( groups[ i ] ); + } + newSelector = groups.join( "," ); + } + + try { + push.apply( results, + newContext.querySelectorAll( newSelector ) + ); + return results; + } catch ( qsaError ) { + nonnativeSelectorCache( selector, true ); + } finally { + if ( nid === expando ) { + context.removeAttribute( "id" ); + } + } + } + } + } + + // All others + return select( selector.replace( rtrim, "$1" ), context, results, seed ); +} + +/** + * Create key-value caches of limited size + * @returns {function(string, object)} Returns the Object data after storing it on itself with + * property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength) + * deleting the oldest entry + */ +function createCache() { + var keys = []; + + function cache( key, value ) { + + // Use (key + " ") to avoid collision with native prototype properties (see Issue #157) + if ( keys.push( key + " " ) > Expr.cacheLength ) { + + // Only keep the most recent entries + delete cache[ keys.shift() ]; + } + return ( cache[ key + " " ] = value ); + } + return cache; +} + +/** + * Mark a function for special use by Sizzle + * @param {Function} fn The function to mark + */ +function markFunction( fn ) { + fn[ expando ] = true; + return fn; +} + +/** + * Support testing using an element + * @param {Function} fn Passed the created element and returns a boolean result + */ +function assert( fn ) { + var el = document.createElement( "fieldset" ); + + try { + return !!fn( el ); + } catch ( e ) { + return false; + } finally { + + // Remove from its parent by default + if ( el.parentNode ) { + el.parentNode.removeChild( el ); + } + + // release memory in IE + el = null; + } +} + +/** + * Adds the same handler for all of the specified attrs + * @param {String} attrs Pipe-separated list of attributes + * @param {Function} handler The method that will be applied + */ +function addHandle( attrs, handler ) { + var arr = attrs.split( "|" ), + i = arr.length; + + while ( i-- ) { + Expr.attrHandle[ arr[ i ] ] = handler; + } +} + +/** + * Checks document order of two siblings + * @param {Element} a + * @param {Element} b + * @returns {Number} Returns less than 0 if a precedes b, greater than 0 if a follows b + */ +function siblingCheck( a, b ) { + var cur = b && a, + diff = cur && a.nodeType === 1 && b.nodeType === 1 && + a.sourceIndex - b.sourceIndex; + + // Use IE sourceIndex if available on both nodes + if ( diff ) { + return diff; + } + + // Check if b follows a + if ( cur ) { + while ( ( cur = cur.nextSibling ) ) { + if ( cur === b ) { + return -1; + } + } + } + + return a ? 1 : -1; +} + +/** + * Returns a function to use in pseudos for input types + * @param {String} type + */ +function createInputPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for buttons + * @param {String} type + */ +function createButtonPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return ( name === "input" || name === "button" ) && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for :enabled/:disabled + * @param {Boolean} disabled true for :disabled; false for :enabled + */ +function createDisabledPseudo( disabled ) { + + // Known :disabled false positives: fieldset[disabled] > legend:nth-of-type(n+2) :can-disable + return function( elem ) { + + // Only certain elements can match :enabled or :disabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-enabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-disabled + if ( "form" in elem ) { + + // Check for inherited disabledness on relevant non-disabled elements: + // * listed form-associated elements in a disabled fieldset + // https://html.spec.whatwg.org/multipage/forms.html#category-listed + // https://html.spec.whatwg.org/multipage/forms.html#concept-fe-disabled + // * option elements in a disabled optgroup + // https://html.spec.whatwg.org/multipage/forms.html#concept-option-disabled + // All such elements have a "form" property. + if ( elem.parentNode && elem.disabled === false ) { + + // Option elements defer to a parent optgroup if present + if ( "label" in elem ) { + if ( "label" in elem.parentNode ) { + return elem.parentNode.disabled === disabled; + } else { + return elem.disabled === disabled; + } + } + + // Support: IE 6 - 11 + // Use the isDisabled shortcut property to check for disabled fieldset ancestors + return elem.isDisabled === disabled || + + // Where there is no isDisabled, check manually + /* jshint -W018 */ + elem.isDisabled !== !disabled && + inDisabledFieldset( elem ) === disabled; + } + + return elem.disabled === disabled; + + // Try to winnow out elements that can't be disabled before trusting the disabled property. + // Some victims get caught in our net (label, legend, menu, track), but it shouldn't + // even exist on them, let alone have a boolean value. + } else if ( "label" in elem ) { + return elem.disabled === disabled; + } + + // Remaining elements are neither :enabled nor :disabled + return false; + }; +} + +/** + * Returns a function to use in pseudos for positionals + * @param {Function} fn + */ +function createPositionalPseudo( fn ) { + return markFunction( function( argument ) { + argument = +argument; + return markFunction( function( seed, matches ) { + var j, + matchIndexes = fn( [], seed.length, argument ), + i = matchIndexes.length; + + // Match elements found at the specified indexes + while ( i-- ) { + if ( seed[ ( j = matchIndexes[ i ] ) ] ) { + seed[ j ] = !( matches[ j ] = seed[ j ] ); + } + } + } ); + } ); +} + +/** + * Checks a node for validity as a Sizzle context + * @param {Element|Object=} context + * @returns {Element|Object|Boolean} The input node if acceptable, otherwise a falsy value + */ +function testContext( context ) { + return context && typeof context.getElementsByTagName !== "undefined" && context; +} + +// Expose support vars for convenience +support = Sizzle.support = {}; + +/** + * Detects XML nodes + * @param {Element|Object} elem An element or a document + * @returns {Boolean} True iff elem is a non-HTML XML node + */ +isXML = Sizzle.isXML = function( elem ) { + var namespace = elem && elem.namespaceURI, + docElem = elem && ( elem.ownerDocument || elem ).documentElement; + + // Support: IE <=8 + // Assume HTML when documentElement doesn't yet exist, such as inside loading iframes + // https://bugs.jquery.com/ticket/4833 + return !rhtml.test( namespace || docElem && docElem.nodeName || "HTML" ); +}; + +/** + * Sets document-related variables once based on the current document + * @param {Element|Object} [doc] An element or document object to use to set the document + * @returns {Object} Returns the current document + */ +setDocument = Sizzle.setDocument = function( node ) { + var hasCompare, subWindow, + doc = node ? node.ownerDocument || node : preferredDoc; + + // Return early if doc is invalid or already selected + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( doc == document || doc.nodeType !== 9 || !doc.documentElement ) { + return document; + } + + // Update global variables + document = doc; + docElem = document.documentElement; + documentIsHTML = !isXML( document ); + + // Support: IE 9 - 11+, Edge 12 - 18+ + // Accessing iframe documents after unload throws "permission denied" errors (jQuery #13936) + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( preferredDoc != document && + ( subWindow = document.defaultView ) && subWindow.top !== subWindow ) { + + // Support: IE 11, Edge + if ( subWindow.addEventListener ) { + subWindow.addEventListener( "unload", unloadHandler, false ); + + // Support: IE 9 - 10 only + } else if ( subWindow.attachEvent ) { + subWindow.attachEvent( "onunload", unloadHandler ); + } + } + + // Support: IE 8 - 11+, Edge 12 - 18+, Chrome <=16 - 25 only, Firefox <=3.6 - 31 only, + // Safari 4 - 5 only, Opera <=11.6 - 12.x only + // IE/Edge & older browsers don't support the :scope pseudo-class. + // Support: Safari 6.0 only + // Safari 6.0 supports :scope but it's an alias of :root there. + support.scope = assert( function( el ) { + docElem.appendChild( el ).appendChild( document.createElement( "div" ) ); + return typeof el.querySelectorAll !== "undefined" && + !el.querySelectorAll( ":scope fieldset div" ).length; + } ); + + /* Attributes + ---------------------------------------------------------------------- */ + + // Support: IE<8 + // Verify that getAttribute really returns attributes and not properties + // (excepting IE8 booleans) + support.attributes = assert( function( el ) { + el.className = "i"; + return !el.getAttribute( "className" ); + } ); + + /* getElement(s)By* + ---------------------------------------------------------------------- */ + + // Check if getElementsByTagName("*") returns only elements + support.getElementsByTagName = assert( function( el ) { + el.appendChild( document.createComment( "" ) ); + return !el.getElementsByTagName( "*" ).length; + } ); + + // Support: IE<9 + support.getElementsByClassName = rnative.test( document.getElementsByClassName ); + + // Support: IE<10 + // Check if getElementById returns elements by name + // The broken getElementById methods don't pick up programmatically-set names, + // so use a roundabout getElementsByName test + support.getById = assert( function( el ) { + docElem.appendChild( el ).id = expando; + return !document.getElementsByName || !document.getElementsByName( expando ).length; + } ); + + // ID filter and find + if ( support.getById ) { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + return elem.getAttribute( "id" ) === attrId; + }; + }; + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var elem = context.getElementById( id ); + return elem ? [ elem ] : []; + } + }; + } else { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + var node = typeof elem.getAttributeNode !== "undefined" && + elem.getAttributeNode( "id" ); + return node && node.value === attrId; + }; + }; + + // Support: IE 6 - 7 only + // getElementById is not reliable as a find shortcut + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var node, i, elems, + elem = context.getElementById( id ); + + if ( elem ) { + + // Verify the id attribute + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + + // Fall back on getElementsByName + elems = context.getElementsByName( id ); + i = 0; + while ( ( elem = elems[ i++ ] ) ) { + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + } + } + + return []; + } + }; + } + + // Tag + Expr.find[ "TAG" ] = support.getElementsByTagName ? + function( tag, context ) { + if ( typeof context.getElementsByTagName !== "undefined" ) { + return context.getElementsByTagName( tag ); + + // DocumentFragment nodes don't have gEBTN + } else if ( support.qsa ) { + return context.querySelectorAll( tag ); + } + } : + + function( tag, context ) { + var elem, + tmp = [], + i = 0, + + // By happy coincidence, a (broken) gEBTN appears on DocumentFragment nodes too + results = context.getElementsByTagName( tag ); + + // Filter out possible comments + if ( tag === "*" ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem.nodeType === 1 ) { + tmp.push( elem ); + } + } + + return tmp; + } + return results; + }; + + // Class + Expr.find[ "CLASS" ] = support.getElementsByClassName && function( className, context ) { + if ( typeof context.getElementsByClassName !== "undefined" && documentIsHTML ) { + return context.getElementsByClassName( className ); + } + }; + + /* QSA/matchesSelector + ---------------------------------------------------------------------- */ + + // QSA and matchesSelector support + + // matchesSelector(:active) reports false when true (IE9/Opera 11.5) + rbuggyMatches = []; + + // qSa(:focus) reports false when true (Chrome 21) + // We allow this because of a bug in IE8/9 that throws an error + // whenever `document.activeElement` is accessed on an iframe + // So, we allow :focus to pass through QSA all the time to avoid the IE error + // See https://bugs.jquery.com/ticket/13378 + rbuggyQSA = []; + + if ( ( support.qsa = rnative.test( document.querySelectorAll ) ) ) { + + // Build QSA regex + // Regex strategy adopted from Diego Perini + assert( function( el ) { + + var input; + + // Select is set to empty string on purpose + // This is to test IE's treatment of not explicitly + // setting a boolean content attribute, + // since its presence should be enough + // https://bugs.jquery.com/ticket/12359 + docElem.appendChild( el ).innerHTML = "" + + ""; + + // Support: IE8, Opera 11-12.16 + // Nothing should be selected when empty strings follow ^= or $= or *= + // The test attribute must be unknown in Opera but "safe" for WinRT + // https://msdn.microsoft.com/en-us/library/ie/hh465388.aspx#attribute_section + if ( el.querySelectorAll( "[msallowcapture^='']" ).length ) { + rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:''|\"\")" ); + } + + // Support: IE8 + // Boolean attributes and "value" are not treated correctly + if ( !el.querySelectorAll( "[selected]" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*(?:value|" + booleans + ")" ); + } + + // Support: Chrome<29, Android<4.4, Safari<7.0+, iOS<7.0+, PhantomJS<1.9.8+ + if ( !el.querySelectorAll( "[id~=" + expando + "-]" ).length ) { + rbuggyQSA.push( "~=" ); + } + + // Support: IE 11+, Edge 15 - 18+ + // IE 11/Edge don't find elements on a `[name='']` query in some cases. + // Adding a temporary attribute to the document before the selection works + // around the issue. + // Interestingly, IE 10 & older don't seem to have the issue. + input = document.createElement( "input" ); + input.setAttribute( "name", "" ); + el.appendChild( input ); + if ( !el.querySelectorAll( "[name='']" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*name" + whitespace + "*=" + + whitespace + "*(?:''|\"\")" ); + } + + // Webkit/Opera - :checked should return selected option elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + // IE8 throws error here and will not see later tests + if ( !el.querySelectorAll( ":checked" ).length ) { + rbuggyQSA.push( ":checked" ); + } + + // Support: Safari 8+, iOS 8+ + // https://bugs.webkit.org/show_bug.cgi?id=136851 + // In-page `selector#id sibling-combinator selector` fails + if ( !el.querySelectorAll( "a#" + expando + "+*" ).length ) { + rbuggyQSA.push( ".#.+[+~]" ); + } + + // Support: Firefox <=3.6 - 5 only + // Old Firefox doesn't throw on a badly-escaped identifier. + el.querySelectorAll( "\\\f" ); + rbuggyQSA.push( "[\\r\\n\\f]" ); + } ); + + assert( function( el ) { + el.innerHTML = "" + + ""; + + // Support: Windows 8 Native Apps + // The type and name attributes are restricted during .innerHTML assignment + var input = document.createElement( "input" ); + input.setAttribute( "type", "hidden" ); + el.appendChild( input ).setAttribute( "name", "D" ); + + // Support: IE8 + // Enforce case-sensitivity of name attribute + if ( el.querySelectorAll( "[name=d]" ).length ) { + rbuggyQSA.push( "name" + whitespace + "*[*^$|!~]?=" ); + } + + // FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled) + // IE8 throws error here and will not see later tests + if ( el.querySelectorAll( ":enabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: IE9-11+ + // IE's :disabled selector does not pick up the children of disabled fieldsets + docElem.appendChild( el ).disabled = true; + if ( el.querySelectorAll( ":disabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: Opera 10 - 11 only + // Opera 10-11 does not throw on post-comma invalid pseudos + el.querySelectorAll( "*,:x" ); + rbuggyQSA.push( ",.*:" ); + } ); + } + + if ( ( support.matchesSelector = rnative.test( ( matches = docElem.matches || + docElem.webkitMatchesSelector || + docElem.mozMatchesSelector || + docElem.oMatchesSelector || + docElem.msMatchesSelector ) ) ) ) { + + assert( function( el ) { + + // Check to see if it's possible to do matchesSelector + // on a disconnected node (IE 9) + support.disconnectedMatch = matches.call( el, "*" ); + + // This should fail with an exception + // Gecko does not error, returns false instead + matches.call( el, "[s!='']:x" ); + rbuggyMatches.push( "!=", pseudos ); + } ); + } + + rbuggyQSA = rbuggyQSA.length && new RegExp( rbuggyQSA.join( "|" ) ); + rbuggyMatches = rbuggyMatches.length && new RegExp( rbuggyMatches.join( "|" ) ); + + /* Contains + ---------------------------------------------------------------------- */ + hasCompare = rnative.test( docElem.compareDocumentPosition ); + + // Element contains another + // Purposefully self-exclusive + // As in, an element does not contain itself + contains = hasCompare || rnative.test( docElem.contains ) ? + function( a, b ) { + var adown = a.nodeType === 9 ? a.documentElement : a, + bup = b && b.parentNode; + return a === bup || !!( bup && bup.nodeType === 1 && ( + adown.contains ? + adown.contains( bup ) : + a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16 + ) ); + } : + function( a, b ) { + if ( b ) { + while ( ( b = b.parentNode ) ) { + if ( b === a ) { + return true; + } + } + } + return false; + }; + + /* Sorting + ---------------------------------------------------------------------- */ + + // Document order sorting + sortOrder = hasCompare ? + function( a, b ) { + + // Flag for duplicate removal + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + // Sort on method existence if only one input has compareDocumentPosition + var compare = !a.compareDocumentPosition - !b.compareDocumentPosition; + if ( compare ) { + return compare; + } + + // Calculate position if both inputs belong to the same document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + compare = ( a.ownerDocument || a ) == ( b.ownerDocument || b ) ? + a.compareDocumentPosition( b ) : + + // Otherwise we know they are disconnected + 1; + + // Disconnected nodes + if ( compare & 1 || + ( !support.sortDetached && b.compareDocumentPosition( a ) === compare ) ) { + + // Choose the first element that is related to our preferred document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( a == document || a.ownerDocument == preferredDoc && + contains( preferredDoc, a ) ) { + return -1; + } + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( b == document || b.ownerDocument == preferredDoc && + contains( preferredDoc, b ) ) { + return 1; + } + + // Maintain original order + return sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + } + + return compare & 4 ? -1 : 1; + } : + function( a, b ) { + + // Exit early if the nodes are identical + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + var cur, + i = 0, + aup = a.parentNode, + bup = b.parentNode, + ap = [ a ], + bp = [ b ]; + + // Parentless nodes are either documents or disconnected + if ( !aup || !bup ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + return a == document ? -1 : + b == document ? 1 : + /* eslint-enable eqeqeq */ + aup ? -1 : + bup ? 1 : + sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + + // If the nodes are siblings, we can do a quick check + } else if ( aup === bup ) { + return siblingCheck( a, b ); + } + + // Otherwise we need full lists of their ancestors for comparison + cur = a; + while ( ( cur = cur.parentNode ) ) { + ap.unshift( cur ); + } + cur = b; + while ( ( cur = cur.parentNode ) ) { + bp.unshift( cur ); + } + + // Walk down the tree looking for a discrepancy + while ( ap[ i ] === bp[ i ] ) { + i++; + } + + return i ? + + // Do a sibling check if the nodes have a common ancestor + siblingCheck( ap[ i ], bp[ i ] ) : + + // Otherwise nodes in our document sort first + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + ap[ i ] == preferredDoc ? -1 : + bp[ i ] == preferredDoc ? 1 : + /* eslint-enable eqeqeq */ + 0; + }; + + return document; +}; + +Sizzle.matches = function( expr, elements ) { + return Sizzle( expr, null, null, elements ); +}; + +Sizzle.matchesSelector = function( elem, expr ) { + setDocument( elem ); + + if ( support.matchesSelector && documentIsHTML && + !nonnativeSelectorCache[ expr + " " ] && + ( !rbuggyMatches || !rbuggyMatches.test( expr ) ) && + ( !rbuggyQSA || !rbuggyQSA.test( expr ) ) ) { + + try { + var ret = matches.call( elem, expr ); + + // IE 9's matchesSelector returns false on disconnected nodes + if ( ret || support.disconnectedMatch || + + // As well, disconnected nodes are said to be in a document + // fragment in IE 9 + elem.document && elem.document.nodeType !== 11 ) { + return ret; + } + } catch ( e ) { + nonnativeSelectorCache( expr, true ); + } + } + + return Sizzle( expr, document, null, [ elem ] ).length > 0; +}; + +Sizzle.contains = function( context, elem ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( context.ownerDocument || context ) != document ) { + setDocument( context ); + } + return contains( context, elem ); +}; + +Sizzle.attr = function( elem, name ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( elem.ownerDocument || elem ) != document ) { + setDocument( elem ); + } + + var fn = Expr.attrHandle[ name.toLowerCase() ], + + // Don't get fooled by Object.prototype properties (jQuery #13807) + val = fn && hasOwn.call( Expr.attrHandle, name.toLowerCase() ) ? + fn( elem, name, !documentIsHTML ) : + undefined; + + return val !== undefined ? + val : + support.attributes || !documentIsHTML ? + elem.getAttribute( name ) : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; +}; + +Sizzle.escape = function( sel ) { + return ( sel + "" ).replace( rcssescape, fcssescape ); +}; + +Sizzle.error = function( msg ) { + throw new Error( "Syntax error, unrecognized expression: " + msg ); +}; + +/** + * Document sorting and removing duplicates + * @param {ArrayLike} results + */ +Sizzle.uniqueSort = function( results ) { + var elem, + duplicates = [], + j = 0, + i = 0; + + // Unless we *know* we can detect duplicates, assume their presence + hasDuplicate = !support.detectDuplicates; + sortInput = !support.sortStable && results.slice( 0 ); + results.sort( sortOrder ); + + if ( hasDuplicate ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem === results[ i ] ) { + j = duplicates.push( i ); + } + } + while ( j-- ) { + results.splice( duplicates[ j ], 1 ); + } + } + + // Clear input after sorting to release objects + // See https://github.com/jquery/sizzle/pull/225 + sortInput = null; + + return results; +}; + +/** + * Utility function for retrieving the text value of an array of DOM nodes + * @param {Array|Element} elem + */ +getText = Sizzle.getText = function( elem ) { + var node, + ret = "", + i = 0, + nodeType = elem.nodeType; + + if ( !nodeType ) { + + // If no nodeType, this is expected to be an array + while ( ( node = elem[ i++ ] ) ) { + + // Do not traverse comment nodes + ret += getText( node ); + } + } else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) { + + // Use textContent for elements + // innerText usage removed for consistency of new lines (jQuery #11153) + if ( typeof elem.textContent === "string" ) { + return elem.textContent; + } else { + + // Traverse its children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + ret += getText( elem ); + } + } + } else if ( nodeType === 3 || nodeType === 4 ) { + return elem.nodeValue; + } + + // Do not include comment or processing instruction nodes + + return ret; +}; + +Expr = Sizzle.selectors = { + + // Can be adjusted by the user + cacheLength: 50, + + createPseudo: markFunction, + + match: matchExpr, + + attrHandle: {}, + + find: {}, + + relative: { + ">": { dir: "parentNode", first: true }, + " ": { dir: "parentNode" }, + "+": { dir: "previousSibling", first: true }, + "~": { dir: "previousSibling" } + }, + + preFilter: { + "ATTR": function( match ) { + match[ 1 ] = match[ 1 ].replace( runescape, funescape ); + + // Move the given value to match[3] whether quoted or unquoted + match[ 3 ] = ( match[ 3 ] || match[ 4 ] || + match[ 5 ] || "" ).replace( runescape, funescape ); + + if ( match[ 2 ] === "~=" ) { + match[ 3 ] = " " + match[ 3 ] + " "; + } + + return match.slice( 0, 4 ); + }, + + "CHILD": function( match ) { + + /* matches from matchExpr["CHILD"] + 1 type (only|nth|...) + 2 what (child|of-type) + 3 argument (even|odd|\d*|\d*n([+-]\d+)?|...) + 4 xn-component of xn+y argument ([+-]?\d*n|) + 5 sign of xn-component + 6 x of xn-component + 7 sign of y-component + 8 y of y-component + */ + match[ 1 ] = match[ 1 ].toLowerCase(); + + if ( match[ 1 ].slice( 0, 3 ) === "nth" ) { + + // nth-* requires argument + if ( !match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + // numeric x and y parameters for Expr.filter.CHILD + // remember that false/true cast respectively to 0/1 + match[ 4 ] = +( match[ 4 ] ? + match[ 5 ] + ( match[ 6 ] || 1 ) : + 2 * ( match[ 3 ] === "even" || match[ 3 ] === "odd" ) ); + match[ 5 ] = +( ( match[ 7 ] + match[ 8 ] ) || match[ 3 ] === "odd" ); + + // other types prohibit arguments + } else if ( match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + return match; + }, + + "PSEUDO": function( match ) { + var excess, + unquoted = !match[ 6 ] && match[ 2 ]; + + if ( matchExpr[ "CHILD" ].test( match[ 0 ] ) ) { + return null; + } + + // Accept quoted arguments as-is + if ( match[ 3 ] ) { + match[ 2 ] = match[ 4 ] || match[ 5 ] || ""; + + // Strip excess characters from unquoted arguments + } else if ( unquoted && rpseudo.test( unquoted ) && + + // Get excess from tokenize (recursively) + ( excess = tokenize( unquoted, true ) ) && + + // advance to the next closing parenthesis + ( excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length ) ) { + + // excess is a negative index + match[ 0 ] = match[ 0 ].slice( 0, excess ); + match[ 2 ] = unquoted.slice( 0, excess ); + } + + // Return only captures needed by the pseudo filter method (type and argument) + return match.slice( 0, 3 ); + } + }, + + filter: { + + "TAG": function( nodeNameSelector ) { + var nodeName = nodeNameSelector.replace( runescape, funescape ).toLowerCase(); + return nodeNameSelector === "*" ? + function() { + return true; + } : + function( elem ) { + return elem.nodeName && elem.nodeName.toLowerCase() === nodeName; + }; + }, + + "CLASS": function( className ) { + var pattern = classCache[ className + " " ]; + + return pattern || + ( pattern = new RegExp( "(^|" + whitespace + + ")" + className + "(" + whitespace + "|$)" ) ) && classCache( + className, function( elem ) { + return pattern.test( + typeof elem.className === "string" && elem.className || + typeof elem.getAttribute !== "undefined" && + elem.getAttribute( "class" ) || + "" + ); + } ); + }, + + "ATTR": function( name, operator, check ) { + return function( elem ) { + var result = Sizzle.attr( elem, name ); + + if ( result == null ) { + return operator === "!="; + } + if ( !operator ) { + return true; + } + + result += ""; + + /* eslint-disable max-len */ + + return operator === "=" ? result === check : + operator === "!=" ? result !== check : + operator === "^=" ? check && result.indexOf( check ) === 0 : + operator === "*=" ? check && result.indexOf( check ) > -1 : + operator === "$=" ? check && result.slice( -check.length ) === check : + operator === "~=" ? ( " " + result.replace( rwhitespace, " " ) + " " ).indexOf( check ) > -1 : + operator === "|=" ? result === check || result.slice( 0, check.length + 1 ) === check + "-" : + false; + /* eslint-enable max-len */ + + }; + }, + + "CHILD": function( type, what, _argument, first, last ) { + var simple = type.slice( 0, 3 ) !== "nth", + forward = type.slice( -4 ) !== "last", + ofType = what === "of-type"; + + return first === 1 && last === 0 ? + + // Shortcut for :nth-*(n) + function( elem ) { + return !!elem.parentNode; + } : + + function( elem, _context, xml ) { + var cache, uniqueCache, outerCache, node, nodeIndex, start, + dir = simple !== forward ? "nextSibling" : "previousSibling", + parent = elem.parentNode, + name = ofType && elem.nodeName.toLowerCase(), + useCache = !xml && !ofType, + diff = false; + + if ( parent ) { + + // :(first|last|only)-(child|of-type) + if ( simple ) { + while ( dir ) { + node = elem; + while ( ( node = node[ dir ] ) ) { + if ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) { + + return false; + } + } + + // Reverse direction for :only-* (if we haven't yet done so) + start = dir = type === "only" && !start && "nextSibling"; + } + return true; + } + + start = [ forward ? parent.firstChild : parent.lastChild ]; + + // non-xml :nth-child(...) stores cache data on `parent` + if ( forward && useCache ) { + + // Seek `elem` from a previously-cached index + + // ...in a gzip-friendly way + node = parent; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex && cache[ 2 ]; + node = nodeIndex && parent.childNodes[ nodeIndex ]; + + while ( ( node = ++nodeIndex && node && node[ dir ] || + + // Fallback to seeking `elem` from the start + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + // When found, cache indexes on `parent` and break + if ( node.nodeType === 1 && ++diff && node === elem ) { + uniqueCache[ type ] = [ dirruns, nodeIndex, diff ]; + break; + } + } + + } else { + + // Use previously-cached element index if available + if ( useCache ) { + + // ...in a gzip-friendly way + node = elem; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex; + } + + // xml :nth-child(...) + // or :nth-last-child(...) or :nth(-last)?-of-type(...) + if ( diff === false ) { + + // Use the same loop as above to seek `elem` from the start + while ( ( node = ++nodeIndex && node && node[ dir ] || + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + if ( ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) && + ++diff ) { + + // Cache the index of each encountered element + if ( useCache ) { + outerCache = node[ expando ] || + ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + uniqueCache[ type ] = [ dirruns, diff ]; + } + + if ( node === elem ) { + break; + } + } + } + } + } + + // Incorporate the offset, then check against cycle size + diff -= last; + return diff === first || ( diff % first === 0 && diff / first >= 0 ); + } + }; + }, + + "PSEUDO": function( pseudo, argument ) { + + // pseudo-class names are case-insensitive + // http://www.w3.org/TR/selectors/#pseudo-classes + // Prioritize by case sensitivity in case custom pseudos are added with uppercase letters + // Remember that setFilters inherits from pseudos + var args, + fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] || + Sizzle.error( "unsupported pseudo: " + pseudo ); + + // The user may use createPseudo to indicate that + // arguments are needed to create the filter function + // just as Sizzle does + if ( fn[ expando ] ) { + return fn( argument ); + } + + // But maintain support for old signatures + if ( fn.length > 1 ) { + args = [ pseudo, pseudo, "", argument ]; + return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ? + markFunction( function( seed, matches ) { + var idx, + matched = fn( seed, argument ), + i = matched.length; + while ( i-- ) { + idx = indexOf( seed, matched[ i ] ); + seed[ idx ] = !( matches[ idx ] = matched[ i ] ); + } + } ) : + function( elem ) { + return fn( elem, 0, args ); + }; + } + + return fn; + } + }, + + pseudos: { + + // Potentially complex pseudos + "not": markFunction( function( selector ) { + + // Trim the selector passed to compile + // to avoid treating leading and trailing + // spaces as combinators + var input = [], + results = [], + matcher = compile( selector.replace( rtrim, "$1" ) ); + + return matcher[ expando ] ? + markFunction( function( seed, matches, _context, xml ) { + var elem, + unmatched = matcher( seed, null, xml, [] ), + i = seed.length; + + // Match elements unmatched by `matcher` + while ( i-- ) { + if ( ( elem = unmatched[ i ] ) ) { + seed[ i ] = !( matches[ i ] = elem ); + } + } + } ) : + function( elem, _context, xml ) { + input[ 0 ] = elem; + matcher( input, null, xml, results ); + + // Don't keep the element (issue #299) + input[ 0 ] = null; + return !results.pop(); + }; + } ), + + "has": markFunction( function( selector ) { + return function( elem ) { + return Sizzle( selector, elem ).length > 0; + }; + } ), + + "contains": markFunction( function( text ) { + text = text.replace( runescape, funescape ); + return function( elem ) { + return ( elem.textContent || getText( elem ) ).indexOf( text ) > -1; + }; + } ), + + // "Whether an element is represented by a :lang() selector + // is based solely on the element's language value + // being equal to the identifier C, + // or beginning with the identifier C immediately followed by "-". + // The matching of C against the element's language value is performed case-insensitively. + // The identifier C does not have to be a valid language name." + // http://www.w3.org/TR/selectors/#lang-pseudo + "lang": markFunction( function( lang ) { + + // lang value must be a valid identifier + if ( !ridentifier.test( lang || "" ) ) { + Sizzle.error( "unsupported lang: " + lang ); + } + lang = lang.replace( runescape, funescape ).toLowerCase(); + return function( elem ) { + var elemLang; + do { + if ( ( elemLang = documentIsHTML ? + elem.lang : + elem.getAttribute( "xml:lang" ) || elem.getAttribute( "lang" ) ) ) { + + elemLang = elemLang.toLowerCase(); + return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0; + } + } while ( ( elem = elem.parentNode ) && elem.nodeType === 1 ); + return false; + }; + } ), + + // Miscellaneous + "target": function( elem ) { + var hash = window.location && window.location.hash; + return hash && hash.slice( 1 ) === elem.id; + }, + + "root": function( elem ) { + return elem === docElem; + }, + + "focus": function( elem ) { + return elem === document.activeElement && + ( !document.hasFocus || document.hasFocus() ) && + !!( elem.type || elem.href || ~elem.tabIndex ); + }, + + // Boolean properties + "enabled": createDisabledPseudo( false ), + "disabled": createDisabledPseudo( true ), + + "checked": function( elem ) { + + // In CSS3, :checked should return both checked and selected elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + var nodeName = elem.nodeName.toLowerCase(); + return ( nodeName === "input" && !!elem.checked ) || + ( nodeName === "option" && !!elem.selected ); + }, + + "selected": function( elem ) { + + // Accessing this property makes selected-by-default + // options in Safari work properly + if ( elem.parentNode ) { + // eslint-disable-next-line no-unused-expressions + elem.parentNode.selectedIndex; + } + + return elem.selected === true; + }, + + // Contents + "empty": function( elem ) { + + // http://www.w3.org/TR/selectors/#empty-pseudo + // :empty is negated by element (1) or content nodes (text: 3; cdata: 4; entity ref: 5), + // but not by others (comment: 8; processing instruction: 7; etc.) + // nodeType < 6 works because attributes (2) do not appear as children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + if ( elem.nodeType < 6 ) { + return false; + } + } + return true; + }, + + "parent": function( elem ) { + return !Expr.pseudos[ "empty" ]( elem ); + }, + + // Element/input types + "header": function( elem ) { + return rheader.test( elem.nodeName ); + }, + + "input": function( elem ) { + return rinputs.test( elem.nodeName ); + }, + + "button": function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === "button" || name === "button"; + }, + + "text": function( elem ) { + var attr; + return elem.nodeName.toLowerCase() === "input" && + elem.type === "text" && + + // Support: IE<8 + // New HTML5 attribute values (e.g., "search") appear with elem.type === "text" + ( ( attr = elem.getAttribute( "type" ) ) == null || + attr.toLowerCase() === "text" ); + }, + + // Position-in-collection + "first": createPositionalPseudo( function() { + return [ 0 ]; + } ), + + "last": createPositionalPseudo( function( _matchIndexes, length ) { + return [ length - 1 ]; + } ), + + "eq": createPositionalPseudo( function( _matchIndexes, length, argument ) { + return [ argument < 0 ? argument + length : argument ]; + } ), + + "even": createPositionalPseudo( function( matchIndexes, length ) { + var i = 0; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "odd": createPositionalPseudo( function( matchIndexes, length ) { + var i = 1; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "lt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? + argument + length : + argument > length ? + length : + argument; + for ( ; --i >= 0; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "gt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? argument + length : argument; + for ( ; ++i < length; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ) + } +}; + +Expr.pseudos[ "nth" ] = Expr.pseudos[ "eq" ]; + +// Add button/input type pseudos +for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) { + Expr.pseudos[ i ] = createInputPseudo( i ); +} +for ( i in { submit: true, reset: true } ) { + Expr.pseudos[ i ] = createButtonPseudo( i ); +} + +// Easy API for creating new setFilters +function setFilters() {} +setFilters.prototype = Expr.filters = Expr.pseudos; +Expr.setFilters = new setFilters(); + +tokenize = Sizzle.tokenize = function( selector, parseOnly ) { + var matched, match, tokens, type, + soFar, groups, preFilters, + cached = tokenCache[ selector + " " ]; + + if ( cached ) { + return parseOnly ? 0 : cached.slice( 0 ); + } + + soFar = selector; + groups = []; + preFilters = Expr.preFilter; + + while ( soFar ) { + + // Comma and first run + if ( !matched || ( match = rcomma.exec( soFar ) ) ) { + if ( match ) { + + // Don't consume trailing commas as valid + soFar = soFar.slice( match[ 0 ].length ) || soFar; + } + groups.push( ( tokens = [] ) ); + } + + matched = false; + + // Combinators + if ( ( match = rcombinators.exec( soFar ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + + // Cast descendant combinators to space + type: match[ 0 ].replace( rtrim, " " ) + } ); + soFar = soFar.slice( matched.length ); + } + + // Filters + for ( type in Expr.filter ) { + if ( ( match = matchExpr[ type ].exec( soFar ) ) && ( !preFilters[ type ] || + ( match = preFilters[ type ]( match ) ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + type: type, + matches: match + } ); + soFar = soFar.slice( matched.length ); + } + } + + if ( !matched ) { + break; + } + } + + // Return the length of the invalid excess + // if we're just parsing + // Otherwise, throw an error or return tokens + return parseOnly ? + soFar.length : + soFar ? + Sizzle.error( selector ) : + + // Cache the tokens + tokenCache( selector, groups ).slice( 0 ); +}; + +function toSelector( tokens ) { + var i = 0, + len = tokens.length, + selector = ""; + for ( ; i < len; i++ ) { + selector += tokens[ i ].value; + } + return selector; +} + +function addCombinator( matcher, combinator, base ) { + var dir = combinator.dir, + skip = combinator.next, + key = skip || dir, + checkNonElements = base && key === "parentNode", + doneName = done++; + + return combinator.first ? + + // Check against closest ancestor/preceding element + function( elem, context, xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + return matcher( elem, context, xml ); + } + } + return false; + } : + + // Check against all ancestor/preceding elements + function( elem, context, xml ) { + var oldCache, uniqueCache, outerCache, + newCache = [ dirruns, doneName ]; + + // We can't set arbitrary data on XML nodes, so they don't benefit from combinator caching + if ( xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + if ( matcher( elem, context, xml ) ) { + return true; + } + } + } + } else { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + outerCache = elem[ expando ] || ( elem[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ elem.uniqueID ] || + ( outerCache[ elem.uniqueID ] = {} ); + + if ( skip && skip === elem.nodeName.toLowerCase() ) { + elem = elem[ dir ] || elem; + } else if ( ( oldCache = uniqueCache[ key ] ) && + oldCache[ 0 ] === dirruns && oldCache[ 1 ] === doneName ) { + + // Assign to newCache so results back-propagate to previous elements + return ( newCache[ 2 ] = oldCache[ 2 ] ); + } else { + + // Reuse newcache so results back-propagate to previous elements + uniqueCache[ key ] = newCache; + + // A match means we're done; a fail means we have to keep checking + if ( ( newCache[ 2 ] = matcher( elem, context, xml ) ) ) { + return true; + } + } + } + } + } + return false; + }; +} + +function elementMatcher( matchers ) { + return matchers.length > 1 ? + function( elem, context, xml ) { + var i = matchers.length; + while ( i-- ) { + if ( !matchers[ i ]( elem, context, xml ) ) { + return false; + } + } + return true; + } : + matchers[ 0 ]; +} + +function multipleContexts( selector, contexts, results ) { + var i = 0, + len = contexts.length; + for ( ; i < len; i++ ) { + Sizzle( selector, contexts[ i ], results ); + } + return results; +} + +function condense( unmatched, map, filter, context, xml ) { + var elem, + newUnmatched = [], + i = 0, + len = unmatched.length, + mapped = map != null; + + for ( ; i < len; i++ ) { + if ( ( elem = unmatched[ i ] ) ) { + if ( !filter || filter( elem, context, xml ) ) { + newUnmatched.push( elem ); + if ( mapped ) { + map.push( i ); + } + } + } + } + + return newUnmatched; +} + +function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) { + if ( postFilter && !postFilter[ expando ] ) { + postFilter = setMatcher( postFilter ); + } + if ( postFinder && !postFinder[ expando ] ) { + postFinder = setMatcher( postFinder, postSelector ); + } + return markFunction( function( seed, results, context, xml ) { + var temp, i, elem, + preMap = [], + postMap = [], + preexisting = results.length, + + // Get initial elements from seed or context + elems = seed || multipleContexts( + selector || "*", + context.nodeType ? [ context ] : context, + [] + ), + + // Prefilter to get matcher input, preserving a map for seed-results synchronization + matcherIn = preFilter && ( seed || !selector ) ? + condense( elems, preMap, preFilter, context, xml ) : + elems, + + matcherOut = matcher ? + + // If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results, + postFinder || ( seed ? preFilter : preexisting || postFilter ) ? + + // ...intermediate processing is necessary + [] : + + // ...otherwise use results directly + results : + matcherIn; + + // Find primary matches + if ( matcher ) { + matcher( matcherIn, matcherOut, context, xml ); + } + + // Apply postFilter + if ( postFilter ) { + temp = condense( matcherOut, postMap ); + postFilter( temp, [], context, xml ); + + // Un-match failing elements by moving them back to matcherIn + i = temp.length; + while ( i-- ) { + if ( ( elem = temp[ i ] ) ) { + matcherOut[ postMap[ i ] ] = !( matcherIn[ postMap[ i ] ] = elem ); + } + } + } + + if ( seed ) { + if ( postFinder || preFilter ) { + if ( postFinder ) { + + // Get the final matcherOut by condensing this intermediate into postFinder contexts + temp = []; + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) ) { + + // Restore matcherIn since elem is not yet a final match + temp.push( ( matcherIn[ i ] = elem ) ); + } + } + postFinder( null, ( matcherOut = [] ), temp, xml ); + } + + // Move matched elements from seed to results to keep them synchronized + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) && + ( temp = postFinder ? indexOf( seed, elem ) : preMap[ i ] ) > -1 ) { + + seed[ temp ] = !( results[ temp ] = elem ); + } + } + } + + // Add elements to results, through postFinder if defined + } else { + matcherOut = condense( + matcherOut === results ? + matcherOut.splice( preexisting, matcherOut.length ) : + matcherOut + ); + if ( postFinder ) { + postFinder( null, results, matcherOut, xml ); + } else { + push.apply( results, matcherOut ); + } + } + } ); +} + +function matcherFromTokens( tokens ) { + var checkContext, matcher, j, + len = tokens.length, + leadingRelative = Expr.relative[ tokens[ 0 ].type ], + implicitRelative = leadingRelative || Expr.relative[ " " ], + i = leadingRelative ? 1 : 0, + + // The foundational matcher ensures that elements are reachable from top-level context(s) + matchContext = addCombinator( function( elem ) { + return elem === checkContext; + }, implicitRelative, true ), + matchAnyContext = addCombinator( function( elem ) { + return indexOf( checkContext, elem ) > -1; + }, implicitRelative, true ), + matchers = [ function( elem, context, xml ) { + var ret = ( !leadingRelative && ( xml || context !== outermostContext ) ) || ( + ( checkContext = context ).nodeType ? + matchContext( elem, context, xml ) : + matchAnyContext( elem, context, xml ) ); + + // Avoid hanging onto element (issue #299) + checkContext = null; + return ret; + } ]; + + for ( ; i < len; i++ ) { + if ( ( matcher = Expr.relative[ tokens[ i ].type ] ) ) { + matchers = [ addCombinator( elementMatcher( matchers ), matcher ) ]; + } else { + matcher = Expr.filter[ tokens[ i ].type ].apply( null, tokens[ i ].matches ); + + // Return special upon seeing a positional matcher + if ( matcher[ expando ] ) { + + // Find the next relative operator (if any) for proper handling + j = ++i; + for ( ; j < len; j++ ) { + if ( Expr.relative[ tokens[ j ].type ] ) { + break; + } + } + return setMatcher( + i > 1 && elementMatcher( matchers ), + i > 1 && toSelector( + + // If the preceding token was a descendant combinator, insert an implicit any-element `*` + tokens + .slice( 0, i - 1 ) + .concat( { value: tokens[ i - 2 ].type === " " ? "*" : "" } ) + ).replace( rtrim, "$1" ), + matcher, + i < j && matcherFromTokens( tokens.slice( i, j ) ), + j < len && matcherFromTokens( ( tokens = tokens.slice( j ) ) ), + j < len && toSelector( tokens ) + ); + } + matchers.push( matcher ); + } + } + + return elementMatcher( matchers ); +} + +function matcherFromGroupMatchers( elementMatchers, setMatchers ) { + var bySet = setMatchers.length > 0, + byElement = elementMatchers.length > 0, + superMatcher = function( seed, context, xml, results, outermost ) { + var elem, j, matcher, + matchedCount = 0, + i = "0", + unmatched = seed && [], + setMatched = [], + contextBackup = outermostContext, + + // We must always have either seed elements or outermost context + elems = seed || byElement && Expr.find[ "TAG" ]( "*", outermost ), + + // Use integer dirruns iff this is the outermost matcher + dirrunsUnique = ( dirruns += contextBackup == null ? 1 : Math.random() || 0.1 ), + len = elems.length; + + if ( outermost ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + outermostContext = context == document || context || outermost; + } + + // Add elements passing elementMatchers directly to results + // Support: IE<9, Safari + // Tolerate NodeList properties (IE: "length"; Safari: ) matching elements by id + for ( ; i !== len && ( elem = elems[ i ] ) != null; i++ ) { + if ( byElement && elem ) { + j = 0; + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( !context && elem.ownerDocument != document ) { + setDocument( elem ); + xml = !documentIsHTML; + } + while ( ( matcher = elementMatchers[ j++ ] ) ) { + if ( matcher( elem, context || document, xml ) ) { + results.push( elem ); + break; + } + } + if ( outermost ) { + dirruns = dirrunsUnique; + } + } + + // Track unmatched elements for set filters + if ( bySet ) { + + // They will have gone through all possible matchers + if ( ( elem = !matcher && elem ) ) { + matchedCount--; + } + + // Lengthen the array for every element, matched or not + if ( seed ) { + unmatched.push( elem ); + } + } + } + + // `i` is now the count of elements visited above, and adding it to `matchedCount` + // makes the latter nonnegative. + matchedCount += i; + + // Apply set filters to unmatched elements + // NOTE: This can be skipped if there are no unmatched elements (i.e., `matchedCount` + // equals `i`), unless we didn't visit _any_ elements in the above loop because we have + // no element matchers and no seed. + // Incrementing an initially-string "0" `i` allows `i` to remain a string only in that + // case, which will result in a "00" `matchedCount` that differs from `i` but is also + // numerically zero. + if ( bySet && i !== matchedCount ) { + j = 0; + while ( ( matcher = setMatchers[ j++ ] ) ) { + matcher( unmatched, setMatched, context, xml ); + } + + if ( seed ) { + + // Reintegrate element matches to eliminate the need for sorting + if ( matchedCount > 0 ) { + while ( i-- ) { + if ( !( unmatched[ i ] || setMatched[ i ] ) ) { + setMatched[ i ] = pop.call( results ); + } + } + } + + // Discard index placeholder values to get only actual matches + setMatched = condense( setMatched ); + } + + // Add matches to results + push.apply( results, setMatched ); + + // Seedless set matches succeeding multiple successful matchers stipulate sorting + if ( outermost && !seed && setMatched.length > 0 && + ( matchedCount + setMatchers.length ) > 1 ) { + + Sizzle.uniqueSort( results ); + } + } + + // Override manipulation of globals by nested matchers + if ( outermost ) { + dirruns = dirrunsUnique; + outermostContext = contextBackup; + } + + return unmatched; + }; + + return bySet ? + markFunction( superMatcher ) : + superMatcher; +} + +compile = Sizzle.compile = function( selector, match /* Internal Use Only */ ) { + var i, + setMatchers = [], + elementMatchers = [], + cached = compilerCache[ selector + " " ]; + + if ( !cached ) { + + // Generate a function of recursive functions that can be used to check each element + if ( !match ) { + match = tokenize( selector ); + } + i = match.length; + while ( i-- ) { + cached = matcherFromTokens( match[ i ] ); + if ( cached[ expando ] ) { + setMatchers.push( cached ); + } else { + elementMatchers.push( cached ); + } + } + + // Cache the compiled function + cached = compilerCache( + selector, + matcherFromGroupMatchers( elementMatchers, setMatchers ) + ); + + // Save selector and tokenization + cached.selector = selector; + } + return cached; +}; + +/** + * A low-level selection function that works with Sizzle's compiled + * selector functions + * @param {String|Function} selector A selector or a pre-compiled + * selector function built with Sizzle.compile + * @param {Element} context + * @param {Array} [results] + * @param {Array} [seed] A set of elements to match against + */ +select = Sizzle.select = function( selector, context, results, seed ) { + var i, tokens, token, type, find, + compiled = typeof selector === "function" && selector, + match = !seed && tokenize( ( selector = compiled.selector || selector ) ); + + results = results || []; + + // Try to minimize operations if there is only one selector in the list and no seed + // (the latter of which guarantees us context) + if ( match.length === 1 ) { + + // Reduce context if the leading compound selector is an ID + tokens = match[ 0 ] = match[ 0 ].slice( 0 ); + if ( tokens.length > 2 && ( token = tokens[ 0 ] ).type === "ID" && + context.nodeType === 9 && documentIsHTML && Expr.relative[ tokens[ 1 ].type ] ) { + + context = ( Expr.find[ "ID" ]( token.matches[ 0 ] + .replace( runescape, funescape ), context ) || [] )[ 0 ]; + if ( !context ) { + return results; + + // Precompiled matchers will still verify ancestry, so step up a level + } else if ( compiled ) { + context = context.parentNode; + } + + selector = selector.slice( tokens.shift().value.length ); + } + + // Fetch a seed set for right-to-left matching + i = matchExpr[ "needsContext" ].test( selector ) ? 0 : tokens.length; + while ( i-- ) { + token = tokens[ i ]; + + // Abort if we hit a combinator + if ( Expr.relative[ ( type = token.type ) ] ) { + break; + } + if ( ( find = Expr.find[ type ] ) ) { + + // Search, expanding context for leading sibling combinators + if ( ( seed = find( + token.matches[ 0 ].replace( runescape, funescape ), + rsibling.test( tokens[ 0 ].type ) && testContext( context.parentNode ) || + context + ) ) ) { + + // If seed is empty or no tokens remain, we can return early + tokens.splice( i, 1 ); + selector = seed.length && toSelector( tokens ); + if ( !selector ) { + push.apply( results, seed ); + return results; + } + + break; + } + } + } + } + + // Compile and execute a filtering function if one is not provided + // Provide `match` to avoid retokenization if we modified the selector above + ( compiled || compile( selector, match ) )( + seed, + context, + !documentIsHTML, + results, + !context || rsibling.test( selector ) && testContext( context.parentNode ) || context + ); + return results; +}; + +// One-time assignments + +// Sort stability +support.sortStable = expando.split( "" ).sort( sortOrder ).join( "" ) === expando; + +// Support: Chrome 14-35+ +// Always assume duplicates if they aren't passed to the comparison function +support.detectDuplicates = !!hasDuplicate; + +// Initialize against the default document +setDocument(); + +// Support: Webkit<537.32 - Safari 6.0.3/Chrome 25 (fixed in Chrome 27) +// Detached nodes confoundingly follow *each other* +support.sortDetached = assert( function( el ) { + + // Should return 1, but returns 4 (following) + return el.compareDocumentPosition( document.createElement( "fieldset" ) ) & 1; +} ); + +// Support: IE<8 +// Prevent attribute/property "interpolation" +// https://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx +if ( !assert( function( el ) { + el.innerHTML = ""; + return el.firstChild.getAttribute( "href" ) === "#"; +} ) ) { + addHandle( "type|href|height|width", function( elem, name, isXML ) { + if ( !isXML ) { + return elem.getAttribute( name, name.toLowerCase() === "type" ? 1 : 2 ); + } + } ); +} + +// Support: IE<9 +// Use defaultValue in place of getAttribute("value") +if ( !support.attributes || !assert( function( el ) { + el.innerHTML = ""; + el.firstChild.setAttribute( "value", "" ); + return el.firstChild.getAttribute( "value" ) === ""; +} ) ) { + addHandle( "value", function( elem, _name, isXML ) { + if ( !isXML && elem.nodeName.toLowerCase() === "input" ) { + return elem.defaultValue; + } + } ); +} + +// Support: IE<9 +// Use getAttributeNode to fetch booleans when getAttribute lies +if ( !assert( function( el ) { + return el.getAttribute( "disabled" ) == null; +} ) ) { + addHandle( booleans, function( elem, name, isXML ) { + var val; + if ( !isXML ) { + return elem[ name ] === true ? name.toLowerCase() : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; + } + } ); +} + +return Sizzle; + +} )( window ); + + + +jQuery.find = Sizzle; +jQuery.expr = Sizzle.selectors; + +// Deprecated +jQuery.expr[ ":" ] = jQuery.expr.pseudos; +jQuery.uniqueSort = jQuery.unique = Sizzle.uniqueSort; +jQuery.text = Sizzle.getText; +jQuery.isXMLDoc = Sizzle.isXML; +jQuery.contains = Sizzle.contains; +jQuery.escapeSelector = Sizzle.escape; + + + + +var dir = function( elem, dir, until ) { + var matched = [], + truncate = until !== undefined; + + while ( ( elem = elem[ dir ] ) && elem.nodeType !== 9 ) { + if ( elem.nodeType === 1 ) { + if ( truncate && jQuery( elem ).is( until ) ) { + break; + } + matched.push( elem ); + } + } + return matched; +}; + + +var siblings = function( n, elem ) { + var matched = []; + + for ( ; n; n = n.nextSibling ) { + if ( n.nodeType === 1 && n !== elem ) { + matched.push( n ); + } + } + + return matched; +}; + + +var rneedsContext = jQuery.expr.match.needsContext; + + + +function nodeName( elem, name ) { + + return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase(); + +} +var rsingleTag = ( /^<([a-z][^\/\0>:\x20\t\r\n\f]*)[\x20\t\r\n\f]*\/?>(?:<\/\1>|)$/i ); + + + +// Implement the identical functionality for filter and not +function winnow( elements, qualifier, not ) { + if ( isFunction( qualifier ) ) { + return jQuery.grep( elements, function( elem, i ) { + return !!qualifier.call( elem, i, elem ) !== not; + } ); + } + + // Single element + if ( qualifier.nodeType ) { + return jQuery.grep( elements, function( elem ) { + return ( elem === qualifier ) !== not; + } ); + } + + // Arraylike of elements (jQuery, arguments, Array) + if ( typeof qualifier !== "string" ) { + return jQuery.grep( elements, function( elem ) { + return ( indexOf.call( qualifier, elem ) > -1 ) !== not; + } ); + } + + // Filtered directly for both simple and complex selectors + return jQuery.filter( qualifier, elements, not ); +} + +jQuery.filter = function( expr, elems, not ) { + var elem = elems[ 0 ]; + + if ( not ) { + expr = ":not(" + expr + ")"; + } + + if ( elems.length === 1 && elem.nodeType === 1 ) { + return jQuery.find.matchesSelector( elem, expr ) ? [ elem ] : []; + } + + return jQuery.find.matches( expr, jQuery.grep( elems, function( elem ) { + return elem.nodeType === 1; + } ) ); +}; + +jQuery.fn.extend( { + find: function( selector ) { + var i, ret, + len = this.length, + self = this; + + if ( typeof selector !== "string" ) { + return this.pushStack( jQuery( selector ).filter( function() { + for ( i = 0; i < len; i++ ) { + if ( jQuery.contains( self[ i ], this ) ) { + return true; + } + } + } ) ); + } + + ret = this.pushStack( [] ); + + for ( i = 0; i < len; i++ ) { + jQuery.find( selector, self[ i ], ret ); + } + + return len > 1 ? jQuery.uniqueSort( ret ) : ret; + }, + filter: function( selector ) { + return this.pushStack( winnow( this, selector || [], false ) ); + }, + not: function( selector ) { + return this.pushStack( winnow( this, selector || [], true ) ); + }, + is: function( selector ) { + return !!winnow( + this, + + // If this is a positional/relative selector, check membership in the returned set + // so $("p:first").is("p:last") won't return true for a doc with two "p". + typeof selector === "string" && rneedsContext.test( selector ) ? + jQuery( selector ) : + selector || [], + false + ).length; + } +} ); + + +// Initialize a jQuery object + + +// A central reference to the root jQuery(document) +var rootjQuery, + + // A simple way to check for HTML strings + // Prioritize #id over to avoid XSS via location.hash (#9521) + // Strict HTML recognition (#11290: must start with <) + // Shortcut simple #id case for speed + rquickExpr = /^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]+))$/, + + init = jQuery.fn.init = function( selector, context, root ) { + var match, elem; + + // HANDLE: $(""), $(null), $(undefined), $(false) + if ( !selector ) { + return this; + } + + // Method init() accepts an alternate rootjQuery + // so migrate can support jQuery.sub (gh-2101) + root = root || rootjQuery; + + // Handle HTML strings + if ( typeof selector === "string" ) { + if ( selector[ 0 ] === "<" && + selector[ selector.length - 1 ] === ">" && + selector.length >= 3 ) { + + // Assume that strings that start and end with <> are HTML and skip the regex check + match = [ null, selector, null ]; + + } else { + match = rquickExpr.exec( selector ); + } + + // Match html or make sure no context is specified for #id + if ( match && ( match[ 1 ] || !context ) ) { + + // HANDLE: $(html) -> $(array) + if ( match[ 1 ] ) { + context = context instanceof jQuery ? context[ 0 ] : context; + + // Option to run scripts is true for back-compat + // Intentionally let the error be thrown if parseHTML is not present + jQuery.merge( this, jQuery.parseHTML( + match[ 1 ], + context && context.nodeType ? context.ownerDocument || context : document, + true + ) ); + + // HANDLE: $(html, props) + if ( rsingleTag.test( match[ 1 ] ) && jQuery.isPlainObject( context ) ) { + for ( match in context ) { + + // Properties of context are called as methods if possible + if ( isFunction( this[ match ] ) ) { + this[ match ]( context[ match ] ); + + // ...and otherwise set as attributes + } else { + this.attr( match, context[ match ] ); + } + } + } + + return this; + + // HANDLE: $(#id) + } else { + elem = document.getElementById( match[ 2 ] ); + + if ( elem ) { + + // Inject the element directly into the jQuery object + this[ 0 ] = elem; + this.length = 1; + } + return this; + } + + // HANDLE: $(expr, $(...)) + } else if ( !context || context.jquery ) { + return ( context || root ).find( selector ); + + // HANDLE: $(expr, context) + // (which is just equivalent to: $(context).find(expr) + } else { + return this.constructor( context ).find( selector ); + } + + // HANDLE: $(DOMElement) + } else if ( selector.nodeType ) { + this[ 0 ] = selector; + this.length = 1; + return this; + + // HANDLE: $(function) + // Shortcut for document ready + } else if ( isFunction( selector ) ) { + return root.ready !== undefined ? + root.ready( selector ) : + + // Execute immediately if ready is not present + selector( jQuery ); + } + + return jQuery.makeArray( selector, this ); + }; + +// Give the init function the jQuery prototype for later instantiation +init.prototype = jQuery.fn; + +// Initialize central reference +rootjQuery = jQuery( document ); + + +var rparentsprev = /^(?:parents|prev(?:Until|All))/, + + // Methods guaranteed to produce a unique set when starting from a unique set + guaranteedUnique = { + children: true, + contents: true, + next: true, + prev: true + }; + +jQuery.fn.extend( { + has: function( target ) { + var targets = jQuery( target, this ), + l = targets.length; + + return this.filter( function() { + var i = 0; + for ( ; i < l; i++ ) { + if ( jQuery.contains( this, targets[ i ] ) ) { + return true; + } + } + } ); + }, + + closest: function( selectors, context ) { + var cur, + i = 0, + l = this.length, + matched = [], + targets = typeof selectors !== "string" && jQuery( selectors ); + + // Positional selectors never match, since there's no _selection_ context + if ( !rneedsContext.test( selectors ) ) { + for ( ; i < l; i++ ) { + for ( cur = this[ i ]; cur && cur !== context; cur = cur.parentNode ) { + + // Always skip document fragments + if ( cur.nodeType < 11 && ( targets ? + targets.index( cur ) > -1 : + + // Don't pass non-elements to Sizzle + cur.nodeType === 1 && + jQuery.find.matchesSelector( cur, selectors ) ) ) { + + matched.push( cur ); + break; + } + } + } + } + + return this.pushStack( matched.length > 1 ? jQuery.uniqueSort( matched ) : matched ); + }, + + // Determine the position of an element within the set + index: function( elem ) { + + // No argument, return index in parent + if ( !elem ) { + return ( this[ 0 ] && this[ 0 ].parentNode ) ? this.first().prevAll().length : -1; + } + + // Index in selector + if ( typeof elem === "string" ) { + return indexOf.call( jQuery( elem ), this[ 0 ] ); + } + + // Locate the position of the desired element + return indexOf.call( this, + + // If it receives a jQuery object, the first element is used + elem.jquery ? elem[ 0 ] : elem + ); + }, + + add: function( selector, context ) { + return this.pushStack( + jQuery.uniqueSort( + jQuery.merge( this.get(), jQuery( selector, context ) ) + ) + ); + }, + + addBack: function( selector ) { + return this.add( selector == null ? + this.prevObject : this.prevObject.filter( selector ) + ); + } +} ); + +function sibling( cur, dir ) { + while ( ( cur = cur[ dir ] ) && cur.nodeType !== 1 ) {} + return cur; +} + +jQuery.each( { + parent: function( elem ) { + var parent = elem.parentNode; + return parent && parent.nodeType !== 11 ? parent : null; + }, + parents: function( elem ) { + return dir( elem, "parentNode" ); + }, + parentsUntil: function( elem, _i, until ) { + return dir( elem, "parentNode", until ); + }, + next: function( elem ) { + return sibling( elem, "nextSibling" ); + }, + prev: function( elem ) { + return sibling( elem, "previousSibling" ); + }, + nextAll: function( elem ) { + return dir( elem, "nextSibling" ); + }, + prevAll: function( elem ) { + return dir( elem, "previousSibling" ); + }, + nextUntil: function( elem, _i, until ) { + return dir( elem, "nextSibling", until ); + }, + prevUntil: function( elem, _i, until ) { + return dir( elem, "previousSibling", until ); + }, + siblings: function( elem ) { + return siblings( ( elem.parentNode || {} ).firstChild, elem ); + }, + children: function( elem ) { + return siblings( elem.firstChild ); + }, + contents: function( elem ) { + if ( elem.contentDocument != null && + + // Support: IE 11+ + // elements with no `data` attribute has an object + // `contentDocument` with a `null` prototype. + getProto( elem.contentDocument ) ) { + + return elem.contentDocument; + } + + // Support: IE 9 - 11 only, iOS 7 only, Android Browser <=4.3 only + // Treat the template element as a regular one in browsers that + // don't support it. + if ( nodeName( elem, "template" ) ) { + elem = elem.content || elem; + } + + return jQuery.merge( [], elem.childNodes ); + } +}, function( name, fn ) { + jQuery.fn[ name ] = function( until, selector ) { + var matched = jQuery.map( this, fn, until ); + + if ( name.slice( -5 ) !== "Until" ) { + selector = until; + } + + if ( selector && typeof selector === "string" ) { + matched = jQuery.filter( selector, matched ); + } + + if ( this.length > 1 ) { + + // Remove duplicates + if ( !guaranteedUnique[ name ] ) { + jQuery.uniqueSort( matched ); + } + + // Reverse order for parents* and prev-derivatives + if ( rparentsprev.test( name ) ) { + matched.reverse(); + } + } + + return this.pushStack( matched ); + }; +} ); +var rnothtmlwhite = ( /[^\x20\t\r\n\f]+/g ); + + + +// Convert String-formatted options into Object-formatted ones +function createOptions( options ) { + var object = {}; + jQuery.each( options.match( rnothtmlwhite ) || [], function( _, flag ) { + object[ flag ] = true; + } ); + return object; +} + +/* + * Create a callback list using the following parameters: + * + * options: an optional list of space-separated options that will change how + * the callback list behaves or a more traditional option object + * + * By default a callback list will act like an event callback list and can be + * "fired" multiple times. + * + * Possible options: + * + * once: will ensure the callback list can only be fired once (like a Deferred) + * + * memory: will keep track of previous values and will call any callback added + * after the list has been fired right away with the latest "memorized" + * values (like a Deferred) + * + * unique: will ensure a callback can only be added once (no duplicate in the list) + * + * stopOnFalse: interrupt callings when a callback returns false + * + */ +jQuery.Callbacks = function( options ) { + + // Convert options from String-formatted to Object-formatted if needed + // (we check in cache first) + options = typeof options === "string" ? + createOptions( options ) : + jQuery.extend( {}, options ); + + var // Flag to know if list is currently firing + firing, + + // Last fire value for non-forgettable lists + memory, + + // Flag to know if list was already fired + fired, + + // Flag to prevent firing + locked, + + // Actual callback list + list = [], + + // Queue of execution data for repeatable lists + queue = [], + + // Index of currently firing callback (modified by add/remove as needed) + firingIndex = -1, + + // Fire callbacks + fire = function() { + + // Enforce single-firing + locked = locked || options.once; + + // Execute callbacks for all pending executions, + // respecting firingIndex overrides and runtime changes + fired = firing = true; + for ( ; queue.length; firingIndex = -1 ) { + memory = queue.shift(); + while ( ++firingIndex < list.length ) { + + // Run callback and check for early termination + if ( list[ firingIndex ].apply( memory[ 0 ], memory[ 1 ] ) === false && + options.stopOnFalse ) { + + // Jump to end and forget the data so .add doesn't re-fire + firingIndex = list.length; + memory = false; + } + } + } + + // Forget the data if we're done with it + if ( !options.memory ) { + memory = false; + } + + firing = false; + + // Clean up if we're done firing for good + if ( locked ) { + + // Keep an empty list if we have data for future add calls + if ( memory ) { + list = []; + + // Otherwise, this object is spent + } else { + list = ""; + } + } + }, + + // Actual Callbacks object + self = { + + // Add a callback or a collection of callbacks to the list + add: function() { + if ( list ) { + + // If we have memory from a past run, we should fire after adding + if ( memory && !firing ) { + firingIndex = list.length - 1; + queue.push( memory ); + } + + ( function add( args ) { + jQuery.each( args, function( _, arg ) { + if ( isFunction( arg ) ) { + if ( !options.unique || !self.has( arg ) ) { + list.push( arg ); + } + } else if ( arg && arg.length && toType( arg ) !== "string" ) { + + // Inspect recursively + add( arg ); + } + } ); + } )( arguments ); + + if ( memory && !firing ) { + fire(); + } + } + return this; + }, + + // Remove a callback from the list + remove: function() { + jQuery.each( arguments, function( _, arg ) { + var index; + while ( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) { + list.splice( index, 1 ); + + // Handle firing indexes + if ( index <= firingIndex ) { + firingIndex--; + } + } + } ); + return this; + }, + + // Check if a given callback is in the list. + // If no argument is given, return whether or not list has callbacks attached. + has: function( fn ) { + return fn ? + jQuery.inArray( fn, list ) > -1 : + list.length > 0; + }, + + // Remove all callbacks from the list + empty: function() { + if ( list ) { + list = []; + } + return this; + }, + + // Disable .fire and .add + // Abort any current/pending executions + // Clear all callbacks and values + disable: function() { + locked = queue = []; + list = memory = ""; + return this; + }, + disabled: function() { + return !list; + }, + + // Disable .fire + // Also disable .add unless we have memory (since it would have no effect) + // Abort any pending executions + lock: function() { + locked = queue = []; + if ( !memory && !firing ) { + list = memory = ""; + } + return this; + }, + locked: function() { + return !!locked; + }, + + // Call all callbacks with the given context and arguments + fireWith: function( context, args ) { + if ( !locked ) { + args = args || []; + args = [ context, args.slice ? args.slice() : args ]; + queue.push( args ); + if ( !firing ) { + fire(); + } + } + return this; + }, + + // Call all the callbacks with the given arguments + fire: function() { + self.fireWith( this, arguments ); + return this; + }, + + // To know if the callbacks have already been called at least once + fired: function() { + return !!fired; + } + }; + + return self; +}; + + +function Identity( v ) { + return v; +} +function Thrower( ex ) { + throw ex; +} + +function adoptValue( value, resolve, reject, noValue ) { + var method; + + try { + + // Check for promise aspect first to privilege synchronous behavior + if ( value && isFunction( ( method = value.promise ) ) ) { + method.call( value ).done( resolve ).fail( reject ); + + // Other thenables + } else if ( value && isFunction( ( method = value.then ) ) ) { + method.call( value, resolve, reject ); + + // Other non-thenables + } else { + + // Control `resolve` arguments by letting Array#slice cast boolean `noValue` to integer: + // * false: [ value ].slice( 0 ) => resolve( value ) + // * true: [ value ].slice( 1 ) => resolve() + resolve.apply( undefined, [ value ].slice( noValue ) ); + } + + // For Promises/A+, convert exceptions into rejections + // Since jQuery.when doesn't unwrap thenables, we can skip the extra checks appearing in + // Deferred#then to conditionally suppress rejection. + } catch ( value ) { + + // Support: Android 4.0 only + // Strict mode functions invoked without .call/.apply get global-object context + reject.apply( undefined, [ value ] ); + } +} + +jQuery.extend( { + + Deferred: function( func ) { + var tuples = [ + + // action, add listener, callbacks, + // ... .then handlers, argument index, [final state] + [ "notify", "progress", jQuery.Callbacks( "memory" ), + jQuery.Callbacks( "memory" ), 2 ], + [ "resolve", "done", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 0, "resolved" ], + [ "reject", "fail", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 1, "rejected" ] + ], + state = "pending", + promise = { + state: function() { + return state; + }, + always: function() { + deferred.done( arguments ).fail( arguments ); + return this; + }, + "catch": function( fn ) { + return promise.then( null, fn ); + }, + + // Keep pipe for back-compat + pipe: function( /* fnDone, fnFail, fnProgress */ ) { + var fns = arguments; + + return jQuery.Deferred( function( newDefer ) { + jQuery.each( tuples, function( _i, tuple ) { + + // Map tuples (progress, done, fail) to arguments (done, fail, progress) + var fn = isFunction( fns[ tuple[ 4 ] ] ) && fns[ tuple[ 4 ] ]; + + // deferred.progress(function() { bind to newDefer or newDefer.notify }) + // deferred.done(function() { bind to newDefer or newDefer.resolve }) + // deferred.fail(function() { bind to newDefer or newDefer.reject }) + deferred[ tuple[ 1 ] ]( function() { + var returned = fn && fn.apply( this, arguments ); + if ( returned && isFunction( returned.promise ) ) { + returned.promise() + .progress( newDefer.notify ) + .done( newDefer.resolve ) + .fail( newDefer.reject ); + } else { + newDefer[ tuple[ 0 ] + "With" ]( + this, + fn ? [ returned ] : arguments + ); + } + } ); + } ); + fns = null; + } ).promise(); + }, + then: function( onFulfilled, onRejected, onProgress ) { + var maxDepth = 0; + function resolve( depth, deferred, handler, special ) { + return function() { + var that = this, + args = arguments, + mightThrow = function() { + var returned, then; + + // Support: Promises/A+ section 2.3.3.3.3 + // https://promisesaplus.com/#point-59 + // Ignore double-resolution attempts + if ( depth < maxDepth ) { + return; + } + + returned = handler.apply( that, args ); + + // Support: Promises/A+ section 2.3.1 + // https://promisesaplus.com/#point-48 + if ( returned === deferred.promise() ) { + throw new TypeError( "Thenable self-resolution" ); + } + + // Support: Promises/A+ sections 2.3.3.1, 3.5 + // https://promisesaplus.com/#point-54 + // https://promisesaplus.com/#point-75 + // Retrieve `then` only once + then = returned && + + // Support: Promises/A+ section 2.3.4 + // https://promisesaplus.com/#point-64 + // Only check objects and functions for thenability + ( typeof returned === "object" || + typeof returned === "function" ) && + returned.then; + + // Handle a returned thenable + if ( isFunction( then ) ) { + + // Special processors (notify) just wait for resolution + if ( special ) { + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ) + ); + + // Normal processors (resolve) also hook into progress + } else { + + // ...and disregard older resolution values + maxDepth++; + + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ), + resolve( maxDepth, deferred, Identity, + deferred.notifyWith ) + ); + } + + // Handle all other returned values + } else { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Identity ) { + that = undefined; + args = [ returned ]; + } + + // Process the value(s) + // Default process is resolve + ( special || deferred.resolveWith )( that, args ); + } + }, + + // Only normal processors (resolve) catch and reject exceptions + process = special ? + mightThrow : + function() { + try { + mightThrow(); + } catch ( e ) { + + if ( jQuery.Deferred.exceptionHook ) { + jQuery.Deferred.exceptionHook( e, + process.stackTrace ); + } + + // Support: Promises/A+ section 2.3.3.3.4.1 + // https://promisesaplus.com/#point-61 + // Ignore post-resolution exceptions + if ( depth + 1 >= maxDepth ) { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Thrower ) { + that = undefined; + args = [ e ]; + } + + deferred.rejectWith( that, args ); + } + } + }; + + // Support: Promises/A+ section 2.3.3.3.1 + // https://promisesaplus.com/#point-57 + // Re-resolve promises immediately to dodge false rejection from + // subsequent errors + if ( depth ) { + process(); + } else { + + // Call an optional hook to record the stack, in case of exception + // since it's otherwise lost when execution goes async + if ( jQuery.Deferred.getStackHook ) { + process.stackTrace = jQuery.Deferred.getStackHook(); + } + window.setTimeout( process ); + } + }; + } + + return jQuery.Deferred( function( newDefer ) { + + // progress_handlers.add( ... ) + tuples[ 0 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onProgress ) ? + onProgress : + Identity, + newDefer.notifyWith + ) + ); + + // fulfilled_handlers.add( ... ) + tuples[ 1 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onFulfilled ) ? + onFulfilled : + Identity + ) + ); + + // rejected_handlers.add( ... ) + tuples[ 2 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onRejected ) ? + onRejected : + Thrower + ) + ); + } ).promise(); + }, + + // Get a promise for this deferred + // If obj is provided, the promise aspect is added to the object + promise: function( obj ) { + return obj != null ? jQuery.extend( obj, promise ) : promise; + } + }, + deferred = {}; + + // Add list-specific methods + jQuery.each( tuples, function( i, tuple ) { + var list = tuple[ 2 ], + stateString = tuple[ 5 ]; + + // promise.progress = list.add + // promise.done = list.add + // promise.fail = list.add + promise[ tuple[ 1 ] ] = list.add; + + // Handle state + if ( stateString ) { + list.add( + function() { + + // state = "resolved" (i.e., fulfilled) + // state = "rejected" + state = stateString; + }, + + // rejected_callbacks.disable + // fulfilled_callbacks.disable + tuples[ 3 - i ][ 2 ].disable, + + // rejected_handlers.disable + // fulfilled_handlers.disable + tuples[ 3 - i ][ 3 ].disable, + + // progress_callbacks.lock + tuples[ 0 ][ 2 ].lock, + + // progress_handlers.lock + tuples[ 0 ][ 3 ].lock + ); + } + + // progress_handlers.fire + // fulfilled_handlers.fire + // rejected_handlers.fire + list.add( tuple[ 3 ].fire ); + + // deferred.notify = function() { deferred.notifyWith(...) } + // deferred.resolve = function() { deferred.resolveWith(...) } + // deferred.reject = function() { deferred.rejectWith(...) } + deferred[ tuple[ 0 ] ] = function() { + deferred[ tuple[ 0 ] + "With" ]( this === deferred ? undefined : this, arguments ); + return this; + }; + + // deferred.notifyWith = list.fireWith + // deferred.resolveWith = list.fireWith + // deferred.rejectWith = list.fireWith + deferred[ tuple[ 0 ] + "With" ] = list.fireWith; + } ); + + // Make the deferred a promise + promise.promise( deferred ); + + // Call given func if any + if ( func ) { + func.call( deferred, deferred ); + } + + // All done! + return deferred; + }, + + // Deferred helper + when: function( singleValue ) { + var + + // count of uncompleted subordinates + remaining = arguments.length, + + // count of unprocessed arguments + i = remaining, + + // subordinate fulfillment data + resolveContexts = Array( i ), + resolveValues = slice.call( arguments ), + + // the primary Deferred + primary = jQuery.Deferred(), + + // subordinate callback factory + updateFunc = function( i ) { + return function( value ) { + resolveContexts[ i ] = this; + resolveValues[ i ] = arguments.length > 1 ? slice.call( arguments ) : value; + if ( !( --remaining ) ) { + primary.resolveWith( resolveContexts, resolveValues ); + } + }; + }; + + // Single- and empty arguments are adopted like Promise.resolve + if ( remaining <= 1 ) { + adoptValue( singleValue, primary.done( updateFunc( i ) ).resolve, primary.reject, + !remaining ); + + // Use .then() to unwrap secondary thenables (cf. gh-3000) + if ( primary.state() === "pending" || + isFunction( resolveValues[ i ] && resolveValues[ i ].then ) ) { + + return primary.then(); + } + } + + // Multiple arguments are aggregated like Promise.all array elements + while ( i-- ) { + adoptValue( resolveValues[ i ], updateFunc( i ), primary.reject ); + } + + return primary.promise(); + } +} ); + + +// These usually indicate a programmer mistake during development, +// warn about them ASAP rather than swallowing them by default. +var rerrorNames = /^(Eval|Internal|Range|Reference|Syntax|Type|URI)Error$/; + +jQuery.Deferred.exceptionHook = function( error, stack ) { + + // Support: IE 8 - 9 only + // Console exists when dev tools are open, which can happen at any time + if ( window.console && window.console.warn && error && rerrorNames.test( error.name ) ) { + window.console.warn( "jQuery.Deferred exception: " + error.message, error.stack, stack ); + } +}; + + + + +jQuery.readyException = function( error ) { + window.setTimeout( function() { + throw error; + } ); +}; + + + + +// The deferred used on DOM ready +var readyList = jQuery.Deferred(); + +jQuery.fn.ready = function( fn ) { + + readyList + .then( fn ) + + // Wrap jQuery.readyException in a function so that the lookup + // happens at the time of error handling instead of callback + // registration. + .catch( function( error ) { + jQuery.readyException( error ); + } ); + + return this; +}; + +jQuery.extend( { + + // Is the DOM ready to be used? Set to true once it occurs. + isReady: false, + + // A counter to track how many items to wait for before + // the ready event fires. See #6781 + readyWait: 1, + + // Handle when the DOM is ready + ready: function( wait ) { + + // Abort if there are pending holds or we're already ready + if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) { + return; + } + + // Remember that the DOM is ready + jQuery.isReady = true; + + // If a normal DOM Ready event fired, decrement, and wait if need be + if ( wait !== true && --jQuery.readyWait > 0 ) { + return; + } + + // If there are functions bound, to execute + readyList.resolveWith( document, [ jQuery ] ); + } +} ); + +jQuery.ready.then = readyList.then; + +// The ready event handler and self cleanup method +function completed() { + document.removeEventListener( "DOMContentLoaded", completed ); + window.removeEventListener( "load", completed ); + jQuery.ready(); +} + +// Catch cases where $(document).ready() is called +// after the browser event has already occurred. +// Support: IE <=9 - 10 only +// Older IE sometimes signals "interactive" too soon +if ( document.readyState === "complete" || + ( document.readyState !== "loading" && !document.documentElement.doScroll ) ) { + + // Handle it asynchronously to allow scripts the opportunity to delay ready + window.setTimeout( jQuery.ready ); + +} else { + + // Use the handy event callback + document.addEventListener( "DOMContentLoaded", completed ); + + // A fallback to window.onload, that will always work + window.addEventListener( "load", completed ); +} + + + + +// Multifunctional method to get and set values of a collection +// The value/s can optionally be executed if it's a function +var access = function( elems, fn, key, value, chainable, emptyGet, raw ) { + var i = 0, + len = elems.length, + bulk = key == null; + + // Sets many values + if ( toType( key ) === "object" ) { + chainable = true; + for ( i in key ) { + access( elems, fn, i, key[ i ], true, emptyGet, raw ); + } + + // Sets one value + } else if ( value !== undefined ) { + chainable = true; + + if ( !isFunction( value ) ) { + raw = true; + } + + if ( bulk ) { + + // Bulk operations run against the entire set + if ( raw ) { + fn.call( elems, value ); + fn = null; + + // ...except when executing function values + } else { + bulk = fn; + fn = function( elem, _key, value ) { + return bulk.call( jQuery( elem ), value ); + }; + } + } + + if ( fn ) { + for ( ; i < len; i++ ) { + fn( + elems[ i ], key, raw ? + value : + value.call( elems[ i ], i, fn( elems[ i ], key ) ) + ); + } + } + } + + if ( chainable ) { + return elems; + } + + // Gets + if ( bulk ) { + return fn.call( elems ); + } + + return len ? fn( elems[ 0 ], key ) : emptyGet; +}; + + +// Matches dashed string for camelizing +var rmsPrefix = /^-ms-/, + rdashAlpha = /-([a-z])/g; + +// Used by camelCase as callback to replace() +function fcamelCase( _all, letter ) { + return letter.toUpperCase(); +} + +// Convert dashed to camelCase; used by the css and data modules +// Support: IE <=9 - 11, Edge 12 - 15 +// Microsoft forgot to hump their vendor prefix (#9572) +function camelCase( string ) { + return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase ); +} +var acceptData = function( owner ) { + + // Accepts only: + // - Node + // - Node.ELEMENT_NODE + // - Node.DOCUMENT_NODE + // - Object + // - Any + return owner.nodeType === 1 || owner.nodeType === 9 || !( +owner.nodeType ); +}; + + + + +function Data() { + this.expando = jQuery.expando + Data.uid++; +} + +Data.uid = 1; + +Data.prototype = { + + cache: function( owner ) { + + // Check if the owner object already has a cache + var value = owner[ this.expando ]; + + // If not, create one + if ( !value ) { + value = {}; + + // We can accept data for non-element nodes in modern browsers, + // but we should not, see #8335. + // Always return an empty object. + if ( acceptData( owner ) ) { + + // If it is a node unlikely to be stringify-ed or looped over + // use plain assignment + if ( owner.nodeType ) { + owner[ this.expando ] = value; + + // Otherwise secure it in a non-enumerable property + // configurable must be true to allow the property to be + // deleted when data is removed + } else { + Object.defineProperty( owner, this.expando, { + value: value, + configurable: true + } ); + } + } + } + + return value; + }, + set: function( owner, data, value ) { + var prop, + cache = this.cache( owner ); + + // Handle: [ owner, key, value ] args + // Always use camelCase key (gh-2257) + if ( typeof data === "string" ) { + cache[ camelCase( data ) ] = value; + + // Handle: [ owner, { properties } ] args + } else { + + // Copy the properties one-by-one to the cache object + for ( prop in data ) { + cache[ camelCase( prop ) ] = data[ prop ]; + } + } + return cache; + }, + get: function( owner, key ) { + return key === undefined ? + this.cache( owner ) : + + // Always use camelCase key (gh-2257) + owner[ this.expando ] && owner[ this.expando ][ camelCase( key ) ]; + }, + access: function( owner, key, value ) { + + // In cases where either: + // + // 1. No key was specified + // 2. A string key was specified, but no value provided + // + // Take the "read" path and allow the get method to determine + // which value to return, respectively either: + // + // 1. The entire cache object + // 2. The data stored at the key + // + if ( key === undefined || + ( ( key && typeof key === "string" ) && value === undefined ) ) { + + return this.get( owner, key ); + } + + // When the key is not a string, or both a key and value + // are specified, set or extend (existing objects) with either: + // + // 1. An object of properties + // 2. A key and value + // + this.set( owner, key, value ); + + // Since the "set" path can have two possible entry points + // return the expected data based on which path was taken[*] + return value !== undefined ? value : key; + }, + remove: function( owner, key ) { + var i, + cache = owner[ this.expando ]; + + if ( cache === undefined ) { + return; + } + + if ( key !== undefined ) { + + // Support array or space separated string of keys + if ( Array.isArray( key ) ) { + + // If key is an array of keys... + // We always set camelCase keys, so remove that. + key = key.map( camelCase ); + } else { + key = camelCase( key ); + + // If a key with the spaces exists, use it. + // Otherwise, create an array by matching non-whitespace + key = key in cache ? + [ key ] : + ( key.match( rnothtmlwhite ) || [] ); + } + + i = key.length; + + while ( i-- ) { + delete cache[ key[ i ] ]; + } + } + + // Remove the expando if there's no more data + if ( key === undefined || jQuery.isEmptyObject( cache ) ) { + + // Support: Chrome <=35 - 45 + // Webkit & Blink performance suffers when deleting properties + // from DOM nodes, so set to undefined instead + // https://bugs.chromium.org/p/chromium/issues/detail?id=378607 (bug restricted) + if ( owner.nodeType ) { + owner[ this.expando ] = undefined; + } else { + delete owner[ this.expando ]; + } + } + }, + hasData: function( owner ) { + var cache = owner[ this.expando ]; + return cache !== undefined && !jQuery.isEmptyObject( cache ); + } +}; +var dataPriv = new Data(); + +var dataUser = new Data(); + + + +// Implementation Summary +// +// 1. Enforce API surface and semantic compatibility with 1.9.x branch +// 2. Improve the module's maintainability by reducing the storage +// paths to a single mechanism. +// 3. Use the same single mechanism to support "private" and "user" data. +// 4. _Never_ expose "private" data to user code (TODO: Drop _data, _removeData) +// 5. Avoid exposing implementation details on user objects (eg. expando properties) +// 6. Provide a clear path for implementation upgrade to WeakMap in 2014 + +var rbrace = /^(?:\{[\w\W]*\}|\[[\w\W]*\])$/, + rmultiDash = /[A-Z]/g; + +function getData( data ) { + if ( data === "true" ) { + return true; + } + + if ( data === "false" ) { + return false; + } + + if ( data === "null" ) { + return null; + } + + // Only convert to a number if it doesn't change the string + if ( data === +data + "" ) { + return +data; + } + + if ( rbrace.test( data ) ) { + return JSON.parse( data ); + } + + return data; +} + +function dataAttr( elem, key, data ) { + var name; + + // If nothing was found internally, try to fetch any + // data from the HTML5 data-* attribute + if ( data === undefined && elem.nodeType === 1 ) { + name = "data-" + key.replace( rmultiDash, "-$&" ).toLowerCase(); + data = elem.getAttribute( name ); + + if ( typeof data === "string" ) { + try { + data = getData( data ); + } catch ( e ) {} + + // Make sure we set the data so it isn't changed later + dataUser.set( elem, key, data ); + } else { + data = undefined; + } + } + return data; +} + +jQuery.extend( { + hasData: function( elem ) { + return dataUser.hasData( elem ) || dataPriv.hasData( elem ); + }, + + data: function( elem, name, data ) { + return dataUser.access( elem, name, data ); + }, + + removeData: function( elem, name ) { + dataUser.remove( elem, name ); + }, + + // TODO: Now that all calls to _data and _removeData have been replaced + // with direct calls to dataPriv methods, these can be deprecated. + _data: function( elem, name, data ) { + return dataPriv.access( elem, name, data ); + }, + + _removeData: function( elem, name ) { + dataPriv.remove( elem, name ); + } +} ); + +jQuery.fn.extend( { + data: function( key, value ) { + var i, name, data, + elem = this[ 0 ], + attrs = elem && elem.attributes; + + // Gets all values + if ( key === undefined ) { + if ( this.length ) { + data = dataUser.get( elem ); + + if ( elem.nodeType === 1 && !dataPriv.get( elem, "hasDataAttrs" ) ) { + i = attrs.length; + while ( i-- ) { + + // Support: IE 11 only + // The attrs elements can be null (#14894) + if ( attrs[ i ] ) { + name = attrs[ i ].name; + if ( name.indexOf( "data-" ) === 0 ) { + name = camelCase( name.slice( 5 ) ); + dataAttr( elem, name, data[ name ] ); + } + } + } + dataPriv.set( elem, "hasDataAttrs", true ); + } + } + + return data; + } + + // Sets multiple values + if ( typeof key === "object" ) { + return this.each( function() { + dataUser.set( this, key ); + } ); + } + + return access( this, function( value ) { + var data; + + // The calling jQuery object (element matches) is not empty + // (and therefore has an element appears at this[ 0 ]) and the + // `value` parameter was not undefined. An empty jQuery object + // will result in `undefined` for elem = this[ 0 ] which will + // throw an exception if an attempt to read a data cache is made. + if ( elem && value === undefined ) { + + // Attempt to get data from the cache + // The key will always be camelCased in Data + data = dataUser.get( elem, key ); + if ( data !== undefined ) { + return data; + } + + // Attempt to "discover" the data in + // HTML5 custom data-* attrs + data = dataAttr( elem, key ); + if ( data !== undefined ) { + return data; + } + + // We tried really hard, but the data doesn't exist. + return; + } + + // Set the data... + this.each( function() { + + // We always store the camelCased key + dataUser.set( this, key, value ); + } ); + }, null, value, arguments.length > 1, null, true ); + }, + + removeData: function( key ) { + return this.each( function() { + dataUser.remove( this, key ); + } ); + } +} ); + + +jQuery.extend( { + queue: function( elem, type, data ) { + var queue; + + if ( elem ) { + type = ( type || "fx" ) + "queue"; + queue = dataPriv.get( elem, type ); + + // Speed up dequeue by getting out quickly if this is just a lookup + if ( data ) { + if ( !queue || Array.isArray( data ) ) { + queue = dataPriv.access( elem, type, jQuery.makeArray( data ) ); + } else { + queue.push( data ); + } + } + return queue || []; + } + }, + + dequeue: function( elem, type ) { + type = type || "fx"; + + var queue = jQuery.queue( elem, type ), + startLength = queue.length, + fn = queue.shift(), + hooks = jQuery._queueHooks( elem, type ), + next = function() { + jQuery.dequeue( elem, type ); + }; + + // If the fx queue is dequeued, always remove the progress sentinel + if ( fn === "inprogress" ) { + fn = queue.shift(); + startLength--; + } + + if ( fn ) { + + // Add a progress sentinel to prevent the fx queue from being + // automatically dequeued + if ( type === "fx" ) { + queue.unshift( "inprogress" ); + } + + // Clear up the last queue stop function + delete hooks.stop; + fn.call( elem, next, hooks ); + } + + if ( !startLength && hooks ) { + hooks.empty.fire(); + } + }, + + // Not public - generate a queueHooks object, or return the current one + _queueHooks: function( elem, type ) { + var key = type + "queueHooks"; + return dataPriv.get( elem, key ) || dataPriv.access( elem, key, { + empty: jQuery.Callbacks( "once memory" ).add( function() { + dataPriv.remove( elem, [ type + "queue", key ] ); + } ) + } ); + } +} ); + +jQuery.fn.extend( { + queue: function( type, data ) { + var setter = 2; + + if ( typeof type !== "string" ) { + data = type; + type = "fx"; + setter--; + } + + if ( arguments.length < setter ) { + return jQuery.queue( this[ 0 ], type ); + } + + return data === undefined ? + this : + this.each( function() { + var queue = jQuery.queue( this, type, data ); + + // Ensure a hooks for this queue + jQuery._queueHooks( this, type ); + + if ( type === "fx" && queue[ 0 ] !== "inprogress" ) { + jQuery.dequeue( this, type ); + } + } ); + }, + dequeue: function( type ) { + return this.each( function() { + jQuery.dequeue( this, type ); + } ); + }, + clearQueue: function( type ) { + return this.queue( type || "fx", [] ); + }, + + // Get a promise resolved when queues of a certain type + // are emptied (fx is the type by default) + promise: function( type, obj ) { + var tmp, + count = 1, + defer = jQuery.Deferred(), + elements = this, + i = this.length, + resolve = function() { + if ( !( --count ) ) { + defer.resolveWith( elements, [ elements ] ); + } + }; + + if ( typeof type !== "string" ) { + obj = type; + type = undefined; + } + type = type || "fx"; + + while ( i-- ) { + tmp = dataPriv.get( elements[ i ], type + "queueHooks" ); + if ( tmp && tmp.empty ) { + count++; + tmp.empty.add( resolve ); + } + } + resolve(); + return defer.promise( obj ); + } +} ); +var pnum = ( /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/ ).source; + +var rcssNum = new RegExp( "^(?:([+-])=|)(" + pnum + ")([a-z%]*)$", "i" ); + + +var cssExpand = [ "Top", "Right", "Bottom", "Left" ]; + +var documentElement = document.documentElement; + + + + var isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ); + }, + composed = { composed: true }; + + // Support: IE 9 - 11+, Edge 12 - 18+, iOS 10.0 - 10.2 only + // Check attachment across shadow DOM boundaries when possible (gh-3504) + // Support: iOS 10.0-10.2 only + // Early iOS 10 versions support `attachShadow` but not `getRootNode`, + // leading to errors. We need to check for `getRootNode`. + if ( documentElement.getRootNode ) { + isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ) || + elem.getRootNode( composed ) === elem.ownerDocument; + }; + } +var isHiddenWithinTree = function( elem, el ) { + + // isHiddenWithinTree might be called from jQuery#filter function; + // in that case, element will be second argument + elem = el || elem; + + // Inline style trumps all + return elem.style.display === "none" || + elem.style.display === "" && + + // Otherwise, check computed style + // Support: Firefox <=43 - 45 + // Disconnected elements can have computed display: none, so first confirm that elem is + // in the document. + isAttached( elem ) && + + jQuery.css( elem, "display" ) === "none"; + }; + + + +function adjustCSS( elem, prop, valueParts, tween ) { + var adjusted, scale, + maxIterations = 20, + currentValue = tween ? + function() { + return tween.cur(); + } : + function() { + return jQuery.css( elem, prop, "" ); + }, + initial = currentValue(), + unit = valueParts && valueParts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ), + + // Starting value computation is required for potential unit mismatches + initialInUnit = elem.nodeType && + ( jQuery.cssNumber[ prop ] || unit !== "px" && +initial ) && + rcssNum.exec( jQuery.css( elem, prop ) ); + + if ( initialInUnit && initialInUnit[ 3 ] !== unit ) { + + // Support: Firefox <=54 + // Halve the iteration target value to prevent interference from CSS upper bounds (gh-2144) + initial = initial / 2; + + // Trust units reported by jQuery.css + unit = unit || initialInUnit[ 3 ]; + + // Iteratively approximate from a nonzero starting point + initialInUnit = +initial || 1; + + while ( maxIterations-- ) { + + // Evaluate and update our best guess (doubling guesses that zero out). + // Finish if the scale equals or crosses 1 (making the old*new product non-positive). + jQuery.style( elem, prop, initialInUnit + unit ); + if ( ( 1 - scale ) * ( 1 - ( scale = currentValue() / initial || 0.5 ) ) <= 0 ) { + maxIterations = 0; + } + initialInUnit = initialInUnit / scale; + + } + + initialInUnit = initialInUnit * 2; + jQuery.style( elem, prop, initialInUnit + unit ); + + // Make sure we update the tween properties later on + valueParts = valueParts || []; + } + + if ( valueParts ) { + initialInUnit = +initialInUnit || +initial || 0; + + // Apply relative offset (+=/-=) if specified + adjusted = valueParts[ 1 ] ? + initialInUnit + ( valueParts[ 1 ] + 1 ) * valueParts[ 2 ] : + +valueParts[ 2 ]; + if ( tween ) { + tween.unit = unit; + tween.start = initialInUnit; + tween.end = adjusted; + } + } + return adjusted; +} + + +var defaultDisplayMap = {}; + +function getDefaultDisplay( elem ) { + var temp, + doc = elem.ownerDocument, + nodeName = elem.nodeName, + display = defaultDisplayMap[ nodeName ]; + + if ( display ) { + return display; + } + + temp = doc.body.appendChild( doc.createElement( nodeName ) ); + display = jQuery.css( temp, "display" ); + + temp.parentNode.removeChild( temp ); + + if ( display === "none" ) { + display = "block"; + } + defaultDisplayMap[ nodeName ] = display; + + return display; +} + +function showHide( elements, show ) { + var display, elem, + values = [], + index = 0, + length = elements.length; + + // Determine new display value for elements that need to change + for ( ; index < length; index++ ) { + elem = elements[ index ]; + if ( !elem.style ) { + continue; + } + + display = elem.style.display; + if ( show ) { + + // Since we force visibility upon cascade-hidden elements, an immediate (and slow) + // check is required in this first loop unless we have a nonempty display value (either + // inline or about-to-be-restored) + if ( display === "none" ) { + values[ index ] = dataPriv.get( elem, "display" ) || null; + if ( !values[ index ] ) { + elem.style.display = ""; + } + } + if ( elem.style.display === "" && isHiddenWithinTree( elem ) ) { + values[ index ] = getDefaultDisplay( elem ); + } + } else { + if ( display !== "none" ) { + values[ index ] = "none"; + + // Remember what we're overwriting + dataPriv.set( elem, "display", display ); + } + } + } + + // Set the display of the elements in a second loop to avoid constant reflow + for ( index = 0; index < length; index++ ) { + if ( values[ index ] != null ) { + elements[ index ].style.display = values[ index ]; + } + } + + return elements; +} + +jQuery.fn.extend( { + show: function() { + return showHide( this, true ); + }, + hide: function() { + return showHide( this ); + }, + toggle: function( state ) { + if ( typeof state === "boolean" ) { + return state ? this.show() : this.hide(); + } + + return this.each( function() { + if ( isHiddenWithinTree( this ) ) { + jQuery( this ).show(); + } else { + jQuery( this ).hide(); + } + } ); + } +} ); +var rcheckableType = ( /^(?:checkbox|radio)$/i ); + +var rtagName = ( /<([a-z][^\/\0>\x20\t\r\n\f]*)/i ); + +var rscriptType = ( /^$|^module$|\/(?:java|ecma)script/i ); + + + +( function() { + var fragment = document.createDocumentFragment(), + div = fragment.appendChild( document.createElement( "div" ) ), + input = document.createElement( "input" ); + + // Support: Android 4.0 - 4.3 only + // Check state lost if the name is set (#11217) + // Support: Windows Web Apps (WWA) + // `name` and `type` must use .setAttribute for WWA (#14901) + input.setAttribute( "type", "radio" ); + input.setAttribute( "checked", "checked" ); + input.setAttribute( "name", "t" ); + + div.appendChild( input ); + + // Support: Android <=4.1 only + // Older WebKit doesn't clone checked state correctly in fragments + support.checkClone = div.cloneNode( true ).cloneNode( true ).lastChild.checked; + + // Support: IE <=11 only + // Make sure textarea (and checkbox) defaultValue is properly cloned + div.innerHTML = ""; + support.noCloneChecked = !!div.cloneNode( true ).lastChild.defaultValue; + + // Support: IE <=9 only + // IE <=9 replaces "; + support.option = !!div.lastChild; +} )(); + + +// We have to close these tags to support XHTML (#13200) +var wrapMap = { + + // XHTML parsers do not magically insert elements in the + // same way that tag soup parsers do. So we cannot shorten + // this by omitting or other required elements. + thead: [ 1, "", "
" ], + col: [ 2, "", "
" ], + tr: [ 2, "", "
" ], + td: [ 3, "", "
" ], + + _default: [ 0, "", "" ] +}; + +wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; +wrapMap.th = wrapMap.td; + +// Support: IE <=9 only +if ( !support.option ) { + wrapMap.optgroup = wrapMap.option = [ 1, "" ]; +} + + +function getAll( context, tag ) { + + // Support: IE <=9 - 11 only + // Use typeof to avoid zero-argument method invocation on host objects (#15151) + var ret; + + if ( typeof context.getElementsByTagName !== "undefined" ) { + ret = context.getElementsByTagName( tag || "*" ); + + } else if ( typeof context.querySelectorAll !== "undefined" ) { + ret = context.querySelectorAll( tag || "*" ); + + } else { + ret = []; + } + + if ( tag === undefined || tag && nodeName( context, tag ) ) { + return jQuery.merge( [ context ], ret ); + } + + return ret; +} + + +// Mark scripts as having already been evaluated +function setGlobalEval( elems, refElements ) { + var i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + dataPriv.set( + elems[ i ], + "globalEval", + !refElements || dataPriv.get( refElements[ i ], "globalEval" ) + ); + } +} + + +var rhtml = /<|&#?\w+;/; + +function buildFragment( elems, context, scripts, selection, ignored ) { + var elem, tmp, tag, wrap, attached, j, + fragment = context.createDocumentFragment(), + nodes = [], + i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + elem = elems[ i ]; + + if ( elem || elem === 0 ) { + + // Add nodes directly + if ( toType( elem ) === "object" ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, elem.nodeType ? [ elem ] : elem ); + + // Convert non-html into a text node + } else if ( !rhtml.test( elem ) ) { + nodes.push( context.createTextNode( elem ) ); + + // Convert html into DOM nodes + } else { + tmp = tmp || fragment.appendChild( context.createElement( "div" ) ); + + // Deserialize a standard representation + tag = ( rtagName.exec( elem ) || [ "", "" ] )[ 1 ].toLowerCase(); + wrap = wrapMap[ tag ] || wrapMap._default; + tmp.innerHTML = wrap[ 1 ] + jQuery.htmlPrefilter( elem ) + wrap[ 2 ]; + + // Descend through wrappers to the right content + j = wrap[ 0 ]; + while ( j-- ) { + tmp = tmp.lastChild; + } + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, tmp.childNodes ); + + // Remember the top-level container + tmp = fragment.firstChild; + + // Ensure the created nodes are orphaned (#12392) + tmp.textContent = ""; + } + } + } + + // Remove wrapper from fragment + fragment.textContent = ""; + + i = 0; + while ( ( elem = nodes[ i++ ] ) ) { + + // Skip elements already in the context collection (trac-4087) + if ( selection && jQuery.inArray( elem, selection ) > -1 ) { + if ( ignored ) { + ignored.push( elem ); + } + continue; + } + + attached = isAttached( elem ); + + // Append to fragment + tmp = getAll( fragment.appendChild( elem ), "script" ); + + // Preserve script evaluation history + if ( attached ) { + setGlobalEval( tmp ); + } + + // Capture executables + if ( scripts ) { + j = 0; + while ( ( elem = tmp[ j++ ] ) ) { + if ( rscriptType.test( elem.type || "" ) ) { + scripts.push( elem ); + } + } + } + } + + return fragment; +} + + +var rtypenamespace = /^([^.]*)(?:\.(.+)|)/; + +function returnTrue() { + return true; +} + +function returnFalse() { + return false; +} + +// Support: IE <=9 - 11+ +// focus() and blur() are asynchronous, except when they are no-op. +// So expect focus to be synchronous when the element is already active, +// and blur to be synchronous when the element is not already active. +// (focus and blur are always synchronous in other supported browsers, +// this just defines when we can count on it). +function expectSync( elem, type ) { + return ( elem === safeActiveElement() ) === ( type === "focus" ); +} + +// Support: IE <=9 only +// Accessing document.activeElement can throw unexpectedly +// https://bugs.jquery.com/ticket/13393 +function safeActiveElement() { + try { + return document.activeElement; + } catch ( err ) { } +} + +function on( elem, types, selector, data, fn, one ) { + var origFn, type; + + // Types can be a map of types/handlers + if ( typeof types === "object" ) { + + // ( types-Object, selector, data ) + if ( typeof selector !== "string" ) { + + // ( types-Object, data ) + data = data || selector; + selector = undefined; + } + for ( type in types ) { + on( elem, type, selector, data, types[ type ], one ); + } + return elem; + } + + if ( data == null && fn == null ) { + + // ( types, fn ) + fn = selector; + data = selector = undefined; + } else if ( fn == null ) { + if ( typeof selector === "string" ) { + + // ( types, selector, fn ) + fn = data; + data = undefined; + } else { + + // ( types, data, fn ) + fn = data; + data = selector; + selector = undefined; + } + } + if ( fn === false ) { + fn = returnFalse; + } else if ( !fn ) { + return elem; + } + + if ( one === 1 ) { + origFn = fn; + fn = function( event ) { + + // Can use an empty set, since event contains the info + jQuery().off( event ); + return origFn.apply( this, arguments ); + }; + + // Use same guid so caller can remove using origFn + fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ ); + } + return elem.each( function() { + jQuery.event.add( this, types, fn, data, selector ); + } ); +} + +/* + * Helper functions for managing events -- not part of the public interface. + * Props to Dean Edwards' addEvent library for many of the ideas. + */ +jQuery.event = { + + global: {}, + + add: function( elem, types, handler, data, selector ) { + + var handleObjIn, eventHandle, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.get( elem ); + + // Only attach events to objects that accept data + if ( !acceptData( elem ) ) { + return; + } + + // Caller can pass in an object of custom data in lieu of the handler + if ( handler.handler ) { + handleObjIn = handler; + handler = handleObjIn.handler; + selector = handleObjIn.selector; + } + + // Ensure that invalid selectors throw exceptions at attach time + // Evaluate against documentElement in case elem is a non-element node (e.g., document) + if ( selector ) { + jQuery.find.matchesSelector( documentElement, selector ); + } + + // Make sure that the handler has a unique ID, used to find/remove it later + if ( !handler.guid ) { + handler.guid = jQuery.guid++; + } + + // Init the element's event structure and main handler, if this is the first + if ( !( events = elemData.events ) ) { + events = elemData.events = Object.create( null ); + } + if ( !( eventHandle = elemData.handle ) ) { + eventHandle = elemData.handle = function( e ) { + + // Discard the second event of a jQuery.event.trigger() and + // when an event is called after a page has unloaded + return typeof jQuery !== "undefined" && jQuery.event.triggered !== e.type ? + jQuery.event.dispatch.apply( elem, arguments ) : undefined; + }; + } + + // Handle multiple events separated by a space + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // There *must* be a type, no attaching namespace-only handlers + if ( !type ) { + continue; + } + + // If event changes its type, use the special event handlers for the changed type + special = jQuery.event.special[ type ] || {}; + + // If selector defined, determine special event api type, otherwise given type + type = ( selector ? special.delegateType : special.bindType ) || type; + + // Update special based on newly reset type + special = jQuery.event.special[ type ] || {}; + + // handleObj is passed to all event handlers + handleObj = jQuery.extend( { + type: type, + origType: origType, + data: data, + handler: handler, + guid: handler.guid, + selector: selector, + needsContext: selector && jQuery.expr.match.needsContext.test( selector ), + namespace: namespaces.join( "." ) + }, handleObjIn ); + + // Init the event handler queue if we're the first + if ( !( handlers = events[ type ] ) ) { + handlers = events[ type ] = []; + handlers.delegateCount = 0; + + // Only use addEventListener if the special events handler returns false + if ( !special.setup || + special.setup.call( elem, data, namespaces, eventHandle ) === false ) { + + if ( elem.addEventListener ) { + elem.addEventListener( type, eventHandle ); + } + } + } + + if ( special.add ) { + special.add.call( elem, handleObj ); + + if ( !handleObj.handler.guid ) { + handleObj.handler.guid = handler.guid; + } + } + + // Add to the element's handler list, delegates in front + if ( selector ) { + handlers.splice( handlers.delegateCount++, 0, handleObj ); + } else { + handlers.push( handleObj ); + } + + // Keep track of which events have ever been used, for event optimization + jQuery.event.global[ type ] = true; + } + + }, + + // Detach an event or set of events from an element + remove: function( elem, types, handler, selector, mappedTypes ) { + + var j, origCount, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.hasData( elem ) && dataPriv.get( elem ); + + if ( !elemData || !( events = elemData.events ) ) { + return; + } + + // Once for each type.namespace in types; type may be omitted + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // Unbind all events (on this namespace, if provided) for the element + if ( !type ) { + for ( type in events ) { + jQuery.event.remove( elem, type + types[ t ], handler, selector, true ); + } + continue; + } + + special = jQuery.event.special[ type ] || {}; + type = ( selector ? special.delegateType : special.bindType ) || type; + handlers = events[ type ] || []; + tmp = tmp[ 2 ] && + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ); + + // Remove matching events + origCount = j = handlers.length; + while ( j-- ) { + handleObj = handlers[ j ]; + + if ( ( mappedTypes || origType === handleObj.origType ) && + ( !handler || handler.guid === handleObj.guid ) && + ( !tmp || tmp.test( handleObj.namespace ) ) && + ( !selector || selector === handleObj.selector || + selector === "**" && handleObj.selector ) ) { + handlers.splice( j, 1 ); + + if ( handleObj.selector ) { + handlers.delegateCount--; + } + if ( special.remove ) { + special.remove.call( elem, handleObj ); + } + } + } + + // Remove generic event handler if we removed something and no more handlers exist + // (avoids potential for endless recursion during removal of special event handlers) + if ( origCount && !handlers.length ) { + if ( !special.teardown || + special.teardown.call( elem, namespaces, elemData.handle ) === false ) { + + jQuery.removeEvent( elem, type, elemData.handle ); + } + + delete events[ type ]; + } + } + + // Remove data and the expando if it's no longer used + if ( jQuery.isEmptyObject( events ) ) { + dataPriv.remove( elem, "handle events" ); + } + }, + + dispatch: function( nativeEvent ) { + + var i, j, ret, matched, handleObj, handlerQueue, + args = new Array( arguments.length ), + + // Make a writable jQuery.Event from the native event object + event = jQuery.event.fix( nativeEvent ), + + handlers = ( + dataPriv.get( this, "events" ) || Object.create( null ) + )[ event.type ] || [], + special = jQuery.event.special[ event.type ] || {}; + + // Use the fix-ed jQuery.Event rather than the (read-only) native event + args[ 0 ] = event; + + for ( i = 1; i < arguments.length; i++ ) { + args[ i ] = arguments[ i ]; + } + + event.delegateTarget = this; + + // Call the preDispatch hook for the mapped type, and let it bail if desired + if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) { + return; + } + + // Determine handlers + handlerQueue = jQuery.event.handlers.call( this, event, handlers ); + + // Run delegates first; they may want to stop propagation beneath us + i = 0; + while ( ( matched = handlerQueue[ i++ ] ) && !event.isPropagationStopped() ) { + event.currentTarget = matched.elem; + + j = 0; + while ( ( handleObj = matched.handlers[ j++ ] ) && + !event.isImmediatePropagationStopped() ) { + + // If the event is namespaced, then each handler is only invoked if it is + // specially universal or its namespaces are a superset of the event's. + if ( !event.rnamespace || handleObj.namespace === false || + event.rnamespace.test( handleObj.namespace ) ) { + + event.handleObj = handleObj; + event.data = handleObj.data; + + ret = ( ( jQuery.event.special[ handleObj.origType ] || {} ).handle || + handleObj.handler ).apply( matched.elem, args ); + + if ( ret !== undefined ) { + if ( ( event.result = ret ) === false ) { + event.preventDefault(); + event.stopPropagation(); + } + } + } + } + } + + // Call the postDispatch hook for the mapped type + if ( special.postDispatch ) { + special.postDispatch.call( this, event ); + } + + return event.result; + }, + + handlers: function( event, handlers ) { + var i, handleObj, sel, matchedHandlers, matchedSelectors, + handlerQueue = [], + delegateCount = handlers.delegateCount, + cur = event.target; + + // Find delegate handlers + if ( delegateCount && + + // Support: IE <=9 + // Black-hole SVG instance trees (trac-13180) + cur.nodeType && + + // Support: Firefox <=42 + // Suppress spec-violating clicks indicating a non-primary pointer button (trac-3861) + // https://www.w3.org/TR/DOM-Level-3-Events/#event-type-click + // Support: IE 11 only + // ...but not arrow key "clicks" of radio inputs, which can have `button` -1 (gh-2343) + !( event.type === "click" && event.button >= 1 ) ) { + + for ( ; cur !== this; cur = cur.parentNode || this ) { + + // Don't check non-elements (#13208) + // Don't process clicks on disabled elements (#6911, #8165, #11382, #11764) + if ( cur.nodeType === 1 && !( event.type === "click" && cur.disabled === true ) ) { + matchedHandlers = []; + matchedSelectors = {}; + for ( i = 0; i < delegateCount; i++ ) { + handleObj = handlers[ i ]; + + // Don't conflict with Object.prototype properties (#13203) + sel = handleObj.selector + " "; + + if ( matchedSelectors[ sel ] === undefined ) { + matchedSelectors[ sel ] = handleObj.needsContext ? + jQuery( sel, this ).index( cur ) > -1 : + jQuery.find( sel, this, null, [ cur ] ).length; + } + if ( matchedSelectors[ sel ] ) { + matchedHandlers.push( handleObj ); + } + } + if ( matchedHandlers.length ) { + handlerQueue.push( { elem: cur, handlers: matchedHandlers } ); + } + } + } + } + + // Add the remaining (directly-bound) handlers + cur = this; + if ( delegateCount < handlers.length ) { + handlerQueue.push( { elem: cur, handlers: handlers.slice( delegateCount ) } ); + } + + return handlerQueue; + }, + + addProp: function( name, hook ) { + Object.defineProperty( jQuery.Event.prototype, name, { + enumerable: true, + configurable: true, + + get: isFunction( hook ) ? + function() { + if ( this.originalEvent ) { + return hook( this.originalEvent ); + } + } : + function() { + if ( this.originalEvent ) { + return this.originalEvent[ name ]; + } + }, + + set: function( value ) { + Object.defineProperty( this, name, { + enumerable: true, + configurable: true, + writable: true, + value: value + } ); + } + } ); + }, + + fix: function( originalEvent ) { + return originalEvent[ jQuery.expando ] ? + originalEvent : + new jQuery.Event( originalEvent ); + }, + + special: { + load: { + + // Prevent triggered image.load events from bubbling to window.load + noBubble: true + }, + click: { + + // Utilize native event to ensure correct state for checkable inputs + setup: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Claim the first handler + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + // dataPriv.set( el, "click", ... ) + leverageNative( el, "click", returnTrue ); + } + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Force setup before triggering a click + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + leverageNative( el, "click" ); + } + + // Return non-false to allow normal event-path propagation + return true; + }, + + // For cross-browser consistency, suppress native .click() on links + // Also prevent it if we're currently inside a leveraged native-event stack + _default: function( event ) { + var target = event.target; + return rcheckableType.test( target.type ) && + target.click && nodeName( target, "input" ) && + dataPriv.get( target, "click" ) || + nodeName( target, "a" ); + } + }, + + beforeunload: { + postDispatch: function( event ) { + + // Support: Firefox 20+ + // Firefox doesn't alert if the returnValue field is not set. + if ( event.result !== undefined && event.originalEvent ) { + event.originalEvent.returnValue = event.result; + } + } + } + } +}; + +// Ensure the presence of an event listener that handles manually-triggered +// synthetic events by interrupting progress until reinvoked in response to +// *native* events that it fires directly, ensuring that state changes have +// already occurred before other listeners are invoked. +function leverageNative( el, type, expectSync ) { + + // Missing expectSync indicates a trigger call, which must force setup through jQuery.event.add + if ( !expectSync ) { + if ( dataPriv.get( el, type ) === undefined ) { + jQuery.event.add( el, type, returnTrue ); + } + return; + } + + // Register the controller as a special universal handler for all event namespaces + dataPriv.set( el, type, false ); + jQuery.event.add( el, type, { + namespace: false, + handler: function( event ) { + var notAsync, result, + saved = dataPriv.get( this, type ); + + if ( ( event.isTrigger & 1 ) && this[ type ] ) { + + // Interrupt processing of the outer synthetic .trigger()ed event + // Saved data should be false in such cases, but might be a leftover capture object + // from an async native handler (gh-4350) + if ( !saved.length ) { + + // Store arguments for use when handling the inner native event + // There will always be at least one argument (an event object), so this array + // will not be confused with a leftover capture object. + saved = slice.call( arguments ); + dataPriv.set( this, type, saved ); + + // Trigger the native event and capture its result + // Support: IE <=9 - 11+ + // focus() and blur() are asynchronous + notAsync = expectSync( this, type ); + this[ type ](); + result = dataPriv.get( this, type ); + if ( saved !== result || notAsync ) { + dataPriv.set( this, type, false ); + } else { + result = {}; + } + if ( saved !== result ) { + + // Cancel the outer synthetic event + event.stopImmediatePropagation(); + event.preventDefault(); + + // Support: Chrome 86+ + // In Chrome, if an element having a focusout handler is blurred by + // clicking outside of it, it invokes the handler synchronously. If + // that handler calls `.remove()` on the element, the data is cleared, + // leaving `result` undefined. We need to guard against this. + return result && result.value; + } + + // If this is an inner synthetic event for an event with a bubbling surrogate + // (focus or blur), assume that the surrogate already propagated from triggering the + // native event and prevent that from happening again here. + // This technically gets the ordering wrong w.r.t. to `.trigger()` (in which the + // bubbling surrogate propagates *after* the non-bubbling base), but that seems + // less bad than duplication. + } else if ( ( jQuery.event.special[ type ] || {} ).delegateType ) { + event.stopPropagation(); + } + + // If this is a native event triggered above, everything is now in order + // Fire an inner synthetic event with the original arguments + } else if ( saved.length ) { + + // ...and capture the result + dataPriv.set( this, type, { + value: jQuery.event.trigger( + + // Support: IE <=9 - 11+ + // Extend with the prototype to reset the above stopImmediatePropagation() + jQuery.extend( saved[ 0 ], jQuery.Event.prototype ), + saved.slice( 1 ), + this + ) + } ); + + // Abort handling of the native event + event.stopImmediatePropagation(); + } + } + } ); +} + +jQuery.removeEvent = function( elem, type, handle ) { + + // This "if" is needed for plain objects + if ( elem.removeEventListener ) { + elem.removeEventListener( type, handle ); + } +}; + +jQuery.Event = function( src, props ) { + + // Allow instantiation without the 'new' keyword + if ( !( this instanceof jQuery.Event ) ) { + return new jQuery.Event( src, props ); + } + + // Event object + if ( src && src.type ) { + this.originalEvent = src; + this.type = src.type; + + // Events bubbling up the document may have been marked as prevented + // by a handler lower down the tree; reflect the correct value. + this.isDefaultPrevented = src.defaultPrevented || + src.defaultPrevented === undefined && + + // Support: Android <=2.3 only + src.returnValue === false ? + returnTrue : + returnFalse; + + // Create target properties + // Support: Safari <=6 - 7 only + // Target should not be a text node (#504, #13143) + this.target = ( src.target && src.target.nodeType === 3 ) ? + src.target.parentNode : + src.target; + + this.currentTarget = src.currentTarget; + this.relatedTarget = src.relatedTarget; + + // Event type + } else { + this.type = src; + } + + // Put explicitly provided properties onto the event object + if ( props ) { + jQuery.extend( this, props ); + } + + // Create a timestamp if incoming event doesn't have one + this.timeStamp = src && src.timeStamp || Date.now(); + + // Mark it as fixed + this[ jQuery.expando ] = true; +}; + +// jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding +// https://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html +jQuery.Event.prototype = { + constructor: jQuery.Event, + isDefaultPrevented: returnFalse, + isPropagationStopped: returnFalse, + isImmediatePropagationStopped: returnFalse, + isSimulated: false, + + preventDefault: function() { + var e = this.originalEvent; + + this.isDefaultPrevented = returnTrue; + + if ( e && !this.isSimulated ) { + e.preventDefault(); + } + }, + stopPropagation: function() { + var e = this.originalEvent; + + this.isPropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopPropagation(); + } + }, + stopImmediatePropagation: function() { + var e = this.originalEvent; + + this.isImmediatePropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopImmediatePropagation(); + } + + this.stopPropagation(); + } +}; + +// Includes all common event props including KeyEvent and MouseEvent specific props +jQuery.each( { + altKey: true, + bubbles: true, + cancelable: true, + changedTouches: true, + ctrlKey: true, + detail: true, + eventPhase: true, + metaKey: true, + pageX: true, + pageY: true, + shiftKey: true, + view: true, + "char": true, + code: true, + charCode: true, + key: true, + keyCode: true, + button: true, + buttons: true, + clientX: true, + clientY: true, + offsetX: true, + offsetY: true, + pointerId: true, + pointerType: true, + screenX: true, + screenY: true, + targetTouches: true, + toElement: true, + touches: true, + which: true +}, jQuery.event.addProp ); + +jQuery.each( { focus: "focusin", blur: "focusout" }, function( type, delegateType ) { + jQuery.event.special[ type ] = { + + // Utilize native event if possible so blur/focus sequence is correct + setup: function() { + + // Claim the first handler + // dataPriv.set( this, "focus", ... ) + // dataPriv.set( this, "blur", ... ) + leverageNative( this, type, expectSync ); + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function() { + + // Force setup before trigger + leverageNative( this, type ); + + // Return non-false to allow normal event-path propagation + return true; + }, + + // Suppress native focus or blur as it's already being fired + // in leverageNative. + _default: function() { + return true; + }, + + delegateType: delegateType + }; +} ); + +// Create mouseenter/leave events using mouseover/out and event-time checks +// so that event delegation works in jQuery. +// Do the same for pointerenter/pointerleave and pointerover/pointerout +// +// Support: Safari 7 only +// Safari sends mouseenter too often; see: +// https://bugs.chromium.org/p/chromium/issues/detail?id=470258 +// for the description of the bug (it existed in older Chrome versions as well). +jQuery.each( { + mouseenter: "mouseover", + mouseleave: "mouseout", + pointerenter: "pointerover", + pointerleave: "pointerout" +}, function( orig, fix ) { + jQuery.event.special[ orig ] = { + delegateType: fix, + bindType: fix, + + handle: function( event ) { + var ret, + target = this, + related = event.relatedTarget, + handleObj = event.handleObj; + + // For mouseenter/leave call the handler if related is outside the target. + // NB: No relatedTarget if the mouse left/entered the browser window + if ( !related || ( related !== target && !jQuery.contains( target, related ) ) ) { + event.type = handleObj.origType; + ret = handleObj.handler.apply( this, arguments ); + event.type = fix; + } + return ret; + } + }; +} ); + +jQuery.fn.extend( { + + on: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn ); + }, + one: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn, 1 ); + }, + off: function( types, selector, fn ) { + var handleObj, type; + if ( types && types.preventDefault && types.handleObj ) { + + // ( event ) dispatched jQuery.Event + handleObj = types.handleObj; + jQuery( types.delegateTarget ).off( + handleObj.namespace ? + handleObj.origType + "." + handleObj.namespace : + handleObj.origType, + handleObj.selector, + handleObj.handler + ); + return this; + } + if ( typeof types === "object" ) { + + // ( types-object [, selector] ) + for ( type in types ) { + this.off( type, selector, types[ type ] ); + } + return this; + } + if ( selector === false || typeof selector === "function" ) { + + // ( types [, fn] ) + fn = selector; + selector = undefined; + } + if ( fn === false ) { + fn = returnFalse; + } + return this.each( function() { + jQuery.event.remove( this, types, fn, selector ); + } ); + } +} ); + + +var + + // Support: IE <=10 - 11, Edge 12 - 13 only + // In IE/Edge using regex groups here causes severe slowdowns. + // See https://connect.microsoft.com/IE/feedback/details/1736512/ + rnoInnerhtml = /\s*$/g; + +// Prefer a tbody over its parent table for containing new rows +function manipulationTarget( elem, content ) { + if ( nodeName( elem, "table" ) && + nodeName( content.nodeType !== 11 ? content : content.firstChild, "tr" ) ) { + + return jQuery( elem ).children( "tbody" )[ 0 ] || elem; + } + + return elem; +} + +// Replace/restore the type attribute of script elements for safe DOM manipulation +function disableScript( elem ) { + elem.type = ( elem.getAttribute( "type" ) !== null ) + "/" + elem.type; + return elem; +} +function restoreScript( elem ) { + if ( ( elem.type || "" ).slice( 0, 5 ) === "true/" ) { + elem.type = elem.type.slice( 5 ); + } else { + elem.removeAttribute( "type" ); + } + + return elem; +} + +function cloneCopyEvent( src, dest ) { + var i, l, type, pdataOld, udataOld, udataCur, events; + + if ( dest.nodeType !== 1 ) { + return; + } + + // 1. Copy private data: events, handlers, etc. + if ( dataPriv.hasData( src ) ) { + pdataOld = dataPriv.get( src ); + events = pdataOld.events; + + if ( events ) { + dataPriv.remove( dest, "handle events" ); + + for ( type in events ) { + for ( i = 0, l = events[ type ].length; i < l; i++ ) { + jQuery.event.add( dest, type, events[ type ][ i ] ); + } + } + } + } + + // 2. Copy user data + if ( dataUser.hasData( src ) ) { + udataOld = dataUser.access( src ); + udataCur = jQuery.extend( {}, udataOld ); + + dataUser.set( dest, udataCur ); + } +} + +// Fix IE bugs, see support tests +function fixInput( src, dest ) { + var nodeName = dest.nodeName.toLowerCase(); + + // Fails to persist the checked state of a cloned checkbox or radio button. + if ( nodeName === "input" && rcheckableType.test( src.type ) ) { + dest.checked = src.checked; + + // Fails to return the selected option to the default selected state when cloning options + } else if ( nodeName === "input" || nodeName === "textarea" ) { + dest.defaultValue = src.defaultValue; + } +} + +function domManip( collection, args, callback, ignored ) { + + // Flatten any nested arrays + args = flat( args ); + + var fragment, first, scripts, hasScripts, node, doc, + i = 0, + l = collection.length, + iNoClone = l - 1, + value = args[ 0 ], + valueIsFunction = isFunction( value ); + + // We can't cloneNode fragments that contain checked, in WebKit + if ( valueIsFunction || + ( l > 1 && typeof value === "string" && + !support.checkClone && rchecked.test( value ) ) ) { + return collection.each( function( index ) { + var self = collection.eq( index ); + if ( valueIsFunction ) { + args[ 0 ] = value.call( this, index, self.html() ); + } + domManip( self, args, callback, ignored ); + } ); + } + + if ( l ) { + fragment = buildFragment( args, collection[ 0 ].ownerDocument, false, collection, ignored ); + first = fragment.firstChild; + + if ( fragment.childNodes.length === 1 ) { + fragment = first; + } + + // Require either new content or an interest in ignored elements to invoke the callback + if ( first || ignored ) { + scripts = jQuery.map( getAll( fragment, "script" ), disableScript ); + hasScripts = scripts.length; + + // Use the original fragment for the last item + // instead of the first because it can end up + // being emptied incorrectly in certain situations (#8070). + for ( ; i < l; i++ ) { + node = fragment; + + if ( i !== iNoClone ) { + node = jQuery.clone( node, true, true ); + + // Keep references to cloned scripts for later restoration + if ( hasScripts ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( scripts, getAll( node, "script" ) ); + } + } + + callback.call( collection[ i ], node, i ); + } + + if ( hasScripts ) { + doc = scripts[ scripts.length - 1 ].ownerDocument; + + // Reenable scripts + jQuery.map( scripts, restoreScript ); + + // Evaluate executable scripts on first document insertion + for ( i = 0; i < hasScripts; i++ ) { + node = scripts[ i ]; + if ( rscriptType.test( node.type || "" ) && + !dataPriv.access( node, "globalEval" ) && + jQuery.contains( doc, node ) ) { + + if ( node.src && ( node.type || "" ).toLowerCase() !== "module" ) { + + // Optional AJAX dependency, but won't run scripts if not present + if ( jQuery._evalUrl && !node.noModule ) { + jQuery._evalUrl( node.src, { + nonce: node.nonce || node.getAttribute( "nonce" ) + }, doc ); + } + } else { + DOMEval( node.textContent.replace( rcleanScript, "" ), node, doc ); + } + } + } + } + } + } + + return collection; +} + +function remove( elem, selector, keepData ) { + var node, + nodes = selector ? jQuery.filter( selector, elem ) : elem, + i = 0; + + for ( ; ( node = nodes[ i ] ) != null; i++ ) { + if ( !keepData && node.nodeType === 1 ) { + jQuery.cleanData( getAll( node ) ); + } + + if ( node.parentNode ) { + if ( keepData && isAttached( node ) ) { + setGlobalEval( getAll( node, "script" ) ); + } + node.parentNode.removeChild( node ); + } + } + + return elem; +} + +jQuery.extend( { + htmlPrefilter: function( html ) { + return html; + }, + + clone: function( elem, dataAndEvents, deepDataAndEvents ) { + var i, l, srcElements, destElements, + clone = elem.cloneNode( true ), + inPage = isAttached( elem ); + + // Fix IE cloning issues + if ( !support.noCloneChecked && ( elem.nodeType === 1 || elem.nodeType === 11 ) && + !jQuery.isXMLDoc( elem ) ) { + + // We eschew Sizzle here for performance reasons: https://jsperf.com/getall-vs-sizzle/2 + destElements = getAll( clone ); + srcElements = getAll( elem ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + fixInput( srcElements[ i ], destElements[ i ] ); + } + } + + // Copy the events from the original to the clone + if ( dataAndEvents ) { + if ( deepDataAndEvents ) { + srcElements = srcElements || getAll( elem ); + destElements = destElements || getAll( clone ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + cloneCopyEvent( srcElements[ i ], destElements[ i ] ); + } + } else { + cloneCopyEvent( elem, clone ); + } + } + + // Preserve script evaluation history + destElements = getAll( clone, "script" ); + if ( destElements.length > 0 ) { + setGlobalEval( destElements, !inPage && getAll( elem, "script" ) ); + } + + // Return the cloned set + return clone; + }, + + cleanData: function( elems ) { + var data, elem, type, + special = jQuery.event.special, + i = 0; + + for ( ; ( elem = elems[ i ] ) !== undefined; i++ ) { + if ( acceptData( elem ) ) { + if ( ( data = elem[ dataPriv.expando ] ) ) { + if ( data.events ) { + for ( type in data.events ) { + if ( special[ type ] ) { + jQuery.event.remove( elem, type ); + + // This is a shortcut to avoid jQuery.event.remove's overhead + } else { + jQuery.removeEvent( elem, type, data.handle ); + } + } + } + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataPriv.expando ] = undefined; + } + if ( elem[ dataUser.expando ] ) { + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataUser.expando ] = undefined; + } + } + } + } +} ); + +jQuery.fn.extend( { + detach: function( selector ) { + return remove( this, selector, true ); + }, + + remove: function( selector ) { + return remove( this, selector ); + }, + + text: function( value ) { + return access( this, function( value ) { + return value === undefined ? + jQuery.text( this ) : + this.empty().each( function() { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + this.textContent = value; + } + } ); + }, null, value, arguments.length ); + }, + + append: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.appendChild( elem ); + } + } ); + }, + + prepend: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.insertBefore( elem, target.firstChild ); + } + } ); + }, + + before: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this ); + } + } ); + }, + + after: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this.nextSibling ); + } + } ); + }, + + empty: function() { + var elem, + i = 0; + + for ( ; ( elem = this[ i ] ) != null; i++ ) { + if ( elem.nodeType === 1 ) { + + // Prevent memory leaks + jQuery.cleanData( getAll( elem, false ) ); + + // Remove any remaining nodes + elem.textContent = ""; + } + } + + return this; + }, + + clone: function( dataAndEvents, deepDataAndEvents ) { + dataAndEvents = dataAndEvents == null ? false : dataAndEvents; + deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; + + return this.map( function() { + return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); + } ); + }, + + html: function( value ) { + return access( this, function( value ) { + var elem = this[ 0 ] || {}, + i = 0, + l = this.length; + + if ( value === undefined && elem.nodeType === 1 ) { + return elem.innerHTML; + } + + // See if we can take a shortcut and just use innerHTML + if ( typeof value === "string" && !rnoInnerhtml.test( value ) && + !wrapMap[ ( rtagName.exec( value ) || [ "", "" ] )[ 1 ].toLowerCase() ] ) { + + value = jQuery.htmlPrefilter( value ); + + try { + for ( ; i < l; i++ ) { + elem = this[ i ] || {}; + + // Remove element nodes and prevent memory leaks + if ( elem.nodeType === 1 ) { + jQuery.cleanData( getAll( elem, false ) ); + elem.innerHTML = value; + } + } + + elem = 0; + + // If using innerHTML throws an exception, use the fallback method + } catch ( e ) {} + } + + if ( elem ) { + this.empty().append( value ); + } + }, null, value, arguments.length ); + }, + + replaceWith: function() { + var ignored = []; + + // Make the changes, replacing each non-ignored context element with the new content + return domManip( this, arguments, function( elem ) { + var parent = this.parentNode; + + if ( jQuery.inArray( this, ignored ) < 0 ) { + jQuery.cleanData( getAll( this ) ); + if ( parent ) { + parent.replaceChild( elem, this ); + } + } + + // Force callback invocation + }, ignored ); + } +} ); + +jQuery.each( { + appendTo: "append", + prependTo: "prepend", + insertBefore: "before", + insertAfter: "after", + replaceAll: "replaceWith" +}, function( name, original ) { + jQuery.fn[ name ] = function( selector ) { + var elems, + ret = [], + insert = jQuery( selector ), + last = insert.length - 1, + i = 0; + + for ( ; i <= last; i++ ) { + elems = i === last ? this : this.clone( true ); + jQuery( insert[ i ] )[ original ]( elems ); + + // Support: Android <=4.0 only, PhantomJS 1 only + // .get() because push.apply(_, arraylike) throws on ancient WebKit + push.apply( ret, elems.get() ); + } + + return this.pushStack( ret ); + }; +} ); +var rnumnonpx = new RegExp( "^(" + pnum + ")(?!px)[a-z%]+$", "i" ); + +var getStyles = function( elem ) { + + // Support: IE <=11 only, Firefox <=30 (#15098, #14150) + // IE throws on elements created in popups + // FF meanwhile throws on frame elements through "defaultView.getComputedStyle" + var view = elem.ownerDocument.defaultView; + + if ( !view || !view.opener ) { + view = window; + } + + return view.getComputedStyle( elem ); + }; + +var swap = function( elem, options, callback ) { + var ret, name, + old = {}; + + // Remember the old values, and insert the new ones + for ( name in options ) { + old[ name ] = elem.style[ name ]; + elem.style[ name ] = options[ name ]; + } + + ret = callback.call( elem ); + + // Revert the old values + for ( name in options ) { + elem.style[ name ] = old[ name ]; + } + + return ret; +}; + + +var rboxStyle = new RegExp( cssExpand.join( "|" ), "i" ); + + + +( function() { + + // Executing both pixelPosition & boxSizingReliable tests require only one layout + // so they're executed at the same time to save the second computation. + function computeStyleTests() { + + // This is a singleton, we need to execute it only once + if ( !div ) { + return; + } + + container.style.cssText = "position:absolute;left:-11111px;width:60px;" + + "margin-top:1px;padding:0;border:0"; + div.style.cssText = + "position:relative;display:block;box-sizing:border-box;overflow:scroll;" + + "margin:auto;border:1px;padding:1px;" + + "width:60%;top:1%"; + documentElement.appendChild( container ).appendChild( div ); + + var divStyle = window.getComputedStyle( div ); + pixelPositionVal = divStyle.top !== "1%"; + + // Support: Android 4.0 - 4.3 only, Firefox <=3 - 44 + reliableMarginLeftVal = roundPixelMeasures( divStyle.marginLeft ) === 12; + + // Support: Android 4.0 - 4.3 only, Safari <=9.1 - 10.1, iOS <=7.0 - 9.3 + // Some styles come back with percentage values, even though they shouldn't + div.style.right = "60%"; + pixelBoxStylesVal = roundPixelMeasures( divStyle.right ) === 36; + + // Support: IE 9 - 11 only + // Detect misreporting of content dimensions for box-sizing:border-box elements + boxSizingReliableVal = roundPixelMeasures( divStyle.width ) === 36; + + // Support: IE 9 only + // Detect overflow:scroll screwiness (gh-3699) + // Support: Chrome <=64 + // Don't get tricked when zoom affects offsetWidth (gh-4029) + div.style.position = "absolute"; + scrollboxSizeVal = roundPixelMeasures( div.offsetWidth / 3 ) === 12; + + documentElement.removeChild( container ); + + // Nullify the div so it wouldn't be stored in the memory and + // it will also be a sign that checks already performed + div = null; + } + + function roundPixelMeasures( measure ) { + return Math.round( parseFloat( measure ) ); + } + + var pixelPositionVal, boxSizingReliableVal, scrollboxSizeVal, pixelBoxStylesVal, + reliableTrDimensionsVal, reliableMarginLeftVal, + container = document.createElement( "div" ), + div = document.createElement( "div" ); + + // Finish early in limited (non-browser) environments + if ( !div.style ) { + return; + } + + // Support: IE <=9 - 11 only + // Style of cloned element affects source element cloned (#8908) + div.style.backgroundClip = "content-box"; + div.cloneNode( true ).style.backgroundClip = ""; + support.clearCloneStyle = div.style.backgroundClip === "content-box"; + + jQuery.extend( support, { + boxSizingReliable: function() { + computeStyleTests(); + return boxSizingReliableVal; + }, + pixelBoxStyles: function() { + computeStyleTests(); + return pixelBoxStylesVal; + }, + pixelPosition: function() { + computeStyleTests(); + return pixelPositionVal; + }, + reliableMarginLeft: function() { + computeStyleTests(); + return reliableMarginLeftVal; + }, + scrollboxSize: function() { + computeStyleTests(); + return scrollboxSizeVal; + }, + + // Support: IE 9 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Behavior in IE 9 is more subtle than in newer versions & it passes + // some versions of this test; make sure not to make it pass there! + // + // Support: Firefox 70+ + // Only Firefox includes border widths + // in computed dimensions. (gh-4529) + reliableTrDimensions: function() { + var table, tr, trChild, trStyle; + if ( reliableTrDimensionsVal == null ) { + table = document.createElement( "table" ); + tr = document.createElement( "tr" ); + trChild = document.createElement( "div" ); + + table.style.cssText = "position:absolute;left:-11111px;border-collapse:separate"; + tr.style.cssText = "border:1px solid"; + + // Support: Chrome 86+ + // Height set through cssText does not get applied. + // Computed height then comes back as 0. + tr.style.height = "1px"; + trChild.style.height = "9px"; + + // Support: Android 8 Chrome 86+ + // In our bodyBackground.html iframe, + // display for all div elements is set to "inline", + // which causes a problem only in Android 8 Chrome 86. + // Ensuring the div is display: block + // gets around this issue. + trChild.style.display = "block"; + + documentElement + .appendChild( table ) + .appendChild( tr ) + .appendChild( trChild ); + + trStyle = window.getComputedStyle( tr ); + reliableTrDimensionsVal = ( parseInt( trStyle.height, 10 ) + + parseInt( trStyle.borderTopWidth, 10 ) + + parseInt( trStyle.borderBottomWidth, 10 ) ) === tr.offsetHeight; + + documentElement.removeChild( table ); + } + return reliableTrDimensionsVal; + } + } ); +} )(); + + +function curCSS( elem, name, computed ) { + var width, minWidth, maxWidth, ret, + + // Support: Firefox 51+ + // Retrieving style before computed somehow + // fixes an issue with getting wrong values + // on detached elements + style = elem.style; + + computed = computed || getStyles( elem ); + + // getPropertyValue is needed for: + // .css('filter') (IE 9 only, #12537) + // .css('--customProperty) (#3144) + if ( computed ) { + ret = computed.getPropertyValue( name ) || computed[ name ]; + + if ( ret === "" && !isAttached( elem ) ) { + ret = jQuery.style( elem, name ); + } + + // A tribute to the "awesome hack by Dean Edwards" + // Android Browser returns percentage for some values, + // but width seems to be reliably pixels. + // This is against the CSSOM draft spec: + // https://drafts.csswg.org/cssom/#resolved-values + if ( !support.pixelBoxStyles() && rnumnonpx.test( ret ) && rboxStyle.test( name ) ) { + + // Remember the original values + width = style.width; + minWidth = style.minWidth; + maxWidth = style.maxWidth; + + // Put in the new values to get a computed value out + style.minWidth = style.maxWidth = style.width = ret; + ret = computed.width; + + // Revert the changed values + style.width = width; + style.minWidth = minWidth; + style.maxWidth = maxWidth; + } + } + + return ret !== undefined ? + + // Support: IE <=9 - 11 only + // IE returns zIndex value as an integer. + ret + "" : + ret; +} + + +function addGetHookIf( conditionFn, hookFn ) { + + // Define the hook, we'll check on the first run if it's really needed. + return { + get: function() { + if ( conditionFn() ) { + + // Hook not needed (or it's not possible to use it due + // to missing dependency), remove it. + delete this.get; + return; + } + + // Hook needed; redefine it so that the support test is not executed again. + return ( this.get = hookFn ).apply( this, arguments ); + } + }; +} + + +var cssPrefixes = [ "Webkit", "Moz", "ms" ], + emptyStyle = document.createElement( "div" ).style, + vendorProps = {}; + +// Return a vendor-prefixed property or undefined +function vendorPropName( name ) { + + // Check for vendor prefixed names + var capName = name[ 0 ].toUpperCase() + name.slice( 1 ), + i = cssPrefixes.length; + + while ( i-- ) { + name = cssPrefixes[ i ] + capName; + if ( name in emptyStyle ) { + return name; + } + } +} + +// Return a potentially-mapped jQuery.cssProps or vendor prefixed property +function finalPropName( name ) { + var final = jQuery.cssProps[ name ] || vendorProps[ name ]; + + if ( final ) { + return final; + } + if ( name in emptyStyle ) { + return name; + } + return vendorProps[ name ] = vendorPropName( name ) || name; +} + + +var + + // Swappable if display is none or starts with table + // except "table", "table-cell", or "table-caption" + // See here for display values: https://developer.mozilla.org/en-US/docs/CSS/display + rdisplayswap = /^(none|table(?!-c[ea]).+)/, + rcustomProp = /^--/, + cssShow = { position: "absolute", visibility: "hidden", display: "block" }, + cssNormalTransform = { + letterSpacing: "0", + fontWeight: "400" + }; + +function setPositiveNumber( _elem, value, subtract ) { + + // Any relative (+/-) values have already been + // normalized at this point + var matches = rcssNum.exec( value ); + return matches ? + + // Guard against undefined "subtract", e.g., when used as in cssHooks + Math.max( 0, matches[ 2 ] - ( subtract || 0 ) ) + ( matches[ 3 ] || "px" ) : + value; +} + +function boxModelAdjustment( elem, dimension, box, isBorderBox, styles, computedVal ) { + var i = dimension === "width" ? 1 : 0, + extra = 0, + delta = 0; + + // Adjustment may not be necessary + if ( box === ( isBorderBox ? "border" : "content" ) ) { + return 0; + } + + for ( ; i < 4; i += 2 ) { + + // Both box models exclude margin + if ( box === "margin" ) { + delta += jQuery.css( elem, box + cssExpand[ i ], true, styles ); + } + + // If we get here with a content-box, we're seeking "padding" or "border" or "margin" + if ( !isBorderBox ) { + + // Add padding + delta += jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + + // For "border" or "margin", add border + if ( box !== "padding" ) { + delta += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + + // But still keep track of it otherwise + } else { + extra += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + + // If we get here with a border-box (content + padding + border), we're seeking "content" or + // "padding" or "margin" + } else { + + // For "content", subtract padding + if ( box === "content" ) { + delta -= jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + } + + // For "content" or "padding", subtract border + if ( box !== "margin" ) { + delta -= jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + } + } + + // Account for positive content-box scroll gutter when requested by providing computedVal + if ( !isBorderBox && computedVal >= 0 ) { + + // offsetWidth/offsetHeight is a rounded sum of content, padding, scroll gutter, and border + // Assuming integer scroll gutter, subtract the rest and round down + delta += Math.max( 0, Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + computedVal - + delta - + extra - + 0.5 + + // If offsetWidth/offsetHeight is unknown, then we can't determine content-box scroll gutter + // Use an explicit zero to avoid NaN (gh-3964) + ) ) || 0; + } + + return delta; +} + +function getWidthOrHeight( elem, dimension, extra ) { + + // Start with computed style + var styles = getStyles( elem ), + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-4322). + // Fake content-box until we know it's needed to know the true value. + boxSizingNeeded = !support.boxSizingReliable() || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + valueIsBorderBox = isBorderBox, + + val = curCSS( elem, dimension, styles ), + offsetProp = "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ); + + // Support: Firefox <=54 + // Return a confounding non-pixel value or feign ignorance, as appropriate. + if ( rnumnonpx.test( val ) ) { + if ( !extra ) { + return val; + } + val = "auto"; + } + + + // Support: IE 9 - 11 only + // Use offsetWidth/offsetHeight for when box sizing is unreliable. + // In those cases, the computed value can be trusted to be border-box. + if ( ( !support.boxSizingReliable() && isBorderBox || + + // Support: IE 10 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Interestingly, in some cases IE 9 doesn't suffer from this issue. + !support.reliableTrDimensions() && nodeName( elem, "tr" ) || + + // Fall back to offsetWidth/offsetHeight when value is "auto" + // This happens for inline elements with no explicit setting (gh-3571) + val === "auto" || + + // Support: Android <=4.1 - 4.3 only + // Also use offsetWidth/offsetHeight for misreported inline dimensions (gh-3602) + !parseFloat( val ) && jQuery.css( elem, "display", false, styles ) === "inline" ) && + + // Make sure the element is visible & connected + elem.getClientRects().length ) { + + isBorderBox = jQuery.css( elem, "boxSizing", false, styles ) === "border-box"; + + // Where available, offsetWidth/offsetHeight approximate border box dimensions. + // Where not available (e.g., SVG), assume unreliable box-sizing and interpret the + // retrieved value as a content box dimension. + valueIsBorderBox = offsetProp in elem; + if ( valueIsBorderBox ) { + val = elem[ offsetProp ]; + } + } + + // Normalize "" and auto + val = parseFloat( val ) || 0; + + // Adjust for the element's box model + return ( val + + boxModelAdjustment( + elem, + dimension, + extra || ( isBorderBox ? "border" : "content" ), + valueIsBorderBox, + styles, + + // Provide the current computed size to request scroll gutter calculation (gh-3589) + val + ) + ) + "px"; +} + +jQuery.extend( { + + // Add in style property hooks for overriding the default + // behavior of getting and setting a style property + cssHooks: { + opacity: { + get: function( elem, computed ) { + if ( computed ) { + + // We should always get a number back from opacity + var ret = curCSS( elem, "opacity" ); + return ret === "" ? "1" : ret; + } + } + } + }, + + // Don't automatically add "px" to these possibly-unitless properties + cssNumber: { + "animationIterationCount": true, + "columnCount": true, + "fillOpacity": true, + "flexGrow": true, + "flexShrink": true, + "fontWeight": true, + "gridArea": true, + "gridColumn": true, + "gridColumnEnd": true, + "gridColumnStart": true, + "gridRow": true, + "gridRowEnd": true, + "gridRowStart": true, + "lineHeight": true, + "opacity": true, + "order": true, + "orphans": true, + "widows": true, + "zIndex": true, + "zoom": true + }, + + // Add in properties whose names you wish to fix before + // setting or getting the value + cssProps: {}, + + // Get and set the style property on a DOM Node + style: function( elem, name, value, extra ) { + + // Don't set styles on text and comment nodes + if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) { + return; + } + + // Make sure that we're working with the right name + var ret, type, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ), + style = elem.style; + + // Make sure that we're working with the right name. We don't + // want to query the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Gets hook for the prefixed version, then unprefixed version + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // Check if we're setting a value + if ( value !== undefined ) { + type = typeof value; + + // Convert "+=" or "-=" to relative numbers (#7345) + if ( type === "string" && ( ret = rcssNum.exec( value ) ) && ret[ 1 ] ) { + value = adjustCSS( elem, name, ret ); + + // Fixes bug #9237 + type = "number"; + } + + // Make sure that null and NaN values aren't set (#7116) + if ( value == null || value !== value ) { + return; + } + + // If a number was passed in, add the unit (except for certain CSS properties) + // The isCustomProp check can be removed in jQuery 4.0 when we only auto-append + // "px" to a few hardcoded values. + if ( type === "number" && !isCustomProp ) { + value += ret && ret[ 3 ] || ( jQuery.cssNumber[ origName ] ? "" : "px" ); + } + + // background-* props affect original clone's values + if ( !support.clearCloneStyle && value === "" && name.indexOf( "background" ) === 0 ) { + style[ name ] = "inherit"; + } + + // If a hook was provided, use that value, otherwise just set the specified value + if ( !hooks || !( "set" in hooks ) || + ( value = hooks.set( elem, value, extra ) ) !== undefined ) { + + if ( isCustomProp ) { + style.setProperty( name, value ); + } else { + style[ name ] = value; + } + } + + } else { + + // If a hook was provided get the non-computed value from there + if ( hooks && "get" in hooks && + ( ret = hooks.get( elem, false, extra ) ) !== undefined ) { + + return ret; + } + + // Otherwise just get the value from the style object + return style[ name ]; + } + }, + + css: function( elem, name, extra, styles ) { + var val, num, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ); + + // Make sure that we're working with the right name. We don't + // want to modify the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Try prefixed name followed by the unprefixed name + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // If a hook was provided get the computed value from there + if ( hooks && "get" in hooks ) { + val = hooks.get( elem, true, extra ); + } + + // Otherwise, if a way to get the computed value exists, use that + if ( val === undefined ) { + val = curCSS( elem, name, styles ); + } + + // Convert "normal" to computed value + if ( val === "normal" && name in cssNormalTransform ) { + val = cssNormalTransform[ name ]; + } + + // Make numeric if forced or a qualifier was provided and val looks numeric + if ( extra === "" || extra ) { + num = parseFloat( val ); + return extra === true || isFinite( num ) ? num || 0 : val; + } + + return val; + } +} ); + +jQuery.each( [ "height", "width" ], function( _i, dimension ) { + jQuery.cssHooks[ dimension ] = { + get: function( elem, computed, extra ) { + if ( computed ) { + + // Certain elements can have dimension info if we invisibly show them + // but it must have a current display style that would benefit + return rdisplayswap.test( jQuery.css( elem, "display" ) ) && + + // Support: Safari 8+ + // Table columns in Safari have non-zero offsetWidth & zero + // getBoundingClientRect().width unless display is changed. + // Support: IE <=11 only + // Running getBoundingClientRect on a disconnected node + // in IE throws an error. + ( !elem.getClientRects().length || !elem.getBoundingClientRect().width ) ? + swap( elem, cssShow, function() { + return getWidthOrHeight( elem, dimension, extra ); + } ) : + getWidthOrHeight( elem, dimension, extra ); + } + }, + + set: function( elem, value, extra ) { + var matches, + styles = getStyles( elem ), + + // Only read styles.position if the test has a chance to fail + // to avoid forcing a reflow. + scrollboxSizeBuggy = !support.scrollboxSize() && + styles.position === "absolute", + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-3991) + boxSizingNeeded = scrollboxSizeBuggy || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + subtract = extra ? + boxModelAdjustment( + elem, + dimension, + extra, + isBorderBox, + styles + ) : + 0; + + // Account for unreliable border-box dimensions by comparing offset* to computed and + // faking a content-box to get border and padding (gh-3699) + if ( isBorderBox && scrollboxSizeBuggy ) { + subtract -= Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + parseFloat( styles[ dimension ] ) - + boxModelAdjustment( elem, dimension, "border", false, styles ) - + 0.5 + ); + } + + // Convert to pixels if value adjustment is needed + if ( subtract && ( matches = rcssNum.exec( value ) ) && + ( matches[ 3 ] || "px" ) !== "px" ) { + + elem.style[ dimension ] = value; + value = jQuery.css( elem, dimension ); + } + + return setPositiveNumber( elem, value, subtract ); + } + }; +} ); + +jQuery.cssHooks.marginLeft = addGetHookIf( support.reliableMarginLeft, + function( elem, computed ) { + if ( computed ) { + return ( parseFloat( curCSS( elem, "marginLeft" ) ) || + elem.getBoundingClientRect().left - + swap( elem, { marginLeft: 0 }, function() { + return elem.getBoundingClientRect().left; + } ) + ) + "px"; + } + } +); + +// These hooks are used by animate to expand properties +jQuery.each( { + margin: "", + padding: "", + border: "Width" +}, function( prefix, suffix ) { + jQuery.cssHooks[ prefix + suffix ] = { + expand: function( value ) { + var i = 0, + expanded = {}, + + // Assumes a single number if not a string + parts = typeof value === "string" ? value.split( " " ) : [ value ]; + + for ( ; i < 4; i++ ) { + expanded[ prefix + cssExpand[ i ] + suffix ] = + parts[ i ] || parts[ i - 2 ] || parts[ 0 ]; + } + + return expanded; + } + }; + + if ( prefix !== "margin" ) { + jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber; + } +} ); + +jQuery.fn.extend( { + css: function( name, value ) { + return access( this, function( elem, name, value ) { + var styles, len, + map = {}, + i = 0; + + if ( Array.isArray( name ) ) { + styles = getStyles( elem ); + len = name.length; + + for ( ; i < len; i++ ) { + map[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles ); + } + + return map; + } + + return value !== undefined ? + jQuery.style( elem, name, value ) : + jQuery.css( elem, name ); + }, name, value, arguments.length > 1 ); + } +} ); + + +function Tween( elem, options, prop, end, easing ) { + return new Tween.prototype.init( elem, options, prop, end, easing ); +} +jQuery.Tween = Tween; + +Tween.prototype = { + constructor: Tween, + init: function( elem, options, prop, end, easing, unit ) { + this.elem = elem; + this.prop = prop; + this.easing = easing || jQuery.easing._default; + this.options = options; + this.start = this.now = this.cur(); + this.end = end; + this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" ); + }, + cur: function() { + var hooks = Tween.propHooks[ this.prop ]; + + return hooks && hooks.get ? + hooks.get( this ) : + Tween.propHooks._default.get( this ); + }, + run: function( percent ) { + var eased, + hooks = Tween.propHooks[ this.prop ]; + + if ( this.options.duration ) { + this.pos = eased = jQuery.easing[ this.easing ]( + percent, this.options.duration * percent, 0, 1, this.options.duration + ); + } else { + this.pos = eased = percent; + } + this.now = ( this.end - this.start ) * eased + this.start; + + if ( this.options.step ) { + this.options.step.call( this.elem, this.now, this ); + } + + if ( hooks && hooks.set ) { + hooks.set( this ); + } else { + Tween.propHooks._default.set( this ); + } + return this; + } +}; + +Tween.prototype.init.prototype = Tween.prototype; + +Tween.propHooks = { + _default: { + get: function( tween ) { + var result; + + // Use a property on the element directly when it is not a DOM element, + // or when there is no matching style property that exists. + if ( tween.elem.nodeType !== 1 || + tween.elem[ tween.prop ] != null && tween.elem.style[ tween.prop ] == null ) { + return tween.elem[ tween.prop ]; + } + + // Passing an empty string as a 3rd parameter to .css will automatically + // attempt a parseFloat and fallback to a string if the parse fails. + // Simple values such as "10px" are parsed to Float; + // complex values such as "rotate(1rad)" are returned as-is. + result = jQuery.css( tween.elem, tween.prop, "" ); + + // Empty strings, null, undefined and "auto" are converted to 0. + return !result || result === "auto" ? 0 : result; + }, + set: function( tween ) { + + // Use step hook for back compat. + // Use cssHook if its there. + // Use .style if available and use plain properties where available. + if ( jQuery.fx.step[ tween.prop ] ) { + jQuery.fx.step[ tween.prop ]( tween ); + } else if ( tween.elem.nodeType === 1 && ( + jQuery.cssHooks[ tween.prop ] || + tween.elem.style[ finalPropName( tween.prop ) ] != null ) ) { + jQuery.style( tween.elem, tween.prop, tween.now + tween.unit ); + } else { + tween.elem[ tween.prop ] = tween.now; + } + } + } +}; + +// Support: IE <=9 only +// Panic based approach to setting things on disconnected nodes +Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = { + set: function( tween ) { + if ( tween.elem.nodeType && tween.elem.parentNode ) { + tween.elem[ tween.prop ] = tween.now; + } + } +}; + +jQuery.easing = { + linear: function( p ) { + return p; + }, + swing: function( p ) { + return 0.5 - Math.cos( p * Math.PI ) / 2; + }, + _default: "swing" +}; + +jQuery.fx = Tween.prototype.init; + +// Back compat <1.8 extension point +jQuery.fx.step = {}; + + + + +var + fxNow, inProgress, + rfxtypes = /^(?:toggle|show|hide)$/, + rrun = /queueHooks$/; + +function schedule() { + if ( inProgress ) { + if ( document.hidden === false && window.requestAnimationFrame ) { + window.requestAnimationFrame( schedule ); + } else { + window.setTimeout( schedule, jQuery.fx.interval ); + } + + jQuery.fx.tick(); + } +} + +// Animations created synchronously will run synchronously +function createFxNow() { + window.setTimeout( function() { + fxNow = undefined; + } ); + return ( fxNow = Date.now() ); +} + +// Generate parameters to create a standard animation +function genFx( type, includeWidth ) { + var which, + i = 0, + attrs = { height: type }; + + // If we include width, step value is 1 to do all cssExpand values, + // otherwise step value is 2 to skip over Left and Right + includeWidth = includeWidth ? 1 : 0; + for ( ; i < 4; i += 2 - includeWidth ) { + which = cssExpand[ i ]; + attrs[ "margin" + which ] = attrs[ "padding" + which ] = type; + } + + if ( includeWidth ) { + attrs.opacity = attrs.width = type; + } + + return attrs; +} + +function createTween( value, prop, animation ) { + var tween, + collection = ( Animation.tweeners[ prop ] || [] ).concat( Animation.tweeners[ "*" ] ), + index = 0, + length = collection.length; + for ( ; index < length; index++ ) { + if ( ( tween = collection[ index ].call( animation, prop, value ) ) ) { + + // We're done with this property + return tween; + } + } +} + +function defaultPrefilter( elem, props, opts ) { + var prop, value, toggle, hooks, oldfire, propTween, restoreDisplay, display, + isBox = "width" in props || "height" in props, + anim = this, + orig = {}, + style = elem.style, + hidden = elem.nodeType && isHiddenWithinTree( elem ), + dataShow = dataPriv.get( elem, "fxshow" ); + + // Queue-skipping animations hijack the fx hooks + if ( !opts.queue ) { + hooks = jQuery._queueHooks( elem, "fx" ); + if ( hooks.unqueued == null ) { + hooks.unqueued = 0; + oldfire = hooks.empty.fire; + hooks.empty.fire = function() { + if ( !hooks.unqueued ) { + oldfire(); + } + }; + } + hooks.unqueued++; + + anim.always( function() { + + // Ensure the complete handler is called before this completes + anim.always( function() { + hooks.unqueued--; + if ( !jQuery.queue( elem, "fx" ).length ) { + hooks.empty.fire(); + } + } ); + } ); + } + + // Detect show/hide animations + for ( prop in props ) { + value = props[ prop ]; + if ( rfxtypes.test( value ) ) { + delete props[ prop ]; + toggle = toggle || value === "toggle"; + if ( value === ( hidden ? "hide" : "show" ) ) { + + // Pretend to be hidden if this is a "show" and + // there is still data from a stopped show/hide + if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) { + hidden = true; + + // Ignore all other no-op show/hide data + } else { + continue; + } + } + orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop ); + } + } + + // Bail out if this is a no-op like .hide().hide() + propTween = !jQuery.isEmptyObject( props ); + if ( !propTween && jQuery.isEmptyObject( orig ) ) { + return; + } + + // Restrict "overflow" and "display" styles during box animations + if ( isBox && elem.nodeType === 1 ) { + + // Support: IE <=9 - 11, Edge 12 - 15 + // Record all 3 overflow attributes because IE does not infer the shorthand + // from identically-valued overflowX and overflowY and Edge just mirrors + // the overflowX value there. + opts.overflow = [ style.overflow, style.overflowX, style.overflowY ]; + + // Identify a display type, preferring old show/hide data over the CSS cascade + restoreDisplay = dataShow && dataShow.display; + if ( restoreDisplay == null ) { + restoreDisplay = dataPriv.get( elem, "display" ); + } + display = jQuery.css( elem, "display" ); + if ( display === "none" ) { + if ( restoreDisplay ) { + display = restoreDisplay; + } else { + + // Get nonempty value(s) by temporarily forcing visibility + showHide( [ elem ], true ); + restoreDisplay = elem.style.display || restoreDisplay; + display = jQuery.css( elem, "display" ); + showHide( [ elem ] ); + } + } + + // Animate inline elements as inline-block + if ( display === "inline" || display === "inline-block" && restoreDisplay != null ) { + if ( jQuery.css( elem, "float" ) === "none" ) { + + // Restore the original display value at the end of pure show/hide animations + if ( !propTween ) { + anim.done( function() { + style.display = restoreDisplay; + } ); + if ( restoreDisplay == null ) { + display = style.display; + restoreDisplay = display === "none" ? "" : display; + } + } + style.display = "inline-block"; + } + } + } + + if ( opts.overflow ) { + style.overflow = "hidden"; + anim.always( function() { + style.overflow = opts.overflow[ 0 ]; + style.overflowX = opts.overflow[ 1 ]; + style.overflowY = opts.overflow[ 2 ]; + } ); + } + + // Implement show/hide animations + propTween = false; + for ( prop in orig ) { + + // General show/hide setup for this element animation + if ( !propTween ) { + if ( dataShow ) { + if ( "hidden" in dataShow ) { + hidden = dataShow.hidden; + } + } else { + dataShow = dataPriv.access( elem, "fxshow", { display: restoreDisplay } ); + } + + // Store hidden/visible for toggle so `.stop().toggle()` "reverses" + if ( toggle ) { + dataShow.hidden = !hidden; + } + + // Show elements before animating them + if ( hidden ) { + showHide( [ elem ], true ); + } + + /* eslint-disable no-loop-func */ + + anim.done( function() { + + /* eslint-enable no-loop-func */ + + // The final step of a "hide" animation is actually hiding the element + if ( !hidden ) { + showHide( [ elem ] ); + } + dataPriv.remove( elem, "fxshow" ); + for ( prop in orig ) { + jQuery.style( elem, prop, orig[ prop ] ); + } + } ); + } + + // Per-property setup + propTween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim ); + if ( !( prop in dataShow ) ) { + dataShow[ prop ] = propTween.start; + if ( hidden ) { + propTween.end = propTween.start; + propTween.start = 0; + } + } + } +} + +function propFilter( props, specialEasing ) { + var index, name, easing, value, hooks; + + // camelCase, specialEasing and expand cssHook pass + for ( index in props ) { + name = camelCase( index ); + easing = specialEasing[ name ]; + value = props[ index ]; + if ( Array.isArray( value ) ) { + easing = value[ 1 ]; + value = props[ index ] = value[ 0 ]; + } + + if ( index !== name ) { + props[ name ] = value; + delete props[ index ]; + } + + hooks = jQuery.cssHooks[ name ]; + if ( hooks && "expand" in hooks ) { + value = hooks.expand( value ); + delete props[ name ]; + + // Not quite $.extend, this won't overwrite existing keys. + // Reusing 'index' because we have the correct "name" + for ( index in value ) { + if ( !( index in props ) ) { + props[ index ] = value[ index ]; + specialEasing[ index ] = easing; + } + } + } else { + specialEasing[ name ] = easing; + } + } +} + +function Animation( elem, properties, options ) { + var result, + stopped, + index = 0, + length = Animation.prefilters.length, + deferred = jQuery.Deferred().always( function() { + + // Don't match elem in the :animated selector + delete tick.elem; + } ), + tick = function() { + if ( stopped ) { + return false; + } + var currentTime = fxNow || createFxNow(), + remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ), + + // Support: Android 2.3 only + // Archaic crash bug won't allow us to use `1 - ( 0.5 || 0 )` (#12497) + temp = remaining / animation.duration || 0, + percent = 1 - temp, + index = 0, + length = animation.tweens.length; + + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( percent ); + } + + deferred.notifyWith( elem, [ animation, percent, remaining ] ); + + // If there's more to do, yield + if ( percent < 1 && length ) { + return remaining; + } + + // If this was an empty animation, synthesize a final progress notification + if ( !length ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + } + + // Resolve the animation and report its conclusion + deferred.resolveWith( elem, [ animation ] ); + return false; + }, + animation = deferred.promise( { + elem: elem, + props: jQuery.extend( {}, properties ), + opts: jQuery.extend( true, { + specialEasing: {}, + easing: jQuery.easing._default + }, options ), + originalProperties: properties, + originalOptions: options, + startTime: fxNow || createFxNow(), + duration: options.duration, + tweens: [], + createTween: function( prop, end ) { + var tween = jQuery.Tween( elem, animation.opts, prop, end, + animation.opts.specialEasing[ prop ] || animation.opts.easing ); + animation.tweens.push( tween ); + return tween; + }, + stop: function( gotoEnd ) { + var index = 0, + + // If we are going to the end, we want to run all the tweens + // otherwise we skip this part + length = gotoEnd ? animation.tweens.length : 0; + if ( stopped ) { + return this; + } + stopped = true; + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( 1 ); + } + + // Resolve when we played the last frame; otherwise, reject + if ( gotoEnd ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + deferred.resolveWith( elem, [ animation, gotoEnd ] ); + } else { + deferred.rejectWith( elem, [ animation, gotoEnd ] ); + } + return this; + } + } ), + props = animation.props; + + propFilter( props, animation.opts.specialEasing ); + + for ( ; index < length; index++ ) { + result = Animation.prefilters[ index ].call( animation, elem, props, animation.opts ); + if ( result ) { + if ( isFunction( result.stop ) ) { + jQuery._queueHooks( animation.elem, animation.opts.queue ).stop = + result.stop.bind( result ); + } + return result; + } + } + + jQuery.map( props, createTween, animation ); + + if ( isFunction( animation.opts.start ) ) { + animation.opts.start.call( elem, animation ); + } + + // Attach callbacks from options + animation + .progress( animation.opts.progress ) + .done( animation.opts.done, animation.opts.complete ) + .fail( animation.opts.fail ) + .always( animation.opts.always ); + + jQuery.fx.timer( + jQuery.extend( tick, { + elem: elem, + anim: animation, + queue: animation.opts.queue + } ) + ); + + return animation; +} + +jQuery.Animation = jQuery.extend( Animation, { + + tweeners: { + "*": [ function( prop, value ) { + var tween = this.createTween( prop, value ); + adjustCSS( tween.elem, prop, rcssNum.exec( value ), tween ); + return tween; + } ] + }, + + tweener: function( props, callback ) { + if ( isFunction( props ) ) { + callback = props; + props = [ "*" ]; + } else { + props = props.match( rnothtmlwhite ); + } + + var prop, + index = 0, + length = props.length; + + for ( ; index < length; index++ ) { + prop = props[ index ]; + Animation.tweeners[ prop ] = Animation.tweeners[ prop ] || []; + Animation.tweeners[ prop ].unshift( callback ); + } + }, + + prefilters: [ defaultPrefilter ], + + prefilter: function( callback, prepend ) { + if ( prepend ) { + Animation.prefilters.unshift( callback ); + } else { + Animation.prefilters.push( callback ); + } + } +} ); + +jQuery.speed = function( speed, easing, fn ) { + var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : { + complete: fn || !fn && easing || + isFunction( speed ) && speed, + duration: speed, + easing: fn && easing || easing && !isFunction( easing ) && easing + }; + + // Go to the end state if fx are off + if ( jQuery.fx.off ) { + opt.duration = 0; + + } else { + if ( typeof opt.duration !== "number" ) { + if ( opt.duration in jQuery.fx.speeds ) { + opt.duration = jQuery.fx.speeds[ opt.duration ]; + + } else { + opt.duration = jQuery.fx.speeds._default; + } + } + } + + // Normalize opt.queue - true/undefined/null -> "fx" + if ( opt.queue == null || opt.queue === true ) { + opt.queue = "fx"; + } + + // Queueing + opt.old = opt.complete; + + opt.complete = function() { + if ( isFunction( opt.old ) ) { + opt.old.call( this ); + } + + if ( opt.queue ) { + jQuery.dequeue( this, opt.queue ); + } + }; + + return opt; +}; + +jQuery.fn.extend( { + fadeTo: function( speed, to, easing, callback ) { + + // Show any hidden elements after setting opacity to 0 + return this.filter( isHiddenWithinTree ).css( "opacity", 0 ).show() + + // Animate to the value specified + .end().animate( { opacity: to }, speed, easing, callback ); + }, + animate: function( prop, speed, easing, callback ) { + var empty = jQuery.isEmptyObject( prop ), + optall = jQuery.speed( speed, easing, callback ), + doAnimation = function() { + + // Operate on a copy of prop so per-property easing won't be lost + var anim = Animation( this, jQuery.extend( {}, prop ), optall ); + + // Empty animations, or finishing resolves immediately + if ( empty || dataPriv.get( this, "finish" ) ) { + anim.stop( true ); + } + }; + + doAnimation.finish = doAnimation; + + return empty || optall.queue === false ? + this.each( doAnimation ) : + this.queue( optall.queue, doAnimation ); + }, + stop: function( type, clearQueue, gotoEnd ) { + var stopQueue = function( hooks ) { + var stop = hooks.stop; + delete hooks.stop; + stop( gotoEnd ); + }; + + if ( typeof type !== "string" ) { + gotoEnd = clearQueue; + clearQueue = type; + type = undefined; + } + if ( clearQueue ) { + this.queue( type || "fx", [] ); + } + + return this.each( function() { + var dequeue = true, + index = type != null && type + "queueHooks", + timers = jQuery.timers, + data = dataPriv.get( this ); + + if ( index ) { + if ( data[ index ] && data[ index ].stop ) { + stopQueue( data[ index ] ); + } + } else { + for ( index in data ) { + if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) { + stopQueue( data[ index ] ); + } + } + } + + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && + ( type == null || timers[ index ].queue === type ) ) { + + timers[ index ].anim.stop( gotoEnd ); + dequeue = false; + timers.splice( index, 1 ); + } + } + + // Start the next in the queue if the last step wasn't forced. + // Timers currently will call their complete callbacks, which + // will dequeue but only if they were gotoEnd. + if ( dequeue || !gotoEnd ) { + jQuery.dequeue( this, type ); + } + } ); + }, + finish: function( type ) { + if ( type !== false ) { + type = type || "fx"; + } + return this.each( function() { + var index, + data = dataPriv.get( this ), + queue = data[ type + "queue" ], + hooks = data[ type + "queueHooks" ], + timers = jQuery.timers, + length = queue ? queue.length : 0; + + // Enable finishing flag on private data + data.finish = true; + + // Empty the queue first + jQuery.queue( this, type, [] ); + + if ( hooks && hooks.stop ) { + hooks.stop.call( this, true ); + } + + // Look for any active animations, and finish them + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && timers[ index ].queue === type ) { + timers[ index ].anim.stop( true ); + timers.splice( index, 1 ); + } + } + + // Look for any animations in the old queue and finish them + for ( index = 0; index < length; index++ ) { + if ( queue[ index ] && queue[ index ].finish ) { + queue[ index ].finish.call( this ); + } + } + + // Turn off finishing flag + delete data.finish; + } ); + } +} ); + +jQuery.each( [ "toggle", "show", "hide" ], function( _i, name ) { + var cssFn = jQuery.fn[ name ]; + jQuery.fn[ name ] = function( speed, easing, callback ) { + return speed == null || typeof speed === "boolean" ? + cssFn.apply( this, arguments ) : + this.animate( genFx( name, true ), speed, easing, callback ); + }; +} ); + +// Generate shortcuts for custom animations +jQuery.each( { + slideDown: genFx( "show" ), + slideUp: genFx( "hide" ), + slideToggle: genFx( "toggle" ), + fadeIn: { opacity: "show" }, + fadeOut: { opacity: "hide" }, + fadeToggle: { opacity: "toggle" } +}, function( name, props ) { + jQuery.fn[ name ] = function( speed, easing, callback ) { + return this.animate( props, speed, easing, callback ); + }; +} ); + +jQuery.timers = []; +jQuery.fx.tick = function() { + var timer, + i = 0, + timers = jQuery.timers; + + fxNow = Date.now(); + + for ( ; i < timers.length; i++ ) { + timer = timers[ i ]; + + // Run the timer and safely remove it when done (allowing for external removal) + if ( !timer() && timers[ i ] === timer ) { + timers.splice( i--, 1 ); + } + } + + if ( !timers.length ) { + jQuery.fx.stop(); + } + fxNow = undefined; +}; + +jQuery.fx.timer = function( timer ) { + jQuery.timers.push( timer ); + jQuery.fx.start(); +}; + +jQuery.fx.interval = 13; +jQuery.fx.start = function() { + if ( inProgress ) { + return; + } + + inProgress = true; + schedule(); +}; + +jQuery.fx.stop = function() { + inProgress = null; +}; + +jQuery.fx.speeds = { + slow: 600, + fast: 200, + + // Default speed + _default: 400 +}; + + +// Based off of the plugin by Clint Helfers, with permission. +// https://web.archive.org/web/20100324014747/http://blindsignals.com/index.php/2009/07/jquery-delay/ +jQuery.fn.delay = function( time, type ) { + time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time; + type = type || "fx"; + + return this.queue( type, function( next, hooks ) { + var timeout = window.setTimeout( next, time ); + hooks.stop = function() { + window.clearTimeout( timeout ); + }; + } ); +}; + + +( function() { + var input = document.createElement( "input" ), + select = document.createElement( "select" ), + opt = select.appendChild( document.createElement( "option" ) ); + + input.type = "checkbox"; + + // Support: Android <=4.3 only + // Default value for a checkbox should be "on" + support.checkOn = input.value !== ""; + + // Support: IE <=11 only + // Must access selectedIndex to make default options select + support.optSelected = opt.selected; + + // Support: IE <=11 only + // An input loses its value after becoming a radio + input = document.createElement( "input" ); + input.value = "t"; + input.type = "radio"; + support.radioValue = input.value === "t"; +} )(); + + +var boolHook, + attrHandle = jQuery.expr.attrHandle; + +jQuery.fn.extend( { + attr: function( name, value ) { + return access( this, jQuery.attr, name, value, arguments.length > 1 ); + }, + + removeAttr: function( name ) { + return this.each( function() { + jQuery.removeAttr( this, name ); + } ); + } +} ); + +jQuery.extend( { + attr: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set attributes on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + // Fallback to prop when attributes are not supported + if ( typeof elem.getAttribute === "undefined" ) { + return jQuery.prop( elem, name, value ); + } + + // Attribute hooks are determined by the lowercase version + // Grab necessary hook if one is defined + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + hooks = jQuery.attrHooks[ name.toLowerCase() ] || + ( jQuery.expr.match.bool.test( name ) ? boolHook : undefined ); + } + + if ( value !== undefined ) { + if ( value === null ) { + jQuery.removeAttr( elem, name ); + return; + } + + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + elem.setAttribute( name, value + "" ); + return value; + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + ret = jQuery.find.attr( elem, name ); + + // Non-existent attributes return null, we normalize to undefined + return ret == null ? undefined : ret; + }, + + attrHooks: { + type: { + set: function( elem, value ) { + if ( !support.radioValue && value === "radio" && + nodeName( elem, "input" ) ) { + var val = elem.value; + elem.setAttribute( "type", value ); + if ( val ) { + elem.value = val; + } + return value; + } + } + } + }, + + removeAttr: function( elem, value ) { + var name, + i = 0, + + // Attribute names can contain non-HTML whitespace characters + // https://html.spec.whatwg.org/multipage/syntax.html#attributes-2 + attrNames = value && value.match( rnothtmlwhite ); + + if ( attrNames && elem.nodeType === 1 ) { + while ( ( name = attrNames[ i++ ] ) ) { + elem.removeAttribute( name ); + } + } + } +} ); + +// Hooks for boolean attributes +boolHook = { + set: function( elem, value, name ) { + if ( value === false ) { + + // Remove boolean attributes when set to false + jQuery.removeAttr( elem, name ); + } else { + elem.setAttribute( name, name ); + } + return name; + } +}; + +jQuery.each( jQuery.expr.match.bool.source.match( /\w+/g ), function( _i, name ) { + var getter = attrHandle[ name ] || jQuery.find.attr; + + attrHandle[ name ] = function( elem, name, isXML ) { + var ret, handle, + lowercaseName = name.toLowerCase(); + + if ( !isXML ) { + + // Avoid an infinite loop by temporarily removing this function from the getter + handle = attrHandle[ lowercaseName ]; + attrHandle[ lowercaseName ] = ret; + ret = getter( elem, name, isXML ) != null ? + lowercaseName : + null; + attrHandle[ lowercaseName ] = handle; + } + return ret; + }; +} ); + + + + +var rfocusable = /^(?:input|select|textarea|button)$/i, + rclickable = /^(?:a|area)$/i; + +jQuery.fn.extend( { + prop: function( name, value ) { + return access( this, jQuery.prop, name, value, arguments.length > 1 ); + }, + + removeProp: function( name ) { + return this.each( function() { + delete this[ jQuery.propFix[ name ] || name ]; + } ); + } +} ); + +jQuery.extend( { + prop: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set properties on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + + // Fix name and attach hooks + name = jQuery.propFix[ name ] || name; + hooks = jQuery.propHooks[ name ]; + } + + if ( value !== undefined ) { + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + return ( elem[ name ] = value ); + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + return elem[ name ]; + }, + + propHooks: { + tabIndex: { + get: function( elem ) { + + // Support: IE <=9 - 11 only + // elem.tabIndex doesn't always return the + // correct value when it hasn't been explicitly set + // https://web.archive.org/web/20141116233347/http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ + // Use proper attribute retrieval(#12072) + var tabindex = jQuery.find.attr( elem, "tabindex" ); + + if ( tabindex ) { + return parseInt( tabindex, 10 ); + } + + if ( + rfocusable.test( elem.nodeName ) || + rclickable.test( elem.nodeName ) && + elem.href + ) { + return 0; + } + + return -1; + } + } + }, + + propFix: { + "for": "htmlFor", + "class": "className" + } +} ); + +// Support: IE <=11 only +// Accessing the selectedIndex property +// forces the browser to respect setting selected +// on the option +// The getter ensures a default option is selected +// when in an optgroup +// eslint rule "no-unused-expressions" is disabled for this code +// since it considers such accessions noop +if ( !support.optSelected ) { + jQuery.propHooks.selected = { + get: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent && parent.parentNode ) { + parent.parentNode.selectedIndex; + } + return null; + }, + set: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent ) { + parent.selectedIndex; + + if ( parent.parentNode ) { + parent.parentNode.selectedIndex; + } + } + } + }; +} + +jQuery.each( [ + "tabIndex", + "readOnly", + "maxLength", + "cellSpacing", + "cellPadding", + "rowSpan", + "colSpan", + "useMap", + "frameBorder", + "contentEditable" +], function() { + jQuery.propFix[ this.toLowerCase() ] = this; +} ); + + + + + // Strip and collapse whitespace according to HTML spec + // https://infra.spec.whatwg.org/#strip-and-collapse-ascii-whitespace + function stripAndCollapse( value ) { + var tokens = value.match( rnothtmlwhite ) || []; + return tokens.join( " " ); + } + + +function getClass( elem ) { + return elem.getAttribute && elem.getAttribute( "class" ) || ""; +} + +function classesToArray( value ) { + if ( Array.isArray( value ) ) { + return value; + } + if ( typeof value === "string" ) { + return value.match( rnothtmlwhite ) || []; + } + return []; +} + +jQuery.fn.extend( { + addClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).addClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + if ( cur.indexOf( " " + clazz + " " ) < 0 ) { + cur += clazz + " "; + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + removeClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).removeClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + if ( !arguments.length ) { + return this.attr( "class", "" ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + + // This expression is here for better compressibility (see addClass) + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + + // Remove *all* instances + while ( cur.indexOf( " " + clazz + " " ) > -1 ) { + cur = cur.replace( " " + clazz + " ", " " ); + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + toggleClass: function( value, stateVal ) { + var type = typeof value, + isValidValue = type === "string" || Array.isArray( value ); + + if ( typeof stateVal === "boolean" && isValidValue ) { + return stateVal ? this.addClass( value ) : this.removeClass( value ); + } + + if ( isFunction( value ) ) { + return this.each( function( i ) { + jQuery( this ).toggleClass( + value.call( this, i, getClass( this ), stateVal ), + stateVal + ); + } ); + } + + return this.each( function() { + var className, i, self, classNames; + + if ( isValidValue ) { + + // Toggle individual class names + i = 0; + self = jQuery( this ); + classNames = classesToArray( value ); + + while ( ( className = classNames[ i++ ] ) ) { + + // Check each className given, space separated list + if ( self.hasClass( className ) ) { + self.removeClass( className ); + } else { + self.addClass( className ); + } + } + + // Toggle whole class name + } else if ( value === undefined || type === "boolean" ) { + className = getClass( this ); + if ( className ) { + + // Store className if set + dataPriv.set( this, "__className__", className ); + } + + // If the element has a class name or if we're passed `false`, + // then remove the whole classname (if there was one, the above saved it). + // Otherwise bring back whatever was previously saved (if anything), + // falling back to the empty string if nothing was stored. + if ( this.setAttribute ) { + this.setAttribute( "class", + className || value === false ? + "" : + dataPriv.get( this, "__className__" ) || "" + ); + } + } + } ); + }, + + hasClass: function( selector ) { + var className, elem, + i = 0; + + className = " " + selector + " "; + while ( ( elem = this[ i++ ] ) ) { + if ( elem.nodeType === 1 && + ( " " + stripAndCollapse( getClass( elem ) ) + " " ).indexOf( className ) > -1 ) { + return true; + } + } + + return false; + } +} ); + + + + +var rreturn = /\r/g; + +jQuery.fn.extend( { + val: function( value ) { + var hooks, ret, valueIsFunction, + elem = this[ 0 ]; + + if ( !arguments.length ) { + if ( elem ) { + hooks = jQuery.valHooks[ elem.type ] || + jQuery.valHooks[ elem.nodeName.toLowerCase() ]; + + if ( hooks && + "get" in hooks && + ( ret = hooks.get( elem, "value" ) ) !== undefined + ) { + return ret; + } + + ret = elem.value; + + // Handle most common string cases + if ( typeof ret === "string" ) { + return ret.replace( rreturn, "" ); + } + + // Handle cases where value is null/undef or number + return ret == null ? "" : ret; + } + + return; + } + + valueIsFunction = isFunction( value ); + + return this.each( function( i ) { + var val; + + if ( this.nodeType !== 1 ) { + return; + } + + if ( valueIsFunction ) { + val = value.call( this, i, jQuery( this ).val() ); + } else { + val = value; + } + + // Treat null/undefined as ""; convert numbers to string + if ( val == null ) { + val = ""; + + } else if ( typeof val === "number" ) { + val += ""; + + } else if ( Array.isArray( val ) ) { + val = jQuery.map( val, function( value ) { + return value == null ? "" : value + ""; + } ); + } + + hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ]; + + // If set returns undefined, fall back to normal setting + if ( !hooks || !( "set" in hooks ) || hooks.set( this, val, "value" ) === undefined ) { + this.value = val; + } + } ); + } +} ); + +jQuery.extend( { + valHooks: { + option: { + get: function( elem ) { + + var val = jQuery.find.attr( elem, "value" ); + return val != null ? + val : + + // Support: IE <=10 - 11 only + // option.text throws exceptions (#14686, #14858) + // Strip and collapse whitespace + // https://html.spec.whatwg.org/#strip-and-collapse-whitespace + stripAndCollapse( jQuery.text( elem ) ); + } + }, + select: { + get: function( elem ) { + var value, option, i, + options = elem.options, + index = elem.selectedIndex, + one = elem.type === "select-one", + values = one ? null : [], + max = one ? index + 1 : options.length; + + if ( index < 0 ) { + i = max; + + } else { + i = one ? index : 0; + } + + // Loop through all the selected options + for ( ; i < max; i++ ) { + option = options[ i ]; + + // Support: IE <=9 only + // IE8-9 doesn't update selected after form reset (#2551) + if ( ( option.selected || i === index ) && + + // Don't return options that are disabled or in a disabled optgroup + !option.disabled && + ( !option.parentNode.disabled || + !nodeName( option.parentNode, "optgroup" ) ) ) { + + // Get the specific value for the option + value = jQuery( option ).val(); + + // We don't need an array for one selects + if ( one ) { + return value; + } + + // Multi-Selects return an array + values.push( value ); + } + } + + return values; + }, + + set: function( elem, value ) { + var optionSet, option, + options = elem.options, + values = jQuery.makeArray( value ), + i = options.length; + + while ( i-- ) { + option = options[ i ]; + + /* eslint-disable no-cond-assign */ + + if ( option.selected = + jQuery.inArray( jQuery.valHooks.option.get( option ), values ) > -1 + ) { + optionSet = true; + } + + /* eslint-enable no-cond-assign */ + } + + // Force browsers to behave consistently when non-matching value is set + if ( !optionSet ) { + elem.selectedIndex = -1; + } + return values; + } + } + } +} ); + +// Radios and checkboxes getter/setter +jQuery.each( [ "radio", "checkbox" ], function() { + jQuery.valHooks[ this ] = { + set: function( elem, value ) { + if ( Array.isArray( value ) ) { + return ( elem.checked = jQuery.inArray( jQuery( elem ).val(), value ) > -1 ); + } + } + }; + if ( !support.checkOn ) { + jQuery.valHooks[ this ].get = function( elem ) { + return elem.getAttribute( "value" ) === null ? "on" : elem.value; + }; + } +} ); + + + + +// Return jQuery for attributes-only inclusion + + +support.focusin = "onfocusin" in window; + + +var rfocusMorph = /^(?:focusinfocus|focusoutblur)$/, + stopPropagationCallback = function( e ) { + e.stopPropagation(); + }; + +jQuery.extend( jQuery.event, { + + trigger: function( event, data, elem, onlyHandlers ) { + + var i, cur, tmp, bubbleType, ontype, handle, special, lastElement, + eventPath = [ elem || document ], + type = hasOwn.call( event, "type" ) ? event.type : event, + namespaces = hasOwn.call( event, "namespace" ) ? event.namespace.split( "." ) : []; + + cur = lastElement = tmp = elem = elem || document; + + // Don't do events on text and comment nodes + if ( elem.nodeType === 3 || elem.nodeType === 8 ) { + return; + } + + // focus/blur morphs to focusin/out; ensure we're not firing them right now + if ( rfocusMorph.test( type + jQuery.event.triggered ) ) { + return; + } + + if ( type.indexOf( "." ) > -1 ) { + + // Namespaced trigger; create a regexp to match event type in handle() + namespaces = type.split( "." ); + type = namespaces.shift(); + namespaces.sort(); + } + ontype = type.indexOf( ":" ) < 0 && "on" + type; + + // Caller can pass in a jQuery.Event object, Object, or just an event type string + event = event[ jQuery.expando ] ? + event : + new jQuery.Event( type, typeof event === "object" && event ); + + // Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true) + event.isTrigger = onlyHandlers ? 2 : 3; + event.namespace = namespaces.join( "." ); + event.rnamespace = event.namespace ? + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ) : + null; + + // Clean up the event in case it is being reused + event.result = undefined; + if ( !event.target ) { + event.target = elem; + } + + // Clone any incoming data and prepend the event, creating the handler arg list + data = data == null ? + [ event ] : + jQuery.makeArray( data, [ event ] ); + + // Allow special events to draw outside the lines + special = jQuery.event.special[ type ] || {}; + if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) { + return; + } + + // Determine event propagation path in advance, per W3C events spec (#9951) + // Bubble up to document, then to window; watch for a global ownerDocument var (#9724) + if ( !onlyHandlers && !special.noBubble && !isWindow( elem ) ) { + + bubbleType = special.delegateType || type; + if ( !rfocusMorph.test( bubbleType + type ) ) { + cur = cur.parentNode; + } + for ( ; cur; cur = cur.parentNode ) { + eventPath.push( cur ); + tmp = cur; + } + + // Only add window if we got to document (e.g., not plain obj or detached DOM) + if ( tmp === ( elem.ownerDocument || document ) ) { + eventPath.push( tmp.defaultView || tmp.parentWindow || window ); + } + } + + // Fire handlers on the event path + i = 0; + while ( ( cur = eventPath[ i++ ] ) && !event.isPropagationStopped() ) { + lastElement = cur; + event.type = i > 1 ? + bubbleType : + special.bindType || type; + + // jQuery handler + handle = ( dataPriv.get( cur, "events" ) || Object.create( null ) )[ event.type ] && + dataPriv.get( cur, "handle" ); + if ( handle ) { + handle.apply( cur, data ); + } + + // Native handler + handle = ontype && cur[ ontype ]; + if ( handle && handle.apply && acceptData( cur ) ) { + event.result = handle.apply( cur, data ); + if ( event.result === false ) { + event.preventDefault(); + } + } + } + event.type = type; + + // If nobody prevented the default action, do it now + if ( !onlyHandlers && !event.isDefaultPrevented() ) { + + if ( ( !special._default || + special._default.apply( eventPath.pop(), data ) === false ) && + acceptData( elem ) ) { + + // Call a native DOM method on the target with the same name as the event. + // Don't do default actions on window, that's where global variables be (#6170) + if ( ontype && isFunction( elem[ type ] ) && !isWindow( elem ) ) { + + // Don't re-trigger an onFOO event when we call its FOO() method + tmp = elem[ ontype ]; + + if ( tmp ) { + elem[ ontype ] = null; + } + + // Prevent re-triggering of the same event, since we already bubbled it above + jQuery.event.triggered = type; + + if ( event.isPropagationStopped() ) { + lastElement.addEventListener( type, stopPropagationCallback ); + } + + elem[ type ](); + + if ( event.isPropagationStopped() ) { + lastElement.removeEventListener( type, stopPropagationCallback ); + } + + jQuery.event.triggered = undefined; + + if ( tmp ) { + elem[ ontype ] = tmp; + } + } + } + } + + return event.result; + }, + + // Piggyback on a donor event to simulate a different one + // Used only for `focus(in | out)` events + simulate: function( type, elem, event ) { + var e = jQuery.extend( + new jQuery.Event(), + event, + { + type: type, + isSimulated: true + } + ); + + jQuery.event.trigger( e, null, elem ); + } + +} ); + +jQuery.fn.extend( { + + trigger: function( type, data ) { + return this.each( function() { + jQuery.event.trigger( type, data, this ); + } ); + }, + triggerHandler: function( type, data ) { + var elem = this[ 0 ]; + if ( elem ) { + return jQuery.event.trigger( type, data, elem, true ); + } + } +} ); + + +// Support: Firefox <=44 +// Firefox doesn't have focus(in | out) events +// Related ticket - https://bugzilla.mozilla.org/show_bug.cgi?id=687787 +// +// Support: Chrome <=48 - 49, Safari <=9.0 - 9.1 +// focus(in | out) events fire after focus & blur events, +// which is spec violation - http://www.w3.org/TR/DOM-Level-3-Events/#events-focusevent-event-order +// Related ticket - https://bugs.chromium.org/p/chromium/issues/detail?id=449857 +if ( !support.focusin ) { + jQuery.each( { focus: "focusin", blur: "focusout" }, function( orig, fix ) { + + // Attach a single capturing handler on the document while someone wants focusin/focusout + var handler = function( event ) { + jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ) ); + }; + + jQuery.event.special[ fix ] = { + setup: function() { + + // Handle: regular nodes (via `this.ownerDocument`), window + // (via `this.document`) & document (via `this`). + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ); + + if ( !attaches ) { + doc.addEventListener( orig, handler, true ); + } + dataPriv.access( doc, fix, ( attaches || 0 ) + 1 ); + }, + teardown: function() { + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ) - 1; + + if ( !attaches ) { + doc.removeEventListener( orig, handler, true ); + dataPriv.remove( doc, fix ); + + } else { + dataPriv.access( doc, fix, attaches ); + } + } + }; + } ); +} +var location = window.location; + +var nonce = { guid: Date.now() }; + +var rquery = ( /\?/ ); + + + +// Cross-browser xml parsing +jQuery.parseXML = function( data ) { + var xml, parserErrorElem; + if ( !data || typeof data !== "string" ) { + return null; + } + + // Support: IE 9 - 11 only + // IE throws on parseFromString with invalid input. + try { + xml = ( new window.DOMParser() ).parseFromString( data, "text/xml" ); + } catch ( e ) {} + + parserErrorElem = xml && xml.getElementsByTagName( "parsererror" )[ 0 ]; + if ( !xml || parserErrorElem ) { + jQuery.error( "Invalid XML: " + ( + parserErrorElem ? + jQuery.map( parserErrorElem.childNodes, function( el ) { + return el.textContent; + } ).join( "\n" ) : + data + ) ); + } + return xml; +}; + + +var + rbracket = /\[\]$/, + rCRLF = /\r?\n/g, + rsubmitterTypes = /^(?:submit|button|image|reset|file)$/i, + rsubmittable = /^(?:input|select|textarea|keygen)/i; + +function buildParams( prefix, obj, traditional, add ) { + var name; + + if ( Array.isArray( obj ) ) { + + // Serialize array item. + jQuery.each( obj, function( i, v ) { + if ( traditional || rbracket.test( prefix ) ) { + + // Treat each array item as a scalar. + add( prefix, v ); + + } else { + + // Item is non-scalar (array or object), encode its numeric index. + buildParams( + prefix + "[" + ( typeof v === "object" && v != null ? i : "" ) + "]", + v, + traditional, + add + ); + } + } ); + + } else if ( !traditional && toType( obj ) === "object" ) { + + // Serialize object item. + for ( name in obj ) { + buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add ); + } + + } else { + + // Serialize scalar item. + add( prefix, obj ); + } +} + +// Serialize an array of form elements or a set of +// key/values into a query string +jQuery.param = function( a, traditional ) { + var prefix, + s = [], + add = function( key, valueOrFunction ) { + + // If value is a function, invoke it and use its return value + var value = isFunction( valueOrFunction ) ? + valueOrFunction() : + valueOrFunction; + + s[ s.length ] = encodeURIComponent( key ) + "=" + + encodeURIComponent( value == null ? "" : value ); + }; + + if ( a == null ) { + return ""; + } + + // If an array was passed in, assume that it is an array of form elements. + if ( Array.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) { + + // Serialize the form elements + jQuery.each( a, function() { + add( this.name, this.value ); + } ); + + } else { + + // If traditional, encode the "old" way (the way 1.3.2 or older + // did it), otherwise encode params recursively. + for ( prefix in a ) { + buildParams( prefix, a[ prefix ], traditional, add ); + } + } + + // Return the resulting serialization + return s.join( "&" ); +}; + +jQuery.fn.extend( { + serialize: function() { + return jQuery.param( this.serializeArray() ); + }, + serializeArray: function() { + return this.map( function() { + + // Can add propHook for "elements" to filter or add form elements + var elements = jQuery.prop( this, "elements" ); + return elements ? jQuery.makeArray( elements ) : this; + } ).filter( function() { + var type = this.type; + + // Use .is( ":disabled" ) so that fieldset[disabled] works + return this.name && !jQuery( this ).is( ":disabled" ) && + rsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) && + ( this.checked || !rcheckableType.test( type ) ); + } ).map( function( _i, elem ) { + var val = jQuery( this ).val(); + + if ( val == null ) { + return null; + } + + if ( Array.isArray( val ) ) { + return jQuery.map( val, function( val ) { + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ); + } + + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ).get(); + } +} ); + + +var + r20 = /%20/g, + rhash = /#.*$/, + rantiCache = /([?&])_=[^&]*/, + rheaders = /^(.*?):[ \t]*([^\r\n]*)$/mg, + + // #7653, #8125, #8152: local protocol detection + rlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/, + rnoContent = /^(?:GET|HEAD)$/, + rprotocol = /^\/\//, + + /* Prefilters + * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example) + * 2) These are called: + * - BEFORE asking for a transport + * - AFTER param serialization (s.data is a string if s.processData is true) + * 3) key is the dataType + * 4) the catchall symbol "*" can be used + * 5) execution will start with transport dataType and THEN continue down to "*" if needed + */ + prefilters = {}, + + /* Transports bindings + * 1) key is the dataType + * 2) the catchall symbol "*" can be used + * 3) selection will start with transport dataType and THEN go to "*" if needed + */ + transports = {}, + + // Avoid comment-prolog char sequence (#10098); must appease lint and evade compression + allTypes = "*/".concat( "*" ), + + // Anchor tag for parsing the document origin + originAnchor = document.createElement( "a" ); + +originAnchor.href = location.href; + +// Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport +function addToPrefiltersOrTransports( structure ) { + + // dataTypeExpression is optional and defaults to "*" + return function( dataTypeExpression, func ) { + + if ( typeof dataTypeExpression !== "string" ) { + func = dataTypeExpression; + dataTypeExpression = "*"; + } + + var dataType, + i = 0, + dataTypes = dataTypeExpression.toLowerCase().match( rnothtmlwhite ) || []; + + if ( isFunction( func ) ) { + + // For each dataType in the dataTypeExpression + while ( ( dataType = dataTypes[ i++ ] ) ) { + + // Prepend if requested + if ( dataType[ 0 ] === "+" ) { + dataType = dataType.slice( 1 ) || "*"; + ( structure[ dataType ] = structure[ dataType ] || [] ).unshift( func ); + + // Otherwise append + } else { + ( structure[ dataType ] = structure[ dataType ] || [] ).push( func ); + } + } + } + }; +} + +// Base inspection function for prefilters and transports +function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) { + + var inspected = {}, + seekingTransport = ( structure === transports ); + + function inspect( dataType ) { + var selected; + inspected[ dataType ] = true; + jQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) { + var dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR ); + if ( typeof dataTypeOrTransport === "string" && + !seekingTransport && !inspected[ dataTypeOrTransport ] ) { + + options.dataTypes.unshift( dataTypeOrTransport ); + inspect( dataTypeOrTransport ); + return false; + } else if ( seekingTransport ) { + return !( selected = dataTypeOrTransport ); + } + } ); + return selected; + } + + return inspect( options.dataTypes[ 0 ] ) || !inspected[ "*" ] && inspect( "*" ); +} + +// A special extend for ajax options +// that takes "flat" options (not to be deep extended) +// Fixes #9887 +function ajaxExtend( target, src ) { + var key, deep, + flatOptions = jQuery.ajaxSettings.flatOptions || {}; + + for ( key in src ) { + if ( src[ key ] !== undefined ) { + ( flatOptions[ key ] ? target : ( deep || ( deep = {} ) ) )[ key ] = src[ key ]; + } + } + if ( deep ) { + jQuery.extend( true, target, deep ); + } + + return target; +} + +/* Handles responses to an ajax request: + * - finds the right dataType (mediates between content-type and expected dataType) + * - returns the corresponding response + */ +function ajaxHandleResponses( s, jqXHR, responses ) { + + var ct, type, finalDataType, firstDataType, + contents = s.contents, + dataTypes = s.dataTypes; + + // Remove auto dataType and get content-type in the process + while ( dataTypes[ 0 ] === "*" ) { + dataTypes.shift(); + if ( ct === undefined ) { + ct = s.mimeType || jqXHR.getResponseHeader( "Content-Type" ); + } + } + + // Check if we're dealing with a known content-type + if ( ct ) { + for ( type in contents ) { + if ( contents[ type ] && contents[ type ].test( ct ) ) { + dataTypes.unshift( type ); + break; + } + } + } + + // Check to see if we have a response for the expected dataType + if ( dataTypes[ 0 ] in responses ) { + finalDataType = dataTypes[ 0 ]; + } else { + + // Try convertible dataTypes + for ( type in responses ) { + if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[ 0 ] ] ) { + finalDataType = type; + break; + } + if ( !firstDataType ) { + firstDataType = type; + } + } + + // Or just use first one + finalDataType = finalDataType || firstDataType; + } + + // If we found a dataType + // We add the dataType to the list if needed + // and return the corresponding response + if ( finalDataType ) { + if ( finalDataType !== dataTypes[ 0 ] ) { + dataTypes.unshift( finalDataType ); + } + return responses[ finalDataType ]; + } +} + +/* Chain conversions given the request and the original response + * Also sets the responseXXX fields on the jqXHR instance + */ +function ajaxConvert( s, response, jqXHR, isSuccess ) { + var conv2, current, conv, tmp, prev, + converters = {}, + + // Work with a copy of dataTypes in case we need to modify it for conversion + dataTypes = s.dataTypes.slice(); + + // Create converters map with lowercased keys + if ( dataTypes[ 1 ] ) { + for ( conv in s.converters ) { + converters[ conv.toLowerCase() ] = s.converters[ conv ]; + } + } + + current = dataTypes.shift(); + + // Convert to each sequential dataType + while ( current ) { + + if ( s.responseFields[ current ] ) { + jqXHR[ s.responseFields[ current ] ] = response; + } + + // Apply the dataFilter if provided + if ( !prev && isSuccess && s.dataFilter ) { + response = s.dataFilter( response, s.dataType ); + } + + prev = current; + current = dataTypes.shift(); + + if ( current ) { + + // There's only work to do if current dataType is non-auto + if ( current === "*" ) { + + current = prev; + + // Convert response if prev dataType is non-auto and differs from current + } else if ( prev !== "*" && prev !== current ) { + + // Seek a direct converter + conv = converters[ prev + " " + current ] || converters[ "* " + current ]; + + // If none found, seek a pair + if ( !conv ) { + for ( conv2 in converters ) { + + // If conv2 outputs current + tmp = conv2.split( " " ); + if ( tmp[ 1 ] === current ) { + + // If prev can be converted to accepted input + conv = converters[ prev + " " + tmp[ 0 ] ] || + converters[ "* " + tmp[ 0 ] ]; + if ( conv ) { + + // Condense equivalence converters + if ( conv === true ) { + conv = converters[ conv2 ]; + + // Otherwise, insert the intermediate dataType + } else if ( converters[ conv2 ] !== true ) { + current = tmp[ 0 ]; + dataTypes.unshift( tmp[ 1 ] ); + } + break; + } + } + } + } + + // Apply converter (if not an equivalence) + if ( conv !== true ) { + + // Unless errors are allowed to bubble, catch and return them + if ( conv && s.throws ) { + response = conv( response ); + } else { + try { + response = conv( response ); + } catch ( e ) { + return { + state: "parsererror", + error: conv ? e : "No conversion from " + prev + " to " + current + }; + } + } + } + } + } + } + + return { state: "success", data: response }; +} + +jQuery.extend( { + + // Counter for holding the number of active queries + active: 0, + + // Last-Modified header cache for next request + lastModified: {}, + etag: {}, + + ajaxSettings: { + url: location.href, + type: "GET", + isLocal: rlocalProtocol.test( location.protocol ), + global: true, + processData: true, + async: true, + contentType: "application/x-www-form-urlencoded; charset=UTF-8", + + /* + timeout: 0, + data: null, + dataType: null, + username: null, + password: null, + cache: null, + throws: false, + traditional: false, + headers: {}, + */ + + accepts: { + "*": allTypes, + text: "text/plain", + html: "text/html", + xml: "application/xml, text/xml", + json: "application/json, text/javascript" + }, + + contents: { + xml: /\bxml\b/, + html: /\bhtml/, + json: /\bjson\b/ + }, + + responseFields: { + xml: "responseXML", + text: "responseText", + json: "responseJSON" + }, + + // Data converters + // Keys separate source (or catchall "*") and destination types with a single space + converters: { + + // Convert anything to text + "* text": String, + + // Text to html (true = no transformation) + "text html": true, + + // Evaluate text as a json expression + "text json": JSON.parse, + + // Parse text as xml + "text xml": jQuery.parseXML + }, + + // For options that shouldn't be deep extended: + // you can add your own custom options here if + // and when you create one that shouldn't be + // deep extended (see ajaxExtend) + flatOptions: { + url: true, + context: true + } + }, + + // Creates a full fledged settings object into target + // with both ajaxSettings and settings fields. + // If target is omitted, writes into ajaxSettings. + ajaxSetup: function( target, settings ) { + return settings ? + + // Building a settings object + ajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) : + + // Extending ajaxSettings + ajaxExtend( jQuery.ajaxSettings, target ); + }, + + ajaxPrefilter: addToPrefiltersOrTransports( prefilters ), + ajaxTransport: addToPrefiltersOrTransports( transports ), + + // Main method + ajax: function( url, options ) { + + // If url is an object, simulate pre-1.5 signature + if ( typeof url === "object" ) { + options = url; + url = undefined; + } + + // Force options to be an object + options = options || {}; + + var transport, + + // URL without anti-cache param + cacheURL, + + // Response headers + responseHeadersString, + responseHeaders, + + // timeout handle + timeoutTimer, + + // Url cleanup var + urlAnchor, + + // Request state (becomes false upon send and true upon completion) + completed, + + // To know if global events are to be dispatched + fireGlobals, + + // Loop variable + i, + + // uncached part of the url + uncached, + + // Create the final options object + s = jQuery.ajaxSetup( {}, options ), + + // Callbacks context + callbackContext = s.context || s, + + // Context for global events is callbackContext if it is a DOM node or jQuery collection + globalEventContext = s.context && + ( callbackContext.nodeType || callbackContext.jquery ) ? + jQuery( callbackContext ) : + jQuery.event, + + // Deferreds + deferred = jQuery.Deferred(), + completeDeferred = jQuery.Callbacks( "once memory" ), + + // Status-dependent callbacks + statusCode = s.statusCode || {}, + + // Headers (they are sent all at once) + requestHeaders = {}, + requestHeadersNames = {}, + + // Default abort message + strAbort = "canceled", + + // Fake xhr + jqXHR = { + readyState: 0, + + // Builds headers hashtable if needed + getResponseHeader: function( key ) { + var match; + if ( completed ) { + if ( !responseHeaders ) { + responseHeaders = {}; + while ( ( match = rheaders.exec( responseHeadersString ) ) ) { + responseHeaders[ match[ 1 ].toLowerCase() + " " ] = + ( responseHeaders[ match[ 1 ].toLowerCase() + " " ] || [] ) + .concat( match[ 2 ] ); + } + } + match = responseHeaders[ key.toLowerCase() + " " ]; + } + return match == null ? null : match.join( ", " ); + }, + + // Raw string + getAllResponseHeaders: function() { + return completed ? responseHeadersString : null; + }, + + // Caches the header + setRequestHeader: function( name, value ) { + if ( completed == null ) { + name = requestHeadersNames[ name.toLowerCase() ] = + requestHeadersNames[ name.toLowerCase() ] || name; + requestHeaders[ name ] = value; + } + return this; + }, + + // Overrides response content-type header + overrideMimeType: function( type ) { + if ( completed == null ) { + s.mimeType = type; + } + return this; + }, + + // Status-dependent callbacks + statusCode: function( map ) { + var code; + if ( map ) { + if ( completed ) { + + // Execute the appropriate callbacks + jqXHR.always( map[ jqXHR.status ] ); + } else { + + // Lazy-add the new callbacks in a way that preserves old ones + for ( code in map ) { + statusCode[ code ] = [ statusCode[ code ], map[ code ] ]; + } + } + } + return this; + }, + + // Cancel the request + abort: function( statusText ) { + var finalText = statusText || strAbort; + if ( transport ) { + transport.abort( finalText ); + } + done( 0, finalText ); + return this; + } + }; + + // Attach deferreds + deferred.promise( jqXHR ); + + // Add protocol if not provided (prefilters might expect it) + // Handle falsy url in the settings object (#10093: consistency with old signature) + // We also use the url parameter if available + s.url = ( ( url || s.url || location.href ) + "" ) + .replace( rprotocol, location.protocol + "//" ); + + // Alias method option to type as per ticket #12004 + s.type = options.method || options.type || s.method || s.type; + + // Extract dataTypes list + s.dataTypes = ( s.dataType || "*" ).toLowerCase().match( rnothtmlwhite ) || [ "" ]; + + // A cross-domain request is in order when the origin doesn't match the current origin. + if ( s.crossDomain == null ) { + urlAnchor = document.createElement( "a" ); + + // Support: IE <=8 - 11, Edge 12 - 15 + // IE throws exception on accessing the href property if url is malformed, + // e.g. http://example.com:80x/ + try { + urlAnchor.href = s.url; + + // Support: IE <=8 - 11 only + // Anchor's host property isn't correctly set when s.url is relative + urlAnchor.href = urlAnchor.href; + s.crossDomain = originAnchor.protocol + "//" + originAnchor.host !== + urlAnchor.protocol + "//" + urlAnchor.host; + } catch ( e ) { + + // If there is an error parsing the URL, assume it is crossDomain, + // it can be rejected by the transport if it is invalid + s.crossDomain = true; + } + } + + // Convert data if not already a string + if ( s.data && s.processData && typeof s.data !== "string" ) { + s.data = jQuery.param( s.data, s.traditional ); + } + + // Apply prefilters + inspectPrefiltersOrTransports( prefilters, s, options, jqXHR ); + + // If request was aborted inside a prefilter, stop there + if ( completed ) { + return jqXHR; + } + + // We can fire global events as of now if asked to + // Don't fire events if jQuery.event is undefined in an AMD-usage scenario (#15118) + fireGlobals = jQuery.event && s.global; + + // Watch for a new set of requests + if ( fireGlobals && jQuery.active++ === 0 ) { + jQuery.event.trigger( "ajaxStart" ); + } + + // Uppercase the type + s.type = s.type.toUpperCase(); + + // Determine if request has content + s.hasContent = !rnoContent.test( s.type ); + + // Save the URL in case we're toying with the If-Modified-Since + // and/or If-None-Match header later on + // Remove hash to simplify url manipulation + cacheURL = s.url.replace( rhash, "" ); + + // More options handling for requests with no content + if ( !s.hasContent ) { + + // Remember the hash so we can put it back + uncached = s.url.slice( cacheURL.length ); + + // If data is available and should be processed, append data to url + if ( s.data && ( s.processData || typeof s.data === "string" ) ) { + cacheURL += ( rquery.test( cacheURL ) ? "&" : "?" ) + s.data; + + // #9682: remove data so that it's not used in an eventual retry + delete s.data; + } + + // Add or update anti-cache param if needed + if ( s.cache === false ) { + cacheURL = cacheURL.replace( rantiCache, "$1" ); + uncached = ( rquery.test( cacheURL ) ? "&" : "?" ) + "_=" + ( nonce.guid++ ) + + uncached; + } + + // Put hash and anti-cache on the URL that will be requested (gh-1732) + s.url = cacheURL + uncached; + + // Change '%20' to '+' if this is encoded form body content (gh-2658) + } else if ( s.data && s.processData && + ( s.contentType || "" ).indexOf( "application/x-www-form-urlencoded" ) === 0 ) { + s.data = s.data.replace( r20, "+" ); + } + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + if ( jQuery.lastModified[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ cacheURL ] ); + } + if ( jQuery.etag[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ cacheURL ] ); + } + } + + // Set the correct header, if data is being sent + if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) { + jqXHR.setRequestHeader( "Content-Type", s.contentType ); + } + + // Set the Accepts header for the server, depending on the dataType + jqXHR.setRequestHeader( + "Accept", + s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[ 0 ] ] ? + s.accepts[ s.dataTypes[ 0 ] ] + + ( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) : + s.accepts[ "*" ] + ); + + // Check for headers option + for ( i in s.headers ) { + jqXHR.setRequestHeader( i, s.headers[ i ] ); + } + + // Allow custom headers/mimetypes and early abort + if ( s.beforeSend && + ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || completed ) ) { + + // Abort if not done already and return + return jqXHR.abort(); + } + + // Aborting is no longer a cancellation + strAbort = "abort"; + + // Install callbacks on deferreds + completeDeferred.add( s.complete ); + jqXHR.done( s.success ); + jqXHR.fail( s.error ); + + // Get transport + transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR ); + + // If no transport, we auto-abort + if ( !transport ) { + done( -1, "No Transport" ); + } else { + jqXHR.readyState = 1; + + // Send global event + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] ); + } + + // If request was aborted inside ajaxSend, stop there + if ( completed ) { + return jqXHR; + } + + // Timeout + if ( s.async && s.timeout > 0 ) { + timeoutTimer = window.setTimeout( function() { + jqXHR.abort( "timeout" ); + }, s.timeout ); + } + + try { + completed = false; + transport.send( requestHeaders, done ); + } catch ( e ) { + + // Rethrow post-completion exceptions + if ( completed ) { + throw e; + } + + // Propagate others as results + done( -1, e ); + } + } + + // Callback for when everything is done + function done( status, nativeStatusText, responses, headers ) { + var isSuccess, success, error, response, modified, + statusText = nativeStatusText; + + // Ignore repeat invocations + if ( completed ) { + return; + } + + completed = true; + + // Clear timeout if it exists + if ( timeoutTimer ) { + window.clearTimeout( timeoutTimer ); + } + + // Dereference transport for early garbage collection + // (no matter how long the jqXHR object will be used) + transport = undefined; + + // Cache response headers + responseHeadersString = headers || ""; + + // Set readyState + jqXHR.readyState = status > 0 ? 4 : 0; + + // Determine if successful + isSuccess = status >= 200 && status < 300 || status === 304; + + // Get response data + if ( responses ) { + response = ajaxHandleResponses( s, jqXHR, responses ); + } + + // Use a noop converter for missing script but not if jsonp + if ( !isSuccess && + jQuery.inArray( "script", s.dataTypes ) > -1 && + jQuery.inArray( "json", s.dataTypes ) < 0 ) { + s.converters[ "text script" ] = function() {}; + } + + // Convert no matter what (that way responseXXX fields are always set) + response = ajaxConvert( s, response, jqXHR, isSuccess ); + + // If successful, handle type chaining + if ( isSuccess ) { + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + modified = jqXHR.getResponseHeader( "Last-Modified" ); + if ( modified ) { + jQuery.lastModified[ cacheURL ] = modified; + } + modified = jqXHR.getResponseHeader( "etag" ); + if ( modified ) { + jQuery.etag[ cacheURL ] = modified; + } + } + + // if no content + if ( status === 204 || s.type === "HEAD" ) { + statusText = "nocontent"; + + // if not modified + } else if ( status === 304 ) { + statusText = "notmodified"; + + // If we have data, let's convert it + } else { + statusText = response.state; + success = response.data; + error = response.error; + isSuccess = !error; + } + } else { + + // Extract error from statusText and normalize for non-aborts + error = statusText; + if ( status || !statusText ) { + statusText = "error"; + if ( status < 0 ) { + status = 0; + } + } + } + + // Set data for the fake xhr object + jqXHR.status = status; + jqXHR.statusText = ( nativeStatusText || statusText ) + ""; + + // Success/Error + if ( isSuccess ) { + deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] ); + } else { + deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] ); + } + + // Status-dependent callbacks + jqXHR.statusCode( statusCode ); + statusCode = undefined; + + if ( fireGlobals ) { + globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError", + [ jqXHR, s, isSuccess ? success : error ] ); + } + + // Complete + completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] ); + + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] ); + + // Handle the global AJAX counter + if ( !( --jQuery.active ) ) { + jQuery.event.trigger( "ajaxStop" ); + } + } + } + + return jqXHR; + }, + + getJSON: function( url, data, callback ) { + return jQuery.get( url, data, callback, "json" ); + }, + + getScript: function( url, callback ) { + return jQuery.get( url, undefined, callback, "script" ); + } +} ); + +jQuery.each( [ "get", "post" ], function( _i, method ) { + jQuery[ method ] = function( url, data, callback, type ) { + + // Shift arguments if data argument was omitted + if ( isFunction( data ) ) { + type = type || callback; + callback = data; + data = undefined; + } + + // The url can be an options object (which then must have .url) + return jQuery.ajax( jQuery.extend( { + url: url, + type: method, + dataType: type, + data: data, + success: callback + }, jQuery.isPlainObject( url ) && url ) ); + }; +} ); + +jQuery.ajaxPrefilter( function( s ) { + var i; + for ( i in s.headers ) { + if ( i.toLowerCase() === "content-type" ) { + s.contentType = s.headers[ i ] || ""; + } + } +} ); + + +jQuery._evalUrl = function( url, options, doc ) { + return jQuery.ajax( { + url: url, + + // Make this explicit, since user can override this through ajaxSetup (#11264) + type: "GET", + dataType: "script", + cache: true, + async: false, + global: false, + + // Only evaluate the response if it is successful (gh-4126) + // dataFilter is not invoked for failure responses, so using it instead + // of the default converter is kludgy but it works. + converters: { + "text script": function() {} + }, + dataFilter: function( response ) { + jQuery.globalEval( response, options, doc ); + } + } ); +}; + + +jQuery.fn.extend( { + wrapAll: function( html ) { + var wrap; + + if ( this[ 0 ] ) { + if ( isFunction( html ) ) { + html = html.call( this[ 0 ] ); + } + + // The elements to wrap the target around + wrap = jQuery( html, this[ 0 ].ownerDocument ).eq( 0 ).clone( true ); + + if ( this[ 0 ].parentNode ) { + wrap.insertBefore( this[ 0 ] ); + } + + wrap.map( function() { + var elem = this; + + while ( elem.firstElementChild ) { + elem = elem.firstElementChild; + } + + return elem; + } ).append( this ); + } + + return this; + }, + + wrapInner: function( html ) { + if ( isFunction( html ) ) { + return this.each( function( i ) { + jQuery( this ).wrapInner( html.call( this, i ) ); + } ); + } + + return this.each( function() { + var self = jQuery( this ), + contents = self.contents(); + + if ( contents.length ) { + contents.wrapAll( html ); + + } else { + self.append( html ); + } + } ); + }, + + wrap: function( html ) { + var htmlIsFunction = isFunction( html ); + + return this.each( function( i ) { + jQuery( this ).wrapAll( htmlIsFunction ? html.call( this, i ) : html ); + } ); + }, + + unwrap: function( selector ) { + this.parent( selector ).not( "body" ).each( function() { + jQuery( this ).replaceWith( this.childNodes ); + } ); + return this; + } +} ); + + +jQuery.expr.pseudos.hidden = function( elem ) { + return !jQuery.expr.pseudos.visible( elem ); +}; +jQuery.expr.pseudos.visible = function( elem ) { + return !!( elem.offsetWidth || elem.offsetHeight || elem.getClientRects().length ); +}; + + + + +jQuery.ajaxSettings.xhr = function() { + try { + return new window.XMLHttpRequest(); + } catch ( e ) {} +}; + +var xhrSuccessStatus = { + + // File protocol always yields status code 0, assume 200 + 0: 200, + + // Support: IE <=9 only + // #1450: sometimes IE returns 1223 when it should be 204 + 1223: 204 + }, + xhrSupported = jQuery.ajaxSettings.xhr(); + +support.cors = !!xhrSupported && ( "withCredentials" in xhrSupported ); +support.ajax = xhrSupported = !!xhrSupported; + +jQuery.ajaxTransport( function( options ) { + var callback, errorCallback; + + // Cross domain only allowed if supported through XMLHttpRequest + if ( support.cors || xhrSupported && !options.crossDomain ) { + return { + send: function( headers, complete ) { + var i, + xhr = options.xhr(); + + xhr.open( + options.type, + options.url, + options.async, + options.username, + options.password + ); + + // Apply custom fields if provided + if ( options.xhrFields ) { + for ( i in options.xhrFields ) { + xhr[ i ] = options.xhrFields[ i ]; + } + } + + // Override mime type if needed + if ( options.mimeType && xhr.overrideMimeType ) { + xhr.overrideMimeType( options.mimeType ); + } + + // X-Requested-With header + // For cross-domain requests, seeing as conditions for a preflight are + // akin to a jigsaw puzzle, we simply never set it to be sure. + // (it can always be set on a per-request basis or even using ajaxSetup) + // For same-domain requests, won't change header if already provided. + if ( !options.crossDomain && !headers[ "X-Requested-With" ] ) { + headers[ "X-Requested-With" ] = "XMLHttpRequest"; + } + + // Set headers + for ( i in headers ) { + xhr.setRequestHeader( i, headers[ i ] ); + } + + // Callback + callback = function( type ) { + return function() { + if ( callback ) { + callback = errorCallback = xhr.onload = + xhr.onerror = xhr.onabort = xhr.ontimeout = + xhr.onreadystatechange = null; + + if ( type === "abort" ) { + xhr.abort(); + } else if ( type === "error" ) { + + // Support: IE <=9 only + // On a manual native abort, IE9 throws + // errors on any property access that is not readyState + if ( typeof xhr.status !== "number" ) { + complete( 0, "error" ); + } else { + complete( + + // File: protocol always yields status 0; see #8605, #14207 + xhr.status, + xhr.statusText + ); + } + } else { + complete( + xhrSuccessStatus[ xhr.status ] || xhr.status, + xhr.statusText, + + // Support: IE <=9 only + // IE9 has no XHR2 but throws on binary (trac-11426) + // For XHR2 non-text, let the caller handle it (gh-2498) + ( xhr.responseType || "text" ) !== "text" || + typeof xhr.responseText !== "string" ? + { binary: xhr.response } : + { text: xhr.responseText }, + xhr.getAllResponseHeaders() + ); + } + } + }; + }; + + // Listen to events + xhr.onload = callback(); + errorCallback = xhr.onerror = xhr.ontimeout = callback( "error" ); + + // Support: IE 9 only + // Use onreadystatechange to replace onabort + // to handle uncaught aborts + if ( xhr.onabort !== undefined ) { + xhr.onabort = errorCallback; + } else { + xhr.onreadystatechange = function() { + + // Check readyState before timeout as it changes + if ( xhr.readyState === 4 ) { + + // Allow onerror to be called first, + // but that will not handle a native abort + // Also, save errorCallback to a variable + // as xhr.onerror cannot be accessed + window.setTimeout( function() { + if ( callback ) { + errorCallback(); + } + } ); + } + }; + } + + // Create the abort callback + callback = callback( "abort" ); + + try { + + // Do send the request (this may raise an exception) + xhr.send( options.hasContent && options.data || null ); + } catch ( e ) { + + // #14683: Only rethrow if this hasn't been notified as an error yet + if ( callback ) { + throw e; + } + } + }, + + abort: function() { + if ( callback ) { + callback(); + } + } + }; + } +} ); + + + + +// Prevent auto-execution of scripts when no explicit dataType was provided (See gh-2432) +jQuery.ajaxPrefilter( function( s ) { + if ( s.crossDomain ) { + s.contents.script = false; + } +} ); + +// Install script dataType +jQuery.ajaxSetup( { + accepts: { + script: "text/javascript, application/javascript, " + + "application/ecmascript, application/x-ecmascript" + }, + contents: { + script: /\b(?:java|ecma)script\b/ + }, + converters: { + "text script": function( text ) { + jQuery.globalEval( text ); + return text; + } + } +} ); + +// Handle cache's special case and crossDomain +jQuery.ajaxPrefilter( "script", function( s ) { + if ( s.cache === undefined ) { + s.cache = false; + } + if ( s.crossDomain ) { + s.type = "GET"; + } +} ); + +// Bind script tag hack transport +jQuery.ajaxTransport( "script", function( s ) { + + // This transport only deals with cross domain or forced-by-attrs requests + if ( s.crossDomain || s.scriptAttrs ) { + var script, callback; + return { + send: function( _, complete ) { + script = jQuery( " + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Design philosophy

+
    +
  • Performance is important but not the sole consideration. Anyone who +goes to the trouble of using SIMD clearly cares about speed. However, +portability, maintainability and readability also matter, otherwise +we would write in assembly. We aim for performance within 10-20% of a +hand-written assembly implementation on the development platform. +There is no performance gap vs. intrinsics: Highway code can do +anything they can. If necessary, you can use platform-specific +instructions inside #if HWY_TARGET == HWY_NEON etc.

  • +
  • The guiding principles of C++ are “pay only for what you use” and +“leave no room for a lower-level language below C++”. We apply these +by defining a SIMD API that ensures operation costs are visible, +predictable and minimal.

  • +
  • Performance portability is important, i.e. the API should be +efficient on all target platforms. Unfortunately, common idioms for +one platform can be inefficient on others. For example: summing lanes +horizontally versus shuffling. Documenting which operations are +expensive does not prevent their use, as evidenced by widespread use +of HADDPS. Performance acceptance tests may detect large +regressions, but do not help choose the approach during initial +development. Analysis tools can warn about some potential +inefficiencies, but likely not all. We instead provide a carefully +chosen set of vector types and operations that are efficient on all +target platforms (Armv8, PPC8, +x86).

  • +
  • Future SIMD hardware features are difficult to predict. For example, +AVX2 came with surprising semantics (almost no interaction between +128-bit blocks) and AVX-512 added two kinds of predicates (writemask +and zeromask). To ensure the API reflects hardware realities, we +suggest a flexible approach that adds new operations as they become +commonly available, with fallback implementations where necessary.

  • +
  • Masking/predication differs between platforms, and it is not clear +how important the use cases are beyond the ternary operator +IfThenElse. AVX-512/Arm SVE zeromasks are useful, but not +supported by P0214R5. We provide IfThen[Zero]Else[Zero] variants.

  • +
  • “Width-agnostic” SIMD is more future-proof than user-specified fixed +sizes. For example, valarray-like code can iterate over a 1D array +with a library-specified vector width. This will result in better +code when vector sizes increase, and matches the direction taken by +Arm +SVE +and RiscV V as well as Agner Fog’s ForwardCom instruction set +proposal. However, some applications may +require fixed sizes, so we also guarantee support for <= 128-bit +vectors in each instruction set.

  • +
  • The API and its implementation should be usable and efficient with +commonly used compilers, including MSVC. For example, we write +ShiftLeft<3>(v) instead of v << 3 because MSVC 2017 (aarch64) +does not propagate the literal (https://godbolt.org/g/rKx5Ga). +Highway requires function-specific target attributes, supported by +GCC 4.9 / Clang 3.9 / MSVC 2015.

  • +
  • Efficient and safe runtime dispatch is important. Modules such as +image or video codecs are typically embedded into larger applications +such as browsers, so they cannot require separate binaries for each +CPU. Libraries also cannot predict whether the application already +uses AVX2 (and pays the frequency throttling cost), so this decision +must be left to the application. Using only the lowest-common +denominator instructions sacrifices too much performance. Therefore, +we provide code paths for multiple instruction sets and choose the +most suitable at runtime. To reduce overhead, dispatch should be +hoisted to higher layers instead of checking inside every low-level +function. Highway supports inlining functions in the same file or in +*-inl.h headers. We generate all code paths from the same source +to reduce implementation- and debugging cost.

  • +
  • Not every CPU need be supported. To reduce code size and compile +time, we group x86 targets into clusters. In particular, SSE3 +instructions are only used/available if S-SSE3 is also available, and +AVX only if AVX2 is also supported. Code generation for AVX3_DL also +requires opting-in by defining HWY_WANT_AVX3_DL.

  • +
  • Access to platform-specific intrinsics is necessary for acceptance in +performance-critical projects. We provide conversions to and from +intrinsics to allow utilizing specialized platform-specific +functionality, and simplify incremental porting of existing code.

  • +
  • The core API should be compact and easy to learn; we provide a +concise reference.

  • +
+
+

Prior API designs

+

The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s F32vec4 wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch.

+
+
+

Overloaded function API

+

Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type Simd for overloading, abbreviated +to D for template arguments and d in lvalues.

+

Note that generic function templates are possible (see +generic_ops-inl.h).

+
+
+

Masks

+

AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost.

+

Masks are returned by comparisons and TestBit; they serve as the +input to IfThen*. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ZeroIfNegative function.

+
+
+

Differences vs. P0214R5 / std::experimental::simd

+
    +
  1. Allowing the use of built-in vector types by relying on non-member +functions. By contrast, P0214R5 requires a wrapper class, which does +not work for sizeless vector types currently used by Arm SVE and +Risc-V.

  2. +
  3. Supporting many more operations such as 128-bit compare/minmax, +AES/CLMUL, AndNot, AverageRound, bit-shift by immediates, +compress/expand, fixed-point mul, IfThenElse, interleaved +load/store, lzcnt, mask find/set, masked load/store, popcount, +reductions, saturated add/sub, scatter/gather.

  4. +
  5. Designing the API to avoid or minimize overhead on AVX2/AVX-512 +caused by crossing 128-bit ‘block’ boundaries.

  6. +
  7. Avoiding the need for non-native vectors. By contrast, P0214R5’s +simd_cast returns fixed_size<> vectors which are more +expensive to access because they reside on the stack. We can avoid +this plus additional overhead on Arm/AVX2 by defining +width-expanding operations as functions of a vector part, +e.g. promoting half a vector of uint8_t lanes to one full vector +of uint16_t, or demoting full vectors to half vectors with +half-width lanes.

  8. +
  9. Guaranteeing access to the underlying intrinsic vector type. This +ensures all platform-specific capabilities can be used. P0214R5 +instead only ‘encourages’ implementations to provide access.

  10. +
  11. Enabling safe runtime dispatch and inlining in the same binary. +P0214R5 is based on the Vc library, which does not provide +assistance for linking multiple instruction sets into the same +binary. The Vc documentation suggests compiling separate executables +for each instruction set or using GCC’s ifunc (indirect functions). +The latter is compiler-specific and risks crashes due to ODR +violations when compiling the same function with different compiler +flags. We solve this problem via target-specific namespaces and +attributes (see HOWTO section below). We also permit a mix of static +target selection and runtime dispatch for hotspots that may benefit +from newer instruction sets if available.

  12. +
  13. Omitting inefficient or non-performance-portable operations such as +hmax, operator[], and unsupported integer comparisons. +Applications can often replace these operations at lower cost than +emulating that exact behavior.

  14. +
  15. Omitting long double types: these are not commonly available in +hardware.

  16. +
  17. Ensuring signed integer overflow has well-defined semantics +(wraparound).

  18. +
  19. Avoiding hidden performance costs. P0214R5 allows implicit +conversions from integer to float, which costs 3-4 cycles on x86. We +make these conversions explicit to ensure their cost is visible.

  20. +
+
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_578459068 + + +
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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_578459068/faq.html b/en/test_578459068/faq.html new file mode 100644 index 0000000000..2e4c705804 --- /dev/null +++ b/en/test_578459068/faq.html @@ -0,0 +1,643 @@ + + + + + + Frequently Asked Questions — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Frequently Asked Questions

+
+

Getting started

+

Q0.0: How do I get the Highway library?

+

A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via find_package(HWY 1.2.0) and +target_link_libraries(your_project PRIVATE hwy).

+

Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules:

+
[submodule "highway"]
+    path = highway
+    url = https://github.com/google/highway
+
+
+

Then, anyone who runs git clone --recursive on your repository will +also get Highway. If not using Git, you can also manually download the +Highway code and add it +to your source tree.

+

For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert add_subdirectory(highway) +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +deps = ["//path/highway:hwy"].

+

If you use another build system, add hwy/per_target.cc and +hwy/targets.cc to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h.

+

If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case.

+

Q0.1: What’s the easiest way to start using Highway?

+

A: Copy an existing file such as hwy/examples/benchmark.cc or +skeleton.cc or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct.

+

Then, in the function RunBenchmarks (for benchmark.cc) or +FloorLog2 (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches.

+

Next, you can wrap your code in +#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128 and into +the #else branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in hwy/tests/, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code.

+
+
+

Documentation

+

Q1.1: How do I find the Highway op name corresponding to an existing +intrinsic?

+

A: Search for the intrinsic in (for example) +x86_128-inl.h. +The Highway op is typically the name of the function that calls the +intrinsic. See also the quick +reference +which lists all of the Highway ops.

+

Q1.2: Are there examples of porting intrinsics to Highway?

+

A: See https://github.com/google/highway#examples.

+

Q1.3: Where do I find documentation for each platform’s intrinsics?

+

A: See Intel +guide, +Arm +guide +and SVE, RISC-V V +spec +and guide, +WebAssembly, PPC +ISA and +intrinsics.

+

Q1.4: Where do I find instruction latency/throughput?

+

A: For x86, a combination of +uops.info and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +AMD’s sheet (zip +file). For Arm, +the +Software_Optimization_Guide +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available).

+

Q1.5: Where can I find inspiration for SIMD-friendly algorithms? A:

+ +

Q1.6: How do I predict performance?

+

A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, integrated into Compiler +Explorer. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published uica, +which is reportedly more accurate +(paper).

+
+
+

Correctness

+

Q2.1: Which targets are covered by my tests?

+

A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible.

+

Q2.2: Why do floating-point results differ on some platforms?

+

A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s MulAdd op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it.

+

Q2.3: How do I make my code safe for asan and msan?

+

A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using LoadU, or even MaskedLoad +with the mask set to FirstN(d, remaining_lanes), may trigger page +faults or asan errors. We instead recommend using +hwy/contrib/algo/transform-inl.h. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The Generate or Transform* +functions then take care of remainder handling.

+
+
+

API design

+

Q3.1: Are the ``d`` arguments optimized out?

+

A: Yes, d is an lvalue of the zero-sized type Simd<>, typically +obtained via ScalableTag<T>. These only serve to select overloaded +functions and do not occupy any storage at runtime.

+

Q3.2: Why do only some functions have a ``d`` argument?

+

A: Ops which receive and return vectors typically do not require a d +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The d argument +is required for:

+
-   Influencing the number of lanes loaded/stored from/to memory. The
+    arguments to `Simd<>` include an upper bound `N`, and a shift count
+    `kPow2` to divide the actual number of lanes by a power of two.
+-   Indicating the desired vector or mask type to return from 'factory'
+    functions such as `Set` or `FirstN`, `BitCast`, or conversions such as
+    `PromoteTo`.
+-   Disambiguating the argument type to ops such as `VecFromMask` or
+    `AllTrue`, because masks may be generic types shared between multiple
+    lane types.
+-   Determining the actual number of lanes for certain ops, in particular
+    those defined in terms of the upper half of a vector (`UpperHalf`, but
+    also `Combine` or `ConcatUpperLower`) and reductions such as
+    `MaxOfLanes`.
+
+
+

Q3.3: What’s the policy for adding new ops?

+

A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the wishlist for +ops.

+

Q3.4: auto is discouraged, what vector type should we use?

+

A: You can use Vec<D> or Mask<D>, where D is the type of +d (in fact we often use decltype(d) for that). To keep code +short, you can define typedefs/aliases, for example +using V = Vec<decltype(d)>. Note that the Highway implementation +uses VFromD<D>, which is equivalent but currently necessary because +Vec is defined after the Highway implementations in hwy/ops/*.

+

Q3.5: Why is base.h separate from highway.h?

+

A: It can be useful for files that just want compiler-dependent macros, +for example HWY_RESTRICT in public headers. This avoids the expense +of including the full highway.h, which can be large because some +platform headers declare thousands of intrinsics.

+

Q3.6: What are restrict pointers and when to use HWY_RESTRICT?

+

This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer.

+

float* HWY_RESTRICT p means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that p does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise.

+
+
+

Portability

+

Q4.1: How do I only generate code for a single instruction set +(static dispatch)?

+

A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +example documents which flags +are required on x86.

+

Q4.2: Why does my working x86 code not compile on SVE or RISC-V?

+

A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific Vec256), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules:

+
    +
  • Use functions (Eq, Lt) instead of overloaded operators (==, +<);

  • +
  • Prefix Highway ops with hwy::HWY_NAMESPACE, or an alias +(hn::Load) or ensure your code resides inside +namespace hwy::HWY_NAMESPACE;

  • +
  • Avoid arrays of vectors and static/thread_local/member vectors; +instead use arrays of the lane type (T).

  • +
  • Avoid pointer arithmetic on vectors; instead increment pointers to +lanes by the vector length (Lanes(d)).

  • +
+

Q4.3: Why are class members not allowed?

+

A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there.

+

Q4.4: Why are overloaded operators not allowed?

+

A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin operator<(unspecified_vector, unspecified_vector). +When(if) that becomes widely supported, this limitation can be lifted.

+

Q4.5: Can I declare arrays of lanes on the stack?

+

A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +hwy::AllocateAligned<T>(Lanes(d)).

+
+
+

Boilerplate

+

Q5.1: What is boilerplate?

+

A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples.

+

Q5.2: What’s the difference between ``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``?

+

A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying HWY_ATTR for every function. However, HWY_ATTR +is still necessary for lambda functions that use SIMD.

+

Q5.3: Why use ``HWY_NAMESPACE``?

+

A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +HWY_NAMESPACE namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later.

+

Q5.4: What are these unusual include guards?

+

A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +#include) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named *-inl.h with a special include +guard of the form:

+
#if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE)
+#ifdef MYPROJECT_FILE_INL_H_TARGET
+#undef MYPROJECT_FILE_INL_H_TARGET
+#else
+#define MYPROJECT_FILE_INL_H_TARGET
+#endif
+
+
+

Highway takes care of defining and un-defining HWY_TARGET_TOGGLE +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch.

+

Q5.5: How do I prevent lint warnings for the include guard?

+

A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard.

+
// Start of file: empty include guard to avoid lint errors
+#ifndef MYPROJECT_FILE_INL_H_
+#define MYPROJECT_FILE_INL_H_
+#endif
+// Followed by the actual per-target guard as above
+
+
+
+
+

Efficiency

+

Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway differentiate unaligned and aligned loads/stores?

+

A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the LDDQU instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (MOVDQU) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +CompressStore or BlendedStore) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops.

+

Q6.2: When does ``Prefetch`` help?

+

A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms.

+

Q6.3: Is CPU clock throttling really an issue?

+

A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +microbenchmark +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For vectorized +Quicksort, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is no longer a concern on recent +Intel +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512.

+

Q6.4: Why does my CPU sometimes only execute one vector instruction +per cycle even though the specs say it could do 2-4?

+

A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences.

+

Q6.5: How expensive are Gather/Scatter?

+

A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire vectors per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely.

+
+
+

Troubleshooting

+

Q7.1: When building with clang-16, I see errors such as +DWARF error: invalid or unhandled FORM value: 0x25 or +undefined reference to __extendhfsf2.

+

A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of __extendhfsf2 to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information.

+

Q7.2: I see build errors mentioning +inlining failed in call to ‘always_inline’ ‘hwy::PreventElision<int&>(int&)void’: target specific option mismatch.

+

A: This is caused by a conflict between -m compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +HWY_IS_TEST (set by our CMake/Bazel builds for tests) or +HWY_COMPILE_ALL_ATTAINABLE. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When -m compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as PreventElision are compiled for a newer CPU baseline than +the minimum target that Highway sets via #pragma. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by -m flags. However, Highway’s tests aim to cover all +targets by defining HWY_IS_TEST. When that or +HWY_COMPILE_ALL_ATTAINABLE are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining HWY_COMPILE_ONLY_STATIC, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +HWY_SKIP_NON_BEST_BASELINE. A third option is to avoid -m flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information.

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_578459068 + + +
+ +
+
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+ + +
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+
+ + +
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+ + +
+ + +
+
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+ + +
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+ + + +
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+ + + +
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+ + + +
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+ + + +
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+ + + +
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+ + + +
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+ + + +
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+
+ +
+ + +
+
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+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/test_578459068/genindex.html b/en/test_578459068/genindex.html new file mode 100644 index 0000000000..6719178d0f --- /dev/null +++ b/en/test_578459068/genindex.html @@ -0,0 +1,212 @@ + + + + + + Index — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ + +

Index

+ +
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_578459068 + + +
+ +
+
Languages
+ + +
en
+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
disable_w32_warning
+ + + +
master
+ + + +
test_407341568
+ + + +
test_427688866
+ + + +
test_443523054
+ + + +
test_473247507
+ + + +
test_516796152
+ + + +
test_578459068
+
+ +
+ + +
+
Downloads
+ +
epub
+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/test_578459068/impl_details.html b/en/test_578459068/impl_details.html new file mode 100644 index 0000000000..5316396b4c --- /dev/null +++ b/en/test_578459068/impl_details.html @@ -0,0 +1,513 @@ + + + + + + Highway implementation details — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Highway implementation details

+
+

Introduction

+

This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler.

+
+
+

Vectors vs. tags

+

The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (Simd<> and +SizeTag<>) are only used to select among the various overloads of +functions such as Set. This allows Highway to use builtin vector +types without a class wrapper.

+

Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries.

+

Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to Add provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +__m128i built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the Add function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +hn, so hn::Add. This works for both wrappers and built-in vector +types.

+
+
+

Adding a new target

+

Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as HWY_AVX3_DL, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by HWY_MAX_DYNAMIC_TARGETS.

+
+
+

When to use -inl.h

+

By convention, files whose name ends with -inl.h contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form:

+
#if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HWY_PATH_NAME_INL_H_
+#undef HWY_PATH_NAME_INL_H_
+#else
+#define HWY_PATH_NAME_INL_H_
+#endif
+// contents to include once per target
+#endif  // HWY_PATH_NAME_INL_H_
+
+
+

This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +#include one or more -inl.h files. As an exception, +hwy/ops/*-inl.h do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required.

+

Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +HWY_DYNAMIC_DISPATCH into the vector code. For an example of this, +see vqsort.cc.

+

Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus -inl.h makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline .cc files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. Math +functions can fall into either case, +hence we provide both inline functions and Call* wrappers.

+
+
+

Use of macros

+

Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in [1/8, 8]). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity:

+
    +
  • x86_* and wasm_* simply write out all the overloads, which is +straightforward but results in 4K-6K line files.

  • +
  • arm_sve-inl.h defines ‘type list’ +macros HWY_SVE_FOREACH* to define all overloads for most ops in a +single line. Such an approach makes sense because SVE ops are quite +orthogonal (i.e. generally defined for all types and consistent).

  • +
  • arm_neon-inl.h also uses type list +macros, but with a more general ‘function builder’ which helps to +define custom function templates required for ‘unusual’ ops such as +ShiftLeft.

  • +
  • rvv-inl.h has the most complex system +because it deals with both type lists and LMUL, plus support for +widening or narrowing operations. The type lists thus have additional +arguments, and there are also additional lists for LMUL which can be +extended or truncated.

  • +
+
+
+

Code reuse across targets

+

The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as AESRound which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +generic_ops-inl.h, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +HWY_NATIVE_AES.

+

The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although Vec128 is available on most targets, HWY_SCALAR, +HWY_RVV and HWY_SVE* lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the HWY_IF SFINAE +helpers. Example: +template <class V, class D = DFromV<V>, HWY_IF_SIGNED_D(D)>. Note +that there is a limited set of HWY_IF that work directly with +vectors, identified by their _V suffix. However, the functions +likely use a D type anyway, thus it is convenient to obtain one in +the template arguments and also use that for HWY_IF_*_D.

+

For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +x86_128-inl.h and are also templated on +the vector type.

+
+
+

Adding a new op

+

Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6.

+
    +
  1. Document the new op in g3doc/quick_reference.md with its function +signature and a description of what the op does.

  2. +
  3. Implement the op in each ops/*-inl.h header. There are two +exceptions, detailed in the previous section: first, +generic_ops-inl.h is not changed in the common case where the op +has a unique definition for every target. Second, if the op’s +definition would be duplicated in x86_256-inl.h and +x86_512-inl.h, it may be expressed as a template in +x86_128-inl.h with a class V template argument, e.g. +TableLookupBytesOr0.

  4. +
  5. Pick the appropriate hwy/tests/*_test.cc and add a test. This is +also a three step process: first define a functor that implements the +test logic (e.g. TestPlusMinus), then a function (e.g. +TestAllPlusMinus) that invokes this functor for all lane types +the op supports, and finally a line near the end of the file that +invokes the function for all targets: +HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);. Note +the naming convention that the function has the same name as the +functor except for the TestAll prefix.

  6. +
+
+
+

Reducing the number of overloads via templates

+

Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types:

+
    +
  • We can extend templates with SFINAE. Highway provides some +internal-only HWY_IF_* macros for this, e.g. +template <typename T, HWY_IF_FLOAT(T)> bool IsFiniteT(T t) {. +Variants of these with _D and _V suffixes exist for when the +argument is a tag or vector type. Although convenient and fairly +readable, this style sometimes encounters limits in compiler support, +especially with older MSVC.

  • +
  • When the implementation is lengthy and only a few types are +supported, it can make sense to move the implementation into +namespace detail and provide one non-template overload for each type; +each calls the implementation.

  • +
  • When the implementation only depends on the size in bits of the lane +type (instead of whether it is signed/float), we sometimes add +overloads with an additional SizeTag argument to namespace +detail, and call those from the user-visible template. This may avoid +compiler limitations relating to the otherwise equivalent +HWY_IF_T_SIZE(T, 1).

  • +
+
+
+

Deducing the Simd<> argument type

+

For functions that take a d argument such as Load, we usually +deduce it as a class D template argument rather than deducing the +individual T, N, kPow2 arguments to Simd. To obtain +T e.g. for the pointer argument to Load, use TFromD<D>. +Rather than N, e.g. for stack-allocated arrays on targets where +!HWY_HAVE_SCALABLE, use MaxLanes(d), or where no d lvalue is +available, HWY_MAX_LANES_D(D).

+

When there are constraints, such as “only enable when the D is +exactly 128 bits”, be careful not to use Full128<T> as the function +argument type, because this will not match +Simd<T, 8 / sizeof(T), 1>, i.e. twice a half-vector. Instead use +HWY_IF_V_SIZE_D(D, 16).

+

We could perhaps skip the HWY_IF_V_SIZE_D if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are Vec256 the +overload defined in x86_256 will be selected. However, also verifying +the D matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different D +to Store than the one used to create the vector argument might point +to an error; both should match.

+

For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use VFrom<D>.

+
+
+

Documentation of platform-specific intrinsics

+

When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics.

+

For x86 targets HWY_SSE2, HWY_SSSE3, HWY_SSE4, HWY_AVX2, +HWY_AVX3, HWY_AVX3_DL, HWY_AVX3_ZEN4, HWY_AVX3_SPR Intel +provides a searchable +reference.

+

For Arm targets HWY_NEON, HWY_NEON_WITHOUT_AES, +HWY_NEON_BF16, HWY_SVE (plus its specialization for 256-bit +vectors HWY_SVE_256), HWY_SVE2 (plus its specialization for +128-bit vectors HWY_SVE2_128), Arm provides a searchable +reference.

+

For RISC-V target HWY_RVV, we refer to the assembly language +specification +plus the separate intrinsics +specification.

+

For WebAssembly target HWY_WASM, we recommend consulting the +intrinsics +header. +There is also an unofficial searchable list of +intrinsics.

+

For POWER targets HWY_PPC8, HWY_PPC9, HWY_PPC10, there is +documentation of +intrinsics, +the ISA, plus +a searchable +reference.

+

For ZVector targets HWY_Z14, HWY_Z15, HWY_Z16, there is the +ISA +(requires IBMid login), plus a searchable +reference.

+
+
+

Why scalar target

+

There can be various reasons to avoid using vector intrinsics:

+
    +
  • The current CPU may not support any instruction sets generated by +Highway (on x86, we only target S-SSE3 or newer because its +predecessor SSE3 was introduced in 2004 and it seems unlikely that +many users will want to support such old CPUs);

  • +
  • The compiler may crash or emit incorrect code for certain intrinsics +or instruction sets;

  • +
  • We may want to estimate the speedup from the vector implementation +compared to scalar code.

  • +
+

Highway provides either the HWY_SCALAR or the HWY_EMU128 target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as AESRound +or TableLookupBytes. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable.

+

One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +HWY_COMPILE_ONLY_EMU128.

+

HWY_SCALAR is only enabled/used #ifdef HWY_COMPILE_ONLY_SCALAR +(or #if HWY_BROKEN_EMU128). Projects that intend to use it may +require #if HWY_TARGET != HWY_SCALAR around the ops it does not +support to prevent compile errors.

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API synopsis / quick reference

+
+

High-level overview

+

Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions.

+

Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, hwy/contrib also includes higher-level +algorithms such as FindIf or VQSort implemented using these ops.

+
+
+

Static vs. dynamic dispatch

+

Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch.

+

Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash.

+

Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this:

+
    +
  • Highway can take care of everything including compilation (by +re-#including your code), setting the required compiler #pragmas, and +dispatching to the best available implementation. The only changes to +your code relative to static dispatch are adding +#define HWY_TARGET_INCLUDE, +#include "third_party/highway/hwy/foreach_target.h" (which must +come before any inclusion of highway.h) and calling +HWY_DYNAMIC_DISPATCH instead of HWY_STATIC_DISPATCH.

  • +
  • Some build systems (e.g. Apple) support the concept of ‘fat’ binaries +which contain code for multiple architectures or instruction sets. +Then, the operating system or loader typically takes care of calling +the appropriate code. Highway interoperates with this by using the +instruction set requested by the current compiler flags during each +compilation pass. Your code is the same as with static dispatch.

    +

    Note that this method replicates the entire binary, whereas the +Highway-assisted dynamic dispatch method only replicates your SIMD +code, which is typically a small fraction of the total size.

    +
  • +
  • Because Highway is a library (as opposed to a code generator or +compiler), the dynamic dispatch method can be inspected, and made to +interoperate with existing systems. For compilation, you can replace +foreach_target.h if your build system supports compiling for multiple +targets. For choosing the best available target, you can replace +Highway’s CPU detection and decision with your own. +HWY_DYNAMIC_DISPATCH calls into a table of function pointers with +a zero-based index indicating the desired target. Instead of calling +it immediately, you can also save the function pointer returned by +HWY_DYNAMIC_POINTER. Note that HWY_DYNAMIC_POINTER returns +the same pointer that HWY_DYNAMIC_DISPATCH would. When either of +them are first invoked, the function pointer first detects the CPU, +then calls your actual function. You can call +GetChosenTarget().Update(SupportedTargets()); to ensure future +dynamic dispatch avoids the overhead of CPU detection. You can also +replace the table lookup with your own choice of index, or even call +e.g. N_AVX2::YourFunction directly.

  • +
+

Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch.

+

Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying -march=armv8-a+crc. When we build the HWY_NEON target +(which would only be used if the CPU actually does have AES), there is a +conflict between the arch=armv8-a+crypto that is set via pragma only +for the vector code, and the global -march. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +HWY_COMPILE_ONLY_STATIC or HWY_SKIP_NON_BEST_BASELINE when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call HWY_DYNAMIC_DISPATCH. When Highway is only built for a +single target, HWY_DYNAMIC_DISPATCH results in the same direct call +that HWY_STATIC_DISPATCH would produce.

+
+
+

Headers

+

The public headers are:

+
    +
  • hwy/highway.h: main header, included from source AND/OR header files +that use vector types. Note that including in headers may increase +compile time, but allows declaring functions implemented out of line.

  • +
  • hwy/base.h: included from headers that only need +compiler/platform-dependent definitions (e.g. PopCount) without +the full highway.h.

  • +
  • hwy/foreach_target.h: re-includes the translation unit (specified by +HWY_TARGET_INCLUDE) once per enabled target to generate code from +the same source code. highway.h must still be included.

  • +
  • hwy/aligned_allocator.h: defines functions for allocating memory with +alignment suitable for Load/Store.

  • +
  • hwy/cache_control.h: defines stand-alone functions to control caching +( e.g. prefetching), independent of actual SIMD.

  • +
  • hwy/nanobenchmark.h: library for precisely measuring elapsed time +(under varying inputs) for benchmarking small/medium regions of code.

  • +
  • hwy/print-inl.h: defines Print() for writing vector lanes to stderr.

  • +
  • hwy/tests/test_util-inl.h: defines macros for invoking tests on all +available targets, plus per-target functions useful in tests.

  • +
+

Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code:

+
#include "hwy/highway.h"
+HWY_BEFORE_NAMESPACE();  // at file scope
+namespace project {  // optional
+namespace HWY_NAMESPACE {
+
+// implementation
+
+// NOLINTNEXTLINE(google-readability-namespace-comments)
+}  // namespace HWY_NAMESPACE
+}  // namespace project - optional
+HWY_AFTER_NAMESPACE();
+
+
+

If you choose not to use the BEFORE/AFTER lines, you must prefix any +function that calls Highway ops such as Load with HWY_ATTR. +Either of these will set the compiler #pragma required to generate +vector code.

+

The HWY_NAMESPACE lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch.

+
+
+

Notation in this doc

+

By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops.

+
    +
  • T denotes the type of a vector lane (integer or floating-point);

  • +
  • N is a size_t value that governs (but is not necessarily +identical to) the number of lanes;

  • +
  • D is shorthand for a zero-sized tag type Simd<T, N, kPow2>, +used to select the desired overloaded function (see next section). +Use aliases such as ScalableTag instead of referring to this type +directly;

  • +
  • d is an lvalue of type D, passed as a function argument +e.g. to Zero;

  • +
  • V is the type of a vector, which may be a class or built-in type.

  • +
  • v[i] is analogous to C++ array notation, with zero-based index +i from the starting address of the vector v.

  • +
+
+
+

Vector and tag types

+

Highway vectors consist of one or more ‘lanes’ of the same built-in type +T: uint##_t, int##_t for ## = 8, 16, 32, 64, or +float##_t for ## = 16, 32, 64 and bfloat16_t. T may be +retrieved via TFromD<D>. IsIntegerLaneType<T> evaluates to true +for these int or uint types.

+

Beware that char may differ from these types, and is not supported +directly. If your code loads from/stores to char*, use T=uint8_t +for Highway’s d tags (see below) or T=int8_t (which may enable +faster less-than/greater-than comparisons), and cast your char* +pointers to your T*.

+

In Highway, float16_t (an IEEE binary16 half-float) and +bfloat16_t (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from float32_t. The behavior +of infinity and NaN in float16_t is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via BitCastScalar or ConvertScalarTo.

+

On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as Set take a +zero-sized tag argument called d of type D and return an actual +vector of unspecified type.

+

The actual lane count (used to increment loop counters etc.) can be +obtained via Lanes(d). This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +AllocateAligned(Lanes(d)).

+

Note that Lanes(d) could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances:

+
    +
  • upon user request in future via special CPU instructions (switching +to ‘streaming SVE’ mode for Arm SME), or

  • +
  • via system software (prctl(PR_SVE_SET_VL on Linux for Arm SVE). +When the vector length is changed using this mechanism, all but the +lower 128 bits of vector registers are invalidated.

  • +
+

Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +Lanes(d)).

+

MaxLanes(d) returns a (potentially loose) upper bound on +Lanes(d), and is implemented as a constexpr function.

+

The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +count & (Lanes(d) - 1) instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +MaxLanes) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders.

+

d lvalues (a tag, NOT actual vector) are obtained using aliases:

+
    +
  • Most common: ScalableTag<T[, kPow2=0]> d; or the macro form +HWY_FULL(T[, LMUL=1]) d;. With the default value of the second +argument, these both select full vectors which utilize all available +lanes.

    +

    Only for targets (e.g. RVV) that support register groups, the kPow2 +(-3..3) and LMUL argument (1, 2, 4, 8) specify LMUL, the number +of registers in the group. This effectively multiplies the lane count +in each operation by LMUL, or left-shifts by kPow2 (negative +values are understood as right-shifting by the absolute value). These +arguments will eventually be optional hints that may improve +performance on 1-2 wide machines (at the cost of reducing the +effective number of registers), but RVV target does not yet support +fractional LMUL. Thus, mixed-precision code (e.g. demoting float +to uint8_t) currently requires LMUL to be at least the ratio of +the sizes of the largest and smallest type, and smaller d to be +obtained via Half<DLarger>.

    +

    For other targets, kPow2 must lie within [HWY_MIN_POW2, +HWY_MAX_POW2]. The *Tag aliases clamp to the upper bound but your +code should ensure the lower bound is not exceeded, typically by +specializing compile-time recursions for kPow2 = HWY_MIN_POW2 +(this avoids compile errors when kPow2 is low enough that it is +no longer a valid shift count).

    +
  • +
  • Less common: CappedTag<T, kCap> d or the macro form +HWY_CAPPED(T, kCap) d;. These select vectors or masks where no +more than the largest power of two not exceeding kCap lanes have +observable effects such as loading/storing to memory, or being +counted by CountTrue. The number of lanes may also be less; for +the HWY_SCALAR target, vectors always have a single lane. For +example, CappedTag<T, 3> will use up to two lanes.

  • +
  • For applications that require fixed-size vectors: +FixedTag<T, kCount> d; will select vectors where exactly +kCount lanes have observable effects. These may be implemented +using full vectors plus additional runtime cost for masking in +Load etc. kCount must be a power of two not exceeding +HWY_LANES(T), which is one for HWY_SCALAR. This tag can be +used when the HWY_SCALAR target is anyway disabled (superseded by +a higher baseline) or unusable (due to use of ops such as +TableLookupBytes). As a convenience, we also provide +Full128<T>, Full64<T> and Full32<T> aliases which are +equivalent to FixedTag<T, 16 / sizeof(T)>, +FixedTag<T, 8 / sizeof(T)> and FixedTag<T, 4 / sizeof(T)>.

  • +
  • The result of UpperHalf/LowerHalf has half the lanes. To +obtain a corresponding d, use Half<decltype(d)>; the opposite +is Twice<>.

  • +
  • BlockDFromD<D> returns a d with a lane type of TFromD<D> +and HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD<D>)) lanes.

  • +
+

User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable.

+

For mixed-precision code (e.g. uint8_t lanes promoted to float), +tags for the smaller types must be obtained from those of the larger +type (e.g. via Rebind<uint8_t, ScalableTag<float>>).

+
+
+

Using unspecified vector types

+

Vector types are unspecified and depend on the target. Your code could +define vector variables using auto, but it is more readable (due to +making the type visible) to use an alias such as Vec<D>, or +decltype(Zero(d)). Similarly, the mask type can be obtained via +Mask<D>. Often your code will first define a d lvalue using +ScalableTag<T>. You may wish to define an alias for your vector +types such as using VecT = Vec<decltype(d)>. Do not use undocumented +types such as Vec128; these may work on most targets, but not all +(e.g. SVE).

+

Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type T instead), class +members, static/thread_local variables, new-expressions (use +AllocateAligned instead), and sizeof/pointer arithmetic (increment +T* by Lanes(d) instead).

+

Initializing constants requires a tag type D, or an lvalue d of +that type. The D can be passed as a template argument or obtained +from a vector type V via DFromV<V>. TFromV<V> is equivalent +to TFromD<DFromV<V>>.

+

Note: Let DV = DFromV<V>. For builtin V (currently necessary +on RVV/SVE), DV might not be the same as the D used to create +V. In particular, DV must not be passed to Load/Store +functions because it may lack the limit on N established by the +original D. However, Vec<DV> is the same as V.

+

Thus a template argument V suffices for generic functions that do +not load from/store to memory: +template<class V> V Mul4(V v) { return Mul(v, Set(DFromV<V>(), 4)); }.

+

Example of mixing partial vectors with generic functions:

+
CappedTag<int16_t, 2> d2;
+auto v = Mul4(Set(d2, 2));
+Store(v, d2, ptr);  // Use d2, NOT DFromV<decltype(v)>()
+
+
+
+
+

Targets

+

Let Target denote an instruction set, one of SCALAR/EMU128, +RVV, SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR (x86), +PPC8/PPC9/PPC10/Z14/Z15 (POWER), WASM/WASM_EMU256 (WebAssembly), +NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128 (Arm).

+

Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use HWY_AVX2, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +kGroup* in targets.cc. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +HWY_TARGET_STR* in set_macros-inl.h, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG.

+

Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them).

+
    +
  • HWY_STATIC_TARGET is the best enabled baseline HWY_Target, +and matches HWY_TARGET in static dispatch mode. This is useful +even in dynamic dispatch mode for deducing and printing the compiler +flags.

  • +
  • HWY_TARGETS indicates which targets to generate for dynamic +dispatch, and which headers to include. It is determined by +configuration macros and always includes HWY_STATIC_TARGET.

  • +
  • HWY_SUPPORTED_TARGETS is the set of targets available at runtime. +Expands to a literal if only a single target is enabled, or +SupportedTargets().

  • +
  • HWY_TARGET: which HWY_Target is currently being compiled. +This is initially identical to HWY_STATIC_TARGET and remains so +in static dispatch mode. For dynamic dispatch, this changes before +each re-inclusion and finally reverts to HWY_STATIC_TARGET. Can +be used in #if expressions to provide an alternative to functions +which are not supported by HWY_SCALAR.

    +

    In particular, for x86 we sometimes wish to specialize functions for +AVX-512 because it provides many new instructions. This can be +accomplished via #if HWY_TARGET <= HWY_AVX3, which means AVX-512 +or better (e.g. HWY_AVX3_DL). This is because numerically lower +targets are better, and no other platform has targets numerically +less than those of x86.

    +
  • +
  • HWY_WANT_SSSE3, HWY_WANT_SSE4: add SSSE3 and SSE4 to the +baseline even if they are not marked as available by the compiler. On +MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or +enabling AVX.

  • +
  • HWY_WANT_AVX3_DL: opt-in for dynamic dispatch to HWY_AVX3_DL. +This is unnecessary if the baseline already includes AVX3_DL.

  • +
+

You can detect and influence the set of supported targets:

+
    +
  • TargetName(t) returns a string literal identifying the single +target t, where t is typically HWY_TARGET.

  • +
  • SupportedTargets() returns an int64_t bitfield of enabled targets +that are supported on this CPU. The return value may change after +calling DisableTargets, but will never be zero.

  • +
  • HWY_SUPPORTED_TARGETS is equivalent to SupportedTargets() but +more efficient if only a single target is enabled.

  • +
  • DisableTargets(b) causes subsequent SupportedTargets() to not +return target(s) whose bits are set in b. This is useful for +disabling specific targets if they are unhelpful or undesirable, +e.g. due to memory bandwidth limitations. The effect is not +cumulative; each call overrides the effect of all previous calls. +Calling with b == 0 restores the original behavior. Use +SetSupportedTargetsForTest instead of this function for +iteratively enabling specific targets for testing.

  • +
  • SetSupportedTargetsForTest(b) causes subsequent +SupportedTargets to return b, minus those disabled via +DisableTargets. b is typically derived from a subset of +SupportedTargets(), e.g. each individual bit in order to test +each supported target. Calling with b == 0 restores the normal +SupportedTargets behavior.

  • +
+
+
+

Operations

+

In the following, the argument or return type V denotes a vector +with N lanes, and M a mask. Operations limited to certain vector +types begin with a constraint of the form V: {prefixes}[{bits}]. +The prefixes u,i,f denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form u32 = {u}{32} may also be used.

+

Note that Highway functions reside in hwy::HWY_NAMESPACE, whereas +user-defined functions reside in project::[nested]::HWY_NAMESPACE. +Highway functions generally take either a D or vector/mask argument. +For targets where vectors and masks are defined in namespace hwy, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference:

+
    +
  • namespace hn = hwy::HWY_NAMESPACE; alias used to prefix ops, e.g. +hn::LoadDup128(..);

  • +
  • using hwy::HWY_NAMESPACE::LoadDup128; declarations for each op +used;

  • +
  • using hwy::HWY_NAMESPACE; directive. This is generally +discouraged, especially for SIMD code residing in a header.

  • +
+

Note that overloaded operators were not supported on RVV and SVE +until recently. Unfortunately, clang’s SVE comparison operators +return integer vectors instead of the svbool_t type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +Lt instead of operator<.

+
+

Initialization

+
    +
  • V Zero(D): returns N-lane vector with all bits set to 0.

  • +
  • V Set(D, T): returns N-lane vector with all lanes equal to the +given value of type T.

  • +
  • V Undefined(D): returns uninitialized N-lane vector, e.g. for +use as an output parameter.

  • +
  • V Iota(D, T2): returns N-lane vector where the lane with index +i has the given value of type T2 (the op converts it to T) + +i. The least significant lane has index 0. This is useful in +tests for detecting lane-crossing bugs.

  • +
  • V SignBit(D): returns N-lane vector with all lanes set to a +value whose representation has only the most-significant bit set.

  • +
  • V Dup128VecFromValues(D d, T t0, .., T tK): Creates a vector +from K+1 values, broadcasted to each 128-bit block if +Lanes(d) >= 16/sizeof(T) is true, where K is +16/sizeof(T) - 1.

    +

    Dup128VecFromValues returns the following values in each 128-bit +block of the result, with t0 in the least-significant +(lowest-indexed) lane of each 128-bit block and tK in the +most-significant (highest-indexed) lane of each 128-bit block: +{t0, t1, ..., tK}

    +
  • +
+
+
+

Getting/setting lanes

+
    +
  • T GetLane(V): returns lane 0 within V. This is useful for +extracting SumOfLanes results.

  • +
+

The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code:

+
    +
  • T ExtractLane(V, size_t i): returns lane i within V. +i must be in [0, Lanes(DFromV<V>())). Potentially slow, it +may be better to store an entire vector to an array and then operate +on its elements.

  • +
  • V InsertLane(V, size_t i, T t): returns a copy of V whose lane +i is set to t. i must be in [0, Lanes(DFromV<V>())). +Potentially slow, it may be better set all elements of an aligned +array and then Load it.

  • +
+
+
+

Getting/setting blocks

+
    +
  • Vec<BlockDFromD<DFromV>> ExtractBlock<int kBlock>(V) : returns +block kBlock of V, where kBlock is an index to a block that +is HWY_MIN(DFromV<V>().MaxBytes(), 16) bytes.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V InsertBlock<int kBlock>(V v, Vec<BlockDFromD<DFromV>> +blk_to_insert): Inserts blk_to_insert, with blk_to_insert[i] +inserted into lane kBlock * (16 / sizeof(TFromV<V>)) + i of the +result vector, if +kBlock * 16 < Lanes(DFromV<V>()) * sizeof(TFromV<V>) is true.

    +

    Otherwise, returns v if kBlock * 16 is greater than or equal +to Lanes(DFromV<V>()) * sizeof(TFromV<V>).

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • size_t Blocks(D d): Returns the number of 16-byte blocks if +Lanes(d) * sizeof(TFromD<D>) is greater than or equal to 16.

    +

    Otherwise, returns 1 if Lanes(d) * sizeof(TFromD<D>) is less than +16.

    +
  • +
+
+
+

Printing

+
    +
  • V Print(D, const char* caption, V [, size_t lane][, size_t +max_lanes]): prints caption followed by up to max_lanes +comma-separated lanes from the vector argument, starting at index +lane. Defined in hwy/print-inl.h, also available if +hwy/tests/test_util-inl.h has been included.

  • +
+
+
+

Tuples

+

As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted Tuple{2-4} +below. Their type is unspecified, potentially built-in, so use the +aliases Vec{2-4}<D>. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section.

+
    +
  • Tuple2 Create2(D, V v0, V v1): returns tuple such that +Get2<1>(tuple) returns v1.

  • +
  • Tuple3 Create3(D, V v0, V v1, V v2): returns tuple such that +Get3<2>(tuple) returns v2.

  • +
  • Tuple4 Create4(D, V v0, V v1, V v2, V v3): returns tuple such +that Get4<3>(tuple) returns v3.

  • +
+

The following take a size_t template argument indicating the +zero-based index, from left to right, of the arguments passed to +Create{2-4}.

+
    +
  • V Get2<size_t>(Tuple2): returns the i-th vector passed to +Create2.

  • +
  • V Get3<size_t>(Tuple3): returns the i-th vector passed to +Create3.

  • +
  • V Get4<size_t>(Tuple4): returns the i-th vector passed to +Create4.

  • +
  • Tuple2 Set2<size_t>(Tuple2 tuple, Vec v): sets the i-th vector

  • +
  • Tuple3 Set3<size_t>(Tuple3 tuple, Vec v): sets the i-th vector

  • +
  • Tuple4 Set4<size_t>(Tuple4 tuple, Vec v): sets the i-th vector

  • +
+
+
+

Arithmetic

+
    +
  • V operator+(V a, V b): returns a[i] + b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Add instead.

  • +
  • V operator-(V a, V b): returns a[i] - b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Sub instead.

  • +
  • V AddSub(V a, V b): returns a[i] - b[i] in the even lanes +and a[i] + b[i] in the odd lanes.

    +

    AddSub(a, b) is equivalent to OddEven(Add(a, b), Sub(a, b)) +or Add(a, OddEven(b, Neg(b))), but AddSub(a, b) is more +efficient than OddEven(Add(a, b), Sub(a, b)) or +Add(a, OddEven(b, Neg(b))) on some targets.

    +
  • +
  • +
    V: {i,f}
    +
    V Neg(V a): returns -a[i].
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedNeg(V a): returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : -a[i].
    +
    +

    SaturatedNeg(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Neg(a)).

    +
  • +
  • +
    V: {i,f}
    +
    V Abs(V a) returns the absolute value of a[i]; for +integers, LimitsMin() maps to LimitsMax() + 1.
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedAbs(V a) returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : (a[i] < 0 ? (-a[i]) : a[i]).
    +
    +

    SaturatedAbs(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Abs(a)).

    +
  • +
  • V AbsDiff(V a, V b): returns |a[i] - b[i]| in each lane.

  • +
  • +
    V: {i,u}{8,16,32},f{16,32}, VW: +Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOf2(V v) returns the sums of 2 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}{8,16}, VW: +Vec<RepartitionToWideX2<DFromV<V>>>
    +
    VW SumsOf4(V v) returns the sums of 4 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8(V v) returns the sums of 8 consecutive lanes, +promoting each sum into a lane of TFromV<VW>. This is slower on +RVV/WASM.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8AbsDiff(V a, V b) returns the same result as +SumsOf8(AbsDiff(a, b)), but is more efficient on x86.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfAdjQuadAbsDiff<int kAOffset, int kBOffset>(V a, V b) +returns the sums of the absolute differences of 32-bit blocks of +8-bit integers, widened to MakeWide<TFromV<V>>.
    +
    +

    kAOffset must be between 0 and +HWY_MIN(1, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    kBOffset must be between 0 and +HWY_MIN(3, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    SumsOfAdjQuadAbsDiff computes +|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_idx is equal to +kAOffset*4+((i/8)*16)+(i&7) and where b_idx is equal to +kBOffset*4+((i/8)*16).

    +

    If Lanes(DFromV<V>()) < (8 << kAOffset) is true, then +SumsOfAdjQuadAbsDiff returns implementation-defined values in any +lanes past the first (lowest-indexed) lane of the result vector.

    +

    SumsOfAdjQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfShuffledQuadAbsDiff<int kIdx3, int kIdx2, int kIdx1, +int kIdx0>(V a, V b) first shuffles a as if by the +Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast( RepartitionToWideX2<DFromV<V>>(), a)) +operation, and then computes the sum of absolute differences of +32-bit blocks of 8-bit integers taken from the shuffled a +vector and the b vector.
    +
    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must be between 0 and +3.

    +

    SumsOfShuffledQuadAbsDiff computes +|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_shuf is equal to +BitCast(DFromV<V>(), Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast(RepartitionToWideX2<DFromV<V>>(), a)), +a_idx is equal to (i/4)*8+(i&3), and b_idx is equal to +(i/2)*4.

    +

    If Lanes(DFromV<V>()) < 16 is true, SumsOfShuffledQuadAbsDiff +returns implementation-defined results in any lanes where +(i/4)*8+(i&3)+3 >= Lanes(d).

    +

    The results of SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx0 >= Lanes(DFromV<V>()) / 4.

    +

    The results of any lanes past the first (lowest-indexed) lane of +SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx1 >= Lanes(DFromV<V>()) / 4.

    +

    SumsOfShuffledQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedAdd(V a, V b) returns a[i] + b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedSub(V a, V b) returns a[i] - b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V AverageRound(V a, V b) returns (a[i] + b[i] + 1) >> 1.
    +
    +
  • +
  • V Clamp(V a, V lo, V hi): returns a[i] clamped to +[lo[i], hi[i]].

  • +
  • V operator/(V a, V b): returns a[i] / b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Div instead.

    +

    For integer vectors, Div(a, b) returns an implementation-defined +value in any lanes where b[i] == 0.

    +

    For signed integer vectors, Div(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {u,i}
    +
    V operator%(V a, V b): returns a[i] % b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Mod +instead.
    +
    +

    Mod(a, b) returns an implementation-defined value in any lanes +where b[i] == 0.

    +

    For signed integer vectors, Mod(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {f}
    +
    V Sqrt(V a): returns sqrt(a[i]).
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocalSqrt(V a): returns an approximation of +1.0 / sqrt(a[i]). +sqrt(a) ~= ApproximateReciprocalSqrt(a) * a. x86 and PPC +provide 12-bit approximations but the error on Arm is closer to 1%.
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocal(V a): returns an approximation of +1.0 / a[i].
    +
    +
  • +
+
+

Min/Max

+

Note: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are.

+
    +
  • V Min(V a, V b): returns min(a[i], b[i]).

  • +
  • V Max(V a, V b): returns max(a[i], b[i]).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u64
    +
    V Min128(D, V a, V b): returns the minimum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Max128(D, V a, V b): returns the maximum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Min128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered less than b by Lt128Upper, +else b.
    +
    +
  • +
  • +
    V: u64
    +
    V Max128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered > b by Lt128Upper, else +b.
    +
    +
  • +
+
+
+

Multiply

+
    +
  • V operator*(V a, V b): returns r[i] = a[i] * b[i], truncating it +to the lower half for integer inputs. Currently unavailable on +SVE/RVV; use the equivalent Mul instead.

  • +
  • +
    V: f, VI: Vec<RebindToSigned<DFromV<V>>>
    +
    V MulByPow2(V a, VI b): Multiplies a[i] by 2^b[i].
    +
    +

    MulByPow2(a, b) is equivalent to +std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin<int>()), LimitsMax<int>())).

    +
  • +
  • V: f V MulByFloorPow2(V a, V b): Multiplies a[i] by +2^floor(b[i]).

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns zero +or NaN in any lanes where a[i] is NaN and b[i] is equal to +negative infinity.

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns +positive infinity or NaN in any lanes where a[i] is NaN and +b[i] is equal to positive infinity.

    +

    If a[i] is a non-NaN value and b[i] is equal to negative +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * 0.0.

    +

    If b[i] is NaN or if a[i] is non-NaN and b[i] is positive +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * b[i].

    +

    If b[i] is a finite value, MulByFloorPow2(a, b) is equivalent +to MulByPow2(a, FloorInt(b)).

    +
  • +
  • +
    V: {u,i}
    +
    V MulHigh(V a, V b): returns the upper half of +a[i] * b[i] in each lane.
    +
    +
  • +
  • +
    V: i16
    +
    V MulFixedPoint15(V a, V b): returns the result of +multiplying two Q1.15 fixed-point numbers. This corresponds to +doubling the multiplication result and storing the upper half. +Results are implementation-defined iff both inputs are -32768.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V2 MulEven(V a, V b): returns double-wide result of +a[i] * b[i] for every even i, in lanes i (lower) and +i + 1 (upper). V2 is a vector with double-width lanes, or +the same as V for 64-bit inputs (which are only supported if +HWY_TARGET != HWY_SCALAR).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V MulOdd(V a, V b): returns double-wide result of +a[i] * b[i] for every odd i, in lanes i - 1 (lower) and +i (upper). Only supported if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: {bf,u,i}16, D: RepartitionToWide<DFromV<V>>
    +
    Vec<D> WidenMulPairwiseAdd(D d, V a, V b): widens a and +b to TFromD<D> and computes +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0].
    +
    +
  • +
  • +
    VI: i8, VU: Vec<RebindToUnsigned<DFromV<VI>>>, +DI: RepartitionToWide<DFromV<VI>>
    +
    Vec<DI> SatWidenMulPairwiseAdd(DI di, VU a_u, VI b_i) : +widens a_u and b_i to TFromD<DI> and computes +a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0], saturated to the +range of TFromD<D>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    Vec<D> SatWidenMulPairwiseAccumulate(DW, V a, V b, VW sum) : +widens a[i] and b[i] to TFromD<DI> and computes +a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i], saturated to the +range of TFromD<DW>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    VW SatWidenMulAccumFixedPoint(DW, V a, V b, VW sum)**: +First, widens a and b to TFromD<DW>, then adds +a[i] * b[i] * 2 to sum[i], saturated to the range of +TFromD<DW>.
    +
    +

    If +a[i] == LimitsMin<TFromD<D>>() && b[i] == LimitsMin<TFromD<D>>(), +it is implementation-defined whether a[i] * b[i] * 2 is first +saturated to TFromD<DW> prior to the addition of +a[i] * b[i] * 2 to sum[i].

    +
  • +
  • +
    V: {bf,u,i}16, DW: RepartitionToWide<DFromV<V>>, +VW: Vec<DW>
    +
    VW ReorderWidenMulAccumulate(DW d, V a, V b, VW sum0, VW& +sum1): widens a and b to TFromD<DW>, then adds +a[i] * b[i] to either sum1[j] or lane j of the return +value, where j = P(i) and P is a permutation. The only +guarantee is that SumOfLanes(d, Add(return_value, sum1)) is the +sum of all a[i] * b[i]. This is useful for computing dot +products and the L2 norm. The initial value of sum1 before any +call to ReorderWidenMulAccumulate must be zero (because it is +unused on some platforms). It is safe to set the initial value of +sum0 to any vector v; this has the effect of increasing the +total sum by GetLane(SumOfLanes(d, v)) and may be slightly more +efficient than later adding v to sum0.
    +
    +
  • +
  • +
    VW: {f,u,i}32
    +
    VW RearrangeToOddPlusEven(VW sum0, VW sum1): returns in each +32-bit lane with index i +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]. sum0 must be the +return value of a prior ReorderWidenMulAccumulate, and sum1 +must be its last (output) argument. In other words, this +strengthens the invariant of ReorderWidenMulAccumulate such +that each 32-bit lane is the sum of the widened products whose +16-bit inputs came from the top and bottom halves of the 32-bit +lane. This is typically called after a series of calls to +ReorderWidenMulAccumulate, as opposed to after each one. +Exception: if HWY_TARGET == HWY_SCALAR, returns a[0]*b[0]. +Note that the initial value of sum1 must be zero, see +ReorderWidenMulAccumulate.
    +
    +
  • +
  • +
    VN: {u,i}{8,16}, D: RepartitionToWideX2<DFromV<VN>>
    +
    Vec<D> SumOfMulQuadAccumulate(D d, VN a, VN b, Vec<D> sum): +widens a and b to TFromD<D> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    VN_I: i8, VN_U: +Vec<RebindToUnsigned<DFromV<VN_I>>>, DI: +Repartition<int32_t, DFromV<VN_I>>
    +
    Vec<DI> SumOfMulQuadAccumulate(DI di, VN_U a_u, VN_I b_i, +Vec<DI> sum): widens a and b to TFromD<DI> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    V: {u,i}{8,16,32},{f}16,
    +
    VW: Vec<RepartitionToWide<DFromV<V>>:
    +
    VW WidenMulAccumulate(D, V a, V b, VW low, VW& high): widens +a and b, multiplies them together, then adds them to the +concatenated vectors high:low. Returns the lower half of the +result, and sets high to the upper half.
    +
    +
  • +
+
+
+

Fused multiply-add

+

When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The *Sub variants are somewhat slower on Arm, and unavailable for +integer inputs; if the c argument is a constant, it would be better +to negate it and use MulAdd.

+
    +
  • V MulAdd(V a, V b, V c): returns a[i] * b[i] + c[i].

  • +
  • V NegMulAdd(V a, V b, V c): returns -a[i] * b[i] + c[i].

  • +
  • V MulSub(V a, V b, V c): returns a[i] * b[i] - c[i].

  • +
  • V NegMulSub(V a, V b, V c): returns -a[i] * b[i] - c[i].

  • +
  • V MulAddSub(V a, V b, V c): returns a[i] * b[i] - c[i] in +the even lanes and a[i] * b[i] + c[i] in the odd lanes.

    +

    MulAddSub(a, b, c) is equivalent to +OddEven(MulAdd(a, b, c), MulSub(a, b, c)) or +MulAddSub(a, b, OddEven(c, Neg(c)), but MulSub(a, b, c) is +more efficient on some targets (including AVX2/AVX3).

    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulEvenAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c).
    +
    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulOddAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c).
    +
    +
  • +
+
+
+

Masked arithmetic

+

All ops in this section return no for mask=false lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, IfThenElse(m, Add(a, b), no); etc.

+
    +
  • V MaskedMinOr(V no, M m, V a, V b): returns Min(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMaxOr(V no, M m, V a, V b): returns Max(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedAddOr(V no, M m, V a, V b): returns a[i] + b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedSubOr(V no, M m, V a, V b): returns a[i] - b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMulOr(V no, M m, V a, V b): returns a[i] * b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedDivOr(V no, M m, V a, V b): returns a[i] / b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i} +V MaskedModOr(V no, M m, V a, V b): returns a[i] % b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatAddOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatSubOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
+
+
+

Shifts

+

Note: Counts not in [0, sizeof(T)*8) yield +implementation-defined results. Left-shifting signed T and +right-shifting positive signed T is the same as shifting +MakeUnsigned<T> and casting to T. Right-shifting negative signed +T is the same as an unsigned shift, except that 1-bits are shifted +in.

+

Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and RotateRight is often emulated with +shifts:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeft<int>(V a) returns a[i] << int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRight<int>(V a) returns a[i] >> int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRight<int>(V a) returns +((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeft<int>(V a) returns +(a[i] << int) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - int)).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRight<int>(V a) returns +(static_cast<TU>(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int)).
    +
    +
  • +
+

Shift all lanes by the same (not necessarily compile-time constant) +amount:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftSame(V a, int bits) returns a[i] << bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRightSame(V a, int bits) returns a[i] >> bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRightSame<int kShiftAmt>(V a, int bits) +returns +((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeftSame(V a, int bits) returns +(a[i] << shl_bits) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - shl_bits)), +where shl_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRightSame(V a, int bits) returns +(static_cast<TU>(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits)), +where shr_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
+

Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2):

+
    +
  • +
    V: {u,i}
    +
    V operator<<(V a, V b) returns a[i] << b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shl instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator>>(V a, V b) returns a[i] >> b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shr instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShr(V a, V b) returns +((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Rol(V a, V b) returns +(a[i] << (b[i] & shift_amt_mask)) | (static_cast<TU>(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Ror(V a, V b) returns +(static_cast<TU>(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
+
+
+

Floating-point rounding

+
    +
  • +
    V: {f}
    +
    V Round(V v): returns v[i] rounded towards the nearest +integer, with ties to even.
    +
    +
  • +
  • +
    V: {f}
    +
    V Trunc(V v): returns v[i] rounded towards zero +(truncate).
    +
    +
  • +
  • +
    V: {f}
    +
    V Ceil(V v): returns v[i] rounded towards positive +infinity (ceiling).
    +
    +
  • +
  • +
    V: {f}
    +
    V Floor(V v): returns v[i] rounded towards negative +infinity.
    +
    +
  • +
+
+
+

Floating-point classification

+
    +
  • +
    V: {f}
    +
    M IsNaN(V v): returns mask indicating whether v[i] is +“not a number” (unordered).
    +
    +
  • +
  • +
    V: {f}
    +
    M IsEitherNaN(V a, V b): equivalent to +Or(IsNaN(a), IsNaN(b)), but IsEitherNaN(a, b) is more +efficient than Or(IsNaN(a), IsNaN(b)) on x86.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsInf(V v): returns mask indicating whether v[i] is +positive or negative infinity.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsFinite(V v): returns mask indicating whether v[i] is +neither NaN nor infinity, i.e. normal, subnormal or zero. +Equivalent to Not(Or(IsNaN(v), IsInf(v))).
    +
    +
  • +
+
+
+
+

Logical

+
    +
  • +
    V: {u,i}
    +
    V PopulationCount(V a): returns the number of 1-bits in each +lane, i.e. PopCount(a[i]).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V LeadingZeroCount(V a): returns the number of leading zeros +in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V TrailingZeroCount(V a): returns the number of trailing +zeros in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V HighestSetBitIndex(V a): returns the index of the highest +set bit of each lane. For any lanes of a signed vector type where +a[i] is zero, an unspecified negative value is returned in the +corresponding result lanes. For any lanes of an unsigned vector +type where a[i] is zero, an unspecified value that is greater +than HighestValue<MakeSigned<TFromV<V>>>() is returned in the +corresponding result lanes.
    +
    +
  • +
+

The following operate on individual bits within each lane. Note that the +non-operator functions (And instead of &) must be used for +floating-point types, and on SVE/RVV.

+
    +
  • +
    V: {u,i}
    +
    V operator&(V a, V b): returns a[i] & b[i]. Currently +unavailable on SVE/RVV; use the equivalent And instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator|(V a, V b): returns a[i] | b[i]. Currently +unavailable on SVE/RVV; use the equivalent Or instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator^(V a, V b): returns a[i] ^ b[i]. Currently +unavailable on SVE/RVV; use the equivalent Xor instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Not(V v): returns ~v[i].
    +
    +
  • +
  • V AndNot(V a, V b): returns ~a[i] & b[i].

  • +
+

The following three-argument functions may be more efficient than +assembling them from 2-argument functions:

+
    +
  • V Xor3(V x1, V x2, V x3): returns x1[i] ^ x2[i] ^ x3[i]. +This is more efficient than Or3 on some targets. When inputs are +disjoint (no bit is set in more than one argument), Xor3 and +Or3 are equivalent and you should use the former.

  • +
  • V Or3(V o1, V o2, V o3): returns o1[i] | o2[i] | o3[i]. +This is less efficient than Xor3 on some targets; use that where +possible.

  • +
  • V OrAnd(V o, V a1, V a2): returns o[i] | (a1[i] & a2[i]).

  • +
  • V BitwiseIfThenElse(V mask, V yes, V no): returns +((mask[i] & yes[i]) | (~mask[i] & no[i])). BitwiseIfThenElse +is equivalent to, but potentially more efficient than +Or(And(mask, yes), AndNot(mask, no)).

  • +
+

Special functions for signed types:

+
    +
  • +
    V: {f}
    +
    V CopySign(V a, V b): returns the number with the magnitude +of a and sign of b.
    +
    +
  • +
  • +
    V: {f}
    +
    V CopySignToAbs(V a, V b): as above, but potentially slightly +more efficient; requires the first argument to be non-negative.
    +
    +
  • +
  • +
    V: {i}
    +
    V BroadcastSignBit(V a) returns a[i] < 0 ? -1 : 0.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V ZeroIfNegative(V v): returns v[i] < 0 ? 0 : v[i].
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElse(V v, V yes, V no): returns +v[i] < 0 ? yes[i] : no[i]. This may be more efficient than +IfThenElse(Lt..).
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElseZero(V v, V yes): returns +v[i] < 0 ? yes[i] : 0. IfNegativeThenElseZero(v, yes) is +equivalent to but more efficient than +IfThenElseZero(IsNegative(v), yes) or +IfNegativeThenElse(v, yes, Zero(d)) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenZeroElse(V v, V no): returns +v[i] < 0 ? 0 : no. IfNegativeThenZeroElse(v, no) is +equivalent to but more efficient than +IfThenZeroElse(IsNegative(v), no) or +IfNegativeThenElse(v, Zero(d), no) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenNegOrUndefIfZero(V mask, V v): returns +mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val), +where impl_defined_val is an implementation-defined value that +is equal to either 0 or v[i].
    +
    +

    IfNegativeThenNegOrUndefIfZero(mask, v) is more efficient than +IfNegativeThenElse(mask, Neg(v), v) for I8/I16/I32 vectors that +are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets.

    +
  • +
+
+
+

Masks

+

Let M denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform).

+
+

Create mask

+
    +
  • M FirstN(D, size_t N): returns mask with the first N lanes +(those with index < N) true. N >= Lanes(D()) results in an +all-true mask. N must not exceed +LimitsMax<SignedFromSize<HWY_MIN(sizeof(size_t), sizeof(TFromD<D>))>>(). +Useful for implementing “masked” stores by loading prev followed +by IfThenElse(FirstN(d, N), what_to_store, prev).

  • +
  • M MaskFromVec(V v): returns false in lane i if +v[i] == 0, or true if v[i] has all bits set. The result is +implementation-defined if v[i] is neither zero nor all bits +set.

  • +
  • M LoadMaskBits(D, const uint8_t* p): returns a mask indicating +whether the i-th bit in the array is set. Loads bytes and bits in +ascending order of address and index. At least 8 bytes of p must +be readable, but only (Lanes(D()) + 7) / 8 need be initialized. +Any unused bits (happens if Lanes(D()) < 8) are treated as if +they were zero.

  • +
  • M Dup128MaskFromMaskBits(D d, unsigned mask_bits): returns a +mask with lane i set to +((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0.

  • +
  • M MaskFalse(D): returns an all-false mask. MaskFalse(D()) +is equivalent to MaskFromVec(Zero(D())), but MaskFalse(D()) +is more efficient than MaskFromVec(Zero(D())) on AVX3, RVV, and +SVE.

    +

    MaskFalse(D()) is also equivalent to FirstN(D(), 0) or +Dup128MaskFromMaskBits(D(), 0), but MaskFalse(D()) is usually +more efficient.

    +
  • +
+
+
+

Convert mask

+
    +
  • M1 RebindMask(D, M2 m): returns same mask bits as m, but +reinterpreted as a mask for lanes of type TFromD<D>. M1 and +M2 must have the same number of lanes.

  • +
  • V VecFromMask(D, M m): returns 0 in lane i if +m[i] == false, otherwise all bits set.

  • +
  • size_t StoreMaskBits(D, M m, uint8_t* p): stores a bit array +indicating whether m[i] is true, in ascending order of i, +filling the bits of each byte from least to most significant, then +proceeding to the next byte. Returns the number of bytes written: +(Lanes(D()) + 7) / 8. At least 8 bytes of p must be writable.

  • +
  • Mask<DTo> PromoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Promotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    PromoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but PromoteMaskTo(d_to, d_from, m) +is more efficient on some targets.

    +

    PromoteMaskTo requires that +sizeof(TFromD<DFrom>) < sizeof(TFromD<DTo>) be true.

    +
  • +
  • Mask<DTo> DemoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Demotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    DemoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but DemoteMaskTo(d_to, d_from, m) is +more efficient on some targets.

    +

    DemoteMaskTo requires that +sizeof(TFromD<DFrom>) > sizeof(TFromD<DTo>) be true.

    +
  • +
  • M OrderedDemote2MasksTo(DTo, DFrom, M2, M2): returns a mask +whose LowerHalf is the first argument and whose UpperHalf is +the second argument; M2 is Mask<Half<DFrom>>; DTo is +Repartition<TTo, DFrom>.

    +

    OrderedDemote2MasksTo requires that +sizeof(TFromD<DTo>) == sizeof(TFromD<DFrom>) * 2 be true.

    +

    OrderedDemote2MasksTo(d_to, d_from, a, b) is equivalent to +MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb))), +where va is BitCast(di_from, MaskFromVec(d_from, a)), vb +is BitCast(di_from, MaskFromVec(d_from, b)), di_to is +RebindToSigned<DTo>(), and di_from is +RebindToSigned<DFrom>(), but +OrderedDemote2MasksTo(d_to, d_from, a, b) is more efficient on +some targets.

    +

    OrderedDemote2MasksTo is only available if +HWY_TARGET != HWY_SCALAR is true.

    +
  • +
+
+
+

Combine mask

+
    +
  • M2 LowerHalfOfMask(D d, M m): returns the lower half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    LowerHalfOfMask(d, m) is equivalent to +MaskFromVec(LowerHalf(d, VecFromMask(d, m))), but +LowerHalfOfMask(d, m) is more efficient on some targets.

    +
  • +
  • M2 UpperHalfOfMask(D d, M m): returns the upper half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    UpperHalfOfMask(d, m) is equivalent to +MaskFromVec(UpperHalf(d, VecFromMask(d, m))), but +UpperHalfOfMask(d, m) is more efficient on some targets.

    +

    UpperHalfOfMask is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
  • M CombineMasks(D, M2, M2): returns a mask whose UpperHalf +is the first argument and whose LowerHalf is the second argument; +M2 is Mask<Half<D>>.

    +

    CombineMasks(d, hi, lo) is equivalent to +MaskFromVec(d, Combine(d, VecFromMask(Half<D>(), hi), VecFromMask(Half<D>(), lo))), +but CombineMasks(d, hi, lo) is more efficient on some targets.

    +

    CombineMasks is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
+
+
+

Slide mask across blocks

+
    +
  • M SlideMaskUpLanes(D d, M m, size_t N): Slides m up N +lanes. SlideMaskUpLanes(d, m, N) is equivalent to +MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N)), but +SlideMaskUpLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMaskDownLanes(D d, M m, size_t N): Slides m down +N lanes. SlideMaskDownLanes(d, m, N) is equivalent to +MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N)), but +SlideMaskDownLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMask1Up(D d, M m): Slides m up 1 lane. +SlideMask1Up(d, m) is equivalent to +MaskFromVec(Slide1Up(d, VecFromMask(d, m))), but +SlideMask1Up(d, m) is more efficient on some targets.

  • +
  • M SlideMask1Down(D d, M m): Slides m down 1 lane. +SlideMask1Down(d, m) is equivalent to +MaskFromVec(Slide1Down(d, VecFromMask(d, m))), but +SlideMask1Down(d, m) is more efficient on some targets.

  • +
+
+
+

Test mask

+
    +
  • bool AllTrue(D, M m): returns whether all m[i] are true.

  • +
  • bool AllFalse(D, M m): returns whether all m[i] are false.

  • +
  • size_t CountTrue(D, M m): returns how many of m[i] are true +[0, N]. This is typically more expensive than AllTrue/False.

  • +
  • intptr_t FindFirstTrue(D, M m): returns the index of the first +(i.e. lowest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownFirstTrue(D, M m): returns the index of the +first (i.e. lowest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindFirstTrue.

  • +
  • intptr_t FindLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindLastTrue.

  • +
+
+
+

Ternary operator for masks

+

For IfThen*, masks must adhere to the invariant established by +MaskFromVec: false is zero, true has all bits set:

+
    +
  • V IfThenElse(M mask, V yes, V no): returns +mask[i] ? yes[i] : no[i].

  • +
  • V IfThenElseZero(M mask, V yes): returns +mask[i] ? yes[i] : 0.

  • +
  • V IfThenZeroElse(M mask, V no): returns +mask[i] ? 0 : no[i].

  • +
  • V IfVecThenElse(V mask, V yes, V no): equivalent to and +possibly faster than IfVecThenElse(MaskFromVec(mask), yes, no). +The result is implementation-defined if mask[i] is neither zero +nor all bits set.

  • +
+
+
+

Logical mask

+
    +
  • M Not(M m): returns mask of elements indicating whether the +input mask element was false.

  • +
  • M And(M a, M b): returns mask of elements indicating whether +both input mask elements were true.

  • +
  • M AndNot(M not_a, M b): returns mask of elements indicating +whether not_a is false and b is true.

  • +
  • M Or(M a, M b): returns mask of elements indicating whether +either input mask element was true.

  • +
  • M Xor(M a, M b): returns mask of elements indicating whether +exactly one input mask element was true.

  • +
  • M ExclusiveNeither(M a, M b): returns mask of elements +indicating a is false and b is false. Undefined if both are +true. We choose not to provide NotOr/NotXor because x86 and SVE only +define one of these operations. This op is for situations where the +inputs are known to be mutually exclusive.

  • +
  • M SetOnlyFirst(M m): If none of m[i] are true, returns +all-false. Otherwise, only lane k is true, where k is equal +to FindKnownFirstTrue(m). In other words, sets to false any lanes +with index greater than the first true lane, if it exists.

  • +
  • M SetBeforeFirst(M m): If none of m[i] are true, returns +all-true. Otherwise, returns mask with the first k lanes true and +all remaining lanes false, where k is equal to +FindKnownFirstTrue(m). In other words, if at least one of +m[i] is true, sets to true any lanes with index less than the +first true lane and all remaining lanes to false.

  • +
  • M SetAtOrBeforeFirst(M m): equivalent to +Or(SetBeforeFirst(m), SetOnlyFirst(m)), but +SetAtOrBeforeFirst(m) is usually more efficient than +Or(SetBeforeFirst(m), SetOnlyFirst(m)).

  • +
  • M SetAtOrAfterFirst(M m): equivalent to +Not(SetBeforeFirst(m)).

  • +
+
+
+

Compress

+
    +
  • V Compress(V v, M m): returns r such that r[n] is +v[i], with i the n-th lane index (starting from 0) where +m[i] is true. Compacts lanes whose mask is true into the lower +lanes. For targets and lane type T where +CompressIsPartition<T>::value is true, the upper lanes are those +whose mask is false (thus Compress corresponds to partitioning +according to the mask). Otherwise, the upper lanes are +implementation-defined. Potentially slow with 8 and 16-bit lanes. Use +this form when the input is already a mask, e.g. returned by a +comparison.

  • +
  • V CompressNot(V v, M m): equivalent to Compress(v, Not(m)) +but possibly faster if CompressIsPartition<T>::value is true.

  • +
  • +
    V: u64
    +
    V CompressBlocksNot(V v, M m): equivalent to +CompressNot(v, m) when m is structured as adjacent pairs +(both true or false), e.g. as returned by Lt128. This is a +no-op for 128 bit vectors. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • size_t CompressStore(V v, M m, D d, T* p): writes lanes whose +mask m is true into p, starting from lane 0. Returns +CountTrue(d, m), the number of valid lanes. May be implemented as +Compress followed by StoreU; lanes after the valid ones may +still be overwritten! Potentially slow with 8 and 16-bit lanes.

  • +
  • size_t CompressBlendedStore(V v, M m, D d, T* p): writes only +lanes whose mask m is true into p, starting from lane 0. +Returns CountTrue(d, m), the number of lanes written. Does not +modify subsequent lanes, but there is no guarantee of atomicity +because this may be implemented as +Compress, LoadU, IfThenElse(FirstN), StoreU.

  • +
  • V CompressBits(V v, const uint8_t* HWY_RESTRICT bits): +Equivalent to, but often faster than +Compress(v, LoadMaskBits(d, bits)). bits is as specified for +LoadMaskBits. If called multiple times, the bits pointer +passed to this function must also be marked HWY_RESTRICT to avoid +repeated work. Note that if the vector has less than 8 elements, +incrementing bits will not work as intended for packed bit +arrays. As with Compress, CompressIsPartition indicates the +mask=false lanes are moved to the upper lanes. Potentially slow with +8 and 16-bit lanes.

  • +
  • size_t CompressBitsStore(V v, const uint8_t* HWY_RESTRICT +bits, D d, T* p): combination of CompressStore and +CompressBits, see remarks there.

  • +
+
+
+

Expand

+
    +
  • V Expand(V v, M m): returns r such that r[i] is zero +where m[i] is false, and otherwise v[s], where s is the +number of m[0, i) which are true. Scatters inputs in ascending +index order to the lanes whose mask is true and zeros all other +lanes. Potentially slow with 8 and 16-bit lanes.

  • +
  • V LoadExpand(M m, D d, const T* p): returns r such that +r[i] is zero where m[i] is false, and otherwise p[s], +where s is the number of m[0, i) which are true. May be +implemented as LoadU followed by Expand. Potentially slow +with 8 and 16-bit lanes.

  • +
+
+
+
+

Comparisons

+

These return a mask (see above) indicating whether the condition is +true.

+
    +
  • M operator==(V a, V b): returns a[i] == b[i]. Currently +unavailable on SVE/RVV; use the equivalent Eq instead.

  • +
  • M operator!=(V a, V b): returns a[i] != b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ne instead.

  • +
  • M operator<(V a, V b): returns a[i] < b[i]. Currently +unavailable on SVE/RVV; use the equivalent Lt instead.

  • +
  • M operator>(V a, V b): returns a[i] > b[i]. Currently +unavailable on SVE/RVV; use the equivalent Gt instead.

  • +
  • M operator<=(V a, V b): returns a[i] <= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Le instead.

  • +
  • M operator>=(V a, V b): returns a[i] >= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ge instead.

  • +
  • +
    V: {i,f}
    +
    M IsNegative(V v): returns v[i] < 0.
    +
    +

    IsNegative(v) is equivalent to +MaskFromVec(BroadcastSignBit(v)) or Lt(v, Zero(d)), but +IsNegative(v) is more efficient on some targets.

    +
  • +
  • +
    V: {u,i}
    +
    M TestBit(V v, V bit): returns (v[i] & bit[i]) == bit[i]. +bit[i] must have exactly one bit set.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) is +less than b[1]:b[0]. For each pair, the mask lanes are either +both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] is less than +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +equals b[1]:b[0]. For each pair, the mask lanes are either both +true or both false. Unavailable if HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +differs from b[1]:b[0]. For each pair, the mask lanes are +either both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] equals b[1]. +For each pair, the mask lanes are either both true or both false. +This is useful for comparing 64-bit keys alongside 64-bit values. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] differs from +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Memory

+

Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of N consecutive +T values, either aligned (address is a multiple of the vector +size) or possibly unaligned (denoted p).

+

Even unaligned addresses must still be a multiple of sizeof(T), +otherwise StoreU may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +new or malloc) variables of type T are aligned to +sizeof(T), hence such addresses are suitable for StoreU. +However, casting pointers to char* and adding arbitrary offsets (not +a multiple of sizeof(T)) can violate this requirement.

+

Note: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be 1.5 times as fast when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports.

+
+

Load

+
    +
  • Vec<D> Load(D, const T* aligned): returns aligned[i]. May +fault if the pointer is not aligned to the vector size (using +aligned_allocator.h is safe). Using this whenever possible improves +codegen on SSSE3/SSE4: unlike LoadU, Load can be fused into a +memory operand, which reduces register pressure.

  • +
+

Requires only element-aligned vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length):

+
    +
  • Vec<D> LoadU(D, const T* p): returns p[i].

  • +
  • Vec<D> LoadDup128(D, const T* p): returns one 128-bit block +loaded from p and broadcasted into all 128-bit block[s]. This may +be faster than broadcasting single values, and is more convenient +than preparing constants for the actual vector length. Only available +if HWY_TARGET != HWY_SCALAR.

  • +
  • Vec<D> MaskedLoadOr(V no, M mask, D, const T* p): returns +mask[i] ? p[i] : no[i]. May fault even where mask is false +#if HWY_MEM_OPS_MIGHT_FAULT. If p is aligned, faults cannot +happen unless the entire vector is inaccessible. Assuming no faults, +this is equivalent to, and potentially more efficient than, +IfThenElse(mask, LoadU(D(), p), no).

  • +
  • Vec<D> MaskedLoad(M mask, D d, const T* p): equivalent to +MaskedLoadOr(Zero(d), mask, d, p), but potentially slightly more +efficient.

  • +
  • Vec<D> LoadN(D d, const T* p, size_t max_lanes_to_load) : +Loads HWY_MIN(Lanes(d), max_lanes_to_load) lanes from p to +the first (lowest-index) lanes of the result vector and zeroes out +the remaining lanes.

    +

    LoadN does not fault if all of the elements in +[p, p + max_lanes_to_load) are accessible, even if +HWY_MEM_OPS_MIGHT_FAULT is 1 or max_lanes_to_load < Lanes(d) +is true.

    +
  • +
  • Vec<D> LoadNOr(V no, D d, const T* p, size_t +max_lanes_to_load) : Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes from p to the first (lowest-index) lanes of the result +vector and fills the remaining lanes with no. Like LoadN, this +does not fault.

  • +
+
+
+

Store

+
    +
  • void Store(Vec<D> v, D, T* aligned): copies v[i] into +aligned[i], which must be aligned to the vector size. Writes +exactly N * sizeof(T) bytes.

  • +
  • void StoreU(Vec<D> v, D, T* p): as Store, but the +alignment requirement is relaxed to element-aligned (multiple of +sizeof(T)).

  • +
  • void BlendedStore(Vec<D> v, M m, D d, T* p): as StoreU, +but only updates p where m is true. May fault even where +mask is false #if HWY_MEM_OPS_MIGHT_FAULT. If p is +aligned, faults cannot happen unless the entire vector is +inaccessible. Equivalent to, and potentially more efficient than, +StoreU(IfThenElse(m, v, LoadU(d, p)), d, p). “Blended” indicates +this may not be atomic; other threads must not concurrently update +[p, p + Lanes(d)) without synchronization.

  • +
  • void SafeFillN(size_t num, T value, D d, T* HWY_RESTRICT to): +Sets to[0, num) to value. If num exceeds Lanes(d), +the behavior is target-dependent (either filling all, or no more than +one vector). Potentially more efficient than a scalar loop, but will +not fault, unlike BlendedStore. No alignment requirement. +Potentially non-atomic, like BlendedStore.

  • +
  • void SafeCopyN(size_t num, D d, const T* HWY_RESTRICT from, +T* HWY_RESTRICT to): Copies from[0, num) to to. If num +exceeds Lanes(d), the behavior is target-dependent (either +copying all, or no more than one vector). Potentially more efficient +than a scalar loop, but will not fault, unlike BlendedStore. No +alignment requirement. Potentially non-atomic, like BlendedStore.

  • +
  • void StoreN(Vec<D> v, D d, T* HWY_RESTRICT p, size_t +max_lanes_to_store): Stores the first (lowest-index) +HWY_MIN(Lanes(d), max_lanes_to_store) lanes of v to p.

    +

    StoreN does not modify any memory past +p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1.

    +
  • +
+
+
+

Interleaved

+
    +
  • void LoadInterleaved2(D, const T* p, Vec<D>& v0, Vec<D>& v1): +equivalent to LoadU into v0, v1 followed by shuffling, such +that v0[0] == p[0], v1[0] == p[1].

  • +
  • void LoadInterleaved3(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2): as above, but for three vectors (e.g. RGB samples).

  • +
  • void LoadInterleaved4(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2, Vec<D>& v3): as above, but for four vectors (e.g. RGBA).

  • +
  • void StoreInterleaved2(Vec<D> v0, Vec<D> v1, D, T* p): +equivalent to shuffling v0, v1 followed by two StoreU(), such +that p[0] == v0[0], p[1] == v1[0].

  • +
  • void StoreInterleaved3(Vec<D> v0, Vec<D> v1, Vec<D> v2, D, T* +p): as above, but for three vectors (e.g. RGB samples).

  • +
  • void StoreInterleaved4(Vec<D> v0, Vec<D> v1, Vec<D> v2, Vec<D> +v3, D, T* p): as above, but for four vectors (e.g. RGBA samples).

  • +
+
+
+

Scatter/Gather

+

Note: Offsets/indices are of type VI = Vec<RebindToSigned<D>> +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned).

+

Note: Where possible, applications should +Load/Store/TableLookup* entire vectors, which is much faster than +Scatter/Gather. Otherwise, code of the form +dst[tbl[i]] = F(src[i]) should when possible be transformed to +dst[i] = F(src[tbl[i]]) because Scatter may be more expensive +than Gather.

+

Note: We provide *Offset functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +*Index, which takes indices. To reduce the number of ops, we do not +intend to add Masked* ops for offsets. If you have offsets, you can +convert them to indices via ShiftRight.

+
    +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterOffset(Vec<D> v, D, T* base, VI offsets): stores +v[i] to the base address plus byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndex(Vec<D> v, D, T* base, VI indices): stores +v[i] to base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndexN(Vec<D> v, D, T* base, VI indices, size_t +max_lanes_to_store): Stores +HWY_MIN(Lanes(d), max_lanes_to_store) lanes v[i] to +base[indices[i]]
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void MaskedScatterIndex(Vec<D> v, M m, D, T* base, VI +indices): stores v[i] to base[indices[i]] if mask[i] is +true. Does not fault for lanes whose mask is false.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherOffset(D, const T* base, VI offsets): returns +elements of base selected by byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndex(D, const T* base, VI indices): returns +vector of base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndexN(D, const T* base, VI indices, size_t +max_lanes_to_load): Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes of base[indices[i]] to the first (lowest-index) lanes of +the result vector and zeroes out the remaining lanes.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndexOr(V no, M mask, D d, const T* base, +VI indices): returns vector of base[indices[i]] where +mask[i] is true, otherwise no[i]. Does not fault for lanes +whose mask is false. This is equivalent to, and potentially +more efficient than, +IfThenElseZero(mask, GatherIndex(d, base, indices)).
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndex(M mask, D d, const T* base, VI +indices): equivalent to +MaskedGatherIndexOr(Zero(d), mask, d, base, indices). Use this +when the desired default value is zero; it may be more efficient on +some targets, and on others require generating a zero constant.
    +
    +
  • +
+
+
+
+

Cache control

+

All functions except Stream are defined in cache_control.h.

+
    +
  • void Stream(Vec<D> a, D d, const T* aligned): copies a[i] +into aligned[i] with non-temporal hint if available (useful for +write-only data; avoids cache pollution). May be implemented using a +CPU-internal buffer. To avoid partial flushes and unpredictable +interactions with atomics (for example, see Intel SDM Vol 4, Sec. +8.1.2.2), call this consecutively for an entire cache line (typically +64 bytes, aligned to its size). Each call may write a multiple of +HWY_STREAM_MULTIPLE bytes, which can exceed +Lanes(d) * sizeof(T). The new contents of aligned may not be +visible until FlushStream is called.

  • +
  • void FlushStream(): ensures values written by previous +Stream calls are visible on the current core. This is NOT +sufficient for synchronizing across cores; when Stream outputs +are to be consumed by other core(s), the producer must publish +availability (e.g. via mutex or atomic_flag) after FlushStream.

  • +
  • void FlushCacheline(const void* p): invalidates and flushes +the cache line containing “p”, if possible.

  • +
  • void Prefetch(const T* p): optionally begins loading the cache +line containing “p” to reduce latency of subsequent actual loads.

  • +
  • void Pause(): when called inside a spin-loop, may reduce power +consumption.

  • +
+
+
+

Type conversion

+
    +
  • Vec<D> BitCast(D, V): returns the bits of V reinterpreted +as type Vec<D>.

  • +
  • Vec<D> ResizeBitCast(D, V): resizes V to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<D>.

    +

    If Vec<D> is a larger vector than V, then the contents of any +bytes past the first Lanes(DFromV<V>()) * sizeof(TFromV<V>) bytes +of the result vector is unspecified.

    +
  • +
  • Vec<DTo> ZeroExtendResizeBitCast(DTo, DFrom, V): resizes V, +which is a vector of type Vec<DFrom>, to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<DTo>.

    +

    If Lanes(DTo()) * sizeof(TFromD<DTo>) is greater than +Lanes(DFrom()) * sizeof(TFromD<DFrom>), then any bytes past the +first Lanes(DFrom()) * sizeof(TFromD<DFrom>) bytes of the result +vector are zeroed out.

    +
  • +
  • +
    V,V8: (u32,u8)
    +
    V8 U8FromU32(V): special-case u32 to u8 conversion +when all lanes of V are already clamped to [0, 256).
    +
    +
  • +
  • +
    D: {f}
    +
    Vec<D> ConvertTo(D, V): converts a signed/unsigned integer +value to same-sized floating point.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertTo(D, V): rounds floating point towards zero +and converts the value to same-sized signed/unsigned integer. +Returns the closest representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertInRangeTo(D, V): rounds floating point towards +zero and converts the value to same-sized signed/unsigned integer. +Returns an implementation-defined value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret NearestInt(V a): returns the integer nearest to a[i]; +results are undefined for NaN.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret CeilInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Ceil(a)), but +CeilInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret FloorInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Floor(a)), but +FloorInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • D: i32, V: f64 Vec<D> DemoteToNearestInt(D d, V +v): converts v[i] to TFromD<D>, rounding to nearest (with +ties to even).

    +

    DemoteToNearestInt(d, v) is equivalent to +DemoteTo(d, Round(v)), but DemoteToNearestInt(d, v) is more +efficient on some targets, including x86 and RVV.

    +
  • +
+
+

Single vector demotion

+

These functions demote a full vector (or parts thereof) into a vector of +half the size. Use Rebind<MakeNarrow<T>, D> or +Half<RepartitionToNarrow<D>> to obtain the D that describes the +return type.

+
    +
  • +
    V,D: (u64,u32), (u64,u16), (u64,u8), +(u32,u16), (u32,u8), (u16,u8)
    +
    Vec<D> TruncateTo(D, V v): returns v[i] truncated to the +smaller type indicated by T = TFromD<D>, with the same result +as if the more-significant input bits that do not fit in T had +been zero. Example: +ScalableTag<uint32_t> du32; Rebind<uint8_t> du8; TruncateTo(du8, Set(du32, 0xF08F)) +is the same as Set(du8, 0x8F).
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i8), (i64,i8), +(i32,i16), (i64,i16), (i64,i32), (u16,i8), +(u32,i8), (u64,i8), (u32,i16), (u64,i16), +(u64,i32), (i16,u8), (i32,u8), (i64,u8), +(i32,u16), (i64,u16), (i64,u32), (u16,u8), +(u32,u8), (u64,u8), (u32,u16), (u64,u16), +(u64,u32), (f64,f32)
    +
    Vec<D> DemoteTo(D, V v): returns v[i] after packing with +signed/unsigned saturation to MakeNarrow<T>.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteTo(D, V v): rounds floating point towards zero +and converts the value to 32-bit integers. Returns the closest +representable value if the input exceeds the destination range.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteInRangeTo(D, V v): rounds floating point towards +zero and converts the value to 32-bit integers. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    V,D: {u,i}64,f32
    +
    Vec<D> DemoteTo(D, V v): converts 64-bit integer to +float.
    +
    +
  • +
  • +
    V,D: (f32,f16), (f64,f16), (f32,bf16)
    +
    Vec<D> DemoteTo(D, V v): narrows float to half (for bf16, it +is unspecified whether this truncates or rounds).
    +
    +
  • +
+
+
+

Single vector promotion

+

These functions promote a half vector to a full vector. To obtain +halves, use LowerHalf or UpperHalf, or load them using a +half-sized D.

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, f16 to f64, bf16 to +f32, f32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] zero- or +sign-extended to the integer type MakeWide<T>, or widened to +the floating-point type MakeFloat<MakeWide<T>>.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] widened to +double.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteTo(D, V part): rounds part[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer. Returns the representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeTo(D, V part): rounds part[i] +towards zero and converts the rounded value to a 64-bit signed or +unsigned integer. Returns an implementation-defined value if the +input exceeds the destination range.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +LowerHalf / UpperHalf:

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [0, Lanes(D())). Note that V has +twice as many lanes as D and the return value.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +double, for i in [0, Lanes(D())). Note that V has twice +as many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteLowerTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeLowerTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [Lanes(D()), 2 * Lanes(D())). Note +that V has twice as many lanes as D and the return value. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +double, for i in [Lanes(D()), 2 * Lanes(D())). Note that +V has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteUpperTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeUpperTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +ConcatEven or ConcatOdd followed by PromoteLowerTo:

+
    +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteEvenTo(D, V v): promotes the even lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteEvenTo(d, v) is equivalent +to, but potentially more efficient than +PromoteLowerTo(d, ConcatEven(Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteOddTo(D, V v): promotes the odd lanes of v +to TFromD<D>. Note that V has twice as many lanes as D +and the return value. PromoteOddTo(d, v) is equivalent to, but +potentially more efficient than +PromoteLowerTo(d, ConcatOdd(Repartition<TFromV<V>, D>(), v, v)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeEvenTo(D, V v): promotes the even lanes +of v to TFromD<D>. Note that V has twice as many lanes +as D and the return value. PromoteInRangeEvenTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatEven( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeOddTo(D, V v): promotes the odd lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteInRangeOddTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatOdd( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
+
+
+

Two-vector demotion

+
    +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> ReorderDemote2To(D, V a, V b): as above, but converts +two inputs, D and the output have twice as many lanes as V, +and the output order is some permutation of the inputs. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> OrderedDemote2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of demoting the +elements of a in the lower half of the result followed by the +result of demoting the elements of b in the upper half of the +result. OrderedDemote2To(d, a, b) is equivalent to +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)), but +OrderedDemote2To(d, a, b) is typically more efficient than +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (u16,u8), (u32,u16), (u64,u32),
    +
    Vec<D> OrderedTruncate2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of truncating the +elements of a in the lower half of the result followed by the +result of truncating the elements of b in the upper half of the +result. OrderedTruncate2To(d, a, b) is equivalent to +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)), +but OrderedTruncate2To(d, a, b) is typically more efficient +than +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+
+

Combine

+
    +
  • V2 LowerHalf([D, ] V): returns the lower half of the vector +V. The optional D (provided for consistency with +UpperHalf) is Half<DFromV<V>>.

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • V2 UpperHalf(D, V): returns upper half of the vector V, +where D is Half<DFromV<V>>.

  • +
  • V ZeroExtendVector(D, V2): returns vector whose UpperHalf +is zero and whose LowerHalf is the argument; D is +Twice<DFromV<V2>>.

  • +
  • V Combine(D, V2, V2): returns vector whose UpperHalf is the +first argument and whose LowerHalf is the second argument; D +is Twice<DFromV<V2>>.

  • +
+

Note: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations.

+
    +
  • V ConcatLowerLower(D, V hi, V lo): returns the concatenation of +the lower halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatUpperUpper(D, V hi, V lo): returns the concatenation of +the upper halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatLowerUpper(D, V hi, V lo): returns the inner half of +the concatenation of hi and lo without splitting into blocks. +Useful for swapping the two blocks in 256-bit vectors. D is +DFromV<V>.

  • +
  • V ConcatUpperLower(D, V hi, V lo): returns the outer quarters +of the concatenation of hi and lo without splitting into +blocks. Unlike the other variants, this does not incur a +block-crossing penalty on AVX2/3. D is DFromV<V>.

  • +
  • V ConcatOdd(D, V hi, V lo): returns the concatenation of the +odd lanes of hi and the odd lanes of lo.

  • +
  • V ConcatEven(D, V hi, V lo): returns the concatenation of the +even lanes of hi and the even lanes of lo.

  • +
  • V InterleaveWholeLower([D, ] V a, V b): returns alternating +lanes from the lower halves of a and b (a[0] in the +least-significant lane). The optional D (provided for consistency +with InterleaveWholeUpper) is DFromV<V>.

  • +
  • V InterleaveWholeUpper(D, V a, V b): returns alternating lanes +from the upper halves of a and b (a[N/2] in the +least-significant lane). D is DFromV<V>.

  • +
+
+
+

Blockwise

+

Note: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit blocks.

+
    +
  • V Broadcast<int i>(V): returns individual blocks, each with +lanes set to input_block[i], i = [0, 16/sizeof(T)).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    VI TableLookupBytes(V bytes, VI indices): returns +bytes[indices[i]]. Uses byte lanes regardless of the actual +vector types. Results are implementation-defined if +indices[i] < 0 or +indices[i] >= HWY_MIN(Lanes(DFromV<V>()), 16). VI are +integers, possibly of a different type than those in V. The +number of lanes in V and VI may differ, e.g. a full-length +table vector loaded via LoadDup128, plus partial vector VI +of 4-bit indices.
    +
    +
  • +
  • +
    V: {u,i}
    +
    VI TableLookupBytesOr0(V bytes, VI indices): returns +bytes[indices[i]], or 0 if indices[i] & 0x80. Uses byte +lanes regardless of the actual vector types. Results are +implementation-defined for indices[i] < 0 or in +[HWY_MIN(Lanes(DFromV<V>()), 16), 0x80). The zeroing behavior +has zero cost on x86 and Arm. For vectors of >= 256 bytes (can +happen on SVE and RVV), this will set all lanes after the first 128 +to 0. VI are integers, possibly of a different type than those +in V. The number of lanes in V and VI may differ.
    +
    +
  • +
  • +
    V: {u,i}64, VI: {u,i}8
    +
    V BitShuffle(V vals, VI indices): returns a vector with +(vals[i] >> indices[i*8+j]) & 1 in bit j of r[i] for +each j between 0 and 7.
    +
    +

    BitShuffle(vals, indices) zeroes out the upper 56 bits of +r[i].

    +

    If indices[i*8+j] is less than 0 or greater than 63, bit j of +r[i] is implementation-defined.

    +

    VI must be either Vec<Repartition<int8_t, DFromV<V>>> or +Vec<Repartition<uint8_t, DFromV<V>>>.

    +

    BitShuffle(v, indices) is equivalent to the following loop (where +N is equal to Lanes(DFromV<V>())):

    +
    for(size_t i = 0; i < N; i++) {
    +  uint64_t shuf_result = 0;
    +  for(int j = 0; j < 7; j++) {
    +    shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j;
    +  }
    +  r[i] = shuf_result;
    +}
    +
    +
    +
  • +
+
+

Interleave

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • V InterleaveLower([D, ] V a, V b): returns blocks with +alternating lanes from the lower halves of a and b (a[0] +in the least-significant lane). The optional D (provided for +consistency with InterleaveUpper) is DFromV<V>.

  • +
  • V InterleaveUpper(D, V a, V b): returns blocks with +alternating lanes from the upper halves of a and b +(a[N/2] in the least-significant lane). D is DFromV<V>.

  • +
  • V InterleaveEven([D, ] V a, V b): returns alternating lanes +from the even lanes of a and b (a[0] in the +least-significant lane, followed by b[0], followed by a[2], +followed by b[2], and so on). The optional D (provided for +consistency with InterleaveOdd) is DFromV<V>. Note that no +lanes move across block boundaries.

    +

    InterleaveEven(a, b) and InterleaveEven(d, a, b) are both +equivalent to OddEven(DupEven(b), a), but +InterleaveEven(a, b) is usually more efficient than +OddEven(DupEven(b), a).

    +
  • +
  • V InterleaveOdd(D, V a, V b): returns alternating lanes from +the odd lanes of a and b (a[1] in the least-significant +lane, followed by b[1], followed by a[3], followed by +b[3], and so on). D is DFromV<V>. Note that no lanes move +across block boundaries.

    +

    InterleaveOdd(d, a, b) is equivalent to +OddEven(b, DupOdd(a)), but InterleaveOdd(d, a, b) is usually +more efficient than OddEven(b, DupOdd(a)).

    +
  • +
+
+
+

Zip

+
    +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipLower([DW, ] V a, V b): returns the same bits as +InterleaveLower, but repartitioned into double-width lanes +(required in order to use this operation with scalars). The +optional DW (provided for consistency with ZipUpper) is +RepartitionToWide<DFromV<V>>.
    +
    +
  • +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipUpper(DW, V a, V b): returns the same bits as +InterleaveUpper, but repartitioned into double-width lanes +(required in order to use this operation with scalars). DW is +RepartitionToWide<DFromV<V>>. Only available if +HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Shift within blocks

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftBytes<int>([D, ] V): returns the result of +shifting independent blocks left by int bytes [1, 15]. The +optional D (provided for consistency with ShiftRightBytes) +is DFromV<V>.
    +
    +
  • +
  • V ShiftLeftLanes<int>([D, ] V): returns the result of shifting +independent blocks left by int lanes. The optional D +(provided for consistency with ShiftRightLanes) is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V ShiftRightBytes<int>(D, V): returns the result of shifting +independent blocks right by int bytes [1, 15], shifting in +zeros even for partial vectors. D is DFromV<V>.
    +
    +
  • +
  • V ShiftRightLanes<int>(D, V): returns the result of shifting +independent blocks right by int lanes, shifting in zeros even +for partial vectors. D is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V CombineShiftRightBytes<int>(D, V hi, V lo): returns a +vector of blocks each the result of shifting two concatenated +blocks hi[i] || lo[i] right by int bytes [1, 16). D +is DFromV<V>.
    +
    +
  • +
  • V CombineShiftRightLanes<int>(D, V hi, V lo): returns a vector +of blocks each the result of shifting two concatenated blocks +hi[i] || lo[i] right by int lanes [1, 16/sizeof(T)). D is +DFromV<V>.

  • +
+
+
+

Other fixed-pattern permutations within blocks

+
    +
  • V OddEven(V a, V b): returns a vector whose odd lanes are taken +from a and the even lanes from b.

  • +
  • V DupEven(V v): returns r, the result of copying even lanes +to the next higher-indexed lane. For each even lane index i, +r[i] == v[i] and r[i + 1] == v[i].

  • +
  • V DupOdd(V v): returns r, the result of copying odd lanes +to the previous lower-indexed lane. For each odd lane index i, +r[i] == v[i] and r[i - 1] == v[i]. Only available if +HWY_TARGET != HWY_SCALAR.

  • +
+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle1032(V): returns blocks with 64-bit halves +swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0321(V): returns blocks rotated right (toward the +lower end) by 32 bits.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2103(V): returns blocks rotated left (toward the +upper end) by 32 bits.
    +
    +
  • +
+

The following are equivalent to Reverse2 or Reverse4, which +should be used instead because they are more general:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2301(V): returns blocks with 32-bit halves swapped +inside 64-bit halves.
    +
    +
  • +
  • +
    V: {u,i,f}{64}
    +
    V Shuffle01(V): returns blocks with 64-bit halves swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0123(V): returns blocks with lanes in reverse +order.
    +
    +
  • +
+
+
+
+

Swizzle

+
+

Reverse

+
    +
  • V Reverse(D, V a) returns a vector with lanes in reversed order +(out[i] == a[Lanes(D()) - 1 - i]).

  • +
  • V ReverseBlocks(V v): returns a vector with blocks in reversed +order.

  • +
+

The following ReverseN must not be called if Lanes(D()) < N:

+
    +
  • V Reverse2(D, V a) returns a vector with each group of 2 +contiguous lanes in reversed order (out[i] == a[i ^ 1]).

  • +
  • V Reverse4(D, V a) returns a vector with each group of 4 +contiguous lanes in reversed order (out[i] == a[i ^ 3]).

  • +
  • V Reverse8(D, V a) returns a vector with each group of 8 +contiguous lanes in reversed order (out[i] == a[i ^ 7]).

  • +
  • +
    V: {u,i}{16,32,64}
    +
    V ReverseLaneBytes(V a) returns a vector where the bytes of +each lane are swapped.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ReverseBits(V a) returns a vector where the bits of each +lane are reversed.
    +
    +
  • +
+
+
+

User-specified permutation across blocks

+
    +
  • V TableLookupLanes(V a, unspecified) returns a vector of +a[indices[i]], where unspecified is the return value of +SetTableIndices(D, &indices[0]) or IndicesFromVec. The +indices are not limited to blocks, hence this is slower than +TableLookupBytes* on AVX2/AVX-512. Results are +implementation-defined unless 0 <= indices[i] < Lanes(D()) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(D d, V a, V b, unspecified) returns a +vector of indices[i] < N ? a[indices[i]] : b[indices[i] - N], +where unspecified is the return value of +SetTableIndices(d, &indices[0]) or IndicesFromVec and N +is equal to Lanes(d). The indices are not limited to blocks. +Results are implementation-defined unless +0 <= indices[i] < 2 * Lanes(d) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(V a, V b, unspecified) returns +TwoTablesLookupLanes(DFromV<V>(), a, b, indices), see above. Note +that the results of TwoTablesLookupLanes(d, a, b, indices) may +differ from TwoTablesLookupLanes(a, b, indices) on RVV/SVE if +Lanes(d) < Lanes(DFromV<V>()).

  • +
  • unspecified IndicesFromVec(D d, V idx) prepares for +TableLookupLanes with integer indices in idx, which must be +the same bit width as TFromD<D> and in the range +[0, 2 * Lanes(d)), but need not be unique.

  • +
  • unspecified SetTableIndices(D d, TI* idx) prepares for +TableLookupLanes by loading Lanes(d) integer indices from +idx, which must be in the range [0, 2 * Lanes(d)) but need +not be unique. The index type TI must be an integer of the same +size as TFromD<D>.

  • +
  • V Per4LaneBlockShuffle<size_t kIdx3, size_t kIdx2, size_t +kIdx1, size_t kIdx0>(V v) does a per 4-lane block shuffle of v if +Lanes(DFromV<V>()) is greater than or equal to 4 or a shuffle of +the full vector if Lanes(DFromV<V>()) is less than 4.

    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must all be between 0 +and 3.

    +

    Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with +the following indices (but Per4LaneBlockShuffle is more efficient +than TableLookupLanes on some platforms): +{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}

    +

    If Lanes(DFromV<V>()) is less than 4 and +kIdx0 >= Lanes(DFromV<V>()) is true, Per4LaneBlockShuffle returns +an unspecified value in the first lane of the result. Otherwise, +Per4LaneBlockShuffle returns v[kIdx0] in the first lane of the +result.

    +

    If Lanes(DFromV<V>()) is equal to 2 and kIdx1 >= 2 is true, +Per4LaneBlockShuffle returns an unspecified value in the second lane +of the result. Otherwise, Per4LaneBlockShuffle returns v[kIdx1] +in the first lane of the result.

    +
  • +
+
+
+

Slide across blocks

+
    +
  • V SlideUpLanes(D d, V v, size_t N): slides up v by N +lanes

    +

    If N < Lanes(d) is true, returns a vector with the first +(lowest-index) Lanes(d) - N lanes of v shifted up to the +upper (highest-index) Lanes(d) - N lanes of the result vector and +the first (lowest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0..N-1] would be zero, +result[N] = v[0], result[N+1] = v[1], and so on until +result[Lanes(d)-1] = v[Lanes(d)-1-N].

    +

    The result of SlideUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V SlideDownLanes(D d, V v, size_t N): slides down v by +N lanes

    +

    If N < Lanes(d) is true, returns a vector with the last +(highest-index) Lanes(d) - N of v shifted down to the first +(lowest-index) Lanes(d) - N lanes of the result vector and the +last (highest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0] = v[N], result[1] = v[N + 1], and +so on until result[Lanes(d)-1-N] = v[Lanes(d)-1], and then +result[Lanes(d)-N..N-1] would be zero.

    +

    The results of SlideDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V Slide1Up(D d, V v): slides up v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Up(d, v) is equivalent to +SlideUpLanes(d, v, 1), but Slide1Up(d, v) is more efficient +than SlideUpLanes(d, v, 1) on some platforms.

    +
  • +
  • V Slide1Down(D d, V v): slides down v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Down(d, v) is equivalent to +SlideDownLanes(d, v, 1), but Slide1Down(d, v) is more +efficient than SlideDownLanes(d, v, 1) on some platforms.

    +
  • +
  • V SlideUpBlocks<int kBlocks>(D d, V v) slides up v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideUpBlocks<kBlocks>(d, v) is more efficient than +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideUpBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
  • V SlideDownBlocks<int kBlocks>(D d, V v) slides down v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideDownBlocks<kBlocks>(d, v) is more efficient than +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideDownBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
+
+
+

Other fixed-pattern across blocks

+
    +
  • V BroadcastLane<int kLane>(V v): returns a vector with all of +the lanes set to v[kLane].

    +

    kLane must be in [0, MaxLanes(DFromV<V>())).

    +
  • +
  • V BroadcastBlock<int kBlock>(V v): broadcasts the 16-byte block +of vector v at index kBlock to all of the blocks of the +result vector if Lanes(DFromV<V>()) * sizeof(TFromV<V>) > 16 is +true. Otherwise, if Lanes(DFromV<V>()) * sizeof(TFromV<V>) <= 16 +is true, returns v.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V OddEvenBlocks(V a, V b): returns a vector whose odd blocks +are taken from a and the even blocks from b. Returns b if +the vector has no more than one block (i.e. is 128 bits or scalar).

  • +
  • V SwapAdjacentBlocks(V v): returns a vector where blocks of +index 2*i and 2*i+1 are swapped. Results are undefined for +vectors with less than two blocks; callers must first check that via +Lanes. Only available if HWY_TARGET != HWY_SCALAR.

  • +
+
+
+
+

Reductions

+

Note: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops.

+

The following broadcast the result to all lanes. To obtain a scalar, you +can call GetLane on the result, or instead use Reduce* below.

+
    +
  • V SumOfLanes(D, V v): returns the sum of all lanes in each +lane.

  • +
  • V MinOfLanes(D, V v): returns the minimum-valued lane in each +lane.

  • +
  • V MaxOfLanes(D, V v): returns the maximum-valued lane in each +lane.

  • +
+

The following are equivalent to GetLane(SumOfLanes(d, v)) etc. but +potentially more efficient on some targets.

+
    +
  • T ReduceSum(D, V v): returns the sum of all lanes.

  • +
  • T ReduceMin(D, V v): returns the minimum of all lanes.

  • +
  • T ReduceMax(D, V v): returns the maximum of all lanes.

  • +
+
+
+

Crypto

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u8
    +
    V AESRound(V state, V round_key): one round of AES +encryption: MixColumns(SubBytes(ShiftRows(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRound(V state, V round_key): the last round of AES +encryption: SubBytes(ShiftRows(state)) ^ round_key. This +matches x86 AES-NI. The latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESRoundInv(V state, V round_key): one round of AES +decryption using the AES Equivalent Inverse Cipher: +InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRoundInv(V state, V round_key): the last round of +AES decryption: InvShiftRows(InvSubBytes(state)) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESInvMixColumns(V state): the InvMixColumns operation of +the AES decryption algorithm. AESInvMixColumns is used in the key +expansion step of the AES Equivalent Inverse Cipher algorithm. The +latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESKeyGenAssist<uint8_t kRcon>(V v): AES key generation +assist operation
    +
    +

    The AESKeyGenAssist operation is equivalent to doing the following, +which matches the behavior of the x86 AES-NI AESKEYGENASSIST +instruction:

    +
      +
    • Applying the AES SubBytes operation to each byte of v.

    • +
    • Doing a TableLookupBytes operation on each 128-bit block of the +result of the SubBytes(v) operation with the following indices +(which is broadcast to each 128-bit block in the case of vectors +with 32 or more lanes): +{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}

    • +
    • Doing a bitwise XOR operation with the following vector (where +kRcon is the rounding constant that is the first template +argument of the AESKeyGenAssist function and where the below +vector is broadcasted to each 128-bit block in the case of vectors +with 32 or more lanes): +{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}

    • +
    +
  • +
  • +
    V: u64
    +
    V CLMulLower(V a, V b): carryless multiplication of the lower +64 bits of each 128-bit block into a 128-bit product. The latency +is independent of the input values (assuming that is true of normal +integer multiplication) so this can safely be used in crypto. +Applications that wish to multiply upper with lower halves can +Shuffle01 one of the operands; on x86 that is expected to be +latency-neutral.
    +
    +
  • +
  • +
    V: u64
    +
    V CLMulUpper(V a, V b): as CLMulLower, but multiplies the +upper 64 bits of each 128-bit block.
    +
    +
  • +
+
+
+
+

Preprocessor macros

+
    +
  • HWY_ALIGN: Prefix for stack-allocated (i.e. automatic storage +duration) arrays to ensure they have suitable alignment for +Load()/Store(). This is specific to HWY_TARGET and should only be +used inside HWY_NAMESPACE.

    +

    Arrays should also only be used for partial (<= 128-bit) vectors, or +LoadDup128, because full vectors may be too large for the stack +and should be heap-allocated instead (see aligned_allocator.h).

    +

    Example: HWY_ALIGN float lanes[4];

    +
  • +
  • HWY_ALIGN_MAX: as HWY_ALIGN, but independent of +HWY_TARGET and may be used outside HWY_NAMESPACE.

  • +
+
+
+

Advanced macros

+

Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target we will call, +e.g. via hwy::HaveFloat64() instead of HWY_HAVE_FLOAT64, which +describes the current target.

+
    +
  • HWY_IDE is 0 except when parsed by IDEs; adding it to conditions +such as #if HWY_TARGET != HWY_SCALAR || HWY_IDE avoids code +appearing greyed out.

  • +
+

The following indicate full support for certain lane types and expand to +1 or 0.

+
    +
  • HWY_HAVE_INTEGER64: support for 64-bit signed/unsigned integer +lanes.

  • +
  • HWY_HAVE_FLOAT16: support for 16-bit floating-point lanes.

  • +
  • HWY_HAVE_FLOAT64: support for double-precision floating-point +lanes.

  • +
+

The above were previously known as HWY_CAP_INTEGER64, +HWY_CAP_FLOAT16, and HWY_CAP_FLOAT64, respectively. Those +HWY_CAP_* names are DEPRECATED.

+

Even if HWY_HAVE_FLOAT16 is 0, the following ops generally support +float16_t and bfloat16_t:

+
    +
  • Lanes, MaxLanes

  • +
  • Zero, Set, Undefined

  • +
  • BitCast

  • +
  • Load, LoadU, LoadN, LoadNOr, +LoadInterleaved[234], MaskedLoad, MaskedLoadOr

  • +
  • Store, StoreU, StoreN, StoreInterleaved[234], +BlendedStore

  • +
  • PromoteTo, DemoteTo

  • +
  • PromoteUpperTo, PromoteLowerTo

  • +
  • PromoteEvenTo, PromoteOddTo

  • +
  • Combine, InsertLane, ZeroExtendVector

  • +
  • RebindMask, FirstN

  • +
  • IfThenElse, IfThenElseZero, IfThenZeroElse

  • +
+

Exception: UpperHalf, PromoteUpperTo, PromoteOddTo and +Combine are not supported for the HWY_SCALAR target.

+

Neg also supports float16_t and *Demote2To also supports +bfloat16_t.

+
    +
  • HWY_HAVE_SCALABLE indicates vector sizes are unknown at compile +time, and determined by the CPU.

  • +
  • HWY_HAVE_TUPLE indicates Vec{2-4}, Create{2-4} and +Get{2-4} are usable. This is already true +#if !HWY_HAVE_SCALABLE, and for SVE targets, and the RVV target +when using Clang 16. We anticipate it will also become, and then +remain, true starting with GCC 14.

  • +
  • HWY_MEM_OPS_MIGHT_FAULT is 1 iff MaskedLoad may trigger a +(page) fault when attempting to load lanes from unmapped memory, even +if the corresponding mask element is false. This is the case on +ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, +users can prevent faults by ensuring memory addresses are aligned to +the vector size or at least padded (allocation size increased by at +least Lanes(d)).

  • +
  • HWY_NATIVE_FMA expands to 1 if the MulAdd etc. ops use native +fused multiply-add for floating-point inputs. Otherwise, +MulAdd(f, m, a) is implemented as Add(Mul(f, m), a). Checking +this can be useful for increasing the tolerance of expected results +(around 1E-5 or 1E-6).

  • +
  • HWY_IS_LITTLE_ENDIAN expands to 1 on little-endian targets and to +0 on big-endian targets.

  • +
  • HWY_IS_BIG_ENDIAN expands to 1 on big-endian targets and to 0 on +little-endian targets.

  • +
+

The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED:

+
    +
  • HWY_CAP_GE256: the current target supports vectors of >= 256 +bits.

  • +
  • HWY_CAP_GE512: the current target supports vectors of >= 512 +bits.

  • +
+
+
+

Detecting supported targets

+

SupportedTargets() returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in HWY_TARGETS, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if:

+
    +
  • the specified baseline is not supported by the current CPU, which +contradicts the definition of baseline, so the configuration is +invalid; or

  • +
  • the baseline does not include the enabled/attainable target(s), which +are also not supported by the current CPU, and baseline targets (in +particular HWY_SCALAR) were explicitly disabled.

  • +
+
+
+

Advanced configuration macros

+

The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +HWY_TARGETS always includes at least one baseline target which +HWY_EXPORT can use.

+
    +
  • HWY_DISABLE_CACHE_CONTROL makes the cache-control functions +no-ops.

  • +
  • HWY_DISABLE_BMI2_FMA prevents emitting BMI/BMI2/FMA instructions. +This allows using AVX2 in VMs that do not support the other +instructions, but only if defined for all translation units.

  • +
+

The following *_TARGETS are zero or more HWY_Target bits and can +be defined as an expression, e.g. +-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3).

+
    +
  • HWY_BROKEN_TARGETS defaults to a blocklist of known compiler +bugs. Defining to 0 disables the blocklist.

  • +
  • HWY_DISABLED_TARGETS defaults to zero. This allows explicitly +disabling targets without interfering with the blocklist.

  • +
  • HWY_BASELINE_TARGETS defaults to the set whose predefined macros +are defined (i.e. those for which the corresponding flag, e.g. +-mavx2, was passed to the compiler). If specified, this should be the +same for all translation units, otherwise the safety check in +SupportedTargets (that all enabled baseline targets are supported) +may be inaccurate.

  • +
+

Zero or one of the following macros may be defined to replace the +default policy for selecting HWY_TARGETS:

+
    +
  • HWY_COMPILE_ONLY_EMU128 selects only HWY_EMU128, which avoids +intrinsics but implements all ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_SCALAR selects only HWY_SCALAR, which +implements single-lane-only ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_STATIC selects only HWY_STATIC_TARGET, which +effectively disables dynamic dispatch.

  • +
  • HWY_COMPILE_ALL_ATTAINABLE selects all attainable targets +(i.e. enabled and permitted by the compiler, independently of +autovectorization), which maximizes coverage in tests. Defining +HWY_IS_TEST, which CMake does for the Highway tests, has the same +effect.

  • +
  • HWY_SKIP_NON_BEST_BASELINE compiles all targets at least as good +as the baseline. This is also the default if nothing is defined. By +skipping targets older than the baseline, this reduces binary size +and may resolve compile errors caused by conflicts between dynamic +dispatch and -m flags.

  • +
+

At most one HWY_COMPILE_ONLY_* may be defined. +HWY_COMPILE_ALL_ATTAINABLE may also be defined even if one of +HWY_COMPILE_ONLY_* is, but will then be ignored because the flags +are tested in the order listed. As an exception, +HWY_SKIP_NON_BEST_BASELINE overrides the effect of +HWY_COMPILE_ALL_ATTAINABLE and HWY_IS_TEST.

+
+
+

Compiler support

+

Clang and GCC require opting into SIMD intrinsics, e.g. via -mavx2 +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as std::abs are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported.

+

To prevent this problem, we use target-specific attributes introduced +via #pragma. Function using SIMD must reside between +HWY_BEFORE_NAMESPACE and HWY_AFTER_NAMESPACE. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. Alternatively, individual functions may be +prefixed with HWY_ATTR, which is more verbose, but ensures that +#include-d functions are not covered by target-specific attributes.

+

WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value.

+

If you know the SVE vector width and are using static dispatch, you can +specify -march=armv9-a+sve2-aes -msve-vector-bits=128 and Highway +will then use HWY_SVE2_128 as the baseline. Similarly, +-march=armv8.2-a+sve -msve-vector-bits=256 enables the +HWY_SVE_256 specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +HWY_SVE2_128 or HWY_SVE_256.

+

Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm.

+
+
+

Type traits

+
    +
  • IsFloat<T>() returns true if the T is a floating-point type.

  • +
  • IsSigned<T>() returns true if the T is a signed or +floating-point type.

  • +
  • LimitsMin/Max<T>() return the smallest/largest value +representable in integer T.

  • +
  • SizeTag<N> is an empty struct, used to select overloaded +functions appropriate for N bytes.

  • +
  • MakeUnsigned<T> is an alias for an unsigned type of the same size +as T.

  • +
  • MakeSigned<T> is an alias for a signed type of the same size as +T.

  • +
  • MakeFloat<T> is an alias for a floating-point type of the same +size as T.

  • +
  • MakeWide<T> is an alias for a type with twice the size of T +and the same category (unsigned/signed/float).

  • +
  • MakeNarrow<T> is an alias for a type with half the size of T +and the same category (unsigned/signed/float).

  • +
+
+
+

Memory allocation

+

AllocateAligned<T>(items) returns a unique pointer to newly +allocated memory for items elements of POD type T. The start +address is aligned as required by Load/Store. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using malloc() and free() with +a std::unique_ptr since the returned items are not initialized or +default constructed and it is released using FreeAlignedBytes() +without calling ~T().

+

MakeUniqueAligned<T>(Args&&... args) creates a single object in +newly allocated aligned memory as above but constructed passing the +args argument to T’s constructor and returning a unique +pointer to it. This is analogous to using std::make_unique with +new but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type T +is a struct containing multiple members with HWY_ALIGN or +HWY_ALIGN_MAX, or arrays whose lengths are known to be a multiple of +the vector size.

+

MakeUniqueAlignedArray<T>(size_t items, Args&&... args) creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of T.

+
+
+

Speeding up code for older x86 platforms

+

Thanks to @dzaima for inspiring this section.

+

It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations.

+

For those without AVX3, preferably avoid Scatter*; some algorithms +can be reformulated to use Gather* instead. For pre-AVX2, it is also +important to avoid Gather*.

+

It is typically much more efficient to pad arrays and use Load +instead of MaskedLoad and Store instead of BlendedStore.

+

If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and Min/Max.

+

Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: MulEven, i32 Mul, +Shl/Shr, Round/Trunc/Ceil/Floor, float16 +PromoteTo/DemoteTo, AESRound.

+

Ops which are moderately more expensive on older CPUs: 64-bit +Abs/ShiftRight/ConvertTo, i32->u16 DemoteTo, u32->f32 +ConvertTo, Not, IfThenElse, RotateRight, OddEven, +BroadcastSignBit.

+

It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid Not, e.g. by hoisting it outside the SIMD code, or fusing with +AndNot or CompressNot.

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_578459068 + + +
+ +
+
Languages
+ + +
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+ + +
+ + +
+
Versions
+ + +
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+ + + +
master
+ + + +
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+ + + +
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+ + + +
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+ + + +
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+
+ + + + + + + + + \ No newline at end of file diff --git a/en/test_578459068/release_testing_process.html b/en/test_578459068/release_testing_process.html new file mode 100644 index 0000000000..ef304a7eaa --- /dev/null +++ b/en/test_578459068/release_testing_process.html @@ -0,0 +1,253 @@ + + + + + + Release testing process — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Release testing process

+

We run the following before a release:

+
+

Windows x86 host

+
run_tests.bat
+
+
+
+
+

Linux x86 host

+

Clang, GCC; Arm, PPC cross-compile: ./run_tests.sh

+

Manual test of WASM and WASM_EMU256 targets.

+

Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269.

+
+
+

Version updates

+

Prepend to debian/changelog and update mentions of the current version +in:

+
    +
  • base.h

  • +
  • CMakeLists.txt

  • +
  • MODULE.bazel

  • +
  • g3doc/faq.md

  • +
+
+
+

Signing the release

+
    +
  • git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z

  • +
  • gpg --armor --detach-sign highway-X.Y.Z.tar.gz

  • +
  • Edit release and attach the resulting highway-X.Y.Z.tar.gz.asc +and .gz.

  • +
+

(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key)

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_578459068 + + +
+ +
+
Languages
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number of overloads via templates": [[3, "reducing-the-number-of-overloads-via-templates"]], "Deducing the Simd<> argument type": [[3, "deducing-the-simd-argument-type"]], "Documentation of platform-specific intrinsics": [[3, "documentation-of-platform-specific-intrinsics"]], "Why scalar target": [[3, "why-scalar-target"]], "Highway, a C++ library that provides portable SIMD/vector intrinsics": [[4, "highway-a-c-library-that-provides-portable-simd-vector-intrinsics"]], "Contents:": [[4, null]], "Highway, \u4e3aC++\u63d0\u4f9b\u53ef\u79fb\u690d\u7684SIMD\u539f\u8bed": [[5, "highway-c-simd"]], "API synopsis / quick reference": [[6, "api-synopsis-quick-reference"]], "High-level overview": [[6, "high-level-overview"]], "Static vs.\u00a0dynamic dispatch": [[6, "static-vs-dynamic-dispatch"]], "Headers": [[6, "headers"]], "Notation in this doc": [[6, "notation-in-this-doc"]], "Vector and tag types": [[6, "vector-and-tag-types"]], "Using unspecified vector types": [[6, 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+ + +
+ +
+
+
+
    +
  • + +
  • + Edit on GitHub +
  • +
+
+
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+
+ +
+

Efficient and performance-portable vector software

+

Highway is a C++ library that provides portable SIMD/vector intrinsics.

+

Documentation

+

Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3.

+
+

Why

+

We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software.

+
+
+

How

+

CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. fivefold +because fewer instructions are executed. We also often see 5-10x +speedups.

+

Highway makes SIMD/vector programming practical and workable according +to these guiding principles:

+

Does what you expect: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization.

+

Works on widely-used platforms: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue.

+

Flexible to deploy: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +HWY_STATIC_DISPATCH with HWY_DYNAMIC_DISPATCH plus one line of +code.

+

Suitable for a variety of domains: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue.

+

Rewards data-parallel design: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations.

+

We recommend these resources for getting started:

+ +
+
+

Examples

+

Online demos using Compiler Explorer:

+ +

We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email.

+ +

Other

+
    +
  • Evaluation of C++ SIMD +Libraries: “Highway +excelled with a strong performance across multiple SIMD extensions +[..]. Thus, Highway may currently be the most suitable SIMD library +for many software projects.”

  • +
  • zimt: C++11 template library +to process n-dimensional arrays with multi-threaded SIMD code

  • +
  • vectorized +Quicksort +(paper)

  • +
+

If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories:

+
    +
  • alpinelinux

  • +
  • conan-io

  • +
  • conda-forge

  • +
  • DragonFlyBSD,

  • +
  • fd00/yacp

  • +
  • freebsd

  • +
  • getsolus/packages

  • +
  • ghostbsd

  • +
  • microsoft/vcpkg

  • +
  • MidnightBSD

  • +
  • MSYS2

  • +
  • NetBSD

  • +
  • openSUSE

  • +
  • opnsense

  • +
  • Xilinx/Vitis_Libraries

  • +
  • xmake-io/xmake-repo

  • +
+

See also the list at +https://repology.org/project/highway-simd-library/versions .

+
+
+

Current status

+
+

Targets

+

Highway supports 24 targets, listed in alphabetical order of platform:

+
    +
  • Any: EMU128, SCALAR;

  • +
  • Armv7+: NEON_WITHOUT_AES, NEON, NEON_BF16, SVE, +SVE2, SVE_256, SVE2_128;

  • +
  • IBM Z: Z14, Z15;

  • +
  • POWER: PPC8 (v2.07), PPC9 (v3.0), PPC10 (v3.1B, not yet +supported due to compiler bugs, see #1207; also requires QEMU 7.2);

  • +
  • RISC-V: RVV (1.0);

  • +
  • WebAssembly: WASM, WASM_EMU256 (a 2x unrolled version of +wasm128, enabled if HWY_WANT_WASM2 is defined. This will remain +supported until it is potentially superseded by a future version of +WASM.);

  • +
  • x86:

    +
      +
    • SSE2

    • +
    • SSSE3 (~Intel Core)

    • +
    • SSE4 (~Nehalem, also includes AES + CLMUL).

    • +
    • AVX2 (~Haswell, also includes BMI2 + F16 + FMA)

    • +
    • AVX3 (~Skylake, AVX-512F/BW/CD/DQ/VL)

    • +
    • AVX3_DL (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + +VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining +HWY_WANT_AVX3_DL unless compiling for static dispatch),

    • +
    • AVX3_ZEN4 (like AVX3_DL but optimized for AMD Zen4; requires +opt-in by defining HWY_WANT_AVX3_ZEN4 if compiling for static +dispatch, but enabled by default for runtime dispatch),

    • +
    • AVX3_SPR (~Sapphire Rapids, includes AVX-512FP16)

    • +
    +
  • +
+

Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC.

+

SVE was initially tested using farm_sve (see acknowledgments).

+
+
+

Versioning

+

Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below.

+

The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number.

+
+
+

Testing

+

Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86).

+

Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the testing process for details.

+
+ +
+

Other libraries

+

If you only require x86 support, you may also use Agner Fog’s VCL +vector class library. It includes +many functions including a complete math library.

+

If you have existing code using x86/NEON intrinsics, you may be +interested in SIMDe, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization.

+
+
+
+

Installation

+

This project uses CMake to generate and build. In a Debian-based system +you can install it via:

+
sudo apt install cmake
+
+
+

Highway’s unit tests use +googletest. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the HWY_SYSTEM_GTEST CMake variable to ON and +installing gtest separately:

+
sudo apt install libgtest-dev
+
+
+

Alternatively, you can define HWY_TEST_STANDALONE=1 and remove all +occurrences of gtest_main in each BUILD file, then tests avoid the +dependency on GUnit.

+

Running cross-compiled tests requires support from the OS, which on +Debian is provided by the qemu-user-binfmt package.

+

To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used:

+
mkdir -p build && cd build
+cmake ..
+make -j && make test
+
+
+

Or you can run run_tests.sh (run_tests.bat on Windows).

+

Bazel is also supported for building, but it is not as widely +used/tested.

+

When building for Armv7, a limitation of current compilers requires you +to add -DHWY_CMAKE_ARM7:BOOL=ON to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation.

+

Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +-m32 -isystem /usr/i686-linux-gnu/include. Clang 10 and earlier +require the above plus +-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu. See +#1279.

+
+
+

Building highway - Using vcpkg

+

highway is now available in +vcpkg

+
vcpkg install highway
+
+
+

The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +create an issue or pull request +on the vcpkg repository.

+
+
+

Quick start

+

You can use the benchmark inside examples/ as a starting point.

+

A quick-reference page briefly lists all +operations and their parameters, and the +instruction_matrix indicates the +number of instructions per operation.

+

The FAQ answers questions about portability, API +design and where to find more information.

+

We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ScalableTag<float> +(or equivalently HWY_FULL(float)) tag to functions such as +Zero/Set/Load. There are two alternatives for use-cases requiring an +upper bound on the lanes:

+
    +
  • For up to N lanes, specify CappedTag<T, N> or the equivalent +HWY_CAPPED(T, N). The actual number of lanes will be N +rounded down to the nearest power of two, such as 4 if N is 5, or +8 if N is 8. This is useful for data structures such as a narrow +matrix. A loop is still required because vectors may actually have +fewer than N lanes.

  • +
  • For exactly a power of two N lanes, specify FixedTag<T, N>. +The largest supported N depends on the target, but is guaranteed +to be at least 16/sizeof(T).

  • +
+

Due to ADL restrictions, user code calling Highway ops must either: * +Reside inside namespace hwy { namespace HWY_NAMESPACE {; or * +prefix each op with an alias such as +namespace hn = hwy::HWY_NAMESPACE;     hn::Add(); or * add +using-declarations for each op used: using hwy::HWY_NAMESPACE::Add;.

+

Additionally, each function that calls Highway ops (such as Load) +must either be prefixed with HWY_ATTR, OR reside between +HWY_BEFORE_NAMESPACE() and HWY_AFTER_NAMESPACE(). Lambda +functions currently require HWY_ATTR before their opening brace.

+

Do not use namespace-scope nor static initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via Set should +generally be local (const) variables.

+

The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types.

+
    +
  • For static dispatch, HWY_TARGET will be the best available target +among HWY_BASELINE_TARGETS, i.e. those allowed for use by the +compiler (see quick-reference). +Functions inside HWY_NAMESPACE can be called using +HWY_STATIC_DISPATCH(func)(args) within the same module they are +defined in. You can call the function from other modules by wrapping +it in a regular function and declaring the regular function in a +header.

  • +
  • For dynamic dispatch, a table of function pointers is generated via +the HWY_EXPORT macro that is used by +HWY_DYNAMIC_DISPATCH(func)(args) to call the best function +pointer for the current CPU’s supported targets. A module is +automatically compiled for each target in HWY_TARGETS (see +quick-reference) if +HWY_TARGET_INCLUDE is defined and foreach_target.h is +included. Note that the first invocation of HWY_DYNAMIC_DISPATCH, +or each call to the pointer returned by the first invocation of +HWY_DYNAMIC_POINTER, involves some CPU detection overhead. You +can prevent this by calling the following before any invocation of +HWY_DYNAMIC_*: +hwy::GetChosenTarget().Update(hwy::SupportedTargets());.

  • +
+

When using dynamic dispatch, foreach_target.h is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from examples/skeleton-inl.h:

+
#if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#else
+#define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#endif
+
+#include "hwy/highway.h"
+// Your vector code
+#endif
+
+
+

By convention, we name such headers -inl.h because their contents +(often function templates) are usually inlined.

+
+
+

Compiler flags

+

Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, -O2 is generally sufficient.

+

For MSVC, we recommend compiling with /Gv to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for PromoteTo), +it is also important to compile with /arch:AVX2. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +DevCom-10618264. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with /arch:AVX2 +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets.

+
+
+

Strip-mining loops

+

When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted count) that +does not evenly divide the vector size N = Lanes(d). For example, it +may be necessary to avoid writing past the end of an array.

+

In this section, let T denote the element type and +d = ScalableTag<T>. Assume the loop body is given as a function +template<bool partial, class D> void LoopBody(D d, size_t index, size_t max_n).

+

“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations.

+

Highway offers several strategies for loop vectorization:

+
    +
  • Ensure all inputs/outputs are padded. Then the (outer) loop is simply

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, i, 0);
    +
    +
    +

    Here, the template parameter and second function argument are not +needed.

    +

    This is the preferred option, unless N is in the thousands and +vector operations are pipelined with long latencies. This was the +case for supercomputers in the 90s, but nowadays ALUs are cheap and +we see most implementations split vectors into 1, 2 or 4 parts, so +there is little cost to processing entire vectors even if we do not +need all their lanes. Indeed this avoids the (potentially large) cost +of predication or partial loads/stores on older targets, and does not +duplicate code.

    +
  • +
  • Process whole vectors and include previously processed elements in +the last vector:

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, HWY_MIN(i, count - N), 0);
    +
    +
    +

    This is the second preferred option provided that count >= N and +LoopBody is idempotent. Some elements might be processed twice, +but a single code path and full vectorization is usually worth it. +Even if count < N, it usually makes sense to pad inputs/outputs +up to N.

    +
  • +
  • Use the Transform* functions in hwy/contrib/algo/transform-inl.h. +This takes care of the loop and remainder handling and you simply +define a generic lambda function (C++14) or functor which receives +the current vector from the input/output array, plus optionally +vectors from up to two extra input arrays, and returns the value to +write to the input/output array.

    +

    Here is an example implementing the BLAS function SAXPY +(alpha * x + y):

    +
    Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR {
    +  return MulAdd(Set(d, alpha), v, v1);
    +});
    +
    +
    +
  • +
  • Process whole vectors as above, followed by a scalar loop:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) LoopBody<false>(d, i, 0);
    +for (; i < count; ++i) LoopBody<false>(CappedTag<T, 1>(), i, 0);
    +
    +
    +

    The template parameter and second function arguments are again not +needed.

    +

    This avoids duplicating code, and is reasonable if count is +large. If count is small, the second loop may be slower than the +next option.

    +
  • +
  • Process whole vectors as above, followed by a single call to a +modified LoopBody with masking:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) {
    +  LoopBody<false>(d, i, 0);
    +}
    +if (i < count) {
    +  LoopBody<true>(d, i, count - i);
    +}
    +
    +
    +

    Now the template parameter and third function argument can be used +inside LoopBody to non-atomically ‘blend’ the first +num_remaining lanes of v with the previous contents of memory +at subsequent locations: +BlendedStore(v, FirstN(d, num_remaining), d, pointer);. +Similarly, MaskedLoad(FirstN(d, num_remaining), d, pointer) loads +the first num_remaining elements and returns zero in other lanes.

    +

    This is a good default when it is infeasible to ensure vectors are +padded, but is only safe #if !HWY_MEM_OPS_MIGHT_FAULT! In +contrast to the scalar loop, only a single final iteration is needed. +The increased code size from two loop bodies is expected to be +worthwhile because it avoids the cost of masking in all but the final +iteration.

    +
  • +
+
+ +
+

Acknowledgments

+

We have used farm-sve by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine.

+

This is not an officially supported Google product. Contact: +janwas@google.com +le.com

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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_578806572/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf b/en/test_578806572/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf new file mode 100644 index 0000000000..dda64922b4 Binary files /dev/null and b/en/test_578806572/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf differ diff --git a/en/test_578806572/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf b/en/test_578806572/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf new file mode 100644 index 0000000000..23608f3610 Binary files /dev/null and b/en/test_578806572/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf differ diff --git a/en/test_578806572/_sources/README.rst.txt b/en/test_578806572/_sources/README.rst.txt new file mode 100644 index 0000000000..070183ddde --- /dev/null +++ b/en/test_578806572/_sources/README.rst.txt @@ -0,0 +1,564 @@ +Efficient and performance-portable vector software +================================================== + +Highway is a C++ library that provides portable SIMD/vector intrinsics. + +`Documentation `__ + +Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3. + +Why +--- + +We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software. + +How +--- + +CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. *fivefold* +because fewer instructions are executed. We also often see *5-10x* +speedups. + +Highway makes SIMD/vector programming practical and workable according +to these guiding principles: + +**Does what you expect**: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization. + +**Works on widely-used platforms**: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue. + +**Flexible to deploy**: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +``HWY_STATIC_DISPATCH`` with ``HWY_DYNAMIC_DISPATCH`` plus one line of +code. + +**Suitable for a variety of domains**: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue. + +**Rewards data-parallel design**: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations. + +We recommend these resources for getting started: + +- `SIMD for C++ Developers `__ +- `Algorithms for Modern Hardware `__ +- `Optimizing software in + C++ `__ +- `Improving performance with SIMD intrinsics in three use + cases `__ + +Examples +-------- + +Online demos using Compiler Explorer: + +- `multiple targets with dynamic + dispatch `__ (more complicated, + but flexible and uses best available SIMD) +- `single target using -m + flags `__ (simpler, but + requires/only uses the instruction set enabled by compiler flags) + +We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email. + +- Audio: `Zimtohrli perceptual + metric `__ +- Browsers: Chromium (+Vivaldi), Firefox (+floorp / foxhound / + librewolf / Waterfox) +- Computational biology: `RNA + analysis `__ +- Computer graphics: `Sparse voxel + renderer `__ +- Cryptography: google/distributed_point_functions, + google/shell-encryption +- Data structures: bkille/BitLib +- Image codecs: eustas/2im, `Grok JPEG + 2000 `__, `JPEG + XL `__, + `JPEGenc `__, + `Jpegli `__, OpenHTJ2K +- Image processing: cloudinary/ssimulacra2, + m-ab-s/media-autobuild_suite, + `libvips `__ +- Image viewers: AlienCowEatCake/ImageViewer, diffractor/diffractor, + mirillis/jpegxl-wic, `Lux panorama/image + viewer `__ +- Information retrieval: `iresearch database + index `__, + michaeljclark/zvec, `nebula interactive analytics / + OLAP `__, `ScaNN Scalable + Nearest + Neighbors `__, + `vectorlite vector + search `__ +- Machine learning: + `gemma.cpp `__, Tensorflow, + Numpy, zpye/SimpleInfer +- Robotics: `MIT Model-Based Design and + Verification `__ + +Other + +- `Evaluation of C++ SIMD + Libraries `__: “Highway + excelled with a strong performance across multiple SIMD extensions + [..]. Thus, Highway may currently be the most suitable SIMD library + for many software projects.” +- `zimt `__: C++11 template library + to process n-dimensional arrays with multi-threaded SIMD code +- `vectorized + Quicksort `__ + (`paper `__) + +If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories: + +- alpinelinux +- conan-io +- conda-forge +- DragonFlyBSD, +- fd00/yacp +- freebsd +- getsolus/packages +- ghostbsd +- microsoft/vcpkg +- MidnightBSD +- MSYS2 +- NetBSD +- openSUSE +- opnsense +- Xilinx/Vitis_Libraries +- xmake-io/xmake-repo + +See also the list at +https://repology.org/project/highway-simd-library/versions . + +Current status +-------------- + +Targets +~~~~~~~ + +Highway supports 24 targets, listed in alphabetical order of platform: + +- Any: ``EMU128``, ``SCALAR``; +- Armv7+: ``NEON_WITHOUT_AES``, ``NEON``, ``NEON_BF16``, ``SVE``, + ``SVE2``, ``SVE_256``, ``SVE2_128``; +- IBM Z: ``Z14``, ``Z15``; +- POWER: ``PPC8`` (v2.07), ``PPC9`` (v3.0), ``PPC10`` (v3.1B, not yet + supported due to compiler bugs, see #1207; also requires QEMU 7.2); +- RISC-V: ``RVV`` (1.0); +- WebAssembly: ``WASM``, ``WASM_EMU256`` (a 2x unrolled version of + wasm128, enabled if ``HWY_WANT_WASM2`` is defined. This will remain + supported until it is potentially superseded by a future version of + WASM.); +- x86: + + - ``SSE2`` + - ``SSSE3`` (~Intel Core) + - ``SSE4`` (~Nehalem, also includes AES + CLMUL). + - ``AVX2`` (~Haswell, also includes BMI2 + F16 + FMA) + - ``AVX3`` (~Skylake, AVX-512F/BW/CD/DQ/VL) + - ``AVX3_DL`` (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + + VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining + ``HWY_WANT_AVX3_DL`` unless compiling for static dispatch), + - ``AVX3_ZEN4`` (like AVX3_DL but optimized for AMD Zen4; requires + opt-in by defining ``HWY_WANT_AVX3_ZEN4`` if compiling for static + dispatch, but enabled by default for runtime dispatch), + - ``AVX3_SPR`` (~Sapphire Rapids, includes AVX-512FP16) + +Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC. + +SVE was initially tested using farm_sve (see acknowledgments). + +Versioning +~~~~~~~~~~ + +Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below. + +The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number. + +Testing +~~~~~~~ + +Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86). + +Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the `testing process `__ for details. + +Related modules +~~~~~~~~~~~~~~~ + +The ``contrib`` directory contains SIMD-related utilities: an image +class with aligned rows, a math library (16 functions already +implemented, mostly trigonometry), and functions for computing dot +products and sorting. + +Other libraries +~~~~~~~~~~~~~~~ + +If you only require x86 support, you may also use Agner Fog’s `VCL +vector class library `__. It includes +many functions including a complete math library. + +If you have existing code using x86/NEON intrinsics, you may be +interested in `SIMDe `__, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization. + +Installation +------------ + +This project uses CMake to generate and build. In a Debian-based system +you can install it via: + +.. code:: bash + + sudo apt install cmake + +Highway’s unit tests use +`googletest `__. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the ``HWY_SYSTEM_GTEST`` CMake variable to ON and +installing gtest separately: + +.. code:: bash + + sudo apt install libgtest-dev + +Alternatively, you can define ``HWY_TEST_STANDALONE=1`` and remove all +occurrences of ``gtest_main`` in each BUILD file, then tests avoid the +dependency on GUnit. + +Running cross-compiled tests requires support from the OS, which on +Debian is provided by the ``qemu-user-binfmt`` package. + +To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used: + +.. code:: bash + + mkdir -p build && cd build + cmake .. + make -j && make test + +Or you can run ``run_tests.sh`` (``run_tests.bat`` on Windows). + +Bazel is also supported for building, but it is not as widely +used/tested. + +When building for Armv7, a limitation of current compilers requires you +to add ``-DHWY_CMAKE_ARM7:BOOL=ON`` to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation. + +Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +``-m32 -isystem /usr/i686-linux-gnu/include``. Clang 10 and earlier +require the above plus +``-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu``. See +#1279. + +Building highway - Using vcpkg +------------------------------ + +highway is now available in +`vcpkg `__ + +.. code:: bash + + vcpkg install highway + +The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +`create an issue or pull request `__ +on the vcpkg repository. + +Quick start +----------- + +You can use the ``benchmark`` inside examples/ as a starting point. + +A `quick-reference page `__ briefly lists all +operations and their parameters, and the +:download:`instruction_matrix ` indicates the +number of instructions per operation. + +The `FAQ `__ answers questions about portability, API +design and where to find more information. + +We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ``ScalableTag`` +(or equivalently ``HWY_FULL(float)``) tag to functions such as +``Zero/Set/Load``. There are two alternatives for use-cases requiring an +upper bound on the lanes: + +- For up to ``N`` lanes, specify ``CappedTag`` or the equivalent + ``HWY_CAPPED(T, N)``. The actual number of lanes will be ``N`` + rounded down to the nearest power of two, such as 4 if ``N`` is 5, or + 8 if ``N`` is 8. This is useful for data structures such as a narrow + matrix. A loop is still required because vectors may actually have + fewer than ``N`` lanes. + +- For exactly a power of two ``N`` lanes, specify ``FixedTag``. + The largest supported ``N`` depends on the target, but is guaranteed + to be at least ``16/sizeof(T)``. + +Due to ADL restrictions, user code calling Highway ops must either: \* +Reside inside ``namespace hwy { namespace HWY_NAMESPACE {``; or \* +prefix each op with an alias such as +``namespace hn = hwy::HWY_NAMESPACE; hn::Add()``; or \* add +using-declarations for each op used: ``using hwy::HWY_NAMESPACE::Add;``. + +Additionally, each function that calls Highway ops (such as ``Load``) +must either be prefixed with ``HWY_ATTR``, OR reside between +``HWY_BEFORE_NAMESPACE()`` and ``HWY_AFTER_NAMESPACE()``. Lambda +functions currently require ``HWY_ATTR`` before their opening brace. + +Do not use namespace-scope nor ``static`` initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via ``Set`` should +generally be local (const) variables. + +The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types. + +- For static dispatch, ``HWY_TARGET`` will be the best available target + among ``HWY_BASELINE_TARGETS``, i.e. those allowed for use by the + compiler (see `quick-reference `__). + Functions inside ``HWY_NAMESPACE`` can be called using + ``HWY_STATIC_DISPATCH(func)(args)`` within the same module they are + defined in. You can call the function from other modules by wrapping + it in a regular function and declaring the regular function in a + header. + +- For dynamic dispatch, a table of function pointers is generated via + the ``HWY_EXPORT`` macro that is used by + ``HWY_DYNAMIC_DISPATCH(func)(args)`` to call the best function + pointer for the current CPU’s supported targets. A module is + automatically compiled for each target in ``HWY_TARGETS`` (see + `quick-reference `__) if + ``HWY_TARGET_INCLUDE`` is defined and ``foreach_target.h`` is + included. Note that the first invocation of ``HWY_DYNAMIC_DISPATCH``, + or each call to the pointer returned by the first invocation of + ``HWY_DYNAMIC_POINTER``, involves some CPU detection overhead. You + can prevent this by calling the following before any invocation of + ``HWY_DYNAMIC_*``: + ``hwy::GetChosenTarget().Update(hwy::SupportedTargets());``. + +When using dynamic dispatch, ``foreach_target.h`` is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from ``examples/skeleton-inl.h``: + +:: + + #if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #else + #define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #endif + + #include "hwy/highway.h" + // Your vector code + #endif + +By convention, we name such headers ``-inl.h`` because their contents +(often function templates) are usually inlined. + +Compiler flags +-------------- + +Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, ``-O2`` is generally sufficient. + +For MSVC, we recommend compiling with ``/Gv`` to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for ``PromoteTo``), +it is also important to compile with ``/arch:AVX2``. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +`DevCom-10618264 `__. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with ``/arch:AVX2`` +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets. + +Strip-mining loops +------------------ + +When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted ``count``) that +does not evenly divide the vector size ``N = Lanes(d)``. For example, it +may be necessary to avoid writing past the end of an array. + +In this section, let ``T`` denote the element type and +``d = ScalableTag``. Assume the loop body is given as a function +``template void LoopBody(D d, size_t index, size_t max_n)``. + +“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations. + +Highway offers several strategies for loop vectorization: + +- Ensure all inputs/outputs are padded. Then the (outer) loop is simply + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, i, 0); + + Here, the template parameter and second function argument are not + needed. + + This is the preferred option, unless ``N`` is in the thousands and + vector operations are pipelined with long latencies. This was the + case for supercomputers in the 90s, but nowadays ALUs are cheap and + we see most implementations split vectors into 1, 2 or 4 parts, so + there is little cost to processing entire vectors even if we do not + need all their lanes. Indeed this avoids the (potentially large) cost + of predication or partial loads/stores on older targets, and does not + duplicate code. + +- Process whole vectors and include previously processed elements in + the last vector: + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, HWY_MIN(i, count - N), 0); + + This is the second preferred option provided that ``count >= N`` and + ``LoopBody`` is idempotent. Some elements might be processed twice, + but a single code path and full vectorization is usually worth it. + Even if ``count < N``, it usually makes sense to pad inputs/outputs + up to ``N``. + +- Use the ``Transform*`` functions in hwy/contrib/algo/transform-inl.h. + This takes care of the loop and remainder handling and you simply + define a generic lambda function (C++14) or functor which receives + the current vector from the input/output array, plus optionally + vectors from up to two extra input arrays, and returns the value to + write to the input/output array. + + Here is an example implementing the BLAS function SAXPY + (``alpha * x + y``): + + :: + + Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR { + return MulAdd(Set(d, alpha), v, v1); + }); + +- Process whole vectors as above, followed by a scalar loop: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) LoopBody(d, i, 0); + for (; i < count; ++i) LoopBody(CappedTag(), i, 0); + + The template parameter and second function arguments are again not + needed. + + This avoids duplicating code, and is reasonable if ``count`` is + large. If ``count`` is small, the second loop may be slower than the + next option. + +- Process whole vectors as above, followed by a single call to a + modified ``LoopBody`` with masking: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) { + LoopBody(d, i, 0); + } + if (i < count) { + LoopBody(d, i, count - i); + } + + Now the template parameter and third function argument can be used + inside ``LoopBody`` to non-atomically ‘blend’ the first + ``num_remaining`` lanes of ``v`` with the previous contents of memory + at subsequent locations: + ``BlendedStore(v, FirstN(d, num_remaining), d, pointer);``. + Similarly, ``MaskedLoad(FirstN(d, num_remaining), d, pointer)`` loads + the first ``num_remaining`` elements and returns zero in other lanes. + + This is a good default when it is infeasible to ensure vectors are + padded, but is only safe ``#if !HWY_MEM_OPS_MIGHT_FAULT``! In + contrast to the scalar loop, only a single final iteration is needed. + The increased code size from two loop bodies is expected to be + worthwhile because it avoids the cost of masking in all but the final + iteration. + +Additional resources +-------------------- + +- :download:`Highway introduction (slides) ` +- :download:`Overview of instructions per operation on different architectures ` +- `Design philosophy and comparison `__ +- `Implementation details `__ + +Acknowledgments +--------------- + +We have used `farm-sve `__ by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine. + +This is not an officially supported Google product. Contact: +janwas@google.com +le.com diff --git a/en/test_578806572/_sources/design_philosophy.rst.txt b/en/test_578806572/_sources/design_philosophy.rst.txt new file mode 100644 index 0000000000..0d94203879 --- /dev/null +++ b/en/test_578806572/_sources/design_philosophy.rst.txt @@ -0,0 +1,212 @@ +Design philosophy +================= + +- Performance is important but not the sole consideration. Anyone who + goes to the trouble of using SIMD clearly cares about speed. However, + portability, maintainability and readability also matter, otherwise + we would write in assembly. We aim for performance within 10-20% of a + hand-written assembly implementation on the development platform. + There is no performance gap vs. intrinsics: Highway code can do + anything they can. If necessary, you can use platform-specific + instructions inside ``#if HWY_TARGET == HWY_NEON`` etc. + +- The guiding principles of C++ are “pay only for what you use” and + “leave no room for a lower-level language below C++”. We apply these + by defining a SIMD API that ensures operation costs are visible, + predictable and minimal. + +- Performance portability is important, i.e. the API should be + efficient on all target platforms. Unfortunately, common idioms for + one platform can be inefficient on others. For example: summing lanes + horizontally versus shuffling. Documenting which operations are + expensive does not prevent their use, as evidenced by widespread use + of ``HADDPS``. Performance acceptance tests may detect large + regressions, but do not help choose the approach during initial + development. Analysis tools can warn about some potential + inefficiencies, but likely not all. We instead provide `a carefully + chosen set of vector types and operations that are efficient on all + target platforms `__ (Armv8, PPC8, + x86). + +- Future SIMD hardware features are difficult to predict. For example, + AVX2 came with surprising semantics (almost no interaction between + 128-bit blocks) and AVX-512 added two kinds of predicates (writemask + and zeromask). To ensure the API reflects hardware realities, we + suggest a flexible approach that adds new operations as they become + commonly available, with fallback implementations where necessary. + +- Masking/predication differs between platforms, and it is not clear + how important the use cases are beyond the ternary operator + ``IfThenElse``. AVX-512/Arm SVE zeromasks are useful, but not + supported by P0214R5. We provide ``IfThen[Zero]Else[Zero]`` variants. + +- “Width-agnostic” SIMD is more future-proof than user-specified fixed + sizes. For example, valarray-like code can iterate over a 1D array + with a library-specified vector width. This will result in better + code when vector sizes increase, and matches the direction taken by + `Arm + SVE `__ + and RiscV V as well as Agner Fog’s `ForwardCom instruction set + proposal `__. However, some applications may + require fixed sizes, so we also guarantee support for <= 128-bit + vectors in each instruction set. + +- The API and its implementation should be usable and efficient with + commonly used compilers, including MSVC. For example, we write + ``ShiftLeft<3>(v)`` instead of ``v << 3`` because MSVC 2017 (aarch64) + does not propagate the literal (https://godbolt.org/g/rKx5Ga). + Highway requires function-specific target attributes, supported by + GCC 4.9 / Clang 3.9 / MSVC 2015. + +- Efficient and safe runtime dispatch is important. Modules such as + image or video codecs are typically embedded into larger applications + such as browsers, so they cannot require separate binaries for each + CPU. Libraries also cannot predict whether the application already + uses AVX2 (and pays the frequency throttling cost), so this decision + must be left to the application. Using only the lowest-common + denominator instructions sacrifices too much performance. Therefore, + we provide code paths for multiple instruction sets and choose the + most suitable at runtime. To reduce overhead, dispatch should be + hoisted to higher layers instead of checking inside every low-level + function. Highway supports inlining functions in the same file or in + ``*-inl.h`` headers. We generate all code paths from the same source + to reduce implementation- and debugging cost. + +- Not every CPU need be supported. To reduce code size and compile + time, we group x86 targets into clusters. In particular, SSE3 + instructions are only used/available if S-SSE3 is also available, and + AVX only if AVX2 is also supported. Code generation for AVX3_DL also + requires opting-in by defining HWY_WANT_AVX3_DL. + +- Access to platform-specific intrinsics is necessary for acceptance in + performance-critical projects. We provide conversions to and from + intrinsics to allow utilizing specialized platform-specific + functionality, and simplify incremental porting of existing code. + +- The core API should be compact and easy to learn; we provide a + `concise reference `__. + +Prior API designs +----------------- + +The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s ``F32vec4`` wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch. + +Overloaded function API +----------------------- + +Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type ``Simd`` for overloading, abbreviated +to ``D`` for template arguments and ``d`` in lvalues. + +Note that generic function templates are possible (see +generic_ops-inl.h). + +Masks +----- + +AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost. + +Masks are returned by comparisons and ``TestBit``; they serve as the +input to ``IfThen*``. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ``ZeroIfNegative`` function. + +Differences vs. `P0214R5 `__ / std::experimental::simd +----------------------------------------------------------------------------- + +1. Allowing the use of built-in vector types by relying on non-member + functions. By contrast, P0214R5 requires a wrapper class, which does + not work for sizeless vector types currently used by Arm SVE and + Risc-V. + +2. Supporting many more operations such as 128-bit compare/minmax, + AES/CLMUL, ``AndNot``, ``AverageRound``, bit-shift by immediates, + compress/expand, fixed-point mul, ``IfThenElse``, interleaved + load/store, lzcnt, mask find/set, masked load/store, popcount, + reductions, saturated add/sub, scatter/gather. + +3. Designing the API to avoid or minimize overhead on AVX2/AVX-512 + caused by crossing 128-bit ‘block’ boundaries. + +4. Avoiding the need for non-native vectors. By contrast, P0214R5’s + ``simd_cast`` returns ``fixed_size<>`` vectors which are more + expensive to access because they reside on the stack. We can avoid + this plus additional overhead on Arm/AVX2 by defining + width-expanding operations as functions of a vector part, + e.g. promoting half a vector of ``uint8_t`` lanes to one full vector + of ``uint16_t``, or demoting full vectors to half vectors with + half-width lanes. + +5. Guaranteeing access to the underlying intrinsic vector type. This + ensures all platform-specific capabilities can be used. P0214R5 + instead only ‘encourages’ implementations to provide access. + +6. Enabling safe runtime dispatch and inlining in the same binary. + P0214R5 is based on the Vc library, which does not provide + assistance for linking multiple instruction sets into the same + binary. The Vc documentation suggests compiling separate executables + for each instruction set or using GCC’s ifunc (indirect functions). + The latter is compiler-specific and risks crashes due to ODR + violations when compiling the same function with different compiler + flags. We solve this problem via target-specific namespaces and + attributes (see HOWTO section below). We also permit a mix of static + target selection and runtime dispatch for hotspots that may benefit + from newer instruction sets if available. + +7. Omitting inefficient or non-performance-portable operations such as + ``hmax``, ``operator[]``, and unsupported integer comparisons. + Applications can often replace these operations at lower cost than + emulating that exact behavior. + +8. Omitting ``long double`` types: these are not commonly available in + hardware. + +9. Ensuring signed integer overflow has well-defined semantics + (wraparound). + +10. Avoiding hidden performance costs. P0214R5 allows implicit + conversions from integer to float, which costs 3-4 cycles on x86. We + make these conversions explicit to ensure their cost is visible. + +Other related work +------------------ + +- `Neat + SIMD `__ + adopts a similar approach with interchangeable vector/scalar types + and a compact interface. It allows access to the underlying + intrinsics, but does not appear to be designed for other platforms + than x86. + +- UME::SIMD (`code `__, + `paper `__) also adopts an explicit + vectorization model with vector classes. However, it exposes the + union of all platform capabilities, which makes the API harder to + learn (209-page spec) and implement (the estimated LOC count is + `500K `__). The API is less + performance-portable because it allows applications to use operations + that are inefficient on other platforms. + +- Inastemp (`code `__, + `paper `__) is a vector library for scientific + computing with some innovative features: automatic FLOPS counting, + and “if/else branches” using lambda functions. It supports IBM + Power8, but only provides float and double types and does not support + SVE without assuming the runtime vector size. diff --git a/en/test_578806572/_sources/faq.rst.txt b/en/test_578806572/_sources/faq.rst.txt new file mode 100644 index 0000000000..57ea46ceeb --- /dev/null +++ b/en/test_578806572/_sources/faq.rst.txt @@ -0,0 +1,500 @@ +Frequently Asked Questions +========================== + +Getting started +--------------- + +Q0.0: How do I **get the Highway library**? + +A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via ``find_package(HWY 1.2.0)`` and +``target_link_libraries(your_project PRIVATE hwy)``. + +Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules: + +:: + + [submodule "highway"] + path = highway + url = https://github.com/google/highway + +Then, anyone who runs ``git clone --recursive`` on your repository will +also get Highway. If not using Git, you can also manually download the +`Highway code `__ and add it +to your source tree. + +For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert ``add_subdirectory(highway)`` +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +``deps = ["//path/highway:hwy"]``. + +If you use another build system, add ``hwy/per_target.cc`` and +``hwy/targets.cc`` to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h. + +If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case. + +Q0.1: What’s the **easiest way to start using Highway**? + +A: Copy an existing file such as ``hwy/examples/benchmark.cc`` or +``skeleton.cc`` or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct. + +Then, in the function ``RunBenchmarks`` (for benchmark.cc) or +``FloorLog2`` (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches. + +Next, you can wrap your code in +``#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128`` and into +the ``#else`` branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in ``hwy/tests/``, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code. + +Documentation +------------- + +Q1.1: How do I **find the Highway op name** corresponding to an existing +intrinsic? + +A: Search for the intrinsic in (for example) +`x86_128-inl.h `__. +The Highway op is typically the name of the function that calls the +intrinsic. See also the `quick +reference `__ +which lists all of the Highway ops. + +Q1.2: Are there **examples of porting intrinsics to Highway**? + +A: See https://github.com/google/highway#examples. + +Q1.3: Where do I find documentation for each **platform’s intrinsics**? + +A: See Intel +`guide `__, +Arm +`guide `__ +and `SVE `__, RISC-V V +`spec `__ +and `guide `__, +`WebAssembly `__, PPC +`ISA `__ and +`intrinsics `__. + +Q1.4: Where do I find **instruction latency/throughput**? + +A: For x86, a combination of +`uops.info `__ and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +`AMD’s sheet (zip +file) `__. For Arm, +the +`Software_Optimization_Guide `__ +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available). + +Q1.5: Where can I find **inspiration for SIMD-friendly algorithms**? A: + +- `Algorithms for Modern Hardware online + book `__ +- `SIMD for C++ developers `__ +- `Bit twiddling + collection `__ +- `SIMD-within-a-register `__ +- Hacker’s Delight book, which has a huge collection of bitwise + identities, but is written for hypothetical RISC CPUs, which differ + in some ways from the SIMD capabilities of current CPUs. + +Q1.6: How do I **predict performance**? + +A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, `integrated into Compiler +Explorer `__. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published `uica `__, +which is reportedly more accurate +(`paper `__). + +Correctness +----------- + +Q2.1: **Which targets are covered** by my tests? + +A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible. + +Q2.2: Why do **floating-point results differ** on some platforms? + +A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s ``MulAdd`` op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it. + +Q2.3: How do I make my code **safe for asan and msan**? + +A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using ``LoadU``, or even ``MaskedLoad`` +with the mask set to ``FirstN(d, remaining_lanes)``, may trigger page +faults or asan errors. We instead recommend using +``hwy/contrib/algo/transform-inl.h``. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The ``Generate`` or ``Transform*`` +functions then take care of remainder handling. + +API design +---------- + +Q3.1: Are the **``d`` arguments optimized out**? + +A: Yes, ``d`` is an lvalue of the zero-sized type ``Simd<>``, typically +obtained via ``ScalableTag``. These only serve to select overloaded +functions and do not occupy any storage at runtime. + +Q3.2: Why do **only some functions have a ``d`` argument**? + +A: Ops which receive and return vectors typically do not require a ``d`` +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The ``d`` argument +is required for: + +:: + + - Influencing the number of lanes loaded/stored from/to memory. The + arguments to `Simd<>` include an upper bound `N`, and a shift count + `kPow2` to divide the actual number of lanes by a power of two. + - Indicating the desired vector or mask type to return from 'factory' + functions such as `Set` or `FirstN`, `BitCast`, or conversions such as + `PromoteTo`. + - Disambiguating the argument type to ops such as `VecFromMask` or + `AllTrue`, because masks may be generic types shared between multiple + lane types. + - Determining the actual number of lanes for certain ops, in particular + those defined in terms of the upper half of a vector (`UpperHalf`, but + also `Combine` or `ConcatUpperLower`) and reductions such as + `MaxOfLanes`. + +Q3.3: What’s the policy for **adding new ops**? + +A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the `wishlist for +ops `__. + +Q3.4: ``auto`` is discouraged, **what vector type** should we use? + +A: You can use ``Vec`` or ``Mask``, where ``D`` is the type of +``d`` (in fact we often use ``decltype(d)`` for that). To keep code +short, you can define typedefs/aliases, for example +``using V = Vec``. Note that the Highway implementation +uses ``VFromD``, which is equivalent but currently necessary because +``Vec`` is defined after the Highway implementations in hwy/ops/*. + +Q3.5: **Why is base.h separate** from highway.h? + +A: It can be useful for files that just want compiler-dependent macros, +for example ``HWY_RESTRICT`` in public headers. This avoids the expense +of including the full ``highway.h``, which can be large because some +platform headers declare thousands of intrinsics. + +Q3.6: What are **restrict pointers** and when to use ``HWY_RESTRICT``? + +This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer. + +``float* HWY_RESTRICT p`` means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that ``p`` does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise. + +Portability +----------- + +Q4.1: How do I **only generate code for a single instruction set** +(static dispatch)? + +A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +`example `__ documents which flags +are required on x86. + +Q4.2: Why does my working x86 code **not compile on SVE or RISC-V**? + +A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific ``Vec256``), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules: + +- Use functions (Eq, Lt) instead of overloaded operators (``==``, + ``<``); +- Prefix Highway ops with ``hwy::HWY_NAMESPACE``, or an alias + (``hn::Load``) or ensure your code resides inside + ``namespace hwy::HWY_NAMESPACE``; +- Avoid arrays of vectors and static/thread_local/member vectors; + instead use arrays of the lane type (T). +- Avoid pointer arithmetic on vectors; instead increment pointers to + lanes by the vector length (``Lanes(d)``). + +Q4.3: Why are **class members not allowed**? + +A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there. + +Q4.4: Why are **overloaded operators not allowed**? + +A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin ``operator<(unspecified_vector, unspecified_vector)``. +When(if) that becomes widely supported, this limitation can be lifted. + +Q4.5: Can I declare **arrays of lanes on the stack**? + +A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +``hwy::AllocateAligned(Lanes(d))``. + +Boilerplate +----------- + +Q5.1: What is **boilerplate**? + +A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples. + +Q5.2: What’s the difference between **``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``**? + +A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying ``HWY_ATTR`` for every function. However, ``HWY_ATTR`` +is still necessary for lambda functions that use SIMD. + +Q5.3: **Why use ``HWY_NAMESPACE``**? + +A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +``HWY_NAMESPACE`` namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later. + +Q5.4: What are these **unusual include guards**? + +A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +``#include``) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named \*-inl.h with a special include +guard of the form: + +:: + + #if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE) + #ifdef MYPROJECT_FILE_INL_H_TARGET + #undef MYPROJECT_FILE_INL_H_TARGET + #else + #define MYPROJECT_FILE_INL_H_TARGET + #endif + +Highway takes care of defining and un-defining ``HWY_TARGET_TOGGLE`` +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch. + +Q5.5: How do I **prevent lint warnings for the include guard**? + +A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard. + +:: + + // Start of file: empty include guard to avoid lint errors + #ifndef MYPROJECT_FILE_INL_H_ + #define MYPROJECT_FILE_INL_H_ + #endif + // Followed by the actual per-target guard as above + +Efficiency +---------- + +Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway **differentiate unaligned and aligned loads/stores**? + +A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the ``LDDQU`` instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (``MOVDQU``) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +``CompressStore`` or ``BlendedStore``) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops. + +Q6.2: **When does ``Prefetch`` help**? + +A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms. + +Q6.3: Is **CPU clock throttling** really an issue? + +A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +`microbenchmark `__ +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For `vectorized +Quicksort `__, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is `no longer a concern on recent +Intel `__ +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512. + +Q6.4: Why does my CPU sometimes only execute **one vector instruction +per cycle** even though the specs say it could do 2-4? + +A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences. + +Q6.5: How **expensive are Gather/Scatter**? + +A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire *vectors* per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely. + +Troubleshooting +--------------- + +Q7.1: When building with clang-16, I see errors such as +``DWARF error: invalid or unhandled FORM value: 0x25`` or +``undefined reference to __extendhfsf2``. + +A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of ``__extendhfsf2`` to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information. + +Q7.2: I see build errors mentioning +``inlining failed in call to ‘always_inline’ ‘hwy::PreventElision(int&)void’: target specific option mismatch``. + +A: This is caused by a conflict between ``-m`` compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +``HWY_IS_TEST`` (set by our CMake/Bazel builds for tests) or +``HWY_COMPILE_ALL_ATTAINABLE``. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When ``-m`` compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as ``PreventElision`` are compiled for a newer CPU baseline than +the minimum target that Highway sets via ``#pragma``. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by ``-m`` flags. However, Highway’s tests aim to cover all +targets by defining ``HWY_IS_TEST``. When that or +``HWY_COMPILE_ALL_ATTAINABLE`` are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining ``HWY_COMPILE_ONLY_STATIC``, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +``HWY_SKIP_NON_BEST_BASELINE``. A third option is to avoid ``-m`` flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information. diff --git a/en/test_578806572/_sources/impl_details.rst.txt b/en/test_578806572/_sources/impl_details.rst.txt new file mode 100644 index 0000000000..5934009a78 --- /dev/null +++ b/en/test_578806572/_sources/impl_details.rst.txt @@ -0,0 +1,323 @@ +Highway implementation details +============================== + +Introduction +------------ + +This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler. + +Vectors vs. tags +---------------- + +The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (``Simd<>`` and +``SizeTag<>``) are only used to select among the various overloads of +functions such as ``Set``. This allows Highway to use builtin vector +types without a class wrapper. + +Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries. + +Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to ``Add`` provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +``__m128i`` built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the ``Add`` function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +``hn``, so ``hn::Add``. This works for both wrappers and built-in vector +types. + +Adding a new target +------------------- + +Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as ``HWY_AVX3_DL``, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by ``HWY_MAX_DYNAMIC_TARGETS``. + +When to use -inl.h +------------------ + +By convention, files whose name ends with ``-inl.h`` contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form: + +:: + + #if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HWY_PATH_NAME_INL_H_ + #undef HWY_PATH_NAME_INL_H_ + #else + #define HWY_PATH_NAME_INL_H_ + #endif + // contents to include once per target + #endif // HWY_PATH_NAME_INL_H_ + +This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +``#include`` one or more ``-inl.h`` files. As an exception, +``hwy/ops/*-inl.h`` do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required. + +Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +``HWY_DYNAMIC_DISPATCH`` into the vector code. For an example of this, +see `vqsort.cc <../hwy/contrib/sort/vqsort.cc>`__. + +Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus ``-inl.h`` makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline ``.cc`` files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. `Math +functions <../hwy/contrib/math/math-inl.h>`__ can fall into either case, +hence we provide both inline functions and ``Call*`` wrappers. + +Use of macros +------------- + +Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in ``[1/8, 8]``). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity: + +- ``x86_*`` and ``wasm_*`` simply write out all the overloads, which is + straightforward but results in 4K-6K line files. + +- `arm_sve-inl.h <../hwy/ops/arm_sve-inl.h>`__ defines ‘type list’ + macros ``HWY_SVE_FOREACH*`` to define all overloads for most ops in a + single line. Such an approach makes sense because SVE ops are quite + orthogonal (i.e. generally defined for all types and consistent). + +- `arm_neon-inl.h <../hwy/ops/arm_neon-inl.h>`__ also uses type list + macros, but with a more general ‘function builder’ which helps to + define custom function templates required for ‘unusual’ ops such as + ``ShiftLeft``. + +- `rvv-inl.h <../hwy/ops/rvv-inl.h>`__ has the most complex system + because it deals with both type lists and LMUL, plus support for + widening or narrowing operations. The type lists thus have additional + arguments, and there are also additional lists for LMUL which can be + extended or truncated. + +Code reuse across targets +------------------------- + +The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as ``AESRound`` which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +`generic_ops-inl.h <../hwy/ops/generic_ops-inl.h>`__, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +``HWY_NATIVE_AES``. + +The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although ``Vec128`` is available on most targets, ``HWY_SCALAR``, +``HWY_RVV`` and ``HWY_SVE*`` lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the ``HWY_IF`` SFINAE +helpers. Example: +``template , HWY_IF_SIGNED_D(D)>``. Note +that there is a limited set of ``HWY_IF`` that work directly with +vectors, identified by their ``_V`` suffix. However, the functions +likely use a ``D`` type anyway, thus it is convenient to obtain one in +the template arguments and also use that for ``HWY_IF_*_D``. + +For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +`x86_128-inl.h <../hwy/ops/x86_128-inl.h>`__ and are also templated on +the vector type. + +Adding a new op +--------------- + +Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6. + +1) Document the new op in ``g3doc/quick_reference.md`` with its function + signature and a description of what the op does. + +2) Implement the op in each ``ops/*-inl.h`` header. There are two + exceptions, detailed in the previous section: first, + ``generic_ops-inl.h`` is not changed in the common case where the op + has a unique definition for every target. Second, if the op’s + definition would be duplicated in ``x86_256-inl.h`` and + ``x86_512-inl.h``, it may be expressed as a template in + ``x86_128-inl.h`` with a ``class V`` template argument, e.g. + ``TableLookupBytesOr0``. + +3) Pick the appropriate ``hwy/tests/*_test.cc`` and add a test. This is + also a three step process: first define a functor that implements the + test logic (e.g. ``TestPlusMinus``), then a function (e.g. + ``TestAllPlusMinus``) that invokes this functor for all lane types + the op supports, and finally a line near the end of the file that + invokes the function for all targets: + ``HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);``. Note + the naming convention that the function has the same name as the + functor except for the ``TestAll`` prefix. + +Reducing the number of overloads via templates +---------------------------------------------- + +Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types: + +- We can extend templates with SFINAE. Highway provides some + internal-only ``HWY_IF_*`` macros for this, e.g. + ``template bool IsFiniteT(T t) {``. + Variants of these with ``_D`` and ``_V`` suffixes exist for when the + argument is a tag or vector type. Although convenient and fairly + readable, this style sometimes encounters limits in compiler support, + especially with older MSVC. + +- When the implementation is lengthy and only a few types are + supported, it can make sense to move the implementation into + namespace detail and provide one non-template overload for each type; + each calls the implementation. + +- When the implementation only depends on the size in bits of the lane + type (instead of whether it is signed/float), we sometimes add + overloads with an additional ``SizeTag`` argument to namespace + detail, and call those from the user-visible template. This may avoid + compiler limitations relating to the otherwise equivalent + ``HWY_IF_T_SIZE(T, 1)``. + +Deducing the Simd<> argument type +--------------------------------- + +For functions that take a ``d`` argument such as ``Load``, we usually +deduce it as a ``class D`` template argument rather than deducing the +individual ``T``, ``N``, ``kPow2`` arguments to ``Simd``. To obtain +``T`` e.g. for the pointer argument to ``Load``, use ``TFromD``. +Rather than ``N``, e.g. for stack-allocated arrays on targets where +``!HWY_HAVE_SCALABLE``, use ``MaxLanes(d)``, or where no ``d`` lvalue is +available, ``HWY_MAX_LANES_D(D)``. + +When there are constraints, such as “only enable when the ``D`` is +exactly 128 bits”, be careful not to use ``Full128`` as the function +argument type, because this will not match +``Simd``, i.e. twice a half-vector. Instead use +``HWY_IF_V_SIZE_D(D, 16)``. + +We could perhaps skip the ``HWY_IF_V_SIZE_D`` if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are ``Vec256`` the +overload defined in x86_256 will be selected. However, also verifying +the ``D`` matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different ``D`` +to ``Store`` than the one used to create the vector argument might point +to an error; both should match. + +For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use ``VFrom``. + +Documentation of platform-specific intrinsics +--------------------------------------------- + +When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics. + +For x86 targets ``HWY_SSE2``, ``HWY_SSSE3``, ``HWY_SSE4``, ``HWY_AVX2``, +``HWY_AVX3``, ``HWY_AVX3_DL``, ``HWY_AVX3_ZEN4``, ``HWY_AVX3_SPR`` Intel +provides a `searchable +reference `__. + +For Arm targets ``HWY_NEON``, ``HWY_NEON_WITHOUT_AES``, +``HWY_NEON_BF16``, ``HWY_SVE`` (plus its specialization for 256-bit +vectors ``HWY_SVE_256``), ``HWY_SVE2`` (plus its specialization for +128-bit vectors ``HWY_SVE2_128``), Arm provides a `searchable +reference `__. + +For RISC-V target ``HWY_RVV``, we refer to the assembly language +`specification `__ +plus the separate `intrinsics +specification `__. + +For WebAssembly target ``HWY_WASM``, we recommend consulting the +`intrinsics +header `__. +There is also an unofficial `searchable list of +intrinsics `__. + +For POWER targets ``HWY_PPC8``, ``HWY_PPC9``, ``HWY_PPC10``, there is +`documentation of +intrinsics `__, +the `ISA `__, plus +a `searchable +reference `__. + +For ZVector targets ``HWY_Z14``, ``HWY_Z15``, ``HWY_Z16``, there is the +`ISA `__ +(requires IBMid login), plus a `searchable +reference `__. + +Why scalar target +----------------- + +There can be various reasons to avoid using vector intrinsics: + +- The current CPU may not support any instruction sets generated by + Highway (on x86, we only target S-SSE3 or newer because its + predecessor SSE3 was introduced in 2004 and it seems unlikely that + many users will want to support such old CPUs); +- The compiler may crash or emit incorrect code for certain intrinsics + or instruction sets; +- We may want to estimate the speedup from the vector implementation + compared to scalar code. + +Highway provides either the ``HWY_SCALAR`` or the ``HWY_EMU128`` target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as ``AESRound`` +or ``TableLookupBytes``. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable. + +One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +``HWY_COMPILE_ONLY_EMU128``. + +``HWY_SCALAR`` is only enabled/used ``#ifdef HWY_COMPILE_ONLY_SCALAR`` +(or ``#if HWY_BROKEN_EMU128``). Projects that intend to use it may +require ``#if HWY_TARGET != HWY_SCALAR`` around the ops it does not +support to prevent compile errors. diff --git a/en/test_578806572/_sources/index.rst.txt b/en/test_578806572/_sources/index.rst.txt new file mode 100644 index 0000000000..61036ba06e --- /dev/null +++ b/en/test_578806572/_sources/index.rst.txt @@ -0,0 +1,13 @@ +Highway, a C++ library that provides portable SIMD/vector intrinsics +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: Contents: + + README + quick_reference + design_philosophy + faq + impl_details + release_testing_process \ No newline at end of file diff --git a/en/test_578806572/_sources/locales/zh/index.rst.txt b/en/test_578806572/_sources/locales/zh/index.rst.txt new file mode 100644 index 0000000000..c30fb48bbd --- /dev/null +++ b/en/test_578806572/_sources/locales/zh/index.rst.txt @@ -0,0 +1,6 @@ +Highway, 为C++提供可移植的SIMD原语 +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: 我们正在准备中文支持:) \ No newline at end of file diff --git a/en/test_578806572/_sources/quick_reference.rst.txt b/en/test_578806572/_sources/quick_reference.rst.txt new file mode 100644 index 0000000000..76fb463ef2 --- /dev/null +++ b/en/test_578806572/_sources/quick_reference.rst.txt @@ -0,0 +1,2980 @@ +API synopsis / quick reference +============================== + +High-level overview +------------------- + +Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions. + +Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, ``hwy/contrib`` also includes higher-level +algorithms such as ``FindIf`` or ``VQSort`` implemented using these ops. + +Static vs. dynamic dispatch +--------------------------- + +Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch. + +Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash. + +Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this: + +- Highway can take care of everything including compilation (by + re-#including your code), setting the required compiler #pragmas, and + dispatching to the best available implementation. The only changes to + your code relative to static dispatch are adding + ``#define HWY_TARGET_INCLUDE``, + ``#include "third_party/highway/hwy/foreach_target.h"`` (which must + come before any inclusion of highway.h) and calling + ``HWY_DYNAMIC_DISPATCH`` instead of ``HWY_STATIC_DISPATCH``. + +- Some build systems (e.g. Apple) support the concept of ‘fat’ binaries + which contain code for multiple architectures or instruction sets. + Then, the operating system or loader typically takes care of calling + the appropriate code. Highway interoperates with this by using the + instruction set requested by the current compiler flags during each + compilation pass. Your code is the same as with static dispatch. + + Note that this method replicates the entire binary, whereas the + Highway-assisted dynamic dispatch method only replicates your SIMD + code, which is typically a small fraction of the total size. + +- Because Highway is a library (as opposed to a code generator or + compiler), the dynamic dispatch method can be inspected, and made to + interoperate with existing systems. For compilation, you can replace + foreach_target.h if your build system supports compiling for multiple + targets. For choosing the best available target, you can replace + Highway’s CPU detection and decision with your own. + ``HWY_DYNAMIC_DISPATCH`` calls into a table of function pointers with + a zero-based index indicating the desired target. Instead of calling + it immediately, you can also save the function pointer returned by + ``HWY_DYNAMIC_POINTER``. Note that ``HWY_DYNAMIC_POINTER`` returns + the same pointer that ``HWY_DYNAMIC_DISPATCH`` would. When either of + them are first invoked, the function pointer first detects the CPU, + then calls your actual function. You can call + ``GetChosenTarget().Update(SupportedTargets());`` to ensure future + dynamic dispatch avoids the overhead of CPU detection. You can also + replace the table lookup with your own choice of index, or even call + e.g. ``N_AVX2::YourFunction`` directly. + +Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch. + +Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying ``-march=armv8-a+crc``. When we build the ``HWY_NEON`` target +(which would only be used if the CPU actually does have AES), there is a +conflict between the ``arch=armv8-a+crypto`` that is set via pragma only +for the vector code, and the global ``-march``. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +``HWY_COMPILE_ONLY_STATIC`` or ``HWY_SKIP_NON_BEST_BASELINE`` when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call ``HWY_DYNAMIC_DISPATCH``. When Highway is only built for a +single target, ``HWY_DYNAMIC_DISPATCH`` results in the same direct call +that ``HWY_STATIC_DISPATCH`` would produce. + +Headers +------- + +The public headers are: + +- hwy/highway.h: main header, included from source AND/OR header files + that use vector types. Note that including in headers may increase + compile time, but allows declaring functions implemented out of line. + +- hwy/base.h: included from headers that only need + compiler/platform-dependent definitions (e.g. ``PopCount``) without + the full highway.h. + +- hwy/foreach_target.h: re-includes the translation unit (specified by + ``HWY_TARGET_INCLUDE``) once per enabled target to generate code from + the same source code. highway.h must still be included. + +- hwy/aligned_allocator.h: defines functions for allocating memory with + alignment suitable for ``Load``/``Store``. + +- hwy/cache_control.h: defines stand-alone functions to control caching + ( e.g. prefetching), independent of actual SIMD. + +- hwy/nanobenchmark.h: library for precisely measuring elapsed time + (under varying inputs) for benchmarking small/medium regions of code. + +- hwy/print-inl.h: defines Print() for writing vector lanes to stderr. + +- hwy/tests/test_util-inl.h: defines macros for invoking tests on all + available targets, plus per-target functions useful in tests. + +Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code: + +:: + + #include "hwy/highway.h" + HWY_BEFORE_NAMESPACE(); // at file scope + namespace project { // optional + namespace HWY_NAMESPACE { + + // implementation + + // NOLINTNEXTLINE(google-readability-namespace-comments) + } // namespace HWY_NAMESPACE + } // namespace project - optional + HWY_AFTER_NAMESPACE(); + +If you choose not to use the ``BEFORE/AFTER`` lines, you must prefix any +function that calls Highway ops such as ``Load`` with ``HWY_ATTR``. +Either of these will set the compiler #pragma required to generate +vector code. + +The ``HWY_NAMESPACE`` lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch. + +Notation in this doc +-------------------- + +By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops. + +- ``T`` denotes the type of a vector lane (integer or floating-point); +- ``N`` is a size_t value that governs (but is not necessarily + identical to) the number of lanes; +- ``D`` is shorthand for a zero-sized tag type ``Simd``, + used to select the desired overloaded function (see next section). + Use aliases such as ``ScalableTag`` instead of referring to this type + directly; +- ``d`` is an lvalue of type ``D``, passed as a function argument + e.g. to Zero; +- ``V`` is the type of a vector, which may be a class or built-in type. +- ``v[i]`` is analogous to C++ array notation, with zero-based index + ``i`` from the starting address of the vector ``v``. + +Vector and tag types +-------------------- + +Highway vectors consist of one or more ‘lanes’ of the same built-in type +``T``: ``uint##_t, int##_t`` for ``## = 8, 16, 32, 64``, or +``float##_t`` for ``## = 16, 32, 64`` and ``bfloat16_t``. ``T`` may be +retrieved via ``TFromD``. ``IsIntegerLaneType`` evaluates to true +for these ``int`` or ``uint`` types. + +Beware that ``char`` may differ from these types, and is not supported +directly. If your code loads from/stores to ``char*``, use ``T=uint8_t`` +for Highway’s ``d`` tags (see below) or ``T=int8_t`` (which may enable +faster less-than/greater-than comparisons), and cast your ``char*`` +pointers to your ``T*``. + +In Highway, ``float16_t`` (an IEEE binary16 half-float) and +``bfloat16_t`` (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from ``float32_t``. The behavior +of infinity and NaN in ``float16_t`` is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via ``BitCastScalar`` or ``ConvertScalarTo``. + +On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as ``Set`` take a +zero-sized tag argument called ``d`` of type ``D`` and return an actual +vector of unspecified type. + +The actual lane count (used to increment loop counters etc.) can be +obtained via ``Lanes(d)``. This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +``AllocateAligned(Lanes(d))``. + +Note that ``Lanes(d)`` could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances: + +- upon user request in future via special CPU instructions (switching + to ‘streaming SVE’ mode for Arm SME), or +- via system software (``prctl(PR_SVE_SET_VL`` on Linux for Arm SVE). + When the vector length is changed using this mechanism, all but the + lower 128 bits of vector registers are invalidated. + +Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +``Lanes(d)``). + +``MaxLanes(d)`` returns a (potentially loose) upper bound on +``Lanes(d)``, and is implemented as a constexpr function. + +The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +``count & (Lanes(d) - 1)`` instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +``MaxLanes``) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders. + +``d`` lvalues (a tag, NOT actual vector) are obtained using aliases: + +- Most common: ``ScalableTag d;`` or the macro form + ``HWY_FULL(T[, LMUL=1]) d;``. With the default value of the second + argument, these both select full vectors which utilize all available + lanes. + + Only for targets (e.g. RVV) that support register groups, the kPow2 + (-3..3) and LMUL argument (1, 2, 4, 8) specify ``LMUL``, the number + of registers in the group. This effectively multiplies the lane count + in each operation by ``LMUL``, or left-shifts by ``kPow2`` (negative + values are understood as right-shifting by the absolute value). These + arguments will eventually be optional hints that may improve + performance on 1-2 wide machines (at the cost of reducing the + effective number of registers), but RVV target does not yet support + fractional ``LMUL``. Thus, mixed-precision code (e.g. demoting float + to uint8_t) currently requires ``LMUL`` to be at least the ratio of + the sizes of the largest and smallest type, and smaller ``d`` to be + obtained via ``Half``. + + For other targets, ``kPow2`` must lie within [HWY_MIN_POW2, + HWY_MAX_POW2]. The ``*Tag`` aliases clamp to the upper bound but your + code should ensure the lower bound is not exceeded, typically by + specializing compile-time recursions for ``kPow2`` = ``HWY_MIN_POW2`` + (this avoids compile errors when ``kPow2`` is low enough that it is + no longer a valid shift count). + +- Less common: ``CappedTag d`` or the macro form + ``HWY_CAPPED(T, kCap) d;``. These select vectors or masks where *no + more than* the largest power of two not exceeding ``kCap`` lanes have + observable effects such as loading/storing to memory, or being + counted by ``CountTrue``. The number of lanes may also be less; for + the ``HWY_SCALAR`` target, vectors always have a single lane. For + example, ``CappedTag`` will use up to two lanes. + +- For applications that require fixed-size vectors: + ``FixedTag d;`` will select vectors where exactly + ``kCount`` lanes have observable effects. These may be implemented + using full vectors plus additional runtime cost for masking in + ``Load`` etc. ``kCount`` must be a power of two not exceeding + ``HWY_LANES(T)``, which is one for ``HWY_SCALAR``. This tag can be + used when the ``HWY_SCALAR`` target is anyway disabled (superseded by + a higher baseline) or unusable (due to use of ops such as + ``TableLookupBytes``). As a convenience, we also provide + ``Full128``, ``Full64`` and ``Full32`` aliases which are + equivalent to ``FixedTag``, + ``FixedTag`` and ``FixedTag``. + +- The result of ``UpperHalf``/``LowerHalf`` has half the lanes. To + obtain a corresponding ``d``, use ``Half``; the opposite + is ``Twice<>``. + +- ``BlockDFromD`` returns a ``d`` with a lane type of ``TFromD`` + and ``HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD))`` lanes. + +User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable. + +For mixed-precision code (e.g. ``uint8_t`` lanes promoted to ``float``), +tags for the smaller types must be obtained from those of the larger +type (e.g. via ``Rebind>``). + +Using unspecified vector types +------------------------------ + +Vector types are unspecified and depend on the target. Your code could +define vector variables using ``auto``, but it is more readable (due to +making the type visible) to use an alias such as ``Vec``, or +``decltype(Zero(d))``. Similarly, the mask type can be obtained via +``Mask``. Often your code will first define a ``d`` lvalue using +``ScalableTag``. You may wish to define an alias for your vector +types such as ``using VecT = Vec``. Do not use undocumented +types such as ``Vec128``; these may work on most targets, but not all +(e.g. SVE). + +Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type ``T`` instead), class +members, static/thread_local variables, new-expressions (use +``AllocateAligned`` instead), and sizeof/pointer arithmetic (increment +``T*`` by ``Lanes(d)`` instead). + +Initializing constants requires a tag type ``D``, or an lvalue ``d`` of +that type. The ``D`` can be passed as a template argument or obtained +from a vector type ``V`` via ``DFromV``. ``TFromV`` is equivalent +to ``TFromD>``. + +**Note**: Let ``DV = DFromV``. For builtin ``V`` (currently necessary +on RVV/SVE), ``DV`` might not be the same as the ``D`` used to create +``V``. In particular, ``DV`` must not be passed to ``Load/Store`` +functions because it may lack the limit on ``N`` established by the +original ``D``. However, ``Vec`` is the same as ``V``. + +Thus a template argument ``V`` suffices for generic functions that do +not load from/store to memory: +``template V Mul4(V v) { return Mul(v, Set(DFromV(), 4)); }``. + +Example of mixing partial vectors with generic functions: + +:: + + CappedTag d2; + auto v = Mul4(Set(d2, 2)); + Store(v, d2, ptr); // Use d2, NOT DFromV() + +Targets +------- + +Let ``Target`` denote an instruction set, one of ``SCALAR/EMU128``, +``RVV``, ``SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR`` (x86), +``PPC8/PPC9/PPC10/Z14/Z15`` (POWER), ``WASM/WASM_EMU256`` (WebAssembly), +``NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128`` (Arm). + +Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use ``HWY_AVX2``, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +``kGroup*`` in ``targets.cc``. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +``HWY_TARGET_STR*`` in ``set_macros-inl.h``, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG. + +Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them). + +- ``HWY_STATIC_TARGET`` is the best enabled baseline ``HWY_Target``, + and matches ``HWY_TARGET`` in static dispatch mode. This is useful + even in dynamic dispatch mode for deducing and printing the compiler + flags. + +- ``HWY_TARGETS`` indicates which targets to generate for dynamic + dispatch, and which headers to include. It is determined by + configuration macros and always includes ``HWY_STATIC_TARGET``. + +- ``HWY_SUPPORTED_TARGETS`` is the set of targets available at runtime. + Expands to a literal if only a single target is enabled, or + SupportedTargets(). + +- ``HWY_TARGET``: which ``HWY_Target`` is currently being compiled. + This is initially identical to ``HWY_STATIC_TARGET`` and remains so + in static dispatch mode. For dynamic dispatch, this changes before + each re-inclusion and finally reverts to ``HWY_STATIC_TARGET``. Can + be used in ``#if`` expressions to provide an alternative to functions + which are not supported by ``HWY_SCALAR``. + + In particular, for x86 we sometimes wish to specialize functions for + AVX-512 because it provides many new instructions. This can be + accomplished via ``#if HWY_TARGET <= HWY_AVX3``, which means AVX-512 + or better (e.g. ``HWY_AVX3_DL``). This is because numerically lower + targets are better, and no other platform has targets numerically + less than those of x86. + +- ``HWY_WANT_SSSE3``, ``HWY_WANT_SSE4``: add SSSE3 and SSE4 to the + baseline even if they are not marked as available by the compiler. On + MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or + enabling AVX. + +- ``HWY_WANT_AVX3_DL``: opt-in for dynamic dispatch to ``HWY_AVX3_DL``. + This is unnecessary if the baseline already includes AVX3_DL. + +You can detect and influence the set of supported targets: + +- ``TargetName(t)`` returns a string literal identifying the single + target ``t``, where ``t`` is typically ``HWY_TARGET``. + +- ``SupportedTargets()`` returns an int64_t bitfield of enabled targets + that are supported on this CPU. The return value may change after + calling ``DisableTargets``, but will never be zero. + +- ``HWY_SUPPORTED_TARGETS`` is equivalent to ``SupportedTargets()`` but + more efficient if only a single target is enabled. + +- ``DisableTargets(b)`` causes subsequent ``SupportedTargets()`` to not + return target(s) whose bits are set in ``b``. This is useful for + disabling specific targets if they are unhelpful or undesirable, + e.g. due to memory bandwidth limitations. The effect is not + cumulative; each call overrides the effect of all previous calls. + Calling with ``b == 0`` restores the original behavior. Use + ``SetSupportedTargetsForTest`` instead of this function for + iteratively enabling specific targets for testing. + +- ``SetSupportedTargetsForTest(b)`` causes subsequent + ``SupportedTargets`` to return ``b``, minus those disabled via + ``DisableTargets``. ``b`` is typically derived from a subset of + ``SupportedTargets()``, e.g. each individual bit in order to test + each supported target. Calling with ``b == 0`` restores the normal + ``SupportedTargets`` behavior. + +Operations +---------- + +In the following, the argument or return type ``V`` denotes a vector +with ``N`` lanes, and ``M`` a mask. Operations limited to certain vector +types begin with a constraint of the form ``V``: ``{prefixes}[{bits}]``. +The prefixes ``u,i,f`` denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form ``u32 = {u}{32}`` may also be used. + +Note that Highway functions reside in ``hwy::HWY_NAMESPACE``, whereas +user-defined functions reside in ``project::[nested]::HWY_NAMESPACE``. +Highway functions generally take either a ``D`` or vector/mask argument. +For targets where vectors and masks are defined in namespace ``hwy``, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference: + +- ``namespace hn = hwy::HWY_NAMESPACE;`` alias used to prefix ops, e.g. + ``hn::LoadDup128(..)``; +- ``using hwy::HWY_NAMESPACE::LoadDup128;`` declarations for each op + used; +- ``using hwy::HWY_NAMESPACE;`` directive. This is generally + discouraged, especially for SIMD code residing in a header. + +Note that overloaded operators were not supported on ``RVV`` and ``SVE`` +until recently. Unfortunately, clang’s ``SVE`` comparison operators +return integer vectors instead of the ``svbool_t`` type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +``Lt`` instead of ``operator<``. + +Initialization +~~~~~~~~~~~~~~ + +- V **Zero**\ (D): returns N-lane vector with all bits set to 0. +- V **Set**\ (D, T): returns N-lane vector with all lanes equal to the + given value of type ``T``. +- V **Undefined**\ (D): returns uninitialized N-lane vector, e.g. for + use as an output parameter. +- V **Iota**\ (D, T2): returns N-lane vector where the lane with index + ``i`` has the given value of type ``T2`` (the op converts it to T) + + ``i``. The least significant lane has index 0. This is useful in + tests for detecting lane-crossing bugs. +- V **SignBit**\ (D): returns N-lane vector with all lanes set to a + value whose representation has only the most-significant bit set. +- V **Dup128VecFromValues**\ (D d, T t0, .., T tK): Creates a vector + from ``K+1`` values, broadcasted to each 128-bit block if + ``Lanes(d) >= 16/sizeof(T)`` is true, where ``K`` is + ``16/sizeof(T) - 1``. + + Dup128VecFromValues returns the following values in each 128-bit + block of the result, with ``t0`` in the least-significant + (lowest-indexed) lane of each 128-bit block and ``tK`` in the + most-significant (highest-indexed) lane of each 128-bit block: + ``{t0, t1, ..., tK}`` + +Getting/setting lanes +~~~~~~~~~~~~~~~~~~~~~ + +- T **GetLane**\ (V): returns lane 0 within ``V``. This is useful for + extracting ``SumOfLanes`` results. + +The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code: + +- T **ExtractLane**\ (V, size_t i): returns lane ``i`` within ``V``. + ``i`` must be in ``[0, Lanes(DFromV()))``. Potentially slow, it + may be better to store an entire vector to an array and then operate + on its elements. + +- V **InsertLane**\ (V, size_t i, T t): returns a copy of V whose lane + ``i`` is set to ``t``. ``i`` must be in ``[0, Lanes(DFromV()))``. + Potentially slow, it may be better set all elements of an aligned + array and then ``Load`` it. + +Getting/setting blocks +~~~~~~~~~~~~~~~~~~~~~~ + +- Vec> **ExtractBlock**\ (V) : returns + block ``kBlock`` of V, where ``kBlock`` is an index to a block that + is ``HWY_MIN(DFromV().MaxBytes(), 16)`` bytes. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **InsertBlock**\ (V v, Vec> + blk_to_insert): Inserts ``blk_to_insert``, with ``blk_to_insert[i]`` + inserted into lane ``kBlock * (16 / sizeof(TFromV)) + i`` of the + result vector, if + ``kBlock * 16 < Lanes(DFromV()) * sizeof(TFromV)`` is true. + + Otherwise, returns ``v`` if ``kBlock * 16`` is greater than or equal + to ``Lanes(DFromV()) * sizeof(TFromV)``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- size_t **Blocks**\ (D d): Returns the number of 16-byte blocks if + ``Lanes(d) * sizeof(TFromD)`` is greater than or equal to 16. + + Otherwise, returns 1 if ``Lanes(d) * sizeof(TFromD)`` is less than + 16. + +Printing +~~~~~~~~ + +- V **Print**\ (D, const char\* caption, V [, size_t lane][, size_t + max_lanes]): prints ``caption`` followed by up to ``max_lanes`` + comma-separated lanes from the vector argument, starting at index + ``lane``. Defined in hwy/print-inl.h, also available if + hwy/tests/test_util-inl.h has been included. + +Tuples +~~~~~~ + +As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted ``Tuple{2-4}`` +below. Their type is unspecified, potentially built-in, so use the +aliases ``Vec{2-4}``. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section. + +- Tuple2 **Create2**\ (D, V v0, V v1): returns tuple such that + ``Get2<1>(tuple)`` returns ``v1``. +- Tuple3 **Create3**\ (D, V v0, V v1, V v2): returns tuple such that + ``Get3<2>(tuple)`` returns ``v2``. +- Tuple4 **Create4**\ (D, V v0, V v1, V v2, V v3): returns tuple such + that ``Get4<3>(tuple)`` returns ``v3``. + +The following take a ``size_t`` template argument indicating the +zero-based index, from left to right, of the arguments passed to +``Create{2-4}``. + +- V **Get2**\ (Tuple2): returns the i-th vector passed to + ``Create2``. +- V **Get3**\ (Tuple3): returns the i-th vector passed to + ``Create3``. +- V **Get4**\ (Tuple4): returns the i-th vector passed to + ``Create4``. + +- Tuple2 **Set2**\ (Tuple2 tuple, Vec v): sets the i-th vector + +- Tuple3 **Set3**\ (Tuple3 tuple, Vec v): sets the i-th vector + +- Tuple4 **Set4**\ (Tuple4 tuple, Vec v): sets the i-th vector + +Arithmetic +~~~~~~~~~~ + +- V **operator+**\ (V a, V b): returns ``a[i] + b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Add`` instead. +- V **operator-**\ (V a, V b): returns ``a[i] - b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Sub`` instead. + +- V **AddSub**\ (V a, V b): returns ``a[i] - b[i]`` in the even lanes + and ``a[i] + b[i]`` in the odd lanes. + + ``AddSub(a, b)`` is equivalent to ``OddEven(Add(a, b), Sub(a, b))`` + or ``Add(a, OddEven(b, Neg(b)))``, but ``AddSub(a, b)`` is more + efficient than ``OddEven(Add(a, b), Sub(a, b))`` or + ``Add(a, OddEven(b, Neg(b)))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **Neg**\ (V a): returns ``-a[i]``. + +- | ``V``: ``i`` + | V **SaturatedNeg**\ (V a): returns + ``a[i] == LimitsMin() ? LimitsMax() : -a[i]``. + + ``SaturatedNeg(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Neg(a))``. + +- | ``V``: ``{i,f}`` + | V **Abs**\ (V a) returns the absolute value of ``a[i]``; for + integers, ``LimitsMin()`` maps to ``LimitsMax() + 1``. + +- | ``V``: ``i`` + | V **SaturatedAbs**\ (V a) returns + ``a[i] == LimitsMin() ? LimitsMax() : (a[i] < 0 ? (-a[i]) : a[i])``. + + ``SaturatedAbs(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Abs(a))``. + +- V **AbsDiff**\ (V a, V b): returns ``|a[i] - b[i]|`` in each lane. + +- | ``V``: ``{i,u}{8,16,32},f{16,32}``, ``VW``: + ``Vec>>`` + | VW **SumsOf2**\ (V v) returns the sums of 2 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}{8,16}``, ``VW``: + ``Vec>>`` + | VW **SumsOf4**\ (V v) returns the sums of 4 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8**\ (V v) returns the sums of 8 consecutive lanes, + promoting each sum into a lane of ``TFromV``. This is slower on + RVV/WASM. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8AbsDiff**\ (V a, V b) returns the same result as + ``SumsOf8(AbsDiff(a, b))``, but is more efficient on x86. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfAdjQuadAbsDiff**\ (V a, V b) + returns the sums of the absolute differences of 32-bit blocks of + 8-bit integers, widened to ``MakeWide>``. + + ``kAOffset`` must be between ``0`` and + ``HWY_MIN(1, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + ``kBOffset`` must be between ``0`` and + ``HWY_MIN(3, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + SumsOfAdjQuadAbsDiff computes + ``|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_idx`` is equal to + ``kAOffset*4+((i/8)*16)+(i&7)`` and where ``b_idx`` is equal to + ``kBOffset*4+((i/8)*16)``. + + If ``Lanes(DFromV()) < (8 << kAOffset)`` is true, then + SumsOfAdjQuadAbsDiff returns implementation-defined values in any + lanes past the first (lowest-indexed) lane of the result vector. + + SumsOfAdjQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfShuffledQuadAbsDiff**\ (V a, V b) first shuffles ``a`` as if by the + ``Per4LaneBlockShuffle(BitCast( RepartitionToWideX2>(), a))`` + operation, and then computes the sum of absolute differences of + 32-bit blocks of 8-bit integers taken from the shuffled ``a`` + vector and the ``b`` vector. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must be between 0 and + 3. + + SumsOfShuffledQuadAbsDiff computes + ``|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_shuf`` is equal to + ``BitCast(DFromV(), Per4LaneBlockShuffle(BitCast(RepartitionToWideX2>(), a))``, + ``a_idx`` is equal to ``(i/4)*8+(i&3)``, and ``b_idx`` is equal to + ``(i/2)*4``. + + If ``Lanes(DFromV()) < 16`` is true, SumsOfShuffledQuadAbsDiff + returns implementation-defined results in any lanes where + ``(i/4)*8+(i&3)+3 >= Lanes(d)``. + + The results of SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx0 >= Lanes(DFromV()) / 4``. + + The results of any lanes past the first (lowest-indexed) lane of + SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx1 >= Lanes(DFromV()) / 4``. + + SumsOfShuffledQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedAdd**\ (V a, V b) returns ``a[i] + b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedSub**\ (V a, V b) returns ``a[i] - b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}`` + | V **AverageRound**\ (V a, V b) returns ``(a[i] + b[i] + 1) >> 1``. + +- V **Clamp**\ (V a, V lo, V hi): returns ``a[i]`` clamped to + ``[lo[i], hi[i]]``. + +- V **operator/**\ (V a, V b): returns ``a[i] / b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Div`` instead. + + For integer vectors, ``Div(a, b)`` returns an implementation-defined + value in any lanes where ``b[i] == 0``. + + For signed integer vectors, ``Div(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{u,i}`` + | V **operator%**\ (V a, V b): returns ``a[i] % b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Mod`` + instead. + + ``Mod(a, b)`` returns an implementation-defined value in any lanes + where ``b[i] == 0``. + + For signed integer vectors, ``Mod(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{f}`` + | V **Sqrt**\ (V a): returns ``sqrt(a[i])``. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocalSqrt**\ (V a): returns an approximation of + ``1.0 / sqrt(a[i])``. + ``sqrt(a) ~= ApproximateReciprocalSqrt(a) * a``. x86 and PPC + provide 12-bit approximations but the error on Arm is closer to 1%. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocal**\ (V a): returns an approximation of + ``1.0 / a[i]``. + +Min/Max +^^^^^^^ + +**Note**: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are. + +- V **Min**\ (V a, V b): returns ``min(a[i], b[i])``. + +- V **Max**\ (V a, V b): returns ``max(a[i], b[i])``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u64`` + | V **Min128**\ (D, V a, V b): returns the minimum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Max128**\ (D, V a, V b): returns the maximum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Min128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered less than ``b`` by Lt128Upper, + else ``b``. + +- | ``V``: ``u64`` + | V **Max128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered > ``b`` by Lt128Upper, else + ``b``. + +Multiply +^^^^^^^^ + +- V operator\*(V a, V b): returns ``r[i] = a[i] * b[i]``, truncating it + to the lower half for integer inputs. Currently unavailable on + SVE/RVV; use the equivalent ``Mul`` instead. + +- | ``V``: ``f``, ``VI``: ``Vec>>`` + | V **MulByPow2**\ (V a, VI b): Multiplies ``a[i]`` by ``2^b[i]``. + + ``MulByPow2(a, b)`` is equivalent to + ``std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin()), LimitsMax()))``. + +- ``V``: ``f`` V **MulByFloorPow2**\ (V a, V b): Multiplies ``a[i]`` by + ``2^floor(b[i])``. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns zero + or NaN in any lanes where ``a[i]`` is NaN and ``b[i]`` is equal to + negative infinity. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns + positive infinity or NaN in any lanes where ``a[i]`` is NaN and + ``b[i]`` is equal to positive infinity. + + If ``a[i]`` is a non-NaN value and ``b[i]`` is equal to negative + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * 0.0``. + + If ``b[i]`` is NaN or if ``a[i]`` is non-NaN and ``b[i]`` is positive + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * b[i]``. + + If ``b[i]`` is a finite value, ``MulByFloorPow2(a, b)`` is equivalent + to ``MulByPow2(a, FloorInt(b))``. + +- | ``V``: ``{u,i}`` + | V **MulHigh**\ (V a, V b): returns the upper half of + ``a[i] * b[i]`` in each lane. + +- | ``V``: ``i16`` + | V **MulFixedPoint15**\ (V a, V b): returns the result of + multiplying two Q1.15 fixed-point numbers. This corresponds to + doubling the multiplication result and storing the upper half. + Results are implementation-defined iff both inputs are -32768. + +- | ``V``: ``{u,i}`` + | V2 **MulEven**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every even ``i``, in lanes ``i`` (lower) and + ``i + 1`` (upper). ``V2`` is a vector with double-width lanes, or + the same as ``V`` for 64-bit inputs (which are only supported if + ``HWY_TARGET != HWY_SCALAR``). + +- | ``V``: ``{u,i}`` + | V **MulOdd**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every odd ``i``, in lanes ``i - 1`` (lower) and + ``i`` (upper). Only supported if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{bf,u,i}16``, ``D``: ``RepartitionToWide>`` + | Vec **WidenMulPairwiseAdd**\ (D d, V a, V b): widens ``a`` and + ``b`` to ``TFromD`` and computes + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. + +- | ``VI``: ``i8``, ``VU``: ``Vec>>``, + ``DI``: ``RepartitionToWide>`` + | Vec **SatWidenMulPairwiseAdd**\ (DI di, VU a_u, VI b_i) : + widens ``a_u`` and ``b_i`` to ``TFromD`` and computes + ``a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | Vec **SatWidenMulPairwiseAccumulate**\ (DW, V a, V b, VW sum) : + widens ``a[i]`` and ``b[i]`` to ``TFromD`` and computes + ``a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | VW **SatWidenMulAccumFixedPoint**\ (DW, V a, V b, VW sum)*\*: + First, widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i] * 2`` to ``sum[i]``, saturated to the range of + ``TFromD``. + + If + ``a[i] == LimitsMin>() && b[i] == LimitsMin>()``, + it is implementation-defined whether ``a[i] * b[i] * 2`` is first + saturated to ``TFromD`` prior to the addition of + ``a[i] * b[i] * 2`` to ``sum[i]``. + +- | ``V``: ``{bf,u,i}16``, ``DW``: ``RepartitionToWide>``, + ``VW``: ``Vec`` + | VW **ReorderWidenMulAccumulate**\ (DW d, V a, V b, VW sum0, VW& + sum1): widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i]`` to either ``sum1[j]`` or lane ``j`` of the return + value, where ``j = P(i)`` and ``P`` is a permutation. The only + guarantee is that ``SumOfLanes(d, Add(return_value, sum1))`` is the + sum of all ``a[i] * b[i]``. This is useful for computing dot + products and the L2 norm. The initial value of ``sum1`` before any + call to ``ReorderWidenMulAccumulate`` must be zero (because it is + unused on some platforms). It is safe to set the initial value of + ``sum0`` to any vector ``v``; this has the effect of increasing the + total sum by ``GetLane(SumOfLanes(d, v))`` and may be slightly more + efficient than later adding ``v`` to ``sum0``. + +- | ``VW``: ``{f,u,i}32`` + | VW **RearrangeToOddPlusEven**\ (VW sum0, VW sum1): returns in each + 32-bit lane with index ``i`` + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. ``sum0`` must be the + return value of a prior ``ReorderWidenMulAccumulate``, and ``sum1`` + must be its last (output) argument. In other words, this + strengthens the invariant of ``ReorderWidenMulAccumulate`` such + that each 32-bit lane is the sum of the widened products whose + 16-bit inputs came from the top and bottom halves of the 32-bit + lane. This is typically called after a series of calls to + ``ReorderWidenMulAccumulate``, as opposed to after each one. + Exception: if ``HWY_TARGET == HWY_SCALAR``, returns ``a[0]*b[0]``. + Note that the initial value of ``sum1`` must be zero, see + ``ReorderWidenMulAccumulate``. + +- | ``VN``: ``{u,i}{8,16}``, ``D``: ``RepartitionToWideX2>`` + | Vec **SumOfMulQuadAccumulate**\ (D d, VN a, VN b, Vec sum): + widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``VN_I``: ``i8``, ``VN_U``: + ``Vec>>``, ``DI``: + ``Repartition>`` + | Vec **SumOfMulQuadAccumulate**\ (DI di, VN_U a_u, VN_I b_i, + Vec sum): widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``V``: ``{u,i}{8,16,32},{f}16``, + | ``VW``: ``Vec>``: + | ``VW WidenMulAccumulate(D, V a, V b, VW low, VW& high)``: widens + ``a`` and ``b``, multiplies them together, then adds them to the + concatenated vectors high:low. Returns the lower half of the + result, and sets high to the upper half. + +Fused multiply-add +^^^^^^^^^^^^^^^^^^ + +When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The ``*Sub`` variants are somewhat slower on Arm, and unavailable for +integer inputs; if the ``c`` argument is a constant, it would be better +to negate it and use ``MulAdd``. + +- V **MulAdd**\ (V a, V b, V c): returns ``a[i] * b[i] + c[i]``. + +- V **NegMulAdd**\ (V a, V b, V c): returns ``-a[i] * b[i] + c[i]``. + +- V **MulSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]``. + +- V **NegMulSub**\ (V a, V b, V c): returns ``-a[i] * b[i] - c[i]``. + +- V **MulAddSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]`` in + the even lanes and ``a[i] * b[i] + c[i]`` in the odd lanes. + + ``MulAddSub(a, b, c)`` is equivalent to + ``OddEven(MulAdd(a, b, c), MulSub(a, b, c))`` or + ``MulAddSub(a, b, OddEven(c, Neg(c))``, but ``MulSub(a, b, c)`` is + more efficient on some targets (including AVX2/AVX3). + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulEvenAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c)``. + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulOddAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c)``. + +Masked arithmetic +^^^^^^^^^^^^^^^^^ + +All ops in this section return ``no`` for ``mask=false`` lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, ``IfThenElse(m, Add(a, b), no);`` etc. + +- V **MaskedMinOr**\ (V no, M m, V a, V b): returns ``Min(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMaxOr**\ (V no, M m, V a, V b): returns ``Max(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedSubOr**\ (V no, M m, V a, V b): returns ``a[i] - b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMulOr**\ (V no, M m, V a, V b): returns ``a[i] * b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedDivOr**\ (V no, M m, V a, V b): returns ``a[i] / b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}`` + V **MaskedModOr**\ (V no, M m, V a, V b): returns ``a[i] % b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatSubOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. + +Shifts +^^^^^^ + +**Note**: Counts not in ``[0, sizeof(T)*8)`` yield +implementation-defined results. Left-shifting signed ``T`` and +right-shifting positive signed ``T`` is the same as shifting +``MakeUnsigned`` and casting to ``T``. Right-shifting negative signed +``T`` is the same as an unsigned shift, except that 1-bits are shifted +in. + +Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and ``RotateRight`` is often emulated with +shifts: + +- | ``V``: ``{u,i}`` + | V **ShiftLeft**\ (V a) returns ``a[i] << int``. + +- | ``V``: ``{u,i}`` + | V **ShiftRight**\ (V a) returns ``a[i] >> int``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRight**\ (V a) returns + ``((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeft**\ (V a) returns + ``(a[i] << int) | (static_cast(a[i]) >> (sizeof(T)*8 - int))``. + +- | ``V``: ``{u,i}`` + | V **RotateRight**\ (V a) returns + ``(static_cast(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int))``. + +Shift all lanes by the same (not necessarily compile-time constant) +amount: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftSame**\ (V a, int bits) returns ``a[i] << bits``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightSame**\ (V a, int bits) returns ``a[i] >> bits``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRightSame**\ (V a, int bits) + returns + ``((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeftSame**\ (V a, int bits) returns + ``(a[i] << shl_bits) | (static_cast(a[i]) >> (sizeof(T)*8 - shl_bits))``, + where ``shl_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateRightSame**\ (V a, int bits) returns + ``(static_cast(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits))``, + where ``shr_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2): + +- | ``V``: ``{u,i}`` + | V **operator<<**\ (V a, V b) returns ``a[i] << b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shl`` instead. + +- | ``V``: ``{u,i}`` + | V **operator>>**\ (V a, V b) returns ``a[i] >> b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shr`` instead. + +- | ``V``: ``{u,i}`` + | V **RoundingShr**\ (V a, V b) returns + ``((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **Rol**\ (V a, V b) returns + ``(a[i] << (b[i] & shift_amt_mask)) | (static_cast(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +- | ``V``: ``{u,i}`` + | V **Ror**\ (V a, V b) returns + ``(static_cast(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +Floating-point rounding +^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | V **Round**\ (V v): returns ``v[i]`` rounded towards the nearest + integer, with ties to even. + +- | ``V``: ``{f}`` + | V **Trunc**\ (V v): returns ``v[i]`` rounded towards zero + (truncate). + +- | ``V``: ``{f}`` + | V **Ceil**\ (V v): returns ``v[i]`` rounded towards positive + infinity (ceiling). + +- | ``V``: ``{f}`` + | V **Floor**\ (V v): returns ``v[i]`` rounded towards negative + infinity. + +Floating-point classification +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | M **IsNaN**\ (V v): returns mask indicating whether ``v[i]`` is + “not a number” (unordered). + +- | ``V``: ``{f}`` + | M **IsEitherNaN**\ (V a, V b): equivalent to + ``Or(IsNaN(a), IsNaN(b))``, but ``IsEitherNaN(a, b)`` is more + efficient than ``Or(IsNaN(a), IsNaN(b))`` on x86. + +- | ``V``: ``{f}`` + | M **IsInf**\ (V v): returns mask indicating whether ``v[i]`` is + positive or negative infinity. + +- | ``V``: ``{f}`` + | M **IsFinite**\ (V v): returns mask indicating whether ``v[i]`` is + neither NaN nor infinity, i.e. normal, subnormal or zero. + Equivalent to ``Not(Or(IsNaN(v), IsInf(v)))``. + +Logical +~~~~~~~ + +- | ``V``: ``{u,i}`` + | V **PopulationCount**\ (V a): returns the number of 1-bits in each + lane, i.e. ``PopCount(a[i])``. + +- | ``V``: ``{u,i}`` + | V **LeadingZeroCount**\ (V a): returns the number of leading zeros + in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **TrailingZeroCount**\ (V a): returns the number of trailing + zeros in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **HighestSetBitIndex**\ (V a): returns the index of the highest + set bit of each lane. For any lanes of a signed vector type where + ``a[i]`` is zero, an unspecified negative value is returned in the + corresponding result lanes. For any lanes of an unsigned vector + type where ``a[i]`` is zero, an unspecified value that is greater + than ``HighestValue>>()`` is returned in the + corresponding result lanes. + +The following operate on individual bits within each lane. Note that the +non-operator functions (``And`` instead of ``&``) must be used for +floating-point types, and on SVE/RVV. + +- | ``V``: ``{u,i}`` + | V **operator&**\ (V a, V b): returns ``a[i] & b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``And`` instead. + +- | ``V``: ``{u,i}`` + | V **operator\|**\ (V a, V b): returns ``a[i] | b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Or`` instead. + +- | ``V``: ``{u,i}`` + | V **operator^**\ (V a, V b): returns ``a[i] ^ b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Xor`` instead. + +- | ``V``: ``{u,i}`` + | V **Not**\ (V v): returns ``~v[i]``. + +- V **AndNot**\ (V a, V b): returns ``~a[i] & b[i]``. + +The following three-argument functions may be more efficient than +assembling them from 2-argument functions: + +- V **Xor3**\ (V x1, V x2, V x3): returns ``x1[i] ^ x2[i] ^ x3[i]``. + This is more efficient than ``Or3`` on some targets. When inputs are + disjoint (no bit is set in more than one argument), ``Xor3`` and + ``Or3`` are equivalent and you should use the former. +- V **Or3**\ (V o1, V o2, V o3): returns ``o1[i] | o2[i] | o3[i]``. + This is less efficient than ``Xor3`` on some targets; use that where + possible. +- V **OrAnd**\ (V o, V a1, V a2): returns ``o[i] | (a1[i] & a2[i])``. +- V **BitwiseIfThenElse**\ (V mask, V yes, V no): returns + ``((mask[i] & yes[i]) | (~mask[i] & no[i]))``. ``BitwiseIfThenElse`` + is equivalent to, but potentially more efficient than + ``Or(And(mask, yes), AndNot(mask, no))``. + +Special functions for signed types: + +- | ``V``: ``{f}`` + | V **CopySign**\ (V a, V b): returns the number with the magnitude + of ``a`` and sign of ``b``. + +- | ``V``: ``{f}`` + | V **CopySignToAbs**\ (V a, V b): as above, but potentially slightly + more efficient; requires the first argument to be non-negative. + +- | ``V``: ``{i}`` + | V **BroadcastSignBit**\ (V a) returns ``a[i] < 0 ? -1 : 0``. + +- | ``V``: ``{i,f}`` + | V **ZeroIfNegative**\ (V v): returns ``v[i] < 0 ? 0 : v[i]``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElse**\ (V v, V yes, V no): returns + ``v[i] < 0 ? yes[i] : no[i]``. This may be more efficient than + ``IfThenElse(Lt..)``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElseZero**\ (V v, V yes): returns + ``v[i] < 0 ? yes[i] : 0``. ``IfNegativeThenElseZero(v, yes)`` is + equivalent to but more efficient than + ``IfThenElseZero(IsNegative(v), yes)`` or + ``IfNegativeThenElse(v, yes, Zero(d))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenZeroElse**\ (V v, V no): returns + ``v[i] < 0 ? 0 : no``. ``IfNegativeThenZeroElse(v, no)`` is + equivalent to but more efficient than + ``IfThenZeroElse(IsNegative(v), no)`` or + ``IfNegativeThenElse(v, Zero(d), no)`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenNegOrUndefIfZero**\ (V mask, V v): returns + ``mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val)``, + where ``impl_defined_val`` is an implementation-defined value that + is equal to either 0 or ``v[i]``. + + ``IfNegativeThenNegOrUndefIfZero(mask, v)`` is more efficient than + ``IfNegativeThenElse(mask, Neg(v), v)`` for I8/I16/I32 vectors that + are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets. + +Masks +~~~~~ + +Let ``M`` denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform). + +Create mask +^^^^^^^^^^^ + +- M **FirstN**\ (D, size_t N): returns mask with the first ``N`` lanes + (those with index ``< N``) true. ``N >= Lanes(D())`` results in an + all-true mask. ``N`` must not exceed + ``LimitsMax))>>()``. + Useful for implementing “masked” stores by loading ``prev`` followed + by ``IfThenElse(FirstN(d, N), what_to_store, prev)``. + +- M **MaskFromVec**\ (V v): returns false in lane ``i`` if + ``v[i] == 0``, or true if ``v[i]`` has all bits set. The result is + *implementation-defined* if ``v[i]`` is neither zero nor all bits + set. + +- M **LoadMaskBits**\ (D, const uint8_t\* p): returns a mask indicating + whether the i-th bit in the array is set. Loads bytes and bits in + ascending order of address and index. At least 8 bytes of ``p`` must + be readable, but only ``(Lanes(D()) + 7) / 8`` need be initialized. + Any unused bits (happens if ``Lanes(D()) < 8``) are treated as if + they were zero. + +- M **Dup128MaskFromMaskBits**\ (D d, unsigned mask_bits): returns a + mask with lane ``i`` set to + ``((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0``. + +- M **MaskFalse(D)**\ : returns an all-false mask. ``MaskFalse(D())`` + is equivalent to ``MaskFromVec(Zero(D()))``, but ``MaskFalse(D())`` + is more efficient than ``MaskFromVec(Zero(D()))`` on AVX3, RVV, and + SVE. + + ``MaskFalse(D())`` is also equivalent to ``FirstN(D(), 0)`` or + ``Dup128MaskFromMaskBits(D(), 0)``, but ``MaskFalse(D())`` is usually + more efficient. + +Convert mask +^^^^^^^^^^^^ + +- M1 **RebindMask**\ (D, M2 m): returns same mask bits as ``m``, but + reinterpreted as a mask for lanes of type ``TFromD``. ``M1`` and + ``M2`` must have the same number of lanes. + +- V **VecFromMask**\ (D, M m): returns 0 in lane ``i`` if + ``m[i] == false``, otherwise all bits set. + +- size_t **StoreMaskBits**\ (D, M m, uint8_t\* p): stores a bit array + indicating whether ``m[i]`` is true, in ascending order of ``i``, + filling the bits of each byte from least to most significant, then + proceeding to the next byte. Returns the number of bytes written: + ``(Lanes(D()) + 7) / 8``. At least 8 bytes of ``p`` must be writable. + +- Mask **PromoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Promotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``PromoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``PromoteMaskTo(d_to, d_from, m)`` + is more efficient on some targets. + + PromoteMaskTo requires that + ``sizeof(TFromD) < sizeof(TFromD)`` be true. + +- Mask **DemoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Demotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``DemoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``DemoteMaskTo(d_to, d_from, m)`` is + more efficient on some targets. + + DemoteMaskTo requires that + ``sizeof(TFromD) > sizeof(TFromD)`` be true. + +- M **OrderedDemote2MasksTo**\ (DTo, DFrom, M2, M2): returns a mask + whose ``LowerHalf`` is the first argument and whose ``UpperHalf`` is + the second argument; ``M2`` is ``Mask>``; ``DTo`` is + ``Repartition``. + + OrderedDemote2MasksTo requires that + ``sizeof(TFromD) == sizeof(TFromD) * 2`` be true. + + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is equivalent to + ``MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb)))``, + where ``va`` is ``BitCast(di_from, MaskFromVec(d_from, a))``, ``vb`` + is ``BitCast(di_from, MaskFromVec(d_from, b))``, ``di_to`` is + ``RebindToSigned()``, and ``di_from`` is + ``RebindToSigned()``, but + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is more efficient on + some targets. + + OrderedDemote2MasksTo is only available if + ``HWY_TARGET != HWY_SCALAR`` is true. + +Combine mask +^^^^^^^^^^^^ + +- M2 **LowerHalfOfMask**\ (D d, M m): returns the lower half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``LowerHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(LowerHalf(d, VecFromMask(d, m)))``, but + ``LowerHalfOfMask(d, m)`` is more efficient on some targets. + +- M2 **UpperHalfOfMask**\ (D d, M m): returns the upper half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``UpperHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(UpperHalf(d, VecFromMask(d, m)))``, but + ``UpperHalfOfMask(d, m)`` is more efficient on some targets. + + UpperHalfOfMask is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +- M **CombineMasks**\ (D, M2, M2): returns a mask whose ``UpperHalf`` + is the first argument and whose ``LowerHalf`` is the second argument; + ``M2`` is ``Mask>``. + + ``CombineMasks(d, hi, lo)`` is equivalent to + ``MaskFromVec(d, Combine(d, VecFromMask(Half(), hi), VecFromMask(Half(), lo)))``, + but ``CombineMasks(d, hi, lo)`` is more efficient on some targets. + + CombineMasks is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +Slide mask across blocks +^^^^^^^^^^^^^^^^^^^^^^^^ + +- M **SlideMaskUpLanes**\ (D d, M m, size_t N): Slides ``m`` up ``N`` + lanes. ``SlideMaskUpLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskUpLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMaskDownLanes**\ (D d, M m, size_t N): Slides ``m`` down + ``N`` lanes. ``SlideMaskDownLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskDownLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMask1Up**\ (D d, M m): Slides ``m`` up 1 lane. + ``SlideMask1Up(d, m)`` is equivalent to + ``MaskFromVec(Slide1Up(d, VecFromMask(d, m)))``, but + ``SlideMask1Up(d, m)`` is more efficient on some targets. + +- M **SlideMask1Down**\ (D d, M m): Slides ``m`` down 1 lane. + ``SlideMask1Down(d, m)`` is equivalent to + ``MaskFromVec(Slide1Down(d, VecFromMask(d, m)))``, but + ``SlideMask1Down(d, m)`` is more efficient on some targets. + +Test mask +^^^^^^^^^ + +- bool **AllTrue**\ (D, M m): returns whether all ``m[i]`` are true. + +- bool **AllFalse**\ (D, M m): returns whether all ``m[i]`` are false. + +- size_t **CountTrue**\ (D, M m): returns how many of ``m[i]`` are true + [0, N]. This is typically more expensive than AllTrue/False. + +- intptr_t **FindFirstTrue**\ (D, M m): returns the index of the first + (i.e. lowest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownFirstTrue**\ (D, M m): returns the index of the + first (i.e. lowest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindFirstTrue``. + +- intptr_t **FindLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindLastTrue``. + +Ternary operator for masks +^^^^^^^^^^^^^^^^^^^^^^^^^^ + +For ``IfThen*``, masks must adhere to the invariant established by +``MaskFromVec``: false is zero, true has all bits set: + +- V **IfThenElse**\ (M mask, V yes, V no): returns + ``mask[i] ? yes[i] : no[i]``. + +- V **IfThenElseZero**\ (M mask, V yes): returns + ``mask[i] ? yes[i] : 0``. + +- V **IfThenZeroElse**\ (M mask, V no): returns + ``mask[i] ? 0 : no[i]``. + +- V **IfVecThenElse**\ (V mask, V yes, V no): equivalent to and + possibly faster than ``IfVecThenElse(MaskFromVec(mask), yes, no)``. + The result is *implementation-defined* if ``mask[i]`` is neither zero + nor all bits set. + +Logical mask +^^^^^^^^^^^^ + +- M **Not**\ (M m): returns mask of elements indicating whether the + input mask element was false. + +- M **And**\ (M a, M b): returns mask of elements indicating whether + both input mask elements were true. + +- M **AndNot**\ (M not_a, M b): returns mask of elements indicating + whether ``not_a`` is false and ``b`` is true. + +- M **Or**\ (M a, M b): returns mask of elements indicating whether + either input mask element was true. + +- M **Xor**\ (M a, M b): returns mask of elements indicating whether + exactly one input mask element was true. + +- M **ExclusiveNeither**\ (M a, M b): returns mask of elements + indicating ``a`` is false and ``b`` is false. Undefined if both are + true. We choose not to provide NotOr/NotXor because x86 and SVE only + define one of these operations. This op is for situations where the + inputs are known to be mutually exclusive. + +- M **SetOnlyFirst**\ (M m): If none of ``m[i]`` are true, returns + all-false. Otherwise, only lane ``k`` is true, where ``k`` is equal + to ``FindKnownFirstTrue(m)``. In other words, sets to false any lanes + with index greater than the first true lane, if it exists. + +- M **SetBeforeFirst**\ (M m): If none of ``m[i]`` are true, returns + all-true. Otherwise, returns mask with the first ``k`` lanes true and + all remaining lanes false, where ``k`` is equal to + ``FindKnownFirstTrue(m)``. In other words, if at least one of + ``m[i]`` is true, sets to true any lanes with index less than the + first true lane and all remaining lanes to false. + +- M **SetAtOrBeforeFirst**\ (M m): equivalent to + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``, but + ``SetAtOrBeforeFirst(m)`` is usually more efficient than + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``. + +- M **SetAtOrAfterFirst**\ (M m): equivalent to + ``Not(SetBeforeFirst(m))``. + +Compress +^^^^^^^^ + +- V **Compress**\ (V v, M m): returns ``r`` such that ``r[n]`` is + ``v[i]``, with ``i`` the n-th lane index (starting from 0) where + ``m[i]`` is true. Compacts lanes whose mask is true into the lower + lanes. For targets and lane type ``T`` where + ``CompressIsPartition::value`` is true, the upper lanes are those + whose mask is false (thus ``Compress`` corresponds to partitioning + according to the mask). Otherwise, the upper lanes are + implementation-defined. Potentially slow with 8 and 16-bit lanes. Use + this form when the input is already a mask, e.g. returned by a + comparison. + +- V **CompressNot**\ (V v, M m): equivalent to ``Compress(v, Not(m))`` + but possibly faster if ``CompressIsPartition::value`` is true. + +- | ``V``: ``u64`` + | V **CompressBlocksNot**\ (V v, M m): equivalent to + ``CompressNot(v, m)`` when ``m`` is structured as adjacent pairs + (both true or false), e.g. as returned by ``Lt128``. This is a + no-op for 128 bit vectors. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- size_t **CompressStore**\ (V v, M m, D d, T\* p): writes lanes whose + mask ``m`` is true into ``p``, starting from lane 0. Returns + ``CountTrue(d, m)``, the number of valid lanes. May be implemented as + ``Compress`` followed by ``StoreU``; lanes after the valid ones may + still be overwritten! Potentially slow with 8 and 16-bit lanes. + +- size_t **CompressBlendedStore**\ (V v, M m, D d, T\* p): writes only + lanes whose mask ``m`` is true into ``p``, starting from lane 0. + Returns ``CountTrue(d, m)``, the number of lanes written. Does not + modify subsequent lanes, but there is no guarantee of atomicity + because this may be implemented as + ``Compress, LoadU, IfThenElse(FirstN), StoreU``. + +- V **CompressBits**\ (V v, const uint8_t\* HWY_RESTRICT bits): + Equivalent to, but often faster than + ``Compress(v, LoadMaskBits(d, bits))``. ``bits`` is as specified for + ``LoadMaskBits``. If called multiple times, the ``bits`` pointer + passed to this function must also be marked ``HWY_RESTRICT`` to avoid + repeated work. Note that if the vector has less than 8 elements, + incrementing ``bits`` will not work as intended for packed bit + arrays. As with ``Compress``, ``CompressIsPartition`` indicates the + mask=false lanes are moved to the upper lanes. Potentially slow with + 8 and 16-bit lanes. + +- size_t **CompressBitsStore**\ (V v, const uint8_t\* HWY_RESTRICT + bits, D d, T\* p): combination of ``CompressStore`` and + ``CompressBits``, see remarks there. + +Expand +^^^^^^ + +- V **Expand**\ (V v, M m): returns ``r`` such that ``r[i]`` is zero + where ``m[i]`` is false, and otherwise ``v[s]``, where ``s`` is the + number of ``m[0, i)`` which are true. Scatters inputs in ascending + index order to the lanes whose mask is true and zeros all other + lanes. Potentially slow with 8 and 16-bit lanes. + +- V **LoadExpand**\ (M m, D d, const T\* p): returns ``r`` such that + ``r[i]`` is zero where ``m[i]`` is false, and otherwise ``p[s]``, + where ``s`` is the number of ``m[0, i)`` which are true. May be + implemented as ``LoadU`` followed by ``Expand``. Potentially slow + with 8 and 16-bit lanes. + +Comparisons +~~~~~~~~~~~ + +These return a mask (see above) indicating whether the condition is +true. + +- M **operator==**\ (V a, V b): returns ``a[i] == b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Eq`` instead. +- M **operator!=**\ (V a, V b): returns ``a[i] != b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ne`` instead. + +- M **operator<**\ (V a, V b): returns ``a[i] < b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Lt`` instead. + +- M **operator>**\ (V a, V b): returns ``a[i] > b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Gt`` instead. + +- M **operator<=**\ (V a, V b): returns ``a[i] <= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Le`` instead. + +- M **operator>=**\ (V a, V b): returns ``a[i] >= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ge`` instead. + +- | ``V``: ``{i,f}`` + | M **IsNegative**\ (V v): returns ``v[i] < 0``. + + ``IsNegative(v)`` is equivalent to + ``MaskFromVec(BroadcastSignBit(v))`` or ``Lt(v, Zero(d))``, but + ``IsNegative(v)`` is more efficient on some targets. + +- | ``V``: ``{u,i}`` + | M **TestBit**\ (V v, V bit): returns ``(v[i] & bit[i]) == bit[i]``. + ``bit[i]`` must have exactly one bit set. + +- | ``V``: ``u64`` + | M **Lt128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) is + less than ``b[1]:b[0]``. For each pair, the mask lanes are either + both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Lt128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` is less than + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + equals ``b[1]:b[0]``. For each pair, the mask lanes are either both + true or both false. Unavailable if ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + differs from ``b[1]:b[0]``. For each pair, the mask lanes are + either both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` equals ``b[1]``. + For each pair, the mask lanes are either both true or both false. + This is useful for comparing 64-bit keys alongside 64-bit values. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` differs from + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Memory +~~~~~~ + +Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of ``N`` consecutive +``T`` values, either ``aligned`` (address is a multiple of the vector +size) or possibly unaligned (denoted ``p``). + +Even unaligned addresses must still be a multiple of ``sizeof(T)``, +otherwise ``StoreU`` may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +``new`` or ``malloc``) variables of type ``T`` are aligned to +``sizeof(T)``, hence such addresses are suitable for ``StoreU``. +However, casting pointers to ``char*`` and adding arbitrary offsets (not +a multiple of ``sizeof(T)``) can violate this requirement. + +**Note**: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be *1.5 times as fast* when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports. + +Load +^^^^ + +- Vec **Load**\ (D, const T\* aligned): returns ``aligned[i]``. May + fault if the pointer is not aligned to the vector size (using + aligned_allocator.h is safe). Using this whenever possible improves + codegen on SSSE3/SSE4: unlike ``LoadU``, ``Load`` can be fused into a + memory operand, which reduces register pressure. + +Requires only *element-aligned* vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length): + +- Vec **LoadU**\ (D, const T\* p): returns ``p[i]``. + +- Vec **LoadDup128**\ (D, const T\* p): returns one 128-bit block + loaded from ``p`` and broadcasted into all 128-bit block[s]. This may + be faster than broadcasting single values, and is more convenient + than preparing constants for the actual vector length. Only available + if ``HWY_TARGET != HWY_SCALAR``. + +- Vec **MaskedLoadOr**\ (V no, M mask, D, const T\* p): returns + ``mask[i] ? p[i] : no[i]``. May fault even where ``mask`` is false + ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is aligned, faults cannot + happen unless the entire vector is inaccessible. Assuming no faults, + this is equivalent to, and potentially more efficient than, + ``IfThenElse(mask, LoadU(D(), p), no)``. + +- Vec **MaskedLoad**\ (M mask, D d, const T\* p): equivalent to + ``MaskedLoadOr(Zero(d), mask, d, p)``, but potentially slightly more + efficient. + +- Vec **LoadN**\ (D d, const T\* p, size_t max_lanes_to_load) : + Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` lanes from ``p`` to + the first (lowest-index) lanes of the result vector and zeroes out + the remaining lanes. + + LoadN does not fault if all of the elements in + ``[p, p + max_lanes_to_load)`` are accessible, even if + ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 or ``max_lanes_to_load < Lanes(d)`` + is true. + +- Vec **LoadNOr**\ (V no, D d, const T\* p, size_t + max_lanes_to_load) : Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes from ``p`` to the first (lowest-index) lanes of the result + vector and fills the remaining lanes with ``no``. Like LoadN, this + does not fault. + +Store +^^^^^ + +- void **Store**\ (Vec v, D, T\* aligned): copies ``v[i]`` into + ``aligned[i]``, which must be aligned to the vector size. Writes + exactly ``N * sizeof(T)`` bytes. + +- void **StoreU**\ (Vec v, D, T\* p): as ``Store``, but the + alignment requirement is relaxed to element-aligned (multiple of + ``sizeof(T)``). + +- void **BlendedStore**\ (Vec v, M m, D d, T\* p): as ``StoreU``, + but only updates ``p`` where ``m`` is true. May fault even where + ``mask`` is false ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is + aligned, faults cannot happen unless the entire vector is + inaccessible. Equivalent to, and potentially more efficient than, + ``StoreU(IfThenElse(m, v, LoadU(d, p)), d, p)``. “Blended” indicates + this may not be atomic; other threads must not concurrently update + ``[p, p + Lanes(d))`` without synchronization. + +- void **SafeFillN**\ (size_t num, T value, D d, T\* HWY_RESTRICT to): + Sets ``to[0, num)`` to ``value``. If ``num`` exceeds ``Lanes(d)``, + the behavior is target-dependent (either filling all, or no more than + one vector). Potentially more efficient than a scalar loop, but will + not fault, unlike ``BlendedStore``. No alignment requirement. + Potentially non-atomic, like ``BlendedStore``. + +- void **SafeCopyN**\ (size_t num, D d, const T\* HWY_RESTRICT from, + T\* HWY_RESTRICT to): Copies ``from[0, num)`` to ``to``. If ``num`` + exceeds ``Lanes(d)``, the behavior is target-dependent (either + copying all, or no more than one vector). Potentially more efficient + than a scalar loop, but will not fault, unlike ``BlendedStore``. No + alignment requirement. Potentially non-atomic, like ``BlendedStore``. + +- void **StoreN**\ (Vec v, D d, T\* HWY_RESTRICT p, size_t + max_lanes_to_store): Stores the first (lowest-index) + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes of ``v`` to p. + + StoreN does not modify any memory past + ``p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1``. + +Interleaved +^^^^^^^^^^^ + +- void **LoadInterleaved2**\ (D, const T\* p, Vec& v0, Vec& v1): + equivalent to ``LoadU`` into ``v0, v1`` followed by shuffling, such + that ``v0[0] == p[0], v1[0] == p[1]``. + +- void **LoadInterleaved3**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2): as above, but for three vectors (e.g. RGB samples). + +- void **LoadInterleaved4**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2, Vec& v3): as above, but for four vectors (e.g. RGBA). + +- void **StoreInterleaved2**\ (Vec v0, Vec v1, D, T\* p): + equivalent to shuffling ``v0, v1`` followed by two ``StoreU()``, such + that ``p[0] == v0[0], p[1] == v1[0]``. + +- void **StoreInterleaved3**\ (Vec v0, Vec v1, Vec v2, D, T\* + p): as above, but for three vectors (e.g. RGB samples). + +- void **StoreInterleaved4**\ (Vec v0, Vec v1, Vec v2, Vec + v3, D, T\* p): as above, but for four vectors (e.g. RGBA samples). + +Scatter/Gather +^^^^^^^^^^^^^^ + +**Note**: Offsets/indices are of type ``VI = Vec>`` +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned). + +**Note**: Where possible, applications should +``Load/Store/TableLookup*`` entire vectors, which is much faster than +``Scatter/Gather``. Otherwise, code of the form +``dst[tbl[i]] = F(src[i])`` should when possible be transformed to +``dst[i] = F(src[tbl[i]])`` because ``Scatter`` may be more expensive +than ``Gather``. + +**Note**: We provide ``*Offset`` functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +``*Index``, which takes indices. To reduce the number of ops, we do not +intend to add ``Masked*`` ops for offsets. If you have offsets, you can +convert them to indices via ``ShiftRight``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterOffset**\ (Vec v, D, T\* base, VI offsets): stores + ``v[i]`` to the base address plus *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndex**\ (Vec v, D, T\* base, VI indices): stores + ``v[i]`` to ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndexN**\ (Vec v, D, T\* base, VI indices, size_t + max_lanes_to_store): Stores + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes ``v[i]`` to + ``base[indices[i]]`` + +- | ``D``: ``{u,i,f}{32,64}`` + | void **MaskedScatterIndex**\ (Vec v, M m, D, T\* base, VI + indices): stores ``v[i]`` to ``base[indices[i]]`` if ``mask[i]`` is + true. Does not fault for lanes whose ``mask`` is false. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherOffset**\ (D, const T\* base, VI offsets): returns + elements of base selected by *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndex**\ (D, const T\* base, VI indices): returns + vector of ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndexN**\ (D, const T\* base, VI indices, size_t + max_lanes_to_load): Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes of ``base[indices[i]]`` to the first (lowest-index) lanes of + the result vector and zeroes out the remaining lanes. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndexOr**\ (V no, M mask, D d, const T\* base, + VI indices): returns vector of ``base[indices[i]]`` where + ``mask[i]`` is true, otherwise ``no[i]``. Does not fault for lanes + whose ``mask`` is false. This is equivalent to, and potentially + more efficient than, + ``IfThenElseZero(mask, GatherIndex(d, base, indices))``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndex**\ (M mask, D d, const T\* base, VI + indices): equivalent to + ``MaskedGatherIndexOr(Zero(d), mask, d, base, indices)``. Use this + when the desired default value is zero; it may be more efficient on + some targets, and on others require generating a zero constant. + +Cache control +~~~~~~~~~~~~~ + +All functions except ``Stream`` are defined in cache_control.h. + +- void **Stream**\ (Vec a, D d, const T\* aligned): copies ``a[i]`` + into ``aligned[i]`` with non-temporal hint if available (useful for + write-only data; avoids cache pollution). May be implemented using a + CPU-internal buffer. To avoid partial flushes and unpredictable + interactions with atomics (for example, see Intel SDM Vol 4, Sec. + 8.1.2.2), call this consecutively for an entire cache line (typically + 64 bytes, aligned to its size). Each call may write a multiple of + ``HWY_STREAM_MULTIPLE`` bytes, which can exceed + ``Lanes(d) * sizeof(T)``. The new contents of ``aligned`` may not be + visible until ``FlushStream`` is called. + +- void **FlushStream**\ (): ensures values written by previous + ``Stream`` calls are visible on the current core. This is NOT + sufficient for synchronizing across cores; when ``Stream`` outputs + are to be consumed by other core(s), the producer must publish + availability (e.g. via mutex or atomic_flag) after ``FlushStream``. + +- void **FlushCacheline**\ (const void\* p): invalidates and flushes + the cache line containing “p”, if possible. + +- void **Prefetch**\ (const T\* p): optionally begins loading the cache + line containing “p” to reduce latency of subsequent actual loads. + +- void **Pause**\ (): when called inside a spin-loop, may reduce power + consumption. + +Type conversion +~~~~~~~~~~~~~~~ + +- Vec **BitCast**\ (D, V): returns the bits of ``V`` reinterpreted + as type ``Vec``. + +- Vec **ResizeBitCast**\ (D, V): resizes ``V`` to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Vec`` is a larger vector than ``V``, then the contents of any + bytes past the first ``Lanes(DFromV()) * sizeof(TFromV)`` bytes + of the result vector is unspecified. + +- Vec **ZeroExtendResizeBitCast**\ (DTo, DFrom, V): resizes ``V``, + which is a vector of type ``Vec``, to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Lanes(DTo()) * sizeof(TFromD)`` is greater than + ``Lanes(DFrom()) * sizeof(TFromD)``, then any bytes past the + first ``Lanes(DFrom()) * sizeof(TFromD)`` bytes of the result + vector are zeroed out. + +- | ``V``,\ ``V8``: (``u32,u8``) + | V8 **U8FromU32**\ (V): special-case ``u32`` to ``u8`` conversion + when all lanes of ``V`` are already clamped to ``[0, 256)``. + +- | ``D``: ``{f}`` + | Vec **ConvertTo**\ (D, V): converts a signed/unsigned integer + value to same-sized floating point. + +- | ``V``: ``{f}`` + | Vec **ConvertTo**\ (D, V): rounds floating point towards zero + and converts the value to same-sized signed/unsigned integer. + Returns the closest representable value if the input exceeds the + destination range. + +- | ``V``: ``{f}`` + | Vec **ConvertInRangeTo**\ (D, V): rounds floating point towards + zero and converts the value to same-sized signed/unsigned integer. + Returns an implementation-defined value if the input exceeds the + destination range. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **NearestInt**\ (V a): returns the integer nearest to ``a[i]``; + results are undefined for NaN. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **CeilInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Ceil(a))``, but + ``CeilInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **FloorInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Floor(a))``, but + ``FloorInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- ``D``: ``i32``, ``V``: ``f64`` Vec **DemoteToNearestInt**\ (D d, V + v): converts ``v[i]`` to ``TFromD``, rounding to nearest (with + ties to even). + + ``DemoteToNearestInt(d, v)`` is equivalent to + ``DemoteTo(d, Round(v))``, but ``DemoteToNearestInt(d, v)`` is more + efficient on some targets, including x86 and RVV. + +Single vector demotion +^^^^^^^^^^^^^^^^^^^^^^ + +These functions demote a full vector (or parts thereof) into a vector of +half the size. Use ``Rebind, D>`` or +``Half>`` to obtain the ``D`` that describes the +return type. + +- | ``V``,\ ``D``: (``u64,u32``), (``u64,u16``), (``u64,u8``), + (``u32,u16``), (``u32,u8``), (``u16,u8``) + | Vec **TruncateTo**\ (D, V v): returns ``v[i]`` truncated to the + smaller type indicated by ``T = TFromD``, with the same result + as if the more-significant input bits that do not fit in ``T`` had + been zero. Example: + ``ScalableTag du32; Rebind du8; TruncateTo(du8, Set(du32, 0xF08F))`` + is the same as ``Set(du8, 0x8F)``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i8``), (``i64,i8``), + (``i32,i16``), (``i64,i16``), (``i64,i32``), (``u16,i8``), + (``u32,i8``), (``u64,i8``), (``u32,i16``), (``u64,i16``), + (``u64,i32``), (``i16,u8``), (``i32,u8``), (``i64,u8``), + (``i32,u16``), (``i64,u16``), (``i64,u32``), (``u16,u8``), + (``u32,u8``), (``u64,u8``), (``u32,u16``), (``u64,u16``), + (``u64,u32``), (``f64,f32``) + | Vec **DemoteTo**\ (D, V v): returns ``v[i]`` after packing with + signed/unsigned saturation to ``MakeNarrow``. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteTo**\ (D, V v): rounds floating point towards zero + and converts the value to 32-bit integers. Returns the closest + representable value if the input exceeds the destination range. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteInRangeTo**\ (D, V v): rounds floating point towards + zero and converts the value to 32-bit integers. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | ``V``,\ ``D``: ``{u,i}64,f32`` + | Vec **DemoteTo**\ (D, V v): converts 64-bit integer to + ``float``. + +- | ``V``,\ ``D``: (``f32,f16``), (``f64,f16``), (``f32,bf16``) + | Vec **DemoteTo**\ (D, V v): narrows float to half (for bf16, it + is unspecified whether this truncates or rounds). + +Single vector promotion +^^^^^^^^^^^^^^^^^^^^^^^ + +These functions promote a half vector to a full vector. To obtain +halves, use ``LowerHalf`` or ``UpperHalf``, or load them using a +half-sized ``D``. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``f16`` to ``f64``, ``bf16`` to + ``f32``, ``f32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` zero- or + sign-extended to the integer type ``MakeWide``, or widened to + the floating-point type ``MakeFloat>``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` widened to + ``double``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteTo**\ (D, V part): rounds ``part[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer. Returns the representable value if the input exceeds the + destination range. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeTo**\ (D, V part): rounds ``part[i]`` + towards zero and converts the rounded value to a 64-bit signed or + unsigned integer. Returns an implementation-defined value if the + input exceeds the destination range. + +The following may be more convenient or efficient than also calling +``LowerHalf`` / ``UpperHalf``: + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[0, Lanes(D()))``. Note that ``V`` has + twice as many lanes as ``D`` and the return value. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice + as many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteLowerTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeLowerTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note + that ``V`` has twice as many lanes as ``D`` and the return value. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that + ``V`` has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteUpperTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeUpperTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. Only available if ``HWY_TARGET != HWY_SCALAR``. + +The following may be more convenient or efficient than also calling +``ConcatEven`` or ``ConcatOdd`` followed by ``PromoteLowerTo``: + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteEvenTo**\ (D, V v): promotes the even lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteEvenTo(d, v)`` is equivalent + to, but potentially more efficient than + ``PromoteLowerTo(d, ConcatEven(Repartition, D>(), v, v))``. + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteOddTo**\ (D, V v): promotes the odd lanes of ``v`` + to ``TFromD``. Note that ``V`` has twice as many lanes as ``D`` + and the return value. ``PromoteOddTo(d, v)`` is equivalent to, but + potentially more efficient than + ``PromoteLowerTo(d, ConcatOdd(Repartition, D>(), v, v))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeEvenTo**\ (D, V v): promotes the even lanes + of ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes + as ``D`` and the return value. ``PromoteInRangeEvenTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatEven( Repartition, D>(), v, v))``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeOddTo**\ (D, V v): promotes the odd lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteInRangeOddTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatOdd( Repartition, D>(), v, v))``. + +Two-vector demotion +^^^^^^^^^^^^^^^^^^^ + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **ReorderDemote2To**\ (D, V a, V b): as above, but converts + two inputs, ``D`` and the output have twice as many lanes as ``V``, + and the output order is some permutation of the inputs. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **OrderedDemote2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of demoting the + elements of ``a`` in the lower half of the result followed by the + result of demoting the elements of ``b`` in the upper half of the + result. ``OrderedDemote2To(d, a, b)`` is equivalent to + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``, but + ``OrderedDemote2To(d, a, b)`` is typically more efficient than + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``u16,u8``), (``u32,u16``), (``u64,u32``), + | Vec **OrderedTruncate2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of truncating the + elements of ``a`` in the lower half of the result followed by the + result of truncating the elements of ``b`` in the upper half of the + result. ``OrderedTruncate2To(d, a, b)`` is equivalent to + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``, + but ``OrderedTruncate2To(d, a, b)`` is typically more efficient + than + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +Combine +~~~~~~~ + +- V2 **LowerHalf**\ ([D, ] V): returns the lower half of the vector + ``V``. The optional ``D`` (provided for consistency with + ``UpperHalf``) is ``Half>``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- V2 **UpperHalf**\ (D, V): returns upper half of the vector ``V``, + where ``D`` is ``Half>``. + +- V **ZeroExtendVector**\ (D, V2): returns vector whose ``UpperHalf`` + is zero and whose ``LowerHalf`` is the argument; ``D`` is + ``Twice>``. + +- V **Combine**\ (D, V2, V2): returns vector whose ``UpperHalf`` is the + first argument and whose ``LowerHalf`` is the second argument; ``D`` + is ``Twice>``. + +**Note**: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations. + +- V **ConcatLowerLower**\ (D, V hi, V lo): returns the concatenation of + the lower halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatUpperUpper**\ (D, V hi, V lo): returns the concatenation of + the upper halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatLowerUpper**\ (D, V hi, V lo): returns the inner half of + the concatenation of ``hi`` and ``lo`` without splitting into blocks. + Useful for swapping the two blocks in 256-bit vectors. ``D`` is + ``DFromV``. + +- V **ConcatUpperLower**\ (D, V hi, V lo): returns the outer quarters + of the concatenation of ``hi`` and ``lo`` without splitting into + blocks. Unlike the other variants, this does not incur a + block-crossing penalty on AVX2/3. ``D`` is ``DFromV``. + +- V **ConcatOdd**\ (D, V hi, V lo): returns the concatenation of the + odd lanes of ``hi`` and the odd lanes of ``lo``. + +- V **ConcatEven**\ (D, V hi, V lo): returns the concatenation of the + even lanes of ``hi`` and the even lanes of ``lo``. + +- V **InterleaveWholeLower**\ ([D, ] V a, V b): returns alternating + lanes from the lower halves of ``a`` and ``b`` (``a[0]`` in the + least-significant lane). The optional ``D`` (provided for consistency + with ``InterleaveWholeUpper``) is ``DFromV``. + +- V **InterleaveWholeUpper**\ (D, V a, V b): returns alternating lanes + from the upper halves of ``a`` and ``b`` (``a[N/2]`` in the + least-significant lane). ``D`` is ``DFromV``. + +Blockwise +~~~~~~~~~ + +**Note**: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit *blocks*. + +- V **Broadcast**\ (V): returns individual *blocks*, each with + lanes set to ``input_block[i]``, ``i = [0, 16/sizeof(T))``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytes**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``. Uses byte lanes regardless of the actual + vector types. Results are implementation-defined if + ``indices[i] < 0`` or + ``indices[i] >= HWY_MIN(Lanes(DFromV()), 16)``. ``VI`` are + integers, possibly of a different type than those in ``V``. The + number of lanes in ``V`` and ``VI`` may differ, e.g. a full-length + table vector loaded via ``LoadDup128``, plus partial vector ``VI`` + of 4-bit indices. + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytesOr0**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``, or 0 if ``indices[i] & 0x80``. Uses byte + lanes regardless of the actual vector types. Results are + implementation-defined for ``indices[i] < 0`` or in + ``[HWY_MIN(Lanes(DFromV()), 16), 0x80)``. The zeroing behavior + has zero cost on x86 and Arm. For vectors of >= 256 bytes (can + happen on SVE and RVV), this will set all lanes after the first 128 + to 0. ``VI`` are integers, possibly of a different type than those + in ``V``. The number of lanes in ``V`` and ``VI`` may differ. + +- | ``V``: ``{u,i}64``, ``VI``: ``{u,i}8`` + | V **BitShuffle**\ (V vals, VI indices): returns a vector with + ``(vals[i] >> indices[i*8+j]) & 1`` in bit ``j`` of ``r[i]`` for + each ``j`` between 0 and 7. + + ``BitShuffle(vals, indices)`` zeroes out the upper 56 bits of + ``r[i]``. + + If ``indices[i*8+j]`` is less than 0 or greater than 63, bit ``j`` of + ``r[i]`` is implementation-defined. + + ``VI`` must be either ``Vec>>`` or + ``Vec>>``. + + ``BitShuffle(v, indices)`` is equivalent to the following loop (where + ``N`` is equal to ``Lanes(DFromV())``): + + :: + + for(size_t i = 0; i < N; i++) { + uint64_t shuf_result = 0; + for(int j = 0; j < 7; j++) { + shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j; + } + r[i] = shuf_result; + } + +Interleave +^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- V **InterleaveLower**\ ([D, ] V a, V b): returns *blocks* with + alternating lanes from the lower halves of ``a`` and ``b`` (``a[0]`` + in the least-significant lane). The optional ``D`` (provided for + consistency with ``InterleaveUpper``) is ``DFromV``. + +- V **InterleaveUpper**\ (D, V a, V b): returns *blocks* with + alternating lanes from the upper halves of ``a`` and ``b`` + (``a[N/2]`` in the least-significant lane). ``D`` is ``DFromV``. + +- V **InterleaveEven**\ ([D, ] V a, V b): returns alternating lanes + from the even lanes of ``a`` and ``b`` (``a[0]`` in the + least-significant lane, followed by ``b[0]``, followed by ``a[2]``, + followed by ``b[2]``, and so on). The optional ``D`` (provided for + consistency with ``InterleaveOdd``) is ``DFromV``. Note that no + lanes move across block boundaries. + + ``InterleaveEven(a, b)`` and ``InterleaveEven(d, a, b)`` are both + equivalent to ``OddEven(DupEven(b), a)``, but + ``InterleaveEven(a, b)`` is usually more efficient than + ``OddEven(DupEven(b), a)``. + +- V **InterleaveOdd**\ (D, V a, V b): returns alternating lanes from + the odd lanes of ``a`` and ``b`` (``a[1]`` in the least-significant + lane, followed by ``b[1]``, followed by ``a[3]``, followed by + ``b[3]``, and so on). ``D`` is ``DFromV``. Note that no lanes move + across block boundaries. + + ``InterleaveOdd(d, a, b)`` is equivalent to + ``OddEven(b, DupOdd(a))``, but ``InterleaveOdd(d, a, b)`` is usually + more efficient than ``OddEven(b, DupOdd(a))``. + +Zip +^^^ + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipLower**\ ([DW, ] V a, V b): returns the same bits as + ``InterleaveLower``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). The + optional ``DW`` (provided for consistency with ``ZipUpper``) is + ``RepartitionToWide>``. + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipUpper**\ (DW, V a, V b): returns the same bits as + ``InterleaveUpper``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). ``DW`` is + ``RepartitionToWide>``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Shift within blocks +^^^^^^^^^^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftBytes**\ ([D, ] V): returns the result of + shifting independent *blocks* left by ``int`` bytes [1, 15]. The + optional ``D`` (provided for consistency with ``ShiftRightBytes``) + is ``DFromV``. + +- V **ShiftLeftLanes**\ ([D, ] V): returns the result of shifting + independent *blocks* left by ``int`` lanes. The optional ``D`` + (provided for consistency with ``ShiftRightLanes``) is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightBytes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` bytes [1, 15], shifting in + zeros even for partial vectors. ``D`` is ``DFromV``. + +- V **ShiftRightLanes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` lanes, shifting in zeros even + for partial vectors. ``D`` is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **CombineShiftRightBytes**\ (D, V hi, V lo): returns a + vector of *blocks* each the result of shifting two concatenated + *blocks* ``hi[i] || lo[i]`` right by ``int`` bytes [1, 16). ``D`` + is ``DFromV``. + +- V **CombineShiftRightLanes**\ (D, V hi, V lo): returns a vector + of *blocks* each the result of shifting two concatenated *blocks* + ``hi[i] || lo[i]`` right by ``int`` lanes [1, 16/sizeof(T)). ``D`` is + ``DFromV``. + +Other fixed-pattern permutations within blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **OddEven**\ (V a, V b): returns a vector whose odd lanes are taken + from ``a`` and the even lanes from ``b``. + +- V **DupEven**\ (V v): returns ``r``, the result of copying even lanes + to the next higher-indexed lane. For each even lane index ``i``, + ``r[i] == v[i]`` and ``r[i + 1] == v[i]``. + +- V **DupOdd**\ (V v): returns ``r``, the result of copying odd lanes + to the previous lower-indexed lane. For each odd lane index ``i``, + ``r[i] == v[i]`` and ``r[i - 1] == v[i]``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle1032**\ (V): returns *blocks* with 64-bit halves + swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0321**\ (V): returns *blocks* rotated right (toward the + lower end) by 32 bits. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2103**\ (V): returns *blocks* rotated left (toward the + upper end) by 32 bits. + +The following are equivalent to ``Reverse2`` or ``Reverse4``, which +should be used instead because they are more general: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2301**\ (V): returns *blocks* with 32-bit halves swapped + inside 64-bit halves. + +- | ``V``: ``{u,i,f}{64}`` + | V **Shuffle01**\ (V): returns *blocks* with 64-bit halves swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0123**\ (V): returns *blocks* with lanes in reverse + order. + +Swizzle +~~~~~~~ + +Reverse +^^^^^^^ + +- V **Reverse**\ (D, V a) returns a vector with lanes in reversed order + (``out[i] == a[Lanes(D()) - 1 - i]``). + +- V **ReverseBlocks**\ (V v): returns a vector with blocks in reversed + order. + +The following ``ReverseN`` must not be called if ``Lanes(D()) < N``: + +- V **Reverse2**\ (D, V a) returns a vector with each group of 2 + contiguous lanes in reversed order (``out[i] == a[i ^ 1]``). + +- V **Reverse4**\ (D, V a) returns a vector with each group of 4 + contiguous lanes in reversed order (``out[i] == a[i ^ 3]``). + +- V **Reverse8**\ (D, V a) returns a vector with each group of 8 + contiguous lanes in reversed order (``out[i] == a[i ^ 7]``). + +- | ``V``: ``{u,i}{16,32,64}`` + | V **ReverseLaneBytes**\ (V a) returns a vector where the bytes of + each lane are swapped. + +- | ``V``: ``{u,i}`` + | V **ReverseBits**\ (V a) returns a vector where the bits of each + lane are reversed. + +User-specified permutation across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **TableLookupLanes**\ (V a, unspecified) returns a vector of + ``a[indices[i]]``, where ``unspecified`` is the return value of + ``SetTableIndices(D, &indices[0])`` or ``IndicesFromVec``. The + indices are not limited to blocks, hence this is slower than + ``TableLookupBytes*`` on AVX2/AVX-512. Results are + implementation-defined unless ``0 <= indices[i] < Lanes(D())`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (D d, V a, V b, unspecified) returns a + vector of ``indices[i] < N ? a[indices[i]] : b[indices[i] - N]``, + where ``unspecified`` is the return value of + ``SetTableIndices(d, &indices[0])`` or ``IndicesFromVec`` and ``N`` + is equal to ``Lanes(d)``. The indices are not limited to blocks. + Results are implementation-defined unless + ``0 <= indices[i] < 2 * Lanes(d)`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (V a, V b, unspecified) returns + ``TwoTablesLookupLanes(DFromV(), a, b, indices)``, see above. Note + that the results of ``TwoTablesLookupLanes(d, a, b, indices)`` may + differ from ``TwoTablesLookupLanes(a, b, indices)`` on RVV/SVE if + ``Lanes(d) < Lanes(DFromV())``. + +- unspecified **IndicesFromVec**\ (D d, V idx) prepares for + ``TableLookupLanes`` with integer indices in ``idx``, which must be + the same bit width as ``TFromD`` and in the range + ``[0, 2 * Lanes(d))``, but need not be unique. + +- unspecified **SetTableIndices**\ (D d, TI\* idx) prepares for + ``TableLookupLanes`` by loading ``Lanes(d)`` integer indices from + ``idx``, which must be in the range ``[0, 2 * Lanes(d))`` but need + not be unique. The index type ``TI`` must be an integer of the same + size as ``TFromD``. + +- V **Per4LaneBlockShuffle**\ (V v) does a per 4-lane block shuffle of ``v`` if + ``Lanes(DFromV())`` is greater than or equal to 4 or a shuffle of + the full vector if ``Lanes(DFromV())`` is less than 4. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must all be between 0 + and 3. + + Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with + the following indices (but Per4LaneBlockShuffle is more efficient + than TableLookupLanes on some platforms): + ``{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}`` + + If ``Lanes(DFromV())`` is less than 4 and + ``kIdx0 >= Lanes(DFromV())`` is true, Per4LaneBlockShuffle returns + an unspecified value in the first lane of the result. Otherwise, + Per4LaneBlockShuffle returns ``v[kIdx0]`` in the first lane of the + result. + + If ``Lanes(DFromV())`` is equal to 2 and ``kIdx1 >= 2`` is true, + Per4LaneBlockShuffle returns an unspecified value in the second lane + of the result. Otherwise, Per4LaneBlockShuffle returns ``v[kIdx1]`` + in the first lane of the result. + +Slide across blocks +^^^^^^^^^^^^^^^^^^^ + +- V **SlideUpLanes**\ (D d, V v, size_t N): slides up ``v`` by ``N`` + lanes + + If ``N < Lanes(d)`` is true, returns a vector with the first + (lowest-index) ``Lanes(d) - N`` lanes of ``v`` shifted up to the + upper (highest-index) ``Lanes(d) - N`` lanes of the result vector and + the first (lowest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0..N-1]`` would be zero, + ``result[N] = v[0]``, ``result[N+1] = v[1]``, and so on until + ``result[Lanes(d)-1] = v[Lanes(d)-1-N]``. + + The result of SlideUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **SlideDownLanes**\ (D d, V v, size_t N): slides down ``v`` by + ``N`` lanes + + If ``N < Lanes(d)`` is true, returns a vector with the last + (highest-index) ``Lanes(d) - N`` of ``v`` shifted down to the first + (lowest-index) ``Lanes(d) - N`` lanes of the result vector and the + last (highest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0] = v[N]``, ``result[1] = v[N + 1]``, and + so on until ``result[Lanes(d)-1-N] = v[Lanes(d)-1]``, and then + ``result[Lanes(d)-N..N-1]`` would be zero. + + The results of SlideDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **Slide1Up**\ (D d, V v): slides up ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Up(d, v)`` is equivalent to + ``SlideUpLanes(d, v, 1)``, but ``Slide1Up(d, v)`` is more efficient + than ``SlideUpLanes(d, v, 1)`` on some platforms. + +- V **Slide1Down**\ (D d, V v): slides down ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Down(d, v)`` is equivalent to + ``SlideDownLanes(d, v, 1)``, but ``Slide1Down(d, v)`` is more + efficient than ``SlideDownLanes(d, v, 1)`` on some platforms. + +- V **SlideUpBlocks**\ (D d, V v) slides up ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideUpBlocks(d, v)`` is more efficient than + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideUpBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +- V **SlideDownBlocks**\ (D d, V v) slides down ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideDownBlocks(d, v)`` is more efficient than + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideDownBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +Other fixed-pattern across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **BroadcastLane**\ (V v): returns a vector with all of + the lanes set to ``v[kLane]``. + + ``kLane`` must be in ``[0, MaxLanes(DFromV()))``. + +- V **BroadcastBlock**\ (V v): broadcasts the 16-byte block + of vector ``v`` at index ``kBlock`` to all of the blocks of the + result vector if ``Lanes(DFromV()) * sizeof(TFromV) > 16`` is + true. Otherwise, if ``Lanes(DFromV()) * sizeof(TFromV) <= 16`` + is true, returns ``v``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **OddEvenBlocks**\ (V a, V b): returns a vector whose odd blocks + are taken from ``a`` and the even blocks from ``b``. Returns ``b`` if + the vector has no more than one block (i.e. is 128 bits or scalar). + +- V **SwapAdjacentBlocks**\ (V v): returns a vector where blocks of + index ``2*i`` and ``2*i+1`` are swapped. Results are undefined for + vectors with less than two blocks; callers must first check that via + ``Lanes``. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Reductions +~~~~~~~~~~ + +**Note**: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops. + +The following broadcast the result to all lanes. To obtain a scalar, you +can call ``GetLane`` on the result, or instead use ``Reduce*`` below. + +- V **SumOfLanes**\ (D, V v): returns the sum of all lanes in each + lane. +- V **MinOfLanes**\ (D, V v): returns the minimum-valued lane in each + lane. +- V **MaxOfLanes**\ (D, V v): returns the maximum-valued lane in each + lane. + +The following are equivalent to ``GetLane(SumOfLanes(d, v))`` etc. but +potentially more efficient on some targets. + +- T **ReduceSum**\ (D, V v): returns the sum of all lanes. +- T **ReduceMin**\ (D, V v): returns the minimum of all lanes. +- T **ReduceMax**\ (D, V v): returns the maximum of all lanes. + +Crypto +~~~~~~ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u8`` + | V **AESRound**\ (V state, V round_key): one round of AES + encryption: ``MixColumns(SubBytes(ShiftRows(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRound**\ (V state, V round_key): the last round of AES + encryption: ``SubBytes(ShiftRows(state)) ^ round_key``. This + matches x86 AES-NI. The latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESRoundInv**\ (V state, V round_key): one round of AES + decryption using the AES Equivalent Inverse Cipher: + ``InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRoundInv**\ (V state, V round_key): the last round of + AES decryption: ``InvShiftRows(InvSubBytes(state)) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESInvMixColumns**\ (V state): the InvMixColumns operation of + the AES decryption algorithm. AESInvMixColumns is used in the key + expansion step of the AES Equivalent Inverse Cipher algorithm. The + latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESKeyGenAssist**\ (V v): AES key generation + assist operation + + The AESKeyGenAssist operation is equivalent to doing the following, + which matches the behavior of the x86 AES-NI AESKEYGENASSIST + instruction: + + - Applying the AES SubBytes operation to each byte of ``v``. + - Doing a TableLookupBytes operation on each 128-bit block of the + result of the ``SubBytes(v)`` operation with the following indices + (which is broadcast to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}`` + - Doing a bitwise XOR operation with the following vector (where + ``kRcon`` is the rounding constant that is the first template + argument of the AESKeyGenAssist function and where the below + vector is broadcasted to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}`` + +- | ``V``: ``u64`` + | V **CLMulLower**\ (V a, V b): carryless multiplication of the lower + 64 bits of each 128-bit block into a 128-bit product. The latency + is independent of the input values (assuming that is true of normal + integer multiplication) so this can safely be used in crypto. + Applications that wish to multiply upper with lower halves can + ``Shuffle01`` one of the operands; on x86 that is expected to be + latency-neutral. + +- | ``V``: ``u64`` + | V **CLMulUpper**\ (V a, V b): as CLMulLower, but multiplies the + upper 64 bits of each 128-bit block. + +Preprocessor macros +------------------- + +- ``HWY_ALIGN``: Prefix for stack-allocated (i.e. automatic storage + duration) arrays to ensure they have suitable alignment for + Load()/Store(). This is specific to ``HWY_TARGET`` and should only be + used inside ``HWY_NAMESPACE``. + + Arrays should also only be used for partial (<= 128-bit) vectors, or + ``LoadDup128``, because full vectors may be too large for the stack + and should be heap-allocated instead (see aligned_allocator.h). + + Example: ``HWY_ALIGN float lanes[4];`` + +- ``HWY_ALIGN_MAX``: as ``HWY_ALIGN``, but independent of + ``HWY_TARGET`` and may be used outside ``HWY_NAMESPACE``. + +Advanced macros +--------------- + +Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target *we will call*, +e.g. via ``hwy::HaveFloat64()`` instead of ``HWY_HAVE_FLOAT64``, which +describes the current target. + +- ``HWY_IDE`` is 0 except when parsed by IDEs; adding it to conditions + such as ``#if HWY_TARGET != HWY_SCALAR || HWY_IDE`` avoids code + appearing greyed out. + +The following indicate full support for certain lane types and expand to +1 or 0. + +- ``HWY_HAVE_INTEGER64``: support for 64-bit signed/unsigned integer + lanes. +- ``HWY_HAVE_FLOAT16``: support for 16-bit floating-point lanes. +- ``HWY_HAVE_FLOAT64``: support for double-precision floating-point + lanes. + +The above were previously known as ``HWY_CAP_INTEGER64``, +``HWY_CAP_FLOAT16``, and ``HWY_CAP_FLOAT64``, respectively. Those +``HWY_CAP_*`` names are DEPRECATED. + +Even if ``HWY_HAVE_FLOAT16`` is 0, the following ops generally support +``float16_t`` and ``bfloat16_t``: + +- ``Lanes``, ``MaxLanes`` +- ``Zero``, ``Set``, ``Undefined`` +- ``BitCast`` +- ``Load``, ``LoadU``, ``LoadN``, ``LoadNOr``, + ``LoadInterleaved[234]``, ``MaskedLoad``, ``MaskedLoadOr`` +- ``Store``, ``StoreU``, ``StoreN``, ``StoreInterleaved[234]``, + ``BlendedStore`` +- ``PromoteTo``, ``DemoteTo`` +- ``PromoteUpperTo``, ``PromoteLowerTo`` +- ``PromoteEvenTo``, ``PromoteOddTo`` +- ``Combine``, ``InsertLane``, ``ZeroExtendVector`` +- ``RebindMask``, ``FirstN`` +- ``IfThenElse``, ``IfThenElseZero``, ``IfThenZeroElse`` + +Exception: ``UpperHalf``, ``PromoteUpperTo``, ``PromoteOddTo`` and +``Combine`` are not supported for the ``HWY_SCALAR`` target. + +``Neg`` also supports ``float16_t`` and ``*Demote2To`` also supports +``bfloat16_t``. + +- ``HWY_HAVE_SCALABLE`` indicates vector sizes are unknown at compile + time, and determined by the CPU. + +- ``HWY_HAVE_TUPLE`` indicates ``Vec{2-4}``, ``Create{2-4}`` and + ``Get{2-4}`` are usable. This is already true + ``#if !HWY_HAVE_SCALABLE``, and for SVE targets, and the RVV target + when using Clang 16. We anticipate it will also become, and then + remain, true starting with GCC 14. + +- ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 iff ``MaskedLoad`` may trigger a + (page) fault when attempting to load lanes from unmapped memory, even + if the corresponding mask element is false. This is the case on + ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, + users can prevent faults by ensuring memory addresses are aligned to + the vector size or at least padded (allocation size increased by at + least ``Lanes(d)``). + +- ``HWY_NATIVE_FMA`` expands to 1 if the ``MulAdd`` etc. ops use native + fused multiply-add for floating-point inputs. Otherwise, + ``MulAdd(f, m, a)`` is implemented as ``Add(Mul(f, m), a)``. Checking + this can be useful for increasing the tolerance of expected results + (around 1E-5 or 1E-6). + +- ``HWY_IS_LITTLE_ENDIAN`` expands to 1 on little-endian targets and to + 0 on big-endian targets. + +- ``HWY_IS_BIG_ENDIAN`` expands to 1 on big-endian targets and to 0 on + little-endian targets. + +The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED: + +- ``HWY_CAP_GE256``: the current target supports vectors of >= 256 + bits. +- ``HWY_CAP_GE512``: the current target supports vectors of >= 512 + bits. + +Detecting supported targets +--------------------------- + +``SupportedTargets()`` returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in ``HWY_TARGETS``, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if: + +- the specified baseline is not supported by the current CPU, which + contradicts the definition of baseline, so the configuration is + invalid; or +- the baseline does not include the enabled/attainable target(s), which + are also not supported by the current CPU, and baseline targets (in + particular ``HWY_SCALAR``) were explicitly disabled. + +Advanced configuration macros +----------------------------- + +The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +``HWY_TARGETS`` always includes at least one baseline target which +``HWY_EXPORT`` can use. + +- ``HWY_DISABLE_CACHE_CONTROL`` makes the cache-control functions + no-ops. +- ``HWY_DISABLE_BMI2_FMA`` prevents emitting BMI/BMI2/FMA instructions. + This allows using AVX2 in VMs that do not support the other + instructions, but only if defined for all translation units. + +The following ``*_TARGETS`` are zero or more ``HWY_Target`` bits and can +be defined as an expression, e.g. +``-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3)``. + +- ``HWY_BROKEN_TARGETS`` defaults to a blocklist of known compiler + bugs. Defining to 0 disables the blocklist. + +- ``HWY_DISABLED_TARGETS`` defaults to zero. This allows explicitly + disabling targets without interfering with the blocklist. + +- ``HWY_BASELINE_TARGETS`` defaults to the set whose predefined macros + are defined (i.e. those for which the corresponding flag, e.g. + -mavx2, was passed to the compiler). If specified, this should be the + same for all translation units, otherwise the safety check in + SupportedTargets (that all enabled baseline targets are supported) + may be inaccurate. + +Zero or one of the following macros may be defined to replace the +default policy for selecting ``HWY_TARGETS``: + +- ``HWY_COMPILE_ONLY_EMU128`` selects only ``HWY_EMU128``, which avoids + intrinsics but implements all ops using standard C++. +- ``HWY_COMPILE_ONLY_SCALAR`` selects only ``HWY_SCALAR``, which + implements single-lane-only ops using standard C++. +- ``HWY_COMPILE_ONLY_STATIC`` selects only ``HWY_STATIC_TARGET``, which + effectively disables dynamic dispatch. +- ``HWY_COMPILE_ALL_ATTAINABLE`` selects all attainable targets + (i.e. enabled and permitted by the compiler, independently of + autovectorization), which maximizes coverage in tests. Defining + ``HWY_IS_TEST``, which CMake does for the Highway tests, has the same + effect. +- ``HWY_SKIP_NON_BEST_BASELINE`` compiles all targets at least as good + as the baseline. This is also the default if nothing is defined. By + skipping targets older than the baseline, this reduces binary size + and may resolve compile errors caused by conflicts between dynamic + dispatch and -m flags. + +At most one ``HWY_COMPILE_ONLY_*`` may be defined. +``HWY_COMPILE_ALL_ATTAINABLE`` may also be defined even if one of +``HWY_COMPILE_ONLY_*`` is, but will then be ignored because the flags +are tested in the order listed. As an exception, +``HWY_SKIP_NON_BEST_BASELINE`` overrides the effect of +``HWY_COMPILE_ALL_ATTAINABLE`` and ``HWY_IS_TEST``. + +Compiler support +---------------- + +Clang and GCC require opting into SIMD intrinsics, e.g. via ``-mavx2`` +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as ``std::abs`` are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported. + +To prevent this problem, we use target-specific attributes introduced +via ``#pragma``. Function using SIMD must reside between +``HWY_BEFORE_NAMESPACE`` and ``HWY_AFTER_NAMESPACE``. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. Alternatively, individual functions may be +prefixed with ``HWY_ATTR``, which is more verbose, but ensures that +``#include``-d functions are not covered by target-specific attributes. + +WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value. + +If you know the SVE vector width and are using static dispatch, you can +specify ``-march=armv9-a+sve2-aes -msve-vector-bits=128`` and Highway +will then use ``HWY_SVE2_128`` as the baseline. Similarly, +``-march=armv8.2-a+sve -msve-vector-bits=256`` enables the +``HWY_SVE_256`` specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +``HWY_SVE2_128`` or ``HWY_SVE_256``. + +Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm. + +Type traits +----------- + +- ``IsFloat()`` returns true if the ``T`` is a floating-point type. +- ``IsSigned()`` returns true if the ``T`` is a signed or + floating-point type. +- ``LimitsMin/Max()`` return the smallest/largest value + representable in integer ``T``. +- ``SizeTag`` is an empty struct, used to select overloaded + functions appropriate for ``N`` bytes. + +- ``MakeUnsigned`` is an alias for an unsigned type of the same size + as ``T``. + +- ``MakeSigned`` is an alias for a signed type of the same size as + ``T``. + +- ``MakeFloat`` is an alias for a floating-point type of the same + size as ``T``. + +- ``MakeWide`` is an alias for a type with twice the size of ``T`` + and the same category (unsigned/signed/float). + +- ``MakeNarrow`` is an alias for a type with half the size of ``T`` + and the same category (unsigned/signed/float). + +Memory allocation +----------------- + +``AllocateAligned(items)`` returns a unique pointer to newly +allocated memory for ``items`` elements of POD type ``T``. The start +address is aligned as required by ``Load/Store``. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using ``malloc()`` and ``free()`` with +a ``std::unique_ptr`` since the returned items are *not* initialized or +default constructed and it is released using ``FreeAlignedBytes()`` +without calling ``~T()``. + +``MakeUniqueAligned(Args&&... args)`` creates a single object in +newly allocated aligned memory as above but constructed passing the +``args`` argument to ``T``\ ’s constructor and returning a unique +pointer to it. This is analogous to using ``std::make_unique`` with +``new`` but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type ``T`` +is a struct containing multiple members with ``HWY_ALIGN`` or +``HWY_ALIGN_MAX``, or arrays whose lengths are known to be a multiple of +the vector size. + +``MakeUniqueAlignedArray(size_t items, Args&&... args)`` creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of ``T``. + +Speeding up code for older x86 platforms +---------------------------------------- + +Thanks to @dzaima for inspiring this section. + +It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations. + +For those without AVX3, preferably avoid ``Scatter*``; some algorithms +can be reformulated to use ``Gather*`` instead. For pre-AVX2, it is also +important to avoid ``Gather*``. + +It is typically much more efficient to pad arrays and use ``Load`` +instead of ``MaskedLoad`` and ``Store`` instead of ``BlendedStore``. + +If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and ``Min``/``Max``. + +Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: ``MulEven``, i32 ``Mul``, +``Shl``/``Shr``, ``Round``/``Trunc``/``Ceil``/``Floor``, float16 +``PromoteTo``/``DemoteTo``, ``AESRound``. + +Ops which are moderately more expensive on older CPUs: 64-bit +``Abs``/``ShiftRight``/``ConvertTo``, i32->u16 ``DemoteTo``, u32->f32 +``ConvertTo``, ``Not``, ``IfThenElse``, ``RotateRight``, ``OddEven``, +``BroadcastSignBit``. + +It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid ``Not``, e.g. by hoisting it outside the SIMD code, or fusing with +``AndNot`` or ``CompressNot``. diff --git a/en/test_578806572/_sources/release_testing_process.rst.txt b/en/test_578806572/_sources/release_testing_process.rst.txt new file mode 100644 index 0000000000..5ca4a0c7d5 --- /dev/null +++ b/en/test_578806572/_sources/release_testing_process.rst.txt @@ -0,0 +1,43 @@ +Release testing process +======================= + +We run the following before a release: + +Windows x86 host +---------------- + +:: + + run_tests.bat + +Linux x86 host +-------------- + +Clang, GCC; Arm, PPC cross-compile: ``./run_tests.sh`` + +Manual test of WASM and WASM_EMU256 targets. + +Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269. + +Version updates +--------------- + +Prepend to debian/changelog and update mentions of the current version +in: + +- base.h +- CMakeLists.txt +- MODULE.bazel +- g3doc/faq.md + +Signing the release +------------------- + +- ``git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z`` +- ``gpg --armor --detach-sign highway-X.Y.Z.tar.gz`` +- Edit release and attach the resulting ``highway-X.Y.Z.tar.gz.asc`` + and .gz. + +(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key) diff --git a/en/test_578806572/_static/_sphinx_javascript_frameworks_compat.js b/en/test_578806572/_static/_sphinx_javascript_frameworks_compat.js new file mode 100644 index 0000000000..8549469dc2 --- /dev/null +++ b/en/test_578806572/_static/_sphinx_javascript_frameworks_compat.js @@ -0,0 +1,134 @@ +/* + * _sphinx_javascript_frameworks_compat.js + * ~~~~~~~~~~ + * + * Compatability shim for jQuery and underscores.js. + * + * WILL BE REMOVED IN Sphinx 6.0 + * xref RemovedInSphinx60Warning + * + */ + +/** + * select a different prefix for underscore + */ +$u = _.noConflict(); + + +/** + * small helper function to urldecode strings + * + * See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/decodeURIComponent#Decoding_query_parameters_from_a_URL + */ +jQuery.urldecode = function(x) { + if (!x) { + return x + } + return decodeURIComponent(x.replace(/\+/g, ' ')); +}; + +/** + * small helper function to urlencode strings + */ +jQuery.urlencode = encodeURIComponent; + +/** + * This function returns the parsed url parameters of the + * current request. Multiple values per key are supported, + * it will always return arrays of strings for the value parts. + */ +jQuery.getQueryParameters = function(s) { + if (typeof s === 'undefined') + s = document.location.search; + var parts = s.substr(s.indexOf('?') + 1).split('&'); + var result = {}; + for (var i = 0; i < parts.length; i++) { + var tmp = parts[i].split('=', 2); + var key = jQuery.urldecode(tmp[0]); + var value = jQuery.urldecode(tmp[1]); + if (key in result) + result[key].push(value); + else + result[key] = [value]; + } + return result; +}; + +/** + * highlight a given string on a jquery object by wrapping it in + * span elements with the given class name. + */ +jQuery.fn.highlightText = function(text, className) { + function highlight(node, addItems) { + if (node.nodeType === 3) { + var val = node.nodeValue; + var pos = val.toLowerCase().indexOf(text); + if (pos >= 0 && + !jQuery(node.parentNode).hasClass(className) && + !jQuery(node.parentNode).hasClass("nohighlight")) { + var span; + var isInSVG = jQuery(node).closest("body, svg, foreignObject").is("svg"); + if (isInSVG) { + span = document.createElementNS("http://www.w3.org/2000/svg", "tspan"); + } else { + span = document.createElement("span"); + span.className = className; + } + span.appendChild(document.createTextNode(val.substr(pos, text.length))); + node.parentNode.insertBefore(span, node.parentNode.insertBefore( + document.createTextNode(val.substr(pos + text.length)), + node.nextSibling)); + node.nodeValue = val.substr(0, pos); + if (isInSVG) { + var rect = document.createElementNS("http://www.w3.org/2000/svg", "rect"); + var bbox = node.parentElement.getBBox(); + rect.x.baseVal.value = bbox.x; + rect.y.baseVal.value = bbox.y; + rect.width.baseVal.value = bbox.width; + rect.height.baseVal.value = bbox.height; + rect.setAttribute('class', className); + addItems.push({ + "parent": node.parentNode, + "target": rect}); + } + } + } + else if (!jQuery(node).is("button, select, textarea")) { + jQuery.each(node.childNodes, function() { + highlight(this, addItems); + }); + } + } + var addItems = []; + var result = this.each(function() { + highlight(this, addItems); + }); + for (var i = 0; i < addItems.length; ++i) { + jQuery(addItems[i].parent).before(addItems[i].target); + } + return result; +}; + +/* + * backward compatibility for jQuery.browser + * This will be supported until firefox bug is fixed. + */ +if (!jQuery.browser) { + jQuery.uaMatch = function(ua) { + ua = ua.toLowerCase(); + + var match = /(chrome)[ \/]([\w.]+)/.exec(ua) || + /(webkit)[ \/]([\w.]+)/.exec(ua) || + /(opera)(?:.*version|)[ \/]([\w.]+)/.exec(ua) || + /(msie) ([\w.]+)/.exec(ua) || + ua.indexOf("compatible") < 0 && /(mozilla)(?:.*? rv:([\w.]+)|)/.exec(ua) || + []; + + return { + browser: match[ 1 ] || "", + version: match[ 2 ] || "0" + }; + }; + jQuery.browser = {}; + jQuery.browser[jQuery.uaMatch(navigator.userAgent).browser] = true; +} diff --git a/en/test_578806572/_static/basic.css b/en/test_578806572/_static/basic.css new file mode 100644 index 0000000000..eeb0519a69 --- /dev/null +++ b/en/test_578806572/_static/basic.css @@ -0,0 +1,899 @@ +/* + * basic.css + * ~~~~~~~~~ + * + * Sphinx stylesheet -- basic theme. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ + +/* -- main layout ----------------------------------------------------------- */ + +div.clearer { + clear: both; +} + +div.section::after { + display: block; + content: ''; + clear: left; +} + +/* -- relbar ---------------------------------------------------------------- */ + +div.related { + width: 100%; + font-size: 90%; +} + +div.related h3 { + display: none; +} + +div.related ul { + margin: 0; + padding: 0 0 0 10px; + list-style: none; +} + +div.related li { + display: inline; +} + +div.related li.right { + float: right; + margin-right: 5px; +} + +/* -- sidebar --------------------------------------------------------------- */ + +div.sphinxsidebarwrapper { + padding: 10px 5px 0 10px; +} + +div.sphinxsidebar { + float: left; + width: 230px; + margin-left: -100%; + font-size: 90%; + word-wrap: break-word; + overflow-wrap : break-word; +} + +div.sphinxsidebar ul { + list-style: none; +} + +div.sphinxsidebar ul ul, +div.sphinxsidebar ul.want-points { + margin-left: 20px; + list-style: square; +} + +div.sphinxsidebar ul ul { + margin-top: 0; + margin-bottom: 0; +} + +div.sphinxsidebar form { + margin-top: 10px; +} + +div.sphinxsidebar input { + border: 1px solid #98dbcc; + font-family: sans-serif; + font-size: 1em; +} + +div.sphinxsidebar #searchbox form.search { + overflow: hidden; +} + +div.sphinxsidebar #searchbox input[type="text"] { + float: left; + width: 80%; + padding: 0.25em; + box-sizing: border-box; +} + +div.sphinxsidebar #searchbox input[type="submit"] { + float: left; + width: 20%; + border-left: none; + padding: 0.25em; + box-sizing: border-box; +} + + +img { + border: 0; + max-width: 100%; +} + +/* -- search page ----------------------------------------------------------- */ + +ul.search { + margin: 10px 0 0 20px; + padding: 0; +} + +ul.search li { + padding: 5px 0 5px 20px; + background-image: url(file.png); + background-repeat: no-repeat; + background-position: 0 7px; +} + +ul.search li a { + font-weight: bold; +} + +ul.search li p.context { + color: #888; + margin: 2px 0 0 30px; + text-align: left; +} + +ul.keywordmatches li.goodmatch a { + font-weight: bold; +} + +/* -- index page ------------------------------------------------------------ */ + +table.contentstable { + width: 90%; + margin-left: auto; + margin-right: auto; +} + +table.contentstable p.biglink { + line-height: 150%; +} + +a.biglink { + font-size: 1.3em; +} + +span.linkdescr { + font-style: italic; + padding-top: 5px; + font-size: 90%; +} + +/* -- general index --------------------------------------------------------- */ + +table.indextable { + width: 100%; +} + +table.indextable td { + text-align: left; + vertical-align: top; +} + +table.indextable ul { + margin-top: 0; + margin-bottom: 0; + list-style-type: none; +} + +table.indextable > tbody > tr > td > ul { + padding-left: 0em; +} + +table.indextable tr.pcap { + height: 10px; +} + +table.indextable tr.cap { + margin-top: 10px; + background-color: #f2f2f2; +} + +img.toggler { + margin-right: 3px; + margin-top: 3px; + cursor: pointer; +} + +div.modindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +div.genindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +/* -- domain module index --------------------------------------------------- */ + +table.modindextable td { + padding: 2px; + border-collapse: collapse; +} + +/* -- general body styles --------------------------------------------------- */ + +div.body { + min-width: 360px; + max-width: 800px; +} + +div.body p, div.body dd, div.body li, div.body blockquote { + -moz-hyphens: auto; + -ms-hyphens: auto; + -webkit-hyphens: auto; + hyphens: auto; +} + +a.headerlink { + visibility: hidden; +} +a.brackets:before, +span.brackets > a:before{ + content: "["; +} + +a.brackets:after, +span.brackets > a:after { + content: "]"; +} + + +h1:hover > a.headerlink, +h2:hover > a.headerlink, +h3:hover > a.headerlink, +h4:hover > a.headerlink, +h5:hover > a.headerlink, +h6:hover > a.headerlink, +dt:hover > a.headerlink, +caption:hover > a.headerlink, +p.caption:hover > a.headerlink, +div.code-block-caption:hover > a.headerlink { + visibility: visible; +} + +div.body p.caption { + text-align: inherit; +} + +div.body td { + text-align: left; +} + +.first { + margin-top: 0 !important; +} + +p.rubric { + margin-top: 30px; + font-weight: bold; +} + +img.align-left, figure.align-left, .figure.align-left, object.align-left { + clear: left; + float: left; + margin-right: 1em; +} + +img.align-right, figure.align-right, .figure.align-right, object.align-right { + clear: right; + float: right; + margin-left: 1em; +} + +img.align-center, figure.align-center, .figure.align-center, object.align-center { + display: block; + margin-left: auto; + margin-right: auto; +} + +img.align-default, figure.align-default, .figure.align-default { + display: block; + margin-left: auto; + margin-right: auto; +} + +.align-left { + text-align: left; +} + +.align-center { + text-align: center; +} + +.align-default { + text-align: center; +} + +.align-right { + text-align: right; +} + +/* -- sidebars -------------------------------------------------------------- */ + +div.sidebar, +aside.sidebar { + margin: 0 0 0.5em 1em; + border: 1px solid #ddb; + padding: 7px; + background-color: #ffe; + width: 40%; + float: right; + clear: right; + overflow-x: auto; +} + +p.sidebar-title { + font-weight: bold; +} +div.admonition, div.topic, blockquote { + clear: left; +} + +/* -- topics ---------------------------------------------------------------- */ +div.topic { + border: 1px solid #ccc; + padding: 7px; + margin: 10px 0 10px 0; +} + +p.topic-title { + font-size: 1.1em; + font-weight: bold; + margin-top: 10px; +} + +/* -- admonitions ----------------------------------------------------------- */ + +div.admonition { + margin-top: 10px; + margin-bottom: 10px; + padding: 7px; +} + +div.admonition dt { + font-weight: bold; +} + +p.admonition-title { + margin: 0px 10px 5px 0px; + font-weight: bold; +} + +div.body p.centered { + text-align: center; + margin-top: 25px; +} + +/* -- content of sidebars/topics/admonitions -------------------------------- */ + +div.sidebar > :last-child, +aside.sidebar > :last-child, +div.topic > :last-child, +div.admonition > :last-child { + margin-bottom: 0; +} + +div.sidebar::after, +aside.sidebar::after, +div.topic::after, +div.admonition::after, +blockquote::after { + display: block; + content: ''; + clear: both; +} + +/* -- tables ---------------------------------------------------------------- */ + +table.docutils { + margin-top: 10px; + margin-bottom: 10px; + border: 0; + border-collapse: collapse; +} + +table.align-center { + margin-left: auto; + margin-right: auto; +} + +table.align-default { + margin-left: auto; + margin-right: auto; +} + +table caption span.caption-number { + font-style: italic; +} + +table caption span.caption-text { +} + +table.docutils td, table.docutils th { + padding: 1px 8px 1px 5px; + border-top: 0; + border-left: 0; + border-right: 0; + border-bottom: 1px solid #aaa; +} + +th { + text-align: left; + padding-right: 5px; +} + +table.citation { + border-left: solid 1px gray; + margin-left: 1px; +} + +table.citation td { + border-bottom: none; +} + +th > :first-child, +td > :first-child { + margin-top: 0px; +} + +th > :last-child, +td > :last-child { + margin-bottom: 0px; +} + +/* -- figures --------------------------------------------------------------- */ + +div.figure, figure { + margin: 0.5em; + padding: 0.5em; +} + +div.figure p.caption, figcaption { + padding: 0.3em; +} + +div.figure p.caption span.caption-number, +figcaption span.caption-number { + font-style: italic; +} + +div.figure p.caption span.caption-text, +figcaption span.caption-text { +} + +/* -- field list styles ----------------------------------------------------- */ + +table.field-list td, table.field-list th { + border: 0 !important; +} + +.field-list ul { + margin: 0; + padding-left: 1em; +} + +.field-list p { + margin: 0; +} + +.field-name { + -moz-hyphens: manual; + -ms-hyphens: manual; + -webkit-hyphens: manual; + hyphens: manual; +} + +/* -- hlist styles ---------------------------------------------------------- */ + +table.hlist { + margin: 1em 0; +} + +table.hlist td { + vertical-align: top; +} + +/* -- object description styles --------------------------------------------- */ + +.sig { + font-family: 'Consolas', 'Menlo', 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', monospace; +} + +.sig-name, code.descname { + background-color: transparent; + font-weight: bold; +} + +.sig-name { + font-size: 1.1em; +} + +code.descname { + font-size: 1.2em; +} + +.sig-prename, code.descclassname { + background-color: transparent; +} + +.optional { + font-size: 1.3em; +} + +.sig-paren { + font-size: larger; +} + +.sig-param.n { + font-style: italic; +} + +/* C++ specific styling */ + +.sig-inline.c-texpr, +.sig-inline.cpp-texpr { + font-family: unset; +} + +.sig.c .k, .sig.c .kt, +.sig.cpp .k, .sig.cpp .kt { + color: #0033B3; +} + +.sig.c .m, +.sig.cpp .m { + color: #1750EB; +} + +.sig.c .s, .sig.c .sc, +.sig.cpp .s, .sig.cpp .sc { + color: #067D17; +} + + +/* -- other body styles ----------------------------------------------------- */ + +ol.arabic { + list-style: decimal; +} + +ol.loweralpha { + list-style: lower-alpha; +} + +ol.upperalpha { + list-style: upper-alpha; +} + +ol.lowerroman { + list-style: lower-roman; +} + +ol.upperroman { + list-style: upper-roman; +} + +:not(li) > ol > li:first-child > :first-child, +:not(li) > ul > li:first-child > :first-child { + margin-top: 0px; +} + +:not(li) > ol > li:last-child > :last-child, +:not(li) > ul > li:last-child > :last-child { + margin-bottom: 0px; +} + +ol.simple ol p, +ol.simple ul p, +ul.simple ol p, +ul.simple ul p { + margin-top: 0; +} + +ol.simple > li:not(:first-child) > p, +ul.simple > li:not(:first-child) > p { + margin-top: 0; +} + +ol.simple p, +ul.simple p { + margin-bottom: 0; +} +dl.footnote > dt, +dl.citation > dt { + float: left; + margin-right: 0.5em; +} + +dl.footnote > dd, +dl.citation > dd { + margin-bottom: 0em; +} + +dl.footnote > dd:after, +dl.citation > dd:after { + content: ""; + clear: both; +} + +dl.field-list { + display: grid; + grid-template-columns: fit-content(30%) auto; +} + +dl.field-list > dt { + font-weight: bold; + word-break: break-word; + padding-left: 0.5em; + padding-right: 5px; +} +dl.field-list > dt:after { + content: ":"; +} + + +dl.field-list > dd { + padding-left: 0.5em; + margin-top: 0em; + margin-left: 0em; + margin-bottom: 0em; +} + +dl { + margin-bottom: 15px; +} + +dd > :first-child { + margin-top: 0px; +} + +dd ul, dd table { + margin-bottom: 10px; +} + +dd { + margin-top: 3px; + margin-bottom: 10px; + margin-left: 30px; +} + +dl > dd:last-child, +dl > dd:last-child > :last-child { + margin-bottom: 0; +} + +dt:target, span.highlighted { + background-color: #fbe54e; +} + +rect.highlighted { + fill: #fbe54e; +} + +dl.glossary dt { + font-weight: bold; + font-size: 1.1em; +} + +.versionmodified { + font-style: italic; +} + +.system-message { + background-color: #fda; + padding: 5px; + border: 3px solid red; +} + +.footnote:target { + background-color: #ffa; +} + +.line-block { + display: block; + margin-top: 1em; + margin-bottom: 1em; +} + +.line-block .line-block { + margin-top: 0; + margin-bottom: 0; + margin-left: 1.5em; +} + +.guilabel, .menuselection { + font-family: sans-serif; +} + +.accelerator { + text-decoration: underline; +} + +.classifier { + font-style: oblique; +} + 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hidden; +} + +.highlight .hll { + display: block; +} + +div.highlight pre, +table.highlighttable pre { + margin: 0; +} + +div.code-block-caption + div { + margin-top: 0; +} + +div.code-block-caption { + margin-top: 1em; + padding: 2px 5px; + font-size: small; +} + +div.code-block-caption code { + background-color: transparent; +} + +table.highlighttable td.linenos, +span.linenos, +div.highlight span.gp { /* gp: Generic.Prompt */ + user-select: none; + -webkit-user-select: text; /* Safari fallback only */ + -webkit-user-select: none; /* Chrome/Safari */ + -moz-user-select: none; /* Firefox */ + -ms-user-select: none; /* IE10+ */ +} + +div.code-block-caption span.caption-number { + padding: 0.1em 0.3em; + font-style: italic; +} + +div.code-block-caption span.caption-text { +} + +div.literal-block-wrapper { + margin: 1em 0; +} + +code.xref, a code { + background-color: transparent; + font-weight: bold; +} + +h1 code, h2 code, h3 code, h4 code, h5 code, h6 code { + background-color: 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#000; +} + +label:after { + border-radius: 50%; + position: absolute; + content: ''; + background: #fff; + width: 15px; + height: 15px; + top: 3px; + left: 3px; + transition: ease-in-out 200ms; +} + +input:checked+label { + background: #3a7ca8; +} + +input:checked+label:after { + left: calc(100% - 5px); + transform: translateX(-100%); +} + +html.transition, +html.transition *, +html.transition *:before, +html.transition *:after { + transition: ease-in-out 200ms !important; + transition-delay: 0 !important; +} diff --git a/en/test_578806572/_static/doctools.js b/en/test_578806572/_static/doctools.js new file mode 100644 index 0000000000..527b876ca6 --- /dev/null +++ b/en/test_578806572/_static/doctools.js @@ -0,0 +1,156 @@ +/* + * doctools.js + * ~~~~~~~~~~~ + * + * Base JavaScript utilities for all Sphinx HTML documentation. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ +"use strict"; + +const BLACKLISTED_KEY_CONTROL_ELEMENTS = new Set([ + "TEXTAREA", + "INPUT", + "SELECT", + "BUTTON", +]); + +const _ready = (callback) => { + if (document.readyState !== "loading") { + callback(); + } else { + document.addEventListener("DOMContentLoaded", callback); + } +}; + +/** + * Small JavaScript module for the documentation. + */ +const Documentation = { + init: () => { + Documentation.initDomainIndexTable(); + Documentation.initOnKeyListeners(); + }, + + /** + * i18n support + */ + TRANSLATIONS: {}, + PLURAL_EXPR: (n) => (n === 1 ? 0 : 1), + LOCALE: "unknown", + + // gettext and ngettext don't access this so that the functions + // can safely bound to a different name (_ = Documentation.gettext) + gettext: (string) => { + const translated = Documentation.TRANSLATIONS[string]; + switch (typeof translated) { + case "undefined": + return string; // no translation + case "string": + return translated; // translation exists + default: + return translated[0]; // (singular, plural) translation tuple exists + } + }, + + ngettext: (singular, plural, n) => { + const translated = Documentation.TRANSLATIONS[singular]; + if (typeof translated !== "undefined") + return translated[Documentation.PLURAL_EXPR(n)]; + return n === 1 ? singular : plural; + }, + + addTranslations: (catalog) => { + Object.assign(Documentation.TRANSLATIONS, catalog.messages); + Documentation.PLURAL_EXPR = new Function( + "n", + `return (${catalog.plural_expr})` + ); + Documentation.LOCALE = catalog.locale; + }, + + /** + * helper function to focus on search bar + */ + focusSearchBar: () => { + document.querySelectorAll("input[name=q]")[0]?.focus(); + }, + + /** + * Initialise the domain index toggle buttons + */ + initDomainIndexTable: () => { + const toggler = (el) => { + const idNumber = el.id.substr(7); + const toggledRows = document.querySelectorAll(`tr.cg-${idNumber}`); + if (el.src.substr(-9) === "minus.png") { + el.src = `${el.src.substr(0, el.src.length - 9)}plus.png`; + toggledRows.forEach((el) => (el.style.display = "none")); + } else { + el.src = `${el.src.substr(0, el.src.length - 8)}minus.png`; + toggledRows.forEach((el) => (el.style.display = "")); + } + }; + + const togglerElements = document.querySelectorAll("img.toggler"); + togglerElements.forEach((el) => + el.addEventListener("click", (event) => toggler(event.currentTarget)) + ); + togglerElements.forEach((el) => (el.style.display = "")); + if (DOCUMENTATION_OPTIONS.COLLAPSE_INDEX) togglerElements.forEach(toggler); + }, + + initOnKeyListeners: () => { + // only install a listener if it is really needed + if ( + !DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS && + !DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS + ) + return; + + document.addEventListener("keydown", (event) => { + // bail for input elements + if (BLACKLISTED_KEY_CONTROL_ELEMENTS.has(document.activeElement.tagName)) return; + // bail with special keys + if (event.altKey || event.ctrlKey || event.metaKey) return; + + if (!event.shiftKey) { + switch (event.key) { + case "ArrowLeft": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const prevLink = document.querySelector('link[rel="prev"]'); + if (prevLink && prevLink.href) { + window.location.href = prevLink.href; + event.preventDefault(); + } + break; + case "ArrowRight": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const nextLink = document.querySelector('link[rel="next"]'); + if (nextLink && nextLink.href) { + window.location.href = nextLink.href; + event.preventDefault(); + } + break; + } + } + + // some keyboard layouts may need Shift to get / + switch (event.key) { + case "/": + if (!DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS) break; + Documentation.focusSearchBar(); + event.preventDefault(); + } + }); + }, +}; + +// quick alias for translations +const _ = Documentation.gettext; + +_ready(Documentation.init); diff --git a/en/test_578806572/_static/documentation_options.js b/en/test_578806572/_static/documentation_options.js new file mode 100644 index 0000000000..c78d148ccd --- /dev/null +++ b/en/test_578806572/_static/documentation_options.js @@ -0,0 +1,14 @@ +var DOCUMENTATION_OPTIONS = { + URL_ROOT: document.getElementById("documentation_options").getAttribute('data-url_root'), + VERSION: 'nightly', + LANGUAGE: 'en', + COLLAPSE_INDEX: false, + BUILDER: 'html', + FILE_SUFFIX: '.html', + LINK_SUFFIX: '.html', + HAS_SOURCE: true, + SOURCELINK_SUFFIX: '.txt', + NAVIGATION_WITH_KEYS: false, + SHOW_SEARCH_SUMMARY: true, + ENABLE_SEARCH_SHORTCUTS: true, +}; \ No newline at end of file diff --git a/en/test_578806572/_static/file.png b/en/test_578806572/_static/file.png new file mode 100644 index 0000000000..a858a410e4 Binary files /dev/null and b/en/test_578806572/_static/file.png differ diff --git a/en/test_578806572/_static/jquery-3.6.0.js b/en/test_578806572/_static/jquery-3.6.0.js new file mode 100644 index 0000000000..fc6c299b73 --- /dev/null +++ b/en/test_578806572/_static/jquery-3.6.0.js @@ -0,0 +1,10881 @@ +/*! + * jQuery JavaScript Library v3.6.0 + * https://jquery.com/ + * + * Includes Sizzle.js + * https://sizzlejs.com/ + * + * Copyright OpenJS Foundation and other contributors + * Released under the MIT license + * https://jquery.org/license + * + * Date: 2021-03-02T17:08Z + */ +( function( global, factory ) { + + "use strict"; + + if ( typeof module === "object" && typeof module.exports === "object" ) { + + // For CommonJS and CommonJS-like environments where a proper `window` + // is present, execute the factory and get jQuery. + // For environments that do not have a `window` with a `document` + // (such as Node.js), expose a factory as module.exports. + // This accentuates the need for the creation of a real `window`. + // e.g. var jQuery = require("jquery")(window); + // See ticket #14549 for more info. + module.exports = global.document ? + factory( global, true ) : + function( w ) { + if ( !w.document ) { + throw new Error( "jQuery requires a window with a document" ); + } + return factory( w ); + }; + } else { + factory( global ); + } + +// Pass this if window is not defined yet +} )( typeof window !== "undefined" ? window : this, function( window, noGlobal ) { + +// Edge <= 12 - 13+, Firefox <=18 - 45+, IE 10 - 11, Safari 5.1 - 9+, iOS 6 - 9.1 +// throw exceptions when non-strict code (e.g., ASP.NET 4.5) accesses strict mode +// arguments.callee.caller (trac-13335). But as of jQuery 3.0 (2016), strict mode should be common +// enough that all such attempts are guarded in a try block. +"use strict"; + +var arr = []; + +var getProto = Object.getPrototypeOf; + +var slice = arr.slice; + +var flat = arr.flat ? function( array ) { + return arr.flat.call( array ); +} : function( array ) { + return arr.concat.apply( [], array ); +}; + + +var push = arr.push; + +var indexOf = arr.indexOf; + +var class2type = {}; + +var toString = class2type.toString; + +var hasOwn = class2type.hasOwnProperty; + +var fnToString = hasOwn.toString; + +var ObjectFunctionString = fnToString.call( Object ); + +var support = {}; + +var isFunction = function isFunction( obj ) { + + // Support: Chrome <=57, Firefox <=52 + // In some browsers, typeof returns "function" for HTML elements + // (i.e., `typeof document.createElement( "object" ) === "function"`). + // We don't want to classify *any* DOM node as a function. + // Support: QtWeb <=3.8.5, WebKit <=534.34, wkhtmltopdf tool <=0.12.5 + // Plus for old WebKit, typeof returns "function" for HTML collections + // (e.g., `typeof document.getElementsByTagName("div") === "function"`). (gh-4756) + return typeof obj === "function" && typeof obj.nodeType !== "number" && + typeof obj.item !== "function"; + }; + + +var isWindow = function isWindow( obj ) { + return obj != null && obj === obj.window; + }; + + +var document = window.document; + + + + var preservedScriptAttributes = { + type: true, + src: true, + nonce: true, + noModule: true + }; + + function DOMEval( code, node, doc ) { + doc = doc || document; + + var i, val, + script = doc.createElement( "script" ); + + script.text = code; + if ( node ) { + for ( i in preservedScriptAttributes ) { + + // Support: Firefox 64+, Edge 18+ + // Some browsers don't support the "nonce" property on scripts. + // On the other hand, just using `getAttribute` is not enough as + // the `nonce` attribute is reset to an empty string whenever it + // becomes browsing-context connected. + // See https://github.com/whatwg/html/issues/2369 + // See https://html.spec.whatwg.org/#nonce-attributes + // The `node.getAttribute` check was added for the sake of + // `jQuery.globalEval` so that it can fake a nonce-containing node + // via an object. + val = node[ i ] || node.getAttribute && node.getAttribute( i ); + if ( val ) { + script.setAttribute( i, val ); + } + } + } + doc.head.appendChild( script ).parentNode.removeChild( script ); + } + + +function toType( obj ) { + if ( obj == null ) { + return obj + ""; + } + + // Support: Android <=2.3 only (functionish RegExp) + return typeof obj === "object" || typeof obj === "function" ? + class2type[ toString.call( obj ) ] || "object" : + typeof obj; +} +/* global Symbol */ +// Defining this global in .eslintrc.json would create a danger of using the global +// unguarded in another place, it seems safer to define global only for this module + + + +var + version = "3.6.0", + + // Define a local copy of jQuery + jQuery = function( selector, context ) { + + // The jQuery object is actually just the init constructor 'enhanced' + // Need init if jQuery is called (just allow error to be thrown if not included) + return new jQuery.fn.init( selector, context ); + }; + +jQuery.fn = jQuery.prototype = { + + // The current version of jQuery being used + jquery: version, + + constructor: jQuery, + + // The default length of a jQuery object is 0 + length: 0, + + toArray: function() { + return slice.call( this ); + }, + + // Get the Nth element in the matched element set OR + // Get the whole matched element set as a clean array + get: function( num ) { + + // Return all the elements in a clean array + if ( num == null ) { + return slice.call( this ); + } + + // Return just the one element from the set + return num < 0 ? this[ num + this.length ] : this[ num ]; + }, + + // Take an array of elements and push it onto the stack + // (returning the new matched element set) + pushStack: function( elems ) { + + // Build a new jQuery matched element set + var ret = jQuery.merge( this.constructor(), elems ); + + // Add the old object onto the stack (as a reference) + ret.prevObject = this; + + // Return the newly-formed element set + return ret; + }, + + // Execute a callback for every element in the matched set. + each: function( callback ) { + return jQuery.each( this, callback ); + }, + + map: function( callback ) { + return this.pushStack( jQuery.map( this, function( elem, i ) { + return callback.call( elem, i, elem ); + } ) ); + }, + + slice: function() { + return this.pushStack( slice.apply( this, arguments ) ); + }, + + first: function() { + return this.eq( 0 ); + }, + + last: function() { + return this.eq( -1 ); + }, + + even: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return ( i + 1 ) % 2; + } ) ); + }, + + odd: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return i % 2; + } ) ); + }, + + eq: function( i ) { + var len = this.length, + j = +i + ( i < 0 ? len : 0 ); + return this.pushStack( j >= 0 && j < len ? [ this[ j ] ] : [] ); + }, + + end: function() { + return this.prevObject || this.constructor(); + }, + + // For internal use only. + // Behaves like an Array's method, not like a jQuery method. + push: push, + sort: arr.sort, + splice: arr.splice +}; + +jQuery.extend = jQuery.fn.extend = function() { + var options, name, src, copy, copyIsArray, clone, + target = arguments[ 0 ] || {}, + i = 1, + length = arguments.length, + deep = false; + + // Handle a deep copy situation + if ( typeof target === "boolean" ) { + deep = target; + + // Skip the boolean and the target + target = arguments[ i ] || {}; + i++; + } + + // Handle case when target is a string or something (possible in deep copy) + if ( typeof target !== "object" && !isFunction( target ) ) { + target = {}; + } + + // Extend jQuery itself if only one argument is passed + if ( i === length ) { + target = this; + i--; + } + + for ( ; i < length; i++ ) { + + // Only deal with non-null/undefined values + if ( ( options = arguments[ i ] ) != null ) { + + // Extend the base object + for ( name in options ) { + copy = options[ name ]; + + // Prevent Object.prototype pollution + // Prevent never-ending loop + if ( name === "__proto__" || target === copy ) { + continue; + } + + // Recurse if we're merging plain objects or arrays + if ( deep && copy && ( jQuery.isPlainObject( copy ) || + ( copyIsArray = Array.isArray( copy ) ) ) ) { + src = target[ name ]; + + // Ensure proper type for the source value + if ( copyIsArray && !Array.isArray( src ) ) { + clone = []; + } else if ( !copyIsArray && !jQuery.isPlainObject( src ) ) { + clone = {}; + } else { + clone = src; + } + copyIsArray = false; + + // Never move original objects, clone them + target[ name ] = jQuery.extend( deep, clone, copy ); + + // Don't bring in undefined values + } else if ( copy !== undefined ) { + target[ name ] = copy; + } + } + } + } + + // Return the modified object + return target; +}; + +jQuery.extend( { + + // Unique for each copy of jQuery on the page + expando: "jQuery" + ( version + Math.random() ).replace( /\D/g, "" ), + + // Assume jQuery is ready without the ready module + isReady: true, + + error: function( msg ) { + throw new Error( msg ); + }, + + noop: function() {}, + + isPlainObject: function( obj ) { + var proto, Ctor; + + // Detect obvious negatives + // Use toString instead of jQuery.type to catch host objects + if ( !obj || toString.call( obj ) !== "[object Object]" ) { + return false; + } + + proto = getProto( obj ); + + // Objects with no prototype (e.g., `Object.create( null )`) are plain + if ( !proto ) { + return true; + } + + // Objects with prototype are plain iff they were constructed by a global Object function + Ctor = hasOwn.call( proto, "constructor" ) && proto.constructor; + return typeof Ctor === "function" && fnToString.call( Ctor ) === ObjectFunctionString; + }, + + isEmptyObject: function( obj ) { + var name; + + for ( name in obj ) { + return false; + } + return true; + }, + + // Evaluates a script in a provided context; falls back to the global one + // if not specified. + globalEval: function( code, options, doc ) { + DOMEval( code, { nonce: options && options.nonce }, doc ); + }, + + each: function( obj, callback ) { + var length, i = 0; + + if ( isArrayLike( obj ) ) { + length = obj.length; + for ( ; i < length; i++ ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } else { + for ( i in obj ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } + + return obj; + }, + + // results is for internal usage only + makeArray: function( arr, results ) { + var ret = results || []; + + if ( arr != null ) { + if ( isArrayLike( Object( arr ) ) ) { + jQuery.merge( ret, + typeof arr === "string" ? + [ arr ] : arr + ); + } else { + push.call( ret, arr ); + } + } + + return ret; + }, + + inArray: function( elem, arr, i ) { + return arr == null ? -1 : indexOf.call( arr, elem, i ); + }, + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + merge: function( first, second ) { + var len = +second.length, + j = 0, + i = first.length; + + for ( ; j < len; j++ ) { + first[ i++ ] = second[ j ]; + } + + first.length = i; + + return first; + }, + + grep: function( elems, callback, invert ) { + var callbackInverse, + matches = [], + i = 0, + length = elems.length, + callbackExpect = !invert; + + // Go through the array, only saving the items + // that pass the validator function + for ( ; i < length; i++ ) { + callbackInverse = !callback( elems[ i ], i ); + if ( callbackInverse !== callbackExpect ) { + matches.push( elems[ i ] ); + } + } + + return matches; + }, + + // arg is for internal usage only + map: function( elems, callback, arg ) { + var length, value, + i = 0, + ret = []; + + // Go through the array, translating each of the items to their new values + if ( isArrayLike( elems ) ) { + length = elems.length; + for ( ; i < length; i++ ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + + // Go through every key on the object, + } else { + for ( i in elems ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + } + + // Flatten any nested arrays + return flat( ret ); + }, + + // A global GUID counter for objects + guid: 1, + + // jQuery.support is not used in Core but other projects attach their + // properties to it so it needs to exist. + support: support +} ); + +if ( typeof Symbol === "function" ) { + jQuery.fn[ Symbol.iterator ] = arr[ Symbol.iterator ]; +} + +// Populate the class2type map +jQuery.each( "Boolean Number String Function Array Date RegExp Object Error Symbol".split( " " ), + function( _i, name ) { + class2type[ "[object " + name + "]" ] = name.toLowerCase(); + } ); + +function isArrayLike( obj ) { + + // Support: real iOS 8.2 only (not reproducible in simulator) + // `in` check used to prevent JIT error (gh-2145) + // hasOwn isn't used here due to false negatives + // regarding Nodelist length in IE + var length = !!obj && "length" in obj && obj.length, + type = toType( obj ); + + if ( isFunction( obj ) || isWindow( obj ) ) { + return false; + } + + return type === "array" || length === 0 || + typeof length === "number" && length > 0 && ( length - 1 ) in obj; +} +var Sizzle = +/*! + * Sizzle CSS Selector Engine v2.3.6 + * https://sizzlejs.com/ + * + * Copyright JS Foundation and other contributors + * Released under the MIT license + * https://js.foundation/ + * + * Date: 2021-02-16 + */ +( function( window ) { +var i, + support, + Expr, + getText, + isXML, + tokenize, + compile, + select, + outermostContext, + sortInput, + hasDuplicate, + + // Local document vars + setDocument, + document, + docElem, + documentIsHTML, + rbuggyQSA, + rbuggyMatches, + matches, + contains, + + // Instance-specific data + expando = "sizzle" + 1 * new Date(), + preferredDoc = window.document, + dirruns = 0, + done = 0, + classCache = createCache(), + tokenCache = createCache(), + compilerCache = createCache(), + nonnativeSelectorCache = createCache(), + sortOrder = function( a, b ) { + if ( a === b ) { + hasDuplicate = true; + } + return 0; + }, + + // Instance methods + hasOwn = ( {} ).hasOwnProperty, + arr = [], + pop = arr.pop, + pushNative = arr.push, + push = arr.push, + slice = arr.slice, + + // Use a stripped-down indexOf as it's faster than native + // https://jsperf.com/thor-indexof-vs-for/5 + indexOf = function( list, elem ) { + var i = 0, + len = list.length; + for ( ; i < len; i++ ) { + if ( list[ i ] === elem ) { + return i; + } + } + return -1; + }, + + booleans = "checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|" + + "ismap|loop|multiple|open|readonly|required|scoped", + + // Regular expressions + + // http://www.w3.org/TR/css3-selectors/#whitespace + whitespace = "[\\x20\\t\\r\\n\\f]", + + // https://www.w3.org/TR/css-syntax-3/#ident-token-diagram + identifier = "(?:\\\\[\\da-fA-F]{1,6}" + whitespace + + "?|\\\\[^\\r\\n\\f]|[\\w-]|[^\0-\\x7f])+", + + // Attribute selectors: http://www.w3.org/TR/selectors/#attribute-selectors + attributes = "\\[" + whitespace + "*(" + identifier + ")(?:" + whitespace + + + // Operator (capture 2) + "*([*^$|!~]?=)" + whitespace + + + // "Attribute values must be CSS identifiers [capture 5] + // or strings [capture 3 or capture 4]" + "*(?:'((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\"|(" + identifier + "))|)" + + whitespace + "*\\]", + + pseudos = ":(" + identifier + ")(?:\\((" + + + // To reduce the number of selectors needing tokenize in the preFilter, prefer arguments: + // 1. quoted (capture 3; capture 4 or capture 5) + "('((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\")|" + + + // 2. simple (capture 6) + "((?:\\\\.|[^\\\\()[\\]]|" + attributes + ")*)|" + + + // 3. anything else (capture 2) + ".*" + + ")\\)|)", + + // Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter + rwhitespace = new RegExp( whitespace + "+", "g" ), + rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + + whitespace + "+$", "g" ), + + rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ), + rcombinators = new RegExp( "^" + whitespace + "*([>+~]|" + whitespace + ")" + whitespace + + "*" ), + rdescend = new RegExp( whitespace + "|>" ), + + rpseudo = new RegExp( pseudos ), + ridentifier = new RegExp( "^" + identifier + "$" ), + + matchExpr = { + "ID": new RegExp( "^#(" + identifier + ")" ), + "CLASS": new RegExp( "^\\.(" + identifier + ")" ), + "TAG": new RegExp( "^(" + identifier + "|[*])" ), + "ATTR": new RegExp( "^" + attributes ), + "PSEUDO": new RegExp( "^" + pseudos ), + "CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + + whitespace + "*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + + whitespace + "*(\\d+)|))" + whitespace + "*\\)|)", "i" ), + "bool": new RegExp( "^(?:" + booleans + ")$", "i" ), + + // For use in libraries implementing .is() + // We use this for POS matching in `select` + "needsContext": new RegExp( "^" + whitespace + + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" + whitespace + + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" ) + }, + + rhtml = /HTML$/i, + rinputs = /^(?:input|select|textarea|button)$/i, + rheader = /^h\d$/i, + + rnative = /^[^{]+\{\s*\[native \w/, + + // Easily-parseable/retrievable ID or TAG or CLASS selectors + rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/, + + rsibling = /[+~]/, + + // CSS escapes + // http://www.w3.org/TR/CSS21/syndata.html#escaped-characters + runescape = new RegExp( "\\\\[\\da-fA-F]{1,6}" + whitespace + "?|\\\\([^\\r\\n\\f])", "g" ), + funescape = function( escape, nonHex ) { + var high = "0x" + escape.slice( 1 ) - 0x10000; + + return nonHex ? + + // Strip the backslash prefix from a non-hex escape sequence + nonHex : + + // Replace a hexadecimal escape sequence with the encoded Unicode code point + // Support: IE <=11+ + // For values outside the Basic Multilingual Plane (BMP), manually construct a + // surrogate pair + high < 0 ? + String.fromCharCode( high + 0x10000 ) : + String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 ); + }, + + // CSS string/identifier serialization + // https://drafts.csswg.org/cssom/#common-serializing-idioms + rcssescape = /([\0-\x1f\x7f]|^-?\d)|^-$|[^\0-\x1f\x7f-\uFFFF\w-]/g, + fcssescape = function( ch, asCodePoint ) { + if ( asCodePoint ) { + + // U+0000 NULL becomes U+FFFD REPLACEMENT CHARACTER + if ( ch === "\0" ) { + return "\uFFFD"; + } + + // Control characters and (dependent upon position) numbers get escaped as code points + return ch.slice( 0, -1 ) + "\\" + + ch.charCodeAt( ch.length - 1 ).toString( 16 ) + " "; + } + + // Other potentially-special ASCII characters get backslash-escaped + return "\\" + ch; + }, + + // Used for iframes + // See setDocument() + // Removing the function wrapper causes a "Permission Denied" + // error in IE + unloadHandler = function() { + setDocument(); + }, + + inDisabledFieldset = addCombinator( + function( elem ) { + return elem.disabled === true && elem.nodeName.toLowerCase() === "fieldset"; + }, + { dir: "parentNode", next: "legend" } + ); + +// Optimize for push.apply( _, NodeList ) +try { + push.apply( + ( arr = slice.call( preferredDoc.childNodes ) ), + preferredDoc.childNodes + ); + + // Support: Android<4.0 + // Detect silently failing push.apply + // eslint-disable-next-line no-unused-expressions + arr[ preferredDoc.childNodes.length ].nodeType; +} catch ( e ) { + push = { apply: arr.length ? + + // Leverage slice if possible + function( target, els ) { + pushNative.apply( target, slice.call( els ) ); + } : + + // Support: IE<9 + // Otherwise append directly + function( target, els ) { + var j = target.length, + i = 0; + + // Can't trust NodeList.length + while ( ( target[ j++ ] = els[ i++ ] ) ) {} + target.length = j - 1; + } + }; +} + +function Sizzle( selector, context, results, seed ) { + var m, i, elem, nid, match, groups, newSelector, + newContext = context && context.ownerDocument, + + // nodeType defaults to 9, since context defaults to document + nodeType = context ? context.nodeType : 9; + + results = results || []; + + // Return early from calls with invalid selector or context + if ( typeof selector !== "string" || !selector || + nodeType !== 1 && nodeType !== 9 && nodeType !== 11 ) { + + return results; + } + + // Try to shortcut find operations (as opposed to filters) in HTML documents + if ( !seed ) { + setDocument( context ); + context = context || document; + + if ( documentIsHTML ) { + + // If the selector is sufficiently simple, try using a "get*By*" DOM method + // (excepting DocumentFragment context, where the methods don't exist) + if ( nodeType !== 11 && ( match = rquickExpr.exec( selector ) ) ) { + + // ID selector + if ( ( m = match[ 1 ] ) ) { + + // Document context + if ( nodeType === 9 ) { + if ( ( elem = context.getElementById( m ) ) ) { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( elem.id === m ) { + results.push( elem ); + return results; + } + } else { + return results; + } + + // Element context + } else { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( newContext && ( elem = newContext.getElementById( m ) ) && + contains( context, elem ) && + elem.id === m ) { + + results.push( elem ); + return results; + } + } + + // Type selector + } else if ( match[ 2 ] ) { + push.apply( results, context.getElementsByTagName( selector ) ); + return results; + + // Class selector + } else if ( ( m = match[ 3 ] ) && support.getElementsByClassName && + context.getElementsByClassName ) { + + push.apply( results, context.getElementsByClassName( m ) ); + return results; + } + } + + // Take advantage of querySelectorAll + if ( support.qsa && + !nonnativeSelectorCache[ selector + " " ] && + ( !rbuggyQSA || !rbuggyQSA.test( selector ) ) && + + // Support: IE 8 only + // Exclude object elements + ( nodeType !== 1 || context.nodeName.toLowerCase() !== "object" ) ) { + + newSelector = selector; + newContext = context; + + // qSA considers elements outside a scoping root when evaluating child or + // descendant combinators, which is not what we want. + // In such cases, we work around the behavior by prefixing every selector in the + // list with an ID selector referencing the scope context. + // The technique has to be used as well when a leading combinator is used + // as such selectors are not recognized by querySelectorAll. + // Thanks to Andrew Dupont for this technique. + if ( nodeType === 1 && + ( rdescend.test( selector ) || rcombinators.test( selector ) ) ) { + + // Expand context for sibling selectors + newContext = rsibling.test( selector ) && testContext( context.parentNode ) || + context; + + // We can use :scope instead of the ID hack if the browser + // supports it & if we're not changing the context. + if ( newContext !== context || !support.scope ) { + + // Capture the context ID, setting it first if necessary + if ( ( nid = context.getAttribute( "id" ) ) ) { + nid = nid.replace( rcssescape, fcssescape ); + } else { + context.setAttribute( "id", ( nid = expando ) ); + } + } + + // Prefix every selector in the list + groups = tokenize( selector ); + i = groups.length; + while ( i-- ) { + groups[ i ] = ( nid ? "#" + nid : ":scope" ) + " " + + toSelector( groups[ i ] ); + } + newSelector = groups.join( "," ); + } + + try { + push.apply( results, + newContext.querySelectorAll( newSelector ) + ); + return results; + } catch ( qsaError ) { + nonnativeSelectorCache( selector, true ); + } finally { + if ( nid === expando ) { + context.removeAttribute( "id" ); + } + } + } + } + } + + // All others + return select( selector.replace( rtrim, "$1" ), context, results, seed ); +} + +/** + * Create key-value caches of limited size + * @returns {function(string, object)} Returns the Object data after storing it on itself with + * property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength) + * deleting the oldest entry + */ +function createCache() { + var keys = []; + + function cache( key, value ) { + + // Use (key + " ") to avoid collision with native prototype properties (see Issue #157) + if ( keys.push( key + " " ) > Expr.cacheLength ) { + + // Only keep the most recent entries + delete cache[ keys.shift() ]; + } + return ( cache[ key + " " ] = value ); + } + return cache; +} + +/** + * Mark a function for special use by Sizzle + * @param {Function} fn The function to mark + */ +function markFunction( fn ) { + fn[ expando ] = true; + return fn; +} + +/** + * Support testing using an element + * @param {Function} fn Passed the created element and returns a boolean result + */ +function assert( fn ) { + var el = document.createElement( "fieldset" ); + + try { + return !!fn( el ); + } catch ( e ) { + return false; + } finally { + + // Remove from its parent by default + if ( el.parentNode ) { + el.parentNode.removeChild( el ); + } + + // release memory in IE + el = null; + } +} + +/** + * Adds the same handler for all of the specified attrs + * @param {String} attrs Pipe-separated list of attributes + * @param {Function} handler The method that will be applied + */ +function addHandle( attrs, handler ) { + var arr = attrs.split( "|" ), + i = arr.length; + + while ( i-- ) { + Expr.attrHandle[ arr[ i ] ] = handler; + } +} + +/** + * Checks document order of two siblings + * @param {Element} a + * @param {Element} b + * @returns {Number} Returns less than 0 if a precedes b, greater than 0 if a follows b + */ +function siblingCheck( a, b ) { + var cur = b && a, + diff = cur && a.nodeType === 1 && b.nodeType === 1 && + a.sourceIndex - b.sourceIndex; + + // Use IE sourceIndex if available on both nodes + if ( diff ) { + return diff; + } + + // Check if b follows a + if ( cur ) { + while ( ( cur = cur.nextSibling ) ) { + if ( cur === b ) { + return -1; + } + } + } + + return a ? 1 : -1; +} + +/** + * Returns a function to use in pseudos for input types + * @param {String} type + */ +function createInputPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for buttons + * @param {String} type + */ +function createButtonPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return ( name === "input" || name === "button" ) && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for :enabled/:disabled + * @param {Boolean} disabled true for :disabled; false for :enabled + */ +function createDisabledPseudo( disabled ) { + + // Known :disabled false positives: fieldset[disabled] > legend:nth-of-type(n+2) :can-disable + return function( elem ) { + + // Only certain elements can match :enabled or :disabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-enabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-disabled + if ( "form" in elem ) { + + // Check for inherited disabledness on relevant non-disabled elements: + // * listed form-associated elements in a disabled fieldset + // https://html.spec.whatwg.org/multipage/forms.html#category-listed + // https://html.spec.whatwg.org/multipage/forms.html#concept-fe-disabled + // * option elements in a disabled optgroup + // https://html.spec.whatwg.org/multipage/forms.html#concept-option-disabled + // All such elements have a "form" property. + if ( elem.parentNode && elem.disabled === false ) { + + // Option elements defer to a parent optgroup if present + if ( "label" in elem ) { + if ( "label" in elem.parentNode ) { + return elem.parentNode.disabled === disabled; + } else { + return elem.disabled === disabled; + } + } + + // Support: IE 6 - 11 + // Use the isDisabled shortcut property to check for disabled fieldset ancestors + return elem.isDisabled === disabled || + + // Where there is no isDisabled, check manually + /* jshint -W018 */ + elem.isDisabled !== !disabled && + inDisabledFieldset( elem ) === disabled; + } + + return elem.disabled === disabled; + + // Try to winnow out elements that can't be disabled before trusting the disabled property. + // Some victims get caught in our net (label, legend, menu, track), but it shouldn't + // even exist on them, let alone have a boolean value. + } else if ( "label" in elem ) { + return elem.disabled === disabled; + } + + // Remaining elements are neither :enabled nor :disabled + return false; + }; +} + +/** + * Returns a function to use in pseudos for positionals + * @param {Function} fn + */ +function createPositionalPseudo( fn ) { + return markFunction( function( argument ) { + argument = +argument; + return markFunction( function( seed, matches ) { + var j, + matchIndexes = fn( [], seed.length, argument ), + i = matchIndexes.length; + + // Match elements found at the specified indexes + while ( i-- ) { + if ( seed[ ( j = matchIndexes[ i ] ) ] ) { + seed[ j ] = !( matches[ j ] = seed[ j ] ); + } + } + } ); + } ); +} + +/** + * Checks a node for validity as a Sizzle context + * @param {Element|Object=} context + * @returns {Element|Object|Boolean} The input node if acceptable, otherwise a falsy value + */ +function testContext( context ) { + return context && typeof context.getElementsByTagName !== "undefined" && context; +} + +// Expose support vars for convenience +support = Sizzle.support = {}; + +/** + * Detects XML nodes + * @param {Element|Object} elem An element or a document + * @returns {Boolean} True iff elem is a non-HTML XML node + */ +isXML = Sizzle.isXML = function( elem ) { + var namespace = elem && elem.namespaceURI, + docElem = elem && ( elem.ownerDocument || elem ).documentElement; + + // Support: IE <=8 + // Assume HTML when documentElement doesn't yet exist, such as inside loading iframes + // https://bugs.jquery.com/ticket/4833 + return !rhtml.test( namespace || docElem && docElem.nodeName || "HTML" ); +}; + +/** + * Sets document-related variables once based on the current document + * @param {Element|Object} [doc] An element or document object to use to set the document + * @returns {Object} Returns the current document + */ +setDocument = Sizzle.setDocument = function( node ) { + var hasCompare, subWindow, + doc = node ? node.ownerDocument || node : preferredDoc; + + // Return early if doc is invalid or already selected + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( doc == document || doc.nodeType !== 9 || !doc.documentElement ) { + return document; + } + + // Update global variables + document = doc; + docElem = document.documentElement; + documentIsHTML = !isXML( document ); + + // Support: IE 9 - 11+, Edge 12 - 18+ + // Accessing iframe documents after unload throws "permission denied" errors (jQuery #13936) + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( preferredDoc != document && + ( subWindow = document.defaultView ) && subWindow.top !== subWindow ) { + + // Support: IE 11, Edge + if ( subWindow.addEventListener ) { + subWindow.addEventListener( "unload", unloadHandler, false ); + + // Support: IE 9 - 10 only + } else if ( subWindow.attachEvent ) { + subWindow.attachEvent( "onunload", unloadHandler ); + } + } + + // Support: IE 8 - 11+, Edge 12 - 18+, Chrome <=16 - 25 only, Firefox <=3.6 - 31 only, + // Safari 4 - 5 only, Opera <=11.6 - 12.x only + // IE/Edge & older browsers don't support the :scope pseudo-class. + // Support: Safari 6.0 only + // Safari 6.0 supports :scope but it's an alias of :root there. + support.scope = assert( function( el ) { + docElem.appendChild( el ).appendChild( document.createElement( "div" ) ); + return typeof el.querySelectorAll !== "undefined" && + !el.querySelectorAll( ":scope fieldset div" ).length; + } ); + + /* Attributes + ---------------------------------------------------------------------- */ + + // Support: IE<8 + // Verify that getAttribute really returns attributes and not properties + // (excepting IE8 booleans) + support.attributes = assert( function( el ) { + el.className = "i"; + return !el.getAttribute( "className" ); + } ); + + /* getElement(s)By* + ---------------------------------------------------------------------- */ + + // Check if getElementsByTagName("*") returns only elements + support.getElementsByTagName = assert( function( el ) { + el.appendChild( document.createComment( "" ) ); + return !el.getElementsByTagName( "*" ).length; + } ); + + // Support: IE<9 + support.getElementsByClassName = rnative.test( document.getElementsByClassName ); + + // Support: IE<10 + // Check if getElementById returns elements by name + // The broken getElementById methods don't pick up programmatically-set names, + // so use a roundabout getElementsByName test + support.getById = assert( function( el ) { + docElem.appendChild( el ).id = expando; + return !document.getElementsByName || !document.getElementsByName( expando ).length; + } ); + + // ID filter and find + if ( support.getById ) { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + return elem.getAttribute( "id" ) === attrId; + }; + }; + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var elem = context.getElementById( id ); + return elem ? [ elem ] : []; + } + }; + } else { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + var node = typeof elem.getAttributeNode !== "undefined" && + elem.getAttributeNode( "id" ); + return node && node.value === attrId; + }; + }; + + // Support: IE 6 - 7 only + // getElementById is not reliable as a find shortcut + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var node, i, elems, + elem = context.getElementById( id ); + + if ( elem ) { + + // Verify the id attribute + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + + // Fall back on getElementsByName + elems = context.getElementsByName( id ); + i = 0; + while ( ( elem = elems[ i++ ] ) ) { + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + } + } + + return []; + } + }; + } + + // Tag + Expr.find[ "TAG" ] = support.getElementsByTagName ? + function( tag, context ) { + if ( typeof context.getElementsByTagName !== "undefined" ) { + return context.getElementsByTagName( tag ); + + // DocumentFragment nodes don't have gEBTN + } else if ( support.qsa ) { + return context.querySelectorAll( tag ); + } + } : + + function( tag, context ) { + var elem, + tmp = [], + i = 0, + + // By happy coincidence, a (broken) gEBTN appears on DocumentFragment nodes too + results = context.getElementsByTagName( tag ); + + // Filter out possible comments + if ( tag === "*" ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem.nodeType === 1 ) { + tmp.push( elem ); + } + } + + return tmp; + } + return results; + }; + + // Class + Expr.find[ "CLASS" ] = support.getElementsByClassName && function( className, context ) { + if ( typeof context.getElementsByClassName !== "undefined" && documentIsHTML ) { + return context.getElementsByClassName( className ); + } + }; + + /* QSA/matchesSelector + ---------------------------------------------------------------------- */ + + // QSA and matchesSelector support + + // matchesSelector(:active) reports false when true (IE9/Opera 11.5) + rbuggyMatches = []; + + // qSa(:focus) reports false when true (Chrome 21) + // We allow this because of a bug in IE8/9 that throws an error + // whenever `document.activeElement` is accessed on an iframe + // So, we allow :focus to pass through QSA all the time to avoid the IE error + // See https://bugs.jquery.com/ticket/13378 + rbuggyQSA = []; + + if ( ( support.qsa = rnative.test( document.querySelectorAll ) ) ) { + + // Build QSA regex + // Regex strategy adopted from Diego Perini + assert( function( el ) { + + var input; + + // Select is set to empty string on purpose + // This is to test IE's treatment of not explicitly + // setting a boolean content attribute, + // since its presence should be enough + // https://bugs.jquery.com/ticket/12359 + docElem.appendChild( el ).innerHTML = "" + + ""; + + // Support: IE8, Opera 11-12.16 + // Nothing should be selected when empty strings follow ^= or $= or *= + // The test attribute must be unknown in Opera but "safe" for WinRT + // https://msdn.microsoft.com/en-us/library/ie/hh465388.aspx#attribute_section + if ( el.querySelectorAll( "[msallowcapture^='']" ).length ) { + rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:''|\"\")" ); + } + + // Support: IE8 + // Boolean attributes and "value" are not treated correctly + if ( !el.querySelectorAll( "[selected]" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*(?:value|" + booleans + ")" ); + } + + // Support: Chrome<29, Android<4.4, Safari<7.0+, iOS<7.0+, PhantomJS<1.9.8+ + if ( !el.querySelectorAll( "[id~=" + expando + "-]" ).length ) { + rbuggyQSA.push( "~=" ); + } + + // Support: IE 11+, Edge 15 - 18+ + // IE 11/Edge don't find elements on a `[name='']` query in some cases. + // Adding a temporary attribute to the document before the selection works + // around the issue. + // Interestingly, IE 10 & older don't seem to have the issue. + input = document.createElement( "input" ); + input.setAttribute( "name", "" ); + el.appendChild( input ); + if ( !el.querySelectorAll( "[name='']" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*name" + whitespace + "*=" + + whitespace + "*(?:''|\"\")" ); + } + + // Webkit/Opera - :checked should return selected option elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + // IE8 throws error here and will not see later tests + if ( !el.querySelectorAll( ":checked" ).length ) { + rbuggyQSA.push( ":checked" ); + } + + // Support: Safari 8+, iOS 8+ + // https://bugs.webkit.org/show_bug.cgi?id=136851 + // In-page `selector#id sibling-combinator selector` fails + if ( !el.querySelectorAll( "a#" + expando + "+*" ).length ) { + rbuggyQSA.push( ".#.+[+~]" ); + } + + // Support: Firefox <=3.6 - 5 only + // Old Firefox doesn't throw on a badly-escaped identifier. + el.querySelectorAll( "\\\f" ); + rbuggyQSA.push( "[\\r\\n\\f]" ); + } ); + + assert( function( el ) { + el.innerHTML = "" + + ""; + + // Support: Windows 8 Native Apps + // The type and name attributes are restricted during .innerHTML assignment + var input = document.createElement( "input" ); + input.setAttribute( "type", "hidden" ); + el.appendChild( input ).setAttribute( "name", "D" ); + + // Support: IE8 + // Enforce case-sensitivity of name attribute + if ( el.querySelectorAll( "[name=d]" ).length ) { + rbuggyQSA.push( "name" + whitespace + "*[*^$|!~]?=" ); + } + + // FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled) + // IE8 throws error here and will not see later tests + if ( el.querySelectorAll( ":enabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: IE9-11+ + // IE's :disabled selector does not pick up the children of disabled fieldsets + docElem.appendChild( el ).disabled = true; + if ( el.querySelectorAll( ":disabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: Opera 10 - 11 only + // Opera 10-11 does not throw on post-comma invalid pseudos + el.querySelectorAll( "*,:x" ); + rbuggyQSA.push( ",.*:" ); + } ); + } + + if ( ( support.matchesSelector = rnative.test( ( matches = docElem.matches || + docElem.webkitMatchesSelector || + docElem.mozMatchesSelector || + docElem.oMatchesSelector || + docElem.msMatchesSelector ) ) ) ) { + + assert( function( el ) { + + // Check to see if it's possible to do matchesSelector + // on a disconnected node (IE 9) + support.disconnectedMatch = matches.call( el, "*" ); + + // This should fail with an exception + // Gecko does not error, returns false instead + matches.call( el, "[s!='']:x" ); + rbuggyMatches.push( "!=", pseudos ); + } ); + } + + rbuggyQSA = rbuggyQSA.length && new RegExp( rbuggyQSA.join( "|" ) ); + rbuggyMatches = rbuggyMatches.length && new RegExp( rbuggyMatches.join( "|" ) ); + + /* Contains + ---------------------------------------------------------------------- */ + hasCompare = rnative.test( docElem.compareDocumentPosition ); + + // Element contains another + // Purposefully self-exclusive + // As in, an element does not contain itself + contains = hasCompare || rnative.test( docElem.contains ) ? + function( a, b ) { + var adown = a.nodeType === 9 ? a.documentElement : a, + bup = b && b.parentNode; + return a === bup || !!( bup && bup.nodeType === 1 && ( + adown.contains ? + adown.contains( bup ) : + a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16 + ) ); + } : + function( a, b ) { + if ( b ) { + while ( ( b = b.parentNode ) ) { + if ( b === a ) { + return true; + } + } + } + return false; + }; + + /* Sorting + ---------------------------------------------------------------------- */ + + // Document order sorting + sortOrder = hasCompare ? + function( a, b ) { + + // Flag for duplicate removal + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + // Sort on method existence if only one input has compareDocumentPosition + var compare = !a.compareDocumentPosition - !b.compareDocumentPosition; + if ( compare ) { + return compare; + } + + // Calculate position if both inputs belong to the same document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + compare = ( a.ownerDocument || a ) == ( b.ownerDocument || b ) ? + a.compareDocumentPosition( b ) : + + // Otherwise we know they are disconnected + 1; + + // Disconnected nodes + if ( compare & 1 || + ( !support.sortDetached && b.compareDocumentPosition( a ) === compare ) ) { + + // Choose the first element that is related to our preferred document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( a == document || a.ownerDocument == preferredDoc && + contains( preferredDoc, a ) ) { + return -1; + } + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( b == document || b.ownerDocument == preferredDoc && + contains( preferredDoc, b ) ) { + return 1; + } + + // Maintain original order + return sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + } + + return compare & 4 ? -1 : 1; + } : + function( a, b ) { + + // Exit early if the nodes are identical + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + var cur, + i = 0, + aup = a.parentNode, + bup = b.parentNode, + ap = [ a ], + bp = [ b ]; + + // Parentless nodes are either documents or disconnected + if ( !aup || !bup ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + return a == document ? -1 : + b == document ? 1 : + /* eslint-enable eqeqeq */ + aup ? -1 : + bup ? 1 : + sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + + // If the nodes are siblings, we can do a quick check + } else if ( aup === bup ) { + return siblingCheck( a, b ); + } + + // Otherwise we need full lists of their ancestors for comparison + cur = a; + while ( ( cur = cur.parentNode ) ) { + ap.unshift( cur ); + } + cur = b; + while ( ( cur = cur.parentNode ) ) { + bp.unshift( cur ); + } + + // Walk down the tree looking for a discrepancy + while ( ap[ i ] === bp[ i ] ) { + i++; + } + + return i ? + + // Do a sibling check if the nodes have a common ancestor + siblingCheck( ap[ i ], bp[ i ] ) : + + // Otherwise nodes in our document sort first + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + ap[ i ] == preferredDoc ? -1 : + bp[ i ] == preferredDoc ? 1 : + /* eslint-enable eqeqeq */ + 0; + }; + + return document; +}; + +Sizzle.matches = function( expr, elements ) { + return Sizzle( expr, null, null, elements ); +}; + +Sizzle.matchesSelector = function( elem, expr ) { + setDocument( elem ); + + if ( support.matchesSelector && documentIsHTML && + !nonnativeSelectorCache[ expr + " " ] && + ( !rbuggyMatches || !rbuggyMatches.test( expr ) ) && + ( !rbuggyQSA || !rbuggyQSA.test( expr ) ) ) { + + try { + var ret = matches.call( elem, expr ); + + // IE 9's matchesSelector returns false on disconnected nodes + if ( ret || support.disconnectedMatch || + + // As well, disconnected nodes are said to be in a document + // fragment in IE 9 + elem.document && elem.document.nodeType !== 11 ) { + return ret; + } + } catch ( e ) { + nonnativeSelectorCache( expr, true ); + } + } + + return Sizzle( expr, document, null, [ elem ] ).length > 0; +}; + +Sizzle.contains = function( context, elem ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( context.ownerDocument || context ) != document ) { + setDocument( context ); + } + return contains( context, elem ); +}; + +Sizzle.attr = function( elem, name ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( elem.ownerDocument || elem ) != document ) { + setDocument( elem ); + } + + var fn = Expr.attrHandle[ name.toLowerCase() ], + + // Don't get fooled by Object.prototype properties (jQuery #13807) + val = fn && hasOwn.call( Expr.attrHandle, name.toLowerCase() ) ? + fn( elem, name, !documentIsHTML ) : + undefined; + + return val !== undefined ? + val : + support.attributes || !documentIsHTML ? + elem.getAttribute( name ) : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; +}; + +Sizzle.escape = function( sel ) { + return ( sel + "" ).replace( rcssescape, fcssescape ); +}; + +Sizzle.error = function( msg ) { + throw new Error( "Syntax error, unrecognized expression: " + msg ); +}; + +/** + * Document sorting and removing duplicates + * @param {ArrayLike} results + */ +Sizzle.uniqueSort = function( results ) { + var elem, + duplicates = [], + j = 0, + i = 0; + + // Unless we *know* we can detect duplicates, assume their presence + hasDuplicate = !support.detectDuplicates; + sortInput = !support.sortStable && results.slice( 0 ); + results.sort( sortOrder ); + + if ( hasDuplicate ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem === results[ i ] ) { + j = duplicates.push( i ); + } + } + while ( j-- ) { + results.splice( duplicates[ j ], 1 ); + } + } + + // Clear input after sorting to release objects + // See https://github.com/jquery/sizzle/pull/225 + sortInput = null; + + return results; +}; + +/** + * Utility function for retrieving the text value of an array of DOM nodes + * @param {Array|Element} elem + */ +getText = Sizzle.getText = function( elem ) { + var node, + ret = "", + i = 0, + nodeType = elem.nodeType; + + if ( !nodeType ) { + + // If no nodeType, this is expected to be an array + while ( ( node = elem[ i++ ] ) ) { + + // Do not traverse comment nodes + ret += getText( node ); + } + } else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) { + + // Use textContent for elements + // innerText usage removed for consistency of new lines (jQuery #11153) + if ( typeof elem.textContent === "string" ) { + return elem.textContent; + } else { + + // Traverse its children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + ret += getText( elem ); + } + } + } else if ( nodeType === 3 || nodeType === 4 ) { + return elem.nodeValue; + } + + // Do not include comment or processing instruction nodes + + return ret; +}; + +Expr = Sizzle.selectors = { + + // Can be adjusted by the user + cacheLength: 50, + + createPseudo: markFunction, + + match: matchExpr, + + attrHandle: {}, + + find: {}, + + relative: { + ">": { dir: "parentNode", first: true }, + " ": { dir: "parentNode" }, + "+": { dir: "previousSibling", first: true }, + "~": { dir: "previousSibling" } + }, + + preFilter: { + "ATTR": function( match ) { + match[ 1 ] = match[ 1 ].replace( runescape, funescape ); + + // Move the given value to match[3] whether quoted or unquoted + match[ 3 ] = ( match[ 3 ] || match[ 4 ] || + match[ 5 ] || "" ).replace( runescape, funescape ); + + if ( match[ 2 ] === "~=" ) { + match[ 3 ] = " " + match[ 3 ] + " "; + } + + return match.slice( 0, 4 ); + }, + + "CHILD": function( match ) { + + /* matches from matchExpr["CHILD"] + 1 type (only|nth|...) + 2 what (child|of-type) + 3 argument (even|odd|\d*|\d*n([+-]\d+)?|...) + 4 xn-component of xn+y argument ([+-]?\d*n|) + 5 sign of xn-component + 6 x of xn-component + 7 sign of y-component + 8 y of y-component + */ + match[ 1 ] = match[ 1 ].toLowerCase(); + + if ( match[ 1 ].slice( 0, 3 ) === "nth" ) { + + // nth-* requires argument + if ( !match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + // numeric x and y parameters for Expr.filter.CHILD + // remember that false/true cast respectively to 0/1 + match[ 4 ] = +( match[ 4 ] ? + match[ 5 ] + ( match[ 6 ] || 1 ) : + 2 * ( match[ 3 ] === "even" || match[ 3 ] === "odd" ) ); + match[ 5 ] = +( ( match[ 7 ] + match[ 8 ] ) || match[ 3 ] === "odd" ); + + // other types prohibit arguments + } else if ( match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + return match; + }, + + "PSEUDO": function( match ) { + var excess, + unquoted = !match[ 6 ] && match[ 2 ]; + + if ( matchExpr[ "CHILD" ].test( match[ 0 ] ) ) { + return null; + } + + // Accept quoted arguments as-is + if ( match[ 3 ] ) { + match[ 2 ] = match[ 4 ] || match[ 5 ] || ""; + + // Strip excess characters from unquoted arguments + } else if ( unquoted && rpseudo.test( unquoted ) && + + // Get excess from tokenize (recursively) + ( excess = tokenize( unquoted, true ) ) && + + // advance to the next closing parenthesis + ( excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length ) ) { + + // excess is a negative index + match[ 0 ] = match[ 0 ].slice( 0, excess ); + match[ 2 ] = unquoted.slice( 0, excess ); + } + + // Return only captures needed by the pseudo filter method (type and argument) + return match.slice( 0, 3 ); + } + }, + + filter: { + + "TAG": function( nodeNameSelector ) { + var nodeName = nodeNameSelector.replace( runescape, funescape ).toLowerCase(); + return nodeNameSelector === "*" ? + function() { + return true; + } : + function( elem ) { + return elem.nodeName && elem.nodeName.toLowerCase() === nodeName; + }; + }, + + "CLASS": function( className ) { + var pattern = classCache[ className + " " ]; + + return pattern || + ( pattern = new RegExp( "(^|" + whitespace + + ")" + className + "(" + whitespace + "|$)" ) ) && classCache( + className, function( elem ) { + return pattern.test( + typeof elem.className === "string" && elem.className || + typeof elem.getAttribute !== "undefined" && + elem.getAttribute( "class" ) || + "" + ); + } ); + }, + + "ATTR": function( name, operator, check ) { + return function( elem ) { + var result = Sizzle.attr( elem, name ); + + if ( result == null ) { + return operator === "!="; + } + if ( !operator ) { + return true; + } + + result += ""; + + /* eslint-disable max-len */ + + return operator === "=" ? result === check : + operator === "!=" ? result !== check : + operator === "^=" ? check && result.indexOf( check ) === 0 : + operator === "*=" ? check && result.indexOf( check ) > -1 : + operator === "$=" ? check && result.slice( -check.length ) === check : + operator === "~=" ? ( " " + result.replace( rwhitespace, " " ) + " " ).indexOf( check ) > -1 : + operator === "|=" ? result === check || result.slice( 0, check.length + 1 ) === check + "-" : + false; + /* eslint-enable max-len */ + + }; + }, + + "CHILD": function( type, what, _argument, first, last ) { + var simple = type.slice( 0, 3 ) !== "nth", + forward = type.slice( -4 ) !== "last", + ofType = what === "of-type"; + + return first === 1 && last === 0 ? + + // Shortcut for :nth-*(n) + function( elem ) { + return !!elem.parentNode; + } : + + function( elem, _context, xml ) { + var cache, uniqueCache, outerCache, node, nodeIndex, start, + dir = simple !== forward ? "nextSibling" : "previousSibling", + parent = elem.parentNode, + name = ofType && elem.nodeName.toLowerCase(), + useCache = !xml && !ofType, + diff = false; + + if ( parent ) { + + // :(first|last|only)-(child|of-type) + if ( simple ) { + while ( dir ) { + node = elem; + while ( ( node = node[ dir ] ) ) { + if ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) { + + return false; + } + } + + // Reverse direction for :only-* (if we haven't yet done so) + start = dir = type === "only" && !start && "nextSibling"; + } + return true; + } + + start = [ forward ? parent.firstChild : parent.lastChild ]; + + // non-xml :nth-child(...) stores cache data on `parent` + if ( forward && useCache ) { + + // Seek `elem` from a previously-cached index + + // ...in a gzip-friendly way + node = parent; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex && cache[ 2 ]; + node = nodeIndex && parent.childNodes[ nodeIndex ]; + + while ( ( node = ++nodeIndex && node && node[ dir ] || + + // Fallback to seeking `elem` from the start + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + // When found, cache indexes on `parent` and break + if ( node.nodeType === 1 && ++diff && node === elem ) { + uniqueCache[ type ] = [ dirruns, nodeIndex, diff ]; + break; + } + } + + } else { + + // Use previously-cached element index if available + if ( useCache ) { + + // ...in a gzip-friendly way + node = elem; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex; + } + + // xml :nth-child(...) + // or :nth-last-child(...) or :nth(-last)?-of-type(...) + if ( diff === false ) { + + // Use the same loop as above to seek `elem` from the start + while ( ( node = ++nodeIndex && node && node[ dir ] || + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + if ( ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) && + ++diff ) { + + // Cache the index of each encountered element + if ( useCache ) { + outerCache = node[ expando ] || + ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + uniqueCache[ type ] = [ dirruns, diff ]; + } + + if ( node === elem ) { + break; + } + } + } + } + } + + // Incorporate the offset, then check against cycle size + diff -= last; + return diff === first || ( diff % first === 0 && diff / first >= 0 ); + } + }; + }, + + "PSEUDO": function( pseudo, argument ) { + + // pseudo-class names are case-insensitive + // http://www.w3.org/TR/selectors/#pseudo-classes + // Prioritize by case sensitivity in case custom pseudos are added with uppercase letters + // Remember that setFilters inherits from pseudos + var args, + fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] || + Sizzle.error( "unsupported pseudo: " + pseudo ); + + // The user may use createPseudo to indicate that + // arguments are needed to create the filter function + // just as Sizzle does + if ( fn[ expando ] ) { + return fn( argument ); + } + + // But maintain support for old signatures + if ( fn.length > 1 ) { + args = [ pseudo, pseudo, "", argument ]; + return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ? + markFunction( function( seed, matches ) { + var idx, + matched = fn( seed, argument ), + i = matched.length; + while ( i-- ) { + idx = indexOf( seed, matched[ i ] ); + seed[ idx ] = !( matches[ idx ] = matched[ i ] ); + } + } ) : + function( elem ) { + return fn( elem, 0, args ); + }; + } + + return fn; + } + }, + + pseudos: { + + // Potentially complex pseudos + "not": markFunction( function( selector ) { + + // Trim the selector passed to compile + // to avoid treating leading and trailing + // spaces as combinators + var input = [], + results = [], + matcher = compile( selector.replace( rtrim, "$1" ) ); + + return matcher[ expando ] ? + markFunction( function( seed, matches, _context, xml ) { + var elem, + unmatched = matcher( seed, null, xml, [] ), + i = seed.length; + + // Match elements unmatched by `matcher` + while ( i-- ) { + if ( ( elem = unmatched[ i ] ) ) { + seed[ i ] = !( matches[ i ] = elem ); + } + } + } ) : + function( elem, _context, xml ) { + input[ 0 ] = elem; + matcher( input, null, xml, results ); + + // Don't keep the element (issue #299) + input[ 0 ] = null; + return !results.pop(); + }; + } ), + + "has": markFunction( function( selector ) { + return function( elem ) { + return Sizzle( selector, elem ).length > 0; + }; + } ), + + "contains": markFunction( function( text ) { + text = text.replace( runescape, funescape ); + return function( elem ) { + return ( elem.textContent || getText( elem ) ).indexOf( text ) > -1; + }; + } ), + + // "Whether an element is represented by a :lang() selector + // is based solely on the element's language value + // being equal to the identifier C, + // or beginning with the identifier C immediately followed by "-". + // The matching of C against the element's language value is performed case-insensitively. + // The identifier C does not have to be a valid language name." + // http://www.w3.org/TR/selectors/#lang-pseudo + "lang": markFunction( function( lang ) { + + // lang value must be a valid identifier + if ( !ridentifier.test( lang || "" ) ) { + Sizzle.error( "unsupported lang: " + lang ); + } + lang = lang.replace( runescape, funescape ).toLowerCase(); + return function( elem ) { + var elemLang; + do { + if ( ( elemLang = documentIsHTML ? + elem.lang : + elem.getAttribute( "xml:lang" ) || elem.getAttribute( "lang" ) ) ) { + + elemLang = elemLang.toLowerCase(); + return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0; + } + } while ( ( elem = elem.parentNode ) && elem.nodeType === 1 ); + return false; + }; + } ), + + // Miscellaneous + "target": function( elem ) { + var hash = window.location && window.location.hash; + return hash && hash.slice( 1 ) === elem.id; + }, + + "root": function( elem ) { + return elem === docElem; + }, + + "focus": function( elem ) { + return elem === document.activeElement && + ( !document.hasFocus || document.hasFocus() ) && + !!( elem.type || elem.href || ~elem.tabIndex ); + }, + + // Boolean properties + "enabled": createDisabledPseudo( false ), + "disabled": createDisabledPseudo( true ), + + "checked": function( elem ) { + + // In CSS3, :checked should return both checked and selected elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + var nodeName = elem.nodeName.toLowerCase(); + return ( nodeName === "input" && !!elem.checked ) || + ( nodeName === "option" && !!elem.selected ); + }, + + "selected": function( elem ) { + + // Accessing this property makes selected-by-default + // options in Safari work properly + if ( elem.parentNode ) { + // eslint-disable-next-line no-unused-expressions + elem.parentNode.selectedIndex; + } + + return elem.selected === true; + }, + + // Contents + "empty": function( elem ) { + + // http://www.w3.org/TR/selectors/#empty-pseudo + // :empty is negated by element (1) or content nodes (text: 3; cdata: 4; entity ref: 5), + // but not by others (comment: 8; processing instruction: 7; etc.) + // nodeType < 6 works because attributes (2) do not appear as children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + if ( elem.nodeType < 6 ) { + return false; + } + } + return true; + }, + + "parent": function( elem ) { + return !Expr.pseudos[ "empty" ]( elem ); + }, + + // Element/input types + "header": function( elem ) { + return rheader.test( elem.nodeName ); + }, + + "input": function( elem ) { + return rinputs.test( elem.nodeName ); + }, + + "button": function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === "button" || name === "button"; + }, + + "text": function( elem ) { + var attr; + return elem.nodeName.toLowerCase() === "input" && + elem.type === "text" && + + // Support: IE<8 + // New HTML5 attribute values (e.g., "search") appear with elem.type === "text" + ( ( attr = elem.getAttribute( "type" ) ) == null || + attr.toLowerCase() === "text" ); + }, + + // Position-in-collection + "first": createPositionalPseudo( function() { + return [ 0 ]; + } ), + + "last": createPositionalPseudo( function( _matchIndexes, length ) { + return [ length - 1 ]; + } ), + + "eq": createPositionalPseudo( function( _matchIndexes, length, argument ) { + return [ argument < 0 ? argument + length : argument ]; + } ), + + "even": createPositionalPseudo( function( matchIndexes, length ) { + var i = 0; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "odd": createPositionalPseudo( function( matchIndexes, length ) { + var i = 1; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "lt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? + argument + length : + argument > length ? + length : + argument; + for ( ; --i >= 0; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "gt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? argument + length : argument; + for ( ; ++i < length; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ) + } +}; + +Expr.pseudos[ "nth" ] = Expr.pseudos[ "eq" ]; + +// Add button/input type pseudos +for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) { + Expr.pseudos[ i ] = createInputPseudo( i ); +} +for ( i in { submit: true, reset: true } ) { + Expr.pseudos[ i ] = createButtonPseudo( i ); +} + +// Easy API for creating new setFilters +function setFilters() {} +setFilters.prototype = Expr.filters = Expr.pseudos; +Expr.setFilters = new setFilters(); + +tokenize = Sizzle.tokenize = function( selector, parseOnly ) { + var matched, match, tokens, type, + soFar, groups, preFilters, + cached = tokenCache[ selector + " " ]; + + if ( cached ) { + return parseOnly ? 0 : cached.slice( 0 ); + } + + soFar = selector; + groups = []; + preFilters = Expr.preFilter; + + while ( soFar ) { + + // Comma and first run + if ( !matched || ( match = rcomma.exec( soFar ) ) ) { + if ( match ) { + + // Don't consume trailing commas as valid + soFar = soFar.slice( match[ 0 ].length ) || soFar; + } + groups.push( ( tokens = [] ) ); + } + + matched = false; + + // Combinators + if ( ( match = rcombinators.exec( soFar ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + + // Cast descendant combinators to space + type: match[ 0 ].replace( rtrim, " " ) + } ); + soFar = soFar.slice( matched.length ); + } + + // Filters + for ( type in Expr.filter ) { + if ( ( match = matchExpr[ type ].exec( soFar ) ) && ( !preFilters[ type ] || + ( match = preFilters[ type ]( match ) ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + type: type, + matches: match + } ); + soFar = soFar.slice( matched.length ); + } + } + + if ( !matched ) { + break; + } + } + + // Return the length of the invalid excess + // if we're just parsing + // Otherwise, throw an error or return tokens + return parseOnly ? + soFar.length : + soFar ? + Sizzle.error( selector ) : + + // Cache the tokens + tokenCache( selector, groups ).slice( 0 ); +}; + +function toSelector( tokens ) { + var i = 0, + len = tokens.length, + selector = ""; + for ( ; i < len; i++ ) { + selector += tokens[ i ].value; + } + return selector; +} + +function addCombinator( matcher, combinator, base ) { + var dir = combinator.dir, + skip = combinator.next, + key = skip || dir, + checkNonElements = base && key === "parentNode", + doneName = done++; + + return combinator.first ? + + // Check against closest ancestor/preceding element + function( elem, context, xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + return matcher( elem, context, xml ); + } + } + return false; + } : + + // Check against all ancestor/preceding elements + function( elem, context, xml ) { + var oldCache, uniqueCache, outerCache, + newCache = [ dirruns, doneName ]; + + // We can't set arbitrary data on XML nodes, so they don't benefit from combinator caching + if ( xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + if ( matcher( elem, context, xml ) ) { + return true; + } + } + } + } else { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + outerCache = elem[ expando ] || ( elem[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ elem.uniqueID ] || + ( outerCache[ elem.uniqueID ] = {} ); + + if ( skip && skip === elem.nodeName.toLowerCase() ) { + elem = elem[ dir ] || elem; + } else if ( ( oldCache = uniqueCache[ key ] ) && + oldCache[ 0 ] === dirruns && oldCache[ 1 ] === doneName ) { + + // Assign to newCache so results back-propagate to previous elements + return ( newCache[ 2 ] = oldCache[ 2 ] ); + } else { + + // Reuse newcache so results back-propagate to previous elements + uniqueCache[ key ] = newCache; + + // A match means we're done; a fail means we have to keep checking + if ( ( newCache[ 2 ] = matcher( elem, context, xml ) ) ) { + return true; + } + } + } + } + } + return false; + }; +} + +function elementMatcher( matchers ) { + return matchers.length > 1 ? + function( elem, context, xml ) { + var i = matchers.length; + while ( i-- ) { + if ( !matchers[ i ]( elem, context, xml ) ) { + return false; + } + } + return true; + } : + matchers[ 0 ]; +} + +function multipleContexts( selector, contexts, results ) { + var i = 0, + len = contexts.length; + for ( ; i < len; i++ ) { + Sizzle( selector, contexts[ i ], results ); + } + return results; +} + +function condense( unmatched, map, filter, context, xml ) { + var elem, + newUnmatched = [], + i = 0, + len = unmatched.length, + mapped = map != null; + + for ( ; i < len; i++ ) { + if ( ( elem = unmatched[ i ] ) ) { + if ( !filter || filter( elem, context, xml ) ) { + newUnmatched.push( elem ); + if ( mapped ) { + map.push( i ); + } + } + } + } + + return newUnmatched; +} + +function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) { + if ( postFilter && !postFilter[ expando ] ) { + postFilter = setMatcher( postFilter ); + } + if ( postFinder && !postFinder[ expando ] ) { + postFinder = setMatcher( postFinder, postSelector ); + } + return markFunction( function( seed, results, context, xml ) { + var temp, i, elem, + preMap = [], + postMap = [], + preexisting = results.length, + + // Get initial elements from seed or context + elems = seed || multipleContexts( + selector || "*", + context.nodeType ? [ context ] : context, + [] + ), + + // Prefilter to get matcher input, preserving a map for seed-results synchronization + matcherIn = preFilter && ( seed || !selector ) ? + condense( elems, preMap, preFilter, context, xml ) : + elems, + + matcherOut = matcher ? + + // If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results, + postFinder || ( seed ? preFilter : preexisting || postFilter ) ? + + // ...intermediate processing is necessary + [] : + + // ...otherwise use results directly + results : + matcherIn; + + // Find primary matches + if ( matcher ) { + matcher( matcherIn, matcherOut, context, xml ); + } + + // Apply postFilter + if ( postFilter ) { + temp = condense( matcherOut, postMap ); + postFilter( temp, [], context, xml ); + + // Un-match failing elements by moving them back to matcherIn + i = temp.length; + while ( i-- ) { + if ( ( elem = temp[ i ] ) ) { + matcherOut[ postMap[ i ] ] = !( matcherIn[ postMap[ i ] ] = elem ); + } + } + } + + if ( seed ) { + if ( postFinder || preFilter ) { + if ( postFinder ) { + + // Get the final matcherOut by condensing this intermediate into postFinder contexts + temp = []; + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) ) { + + // Restore matcherIn since elem is not yet a final match + temp.push( ( matcherIn[ i ] = elem ) ); + } + } + postFinder( null, ( matcherOut = [] ), temp, xml ); + } + + // Move matched elements from seed to results to keep them synchronized + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) && + ( temp = postFinder ? indexOf( seed, elem ) : preMap[ i ] ) > -1 ) { + + seed[ temp ] = !( results[ temp ] = elem ); + } + } + } + + // Add elements to results, through postFinder if defined + } else { + matcherOut = condense( + matcherOut === results ? + matcherOut.splice( preexisting, matcherOut.length ) : + matcherOut + ); + if ( postFinder ) { + postFinder( null, results, matcherOut, xml ); + } else { + push.apply( results, matcherOut ); + } + } + } ); +} + +function matcherFromTokens( tokens ) { + var checkContext, matcher, j, + len = tokens.length, + leadingRelative = Expr.relative[ tokens[ 0 ].type ], + implicitRelative = leadingRelative || Expr.relative[ " " ], + i = leadingRelative ? 1 : 0, + + // The foundational matcher ensures that elements are reachable from top-level context(s) + matchContext = addCombinator( function( elem ) { + return elem === checkContext; + }, implicitRelative, true ), + matchAnyContext = addCombinator( function( elem ) { + return indexOf( checkContext, elem ) > -1; + }, implicitRelative, true ), + matchers = [ function( elem, context, xml ) { + var ret = ( !leadingRelative && ( xml || context !== outermostContext ) ) || ( + ( checkContext = context ).nodeType ? + matchContext( elem, context, xml ) : + matchAnyContext( elem, context, xml ) ); + + // Avoid hanging onto element (issue #299) + checkContext = null; + return ret; + } ]; + + for ( ; i < len; i++ ) { + if ( ( matcher = Expr.relative[ tokens[ i ].type ] ) ) { + matchers = [ addCombinator( elementMatcher( matchers ), matcher ) ]; + } else { + matcher = Expr.filter[ tokens[ i ].type ].apply( null, tokens[ i ].matches ); + + // Return special upon seeing a positional matcher + if ( matcher[ expando ] ) { + + // Find the next relative operator (if any) for proper handling + j = ++i; + for ( ; j < len; j++ ) { + if ( Expr.relative[ tokens[ j ].type ] ) { + break; + } + } + return setMatcher( + i > 1 && elementMatcher( matchers ), + i > 1 && toSelector( + + // If the preceding token was a descendant combinator, insert an implicit any-element `*` + tokens + .slice( 0, i - 1 ) + .concat( { value: tokens[ i - 2 ].type === " " ? "*" : "" } ) + ).replace( rtrim, "$1" ), + matcher, + i < j && matcherFromTokens( tokens.slice( i, j ) ), + j < len && matcherFromTokens( ( tokens = tokens.slice( j ) ) ), + j < len && toSelector( tokens ) + ); + } + matchers.push( matcher ); + } + } + + return elementMatcher( matchers ); +} + +function matcherFromGroupMatchers( elementMatchers, setMatchers ) { + var bySet = setMatchers.length > 0, + byElement = elementMatchers.length > 0, + superMatcher = function( seed, context, xml, results, outermost ) { + var elem, j, matcher, + matchedCount = 0, + i = "0", + unmatched = seed && [], + setMatched = [], + contextBackup = outermostContext, + + // We must always have either seed elements or outermost context + elems = seed || byElement && Expr.find[ "TAG" ]( "*", outermost ), + + // Use integer dirruns iff this is the outermost matcher + dirrunsUnique = ( dirruns += contextBackup == null ? 1 : Math.random() || 0.1 ), + len = elems.length; + + if ( outermost ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + outermostContext = context == document || context || outermost; + } + + // Add elements passing elementMatchers directly to results + // Support: IE<9, Safari + // Tolerate NodeList properties (IE: "length"; Safari: ) matching elements by id + for ( ; i !== len && ( elem = elems[ i ] ) != null; i++ ) { + if ( byElement && elem ) { + j = 0; + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( !context && elem.ownerDocument != document ) { + setDocument( elem ); + xml = !documentIsHTML; + } + while ( ( matcher = elementMatchers[ j++ ] ) ) { + if ( matcher( elem, context || document, xml ) ) { + results.push( elem ); + break; + } + } + if ( outermost ) { + dirruns = dirrunsUnique; + } + } + + // Track unmatched elements for set filters + if ( bySet ) { + + // They will have gone through all possible matchers + if ( ( elem = !matcher && elem ) ) { + matchedCount--; + } + + // Lengthen the array for every element, matched or not + if ( seed ) { + unmatched.push( elem ); + } + } + } + + // `i` is now the count of elements visited above, and adding it to `matchedCount` + // makes the latter nonnegative. + matchedCount += i; + + // Apply set filters to unmatched elements + // NOTE: This can be skipped if there are no unmatched elements (i.e., `matchedCount` + // equals `i`), unless we didn't visit _any_ elements in the above loop because we have + // no element matchers and no seed. + // Incrementing an initially-string "0" `i` allows `i` to remain a string only in that + // case, which will result in a "00" `matchedCount` that differs from `i` but is also + // numerically zero. + if ( bySet && i !== matchedCount ) { + j = 0; + while ( ( matcher = setMatchers[ j++ ] ) ) { + matcher( unmatched, setMatched, context, xml ); + } + + if ( seed ) { + + // Reintegrate element matches to eliminate the need for sorting + if ( matchedCount > 0 ) { + while ( i-- ) { + if ( !( unmatched[ i ] || setMatched[ i ] ) ) { + setMatched[ i ] = pop.call( results ); + } + } + } + + // Discard index placeholder values to get only actual matches + setMatched = condense( setMatched ); + } + + // Add matches to results + push.apply( results, setMatched ); + + // Seedless set matches succeeding multiple successful matchers stipulate sorting + if ( outermost && !seed && setMatched.length > 0 && + ( matchedCount + setMatchers.length ) > 1 ) { + + Sizzle.uniqueSort( results ); + } + } + + // Override manipulation of globals by nested matchers + if ( outermost ) { + dirruns = dirrunsUnique; + outermostContext = contextBackup; + } + + return unmatched; + }; + + return bySet ? + markFunction( superMatcher ) : + superMatcher; +} + +compile = Sizzle.compile = function( selector, match /* Internal Use Only */ ) { + var i, + setMatchers = [], + elementMatchers = [], + cached = compilerCache[ selector + " " ]; + + if ( !cached ) { + + // Generate a function of recursive functions that can be used to check each element + if ( !match ) { + match = tokenize( selector ); + } + i = match.length; + while ( i-- ) { + cached = matcherFromTokens( match[ i ] ); + if ( cached[ expando ] ) { + setMatchers.push( cached ); + } else { + elementMatchers.push( cached ); + } + } + + // Cache the compiled function + cached = compilerCache( + selector, + matcherFromGroupMatchers( elementMatchers, setMatchers ) + ); + + // Save selector and tokenization + cached.selector = selector; + } + return cached; +}; + +/** + * A low-level selection function that works with Sizzle's compiled + * selector functions + * @param {String|Function} selector A selector or a pre-compiled + * selector function built with Sizzle.compile + * @param {Element} context + * @param {Array} [results] + * @param {Array} [seed] A set of elements to match against + */ +select = Sizzle.select = function( selector, context, results, seed ) { + var i, tokens, token, type, find, + compiled = typeof selector === "function" && selector, + match = !seed && tokenize( ( selector = compiled.selector || selector ) ); + + results = results || []; + + // Try to minimize operations if there is only one selector in the list and no seed + // (the latter of which guarantees us context) + if ( match.length === 1 ) { + + // Reduce context if the leading compound selector is an ID + tokens = match[ 0 ] = match[ 0 ].slice( 0 ); + if ( tokens.length > 2 && ( token = tokens[ 0 ] ).type === "ID" && + context.nodeType === 9 && documentIsHTML && Expr.relative[ tokens[ 1 ].type ] ) { + + context = ( Expr.find[ "ID" ]( token.matches[ 0 ] + .replace( runescape, funescape ), context ) || [] )[ 0 ]; + if ( !context ) { + return results; + + // Precompiled matchers will still verify ancestry, so step up a level + } else if ( compiled ) { + context = context.parentNode; + } + + selector = selector.slice( tokens.shift().value.length ); + } + + // Fetch a seed set for right-to-left matching + i = matchExpr[ "needsContext" ].test( selector ) ? 0 : tokens.length; + while ( i-- ) { + token = tokens[ i ]; + + // Abort if we hit a combinator + if ( Expr.relative[ ( type = token.type ) ] ) { + break; + } + if ( ( find = Expr.find[ type ] ) ) { + + // Search, expanding context for leading sibling combinators + if ( ( seed = find( + token.matches[ 0 ].replace( runescape, funescape ), + rsibling.test( tokens[ 0 ].type ) && testContext( context.parentNode ) || + context + ) ) ) { + + // If seed is empty or no tokens remain, we can return early + tokens.splice( i, 1 ); + selector = seed.length && toSelector( tokens ); + if ( !selector ) { + push.apply( results, seed ); + return results; + } + + break; + } + } + } + } + + // Compile and execute a filtering function if one is not provided + // Provide `match` to avoid retokenization if we modified the selector above + ( compiled || compile( selector, match ) )( + seed, + context, + !documentIsHTML, + results, + !context || rsibling.test( selector ) && testContext( context.parentNode ) || context + ); + return results; +}; + +// One-time assignments + +// Sort stability +support.sortStable = expando.split( "" ).sort( sortOrder ).join( "" ) === expando; + +// Support: Chrome 14-35+ +// Always assume duplicates if they aren't passed to the comparison function +support.detectDuplicates = !!hasDuplicate; + +// Initialize against the default document +setDocument(); + +// Support: Webkit<537.32 - Safari 6.0.3/Chrome 25 (fixed in Chrome 27) +// Detached nodes confoundingly follow *each other* +support.sortDetached = assert( function( el ) { + + // Should return 1, but returns 4 (following) + return el.compareDocumentPosition( document.createElement( "fieldset" ) ) & 1; +} ); + +// Support: IE<8 +// Prevent attribute/property "interpolation" +// https://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx +if ( !assert( function( el ) { + el.innerHTML = ""; + return el.firstChild.getAttribute( "href" ) === "#"; +} ) ) { + addHandle( "type|href|height|width", function( elem, name, isXML ) { + if ( !isXML ) { + return elem.getAttribute( name, name.toLowerCase() === "type" ? 1 : 2 ); + } + } ); +} + +// Support: IE<9 +// Use defaultValue in place of getAttribute("value") +if ( !support.attributes || !assert( function( el ) { + el.innerHTML = ""; + el.firstChild.setAttribute( "value", "" ); + return el.firstChild.getAttribute( "value" ) === ""; +} ) ) { + addHandle( "value", function( elem, _name, isXML ) { + if ( !isXML && elem.nodeName.toLowerCase() === "input" ) { + return elem.defaultValue; + } + } ); +} + +// Support: IE<9 +// Use getAttributeNode to fetch booleans when getAttribute lies +if ( !assert( function( el ) { + return el.getAttribute( "disabled" ) == null; +} ) ) { + addHandle( booleans, function( elem, name, isXML ) { + var val; + if ( !isXML ) { + return elem[ name ] === true ? name.toLowerCase() : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; + } + } ); +} + +return Sizzle; + +} )( window ); + + + +jQuery.find = Sizzle; +jQuery.expr = Sizzle.selectors; + +// Deprecated +jQuery.expr[ ":" ] = jQuery.expr.pseudos; +jQuery.uniqueSort = jQuery.unique = Sizzle.uniqueSort; +jQuery.text = Sizzle.getText; +jQuery.isXMLDoc = Sizzle.isXML; +jQuery.contains = Sizzle.contains; +jQuery.escapeSelector = Sizzle.escape; + + + + +var dir = function( elem, dir, until ) { + var matched = [], + truncate = until !== undefined; + + while ( ( elem = elem[ dir ] ) && elem.nodeType !== 9 ) { + if ( elem.nodeType === 1 ) { + if ( truncate && jQuery( elem ).is( until ) ) { + break; + } + matched.push( elem ); + } + } + return matched; +}; + + +var siblings = function( n, elem ) { + var matched = []; + + for ( ; n; n = n.nextSibling ) { + if ( n.nodeType === 1 && n !== elem ) { + matched.push( n ); + } + } + + return matched; +}; + + +var rneedsContext = jQuery.expr.match.needsContext; + + + +function nodeName( elem, name ) { + + return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase(); + +} +var rsingleTag = ( /^<([a-z][^\/\0>:\x20\t\r\n\f]*)[\x20\t\r\n\f]*\/?>(?:<\/\1>|)$/i ); + + + +// Implement the identical functionality for filter and not +function winnow( elements, qualifier, not ) { + if ( isFunction( qualifier ) ) { + return jQuery.grep( elements, function( elem, i ) { + return !!qualifier.call( elem, i, elem ) !== not; + } ); + } + + // Single element + if ( qualifier.nodeType ) { + return jQuery.grep( elements, function( elem ) { + return ( elem === qualifier ) !== not; + } ); + } + + // Arraylike of elements (jQuery, arguments, Array) + if ( typeof qualifier !== "string" ) { + return jQuery.grep( elements, function( elem ) { + return ( indexOf.call( qualifier, elem ) > -1 ) !== not; + } ); + } + + // Filtered directly for both simple and complex selectors + return jQuery.filter( qualifier, elements, not ); +} + +jQuery.filter = function( expr, elems, not ) { + var elem = elems[ 0 ]; + + if ( not ) { + expr = ":not(" + expr + ")"; + } + + if ( elems.length === 1 && elem.nodeType === 1 ) { + return jQuery.find.matchesSelector( elem, expr ) ? [ elem ] : []; + } + + return jQuery.find.matches( expr, jQuery.grep( elems, function( elem ) { + return elem.nodeType === 1; + } ) ); +}; + +jQuery.fn.extend( { + find: function( selector ) { + var i, ret, + len = this.length, + self = this; + + if ( typeof selector !== "string" ) { + return this.pushStack( jQuery( selector ).filter( function() { + for ( i = 0; i < len; i++ ) { + if ( jQuery.contains( self[ i ], this ) ) { + return true; + } + } + } ) ); + } + + ret = this.pushStack( [] ); + + for ( i = 0; i < len; i++ ) { + jQuery.find( selector, self[ i ], ret ); + } + + return len > 1 ? jQuery.uniqueSort( ret ) : ret; + }, + filter: function( selector ) { + return this.pushStack( winnow( this, selector || [], false ) ); + }, + not: function( selector ) { + return this.pushStack( winnow( this, selector || [], true ) ); + }, + is: function( selector ) { + return !!winnow( + this, + + // If this is a positional/relative selector, check membership in the returned set + // so $("p:first").is("p:last") won't return true for a doc with two "p". + typeof selector === "string" && rneedsContext.test( selector ) ? + jQuery( selector ) : + selector || [], + false + ).length; + } +} ); + + +// Initialize a jQuery object + + +// A central reference to the root jQuery(document) +var rootjQuery, + + // A simple way to check for HTML strings + // Prioritize #id over to avoid XSS via location.hash (#9521) + // Strict HTML recognition (#11290: must start with <) + // Shortcut simple #id case for speed + rquickExpr = /^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]+))$/, + + init = jQuery.fn.init = function( selector, context, root ) { + var match, elem; + + // HANDLE: $(""), $(null), $(undefined), $(false) + if ( !selector ) { + return this; + } + + // Method init() accepts an alternate rootjQuery + // so migrate can support jQuery.sub (gh-2101) + root = root || rootjQuery; + + // Handle HTML strings + if ( typeof selector === "string" ) { + if ( selector[ 0 ] === "<" && + selector[ selector.length - 1 ] === ">" && + selector.length >= 3 ) { + + // Assume that strings that start and end with <> are HTML and skip the regex check + match = [ null, selector, null ]; + + } else { + match = rquickExpr.exec( selector ); + } + + // Match html or make sure no context is specified for #id + if ( match && ( match[ 1 ] || !context ) ) { + + // HANDLE: $(html) -> $(array) + if ( match[ 1 ] ) { + context = context instanceof jQuery ? context[ 0 ] : context; + + // Option to run scripts is true for back-compat + // Intentionally let the error be thrown if parseHTML is not present + jQuery.merge( this, jQuery.parseHTML( + match[ 1 ], + context && context.nodeType ? context.ownerDocument || context : document, + true + ) ); + + // HANDLE: $(html, props) + if ( rsingleTag.test( match[ 1 ] ) && jQuery.isPlainObject( context ) ) { + for ( match in context ) { + + // Properties of context are called as methods if possible + if ( isFunction( this[ match ] ) ) { + this[ match ]( context[ match ] ); + + // ...and otherwise set as attributes + } else { + this.attr( match, context[ match ] ); + } + } + } + + return this; + + // HANDLE: $(#id) + } else { + elem = document.getElementById( match[ 2 ] ); + + if ( elem ) { + + // Inject the element directly into the jQuery object + this[ 0 ] = elem; + this.length = 1; + } + return this; + } + + // HANDLE: $(expr, $(...)) + } else if ( !context || context.jquery ) { + return ( context || root ).find( selector ); + + // HANDLE: $(expr, context) + // (which is just equivalent to: $(context).find(expr) + } else { + return this.constructor( context ).find( selector ); + } + + // HANDLE: $(DOMElement) + } else if ( selector.nodeType ) { + this[ 0 ] = selector; + this.length = 1; + return this; + + // HANDLE: $(function) + // Shortcut for document ready + } else if ( isFunction( selector ) ) { + return root.ready !== undefined ? + root.ready( selector ) : + + // Execute immediately if ready is not present + selector( jQuery ); + } + + return jQuery.makeArray( selector, this ); + }; + +// Give the init function the jQuery prototype for later instantiation +init.prototype = jQuery.fn; + +// Initialize central reference +rootjQuery = jQuery( document ); + + +var rparentsprev = /^(?:parents|prev(?:Until|All))/, + + // Methods guaranteed to produce a unique set when starting from a unique set + guaranteedUnique = { + children: true, + contents: true, + next: true, + prev: true + }; + +jQuery.fn.extend( { + has: function( target ) { + var targets = jQuery( target, this ), + l = targets.length; + + return this.filter( function() { + var i = 0; + for ( ; i < l; i++ ) { + if ( jQuery.contains( this, targets[ i ] ) ) { + return true; + } + } + } ); + }, + + closest: function( selectors, context ) { + var cur, + i = 0, + l = this.length, + matched = [], + targets = typeof selectors !== "string" && jQuery( selectors ); + + // Positional selectors never match, since there's no _selection_ context + if ( !rneedsContext.test( selectors ) ) { + for ( ; i < l; i++ ) { + for ( cur = this[ i ]; cur && cur !== context; cur = cur.parentNode ) { + + // Always skip document fragments + if ( cur.nodeType < 11 && ( targets ? + targets.index( cur ) > -1 : + + // Don't pass non-elements to Sizzle + cur.nodeType === 1 && + jQuery.find.matchesSelector( cur, selectors ) ) ) { + + matched.push( cur ); + break; + } + } + } + } + + return this.pushStack( matched.length > 1 ? jQuery.uniqueSort( matched ) : matched ); + }, + + // Determine the position of an element within the set + index: function( elem ) { + + // No argument, return index in parent + if ( !elem ) { + return ( this[ 0 ] && this[ 0 ].parentNode ) ? this.first().prevAll().length : -1; + } + + // Index in selector + if ( typeof elem === "string" ) { + return indexOf.call( jQuery( elem ), this[ 0 ] ); + } + + // Locate the position of the desired element + return indexOf.call( this, + + // If it receives a jQuery object, the first element is used + elem.jquery ? elem[ 0 ] : elem + ); + }, + + add: function( selector, context ) { + return this.pushStack( + jQuery.uniqueSort( + jQuery.merge( this.get(), jQuery( selector, context ) ) + ) + ); + }, + + addBack: function( selector ) { + return this.add( selector == null ? + this.prevObject : this.prevObject.filter( selector ) + ); + } +} ); + +function sibling( cur, dir ) { + while ( ( cur = cur[ dir ] ) && cur.nodeType !== 1 ) {} + return cur; +} + +jQuery.each( { + parent: function( elem ) { + var parent = elem.parentNode; + return parent && parent.nodeType !== 11 ? parent : null; + }, + parents: function( elem ) { + return dir( elem, "parentNode" ); + }, + parentsUntil: function( elem, _i, until ) { + return dir( elem, "parentNode", until ); + }, + next: function( elem ) { + return sibling( elem, "nextSibling" ); + }, + prev: function( elem ) { + return sibling( elem, "previousSibling" ); + }, + nextAll: function( elem ) { + return dir( elem, "nextSibling" ); + }, + prevAll: function( elem ) { + return dir( elem, "previousSibling" ); + }, + nextUntil: function( elem, _i, until ) { + return dir( elem, "nextSibling", until ); + }, + prevUntil: function( elem, _i, until ) { + return dir( elem, "previousSibling", until ); + }, + siblings: function( elem ) { + return siblings( ( elem.parentNode || {} ).firstChild, elem ); + }, + children: function( elem ) { + return siblings( elem.firstChild ); + }, + contents: function( elem ) { + if ( elem.contentDocument != null && + + // Support: IE 11+ + // elements with no `data` attribute has an object + // `contentDocument` with a `null` prototype. + getProto( elem.contentDocument ) ) { + + return elem.contentDocument; + } + + // Support: IE 9 - 11 only, iOS 7 only, Android Browser <=4.3 only + // Treat the template element as a regular one in browsers that + // don't support it. + if ( nodeName( elem, "template" ) ) { + elem = elem.content || elem; + } + + return jQuery.merge( [], elem.childNodes ); + } +}, function( name, fn ) { + jQuery.fn[ name ] = function( until, selector ) { + var matched = jQuery.map( this, fn, until ); + + if ( name.slice( -5 ) !== "Until" ) { + selector = until; + } + + if ( selector && typeof selector === "string" ) { + matched = jQuery.filter( selector, matched ); + } + + if ( this.length > 1 ) { + + // Remove duplicates + if ( !guaranteedUnique[ name ] ) { + jQuery.uniqueSort( matched ); + } + + // Reverse order for parents* and prev-derivatives + if ( rparentsprev.test( name ) ) { + matched.reverse(); + } + } + + return this.pushStack( matched ); + }; +} ); +var rnothtmlwhite = ( /[^\x20\t\r\n\f]+/g ); + + + +// Convert String-formatted options into Object-formatted ones +function createOptions( options ) { + var object = {}; + jQuery.each( options.match( rnothtmlwhite ) || [], function( _, flag ) { + object[ flag ] = true; + } ); + return object; +} + +/* + * Create a callback list using the following parameters: + * + * options: an optional list of space-separated options that will change how + * the callback list behaves or a more traditional option object + * + * By default a callback list will act like an event callback list and can be + * "fired" multiple times. + * + * Possible options: + * + * once: will ensure the callback list can only be fired once (like a Deferred) + * + * memory: will keep track of previous values and will call any callback added + * after the list has been fired right away with the latest "memorized" + * values (like a Deferred) + * + * unique: will ensure a callback can only be added once (no duplicate in the list) + * + * stopOnFalse: interrupt callings when a callback returns false + * + */ +jQuery.Callbacks = function( options ) { + + // Convert options from String-formatted to Object-formatted if needed + // (we check in cache first) + options = typeof options === "string" ? + createOptions( options ) : + jQuery.extend( {}, options ); + + var // Flag to know if list is currently firing + firing, + + // Last fire value for non-forgettable lists + memory, + + // Flag to know if list was already fired + fired, + + // Flag to prevent firing + locked, + + // Actual callback list + list = [], + + // Queue of execution data for repeatable lists + queue = [], + + // Index of currently firing callback (modified by add/remove as needed) + firingIndex = -1, + + // Fire callbacks + fire = function() { + + // Enforce single-firing + locked = locked || options.once; + + // Execute callbacks for all pending executions, + // respecting firingIndex overrides and runtime changes + fired = firing = true; + for ( ; queue.length; firingIndex = -1 ) { + memory = queue.shift(); + while ( ++firingIndex < list.length ) { + + // Run callback and check for early termination + if ( list[ firingIndex ].apply( memory[ 0 ], memory[ 1 ] ) === false && + options.stopOnFalse ) { + + // Jump to end and forget the data so .add doesn't re-fire + firingIndex = list.length; + memory = false; + } + } + } + + // Forget the data if we're done with it + if ( !options.memory ) { + memory = false; + } + + firing = false; + + // Clean up if we're done firing for good + if ( locked ) { + + // Keep an empty list if we have data for future add calls + if ( memory ) { + list = []; + + // Otherwise, this object is spent + } else { + list = ""; + } + } + }, + + // Actual Callbacks object + self = { + + // Add a callback or a collection of callbacks to the list + add: function() { + if ( list ) { + + // If we have memory from a past run, we should fire after adding + if ( memory && !firing ) { + firingIndex = list.length - 1; + queue.push( memory ); + } + + ( function add( args ) { + jQuery.each( args, function( _, arg ) { + if ( isFunction( arg ) ) { + if ( !options.unique || !self.has( arg ) ) { + list.push( arg ); + } + } else if ( arg && arg.length && toType( arg ) !== "string" ) { + + // Inspect recursively + add( arg ); + } + } ); + } )( arguments ); + + if ( memory && !firing ) { + fire(); + } + } + return this; + }, + + // Remove a callback from the list + remove: function() { + jQuery.each( arguments, function( _, arg ) { + var index; + while ( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) { + list.splice( index, 1 ); + + // Handle firing indexes + if ( index <= firingIndex ) { + firingIndex--; + } + } + } ); + return this; + }, + + // Check if a given callback is in the list. + // If no argument is given, return whether or not list has callbacks attached. + has: function( fn ) { + return fn ? + jQuery.inArray( fn, list ) > -1 : + list.length > 0; + }, + + // Remove all callbacks from the list + empty: function() { + if ( list ) { + list = []; + } + return this; + }, + + // Disable .fire and .add + // Abort any current/pending executions + // Clear all callbacks and values + disable: function() { + locked = queue = []; + list = memory = ""; + return this; + }, + disabled: function() { + return !list; + }, + + // Disable .fire + // Also disable .add unless we have memory (since it would have no effect) + // Abort any pending executions + lock: function() { + locked = queue = []; + if ( !memory && !firing ) { + list = memory = ""; + } + return this; + }, + locked: function() { + return !!locked; + }, + + // Call all callbacks with the given context and arguments + fireWith: function( context, args ) { + if ( !locked ) { + args = args || []; + args = [ context, args.slice ? args.slice() : args ]; + queue.push( args ); + if ( !firing ) { + fire(); + } + } + return this; + }, + + // Call all the callbacks with the given arguments + fire: function() { + self.fireWith( this, arguments ); + return this; + }, + + // To know if the callbacks have already been called at least once + fired: function() { + return !!fired; + } + }; + + return self; +}; + + +function Identity( v ) { + return v; +} +function Thrower( ex ) { + throw ex; +} + +function adoptValue( value, resolve, reject, noValue ) { + var method; + + try { + + // Check for promise aspect first to privilege synchronous behavior + if ( value && isFunction( ( method = value.promise ) ) ) { + method.call( value ).done( resolve ).fail( reject ); + + // Other thenables + } else if ( value && isFunction( ( method = value.then ) ) ) { + method.call( value, resolve, reject ); + + // Other non-thenables + } else { + + // Control `resolve` arguments by letting Array#slice cast boolean `noValue` to integer: + // * false: [ value ].slice( 0 ) => resolve( value ) + // * true: [ value ].slice( 1 ) => resolve() + resolve.apply( undefined, [ value ].slice( noValue ) ); + } + + // For Promises/A+, convert exceptions into rejections + // Since jQuery.when doesn't unwrap thenables, we can skip the extra checks appearing in + // Deferred#then to conditionally suppress rejection. + } catch ( value ) { + + // Support: Android 4.0 only + // Strict mode functions invoked without .call/.apply get global-object context + reject.apply( undefined, [ value ] ); + } +} + +jQuery.extend( { + + Deferred: function( func ) { + var tuples = [ + + // action, add listener, callbacks, + // ... .then handlers, argument index, [final state] + [ "notify", "progress", jQuery.Callbacks( "memory" ), + jQuery.Callbacks( "memory" ), 2 ], + [ "resolve", "done", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 0, "resolved" ], + [ "reject", "fail", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 1, "rejected" ] + ], + state = "pending", + promise = { + state: function() { + return state; + }, + always: function() { + deferred.done( arguments ).fail( arguments ); + return this; + }, + "catch": function( fn ) { + return promise.then( null, fn ); + }, + + // Keep pipe for back-compat + pipe: function( /* fnDone, fnFail, fnProgress */ ) { + var fns = arguments; + + return jQuery.Deferred( function( newDefer ) { + jQuery.each( tuples, function( _i, tuple ) { + + // Map tuples (progress, done, fail) to arguments (done, fail, progress) + var fn = isFunction( fns[ tuple[ 4 ] ] ) && fns[ tuple[ 4 ] ]; + + // deferred.progress(function() { bind to newDefer or newDefer.notify }) + // deferred.done(function() { bind to newDefer or newDefer.resolve }) + // deferred.fail(function() { bind to newDefer or newDefer.reject }) + deferred[ tuple[ 1 ] ]( function() { + var returned = fn && fn.apply( this, arguments ); + if ( returned && isFunction( returned.promise ) ) { + returned.promise() + .progress( newDefer.notify ) + .done( newDefer.resolve ) + .fail( newDefer.reject ); + } else { + newDefer[ tuple[ 0 ] + "With" ]( + this, + fn ? [ returned ] : arguments + ); + } + } ); + } ); + fns = null; + } ).promise(); + }, + then: function( onFulfilled, onRejected, onProgress ) { + var maxDepth = 0; + function resolve( depth, deferred, handler, special ) { + return function() { + var that = this, + args = arguments, + mightThrow = function() { + var returned, then; + + // Support: Promises/A+ section 2.3.3.3.3 + // https://promisesaplus.com/#point-59 + // Ignore double-resolution attempts + if ( depth < maxDepth ) { + return; + } + + returned = handler.apply( that, args ); + + // Support: Promises/A+ section 2.3.1 + // https://promisesaplus.com/#point-48 + if ( returned === deferred.promise() ) { + throw new TypeError( "Thenable self-resolution" ); + } + + // Support: Promises/A+ sections 2.3.3.1, 3.5 + // https://promisesaplus.com/#point-54 + // https://promisesaplus.com/#point-75 + // Retrieve `then` only once + then = returned && + + // Support: Promises/A+ section 2.3.4 + // https://promisesaplus.com/#point-64 + // Only check objects and functions for thenability + ( typeof returned === "object" || + typeof returned === "function" ) && + returned.then; + + // Handle a returned thenable + if ( isFunction( then ) ) { + + // Special processors (notify) just wait for resolution + if ( special ) { + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ) + ); + + // Normal processors (resolve) also hook into progress + } else { + + // ...and disregard older resolution values + maxDepth++; + + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ), + resolve( maxDepth, deferred, Identity, + deferred.notifyWith ) + ); + } + + // Handle all other returned values + } else { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Identity ) { + that = undefined; + args = [ returned ]; + } + + // Process the value(s) + // Default process is resolve + ( special || deferred.resolveWith )( that, args ); + } + }, + + // Only normal processors (resolve) catch and reject exceptions + process = special ? + mightThrow : + function() { + try { + mightThrow(); + } catch ( e ) { + + if ( jQuery.Deferred.exceptionHook ) { + jQuery.Deferred.exceptionHook( e, + process.stackTrace ); + } + + // Support: Promises/A+ section 2.3.3.3.4.1 + // https://promisesaplus.com/#point-61 + // Ignore post-resolution exceptions + if ( depth + 1 >= maxDepth ) { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Thrower ) { + that = undefined; + args = [ e ]; + } + + deferred.rejectWith( that, args ); + } + } + }; + + // Support: Promises/A+ section 2.3.3.3.1 + // https://promisesaplus.com/#point-57 + // Re-resolve promises immediately to dodge false rejection from + // subsequent errors + if ( depth ) { + process(); + } else { + + // Call an optional hook to record the stack, in case of exception + // since it's otherwise lost when execution goes async + if ( jQuery.Deferred.getStackHook ) { + process.stackTrace = jQuery.Deferred.getStackHook(); + } + window.setTimeout( process ); + } + }; + } + + return jQuery.Deferred( function( newDefer ) { + + // progress_handlers.add( ... ) + tuples[ 0 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onProgress ) ? + onProgress : + Identity, + newDefer.notifyWith + ) + ); + + // fulfilled_handlers.add( ... ) + tuples[ 1 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onFulfilled ) ? + onFulfilled : + Identity + ) + ); + + // rejected_handlers.add( ... ) + tuples[ 2 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onRejected ) ? + onRejected : + Thrower + ) + ); + } ).promise(); + }, + + // Get a promise for this deferred + // If obj is provided, the promise aspect is added to the object + promise: function( obj ) { + return obj != null ? jQuery.extend( obj, promise ) : promise; + } + }, + deferred = {}; + + // Add list-specific methods + jQuery.each( tuples, function( i, tuple ) { + var list = tuple[ 2 ], + stateString = tuple[ 5 ]; + + // promise.progress = list.add + // promise.done = list.add + // promise.fail = list.add + promise[ tuple[ 1 ] ] = list.add; + + // Handle state + if ( stateString ) { + list.add( + function() { + + // state = "resolved" (i.e., fulfilled) + // state = "rejected" + state = stateString; + }, + + // rejected_callbacks.disable + // fulfilled_callbacks.disable + tuples[ 3 - i ][ 2 ].disable, + + // rejected_handlers.disable + // fulfilled_handlers.disable + tuples[ 3 - i ][ 3 ].disable, + + // progress_callbacks.lock + tuples[ 0 ][ 2 ].lock, + + // progress_handlers.lock + tuples[ 0 ][ 3 ].lock + ); + } + + // progress_handlers.fire + // fulfilled_handlers.fire + // rejected_handlers.fire + list.add( tuple[ 3 ].fire ); + + // deferred.notify = function() { deferred.notifyWith(...) } + // deferred.resolve = function() { deferred.resolveWith(...) } + // deferred.reject = function() { deferred.rejectWith(...) } + deferred[ tuple[ 0 ] ] = function() { + deferred[ tuple[ 0 ] + "With" ]( this === deferred ? undefined : this, arguments ); + return this; + }; + + // deferred.notifyWith = list.fireWith + // deferred.resolveWith = list.fireWith + // deferred.rejectWith = list.fireWith + deferred[ tuple[ 0 ] + "With" ] = list.fireWith; + } ); + + // Make the deferred a promise + promise.promise( deferred ); + + // Call given func if any + if ( func ) { + func.call( deferred, deferred ); + } + + // All done! + return deferred; + }, + + // Deferred helper + when: function( singleValue ) { + var + + // count of uncompleted subordinates + remaining = arguments.length, + + // count of unprocessed arguments + i = remaining, + + // subordinate fulfillment data + resolveContexts = Array( i ), + resolveValues = slice.call( arguments ), + + // the primary Deferred + primary = jQuery.Deferred(), + + // subordinate callback factory + updateFunc = function( i ) { + return function( value ) { + resolveContexts[ i ] = this; + resolveValues[ i ] = arguments.length > 1 ? slice.call( arguments ) : value; + if ( !( --remaining ) ) { + primary.resolveWith( resolveContexts, resolveValues ); + } + }; + }; + + // Single- and empty arguments are adopted like Promise.resolve + if ( remaining <= 1 ) { + adoptValue( singleValue, primary.done( updateFunc( i ) ).resolve, primary.reject, + !remaining ); + + // Use .then() to unwrap secondary thenables (cf. gh-3000) + if ( primary.state() === "pending" || + isFunction( resolveValues[ i ] && resolveValues[ i ].then ) ) { + + return primary.then(); + } + } + + // Multiple arguments are aggregated like Promise.all array elements + while ( i-- ) { + adoptValue( resolveValues[ i ], updateFunc( i ), primary.reject ); + } + + return primary.promise(); + } +} ); + + +// These usually indicate a programmer mistake during development, +// warn about them ASAP rather than swallowing them by default. +var rerrorNames = /^(Eval|Internal|Range|Reference|Syntax|Type|URI)Error$/; + +jQuery.Deferred.exceptionHook = function( error, stack ) { + + // Support: IE 8 - 9 only + // Console exists when dev tools are open, which can happen at any time + if ( window.console && window.console.warn && error && rerrorNames.test( error.name ) ) { + window.console.warn( "jQuery.Deferred exception: " + error.message, error.stack, stack ); + } +}; + + + + +jQuery.readyException = function( error ) { + window.setTimeout( function() { + throw error; + } ); +}; + + + + +// The deferred used on DOM ready +var readyList = jQuery.Deferred(); + +jQuery.fn.ready = function( fn ) { + + readyList + .then( fn ) + + // Wrap jQuery.readyException in a function so that the lookup + // happens at the time of error handling instead of callback + // registration. + .catch( function( error ) { + jQuery.readyException( error ); + } ); + + return this; +}; + +jQuery.extend( { + + // Is the DOM ready to be used? Set to true once it occurs. + isReady: false, + + // A counter to track how many items to wait for before + // the ready event fires. See #6781 + readyWait: 1, + + // Handle when the DOM is ready + ready: function( wait ) { + + // Abort if there are pending holds or we're already ready + if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) { + return; + } + + // Remember that the DOM is ready + jQuery.isReady = true; + + // If a normal DOM Ready event fired, decrement, and wait if need be + if ( wait !== true && --jQuery.readyWait > 0 ) { + return; + } + + // If there are functions bound, to execute + readyList.resolveWith( document, [ jQuery ] ); + } +} ); + +jQuery.ready.then = readyList.then; + +// The ready event handler and self cleanup method +function completed() { + document.removeEventListener( "DOMContentLoaded", completed ); + window.removeEventListener( "load", completed ); + jQuery.ready(); +} + +// Catch cases where $(document).ready() is called +// after the browser event has already occurred. +// Support: IE <=9 - 10 only +// Older IE sometimes signals "interactive" too soon +if ( document.readyState === "complete" || + ( document.readyState !== "loading" && !document.documentElement.doScroll ) ) { + + // Handle it asynchronously to allow scripts the opportunity to delay ready + window.setTimeout( jQuery.ready ); + +} else { + + // Use the handy event callback + document.addEventListener( "DOMContentLoaded", completed ); + + // A fallback to window.onload, that will always work + window.addEventListener( "load", completed ); +} + + + + +// Multifunctional method to get and set values of a collection +// The value/s can optionally be executed if it's a function +var access = function( elems, fn, key, value, chainable, emptyGet, raw ) { + var i = 0, + len = elems.length, + bulk = key == null; + + // Sets many values + if ( toType( key ) === "object" ) { + chainable = true; + for ( i in key ) { + access( elems, fn, i, key[ i ], true, emptyGet, raw ); + } + + // Sets one value + } else if ( value !== undefined ) { + chainable = true; + + if ( !isFunction( value ) ) { + raw = true; + } + + if ( bulk ) { + + // Bulk operations run against the entire set + if ( raw ) { + fn.call( elems, value ); + fn = null; + + // ...except when executing function values + } else { + bulk = fn; + fn = function( elem, _key, value ) { + return bulk.call( jQuery( elem ), value ); + }; + } + } + + if ( fn ) { + for ( ; i < len; i++ ) { + fn( + elems[ i ], key, raw ? + value : + value.call( elems[ i ], i, fn( elems[ i ], key ) ) + ); + } + } + } + + if ( chainable ) { + return elems; + } + + // Gets + if ( bulk ) { + return fn.call( elems ); + } + + return len ? fn( elems[ 0 ], key ) : emptyGet; +}; + + +// Matches dashed string for camelizing +var rmsPrefix = /^-ms-/, + rdashAlpha = /-([a-z])/g; + +// Used by camelCase as callback to replace() +function fcamelCase( _all, letter ) { + return letter.toUpperCase(); +} + +// Convert dashed to camelCase; used by the css and data modules +// Support: IE <=9 - 11, Edge 12 - 15 +// Microsoft forgot to hump their vendor prefix (#9572) +function camelCase( string ) { + return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase ); +} +var acceptData = function( owner ) { + + // Accepts only: + // - Node + // - Node.ELEMENT_NODE + // - Node.DOCUMENT_NODE + // - Object + // - Any + return owner.nodeType === 1 || owner.nodeType === 9 || !( +owner.nodeType ); +}; + + + + +function Data() { + this.expando = jQuery.expando + Data.uid++; +} + +Data.uid = 1; + +Data.prototype = { + + cache: function( owner ) { + + // Check if the owner object already has a cache + var value = owner[ this.expando ]; + + // If not, create one + if ( !value ) { + value = {}; + + // We can accept data for non-element nodes in modern browsers, + // but we should not, see #8335. + // Always return an empty object. + if ( acceptData( owner ) ) { + + // If it is a node unlikely to be stringify-ed or looped over + // use plain assignment + if ( owner.nodeType ) { + owner[ this.expando ] = value; + + // Otherwise secure it in a non-enumerable property + // configurable must be true to allow the property to be + // deleted when data is removed + } else { + Object.defineProperty( owner, this.expando, { + value: value, + configurable: true + } ); + } + } + } + + return value; + }, + set: function( owner, data, value ) { + var prop, + cache = this.cache( owner ); + + // Handle: [ owner, key, value ] args + // Always use camelCase key (gh-2257) + if ( typeof data === "string" ) { + cache[ camelCase( data ) ] = value; + + // Handle: [ owner, { properties } ] args + } else { + + // Copy the properties one-by-one to the cache object + for ( prop in data ) { + cache[ camelCase( prop ) ] = data[ prop ]; + } + } + return cache; + }, + get: function( owner, key ) { + return key === undefined ? + this.cache( owner ) : + + // Always use camelCase key (gh-2257) + owner[ this.expando ] && owner[ this.expando ][ camelCase( key ) ]; + }, + access: function( owner, key, value ) { + + // In cases where either: + // + // 1. No key was specified + // 2. A string key was specified, but no value provided + // + // Take the "read" path and allow the get method to determine + // which value to return, respectively either: + // + // 1. The entire cache object + // 2. The data stored at the key + // + if ( key === undefined || + ( ( key && typeof key === "string" ) && value === undefined ) ) { + + return this.get( owner, key ); + } + + // When the key is not a string, or both a key and value + // are specified, set or extend (existing objects) with either: + // + // 1. An object of properties + // 2. A key and value + // + this.set( owner, key, value ); + + // Since the "set" path can have two possible entry points + // return the expected data based on which path was taken[*] + return value !== undefined ? value : key; + }, + remove: function( owner, key ) { + var i, + cache = owner[ this.expando ]; + + if ( cache === undefined ) { + return; + } + + if ( key !== undefined ) { + + // Support array or space separated string of keys + if ( Array.isArray( key ) ) { + + // If key is an array of keys... + // We always set camelCase keys, so remove that. + key = key.map( camelCase ); + } else { + key = camelCase( key ); + + // If a key with the spaces exists, use it. + // Otherwise, create an array by matching non-whitespace + key = key in cache ? + [ key ] : + ( key.match( rnothtmlwhite ) || [] ); + } + + i = key.length; + + while ( i-- ) { + delete cache[ key[ i ] ]; + } + } + + // Remove the expando if there's no more data + if ( key === undefined || jQuery.isEmptyObject( cache ) ) { + + // Support: Chrome <=35 - 45 + // Webkit & Blink performance suffers when deleting properties + // from DOM nodes, so set to undefined instead + // https://bugs.chromium.org/p/chromium/issues/detail?id=378607 (bug restricted) + if ( owner.nodeType ) { + owner[ this.expando ] = undefined; + } else { + delete owner[ this.expando ]; + } + } + }, + hasData: function( owner ) { + var cache = owner[ this.expando ]; + return cache !== undefined && !jQuery.isEmptyObject( cache ); + } +}; +var dataPriv = new Data(); + +var dataUser = new Data(); + + + +// Implementation Summary +// +// 1. Enforce API surface and semantic compatibility with 1.9.x branch +// 2. Improve the module's maintainability by reducing the storage +// paths to a single mechanism. +// 3. Use the same single mechanism to support "private" and "user" data. +// 4. _Never_ expose "private" data to user code (TODO: Drop _data, _removeData) +// 5. Avoid exposing implementation details on user objects (eg. expando properties) +// 6. Provide a clear path for implementation upgrade to WeakMap in 2014 + +var rbrace = /^(?:\{[\w\W]*\}|\[[\w\W]*\])$/, + rmultiDash = /[A-Z]/g; + +function getData( data ) { + if ( data === "true" ) { + return true; + } + + if ( data === "false" ) { + return false; + } + + if ( data === "null" ) { + return null; + } + + // Only convert to a number if it doesn't change the string + if ( data === +data + "" ) { + return +data; + } + + if ( rbrace.test( data ) ) { + return JSON.parse( data ); + } + + return data; +} + +function dataAttr( elem, key, data ) { + var name; + + // If nothing was found internally, try to fetch any + // data from the HTML5 data-* attribute + if ( data === undefined && elem.nodeType === 1 ) { + name = "data-" + key.replace( rmultiDash, "-$&" ).toLowerCase(); + data = elem.getAttribute( name ); + + if ( typeof data === "string" ) { + try { + data = getData( data ); + } catch ( e ) {} + + // Make sure we set the data so it isn't changed later + dataUser.set( elem, key, data ); + } else { + data = undefined; + } + } + return data; +} + +jQuery.extend( { + hasData: function( elem ) { + return dataUser.hasData( elem ) || dataPriv.hasData( elem ); + }, + + data: function( elem, name, data ) { + return dataUser.access( elem, name, data ); + }, + + removeData: function( elem, name ) { + dataUser.remove( elem, name ); + }, + + // TODO: Now that all calls to _data and _removeData have been replaced + // with direct calls to dataPriv methods, these can be deprecated. + _data: function( elem, name, data ) { + return dataPriv.access( elem, name, data ); + }, + + _removeData: function( elem, name ) { + dataPriv.remove( elem, name ); + } +} ); + +jQuery.fn.extend( { + data: function( key, value ) { + var i, name, data, + elem = this[ 0 ], + attrs = elem && elem.attributes; + + // Gets all values + if ( key === undefined ) { + if ( this.length ) { + data = dataUser.get( elem ); + + if ( elem.nodeType === 1 && !dataPriv.get( elem, "hasDataAttrs" ) ) { + i = attrs.length; + while ( i-- ) { + + // Support: IE 11 only + // The attrs elements can be null (#14894) + if ( attrs[ i ] ) { + name = attrs[ i ].name; + if ( name.indexOf( "data-" ) === 0 ) { + name = camelCase( name.slice( 5 ) ); + dataAttr( elem, name, data[ name ] ); + } + } + } + dataPriv.set( elem, "hasDataAttrs", true ); + } + } + + return data; + } + + // Sets multiple values + if ( typeof key === "object" ) { + return this.each( function() { + dataUser.set( this, key ); + } ); + } + + return access( this, function( value ) { + var data; + + // The calling jQuery object (element matches) is not empty + // (and therefore has an element appears at this[ 0 ]) and the + // `value` parameter was not undefined. An empty jQuery object + // will result in `undefined` for elem = this[ 0 ] which will + // throw an exception if an attempt to read a data cache is made. + if ( elem && value === undefined ) { + + // Attempt to get data from the cache + // The key will always be camelCased in Data + data = dataUser.get( elem, key ); + if ( data !== undefined ) { + return data; + } + + // Attempt to "discover" the data in + // HTML5 custom data-* attrs + data = dataAttr( elem, key ); + if ( data !== undefined ) { + return data; + } + + // We tried really hard, but the data doesn't exist. + return; + } + + // Set the data... + this.each( function() { + + // We always store the camelCased key + dataUser.set( this, key, value ); + } ); + }, null, value, arguments.length > 1, null, true ); + }, + + removeData: function( key ) { + return this.each( function() { + dataUser.remove( this, key ); + } ); + } +} ); + + +jQuery.extend( { + queue: function( elem, type, data ) { + var queue; + + if ( elem ) { + type = ( type || "fx" ) + "queue"; + queue = dataPriv.get( elem, type ); + + // Speed up dequeue by getting out quickly if this is just a lookup + if ( data ) { + if ( !queue || Array.isArray( data ) ) { + queue = dataPriv.access( elem, type, jQuery.makeArray( data ) ); + } else { + queue.push( data ); + } + } + return queue || []; + } + }, + + dequeue: function( elem, type ) { + type = type || "fx"; + + var queue = jQuery.queue( elem, type ), + startLength = queue.length, + fn = queue.shift(), + hooks = jQuery._queueHooks( elem, type ), + next = function() { + jQuery.dequeue( elem, type ); + }; + + // If the fx queue is dequeued, always remove the progress sentinel + if ( fn === "inprogress" ) { + fn = queue.shift(); + startLength--; + } + + if ( fn ) { + + // Add a progress sentinel to prevent the fx queue from being + // automatically dequeued + if ( type === "fx" ) { + queue.unshift( "inprogress" ); + } + + // Clear up the last queue stop function + delete hooks.stop; + fn.call( elem, next, hooks ); + } + + if ( !startLength && hooks ) { + hooks.empty.fire(); + } + }, + + // Not public - generate a queueHooks object, or return the current one + _queueHooks: function( elem, type ) { + var key = type + "queueHooks"; + return dataPriv.get( elem, key ) || dataPriv.access( elem, key, { + empty: jQuery.Callbacks( "once memory" ).add( function() { + dataPriv.remove( elem, [ type + "queue", key ] ); + } ) + } ); + } +} ); + +jQuery.fn.extend( { + queue: function( type, data ) { + var setter = 2; + + if ( typeof type !== "string" ) { + data = type; + type = "fx"; + setter--; + } + + if ( arguments.length < setter ) { + return jQuery.queue( this[ 0 ], type ); + } + + return data === undefined ? + this : + this.each( function() { + var queue = jQuery.queue( this, type, data ); + + // Ensure a hooks for this queue + jQuery._queueHooks( this, type ); + + if ( type === "fx" && queue[ 0 ] !== "inprogress" ) { + jQuery.dequeue( this, type ); + } + } ); + }, + dequeue: function( type ) { + return this.each( function() { + jQuery.dequeue( this, type ); + } ); + }, + clearQueue: function( type ) { + return this.queue( type || "fx", [] ); + }, + + // Get a promise resolved when queues of a certain type + // are emptied (fx is the type by default) + promise: function( type, obj ) { + var tmp, + count = 1, + defer = jQuery.Deferred(), + elements = this, + i = this.length, + resolve = function() { + if ( !( --count ) ) { + defer.resolveWith( elements, [ elements ] ); + } + }; + + if ( typeof type !== "string" ) { + obj = type; + type = undefined; + } + type = type || "fx"; + + while ( i-- ) { + tmp = dataPriv.get( elements[ i ], type + "queueHooks" ); + if ( tmp && tmp.empty ) { + count++; + tmp.empty.add( resolve ); + } + } + resolve(); + return defer.promise( obj ); + } +} ); +var pnum = ( /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/ ).source; + +var rcssNum = new RegExp( "^(?:([+-])=|)(" + pnum + ")([a-z%]*)$", "i" ); + + +var cssExpand = [ "Top", "Right", "Bottom", "Left" ]; + +var documentElement = document.documentElement; + + + + var isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ); + }, + composed = { composed: true }; + + // Support: IE 9 - 11+, Edge 12 - 18+, iOS 10.0 - 10.2 only + // Check attachment across shadow DOM boundaries when possible (gh-3504) + // Support: iOS 10.0-10.2 only + // Early iOS 10 versions support `attachShadow` but not `getRootNode`, + // leading to errors. We need to check for `getRootNode`. + if ( documentElement.getRootNode ) { + isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ) || + elem.getRootNode( composed ) === elem.ownerDocument; + }; + } +var isHiddenWithinTree = function( elem, el ) { + + // isHiddenWithinTree might be called from jQuery#filter function; + // in that case, element will be second argument + elem = el || elem; + + // Inline style trumps all + return elem.style.display === "none" || + elem.style.display === "" && + + // Otherwise, check computed style + // Support: Firefox <=43 - 45 + // Disconnected elements can have computed display: none, so first confirm that elem is + // in the document. + isAttached( elem ) && + + jQuery.css( elem, "display" ) === "none"; + }; + + + +function adjustCSS( elem, prop, valueParts, tween ) { + var adjusted, scale, + maxIterations = 20, + currentValue = tween ? + function() { + return tween.cur(); + } : + function() { + return jQuery.css( elem, prop, "" ); + }, + initial = currentValue(), + unit = valueParts && valueParts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ), + + // Starting value computation is required for potential unit mismatches + initialInUnit = elem.nodeType && + ( jQuery.cssNumber[ prop ] || unit !== "px" && +initial ) && + rcssNum.exec( jQuery.css( elem, prop ) ); + + if ( initialInUnit && initialInUnit[ 3 ] !== unit ) { + + // Support: Firefox <=54 + // Halve the iteration target value to prevent interference from CSS upper bounds (gh-2144) + initial = initial / 2; + + // Trust units reported by jQuery.css + unit = unit || initialInUnit[ 3 ]; + + // Iteratively approximate from a nonzero starting point + initialInUnit = +initial || 1; + + while ( maxIterations-- ) { + + // Evaluate and update our best guess (doubling guesses that zero out). + // Finish if the scale equals or crosses 1 (making the old*new product non-positive). + jQuery.style( elem, prop, initialInUnit + unit ); + if ( ( 1 - scale ) * ( 1 - ( scale = currentValue() / initial || 0.5 ) ) <= 0 ) { + maxIterations = 0; + } + initialInUnit = initialInUnit / scale; + + } + + initialInUnit = initialInUnit * 2; + jQuery.style( elem, prop, initialInUnit + unit ); + + // Make sure we update the tween properties later on + valueParts = valueParts || []; + } + + if ( valueParts ) { + initialInUnit = +initialInUnit || +initial || 0; + + // Apply relative offset (+=/-=) if specified + adjusted = valueParts[ 1 ] ? + initialInUnit + ( valueParts[ 1 ] + 1 ) * valueParts[ 2 ] : + +valueParts[ 2 ]; + if ( tween ) { + tween.unit = unit; + tween.start = initialInUnit; + tween.end = adjusted; + } + } + return adjusted; +} + + +var defaultDisplayMap = {}; + +function getDefaultDisplay( elem ) { + var temp, + doc = elem.ownerDocument, + nodeName = elem.nodeName, + display = defaultDisplayMap[ nodeName ]; + + if ( display ) { + return display; + } + + temp = doc.body.appendChild( doc.createElement( nodeName ) ); + display = jQuery.css( temp, "display" ); + + temp.parentNode.removeChild( temp ); + + if ( display === "none" ) { + display = "block"; + } + defaultDisplayMap[ nodeName ] = display; + + return display; +} + +function showHide( elements, show ) { + var display, elem, + values = [], + index = 0, + length = elements.length; + + // Determine new display value for elements that need to change + for ( ; index < length; index++ ) { + elem = elements[ index ]; + if ( !elem.style ) { + continue; + } + + display = elem.style.display; + if ( show ) { + + // Since we force visibility upon cascade-hidden elements, an immediate (and slow) + // check is required in this first loop unless we have a nonempty display value (either + // inline or about-to-be-restored) + if ( display === "none" ) { + values[ index ] = dataPriv.get( elem, "display" ) || null; + if ( !values[ index ] ) { + elem.style.display = ""; + } + } + if ( elem.style.display === "" && isHiddenWithinTree( elem ) ) { + values[ index ] = getDefaultDisplay( elem ); + } + } else { + if ( display !== "none" ) { + values[ index ] = "none"; + + // Remember what we're overwriting + dataPriv.set( elem, "display", display ); + } + } + } + + // Set the display of the elements in a second loop to avoid constant reflow + for ( index = 0; index < length; index++ ) { + if ( values[ index ] != null ) { + elements[ index ].style.display = values[ index ]; + } + } + + return elements; +} + +jQuery.fn.extend( { + show: function() { + return showHide( this, true ); + }, + hide: function() { + return showHide( this ); + }, + toggle: function( state ) { + if ( typeof state === "boolean" ) { + return state ? this.show() : this.hide(); + } + + return this.each( function() { + if ( isHiddenWithinTree( this ) ) { + jQuery( this ).show(); + } else { + jQuery( this ).hide(); + } + } ); + } +} ); +var rcheckableType = ( /^(?:checkbox|radio)$/i ); + +var rtagName = ( /<([a-z][^\/\0>\x20\t\r\n\f]*)/i ); + +var rscriptType = ( /^$|^module$|\/(?:java|ecma)script/i ); + + + +( function() { + var fragment = document.createDocumentFragment(), + div = fragment.appendChild( document.createElement( "div" ) ), + input = document.createElement( "input" ); + + // Support: Android 4.0 - 4.3 only + // Check state lost if the name is set (#11217) + // Support: Windows Web Apps (WWA) + // `name` and `type` must use .setAttribute for WWA (#14901) + input.setAttribute( "type", "radio" ); + input.setAttribute( "checked", "checked" ); + input.setAttribute( "name", "t" ); + + div.appendChild( input ); + + // Support: Android <=4.1 only + // Older WebKit doesn't clone checked state correctly in fragments + support.checkClone = div.cloneNode( true ).cloneNode( true ).lastChild.checked; + + // Support: IE <=11 only + // Make sure textarea (and checkbox) defaultValue is properly cloned + div.innerHTML = ""; + support.noCloneChecked = !!div.cloneNode( true ).lastChild.defaultValue; + + // Support: IE <=9 only + // IE <=9 replaces "; + support.option = !!div.lastChild; +} )(); + + +// We have to close these tags to support XHTML (#13200) +var wrapMap = { + + // XHTML parsers do not magically insert elements in the + // same way that tag soup parsers do. So we cannot shorten + // this by omitting or other required elements. + thead: [ 1, "", "
" ], + col: [ 2, "", "
" ], + tr: [ 2, "", "
" ], + td: [ 3, "", "
" ], + + _default: [ 0, "", "" ] +}; + +wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; +wrapMap.th = wrapMap.td; + +// Support: IE <=9 only +if ( !support.option ) { + wrapMap.optgroup = wrapMap.option = [ 1, "" ]; +} + + +function getAll( context, tag ) { + + // Support: IE <=9 - 11 only + // Use typeof to avoid zero-argument method invocation on host objects (#15151) + var ret; + + if ( typeof context.getElementsByTagName !== "undefined" ) { + ret = context.getElementsByTagName( tag || "*" ); + + } else if ( typeof context.querySelectorAll !== "undefined" ) { + ret = context.querySelectorAll( tag || "*" ); + + } else { + ret = []; + } + + if ( tag === undefined || tag && nodeName( context, tag ) ) { + return jQuery.merge( [ context ], ret ); + } + + return ret; +} + + +// Mark scripts as having already been evaluated +function setGlobalEval( elems, refElements ) { + var i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + dataPriv.set( + elems[ i ], + "globalEval", + !refElements || dataPriv.get( refElements[ i ], "globalEval" ) + ); + } +} + + +var rhtml = /<|&#?\w+;/; + +function buildFragment( elems, context, scripts, selection, ignored ) { + var elem, tmp, tag, wrap, attached, j, + fragment = context.createDocumentFragment(), + nodes = [], + i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + elem = elems[ i ]; + + if ( elem || elem === 0 ) { + + // Add nodes directly + if ( toType( elem ) === "object" ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, elem.nodeType ? [ elem ] : elem ); + + // Convert non-html into a text node + } else if ( !rhtml.test( elem ) ) { + nodes.push( context.createTextNode( elem ) ); + + // Convert html into DOM nodes + } else { + tmp = tmp || fragment.appendChild( context.createElement( "div" ) ); + + // Deserialize a standard representation + tag = ( rtagName.exec( elem ) || [ "", "" ] )[ 1 ].toLowerCase(); + wrap = wrapMap[ tag ] || wrapMap._default; + tmp.innerHTML = wrap[ 1 ] + jQuery.htmlPrefilter( elem ) + wrap[ 2 ]; + + // Descend through wrappers to the right content + j = wrap[ 0 ]; + while ( j-- ) { + tmp = tmp.lastChild; + } + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, tmp.childNodes ); + + // Remember the top-level container + tmp = fragment.firstChild; + + // Ensure the created nodes are orphaned (#12392) + tmp.textContent = ""; + } + } + } + + // Remove wrapper from fragment + fragment.textContent = ""; + + i = 0; + while ( ( elem = nodes[ i++ ] ) ) { + + // Skip elements already in the context collection (trac-4087) + if ( selection && jQuery.inArray( elem, selection ) > -1 ) { + if ( ignored ) { + ignored.push( elem ); + } + continue; + } + + attached = isAttached( elem ); + + // Append to fragment + tmp = getAll( fragment.appendChild( elem ), "script" ); + + // Preserve script evaluation history + if ( attached ) { + setGlobalEval( tmp ); + } + + // Capture executables + if ( scripts ) { + j = 0; + while ( ( elem = tmp[ j++ ] ) ) { + if ( rscriptType.test( elem.type || "" ) ) { + scripts.push( elem ); + } + } + } + } + + return fragment; +} + + +var rtypenamespace = /^([^.]*)(?:\.(.+)|)/; + +function returnTrue() { + return true; +} + +function returnFalse() { + return false; +} + +// Support: IE <=9 - 11+ +// focus() and blur() are asynchronous, except when they are no-op. +// So expect focus to be synchronous when the element is already active, +// and blur to be synchronous when the element is not already active. +// (focus and blur are always synchronous in other supported browsers, +// this just defines when we can count on it). +function expectSync( elem, type ) { + return ( elem === safeActiveElement() ) === ( type === "focus" ); +} + +// Support: IE <=9 only +// Accessing document.activeElement can throw unexpectedly +// https://bugs.jquery.com/ticket/13393 +function safeActiveElement() { + try { + return document.activeElement; + } catch ( err ) { } +} + +function on( elem, types, selector, data, fn, one ) { + var origFn, type; + + // Types can be a map of types/handlers + if ( typeof types === "object" ) { + + // ( types-Object, selector, data ) + if ( typeof selector !== "string" ) { + + // ( types-Object, data ) + data = data || selector; + selector = undefined; + } + for ( type in types ) { + on( elem, type, selector, data, types[ type ], one ); + } + return elem; + } + + if ( data == null && fn == null ) { + + // ( types, fn ) + fn = selector; + data = selector = undefined; + } else if ( fn == null ) { + if ( typeof selector === "string" ) { + + // ( types, selector, fn ) + fn = data; + data = undefined; + } else { + + // ( types, data, fn ) + fn = data; + data = selector; + selector = undefined; + } + } + if ( fn === false ) { + fn = returnFalse; + } else if ( !fn ) { + return elem; + } + + if ( one === 1 ) { + origFn = fn; + fn = function( event ) { + + // Can use an empty set, since event contains the info + jQuery().off( event ); + return origFn.apply( this, arguments ); + }; + + // Use same guid so caller can remove using origFn + fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ ); + } + return elem.each( function() { + jQuery.event.add( this, types, fn, data, selector ); + } ); +} + +/* + * Helper functions for managing events -- not part of the public interface. + * Props to Dean Edwards' addEvent library for many of the ideas. + */ +jQuery.event = { + + global: {}, + + add: function( elem, types, handler, data, selector ) { + + var handleObjIn, eventHandle, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.get( elem ); + + // Only attach events to objects that accept data + if ( !acceptData( elem ) ) { + return; + } + + // Caller can pass in an object of custom data in lieu of the handler + if ( handler.handler ) { + handleObjIn = handler; + handler = handleObjIn.handler; + selector = handleObjIn.selector; + } + + // Ensure that invalid selectors throw exceptions at attach time + // Evaluate against documentElement in case elem is a non-element node (e.g., document) + if ( selector ) { + jQuery.find.matchesSelector( documentElement, selector ); + } + + // Make sure that the handler has a unique ID, used to find/remove it later + if ( !handler.guid ) { + handler.guid = jQuery.guid++; + } + + // Init the element's event structure and main handler, if this is the first + if ( !( events = elemData.events ) ) { + events = elemData.events = Object.create( null ); + } + if ( !( eventHandle = elemData.handle ) ) { + eventHandle = elemData.handle = function( e ) { + + // Discard the second event of a jQuery.event.trigger() and + // when an event is called after a page has unloaded + return typeof jQuery !== "undefined" && jQuery.event.triggered !== e.type ? + jQuery.event.dispatch.apply( elem, arguments ) : undefined; + }; + } + + // Handle multiple events separated by a space + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // There *must* be a type, no attaching namespace-only handlers + if ( !type ) { + continue; + } + + // If event changes its type, use the special event handlers for the changed type + special = jQuery.event.special[ type ] || {}; + + // If selector defined, determine special event api type, otherwise given type + type = ( selector ? special.delegateType : special.bindType ) || type; + + // Update special based on newly reset type + special = jQuery.event.special[ type ] || {}; + + // handleObj is passed to all event handlers + handleObj = jQuery.extend( { + type: type, + origType: origType, + data: data, + handler: handler, + guid: handler.guid, + selector: selector, + needsContext: selector && jQuery.expr.match.needsContext.test( selector ), + namespace: namespaces.join( "." ) + }, handleObjIn ); + + // Init the event handler queue if we're the first + if ( !( handlers = events[ type ] ) ) { + handlers = events[ type ] = []; + handlers.delegateCount = 0; + + // Only use addEventListener if the special events handler returns false + if ( !special.setup || + special.setup.call( elem, data, namespaces, eventHandle ) === false ) { + + if ( elem.addEventListener ) { + elem.addEventListener( type, eventHandle ); + } + } + } + + if ( special.add ) { + special.add.call( elem, handleObj ); + + if ( !handleObj.handler.guid ) { + handleObj.handler.guid = handler.guid; + } + } + + // Add to the element's handler list, delegates in front + if ( selector ) { + handlers.splice( handlers.delegateCount++, 0, handleObj ); + } else { + handlers.push( handleObj ); + } + + // Keep track of which events have ever been used, for event optimization + jQuery.event.global[ type ] = true; + } + + }, + + // Detach an event or set of events from an element + remove: function( elem, types, handler, selector, mappedTypes ) { + + var j, origCount, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.hasData( elem ) && dataPriv.get( elem ); + + if ( !elemData || !( events = elemData.events ) ) { + return; + } + + // Once for each type.namespace in types; type may be omitted + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // Unbind all events (on this namespace, if provided) for the element + if ( !type ) { + for ( type in events ) { + jQuery.event.remove( elem, type + types[ t ], handler, selector, true ); + } + continue; + } + + special = jQuery.event.special[ type ] || {}; + type = ( selector ? special.delegateType : special.bindType ) || type; + handlers = events[ type ] || []; + tmp = tmp[ 2 ] && + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ); + + // Remove matching events + origCount = j = handlers.length; + while ( j-- ) { + handleObj = handlers[ j ]; + + if ( ( mappedTypes || origType === handleObj.origType ) && + ( !handler || handler.guid === handleObj.guid ) && + ( !tmp || tmp.test( handleObj.namespace ) ) && + ( !selector || selector === handleObj.selector || + selector === "**" && handleObj.selector ) ) { + handlers.splice( j, 1 ); + + if ( handleObj.selector ) { + handlers.delegateCount--; + } + if ( special.remove ) { + special.remove.call( elem, handleObj ); + } + } + } + + // Remove generic event handler if we removed something and no more handlers exist + // (avoids potential for endless recursion during removal of special event handlers) + if ( origCount && !handlers.length ) { + if ( !special.teardown || + special.teardown.call( elem, namespaces, elemData.handle ) === false ) { + + jQuery.removeEvent( elem, type, elemData.handle ); + } + + delete events[ type ]; + } + } + + // Remove data and the expando if it's no longer used + if ( jQuery.isEmptyObject( events ) ) { + dataPriv.remove( elem, "handle events" ); + } + }, + + dispatch: function( nativeEvent ) { + + var i, j, ret, matched, handleObj, handlerQueue, + args = new Array( arguments.length ), + + // Make a writable jQuery.Event from the native event object + event = jQuery.event.fix( nativeEvent ), + + handlers = ( + dataPriv.get( this, "events" ) || Object.create( null ) + )[ event.type ] || [], + special = jQuery.event.special[ event.type ] || {}; + + // Use the fix-ed jQuery.Event rather than the (read-only) native event + args[ 0 ] = event; + + for ( i = 1; i < arguments.length; i++ ) { + args[ i ] = arguments[ i ]; + } + + event.delegateTarget = this; + + // Call the preDispatch hook for the mapped type, and let it bail if desired + if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) { + return; + } + + // Determine handlers + handlerQueue = jQuery.event.handlers.call( this, event, handlers ); + + // Run delegates first; they may want to stop propagation beneath us + i = 0; + while ( ( matched = handlerQueue[ i++ ] ) && !event.isPropagationStopped() ) { + event.currentTarget = matched.elem; + + j = 0; + while ( ( handleObj = matched.handlers[ j++ ] ) && + !event.isImmediatePropagationStopped() ) { + + // If the event is namespaced, then each handler is only invoked if it is + // specially universal or its namespaces are a superset of the event's. + if ( !event.rnamespace || handleObj.namespace === false || + event.rnamespace.test( handleObj.namespace ) ) { + + event.handleObj = handleObj; + event.data = handleObj.data; + + ret = ( ( jQuery.event.special[ handleObj.origType ] || {} ).handle || + handleObj.handler ).apply( matched.elem, args ); + + if ( ret !== undefined ) { + if ( ( event.result = ret ) === false ) { + event.preventDefault(); + event.stopPropagation(); + } + } + } + } + } + + // Call the postDispatch hook for the mapped type + if ( special.postDispatch ) { + special.postDispatch.call( this, event ); + } + + return event.result; + }, + + handlers: function( event, handlers ) { + var i, handleObj, sel, matchedHandlers, matchedSelectors, + handlerQueue = [], + delegateCount = handlers.delegateCount, + cur = event.target; + + // Find delegate handlers + if ( delegateCount && + + // Support: IE <=9 + // Black-hole SVG instance trees (trac-13180) + cur.nodeType && + + // Support: Firefox <=42 + // Suppress spec-violating clicks indicating a non-primary pointer button (trac-3861) + // https://www.w3.org/TR/DOM-Level-3-Events/#event-type-click + // Support: IE 11 only + // ...but not arrow key "clicks" of radio inputs, which can have `button` -1 (gh-2343) + !( event.type === "click" && event.button >= 1 ) ) { + + for ( ; cur !== this; cur = cur.parentNode || this ) { + + // Don't check non-elements (#13208) + // Don't process clicks on disabled elements (#6911, #8165, #11382, #11764) + if ( cur.nodeType === 1 && !( event.type === "click" && cur.disabled === true ) ) { + matchedHandlers = []; + matchedSelectors = {}; + for ( i = 0; i < delegateCount; i++ ) { + handleObj = handlers[ i ]; + + // Don't conflict with Object.prototype properties (#13203) + sel = handleObj.selector + " "; + + if ( matchedSelectors[ sel ] === undefined ) { + matchedSelectors[ sel ] = handleObj.needsContext ? + jQuery( sel, this ).index( cur ) > -1 : + jQuery.find( sel, this, null, [ cur ] ).length; + } + if ( matchedSelectors[ sel ] ) { + matchedHandlers.push( handleObj ); + } + } + if ( matchedHandlers.length ) { + handlerQueue.push( { elem: cur, handlers: matchedHandlers } ); + } + } + } + } + + // Add the remaining (directly-bound) handlers + cur = this; + if ( delegateCount < handlers.length ) { + handlerQueue.push( { elem: cur, handlers: handlers.slice( delegateCount ) } ); + } + + return handlerQueue; + }, + + addProp: function( name, hook ) { + Object.defineProperty( jQuery.Event.prototype, name, { + enumerable: true, + configurable: true, + + get: isFunction( hook ) ? + function() { + if ( this.originalEvent ) { + return hook( this.originalEvent ); + } + } : + function() { + if ( this.originalEvent ) { + return this.originalEvent[ name ]; + } + }, + + set: function( value ) { + Object.defineProperty( this, name, { + enumerable: true, + configurable: true, + writable: true, + value: value + } ); + } + } ); + }, + + fix: function( originalEvent ) { + return originalEvent[ jQuery.expando ] ? + originalEvent : + new jQuery.Event( originalEvent ); + }, + + special: { + load: { + + // Prevent triggered image.load events from bubbling to window.load + noBubble: true + }, + click: { + + // Utilize native event to ensure correct state for checkable inputs + setup: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Claim the first handler + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + // dataPriv.set( el, "click", ... ) + leverageNative( el, "click", returnTrue ); + } + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Force setup before triggering a click + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + leverageNative( el, "click" ); + } + + // Return non-false to allow normal event-path propagation + return true; + }, + + // For cross-browser consistency, suppress native .click() on links + // Also prevent it if we're currently inside a leveraged native-event stack + _default: function( event ) { + var target = event.target; + return rcheckableType.test( target.type ) && + target.click && nodeName( target, "input" ) && + dataPriv.get( target, "click" ) || + nodeName( target, "a" ); + } + }, + + beforeunload: { + postDispatch: function( event ) { + + // Support: Firefox 20+ + // Firefox doesn't alert if the returnValue field is not set. + if ( event.result !== undefined && event.originalEvent ) { + event.originalEvent.returnValue = event.result; + } + } + } + } +}; + +// Ensure the presence of an event listener that handles manually-triggered +// synthetic events by interrupting progress until reinvoked in response to +// *native* events that it fires directly, ensuring that state changes have +// already occurred before other listeners are invoked. +function leverageNative( el, type, expectSync ) { + + // Missing expectSync indicates a trigger call, which must force setup through jQuery.event.add + if ( !expectSync ) { + if ( dataPriv.get( el, type ) === undefined ) { + jQuery.event.add( el, type, returnTrue ); + } + return; + } + + // Register the controller as a special universal handler for all event namespaces + dataPriv.set( el, type, false ); + jQuery.event.add( el, type, { + namespace: false, + handler: function( event ) { + var notAsync, result, + saved = dataPriv.get( this, type ); + + if ( ( event.isTrigger & 1 ) && this[ type ] ) { + + // Interrupt processing of the outer synthetic .trigger()ed event + // Saved data should be false in such cases, but might be a leftover capture object + // from an async native handler (gh-4350) + if ( !saved.length ) { + + // Store arguments for use when handling the inner native event + // There will always be at least one argument (an event object), so this array + // will not be confused with a leftover capture object. + saved = slice.call( arguments ); + dataPriv.set( this, type, saved ); + + // Trigger the native event and capture its result + // Support: IE <=9 - 11+ + // focus() and blur() are asynchronous + notAsync = expectSync( this, type ); + this[ type ](); + result = dataPriv.get( this, type ); + if ( saved !== result || notAsync ) { + dataPriv.set( this, type, false ); + } else { + result = {}; + } + if ( saved !== result ) { + + // Cancel the outer synthetic event + event.stopImmediatePropagation(); + event.preventDefault(); + + // Support: Chrome 86+ + // In Chrome, if an element having a focusout handler is blurred by + // clicking outside of it, it invokes the handler synchronously. If + // that handler calls `.remove()` on the element, the data is cleared, + // leaving `result` undefined. We need to guard against this. + return result && result.value; + } + + // If this is an inner synthetic event for an event with a bubbling surrogate + // (focus or blur), assume that the surrogate already propagated from triggering the + // native event and prevent that from happening again here. + // This technically gets the ordering wrong w.r.t. to `.trigger()` (in which the + // bubbling surrogate propagates *after* the non-bubbling base), but that seems + // less bad than duplication. + } else if ( ( jQuery.event.special[ type ] || {} ).delegateType ) { + event.stopPropagation(); + } + + // If this is a native event triggered above, everything is now in order + // Fire an inner synthetic event with the original arguments + } else if ( saved.length ) { + + // ...and capture the result + dataPriv.set( this, type, { + value: jQuery.event.trigger( + + // Support: IE <=9 - 11+ + // Extend with the prototype to reset the above stopImmediatePropagation() + jQuery.extend( saved[ 0 ], jQuery.Event.prototype ), + saved.slice( 1 ), + this + ) + } ); + + // Abort handling of the native event + event.stopImmediatePropagation(); + } + } + } ); +} + +jQuery.removeEvent = function( elem, type, handle ) { + + // This "if" is needed for plain objects + if ( elem.removeEventListener ) { + elem.removeEventListener( type, handle ); + } +}; + +jQuery.Event = function( src, props ) { + + // Allow instantiation without the 'new' keyword + if ( !( this instanceof jQuery.Event ) ) { + return new jQuery.Event( src, props ); + } + + // Event object + if ( src && src.type ) { + this.originalEvent = src; + this.type = src.type; + + // Events bubbling up the document may have been marked as prevented + // by a handler lower down the tree; reflect the correct value. + this.isDefaultPrevented = src.defaultPrevented || + src.defaultPrevented === undefined && + + // Support: Android <=2.3 only + src.returnValue === false ? + returnTrue : + returnFalse; + + // Create target properties + // Support: Safari <=6 - 7 only + // Target should not be a text node (#504, #13143) + this.target = ( src.target && src.target.nodeType === 3 ) ? + src.target.parentNode : + src.target; + + this.currentTarget = src.currentTarget; + this.relatedTarget = src.relatedTarget; + + // Event type + } else { + this.type = src; + } + + // Put explicitly provided properties onto the event object + if ( props ) { + jQuery.extend( this, props ); + } + + // Create a timestamp if incoming event doesn't have one + this.timeStamp = src && src.timeStamp || Date.now(); + + // Mark it as fixed + this[ jQuery.expando ] = true; +}; + +// jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding +// https://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html +jQuery.Event.prototype = { + constructor: jQuery.Event, + isDefaultPrevented: returnFalse, + isPropagationStopped: returnFalse, + isImmediatePropagationStopped: returnFalse, + isSimulated: false, + + preventDefault: function() { + var e = this.originalEvent; + + this.isDefaultPrevented = returnTrue; + + if ( e && !this.isSimulated ) { + e.preventDefault(); + } + }, + stopPropagation: function() { + var e = this.originalEvent; + + this.isPropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopPropagation(); + } + }, + stopImmediatePropagation: function() { + var e = this.originalEvent; + + this.isImmediatePropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopImmediatePropagation(); + } + + this.stopPropagation(); + } +}; + +// Includes all common event props including KeyEvent and MouseEvent specific props +jQuery.each( { + altKey: true, + bubbles: true, + cancelable: true, + changedTouches: true, + ctrlKey: true, + detail: true, + eventPhase: true, + metaKey: true, + pageX: true, + pageY: true, + shiftKey: true, + view: true, + "char": true, + code: true, + charCode: true, + key: true, + keyCode: true, + button: true, + buttons: true, + clientX: true, + clientY: true, + offsetX: true, + offsetY: true, + pointerId: true, + pointerType: true, + screenX: true, + screenY: true, + targetTouches: true, + toElement: true, + touches: true, + which: true +}, jQuery.event.addProp ); + +jQuery.each( { focus: "focusin", blur: "focusout" }, function( type, delegateType ) { + jQuery.event.special[ type ] = { + + // Utilize native event if possible so blur/focus sequence is correct + setup: function() { + + // Claim the first handler + // dataPriv.set( this, "focus", ... ) + // dataPriv.set( this, "blur", ... ) + leverageNative( this, type, expectSync ); + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function() { + + // Force setup before trigger + leverageNative( this, type ); + + // Return non-false to allow normal event-path propagation + return true; + }, + + // Suppress native focus or blur as it's already being fired + // in leverageNative. + _default: function() { + return true; + }, + + delegateType: delegateType + }; +} ); + +// Create mouseenter/leave events using mouseover/out and event-time checks +// so that event delegation works in jQuery. +// Do the same for pointerenter/pointerleave and pointerover/pointerout +// +// Support: Safari 7 only +// Safari sends mouseenter too often; see: +// https://bugs.chromium.org/p/chromium/issues/detail?id=470258 +// for the description of the bug (it existed in older Chrome versions as well). +jQuery.each( { + mouseenter: "mouseover", + mouseleave: "mouseout", + pointerenter: "pointerover", + pointerleave: "pointerout" +}, function( orig, fix ) { + jQuery.event.special[ orig ] = { + delegateType: fix, + bindType: fix, + + handle: function( event ) { + var ret, + target = this, + related = event.relatedTarget, + handleObj = event.handleObj; + + // For mouseenter/leave call the handler if related is outside the target. + // NB: No relatedTarget if the mouse left/entered the browser window + if ( !related || ( related !== target && !jQuery.contains( target, related ) ) ) { + event.type = handleObj.origType; + ret = handleObj.handler.apply( this, arguments ); + event.type = fix; + } + return ret; + } + }; +} ); + +jQuery.fn.extend( { + + on: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn ); + }, + one: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn, 1 ); + }, + off: function( types, selector, fn ) { + var handleObj, type; + if ( types && types.preventDefault && types.handleObj ) { + + // ( event ) dispatched jQuery.Event + handleObj = types.handleObj; + jQuery( types.delegateTarget ).off( + handleObj.namespace ? + handleObj.origType + "." + handleObj.namespace : + handleObj.origType, + handleObj.selector, + handleObj.handler + ); + return this; + } + if ( typeof types === "object" ) { + + // ( types-object [, selector] ) + for ( type in types ) { + this.off( type, selector, types[ type ] ); + } + return this; + } + if ( selector === false || typeof selector === "function" ) { + + // ( types [, fn] ) + fn = selector; + selector = undefined; + } + if ( fn === false ) { + fn = returnFalse; + } + return this.each( function() { + jQuery.event.remove( this, types, fn, selector ); + } ); + } +} ); + + +var + + // Support: IE <=10 - 11, Edge 12 - 13 only + // In IE/Edge using regex groups here causes severe slowdowns. + // See https://connect.microsoft.com/IE/feedback/details/1736512/ + rnoInnerhtml = /\s*$/g; + +// Prefer a tbody over its parent table for containing new rows +function manipulationTarget( elem, content ) { + if ( nodeName( elem, "table" ) && + nodeName( content.nodeType !== 11 ? content : content.firstChild, "tr" ) ) { + + return jQuery( elem ).children( "tbody" )[ 0 ] || elem; + } + + return elem; +} + +// Replace/restore the type attribute of script elements for safe DOM manipulation +function disableScript( elem ) { + elem.type = ( elem.getAttribute( "type" ) !== null ) + "/" + elem.type; + return elem; +} +function restoreScript( elem ) { + if ( ( elem.type || "" ).slice( 0, 5 ) === "true/" ) { + elem.type = elem.type.slice( 5 ); + } else { + elem.removeAttribute( "type" ); + } + + return elem; +} + +function cloneCopyEvent( src, dest ) { + var i, l, type, pdataOld, udataOld, udataCur, events; + + if ( dest.nodeType !== 1 ) { + return; + } + + // 1. Copy private data: events, handlers, etc. + if ( dataPriv.hasData( src ) ) { + pdataOld = dataPriv.get( src ); + events = pdataOld.events; + + if ( events ) { + dataPriv.remove( dest, "handle events" ); + + for ( type in events ) { + for ( i = 0, l = events[ type ].length; i < l; i++ ) { + jQuery.event.add( dest, type, events[ type ][ i ] ); + } + } + } + } + + // 2. Copy user data + if ( dataUser.hasData( src ) ) { + udataOld = dataUser.access( src ); + udataCur = jQuery.extend( {}, udataOld ); + + dataUser.set( dest, udataCur ); + } +} + +// Fix IE bugs, see support tests +function fixInput( src, dest ) { + var nodeName = dest.nodeName.toLowerCase(); + + // Fails to persist the checked state of a cloned checkbox or radio button. + if ( nodeName === "input" && rcheckableType.test( src.type ) ) { + dest.checked = src.checked; + + // Fails to return the selected option to the default selected state when cloning options + } else if ( nodeName === "input" || nodeName === "textarea" ) { + dest.defaultValue = src.defaultValue; + } +} + +function domManip( collection, args, callback, ignored ) { + + // Flatten any nested arrays + args = flat( args ); + + var fragment, first, scripts, hasScripts, node, doc, + i = 0, + l = collection.length, + iNoClone = l - 1, + value = args[ 0 ], + valueIsFunction = isFunction( value ); + + // We can't cloneNode fragments that contain checked, in WebKit + if ( valueIsFunction || + ( l > 1 && typeof value === "string" && + !support.checkClone && rchecked.test( value ) ) ) { + return collection.each( function( index ) { + var self = collection.eq( index ); + if ( valueIsFunction ) { + args[ 0 ] = value.call( this, index, self.html() ); + } + domManip( self, args, callback, ignored ); + } ); + } + + if ( l ) { + fragment = buildFragment( args, collection[ 0 ].ownerDocument, false, collection, ignored ); + first = fragment.firstChild; + + if ( fragment.childNodes.length === 1 ) { + fragment = first; + } + + // Require either new content or an interest in ignored elements to invoke the callback + if ( first || ignored ) { + scripts = jQuery.map( getAll( fragment, "script" ), disableScript ); + hasScripts = scripts.length; + + // Use the original fragment for the last item + // instead of the first because it can end up + // being emptied incorrectly in certain situations (#8070). + for ( ; i < l; i++ ) { + node = fragment; + + if ( i !== iNoClone ) { + node = jQuery.clone( node, true, true ); + + // Keep references to cloned scripts for later restoration + if ( hasScripts ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( scripts, getAll( node, "script" ) ); + } + } + + callback.call( collection[ i ], node, i ); + } + + if ( hasScripts ) { + doc = scripts[ scripts.length - 1 ].ownerDocument; + + // Reenable scripts + jQuery.map( scripts, restoreScript ); + + // Evaluate executable scripts on first document insertion + for ( i = 0; i < hasScripts; i++ ) { + node = scripts[ i ]; + if ( rscriptType.test( node.type || "" ) && + !dataPriv.access( node, "globalEval" ) && + jQuery.contains( doc, node ) ) { + + if ( node.src && ( node.type || "" ).toLowerCase() !== "module" ) { + + // Optional AJAX dependency, but won't run scripts if not present + if ( jQuery._evalUrl && !node.noModule ) { + jQuery._evalUrl( node.src, { + nonce: node.nonce || node.getAttribute( "nonce" ) + }, doc ); + } + } else { + DOMEval( node.textContent.replace( rcleanScript, "" ), node, doc ); + } + } + } + } + } + } + + return collection; +} + +function remove( elem, selector, keepData ) { + var node, + nodes = selector ? jQuery.filter( selector, elem ) : elem, + i = 0; + + for ( ; ( node = nodes[ i ] ) != null; i++ ) { + if ( !keepData && node.nodeType === 1 ) { + jQuery.cleanData( getAll( node ) ); + } + + if ( node.parentNode ) { + if ( keepData && isAttached( node ) ) { + setGlobalEval( getAll( node, "script" ) ); + } + node.parentNode.removeChild( node ); + } + } + + return elem; +} + +jQuery.extend( { + htmlPrefilter: function( html ) { + return html; + }, + + clone: function( elem, dataAndEvents, deepDataAndEvents ) { + var i, l, srcElements, destElements, + clone = elem.cloneNode( true ), + inPage = isAttached( elem ); + + // Fix IE cloning issues + if ( !support.noCloneChecked && ( elem.nodeType === 1 || elem.nodeType === 11 ) && + !jQuery.isXMLDoc( elem ) ) { + + // We eschew Sizzle here for performance reasons: https://jsperf.com/getall-vs-sizzle/2 + destElements = getAll( clone ); + srcElements = getAll( elem ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + fixInput( srcElements[ i ], destElements[ i ] ); + } + } + + // Copy the events from the original to the clone + if ( dataAndEvents ) { + if ( deepDataAndEvents ) { + srcElements = srcElements || getAll( elem ); + destElements = destElements || getAll( clone ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + cloneCopyEvent( srcElements[ i ], destElements[ i ] ); + } + } else { + cloneCopyEvent( elem, clone ); + } + } + + // Preserve script evaluation history + destElements = getAll( clone, "script" ); + if ( destElements.length > 0 ) { + setGlobalEval( destElements, !inPage && getAll( elem, "script" ) ); + } + + // Return the cloned set + return clone; + }, + + cleanData: function( elems ) { + var data, elem, type, + special = jQuery.event.special, + i = 0; + + for ( ; ( elem = elems[ i ] ) !== undefined; i++ ) { + if ( acceptData( elem ) ) { + if ( ( data = elem[ dataPriv.expando ] ) ) { + if ( data.events ) { + for ( type in data.events ) { + if ( special[ type ] ) { + jQuery.event.remove( elem, type ); + + // This is a shortcut to avoid jQuery.event.remove's overhead + } else { + jQuery.removeEvent( elem, type, data.handle ); + } + } + } + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataPriv.expando ] = undefined; + } + if ( elem[ dataUser.expando ] ) { + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataUser.expando ] = undefined; + } + } + } + } +} ); + +jQuery.fn.extend( { + detach: function( selector ) { + return remove( this, selector, true ); + }, + + remove: function( selector ) { + return remove( this, selector ); + }, + + text: function( value ) { + return access( this, function( value ) { + return value === undefined ? + jQuery.text( this ) : + this.empty().each( function() { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + this.textContent = value; + } + } ); + }, null, value, arguments.length ); + }, + + append: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.appendChild( elem ); + } + } ); + }, + + prepend: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.insertBefore( elem, target.firstChild ); + } + } ); + }, + + before: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this ); + } + } ); + }, + + after: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this.nextSibling ); + } + } ); + }, + + empty: function() { + var elem, + i = 0; + + for ( ; ( elem = this[ i ] ) != null; i++ ) { + if ( elem.nodeType === 1 ) { + + // Prevent memory leaks + jQuery.cleanData( getAll( elem, false ) ); + + // Remove any remaining nodes + elem.textContent = ""; + } + } + + return this; + }, + + clone: function( dataAndEvents, deepDataAndEvents ) { + dataAndEvents = dataAndEvents == null ? false : dataAndEvents; + deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; + + return this.map( function() { + return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); + } ); + }, + + html: function( value ) { + return access( this, function( value ) { + var elem = this[ 0 ] || {}, + i = 0, + l = this.length; + + if ( value === undefined && elem.nodeType === 1 ) { + return elem.innerHTML; + } + + // See if we can take a shortcut and just use innerHTML + if ( typeof value === "string" && !rnoInnerhtml.test( value ) && + !wrapMap[ ( rtagName.exec( value ) || [ "", "" ] )[ 1 ].toLowerCase() ] ) { + + value = jQuery.htmlPrefilter( value ); + + try { + for ( ; i < l; i++ ) { + elem = this[ i ] || {}; + + // Remove element nodes and prevent memory leaks + if ( elem.nodeType === 1 ) { + jQuery.cleanData( getAll( elem, false ) ); + elem.innerHTML = value; + } + } + + elem = 0; + + // If using innerHTML throws an exception, use the fallback method + } catch ( e ) {} + } + + if ( elem ) { + this.empty().append( value ); + } + }, null, value, arguments.length ); + }, + + replaceWith: function() { + var ignored = []; + + // Make the changes, replacing each non-ignored context element with the new content + return domManip( this, arguments, function( elem ) { + var parent = this.parentNode; + + if ( jQuery.inArray( this, ignored ) < 0 ) { + jQuery.cleanData( getAll( this ) ); + if ( parent ) { + parent.replaceChild( elem, this ); + } + } + + // Force callback invocation + }, ignored ); + } +} ); + +jQuery.each( { + appendTo: "append", + prependTo: "prepend", + insertBefore: "before", + insertAfter: "after", + replaceAll: "replaceWith" +}, function( name, original ) { + jQuery.fn[ name ] = function( selector ) { + var elems, + ret = [], + insert = jQuery( selector ), + last = insert.length - 1, + i = 0; + + for ( ; i <= last; i++ ) { + elems = i === last ? this : this.clone( true ); + jQuery( insert[ i ] )[ original ]( elems ); + + // Support: Android <=4.0 only, PhantomJS 1 only + // .get() because push.apply(_, arraylike) throws on ancient WebKit + push.apply( ret, elems.get() ); + } + + return this.pushStack( ret ); + }; +} ); +var rnumnonpx = new RegExp( "^(" + pnum + ")(?!px)[a-z%]+$", "i" ); + +var getStyles = function( elem ) { + + // Support: IE <=11 only, Firefox <=30 (#15098, #14150) + // IE throws on elements created in popups + // FF meanwhile throws on frame elements through "defaultView.getComputedStyle" + var view = elem.ownerDocument.defaultView; + + if ( !view || !view.opener ) { + view = window; + } + + return view.getComputedStyle( elem ); + }; + +var swap = function( elem, options, callback ) { + var ret, name, + old = {}; + + // Remember the old values, and insert the new ones + for ( name in options ) { + old[ name ] = elem.style[ name ]; + elem.style[ name ] = options[ name ]; + } + + ret = callback.call( elem ); + + // Revert the old values + for ( name in options ) { + elem.style[ name ] = old[ name ]; + } + + return ret; +}; + + +var rboxStyle = new RegExp( cssExpand.join( "|" ), "i" ); + + + +( function() { + + // Executing both pixelPosition & boxSizingReliable tests require only one layout + // so they're executed at the same time to save the second computation. + function computeStyleTests() { + + // This is a singleton, we need to execute it only once + if ( !div ) { + return; + } + + container.style.cssText = "position:absolute;left:-11111px;width:60px;" + + "margin-top:1px;padding:0;border:0"; + div.style.cssText = + "position:relative;display:block;box-sizing:border-box;overflow:scroll;" + + "margin:auto;border:1px;padding:1px;" + + "width:60%;top:1%"; + documentElement.appendChild( container ).appendChild( div ); + + var divStyle = window.getComputedStyle( div ); + pixelPositionVal = divStyle.top !== "1%"; + + // Support: Android 4.0 - 4.3 only, Firefox <=3 - 44 + reliableMarginLeftVal = roundPixelMeasures( divStyle.marginLeft ) === 12; + + // Support: Android 4.0 - 4.3 only, Safari <=9.1 - 10.1, iOS <=7.0 - 9.3 + // Some styles come back with percentage values, even though they shouldn't + div.style.right = "60%"; + pixelBoxStylesVal = roundPixelMeasures( divStyle.right ) === 36; + + // Support: IE 9 - 11 only + // Detect misreporting of content dimensions for box-sizing:border-box elements + boxSizingReliableVal = roundPixelMeasures( divStyle.width ) === 36; + + // Support: IE 9 only + // Detect overflow:scroll screwiness (gh-3699) + // Support: Chrome <=64 + // Don't get tricked when zoom affects offsetWidth (gh-4029) + div.style.position = "absolute"; + scrollboxSizeVal = roundPixelMeasures( div.offsetWidth / 3 ) === 12; + + documentElement.removeChild( container ); + + // Nullify the div so it wouldn't be stored in the memory and + // it will also be a sign that checks already performed + div = null; + } + + function roundPixelMeasures( measure ) { + return Math.round( parseFloat( measure ) ); + } + + var pixelPositionVal, boxSizingReliableVal, scrollboxSizeVal, pixelBoxStylesVal, + reliableTrDimensionsVal, reliableMarginLeftVal, + container = document.createElement( "div" ), + div = document.createElement( "div" ); + + // Finish early in limited (non-browser) environments + if ( !div.style ) { + return; + } + + // Support: IE <=9 - 11 only + // Style of cloned element affects source element cloned (#8908) + div.style.backgroundClip = "content-box"; + div.cloneNode( true ).style.backgroundClip = ""; + support.clearCloneStyle = div.style.backgroundClip === "content-box"; + + jQuery.extend( support, { + boxSizingReliable: function() { + computeStyleTests(); + return boxSizingReliableVal; + }, + pixelBoxStyles: function() { + computeStyleTests(); + return pixelBoxStylesVal; + }, + pixelPosition: function() { + computeStyleTests(); + return pixelPositionVal; + }, + reliableMarginLeft: function() { + computeStyleTests(); + return reliableMarginLeftVal; + }, + scrollboxSize: function() { + computeStyleTests(); + return scrollboxSizeVal; + }, + + // Support: IE 9 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Behavior in IE 9 is more subtle than in newer versions & it passes + // some versions of this test; make sure not to make it pass there! + // + // Support: Firefox 70+ + // Only Firefox includes border widths + // in computed dimensions. (gh-4529) + reliableTrDimensions: function() { + var table, tr, trChild, trStyle; + if ( reliableTrDimensionsVal == null ) { + table = document.createElement( "table" ); + tr = document.createElement( "tr" ); + trChild = document.createElement( "div" ); + + table.style.cssText = "position:absolute;left:-11111px;border-collapse:separate"; + tr.style.cssText = "border:1px solid"; + + // Support: Chrome 86+ + // Height set through cssText does not get applied. + // Computed height then comes back as 0. + tr.style.height = "1px"; + trChild.style.height = "9px"; + + // Support: Android 8 Chrome 86+ + // In our bodyBackground.html iframe, + // display for all div elements is set to "inline", + // which causes a problem only in Android 8 Chrome 86. + // Ensuring the div is display: block + // gets around this issue. + trChild.style.display = "block"; + + documentElement + .appendChild( table ) + .appendChild( tr ) + .appendChild( trChild ); + + trStyle = window.getComputedStyle( tr ); + reliableTrDimensionsVal = ( parseInt( trStyle.height, 10 ) + + parseInt( trStyle.borderTopWidth, 10 ) + + parseInt( trStyle.borderBottomWidth, 10 ) ) === tr.offsetHeight; + + documentElement.removeChild( table ); + } + return reliableTrDimensionsVal; + } + } ); +} )(); + + +function curCSS( elem, name, computed ) { + var width, minWidth, maxWidth, ret, + + // Support: Firefox 51+ + // Retrieving style before computed somehow + // fixes an issue with getting wrong values + // on detached elements + style = elem.style; + + computed = computed || getStyles( elem ); + + // getPropertyValue is needed for: + // .css('filter') (IE 9 only, #12537) + // .css('--customProperty) (#3144) + if ( computed ) { + ret = computed.getPropertyValue( name ) || computed[ name ]; + + if ( ret === "" && !isAttached( elem ) ) { + ret = jQuery.style( elem, name ); + } + + // A tribute to the "awesome hack by Dean Edwards" + // Android Browser returns percentage for some values, + // but width seems to be reliably pixels. + // This is against the CSSOM draft spec: + // https://drafts.csswg.org/cssom/#resolved-values + if ( !support.pixelBoxStyles() && rnumnonpx.test( ret ) && rboxStyle.test( name ) ) { + + // Remember the original values + width = style.width; + minWidth = style.minWidth; + maxWidth = style.maxWidth; + + // Put in the new values to get a computed value out + style.minWidth = style.maxWidth = style.width = ret; + ret = computed.width; + + // Revert the changed values + style.width = width; + style.minWidth = minWidth; + style.maxWidth = maxWidth; + } + } + + return ret !== undefined ? + + // Support: IE <=9 - 11 only + // IE returns zIndex value as an integer. + ret + "" : + ret; +} + + +function addGetHookIf( conditionFn, hookFn ) { + + // Define the hook, we'll check on the first run if it's really needed. + return { + get: function() { + if ( conditionFn() ) { + + // Hook not needed (or it's not possible to use it due + // to missing dependency), remove it. + delete this.get; + return; + } + + // Hook needed; redefine it so that the support test is not executed again. + return ( this.get = hookFn ).apply( this, arguments ); + } + }; +} + + +var cssPrefixes = [ "Webkit", "Moz", "ms" ], + emptyStyle = document.createElement( "div" ).style, + vendorProps = {}; + +// Return a vendor-prefixed property or undefined +function vendorPropName( name ) { + + // Check for vendor prefixed names + var capName = name[ 0 ].toUpperCase() + name.slice( 1 ), + i = cssPrefixes.length; + + while ( i-- ) { + name = cssPrefixes[ i ] + capName; + if ( name in emptyStyle ) { + return name; + } + } +} + +// Return a potentially-mapped jQuery.cssProps or vendor prefixed property +function finalPropName( name ) { + var final = jQuery.cssProps[ name ] || vendorProps[ name ]; + + if ( final ) { + return final; + } + if ( name in emptyStyle ) { + return name; + } + return vendorProps[ name ] = vendorPropName( name ) || name; +} + + +var + + // Swappable if display is none or starts with table + // except "table", "table-cell", or "table-caption" + // See here for display values: https://developer.mozilla.org/en-US/docs/CSS/display + rdisplayswap = /^(none|table(?!-c[ea]).+)/, + rcustomProp = /^--/, + cssShow = { position: "absolute", visibility: "hidden", display: "block" }, + cssNormalTransform = { + letterSpacing: "0", + fontWeight: "400" + }; + +function setPositiveNumber( _elem, value, subtract ) { + + // Any relative (+/-) values have already been + // normalized at this point + var matches = rcssNum.exec( value ); + return matches ? + + // Guard against undefined "subtract", e.g., when used as in cssHooks + Math.max( 0, matches[ 2 ] - ( subtract || 0 ) ) + ( matches[ 3 ] || "px" ) : + value; +} + +function boxModelAdjustment( elem, dimension, box, isBorderBox, styles, computedVal ) { + var i = dimension === "width" ? 1 : 0, + extra = 0, + delta = 0; + + // Adjustment may not be necessary + if ( box === ( isBorderBox ? "border" : "content" ) ) { + return 0; + } + + for ( ; i < 4; i += 2 ) { + + // Both box models exclude margin + if ( box === "margin" ) { + delta += jQuery.css( elem, box + cssExpand[ i ], true, styles ); + } + + // If we get here with a content-box, we're seeking "padding" or "border" or "margin" + if ( !isBorderBox ) { + + // Add padding + delta += jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + + // For "border" or "margin", add border + if ( box !== "padding" ) { + delta += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + + // But still keep track of it otherwise + } else { + extra += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + + // If we get here with a border-box (content + padding + border), we're seeking "content" or + // "padding" or "margin" + } else { + + // For "content", subtract padding + if ( box === "content" ) { + delta -= jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + } + + // For "content" or "padding", subtract border + if ( box !== "margin" ) { + delta -= jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + } + } + + // Account for positive content-box scroll gutter when requested by providing computedVal + if ( !isBorderBox && computedVal >= 0 ) { + + // offsetWidth/offsetHeight is a rounded sum of content, padding, scroll gutter, and border + // Assuming integer scroll gutter, subtract the rest and round down + delta += Math.max( 0, Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + computedVal - + delta - + extra - + 0.5 + + // If offsetWidth/offsetHeight is unknown, then we can't determine content-box scroll gutter + // Use an explicit zero to avoid NaN (gh-3964) + ) ) || 0; + } + + return delta; +} + +function getWidthOrHeight( elem, dimension, extra ) { + + // Start with computed style + var styles = getStyles( elem ), + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-4322). + // Fake content-box until we know it's needed to know the true value. + boxSizingNeeded = !support.boxSizingReliable() || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + valueIsBorderBox = isBorderBox, + + val = curCSS( elem, dimension, styles ), + offsetProp = "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ); + + // Support: Firefox <=54 + // Return a confounding non-pixel value or feign ignorance, as appropriate. + if ( rnumnonpx.test( val ) ) { + if ( !extra ) { + return val; + } + val = "auto"; + } + + + // Support: IE 9 - 11 only + // Use offsetWidth/offsetHeight for when box sizing is unreliable. + // In those cases, the computed value can be trusted to be border-box. + if ( ( !support.boxSizingReliable() && isBorderBox || + + // Support: IE 10 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Interestingly, in some cases IE 9 doesn't suffer from this issue. + !support.reliableTrDimensions() && nodeName( elem, "tr" ) || + + // Fall back to offsetWidth/offsetHeight when value is "auto" + // This happens for inline elements with no explicit setting (gh-3571) + val === "auto" || + + // Support: Android <=4.1 - 4.3 only + // Also use offsetWidth/offsetHeight for misreported inline dimensions (gh-3602) + !parseFloat( val ) && jQuery.css( elem, "display", false, styles ) === "inline" ) && + + // Make sure the element is visible & connected + elem.getClientRects().length ) { + + isBorderBox = jQuery.css( elem, "boxSizing", false, styles ) === "border-box"; + + // Where available, offsetWidth/offsetHeight approximate border box dimensions. + // Where not available (e.g., SVG), assume unreliable box-sizing and interpret the + // retrieved value as a content box dimension. + valueIsBorderBox = offsetProp in elem; + if ( valueIsBorderBox ) { + val = elem[ offsetProp ]; + } + } + + // Normalize "" and auto + val = parseFloat( val ) || 0; + + // Adjust for the element's box model + return ( val + + boxModelAdjustment( + elem, + dimension, + extra || ( isBorderBox ? "border" : "content" ), + valueIsBorderBox, + styles, + + // Provide the current computed size to request scroll gutter calculation (gh-3589) + val + ) + ) + "px"; +} + +jQuery.extend( { + + // Add in style property hooks for overriding the default + // behavior of getting and setting a style property + cssHooks: { + opacity: { + get: function( elem, computed ) { + if ( computed ) { + + // We should always get a number back from opacity + var ret = curCSS( elem, "opacity" ); + return ret === "" ? "1" : ret; + } + } + } + }, + + // Don't automatically add "px" to these possibly-unitless properties + cssNumber: { + "animationIterationCount": true, + "columnCount": true, + "fillOpacity": true, + "flexGrow": true, + "flexShrink": true, + "fontWeight": true, + "gridArea": true, + "gridColumn": true, + "gridColumnEnd": true, + "gridColumnStart": true, + "gridRow": true, + "gridRowEnd": true, + "gridRowStart": true, + "lineHeight": true, + "opacity": true, + "order": true, + "orphans": true, + "widows": true, + "zIndex": true, + "zoom": true + }, + + // Add in properties whose names you wish to fix before + // setting or getting the value + cssProps: {}, + + // Get and set the style property on a DOM Node + style: function( elem, name, value, extra ) { + + // Don't set styles on text and comment nodes + if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) { + return; + } + + // Make sure that we're working with the right name + var ret, type, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ), + style = elem.style; + + // Make sure that we're working with the right name. We don't + // want to query the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Gets hook for the prefixed version, then unprefixed version + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // Check if we're setting a value + if ( value !== undefined ) { + type = typeof value; + + // Convert "+=" or "-=" to relative numbers (#7345) + if ( type === "string" && ( ret = rcssNum.exec( value ) ) && ret[ 1 ] ) { + value = adjustCSS( elem, name, ret ); + + // Fixes bug #9237 + type = "number"; + } + + // Make sure that null and NaN values aren't set (#7116) + if ( value == null || value !== value ) { + return; + } + + // If a number was passed in, add the unit (except for certain CSS properties) + // The isCustomProp check can be removed in jQuery 4.0 when we only auto-append + // "px" to a few hardcoded values. + if ( type === "number" && !isCustomProp ) { + value += ret && ret[ 3 ] || ( jQuery.cssNumber[ origName ] ? "" : "px" ); + } + + // background-* props affect original clone's values + if ( !support.clearCloneStyle && value === "" && name.indexOf( "background" ) === 0 ) { + style[ name ] = "inherit"; + } + + // If a hook was provided, use that value, otherwise just set the specified value + if ( !hooks || !( "set" in hooks ) || + ( value = hooks.set( elem, value, extra ) ) !== undefined ) { + + if ( isCustomProp ) { + style.setProperty( name, value ); + } else { + style[ name ] = value; + } + } + + } else { + + // If a hook was provided get the non-computed value from there + if ( hooks && "get" in hooks && + ( ret = hooks.get( elem, false, extra ) ) !== undefined ) { + + return ret; + } + + // Otherwise just get the value from the style object + return style[ name ]; + } + }, + + css: function( elem, name, extra, styles ) { + var val, num, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ); + + // Make sure that we're working with the right name. We don't + // want to modify the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Try prefixed name followed by the unprefixed name + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // If a hook was provided get the computed value from there + if ( hooks && "get" in hooks ) { + val = hooks.get( elem, true, extra ); + } + + // Otherwise, if a way to get the computed value exists, use that + if ( val === undefined ) { + val = curCSS( elem, name, styles ); + } + + // Convert "normal" to computed value + if ( val === "normal" && name in cssNormalTransform ) { + val = cssNormalTransform[ name ]; + } + + // Make numeric if forced or a qualifier was provided and val looks numeric + if ( extra === "" || extra ) { + num = parseFloat( val ); + return extra === true || isFinite( num ) ? num || 0 : val; + } + + return val; + } +} ); + +jQuery.each( [ "height", "width" ], function( _i, dimension ) { + jQuery.cssHooks[ dimension ] = { + get: function( elem, computed, extra ) { + if ( computed ) { + + // Certain elements can have dimension info if we invisibly show them + // but it must have a current display style that would benefit + return rdisplayswap.test( jQuery.css( elem, "display" ) ) && + + // Support: Safari 8+ + // Table columns in Safari have non-zero offsetWidth & zero + // getBoundingClientRect().width unless display is changed. + // Support: IE <=11 only + // Running getBoundingClientRect on a disconnected node + // in IE throws an error. + ( !elem.getClientRects().length || !elem.getBoundingClientRect().width ) ? + swap( elem, cssShow, function() { + return getWidthOrHeight( elem, dimension, extra ); + } ) : + getWidthOrHeight( elem, dimension, extra ); + } + }, + + set: function( elem, value, extra ) { + var matches, + styles = getStyles( elem ), + + // Only read styles.position if the test has a chance to fail + // to avoid forcing a reflow. + scrollboxSizeBuggy = !support.scrollboxSize() && + styles.position === "absolute", + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-3991) + boxSizingNeeded = scrollboxSizeBuggy || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + subtract = extra ? + boxModelAdjustment( + elem, + dimension, + extra, + isBorderBox, + styles + ) : + 0; + + // Account for unreliable border-box dimensions by comparing offset* to computed and + // faking a content-box to get border and padding (gh-3699) + if ( isBorderBox && scrollboxSizeBuggy ) { + subtract -= Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + parseFloat( styles[ dimension ] ) - + boxModelAdjustment( elem, dimension, "border", false, styles ) - + 0.5 + ); + } + + // Convert to pixels if value adjustment is needed + if ( subtract && ( matches = rcssNum.exec( value ) ) && + ( matches[ 3 ] || "px" ) !== "px" ) { + + elem.style[ dimension ] = value; + value = jQuery.css( elem, dimension ); + } + + return setPositiveNumber( elem, value, subtract ); + } + }; +} ); + +jQuery.cssHooks.marginLeft = addGetHookIf( support.reliableMarginLeft, + function( elem, computed ) { + if ( computed ) { + return ( parseFloat( curCSS( elem, "marginLeft" ) ) || + elem.getBoundingClientRect().left - + swap( elem, { marginLeft: 0 }, function() { + return elem.getBoundingClientRect().left; + } ) + ) + "px"; + } + } +); + +// These hooks are used by animate to expand properties +jQuery.each( { + margin: "", + padding: "", + border: "Width" +}, function( prefix, suffix ) { + jQuery.cssHooks[ prefix + suffix ] = { + expand: function( value ) { + var i = 0, + expanded = {}, + + // Assumes a single number if not a string + parts = typeof value === "string" ? value.split( " " ) : [ value ]; + + for ( ; i < 4; i++ ) { + expanded[ prefix + cssExpand[ i ] + suffix ] = + parts[ i ] || parts[ i - 2 ] || parts[ 0 ]; + } + + return expanded; + } + }; + + if ( prefix !== "margin" ) { + jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber; + } +} ); + +jQuery.fn.extend( { + css: function( name, value ) { + return access( this, function( elem, name, value ) { + var styles, len, + map = {}, + i = 0; + + if ( Array.isArray( name ) ) { + styles = getStyles( elem ); + len = name.length; + + for ( ; i < len; i++ ) { + map[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles ); + } + + return map; + } + + return value !== undefined ? + jQuery.style( elem, name, value ) : + jQuery.css( elem, name ); + }, name, value, arguments.length > 1 ); + } +} ); + + +function Tween( elem, options, prop, end, easing ) { + return new Tween.prototype.init( elem, options, prop, end, easing ); +} +jQuery.Tween = Tween; + +Tween.prototype = { + constructor: Tween, + init: function( elem, options, prop, end, easing, unit ) { + this.elem = elem; + this.prop = prop; + this.easing = easing || jQuery.easing._default; + this.options = options; + this.start = this.now = this.cur(); + this.end = end; + this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" ); + }, + cur: function() { + var hooks = Tween.propHooks[ this.prop ]; + + return hooks && hooks.get ? + hooks.get( this ) : + Tween.propHooks._default.get( this ); + }, + run: function( percent ) { + var eased, + hooks = Tween.propHooks[ this.prop ]; + + if ( this.options.duration ) { + this.pos = eased = jQuery.easing[ this.easing ]( + percent, this.options.duration * percent, 0, 1, this.options.duration + ); + } else { + this.pos = eased = percent; + } + this.now = ( this.end - this.start ) * eased + this.start; + + if ( this.options.step ) { + this.options.step.call( this.elem, this.now, this ); + } + + if ( hooks && hooks.set ) { + hooks.set( this ); + } else { + Tween.propHooks._default.set( this ); + } + return this; + } +}; + +Tween.prototype.init.prototype = Tween.prototype; + +Tween.propHooks = { + _default: { + get: function( tween ) { + var result; + + // Use a property on the element directly when it is not a DOM element, + // or when there is no matching style property that exists. + if ( tween.elem.nodeType !== 1 || + tween.elem[ tween.prop ] != null && tween.elem.style[ tween.prop ] == null ) { + return tween.elem[ tween.prop ]; + } + + // Passing an empty string as a 3rd parameter to .css will automatically + // attempt a parseFloat and fallback to a string if the parse fails. + // Simple values such as "10px" are parsed to Float; + // complex values such as "rotate(1rad)" are returned as-is. + result = jQuery.css( tween.elem, tween.prop, "" ); + + // Empty strings, null, undefined and "auto" are converted to 0. + return !result || result === "auto" ? 0 : result; + }, + set: function( tween ) { + + // Use step hook for back compat. + // Use cssHook if its there. + // Use .style if available and use plain properties where available. + if ( jQuery.fx.step[ tween.prop ] ) { + jQuery.fx.step[ tween.prop ]( tween ); + } else if ( tween.elem.nodeType === 1 && ( + jQuery.cssHooks[ tween.prop ] || + tween.elem.style[ finalPropName( tween.prop ) ] != null ) ) { + jQuery.style( tween.elem, tween.prop, tween.now + tween.unit ); + } else { + tween.elem[ tween.prop ] = tween.now; + } + } + } +}; + +// Support: IE <=9 only +// Panic based approach to setting things on disconnected nodes +Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = { + set: function( tween ) { + if ( tween.elem.nodeType && tween.elem.parentNode ) { + tween.elem[ tween.prop ] = tween.now; + } + } +}; + +jQuery.easing = { + linear: function( p ) { + return p; + }, + swing: function( p ) { + return 0.5 - Math.cos( p * Math.PI ) / 2; + }, + _default: "swing" +}; + +jQuery.fx = Tween.prototype.init; + +// Back compat <1.8 extension point +jQuery.fx.step = {}; + + + + +var + fxNow, inProgress, + rfxtypes = /^(?:toggle|show|hide)$/, + rrun = /queueHooks$/; + +function schedule() { + if ( inProgress ) { + if ( document.hidden === false && window.requestAnimationFrame ) { + window.requestAnimationFrame( schedule ); + } else { + window.setTimeout( schedule, jQuery.fx.interval ); + } + + jQuery.fx.tick(); + } +} + +// Animations created synchronously will run synchronously +function createFxNow() { + window.setTimeout( function() { + fxNow = undefined; + } ); + return ( fxNow = Date.now() ); +} + +// Generate parameters to create a standard animation +function genFx( type, includeWidth ) { + var which, + i = 0, + attrs = { height: type }; + + // If we include width, step value is 1 to do all cssExpand values, + // otherwise step value is 2 to skip over Left and Right + includeWidth = includeWidth ? 1 : 0; + for ( ; i < 4; i += 2 - includeWidth ) { + which = cssExpand[ i ]; + attrs[ "margin" + which ] = attrs[ "padding" + which ] = type; + } + + if ( includeWidth ) { + attrs.opacity = attrs.width = type; + } + + return attrs; +} + +function createTween( value, prop, animation ) { + var tween, + collection = ( Animation.tweeners[ prop ] || [] ).concat( Animation.tweeners[ "*" ] ), + index = 0, + length = collection.length; + for ( ; index < length; index++ ) { + if ( ( tween = collection[ index ].call( animation, prop, value ) ) ) { + + // We're done with this property + return tween; + } + } +} + +function defaultPrefilter( elem, props, opts ) { + var prop, value, toggle, hooks, oldfire, propTween, restoreDisplay, display, + isBox = "width" in props || "height" in props, + anim = this, + orig = {}, + style = elem.style, + hidden = elem.nodeType && isHiddenWithinTree( elem ), + dataShow = dataPriv.get( elem, "fxshow" ); + + // Queue-skipping animations hijack the fx hooks + if ( !opts.queue ) { + hooks = jQuery._queueHooks( elem, "fx" ); + if ( hooks.unqueued == null ) { + hooks.unqueued = 0; + oldfire = hooks.empty.fire; + hooks.empty.fire = function() { + if ( !hooks.unqueued ) { + oldfire(); + } + }; + } + hooks.unqueued++; + + anim.always( function() { + + // Ensure the complete handler is called before this completes + anim.always( function() { + hooks.unqueued--; + if ( !jQuery.queue( elem, "fx" ).length ) { + hooks.empty.fire(); + } + } ); + } ); + } + + // Detect show/hide animations + for ( prop in props ) { + value = props[ prop ]; + if ( rfxtypes.test( value ) ) { + delete props[ prop ]; + toggle = toggle || value === "toggle"; + if ( value === ( hidden ? "hide" : "show" ) ) { + + // Pretend to be hidden if this is a "show" and + // there is still data from a stopped show/hide + if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) { + hidden = true; + + // Ignore all other no-op show/hide data + } else { + continue; + } + } + orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop ); + } + } + + // Bail out if this is a no-op like .hide().hide() + propTween = !jQuery.isEmptyObject( props ); + if ( !propTween && jQuery.isEmptyObject( orig ) ) { + return; + } + + // Restrict "overflow" and "display" styles during box animations + if ( isBox && elem.nodeType === 1 ) { + + // Support: IE <=9 - 11, Edge 12 - 15 + // Record all 3 overflow attributes because IE does not infer the shorthand + // from identically-valued overflowX and overflowY and Edge just mirrors + // the overflowX value there. + opts.overflow = [ style.overflow, style.overflowX, style.overflowY ]; + + // Identify a display type, preferring old show/hide data over the CSS cascade + restoreDisplay = dataShow && dataShow.display; + if ( restoreDisplay == null ) { + restoreDisplay = dataPriv.get( elem, "display" ); + } + display = jQuery.css( elem, "display" ); + if ( display === "none" ) { + if ( restoreDisplay ) { + display = restoreDisplay; + } else { + + // Get nonempty value(s) by temporarily forcing visibility + showHide( [ elem ], true ); + restoreDisplay = elem.style.display || restoreDisplay; + display = jQuery.css( elem, "display" ); + showHide( [ elem ] ); + } + } + + // Animate inline elements as inline-block + if ( display === "inline" || display === "inline-block" && restoreDisplay != null ) { + if ( jQuery.css( elem, "float" ) === "none" ) { + + // Restore the original display value at the end of pure show/hide animations + if ( !propTween ) { + anim.done( function() { + style.display = restoreDisplay; + } ); + if ( restoreDisplay == null ) { + display = style.display; + restoreDisplay = display === "none" ? "" : display; + } + } + style.display = "inline-block"; + } + } + } + + if ( opts.overflow ) { + style.overflow = "hidden"; + anim.always( function() { + style.overflow = opts.overflow[ 0 ]; + style.overflowX = opts.overflow[ 1 ]; + style.overflowY = opts.overflow[ 2 ]; + } ); + } + + // Implement show/hide animations + propTween = false; + for ( prop in orig ) { + + // General show/hide setup for this element animation + if ( !propTween ) { + if ( dataShow ) { + if ( "hidden" in dataShow ) { + hidden = dataShow.hidden; + } + } else { + dataShow = dataPriv.access( elem, "fxshow", { display: restoreDisplay } ); + } + + // Store hidden/visible for toggle so `.stop().toggle()` "reverses" + if ( toggle ) { + dataShow.hidden = !hidden; + } + + // Show elements before animating them + if ( hidden ) { + showHide( [ elem ], true ); + } + + /* eslint-disable no-loop-func */ + + anim.done( function() { + + /* eslint-enable no-loop-func */ + + // The final step of a "hide" animation is actually hiding the element + if ( !hidden ) { + showHide( [ elem ] ); + } + dataPriv.remove( elem, "fxshow" ); + for ( prop in orig ) { + jQuery.style( elem, prop, orig[ prop ] ); + } + } ); + } + + // Per-property setup + propTween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim ); + if ( !( prop in dataShow ) ) { + dataShow[ prop ] = propTween.start; + if ( hidden ) { + propTween.end = propTween.start; + propTween.start = 0; + } + } + } +} + +function propFilter( props, specialEasing ) { + var index, name, easing, value, hooks; + + // camelCase, specialEasing and expand cssHook pass + for ( index in props ) { + name = camelCase( index ); + easing = specialEasing[ name ]; + value = props[ index ]; + if ( Array.isArray( value ) ) { + easing = value[ 1 ]; + value = props[ index ] = value[ 0 ]; + } + + if ( index !== name ) { + props[ name ] = value; + delete props[ index ]; + } + + hooks = jQuery.cssHooks[ name ]; + if ( hooks && "expand" in hooks ) { + value = hooks.expand( value ); + delete props[ name ]; + + // Not quite $.extend, this won't overwrite existing keys. + // Reusing 'index' because we have the correct "name" + for ( index in value ) { + if ( !( index in props ) ) { + props[ index ] = value[ index ]; + specialEasing[ index ] = easing; + } + } + } else { + specialEasing[ name ] = easing; + } + } +} + +function Animation( elem, properties, options ) { + var result, + stopped, + index = 0, + length = Animation.prefilters.length, + deferred = jQuery.Deferred().always( function() { + + // Don't match elem in the :animated selector + delete tick.elem; + } ), + tick = function() { + if ( stopped ) { + return false; + } + var currentTime = fxNow || createFxNow(), + remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ), + + // Support: Android 2.3 only + // Archaic crash bug won't allow us to use `1 - ( 0.5 || 0 )` (#12497) + temp = remaining / animation.duration || 0, + percent = 1 - temp, + index = 0, + length = animation.tweens.length; + + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( percent ); + } + + deferred.notifyWith( elem, [ animation, percent, remaining ] ); + + // If there's more to do, yield + if ( percent < 1 && length ) { + return remaining; + } + + // If this was an empty animation, synthesize a final progress notification + if ( !length ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + } + + // Resolve the animation and report its conclusion + deferred.resolveWith( elem, [ animation ] ); + return false; + }, + animation = deferred.promise( { + elem: elem, + props: jQuery.extend( {}, properties ), + opts: jQuery.extend( true, { + specialEasing: {}, + easing: jQuery.easing._default + }, options ), + originalProperties: properties, + originalOptions: options, + startTime: fxNow || createFxNow(), + duration: options.duration, + tweens: [], + createTween: function( prop, end ) { + var tween = jQuery.Tween( elem, animation.opts, prop, end, + animation.opts.specialEasing[ prop ] || animation.opts.easing ); + animation.tweens.push( tween ); + return tween; + }, + stop: function( gotoEnd ) { + var index = 0, + + // If we are going to the end, we want to run all the tweens + // otherwise we skip this part + length = gotoEnd ? animation.tweens.length : 0; + if ( stopped ) { + return this; + } + stopped = true; + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( 1 ); + } + + // Resolve when we played the last frame; otherwise, reject + if ( gotoEnd ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + deferred.resolveWith( elem, [ animation, gotoEnd ] ); + } else { + deferred.rejectWith( elem, [ animation, gotoEnd ] ); + } + return this; + } + } ), + props = animation.props; + + propFilter( props, animation.opts.specialEasing ); + + for ( ; index < length; index++ ) { + result = Animation.prefilters[ index ].call( animation, elem, props, animation.opts ); + if ( result ) { + if ( isFunction( result.stop ) ) { + jQuery._queueHooks( animation.elem, animation.opts.queue ).stop = + result.stop.bind( result ); + } + return result; + } + } + + jQuery.map( props, createTween, animation ); + + if ( isFunction( animation.opts.start ) ) { + animation.opts.start.call( elem, animation ); + } + + // Attach callbacks from options + animation + .progress( animation.opts.progress ) + .done( animation.opts.done, animation.opts.complete ) + .fail( animation.opts.fail ) + .always( animation.opts.always ); + + jQuery.fx.timer( + jQuery.extend( tick, { + elem: elem, + anim: animation, + queue: animation.opts.queue + } ) + ); + + return animation; +} + +jQuery.Animation = jQuery.extend( Animation, { + + tweeners: { + "*": [ function( prop, value ) { + var tween = this.createTween( prop, value ); + adjustCSS( tween.elem, prop, rcssNum.exec( value ), tween ); + return tween; + } ] + }, + + tweener: function( props, callback ) { + if ( isFunction( props ) ) { + callback = props; + props = [ "*" ]; + } else { + props = props.match( rnothtmlwhite ); + } + + var prop, + index = 0, + length = props.length; + + for ( ; index < length; index++ ) { + prop = props[ index ]; + Animation.tweeners[ prop ] = Animation.tweeners[ prop ] || []; + Animation.tweeners[ prop ].unshift( callback ); + } + }, + + prefilters: [ defaultPrefilter ], + + prefilter: function( callback, prepend ) { + if ( prepend ) { + Animation.prefilters.unshift( callback ); + } else { + Animation.prefilters.push( callback ); + } + } +} ); + +jQuery.speed = function( speed, easing, fn ) { + var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : { + complete: fn || !fn && easing || + isFunction( speed ) && speed, + duration: speed, + easing: fn && easing || easing && !isFunction( easing ) && easing + }; + + // Go to the end state if fx are off + if ( jQuery.fx.off ) { + opt.duration = 0; + + } else { + if ( typeof opt.duration !== "number" ) { + if ( opt.duration in jQuery.fx.speeds ) { + opt.duration = jQuery.fx.speeds[ opt.duration ]; + + } else { + opt.duration = jQuery.fx.speeds._default; + } + } + } + + // Normalize opt.queue - true/undefined/null -> "fx" + if ( opt.queue == null || opt.queue === true ) { + opt.queue = "fx"; + } + + // Queueing + opt.old = opt.complete; + + opt.complete = function() { + if ( isFunction( opt.old ) ) { + opt.old.call( this ); + } + + if ( opt.queue ) { + jQuery.dequeue( this, opt.queue ); + } + }; + + return opt; +}; + +jQuery.fn.extend( { + fadeTo: function( speed, to, easing, callback ) { + + // Show any hidden elements after setting opacity to 0 + return this.filter( isHiddenWithinTree ).css( "opacity", 0 ).show() + + // Animate to the value specified + .end().animate( { opacity: to }, speed, easing, callback ); + }, + animate: function( prop, speed, easing, callback ) { + var empty = jQuery.isEmptyObject( prop ), + optall = jQuery.speed( speed, easing, callback ), + doAnimation = function() { + + // Operate on a copy of prop so per-property easing won't be lost + var anim = Animation( this, jQuery.extend( {}, prop ), optall ); + + // Empty animations, or finishing resolves immediately + if ( empty || dataPriv.get( this, "finish" ) ) { + anim.stop( true ); + } + }; + + doAnimation.finish = doAnimation; + + return empty || optall.queue === false ? + this.each( doAnimation ) : + this.queue( optall.queue, doAnimation ); + }, + stop: function( type, clearQueue, gotoEnd ) { + var stopQueue = function( hooks ) { + var stop = hooks.stop; + delete hooks.stop; + stop( gotoEnd ); + }; + + if ( typeof type !== "string" ) { + gotoEnd = clearQueue; + clearQueue = type; + type = undefined; + } + if ( clearQueue ) { + this.queue( type || "fx", [] ); + } + + return this.each( function() { + var dequeue = true, + index = type != null && type + "queueHooks", + timers = jQuery.timers, + data = dataPriv.get( this ); + + if ( index ) { + if ( data[ index ] && data[ index ].stop ) { + stopQueue( data[ index ] ); + } + } else { + for ( index in data ) { + if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) { + stopQueue( data[ index ] ); + } + } + } + + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && + ( type == null || timers[ index ].queue === type ) ) { + + timers[ index ].anim.stop( gotoEnd ); + dequeue = false; + timers.splice( index, 1 ); + } + } + + // Start the next in the queue if the last step wasn't forced. + // Timers currently will call their complete callbacks, which + // will dequeue but only if they were gotoEnd. + if ( dequeue || !gotoEnd ) { + jQuery.dequeue( this, type ); + } + } ); + }, + finish: function( type ) { + if ( type !== false ) { + type = type || "fx"; + } + return this.each( function() { + var index, + data = dataPriv.get( this ), + queue = data[ type + "queue" ], + hooks = data[ type + "queueHooks" ], + timers = jQuery.timers, + length = queue ? queue.length : 0; + + // Enable finishing flag on private data + data.finish = true; + + // Empty the queue first + jQuery.queue( this, type, [] ); + + if ( hooks && hooks.stop ) { + hooks.stop.call( this, true ); + } + + // Look for any active animations, and finish them + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && timers[ index ].queue === type ) { + timers[ index ].anim.stop( true ); + timers.splice( index, 1 ); + } + } + + // Look for any animations in the old queue and finish them + for ( index = 0; index < length; index++ ) { + if ( queue[ index ] && queue[ index ].finish ) { + queue[ index ].finish.call( this ); + } + } + + // Turn off finishing flag + delete data.finish; + } ); + } +} ); + +jQuery.each( [ "toggle", "show", "hide" ], function( _i, name ) { + var cssFn = jQuery.fn[ name ]; + jQuery.fn[ name ] = function( speed, easing, callback ) { + return speed == null || typeof speed === "boolean" ? + cssFn.apply( this, arguments ) : + this.animate( genFx( name, true ), speed, easing, callback ); + }; +} ); + +// Generate shortcuts for custom animations +jQuery.each( { + slideDown: genFx( "show" ), + slideUp: genFx( "hide" ), + slideToggle: genFx( "toggle" ), + fadeIn: { opacity: "show" }, + fadeOut: { opacity: "hide" }, + fadeToggle: { opacity: "toggle" } +}, function( name, props ) { + jQuery.fn[ name ] = function( speed, easing, callback ) { + return this.animate( props, speed, easing, callback ); + }; +} ); + +jQuery.timers = []; +jQuery.fx.tick = function() { + var timer, + i = 0, + timers = jQuery.timers; + + fxNow = Date.now(); + + for ( ; i < timers.length; i++ ) { + timer = timers[ i ]; + + // Run the timer and safely remove it when done (allowing for external removal) + if ( !timer() && timers[ i ] === timer ) { + timers.splice( i--, 1 ); + } + } + + if ( !timers.length ) { + jQuery.fx.stop(); + } + fxNow = undefined; +}; + +jQuery.fx.timer = function( timer ) { + jQuery.timers.push( timer ); + jQuery.fx.start(); +}; + +jQuery.fx.interval = 13; +jQuery.fx.start = function() { + if ( inProgress ) { + return; + } + + inProgress = true; + schedule(); +}; + +jQuery.fx.stop = function() { + inProgress = null; +}; + +jQuery.fx.speeds = { + slow: 600, + fast: 200, + + // Default speed + _default: 400 +}; + + +// Based off of the plugin by Clint Helfers, with permission. +// https://web.archive.org/web/20100324014747/http://blindsignals.com/index.php/2009/07/jquery-delay/ +jQuery.fn.delay = function( time, type ) { + time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time; + type = type || "fx"; + + return this.queue( type, function( next, hooks ) { + var timeout = window.setTimeout( next, time ); + hooks.stop = function() { + window.clearTimeout( timeout ); + }; + } ); +}; + + +( function() { + var input = document.createElement( "input" ), + select = document.createElement( "select" ), + opt = select.appendChild( document.createElement( "option" ) ); + + input.type = "checkbox"; + + // Support: Android <=4.3 only + // Default value for a checkbox should be "on" + support.checkOn = input.value !== ""; + + // Support: IE <=11 only + // Must access selectedIndex to make default options select + support.optSelected = opt.selected; + + // Support: IE <=11 only + // An input loses its value after becoming a radio + input = document.createElement( "input" ); + input.value = "t"; + input.type = "radio"; + support.radioValue = input.value === "t"; +} )(); + + +var boolHook, + attrHandle = jQuery.expr.attrHandle; + +jQuery.fn.extend( { + attr: function( name, value ) { + return access( this, jQuery.attr, name, value, arguments.length > 1 ); + }, + + removeAttr: function( name ) { + return this.each( function() { + jQuery.removeAttr( this, name ); + } ); + } +} ); + +jQuery.extend( { + attr: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set attributes on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + // Fallback to prop when attributes are not supported + if ( typeof elem.getAttribute === "undefined" ) { + return jQuery.prop( elem, name, value ); + } + + // Attribute hooks are determined by the lowercase version + // Grab necessary hook if one is defined + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + hooks = jQuery.attrHooks[ name.toLowerCase() ] || + ( jQuery.expr.match.bool.test( name ) ? boolHook : undefined ); + } + + if ( value !== undefined ) { + if ( value === null ) { + jQuery.removeAttr( elem, name ); + return; + } + + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + elem.setAttribute( name, value + "" ); + return value; + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + ret = jQuery.find.attr( elem, name ); + + // Non-existent attributes return null, we normalize to undefined + return ret == null ? undefined : ret; + }, + + attrHooks: { + type: { + set: function( elem, value ) { + if ( !support.radioValue && value === "radio" && + nodeName( elem, "input" ) ) { + var val = elem.value; + elem.setAttribute( "type", value ); + if ( val ) { + elem.value = val; + } + return value; + } + } + } + }, + + removeAttr: function( elem, value ) { + var name, + i = 0, + + // Attribute names can contain non-HTML whitespace characters + // https://html.spec.whatwg.org/multipage/syntax.html#attributes-2 + attrNames = value && value.match( rnothtmlwhite ); + + if ( attrNames && elem.nodeType === 1 ) { + while ( ( name = attrNames[ i++ ] ) ) { + elem.removeAttribute( name ); + } + } + } +} ); + +// Hooks for boolean attributes +boolHook = { + set: function( elem, value, name ) { + if ( value === false ) { + + // Remove boolean attributes when set to false + jQuery.removeAttr( elem, name ); + } else { + elem.setAttribute( name, name ); + } + return name; + } +}; + +jQuery.each( jQuery.expr.match.bool.source.match( /\w+/g ), function( _i, name ) { + var getter = attrHandle[ name ] || jQuery.find.attr; + + attrHandle[ name ] = function( elem, name, isXML ) { + var ret, handle, + lowercaseName = name.toLowerCase(); + + if ( !isXML ) { + + // Avoid an infinite loop by temporarily removing this function from the getter + handle = attrHandle[ lowercaseName ]; + attrHandle[ lowercaseName ] = ret; + ret = getter( elem, name, isXML ) != null ? + lowercaseName : + null; + attrHandle[ lowercaseName ] = handle; + } + return ret; + }; +} ); + + + + +var rfocusable = /^(?:input|select|textarea|button)$/i, + rclickable = /^(?:a|area)$/i; + +jQuery.fn.extend( { + prop: function( name, value ) { + return access( this, jQuery.prop, name, value, arguments.length > 1 ); + }, + + removeProp: function( name ) { + return this.each( function() { + delete this[ jQuery.propFix[ name ] || name ]; + } ); + } +} ); + +jQuery.extend( { + prop: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set properties on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + + // Fix name and attach hooks + name = jQuery.propFix[ name ] || name; + hooks = jQuery.propHooks[ name ]; + } + + if ( value !== undefined ) { + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + return ( elem[ name ] = value ); + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + return elem[ name ]; + }, + + propHooks: { + tabIndex: { + get: function( elem ) { + + // Support: IE <=9 - 11 only + // elem.tabIndex doesn't always return the + // correct value when it hasn't been explicitly set + // https://web.archive.org/web/20141116233347/http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ + // Use proper attribute retrieval(#12072) + var tabindex = jQuery.find.attr( elem, "tabindex" ); + + if ( tabindex ) { + return parseInt( tabindex, 10 ); + } + + if ( + rfocusable.test( elem.nodeName ) || + rclickable.test( elem.nodeName ) && + elem.href + ) { + return 0; + } + + return -1; + } + } + }, + + propFix: { + "for": "htmlFor", + "class": "className" + } +} ); + +// Support: IE <=11 only +// Accessing the selectedIndex property +// forces the browser to respect setting selected +// on the option +// The getter ensures a default option is selected +// when in an optgroup +// eslint rule "no-unused-expressions" is disabled for this code +// since it considers such accessions noop +if ( !support.optSelected ) { + jQuery.propHooks.selected = { + get: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent && parent.parentNode ) { + parent.parentNode.selectedIndex; + } + return null; + }, + set: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent ) { + parent.selectedIndex; + + if ( parent.parentNode ) { + parent.parentNode.selectedIndex; + } + } + } + }; +} + +jQuery.each( [ + "tabIndex", + "readOnly", + "maxLength", + "cellSpacing", + "cellPadding", + "rowSpan", + "colSpan", + "useMap", + "frameBorder", + "contentEditable" +], function() { + jQuery.propFix[ this.toLowerCase() ] = this; +} ); + + + + + // Strip and collapse whitespace according to HTML spec + // https://infra.spec.whatwg.org/#strip-and-collapse-ascii-whitespace + function stripAndCollapse( value ) { + var tokens = value.match( rnothtmlwhite ) || []; + return tokens.join( " " ); + } + + +function getClass( elem ) { + return elem.getAttribute && elem.getAttribute( "class" ) || ""; +} + +function classesToArray( value ) { + if ( Array.isArray( value ) ) { + return value; + } + if ( typeof value === "string" ) { + return value.match( rnothtmlwhite ) || []; + } + return []; +} + +jQuery.fn.extend( { + addClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).addClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + if ( cur.indexOf( " " + clazz + " " ) < 0 ) { + cur += clazz + " "; + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + removeClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).removeClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + if ( !arguments.length ) { + return this.attr( "class", "" ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + + // This expression is here for better compressibility (see addClass) + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + + // Remove *all* instances + while ( cur.indexOf( " " + clazz + " " ) > -1 ) { + cur = cur.replace( " " + clazz + " ", " " ); + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + toggleClass: function( value, stateVal ) { + var type = typeof value, + isValidValue = type === "string" || Array.isArray( value ); + + if ( typeof stateVal === "boolean" && isValidValue ) { + return stateVal ? this.addClass( value ) : this.removeClass( value ); + } + + if ( isFunction( value ) ) { + return this.each( function( i ) { + jQuery( this ).toggleClass( + value.call( this, i, getClass( this ), stateVal ), + stateVal + ); + } ); + } + + return this.each( function() { + var className, i, self, classNames; + + if ( isValidValue ) { + + // Toggle individual class names + i = 0; + self = jQuery( this ); + classNames = classesToArray( value ); + + while ( ( className = classNames[ i++ ] ) ) { + + // Check each className given, space separated list + if ( self.hasClass( className ) ) { + self.removeClass( className ); + } else { + self.addClass( className ); + } + } + + // Toggle whole class name + } else if ( value === undefined || type === "boolean" ) { + className = getClass( this ); + if ( className ) { + + // Store className if set + dataPriv.set( this, "__className__", className ); + } + + // If the element has a class name or if we're passed `false`, + // then remove the whole classname (if there was one, the above saved it). + // Otherwise bring back whatever was previously saved (if anything), + // falling back to the empty string if nothing was stored. + if ( this.setAttribute ) { + this.setAttribute( "class", + className || value === false ? + "" : + dataPriv.get( this, "__className__" ) || "" + ); + } + } + } ); + }, + + hasClass: function( selector ) { + var className, elem, + i = 0; + + className = " " + selector + " "; + while ( ( elem = this[ i++ ] ) ) { + if ( elem.nodeType === 1 && + ( " " + stripAndCollapse( getClass( elem ) ) + " " ).indexOf( className ) > -1 ) { + return true; + } + } + + return false; + } +} ); + + + + +var rreturn = /\r/g; + +jQuery.fn.extend( { + val: function( value ) { + var hooks, ret, valueIsFunction, + elem = this[ 0 ]; + + if ( !arguments.length ) { + if ( elem ) { + hooks = jQuery.valHooks[ elem.type ] || + jQuery.valHooks[ elem.nodeName.toLowerCase() ]; + + if ( hooks && + "get" in hooks && + ( ret = hooks.get( elem, "value" ) ) !== undefined + ) { + return ret; + } + + ret = elem.value; + + // Handle most common string cases + if ( typeof ret === "string" ) { + return ret.replace( rreturn, "" ); + } + + // Handle cases where value is null/undef or number + return ret == null ? "" : ret; + } + + return; + } + + valueIsFunction = isFunction( value ); + + return this.each( function( i ) { + var val; + + if ( this.nodeType !== 1 ) { + return; + } + + if ( valueIsFunction ) { + val = value.call( this, i, jQuery( this ).val() ); + } else { + val = value; + } + + // Treat null/undefined as ""; convert numbers to string + if ( val == null ) { + val = ""; + + } else if ( typeof val === "number" ) { + val += ""; + + } else if ( Array.isArray( val ) ) { + val = jQuery.map( val, function( value ) { + return value == null ? "" : value + ""; + } ); + } + + hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ]; + + // If set returns undefined, fall back to normal setting + if ( !hooks || !( "set" in hooks ) || hooks.set( this, val, "value" ) === undefined ) { + this.value = val; + } + } ); + } +} ); + +jQuery.extend( { + valHooks: { + option: { + get: function( elem ) { + + var val = jQuery.find.attr( elem, "value" ); + return val != null ? + val : + + // Support: IE <=10 - 11 only + // option.text throws exceptions (#14686, #14858) + // Strip and collapse whitespace + // https://html.spec.whatwg.org/#strip-and-collapse-whitespace + stripAndCollapse( jQuery.text( elem ) ); + } + }, + select: { + get: function( elem ) { + var value, option, i, + options = elem.options, + index = elem.selectedIndex, + one = elem.type === "select-one", + values = one ? null : [], + max = one ? index + 1 : options.length; + + if ( index < 0 ) { + i = max; + + } else { + i = one ? index : 0; + } + + // Loop through all the selected options + for ( ; i < max; i++ ) { + option = options[ i ]; + + // Support: IE <=9 only + // IE8-9 doesn't update selected after form reset (#2551) + if ( ( option.selected || i === index ) && + + // Don't return options that are disabled or in a disabled optgroup + !option.disabled && + ( !option.parentNode.disabled || + !nodeName( option.parentNode, "optgroup" ) ) ) { + + // Get the specific value for the option + value = jQuery( option ).val(); + + // We don't need an array for one selects + if ( one ) { + return value; + } + + // Multi-Selects return an array + values.push( value ); + } + } + + return values; + }, + + set: function( elem, value ) { + var optionSet, option, + options = elem.options, + values = jQuery.makeArray( value ), + i = options.length; + + while ( i-- ) { + option = options[ i ]; + + /* eslint-disable no-cond-assign */ + + if ( option.selected = + jQuery.inArray( jQuery.valHooks.option.get( option ), values ) > -1 + ) { + optionSet = true; + } + + /* eslint-enable no-cond-assign */ + } + + // Force browsers to behave consistently when non-matching value is set + if ( !optionSet ) { + elem.selectedIndex = -1; + } + return values; + } + } + } +} ); + +// Radios and checkboxes getter/setter +jQuery.each( [ "radio", "checkbox" ], function() { + jQuery.valHooks[ this ] = { + set: function( elem, value ) { + if ( Array.isArray( value ) ) { + return ( elem.checked = jQuery.inArray( jQuery( elem ).val(), value ) > -1 ); + } + } + }; + if ( !support.checkOn ) { + jQuery.valHooks[ this ].get = function( elem ) { + return elem.getAttribute( "value" ) === null ? "on" : elem.value; + }; + } +} ); + + + + +// Return jQuery for attributes-only inclusion + + +support.focusin = "onfocusin" in window; + + +var rfocusMorph = /^(?:focusinfocus|focusoutblur)$/, + stopPropagationCallback = function( e ) { + e.stopPropagation(); + }; + +jQuery.extend( jQuery.event, { + + trigger: function( event, data, elem, onlyHandlers ) { + + var i, cur, tmp, bubbleType, ontype, handle, special, lastElement, + eventPath = [ elem || document ], + type = hasOwn.call( event, "type" ) ? event.type : event, + namespaces = hasOwn.call( event, "namespace" ) ? event.namespace.split( "." ) : []; + + cur = lastElement = tmp = elem = elem || document; + + // Don't do events on text and comment nodes + if ( elem.nodeType === 3 || elem.nodeType === 8 ) { + return; + } + + // focus/blur morphs to focusin/out; ensure we're not firing them right now + if ( rfocusMorph.test( type + jQuery.event.triggered ) ) { + return; + } + + if ( type.indexOf( "." ) > -1 ) { + + // Namespaced trigger; create a regexp to match event type in handle() + namespaces = type.split( "." ); + type = namespaces.shift(); + namespaces.sort(); + } + ontype = type.indexOf( ":" ) < 0 && "on" + type; + + // Caller can pass in a jQuery.Event object, Object, or just an event type string + event = event[ jQuery.expando ] ? + event : + new jQuery.Event( type, typeof event === "object" && event ); + + // Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true) + event.isTrigger = onlyHandlers ? 2 : 3; + event.namespace = namespaces.join( "." ); + event.rnamespace = event.namespace ? + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ) : + null; + + // Clean up the event in case it is being reused + event.result = undefined; + if ( !event.target ) { + event.target = elem; + } + + // Clone any incoming data and prepend the event, creating the handler arg list + data = data == null ? + [ event ] : + jQuery.makeArray( data, [ event ] ); + + // Allow special events to draw outside the lines + special = jQuery.event.special[ type ] || {}; + if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) { + return; + } + + // Determine event propagation path in advance, per W3C events spec (#9951) + // Bubble up to document, then to window; watch for a global ownerDocument var (#9724) + if ( !onlyHandlers && !special.noBubble && !isWindow( elem ) ) { + + bubbleType = special.delegateType || type; + if ( !rfocusMorph.test( bubbleType + type ) ) { + cur = cur.parentNode; + } + for ( ; cur; cur = cur.parentNode ) { + eventPath.push( cur ); + tmp = cur; + } + + // Only add window if we got to document (e.g., not plain obj or detached DOM) + if ( tmp === ( elem.ownerDocument || document ) ) { + eventPath.push( tmp.defaultView || tmp.parentWindow || window ); + } + } + + // Fire handlers on the event path + i = 0; + while ( ( cur = eventPath[ i++ ] ) && !event.isPropagationStopped() ) { + lastElement = cur; + event.type = i > 1 ? + bubbleType : + special.bindType || type; + + // jQuery handler + handle = ( dataPriv.get( cur, "events" ) || Object.create( null ) )[ event.type ] && + dataPriv.get( cur, "handle" ); + if ( handle ) { + handle.apply( cur, data ); + } + + // Native handler + handle = ontype && cur[ ontype ]; + if ( handle && handle.apply && acceptData( cur ) ) { + event.result = handle.apply( cur, data ); + if ( event.result === false ) { + event.preventDefault(); + } + } + } + event.type = type; + + // If nobody prevented the default action, do it now + if ( !onlyHandlers && !event.isDefaultPrevented() ) { + + if ( ( !special._default || + special._default.apply( eventPath.pop(), data ) === false ) && + acceptData( elem ) ) { + + // Call a native DOM method on the target with the same name as the event. + // Don't do default actions on window, that's where global variables be (#6170) + if ( ontype && isFunction( elem[ type ] ) && !isWindow( elem ) ) { + + // Don't re-trigger an onFOO event when we call its FOO() method + tmp = elem[ ontype ]; + + if ( tmp ) { + elem[ ontype ] = null; + } + + // Prevent re-triggering of the same event, since we already bubbled it above + jQuery.event.triggered = type; + + if ( event.isPropagationStopped() ) { + lastElement.addEventListener( type, stopPropagationCallback ); + } + + elem[ type ](); + + if ( event.isPropagationStopped() ) { + lastElement.removeEventListener( type, stopPropagationCallback ); + } + + jQuery.event.triggered = undefined; + + if ( tmp ) { + elem[ ontype ] = tmp; + } + } + } + } + + return event.result; + }, + + // Piggyback on a donor event to simulate a different one + // Used only for `focus(in | out)` events + simulate: function( type, elem, event ) { + var e = jQuery.extend( + new jQuery.Event(), + event, + { + type: type, + isSimulated: true + } + ); + + jQuery.event.trigger( e, null, elem ); + } + +} ); + +jQuery.fn.extend( { + + trigger: function( type, data ) { + return this.each( function() { + jQuery.event.trigger( type, data, this ); + } ); + }, + triggerHandler: function( type, data ) { + var elem = this[ 0 ]; + if ( elem ) { + return jQuery.event.trigger( type, data, elem, true ); + } + } +} ); + + +// Support: Firefox <=44 +// Firefox doesn't have focus(in | out) events +// Related ticket - https://bugzilla.mozilla.org/show_bug.cgi?id=687787 +// +// Support: Chrome <=48 - 49, Safari <=9.0 - 9.1 +// focus(in | out) events fire after focus & blur events, +// which is spec violation - http://www.w3.org/TR/DOM-Level-3-Events/#events-focusevent-event-order +// Related ticket - https://bugs.chromium.org/p/chromium/issues/detail?id=449857 +if ( !support.focusin ) { + jQuery.each( { focus: "focusin", blur: "focusout" }, function( orig, fix ) { + + // Attach a single capturing handler on the document while someone wants focusin/focusout + var handler = function( event ) { + jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ) ); + }; + + jQuery.event.special[ fix ] = { + setup: function() { + + // Handle: regular nodes (via `this.ownerDocument`), window + // (via `this.document`) & document (via `this`). + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ); + + if ( !attaches ) { + doc.addEventListener( orig, handler, true ); + } + dataPriv.access( doc, fix, ( attaches || 0 ) + 1 ); + }, + teardown: function() { + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ) - 1; + + if ( !attaches ) { + doc.removeEventListener( orig, handler, true ); + dataPriv.remove( doc, fix ); + + } else { + dataPriv.access( doc, fix, attaches ); + } + } + }; + } ); +} +var location = window.location; + +var nonce = { guid: Date.now() }; + +var rquery = ( /\?/ ); + + + +// Cross-browser xml parsing +jQuery.parseXML = function( data ) { + var xml, parserErrorElem; + if ( !data || typeof data !== "string" ) { + return null; + } + + // Support: IE 9 - 11 only + // IE throws on parseFromString with invalid input. + try { + xml = ( new window.DOMParser() ).parseFromString( data, "text/xml" ); + } catch ( e ) {} + + parserErrorElem = xml && xml.getElementsByTagName( "parsererror" )[ 0 ]; + if ( !xml || parserErrorElem ) { + jQuery.error( "Invalid XML: " + ( + parserErrorElem ? + jQuery.map( parserErrorElem.childNodes, function( el ) { + return el.textContent; + } ).join( "\n" ) : + data + ) ); + } + return xml; +}; + + +var + rbracket = /\[\]$/, + rCRLF = /\r?\n/g, + rsubmitterTypes = /^(?:submit|button|image|reset|file)$/i, + rsubmittable = /^(?:input|select|textarea|keygen)/i; + +function buildParams( prefix, obj, traditional, add ) { + var name; + + if ( Array.isArray( obj ) ) { + + // Serialize array item. + jQuery.each( obj, function( i, v ) { + if ( traditional || rbracket.test( prefix ) ) { + + // Treat each array item as a scalar. + add( prefix, v ); + + } else { + + // Item is non-scalar (array or object), encode its numeric index. + buildParams( + prefix + "[" + ( typeof v === "object" && v != null ? i : "" ) + "]", + v, + traditional, + add + ); + } + } ); + + } else if ( !traditional && toType( obj ) === "object" ) { + + // Serialize object item. + for ( name in obj ) { + buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add ); + } + + } else { + + // Serialize scalar item. + add( prefix, obj ); + } +} + +// Serialize an array of form elements or a set of +// key/values into a query string +jQuery.param = function( a, traditional ) { + var prefix, + s = [], + add = function( key, valueOrFunction ) { + + // If value is a function, invoke it and use its return value + var value = isFunction( valueOrFunction ) ? + valueOrFunction() : + valueOrFunction; + + s[ s.length ] = encodeURIComponent( key ) + "=" + + encodeURIComponent( value == null ? "" : value ); + }; + + if ( a == null ) { + return ""; + } + + // If an array was passed in, assume that it is an array of form elements. + if ( Array.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) { + + // Serialize the form elements + jQuery.each( a, function() { + add( this.name, this.value ); + } ); + + } else { + + // If traditional, encode the "old" way (the way 1.3.2 or older + // did it), otherwise encode params recursively. + for ( prefix in a ) { + buildParams( prefix, a[ prefix ], traditional, add ); + } + } + + // Return the resulting serialization + return s.join( "&" ); +}; + +jQuery.fn.extend( { + serialize: function() { + return jQuery.param( this.serializeArray() ); + }, + serializeArray: function() { + return this.map( function() { + + // Can add propHook for "elements" to filter or add form elements + var elements = jQuery.prop( this, "elements" ); + return elements ? jQuery.makeArray( elements ) : this; + } ).filter( function() { + var type = this.type; + + // Use .is( ":disabled" ) so that fieldset[disabled] works + return this.name && !jQuery( this ).is( ":disabled" ) && + rsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) && + ( this.checked || !rcheckableType.test( type ) ); + } ).map( function( _i, elem ) { + var val = jQuery( this ).val(); + + if ( val == null ) { + return null; + } + + if ( Array.isArray( val ) ) { + return jQuery.map( val, function( val ) { + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ); + } + + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ).get(); + } +} ); + + +var + r20 = /%20/g, + rhash = /#.*$/, + rantiCache = /([?&])_=[^&]*/, + rheaders = /^(.*?):[ \t]*([^\r\n]*)$/mg, + + // #7653, #8125, #8152: local protocol detection + rlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/, + rnoContent = /^(?:GET|HEAD)$/, + rprotocol = /^\/\//, + + /* Prefilters + * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example) + * 2) These are called: + * - BEFORE asking for a transport + * - AFTER param serialization (s.data is a string if s.processData is true) + * 3) key is the dataType + * 4) the catchall symbol "*" can be used + * 5) execution will start with transport dataType and THEN continue down to "*" if needed + */ + prefilters = {}, + + /* Transports bindings + * 1) key is the dataType + * 2) the catchall symbol "*" can be used + * 3) selection will start with transport dataType and THEN go to "*" if needed + */ + transports = {}, + + // Avoid comment-prolog char sequence (#10098); must appease lint and evade compression + allTypes = "*/".concat( "*" ), + + // Anchor tag for parsing the document origin + originAnchor = document.createElement( "a" ); + +originAnchor.href = location.href; + +// Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport +function addToPrefiltersOrTransports( structure ) { + + // dataTypeExpression is optional and defaults to "*" + return function( dataTypeExpression, func ) { + + if ( typeof dataTypeExpression !== "string" ) { + func = dataTypeExpression; + dataTypeExpression = "*"; + } + + var dataType, + i = 0, + dataTypes = dataTypeExpression.toLowerCase().match( rnothtmlwhite ) || []; + + if ( isFunction( func ) ) { + + // For each dataType in the dataTypeExpression + while ( ( dataType = dataTypes[ i++ ] ) ) { + + // Prepend if requested + if ( dataType[ 0 ] === "+" ) { + dataType = dataType.slice( 1 ) || "*"; + ( structure[ dataType ] = structure[ dataType ] || [] ).unshift( func ); + + // Otherwise append + } else { + ( structure[ dataType ] = structure[ dataType ] || [] ).push( func ); + } + } + } + }; +} + +// Base inspection function for prefilters and transports +function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) { + + var inspected = {}, + seekingTransport = ( structure === transports ); + + function inspect( dataType ) { + var selected; + inspected[ dataType ] = true; + jQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) { + var dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR ); + if ( typeof dataTypeOrTransport === "string" && + !seekingTransport && !inspected[ dataTypeOrTransport ] ) { + + options.dataTypes.unshift( dataTypeOrTransport ); + inspect( dataTypeOrTransport ); + return false; + } else if ( seekingTransport ) { + return !( selected = dataTypeOrTransport ); + } + } ); + return selected; + } + + return inspect( options.dataTypes[ 0 ] ) || !inspected[ "*" ] && inspect( "*" ); +} + +// A special extend for ajax options +// that takes "flat" options (not to be deep extended) +// Fixes #9887 +function ajaxExtend( target, src ) { + var key, deep, + flatOptions = jQuery.ajaxSettings.flatOptions || {}; + + for ( key in src ) { + if ( src[ key ] !== undefined ) { + ( flatOptions[ key ] ? target : ( deep || ( deep = {} ) ) )[ key ] = src[ key ]; + } + } + if ( deep ) { + jQuery.extend( true, target, deep ); + } + + return target; +} + +/* Handles responses to an ajax request: + * - finds the right dataType (mediates between content-type and expected dataType) + * - returns the corresponding response + */ +function ajaxHandleResponses( s, jqXHR, responses ) { + + var ct, type, finalDataType, firstDataType, + contents = s.contents, + dataTypes = s.dataTypes; + + // Remove auto dataType and get content-type in the process + while ( dataTypes[ 0 ] === "*" ) { + dataTypes.shift(); + if ( ct === undefined ) { + ct = s.mimeType || jqXHR.getResponseHeader( "Content-Type" ); + } + } + + // Check if we're dealing with a known content-type + if ( ct ) { + for ( type in contents ) { + if ( contents[ type ] && contents[ type ].test( ct ) ) { + dataTypes.unshift( type ); + break; + } + } + } + + // Check to see if we have a response for the expected dataType + if ( dataTypes[ 0 ] in responses ) { + finalDataType = dataTypes[ 0 ]; + } else { + + // Try convertible dataTypes + for ( type in responses ) { + if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[ 0 ] ] ) { + finalDataType = type; + break; + } + if ( !firstDataType ) { + firstDataType = type; + } + } + + // Or just use first one + finalDataType = finalDataType || firstDataType; + } + + // If we found a dataType + // We add the dataType to the list if needed + // and return the corresponding response + if ( finalDataType ) { + if ( finalDataType !== dataTypes[ 0 ] ) { + dataTypes.unshift( finalDataType ); + } + return responses[ finalDataType ]; + } +} + +/* Chain conversions given the request and the original response + * Also sets the responseXXX fields on the jqXHR instance + */ +function ajaxConvert( s, response, jqXHR, isSuccess ) { + var conv2, current, conv, tmp, prev, + converters = {}, + + // Work with a copy of dataTypes in case we need to modify it for conversion + dataTypes = s.dataTypes.slice(); + + // Create converters map with lowercased keys + if ( dataTypes[ 1 ] ) { + for ( conv in s.converters ) { + converters[ conv.toLowerCase() ] = s.converters[ conv ]; + } + } + + current = dataTypes.shift(); + + // Convert to each sequential dataType + while ( current ) { + + if ( s.responseFields[ current ] ) { + jqXHR[ s.responseFields[ current ] ] = response; + } + + // Apply the dataFilter if provided + if ( !prev && isSuccess && s.dataFilter ) { + response = s.dataFilter( response, s.dataType ); + } + + prev = current; + current = dataTypes.shift(); + + if ( current ) { + + // There's only work to do if current dataType is non-auto + if ( current === "*" ) { + + current = prev; + + // Convert response if prev dataType is non-auto and differs from current + } else if ( prev !== "*" && prev !== current ) { + + // Seek a direct converter + conv = converters[ prev + " " + current ] || converters[ "* " + current ]; + + // If none found, seek a pair + if ( !conv ) { + for ( conv2 in converters ) { + + // If conv2 outputs current + tmp = conv2.split( " " ); + if ( tmp[ 1 ] === current ) { + + // If prev can be converted to accepted input + conv = converters[ prev + " " + tmp[ 0 ] ] || + converters[ "* " + tmp[ 0 ] ]; + if ( conv ) { + + // Condense equivalence converters + if ( conv === true ) { + conv = converters[ conv2 ]; + + // Otherwise, insert the intermediate dataType + } else if ( converters[ conv2 ] !== true ) { + current = tmp[ 0 ]; + dataTypes.unshift( tmp[ 1 ] ); + } + break; + } + } + } + } + + // Apply converter (if not an equivalence) + if ( conv !== true ) { + + // Unless errors are allowed to bubble, catch and return them + if ( conv && s.throws ) { + response = conv( response ); + } else { + try { + response = conv( response ); + } catch ( e ) { + return { + state: "parsererror", + error: conv ? e : "No conversion from " + prev + " to " + current + }; + } + } + } + } + } + } + + return { state: "success", data: response }; +} + +jQuery.extend( { + + // Counter for holding the number of active queries + active: 0, + + // Last-Modified header cache for next request + lastModified: {}, + etag: {}, + + ajaxSettings: { + url: location.href, + type: "GET", + isLocal: rlocalProtocol.test( location.protocol ), + global: true, + processData: true, + async: true, + contentType: "application/x-www-form-urlencoded; charset=UTF-8", + + /* + timeout: 0, + data: null, + dataType: null, + username: null, + password: null, + cache: null, + throws: false, + traditional: false, + headers: {}, + */ + + accepts: { + "*": allTypes, + text: "text/plain", + html: "text/html", + xml: "application/xml, text/xml", + json: "application/json, text/javascript" + }, + + contents: { + xml: /\bxml\b/, + html: /\bhtml/, + json: /\bjson\b/ + }, + + responseFields: { + xml: "responseXML", + text: "responseText", + json: "responseJSON" + }, + + // Data converters + // Keys separate source (or catchall "*") and destination types with a single space + converters: { + + // Convert anything to text + "* text": String, + + // Text to html (true = no transformation) + "text html": true, + + // Evaluate text as a json expression + "text json": JSON.parse, + + // Parse text as xml + "text xml": jQuery.parseXML + }, + + // For options that shouldn't be deep extended: + // you can add your own custom options here if + // and when you create one that shouldn't be + // deep extended (see ajaxExtend) + flatOptions: { + url: true, + context: true + } + }, + + // Creates a full fledged settings object into target + // with both ajaxSettings and settings fields. + // If target is omitted, writes into ajaxSettings. + ajaxSetup: function( target, settings ) { + return settings ? + + // Building a settings object + ajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) : + + // Extending ajaxSettings + ajaxExtend( jQuery.ajaxSettings, target ); + }, + + ajaxPrefilter: addToPrefiltersOrTransports( prefilters ), + ajaxTransport: addToPrefiltersOrTransports( transports ), + + // Main method + ajax: function( url, options ) { + + // If url is an object, simulate pre-1.5 signature + if ( typeof url === "object" ) { + options = url; + url = undefined; + } + + // Force options to be an object + options = options || {}; + + var transport, + + // URL without anti-cache param + cacheURL, + + // Response headers + responseHeadersString, + responseHeaders, + + // timeout handle + timeoutTimer, + + // Url cleanup var + urlAnchor, + + // Request state (becomes false upon send and true upon completion) + completed, + + // To know if global events are to be dispatched + fireGlobals, + + // Loop variable + i, + + // uncached part of the url + uncached, + + // Create the final options object + s = jQuery.ajaxSetup( {}, options ), + + // Callbacks context + callbackContext = s.context || s, + + // Context for global events is callbackContext if it is a DOM node or jQuery collection + globalEventContext = s.context && + ( callbackContext.nodeType || callbackContext.jquery ) ? + jQuery( callbackContext ) : + jQuery.event, + + // Deferreds + deferred = jQuery.Deferred(), + completeDeferred = jQuery.Callbacks( "once memory" ), + + // Status-dependent callbacks + statusCode = s.statusCode || {}, + + // Headers (they are sent all at once) + requestHeaders = {}, + requestHeadersNames = {}, + + // Default abort message + strAbort = "canceled", + + // Fake xhr + jqXHR = { + readyState: 0, + + // Builds headers hashtable if needed + getResponseHeader: function( key ) { + var match; + if ( completed ) { + if ( !responseHeaders ) { + responseHeaders = {}; + while ( ( match = rheaders.exec( responseHeadersString ) ) ) { + responseHeaders[ match[ 1 ].toLowerCase() + " " ] = + ( responseHeaders[ match[ 1 ].toLowerCase() + " " ] || [] ) + .concat( match[ 2 ] ); + } + } + match = responseHeaders[ key.toLowerCase() + " " ]; + } + return match == null ? null : match.join( ", " ); + }, + + // Raw string + getAllResponseHeaders: function() { + return completed ? responseHeadersString : null; + }, + + // Caches the header + setRequestHeader: function( name, value ) { + if ( completed == null ) { + name = requestHeadersNames[ name.toLowerCase() ] = + requestHeadersNames[ name.toLowerCase() ] || name; + requestHeaders[ name ] = value; + } + return this; + }, + + // Overrides response content-type header + overrideMimeType: function( type ) { + if ( completed == null ) { + s.mimeType = type; + } + return this; + }, + + // Status-dependent callbacks + statusCode: function( map ) { + var code; + if ( map ) { + if ( completed ) { + + // Execute the appropriate callbacks + jqXHR.always( map[ jqXHR.status ] ); + } else { + + // Lazy-add the new callbacks in a way that preserves old ones + for ( code in map ) { + statusCode[ code ] = [ statusCode[ code ], map[ code ] ]; + } + } + } + return this; + }, + + // Cancel the request + abort: function( statusText ) { + var finalText = statusText || strAbort; + if ( transport ) { + transport.abort( finalText ); + } + done( 0, finalText ); + return this; + } + }; + + // Attach deferreds + deferred.promise( jqXHR ); + + // Add protocol if not provided (prefilters might expect it) + // Handle falsy url in the settings object (#10093: consistency with old signature) + // We also use the url parameter if available + s.url = ( ( url || s.url || location.href ) + "" ) + .replace( rprotocol, location.protocol + "//" ); + + // Alias method option to type as per ticket #12004 + s.type = options.method || options.type || s.method || s.type; + + // Extract dataTypes list + s.dataTypes = ( s.dataType || "*" ).toLowerCase().match( rnothtmlwhite ) || [ "" ]; + + // A cross-domain request is in order when the origin doesn't match the current origin. + if ( s.crossDomain == null ) { + urlAnchor = document.createElement( "a" ); + + // Support: IE <=8 - 11, Edge 12 - 15 + // IE throws exception on accessing the href property if url is malformed, + // e.g. http://example.com:80x/ + try { + urlAnchor.href = s.url; + + // Support: IE <=8 - 11 only + // Anchor's host property isn't correctly set when s.url is relative + urlAnchor.href = urlAnchor.href; + s.crossDomain = originAnchor.protocol + "//" + originAnchor.host !== + urlAnchor.protocol + "//" + urlAnchor.host; + } catch ( e ) { + + // If there is an error parsing the URL, assume it is crossDomain, + // it can be rejected by the transport if it is invalid + s.crossDomain = true; + } + } + + // Convert data if not already a string + if ( s.data && s.processData && typeof s.data !== "string" ) { + s.data = jQuery.param( s.data, s.traditional ); + } + + // Apply prefilters + inspectPrefiltersOrTransports( prefilters, s, options, jqXHR ); + + // If request was aborted inside a prefilter, stop there + if ( completed ) { + return jqXHR; + } + + // We can fire global events as of now if asked to + // Don't fire events if jQuery.event is undefined in an AMD-usage scenario (#15118) + fireGlobals = jQuery.event && s.global; + + // Watch for a new set of requests + if ( fireGlobals && jQuery.active++ === 0 ) { + jQuery.event.trigger( "ajaxStart" ); + } + + // Uppercase the type + s.type = s.type.toUpperCase(); + + // Determine if request has content + s.hasContent = !rnoContent.test( s.type ); + + // Save the URL in case we're toying with the If-Modified-Since + // and/or If-None-Match header later on + // Remove hash to simplify url manipulation + cacheURL = s.url.replace( rhash, "" ); + + // More options handling for requests with no content + if ( !s.hasContent ) { + + // Remember the hash so we can put it back + uncached = s.url.slice( cacheURL.length ); + + // If data is available and should be processed, append data to url + if ( s.data && ( s.processData || typeof s.data === "string" ) ) { + cacheURL += ( rquery.test( cacheURL ) ? "&" : "?" ) + s.data; + + // #9682: remove data so that it's not used in an eventual retry + delete s.data; + } + + // Add or update anti-cache param if needed + if ( s.cache === false ) { + cacheURL = cacheURL.replace( rantiCache, "$1" ); + uncached = ( rquery.test( cacheURL ) ? "&" : "?" ) + "_=" + ( nonce.guid++ ) + + uncached; + } + + // Put hash and anti-cache on the URL that will be requested (gh-1732) + s.url = cacheURL + uncached; + + // Change '%20' to '+' if this is encoded form body content (gh-2658) + } else if ( s.data && s.processData && + ( s.contentType || "" ).indexOf( "application/x-www-form-urlencoded" ) === 0 ) { + s.data = s.data.replace( r20, "+" ); + } + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + if ( jQuery.lastModified[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ cacheURL ] ); + } + if ( jQuery.etag[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ cacheURL ] ); + } + } + + // Set the correct header, if data is being sent + if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) { + jqXHR.setRequestHeader( "Content-Type", s.contentType ); + } + + // Set the Accepts header for the server, depending on the dataType + jqXHR.setRequestHeader( + "Accept", + s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[ 0 ] ] ? + s.accepts[ s.dataTypes[ 0 ] ] + + ( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) : + s.accepts[ "*" ] + ); + + // Check for headers option + for ( i in s.headers ) { + jqXHR.setRequestHeader( i, s.headers[ i ] ); + } + + // Allow custom headers/mimetypes and early abort + if ( s.beforeSend && + ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || completed ) ) { + + // Abort if not done already and return + return jqXHR.abort(); + } + + // Aborting is no longer a cancellation + strAbort = "abort"; + + // Install callbacks on deferreds + completeDeferred.add( s.complete ); + jqXHR.done( s.success ); + jqXHR.fail( s.error ); + + // Get transport + transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR ); + + // If no transport, we auto-abort + if ( !transport ) { + done( -1, "No Transport" ); + } else { + jqXHR.readyState = 1; + + // Send global event + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] ); + } + + // If request was aborted inside ajaxSend, stop there + if ( completed ) { + return jqXHR; + } + + // Timeout + if ( s.async && s.timeout > 0 ) { + timeoutTimer = window.setTimeout( function() { + jqXHR.abort( "timeout" ); + }, s.timeout ); + } + + try { + completed = false; + transport.send( requestHeaders, done ); + } catch ( e ) { + + // Rethrow post-completion exceptions + if ( completed ) { + throw e; + } + + // Propagate others as results + done( -1, e ); + } + } + + // Callback for when everything is done + function done( status, nativeStatusText, responses, headers ) { + var isSuccess, success, error, response, modified, + statusText = nativeStatusText; + + // Ignore repeat invocations + if ( completed ) { + return; + } + + completed = true; + + // Clear timeout if it exists + if ( timeoutTimer ) { + window.clearTimeout( timeoutTimer ); + } + + // Dereference transport for early garbage collection + // (no matter how long the jqXHR object will be used) + transport = undefined; + + // Cache response headers + responseHeadersString = headers || ""; + + // Set readyState + jqXHR.readyState = status > 0 ? 4 : 0; + + // Determine if successful + isSuccess = status >= 200 && status < 300 || status === 304; + + // Get response data + if ( responses ) { + response = ajaxHandleResponses( s, jqXHR, responses ); + } + + // Use a noop converter for missing script but not if jsonp + if ( !isSuccess && + jQuery.inArray( "script", s.dataTypes ) > -1 && + jQuery.inArray( "json", s.dataTypes ) < 0 ) { + s.converters[ "text script" ] = function() {}; + } + + // Convert no matter what (that way responseXXX fields are always set) + response = ajaxConvert( s, response, jqXHR, isSuccess ); + + // If successful, handle type chaining + if ( isSuccess ) { + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + modified = jqXHR.getResponseHeader( "Last-Modified" ); + if ( modified ) { + jQuery.lastModified[ cacheURL ] = modified; + } + modified = jqXHR.getResponseHeader( "etag" ); + if ( modified ) { + jQuery.etag[ cacheURL ] = modified; + } + } + + // if no content + if ( status === 204 || s.type === "HEAD" ) { + statusText = "nocontent"; + + // if not modified + } else if ( status === 304 ) { + statusText = "notmodified"; + + // If we have data, let's convert it + } else { + statusText = response.state; + success = response.data; + error = response.error; + isSuccess = !error; + } + } else { + + // Extract error from statusText and normalize for non-aborts + error = statusText; + if ( status || !statusText ) { + statusText = "error"; + if ( status < 0 ) { + status = 0; + } + } + } + + // Set data for the fake xhr object + jqXHR.status = status; + jqXHR.statusText = ( nativeStatusText || statusText ) + ""; + + // Success/Error + if ( isSuccess ) { + deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] ); + } else { + deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] ); + } + + // Status-dependent callbacks + jqXHR.statusCode( statusCode ); + statusCode = undefined; + + if ( fireGlobals ) { + globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError", + [ jqXHR, s, isSuccess ? success : error ] ); + } + + // Complete + completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] ); + + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] ); + + // Handle the global AJAX counter + if ( !( --jQuery.active ) ) { + jQuery.event.trigger( "ajaxStop" ); + } + } + } + + return jqXHR; + }, + + getJSON: function( url, data, callback ) { + return jQuery.get( url, data, callback, "json" ); + }, + + getScript: function( url, callback ) { + return jQuery.get( url, undefined, callback, "script" ); + } +} ); + +jQuery.each( [ "get", "post" ], function( _i, method ) { + jQuery[ method ] = function( url, data, callback, type ) { + + // Shift arguments if data argument was omitted + if ( isFunction( data ) ) { + type = type || callback; + callback = data; + data = undefined; + } + + // The url can be an options object (which then must have .url) + return jQuery.ajax( jQuery.extend( { + url: url, + type: method, + dataType: type, + data: data, + success: callback + }, jQuery.isPlainObject( url ) && url ) ); + }; +} ); + +jQuery.ajaxPrefilter( function( s ) { + var i; + for ( i in s.headers ) { + if ( i.toLowerCase() === "content-type" ) { + s.contentType = s.headers[ i ] || ""; + } + } +} ); + + +jQuery._evalUrl = function( url, options, doc ) { + return jQuery.ajax( { + url: url, + + // Make this explicit, since user can override this through ajaxSetup (#11264) + type: "GET", + dataType: "script", + cache: true, + async: false, + global: false, + + // Only evaluate the response if it is successful (gh-4126) + // dataFilter is not invoked for failure responses, so using it instead + // of the default converter is kludgy but it works. + converters: { + "text script": function() {} + }, + dataFilter: function( response ) { + jQuery.globalEval( response, options, doc ); + } + } ); +}; + + +jQuery.fn.extend( { + wrapAll: function( html ) { + var wrap; + + if ( this[ 0 ] ) { + if ( isFunction( html ) ) { + html = html.call( this[ 0 ] ); + } + + // The elements to wrap the target around + wrap = jQuery( html, this[ 0 ].ownerDocument ).eq( 0 ).clone( true ); + + if ( this[ 0 ].parentNode ) { + wrap.insertBefore( this[ 0 ] ); + } + + wrap.map( function() { + var elem = this; + + while ( elem.firstElementChild ) { + elem = elem.firstElementChild; + } + + return elem; + } ).append( this ); + } + + return this; + }, + + wrapInner: function( html ) { + if ( isFunction( html ) ) { + return this.each( function( i ) { + jQuery( this ).wrapInner( html.call( this, i ) ); + } ); + } + + return this.each( function() { + var self = jQuery( this ), + contents = self.contents(); + + if ( contents.length ) { + contents.wrapAll( html ); + + } else { + self.append( html ); + } + } ); + }, + + wrap: function( html ) { + var htmlIsFunction = isFunction( html ); + + return this.each( function( i ) { + jQuery( this ).wrapAll( htmlIsFunction ? html.call( this, i ) : html ); + } ); + }, + + unwrap: function( selector ) { + this.parent( selector ).not( "body" ).each( function() { + jQuery( this ).replaceWith( this.childNodes ); + } ); + return this; + } +} ); + + +jQuery.expr.pseudos.hidden = function( elem ) { + return !jQuery.expr.pseudos.visible( elem ); +}; +jQuery.expr.pseudos.visible = function( elem ) { + return !!( elem.offsetWidth || elem.offsetHeight || elem.getClientRects().length ); +}; + + + + +jQuery.ajaxSettings.xhr = function() { + try { + return new window.XMLHttpRequest(); + } catch ( e ) {} +}; + +var xhrSuccessStatus = { + + // File protocol always yields status code 0, assume 200 + 0: 200, + + // Support: IE <=9 only + // #1450: sometimes IE returns 1223 when it should be 204 + 1223: 204 + }, + xhrSupported = jQuery.ajaxSettings.xhr(); + +support.cors = !!xhrSupported && ( "withCredentials" in xhrSupported ); +support.ajax = xhrSupported = !!xhrSupported; + +jQuery.ajaxTransport( function( options ) { + var callback, errorCallback; + + // Cross domain only allowed if supported through XMLHttpRequest + if ( support.cors || xhrSupported && !options.crossDomain ) { + return { + send: function( headers, complete ) { + var i, + xhr = options.xhr(); + + xhr.open( + options.type, + options.url, + options.async, + options.username, + options.password + ); + + // Apply custom fields if provided + if ( options.xhrFields ) { + for ( i in options.xhrFields ) { + xhr[ i ] = options.xhrFields[ i ]; + } + } + + // Override mime type if needed + if ( options.mimeType && xhr.overrideMimeType ) { + xhr.overrideMimeType( options.mimeType ); + } + + // X-Requested-With header + // For cross-domain requests, seeing as conditions for a preflight are + // akin to a jigsaw puzzle, we simply never set it to be sure. + // (it can always be set on a per-request basis or even using ajaxSetup) + // For same-domain requests, won't change header if already provided. + if ( !options.crossDomain && !headers[ "X-Requested-With" ] ) { + headers[ "X-Requested-With" ] = "XMLHttpRequest"; + } + + // Set headers + for ( i in headers ) { + xhr.setRequestHeader( i, headers[ i ] ); + } + + // Callback + callback = function( type ) { + return function() { + if ( callback ) { + callback = errorCallback = xhr.onload = + xhr.onerror = xhr.onabort = xhr.ontimeout = + xhr.onreadystatechange = null; + + if ( type === "abort" ) { + xhr.abort(); + } else if ( type === "error" ) { + + // Support: IE <=9 only + // On a manual native abort, IE9 throws + // errors on any property access that is not readyState + if ( typeof xhr.status !== "number" ) { + complete( 0, "error" ); + } else { + complete( + + // File: protocol always yields status 0; see #8605, #14207 + xhr.status, + xhr.statusText + ); + } + } else { + complete( + xhrSuccessStatus[ xhr.status ] || xhr.status, + xhr.statusText, + + // Support: IE <=9 only + // IE9 has no XHR2 but throws on binary (trac-11426) + // For XHR2 non-text, let the caller handle it (gh-2498) + ( xhr.responseType || "text" ) !== "text" || + typeof xhr.responseText !== "string" ? + { binary: xhr.response } : + { text: xhr.responseText }, + xhr.getAllResponseHeaders() + ); + } + } + }; + }; + + // Listen to events + xhr.onload = callback(); + errorCallback = xhr.onerror = xhr.ontimeout = callback( "error" ); + + // Support: IE 9 only + // Use onreadystatechange to replace onabort + // to handle uncaught aborts + if ( xhr.onabort !== undefined ) { + xhr.onabort = errorCallback; + } else { + xhr.onreadystatechange = function() { + + // Check readyState before timeout as it changes + if ( xhr.readyState === 4 ) { + + // Allow onerror to be called first, + // but that will not handle a native abort + // Also, save errorCallback to a variable + // as xhr.onerror cannot be accessed + window.setTimeout( function() { + if ( callback ) { + errorCallback(); + } + } ); + } + }; + } + + // Create the abort callback + callback = callback( "abort" ); + + try { + + // Do send the request (this may raise an exception) + xhr.send( options.hasContent && options.data || null ); + } catch ( e ) { + + // #14683: Only rethrow if this hasn't been notified as an error yet + if ( callback ) { + throw e; + } + } + }, + + abort: function() { + if ( callback ) { + callback(); + } + } + }; + } +} ); + + + + +// Prevent auto-execution of scripts when no explicit dataType was provided (See gh-2432) +jQuery.ajaxPrefilter( function( s ) { + if ( s.crossDomain ) { + s.contents.script = false; + } +} ); + +// Install script dataType +jQuery.ajaxSetup( { + accepts: { + script: "text/javascript, application/javascript, " + + "application/ecmascript, application/x-ecmascript" + }, + contents: { + script: /\b(?:java|ecma)script\b/ + }, + converters: { + "text script": function( text ) { + jQuery.globalEval( text ); + return text; + } + } +} ); + +// Handle cache's special case and crossDomain +jQuery.ajaxPrefilter( "script", function( s ) { + if ( s.cache === undefined ) { + s.cache = false; + } + if ( s.crossDomain ) { + s.type = "GET"; + } +} ); + +// Bind script tag hack transport +jQuery.ajaxTransport( "script", function( s ) { + + // This transport only deals with cross domain or forced-by-attrs requests + if ( s.crossDomain || s.scriptAttrs ) { + var script, callback; + return { + send: function( _, complete ) { + script = jQuery( " + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Design philosophy

+
    +
  • Performance is important but not the sole consideration. Anyone who +goes to the trouble of using SIMD clearly cares about speed. However, +portability, maintainability and readability also matter, otherwise +we would write in assembly. We aim for performance within 10-20% of a +hand-written assembly implementation on the development platform. +There is no performance gap vs. intrinsics: Highway code can do +anything they can. If necessary, you can use platform-specific +instructions inside #if HWY_TARGET == HWY_NEON etc.

  • +
  • The guiding principles of C++ are “pay only for what you use” and +“leave no room for a lower-level language below C++”. We apply these +by defining a SIMD API that ensures operation costs are visible, +predictable and minimal.

  • +
  • Performance portability is important, i.e. the API should be +efficient on all target platforms. Unfortunately, common idioms for +one platform can be inefficient on others. For example: summing lanes +horizontally versus shuffling. Documenting which operations are +expensive does not prevent their use, as evidenced by widespread use +of HADDPS. Performance acceptance tests may detect large +regressions, but do not help choose the approach during initial +development. Analysis tools can warn about some potential +inefficiencies, but likely not all. We instead provide a carefully +chosen set of vector types and operations that are efficient on all +target platforms (Armv8, PPC8, +x86).

  • +
  • Future SIMD hardware features are difficult to predict. For example, +AVX2 came with surprising semantics (almost no interaction between +128-bit blocks) and AVX-512 added two kinds of predicates (writemask +and zeromask). To ensure the API reflects hardware realities, we +suggest a flexible approach that adds new operations as they become +commonly available, with fallback implementations where necessary.

  • +
  • Masking/predication differs between platforms, and it is not clear +how important the use cases are beyond the ternary operator +IfThenElse. AVX-512/Arm SVE zeromasks are useful, but not +supported by P0214R5. We provide IfThen[Zero]Else[Zero] variants.

  • +
  • “Width-agnostic” SIMD is more future-proof than user-specified fixed +sizes. For example, valarray-like code can iterate over a 1D array +with a library-specified vector width. This will result in better +code when vector sizes increase, and matches the direction taken by +Arm +SVE +and RiscV V as well as Agner Fog’s ForwardCom instruction set +proposal. However, some applications may +require fixed sizes, so we also guarantee support for <= 128-bit +vectors in each instruction set.

  • +
  • The API and its implementation should be usable and efficient with +commonly used compilers, including MSVC. For example, we write +ShiftLeft<3>(v) instead of v << 3 because MSVC 2017 (aarch64) +does not propagate the literal (https://godbolt.org/g/rKx5Ga). +Highway requires function-specific target attributes, supported by +GCC 4.9 / Clang 3.9 / MSVC 2015.

  • +
  • Efficient and safe runtime dispatch is important. Modules such as +image or video codecs are typically embedded into larger applications +such as browsers, so they cannot require separate binaries for each +CPU. Libraries also cannot predict whether the application already +uses AVX2 (and pays the frequency throttling cost), so this decision +must be left to the application. Using only the lowest-common +denominator instructions sacrifices too much performance. Therefore, +we provide code paths for multiple instruction sets and choose the +most suitable at runtime. To reduce overhead, dispatch should be +hoisted to higher layers instead of checking inside every low-level +function. Highway supports inlining functions in the same file or in +*-inl.h headers. We generate all code paths from the same source +to reduce implementation- and debugging cost.

  • +
  • Not every CPU need be supported. To reduce code size and compile +time, we group x86 targets into clusters. In particular, SSE3 +instructions are only used/available if S-SSE3 is also available, and +AVX only if AVX2 is also supported. Code generation for AVX3_DL also +requires opting-in by defining HWY_WANT_AVX3_DL.

  • +
  • Access to platform-specific intrinsics is necessary for acceptance in +performance-critical projects. We provide conversions to and from +intrinsics to allow utilizing specialized platform-specific +functionality, and simplify incremental porting of existing code.

  • +
  • The core API should be compact and easy to learn; we provide a +concise reference.

  • +
+
+

Prior API designs

+

The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s F32vec4 wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch.

+
+
+

Overloaded function API

+

Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type Simd for overloading, abbreviated +to D for template arguments and d in lvalues.

+

Note that generic function templates are possible (see +generic_ops-inl.h).

+
+
+

Masks

+

AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost.

+

Masks are returned by comparisons and TestBit; they serve as the +input to IfThen*. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ZeroIfNegative function.

+
+
+

Differences vs. P0214R5 / std::experimental::simd

+
    +
  1. Allowing the use of built-in vector types by relying on non-member +functions. By contrast, P0214R5 requires a wrapper class, which does +not work for sizeless vector types currently used by Arm SVE and +Risc-V.

  2. +
  3. Supporting many more operations such as 128-bit compare/minmax, +AES/CLMUL, AndNot, AverageRound, bit-shift by immediates, +compress/expand, fixed-point mul, IfThenElse, interleaved +load/store, lzcnt, mask find/set, masked load/store, popcount, +reductions, saturated add/sub, scatter/gather.

  4. +
  5. Designing the API to avoid or minimize overhead on AVX2/AVX-512 +caused by crossing 128-bit ‘block’ boundaries.

  6. +
  7. Avoiding the need for non-native vectors. By contrast, P0214R5’s +simd_cast returns fixed_size<> vectors which are more +expensive to access because they reside on the stack. We can avoid +this plus additional overhead on Arm/AVX2 by defining +width-expanding operations as functions of a vector part, +e.g. promoting half a vector of uint8_t lanes to one full vector +of uint16_t, or demoting full vectors to half vectors with +half-width lanes.

  8. +
  9. Guaranteeing access to the underlying intrinsic vector type. This +ensures all platform-specific capabilities can be used. P0214R5 +instead only ‘encourages’ implementations to provide access.

  10. +
  11. Enabling safe runtime dispatch and inlining in the same binary. +P0214R5 is based on the Vc library, which does not provide +assistance for linking multiple instruction sets into the same +binary. The Vc documentation suggests compiling separate executables +for each instruction set or using GCC’s ifunc (indirect functions). +The latter is compiler-specific and risks crashes due to ODR +violations when compiling the same function with different compiler +flags. We solve this problem via target-specific namespaces and +attributes (see HOWTO section below). We also permit a mix of static +target selection and runtime dispatch for hotspots that may benefit +from newer instruction sets if available.

  12. +
  13. Omitting inefficient or non-performance-portable operations such as +hmax, operator[], and unsupported integer comparisons. +Applications can often replace these operations at lower cost than +emulating that exact behavior.

  14. +
  15. Omitting long double types: these are not commonly available in +hardware.

  16. +
  17. Ensuring signed integer overflow has well-defined semantics +(wraparound).

  18. +
  19. Avoiding hidden performance costs. P0214R5 allows implicit +conversions from integer to float, which costs 3-4 cycles on x86. We +make these conversions explicit to ensure their cost is visible.

  20. +
+
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_578806572 + + +
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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_578806572/faq.html b/en/test_578806572/faq.html new file mode 100644 index 0000000000..fadd16a996 --- /dev/null +++ b/en/test_578806572/faq.html @@ -0,0 +1,647 @@ + + + + + + Frequently Asked Questions — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
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+ +
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+
+ +
+
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+
+ +
+

Frequently Asked Questions

+
+

Getting started

+

Q0.0: How do I get the Highway library?

+

A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via find_package(HWY 1.2.0) and +target_link_libraries(your_project PRIVATE hwy).

+

Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules:

+
[submodule "highway"]
+    path = highway
+    url = https://github.com/google/highway
+
+
+

Then, anyone who runs git clone --recursive on your repository will +also get Highway. If not using Git, you can also manually download the +Highway code and add it +to your source tree.

+

For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert add_subdirectory(highway) +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +deps = ["//path/highway:hwy"].

+

If you use another build system, add hwy/per_target.cc and +hwy/targets.cc to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h.

+

If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case.

+

Q0.1: What’s the easiest way to start using Highway?

+

A: Copy an existing file such as hwy/examples/benchmark.cc or +skeleton.cc or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct.

+

Then, in the function RunBenchmarks (for benchmark.cc) or +FloorLog2 (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches.

+

Next, you can wrap your code in +#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128 and into +the #else branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in hwy/tests/, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code.

+
+
+

Documentation

+

Q1.1: How do I find the Highway op name corresponding to an existing +intrinsic?

+

A: Search for the intrinsic in (for example) +x86_128-inl.h. +The Highway op is typically the name of the function that calls the +intrinsic. See also the quick +reference +which lists all of the Highway ops.

+

Q1.2: Are there examples of porting intrinsics to Highway?

+

A: See https://github.com/google/highway#examples.

+

Q1.3: Where do I find documentation for each platform’s intrinsics?

+

A: See Intel +guide, +Arm +guide +and SVE, RISC-V V +spec +and guide, +WebAssembly, PPC +ISA and +intrinsics.

+

Q1.4: Where do I find instruction latency/throughput?

+

A: For x86, a combination of +uops.info and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +AMD’s sheet (zip +file). For Arm, +the +Software_Optimization_Guide +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available).

+

Q1.5: Where can I find inspiration for SIMD-friendly algorithms? A:

+ +

Q1.6: How do I predict performance?

+

A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, integrated into Compiler +Explorer. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published uica, +which is reportedly more accurate +(paper).

+
+
+

Correctness

+

Q2.1: Which targets are covered by my tests?

+

A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible.

+

Q2.2: Why do floating-point results differ on some platforms?

+

A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s MulAdd op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it.

+

Q2.3: How do I make my code safe for asan and msan?

+

A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using LoadU, or even MaskedLoad +with the mask set to FirstN(d, remaining_lanes), may trigger page +faults or asan errors. We instead recommend using +hwy/contrib/algo/transform-inl.h. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The Generate or Transform* +functions then take care of remainder handling.

+
+
+

API design

+

Q3.1: Are the ``d`` arguments optimized out?

+

A: Yes, d is an lvalue of the zero-sized type Simd<>, typically +obtained via ScalableTag<T>. These only serve to select overloaded +functions and do not occupy any storage at runtime.

+

Q3.2: Why do only some functions have a ``d`` argument?

+

A: Ops which receive and return vectors typically do not require a d +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The d argument +is required for:

+
-   Influencing the number of lanes loaded/stored from/to memory. The
+    arguments to `Simd<>` include an upper bound `N`, and a shift count
+    `kPow2` to divide the actual number of lanes by a power of two.
+-   Indicating the desired vector or mask type to return from 'factory'
+    functions such as `Set` or `FirstN`, `BitCast`, or conversions such as
+    `PromoteTo`.
+-   Disambiguating the argument type to ops such as `VecFromMask` or
+    `AllTrue`, because masks may be generic types shared between multiple
+    lane types.
+-   Determining the actual number of lanes for certain ops, in particular
+    those defined in terms of the upper half of a vector (`UpperHalf`, but
+    also `Combine` or `ConcatUpperLower`) and reductions such as
+    `MaxOfLanes`.
+
+
+

Q3.3: What’s the policy for adding new ops?

+

A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the wishlist for +ops.

+

Q3.4: auto is discouraged, what vector type should we use?

+

A: You can use Vec<D> or Mask<D>, where D is the type of +d (in fact we often use decltype(d) for that). To keep code +short, you can define typedefs/aliases, for example +using V = Vec<decltype(d)>. Note that the Highway implementation +uses VFromD<D>, which is equivalent but currently necessary because +Vec is defined after the Highway implementations in hwy/ops/*.

+

Q3.5: Why is base.h separate from highway.h?

+

A: It can be useful for files that just want compiler-dependent macros, +for example HWY_RESTRICT in public headers. This avoids the expense +of including the full highway.h, which can be large because some +platform headers declare thousands of intrinsics.

+

Q3.6: What are restrict pointers and when to use HWY_RESTRICT?

+

This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer.

+

float* HWY_RESTRICT p means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that p does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise.

+
+
+

Portability

+

Q4.1: How do I only generate code for a single instruction set +(static dispatch)?

+

A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +example documents which flags +are required on x86.

+

Q4.2: Why does my working x86 code not compile on SVE or RISC-V?

+

A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific Vec256), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules:

+
    +
  • Use functions (Eq, Lt) instead of overloaded operators (==, +<);

  • +
  • Prefix Highway ops with hwy::HWY_NAMESPACE, or an alias +(hn::Load) or ensure your code resides inside +namespace hwy::HWY_NAMESPACE;

  • +
  • Avoid arrays of vectors and static/thread_local/member vectors; +instead use arrays of the lane type (T).

  • +
  • Avoid pointer arithmetic on vectors; instead increment pointers to +lanes by the vector length (Lanes(d)).

  • +
+

Q4.3: Why are class members not allowed?

+

A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there.

+

Q4.4: Why are overloaded operators not allowed?

+

A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin operator<(unspecified_vector, unspecified_vector). +When(if) that becomes widely supported, this limitation can be lifted.

+

Q4.5: Can I declare arrays of lanes on the stack?

+

A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +hwy::AllocateAligned<T>(Lanes(d)).

+
+
+

Boilerplate

+

Q5.1: What is boilerplate?

+

A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples.

+

Q5.2: What’s the difference between ``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``?

+

A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying HWY_ATTR for every function. However, HWY_ATTR +is still necessary for lambda functions that use SIMD.

+

Q5.3: Why use ``HWY_NAMESPACE``?

+

A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +HWY_NAMESPACE namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later.

+

Q5.4: What are these unusual include guards?

+

A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +#include) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named *-inl.h with a special include +guard of the form:

+
#if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE)
+#ifdef MYPROJECT_FILE_INL_H_TARGET
+#undef MYPROJECT_FILE_INL_H_TARGET
+#else
+#define MYPROJECT_FILE_INL_H_TARGET
+#endif
+
+
+

Highway takes care of defining and un-defining HWY_TARGET_TOGGLE +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch.

+

Q5.5: How do I prevent lint warnings for the include guard?

+

A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard.

+
// Start of file: empty include guard to avoid lint errors
+#ifndef MYPROJECT_FILE_INL_H_
+#define MYPROJECT_FILE_INL_H_
+#endif
+// Followed by the actual per-target guard as above
+
+
+
+
+

Efficiency

+

Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway differentiate unaligned and aligned loads/stores?

+

A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the LDDQU instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (MOVDQU) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +CompressStore or BlendedStore) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops.

+

Q6.2: When does ``Prefetch`` help?

+

A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms.

+

Q6.3: Is CPU clock throttling really an issue?

+

A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +microbenchmark +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For vectorized +Quicksort, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is no longer a concern on recent +Intel +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512.

+

Q6.4: Why does my CPU sometimes only execute one vector instruction +per cycle even though the specs say it could do 2-4?

+

A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences.

+

Q6.5: How expensive are Gather/Scatter?

+

A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire vectors per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely.

+
+
+

Troubleshooting

+

Q7.1: When building with clang-16, I see errors such as +DWARF error: invalid or unhandled FORM value: 0x25 or +undefined reference to __extendhfsf2.

+

A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of __extendhfsf2 to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information.

+

Q7.2: I see build errors mentioning +inlining failed in call to ‘always_inline’ ‘hwy::PreventElision<int&>(int&)void’: target specific option mismatch.

+

A: This is caused by a conflict between -m compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +HWY_IS_TEST (set by our CMake/Bazel builds for tests) or +HWY_COMPILE_ALL_ATTAINABLE. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When -m compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as PreventElision are compiled for a newer CPU baseline than +the minimum target that Highway sets via #pragma. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by -m flags. However, Highway’s tests aim to cover all +targets by defining HWY_IS_TEST. When that or +HWY_COMPILE_ALL_ATTAINABLE are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining HWY_COMPILE_ONLY_STATIC, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +HWY_SKIP_NON_BEST_BASELINE. A third option is to avoid -m flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information.

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_578806572 + + +
+ +
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+ + +
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+ + +
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+ + +
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+ + + +
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+ + + +
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+ + + +
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+ + + +
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+ + + +
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+ + + +
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+ + + +
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+
+ +
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+
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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_578806572/genindex.html b/en/test_578806572/genindex.html new file mode 100644 index 0000000000..1bdb38ba8d --- /dev/null +++ b/en/test_578806572/genindex.html @@ -0,0 +1,216 @@ + + + + + + Index — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ + +

Index

+ +
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_578806572 + + +
+ +
+
Languages
+ + +
en
+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
disable_w32_warning
+ + + +
master
+ + + +
test_407341568
+ + + +
test_427688866
+ + + +
test_443523054
+ + + +
test_473247507
+ + + +
test_516796152
+ + + +
test_578459068
+ + + +
test_578806572
+
+ +
+ + +
+
Downloads
+ +
epub
+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/test_578806572/impl_details.html b/en/test_578806572/impl_details.html new file mode 100644 index 0000000000..cd312aee29 --- /dev/null +++ b/en/test_578806572/impl_details.html @@ -0,0 +1,517 @@ + + + + + + Highway implementation details — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Highway implementation details

+
+

Introduction

+

This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler.

+
+
+

Vectors vs. tags

+

The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (Simd<> and +SizeTag<>) are only used to select among the various overloads of +functions such as Set. This allows Highway to use builtin vector +types without a class wrapper.

+

Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries.

+

Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to Add provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +__m128i built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the Add function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +hn, so hn::Add. This works for both wrappers and built-in vector +types.

+
+
+

Adding a new target

+

Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as HWY_AVX3_DL, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by HWY_MAX_DYNAMIC_TARGETS.

+
+
+

When to use -inl.h

+

By convention, files whose name ends with -inl.h contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form:

+
#if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HWY_PATH_NAME_INL_H_
+#undef HWY_PATH_NAME_INL_H_
+#else
+#define HWY_PATH_NAME_INL_H_
+#endif
+// contents to include once per target
+#endif  // HWY_PATH_NAME_INL_H_
+
+
+

This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +#include one or more -inl.h files. As an exception, +hwy/ops/*-inl.h do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required.

+

Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +HWY_DYNAMIC_DISPATCH into the vector code. For an example of this, +see vqsort.cc.

+

Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus -inl.h makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline .cc files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. Math +functions can fall into either case, +hence we provide both inline functions and Call* wrappers.

+
+
+

Use of macros

+

Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in [1/8, 8]). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity:

+
    +
  • x86_* and wasm_* simply write out all the overloads, which is +straightforward but results in 4K-6K line files.

  • +
  • arm_sve-inl.h defines ‘type list’ +macros HWY_SVE_FOREACH* to define all overloads for most ops in a +single line. Such an approach makes sense because SVE ops are quite +orthogonal (i.e. generally defined for all types and consistent).

  • +
  • arm_neon-inl.h also uses type list +macros, but with a more general ‘function builder’ which helps to +define custom function templates required for ‘unusual’ ops such as +ShiftLeft.

  • +
  • rvv-inl.h has the most complex system +because it deals with both type lists and LMUL, plus support for +widening or narrowing operations. The type lists thus have additional +arguments, and there are also additional lists for LMUL which can be +extended or truncated.

  • +
+
+
+

Code reuse across targets

+

The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as AESRound which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +generic_ops-inl.h, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +HWY_NATIVE_AES.

+

The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although Vec128 is available on most targets, HWY_SCALAR, +HWY_RVV and HWY_SVE* lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the HWY_IF SFINAE +helpers. Example: +template <class V, class D = DFromV<V>, HWY_IF_SIGNED_D(D)>. Note +that there is a limited set of HWY_IF that work directly with +vectors, identified by their _V suffix. However, the functions +likely use a D type anyway, thus it is convenient to obtain one in +the template arguments and also use that for HWY_IF_*_D.

+

For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +x86_128-inl.h and are also templated on +the vector type.

+
+
+

Adding a new op

+

Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6.

+
    +
  1. Document the new op in g3doc/quick_reference.md with its function +signature and a description of what the op does.

  2. +
  3. Implement the op in each ops/*-inl.h header. There are two +exceptions, detailed in the previous section: first, +generic_ops-inl.h is not changed in the common case where the op +has a unique definition for every target. Second, if the op’s +definition would be duplicated in x86_256-inl.h and +x86_512-inl.h, it may be expressed as a template in +x86_128-inl.h with a class V template argument, e.g. +TableLookupBytesOr0.

  4. +
  5. Pick the appropriate hwy/tests/*_test.cc and add a test. This is +also a three step process: first define a functor that implements the +test logic (e.g. TestPlusMinus), then a function (e.g. +TestAllPlusMinus) that invokes this functor for all lane types +the op supports, and finally a line near the end of the file that +invokes the function for all targets: +HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);. Note +the naming convention that the function has the same name as the +functor except for the TestAll prefix.

  6. +
+
+
+

Reducing the number of overloads via templates

+

Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types:

+
    +
  • We can extend templates with SFINAE. Highway provides some +internal-only HWY_IF_* macros for this, e.g. +template <typename T, HWY_IF_FLOAT(T)> bool IsFiniteT(T t) {. +Variants of these with _D and _V suffixes exist for when the +argument is a tag or vector type. Although convenient and fairly +readable, this style sometimes encounters limits in compiler support, +especially with older MSVC.

  • +
  • When the implementation is lengthy and only a few types are +supported, it can make sense to move the implementation into +namespace detail and provide one non-template overload for each type; +each calls the implementation.

  • +
  • When the implementation only depends on the size in bits of the lane +type (instead of whether it is signed/float), we sometimes add +overloads with an additional SizeTag argument to namespace +detail, and call those from the user-visible template. This may avoid +compiler limitations relating to the otherwise equivalent +HWY_IF_T_SIZE(T, 1).

  • +
+
+
+

Deducing the Simd<> argument type

+

For functions that take a d argument such as Load, we usually +deduce it as a class D template argument rather than deducing the +individual T, N, kPow2 arguments to Simd. To obtain +T e.g. for the pointer argument to Load, use TFromD<D>. +Rather than N, e.g. for stack-allocated arrays on targets where +!HWY_HAVE_SCALABLE, use MaxLanes(d), or where no d lvalue is +available, HWY_MAX_LANES_D(D).

+

When there are constraints, such as “only enable when the D is +exactly 128 bits”, be careful not to use Full128<T> as the function +argument type, because this will not match +Simd<T, 8 / sizeof(T), 1>, i.e. twice a half-vector. Instead use +HWY_IF_V_SIZE_D(D, 16).

+

We could perhaps skip the HWY_IF_V_SIZE_D if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are Vec256 the +overload defined in x86_256 will be selected. However, also verifying +the D matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different D +to Store than the one used to create the vector argument might point +to an error; both should match.

+

For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use VFrom<D>.

+
+
+

Documentation of platform-specific intrinsics

+

When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics.

+

For x86 targets HWY_SSE2, HWY_SSSE3, HWY_SSE4, HWY_AVX2, +HWY_AVX3, HWY_AVX3_DL, HWY_AVX3_ZEN4, HWY_AVX3_SPR Intel +provides a searchable +reference.

+

For Arm targets HWY_NEON, HWY_NEON_WITHOUT_AES, +HWY_NEON_BF16, HWY_SVE (plus its specialization for 256-bit +vectors HWY_SVE_256), HWY_SVE2 (plus its specialization for +128-bit vectors HWY_SVE2_128), Arm provides a searchable +reference.

+

For RISC-V target HWY_RVV, we refer to the assembly language +specification +plus the separate intrinsics +specification.

+

For WebAssembly target HWY_WASM, we recommend consulting the +intrinsics +header. +There is also an unofficial searchable list of +intrinsics.

+

For POWER targets HWY_PPC8, HWY_PPC9, HWY_PPC10, there is +documentation of +intrinsics, +the ISA, plus +a searchable +reference.

+

For ZVector targets HWY_Z14, HWY_Z15, HWY_Z16, there is the +ISA +(requires IBMid login), plus a searchable +reference.

+
+
+

Why scalar target

+

There can be various reasons to avoid using vector intrinsics:

+
    +
  • The current CPU may not support any instruction sets generated by +Highway (on x86, we only target S-SSE3 or newer because its +predecessor SSE3 was introduced in 2004 and it seems unlikely that +many users will want to support such old CPUs);

  • +
  • The compiler may crash or emit incorrect code for certain intrinsics +or instruction sets;

  • +
  • We may want to estimate the speedup from the vector implementation +compared to scalar code.

  • +
+

Highway provides either the HWY_SCALAR or the HWY_EMU128 target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as AESRound +or TableLookupBytes. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable.

+

One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +HWY_COMPILE_ONLY_EMU128.

+

HWY_SCALAR is only enabled/used #ifdef HWY_COMPILE_ONLY_SCALAR +(or #if HWY_BROKEN_EMU128). Projects that intend to use it may +require #if HWY_TARGET != HWY_SCALAR around the ops it does not +support to prevent compile errors.

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API synopsis / quick reference

+
+

High-level overview

+

Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions.

+

Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, hwy/contrib also includes higher-level +algorithms such as FindIf or VQSort implemented using these ops.

+
+
+

Static vs. dynamic dispatch

+

Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch.

+

Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash.

+

Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this:

+
    +
  • Highway can take care of everything including compilation (by +re-#including your code), setting the required compiler #pragmas, and +dispatching to the best available implementation. The only changes to +your code relative to static dispatch are adding +#define HWY_TARGET_INCLUDE, +#include "third_party/highway/hwy/foreach_target.h" (which must +come before any inclusion of highway.h) and calling +HWY_DYNAMIC_DISPATCH instead of HWY_STATIC_DISPATCH.

  • +
  • Some build systems (e.g. Apple) support the concept of ‘fat’ binaries +which contain code for multiple architectures or instruction sets. +Then, the operating system or loader typically takes care of calling +the appropriate code. Highway interoperates with this by using the +instruction set requested by the current compiler flags during each +compilation pass. Your code is the same as with static dispatch.

    +

    Note that this method replicates the entire binary, whereas the +Highway-assisted dynamic dispatch method only replicates your SIMD +code, which is typically a small fraction of the total size.

    +
  • +
  • Because Highway is a library (as opposed to a code generator or +compiler), the dynamic dispatch method can be inspected, and made to +interoperate with existing systems. For compilation, you can replace +foreach_target.h if your build system supports compiling for multiple +targets. For choosing the best available target, you can replace +Highway’s CPU detection and decision with your own. +HWY_DYNAMIC_DISPATCH calls into a table of function pointers with +a zero-based index indicating the desired target. Instead of calling +it immediately, you can also save the function pointer returned by +HWY_DYNAMIC_POINTER. Note that HWY_DYNAMIC_POINTER returns +the same pointer that HWY_DYNAMIC_DISPATCH would. When either of +them are first invoked, the function pointer first detects the CPU, +then calls your actual function. You can call +GetChosenTarget().Update(SupportedTargets()); to ensure future +dynamic dispatch avoids the overhead of CPU detection. You can also +replace the table lookup with your own choice of index, or even call +e.g. N_AVX2::YourFunction directly.

  • +
+

Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch.

+

Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying -march=armv8-a+crc. When we build the HWY_NEON target +(which would only be used if the CPU actually does have AES), there is a +conflict between the arch=armv8-a+crypto that is set via pragma only +for the vector code, and the global -march. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +HWY_COMPILE_ONLY_STATIC or HWY_SKIP_NON_BEST_BASELINE when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call HWY_DYNAMIC_DISPATCH. When Highway is only built for a +single target, HWY_DYNAMIC_DISPATCH results in the same direct call +that HWY_STATIC_DISPATCH would produce.

+
+
+

Headers

+

The public headers are:

+
    +
  • hwy/highway.h: main header, included from source AND/OR header files +that use vector types. Note that including in headers may increase +compile time, but allows declaring functions implemented out of line.

  • +
  • hwy/base.h: included from headers that only need +compiler/platform-dependent definitions (e.g. PopCount) without +the full highway.h.

  • +
  • hwy/foreach_target.h: re-includes the translation unit (specified by +HWY_TARGET_INCLUDE) once per enabled target to generate code from +the same source code. highway.h must still be included.

  • +
  • hwy/aligned_allocator.h: defines functions for allocating memory with +alignment suitable for Load/Store.

  • +
  • hwy/cache_control.h: defines stand-alone functions to control caching +( e.g. prefetching), independent of actual SIMD.

  • +
  • hwy/nanobenchmark.h: library for precisely measuring elapsed time +(under varying inputs) for benchmarking small/medium regions of code.

  • +
  • hwy/print-inl.h: defines Print() for writing vector lanes to stderr.

  • +
  • hwy/tests/test_util-inl.h: defines macros for invoking tests on all +available targets, plus per-target functions useful in tests.

  • +
+

Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code:

+
#include "hwy/highway.h"
+HWY_BEFORE_NAMESPACE();  // at file scope
+namespace project {  // optional
+namespace HWY_NAMESPACE {
+
+// implementation
+
+// NOLINTNEXTLINE(google-readability-namespace-comments)
+}  // namespace HWY_NAMESPACE
+}  // namespace project - optional
+HWY_AFTER_NAMESPACE();
+
+
+

If you choose not to use the BEFORE/AFTER lines, you must prefix any +function that calls Highway ops such as Load with HWY_ATTR. +Either of these will set the compiler #pragma required to generate +vector code.

+

The HWY_NAMESPACE lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch.

+
+
+

Notation in this doc

+

By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops.

+
    +
  • T denotes the type of a vector lane (integer or floating-point);

  • +
  • N is a size_t value that governs (but is not necessarily +identical to) the number of lanes;

  • +
  • D is shorthand for a zero-sized tag type Simd<T, N, kPow2>, +used to select the desired overloaded function (see next section). +Use aliases such as ScalableTag instead of referring to this type +directly;

  • +
  • d is an lvalue of type D, passed as a function argument +e.g. to Zero;

  • +
  • V is the type of a vector, which may be a class or built-in type.

  • +
  • v[i] is analogous to C++ array notation, with zero-based index +i from the starting address of the vector v.

  • +
+
+
+

Vector and tag types

+

Highway vectors consist of one or more ‘lanes’ of the same built-in type +T: uint##_t, int##_t for ## = 8, 16, 32, 64, or +float##_t for ## = 16, 32, 64 and bfloat16_t. T may be +retrieved via TFromD<D>. IsIntegerLaneType<T> evaluates to true +for these int or uint types.

+

Beware that char may differ from these types, and is not supported +directly. If your code loads from/stores to char*, use T=uint8_t +for Highway’s d tags (see below) or T=int8_t (which may enable +faster less-than/greater-than comparisons), and cast your char* +pointers to your T*.

+

In Highway, float16_t (an IEEE binary16 half-float) and +bfloat16_t (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from float32_t. The behavior +of infinity and NaN in float16_t is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via BitCastScalar or ConvertScalarTo.

+

On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as Set take a +zero-sized tag argument called d of type D and return an actual +vector of unspecified type.

+

The actual lane count (used to increment loop counters etc.) can be +obtained via Lanes(d). This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +AllocateAligned(Lanes(d)).

+

Note that Lanes(d) could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances:

+
    +
  • upon user request in future via special CPU instructions (switching +to ‘streaming SVE’ mode for Arm SME), or

  • +
  • via system software (prctl(PR_SVE_SET_VL on Linux for Arm SVE). +When the vector length is changed using this mechanism, all but the +lower 128 bits of vector registers are invalidated.

  • +
+

Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +Lanes(d)).

+

MaxLanes(d) returns a (potentially loose) upper bound on +Lanes(d), and is implemented as a constexpr function.

+

The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +count & (Lanes(d) - 1) instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +MaxLanes) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders.

+

d lvalues (a tag, NOT actual vector) are obtained using aliases:

+
    +
  • Most common: ScalableTag<T[, kPow2=0]> d; or the macro form +HWY_FULL(T[, LMUL=1]) d;. With the default value of the second +argument, these both select full vectors which utilize all available +lanes.

    +

    Only for targets (e.g. RVV) that support register groups, the kPow2 +(-3..3) and LMUL argument (1, 2, 4, 8) specify LMUL, the number +of registers in the group. This effectively multiplies the lane count +in each operation by LMUL, or left-shifts by kPow2 (negative +values are understood as right-shifting by the absolute value). These +arguments will eventually be optional hints that may improve +performance on 1-2 wide machines (at the cost of reducing the +effective number of registers), but RVV target does not yet support +fractional LMUL. Thus, mixed-precision code (e.g. demoting float +to uint8_t) currently requires LMUL to be at least the ratio of +the sizes of the largest and smallest type, and smaller d to be +obtained via Half<DLarger>.

    +

    For other targets, kPow2 must lie within [HWY_MIN_POW2, +HWY_MAX_POW2]. The *Tag aliases clamp to the upper bound but your +code should ensure the lower bound is not exceeded, typically by +specializing compile-time recursions for kPow2 = HWY_MIN_POW2 +(this avoids compile errors when kPow2 is low enough that it is +no longer a valid shift count).

    +
  • +
  • Less common: CappedTag<T, kCap> d or the macro form +HWY_CAPPED(T, kCap) d;. These select vectors or masks where no +more than the largest power of two not exceeding kCap lanes have +observable effects such as loading/storing to memory, or being +counted by CountTrue. The number of lanes may also be less; for +the HWY_SCALAR target, vectors always have a single lane. For +example, CappedTag<T, 3> will use up to two lanes.

  • +
  • For applications that require fixed-size vectors: +FixedTag<T, kCount> d; will select vectors where exactly +kCount lanes have observable effects. These may be implemented +using full vectors plus additional runtime cost for masking in +Load etc. kCount must be a power of two not exceeding +HWY_LANES(T), which is one for HWY_SCALAR. This tag can be +used when the HWY_SCALAR target is anyway disabled (superseded by +a higher baseline) or unusable (due to use of ops such as +TableLookupBytes). As a convenience, we also provide +Full128<T>, Full64<T> and Full32<T> aliases which are +equivalent to FixedTag<T, 16 / sizeof(T)>, +FixedTag<T, 8 / sizeof(T)> and FixedTag<T, 4 / sizeof(T)>.

  • +
  • The result of UpperHalf/LowerHalf has half the lanes. To +obtain a corresponding d, use Half<decltype(d)>; the opposite +is Twice<>.

  • +
  • BlockDFromD<D> returns a d with a lane type of TFromD<D> +and HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD<D>)) lanes.

  • +
+

User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable.

+

For mixed-precision code (e.g. uint8_t lanes promoted to float), +tags for the smaller types must be obtained from those of the larger +type (e.g. via Rebind<uint8_t, ScalableTag<float>>).

+
+
+

Using unspecified vector types

+

Vector types are unspecified and depend on the target. Your code could +define vector variables using auto, but it is more readable (due to +making the type visible) to use an alias such as Vec<D>, or +decltype(Zero(d)). Similarly, the mask type can be obtained via +Mask<D>. Often your code will first define a d lvalue using +ScalableTag<T>. You may wish to define an alias for your vector +types such as using VecT = Vec<decltype(d)>. Do not use undocumented +types such as Vec128; these may work on most targets, but not all +(e.g. SVE).

+

Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type T instead), class +members, static/thread_local variables, new-expressions (use +AllocateAligned instead), and sizeof/pointer arithmetic (increment +T* by Lanes(d) instead).

+

Initializing constants requires a tag type D, or an lvalue d of +that type. The D can be passed as a template argument or obtained +from a vector type V via DFromV<V>. TFromV<V> is equivalent +to TFromD<DFromV<V>>.

+

Note: Let DV = DFromV<V>. For builtin V (currently necessary +on RVV/SVE), DV might not be the same as the D used to create +V. In particular, DV must not be passed to Load/Store +functions because it may lack the limit on N established by the +original D. However, Vec<DV> is the same as V.

+

Thus a template argument V suffices for generic functions that do +not load from/store to memory: +template<class V> V Mul4(V v) { return Mul(v, Set(DFromV<V>(), 4)); }.

+

Example of mixing partial vectors with generic functions:

+
CappedTag<int16_t, 2> d2;
+auto v = Mul4(Set(d2, 2));
+Store(v, d2, ptr);  // Use d2, NOT DFromV<decltype(v)>()
+
+
+
+
+

Targets

+

Let Target denote an instruction set, one of SCALAR/EMU128, +RVV, SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR (x86), +PPC8/PPC9/PPC10/Z14/Z15 (POWER), WASM/WASM_EMU256 (WebAssembly), +NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128 (Arm).

+

Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use HWY_AVX2, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +kGroup* in targets.cc. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +HWY_TARGET_STR* in set_macros-inl.h, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG.

+

Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them).

+
    +
  • HWY_STATIC_TARGET is the best enabled baseline HWY_Target, +and matches HWY_TARGET in static dispatch mode. This is useful +even in dynamic dispatch mode for deducing and printing the compiler +flags.

  • +
  • HWY_TARGETS indicates which targets to generate for dynamic +dispatch, and which headers to include. It is determined by +configuration macros and always includes HWY_STATIC_TARGET.

  • +
  • HWY_SUPPORTED_TARGETS is the set of targets available at runtime. +Expands to a literal if only a single target is enabled, or +SupportedTargets().

  • +
  • HWY_TARGET: which HWY_Target is currently being compiled. +This is initially identical to HWY_STATIC_TARGET and remains so +in static dispatch mode. For dynamic dispatch, this changes before +each re-inclusion and finally reverts to HWY_STATIC_TARGET. Can +be used in #if expressions to provide an alternative to functions +which are not supported by HWY_SCALAR.

    +

    In particular, for x86 we sometimes wish to specialize functions for +AVX-512 because it provides many new instructions. This can be +accomplished via #if HWY_TARGET <= HWY_AVX3, which means AVX-512 +or better (e.g. HWY_AVX3_DL). This is because numerically lower +targets are better, and no other platform has targets numerically +less than those of x86.

    +
  • +
  • HWY_WANT_SSSE3, HWY_WANT_SSE4: add SSSE3 and SSE4 to the +baseline even if they are not marked as available by the compiler. On +MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or +enabling AVX.

  • +
  • HWY_WANT_AVX3_DL: opt-in for dynamic dispatch to HWY_AVX3_DL. +This is unnecessary if the baseline already includes AVX3_DL.

  • +
+

You can detect and influence the set of supported targets:

+
    +
  • TargetName(t) returns a string literal identifying the single +target t, where t is typically HWY_TARGET.

  • +
  • SupportedTargets() returns an int64_t bitfield of enabled targets +that are supported on this CPU. The return value may change after +calling DisableTargets, but will never be zero.

  • +
  • HWY_SUPPORTED_TARGETS is equivalent to SupportedTargets() but +more efficient if only a single target is enabled.

  • +
  • DisableTargets(b) causes subsequent SupportedTargets() to not +return target(s) whose bits are set in b. This is useful for +disabling specific targets if they are unhelpful or undesirable, +e.g. due to memory bandwidth limitations. The effect is not +cumulative; each call overrides the effect of all previous calls. +Calling with b == 0 restores the original behavior. Use +SetSupportedTargetsForTest instead of this function for +iteratively enabling specific targets for testing.

  • +
  • SetSupportedTargetsForTest(b) causes subsequent +SupportedTargets to return b, minus those disabled via +DisableTargets. b is typically derived from a subset of +SupportedTargets(), e.g. each individual bit in order to test +each supported target. Calling with b == 0 restores the normal +SupportedTargets behavior.

  • +
+
+
+

Operations

+

In the following, the argument or return type V denotes a vector +with N lanes, and M a mask. Operations limited to certain vector +types begin with a constraint of the form V: {prefixes}[{bits}]. +The prefixes u,i,f denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form u32 = {u}{32} may also be used.

+

Note that Highway functions reside in hwy::HWY_NAMESPACE, whereas +user-defined functions reside in project::[nested]::HWY_NAMESPACE. +Highway functions generally take either a D or vector/mask argument. +For targets where vectors and masks are defined in namespace hwy, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference:

+
    +
  • namespace hn = hwy::HWY_NAMESPACE; alias used to prefix ops, e.g. +hn::LoadDup128(..);

  • +
  • using hwy::HWY_NAMESPACE::LoadDup128; declarations for each op +used;

  • +
  • using hwy::HWY_NAMESPACE; directive. This is generally +discouraged, especially for SIMD code residing in a header.

  • +
+

Note that overloaded operators were not supported on RVV and SVE +until recently. Unfortunately, clang’s SVE comparison operators +return integer vectors instead of the svbool_t type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +Lt instead of operator<.

+
+

Initialization

+
    +
  • V Zero(D): returns N-lane vector with all bits set to 0.

  • +
  • V Set(D, T): returns N-lane vector with all lanes equal to the +given value of type T.

  • +
  • V Undefined(D): returns uninitialized N-lane vector, e.g. for +use as an output parameter.

  • +
  • V Iota(D, T2): returns N-lane vector where the lane with index +i has the given value of type T2 (the op converts it to T) + +i. The least significant lane has index 0. This is useful in +tests for detecting lane-crossing bugs.

  • +
  • V SignBit(D): returns N-lane vector with all lanes set to a +value whose representation has only the most-significant bit set.

  • +
  • V Dup128VecFromValues(D d, T t0, .., T tK): Creates a vector +from K+1 values, broadcasted to each 128-bit block if +Lanes(d) >= 16/sizeof(T) is true, where K is +16/sizeof(T) - 1.

    +

    Dup128VecFromValues returns the following values in each 128-bit +block of the result, with t0 in the least-significant +(lowest-indexed) lane of each 128-bit block and tK in the +most-significant (highest-indexed) lane of each 128-bit block: +{t0, t1, ..., tK}

    +
  • +
+
+
+

Getting/setting lanes

+
    +
  • T GetLane(V): returns lane 0 within V. This is useful for +extracting SumOfLanes results.

  • +
+

The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code:

+
    +
  • T ExtractLane(V, size_t i): returns lane i within V. +i must be in [0, Lanes(DFromV<V>())). Potentially slow, it +may be better to store an entire vector to an array and then operate +on its elements.

  • +
  • V InsertLane(V, size_t i, T t): returns a copy of V whose lane +i is set to t. i must be in [0, Lanes(DFromV<V>())). +Potentially slow, it may be better set all elements of an aligned +array and then Load it.

  • +
+
+
+

Getting/setting blocks

+
    +
  • Vec<BlockDFromD<DFromV>> ExtractBlock<int kBlock>(V) : returns +block kBlock of V, where kBlock is an index to a block that +is HWY_MIN(DFromV<V>().MaxBytes(), 16) bytes.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V InsertBlock<int kBlock>(V v, Vec<BlockDFromD<DFromV>> +blk_to_insert): Inserts blk_to_insert, with blk_to_insert[i] +inserted into lane kBlock * (16 / sizeof(TFromV<V>)) + i of the +result vector, if +kBlock * 16 < Lanes(DFromV<V>()) * sizeof(TFromV<V>) is true.

    +

    Otherwise, returns v if kBlock * 16 is greater than or equal +to Lanes(DFromV<V>()) * sizeof(TFromV<V>).

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • size_t Blocks(D d): Returns the number of 16-byte blocks if +Lanes(d) * sizeof(TFromD<D>) is greater than or equal to 16.

    +

    Otherwise, returns 1 if Lanes(d) * sizeof(TFromD<D>) is less than +16.

    +
  • +
+
+
+

Printing

+
    +
  • V Print(D, const char* caption, V [, size_t lane][, size_t +max_lanes]): prints caption followed by up to max_lanes +comma-separated lanes from the vector argument, starting at index +lane. Defined in hwy/print-inl.h, also available if +hwy/tests/test_util-inl.h has been included.

  • +
+
+
+

Tuples

+

As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted Tuple{2-4} +below. Their type is unspecified, potentially built-in, so use the +aliases Vec{2-4}<D>. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section.

+
    +
  • Tuple2 Create2(D, V v0, V v1): returns tuple such that +Get2<1>(tuple) returns v1.

  • +
  • Tuple3 Create3(D, V v0, V v1, V v2): returns tuple such that +Get3<2>(tuple) returns v2.

  • +
  • Tuple4 Create4(D, V v0, V v1, V v2, V v3): returns tuple such +that Get4<3>(tuple) returns v3.

  • +
+

The following take a size_t template argument indicating the +zero-based index, from left to right, of the arguments passed to +Create{2-4}.

+
    +
  • V Get2<size_t>(Tuple2): returns the i-th vector passed to +Create2.

  • +
  • V Get3<size_t>(Tuple3): returns the i-th vector passed to +Create3.

  • +
  • V Get4<size_t>(Tuple4): returns the i-th vector passed to +Create4.

  • +
  • Tuple2 Set2<size_t>(Tuple2 tuple, Vec v): sets the i-th vector

  • +
  • Tuple3 Set3<size_t>(Tuple3 tuple, Vec v): sets the i-th vector

  • +
  • Tuple4 Set4<size_t>(Tuple4 tuple, Vec v): sets the i-th vector

  • +
+
+
+

Arithmetic

+
    +
  • V operator+(V a, V b): returns a[i] + b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Add instead.

  • +
  • V operator-(V a, V b): returns a[i] - b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Sub instead.

  • +
  • V AddSub(V a, V b): returns a[i] - b[i] in the even lanes +and a[i] + b[i] in the odd lanes.

    +

    AddSub(a, b) is equivalent to OddEven(Add(a, b), Sub(a, b)) +or Add(a, OddEven(b, Neg(b))), but AddSub(a, b) is more +efficient than OddEven(Add(a, b), Sub(a, b)) or +Add(a, OddEven(b, Neg(b))) on some targets.

    +
  • +
  • +
    V: {i,f}
    +
    V Neg(V a): returns -a[i].
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedNeg(V a): returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : -a[i].
    +
    +

    SaturatedNeg(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Neg(a)).

    +
  • +
  • +
    V: {i,f}
    +
    V Abs(V a) returns the absolute value of a[i]; for +integers, LimitsMin() maps to LimitsMax() + 1.
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedAbs(V a) returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : (a[i] < 0 ? (-a[i]) : a[i]).
    +
    +

    SaturatedAbs(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Abs(a)).

    +
  • +
  • V AbsDiff(V a, V b): returns |a[i] - b[i]| in each lane.

  • +
  • +
    V: {i,u}{8,16,32},f{16,32}, VW: +Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOf2(V v) returns the sums of 2 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}{8,16}, VW: +Vec<RepartitionToWideX2<DFromV<V>>>
    +
    VW SumsOf4(V v) returns the sums of 4 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8(V v) returns the sums of 8 consecutive lanes, +promoting each sum into a lane of TFromV<VW>. This is slower on +RVV/WASM.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8AbsDiff(V a, V b) returns the same result as +SumsOf8(AbsDiff(a, b)), but is more efficient on x86.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfAdjQuadAbsDiff<int kAOffset, int kBOffset>(V a, V b) +returns the sums of the absolute differences of 32-bit blocks of +8-bit integers, widened to MakeWide<TFromV<V>>.
    +
    +

    kAOffset must be between 0 and +HWY_MIN(1, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    kBOffset must be between 0 and +HWY_MIN(3, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    SumsOfAdjQuadAbsDiff computes +|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_idx is equal to +kAOffset*4+((i/8)*16)+(i&7) and where b_idx is equal to +kBOffset*4+((i/8)*16).

    +

    If Lanes(DFromV<V>()) < (8 << kAOffset) is true, then +SumsOfAdjQuadAbsDiff returns implementation-defined values in any +lanes past the first (lowest-indexed) lane of the result vector.

    +

    SumsOfAdjQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfShuffledQuadAbsDiff<int kIdx3, int kIdx2, int kIdx1, +int kIdx0>(V a, V b) first shuffles a as if by the +Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast( RepartitionToWideX2<DFromV<V>>(), a)) +operation, and then computes the sum of absolute differences of +32-bit blocks of 8-bit integers taken from the shuffled a +vector and the b vector.
    +
    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must be between 0 and +3.

    +

    SumsOfShuffledQuadAbsDiff computes +|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_shuf is equal to +BitCast(DFromV<V>(), Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast(RepartitionToWideX2<DFromV<V>>(), a)), +a_idx is equal to (i/4)*8+(i&3), and b_idx is equal to +(i/2)*4.

    +

    If Lanes(DFromV<V>()) < 16 is true, SumsOfShuffledQuadAbsDiff +returns implementation-defined results in any lanes where +(i/4)*8+(i&3)+3 >= Lanes(d).

    +

    The results of SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx0 >= Lanes(DFromV<V>()) / 4.

    +

    The results of any lanes past the first (lowest-indexed) lane of +SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx1 >= Lanes(DFromV<V>()) / 4.

    +

    SumsOfShuffledQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedAdd(V a, V b) returns a[i] + b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedSub(V a, V b) returns a[i] - b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V AverageRound(V a, V b) returns (a[i] + b[i] + 1) >> 1.
    +
    +
  • +
  • V Clamp(V a, V lo, V hi): returns a[i] clamped to +[lo[i], hi[i]].

  • +
  • V operator/(V a, V b): returns a[i] / b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Div instead.

    +

    For integer vectors, Div(a, b) returns an implementation-defined +value in any lanes where b[i] == 0.

    +

    For signed integer vectors, Div(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {u,i}
    +
    V operator%(V a, V b): returns a[i] % b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Mod +instead.
    +
    +

    Mod(a, b) returns an implementation-defined value in any lanes +where b[i] == 0.

    +

    For signed integer vectors, Mod(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {f}
    +
    V Sqrt(V a): returns sqrt(a[i]).
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocalSqrt(V a): returns an approximation of +1.0 / sqrt(a[i]). +sqrt(a) ~= ApproximateReciprocalSqrt(a) * a. x86 and PPC +provide 12-bit approximations but the error on Arm is closer to 1%.
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocal(V a): returns an approximation of +1.0 / a[i].
    +
    +
  • +
+
+

Min/Max

+

Note: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are.

+
    +
  • V Min(V a, V b): returns min(a[i], b[i]).

  • +
  • V Max(V a, V b): returns max(a[i], b[i]).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u64
    +
    V Min128(D, V a, V b): returns the minimum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Max128(D, V a, V b): returns the maximum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Min128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered less than b by Lt128Upper, +else b.
    +
    +
  • +
  • +
    V: u64
    +
    V Max128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered > b by Lt128Upper, else +b.
    +
    +
  • +
+
+
+

Multiply

+
    +
  • V operator*(V a, V b): returns r[i] = a[i] * b[i], truncating it +to the lower half for integer inputs. Currently unavailable on +SVE/RVV; use the equivalent Mul instead.

  • +
  • +
    V: f, VI: Vec<RebindToSigned<DFromV<V>>>
    +
    V MulByPow2(V a, VI b): Multiplies a[i] by 2^b[i].
    +
    +

    MulByPow2(a, b) is equivalent to +std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin<int>()), LimitsMax<int>())).

    +
  • +
  • V: f V MulByFloorPow2(V a, V b): Multiplies a[i] by +2^floor(b[i]).

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns zero +or NaN in any lanes where a[i] is NaN and b[i] is equal to +negative infinity.

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns +positive infinity or NaN in any lanes where a[i] is NaN and +b[i] is equal to positive infinity.

    +

    If a[i] is a non-NaN value and b[i] is equal to negative +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * 0.0.

    +

    If b[i] is NaN or if a[i] is non-NaN and b[i] is positive +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * b[i].

    +

    If b[i] is a finite value, MulByFloorPow2(a, b) is equivalent +to MulByPow2(a, FloorInt(b)).

    +
  • +
  • +
    V: {u,i}
    +
    V MulHigh(V a, V b): returns the upper half of +a[i] * b[i] in each lane.
    +
    +
  • +
  • +
    V: i16
    +
    V MulFixedPoint15(V a, V b): returns the result of +multiplying two Q1.15 fixed-point numbers. This corresponds to +doubling the multiplication result and storing the upper half. +Results are implementation-defined iff both inputs are -32768.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V2 MulEven(V a, V b): returns double-wide result of +a[i] * b[i] for every even i, in lanes i (lower) and +i + 1 (upper). V2 is a vector with double-width lanes, or +the same as V for 64-bit inputs (which are only supported if +HWY_TARGET != HWY_SCALAR).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V MulOdd(V a, V b): returns double-wide result of +a[i] * b[i] for every odd i, in lanes i - 1 (lower) and +i (upper). Only supported if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: {bf,u,i}16, D: RepartitionToWide<DFromV<V>>
    +
    Vec<D> WidenMulPairwiseAdd(D d, V a, V b): widens a and +b to TFromD<D> and computes +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0].
    +
    +
  • +
  • +
    VI: i8, VU: Vec<RebindToUnsigned<DFromV<VI>>>, +DI: RepartitionToWide<DFromV<VI>>
    +
    Vec<DI> SatWidenMulPairwiseAdd(DI di, VU a_u, VI b_i) : +widens a_u and b_i to TFromD<DI> and computes +a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0], saturated to the +range of TFromD<D>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    Vec<D> SatWidenMulPairwiseAccumulate(DW, V a, V b, VW sum) : +widens a[i] and b[i] to TFromD<DI> and computes +a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i], saturated to the +range of TFromD<DW>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    VW SatWidenMulAccumFixedPoint(DW, V a, V b, VW sum)**: +First, widens a and b to TFromD<DW>, then adds +a[i] * b[i] * 2 to sum[i], saturated to the range of +TFromD<DW>.
    +
    +

    If +a[i] == LimitsMin<TFromD<D>>() && b[i] == LimitsMin<TFromD<D>>(), +it is implementation-defined whether a[i] * b[i] * 2 is first +saturated to TFromD<DW> prior to the addition of +a[i] * b[i] * 2 to sum[i].

    +
  • +
  • +
    V: {bf,u,i}16, DW: RepartitionToWide<DFromV<V>>, +VW: Vec<DW>
    +
    VW ReorderWidenMulAccumulate(DW d, V a, V b, VW sum0, VW& +sum1): widens a and b to TFromD<DW>, then adds +a[i] * b[i] to either sum1[j] or lane j of the return +value, where j = P(i) and P is a permutation. The only +guarantee is that SumOfLanes(d, Add(return_value, sum1)) is the +sum of all a[i] * b[i]. This is useful for computing dot +products and the L2 norm. The initial value of sum1 before any +call to ReorderWidenMulAccumulate must be zero (because it is +unused on some platforms). It is safe to set the initial value of +sum0 to any vector v; this has the effect of increasing the +total sum by GetLane(SumOfLanes(d, v)) and may be slightly more +efficient than later adding v to sum0.
    +
    +
  • +
  • +
    VW: {f,u,i}32
    +
    VW RearrangeToOddPlusEven(VW sum0, VW sum1): returns in each +32-bit lane with index i +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]. sum0 must be the +return value of a prior ReorderWidenMulAccumulate, and sum1 +must be its last (output) argument. In other words, this +strengthens the invariant of ReorderWidenMulAccumulate such +that each 32-bit lane is the sum of the widened products whose +16-bit inputs came from the top and bottom halves of the 32-bit +lane. This is typically called after a series of calls to +ReorderWidenMulAccumulate, as opposed to after each one. +Exception: if HWY_TARGET == HWY_SCALAR, returns a[0]*b[0]. +Note that the initial value of sum1 must be zero, see +ReorderWidenMulAccumulate.
    +
    +
  • +
  • +
    VN: {u,i}{8,16}, D: RepartitionToWideX2<DFromV<VN>>
    +
    Vec<D> SumOfMulQuadAccumulate(D d, VN a, VN b, Vec<D> sum): +widens a and b to TFromD<D> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    VN_I: i8, VN_U: +Vec<RebindToUnsigned<DFromV<VN_I>>>, DI: +Repartition<int32_t, DFromV<VN_I>>
    +
    Vec<DI> SumOfMulQuadAccumulate(DI di, VN_U a_u, VN_I b_i, +Vec<DI> sum): widens a and b to TFromD<DI> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    V: {u,i}{8,16,32},{f}16,
    +
    VW: Vec<RepartitionToWide<DFromV<V>>:
    +
    VW WidenMulAccumulate(D, V a, V b, VW low, VW& high): widens +a and b, multiplies them together, then adds them to the +concatenated vectors high:low. Returns the lower half of the +result, and sets high to the upper half.
    +
    +
  • +
+
+
+

Fused multiply-add

+

When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The *Sub variants are somewhat slower on Arm, and unavailable for +integer inputs; if the c argument is a constant, it would be better +to negate it and use MulAdd.

+
    +
  • V MulAdd(V a, V b, V c): returns a[i] * b[i] + c[i].

  • +
  • V NegMulAdd(V a, V b, V c): returns -a[i] * b[i] + c[i].

  • +
  • V MulSub(V a, V b, V c): returns a[i] * b[i] - c[i].

  • +
  • V NegMulSub(V a, V b, V c): returns -a[i] * b[i] - c[i].

  • +
  • V MulAddSub(V a, V b, V c): returns a[i] * b[i] - c[i] in +the even lanes and a[i] * b[i] + c[i] in the odd lanes.

    +

    MulAddSub(a, b, c) is equivalent to +OddEven(MulAdd(a, b, c), MulSub(a, b, c)) or +MulAddSub(a, b, OddEven(c, Neg(c)), but MulSub(a, b, c) is +more efficient on some targets (including AVX2/AVX3).

    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulEvenAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c).
    +
    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulOddAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c).
    +
    +
  • +
+
+
+

Masked arithmetic

+

All ops in this section return no for mask=false lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, IfThenElse(m, Add(a, b), no); etc.

+
    +
  • V MaskedMinOr(V no, M m, V a, V b): returns Min(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMaxOr(V no, M m, V a, V b): returns Max(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedAddOr(V no, M m, V a, V b): returns a[i] + b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedSubOr(V no, M m, V a, V b): returns a[i] - b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMulOr(V no, M m, V a, V b): returns a[i] * b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedDivOr(V no, M m, V a, V b): returns a[i] / b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i} +V MaskedModOr(V no, M m, V a, V b): returns a[i] % b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatAddOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatSubOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
+
+
+

Shifts

+

Note: Counts not in [0, sizeof(T)*8) yield +implementation-defined results. Left-shifting signed T and +right-shifting positive signed T is the same as shifting +MakeUnsigned<T> and casting to T. Right-shifting negative signed +T is the same as an unsigned shift, except that 1-bits are shifted +in.

+

Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and RotateRight is often emulated with +shifts:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeft<int>(V a) returns a[i] << int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRight<int>(V a) returns a[i] >> int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRight<int>(V a) returns +((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeft<int>(V a) returns +(a[i] << int) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - int)).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRight<int>(V a) returns +(static_cast<TU>(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int)).
    +
    +
  • +
+

Shift all lanes by the same (not necessarily compile-time constant) +amount:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftSame(V a, int bits) returns a[i] << bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRightSame(V a, int bits) returns a[i] >> bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRightSame<int kShiftAmt>(V a, int bits) +returns +((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeftSame(V a, int bits) returns +(a[i] << shl_bits) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - shl_bits)), +where shl_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRightSame(V a, int bits) returns +(static_cast<TU>(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits)), +where shr_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
+

Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2):

+
    +
  • +
    V: {u,i}
    +
    V operator<<(V a, V b) returns a[i] << b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shl instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator>>(V a, V b) returns a[i] >> b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shr instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShr(V a, V b) returns +((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Rol(V a, V b) returns +(a[i] << (b[i] & shift_amt_mask)) | (static_cast<TU>(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Ror(V a, V b) returns +(static_cast<TU>(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
+
+
+

Floating-point rounding

+
    +
  • +
    V: {f}
    +
    V Round(V v): returns v[i] rounded towards the nearest +integer, with ties to even.
    +
    +
  • +
  • +
    V: {f}
    +
    V Trunc(V v): returns v[i] rounded towards zero +(truncate).
    +
    +
  • +
  • +
    V: {f}
    +
    V Ceil(V v): returns v[i] rounded towards positive +infinity (ceiling).
    +
    +
  • +
  • +
    V: {f}
    +
    V Floor(V v): returns v[i] rounded towards negative +infinity.
    +
    +
  • +
+
+
+

Floating-point classification

+
    +
  • +
    V: {f}
    +
    M IsNaN(V v): returns mask indicating whether v[i] is +“not a number” (unordered).
    +
    +
  • +
  • +
    V: {f}
    +
    M IsEitherNaN(V a, V b): equivalent to +Or(IsNaN(a), IsNaN(b)), but IsEitherNaN(a, b) is more +efficient than Or(IsNaN(a), IsNaN(b)) on x86.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsInf(V v): returns mask indicating whether v[i] is +positive or negative infinity.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsFinite(V v): returns mask indicating whether v[i] is +neither NaN nor infinity, i.e. normal, subnormal or zero. +Equivalent to Not(Or(IsNaN(v), IsInf(v))).
    +
    +
  • +
+
+
+
+

Logical

+
    +
  • +
    V: {u,i}
    +
    V PopulationCount(V a): returns the number of 1-bits in each +lane, i.e. PopCount(a[i]).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V LeadingZeroCount(V a): returns the number of leading zeros +in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V TrailingZeroCount(V a): returns the number of trailing +zeros in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V HighestSetBitIndex(V a): returns the index of the highest +set bit of each lane. For any lanes of a signed vector type where +a[i] is zero, an unspecified negative value is returned in the +corresponding result lanes. For any lanes of an unsigned vector +type where a[i] is zero, an unspecified value that is greater +than HighestValue<MakeSigned<TFromV<V>>>() is returned in the +corresponding result lanes.
    +
    +
  • +
+

The following operate on individual bits within each lane. Note that the +non-operator functions (And instead of &) must be used for +floating-point types, and on SVE/RVV.

+
    +
  • +
    V: {u,i}
    +
    V operator&(V a, V b): returns a[i] & b[i]. Currently +unavailable on SVE/RVV; use the equivalent And instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator|(V a, V b): returns a[i] | b[i]. Currently +unavailable on SVE/RVV; use the equivalent Or instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator^(V a, V b): returns a[i] ^ b[i]. Currently +unavailable on SVE/RVV; use the equivalent Xor instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Not(V v): returns ~v[i].
    +
    +
  • +
  • V AndNot(V a, V b): returns ~a[i] & b[i].

  • +
+

The following three-argument functions may be more efficient than +assembling them from 2-argument functions:

+
    +
  • V Xor3(V x1, V x2, V x3): returns x1[i] ^ x2[i] ^ x3[i]. +This is more efficient than Or3 on some targets. When inputs are +disjoint (no bit is set in more than one argument), Xor3 and +Or3 are equivalent and you should use the former.

  • +
  • V Or3(V o1, V o2, V o3): returns o1[i] | o2[i] | o3[i]. +This is less efficient than Xor3 on some targets; use that where +possible.

  • +
  • V OrAnd(V o, V a1, V a2): returns o[i] | (a1[i] & a2[i]).

  • +
  • V BitwiseIfThenElse(V mask, V yes, V no): returns +((mask[i] & yes[i]) | (~mask[i] & no[i])). BitwiseIfThenElse +is equivalent to, but potentially more efficient than +Or(And(mask, yes), AndNot(mask, no)).

  • +
+

Special functions for signed types:

+
    +
  • +
    V: {f}
    +
    V CopySign(V a, V b): returns the number with the magnitude +of a and sign of b.
    +
    +
  • +
  • +
    V: {f}
    +
    V CopySignToAbs(V a, V b): as above, but potentially slightly +more efficient; requires the first argument to be non-negative.
    +
    +
  • +
  • +
    V: {i}
    +
    V BroadcastSignBit(V a) returns a[i] < 0 ? -1 : 0.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V ZeroIfNegative(V v): returns v[i] < 0 ? 0 : v[i].
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElse(V v, V yes, V no): returns +v[i] < 0 ? yes[i] : no[i]. This may be more efficient than +IfThenElse(Lt..).
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElseZero(V v, V yes): returns +v[i] < 0 ? yes[i] : 0. IfNegativeThenElseZero(v, yes) is +equivalent to but more efficient than +IfThenElseZero(IsNegative(v), yes) or +IfNegativeThenElse(v, yes, Zero(d)) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenZeroElse(V v, V no): returns +v[i] < 0 ? 0 : no. IfNegativeThenZeroElse(v, no) is +equivalent to but more efficient than +IfThenZeroElse(IsNegative(v), no) or +IfNegativeThenElse(v, Zero(d), no) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenNegOrUndefIfZero(V mask, V v): returns +mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val), +where impl_defined_val is an implementation-defined value that +is equal to either 0 or v[i].
    +
    +

    IfNegativeThenNegOrUndefIfZero(mask, v) is more efficient than +IfNegativeThenElse(mask, Neg(v), v) for I8/I16/I32 vectors that +are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets.

    +
  • +
+
+
+

Masks

+

Let M denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform).

+
+

Create mask

+
    +
  • M FirstN(D, size_t N): returns mask with the first N lanes +(those with index < N) true. N >= Lanes(D()) results in an +all-true mask. N must not exceed +LimitsMax<SignedFromSize<HWY_MIN(sizeof(size_t), sizeof(TFromD<D>))>>(). +Useful for implementing “masked” stores by loading prev followed +by IfThenElse(FirstN(d, N), what_to_store, prev).

  • +
  • M MaskFromVec(V v): returns false in lane i if +v[i] == 0, or true if v[i] has all bits set. The result is +implementation-defined if v[i] is neither zero nor all bits +set.

  • +
  • M LoadMaskBits(D, const uint8_t* p): returns a mask indicating +whether the i-th bit in the array is set. Loads bytes and bits in +ascending order of address and index. At least 8 bytes of p must +be readable, but only (Lanes(D()) + 7) / 8 need be initialized. +Any unused bits (happens if Lanes(D()) < 8) are treated as if +they were zero.

  • +
  • M Dup128MaskFromMaskBits(D d, unsigned mask_bits): returns a +mask with lane i set to +((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0.

  • +
  • M MaskFalse(D): returns an all-false mask. MaskFalse(D()) +is equivalent to MaskFromVec(Zero(D())), but MaskFalse(D()) +is more efficient than MaskFromVec(Zero(D())) on AVX3, RVV, and +SVE.

    +

    MaskFalse(D()) is also equivalent to FirstN(D(), 0) or +Dup128MaskFromMaskBits(D(), 0), but MaskFalse(D()) is usually +more efficient.

    +
  • +
+
+
+

Convert mask

+
    +
  • M1 RebindMask(D, M2 m): returns same mask bits as m, but +reinterpreted as a mask for lanes of type TFromD<D>. M1 and +M2 must have the same number of lanes.

  • +
  • V VecFromMask(D, M m): returns 0 in lane i if +m[i] == false, otherwise all bits set.

  • +
  • size_t StoreMaskBits(D, M m, uint8_t* p): stores a bit array +indicating whether m[i] is true, in ascending order of i, +filling the bits of each byte from least to most significant, then +proceeding to the next byte. Returns the number of bytes written: +(Lanes(D()) + 7) / 8. At least 8 bytes of p must be writable.

  • +
  • Mask<DTo> PromoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Promotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    PromoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but PromoteMaskTo(d_to, d_from, m) +is more efficient on some targets.

    +

    PromoteMaskTo requires that +sizeof(TFromD<DFrom>) < sizeof(TFromD<DTo>) be true.

    +
  • +
  • Mask<DTo> DemoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Demotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    DemoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but DemoteMaskTo(d_to, d_from, m) is +more efficient on some targets.

    +

    DemoteMaskTo requires that +sizeof(TFromD<DFrom>) > sizeof(TFromD<DTo>) be true.

    +
  • +
  • M OrderedDemote2MasksTo(DTo, DFrom, M2, M2): returns a mask +whose LowerHalf is the first argument and whose UpperHalf is +the second argument; M2 is Mask<Half<DFrom>>; DTo is +Repartition<TTo, DFrom>.

    +

    OrderedDemote2MasksTo requires that +sizeof(TFromD<DTo>) == sizeof(TFromD<DFrom>) * 2 be true.

    +

    OrderedDemote2MasksTo(d_to, d_from, a, b) is equivalent to +MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb))), +where va is BitCast(di_from, MaskFromVec(d_from, a)), vb +is BitCast(di_from, MaskFromVec(d_from, b)), di_to is +RebindToSigned<DTo>(), and di_from is +RebindToSigned<DFrom>(), but +OrderedDemote2MasksTo(d_to, d_from, a, b) is more efficient on +some targets.

    +

    OrderedDemote2MasksTo is only available if +HWY_TARGET != HWY_SCALAR is true.

    +
  • +
+
+
+

Combine mask

+
    +
  • M2 LowerHalfOfMask(D d, M m): returns the lower half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    LowerHalfOfMask(d, m) is equivalent to +MaskFromVec(LowerHalf(d, VecFromMask(d, m))), but +LowerHalfOfMask(d, m) is more efficient on some targets.

    +
  • +
  • M2 UpperHalfOfMask(D d, M m): returns the upper half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    UpperHalfOfMask(d, m) is equivalent to +MaskFromVec(UpperHalf(d, VecFromMask(d, m))), but +UpperHalfOfMask(d, m) is more efficient on some targets.

    +

    UpperHalfOfMask is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
  • M CombineMasks(D, M2, M2): returns a mask whose UpperHalf +is the first argument and whose LowerHalf is the second argument; +M2 is Mask<Half<D>>.

    +

    CombineMasks(d, hi, lo) is equivalent to +MaskFromVec(d, Combine(d, VecFromMask(Half<D>(), hi), VecFromMask(Half<D>(), lo))), +but CombineMasks(d, hi, lo) is more efficient on some targets.

    +

    CombineMasks is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
+
+
+

Slide mask across blocks

+
    +
  • M SlideMaskUpLanes(D d, M m, size_t N): Slides m up N +lanes. SlideMaskUpLanes(d, m, N) is equivalent to +MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N)), but +SlideMaskUpLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMaskDownLanes(D d, M m, size_t N): Slides m down +N lanes. SlideMaskDownLanes(d, m, N) is equivalent to +MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N)), but +SlideMaskDownLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMask1Up(D d, M m): Slides m up 1 lane. +SlideMask1Up(d, m) is equivalent to +MaskFromVec(Slide1Up(d, VecFromMask(d, m))), but +SlideMask1Up(d, m) is more efficient on some targets.

  • +
  • M SlideMask1Down(D d, M m): Slides m down 1 lane. +SlideMask1Down(d, m) is equivalent to +MaskFromVec(Slide1Down(d, VecFromMask(d, m))), but +SlideMask1Down(d, m) is more efficient on some targets.

  • +
+
+
+

Test mask

+
    +
  • bool AllTrue(D, M m): returns whether all m[i] are true.

  • +
  • bool AllFalse(D, M m): returns whether all m[i] are false.

  • +
  • size_t CountTrue(D, M m): returns how many of m[i] are true +[0, N]. This is typically more expensive than AllTrue/False.

  • +
  • intptr_t FindFirstTrue(D, M m): returns the index of the first +(i.e. lowest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownFirstTrue(D, M m): returns the index of the +first (i.e. lowest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindFirstTrue.

  • +
  • intptr_t FindLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindLastTrue.

  • +
+
+
+

Ternary operator for masks

+

For IfThen*, masks must adhere to the invariant established by +MaskFromVec: false is zero, true has all bits set:

+
    +
  • V IfThenElse(M mask, V yes, V no): returns +mask[i] ? yes[i] : no[i].

  • +
  • V IfThenElseZero(M mask, V yes): returns +mask[i] ? yes[i] : 0.

  • +
  • V IfThenZeroElse(M mask, V no): returns +mask[i] ? 0 : no[i].

  • +
  • V IfVecThenElse(V mask, V yes, V no): equivalent to and +possibly faster than IfVecThenElse(MaskFromVec(mask), yes, no). +The result is implementation-defined if mask[i] is neither zero +nor all bits set.

  • +
+
+
+

Logical mask

+
    +
  • M Not(M m): returns mask of elements indicating whether the +input mask element was false.

  • +
  • M And(M a, M b): returns mask of elements indicating whether +both input mask elements were true.

  • +
  • M AndNot(M not_a, M b): returns mask of elements indicating +whether not_a is false and b is true.

  • +
  • M Or(M a, M b): returns mask of elements indicating whether +either input mask element was true.

  • +
  • M Xor(M a, M b): returns mask of elements indicating whether +exactly one input mask element was true.

  • +
  • M ExclusiveNeither(M a, M b): returns mask of elements +indicating a is false and b is false. Undefined if both are +true. We choose not to provide NotOr/NotXor because x86 and SVE only +define one of these operations. This op is for situations where the +inputs are known to be mutually exclusive.

  • +
  • M SetOnlyFirst(M m): If none of m[i] are true, returns +all-false. Otherwise, only lane k is true, where k is equal +to FindKnownFirstTrue(m). In other words, sets to false any lanes +with index greater than the first true lane, if it exists.

  • +
  • M SetBeforeFirst(M m): If none of m[i] are true, returns +all-true. Otherwise, returns mask with the first k lanes true and +all remaining lanes false, where k is equal to +FindKnownFirstTrue(m). In other words, if at least one of +m[i] is true, sets to true any lanes with index less than the +first true lane and all remaining lanes to false.

  • +
  • M SetAtOrBeforeFirst(M m): equivalent to +Or(SetBeforeFirst(m), SetOnlyFirst(m)), but +SetAtOrBeforeFirst(m) is usually more efficient than +Or(SetBeforeFirst(m), SetOnlyFirst(m)).

  • +
  • M SetAtOrAfterFirst(M m): equivalent to +Not(SetBeforeFirst(m)).

  • +
+
+
+

Compress

+
    +
  • V Compress(V v, M m): returns r such that r[n] is +v[i], with i the n-th lane index (starting from 0) where +m[i] is true. Compacts lanes whose mask is true into the lower +lanes. For targets and lane type T where +CompressIsPartition<T>::value is true, the upper lanes are those +whose mask is false (thus Compress corresponds to partitioning +according to the mask). Otherwise, the upper lanes are +implementation-defined. Potentially slow with 8 and 16-bit lanes. Use +this form when the input is already a mask, e.g. returned by a +comparison.

  • +
  • V CompressNot(V v, M m): equivalent to Compress(v, Not(m)) +but possibly faster if CompressIsPartition<T>::value is true.

  • +
  • +
    V: u64
    +
    V CompressBlocksNot(V v, M m): equivalent to +CompressNot(v, m) when m is structured as adjacent pairs +(both true or false), e.g. as returned by Lt128. This is a +no-op for 128 bit vectors. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • size_t CompressStore(V v, M m, D d, T* p): writes lanes whose +mask m is true into p, starting from lane 0. Returns +CountTrue(d, m), the number of valid lanes. May be implemented as +Compress followed by StoreU; lanes after the valid ones may +still be overwritten! Potentially slow with 8 and 16-bit lanes.

  • +
  • size_t CompressBlendedStore(V v, M m, D d, T* p): writes only +lanes whose mask m is true into p, starting from lane 0. +Returns CountTrue(d, m), the number of lanes written. Does not +modify subsequent lanes, but there is no guarantee of atomicity +because this may be implemented as +Compress, LoadU, IfThenElse(FirstN), StoreU.

  • +
  • V CompressBits(V v, const uint8_t* HWY_RESTRICT bits): +Equivalent to, but often faster than +Compress(v, LoadMaskBits(d, bits)). bits is as specified for +LoadMaskBits. If called multiple times, the bits pointer +passed to this function must also be marked HWY_RESTRICT to avoid +repeated work. Note that if the vector has less than 8 elements, +incrementing bits will not work as intended for packed bit +arrays. As with Compress, CompressIsPartition indicates the +mask=false lanes are moved to the upper lanes. Potentially slow with +8 and 16-bit lanes.

  • +
  • size_t CompressBitsStore(V v, const uint8_t* HWY_RESTRICT +bits, D d, T* p): combination of CompressStore and +CompressBits, see remarks there.

  • +
+
+
+

Expand

+
    +
  • V Expand(V v, M m): returns r such that r[i] is zero +where m[i] is false, and otherwise v[s], where s is the +number of m[0, i) which are true. Scatters inputs in ascending +index order to the lanes whose mask is true and zeros all other +lanes. Potentially slow with 8 and 16-bit lanes.

  • +
  • V LoadExpand(M m, D d, const T* p): returns r such that +r[i] is zero where m[i] is false, and otherwise p[s], +where s is the number of m[0, i) which are true. May be +implemented as LoadU followed by Expand. Potentially slow +with 8 and 16-bit lanes.

  • +
+
+
+
+

Comparisons

+

These return a mask (see above) indicating whether the condition is +true.

+
    +
  • M operator==(V a, V b): returns a[i] == b[i]. Currently +unavailable on SVE/RVV; use the equivalent Eq instead.

  • +
  • M operator!=(V a, V b): returns a[i] != b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ne instead.

  • +
  • M operator<(V a, V b): returns a[i] < b[i]. Currently +unavailable on SVE/RVV; use the equivalent Lt instead.

  • +
  • M operator>(V a, V b): returns a[i] > b[i]. Currently +unavailable on SVE/RVV; use the equivalent Gt instead.

  • +
  • M operator<=(V a, V b): returns a[i] <= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Le instead.

  • +
  • M operator>=(V a, V b): returns a[i] >= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ge instead.

  • +
  • +
    V: {i,f}
    +
    M IsNegative(V v): returns v[i] < 0.
    +
    +

    IsNegative(v) is equivalent to +MaskFromVec(BroadcastSignBit(v)) or Lt(v, Zero(d)), but +IsNegative(v) is more efficient on some targets.

    +
  • +
  • +
    V: {u,i}
    +
    M TestBit(V v, V bit): returns (v[i] & bit[i]) == bit[i]. +bit[i] must have exactly one bit set.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) is +less than b[1]:b[0]. For each pair, the mask lanes are either +both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] is less than +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +equals b[1]:b[0]. For each pair, the mask lanes are either both +true or both false. Unavailable if HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +differs from b[1]:b[0]. For each pair, the mask lanes are +either both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] equals b[1]. +For each pair, the mask lanes are either both true or both false. +This is useful for comparing 64-bit keys alongside 64-bit values. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] differs from +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Memory

+

Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of N consecutive +T values, either aligned (address is a multiple of the vector +size) or possibly unaligned (denoted p).

+

Even unaligned addresses must still be a multiple of sizeof(T), +otherwise StoreU may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +new or malloc) variables of type T are aligned to +sizeof(T), hence such addresses are suitable for StoreU. +However, casting pointers to char* and adding arbitrary offsets (not +a multiple of sizeof(T)) can violate this requirement.

+

Note: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be 1.5 times as fast when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports.

+
+

Load

+
    +
  • Vec<D> Load(D, const T* aligned): returns aligned[i]. May +fault if the pointer is not aligned to the vector size (using +aligned_allocator.h is safe). Using this whenever possible improves +codegen on SSSE3/SSE4: unlike LoadU, Load can be fused into a +memory operand, which reduces register pressure.

  • +
+

Requires only element-aligned vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length):

+
    +
  • Vec<D> LoadU(D, const T* p): returns p[i].

  • +
  • Vec<D> LoadDup128(D, const T* p): returns one 128-bit block +loaded from p and broadcasted into all 128-bit block[s]. This may +be faster than broadcasting single values, and is more convenient +than preparing constants for the actual vector length. Only available +if HWY_TARGET != HWY_SCALAR.

  • +
  • Vec<D> MaskedLoadOr(V no, M mask, D, const T* p): returns +mask[i] ? p[i] : no[i]. May fault even where mask is false +#if HWY_MEM_OPS_MIGHT_FAULT. If p is aligned, faults cannot +happen unless the entire vector is inaccessible. Assuming no faults, +this is equivalent to, and potentially more efficient than, +IfThenElse(mask, LoadU(D(), p), no).

  • +
  • Vec<D> MaskedLoad(M mask, D d, const T* p): equivalent to +MaskedLoadOr(Zero(d), mask, d, p), but potentially slightly more +efficient.

  • +
  • Vec<D> LoadN(D d, const T* p, size_t max_lanes_to_load) : +Loads HWY_MIN(Lanes(d), max_lanes_to_load) lanes from p to +the first (lowest-index) lanes of the result vector and zeroes out +the remaining lanes.

    +

    LoadN does not fault if all of the elements in +[p, p + max_lanes_to_load) are accessible, even if +HWY_MEM_OPS_MIGHT_FAULT is 1 or max_lanes_to_load < Lanes(d) +is true.

    +
  • +
  • Vec<D> LoadNOr(V no, D d, const T* p, size_t +max_lanes_to_load) : Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes from p to the first (lowest-index) lanes of the result +vector and fills the remaining lanes with no. Like LoadN, this +does not fault.

  • +
+
+
+

Store

+
    +
  • void Store(Vec<D> v, D, T* aligned): copies v[i] into +aligned[i], which must be aligned to the vector size. Writes +exactly N * sizeof(T) bytes.

  • +
  • void StoreU(Vec<D> v, D, T* p): as Store, but the +alignment requirement is relaxed to element-aligned (multiple of +sizeof(T)).

  • +
  • void BlendedStore(Vec<D> v, M m, D d, T* p): as StoreU, +but only updates p where m is true. May fault even where +mask is false #if HWY_MEM_OPS_MIGHT_FAULT. If p is +aligned, faults cannot happen unless the entire vector is +inaccessible. Equivalent to, and potentially more efficient than, +StoreU(IfThenElse(m, v, LoadU(d, p)), d, p). “Blended” indicates +this may not be atomic; other threads must not concurrently update +[p, p + Lanes(d)) without synchronization.

  • +
  • void SafeFillN(size_t num, T value, D d, T* HWY_RESTRICT to): +Sets to[0, num) to value. If num exceeds Lanes(d), +the behavior is target-dependent (either filling all, or no more than +one vector). Potentially more efficient than a scalar loop, but will +not fault, unlike BlendedStore. No alignment requirement. +Potentially non-atomic, like BlendedStore.

  • +
  • void SafeCopyN(size_t num, D d, const T* HWY_RESTRICT from, +T* HWY_RESTRICT to): Copies from[0, num) to to. If num +exceeds Lanes(d), the behavior is target-dependent (either +copying all, or no more than one vector). Potentially more efficient +than a scalar loop, but will not fault, unlike BlendedStore. No +alignment requirement. Potentially non-atomic, like BlendedStore.

  • +
  • void StoreN(Vec<D> v, D d, T* HWY_RESTRICT p, size_t +max_lanes_to_store): Stores the first (lowest-index) +HWY_MIN(Lanes(d), max_lanes_to_store) lanes of v to p.

    +

    StoreN does not modify any memory past +p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1.

    +
  • +
+
+
+

Interleaved

+
    +
  • void LoadInterleaved2(D, const T* p, Vec<D>& v0, Vec<D>& v1): +equivalent to LoadU into v0, v1 followed by shuffling, such +that v0[0] == p[0], v1[0] == p[1].

  • +
  • void LoadInterleaved3(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2): as above, but for three vectors (e.g. RGB samples).

  • +
  • void LoadInterleaved4(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2, Vec<D>& v3): as above, but for four vectors (e.g. RGBA).

  • +
  • void StoreInterleaved2(Vec<D> v0, Vec<D> v1, D, T* p): +equivalent to shuffling v0, v1 followed by two StoreU(), such +that p[0] == v0[0], p[1] == v1[0].

  • +
  • void StoreInterleaved3(Vec<D> v0, Vec<D> v1, Vec<D> v2, D, T* +p): as above, but for three vectors (e.g. RGB samples).

  • +
  • void StoreInterleaved4(Vec<D> v0, Vec<D> v1, Vec<D> v2, Vec<D> +v3, D, T* p): as above, but for four vectors (e.g. RGBA samples).

  • +
+
+
+

Scatter/Gather

+

Note: Offsets/indices are of type VI = Vec<RebindToSigned<D>> +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned).

+

Note: Where possible, applications should +Load/Store/TableLookup* entire vectors, which is much faster than +Scatter/Gather. Otherwise, code of the form +dst[tbl[i]] = F(src[i]) should when possible be transformed to +dst[i] = F(src[tbl[i]]) because Scatter may be more expensive +than Gather.

+

Note: We provide *Offset functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +*Index, which takes indices. To reduce the number of ops, we do not +intend to add Masked* ops for offsets. If you have offsets, you can +convert them to indices via ShiftRight.

+
    +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterOffset(Vec<D> v, D, T* base, VI offsets): stores +v[i] to the base address plus byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndex(Vec<D> v, D, T* base, VI indices): stores +v[i] to base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndexN(Vec<D> v, D, T* base, VI indices, size_t +max_lanes_to_store): Stores +HWY_MIN(Lanes(d), max_lanes_to_store) lanes v[i] to +base[indices[i]]
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void MaskedScatterIndex(Vec<D> v, M m, D, T* base, VI +indices): stores v[i] to base[indices[i]] if mask[i] is +true. Does not fault for lanes whose mask is false.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherOffset(D, const T* base, VI offsets): returns +elements of base selected by byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndex(D, const T* base, VI indices): returns +vector of base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndexN(D, const T* base, VI indices, size_t +max_lanes_to_load): Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes of base[indices[i]] to the first (lowest-index) lanes of +the result vector and zeroes out the remaining lanes.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndexOr(V no, M mask, D d, const T* base, +VI indices): returns vector of base[indices[i]] where +mask[i] is true, otherwise no[i]. Does not fault for lanes +whose mask is false. This is equivalent to, and potentially +more efficient than, +IfThenElseZero(mask, GatherIndex(d, base, indices)).
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndex(M mask, D d, const T* base, VI +indices): equivalent to +MaskedGatherIndexOr(Zero(d), mask, d, base, indices). Use this +when the desired default value is zero; it may be more efficient on +some targets, and on others require generating a zero constant.
    +
    +
  • +
+
+
+
+

Cache control

+

All functions except Stream are defined in cache_control.h.

+
    +
  • void Stream(Vec<D> a, D d, const T* aligned): copies a[i] +into aligned[i] with non-temporal hint if available (useful for +write-only data; avoids cache pollution). May be implemented using a +CPU-internal buffer. To avoid partial flushes and unpredictable +interactions with atomics (for example, see Intel SDM Vol 4, Sec. +8.1.2.2), call this consecutively for an entire cache line (typically +64 bytes, aligned to its size). Each call may write a multiple of +HWY_STREAM_MULTIPLE bytes, which can exceed +Lanes(d) * sizeof(T). The new contents of aligned may not be +visible until FlushStream is called.

  • +
  • void FlushStream(): ensures values written by previous +Stream calls are visible on the current core. This is NOT +sufficient for synchronizing across cores; when Stream outputs +are to be consumed by other core(s), the producer must publish +availability (e.g. via mutex or atomic_flag) after FlushStream.

  • +
  • void FlushCacheline(const void* p): invalidates and flushes +the cache line containing “p”, if possible.

  • +
  • void Prefetch(const T* p): optionally begins loading the cache +line containing “p” to reduce latency of subsequent actual loads.

  • +
  • void Pause(): when called inside a spin-loop, may reduce power +consumption.

  • +
+
+
+

Type conversion

+
    +
  • Vec<D> BitCast(D, V): returns the bits of V reinterpreted +as type Vec<D>.

  • +
  • Vec<D> ResizeBitCast(D, V): resizes V to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<D>.

    +

    If Vec<D> is a larger vector than V, then the contents of any +bytes past the first Lanes(DFromV<V>()) * sizeof(TFromV<V>) bytes +of the result vector is unspecified.

    +
  • +
  • Vec<DTo> ZeroExtendResizeBitCast(DTo, DFrom, V): resizes V, +which is a vector of type Vec<DFrom>, to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<DTo>.

    +

    If Lanes(DTo()) * sizeof(TFromD<DTo>) is greater than +Lanes(DFrom()) * sizeof(TFromD<DFrom>), then any bytes past the +first Lanes(DFrom()) * sizeof(TFromD<DFrom>) bytes of the result +vector are zeroed out.

    +
  • +
  • +
    V,V8: (u32,u8)
    +
    V8 U8FromU32(V): special-case u32 to u8 conversion +when all lanes of V are already clamped to [0, 256).
    +
    +
  • +
  • +
    D: {f}
    +
    Vec<D> ConvertTo(D, V): converts a signed/unsigned integer +value to same-sized floating point.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertTo(D, V): rounds floating point towards zero +and converts the value to same-sized signed/unsigned integer. +Returns the closest representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertInRangeTo(D, V): rounds floating point towards +zero and converts the value to same-sized signed/unsigned integer. +Returns an implementation-defined value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret NearestInt(V a): returns the integer nearest to a[i]; +results are undefined for NaN.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret CeilInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Ceil(a)), but +CeilInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret FloorInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Floor(a)), but +FloorInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • D: i32, V: f64 Vec<D> DemoteToNearestInt(D d, V +v): converts v[i] to TFromD<D>, rounding to nearest (with +ties to even).

    +

    DemoteToNearestInt(d, v) is equivalent to +DemoteTo(d, Round(v)), but DemoteToNearestInt(d, v) is more +efficient on some targets, including x86 and RVV.

    +
  • +
+
+

Single vector demotion

+

These functions demote a full vector (or parts thereof) into a vector of +half the size. Use Rebind<MakeNarrow<T>, D> or +Half<RepartitionToNarrow<D>> to obtain the D that describes the +return type.

+
    +
  • +
    V,D: (u64,u32), (u64,u16), (u64,u8), +(u32,u16), (u32,u8), (u16,u8)
    +
    Vec<D> TruncateTo(D, V v): returns v[i] truncated to the +smaller type indicated by T = TFromD<D>, with the same result +as if the more-significant input bits that do not fit in T had +been zero. Example: +ScalableTag<uint32_t> du32; Rebind<uint8_t> du8; TruncateTo(du8, Set(du32, 0xF08F)) +is the same as Set(du8, 0x8F).
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i8), (i64,i8), +(i32,i16), (i64,i16), (i64,i32), (u16,i8), +(u32,i8), (u64,i8), (u32,i16), (u64,i16), +(u64,i32), (i16,u8), (i32,u8), (i64,u8), +(i32,u16), (i64,u16), (i64,u32), (u16,u8), +(u32,u8), (u64,u8), (u32,u16), (u64,u16), +(u64,u32), (f64,f32)
    +
    Vec<D> DemoteTo(D, V v): returns v[i] after packing with +signed/unsigned saturation to MakeNarrow<T>.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteTo(D, V v): rounds floating point towards zero +and converts the value to 32-bit integers. Returns the closest +representable value if the input exceeds the destination range.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteInRangeTo(D, V v): rounds floating point towards +zero and converts the value to 32-bit integers. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    V,D: {u,i}64,f32
    +
    Vec<D> DemoteTo(D, V v): converts 64-bit integer to +float.
    +
    +
  • +
  • +
    V,D: (f32,f16), (f64,f16), (f32,bf16)
    +
    Vec<D> DemoteTo(D, V v): narrows float to half (for bf16, it +is unspecified whether this truncates or rounds).
    +
    +
  • +
+
+
+

Single vector promotion

+

These functions promote a half vector to a full vector. To obtain +halves, use LowerHalf or UpperHalf, or load them using a +half-sized D.

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, f16 to f64, bf16 to +f32, f32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] zero- or +sign-extended to the integer type MakeWide<T>, or widened to +the floating-point type MakeFloat<MakeWide<T>>.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] widened to +double.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteTo(D, V part): rounds part[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer. Returns the representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeTo(D, V part): rounds part[i] +towards zero and converts the rounded value to a 64-bit signed or +unsigned integer. Returns an implementation-defined value if the +input exceeds the destination range.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +LowerHalf / UpperHalf:

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [0, Lanes(D())). Note that V has +twice as many lanes as D and the return value.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +double, for i in [0, Lanes(D())). Note that V has twice +as many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteLowerTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeLowerTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [Lanes(D()), 2 * Lanes(D())). Note +that V has twice as many lanes as D and the return value. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +double, for i in [Lanes(D()), 2 * Lanes(D())). Note that +V has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteUpperTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeUpperTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +ConcatEven or ConcatOdd followed by PromoteLowerTo:

+
    +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteEvenTo(D, V v): promotes the even lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteEvenTo(d, v) is equivalent +to, but potentially more efficient than +PromoteLowerTo(d, ConcatEven(Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteOddTo(D, V v): promotes the odd lanes of v +to TFromD<D>. Note that V has twice as many lanes as D +and the return value. PromoteOddTo(d, v) is equivalent to, but +potentially more efficient than +PromoteLowerTo(d, ConcatOdd(Repartition<TFromV<V>, D>(), v, v)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeEvenTo(D, V v): promotes the even lanes +of v to TFromD<D>. Note that V has twice as many lanes +as D and the return value. PromoteInRangeEvenTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatEven( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeOddTo(D, V v): promotes the odd lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteInRangeOddTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatOdd( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
+
+
+

Two-vector demotion

+
    +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> ReorderDemote2To(D, V a, V b): as above, but converts +two inputs, D and the output have twice as many lanes as V, +and the output order is some permutation of the inputs. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> OrderedDemote2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of demoting the +elements of a in the lower half of the result followed by the +result of demoting the elements of b in the upper half of the +result. OrderedDemote2To(d, a, b) is equivalent to +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)), but +OrderedDemote2To(d, a, b) is typically more efficient than +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (u16,u8), (u32,u16), (u64,u32),
    +
    Vec<D> OrderedTruncate2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of truncating the +elements of a in the lower half of the result followed by the +result of truncating the elements of b in the upper half of the +result. OrderedTruncate2To(d, a, b) is equivalent to +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)), +but OrderedTruncate2To(d, a, b) is typically more efficient +than +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+
+

Combine

+
    +
  • V2 LowerHalf([D, ] V): returns the lower half of the vector +V. The optional D (provided for consistency with +UpperHalf) is Half<DFromV<V>>.

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • V2 UpperHalf(D, V): returns upper half of the vector V, +where D is Half<DFromV<V>>.

  • +
  • V ZeroExtendVector(D, V2): returns vector whose UpperHalf +is zero and whose LowerHalf is the argument; D is +Twice<DFromV<V2>>.

  • +
  • V Combine(D, V2, V2): returns vector whose UpperHalf is the +first argument and whose LowerHalf is the second argument; D +is Twice<DFromV<V2>>.

  • +
+

Note: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations.

+
    +
  • V ConcatLowerLower(D, V hi, V lo): returns the concatenation of +the lower halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatUpperUpper(D, V hi, V lo): returns the concatenation of +the upper halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatLowerUpper(D, V hi, V lo): returns the inner half of +the concatenation of hi and lo without splitting into blocks. +Useful for swapping the two blocks in 256-bit vectors. D is +DFromV<V>.

  • +
  • V ConcatUpperLower(D, V hi, V lo): returns the outer quarters +of the concatenation of hi and lo without splitting into +blocks. Unlike the other variants, this does not incur a +block-crossing penalty on AVX2/3. D is DFromV<V>.

  • +
  • V ConcatOdd(D, V hi, V lo): returns the concatenation of the +odd lanes of hi and the odd lanes of lo.

  • +
  • V ConcatEven(D, V hi, V lo): returns the concatenation of the +even lanes of hi and the even lanes of lo.

  • +
  • V InterleaveWholeLower([D, ] V a, V b): returns alternating +lanes from the lower halves of a and b (a[0] in the +least-significant lane). The optional D (provided for consistency +with InterleaveWholeUpper) is DFromV<V>.

  • +
  • V InterleaveWholeUpper(D, V a, V b): returns alternating lanes +from the upper halves of a and b (a[N/2] in the +least-significant lane). D is DFromV<V>.

  • +
+
+
+

Blockwise

+

Note: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit blocks.

+
    +
  • V Broadcast<int i>(V): returns individual blocks, each with +lanes set to input_block[i], i = [0, 16/sizeof(T)).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    VI TableLookupBytes(V bytes, VI indices): returns +bytes[indices[i]]. Uses byte lanes regardless of the actual +vector types. Results are implementation-defined if +indices[i] < 0 or +indices[i] >= HWY_MIN(Lanes(DFromV<V>()), 16). VI are +integers, possibly of a different type than those in V. The +number of lanes in V and VI may differ, e.g. a full-length +table vector loaded via LoadDup128, plus partial vector VI +of 4-bit indices.
    +
    +
  • +
  • +
    V: {u,i}
    +
    VI TableLookupBytesOr0(V bytes, VI indices): returns +bytes[indices[i]], or 0 if indices[i] & 0x80. Uses byte +lanes regardless of the actual vector types. Results are +implementation-defined for indices[i] < 0 or in +[HWY_MIN(Lanes(DFromV<V>()), 16), 0x80). The zeroing behavior +has zero cost on x86 and Arm. For vectors of >= 256 bytes (can +happen on SVE and RVV), this will set all lanes after the first 128 +to 0. VI are integers, possibly of a different type than those +in V. The number of lanes in V and VI may differ.
    +
    +
  • +
  • +
    V: {u,i}64, VI: {u,i}8
    +
    V BitShuffle(V vals, VI indices): returns a vector with +(vals[i] >> indices[i*8+j]) & 1 in bit j of r[i] for +each j between 0 and 7.
    +
    +

    BitShuffle(vals, indices) zeroes out the upper 56 bits of +r[i].

    +

    If indices[i*8+j] is less than 0 or greater than 63, bit j of +r[i] is implementation-defined.

    +

    VI must be either Vec<Repartition<int8_t, DFromV<V>>> or +Vec<Repartition<uint8_t, DFromV<V>>>.

    +

    BitShuffle(v, indices) is equivalent to the following loop (where +N is equal to Lanes(DFromV<V>())):

    +
    for(size_t i = 0; i < N; i++) {
    +  uint64_t shuf_result = 0;
    +  for(int j = 0; j < 7; j++) {
    +    shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j;
    +  }
    +  r[i] = shuf_result;
    +}
    +
    +
    +
  • +
+
+

Interleave

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • V InterleaveLower([D, ] V a, V b): returns blocks with +alternating lanes from the lower halves of a and b (a[0] +in the least-significant lane). The optional D (provided for +consistency with InterleaveUpper) is DFromV<V>.

  • +
  • V InterleaveUpper(D, V a, V b): returns blocks with +alternating lanes from the upper halves of a and b +(a[N/2] in the least-significant lane). D is DFromV<V>.

  • +
  • V InterleaveEven([D, ] V a, V b): returns alternating lanes +from the even lanes of a and b (a[0] in the +least-significant lane, followed by b[0], followed by a[2], +followed by b[2], and so on). The optional D (provided for +consistency with InterleaveOdd) is DFromV<V>. Note that no +lanes move across block boundaries.

    +

    InterleaveEven(a, b) and InterleaveEven(d, a, b) are both +equivalent to OddEven(DupEven(b), a), but +InterleaveEven(a, b) is usually more efficient than +OddEven(DupEven(b), a).

    +
  • +
  • V InterleaveOdd(D, V a, V b): returns alternating lanes from +the odd lanes of a and b (a[1] in the least-significant +lane, followed by b[1], followed by a[3], followed by +b[3], and so on). D is DFromV<V>. Note that no lanes move +across block boundaries.

    +

    InterleaveOdd(d, a, b) is equivalent to +OddEven(b, DupOdd(a)), but InterleaveOdd(d, a, b) is usually +more efficient than OddEven(b, DupOdd(a)).

    +
  • +
+
+
+

Zip

+
    +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipLower([DW, ] V a, V b): returns the same bits as +InterleaveLower, but repartitioned into double-width lanes +(required in order to use this operation with scalars). The +optional DW (provided for consistency with ZipUpper) is +RepartitionToWide<DFromV<V>>.
    +
    +
  • +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipUpper(DW, V a, V b): returns the same bits as +InterleaveUpper, but repartitioned into double-width lanes +(required in order to use this operation with scalars). DW is +RepartitionToWide<DFromV<V>>. Only available if +HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Shift within blocks

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftBytes<int>([D, ] V): returns the result of +shifting independent blocks left by int bytes [1, 15]. The +optional D (provided for consistency with ShiftRightBytes) +is DFromV<V>.
    +
    +
  • +
  • V ShiftLeftLanes<int>([D, ] V): returns the result of shifting +independent blocks left by int lanes. The optional D +(provided for consistency with ShiftRightLanes) is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V ShiftRightBytes<int>(D, V): returns the result of shifting +independent blocks right by int bytes [1, 15], shifting in +zeros even for partial vectors. D is DFromV<V>.
    +
    +
  • +
  • V ShiftRightLanes<int>(D, V): returns the result of shifting +independent blocks right by int lanes, shifting in zeros even +for partial vectors. D is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V CombineShiftRightBytes<int>(D, V hi, V lo): returns a +vector of blocks each the result of shifting two concatenated +blocks hi[i] || lo[i] right by int bytes [1, 16). D +is DFromV<V>.
    +
    +
  • +
  • V CombineShiftRightLanes<int>(D, V hi, V lo): returns a vector +of blocks each the result of shifting two concatenated blocks +hi[i] || lo[i] right by int lanes [1, 16/sizeof(T)). D is +DFromV<V>.

  • +
+
+
+

Other fixed-pattern permutations within blocks

+
    +
  • V OddEven(V a, V b): returns a vector whose odd lanes are taken +from a and the even lanes from b.

  • +
  • V DupEven(V v): returns r, the result of copying even lanes +to the next higher-indexed lane. For each even lane index i, +r[i] == v[i] and r[i + 1] == v[i].

  • +
  • V DupOdd(V v): returns r, the result of copying odd lanes +to the previous lower-indexed lane. For each odd lane index i, +r[i] == v[i] and r[i - 1] == v[i]. Only available if +HWY_TARGET != HWY_SCALAR.

  • +
+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle1032(V): returns blocks with 64-bit halves +swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0321(V): returns blocks rotated right (toward the +lower end) by 32 bits.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2103(V): returns blocks rotated left (toward the +upper end) by 32 bits.
    +
    +
  • +
+

The following are equivalent to Reverse2 or Reverse4, which +should be used instead because they are more general:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2301(V): returns blocks with 32-bit halves swapped +inside 64-bit halves.
    +
    +
  • +
  • +
    V: {u,i,f}{64}
    +
    V Shuffle01(V): returns blocks with 64-bit halves swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0123(V): returns blocks with lanes in reverse +order.
    +
    +
  • +
+
+
+
+

Swizzle

+
+

Reverse

+
    +
  • V Reverse(D, V a) returns a vector with lanes in reversed order +(out[i] == a[Lanes(D()) - 1 - i]).

  • +
  • V ReverseBlocks(V v): returns a vector with blocks in reversed +order.

  • +
+

The following ReverseN must not be called if Lanes(D()) < N:

+
    +
  • V Reverse2(D, V a) returns a vector with each group of 2 +contiguous lanes in reversed order (out[i] == a[i ^ 1]).

  • +
  • V Reverse4(D, V a) returns a vector with each group of 4 +contiguous lanes in reversed order (out[i] == a[i ^ 3]).

  • +
  • V Reverse8(D, V a) returns a vector with each group of 8 +contiguous lanes in reversed order (out[i] == a[i ^ 7]).

  • +
  • +
    V: {u,i}{16,32,64}
    +
    V ReverseLaneBytes(V a) returns a vector where the bytes of +each lane are swapped.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ReverseBits(V a) returns a vector where the bits of each +lane are reversed.
    +
    +
  • +
+
+
+

User-specified permutation across blocks

+
    +
  • V TableLookupLanes(V a, unspecified) returns a vector of +a[indices[i]], where unspecified is the return value of +SetTableIndices(D, &indices[0]) or IndicesFromVec. The +indices are not limited to blocks, hence this is slower than +TableLookupBytes* on AVX2/AVX-512. Results are +implementation-defined unless 0 <= indices[i] < Lanes(D()) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(D d, V a, V b, unspecified) returns a +vector of indices[i] < N ? a[indices[i]] : b[indices[i] - N], +where unspecified is the return value of +SetTableIndices(d, &indices[0]) or IndicesFromVec and N +is equal to Lanes(d). The indices are not limited to blocks. +Results are implementation-defined unless +0 <= indices[i] < 2 * Lanes(d) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(V a, V b, unspecified) returns +TwoTablesLookupLanes(DFromV<V>(), a, b, indices), see above. Note +that the results of TwoTablesLookupLanes(d, a, b, indices) may +differ from TwoTablesLookupLanes(a, b, indices) on RVV/SVE if +Lanes(d) < Lanes(DFromV<V>()).

  • +
  • unspecified IndicesFromVec(D d, V idx) prepares for +TableLookupLanes with integer indices in idx, which must be +the same bit width as TFromD<D> and in the range +[0, 2 * Lanes(d)), but need not be unique.

  • +
  • unspecified SetTableIndices(D d, TI* idx) prepares for +TableLookupLanes by loading Lanes(d) integer indices from +idx, which must be in the range [0, 2 * Lanes(d)) but need +not be unique. The index type TI must be an integer of the same +size as TFromD<D>.

  • +
  • V Per4LaneBlockShuffle<size_t kIdx3, size_t kIdx2, size_t +kIdx1, size_t kIdx0>(V v) does a per 4-lane block shuffle of v if +Lanes(DFromV<V>()) is greater than or equal to 4 or a shuffle of +the full vector if Lanes(DFromV<V>()) is less than 4.

    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must all be between 0 +and 3.

    +

    Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with +the following indices (but Per4LaneBlockShuffle is more efficient +than TableLookupLanes on some platforms): +{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}

    +

    If Lanes(DFromV<V>()) is less than 4 and +kIdx0 >= Lanes(DFromV<V>()) is true, Per4LaneBlockShuffle returns +an unspecified value in the first lane of the result. Otherwise, +Per4LaneBlockShuffle returns v[kIdx0] in the first lane of the +result.

    +

    If Lanes(DFromV<V>()) is equal to 2 and kIdx1 >= 2 is true, +Per4LaneBlockShuffle returns an unspecified value in the second lane +of the result. Otherwise, Per4LaneBlockShuffle returns v[kIdx1] +in the first lane of the result.

    +
  • +
+
+
+

Slide across blocks

+
    +
  • V SlideUpLanes(D d, V v, size_t N): slides up v by N +lanes

    +

    If N < Lanes(d) is true, returns a vector with the first +(lowest-index) Lanes(d) - N lanes of v shifted up to the +upper (highest-index) Lanes(d) - N lanes of the result vector and +the first (lowest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0..N-1] would be zero, +result[N] = v[0], result[N+1] = v[1], and so on until +result[Lanes(d)-1] = v[Lanes(d)-1-N].

    +

    The result of SlideUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V SlideDownLanes(D d, V v, size_t N): slides down v by +N lanes

    +

    If N < Lanes(d) is true, returns a vector with the last +(highest-index) Lanes(d) - N of v shifted down to the first +(lowest-index) Lanes(d) - N lanes of the result vector and the +last (highest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0] = v[N], result[1] = v[N + 1], and +so on until result[Lanes(d)-1-N] = v[Lanes(d)-1], and then +result[Lanes(d)-N..N-1] would be zero.

    +

    The results of SlideDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V Slide1Up(D d, V v): slides up v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Up(d, v) is equivalent to +SlideUpLanes(d, v, 1), but Slide1Up(d, v) is more efficient +than SlideUpLanes(d, v, 1) on some platforms.

    +
  • +
  • V Slide1Down(D d, V v): slides down v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Down(d, v) is equivalent to +SlideDownLanes(d, v, 1), but Slide1Down(d, v) is more +efficient than SlideDownLanes(d, v, 1) on some platforms.

    +
  • +
  • V SlideUpBlocks<int kBlocks>(D d, V v) slides up v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideUpBlocks<kBlocks>(d, v) is more efficient than +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideUpBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
  • V SlideDownBlocks<int kBlocks>(D d, V v) slides down v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideDownBlocks<kBlocks>(d, v) is more efficient than +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideDownBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
+
+
+

Other fixed-pattern across blocks

+
    +
  • V BroadcastLane<int kLane>(V v): returns a vector with all of +the lanes set to v[kLane].

    +

    kLane must be in [0, MaxLanes(DFromV<V>())).

    +
  • +
  • V BroadcastBlock<int kBlock>(V v): broadcasts the 16-byte block +of vector v at index kBlock to all of the blocks of the +result vector if Lanes(DFromV<V>()) * sizeof(TFromV<V>) > 16 is +true. Otherwise, if Lanes(DFromV<V>()) * sizeof(TFromV<V>) <= 16 +is true, returns v.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V OddEvenBlocks(V a, V b): returns a vector whose odd blocks +are taken from a and the even blocks from b. Returns b if +the vector has no more than one block (i.e. is 128 bits or scalar).

  • +
  • V SwapAdjacentBlocks(V v): returns a vector where blocks of +index 2*i and 2*i+1 are swapped. Results are undefined for +vectors with less than two blocks; callers must first check that via +Lanes. Only available if HWY_TARGET != HWY_SCALAR.

  • +
+
+
+
+

Reductions

+

Note: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops.

+

The following broadcast the result to all lanes. To obtain a scalar, you +can call GetLane on the result, or instead use Reduce* below.

+
    +
  • V SumOfLanes(D, V v): returns the sum of all lanes in each +lane.

  • +
  • V MinOfLanes(D, V v): returns the minimum-valued lane in each +lane.

  • +
  • V MaxOfLanes(D, V v): returns the maximum-valued lane in each +lane.

  • +
+

The following are equivalent to GetLane(SumOfLanes(d, v)) etc. but +potentially more efficient on some targets.

+
    +
  • T ReduceSum(D, V v): returns the sum of all lanes.

  • +
  • T ReduceMin(D, V v): returns the minimum of all lanes.

  • +
  • T ReduceMax(D, V v): returns the maximum of all lanes.

  • +
+
+
+

Crypto

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u8
    +
    V AESRound(V state, V round_key): one round of AES +encryption: MixColumns(SubBytes(ShiftRows(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRound(V state, V round_key): the last round of AES +encryption: SubBytes(ShiftRows(state)) ^ round_key. This +matches x86 AES-NI. The latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESRoundInv(V state, V round_key): one round of AES +decryption using the AES Equivalent Inverse Cipher: +InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRoundInv(V state, V round_key): the last round of +AES decryption: InvShiftRows(InvSubBytes(state)) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESInvMixColumns(V state): the InvMixColumns operation of +the AES decryption algorithm. AESInvMixColumns is used in the key +expansion step of the AES Equivalent Inverse Cipher algorithm. The +latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESKeyGenAssist<uint8_t kRcon>(V v): AES key generation +assist operation
    +
    +

    The AESKeyGenAssist operation is equivalent to doing the following, +which matches the behavior of the x86 AES-NI AESKEYGENASSIST +instruction:

    +
      +
    • Applying the AES SubBytes operation to each byte of v.

    • +
    • Doing a TableLookupBytes operation on each 128-bit block of the +result of the SubBytes(v) operation with the following indices +(which is broadcast to each 128-bit block in the case of vectors +with 32 or more lanes): +{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}

    • +
    • Doing a bitwise XOR operation with the following vector (where +kRcon is the rounding constant that is the first template +argument of the AESKeyGenAssist function and where the below +vector is broadcasted to each 128-bit block in the case of vectors +with 32 or more lanes): +{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}

    • +
    +
  • +
  • +
    V: u64
    +
    V CLMulLower(V a, V b): carryless multiplication of the lower +64 bits of each 128-bit block into a 128-bit product. The latency +is independent of the input values (assuming that is true of normal +integer multiplication) so this can safely be used in crypto. +Applications that wish to multiply upper with lower halves can +Shuffle01 one of the operands; on x86 that is expected to be +latency-neutral.
    +
    +
  • +
  • +
    V: u64
    +
    V CLMulUpper(V a, V b): as CLMulLower, but multiplies the +upper 64 bits of each 128-bit block.
    +
    +
  • +
+
+
+
+

Preprocessor macros

+
    +
  • HWY_ALIGN: Prefix for stack-allocated (i.e. automatic storage +duration) arrays to ensure they have suitable alignment for +Load()/Store(). This is specific to HWY_TARGET and should only be +used inside HWY_NAMESPACE.

    +

    Arrays should also only be used for partial (<= 128-bit) vectors, or +LoadDup128, because full vectors may be too large for the stack +and should be heap-allocated instead (see aligned_allocator.h).

    +

    Example: HWY_ALIGN float lanes[4];

    +
  • +
  • HWY_ALIGN_MAX: as HWY_ALIGN, but independent of +HWY_TARGET and may be used outside HWY_NAMESPACE.

  • +
+
+
+

Advanced macros

+

Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target we will call, +e.g. via hwy::HaveFloat64() instead of HWY_HAVE_FLOAT64, which +describes the current target.

+
    +
  • HWY_IDE is 0 except when parsed by IDEs; adding it to conditions +such as #if HWY_TARGET != HWY_SCALAR || HWY_IDE avoids code +appearing greyed out.

  • +
+

The following indicate full support for certain lane types and expand to +1 or 0.

+
    +
  • HWY_HAVE_INTEGER64: support for 64-bit signed/unsigned integer +lanes.

  • +
  • HWY_HAVE_FLOAT16: support for 16-bit floating-point lanes.

  • +
  • HWY_HAVE_FLOAT64: support for double-precision floating-point +lanes.

  • +
+

The above were previously known as HWY_CAP_INTEGER64, +HWY_CAP_FLOAT16, and HWY_CAP_FLOAT64, respectively. Those +HWY_CAP_* names are DEPRECATED.

+

Even if HWY_HAVE_FLOAT16 is 0, the following ops generally support +float16_t and bfloat16_t:

+
    +
  • Lanes, MaxLanes

  • +
  • Zero, Set, Undefined

  • +
  • BitCast

  • +
  • Load, LoadU, LoadN, LoadNOr, +LoadInterleaved[234], MaskedLoad, MaskedLoadOr

  • +
  • Store, StoreU, StoreN, StoreInterleaved[234], +BlendedStore

  • +
  • PromoteTo, DemoteTo

  • +
  • PromoteUpperTo, PromoteLowerTo

  • +
  • PromoteEvenTo, PromoteOddTo

  • +
  • Combine, InsertLane, ZeroExtendVector

  • +
  • RebindMask, FirstN

  • +
  • IfThenElse, IfThenElseZero, IfThenZeroElse

  • +
+

Exception: UpperHalf, PromoteUpperTo, PromoteOddTo and +Combine are not supported for the HWY_SCALAR target.

+

Neg also supports float16_t and *Demote2To also supports +bfloat16_t.

+
    +
  • HWY_HAVE_SCALABLE indicates vector sizes are unknown at compile +time, and determined by the CPU.

  • +
  • HWY_HAVE_TUPLE indicates Vec{2-4}, Create{2-4} and +Get{2-4} are usable. This is already true +#if !HWY_HAVE_SCALABLE, and for SVE targets, and the RVV target +when using Clang 16. We anticipate it will also become, and then +remain, true starting with GCC 14.

  • +
  • HWY_MEM_OPS_MIGHT_FAULT is 1 iff MaskedLoad may trigger a +(page) fault when attempting to load lanes from unmapped memory, even +if the corresponding mask element is false. This is the case on +ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, +users can prevent faults by ensuring memory addresses are aligned to +the vector size or at least padded (allocation size increased by at +least Lanes(d)).

  • +
  • HWY_NATIVE_FMA expands to 1 if the MulAdd etc. ops use native +fused multiply-add for floating-point inputs. Otherwise, +MulAdd(f, m, a) is implemented as Add(Mul(f, m), a). Checking +this can be useful for increasing the tolerance of expected results +(around 1E-5 or 1E-6).

  • +
  • HWY_IS_LITTLE_ENDIAN expands to 1 on little-endian targets and to +0 on big-endian targets.

  • +
  • HWY_IS_BIG_ENDIAN expands to 1 on big-endian targets and to 0 on +little-endian targets.

  • +
+

The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED:

+
    +
  • HWY_CAP_GE256: the current target supports vectors of >= 256 +bits.

  • +
  • HWY_CAP_GE512: the current target supports vectors of >= 512 +bits.

  • +
+
+
+

Detecting supported targets

+

SupportedTargets() returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in HWY_TARGETS, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if:

+
    +
  • the specified baseline is not supported by the current CPU, which +contradicts the definition of baseline, so the configuration is +invalid; or

  • +
  • the baseline does not include the enabled/attainable target(s), which +are also not supported by the current CPU, and baseline targets (in +particular HWY_SCALAR) were explicitly disabled.

  • +
+
+
+

Advanced configuration macros

+

The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +HWY_TARGETS always includes at least one baseline target which +HWY_EXPORT can use.

+
    +
  • HWY_DISABLE_CACHE_CONTROL makes the cache-control functions +no-ops.

  • +
  • HWY_DISABLE_BMI2_FMA prevents emitting BMI/BMI2/FMA instructions. +This allows using AVX2 in VMs that do not support the other +instructions, but only if defined for all translation units.

  • +
+

The following *_TARGETS are zero or more HWY_Target bits and can +be defined as an expression, e.g. +-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3).

+
    +
  • HWY_BROKEN_TARGETS defaults to a blocklist of known compiler +bugs. Defining to 0 disables the blocklist.

  • +
  • HWY_DISABLED_TARGETS defaults to zero. This allows explicitly +disabling targets without interfering with the blocklist.

  • +
  • HWY_BASELINE_TARGETS defaults to the set whose predefined macros +are defined (i.e. those for which the corresponding flag, e.g. +-mavx2, was passed to the compiler). If specified, this should be the +same for all translation units, otherwise the safety check in +SupportedTargets (that all enabled baseline targets are supported) +may be inaccurate.

  • +
+

Zero or one of the following macros may be defined to replace the +default policy for selecting HWY_TARGETS:

+
    +
  • HWY_COMPILE_ONLY_EMU128 selects only HWY_EMU128, which avoids +intrinsics but implements all ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_SCALAR selects only HWY_SCALAR, which +implements single-lane-only ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_STATIC selects only HWY_STATIC_TARGET, which +effectively disables dynamic dispatch.

  • +
  • HWY_COMPILE_ALL_ATTAINABLE selects all attainable targets +(i.e. enabled and permitted by the compiler, independently of +autovectorization), which maximizes coverage in tests. Defining +HWY_IS_TEST, which CMake does for the Highway tests, has the same +effect.

  • +
  • HWY_SKIP_NON_BEST_BASELINE compiles all targets at least as good +as the baseline. This is also the default if nothing is defined. By +skipping targets older than the baseline, this reduces binary size +and may resolve compile errors caused by conflicts between dynamic +dispatch and -m flags.

  • +
+

At most one HWY_COMPILE_ONLY_* may be defined. +HWY_COMPILE_ALL_ATTAINABLE may also be defined even if one of +HWY_COMPILE_ONLY_* is, but will then be ignored because the flags +are tested in the order listed. As an exception, +HWY_SKIP_NON_BEST_BASELINE overrides the effect of +HWY_COMPILE_ALL_ATTAINABLE and HWY_IS_TEST.

+
+
+

Compiler support

+

Clang and GCC require opting into SIMD intrinsics, e.g. via -mavx2 +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as std::abs are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported.

+

To prevent this problem, we use target-specific attributes introduced +via #pragma. Function using SIMD must reside between +HWY_BEFORE_NAMESPACE and HWY_AFTER_NAMESPACE. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. Alternatively, individual functions may be +prefixed with HWY_ATTR, which is more verbose, but ensures that +#include-d functions are not covered by target-specific attributes.

+

WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value.

+

If you know the SVE vector width and are using static dispatch, you can +specify -march=armv9-a+sve2-aes -msve-vector-bits=128 and Highway +will then use HWY_SVE2_128 as the baseline. Similarly, +-march=armv8.2-a+sve -msve-vector-bits=256 enables the +HWY_SVE_256 specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +HWY_SVE2_128 or HWY_SVE_256.

+

Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm.

+
+
+

Type traits

+
    +
  • IsFloat<T>() returns true if the T is a floating-point type.

  • +
  • IsSigned<T>() returns true if the T is a signed or +floating-point type.

  • +
  • LimitsMin/Max<T>() return the smallest/largest value +representable in integer T.

  • +
  • SizeTag<N> is an empty struct, used to select overloaded +functions appropriate for N bytes.

  • +
  • MakeUnsigned<T> is an alias for an unsigned type of the same size +as T.

  • +
  • MakeSigned<T> is an alias for a signed type of the same size as +T.

  • +
  • MakeFloat<T> is an alias for a floating-point type of the same +size as T.

  • +
  • MakeWide<T> is an alias for a type with twice the size of T +and the same category (unsigned/signed/float).

  • +
  • MakeNarrow<T> is an alias for a type with half the size of T +and the same category (unsigned/signed/float).

  • +
+
+
+

Memory allocation

+

AllocateAligned<T>(items) returns a unique pointer to newly +allocated memory for items elements of POD type T. The start +address is aligned as required by Load/Store. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using malloc() and free() with +a std::unique_ptr since the returned items are not initialized or +default constructed and it is released using FreeAlignedBytes() +without calling ~T().

+

MakeUniqueAligned<T>(Args&&... args) creates a single object in +newly allocated aligned memory as above but constructed passing the +args argument to T’s constructor and returning a unique +pointer to it. This is analogous to using std::make_unique with +new but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type T +is a struct containing multiple members with HWY_ALIGN or +HWY_ALIGN_MAX, or arrays whose lengths are known to be a multiple of +the vector size.

+

MakeUniqueAlignedArray<T>(size_t items, Args&&... args) creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of T.

+
+
+

Speeding up code for older x86 platforms

+

Thanks to @dzaima for inspiring this section.

+

It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations.

+

For those without AVX3, preferably avoid Scatter*; some algorithms +can be reformulated to use Gather* instead. For pre-AVX2, it is also +important to avoid Gather*.

+

It is typically much more efficient to pad arrays and use Load +instead of MaskedLoad and Store instead of BlendedStore.

+

If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and Min/Max.

+

Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: MulEven, i32 Mul, +Shl/Shr, Round/Trunc/Ceil/Floor, float16 +PromoteTo/DemoteTo, AESRound.

+

Ops which are moderately more expensive on older CPUs: 64-bit +Abs/ShiftRight/ConvertTo, i32->u16 DemoteTo, u32->f32 +ConvertTo, Not, IfThenElse, RotateRight, OddEven, +BroadcastSignBit.

+

It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid Not, e.g. by hoisting it outside the SIMD code, or fusing with +AndNot or CompressNot.

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_578806572 + + +
+ +
+
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+ + +
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+ + +
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+ + +
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+
Versions
+ + +
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+ + + +
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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_578806572/release_testing_process.html b/en/test_578806572/release_testing_process.html new file mode 100644 index 0000000000..35baa94a78 --- /dev/null +++ b/en/test_578806572/release_testing_process.html @@ -0,0 +1,257 @@ + + + + + + Release testing process — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Release testing process

+

We run the following before a release:

+
+

Windows x86 host

+
run_tests.bat
+
+
+
+
+

Linux x86 host

+

Clang, GCC; Arm, PPC cross-compile: ./run_tests.sh

+

Manual test of WASM and WASM_EMU256 targets.

+

Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269.

+
+
+

Version updates

+

Prepend to debian/changelog and update mentions of the current version +in:

+
    +
  • base.h

  • +
  • CMakeLists.txt

  • +
  • MODULE.bazel

  • +
  • g3doc/faq.md

  • +
+
+
+

Signing the release

+
    +
  • git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z

  • +
  • gpg --armor --detach-sign highway-X.Y.Z.tar.gz

  • +
  • Edit release and attach the resulting highway-X.Y.Z.tar.gz.asc +and .gz.

  • +
+

(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key)

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+ + Read the Docs + + + + + + + + v: test_578806572 + + +
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Languages
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en
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zh
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+
Versions
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disable_w32_warning
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master
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test_407341568
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test_427688866
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test_443523054
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test_473247507
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test_516796152
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test_578806572
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+ + + + + + + + + + + + + + \ No newline at end of file diff --git a/en/test_578806572/searchindex.js b/en/test_578806572/searchindex.js new file mode 100644 index 0000000000..72cab03edf --- /dev/null +++ b/en/test_578806572/searchindex.js @@ -0,0 +1 @@ +Search.setIndex({"docnames": ["README", "design_philosophy", "faq", "impl_details", "index", "locales/zh/index", "quick_reference", "release_testing_process"], "filenames": ["README.rst", "design_philosophy.rst", "faq.rst", "impl_details.rst", "index.rst", "locales/zh/index.rst", "quick_reference.rst", "release_testing_process.rst"], "titles": ["Efficient and performance-portable vector software", "Design philosophy", "Frequently Asked Questions", "Highway implementation details", "Highway, a C++ library that provides portable SIMD/vector intrinsics", "Highway, \u4e3aC++\u63d0\u4f9b\u53ef\u79fb\u690d\u7684SIMD\u539f\u8bed", "API synopsis / quick reference", "Release testing process"], "terms": {"i": [0, 1, 2, 3, 6], "c": [0, 1, 2, 3, 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+ + +
+ +
+
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+
    +
  • + +
  • + Edit on GitHub +
  • +
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+ +
+

Efficient and performance-portable vector software

+

Highway is a C++ library that provides portable SIMD/vector intrinsics.

+

Documentation

+

Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3.

+
+

Why

+

We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software.

+
+
+

How

+

CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. fivefold +because fewer instructions are executed. We also often see 5-10x +speedups.

+

Highway makes SIMD/vector programming practical and workable according +to these guiding principles:

+

Does what you expect: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization.

+

Works on widely-used platforms: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue.

+

Flexible to deploy: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +HWY_STATIC_DISPATCH with HWY_DYNAMIC_DISPATCH plus one line of +code.

+

Suitable for a variety of domains: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue.

+

Rewards data-parallel design: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations.

+

We recommend these resources for getting started:

+ +
+
+

Examples

+

Online demos using Compiler Explorer:

+ +

We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email.

+ +

Other

+
    +
  • Evaluation of C++ SIMD +Libraries: “Highway +excelled with a strong performance across multiple SIMD extensions +[..]. Thus, Highway may currently be the most suitable SIMD library +for many software projects.”

  • +
  • zimt: C++11 template library +to process n-dimensional arrays with multi-threaded SIMD code

  • +
  • vectorized +Quicksort +(paper)

  • +
+

If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories:

+
    +
  • alpinelinux

  • +
  • conan-io

  • +
  • conda-forge

  • +
  • DragonFlyBSD,

  • +
  • fd00/yacp

  • +
  • freebsd

  • +
  • getsolus/packages

  • +
  • ghostbsd

  • +
  • microsoft/vcpkg

  • +
  • MidnightBSD

  • +
  • MSYS2

  • +
  • NetBSD

  • +
  • openSUSE

  • +
  • opnsense

  • +
  • Xilinx/Vitis_Libraries

  • +
  • xmake-io/xmake-repo

  • +
+

See also the list at +https://repology.org/project/highway-simd-library/versions .

+
+
+

Current status

+
+

Targets

+

Highway supports 24 targets, listed in alphabetical order of platform:

+
    +
  • Any: EMU128, SCALAR;

  • +
  • Armv7+: NEON_WITHOUT_AES, NEON, NEON_BF16, SVE, +SVE2, SVE_256, SVE2_128;

  • +
  • IBM Z: Z14, Z15;

  • +
  • POWER: PPC8 (v2.07), PPC9 (v3.0), PPC10 (v3.1B, not yet +supported due to compiler bugs, see #1207; also requires QEMU 7.2);

  • +
  • RISC-V: RVV (1.0);

  • +
  • WebAssembly: WASM, WASM_EMU256 (a 2x unrolled version of +wasm128, enabled if HWY_WANT_WASM2 is defined. This will remain +supported until it is potentially superseded by a future version of +WASM.);

  • +
  • x86:

    +
      +
    • SSE2

    • +
    • SSSE3 (~Intel Core)

    • +
    • SSE4 (~Nehalem, also includes AES + CLMUL).

    • +
    • AVX2 (~Haswell, also includes BMI2 + F16 + FMA)

    • +
    • AVX3 (~Skylake, AVX-512F/BW/CD/DQ/VL)

    • +
    • AVX3_DL (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + +VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining +HWY_WANT_AVX3_DL unless compiling for static dispatch),

    • +
    • AVX3_ZEN4 (like AVX3_DL but optimized for AMD Zen4; requires +opt-in by defining HWY_WANT_AVX3_ZEN4 if compiling for static +dispatch, but enabled by default for runtime dispatch),

    • +
    • AVX3_SPR (~Sapphire Rapids, includes AVX-512FP16)

    • +
    +
  • +
+

Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC.

+

SVE was initially tested using farm_sve (see acknowledgments).

+
+
+

Versioning

+

Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below.

+

The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number.

+
+
+

Testing

+

Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86).

+

Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the testing process for details.

+
+ +
+

Other libraries

+

If you only require x86 support, you may also use Agner Fog’s VCL +vector class library. It includes +many functions including a complete math library.

+

If you have existing code using x86/NEON intrinsics, you may be +interested in SIMDe, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization.

+
+
+
+

Installation

+

This project uses CMake to generate and build. In a Debian-based system +you can install it via:

+
sudo apt install cmake
+
+
+

Highway’s unit tests use +googletest. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the HWY_SYSTEM_GTEST CMake variable to ON and +installing gtest separately:

+
sudo apt install libgtest-dev
+
+
+

Alternatively, you can define HWY_TEST_STANDALONE=1 and remove all +occurrences of gtest_main in each BUILD file, then tests avoid the +dependency on GUnit.

+

Running cross-compiled tests requires support from the OS, which on +Debian is provided by the qemu-user-binfmt package.

+

To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used:

+
mkdir -p build && cd build
+cmake ..
+make -j && make test
+
+
+

Or you can run run_tests.sh (run_tests.bat on Windows).

+

Bazel is also supported for building, but it is not as widely +used/tested.

+

When building for Armv7, a limitation of current compilers requires you +to add -DHWY_CMAKE_ARM7:BOOL=ON to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation.

+

Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +-m32 -isystem /usr/i686-linux-gnu/include. Clang 10 and earlier +require the above plus +-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu. See +#1279.

+
+
+

Building highway - Using vcpkg

+

highway is now available in +vcpkg

+
vcpkg install highway
+
+
+

The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +create an issue or pull request +on the vcpkg repository.

+
+
+

Quick start

+

You can use the benchmark inside examples/ as a starting point.

+

A quick-reference page briefly lists all +operations and their parameters, and the +instruction_matrix indicates the +number of instructions per operation.

+

The FAQ answers questions about portability, API +design and where to find more information.

+

We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ScalableTag<float> +(or equivalently HWY_FULL(float)) tag to functions such as +Zero/Set/Load. There are two alternatives for use-cases requiring an +upper bound on the lanes:

+
    +
  • For up to N lanes, specify CappedTag<T, N> or the equivalent +HWY_CAPPED(T, N). The actual number of lanes will be N +rounded down to the nearest power of two, such as 4 if N is 5, or +8 if N is 8. This is useful for data structures such as a narrow +matrix. A loop is still required because vectors may actually have +fewer than N lanes.

  • +
  • For exactly a power of two N lanes, specify FixedTag<T, N>. +The largest supported N depends on the target, but is guaranteed +to be at least 16/sizeof(T).

  • +
+

Due to ADL restrictions, user code calling Highway ops must either: * +Reside inside namespace hwy { namespace HWY_NAMESPACE {; or * +prefix each op with an alias such as +namespace hn = hwy::HWY_NAMESPACE;     hn::Add(); or * add +using-declarations for each op used: using hwy::HWY_NAMESPACE::Add;.

+

Additionally, each function that calls Highway ops (such as Load) +must either be prefixed with HWY_ATTR, OR reside between +HWY_BEFORE_NAMESPACE() and HWY_AFTER_NAMESPACE(). Lambda +functions currently require HWY_ATTR before their opening brace.

+

Do not use namespace-scope nor static initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via Set should +generally be local (const) variables.

+

The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types.

+
    +
  • For static dispatch, HWY_TARGET will be the best available target +among HWY_BASELINE_TARGETS, i.e. those allowed for use by the +compiler (see quick-reference). +Functions inside HWY_NAMESPACE can be called using +HWY_STATIC_DISPATCH(func)(args) within the same module they are +defined in. You can call the function from other modules by wrapping +it in a regular function and declaring the regular function in a +header.

  • +
  • For dynamic dispatch, a table of function pointers is generated via +the HWY_EXPORT macro that is used by +HWY_DYNAMIC_DISPATCH(func)(args) to call the best function +pointer for the current CPU’s supported targets. A module is +automatically compiled for each target in HWY_TARGETS (see +quick-reference) if +HWY_TARGET_INCLUDE is defined and foreach_target.h is +included. Note that the first invocation of HWY_DYNAMIC_DISPATCH, +or each call to the pointer returned by the first invocation of +HWY_DYNAMIC_POINTER, involves some CPU detection overhead. You +can prevent this by calling the following before any invocation of +HWY_DYNAMIC_*: +hwy::GetChosenTarget().Update(hwy::SupportedTargets());.

  • +
+

When using dynamic dispatch, foreach_target.h is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from examples/skeleton-inl.h:

+
#if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#else
+#define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#endif
+
+#include "hwy/highway.h"
+// Your vector code
+#endif
+
+
+

By convention, we name such headers -inl.h because their contents +(often function templates) are usually inlined.

+
+
+

Compiler flags

+

Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, -O2 is generally sufficient.

+

For MSVC, we recommend compiling with /Gv to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for PromoteTo), +it is also important to compile with /arch:AVX2. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +DevCom-10618264. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with /arch:AVX2 +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets.

+
+
+

Strip-mining loops

+

When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted count) that +does not evenly divide the vector size N = Lanes(d). For example, it +may be necessary to avoid writing past the end of an array.

+

In this section, let T denote the element type and +d = ScalableTag<T>. Assume the loop body is given as a function +template<bool partial, class D> void LoopBody(D d, size_t index, size_t max_n).

+

“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations.

+

Highway offers several strategies for loop vectorization:

+
    +
  • Ensure all inputs/outputs are padded. Then the (outer) loop is simply

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, i, 0);
    +
    +
    +

    Here, the template parameter and second function argument are not +needed.

    +

    This is the preferred option, unless N is in the thousands and +vector operations are pipelined with long latencies. This was the +case for supercomputers in the 90s, but nowadays ALUs are cheap and +we see most implementations split vectors into 1, 2 or 4 parts, so +there is little cost to processing entire vectors even if we do not +need all their lanes. Indeed this avoids the (potentially large) cost +of predication or partial loads/stores on older targets, and does not +duplicate code.

    +
  • +
  • Process whole vectors and include previously processed elements in +the last vector:

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, HWY_MIN(i, count - N), 0);
    +
    +
    +

    This is the second preferred option provided that count >= N and +LoopBody is idempotent. Some elements might be processed twice, +but a single code path and full vectorization is usually worth it. +Even if count < N, it usually makes sense to pad inputs/outputs +up to N.

    +
  • +
  • Use the Transform* functions in hwy/contrib/algo/transform-inl.h. +This takes care of the loop and remainder handling and you simply +define a generic lambda function (C++14) or functor which receives +the current vector from the input/output array, plus optionally +vectors from up to two extra input arrays, and returns the value to +write to the input/output array.

    +

    Here is an example implementing the BLAS function SAXPY +(alpha * x + y):

    +
    Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR {
    +  return MulAdd(Set(d, alpha), v, v1);
    +});
    +
    +
    +
  • +
  • Process whole vectors as above, followed by a scalar loop:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) LoopBody<false>(d, i, 0);
    +for (; i < count; ++i) LoopBody<false>(CappedTag<T, 1>(), i, 0);
    +
    +
    +

    The template parameter and second function arguments are again not +needed.

    +

    This avoids duplicating code, and is reasonable if count is +large. If count is small, the second loop may be slower than the +next option.

    +
  • +
  • Process whole vectors as above, followed by a single call to a +modified LoopBody with masking:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) {
    +  LoopBody<false>(d, i, 0);
    +}
    +if (i < count) {
    +  LoopBody<true>(d, i, count - i);
    +}
    +
    +
    +

    Now the template parameter and third function argument can be used +inside LoopBody to non-atomically ‘blend’ the first +num_remaining lanes of v with the previous contents of memory +at subsequent locations: +BlendedStore(v, FirstN(d, num_remaining), d, pointer);. +Similarly, MaskedLoad(FirstN(d, num_remaining), d, pointer) loads +the first num_remaining elements and returns zero in other lanes.

    +

    This is a good default when it is infeasible to ensure vectors are +padded, but is only safe #if !HWY_MEM_OPS_MIGHT_FAULT! In +contrast to the scalar loop, only a single final iteration is needed. +The increased code size from two loop bodies is expected to be +worthwhile because it avoids the cost of masking in all but the final +iteration.

    +
  • +
+
+ +
+

Acknowledgments

+

We have used farm-sve by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine.

+

This is not an officially supported Google product. Contact: +janwas@google.com +le.com

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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_619132370/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf b/en/test_619132370/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf new file mode 100644 index 0000000000..dda64922b4 Binary files /dev/null and b/en/test_619132370/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf differ diff --git a/en/test_619132370/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf b/en/test_619132370/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf new file mode 100644 index 0000000000..23608f3610 Binary files /dev/null and b/en/test_619132370/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf differ diff --git a/en/test_619132370/_sources/README.rst.txt b/en/test_619132370/_sources/README.rst.txt new file mode 100644 index 0000000000..070183ddde --- /dev/null +++ b/en/test_619132370/_sources/README.rst.txt @@ -0,0 +1,564 @@ +Efficient and performance-portable vector software +================================================== + +Highway is a C++ library that provides portable SIMD/vector intrinsics. + +`Documentation `__ + +Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3. + +Why +--- + +We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software. + +How +--- + +CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. *fivefold* +because fewer instructions are executed. We also often see *5-10x* +speedups. + +Highway makes SIMD/vector programming practical and workable according +to these guiding principles: + +**Does what you expect**: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization. + +**Works on widely-used platforms**: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue. + +**Flexible to deploy**: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +``HWY_STATIC_DISPATCH`` with ``HWY_DYNAMIC_DISPATCH`` plus one line of +code. + +**Suitable for a variety of domains**: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue. + +**Rewards data-parallel design**: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations. + +We recommend these resources for getting started: + +- `SIMD for C++ Developers `__ +- `Algorithms for Modern Hardware `__ +- `Optimizing software in + C++ `__ +- `Improving performance with SIMD intrinsics in three use + cases `__ + +Examples +-------- + +Online demos using Compiler Explorer: + +- `multiple targets with dynamic + dispatch `__ (more complicated, + but flexible and uses best available SIMD) +- `single target using -m + flags `__ (simpler, but + requires/only uses the instruction set enabled by compiler flags) + +We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email. + +- Audio: `Zimtohrli perceptual + metric `__ +- Browsers: Chromium (+Vivaldi), Firefox (+floorp / foxhound / + librewolf / Waterfox) +- Computational biology: `RNA + analysis `__ +- Computer graphics: `Sparse voxel + renderer `__ +- Cryptography: google/distributed_point_functions, + google/shell-encryption +- Data structures: bkille/BitLib +- Image codecs: eustas/2im, `Grok JPEG + 2000 `__, `JPEG + XL `__, + `JPEGenc `__, + `Jpegli `__, OpenHTJ2K +- Image processing: cloudinary/ssimulacra2, + m-ab-s/media-autobuild_suite, + `libvips `__ +- Image viewers: AlienCowEatCake/ImageViewer, diffractor/diffractor, + mirillis/jpegxl-wic, `Lux panorama/image + viewer `__ +- Information retrieval: `iresearch database + index `__, + michaeljclark/zvec, `nebula interactive analytics / + OLAP `__, `ScaNN Scalable + Nearest + Neighbors `__, + `vectorlite vector + search `__ +- Machine learning: + `gemma.cpp `__, Tensorflow, + Numpy, zpye/SimpleInfer +- Robotics: `MIT Model-Based Design and + Verification `__ + +Other + +- `Evaluation of C++ SIMD + Libraries `__: “Highway + excelled with a strong performance across multiple SIMD extensions + [..]. Thus, Highway may currently be the most suitable SIMD library + for many software projects.” +- `zimt `__: C++11 template library + to process n-dimensional arrays with multi-threaded SIMD code +- `vectorized + Quicksort `__ + (`paper `__) + +If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories: + +- alpinelinux +- conan-io +- conda-forge +- DragonFlyBSD, +- fd00/yacp +- freebsd +- getsolus/packages +- ghostbsd +- microsoft/vcpkg +- MidnightBSD +- MSYS2 +- NetBSD +- openSUSE +- opnsense +- Xilinx/Vitis_Libraries +- xmake-io/xmake-repo + +See also the list at +https://repology.org/project/highway-simd-library/versions . + +Current status +-------------- + +Targets +~~~~~~~ + +Highway supports 24 targets, listed in alphabetical order of platform: + +- Any: ``EMU128``, ``SCALAR``; +- Armv7+: ``NEON_WITHOUT_AES``, ``NEON``, ``NEON_BF16``, ``SVE``, + ``SVE2``, ``SVE_256``, ``SVE2_128``; +- IBM Z: ``Z14``, ``Z15``; +- POWER: ``PPC8`` (v2.07), ``PPC9`` (v3.0), ``PPC10`` (v3.1B, not yet + supported due to compiler bugs, see #1207; also requires QEMU 7.2); +- RISC-V: ``RVV`` (1.0); +- WebAssembly: ``WASM``, ``WASM_EMU256`` (a 2x unrolled version of + wasm128, enabled if ``HWY_WANT_WASM2`` is defined. This will remain + supported until it is potentially superseded by a future version of + WASM.); +- x86: + + - ``SSE2`` + - ``SSSE3`` (~Intel Core) + - ``SSE4`` (~Nehalem, also includes AES + CLMUL). + - ``AVX2`` (~Haswell, also includes BMI2 + F16 + FMA) + - ``AVX3`` (~Skylake, AVX-512F/BW/CD/DQ/VL) + - ``AVX3_DL`` (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + + VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining + ``HWY_WANT_AVX3_DL`` unless compiling for static dispatch), + - ``AVX3_ZEN4`` (like AVX3_DL but optimized for AMD Zen4; requires + opt-in by defining ``HWY_WANT_AVX3_ZEN4`` if compiling for static + dispatch, but enabled by default for runtime dispatch), + - ``AVX3_SPR`` (~Sapphire Rapids, includes AVX-512FP16) + +Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC. + +SVE was initially tested using farm_sve (see acknowledgments). + +Versioning +~~~~~~~~~~ + +Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below. + +The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number. + +Testing +~~~~~~~ + +Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86). + +Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the `testing process `__ for details. + +Related modules +~~~~~~~~~~~~~~~ + +The ``contrib`` directory contains SIMD-related utilities: an image +class with aligned rows, a math library (16 functions already +implemented, mostly trigonometry), and functions for computing dot +products and sorting. + +Other libraries +~~~~~~~~~~~~~~~ + +If you only require x86 support, you may also use Agner Fog’s `VCL +vector class library `__. It includes +many functions including a complete math library. + +If you have existing code using x86/NEON intrinsics, you may be +interested in `SIMDe `__, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization. + +Installation +------------ + +This project uses CMake to generate and build. In a Debian-based system +you can install it via: + +.. code:: bash + + sudo apt install cmake + +Highway’s unit tests use +`googletest `__. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the ``HWY_SYSTEM_GTEST`` CMake variable to ON and +installing gtest separately: + +.. code:: bash + + sudo apt install libgtest-dev + +Alternatively, you can define ``HWY_TEST_STANDALONE=1`` and remove all +occurrences of ``gtest_main`` in each BUILD file, then tests avoid the +dependency on GUnit. + +Running cross-compiled tests requires support from the OS, which on +Debian is provided by the ``qemu-user-binfmt`` package. + +To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used: + +.. code:: bash + + mkdir -p build && cd build + cmake .. + make -j && make test + +Or you can run ``run_tests.sh`` (``run_tests.bat`` on Windows). + +Bazel is also supported for building, but it is not as widely +used/tested. + +When building for Armv7, a limitation of current compilers requires you +to add ``-DHWY_CMAKE_ARM7:BOOL=ON`` to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation. + +Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +``-m32 -isystem /usr/i686-linux-gnu/include``. Clang 10 and earlier +require the above plus +``-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu``. See +#1279. + +Building highway - Using vcpkg +------------------------------ + +highway is now available in +`vcpkg `__ + +.. code:: bash + + vcpkg install highway + +The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +`create an issue or pull request `__ +on the vcpkg repository. + +Quick start +----------- + +You can use the ``benchmark`` inside examples/ as a starting point. + +A `quick-reference page `__ briefly lists all +operations and their parameters, and the +:download:`instruction_matrix ` indicates the +number of instructions per operation. + +The `FAQ `__ answers questions about portability, API +design and where to find more information. + +We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ``ScalableTag`` +(or equivalently ``HWY_FULL(float)``) tag to functions such as +``Zero/Set/Load``. There are two alternatives for use-cases requiring an +upper bound on the lanes: + +- For up to ``N`` lanes, specify ``CappedTag`` or the equivalent + ``HWY_CAPPED(T, N)``. The actual number of lanes will be ``N`` + rounded down to the nearest power of two, such as 4 if ``N`` is 5, or + 8 if ``N`` is 8. This is useful for data structures such as a narrow + matrix. A loop is still required because vectors may actually have + fewer than ``N`` lanes. + +- For exactly a power of two ``N`` lanes, specify ``FixedTag``. + The largest supported ``N`` depends on the target, but is guaranteed + to be at least ``16/sizeof(T)``. + +Due to ADL restrictions, user code calling Highway ops must either: \* +Reside inside ``namespace hwy { namespace HWY_NAMESPACE {``; or \* +prefix each op with an alias such as +``namespace hn = hwy::HWY_NAMESPACE; hn::Add()``; or \* add +using-declarations for each op used: ``using hwy::HWY_NAMESPACE::Add;``. + +Additionally, each function that calls Highway ops (such as ``Load``) +must either be prefixed with ``HWY_ATTR``, OR reside between +``HWY_BEFORE_NAMESPACE()`` and ``HWY_AFTER_NAMESPACE()``. Lambda +functions currently require ``HWY_ATTR`` before their opening brace. + +Do not use namespace-scope nor ``static`` initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via ``Set`` should +generally be local (const) variables. + +The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types. + +- For static dispatch, ``HWY_TARGET`` will be the best available target + among ``HWY_BASELINE_TARGETS``, i.e. those allowed for use by the + compiler (see `quick-reference `__). + Functions inside ``HWY_NAMESPACE`` can be called using + ``HWY_STATIC_DISPATCH(func)(args)`` within the same module they are + defined in. You can call the function from other modules by wrapping + it in a regular function and declaring the regular function in a + header. + +- For dynamic dispatch, a table of function pointers is generated via + the ``HWY_EXPORT`` macro that is used by + ``HWY_DYNAMIC_DISPATCH(func)(args)`` to call the best function + pointer for the current CPU’s supported targets. A module is + automatically compiled for each target in ``HWY_TARGETS`` (see + `quick-reference `__) if + ``HWY_TARGET_INCLUDE`` is defined and ``foreach_target.h`` is + included. Note that the first invocation of ``HWY_DYNAMIC_DISPATCH``, + or each call to the pointer returned by the first invocation of + ``HWY_DYNAMIC_POINTER``, involves some CPU detection overhead. You + can prevent this by calling the following before any invocation of + ``HWY_DYNAMIC_*``: + ``hwy::GetChosenTarget().Update(hwy::SupportedTargets());``. + +When using dynamic dispatch, ``foreach_target.h`` is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from ``examples/skeleton-inl.h``: + +:: + + #if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #else + #define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #endif + + #include "hwy/highway.h" + // Your vector code + #endif + +By convention, we name such headers ``-inl.h`` because their contents +(often function templates) are usually inlined. + +Compiler flags +-------------- + +Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, ``-O2`` is generally sufficient. + +For MSVC, we recommend compiling with ``/Gv`` to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for ``PromoteTo``), +it is also important to compile with ``/arch:AVX2``. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +`DevCom-10618264 `__. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with ``/arch:AVX2`` +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets. + +Strip-mining loops +------------------ + +When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted ``count``) that +does not evenly divide the vector size ``N = Lanes(d)``. For example, it +may be necessary to avoid writing past the end of an array. + +In this section, let ``T`` denote the element type and +``d = ScalableTag``. Assume the loop body is given as a function +``template void LoopBody(D d, size_t index, size_t max_n)``. + +“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations. + +Highway offers several strategies for loop vectorization: + +- Ensure all inputs/outputs are padded. Then the (outer) loop is simply + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, i, 0); + + Here, the template parameter and second function argument are not + needed. + + This is the preferred option, unless ``N`` is in the thousands and + vector operations are pipelined with long latencies. This was the + case for supercomputers in the 90s, but nowadays ALUs are cheap and + we see most implementations split vectors into 1, 2 or 4 parts, so + there is little cost to processing entire vectors even if we do not + need all their lanes. Indeed this avoids the (potentially large) cost + of predication or partial loads/stores on older targets, and does not + duplicate code. + +- Process whole vectors and include previously processed elements in + the last vector: + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, HWY_MIN(i, count - N), 0); + + This is the second preferred option provided that ``count >= N`` and + ``LoopBody`` is idempotent. Some elements might be processed twice, + but a single code path and full vectorization is usually worth it. + Even if ``count < N``, it usually makes sense to pad inputs/outputs + up to ``N``. + +- Use the ``Transform*`` functions in hwy/contrib/algo/transform-inl.h. + This takes care of the loop and remainder handling and you simply + define a generic lambda function (C++14) or functor which receives + the current vector from the input/output array, plus optionally + vectors from up to two extra input arrays, and returns the value to + write to the input/output array. + + Here is an example implementing the BLAS function SAXPY + (``alpha * x + y``): + + :: + + Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR { + return MulAdd(Set(d, alpha), v, v1); + }); + +- Process whole vectors as above, followed by a scalar loop: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) LoopBody(d, i, 0); + for (; i < count; ++i) LoopBody(CappedTag(), i, 0); + + The template parameter and second function arguments are again not + needed. + + This avoids duplicating code, and is reasonable if ``count`` is + large. If ``count`` is small, the second loop may be slower than the + next option. + +- Process whole vectors as above, followed by a single call to a + modified ``LoopBody`` with masking: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) { + LoopBody(d, i, 0); + } + if (i < count) { + LoopBody(d, i, count - i); + } + + Now the template parameter and third function argument can be used + inside ``LoopBody`` to non-atomically ‘blend’ the first + ``num_remaining`` lanes of ``v`` with the previous contents of memory + at subsequent locations: + ``BlendedStore(v, FirstN(d, num_remaining), d, pointer);``. + Similarly, ``MaskedLoad(FirstN(d, num_remaining), d, pointer)`` loads + the first ``num_remaining`` elements and returns zero in other lanes. + + This is a good default when it is infeasible to ensure vectors are + padded, but is only safe ``#if !HWY_MEM_OPS_MIGHT_FAULT``! In + contrast to the scalar loop, only a single final iteration is needed. + The increased code size from two loop bodies is expected to be + worthwhile because it avoids the cost of masking in all but the final + iteration. + +Additional resources +-------------------- + +- :download:`Highway introduction (slides) ` +- :download:`Overview of instructions per operation on different architectures ` +- `Design philosophy and comparison `__ +- `Implementation details `__ + +Acknowledgments +--------------- + +We have used `farm-sve `__ by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine. + +This is not an officially supported Google product. Contact: +janwas@google.com +le.com diff --git a/en/test_619132370/_sources/design_philosophy.rst.txt b/en/test_619132370/_sources/design_philosophy.rst.txt new file mode 100644 index 0000000000..0d94203879 --- /dev/null +++ b/en/test_619132370/_sources/design_philosophy.rst.txt @@ -0,0 +1,212 @@ +Design philosophy +================= + +- Performance is important but not the sole consideration. Anyone who + goes to the trouble of using SIMD clearly cares about speed. However, + portability, maintainability and readability also matter, otherwise + we would write in assembly. We aim for performance within 10-20% of a + hand-written assembly implementation on the development platform. + There is no performance gap vs. intrinsics: Highway code can do + anything they can. If necessary, you can use platform-specific + instructions inside ``#if HWY_TARGET == HWY_NEON`` etc. + +- The guiding principles of C++ are “pay only for what you use” and + “leave no room for a lower-level language below C++”. We apply these + by defining a SIMD API that ensures operation costs are visible, + predictable and minimal. + +- Performance portability is important, i.e. the API should be + efficient on all target platforms. Unfortunately, common idioms for + one platform can be inefficient on others. For example: summing lanes + horizontally versus shuffling. Documenting which operations are + expensive does not prevent their use, as evidenced by widespread use + of ``HADDPS``. Performance acceptance tests may detect large + regressions, but do not help choose the approach during initial + development. Analysis tools can warn about some potential + inefficiencies, but likely not all. We instead provide `a carefully + chosen set of vector types and operations that are efficient on all + target platforms `__ (Armv8, PPC8, + x86). + +- Future SIMD hardware features are difficult to predict. For example, + AVX2 came with surprising semantics (almost no interaction between + 128-bit blocks) and AVX-512 added two kinds of predicates (writemask + and zeromask). To ensure the API reflects hardware realities, we + suggest a flexible approach that adds new operations as they become + commonly available, with fallback implementations where necessary. + +- Masking/predication differs between platforms, and it is not clear + how important the use cases are beyond the ternary operator + ``IfThenElse``. AVX-512/Arm SVE zeromasks are useful, but not + supported by P0214R5. We provide ``IfThen[Zero]Else[Zero]`` variants. + +- “Width-agnostic” SIMD is more future-proof than user-specified fixed + sizes. For example, valarray-like code can iterate over a 1D array + with a library-specified vector width. This will result in better + code when vector sizes increase, and matches the direction taken by + `Arm + SVE `__ + and RiscV V as well as Agner Fog’s `ForwardCom instruction set + proposal `__. However, some applications may + require fixed sizes, so we also guarantee support for <= 128-bit + vectors in each instruction set. + +- The API and its implementation should be usable and efficient with + commonly used compilers, including MSVC. For example, we write + ``ShiftLeft<3>(v)`` instead of ``v << 3`` because MSVC 2017 (aarch64) + does not propagate the literal (https://godbolt.org/g/rKx5Ga). + Highway requires function-specific target attributes, supported by + GCC 4.9 / Clang 3.9 / MSVC 2015. + +- Efficient and safe runtime dispatch is important. Modules such as + image or video codecs are typically embedded into larger applications + such as browsers, so they cannot require separate binaries for each + CPU. Libraries also cannot predict whether the application already + uses AVX2 (and pays the frequency throttling cost), so this decision + must be left to the application. Using only the lowest-common + denominator instructions sacrifices too much performance. Therefore, + we provide code paths for multiple instruction sets and choose the + most suitable at runtime. To reduce overhead, dispatch should be + hoisted to higher layers instead of checking inside every low-level + function. Highway supports inlining functions in the same file or in + ``*-inl.h`` headers. We generate all code paths from the same source + to reduce implementation- and debugging cost. + +- Not every CPU need be supported. To reduce code size and compile + time, we group x86 targets into clusters. In particular, SSE3 + instructions are only used/available if S-SSE3 is also available, and + AVX only if AVX2 is also supported. Code generation for AVX3_DL also + requires opting-in by defining HWY_WANT_AVX3_DL. + +- Access to platform-specific intrinsics is necessary for acceptance in + performance-critical projects. We provide conversions to and from + intrinsics to allow utilizing specialized platform-specific + functionality, and simplify incremental porting of existing code. + +- The core API should be compact and easy to learn; we provide a + `concise reference `__. + +Prior API designs +----------------- + +The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s ``F32vec4`` wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch. + +Overloaded function API +----------------------- + +Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type ``Simd`` for overloading, abbreviated +to ``D`` for template arguments and ``d`` in lvalues. + +Note that generic function templates are possible (see +generic_ops-inl.h). + +Masks +----- + +AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost. + +Masks are returned by comparisons and ``TestBit``; they serve as the +input to ``IfThen*``. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ``ZeroIfNegative`` function. + +Differences vs. `P0214R5 `__ / std::experimental::simd +----------------------------------------------------------------------------- + +1. Allowing the use of built-in vector types by relying on non-member + functions. By contrast, P0214R5 requires a wrapper class, which does + not work for sizeless vector types currently used by Arm SVE and + Risc-V. + +2. Supporting many more operations such as 128-bit compare/minmax, + AES/CLMUL, ``AndNot``, ``AverageRound``, bit-shift by immediates, + compress/expand, fixed-point mul, ``IfThenElse``, interleaved + load/store, lzcnt, mask find/set, masked load/store, popcount, + reductions, saturated add/sub, scatter/gather. + +3. Designing the API to avoid or minimize overhead on AVX2/AVX-512 + caused by crossing 128-bit ‘block’ boundaries. + +4. Avoiding the need for non-native vectors. By contrast, P0214R5’s + ``simd_cast`` returns ``fixed_size<>`` vectors which are more + expensive to access because they reside on the stack. We can avoid + this plus additional overhead on Arm/AVX2 by defining + width-expanding operations as functions of a vector part, + e.g. promoting half a vector of ``uint8_t`` lanes to one full vector + of ``uint16_t``, or demoting full vectors to half vectors with + half-width lanes. + +5. Guaranteeing access to the underlying intrinsic vector type. This + ensures all platform-specific capabilities can be used. P0214R5 + instead only ‘encourages’ implementations to provide access. + +6. Enabling safe runtime dispatch and inlining in the same binary. + P0214R5 is based on the Vc library, which does not provide + assistance for linking multiple instruction sets into the same + binary. The Vc documentation suggests compiling separate executables + for each instruction set or using GCC’s ifunc (indirect functions). + The latter is compiler-specific and risks crashes due to ODR + violations when compiling the same function with different compiler + flags. We solve this problem via target-specific namespaces and + attributes (see HOWTO section below). We also permit a mix of static + target selection and runtime dispatch for hotspots that may benefit + from newer instruction sets if available. + +7. Omitting inefficient or non-performance-portable operations such as + ``hmax``, ``operator[]``, and unsupported integer comparisons. + Applications can often replace these operations at lower cost than + emulating that exact behavior. + +8. Omitting ``long double`` types: these are not commonly available in + hardware. + +9. Ensuring signed integer overflow has well-defined semantics + (wraparound). + +10. Avoiding hidden performance costs. P0214R5 allows implicit + conversions from integer to float, which costs 3-4 cycles on x86. We + make these conversions explicit to ensure their cost is visible. + +Other related work +------------------ + +- `Neat + SIMD `__ + adopts a similar approach with interchangeable vector/scalar types + and a compact interface. It allows access to the underlying + intrinsics, but does not appear to be designed for other platforms + than x86. + +- UME::SIMD (`code `__, + `paper `__) also adopts an explicit + vectorization model with vector classes. However, it exposes the + union of all platform capabilities, which makes the API harder to + learn (209-page spec) and implement (the estimated LOC count is + `500K `__). The API is less + performance-portable because it allows applications to use operations + that are inefficient on other platforms. + +- Inastemp (`code `__, + `paper `__) is a vector library for scientific + computing with some innovative features: automatic FLOPS counting, + and “if/else branches” using lambda functions. It supports IBM + Power8, but only provides float and double types and does not support + SVE without assuming the runtime vector size. diff --git a/en/test_619132370/_sources/faq.rst.txt b/en/test_619132370/_sources/faq.rst.txt new file mode 100644 index 0000000000..57ea46ceeb --- /dev/null +++ b/en/test_619132370/_sources/faq.rst.txt @@ -0,0 +1,500 @@ +Frequently Asked Questions +========================== + +Getting started +--------------- + +Q0.0: How do I **get the Highway library**? + +A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via ``find_package(HWY 1.2.0)`` and +``target_link_libraries(your_project PRIVATE hwy)``. + +Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules: + +:: + + [submodule "highway"] + path = highway + url = https://github.com/google/highway + +Then, anyone who runs ``git clone --recursive`` on your repository will +also get Highway. If not using Git, you can also manually download the +`Highway code `__ and add it +to your source tree. + +For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert ``add_subdirectory(highway)`` +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +``deps = ["//path/highway:hwy"]``. + +If you use another build system, add ``hwy/per_target.cc`` and +``hwy/targets.cc`` to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h. + +If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case. + +Q0.1: What’s the **easiest way to start using Highway**? + +A: Copy an existing file such as ``hwy/examples/benchmark.cc`` or +``skeleton.cc`` or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct. + +Then, in the function ``RunBenchmarks`` (for benchmark.cc) or +``FloorLog2`` (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches. + +Next, you can wrap your code in +``#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128`` and into +the ``#else`` branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in ``hwy/tests/``, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code. + +Documentation +------------- + +Q1.1: How do I **find the Highway op name** corresponding to an existing +intrinsic? + +A: Search for the intrinsic in (for example) +`x86_128-inl.h `__. +The Highway op is typically the name of the function that calls the +intrinsic. See also the `quick +reference `__ +which lists all of the Highway ops. + +Q1.2: Are there **examples of porting intrinsics to Highway**? + +A: See https://github.com/google/highway#examples. + +Q1.3: Where do I find documentation for each **platform’s intrinsics**? + +A: See Intel +`guide `__, +Arm +`guide `__ +and `SVE `__, RISC-V V +`spec `__ +and `guide `__, +`WebAssembly `__, PPC +`ISA `__ and +`intrinsics `__. + +Q1.4: Where do I find **instruction latency/throughput**? + +A: For x86, a combination of +`uops.info `__ and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +`AMD’s sheet (zip +file) `__. For Arm, +the +`Software_Optimization_Guide `__ +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available). + +Q1.5: Where can I find **inspiration for SIMD-friendly algorithms**? A: + +- `Algorithms for Modern Hardware online + book `__ +- `SIMD for C++ developers `__ +- `Bit twiddling + collection `__ +- `SIMD-within-a-register `__ +- Hacker’s Delight book, which has a huge collection of bitwise + identities, but is written for hypothetical RISC CPUs, which differ + in some ways from the SIMD capabilities of current CPUs. + +Q1.6: How do I **predict performance**? + +A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, `integrated into Compiler +Explorer `__. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published `uica `__, +which is reportedly more accurate +(`paper `__). + +Correctness +----------- + +Q2.1: **Which targets are covered** by my tests? + +A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible. + +Q2.2: Why do **floating-point results differ** on some platforms? + +A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s ``MulAdd`` op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it. + +Q2.3: How do I make my code **safe for asan and msan**? + +A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using ``LoadU``, or even ``MaskedLoad`` +with the mask set to ``FirstN(d, remaining_lanes)``, may trigger page +faults or asan errors. We instead recommend using +``hwy/contrib/algo/transform-inl.h``. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The ``Generate`` or ``Transform*`` +functions then take care of remainder handling. + +API design +---------- + +Q3.1: Are the **``d`` arguments optimized out**? + +A: Yes, ``d`` is an lvalue of the zero-sized type ``Simd<>``, typically +obtained via ``ScalableTag``. These only serve to select overloaded +functions and do not occupy any storage at runtime. + +Q3.2: Why do **only some functions have a ``d`` argument**? + +A: Ops which receive and return vectors typically do not require a ``d`` +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The ``d`` argument +is required for: + +:: + + - Influencing the number of lanes loaded/stored from/to memory. The + arguments to `Simd<>` include an upper bound `N`, and a shift count + `kPow2` to divide the actual number of lanes by a power of two. + - Indicating the desired vector or mask type to return from 'factory' + functions such as `Set` or `FirstN`, `BitCast`, or conversions such as + `PromoteTo`. + - Disambiguating the argument type to ops such as `VecFromMask` or + `AllTrue`, because masks may be generic types shared between multiple + lane types. + - Determining the actual number of lanes for certain ops, in particular + those defined in terms of the upper half of a vector (`UpperHalf`, but + also `Combine` or `ConcatUpperLower`) and reductions such as + `MaxOfLanes`. + +Q3.3: What’s the policy for **adding new ops**? + +A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the `wishlist for +ops `__. + +Q3.4: ``auto`` is discouraged, **what vector type** should we use? + +A: You can use ``Vec`` or ``Mask``, where ``D`` is the type of +``d`` (in fact we often use ``decltype(d)`` for that). To keep code +short, you can define typedefs/aliases, for example +``using V = Vec``. Note that the Highway implementation +uses ``VFromD``, which is equivalent but currently necessary because +``Vec`` is defined after the Highway implementations in hwy/ops/*. + +Q3.5: **Why is base.h separate** from highway.h? + +A: It can be useful for files that just want compiler-dependent macros, +for example ``HWY_RESTRICT`` in public headers. This avoids the expense +of including the full ``highway.h``, which can be large because some +platform headers declare thousands of intrinsics. + +Q3.6: What are **restrict pointers** and when to use ``HWY_RESTRICT``? + +This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer. + +``float* HWY_RESTRICT p`` means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that ``p`` does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise. + +Portability +----------- + +Q4.1: How do I **only generate code for a single instruction set** +(static dispatch)? + +A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +`example `__ documents which flags +are required on x86. + +Q4.2: Why does my working x86 code **not compile on SVE or RISC-V**? + +A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific ``Vec256``), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules: + +- Use functions (Eq, Lt) instead of overloaded operators (``==``, + ``<``); +- Prefix Highway ops with ``hwy::HWY_NAMESPACE``, or an alias + (``hn::Load``) or ensure your code resides inside + ``namespace hwy::HWY_NAMESPACE``; +- Avoid arrays of vectors and static/thread_local/member vectors; + instead use arrays of the lane type (T). +- Avoid pointer arithmetic on vectors; instead increment pointers to + lanes by the vector length (``Lanes(d)``). + +Q4.3: Why are **class members not allowed**? + +A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there. + +Q4.4: Why are **overloaded operators not allowed**? + +A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin ``operator<(unspecified_vector, unspecified_vector)``. +When(if) that becomes widely supported, this limitation can be lifted. + +Q4.5: Can I declare **arrays of lanes on the stack**? + +A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +``hwy::AllocateAligned(Lanes(d))``. + +Boilerplate +----------- + +Q5.1: What is **boilerplate**? + +A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples. + +Q5.2: What’s the difference between **``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``**? + +A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying ``HWY_ATTR`` for every function. However, ``HWY_ATTR`` +is still necessary for lambda functions that use SIMD. + +Q5.3: **Why use ``HWY_NAMESPACE``**? + +A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +``HWY_NAMESPACE`` namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later. + +Q5.4: What are these **unusual include guards**? + +A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +``#include``) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named \*-inl.h with a special include +guard of the form: + +:: + + #if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE) + #ifdef MYPROJECT_FILE_INL_H_TARGET + #undef MYPROJECT_FILE_INL_H_TARGET + #else + #define MYPROJECT_FILE_INL_H_TARGET + #endif + +Highway takes care of defining and un-defining ``HWY_TARGET_TOGGLE`` +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch. + +Q5.5: How do I **prevent lint warnings for the include guard**? + +A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard. + +:: + + // Start of file: empty include guard to avoid lint errors + #ifndef MYPROJECT_FILE_INL_H_ + #define MYPROJECT_FILE_INL_H_ + #endif + // Followed by the actual per-target guard as above + +Efficiency +---------- + +Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway **differentiate unaligned and aligned loads/stores**? + +A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the ``LDDQU`` instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (``MOVDQU``) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +``CompressStore`` or ``BlendedStore``) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops. + +Q6.2: **When does ``Prefetch`` help**? + +A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms. + +Q6.3: Is **CPU clock throttling** really an issue? + +A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +`microbenchmark `__ +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For `vectorized +Quicksort `__, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is `no longer a concern on recent +Intel `__ +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512. + +Q6.4: Why does my CPU sometimes only execute **one vector instruction +per cycle** even though the specs say it could do 2-4? + +A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences. + +Q6.5: How **expensive are Gather/Scatter**? + +A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire *vectors* per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely. + +Troubleshooting +--------------- + +Q7.1: When building with clang-16, I see errors such as +``DWARF error: invalid or unhandled FORM value: 0x25`` or +``undefined reference to __extendhfsf2``. + +A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of ``__extendhfsf2`` to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information. + +Q7.2: I see build errors mentioning +``inlining failed in call to ‘always_inline’ ‘hwy::PreventElision(int&)void’: target specific option mismatch``. + +A: This is caused by a conflict between ``-m`` compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +``HWY_IS_TEST`` (set by our CMake/Bazel builds for tests) or +``HWY_COMPILE_ALL_ATTAINABLE``. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When ``-m`` compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as ``PreventElision`` are compiled for a newer CPU baseline than +the minimum target that Highway sets via ``#pragma``. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by ``-m`` flags. However, Highway’s tests aim to cover all +targets by defining ``HWY_IS_TEST``. When that or +``HWY_COMPILE_ALL_ATTAINABLE`` are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining ``HWY_COMPILE_ONLY_STATIC``, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +``HWY_SKIP_NON_BEST_BASELINE``. A third option is to avoid ``-m`` flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information. diff --git a/en/test_619132370/_sources/impl_details.rst.txt b/en/test_619132370/_sources/impl_details.rst.txt new file mode 100644 index 0000000000..5934009a78 --- /dev/null +++ b/en/test_619132370/_sources/impl_details.rst.txt @@ -0,0 +1,323 @@ +Highway implementation details +============================== + +Introduction +------------ + +This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler. + +Vectors vs. tags +---------------- + +The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (``Simd<>`` and +``SizeTag<>``) are only used to select among the various overloads of +functions such as ``Set``. This allows Highway to use builtin vector +types without a class wrapper. + +Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries. + +Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to ``Add`` provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +``__m128i`` built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the ``Add`` function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +``hn``, so ``hn::Add``. This works for both wrappers and built-in vector +types. + +Adding a new target +------------------- + +Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as ``HWY_AVX3_DL``, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by ``HWY_MAX_DYNAMIC_TARGETS``. + +When to use -inl.h +------------------ + +By convention, files whose name ends with ``-inl.h`` contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form: + +:: + + #if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HWY_PATH_NAME_INL_H_ + #undef HWY_PATH_NAME_INL_H_ + #else + #define HWY_PATH_NAME_INL_H_ + #endif + // contents to include once per target + #endif // HWY_PATH_NAME_INL_H_ + +This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +``#include`` one or more ``-inl.h`` files. As an exception, +``hwy/ops/*-inl.h`` do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required. + +Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +``HWY_DYNAMIC_DISPATCH`` into the vector code. For an example of this, +see `vqsort.cc <../hwy/contrib/sort/vqsort.cc>`__. + +Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus ``-inl.h`` makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline ``.cc`` files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. `Math +functions <../hwy/contrib/math/math-inl.h>`__ can fall into either case, +hence we provide both inline functions and ``Call*`` wrappers. + +Use of macros +------------- + +Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in ``[1/8, 8]``). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity: + +- ``x86_*`` and ``wasm_*`` simply write out all the overloads, which is + straightforward but results in 4K-6K line files. + +- `arm_sve-inl.h <../hwy/ops/arm_sve-inl.h>`__ defines ‘type list’ + macros ``HWY_SVE_FOREACH*`` to define all overloads for most ops in a + single line. Such an approach makes sense because SVE ops are quite + orthogonal (i.e. generally defined for all types and consistent). + +- `arm_neon-inl.h <../hwy/ops/arm_neon-inl.h>`__ also uses type list + macros, but with a more general ‘function builder’ which helps to + define custom function templates required for ‘unusual’ ops such as + ``ShiftLeft``. + +- `rvv-inl.h <../hwy/ops/rvv-inl.h>`__ has the most complex system + because it deals with both type lists and LMUL, plus support for + widening or narrowing operations. The type lists thus have additional + arguments, and there are also additional lists for LMUL which can be + extended or truncated. + +Code reuse across targets +------------------------- + +The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as ``AESRound`` which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +`generic_ops-inl.h <../hwy/ops/generic_ops-inl.h>`__, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +``HWY_NATIVE_AES``. + +The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although ``Vec128`` is available on most targets, ``HWY_SCALAR``, +``HWY_RVV`` and ``HWY_SVE*`` lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the ``HWY_IF`` SFINAE +helpers. Example: +``template , HWY_IF_SIGNED_D(D)>``. Note +that there is a limited set of ``HWY_IF`` that work directly with +vectors, identified by their ``_V`` suffix. However, the functions +likely use a ``D`` type anyway, thus it is convenient to obtain one in +the template arguments and also use that for ``HWY_IF_*_D``. + +For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +`x86_128-inl.h <../hwy/ops/x86_128-inl.h>`__ and are also templated on +the vector type. + +Adding a new op +--------------- + +Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6. + +1) Document the new op in ``g3doc/quick_reference.md`` with its function + signature and a description of what the op does. + +2) Implement the op in each ``ops/*-inl.h`` header. There are two + exceptions, detailed in the previous section: first, + ``generic_ops-inl.h`` is not changed in the common case where the op + has a unique definition for every target. Second, if the op’s + definition would be duplicated in ``x86_256-inl.h`` and + ``x86_512-inl.h``, it may be expressed as a template in + ``x86_128-inl.h`` with a ``class V`` template argument, e.g. + ``TableLookupBytesOr0``. + +3) Pick the appropriate ``hwy/tests/*_test.cc`` and add a test. This is + also a three step process: first define a functor that implements the + test logic (e.g. ``TestPlusMinus``), then a function (e.g. + ``TestAllPlusMinus``) that invokes this functor for all lane types + the op supports, and finally a line near the end of the file that + invokes the function for all targets: + ``HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);``. Note + the naming convention that the function has the same name as the + functor except for the ``TestAll`` prefix. + +Reducing the number of overloads via templates +---------------------------------------------- + +Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types: + +- We can extend templates with SFINAE. Highway provides some + internal-only ``HWY_IF_*`` macros for this, e.g. + ``template bool IsFiniteT(T t) {``. + Variants of these with ``_D`` and ``_V`` suffixes exist for when the + argument is a tag or vector type. Although convenient and fairly + readable, this style sometimes encounters limits in compiler support, + especially with older MSVC. + +- When the implementation is lengthy and only a few types are + supported, it can make sense to move the implementation into + namespace detail and provide one non-template overload for each type; + each calls the implementation. + +- When the implementation only depends on the size in bits of the lane + type (instead of whether it is signed/float), we sometimes add + overloads with an additional ``SizeTag`` argument to namespace + detail, and call those from the user-visible template. This may avoid + compiler limitations relating to the otherwise equivalent + ``HWY_IF_T_SIZE(T, 1)``. + +Deducing the Simd<> argument type +--------------------------------- + +For functions that take a ``d`` argument such as ``Load``, we usually +deduce it as a ``class D`` template argument rather than deducing the +individual ``T``, ``N``, ``kPow2`` arguments to ``Simd``. To obtain +``T`` e.g. for the pointer argument to ``Load``, use ``TFromD``. +Rather than ``N``, e.g. for stack-allocated arrays on targets where +``!HWY_HAVE_SCALABLE``, use ``MaxLanes(d)``, or where no ``d`` lvalue is +available, ``HWY_MAX_LANES_D(D)``. + +When there are constraints, such as “only enable when the ``D`` is +exactly 128 bits”, be careful not to use ``Full128`` as the function +argument type, because this will not match +``Simd``, i.e. twice a half-vector. Instead use +``HWY_IF_V_SIZE_D(D, 16)``. + +We could perhaps skip the ``HWY_IF_V_SIZE_D`` if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are ``Vec256`` the +overload defined in x86_256 will be selected. However, also verifying +the ``D`` matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different ``D`` +to ``Store`` than the one used to create the vector argument might point +to an error; both should match. + +For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use ``VFrom``. + +Documentation of platform-specific intrinsics +--------------------------------------------- + +When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics. + +For x86 targets ``HWY_SSE2``, ``HWY_SSSE3``, ``HWY_SSE4``, ``HWY_AVX2``, +``HWY_AVX3``, ``HWY_AVX3_DL``, ``HWY_AVX3_ZEN4``, ``HWY_AVX3_SPR`` Intel +provides a `searchable +reference `__. + +For Arm targets ``HWY_NEON``, ``HWY_NEON_WITHOUT_AES``, +``HWY_NEON_BF16``, ``HWY_SVE`` (plus its specialization for 256-bit +vectors ``HWY_SVE_256``), ``HWY_SVE2`` (plus its specialization for +128-bit vectors ``HWY_SVE2_128``), Arm provides a `searchable +reference `__. + +For RISC-V target ``HWY_RVV``, we refer to the assembly language +`specification `__ +plus the separate `intrinsics +specification `__. + +For WebAssembly target ``HWY_WASM``, we recommend consulting the +`intrinsics +header `__. +There is also an unofficial `searchable list of +intrinsics `__. + +For POWER targets ``HWY_PPC8``, ``HWY_PPC9``, ``HWY_PPC10``, there is +`documentation of +intrinsics `__, +the `ISA `__, plus +a `searchable +reference `__. + +For ZVector targets ``HWY_Z14``, ``HWY_Z15``, ``HWY_Z16``, there is the +`ISA `__ +(requires IBMid login), plus a `searchable +reference `__. + +Why scalar target +----------------- + +There can be various reasons to avoid using vector intrinsics: + +- The current CPU may not support any instruction sets generated by + Highway (on x86, we only target S-SSE3 or newer because its + predecessor SSE3 was introduced in 2004 and it seems unlikely that + many users will want to support such old CPUs); +- The compiler may crash or emit incorrect code for certain intrinsics + or instruction sets; +- We may want to estimate the speedup from the vector implementation + compared to scalar code. + +Highway provides either the ``HWY_SCALAR`` or the ``HWY_EMU128`` target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as ``AESRound`` +or ``TableLookupBytes``. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable. + +One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +``HWY_COMPILE_ONLY_EMU128``. + +``HWY_SCALAR`` is only enabled/used ``#ifdef HWY_COMPILE_ONLY_SCALAR`` +(or ``#if HWY_BROKEN_EMU128``). Projects that intend to use it may +require ``#if HWY_TARGET != HWY_SCALAR`` around the ops it does not +support to prevent compile errors. diff --git a/en/test_619132370/_sources/index.rst.txt b/en/test_619132370/_sources/index.rst.txt new file mode 100644 index 0000000000..61036ba06e --- /dev/null +++ b/en/test_619132370/_sources/index.rst.txt @@ -0,0 +1,13 @@ +Highway, a C++ library that provides portable SIMD/vector intrinsics +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: Contents: + + README + quick_reference + design_philosophy + faq + impl_details + release_testing_process \ No newline at end of file diff --git a/en/test_619132370/_sources/locales/zh/index.rst.txt b/en/test_619132370/_sources/locales/zh/index.rst.txt new file mode 100644 index 0000000000..c30fb48bbd --- /dev/null +++ b/en/test_619132370/_sources/locales/zh/index.rst.txt @@ -0,0 +1,6 @@ +Highway, 为C++提供可移植的SIMD原语 +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: 我们正在准备中文支持:) \ No newline at end of file diff --git a/en/test_619132370/_sources/quick_reference.rst.txt b/en/test_619132370/_sources/quick_reference.rst.txt new file mode 100644 index 0000000000..76fb463ef2 --- /dev/null +++ b/en/test_619132370/_sources/quick_reference.rst.txt @@ -0,0 +1,2980 @@ +API synopsis / quick reference +============================== + +High-level overview +------------------- + +Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions. + +Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, ``hwy/contrib`` also includes higher-level +algorithms such as ``FindIf`` or ``VQSort`` implemented using these ops. + +Static vs. dynamic dispatch +--------------------------- + +Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch. + +Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash. + +Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this: + +- Highway can take care of everything including compilation (by + re-#including your code), setting the required compiler #pragmas, and + dispatching to the best available implementation. The only changes to + your code relative to static dispatch are adding + ``#define HWY_TARGET_INCLUDE``, + ``#include "third_party/highway/hwy/foreach_target.h"`` (which must + come before any inclusion of highway.h) and calling + ``HWY_DYNAMIC_DISPATCH`` instead of ``HWY_STATIC_DISPATCH``. + +- Some build systems (e.g. Apple) support the concept of ‘fat’ binaries + which contain code for multiple architectures or instruction sets. + Then, the operating system or loader typically takes care of calling + the appropriate code. Highway interoperates with this by using the + instruction set requested by the current compiler flags during each + compilation pass. Your code is the same as with static dispatch. + + Note that this method replicates the entire binary, whereas the + Highway-assisted dynamic dispatch method only replicates your SIMD + code, which is typically a small fraction of the total size. + +- Because Highway is a library (as opposed to a code generator or + compiler), the dynamic dispatch method can be inspected, and made to + interoperate with existing systems. For compilation, you can replace + foreach_target.h if your build system supports compiling for multiple + targets. For choosing the best available target, you can replace + Highway’s CPU detection and decision with your own. + ``HWY_DYNAMIC_DISPATCH`` calls into a table of function pointers with + a zero-based index indicating the desired target. Instead of calling + it immediately, you can also save the function pointer returned by + ``HWY_DYNAMIC_POINTER``. Note that ``HWY_DYNAMIC_POINTER`` returns + the same pointer that ``HWY_DYNAMIC_DISPATCH`` would. When either of + them are first invoked, the function pointer first detects the CPU, + then calls your actual function. You can call + ``GetChosenTarget().Update(SupportedTargets());`` to ensure future + dynamic dispatch avoids the overhead of CPU detection. You can also + replace the table lookup with your own choice of index, or even call + e.g. ``N_AVX2::YourFunction`` directly. + +Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch. + +Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying ``-march=armv8-a+crc``. When we build the ``HWY_NEON`` target +(which would only be used if the CPU actually does have AES), there is a +conflict between the ``arch=armv8-a+crypto`` that is set via pragma only +for the vector code, and the global ``-march``. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +``HWY_COMPILE_ONLY_STATIC`` or ``HWY_SKIP_NON_BEST_BASELINE`` when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call ``HWY_DYNAMIC_DISPATCH``. When Highway is only built for a +single target, ``HWY_DYNAMIC_DISPATCH`` results in the same direct call +that ``HWY_STATIC_DISPATCH`` would produce. + +Headers +------- + +The public headers are: + +- hwy/highway.h: main header, included from source AND/OR header files + that use vector types. Note that including in headers may increase + compile time, but allows declaring functions implemented out of line. + +- hwy/base.h: included from headers that only need + compiler/platform-dependent definitions (e.g. ``PopCount``) without + the full highway.h. + +- hwy/foreach_target.h: re-includes the translation unit (specified by + ``HWY_TARGET_INCLUDE``) once per enabled target to generate code from + the same source code. highway.h must still be included. + +- hwy/aligned_allocator.h: defines functions for allocating memory with + alignment suitable for ``Load``/``Store``. + +- hwy/cache_control.h: defines stand-alone functions to control caching + ( e.g. prefetching), independent of actual SIMD. + +- hwy/nanobenchmark.h: library for precisely measuring elapsed time + (under varying inputs) for benchmarking small/medium regions of code. + +- hwy/print-inl.h: defines Print() for writing vector lanes to stderr. + +- hwy/tests/test_util-inl.h: defines macros for invoking tests on all + available targets, plus per-target functions useful in tests. + +Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code: + +:: + + #include "hwy/highway.h" + HWY_BEFORE_NAMESPACE(); // at file scope + namespace project { // optional + namespace HWY_NAMESPACE { + + // implementation + + // NOLINTNEXTLINE(google-readability-namespace-comments) + } // namespace HWY_NAMESPACE + } // namespace project - optional + HWY_AFTER_NAMESPACE(); + +If you choose not to use the ``BEFORE/AFTER`` lines, you must prefix any +function that calls Highway ops such as ``Load`` with ``HWY_ATTR``. +Either of these will set the compiler #pragma required to generate +vector code. + +The ``HWY_NAMESPACE`` lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch. + +Notation in this doc +-------------------- + +By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops. + +- ``T`` denotes the type of a vector lane (integer or floating-point); +- ``N`` is a size_t value that governs (but is not necessarily + identical to) the number of lanes; +- ``D`` is shorthand for a zero-sized tag type ``Simd``, + used to select the desired overloaded function (see next section). + Use aliases such as ``ScalableTag`` instead of referring to this type + directly; +- ``d`` is an lvalue of type ``D``, passed as a function argument + e.g. to Zero; +- ``V`` is the type of a vector, which may be a class or built-in type. +- ``v[i]`` is analogous to C++ array notation, with zero-based index + ``i`` from the starting address of the vector ``v``. + +Vector and tag types +-------------------- + +Highway vectors consist of one or more ‘lanes’ of the same built-in type +``T``: ``uint##_t, int##_t`` for ``## = 8, 16, 32, 64``, or +``float##_t`` for ``## = 16, 32, 64`` and ``bfloat16_t``. ``T`` may be +retrieved via ``TFromD``. ``IsIntegerLaneType`` evaluates to true +for these ``int`` or ``uint`` types. + +Beware that ``char`` may differ from these types, and is not supported +directly. If your code loads from/stores to ``char*``, use ``T=uint8_t`` +for Highway’s ``d`` tags (see below) or ``T=int8_t`` (which may enable +faster less-than/greater-than comparisons), and cast your ``char*`` +pointers to your ``T*``. + +In Highway, ``float16_t`` (an IEEE binary16 half-float) and +``bfloat16_t`` (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from ``float32_t``. The behavior +of infinity and NaN in ``float16_t`` is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via ``BitCastScalar`` or ``ConvertScalarTo``. + +On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as ``Set`` take a +zero-sized tag argument called ``d`` of type ``D`` and return an actual +vector of unspecified type. + +The actual lane count (used to increment loop counters etc.) can be +obtained via ``Lanes(d)``. This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +``AllocateAligned(Lanes(d))``. + +Note that ``Lanes(d)`` could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances: + +- upon user request in future via special CPU instructions (switching + to ‘streaming SVE’ mode for Arm SME), or +- via system software (``prctl(PR_SVE_SET_VL`` on Linux for Arm SVE). + When the vector length is changed using this mechanism, all but the + lower 128 bits of vector registers are invalidated. + +Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +``Lanes(d)``). + +``MaxLanes(d)`` returns a (potentially loose) upper bound on +``Lanes(d)``, and is implemented as a constexpr function. + +The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +``count & (Lanes(d) - 1)`` instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +``MaxLanes``) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders. + +``d`` lvalues (a tag, NOT actual vector) are obtained using aliases: + +- Most common: ``ScalableTag d;`` or the macro form + ``HWY_FULL(T[, LMUL=1]) d;``. With the default value of the second + argument, these both select full vectors which utilize all available + lanes. + + Only for targets (e.g. RVV) that support register groups, the kPow2 + (-3..3) and LMUL argument (1, 2, 4, 8) specify ``LMUL``, the number + of registers in the group. This effectively multiplies the lane count + in each operation by ``LMUL``, or left-shifts by ``kPow2`` (negative + values are understood as right-shifting by the absolute value). These + arguments will eventually be optional hints that may improve + performance on 1-2 wide machines (at the cost of reducing the + effective number of registers), but RVV target does not yet support + fractional ``LMUL``. Thus, mixed-precision code (e.g. demoting float + to uint8_t) currently requires ``LMUL`` to be at least the ratio of + the sizes of the largest and smallest type, and smaller ``d`` to be + obtained via ``Half``. + + For other targets, ``kPow2`` must lie within [HWY_MIN_POW2, + HWY_MAX_POW2]. The ``*Tag`` aliases clamp to the upper bound but your + code should ensure the lower bound is not exceeded, typically by + specializing compile-time recursions for ``kPow2`` = ``HWY_MIN_POW2`` + (this avoids compile errors when ``kPow2`` is low enough that it is + no longer a valid shift count). + +- Less common: ``CappedTag d`` or the macro form + ``HWY_CAPPED(T, kCap) d;``. These select vectors or masks where *no + more than* the largest power of two not exceeding ``kCap`` lanes have + observable effects such as loading/storing to memory, or being + counted by ``CountTrue``. The number of lanes may also be less; for + the ``HWY_SCALAR`` target, vectors always have a single lane. For + example, ``CappedTag`` will use up to two lanes. + +- For applications that require fixed-size vectors: + ``FixedTag d;`` will select vectors where exactly + ``kCount`` lanes have observable effects. These may be implemented + using full vectors plus additional runtime cost for masking in + ``Load`` etc. ``kCount`` must be a power of two not exceeding + ``HWY_LANES(T)``, which is one for ``HWY_SCALAR``. This tag can be + used when the ``HWY_SCALAR`` target is anyway disabled (superseded by + a higher baseline) or unusable (due to use of ops such as + ``TableLookupBytes``). As a convenience, we also provide + ``Full128``, ``Full64`` and ``Full32`` aliases which are + equivalent to ``FixedTag``, + ``FixedTag`` and ``FixedTag``. + +- The result of ``UpperHalf``/``LowerHalf`` has half the lanes. To + obtain a corresponding ``d``, use ``Half``; the opposite + is ``Twice<>``. + +- ``BlockDFromD`` returns a ``d`` with a lane type of ``TFromD`` + and ``HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD))`` lanes. + +User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable. + +For mixed-precision code (e.g. ``uint8_t`` lanes promoted to ``float``), +tags for the smaller types must be obtained from those of the larger +type (e.g. via ``Rebind>``). + +Using unspecified vector types +------------------------------ + +Vector types are unspecified and depend on the target. Your code could +define vector variables using ``auto``, but it is more readable (due to +making the type visible) to use an alias such as ``Vec``, or +``decltype(Zero(d))``. Similarly, the mask type can be obtained via +``Mask``. Often your code will first define a ``d`` lvalue using +``ScalableTag``. You may wish to define an alias for your vector +types such as ``using VecT = Vec``. Do not use undocumented +types such as ``Vec128``; these may work on most targets, but not all +(e.g. SVE). + +Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type ``T`` instead), class +members, static/thread_local variables, new-expressions (use +``AllocateAligned`` instead), and sizeof/pointer arithmetic (increment +``T*`` by ``Lanes(d)`` instead). + +Initializing constants requires a tag type ``D``, or an lvalue ``d`` of +that type. The ``D`` can be passed as a template argument or obtained +from a vector type ``V`` via ``DFromV``. ``TFromV`` is equivalent +to ``TFromD>``. + +**Note**: Let ``DV = DFromV``. For builtin ``V`` (currently necessary +on RVV/SVE), ``DV`` might not be the same as the ``D`` used to create +``V``. In particular, ``DV`` must not be passed to ``Load/Store`` +functions because it may lack the limit on ``N`` established by the +original ``D``. However, ``Vec`` is the same as ``V``. + +Thus a template argument ``V`` suffices for generic functions that do +not load from/store to memory: +``template V Mul4(V v) { return Mul(v, Set(DFromV(), 4)); }``. + +Example of mixing partial vectors with generic functions: + +:: + + CappedTag d2; + auto v = Mul4(Set(d2, 2)); + Store(v, d2, ptr); // Use d2, NOT DFromV() + +Targets +------- + +Let ``Target`` denote an instruction set, one of ``SCALAR/EMU128``, +``RVV``, ``SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR`` (x86), +``PPC8/PPC9/PPC10/Z14/Z15`` (POWER), ``WASM/WASM_EMU256`` (WebAssembly), +``NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128`` (Arm). + +Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use ``HWY_AVX2``, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +``kGroup*`` in ``targets.cc``. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +``HWY_TARGET_STR*`` in ``set_macros-inl.h``, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG. + +Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them). + +- ``HWY_STATIC_TARGET`` is the best enabled baseline ``HWY_Target``, + and matches ``HWY_TARGET`` in static dispatch mode. This is useful + even in dynamic dispatch mode for deducing and printing the compiler + flags. + +- ``HWY_TARGETS`` indicates which targets to generate for dynamic + dispatch, and which headers to include. It is determined by + configuration macros and always includes ``HWY_STATIC_TARGET``. + +- ``HWY_SUPPORTED_TARGETS`` is the set of targets available at runtime. + Expands to a literal if only a single target is enabled, or + SupportedTargets(). + +- ``HWY_TARGET``: which ``HWY_Target`` is currently being compiled. + This is initially identical to ``HWY_STATIC_TARGET`` and remains so + in static dispatch mode. For dynamic dispatch, this changes before + each re-inclusion and finally reverts to ``HWY_STATIC_TARGET``. Can + be used in ``#if`` expressions to provide an alternative to functions + which are not supported by ``HWY_SCALAR``. + + In particular, for x86 we sometimes wish to specialize functions for + AVX-512 because it provides many new instructions. This can be + accomplished via ``#if HWY_TARGET <= HWY_AVX3``, which means AVX-512 + or better (e.g. ``HWY_AVX3_DL``). This is because numerically lower + targets are better, and no other platform has targets numerically + less than those of x86. + +- ``HWY_WANT_SSSE3``, ``HWY_WANT_SSE4``: add SSSE3 and SSE4 to the + baseline even if they are not marked as available by the compiler. On + MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or + enabling AVX. + +- ``HWY_WANT_AVX3_DL``: opt-in for dynamic dispatch to ``HWY_AVX3_DL``. + This is unnecessary if the baseline already includes AVX3_DL. + +You can detect and influence the set of supported targets: + +- ``TargetName(t)`` returns a string literal identifying the single + target ``t``, where ``t`` is typically ``HWY_TARGET``. + +- ``SupportedTargets()`` returns an int64_t bitfield of enabled targets + that are supported on this CPU. The return value may change after + calling ``DisableTargets``, but will never be zero. + +- ``HWY_SUPPORTED_TARGETS`` is equivalent to ``SupportedTargets()`` but + more efficient if only a single target is enabled. + +- ``DisableTargets(b)`` causes subsequent ``SupportedTargets()`` to not + return target(s) whose bits are set in ``b``. This is useful for + disabling specific targets if they are unhelpful or undesirable, + e.g. due to memory bandwidth limitations. The effect is not + cumulative; each call overrides the effect of all previous calls. + Calling with ``b == 0`` restores the original behavior. Use + ``SetSupportedTargetsForTest`` instead of this function for + iteratively enabling specific targets for testing. + +- ``SetSupportedTargetsForTest(b)`` causes subsequent + ``SupportedTargets`` to return ``b``, minus those disabled via + ``DisableTargets``. ``b`` is typically derived from a subset of + ``SupportedTargets()``, e.g. each individual bit in order to test + each supported target. Calling with ``b == 0`` restores the normal + ``SupportedTargets`` behavior. + +Operations +---------- + +In the following, the argument or return type ``V`` denotes a vector +with ``N`` lanes, and ``M`` a mask. Operations limited to certain vector +types begin with a constraint of the form ``V``: ``{prefixes}[{bits}]``. +The prefixes ``u,i,f`` denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form ``u32 = {u}{32}`` may also be used. + +Note that Highway functions reside in ``hwy::HWY_NAMESPACE``, whereas +user-defined functions reside in ``project::[nested]::HWY_NAMESPACE``. +Highway functions generally take either a ``D`` or vector/mask argument. +For targets where vectors and masks are defined in namespace ``hwy``, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference: + +- ``namespace hn = hwy::HWY_NAMESPACE;`` alias used to prefix ops, e.g. + ``hn::LoadDup128(..)``; +- ``using hwy::HWY_NAMESPACE::LoadDup128;`` declarations for each op + used; +- ``using hwy::HWY_NAMESPACE;`` directive. This is generally + discouraged, especially for SIMD code residing in a header. + +Note that overloaded operators were not supported on ``RVV`` and ``SVE`` +until recently. Unfortunately, clang’s ``SVE`` comparison operators +return integer vectors instead of the ``svbool_t`` type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +``Lt`` instead of ``operator<``. + +Initialization +~~~~~~~~~~~~~~ + +- V **Zero**\ (D): returns N-lane vector with all bits set to 0. +- V **Set**\ (D, T): returns N-lane vector with all lanes equal to the + given value of type ``T``. +- V **Undefined**\ (D): returns uninitialized N-lane vector, e.g. for + use as an output parameter. +- V **Iota**\ (D, T2): returns N-lane vector where the lane with index + ``i`` has the given value of type ``T2`` (the op converts it to T) + + ``i``. The least significant lane has index 0. This is useful in + tests for detecting lane-crossing bugs. +- V **SignBit**\ (D): returns N-lane vector with all lanes set to a + value whose representation has only the most-significant bit set. +- V **Dup128VecFromValues**\ (D d, T t0, .., T tK): Creates a vector + from ``K+1`` values, broadcasted to each 128-bit block if + ``Lanes(d) >= 16/sizeof(T)`` is true, where ``K`` is + ``16/sizeof(T) - 1``. + + Dup128VecFromValues returns the following values in each 128-bit + block of the result, with ``t0`` in the least-significant + (lowest-indexed) lane of each 128-bit block and ``tK`` in the + most-significant (highest-indexed) lane of each 128-bit block: + ``{t0, t1, ..., tK}`` + +Getting/setting lanes +~~~~~~~~~~~~~~~~~~~~~ + +- T **GetLane**\ (V): returns lane 0 within ``V``. This is useful for + extracting ``SumOfLanes`` results. + +The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code: + +- T **ExtractLane**\ (V, size_t i): returns lane ``i`` within ``V``. + ``i`` must be in ``[0, Lanes(DFromV()))``. Potentially slow, it + may be better to store an entire vector to an array and then operate + on its elements. + +- V **InsertLane**\ (V, size_t i, T t): returns a copy of V whose lane + ``i`` is set to ``t``. ``i`` must be in ``[0, Lanes(DFromV()))``. + Potentially slow, it may be better set all elements of an aligned + array and then ``Load`` it. + +Getting/setting blocks +~~~~~~~~~~~~~~~~~~~~~~ + +- Vec> **ExtractBlock**\ (V) : returns + block ``kBlock`` of V, where ``kBlock`` is an index to a block that + is ``HWY_MIN(DFromV().MaxBytes(), 16)`` bytes. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **InsertBlock**\ (V v, Vec> + blk_to_insert): Inserts ``blk_to_insert``, with ``blk_to_insert[i]`` + inserted into lane ``kBlock * (16 / sizeof(TFromV)) + i`` of the + result vector, if + ``kBlock * 16 < Lanes(DFromV()) * sizeof(TFromV)`` is true. + + Otherwise, returns ``v`` if ``kBlock * 16`` is greater than or equal + to ``Lanes(DFromV()) * sizeof(TFromV)``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- size_t **Blocks**\ (D d): Returns the number of 16-byte blocks if + ``Lanes(d) * sizeof(TFromD)`` is greater than or equal to 16. + + Otherwise, returns 1 if ``Lanes(d) * sizeof(TFromD)`` is less than + 16. + +Printing +~~~~~~~~ + +- V **Print**\ (D, const char\* caption, V [, size_t lane][, size_t + max_lanes]): prints ``caption`` followed by up to ``max_lanes`` + comma-separated lanes from the vector argument, starting at index + ``lane``. Defined in hwy/print-inl.h, also available if + hwy/tests/test_util-inl.h has been included. + +Tuples +~~~~~~ + +As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted ``Tuple{2-4}`` +below. Their type is unspecified, potentially built-in, so use the +aliases ``Vec{2-4}``. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section. + +- Tuple2 **Create2**\ (D, V v0, V v1): returns tuple such that + ``Get2<1>(tuple)`` returns ``v1``. +- Tuple3 **Create3**\ (D, V v0, V v1, V v2): returns tuple such that + ``Get3<2>(tuple)`` returns ``v2``. +- Tuple4 **Create4**\ (D, V v0, V v1, V v2, V v3): returns tuple such + that ``Get4<3>(tuple)`` returns ``v3``. + +The following take a ``size_t`` template argument indicating the +zero-based index, from left to right, of the arguments passed to +``Create{2-4}``. + +- V **Get2**\ (Tuple2): returns the i-th vector passed to + ``Create2``. +- V **Get3**\ (Tuple3): returns the i-th vector passed to + ``Create3``. +- V **Get4**\ (Tuple4): returns the i-th vector passed to + ``Create4``. + +- Tuple2 **Set2**\ (Tuple2 tuple, Vec v): sets the i-th vector + +- Tuple3 **Set3**\ (Tuple3 tuple, Vec v): sets the i-th vector + +- Tuple4 **Set4**\ (Tuple4 tuple, Vec v): sets the i-th vector + +Arithmetic +~~~~~~~~~~ + +- V **operator+**\ (V a, V b): returns ``a[i] + b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Add`` instead. +- V **operator-**\ (V a, V b): returns ``a[i] - b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Sub`` instead. + +- V **AddSub**\ (V a, V b): returns ``a[i] - b[i]`` in the even lanes + and ``a[i] + b[i]`` in the odd lanes. + + ``AddSub(a, b)`` is equivalent to ``OddEven(Add(a, b), Sub(a, b))`` + or ``Add(a, OddEven(b, Neg(b)))``, but ``AddSub(a, b)`` is more + efficient than ``OddEven(Add(a, b), Sub(a, b))`` or + ``Add(a, OddEven(b, Neg(b)))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **Neg**\ (V a): returns ``-a[i]``. + +- | ``V``: ``i`` + | V **SaturatedNeg**\ (V a): returns + ``a[i] == LimitsMin() ? LimitsMax() : -a[i]``. + + ``SaturatedNeg(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Neg(a))``. + +- | ``V``: ``{i,f}`` + | V **Abs**\ (V a) returns the absolute value of ``a[i]``; for + integers, ``LimitsMin()`` maps to ``LimitsMax() + 1``. + +- | ``V``: ``i`` + | V **SaturatedAbs**\ (V a) returns + ``a[i] == LimitsMin() ? LimitsMax() : (a[i] < 0 ? (-a[i]) : a[i])``. + + ``SaturatedAbs(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Abs(a))``. + +- V **AbsDiff**\ (V a, V b): returns ``|a[i] - b[i]|`` in each lane. + +- | ``V``: ``{i,u}{8,16,32},f{16,32}``, ``VW``: + ``Vec>>`` + | VW **SumsOf2**\ (V v) returns the sums of 2 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}{8,16}``, ``VW``: + ``Vec>>`` + | VW **SumsOf4**\ (V v) returns the sums of 4 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8**\ (V v) returns the sums of 8 consecutive lanes, + promoting each sum into a lane of ``TFromV``. This is slower on + RVV/WASM. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8AbsDiff**\ (V a, V b) returns the same result as + ``SumsOf8(AbsDiff(a, b))``, but is more efficient on x86. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfAdjQuadAbsDiff**\ (V a, V b) + returns the sums of the absolute differences of 32-bit blocks of + 8-bit integers, widened to ``MakeWide>``. + + ``kAOffset`` must be between ``0`` and + ``HWY_MIN(1, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + ``kBOffset`` must be between ``0`` and + ``HWY_MIN(3, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + SumsOfAdjQuadAbsDiff computes + ``|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_idx`` is equal to + ``kAOffset*4+((i/8)*16)+(i&7)`` and where ``b_idx`` is equal to + ``kBOffset*4+((i/8)*16)``. + + If ``Lanes(DFromV()) < (8 << kAOffset)`` is true, then + SumsOfAdjQuadAbsDiff returns implementation-defined values in any + lanes past the first (lowest-indexed) lane of the result vector. + + SumsOfAdjQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfShuffledQuadAbsDiff**\ (V a, V b) first shuffles ``a`` as if by the + ``Per4LaneBlockShuffle(BitCast( RepartitionToWideX2>(), a))`` + operation, and then computes the sum of absolute differences of + 32-bit blocks of 8-bit integers taken from the shuffled ``a`` + vector and the ``b`` vector. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must be between 0 and + 3. + + SumsOfShuffledQuadAbsDiff computes + ``|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_shuf`` is equal to + ``BitCast(DFromV(), Per4LaneBlockShuffle(BitCast(RepartitionToWideX2>(), a))``, + ``a_idx`` is equal to ``(i/4)*8+(i&3)``, and ``b_idx`` is equal to + ``(i/2)*4``. + + If ``Lanes(DFromV()) < 16`` is true, SumsOfShuffledQuadAbsDiff + returns implementation-defined results in any lanes where + ``(i/4)*8+(i&3)+3 >= Lanes(d)``. + + The results of SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx0 >= Lanes(DFromV()) / 4``. + + The results of any lanes past the first (lowest-indexed) lane of + SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx1 >= Lanes(DFromV()) / 4``. + + SumsOfShuffledQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedAdd**\ (V a, V b) returns ``a[i] + b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedSub**\ (V a, V b) returns ``a[i] - b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}`` + | V **AverageRound**\ (V a, V b) returns ``(a[i] + b[i] + 1) >> 1``. + +- V **Clamp**\ (V a, V lo, V hi): returns ``a[i]`` clamped to + ``[lo[i], hi[i]]``. + +- V **operator/**\ (V a, V b): returns ``a[i] / b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Div`` instead. + + For integer vectors, ``Div(a, b)`` returns an implementation-defined + value in any lanes where ``b[i] == 0``. + + For signed integer vectors, ``Div(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{u,i}`` + | V **operator%**\ (V a, V b): returns ``a[i] % b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Mod`` + instead. + + ``Mod(a, b)`` returns an implementation-defined value in any lanes + where ``b[i] == 0``. + + For signed integer vectors, ``Mod(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{f}`` + | V **Sqrt**\ (V a): returns ``sqrt(a[i])``. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocalSqrt**\ (V a): returns an approximation of + ``1.0 / sqrt(a[i])``. + ``sqrt(a) ~= ApproximateReciprocalSqrt(a) * a``. x86 and PPC + provide 12-bit approximations but the error on Arm is closer to 1%. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocal**\ (V a): returns an approximation of + ``1.0 / a[i]``. + +Min/Max +^^^^^^^ + +**Note**: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are. + +- V **Min**\ (V a, V b): returns ``min(a[i], b[i])``. + +- V **Max**\ (V a, V b): returns ``max(a[i], b[i])``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u64`` + | V **Min128**\ (D, V a, V b): returns the minimum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Max128**\ (D, V a, V b): returns the maximum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Min128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered less than ``b`` by Lt128Upper, + else ``b``. + +- | ``V``: ``u64`` + | V **Max128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered > ``b`` by Lt128Upper, else + ``b``. + +Multiply +^^^^^^^^ + +- V operator\*(V a, V b): returns ``r[i] = a[i] * b[i]``, truncating it + to the lower half for integer inputs. Currently unavailable on + SVE/RVV; use the equivalent ``Mul`` instead. + +- | ``V``: ``f``, ``VI``: ``Vec>>`` + | V **MulByPow2**\ (V a, VI b): Multiplies ``a[i]`` by ``2^b[i]``. + + ``MulByPow2(a, b)`` is equivalent to + ``std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin()), LimitsMax()))``. + +- ``V``: ``f`` V **MulByFloorPow2**\ (V a, V b): Multiplies ``a[i]`` by + ``2^floor(b[i])``. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns zero + or NaN in any lanes where ``a[i]`` is NaN and ``b[i]`` is equal to + negative infinity. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns + positive infinity or NaN in any lanes where ``a[i]`` is NaN and + ``b[i]`` is equal to positive infinity. + + If ``a[i]`` is a non-NaN value and ``b[i]`` is equal to negative + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * 0.0``. + + If ``b[i]`` is NaN or if ``a[i]`` is non-NaN and ``b[i]`` is positive + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * b[i]``. + + If ``b[i]`` is a finite value, ``MulByFloorPow2(a, b)`` is equivalent + to ``MulByPow2(a, FloorInt(b))``. + +- | ``V``: ``{u,i}`` + | V **MulHigh**\ (V a, V b): returns the upper half of + ``a[i] * b[i]`` in each lane. + +- | ``V``: ``i16`` + | V **MulFixedPoint15**\ (V a, V b): returns the result of + multiplying two Q1.15 fixed-point numbers. This corresponds to + doubling the multiplication result and storing the upper half. + Results are implementation-defined iff both inputs are -32768. + +- | ``V``: ``{u,i}`` + | V2 **MulEven**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every even ``i``, in lanes ``i`` (lower) and + ``i + 1`` (upper). ``V2`` is a vector with double-width lanes, or + the same as ``V`` for 64-bit inputs (which are only supported if + ``HWY_TARGET != HWY_SCALAR``). + +- | ``V``: ``{u,i}`` + | V **MulOdd**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every odd ``i``, in lanes ``i - 1`` (lower) and + ``i`` (upper). Only supported if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{bf,u,i}16``, ``D``: ``RepartitionToWide>`` + | Vec **WidenMulPairwiseAdd**\ (D d, V a, V b): widens ``a`` and + ``b`` to ``TFromD`` and computes + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. + +- | ``VI``: ``i8``, ``VU``: ``Vec>>``, + ``DI``: ``RepartitionToWide>`` + | Vec **SatWidenMulPairwiseAdd**\ (DI di, VU a_u, VI b_i) : + widens ``a_u`` and ``b_i`` to ``TFromD`` and computes + ``a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | Vec **SatWidenMulPairwiseAccumulate**\ (DW, V a, V b, VW sum) : + widens ``a[i]`` and ``b[i]`` to ``TFromD`` and computes + ``a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | VW **SatWidenMulAccumFixedPoint**\ (DW, V a, V b, VW sum)*\*: + First, widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i] * 2`` to ``sum[i]``, saturated to the range of + ``TFromD``. + + If + ``a[i] == LimitsMin>() && b[i] == LimitsMin>()``, + it is implementation-defined whether ``a[i] * b[i] * 2`` is first + saturated to ``TFromD`` prior to the addition of + ``a[i] * b[i] * 2`` to ``sum[i]``. + +- | ``V``: ``{bf,u,i}16``, ``DW``: ``RepartitionToWide>``, + ``VW``: ``Vec`` + | VW **ReorderWidenMulAccumulate**\ (DW d, V a, V b, VW sum0, VW& + sum1): widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i]`` to either ``sum1[j]`` or lane ``j`` of the return + value, where ``j = P(i)`` and ``P`` is a permutation. The only + guarantee is that ``SumOfLanes(d, Add(return_value, sum1))`` is the + sum of all ``a[i] * b[i]``. This is useful for computing dot + products and the L2 norm. The initial value of ``sum1`` before any + call to ``ReorderWidenMulAccumulate`` must be zero (because it is + unused on some platforms). It is safe to set the initial value of + ``sum0`` to any vector ``v``; this has the effect of increasing the + total sum by ``GetLane(SumOfLanes(d, v))`` and may be slightly more + efficient than later adding ``v`` to ``sum0``. + +- | ``VW``: ``{f,u,i}32`` + | VW **RearrangeToOddPlusEven**\ (VW sum0, VW sum1): returns in each + 32-bit lane with index ``i`` + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. ``sum0`` must be the + return value of a prior ``ReorderWidenMulAccumulate``, and ``sum1`` + must be its last (output) argument. In other words, this + strengthens the invariant of ``ReorderWidenMulAccumulate`` such + that each 32-bit lane is the sum of the widened products whose + 16-bit inputs came from the top and bottom halves of the 32-bit + lane. This is typically called after a series of calls to + ``ReorderWidenMulAccumulate``, as opposed to after each one. + Exception: if ``HWY_TARGET == HWY_SCALAR``, returns ``a[0]*b[0]``. + Note that the initial value of ``sum1`` must be zero, see + ``ReorderWidenMulAccumulate``. + +- | ``VN``: ``{u,i}{8,16}``, ``D``: ``RepartitionToWideX2>`` + | Vec **SumOfMulQuadAccumulate**\ (D d, VN a, VN b, Vec sum): + widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``VN_I``: ``i8``, ``VN_U``: + ``Vec>>``, ``DI``: + ``Repartition>`` + | Vec **SumOfMulQuadAccumulate**\ (DI di, VN_U a_u, VN_I b_i, + Vec sum): widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``V``: ``{u,i}{8,16,32},{f}16``, + | ``VW``: ``Vec>``: + | ``VW WidenMulAccumulate(D, V a, V b, VW low, VW& high)``: widens + ``a`` and ``b``, multiplies them together, then adds them to the + concatenated vectors high:low. Returns the lower half of the + result, and sets high to the upper half. + +Fused multiply-add +^^^^^^^^^^^^^^^^^^ + +When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The ``*Sub`` variants are somewhat slower on Arm, and unavailable for +integer inputs; if the ``c`` argument is a constant, it would be better +to negate it and use ``MulAdd``. + +- V **MulAdd**\ (V a, V b, V c): returns ``a[i] * b[i] + c[i]``. + +- V **NegMulAdd**\ (V a, V b, V c): returns ``-a[i] * b[i] + c[i]``. + +- V **MulSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]``. + +- V **NegMulSub**\ (V a, V b, V c): returns ``-a[i] * b[i] - c[i]``. + +- V **MulAddSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]`` in + the even lanes and ``a[i] * b[i] + c[i]`` in the odd lanes. + + ``MulAddSub(a, b, c)`` is equivalent to + ``OddEven(MulAdd(a, b, c), MulSub(a, b, c))`` or + ``MulAddSub(a, b, OddEven(c, Neg(c))``, but ``MulSub(a, b, c)`` is + more efficient on some targets (including AVX2/AVX3). + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulEvenAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c)``. + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulOddAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c)``. + +Masked arithmetic +^^^^^^^^^^^^^^^^^ + +All ops in this section return ``no`` for ``mask=false`` lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, ``IfThenElse(m, Add(a, b), no);`` etc. + +- V **MaskedMinOr**\ (V no, M m, V a, V b): returns ``Min(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMaxOr**\ (V no, M m, V a, V b): returns ``Max(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedSubOr**\ (V no, M m, V a, V b): returns ``a[i] - b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMulOr**\ (V no, M m, V a, V b): returns ``a[i] * b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedDivOr**\ (V no, M m, V a, V b): returns ``a[i] / b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}`` + V **MaskedModOr**\ (V no, M m, V a, V b): returns ``a[i] % b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatSubOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. + +Shifts +^^^^^^ + +**Note**: Counts not in ``[0, sizeof(T)*8)`` yield +implementation-defined results. Left-shifting signed ``T`` and +right-shifting positive signed ``T`` is the same as shifting +``MakeUnsigned`` and casting to ``T``. Right-shifting negative signed +``T`` is the same as an unsigned shift, except that 1-bits are shifted +in. + +Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and ``RotateRight`` is often emulated with +shifts: + +- | ``V``: ``{u,i}`` + | V **ShiftLeft**\ (V a) returns ``a[i] << int``. + +- | ``V``: ``{u,i}`` + | V **ShiftRight**\ (V a) returns ``a[i] >> int``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRight**\ (V a) returns + ``((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeft**\ (V a) returns + ``(a[i] << int) | (static_cast(a[i]) >> (sizeof(T)*8 - int))``. + +- | ``V``: ``{u,i}`` + | V **RotateRight**\ (V a) returns + ``(static_cast(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int))``. + +Shift all lanes by the same (not necessarily compile-time constant) +amount: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftSame**\ (V a, int bits) returns ``a[i] << bits``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightSame**\ (V a, int bits) returns ``a[i] >> bits``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRightSame**\ (V a, int bits) + returns + ``((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeftSame**\ (V a, int bits) returns + ``(a[i] << shl_bits) | (static_cast(a[i]) >> (sizeof(T)*8 - shl_bits))``, + where ``shl_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateRightSame**\ (V a, int bits) returns + ``(static_cast(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits))``, + where ``shr_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2): + +- | ``V``: ``{u,i}`` + | V **operator<<**\ (V a, V b) returns ``a[i] << b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shl`` instead. + +- | ``V``: ``{u,i}`` + | V **operator>>**\ (V a, V b) returns ``a[i] >> b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shr`` instead. + +- | ``V``: ``{u,i}`` + | V **RoundingShr**\ (V a, V b) returns + ``((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **Rol**\ (V a, V b) returns + ``(a[i] << (b[i] & shift_amt_mask)) | (static_cast(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +- | ``V``: ``{u,i}`` + | V **Ror**\ (V a, V b) returns + ``(static_cast(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +Floating-point rounding +^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | V **Round**\ (V v): returns ``v[i]`` rounded towards the nearest + integer, with ties to even. + +- | ``V``: ``{f}`` + | V **Trunc**\ (V v): returns ``v[i]`` rounded towards zero + (truncate). + +- | ``V``: ``{f}`` + | V **Ceil**\ (V v): returns ``v[i]`` rounded towards positive + infinity (ceiling). + +- | ``V``: ``{f}`` + | V **Floor**\ (V v): returns ``v[i]`` rounded towards negative + infinity. + +Floating-point classification +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | M **IsNaN**\ (V v): returns mask indicating whether ``v[i]`` is + “not a number” (unordered). + +- | ``V``: ``{f}`` + | M **IsEitherNaN**\ (V a, V b): equivalent to + ``Or(IsNaN(a), IsNaN(b))``, but ``IsEitherNaN(a, b)`` is more + efficient than ``Or(IsNaN(a), IsNaN(b))`` on x86. + +- | ``V``: ``{f}`` + | M **IsInf**\ (V v): returns mask indicating whether ``v[i]`` is + positive or negative infinity. + +- | ``V``: ``{f}`` + | M **IsFinite**\ (V v): returns mask indicating whether ``v[i]`` is + neither NaN nor infinity, i.e. normal, subnormal or zero. + Equivalent to ``Not(Or(IsNaN(v), IsInf(v)))``. + +Logical +~~~~~~~ + +- | ``V``: ``{u,i}`` + | V **PopulationCount**\ (V a): returns the number of 1-bits in each + lane, i.e. ``PopCount(a[i])``. + +- | ``V``: ``{u,i}`` + | V **LeadingZeroCount**\ (V a): returns the number of leading zeros + in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **TrailingZeroCount**\ (V a): returns the number of trailing + zeros in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **HighestSetBitIndex**\ (V a): returns the index of the highest + set bit of each lane. For any lanes of a signed vector type where + ``a[i]`` is zero, an unspecified negative value is returned in the + corresponding result lanes. For any lanes of an unsigned vector + type where ``a[i]`` is zero, an unspecified value that is greater + than ``HighestValue>>()`` is returned in the + corresponding result lanes. + +The following operate on individual bits within each lane. Note that the +non-operator functions (``And`` instead of ``&``) must be used for +floating-point types, and on SVE/RVV. + +- | ``V``: ``{u,i}`` + | V **operator&**\ (V a, V b): returns ``a[i] & b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``And`` instead. + +- | ``V``: ``{u,i}`` + | V **operator\|**\ (V a, V b): returns ``a[i] | b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Or`` instead. + +- | ``V``: ``{u,i}`` + | V **operator^**\ (V a, V b): returns ``a[i] ^ b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Xor`` instead. + +- | ``V``: ``{u,i}`` + | V **Not**\ (V v): returns ``~v[i]``. + +- V **AndNot**\ (V a, V b): returns ``~a[i] & b[i]``. + +The following three-argument functions may be more efficient than +assembling them from 2-argument functions: + +- V **Xor3**\ (V x1, V x2, V x3): returns ``x1[i] ^ x2[i] ^ x3[i]``. + This is more efficient than ``Or3`` on some targets. When inputs are + disjoint (no bit is set in more than one argument), ``Xor3`` and + ``Or3`` are equivalent and you should use the former. +- V **Or3**\ (V o1, V o2, V o3): returns ``o1[i] | o2[i] | o3[i]``. + This is less efficient than ``Xor3`` on some targets; use that where + possible. +- V **OrAnd**\ (V o, V a1, V a2): returns ``o[i] | (a1[i] & a2[i])``. +- V **BitwiseIfThenElse**\ (V mask, V yes, V no): returns + ``((mask[i] & yes[i]) | (~mask[i] & no[i]))``. ``BitwiseIfThenElse`` + is equivalent to, but potentially more efficient than + ``Or(And(mask, yes), AndNot(mask, no))``. + +Special functions for signed types: + +- | ``V``: ``{f}`` + | V **CopySign**\ (V a, V b): returns the number with the magnitude + of ``a`` and sign of ``b``. + +- | ``V``: ``{f}`` + | V **CopySignToAbs**\ (V a, V b): as above, but potentially slightly + more efficient; requires the first argument to be non-negative. + +- | ``V``: ``{i}`` + | V **BroadcastSignBit**\ (V a) returns ``a[i] < 0 ? -1 : 0``. + +- | ``V``: ``{i,f}`` + | V **ZeroIfNegative**\ (V v): returns ``v[i] < 0 ? 0 : v[i]``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElse**\ (V v, V yes, V no): returns + ``v[i] < 0 ? yes[i] : no[i]``. This may be more efficient than + ``IfThenElse(Lt..)``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElseZero**\ (V v, V yes): returns + ``v[i] < 0 ? yes[i] : 0``. ``IfNegativeThenElseZero(v, yes)`` is + equivalent to but more efficient than + ``IfThenElseZero(IsNegative(v), yes)`` or + ``IfNegativeThenElse(v, yes, Zero(d))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenZeroElse**\ (V v, V no): returns + ``v[i] < 0 ? 0 : no``. ``IfNegativeThenZeroElse(v, no)`` is + equivalent to but more efficient than + ``IfThenZeroElse(IsNegative(v), no)`` or + ``IfNegativeThenElse(v, Zero(d), no)`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenNegOrUndefIfZero**\ (V mask, V v): returns + ``mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val)``, + where ``impl_defined_val`` is an implementation-defined value that + is equal to either 0 or ``v[i]``. + + ``IfNegativeThenNegOrUndefIfZero(mask, v)`` is more efficient than + ``IfNegativeThenElse(mask, Neg(v), v)`` for I8/I16/I32 vectors that + are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets. + +Masks +~~~~~ + +Let ``M`` denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform). + +Create mask +^^^^^^^^^^^ + +- M **FirstN**\ (D, size_t N): returns mask with the first ``N`` lanes + (those with index ``< N``) true. ``N >= Lanes(D())`` results in an + all-true mask. ``N`` must not exceed + ``LimitsMax))>>()``. + Useful for implementing “masked” stores by loading ``prev`` followed + by ``IfThenElse(FirstN(d, N), what_to_store, prev)``. + +- M **MaskFromVec**\ (V v): returns false in lane ``i`` if + ``v[i] == 0``, or true if ``v[i]`` has all bits set. The result is + *implementation-defined* if ``v[i]`` is neither zero nor all bits + set. + +- M **LoadMaskBits**\ (D, const uint8_t\* p): returns a mask indicating + whether the i-th bit in the array is set. Loads bytes and bits in + ascending order of address and index. At least 8 bytes of ``p`` must + be readable, but only ``(Lanes(D()) + 7) / 8`` need be initialized. + Any unused bits (happens if ``Lanes(D()) < 8``) are treated as if + they were zero. + +- M **Dup128MaskFromMaskBits**\ (D d, unsigned mask_bits): returns a + mask with lane ``i`` set to + ``((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0``. + +- M **MaskFalse(D)**\ : returns an all-false mask. ``MaskFalse(D())`` + is equivalent to ``MaskFromVec(Zero(D()))``, but ``MaskFalse(D())`` + is more efficient than ``MaskFromVec(Zero(D()))`` on AVX3, RVV, and + SVE. + + ``MaskFalse(D())`` is also equivalent to ``FirstN(D(), 0)`` or + ``Dup128MaskFromMaskBits(D(), 0)``, but ``MaskFalse(D())`` is usually + more efficient. + +Convert mask +^^^^^^^^^^^^ + +- M1 **RebindMask**\ (D, M2 m): returns same mask bits as ``m``, but + reinterpreted as a mask for lanes of type ``TFromD``. ``M1`` and + ``M2`` must have the same number of lanes. + +- V **VecFromMask**\ (D, M m): returns 0 in lane ``i`` if + ``m[i] == false``, otherwise all bits set. + +- size_t **StoreMaskBits**\ (D, M m, uint8_t\* p): stores a bit array + indicating whether ``m[i]`` is true, in ascending order of ``i``, + filling the bits of each byte from least to most significant, then + proceeding to the next byte. Returns the number of bytes written: + ``(Lanes(D()) + 7) / 8``. At least 8 bytes of ``p`` must be writable. + +- Mask **PromoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Promotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``PromoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``PromoteMaskTo(d_to, d_from, m)`` + is more efficient on some targets. + + PromoteMaskTo requires that + ``sizeof(TFromD) < sizeof(TFromD)`` be true. + +- Mask **DemoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Demotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``DemoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``DemoteMaskTo(d_to, d_from, m)`` is + more efficient on some targets. + + DemoteMaskTo requires that + ``sizeof(TFromD) > sizeof(TFromD)`` be true. + +- M **OrderedDemote2MasksTo**\ (DTo, DFrom, M2, M2): returns a mask + whose ``LowerHalf`` is the first argument and whose ``UpperHalf`` is + the second argument; ``M2`` is ``Mask>``; ``DTo`` is + ``Repartition``. + + OrderedDemote2MasksTo requires that + ``sizeof(TFromD) == sizeof(TFromD) * 2`` be true. + + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is equivalent to + ``MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb)))``, + where ``va`` is ``BitCast(di_from, MaskFromVec(d_from, a))``, ``vb`` + is ``BitCast(di_from, MaskFromVec(d_from, b))``, ``di_to`` is + ``RebindToSigned()``, and ``di_from`` is + ``RebindToSigned()``, but + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is more efficient on + some targets. + + OrderedDemote2MasksTo is only available if + ``HWY_TARGET != HWY_SCALAR`` is true. + +Combine mask +^^^^^^^^^^^^ + +- M2 **LowerHalfOfMask**\ (D d, M m): returns the lower half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``LowerHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(LowerHalf(d, VecFromMask(d, m)))``, but + ``LowerHalfOfMask(d, m)`` is more efficient on some targets. + +- M2 **UpperHalfOfMask**\ (D d, M m): returns the upper half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``UpperHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(UpperHalf(d, VecFromMask(d, m)))``, but + ``UpperHalfOfMask(d, m)`` is more efficient on some targets. + + UpperHalfOfMask is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +- M **CombineMasks**\ (D, M2, M2): returns a mask whose ``UpperHalf`` + is the first argument and whose ``LowerHalf`` is the second argument; + ``M2`` is ``Mask>``. + + ``CombineMasks(d, hi, lo)`` is equivalent to + ``MaskFromVec(d, Combine(d, VecFromMask(Half(), hi), VecFromMask(Half(), lo)))``, + but ``CombineMasks(d, hi, lo)`` is more efficient on some targets. + + CombineMasks is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +Slide mask across blocks +^^^^^^^^^^^^^^^^^^^^^^^^ + +- M **SlideMaskUpLanes**\ (D d, M m, size_t N): Slides ``m`` up ``N`` + lanes. ``SlideMaskUpLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskUpLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMaskDownLanes**\ (D d, M m, size_t N): Slides ``m`` down + ``N`` lanes. ``SlideMaskDownLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskDownLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMask1Up**\ (D d, M m): Slides ``m`` up 1 lane. + ``SlideMask1Up(d, m)`` is equivalent to + ``MaskFromVec(Slide1Up(d, VecFromMask(d, m)))``, but + ``SlideMask1Up(d, m)`` is more efficient on some targets. + +- M **SlideMask1Down**\ (D d, M m): Slides ``m`` down 1 lane. + ``SlideMask1Down(d, m)`` is equivalent to + ``MaskFromVec(Slide1Down(d, VecFromMask(d, m)))``, but + ``SlideMask1Down(d, m)`` is more efficient on some targets. + +Test mask +^^^^^^^^^ + +- bool **AllTrue**\ (D, M m): returns whether all ``m[i]`` are true. + +- bool **AllFalse**\ (D, M m): returns whether all ``m[i]`` are false. + +- size_t **CountTrue**\ (D, M m): returns how many of ``m[i]`` are true + [0, N]. This is typically more expensive than AllTrue/False. + +- intptr_t **FindFirstTrue**\ (D, M m): returns the index of the first + (i.e. lowest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownFirstTrue**\ (D, M m): returns the index of the + first (i.e. lowest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindFirstTrue``. + +- intptr_t **FindLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindLastTrue``. + +Ternary operator for masks +^^^^^^^^^^^^^^^^^^^^^^^^^^ + +For ``IfThen*``, masks must adhere to the invariant established by +``MaskFromVec``: false is zero, true has all bits set: + +- V **IfThenElse**\ (M mask, V yes, V no): returns + ``mask[i] ? yes[i] : no[i]``. + +- V **IfThenElseZero**\ (M mask, V yes): returns + ``mask[i] ? yes[i] : 0``. + +- V **IfThenZeroElse**\ (M mask, V no): returns + ``mask[i] ? 0 : no[i]``. + +- V **IfVecThenElse**\ (V mask, V yes, V no): equivalent to and + possibly faster than ``IfVecThenElse(MaskFromVec(mask), yes, no)``. + The result is *implementation-defined* if ``mask[i]`` is neither zero + nor all bits set. + +Logical mask +^^^^^^^^^^^^ + +- M **Not**\ (M m): returns mask of elements indicating whether the + input mask element was false. + +- M **And**\ (M a, M b): returns mask of elements indicating whether + both input mask elements were true. + +- M **AndNot**\ (M not_a, M b): returns mask of elements indicating + whether ``not_a`` is false and ``b`` is true. + +- M **Or**\ (M a, M b): returns mask of elements indicating whether + either input mask element was true. + +- M **Xor**\ (M a, M b): returns mask of elements indicating whether + exactly one input mask element was true. + +- M **ExclusiveNeither**\ (M a, M b): returns mask of elements + indicating ``a`` is false and ``b`` is false. Undefined if both are + true. We choose not to provide NotOr/NotXor because x86 and SVE only + define one of these operations. This op is for situations where the + inputs are known to be mutually exclusive. + +- M **SetOnlyFirst**\ (M m): If none of ``m[i]`` are true, returns + all-false. Otherwise, only lane ``k`` is true, where ``k`` is equal + to ``FindKnownFirstTrue(m)``. In other words, sets to false any lanes + with index greater than the first true lane, if it exists. + +- M **SetBeforeFirst**\ (M m): If none of ``m[i]`` are true, returns + all-true. Otherwise, returns mask with the first ``k`` lanes true and + all remaining lanes false, where ``k`` is equal to + ``FindKnownFirstTrue(m)``. In other words, if at least one of + ``m[i]`` is true, sets to true any lanes with index less than the + first true lane and all remaining lanes to false. + +- M **SetAtOrBeforeFirst**\ (M m): equivalent to + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``, but + ``SetAtOrBeforeFirst(m)`` is usually more efficient than + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``. + +- M **SetAtOrAfterFirst**\ (M m): equivalent to + ``Not(SetBeforeFirst(m))``. + +Compress +^^^^^^^^ + +- V **Compress**\ (V v, M m): returns ``r`` such that ``r[n]`` is + ``v[i]``, with ``i`` the n-th lane index (starting from 0) where + ``m[i]`` is true. Compacts lanes whose mask is true into the lower + lanes. For targets and lane type ``T`` where + ``CompressIsPartition::value`` is true, the upper lanes are those + whose mask is false (thus ``Compress`` corresponds to partitioning + according to the mask). Otherwise, the upper lanes are + implementation-defined. Potentially slow with 8 and 16-bit lanes. Use + this form when the input is already a mask, e.g. returned by a + comparison. + +- V **CompressNot**\ (V v, M m): equivalent to ``Compress(v, Not(m))`` + but possibly faster if ``CompressIsPartition::value`` is true. + +- | ``V``: ``u64`` + | V **CompressBlocksNot**\ (V v, M m): equivalent to + ``CompressNot(v, m)`` when ``m`` is structured as adjacent pairs + (both true or false), e.g. as returned by ``Lt128``. This is a + no-op for 128 bit vectors. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- size_t **CompressStore**\ (V v, M m, D d, T\* p): writes lanes whose + mask ``m`` is true into ``p``, starting from lane 0. Returns + ``CountTrue(d, m)``, the number of valid lanes. May be implemented as + ``Compress`` followed by ``StoreU``; lanes after the valid ones may + still be overwritten! Potentially slow with 8 and 16-bit lanes. + +- size_t **CompressBlendedStore**\ (V v, M m, D d, T\* p): writes only + lanes whose mask ``m`` is true into ``p``, starting from lane 0. + Returns ``CountTrue(d, m)``, the number of lanes written. Does not + modify subsequent lanes, but there is no guarantee of atomicity + because this may be implemented as + ``Compress, LoadU, IfThenElse(FirstN), StoreU``. + +- V **CompressBits**\ (V v, const uint8_t\* HWY_RESTRICT bits): + Equivalent to, but often faster than + ``Compress(v, LoadMaskBits(d, bits))``. ``bits`` is as specified for + ``LoadMaskBits``. If called multiple times, the ``bits`` pointer + passed to this function must also be marked ``HWY_RESTRICT`` to avoid + repeated work. Note that if the vector has less than 8 elements, + incrementing ``bits`` will not work as intended for packed bit + arrays. As with ``Compress``, ``CompressIsPartition`` indicates the + mask=false lanes are moved to the upper lanes. Potentially slow with + 8 and 16-bit lanes. + +- size_t **CompressBitsStore**\ (V v, const uint8_t\* HWY_RESTRICT + bits, D d, T\* p): combination of ``CompressStore`` and + ``CompressBits``, see remarks there. + +Expand +^^^^^^ + +- V **Expand**\ (V v, M m): returns ``r`` such that ``r[i]`` is zero + where ``m[i]`` is false, and otherwise ``v[s]``, where ``s`` is the + number of ``m[0, i)`` which are true. Scatters inputs in ascending + index order to the lanes whose mask is true and zeros all other + lanes. Potentially slow with 8 and 16-bit lanes. + +- V **LoadExpand**\ (M m, D d, const T\* p): returns ``r`` such that + ``r[i]`` is zero where ``m[i]`` is false, and otherwise ``p[s]``, + where ``s`` is the number of ``m[0, i)`` which are true. May be + implemented as ``LoadU`` followed by ``Expand``. Potentially slow + with 8 and 16-bit lanes. + +Comparisons +~~~~~~~~~~~ + +These return a mask (see above) indicating whether the condition is +true. + +- M **operator==**\ (V a, V b): returns ``a[i] == b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Eq`` instead. +- M **operator!=**\ (V a, V b): returns ``a[i] != b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ne`` instead. + +- M **operator<**\ (V a, V b): returns ``a[i] < b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Lt`` instead. + +- M **operator>**\ (V a, V b): returns ``a[i] > b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Gt`` instead. + +- M **operator<=**\ (V a, V b): returns ``a[i] <= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Le`` instead. + +- M **operator>=**\ (V a, V b): returns ``a[i] >= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ge`` instead. + +- | ``V``: ``{i,f}`` + | M **IsNegative**\ (V v): returns ``v[i] < 0``. + + ``IsNegative(v)`` is equivalent to + ``MaskFromVec(BroadcastSignBit(v))`` or ``Lt(v, Zero(d))``, but + ``IsNegative(v)`` is more efficient on some targets. + +- | ``V``: ``{u,i}`` + | M **TestBit**\ (V v, V bit): returns ``(v[i] & bit[i]) == bit[i]``. + ``bit[i]`` must have exactly one bit set. + +- | ``V``: ``u64`` + | M **Lt128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) is + less than ``b[1]:b[0]``. For each pair, the mask lanes are either + both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Lt128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` is less than + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + equals ``b[1]:b[0]``. For each pair, the mask lanes are either both + true or both false. Unavailable if ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + differs from ``b[1]:b[0]``. For each pair, the mask lanes are + either both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` equals ``b[1]``. + For each pair, the mask lanes are either both true or both false. + This is useful for comparing 64-bit keys alongside 64-bit values. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` differs from + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Memory +~~~~~~ + +Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of ``N`` consecutive +``T`` values, either ``aligned`` (address is a multiple of the vector +size) or possibly unaligned (denoted ``p``). + +Even unaligned addresses must still be a multiple of ``sizeof(T)``, +otherwise ``StoreU`` may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +``new`` or ``malloc``) variables of type ``T`` are aligned to +``sizeof(T)``, hence such addresses are suitable for ``StoreU``. +However, casting pointers to ``char*`` and adding arbitrary offsets (not +a multiple of ``sizeof(T)``) can violate this requirement. + +**Note**: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be *1.5 times as fast* when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports. + +Load +^^^^ + +- Vec **Load**\ (D, const T\* aligned): returns ``aligned[i]``. May + fault if the pointer is not aligned to the vector size (using + aligned_allocator.h is safe). Using this whenever possible improves + codegen on SSSE3/SSE4: unlike ``LoadU``, ``Load`` can be fused into a + memory operand, which reduces register pressure. + +Requires only *element-aligned* vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length): + +- Vec **LoadU**\ (D, const T\* p): returns ``p[i]``. + +- Vec **LoadDup128**\ (D, const T\* p): returns one 128-bit block + loaded from ``p`` and broadcasted into all 128-bit block[s]. This may + be faster than broadcasting single values, and is more convenient + than preparing constants for the actual vector length. Only available + if ``HWY_TARGET != HWY_SCALAR``. + +- Vec **MaskedLoadOr**\ (V no, M mask, D, const T\* p): returns + ``mask[i] ? p[i] : no[i]``. May fault even where ``mask`` is false + ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is aligned, faults cannot + happen unless the entire vector is inaccessible. Assuming no faults, + this is equivalent to, and potentially more efficient than, + ``IfThenElse(mask, LoadU(D(), p), no)``. + +- Vec **MaskedLoad**\ (M mask, D d, const T\* p): equivalent to + ``MaskedLoadOr(Zero(d), mask, d, p)``, but potentially slightly more + efficient. + +- Vec **LoadN**\ (D d, const T\* p, size_t max_lanes_to_load) : + Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` lanes from ``p`` to + the first (lowest-index) lanes of the result vector and zeroes out + the remaining lanes. + + LoadN does not fault if all of the elements in + ``[p, p + max_lanes_to_load)`` are accessible, even if + ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 or ``max_lanes_to_load < Lanes(d)`` + is true. + +- Vec **LoadNOr**\ (V no, D d, const T\* p, size_t + max_lanes_to_load) : Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes from ``p`` to the first (lowest-index) lanes of the result + vector and fills the remaining lanes with ``no``. Like LoadN, this + does not fault. + +Store +^^^^^ + +- void **Store**\ (Vec v, D, T\* aligned): copies ``v[i]`` into + ``aligned[i]``, which must be aligned to the vector size. Writes + exactly ``N * sizeof(T)`` bytes. + +- void **StoreU**\ (Vec v, D, T\* p): as ``Store``, but the + alignment requirement is relaxed to element-aligned (multiple of + ``sizeof(T)``). + +- void **BlendedStore**\ (Vec v, M m, D d, T\* p): as ``StoreU``, + but only updates ``p`` where ``m`` is true. May fault even where + ``mask`` is false ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is + aligned, faults cannot happen unless the entire vector is + inaccessible. Equivalent to, and potentially more efficient than, + ``StoreU(IfThenElse(m, v, LoadU(d, p)), d, p)``. “Blended” indicates + this may not be atomic; other threads must not concurrently update + ``[p, p + Lanes(d))`` without synchronization. + +- void **SafeFillN**\ (size_t num, T value, D d, T\* HWY_RESTRICT to): + Sets ``to[0, num)`` to ``value``. If ``num`` exceeds ``Lanes(d)``, + the behavior is target-dependent (either filling all, or no more than + one vector). Potentially more efficient than a scalar loop, but will + not fault, unlike ``BlendedStore``. No alignment requirement. + Potentially non-atomic, like ``BlendedStore``. + +- void **SafeCopyN**\ (size_t num, D d, const T\* HWY_RESTRICT from, + T\* HWY_RESTRICT to): Copies ``from[0, num)`` to ``to``. If ``num`` + exceeds ``Lanes(d)``, the behavior is target-dependent (either + copying all, or no more than one vector). Potentially more efficient + than a scalar loop, but will not fault, unlike ``BlendedStore``. No + alignment requirement. Potentially non-atomic, like ``BlendedStore``. + +- void **StoreN**\ (Vec v, D d, T\* HWY_RESTRICT p, size_t + max_lanes_to_store): Stores the first (lowest-index) + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes of ``v`` to p. + + StoreN does not modify any memory past + ``p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1``. + +Interleaved +^^^^^^^^^^^ + +- void **LoadInterleaved2**\ (D, const T\* p, Vec& v0, Vec& v1): + equivalent to ``LoadU`` into ``v0, v1`` followed by shuffling, such + that ``v0[0] == p[0], v1[0] == p[1]``. + +- void **LoadInterleaved3**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2): as above, but for three vectors (e.g. RGB samples). + +- void **LoadInterleaved4**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2, Vec& v3): as above, but for four vectors (e.g. RGBA). + +- void **StoreInterleaved2**\ (Vec v0, Vec v1, D, T\* p): + equivalent to shuffling ``v0, v1`` followed by two ``StoreU()``, such + that ``p[0] == v0[0], p[1] == v1[0]``. + +- void **StoreInterleaved3**\ (Vec v0, Vec v1, Vec v2, D, T\* + p): as above, but for three vectors (e.g. RGB samples). + +- void **StoreInterleaved4**\ (Vec v0, Vec v1, Vec v2, Vec + v3, D, T\* p): as above, but for four vectors (e.g. RGBA samples). + +Scatter/Gather +^^^^^^^^^^^^^^ + +**Note**: Offsets/indices are of type ``VI = Vec>`` +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned). + +**Note**: Where possible, applications should +``Load/Store/TableLookup*`` entire vectors, which is much faster than +``Scatter/Gather``. Otherwise, code of the form +``dst[tbl[i]] = F(src[i])`` should when possible be transformed to +``dst[i] = F(src[tbl[i]])`` because ``Scatter`` may be more expensive +than ``Gather``. + +**Note**: We provide ``*Offset`` functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +``*Index``, which takes indices. To reduce the number of ops, we do not +intend to add ``Masked*`` ops for offsets. If you have offsets, you can +convert them to indices via ``ShiftRight``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterOffset**\ (Vec v, D, T\* base, VI offsets): stores + ``v[i]`` to the base address plus *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndex**\ (Vec v, D, T\* base, VI indices): stores + ``v[i]`` to ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndexN**\ (Vec v, D, T\* base, VI indices, size_t + max_lanes_to_store): Stores + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes ``v[i]`` to + ``base[indices[i]]`` + +- | ``D``: ``{u,i,f}{32,64}`` + | void **MaskedScatterIndex**\ (Vec v, M m, D, T\* base, VI + indices): stores ``v[i]`` to ``base[indices[i]]`` if ``mask[i]`` is + true. Does not fault for lanes whose ``mask`` is false. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherOffset**\ (D, const T\* base, VI offsets): returns + elements of base selected by *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndex**\ (D, const T\* base, VI indices): returns + vector of ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndexN**\ (D, const T\* base, VI indices, size_t + max_lanes_to_load): Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes of ``base[indices[i]]`` to the first (lowest-index) lanes of + the result vector and zeroes out the remaining lanes. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndexOr**\ (V no, M mask, D d, const T\* base, + VI indices): returns vector of ``base[indices[i]]`` where + ``mask[i]`` is true, otherwise ``no[i]``. Does not fault for lanes + whose ``mask`` is false. This is equivalent to, and potentially + more efficient than, + ``IfThenElseZero(mask, GatherIndex(d, base, indices))``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndex**\ (M mask, D d, const T\* base, VI + indices): equivalent to + ``MaskedGatherIndexOr(Zero(d), mask, d, base, indices)``. Use this + when the desired default value is zero; it may be more efficient on + some targets, and on others require generating a zero constant. + +Cache control +~~~~~~~~~~~~~ + +All functions except ``Stream`` are defined in cache_control.h. + +- void **Stream**\ (Vec a, D d, const T\* aligned): copies ``a[i]`` + into ``aligned[i]`` with non-temporal hint if available (useful for + write-only data; avoids cache pollution). May be implemented using a + CPU-internal buffer. To avoid partial flushes and unpredictable + interactions with atomics (for example, see Intel SDM Vol 4, Sec. + 8.1.2.2), call this consecutively for an entire cache line (typically + 64 bytes, aligned to its size). Each call may write a multiple of + ``HWY_STREAM_MULTIPLE`` bytes, which can exceed + ``Lanes(d) * sizeof(T)``. The new contents of ``aligned`` may not be + visible until ``FlushStream`` is called. + +- void **FlushStream**\ (): ensures values written by previous + ``Stream`` calls are visible on the current core. This is NOT + sufficient for synchronizing across cores; when ``Stream`` outputs + are to be consumed by other core(s), the producer must publish + availability (e.g. via mutex or atomic_flag) after ``FlushStream``. + +- void **FlushCacheline**\ (const void\* p): invalidates and flushes + the cache line containing “p”, if possible. + +- void **Prefetch**\ (const T\* p): optionally begins loading the cache + line containing “p” to reduce latency of subsequent actual loads. + +- void **Pause**\ (): when called inside a spin-loop, may reduce power + consumption. + +Type conversion +~~~~~~~~~~~~~~~ + +- Vec **BitCast**\ (D, V): returns the bits of ``V`` reinterpreted + as type ``Vec``. + +- Vec **ResizeBitCast**\ (D, V): resizes ``V`` to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Vec`` is a larger vector than ``V``, then the contents of any + bytes past the first ``Lanes(DFromV()) * sizeof(TFromV)`` bytes + of the result vector is unspecified. + +- Vec **ZeroExtendResizeBitCast**\ (DTo, DFrom, V): resizes ``V``, + which is a vector of type ``Vec``, to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Lanes(DTo()) * sizeof(TFromD)`` is greater than + ``Lanes(DFrom()) * sizeof(TFromD)``, then any bytes past the + first ``Lanes(DFrom()) * sizeof(TFromD)`` bytes of the result + vector are zeroed out. + +- | ``V``,\ ``V8``: (``u32,u8``) + | V8 **U8FromU32**\ (V): special-case ``u32`` to ``u8`` conversion + when all lanes of ``V`` are already clamped to ``[0, 256)``. + +- | ``D``: ``{f}`` + | Vec **ConvertTo**\ (D, V): converts a signed/unsigned integer + value to same-sized floating point. + +- | ``V``: ``{f}`` + | Vec **ConvertTo**\ (D, V): rounds floating point towards zero + and converts the value to same-sized signed/unsigned integer. + Returns the closest representable value if the input exceeds the + destination range. + +- | ``V``: ``{f}`` + | Vec **ConvertInRangeTo**\ (D, V): rounds floating point towards + zero and converts the value to same-sized signed/unsigned integer. + Returns an implementation-defined value if the input exceeds the + destination range. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **NearestInt**\ (V a): returns the integer nearest to ``a[i]``; + results are undefined for NaN. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **CeilInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Ceil(a))``, but + ``CeilInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **FloorInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Floor(a))``, but + ``FloorInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- ``D``: ``i32``, ``V``: ``f64`` Vec **DemoteToNearestInt**\ (D d, V + v): converts ``v[i]`` to ``TFromD``, rounding to nearest (with + ties to even). + + ``DemoteToNearestInt(d, v)`` is equivalent to + ``DemoteTo(d, Round(v))``, but ``DemoteToNearestInt(d, v)`` is more + efficient on some targets, including x86 and RVV. + +Single vector demotion +^^^^^^^^^^^^^^^^^^^^^^ + +These functions demote a full vector (or parts thereof) into a vector of +half the size. Use ``Rebind, D>`` or +``Half>`` to obtain the ``D`` that describes the +return type. + +- | ``V``,\ ``D``: (``u64,u32``), (``u64,u16``), (``u64,u8``), + (``u32,u16``), (``u32,u8``), (``u16,u8``) + | Vec **TruncateTo**\ (D, V v): returns ``v[i]`` truncated to the + smaller type indicated by ``T = TFromD``, with the same result + as if the more-significant input bits that do not fit in ``T`` had + been zero. Example: + ``ScalableTag du32; Rebind du8; TruncateTo(du8, Set(du32, 0xF08F))`` + is the same as ``Set(du8, 0x8F)``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i8``), (``i64,i8``), + (``i32,i16``), (``i64,i16``), (``i64,i32``), (``u16,i8``), + (``u32,i8``), (``u64,i8``), (``u32,i16``), (``u64,i16``), + (``u64,i32``), (``i16,u8``), (``i32,u8``), (``i64,u8``), + (``i32,u16``), (``i64,u16``), (``i64,u32``), (``u16,u8``), + (``u32,u8``), (``u64,u8``), (``u32,u16``), (``u64,u16``), + (``u64,u32``), (``f64,f32``) + | Vec **DemoteTo**\ (D, V v): returns ``v[i]`` after packing with + signed/unsigned saturation to ``MakeNarrow``. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteTo**\ (D, V v): rounds floating point towards zero + and converts the value to 32-bit integers. Returns the closest + representable value if the input exceeds the destination range. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteInRangeTo**\ (D, V v): rounds floating point towards + zero and converts the value to 32-bit integers. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | ``V``,\ ``D``: ``{u,i}64,f32`` + | Vec **DemoteTo**\ (D, V v): converts 64-bit integer to + ``float``. + +- | ``V``,\ ``D``: (``f32,f16``), (``f64,f16``), (``f32,bf16``) + | Vec **DemoteTo**\ (D, V v): narrows float to half (for bf16, it + is unspecified whether this truncates or rounds). + +Single vector promotion +^^^^^^^^^^^^^^^^^^^^^^^ + +These functions promote a half vector to a full vector. To obtain +halves, use ``LowerHalf`` or ``UpperHalf``, or load them using a +half-sized ``D``. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``f16`` to ``f64``, ``bf16`` to + ``f32``, ``f32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` zero- or + sign-extended to the integer type ``MakeWide``, or widened to + the floating-point type ``MakeFloat>``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` widened to + ``double``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteTo**\ (D, V part): rounds ``part[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer. Returns the representable value if the input exceeds the + destination range. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeTo**\ (D, V part): rounds ``part[i]`` + towards zero and converts the rounded value to a 64-bit signed or + unsigned integer. Returns an implementation-defined value if the + input exceeds the destination range. + +The following may be more convenient or efficient than also calling +``LowerHalf`` / ``UpperHalf``: + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[0, Lanes(D()))``. Note that ``V`` has + twice as many lanes as ``D`` and the return value. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice + as many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteLowerTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeLowerTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note + that ``V`` has twice as many lanes as ``D`` and the return value. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that + ``V`` has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteUpperTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeUpperTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. Only available if ``HWY_TARGET != HWY_SCALAR``. + +The following may be more convenient or efficient than also calling +``ConcatEven`` or ``ConcatOdd`` followed by ``PromoteLowerTo``: + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteEvenTo**\ (D, V v): promotes the even lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteEvenTo(d, v)`` is equivalent + to, but potentially more efficient than + ``PromoteLowerTo(d, ConcatEven(Repartition, D>(), v, v))``. + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteOddTo**\ (D, V v): promotes the odd lanes of ``v`` + to ``TFromD``. Note that ``V`` has twice as many lanes as ``D`` + and the return value. ``PromoteOddTo(d, v)`` is equivalent to, but + potentially more efficient than + ``PromoteLowerTo(d, ConcatOdd(Repartition, D>(), v, v))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeEvenTo**\ (D, V v): promotes the even lanes + of ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes + as ``D`` and the return value. ``PromoteInRangeEvenTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatEven( Repartition, D>(), v, v))``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeOddTo**\ (D, V v): promotes the odd lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteInRangeOddTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatOdd( Repartition, D>(), v, v))``. + +Two-vector demotion +^^^^^^^^^^^^^^^^^^^ + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **ReorderDemote2To**\ (D, V a, V b): as above, but converts + two inputs, ``D`` and the output have twice as many lanes as ``V``, + and the output order is some permutation of the inputs. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **OrderedDemote2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of demoting the + elements of ``a`` in the lower half of the result followed by the + result of demoting the elements of ``b`` in the upper half of the + result. ``OrderedDemote2To(d, a, b)`` is equivalent to + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``, but + ``OrderedDemote2To(d, a, b)`` is typically more efficient than + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``u16,u8``), (``u32,u16``), (``u64,u32``), + | Vec **OrderedTruncate2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of truncating the + elements of ``a`` in the lower half of the result followed by the + result of truncating the elements of ``b`` in the upper half of the + result. ``OrderedTruncate2To(d, a, b)`` is equivalent to + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``, + but ``OrderedTruncate2To(d, a, b)`` is typically more efficient + than + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +Combine +~~~~~~~ + +- V2 **LowerHalf**\ ([D, ] V): returns the lower half of the vector + ``V``. The optional ``D`` (provided for consistency with + ``UpperHalf``) is ``Half>``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- V2 **UpperHalf**\ (D, V): returns upper half of the vector ``V``, + where ``D`` is ``Half>``. + +- V **ZeroExtendVector**\ (D, V2): returns vector whose ``UpperHalf`` + is zero and whose ``LowerHalf`` is the argument; ``D`` is + ``Twice>``. + +- V **Combine**\ (D, V2, V2): returns vector whose ``UpperHalf`` is the + first argument and whose ``LowerHalf`` is the second argument; ``D`` + is ``Twice>``. + +**Note**: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations. + +- V **ConcatLowerLower**\ (D, V hi, V lo): returns the concatenation of + the lower halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatUpperUpper**\ (D, V hi, V lo): returns the concatenation of + the upper halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatLowerUpper**\ (D, V hi, V lo): returns the inner half of + the concatenation of ``hi`` and ``lo`` without splitting into blocks. + Useful for swapping the two blocks in 256-bit vectors. ``D`` is + ``DFromV``. + +- V **ConcatUpperLower**\ (D, V hi, V lo): returns the outer quarters + of the concatenation of ``hi`` and ``lo`` without splitting into + blocks. Unlike the other variants, this does not incur a + block-crossing penalty on AVX2/3. ``D`` is ``DFromV``. + +- V **ConcatOdd**\ (D, V hi, V lo): returns the concatenation of the + odd lanes of ``hi`` and the odd lanes of ``lo``. + +- V **ConcatEven**\ (D, V hi, V lo): returns the concatenation of the + even lanes of ``hi`` and the even lanes of ``lo``. + +- V **InterleaveWholeLower**\ ([D, ] V a, V b): returns alternating + lanes from the lower halves of ``a`` and ``b`` (``a[0]`` in the + least-significant lane). The optional ``D`` (provided for consistency + with ``InterleaveWholeUpper``) is ``DFromV``. + +- V **InterleaveWholeUpper**\ (D, V a, V b): returns alternating lanes + from the upper halves of ``a`` and ``b`` (``a[N/2]`` in the + least-significant lane). ``D`` is ``DFromV``. + +Blockwise +~~~~~~~~~ + +**Note**: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit *blocks*. + +- V **Broadcast**\ (V): returns individual *blocks*, each with + lanes set to ``input_block[i]``, ``i = [0, 16/sizeof(T))``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytes**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``. Uses byte lanes regardless of the actual + vector types. Results are implementation-defined if + ``indices[i] < 0`` or + ``indices[i] >= HWY_MIN(Lanes(DFromV()), 16)``. ``VI`` are + integers, possibly of a different type than those in ``V``. The + number of lanes in ``V`` and ``VI`` may differ, e.g. a full-length + table vector loaded via ``LoadDup128``, plus partial vector ``VI`` + of 4-bit indices. + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytesOr0**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``, or 0 if ``indices[i] & 0x80``. Uses byte + lanes regardless of the actual vector types. Results are + implementation-defined for ``indices[i] < 0`` or in + ``[HWY_MIN(Lanes(DFromV()), 16), 0x80)``. The zeroing behavior + has zero cost on x86 and Arm. For vectors of >= 256 bytes (can + happen on SVE and RVV), this will set all lanes after the first 128 + to 0. ``VI`` are integers, possibly of a different type than those + in ``V``. The number of lanes in ``V`` and ``VI`` may differ. + +- | ``V``: ``{u,i}64``, ``VI``: ``{u,i}8`` + | V **BitShuffle**\ (V vals, VI indices): returns a vector with + ``(vals[i] >> indices[i*8+j]) & 1`` in bit ``j`` of ``r[i]`` for + each ``j`` between 0 and 7. + + ``BitShuffle(vals, indices)`` zeroes out the upper 56 bits of + ``r[i]``. + + If ``indices[i*8+j]`` is less than 0 or greater than 63, bit ``j`` of + ``r[i]`` is implementation-defined. + + ``VI`` must be either ``Vec>>`` or + ``Vec>>``. + + ``BitShuffle(v, indices)`` is equivalent to the following loop (where + ``N`` is equal to ``Lanes(DFromV())``): + + :: + + for(size_t i = 0; i < N; i++) { + uint64_t shuf_result = 0; + for(int j = 0; j < 7; j++) { + shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j; + } + r[i] = shuf_result; + } + +Interleave +^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- V **InterleaveLower**\ ([D, ] V a, V b): returns *blocks* with + alternating lanes from the lower halves of ``a`` and ``b`` (``a[0]`` + in the least-significant lane). The optional ``D`` (provided for + consistency with ``InterleaveUpper``) is ``DFromV``. + +- V **InterleaveUpper**\ (D, V a, V b): returns *blocks* with + alternating lanes from the upper halves of ``a`` and ``b`` + (``a[N/2]`` in the least-significant lane). ``D`` is ``DFromV``. + +- V **InterleaveEven**\ ([D, ] V a, V b): returns alternating lanes + from the even lanes of ``a`` and ``b`` (``a[0]`` in the + least-significant lane, followed by ``b[0]``, followed by ``a[2]``, + followed by ``b[2]``, and so on). The optional ``D`` (provided for + consistency with ``InterleaveOdd``) is ``DFromV``. Note that no + lanes move across block boundaries. + + ``InterleaveEven(a, b)`` and ``InterleaveEven(d, a, b)`` are both + equivalent to ``OddEven(DupEven(b), a)``, but + ``InterleaveEven(a, b)`` is usually more efficient than + ``OddEven(DupEven(b), a)``. + +- V **InterleaveOdd**\ (D, V a, V b): returns alternating lanes from + the odd lanes of ``a`` and ``b`` (``a[1]`` in the least-significant + lane, followed by ``b[1]``, followed by ``a[3]``, followed by + ``b[3]``, and so on). ``D`` is ``DFromV``. Note that no lanes move + across block boundaries. + + ``InterleaveOdd(d, a, b)`` is equivalent to + ``OddEven(b, DupOdd(a))``, but ``InterleaveOdd(d, a, b)`` is usually + more efficient than ``OddEven(b, DupOdd(a))``. + +Zip +^^^ + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipLower**\ ([DW, ] V a, V b): returns the same bits as + ``InterleaveLower``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). The + optional ``DW`` (provided for consistency with ``ZipUpper``) is + ``RepartitionToWide>``. + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipUpper**\ (DW, V a, V b): returns the same bits as + ``InterleaveUpper``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). ``DW`` is + ``RepartitionToWide>``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Shift within blocks +^^^^^^^^^^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftBytes**\ ([D, ] V): returns the result of + shifting independent *blocks* left by ``int`` bytes [1, 15]. The + optional ``D`` (provided for consistency with ``ShiftRightBytes``) + is ``DFromV``. + +- V **ShiftLeftLanes**\ ([D, ] V): returns the result of shifting + independent *blocks* left by ``int`` lanes. The optional ``D`` + (provided for consistency with ``ShiftRightLanes``) is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightBytes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` bytes [1, 15], shifting in + zeros even for partial vectors. ``D`` is ``DFromV``. + +- V **ShiftRightLanes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` lanes, shifting in zeros even + for partial vectors. ``D`` is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **CombineShiftRightBytes**\ (D, V hi, V lo): returns a + vector of *blocks* each the result of shifting two concatenated + *blocks* ``hi[i] || lo[i]`` right by ``int`` bytes [1, 16). ``D`` + is ``DFromV``. + +- V **CombineShiftRightLanes**\ (D, V hi, V lo): returns a vector + of *blocks* each the result of shifting two concatenated *blocks* + ``hi[i] || lo[i]`` right by ``int`` lanes [1, 16/sizeof(T)). ``D`` is + ``DFromV``. + +Other fixed-pattern permutations within blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **OddEven**\ (V a, V b): returns a vector whose odd lanes are taken + from ``a`` and the even lanes from ``b``. + +- V **DupEven**\ (V v): returns ``r``, the result of copying even lanes + to the next higher-indexed lane. For each even lane index ``i``, + ``r[i] == v[i]`` and ``r[i + 1] == v[i]``. + +- V **DupOdd**\ (V v): returns ``r``, the result of copying odd lanes + to the previous lower-indexed lane. For each odd lane index ``i``, + ``r[i] == v[i]`` and ``r[i - 1] == v[i]``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle1032**\ (V): returns *blocks* with 64-bit halves + swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0321**\ (V): returns *blocks* rotated right (toward the + lower end) by 32 bits. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2103**\ (V): returns *blocks* rotated left (toward the + upper end) by 32 bits. + +The following are equivalent to ``Reverse2`` or ``Reverse4``, which +should be used instead because they are more general: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2301**\ (V): returns *blocks* with 32-bit halves swapped + inside 64-bit halves. + +- | ``V``: ``{u,i,f}{64}`` + | V **Shuffle01**\ (V): returns *blocks* with 64-bit halves swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0123**\ (V): returns *blocks* with lanes in reverse + order. + +Swizzle +~~~~~~~ + +Reverse +^^^^^^^ + +- V **Reverse**\ (D, V a) returns a vector with lanes in reversed order + (``out[i] == a[Lanes(D()) - 1 - i]``). + +- V **ReverseBlocks**\ (V v): returns a vector with blocks in reversed + order. + +The following ``ReverseN`` must not be called if ``Lanes(D()) < N``: + +- V **Reverse2**\ (D, V a) returns a vector with each group of 2 + contiguous lanes in reversed order (``out[i] == a[i ^ 1]``). + +- V **Reverse4**\ (D, V a) returns a vector with each group of 4 + contiguous lanes in reversed order (``out[i] == a[i ^ 3]``). + +- V **Reverse8**\ (D, V a) returns a vector with each group of 8 + contiguous lanes in reversed order (``out[i] == a[i ^ 7]``). + +- | ``V``: ``{u,i}{16,32,64}`` + | V **ReverseLaneBytes**\ (V a) returns a vector where the bytes of + each lane are swapped. + +- | ``V``: ``{u,i}`` + | V **ReverseBits**\ (V a) returns a vector where the bits of each + lane are reversed. + +User-specified permutation across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **TableLookupLanes**\ (V a, unspecified) returns a vector of + ``a[indices[i]]``, where ``unspecified`` is the return value of + ``SetTableIndices(D, &indices[0])`` or ``IndicesFromVec``. The + indices are not limited to blocks, hence this is slower than + ``TableLookupBytes*`` on AVX2/AVX-512. Results are + implementation-defined unless ``0 <= indices[i] < Lanes(D())`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (D d, V a, V b, unspecified) returns a + vector of ``indices[i] < N ? a[indices[i]] : b[indices[i] - N]``, + where ``unspecified`` is the return value of + ``SetTableIndices(d, &indices[0])`` or ``IndicesFromVec`` and ``N`` + is equal to ``Lanes(d)``. The indices are not limited to blocks. + Results are implementation-defined unless + ``0 <= indices[i] < 2 * Lanes(d)`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (V a, V b, unspecified) returns + ``TwoTablesLookupLanes(DFromV(), a, b, indices)``, see above. Note + that the results of ``TwoTablesLookupLanes(d, a, b, indices)`` may + differ from ``TwoTablesLookupLanes(a, b, indices)`` on RVV/SVE if + ``Lanes(d) < Lanes(DFromV())``. + +- unspecified **IndicesFromVec**\ (D d, V idx) prepares for + ``TableLookupLanes`` with integer indices in ``idx``, which must be + the same bit width as ``TFromD`` and in the range + ``[0, 2 * Lanes(d))``, but need not be unique. + +- unspecified **SetTableIndices**\ (D d, TI\* idx) prepares for + ``TableLookupLanes`` by loading ``Lanes(d)`` integer indices from + ``idx``, which must be in the range ``[0, 2 * Lanes(d))`` but need + not be unique. The index type ``TI`` must be an integer of the same + size as ``TFromD``. + +- V **Per4LaneBlockShuffle**\ (V v) does a per 4-lane block shuffle of ``v`` if + ``Lanes(DFromV())`` is greater than or equal to 4 or a shuffle of + the full vector if ``Lanes(DFromV())`` is less than 4. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must all be between 0 + and 3. + + Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with + the following indices (but Per4LaneBlockShuffle is more efficient + than TableLookupLanes on some platforms): + ``{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}`` + + If ``Lanes(DFromV())`` is less than 4 and + ``kIdx0 >= Lanes(DFromV())`` is true, Per4LaneBlockShuffle returns + an unspecified value in the first lane of the result. Otherwise, + Per4LaneBlockShuffle returns ``v[kIdx0]`` in the first lane of the + result. + + If ``Lanes(DFromV())`` is equal to 2 and ``kIdx1 >= 2`` is true, + Per4LaneBlockShuffle returns an unspecified value in the second lane + of the result. Otherwise, Per4LaneBlockShuffle returns ``v[kIdx1]`` + in the first lane of the result. + +Slide across blocks +^^^^^^^^^^^^^^^^^^^ + +- V **SlideUpLanes**\ (D d, V v, size_t N): slides up ``v`` by ``N`` + lanes + + If ``N < Lanes(d)`` is true, returns a vector with the first + (lowest-index) ``Lanes(d) - N`` lanes of ``v`` shifted up to the + upper (highest-index) ``Lanes(d) - N`` lanes of the result vector and + the first (lowest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0..N-1]`` would be zero, + ``result[N] = v[0]``, ``result[N+1] = v[1]``, and so on until + ``result[Lanes(d)-1] = v[Lanes(d)-1-N]``. + + The result of SlideUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **SlideDownLanes**\ (D d, V v, size_t N): slides down ``v`` by + ``N`` lanes + + If ``N < Lanes(d)`` is true, returns a vector with the last + (highest-index) ``Lanes(d) - N`` of ``v`` shifted down to the first + (lowest-index) ``Lanes(d) - N`` lanes of the result vector and the + last (highest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0] = v[N]``, ``result[1] = v[N + 1]``, and + so on until ``result[Lanes(d)-1-N] = v[Lanes(d)-1]``, and then + ``result[Lanes(d)-N..N-1]`` would be zero. + + The results of SlideDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **Slide1Up**\ (D d, V v): slides up ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Up(d, v)`` is equivalent to + ``SlideUpLanes(d, v, 1)``, but ``Slide1Up(d, v)`` is more efficient + than ``SlideUpLanes(d, v, 1)`` on some platforms. + +- V **Slide1Down**\ (D d, V v): slides down ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Down(d, v)`` is equivalent to + ``SlideDownLanes(d, v, 1)``, but ``Slide1Down(d, v)`` is more + efficient than ``SlideDownLanes(d, v, 1)`` on some platforms. + +- V **SlideUpBlocks**\ (D d, V v) slides up ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideUpBlocks(d, v)`` is more efficient than + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideUpBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +- V **SlideDownBlocks**\ (D d, V v) slides down ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideDownBlocks(d, v)`` is more efficient than + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideDownBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +Other fixed-pattern across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **BroadcastLane**\ (V v): returns a vector with all of + the lanes set to ``v[kLane]``. + + ``kLane`` must be in ``[0, MaxLanes(DFromV()))``. + +- V **BroadcastBlock**\ (V v): broadcasts the 16-byte block + of vector ``v`` at index ``kBlock`` to all of the blocks of the + result vector if ``Lanes(DFromV()) * sizeof(TFromV) > 16`` is + true. Otherwise, if ``Lanes(DFromV()) * sizeof(TFromV) <= 16`` + is true, returns ``v``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **OddEvenBlocks**\ (V a, V b): returns a vector whose odd blocks + are taken from ``a`` and the even blocks from ``b``. Returns ``b`` if + the vector has no more than one block (i.e. is 128 bits or scalar). + +- V **SwapAdjacentBlocks**\ (V v): returns a vector where blocks of + index ``2*i`` and ``2*i+1`` are swapped. Results are undefined for + vectors with less than two blocks; callers must first check that via + ``Lanes``. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Reductions +~~~~~~~~~~ + +**Note**: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops. + +The following broadcast the result to all lanes. To obtain a scalar, you +can call ``GetLane`` on the result, or instead use ``Reduce*`` below. + +- V **SumOfLanes**\ (D, V v): returns the sum of all lanes in each + lane. +- V **MinOfLanes**\ (D, V v): returns the minimum-valued lane in each + lane. +- V **MaxOfLanes**\ (D, V v): returns the maximum-valued lane in each + lane. + +The following are equivalent to ``GetLane(SumOfLanes(d, v))`` etc. but +potentially more efficient on some targets. + +- T **ReduceSum**\ (D, V v): returns the sum of all lanes. +- T **ReduceMin**\ (D, V v): returns the minimum of all lanes. +- T **ReduceMax**\ (D, V v): returns the maximum of all lanes. + +Crypto +~~~~~~ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u8`` + | V **AESRound**\ (V state, V round_key): one round of AES + encryption: ``MixColumns(SubBytes(ShiftRows(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRound**\ (V state, V round_key): the last round of AES + encryption: ``SubBytes(ShiftRows(state)) ^ round_key``. This + matches x86 AES-NI. The latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESRoundInv**\ (V state, V round_key): one round of AES + decryption using the AES Equivalent Inverse Cipher: + ``InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRoundInv**\ (V state, V round_key): the last round of + AES decryption: ``InvShiftRows(InvSubBytes(state)) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESInvMixColumns**\ (V state): the InvMixColumns operation of + the AES decryption algorithm. AESInvMixColumns is used in the key + expansion step of the AES Equivalent Inverse Cipher algorithm. The + latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESKeyGenAssist**\ (V v): AES key generation + assist operation + + The AESKeyGenAssist operation is equivalent to doing the following, + which matches the behavior of the x86 AES-NI AESKEYGENASSIST + instruction: + + - Applying the AES SubBytes operation to each byte of ``v``. + - Doing a TableLookupBytes operation on each 128-bit block of the + result of the ``SubBytes(v)`` operation with the following indices + (which is broadcast to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}`` + - Doing a bitwise XOR operation with the following vector (where + ``kRcon`` is the rounding constant that is the first template + argument of the AESKeyGenAssist function and where the below + vector is broadcasted to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}`` + +- | ``V``: ``u64`` + | V **CLMulLower**\ (V a, V b): carryless multiplication of the lower + 64 bits of each 128-bit block into a 128-bit product. The latency + is independent of the input values (assuming that is true of normal + integer multiplication) so this can safely be used in crypto. + Applications that wish to multiply upper with lower halves can + ``Shuffle01`` one of the operands; on x86 that is expected to be + latency-neutral. + +- | ``V``: ``u64`` + | V **CLMulUpper**\ (V a, V b): as CLMulLower, but multiplies the + upper 64 bits of each 128-bit block. + +Preprocessor macros +------------------- + +- ``HWY_ALIGN``: Prefix for stack-allocated (i.e. automatic storage + duration) arrays to ensure they have suitable alignment for + Load()/Store(). This is specific to ``HWY_TARGET`` and should only be + used inside ``HWY_NAMESPACE``. + + Arrays should also only be used for partial (<= 128-bit) vectors, or + ``LoadDup128``, because full vectors may be too large for the stack + and should be heap-allocated instead (see aligned_allocator.h). + + Example: ``HWY_ALIGN float lanes[4];`` + +- ``HWY_ALIGN_MAX``: as ``HWY_ALIGN``, but independent of + ``HWY_TARGET`` and may be used outside ``HWY_NAMESPACE``. + +Advanced macros +--------------- + +Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target *we will call*, +e.g. via ``hwy::HaveFloat64()`` instead of ``HWY_HAVE_FLOAT64``, which +describes the current target. + +- ``HWY_IDE`` is 0 except when parsed by IDEs; adding it to conditions + such as ``#if HWY_TARGET != HWY_SCALAR || HWY_IDE`` avoids code + appearing greyed out. + +The following indicate full support for certain lane types and expand to +1 or 0. + +- ``HWY_HAVE_INTEGER64``: support for 64-bit signed/unsigned integer + lanes. +- ``HWY_HAVE_FLOAT16``: support for 16-bit floating-point lanes. +- ``HWY_HAVE_FLOAT64``: support for double-precision floating-point + lanes. + +The above were previously known as ``HWY_CAP_INTEGER64``, +``HWY_CAP_FLOAT16``, and ``HWY_CAP_FLOAT64``, respectively. Those +``HWY_CAP_*`` names are DEPRECATED. + +Even if ``HWY_HAVE_FLOAT16`` is 0, the following ops generally support +``float16_t`` and ``bfloat16_t``: + +- ``Lanes``, ``MaxLanes`` +- ``Zero``, ``Set``, ``Undefined`` +- ``BitCast`` +- ``Load``, ``LoadU``, ``LoadN``, ``LoadNOr``, + ``LoadInterleaved[234]``, ``MaskedLoad``, ``MaskedLoadOr`` +- ``Store``, ``StoreU``, ``StoreN``, ``StoreInterleaved[234]``, + ``BlendedStore`` +- ``PromoteTo``, ``DemoteTo`` +- ``PromoteUpperTo``, ``PromoteLowerTo`` +- ``PromoteEvenTo``, ``PromoteOddTo`` +- ``Combine``, ``InsertLane``, ``ZeroExtendVector`` +- ``RebindMask``, ``FirstN`` +- ``IfThenElse``, ``IfThenElseZero``, ``IfThenZeroElse`` + +Exception: ``UpperHalf``, ``PromoteUpperTo``, ``PromoteOddTo`` and +``Combine`` are not supported for the ``HWY_SCALAR`` target. + +``Neg`` also supports ``float16_t`` and ``*Demote2To`` also supports +``bfloat16_t``. + +- ``HWY_HAVE_SCALABLE`` indicates vector sizes are unknown at compile + time, and determined by the CPU. + +- ``HWY_HAVE_TUPLE`` indicates ``Vec{2-4}``, ``Create{2-4}`` and + ``Get{2-4}`` are usable. This is already true + ``#if !HWY_HAVE_SCALABLE``, and for SVE targets, and the RVV target + when using Clang 16. We anticipate it will also become, and then + remain, true starting with GCC 14. + +- ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 iff ``MaskedLoad`` may trigger a + (page) fault when attempting to load lanes from unmapped memory, even + if the corresponding mask element is false. This is the case on + ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, + users can prevent faults by ensuring memory addresses are aligned to + the vector size or at least padded (allocation size increased by at + least ``Lanes(d)``). + +- ``HWY_NATIVE_FMA`` expands to 1 if the ``MulAdd`` etc. ops use native + fused multiply-add for floating-point inputs. Otherwise, + ``MulAdd(f, m, a)`` is implemented as ``Add(Mul(f, m), a)``. Checking + this can be useful for increasing the tolerance of expected results + (around 1E-5 or 1E-6). + +- ``HWY_IS_LITTLE_ENDIAN`` expands to 1 on little-endian targets and to + 0 on big-endian targets. + +- ``HWY_IS_BIG_ENDIAN`` expands to 1 on big-endian targets and to 0 on + little-endian targets. + +The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED: + +- ``HWY_CAP_GE256``: the current target supports vectors of >= 256 + bits. +- ``HWY_CAP_GE512``: the current target supports vectors of >= 512 + bits. + +Detecting supported targets +--------------------------- + +``SupportedTargets()`` returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in ``HWY_TARGETS``, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if: + +- the specified baseline is not supported by the current CPU, which + contradicts the definition of baseline, so the configuration is + invalid; or +- the baseline does not include the enabled/attainable target(s), which + are also not supported by the current CPU, and baseline targets (in + particular ``HWY_SCALAR``) were explicitly disabled. + +Advanced configuration macros +----------------------------- + +The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +``HWY_TARGETS`` always includes at least one baseline target which +``HWY_EXPORT`` can use. + +- ``HWY_DISABLE_CACHE_CONTROL`` makes the cache-control functions + no-ops. +- ``HWY_DISABLE_BMI2_FMA`` prevents emitting BMI/BMI2/FMA instructions. + This allows using AVX2 in VMs that do not support the other + instructions, but only if defined for all translation units. + +The following ``*_TARGETS`` are zero or more ``HWY_Target`` bits and can +be defined as an expression, e.g. +``-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3)``. + +- ``HWY_BROKEN_TARGETS`` defaults to a blocklist of known compiler + bugs. Defining to 0 disables the blocklist. + +- ``HWY_DISABLED_TARGETS`` defaults to zero. This allows explicitly + disabling targets without interfering with the blocklist. + +- ``HWY_BASELINE_TARGETS`` defaults to the set whose predefined macros + are defined (i.e. those for which the corresponding flag, e.g. + -mavx2, was passed to the compiler). If specified, this should be the + same for all translation units, otherwise the safety check in + SupportedTargets (that all enabled baseline targets are supported) + may be inaccurate. + +Zero or one of the following macros may be defined to replace the +default policy for selecting ``HWY_TARGETS``: + +- ``HWY_COMPILE_ONLY_EMU128`` selects only ``HWY_EMU128``, which avoids + intrinsics but implements all ops using standard C++. +- ``HWY_COMPILE_ONLY_SCALAR`` selects only ``HWY_SCALAR``, which + implements single-lane-only ops using standard C++. +- ``HWY_COMPILE_ONLY_STATIC`` selects only ``HWY_STATIC_TARGET``, which + effectively disables dynamic dispatch. +- ``HWY_COMPILE_ALL_ATTAINABLE`` selects all attainable targets + (i.e. enabled and permitted by the compiler, independently of + autovectorization), which maximizes coverage in tests. Defining + ``HWY_IS_TEST``, which CMake does for the Highway tests, has the same + effect. +- ``HWY_SKIP_NON_BEST_BASELINE`` compiles all targets at least as good + as the baseline. This is also the default if nothing is defined. By + skipping targets older than the baseline, this reduces binary size + and may resolve compile errors caused by conflicts between dynamic + dispatch and -m flags. + +At most one ``HWY_COMPILE_ONLY_*`` may be defined. +``HWY_COMPILE_ALL_ATTAINABLE`` may also be defined even if one of +``HWY_COMPILE_ONLY_*`` is, but will then be ignored because the flags +are tested in the order listed. As an exception, +``HWY_SKIP_NON_BEST_BASELINE`` overrides the effect of +``HWY_COMPILE_ALL_ATTAINABLE`` and ``HWY_IS_TEST``. + +Compiler support +---------------- + +Clang and GCC require opting into SIMD intrinsics, e.g. via ``-mavx2`` +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as ``std::abs`` are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported. + +To prevent this problem, we use target-specific attributes introduced +via ``#pragma``. Function using SIMD must reside between +``HWY_BEFORE_NAMESPACE`` and ``HWY_AFTER_NAMESPACE``. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. Alternatively, individual functions may be +prefixed with ``HWY_ATTR``, which is more verbose, but ensures that +``#include``-d functions are not covered by target-specific attributes. + +WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value. + +If you know the SVE vector width and are using static dispatch, you can +specify ``-march=armv9-a+sve2-aes -msve-vector-bits=128`` and Highway +will then use ``HWY_SVE2_128`` as the baseline. Similarly, +``-march=armv8.2-a+sve -msve-vector-bits=256`` enables the +``HWY_SVE_256`` specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +``HWY_SVE2_128`` or ``HWY_SVE_256``. + +Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm. + +Type traits +----------- + +- ``IsFloat()`` returns true if the ``T`` is a floating-point type. +- ``IsSigned()`` returns true if the ``T`` is a signed or + floating-point type. +- ``LimitsMin/Max()`` return the smallest/largest value + representable in integer ``T``. +- ``SizeTag`` is an empty struct, used to select overloaded + functions appropriate for ``N`` bytes. + +- ``MakeUnsigned`` is an alias for an unsigned type of the same size + as ``T``. + +- ``MakeSigned`` is an alias for a signed type of the same size as + ``T``. + +- ``MakeFloat`` is an alias for a floating-point type of the same + size as ``T``. + +- ``MakeWide`` is an alias for a type with twice the size of ``T`` + and the same category (unsigned/signed/float). + +- ``MakeNarrow`` is an alias for a type with half the size of ``T`` + and the same category (unsigned/signed/float). + +Memory allocation +----------------- + +``AllocateAligned(items)`` returns a unique pointer to newly +allocated memory for ``items`` elements of POD type ``T``. The start +address is aligned as required by ``Load/Store``. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using ``malloc()`` and ``free()`` with +a ``std::unique_ptr`` since the returned items are *not* initialized or +default constructed and it is released using ``FreeAlignedBytes()`` +without calling ``~T()``. + +``MakeUniqueAligned(Args&&... args)`` creates a single object in +newly allocated aligned memory as above but constructed passing the +``args`` argument to ``T``\ ’s constructor and returning a unique +pointer to it. This is analogous to using ``std::make_unique`` with +``new`` but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type ``T`` +is a struct containing multiple members with ``HWY_ALIGN`` or +``HWY_ALIGN_MAX``, or arrays whose lengths are known to be a multiple of +the vector size. + +``MakeUniqueAlignedArray(size_t items, Args&&... args)`` creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of ``T``. + +Speeding up code for older x86 platforms +---------------------------------------- + +Thanks to @dzaima for inspiring this section. + +It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations. + +For those without AVX3, preferably avoid ``Scatter*``; some algorithms +can be reformulated to use ``Gather*`` instead. For pre-AVX2, it is also +important to avoid ``Gather*``. + +It is typically much more efficient to pad arrays and use ``Load`` +instead of ``MaskedLoad`` and ``Store`` instead of ``BlendedStore``. + +If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and ``Min``/``Max``. + +Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: ``MulEven``, i32 ``Mul``, +``Shl``/``Shr``, ``Round``/``Trunc``/``Ceil``/``Floor``, float16 +``PromoteTo``/``DemoteTo``, ``AESRound``. + +Ops which are moderately more expensive on older CPUs: 64-bit +``Abs``/``ShiftRight``/``ConvertTo``, i32->u16 ``DemoteTo``, u32->f32 +``ConvertTo``, ``Not``, ``IfThenElse``, ``RotateRight``, ``OddEven``, +``BroadcastSignBit``. + +It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid ``Not``, e.g. by hoisting it outside the SIMD code, or fusing with +``AndNot`` or ``CompressNot``. diff --git a/en/test_619132370/_sources/release_testing_process.rst.txt b/en/test_619132370/_sources/release_testing_process.rst.txt new file mode 100644 index 0000000000..5ca4a0c7d5 --- /dev/null +++ b/en/test_619132370/_sources/release_testing_process.rst.txt @@ -0,0 +1,43 @@ +Release testing process +======================= + +We run the following before a release: + +Windows x86 host +---------------- + +:: + + run_tests.bat + +Linux x86 host +-------------- + +Clang, GCC; Arm, PPC cross-compile: ``./run_tests.sh`` + +Manual test of WASM and WASM_EMU256 targets. + +Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269. + +Version updates +--------------- + +Prepend to debian/changelog and update mentions of the current version +in: + +- base.h +- CMakeLists.txt +- MODULE.bazel +- g3doc/faq.md + +Signing the release +------------------- + +- ``git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z`` +- ``gpg --armor --detach-sign highway-X.Y.Z.tar.gz`` +- Edit release and attach the resulting ``highway-X.Y.Z.tar.gz.asc`` + and .gz. + +(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key) diff --git a/en/test_619132370/_static/_sphinx_javascript_frameworks_compat.js b/en/test_619132370/_static/_sphinx_javascript_frameworks_compat.js new file mode 100644 index 0000000000..8549469dc2 --- /dev/null +++ b/en/test_619132370/_static/_sphinx_javascript_frameworks_compat.js @@ -0,0 +1,134 @@ +/* + * _sphinx_javascript_frameworks_compat.js + * ~~~~~~~~~~ + * + * Compatability shim for jQuery and underscores.js. + * + * WILL BE REMOVED IN Sphinx 6.0 + * xref RemovedInSphinx60Warning + * + */ + +/** + * select a different prefix for underscore + */ +$u = _.noConflict(); + + +/** + * small helper function to urldecode strings + * + * See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/decodeURIComponent#Decoding_query_parameters_from_a_URL + */ +jQuery.urldecode = function(x) { + if (!x) { + return x + } + return decodeURIComponent(x.replace(/\+/g, ' ')); +}; + +/** + * small helper function to urlencode strings + */ +jQuery.urlencode = encodeURIComponent; + +/** + * This function returns the parsed url parameters of the + * current request. Multiple values per key are supported, + * it will always return arrays of strings for the value parts. + */ +jQuery.getQueryParameters = function(s) { + if (typeof s === 'undefined') + s = document.location.search; + var parts = s.substr(s.indexOf('?') + 1).split('&'); + var result = {}; + for (var i = 0; i < parts.length; i++) { + var tmp = parts[i].split('=', 2); + var key = jQuery.urldecode(tmp[0]); + var value = jQuery.urldecode(tmp[1]); + if (key in result) + result[key].push(value); + else + result[key] = [value]; + } + return result; +}; + +/** + * highlight a given string on a jquery object by wrapping it in + * span elements with the given class name. + */ +jQuery.fn.highlightText = function(text, className) { + function highlight(node, addItems) { + if (node.nodeType === 3) { + var val = node.nodeValue; + var pos = val.toLowerCase().indexOf(text); + if (pos >= 0 && + !jQuery(node.parentNode).hasClass(className) && + !jQuery(node.parentNode).hasClass("nohighlight")) { + var span; + var isInSVG = jQuery(node).closest("body, svg, foreignObject").is("svg"); + if (isInSVG) { + span = document.createElementNS("http://www.w3.org/2000/svg", "tspan"); + } else { + span = document.createElement("span"); + span.className = className; + } + span.appendChild(document.createTextNode(val.substr(pos, text.length))); + node.parentNode.insertBefore(span, node.parentNode.insertBefore( + document.createTextNode(val.substr(pos + text.length)), + node.nextSibling)); + node.nodeValue = val.substr(0, pos); + if (isInSVG) { + var rect = document.createElementNS("http://www.w3.org/2000/svg", "rect"); + var bbox = node.parentElement.getBBox(); + rect.x.baseVal.value = bbox.x; + rect.y.baseVal.value = bbox.y; + rect.width.baseVal.value = bbox.width; + rect.height.baseVal.value = bbox.height; + rect.setAttribute('class', className); + addItems.push({ + "parent": node.parentNode, + "target": rect}); + } + } + } + else if (!jQuery(node).is("button, select, textarea")) { + jQuery.each(node.childNodes, function() { + highlight(this, addItems); + }); + } + } + var addItems = []; + var result = this.each(function() { + highlight(this, addItems); + }); + for (var i = 0; i < addItems.length; ++i) { + jQuery(addItems[i].parent).before(addItems[i].target); + } + return result; +}; + +/* + * backward compatibility for jQuery.browser + * This will be supported until firefox bug is fixed. + */ +if (!jQuery.browser) { + jQuery.uaMatch = function(ua) { + ua = ua.toLowerCase(); + + var match = /(chrome)[ \/]([\w.]+)/.exec(ua) || + /(webkit)[ \/]([\w.]+)/.exec(ua) || + /(opera)(?:.*version|)[ \/]([\w.]+)/.exec(ua) || + /(msie) ([\w.]+)/.exec(ua) || + ua.indexOf("compatible") < 0 && /(mozilla)(?:.*? rv:([\w.]+)|)/.exec(ua) || + []; + + return { + browser: match[ 1 ] || "", + version: match[ 2 ] || "0" + }; + }; + jQuery.browser = {}; + jQuery.browser[jQuery.uaMatch(navigator.userAgent).browser] = true; +} diff --git a/en/test_619132370/_static/basic.css b/en/test_619132370/_static/basic.css new file mode 100644 index 0000000000..eeb0519a69 --- /dev/null +++ b/en/test_619132370/_static/basic.css @@ -0,0 +1,899 @@ +/* + * basic.css + * ~~~~~~~~~ + * + * Sphinx stylesheet -- basic theme. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ + +/* -- main layout ----------------------------------------------------------- */ + +div.clearer { + clear: both; +} + +div.section::after { + display: block; + content: ''; + clear: left; +} + +/* -- relbar ---------------------------------------------------------------- */ + +div.related { + width: 100%; + font-size: 90%; +} + +div.related h3 { + display: none; +} + +div.related ul { + margin: 0; + padding: 0 0 0 10px; + list-style: none; +} + +div.related li { + display: inline; +} + +div.related li.right { + float: right; + margin-right: 5px; +} + +/* -- sidebar --------------------------------------------------------------- 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+/* -- search page ----------------------------------------------------------- */ + +ul.search { + margin: 10px 0 0 20px; + padding: 0; +} + +ul.search li { + padding: 5px 0 5px 20px; + background-image: url(file.png); + background-repeat: no-repeat; + background-position: 0 7px; +} + +ul.search li a { + font-weight: bold; +} + +ul.search li p.context { + color: #888; + margin: 2px 0 0 30px; + text-align: left; +} + +ul.keywordmatches li.goodmatch a { + font-weight: bold; +} + +/* -- index page ------------------------------------------------------------ */ + +table.contentstable { + width: 90%; + margin-left: auto; + margin-right: auto; +} + +table.contentstable p.biglink { + line-height: 150%; +} + +a.biglink { + font-size: 1.3em; +} + +span.linkdescr { + font-style: italic; + padding-top: 5px; + font-size: 90%; +} + +/* -- general index --------------------------------------------------------- */ + +table.indextable { + width: 100%; +} + +table.indextable td { + text-align: left; + vertical-align: top; +} + +table.indextable ul { + margin-top: 0; + margin-bottom: 0; + list-style-type: none; +} + +table.indextable > tbody > tr > td > ul { + padding-left: 0em; +} + +table.indextable tr.pcap { + height: 10px; +} + +table.indextable tr.cap { + margin-top: 10px; + background-color: #f2f2f2; +} + +img.toggler { + margin-right: 3px; + margin-top: 3px; + cursor: pointer; +} + +div.modindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +div.genindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +/* -- domain module index --------------------------------------------------- */ + +table.modindextable td { + padding: 2px; + border-collapse: collapse; +} + +/* -- general body styles --------------------------------------------------- */ + +div.body { + min-width: 360px; + max-width: 800px; +} + +div.body p, div.body dd, div.body li, div.body blockquote { + -moz-hyphens: auto; + -ms-hyphens: auto; + -webkit-hyphens: auto; + hyphens: auto; +} + +a.headerlink { + visibility: hidden; +} +a.brackets:before, +span.brackets > a:before{ + content: "["; +} + +a.brackets:after, +span.brackets > a:after { + content: "]"; +} + + +h1:hover > a.headerlink, +h2:hover > a.headerlink, +h3:hover > a.headerlink, +h4:hover > a.headerlink, +h5:hover > a.headerlink, +h6:hover > a.headerlink, +dt:hover > a.headerlink, +caption:hover > a.headerlink, +p.caption:hover > a.headerlink, +div.code-block-caption:hover > a.headerlink { + visibility: visible; +} + +div.body p.caption { + text-align: inherit; +} + +div.body td { + text-align: left; +} + +.first { + margin-top: 0 !important; +} + +p.rubric { + margin-top: 30px; + font-weight: bold; +} + +img.align-left, figure.align-left, .figure.align-left, object.align-left { + clear: left; + float: left; + margin-right: 1em; +} + +img.align-right, figure.align-right, .figure.align-right, 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+div.topic { + border: 1px solid #ccc; + padding: 7px; + margin: 10px 0 10px 0; +} + +p.topic-title { + font-size: 1.1em; + font-weight: bold; + margin-top: 10px; +} + +/* -- admonitions ----------------------------------------------------------- */ + +div.admonition { + margin-top: 10px; + margin-bottom: 10px; + padding: 7px; +} + +div.admonition dt { + font-weight: bold; +} + +p.admonition-title { + margin: 0px 10px 5px 0px; + font-weight: bold; +} + +div.body p.centered { + text-align: center; + margin-top: 25px; +} + +/* -- content of sidebars/topics/admonitions -------------------------------- */ + +div.sidebar > :last-child, +aside.sidebar > :last-child, +div.topic > :last-child, +div.admonition > :last-child { + margin-bottom: 0; +} + +div.sidebar::after, +aside.sidebar::after, +div.topic::after, +div.admonition::after, +blockquote::after { + display: block; + content: ''; + clear: both; +} + +/* -- tables ---------------------------------------------------------------- */ + +table.docutils { + margin-top: 10px; + margin-bottom: 10px; + border: 0; + border-collapse: collapse; +} + +table.align-center { + margin-left: auto; + margin-right: auto; +} + +table.align-default { + margin-left: auto; + margin-right: auto; +} + +table caption span.caption-number { + font-style: italic; +} + +table caption span.caption-text { +} + +table.docutils td, table.docutils th { + padding: 1px 8px 1px 5px; + border-top: 0; + border-left: 0; + border-right: 0; + border-bottom: 1px solid #aaa; +} + +th { + text-align: left; + padding-right: 5px; +} + +table.citation { + border-left: solid 1px gray; + margin-left: 1px; +} + +table.citation td { + border-bottom: none; +} + +th > :first-child, +td > :first-child { + margin-top: 0px; +} + +th > :last-child, +td > :last-child { + margin-bottom: 0px; +} + +/* -- figures --------------------------------------------------------------- */ + +div.figure, figure { + margin: 0.5em; + padding: 0.5em; +} + +div.figure p.caption, figcaption { + padding: 0.3em; +} + +div.figure p.caption span.caption-number, +figcaption span.caption-number { + font-style: italic; +} + +div.figure p.caption span.caption-text, +figcaption span.caption-text { +} + +/* -- field list styles ----------------------------------------------------- */ + +table.field-list td, table.field-list th { + border: 0 !important; +} + +.field-list ul { + margin: 0; + padding-left: 1em; +} + +.field-list p { + margin: 0; +} + +.field-name { + -moz-hyphens: manual; + -ms-hyphens: manual; + -webkit-hyphens: manual; + hyphens: manual; +} + +/* -- hlist styles ---------------------------------------------------------- */ + +table.hlist { + margin: 1em 0; +} + +table.hlist td { + vertical-align: top; +} + +/* -- object description styles --------------------------------------------- */ + +.sig { + font-family: 'Consolas', 'Menlo', 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', monospace; +} + +.sig-name, code.descname { + background-color: transparent; + 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li:first-child > :first-child { + margin-top: 0px; +} + +:not(li) > ol > li:last-child > :last-child, +:not(li) > ul > li:last-child > :last-child { + margin-bottom: 0px; +} + +ol.simple ol p, +ol.simple ul p, +ul.simple ol p, +ul.simple ul p { + margin-top: 0; +} + +ol.simple > li:not(:first-child) > p, +ul.simple > li:not(:first-child) > p { + margin-top: 0; +} + +ol.simple p, +ul.simple p { + margin-bottom: 0; +} +dl.footnote > dt, +dl.citation > dt { + float: left; + margin-right: 0.5em; +} + +dl.footnote > dd, +dl.citation > dd { + margin-bottom: 0em; +} + +dl.footnote > dd:after, +dl.citation > dd:after { + content: ""; + clear: both; +} + +dl.field-list { + display: grid; + grid-template-columns: fit-content(30%) auto; +} + +dl.field-list > dt { + font-weight: bold; + word-break: break-word; + padding-left: 0.5em; + padding-right: 5px; +} +dl.field-list > dt:after { + content: ":"; +} + + +dl.field-list > dd { + padding-left: 0.5em; + margin-top: 0em; + margin-left: 0em; + 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#000; +} + +label:after { + border-radius: 50%; + position: absolute; + content: ''; + background: #fff; + width: 15px; + height: 15px; + top: 3px; + left: 3px; + transition: ease-in-out 200ms; +} + +input:checked+label { + background: #3a7ca8; +} + +input:checked+label:after { + left: calc(100% - 5px); + transform: translateX(-100%); +} + +html.transition, +html.transition *, +html.transition *:before, +html.transition *:after { + transition: ease-in-out 200ms !important; + transition-delay: 0 !important; +} diff --git a/en/test_619132370/_static/doctools.js b/en/test_619132370/_static/doctools.js new file mode 100644 index 0000000000..527b876ca6 --- /dev/null +++ b/en/test_619132370/_static/doctools.js @@ -0,0 +1,156 @@ +/* + * doctools.js + * ~~~~~~~~~~~ + * + * Base JavaScript utilities for all Sphinx HTML documentation. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ +"use strict"; + +const BLACKLISTED_KEY_CONTROL_ELEMENTS = new Set([ + "TEXTAREA", + "INPUT", + "SELECT", + "BUTTON", +]); + +const _ready = (callback) => { + if (document.readyState !== "loading") { + callback(); + } else { + document.addEventListener("DOMContentLoaded", callback); + } +}; + +/** + * Small JavaScript module for the documentation. + */ +const Documentation = { + init: () => { + Documentation.initDomainIndexTable(); + Documentation.initOnKeyListeners(); + }, + + /** + * i18n support + */ + TRANSLATIONS: {}, + PLURAL_EXPR: (n) => (n === 1 ? 0 : 1), + LOCALE: "unknown", + + // gettext and ngettext don't access this so that the functions + // can safely bound to a different name (_ = Documentation.gettext) + gettext: (string) => { + const translated = Documentation.TRANSLATIONS[string]; + switch (typeof translated) { + case "undefined": + return string; // no translation + case "string": + return translated; // translation exists + default: + return translated[0]; // (singular, plural) translation tuple exists + } + }, + + ngettext: (singular, plural, n) => { + const translated = Documentation.TRANSLATIONS[singular]; + if (typeof translated !== "undefined") + return translated[Documentation.PLURAL_EXPR(n)]; + return n === 1 ? singular : plural; + }, + + addTranslations: (catalog) => { + Object.assign(Documentation.TRANSLATIONS, catalog.messages); + Documentation.PLURAL_EXPR = new Function( + "n", + `return (${catalog.plural_expr})` + ); + Documentation.LOCALE = catalog.locale; + }, + + /** + * helper function to focus on search bar + */ + focusSearchBar: () => { + document.querySelectorAll("input[name=q]")[0]?.focus(); + }, + + /** + * Initialise the domain index toggle buttons + */ + initDomainIndexTable: () => { + const toggler = (el) => { + const idNumber = el.id.substr(7); + const toggledRows = document.querySelectorAll(`tr.cg-${idNumber}`); + if (el.src.substr(-9) === "minus.png") { + el.src = `${el.src.substr(0, el.src.length - 9)}plus.png`; + toggledRows.forEach((el) => (el.style.display = "none")); + } else { + el.src = `${el.src.substr(0, el.src.length - 8)}minus.png`; + toggledRows.forEach((el) => (el.style.display = "")); + } + }; + + const togglerElements = document.querySelectorAll("img.toggler"); + togglerElements.forEach((el) => + el.addEventListener("click", (event) => toggler(event.currentTarget)) + ); + togglerElements.forEach((el) => (el.style.display = "")); + if (DOCUMENTATION_OPTIONS.COLLAPSE_INDEX) togglerElements.forEach(toggler); + }, + + initOnKeyListeners: () => { + // only install a listener if it is really needed + if ( + !DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS && + !DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS + ) + return; + + document.addEventListener("keydown", (event) => { + // bail for input elements + if (BLACKLISTED_KEY_CONTROL_ELEMENTS.has(document.activeElement.tagName)) return; + // bail with special keys + if (event.altKey || event.ctrlKey || event.metaKey) return; + + if (!event.shiftKey) { + switch (event.key) { + case "ArrowLeft": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const prevLink = document.querySelector('link[rel="prev"]'); + if (prevLink && prevLink.href) { + window.location.href = prevLink.href; + event.preventDefault(); + } + break; + case "ArrowRight": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const nextLink = document.querySelector('link[rel="next"]'); + if (nextLink && nextLink.href) { + window.location.href = nextLink.href; + event.preventDefault(); + } + break; + } + } + + // some keyboard layouts may need Shift to get / + switch (event.key) { + case "/": + if (!DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS) break; + Documentation.focusSearchBar(); + event.preventDefault(); + } + }); + }, +}; + +// quick alias for translations +const _ = Documentation.gettext; + +_ready(Documentation.init); diff --git a/en/test_619132370/_static/documentation_options.js 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b/en/test_619132370/_static/jquery-3.6.0.js @@ -0,0 +1,10881 @@ +/*! + * jQuery JavaScript Library v3.6.0 + * https://jquery.com/ + * + * Includes Sizzle.js + * https://sizzlejs.com/ + * + * Copyright OpenJS Foundation and other contributors + * Released under the MIT license + * https://jquery.org/license + * + * Date: 2021-03-02T17:08Z + */ +( function( global, factory ) { + + "use strict"; + + if ( typeof module === "object" && typeof module.exports === "object" ) { + + // For CommonJS and CommonJS-like environments where a proper `window` + // is present, execute the factory and get jQuery. + // For environments that do not have a `window` with a `document` + // (such as Node.js), expose a factory as module.exports. + // This accentuates the need for the creation of a real `window`. + // e.g. var jQuery = require("jquery")(window); + // See ticket #14549 for more info. + module.exports = global.document ? + factory( global, true ) : + function( w ) { + if ( !w.document ) { + throw new Error( "jQuery requires a window with a document" ); + } + return factory( w ); + }; + } else { + factory( global ); + } + +// Pass this if window is not defined yet +} )( typeof window !== "undefined" ? window : this, function( window, noGlobal ) { + +// Edge <= 12 - 13+, Firefox <=18 - 45+, IE 10 - 11, Safari 5.1 - 9+, iOS 6 - 9.1 +// throw exceptions when non-strict code (e.g., ASP.NET 4.5) accesses strict mode +// arguments.callee.caller (trac-13335). But as of jQuery 3.0 (2016), strict mode should be common +// enough that all such attempts are guarded in a try block. +"use strict"; + +var arr = []; + +var getProto = Object.getPrototypeOf; + +var slice = arr.slice; + +var flat = arr.flat ? function( array ) { + return arr.flat.call( array ); +} : function( array ) { + return arr.concat.apply( [], array ); +}; + + +var push = arr.push; + +var indexOf = arr.indexOf; + +var class2type = {}; + +var toString = class2type.toString; + +var hasOwn = class2type.hasOwnProperty; + +var fnToString = hasOwn.toString; + +var ObjectFunctionString = fnToString.call( Object ); + +var support = {}; + +var isFunction = function isFunction( obj ) { + + // Support: Chrome <=57, Firefox <=52 + // In some browsers, typeof returns "function" for HTML elements + // (i.e., `typeof document.createElement( "object" ) === "function"`). + // We don't want to classify *any* DOM node as a function. + // Support: QtWeb <=3.8.5, WebKit <=534.34, wkhtmltopdf tool <=0.12.5 + // Plus for old WebKit, typeof returns "function" for HTML collections + // (e.g., `typeof document.getElementsByTagName("div") === "function"`). (gh-4756) + return typeof obj === "function" && typeof obj.nodeType !== "number" && + typeof obj.item !== "function"; + }; + + +var isWindow = function isWindow( obj ) { + return obj != null && obj === obj.window; + }; + + +var document = window.document; + + + + var preservedScriptAttributes = { + type: true, + src: true, + nonce: true, + noModule: true + }; + + function DOMEval( code, node, doc ) { + doc = doc || document; + + var i, val, + script = doc.createElement( "script" ); + + script.text = code; + if ( node ) { + for ( i in preservedScriptAttributes ) { + + // Support: Firefox 64+, Edge 18+ + // Some browsers don't support the "nonce" property on scripts. + // On the other hand, just using `getAttribute` is not enough as + // the `nonce` attribute is reset to an empty string whenever it + // becomes browsing-context connected. + // See https://github.com/whatwg/html/issues/2369 + // See https://html.spec.whatwg.org/#nonce-attributes + // The `node.getAttribute` check was added for the sake of + // `jQuery.globalEval` so that it can fake a nonce-containing node + // via an object. + val = node[ i ] || node.getAttribute && node.getAttribute( i ); + if ( val ) { + script.setAttribute( i, val ); + } + } + } + doc.head.appendChild( script ).parentNode.removeChild( script ); + } + + +function toType( obj ) { + if ( obj == null ) { + return obj + ""; + } + + // Support: Android <=2.3 only (functionish RegExp) + return typeof obj === "object" || typeof obj === "function" ? + class2type[ toString.call( obj ) ] || "object" : + typeof obj; +} +/* global Symbol */ +// Defining this global in .eslintrc.json would create a danger of using the global +// unguarded in another place, it seems safer to define global only for this module + + + +var + version = "3.6.0", + + // Define a local copy of jQuery + jQuery = function( selector, context ) { + + // The jQuery object is actually just the init constructor 'enhanced' + // Need init if jQuery is called (just allow error to be thrown if not included) + return new jQuery.fn.init( selector, context ); + }; + +jQuery.fn = jQuery.prototype = { + + // The current version of jQuery being used + jquery: version, + + constructor: jQuery, + + // The default length of a jQuery object is 0 + length: 0, + + toArray: function() { + return slice.call( this ); + }, + + // Get the Nth element in the matched element set OR + // Get the whole matched element set as a clean array + get: function( num ) { + + // Return all the elements in a clean array + if ( num == null ) { + return slice.call( this ); + } + + // Return just the one element from the set + return num < 0 ? this[ num + this.length ] : this[ num ]; + }, + + // Take an array of elements and push it onto the stack + // (returning the new matched element set) + pushStack: function( elems ) { + + // Build a new jQuery matched element set + var ret = jQuery.merge( this.constructor(), elems ); + + // Add the old object onto the stack (as a reference) + ret.prevObject = this; + + // Return the newly-formed element set + return ret; + }, + + // Execute a callback for every element in the matched set. + each: function( callback ) { + return jQuery.each( this, callback ); + }, + + map: function( callback ) { + return this.pushStack( jQuery.map( this, function( elem, i ) { + return callback.call( elem, i, elem ); + } ) ); + }, + + slice: function() { + return this.pushStack( slice.apply( this, arguments ) ); + }, + + first: function() { + return this.eq( 0 ); + }, + + last: function() { + return this.eq( -1 ); + }, + + even: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return ( i + 1 ) % 2; + } ) ); + }, + + odd: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return i % 2; + } ) ); + }, + + eq: function( i ) { + var len = this.length, + j = +i + ( i < 0 ? len : 0 ); + return this.pushStack( j >= 0 && j < len ? [ this[ j ] ] : [] ); + }, + + end: function() { + return this.prevObject || this.constructor(); + }, + + // For internal use only. + // Behaves like an Array's method, not like a jQuery method. + push: push, + sort: arr.sort, + splice: arr.splice +}; + +jQuery.extend = jQuery.fn.extend = function() { + var options, name, src, copy, copyIsArray, clone, + target = arguments[ 0 ] || {}, + i = 1, + length = arguments.length, + deep = false; + + // Handle a deep copy situation + if ( typeof target === "boolean" ) { + deep = target; + + // Skip the boolean and the target + target = arguments[ i ] || {}; + i++; + } + + // Handle case when target is a string or something (possible in deep copy) + if ( typeof target !== "object" && !isFunction( target ) ) { + target = {}; + } + + // Extend jQuery itself if only one argument is passed + if ( i === length ) { + target = this; + i--; + } + + for ( ; i < length; i++ ) { + + // Only deal with non-null/undefined values + if ( ( options = arguments[ i ] ) != null ) { + + // Extend the base object + for ( name in options ) { + copy = options[ name ]; + + // Prevent Object.prototype pollution + // Prevent never-ending loop + if ( name === "__proto__" || target === copy ) { + continue; + } + + // Recurse if we're merging plain objects or arrays + if ( deep && copy && ( jQuery.isPlainObject( copy ) || + ( copyIsArray = Array.isArray( copy ) ) ) ) { + src = target[ name ]; + + // Ensure proper type for the source value + if ( copyIsArray && !Array.isArray( src ) ) { + clone = []; + } else if ( !copyIsArray && !jQuery.isPlainObject( src ) ) { + clone = {}; + } else { + clone = src; + } + copyIsArray = false; + + // Never move original objects, clone them + target[ name ] = jQuery.extend( deep, clone, copy ); + + // Don't bring in undefined values + } else if ( copy !== undefined ) { + target[ name ] = copy; + } + } + } + } + + // Return the modified object + return target; +}; + +jQuery.extend( { + + // Unique for each copy of jQuery on the page + expando: "jQuery" + ( version + Math.random() ).replace( /\D/g, "" ), + + // Assume jQuery is ready without the ready module + isReady: true, + + error: function( msg ) { + throw new Error( msg ); + }, + + noop: function() {}, + + isPlainObject: function( obj ) { + var proto, Ctor; + + // Detect obvious negatives + // Use toString instead of jQuery.type to catch host objects + if ( !obj || toString.call( obj ) !== "[object Object]" ) { + return false; + } + + proto = getProto( obj ); + + // Objects with no prototype (e.g., `Object.create( null )`) are plain + if ( !proto ) { + return true; + } + + // Objects with prototype are plain iff they were constructed by a global Object function + Ctor = hasOwn.call( proto, "constructor" ) && proto.constructor; + return typeof Ctor === "function" && fnToString.call( Ctor ) === ObjectFunctionString; + }, + + isEmptyObject: function( obj ) { + var name; + + for ( name in obj ) { + return false; + } + return true; + }, + + // Evaluates a script in a provided context; falls back to the global one + // if not specified. + globalEval: function( code, options, doc ) { + DOMEval( code, { nonce: options && options.nonce }, doc ); + }, + + each: function( obj, callback ) { + var length, i = 0; + + if ( isArrayLike( obj ) ) { + length = obj.length; + for ( ; i < length; i++ ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } else { + for ( i in obj ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } + + return obj; + }, + + // results is for internal usage only + makeArray: function( arr, results ) { + var ret = results || []; + + if ( arr != null ) { + if ( isArrayLike( Object( arr ) ) ) { + jQuery.merge( ret, + typeof arr === "string" ? + [ arr ] : arr + ); + } else { + push.call( ret, arr ); + } + } + + return ret; + }, + + inArray: function( elem, arr, i ) { + return arr == null ? -1 : indexOf.call( arr, elem, i ); + }, + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + merge: function( first, second ) { + var len = +second.length, + j = 0, + i = first.length; + + for ( ; j < len; j++ ) { + first[ i++ ] = second[ j ]; + } + + first.length = i; + + return first; + }, + + grep: function( elems, callback, invert ) { + var callbackInverse, + matches = [], + i = 0, + length = elems.length, + callbackExpect = !invert; + + // Go through the array, only saving the items + // that pass the validator function + for ( ; i < length; i++ ) { + callbackInverse = !callback( elems[ i ], i ); + if ( callbackInverse !== callbackExpect ) { + matches.push( elems[ i ] ); + } + } + + return matches; + }, + + // arg is for internal usage only + map: function( elems, callback, arg ) { + var length, value, + i = 0, + ret = []; + + // Go through the array, translating each of the items to their new values + if ( isArrayLike( elems ) ) { + length = elems.length; + for ( ; i < length; i++ ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + + // Go through every key on the object, + } else { + for ( i in elems ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + } + + // Flatten any nested arrays + return flat( ret ); + }, + + // A global GUID counter for objects + guid: 1, + + // jQuery.support is not used in Core but other projects attach their + // properties to it so it needs to exist. + support: support +} ); + +if ( typeof Symbol === "function" ) { + jQuery.fn[ Symbol.iterator ] = arr[ Symbol.iterator ]; +} + +// Populate the class2type map +jQuery.each( "Boolean Number String Function Array Date RegExp Object Error Symbol".split( " " ), + function( _i, name ) { + class2type[ "[object " + name + "]" ] = name.toLowerCase(); + } ); + +function isArrayLike( obj ) { + + // Support: real iOS 8.2 only (not reproducible in simulator) + // `in` check used to prevent JIT error (gh-2145) + // hasOwn isn't used here due to false negatives + // regarding Nodelist length in IE + var length = !!obj && "length" in obj && obj.length, + type = toType( obj ); + + if ( isFunction( obj ) || isWindow( obj ) ) { + return false; + } + + return type === "array" || length === 0 || + typeof length === "number" && length > 0 && ( length - 1 ) in obj; +} +var Sizzle = +/*! + * Sizzle CSS Selector Engine v2.3.6 + * https://sizzlejs.com/ + * + * Copyright JS Foundation and other contributors + * Released under the MIT license + * https://js.foundation/ + * + * Date: 2021-02-16 + */ +( function( window ) { +var i, + support, + Expr, + getText, + isXML, + tokenize, + compile, + select, + outermostContext, + sortInput, + hasDuplicate, + + // Local document vars + setDocument, + document, + docElem, + documentIsHTML, + rbuggyQSA, + rbuggyMatches, + matches, + contains, + + // Instance-specific data + expando = "sizzle" + 1 * new Date(), + preferredDoc = window.document, + dirruns = 0, + done = 0, + classCache = createCache(), + tokenCache = createCache(), + compilerCache = createCache(), + nonnativeSelectorCache = createCache(), + sortOrder = function( a, b ) { + if ( a === b ) { + hasDuplicate = true; + } + return 0; + }, + + // Instance methods + hasOwn = ( {} ).hasOwnProperty, + arr = [], + pop = arr.pop, + pushNative = arr.push, + push = arr.push, + slice = arr.slice, + + // Use a stripped-down indexOf as it's faster than native + // https://jsperf.com/thor-indexof-vs-for/5 + indexOf = function( list, elem ) { + var i = 0, + len = list.length; + for ( ; i < len; i++ ) { + if ( list[ i ] === elem ) { + return i; + } + } + return -1; + }, + + booleans = "checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|" + + "ismap|loop|multiple|open|readonly|required|scoped", + + // Regular expressions + + // http://www.w3.org/TR/css3-selectors/#whitespace + whitespace = "[\\x20\\t\\r\\n\\f]", + + // https://www.w3.org/TR/css-syntax-3/#ident-token-diagram + identifier = "(?:\\\\[\\da-fA-F]{1,6}" + whitespace + + "?|\\\\[^\\r\\n\\f]|[\\w-]|[^\0-\\x7f])+", + + // Attribute selectors: http://www.w3.org/TR/selectors/#attribute-selectors + attributes = "\\[" + whitespace + "*(" + identifier + ")(?:" + whitespace + + + // Operator (capture 2) + "*([*^$|!~]?=)" + whitespace + + + // "Attribute values must be CSS identifiers [capture 5] + // or strings [capture 3 or capture 4]" + "*(?:'((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\"|(" + identifier + "))|)" + + whitespace + "*\\]", + + pseudos = ":(" + identifier + ")(?:\\((" + + + // To reduce the number of selectors needing tokenize in the preFilter, prefer arguments: + // 1. quoted (capture 3; capture 4 or capture 5) + "('((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\")|" + + + // 2. simple (capture 6) + "((?:\\\\.|[^\\\\()[\\]]|" + attributes + ")*)|" + + + // 3. anything else (capture 2) + ".*" + + ")\\)|)", + + // Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter + rwhitespace = new RegExp( whitespace + "+", "g" ), + rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + + whitespace + "+$", "g" ), + + rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ), + rcombinators = new RegExp( "^" + whitespace + "*([>+~]|" + whitespace + ")" + whitespace + + "*" ), + rdescend = new RegExp( whitespace + "|>" ), + + rpseudo = new RegExp( pseudos ), + ridentifier = new RegExp( "^" + identifier + "$" ), + + matchExpr = { + "ID": new RegExp( "^#(" + identifier + ")" ), + "CLASS": new RegExp( "^\\.(" + identifier + ")" ), + "TAG": new RegExp( "^(" + identifier + "|[*])" ), + "ATTR": new RegExp( "^" + attributes ), + "PSEUDO": new RegExp( "^" + pseudos ), + "CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + + whitespace + "*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + + whitespace + "*(\\d+)|))" + whitespace + "*\\)|)", "i" ), + "bool": new RegExp( "^(?:" + booleans + ")$", "i" ), + + // For use in libraries implementing .is() + // We use this for POS matching in `select` + "needsContext": new RegExp( "^" + whitespace + + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" + whitespace + + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" ) + }, + + rhtml = /HTML$/i, + rinputs = /^(?:input|select|textarea|button)$/i, + rheader = /^h\d$/i, + + rnative = /^[^{]+\{\s*\[native \w/, + + // Easily-parseable/retrievable ID or TAG or CLASS selectors + rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/, + + rsibling = /[+~]/, + + // CSS escapes + // http://www.w3.org/TR/CSS21/syndata.html#escaped-characters + runescape = new RegExp( "\\\\[\\da-fA-F]{1,6}" + whitespace + "?|\\\\([^\\r\\n\\f])", "g" ), + funescape = function( escape, nonHex ) { + var high = "0x" + escape.slice( 1 ) - 0x10000; + + return nonHex ? + + // Strip the backslash prefix from a non-hex escape sequence + nonHex : + + // Replace a hexadecimal escape sequence with the encoded Unicode code point + // Support: IE <=11+ + // For values outside the Basic Multilingual Plane (BMP), manually construct a + // surrogate pair + high < 0 ? + String.fromCharCode( high + 0x10000 ) : + String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 ); + }, + + // CSS string/identifier serialization + // https://drafts.csswg.org/cssom/#common-serializing-idioms + rcssescape = /([\0-\x1f\x7f]|^-?\d)|^-$|[^\0-\x1f\x7f-\uFFFF\w-]/g, + fcssescape = function( ch, asCodePoint ) { + if ( asCodePoint ) { + + // U+0000 NULL becomes U+FFFD REPLACEMENT CHARACTER + if ( ch === "\0" ) { + return "\uFFFD"; + } + + // Control characters and (dependent upon position) numbers get escaped as code points + return ch.slice( 0, -1 ) + "\\" + + ch.charCodeAt( ch.length - 1 ).toString( 16 ) + " "; + } + + // Other potentially-special ASCII characters get backslash-escaped + return "\\" + ch; + }, + + // Used for iframes + // See setDocument() + // Removing the function wrapper causes a "Permission Denied" + // error in IE + unloadHandler = function() { + setDocument(); + }, + + inDisabledFieldset = addCombinator( + function( elem ) { + return elem.disabled === true && elem.nodeName.toLowerCase() === "fieldset"; + }, + { dir: "parentNode", next: "legend" } + ); + +// Optimize for push.apply( _, NodeList ) +try { + push.apply( + ( arr = slice.call( preferredDoc.childNodes ) ), + preferredDoc.childNodes + ); + + // Support: Android<4.0 + // Detect silently failing push.apply + // eslint-disable-next-line no-unused-expressions + arr[ preferredDoc.childNodes.length ].nodeType; +} catch ( e ) { + push = { apply: arr.length ? + + // Leverage slice if possible + function( target, els ) { + pushNative.apply( target, slice.call( els ) ); + } : + + // Support: IE<9 + // Otherwise append directly + function( target, els ) { + var j = target.length, + i = 0; + + // Can't trust NodeList.length + while ( ( target[ j++ ] = els[ i++ ] ) ) {} + target.length = j - 1; + } + }; +} + +function Sizzle( selector, context, results, seed ) { + var m, i, elem, nid, match, groups, newSelector, + newContext = context && context.ownerDocument, + + // nodeType defaults to 9, since context defaults to document + nodeType = context ? context.nodeType : 9; + + results = results || []; + + // Return early from calls with invalid selector or context + if ( typeof selector !== "string" || !selector || + nodeType !== 1 && nodeType !== 9 && nodeType !== 11 ) { + + return results; + } + + // Try to shortcut find operations (as opposed to filters) in HTML documents + if ( !seed ) { + setDocument( context ); + context = context || document; + + if ( documentIsHTML ) { + + // If the selector is sufficiently simple, try using a "get*By*" DOM method + // (excepting DocumentFragment context, where the methods don't exist) + if ( nodeType !== 11 && ( match = rquickExpr.exec( selector ) ) ) { + + // ID selector + if ( ( m = match[ 1 ] ) ) { + + // Document context + if ( nodeType === 9 ) { + if ( ( elem = context.getElementById( m ) ) ) { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( elem.id === m ) { + results.push( elem ); + return results; + } + } else { + return results; + } + + // Element context + } else { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( newContext && ( elem = newContext.getElementById( m ) ) && + contains( context, elem ) && + elem.id === m ) { + + results.push( elem ); + return results; + } + } + + // Type selector + } else if ( match[ 2 ] ) { + push.apply( results, context.getElementsByTagName( selector ) ); + return results; + + // Class selector + } else if ( ( m = match[ 3 ] ) && support.getElementsByClassName && + context.getElementsByClassName ) { + + push.apply( results, context.getElementsByClassName( m ) ); + return results; + } + } + + // Take advantage of querySelectorAll + if ( support.qsa && + !nonnativeSelectorCache[ selector + " " ] && + ( !rbuggyQSA || !rbuggyQSA.test( selector ) ) && + + // Support: IE 8 only + // Exclude object elements + ( nodeType !== 1 || context.nodeName.toLowerCase() !== "object" ) ) { + + newSelector = selector; + newContext = context; + + // qSA considers elements outside a scoping root when evaluating child or + // descendant combinators, which is not what we want. + // In such cases, we work around the behavior by prefixing every selector in the + // list with an ID selector referencing the scope context. + // The technique has to be used as well when a leading combinator is used + // as such selectors are not recognized by querySelectorAll. + // Thanks to Andrew Dupont for this technique. + if ( nodeType === 1 && + ( rdescend.test( selector ) || rcombinators.test( selector ) ) ) { + + // Expand context for sibling selectors + newContext = rsibling.test( selector ) && testContext( context.parentNode ) || + context; + + // We can use :scope instead of the ID hack if the browser + // supports it & if we're not changing the context. + if ( newContext !== context || !support.scope ) { + + // Capture the context ID, setting it first if necessary + if ( ( nid = context.getAttribute( "id" ) ) ) { + nid = nid.replace( rcssescape, fcssescape ); + } else { + context.setAttribute( "id", ( nid = expando ) ); + } + } + + // Prefix every selector in the list + groups = tokenize( selector ); + i = groups.length; + while ( i-- ) { + groups[ i ] = ( nid ? "#" + nid : ":scope" ) + " " + + toSelector( groups[ i ] ); + } + newSelector = groups.join( "," ); + } + + try { + push.apply( results, + newContext.querySelectorAll( newSelector ) + ); + return results; + } catch ( qsaError ) { + nonnativeSelectorCache( selector, true ); + } finally { + if ( nid === expando ) { + context.removeAttribute( "id" ); + } + } + } + } + } + + // All others + return select( selector.replace( rtrim, "$1" ), context, results, seed ); +} + +/** + * Create key-value caches of limited size + * @returns {function(string, object)} Returns the Object data after storing it on itself with + * property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength) + * deleting the oldest entry + */ +function createCache() { + var keys = []; + + function cache( key, value ) { + + // Use (key + " ") to avoid collision with native prototype properties (see Issue #157) + if ( keys.push( key + " " ) > Expr.cacheLength ) { + + // Only keep the most recent entries + delete cache[ keys.shift() ]; + } + return ( cache[ key + " " ] = value ); + } + return cache; +} + +/** + * Mark a function for special use by Sizzle + * @param {Function} fn The function to mark + */ +function markFunction( fn ) { + fn[ expando ] = true; + return fn; +} + +/** + * Support testing using an element + * @param {Function} fn Passed the created element and returns a boolean result + */ +function assert( fn ) { + var el = document.createElement( "fieldset" ); + + try { + return !!fn( el ); + } catch ( e ) { + return false; + } finally { + + // Remove from its parent by default + if ( el.parentNode ) { + el.parentNode.removeChild( el ); + } + + // release memory in IE + el = null; + } +} + +/** + * Adds the same handler for all of the specified attrs + * @param {String} attrs Pipe-separated list of attributes + * @param {Function} handler The method that will be applied + */ +function addHandle( attrs, handler ) { + var arr = attrs.split( "|" ), + i = arr.length; + + while ( i-- ) { + Expr.attrHandle[ arr[ i ] ] = handler; + } +} + +/** + * Checks document order of two siblings + * @param {Element} a + * @param {Element} b + * @returns {Number} Returns less than 0 if a precedes b, greater than 0 if a follows b + */ +function siblingCheck( a, b ) { + var cur = b && a, + diff = cur && a.nodeType === 1 && b.nodeType === 1 && + a.sourceIndex - b.sourceIndex; + + // Use IE sourceIndex if available on both nodes + if ( diff ) { + return diff; + } + + // Check if b follows a + if ( cur ) { + while ( ( cur = cur.nextSibling ) ) { + if ( cur === b ) { + return -1; + } + } + } + + return a ? 1 : -1; +} + +/** + * Returns a function to use in pseudos for input types + * @param {String} type + */ +function createInputPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for buttons + * @param {String} type + */ +function createButtonPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return ( name === "input" || name === "button" ) && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for :enabled/:disabled + * @param {Boolean} disabled true for :disabled; false for :enabled + */ +function createDisabledPseudo( disabled ) { + + // Known :disabled false positives: fieldset[disabled] > legend:nth-of-type(n+2) :can-disable + return function( elem ) { + + // Only certain elements can match :enabled or :disabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-enabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-disabled + if ( "form" in elem ) { + + // Check for inherited disabledness on relevant non-disabled elements: + // * listed form-associated elements in a disabled fieldset + // https://html.spec.whatwg.org/multipage/forms.html#category-listed + // https://html.spec.whatwg.org/multipage/forms.html#concept-fe-disabled + // * option elements in a disabled optgroup + // https://html.spec.whatwg.org/multipage/forms.html#concept-option-disabled + // All such elements have a "form" property. + if ( elem.parentNode && elem.disabled === false ) { + + // Option elements defer to a parent optgroup if present + if ( "label" in elem ) { + if ( "label" in elem.parentNode ) { + return elem.parentNode.disabled === disabled; + } else { + return elem.disabled === disabled; + } + } + + // Support: IE 6 - 11 + // Use the isDisabled shortcut property to check for disabled fieldset ancestors + return elem.isDisabled === disabled || + + // Where there is no isDisabled, check manually + /* jshint -W018 */ + elem.isDisabled !== !disabled && + inDisabledFieldset( elem ) === disabled; + } + + return elem.disabled === disabled; + + // Try to winnow out elements that can't be disabled before trusting the disabled property. + // Some victims get caught in our net (label, legend, menu, track), but it shouldn't + // even exist on them, let alone have a boolean value. + } else if ( "label" in elem ) { + return elem.disabled === disabled; + } + + // Remaining elements are neither :enabled nor :disabled + return false; + }; +} + +/** + * Returns a function to use in pseudos for positionals + * @param {Function} fn + */ +function createPositionalPseudo( fn ) { + return markFunction( function( argument ) { + argument = +argument; + return markFunction( function( seed, matches ) { + var j, + matchIndexes = fn( [], seed.length, argument ), + i = matchIndexes.length; + + // Match elements found at the specified indexes + while ( i-- ) { + if ( seed[ ( j = matchIndexes[ i ] ) ] ) { + seed[ j ] = !( matches[ j ] = seed[ j ] ); + } + } + } ); + } ); +} + +/** + * Checks a node for validity as a Sizzle context + * @param {Element|Object=} context + * @returns {Element|Object|Boolean} The input node if acceptable, otherwise a falsy value + */ +function testContext( context ) { + return context && typeof context.getElementsByTagName !== "undefined" && context; +} + +// Expose support vars for convenience +support = Sizzle.support = {}; + +/** + * Detects XML nodes + * @param {Element|Object} elem An element or a document + * @returns {Boolean} True iff elem is a non-HTML XML node + */ +isXML = Sizzle.isXML = function( elem ) { + var namespace = elem && elem.namespaceURI, + docElem = elem && ( elem.ownerDocument || elem ).documentElement; + + // Support: IE <=8 + // Assume HTML when documentElement doesn't yet exist, such as inside loading iframes + // https://bugs.jquery.com/ticket/4833 + return !rhtml.test( namespace || docElem && docElem.nodeName || "HTML" ); +}; + +/** + * Sets document-related variables once based on the current document + * @param {Element|Object} [doc] An element or document object to use to set the document + * @returns {Object} Returns the current document + */ +setDocument = Sizzle.setDocument = function( node ) { + var hasCompare, subWindow, + doc = node ? node.ownerDocument || node : preferredDoc; + + // Return early if doc is invalid or already selected + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( doc == document || doc.nodeType !== 9 || !doc.documentElement ) { + return document; + } + + // Update global variables + document = doc; + docElem = document.documentElement; + documentIsHTML = !isXML( document ); + + // Support: IE 9 - 11+, Edge 12 - 18+ + // Accessing iframe documents after unload throws "permission denied" errors (jQuery #13936) + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( preferredDoc != document && + ( subWindow = document.defaultView ) && subWindow.top !== subWindow ) { + + // Support: IE 11, Edge + if ( subWindow.addEventListener ) { + subWindow.addEventListener( "unload", unloadHandler, false ); + + // Support: IE 9 - 10 only + } else if ( subWindow.attachEvent ) { + subWindow.attachEvent( "onunload", unloadHandler ); + } + } + + // Support: IE 8 - 11+, Edge 12 - 18+, Chrome <=16 - 25 only, Firefox <=3.6 - 31 only, + // Safari 4 - 5 only, Opera <=11.6 - 12.x only + // IE/Edge & older browsers don't support the :scope pseudo-class. + // Support: Safari 6.0 only + // Safari 6.0 supports :scope but it's an alias of :root there. + support.scope = assert( function( el ) { + docElem.appendChild( el ).appendChild( document.createElement( "div" ) ); + return typeof el.querySelectorAll !== "undefined" && + !el.querySelectorAll( ":scope fieldset div" ).length; + } ); + + /* Attributes + ---------------------------------------------------------------------- */ + + // Support: IE<8 + // Verify that getAttribute really returns attributes and not properties + // (excepting IE8 booleans) + support.attributes = assert( function( el ) { + el.className = "i"; + return !el.getAttribute( "className" ); + } ); + + /* getElement(s)By* + ---------------------------------------------------------------------- */ + + // Check if getElementsByTagName("*") returns only elements + support.getElementsByTagName = assert( function( el ) { + el.appendChild( document.createComment( "" ) ); + return !el.getElementsByTagName( "*" ).length; + } ); + + // Support: IE<9 + support.getElementsByClassName = rnative.test( document.getElementsByClassName ); + + // Support: IE<10 + // Check if getElementById returns elements by name + // The broken getElementById methods don't pick up programmatically-set names, + // so use a roundabout getElementsByName test + support.getById = assert( function( el ) { + docElem.appendChild( el ).id = expando; + return !document.getElementsByName || !document.getElementsByName( expando ).length; + } ); + + // ID filter and find + if ( support.getById ) { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + return elem.getAttribute( "id" ) === attrId; + }; + }; + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var elem = context.getElementById( id ); + return elem ? [ elem ] : []; + } + }; + } else { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + var node = typeof elem.getAttributeNode !== "undefined" && + elem.getAttributeNode( "id" ); + return node && node.value === attrId; + }; + }; + + // Support: IE 6 - 7 only + // getElementById is not reliable as a find shortcut + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var node, i, elems, + elem = context.getElementById( id ); + + if ( elem ) { + + // Verify the id attribute + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + + // Fall back on getElementsByName + elems = context.getElementsByName( id ); + i = 0; + while ( ( elem = elems[ i++ ] ) ) { + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + } + } + + return []; + } + }; + } + + // Tag + Expr.find[ "TAG" ] = support.getElementsByTagName ? + function( tag, context ) { + if ( typeof context.getElementsByTagName !== "undefined" ) { + return context.getElementsByTagName( tag ); + + // DocumentFragment nodes don't have gEBTN + } else if ( support.qsa ) { + return context.querySelectorAll( tag ); + } + } : + + function( tag, context ) { + var elem, + tmp = [], + i = 0, + + // By happy coincidence, a (broken) gEBTN appears on DocumentFragment nodes too + results = context.getElementsByTagName( tag ); + + // Filter out possible comments + if ( tag === "*" ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem.nodeType === 1 ) { + tmp.push( elem ); + } + } + + return tmp; + } + return results; + }; + + // Class + Expr.find[ "CLASS" ] = support.getElementsByClassName && function( className, context ) { + if ( typeof context.getElementsByClassName !== "undefined" && documentIsHTML ) { + return context.getElementsByClassName( className ); + } + }; + + /* QSA/matchesSelector + ---------------------------------------------------------------------- */ + + // QSA and matchesSelector support + + // matchesSelector(:active) reports false when true (IE9/Opera 11.5) + rbuggyMatches = []; + + // qSa(:focus) reports false when true (Chrome 21) + // We allow this because of a bug in IE8/9 that throws an error + // whenever `document.activeElement` is accessed on an iframe + // So, we allow :focus to pass through QSA all the time to avoid the IE error + // See https://bugs.jquery.com/ticket/13378 + rbuggyQSA = []; + + if ( ( support.qsa = rnative.test( document.querySelectorAll ) ) ) { + + // Build QSA regex + // Regex strategy adopted from Diego Perini + assert( function( el ) { + + var input; + + // Select is set to empty string on purpose + // This is to test IE's treatment of not explicitly + // setting a boolean content attribute, + // since its presence should be enough + // https://bugs.jquery.com/ticket/12359 + docElem.appendChild( el ).innerHTML = "" + + ""; + + // Support: IE8, Opera 11-12.16 + // Nothing should be selected when empty strings follow ^= or $= or *= + // The test attribute must be unknown in Opera but "safe" for WinRT + // https://msdn.microsoft.com/en-us/library/ie/hh465388.aspx#attribute_section + if ( el.querySelectorAll( "[msallowcapture^='']" ).length ) { + rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:''|\"\")" ); + } + + // Support: IE8 + // Boolean attributes and "value" are not treated correctly + if ( !el.querySelectorAll( "[selected]" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*(?:value|" + booleans + ")" ); + } + + // Support: Chrome<29, Android<4.4, Safari<7.0+, iOS<7.0+, PhantomJS<1.9.8+ + if ( !el.querySelectorAll( "[id~=" + expando + "-]" ).length ) { + rbuggyQSA.push( "~=" ); + } + + // Support: IE 11+, Edge 15 - 18+ + // IE 11/Edge don't find elements on a `[name='']` query in some cases. + // Adding a temporary attribute to the document before the selection works + // around the issue. + // Interestingly, IE 10 & older don't seem to have the issue. + input = document.createElement( "input" ); + input.setAttribute( "name", "" ); + el.appendChild( input ); + if ( !el.querySelectorAll( "[name='']" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*name" + whitespace + "*=" + + whitespace + "*(?:''|\"\")" ); + } + + // Webkit/Opera - :checked should return selected option elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + // IE8 throws error here and will not see later tests + if ( !el.querySelectorAll( ":checked" ).length ) { + rbuggyQSA.push( ":checked" ); + } + + // Support: Safari 8+, iOS 8+ + // https://bugs.webkit.org/show_bug.cgi?id=136851 + // In-page `selector#id sibling-combinator selector` fails + if ( !el.querySelectorAll( "a#" + expando + "+*" ).length ) { + rbuggyQSA.push( ".#.+[+~]" ); + } + + // Support: Firefox <=3.6 - 5 only + // Old Firefox doesn't throw on a badly-escaped identifier. + el.querySelectorAll( "\\\f" ); + rbuggyQSA.push( "[\\r\\n\\f]" ); + } ); + + assert( function( el ) { + el.innerHTML = "" + + ""; + + // Support: Windows 8 Native Apps + // The type and name attributes are restricted during .innerHTML assignment + var input = document.createElement( "input" ); + input.setAttribute( "type", "hidden" ); + el.appendChild( input ).setAttribute( "name", "D" ); + + // Support: IE8 + // Enforce case-sensitivity of name attribute + if ( el.querySelectorAll( "[name=d]" ).length ) { + rbuggyQSA.push( "name" + whitespace + "*[*^$|!~]?=" ); + } + + // FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled) + // IE8 throws error here and will not see later tests + if ( el.querySelectorAll( ":enabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: IE9-11+ + // IE's :disabled selector does not pick up the children of disabled fieldsets + docElem.appendChild( el ).disabled = true; + if ( el.querySelectorAll( ":disabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: Opera 10 - 11 only + // Opera 10-11 does not throw on post-comma invalid pseudos + el.querySelectorAll( "*,:x" ); + rbuggyQSA.push( ",.*:" ); + } ); + } + + if ( ( support.matchesSelector = rnative.test( ( matches = docElem.matches || + docElem.webkitMatchesSelector || + docElem.mozMatchesSelector || + docElem.oMatchesSelector || + docElem.msMatchesSelector ) ) ) ) { + + assert( function( el ) { + + // Check to see if it's possible to do matchesSelector + // on a disconnected node (IE 9) + support.disconnectedMatch = matches.call( el, "*" ); + + // This should fail with an exception + // Gecko does not error, returns false instead + matches.call( el, "[s!='']:x" ); + rbuggyMatches.push( "!=", pseudos ); + } ); + } + + rbuggyQSA = rbuggyQSA.length && new RegExp( rbuggyQSA.join( "|" ) ); + rbuggyMatches = rbuggyMatches.length && new RegExp( rbuggyMatches.join( "|" ) ); + + /* Contains + ---------------------------------------------------------------------- */ + hasCompare = rnative.test( docElem.compareDocumentPosition ); + + // Element contains another + // Purposefully self-exclusive + // As in, an element does not contain itself + contains = hasCompare || rnative.test( docElem.contains ) ? + function( a, b ) { + var adown = a.nodeType === 9 ? a.documentElement : a, + bup = b && b.parentNode; + return a === bup || !!( bup && bup.nodeType === 1 && ( + adown.contains ? + adown.contains( bup ) : + a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16 + ) ); + } : + function( a, b ) { + if ( b ) { + while ( ( b = b.parentNode ) ) { + if ( b === a ) { + return true; + } + } + } + return false; + }; + + /* Sorting + ---------------------------------------------------------------------- */ + + // Document order sorting + sortOrder = hasCompare ? + function( a, b ) { + + // Flag for duplicate removal + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + // Sort on method existence if only one input has compareDocumentPosition + var compare = !a.compareDocumentPosition - !b.compareDocumentPosition; + if ( compare ) { + return compare; + } + + // Calculate position if both inputs belong to the same document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + compare = ( a.ownerDocument || a ) == ( b.ownerDocument || b ) ? + a.compareDocumentPosition( b ) : + + // Otherwise we know they are disconnected + 1; + + // Disconnected nodes + if ( compare & 1 || + ( !support.sortDetached && b.compareDocumentPosition( a ) === compare ) ) { + + // Choose the first element that is related to our preferred document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( a == document || a.ownerDocument == preferredDoc && + contains( preferredDoc, a ) ) { + return -1; + } + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( b == document || b.ownerDocument == preferredDoc && + contains( preferredDoc, b ) ) { + return 1; + } + + // Maintain original order + return sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + } + + return compare & 4 ? -1 : 1; + } : + function( a, b ) { + + // Exit early if the nodes are identical + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + var cur, + i = 0, + aup = a.parentNode, + bup = b.parentNode, + ap = [ a ], + bp = [ b ]; + + // Parentless nodes are either documents or disconnected + if ( !aup || !bup ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + return a == document ? -1 : + b == document ? 1 : + /* eslint-enable eqeqeq */ + aup ? -1 : + bup ? 1 : + sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + + // If the nodes are siblings, we can do a quick check + } else if ( aup === bup ) { + return siblingCheck( a, b ); + } + + // Otherwise we need full lists of their ancestors for comparison + cur = a; + while ( ( cur = cur.parentNode ) ) { + ap.unshift( cur ); + } + cur = b; + while ( ( cur = cur.parentNode ) ) { + bp.unshift( cur ); + } + + // Walk down the tree looking for a discrepancy + while ( ap[ i ] === bp[ i ] ) { + i++; + } + + return i ? + + // Do a sibling check if the nodes have a common ancestor + siblingCheck( ap[ i ], bp[ i ] ) : + + // Otherwise nodes in our document sort first + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + ap[ i ] == preferredDoc ? -1 : + bp[ i ] == preferredDoc ? 1 : + /* eslint-enable eqeqeq */ + 0; + }; + + return document; +}; + +Sizzle.matches = function( expr, elements ) { + return Sizzle( expr, null, null, elements ); +}; + +Sizzle.matchesSelector = function( elem, expr ) { + setDocument( elem ); + + if ( support.matchesSelector && documentIsHTML && + !nonnativeSelectorCache[ expr + " " ] && + ( !rbuggyMatches || !rbuggyMatches.test( expr ) ) && + ( !rbuggyQSA || !rbuggyQSA.test( expr ) ) ) { + + try { + var ret = matches.call( elem, expr ); + + // IE 9's matchesSelector returns false on disconnected nodes + if ( ret || support.disconnectedMatch || + + // As well, disconnected nodes are said to be in a document + // fragment in IE 9 + elem.document && elem.document.nodeType !== 11 ) { + return ret; + } + } catch ( e ) { + nonnativeSelectorCache( expr, true ); + } + } + + return Sizzle( expr, document, null, [ elem ] ).length > 0; +}; + +Sizzle.contains = function( context, elem ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( context.ownerDocument || context ) != document ) { + setDocument( context ); + } + return contains( context, elem ); +}; + +Sizzle.attr = function( elem, name ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( elem.ownerDocument || elem ) != document ) { + setDocument( elem ); + } + + var fn = Expr.attrHandle[ name.toLowerCase() ], + + // Don't get fooled by Object.prototype properties (jQuery #13807) + val = fn && hasOwn.call( Expr.attrHandle, name.toLowerCase() ) ? + fn( elem, name, !documentIsHTML ) : + undefined; + + return val !== undefined ? + val : + support.attributes || !documentIsHTML ? + elem.getAttribute( name ) : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; +}; + +Sizzle.escape = function( sel ) { + return ( sel + "" ).replace( rcssescape, fcssescape ); +}; + +Sizzle.error = function( msg ) { + throw new Error( "Syntax error, unrecognized expression: " + msg ); +}; + +/** + * Document sorting and removing duplicates + * @param {ArrayLike} results + */ +Sizzle.uniqueSort = function( results ) { + var elem, + duplicates = [], + j = 0, + i = 0; + + // Unless we *know* we can detect duplicates, assume their presence + hasDuplicate = !support.detectDuplicates; + sortInput = !support.sortStable && results.slice( 0 ); + results.sort( sortOrder ); + + if ( hasDuplicate ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem === results[ i ] ) { + j = duplicates.push( i ); + } + } + while ( j-- ) { + results.splice( duplicates[ j ], 1 ); + } + } + + // Clear input after sorting to release objects + // See https://github.com/jquery/sizzle/pull/225 + sortInput = null; + + return results; +}; + +/** + * Utility function for retrieving the text value of an array of DOM nodes + * @param {Array|Element} elem + */ +getText = Sizzle.getText = function( elem ) { + var node, + ret = "", + i = 0, + nodeType = elem.nodeType; + + if ( !nodeType ) { + + // If no nodeType, this is expected to be an array + while ( ( node = elem[ i++ ] ) ) { + + // Do not traverse comment nodes + ret += getText( node ); + } + } else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) { + + // Use textContent for elements + // innerText usage removed for consistency of new lines (jQuery #11153) + if ( typeof elem.textContent === "string" ) { + return elem.textContent; + } else { + + // Traverse its children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + ret += getText( elem ); + } + } + } else if ( nodeType === 3 || nodeType === 4 ) { + return elem.nodeValue; + } + + // Do not include comment or processing instruction nodes + + return ret; +}; + +Expr = Sizzle.selectors = { + + // Can be adjusted by the user + cacheLength: 50, + + createPseudo: markFunction, + + match: matchExpr, + + attrHandle: {}, + + find: {}, + + relative: { + ">": { dir: "parentNode", first: true }, + " ": { dir: "parentNode" }, + "+": { dir: "previousSibling", first: true }, + "~": { dir: "previousSibling" } + }, + + preFilter: { + "ATTR": function( match ) { + match[ 1 ] = match[ 1 ].replace( runescape, funescape ); + + // Move the given value to match[3] whether quoted or unquoted + match[ 3 ] = ( match[ 3 ] || match[ 4 ] || + match[ 5 ] || "" ).replace( runescape, funescape ); + + if ( match[ 2 ] === "~=" ) { + match[ 3 ] = " " + match[ 3 ] + " "; + } + + return match.slice( 0, 4 ); + }, + + "CHILD": function( match ) { + + /* matches from matchExpr["CHILD"] + 1 type (only|nth|...) + 2 what (child|of-type) + 3 argument (even|odd|\d*|\d*n([+-]\d+)?|...) + 4 xn-component of xn+y argument ([+-]?\d*n|) + 5 sign of xn-component + 6 x of xn-component + 7 sign of y-component + 8 y of y-component + */ + match[ 1 ] = match[ 1 ].toLowerCase(); + + if ( match[ 1 ].slice( 0, 3 ) === "nth" ) { + + // nth-* requires argument + if ( !match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + // numeric x and y parameters for Expr.filter.CHILD + // remember that false/true cast respectively to 0/1 + match[ 4 ] = +( match[ 4 ] ? + match[ 5 ] + ( match[ 6 ] || 1 ) : + 2 * ( match[ 3 ] === "even" || match[ 3 ] === "odd" ) ); + match[ 5 ] = +( ( match[ 7 ] + match[ 8 ] ) || match[ 3 ] === "odd" ); + + // other types prohibit arguments + } else if ( match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + return match; + }, + + "PSEUDO": function( match ) { + var excess, + unquoted = !match[ 6 ] && match[ 2 ]; + + if ( matchExpr[ "CHILD" ].test( match[ 0 ] ) ) { + return null; + } + + // Accept quoted arguments as-is + if ( match[ 3 ] ) { + match[ 2 ] = match[ 4 ] || match[ 5 ] || ""; + + // Strip excess characters from unquoted arguments + } else if ( unquoted && rpseudo.test( unquoted ) && + + // Get excess from tokenize (recursively) + ( excess = tokenize( unquoted, true ) ) && + + // advance to the next closing parenthesis + ( excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length ) ) { + + // excess is a negative index + match[ 0 ] = match[ 0 ].slice( 0, excess ); + match[ 2 ] = unquoted.slice( 0, excess ); + } + + // Return only captures needed by the pseudo filter method (type and argument) + return match.slice( 0, 3 ); + } + }, + + filter: { + + "TAG": function( nodeNameSelector ) { + var nodeName = nodeNameSelector.replace( runescape, funescape ).toLowerCase(); + return nodeNameSelector === "*" ? + function() { + return true; + } : + function( elem ) { + return elem.nodeName && elem.nodeName.toLowerCase() === nodeName; + }; + }, + + "CLASS": function( className ) { + var pattern = classCache[ className + " " ]; + + return pattern || + ( pattern = new RegExp( "(^|" + whitespace + + ")" + className + "(" + whitespace + "|$)" ) ) && classCache( + className, function( elem ) { + return pattern.test( + typeof elem.className === "string" && elem.className || + typeof elem.getAttribute !== "undefined" && + elem.getAttribute( "class" ) || + "" + ); + } ); + }, + + "ATTR": function( name, operator, check ) { + return function( elem ) { + var result = Sizzle.attr( elem, name ); + + if ( result == null ) { + return operator === "!="; + } + if ( !operator ) { + return true; + } + + result += ""; + + /* eslint-disable max-len */ + + return operator === "=" ? result === check : + operator === "!=" ? result !== check : + operator === "^=" ? check && result.indexOf( check ) === 0 : + operator === "*=" ? check && result.indexOf( check ) > -1 : + operator === "$=" ? check && result.slice( -check.length ) === check : + operator === "~=" ? ( " " + result.replace( rwhitespace, " " ) + " " ).indexOf( check ) > -1 : + operator === "|=" ? result === check || result.slice( 0, check.length + 1 ) === check + "-" : + false; + /* eslint-enable max-len */ + + }; + }, + + "CHILD": function( type, what, _argument, first, last ) { + var simple = type.slice( 0, 3 ) !== "nth", + forward = type.slice( -4 ) !== "last", + ofType = what === "of-type"; + + return first === 1 && last === 0 ? + + // Shortcut for :nth-*(n) + function( elem ) { + return !!elem.parentNode; + } : + + function( elem, _context, xml ) { + var cache, uniqueCache, outerCache, node, nodeIndex, start, + dir = simple !== forward ? "nextSibling" : "previousSibling", + parent = elem.parentNode, + name = ofType && elem.nodeName.toLowerCase(), + useCache = !xml && !ofType, + diff = false; + + if ( parent ) { + + // :(first|last|only)-(child|of-type) + if ( simple ) { + while ( dir ) { + node = elem; + while ( ( node = node[ dir ] ) ) { + if ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) { + + return false; + } + } + + // Reverse direction for :only-* (if we haven't yet done so) + start = dir = type === "only" && !start && "nextSibling"; + } + return true; + } + + start = [ forward ? parent.firstChild : parent.lastChild ]; + + // non-xml :nth-child(...) stores cache data on `parent` + if ( forward && useCache ) { + + // Seek `elem` from a previously-cached index + + // ...in a gzip-friendly way + node = parent; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex && cache[ 2 ]; + node = nodeIndex && parent.childNodes[ nodeIndex ]; + + while ( ( node = ++nodeIndex && node && node[ dir ] || + + // Fallback to seeking `elem` from the start + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + // When found, cache indexes on `parent` and break + if ( node.nodeType === 1 && ++diff && node === elem ) { + uniqueCache[ type ] = [ dirruns, nodeIndex, diff ]; + break; + } + } + + } else { + + // Use previously-cached element index if available + if ( useCache ) { + + // ...in a gzip-friendly way + node = elem; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex; + } + + // xml :nth-child(...) + // or :nth-last-child(...) or :nth(-last)?-of-type(...) + if ( diff === false ) { + + // Use the same loop as above to seek `elem` from the start + while ( ( node = ++nodeIndex && node && node[ dir ] || + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + if ( ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) && + ++diff ) { + + // Cache the index of each encountered element + if ( useCache ) { + outerCache = node[ expando ] || + ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + uniqueCache[ type ] = [ dirruns, diff ]; + } + + if ( node === elem ) { + break; + } + } + } + } + } + + // Incorporate the offset, then check against cycle size + diff -= last; + return diff === first || ( diff % first === 0 && diff / first >= 0 ); + } + }; + }, + + "PSEUDO": function( pseudo, argument ) { + + // pseudo-class names are case-insensitive + // http://www.w3.org/TR/selectors/#pseudo-classes + // Prioritize by case sensitivity in case custom pseudos are added with uppercase letters + // Remember that setFilters inherits from pseudos + var args, + fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] || + Sizzle.error( "unsupported pseudo: " + pseudo ); + + // The user may use createPseudo to indicate that + // arguments are needed to create the filter function + // just as Sizzle does + if ( fn[ expando ] ) { + return fn( argument ); + } + + // But maintain support for old signatures + if ( fn.length > 1 ) { + args = [ pseudo, pseudo, "", argument ]; + return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ? + markFunction( function( seed, matches ) { + var idx, + matched = fn( seed, argument ), + i = matched.length; + while ( i-- ) { + idx = indexOf( seed, matched[ i ] ); + seed[ idx ] = !( matches[ idx ] = matched[ i ] ); + } + } ) : + function( elem ) { + return fn( elem, 0, args ); + }; + } + + return fn; + } + }, + + pseudos: { + + // Potentially complex pseudos + "not": markFunction( function( selector ) { + + // Trim the selector passed to compile + // to avoid treating leading and trailing + // spaces as combinators + var input = [], + results = [], + matcher = compile( selector.replace( rtrim, "$1" ) ); + + return matcher[ expando ] ? + markFunction( function( seed, matches, _context, xml ) { + var elem, + unmatched = matcher( seed, null, xml, [] ), + i = seed.length; + + // Match elements unmatched by `matcher` + while ( i-- ) { + if ( ( elem = unmatched[ i ] ) ) { + seed[ i ] = !( matches[ i ] = elem ); + } + } + } ) : + function( elem, _context, xml ) { + input[ 0 ] = elem; + matcher( input, null, xml, results ); + + // Don't keep the element (issue #299) + input[ 0 ] = null; + return !results.pop(); + }; + } ), + + "has": markFunction( function( selector ) { + return function( elem ) { + return Sizzle( selector, elem ).length > 0; + }; + } ), + + "contains": markFunction( function( text ) { + text = text.replace( runescape, funescape ); + return function( elem ) { + return ( elem.textContent || getText( elem ) ).indexOf( text ) > -1; + }; + } ), + + // "Whether an element is represented by a :lang() selector + // is based solely on the element's language value + // being equal to the identifier C, + // or beginning with the identifier C immediately followed by "-". + // The matching of C against the element's language value is performed case-insensitively. + // The identifier C does not have to be a valid language name." + // http://www.w3.org/TR/selectors/#lang-pseudo + "lang": markFunction( function( lang ) { + + // lang value must be a valid identifier + if ( !ridentifier.test( lang || "" ) ) { + Sizzle.error( "unsupported lang: " + lang ); + } + lang = lang.replace( runescape, funescape ).toLowerCase(); + return function( elem ) { + var elemLang; + do { + if ( ( elemLang = documentIsHTML ? + elem.lang : + elem.getAttribute( "xml:lang" ) || elem.getAttribute( "lang" ) ) ) { + + elemLang = elemLang.toLowerCase(); + return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0; + } + } while ( ( elem = elem.parentNode ) && elem.nodeType === 1 ); + return false; + }; + } ), + + // Miscellaneous + "target": function( elem ) { + var hash = window.location && window.location.hash; + return hash && hash.slice( 1 ) === elem.id; + }, + + "root": function( elem ) { + return elem === docElem; + }, + + "focus": function( elem ) { + return elem === document.activeElement && + ( !document.hasFocus || document.hasFocus() ) && + !!( elem.type || elem.href || ~elem.tabIndex ); + }, + + // Boolean properties + "enabled": createDisabledPseudo( false ), + "disabled": createDisabledPseudo( true ), + + "checked": function( elem ) { + + // In CSS3, :checked should return both checked and selected elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + var nodeName = elem.nodeName.toLowerCase(); + return ( nodeName === "input" && !!elem.checked ) || + ( nodeName === "option" && !!elem.selected ); + }, + + "selected": function( elem ) { + + // Accessing this property makes selected-by-default + // options in Safari work properly + if ( elem.parentNode ) { + // eslint-disable-next-line no-unused-expressions + elem.parentNode.selectedIndex; + } + + return elem.selected === true; + }, + + // Contents + "empty": function( elem ) { + + // http://www.w3.org/TR/selectors/#empty-pseudo + // :empty is negated by element (1) or content nodes (text: 3; cdata: 4; entity ref: 5), + // but not by others (comment: 8; processing instruction: 7; etc.) + // nodeType < 6 works because attributes (2) do not appear as children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + if ( elem.nodeType < 6 ) { + return false; + } + } + return true; + }, + + "parent": function( elem ) { + return !Expr.pseudos[ "empty" ]( elem ); + }, + + // Element/input types + "header": function( elem ) { + return rheader.test( elem.nodeName ); + }, + + "input": function( elem ) { + return rinputs.test( elem.nodeName ); + }, + + "button": function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === "button" || name === "button"; + }, + + "text": function( elem ) { + var attr; + return elem.nodeName.toLowerCase() === "input" && + elem.type === "text" && + + // Support: IE<8 + // New HTML5 attribute values (e.g., "search") appear with elem.type === "text" + ( ( attr = elem.getAttribute( "type" ) ) == null || + attr.toLowerCase() === "text" ); + }, + + // Position-in-collection + "first": createPositionalPseudo( function() { + return [ 0 ]; + } ), + + "last": createPositionalPseudo( function( _matchIndexes, length ) { + return [ length - 1 ]; + } ), + + "eq": createPositionalPseudo( function( _matchIndexes, length, argument ) { + return [ argument < 0 ? argument + length : argument ]; + } ), + + "even": createPositionalPseudo( function( matchIndexes, length ) { + var i = 0; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "odd": createPositionalPseudo( function( matchIndexes, length ) { + var i = 1; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "lt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? + argument + length : + argument > length ? + length : + argument; + for ( ; --i >= 0; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "gt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? argument + length : argument; + for ( ; ++i < length; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ) + } +}; + +Expr.pseudos[ "nth" ] = Expr.pseudos[ "eq" ]; + +// Add button/input type pseudos +for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) { + Expr.pseudos[ i ] = createInputPseudo( i ); +} +for ( i in { submit: true, reset: true } ) { + Expr.pseudos[ i ] = createButtonPseudo( i ); +} + +// Easy API for creating new setFilters +function setFilters() {} +setFilters.prototype = Expr.filters = Expr.pseudos; +Expr.setFilters = new setFilters(); + +tokenize = Sizzle.tokenize = function( selector, parseOnly ) { + var matched, match, tokens, type, + soFar, groups, preFilters, + cached = tokenCache[ selector + " " ]; + + if ( cached ) { + return parseOnly ? 0 : cached.slice( 0 ); + } + + soFar = selector; + groups = []; + preFilters = Expr.preFilter; + + while ( soFar ) { + + // Comma and first run + if ( !matched || ( match = rcomma.exec( soFar ) ) ) { + if ( match ) { + + // Don't consume trailing commas as valid + soFar = soFar.slice( match[ 0 ].length ) || soFar; + } + groups.push( ( tokens = [] ) ); + } + + matched = false; + + // Combinators + if ( ( match = rcombinators.exec( soFar ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + + // Cast descendant combinators to space + type: match[ 0 ].replace( rtrim, " " ) + } ); + soFar = soFar.slice( matched.length ); + } + + // Filters + for ( type in Expr.filter ) { + if ( ( match = matchExpr[ type ].exec( soFar ) ) && ( !preFilters[ type ] || + ( match = preFilters[ type ]( match ) ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + type: type, + matches: match + } ); + soFar = soFar.slice( matched.length ); + } + } + + if ( !matched ) { + break; + } + } + + // Return the length of the invalid excess + // if we're just parsing + // Otherwise, throw an error or return tokens + return parseOnly ? + soFar.length : + soFar ? + Sizzle.error( selector ) : + + // Cache the tokens + tokenCache( selector, groups ).slice( 0 ); +}; + +function toSelector( tokens ) { + var i = 0, + len = tokens.length, + selector = ""; + for ( ; i < len; i++ ) { + selector += tokens[ i ].value; + } + return selector; +} + +function addCombinator( matcher, combinator, base ) { + var dir = combinator.dir, + skip = combinator.next, + key = skip || dir, + checkNonElements = base && key === "parentNode", + doneName = done++; + + return combinator.first ? + + // Check against closest ancestor/preceding element + function( elem, context, xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + return matcher( elem, context, xml ); + } + } + return false; + } : + + // Check against all ancestor/preceding elements + function( elem, context, xml ) { + var oldCache, uniqueCache, outerCache, + newCache = [ dirruns, doneName ]; + + // We can't set arbitrary data on XML nodes, so they don't benefit from combinator caching + if ( xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + if ( matcher( elem, context, xml ) ) { + return true; + } + } + } + } else { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + outerCache = elem[ expando ] || ( elem[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ elem.uniqueID ] || + ( outerCache[ elem.uniqueID ] = {} ); + + if ( skip && skip === elem.nodeName.toLowerCase() ) { + elem = elem[ dir ] || elem; + } else if ( ( oldCache = uniqueCache[ key ] ) && + oldCache[ 0 ] === dirruns && oldCache[ 1 ] === doneName ) { + + // Assign to newCache so results back-propagate to previous elements + return ( newCache[ 2 ] = oldCache[ 2 ] ); + } else { + + // Reuse newcache so results back-propagate to previous elements + uniqueCache[ key ] = newCache; + + // A match means we're done; a fail means we have to keep checking + if ( ( newCache[ 2 ] = matcher( elem, context, xml ) ) ) { + return true; + } + } + } + } + } + return false; + }; +} + +function elementMatcher( matchers ) { + return matchers.length > 1 ? + function( elem, context, xml ) { + var i = matchers.length; + while ( i-- ) { + if ( !matchers[ i ]( elem, context, xml ) ) { + return false; + } + } + return true; + } : + matchers[ 0 ]; +} + +function multipleContexts( selector, contexts, results ) { + var i = 0, + len = contexts.length; + for ( ; i < len; i++ ) { + Sizzle( selector, contexts[ i ], results ); + } + return results; +} + +function condense( unmatched, map, filter, context, xml ) { + var elem, + newUnmatched = [], + i = 0, + len = unmatched.length, + mapped = map != null; + + for ( ; i < len; i++ ) { + if ( ( elem = unmatched[ i ] ) ) { + if ( !filter || filter( elem, context, xml ) ) { + newUnmatched.push( elem ); + if ( mapped ) { + map.push( i ); + } + } + } + } + + return newUnmatched; +} + +function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) { + if ( postFilter && !postFilter[ expando ] ) { + postFilter = setMatcher( postFilter ); + } + if ( postFinder && !postFinder[ expando ] ) { + postFinder = setMatcher( postFinder, postSelector ); + } + return markFunction( function( seed, results, context, xml ) { + var temp, i, elem, + preMap = [], + postMap = [], + preexisting = results.length, + + // Get initial elements from seed or context + elems = seed || multipleContexts( + selector || "*", + context.nodeType ? [ context ] : context, + [] + ), + + // Prefilter to get matcher input, preserving a map for seed-results synchronization + matcherIn = preFilter && ( seed || !selector ) ? + condense( elems, preMap, preFilter, context, xml ) : + elems, + + matcherOut = matcher ? + + // If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results, + postFinder || ( seed ? preFilter : preexisting || postFilter ) ? + + // ...intermediate processing is necessary + [] : + + // ...otherwise use results directly + results : + matcherIn; + + // Find primary matches + if ( matcher ) { + matcher( matcherIn, matcherOut, context, xml ); + } + + // Apply postFilter + if ( postFilter ) { + temp = condense( matcherOut, postMap ); + postFilter( temp, [], context, xml ); + + // Un-match failing elements by moving them back to matcherIn + i = temp.length; + while ( i-- ) { + if ( ( elem = temp[ i ] ) ) { + matcherOut[ postMap[ i ] ] = !( matcherIn[ postMap[ i ] ] = elem ); + } + } + } + + if ( seed ) { + if ( postFinder || preFilter ) { + if ( postFinder ) { + + // Get the final matcherOut by condensing this intermediate into postFinder contexts + temp = []; + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) ) { + + // Restore matcherIn since elem is not yet a final match + temp.push( ( matcherIn[ i ] = elem ) ); + } + } + postFinder( null, ( matcherOut = [] ), temp, xml ); + } + + // Move matched elements from seed to results to keep them synchronized + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) && + ( temp = postFinder ? indexOf( seed, elem ) : preMap[ i ] ) > -1 ) { + + seed[ temp ] = !( results[ temp ] = elem ); + } + } + } + + // Add elements to results, through postFinder if defined + } else { + matcherOut = condense( + matcherOut === results ? + matcherOut.splice( preexisting, matcherOut.length ) : + matcherOut + ); + if ( postFinder ) { + postFinder( null, results, matcherOut, xml ); + } else { + push.apply( results, matcherOut ); + } + } + } ); +} + +function matcherFromTokens( tokens ) { + var checkContext, matcher, j, + len = tokens.length, + leadingRelative = Expr.relative[ tokens[ 0 ].type ], + implicitRelative = leadingRelative || Expr.relative[ " " ], + i = leadingRelative ? 1 : 0, + + // The foundational matcher ensures that elements are reachable from top-level context(s) + matchContext = addCombinator( function( elem ) { + return elem === checkContext; + }, implicitRelative, true ), + matchAnyContext = addCombinator( function( elem ) { + return indexOf( checkContext, elem ) > -1; + }, implicitRelative, true ), + matchers = [ function( elem, context, xml ) { + var ret = ( !leadingRelative && ( xml || context !== outermostContext ) ) || ( + ( checkContext = context ).nodeType ? + matchContext( elem, context, xml ) : + matchAnyContext( elem, context, xml ) ); + + // Avoid hanging onto element (issue #299) + checkContext = null; + return ret; + } ]; + + for ( ; i < len; i++ ) { + if ( ( matcher = Expr.relative[ tokens[ i ].type ] ) ) { + matchers = [ addCombinator( elementMatcher( matchers ), matcher ) ]; + } else { + matcher = Expr.filter[ tokens[ i ].type ].apply( null, tokens[ i ].matches ); + + // Return special upon seeing a positional matcher + if ( matcher[ expando ] ) { + + // Find the next relative operator (if any) for proper handling + j = ++i; + for ( ; j < len; j++ ) { + if ( Expr.relative[ tokens[ j ].type ] ) { + break; + } + } + return setMatcher( + i > 1 && elementMatcher( matchers ), + i > 1 && toSelector( + + // If the preceding token was a descendant combinator, insert an implicit any-element `*` + tokens + .slice( 0, i - 1 ) + .concat( { value: tokens[ i - 2 ].type === " " ? "*" : "" } ) + ).replace( rtrim, "$1" ), + matcher, + i < j && matcherFromTokens( tokens.slice( i, j ) ), + j < len && matcherFromTokens( ( tokens = tokens.slice( j ) ) ), + j < len && toSelector( tokens ) + ); + } + matchers.push( matcher ); + } + } + + return elementMatcher( matchers ); +} + +function matcherFromGroupMatchers( elementMatchers, setMatchers ) { + var bySet = setMatchers.length > 0, + byElement = elementMatchers.length > 0, + superMatcher = function( seed, context, xml, results, outermost ) { + var elem, j, matcher, + matchedCount = 0, + i = "0", + unmatched = seed && [], + setMatched = [], + contextBackup = outermostContext, + + // We must always have either seed elements or outermost context + elems = seed || byElement && Expr.find[ "TAG" ]( "*", outermost ), + + // Use integer dirruns iff this is the outermost matcher + dirrunsUnique = ( dirruns += contextBackup == null ? 1 : Math.random() || 0.1 ), + len = elems.length; + + if ( outermost ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + outermostContext = context == document || context || outermost; + } + + // Add elements passing elementMatchers directly to results + // Support: IE<9, Safari + // Tolerate NodeList properties (IE: "length"; Safari: ) matching elements by id + for ( ; i !== len && ( elem = elems[ i ] ) != null; i++ ) { + if ( byElement && elem ) { + j = 0; + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( !context && elem.ownerDocument != document ) { + setDocument( elem ); + xml = !documentIsHTML; + } + while ( ( matcher = elementMatchers[ j++ ] ) ) { + if ( matcher( elem, context || document, xml ) ) { + results.push( elem ); + break; + } + } + if ( outermost ) { + dirruns = dirrunsUnique; + } + } + + // Track unmatched elements for set filters + if ( bySet ) { + + // They will have gone through all possible matchers + if ( ( elem = !matcher && elem ) ) { + matchedCount--; + } + + // Lengthen the array for every element, matched or not + if ( seed ) { + unmatched.push( elem ); + } + } + } + + // `i` is now the count of elements visited above, and adding it to `matchedCount` + // makes the latter nonnegative. + matchedCount += i; + + // Apply set filters to unmatched elements + // NOTE: This can be skipped if there are no unmatched elements (i.e., `matchedCount` + // equals `i`), unless we didn't visit _any_ elements in the above loop because we have + // no element matchers and no seed. + // Incrementing an initially-string "0" `i` allows `i` to remain a string only in that + // case, which will result in a "00" `matchedCount` that differs from `i` but is also + // numerically zero. + if ( bySet && i !== matchedCount ) { + j = 0; + while ( ( matcher = setMatchers[ j++ ] ) ) { + matcher( unmatched, setMatched, context, xml ); + } + + if ( seed ) { + + // Reintegrate element matches to eliminate the need for sorting + if ( matchedCount > 0 ) { + while ( i-- ) { + if ( !( unmatched[ i ] || setMatched[ i ] ) ) { + setMatched[ i ] = pop.call( results ); + } + } + } + + // Discard index placeholder values to get only actual matches + setMatched = condense( setMatched ); + } + + // Add matches to results + push.apply( results, setMatched ); + + // Seedless set matches succeeding multiple successful matchers stipulate sorting + if ( outermost && !seed && setMatched.length > 0 && + ( matchedCount + setMatchers.length ) > 1 ) { + + Sizzle.uniqueSort( results ); + } + } + + // Override manipulation of globals by nested matchers + if ( outermost ) { + dirruns = dirrunsUnique; + outermostContext = contextBackup; + } + + return unmatched; + }; + + return bySet ? + markFunction( superMatcher ) : + superMatcher; +} + +compile = Sizzle.compile = function( selector, match /* Internal Use Only */ ) { + var i, + setMatchers = [], + elementMatchers = [], + cached = compilerCache[ selector + " " ]; + + if ( !cached ) { + + // Generate a function of recursive functions that can be used to check each element + if ( !match ) { + match = tokenize( selector ); + } + i = match.length; + while ( i-- ) { + cached = matcherFromTokens( match[ i ] ); + if ( cached[ expando ] ) { + setMatchers.push( cached ); + } else { + elementMatchers.push( cached ); + } + } + + // Cache the compiled function + cached = compilerCache( + selector, + matcherFromGroupMatchers( elementMatchers, setMatchers ) + ); + + // Save selector and tokenization + cached.selector = selector; + } + return cached; +}; + +/** + * A low-level selection function that works with Sizzle's compiled + * selector functions + * @param {String|Function} selector A selector or a pre-compiled + * selector function built with Sizzle.compile + * @param {Element} context + * @param {Array} [results] + * @param {Array} [seed] A set of elements to match against + */ +select = Sizzle.select = function( selector, context, results, seed ) { + var i, tokens, token, type, find, + compiled = typeof selector === "function" && selector, + match = !seed && tokenize( ( selector = compiled.selector || selector ) ); + + results = results || []; + + // Try to minimize operations if there is only one selector in the list and no seed + // (the latter of which guarantees us context) + if ( match.length === 1 ) { + + // Reduce context if the leading compound selector is an ID + tokens = match[ 0 ] = match[ 0 ].slice( 0 ); + if ( tokens.length > 2 && ( token = tokens[ 0 ] ).type === "ID" && + context.nodeType === 9 && documentIsHTML && Expr.relative[ tokens[ 1 ].type ] ) { + + context = ( Expr.find[ "ID" ]( token.matches[ 0 ] + .replace( runescape, funescape ), context ) || [] )[ 0 ]; + if ( !context ) { + return results; + + // Precompiled matchers will still verify ancestry, so step up a level + } else if ( compiled ) { + context = context.parentNode; + } + + selector = selector.slice( tokens.shift().value.length ); + } + + // Fetch a seed set for right-to-left matching + i = matchExpr[ "needsContext" ].test( selector ) ? 0 : tokens.length; + while ( i-- ) { + token = tokens[ i ]; + + // Abort if we hit a combinator + if ( Expr.relative[ ( type = token.type ) ] ) { + break; + } + if ( ( find = Expr.find[ type ] ) ) { + + // Search, expanding context for leading sibling combinators + if ( ( seed = find( + token.matches[ 0 ].replace( runescape, funescape ), + rsibling.test( tokens[ 0 ].type ) && testContext( context.parentNode ) || + context + ) ) ) { + + // If seed is empty or no tokens remain, we can return early + tokens.splice( i, 1 ); + selector = seed.length && toSelector( tokens ); + if ( !selector ) { + push.apply( results, seed ); + return results; + } + + break; + } + } + } + } + + // Compile and execute a filtering function if one is not provided + // Provide `match` to avoid retokenization if we modified the selector above + ( compiled || compile( selector, match ) )( + seed, + context, + !documentIsHTML, + results, + !context || rsibling.test( selector ) && testContext( context.parentNode ) || context + ); + return results; +}; + +// One-time assignments + +// Sort stability +support.sortStable = expando.split( "" ).sort( sortOrder ).join( "" ) === expando; + +// Support: Chrome 14-35+ +// Always assume duplicates if they aren't passed to the comparison function +support.detectDuplicates = !!hasDuplicate; + +// Initialize against the default document +setDocument(); + +// Support: Webkit<537.32 - Safari 6.0.3/Chrome 25 (fixed in Chrome 27) +// Detached nodes confoundingly follow *each other* +support.sortDetached = assert( function( el ) { + + // Should return 1, but returns 4 (following) + return el.compareDocumentPosition( document.createElement( "fieldset" ) ) & 1; +} ); + +// Support: IE<8 +// Prevent attribute/property "interpolation" +// https://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx +if ( !assert( function( el ) { + el.innerHTML = ""; + return el.firstChild.getAttribute( "href" ) === "#"; +} ) ) { + addHandle( "type|href|height|width", function( elem, name, isXML ) { + if ( !isXML ) { + return elem.getAttribute( name, name.toLowerCase() === "type" ? 1 : 2 ); + } + } ); +} + +// Support: IE<9 +// Use defaultValue in place of getAttribute("value") +if ( !support.attributes || !assert( function( el ) { + el.innerHTML = ""; + el.firstChild.setAttribute( "value", "" ); + return el.firstChild.getAttribute( "value" ) === ""; +} ) ) { + addHandle( "value", function( elem, _name, isXML ) { + if ( !isXML && elem.nodeName.toLowerCase() === "input" ) { + return elem.defaultValue; + } + } ); +} + +// Support: IE<9 +// Use getAttributeNode to fetch booleans when getAttribute lies +if ( !assert( function( el ) { + return el.getAttribute( "disabled" ) == null; +} ) ) { + addHandle( booleans, function( elem, name, isXML ) { + var val; + if ( !isXML ) { + return elem[ name ] === true ? name.toLowerCase() : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; + } + } ); +} + +return Sizzle; + +} )( window ); + + + +jQuery.find = Sizzle; +jQuery.expr = Sizzle.selectors; + +// Deprecated +jQuery.expr[ ":" ] = jQuery.expr.pseudos; +jQuery.uniqueSort = jQuery.unique = Sizzle.uniqueSort; +jQuery.text = Sizzle.getText; +jQuery.isXMLDoc = Sizzle.isXML; +jQuery.contains = Sizzle.contains; +jQuery.escapeSelector = Sizzle.escape; + + + + +var dir = function( elem, dir, until ) { + var matched = [], + truncate = until !== undefined; + + while ( ( elem = elem[ dir ] ) && elem.nodeType !== 9 ) { + if ( elem.nodeType === 1 ) { + if ( truncate && jQuery( elem ).is( until ) ) { + break; + } + matched.push( elem ); + } + } + return matched; +}; + + +var siblings = function( n, elem ) { + var matched = []; + + for ( ; n; n = n.nextSibling ) { + if ( n.nodeType === 1 && n !== elem ) { + matched.push( n ); + } + } + + return matched; +}; + + +var rneedsContext = jQuery.expr.match.needsContext; + + + +function nodeName( elem, name ) { + + return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase(); + +} +var rsingleTag = ( /^<([a-z][^\/\0>:\x20\t\r\n\f]*)[\x20\t\r\n\f]*\/?>(?:<\/\1>|)$/i ); + + + +// Implement the identical functionality for filter and not +function winnow( elements, qualifier, not ) { + if ( isFunction( qualifier ) ) { + return jQuery.grep( elements, function( elem, i ) { + return !!qualifier.call( elem, i, elem ) !== not; + } ); + } + + // Single element + if ( qualifier.nodeType ) { + return jQuery.grep( elements, function( elem ) { + return ( elem === qualifier ) !== not; + } ); + } + + // Arraylike of elements (jQuery, arguments, Array) + if ( typeof qualifier !== "string" ) { + return jQuery.grep( elements, function( elem ) { + return ( indexOf.call( qualifier, elem ) > -1 ) !== not; + } ); + } + + // Filtered directly for both simple and complex selectors + return jQuery.filter( qualifier, elements, not ); +} + +jQuery.filter = function( expr, elems, not ) { + var elem = elems[ 0 ]; + + if ( not ) { + expr = ":not(" + expr + ")"; + } + + if ( elems.length === 1 && elem.nodeType === 1 ) { + return jQuery.find.matchesSelector( elem, expr ) ? [ elem ] : []; + } + + return jQuery.find.matches( expr, jQuery.grep( elems, function( elem ) { + return elem.nodeType === 1; + } ) ); +}; + +jQuery.fn.extend( { + find: function( selector ) { + var i, ret, + len = this.length, + self = this; + + if ( typeof selector !== "string" ) { + return this.pushStack( jQuery( selector ).filter( function() { + for ( i = 0; i < len; i++ ) { + if ( jQuery.contains( self[ i ], this ) ) { + return true; + } + } + } ) ); + } + + ret = this.pushStack( [] ); + + for ( i = 0; i < len; i++ ) { + jQuery.find( selector, self[ i ], ret ); + } + + return len > 1 ? jQuery.uniqueSort( ret ) : ret; + }, + filter: function( selector ) { + return this.pushStack( winnow( this, selector || [], false ) ); + }, + not: function( selector ) { + return this.pushStack( winnow( this, selector || [], true ) ); + }, + is: function( selector ) { + return !!winnow( + this, + + // If this is a positional/relative selector, check membership in the returned set + // so $("p:first").is("p:last") won't return true for a doc with two "p". + typeof selector === "string" && rneedsContext.test( selector ) ? + jQuery( selector ) : + selector || [], + false + ).length; + } +} ); + + +// Initialize a jQuery object + + +// A central reference to the root jQuery(document) +var rootjQuery, + + // A simple way to check for HTML strings + // Prioritize #id over to avoid XSS via location.hash (#9521) + // Strict HTML recognition (#11290: must start with <) + // Shortcut simple #id case for speed + rquickExpr = /^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]+))$/, + + init = jQuery.fn.init = function( selector, context, root ) { + var match, elem; + + // HANDLE: $(""), $(null), $(undefined), $(false) + if ( !selector ) { + return this; + } + + // Method init() accepts an alternate rootjQuery + // so migrate can support jQuery.sub (gh-2101) + root = root || rootjQuery; + + // Handle HTML strings + if ( typeof selector === "string" ) { + if ( selector[ 0 ] === "<" && + selector[ selector.length - 1 ] === ">" && + selector.length >= 3 ) { + + // Assume that strings that start and end with <> are HTML and skip the regex check + match = [ null, selector, null ]; + + } else { + match = rquickExpr.exec( selector ); + } + + // Match html or make sure no context is specified for #id + if ( match && ( match[ 1 ] || !context ) ) { + + // HANDLE: $(html) -> $(array) + if ( match[ 1 ] ) { + context = context instanceof jQuery ? context[ 0 ] : context; + + // Option to run scripts is true for back-compat + // Intentionally let the error be thrown if parseHTML is not present + jQuery.merge( this, jQuery.parseHTML( + match[ 1 ], + context && context.nodeType ? context.ownerDocument || context : document, + true + ) ); + + // HANDLE: $(html, props) + if ( rsingleTag.test( match[ 1 ] ) && jQuery.isPlainObject( context ) ) { + for ( match in context ) { + + // Properties of context are called as methods if possible + if ( isFunction( this[ match ] ) ) { + this[ match ]( context[ match ] ); + + // ...and otherwise set as attributes + } else { + this.attr( match, context[ match ] ); + } + } + } + + return this; + + // HANDLE: $(#id) + } else { + elem = document.getElementById( match[ 2 ] ); + + if ( elem ) { + + // Inject the element directly into the jQuery object + this[ 0 ] = elem; + this.length = 1; + } + return this; + } + + // HANDLE: $(expr, $(...)) + } else if ( !context || context.jquery ) { + return ( context || root ).find( selector ); + + // HANDLE: $(expr, context) + // (which is just equivalent to: $(context).find(expr) + } else { + return this.constructor( context ).find( selector ); + } + + // HANDLE: $(DOMElement) + } else if ( selector.nodeType ) { + this[ 0 ] = selector; + this.length = 1; + return this; + + // HANDLE: $(function) + // Shortcut for document ready + } else if ( isFunction( selector ) ) { + return root.ready !== undefined ? + root.ready( selector ) : + + // Execute immediately if ready is not present + selector( jQuery ); + } + + return jQuery.makeArray( selector, this ); + }; + +// Give the init function the jQuery prototype for later instantiation +init.prototype = jQuery.fn; + +// Initialize central reference +rootjQuery = jQuery( document ); + + +var rparentsprev = /^(?:parents|prev(?:Until|All))/, + + // Methods guaranteed to produce a unique set when starting from a unique set + guaranteedUnique = { + children: true, + contents: true, + next: true, + prev: true + }; + +jQuery.fn.extend( { + has: function( target ) { + var targets = jQuery( target, this ), + l = targets.length; + + return this.filter( function() { + var i = 0; + for ( ; i < l; i++ ) { + if ( jQuery.contains( this, targets[ i ] ) ) { + return true; + } + } + } ); + }, + + closest: function( selectors, context ) { + var cur, + i = 0, + l = this.length, + matched = [], + targets = typeof selectors !== "string" && jQuery( selectors ); + + // Positional selectors never match, since there's no _selection_ context + if ( !rneedsContext.test( selectors ) ) { + for ( ; i < l; i++ ) { + for ( cur = this[ i ]; cur && cur !== context; cur = cur.parentNode ) { + + // Always skip document fragments + if ( cur.nodeType < 11 && ( targets ? + targets.index( cur ) > -1 : + + // Don't pass non-elements to Sizzle + cur.nodeType === 1 && + jQuery.find.matchesSelector( cur, selectors ) ) ) { + + matched.push( cur ); + break; + } + } + } + } + + return this.pushStack( matched.length > 1 ? jQuery.uniqueSort( matched ) : matched ); + }, + + // Determine the position of an element within the set + index: function( elem ) { + + // No argument, return index in parent + if ( !elem ) { + return ( this[ 0 ] && this[ 0 ].parentNode ) ? this.first().prevAll().length : -1; + } + + // Index in selector + if ( typeof elem === "string" ) { + return indexOf.call( jQuery( elem ), this[ 0 ] ); + } + + // Locate the position of the desired element + return indexOf.call( this, + + // If it receives a jQuery object, the first element is used + elem.jquery ? elem[ 0 ] : elem + ); + }, + + add: function( selector, context ) { + return this.pushStack( + jQuery.uniqueSort( + jQuery.merge( this.get(), jQuery( selector, context ) ) + ) + ); + }, + + addBack: function( selector ) { + return this.add( selector == null ? + this.prevObject : this.prevObject.filter( selector ) + ); + } +} ); + +function sibling( cur, dir ) { + while ( ( cur = cur[ dir ] ) && cur.nodeType !== 1 ) {} + return cur; +} + +jQuery.each( { + parent: function( elem ) { + var parent = elem.parentNode; + return parent && parent.nodeType !== 11 ? parent : null; + }, + parents: function( elem ) { + return dir( elem, "parentNode" ); + }, + parentsUntil: function( elem, _i, until ) { + return dir( elem, "parentNode", until ); + }, + next: function( elem ) { + return sibling( elem, "nextSibling" ); + }, + prev: function( elem ) { + return sibling( elem, "previousSibling" ); + }, + nextAll: function( elem ) { + return dir( elem, "nextSibling" ); + }, + prevAll: function( elem ) { + return dir( elem, "previousSibling" ); + }, + nextUntil: function( elem, _i, until ) { + return dir( elem, "nextSibling", until ); + }, + prevUntil: function( elem, _i, until ) { + return dir( elem, "previousSibling", until ); + }, + siblings: function( elem ) { + return siblings( ( elem.parentNode || {} ).firstChild, elem ); + }, + children: function( elem ) { + return siblings( elem.firstChild ); + }, + contents: function( elem ) { + if ( elem.contentDocument != null && + + // Support: IE 11+ + // elements with no `data` attribute has an object + // `contentDocument` with a `null` prototype. + getProto( elem.contentDocument ) ) { + + return elem.contentDocument; + } + + // Support: IE 9 - 11 only, iOS 7 only, Android Browser <=4.3 only + // Treat the template element as a regular one in browsers that + // don't support it. + if ( nodeName( elem, "template" ) ) { + elem = elem.content || elem; + } + + return jQuery.merge( [], elem.childNodes ); + } +}, function( name, fn ) { + jQuery.fn[ name ] = function( until, selector ) { + var matched = jQuery.map( this, fn, until ); + + if ( name.slice( -5 ) !== "Until" ) { + selector = until; + } + + if ( selector && typeof selector === "string" ) { + matched = jQuery.filter( selector, matched ); + } + + if ( this.length > 1 ) { + + // Remove duplicates + if ( !guaranteedUnique[ name ] ) { + jQuery.uniqueSort( matched ); + } + + // Reverse order for parents* and prev-derivatives + if ( rparentsprev.test( name ) ) { + matched.reverse(); + } + } + + return this.pushStack( matched ); + }; +} ); +var rnothtmlwhite = ( /[^\x20\t\r\n\f]+/g ); + + + +// Convert String-formatted options into Object-formatted ones +function createOptions( options ) { + var object = {}; + jQuery.each( options.match( rnothtmlwhite ) || [], function( _, flag ) { + object[ flag ] = true; + } ); + return object; +} + +/* + * Create a callback list using the following parameters: + * + * options: an optional list of space-separated options that will change how + * the callback list behaves or a more traditional option object + * + * By default a callback list will act like an event callback list and can be + * "fired" multiple times. + * + * Possible options: + * + * once: will ensure the callback list can only be fired once (like a Deferred) + * + * memory: will keep track of previous values and will call any callback added + * after the list has been fired right away with the latest "memorized" + * values (like a Deferred) + * + * unique: will ensure a callback can only be added once (no duplicate in the list) + * + * stopOnFalse: interrupt callings when a callback returns false + * + */ +jQuery.Callbacks = function( options ) { + + // Convert options from String-formatted to Object-formatted if needed + // (we check in cache first) + options = typeof options === "string" ? + createOptions( options ) : + jQuery.extend( {}, options ); + + var // Flag to know if list is currently firing + firing, + + // Last fire value for non-forgettable lists + memory, + + // Flag to know if list was already fired + fired, + + // Flag to prevent firing + locked, + + // Actual callback list + list = [], + + // Queue of execution data for repeatable lists + queue = [], + + // Index of currently firing callback (modified by add/remove as needed) + firingIndex = -1, + + // Fire callbacks + fire = function() { + + // Enforce single-firing + locked = locked || options.once; + + // Execute callbacks for all pending executions, + // respecting firingIndex overrides and runtime changes + fired = firing = true; + for ( ; queue.length; firingIndex = -1 ) { + memory = queue.shift(); + while ( ++firingIndex < list.length ) { + + // Run callback and check for early termination + if ( list[ firingIndex ].apply( memory[ 0 ], memory[ 1 ] ) === false && + options.stopOnFalse ) { + + // Jump to end and forget the data so .add doesn't re-fire + firingIndex = list.length; + memory = false; + } + } + } + + // Forget the data if we're done with it + if ( !options.memory ) { + memory = false; + } + + firing = false; + + // Clean up if we're done firing for good + if ( locked ) { + + // Keep an empty list if we have data for future add calls + if ( memory ) { + list = []; + + // Otherwise, this object is spent + } else { + list = ""; + } + } + }, + + // Actual Callbacks object + self = { + + // Add a callback or a collection of callbacks to the list + add: function() { + if ( list ) { + + // If we have memory from a past run, we should fire after adding + if ( memory && !firing ) { + firingIndex = list.length - 1; + queue.push( memory ); + } + + ( function add( args ) { + jQuery.each( args, function( _, arg ) { + if ( isFunction( arg ) ) { + if ( !options.unique || !self.has( arg ) ) { + list.push( arg ); + } + } else if ( arg && arg.length && toType( arg ) !== "string" ) { + + // Inspect recursively + add( arg ); + } + } ); + } )( arguments ); + + if ( memory && !firing ) { + fire(); + } + } + return this; + }, + + // Remove a callback from the list + remove: function() { + jQuery.each( arguments, function( _, arg ) { + var index; + while ( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) { + list.splice( index, 1 ); + + // Handle firing indexes + if ( index <= firingIndex ) { + firingIndex--; + } + } + } ); + return this; + }, + + // Check if a given callback is in the list. + // If no argument is given, return whether or not list has callbacks attached. + has: function( fn ) { + return fn ? + jQuery.inArray( fn, list ) > -1 : + list.length > 0; + }, + + // Remove all callbacks from the list + empty: function() { + if ( list ) { + list = []; + } + return this; + }, + + // Disable .fire and .add + // Abort any current/pending executions + // Clear all callbacks and values + disable: function() { + locked = queue = []; + list = memory = ""; + return this; + }, + disabled: function() { + return !list; + }, + + // Disable .fire + // Also disable .add unless we have memory (since it would have no effect) + // Abort any pending executions + lock: function() { + locked = queue = []; + if ( !memory && !firing ) { + list = memory = ""; + } + return this; + }, + locked: function() { + return !!locked; + }, + + // Call all callbacks with the given context and arguments + fireWith: function( context, args ) { + if ( !locked ) { + args = args || []; + args = [ context, args.slice ? args.slice() : args ]; + queue.push( args ); + if ( !firing ) { + fire(); + } + } + return this; + }, + + // Call all the callbacks with the given arguments + fire: function() { + self.fireWith( this, arguments ); + return this; + }, + + // To know if the callbacks have already been called at least once + fired: function() { + return !!fired; + } + }; + + return self; +}; + + +function Identity( v ) { + return v; +} +function Thrower( ex ) { + throw ex; +} + +function adoptValue( value, resolve, reject, noValue ) { + var method; + + try { + + // Check for promise aspect first to privilege synchronous behavior + if ( value && isFunction( ( method = value.promise ) ) ) { + method.call( value ).done( resolve ).fail( reject ); + + // Other thenables + } else if ( value && isFunction( ( method = value.then ) ) ) { + method.call( value, resolve, reject ); + + // Other non-thenables + } else { + + // Control `resolve` arguments by letting Array#slice cast boolean `noValue` to integer: + // * false: [ value ].slice( 0 ) => resolve( value ) + // * true: [ value ].slice( 1 ) => resolve() + resolve.apply( undefined, [ value ].slice( noValue ) ); + } + + // For Promises/A+, convert exceptions into rejections + // Since jQuery.when doesn't unwrap thenables, we can skip the extra checks appearing in + // Deferred#then to conditionally suppress rejection. + } catch ( value ) { + + // Support: Android 4.0 only + // Strict mode functions invoked without .call/.apply get global-object context + reject.apply( undefined, [ value ] ); + } +} + +jQuery.extend( { + + Deferred: function( func ) { + var tuples = [ + + // action, add listener, callbacks, + // ... .then handlers, argument index, [final state] + [ "notify", "progress", jQuery.Callbacks( "memory" ), + jQuery.Callbacks( "memory" ), 2 ], + [ "resolve", "done", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 0, "resolved" ], + [ "reject", "fail", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 1, "rejected" ] + ], + state = "pending", + promise = { + state: function() { + return state; + }, + always: function() { + deferred.done( arguments ).fail( arguments ); + return this; + }, + "catch": function( fn ) { + return promise.then( null, fn ); + }, + + // Keep pipe for back-compat + pipe: function( /* fnDone, fnFail, fnProgress */ ) { + var fns = arguments; + + return jQuery.Deferred( function( newDefer ) { + jQuery.each( tuples, function( _i, tuple ) { + + // Map tuples (progress, done, fail) to arguments (done, fail, progress) + var fn = isFunction( fns[ tuple[ 4 ] ] ) && fns[ tuple[ 4 ] ]; + + // deferred.progress(function() { bind to newDefer or newDefer.notify }) + // deferred.done(function() { bind to newDefer or newDefer.resolve }) + // deferred.fail(function() { bind to newDefer or newDefer.reject }) + deferred[ tuple[ 1 ] ]( function() { + var returned = fn && fn.apply( this, arguments ); + if ( returned && isFunction( returned.promise ) ) { + returned.promise() + .progress( newDefer.notify ) + .done( newDefer.resolve ) + .fail( newDefer.reject ); + } else { + newDefer[ tuple[ 0 ] + "With" ]( + this, + fn ? [ returned ] : arguments + ); + } + } ); + } ); + fns = null; + } ).promise(); + }, + then: function( onFulfilled, onRejected, onProgress ) { + var maxDepth = 0; + function resolve( depth, deferred, handler, special ) { + return function() { + var that = this, + args = arguments, + mightThrow = function() { + var returned, then; + + // Support: Promises/A+ section 2.3.3.3.3 + // https://promisesaplus.com/#point-59 + // Ignore double-resolution attempts + if ( depth < maxDepth ) { + return; + } + + returned = handler.apply( that, args ); + + // Support: Promises/A+ section 2.3.1 + // https://promisesaplus.com/#point-48 + if ( returned === deferred.promise() ) { + throw new TypeError( "Thenable self-resolution" ); + } + + // Support: Promises/A+ sections 2.3.3.1, 3.5 + // https://promisesaplus.com/#point-54 + // https://promisesaplus.com/#point-75 + // Retrieve `then` only once + then = returned && + + // Support: Promises/A+ section 2.3.4 + // https://promisesaplus.com/#point-64 + // Only check objects and functions for thenability + ( typeof returned === "object" || + typeof returned === "function" ) && + returned.then; + + // Handle a returned thenable + if ( isFunction( then ) ) { + + // Special processors (notify) just wait for resolution + if ( special ) { + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ) + ); + + // Normal processors (resolve) also hook into progress + } else { + + // ...and disregard older resolution values + maxDepth++; + + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ), + resolve( maxDepth, deferred, Identity, + deferred.notifyWith ) + ); + } + + // Handle all other returned values + } else { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Identity ) { + that = undefined; + args = [ returned ]; + } + + // Process the value(s) + // Default process is resolve + ( special || deferred.resolveWith )( that, args ); + } + }, + + // Only normal processors (resolve) catch and reject exceptions + process = special ? + mightThrow : + function() { + try { + mightThrow(); + } catch ( e ) { + + if ( jQuery.Deferred.exceptionHook ) { + jQuery.Deferred.exceptionHook( e, + process.stackTrace ); + } + + // Support: Promises/A+ section 2.3.3.3.4.1 + // https://promisesaplus.com/#point-61 + // Ignore post-resolution exceptions + if ( depth + 1 >= maxDepth ) { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Thrower ) { + that = undefined; + args = [ e ]; + } + + deferred.rejectWith( that, args ); + } + } + }; + + // Support: Promises/A+ section 2.3.3.3.1 + // https://promisesaplus.com/#point-57 + // Re-resolve promises immediately to dodge false rejection from + // subsequent errors + if ( depth ) { + process(); + } else { + + // Call an optional hook to record the stack, in case of exception + // since it's otherwise lost when execution goes async + if ( jQuery.Deferred.getStackHook ) { + process.stackTrace = jQuery.Deferred.getStackHook(); + } + window.setTimeout( process ); + } + }; + } + + return jQuery.Deferred( function( newDefer ) { + + // progress_handlers.add( ... ) + tuples[ 0 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onProgress ) ? + onProgress : + Identity, + newDefer.notifyWith + ) + ); + + // fulfilled_handlers.add( ... ) + tuples[ 1 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onFulfilled ) ? + onFulfilled : + Identity + ) + ); + + // rejected_handlers.add( ... ) + tuples[ 2 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onRejected ) ? + onRejected : + Thrower + ) + ); + } ).promise(); + }, + + // Get a promise for this deferred + // If obj is provided, the promise aspect is added to the object + promise: function( obj ) { + return obj != null ? jQuery.extend( obj, promise ) : promise; + } + }, + deferred = {}; + + // Add list-specific methods + jQuery.each( tuples, function( i, tuple ) { + var list = tuple[ 2 ], + stateString = tuple[ 5 ]; + + // promise.progress = list.add + // promise.done = list.add + // promise.fail = list.add + promise[ tuple[ 1 ] ] = list.add; + + // Handle state + if ( stateString ) { + list.add( + function() { + + // state = "resolved" (i.e., fulfilled) + // state = "rejected" + state = stateString; + }, + + // rejected_callbacks.disable + // fulfilled_callbacks.disable + tuples[ 3 - i ][ 2 ].disable, + + // rejected_handlers.disable + // fulfilled_handlers.disable + tuples[ 3 - i ][ 3 ].disable, + + // progress_callbacks.lock + tuples[ 0 ][ 2 ].lock, + + // progress_handlers.lock + tuples[ 0 ][ 3 ].lock + ); + } + + // progress_handlers.fire + // fulfilled_handlers.fire + // rejected_handlers.fire + list.add( tuple[ 3 ].fire ); + + // deferred.notify = function() { deferred.notifyWith(...) } + // deferred.resolve = function() { deferred.resolveWith(...) } + // deferred.reject = function() { deferred.rejectWith(...) } + deferred[ tuple[ 0 ] ] = function() { + deferred[ tuple[ 0 ] + "With" ]( this === deferred ? undefined : this, arguments ); + return this; + }; + + // deferred.notifyWith = list.fireWith + // deferred.resolveWith = list.fireWith + // deferred.rejectWith = list.fireWith + deferred[ tuple[ 0 ] + "With" ] = list.fireWith; + } ); + + // Make the deferred a promise + promise.promise( deferred ); + + // Call given func if any + if ( func ) { + func.call( deferred, deferred ); + } + + // All done! + return deferred; + }, + + // Deferred helper + when: function( singleValue ) { + var + + // count of uncompleted subordinates + remaining = arguments.length, + + // count of unprocessed arguments + i = remaining, + + // subordinate fulfillment data + resolveContexts = Array( i ), + resolveValues = slice.call( arguments ), + + // the primary Deferred + primary = jQuery.Deferred(), + + // subordinate callback factory + updateFunc = function( i ) { + return function( value ) { + resolveContexts[ i ] = this; + resolveValues[ i ] = arguments.length > 1 ? slice.call( arguments ) : value; + if ( !( --remaining ) ) { + primary.resolveWith( resolveContexts, resolveValues ); + } + }; + }; + + // Single- and empty arguments are adopted like Promise.resolve + if ( remaining <= 1 ) { + adoptValue( singleValue, primary.done( updateFunc( i ) ).resolve, primary.reject, + !remaining ); + + // Use .then() to unwrap secondary thenables (cf. gh-3000) + if ( primary.state() === "pending" || + isFunction( resolveValues[ i ] && resolveValues[ i ].then ) ) { + + return primary.then(); + } + } + + // Multiple arguments are aggregated like Promise.all array elements + while ( i-- ) { + adoptValue( resolveValues[ i ], updateFunc( i ), primary.reject ); + } + + return primary.promise(); + } +} ); + + +// These usually indicate a programmer mistake during development, +// warn about them ASAP rather than swallowing them by default. +var rerrorNames = /^(Eval|Internal|Range|Reference|Syntax|Type|URI)Error$/; + +jQuery.Deferred.exceptionHook = function( error, stack ) { + + // Support: IE 8 - 9 only + // Console exists when dev tools are open, which can happen at any time + if ( window.console && window.console.warn && error && rerrorNames.test( error.name ) ) { + window.console.warn( "jQuery.Deferred exception: " + error.message, error.stack, stack ); + } +}; + + + + +jQuery.readyException = function( error ) { + window.setTimeout( function() { + throw error; + } ); +}; + + + + +// The deferred used on DOM ready +var readyList = jQuery.Deferred(); + +jQuery.fn.ready = function( fn ) { + + readyList + .then( fn ) + + // Wrap jQuery.readyException in a function so that the lookup + // happens at the time of error handling instead of callback + // registration. + .catch( function( error ) { + jQuery.readyException( error ); + } ); + + return this; +}; + +jQuery.extend( { + + // Is the DOM ready to be used? Set to true once it occurs. + isReady: false, + + // A counter to track how many items to wait for before + // the ready event fires. See #6781 + readyWait: 1, + + // Handle when the DOM is ready + ready: function( wait ) { + + // Abort if there are pending holds or we're already ready + if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) { + return; + } + + // Remember that the DOM is ready + jQuery.isReady = true; + + // If a normal DOM Ready event fired, decrement, and wait if need be + if ( wait !== true && --jQuery.readyWait > 0 ) { + return; + } + + // If there are functions bound, to execute + readyList.resolveWith( document, [ jQuery ] ); + } +} ); + +jQuery.ready.then = readyList.then; + +// The ready event handler and self cleanup method +function completed() { + document.removeEventListener( "DOMContentLoaded", completed ); + window.removeEventListener( "load", completed ); + jQuery.ready(); +} + +// Catch cases where $(document).ready() is called +// after the browser event has already occurred. +// Support: IE <=9 - 10 only +// Older IE sometimes signals "interactive" too soon +if ( document.readyState === "complete" || + ( document.readyState !== "loading" && !document.documentElement.doScroll ) ) { + + // Handle it asynchronously to allow scripts the opportunity to delay ready + window.setTimeout( jQuery.ready ); + +} else { + + // Use the handy event callback + document.addEventListener( "DOMContentLoaded", completed ); + + // A fallback to window.onload, that will always work + window.addEventListener( "load", completed ); +} + + + + +// Multifunctional method to get and set values of a collection +// The value/s can optionally be executed if it's a function +var access = function( elems, fn, key, value, chainable, emptyGet, raw ) { + var i = 0, + len = elems.length, + bulk = key == null; + + // Sets many values + if ( toType( key ) === "object" ) { + chainable = true; + for ( i in key ) { + access( elems, fn, i, key[ i ], true, emptyGet, raw ); + } + + // Sets one value + } else if ( value !== undefined ) { + chainable = true; + + if ( !isFunction( value ) ) { + raw = true; + } + + if ( bulk ) { + + // Bulk operations run against the entire set + if ( raw ) { + fn.call( elems, value ); + fn = null; + + // ...except when executing function values + } else { + bulk = fn; + fn = function( elem, _key, value ) { + return bulk.call( jQuery( elem ), value ); + }; + } + } + + if ( fn ) { + for ( ; i < len; i++ ) { + fn( + elems[ i ], key, raw ? + value : + value.call( elems[ i ], i, fn( elems[ i ], key ) ) + ); + } + } + } + + if ( chainable ) { + return elems; + } + + // Gets + if ( bulk ) { + return fn.call( elems ); + } + + return len ? fn( elems[ 0 ], key ) : emptyGet; +}; + + +// Matches dashed string for camelizing +var rmsPrefix = /^-ms-/, + rdashAlpha = /-([a-z])/g; + +// Used by camelCase as callback to replace() +function fcamelCase( _all, letter ) { + return letter.toUpperCase(); +} + +// Convert dashed to camelCase; used by the css and data modules +// Support: IE <=9 - 11, Edge 12 - 15 +// Microsoft forgot to hump their vendor prefix (#9572) +function camelCase( string ) { + return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase ); +} +var acceptData = function( owner ) { + + // Accepts only: + // - Node + // - Node.ELEMENT_NODE + // - Node.DOCUMENT_NODE + // - Object + // - Any + return owner.nodeType === 1 || owner.nodeType === 9 || !( +owner.nodeType ); +}; + + + + +function Data() { + this.expando = jQuery.expando + Data.uid++; +} + +Data.uid = 1; + +Data.prototype = { + + cache: function( owner ) { + + // Check if the owner object already has a cache + var value = owner[ this.expando ]; + + // If not, create one + if ( !value ) { + value = {}; + + // We can accept data for non-element nodes in modern browsers, + // but we should not, see #8335. + // Always return an empty object. + if ( acceptData( owner ) ) { + + // If it is a node unlikely to be stringify-ed or looped over + // use plain assignment + if ( owner.nodeType ) { + owner[ this.expando ] = value; + + // Otherwise secure it in a non-enumerable property + // configurable must be true to allow the property to be + // deleted when data is removed + } else { + Object.defineProperty( owner, this.expando, { + value: value, + configurable: true + } ); + } + } + } + + return value; + }, + set: function( owner, data, value ) { + var prop, + cache = this.cache( owner ); + + // Handle: [ owner, key, value ] args + // Always use camelCase key (gh-2257) + if ( typeof data === "string" ) { + cache[ camelCase( data ) ] = value; + + // Handle: [ owner, { properties } ] args + } else { + + // Copy the properties one-by-one to the cache object + for ( prop in data ) { + cache[ camelCase( prop ) ] = data[ prop ]; + } + } + return cache; + }, + get: function( owner, key ) { + return key === undefined ? + this.cache( owner ) : + + // Always use camelCase key (gh-2257) + owner[ this.expando ] && owner[ this.expando ][ camelCase( key ) ]; + }, + access: function( owner, key, value ) { + + // In cases where either: + // + // 1. No key was specified + // 2. A string key was specified, but no value provided + // + // Take the "read" path and allow the get method to determine + // which value to return, respectively either: + // + // 1. The entire cache object + // 2. The data stored at the key + // + if ( key === undefined || + ( ( key && typeof key === "string" ) && value === undefined ) ) { + + return this.get( owner, key ); + } + + // When the key is not a string, or both a key and value + // are specified, set or extend (existing objects) with either: + // + // 1. An object of properties + // 2. A key and value + // + this.set( owner, key, value ); + + // Since the "set" path can have two possible entry points + // return the expected data based on which path was taken[*] + return value !== undefined ? value : key; + }, + remove: function( owner, key ) { + var i, + cache = owner[ this.expando ]; + + if ( cache === undefined ) { + return; + } + + if ( key !== undefined ) { + + // Support array or space separated string of keys + if ( Array.isArray( key ) ) { + + // If key is an array of keys... + // We always set camelCase keys, so remove that. + key = key.map( camelCase ); + } else { + key = camelCase( key ); + + // If a key with the spaces exists, use it. + // Otherwise, create an array by matching non-whitespace + key = key in cache ? + [ key ] : + ( key.match( rnothtmlwhite ) || [] ); + } + + i = key.length; + + while ( i-- ) { + delete cache[ key[ i ] ]; + } + } + + // Remove the expando if there's no more data + if ( key === undefined || jQuery.isEmptyObject( cache ) ) { + + // Support: Chrome <=35 - 45 + // Webkit & Blink performance suffers when deleting properties + // from DOM nodes, so set to undefined instead + // https://bugs.chromium.org/p/chromium/issues/detail?id=378607 (bug restricted) + if ( owner.nodeType ) { + owner[ this.expando ] = undefined; + } else { + delete owner[ this.expando ]; + } + } + }, + hasData: function( owner ) { + var cache = owner[ this.expando ]; + return cache !== undefined && !jQuery.isEmptyObject( cache ); + } +}; +var dataPriv = new Data(); + +var dataUser = new Data(); + + + +// Implementation Summary +// +// 1. Enforce API surface and semantic compatibility with 1.9.x branch +// 2. Improve the module's maintainability by reducing the storage +// paths to a single mechanism. +// 3. Use the same single mechanism to support "private" and "user" data. +// 4. _Never_ expose "private" data to user code (TODO: Drop _data, _removeData) +// 5. Avoid exposing implementation details on user objects (eg. expando properties) +// 6. Provide a clear path for implementation upgrade to WeakMap in 2014 + +var rbrace = /^(?:\{[\w\W]*\}|\[[\w\W]*\])$/, + rmultiDash = /[A-Z]/g; + +function getData( data ) { + if ( data === "true" ) { + return true; + } + + if ( data === "false" ) { + return false; + } + + if ( data === "null" ) { + return null; + } + + // Only convert to a number if it doesn't change the string + if ( data === +data + "" ) { + return +data; + } + + if ( rbrace.test( data ) ) { + return JSON.parse( data ); + } + + return data; +} + +function dataAttr( elem, key, data ) { + var name; + + // If nothing was found internally, try to fetch any + // data from the HTML5 data-* attribute + if ( data === undefined && elem.nodeType === 1 ) { + name = "data-" + key.replace( rmultiDash, "-$&" ).toLowerCase(); + data = elem.getAttribute( name ); + + if ( typeof data === "string" ) { + try { + data = getData( data ); + } catch ( e ) {} + + // Make sure we set the data so it isn't changed later + dataUser.set( elem, key, data ); + } else { + data = undefined; + } + } + return data; +} + +jQuery.extend( { + hasData: function( elem ) { + return dataUser.hasData( elem ) || dataPriv.hasData( elem ); + }, + + data: function( elem, name, data ) { + return dataUser.access( elem, name, data ); + }, + + removeData: function( elem, name ) { + dataUser.remove( elem, name ); + }, + + // TODO: Now that all calls to _data and _removeData have been replaced + // with direct calls to dataPriv methods, these can be deprecated. + _data: function( elem, name, data ) { + return dataPriv.access( elem, name, data ); + }, + + _removeData: function( elem, name ) { + dataPriv.remove( elem, name ); + } +} ); + +jQuery.fn.extend( { + data: function( key, value ) { + var i, name, data, + elem = this[ 0 ], + attrs = elem && elem.attributes; + + // Gets all values + if ( key === undefined ) { + if ( this.length ) { + data = dataUser.get( elem ); + + if ( elem.nodeType === 1 && !dataPriv.get( elem, "hasDataAttrs" ) ) { + i = attrs.length; + while ( i-- ) { + + // Support: IE 11 only + // The attrs elements can be null (#14894) + if ( attrs[ i ] ) { + name = attrs[ i ].name; + if ( name.indexOf( "data-" ) === 0 ) { + name = camelCase( name.slice( 5 ) ); + dataAttr( elem, name, data[ name ] ); + } + } + } + dataPriv.set( elem, "hasDataAttrs", true ); + } + } + + return data; + } + + // Sets multiple values + if ( typeof key === "object" ) { + return this.each( function() { + dataUser.set( this, key ); + } ); + } + + return access( this, function( value ) { + var data; + + // The calling jQuery object (element matches) is not empty + // (and therefore has an element appears at this[ 0 ]) and the + // `value` parameter was not undefined. An empty jQuery object + // will result in `undefined` for elem = this[ 0 ] which will + // throw an exception if an attempt to read a data cache is made. + if ( elem && value === undefined ) { + + // Attempt to get data from the cache + // The key will always be camelCased in Data + data = dataUser.get( elem, key ); + if ( data !== undefined ) { + return data; + } + + // Attempt to "discover" the data in + // HTML5 custom data-* attrs + data = dataAttr( elem, key ); + if ( data !== undefined ) { + return data; + } + + // We tried really hard, but the data doesn't exist. + return; + } + + // Set the data... + this.each( function() { + + // We always store the camelCased key + dataUser.set( this, key, value ); + } ); + }, null, value, arguments.length > 1, null, true ); + }, + + removeData: function( key ) { + return this.each( function() { + dataUser.remove( this, key ); + } ); + } +} ); + + +jQuery.extend( { + queue: function( elem, type, data ) { + var queue; + + if ( elem ) { + type = ( type || "fx" ) + "queue"; + queue = dataPriv.get( elem, type ); + + // Speed up dequeue by getting out quickly if this is just a lookup + if ( data ) { + if ( !queue || Array.isArray( data ) ) { + queue = dataPriv.access( elem, type, jQuery.makeArray( data ) ); + } else { + queue.push( data ); + } + } + return queue || []; + } + }, + + dequeue: function( elem, type ) { + type = type || "fx"; + + var queue = jQuery.queue( elem, type ), + startLength = queue.length, + fn = queue.shift(), + hooks = jQuery._queueHooks( elem, type ), + next = function() { + jQuery.dequeue( elem, type ); + }; + + // If the fx queue is dequeued, always remove the progress sentinel + if ( fn === "inprogress" ) { + fn = queue.shift(); + startLength--; + } + + if ( fn ) { + + // Add a progress sentinel to prevent the fx queue from being + // automatically dequeued + if ( type === "fx" ) { + queue.unshift( "inprogress" ); + } + + // Clear up the last queue stop function + delete hooks.stop; + fn.call( elem, next, hooks ); + } + + if ( !startLength && hooks ) { + hooks.empty.fire(); + } + }, + + // Not public - generate a queueHooks object, or return the current one + _queueHooks: function( elem, type ) { + var key = type + "queueHooks"; + return dataPriv.get( elem, key ) || dataPriv.access( elem, key, { + empty: jQuery.Callbacks( "once memory" ).add( function() { + dataPriv.remove( elem, [ type + "queue", key ] ); + } ) + } ); + } +} ); + +jQuery.fn.extend( { + queue: function( type, data ) { + var setter = 2; + + if ( typeof type !== "string" ) { + data = type; + type = "fx"; + setter--; + } + + if ( arguments.length < setter ) { + return jQuery.queue( this[ 0 ], type ); + } + + return data === undefined ? + this : + this.each( function() { + var queue = jQuery.queue( this, type, data ); + + // Ensure a hooks for this queue + jQuery._queueHooks( this, type ); + + if ( type === "fx" && queue[ 0 ] !== "inprogress" ) { + jQuery.dequeue( this, type ); + } + } ); + }, + dequeue: function( type ) { + return this.each( function() { + jQuery.dequeue( this, type ); + } ); + }, + clearQueue: function( type ) { + return this.queue( type || "fx", [] ); + }, + + // Get a promise resolved when queues of a certain type + // are emptied (fx is the type by default) + promise: function( type, obj ) { + var tmp, + count = 1, + defer = jQuery.Deferred(), + elements = this, + i = this.length, + resolve = function() { + if ( !( --count ) ) { + defer.resolveWith( elements, [ elements ] ); + } + }; + + if ( typeof type !== "string" ) { + obj = type; + type = undefined; + } + type = type || "fx"; + + while ( i-- ) { + tmp = dataPriv.get( elements[ i ], type + "queueHooks" ); + if ( tmp && tmp.empty ) { + count++; + tmp.empty.add( resolve ); + } + } + resolve(); + return defer.promise( obj ); + } +} ); +var pnum = ( /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/ ).source; + +var rcssNum = new RegExp( "^(?:([+-])=|)(" + pnum + ")([a-z%]*)$", "i" ); + + +var cssExpand = [ "Top", "Right", "Bottom", "Left" ]; + +var documentElement = document.documentElement; + + + + var isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ); + }, + composed = { composed: true }; + + // Support: IE 9 - 11+, Edge 12 - 18+, iOS 10.0 - 10.2 only + // Check attachment across shadow DOM boundaries when possible (gh-3504) + // Support: iOS 10.0-10.2 only + // Early iOS 10 versions support `attachShadow` but not `getRootNode`, + // leading to errors. We need to check for `getRootNode`. + if ( documentElement.getRootNode ) { + isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ) || + elem.getRootNode( composed ) === elem.ownerDocument; + }; + } +var isHiddenWithinTree = function( elem, el ) { + + // isHiddenWithinTree might be called from jQuery#filter function; + // in that case, element will be second argument + elem = el || elem; + + // Inline style trumps all + return elem.style.display === "none" || + elem.style.display === "" && + + // Otherwise, check computed style + // Support: Firefox <=43 - 45 + // Disconnected elements can have computed display: none, so first confirm that elem is + // in the document. + isAttached( elem ) && + + jQuery.css( elem, "display" ) === "none"; + }; + + + +function adjustCSS( elem, prop, valueParts, tween ) { + var adjusted, scale, + maxIterations = 20, + currentValue = tween ? + function() { + return tween.cur(); + } : + function() { + return jQuery.css( elem, prop, "" ); + }, + initial = currentValue(), + unit = valueParts && valueParts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ), + + // Starting value computation is required for potential unit mismatches + initialInUnit = elem.nodeType && + ( jQuery.cssNumber[ prop ] || unit !== "px" && +initial ) && + rcssNum.exec( jQuery.css( elem, prop ) ); + + if ( initialInUnit && initialInUnit[ 3 ] !== unit ) { + + // Support: Firefox <=54 + // Halve the iteration target value to prevent interference from CSS upper bounds (gh-2144) + initial = initial / 2; + + // Trust units reported by jQuery.css + unit = unit || initialInUnit[ 3 ]; + + // Iteratively approximate from a nonzero starting point + initialInUnit = +initial || 1; + + while ( maxIterations-- ) { + + // Evaluate and update our best guess (doubling guesses that zero out). + // Finish if the scale equals or crosses 1 (making the old*new product non-positive). + jQuery.style( elem, prop, initialInUnit + unit ); + if ( ( 1 - scale ) * ( 1 - ( scale = currentValue() / initial || 0.5 ) ) <= 0 ) { + maxIterations = 0; + } + initialInUnit = initialInUnit / scale; + + } + + initialInUnit = initialInUnit * 2; + jQuery.style( elem, prop, initialInUnit + unit ); + + // Make sure we update the tween properties later on + valueParts = valueParts || []; + } + + if ( valueParts ) { + initialInUnit = +initialInUnit || +initial || 0; + + // Apply relative offset (+=/-=) if specified + adjusted = valueParts[ 1 ] ? + initialInUnit + ( valueParts[ 1 ] + 1 ) * valueParts[ 2 ] : + +valueParts[ 2 ]; + if ( tween ) { + tween.unit = unit; + tween.start = initialInUnit; + tween.end = adjusted; + } + } + return adjusted; +} + + +var defaultDisplayMap = {}; + +function getDefaultDisplay( elem ) { + var temp, + doc = elem.ownerDocument, + nodeName = elem.nodeName, + display = defaultDisplayMap[ nodeName ]; + + if ( display ) { + return display; + } + + temp = doc.body.appendChild( doc.createElement( nodeName ) ); + display = jQuery.css( temp, "display" ); + + temp.parentNode.removeChild( temp ); + + if ( display === "none" ) { + display = "block"; + } + defaultDisplayMap[ nodeName ] = display; + + return display; +} + +function showHide( elements, show ) { + var display, elem, + values = [], + index = 0, + length = elements.length; + + // Determine new display value for elements that need to change + for ( ; index < length; index++ ) { + elem = elements[ index ]; + if ( !elem.style ) { + continue; + } + + display = elem.style.display; + if ( show ) { + + // Since we force visibility upon cascade-hidden elements, an immediate (and slow) + // check is required in this first loop unless we have a nonempty display value (either + // inline or about-to-be-restored) + if ( display === "none" ) { + values[ index ] = dataPriv.get( elem, "display" ) || null; + if ( !values[ index ] ) { + elem.style.display = ""; + } + } + if ( elem.style.display === "" && isHiddenWithinTree( elem ) ) { + values[ index ] = getDefaultDisplay( elem ); + } + } else { + if ( display !== "none" ) { + values[ index ] = "none"; + + // Remember what we're overwriting + dataPriv.set( elem, "display", display ); + } + } + } + + // Set the display of the elements in a second loop to avoid constant reflow + for ( index = 0; index < length; index++ ) { + if ( values[ index ] != null ) { + elements[ index ].style.display = values[ index ]; + } + } + + return elements; +} + +jQuery.fn.extend( { + show: function() { + return showHide( this, true ); + }, + hide: function() { + return showHide( this ); + }, + toggle: function( state ) { + if ( typeof state === "boolean" ) { + return state ? this.show() : this.hide(); + } + + return this.each( function() { + if ( isHiddenWithinTree( this ) ) { + jQuery( this ).show(); + } else { + jQuery( this ).hide(); + } + } ); + } +} ); +var rcheckableType = ( /^(?:checkbox|radio)$/i ); + +var rtagName = ( /<([a-z][^\/\0>\x20\t\r\n\f]*)/i ); + +var rscriptType = ( /^$|^module$|\/(?:java|ecma)script/i ); + + + +( function() { + var fragment = document.createDocumentFragment(), + div = fragment.appendChild( document.createElement( "div" ) ), + input = document.createElement( "input" ); + + // Support: Android 4.0 - 4.3 only + // Check state lost if the name is set (#11217) + // Support: Windows Web Apps (WWA) + // `name` and `type` must use .setAttribute for WWA (#14901) + input.setAttribute( "type", "radio" ); + input.setAttribute( "checked", "checked" ); + input.setAttribute( "name", "t" ); + + div.appendChild( input ); + + // Support: Android <=4.1 only + // Older WebKit doesn't clone checked state correctly in fragments + support.checkClone = div.cloneNode( true ).cloneNode( true ).lastChild.checked; + + // Support: IE <=11 only + // Make sure textarea (and checkbox) defaultValue is properly cloned + div.innerHTML = ""; + support.noCloneChecked = !!div.cloneNode( true ).lastChild.defaultValue; + + // Support: IE <=9 only + // IE <=9 replaces "; + support.option = !!div.lastChild; +} )(); + + +// We have to close these tags to support XHTML (#13200) +var wrapMap = { + + // XHTML parsers do not magically insert elements in the + // same way that tag soup parsers do. So we cannot shorten + // this by omitting or other required elements. + thead: [ 1, "", "
" ], + col: [ 2, "", "
" ], + tr: [ 2, "", "
" ], + td: [ 3, "", "
" ], + + _default: [ 0, "", "" ] +}; + +wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; +wrapMap.th = wrapMap.td; + +// Support: IE <=9 only +if ( !support.option ) { + wrapMap.optgroup = wrapMap.option = [ 1, "" ]; +} + + +function getAll( context, tag ) { + + // Support: IE <=9 - 11 only + // Use typeof to avoid zero-argument method invocation on host objects (#15151) + var ret; + + if ( typeof context.getElementsByTagName !== "undefined" ) { + ret = context.getElementsByTagName( tag || "*" ); + + } else if ( typeof context.querySelectorAll !== "undefined" ) { + ret = context.querySelectorAll( tag || "*" ); + + } else { + ret = []; + } + + if ( tag === undefined || tag && nodeName( context, tag ) ) { + return jQuery.merge( [ context ], ret ); + } + + return ret; +} + + +// Mark scripts as having already been evaluated +function setGlobalEval( elems, refElements ) { + var i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + dataPriv.set( + elems[ i ], + "globalEval", + !refElements || dataPriv.get( refElements[ i ], "globalEval" ) + ); + } +} + + +var rhtml = /<|&#?\w+;/; + +function buildFragment( elems, context, scripts, selection, ignored ) { + var elem, tmp, tag, wrap, attached, j, + fragment = context.createDocumentFragment(), + nodes = [], + i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + elem = elems[ i ]; + + if ( elem || elem === 0 ) { + + // Add nodes directly + if ( toType( elem ) === "object" ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, elem.nodeType ? [ elem ] : elem ); + + // Convert non-html into a text node + } else if ( !rhtml.test( elem ) ) { + nodes.push( context.createTextNode( elem ) ); + + // Convert html into DOM nodes + } else { + tmp = tmp || fragment.appendChild( context.createElement( "div" ) ); + + // Deserialize a standard representation + tag = ( rtagName.exec( elem ) || [ "", "" ] )[ 1 ].toLowerCase(); + wrap = wrapMap[ tag ] || wrapMap._default; + tmp.innerHTML = wrap[ 1 ] + jQuery.htmlPrefilter( elem ) + wrap[ 2 ]; + + // Descend through wrappers to the right content + j = wrap[ 0 ]; + while ( j-- ) { + tmp = tmp.lastChild; + } + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, tmp.childNodes ); + + // Remember the top-level container + tmp = fragment.firstChild; + + // Ensure the created nodes are orphaned (#12392) + tmp.textContent = ""; + } + } + } + + // Remove wrapper from fragment + fragment.textContent = ""; + + i = 0; + while ( ( elem = nodes[ i++ ] ) ) { + + // Skip elements already in the context collection (trac-4087) + if ( selection && jQuery.inArray( elem, selection ) > -1 ) { + if ( ignored ) { + ignored.push( elem ); + } + continue; + } + + attached = isAttached( elem ); + + // Append to fragment + tmp = getAll( fragment.appendChild( elem ), "script" ); + + // Preserve script evaluation history + if ( attached ) { + setGlobalEval( tmp ); + } + + // Capture executables + if ( scripts ) { + j = 0; + while ( ( elem = tmp[ j++ ] ) ) { + if ( rscriptType.test( elem.type || "" ) ) { + scripts.push( elem ); + } + } + } + } + + return fragment; +} + + +var rtypenamespace = /^([^.]*)(?:\.(.+)|)/; + +function returnTrue() { + return true; +} + +function returnFalse() { + return false; +} + +// Support: IE <=9 - 11+ +// focus() and blur() are asynchronous, except when they are no-op. +// So expect focus to be synchronous when the element is already active, +// and blur to be synchronous when the element is not already active. +// (focus and blur are always synchronous in other supported browsers, +// this just defines when we can count on it). +function expectSync( elem, type ) { + return ( elem === safeActiveElement() ) === ( type === "focus" ); +} + +// Support: IE <=9 only +// Accessing document.activeElement can throw unexpectedly +// https://bugs.jquery.com/ticket/13393 +function safeActiveElement() { + try { + return document.activeElement; + } catch ( err ) { } +} + +function on( elem, types, selector, data, fn, one ) { + var origFn, type; + + // Types can be a map of types/handlers + if ( typeof types === "object" ) { + + // ( types-Object, selector, data ) + if ( typeof selector !== "string" ) { + + // ( types-Object, data ) + data = data || selector; + selector = undefined; + } + for ( type in types ) { + on( elem, type, selector, data, types[ type ], one ); + } + return elem; + } + + if ( data == null && fn == null ) { + + // ( types, fn ) + fn = selector; + data = selector = undefined; + } else if ( fn == null ) { + if ( typeof selector === "string" ) { + + // ( types, selector, fn ) + fn = data; + data = undefined; + } else { + + // ( types, data, fn ) + fn = data; + data = selector; + selector = undefined; + } + } + if ( fn === false ) { + fn = returnFalse; + } else if ( !fn ) { + return elem; + } + + if ( one === 1 ) { + origFn = fn; + fn = function( event ) { + + // Can use an empty set, since event contains the info + jQuery().off( event ); + return origFn.apply( this, arguments ); + }; + + // Use same guid so caller can remove using origFn + fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ ); + } + return elem.each( function() { + jQuery.event.add( this, types, fn, data, selector ); + } ); +} + +/* + * Helper functions for managing events -- not part of the public interface. + * Props to Dean Edwards' addEvent library for many of the ideas. + */ +jQuery.event = { + + global: {}, + + add: function( elem, types, handler, data, selector ) { + + var handleObjIn, eventHandle, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.get( elem ); + + // Only attach events to objects that accept data + if ( !acceptData( elem ) ) { + return; + } + + // Caller can pass in an object of custom data in lieu of the handler + if ( handler.handler ) { + handleObjIn = handler; + handler = handleObjIn.handler; + selector = handleObjIn.selector; + } + + // Ensure that invalid selectors throw exceptions at attach time + // Evaluate against documentElement in case elem is a non-element node (e.g., document) + if ( selector ) { + jQuery.find.matchesSelector( documentElement, selector ); + } + + // Make sure that the handler has a unique ID, used to find/remove it later + if ( !handler.guid ) { + handler.guid = jQuery.guid++; + } + + // Init the element's event structure and main handler, if this is the first + if ( !( events = elemData.events ) ) { + events = elemData.events = Object.create( null ); + } + if ( !( eventHandle = elemData.handle ) ) { + eventHandle = elemData.handle = function( e ) { + + // Discard the second event of a jQuery.event.trigger() and + // when an event is called after a page has unloaded + return typeof jQuery !== "undefined" && jQuery.event.triggered !== e.type ? + jQuery.event.dispatch.apply( elem, arguments ) : undefined; + }; + } + + // Handle multiple events separated by a space + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // There *must* be a type, no attaching namespace-only handlers + if ( !type ) { + continue; + } + + // If event changes its type, use the special event handlers for the changed type + special = jQuery.event.special[ type ] || {}; + + // If selector defined, determine special event api type, otherwise given type + type = ( selector ? special.delegateType : special.bindType ) || type; + + // Update special based on newly reset type + special = jQuery.event.special[ type ] || {}; + + // handleObj is passed to all event handlers + handleObj = jQuery.extend( { + type: type, + origType: origType, + data: data, + handler: handler, + guid: handler.guid, + selector: selector, + needsContext: selector && jQuery.expr.match.needsContext.test( selector ), + namespace: namespaces.join( "." ) + }, handleObjIn ); + + // Init the event handler queue if we're the first + if ( !( handlers = events[ type ] ) ) { + handlers = events[ type ] = []; + handlers.delegateCount = 0; + + // Only use addEventListener if the special events handler returns false + if ( !special.setup || + special.setup.call( elem, data, namespaces, eventHandle ) === false ) { + + if ( elem.addEventListener ) { + elem.addEventListener( type, eventHandle ); + } + } + } + + if ( special.add ) { + special.add.call( elem, handleObj ); + + if ( !handleObj.handler.guid ) { + handleObj.handler.guid = handler.guid; + } + } + + // Add to the element's handler list, delegates in front + if ( selector ) { + handlers.splice( handlers.delegateCount++, 0, handleObj ); + } else { + handlers.push( handleObj ); + } + + // Keep track of which events have ever been used, for event optimization + jQuery.event.global[ type ] = true; + } + + }, + + // Detach an event or set of events from an element + remove: function( elem, types, handler, selector, mappedTypes ) { + + var j, origCount, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.hasData( elem ) && dataPriv.get( elem ); + + if ( !elemData || !( events = elemData.events ) ) { + return; + } + + // Once for each type.namespace in types; type may be omitted + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // Unbind all events (on this namespace, if provided) for the element + if ( !type ) { + for ( type in events ) { + jQuery.event.remove( elem, type + types[ t ], handler, selector, true ); + } + continue; + } + + special = jQuery.event.special[ type ] || {}; + type = ( selector ? special.delegateType : special.bindType ) || type; + handlers = events[ type ] || []; + tmp = tmp[ 2 ] && + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ); + + // Remove matching events + origCount = j = handlers.length; + while ( j-- ) { + handleObj = handlers[ j ]; + + if ( ( mappedTypes || origType === handleObj.origType ) && + ( !handler || handler.guid === handleObj.guid ) && + ( !tmp || tmp.test( handleObj.namespace ) ) && + ( !selector || selector === handleObj.selector || + selector === "**" && handleObj.selector ) ) { + handlers.splice( j, 1 ); + + if ( handleObj.selector ) { + handlers.delegateCount--; + } + if ( special.remove ) { + special.remove.call( elem, handleObj ); + } + } + } + + // Remove generic event handler if we removed something and no more handlers exist + // (avoids potential for endless recursion during removal of special event handlers) + if ( origCount && !handlers.length ) { + if ( !special.teardown || + special.teardown.call( elem, namespaces, elemData.handle ) === false ) { + + jQuery.removeEvent( elem, type, elemData.handle ); + } + + delete events[ type ]; + } + } + + // Remove data and the expando if it's no longer used + if ( jQuery.isEmptyObject( events ) ) { + dataPriv.remove( elem, "handle events" ); + } + }, + + dispatch: function( nativeEvent ) { + + var i, j, ret, matched, handleObj, handlerQueue, + args = new Array( arguments.length ), + + // Make a writable jQuery.Event from the native event object + event = jQuery.event.fix( nativeEvent ), + + handlers = ( + dataPriv.get( this, "events" ) || Object.create( null ) + )[ event.type ] || [], + special = jQuery.event.special[ event.type ] || {}; + + // Use the fix-ed jQuery.Event rather than the (read-only) native event + args[ 0 ] = event; + + for ( i = 1; i < arguments.length; i++ ) { + args[ i ] = arguments[ i ]; + } + + event.delegateTarget = this; + + // Call the preDispatch hook for the mapped type, and let it bail if desired + if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) { + return; + } + + // Determine handlers + handlerQueue = jQuery.event.handlers.call( this, event, handlers ); + + // Run delegates first; they may want to stop propagation beneath us + i = 0; + while ( ( matched = handlerQueue[ i++ ] ) && !event.isPropagationStopped() ) { + event.currentTarget = matched.elem; + + j = 0; + while ( ( handleObj = matched.handlers[ j++ ] ) && + !event.isImmediatePropagationStopped() ) { + + // If the event is namespaced, then each handler is only invoked if it is + // specially universal or its namespaces are a superset of the event's. + if ( !event.rnamespace || handleObj.namespace === false || + event.rnamespace.test( handleObj.namespace ) ) { + + event.handleObj = handleObj; + event.data = handleObj.data; + + ret = ( ( jQuery.event.special[ handleObj.origType ] || {} ).handle || + handleObj.handler ).apply( matched.elem, args ); + + if ( ret !== undefined ) { + if ( ( event.result = ret ) === false ) { + event.preventDefault(); + event.stopPropagation(); + } + } + } + } + } + + // Call the postDispatch hook for the mapped type + if ( special.postDispatch ) { + special.postDispatch.call( this, event ); + } + + return event.result; + }, + + handlers: function( event, handlers ) { + var i, handleObj, sel, matchedHandlers, matchedSelectors, + handlerQueue = [], + delegateCount = handlers.delegateCount, + cur = event.target; + + // Find delegate handlers + if ( delegateCount && + + // Support: IE <=9 + // Black-hole SVG instance trees (trac-13180) + cur.nodeType && + + // Support: Firefox <=42 + // Suppress spec-violating clicks indicating a non-primary pointer button (trac-3861) + // https://www.w3.org/TR/DOM-Level-3-Events/#event-type-click + // Support: IE 11 only + // ...but not arrow key "clicks" of radio inputs, which can have `button` -1 (gh-2343) + !( event.type === "click" && event.button >= 1 ) ) { + + for ( ; cur !== this; cur = cur.parentNode || this ) { + + // Don't check non-elements (#13208) + // Don't process clicks on disabled elements (#6911, #8165, #11382, #11764) + if ( cur.nodeType === 1 && !( event.type === "click" && cur.disabled === true ) ) { + matchedHandlers = []; + matchedSelectors = {}; + for ( i = 0; i < delegateCount; i++ ) { + handleObj = handlers[ i ]; + + // Don't conflict with Object.prototype properties (#13203) + sel = handleObj.selector + " "; + + if ( matchedSelectors[ sel ] === undefined ) { + matchedSelectors[ sel ] = handleObj.needsContext ? + jQuery( sel, this ).index( cur ) > -1 : + jQuery.find( sel, this, null, [ cur ] ).length; + } + if ( matchedSelectors[ sel ] ) { + matchedHandlers.push( handleObj ); + } + } + if ( matchedHandlers.length ) { + handlerQueue.push( { elem: cur, handlers: matchedHandlers } ); + } + } + } + } + + // Add the remaining (directly-bound) handlers + cur = this; + if ( delegateCount < handlers.length ) { + handlerQueue.push( { elem: cur, handlers: handlers.slice( delegateCount ) } ); + } + + return handlerQueue; + }, + + addProp: function( name, hook ) { + Object.defineProperty( jQuery.Event.prototype, name, { + enumerable: true, + configurable: true, + + get: isFunction( hook ) ? + function() { + if ( this.originalEvent ) { + return hook( this.originalEvent ); + } + } : + function() { + if ( this.originalEvent ) { + return this.originalEvent[ name ]; + } + }, + + set: function( value ) { + Object.defineProperty( this, name, { + enumerable: true, + configurable: true, + writable: true, + value: value + } ); + } + } ); + }, + + fix: function( originalEvent ) { + return originalEvent[ jQuery.expando ] ? + originalEvent : + new jQuery.Event( originalEvent ); + }, + + special: { + load: { + + // Prevent triggered image.load events from bubbling to window.load + noBubble: true + }, + click: { + + // Utilize native event to ensure correct state for checkable inputs + setup: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Claim the first handler + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + // dataPriv.set( el, "click", ... ) + leverageNative( el, "click", returnTrue ); + } + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Force setup before triggering a click + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + leverageNative( el, "click" ); + } + + // Return non-false to allow normal event-path propagation + return true; + }, + + // For cross-browser consistency, suppress native .click() on links + // Also prevent it if we're currently inside a leveraged native-event stack + _default: function( event ) { + var target = event.target; + return rcheckableType.test( target.type ) && + target.click && nodeName( target, "input" ) && + dataPriv.get( target, "click" ) || + nodeName( target, "a" ); + } + }, + + beforeunload: { + postDispatch: function( event ) { + + // Support: Firefox 20+ + // Firefox doesn't alert if the returnValue field is not set. + if ( event.result !== undefined && event.originalEvent ) { + event.originalEvent.returnValue = event.result; + } + } + } + } +}; + +// Ensure the presence of an event listener that handles manually-triggered +// synthetic events by interrupting progress until reinvoked in response to +// *native* events that it fires directly, ensuring that state changes have +// already occurred before other listeners are invoked. +function leverageNative( el, type, expectSync ) { + + // Missing expectSync indicates a trigger call, which must force setup through jQuery.event.add + if ( !expectSync ) { + if ( dataPriv.get( el, type ) === undefined ) { + jQuery.event.add( el, type, returnTrue ); + } + return; + } + + // Register the controller as a special universal handler for all event namespaces + dataPriv.set( el, type, false ); + jQuery.event.add( el, type, { + namespace: false, + handler: function( event ) { + var notAsync, result, + saved = dataPriv.get( this, type ); + + if ( ( event.isTrigger & 1 ) && this[ type ] ) { + + // Interrupt processing of the outer synthetic .trigger()ed event + // Saved data should be false in such cases, but might be a leftover capture object + // from an async native handler (gh-4350) + if ( !saved.length ) { + + // Store arguments for use when handling the inner native event + // There will always be at least one argument (an event object), so this array + // will not be confused with a leftover capture object. + saved = slice.call( arguments ); + dataPriv.set( this, type, saved ); + + // Trigger the native event and capture its result + // Support: IE <=9 - 11+ + // focus() and blur() are asynchronous + notAsync = expectSync( this, type ); + this[ type ](); + result = dataPriv.get( this, type ); + if ( saved !== result || notAsync ) { + dataPriv.set( this, type, false ); + } else { + result = {}; + } + if ( saved !== result ) { + + // Cancel the outer synthetic event + event.stopImmediatePropagation(); + event.preventDefault(); + + // Support: Chrome 86+ + // In Chrome, if an element having a focusout handler is blurred by + // clicking outside of it, it invokes the handler synchronously. If + // that handler calls `.remove()` on the element, the data is cleared, + // leaving `result` undefined. We need to guard against this. + return result && result.value; + } + + // If this is an inner synthetic event for an event with a bubbling surrogate + // (focus or blur), assume that the surrogate already propagated from triggering the + // native event and prevent that from happening again here. + // This technically gets the ordering wrong w.r.t. to `.trigger()` (in which the + // bubbling surrogate propagates *after* the non-bubbling base), but that seems + // less bad than duplication. + } else if ( ( jQuery.event.special[ type ] || {} ).delegateType ) { + event.stopPropagation(); + } + + // If this is a native event triggered above, everything is now in order + // Fire an inner synthetic event with the original arguments + } else if ( saved.length ) { + + // ...and capture the result + dataPriv.set( this, type, { + value: jQuery.event.trigger( + + // Support: IE <=9 - 11+ + // Extend with the prototype to reset the above stopImmediatePropagation() + jQuery.extend( saved[ 0 ], jQuery.Event.prototype ), + saved.slice( 1 ), + this + ) + } ); + + // Abort handling of the native event + event.stopImmediatePropagation(); + } + } + } ); +} + +jQuery.removeEvent = function( elem, type, handle ) { + + // This "if" is needed for plain objects + if ( elem.removeEventListener ) { + elem.removeEventListener( type, handle ); + } +}; + +jQuery.Event = function( src, props ) { + + // Allow instantiation without the 'new' keyword + if ( !( this instanceof jQuery.Event ) ) { + return new jQuery.Event( src, props ); + } + + // Event object + if ( src && src.type ) { + this.originalEvent = src; + this.type = src.type; + + // Events bubbling up the document may have been marked as prevented + // by a handler lower down the tree; reflect the correct value. + this.isDefaultPrevented = src.defaultPrevented || + src.defaultPrevented === undefined && + + // Support: Android <=2.3 only + src.returnValue === false ? + returnTrue : + returnFalse; + + // Create target properties + // Support: Safari <=6 - 7 only + // Target should not be a text node (#504, #13143) + this.target = ( src.target && src.target.nodeType === 3 ) ? + src.target.parentNode : + src.target; + + this.currentTarget = src.currentTarget; + this.relatedTarget = src.relatedTarget; + + // Event type + } else { + this.type = src; + } + + // Put explicitly provided properties onto the event object + if ( props ) { + jQuery.extend( this, props ); + } + + // Create a timestamp if incoming event doesn't have one + this.timeStamp = src && src.timeStamp || Date.now(); + + // Mark it as fixed + this[ jQuery.expando ] = true; +}; + +// jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding +// https://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html +jQuery.Event.prototype = { + constructor: jQuery.Event, + isDefaultPrevented: returnFalse, + isPropagationStopped: returnFalse, + isImmediatePropagationStopped: returnFalse, + isSimulated: false, + + preventDefault: function() { + var e = this.originalEvent; + + this.isDefaultPrevented = returnTrue; + + if ( e && !this.isSimulated ) { + e.preventDefault(); + } + }, + stopPropagation: function() { + var e = this.originalEvent; + + this.isPropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopPropagation(); + } + }, + stopImmediatePropagation: function() { + var e = this.originalEvent; + + this.isImmediatePropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopImmediatePropagation(); + } + + this.stopPropagation(); + } +}; + +// Includes all common event props including KeyEvent and MouseEvent specific props +jQuery.each( { + altKey: true, + bubbles: true, + cancelable: true, + changedTouches: true, + ctrlKey: true, + detail: true, + eventPhase: true, + metaKey: true, + pageX: true, + pageY: true, + shiftKey: true, + view: true, + "char": true, + code: true, + charCode: true, + key: true, + keyCode: true, + button: true, + buttons: true, + clientX: true, + clientY: true, + offsetX: true, + offsetY: true, + pointerId: true, + pointerType: true, + screenX: true, + screenY: true, + targetTouches: true, + toElement: true, + touches: true, + which: true +}, jQuery.event.addProp ); + +jQuery.each( { focus: "focusin", blur: "focusout" }, function( type, delegateType ) { + jQuery.event.special[ type ] = { + + // Utilize native event if possible so blur/focus sequence is correct + setup: function() { + + // Claim the first handler + // dataPriv.set( this, "focus", ... ) + // dataPriv.set( this, "blur", ... ) + leverageNative( this, type, expectSync ); + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function() { + + // Force setup before trigger + leverageNative( this, type ); + + // Return non-false to allow normal event-path propagation + return true; + }, + + // Suppress native focus or blur as it's already being fired + // in leverageNative. + _default: function() { + return true; + }, + + delegateType: delegateType + }; +} ); + +// Create mouseenter/leave events using mouseover/out and event-time checks +// so that event delegation works in jQuery. +// Do the same for pointerenter/pointerleave and pointerover/pointerout +// +// Support: Safari 7 only +// Safari sends mouseenter too often; see: +// https://bugs.chromium.org/p/chromium/issues/detail?id=470258 +// for the description of the bug (it existed in older Chrome versions as well). +jQuery.each( { + mouseenter: "mouseover", + mouseleave: "mouseout", + pointerenter: "pointerover", + pointerleave: "pointerout" +}, function( orig, fix ) { + jQuery.event.special[ orig ] = { + delegateType: fix, + bindType: fix, + + handle: function( event ) { + var ret, + target = this, + related = event.relatedTarget, + handleObj = event.handleObj; + + // For mouseenter/leave call the handler if related is outside the target. + // NB: No relatedTarget if the mouse left/entered the browser window + if ( !related || ( related !== target && !jQuery.contains( target, related ) ) ) { + event.type = handleObj.origType; + ret = handleObj.handler.apply( this, arguments ); + event.type = fix; + } + return ret; + } + }; +} ); + +jQuery.fn.extend( { + + on: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn ); + }, + one: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn, 1 ); + }, + off: function( types, selector, fn ) { + var handleObj, type; + if ( types && types.preventDefault && types.handleObj ) { + + // ( event ) dispatched jQuery.Event + handleObj = types.handleObj; + jQuery( types.delegateTarget ).off( + handleObj.namespace ? + handleObj.origType + "." + handleObj.namespace : + handleObj.origType, + handleObj.selector, + handleObj.handler + ); + return this; + } + if ( typeof types === "object" ) { + + // ( types-object [, selector] ) + for ( type in types ) { + this.off( type, selector, types[ type ] ); + } + return this; + } + if ( selector === false || typeof selector === "function" ) { + + // ( types [, fn] ) + fn = selector; + selector = undefined; + } + if ( fn === false ) { + fn = returnFalse; + } + return this.each( function() { + jQuery.event.remove( this, types, fn, selector ); + } ); + } +} ); + + +var + + // Support: IE <=10 - 11, Edge 12 - 13 only + // In IE/Edge using regex groups here causes severe slowdowns. + // See https://connect.microsoft.com/IE/feedback/details/1736512/ + rnoInnerhtml = /\s*$/g; + +// Prefer a tbody over its parent table for containing new rows +function manipulationTarget( elem, content ) { + if ( nodeName( elem, "table" ) && + nodeName( content.nodeType !== 11 ? content : content.firstChild, "tr" ) ) { + + return jQuery( elem ).children( "tbody" )[ 0 ] || elem; + } + + return elem; +} + +// Replace/restore the type attribute of script elements for safe DOM manipulation +function disableScript( elem ) { + elem.type = ( elem.getAttribute( "type" ) !== null ) + "/" + elem.type; + return elem; +} +function restoreScript( elem ) { + if ( ( elem.type || "" ).slice( 0, 5 ) === "true/" ) { + elem.type = elem.type.slice( 5 ); + } else { + elem.removeAttribute( "type" ); + } + + return elem; +} + +function cloneCopyEvent( src, dest ) { + var i, l, type, pdataOld, udataOld, udataCur, events; + + if ( dest.nodeType !== 1 ) { + return; + } + + // 1. Copy private data: events, handlers, etc. + if ( dataPriv.hasData( src ) ) { + pdataOld = dataPriv.get( src ); + events = pdataOld.events; + + if ( events ) { + dataPriv.remove( dest, "handle events" ); + + for ( type in events ) { + for ( i = 0, l = events[ type ].length; i < l; i++ ) { + jQuery.event.add( dest, type, events[ type ][ i ] ); + } + } + } + } + + // 2. Copy user data + if ( dataUser.hasData( src ) ) { + udataOld = dataUser.access( src ); + udataCur = jQuery.extend( {}, udataOld ); + + dataUser.set( dest, udataCur ); + } +} + +// Fix IE bugs, see support tests +function fixInput( src, dest ) { + var nodeName = dest.nodeName.toLowerCase(); + + // Fails to persist the checked state of a cloned checkbox or radio button. + if ( nodeName === "input" && rcheckableType.test( src.type ) ) { + dest.checked = src.checked; + + // Fails to return the selected option to the default selected state when cloning options + } else if ( nodeName === "input" || nodeName === "textarea" ) { + dest.defaultValue = src.defaultValue; + } +} + +function domManip( collection, args, callback, ignored ) { + + // Flatten any nested arrays + args = flat( args ); + + var fragment, first, scripts, hasScripts, node, doc, + i = 0, + l = collection.length, + iNoClone = l - 1, + value = args[ 0 ], + valueIsFunction = isFunction( value ); + + // We can't cloneNode fragments that contain checked, in WebKit + if ( valueIsFunction || + ( l > 1 && typeof value === "string" && + !support.checkClone && rchecked.test( value ) ) ) { + return collection.each( function( index ) { + var self = collection.eq( index ); + if ( valueIsFunction ) { + args[ 0 ] = value.call( this, index, self.html() ); + } + domManip( self, args, callback, ignored ); + } ); + } + + if ( l ) { + fragment = buildFragment( args, collection[ 0 ].ownerDocument, false, collection, ignored ); + first = fragment.firstChild; + + if ( fragment.childNodes.length === 1 ) { + fragment = first; + } + + // Require either new content or an interest in ignored elements to invoke the callback + if ( first || ignored ) { + scripts = jQuery.map( getAll( fragment, "script" ), disableScript ); + hasScripts = scripts.length; + + // Use the original fragment for the last item + // instead of the first because it can end up + // being emptied incorrectly in certain situations (#8070). + for ( ; i < l; i++ ) { + node = fragment; + + if ( i !== iNoClone ) { + node = jQuery.clone( node, true, true ); + + // Keep references to cloned scripts for later restoration + if ( hasScripts ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( scripts, getAll( node, "script" ) ); + } + } + + callback.call( collection[ i ], node, i ); + } + + if ( hasScripts ) { + doc = scripts[ scripts.length - 1 ].ownerDocument; + + // Reenable scripts + jQuery.map( scripts, restoreScript ); + + // Evaluate executable scripts on first document insertion + for ( i = 0; i < hasScripts; i++ ) { + node = scripts[ i ]; + if ( rscriptType.test( node.type || "" ) && + !dataPriv.access( node, "globalEval" ) && + jQuery.contains( doc, node ) ) { + + if ( node.src && ( node.type || "" ).toLowerCase() !== "module" ) { + + // Optional AJAX dependency, but won't run scripts if not present + if ( jQuery._evalUrl && !node.noModule ) { + jQuery._evalUrl( node.src, { + nonce: node.nonce || node.getAttribute( "nonce" ) + }, doc ); + } + } else { + DOMEval( node.textContent.replace( rcleanScript, "" ), node, doc ); + } + } + } + } + } + } + + return collection; +} + +function remove( elem, selector, keepData ) { + var node, + nodes = selector ? jQuery.filter( selector, elem ) : elem, + i = 0; + + for ( ; ( node = nodes[ i ] ) != null; i++ ) { + if ( !keepData && node.nodeType === 1 ) { + jQuery.cleanData( getAll( node ) ); + } + + if ( node.parentNode ) { + if ( keepData && isAttached( node ) ) { + setGlobalEval( getAll( node, "script" ) ); + } + node.parentNode.removeChild( node ); + } + } + + return elem; +} + +jQuery.extend( { + htmlPrefilter: function( html ) { + return html; + }, + + clone: function( elem, dataAndEvents, deepDataAndEvents ) { + var i, l, srcElements, destElements, + clone = elem.cloneNode( true ), + inPage = isAttached( elem ); + + // Fix IE cloning issues + if ( !support.noCloneChecked && ( elem.nodeType === 1 || elem.nodeType === 11 ) && + !jQuery.isXMLDoc( elem ) ) { + + // We eschew Sizzle here for performance reasons: https://jsperf.com/getall-vs-sizzle/2 + destElements = getAll( clone ); + srcElements = getAll( elem ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + fixInput( srcElements[ i ], destElements[ i ] ); + } + } + + // Copy the events from the original to the clone + if ( dataAndEvents ) { + if ( deepDataAndEvents ) { + srcElements = srcElements || getAll( elem ); + destElements = destElements || getAll( clone ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + cloneCopyEvent( srcElements[ i ], destElements[ i ] ); + } + } else { + cloneCopyEvent( elem, clone ); + } + } + + // Preserve script evaluation history + destElements = getAll( clone, "script" ); + if ( destElements.length > 0 ) { + setGlobalEval( destElements, !inPage && getAll( elem, "script" ) ); + } + + // Return the cloned set + return clone; + }, + + cleanData: function( elems ) { + var data, elem, type, + special = jQuery.event.special, + i = 0; + + for ( ; ( elem = elems[ i ] ) !== undefined; i++ ) { + if ( acceptData( elem ) ) { + if ( ( data = elem[ dataPriv.expando ] ) ) { + if ( data.events ) { + for ( type in data.events ) { + if ( special[ type ] ) { + jQuery.event.remove( elem, type ); + + // This is a shortcut to avoid jQuery.event.remove's overhead + } else { + jQuery.removeEvent( elem, type, data.handle ); + } + } + } + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataPriv.expando ] = undefined; + } + if ( elem[ dataUser.expando ] ) { + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataUser.expando ] = undefined; + } + } + } + } +} ); + +jQuery.fn.extend( { + detach: function( selector ) { + return remove( this, selector, true ); + }, + + remove: function( selector ) { + return remove( this, selector ); + }, + + text: function( value ) { + return access( this, function( value ) { + return value === undefined ? + jQuery.text( this ) : + this.empty().each( function() { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + this.textContent = value; + } + } ); + }, null, value, arguments.length ); + }, + + append: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.appendChild( elem ); + } + } ); + }, + + prepend: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.insertBefore( elem, target.firstChild ); + } + } ); + }, + + before: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this ); + } + } ); + }, + + after: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this.nextSibling ); + } + } ); + }, + + empty: function() { + var elem, + i = 0; + + for ( ; ( elem = this[ i ] ) != null; i++ ) { + if ( elem.nodeType === 1 ) { + + // Prevent memory leaks + jQuery.cleanData( getAll( elem, false ) ); + + // Remove any remaining nodes + elem.textContent = ""; + } + } + + return this; + }, + + clone: function( dataAndEvents, deepDataAndEvents ) { + dataAndEvents = dataAndEvents == null ? false : dataAndEvents; + deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; + + return this.map( function() { + return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); + } ); + }, + + html: function( value ) { + return access( this, function( value ) { + var elem = this[ 0 ] || {}, + i = 0, + l = this.length; + + if ( value === undefined && elem.nodeType === 1 ) { + return elem.innerHTML; + } + + // See if we can take a shortcut and just use innerHTML + if ( typeof value === "string" && !rnoInnerhtml.test( value ) && + !wrapMap[ ( rtagName.exec( value ) || [ "", "" ] )[ 1 ].toLowerCase() ] ) { + + value = jQuery.htmlPrefilter( value ); + + try { + for ( ; i < l; i++ ) { + elem = this[ i ] || {}; + + // Remove element nodes and prevent memory leaks + if ( elem.nodeType === 1 ) { + jQuery.cleanData( getAll( elem, false ) ); + elem.innerHTML = value; + } + } + + elem = 0; + + // If using innerHTML throws an exception, use the fallback method + } catch ( e ) {} + } + + if ( elem ) { + this.empty().append( value ); + } + }, null, value, arguments.length ); + }, + + replaceWith: function() { + var ignored = []; + + // Make the changes, replacing each non-ignored context element with the new content + return domManip( this, arguments, function( elem ) { + var parent = this.parentNode; + + if ( jQuery.inArray( this, ignored ) < 0 ) { + jQuery.cleanData( getAll( this ) ); + if ( parent ) { + parent.replaceChild( elem, this ); + } + } + + // Force callback invocation + }, ignored ); + } +} ); + +jQuery.each( { + appendTo: "append", + prependTo: "prepend", + insertBefore: "before", + insertAfter: "after", + replaceAll: "replaceWith" +}, function( name, original ) { + jQuery.fn[ name ] = function( selector ) { + var elems, + ret = [], + insert = jQuery( selector ), + last = insert.length - 1, + i = 0; + + for ( ; i <= last; i++ ) { + elems = i === last ? this : this.clone( true ); + jQuery( insert[ i ] )[ original ]( elems ); + + // Support: Android <=4.0 only, PhantomJS 1 only + // .get() because push.apply(_, arraylike) throws on ancient WebKit + push.apply( ret, elems.get() ); + } + + return this.pushStack( ret ); + }; +} ); +var rnumnonpx = new RegExp( "^(" + pnum + ")(?!px)[a-z%]+$", "i" ); + +var getStyles = function( elem ) { + + // Support: IE <=11 only, Firefox <=30 (#15098, #14150) + // IE throws on elements created in popups + // FF meanwhile throws on frame elements through "defaultView.getComputedStyle" + var view = elem.ownerDocument.defaultView; + + if ( !view || !view.opener ) { + view = window; + } + + return view.getComputedStyle( elem ); + }; + +var swap = function( elem, options, callback ) { + var ret, name, + old = {}; + + // Remember the old values, and insert the new ones + for ( name in options ) { + old[ name ] = elem.style[ name ]; + elem.style[ name ] = options[ name ]; + } + + ret = callback.call( elem ); + + // Revert the old values + for ( name in options ) { + elem.style[ name ] = old[ name ]; + } + + return ret; +}; + + +var rboxStyle = new RegExp( cssExpand.join( "|" ), "i" ); + + + +( function() { + + // Executing both pixelPosition & boxSizingReliable tests require only one layout + // so they're executed at the same time to save the second computation. + function computeStyleTests() { + + // This is a singleton, we need to execute it only once + if ( !div ) { + return; + } + + container.style.cssText = "position:absolute;left:-11111px;width:60px;" + + "margin-top:1px;padding:0;border:0"; + div.style.cssText = + "position:relative;display:block;box-sizing:border-box;overflow:scroll;" + + "margin:auto;border:1px;padding:1px;" + + "width:60%;top:1%"; + documentElement.appendChild( container ).appendChild( div ); + + var divStyle = window.getComputedStyle( div ); + pixelPositionVal = divStyle.top !== "1%"; + + // Support: Android 4.0 - 4.3 only, Firefox <=3 - 44 + reliableMarginLeftVal = roundPixelMeasures( divStyle.marginLeft ) === 12; + + // Support: Android 4.0 - 4.3 only, Safari <=9.1 - 10.1, iOS <=7.0 - 9.3 + // Some styles come back with percentage values, even though they shouldn't + div.style.right = "60%"; + pixelBoxStylesVal = roundPixelMeasures( divStyle.right ) === 36; + + // Support: IE 9 - 11 only + // Detect misreporting of content dimensions for box-sizing:border-box elements + boxSizingReliableVal = roundPixelMeasures( divStyle.width ) === 36; + + // Support: IE 9 only + // Detect overflow:scroll screwiness (gh-3699) + // Support: Chrome <=64 + // Don't get tricked when zoom affects offsetWidth (gh-4029) + div.style.position = "absolute"; + scrollboxSizeVal = roundPixelMeasures( div.offsetWidth / 3 ) === 12; + + documentElement.removeChild( container ); + + // Nullify the div so it wouldn't be stored in the memory and + // it will also be a sign that checks already performed + div = null; + } + + function roundPixelMeasures( measure ) { + return Math.round( parseFloat( measure ) ); + } + + var pixelPositionVal, boxSizingReliableVal, scrollboxSizeVal, pixelBoxStylesVal, + reliableTrDimensionsVal, reliableMarginLeftVal, + container = document.createElement( "div" ), + div = document.createElement( "div" ); + + // Finish early in limited (non-browser) environments + if ( !div.style ) { + return; + } + + // Support: IE <=9 - 11 only + // Style of cloned element affects source element cloned (#8908) + div.style.backgroundClip = "content-box"; + div.cloneNode( true ).style.backgroundClip = ""; + support.clearCloneStyle = div.style.backgroundClip === "content-box"; + + jQuery.extend( support, { + boxSizingReliable: function() { + computeStyleTests(); + return boxSizingReliableVal; + }, + pixelBoxStyles: function() { + computeStyleTests(); + return pixelBoxStylesVal; + }, + pixelPosition: function() { + computeStyleTests(); + return pixelPositionVal; + }, + reliableMarginLeft: function() { + computeStyleTests(); + return reliableMarginLeftVal; + }, + scrollboxSize: function() { + computeStyleTests(); + return scrollboxSizeVal; + }, + + // Support: IE 9 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Behavior in IE 9 is more subtle than in newer versions & it passes + // some versions of this test; make sure not to make it pass there! + // + // Support: Firefox 70+ + // Only Firefox includes border widths + // in computed dimensions. (gh-4529) + reliableTrDimensions: function() { + var table, tr, trChild, trStyle; + if ( reliableTrDimensionsVal == null ) { + table = document.createElement( "table" ); + tr = document.createElement( "tr" ); + trChild = document.createElement( "div" ); + + table.style.cssText = "position:absolute;left:-11111px;border-collapse:separate"; + tr.style.cssText = "border:1px solid"; + + // Support: Chrome 86+ + // Height set through cssText does not get applied. + // Computed height then comes back as 0. + tr.style.height = "1px"; + trChild.style.height = "9px"; + + // Support: Android 8 Chrome 86+ + // In our bodyBackground.html iframe, + // display for all div elements is set to "inline", + // which causes a problem only in Android 8 Chrome 86. + // Ensuring the div is display: block + // gets around this issue. + trChild.style.display = "block"; + + documentElement + .appendChild( table ) + .appendChild( tr ) + .appendChild( trChild ); + + trStyle = window.getComputedStyle( tr ); + reliableTrDimensionsVal = ( parseInt( trStyle.height, 10 ) + + parseInt( trStyle.borderTopWidth, 10 ) + + parseInt( trStyle.borderBottomWidth, 10 ) ) === tr.offsetHeight; + + documentElement.removeChild( table ); + } + return reliableTrDimensionsVal; + } + } ); +} )(); + + +function curCSS( elem, name, computed ) { + var width, minWidth, maxWidth, ret, + + // Support: Firefox 51+ + // Retrieving style before computed somehow + // fixes an issue with getting wrong values + // on detached elements + style = elem.style; + + computed = computed || getStyles( elem ); + + // getPropertyValue is needed for: + // .css('filter') (IE 9 only, #12537) + // .css('--customProperty) (#3144) + if ( computed ) { + ret = computed.getPropertyValue( name ) || computed[ name ]; + + if ( ret === "" && !isAttached( elem ) ) { + ret = jQuery.style( elem, name ); + } + + // A tribute to the "awesome hack by Dean Edwards" + // Android Browser returns percentage for some values, + // but width seems to be reliably pixels. + // This is against the CSSOM draft spec: + // https://drafts.csswg.org/cssom/#resolved-values + if ( !support.pixelBoxStyles() && rnumnonpx.test( ret ) && rboxStyle.test( name ) ) { + + // Remember the original values + width = style.width; + minWidth = style.minWidth; + maxWidth = style.maxWidth; + + // Put in the new values to get a computed value out + style.minWidth = style.maxWidth = style.width = ret; + ret = computed.width; + + // Revert the changed values + style.width = width; + style.minWidth = minWidth; + style.maxWidth = maxWidth; + } + } + + return ret !== undefined ? + + // Support: IE <=9 - 11 only + // IE returns zIndex value as an integer. + ret + "" : + ret; +} + + +function addGetHookIf( conditionFn, hookFn ) { + + // Define the hook, we'll check on the first run if it's really needed. + return { + get: function() { + if ( conditionFn() ) { + + // Hook not needed (or it's not possible to use it due + // to missing dependency), remove it. + delete this.get; + return; + } + + // Hook needed; redefine it so that the support test is not executed again. + return ( this.get = hookFn ).apply( this, arguments ); + } + }; +} + + +var cssPrefixes = [ "Webkit", "Moz", "ms" ], + emptyStyle = document.createElement( "div" ).style, + vendorProps = {}; + +// Return a vendor-prefixed property or undefined +function vendorPropName( name ) { + + // Check for vendor prefixed names + var capName = name[ 0 ].toUpperCase() + name.slice( 1 ), + i = cssPrefixes.length; + + while ( i-- ) { + name = cssPrefixes[ i ] + capName; + if ( name in emptyStyle ) { + return name; + } + } +} + +// Return a potentially-mapped jQuery.cssProps or vendor prefixed property +function finalPropName( name ) { + var final = jQuery.cssProps[ name ] || vendorProps[ name ]; + + if ( final ) { + return final; + } + if ( name in emptyStyle ) { + return name; + } + return vendorProps[ name ] = vendorPropName( name ) || name; +} + + +var + + // Swappable if display is none or starts with table + // except "table", "table-cell", or "table-caption" + // See here for display values: https://developer.mozilla.org/en-US/docs/CSS/display + rdisplayswap = /^(none|table(?!-c[ea]).+)/, + rcustomProp = /^--/, + cssShow = { position: "absolute", visibility: "hidden", display: "block" }, + cssNormalTransform = { + letterSpacing: "0", + fontWeight: "400" + }; + +function setPositiveNumber( _elem, value, subtract ) { + + // Any relative (+/-) values have already been + // normalized at this point + var matches = rcssNum.exec( value ); + return matches ? + + // Guard against undefined "subtract", e.g., when used as in cssHooks + Math.max( 0, matches[ 2 ] - ( subtract || 0 ) ) + ( matches[ 3 ] || "px" ) : + value; +} + +function boxModelAdjustment( elem, dimension, box, isBorderBox, styles, computedVal ) { + var i = dimension === "width" ? 1 : 0, + extra = 0, + delta = 0; + + // Adjustment may not be necessary + if ( box === ( isBorderBox ? "border" : "content" ) ) { + return 0; + } + + for ( ; i < 4; i += 2 ) { + + // Both box models exclude margin + if ( box === "margin" ) { + delta += jQuery.css( elem, box + cssExpand[ i ], true, styles ); + } + + // If we get here with a content-box, we're seeking "padding" or "border" or "margin" + if ( !isBorderBox ) { + + // Add padding + delta += jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + + // For "border" or "margin", add border + if ( box !== "padding" ) { + delta += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + + // But still keep track of it otherwise + } else { + extra += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + + // If we get here with a border-box (content + padding + border), we're seeking "content" or + // "padding" or "margin" + } else { + + // For "content", subtract padding + if ( box === "content" ) { + delta -= jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + } + + // For "content" or "padding", subtract border + if ( box !== "margin" ) { + delta -= jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + } + } + + // Account for positive content-box scroll gutter when requested by providing computedVal + if ( !isBorderBox && computedVal >= 0 ) { + + // offsetWidth/offsetHeight is a rounded sum of content, padding, scroll gutter, and border + // Assuming integer scroll gutter, subtract the rest and round down + delta += Math.max( 0, Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + computedVal - + delta - + extra - + 0.5 + + // If offsetWidth/offsetHeight is unknown, then we can't determine content-box scroll gutter + // Use an explicit zero to avoid NaN (gh-3964) + ) ) || 0; + } + + return delta; +} + +function getWidthOrHeight( elem, dimension, extra ) { + + // Start with computed style + var styles = getStyles( elem ), + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-4322). + // Fake content-box until we know it's needed to know the true value. + boxSizingNeeded = !support.boxSizingReliable() || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + valueIsBorderBox = isBorderBox, + + val = curCSS( elem, dimension, styles ), + offsetProp = "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ); + + // Support: Firefox <=54 + // Return a confounding non-pixel value or feign ignorance, as appropriate. + if ( rnumnonpx.test( val ) ) { + if ( !extra ) { + return val; + } + val = "auto"; + } + + + // Support: IE 9 - 11 only + // Use offsetWidth/offsetHeight for when box sizing is unreliable. + // In those cases, the computed value can be trusted to be border-box. + if ( ( !support.boxSizingReliable() && isBorderBox || + + // Support: IE 10 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Interestingly, in some cases IE 9 doesn't suffer from this issue. + !support.reliableTrDimensions() && nodeName( elem, "tr" ) || + + // Fall back to offsetWidth/offsetHeight when value is "auto" + // This happens for inline elements with no explicit setting (gh-3571) + val === "auto" || + + // Support: Android <=4.1 - 4.3 only + // Also use offsetWidth/offsetHeight for misreported inline dimensions (gh-3602) + !parseFloat( val ) && jQuery.css( elem, "display", false, styles ) === "inline" ) && + + // Make sure the element is visible & connected + elem.getClientRects().length ) { + + isBorderBox = jQuery.css( elem, "boxSizing", false, styles ) === "border-box"; + + // Where available, offsetWidth/offsetHeight approximate border box dimensions. + // Where not available (e.g., SVG), assume unreliable box-sizing and interpret the + // retrieved value as a content box dimension. + valueIsBorderBox = offsetProp in elem; + if ( valueIsBorderBox ) { + val = elem[ offsetProp ]; + } + } + + // Normalize "" and auto + val = parseFloat( val ) || 0; + + // Adjust for the element's box model + return ( val + + boxModelAdjustment( + elem, + dimension, + extra || ( isBorderBox ? "border" : "content" ), + valueIsBorderBox, + styles, + + // Provide the current computed size to request scroll gutter calculation (gh-3589) + val + ) + ) + "px"; +} + +jQuery.extend( { + + // Add in style property hooks for overriding the default + // behavior of getting and setting a style property + cssHooks: { + opacity: { + get: function( elem, computed ) { + if ( computed ) { + + // We should always get a number back from opacity + var ret = curCSS( elem, "opacity" ); + return ret === "" ? "1" : ret; + } + } + } + }, + + // Don't automatically add "px" to these possibly-unitless properties + cssNumber: { + "animationIterationCount": true, + "columnCount": true, + "fillOpacity": true, + "flexGrow": true, + "flexShrink": true, + "fontWeight": true, + "gridArea": true, + "gridColumn": true, + "gridColumnEnd": true, + "gridColumnStart": true, + "gridRow": true, + "gridRowEnd": true, + "gridRowStart": true, + "lineHeight": true, + "opacity": true, + "order": true, + "orphans": true, + "widows": true, + "zIndex": true, + "zoom": true + }, + + // Add in properties whose names you wish to fix before + // setting or getting the value + cssProps: {}, + + // Get and set the style property on a DOM Node + style: function( elem, name, value, extra ) { + + // Don't set styles on text and comment nodes + if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) { + return; + } + + // Make sure that we're working with the right name + var ret, type, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ), + style = elem.style; + + // Make sure that we're working with the right name. We don't + // want to query the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Gets hook for the prefixed version, then unprefixed version + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // Check if we're setting a value + if ( value !== undefined ) { + type = typeof value; + + // Convert "+=" or "-=" to relative numbers (#7345) + if ( type === "string" && ( ret = rcssNum.exec( value ) ) && ret[ 1 ] ) { + value = adjustCSS( elem, name, ret ); + + // Fixes bug #9237 + type = "number"; + } + + // Make sure that null and NaN values aren't set (#7116) + if ( value == null || value !== value ) { + return; + } + + // If a number was passed in, add the unit (except for certain CSS properties) + // The isCustomProp check can be removed in jQuery 4.0 when we only auto-append + // "px" to a few hardcoded values. + if ( type === "number" && !isCustomProp ) { + value += ret && ret[ 3 ] || ( jQuery.cssNumber[ origName ] ? "" : "px" ); + } + + // background-* props affect original clone's values + if ( !support.clearCloneStyle && value === "" && name.indexOf( "background" ) === 0 ) { + style[ name ] = "inherit"; + } + + // If a hook was provided, use that value, otherwise just set the specified value + if ( !hooks || !( "set" in hooks ) || + ( value = hooks.set( elem, value, extra ) ) !== undefined ) { + + if ( isCustomProp ) { + style.setProperty( name, value ); + } else { + style[ name ] = value; + } + } + + } else { + + // If a hook was provided get the non-computed value from there + if ( hooks && "get" in hooks && + ( ret = hooks.get( elem, false, extra ) ) !== undefined ) { + + return ret; + } + + // Otherwise just get the value from the style object + return style[ name ]; + } + }, + + css: function( elem, name, extra, styles ) { + var val, num, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ); + + // Make sure that we're working with the right name. We don't + // want to modify the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Try prefixed name followed by the unprefixed name + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // If a hook was provided get the computed value from there + if ( hooks && "get" in hooks ) { + val = hooks.get( elem, true, extra ); + } + + // Otherwise, if a way to get the computed value exists, use that + if ( val === undefined ) { + val = curCSS( elem, name, styles ); + } + + // Convert "normal" to computed value + if ( val === "normal" && name in cssNormalTransform ) { + val = cssNormalTransform[ name ]; + } + + // Make numeric if forced or a qualifier was provided and val looks numeric + if ( extra === "" || extra ) { + num = parseFloat( val ); + return extra === true || isFinite( num ) ? num || 0 : val; + } + + return val; + } +} ); + +jQuery.each( [ "height", "width" ], function( _i, dimension ) { + jQuery.cssHooks[ dimension ] = { + get: function( elem, computed, extra ) { + if ( computed ) { + + // Certain elements can have dimension info if we invisibly show them + // but it must have a current display style that would benefit + return rdisplayswap.test( jQuery.css( elem, "display" ) ) && + + // Support: Safari 8+ + // Table columns in Safari have non-zero offsetWidth & zero + // getBoundingClientRect().width unless display is changed. + // Support: IE <=11 only + // Running getBoundingClientRect on a disconnected node + // in IE throws an error. + ( !elem.getClientRects().length || !elem.getBoundingClientRect().width ) ? + swap( elem, cssShow, function() { + return getWidthOrHeight( elem, dimension, extra ); + } ) : + getWidthOrHeight( elem, dimension, extra ); + } + }, + + set: function( elem, value, extra ) { + var matches, + styles = getStyles( elem ), + + // Only read styles.position if the test has a chance to fail + // to avoid forcing a reflow. + scrollboxSizeBuggy = !support.scrollboxSize() && + styles.position === "absolute", + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-3991) + boxSizingNeeded = scrollboxSizeBuggy || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + subtract = extra ? + boxModelAdjustment( + elem, + dimension, + extra, + isBorderBox, + styles + ) : + 0; + + // Account for unreliable border-box dimensions by comparing offset* to computed and + // faking a content-box to get border and padding (gh-3699) + if ( isBorderBox && scrollboxSizeBuggy ) { + subtract -= Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + parseFloat( styles[ dimension ] ) - + boxModelAdjustment( elem, dimension, "border", false, styles ) - + 0.5 + ); + } + + // Convert to pixels if value adjustment is needed + if ( subtract && ( matches = rcssNum.exec( value ) ) && + ( matches[ 3 ] || "px" ) !== "px" ) { + + elem.style[ dimension ] = value; + value = jQuery.css( elem, dimension ); + } + + return setPositiveNumber( elem, value, subtract ); + } + }; +} ); + +jQuery.cssHooks.marginLeft = addGetHookIf( support.reliableMarginLeft, + function( elem, computed ) { + if ( computed ) { + return ( parseFloat( curCSS( elem, "marginLeft" ) ) || + elem.getBoundingClientRect().left - + swap( elem, { marginLeft: 0 }, function() { + return elem.getBoundingClientRect().left; + } ) + ) + "px"; + } + } +); + +// These hooks are used by animate to expand properties +jQuery.each( { + margin: "", + padding: "", + border: "Width" +}, function( prefix, suffix ) { + jQuery.cssHooks[ prefix + suffix ] = { + expand: function( value ) { + var i = 0, + expanded = {}, + + // Assumes a single number if not a string + parts = typeof value === "string" ? value.split( " " ) : [ value ]; + + for ( ; i < 4; i++ ) { + expanded[ prefix + cssExpand[ i ] + suffix ] = + parts[ i ] || parts[ i - 2 ] || parts[ 0 ]; + } + + return expanded; + } + }; + + if ( prefix !== "margin" ) { + jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber; + } +} ); + +jQuery.fn.extend( { + css: function( name, value ) { + return access( this, function( elem, name, value ) { + var styles, len, + map = {}, + i = 0; + + if ( Array.isArray( name ) ) { + styles = getStyles( elem ); + len = name.length; + + for ( ; i < len; i++ ) { + map[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles ); + } + + return map; + } + + return value !== undefined ? + jQuery.style( elem, name, value ) : + jQuery.css( elem, name ); + }, name, value, arguments.length > 1 ); + } +} ); + + +function Tween( elem, options, prop, end, easing ) { + return new Tween.prototype.init( elem, options, prop, end, easing ); +} +jQuery.Tween = Tween; + +Tween.prototype = { + constructor: Tween, + init: function( elem, options, prop, end, easing, unit ) { + this.elem = elem; + this.prop = prop; + this.easing = easing || jQuery.easing._default; + this.options = options; + this.start = this.now = this.cur(); + this.end = end; + this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" ); + }, + cur: function() { + var hooks = Tween.propHooks[ this.prop ]; + + return hooks && hooks.get ? + hooks.get( this ) : + Tween.propHooks._default.get( this ); + }, + run: function( percent ) { + var eased, + hooks = Tween.propHooks[ this.prop ]; + + if ( this.options.duration ) { + this.pos = eased = jQuery.easing[ this.easing ]( + percent, this.options.duration * percent, 0, 1, this.options.duration + ); + } else { + this.pos = eased = percent; + } + this.now = ( this.end - this.start ) * eased + this.start; + + if ( this.options.step ) { + this.options.step.call( this.elem, this.now, this ); + } + + if ( hooks && hooks.set ) { + hooks.set( this ); + } else { + Tween.propHooks._default.set( this ); + } + return this; + } +}; + +Tween.prototype.init.prototype = Tween.prototype; + +Tween.propHooks = { + _default: { + get: function( tween ) { + var result; + + // Use a property on the element directly when it is not a DOM element, + // or when there is no matching style property that exists. + if ( tween.elem.nodeType !== 1 || + tween.elem[ tween.prop ] != null && tween.elem.style[ tween.prop ] == null ) { + return tween.elem[ tween.prop ]; + } + + // Passing an empty string as a 3rd parameter to .css will automatically + // attempt a parseFloat and fallback to a string if the parse fails. + // Simple values such as "10px" are parsed to Float; + // complex values such as "rotate(1rad)" are returned as-is. + result = jQuery.css( tween.elem, tween.prop, "" ); + + // Empty strings, null, undefined and "auto" are converted to 0. + return !result || result === "auto" ? 0 : result; + }, + set: function( tween ) { + + // Use step hook for back compat. + // Use cssHook if its there. + // Use .style if available and use plain properties where available. + if ( jQuery.fx.step[ tween.prop ] ) { + jQuery.fx.step[ tween.prop ]( tween ); + } else if ( tween.elem.nodeType === 1 && ( + jQuery.cssHooks[ tween.prop ] || + tween.elem.style[ finalPropName( tween.prop ) ] != null ) ) { + jQuery.style( tween.elem, tween.prop, tween.now + tween.unit ); + } else { + tween.elem[ tween.prop ] = tween.now; + } + } + } +}; + +// Support: IE <=9 only +// Panic based approach to setting things on disconnected nodes +Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = { + set: function( tween ) { + if ( tween.elem.nodeType && tween.elem.parentNode ) { + tween.elem[ tween.prop ] = tween.now; + } + } +}; + +jQuery.easing = { + linear: function( p ) { + return p; + }, + swing: function( p ) { + return 0.5 - Math.cos( p * Math.PI ) / 2; + }, + _default: "swing" +}; + +jQuery.fx = Tween.prototype.init; + +// Back compat <1.8 extension point +jQuery.fx.step = {}; + + + + +var + fxNow, inProgress, + rfxtypes = /^(?:toggle|show|hide)$/, + rrun = /queueHooks$/; + +function schedule() { + if ( inProgress ) { + if ( document.hidden === false && window.requestAnimationFrame ) { + window.requestAnimationFrame( schedule ); + } else { + window.setTimeout( schedule, jQuery.fx.interval ); + } + + jQuery.fx.tick(); + } +} + +// Animations created synchronously will run synchronously +function createFxNow() { + window.setTimeout( function() { + fxNow = undefined; + } ); + return ( fxNow = Date.now() ); +} + +// Generate parameters to create a standard animation +function genFx( type, includeWidth ) { + var which, + i = 0, + attrs = { height: type }; + + // If we include width, step value is 1 to do all cssExpand values, + // otherwise step value is 2 to skip over Left and Right + includeWidth = includeWidth ? 1 : 0; + for ( ; i < 4; i += 2 - includeWidth ) { + which = cssExpand[ i ]; + attrs[ "margin" + which ] = attrs[ "padding" + which ] = type; + } + + if ( includeWidth ) { + attrs.opacity = attrs.width = type; + } + + return attrs; +} + +function createTween( value, prop, animation ) { + var tween, + collection = ( Animation.tweeners[ prop ] || [] ).concat( Animation.tweeners[ "*" ] ), + index = 0, + length = collection.length; + for ( ; index < length; index++ ) { + if ( ( tween = collection[ index ].call( animation, prop, value ) ) ) { + + // We're done with this property + return tween; + } + } +} + +function defaultPrefilter( elem, props, opts ) { + var prop, value, toggle, hooks, oldfire, propTween, restoreDisplay, display, + isBox = "width" in props || "height" in props, + anim = this, + orig = {}, + style = elem.style, + hidden = elem.nodeType && isHiddenWithinTree( elem ), + dataShow = dataPriv.get( elem, "fxshow" ); + + // Queue-skipping animations hijack the fx hooks + if ( !opts.queue ) { + hooks = jQuery._queueHooks( elem, "fx" ); + if ( hooks.unqueued == null ) { + hooks.unqueued = 0; + oldfire = hooks.empty.fire; + hooks.empty.fire = function() { + if ( !hooks.unqueued ) { + oldfire(); + } + }; + } + hooks.unqueued++; + + anim.always( function() { + + // Ensure the complete handler is called before this completes + anim.always( function() { + hooks.unqueued--; + if ( !jQuery.queue( elem, "fx" ).length ) { + hooks.empty.fire(); + } + } ); + } ); + } + + // Detect show/hide animations + for ( prop in props ) { + value = props[ prop ]; + if ( rfxtypes.test( value ) ) { + delete props[ prop ]; + toggle = toggle || value === "toggle"; + if ( value === ( hidden ? "hide" : "show" ) ) { + + // Pretend to be hidden if this is a "show" and + // there is still data from a stopped show/hide + if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) { + hidden = true; + + // Ignore all other no-op show/hide data + } else { + continue; + } + } + orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop ); + } + } + + // Bail out if this is a no-op like .hide().hide() + propTween = !jQuery.isEmptyObject( props ); + if ( !propTween && jQuery.isEmptyObject( orig ) ) { + return; + } + + // Restrict "overflow" and "display" styles during box animations + if ( isBox && elem.nodeType === 1 ) { + + // Support: IE <=9 - 11, Edge 12 - 15 + // Record all 3 overflow attributes because IE does not infer the shorthand + // from identically-valued overflowX and overflowY and Edge just mirrors + // the overflowX value there. + opts.overflow = [ style.overflow, style.overflowX, style.overflowY ]; + + // Identify a display type, preferring old show/hide data over the CSS cascade + restoreDisplay = dataShow && dataShow.display; + if ( restoreDisplay == null ) { + restoreDisplay = dataPriv.get( elem, "display" ); + } + display = jQuery.css( elem, "display" ); + if ( display === "none" ) { + if ( restoreDisplay ) { + display = restoreDisplay; + } else { + + // Get nonempty value(s) by temporarily forcing visibility + showHide( [ elem ], true ); + restoreDisplay = elem.style.display || restoreDisplay; + display = jQuery.css( elem, "display" ); + showHide( [ elem ] ); + } + } + + // Animate inline elements as inline-block + if ( display === "inline" || display === "inline-block" && restoreDisplay != null ) { + if ( jQuery.css( elem, "float" ) === "none" ) { + + // Restore the original display value at the end of pure show/hide animations + if ( !propTween ) { + anim.done( function() { + style.display = restoreDisplay; + } ); + if ( restoreDisplay == null ) { + display = style.display; + restoreDisplay = display === "none" ? "" : display; + } + } + style.display = "inline-block"; + } + } + } + + if ( opts.overflow ) { + style.overflow = "hidden"; + anim.always( function() { + style.overflow = opts.overflow[ 0 ]; + style.overflowX = opts.overflow[ 1 ]; + style.overflowY = opts.overflow[ 2 ]; + } ); + } + + // Implement show/hide animations + propTween = false; + for ( prop in orig ) { + + // General show/hide setup for this element animation + if ( !propTween ) { + if ( dataShow ) { + if ( "hidden" in dataShow ) { + hidden = dataShow.hidden; + } + } else { + dataShow = dataPriv.access( elem, "fxshow", { display: restoreDisplay } ); + } + + // Store hidden/visible for toggle so `.stop().toggle()` "reverses" + if ( toggle ) { + dataShow.hidden = !hidden; + } + + // Show elements before animating them + if ( hidden ) { + showHide( [ elem ], true ); + } + + /* eslint-disable no-loop-func */ + + anim.done( function() { + + /* eslint-enable no-loop-func */ + + // The final step of a "hide" animation is actually hiding the element + if ( !hidden ) { + showHide( [ elem ] ); + } + dataPriv.remove( elem, "fxshow" ); + for ( prop in orig ) { + jQuery.style( elem, prop, orig[ prop ] ); + } + } ); + } + + // Per-property setup + propTween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim ); + if ( !( prop in dataShow ) ) { + dataShow[ prop ] = propTween.start; + if ( hidden ) { + propTween.end = propTween.start; + propTween.start = 0; + } + } + } +} + +function propFilter( props, specialEasing ) { + var index, name, easing, value, hooks; + + // camelCase, specialEasing and expand cssHook pass + for ( index in props ) { + name = camelCase( index ); + easing = specialEasing[ name ]; + value = props[ index ]; + if ( Array.isArray( value ) ) { + easing = value[ 1 ]; + value = props[ index ] = value[ 0 ]; + } + + if ( index !== name ) { + props[ name ] = value; + delete props[ index ]; + } + + hooks = jQuery.cssHooks[ name ]; + if ( hooks && "expand" in hooks ) { + value = hooks.expand( value ); + delete props[ name ]; + + // Not quite $.extend, this won't overwrite existing keys. + // Reusing 'index' because we have the correct "name" + for ( index in value ) { + if ( !( index in props ) ) { + props[ index ] = value[ index ]; + specialEasing[ index ] = easing; + } + } + } else { + specialEasing[ name ] = easing; + } + } +} + +function Animation( elem, properties, options ) { + var result, + stopped, + index = 0, + length = Animation.prefilters.length, + deferred = jQuery.Deferred().always( function() { + + // Don't match elem in the :animated selector + delete tick.elem; + } ), + tick = function() { + if ( stopped ) { + return false; + } + var currentTime = fxNow || createFxNow(), + remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ), + + // Support: Android 2.3 only + // Archaic crash bug won't allow us to use `1 - ( 0.5 || 0 )` (#12497) + temp = remaining / animation.duration || 0, + percent = 1 - temp, + index = 0, + length = animation.tweens.length; + + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( percent ); + } + + deferred.notifyWith( elem, [ animation, percent, remaining ] ); + + // If there's more to do, yield + if ( percent < 1 && length ) { + return remaining; + } + + // If this was an empty animation, synthesize a final progress notification + if ( !length ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + } + + // Resolve the animation and report its conclusion + deferred.resolveWith( elem, [ animation ] ); + return false; + }, + animation = deferred.promise( { + elem: elem, + props: jQuery.extend( {}, properties ), + opts: jQuery.extend( true, { + specialEasing: {}, + easing: jQuery.easing._default + }, options ), + originalProperties: properties, + originalOptions: options, + startTime: fxNow || createFxNow(), + duration: options.duration, + tweens: [], + createTween: function( prop, end ) { + var tween = jQuery.Tween( elem, animation.opts, prop, end, + animation.opts.specialEasing[ prop ] || animation.opts.easing ); + animation.tweens.push( tween ); + return tween; + }, + stop: function( gotoEnd ) { + var index = 0, + + // If we are going to the end, we want to run all the tweens + // otherwise we skip this part + length = gotoEnd ? animation.tweens.length : 0; + if ( stopped ) { + return this; + } + stopped = true; + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( 1 ); + } + + // Resolve when we played the last frame; otherwise, reject + if ( gotoEnd ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + deferred.resolveWith( elem, [ animation, gotoEnd ] ); + } else { + deferred.rejectWith( elem, [ animation, gotoEnd ] ); + } + return this; + } + } ), + props = animation.props; + + propFilter( props, animation.opts.specialEasing ); + + for ( ; index < length; index++ ) { + result = Animation.prefilters[ index ].call( animation, elem, props, animation.opts ); + if ( result ) { + if ( isFunction( result.stop ) ) { + jQuery._queueHooks( animation.elem, animation.opts.queue ).stop = + result.stop.bind( result ); + } + return result; + } + } + + jQuery.map( props, createTween, animation ); + + if ( isFunction( animation.opts.start ) ) { + animation.opts.start.call( elem, animation ); + } + + // Attach callbacks from options + animation + .progress( animation.opts.progress ) + .done( animation.opts.done, animation.opts.complete ) + .fail( animation.opts.fail ) + .always( animation.opts.always ); + + jQuery.fx.timer( + jQuery.extend( tick, { + elem: elem, + anim: animation, + queue: animation.opts.queue + } ) + ); + + return animation; +} + +jQuery.Animation = jQuery.extend( Animation, { + + tweeners: { + "*": [ function( prop, value ) { + var tween = this.createTween( prop, value ); + adjustCSS( tween.elem, prop, rcssNum.exec( value ), tween ); + return tween; + } ] + }, + + tweener: function( props, callback ) { + if ( isFunction( props ) ) { + callback = props; + props = [ "*" ]; + } else { + props = props.match( rnothtmlwhite ); + } + + var prop, + index = 0, + length = props.length; + + for ( ; index < length; index++ ) { + prop = props[ index ]; + Animation.tweeners[ prop ] = Animation.tweeners[ prop ] || []; + Animation.tweeners[ prop ].unshift( callback ); + } + }, + + prefilters: [ defaultPrefilter ], + + prefilter: function( callback, prepend ) { + if ( prepend ) { + Animation.prefilters.unshift( callback ); + } else { + Animation.prefilters.push( callback ); + } + } +} ); + +jQuery.speed = function( speed, easing, fn ) { + var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : { + complete: fn || !fn && easing || + isFunction( speed ) && speed, + duration: speed, + easing: fn && easing || easing && !isFunction( easing ) && easing + }; + + // Go to the end state if fx are off + if ( jQuery.fx.off ) { + opt.duration = 0; + + } else { + if ( typeof opt.duration !== "number" ) { + if ( opt.duration in jQuery.fx.speeds ) { + opt.duration = jQuery.fx.speeds[ opt.duration ]; + + } else { + opt.duration = jQuery.fx.speeds._default; + } + } + } + + // Normalize opt.queue - true/undefined/null -> "fx" + if ( opt.queue == null || opt.queue === true ) { + opt.queue = "fx"; + } + + // Queueing + opt.old = opt.complete; + + opt.complete = function() { + if ( isFunction( opt.old ) ) { + opt.old.call( this ); + } + + if ( opt.queue ) { + jQuery.dequeue( this, opt.queue ); + } + }; + + return opt; +}; + +jQuery.fn.extend( { + fadeTo: function( speed, to, easing, callback ) { + + // Show any hidden elements after setting opacity to 0 + return this.filter( isHiddenWithinTree ).css( "opacity", 0 ).show() + + // Animate to the value specified + .end().animate( { opacity: to }, speed, easing, callback ); + }, + animate: function( prop, speed, easing, callback ) { + var empty = jQuery.isEmptyObject( prop ), + optall = jQuery.speed( speed, easing, callback ), + doAnimation = function() { + + // Operate on a copy of prop so per-property easing won't be lost + var anim = Animation( this, jQuery.extend( {}, prop ), optall ); + + // Empty animations, or finishing resolves immediately + if ( empty || dataPriv.get( this, "finish" ) ) { + anim.stop( true ); + } + }; + + doAnimation.finish = doAnimation; + + return empty || optall.queue === false ? + this.each( doAnimation ) : + this.queue( optall.queue, doAnimation ); + }, + stop: function( type, clearQueue, gotoEnd ) { + var stopQueue = function( hooks ) { + var stop = hooks.stop; + delete hooks.stop; + stop( gotoEnd ); + }; + + if ( typeof type !== "string" ) { + gotoEnd = clearQueue; + clearQueue = type; + type = undefined; + } + if ( clearQueue ) { + this.queue( type || "fx", [] ); + } + + return this.each( function() { + var dequeue = true, + index = type != null && type + "queueHooks", + timers = jQuery.timers, + data = dataPriv.get( this ); + + if ( index ) { + if ( data[ index ] && data[ index ].stop ) { + stopQueue( data[ index ] ); + } + } else { + for ( index in data ) { + if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) { + stopQueue( data[ index ] ); + } + } + } + + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && + ( type == null || timers[ index ].queue === type ) ) { + + timers[ index ].anim.stop( gotoEnd ); + dequeue = false; + timers.splice( index, 1 ); + } + } + + // Start the next in the queue if the last step wasn't forced. + // Timers currently will call their complete callbacks, which + // will dequeue but only if they were gotoEnd. + if ( dequeue || !gotoEnd ) { + jQuery.dequeue( this, type ); + } + } ); + }, + finish: function( type ) { + if ( type !== false ) { + type = type || "fx"; + } + return this.each( function() { + var index, + data = dataPriv.get( this ), + queue = data[ type + "queue" ], + hooks = data[ type + "queueHooks" ], + timers = jQuery.timers, + length = queue ? queue.length : 0; + + // Enable finishing flag on private data + data.finish = true; + + // Empty the queue first + jQuery.queue( this, type, [] ); + + if ( hooks && hooks.stop ) { + hooks.stop.call( this, true ); + } + + // Look for any active animations, and finish them + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && timers[ index ].queue === type ) { + timers[ index ].anim.stop( true ); + timers.splice( index, 1 ); + } + } + + // Look for any animations in the old queue and finish them + for ( index = 0; index < length; index++ ) { + if ( queue[ index ] && queue[ index ].finish ) { + queue[ index ].finish.call( this ); + } + } + + // Turn off finishing flag + delete data.finish; + } ); + } +} ); + +jQuery.each( [ "toggle", "show", "hide" ], function( _i, name ) { + var cssFn = jQuery.fn[ name ]; + jQuery.fn[ name ] = function( speed, easing, callback ) { + return speed == null || typeof speed === "boolean" ? + cssFn.apply( this, arguments ) : + this.animate( genFx( name, true ), speed, easing, callback ); + }; +} ); + +// Generate shortcuts for custom animations +jQuery.each( { + slideDown: genFx( "show" ), + slideUp: genFx( "hide" ), + slideToggle: genFx( "toggle" ), + fadeIn: { opacity: "show" }, + fadeOut: { opacity: "hide" }, + fadeToggle: { opacity: "toggle" } +}, function( name, props ) { + jQuery.fn[ name ] = function( speed, easing, callback ) { + return this.animate( props, speed, easing, callback ); + }; +} ); + +jQuery.timers = []; +jQuery.fx.tick = function() { + var timer, + i = 0, + timers = jQuery.timers; + + fxNow = Date.now(); + + for ( ; i < timers.length; i++ ) { + timer = timers[ i ]; + + // Run the timer and safely remove it when done (allowing for external removal) + if ( !timer() && timers[ i ] === timer ) { + timers.splice( i--, 1 ); + } + } + + if ( !timers.length ) { + jQuery.fx.stop(); + } + fxNow = undefined; +}; + +jQuery.fx.timer = function( timer ) { + jQuery.timers.push( timer ); + jQuery.fx.start(); +}; + +jQuery.fx.interval = 13; +jQuery.fx.start = function() { + if ( inProgress ) { + return; + } + + inProgress = true; + schedule(); +}; + +jQuery.fx.stop = function() { + inProgress = null; +}; + +jQuery.fx.speeds = { + slow: 600, + fast: 200, + + // Default speed + _default: 400 +}; + + +// Based off of the plugin by Clint Helfers, with permission. +// https://web.archive.org/web/20100324014747/http://blindsignals.com/index.php/2009/07/jquery-delay/ +jQuery.fn.delay = function( time, type ) { + time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time; + type = type || "fx"; + + return this.queue( type, function( next, hooks ) { + var timeout = window.setTimeout( next, time ); + hooks.stop = function() { + window.clearTimeout( timeout ); + }; + } ); +}; + + +( function() { + var input = document.createElement( "input" ), + select = document.createElement( "select" ), + opt = select.appendChild( document.createElement( "option" ) ); + + input.type = "checkbox"; + + // Support: Android <=4.3 only + // Default value for a checkbox should be "on" + support.checkOn = input.value !== ""; + + // Support: IE <=11 only + // Must access selectedIndex to make default options select + support.optSelected = opt.selected; + + // Support: IE <=11 only + // An input loses its value after becoming a radio + input = document.createElement( "input" ); + input.value = "t"; + input.type = "radio"; + support.radioValue = input.value === "t"; +} )(); + + +var boolHook, + attrHandle = jQuery.expr.attrHandle; + +jQuery.fn.extend( { + attr: function( name, value ) { + return access( this, jQuery.attr, name, value, arguments.length > 1 ); + }, + + removeAttr: function( name ) { + return this.each( function() { + jQuery.removeAttr( this, name ); + } ); + } +} ); + +jQuery.extend( { + attr: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set attributes on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + // Fallback to prop when attributes are not supported + if ( typeof elem.getAttribute === "undefined" ) { + return jQuery.prop( elem, name, value ); + } + + // Attribute hooks are determined by the lowercase version + // Grab necessary hook if one is defined + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + hooks = jQuery.attrHooks[ name.toLowerCase() ] || + ( jQuery.expr.match.bool.test( name ) ? boolHook : undefined ); + } + + if ( value !== undefined ) { + if ( value === null ) { + jQuery.removeAttr( elem, name ); + return; + } + + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + elem.setAttribute( name, value + "" ); + return value; + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + ret = jQuery.find.attr( elem, name ); + + // Non-existent attributes return null, we normalize to undefined + return ret == null ? undefined : ret; + }, + + attrHooks: { + type: { + set: function( elem, value ) { + if ( !support.radioValue && value === "radio" && + nodeName( elem, "input" ) ) { + var val = elem.value; + elem.setAttribute( "type", value ); + if ( val ) { + elem.value = val; + } + return value; + } + } + } + }, + + removeAttr: function( elem, value ) { + var name, + i = 0, + + // Attribute names can contain non-HTML whitespace characters + // https://html.spec.whatwg.org/multipage/syntax.html#attributes-2 + attrNames = value && value.match( rnothtmlwhite ); + + if ( attrNames && elem.nodeType === 1 ) { + while ( ( name = attrNames[ i++ ] ) ) { + elem.removeAttribute( name ); + } + } + } +} ); + +// Hooks for boolean attributes +boolHook = { + set: function( elem, value, name ) { + if ( value === false ) { + + // Remove boolean attributes when set to false + jQuery.removeAttr( elem, name ); + } else { + elem.setAttribute( name, name ); + } + return name; + } +}; + +jQuery.each( jQuery.expr.match.bool.source.match( /\w+/g ), function( _i, name ) { + var getter = attrHandle[ name ] || jQuery.find.attr; + + attrHandle[ name ] = function( elem, name, isXML ) { + var ret, handle, + lowercaseName = name.toLowerCase(); + + if ( !isXML ) { + + // Avoid an infinite loop by temporarily removing this function from the getter + handle = attrHandle[ lowercaseName ]; + attrHandle[ lowercaseName ] = ret; + ret = getter( elem, name, isXML ) != null ? + lowercaseName : + null; + attrHandle[ lowercaseName ] = handle; + } + return ret; + }; +} ); + + + + +var rfocusable = /^(?:input|select|textarea|button)$/i, + rclickable = /^(?:a|area)$/i; + +jQuery.fn.extend( { + prop: function( name, value ) { + return access( this, jQuery.prop, name, value, arguments.length > 1 ); + }, + + removeProp: function( name ) { + return this.each( function() { + delete this[ jQuery.propFix[ name ] || name ]; + } ); + } +} ); + +jQuery.extend( { + prop: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set properties on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + + // Fix name and attach hooks + name = jQuery.propFix[ name ] || name; + hooks = jQuery.propHooks[ name ]; + } + + if ( value !== undefined ) { + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + return ( elem[ name ] = value ); + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + return elem[ name ]; + }, + + propHooks: { + tabIndex: { + get: function( elem ) { + + // Support: IE <=9 - 11 only + // elem.tabIndex doesn't always return the + // correct value when it hasn't been explicitly set + // https://web.archive.org/web/20141116233347/http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ + // Use proper attribute retrieval(#12072) + var tabindex = jQuery.find.attr( elem, "tabindex" ); + + if ( tabindex ) { + return parseInt( tabindex, 10 ); + } + + if ( + rfocusable.test( elem.nodeName ) || + rclickable.test( elem.nodeName ) && + elem.href + ) { + return 0; + } + + return -1; + } + } + }, + + propFix: { + "for": "htmlFor", + "class": "className" + } +} ); + +// Support: IE <=11 only +// Accessing the selectedIndex property +// forces the browser to respect setting selected +// on the option +// The getter ensures a default option is selected +// when in an optgroup +// eslint rule "no-unused-expressions" is disabled for this code +// since it considers such accessions noop +if ( !support.optSelected ) { + jQuery.propHooks.selected = { + get: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent && parent.parentNode ) { + parent.parentNode.selectedIndex; + } + return null; + }, + set: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent ) { + parent.selectedIndex; + + if ( parent.parentNode ) { + parent.parentNode.selectedIndex; + } + } + } + }; +} + +jQuery.each( [ + "tabIndex", + "readOnly", + "maxLength", + "cellSpacing", + "cellPadding", + "rowSpan", + "colSpan", + "useMap", + "frameBorder", + "contentEditable" +], function() { + jQuery.propFix[ this.toLowerCase() ] = this; +} ); + + + + + // Strip and collapse whitespace according to HTML spec + // https://infra.spec.whatwg.org/#strip-and-collapse-ascii-whitespace + function stripAndCollapse( value ) { + var tokens = value.match( rnothtmlwhite ) || []; + return tokens.join( " " ); + } + + +function getClass( elem ) { + return elem.getAttribute && elem.getAttribute( "class" ) || ""; +} + +function classesToArray( value ) { + if ( Array.isArray( value ) ) { + return value; + } + if ( typeof value === "string" ) { + return value.match( rnothtmlwhite ) || []; + } + return []; +} + +jQuery.fn.extend( { + addClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).addClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + if ( cur.indexOf( " " + clazz + " " ) < 0 ) { + cur += clazz + " "; + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + removeClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).removeClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + if ( !arguments.length ) { + return this.attr( "class", "" ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + + // This expression is here for better compressibility (see addClass) + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + + // Remove *all* instances + while ( cur.indexOf( " " + clazz + " " ) > -1 ) { + cur = cur.replace( " " + clazz + " ", " " ); + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + toggleClass: function( value, stateVal ) { + var type = typeof value, + isValidValue = type === "string" || Array.isArray( value ); + + if ( typeof stateVal === "boolean" && isValidValue ) { + return stateVal ? this.addClass( value ) : this.removeClass( value ); + } + + if ( isFunction( value ) ) { + return this.each( function( i ) { + jQuery( this ).toggleClass( + value.call( this, i, getClass( this ), stateVal ), + stateVal + ); + } ); + } + + return this.each( function() { + var className, i, self, classNames; + + if ( isValidValue ) { + + // Toggle individual class names + i = 0; + self = jQuery( this ); + classNames = classesToArray( value ); + + while ( ( className = classNames[ i++ ] ) ) { + + // Check each className given, space separated list + if ( self.hasClass( className ) ) { + self.removeClass( className ); + } else { + self.addClass( className ); + } + } + + // Toggle whole class name + } else if ( value === undefined || type === "boolean" ) { + className = getClass( this ); + if ( className ) { + + // Store className if set + dataPriv.set( this, "__className__", className ); + } + + // If the element has a class name or if we're passed `false`, + // then remove the whole classname (if there was one, the above saved it). + // Otherwise bring back whatever was previously saved (if anything), + // falling back to the empty string if nothing was stored. + if ( this.setAttribute ) { + this.setAttribute( "class", + className || value === false ? + "" : + dataPriv.get( this, "__className__" ) || "" + ); + } + } + } ); + }, + + hasClass: function( selector ) { + var className, elem, + i = 0; + + className = " " + selector + " "; + while ( ( elem = this[ i++ ] ) ) { + if ( elem.nodeType === 1 && + ( " " + stripAndCollapse( getClass( elem ) ) + " " ).indexOf( className ) > -1 ) { + return true; + } + } + + return false; + } +} ); + + + + +var rreturn = /\r/g; + +jQuery.fn.extend( { + val: function( value ) { + var hooks, ret, valueIsFunction, + elem = this[ 0 ]; + + if ( !arguments.length ) { + if ( elem ) { + hooks = jQuery.valHooks[ elem.type ] || + jQuery.valHooks[ elem.nodeName.toLowerCase() ]; + + if ( hooks && + "get" in hooks && + ( ret = hooks.get( elem, "value" ) ) !== undefined + ) { + return ret; + } + + ret = elem.value; + + // Handle most common string cases + if ( typeof ret === "string" ) { + return ret.replace( rreturn, "" ); + } + + // Handle cases where value is null/undef or number + return ret == null ? "" : ret; + } + + return; + } + + valueIsFunction = isFunction( value ); + + return this.each( function( i ) { + var val; + + if ( this.nodeType !== 1 ) { + return; + } + + if ( valueIsFunction ) { + val = value.call( this, i, jQuery( this ).val() ); + } else { + val = value; + } + + // Treat null/undefined as ""; convert numbers to string + if ( val == null ) { + val = ""; + + } else if ( typeof val === "number" ) { + val += ""; + + } else if ( Array.isArray( val ) ) { + val = jQuery.map( val, function( value ) { + return value == null ? "" : value + ""; + } ); + } + + hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ]; + + // If set returns undefined, fall back to normal setting + if ( !hooks || !( "set" in hooks ) || hooks.set( this, val, "value" ) === undefined ) { + this.value = val; + } + } ); + } +} ); + +jQuery.extend( { + valHooks: { + option: { + get: function( elem ) { + + var val = jQuery.find.attr( elem, "value" ); + return val != null ? + val : + + // Support: IE <=10 - 11 only + // option.text throws exceptions (#14686, #14858) + // Strip and collapse whitespace + // https://html.spec.whatwg.org/#strip-and-collapse-whitespace + stripAndCollapse( jQuery.text( elem ) ); + } + }, + select: { + get: function( elem ) { + var value, option, i, + options = elem.options, + index = elem.selectedIndex, + one = elem.type === "select-one", + values = one ? null : [], + max = one ? index + 1 : options.length; + + if ( index < 0 ) { + i = max; + + } else { + i = one ? index : 0; + } + + // Loop through all the selected options + for ( ; i < max; i++ ) { + option = options[ i ]; + + // Support: IE <=9 only + // IE8-9 doesn't update selected after form reset (#2551) + if ( ( option.selected || i === index ) && + + // Don't return options that are disabled or in a disabled optgroup + !option.disabled && + ( !option.parentNode.disabled || + !nodeName( option.parentNode, "optgroup" ) ) ) { + + // Get the specific value for the option + value = jQuery( option ).val(); + + // We don't need an array for one selects + if ( one ) { + return value; + } + + // Multi-Selects return an array + values.push( value ); + } + } + + return values; + }, + + set: function( elem, value ) { + var optionSet, option, + options = elem.options, + values = jQuery.makeArray( value ), + i = options.length; + + while ( i-- ) { + option = options[ i ]; + + /* eslint-disable no-cond-assign */ + + if ( option.selected = + jQuery.inArray( jQuery.valHooks.option.get( option ), values ) > -1 + ) { + optionSet = true; + } + + /* eslint-enable no-cond-assign */ + } + + // Force browsers to behave consistently when non-matching value is set + if ( !optionSet ) { + elem.selectedIndex = -1; + } + return values; + } + } + } +} ); + +// Radios and checkboxes getter/setter +jQuery.each( [ "radio", "checkbox" ], function() { + jQuery.valHooks[ this ] = { + set: function( elem, value ) { + if ( Array.isArray( value ) ) { + return ( elem.checked = jQuery.inArray( jQuery( elem ).val(), value ) > -1 ); + } + } + }; + if ( !support.checkOn ) { + jQuery.valHooks[ this ].get = function( elem ) { + return elem.getAttribute( "value" ) === null ? "on" : elem.value; + }; + } +} ); + + + + +// Return jQuery for attributes-only inclusion + + +support.focusin = "onfocusin" in window; + + +var rfocusMorph = /^(?:focusinfocus|focusoutblur)$/, + stopPropagationCallback = function( e ) { + e.stopPropagation(); + }; + +jQuery.extend( jQuery.event, { + + trigger: function( event, data, elem, onlyHandlers ) { + + var i, cur, tmp, bubbleType, ontype, handle, special, lastElement, + eventPath = [ elem || document ], + type = hasOwn.call( event, "type" ) ? event.type : event, + namespaces = hasOwn.call( event, "namespace" ) ? event.namespace.split( "." ) : []; + + cur = lastElement = tmp = elem = elem || document; + + // Don't do events on text and comment nodes + if ( elem.nodeType === 3 || elem.nodeType === 8 ) { + return; + } + + // focus/blur morphs to focusin/out; ensure we're not firing them right now + if ( rfocusMorph.test( type + jQuery.event.triggered ) ) { + return; + } + + if ( type.indexOf( "." ) > -1 ) { + + // Namespaced trigger; create a regexp to match event type in handle() + namespaces = type.split( "." ); + type = namespaces.shift(); + namespaces.sort(); + } + ontype = type.indexOf( ":" ) < 0 && "on" + type; + + // Caller can pass in a jQuery.Event object, Object, or just an event type string + event = event[ jQuery.expando ] ? + event : + new jQuery.Event( type, typeof event === "object" && event ); + + // Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true) + event.isTrigger = onlyHandlers ? 2 : 3; + event.namespace = namespaces.join( "." ); + event.rnamespace = event.namespace ? + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ) : + null; + + // Clean up the event in case it is being reused + event.result = undefined; + if ( !event.target ) { + event.target = elem; + } + + // Clone any incoming data and prepend the event, creating the handler arg list + data = data == null ? + [ event ] : + jQuery.makeArray( data, [ event ] ); + + // Allow special events to draw outside the lines + special = jQuery.event.special[ type ] || {}; + if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) { + return; + } + + // Determine event propagation path in advance, per W3C events spec (#9951) + // Bubble up to document, then to window; watch for a global ownerDocument var (#9724) + if ( !onlyHandlers && !special.noBubble && !isWindow( elem ) ) { + + bubbleType = special.delegateType || type; + if ( !rfocusMorph.test( bubbleType + type ) ) { + cur = cur.parentNode; + } + for ( ; cur; cur = cur.parentNode ) { + eventPath.push( cur ); + tmp = cur; + } + + // Only add window if we got to document (e.g., not plain obj or detached DOM) + if ( tmp === ( elem.ownerDocument || document ) ) { + eventPath.push( tmp.defaultView || tmp.parentWindow || window ); + } + } + + // Fire handlers on the event path + i = 0; + while ( ( cur = eventPath[ i++ ] ) && !event.isPropagationStopped() ) { + lastElement = cur; + event.type = i > 1 ? + bubbleType : + special.bindType || type; + + // jQuery handler + handle = ( dataPriv.get( cur, "events" ) || Object.create( null ) )[ event.type ] && + dataPriv.get( cur, "handle" ); + if ( handle ) { + handle.apply( cur, data ); + } + + // Native handler + handle = ontype && cur[ ontype ]; + if ( handle && handle.apply && acceptData( cur ) ) { + event.result = handle.apply( cur, data ); + if ( event.result === false ) { + event.preventDefault(); + } + } + } + event.type = type; + + // If nobody prevented the default action, do it now + if ( !onlyHandlers && !event.isDefaultPrevented() ) { + + if ( ( !special._default || + special._default.apply( eventPath.pop(), data ) === false ) && + acceptData( elem ) ) { + + // Call a native DOM method on the target with the same name as the event. + // Don't do default actions on window, that's where global variables be (#6170) + if ( ontype && isFunction( elem[ type ] ) && !isWindow( elem ) ) { + + // Don't re-trigger an onFOO event when we call its FOO() method + tmp = elem[ ontype ]; + + if ( tmp ) { + elem[ ontype ] = null; + } + + // Prevent re-triggering of the same event, since we already bubbled it above + jQuery.event.triggered = type; + + if ( event.isPropagationStopped() ) { + lastElement.addEventListener( type, stopPropagationCallback ); + } + + elem[ type ](); + + if ( event.isPropagationStopped() ) { + lastElement.removeEventListener( type, stopPropagationCallback ); + } + + jQuery.event.triggered = undefined; + + if ( tmp ) { + elem[ ontype ] = tmp; + } + } + } + } + + return event.result; + }, + + // Piggyback on a donor event to simulate a different one + // Used only for `focus(in | out)` events + simulate: function( type, elem, event ) { + var e = jQuery.extend( + new jQuery.Event(), + event, + { + type: type, + isSimulated: true + } + ); + + jQuery.event.trigger( e, null, elem ); + } + +} ); + +jQuery.fn.extend( { + + trigger: function( type, data ) { + return this.each( function() { + jQuery.event.trigger( type, data, this ); + } ); + }, + triggerHandler: function( type, data ) { + var elem = this[ 0 ]; + if ( elem ) { + return jQuery.event.trigger( type, data, elem, true ); + } + } +} ); + + +// Support: Firefox <=44 +// Firefox doesn't have focus(in | out) events +// Related ticket - https://bugzilla.mozilla.org/show_bug.cgi?id=687787 +// +// Support: Chrome <=48 - 49, Safari <=9.0 - 9.1 +// focus(in | out) events fire after focus & blur events, +// which is spec violation - http://www.w3.org/TR/DOM-Level-3-Events/#events-focusevent-event-order +// Related ticket - https://bugs.chromium.org/p/chromium/issues/detail?id=449857 +if ( !support.focusin ) { + jQuery.each( { focus: "focusin", blur: "focusout" }, function( orig, fix ) { + + // Attach a single capturing handler on the document while someone wants focusin/focusout + var handler = function( event ) { + jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ) ); + }; + + jQuery.event.special[ fix ] = { + setup: function() { + + // Handle: regular nodes (via `this.ownerDocument`), window + // (via `this.document`) & document (via `this`). + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ); + + if ( !attaches ) { + doc.addEventListener( orig, handler, true ); + } + dataPriv.access( doc, fix, ( attaches || 0 ) + 1 ); + }, + teardown: function() { + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ) - 1; + + if ( !attaches ) { + doc.removeEventListener( orig, handler, true ); + dataPriv.remove( doc, fix ); + + } else { + dataPriv.access( doc, fix, attaches ); + } + } + }; + } ); +} +var location = window.location; + +var nonce = { guid: Date.now() }; + +var rquery = ( /\?/ ); + + + +// Cross-browser xml parsing +jQuery.parseXML = function( data ) { + var xml, parserErrorElem; + if ( !data || typeof data !== "string" ) { + return null; + } + + // Support: IE 9 - 11 only + // IE throws on parseFromString with invalid input. + try { + xml = ( new window.DOMParser() ).parseFromString( data, "text/xml" ); + } catch ( e ) {} + + parserErrorElem = xml && xml.getElementsByTagName( "parsererror" )[ 0 ]; + if ( !xml || parserErrorElem ) { + jQuery.error( "Invalid XML: " + ( + parserErrorElem ? + jQuery.map( parserErrorElem.childNodes, function( el ) { + return el.textContent; + } ).join( "\n" ) : + data + ) ); + } + return xml; +}; + + +var + rbracket = /\[\]$/, + rCRLF = /\r?\n/g, + rsubmitterTypes = /^(?:submit|button|image|reset|file)$/i, + rsubmittable = /^(?:input|select|textarea|keygen)/i; + +function buildParams( prefix, obj, traditional, add ) { + var name; + + if ( Array.isArray( obj ) ) { + + // Serialize array item. + jQuery.each( obj, function( i, v ) { + if ( traditional || rbracket.test( prefix ) ) { + + // Treat each array item as a scalar. + add( prefix, v ); + + } else { + + // Item is non-scalar (array or object), encode its numeric index. + buildParams( + prefix + "[" + ( typeof v === "object" && v != null ? i : "" ) + "]", + v, + traditional, + add + ); + } + } ); + + } else if ( !traditional && toType( obj ) === "object" ) { + + // Serialize object item. + for ( name in obj ) { + buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add ); + } + + } else { + + // Serialize scalar item. + add( prefix, obj ); + } +} + +// Serialize an array of form elements or a set of +// key/values into a query string +jQuery.param = function( a, traditional ) { + var prefix, + s = [], + add = function( key, valueOrFunction ) { + + // If value is a function, invoke it and use its return value + var value = isFunction( valueOrFunction ) ? + valueOrFunction() : + valueOrFunction; + + s[ s.length ] = encodeURIComponent( key ) + "=" + + encodeURIComponent( value == null ? "" : value ); + }; + + if ( a == null ) { + return ""; + } + + // If an array was passed in, assume that it is an array of form elements. + if ( Array.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) { + + // Serialize the form elements + jQuery.each( a, function() { + add( this.name, this.value ); + } ); + + } else { + + // If traditional, encode the "old" way (the way 1.3.2 or older + // did it), otherwise encode params recursively. + for ( prefix in a ) { + buildParams( prefix, a[ prefix ], traditional, add ); + } + } + + // Return the resulting serialization + return s.join( "&" ); +}; + +jQuery.fn.extend( { + serialize: function() { + return jQuery.param( this.serializeArray() ); + }, + serializeArray: function() { + return this.map( function() { + + // Can add propHook for "elements" to filter or add form elements + var elements = jQuery.prop( this, "elements" ); + return elements ? jQuery.makeArray( elements ) : this; + } ).filter( function() { + var type = this.type; + + // Use .is( ":disabled" ) so that fieldset[disabled] works + return this.name && !jQuery( this ).is( ":disabled" ) && + rsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) && + ( this.checked || !rcheckableType.test( type ) ); + } ).map( function( _i, elem ) { + var val = jQuery( this ).val(); + + if ( val == null ) { + return null; + } + + if ( Array.isArray( val ) ) { + return jQuery.map( val, function( val ) { + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ); + } + + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ).get(); + } +} ); + + +var + r20 = /%20/g, + rhash = /#.*$/, + rantiCache = /([?&])_=[^&]*/, + rheaders = /^(.*?):[ \t]*([^\r\n]*)$/mg, + + // #7653, #8125, #8152: local protocol detection + rlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/, + rnoContent = /^(?:GET|HEAD)$/, + rprotocol = /^\/\//, + + /* Prefilters + * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example) + * 2) These are called: + * - BEFORE asking for a transport + * - AFTER param serialization (s.data is a string if s.processData is true) + * 3) key is the dataType + * 4) the catchall symbol "*" can be used + * 5) execution will start with transport dataType and THEN continue down to "*" if needed + */ + prefilters = {}, + + /* Transports bindings + * 1) key is the dataType + * 2) the catchall symbol "*" can be used + * 3) selection will start with transport dataType and THEN go to "*" if needed + */ + transports = {}, + + // Avoid comment-prolog char sequence (#10098); must appease lint and evade compression + allTypes = "*/".concat( "*" ), + + // Anchor tag for parsing the document origin + originAnchor = document.createElement( "a" ); + +originAnchor.href = location.href; + +// Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport +function addToPrefiltersOrTransports( structure ) { + + // dataTypeExpression is optional and defaults to "*" + return function( dataTypeExpression, func ) { + + if ( typeof dataTypeExpression !== "string" ) { + func = dataTypeExpression; + dataTypeExpression = "*"; + } + + var dataType, + i = 0, + dataTypes = dataTypeExpression.toLowerCase().match( rnothtmlwhite ) || []; + + if ( isFunction( func ) ) { + + // For each dataType in the dataTypeExpression + while ( ( dataType = dataTypes[ i++ ] ) ) { + + // Prepend if requested + if ( dataType[ 0 ] === "+" ) { + dataType = dataType.slice( 1 ) || "*"; + ( structure[ dataType ] = structure[ dataType ] || [] ).unshift( func ); + + // Otherwise append + } else { + ( structure[ dataType ] = structure[ dataType ] || [] ).push( func ); + } + } + } + }; +} + +// Base inspection function for prefilters and transports +function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) { + + var inspected = {}, + seekingTransport = ( structure === transports ); + + function inspect( dataType ) { + var selected; + inspected[ dataType ] = true; + jQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) { + var dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR ); + if ( typeof dataTypeOrTransport === "string" && + !seekingTransport && !inspected[ dataTypeOrTransport ] ) { + + options.dataTypes.unshift( dataTypeOrTransport ); + inspect( dataTypeOrTransport ); + return false; + } else if ( seekingTransport ) { + return !( selected = dataTypeOrTransport ); + } + } ); + return selected; + } + + return inspect( options.dataTypes[ 0 ] ) || !inspected[ "*" ] && inspect( "*" ); +} + +// A special extend for ajax options +// that takes "flat" options (not to be deep extended) +// Fixes #9887 +function ajaxExtend( target, src ) { + var key, deep, + flatOptions = jQuery.ajaxSettings.flatOptions || {}; + + for ( key in src ) { + if ( src[ key ] !== undefined ) { + ( flatOptions[ key ] ? target : ( deep || ( deep = {} ) ) )[ key ] = src[ key ]; + } + } + if ( deep ) { + jQuery.extend( true, target, deep ); + } + + return target; +} + +/* Handles responses to an ajax request: + * - finds the right dataType (mediates between content-type and expected dataType) + * - returns the corresponding response + */ +function ajaxHandleResponses( s, jqXHR, responses ) { + + var ct, type, finalDataType, firstDataType, + contents = s.contents, + dataTypes = s.dataTypes; + + // Remove auto dataType and get content-type in the process + while ( dataTypes[ 0 ] === "*" ) { + dataTypes.shift(); + if ( ct === undefined ) { + ct = s.mimeType || jqXHR.getResponseHeader( "Content-Type" ); + } + } + + // Check if we're dealing with a known content-type + if ( ct ) { + for ( type in contents ) { + if ( contents[ type ] && contents[ type ].test( ct ) ) { + dataTypes.unshift( type ); + break; + } + } + } + + // Check to see if we have a response for the expected dataType + if ( dataTypes[ 0 ] in responses ) { + finalDataType = dataTypes[ 0 ]; + } else { + + // Try convertible dataTypes + for ( type in responses ) { + if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[ 0 ] ] ) { + finalDataType = type; + break; + } + if ( !firstDataType ) { + firstDataType = type; + } + } + + // Or just use first one + finalDataType = finalDataType || firstDataType; + } + + // If we found a dataType + // We add the dataType to the list if needed + // and return the corresponding response + if ( finalDataType ) { + if ( finalDataType !== dataTypes[ 0 ] ) { + dataTypes.unshift( finalDataType ); + } + return responses[ finalDataType ]; + } +} + +/* Chain conversions given the request and the original response + * Also sets the responseXXX fields on the jqXHR instance + */ +function ajaxConvert( s, response, jqXHR, isSuccess ) { + var conv2, current, conv, tmp, prev, + converters = {}, + + // Work with a copy of dataTypes in case we need to modify it for conversion + dataTypes = s.dataTypes.slice(); + + // Create converters map with lowercased keys + if ( dataTypes[ 1 ] ) { + for ( conv in s.converters ) { + converters[ conv.toLowerCase() ] = s.converters[ conv ]; + } + } + + current = dataTypes.shift(); + + // Convert to each sequential dataType + while ( current ) { + + if ( s.responseFields[ current ] ) { + jqXHR[ s.responseFields[ current ] ] = response; + } + + // Apply the dataFilter if provided + if ( !prev && isSuccess && s.dataFilter ) { + response = s.dataFilter( response, s.dataType ); + } + + prev = current; + current = dataTypes.shift(); + + if ( current ) { + + // There's only work to do if current dataType is non-auto + if ( current === "*" ) { + + current = prev; + + // Convert response if prev dataType is non-auto and differs from current + } else if ( prev !== "*" && prev !== current ) { + + // Seek a direct converter + conv = converters[ prev + " " + current ] || converters[ "* " + current ]; + + // If none found, seek a pair + if ( !conv ) { + for ( conv2 in converters ) { + + // If conv2 outputs current + tmp = conv2.split( " " ); + if ( tmp[ 1 ] === current ) { + + // If prev can be converted to accepted input + conv = converters[ prev + " " + tmp[ 0 ] ] || + converters[ "* " + tmp[ 0 ] ]; + if ( conv ) { + + // Condense equivalence converters + if ( conv === true ) { + conv = converters[ conv2 ]; + + // Otherwise, insert the intermediate dataType + } else if ( converters[ conv2 ] !== true ) { + current = tmp[ 0 ]; + dataTypes.unshift( tmp[ 1 ] ); + } + break; + } + } + } + } + + // Apply converter (if not an equivalence) + if ( conv !== true ) { + + // Unless errors are allowed to bubble, catch and return them + if ( conv && s.throws ) { + response = conv( response ); + } else { + try { + response = conv( response ); + } catch ( e ) { + return { + state: "parsererror", + error: conv ? e : "No conversion from " + prev + " to " + current + }; + } + } + } + } + } + } + + return { state: "success", data: response }; +} + +jQuery.extend( { + + // Counter for holding the number of active queries + active: 0, + + // Last-Modified header cache for next request + lastModified: {}, + etag: {}, + + ajaxSettings: { + url: location.href, + type: "GET", + isLocal: rlocalProtocol.test( location.protocol ), + global: true, + processData: true, + async: true, + contentType: "application/x-www-form-urlencoded; charset=UTF-8", + + /* + timeout: 0, + data: null, + dataType: null, + username: null, + password: null, + cache: null, + throws: false, + traditional: false, + headers: {}, + */ + + accepts: { + "*": allTypes, + text: "text/plain", + html: "text/html", + xml: "application/xml, text/xml", + json: "application/json, text/javascript" + }, + + contents: { + xml: /\bxml\b/, + html: /\bhtml/, + json: /\bjson\b/ + }, + + responseFields: { + xml: "responseXML", + text: "responseText", + json: "responseJSON" + }, + + // Data converters + // Keys separate source (or catchall "*") and destination types with a single space + converters: { + + // Convert anything to text + "* text": String, + + // Text to html (true = no transformation) + "text html": true, + + // Evaluate text as a json expression + "text json": JSON.parse, + + // Parse text as xml + "text xml": jQuery.parseXML + }, + + // For options that shouldn't be deep extended: + // you can add your own custom options here if + // and when you create one that shouldn't be + // deep extended (see ajaxExtend) + flatOptions: { + url: true, + context: true + } + }, + + // Creates a full fledged settings object into target + // with both ajaxSettings and settings fields. + // If target is omitted, writes into ajaxSettings. + ajaxSetup: function( target, settings ) { + return settings ? + + // Building a settings object + ajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) : + + // Extending ajaxSettings + ajaxExtend( jQuery.ajaxSettings, target ); + }, + + ajaxPrefilter: addToPrefiltersOrTransports( prefilters ), + ajaxTransport: addToPrefiltersOrTransports( transports ), + + // Main method + ajax: function( url, options ) { + + // If url is an object, simulate pre-1.5 signature + if ( typeof url === "object" ) { + options = url; + url = undefined; + } + + // Force options to be an object + options = options || {}; + + var transport, + + // URL without anti-cache param + cacheURL, + + // Response headers + responseHeadersString, + responseHeaders, + + // timeout handle + timeoutTimer, + + // Url cleanup var + urlAnchor, + + // Request state (becomes false upon send and true upon completion) + completed, + + // To know if global events are to be dispatched + fireGlobals, + + // Loop variable + i, + + // uncached part of the url + uncached, + + // Create the final options object + s = jQuery.ajaxSetup( {}, options ), + + // Callbacks context + callbackContext = s.context || s, + + // Context for global events is callbackContext if it is a DOM node or jQuery collection + globalEventContext = s.context && + ( callbackContext.nodeType || callbackContext.jquery ) ? + jQuery( callbackContext ) : + jQuery.event, + + // Deferreds + deferred = jQuery.Deferred(), + completeDeferred = jQuery.Callbacks( "once memory" ), + + // Status-dependent callbacks + statusCode = s.statusCode || {}, + + // Headers (they are sent all at once) + requestHeaders = {}, + requestHeadersNames = {}, + + // Default abort message + strAbort = "canceled", + + // Fake xhr + jqXHR = { + readyState: 0, + + // Builds headers hashtable if needed + getResponseHeader: function( key ) { + var match; + if ( completed ) { + if ( !responseHeaders ) { + responseHeaders = {}; + while ( ( match = rheaders.exec( responseHeadersString ) ) ) { + responseHeaders[ match[ 1 ].toLowerCase() + " " ] = + ( responseHeaders[ match[ 1 ].toLowerCase() + " " ] || [] ) + .concat( match[ 2 ] ); + } + } + match = responseHeaders[ key.toLowerCase() + " " ]; + } + return match == null ? null : match.join( ", " ); + }, + + // Raw string + getAllResponseHeaders: function() { + return completed ? responseHeadersString : null; + }, + + // Caches the header + setRequestHeader: function( name, value ) { + if ( completed == null ) { + name = requestHeadersNames[ name.toLowerCase() ] = + requestHeadersNames[ name.toLowerCase() ] || name; + requestHeaders[ name ] = value; + } + return this; + }, + + // Overrides response content-type header + overrideMimeType: function( type ) { + if ( completed == null ) { + s.mimeType = type; + } + return this; + }, + + // Status-dependent callbacks + statusCode: function( map ) { + var code; + if ( map ) { + if ( completed ) { + + // Execute the appropriate callbacks + jqXHR.always( map[ jqXHR.status ] ); + } else { + + // Lazy-add the new callbacks in a way that preserves old ones + for ( code in map ) { + statusCode[ code ] = [ statusCode[ code ], map[ code ] ]; + } + } + } + return this; + }, + + // Cancel the request + abort: function( statusText ) { + var finalText = statusText || strAbort; + if ( transport ) { + transport.abort( finalText ); + } + done( 0, finalText ); + return this; + } + }; + + // Attach deferreds + deferred.promise( jqXHR ); + + // Add protocol if not provided (prefilters might expect it) + // Handle falsy url in the settings object (#10093: consistency with old signature) + // We also use the url parameter if available + s.url = ( ( url || s.url || location.href ) + "" ) + .replace( rprotocol, location.protocol + "//" ); + + // Alias method option to type as per ticket #12004 + s.type = options.method || options.type || s.method || s.type; + + // Extract dataTypes list + s.dataTypes = ( s.dataType || "*" ).toLowerCase().match( rnothtmlwhite ) || [ "" ]; + + // A cross-domain request is in order when the origin doesn't match the current origin. + if ( s.crossDomain == null ) { + urlAnchor = document.createElement( "a" ); + + // Support: IE <=8 - 11, Edge 12 - 15 + // IE throws exception on accessing the href property if url is malformed, + // e.g. http://example.com:80x/ + try { + urlAnchor.href = s.url; + + // Support: IE <=8 - 11 only + // Anchor's host property isn't correctly set when s.url is relative + urlAnchor.href = urlAnchor.href; + s.crossDomain = originAnchor.protocol + "//" + originAnchor.host !== + urlAnchor.protocol + "//" + urlAnchor.host; + } catch ( e ) { + + // If there is an error parsing the URL, assume it is crossDomain, + // it can be rejected by the transport if it is invalid + s.crossDomain = true; + } + } + + // Convert data if not already a string + if ( s.data && s.processData && typeof s.data !== "string" ) { + s.data = jQuery.param( s.data, s.traditional ); + } + + // Apply prefilters + inspectPrefiltersOrTransports( prefilters, s, options, jqXHR ); + + // If request was aborted inside a prefilter, stop there + if ( completed ) { + return jqXHR; + } + + // We can fire global events as of now if asked to + // Don't fire events if jQuery.event is undefined in an AMD-usage scenario (#15118) + fireGlobals = jQuery.event && s.global; + + // Watch for a new set of requests + if ( fireGlobals && jQuery.active++ === 0 ) { + jQuery.event.trigger( "ajaxStart" ); + } + + // Uppercase the type + s.type = s.type.toUpperCase(); + + // Determine if request has content + s.hasContent = !rnoContent.test( s.type ); + + // Save the URL in case we're toying with the If-Modified-Since + // and/or If-None-Match header later on + // Remove hash to simplify url manipulation + cacheURL = s.url.replace( rhash, "" ); + + // More options handling for requests with no content + if ( !s.hasContent ) { + + // Remember the hash so we can put it back + uncached = s.url.slice( cacheURL.length ); + + // If data is available and should be processed, append data to url + if ( s.data && ( s.processData || typeof s.data === "string" ) ) { + cacheURL += ( rquery.test( cacheURL ) ? "&" : "?" ) + s.data; + + // #9682: remove data so that it's not used in an eventual retry + delete s.data; + } + + // Add or update anti-cache param if needed + if ( s.cache === false ) { + cacheURL = cacheURL.replace( rantiCache, "$1" ); + uncached = ( rquery.test( cacheURL ) ? "&" : "?" ) + "_=" + ( nonce.guid++ ) + + uncached; + } + + // Put hash and anti-cache on the URL that will be requested (gh-1732) + s.url = cacheURL + uncached; + + // Change '%20' to '+' if this is encoded form body content (gh-2658) + } else if ( s.data && s.processData && + ( s.contentType || "" ).indexOf( "application/x-www-form-urlencoded" ) === 0 ) { + s.data = s.data.replace( r20, "+" ); + } + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + if ( jQuery.lastModified[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ cacheURL ] ); + } + if ( jQuery.etag[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ cacheURL ] ); + } + } + + // Set the correct header, if data is being sent + if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) { + jqXHR.setRequestHeader( "Content-Type", s.contentType ); + } + + // Set the Accepts header for the server, depending on the dataType + jqXHR.setRequestHeader( + "Accept", + s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[ 0 ] ] ? + s.accepts[ s.dataTypes[ 0 ] ] + + ( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) : + s.accepts[ "*" ] + ); + + // Check for headers option + for ( i in s.headers ) { + jqXHR.setRequestHeader( i, s.headers[ i ] ); + } + + // Allow custom headers/mimetypes and early abort + if ( s.beforeSend && + ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || completed ) ) { + + // Abort if not done already and return + return jqXHR.abort(); + } + + // Aborting is no longer a cancellation + strAbort = "abort"; + + // Install callbacks on deferreds + completeDeferred.add( s.complete ); + jqXHR.done( s.success ); + jqXHR.fail( s.error ); + + // Get transport + transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR ); + + // If no transport, we auto-abort + if ( !transport ) { + done( -1, "No Transport" ); + } else { + jqXHR.readyState = 1; + + // Send global event + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] ); + } + + // If request was aborted inside ajaxSend, stop there + if ( completed ) { + return jqXHR; + } + + // Timeout + if ( s.async && s.timeout > 0 ) { + timeoutTimer = window.setTimeout( function() { + jqXHR.abort( "timeout" ); + }, s.timeout ); + } + + try { + completed = false; + transport.send( requestHeaders, done ); + } catch ( e ) { + + // Rethrow post-completion exceptions + if ( completed ) { + throw e; + } + + // Propagate others as results + done( -1, e ); + } + } + + // Callback for when everything is done + function done( status, nativeStatusText, responses, headers ) { + var isSuccess, success, error, response, modified, + statusText = nativeStatusText; + + // Ignore repeat invocations + if ( completed ) { + return; + } + + completed = true; + + // Clear timeout if it exists + if ( timeoutTimer ) { + window.clearTimeout( timeoutTimer ); + } + + // Dereference transport for early garbage collection + // (no matter how long the jqXHR object will be used) + transport = undefined; + + // Cache response headers + responseHeadersString = headers || ""; + + // Set readyState + jqXHR.readyState = status > 0 ? 4 : 0; + + // Determine if successful + isSuccess = status >= 200 && status < 300 || status === 304; + + // Get response data + if ( responses ) { + response = ajaxHandleResponses( s, jqXHR, responses ); + } + + // Use a noop converter for missing script but not if jsonp + if ( !isSuccess && + jQuery.inArray( "script", s.dataTypes ) > -1 && + jQuery.inArray( "json", s.dataTypes ) < 0 ) { + s.converters[ "text script" ] = function() {}; + } + + // Convert no matter what (that way responseXXX fields are always set) + response = ajaxConvert( s, response, jqXHR, isSuccess ); + + // If successful, handle type chaining + if ( isSuccess ) { + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + modified = jqXHR.getResponseHeader( "Last-Modified" ); + if ( modified ) { + jQuery.lastModified[ cacheURL ] = modified; + } + modified = jqXHR.getResponseHeader( "etag" ); + if ( modified ) { + jQuery.etag[ cacheURL ] = modified; + } + } + + // if no content + if ( status === 204 || s.type === "HEAD" ) { + statusText = "nocontent"; + + // if not modified + } else if ( status === 304 ) { + statusText = "notmodified"; + + // If we have data, let's convert it + } else { + statusText = response.state; + success = response.data; + error = response.error; + isSuccess = !error; + } + } else { + + // Extract error from statusText and normalize for non-aborts + error = statusText; + if ( status || !statusText ) { + statusText = "error"; + if ( status < 0 ) { + status = 0; + } + } + } + + // Set data for the fake xhr object + jqXHR.status = status; + jqXHR.statusText = ( nativeStatusText || statusText ) + ""; + + // Success/Error + if ( isSuccess ) { + deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] ); + } else { + deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] ); + } + + // Status-dependent callbacks + jqXHR.statusCode( statusCode ); + statusCode = undefined; + + if ( fireGlobals ) { + globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError", + [ jqXHR, s, isSuccess ? success : error ] ); + } + + // Complete + completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] ); + + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] ); + + // Handle the global AJAX counter + if ( !( --jQuery.active ) ) { + jQuery.event.trigger( "ajaxStop" ); + } + } + } + + return jqXHR; + }, + + getJSON: function( url, data, callback ) { + return jQuery.get( url, data, callback, "json" ); + }, + + getScript: function( url, callback ) { + return jQuery.get( url, undefined, callback, "script" ); + } +} ); + +jQuery.each( [ "get", "post" ], function( _i, method ) { + jQuery[ method ] = function( url, data, callback, type ) { + + // Shift arguments if data argument was omitted + if ( isFunction( data ) ) { + type = type || callback; + callback = data; + data = undefined; + } + + // The url can be an options object (which then must have .url) + return jQuery.ajax( jQuery.extend( { + url: url, + type: method, + dataType: type, + data: data, + success: callback + }, jQuery.isPlainObject( url ) && url ) ); + }; +} ); + +jQuery.ajaxPrefilter( function( s ) { + var i; + for ( i in s.headers ) { + if ( i.toLowerCase() === "content-type" ) { + s.contentType = s.headers[ i ] || ""; + } + } +} ); + + +jQuery._evalUrl = function( url, options, doc ) { + return jQuery.ajax( { + url: url, + + // Make this explicit, since user can override this through ajaxSetup (#11264) + type: "GET", + dataType: "script", + cache: true, + async: false, + global: false, + + // Only evaluate the response if it is successful (gh-4126) + // dataFilter is not invoked for failure responses, so using it instead + // of the default converter is kludgy but it works. + converters: { + "text script": function() {} + }, + dataFilter: function( response ) { + jQuery.globalEval( response, options, doc ); + } + } ); +}; + + +jQuery.fn.extend( { + wrapAll: function( html ) { + var wrap; + + if ( this[ 0 ] ) { + if ( isFunction( html ) ) { + html = html.call( this[ 0 ] ); + } + + // The elements to wrap the target around + wrap = jQuery( html, this[ 0 ].ownerDocument ).eq( 0 ).clone( true ); + + if ( this[ 0 ].parentNode ) { + wrap.insertBefore( this[ 0 ] ); + } + + wrap.map( function() { + var elem = this; + + while ( elem.firstElementChild ) { + elem = elem.firstElementChild; + } + + return elem; + } ).append( this ); + } + + return this; + }, + + wrapInner: function( html ) { + if ( isFunction( html ) ) { + return this.each( function( i ) { + jQuery( this ).wrapInner( html.call( this, i ) ); + } ); + } + + return this.each( function() { + var self = jQuery( this ), + contents = self.contents(); + + if ( contents.length ) { + contents.wrapAll( html ); + + } else { + self.append( html ); + } + } ); + }, + + wrap: function( html ) { + var htmlIsFunction = isFunction( html ); + + return this.each( function( i ) { + jQuery( this ).wrapAll( htmlIsFunction ? html.call( this, i ) : html ); + } ); + }, + + unwrap: function( selector ) { + this.parent( selector ).not( "body" ).each( function() { + jQuery( this ).replaceWith( this.childNodes ); + } ); + return this; + } +} ); + + +jQuery.expr.pseudos.hidden = function( elem ) { + return !jQuery.expr.pseudos.visible( elem ); +}; +jQuery.expr.pseudos.visible = function( elem ) { + return !!( elem.offsetWidth || elem.offsetHeight || elem.getClientRects().length ); +}; + + + + +jQuery.ajaxSettings.xhr = function() { + try { + return new window.XMLHttpRequest(); + } catch ( e ) {} +}; + +var xhrSuccessStatus = { + + // File protocol always yields status code 0, assume 200 + 0: 200, + + // Support: IE <=9 only + // #1450: sometimes IE returns 1223 when it should be 204 + 1223: 204 + }, + xhrSupported = jQuery.ajaxSettings.xhr(); + +support.cors = !!xhrSupported && ( "withCredentials" in xhrSupported ); +support.ajax = xhrSupported = !!xhrSupported; + +jQuery.ajaxTransport( function( options ) { + var callback, errorCallback; + + // Cross domain only allowed if supported through XMLHttpRequest + if ( support.cors || xhrSupported && !options.crossDomain ) { + return { + send: function( headers, complete ) { + var i, + xhr = options.xhr(); + + xhr.open( + options.type, + options.url, + options.async, + options.username, + options.password + ); + + // Apply custom fields if provided + if ( options.xhrFields ) { + for ( i in options.xhrFields ) { + xhr[ i ] = options.xhrFields[ i ]; + } + } + + // Override mime type if needed + if ( options.mimeType && xhr.overrideMimeType ) { + xhr.overrideMimeType( options.mimeType ); + } + + // X-Requested-With header + // For cross-domain requests, seeing as conditions for a preflight are + // akin to a jigsaw puzzle, we simply never set it to be sure. + // (it can always be set on a per-request basis or even using ajaxSetup) + // For same-domain requests, won't change header if already provided. + if ( !options.crossDomain && !headers[ "X-Requested-With" ] ) { + headers[ "X-Requested-With" ] = "XMLHttpRequest"; + } + + // Set headers + for ( i in headers ) { + xhr.setRequestHeader( i, headers[ i ] ); + } + + // Callback + callback = function( type ) { + return function() { + if ( callback ) { + callback = errorCallback = xhr.onload = + xhr.onerror = xhr.onabort = xhr.ontimeout = + xhr.onreadystatechange = null; + + if ( type === "abort" ) { + xhr.abort(); + } else if ( type === "error" ) { + + // Support: IE <=9 only + // On a manual native abort, IE9 throws + // errors on any property access that is not readyState + if ( typeof xhr.status !== "number" ) { + complete( 0, "error" ); + } else { + complete( + + // File: protocol always yields status 0; see #8605, #14207 + xhr.status, + xhr.statusText + ); + } + } else { + complete( + xhrSuccessStatus[ xhr.status ] || xhr.status, + xhr.statusText, + + // Support: IE <=9 only + // IE9 has no XHR2 but throws on binary (trac-11426) + // For XHR2 non-text, let the caller handle it (gh-2498) + ( xhr.responseType || "text" ) !== "text" || + typeof xhr.responseText !== "string" ? + { binary: xhr.response } : + { text: xhr.responseText }, + xhr.getAllResponseHeaders() + ); + } + } + }; + }; + + // Listen to events + xhr.onload = callback(); + errorCallback = xhr.onerror = xhr.ontimeout = callback( "error" ); + + // Support: IE 9 only + // Use onreadystatechange to replace onabort + // to handle uncaught aborts + if ( xhr.onabort !== undefined ) { + xhr.onabort = errorCallback; + } else { + xhr.onreadystatechange = function() { + + // Check readyState before timeout as it changes + if ( xhr.readyState === 4 ) { + + // Allow onerror to be called first, + // but that will not handle a native abort + // Also, save errorCallback to a variable + // as xhr.onerror cannot be accessed + window.setTimeout( function() { + if ( callback ) { + errorCallback(); + } + } ); + } + }; + } + + // Create the abort callback + callback = callback( "abort" ); + + try { + + // Do send the request (this may raise an exception) + xhr.send( options.hasContent && options.data || null ); + } catch ( e ) { + + // #14683: Only rethrow if this hasn't been notified as an error yet + if ( callback ) { + throw e; + } + } + }, + + abort: function() { + if ( callback ) { + callback(); + } + } + }; + } +} ); + + + + +// Prevent auto-execution of scripts when no explicit dataType was provided (See gh-2432) +jQuery.ajaxPrefilter( function( s ) { + if ( s.crossDomain ) { + s.contents.script = false; + } +} ); + +// Install script dataType +jQuery.ajaxSetup( { + accepts: { + script: "text/javascript, application/javascript, " + + "application/ecmascript, application/x-ecmascript" + }, + contents: { + script: /\b(?:java|ecma)script\b/ + }, + converters: { + "text script": function( text ) { + jQuery.globalEval( text ); + return text; + } + } +} ); + +// Handle cache's special case and crossDomain +jQuery.ajaxPrefilter( "script", function( s ) { + if ( s.cache === undefined ) { + s.cache = false; + } + if ( s.crossDomain ) { + s.type = "GET"; + } +} ); + +// Bind script tag hack transport +jQuery.ajaxTransport( "script", function( s ) { + + // This transport only deals with cross domain or forced-by-attrs requests + if ( s.crossDomain || s.scriptAttrs ) { + var script, callback; + return { + send: function( _, complete ) { + script = jQuery( " + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Design philosophy

+
    +
  • Performance is important but not the sole consideration. Anyone who +goes to the trouble of using SIMD clearly cares about speed. However, +portability, maintainability and readability also matter, otherwise +we would write in assembly. We aim for performance within 10-20% of a +hand-written assembly implementation on the development platform. +There is no performance gap vs. intrinsics: Highway code can do +anything they can. If necessary, you can use platform-specific +instructions inside #if HWY_TARGET == HWY_NEON etc.

  • +
  • The guiding principles of C++ are “pay only for what you use” and +“leave no room for a lower-level language below C++”. We apply these +by defining a SIMD API that ensures operation costs are visible, +predictable and minimal.

  • +
  • Performance portability is important, i.e. the API should be +efficient on all target platforms. Unfortunately, common idioms for +one platform can be inefficient on others. For example: summing lanes +horizontally versus shuffling. Documenting which operations are +expensive does not prevent their use, as evidenced by widespread use +of HADDPS. Performance acceptance tests may detect large +regressions, but do not help choose the approach during initial +development. Analysis tools can warn about some potential +inefficiencies, but likely not all. We instead provide a carefully +chosen set of vector types and operations that are efficient on all +target platforms (Armv8, PPC8, +x86).

  • +
  • Future SIMD hardware features are difficult to predict. For example, +AVX2 came with surprising semantics (almost no interaction between +128-bit blocks) and AVX-512 added two kinds of predicates (writemask +and zeromask). To ensure the API reflects hardware realities, we +suggest a flexible approach that adds new operations as they become +commonly available, with fallback implementations where necessary.

  • +
  • Masking/predication differs between platforms, and it is not clear +how important the use cases are beyond the ternary operator +IfThenElse. AVX-512/Arm SVE zeromasks are useful, but not +supported by P0214R5. We provide IfThen[Zero]Else[Zero] variants.

  • +
  • “Width-agnostic” SIMD is more future-proof than user-specified fixed +sizes. For example, valarray-like code can iterate over a 1D array +with a library-specified vector width. This will result in better +code when vector sizes increase, and matches the direction taken by +Arm +SVE +and RiscV V as well as Agner Fog’s ForwardCom instruction set +proposal. However, some applications may +require fixed sizes, so we also guarantee support for <= 128-bit +vectors in each instruction set.

  • +
  • The API and its implementation should be usable and efficient with +commonly used compilers, including MSVC. For example, we write +ShiftLeft<3>(v) instead of v << 3 because MSVC 2017 (aarch64) +does not propagate the literal (https://godbolt.org/g/rKx5Ga). +Highway requires function-specific target attributes, supported by +GCC 4.9 / Clang 3.9 / MSVC 2015.

  • +
  • Efficient and safe runtime dispatch is important. Modules such as +image or video codecs are typically embedded into larger applications +such as browsers, so they cannot require separate binaries for each +CPU. Libraries also cannot predict whether the application already +uses AVX2 (and pays the frequency throttling cost), so this decision +must be left to the application. Using only the lowest-common +denominator instructions sacrifices too much performance. Therefore, +we provide code paths for multiple instruction sets and choose the +most suitable at runtime. To reduce overhead, dispatch should be +hoisted to higher layers instead of checking inside every low-level +function. Highway supports inlining functions in the same file or in +*-inl.h headers. We generate all code paths from the same source +to reduce implementation- and debugging cost.

  • +
  • Not every CPU need be supported. To reduce code size and compile +time, we group x86 targets into clusters. In particular, SSE3 +instructions are only used/available if S-SSE3 is also available, and +AVX only if AVX2 is also supported. Code generation for AVX3_DL also +requires opting-in by defining HWY_WANT_AVX3_DL.

  • +
  • Access to platform-specific intrinsics is necessary for acceptance in +performance-critical projects. We provide conversions to and from +intrinsics to allow utilizing specialized platform-specific +functionality, and simplify incremental porting of existing code.

  • +
  • The core API should be compact and easy to learn; we provide a +concise reference.

  • +
+
+

Prior API designs

+

The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s F32vec4 wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch.

+
+
+

Overloaded function API

+

Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type Simd for overloading, abbreviated +to D for template arguments and d in lvalues.

+

Note that generic function templates are possible (see +generic_ops-inl.h).

+
+
+

Masks

+

AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost.

+

Masks are returned by comparisons and TestBit; they serve as the +input to IfThen*. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ZeroIfNegative function.

+
+
+

Differences vs. P0214R5 / std::experimental::simd

+
    +
  1. Allowing the use of built-in vector types by relying on non-member +functions. By contrast, P0214R5 requires a wrapper class, which does +not work for sizeless vector types currently used by Arm SVE and +Risc-V.

  2. +
  3. Supporting many more operations such as 128-bit compare/minmax, +AES/CLMUL, AndNot, AverageRound, bit-shift by immediates, +compress/expand, fixed-point mul, IfThenElse, interleaved +load/store, lzcnt, mask find/set, masked load/store, popcount, +reductions, saturated add/sub, scatter/gather.

  4. +
  5. Designing the API to avoid or minimize overhead on AVX2/AVX-512 +caused by crossing 128-bit ‘block’ boundaries.

  6. +
  7. Avoiding the need for non-native vectors. By contrast, P0214R5’s +simd_cast returns fixed_size<> vectors which are more +expensive to access because they reside on the stack. We can avoid +this plus additional overhead on Arm/AVX2 by defining +width-expanding operations as functions of a vector part, +e.g. promoting half a vector of uint8_t lanes to one full vector +of uint16_t, or demoting full vectors to half vectors with +half-width lanes.

  8. +
  9. Guaranteeing access to the underlying intrinsic vector type. This +ensures all platform-specific capabilities can be used. P0214R5 +instead only ‘encourages’ implementations to provide access.

  10. +
  11. Enabling safe runtime dispatch and inlining in the same binary. +P0214R5 is based on the Vc library, which does not provide +assistance for linking multiple instruction sets into the same +binary. The Vc documentation suggests compiling separate executables +for each instruction set or using GCC’s ifunc (indirect functions). +The latter is compiler-specific and risks crashes due to ODR +violations when compiling the same function with different compiler +flags. We solve this problem via target-specific namespaces and +attributes (see HOWTO section below). We also permit a mix of static +target selection and runtime dispatch for hotspots that may benefit +from newer instruction sets if available.

  12. +
  13. Omitting inefficient or non-performance-portable operations such as +hmax, operator[], and unsupported integer comparisons. +Applications can often replace these operations at lower cost than +emulating that exact behavior.

  14. +
  15. Omitting long double types: these are not commonly available in +hardware.

  16. +
  17. Ensuring signed integer overflow has well-defined semantics +(wraparound).

  18. +
  19. Avoiding hidden performance costs. P0214R5 allows implicit +conversions from integer to float, which costs 3-4 cycles on x86. We +make these conversions explicit to ensure their cost is visible.

  20. +
+
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_619132370 + + +
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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_619132370/faq.html b/en/test_619132370/faq.html new file mode 100644 index 0000000000..8a1041ee40 --- /dev/null +++ b/en/test_619132370/faq.html @@ -0,0 +1,651 @@ + + + + + + Frequently Asked Questions — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Frequently Asked Questions

+
+

Getting started

+

Q0.0: How do I get the Highway library?

+

A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via find_package(HWY 1.2.0) and +target_link_libraries(your_project PRIVATE hwy).

+

Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules:

+
[submodule "highway"]
+    path = highway
+    url = https://github.com/google/highway
+
+
+

Then, anyone who runs git clone --recursive on your repository will +also get Highway. If not using Git, you can also manually download the +Highway code and add it +to your source tree.

+

For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert add_subdirectory(highway) +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +deps = ["//path/highway:hwy"].

+

If you use another build system, add hwy/per_target.cc and +hwy/targets.cc to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h.

+

If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case.

+

Q0.1: What’s the easiest way to start using Highway?

+

A: Copy an existing file such as hwy/examples/benchmark.cc or +skeleton.cc or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct.

+

Then, in the function RunBenchmarks (for benchmark.cc) or +FloorLog2 (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches.

+

Next, you can wrap your code in +#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128 and into +the #else branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in hwy/tests/, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code.

+
+
+

Documentation

+

Q1.1: How do I find the Highway op name corresponding to an existing +intrinsic?

+

A: Search for the intrinsic in (for example) +x86_128-inl.h. +The Highway op is typically the name of the function that calls the +intrinsic. See also the quick +reference +which lists all of the Highway ops.

+

Q1.2: Are there examples of porting intrinsics to Highway?

+

A: See https://github.com/google/highway#examples.

+

Q1.3: Where do I find documentation for each platform’s intrinsics?

+

A: See Intel +guide, +Arm +guide +and SVE, RISC-V V +spec +and guide, +WebAssembly, PPC +ISA and +intrinsics.

+

Q1.4: Where do I find instruction latency/throughput?

+

A: For x86, a combination of +uops.info and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +AMD’s sheet (zip +file). For Arm, +the +Software_Optimization_Guide +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available).

+

Q1.5: Where can I find inspiration for SIMD-friendly algorithms? A:

+ +

Q1.6: How do I predict performance?

+

A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, integrated into Compiler +Explorer. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published uica, +which is reportedly more accurate +(paper).

+
+
+

Correctness

+

Q2.1: Which targets are covered by my tests?

+

A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible.

+

Q2.2: Why do floating-point results differ on some platforms?

+

A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s MulAdd op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it.

+

Q2.3: How do I make my code safe for asan and msan?

+

A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using LoadU, or even MaskedLoad +with the mask set to FirstN(d, remaining_lanes), may trigger page +faults or asan errors. We instead recommend using +hwy/contrib/algo/transform-inl.h. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The Generate or Transform* +functions then take care of remainder handling.

+
+
+

API design

+

Q3.1: Are the ``d`` arguments optimized out?

+

A: Yes, d is an lvalue of the zero-sized type Simd<>, typically +obtained via ScalableTag<T>. These only serve to select overloaded +functions and do not occupy any storage at runtime.

+

Q3.2: Why do only some functions have a ``d`` argument?

+

A: Ops which receive and return vectors typically do not require a d +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The d argument +is required for:

+
-   Influencing the number of lanes loaded/stored from/to memory. The
+    arguments to `Simd<>` include an upper bound `N`, and a shift count
+    `kPow2` to divide the actual number of lanes by a power of two.
+-   Indicating the desired vector or mask type to return from 'factory'
+    functions such as `Set` or `FirstN`, `BitCast`, or conversions such as
+    `PromoteTo`.
+-   Disambiguating the argument type to ops such as `VecFromMask` or
+    `AllTrue`, because masks may be generic types shared between multiple
+    lane types.
+-   Determining the actual number of lanes for certain ops, in particular
+    those defined in terms of the upper half of a vector (`UpperHalf`, but
+    also `Combine` or `ConcatUpperLower`) and reductions such as
+    `MaxOfLanes`.
+
+
+

Q3.3: What’s the policy for adding new ops?

+

A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the wishlist for +ops.

+

Q3.4: auto is discouraged, what vector type should we use?

+

A: You can use Vec<D> or Mask<D>, where D is the type of +d (in fact we often use decltype(d) for that). To keep code +short, you can define typedefs/aliases, for example +using V = Vec<decltype(d)>. Note that the Highway implementation +uses VFromD<D>, which is equivalent but currently necessary because +Vec is defined after the Highway implementations in hwy/ops/*.

+

Q3.5: Why is base.h separate from highway.h?

+

A: It can be useful for files that just want compiler-dependent macros, +for example HWY_RESTRICT in public headers. This avoids the expense +of including the full highway.h, which can be large because some +platform headers declare thousands of intrinsics.

+

Q3.6: What are restrict pointers and when to use HWY_RESTRICT?

+

This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer.

+

float* HWY_RESTRICT p means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that p does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise.

+
+
+

Portability

+

Q4.1: How do I only generate code for a single instruction set +(static dispatch)?

+

A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +example documents which flags +are required on x86.

+

Q4.2: Why does my working x86 code not compile on SVE or RISC-V?

+

A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific Vec256), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules:

+
    +
  • Use functions (Eq, Lt) instead of overloaded operators (==, +<);

  • +
  • Prefix Highway ops with hwy::HWY_NAMESPACE, or an alias +(hn::Load) or ensure your code resides inside +namespace hwy::HWY_NAMESPACE;

  • +
  • Avoid arrays of vectors and static/thread_local/member vectors; +instead use arrays of the lane type (T).

  • +
  • Avoid pointer arithmetic on vectors; instead increment pointers to +lanes by the vector length (Lanes(d)).

  • +
+

Q4.3: Why are class members not allowed?

+

A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there.

+

Q4.4: Why are overloaded operators not allowed?

+

A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin operator<(unspecified_vector, unspecified_vector). +When(if) that becomes widely supported, this limitation can be lifted.

+

Q4.5: Can I declare arrays of lanes on the stack?

+

A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +hwy::AllocateAligned<T>(Lanes(d)).

+
+
+

Boilerplate

+

Q5.1: What is boilerplate?

+

A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples.

+

Q5.2: What’s the difference between ``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``?

+

A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying HWY_ATTR for every function. However, HWY_ATTR +is still necessary for lambda functions that use SIMD.

+

Q5.3: Why use ``HWY_NAMESPACE``?

+

A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +HWY_NAMESPACE namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later.

+

Q5.4: What are these unusual include guards?

+

A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +#include) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named *-inl.h with a special include +guard of the form:

+
#if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE)
+#ifdef MYPROJECT_FILE_INL_H_TARGET
+#undef MYPROJECT_FILE_INL_H_TARGET
+#else
+#define MYPROJECT_FILE_INL_H_TARGET
+#endif
+
+
+

Highway takes care of defining and un-defining HWY_TARGET_TOGGLE +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch.

+

Q5.5: How do I prevent lint warnings for the include guard?

+

A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard.

+
// Start of file: empty include guard to avoid lint errors
+#ifndef MYPROJECT_FILE_INL_H_
+#define MYPROJECT_FILE_INL_H_
+#endif
+// Followed by the actual per-target guard as above
+
+
+
+
+

Efficiency

+

Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway differentiate unaligned and aligned loads/stores?

+

A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the LDDQU instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (MOVDQU) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +CompressStore or BlendedStore) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops.

+

Q6.2: When does ``Prefetch`` help?

+

A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms.

+

Q6.3: Is CPU clock throttling really an issue?

+

A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +microbenchmark +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For vectorized +Quicksort, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is no longer a concern on recent +Intel +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512.

+

Q6.4: Why does my CPU sometimes only execute one vector instruction +per cycle even though the specs say it could do 2-4?

+

A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences.

+

Q6.5: How expensive are Gather/Scatter?

+

A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire vectors per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely.

+
+
+

Troubleshooting

+

Q7.1: When building with clang-16, I see errors such as +DWARF error: invalid or unhandled FORM value: 0x25 or +undefined reference to __extendhfsf2.

+

A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of __extendhfsf2 to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information.

+

Q7.2: I see build errors mentioning +inlining failed in call to ‘always_inline’ ‘hwy::PreventElision<int&>(int&)void’: target specific option mismatch.

+

A: This is caused by a conflict between -m compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +HWY_IS_TEST (set by our CMake/Bazel builds for tests) or +HWY_COMPILE_ALL_ATTAINABLE. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When -m compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as PreventElision are compiled for a newer CPU baseline than +the minimum target that Highway sets via #pragma. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by -m flags. However, Highway’s tests aim to cover all +targets by defining HWY_IS_TEST. When that or +HWY_COMPILE_ALL_ATTAINABLE are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining HWY_COMPILE_ONLY_STATIC, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +HWY_SKIP_NON_BEST_BASELINE. A third option is to avoid -m flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information.

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_619132370 + + +
+ +
+
Languages
+ + +
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+
+ + +
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+ + +
+ + +
+
Versions
+ + +
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+ + + +
master
+ + + +
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+ + + +
test_427688866
+ + + +
test_443523054
+ + + +
test_473247507
+ + + +
test_516796152
+ + + +
test_578459068
+ + + +
test_578806572
+ + + +
test_619132370
+
+ +
+ + +
+
Downloads
+ +
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+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/test_619132370/genindex.html b/en/test_619132370/genindex.html new file mode 100644 index 0000000000..21866b3d50 --- /dev/null +++ b/en/test_619132370/genindex.html @@ -0,0 +1,220 @@ + + + + + + Index — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ + +

Index

+ +
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_619132370 + + +
+ +
+
Languages
+ + +
en
+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
disable_w32_warning
+ + + +
master
+ + + +
test_407341568
+ + + +
test_427688866
+ + + +
test_443523054
+ + + +
test_473247507
+ + + +
test_516796152
+ + + +
test_578459068
+ + + +
test_578806572
+ + + +
test_619132370
+
+ +
+ + +
+
Downloads
+ +
epub
+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/test_619132370/impl_details.html b/en/test_619132370/impl_details.html new file mode 100644 index 0000000000..d717841592 --- /dev/null +++ b/en/test_619132370/impl_details.html @@ -0,0 +1,521 @@ + + + + + + Highway implementation details — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Highway implementation details

+
+

Introduction

+

This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler.

+
+
+

Vectors vs. tags

+

The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (Simd<> and +SizeTag<>) are only used to select among the various overloads of +functions such as Set. This allows Highway to use builtin vector +types without a class wrapper.

+

Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries.

+

Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to Add provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +__m128i built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the Add function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +hn, so hn::Add. This works for both wrappers and built-in vector +types.

+
+
+

Adding a new target

+

Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as HWY_AVX3_DL, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by HWY_MAX_DYNAMIC_TARGETS.

+
+
+

When to use -inl.h

+

By convention, files whose name ends with -inl.h contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form:

+
#if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HWY_PATH_NAME_INL_H_
+#undef HWY_PATH_NAME_INL_H_
+#else
+#define HWY_PATH_NAME_INL_H_
+#endif
+// contents to include once per target
+#endif  // HWY_PATH_NAME_INL_H_
+
+
+

This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +#include one or more -inl.h files. As an exception, +hwy/ops/*-inl.h do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required.

+

Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +HWY_DYNAMIC_DISPATCH into the vector code. For an example of this, +see vqsort.cc.

+

Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus -inl.h makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline .cc files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. Math +functions can fall into either case, +hence we provide both inline functions and Call* wrappers.

+
+
+

Use of macros

+

Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in [1/8, 8]). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity:

+
    +
  • x86_* and wasm_* simply write out all the overloads, which is +straightforward but results in 4K-6K line files.

  • +
  • arm_sve-inl.h defines ‘type list’ +macros HWY_SVE_FOREACH* to define all overloads for most ops in a +single line. Such an approach makes sense because SVE ops are quite +orthogonal (i.e. generally defined for all types and consistent).

  • +
  • arm_neon-inl.h also uses type list +macros, but with a more general ‘function builder’ which helps to +define custom function templates required for ‘unusual’ ops such as +ShiftLeft.

  • +
  • rvv-inl.h has the most complex system +because it deals with both type lists and LMUL, plus support for +widening or narrowing operations. The type lists thus have additional +arguments, and there are also additional lists for LMUL which can be +extended or truncated.

  • +
+
+
+

Code reuse across targets

+

The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as AESRound which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +generic_ops-inl.h, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +HWY_NATIVE_AES.

+

The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although Vec128 is available on most targets, HWY_SCALAR, +HWY_RVV and HWY_SVE* lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the HWY_IF SFINAE +helpers. Example: +template <class V, class D = DFromV<V>, HWY_IF_SIGNED_D(D)>. Note +that there is a limited set of HWY_IF that work directly with +vectors, identified by their _V suffix. However, the functions +likely use a D type anyway, thus it is convenient to obtain one in +the template arguments and also use that for HWY_IF_*_D.

+

For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +x86_128-inl.h and are also templated on +the vector type.

+
+
+

Adding a new op

+

Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6.

+
    +
  1. Document the new op in g3doc/quick_reference.md with its function +signature and a description of what the op does.

  2. +
  3. Implement the op in each ops/*-inl.h header. There are two +exceptions, detailed in the previous section: first, +generic_ops-inl.h is not changed in the common case where the op +has a unique definition for every target. Second, if the op’s +definition would be duplicated in x86_256-inl.h and +x86_512-inl.h, it may be expressed as a template in +x86_128-inl.h with a class V template argument, e.g. +TableLookupBytesOr0.

  4. +
  5. Pick the appropriate hwy/tests/*_test.cc and add a test. This is +also a three step process: first define a functor that implements the +test logic (e.g. TestPlusMinus), then a function (e.g. +TestAllPlusMinus) that invokes this functor for all lane types +the op supports, and finally a line near the end of the file that +invokes the function for all targets: +HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);. Note +the naming convention that the function has the same name as the +functor except for the TestAll prefix.

  6. +
+
+
+

Reducing the number of overloads via templates

+

Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types:

+
    +
  • We can extend templates with SFINAE. Highway provides some +internal-only HWY_IF_* macros for this, e.g. +template <typename T, HWY_IF_FLOAT(T)> bool IsFiniteT(T t) {. +Variants of these with _D and _V suffixes exist for when the +argument is a tag or vector type. Although convenient and fairly +readable, this style sometimes encounters limits in compiler support, +especially with older MSVC.

  • +
  • When the implementation is lengthy and only a few types are +supported, it can make sense to move the implementation into +namespace detail and provide one non-template overload for each type; +each calls the implementation.

  • +
  • When the implementation only depends on the size in bits of the lane +type (instead of whether it is signed/float), we sometimes add +overloads with an additional SizeTag argument to namespace +detail, and call those from the user-visible template. This may avoid +compiler limitations relating to the otherwise equivalent +HWY_IF_T_SIZE(T, 1).

  • +
+
+
+

Deducing the Simd<> argument type

+

For functions that take a d argument such as Load, we usually +deduce it as a class D template argument rather than deducing the +individual T, N, kPow2 arguments to Simd. To obtain +T e.g. for the pointer argument to Load, use TFromD<D>. +Rather than N, e.g. for stack-allocated arrays on targets where +!HWY_HAVE_SCALABLE, use MaxLanes(d), or where no d lvalue is +available, HWY_MAX_LANES_D(D).

+

When there are constraints, such as “only enable when the D is +exactly 128 bits”, be careful not to use Full128<T> as the function +argument type, because this will not match +Simd<T, 8 / sizeof(T), 1>, i.e. twice a half-vector. Instead use +HWY_IF_V_SIZE_D(D, 16).

+

We could perhaps skip the HWY_IF_V_SIZE_D if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are Vec256 the +overload defined in x86_256 will be selected. However, also verifying +the D matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different D +to Store than the one used to create the vector argument might point +to an error; both should match.

+

For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use VFrom<D>.

+
+
+

Documentation of platform-specific intrinsics

+

When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics.

+

For x86 targets HWY_SSE2, HWY_SSSE3, HWY_SSE4, HWY_AVX2, +HWY_AVX3, HWY_AVX3_DL, HWY_AVX3_ZEN4, HWY_AVX3_SPR Intel +provides a searchable +reference.

+

For Arm targets HWY_NEON, HWY_NEON_WITHOUT_AES, +HWY_NEON_BF16, HWY_SVE (plus its specialization for 256-bit +vectors HWY_SVE_256), HWY_SVE2 (plus its specialization for +128-bit vectors HWY_SVE2_128), Arm provides a searchable +reference.

+

For RISC-V target HWY_RVV, we refer to the assembly language +specification +plus the separate intrinsics +specification.

+

For WebAssembly target HWY_WASM, we recommend consulting the +intrinsics +header. +There is also an unofficial searchable list of +intrinsics.

+

For POWER targets HWY_PPC8, HWY_PPC9, HWY_PPC10, there is +documentation of +intrinsics, +the ISA, plus +a searchable +reference.

+

For ZVector targets HWY_Z14, HWY_Z15, HWY_Z16, there is the +ISA +(requires IBMid login), plus a searchable +reference.

+
+
+

Why scalar target

+

There can be various reasons to avoid using vector intrinsics:

+
    +
  • The current CPU may not support any instruction sets generated by +Highway (on x86, we only target S-SSE3 or newer because its +predecessor SSE3 was introduced in 2004 and it seems unlikely that +many users will want to support such old CPUs);

  • +
  • The compiler may crash or emit incorrect code for certain intrinsics +or instruction sets;

  • +
  • We may want to estimate the speedup from the vector implementation +compared to scalar code.

  • +
+

Highway provides either the HWY_SCALAR or the HWY_EMU128 target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as AESRound +or TableLookupBytes. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable.

+

One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +HWY_COMPILE_ONLY_EMU128.

+

HWY_SCALAR is only enabled/used #ifdef HWY_COMPILE_ONLY_SCALAR +(or #if HWY_BROKEN_EMU128). Projects that intend to use it may +require #if HWY_TARGET != HWY_SCALAR around the ops it does not +support to prevent compile errors.

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API synopsis / quick reference

+
+

High-level overview

+

Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions.

+

Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, hwy/contrib also includes higher-level +algorithms such as FindIf or VQSort implemented using these ops.

+
+
+

Static vs. dynamic dispatch

+

Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch.

+

Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash.

+

Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this:

+
    +
  • Highway can take care of everything including compilation (by +re-#including your code), setting the required compiler #pragmas, and +dispatching to the best available implementation. The only changes to +your code relative to static dispatch are adding +#define HWY_TARGET_INCLUDE, +#include "third_party/highway/hwy/foreach_target.h" (which must +come before any inclusion of highway.h) and calling +HWY_DYNAMIC_DISPATCH instead of HWY_STATIC_DISPATCH.

  • +
  • Some build systems (e.g. Apple) support the concept of ‘fat’ binaries +which contain code for multiple architectures or instruction sets. +Then, the operating system or loader typically takes care of calling +the appropriate code. Highway interoperates with this by using the +instruction set requested by the current compiler flags during each +compilation pass. Your code is the same as with static dispatch.

    +

    Note that this method replicates the entire binary, whereas the +Highway-assisted dynamic dispatch method only replicates your SIMD +code, which is typically a small fraction of the total size.

    +
  • +
  • Because Highway is a library (as opposed to a code generator or +compiler), the dynamic dispatch method can be inspected, and made to +interoperate with existing systems. For compilation, you can replace +foreach_target.h if your build system supports compiling for multiple +targets. For choosing the best available target, you can replace +Highway’s CPU detection and decision with your own. +HWY_DYNAMIC_DISPATCH calls into a table of function pointers with +a zero-based index indicating the desired target. Instead of calling +it immediately, you can also save the function pointer returned by +HWY_DYNAMIC_POINTER. Note that HWY_DYNAMIC_POINTER returns +the same pointer that HWY_DYNAMIC_DISPATCH would. When either of +them are first invoked, the function pointer first detects the CPU, +then calls your actual function. You can call +GetChosenTarget().Update(SupportedTargets()); to ensure future +dynamic dispatch avoids the overhead of CPU detection. You can also +replace the table lookup with your own choice of index, or even call +e.g. N_AVX2::YourFunction directly.

  • +
+

Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch.

+

Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying -march=armv8-a+crc. When we build the HWY_NEON target +(which would only be used if the CPU actually does have AES), there is a +conflict between the arch=armv8-a+crypto that is set via pragma only +for the vector code, and the global -march. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +HWY_COMPILE_ONLY_STATIC or HWY_SKIP_NON_BEST_BASELINE when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call HWY_DYNAMIC_DISPATCH. When Highway is only built for a +single target, HWY_DYNAMIC_DISPATCH results in the same direct call +that HWY_STATIC_DISPATCH would produce.

+
+
+

Headers

+

The public headers are:

+
    +
  • hwy/highway.h: main header, included from source AND/OR header files +that use vector types. Note that including in headers may increase +compile time, but allows declaring functions implemented out of line.

  • +
  • hwy/base.h: included from headers that only need +compiler/platform-dependent definitions (e.g. PopCount) without +the full highway.h.

  • +
  • hwy/foreach_target.h: re-includes the translation unit (specified by +HWY_TARGET_INCLUDE) once per enabled target to generate code from +the same source code. highway.h must still be included.

  • +
  • hwy/aligned_allocator.h: defines functions for allocating memory with +alignment suitable for Load/Store.

  • +
  • hwy/cache_control.h: defines stand-alone functions to control caching +( e.g. prefetching), independent of actual SIMD.

  • +
  • hwy/nanobenchmark.h: library for precisely measuring elapsed time +(under varying inputs) for benchmarking small/medium regions of code.

  • +
  • hwy/print-inl.h: defines Print() for writing vector lanes to stderr.

  • +
  • hwy/tests/test_util-inl.h: defines macros for invoking tests on all +available targets, plus per-target functions useful in tests.

  • +
+

Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code:

+
#include "hwy/highway.h"
+HWY_BEFORE_NAMESPACE();  // at file scope
+namespace project {  // optional
+namespace HWY_NAMESPACE {
+
+// implementation
+
+// NOLINTNEXTLINE(google-readability-namespace-comments)
+}  // namespace HWY_NAMESPACE
+}  // namespace project - optional
+HWY_AFTER_NAMESPACE();
+
+
+

If you choose not to use the BEFORE/AFTER lines, you must prefix any +function that calls Highway ops such as Load with HWY_ATTR. +Either of these will set the compiler #pragma required to generate +vector code.

+

The HWY_NAMESPACE lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch.

+
+
+

Notation in this doc

+

By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops.

+
    +
  • T denotes the type of a vector lane (integer or floating-point);

  • +
  • N is a size_t value that governs (but is not necessarily +identical to) the number of lanes;

  • +
  • D is shorthand for a zero-sized tag type Simd<T, N, kPow2>, +used to select the desired overloaded function (see next section). +Use aliases such as ScalableTag instead of referring to this type +directly;

  • +
  • d is an lvalue of type D, passed as a function argument +e.g. to Zero;

  • +
  • V is the type of a vector, which may be a class or built-in type.

  • +
  • v[i] is analogous to C++ array notation, with zero-based index +i from the starting address of the vector v.

  • +
+
+
+

Vector and tag types

+

Highway vectors consist of one or more ‘lanes’ of the same built-in type +T: uint##_t, int##_t for ## = 8, 16, 32, 64, or +float##_t for ## = 16, 32, 64 and bfloat16_t. T may be +retrieved via TFromD<D>. IsIntegerLaneType<T> evaluates to true +for these int or uint types.

+

Beware that char may differ from these types, and is not supported +directly. If your code loads from/stores to char*, use T=uint8_t +for Highway’s d tags (see below) or T=int8_t (which may enable +faster less-than/greater-than comparisons), and cast your char* +pointers to your T*.

+

In Highway, float16_t (an IEEE binary16 half-float) and +bfloat16_t (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from float32_t. The behavior +of infinity and NaN in float16_t is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via BitCastScalar or ConvertScalarTo.

+

On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as Set take a +zero-sized tag argument called d of type D and return an actual +vector of unspecified type.

+

The actual lane count (used to increment loop counters etc.) can be +obtained via Lanes(d). This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +AllocateAligned(Lanes(d)).

+

Note that Lanes(d) could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances:

+
    +
  • upon user request in future via special CPU instructions (switching +to ‘streaming SVE’ mode for Arm SME), or

  • +
  • via system software (prctl(PR_SVE_SET_VL on Linux for Arm SVE). +When the vector length is changed using this mechanism, all but the +lower 128 bits of vector registers are invalidated.

  • +
+

Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +Lanes(d)).

+

MaxLanes(d) returns a (potentially loose) upper bound on +Lanes(d), and is implemented as a constexpr function.

+

The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +count & (Lanes(d) - 1) instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +MaxLanes) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders.

+

d lvalues (a tag, NOT actual vector) are obtained using aliases:

+
    +
  • Most common: ScalableTag<T[, kPow2=0]> d; or the macro form +HWY_FULL(T[, LMUL=1]) d;. With the default value of the second +argument, these both select full vectors which utilize all available +lanes.

    +

    Only for targets (e.g. RVV) that support register groups, the kPow2 +(-3..3) and LMUL argument (1, 2, 4, 8) specify LMUL, the number +of registers in the group. This effectively multiplies the lane count +in each operation by LMUL, or left-shifts by kPow2 (negative +values are understood as right-shifting by the absolute value). These +arguments will eventually be optional hints that may improve +performance on 1-2 wide machines (at the cost of reducing the +effective number of registers), but RVV target does not yet support +fractional LMUL. Thus, mixed-precision code (e.g. demoting float +to uint8_t) currently requires LMUL to be at least the ratio of +the sizes of the largest and smallest type, and smaller d to be +obtained via Half<DLarger>.

    +

    For other targets, kPow2 must lie within [HWY_MIN_POW2, +HWY_MAX_POW2]. The *Tag aliases clamp to the upper bound but your +code should ensure the lower bound is not exceeded, typically by +specializing compile-time recursions for kPow2 = HWY_MIN_POW2 +(this avoids compile errors when kPow2 is low enough that it is +no longer a valid shift count).

    +
  • +
  • Less common: CappedTag<T, kCap> d or the macro form +HWY_CAPPED(T, kCap) d;. These select vectors or masks where no +more than the largest power of two not exceeding kCap lanes have +observable effects such as loading/storing to memory, or being +counted by CountTrue. The number of lanes may also be less; for +the HWY_SCALAR target, vectors always have a single lane. For +example, CappedTag<T, 3> will use up to two lanes.

  • +
  • For applications that require fixed-size vectors: +FixedTag<T, kCount> d; will select vectors where exactly +kCount lanes have observable effects. These may be implemented +using full vectors plus additional runtime cost for masking in +Load etc. kCount must be a power of two not exceeding +HWY_LANES(T), which is one for HWY_SCALAR. This tag can be +used when the HWY_SCALAR target is anyway disabled (superseded by +a higher baseline) or unusable (due to use of ops such as +TableLookupBytes). As a convenience, we also provide +Full128<T>, Full64<T> and Full32<T> aliases which are +equivalent to FixedTag<T, 16 / sizeof(T)>, +FixedTag<T, 8 / sizeof(T)> and FixedTag<T, 4 / sizeof(T)>.

  • +
  • The result of UpperHalf/LowerHalf has half the lanes. To +obtain a corresponding d, use Half<decltype(d)>; the opposite +is Twice<>.

  • +
  • BlockDFromD<D> returns a d with a lane type of TFromD<D> +and HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD<D>)) lanes.

  • +
+

User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable.

+

For mixed-precision code (e.g. uint8_t lanes promoted to float), +tags for the smaller types must be obtained from those of the larger +type (e.g. via Rebind<uint8_t, ScalableTag<float>>).

+
+
+

Using unspecified vector types

+

Vector types are unspecified and depend on the target. Your code could +define vector variables using auto, but it is more readable (due to +making the type visible) to use an alias such as Vec<D>, or +decltype(Zero(d)). Similarly, the mask type can be obtained via +Mask<D>. Often your code will first define a d lvalue using +ScalableTag<T>. You may wish to define an alias for your vector +types such as using VecT = Vec<decltype(d)>. Do not use undocumented +types such as Vec128; these may work on most targets, but not all +(e.g. SVE).

+

Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type T instead), class +members, static/thread_local variables, new-expressions (use +AllocateAligned instead), and sizeof/pointer arithmetic (increment +T* by Lanes(d) instead).

+

Initializing constants requires a tag type D, or an lvalue d of +that type. The D can be passed as a template argument or obtained +from a vector type V via DFromV<V>. TFromV<V> is equivalent +to TFromD<DFromV<V>>.

+

Note: Let DV = DFromV<V>. For builtin V (currently necessary +on RVV/SVE), DV might not be the same as the D used to create +V. In particular, DV must not be passed to Load/Store +functions because it may lack the limit on N established by the +original D. However, Vec<DV> is the same as V.

+

Thus a template argument V suffices for generic functions that do +not load from/store to memory: +template<class V> V Mul4(V v) { return Mul(v, Set(DFromV<V>(), 4)); }.

+

Example of mixing partial vectors with generic functions:

+
CappedTag<int16_t, 2> d2;
+auto v = Mul4(Set(d2, 2));
+Store(v, d2, ptr);  // Use d2, NOT DFromV<decltype(v)>()
+
+
+
+
+

Targets

+

Let Target denote an instruction set, one of SCALAR/EMU128, +RVV, SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR (x86), +PPC8/PPC9/PPC10/Z14/Z15 (POWER), WASM/WASM_EMU256 (WebAssembly), +NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128 (Arm).

+

Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use HWY_AVX2, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +kGroup* in targets.cc. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +HWY_TARGET_STR* in set_macros-inl.h, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG.

+

Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them).

+
    +
  • HWY_STATIC_TARGET is the best enabled baseline HWY_Target, +and matches HWY_TARGET in static dispatch mode. This is useful +even in dynamic dispatch mode for deducing and printing the compiler +flags.

  • +
  • HWY_TARGETS indicates which targets to generate for dynamic +dispatch, and which headers to include. It is determined by +configuration macros and always includes HWY_STATIC_TARGET.

  • +
  • HWY_SUPPORTED_TARGETS is the set of targets available at runtime. +Expands to a literal if only a single target is enabled, or +SupportedTargets().

  • +
  • HWY_TARGET: which HWY_Target is currently being compiled. +This is initially identical to HWY_STATIC_TARGET and remains so +in static dispatch mode. For dynamic dispatch, this changes before +each re-inclusion and finally reverts to HWY_STATIC_TARGET. Can +be used in #if expressions to provide an alternative to functions +which are not supported by HWY_SCALAR.

    +

    In particular, for x86 we sometimes wish to specialize functions for +AVX-512 because it provides many new instructions. This can be +accomplished via #if HWY_TARGET <= HWY_AVX3, which means AVX-512 +or better (e.g. HWY_AVX3_DL). This is because numerically lower +targets are better, and no other platform has targets numerically +less than those of x86.

    +
  • +
  • HWY_WANT_SSSE3, HWY_WANT_SSE4: add SSSE3 and SSE4 to the +baseline even if they are not marked as available by the compiler. On +MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or +enabling AVX.

  • +
  • HWY_WANT_AVX3_DL: opt-in for dynamic dispatch to HWY_AVX3_DL. +This is unnecessary if the baseline already includes AVX3_DL.

  • +
+

You can detect and influence the set of supported targets:

+
    +
  • TargetName(t) returns a string literal identifying the single +target t, where t is typically HWY_TARGET.

  • +
  • SupportedTargets() returns an int64_t bitfield of enabled targets +that are supported on this CPU. The return value may change after +calling DisableTargets, but will never be zero.

  • +
  • HWY_SUPPORTED_TARGETS is equivalent to SupportedTargets() but +more efficient if only a single target is enabled.

  • +
  • DisableTargets(b) causes subsequent SupportedTargets() to not +return target(s) whose bits are set in b. This is useful for +disabling specific targets if they are unhelpful or undesirable, +e.g. due to memory bandwidth limitations. The effect is not +cumulative; each call overrides the effect of all previous calls. +Calling with b == 0 restores the original behavior. Use +SetSupportedTargetsForTest instead of this function for +iteratively enabling specific targets for testing.

  • +
  • SetSupportedTargetsForTest(b) causes subsequent +SupportedTargets to return b, minus those disabled via +DisableTargets. b is typically derived from a subset of +SupportedTargets(), e.g. each individual bit in order to test +each supported target. Calling with b == 0 restores the normal +SupportedTargets behavior.

  • +
+
+
+

Operations

+

In the following, the argument or return type V denotes a vector +with N lanes, and M a mask. Operations limited to certain vector +types begin with a constraint of the form V: {prefixes}[{bits}]. +The prefixes u,i,f denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form u32 = {u}{32} may also be used.

+

Note that Highway functions reside in hwy::HWY_NAMESPACE, whereas +user-defined functions reside in project::[nested]::HWY_NAMESPACE. +Highway functions generally take either a D or vector/mask argument. +For targets where vectors and masks are defined in namespace hwy, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference:

+
    +
  • namespace hn = hwy::HWY_NAMESPACE; alias used to prefix ops, e.g. +hn::LoadDup128(..);

  • +
  • using hwy::HWY_NAMESPACE::LoadDup128; declarations for each op +used;

  • +
  • using hwy::HWY_NAMESPACE; directive. This is generally +discouraged, especially for SIMD code residing in a header.

  • +
+

Note that overloaded operators were not supported on RVV and SVE +until recently. Unfortunately, clang’s SVE comparison operators +return integer vectors instead of the svbool_t type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +Lt instead of operator<.

+
+

Initialization

+
    +
  • V Zero(D): returns N-lane vector with all bits set to 0.

  • +
  • V Set(D, T): returns N-lane vector with all lanes equal to the +given value of type T.

  • +
  • V Undefined(D): returns uninitialized N-lane vector, e.g. for +use as an output parameter.

  • +
  • V Iota(D, T2): returns N-lane vector where the lane with index +i has the given value of type T2 (the op converts it to T) + +i. The least significant lane has index 0. This is useful in +tests for detecting lane-crossing bugs.

  • +
  • V SignBit(D): returns N-lane vector with all lanes set to a +value whose representation has only the most-significant bit set.

  • +
  • V Dup128VecFromValues(D d, T t0, .., T tK): Creates a vector +from K+1 values, broadcasted to each 128-bit block if +Lanes(d) >= 16/sizeof(T) is true, where K is +16/sizeof(T) - 1.

    +

    Dup128VecFromValues returns the following values in each 128-bit +block of the result, with t0 in the least-significant +(lowest-indexed) lane of each 128-bit block and tK in the +most-significant (highest-indexed) lane of each 128-bit block: +{t0, t1, ..., tK}

    +
  • +
+
+
+

Getting/setting lanes

+
    +
  • T GetLane(V): returns lane 0 within V. This is useful for +extracting SumOfLanes results.

  • +
+

The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code:

+
    +
  • T ExtractLane(V, size_t i): returns lane i within V. +i must be in [0, Lanes(DFromV<V>())). Potentially slow, it +may be better to store an entire vector to an array and then operate +on its elements.

  • +
  • V InsertLane(V, size_t i, T t): returns a copy of V whose lane +i is set to t. i must be in [0, Lanes(DFromV<V>())). +Potentially slow, it may be better set all elements of an aligned +array and then Load it.

  • +
+
+
+

Getting/setting blocks

+
    +
  • Vec<BlockDFromD<DFromV>> ExtractBlock<int kBlock>(V) : returns +block kBlock of V, where kBlock is an index to a block that +is HWY_MIN(DFromV<V>().MaxBytes(), 16) bytes.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V InsertBlock<int kBlock>(V v, Vec<BlockDFromD<DFromV>> +blk_to_insert): Inserts blk_to_insert, with blk_to_insert[i] +inserted into lane kBlock * (16 / sizeof(TFromV<V>)) + i of the +result vector, if +kBlock * 16 < Lanes(DFromV<V>()) * sizeof(TFromV<V>) is true.

    +

    Otherwise, returns v if kBlock * 16 is greater than or equal +to Lanes(DFromV<V>()) * sizeof(TFromV<V>).

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • size_t Blocks(D d): Returns the number of 16-byte blocks if +Lanes(d) * sizeof(TFromD<D>) is greater than or equal to 16.

    +

    Otherwise, returns 1 if Lanes(d) * sizeof(TFromD<D>) is less than +16.

    +
  • +
+
+
+

Printing

+
    +
  • V Print(D, const char* caption, V [, size_t lane][, size_t +max_lanes]): prints caption followed by up to max_lanes +comma-separated lanes from the vector argument, starting at index +lane. Defined in hwy/print-inl.h, also available if +hwy/tests/test_util-inl.h has been included.

  • +
+
+
+

Tuples

+

As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted Tuple{2-4} +below. Their type is unspecified, potentially built-in, so use the +aliases Vec{2-4}<D>. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section.

+
    +
  • Tuple2 Create2(D, V v0, V v1): returns tuple such that +Get2<1>(tuple) returns v1.

  • +
  • Tuple3 Create3(D, V v0, V v1, V v2): returns tuple such that +Get3<2>(tuple) returns v2.

  • +
  • Tuple4 Create4(D, V v0, V v1, V v2, V v3): returns tuple such +that Get4<3>(tuple) returns v3.

  • +
+

The following take a size_t template argument indicating the +zero-based index, from left to right, of the arguments passed to +Create{2-4}.

+
    +
  • V Get2<size_t>(Tuple2): returns the i-th vector passed to +Create2.

  • +
  • V Get3<size_t>(Tuple3): returns the i-th vector passed to +Create3.

  • +
  • V Get4<size_t>(Tuple4): returns the i-th vector passed to +Create4.

  • +
  • Tuple2 Set2<size_t>(Tuple2 tuple, Vec v): sets the i-th vector

  • +
  • Tuple3 Set3<size_t>(Tuple3 tuple, Vec v): sets the i-th vector

  • +
  • Tuple4 Set4<size_t>(Tuple4 tuple, Vec v): sets the i-th vector

  • +
+
+
+

Arithmetic

+
    +
  • V operator+(V a, V b): returns a[i] + b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Add instead.

  • +
  • V operator-(V a, V b): returns a[i] - b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Sub instead.

  • +
  • V AddSub(V a, V b): returns a[i] - b[i] in the even lanes +and a[i] + b[i] in the odd lanes.

    +

    AddSub(a, b) is equivalent to OddEven(Add(a, b), Sub(a, b)) +or Add(a, OddEven(b, Neg(b))), but AddSub(a, b) is more +efficient than OddEven(Add(a, b), Sub(a, b)) or +Add(a, OddEven(b, Neg(b))) on some targets.

    +
  • +
  • +
    V: {i,f}
    +
    V Neg(V a): returns -a[i].
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedNeg(V a): returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : -a[i].
    +
    +

    SaturatedNeg(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Neg(a)).

    +
  • +
  • +
    V: {i,f}
    +
    V Abs(V a) returns the absolute value of a[i]; for +integers, LimitsMin() maps to LimitsMax() + 1.
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedAbs(V a) returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : (a[i] < 0 ? (-a[i]) : a[i]).
    +
    +

    SaturatedAbs(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Abs(a)).

    +
  • +
  • V AbsDiff(V a, V b): returns |a[i] - b[i]| in each lane.

  • +
  • +
    V: {i,u}{8,16,32},f{16,32}, VW: +Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOf2(V v) returns the sums of 2 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}{8,16}, VW: +Vec<RepartitionToWideX2<DFromV<V>>>
    +
    VW SumsOf4(V v) returns the sums of 4 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8(V v) returns the sums of 8 consecutive lanes, +promoting each sum into a lane of TFromV<VW>. This is slower on +RVV/WASM.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8AbsDiff(V a, V b) returns the same result as +SumsOf8(AbsDiff(a, b)), but is more efficient on x86.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfAdjQuadAbsDiff<int kAOffset, int kBOffset>(V a, V b) +returns the sums of the absolute differences of 32-bit blocks of +8-bit integers, widened to MakeWide<TFromV<V>>.
    +
    +

    kAOffset must be between 0 and +HWY_MIN(1, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    kBOffset must be between 0 and +HWY_MIN(3, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    SumsOfAdjQuadAbsDiff computes +|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_idx is equal to +kAOffset*4+((i/8)*16)+(i&7) and where b_idx is equal to +kBOffset*4+((i/8)*16).

    +

    If Lanes(DFromV<V>()) < (8 << kAOffset) is true, then +SumsOfAdjQuadAbsDiff returns implementation-defined values in any +lanes past the first (lowest-indexed) lane of the result vector.

    +

    SumsOfAdjQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfShuffledQuadAbsDiff<int kIdx3, int kIdx2, int kIdx1, +int kIdx0>(V a, V b) first shuffles a as if by the +Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast( RepartitionToWideX2<DFromV<V>>(), a)) +operation, and then computes the sum of absolute differences of +32-bit blocks of 8-bit integers taken from the shuffled a +vector and the b vector.
    +
    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must be between 0 and +3.

    +

    SumsOfShuffledQuadAbsDiff computes +|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_shuf is equal to +BitCast(DFromV<V>(), Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast(RepartitionToWideX2<DFromV<V>>(), a)), +a_idx is equal to (i/4)*8+(i&3), and b_idx is equal to +(i/2)*4.

    +

    If Lanes(DFromV<V>()) < 16 is true, SumsOfShuffledQuadAbsDiff +returns implementation-defined results in any lanes where +(i/4)*8+(i&3)+3 >= Lanes(d).

    +

    The results of SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx0 >= Lanes(DFromV<V>()) / 4.

    +

    The results of any lanes past the first (lowest-indexed) lane of +SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx1 >= Lanes(DFromV<V>()) / 4.

    +

    SumsOfShuffledQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedAdd(V a, V b) returns a[i] + b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedSub(V a, V b) returns a[i] - b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V AverageRound(V a, V b) returns (a[i] + b[i] + 1) >> 1.
    +
    +
  • +
  • V Clamp(V a, V lo, V hi): returns a[i] clamped to +[lo[i], hi[i]].

  • +
  • V operator/(V a, V b): returns a[i] / b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Div instead.

    +

    For integer vectors, Div(a, b) returns an implementation-defined +value in any lanes where b[i] == 0.

    +

    For signed integer vectors, Div(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {u,i}
    +
    V operator%(V a, V b): returns a[i] % b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Mod +instead.
    +
    +

    Mod(a, b) returns an implementation-defined value in any lanes +where b[i] == 0.

    +

    For signed integer vectors, Mod(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {f}
    +
    V Sqrt(V a): returns sqrt(a[i]).
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocalSqrt(V a): returns an approximation of +1.0 / sqrt(a[i]). +sqrt(a) ~= ApproximateReciprocalSqrt(a) * a. x86 and PPC +provide 12-bit approximations but the error on Arm is closer to 1%.
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocal(V a): returns an approximation of +1.0 / a[i].
    +
    +
  • +
+
+

Min/Max

+

Note: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are.

+
    +
  • V Min(V a, V b): returns min(a[i], b[i]).

  • +
  • V Max(V a, V b): returns max(a[i], b[i]).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u64
    +
    V Min128(D, V a, V b): returns the minimum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Max128(D, V a, V b): returns the maximum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Min128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered less than b by Lt128Upper, +else b.
    +
    +
  • +
  • +
    V: u64
    +
    V Max128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered > b by Lt128Upper, else +b.
    +
    +
  • +
+
+
+

Multiply

+
    +
  • V operator*(V a, V b): returns r[i] = a[i] * b[i], truncating it +to the lower half for integer inputs. Currently unavailable on +SVE/RVV; use the equivalent Mul instead.

  • +
  • +
    V: f, VI: Vec<RebindToSigned<DFromV<V>>>
    +
    V MulByPow2(V a, VI b): Multiplies a[i] by 2^b[i].
    +
    +

    MulByPow2(a, b) is equivalent to +std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin<int>()), LimitsMax<int>())).

    +
  • +
  • V: f V MulByFloorPow2(V a, V b): Multiplies a[i] by +2^floor(b[i]).

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns zero +or NaN in any lanes where a[i] is NaN and b[i] is equal to +negative infinity.

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns +positive infinity or NaN in any lanes where a[i] is NaN and +b[i] is equal to positive infinity.

    +

    If a[i] is a non-NaN value and b[i] is equal to negative +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * 0.0.

    +

    If b[i] is NaN or if a[i] is non-NaN and b[i] is positive +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * b[i].

    +

    If b[i] is a finite value, MulByFloorPow2(a, b) is equivalent +to MulByPow2(a, FloorInt(b)).

    +
  • +
  • +
    V: {u,i}
    +
    V MulHigh(V a, V b): returns the upper half of +a[i] * b[i] in each lane.
    +
    +
  • +
  • +
    V: i16
    +
    V MulFixedPoint15(V a, V b): returns the result of +multiplying two Q1.15 fixed-point numbers. This corresponds to +doubling the multiplication result and storing the upper half. +Results are implementation-defined iff both inputs are -32768.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V2 MulEven(V a, V b): returns double-wide result of +a[i] * b[i] for every even i, in lanes i (lower) and +i + 1 (upper). V2 is a vector with double-width lanes, or +the same as V for 64-bit inputs (which are only supported if +HWY_TARGET != HWY_SCALAR).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V MulOdd(V a, V b): returns double-wide result of +a[i] * b[i] for every odd i, in lanes i - 1 (lower) and +i (upper). Only supported if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: {bf,u,i}16, D: RepartitionToWide<DFromV<V>>
    +
    Vec<D> WidenMulPairwiseAdd(D d, V a, V b): widens a and +b to TFromD<D> and computes +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0].
    +
    +
  • +
  • +
    VI: i8, VU: Vec<RebindToUnsigned<DFromV<VI>>>, +DI: RepartitionToWide<DFromV<VI>>
    +
    Vec<DI> SatWidenMulPairwiseAdd(DI di, VU a_u, VI b_i) : +widens a_u and b_i to TFromD<DI> and computes +a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0], saturated to the +range of TFromD<D>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    Vec<D> SatWidenMulPairwiseAccumulate(DW, V a, V b, VW sum) : +widens a[i] and b[i] to TFromD<DI> and computes +a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i], saturated to the +range of TFromD<DW>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    VW SatWidenMulAccumFixedPoint(DW, V a, V b, VW sum)**: +First, widens a and b to TFromD<DW>, then adds +a[i] * b[i] * 2 to sum[i], saturated to the range of +TFromD<DW>.
    +
    +

    If +a[i] == LimitsMin<TFromD<D>>() && b[i] == LimitsMin<TFromD<D>>(), +it is implementation-defined whether a[i] * b[i] * 2 is first +saturated to TFromD<DW> prior to the addition of +a[i] * b[i] * 2 to sum[i].

    +
  • +
  • +
    V: {bf,u,i}16, DW: RepartitionToWide<DFromV<V>>, +VW: Vec<DW>
    +
    VW ReorderWidenMulAccumulate(DW d, V a, V b, VW sum0, VW& +sum1): widens a and b to TFromD<DW>, then adds +a[i] * b[i] to either sum1[j] or lane j of the return +value, where j = P(i) and P is a permutation. The only +guarantee is that SumOfLanes(d, Add(return_value, sum1)) is the +sum of all a[i] * b[i]. This is useful for computing dot +products and the L2 norm. The initial value of sum1 before any +call to ReorderWidenMulAccumulate must be zero (because it is +unused on some platforms). It is safe to set the initial value of +sum0 to any vector v; this has the effect of increasing the +total sum by GetLane(SumOfLanes(d, v)) and may be slightly more +efficient than later adding v to sum0.
    +
    +
  • +
  • +
    VW: {f,u,i}32
    +
    VW RearrangeToOddPlusEven(VW sum0, VW sum1): returns in each +32-bit lane with index i +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]. sum0 must be the +return value of a prior ReorderWidenMulAccumulate, and sum1 +must be its last (output) argument. In other words, this +strengthens the invariant of ReorderWidenMulAccumulate such +that each 32-bit lane is the sum of the widened products whose +16-bit inputs came from the top and bottom halves of the 32-bit +lane. This is typically called after a series of calls to +ReorderWidenMulAccumulate, as opposed to after each one. +Exception: if HWY_TARGET == HWY_SCALAR, returns a[0]*b[0]. +Note that the initial value of sum1 must be zero, see +ReorderWidenMulAccumulate.
    +
    +
  • +
  • +
    VN: {u,i}{8,16}, D: RepartitionToWideX2<DFromV<VN>>
    +
    Vec<D> SumOfMulQuadAccumulate(D d, VN a, VN b, Vec<D> sum): +widens a and b to TFromD<D> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    VN_I: i8, VN_U: +Vec<RebindToUnsigned<DFromV<VN_I>>>, DI: +Repartition<int32_t, DFromV<VN_I>>
    +
    Vec<DI> SumOfMulQuadAccumulate(DI di, VN_U a_u, VN_I b_i, +Vec<DI> sum): widens a and b to TFromD<DI> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    V: {u,i}{8,16,32},{f}16,
    +
    VW: Vec<RepartitionToWide<DFromV<V>>:
    +
    VW WidenMulAccumulate(D, V a, V b, VW low, VW& high): widens +a and b, multiplies them together, then adds them to the +concatenated vectors high:low. Returns the lower half of the +result, and sets high to the upper half.
    +
    +
  • +
+
+
+

Fused multiply-add

+

When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The *Sub variants are somewhat slower on Arm, and unavailable for +integer inputs; if the c argument is a constant, it would be better +to negate it and use MulAdd.

+
    +
  • V MulAdd(V a, V b, V c): returns a[i] * b[i] + c[i].

  • +
  • V NegMulAdd(V a, V b, V c): returns -a[i] * b[i] + c[i].

  • +
  • V MulSub(V a, V b, V c): returns a[i] * b[i] - c[i].

  • +
  • V NegMulSub(V a, V b, V c): returns -a[i] * b[i] - c[i].

  • +
  • V MulAddSub(V a, V b, V c): returns a[i] * b[i] - c[i] in +the even lanes and a[i] * b[i] + c[i] in the odd lanes.

    +

    MulAddSub(a, b, c) is equivalent to +OddEven(MulAdd(a, b, c), MulSub(a, b, c)) or +MulAddSub(a, b, OddEven(c, Neg(c)), but MulSub(a, b, c) is +more efficient on some targets (including AVX2/AVX3).

    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulEvenAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c).
    +
    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulOddAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c).
    +
    +
  • +
+
+
+

Masked arithmetic

+

All ops in this section return no for mask=false lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, IfThenElse(m, Add(a, b), no); etc.

+
    +
  • V MaskedMinOr(V no, M m, V a, V b): returns Min(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMaxOr(V no, M m, V a, V b): returns Max(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedAddOr(V no, M m, V a, V b): returns a[i] + b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedSubOr(V no, M m, V a, V b): returns a[i] - b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMulOr(V no, M m, V a, V b): returns a[i] * b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedDivOr(V no, M m, V a, V b): returns a[i] / b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i} +V MaskedModOr(V no, M m, V a, V b): returns a[i] % b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatAddOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatSubOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
+
+
+

Shifts

+

Note: Counts not in [0, sizeof(T)*8) yield +implementation-defined results. Left-shifting signed T and +right-shifting positive signed T is the same as shifting +MakeUnsigned<T> and casting to T. Right-shifting negative signed +T is the same as an unsigned shift, except that 1-bits are shifted +in.

+

Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and RotateRight is often emulated with +shifts:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeft<int>(V a) returns a[i] << int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRight<int>(V a) returns a[i] >> int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRight<int>(V a) returns +((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeft<int>(V a) returns +(a[i] << int) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - int)).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRight<int>(V a) returns +(static_cast<TU>(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int)).
    +
    +
  • +
+

Shift all lanes by the same (not necessarily compile-time constant) +amount:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftSame(V a, int bits) returns a[i] << bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRightSame(V a, int bits) returns a[i] >> bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRightSame<int kShiftAmt>(V a, int bits) +returns +((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeftSame(V a, int bits) returns +(a[i] << shl_bits) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - shl_bits)), +where shl_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRightSame(V a, int bits) returns +(static_cast<TU>(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits)), +where shr_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
+

Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2):

+
    +
  • +
    V: {u,i}
    +
    V operator<<(V a, V b) returns a[i] << b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shl instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator>>(V a, V b) returns a[i] >> b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shr instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShr(V a, V b) returns +((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Rol(V a, V b) returns +(a[i] << (b[i] & shift_amt_mask)) | (static_cast<TU>(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Ror(V a, V b) returns +(static_cast<TU>(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
+
+
+

Floating-point rounding

+
    +
  • +
    V: {f}
    +
    V Round(V v): returns v[i] rounded towards the nearest +integer, with ties to even.
    +
    +
  • +
  • +
    V: {f}
    +
    V Trunc(V v): returns v[i] rounded towards zero +(truncate).
    +
    +
  • +
  • +
    V: {f}
    +
    V Ceil(V v): returns v[i] rounded towards positive +infinity (ceiling).
    +
    +
  • +
  • +
    V: {f}
    +
    V Floor(V v): returns v[i] rounded towards negative +infinity.
    +
    +
  • +
+
+
+

Floating-point classification

+
    +
  • +
    V: {f}
    +
    M IsNaN(V v): returns mask indicating whether v[i] is +“not a number” (unordered).
    +
    +
  • +
  • +
    V: {f}
    +
    M IsEitherNaN(V a, V b): equivalent to +Or(IsNaN(a), IsNaN(b)), but IsEitherNaN(a, b) is more +efficient than Or(IsNaN(a), IsNaN(b)) on x86.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsInf(V v): returns mask indicating whether v[i] is +positive or negative infinity.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsFinite(V v): returns mask indicating whether v[i] is +neither NaN nor infinity, i.e. normal, subnormal or zero. +Equivalent to Not(Or(IsNaN(v), IsInf(v))).
    +
    +
  • +
+
+
+
+

Logical

+
    +
  • +
    V: {u,i}
    +
    V PopulationCount(V a): returns the number of 1-bits in each +lane, i.e. PopCount(a[i]).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V LeadingZeroCount(V a): returns the number of leading zeros +in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V TrailingZeroCount(V a): returns the number of trailing +zeros in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V HighestSetBitIndex(V a): returns the index of the highest +set bit of each lane. For any lanes of a signed vector type where +a[i] is zero, an unspecified negative value is returned in the +corresponding result lanes. For any lanes of an unsigned vector +type where a[i] is zero, an unspecified value that is greater +than HighestValue<MakeSigned<TFromV<V>>>() is returned in the +corresponding result lanes.
    +
    +
  • +
+

The following operate on individual bits within each lane. Note that the +non-operator functions (And instead of &) must be used for +floating-point types, and on SVE/RVV.

+
    +
  • +
    V: {u,i}
    +
    V operator&(V a, V b): returns a[i] & b[i]. Currently +unavailable on SVE/RVV; use the equivalent And instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator|(V a, V b): returns a[i] | b[i]. Currently +unavailable on SVE/RVV; use the equivalent Or instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator^(V a, V b): returns a[i] ^ b[i]. Currently +unavailable on SVE/RVV; use the equivalent Xor instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Not(V v): returns ~v[i].
    +
    +
  • +
  • V AndNot(V a, V b): returns ~a[i] & b[i].

  • +
+

The following three-argument functions may be more efficient than +assembling them from 2-argument functions:

+
    +
  • V Xor3(V x1, V x2, V x3): returns x1[i] ^ x2[i] ^ x3[i]. +This is more efficient than Or3 on some targets. When inputs are +disjoint (no bit is set in more than one argument), Xor3 and +Or3 are equivalent and you should use the former.

  • +
  • V Or3(V o1, V o2, V o3): returns o1[i] | o2[i] | o3[i]. +This is less efficient than Xor3 on some targets; use that where +possible.

  • +
  • V OrAnd(V o, V a1, V a2): returns o[i] | (a1[i] & a2[i]).

  • +
  • V BitwiseIfThenElse(V mask, V yes, V no): returns +((mask[i] & yes[i]) | (~mask[i] & no[i])). BitwiseIfThenElse +is equivalent to, but potentially more efficient than +Or(And(mask, yes), AndNot(mask, no)).

  • +
+

Special functions for signed types:

+
    +
  • +
    V: {f}
    +
    V CopySign(V a, V b): returns the number with the magnitude +of a and sign of b.
    +
    +
  • +
  • +
    V: {f}
    +
    V CopySignToAbs(V a, V b): as above, but potentially slightly +more efficient; requires the first argument to be non-negative.
    +
    +
  • +
  • +
    V: {i}
    +
    V BroadcastSignBit(V a) returns a[i] < 0 ? -1 : 0.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V ZeroIfNegative(V v): returns v[i] < 0 ? 0 : v[i].
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElse(V v, V yes, V no): returns +v[i] < 0 ? yes[i] : no[i]. This may be more efficient than +IfThenElse(Lt..).
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElseZero(V v, V yes): returns +v[i] < 0 ? yes[i] : 0. IfNegativeThenElseZero(v, yes) is +equivalent to but more efficient than +IfThenElseZero(IsNegative(v), yes) or +IfNegativeThenElse(v, yes, Zero(d)) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenZeroElse(V v, V no): returns +v[i] < 0 ? 0 : no. IfNegativeThenZeroElse(v, no) is +equivalent to but more efficient than +IfThenZeroElse(IsNegative(v), no) or +IfNegativeThenElse(v, Zero(d), no) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenNegOrUndefIfZero(V mask, V v): returns +mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val), +where impl_defined_val is an implementation-defined value that +is equal to either 0 or v[i].
    +
    +

    IfNegativeThenNegOrUndefIfZero(mask, v) is more efficient than +IfNegativeThenElse(mask, Neg(v), v) for I8/I16/I32 vectors that +are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets.

    +
  • +
+
+
+

Masks

+

Let M denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform).

+
+

Create mask

+
    +
  • M FirstN(D, size_t N): returns mask with the first N lanes +(those with index < N) true. N >= Lanes(D()) results in an +all-true mask. N must not exceed +LimitsMax<SignedFromSize<HWY_MIN(sizeof(size_t), sizeof(TFromD<D>))>>(). +Useful for implementing “masked” stores by loading prev followed +by IfThenElse(FirstN(d, N), what_to_store, prev).

  • +
  • M MaskFromVec(V v): returns false in lane i if +v[i] == 0, or true if v[i] has all bits set. The result is +implementation-defined if v[i] is neither zero nor all bits +set.

  • +
  • M LoadMaskBits(D, const uint8_t* p): returns a mask indicating +whether the i-th bit in the array is set. Loads bytes and bits in +ascending order of address and index. At least 8 bytes of p must +be readable, but only (Lanes(D()) + 7) / 8 need be initialized. +Any unused bits (happens if Lanes(D()) < 8) are treated as if +they were zero.

  • +
  • M Dup128MaskFromMaskBits(D d, unsigned mask_bits): returns a +mask with lane i set to +((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0.

  • +
  • M MaskFalse(D): returns an all-false mask. MaskFalse(D()) +is equivalent to MaskFromVec(Zero(D())), but MaskFalse(D()) +is more efficient than MaskFromVec(Zero(D())) on AVX3, RVV, and +SVE.

    +

    MaskFalse(D()) is also equivalent to FirstN(D(), 0) or +Dup128MaskFromMaskBits(D(), 0), but MaskFalse(D()) is usually +more efficient.

    +
  • +
+
+
+

Convert mask

+
    +
  • M1 RebindMask(D, M2 m): returns same mask bits as m, but +reinterpreted as a mask for lanes of type TFromD<D>. M1 and +M2 must have the same number of lanes.

  • +
  • V VecFromMask(D, M m): returns 0 in lane i if +m[i] == false, otherwise all bits set.

  • +
  • size_t StoreMaskBits(D, M m, uint8_t* p): stores a bit array +indicating whether m[i] is true, in ascending order of i, +filling the bits of each byte from least to most significant, then +proceeding to the next byte. Returns the number of bytes written: +(Lanes(D()) + 7) / 8. At least 8 bytes of p must be writable.

  • +
  • Mask<DTo> PromoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Promotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    PromoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but PromoteMaskTo(d_to, d_from, m) +is more efficient on some targets.

    +

    PromoteMaskTo requires that +sizeof(TFromD<DFrom>) < sizeof(TFromD<DTo>) be true.

    +
  • +
  • Mask<DTo> DemoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Demotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    DemoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but DemoteMaskTo(d_to, d_from, m) is +more efficient on some targets.

    +

    DemoteMaskTo requires that +sizeof(TFromD<DFrom>) > sizeof(TFromD<DTo>) be true.

    +
  • +
  • M OrderedDemote2MasksTo(DTo, DFrom, M2, M2): returns a mask +whose LowerHalf is the first argument and whose UpperHalf is +the second argument; M2 is Mask<Half<DFrom>>; DTo is +Repartition<TTo, DFrom>.

    +

    OrderedDemote2MasksTo requires that +sizeof(TFromD<DTo>) == sizeof(TFromD<DFrom>) * 2 be true.

    +

    OrderedDemote2MasksTo(d_to, d_from, a, b) is equivalent to +MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb))), +where va is BitCast(di_from, MaskFromVec(d_from, a)), vb +is BitCast(di_from, MaskFromVec(d_from, b)), di_to is +RebindToSigned<DTo>(), and di_from is +RebindToSigned<DFrom>(), but +OrderedDemote2MasksTo(d_to, d_from, a, b) is more efficient on +some targets.

    +

    OrderedDemote2MasksTo is only available if +HWY_TARGET != HWY_SCALAR is true.

    +
  • +
+
+
+

Combine mask

+
    +
  • M2 LowerHalfOfMask(D d, M m): returns the lower half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    LowerHalfOfMask(d, m) is equivalent to +MaskFromVec(LowerHalf(d, VecFromMask(d, m))), but +LowerHalfOfMask(d, m) is more efficient on some targets.

    +
  • +
  • M2 UpperHalfOfMask(D d, M m): returns the upper half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    UpperHalfOfMask(d, m) is equivalent to +MaskFromVec(UpperHalf(d, VecFromMask(d, m))), but +UpperHalfOfMask(d, m) is more efficient on some targets.

    +

    UpperHalfOfMask is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
  • M CombineMasks(D, M2, M2): returns a mask whose UpperHalf +is the first argument and whose LowerHalf is the second argument; +M2 is Mask<Half<D>>.

    +

    CombineMasks(d, hi, lo) is equivalent to +MaskFromVec(d, Combine(d, VecFromMask(Half<D>(), hi), VecFromMask(Half<D>(), lo))), +but CombineMasks(d, hi, lo) is more efficient on some targets.

    +

    CombineMasks is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
+
+
+

Slide mask across blocks

+
    +
  • M SlideMaskUpLanes(D d, M m, size_t N): Slides m up N +lanes. SlideMaskUpLanes(d, m, N) is equivalent to +MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N)), but +SlideMaskUpLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMaskDownLanes(D d, M m, size_t N): Slides m down +N lanes. SlideMaskDownLanes(d, m, N) is equivalent to +MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N)), but +SlideMaskDownLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMask1Up(D d, M m): Slides m up 1 lane. +SlideMask1Up(d, m) is equivalent to +MaskFromVec(Slide1Up(d, VecFromMask(d, m))), but +SlideMask1Up(d, m) is more efficient on some targets.

  • +
  • M SlideMask1Down(D d, M m): Slides m down 1 lane. +SlideMask1Down(d, m) is equivalent to +MaskFromVec(Slide1Down(d, VecFromMask(d, m))), but +SlideMask1Down(d, m) is more efficient on some targets.

  • +
+
+
+

Test mask

+
    +
  • bool AllTrue(D, M m): returns whether all m[i] are true.

  • +
  • bool AllFalse(D, M m): returns whether all m[i] are false.

  • +
  • size_t CountTrue(D, M m): returns how many of m[i] are true +[0, N]. This is typically more expensive than AllTrue/False.

  • +
  • intptr_t FindFirstTrue(D, M m): returns the index of the first +(i.e. lowest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownFirstTrue(D, M m): returns the index of the +first (i.e. lowest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindFirstTrue.

  • +
  • intptr_t FindLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindLastTrue.

  • +
+
+
+

Ternary operator for masks

+

For IfThen*, masks must adhere to the invariant established by +MaskFromVec: false is zero, true has all bits set:

+
    +
  • V IfThenElse(M mask, V yes, V no): returns +mask[i] ? yes[i] : no[i].

  • +
  • V IfThenElseZero(M mask, V yes): returns +mask[i] ? yes[i] : 0.

  • +
  • V IfThenZeroElse(M mask, V no): returns +mask[i] ? 0 : no[i].

  • +
  • V IfVecThenElse(V mask, V yes, V no): equivalent to and +possibly faster than IfVecThenElse(MaskFromVec(mask), yes, no). +The result is implementation-defined if mask[i] is neither zero +nor all bits set.

  • +
+
+
+

Logical mask

+
    +
  • M Not(M m): returns mask of elements indicating whether the +input mask element was false.

  • +
  • M And(M a, M b): returns mask of elements indicating whether +both input mask elements were true.

  • +
  • M AndNot(M not_a, M b): returns mask of elements indicating +whether not_a is false and b is true.

  • +
  • M Or(M a, M b): returns mask of elements indicating whether +either input mask element was true.

  • +
  • M Xor(M a, M b): returns mask of elements indicating whether +exactly one input mask element was true.

  • +
  • M ExclusiveNeither(M a, M b): returns mask of elements +indicating a is false and b is false. Undefined if both are +true. We choose not to provide NotOr/NotXor because x86 and SVE only +define one of these operations. This op is for situations where the +inputs are known to be mutually exclusive.

  • +
  • M SetOnlyFirst(M m): If none of m[i] are true, returns +all-false. Otherwise, only lane k is true, where k is equal +to FindKnownFirstTrue(m). In other words, sets to false any lanes +with index greater than the first true lane, if it exists.

  • +
  • M SetBeforeFirst(M m): If none of m[i] are true, returns +all-true. Otherwise, returns mask with the first k lanes true and +all remaining lanes false, where k is equal to +FindKnownFirstTrue(m). In other words, if at least one of +m[i] is true, sets to true any lanes with index less than the +first true lane and all remaining lanes to false.

  • +
  • M SetAtOrBeforeFirst(M m): equivalent to +Or(SetBeforeFirst(m), SetOnlyFirst(m)), but +SetAtOrBeforeFirst(m) is usually more efficient than +Or(SetBeforeFirst(m), SetOnlyFirst(m)).

  • +
  • M SetAtOrAfterFirst(M m): equivalent to +Not(SetBeforeFirst(m)).

  • +
+
+
+

Compress

+
    +
  • V Compress(V v, M m): returns r such that r[n] is +v[i], with i the n-th lane index (starting from 0) where +m[i] is true. Compacts lanes whose mask is true into the lower +lanes. For targets and lane type T where +CompressIsPartition<T>::value is true, the upper lanes are those +whose mask is false (thus Compress corresponds to partitioning +according to the mask). Otherwise, the upper lanes are +implementation-defined. Potentially slow with 8 and 16-bit lanes. Use +this form when the input is already a mask, e.g. returned by a +comparison.

  • +
  • V CompressNot(V v, M m): equivalent to Compress(v, Not(m)) +but possibly faster if CompressIsPartition<T>::value is true.

  • +
  • +
    V: u64
    +
    V CompressBlocksNot(V v, M m): equivalent to +CompressNot(v, m) when m is structured as adjacent pairs +(both true or false), e.g. as returned by Lt128. This is a +no-op for 128 bit vectors. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • size_t CompressStore(V v, M m, D d, T* p): writes lanes whose +mask m is true into p, starting from lane 0. Returns +CountTrue(d, m), the number of valid lanes. May be implemented as +Compress followed by StoreU; lanes after the valid ones may +still be overwritten! Potentially slow with 8 and 16-bit lanes.

  • +
  • size_t CompressBlendedStore(V v, M m, D d, T* p): writes only +lanes whose mask m is true into p, starting from lane 0. +Returns CountTrue(d, m), the number of lanes written. Does not +modify subsequent lanes, but there is no guarantee of atomicity +because this may be implemented as +Compress, LoadU, IfThenElse(FirstN), StoreU.

  • +
  • V CompressBits(V v, const uint8_t* HWY_RESTRICT bits): +Equivalent to, but often faster than +Compress(v, LoadMaskBits(d, bits)). bits is as specified for +LoadMaskBits. If called multiple times, the bits pointer +passed to this function must also be marked HWY_RESTRICT to avoid +repeated work. Note that if the vector has less than 8 elements, +incrementing bits will not work as intended for packed bit +arrays. As with Compress, CompressIsPartition indicates the +mask=false lanes are moved to the upper lanes. Potentially slow with +8 and 16-bit lanes.

  • +
  • size_t CompressBitsStore(V v, const uint8_t* HWY_RESTRICT +bits, D d, T* p): combination of CompressStore and +CompressBits, see remarks there.

  • +
+
+
+

Expand

+
    +
  • V Expand(V v, M m): returns r such that r[i] is zero +where m[i] is false, and otherwise v[s], where s is the +number of m[0, i) which are true. Scatters inputs in ascending +index order to the lanes whose mask is true and zeros all other +lanes. Potentially slow with 8 and 16-bit lanes.

  • +
  • V LoadExpand(M m, D d, const T* p): returns r such that +r[i] is zero where m[i] is false, and otherwise p[s], +where s is the number of m[0, i) which are true. May be +implemented as LoadU followed by Expand. Potentially slow +with 8 and 16-bit lanes.

  • +
+
+
+
+

Comparisons

+

These return a mask (see above) indicating whether the condition is +true.

+
    +
  • M operator==(V a, V b): returns a[i] == b[i]. Currently +unavailable on SVE/RVV; use the equivalent Eq instead.

  • +
  • M operator!=(V a, V b): returns a[i] != b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ne instead.

  • +
  • M operator<(V a, V b): returns a[i] < b[i]. Currently +unavailable on SVE/RVV; use the equivalent Lt instead.

  • +
  • M operator>(V a, V b): returns a[i] > b[i]. Currently +unavailable on SVE/RVV; use the equivalent Gt instead.

  • +
  • M operator<=(V a, V b): returns a[i] <= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Le instead.

  • +
  • M operator>=(V a, V b): returns a[i] >= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ge instead.

  • +
  • +
    V: {i,f}
    +
    M IsNegative(V v): returns v[i] < 0.
    +
    +

    IsNegative(v) is equivalent to +MaskFromVec(BroadcastSignBit(v)) or Lt(v, Zero(d)), but +IsNegative(v) is more efficient on some targets.

    +
  • +
  • +
    V: {u,i}
    +
    M TestBit(V v, V bit): returns (v[i] & bit[i]) == bit[i]. +bit[i] must have exactly one bit set.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) is +less than b[1]:b[0]. For each pair, the mask lanes are either +both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] is less than +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +equals b[1]:b[0]. For each pair, the mask lanes are either both +true or both false. Unavailable if HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +differs from b[1]:b[0]. For each pair, the mask lanes are +either both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] equals b[1]. +For each pair, the mask lanes are either both true or both false. +This is useful for comparing 64-bit keys alongside 64-bit values. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] differs from +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Memory

+

Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of N consecutive +T values, either aligned (address is a multiple of the vector +size) or possibly unaligned (denoted p).

+

Even unaligned addresses must still be a multiple of sizeof(T), +otherwise StoreU may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +new or malloc) variables of type T are aligned to +sizeof(T), hence such addresses are suitable for StoreU. +However, casting pointers to char* and adding arbitrary offsets (not +a multiple of sizeof(T)) can violate this requirement.

+

Note: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be 1.5 times as fast when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports.

+
+

Load

+
    +
  • Vec<D> Load(D, const T* aligned): returns aligned[i]. May +fault if the pointer is not aligned to the vector size (using +aligned_allocator.h is safe). Using this whenever possible improves +codegen on SSSE3/SSE4: unlike LoadU, Load can be fused into a +memory operand, which reduces register pressure.

  • +
+

Requires only element-aligned vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length):

+
    +
  • Vec<D> LoadU(D, const T* p): returns p[i].

  • +
  • Vec<D> LoadDup128(D, const T* p): returns one 128-bit block +loaded from p and broadcasted into all 128-bit block[s]. This may +be faster than broadcasting single values, and is more convenient +than preparing constants for the actual vector length. Only available +if HWY_TARGET != HWY_SCALAR.

  • +
  • Vec<D> MaskedLoadOr(V no, M mask, D, const T* p): returns +mask[i] ? p[i] : no[i]. May fault even where mask is false +#if HWY_MEM_OPS_MIGHT_FAULT. If p is aligned, faults cannot +happen unless the entire vector is inaccessible. Assuming no faults, +this is equivalent to, and potentially more efficient than, +IfThenElse(mask, LoadU(D(), p), no).

  • +
  • Vec<D> MaskedLoad(M mask, D d, const T* p): equivalent to +MaskedLoadOr(Zero(d), mask, d, p), but potentially slightly more +efficient.

  • +
  • Vec<D> LoadN(D d, const T* p, size_t max_lanes_to_load) : +Loads HWY_MIN(Lanes(d), max_lanes_to_load) lanes from p to +the first (lowest-index) lanes of the result vector and zeroes out +the remaining lanes.

    +

    LoadN does not fault if all of the elements in +[p, p + max_lanes_to_load) are accessible, even if +HWY_MEM_OPS_MIGHT_FAULT is 1 or max_lanes_to_load < Lanes(d) +is true.

    +
  • +
  • Vec<D> LoadNOr(V no, D d, const T* p, size_t +max_lanes_to_load) : Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes from p to the first (lowest-index) lanes of the result +vector and fills the remaining lanes with no. Like LoadN, this +does not fault.

  • +
+
+
+

Store

+
    +
  • void Store(Vec<D> v, D, T* aligned): copies v[i] into +aligned[i], which must be aligned to the vector size. Writes +exactly N * sizeof(T) bytes.

  • +
  • void StoreU(Vec<D> v, D, T* p): as Store, but the +alignment requirement is relaxed to element-aligned (multiple of +sizeof(T)).

  • +
  • void BlendedStore(Vec<D> v, M m, D d, T* p): as StoreU, +but only updates p where m is true. May fault even where +mask is false #if HWY_MEM_OPS_MIGHT_FAULT. If p is +aligned, faults cannot happen unless the entire vector is +inaccessible. Equivalent to, and potentially more efficient than, +StoreU(IfThenElse(m, v, LoadU(d, p)), d, p). “Blended” indicates +this may not be atomic; other threads must not concurrently update +[p, p + Lanes(d)) without synchronization.

  • +
  • void SafeFillN(size_t num, T value, D d, T* HWY_RESTRICT to): +Sets to[0, num) to value. If num exceeds Lanes(d), +the behavior is target-dependent (either filling all, or no more than +one vector). Potentially more efficient than a scalar loop, but will +not fault, unlike BlendedStore. No alignment requirement. +Potentially non-atomic, like BlendedStore.

  • +
  • void SafeCopyN(size_t num, D d, const T* HWY_RESTRICT from, +T* HWY_RESTRICT to): Copies from[0, num) to to. If num +exceeds Lanes(d), the behavior is target-dependent (either +copying all, or no more than one vector). Potentially more efficient +than a scalar loop, but will not fault, unlike BlendedStore. No +alignment requirement. Potentially non-atomic, like BlendedStore.

  • +
  • void StoreN(Vec<D> v, D d, T* HWY_RESTRICT p, size_t +max_lanes_to_store): Stores the first (lowest-index) +HWY_MIN(Lanes(d), max_lanes_to_store) lanes of v to p.

    +

    StoreN does not modify any memory past +p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1.

    +
  • +
+
+
+

Interleaved

+
    +
  • void LoadInterleaved2(D, const T* p, Vec<D>& v0, Vec<D>& v1): +equivalent to LoadU into v0, v1 followed by shuffling, such +that v0[0] == p[0], v1[0] == p[1].

  • +
  • void LoadInterleaved3(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2): as above, but for three vectors (e.g. RGB samples).

  • +
  • void LoadInterleaved4(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2, Vec<D>& v3): as above, but for four vectors (e.g. RGBA).

  • +
  • void StoreInterleaved2(Vec<D> v0, Vec<D> v1, D, T* p): +equivalent to shuffling v0, v1 followed by two StoreU(), such +that p[0] == v0[0], p[1] == v1[0].

  • +
  • void StoreInterleaved3(Vec<D> v0, Vec<D> v1, Vec<D> v2, D, T* +p): as above, but for three vectors (e.g. RGB samples).

  • +
  • void StoreInterleaved4(Vec<D> v0, Vec<D> v1, Vec<D> v2, Vec<D> +v3, D, T* p): as above, but for four vectors (e.g. RGBA samples).

  • +
+
+
+

Scatter/Gather

+

Note: Offsets/indices are of type VI = Vec<RebindToSigned<D>> +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned).

+

Note: Where possible, applications should +Load/Store/TableLookup* entire vectors, which is much faster than +Scatter/Gather. Otherwise, code of the form +dst[tbl[i]] = F(src[i]) should when possible be transformed to +dst[i] = F(src[tbl[i]]) because Scatter may be more expensive +than Gather.

+

Note: We provide *Offset functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +*Index, which takes indices. To reduce the number of ops, we do not +intend to add Masked* ops for offsets. If you have offsets, you can +convert them to indices via ShiftRight.

+
    +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterOffset(Vec<D> v, D, T* base, VI offsets): stores +v[i] to the base address plus byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndex(Vec<D> v, D, T* base, VI indices): stores +v[i] to base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndexN(Vec<D> v, D, T* base, VI indices, size_t +max_lanes_to_store): Stores +HWY_MIN(Lanes(d), max_lanes_to_store) lanes v[i] to +base[indices[i]]
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void MaskedScatterIndex(Vec<D> v, M m, D, T* base, VI +indices): stores v[i] to base[indices[i]] if mask[i] is +true. Does not fault for lanes whose mask is false.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherOffset(D, const T* base, VI offsets): returns +elements of base selected by byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndex(D, const T* base, VI indices): returns +vector of base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndexN(D, const T* base, VI indices, size_t +max_lanes_to_load): Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes of base[indices[i]] to the first (lowest-index) lanes of +the result vector and zeroes out the remaining lanes.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndexOr(V no, M mask, D d, const T* base, +VI indices): returns vector of base[indices[i]] where +mask[i] is true, otherwise no[i]. Does not fault for lanes +whose mask is false. This is equivalent to, and potentially +more efficient than, +IfThenElseZero(mask, GatherIndex(d, base, indices)).
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndex(M mask, D d, const T* base, VI +indices): equivalent to +MaskedGatherIndexOr(Zero(d), mask, d, base, indices). Use this +when the desired default value is zero; it may be more efficient on +some targets, and on others require generating a zero constant.
    +
    +
  • +
+
+
+
+

Cache control

+

All functions except Stream are defined in cache_control.h.

+
    +
  • void Stream(Vec<D> a, D d, const T* aligned): copies a[i] +into aligned[i] with non-temporal hint if available (useful for +write-only data; avoids cache pollution). May be implemented using a +CPU-internal buffer. To avoid partial flushes and unpredictable +interactions with atomics (for example, see Intel SDM Vol 4, Sec. +8.1.2.2), call this consecutively for an entire cache line (typically +64 bytes, aligned to its size). Each call may write a multiple of +HWY_STREAM_MULTIPLE bytes, which can exceed +Lanes(d) * sizeof(T). The new contents of aligned may not be +visible until FlushStream is called.

  • +
  • void FlushStream(): ensures values written by previous +Stream calls are visible on the current core. This is NOT +sufficient for synchronizing across cores; when Stream outputs +are to be consumed by other core(s), the producer must publish +availability (e.g. via mutex or atomic_flag) after FlushStream.

  • +
  • void FlushCacheline(const void* p): invalidates and flushes +the cache line containing “p”, if possible.

  • +
  • void Prefetch(const T* p): optionally begins loading the cache +line containing “p” to reduce latency of subsequent actual loads.

  • +
  • void Pause(): when called inside a spin-loop, may reduce power +consumption.

  • +
+
+
+

Type conversion

+
    +
  • Vec<D> BitCast(D, V): returns the bits of V reinterpreted +as type Vec<D>.

  • +
  • Vec<D> ResizeBitCast(D, V): resizes V to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<D>.

    +

    If Vec<D> is a larger vector than V, then the contents of any +bytes past the first Lanes(DFromV<V>()) * sizeof(TFromV<V>) bytes +of the result vector is unspecified.

    +
  • +
  • Vec<DTo> ZeroExtendResizeBitCast(DTo, DFrom, V): resizes V, +which is a vector of type Vec<DFrom>, to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<DTo>.

    +

    If Lanes(DTo()) * sizeof(TFromD<DTo>) is greater than +Lanes(DFrom()) * sizeof(TFromD<DFrom>), then any bytes past the +first Lanes(DFrom()) * sizeof(TFromD<DFrom>) bytes of the result +vector are zeroed out.

    +
  • +
  • +
    V,V8: (u32,u8)
    +
    V8 U8FromU32(V): special-case u32 to u8 conversion +when all lanes of V are already clamped to [0, 256).
    +
    +
  • +
  • +
    D: {f}
    +
    Vec<D> ConvertTo(D, V): converts a signed/unsigned integer +value to same-sized floating point.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertTo(D, V): rounds floating point towards zero +and converts the value to same-sized signed/unsigned integer. +Returns the closest representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertInRangeTo(D, V): rounds floating point towards +zero and converts the value to same-sized signed/unsigned integer. +Returns an implementation-defined value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret NearestInt(V a): returns the integer nearest to a[i]; +results are undefined for NaN.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret CeilInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Ceil(a)), but +CeilInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret FloorInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Floor(a)), but +FloorInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • D: i32, V: f64 Vec<D> DemoteToNearestInt(D d, V +v): converts v[i] to TFromD<D>, rounding to nearest (with +ties to even).

    +

    DemoteToNearestInt(d, v) is equivalent to +DemoteTo(d, Round(v)), but DemoteToNearestInt(d, v) is more +efficient on some targets, including x86 and RVV.

    +
  • +
+
+

Single vector demotion

+

These functions demote a full vector (or parts thereof) into a vector of +half the size. Use Rebind<MakeNarrow<T>, D> or +Half<RepartitionToNarrow<D>> to obtain the D that describes the +return type.

+
    +
  • +
    V,D: (u64,u32), (u64,u16), (u64,u8), +(u32,u16), (u32,u8), (u16,u8)
    +
    Vec<D> TruncateTo(D, V v): returns v[i] truncated to the +smaller type indicated by T = TFromD<D>, with the same result +as if the more-significant input bits that do not fit in T had +been zero. Example: +ScalableTag<uint32_t> du32; Rebind<uint8_t> du8; TruncateTo(du8, Set(du32, 0xF08F)) +is the same as Set(du8, 0x8F).
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i8), (i64,i8), +(i32,i16), (i64,i16), (i64,i32), (u16,i8), +(u32,i8), (u64,i8), (u32,i16), (u64,i16), +(u64,i32), (i16,u8), (i32,u8), (i64,u8), +(i32,u16), (i64,u16), (i64,u32), (u16,u8), +(u32,u8), (u64,u8), (u32,u16), (u64,u16), +(u64,u32), (f64,f32)
    +
    Vec<D> DemoteTo(D, V v): returns v[i] after packing with +signed/unsigned saturation to MakeNarrow<T>.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteTo(D, V v): rounds floating point towards zero +and converts the value to 32-bit integers. Returns the closest +representable value if the input exceeds the destination range.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteInRangeTo(D, V v): rounds floating point towards +zero and converts the value to 32-bit integers. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    V,D: {u,i}64,f32
    +
    Vec<D> DemoteTo(D, V v): converts 64-bit integer to +float.
    +
    +
  • +
  • +
    V,D: (f32,f16), (f64,f16), (f32,bf16)
    +
    Vec<D> DemoteTo(D, V v): narrows float to half (for bf16, it +is unspecified whether this truncates or rounds).
    +
    +
  • +
+
+
+

Single vector promotion

+

These functions promote a half vector to a full vector. To obtain +halves, use LowerHalf or UpperHalf, or load them using a +half-sized D.

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, f16 to f64, bf16 to +f32, f32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] zero- or +sign-extended to the integer type MakeWide<T>, or widened to +the floating-point type MakeFloat<MakeWide<T>>.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] widened to +double.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteTo(D, V part): rounds part[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer. Returns the representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeTo(D, V part): rounds part[i] +towards zero and converts the rounded value to a 64-bit signed or +unsigned integer. Returns an implementation-defined value if the +input exceeds the destination range.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +LowerHalf / UpperHalf:

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [0, Lanes(D())). Note that V has +twice as many lanes as D and the return value.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +double, for i in [0, Lanes(D())). Note that V has twice +as many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteLowerTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeLowerTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [Lanes(D()), 2 * Lanes(D())). Note +that V has twice as many lanes as D and the return value. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +double, for i in [Lanes(D()), 2 * Lanes(D())). Note that +V has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteUpperTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeUpperTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +ConcatEven or ConcatOdd followed by PromoteLowerTo:

+
    +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteEvenTo(D, V v): promotes the even lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteEvenTo(d, v) is equivalent +to, but potentially more efficient than +PromoteLowerTo(d, ConcatEven(Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteOddTo(D, V v): promotes the odd lanes of v +to TFromD<D>. Note that V has twice as many lanes as D +and the return value. PromoteOddTo(d, v) is equivalent to, but +potentially more efficient than +PromoteLowerTo(d, ConcatOdd(Repartition<TFromV<V>, D>(), v, v)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeEvenTo(D, V v): promotes the even lanes +of v to TFromD<D>. Note that V has twice as many lanes +as D and the return value. PromoteInRangeEvenTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatEven( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeOddTo(D, V v): promotes the odd lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteInRangeOddTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatOdd( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
+
+
+

Two-vector demotion

+
    +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> ReorderDemote2To(D, V a, V b): as above, but converts +two inputs, D and the output have twice as many lanes as V, +and the output order is some permutation of the inputs. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> OrderedDemote2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of demoting the +elements of a in the lower half of the result followed by the +result of demoting the elements of b in the upper half of the +result. OrderedDemote2To(d, a, b) is equivalent to +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)), but +OrderedDemote2To(d, a, b) is typically more efficient than +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (u16,u8), (u32,u16), (u64,u32),
    +
    Vec<D> OrderedTruncate2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of truncating the +elements of a in the lower half of the result followed by the +result of truncating the elements of b in the upper half of the +result. OrderedTruncate2To(d, a, b) is equivalent to +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)), +but OrderedTruncate2To(d, a, b) is typically more efficient +than +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+
+

Combine

+
    +
  • V2 LowerHalf([D, ] V): returns the lower half of the vector +V. The optional D (provided for consistency with +UpperHalf) is Half<DFromV<V>>.

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • V2 UpperHalf(D, V): returns upper half of the vector V, +where D is Half<DFromV<V>>.

  • +
  • V ZeroExtendVector(D, V2): returns vector whose UpperHalf +is zero and whose LowerHalf is the argument; D is +Twice<DFromV<V2>>.

  • +
  • V Combine(D, V2, V2): returns vector whose UpperHalf is the +first argument and whose LowerHalf is the second argument; D +is Twice<DFromV<V2>>.

  • +
+

Note: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations.

+
    +
  • V ConcatLowerLower(D, V hi, V lo): returns the concatenation of +the lower halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatUpperUpper(D, V hi, V lo): returns the concatenation of +the upper halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatLowerUpper(D, V hi, V lo): returns the inner half of +the concatenation of hi and lo without splitting into blocks. +Useful for swapping the two blocks in 256-bit vectors. D is +DFromV<V>.

  • +
  • V ConcatUpperLower(D, V hi, V lo): returns the outer quarters +of the concatenation of hi and lo without splitting into +blocks. Unlike the other variants, this does not incur a +block-crossing penalty on AVX2/3. D is DFromV<V>.

  • +
  • V ConcatOdd(D, V hi, V lo): returns the concatenation of the +odd lanes of hi and the odd lanes of lo.

  • +
  • V ConcatEven(D, V hi, V lo): returns the concatenation of the +even lanes of hi and the even lanes of lo.

  • +
  • V InterleaveWholeLower([D, ] V a, V b): returns alternating +lanes from the lower halves of a and b (a[0] in the +least-significant lane). The optional D (provided for consistency +with InterleaveWholeUpper) is DFromV<V>.

  • +
  • V InterleaveWholeUpper(D, V a, V b): returns alternating lanes +from the upper halves of a and b (a[N/2] in the +least-significant lane). D is DFromV<V>.

  • +
+
+
+

Blockwise

+

Note: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit blocks.

+
    +
  • V Broadcast<int i>(V): returns individual blocks, each with +lanes set to input_block[i], i = [0, 16/sizeof(T)).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    VI TableLookupBytes(V bytes, VI indices): returns +bytes[indices[i]]. Uses byte lanes regardless of the actual +vector types. Results are implementation-defined if +indices[i] < 0 or +indices[i] >= HWY_MIN(Lanes(DFromV<V>()), 16). VI are +integers, possibly of a different type than those in V. The +number of lanes in V and VI may differ, e.g. a full-length +table vector loaded via LoadDup128, plus partial vector VI +of 4-bit indices.
    +
    +
  • +
  • +
    V: {u,i}
    +
    VI TableLookupBytesOr0(V bytes, VI indices): returns +bytes[indices[i]], or 0 if indices[i] & 0x80. Uses byte +lanes regardless of the actual vector types. Results are +implementation-defined for indices[i] < 0 or in +[HWY_MIN(Lanes(DFromV<V>()), 16), 0x80). The zeroing behavior +has zero cost on x86 and Arm. For vectors of >= 256 bytes (can +happen on SVE and RVV), this will set all lanes after the first 128 +to 0. VI are integers, possibly of a different type than those +in V. The number of lanes in V and VI may differ.
    +
    +
  • +
  • +
    V: {u,i}64, VI: {u,i}8
    +
    V BitShuffle(V vals, VI indices): returns a vector with +(vals[i] >> indices[i*8+j]) & 1 in bit j of r[i] for +each j between 0 and 7.
    +
    +

    BitShuffle(vals, indices) zeroes out the upper 56 bits of +r[i].

    +

    If indices[i*8+j] is less than 0 or greater than 63, bit j of +r[i] is implementation-defined.

    +

    VI must be either Vec<Repartition<int8_t, DFromV<V>>> or +Vec<Repartition<uint8_t, DFromV<V>>>.

    +

    BitShuffle(v, indices) is equivalent to the following loop (where +N is equal to Lanes(DFromV<V>())):

    +
    for(size_t i = 0; i < N; i++) {
    +  uint64_t shuf_result = 0;
    +  for(int j = 0; j < 7; j++) {
    +    shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j;
    +  }
    +  r[i] = shuf_result;
    +}
    +
    +
    +
  • +
+
+

Interleave

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • V InterleaveLower([D, ] V a, V b): returns blocks with +alternating lanes from the lower halves of a and b (a[0] +in the least-significant lane). The optional D (provided for +consistency with InterleaveUpper) is DFromV<V>.

  • +
  • V InterleaveUpper(D, V a, V b): returns blocks with +alternating lanes from the upper halves of a and b +(a[N/2] in the least-significant lane). D is DFromV<V>.

  • +
  • V InterleaveEven([D, ] V a, V b): returns alternating lanes +from the even lanes of a and b (a[0] in the +least-significant lane, followed by b[0], followed by a[2], +followed by b[2], and so on). The optional D (provided for +consistency with InterleaveOdd) is DFromV<V>. Note that no +lanes move across block boundaries.

    +

    InterleaveEven(a, b) and InterleaveEven(d, a, b) are both +equivalent to OddEven(DupEven(b), a), but +InterleaveEven(a, b) is usually more efficient than +OddEven(DupEven(b), a).

    +
  • +
  • V InterleaveOdd(D, V a, V b): returns alternating lanes from +the odd lanes of a and b (a[1] in the least-significant +lane, followed by b[1], followed by a[3], followed by +b[3], and so on). D is DFromV<V>. Note that no lanes move +across block boundaries.

    +

    InterleaveOdd(d, a, b) is equivalent to +OddEven(b, DupOdd(a)), but InterleaveOdd(d, a, b) is usually +more efficient than OddEven(b, DupOdd(a)).

    +
  • +
+
+
+

Zip

+
    +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipLower([DW, ] V a, V b): returns the same bits as +InterleaveLower, but repartitioned into double-width lanes +(required in order to use this operation with scalars). The +optional DW (provided for consistency with ZipUpper) is +RepartitionToWide<DFromV<V>>.
    +
    +
  • +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipUpper(DW, V a, V b): returns the same bits as +InterleaveUpper, but repartitioned into double-width lanes +(required in order to use this operation with scalars). DW is +RepartitionToWide<DFromV<V>>. Only available if +HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Shift within blocks

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftBytes<int>([D, ] V): returns the result of +shifting independent blocks left by int bytes [1, 15]. The +optional D (provided for consistency with ShiftRightBytes) +is DFromV<V>.
    +
    +
  • +
  • V ShiftLeftLanes<int>([D, ] V): returns the result of shifting +independent blocks left by int lanes. The optional D +(provided for consistency with ShiftRightLanes) is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V ShiftRightBytes<int>(D, V): returns the result of shifting +independent blocks right by int bytes [1, 15], shifting in +zeros even for partial vectors. D is DFromV<V>.
    +
    +
  • +
  • V ShiftRightLanes<int>(D, V): returns the result of shifting +independent blocks right by int lanes, shifting in zeros even +for partial vectors. D is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V CombineShiftRightBytes<int>(D, V hi, V lo): returns a +vector of blocks each the result of shifting two concatenated +blocks hi[i] || lo[i] right by int bytes [1, 16). D +is DFromV<V>.
    +
    +
  • +
  • V CombineShiftRightLanes<int>(D, V hi, V lo): returns a vector +of blocks each the result of shifting two concatenated blocks +hi[i] || lo[i] right by int lanes [1, 16/sizeof(T)). D is +DFromV<V>.

  • +
+
+
+

Other fixed-pattern permutations within blocks

+
    +
  • V OddEven(V a, V b): returns a vector whose odd lanes are taken +from a and the even lanes from b.

  • +
  • V DupEven(V v): returns r, the result of copying even lanes +to the next higher-indexed lane. For each even lane index i, +r[i] == v[i] and r[i + 1] == v[i].

  • +
  • V DupOdd(V v): returns r, the result of copying odd lanes +to the previous lower-indexed lane. For each odd lane index i, +r[i] == v[i] and r[i - 1] == v[i]. Only available if +HWY_TARGET != HWY_SCALAR.

  • +
+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle1032(V): returns blocks with 64-bit halves +swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0321(V): returns blocks rotated right (toward the +lower end) by 32 bits.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2103(V): returns blocks rotated left (toward the +upper end) by 32 bits.
    +
    +
  • +
+

The following are equivalent to Reverse2 or Reverse4, which +should be used instead because they are more general:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2301(V): returns blocks with 32-bit halves swapped +inside 64-bit halves.
    +
    +
  • +
  • +
    V: {u,i,f}{64}
    +
    V Shuffle01(V): returns blocks with 64-bit halves swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0123(V): returns blocks with lanes in reverse +order.
    +
    +
  • +
+
+
+
+

Swizzle

+
+

Reverse

+
    +
  • V Reverse(D, V a) returns a vector with lanes in reversed order +(out[i] == a[Lanes(D()) - 1 - i]).

  • +
  • V ReverseBlocks(V v): returns a vector with blocks in reversed +order.

  • +
+

The following ReverseN must not be called if Lanes(D()) < N:

+
    +
  • V Reverse2(D, V a) returns a vector with each group of 2 +contiguous lanes in reversed order (out[i] == a[i ^ 1]).

  • +
  • V Reverse4(D, V a) returns a vector with each group of 4 +contiguous lanes in reversed order (out[i] == a[i ^ 3]).

  • +
  • V Reverse8(D, V a) returns a vector with each group of 8 +contiguous lanes in reversed order (out[i] == a[i ^ 7]).

  • +
  • +
    V: {u,i}{16,32,64}
    +
    V ReverseLaneBytes(V a) returns a vector where the bytes of +each lane are swapped.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ReverseBits(V a) returns a vector where the bits of each +lane are reversed.
    +
    +
  • +
+
+
+

User-specified permutation across blocks

+
    +
  • V TableLookupLanes(V a, unspecified) returns a vector of +a[indices[i]], where unspecified is the return value of +SetTableIndices(D, &indices[0]) or IndicesFromVec. The +indices are not limited to blocks, hence this is slower than +TableLookupBytes* on AVX2/AVX-512. Results are +implementation-defined unless 0 <= indices[i] < Lanes(D()) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(D d, V a, V b, unspecified) returns a +vector of indices[i] < N ? a[indices[i]] : b[indices[i] - N], +where unspecified is the return value of +SetTableIndices(d, &indices[0]) or IndicesFromVec and N +is equal to Lanes(d). The indices are not limited to blocks. +Results are implementation-defined unless +0 <= indices[i] < 2 * Lanes(d) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(V a, V b, unspecified) returns +TwoTablesLookupLanes(DFromV<V>(), a, b, indices), see above. Note +that the results of TwoTablesLookupLanes(d, a, b, indices) may +differ from TwoTablesLookupLanes(a, b, indices) on RVV/SVE if +Lanes(d) < Lanes(DFromV<V>()).

  • +
  • unspecified IndicesFromVec(D d, V idx) prepares for +TableLookupLanes with integer indices in idx, which must be +the same bit width as TFromD<D> and in the range +[0, 2 * Lanes(d)), but need not be unique.

  • +
  • unspecified SetTableIndices(D d, TI* idx) prepares for +TableLookupLanes by loading Lanes(d) integer indices from +idx, which must be in the range [0, 2 * Lanes(d)) but need +not be unique. The index type TI must be an integer of the same +size as TFromD<D>.

  • +
  • V Per4LaneBlockShuffle<size_t kIdx3, size_t kIdx2, size_t +kIdx1, size_t kIdx0>(V v) does a per 4-lane block shuffle of v if +Lanes(DFromV<V>()) is greater than or equal to 4 or a shuffle of +the full vector if Lanes(DFromV<V>()) is less than 4.

    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must all be between 0 +and 3.

    +

    Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with +the following indices (but Per4LaneBlockShuffle is more efficient +than TableLookupLanes on some platforms): +{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}

    +

    If Lanes(DFromV<V>()) is less than 4 and +kIdx0 >= Lanes(DFromV<V>()) is true, Per4LaneBlockShuffle returns +an unspecified value in the first lane of the result. Otherwise, +Per4LaneBlockShuffle returns v[kIdx0] in the first lane of the +result.

    +

    If Lanes(DFromV<V>()) is equal to 2 and kIdx1 >= 2 is true, +Per4LaneBlockShuffle returns an unspecified value in the second lane +of the result. Otherwise, Per4LaneBlockShuffle returns v[kIdx1] +in the first lane of the result.

    +
  • +
+
+
+

Slide across blocks

+
    +
  • V SlideUpLanes(D d, V v, size_t N): slides up v by N +lanes

    +

    If N < Lanes(d) is true, returns a vector with the first +(lowest-index) Lanes(d) - N lanes of v shifted up to the +upper (highest-index) Lanes(d) - N lanes of the result vector and +the first (lowest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0..N-1] would be zero, +result[N] = v[0], result[N+1] = v[1], and so on until +result[Lanes(d)-1] = v[Lanes(d)-1-N].

    +

    The result of SlideUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V SlideDownLanes(D d, V v, size_t N): slides down v by +N lanes

    +

    If N < Lanes(d) is true, returns a vector with the last +(highest-index) Lanes(d) - N of v shifted down to the first +(lowest-index) Lanes(d) - N lanes of the result vector and the +last (highest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0] = v[N], result[1] = v[N + 1], and +so on until result[Lanes(d)-1-N] = v[Lanes(d)-1], and then +result[Lanes(d)-N..N-1] would be zero.

    +

    The results of SlideDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V Slide1Up(D d, V v): slides up v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Up(d, v) is equivalent to +SlideUpLanes(d, v, 1), but Slide1Up(d, v) is more efficient +than SlideUpLanes(d, v, 1) on some platforms.

    +
  • +
  • V Slide1Down(D d, V v): slides down v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Down(d, v) is equivalent to +SlideDownLanes(d, v, 1), but Slide1Down(d, v) is more +efficient than SlideDownLanes(d, v, 1) on some platforms.

    +
  • +
  • V SlideUpBlocks<int kBlocks>(D d, V v) slides up v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideUpBlocks<kBlocks>(d, v) is more efficient than +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideUpBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
  • V SlideDownBlocks<int kBlocks>(D d, V v) slides down v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideDownBlocks<kBlocks>(d, v) is more efficient than +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideDownBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
+
+
+

Other fixed-pattern across blocks

+
    +
  • V BroadcastLane<int kLane>(V v): returns a vector with all of +the lanes set to v[kLane].

    +

    kLane must be in [0, MaxLanes(DFromV<V>())).

    +
  • +
  • V BroadcastBlock<int kBlock>(V v): broadcasts the 16-byte block +of vector v at index kBlock to all of the blocks of the +result vector if Lanes(DFromV<V>()) * sizeof(TFromV<V>) > 16 is +true. Otherwise, if Lanes(DFromV<V>()) * sizeof(TFromV<V>) <= 16 +is true, returns v.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V OddEvenBlocks(V a, V b): returns a vector whose odd blocks +are taken from a and the even blocks from b. Returns b if +the vector has no more than one block (i.e. is 128 bits or scalar).

  • +
  • V SwapAdjacentBlocks(V v): returns a vector where blocks of +index 2*i and 2*i+1 are swapped. Results are undefined for +vectors with less than two blocks; callers must first check that via +Lanes. Only available if HWY_TARGET != HWY_SCALAR.

  • +
+
+
+
+

Reductions

+

Note: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops.

+

The following broadcast the result to all lanes. To obtain a scalar, you +can call GetLane on the result, or instead use Reduce* below.

+
    +
  • V SumOfLanes(D, V v): returns the sum of all lanes in each +lane.

  • +
  • V MinOfLanes(D, V v): returns the minimum-valued lane in each +lane.

  • +
  • V MaxOfLanes(D, V v): returns the maximum-valued lane in each +lane.

  • +
+

The following are equivalent to GetLane(SumOfLanes(d, v)) etc. but +potentially more efficient on some targets.

+
    +
  • T ReduceSum(D, V v): returns the sum of all lanes.

  • +
  • T ReduceMin(D, V v): returns the minimum of all lanes.

  • +
  • T ReduceMax(D, V v): returns the maximum of all lanes.

  • +
+
+
+

Crypto

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u8
    +
    V AESRound(V state, V round_key): one round of AES +encryption: MixColumns(SubBytes(ShiftRows(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRound(V state, V round_key): the last round of AES +encryption: SubBytes(ShiftRows(state)) ^ round_key. This +matches x86 AES-NI. The latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESRoundInv(V state, V round_key): one round of AES +decryption using the AES Equivalent Inverse Cipher: +InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRoundInv(V state, V round_key): the last round of +AES decryption: InvShiftRows(InvSubBytes(state)) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESInvMixColumns(V state): the InvMixColumns operation of +the AES decryption algorithm. AESInvMixColumns is used in the key +expansion step of the AES Equivalent Inverse Cipher algorithm. The +latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESKeyGenAssist<uint8_t kRcon>(V v): AES key generation +assist operation
    +
    +

    The AESKeyGenAssist operation is equivalent to doing the following, +which matches the behavior of the x86 AES-NI AESKEYGENASSIST +instruction:

    +
      +
    • Applying the AES SubBytes operation to each byte of v.

    • +
    • Doing a TableLookupBytes operation on each 128-bit block of the +result of the SubBytes(v) operation with the following indices +(which is broadcast to each 128-bit block in the case of vectors +with 32 or more lanes): +{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}

    • +
    • Doing a bitwise XOR operation with the following vector (where +kRcon is the rounding constant that is the first template +argument of the AESKeyGenAssist function and where the below +vector is broadcasted to each 128-bit block in the case of vectors +with 32 or more lanes): +{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}

    • +
    +
  • +
  • +
    V: u64
    +
    V CLMulLower(V a, V b): carryless multiplication of the lower +64 bits of each 128-bit block into a 128-bit product. The latency +is independent of the input values (assuming that is true of normal +integer multiplication) so this can safely be used in crypto. +Applications that wish to multiply upper with lower halves can +Shuffle01 one of the operands; on x86 that is expected to be +latency-neutral.
    +
    +
  • +
  • +
    V: u64
    +
    V CLMulUpper(V a, V b): as CLMulLower, but multiplies the +upper 64 bits of each 128-bit block.
    +
    +
  • +
+
+
+
+

Preprocessor macros

+
    +
  • HWY_ALIGN: Prefix for stack-allocated (i.e. automatic storage +duration) arrays to ensure they have suitable alignment for +Load()/Store(). This is specific to HWY_TARGET and should only be +used inside HWY_NAMESPACE.

    +

    Arrays should also only be used for partial (<= 128-bit) vectors, or +LoadDup128, because full vectors may be too large for the stack +and should be heap-allocated instead (see aligned_allocator.h).

    +

    Example: HWY_ALIGN float lanes[4];

    +
  • +
  • HWY_ALIGN_MAX: as HWY_ALIGN, but independent of +HWY_TARGET and may be used outside HWY_NAMESPACE.

  • +
+
+
+

Advanced macros

+

Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target we will call, +e.g. via hwy::HaveFloat64() instead of HWY_HAVE_FLOAT64, which +describes the current target.

+
    +
  • HWY_IDE is 0 except when parsed by IDEs; adding it to conditions +such as #if HWY_TARGET != HWY_SCALAR || HWY_IDE avoids code +appearing greyed out.

  • +
+

The following indicate full support for certain lane types and expand to +1 or 0.

+
    +
  • HWY_HAVE_INTEGER64: support for 64-bit signed/unsigned integer +lanes.

  • +
  • HWY_HAVE_FLOAT16: support for 16-bit floating-point lanes.

  • +
  • HWY_HAVE_FLOAT64: support for double-precision floating-point +lanes.

  • +
+

The above were previously known as HWY_CAP_INTEGER64, +HWY_CAP_FLOAT16, and HWY_CAP_FLOAT64, respectively. Those +HWY_CAP_* names are DEPRECATED.

+

Even if HWY_HAVE_FLOAT16 is 0, the following ops generally support +float16_t and bfloat16_t:

+
    +
  • Lanes, MaxLanes

  • +
  • Zero, Set, Undefined

  • +
  • BitCast

  • +
  • Load, LoadU, LoadN, LoadNOr, +LoadInterleaved[234], MaskedLoad, MaskedLoadOr

  • +
  • Store, StoreU, StoreN, StoreInterleaved[234], +BlendedStore

  • +
  • PromoteTo, DemoteTo

  • +
  • PromoteUpperTo, PromoteLowerTo

  • +
  • PromoteEvenTo, PromoteOddTo

  • +
  • Combine, InsertLane, ZeroExtendVector

  • +
  • RebindMask, FirstN

  • +
  • IfThenElse, IfThenElseZero, IfThenZeroElse

  • +
+

Exception: UpperHalf, PromoteUpperTo, PromoteOddTo and +Combine are not supported for the HWY_SCALAR target.

+

Neg also supports float16_t and *Demote2To also supports +bfloat16_t.

+
    +
  • HWY_HAVE_SCALABLE indicates vector sizes are unknown at compile +time, and determined by the CPU.

  • +
  • HWY_HAVE_TUPLE indicates Vec{2-4}, Create{2-4} and +Get{2-4} are usable. This is already true +#if !HWY_HAVE_SCALABLE, and for SVE targets, and the RVV target +when using Clang 16. We anticipate it will also become, and then +remain, true starting with GCC 14.

  • +
  • HWY_MEM_OPS_MIGHT_FAULT is 1 iff MaskedLoad may trigger a +(page) fault when attempting to load lanes from unmapped memory, even +if the corresponding mask element is false. This is the case on +ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, +users can prevent faults by ensuring memory addresses are aligned to +the vector size or at least padded (allocation size increased by at +least Lanes(d)).

  • +
  • HWY_NATIVE_FMA expands to 1 if the MulAdd etc. ops use native +fused multiply-add for floating-point inputs. Otherwise, +MulAdd(f, m, a) is implemented as Add(Mul(f, m), a). Checking +this can be useful for increasing the tolerance of expected results +(around 1E-5 or 1E-6).

  • +
  • HWY_IS_LITTLE_ENDIAN expands to 1 on little-endian targets and to +0 on big-endian targets.

  • +
  • HWY_IS_BIG_ENDIAN expands to 1 on big-endian targets and to 0 on +little-endian targets.

  • +
+

The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED:

+
    +
  • HWY_CAP_GE256: the current target supports vectors of >= 256 +bits.

  • +
  • HWY_CAP_GE512: the current target supports vectors of >= 512 +bits.

  • +
+
+
+

Detecting supported targets

+

SupportedTargets() returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in HWY_TARGETS, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if:

+
    +
  • the specified baseline is not supported by the current CPU, which +contradicts the definition of baseline, so the configuration is +invalid; or

  • +
  • the baseline does not include the enabled/attainable target(s), which +are also not supported by the current CPU, and baseline targets (in +particular HWY_SCALAR) were explicitly disabled.

  • +
+
+
+

Advanced configuration macros

+

The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +HWY_TARGETS always includes at least one baseline target which +HWY_EXPORT can use.

+
    +
  • HWY_DISABLE_CACHE_CONTROL makes the cache-control functions +no-ops.

  • +
  • HWY_DISABLE_BMI2_FMA prevents emitting BMI/BMI2/FMA instructions. +This allows using AVX2 in VMs that do not support the other +instructions, but only if defined for all translation units.

  • +
+

The following *_TARGETS are zero or more HWY_Target bits and can +be defined as an expression, e.g. +-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3).

+
    +
  • HWY_BROKEN_TARGETS defaults to a blocklist of known compiler +bugs. Defining to 0 disables the blocklist.

  • +
  • HWY_DISABLED_TARGETS defaults to zero. This allows explicitly +disabling targets without interfering with the blocklist.

  • +
  • HWY_BASELINE_TARGETS defaults to the set whose predefined macros +are defined (i.e. those for which the corresponding flag, e.g. +-mavx2, was passed to the compiler). If specified, this should be the +same for all translation units, otherwise the safety check in +SupportedTargets (that all enabled baseline targets are supported) +may be inaccurate.

  • +
+

Zero or one of the following macros may be defined to replace the +default policy for selecting HWY_TARGETS:

+
    +
  • HWY_COMPILE_ONLY_EMU128 selects only HWY_EMU128, which avoids +intrinsics but implements all ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_SCALAR selects only HWY_SCALAR, which +implements single-lane-only ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_STATIC selects only HWY_STATIC_TARGET, which +effectively disables dynamic dispatch.

  • +
  • HWY_COMPILE_ALL_ATTAINABLE selects all attainable targets +(i.e. enabled and permitted by the compiler, independently of +autovectorization), which maximizes coverage in tests. Defining +HWY_IS_TEST, which CMake does for the Highway tests, has the same +effect.

  • +
  • HWY_SKIP_NON_BEST_BASELINE compiles all targets at least as good +as the baseline. This is also the default if nothing is defined. By +skipping targets older than the baseline, this reduces binary size +and may resolve compile errors caused by conflicts between dynamic +dispatch and -m flags.

  • +
+

At most one HWY_COMPILE_ONLY_* may be defined. +HWY_COMPILE_ALL_ATTAINABLE may also be defined even if one of +HWY_COMPILE_ONLY_* is, but will then be ignored because the flags +are tested in the order listed. As an exception, +HWY_SKIP_NON_BEST_BASELINE overrides the effect of +HWY_COMPILE_ALL_ATTAINABLE and HWY_IS_TEST.

+
+
+

Compiler support

+

Clang and GCC require opting into SIMD intrinsics, e.g. via -mavx2 +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as std::abs are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported.

+

To prevent this problem, we use target-specific attributes introduced +via #pragma. Function using SIMD must reside between +HWY_BEFORE_NAMESPACE and HWY_AFTER_NAMESPACE. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. Alternatively, individual functions may be +prefixed with HWY_ATTR, which is more verbose, but ensures that +#include-d functions are not covered by target-specific attributes.

+

WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value.

+

If you know the SVE vector width and are using static dispatch, you can +specify -march=armv9-a+sve2-aes -msve-vector-bits=128 and Highway +will then use HWY_SVE2_128 as the baseline. Similarly, +-march=armv8.2-a+sve -msve-vector-bits=256 enables the +HWY_SVE_256 specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +HWY_SVE2_128 or HWY_SVE_256.

+

Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm.

+
+
+

Type traits

+
    +
  • IsFloat<T>() returns true if the T is a floating-point type.

  • +
  • IsSigned<T>() returns true if the T is a signed or +floating-point type.

  • +
  • LimitsMin/Max<T>() return the smallest/largest value +representable in integer T.

  • +
  • SizeTag<N> is an empty struct, used to select overloaded +functions appropriate for N bytes.

  • +
  • MakeUnsigned<T> is an alias for an unsigned type of the same size +as T.

  • +
  • MakeSigned<T> is an alias for a signed type of the same size as +T.

  • +
  • MakeFloat<T> is an alias for a floating-point type of the same +size as T.

  • +
  • MakeWide<T> is an alias for a type with twice the size of T +and the same category (unsigned/signed/float).

  • +
  • MakeNarrow<T> is an alias for a type with half the size of T +and the same category (unsigned/signed/float).

  • +
+
+
+

Memory allocation

+

AllocateAligned<T>(items) returns a unique pointer to newly +allocated memory for items elements of POD type T. The start +address is aligned as required by Load/Store. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using malloc() and free() with +a std::unique_ptr since the returned items are not initialized or +default constructed and it is released using FreeAlignedBytes() +without calling ~T().

+

MakeUniqueAligned<T>(Args&&... args) creates a single object in +newly allocated aligned memory as above but constructed passing the +args argument to T’s constructor and returning a unique +pointer to it. This is analogous to using std::make_unique with +new but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type T +is a struct containing multiple members with HWY_ALIGN or +HWY_ALIGN_MAX, or arrays whose lengths are known to be a multiple of +the vector size.

+

MakeUniqueAlignedArray<T>(size_t items, Args&&... args) creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of T.

+
+
+

Speeding up code for older x86 platforms

+

Thanks to @dzaima for inspiring this section.

+

It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations.

+

For those without AVX3, preferably avoid Scatter*; some algorithms +can be reformulated to use Gather* instead. For pre-AVX2, it is also +important to avoid Gather*.

+

It is typically much more efficient to pad arrays and use Load +instead of MaskedLoad and Store instead of BlendedStore.

+

If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and Min/Max.

+

Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: MulEven, i32 Mul, +Shl/Shr, Round/Trunc/Ceil/Floor, float16 +PromoteTo/DemoteTo, AESRound.

+

Ops which are moderately more expensive on older CPUs: 64-bit +Abs/ShiftRight/ConvertTo, i32->u16 DemoteTo, u32->f32 +ConvertTo, Not, IfThenElse, RotateRight, OddEven, +BroadcastSignBit.

+

It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid Not, e.g. by hoisting it outside the SIMD code, or fusing with +AndNot or CompressNot.

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_619132370 + + +
+ +
+
Languages
+ + +
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+ + +
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+ + +
+ + +
+
Versions
+ + +
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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_619132370/release_testing_process.html b/en/test_619132370/release_testing_process.html new file mode 100644 index 0000000000..b808e834ba --- /dev/null +++ b/en/test_619132370/release_testing_process.html @@ -0,0 +1,261 @@ + + + + + + Release testing process — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
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+ +
+
+
+
+ +
+

Release testing process

+

We run the following before a release:

+
+

Windows x86 host

+
run_tests.bat
+
+
+
+
+

Linux x86 host

+

Clang, GCC; Arm, PPC cross-compile: ./run_tests.sh

+

Manual test of WASM and WASM_EMU256 targets.

+

Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269.

+
+
+

Version updates

+

Prepend to debian/changelog and update mentions of the current version +in:

+
    +
  • base.h

  • +
  • CMakeLists.txt

  • +
  • MODULE.bazel

  • +
  • g3doc/faq.md

  • +
+
+
+

Signing the release

+
    +
  • git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z

  • +
  • gpg --armor --detach-sign highway-X.Y.Z.tar.gz

  • +
  • Edit release and attach the resulting highway-X.Y.Z.tar.gz.asc +and .gz.

  • +
+

(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key)

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+ + + + + + + + + + + + + + \ No newline at end of file diff --git a/en/test_619132370/searchindex.js b/en/test_619132370/searchindex.js new file mode 100644 index 0000000000..72cab03edf --- /dev/null +++ b/en/test_619132370/searchindex.js @@ -0,0 +1 @@ +Search.setIndex({"docnames": ["README", "design_philosophy", "faq", "impl_details", "index", "locales/zh/index", "quick_reference", "release_testing_process"], "filenames": ["README.rst", "design_philosophy.rst", "faq.rst", "impl_details.rst", "index.rst", "locales/zh/index.rst", "quick_reference.rst", "release_testing_process.rst"], "titles": ["Efficient and performance-portable vector software", "Design philosophy", "Frequently Asked Questions", "Highway implementation details", "Highway, a C++ library that provides portable SIMD/vector intrinsics", "Highway, \u4e3aC++\u63d0\u4f9b\u53ef\u79fb\u690d\u7684SIMD\u539f\u8bed", "API synopsis / quick reference", "Release testing process"], "terms": {"i": [0, 1, 2, 3, 6], "c": [0, 1, 2, 3, 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+ + +
+ +
+
+
+
    +
  • + +
  • + Edit on GitHub +
  • +
+
+
+
+
+ +
+

Efficient and performance-portable vector software

+

Highway is a C++ library that provides portable SIMD/vector intrinsics.

+

Documentation

+

Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3.

+
+

Why

+

We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software.

+
+
+

How

+

CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. fivefold +because fewer instructions are executed. We also often see 5-10x +speedups.

+

Highway makes SIMD/vector programming practical and workable according +to these guiding principles:

+

Does what you expect: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization.

+

Works on widely-used platforms: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue.

+

Flexible to deploy: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +HWY_STATIC_DISPATCH with HWY_DYNAMIC_DISPATCH plus one line of +code.

+

Suitable for a variety of domains: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue.

+

Rewards data-parallel design: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations.

+

We recommend these resources for getting started:

+ +
+
+

Examples

+

Online demos using Compiler Explorer:

+ +

We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email.

+ +

Other

+
    +
  • Evaluation of C++ SIMD +Libraries: “Highway +excelled with a strong performance across multiple SIMD extensions +[..]. Thus, Highway may currently be the most suitable SIMD library +for many software projects.”

  • +
  • zimt: C++11 template library +to process n-dimensional arrays with multi-threaded SIMD code

  • +
  • vectorized +Quicksort +(paper)

  • +
+

If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories:

+
    +
  • alpinelinux

  • +
  • conan-io

  • +
  • conda-forge

  • +
  • DragonFlyBSD,

  • +
  • fd00/yacp

  • +
  • freebsd

  • +
  • getsolus/packages

  • +
  • ghostbsd

  • +
  • microsoft/vcpkg

  • +
  • MidnightBSD

  • +
  • MSYS2

  • +
  • NetBSD

  • +
  • openSUSE

  • +
  • opnsense

  • +
  • Xilinx/Vitis_Libraries

  • +
  • xmake-io/xmake-repo

  • +
+

See also the list at +https://repology.org/project/highway-simd-library/versions .

+
+
+

Current status

+
+

Targets

+

Highway supports 24 targets, listed in alphabetical order of platform:

+
    +
  • Any: EMU128, SCALAR;

  • +
  • Armv7+: NEON_WITHOUT_AES, NEON, NEON_BF16, SVE, +SVE2, SVE_256, SVE2_128;

  • +
  • IBM Z: Z14, Z15;

  • +
  • POWER: PPC8 (v2.07), PPC9 (v3.0), PPC10 (v3.1B, not yet +supported due to compiler bugs, see #1207; also requires QEMU 7.2);

  • +
  • RISC-V: RVV (1.0);

  • +
  • WebAssembly: WASM, WASM_EMU256 (a 2x unrolled version of +wasm128, enabled if HWY_WANT_WASM2 is defined. This will remain +supported until it is potentially superseded by a future version of +WASM.);

  • +
  • x86:

    +
      +
    • SSE2

    • +
    • SSSE3 (~Intel Core)

    • +
    • SSE4 (~Nehalem, also includes AES + CLMUL).

    • +
    • AVX2 (~Haswell, also includes BMI2 + F16 + FMA)

    • +
    • AVX3 (~Skylake, AVX-512F/BW/CD/DQ/VL)

    • +
    • AVX3_DL (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + +VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining +HWY_WANT_AVX3_DL unless compiling for static dispatch),

    • +
    • AVX3_ZEN4 (like AVX3_DL but optimized for AMD Zen4; requires +opt-in by defining HWY_WANT_AVX3_ZEN4 if compiling for static +dispatch, but enabled by default for runtime dispatch),

    • +
    • AVX3_SPR (~Sapphire Rapids, includes AVX-512FP16)

    • +
    +
  • +
+

Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC.

+

SVE was initially tested using farm_sve (see acknowledgments).

+
+
+

Versioning

+

Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below.

+

The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number.

+
+
+

Testing

+

Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86).

+

Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the testing process for details.

+
+ +
+

Other libraries

+

If you only require x86 support, you may also use Agner Fog’s VCL +vector class library. It includes +many functions including a complete math library.

+

If you have existing code using x86/NEON intrinsics, you may be +interested in SIMDe, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization.

+
+
+
+

Installation

+

This project uses CMake to generate and build. In a Debian-based system +you can install it via:

+
sudo apt install cmake
+
+
+

Highway’s unit tests use +googletest. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the HWY_SYSTEM_GTEST CMake variable to ON and +installing gtest separately:

+
sudo apt install libgtest-dev
+
+
+

Alternatively, you can define HWY_TEST_STANDALONE=1 and remove all +occurrences of gtest_main in each BUILD file, then tests avoid the +dependency on GUnit.

+

Running cross-compiled tests requires support from the OS, which on +Debian is provided by the qemu-user-binfmt package.

+

To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used:

+
mkdir -p build && cd build
+cmake ..
+make -j && make test
+
+
+

Or you can run run_tests.sh (run_tests.bat on Windows).

+

Bazel is also supported for building, but it is not as widely +used/tested.

+

When building for Armv7, a limitation of current compilers requires you +to add -DHWY_CMAKE_ARM7:BOOL=ON to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation.

+

Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +-m32 -isystem /usr/i686-linux-gnu/include. Clang 10 and earlier +require the above plus +-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu. See +#1279.

+
+
+

Building highway - Using vcpkg

+

highway is now available in +vcpkg

+
vcpkg install highway
+
+
+

The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +create an issue or pull request +on the vcpkg repository.

+
+
+

Quick start

+

You can use the benchmark inside examples/ as a starting point.

+

A quick-reference page briefly lists all +operations and their parameters, and the +instruction_matrix indicates the +number of instructions per operation.

+

The FAQ answers questions about portability, API +design and where to find more information.

+

We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ScalableTag<float> +(or equivalently HWY_FULL(float)) tag to functions such as +Zero/Set/Load. There are two alternatives for use-cases requiring an +upper bound on the lanes:

+
    +
  • For up to N lanes, specify CappedTag<T, N> or the equivalent +HWY_CAPPED(T, N). The actual number of lanes will be N +rounded down to the nearest power of two, such as 4 if N is 5, or +8 if N is 8. This is useful for data structures such as a narrow +matrix. A loop is still required because vectors may actually have +fewer than N lanes.

  • +
  • For exactly a power of two N lanes, specify FixedTag<T, N>. +The largest supported N depends on the target, but is guaranteed +to be at least 16/sizeof(T).

  • +
+

Due to ADL restrictions, user code calling Highway ops must either: * +Reside inside namespace hwy { namespace HWY_NAMESPACE {; or * +prefix each op with an alias such as +namespace hn = hwy::HWY_NAMESPACE;     hn::Add(); or * add +using-declarations for each op used: using hwy::HWY_NAMESPACE::Add;.

+

Additionally, each function that calls Highway ops (such as Load) +must either be prefixed with HWY_ATTR, OR reside between +HWY_BEFORE_NAMESPACE() and HWY_AFTER_NAMESPACE(). Lambda +functions currently require HWY_ATTR before their opening brace.

+

Do not use namespace-scope nor static initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via Set should +generally be local (const) variables.

+

The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types.

+
    +
  • For static dispatch, HWY_TARGET will be the best available target +among HWY_BASELINE_TARGETS, i.e. those allowed for use by the +compiler (see quick-reference). +Functions inside HWY_NAMESPACE can be called using +HWY_STATIC_DISPATCH(func)(args) within the same module they are +defined in. You can call the function from other modules by wrapping +it in a regular function and declaring the regular function in a +header.

  • +
  • For dynamic dispatch, a table of function pointers is generated via +the HWY_EXPORT macro that is used by +HWY_DYNAMIC_DISPATCH(func)(args) to call the best function +pointer for the current CPU’s supported targets. A module is +automatically compiled for each target in HWY_TARGETS (see +quick-reference) if +HWY_TARGET_INCLUDE is defined and foreach_target.h is +included. Note that the first invocation of HWY_DYNAMIC_DISPATCH, +or each call to the pointer returned by the first invocation of +HWY_DYNAMIC_POINTER, involves some CPU detection overhead. You +can prevent this by calling the following before any invocation of +HWY_DYNAMIC_*: +hwy::GetChosenTarget().Update(hwy::SupportedTargets());.

  • +
+

When using dynamic dispatch, foreach_target.h is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from examples/skeleton-inl.h:

+
#if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#else
+#define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#endif
+
+#include "hwy/highway.h"
+// Your vector code
+#endif
+
+
+

By convention, we name such headers -inl.h because their contents +(often function templates) are usually inlined.

+
+
+

Compiler flags

+

Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, -O2 is generally sufficient.

+

For MSVC, we recommend compiling with /Gv to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for PromoteTo), +it is also important to compile with /arch:AVX2. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +DevCom-10618264. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with /arch:AVX2 +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets.

+
+
+

Strip-mining loops

+

When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted count) that +does not evenly divide the vector size N = Lanes(d). For example, it +may be necessary to avoid writing past the end of an array.

+

In this section, let T denote the element type and +d = ScalableTag<T>. Assume the loop body is given as a function +template<bool partial, class D> void LoopBody(D d, size_t index, size_t max_n).

+

“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations.

+

Highway offers several strategies for loop vectorization:

+
    +
  • Ensure all inputs/outputs are padded. Then the (outer) loop is simply

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, i, 0);
    +
    +
    +

    Here, the template parameter and second function argument are not +needed.

    +

    This is the preferred option, unless N is in the thousands and +vector operations are pipelined with long latencies. This was the +case for supercomputers in the 90s, but nowadays ALUs are cheap and +we see most implementations split vectors into 1, 2 or 4 parts, so +there is little cost to processing entire vectors even if we do not +need all their lanes. Indeed this avoids the (potentially large) cost +of predication or partial loads/stores on older targets, and does not +duplicate code.

    +
  • +
  • Process whole vectors and include previously processed elements in +the last vector:

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, HWY_MIN(i, count - N), 0);
    +
    +
    +

    This is the second preferred option provided that count >= N and +LoopBody is idempotent. Some elements might be processed twice, +but a single code path and full vectorization is usually worth it. +Even if count < N, it usually makes sense to pad inputs/outputs +up to N.

    +
  • +
  • Use the Transform* functions in hwy/contrib/algo/transform-inl.h. +This takes care of the loop and remainder handling and you simply +define a generic lambda function (C++14) or functor which receives +the current vector from the input/output array, plus optionally +vectors from up to two extra input arrays, and returns the value to +write to the input/output array.

    +

    Here is an example implementing the BLAS function SAXPY +(alpha * x + y):

    +
    Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR {
    +  return MulAdd(Set(d, alpha), v, v1);
    +});
    +
    +
    +
  • +
  • Process whole vectors as above, followed by a scalar loop:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) LoopBody<false>(d, i, 0);
    +for (; i < count; ++i) LoopBody<false>(CappedTag<T, 1>(), i, 0);
    +
    +
    +

    The template parameter and second function arguments are again not +needed.

    +

    This avoids duplicating code, and is reasonable if count is +large. If count is small, the second loop may be slower than the +next option.

    +
  • +
  • Process whole vectors as above, followed by a single call to a +modified LoopBody with masking:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) {
    +  LoopBody<false>(d, i, 0);
    +}
    +if (i < count) {
    +  LoopBody<true>(d, i, count - i);
    +}
    +
    +
    +

    Now the template parameter and third function argument can be used +inside LoopBody to non-atomically ‘blend’ the first +num_remaining lanes of v with the previous contents of memory +at subsequent locations: +BlendedStore(v, FirstN(d, num_remaining), d, pointer);. +Similarly, MaskedLoad(FirstN(d, num_remaining), d, pointer) loads +the first num_remaining elements and returns zero in other lanes.

    +

    This is a good default when it is infeasible to ensure vectors are +padded, but is only safe #if !HWY_MEM_OPS_MIGHT_FAULT! In +contrast to the scalar loop, only a single final iteration is needed. +The increased code size from two loop bodies is expected to be +worthwhile because it avoids the cost of masking in all but the final +iteration.

    +
  • +
+
+ +
+

Acknowledgments

+

We have used farm-sve by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine.

+

This is not an officially supported Google product. Contact: +janwas@google.com +le.com

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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_620864942/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf b/en/test_620864942/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf new file mode 100644 index 0000000000..dda64922b4 Binary files /dev/null and b/en/test_620864942/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf differ diff --git a/en/test_620864942/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf b/en/test_620864942/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf new file mode 100644 index 0000000000..23608f3610 Binary files /dev/null and b/en/test_620864942/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf differ diff --git a/en/test_620864942/_sources/README.rst.txt b/en/test_620864942/_sources/README.rst.txt new file mode 100644 index 0000000000..070183ddde --- /dev/null +++ b/en/test_620864942/_sources/README.rst.txt @@ -0,0 +1,564 @@ +Efficient and performance-portable vector software +================================================== + +Highway is a C++ library that provides portable SIMD/vector intrinsics. + +`Documentation `__ + +Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3. + +Why +--- + +We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software. + +How +--- + +CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. *fivefold* +because fewer instructions are executed. We also often see *5-10x* +speedups. + +Highway makes SIMD/vector programming practical and workable according +to these guiding principles: + +**Does what you expect**: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization. + +**Works on widely-used platforms**: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue. + +**Flexible to deploy**: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +``HWY_STATIC_DISPATCH`` with ``HWY_DYNAMIC_DISPATCH`` plus one line of +code. + +**Suitable for a variety of domains**: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue. + +**Rewards data-parallel design**: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations. + +We recommend these resources for getting started: + +- `SIMD for C++ Developers `__ +- `Algorithms for Modern Hardware `__ +- `Optimizing software in + C++ `__ +- `Improving performance with SIMD intrinsics in three use + cases `__ + +Examples +-------- + +Online demos using Compiler Explorer: + +- `multiple targets with dynamic + dispatch `__ (more complicated, + but flexible and uses best available SIMD) +- `single target using -m + flags `__ (simpler, but + requires/only uses the instruction set enabled by compiler flags) + +We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email. + +- Audio: `Zimtohrli perceptual + metric `__ +- Browsers: Chromium (+Vivaldi), Firefox (+floorp / foxhound / + librewolf / Waterfox) +- Computational biology: `RNA + analysis `__ +- Computer graphics: `Sparse voxel + renderer `__ +- Cryptography: google/distributed_point_functions, + google/shell-encryption +- Data structures: bkille/BitLib +- Image codecs: eustas/2im, `Grok JPEG + 2000 `__, `JPEG + XL `__, + `JPEGenc `__, + `Jpegli `__, OpenHTJ2K +- Image processing: cloudinary/ssimulacra2, + m-ab-s/media-autobuild_suite, + `libvips `__ +- Image viewers: AlienCowEatCake/ImageViewer, diffractor/diffractor, + mirillis/jpegxl-wic, `Lux panorama/image + viewer `__ +- Information retrieval: `iresearch database + index `__, + michaeljclark/zvec, `nebula interactive analytics / + OLAP `__, `ScaNN Scalable + Nearest + Neighbors `__, + `vectorlite vector + search `__ +- Machine learning: + `gemma.cpp `__, Tensorflow, + Numpy, zpye/SimpleInfer +- Robotics: `MIT Model-Based Design and + Verification `__ + +Other + +- `Evaluation of C++ SIMD + Libraries `__: “Highway + excelled with a strong performance across multiple SIMD extensions + [..]. Thus, Highway may currently be the most suitable SIMD library + for many software projects.” +- `zimt `__: C++11 template library + to process n-dimensional arrays with multi-threaded SIMD code +- `vectorized + Quicksort `__ + (`paper `__) + +If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories: + +- alpinelinux +- conan-io +- conda-forge +- DragonFlyBSD, +- fd00/yacp +- freebsd +- getsolus/packages +- ghostbsd +- microsoft/vcpkg +- MidnightBSD +- MSYS2 +- NetBSD +- openSUSE +- opnsense +- Xilinx/Vitis_Libraries +- xmake-io/xmake-repo + +See also the list at +https://repology.org/project/highway-simd-library/versions . + +Current status +-------------- + +Targets +~~~~~~~ + +Highway supports 24 targets, listed in alphabetical order of platform: + +- Any: ``EMU128``, ``SCALAR``; +- Armv7+: ``NEON_WITHOUT_AES``, ``NEON``, ``NEON_BF16``, ``SVE``, + ``SVE2``, ``SVE_256``, ``SVE2_128``; +- IBM Z: ``Z14``, ``Z15``; +- POWER: ``PPC8`` (v2.07), ``PPC9`` (v3.0), ``PPC10`` (v3.1B, not yet + supported due to compiler bugs, see #1207; also requires QEMU 7.2); +- RISC-V: ``RVV`` (1.0); +- WebAssembly: ``WASM``, ``WASM_EMU256`` (a 2x unrolled version of + wasm128, enabled if ``HWY_WANT_WASM2`` is defined. This will remain + supported until it is potentially superseded by a future version of + WASM.); +- x86: + + - ``SSE2`` + - ``SSSE3`` (~Intel Core) + - ``SSE4`` (~Nehalem, also includes AES + CLMUL). + - ``AVX2`` (~Haswell, also includes BMI2 + F16 + FMA) + - ``AVX3`` (~Skylake, AVX-512F/BW/CD/DQ/VL) + - ``AVX3_DL`` (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + + VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining + ``HWY_WANT_AVX3_DL`` unless compiling for static dispatch), + - ``AVX3_ZEN4`` (like AVX3_DL but optimized for AMD Zen4; requires + opt-in by defining ``HWY_WANT_AVX3_ZEN4`` if compiling for static + dispatch, but enabled by default for runtime dispatch), + - ``AVX3_SPR`` (~Sapphire Rapids, includes AVX-512FP16) + +Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC. + +SVE was initially tested using farm_sve (see acknowledgments). + +Versioning +~~~~~~~~~~ + +Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below. + +The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number. + +Testing +~~~~~~~ + +Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86). + +Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the `testing process `__ for details. + +Related modules +~~~~~~~~~~~~~~~ + +The ``contrib`` directory contains SIMD-related utilities: an image +class with aligned rows, a math library (16 functions already +implemented, mostly trigonometry), and functions for computing dot +products and sorting. + +Other libraries +~~~~~~~~~~~~~~~ + +If you only require x86 support, you may also use Agner Fog’s `VCL +vector class library `__. It includes +many functions including a complete math library. + +If you have existing code using x86/NEON intrinsics, you may be +interested in `SIMDe `__, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization. + +Installation +------------ + +This project uses CMake to generate and build. In a Debian-based system +you can install it via: + +.. code:: bash + + sudo apt install cmake + +Highway’s unit tests use +`googletest `__. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the ``HWY_SYSTEM_GTEST`` CMake variable to ON and +installing gtest separately: + +.. code:: bash + + sudo apt install libgtest-dev + +Alternatively, you can define ``HWY_TEST_STANDALONE=1`` and remove all +occurrences of ``gtest_main`` in each BUILD file, then tests avoid the +dependency on GUnit. + +Running cross-compiled tests requires support from the OS, which on +Debian is provided by the ``qemu-user-binfmt`` package. + +To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used: + +.. code:: bash + + mkdir -p build && cd build + cmake .. + make -j && make test + +Or you can run ``run_tests.sh`` (``run_tests.bat`` on Windows). + +Bazel is also supported for building, but it is not as widely +used/tested. + +When building for Armv7, a limitation of current compilers requires you +to add ``-DHWY_CMAKE_ARM7:BOOL=ON`` to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation. + +Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +``-m32 -isystem /usr/i686-linux-gnu/include``. Clang 10 and earlier +require the above plus +``-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu``. See +#1279. + +Building highway - Using vcpkg +------------------------------ + +highway is now available in +`vcpkg `__ + +.. code:: bash + + vcpkg install highway + +The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +`create an issue or pull request `__ +on the vcpkg repository. + +Quick start +----------- + +You can use the ``benchmark`` inside examples/ as a starting point. + +A `quick-reference page `__ briefly lists all +operations and their parameters, and the +:download:`instruction_matrix ` indicates the +number of instructions per operation. + +The `FAQ `__ answers questions about portability, API +design and where to find more information. + +We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ``ScalableTag`` +(or equivalently ``HWY_FULL(float)``) tag to functions such as +``Zero/Set/Load``. There are two alternatives for use-cases requiring an +upper bound on the lanes: + +- For up to ``N`` lanes, specify ``CappedTag`` or the equivalent + ``HWY_CAPPED(T, N)``. The actual number of lanes will be ``N`` + rounded down to the nearest power of two, such as 4 if ``N`` is 5, or + 8 if ``N`` is 8. This is useful for data structures such as a narrow + matrix. A loop is still required because vectors may actually have + fewer than ``N`` lanes. + +- For exactly a power of two ``N`` lanes, specify ``FixedTag``. + The largest supported ``N`` depends on the target, but is guaranteed + to be at least ``16/sizeof(T)``. + +Due to ADL restrictions, user code calling Highway ops must either: \* +Reside inside ``namespace hwy { namespace HWY_NAMESPACE {``; or \* +prefix each op with an alias such as +``namespace hn = hwy::HWY_NAMESPACE; hn::Add()``; or \* add +using-declarations for each op used: ``using hwy::HWY_NAMESPACE::Add;``. + +Additionally, each function that calls Highway ops (such as ``Load``) +must either be prefixed with ``HWY_ATTR``, OR reside between +``HWY_BEFORE_NAMESPACE()`` and ``HWY_AFTER_NAMESPACE()``. Lambda +functions currently require ``HWY_ATTR`` before their opening brace. + +Do not use namespace-scope nor ``static`` initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via ``Set`` should +generally be local (const) variables. + +The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types. + +- For static dispatch, ``HWY_TARGET`` will be the best available target + among ``HWY_BASELINE_TARGETS``, i.e. those allowed for use by the + compiler (see `quick-reference `__). + Functions inside ``HWY_NAMESPACE`` can be called using + ``HWY_STATIC_DISPATCH(func)(args)`` within the same module they are + defined in. You can call the function from other modules by wrapping + it in a regular function and declaring the regular function in a + header. + +- For dynamic dispatch, a table of function pointers is generated via + the ``HWY_EXPORT`` macro that is used by + ``HWY_DYNAMIC_DISPATCH(func)(args)`` to call the best function + pointer for the current CPU’s supported targets. A module is + automatically compiled for each target in ``HWY_TARGETS`` (see + `quick-reference `__) if + ``HWY_TARGET_INCLUDE`` is defined and ``foreach_target.h`` is + included. Note that the first invocation of ``HWY_DYNAMIC_DISPATCH``, + or each call to the pointer returned by the first invocation of + ``HWY_DYNAMIC_POINTER``, involves some CPU detection overhead. You + can prevent this by calling the following before any invocation of + ``HWY_DYNAMIC_*``: + ``hwy::GetChosenTarget().Update(hwy::SupportedTargets());``. + +When using dynamic dispatch, ``foreach_target.h`` is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from ``examples/skeleton-inl.h``: + +:: + + #if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #else + #define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #endif + + #include "hwy/highway.h" + // Your vector code + #endif + +By convention, we name such headers ``-inl.h`` because their contents +(often function templates) are usually inlined. + +Compiler flags +-------------- + +Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, ``-O2`` is generally sufficient. + +For MSVC, we recommend compiling with ``/Gv`` to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for ``PromoteTo``), +it is also important to compile with ``/arch:AVX2``. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +`DevCom-10618264 `__. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with ``/arch:AVX2`` +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets. + +Strip-mining loops +------------------ + +When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted ``count``) that +does not evenly divide the vector size ``N = Lanes(d)``. For example, it +may be necessary to avoid writing past the end of an array. + +In this section, let ``T`` denote the element type and +``d = ScalableTag``. Assume the loop body is given as a function +``template void LoopBody(D d, size_t index, size_t max_n)``. + +“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations. + +Highway offers several strategies for loop vectorization: + +- Ensure all inputs/outputs are padded. Then the (outer) loop is simply + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, i, 0); + + Here, the template parameter and second function argument are not + needed. + + This is the preferred option, unless ``N`` is in the thousands and + vector operations are pipelined with long latencies. This was the + case for supercomputers in the 90s, but nowadays ALUs are cheap and + we see most implementations split vectors into 1, 2 or 4 parts, so + there is little cost to processing entire vectors even if we do not + need all their lanes. Indeed this avoids the (potentially large) cost + of predication or partial loads/stores on older targets, and does not + duplicate code. + +- Process whole vectors and include previously processed elements in + the last vector: + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, HWY_MIN(i, count - N), 0); + + This is the second preferred option provided that ``count >= N`` and + ``LoopBody`` is idempotent. Some elements might be processed twice, + but a single code path and full vectorization is usually worth it. + Even if ``count < N``, it usually makes sense to pad inputs/outputs + up to ``N``. + +- Use the ``Transform*`` functions in hwy/contrib/algo/transform-inl.h. + This takes care of the loop and remainder handling and you simply + define a generic lambda function (C++14) or functor which receives + the current vector from the input/output array, plus optionally + vectors from up to two extra input arrays, and returns the value to + write to the input/output array. + + Here is an example implementing the BLAS function SAXPY + (``alpha * x + y``): + + :: + + Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR { + return MulAdd(Set(d, alpha), v, v1); + }); + +- Process whole vectors as above, followed by a scalar loop: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) LoopBody(d, i, 0); + for (; i < count; ++i) LoopBody(CappedTag(), i, 0); + + The template parameter and second function arguments are again not + needed. + + This avoids duplicating code, and is reasonable if ``count`` is + large. If ``count`` is small, the second loop may be slower than the + next option. + +- Process whole vectors as above, followed by a single call to a + modified ``LoopBody`` with masking: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) { + LoopBody(d, i, 0); + } + if (i < count) { + LoopBody(d, i, count - i); + } + + Now the template parameter and third function argument can be used + inside ``LoopBody`` to non-atomically ‘blend’ the first + ``num_remaining`` lanes of ``v`` with the previous contents of memory + at subsequent locations: + ``BlendedStore(v, FirstN(d, num_remaining), d, pointer);``. + Similarly, ``MaskedLoad(FirstN(d, num_remaining), d, pointer)`` loads + the first ``num_remaining`` elements and returns zero in other lanes. + + This is a good default when it is infeasible to ensure vectors are + padded, but is only safe ``#if !HWY_MEM_OPS_MIGHT_FAULT``! In + contrast to the scalar loop, only a single final iteration is needed. + The increased code size from two loop bodies is expected to be + worthwhile because it avoids the cost of masking in all but the final + iteration. + +Additional resources +-------------------- + +- :download:`Highway introduction (slides) ` +- :download:`Overview of instructions per operation on different architectures ` +- `Design philosophy and comparison `__ +- `Implementation details `__ + +Acknowledgments +--------------- + +We have used `farm-sve `__ by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine. + +This is not an officially supported Google product. Contact: +janwas@google.com +le.com diff --git a/en/test_620864942/_sources/design_philosophy.rst.txt b/en/test_620864942/_sources/design_philosophy.rst.txt new file mode 100644 index 0000000000..0d94203879 --- /dev/null +++ b/en/test_620864942/_sources/design_philosophy.rst.txt @@ -0,0 +1,212 @@ +Design philosophy +================= + +- Performance is important but not the sole consideration. Anyone who + goes to the trouble of using SIMD clearly cares about speed. However, + portability, maintainability and readability also matter, otherwise + we would write in assembly. We aim for performance within 10-20% of a + hand-written assembly implementation on the development platform. + There is no performance gap vs. intrinsics: Highway code can do + anything they can. If necessary, you can use platform-specific + instructions inside ``#if HWY_TARGET == HWY_NEON`` etc. + +- The guiding principles of C++ are “pay only for what you use” and + “leave no room for a lower-level language below C++”. We apply these + by defining a SIMD API that ensures operation costs are visible, + predictable and minimal. + +- Performance portability is important, i.e. the API should be + efficient on all target platforms. Unfortunately, common idioms for + one platform can be inefficient on others. For example: summing lanes + horizontally versus shuffling. Documenting which operations are + expensive does not prevent their use, as evidenced by widespread use + of ``HADDPS``. Performance acceptance tests may detect large + regressions, but do not help choose the approach during initial + development. Analysis tools can warn about some potential + inefficiencies, but likely not all. We instead provide `a carefully + chosen set of vector types and operations that are efficient on all + target platforms `__ (Armv8, PPC8, + x86). + +- Future SIMD hardware features are difficult to predict. For example, + AVX2 came with surprising semantics (almost no interaction between + 128-bit blocks) and AVX-512 added two kinds of predicates (writemask + and zeromask). To ensure the API reflects hardware realities, we + suggest a flexible approach that adds new operations as they become + commonly available, with fallback implementations where necessary. + +- Masking/predication differs between platforms, and it is not clear + how important the use cases are beyond the ternary operator + ``IfThenElse``. AVX-512/Arm SVE zeromasks are useful, but not + supported by P0214R5. We provide ``IfThen[Zero]Else[Zero]`` variants. + +- “Width-agnostic” SIMD is more future-proof than user-specified fixed + sizes. For example, valarray-like code can iterate over a 1D array + with a library-specified vector width. This will result in better + code when vector sizes increase, and matches the direction taken by + `Arm + SVE `__ + and RiscV V as well as Agner Fog’s `ForwardCom instruction set + proposal `__. However, some applications may + require fixed sizes, so we also guarantee support for <= 128-bit + vectors in each instruction set. + +- The API and its implementation should be usable and efficient with + commonly used compilers, including MSVC. For example, we write + ``ShiftLeft<3>(v)`` instead of ``v << 3`` because MSVC 2017 (aarch64) + does not propagate the literal (https://godbolt.org/g/rKx5Ga). + Highway requires function-specific target attributes, supported by + GCC 4.9 / Clang 3.9 / MSVC 2015. + +- Efficient and safe runtime dispatch is important. Modules such as + image or video codecs are typically embedded into larger applications + such as browsers, so they cannot require separate binaries for each + CPU. Libraries also cannot predict whether the application already + uses AVX2 (and pays the frequency throttling cost), so this decision + must be left to the application. Using only the lowest-common + denominator instructions sacrifices too much performance. Therefore, + we provide code paths for multiple instruction sets and choose the + most suitable at runtime. To reduce overhead, dispatch should be + hoisted to higher layers instead of checking inside every low-level + function. Highway supports inlining functions in the same file or in + ``*-inl.h`` headers. We generate all code paths from the same source + to reduce implementation- and debugging cost. + +- Not every CPU need be supported. To reduce code size and compile + time, we group x86 targets into clusters. In particular, SSE3 + instructions are only used/available if S-SSE3 is also available, and + AVX only if AVX2 is also supported. Code generation for AVX3_DL also + requires opting-in by defining HWY_WANT_AVX3_DL. + +- Access to platform-specific intrinsics is necessary for acceptance in + performance-critical projects. We provide conversions to and from + intrinsics to allow utilizing specialized platform-specific + functionality, and simplify incremental porting of existing code. + +- The core API should be compact and easy to learn; we provide a + `concise reference `__. + +Prior API designs +----------------- + +The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s ``F32vec4`` wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch. + +Overloaded function API +----------------------- + +Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type ``Simd`` for overloading, abbreviated +to ``D`` for template arguments and ``d`` in lvalues. + +Note that generic function templates are possible (see +generic_ops-inl.h). + +Masks +----- + +AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost. + +Masks are returned by comparisons and ``TestBit``; they serve as the +input to ``IfThen*``. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ``ZeroIfNegative`` function. + +Differences vs. `P0214R5 `__ / std::experimental::simd +----------------------------------------------------------------------------- + +1. Allowing the use of built-in vector types by relying on non-member + functions. By contrast, P0214R5 requires a wrapper class, which does + not work for sizeless vector types currently used by Arm SVE and + Risc-V. + +2. Supporting many more operations such as 128-bit compare/minmax, + AES/CLMUL, ``AndNot``, ``AverageRound``, bit-shift by immediates, + compress/expand, fixed-point mul, ``IfThenElse``, interleaved + load/store, lzcnt, mask find/set, masked load/store, popcount, + reductions, saturated add/sub, scatter/gather. + +3. Designing the API to avoid or minimize overhead on AVX2/AVX-512 + caused by crossing 128-bit ‘block’ boundaries. + +4. Avoiding the need for non-native vectors. By contrast, P0214R5’s + ``simd_cast`` returns ``fixed_size<>`` vectors which are more + expensive to access because they reside on the stack. We can avoid + this plus additional overhead on Arm/AVX2 by defining + width-expanding operations as functions of a vector part, + e.g. promoting half a vector of ``uint8_t`` lanes to one full vector + of ``uint16_t``, or demoting full vectors to half vectors with + half-width lanes. + +5. Guaranteeing access to the underlying intrinsic vector type. This + ensures all platform-specific capabilities can be used. P0214R5 + instead only ‘encourages’ implementations to provide access. + +6. Enabling safe runtime dispatch and inlining in the same binary. + P0214R5 is based on the Vc library, which does not provide + assistance for linking multiple instruction sets into the same + binary. The Vc documentation suggests compiling separate executables + for each instruction set or using GCC’s ifunc (indirect functions). + The latter is compiler-specific and risks crashes due to ODR + violations when compiling the same function with different compiler + flags. We solve this problem via target-specific namespaces and + attributes (see HOWTO section below). We also permit a mix of static + target selection and runtime dispatch for hotspots that may benefit + from newer instruction sets if available. + +7. Omitting inefficient or non-performance-portable operations such as + ``hmax``, ``operator[]``, and unsupported integer comparisons. + Applications can often replace these operations at lower cost than + emulating that exact behavior. + +8. Omitting ``long double`` types: these are not commonly available in + hardware. + +9. Ensuring signed integer overflow has well-defined semantics + (wraparound). + +10. Avoiding hidden performance costs. P0214R5 allows implicit + conversions from integer to float, which costs 3-4 cycles on x86. We + make these conversions explicit to ensure their cost is visible. + +Other related work +------------------ + +- `Neat + SIMD `__ + adopts a similar approach with interchangeable vector/scalar types + and a compact interface. It allows access to the underlying + intrinsics, but does not appear to be designed for other platforms + than x86. + +- UME::SIMD (`code `__, + `paper `__) also adopts an explicit + vectorization model with vector classes. However, it exposes the + union of all platform capabilities, which makes the API harder to + learn (209-page spec) and implement (the estimated LOC count is + `500K `__). The API is less + performance-portable because it allows applications to use operations + that are inefficient on other platforms. + +- Inastemp (`code `__, + `paper `__) is a vector library for scientific + computing with some innovative features: automatic FLOPS counting, + and “if/else branches” using lambda functions. It supports IBM + Power8, but only provides float and double types and does not support + SVE without assuming the runtime vector size. diff --git a/en/test_620864942/_sources/faq.rst.txt b/en/test_620864942/_sources/faq.rst.txt new file mode 100644 index 0000000000..57ea46ceeb --- /dev/null +++ b/en/test_620864942/_sources/faq.rst.txt @@ -0,0 +1,500 @@ +Frequently Asked Questions +========================== + +Getting started +--------------- + +Q0.0: How do I **get the Highway library**? + +A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via ``find_package(HWY 1.2.0)`` and +``target_link_libraries(your_project PRIVATE hwy)``. + +Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules: + +:: + + [submodule "highway"] + path = highway + url = https://github.com/google/highway + +Then, anyone who runs ``git clone --recursive`` on your repository will +also get Highway. If not using Git, you can also manually download the +`Highway code `__ and add it +to your source tree. + +For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert ``add_subdirectory(highway)`` +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +``deps = ["//path/highway:hwy"]``. + +If you use another build system, add ``hwy/per_target.cc`` and +``hwy/targets.cc`` to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h. + +If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case. + +Q0.1: What’s the **easiest way to start using Highway**? + +A: Copy an existing file such as ``hwy/examples/benchmark.cc`` or +``skeleton.cc`` or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct. + +Then, in the function ``RunBenchmarks`` (for benchmark.cc) or +``FloorLog2`` (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches. + +Next, you can wrap your code in +``#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128`` and into +the ``#else`` branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in ``hwy/tests/``, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code. + +Documentation +------------- + +Q1.1: How do I **find the Highway op name** corresponding to an existing +intrinsic? + +A: Search for the intrinsic in (for example) +`x86_128-inl.h `__. +The Highway op is typically the name of the function that calls the +intrinsic. See also the `quick +reference `__ +which lists all of the Highway ops. + +Q1.2: Are there **examples of porting intrinsics to Highway**? + +A: See https://github.com/google/highway#examples. + +Q1.3: Where do I find documentation for each **platform’s intrinsics**? + +A: See Intel +`guide `__, +Arm +`guide `__ +and `SVE `__, RISC-V V +`spec `__ +and `guide `__, +`WebAssembly `__, PPC +`ISA `__ and +`intrinsics `__. + +Q1.4: Where do I find **instruction latency/throughput**? + +A: For x86, a combination of +`uops.info `__ and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +`AMD’s sheet (zip +file) `__. For Arm, +the +`Software_Optimization_Guide `__ +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available). + +Q1.5: Where can I find **inspiration for SIMD-friendly algorithms**? A: + +- `Algorithms for Modern Hardware online + book `__ +- `SIMD for C++ developers `__ +- `Bit twiddling + collection `__ +- `SIMD-within-a-register `__ +- Hacker’s Delight book, which has a huge collection of bitwise + identities, but is written for hypothetical RISC CPUs, which differ + in some ways from the SIMD capabilities of current CPUs. + +Q1.6: How do I **predict performance**? + +A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, `integrated into Compiler +Explorer `__. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published `uica `__, +which is reportedly more accurate +(`paper `__). + +Correctness +----------- + +Q2.1: **Which targets are covered** by my tests? + +A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible. + +Q2.2: Why do **floating-point results differ** on some platforms? + +A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s ``MulAdd`` op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it. + +Q2.3: How do I make my code **safe for asan and msan**? + +A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using ``LoadU``, or even ``MaskedLoad`` +with the mask set to ``FirstN(d, remaining_lanes)``, may trigger page +faults or asan errors. We instead recommend using +``hwy/contrib/algo/transform-inl.h``. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The ``Generate`` or ``Transform*`` +functions then take care of remainder handling. + +API design +---------- + +Q3.1: Are the **``d`` arguments optimized out**? + +A: Yes, ``d`` is an lvalue of the zero-sized type ``Simd<>``, typically +obtained via ``ScalableTag``. These only serve to select overloaded +functions and do not occupy any storage at runtime. + +Q3.2: Why do **only some functions have a ``d`` argument**? + +A: Ops which receive and return vectors typically do not require a ``d`` +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The ``d`` argument +is required for: + +:: + + - Influencing the number of lanes loaded/stored from/to memory. The + arguments to `Simd<>` include an upper bound `N`, and a shift count + `kPow2` to divide the actual number of lanes by a power of two. + - Indicating the desired vector or mask type to return from 'factory' + functions such as `Set` or `FirstN`, `BitCast`, or conversions such as + `PromoteTo`. + - Disambiguating the argument type to ops such as `VecFromMask` or + `AllTrue`, because masks may be generic types shared between multiple + lane types. + - Determining the actual number of lanes for certain ops, in particular + those defined in terms of the upper half of a vector (`UpperHalf`, but + also `Combine` or `ConcatUpperLower`) and reductions such as + `MaxOfLanes`. + +Q3.3: What’s the policy for **adding new ops**? + +A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the `wishlist for +ops `__. + +Q3.4: ``auto`` is discouraged, **what vector type** should we use? + +A: You can use ``Vec`` or ``Mask``, where ``D`` is the type of +``d`` (in fact we often use ``decltype(d)`` for that). To keep code +short, you can define typedefs/aliases, for example +``using V = Vec``. Note that the Highway implementation +uses ``VFromD``, which is equivalent but currently necessary because +``Vec`` is defined after the Highway implementations in hwy/ops/*. + +Q3.5: **Why is base.h separate** from highway.h? + +A: It can be useful for files that just want compiler-dependent macros, +for example ``HWY_RESTRICT`` in public headers. This avoids the expense +of including the full ``highway.h``, which can be large because some +platform headers declare thousands of intrinsics. + +Q3.6: What are **restrict pointers** and when to use ``HWY_RESTRICT``? + +This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer. + +``float* HWY_RESTRICT p`` means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that ``p`` does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise. + +Portability +----------- + +Q4.1: How do I **only generate code for a single instruction set** +(static dispatch)? + +A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +`example `__ documents which flags +are required on x86. + +Q4.2: Why does my working x86 code **not compile on SVE or RISC-V**? + +A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific ``Vec256``), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules: + +- Use functions (Eq, Lt) instead of overloaded operators (``==``, + ``<``); +- Prefix Highway ops with ``hwy::HWY_NAMESPACE``, or an alias + (``hn::Load``) or ensure your code resides inside + ``namespace hwy::HWY_NAMESPACE``; +- Avoid arrays of vectors and static/thread_local/member vectors; + instead use arrays of the lane type (T). +- Avoid pointer arithmetic on vectors; instead increment pointers to + lanes by the vector length (``Lanes(d)``). + +Q4.3: Why are **class members not allowed**? + +A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there. + +Q4.4: Why are **overloaded operators not allowed**? + +A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin ``operator<(unspecified_vector, unspecified_vector)``. +When(if) that becomes widely supported, this limitation can be lifted. + +Q4.5: Can I declare **arrays of lanes on the stack**? + +A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +``hwy::AllocateAligned(Lanes(d))``. + +Boilerplate +----------- + +Q5.1: What is **boilerplate**? + +A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples. + +Q5.2: What’s the difference between **``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``**? + +A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying ``HWY_ATTR`` for every function. However, ``HWY_ATTR`` +is still necessary for lambda functions that use SIMD. + +Q5.3: **Why use ``HWY_NAMESPACE``**? + +A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +``HWY_NAMESPACE`` namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later. + +Q5.4: What are these **unusual include guards**? + +A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +``#include``) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named \*-inl.h with a special include +guard of the form: + +:: + + #if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE) + #ifdef MYPROJECT_FILE_INL_H_TARGET + #undef MYPROJECT_FILE_INL_H_TARGET + #else + #define MYPROJECT_FILE_INL_H_TARGET + #endif + +Highway takes care of defining and un-defining ``HWY_TARGET_TOGGLE`` +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch. + +Q5.5: How do I **prevent lint warnings for the include guard**? + +A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard. + +:: + + // Start of file: empty include guard to avoid lint errors + #ifndef MYPROJECT_FILE_INL_H_ + #define MYPROJECT_FILE_INL_H_ + #endif + // Followed by the actual per-target guard as above + +Efficiency +---------- + +Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway **differentiate unaligned and aligned loads/stores**? + +A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the ``LDDQU`` instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (``MOVDQU``) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +``CompressStore`` or ``BlendedStore``) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops. + +Q6.2: **When does ``Prefetch`` help**? + +A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms. + +Q6.3: Is **CPU clock throttling** really an issue? + +A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +`microbenchmark `__ +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For `vectorized +Quicksort `__, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is `no longer a concern on recent +Intel `__ +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512. + +Q6.4: Why does my CPU sometimes only execute **one vector instruction +per cycle** even though the specs say it could do 2-4? + +A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences. + +Q6.5: How **expensive are Gather/Scatter**? + +A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire *vectors* per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely. + +Troubleshooting +--------------- + +Q7.1: When building with clang-16, I see errors such as +``DWARF error: invalid or unhandled FORM value: 0x25`` or +``undefined reference to __extendhfsf2``. + +A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of ``__extendhfsf2`` to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information. + +Q7.2: I see build errors mentioning +``inlining failed in call to ‘always_inline’ ‘hwy::PreventElision(int&)void’: target specific option mismatch``. + +A: This is caused by a conflict between ``-m`` compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +``HWY_IS_TEST`` (set by our CMake/Bazel builds for tests) or +``HWY_COMPILE_ALL_ATTAINABLE``. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When ``-m`` compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as ``PreventElision`` are compiled for a newer CPU baseline than +the minimum target that Highway sets via ``#pragma``. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by ``-m`` flags. However, Highway’s tests aim to cover all +targets by defining ``HWY_IS_TEST``. When that or +``HWY_COMPILE_ALL_ATTAINABLE`` are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining ``HWY_COMPILE_ONLY_STATIC``, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +``HWY_SKIP_NON_BEST_BASELINE``. A third option is to avoid ``-m`` flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information. diff --git a/en/test_620864942/_sources/impl_details.rst.txt b/en/test_620864942/_sources/impl_details.rst.txt new file mode 100644 index 0000000000..5934009a78 --- /dev/null +++ b/en/test_620864942/_sources/impl_details.rst.txt @@ -0,0 +1,323 @@ +Highway implementation details +============================== + +Introduction +------------ + +This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler. + +Vectors vs. tags +---------------- + +The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (``Simd<>`` and +``SizeTag<>``) are only used to select among the various overloads of +functions such as ``Set``. This allows Highway to use builtin vector +types without a class wrapper. + +Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries. + +Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to ``Add`` provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +``__m128i`` built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the ``Add`` function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +``hn``, so ``hn::Add``. This works for both wrappers and built-in vector +types. + +Adding a new target +------------------- + +Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as ``HWY_AVX3_DL``, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by ``HWY_MAX_DYNAMIC_TARGETS``. + +When to use -inl.h +------------------ + +By convention, files whose name ends with ``-inl.h`` contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form: + +:: + + #if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HWY_PATH_NAME_INL_H_ + #undef HWY_PATH_NAME_INL_H_ + #else + #define HWY_PATH_NAME_INL_H_ + #endif + // contents to include once per target + #endif // HWY_PATH_NAME_INL_H_ + +This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +``#include`` one or more ``-inl.h`` files. As an exception, +``hwy/ops/*-inl.h`` do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required. + +Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +``HWY_DYNAMIC_DISPATCH`` into the vector code. For an example of this, +see `vqsort.cc <../hwy/contrib/sort/vqsort.cc>`__. + +Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus ``-inl.h`` makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline ``.cc`` files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. `Math +functions <../hwy/contrib/math/math-inl.h>`__ can fall into either case, +hence we provide both inline functions and ``Call*`` wrappers. + +Use of macros +------------- + +Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in ``[1/8, 8]``). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity: + +- ``x86_*`` and ``wasm_*`` simply write out all the overloads, which is + straightforward but results in 4K-6K line files. + +- `arm_sve-inl.h <../hwy/ops/arm_sve-inl.h>`__ defines ‘type list’ + macros ``HWY_SVE_FOREACH*`` to define all overloads for most ops in a + single line. Such an approach makes sense because SVE ops are quite + orthogonal (i.e. generally defined for all types and consistent). + +- `arm_neon-inl.h <../hwy/ops/arm_neon-inl.h>`__ also uses type list + macros, but with a more general ‘function builder’ which helps to + define custom function templates required for ‘unusual’ ops such as + ``ShiftLeft``. + +- `rvv-inl.h <../hwy/ops/rvv-inl.h>`__ has the most complex system + because it deals with both type lists and LMUL, plus support for + widening or narrowing operations. The type lists thus have additional + arguments, and there are also additional lists for LMUL which can be + extended or truncated. + +Code reuse across targets +------------------------- + +The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as ``AESRound`` which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +`generic_ops-inl.h <../hwy/ops/generic_ops-inl.h>`__, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +``HWY_NATIVE_AES``. + +The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although ``Vec128`` is available on most targets, ``HWY_SCALAR``, +``HWY_RVV`` and ``HWY_SVE*`` lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the ``HWY_IF`` SFINAE +helpers. Example: +``template , HWY_IF_SIGNED_D(D)>``. Note +that there is a limited set of ``HWY_IF`` that work directly with +vectors, identified by their ``_V`` suffix. However, the functions +likely use a ``D`` type anyway, thus it is convenient to obtain one in +the template arguments and also use that for ``HWY_IF_*_D``. + +For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +`x86_128-inl.h <../hwy/ops/x86_128-inl.h>`__ and are also templated on +the vector type. + +Adding a new op +--------------- + +Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6. + +1) Document the new op in ``g3doc/quick_reference.md`` with its function + signature and a description of what the op does. + +2) Implement the op in each ``ops/*-inl.h`` header. There are two + exceptions, detailed in the previous section: first, + ``generic_ops-inl.h`` is not changed in the common case where the op + has a unique definition for every target. Second, if the op’s + definition would be duplicated in ``x86_256-inl.h`` and + ``x86_512-inl.h``, it may be expressed as a template in + ``x86_128-inl.h`` with a ``class V`` template argument, e.g. + ``TableLookupBytesOr0``. + +3) Pick the appropriate ``hwy/tests/*_test.cc`` and add a test. This is + also a three step process: first define a functor that implements the + test logic (e.g. ``TestPlusMinus``), then a function (e.g. + ``TestAllPlusMinus``) that invokes this functor for all lane types + the op supports, and finally a line near the end of the file that + invokes the function for all targets: + ``HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);``. Note + the naming convention that the function has the same name as the + functor except for the ``TestAll`` prefix. + +Reducing the number of overloads via templates +---------------------------------------------- + +Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types: + +- We can extend templates with SFINAE. Highway provides some + internal-only ``HWY_IF_*`` macros for this, e.g. + ``template bool IsFiniteT(T t) {``. + Variants of these with ``_D`` and ``_V`` suffixes exist for when the + argument is a tag or vector type. Although convenient and fairly + readable, this style sometimes encounters limits in compiler support, + especially with older MSVC. + +- When the implementation is lengthy and only a few types are + supported, it can make sense to move the implementation into + namespace detail and provide one non-template overload for each type; + each calls the implementation. + +- When the implementation only depends on the size in bits of the lane + type (instead of whether it is signed/float), we sometimes add + overloads with an additional ``SizeTag`` argument to namespace + detail, and call those from the user-visible template. This may avoid + compiler limitations relating to the otherwise equivalent + ``HWY_IF_T_SIZE(T, 1)``. + +Deducing the Simd<> argument type +--------------------------------- + +For functions that take a ``d`` argument such as ``Load``, we usually +deduce it as a ``class D`` template argument rather than deducing the +individual ``T``, ``N``, ``kPow2`` arguments to ``Simd``. To obtain +``T`` e.g. for the pointer argument to ``Load``, use ``TFromD``. +Rather than ``N``, e.g. for stack-allocated arrays on targets where +``!HWY_HAVE_SCALABLE``, use ``MaxLanes(d)``, or where no ``d`` lvalue is +available, ``HWY_MAX_LANES_D(D)``. + +When there are constraints, such as “only enable when the ``D`` is +exactly 128 bits”, be careful not to use ``Full128`` as the function +argument type, because this will not match +``Simd``, i.e. twice a half-vector. Instead use +``HWY_IF_V_SIZE_D(D, 16)``. + +We could perhaps skip the ``HWY_IF_V_SIZE_D`` if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are ``Vec256`` the +overload defined in x86_256 will be selected. However, also verifying +the ``D`` matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different ``D`` +to ``Store`` than the one used to create the vector argument might point +to an error; both should match. + +For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use ``VFrom``. + +Documentation of platform-specific intrinsics +--------------------------------------------- + +When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics. + +For x86 targets ``HWY_SSE2``, ``HWY_SSSE3``, ``HWY_SSE4``, ``HWY_AVX2``, +``HWY_AVX3``, ``HWY_AVX3_DL``, ``HWY_AVX3_ZEN4``, ``HWY_AVX3_SPR`` Intel +provides a `searchable +reference `__. + +For Arm targets ``HWY_NEON``, ``HWY_NEON_WITHOUT_AES``, +``HWY_NEON_BF16``, ``HWY_SVE`` (plus its specialization for 256-bit +vectors ``HWY_SVE_256``), ``HWY_SVE2`` (plus its specialization for +128-bit vectors ``HWY_SVE2_128``), Arm provides a `searchable +reference `__. + +For RISC-V target ``HWY_RVV``, we refer to the assembly language +`specification `__ +plus the separate `intrinsics +specification `__. + +For WebAssembly target ``HWY_WASM``, we recommend consulting the +`intrinsics +header `__. +There is also an unofficial `searchable list of +intrinsics `__. + +For POWER targets ``HWY_PPC8``, ``HWY_PPC9``, ``HWY_PPC10``, there is +`documentation of +intrinsics `__, +the `ISA `__, plus +a `searchable +reference `__. + +For ZVector targets ``HWY_Z14``, ``HWY_Z15``, ``HWY_Z16``, there is the +`ISA `__ +(requires IBMid login), plus a `searchable +reference `__. + +Why scalar target +----------------- + +There can be various reasons to avoid using vector intrinsics: + +- The current CPU may not support any instruction sets generated by + Highway (on x86, we only target S-SSE3 or newer because its + predecessor SSE3 was introduced in 2004 and it seems unlikely that + many users will want to support such old CPUs); +- The compiler may crash or emit incorrect code for certain intrinsics + or instruction sets; +- We may want to estimate the speedup from the vector implementation + compared to scalar code. + +Highway provides either the ``HWY_SCALAR`` or the ``HWY_EMU128`` target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as ``AESRound`` +or ``TableLookupBytes``. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable. + +One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +``HWY_COMPILE_ONLY_EMU128``. + +``HWY_SCALAR`` is only enabled/used ``#ifdef HWY_COMPILE_ONLY_SCALAR`` +(or ``#if HWY_BROKEN_EMU128``). Projects that intend to use it may +require ``#if HWY_TARGET != HWY_SCALAR`` around the ops it does not +support to prevent compile errors. diff --git a/en/test_620864942/_sources/index.rst.txt b/en/test_620864942/_sources/index.rst.txt new file mode 100644 index 0000000000..61036ba06e --- /dev/null +++ b/en/test_620864942/_sources/index.rst.txt @@ -0,0 +1,13 @@ +Highway, a C++ library that provides portable SIMD/vector intrinsics +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: Contents: + + README + quick_reference + design_philosophy + faq + impl_details + release_testing_process \ No newline at end of file diff --git a/en/test_620864942/_sources/locales/zh/index.rst.txt b/en/test_620864942/_sources/locales/zh/index.rst.txt new file mode 100644 index 0000000000..c30fb48bbd --- /dev/null +++ b/en/test_620864942/_sources/locales/zh/index.rst.txt @@ -0,0 +1,6 @@ +Highway, 为C++提供可移植的SIMD原语 +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: 我们正在准备中文支持:) \ No newline at end of file diff --git a/en/test_620864942/_sources/quick_reference.rst.txt b/en/test_620864942/_sources/quick_reference.rst.txt new file mode 100644 index 0000000000..76fb463ef2 --- /dev/null +++ b/en/test_620864942/_sources/quick_reference.rst.txt @@ -0,0 +1,2980 @@ +API synopsis / quick reference +============================== + +High-level overview +------------------- + +Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions. + +Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, ``hwy/contrib`` also includes higher-level +algorithms such as ``FindIf`` or ``VQSort`` implemented using these ops. + +Static vs. dynamic dispatch +--------------------------- + +Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch. + +Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash. + +Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this: + +- Highway can take care of everything including compilation (by + re-#including your code), setting the required compiler #pragmas, and + dispatching to the best available implementation. The only changes to + your code relative to static dispatch are adding + ``#define HWY_TARGET_INCLUDE``, + ``#include "third_party/highway/hwy/foreach_target.h"`` (which must + come before any inclusion of highway.h) and calling + ``HWY_DYNAMIC_DISPATCH`` instead of ``HWY_STATIC_DISPATCH``. + +- Some build systems (e.g. Apple) support the concept of ‘fat’ binaries + which contain code for multiple architectures or instruction sets. + Then, the operating system or loader typically takes care of calling + the appropriate code. Highway interoperates with this by using the + instruction set requested by the current compiler flags during each + compilation pass. Your code is the same as with static dispatch. + + Note that this method replicates the entire binary, whereas the + Highway-assisted dynamic dispatch method only replicates your SIMD + code, which is typically a small fraction of the total size. + +- Because Highway is a library (as opposed to a code generator or + compiler), the dynamic dispatch method can be inspected, and made to + interoperate with existing systems. For compilation, you can replace + foreach_target.h if your build system supports compiling for multiple + targets. For choosing the best available target, you can replace + Highway’s CPU detection and decision with your own. + ``HWY_DYNAMIC_DISPATCH`` calls into a table of function pointers with + a zero-based index indicating the desired target. Instead of calling + it immediately, you can also save the function pointer returned by + ``HWY_DYNAMIC_POINTER``. Note that ``HWY_DYNAMIC_POINTER`` returns + the same pointer that ``HWY_DYNAMIC_DISPATCH`` would. When either of + them are first invoked, the function pointer first detects the CPU, + then calls your actual function. You can call + ``GetChosenTarget().Update(SupportedTargets());`` to ensure future + dynamic dispatch avoids the overhead of CPU detection. You can also + replace the table lookup with your own choice of index, or even call + e.g. ``N_AVX2::YourFunction`` directly. + +Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch. + +Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying ``-march=armv8-a+crc``. When we build the ``HWY_NEON`` target +(which would only be used if the CPU actually does have AES), there is a +conflict between the ``arch=armv8-a+crypto`` that is set via pragma only +for the vector code, and the global ``-march``. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +``HWY_COMPILE_ONLY_STATIC`` or ``HWY_SKIP_NON_BEST_BASELINE`` when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call ``HWY_DYNAMIC_DISPATCH``. When Highway is only built for a +single target, ``HWY_DYNAMIC_DISPATCH`` results in the same direct call +that ``HWY_STATIC_DISPATCH`` would produce. + +Headers +------- + +The public headers are: + +- hwy/highway.h: main header, included from source AND/OR header files + that use vector types. Note that including in headers may increase + compile time, but allows declaring functions implemented out of line. + +- hwy/base.h: included from headers that only need + compiler/platform-dependent definitions (e.g. ``PopCount``) without + the full highway.h. + +- hwy/foreach_target.h: re-includes the translation unit (specified by + ``HWY_TARGET_INCLUDE``) once per enabled target to generate code from + the same source code. highway.h must still be included. + +- hwy/aligned_allocator.h: defines functions for allocating memory with + alignment suitable for ``Load``/``Store``. + +- hwy/cache_control.h: defines stand-alone functions to control caching + ( e.g. prefetching), independent of actual SIMD. + +- hwy/nanobenchmark.h: library for precisely measuring elapsed time + (under varying inputs) for benchmarking small/medium regions of code. + +- hwy/print-inl.h: defines Print() for writing vector lanes to stderr. + +- hwy/tests/test_util-inl.h: defines macros for invoking tests on all + available targets, plus per-target functions useful in tests. + +Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code: + +:: + + #include "hwy/highway.h" + HWY_BEFORE_NAMESPACE(); // at file scope + namespace project { // optional + namespace HWY_NAMESPACE { + + // implementation + + // NOLINTNEXTLINE(google-readability-namespace-comments) + } // namespace HWY_NAMESPACE + } // namespace project - optional + HWY_AFTER_NAMESPACE(); + +If you choose not to use the ``BEFORE/AFTER`` lines, you must prefix any +function that calls Highway ops such as ``Load`` with ``HWY_ATTR``. +Either of these will set the compiler #pragma required to generate +vector code. + +The ``HWY_NAMESPACE`` lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch. + +Notation in this doc +-------------------- + +By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops. + +- ``T`` denotes the type of a vector lane (integer or floating-point); +- ``N`` is a size_t value that governs (but is not necessarily + identical to) the number of lanes; +- ``D`` is shorthand for a zero-sized tag type ``Simd``, + used to select the desired overloaded function (see next section). + Use aliases such as ``ScalableTag`` instead of referring to this type + directly; +- ``d`` is an lvalue of type ``D``, passed as a function argument + e.g. to Zero; +- ``V`` is the type of a vector, which may be a class or built-in type. +- ``v[i]`` is analogous to C++ array notation, with zero-based index + ``i`` from the starting address of the vector ``v``. + +Vector and tag types +-------------------- + +Highway vectors consist of one or more ‘lanes’ of the same built-in type +``T``: ``uint##_t, int##_t`` for ``## = 8, 16, 32, 64``, or +``float##_t`` for ``## = 16, 32, 64`` and ``bfloat16_t``. ``T`` may be +retrieved via ``TFromD``. ``IsIntegerLaneType`` evaluates to true +for these ``int`` or ``uint`` types. + +Beware that ``char`` may differ from these types, and is not supported +directly. If your code loads from/stores to ``char*``, use ``T=uint8_t`` +for Highway’s ``d`` tags (see below) or ``T=int8_t`` (which may enable +faster less-than/greater-than comparisons), and cast your ``char*`` +pointers to your ``T*``. + +In Highway, ``float16_t`` (an IEEE binary16 half-float) and +``bfloat16_t`` (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from ``float32_t``. The behavior +of infinity and NaN in ``float16_t`` is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via ``BitCastScalar`` or ``ConvertScalarTo``. + +On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as ``Set`` take a +zero-sized tag argument called ``d`` of type ``D`` and return an actual +vector of unspecified type. + +The actual lane count (used to increment loop counters etc.) can be +obtained via ``Lanes(d)``. This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +``AllocateAligned(Lanes(d))``. + +Note that ``Lanes(d)`` could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances: + +- upon user request in future via special CPU instructions (switching + to ‘streaming SVE’ mode for Arm SME), or +- via system software (``prctl(PR_SVE_SET_VL`` on Linux for Arm SVE). + When the vector length is changed using this mechanism, all but the + lower 128 bits of vector registers are invalidated. + +Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +``Lanes(d)``). + +``MaxLanes(d)`` returns a (potentially loose) upper bound on +``Lanes(d)``, and is implemented as a constexpr function. + +The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +``count & (Lanes(d) - 1)`` instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +``MaxLanes``) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders. + +``d`` lvalues (a tag, NOT actual vector) are obtained using aliases: + +- Most common: ``ScalableTag d;`` or the macro form + ``HWY_FULL(T[, LMUL=1]) d;``. With the default value of the second + argument, these both select full vectors which utilize all available + lanes. + + Only for targets (e.g. RVV) that support register groups, the kPow2 + (-3..3) and LMUL argument (1, 2, 4, 8) specify ``LMUL``, the number + of registers in the group. This effectively multiplies the lane count + in each operation by ``LMUL``, or left-shifts by ``kPow2`` (negative + values are understood as right-shifting by the absolute value). These + arguments will eventually be optional hints that may improve + performance on 1-2 wide machines (at the cost of reducing the + effective number of registers), but RVV target does not yet support + fractional ``LMUL``. Thus, mixed-precision code (e.g. demoting float + to uint8_t) currently requires ``LMUL`` to be at least the ratio of + the sizes of the largest and smallest type, and smaller ``d`` to be + obtained via ``Half``. + + For other targets, ``kPow2`` must lie within [HWY_MIN_POW2, + HWY_MAX_POW2]. The ``*Tag`` aliases clamp to the upper bound but your + code should ensure the lower bound is not exceeded, typically by + specializing compile-time recursions for ``kPow2`` = ``HWY_MIN_POW2`` + (this avoids compile errors when ``kPow2`` is low enough that it is + no longer a valid shift count). + +- Less common: ``CappedTag d`` or the macro form + ``HWY_CAPPED(T, kCap) d;``. These select vectors or masks where *no + more than* the largest power of two not exceeding ``kCap`` lanes have + observable effects such as loading/storing to memory, or being + counted by ``CountTrue``. The number of lanes may also be less; for + the ``HWY_SCALAR`` target, vectors always have a single lane. For + example, ``CappedTag`` will use up to two lanes. + +- For applications that require fixed-size vectors: + ``FixedTag d;`` will select vectors where exactly + ``kCount`` lanes have observable effects. These may be implemented + using full vectors plus additional runtime cost for masking in + ``Load`` etc. ``kCount`` must be a power of two not exceeding + ``HWY_LANES(T)``, which is one for ``HWY_SCALAR``. This tag can be + used when the ``HWY_SCALAR`` target is anyway disabled (superseded by + a higher baseline) or unusable (due to use of ops such as + ``TableLookupBytes``). As a convenience, we also provide + ``Full128``, ``Full64`` and ``Full32`` aliases which are + equivalent to ``FixedTag``, + ``FixedTag`` and ``FixedTag``. + +- The result of ``UpperHalf``/``LowerHalf`` has half the lanes. To + obtain a corresponding ``d``, use ``Half``; the opposite + is ``Twice<>``. + +- ``BlockDFromD`` returns a ``d`` with a lane type of ``TFromD`` + and ``HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD))`` lanes. + +User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable. + +For mixed-precision code (e.g. ``uint8_t`` lanes promoted to ``float``), +tags for the smaller types must be obtained from those of the larger +type (e.g. via ``Rebind>``). + +Using unspecified vector types +------------------------------ + +Vector types are unspecified and depend on the target. Your code could +define vector variables using ``auto``, but it is more readable (due to +making the type visible) to use an alias such as ``Vec``, or +``decltype(Zero(d))``. Similarly, the mask type can be obtained via +``Mask``. Often your code will first define a ``d`` lvalue using +``ScalableTag``. You may wish to define an alias for your vector +types such as ``using VecT = Vec``. Do not use undocumented +types such as ``Vec128``; these may work on most targets, but not all +(e.g. SVE). + +Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type ``T`` instead), class +members, static/thread_local variables, new-expressions (use +``AllocateAligned`` instead), and sizeof/pointer arithmetic (increment +``T*`` by ``Lanes(d)`` instead). + +Initializing constants requires a tag type ``D``, or an lvalue ``d`` of +that type. The ``D`` can be passed as a template argument or obtained +from a vector type ``V`` via ``DFromV``. ``TFromV`` is equivalent +to ``TFromD>``. + +**Note**: Let ``DV = DFromV``. For builtin ``V`` (currently necessary +on RVV/SVE), ``DV`` might not be the same as the ``D`` used to create +``V``. In particular, ``DV`` must not be passed to ``Load/Store`` +functions because it may lack the limit on ``N`` established by the +original ``D``. However, ``Vec`` is the same as ``V``. + +Thus a template argument ``V`` suffices for generic functions that do +not load from/store to memory: +``template V Mul4(V v) { return Mul(v, Set(DFromV(), 4)); }``. + +Example of mixing partial vectors with generic functions: + +:: + + CappedTag d2; + auto v = Mul4(Set(d2, 2)); + Store(v, d2, ptr); // Use d2, NOT DFromV() + +Targets +------- + +Let ``Target`` denote an instruction set, one of ``SCALAR/EMU128``, +``RVV``, ``SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR`` (x86), +``PPC8/PPC9/PPC10/Z14/Z15`` (POWER), ``WASM/WASM_EMU256`` (WebAssembly), +``NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128`` (Arm). + +Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use ``HWY_AVX2``, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +``kGroup*`` in ``targets.cc``. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +``HWY_TARGET_STR*`` in ``set_macros-inl.h``, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG. + +Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them). + +- ``HWY_STATIC_TARGET`` is the best enabled baseline ``HWY_Target``, + and matches ``HWY_TARGET`` in static dispatch mode. This is useful + even in dynamic dispatch mode for deducing and printing the compiler + flags. + +- ``HWY_TARGETS`` indicates which targets to generate for dynamic + dispatch, and which headers to include. It is determined by + configuration macros and always includes ``HWY_STATIC_TARGET``. + +- ``HWY_SUPPORTED_TARGETS`` is the set of targets available at runtime. + Expands to a literal if only a single target is enabled, or + SupportedTargets(). + +- ``HWY_TARGET``: which ``HWY_Target`` is currently being compiled. + This is initially identical to ``HWY_STATIC_TARGET`` and remains so + in static dispatch mode. For dynamic dispatch, this changes before + each re-inclusion and finally reverts to ``HWY_STATIC_TARGET``. Can + be used in ``#if`` expressions to provide an alternative to functions + which are not supported by ``HWY_SCALAR``. + + In particular, for x86 we sometimes wish to specialize functions for + AVX-512 because it provides many new instructions. This can be + accomplished via ``#if HWY_TARGET <= HWY_AVX3``, which means AVX-512 + or better (e.g. ``HWY_AVX3_DL``). This is because numerically lower + targets are better, and no other platform has targets numerically + less than those of x86. + +- ``HWY_WANT_SSSE3``, ``HWY_WANT_SSE4``: add SSSE3 and SSE4 to the + baseline even if they are not marked as available by the compiler. On + MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or + enabling AVX. + +- ``HWY_WANT_AVX3_DL``: opt-in for dynamic dispatch to ``HWY_AVX3_DL``. + This is unnecessary if the baseline already includes AVX3_DL. + +You can detect and influence the set of supported targets: + +- ``TargetName(t)`` returns a string literal identifying the single + target ``t``, where ``t`` is typically ``HWY_TARGET``. + +- ``SupportedTargets()`` returns an int64_t bitfield of enabled targets + that are supported on this CPU. The return value may change after + calling ``DisableTargets``, but will never be zero. + +- ``HWY_SUPPORTED_TARGETS`` is equivalent to ``SupportedTargets()`` but + more efficient if only a single target is enabled. + +- ``DisableTargets(b)`` causes subsequent ``SupportedTargets()`` to not + return target(s) whose bits are set in ``b``. This is useful for + disabling specific targets if they are unhelpful or undesirable, + e.g. due to memory bandwidth limitations. The effect is not + cumulative; each call overrides the effect of all previous calls. + Calling with ``b == 0`` restores the original behavior. Use + ``SetSupportedTargetsForTest`` instead of this function for + iteratively enabling specific targets for testing. + +- ``SetSupportedTargetsForTest(b)`` causes subsequent + ``SupportedTargets`` to return ``b``, minus those disabled via + ``DisableTargets``. ``b`` is typically derived from a subset of + ``SupportedTargets()``, e.g. each individual bit in order to test + each supported target. Calling with ``b == 0`` restores the normal + ``SupportedTargets`` behavior. + +Operations +---------- + +In the following, the argument or return type ``V`` denotes a vector +with ``N`` lanes, and ``M`` a mask. Operations limited to certain vector +types begin with a constraint of the form ``V``: ``{prefixes}[{bits}]``. +The prefixes ``u,i,f`` denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form ``u32 = {u}{32}`` may also be used. + +Note that Highway functions reside in ``hwy::HWY_NAMESPACE``, whereas +user-defined functions reside in ``project::[nested]::HWY_NAMESPACE``. +Highway functions generally take either a ``D`` or vector/mask argument. +For targets where vectors and masks are defined in namespace ``hwy``, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference: + +- ``namespace hn = hwy::HWY_NAMESPACE;`` alias used to prefix ops, e.g. + ``hn::LoadDup128(..)``; +- ``using hwy::HWY_NAMESPACE::LoadDup128;`` declarations for each op + used; +- ``using hwy::HWY_NAMESPACE;`` directive. This is generally + discouraged, especially for SIMD code residing in a header. + +Note that overloaded operators were not supported on ``RVV`` and ``SVE`` +until recently. Unfortunately, clang’s ``SVE`` comparison operators +return integer vectors instead of the ``svbool_t`` type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +``Lt`` instead of ``operator<``. + +Initialization +~~~~~~~~~~~~~~ + +- V **Zero**\ (D): returns N-lane vector with all bits set to 0. +- V **Set**\ (D, T): returns N-lane vector with all lanes equal to the + given value of type ``T``. +- V **Undefined**\ (D): returns uninitialized N-lane vector, e.g. for + use as an output parameter. +- V **Iota**\ (D, T2): returns N-lane vector where the lane with index + ``i`` has the given value of type ``T2`` (the op converts it to T) + + ``i``. The least significant lane has index 0. This is useful in + tests for detecting lane-crossing bugs. +- V **SignBit**\ (D): returns N-lane vector with all lanes set to a + value whose representation has only the most-significant bit set. +- V **Dup128VecFromValues**\ (D d, T t0, .., T tK): Creates a vector + from ``K+1`` values, broadcasted to each 128-bit block if + ``Lanes(d) >= 16/sizeof(T)`` is true, where ``K`` is + ``16/sizeof(T) - 1``. + + Dup128VecFromValues returns the following values in each 128-bit + block of the result, with ``t0`` in the least-significant + (lowest-indexed) lane of each 128-bit block and ``tK`` in the + most-significant (highest-indexed) lane of each 128-bit block: + ``{t0, t1, ..., tK}`` + +Getting/setting lanes +~~~~~~~~~~~~~~~~~~~~~ + +- T **GetLane**\ (V): returns lane 0 within ``V``. This is useful for + extracting ``SumOfLanes`` results. + +The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code: + +- T **ExtractLane**\ (V, size_t i): returns lane ``i`` within ``V``. + ``i`` must be in ``[0, Lanes(DFromV()))``. Potentially slow, it + may be better to store an entire vector to an array and then operate + on its elements. + +- V **InsertLane**\ (V, size_t i, T t): returns a copy of V whose lane + ``i`` is set to ``t``. ``i`` must be in ``[0, Lanes(DFromV()))``. + Potentially slow, it may be better set all elements of an aligned + array and then ``Load`` it. + +Getting/setting blocks +~~~~~~~~~~~~~~~~~~~~~~ + +- Vec> **ExtractBlock**\ (V) : returns + block ``kBlock`` of V, where ``kBlock`` is an index to a block that + is ``HWY_MIN(DFromV().MaxBytes(), 16)`` bytes. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **InsertBlock**\ (V v, Vec> + blk_to_insert): Inserts ``blk_to_insert``, with ``blk_to_insert[i]`` + inserted into lane ``kBlock * (16 / sizeof(TFromV)) + i`` of the + result vector, if + ``kBlock * 16 < Lanes(DFromV()) * sizeof(TFromV)`` is true. + + Otherwise, returns ``v`` if ``kBlock * 16`` is greater than or equal + to ``Lanes(DFromV()) * sizeof(TFromV)``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- size_t **Blocks**\ (D d): Returns the number of 16-byte blocks if + ``Lanes(d) * sizeof(TFromD)`` is greater than or equal to 16. + + Otherwise, returns 1 if ``Lanes(d) * sizeof(TFromD)`` is less than + 16. + +Printing +~~~~~~~~ + +- V **Print**\ (D, const char\* caption, V [, size_t lane][, size_t + max_lanes]): prints ``caption`` followed by up to ``max_lanes`` + comma-separated lanes from the vector argument, starting at index + ``lane``. Defined in hwy/print-inl.h, also available if + hwy/tests/test_util-inl.h has been included. + +Tuples +~~~~~~ + +As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted ``Tuple{2-4}`` +below. Their type is unspecified, potentially built-in, so use the +aliases ``Vec{2-4}``. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section. + +- Tuple2 **Create2**\ (D, V v0, V v1): returns tuple such that + ``Get2<1>(tuple)`` returns ``v1``. +- Tuple3 **Create3**\ (D, V v0, V v1, V v2): returns tuple such that + ``Get3<2>(tuple)`` returns ``v2``. +- Tuple4 **Create4**\ (D, V v0, V v1, V v2, V v3): returns tuple such + that ``Get4<3>(tuple)`` returns ``v3``. + +The following take a ``size_t`` template argument indicating the +zero-based index, from left to right, of the arguments passed to +``Create{2-4}``. + +- V **Get2**\ (Tuple2): returns the i-th vector passed to + ``Create2``. +- V **Get3**\ (Tuple3): returns the i-th vector passed to + ``Create3``. +- V **Get4**\ (Tuple4): returns the i-th vector passed to + ``Create4``. + +- Tuple2 **Set2**\ (Tuple2 tuple, Vec v): sets the i-th vector + +- Tuple3 **Set3**\ (Tuple3 tuple, Vec v): sets the i-th vector + +- Tuple4 **Set4**\ (Tuple4 tuple, Vec v): sets the i-th vector + +Arithmetic +~~~~~~~~~~ + +- V **operator+**\ (V a, V b): returns ``a[i] + b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Add`` instead. +- V **operator-**\ (V a, V b): returns ``a[i] - b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Sub`` instead. + +- V **AddSub**\ (V a, V b): returns ``a[i] - b[i]`` in the even lanes + and ``a[i] + b[i]`` in the odd lanes. + + ``AddSub(a, b)`` is equivalent to ``OddEven(Add(a, b), Sub(a, b))`` + or ``Add(a, OddEven(b, Neg(b)))``, but ``AddSub(a, b)`` is more + efficient than ``OddEven(Add(a, b), Sub(a, b))`` or + ``Add(a, OddEven(b, Neg(b)))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **Neg**\ (V a): returns ``-a[i]``. + +- | ``V``: ``i`` + | V **SaturatedNeg**\ (V a): returns + ``a[i] == LimitsMin() ? LimitsMax() : -a[i]``. + + ``SaturatedNeg(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Neg(a))``. + +- | ``V``: ``{i,f}`` + | V **Abs**\ (V a) returns the absolute value of ``a[i]``; for + integers, ``LimitsMin()`` maps to ``LimitsMax() + 1``. + +- | ``V``: ``i`` + | V **SaturatedAbs**\ (V a) returns + ``a[i] == LimitsMin() ? LimitsMax() : (a[i] < 0 ? (-a[i]) : a[i])``. + + ``SaturatedAbs(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Abs(a))``. + +- V **AbsDiff**\ (V a, V b): returns ``|a[i] - b[i]|`` in each lane. + +- | ``V``: ``{i,u}{8,16,32},f{16,32}``, ``VW``: + ``Vec>>`` + | VW **SumsOf2**\ (V v) returns the sums of 2 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}{8,16}``, ``VW``: + ``Vec>>`` + | VW **SumsOf4**\ (V v) returns the sums of 4 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8**\ (V v) returns the sums of 8 consecutive lanes, + promoting each sum into a lane of ``TFromV``. This is slower on + RVV/WASM. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8AbsDiff**\ (V a, V b) returns the same result as + ``SumsOf8(AbsDiff(a, b))``, but is more efficient on x86. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfAdjQuadAbsDiff**\ (V a, V b) + returns the sums of the absolute differences of 32-bit blocks of + 8-bit integers, widened to ``MakeWide>``. + + ``kAOffset`` must be between ``0`` and + ``HWY_MIN(1, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + ``kBOffset`` must be between ``0`` and + ``HWY_MIN(3, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + SumsOfAdjQuadAbsDiff computes + ``|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_idx`` is equal to + ``kAOffset*4+((i/8)*16)+(i&7)`` and where ``b_idx`` is equal to + ``kBOffset*4+((i/8)*16)``. + + If ``Lanes(DFromV()) < (8 << kAOffset)`` is true, then + SumsOfAdjQuadAbsDiff returns implementation-defined values in any + lanes past the first (lowest-indexed) lane of the result vector. + + SumsOfAdjQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfShuffledQuadAbsDiff**\ (V a, V b) first shuffles ``a`` as if by the + ``Per4LaneBlockShuffle(BitCast( RepartitionToWideX2>(), a))`` + operation, and then computes the sum of absolute differences of + 32-bit blocks of 8-bit integers taken from the shuffled ``a`` + vector and the ``b`` vector. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must be between 0 and + 3. + + SumsOfShuffledQuadAbsDiff computes + ``|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_shuf`` is equal to + ``BitCast(DFromV(), Per4LaneBlockShuffle(BitCast(RepartitionToWideX2>(), a))``, + ``a_idx`` is equal to ``(i/4)*8+(i&3)``, and ``b_idx`` is equal to + ``(i/2)*4``. + + If ``Lanes(DFromV()) < 16`` is true, SumsOfShuffledQuadAbsDiff + returns implementation-defined results in any lanes where + ``(i/4)*8+(i&3)+3 >= Lanes(d)``. + + The results of SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx0 >= Lanes(DFromV()) / 4``. + + The results of any lanes past the first (lowest-indexed) lane of + SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx1 >= Lanes(DFromV()) / 4``. + + SumsOfShuffledQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedAdd**\ (V a, V b) returns ``a[i] + b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedSub**\ (V a, V b) returns ``a[i] - b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}`` + | V **AverageRound**\ (V a, V b) returns ``(a[i] + b[i] + 1) >> 1``. + +- V **Clamp**\ (V a, V lo, V hi): returns ``a[i]`` clamped to + ``[lo[i], hi[i]]``. + +- V **operator/**\ (V a, V b): returns ``a[i] / b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Div`` instead. + + For integer vectors, ``Div(a, b)`` returns an implementation-defined + value in any lanes where ``b[i] == 0``. + + For signed integer vectors, ``Div(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{u,i}`` + | V **operator%**\ (V a, V b): returns ``a[i] % b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Mod`` + instead. + + ``Mod(a, b)`` returns an implementation-defined value in any lanes + where ``b[i] == 0``. + + For signed integer vectors, ``Mod(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{f}`` + | V **Sqrt**\ (V a): returns ``sqrt(a[i])``. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocalSqrt**\ (V a): returns an approximation of + ``1.0 / sqrt(a[i])``. + ``sqrt(a) ~= ApproximateReciprocalSqrt(a) * a``. x86 and PPC + provide 12-bit approximations but the error on Arm is closer to 1%. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocal**\ (V a): returns an approximation of + ``1.0 / a[i]``. + +Min/Max +^^^^^^^ + +**Note**: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are. + +- V **Min**\ (V a, V b): returns ``min(a[i], b[i])``. + +- V **Max**\ (V a, V b): returns ``max(a[i], b[i])``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u64`` + | V **Min128**\ (D, V a, V b): returns the minimum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Max128**\ (D, V a, V b): returns the maximum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Min128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered less than ``b`` by Lt128Upper, + else ``b``. + +- | ``V``: ``u64`` + | V **Max128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered > ``b`` by Lt128Upper, else + ``b``. + +Multiply +^^^^^^^^ + +- V operator\*(V a, V b): returns ``r[i] = a[i] * b[i]``, truncating it + to the lower half for integer inputs. Currently unavailable on + SVE/RVV; use the equivalent ``Mul`` instead. + +- | ``V``: ``f``, ``VI``: ``Vec>>`` + | V **MulByPow2**\ (V a, VI b): Multiplies ``a[i]`` by ``2^b[i]``. + + ``MulByPow2(a, b)`` is equivalent to + ``std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin()), LimitsMax()))``. + +- ``V``: ``f`` V **MulByFloorPow2**\ (V a, V b): Multiplies ``a[i]`` by + ``2^floor(b[i])``. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns zero + or NaN in any lanes where ``a[i]`` is NaN and ``b[i]`` is equal to + negative infinity. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns + positive infinity or NaN in any lanes where ``a[i]`` is NaN and + ``b[i]`` is equal to positive infinity. + + If ``a[i]`` is a non-NaN value and ``b[i]`` is equal to negative + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * 0.0``. + + If ``b[i]`` is NaN or if ``a[i]`` is non-NaN and ``b[i]`` is positive + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * b[i]``. + + If ``b[i]`` is a finite value, ``MulByFloorPow2(a, b)`` is equivalent + to ``MulByPow2(a, FloorInt(b))``. + +- | ``V``: ``{u,i}`` + | V **MulHigh**\ (V a, V b): returns the upper half of + ``a[i] * b[i]`` in each lane. + +- | ``V``: ``i16`` + | V **MulFixedPoint15**\ (V a, V b): returns the result of + multiplying two Q1.15 fixed-point numbers. This corresponds to + doubling the multiplication result and storing the upper half. + Results are implementation-defined iff both inputs are -32768. + +- | ``V``: ``{u,i}`` + | V2 **MulEven**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every even ``i``, in lanes ``i`` (lower) and + ``i + 1`` (upper). ``V2`` is a vector with double-width lanes, or + the same as ``V`` for 64-bit inputs (which are only supported if + ``HWY_TARGET != HWY_SCALAR``). + +- | ``V``: ``{u,i}`` + | V **MulOdd**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every odd ``i``, in lanes ``i - 1`` (lower) and + ``i`` (upper). Only supported if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{bf,u,i}16``, ``D``: ``RepartitionToWide>`` + | Vec **WidenMulPairwiseAdd**\ (D d, V a, V b): widens ``a`` and + ``b`` to ``TFromD`` and computes + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. + +- | ``VI``: ``i8``, ``VU``: ``Vec>>``, + ``DI``: ``RepartitionToWide>`` + | Vec **SatWidenMulPairwiseAdd**\ (DI di, VU a_u, VI b_i) : + widens ``a_u`` and ``b_i`` to ``TFromD`` and computes + ``a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | Vec **SatWidenMulPairwiseAccumulate**\ (DW, V a, V b, VW sum) : + widens ``a[i]`` and ``b[i]`` to ``TFromD`` and computes + ``a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | VW **SatWidenMulAccumFixedPoint**\ (DW, V a, V b, VW sum)*\*: + First, widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i] * 2`` to ``sum[i]``, saturated to the range of + ``TFromD``. + + If + ``a[i] == LimitsMin>() && b[i] == LimitsMin>()``, + it is implementation-defined whether ``a[i] * b[i] * 2`` is first + saturated to ``TFromD`` prior to the addition of + ``a[i] * b[i] * 2`` to ``sum[i]``. + +- | ``V``: ``{bf,u,i}16``, ``DW``: ``RepartitionToWide>``, + ``VW``: ``Vec`` + | VW **ReorderWidenMulAccumulate**\ (DW d, V a, V b, VW sum0, VW& + sum1): widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i]`` to either ``sum1[j]`` or lane ``j`` of the return + value, where ``j = P(i)`` and ``P`` is a permutation. The only + guarantee is that ``SumOfLanes(d, Add(return_value, sum1))`` is the + sum of all ``a[i] * b[i]``. This is useful for computing dot + products and the L2 norm. The initial value of ``sum1`` before any + call to ``ReorderWidenMulAccumulate`` must be zero (because it is + unused on some platforms). It is safe to set the initial value of + ``sum0`` to any vector ``v``; this has the effect of increasing the + total sum by ``GetLane(SumOfLanes(d, v))`` and may be slightly more + efficient than later adding ``v`` to ``sum0``. + +- | ``VW``: ``{f,u,i}32`` + | VW **RearrangeToOddPlusEven**\ (VW sum0, VW sum1): returns in each + 32-bit lane with index ``i`` + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. ``sum0`` must be the + return value of a prior ``ReorderWidenMulAccumulate``, and ``sum1`` + must be its last (output) argument. In other words, this + strengthens the invariant of ``ReorderWidenMulAccumulate`` such + that each 32-bit lane is the sum of the widened products whose + 16-bit inputs came from the top and bottom halves of the 32-bit + lane. This is typically called after a series of calls to + ``ReorderWidenMulAccumulate``, as opposed to after each one. + Exception: if ``HWY_TARGET == HWY_SCALAR``, returns ``a[0]*b[0]``. + Note that the initial value of ``sum1`` must be zero, see + ``ReorderWidenMulAccumulate``. + +- | ``VN``: ``{u,i}{8,16}``, ``D``: ``RepartitionToWideX2>`` + | Vec **SumOfMulQuadAccumulate**\ (D d, VN a, VN b, Vec sum): + widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``VN_I``: ``i8``, ``VN_U``: + ``Vec>>``, ``DI``: + ``Repartition>`` + | Vec **SumOfMulQuadAccumulate**\ (DI di, VN_U a_u, VN_I b_i, + Vec sum): widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``V``: ``{u,i}{8,16,32},{f}16``, + | ``VW``: ``Vec>``: + | ``VW WidenMulAccumulate(D, V a, V b, VW low, VW& high)``: widens + ``a`` and ``b``, multiplies them together, then adds them to the + concatenated vectors high:low. Returns the lower half of the + result, and sets high to the upper half. + +Fused multiply-add +^^^^^^^^^^^^^^^^^^ + +When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The ``*Sub`` variants are somewhat slower on Arm, and unavailable for +integer inputs; if the ``c`` argument is a constant, it would be better +to negate it and use ``MulAdd``. + +- V **MulAdd**\ (V a, V b, V c): returns ``a[i] * b[i] + c[i]``. + +- V **NegMulAdd**\ (V a, V b, V c): returns ``-a[i] * b[i] + c[i]``. + +- V **MulSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]``. + +- V **NegMulSub**\ (V a, V b, V c): returns ``-a[i] * b[i] - c[i]``. + +- V **MulAddSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]`` in + the even lanes and ``a[i] * b[i] + c[i]`` in the odd lanes. + + ``MulAddSub(a, b, c)`` is equivalent to + ``OddEven(MulAdd(a, b, c), MulSub(a, b, c))`` or + ``MulAddSub(a, b, OddEven(c, Neg(c))``, but ``MulSub(a, b, c)`` is + more efficient on some targets (including AVX2/AVX3). + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulEvenAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c)``. + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulOddAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c)``. + +Masked arithmetic +^^^^^^^^^^^^^^^^^ + +All ops in this section return ``no`` for ``mask=false`` lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, ``IfThenElse(m, Add(a, b), no);`` etc. + +- V **MaskedMinOr**\ (V no, M m, V a, V b): returns ``Min(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMaxOr**\ (V no, M m, V a, V b): returns ``Max(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedSubOr**\ (V no, M m, V a, V b): returns ``a[i] - b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMulOr**\ (V no, M m, V a, V b): returns ``a[i] * b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedDivOr**\ (V no, M m, V a, V b): returns ``a[i] / b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}`` + V **MaskedModOr**\ (V no, M m, V a, V b): returns ``a[i] % b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatSubOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. + +Shifts +^^^^^^ + +**Note**: Counts not in ``[0, sizeof(T)*8)`` yield +implementation-defined results. Left-shifting signed ``T`` and +right-shifting positive signed ``T`` is the same as shifting +``MakeUnsigned`` and casting to ``T``. Right-shifting negative signed +``T`` is the same as an unsigned shift, except that 1-bits are shifted +in. + +Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and ``RotateRight`` is often emulated with +shifts: + +- | ``V``: ``{u,i}`` + | V **ShiftLeft**\ (V a) returns ``a[i] << int``. + +- | ``V``: ``{u,i}`` + | V **ShiftRight**\ (V a) returns ``a[i] >> int``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRight**\ (V a) returns + ``((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeft**\ (V a) returns + ``(a[i] << int) | (static_cast(a[i]) >> (sizeof(T)*8 - int))``. + +- | ``V``: ``{u,i}`` + | V **RotateRight**\ (V a) returns + ``(static_cast(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int))``. + +Shift all lanes by the same (not necessarily compile-time constant) +amount: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftSame**\ (V a, int bits) returns ``a[i] << bits``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightSame**\ (V a, int bits) returns ``a[i] >> bits``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRightSame**\ (V a, int bits) + returns + ``((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeftSame**\ (V a, int bits) returns + ``(a[i] << shl_bits) | (static_cast(a[i]) >> (sizeof(T)*8 - shl_bits))``, + where ``shl_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateRightSame**\ (V a, int bits) returns + ``(static_cast(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits))``, + where ``shr_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2): + +- | ``V``: ``{u,i}`` + | V **operator<<**\ (V a, V b) returns ``a[i] << b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shl`` instead. + +- | ``V``: ``{u,i}`` + | V **operator>>**\ (V a, V b) returns ``a[i] >> b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shr`` instead. + +- | ``V``: ``{u,i}`` + | V **RoundingShr**\ (V a, V b) returns + ``((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **Rol**\ (V a, V b) returns + ``(a[i] << (b[i] & shift_amt_mask)) | (static_cast(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +- | ``V``: ``{u,i}`` + | V **Ror**\ (V a, V b) returns + ``(static_cast(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +Floating-point rounding +^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | V **Round**\ (V v): returns ``v[i]`` rounded towards the nearest + integer, with ties to even. + +- | ``V``: ``{f}`` + | V **Trunc**\ (V v): returns ``v[i]`` rounded towards zero + (truncate). + +- | ``V``: ``{f}`` + | V **Ceil**\ (V v): returns ``v[i]`` rounded towards positive + infinity (ceiling). + +- | ``V``: ``{f}`` + | V **Floor**\ (V v): returns ``v[i]`` rounded towards negative + infinity. + +Floating-point classification +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | M **IsNaN**\ (V v): returns mask indicating whether ``v[i]`` is + “not a number” (unordered). + +- | ``V``: ``{f}`` + | M **IsEitherNaN**\ (V a, V b): equivalent to + ``Or(IsNaN(a), IsNaN(b))``, but ``IsEitherNaN(a, b)`` is more + efficient than ``Or(IsNaN(a), IsNaN(b))`` on x86. + +- | ``V``: ``{f}`` + | M **IsInf**\ (V v): returns mask indicating whether ``v[i]`` is + positive or negative infinity. + +- | ``V``: ``{f}`` + | M **IsFinite**\ (V v): returns mask indicating whether ``v[i]`` is + neither NaN nor infinity, i.e. normal, subnormal or zero. + Equivalent to ``Not(Or(IsNaN(v), IsInf(v)))``. + +Logical +~~~~~~~ + +- | ``V``: ``{u,i}`` + | V **PopulationCount**\ (V a): returns the number of 1-bits in each + lane, i.e. ``PopCount(a[i])``. + +- | ``V``: ``{u,i}`` + | V **LeadingZeroCount**\ (V a): returns the number of leading zeros + in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **TrailingZeroCount**\ (V a): returns the number of trailing + zeros in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **HighestSetBitIndex**\ (V a): returns the index of the highest + set bit of each lane. For any lanes of a signed vector type where + ``a[i]`` is zero, an unspecified negative value is returned in the + corresponding result lanes. For any lanes of an unsigned vector + type where ``a[i]`` is zero, an unspecified value that is greater + than ``HighestValue>>()`` is returned in the + corresponding result lanes. + +The following operate on individual bits within each lane. Note that the +non-operator functions (``And`` instead of ``&``) must be used for +floating-point types, and on SVE/RVV. + +- | ``V``: ``{u,i}`` + | V **operator&**\ (V a, V b): returns ``a[i] & b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``And`` instead. + +- | ``V``: ``{u,i}`` + | V **operator\|**\ (V a, V b): returns ``a[i] | b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Or`` instead. + +- | ``V``: ``{u,i}`` + | V **operator^**\ (V a, V b): returns ``a[i] ^ b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Xor`` instead. + +- | ``V``: ``{u,i}`` + | V **Not**\ (V v): returns ``~v[i]``. + +- V **AndNot**\ (V a, V b): returns ``~a[i] & b[i]``. + +The following three-argument functions may be more efficient than +assembling them from 2-argument functions: + +- V **Xor3**\ (V x1, V x2, V x3): returns ``x1[i] ^ x2[i] ^ x3[i]``. + This is more efficient than ``Or3`` on some targets. When inputs are + disjoint (no bit is set in more than one argument), ``Xor3`` and + ``Or3`` are equivalent and you should use the former. +- V **Or3**\ (V o1, V o2, V o3): returns ``o1[i] | o2[i] | o3[i]``. + This is less efficient than ``Xor3`` on some targets; use that where + possible. +- V **OrAnd**\ (V o, V a1, V a2): returns ``o[i] | (a1[i] & a2[i])``. +- V **BitwiseIfThenElse**\ (V mask, V yes, V no): returns + ``((mask[i] & yes[i]) | (~mask[i] & no[i]))``. ``BitwiseIfThenElse`` + is equivalent to, but potentially more efficient than + ``Or(And(mask, yes), AndNot(mask, no))``. + +Special functions for signed types: + +- | ``V``: ``{f}`` + | V **CopySign**\ (V a, V b): returns the number with the magnitude + of ``a`` and sign of ``b``. + +- | ``V``: ``{f}`` + | V **CopySignToAbs**\ (V a, V b): as above, but potentially slightly + more efficient; requires the first argument to be non-negative. + +- | ``V``: ``{i}`` + | V **BroadcastSignBit**\ (V a) returns ``a[i] < 0 ? -1 : 0``. + +- | ``V``: ``{i,f}`` + | V **ZeroIfNegative**\ (V v): returns ``v[i] < 0 ? 0 : v[i]``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElse**\ (V v, V yes, V no): returns + ``v[i] < 0 ? yes[i] : no[i]``. This may be more efficient than + ``IfThenElse(Lt..)``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElseZero**\ (V v, V yes): returns + ``v[i] < 0 ? yes[i] : 0``. ``IfNegativeThenElseZero(v, yes)`` is + equivalent to but more efficient than + ``IfThenElseZero(IsNegative(v), yes)`` or + ``IfNegativeThenElse(v, yes, Zero(d))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenZeroElse**\ (V v, V no): returns + ``v[i] < 0 ? 0 : no``. ``IfNegativeThenZeroElse(v, no)`` is + equivalent to but more efficient than + ``IfThenZeroElse(IsNegative(v), no)`` or + ``IfNegativeThenElse(v, Zero(d), no)`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenNegOrUndefIfZero**\ (V mask, V v): returns + ``mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val)``, + where ``impl_defined_val`` is an implementation-defined value that + is equal to either 0 or ``v[i]``. + + ``IfNegativeThenNegOrUndefIfZero(mask, v)`` is more efficient than + ``IfNegativeThenElse(mask, Neg(v), v)`` for I8/I16/I32 vectors that + are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets. + +Masks +~~~~~ + +Let ``M`` denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform). + +Create mask +^^^^^^^^^^^ + +- M **FirstN**\ (D, size_t N): returns mask with the first ``N`` lanes + (those with index ``< N``) true. ``N >= Lanes(D())`` results in an + all-true mask. ``N`` must not exceed + ``LimitsMax))>>()``. + Useful for implementing “masked” stores by loading ``prev`` followed + by ``IfThenElse(FirstN(d, N), what_to_store, prev)``. + +- M **MaskFromVec**\ (V v): returns false in lane ``i`` if + ``v[i] == 0``, or true if ``v[i]`` has all bits set. The result is + *implementation-defined* if ``v[i]`` is neither zero nor all bits + set. + +- M **LoadMaskBits**\ (D, const uint8_t\* p): returns a mask indicating + whether the i-th bit in the array is set. Loads bytes and bits in + ascending order of address and index. At least 8 bytes of ``p`` must + be readable, but only ``(Lanes(D()) + 7) / 8`` need be initialized. + Any unused bits (happens if ``Lanes(D()) < 8``) are treated as if + they were zero. + +- M **Dup128MaskFromMaskBits**\ (D d, unsigned mask_bits): returns a + mask with lane ``i`` set to + ``((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0``. + +- M **MaskFalse(D)**\ : returns an all-false mask. ``MaskFalse(D())`` + is equivalent to ``MaskFromVec(Zero(D()))``, but ``MaskFalse(D())`` + is more efficient than ``MaskFromVec(Zero(D()))`` on AVX3, RVV, and + SVE. + + ``MaskFalse(D())`` is also equivalent to ``FirstN(D(), 0)`` or + ``Dup128MaskFromMaskBits(D(), 0)``, but ``MaskFalse(D())`` is usually + more efficient. + +Convert mask +^^^^^^^^^^^^ + +- M1 **RebindMask**\ (D, M2 m): returns same mask bits as ``m``, but + reinterpreted as a mask for lanes of type ``TFromD``. ``M1`` and + ``M2`` must have the same number of lanes. + +- V **VecFromMask**\ (D, M m): returns 0 in lane ``i`` if + ``m[i] == false``, otherwise all bits set. + +- size_t **StoreMaskBits**\ (D, M m, uint8_t\* p): stores a bit array + indicating whether ``m[i]`` is true, in ascending order of ``i``, + filling the bits of each byte from least to most significant, then + proceeding to the next byte. Returns the number of bytes written: + ``(Lanes(D()) + 7) / 8``. At least 8 bytes of ``p`` must be writable. + +- Mask **PromoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Promotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``PromoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``PromoteMaskTo(d_to, d_from, m)`` + is more efficient on some targets. + + PromoteMaskTo requires that + ``sizeof(TFromD) < sizeof(TFromD)`` be true. + +- Mask **DemoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Demotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``DemoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``DemoteMaskTo(d_to, d_from, m)`` is + more efficient on some targets. + + DemoteMaskTo requires that + ``sizeof(TFromD) > sizeof(TFromD)`` be true. + +- M **OrderedDemote2MasksTo**\ (DTo, DFrom, M2, M2): returns a mask + whose ``LowerHalf`` is the first argument and whose ``UpperHalf`` is + the second argument; ``M2`` is ``Mask>``; ``DTo`` is + ``Repartition``. + + OrderedDemote2MasksTo requires that + ``sizeof(TFromD) == sizeof(TFromD) * 2`` be true. + + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is equivalent to + ``MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb)))``, + where ``va`` is ``BitCast(di_from, MaskFromVec(d_from, a))``, ``vb`` + is ``BitCast(di_from, MaskFromVec(d_from, b))``, ``di_to`` is + ``RebindToSigned()``, and ``di_from`` is + ``RebindToSigned()``, but + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is more efficient on + some targets. + + OrderedDemote2MasksTo is only available if + ``HWY_TARGET != HWY_SCALAR`` is true. + +Combine mask +^^^^^^^^^^^^ + +- M2 **LowerHalfOfMask**\ (D d, M m): returns the lower half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``LowerHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(LowerHalf(d, VecFromMask(d, m)))``, but + ``LowerHalfOfMask(d, m)`` is more efficient on some targets. + +- M2 **UpperHalfOfMask**\ (D d, M m): returns the upper half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``UpperHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(UpperHalf(d, VecFromMask(d, m)))``, but + ``UpperHalfOfMask(d, m)`` is more efficient on some targets. + + UpperHalfOfMask is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +- M **CombineMasks**\ (D, M2, M2): returns a mask whose ``UpperHalf`` + is the first argument and whose ``LowerHalf`` is the second argument; + ``M2`` is ``Mask>``. + + ``CombineMasks(d, hi, lo)`` is equivalent to + ``MaskFromVec(d, Combine(d, VecFromMask(Half(), hi), VecFromMask(Half(), lo)))``, + but ``CombineMasks(d, hi, lo)`` is more efficient on some targets. + + CombineMasks is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +Slide mask across blocks +^^^^^^^^^^^^^^^^^^^^^^^^ + +- M **SlideMaskUpLanes**\ (D d, M m, size_t N): Slides ``m`` up ``N`` + lanes. ``SlideMaskUpLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskUpLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMaskDownLanes**\ (D d, M m, size_t N): Slides ``m`` down + ``N`` lanes. ``SlideMaskDownLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskDownLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMask1Up**\ (D d, M m): Slides ``m`` up 1 lane. + ``SlideMask1Up(d, m)`` is equivalent to + ``MaskFromVec(Slide1Up(d, VecFromMask(d, m)))``, but + ``SlideMask1Up(d, m)`` is more efficient on some targets. + +- M **SlideMask1Down**\ (D d, M m): Slides ``m`` down 1 lane. + ``SlideMask1Down(d, m)`` is equivalent to + ``MaskFromVec(Slide1Down(d, VecFromMask(d, m)))``, but + ``SlideMask1Down(d, m)`` is more efficient on some targets. + +Test mask +^^^^^^^^^ + +- bool **AllTrue**\ (D, M m): returns whether all ``m[i]`` are true. + +- bool **AllFalse**\ (D, M m): returns whether all ``m[i]`` are false. + +- size_t **CountTrue**\ (D, M m): returns how many of ``m[i]`` are true + [0, N]. This is typically more expensive than AllTrue/False. + +- intptr_t **FindFirstTrue**\ (D, M m): returns the index of the first + (i.e. lowest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownFirstTrue**\ (D, M m): returns the index of the + first (i.e. lowest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindFirstTrue``. + +- intptr_t **FindLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindLastTrue``. + +Ternary operator for masks +^^^^^^^^^^^^^^^^^^^^^^^^^^ + +For ``IfThen*``, masks must adhere to the invariant established by +``MaskFromVec``: false is zero, true has all bits set: + +- V **IfThenElse**\ (M mask, V yes, V no): returns + ``mask[i] ? yes[i] : no[i]``. + +- V **IfThenElseZero**\ (M mask, V yes): returns + ``mask[i] ? yes[i] : 0``. + +- V **IfThenZeroElse**\ (M mask, V no): returns + ``mask[i] ? 0 : no[i]``. + +- V **IfVecThenElse**\ (V mask, V yes, V no): equivalent to and + possibly faster than ``IfVecThenElse(MaskFromVec(mask), yes, no)``. + The result is *implementation-defined* if ``mask[i]`` is neither zero + nor all bits set. + +Logical mask +^^^^^^^^^^^^ + +- M **Not**\ (M m): returns mask of elements indicating whether the + input mask element was false. + +- M **And**\ (M a, M b): returns mask of elements indicating whether + both input mask elements were true. + +- M **AndNot**\ (M not_a, M b): returns mask of elements indicating + whether ``not_a`` is false and ``b`` is true. + +- M **Or**\ (M a, M b): returns mask of elements indicating whether + either input mask element was true. + +- M **Xor**\ (M a, M b): returns mask of elements indicating whether + exactly one input mask element was true. + +- M **ExclusiveNeither**\ (M a, M b): returns mask of elements + indicating ``a`` is false and ``b`` is false. Undefined if both are + true. We choose not to provide NotOr/NotXor because x86 and SVE only + define one of these operations. This op is for situations where the + inputs are known to be mutually exclusive. + +- M **SetOnlyFirst**\ (M m): If none of ``m[i]`` are true, returns + all-false. Otherwise, only lane ``k`` is true, where ``k`` is equal + to ``FindKnownFirstTrue(m)``. In other words, sets to false any lanes + with index greater than the first true lane, if it exists. + +- M **SetBeforeFirst**\ (M m): If none of ``m[i]`` are true, returns + all-true. Otherwise, returns mask with the first ``k`` lanes true and + all remaining lanes false, where ``k`` is equal to + ``FindKnownFirstTrue(m)``. In other words, if at least one of + ``m[i]`` is true, sets to true any lanes with index less than the + first true lane and all remaining lanes to false. + +- M **SetAtOrBeforeFirst**\ (M m): equivalent to + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``, but + ``SetAtOrBeforeFirst(m)`` is usually more efficient than + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``. + +- M **SetAtOrAfterFirst**\ (M m): equivalent to + ``Not(SetBeforeFirst(m))``. + +Compress +^^^^^^^^ + +- V **Compress**\ (V v, M m): returns ``r`` such that ``r[n]`` is + ``v[i]``, with ``i`` the n-th lane index (starting from 0) where + ``m[i]`` is true. Compacts lanes whose mask is true into the lower + lanes. For targets and lane type ``T`` where + ``CompressIsPartition::value`` is true, the upper lanes are those + whose mask is false (thus ``Compress`` corresponds to partitioning + according to the mask). Otherwise, the upper lanes are + implementation-defined. Potentially slow with 8 and 16-bit lanes. Use + this form when the input is already a mask, e.g. returned by a + comparison. + +- V **CompressNot**\ (V v, M m): equivalent to ``Compress(v, Not(m))`` + but possibly faster if ``CompressIsPartition::value`` is true. + +- | ``V``: ``u64`` + | V **CompressBlocksNot**\ (V v, M m): equivalent to + ``CompressNot(v, m)`` when ``m`` is structured as adjacent pairs + (both true or false), e.g. as returned by ``Lt128``. This is a + no-op for 128 bit vectors. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- size_t **CompressStore**\ (V v, M m, D d, T\* p): writes lanes whose + mask ``m`` is true into ``p``, starting from lane 0. Returns + ``CountTrue(d, m)``, the number of valid lanes. May be implemented as + ``Compress`` followed by ``StoreU``; lanes after the valid ones may + still be overwritten! Potentially slow with 8 and 16-bit lanes. + +- size_t **CompressBlendedStore**\ (V v, M m, D d, T\* p): writes only + lanes whose mask ``m`` is true into ``p``, starting from lane 0. + Returns ``CountTrue(d, m)``, the number of lanes written. Does not + modify subsequent lanes, but there is no guarantee of atomicity + because this may be implemented as + ``Compress, LoadU, IfThenElse(FirstN), StoreU``. + +- V **CompressBits**\ (V v, const uint8_t\* HWY_RESTRICT bits): + Equivalent to, but often faster than + ``Compress(v, LoadMaskBits(d, bits))``. ``bits`` is as specified for + ``LoadMaskBits``. If called multiple times, the ``bits`` pointer + passed to this function must also be marked ``HWY_RESTRICT`` to avoid + repeated work. Note that if the vector has less than 8 elements, + incrementing ``bits`` will not work as intended for packed bit + arrays. As with ``Compress``, ``CompressIsPartition`` indicates the + mask=false lanes are moved to the upper lanes. Potentially slow with + 8 and 16-bit lanes. + +- size_t **CompressBitsStore**\ (V v, const uint8_t\* HWY_RESTRICT + bits, D d, T\* p): combination of ``CompressStore`` and + ``CompressBits``, see remarks there. + +Expand +^^^^^^ + +- V **Expand**\ (V v, M m): returns ``r`` such that ``r[i]`` is zero + where ``m[i]`` is false, and otherwise ``v[s]``, where ``s`` is the + number of ``m[0, i)`` which are true. Scatters inputs in ascending + index order to the lanes whose mask is true and zeros all other + lanes. Potentially slow with 8 and 16-bit lanes. + +- V **LoadExpand**\ (M m, D d, const T\* p): returns ``r`` such that + ``r[i]`` is zero where ``m[i]`` is false, and otherwise ``p[s]``, + where ``s`` is the number of ``m[0, i)`` which are true. May be + implemented as ``LoadU`` followed by ``Expand``. Potentially slow + with 8 and 16-bit lanes. + +Comparisons +~~~~~~~~~~~ + +These return a mask (see above) indicating whether the condition is +true. + +- M **operator==**\ (V a, V b): returns ``a[i] == b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Eq`` instead. +- M **operator!=**\ (V a, V b): returns ``a[i] != b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ne`` instead. + +- M **operator<**\ (V a, V b): returns ``a[i] < b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Lt`` instead. + +- M **operator>**\ (V a, V b): returns ``a[i] > b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Gt`` instead. + +- M **operator<=**\ (V a, V b): returns ``a[i] <= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Le`` instead. + +- M **operator>=**\ (V a, V b): returns ``a[i] >= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ge`` instead. + +- | ``V``: ``{i,f}`` + | M **IsNegative**\ (V v): returns ``v[i] < 0``. + + ``IsNegative(v)`` is equivalent to + ``MaskFromVec(BroadcastSignBit(v))`` or ``Lt(v, Zero(d))``, but + ``IsNegative(v)`` is more efficient on some targets. + +- | ``V``: ``{u,i}`` + | M **TestBit**\ (V v, V bit): returns ``(v[i] & bit[i]) == bit[i]``. + ``bit[i]`` must have exactly one bit set. + +- | ``V``: ``u64`` + | M **Lt128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) is + less than ``b[1]:b[0]``. For each pair, the mask lanes are either + both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Lt128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` is less than + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + equals ``b[1]:b[0]``. For each pair, the mask lanes are either both + true or both false. Unavailable if ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + differs from ``b[1]:b[0]``. For each pair, the mask lanes are + either both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` equals ``b[1]``. + For each pair, the mask lanes are either both true or both false. + This is useful for comparing 64-bit keys alongside 64-bit values. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` differs from + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Memory +~~~~~~ + +Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of ``N`` consecutive +``T`` values, either ``aligned`` (address is a multiple of the vector +size) or possibly unaligned (denoted ``p``). + +Even unaligned addresses must still be a multiple of ``sizeof(T)``, +otherwise ``StoreU`` may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +``new`` or ``malloc``) variables of type ``T`` are aligned to +``sizeof(T)``, hence such addresses are suitable for ``StoreU``. +However, casting pointers to ``char*`` and adding arbitrary offsets (not +a multiple of ``sizeof(T)``) can violate this requirement. + +**Note**: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be *1.5 times as fast* when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports. + +Load +^^^^ + +- Vec **Load**\ (D, const T\* aligned): returns ``aligned[i]``. May + fault if the pointer is not aligned to the vector size (using + aligned_allocator.h is safe). Using this whenever possible improves + codegen on SSSE3/SSE4: unlike ``LoadU``, ``Load`` can be fused into a + memory operand, which reduces register pressure. + +Requires only *element-aligned* vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length): + +- Vec **LoadU**\ (D, const T\* p): returns ``p[i]``. + +- Vec **LoadDup128**\ (D, const T\* p): returns one 128-bit block + loaded from ``p`` and broadcasted into all 128-bit block[s]. This may + be faster than broadcasting single values, and is more convenient + than preparing constants for the actual vector length. Only available + if ``HWY_TARGET != HWY_SCALAR``. + +- Vec **MaskedLoadOr**\ (V no, M mask, D, const T\* p): returns + ``mask[i] ? p[i] : no[i]``. May fault even where ``mask`` is false + ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is aligned, faults cannot + happen unless the entire vector is inaccessible. Assuming no faults, + this is equivalent to, and potentially more efficient than, + ``IfThenElse(mask, LoadU(D(), p), no)``. + +- Vec **MaskedLoad**\ (M mask, D d, const T\* p): equivalent to + ``MaskedLoadOr(Zero(d), mask, d, p)``, but potentially slightly more + efficient. + +- Vec **LoadN**\ (D d, const T\* p, size_t max_lanes_to_load) : + Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` lanes from ``p`` to + the first (lowest-index) lanes of the result vector and zeroes out + the remaining lanes. + + LoadN does not fault if all of the elements in + ``[p, p + max_lanes_to_load)`` are accessible, even if + ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 or ``max_lanes_to_load < Lanes(d)`` + is true. + +- Vec **LoadNOr**\ (V no, D d, const T\* p, size_t + max_lanes_to_load) : Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes from ``p`` to the first (lowest-index) lanes of the result + vector and fills the remaining lanes with ``no``. Like LoadN, this + does not fault. + +Store +^^^^^ + +- void **Store**\ (Vec v, D, T\* aligned): copies ``v[i]`` into + ``aligned[i]``, which must be aligned to the vector size. Writes + exactly ``N * sizeof(T)`` bytes. + +- void **StoreU**\ (Vec v, D, T\* p): as ``Store``, but the + alignment requirement is relaxed to element-aligned (multiple of + ``sizeof(T)``). + +- void **BlendedStore**\ (Vec v, M m, D d, T\* p): as ``StoreU``, + but only updates ``p`` where ``m`` is true. May fault even where + ``mask`` is false ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is + aligned, faults cannot happen unless the entire vector is + inaccessible. Equivalent to, and potentially more efficient than, + ``StoreU(IfThenElse(m, v, LoadU(d, p)), d, p)``. “Blended” indicates + this may not be atomic; other threads must not concurrently update + ``[p, p + Lanes(d))`` without synchronization. + +- void **SafeFillN**\ (size_t num, T value, D d, T\* HWY_RESTRICT to): + Sets ``to[0, num)`` to ``value``. If ``num`` exceeds ``Lanes(d)``, + the behavior is target-dependent (either filling all, or no more than + one vector). Potentially more efficient than a scalar loop, but will + not fault, unlike ``BlendedStore``. No alignment requirement. + Potentially non-atomic, like ``BlendedStore``. + +- void **SafeCopyN**\ (size_t num, D d, const T\* HWY_RESTRICT from, + T\* HWY_RESTRICT to): Copies ``from[0, num)`` to ``to``. If ``num`` + exceeds ``Lanes(d)``, the behavior is target-dependent (either + copying all, or no more than one vector). Potentially more efficient + than a scalar loop, but will not fault, unlike ``BlendedStore``. No + alignment requirement. Potentially non-atomic, like ``BlendedStore``. + +- void **StoreN**\ (Vec v, D d, T\* HWY_RESTRICT p, size_t + max_lanes_to_store): Stores the first (lowest-index) + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes of ``v`` to p. + + StoreN does not modify any memory past + ``p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1``. + +Interleaved +^^^^^^^^^^^ + +- void **LoadInterleaved2**\ (D, const T\* p, Vec& v0, Vec& v1): + equivalent to ``LoadU`` into ``v0, v1`` followed by shuffling, such + that ``v0[0] == p[0], v1[0] == p[1]``. + +- void **LoadInterleaved3**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2): as above, but for three vectors (e.g. RGB samples). + +- void **LoadInterleaved4**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2, Vec& v3): as above, but for four vectors (e.g. RGBA). + +- void **StoreInterleaved2**\ (Vec v0, Vec v1, D, T\* p): + equivalent to shuffling ``v0, v1`` followed by two ``StoreU()``, such + that ``p[0] == v0[0], p[1] == v1[0]``. + +- void **StoreInterleaved3**\ (Vec v0, Vec v1, Vec v2, D, T\* + p): as above, but for three vectors (e.g. RGB samples). + +- void **StoreInterleaved4**\ (Vec v0, Vec v1, Vec v2, Vec + v3, D, T\* p): as above, but for four vectors (e.g. RGBA samples). + +Scatter/Gather +^^^^^^^^^^^^^^ + +**Note**: Offsets/indices are of type ``VI = Vec>`` +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned). + +**Note**: Where possible, applications should +``Load/Store/TableLookup*`` entire vectors, which is much faster than +``Scatter/Gather``. Otherwise, code of the form +``dst[tbl[i]] = F(src[i])`` should when possible be transformed to +``dst[i] = F(src[tbl[i]])`` because ``Scatter`` may be more expensive +than ``Gather``. + +**Note**: We provide ``*Offset`` functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +``*Index``, which takes indices. To reduce the number of ops, we do not +intend to add ``Masked*`` ops for offsets. If you have offsets, you can +convert them to indices via ``ShiftRight``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterOffset**\ (Vec v, D, T\* base, VI offsets): stores + ``v[i]`` to the base address plus *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndex**\ (Vec v, D, T\* base, VI indices): stores + ``v[i]`` to ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndexN**\ (Vec v, D, T\* base, VI indices, size_t + max_lanes_to_store): Stores + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes ``v[i]`` to + ``base[indices[i]]`` + +- | ``D``: ``{u,i,f}{32,64}`` + | void **MaskedScatterIndex**\ (Vec v, M m, D, T\* base, VI + indices): stores ``v[i]`` to ``base[indices[i]]`` if ``mask[i]`` is + true. Does not fault for lanes whose ``mask`` is false. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherOffset**\ (D, const T\* base, VI offsets): returns + elements of base selected by *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndex**\ (D, const T\* base, VI indices): returns + vector of ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndexN**\ (D, const T\* base, VI indices, size_t + max_lanes_to_load): Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes of ``base[indices[i]]`` to the first (lowest-index) lanes of + the result vector and zeroes out the remaining lanes. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndexOr**\ (V no, M mask, D d, const T\* base, + VI indices): returns vector of ``base[indices[i]]`` where + ``mask[i]`` is true, otherwise ``no[i]``. Does not fault for lanes + whose ``mask`` is false. This is equivalent to, and potentially + more efficient than, + ``IfThenElseZero(mask, GatherIndex(d, base, indices))``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndex**\ (M mask, D d, const T\* base, VI + indices): equivalent to + ``MaskedGatherIndexOr(Zero(d), mask, d, base, indices)``. Use this + when the desired default value is zero; it may be more efficient on + some targets, and on others require generating a zero constant. + +Cache control +~~~~~~~~~~~~~ + +All functions except ``Stream`` are defined in cache_control.h. + +- void **Stream**\ (Vec a, D d, const T\* aligned): copies ``a[i]`` + into ``aligned[i]`` with non-temporal hint if available (useful for + write-only data; avoids cache pollution). May be implemented using a + CPU-internal buffer. To avoid partial flushes and unpredictable + interactions with atomics (for example, see Intel SDM Vol 4, Sec. + 8.1.2.2), call this consecutively for an entire cache line (typically + 64 bytes, aligned to its size). Each call may write a multiple of + ``HWY_STREAM_MULTIPLE`` bytes, which can exceed + ``Lanes(d) * sizeof(T)``. The new contents of ``aligned`` may not be + visible until ``FlushStream`` is called. + +- void **FlushStream**\ (): ensures values written by previous + ``Stream`` calls are visible on the current core. This is NOT + sufficient for synchronizing across cores; when ``Stream`` outputs + are to be consumed by other core(s), the producer must publish + availability (e.g. via mutex or atomic_flag) after ``FlushStream``. + +- void **FlushCacheline**\ (const void\* p): invalidates and flushes + the cache line containing “p”, if possible. + +- void **Prefetch**\ (const T\* p): optionally begins loading the cache + line containing “p” to reduce latency of subsequent actual loads. + +- void **Pause**\ (): when called inside a spin-loop, may reduce power + consumption. + +Type conversion +~~~~~~~~~~~~~~~ + +- Vec **BitCast**\ (D, V): returns the bits of ``V`` reinterpreted + as type ``Vec``. + +- Vec **ResizeBitCast**\ (D, V): resizes ``V`` to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Vec`` is a larger vector than ``V``, then the contents of any + bytes past the first ``Lanes(DFromV()) * sizeof(TFromV)`` bytes + of the result vector is unspecified. + +- Vec **ZeroExtendResizeBitCast**\ (DTo, DFrom, V): resizes ``V``, + which is a vector of type ``Vec``, to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Lanes(DTo()) * sizeof(TFromD)`` is greater than + ``Lanes(DFrom()) * sizeof(TFromD)``, then any bytes past the + first ``Lanes(DFrom()) * sizeof(TFromD)`` bytes of the result + vector are zeroed out. + +- | ``V``,\ ``V8``: (``u32,u8``) + | V8 **U8FromU32**\ (V): special-case ``u32`` to ``u8`` conversion + when all lanes of ``V`` are already clamped to ``[0, 256)``. + +- | ``D``: ``{f}`` + | Vec **ConvertTo**\ (D, V): converts a signed/unsigned integer + value to same-sized floating point. + +- | ``V``: ``{f}`` + | Vec **ConvertTo**\ (D, V): rounds floating point towards zero + and converts the value to same-sized signed/unsigned integer. + Returns the closest representable value if the input exceeds the + destination range. + +- | ``V``: ``{f}`` + | Vec **ConvertInRangeTo**\ (D, V): rounds floating point towards + zero and converts the value to same-sized signed/unsigned integer. + Returns an implementation-defined value if the input exceeds the + destination range. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **NearestInt**\ (V a): returns the integer nearest to ``a[i]``; + results are undefined for NaN. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **CeilInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Ceil(a))``, but + ``CeilInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **FloorInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Floor(a))``, but + ``FloorInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- ``D``: ``i32``, ``V``: ``f64`` Vec **DemoteToNearestInt**\ (D d, V + v): converts ``v[i]`` to ``TFromD``, rounding to nearest (with + ties to even). + + ``DemoteToNearestInt(d, v)`` is equivalent to + ``DemoteTo(d, Round(v))``, but ``DemoteToNearestInt(d, v)`` is more + efficient on some targets, including x86 and RVV. + +Single vector demotion +^^^^^^^^^^^^^^^^^^^^^^ + +These functions demote a full vector (or parts thereof) into a vector of +half the size. Use ``Rebind, D>`` or +``Half>`` to obtain the ``D`` that describes the +return type. + +- | ``V``,\ ``D``: (``u64,u32``), (``u64,u16``), (``u64,u8``), + (``u32,u16``), (``u32,u8``), (``u16,u8``) + | Vec **TruncateTo**\ (D, V v): returns ``v[i]`` truncated to the + smaller type indicated by ``T = TFromD``, with the same result + as if the more-significant input bits that do not fit in ``T`` had + been zero. Example: + ``ScalableTag du32; Rebind du8; TruncateTo(du8, Set(du32, 0xF08F))`` + is the same as ``Set(du8, 0x8F)``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i8``), (``i64,i8``), + (``i32,i16``), (``i64,i16``), (``i64,i32``), (``u16,i8``), + (``u32,i8``), (``u64,i8``), (``u32,i16``), (``u64,i16``), + (``u64,i32``), (``i16,u8``), (``i32,u8``), (``i64,u8``), + (``i32,u16``), (``i64,u16``), (``i64,u32``), (``u16,u8``), + (``u32,u8``), (``u64,u8``), (``u32,u16``), (``u64,u16``), + (``u64,u32``), (``f64,f32``) + | Vec **DemoteTo**\ (D, V v): returns ``v[i]`` after packing with + signed/unsigned saturation to ``MakeNarrow``. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteTo**\ (D, V v): rounds floating point towards zero + and converts the value to 32-bit integers. Returns the closest + representable value if the input exceeds the destination range. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteInRangeTo**\ (D, V v): rounds floating point towards + zero and converts the value to 32-bit integers. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | ``V``,\ ``D``: ``{u,i}64,f32`` + | Vec **DemoteTo**\ (D, V v): converts 64-bit integer to + ``float``. + +- | ``V``,\ ``D``: (``f32,f16``), (``f64,f16``), (``f32,bf16``) + | Vec **DemoteTo**\ (D, V v): narrows float to half (for bf16, it + is unspecified whether this truncates or rounds). + +Single vector promotion +^^^^^^^^^^^^^^^^^^^^^^^ + +These functions promote a half vector to a full vector. To obtain +halves, use ``LowerHalf`` or ``UpperHalf``, or load them using a +half-sized ``D``. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``f16`` to ``f64``, ``bf16`` to + ``f32``, ``f32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` zero- or + sign-extended to the integer type ``MakeWide``, or widened to + the floating-point type ``MakeFloat>``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` widened to + ``double``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteTo**\ (D, V part): rounds ``part[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer. Returns the representable value if the input exceeds the + destination range. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeTo**\ (D, V part): rounds ``part[i]`` + towards zero and converts the rounded value to a 64-bit signed or + unsigned integer. Returns an implementation-defined value if the + input exceeds the destination range. + +The following may be more convenient or efficient than also calling +``LowerHalf`` / ``UpperHalf``: + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[0, Lanes(D()))``. Note that ``V`` has + twice as many lanes as ``D`` and the return value. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice + as many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteLowerTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeLowerTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note + that ``V`` has twice as many lanes as ``D`` and the return value. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that + ``V`` has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteUpperTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeUpperTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. Only available if ``HWY_TARGET != HWY_SCALAR``. + +The following may be more convenient or efficient than also calling +``ConcatEven`` or ``ConcatOdd`` followed by ``PromoteLowerTo``: + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteEvenTo**\ (D, V v): promotes the even lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteEvenTo(d, v)`` is equivalent + to, but potentially more efficient than + ``PromoteLowerTo(d, ConcatEven(Repartition, D>(), v, v))``. + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteOddTo**\ (D, V v): promotes the odd lanes of ``v`` + to ``TFromD``. Note that ``V`` has twice as many lanes as ``D`` + and the return value. ``PromoteOddTo(d, v)`` is equivalent to, but + potentially more efficient than + ``PromoteLowerTo(d, ConcatOdd(Repartition, D>(), v, v))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeEvenTo**\ (D, V v): promotes the even lanes + of ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes + as ``D`` and the return value. ``PromoteInRangeEvenTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatEven( Repartition, D>(), v, v))``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeOddTo**\ (D, V v): promotes the odd lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteInRangeOddTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatOdd( Repartition, D>(), v, v))``. + +Two-vector demotion +^^^^^^^^^^^^^^^^^^^ + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **ReorderDemote2To**\ (D, V a, V b): as above, but converts + two inputs, ``D`` and the output have twice as many lanes as ``V``, + and the output order is some permutation of the inputs. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **OrderedDemote2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of demoting the + elements of ``a`` in the lower half of the result followed by the + result of demoting the elements of ``b`` in the upper half of the + result. ``OrderedDemote2To(d, a, b)`` is equivalent to + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``, but + ``OrderedDemote2To(d, a, b)`` is typically more efficient than + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``u16,u8``), (``u32,u16``), (``u64,u32``), + | Vec **OrderedTruncate2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of truncating the + elements of ``a`` in the lower half of the result followed by the + result of truncating the elements of ``b`` in the upper half of the + result. ``OrderedTruncate2To(d, a, b)`` is equivalent to + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``, + but ``OrderedTruncate2To(d, a, b)`` is typically more efficient + than + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +Combine +~~~~~~~ + +- V2 **LowerHalf**\ ([D, ] V): returns the lower half of the vector + ``V``. The optional ``D`` (provided for consistency with + ``UpperHalf``) is ``Half>``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- V2 **UpperHalf**\ (D, V): returns upper half of the vector ``V``, + where ``D`` is ``Half>``. + +- V **ZeroExtendVector**\ (D, V2): returns vector whose ``UpperHalf`` + is zero and whose ``LowerHalf`` is the argument; ``D`` is + ``Twice>``. + +- V **Combine**\ (D, V2, V2): returns vector whose ``UpperHalf`` is the + first argument and whose ``LowerHalf`` is the second argument; ``D`` + is ``Twice>``. + +**Note**: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations. + +- V **ConcatLowerLower**\ (D, V hi, V lo): returns the concatenation of + the lower halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatUpperUpper**\ (D, V hi, V lo): returns the concatenation of + the upper halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatLowerUpper**\ (D, V hi, V lo): returns the inner half of + the concatenation of ``hi`` and ``lo`` without splitting into blocks. + Useful for swapping the two blocks in 256-bit vectors. ``D`` is + ``DFromV``. + +- V **ConcatUpperLower**\ (D, V hi, V lo): returns the outer quarters + of the concatenation of ``hi`` and ``lo`` without splitting into + blocks. Unlike the other variants, this does not incur a + block-crossing penalty on AVX2/3. ``D`` is ``DFromV``. + +- V **ConcatOdd**\ (D, V hi, V lo): returns the concatenation of the + odd lanes of ``hi`` and the odd lanes of ``lo``. + +- V **ConcatEven**\ (D, V hi, V lo): returns the concatenation of the + even lanes of ``hi`` and the even lanes of ``lo``. + +- V **InterleaveWholeLower**\ ([D, ] V a, V b): returns alternating + lanes from the lower halves of ``a`` and ``b`` (``a[0]`` in the + least-significant lane). The optional ``D`` (provided for consistency + with ``InterleaveWholeUpper``) is ``DFromV``. + +- V **InterleaveWholeUpper**\ (D, V a, V b): returns alternating lanes + from the upper halves of ``a`` and ``b`` (``a[N/2]`` in the + least-significant lane). ``D`` is ``DFromV``. + +Blockwise +~~~~~~~~~ + +**Note**: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit *blocks*. + +- V **Broadcast**\ (V): returns individual *blocks*, each with + lanes set to ``input_block[i]``, ``i = [0, 16/sizeof(T))``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytes**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``. Uses byte lanes regardless of the actual + vector types. Results are implementation-defined if + ``indices[i] < 0`` or + ``indices[i] >= HWY_MIN(Lanes(DFromV()), 16)``. ``VI`` are + integers, possibly of a different type than those in ``V``. The + number of lanes in ``V`` and ``VI`` may differ, e.g. a full-length + table vector loaded via ``LoadDup128``, plus partial vector ``VI`` + of 4-bit indices. + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytesOr0**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``, or 0 if ``indices[i] & 0x80``. Uses byte + lanes regardless of the actual vector types. Results are + implementation-defined for ``indices[i] < 0`` or in + ``[HWY_MIN(Lanes(DFromV()), 16), 0x80)``. The zeroing behavior + has zero cost on x86 and Arm. For vectors of >= 256 bytes (can + happen on SVE and RVV), this will set all lanes after the first 128 + to 0. ``VI`` are integers, possibly of a different type than those + in ``V``. The number of lanes in ``V`` and ``VI`` may differ. + +- | ``V``: ``{u,i}64``, ``VI``: ``{u,i}8`` + | V **BitShuffle**\ (V vals, VI indices): returns a vector with + ``(vals[i] >> indices[i*8+j]) & 1`` in bit ``j`` of ``r[i]`` for + each ``j`` between 0 and 7. + + ``BitShuffle(vals, indices)`` zeroes out the upper 56 bits of + ``r[i]``. + + If ``indices[i*8+j]`` is less than 0 or greater than 63, bit ``j`` of + ``r[i]`` is implementation-defined. + + ``VI`` must be either ``Vec>>`` or + ``Vec>>``. + + ``BitShuffle(v, indices)`` is equivalent to the following loop (where + ``N`` is equal to ``Lanes(DFromV())``): + + :: + + for(size_t i = 0; i < N; i++) { + uint64_t shuf_result = 0; + for(int j = 0; j < 7; j++) { + shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j; + } + r[i] = shuf_result; + } + +Interleave +^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- V **InterleaveLower**\ ([D, ] V a, V b): returns *blocks* with + alternating lanes from the lower halves of ``a`` and ``b`` (``a[0]`` + in the least-significant lane). The optional ``D`` (provided for + consistency with ``InterleaveUpper``) is ``DFromV``. + +- V **InterleaveUpper**\ (D, V a, V b): returns *blocks* with + alternating lanes from the upper halves of ``a`` and ``b`` + (``a[N/2]`` in the least-significant lane). ``D`` is ``DFromV``. + +- V **InterleaveEven**\ ([D, ] V a, V b): returns alternating lanes + from the even lanes of ``a`` and ``b`` (``a[0]`` in the + least-significant lane, followed by ``b[0]``, followed by ``a[2]``, + followed by ``b[2]``, and so on). The optional ``D`` (provided for + consistency with ``InterleaveOdd``) is ``DFromV``. Note that no + lanes move across block boundaries. + + ``InterleaveEven(a, b)`` and ``InterleaveEven(d, a, b)`` are both + equivalent to ``OddEven(DupEven(b), a)``, but + ``InterleaveEven(a, b)`` is usually more efficient than + ``OddEven(DupEven(b), a)``. + +- V **InterleaveOdd**\ (D, V a, V b): returns alternating lanes from + the odd lanes of ``a`` and ``b`` (``a[1]`` in the least-significant + lane, followed by ``b[1]``, followed by ``a[3]``, followed by + ``b[3]``, and so on). ``D`` is ``DFromV``. Note that no lanes move + across block boundaries. + + ``InterleaveOdd(d, a, b)`` is equivalent to + ``OddEven(b, DupOdd(a))``, but ``InterleaveOdd(d, a, b)`` is usually + more efficient than ``OddEven(b, DupOdd(a))``. + +Zip +^^^ + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipLower**\ ([DW, ] V a, V b): returns the same bits as + ``InterleaveLower``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). The + optional ``DW`` (provided for consistency with ``ZipUpper``) is + ``RepartitionToWide>``. + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipUpper**\ (DW, V a, V b): returns the same bits as + ``InterleaveUpper``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). ``DW`` is + ``RepartitionToWide>``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Shift within blocks +^^^^^^^^^^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftBytes**\ ([D, ] V): returns the result of + shifting independent *blocks* left by ``int`` bytes [1, 15]. The + optional ``D`` (provided for consistency with ``ShiftRightBytes``) + is ``DFromV``. + +- V **ShiftLeftLanes**\ ([D, ] V): returns the result of shifting + independent *blocks* left by ``int`` lanes. The optional ``D`` + (provided for consistency with ``ShiftRightLanes``) is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightBytes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` bytes [1, 15], shifting in + zeros even for partial vectors. ``D`` is ``DFromV``. + +- V **ShiftRightLanes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` lanes, shifting in zeros even + for partial vectors. ``D`` is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **CombineShiftRightBytes**\ (D, V hi, V lo): returns a + vector of *blocks* each the result of shifting two concatenated + *blocks* ``hi[i] || lo[i]`` right by ``int`` bytes [1, 16). ``D`` + is ``DFromV``. + +- V **CombineShiftRightLanes**\ (D, V hi, V lo): returns a vector + of *blocks* each the result of shifting two concatenated *blocks* + ``hi[i] || lo[i]`` right by ``int`` lanes [1, 16/sizeof(T)). ``D`` is + ``DFromV``. + +Other fixed-pattern permutations within blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **OddEven**\ (V a, V b): returns a vector whose odd lanes are taken + from ``a`` and the even lanes from ``b``. + +- V **DupEven**\ (V v): returns ``r``, the result of copying even lanes + to the next higher-indexed lane. For each even lane index ``i``, + ``r[i] == v[i]`` and ``r[i + 1] == v[i]``. + +- V **DupOdd**\ (V v): returns ``r``, the result of copying odd lanes + to the previous lower-indexed lane. For each odd lane index ``i``, + ``r[i] == v[i]`` and ``r[i - 1] == v[i]``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle1032**\ (V): returns *blocks* with 64-bit halves + swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0321**\ (V): returns *blocks* rotated right (toward the + lower end) by 32 bits. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2103**\ (V): returns *blocks* rotated left (toward the + upper end) by 32 bits. + +The following are equivalent to ``Reverse2`` or ``Reverse4``, which +should be used instead because they are more general: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2301**\ (V): returns *blocks* with 32-bit halves swapped + inside 64-bit halves. + +- | ``V``: ``{u,i,f}{64}`` + | V **Shuffle01**\ (V): returns *blocks* with 64-bit halves swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0123**\ (V): returns *blocks* with lanes in reverse + order. + +Swizzle +~~~~~~~ + +Reverse +^^^^^^^ + +- V **Reverse**\ (D, V a) returns a vector with lanes in reversed order + (``out[i] == a[Lanes(D()) - 1 - i]``). + +- V **ReverseBlocks**\ (V v): returns a vector with blocks in reversed + order. + +The following ``ReverseN`` must not be called if ``Lanes(D()) < N``: + +- V **Reverse2**\ (D, V a) returns a vector with each group of 2 + contiguous lanes in reversed order (``out[i] == a[i ^ 1]``). + +- V **Reverse4**\ (D, V a) returns a vector with each group of 4 + contiguous lanes in reversed order (``out[i] == a[i ^ 3]``). + +- V **Reverse8**\ (D, V a) returns a vector with each group of 8 + contiguous lanes in reversed order (``out[i] == a[i ^ 7]``). + +- | ``V``: ``{u,i}{16,32,64}`` + | V **ReverseLaneBytes**\ (V a) returns a vector where the bytes of + each lane are swapped. + +- | ``V``: ``{u,i}`` + | V **ReverseBits**\ (V a) returns a vector where the bits of each + lane are reversed. + +User-specified permutation across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **TableLookupLanes**\ (V a, unspecified) returns a vector of + ``a[indices[i]]``, where ``unspecified`` is the return value of + ``SetTableIndices(D, &indices[0])`` or ``IndicesFromVec``. The + indices are not limited to blocks, hence this is slower than + ``TableLookupBytes*`` on AVX2/AVX-512. Results are + implementation-defined unless ``0 <= indices[i] < Lanes(D())`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (D d, V a, V b, unspecified) returns a + vector of ``indices[i] < N ? a[indices[i]] : b[indices[i] - N]``, + where ``unspecified`` is the return value of + ``SetTableIndices(d, &indices[0])`` or ``IndicesFromVec`` and ``N`` + is equal to ``Lanes(d)``. The indices are not limited to blocks. + Results are implementation-defined unless + ``0 <= indices[i] < 2 * Lanes(d)`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (V a, V b, unspecified) returns + ``TwoTablesLookupLanes(DFromV(), a, b, indices)``, see above. Note + that the results of ``TwoTablesLookupLanes(d, a, b, indices)`` may + differ from ``TwoTablesLookupLanes(a, b, indices)`` on RVV/SVE if + ``Lanes(d) < Lanes(DFromV())``. + +- unspecified **IndicesFromVec**\ (D d, V idx) prepares for + ``TableLookupLanes`` with integer indices in ``idx``, which must be + the same bit width as ``TFromD`` and in the range + ``[0, 2 * Lanes(d))``, but need not be unique. + +- unspecified **SetTableIndices**\ (D d, TI\* idx) prepares for + ``TableLookupLanes`` by loading ``Lanes(d)`` integer indices from + ``idx``, which must be in the range ``[0, 2 * Lanes(d))`` but need + not be unique. The index type ``TI`` must be an integer of the same + size as ``TFromD``. + +- V **Per4LaneBlockShuffle**\ (V v) does a per 4-lane block shuffle of ``v`` if + ``Lanes(DFromV())`` is greater than or equal to 4 or a shuffle of + the full vector if ``Lanes(DFromV())`` is less than 4. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must all be between 0 + and 3. + + Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with + the following indices (but Per4LaneBlockShuffle is more efficient + than TableLookupLanes on some platforms): + ``{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}`` + + If ``Lanes(DFromV())`` is less than 4 and + ``kIdx0 >= Lanes(DFromV())`` is true, Per4LaneBlockShuffle returns + an unspecified value in the first lane of the result. Otherwise, + Per4LaneBlockShuffle returns ``v[kIdx0]`` in the first lane of the + result. + + If ``Lanes(DFromV())`` is equal to 2 and ``kIdx1 >= 2`` is true, + Per4LaneBlockShuffle returns an unspecified value in the second lane + of the result. Otherwise, Per4LaneBlockShuffle returns ``v[kIdx1]`` + in the first lane of the result. + +Slide across blocks +^^^^^^^^^^^^^^^^^^^ + +- V **SlideUpLanes**\ (D d, V v, size_t N): slides up ``v`` by ``N`` + lanes + + If ``N < Lanes(d)`` is true, returns a vector with the first + (lowest-index) ``Lanes(d) - N`` lanes of ``v`` shifted up to the + upper (highest-index) ``Lanes(d) - N`` lanes of the result vector and + the first (lowest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0..N-1]`` would be zero, + ``result[N] = v[0]``, ``result[N+1] = v[1]``, and so on until + ``result[Lanes(d)-1] = v[Lanes(d)-1-N]``. + + The result of SlideUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **SlideDownLanes**\ (D d, V v, size_t N): slides down ``v`` by + ``N`` lanes + + If ``N < Lanes(d)`` is true, returns a vector with the last + (highest-index) ``Lanes(d) - N`` of ``v`` shifted down to the first + (lowest-index) ``Lanes(d) - N`` lanes of the result vector and the + last (highest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0] = v[N]``, ``result[1] = v[N + 1]``, and + so on until ``result[Lanes(d)-1-N] = v[Lanes(d)-1]``, and then + ``result[Lanes(d)-N..N-1]`` would be zero. + + The results of SlideDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **Slide1Up**\ (D d, V v): slides up ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Up(d, v)`` is equivalent to + ``SlideUpLanes(d, v, 1)``, but ``Slide1Up(d, v)`` is more efficient + than ``SlideUpLanes(d, v, 1)`` on some platforms. + +- V **Slide1Down**\ (D d, V v): slides down ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Down(d, v)`` is equivalent to + ``SlideDownLanes(d, v, 1)``, but ``Slide1Down(d, v)`` is more + efficient than ``SlideDownLanes(d, v, 1)`` on some platforms. + +- V **SlideUpBlocks**\ (D d, V v) slides up ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideUpBlocks(d, v)`` is more efficient than + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideUpBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +- V **SlideDownBlocks**\ (D d, V v) slides down ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideDownBlocks(d, v)`` is more efficient than + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideDownBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +Other fixed-pattern across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **BroadcastLane**\ (V v): returns a vector with all of + the lanes set to ``v[kLane]``. + + ``kLane`` must be in ``[0, MaxLanes(DFromV()))``. + +- V **BroadcastBlock**\ (V v): broadcasts the 16-byte block + of vector ``v`` at index ``kBlock`` to all of the blocks of the + result vector if ``Lanes(DFromV()) * sizeof(TFromV) > 16`` is + true. Otherwise, if ``Lanes(DFromV()) * sizeof(TFromV) <= 16`` + is true, returns ``v``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **OddEvenBlocks**\ (V a, V b): returns a vector whose odd blocks + are taken from ``a`` and the even blocks from ``b``. Returns ``b`` if + the vector has no more than one block (i.e. is 128 bits or scalar). + +- V **SwapAdjacentBlocks**\ (V v): returns a vector where blocks of + index ``2*i`` and ``2*i+1`` are swapped. Results are undefined for + vectors with less than two blocks; callers must first check that via + ``Lanes``. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Reductions +~~~~~~~~~~ + +**Note**: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops. + +The following broadcast the result to all lanes. To obtain a scalar, you +can call ``GetLane`` on the result, or instead use ``Reduce*`` below. + +- V **SumOfLanes**\ (D, V v): returns the sum of all lanes in each + lane. +- V **MinOfLanes**\ (D, V v): returns the minimum-valued lane in each + lane. +- V **MaxOfLanes**\ (D, V v): returns the maximum-valued lane in each + lane. + +The following are equivalent to ``GetLane(SumOfLanes(d, v))`` etc. but +potentially more efficient on some targets. + +- T **ReduceSum**\ (D, V v): returns the sum of all lanes. +- T **ReduceMin**\ (D, V v): returns the minimum of all lanes. +- T **ReduceMax**\ (D, V v): returns the maximum of all lanes. + +Crypto +~~~~~~ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u8`` + | V **AESRound**\ (V state, V round_key): one round of AES + encryption: ``MixColumns(SubBytes(ShiftRows(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRound**\ (V state, V round_key): the last round of AES + encryption: ``SubBytes(ShiftRows(state)) ^ round_key``. This + matches x86 AES-NI. The latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESRoundInv**\ (V state, V round_key): one round of AES + decryption using the AES Equivalent Inverse Cipher: + ``InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRoundInv**\ (V state, V round_key): the last round of + AES decryption: ``InvShiftRows(InvSubBytes(state)) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESInvMixColumns**\ (V state): the InvMixColumns operation of + the AES decryption algorithm. AESInvMixColumns is used in the key + expansion step of the AES Equivalent Inverse Cipher algorithm. The + latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESKeyGenAssist**\ (V v): AES key generation + assist operation + + The AESKeyGenAssist operation is equivalent to doing the following, + which matches the behavior of the x86 AES-NI AESKEYGENASSIST + instruction: + + - Applying the AES SubBytes operation to each byte of ``v``. + - Doing a TableLookupBytes operation on each 128-bit block of the + result of the ``SubBytes(v)`` operation with the following indices + (which is broadcast to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}`` + - Doing a bitwise XOR operation with the following vector (where + ``kRcon`` is the rounding constant that is the first template + argument of the AESKeyGenAssist function and where the below + vector is broadcasted to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}`` + +- | ``V``: ``u64`` + | V **CLMulLower**\ (V a, V b): carryless multiplication of the lower + 64 bits of each 128-bit block into a 128-bit product. The latency + is independent of the input values (assuming that is true of normal + integer multiplication) so this can safely be used in crypto. + Applications that wish to multiply upper with lower halves can + ``Shuffle01`` one of the operands; on x86 that is expected to be + latency-neutral. + +- | ``V``: ``u64`` + | V **CLMulUpper**\ (V a, V b): as CLMulLower, but multiplies the + upper 64 bits of each 128-bit block. + +Preprocessor macros +------------------- + +- ``HWY_ALIGN``: Prefix for stack-allocated (i.e. automatic storage + duration) arrays to ensure they have suitable alignment for + Load()/Store(). This is specific to ``HWY_TARGET`` and should only be + used inside ``HWY_NAMESPACE``. + + Arrays should also only be used for partial (<= 128-bit) vectors, or + ``LoadDup128``, because full vectors may be too large for the stack + and should be heap-allocated instead (see aligned_allocator.h). + + Example: ``HWY_ALIGN float lanes[4];`` + +- ``HWY_ALIGN_MAX``: as ``HWY_ALIGN``, but independent of + ``HWY_TARGET`` and may be used outside ``HWY_NAMESPACE``. + +Advanced macros +--------------- + +Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target *we will call*, +e.g. via ``hwy::HaveFloat64()`` instead of ``HWY_HAVE_FLOAT64``, which +describes the current target. + +- ``HWY_IDE`` is 0 except when parsed by IDEs; adding it to conditions + such as ``#if HWY_TARGET != HWY_SCALAR || HWY_IDE`` avoids code + appearing greyed out. + +The following indicate full support for certain lane types and expand to +1 or 0. + +- ``HWY_HAVE_INTEGER64``: support for 64-bit signed/unsigned integer + lanes. +- ``HWY_HAVE_FLOAT16``: support for 16-bit floating-point lanes. +- ``HWY_HAVE_FLOAT64``: support for double-precision floating-point + lanes. + +The above were previously known as ``HWY_CAP_INTEGER64``, +``HWY_CAP_FLOAT16``, and ``HWY_CAP_FLOAT64``, respectively. Those +``HWY_CAP_*`` names are DEPRECATED. + +Even if ``HWY_HAVE_FLOAT16`` is 0, the following ops generally support +``float16_t`` and ``bfloat16_t``: + +- ``Lanes``, ``MaxLanes`` +- ``Zero``, ``Set``, ``Undefined`` +- ``BitCast`` +- ``Load``, ``LoadU``, ``LoadN``, ``LoadNOr``, + ``LoadInterleaved[234]``, ``MaskedLoad``, ``MaskedLoadOr`` +- ``Store``, ``StoreU``, ``StoreN``, ``StoreInterleaved[234]``, + ``BlendedStore`` +- ``PromoteTo``, ``DemoteTo`` +- ``PromoteUpperTo``, ``PromoteLowerTo`` +- ``PromoteEvenTo``, ``PromoteOddTo`` +- ``Combine``, ``InsertLane``, ``ZeroExtendVector`` +- ``RebindMask``, ``FirstN`` +- ``IfThenElse``, ``IfThenElseZero``, ``IfThenZeroElse`` + +Exception: ``UpperHalf``, ``PromoteUpperTo``, ``PromoteOddTo`` and +``Combine`` are not supported for the ``HWY_SCALAR`` target. + +``Neg`` also supports ``float16_t`` and ``*Demote2To`` also supports +``bfloat16_t``. + +- ``HWY_HAVE_SCALABLE`` indicates vector sizes are unknown at compile + time, and determined by the CPU. + +- ``HWY_HAVE_TUPLE`` indicates ``Vec{2-4}``, ``Create{2-4}`` and + ``Get{2-4}`` are usable. This is already true + ``#if !HWY_HAVE_SCALABLE``, and for SVE targets, and the RVV target + when using Clang 16. We anticipate it will also become, and then + remain, true starting with GCC 14. + +- ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 iff ``MaskedLoad`` may trigger a + (page) fault when attempting to load lanes from unmapped memory, even + if the corresponding mask element is false. This is the case on + ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, + users can prevent faults by ensuring memory addresses are aligned to + the vector size or at least padded (allocation size increased by at + least ``Lanes(d)``). + +- ``HWY_NATIVE_FMA`` expands to 1 if the ``MulAdd`` etc. ops use native + fused multiply-add for floating-point inputs. Otherwise, + ``MulAdd(f, m, a)`` is implemented as ``Add(Mul(f, m), a)``. Checking + this can be useful for increasing the tolerance of expected results + (around 1E-5 or 1E-6). + +- ``HWY_IS_LITTLE_ENDIAN`` expands to 1 on little-endian targets and to + 0 on big-endian targets. + +- ``HWY_IS_BIG_ENDIAN`` expands to 1 on big-endian targets and to 0 on + little-endian targets. + +The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED: + +- ``HWY_CAP_GE256``: the current target supports vectors of >= 256 + bits. +- ``HWY_CAP_GE512``: the current target supports vectors of >= 512 + bits. + +Detecting supported targets +--------------------------- + +``SupportedTargets()`` returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in ``HWY_TARGETS``, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if: + +- the specified baseline is not supported by the current CPU, which + contradicts the definition of baseline, so the configuration is + invalid; or +- the baseline does not include the enabled/attainable target(s), which + are also not supported by the current CPU, and baseline targets (in + particular ``HWY_SCALAR``) were explicitly disabled. + +Advanced configuration macros +----------------------------- + +The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +``HWY_TARGETS`` always includes at least one baseline target which +``HWY_EXPORT`` can use. + +- ``HWY_DISABLE_CACHE_CONTROL`` makes the cache-control functions + no-ops. +- ``HWY_DISABLE_BMI2_FMA`` prevents emitting BMI/BMI2/FMA instructions. + This allows using AVX2 in VMs that do not support the other + instructions, but only if defined for all translation units. + +The following ``*_TARGETS`` are zero or more ``HWY_Target`` bits and can +be defined as an expression, e.g. +``-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3)``. + +- ``HWY_BROKEN_TARGETS`` defaults to a blocklist of known compiler + bugs. Defining to 0 disables the blocklist. + +- ``HWY_DISABLED_TARGETS`` defaults to zero. This allows explicitly + disabling targets without interfering with the blocklist. + +- ``HWY_BASELINE_TARGETS`` defaults to the set whose predefined macros + are defined (i.e. those for which the corresponding flag, e.g. + -mavx2, was passed to the compiler). If specified, this should be the + same for all translation units, otherwise the safety check in + SupportedTargets (that all enabled baseline targets are supported) + may be inaccurate. + +Zero or one of the following macros may be defined to replace the +default policy for selecting ``HWY_TARGETS``: + +- ``HWY_COMPILE_ONLY_EMU128`` selects only ``HWY_EMU128``, which avoids + intrinsics but implements all ops using standard C++. +- ``HWY_COMPILE_ONLY_SCALAR`` selects only ``HWY_SCALAR``, which + implements single-lane-only ops using standard C++. +- ``HWY_COMPILE_ONLY_STATIC`` selects only ``HWY_STATIC_TARGET``, which + effectively disables dynamic dispatch. +- ``HWY_COMPILE_ALL_ATTAINABLE`` selects all attainable targets + (i.e. enabled and permitted by the compiler, independently of + autovectorization), which maximizes coverage in tests. Defining + ``HWY_IS_TEST``, which CMake does for the Highway tests, has the same + effect. +- ``HWY_SKIP_NON_BEST_BASELINE`` compiles all targets at least as good + as the baseline. This is also the default if nothing is defined. By + skipping targets older than the baseline, this reduces binary size + and may resolve compile errors caused by conflicts between dynamic + dispatch and -m flags. + +At most one ``HWY_COMPILE_ONLY_*`` may be defined. +``HWY_COMPILE_ALL_ATTAINABLE`` may also be defined even if one of +``HWY_COMPILE_ONLY_*`` is, but will then be ignored because the flags +are tested in the order listed. As an exception, +``HWY_SKIP_NON_BEST_BASELINE`` overrides the effect of +``HWY_COMPILE_ALL_ATTAINABLE`` and ``HWY_IS_TEST``. + +Compiler support +---------------- + +Clang and GCC require opting into SIMD intrinsics, e.g. via ``-mavx2`` +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as ``std::abs`` are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported. + +To prevent this problem, we use target-specific attributes introduced +via ``#pragma``. Function using SIMD must reside between +``HWY_BEFORE_NAMESPACE`` and ``HWY_AFTER_NAMESPACE``. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. Alternatively, individual functions may be +prefixed with ``HWY_ATTR``, which is more verbose, but ensures that +``#include``-d functions are not covered by target-specific attributes. + +WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value. + +If you know the SVE vector width and are using static dispatch, you can +specify ``-march=armv9-a+sve2-aes -msve-vector-bits=128`` and Highway +will then use ``HWY_SVE2_128`` as the baseline. Similarly, +``-march=armv8.2-a+sve -msve-vector-bits=256`` enables the +``HWY_SVE_256`` specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +``HWY_SVE2_128`` or ``HWY_SVE_256``. + +Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm. + +Type traits +----------- + +- ``IsFloat()`` returns true if the ``T`` is a floating-point type. +- ``IsSigned()`` returns true if the ``T`` is a signed or + floating-point type. +- ``LimitsMin/Max()`` return the smallest/largest value + representable in integer ``T``. +- ``SizeTag`` is an empty struct, used to select overloaded + functions appropriate for ``N`` bytes. + +- ``MakeUnsigned`` is an alias for an unsigned type of the same size + as ``T``. + +- ``MakeSigned`` is an alias for a signed type of the same size as + ``T``. + +- ``MakeFloat`` is an alias for a floating-point type of the same + size as ``T``. + +- ``MakeWide`` is an alias for a type with twice the size of ``T`` + and the same category (unsigned/signed/float). + +- ``MakeNarrow`` is an alias for a type with half the size of ``T`` + and the same category (unsigned/signed/float). + +Memory allocation +----------------- + +``AllocateAligned(items)`` returns a unique pointer to newly +allocated memory for ``items`` elements of POD type ``T``. The start +address is aligned as required by ``Load/Store``. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using ``malloc()`` and ``free()`` with +a ``std::unique_ptr`` since the returned items are *not* initialized or +default constructed and it is released using ``FreeAlignedBytes()`` +without calling ``~T()``. + +``MakeUniqueAligned(Args&&... args)`` creates a single object in +newly allocated aligned memory as above but constructed passing the +``args`` argument to ``T``\ ’s constructor and returning a unique +pointer to it. This is analogous to using ``std::make_unique`` with +``new`` but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type ``T`` +is a struct containing multiple members with ``HWY_ALIGN`` or +``HWY_ALIGN_MAX``, or arrays whose lengths are known to be a multiple of +the vector size. + +``MakeUniqueAlignedArray(size_t items, Args&&... args)`` creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of ``T``. + +Speeding up code for older x86 platforms +---------------------------------------- + +Thanks to @dzaima for inspiring this section. + +It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations. + +For those without AVX3, preferably avoid ``Scatter*``; some algorithms +can be reformulated to use ``Gather*`` instead. For pre-AVX2, it is also +important to avoid ``Gather*``. + +It is typically much more efficient to pad arrays and use ``Load`` +instead of ``MaskedLoad`` and ``Store`` instead of ``BlendedStore``. + +If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and ``Min``/``Max``. + +Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: ``MulEven``, i32 ``Mul``, +``Shl``/``Shr``, ``Round``/``Trunc``/``Ceil``/``Floor``, float16 +``PromoteTo``/``DemoteTo``, ``AESRound``. + +Ops which are moderately more expensive on older CPUs: 64-bit +``Abs``/``ShiftRight``/``ConvertTo``, i32->u16 ``DemoteTo``, u32->f32 +``ConvertTo``, ``Not``, ``IfThenElse``, ``RotateRight``, ``OddEven``, +``BroadcastSignBit``. + +It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid ``Not``, e.g. by hoisting it outside the SIMD code, or fusing with +``AndNot`` or ``CompressNot``. diff --git a/en/test_620864942/_sources/release_testing_process.rst.txt b/en/test_620864942/_sources/release_testing_process.rst.txt new file mode 100644 index 0000000000..5ca4a0c7d5 --- /dev/null +++ b/en/test_620864942/_sources/release_testing_process.rst.txt @@ -0,0 +1,43 @@ +Release testing process +======================= + +We run the following before a release: + +Windows x86 host +---------------- + +:: + + run_tests.bat + +Linux x86 host +-------------- + +Clang, GCC; Arm, PPC cross-compile: ``./run_tests.sh`` + +Manual test of WASM and WASM_EMU256 targets. + +Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269. + +Version updates +--------------- + +Prepend to debian/changelog and update mentions of the current version +in: + +- base.h +- CMakeLists.txt +- MODULE.bazel +- g3doc/faq.md + +Signing the release +------------------- + +- ``git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z`` +- ``gpg --armor --detach-sign highway-X.Y.Z.tar.gz`` +- Edit release and attach the resulting ``highway-X.Y.Z.tar.gz.asc`` + and .gz. + +(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key) diff --git a/en/test_620864942/_static/_sphinx_javascript_frameworks_compat.js b/en/test_620864942/_static/_sphinx_javascript_frameworks_compat.js new file mode 100644 index 0000000000..8549469dc2 --- /dev/null +++ b/en/test_620864942/_static/_sphinx_javascript_frameworks_compat.js @@ -0,0 +1,134 @@ +/* + * _sphinx_javascript_frameworks_compat.js + * ~~~~~~~~~~ + * + * Compatability shim for jQuery and underscores.js. + * + * WILL BE REMOVED IN Sphinx 6.0 + * xref RemovedInSphinx60Warning + * + */ + +/** + * select a different prefix for underscore + */ +$u = _.noConflict(); + + +/** + * small helper function to urldecode strings + * + * See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/decodeURIComponent#Decoding_query_parameters_from_a_URL + */ +jQuery.urldecode = function(x) { + if (!x) { + return x + } + return decodeURIComponent(x.replace(/\+/g, ' ')); +}; + +/** + * small helper function to urlencode strings + */ +jQuery.urlencode = encodeURIComponent; + +/** + * This function returns the parsed url parameters of the + * current request. Multiple values per key are supported, + * it will always return arrays of strings for the value parts. + */ +jQuery.getQueryParameters = function(s) { + if (typeof s === 'undefined') + s = document.location.search; + var parts = s.substr(s.indexOf('?') + 1).split('&'); + var result = {}; + for (var i = 0; i < parts.length; i++) { + var tmp = parts[i].split('=', 2); + var key = jQuery.urldecode(tmp[0]); + var value = jQuery.urldecode(tmp[1]); + if (key in result) + result[key].push(value); + else + result[key] = [value]; + } + return result; +}; + +/** + * highlight a given string on a jquery object by wrapping it in + * span elements with the given class name. + */ +jQuery.fn.highlightText = function(text, className) { + function highlight(node, addItems) { + if (node.nodeType === 3) { + var val = node.nodeValue; + var pos = val.toLowerCase().indexOf(text); + if (pos >= 0 && + !jQuery(node.parentNode).hasClass(className) && + !jQuery(node.parentNode).hasClass("nohighlight")) { + var span; + var isInSVG = jQuery(node).closest("body, svg, foreignObject").is("svg"); + if (isInSVG) { + span = document.createElementNS("http://www.w3.org/2000/svg", "tspan"); + } else { + span = document.createElement("span"); + span.className = className; + } + span.appendChild(document.createTextNode(val.substr(pos, text.length))); + node.parentNode.insertBefore(span, node.parentNode.insertBefore( + document.createTextNode(val.substr(pos + text.length)), + node.nextSibling)); + node.nodeValue = val.substr(0, pos); + if (isInSVG) { + var rect = document.createElementNS("http://www.w3.org/2000/svg", "rect"); + var bbox = node.parentElement.getBBox(); + rect.x.baseVal.value = bbox.x; + rect.y.baseVal.value = bbox.y; + rect.width.baseVal.value = bbox.width; + rect.height.baseVal.value = bbox.height; + rect.setAttribute('class', className); + addItems.push({ + "parent": node.parentNode, + "target": rect}); + } + } + } + else if (!jQuery(node).is("button, select, textarea")) { + jQuery.each(node.childNodes, function() { + highlight(this, addItems); + }); + } + } + var addItems = []; + var result = this.each(function() { + highlight(this, addItems); + }); + for (var i = 0; i < addItems.length; ++i) { + jQuery(addItems[i].parent).before(addItems[i].target); + } + return result; +}; + +/* + * backward compatibility for jQuery.browser + * This will be supported until firefox bug is fixed. + */ +if (!jQuery.browser) { + jQuery.uaMatch = function(ua) { + ua = ua.toLowerCase(); + + var match = /(chrome)[ \/]([\w.]+)/.exec(ua) || + /(webkit)[ \/]([\w.]+)/.exec(ua) || + /(opera)(?:.*version|)[ \/]([\w.]+)/.exec(ua) || + /(msie) ([\w.]+)/.exec(ua) || + ua.indexOf("compatible") < 0 && /(mozilla)(?:.*? rv:([\w.]+)|)/.exec(ua) || + []; + + return { + browser: match[ 1 ] || "", + version: match[ 2 ] || "0" + }; + }; + jQuery.browser = {}; + jQuery.browser[jQuery.uaMatch(navigator.userAgent).browser] = true; +} diff --git a/en/test_620864942/_static/basic.css b/en/test_620864942/_static/basic.css new file mode 100644 index 0000000000..eeb0519a69 --- /dev/null +++ b/en/test_620864942/_static/basic.css @@ -0,0 +1,899 @@ +/* + * basic.css + * ~~~~~~~~~ + * + * Sphinx stylesheet -- basic theme. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ + +/* -- main layout ----------------------------------------------------------- */ + +div.clearer { + clear: both; +} + +div.section::after { + display: block; + content: ''; + clear: left; +} + +/* -- relbar ---------------------------------------------------------------- */ + +div.related { + width: 100%; + font-size: 90%; +} + +div.related h3 { + display: none; +} + +div.related ul { + margin: 0; + padding: 0 0 0 10px; + list-style: none; +} + +div.related li { + display: inline; +} + +div.related li.right { + float: right; + margin-right: 5px; +} + +/* -- sidebar --------------------------------------------------------------- */ + +div.sphinxsidebarwrapper { + padding: 10px 5px 0 10px; +} + +div.sphinxsidebar { + float: left; + width: 230px; + margin-left: -100%; + font-size: 90%; + word-wrap: break-word; + overflow-wrap : break-word; +} + +div.sphinxsidebar ul { + list-style: none; +} + +div.sphinxsidebar ul ul, +div.sphinxsidebar ul.want-points { + margin-left: 20px; + list-style: square; +} + +div.sphinxsidebar ul ul { + margin-top: 0; + margin-bottom: 0; +} + +div.sphinxsidebar form { + margin-top: 10px; +} + +div.sphinxsidebar input { + border: 1px solid #98dbcc; + font-family: sans-serif; + font-size: 1em; +} + +div.sphinxsidebar #searchbox form.search { + overflow: hidden; +} + +div.sphinxsidebar #searchbox input[type="text"] { + float: left; + width: 80%; + padding: 0.25em; + box-sizing: border-box; +} + +div.sphinxsidebar #searchbox input[type="submit"] { + float: left; + width: 20%; + border-left: none; + padding: 0.25em; + box-sizing: border-box; +} + + +img { + border: 0; + max-width: 100%; +} + +/* -- search page ----------------------------------------------------------- */ + +ul.search { + margin: 10px 0 0 20px; + padding: 0; +} + +ul.search li { + padding: 5px 0 5px 20px; + background-image: url(file.png); + background-repeat: no-repeat; + background-position: 0 7px; +} + +ul.search li a { + font-weight: bold; +} + +ul.search li p.context { + color: #888; + margin: 2px 0 0 30px; + text-align: left; +} + +ul.keywordmatches li.goodmatch a { + font-weight: bold; +} + +/* -- index page ------------------------------------------------------------ */ + +table.contentstable { + width: 90%; + margin-left: auto; + margin-right: auto; +} + +table.contentstable p.biglink { + line-height: 150%; +} + +a.biglink { + font-size: 1.3em; +} + +span.linkdescr { + font-style: italic; + padding-top: 5px; + font-size: 90%; +} + +/* -- general index --------------------------------------------------------- */ + +table.indextable { + width: 100%; +} + +table.indextable td { + text-align: left; + vertical-align: top; +} + +table.indextable ul { + margin-top: 0; + margin-bottom: 0; + list-style-type: none; +} + +table.indextable > tbody > tr > td > ul { + padding-left: 0em; +} + +table.indextable tr.pcap { + height: 10px; +} + +table.indextable tr.cap { + margin-top: 10px; + background-color: #f2f2f2; +} + +img.toggler { + margin-right: 3px; + margin-top: 3px; + cursor: pointer; +} + +div.modindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +div.genindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +/* -- domain module index --------------------------------------------------- */ + +table.modindextable td { + padding: 2px; + border-collapse: collapse; +} + +/* -- general body styles --------------------------------------------------- */ + +div.body { + min-width: 360px; + max-width: 800px; +} + +div.body p, div.body dd, div.body li, div.body blockquote { + -moz-hyphens: auto; + -ms-hyphens: auto; + -webkit-hyphens: auto; + hyphens: auto; +} + +a.headerlink { + visibility: hidden; +} +a.brackets:before, +span.brackets > a:before{ + content: "["; +} + +a.brackets:after, +span.brackets > a:after { + content: "]"; +} + + +h1:hover > a.headerlink, +h2:hover > a.headerlink, +h3:hover > a.headerlink, +h4:hover > a.headerlink, +h5:hover > a.headerlink, +h6:hover > a.headerlink, +dt:hover > a.headerlink, +caption:hover > a.headerlink, +p.caption:hover > a.headerlink, +div.code-block-caption:hover > a.headerlink { + visibility: visible; +} + +div.body p.caption { + text-align: inherit; +} + +div.body td { + text-align: left; +} + +.first { + margin-top: 0 !important; +} + +p.rubric { + margin-top: 30px; + font-weight: bold; +} + +img.align-left, figure.align-left, .figure.align-left, object.align-left { + clear: left; + float: left; + margin-right: 1em; +} + +img.align-right, figure.align-right, .figure.align-right, object.align-right { + clear: right; + float: right; + margin-left: 1em; +} + +img.align-center, figure.align-center, .figure.align-center, object.align-center { + display: block; + margin-left: auto; + margin-right: auto; +} + +img.align-default, figure.align-default, .figure.align-default { + display: block; + margin-left: auto; + margin-right: auto; +} + +.align-left { + text-align: left; +} + +.align-center { + text-align: center; +} + +.align-default { + text-align: center; +} + +.align-right { + text-align: right; +} + +/* -- sidebars -------------------------------------------------------------- */ + +div.sidebar, +aside.sidebar { + margin: 0 0 0.5em 1em; + border: 1px solid #ddb; + padding: 7px; + background-color: #ffe; + width: 40%; + float: right; + clear: right; + overflow-x: auto; +} + +p.sidebar-title { + font-weight: bold; +} +div.admonition, div.topic, blockquote { + clear: left; +} + +/* -- topics ---------------------------------------------------------------- */ +div.topic { + border: 1px solid #ccc; + padding: 7px; + margin: 10px 0 10px 0; +} + +p.topic-title { + font-size: 1.1em; + font-weight: bold; + margin-top: 10px; +} + +/* -- admonitions ----------------------------------------------------------- */ + +div.admonition { + margin-top: 10px; + margin-bottom: 10px; + padding: 7px; +} + +div.admonition dt { + font-weight: bold; +} + +p.admonition-title { + margin: 0px 10px 5px 0px; + font-weight: bold; +} + +div.body p.centered { + text-align: center; + margin-top: 25px; +} + +/* -- content of sidebars/topics/admonitions -------------------------------- */ + +div.sidebar > :last-child, +aside.sidebar > :last-child, +div.topic > :last-child, +div.admonition > :last-child { + margin-bottom: 0; +} + +div.sidebar::after, +aside.sidebar::after, +div.topic::after, +div.admonition::after, +blockquote::after { + display: block; + content: ''; + clear: both; +} + +/* -- tables ---------------------------------------------------------------- */ + +table.docutils { + margin-top: 10px; + margin-bottom: 10px; + border: 0; + border-collapse: collapse; +} + +table.align-center { + margin-left: auto; + margin-right: auto; +} + +table.align-default { + margin-left: auto; + margin-right: auto; +} + +table caption span.caption-number { + font-style: italic; +} + +table caption span.caption-text { +} + +table.docutils td, table.docutils th { + padding: 1px 8px 1px 5px; + border-top: 0; + border-left: 0; + border-right: 0; + border-bottom: 1px solid #aaa; +} + +th { + text-align: left; + padding-right: 5px; +} + +table.citation { + border-left: solid 1px gray; + margin-left: 1px; +} + +table.citation td { + border-bottom: none; +} + +th > :first-child, +td > :first-child { + margin-top: 0px; +} + +th > :last-child, +td > :last-child { + margin-bottom: 0px; +} + +/* -- figures --------------------------------------------------------------- */ + +div.figure, figure { + margin: 0.5em; + padding: 0.5em; +} + +div.figure p.caption, figcaption { + padding: 0.3em; +} + +div.figure p.caption span.caption-number, +figcaption span.caption-number { + font-style: italic; +} + +div.figure p.caption span.caption-text, +figcaption span.caption-text { +} + +/* -- field list styles ----------------------------------------------------- */ + +table.field-list td, table.field-list th { + border: 0 !important; +} + +.field-list ul { + margin: 0; + padding-left: 1em; +} + +.field-list p { + margin: 0; +} + +.field-name { + -moz-hyphens: manual; + -ms-hyphens: manual; + -webkit-hyphens: manual; + hyphens: manual; +} + +/* -- hlist styles ---------------------------------------------------------- */ + +table.hlist { + margin: 1em 0; +} + +table.hlist td { + vertical-align: top; +} + +/* -- object description styles --------------------------------------------- */ + +.sig { + font-family: 'Consolas', 'Menlo', 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', monospace; +} + +.sig-name, code.descname { + background-color: transparent; + font-weight: bold; +} + +.sig-name { + font-size: 1.1em; +} + +code.descname { + font-size: 1.2em; +} + +.sig-prename, code.descclassname { + background-color: transparent; +} + +.optional { + font-size: 1.3em; +} + +.sig-paren { + font-size: larger; +} + +.sig-param.n { + font-style: italic; +} + +/* C++ specific styling */ + +.sig-inline.c-texpr, +.sig-inline.cpp-texpr { + font-family: unset; +} + +.sig.c .k, .sig.c .kt, +.sig.cpp .k, .sig.cpp .kt { + color: #0033B3; +} + +.sig.c .m, +.sig.cpp .m { + color: #1750EB; +} + +.sig.c .s, .sig.c .sc, +.sig.cpp .s, .sig.cpp .sc { + color: #067D17; +} + + +/* -- other body styles ----------------------------------------------------- */ + +ol.arabic { + list-style: decimal; +} + +ol.loweralpha { + list-style: lower-alpha; +} + +ol.upperalpha { + list-style: upper-alpha; +} + +ol.lowerroman { + list-style: lower-roman; +} + +ol.upperroman { + list-style: upper-roman; +} + +:not(li) > ol > li:first-child > :first-child, +:not(li) > ul > li:first-child > :first-child { + margin-top: 0px; +} + +:not(li) > ol > li:last-child > :last-child, +:not(li) > ul > li:last-child > :last-child { + margin-bottom: 0px; +} + +ol.simple ol p, +ol.simple ul p, +ul.simple ol p, +ul.simple ul p { + margin-top: 0; +} + +ol.simple > li:not(:first-child) > p, +ul.simple > li:not(:first-child) > p { + margin-top: 0; +} + +ol.simple p, +ul.simple p { + margin-bottom: 0; +} +dl.footnote > dt, +dl.citation > dt { + float: left; + margin-right: 0.5em; +} + +dl.footnote > dd, +dl.citation > dd { + margin-bottom: 0em; +} + +dl.footnote > dd:after, +dl.citation > dd:after { + content: ""; + clear: both; +} + +dl.field-list { + display: grid; + grid-template-columns: fit-content(30%) auto; +} + +dl.field-list > dt { + font-weight: bold; + word-break: break-word; + padding-left: 0.5em; + padding-right: 5px; +} +dl.field-list > dt:after { + content: ":"; +} + + +dl.field-list > dd { + padding-left: 0.5em; + margin-top: 0em; + margin-left: 0em; + margin-bottom: 0em; +} + +dl { + margin-bottom: 15px; +} + +dd > :first-child { + margin-top: 0px; +} + +dd ul, dd table { + margin-bottom: 10px; +} + +dd { + margin-top: 3px; + margin-bottom: 10px; + margin-left: 30px; +} + +dl > dd:last-child, +dl > dd:last-child > :last-child { + margin-bottom: 0; +} + +dt:target, span.highlighted { + background-color: #fbe54e; +} + +rect.highlighted { + fill: #fbe54e; +} + +dl.glossary dt { + font-weight: bold; + font-size: 1.1em; +} + +.versionmodified { + font-style: italic; +} + +.system-message { + background-color: #fda; + padding: 5px; + border: 3px solid red; +} + +.footnote:target { + background-color: #ffa; +} + +.line-block { + display: block; + margin-top: 1em; + margin-bottom: 1em; +} + +.line-block .line-block { + margin-top: 0; + margin-bottom: 0; + margin-left: 1.5em; +} + +.guilabel, .menuselection { + font-family: sans-serif; +} + +.accelerator { + text-decoration: underline; +} + +.classifier { + font-style: oblique; +} + 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hidden; +} + +.highlight .hll { + display: block; +} + +div.highlight pre, +table.highlighttable pre { + margin: 0; +} + +div.code-block-caption + div { + margin-top: 0; +} + +div.code-block-caption { + margin-top: 1em; + padding: 2px 5px; + font-size: small; +} + +div.code-block-caption code { + background-color: transparent; +} + +table.highlighttable td.linenos, +span.linenos, +div.highlight span.gp { /* gp: Generic.Prompt */ + user-select: none; + -webkit-user-select: text; /* Safari fallback only */ + -webkit-user-select: none; /* Chrome/Safari */ + -moz-user-select: none; /* Firefox */ + -ms-user-select: none; /* IE10+ */ +} + +div.code-block-caption span.caption-number { + padding: 0.1em 0.3em; + font-style: italic; +} + +div.code-block-caption span.caption-text { +} + +div.literal-block-wrapper { + margin: 1em 0; +} + +code.xref, a code { + background-color: transparent; + font-weight: bold; +} + +h1 code, h2 code, h3 code, h4 code, h5 code, h6 code { + background-color: 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#000; +} + +label:after { + border-radius: 50%; + position: absolute; + content: ''; + background: #fff; + width: 15px; + height: 15px; + top: 3px; + left: 3px; + transition: ease-in-out 200ms; +} + +input:checked+label { + background: #3a7ca8; +} + +input:checked+label:after { + left: calc(100% - 5px); + transform: translateX(-100%); +} + +html.transition, +html.transition *, +html.transition *:before, +html.transition *:after { + transition: ease-in-out 200ms !important; + transition-delay: 0 !important; +} diff --git a/en/test_620864942/_static/doctools.js b/en/test_620864942/_static/doctools.js new file mode 100644 index 0000000000..527b876ca6 --- /dev/null +++ b/en/test_620864942/_static/doctools.js @@ -0,0 +1,156 @@ +/* + * doctools.js + * ~~~~~~~~~~~ + * + * Base JavaScript utilities for all Sphinx HTML documentation. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ +"use strict"; + +const BLACKLISTED_KEY_CONTROL_ELEMENTS = new Set([ + "TEXTAREA", + "INPUT", + "SELECT", + "BUTTON", +]); + +const _ready = (callback) => { + if (document.readyState !== "loading") { + callback(); + } else { + document.addEventListener("DOMContentLoaded", callback); + } +}; + +/** + * Small JavaScript module for the documentation. + */ +const Documentation = { + init: () => { + Documentation.initDomainIndexTable(); + Documentation.initOnKeyListeners(); + }, + + /** + * i18n support + */ + TRANSLATIONS: {}, + PLURAL_EXPR: (n) => (n === 1 ? 0 : 1), + LOCALE: "unknown", + + // gettext and ngettext don't access this so that the functions + // can safely bound to a different name (_ = Documentation.gettext) + gettext: (string) => { + const translated = Documentation.TRANSLATIONS[string]; + switch (typeof translated) { + case "undefined": + return string; // no translation + case "string": + return translated; // translation exists + default: + return translated[0]; // (singular, plural) translation tuple exists + } + }, + + ngettext: (singular, plural, n) => { + const translated = Documentation.TRANSLATIONS[singular]; + if (typeof translated !== "undefined") + return translated[Documentation.PLURAL_EXPR(n)]; + return n === 1 ? singular : plural; + }, + + addTranslations: (catalog) => { + Object.assign(Documentation.TRANSLATIONS, catalog.messages); + Documentation.PLURAL_EXPR = new Function( + "n", + `return (${catalog.plural_expr})` + ); + Documentation.LOCALE = catalog.locale; + }, + + /** + * helper function to focus on search bar + */ + focusSearchBar: () => { + document.querySelectorAll("input[name=q]")[0]?.focus(); + }, + + /** + * Initialise the domain index toggle buttons + */ + initDomainIndexTable: () => { + const toggler = (el) => { + const idNumber = el.id.substr(7); + const toggledRows = document.querySelectorAll(`tr.cg-${idNumber}`); + if (el.src.substr(-9) === "minus.png") { + el.src = `${el.src.substr(0, el.src.length - 9)}plus.png`; + toggledRows.forEach((el) => (el.style.display = "none")); + } else { + el.src = `${el.src.substr(0, el.src.length - 8)}minus.png`; + toggledRows.forEach((el) => (el.style.display = "")); + } + }; + + const togglerElements = document.querySelectorAll("img.toggler"); + togglerElements.forEach((el) => + el.addEventListener("click", (event) => toggler(event.currentTarget)) + ); + togglerElements.forEach((el) => (el.style.display = "")); + if (DOCUMENTATION_OPTIONS.COLLAPSE_INDEX) togglerElements.forEach(toggler); + }, + + initOnKeyListeners: () => { + // only install a listener if it is really needed + if ( + !DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS && + !DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS + ) + return; + + document.addEventListener("keydown", (event) => { + // bail for input elements + if (BLACKLISTED_KEY_CONTROL_ELEMENTS.has(document.activeElement.tagName)) return; + // bail with special keys + if (event.altKey || event.ctrlKey || event.metaKey) return; + + if (!event.shiftKey) { + switch (event.key) { + case "ArrowLeft": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const prevLink = document.querySelector('link[rel="prev"]'); + if (prevLink && prevLink.href) { + window.location.href = prevLink.href; + event.preventDefault(); + } + break; + case "ArrowRight": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const nextLink = document.querySelector('link[rel="next"]'); + if (nextLink && nextLink.href) { + window.location.href = nextLink.href; + event.preventDefault(); + } + break; + } + } + + // some keyboard layouts may need Shift to get / + switch (event.key) { + case "/": + if (!DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS) break; + Documentation.focusSearchBar(); + event.preventDefault(); + } + }); + }, +}; + +// quick alias for translations +const _ = Documentation.gettext; + +_ready(Documentation.init); diff --git a/en/test_620864942/_static/documentation_options.js b/en/test_620864942/_static/documentation_options.js new file mode 100644 index 0000000000..c78d148ccd --- /dev/null +++ b/en/test_620864942/_static/documentation_options.js @@ -0,0 +1,14 @@ +var DOCUMENTATION_OPTIONS = { + URL_ROOT: document.getElementById("documentation_options").getAttribute('data-url_root'), + VERSION: 'nightly', + LANGUAGE: 'en', + COLLAPSE_INDEX: false, + BUILDER: 'html', + FILE_SUFFIX: '.html', + LINK_SUFFIX: '.html', + HAS_SOURCE: true, + SOURCELINK_SUFFIX: '.txt', + NAVIGATION_WITH_KEYS: false, + SHOW_SEARCH_SUMMARY: true, + ENABLE_SEARCH_SHORTCUTS: true, +}; \ No newline at end of file diff --git a/en/test_620864942/_static/file.png b/en/test_620864942/_static/file.png new file mode 100644 index 0000000000..a858a410e4 Binary files /dev/null and b/en/test_620864942/_static/file.png differ diff --git a/en/test_620864942/_static/jquery-3.6.0.js b/en/test_620864942/_static/jquery-3.6.0.js new file mode 100644 index 0000000000..fc6c299b73 --- /dev/null +++ b/en/test_620864942/_static/jquery-3.6.0.js @@ -0,0 +1,10881 @@ +/*! + * jQuery JavaScript Library v3.6.0 + * https://jquery.com/ + * + * Includes Sizzle.js + * https://sizzlejs.com/ + * + * Copyright OpenJS Foundation and other contributors + * Released under the MIT license + * https://jquery.org/license + * + * Date: 2021-03-02T17:08Z + */ +( function( global, factory ) { + + "use strict"; + + if ( typeof module === "object" && typeof module.exports === "object" ) { + + // For CommonJS and CommonJS-like environments where a proper `window` + // is present, execute the factory and get jQuery. + // For environments that do not have a `window` with a `document` + // (such as Node.js), expose a factory as module.exports. + // This accentuates the need for the creation of a real `window`. + // e.g. var jQuery = require("jquery")(window); + // See ticket #14549 for more info. + module.exports = global.document ? + factory( global, true ) : + function( w ) { + if ( !w.document ) { + throw new Error( "jQuery requires a window with a document" ); + } + return factory( w ); + }; + } else { + factory( global ); + } + +// Pass this if window is not defined yet +} )( typeof window !== "undefined" ? window : this, function( window, noGlobal ) { + +// Edge <= 12 - 13+, Firefox <=18 - 45+, IE 10 - 11, Safari 5.1 - 9+, iOS 6 - 9.1 +// throw exceptions when non-strict code (e.g., ASP.NET 4.5) accesses strict mode +// arguments.callee.caller (trac-13335). But as of jQuery 3.0 (2016), strict mode should be common +// enough that all such attempts are guarded in a try block. +"use strict"; + +var arr = []; + +var getProto = Object.getPrototypeOf; + +var slice = arr.slice; + +var flat = arr.flat ? function( array ) { + return arr.flat.call( array ); +} : function( array ) { + return arr.concat.apply( [], array ); +}; + + +var push = arr.push; + +var indexOf = arr.indexOf; + +var class2type = {}; + +var toString = class2type.toString; + +var hasOwn = class2type.hasOwnProperty; + +var fnToString = hasOwn.toString; + +var ObjectFunctionString = fnToString.call( Object ); + +var support = {}; + +var isFunction = function isFunction( obj ) { + + // Support: Chrome <=57, Firefox <=52 + // In some browsers, typeof returns "function" for HTML elements + // (i.e., `typeof document.createElement( "object" ) === "function"`). + // We don't want to classify *any* DOM node as a function. + // Support: QtWeb <=3.8.5, WebKit <=534.34, wkhtmltopdf tool <=0.12.5 + // Plus for old WebKit, typeof returns "function" for HTML collections + // (e.g., `typeof document.getElementsByTagName("div") === "function"`). (gh-4756) + return typeof obj === "function" && typeof obj.nodeType !== "number" && + typeof obj.item !== "function"; + }; + + +var isWindow = function isWindow( obj ) { + return obj != null && obj === obj.window; + }; + + +var document = window.document; + + + + var preservedScriptAttributes = { + type: true, + src: true, + nonce: true, + noModule: true + }; + + function DOMEval( code, node, doc ) { + doc = doc || document; + + var i, val, + script = doc.createElement( "script" ); + + script.text = code; + if ( node ) { + for ( i in preservedScriptAttributes ) { + + // Support: Firefox 64+, Edge 18+ + // Some browsers don't support the "nonce" property on scripts. + // On the other hand, just using `getAttribute` is not enough as + // the `nonce` attribute is reset to an empty string whenever it + // becomes browsing-context connected. + // See https://github.com/whatwg/html/issues/2369 + // See https://html.spec.whatwg.org/#nonce-attributes + // The `node.getAttribute` check was added for the sake of + // `jQuery.globalEval` so that it can fake a nonce-containing node + // via an object. + val = node[ i ] || node.getAttribute && node.getAttribute( i ); + if ( val ) { + script.setAttribute( i, val ); + } + } + } + doc.head.appendChild( script ).parentNode.removeChild( script ); + } + + +function toType( obj ) { + if ( obj == null ) { + return obj + ""; + } + + // Support: Android <=2.3 only (functionish RegExp) + return typeof obj === "object" || typeof obj === "function" ? + class2type[ toString.call( obj ) ] || "object" : + typeof obj; +} +/* global Symbol */ +// Defining this global in .eslintrc.json would create a danger of using the global +// unguarded in another place, it seems safer to define global only for this module + + + +var + version = "3.6.0", + + // Define a local copy of jQuery + jQuery = function( selector, context ) { + + // The jQuery object is actually just the init constructor 'enhanced' + // Need init if jQuery is called (just allow error to be thrown if not included) + return new jQuery.fn.init( selector, context ); + }; + +jQuery.fn = jQuery.prototype = { + + // The current version of jQuery being used + jquery: version, + + constructor: jQuery, + + // The default length of a jQuery object is 0 + length: 0, + + toArray: function() { + return slice.call( this ); + }, + + // Get the Nth element in the matched element set OR + // Get the whole matched element set as a clean array + get: function( num ) { + + // Return all the elements in a clean array + if ( num == null ) { + return slice.call( this ); + } + + // Return just the one element from the set + return num < 0 ? this[ num + this.length ] : this[ num ]; + }, + + // Take an array of elements and push it onto the stack + // (returning the new matched element set) + pushStack: function( elems ) { + + // Build a new jQuery matched element set + var ret = jQuery.merge( this.constructor(), elems ); + + // Add the old object onto the stack (as a reference) + ret.prevObject = this; + + // Return the newly-formed element set + return ret; + }, + + // Execute a callback for every element in the matched set. + each: function( callback ) { + return jQuery.each( this, callback ); + }, + + map: function( callback ) { + return this.pushStack( jQuery.map( this, function( elem, i ) { + return callback.call( elem, i, elem ); + } ) ); + }, + + slice: function() { + return this.pushStack( slice.apply( this, arguments ) ); + }, + + first: function() { + return this.eq( 0 ); + }, + + last: function() { + return this.eq( -1 ); + }, + + even: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return ( i + 1 ) % 2; + } ) ); + }, + + odd: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return i % 2; + } ) ); + }, + + eq: function( i ) { + var len = this.length, + j = +i + ( i < 0 ? len : 0 ); + return this.pushStack( j >= 0 && j < len ? [ this[ j ] ] : [] ); + }, + + end: function() { + return this.prevObject || this.constructor(); + }, + + // For internal use only. + // Behaves like an Array's method, not like a jQuery method. + push: push, + sort: arr.sort, + splice: arr.splice +}; + +jQuery.extend = jQuery.fn.extend = function() { + var options, name, src, copy, copyIsArray, clone, + target = arguments[ 0 ] || {}, + i = 1, + length = arguments.length, + deep = false; + + // Handle a deep copy situation + if ( typeof target === "boolean" ) { + deep = target; + + // Skip the boolean and the target + target = arguments[ i ] || {}; + i++; + } + + // Handle case when target is a string or something (possible in deep copy) + if ( typeof target !== "object" && !isFunction( target ) ) { + target = {}; + } + + // Extend jQuery itself if only one argument is passed + if ( i === length ) { + target = this; + i--; + } + + for ( ; i < length; i++ ) { + + // Only deal with non-null/undefined values + if ( ( options = arguments[ i ] ) != null ) { + + // Extend the base object + for ( name in options ) { + copy = options[ name ]; + + // Prevent Object.prototype pollution + // Prevent never-ending loop + if ( name === "__proto__" || target === copy ) { + continue; + } + + // Recurse if we're merging plain objects or arrays + if ( deep && copy && ( jQuery.isPlainObject( copy ) || + ( copyIsArray = Array.isArray( copy ) ) ) ) { + src = target[ name ]; + + // Ensure proper type for the source value + if ( copyIsArray && !Array.isArray( src ) ) { + clone = []; + } else if ( !copyIsArray && !jQuery.isPlainObject( src ) ) { + clone = {}; + } else { + clone = src; + } + copyIsArray = false; + + // Never move original objects, clone them + target[ name ] = jQuery.extend( deep, clone, copy ); + + // Don't bring in undefined values + } else if ( copy !== undefined ) { + target[ name ] = copy; + } + } + } + } + + // Return the modified object + return target; +}; + +jQuery.extend( { + + // Unique for each copy of jQuery on the page + expando: "jQuery" + ( version + Math.random() ).replace( /\D/g, "" ), + + // Assume jQuery is ready without the ready module + isReady: true, + + error: function( msg ) { + throw new Error( msg ); + }, + + noop: function() {}, + + isPlainObject: function( obj ) { + var proto, Ctor; + + // Detect obvious negatives + // Use toString instead of jQuery.type to catch host objects + if ( !obj || toString.call( obj ) !== "[object Object]" ) { + return false; + } + + proto = getProto( obj ); + + // Objects with no prototype (e.g., `Object.create( null )`) are plain + if ( !proto ) { + return true; + } + + // Objects with prototype are plain iff they were constructed by a global Object function + Ctor = hasOwn.call( proto, "constructor" ) && proto.constructor; + return typeof Ctor === "function" && fnToString.call( Ctor ) === ObjectFunctionString; + }, + + isEmptyObject: function( obj ) { + var name; + + for ( name in obj ) { + return false; + } + return true; + }, + + // Evaluates a script in a provided context; falls back to the global one + // if not specified. + globalEval: function( code, options, doc ) { + DOMEval( code, { nonce: options && options.nonce }, doc ); + }, + + each: function( obj, callback ) { + var length, i = 0; + + if ( isArrayLike( obj ) ) { + length = obj.length; + for ( ; i < length; i++ ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } else { + for ( i in obj ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } + + return obj; + }, + + // results is for internal usage only + makeArray: function( arr, results ) { + var ret = results || []; + + if ( arr != null ) { + if ( isArrayLike( Object( arr ) ) ) { + jQuery.merge( ret, + typeof arr === "string" ? + [ arr ] : arr + ); + } else { + push.call( ret, arr ); + } + } + + return ret; + }, + + inArray: function( elem, arr, i ) { + return arr == null ? -1 : indexOf.call( arr, elem, i ); + }, + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + merge: function( first, second ) { + var len = +second.length, + j = 0, + i = first.length; + + for ( ; j < len; j++ ) { + first[ i++ ] = second[ j ]; + } + + first.length = i; + + return first; + }, + + grep: function( elems, callback, invert ) { + var callbackInverse, + matches = [], + i = 0, + length = elems.length, + callbackExpect = !invert; + + // Go through the array, only saving the items + // that pass the validator function + for ( ; i < length; i++ ) { + callbackInverse = !callback( elems[ i ], i ); + if ( callbackInverse !== callbackExpect ) { + matches.push( elems[ i ] ); + } + } + + return matches; + }, + + // arg is for internal usage only + map: function( elems, callback, arg ) { + var length, value, + i = 0, + ret = []; + + // Go through the array, translating each of the items to their new values + if ( isArrayLike( elems ) ) { + length = elems.length; + for ( ; i < length; i++ ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + + // Go through every key on the object, + } else { + for ( i in elems ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + } + + // Flatten any nested arrays + return flat( ret ); + }, + + // A global GUID counter for objects + guid: 1, + + // jQuery.support is not used in Core but other projects attach their + // properties to it so it needs to exist. + support: support +} ); + +if ( typeof Symbol === "function" ) { + jQuery.fn[ Symbol.iterator ] = arr[ Symbol.iterator ]; +} + +// Populate the class2type map +jQuery.each( "Boolean Number String Function Array Date RegExp Object Error Symbol".split( " " ), + function( _i, name ) { + class2type[ "[object " + name + "]" ] = name.toLowerCase(); + } ); + +function isArrayLike( obj ) { + + // Support: real iOS 8.2 only (not reproducible in simulator) + // `in` check used to prevent JIT error (gh-2145) + // hasOwn isn't used here due to false negatives + // regarding Nodelist length in IE + var length = !!obj && "length" in obj && obj.length, + type = toType( obj ); + + if ( isFunction( obj ) || isWindow( obj ) ) { + return false; + } + + return type === "array" || length === 0 || + typeof length === "number" && length > 0 && ( length - 1 ) in obj; +} +var Sizzle = +/*! + * Sizzle CSS Selector Engine v2.3.6 + * https://sizzlejs.com/ + * + * Copyright JS Foundation and other contributors + * Released under the MIT license + * https://js.foundation/ + * + * Date: 2021-02-16 + */ +( function( window ) { +var i, + support, + Expr, + getText, + isXML, + tokenize, + compile, + select, + outermostContext, + sortInput, + hasDuplicate, + + // Local document vars + setDocument, + document, + docElem, + documentIsHTML, + rbuggyQSA, + rbuggyMatches, + matches, + contains, + + // Instance-specific data + expando = "sizzle" + 1 * new Date(), + preferredDoc = window.document, + dirruns = 0, + done = 0, + classCache = createCache(), + tokenCache = createCache(), + compilerCache = createCache(), + nonnativeSelectorCache = createCache(), + sortOrder = function( a, b ) { + if ( a === b ) { + hasDuplicate = true; + } + return 0; + }, + + // Instance methods + hasOwn = ( {} ).hasOwnProperty, + arr = [], + pop = arr.pop, + pushNative = arr.push, + push = arr.push, + slice = arr.slice, + + // Use a stripped-down indexOf as it's faster than native + // https://jsperf.com/thor-indexof-vs-for/5 + indexOf = function( list, elem ) { + var i = 0, + len = list.length; + for ( ; i < len; i++ ) { + if ( list[ i ] === elem ) { + return i; + } + } + return -1; + }, + + booleans = "checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|" + + "ismap|loop|multiple|open|readonly|required|scoped", + + // Regular expressions + + // http://www.w3.org/TR/css3-selectors/#whitespace + whitespace = "[\\x20\\t\\r\\n\\f]", + + // https://www.w3.org/TR/css-syntax-3/#ident-token-diagram + identifier = "(?:\\\\[\\da-fA-F]{1,6}" + whitespace + + "?|\\\\[^\\r\\n\\f]|[\\w-]|[^\0-\\x7f])+", + + // Attribute selectors: http://www.w3.org/TR/selectors/#attribute-selectors + attributes = "\\[" + whitespace + "*(" + identifier + ")(?:" + whitespace + + + // Operator (capture 2) + "*([*^$|!~]?=)" + whitespace + + + // "Attribute values must be CSS identifiers [capture 5] + // or strings [capture 3 or capture 4]" + "*(?:'((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\"|(" + identifier + "))|)" + + whitespace + "*\\]", + + pseudos = ":(" + identifier + ")(?:\\((" + + + // To reduce the number of selectors needing tokenize in the preFilter, prefer arguments: + // 1. quoted (capture 3; capture 4 or capture 5) + "('((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\")|" + + + // 2. simple (capture 6) + "((?:\\\\.|[^\\\\()[\\]]|" + attributes + ")*)|" + + + // 3. anything else (capture 2) + ".*" + + ")\\)|)", + + // Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter + rwhitespace = new RegExp( whitespace + "+", "g" ), + rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + + whitespace + "+$", "g" ), + + rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ), + rcombinators = new RegExp( "^" + whitespace + "*([>+~]|" + whitespace + ")" + whitespace + + "*" ), + rdescend = new RegExp( whitespace + "|>" ), + + rpseudo = new RegExp( pseudos ), + ridentifier = new RegExp( "^" + identifier + "$" ), + + matchExpr = { + "ID": new RegExp( "^#(" + identifier + ")" ), + "CLASS": new RegExp( "^\\.(" + identifier + ")" ), + "TAG": new RegExp( "^(" + identifier + "|[*])" ), + "ATTR": new RegExp( "^" + attributes ), + "PSEUDO": new RegExp( "^" + pseudos ), + "CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + + whitespace + "*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + + whitespace + "*(\\d+)|))" + whitespace + "*\\)|)", "i" ), + "bool": new RegExp( "^(?:" + booleans + ")$", "i" ), + + // For use in libraries implementing .is() + // We use this for POS matching in `select` + "needsContext": new RegExp( "^" + whitespace + + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" + whitespace + + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" ) + }, + + rhtml = /HTML$/i, + rinputs = /^(?:input|select|textarea|button)$/i, + rheader = /^h\d$/i, + + rnative = /^[^{]+\{\s*\[native \w/, + + // Easily-parseable/retrievable ID or TAG or CLASS selectors + rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/, + + rsibling = /[+~]/, + + // CSS escapes + // http://www.w3.org/TR/CSS21/syndata.html#escaped-characters + runescape = new RegExp( "\\\\[\\da-fA-F]{1,6}" + whitespace + "?|\\\\([^\\r\\n\\f])", "g" ), + funescape = function( escape, nonHex ) { + var high = "0x" + escape.slice( 1 ) - 0x10000; + + return nonHex ? + + // Strip the backslash prefix from a non-hex escape sequence + nonHex : + + // Replace a hexadecimal escape sequence with the encoded Unicode code point + // Support: IE <=11+ + // For values outside the Basic Multilingual Plane (BMP), manually construct a + // surrogate pair + high < 0 ? + String.fromCharCode( high + 0x10000 ) : + String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 ); + }, + + // CSS string/identifier serialization + // https://drafts.csswg.org/cssom/#common-serializing-idioms + rcssescape = /([\0-\x1f\x7f]|^-?\d)|^-$|[^\0-\x1f\x7f-\uFFFF\w-]/g, + fcssescape = function( ch, asCodePoint ) { + if ( asCodePoint ) { + + // U+0000 NULL becomes U+FFFD REPLACEMENT CHARACTER + if ( ch === "\0" ) { + return "\uFFFD"; + } + + // Control characters and (dependent upon position) numbers get escaped as code points + return ch.slice( 0, -1 ) + "\\" + + ch.charCodeAt( ch.length - 1 ).toString( 16 ) + " "; + } + + // Other potentially-special ASCII characters get backslash-escaped + return "\\" + ch; + }, + + // Used for iframes + // See setDocument() + // Removing the function wrapper causes a "Permission Denied" + // error in IE + unloadHandler = function() { + setDocument(); + }, + + inDisabledFieldset = addCombinator( + function( elem ) { + return elem.disabled === true && elem.nodeName.toLowerCase() === "fieldset"; + }, + { dir: "parentNode", next: "legend" } + ); + +// Optimize for push.apply( _, NodeList ) +try { + push.apply( + ( arr = slice.call( preferredDoc.childNodes ) ), + preferredDoc.childNodes + ); + + // Support: Android<4.0 + // Detect silently failing push.apply + // eslint-disable-next-line no-unused-expressions + arr[ preferredDoc.childNodes.length ].nodeType; +} catch ( e ) { + push = { apply: arr.length ? + + // Leverage slice if possible + function( target, els ) { + pushNative.apply( target, slice.call( els ) ); + } : + + // Support: IE<9 + // Otherwise append directly + function( target, els ) { + var j = target.length, + i = 0; + + // Can't trust NodeList.length + while ( ( target[ j++ ] = els[ i++ ] ) ) {} + target.length = j - 1; + } + }; +} + +function Sizzle( selector, context, results, seed ) { + var m, i, elem, nid, match, groups, newSelector, + newContext = context && context.ownerDocument, + + // nodeType defaults to 9, since context defaults to document + nodeType = context ? context.nodeType : 9; + + results = results || []; + + // Return early from calls with invalid selector or context + if ( typeof selector !== "string" || !selector || + nodeType !== 1 && nodeType !== 9 && nodeType !== 11 ) { + + return results; + } + + // Try to shortcut find operations (as opposed to filters) in HTML documents + if ( !seed ) { + setDocument( context ); + context = context || document; + + if ( documentIsHTML ) { + + // If the selector is sufficiently simple, try using a "get*By*" DOM method + // (excepting DocumentFragment context, where the methods don't exist) + if ( nodeType !== 11 && ( match = rquickExpr.exec( selector ) ) ) { + + // ID selector + if ( ( m = match[ 1 ] ) ) { + + // Document context + if ( nodeType === 9 ) { + if ( ( elem = context.getElementById( m ) ) ) { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( elem.id === m ) { + results.push( elem ); + return results; + } + } else { + return results; + } + + // Element context + } else { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( newContext && ( elem = newContext.getElementById( m ) ) && + contains( context, elem ) && + elem.id === m ) { + + results.push( elem ); + return results; + } + } + + // Type selector + } else if ( match[ 2 ] ) { + push.apply( results, context.getElementsByTagName( selector ) ); + return results; + + // Class selector + } else if ( ( m = match[ 3 ] ) && support.getElementsByClassName && + context.getElementsByClassName ) { + + push.apply( results, context.getElementsByClassName( m ) ); + return results; + } + } + + // Take advantage of querySelectorAll + if ( support.qsa && + !nonnativeSelectorCache[ selector + " " ] && + ( !rbuggyQSA || !rbuggyQSA.test( selector ) ) && + + // Support: IE 8 only + // Exclude object elements + ( nodeType !== 1 || context.nodeName.toLowerCase() !== "object" ) ) { + + newSelector = selector; + newContext = context; + + // qSA considers elements outside a scoping root when evaluating child or + // descendant combinators, which is not what we want. + // In such cases, we work around the behavior by prefixing every selector in the + // list with an ID selector referencing the scope context. + // The technique has to be used as well when a leading combinator is used + // as such selectors are not recognized by querySelectorAll. + // Thanks to Andrew Dupont for this technique. + if ( nodeType === 1 && + ( rdescend.test( selector ) || rcombinators.test( selector ) ) ) { + + // Expand context for sibling selectors + newContext = rsibling.test( selector ) && testContext( context.parentNode ) || + context; + + // We can use :scope instead of the ID hack if the browser + // supports it & if we're not changing the context. + if ( newContext !== context || !support.scope ) { + + // Capture the context ID, setting it first if necessary + if ( ( nid = context.getAttribute( "id" ) ) ) { + nid = nid.replace( rcssescape, fcssescape ); + } else { + context.setAttribute( "id", ( nid = expando ) ); + } + } + + // Prefix every selector in the list + groups = tokenize( selector ); + i = groups.length; + while ( i-- ) { + groups[ i ] = ( nid ? "#" + nid : ":scope" ) + " " + + toSelector( groups[ i ] ); + } + newSelector = groups.join( "," ); + } + + try { + push.apply( results, + newContext.querySelectorAll( newSelector ) + ); + return results; + } catch ( qsaError ) { + nonnativeSelectorCache( selector, true ); + } finally { + if ( nid === expando ) { + context.removeAttribute( "id" ); + } + } + } + } + } + + // All others + return select( selector.replace( rtrim, "$1" ), context, results, seed ); +} + +/** + * Create key-value caches of limited size + * @returns {function(string, object)} Returns the Object data after storing it on itself with + * property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength) + * deleting the oldest entry + */ +function createCache() { + var keys = []; + + function cache( key, value ) { + + // Use (key + " ") to avoid collision with native prototype properties (see Issue #157) + if ( keys.push( key + " " ) > Expr.cacheLength ) { + + // Only keep the most recent entries + delete cache[ keys.shift() ]; + } + return ( cache[ key + " " ] = value ); + } + return cache; +} + +/** + * Mark a function for special use by Sizzle + * @param {Function} fn The function to mark + */ +function markFunction( fn ) { + fn[ expando ] = true; + return fn; +} + +/** + * Support testing using an element + * @param {Function} fn Passed the created element and returns a boolean result + */ +function assert( fn ) { + var el = document.createElement( "fieldset" ); + + try { + return !!fn( el ); + } catch ( e ) { + return false; + } finally { + + // Remove from its parent by default + if ( el.parentNode ) { + el.parentNode.removeChild( el ); + } + + // release memory in IE + el = null; + } +} + +/** + * Adds the same handler for all of the specified attrs + * @param {String} attrs Pipe-separated list of attributes + * @param {Function} handler The method that will be applied + */ +function addHandle( attrs, handler ) { + var arr = attrs.split( "|" ), + i = arr.length; + + while ( i-- ) { + Expr.attrHandle[ arr[ i ] ] = handler; + } +} + +/** + * Checks document order of two siblings + * @param {Element} a + * @param {Element} b + * @returns {Number} Returns less than 0 if a precedes b, greater than 0 if a follows b + */ +function siblingCheck( a, b ) { + var cur = b && a, + diff = cur && a.nodeType === 1 && b.nodeType === 1 && + a.sourceIndex - b.sourceIndex; + + // Use IE sourceIndex if available on both nodes + if ( diff ) { + return diff; + } + + // Check if b follows a + if ( cur ) { + while ( ( cur = cur.nextSibling ) ) { + if ( cur === b ) { + return -1; + } + } + } + + return a ? 1 : -1; +} + +/** + * Returns a function to use in pseudos for input types + * @param {String} type + */ +function createInputPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for buttons + * @param {String} type + */ +function createButtonPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return ( name === "input" || name === "button" ) && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for :enabled/:disabled + * @param {Boolean} disabled true for :disabled; false for :enabled + */ +function createDisabledPseudo( disabled ) { + + // Known :disabled false positives: fieldset[disabled] > legend:nth-of-type(n+2) :can-disable + return function( elem ) { + + // Only certain elements can match :enabled or :disabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-enabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-disabled + if ( "form" in elem ) { + + // Check for inherited disabledness on relevant non-disabled elements: + // * listed form-associated elements in a disabled fieldset + // https://html.spec.whatwg.org/multipage/forms.html#category-listed + // https://html.spec.whatwg.org/multipage/forms.html#concept-fe-disabled + // * option elements in a disabled optgroup + // https://html.spec.whatwg.org/multipage/forms.html#concept-option-disabled + // All such elements have a "form" property. + if ( elem.parentNode && elem.disabled === false ) { + + // Option elements defer to a parent optgroup if present + if ( "label" in elem ) { + if ( "label" in elem.parentNode ) { + return elem.parentNode.disabled === disabled; + } else { + return elem.disabled === disabled; + } + } + + // Support: IE 6 - 11 + // Use the isDisabled shortcut property to check for disabled fieldset ancestors + return elem.isDisabled === disabled || + + // Where there is no isDisabled, check manually + /* jshint -W018 */ + elem.isDisabled !== !disabled && + inDisabledFieldset( elem ) === disabled; + } + + return elem.disabled === disabled; + + // Try to winnow out elements that can't be disabled before trusting the disabled property. + // Some victims get caught in our net (label, legend, menu, track), but it shouldn't + // even exist on them, let alone have a boolean value. + } else if ( "label" in elem ) { + return elem.disabled === disabled; + } + + // Remaining elements are neither :enabled nor :disabled + return false; + }; +} + +/** + * Returns a function to use in pseudos for positionals + * @param {Function} fn + */ +function createPositionalPseudo( fn ) { + return markFunction( function( argument ) { + argument = +argument; + return markFunction( function( seed, matches ) { + var j, + matchIndexes = fn( [], seed.length, argument ), + i = matchIndexes.length; + + // Match elements found at the specified indexes + while ( i-- ) { + if ( seed[ ( j = matchIndexes[ i ] ) ] ) { + seed[ j ] = !( matches[ j ] = seed[ j ] ); + } + } + } ); + } ); +} + +/** + * Checks a node for validity as a Sizzle context + * @param {Element|Object=} context + * @returns {Element|Object|Boolean} The input node if acceptable, otherwise a falsy value + */ +function testContext( context ) { + return context && typeof context.getElementsByTagName !== "undefined" && context; +} + +// Expose support vars for convenience +support = Sizzle.support = {}; + +/** + * Detects XML nodes + * @param {Element|Object} elem An element or a document + * @returns {Boolean} True iff elem is a non-HTML XML node + */ +isXML = Sizzle.isXML = function( elem ) { + var namespace = elem && elem.namespaceURI, + docElem = elem && ( elem.ownerDocument || elem ).documentElement; + + // Support: IE <=8 + // Assume HTML when documentElement doesn't yet exist, such as inside loading iframes + // https://bugs.jquery.com/ticket/4833 + return !rhtml.test( namespace || docElem && docElem.nodeName || "HTML" ); +}; + +/** + * Sets document-related variables once based on the current document + * @param {Element|Object} [doc] An element or document object to use to set the document + * @returns {Object} Returns the current document + */ +setDocument = Sizzle.setDocument = function( node ) { + var hasCompare, subWindow, + doc = node ? node.ownerDocument || node : preferredDoc; + + // Return early if doc is invalid or already selected + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( doc == document || doc.nodeType !== 9 || !doc.documentElement ) { + return document; + } + + // Update global variables + document = doc; + docElem = document.documentElement; + documentIsHTML = !isXML( document ); + + // Support: IE 9 - 11+, Edge 12 - 18+ + // Accessing iframe documents after unload throws "permission denied" errors (jQuery #13936) + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( preferredDoc != document && + ( subWindow = document.defaultView ) && subWindow.top !== subWindow ) { + + // Support: IE 11, Edge + if ( subWindow.addEventListener ) { + subWindow.addEventListener( "unload", unloadHandler, false ); + + // Support: IE 9 - 10 only + } else if ( subWindow.attachEvent ) { + subWindow.attachEvent( "onunload", unloadHandler ); + } + } + + // Support: IE 8 - 11+, Edge 12 - 18+, Chrome <=16 - 25 only, Firefox <=3.6 - 31 only, + // Safari 4 - 5 only, Opera <=11.6 - 12.x only + // IE/Edge & older browsers don't support the :scope pseudo-class. + // Support: Safari 6.0 only + // Safari 6.0 supports :scope but it's an alias of :root there. + support.scope = assert( function( el ) { + docElem.appendChild( el ).appendChild( document.createElement( "div" ) ); + return typeof el.querySelectorAll !== "undefined" && + !el.querySelectorAll( ":scope fieldset div" ).length; + } ); + + /* Attributes + ---------------------------------------------------------------------- */ + + // Support: IE<8 + // Verify that getAttribute really returns attributes and not properties + // (excepting IE8 booleans) + support.attributes = assert( function( el ) { + el.className = "i"; + return !el.getAttribute( "className" ); + } ); + + /* getElement(s)By* + ---------------------------------------------------------------------- */ + + // Check if getElementsByTagName("*") returns only elements + support.getElementsByTagName = assert( function( el ) { + el.appendChild( document.createComment( "" ) ); + return !el.getElementsByTagName( "*" ).length; + } ); + + // Support: IE<9 + support.getElementsByClassName = rnative.test( document.getElementsByClassName ); + + // Support: IE<10 + // Check if getElementById returns elements by name + // The broken getElementById methods don't pick up programmatically-set names, + // so use a roundabout getElementsByName test + support.getById = assert( function( el ) { + docElem.appendChild( el ).id = expando; + return !document.getElementsByName || !document.getElementsByName( expando ).length; + } ); + + // ID filter and find + if ( support.getById ) { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + return elem.getAttribute( "id" ) === attrId; + }; + }; + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var elem = context.getElementById( id ); + return elem ? [ elem ] : []; + } + }; + } else { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + var node = typeof elem.getAttributeNode !== "undefined" && + elem.getAttributeNode( "id" ); + return node && node.value === attrId; + }; + }; + + // Support: IE 6 - 7 only + // getElementById is not reliable as a find shortcut + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var node, i, elems, + elem = context.getElementById( id ); + + if ( elem ) { + + // Verify the id attribute + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + + // Fall back on getElementsByName + elems = context.getElementsByName( id ); + i = 0; + while ( ( elem = elems[ i++ ] ) ) { + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + } + } + + return []; + } + }; + } + + // Tag + Expr.find[ "TAG" ] = support.getElementsByTagName ? + function( tag, context ) { + if ( typeof context.getElementsByTagName !== "undefined" ) { + return context.getElementsByTagName( tag ); + + // DocumentFragment nodes don't have gEBTN + } else if ( support.qsa ) { + return context.querySelectorAll( tag ); + } + } : + + function( tag, context ) { + var elem, + tmp = [], + i = 0, + + // By happy coincidence, a (broken) gEBTN appears on DocumentFragment nodes too + results = context.getElementsByTagName( tag ); + + // Filter out possible comments + if ( tag === "*" ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem.nodeType === 1 ) { + tmp.push( elem ); + } + } + + return tmp; + } + return results; + }; + + // Class + Expr.find[ "CLASS" ] = support.getElementsByClassName && function( className, context ) { + if ( typeof context.getElementsByClassName !== "undefined" && documentIsHTML ) { + return context.getElementsByClassName( className ); + } + }; + + /* QSA/matchesSelector + ---------------------------------------------------------------------- */ + + // QSA and matchesSelector support + + // matchesSelector(:active) reports false when true (IE9/Opera 11.5) + rbuggyMatches = []; + + // qSa(:focus) reports false when true (Chrome 21) + // We allow this because of a bug in IE8/9 that throws an error + // whenever `document.activeElement` is accessed on an iframe + // So, we allow :focus to pass through QSA all the time to avoid the IE error + // See https://bugs.jquery.com/ticket/13378 + rbuggyQSA = []; + + if ( ( support.qsa = rnative.test( document.querySelectorAll ) ) ) { + + // Build QSA regex + // Regex strategy adopted from Diego Perini + assert( function( el ) { + + var input; + + // Select is set to empty string on purpose + // This is to test IE's treatment of not explicitly + // setting a boolean content attribute, + // since its presence should be enough + // https://bugs.jquery.com/ticket/12359 + docElem.appendChild( el ).innerHTML = "" + + ""; + + // Support: IE8, Opera 11-12.16 + // Nothing should be selected when empty strings follow ^= or $= or *= + // The test attribute must be unknown in Opera but "safe" for WinRT + // https://msdn.microsoft.com/en-us/library/ie/hh465388.aspx#attribute_section + if ( el.querySelectorAll( "[msallowcapture^='']" ).length ) { + rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:''|\"\")" ); + } + + // Support: IE8 + // Boolean attributes and "value" are not treated correctly + if ( !el.querySelectorAll( "[selected]" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*(?:value|" + booleans + ")" ); + } + + // Support: Chrome<29, Android<4.4, Safari<7.0+, iOS<7.0+, PhantomJS<1.9.8+ + if ( !el.querySelectorAll( "[id~=" + expando + "-]" ).length ) { + rbuggyQSA.push( "~=" ); + } + + // Support: IE 11+, Edge 15 - 18+ + // IE 11/Edge don't find elements on a `[name='']` query in some cases. + // Adding a temporary attribute to the document before the selection works + // around the issue. + // Interestingly, IE 10 & older don't seem to have the issue. + input = document.createElement( "input" ); + input.setAttribute( "name", "" ); + el.appendChild( input ); + if ( !el.querySelectorAll( "[name='']" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*name" + whitespace + "*=" + + whitespace + "*(?:''|\"\")" ); + } + + // Webkit/Opera - :checked should return selected option elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + // IE8 throws error here and will not see later tests + if ( !el.querySelectorAll( ":checked" ).length ) { + rbuggyQSA.push( ":checked" ); + } + + // Support: Safari 8+, iOS 8+ + // https://bugs.webkit.org/show_bug.cgi?id=136851 + // In-page `selector#id sibling-combinator selector` fails + if ( !el.querySelectorAll( "a#" + expando + "+*" ).length ) { + rbuggyQSA.push( ".#.+[+~]" ); + } + + // Support: Firefox <=3.6 - 5 only + // Old Firefox doesn't throw on a badly-escaped identifier. + el.querySelectorAll( "\\\f" ); + rbuggyQSA.push( "[\\r\\n\\f]" ); + } ); + + assert( function( el ) { + el.innerHTML = "" + + ""; + + // Support: Windows 8 Native Apps + // The type and name attributes are restricted during .innerHTML assignment + var input = document.createElement( "input" ); + input.setAttribute( "type", "hidden" ); + el.appendChild( input ).setAttribute( "name", "D" ); + + // Support: IE8 + // Enforce case-sensitivity of name attribute + if ( el.querySelectorAll( "[name=d]" ).length ) { + rbuggyQSA.push( "name" + whitespace + "*[*^$|!~]?=" ); + } + + // FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled) + // IE8 throws error here and will not see later tests + if ( el.querySelectorAll( ":enabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: IE9-11+ + // IE's :disabled selector does not pick up the children of disabled fieldsets + docElem.appendChild( el ).disabled = true; + if ( el.querySelectorAll( ":disabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: Opera 10 - 11 only + // Opera 10-11 does not throw on post-comma invalid pseudos + el.querySelectorAll( "*,:x" ); + rbuggyQSA.push( ",.*:" ); + } ); + } + + if ( ( support.matchesSelector = rnative.test( ( matches = docElem.matches || + docElem.webkitMatchesSelector || + docElem.mozMatchesSelector || + docElem.oMatchesSelector || + docElem.msMatchesSelector ) ) ) ) { + + assert( function( el ) { + + // Check to see if it's possible to do matchesSelector + // on a disconnected node (IE 9) + support.disconnectedMatch = matches.call( el, "*" ); + + // This should fail with an exception + // Gecko does not error, returns false instead + matches.call( el, "[s!='']:x" ); + rbuggyMatches.push( "!=", pseudos ); + } ); + } + + rbuggyQSA = rbuggyQSA.length && new RegExp( rbuggyQSA.join( "|" ) ); + rbuggyMatches = rbuggyMatches.length && new RegExp( rbuggyMatches.join( "|" ) ); + + /* Contains + ---------------------------------------------------------------------- */ + hasCompare = rnative.test( docElem.compareDocumentPosition ); + + // Element contains another + // Purposefully self-exclusive + // As in, an element does not contain itself + contains = hasCompare || rnative.test( docElem.contains ) ? + function( a, b ) { + var adown = a.nodeType === 9 ? a.documentElement : a, + bup = b && b.parentNode; + return a === bup || !!( bup && bup.nodeType === 1 && ( + adown.contains ? + adown.contains( bup ) : + a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16 + ) ); + } : + function( a, b ) { + if ( b ) { + while ( ( b = b.parentNode ) ) { + if ( b === a ) { + return true; + } + } + } + return false; + }; + + /* Sorting + ---------------------------------------------------------------------- */ + + // Document order sorting + sortOrder = hasCompare ? + function( a, b ) { + + // Flag for duplicate removal + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + // Sort on method existence if only one input has compareDocumentPosition + var compare = !a.compareDocumentPosition - !b.compareDocumentPosition; + if ( compare ) { + return compare; + } + + // Calculate position if both inputs belong to the same document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + compare = ( a.ownerDocument || a ) == ( b.ownerDocument || b ) ? + a.compareDocumentPosition( b ) : + + // Otherwise we know they are disconnected + 1; + + // Disconnected nodes + if ( compare & 1 || + ( !support.sortDetached && b.compareDocumentPosition( a ) === compare ) ) { + + // Choose the first element that is related to our preferred document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( a == document || a.ownerDocument == preferredDoc && + contains( preferredDoc, a ) ) { + return -1; + } + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( b == document || b.ownerDocument == preferredDoc && + contains( preferredDoc, b ) ) { + return 1; + } + + // Maintain original order + return sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + } + + return compare & 4 ? -1 : 1; + } : + function( a, b ) { + + // Exit early if the nodes are identical + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + var cur, + i = 0, + aup = a.parentNode, + bup = b.parentNode, + ap = [ a ], + bp = [ b ]; + + // Parentless nodes are either documents or disconnected + if ( !aup || !bup ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + return a == document ? -1 : + b == document ? 1 : + /* eslint-enable eqeqeq */ + aup ? -1 : + bup ? 1 : + sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + + // If the nodes are siblings, we can do a quick check + } else if ( aup === bup ) { + return siblingCheck( a, b ); + } + + // Otherwise we need full lists of their ancestors for comparison + cur = a; + while ( ( cur = cur.parentNode ) ) { + ap.unshift( cur ); + } + cur = b; + while ( ( cur = cur.parentNode ) ) { + bp.unshift( cur ); + } + + // Walk down the tree looking for a discrepancy + while ( ap[ i ] === bp[ i ] ) { + i++; + } + + return i ? + + // Do a sibling check if the nodes have a common ancestor + siblingCheck( ap[ i ], bp[ i ] ) : + + // Otherwise nodes in our document sort first + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + ap[ i ] == preferredDoc ? -1 : + bp[ i ] == preferredDoc ? 1 : + /* eslint-enable eqeqeq */ + 0; + }; + + return document; +}; + +Sizzle.matches = function( expr, elements ) { + return Sizzle( expr, null, null, elements ); +}; + +Sizzle.matchesSelector = function( elem, expr ) { + setDocument( elem ); + + if ( support.matchesSelector && documentIsHTML && + !nonnativeSelectorCache[ expr + " " ] && + ( !rbuggyMatches || !rbuggyMatches.test( expr ) ) && + ( !rbuggyQSA || !rbuggyQSA.test( expr ) ) ) { + + try { + var ret = matches.call( elem, expr ); + + // IE 9's matchesSelector returns false on disconnected nodes + if ( ret || support.disconnectedMatch || + + // As well, disconnected nodes are said to be in a document + // fragment in IE 9 + elem.document && elem.document.nodeType !== 11 ) { + return ret; + } + } catch ( e ) { + nonnativeSelectorCache( expr, true ); + } + } + + return Sizzle( expr, document, null, [ elem ] ).length > 0; +}; + +Sizzle.contains = function( context, elem ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( context.ownerDocument || context ) != document ) { + setDocument( context ); + } + return contains( context, elem ); +}; + +Sizzle.attr = function( elem, name ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( elem.ownerDocument || elem ) != document ) { + setDocument( elem ); + } + + var fn = Expr.attrHandle[ name.toLowerCase() ], + + // Don't get fooled by Object.prototype properties (jQuery #13807) + val = fn && hasOwn.call( Expr.attrHandle, name.toLowerCase() ) ? + fn( elem, name, !documentIsHTML ) : + undefined; + + return val !== undefined ? + val : + support.attributes || !documentIsHTML ? + elem.getAttribute( name ) : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; +}; + +Sizzle.escape = function( sel ) { + return ( sel + "" ).replace( rcssescape, fcssescape ); +}; + +Sizzle.error = function( msg ) { + throw new Error( "Syntax error, unrecognized expression: " + msg ); +}; + +/** + * Document sorting and removing duplicates + * @param {ArrayLike} results + */ +Sizzle.uniqueSort = function( results ) { + var elem, + duplicates = [], + j = 0, + i = 0; + + // Unless we *know* we can detect duplicates, assume their presence + hasDuplicate = !support.detectDuplicates; + sortInput = !support.sortStable && results.slice( 0 ); + results.sort( sortOrder ); + + if ( hasDuplicate ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem === results[ i ] ) { + j = duplicates.push( i ); + } + } + while ( j-- ) { + results.splice( duplicates[ j ], 1 ); + } + } + + // Clear input after sorting to release objects + // See https://github.com/jquery/sizzle/pull/225 + sortInput = null; + + return results; +}; + +/** + * Utility function for retrieving the text value of an array of DOM nodes + * @param {Array|Element} elem + */ +getText = Sizzle.getText = function( elem ) { + var node, + ret = "", + i = 0, + nodeType = elem.nodeType; + + if ( !nodeType ) { + + // If no nodeType, this is expected to be an array + while ( ( node = elem[ i++ ] ) ) { + + // Do not traverse comment nodes + ret += getText( node ); + } + } else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) { + + // Use textContent for elements + // innerText usage removed for consistency of new lines (jQuery #11153) + if ( typeof elem.textContent === "string" ) { + return elem.textContent; + } else { + + // Traverse its children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + ret += getText( elem ); + } + } + } else if ( nodeType === 3 || nodeType === 4 ) { + return elem.nodeValue; + } + + // Do not include comment or processing instruction nodes + + return ret; +}; + +Expr = Sizzle.selectors = { + + // Can be adjusted by the user + cacheLength: 50, + + createPseudo: markFunction, + + match: matchExpr, + + attrHandle: {}, + + find: {}, + + relative: { + ">": { dir: "parentNode", first: true }, + " ": { dir: "parentNode" }, + "+": { dir: "previousSibling", first: true }, + "~": { dir: "previousSibling" } + }, + + preFilter: { + "ATTR": function( match ) { + match[ 1 ] = match[ 1 ].replace( runescape, funescape ); + + // Move the given value to match[3] whether quoted or unquoted + match[ 3 ] = ( match[ 3 ] || match[ 4 ] || + match[ 5 ] || "" ).replace( runescape, funescape ); + + if ( match[ 2 ] === "~=" ) { + match[ 3 ] = " " + match[ 3 ] + " "; + } + + return match.slice( 0, 4 ); + }, + + "CHILD": function( match ) { + + /* matches from matchExpr["CHILD"] + 1 type (only|nth|...) + 2 what (child|of-type) + 3 argument (even|odd|\d*|\d*n([+-]\d+)?|...) + 4 xn-component of xn+y argument ([+-]?\d*n|) + 5 sign of xn-component + 6 x of xn-component + 7 sign of y-component + 8 y of y-component + */ + match[ 1 ] = match[ 1 ].toLowerCase(); + + if ( match[ 1 ].slice( 0, 3 ) === "nth" ) { + + // nth-* requires argument + if ( !match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + // numeric x and y parameters for Expr.filter.CHILD + // remember that false/true cast respectively to 0/1 + match[ 4 ] = +( match[ 4 ] ? + match[ 5 ] + ( match[ 6 ] || 1 ) : + 2 * ( match[ 3 ] === "even" || match[ 3 ] === "odd" ) ); + match[ 5 ] = +( ( match[ 7 ] + match[ 8 ] ) || match[ 3 ] === "odd" ); + + // other types prohibit arguments + } else if ( match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + return match; + }, + + "PSEUDO": function( match ) { + var excess, + unquoted = !match[ 6 ] && match[ 2 ]; + + if ( matchExpr[ "CHILD" ].test( match[ 0 ] ) ) { + return null; + } + + // Accept quoted arguments as-is + if ( match[ 3 ] ) { + match[ 2 ] = match[ 4 ] || match[ 5 ] || ""; + + // Strip excess characters from unquoted arguments + } else if ( unquoted && rpseudo.test( unquoted ) && + + // Get excess from tokenize (recursively) + ( excess = tokenize( unquoted, true ) ) && + + // advance to the next closing parenthesis + ( excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length ) ) { + + // excess is a negative index + match[ 0 ] = match[ 0 ].slice( 0, excess ); + match[ 2 ] = unquoted.slice( 0, excess ); + } + + // Return only captures needed by the pseudo filter method (type and argument) + return match.slice( 0, 3 ); + } + }, + + filter: { + + "TAG": function( nodeNameSelector ) { + var nodeName = nodeNameSelector.replace( runescape, funescape ).toLowerCase(); + return nodeNameSelector === "*" ? + function() { + return true; + } : + function( elem ) { + return elem.nodeName && elem.nodeName.toLowerCase() === nodeName; + }; + }, + + "CLASS": function( className ) { + var pattern = classCache[ className + " " ]; + + return pattern || + ( pattern = new RegExp( "(^|" + whitespace + + ")" + className + "(" + whitespace + "|$)" ) ) && classCache( + className, function( elem ) { + return pattern.test( + typeof elem.className === "string" && elem.className || + typeof elem.getAttribute !== "undefined" && + elem.getAttribute( "class" ) || + "" + ); + } ); + }, + + "ATTR": function( name, operator, check ) { + return function( elem ) { + var result = Sizzle.attr( elem, name ); + + if ( result == null ) { + return operator === "!="; + } + if ( !operator ) { + return true; + } + + result += ""; + + /* eslint-disable max-len */ + + return operator === "=" ? result === check : + operator === "!=" ? result !== check : + operator === "^=" ? check && result.indexOf( check ) === 0 : + operator === "*=" ? check && result.indexOf( check ) > -1 : + operator === "$=" ? check && result.slice( -check.length ) === check : + operator === "~=" ? ( " " + result.replace( rwhitespace, " " ) + " " ).indexOf( check ) > -1 : + operator === "|=" ? result === check || result.slice( 0, check.length + 1 ) === check + "-" : + false; + /* eslint-enable max-len */ + + }; + }, + + "CHILD": function( type, what, _argument, first, last ) { + var simple = type.slice( 0, 3 ) !== "nth", + forward = type.slice( -4 ) !== "last", + ofType = what === "of-type"; + + return first === 1 && last === 0 ? + + // Shortcut for :nth-*(n) + function( elem ) { + return !!elem.parentNode; + } : + + function( elem, _context, xml ) { + var cache, uniqueCache, outerCache, node, nodeIndex, start, + dir = simple !== forward ? "nextSibling" : "previousSibling", + parent = elem.parentNode, + name = ofType && elem.nodeName.toLowerCase(), + useCache = !xml && !ofType, + diff = false; + + if ( parent ) { + + // :(first|last|only)-(child|of-type) + if ( simple ) { + while ( dir ) { + node = elem; + while ( ( node = node[ dir ] ) ) { + if ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) { + + return false; + } + } + + // Reverse direction for :only-* (if we haven't yet done so) + start = dir = type === "only" && !start && "nextSibling"; + } + return true; + } + + start = [ forward ? parent.firstChild : parent.lastChild ]; + + // non-xml :nth-child(...) stores cache data on `parent` + if ( forward && useCache ) { + + // Seek `elem` from a previously-cached index + + // ...in a gzip-friendly way + node = parent; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex && cache[ 2 ]; + node = nodeIndex && parent.childNodes[ nodeIndex ]; + + while ( ( node = ++nodeIndex && node && node[ dir ] || + + // Fallback to seeking `elem` from the start + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + // When found, cache indexes on `parent` and break + if ( node.nodeType === 1 && ++diff && node === elem ) { + uniqueCache[ type ] = [ dirruns, nodeIndex, diff ]; + break; + } + } + + } else { + + // Use previously-cached element index if available + if ( useCache ) { + + // ...in a gzip-friendly way + node = elem; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex; + } + + // xml :nth-child(...) + // or :nth-last-child(...) or :nth(-last)?-of-type(...) + if ( diff === false ) { + + // Use the same loop as above to seek `elem` from the start + while ( ( node = ++nodeIndex && node && node[ dir ] || + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + if ( ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) && + ++diff ) { + + // Cache the index of each encountered element + if ( useCache ) { + outerCache = node[ expando ] || + ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + uniqueCache[ type ] = [ dirruns, diff ]; + } + + if ( node === elem ) { + break; + } + } + } + } + } + + // Incorporate the offset, then check against cycle size + diff -= last; + return diff === first || ( diff % first === 0 && diff / first >= 0 ); + } + }; + }, + + "PSEUDO": function( pseudo, argument ) { + + // pseudo-class names are case-insensitive + // http://www.w3.org/TR/selectors/#pseudo-classes + // Prioritize by case sensitivity in case custom pseudos are added with uppercase letters + // Remember that setFilters inherits from pseudos + var args, + fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] || + Sizzle.error( "unsupported pseudo: " + pseudo ); + + // The user may use createPseudo to indicate that + // arguments are needed to create the filter function + // just as Sizzle does + if ( fn[ expando ] ) { + return fn( argument ); + } + + // But maintain support for old signatures + if ( fn.length > 1 ) { + args = [ pseudo, pseudo, "", argument ]; + return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ? + markFunction( function( seed, matches ) { + var idx, + matched = fn( seed, argument ), + i = matched.length; + while ( i-- ) { + idx = indexOf( seed, matched[ i ] ); + seed[ idx ] = !( matches[ idx ] = matched[ i ] ); + } + } ) : + function( elem ) { + return fn( elem, 0, args ); + }; + } + + return fn; + } + }, + + pseudos: { + + // Potentially complex pseudos + "not": markFunction( function( selector ) { + + // Trim the selector passed to compile + // to avoid treating leading and trailing + // spaces as combinators + var input = [], + results = [], + matcher = compile( selector.replace( rtrim, "$1" ) ); + + return matcher[ expando ] ? + markFunction( function( seed, matches, _context, xml ) { + var elem, + unmatched = matcher( seed, null, xml, [] ), + i = seed.length; + + // Match elements unmatched by `matcher` + while ( i-- ) { + if ( ( elem = unmatched[ i ] ) ) { + seed[ i ] = !( matches[ i ] = elem ); + } + } + } ) : + function( elem, _context, xml ) { + input[ 0 ] = elem; + matcher( input, null, xml, results ); + + // Don't keep the element (issue #299) + input[ 0 ] = null; + return !results.pop(); + }; + } ), + + "has": markFunction( function( selector ) { + return function( elem ) { + return Sizzle( selector, elem ).length > 0; + }; + } ), + + "contains": markFunction( function( text ) { + text = text.replace( runescape, funescape ); + return function( elem ) { + return ( elem.textContent || getText( elem ) ).indexOf( text ) > -1; + }; + } ), + + // "Whether an element is represented by a :lang() selector + // is based solely on the element's language value + // being equal to the identifier C, + // or beginning with the identifier C immediately followed by "-". + // The matching of C against the element's language value is performed case-insensitively. + // The identifier C does not have to be a valid language name." + // http://www.w3.org/TR/selectors/#lang-pseudo + "lang": markFunction( function( lang ) { + + // lang value must be a valid identifier + if ( !ridentifier.test( lang || "" ) ) { + Sizzle.error( "unsupported lang: " + lang ); + } + lang = lang.replace( runescape, funescape ).toLowerCase(); + return function( elem ) { + var elemLang; + do { + if ( ( elemLang = documentIsHTML ? + elem.lang : + elem.getAttribute( "xml:lang" ) || elem.getAttribute( "lang" ) ) ) { + + elemLang = elemLang.toLowerCase(); + return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0; + } + } while ( ( elem = elem.parentNode ) && elem.nodeType === 1 ); + return false; + }; + } ), + + // Miscellaneous + "target": function( elem ) { + var hash = window.location && window.location.hash; + return hash && hash.slice( 1 ) === elem.id; + }, + + "root": function( elem ) { + return elem === docElem; + }, + + "focus": function( elem ) { + return elem === document.activeElement && + ( !document.hasFocus || document.hasFocus() ) && + !!( elem.type || elem.href || ~elem.tabIndex ); + }, + + // Boolean properties + "enabled": createDisabledPseudo( false ), + "disabled": createDisabledPseudo( true ), + + "checked": function( elem ) { + + // In CSS3, :checked should return both checked and selected elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + var nodeName = elem.nodeName.toLowerCase(); + return ( nodeName === "input" && !!elem.checked ) || + ( nodeName === "option" && !!elem.selected ); + }, + + "selected": function( elem ) { + + // Accessing this property makes selected-by-default + // options in Safari work properly + if ( elem.parentNode ) { + // eslint-disable-next-line no-unused-expressions + elem.parentNode.selectedIndex; + } + + return elem.selected === true; + }, + + // Contents + "empty": function( elem ) { + + // http://www.w3.org/TR/selectors/#empty-pseudo + // :empty is negated by element (1) or content nodes (text: 3; cdata: 4; entity ref: 5), + // but not by others (comment: 8; processing instruction: 7; etc.) + // nodeType < 6 works because attributes (2) do not appear as children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + if ( elem.nodeType < 6 ) { + return false; + } + } + return true; + }, + + "parent": function( elem ) { + return !Expr.pseudos[ "empty" ]( elem ); + }, + + // Element/input types + "header": function( elem ) { + return rheader.test( elem.nodeName ); + }, + + "input": function( elem ) { + return rinputs.test( elem.nodeName ); + }, + + "button": function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === "button" || name === "button"; + }, + + "text": function( elem ) { + var attr; + return elem.nodeName.toLowerCase() === "input" && + elem.type === "text" && + + // Support: IE<8 + // New HTML5 attribute values (e.g., "search") appear with elem.type === "text" + ( ( attr = elem.getAttribute( "type" ) ) == null || + attr.toLowerCase() === "text" ); + }, + + // Position-in-collection + "first": createPositionalPseudo( function() { + return [ 0 ]; + } ), + + "last": createPositionalPseudo( function( _matchIndexes, length ) { + return [ length - 1 ]; + } ), + + "eq": createPositionalPseudo( function( _matchIndexes, length, argument ) { + return [ argument < 0 ? argument + length : argument ]; + } ), + + "even": createPositionalPseudo( function( matchIndexes, length ) { + var i = 0; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "odd": createPositionalPseudo( function( matchIndexes, length ) { + var i = 1; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "lt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? + argument + length : + argument > length ? + length : + argument; + for ( ; --i >= 0; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "gt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? argument + length : argument; + for ( ; ++i < length; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ) + } +}; + +Expr.pseudos[ "nth" ] = Expr.pseudos[ "eq" ]; + +// Add button/input type pseudos +for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) { + Expr.pseudos[ i ] = createInputPseudo( i ); +} +for ( i in { submit: true, reset: true } ) { + Expr.pseudos[ i ] = createButtonPseudo( i ); +} + +// Easy API for creating new setFilters +function setFilters() {} +setFilters.prototype = Expr.filters = Expr.pseudos; +Expr.setFilters = new setFilters(); + +tokenize = Sizzle.tokenize = function( selector, parseOnly ) { + var matched, match, tokens, type, + soFar, groups, preFilters, + cached = tokenCache[ selector + " " ]; + + if ( cached ) { + return parseOnly ? 0 : cached.slice( 0 ); + } + + soFar = selector; + groups = []; + preFilters = Expr.preFilter; + + while ( soFar ) { + + // Comma and first run + if ( !matched || ( match = rcomma.exec( soFar ) ) ) { + if ( match ) { + + // Don't consume trailing commas as valid + soFar = soFar.slice( match[ 0 ].length ) || soFar; + } + groups.push( ( tokens = [] ) ); + } + + matched = false; + + // Combinators + if ( ( match = rcombinators.exec( soFar ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + + // Cast descendant combinators to space + type: match[ 0 ].replace( rtrim, " " ) + } ); + soFar = soFar.slice( matched.length ); + } + + // Filters + for ( type in Expr.filter ) { + if ( ( match = matchExpr[ type ].exec( soFar ) ) && ( !preFilters[ type ] || + ( match = preFilters[ type ]( match ) ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + type: type, + matches: match + } ); + soFar = soFar.slice( matched.length ); + } + } + + if ( !matched ) { + break; + } + } + + // Return the length of the invalid excess + // if we're just parsing + // Otherwise, throw an error or return tokens + return parseOnly ? + soFar.length : + soFar ? + Sizzle.error( selector ) : + + // Cache the tokens + tokenCache( selector, groups ).slice( 0 ); +}; + +function toSelector( tokens ) { + var i = 0, + len = tokens.length, + selector = ""; + for ( ; i < len; i++ ) { + selector += tokens[ i ].value; + } + return selector; +} + +function addCombinator( matcher, combinator, base ) { + var dir = combinator.dir, + skip = combinator.next, + key = skip || dir, + checkNonElements = base && key === "parentNode", + doneName = done++; + + return combinator.first ? + + // Check against closest ancestor/preceding element + function( elem, context, xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + return matcher( elem, context, xml ); + } + } + return false; + } : + + // Check against all ancestor/preceding elements + function( elem, context, xml ) { + var oldCache, uniqueCache, outerCache, + newCache = [ dirruns, doneName ]; + + // We can't set arbitrary data on XML nodes, so they don't benefit from combinator caching + if ( xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + if ( matcher( elem, context, xml ) ) { + return true; + } + } + } + } else { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + outerCache = elem[ expando ] || ( elem[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ elem.uniqueID ] || + ( outerCache[ elem.uniqueID ] = {} ); + + if ( skip && skip === elem.nodeName.toLowerCase() ) { + elem = elem[ dir ] || elem; + } else if ( ( oldCache = uniqueCache[ key ] ) && + oldCache[ 0 ] === dirruns && oldCache[ 1 ] === doneName ) { + + // Assign to newCache so results back-propagate to previous elements + return ( newCache[ 2 ] = oldCache[ 2 ] ); + } else { + + // Reuse newcache so results back-propagate to previous elements + uniqueCache[ key ] = newCache; + + // A match means we're done; a fail means we have to keep checking + if ( ( newCache[ 2 ] = matcher( elem, context, xml ) ) ) { + return true; + } + } + } + } + } + return false; + }; +} + +function elementMatcher( matchers ) { + return matchers.length > 1 ? + function( elem, context, xml ) { + var i = matchers.length; + while ( i-- ) { + if ( !matchers[ i ]( elem, context, xml ) ) { + return false; + } + } + return true; + } : + matchers[ 0 ]; +} + +function multipleContexts( selector, contexts, results ) { + var i = 0, + len = contexts.length; + for ( ; i < len; i++ ) { + Sizzle( selector, contexts[ i ], results ); + } + return results; +} + +function condense( unmatched, map, filter, context, xml ) { + var elem, + newUnmatched = [], + i = 0, + len = unmatched.length, + mapped = map != null; + + for ( ; i < len; i++ ) { + if ( ( elem = unmatched[ i ] ) ) { + if ( !filter || filter( elem, context, xml ) ) { + newUnmatched.push( elem ); + if ( mapped ) { + map.push( i ); + } + } + } + } + + return newUnmatched; +} + +function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) { + if ( postFilter && !postFilter[ expando ] ) { + postFilter = setMatcher( postFilter ); + } + if ( postFinder && !postFinder[ expando ] ) { + postFinder = setMatcher( postFinder, postSelector ); + } + return markFunction( function( seed, results, context, xml ) { + var temp, i, elem, + preMap = [], + postMap = [], + preexisting = results.length, + + // Get initial elements from seed or context + elems = seed || multipleContexts( + selector || "*", + context.nodeType ? [ context ] : context, + [] + ), + + // Prefilter to get matcher input, preserving a map for seed-results synchronization + matcherIn = preFilter && ( seed || !selector ) ? + condense( elems, preMap, preFilter, context, xml ) : + elems, + + matcherOut = matcher ? + + // If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results, + postFinder || ( seed ? preFilter : preexisting || postFilter ) ? + + // ...intermediate processing is necessary + [] : + + // ...otherwise use results directly + results : + matcherIn; + + // Find primary matches + if ( matcher ) { + matcher( matcherIn, matcherOut, context, xml ); + } + + // Apply postFilter + if ( postFilter ) { + temp = condense( matcherOut, postMap ); + postFilter( temp, [], context, xml ); + + // Un-match failing elements by moving them back to matcherIn + i = temp.length; + while ( i-- ) { + if ( ( elem = temp[ i ] ) ) { + matcherOut[ postMap[ i ] ] = !( matcherIn[ postMap[ i ] ] = elem ); + } + } + } + + if ( seed ) { + if ( postFinder || preFilter ) { + if ( postFinder ) { + + // Get the final matcherOut by condensing this intermediate into postFinder contexts + temp = []; + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) ) { + + // Restore matcherIn since elem is not yet a final match + temp.push( ( matcherIn[ i ] = elem ) ); + } + } + postFinder( null, ( matcherOut = [] ), temp, xml ); + } + + // Move matched elements from seed to results to keep them synchronized + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) && + ( temp = postFinder ? indexOf( seed, elem ) : preMap[ i ] ) > -1 ) { + + seed[ temp ] = !( results[ temp ] = elem ); + } + } + } + + // Add elements to results, through postFinder if defined + } else { + matcherOut = condense( + matcherOut === results ? + matcherOut.splice( preexisting, matcherOut.length ) : + matcherOut + ); + if ( postFinder ) { + postFinder( null, results, matcherOut, xml ); + } else { + push.apply( results, matcherOut ); + } + } + } ); +} + +function matcherFromTokens( tokens ) { + var checkContext, matcher, j, + len = tokens.length, + leadingRelative = Expr.relative[ tokens[ 0 ].type ], + implicitRelative = leadingRelative || Expr.relative[ " " ], + i = leadingRelative ? 1 : 0, + + // The foundational matcher ensures that elements are reachable from top-level context(s) + matchContext = addCombinator( function( elem ) { + return elem === checkContext; + }, implicitRelative, true ), + matchAnyContext = addCombinator( function( elem ) { + return indexOf( checkContext, elem ) > -1; + }, implicitRelative, true ), + matchers = [ function( elem, context, xml ) { + var ret = ( !leadingRelative && ( xml || context !== outermostContext ) ) || ( + ( checkContext = context ).nodeType ? + matchContext( elem, context, xml ) : + matchAnyContext( elem, context, xml ) ); + + // Avoid hanging onto element (issue #299) + checkContext = null; + return ret; + } ]; + + for ( ; i < len; i++ ) { + if ( ( matcher = Expr.relative[ tokens[ i ].type ] ) ) { + matchers = [ addCombinator( elementMatcher( matchers ), matcher ) ]; + } else { + matcher = Expr.filter[ tokens[ i ].type ].apply( null, tokens[ i ].matches ); + + // Return special upon seeing a positional matcher + if ( matcher[ expando ] ) { + + // Find the next relative operator (if any) for proper handling + j = ++i; + for ( ; j < len; j++ ) { + if ( Expr.relative[ tokens[ j ].type ] ) { + break; + } + } + return setMatcher( + i > 1 && elementMatcher( matchers ), + i > 1 && toSelector( + + // If the preceding token was a descendant combinator, insert an implicit any-element `*` + tokens + .slice( 0, i - 1 ) + .concat( { value: tokens[ i - 2 ].type === " " ? "*" : "" } ) + ).replace( rtrim, "$1" ), + matcher, + i < j && matcherFromTokens( tokens.slice( i, j ) ), + j < len && matcherFromTokens( ( tokens = tokens.slice( j ) ) ), + j < len && toSelector( tokens ) + ); + } + matchers.push( matcher ); + } + } + + return elementMatcher( matchers ); +} + +function matcherFromGroupMatchers( elementMatchers, setMatchers ) { + var bySet = setMatchers.length > 0, + byElement = elementMatchers.length > 0, + superMatcher = function( seed, context, xml, results, outermost ) { + var elem, j, matcher, + matchedCount = 0, + i = "0", + unmatched = seed && [], + setMatched = [], + contextBackup = outermostContext, + + // We must always have either seed elements or outermost context + elems = seed || byElement && Expr.find[ "TAG" ]( "*", outermost ), + + // Use integer dirruns iff this is the outermost matcher + dirrunsUnique = ( dirruns += contextBackup == null ? 1 : Math.random() || 0.1 ), + len = elems.length; + + if ( outermost ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + outermostContext = context == document || context || outermost; + } + + // Add elements passing elementMatchers directly to results + // Support: IE<9, Safari + // Tolerate NodeList properties (IE: "length"; Safari: ) matching elements by id + for ( ; i !== len && ( elem = elems[ i ] ) != null; i++ ) { + if ( byElement && elem ) { + j = 0; + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( !context && elem.ownerDocument != document ) { + setDocument( elem ); + xml = !documentIsHTML; + } + while ( ( matcher = elementMatchers[ j++ ] ) ) { + if ( matcher( elem, context || document, xml ) ) { + results.push( elem ); + break; + } + } + if ( outermost ) { + dirruns = dirrunsUnique; + } + } + + // Track unmatched elements for set filters + if ( bySet ) { + + // They will have gone through all possible matchers + if ( ( elem = !matcher && elem ) ) { + matchedCount--; + } + + // Lengthen the array for every element, matched or not + if ( seed ) { + unmatched.push( elem ); + } + } + } + + // `i` is now the count of elements visited above, and adding it to `matchedCount` + // makes the latter nonnegative. + matchedCount += i; + + // Apply set filters to unmatched elements + // NOTE: This can be skipped if there are no unmatched elements (i.e., `matchedCount` + // equals `i`), unless we didn't visit _any_ elements in the above loop because we have + // no element matchers and no seed. + // Incrementing an initially-string "0" `i` allows `i` to remain a string only in that + // case, which will result in a "00" `matchedCount` that differs from `i` but is also + // numerically zero. + if ( bySet && i !== matchedCount ) { + j = 0; + while ( ( matcher = setMatchers[ j++ ] ) ) { + matcher( unmatched, setMatched, context, xml ); + } + + if ( seed ) { + + // Reintegrate element matches to eliminate the need for sorting + if ( matchedCount > 0 ) { + while ( i-- ) { + if ( !( unmatched[ i ] || setMatched[ i ] ) ) { + setMatched[ i ] = pop.call( results ); + } + } + } + + // Discard index placeholder values to get only actual matches + setMatched = condense( setMatched ); + } + + // Add matches to results + push.apply( results, setMatched ); + + // Seedless set matches succeeding multiple successful matchers stipulate sorting + if ( outermost && !seed && setMatched.length > 0 && + ( matchedCount + setMatchers.length ) > 1 ) { + + Sizzle.uniqueSort( results ); + } + } + + // Override manipulation of globals by nested matchers + if ( outermost ) { + dirruns = dirrunsUnique; + outermostContext = contextBackup; + } + + return unmatched; + }; + + return bySet ? + markFunction( superMatcher ) : + superMatcher; +} + +compile = Sizzle.compile = function( selector, match /* Internal Use Only */ ) { + var i, + setMatchers = [], + elementMatchers = [], + cached = compilerCache[ selector + " " ]; + + if ( !cached ) { + + // Generate a function of recursive functions that can be used to check each element + if ( !match ) { + match = tokenize( selector ); + } + i = match.length; + while ( i-- ) { + cached = matcherFromTokens( match[ i ] ); + if ( cached[ expando ] ) { + setMatchers.push( cached ); + } else { + elementMatchers.push( cached ); + } + } + + // Cache the compiled function + cached = compilerCache( + selector, + matcherFromGroupMatchers( elementMatchers, setMatchers ) + ); + + // Save selector and tokenization + cached.selector = selector; + } + return cached; +}; + +/** + * A low-level selection function that works with Sizzle's compiled + * selector functions + * @param {String|Function} selector A selector or a pre-compiled + * selector function built with Sizzle.compile + * @param {Element} context + * @param {Array} [results] + * @param {Array} [seed] A set of elements to match against + */ +select = Sizzle.select = function( selector, context, results, seed ) { + var i, tokens, token, type, find, + compiled = typeof selector === "function" && selector, + match = !seed && tokenize( ( selector = compiled.selector || selector ) ); + + results = results || []; + + // Try to minimize operations if there is only one selector in the list and no seed + // (the latter of which guarantees us context) + if ( match.length === 1 ) { + + // Reduce context if the leading compound selector is an ID + tokens = match[ 0 ] = match[ 0 ].slice( 0 ); + if ( tokens.length > 2 && ( token = tokens[ 0 ] ).type === "ID" && + context.nodeType === 9 && documentIsHTML && Expr.relative[ tokens[ 1 ].type ] ) { + + context = ( Expr.find[ "ID" ]( token.matches[ 0 ] + .replace( runescape, funescape ), context ) || [] )[ 0 ]; + if ( !context ) { + return results; + + // Precompiled matchers will still verify ancestry, so step up a level + } else if ( compiled ) { + context = context.parentNode; + } + + selector = selector.slice( tokens.shift().value.length ); + } + + // Fetch a seed set for right-to-left matching + i = matchExpr[ "needsContext" ].test( selector ) ? 0 : tokens.length; + while ( i-- ) { + token = tokens[ i ]; + + // Abort if we hit a combinator + if ( Expr.relative[ ( type = token.type ) ] ) { + break; + } + if ( ( find = Expr.find[ type ] ) ) { + + // Search, expanding context for leading sibling combinators + if ( ( seed = find( + token.matches[ 0 ].replace( runescape, funescape ), + rsibling.test( tokens[ 0 ].type ) && testContext( context.parentNode ) || + context + ) ) ) { + + // If seed is empty or no tokens remain, we can return early + tokens.splice( i, 1 ); + selector = seed.length && toSelector( tokens ); + if ( !selector ) { + push.apply( results, seed ); + return results; + } + + break; + } + } + } + } + + // Compile and execute a filtering function if one is not provided + // Provide `match` to avoid retokenization if we modified the selector above + ( compiled || compile( selector, match ) )( + seed, + context, + !documentIsHTML, + results, + !context || rsibling.test( selector ) && testContext( context.parentNode ) || context + ); + return results; +}; + +// One-time assignments + +// Sort stability +support.sortStable = expando.split( "" ).sort( sortOrder ).join( "" ) === expando; + +// Support: Chrome 14-35+ +// Always assume duplicates if they aren't passed to the comparison function +support.detectDuplicates = !!hasDuplicate; + +// Initialize against the default document +setDocument(); + +// Support: Webkit<537.32 - Safari 6.0.3/Chrome 25 (fixed in Chrome 27) +// Detached nodes confoundingly follow *each other* +support.sortDetached = assert( function( el ) { + + // Should return 1, but returns 4 (following) + return el.compareDocumentPosition( document.createElement( "fieldset" ) ) & 1; +} ); + +// Support: IE<8 +// Prevent attribute/property "interpolation" +// https://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx +if ( !assert( function( el ) { + el.innerHTML = ""; + return el.firstChild.getAttribute( "href" ) === "#"; +} ) ) { + addHandle( "type|href|height|width", function( elem, name, isXML ) { + if ( !isXML ) { + return elem.getAttribute( name, name.toLowerCase() === "type" ? 1 : 2 ); + } + } ); +} + +// Support: IE<9 +// Use defaultValue in place of getAttribute("value") +if ( !support.attributes || !assert( function( el ) { + el.innerHTML = ""; + el.firstChild.setAttribute( "value", "" ); + return el.firstChild.getAttribute( "value" ) === ""; +} ) ) { + addHandle( "value", function( elem, _name, isXML ) { + if ( !isXML && elem.nodeName.toLowerCase() === "input" ) { + return elem.defaultValue; + } + } ); +} + +// Support: IE<9 +// Use getAttributeNode to fetch booleans when getAttribute lies +if ( !assert( function( el ) { + return el.getAttribute( "disabled" ) == null; +} ) ) { + addHandle( booleans, function( elem, name, isXML ) { + var val; + if ( !isXML ) { + return elem[ name ] === true ? name.toLowerCase() : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; + } + } ); +} + +return Sizzle; + +} )( window ); + + + +jQuery.find = Sizzle; +jQuery.expr = Sizzle.selectors; + +// Deprecated +jQuery.expr[ ":" ] = jQuery.expr.pseudos; +jQuery.uniqueSort = jQuery.unique = Sizzle.uniqueSort; +jQuery.text = Sizzle.getText; +jQuery.isXMLDoc = Sizzle.isXML; +jQuery.contains = Sizzle.contains; +jQuery.escapeSelector = Sizzle.escape; + + + + +var dir = function( elem, dir, until ) { + var matched = [], + truncate = until !== undefined; + + while ( ( elem = elem[ dir ] ) && elem.nodeType !== 9 ) { + if ( elem.nodeType === 1 ) { + if ( truncate && jQuery( elem ).is( until ) ) { + break; + } + matched.push( elem ); + } + } + return matched; +}; + + +var siblings = function( n, elem ) { + var matched = []; + + for ( ; n; n = n.nextSibling ) { + if ( n.nodeType === 1 && n !== elem ) { + matched.push( n ); + } + } + + return matched; +}; + + +var rneedsContext = jQuery.expr.match.needsContext; + + + +function nodeName( elem, name ) { + + return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase(); + +} +var rsingleTag = ( /^<([a-z][^\/\0>:\x20\t\r\n\f]*)[\x20\t\r\n\f]*\/?>(?:<\/\1>|)$/i ); + + + +// Implement the identical functionality for filter and not +function winnow( elements, qualifier, not ) { + if ( isFunction( qualifier ) ) { + return jQuery.grep( elements, function( elem, i ) { + return !!qualifier.call( elem, i, elem ) !== not; + } ); + } + + // Single element + if ( qualifier.nodeType ) { + return jQuery.grep( elements, function( elem ) { + return ( elem === qualifier ) !== not; + } ); + } + + // Arraylike of elements (jQuery, arguments, Array) + if ( typeof qualifier !== "string" ) { + return jQuery.grep( elements, function( elem ) { + return ( indexOf.call( qualifier, elem ) > -1 ) !== not; + } ); + } + + // Filtered directly for both simple and complex selectors + return jQuery.filter( qualifier, elements, not ); +} + +jQuery.filter = function( expr, elems, not ) { + var elem = elems[ 0 ]; + + if ( not ) { + expr = ":not(" + expr + ")"; + } + + if ( elems.length === 1 && elem.nodeType === 1 ) { + return jQuery.find.matchesSelector( elem, expr ) ? [ elem ] : []; + } + + return jQuery.find.matches( expr, jQuery.grep( elems, function( elem ) { + return elem.nodeType === 1; + } ) ); +}; + +jQuery.fn.extend( { + find: function( selector ) { + var i, ret, + len = this.length, + self = this; + + if ( typeof selector !== "string" ) { + return this.pushStack( jQuery( selector ).filter( function() { + for ( i = 0; i < len; i++ ) { + if ( jQuery.contains( self[ i ], this ) ) { + return true; + } + } + } ) ); + } + + ret = this.pushStack( [] ); + + for ( i = 0; i < len; i++ ) { + jQuery.find( selector, self[ i ], ret ); + } + + return len > 1 ? jQuery.uniqueSort( ret ) : ret; + }, + filter: function( selector ) { + return this.pushStack( winnow( this, selector || [], false ) ); + }, + not: function( selector ) { + return this.pushStack( winnow( this, selector || [], true ) ); + }, + is: function( selector ) { + return !!winnow( + this, + + // If this is a positional/relative selector, check membership in the returned set + // so $("p:first").is("p:last") won't return true for a doc with two "p". + typeof selector === "string" && rneedsContext.test( selector ) ? + jQuery( selector ) : + selector || [], + false + ).length; + } +} ); + + +// Initialize a jQuery object + + +// A central reference to the root jQuery(document) +var rootjQuery, + + // A simple way to check for HTML strings + // Prioritize #id over to avoid XSS via location.hash (#9521) + // Strict HTML recognition (#11290: must start with <) + // Shortcut simple #id case for speed + rquickExpr = /^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]+))$/, + + init = jQuery.fn.init = function( selector, context, root ) { + var match, elem; + + // HANDLE: $(""), $(null), $(undefined), $(false) + if ( !selector ) { + return this; + } + + // Method init() accepts an alternate rootjQuery + // so migrate can support jQuery.sub (gh-2101) + root = root || rootjQuery; + + // Handle HTML strings + if ( typeof selector === "string" ) { + if ( selector[ 0 ] === "<" && + selector[ selector.length - 1 ] === ">" && + selector.length >= 3 ) { + + // Assume that strings that start and end with <> are HTML and skip the regex check + match = [ null, selector, null ]; + + } else { + match = rquickExpr.exec( selector ); + } + + // Match html or make sure no context is specified for #id + if ( match && ( match[ 1 ] || !context ) ) { + + // HANDLE: $(html) -> $(array) + if ( match[ 1 ] ) { + context = context instanceof jQuery ? context[ 0 ] : context; + + // Option to run scripts is true for back-compat + // Intentionally let the error be thrown if parseHTML is not present + jQuery.merge( this, jQuery.parseHTML( + match[ 1 ], + context && context.nodeType ? context.ownerDocument || context : document, + true + ) ); + + // HANDLE: $(html, props) + if ( rsingleTag.test( match[ 1 ] ) && jQuery.isPlainObject( context ) ) { + for ( match in context ) { + + // Properties of context are called as methods if possible + if ( isFunction( this[ match ] ) ) { + this[ match ]( context[ match ] ); + + // ...and otherwise set as attributes + } else { + this.attr( match, context[ match ] ); + } + } + } + + return this; + + // HANDLE: $(#id) + } else { + elem = document.getElementById( match[ 2 ] ); + + if ( elem ) { + + // Inject the element directly into the jQuery object + this[ 0 ] = elem; + this.length = 1; + } + return this; + } + + // HANDLE: $(expr, $(...)) + } else if ( !context || context.jquery ) { + return ( context || root ).find( selector ); + + // HANDLE: $(expr, context) + // (which is just equivalent to: $(context).find(expr) + } else { + return this.constructor( context ).find( selector ); + } + + // HANDLE: $(DOMElement) + } else if ( selector.nodeType ) { + this[ 0 ] = selector; + this.length = 1; + return this; + + // HANDLE: $(function) + // Shortcut for document ready + } else if ( isFunction( selector ) ) { + return root.ready !== undefined ? + root.ready( selector ) : + + // Execute immediately if ready is not present + selector( jQuery ); + } + + return jQuery.makeArray( selector, this ); + }; + +// Give the init function the jQuery prototype for later instantiation +init.prototype = jQuery.fn; + +// Initialize central reference +rootjQuery = jQuery( document ); + + +var rparentsprev = /^(?:parents|prev(?:Until|All))/, + + // Methods guaranteed to produce a unique set when starting from a unique set + guaranteedUnique = { + children: true, + contents: true, + next: true, + prev: true + }; + +jQuery.fn.extend( { + has: function( target ) { + var targets = jQuery( target, this ), + l = targets.length; + + return this.filter( function() { + var i = 0; + for ( ; i < l; i++ ) { + if ( jQuery.contains( this, targets[ i ] ) ) { + return true; + } + } + } ); + }, + + closest: function( selectors, context ) { + var cur, + i = 0, + l = this.length, + matched = [], + targets = typeof selectors !== "string" && jQuery( selectors ); + + // Positional selectors never match, since there's no _selection_ context + if ( !rneedsContext.test( selectors ) ) { + for ( ; i < l; i++ ) { + for ( cur = this[ i ]; cur && cur !== context; cur = cur.parentNode ) { + + // Always skip document fragments + if ( cur.nodeType < 11 && ( targets ? + targets.index( cur ) > -1 : + + // Don't pass non-elements to Sizzle + cur.nodeType === 1 && + jQuery.find.matchesSelector( cur, selectors ) ) ) { + + matched.push( cur ); + break; + } + } + } + } + + return this.pushStack( matched.length > 1 ? jQuery.uniqueSort( matched ) : matched ); + }, + + // Determine the position of an element within the set + index: function( elem ) { + + // No argument, return index in parent + if ( !elem ) { + return ( this[ 0 ] && this[ 0 ].parentNode ) ? this.first().prevAll().length : -1; + } + + // Index in selector + if ( typeof elem === "string" ) { + return indexOf.call( jQuery( elem ), this[ 0 ] ); + } + + // Locate the position of the desired element + return indexOf.call( this, + + // If it receives a jQuery object, the first element is used + elem.jquery ? elem[ 0 ] : elem + ); + }, + + add: function( selector, context ) { + return this.pushStack( + jQuery.uniqueSort( + jQuery.merge( this.get(), jQuery( selector, context ) ) + ) + ); + }, + + addBack: function( selector ) { + return this.add( selector == null ? + this.prevObject : this.prevObject.filter( selector ) + ); + } +} ); + +function sibling( cur, dir ) { + while ( ( cur = cur[ dir ] ) && cur.nodeType !== 1 ) {} + return cur; +} + +jQuery.each( { + parent: function( elem ) { + var parent = elem.parentNode; + return parent && parent.nodeType !== 11 ? parent : null; + }, + parents: function( elem ) { + return dir( elem, "parentNode" ); + }, + parentsUntil: function( elem, _i, until ) { + return dir( elem, "parentNode", until ); + }, + next: function( elem ) { + return sibling( elem, "nextSibling" ); + }, + prev: function( elem ) { + return sibling( elem, "previousSibling" ); + }, + nextAll: function( elem ) { + return dir( elem, "nextSibling" ); + }, + prevAll: function( elem ) { + return dir( elem, "previousSibling" ); + }, + nextUntil: function( elem, _i, until ) { + return dir( elem, "nextSibling", until ); + }, + prevUntil: function( elem, _i, until ) { + return dir( elem, "previousSibling", until ); + }, + siblings: function( elem ) { + return siblings( ( elem.parentNode || {} ).firstChild, elem ); + }, + children: function( elem ) { + return siblings( elem.firstChild ); + }, + contents: function( elem ) { + if ( elem.contentDocument != null && + + // Support: IE 11+ + // elements with no `data` attribute has an object + // `contentDocument` with a `null` prototype. + getProto( elem.contentDocument ) ) { + + return elem.contentDocument; + } + + // Support: IE 9 - 11 only, iOS 7 only, Android Browser <=4.3 only + // Treat the template element as a regular one in browsers that + // don't support it. + if ( nodeName( elem, "template" ) ) { + elem = elem.content || elem; + } + + return jQuery.merge( [], elem.childNodes ); + } +}, function( name, fn ) { + jQuery.fn[ name ] = function( until, selector ) { + var matched = jQuery.map( this, fn, until ); + + if ( name.slice( -5 ) !== "Until" ) { + selector = until; + } + + if ( selector && typeof selector === "string" ) { + matched = jQuery.filter( selector, matched ); + } + + if ( this.length > 1 ) { + + // Remove duplicates + if ( !guaranteedUnique[ name ] ) { + jQuery.uniqueSort( matched ); + } + + // Reverse order for parents* and prev-derivatives + if ( rparentsprev.test( name ) ) { + matched.reverse(); + } + } + + return this.pushStack( matched ); + }; +} ); +var rnothtmlwhite = ( /[^\x20\t\r\n\f]+/g ); + + + +// Convert String-formatted options into Object-formatted ones +function createOptions( options ) { + var object = {}; + jQuery.each( options.match( rnothtmlwhite ) || [], function( _, flag ) { + object[ flag ] = true; + } ); + return object; +} + +/* + * Create a callback list using the following parameters: + * + * options: an optional list of space-separated options that will change how + * the callback list behaves or a more traditional option object + * + * By default a callback list will act like an event callback list and can be + * "fired" multiple times. + * + * Possible options: + * + * once: will ensure the callback list can only be fired once (like a Deferred) + * + * memory: will keep track of previous values and will call any callback added + * after the list has been fired right away with the latest "memorized" + * values (like a Deferred) + * + * unique: will ensure a callback can only be added once (no duplicate in the list) + * + * stopOnFalse: interrupt callings when a callback returns false + * + */ +jQuery.Callbacks = function( options ) { + + // Convert options from String-formatted to Object-formatted if needed + // (we check in cache first) + options = typeof options === "string" ? + createOptions( options ) : + jQuery.extend( {}, options ); + + var // Flag to know if list is currently firing + firing, + + // Last fire value for non-forgettable lists + memory, + + // Flag to know if list was already fired + fired, + + // Flag to prevent firing + locked, + + // Actual callback list + list = [], + + // Queue of execution data for repeatable lists + queue = [], + + // Index of currently firing callback (modified by add/remove as needed) + firingIndex = -1, + + // Fire callbacks + fire = function() { + + // Enforce single-firing + locked = locked || options.once; + + // Execute callbacks for all pending executions, + // respecting firingIndex overrides and runtime changes + fired = firing = true; + for ( ; queue.length; firingIndex = -1 ) { + memory = queue.shift(); + while ( ++firingIndex < list.length ) { + + // Run callback and check for early termination + if ( list[ firingIndex ].apply( memory[ 0 ], memory[ 1 ] ) === false && + options.stopOnFalse ) { + + // Jump to end and forget the data so .add doesn't re-fire + firingIndex = list.length; + memory = false; + } + } + } + + // Forget the data if we're done with it + if ( !options.memory ) { + memory = false; + } + + firing = false; + + // Clean up if we're done firing for good + if ( locked ) { + + // Keep an empty list if we have data for future add calls + if ( memory ) { + list = []; + + // Otherwise, this object is spent + } else { + list = ""; + } + } + }, + + // Actual Callbacks object + self = { + + // Add a callback or a collection of callbacks to the list + add: function() { + if ( list ) { + + // If we have memory from a past run, we should fire after adding + if ( memory && !firing ) { + firingIndex = list.length - 1; + queue.push( memory ); + } + + ( function add( args ) { + jQuery.each( args, function( _, arg ) { + if ( isFunction( arg ) ) { + if ( !options.unique || !self.has( arg ) ) { + list.push( arg ); + } + } else if ( arg && arg.length && toType( arg ) !== "string" ) { + + // Inspect recursively + add( arg ); + } + } ); + } )( arguments ); + + if ( memory && !firing ) { + fire(); + } + } + return this; + }, + + // Remove a callback from the list + remove: function() { + jQuery.each( arguments, function( _, arg ) { + var index; + while ( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) { + list.splice( index, 1 ); + + // Handle firing indexes + if ( index <= firingIndex ) { + firingIndex--; + } + } + } ); + return this; + }, + + // Check if a given callback is in the list. + // If no argument is given, return whether or not list has callbacks attached. + has: function( fn ) { + return fn ? + jQuery.inArray( fn, list ) > -1 : + list.length > 0; + }, + + // Remove all callbacks from the list + empty: function() { + if ( list ) { + list = []; + } + return this; + }, + + // Disable .fire and .add + // Abort any current/pending executions + // Clear all callbacks and values + disable: function() { + locked = queue = []; + list = memory = ""; + return this; + }, + disabled: function() { + return !list; + }, + + // Disable .fire + // Also disable .add unless we have memory (since it would have no effect) + // Abort any pending executions + lock: function() { + locked = queue = []; + if ( !memory && !firing ) { + list = memory = ""; + } + return this; + }, + locked: function() { + return !!locked; + }, + + // Call all callbacks with the given context and arguments + fireWith: function( context, args ) { + if ( !locked ) { + args = args || []; + args = [ context, args.slice ? args.slice() : args ]; + queue.push( args ); + if ( !firing ) { + fire(); + } + } + return this; + }, + + // Call all the callbacks with the given arguments + fire: function() { + self.fireWith( this, arguments ); + return this; + }, + + // To know if the callbacks have already been called at least once + fired: function() { + return !!fired; + } + }; + + return self; +}; + + +function Identity( v ) { + return v; +} +function Thrower( ex ) { + throw ex; +} + +function adoptValue( value, resolve, reject, noValue ) { + var method; + + try { + + // Check for promise aspect first to privilege synchronous behavior + if ( value && isFunction( ( method = value.promise ) ) ) { + method.call( value ).done( resolve ).fail( reject ); + + // Other thenables + } else if ( value && isFunction( ( method = value.then ) ) ) { + method.call( value, resolve, reject ); + + // Other non-thenables + } else { + + // Control `resolve` arguments by letting Array#slice cast boolean `noValue` to integer: + // * false: [ value ].slice( 0 ) => resolve( value ) + // * true: [ value ].slice( 1 ) => resolve() + resolve.apply( undefined, [ value ].slice( noValue ) ); + } + + // For Promises/A+, convert exceptions into rejections + // Since jQuery.when doesn't unwrap thenables, we can skip the extra checks appearing in + // Deferred#then to conditionally suppress rejection. + } catch ( value ) { + + // Support: Android 4.0 only + // Strict mode functions invoked without .call/.apply get global-object context + reject.apply( undefined, [ value ] ); + } +} + +jQuery.extend( { + + Deferred: function( func ) { + var tuples = [ + + // action, add listener, callbacks, + // ... .then handlers, argument index, [final state] + [ "notify", "progress", jQuery.Callbacks( "memory" ), + jQuery.Callbacks( "memory" ), 2 ], + [ "resolve", "done", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 0, "resolved" ], + [ "reject", "fail", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 1, "rejected" ] + ], + state = "pending", + promise = { + state: function() { + return state; + }, + always: function() { + deferred.done( arguments ).fail( arguments ); + return this; + }, + "catch": function( fn ) { + return promise.then( null, fn ); + }, + + // Keep pipe for back-compat + pipe: function( /* fnDone, fnFail, fnProgress */ ) { + var fns = arguments; + + return jQuery.Deferred( function( newDefer ) { + jQuery.each( tuples, function( _i, tuple ) { + + // Map tuples (progress, done, fail) to arguments (done, fail, progress) + var fn = isFunction( fns[ tuple[ 4 ] ] ) && fns[ tuple[ 4 ] ]; + + // deferred.progress(function() { bind to newDefer or newDefer.notify }) + // deferred.done(function() { bind to newDefer or newDefer.resolve }) + // deferred.fail(function() { bind to newDefer or newDefer.reject }) + deferred[ tuple[ 1 ] ]( function() { + var returned = fn && fn.apply( this, arguments ); + if ( returned && isFunction( returned.promise ) ) { + returned.promise() + .progress( newDefer.notify ) + .done( newDefer.resolve ) + .fail( newDefer.reject ); + } else { + newDefer[ tuple[ 0 ] + "With" ]( + this, + fn ? [ returned ] : arguments + ); + } + } ); + } ); + fns = null; + } ).promise(); + }, + then: function( onFulfilled, onRejected, onProgress ) { + var maxDepth = 0; + function resolve( depth, deferred, handler, special ) { + return function() { + var that = this, + args = arguments, + mightThrow = function() { + var returned, then; + + // Support: Promises/A+ section 2.3.3.3.3 + // https://promisesaplus.com/#point-59 + // Ignore double-resolution attempts + if ( depth < maxDepth ) { + return; + } + + returned = handler.apply( that, args ); + + // Support: Promises/A+ section 2.3.1 + // https://promisesaplus.com/#point-48 + if ( returned === deferred.promise() ) { + throw new TypeError( "Thenable self-resolution" ); + } + + // Support: Promises/A+ sections 2.3.3.1, 3.5 + // https://promisesaplus.com/#point-54 + // https://promisesaplus.com/#point-75 + // Retrieve `then` only once + then = returned && + + // Support: Promises/A+ section 2.3.4 + // https://promisesaplus.com/#point-64 + // Only check objects and functions for thenability + ( typeof returned === "object" || + typeof returned === "function" ) && + returned.then; + + // Handle a returned thenable + if ( isFunction( then ) ) { + + // Special processors (notify) just wait for resolution + if ( special ) { + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ) + ); + + // Normal processors (resolve) also hook into progress + } else { + + // ...and disregard older resolution values + maxDepth++; + + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ), + resolve( maxDepth, deferred, Identity, + deferred.notifyWith ) + ); + } + + // Handle all other returned values + } else { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Identity ) { + that = undefined; + args = [ returned ]; + } + + // Process the value(s) + // Default process is resolve + ( special || deferred.resolveWith )( that, args ); + } + }, + + // Only normal processors (resolve) catch and reject exceptions + process = special ? + mightThrow : + function() { + try { + mightThrow(); + } catch ( e ) { + + if ( jQuery.Deferred.exceptionHook ) { + jQuery.Deferred.exceptionHook( e, + process.stackTrace ); + } + + // Support: Promises/A+ section 2.3.3.3.4.1 + // https://promisesaplus.com/#point-61 + // Ignore post-resolution exceptions + if ( depth + 1 >= maxDepth ) { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Thrower ) { + that = undefined; + args = [ e ]; + } + + deferred.rejectWith( that, args ); + } + } + }; + + // Support: Promises/A+ section 2.3.3.3.1 + // https://promisesaplus.com/#point-57 + // Re-resolve promises immediately to dodge false rejection from + // subsequent errors + if ( depth ) { + process(); + } else { + + // Call an optional hook to record the stack, in case of exception + // since it's otherwise lost when execution goes async + if ( jQuery.Deferred.getStackHook ) { + process.stackTrace = jQuery.Deferred.getStackHook(); + } + window.setTimeout( process ); + } + }; + } + + return jQuery.Deferred( function( newDefer ) { + + // progress_handlers.add( ... ) + tuples[ 0 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onProgress ) ? + onProgress : + Identity, + newDefer.notifyWith + ) + ); + + // fulfilled_handlers.add( ... ) + tuples[ 1 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onFulfilled ) ? + onFulfilled : + Identity + ) + ); + + // rejected_handlers.add( ... ) + tuples[ 2 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onRejected ) ? + onRejected : + Thrower + ) + ); + } ).promise(); + }, + + // Get a promise for this deferred + // If obj is provided, the promise aspect is added to the object + promise: function( obj ) { + return obj != null ? jQuery.extend( obj, promise ) : promise; + } + }, + deferred = {}; + + // Add list-specific methods + jQuery.each( tuples, function( i, tuple ) { + var list = tuple[ 2 ], + stateString = tuple[ 5 ]; + + // promise.progress = list.add + // promise.done = list.add + // promise.fail = list.add + promise[ tuple[ 1 ] ] = list.add; + + // Handle state + if ( stateString ) { + list.add( + function() { + + // state = "resolved" (i.e., fulfilled) + // state = "rejected" + state = stateString; + }, + + // rejected_callbacks.disable + // fulfilled_callbacks.disable + tuples[ 3 - i ][ 2 ].disable, + + // rejected_handlers.disable + // fulfilled_handlers.disable + tuples[ 3 - i ][ 3 ].disable, + + // progress_callbacks.lock + tuples[ 0 ][ 2 ].lock, + + // progress_handlers.lock + tuples[ 0 ][ 3 ].lock + ); + } + + // progress_handlers.fire + // fulfilled_handlers.fire + // rejected_handlers.fire + list.add( tuple[ 3 ].fire ); + + // deferred.notify = function() { deferred.notifyWith(...) } + // deferred.resolve = function() { deferred.resolveWith(...) } + // deferred.reject = function() { deferred.rejectWith(...) } + deferred[ tuple[ 0 ] ] = function() { + deferred[ tuple[ 0 ] + "With" ]( this === deferred ? undefined : this, arguments ); + return this; + }; + + // deferred.notifyWith = list.fireWith + // deferred.resolveWith = list.fireWith + // deferred.rejectWith = list.fireWith + deferred[ tuple[ 0 ] + "With" ] = list.fireWith; + } ); + + // Make the deferred a promise + promise.promise( deferred ); + + // Call given func if any + if ( func ) { + func.call( deferred, deferred ); + } + + // All done! + return deferred; + }, + + // Deferred helper + when: function( singleValue ) { + var + + // count of uncompleted subordinates + remaining = arguments.length, + + // count of unprocessed arguments + i = remaining, + + // subordinate fulfillment data + resolveContexts = Array( i ), + resolveValues = slice.call( arguments ), + + // the primary Deferred + primary = jQuery.Deferred(), + + // subordinate callback factory + updateFunc = function( i ) { + return function( value ) { + resolveContexts[ i ] = this; + resolveValues[ i ] = arguments.length > 1 ? slice.call( arguments ) : value; + if ( !( --remaining ) ) { + primary.resolveWith( resolveContexts, resolveValues ); + } + }; + }; + + // Single- and empty arguments are adopted like Promise.resolve + if ( remaining <= 1 ) { + adoptValue( singleValue, primary.done( updateFunc( i ) ).resolve, primary.reject, + !remaining ); + + // Use .then() to unwrap secondary thenables (cf. gh-3000) + if ( primary.state() === "pending" || + isFunction( resolveValues[ i ] && resolveValues[ i ].then ) ) { + + return primary.then(); + } + } + + // Multiple arguments are aggregated like Promise.all array elements + while ( i-- ) { + adoptValue( resolveValues[ i ], updateFunc( i ), primary.reject ); + } + + return primary.promise(); + } +} ); + + +// These usually indicate a programmer mistake during development, +// warn about them ASAP rather than swallowing them by default. +var rerrorNames = /^(Eval|Internal|Range|Reference|Syntax|Type|URI)Error$/; + +jQuery.Deferred.exceptionHook = function( error, stack ) { + + // Support: IE 8 - 9 only + // Console exists when dev tools are open, which can happen at any time + if ( window.console && window.console.warn && error && rerrorNames.test( error.name ) ) { + window.console.warn( "jQuery.Deferred exception: " + error.message, error.stack, stack ); + } +}; + + + + +jQuery.readyException = function( error ) { + window.setTimeout( function() { + throw error; + } ); +}; + + + + +// The deferred used on DOM ready +var readyList = jQuery.Deferred(); + +jQuery.fn.ready = function( fn ) { + + readyList + .then( fn ) + + // Wrap jQuery.readyException in a function so that the lookup + // happens at the time of error handling instead of callback + // registration. + .catch( function( error ) { + jQuery.readyException( error ); + } ); + + return this; +}; + +jQuery.extend( { + + // Is the DOM ready to be used? Set to true once it occurs. + isReady: false, + + // A counter to track how many items to wait for before + // the ready event fires. See #6781 + readyWait: 1, + + // Handle when the DOM is ready + ready: function( wait ) { + + // Abort if there are pending holds or we're already ready + if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) { + return; + } + + // Remember that the DOM is ready + jQuery.isReady = true; + + // If a normal DOM Ready event fired, decrement, and wait if need be + if ( wait !== true && --jQuery.readyWait > 0 ) { + return; + } + + // If there are functions bound, to execute + readyList.resolveWith( document, [ jQuery ] ); + } +} ); + +jQuery.ready.then = readyList.then; + +// The ready event handler and self cleanup method +function completed() { + document.removeEventListener( "DOMContentLoaded", completed ); + window.removeEventListener( "load", completed ); + jQuery.ready(); +} + +// Catch cases where $(document).ready() is called +// after the browser event has already occurred. +// Support: IE <=9 - 10 only +// Older IE sometimes signals "interactive" too soon +if ( document.readyState === "complete" || + ( document.readyState !== "loading" && !document.documentElement.doScroll ) ) { + + // Handle it asynchronously to allow scripts the opportunity to delay ready + window.setTimeout( jQuery.ready ); + +} else { + + // Use the handy event callback + document.addEventListener( "DOMContentLoaded", completed ); + + // A fallback to window.onload, that will always work + window.addEventListener( "load", completed ); +} + + + + +// Multifunctional method to get and set values of a collection +// The value/s can optionally be executed if it's a function +var access = function( elems, fn, key, value, chainable, emptyGet, raw ) { + var i = 0, + len = elems.length, + bulk = key == null; + + // Sets many values + if ( toType( key ) === "object" ) { + chainable = true; + for ( i in key ) { + access( elems, fn, i, key[ i ], true, emptyGet, raw ); + } + + // Sets one value + } else if ( value !== undefined ) { + chainable = true; + + if ( !isFunction( value ) ) { + raw = true; + } + + if ( bulk ) { + + // Bulk operations run against the entire set + if ( raw ) { + fn.call( elems, value ); + fn = null; + + // ...except when executing function values + } else { + bulk = fn; + fn = function( elem, _key, value ) { + return bulk.call( jQuery( elem ), value ); + }; + } + } + + if ( fn ) { + for ( ; i < len; i++ ) { + fn( + elems[ i ], key, raw ? + value : + value.call( elems[ i ], i, fn( elems[ i ], key ) ) + ); + } + } + } + + if ( chainable ) { + return elems; + } + + // Gets + if ( bulk ) { + return fn.call( elems ); + } + + return len ? fn( elems[ 0 ], key ) : emptyGet; +}; + + +// Matches dashed string for camelizing +var rmsPrefix = /^-ms-/, + rdashAlpha = /-([a-z])/g; + +// Used by camelCase as callback to replace() +function fcamelCase( _all, letter ) { + return letter.toUpperCase(); +} + +// Convert dashed to camelCase; used by the css and data modules +// Support: IE <=9 - 11, Edge 12 - 15 +// Microsoft forgot to hump their vendor prefix (#9572) +function camelCase( string ) { + return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase ); +} +var acceptData = function( owner ) { + + // Accepts only: + // - Node + // - Node.ELEMENT_NODE + // - Node.DOCUMENT_NODE + // - Object + // - Any + return owner.nodeType === 1 || owner.nodeType === 9 || !( +owner.nodeType ); +}; + + + + +function Data() { + this.expando = jQuery.expando + Data.uid++; +} + +Data.uid = 1; + +Data.prototype = { + + cache: function( owner ) { + + // Check if the owner object already has a cache + var value = owner[ this.expando ]; + + // If not, create one + if ( !value ) { + value = {}; + + // We can accept data for non-element nodes in modern browsers, + // but we should not, see #8335. + // Always return an empty object. + if ( acceptData( owner ) ) { + + // If it is a node unlikely to be stringify-ed or looped over + // use plain assignment + if ( owner.nodeType ) { + owner[ this.expando ] = value; + + // Otherwise secure it in a non-enumerable property + // configurable must be true to allow the property to be + // deleted when data is removed + } else { + Object.defineProperty( owner, this.expando, { + value: value, + configurable: true + } ); + } + } + } + + return value; + }, + set: function( owner, data, value ) { + var prop, + cache = this.cache( owner ); + + // Handle: [ owner, key, value ] args + // Always use camelCase key (gh-2257) + if ( typeof data === "string" ) { + cache[ camelCase( data ) ] = value; + + // Handle: [ owner, { properties } ] args + } else { + + // Copy the properties one-by-one to the cache object + for ( prop in data ) { + cache[ camelCase( prop ) ] = data[ prop ]; + } + } + return cache; + }, + get: function( owner, key ) { + return key === undefined ? + this.cache( owner ) : + + // Always use camelCase key (gh-2257) + owner[ this.expando ] && owner[ this.expando ][ camelCase( key ) ]; + }, + access: function( owner, key, value ) { + + // In cases where either: + // + // 1. No key was specified + // 2. A string key was specified, but no value provided + // + // Take the "read" path and allow the get method to determine + // which value to return, respectively either: + // + // 1. The entire cache object + // 2. The data stored at the key + // + if ( key === undefined || + ( ( key && typeof key === "string" ) && value === undefined ) ) { + + return this.get( owner, key ); + } + + // When the key is not a string, or both a key and value + // are specified, set or extend (existing objects) with either: + // + // 1. An object of properties + // 2. A key and value + // + this.set( owner, key, value ); + + // Since the "set" path can have two possible entry points + // return the expected data based on which path was taken[*] + return value !== undefined ? value : key; + }, + remove: function( owner, key ) { + var i, + cache = owner[ this.expando ]; + + if ( cache === undefined ) { + return; + } + + if ( key !== undefined ) { + + // Support array or space separated string of keys + if ( Array.isArray( key ) ) { + + // If key is an array of keys... + // We always set camelCase keys, so remove that. + key = key.map( camelCase ); + } else { + key = camelCase( key ); + + // If a key with the spaces exists, use it. + // Otherwise, create an array by matching non-whitespace + key = key in cache ? + [ key ] : + ( key.match( rnothtmlwhite ) || [] ); + } + + i = key.length; + + while ( i-- ) { + delete cache[ key[ i ] ]; + } + } + + // Remove the expando if there's no more data + if ( key === undefined || jQuery.isEmptyObject( cache ) ) { + + // Support: Chrome <=35 - 45 + // Webkit & Blink performance suffers when deleting properties + // from DOM nodes, so set to undefined instead + // https://bugs.chromium.org/p/chromium/issues/detail?id=378607 (bug restricted) + if ( owner.nodeType ) { + owner[ this.expando ] = undefined; + } else { + delete owner[ this.expando ]; + } + } + }, + hasData: function( owner ) { + var cache = owner[ this.expando ]; + return cache !== undefined && !jQuery.isEmptyObject( cache ); + } +}; +var dataPriv = new Data(); + +var dataUser = new Data(); + + + +// Implementation Summary +// +// 1. Enforce API surface and semantic compatibility with 1.9.x branch +// 2. Improve the module's maintainability by reducing the storage +// paths to a single mechanism. +// 3. Use the same single mechanism to support "private" and "user" data. +// 4. _Never_ expose "private" data to user code (TODO: Drop _data, _removeData) +// 5. Avoid exposing implementation details on user objects (eg. expando properties) +// 6. Provide a clear path for implementation upgrade to WeakMap in 2014 + +var rbrace = /^(?:\{[\w\W]*\}|\[[\w\W]*\])$/, + rmultiDash = /[A-Z]/g; + +function getData( data ) { + if ( data === "true" ) { + return true; + } + + if ( data === "false" ) { + return false; + } + + if ( data === "null" ) { + return null; + } + + // Only convert to a number if it doesn't change the string + if ( data === +data + "" ) { + return +data; + } + + if ( rbrace.test( data ) ) { + return JSON.parse( data ); + } + + return data; +} + +function dataAttr( elem, key, data ) { + var name; + + // If nothing was found internally, try to fetch any + // data from the HTML5 data-* attribute + if ( data === undefined && elem.nodeType === 1 ) { + name = "data-" + key.replace( rmultiDash, "-$&" ).toLowerCase(); + data = elem.getAttribute( name ); + + if ( typeof data === "string" ) { + try { + data = getData( data ); + } catch ( e ) {} + + // Make sure we set the data so it isn't changed later + dataUser.set( elem, key, data ); + } else { + data = undefined; + } + } + return data; +} + +jQuery.extend( { + hasData: function( elem ) { + return dataUser.hasData( elem ) || dataPriv.hasData( elem ); + }, + + data: function( elem, name, data ) { + return dataUser.access( elem, name, data ); + }, + + removeData: function( elem, name ) { + dataUser.remove( elem, name ); + }, + + // TODO: Now that all calls to _data and _removeData have been replaced + // with direct calls to dataPriv methods, these can be deprecated. + _data: function( elem, name, data ) { + return dataPriv.access( elem, name, data ); + }, + + _removeData: function( elem, name ) { + dataPriv.remove( elem, name ); + } +} ); + +jQuery.fn.extend( { + data: function( key, value ) { + var i, name, data, + elem = this[ 0 ], + attrs = elem && elem.attributes; + + // Gets all values + if ( key === undefined ) { + if ( this.length ) { + data = dataUser.get( elem ); + + if ( elem.nodeType === 1 && !dataPriv.get( elem, "hasDataAttrs" ) ) { + i = attrs.length; + while ( i-- ) { + + // Support: IE 11 only + // The attrs elements can be null (#14894) + if ( attrs[ i ] ) { + name = attrs[ i ].name; + if ( name.indexOf( "data-" ) === 0 ) { + name = camelCase( name.slice( 5 ) ); + dataAttr( elem, name, data[ name ] ); + } + } + } + dataPriv.set( elem, "hasDataAttrs", true ); + } + } + + return data; + } + + // Sets multiple values + if ( typeof key === "object" ) { + return this.each( function() { + dataUser.set( this, key ); + } ); + } + + return access( this, function( value ) { + var data; + + // The calling jQuery object (element matches) is not empty + // (and therefore has an element appears at this[ 0 ]) and the + // `value` parameter was not undefined. An empty jQuery object + // will result in `undefined` for elem = this[ 0 ] which will + // throw an exception if an attempt to read a data cache is made. + if ( elem && value === undefined ) { + + // Attempt to get data from the cache + // The key will always be camelCased in Data + data = dataUser.get( elem, key ); + if ( data !== undefined ) { + return data; + } + + // Attempt to "discover" the data in + // HTML5 custom data-* attrs + data = dataAttr( elem, key ); + if ( data !== undefined ) { + return data; + } + + // We tried really hard, but the data doesn't exist. + return; + } + + // Set the data... + this.each( function() { + + // We always store the camelCased key + dataUser.set( this, key, value ); + } ); + }, null, value, arguments.length > 1, null, true ); + }, + + removeData: function( key ) { + return this.each( function() { + dataUser.remove( this, key ); + } ); + } +} ); + + +jQuery.extend( { + queue: function( elem, type, data ) { + var queue; + + if ( elem ) { + type = ( type || "fx" ) + "queue"; + queue = dataPriv.get( elem, type ); + + // Speed up dequeue by getting out quickly if this is just a lookup + if ( data ) { + if ( !queue || Array.isArray( data ) ) { + queue = dataPriv.access( elem, type, jQuery.makeArray( data ) ); + } else { + queue.push( data ); + } + } + return queue || []; + } + }, + + dequeue: function( elem, type ) { + type = type || "fx"; + + var queue = jQuery.queue( elem, type ), + startLength = queue.length, + fn = queue.shift(), + hooks = jQuery._queueHooks( elem, type ), + next = function() { + jQuery.dequeue( elem, type ); + }; + + // If the fx queue is dequeued, always remove the progress sentinel + if ( fn === "inprogress" ) { + fn = queue.shift(); + startLength--; + } + + if ( fn ) { + + // Add a progress sentinel to prevent the fx queue from being + // automatically dequeued + if ( type === "fx" ) { + queue.unshift( "inprogress" ); + } + + // Clear up the last queue stop function + delete hooks.stop; + fn.call( elem, next, hooks ); + } + + if ( !startLength && hooks ) { + hooks.empty.fire(); + } + }, + + // Not public - generate a queueHooks object, or return the current one + _queueHooks: function( elem, type ) { + var key = type + "queueHooks"; + return dataPriv.get( elem, key ) || dataPriv.access( elem, key, { + empty: jQuery.Callbacks( "once memory" ).add( function() { + dataPriv.remove( elem, [ type + "queue", key ] ); + } ) + } ); + } +} ); + +jQuery.fn.extend( { + queue: function( type, data ) { + var setter = 2; + + if ( typeof type !== "string" ) { + data = type; + type = "fx"; + setter--; + } + + if ( arguments.length < setter ) { + return jQuery.queue( this[ 0 ], type ); + } + + return data === undefined ? + this : + this.each( function() { + var queue = jQuery.queue( this, type, data ); + + // Ensure a hooks for this queue + jQuery._queueHooks( this, type ); + + if ( type === "fx" && queue[ 0 ] !== "inprogress" ) { + jQuery.dequeue( this, type ); + } + } ); + }, + dequeue: function( type ) { + return this.each( function() { + jQuery.dequeue( this, type ); + } ); + }, + clearQueue: function( type ) { + return this.queue( type || "fx", [] ); + }, + + // Get a promise resolved when queues of a certain type + // are emptied (fx is the type by default) + promise: function( type, obj ) { + var tmp, + count = 1, + defer = jQuery.Deferred(), + elements = this, + i = this.length, + resolve = function() { + if ( !( --count ) ) { + defer.resolveWith( elements, [ elements ] ); + } + }; + + if ( typeof type !== "string" ) { + obj = type; + type = undefined; + } + type = type || "fx"; + + while ( i-- ) { + tmp = dataPriv.get( elements[ i ], type + "queueHooks" ); + if ( tmp && tmp.empty ) { + count++; + tmp.empty.add( resolve ); + } + } + resolve(); + return defer.promise( obj ); + } +} ); +var pnum = ( /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/ ).source; + +var rcssNum = new RegExp( "^(?:([+-])=|)(" + pnum + ")([a-z%]*)$", "i" ); + + +var cssExpand = [ "Top", "Right", "Bottom", "Left" ]; + +var documentElement = document.documentElement; + + + + var isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ); + }, + composed = { composed: true }; + + // Support: IE 9 - 11+, Edge 12 - 18+, iOS 10.0 - 10.2 only + // Check attachment across shadow DOM boundaries when possible (gh-3504) + // Support: iOS 10.0-10.2 only + // Early iOS 10 versions support `attachShadow` but not `getRootNode`, + // leading to errors. We need to check for `getRootNode`. + if ( documentElement.getRootNode ) { + isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ) || + elem.getRootNode( composed ) === elem.ownerDocument; + }; + } +var isHiddenWithinTree = function( elem, el ) { + + // isHiddenWithinTree might be called from jQuery#filter function; + // in that case, element will be second argument + elem = el || elem; + + // Inline style trumps all + return elem.style.display === "none" || + elem.style.display === "" && + + // Otherwise, check computed style + // Support: Firefox <=43 - 45 + // Disconnected elements can have computed display: none, so first confirm that elem is + // in the document. + isAttached( elem ) && + + jQuery.css( elem, "display" ) === "none"; + }; + + + +function adjustCSS( elem, prop, valueParts, tween ) { + var adjusted, scale, + maxIterations = 20, + currentValue = tween ? + function() { + return tween.cur(); + } : + function() { + return jQuery.css( elem, prop, "" ); + }, + initial = currentValue(), + unit = valueParts && valueParts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ), + + // Starting value computation is required for potential unit mismatches + initialInUnit = elem.nodeType && + ( jQuery.cssNumber[ prop ] || unit !== "px" && +initial ) && + rcssNum.exec( jQuery.css( elem, prop ) ); + + if ( initialInUnit && initialInUnit[ 3 ] !== unit ) { + + // Support: Firefox <=54 + // Halve the iteration target value to prevent interference from CSS upper bounds (gh-2144) + initial = initial / 2; + + // Trust units reported by jQuery.css + unit = unit || initialInUnit[ 3 ]; + + // Iteratively approximate from a nonzero starting point + initialInUnit = +initial || 1; + + while ( maxIterations-- ) { + + // Evaluate and update our best guess (doubling guesses that zero out). + // Finish if the scale equals or crosses 1 (making the old*new product non-positive). + jQuery.style( elem, prop, initialInUnit + unit ); + if ( ( 1 - scale ) * ( 1 - ( scale = currentValue() / initial || 0.5 ) ) <= 0 ) { + maxIterations = 0; + } + initialInUnit = initialInUnit / scale; + + } + + initialInUnit = initialInUnit * 2; + jQuery.style( elem, prop, initialInUnit + unit ); + + // Make sure we update the tween properties later on + valueParts = valueParts || []; + } + + if ( valueParts ) { + initialInUnit = +initialInUnit || +initial || 0; + + // Apply relative offset (+=/-=) if specified + adjusted = valueParts[ 1 ] ? + initialInUnit + ( valueParts[ 1 ] + 1 ) * valueParts[ 2 ] : + +valueParts[ 2 ]; + if ( tween ) { + tween.unit = unit; + tween.start = initialInUnit; + tween.end = adjusted; + } + } + return adjusted; +} + + +var defaultDisplayMap = {}; + +function getDefaultDisplay( elem ) { + var temp, + doc = elem.ownerDocument, + nodeName = elem.nodeName, + display = defaultDisplayMap[ nodeName ]; + + if ( display ) { + return display; + } + + temp = doc.body.appendChild( doc.createElement( nodeName ) ); + display = jQuery.css( temp, "display" ); + + temp.parentNode.removeChild( temp ); + + if ( display === "none" ) { + display = "block"; + } + defaultDisplayMap[ nodeName ] = display; + + return display; +} + +function showHide( elements, show ) { + var display, elem, + values = [], + index = 0, + length = elements.length; + + // Determine new display value for elements that need to change + for ( ; index < length; index++ ) { + elem = elements[ index ]; + if ( !elem.style ) { + continue; + } + + display = elem.style.display; + if ( show ) { + + // Since we force visibility upon cascade-hidden elements, an immediate (and slow) + // check is required in this first loop unless we have a nonempty display value (either + // inline or about-to-be-restored) + if ( display === "none" ) { + values[ index ] = dataPriv.get( elem, "display" ) || null; + if ( !values[ index ] ) { + elem.style.display = ""; + } + } + if ( elem.style.display === "" && isHiddenWithinTree( elem ) ) { + values[ index ] = getDefaultDisplay( elem ); + } + } else { + if ( display !== "none" ) { + values[ index ] = "none"; + + // Remember what we're overwriting + dataPriv.set( elem, "display", display ); + } + } + } + + // Set the display of the elements in a second loop to avoid constant reflow + for ( index = 0; index < length; index++ ) { + if ( values[ index ] != null ) { + elements[ index ].style.display = values[ index ]; + } + } + + return elements; +} + +jQuery.fn.extend( { + show: function() { + return showHide( this, true ); + }, + hide: function() { + return showHide( this ); + }, + toggle: function( state ) { + if ( typeof state === "boolean" ) { + return state ? this.show() : this.hide(); + } + + return this.each( function() { + if ( isHiddenWithinTree( this ) ) { + jQuery( this ).show(); + } else { + jQuery( this ).hide(); + } + } ); + } +} ); +var rcheckableType = ( /^(?:checkbox|radio)$/i ); + +var rtagName = ( /<([a-z][^\/\0>\x20\t\r\n\f]*)/i ); + +var rscriptType = ( /^$|^module$|\/(?:java|ecma)script/i ); + + + +( function() { + var fragment = document.createDocumentFragment(), + div = fragment.appendChild( document.createElement( "div" ) ), + input = document.createElement( "input" ); + + // Support: Android 4.0 - 4.3 only + // Check state lost if the name is set (#11217) + // Support: Windows Web Apps (WWA) + // `name` and `type` must use .setAttribute for WWA (#14901) + input.setAttribute( "type", "radio" ); + input.setAttribute( "checked", "checked" ); + input.setAttribute( "name", "t" ); + + div.appendChild( input ); + + // Support: Android <=4.1 only + // Older WebKit doesn't clone checked state correctly in fragments + support.checkClone = div.cloneNode( true ).cloneNode( true ).lastChild.checked; + + // Support: IE <=11 only + // Make sure textarea (and checkbox) defaultValue is properly cloned + div.innerHTML = ""; + support.noCloneChecked = !!div.cloneNode( true ).lastChild.defaultValue; + + // Support: IE <=9 only + // IE <=9 replaces "; + support.option = !!div.lastChild; +} )(); + + +// We have to close these tags to support XHTML (#13200) +var wrapMap = { + + // XHTML parsers do not magically insert elements in the + // same way that tag soup parsers do. So we cannot shorten + // this by omitting or other required elements. + thead: [ 1, "", "
" ], + col: [ 2, "", "
" ], + tr: [ 2, "", "
" ], + td: [ 3, "", "
" ], + + _default: [ 0, "", "" ] +}; + +wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; +wrapMap.th = wrapMap.td; + +// Support: IE <=9 only +if ( !support.option ) { + wrapMap.optgroup = wrapMap.option = [ 1, "" ]; +} + + +function getAll( context, tag ) { + + // Support: IE <=9 - 11 only + // Use typeof to avoid zero-argument method invocation on host objects (#15151) + var ret; + + if ( typeof context.getElementsByTagName !== "undefined" ) { + ret = context.getElementsByTagName( tag || "*" ); + + } else if ( typeof context.querySelectorAll !== "undefined" ) { + ret = context.querySelectorAll( tag || "*" ); + + } else { + ret = []; + } + + if ( tag === undefined || tag && nodeName( context, tag ) ) { + return jQuery.merge( [ context ], ret ); + } + + return ret; +} + + +// Mark scripts as having already been evaluated +function setGlobalEval( elems, refElements ) { + var i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + dataPriv.set( + elems[ i ], + "globalEval", + !refElements || dataPriv.get( refElements[ i ], "globalEval" ) + ); + } +} + + +var rhtml = /<|&#?\w+;/; + +function buildFragment( elems, context, scripts, selection, ignored ) { + var elem, tmp, tag, wrap, attached, j, + fragment = context.createDocumentFragment(), + nodes = [], + i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + elem = elems[ i ]; + + if ( elem || elem === 0 ) { + + // Add nodes directly + if ( toType( elem ) === "object" ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, elem.nodeType ? [ elem ] : elem ); + + // Convert non-html into a text node + } else if ( !rhtml.test( elem ) ) { + nodes.push( context.createTextNode( elem ) ); + + // Convert html into DOM nodes + } else { + tmp = tmp || fragment.appendChild( context.createElement( "div" ) ); + + // Deserialize a standard representation + tag = ( rtagName.exec( elem ) || [ "", "" ] )[ 1 ].toLowerCase(); + wrap = wrapMap[ tag ] || wrapMap._default; + tmp.innerHTML = wrap[ 1 ] + jQuery.htmlPrefilter( elem ) + wrap[ 2 ]; + + // Descend through wrappers to the right content + j = wrap[ 0 ]; + while ( j-- ) { + tmp = tmp.lastChild; + } + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, tmp.childNodes ); + + // Remember the top-level container + tmp = fragment.firstChild; + + // Ensure the created nodes are orphaned (#12392) + tmp.textContent = ""; + } + } + } + + // Remove wrapper from fragment + fragment.textContent = ""; + + i = 0; + while ( ( elem = nodes[ i++ ] ) ) { + + // Skip elements already in the context collection (trac-4087) + if ( selection && jQuery.inArray( elem, selection ) > -1 ) { + if ( ignored ) { + ignored.push( elem ); + } + continue; + } + + attached = isAttached( elem ); + + // Append to fragment + tmp = getAll( fragment.appendChild( elem ), "script" ); + + // Preserve script evaluation history + if ( attached ) { + setGlobalEval( tmp ); + } + + // Capture executables + if ( scripts ) { + j = 0; + while ( ( elem = tmp[ j++ ] ) ) { + if ( rscriptType.test( elem.type || "" ) ) { + scripts.push( elem ); + } + } + } + } + + return fragment; +} + + +var rtypenamespace = /^([^.]*)(?:\.(.+)|)/; + +function returnTrue() { + return true; +} + +function returnFalse() { + return false; +} + +// Support: IE <=9 - 11+ +// focus() and blur() are asynchronous, except when they are no-op. +// So expect focus to be synchronous when the element is already active, +// and blur to be synchronous when the element is not already active. +// (focus and blur are always synchronous in other supported browsers, +// this just defines when we can count on it). +function expectSync( elem, type ) { + return ( elem === safeActiveElement() ) === ( type === "focus" ); +} + +// Support: IE <=9 only +// Accessing document.activeElement can throw unexpectedly +// https://bugs.jquery.com/ticket/13393 +function safeActiveElement() { + try { + return document.activeElement; + } catch ( err ) { } +} + +function on( elem, types, selector, data, fn, one ) { + var origFn, type; + + // Types can be a map of types/handlers + if ( typeof types === "object" ) { + + // ( types-Object, selector, data ) + if ( typeof selector !== "string" ) { + + // ( types-Object, data ) + data = data || selector; + selector = undefined; + } + for ( type in types ) { + on( elem, type, selector, data, types[ type ], one ); + } + return elem; + } + + if ( data == null && fn == null ) { + + // ( types, fn ) + fn = selector; + data = selector = undefined; + } else if ( fn == null ) { + if ( typeof selector === "string" ) { + + // ( types, selector, fn ) + fn = data; + data = undefined; + } else { + + // ( types, data, fn ) + fn = data; + data = selector; + selector = undefined; + } + } + if ( fn === false ) { + fn = returnFalse; + } else if ( !fn ) { + return elem; + } + + if ( one === 1 ) { + origFn = fn; + fn = function( event ) { + + // Can use an empty set, since event contains the info + jQuery().off( event ); + return origFn.apply( this, arguments ); + }; + + // Use same guid so caller can remove using origFn + fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ ); + } + return elem.each( function() { + jQuery.event.add( this, types, fn, data, selector ); + } ); +} + +/* + * Helper functions for managing events -- not part of the public interface. + * Props to Dean Edwards' addEvent library for many of the ideas. + */ +jQuery.event = { + + global: {}, + + add: function( elem, types, handler, data, selector ) { + + var handleObjIn, eventHandle, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.get( elem ); + + // Only attach events to objects that accept data + if ( !acceptData( elem ) ) { + return; + } + + // Caller can pass in an object of custom data in lieu of the handler + if ( handler.handler ) { + handleObjIn = handler; + handler = handleObjIn.handler; + selector = handleObjIn.selector; + } + + // Ensure that invalid selectors throw exceptions at attach time + // Evaluate against documentElement in case elem is a non-element node (e.g., document) + if ( selector ) { + jQuery.find.matchesSelector( documentElement, selector ); + } + + // Make sure that the handler has a unique ID, used to find/remove it later + if ( !handler.guid ) { + handler.guid = jQuery.guid++; + } + + // Init the element's event structure and main handler, if this is the first + if ( !( events = elemData.events ) ) { + events = elemData.events = Object.create( null ); + } + if ( !( eventHandle = elemData.handle ) ) { + eventHandle = elemData.handle = function( e ) { + + // Discard the second event of a jQuery.event.trigger() and + // when an event is called after a page has unloaded + return typeof jQuery !== "undefined" && jQuery.event.triggered !== e.type ? + jQuery.event.dispatch.apply( elem, arguments ) : undefined; + }; + } + + // Handle multiple events separated by a space + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // There *must* be a type, no attaching namespace-only handlers + if ( !type ) { + continue; + } + + // If event changes its type, use the special event handlers for the changed type + special = jQuery.event.special[ type ] || {}; + + // If selector defined, determine special event api type, otherwise given type + type = ( selector ? special.delegateType : special.bindType ) || type; + + // Update special based on newly reset type + special = jQuery.event.special[ type ] || {}; + + // handleObj is passed to all event handlers + handleObj = jQuery.extend( { + type: type, + origType: origType, + data: data, + handler: handler, + guid: handler.guid, + selector: selector, + needsContext: selector && jQuery.expr.match.needsContext.test( selector ), + namespace: namespaces.join( "." ) + }, handleObjIn ); + + // Init the event handler queue if we're the first + if ( !( handlers = events[ type ] ) ) { + handlers = events[ type ] = []; + handlers.delegateCount = 0; + + // Only use addEventListener if the special events handler returns false + if ( !special.setup || + special.setup.call( elem, data, namespaces, eventHandle ) === false ) { + + if ( elem.addEventListener ) { + elem.addEventListener( type, eventHandle ); + } + } + } + + if ( special.add ) { + special.add.call( elem, handleObj ); + + if ( !handleObj.handler.guid ) { + handleObj.handler.guid = handler.guid; + } + } + + // Add to the element's handler list, delegates in front + if ( selector ) { + handlers.splice( handlers.delegateCount++, 0, handleObj ); + } else { + handlers.push( handleObj ); + } + + // Keep track of which events have ever been used, for event optimization + jQuery.event.global[ type ] = true; + } + + }, + + // Detach an event or set of events from an element + remove: function( elem, types, handler, selector, mappedTypes ) { + + var j, origCount, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.hasData( elem ) && dataPriv.get( elem ); + + if ( !elemData || !( events = elemData.events ) ) { + return; + } + + // Once for each type.namespace in types; type may be omitted + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // Unbind all events (on this namespace, if provided) for the element + if ( !type ) { + for ( type in events ) { + jQuery.event.remove( elem, type + types[ t ], handler, selector, true ); + } + continue; + } + + special = jQuery.event.special[ type ] || {}; + type = ( selector ? special.delegateType : special.bindType ) || type; + handlers = events[ type ] || []; + tmp = tmp[ 2 ] && + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ); + + // Remove matching events + origCount = j = handlers.length; + while ( j-- ) { + handleObj = handlers[ j ]; + + if ( ( mappedTypes || origType === handleObj.origType ) && + ( !handler || handler.guid === handleObj.guid ) && + ( !tmp || tmp.test( handleObj.namespace ) ) && + ( !selector || selector === handleObj.selector || + selector === "**" && handleObj.selector ) ) { + handlers.splice( j, 1 ); + + if ( handleObj.selector ) { + handlers.delegateCount--; + } + if ( special.remove ) { + special.remove.call( elem, handleObj ); + } + } + } + + // Remove generic event handler if we removed something and no more handlers exist + // (avoids potential for endless recursion during removal of special event handlers) + if ( origCount && !handlers.length ) { + if ( !special.teardown || + special.teardown.call( elem, namespaces, elemData.handle ) === false ) { + + jQuery.removeEvent( elem, type, elemData.handle ); + } + + delete events[ type ]; + } + } + + // Remove data and the expando if it's no longer used + if ( jQuery.isEmptyObject( events ) ) { + dataPriv.remove( elem, "handle events" ); + } + }, + + dispatch: function( nativeEvent ) { + + var i, j, ret, matched, handleObj, handlerQueue, + args = new Array( arguments.length ), + + // Make a writable jQuery.Event from the native event object + event = jQuery.event.fix( nativeEvent ), + + handlers = ( + dataPriv.get( this, "events" ) || Object.create( null ) + )[ event.type ] || [], + special = jQuery.event.special[ event.type ] || {}; + + // Use the fix-ed jQuery.Event rather than the (read-only) native event + args[ 0 ] = event; + + for ( i = 1; i < arguments.length; i++ ) { + args[ i ] = arguments[ i ]; + } + + event.delegateTarget = this; + + // Call the preDispatch hook for the mapped type, and let it bail if desired + if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) { + return; + } + + // Determine handlers + handlerQueue = jQuery.event.handlers.call( this, event, handlers ); + + // Run delegates first; they may want to stop propagation beneath us + i = 0; + while ( ( matched = handlerQueue[ i++ ] ) && !event.isPropagationStopped() ) { + event.currentTarget = matched.elem; + + j = 0; + while ( ( handleObj = matched.handlers[ j++ ] ) && + !event.isImmediatePropagationStopped() ) { + + // If the event is namespaced, then each handler is only invoked if it is + // specially universal or its namespaces are a superset of the event's. + if ( !event.rnamespace || handleObj.namespace === false || + event.rnamespace.test( handleObj.namespace ) ) { + + event.handleObj = handleObj; + event.data = handleObj.data; + + ret = ( ( jQuery.event.special[ handleObj.origType ] || {} ).handle || + handleObj.handler ).apply( matched.elem, args ); + + if ( ret !== undefined ) { + if ( ( event.result = ret ) === false ) { + event.preventDefault(); + event.stopPropagation(); + } + } + } + } + } + + // Call the postDispatch hook for the mapped type + if ( special.postDispatch ) { + special.postDispatch.call( this, event ); + } + + return event.result; + }, + + handlers: function( event, handlers ) { + var i, handleObj, sel, matchedHandlers, matchedSelectors, + handlerQueue = [], + delegateCount = handlers.delegateCount, + cur = event.target; + + // Find delegate handlers + if ( delegateCount && + + // Support: IE <=9 + // Black-hole SVG instance trees (trac-13180) + cur.nodeType && + + // Support: Firefox <=42 + // Suppress spec-violating clicks indicating a non-primary pointer button (trac-3861) + // https://www.w3.org/TR/DOM-Level-3-Events/#event-type-click + // Support: IE 11 only + // ...but not arrow key "clicks" of radio inputs, which can have `button` -1 (gh-2343) + !( event.type === "click" && event.button >= 1 ) ) { + + for ( ; cur !== this; cur = cur.parentNode || this ) { + + // Don't check non-elements (#13208) + // Don't process clicks on disabled elements (#6911, #8165, #11382, #11764) + if ( cur.nodeType === 1 && !( event.type === "click" && cur.disabled === true ) ) { + matchedHandlers = []; + matchedSelectors = {}; + for ( i = 0; i < delegateCount; i++ ) { + handleObj = handlers[ i ]; + + // Don't conflict with Object.prototype properties (#13203) + sel = handleObj.selector + " "; + + if ( matchedSelectors[ sel ] === undefined ) { + matchedSelectors[ sel ] = handleObj.needsContext ? + jQuery( sel, this ).index( cur ) > -1 : + jQuery.find( sel, this, null, [ cur ] ).length; + } + if ( matchedSelectors[ sel ] ) { + matchedHandlers.push( handleObj ); + } + } + if ( matchedHandlers.length ) { + handlerQueue.push( { elem: cur, handlers: matchedHandlers } ); + } + } + } + } + + // Add the remaining (directly-bound) handlers + cur = this; + if ( delegateCount < handlers.length ) { + handlerQueue.push( { elem: cur, handlers: handlers.slice( delegateCount ) } ); + } + + return handlerQueue; + }, + + addProp: function( name, hook ) { + Object.defineProperty( jQuery.Event.prototype, name, { + enumerable: true, + configurable: true, + + get: isFunction( hook ) ? + function() { + if ( this.originalEvent ) { + return hook( this.originalEvent ); + } + } : + function() { + if ( this.originalEvent ) { + return this.originalEvent[ name ]; + } + }, + + set: function( value ) { + Object.defineProperty( this, name, { + enumerable: true, + configurable: true, + writable: true, + value: value + } ); + } + } ); + }, + + fix: function( originalEvent ) { + return originalEvent[ jQuery.expando ] ? + originalEvent : + new jQuery.Event( originalEvent ); + }, + + special: { + load: { + + // Prevent triggered image.load events from bubbling to window.load + noBubble: true + }, + click: { + + // Utilize native event to ensure correct state for checkable inputs + setup: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Claim the first handler + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + // dataPriv.set( el, "click", ... ) + leverageNative( el, "click", returnTrue ); + } + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Force setup before triggering a click + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + leverageNative( el, "click" ); + } + + // Return non-false to allow normal event-path propagation + return true; + }, + + // For cross-browser consistency, suppress native .click() on links + // Also prevent it if we're currently inside a leveraged native-event stack + _default: function( event ) { + var target = event.target; + return rcheckableType.test( target.type ) && + target.click && nodeName( target, "input" ) && + dataPriv.get( target, "click" ) || + nodeName( target, "a" ); + } + }, + + beforeunload: { + postDispatch: function( event ) { + + // Support: Firefox 20+ + // Firefox doesn't alert if the returnValue field is not set. + if ( event.result !== undefined && event.originalEvent ) { + event.originalEvent.returnValue = event.result; + } + } + } + } +}; + +// Ensure the presence of an event listener that handles manually-triggered +// synthetic events by interrupting progress until reinvoked in response to +// *native* events that it fires directly, ensuring that state changes have +// already occurred before other listeners are invoked. +function leverageNative( el, type, expectSync ) { + + // Missing expectSync indicates a trigger call, which must force setup through jQuery.event.add + if ( !expectSync ) { + if ( dataPriv.get( el, type ) === undefined ) { + jQuery.event.add( el, type, returnTrue ); + } + return; + } + + // Register the controller as a special universal handler for all event namespaces + dataPriv.set( el, type, false ); + jQuery.event.add( el, type, { + namespace: false, + handler: function( event ) { + var notAsync, result, + saved = dataPriv.get( this, type ); + + if ( ( event.isTrigger & 1 ) && this[ type ] ) { + + // Interrupt processing of the outer synthetic .trigger()ed event + // Saved data should be false in such cases, but might be a leftover capture object + // from an async native handler (gh-4350) + if ( !saved.length ) { + + // Store arguments for use when handling the inner native event + // There will always be at least one argument (an event object), so this array + // will not be confused with a leftover capture object. + saved = slice.call( arguments ); + dataPriv.set( this, type, saved ); + + // Trigger the native event and capture its result + // Support: IE <=9 - 11+ + // focus() and blur() are asynchronous + notAsync = expectSync( this, type ); + this[ type ](); + result = dataPriv.get( this, type ); + if ( saved !== result || notAsync ) { + dataPriv.set( this, type, false ); + } else { + result = {}; + } + if ( saved !== result ) { + + // Cancel the outer synthetic event + event.stopImmediatePropagation(); + event.preventDefault(); + + // Support: Chrome 86+ + // In Chrome, if an element having a focusout handler is blurred by + // clicking outside of it, it invokes the handler synchronously. If + // that handler calls `.remove()` on the element, the data is cleared, + // leaving `result` undefined. We need to guard against this. + return result && result.value; + } + + // If this is an inner synthetic event for an event with a bubbling surrogate + // (focus or blur), assume that the surrogate already propagated from triggering the + // native event and prevent that from happening again here. + // This technically gets the ordering wrong w.r.t. to `.trigger()` (in which the + // bubbling surrogate propagates *after* the non-bubbling base), but that seems + // less bad than duplication. + } else if ( ( jQuery.event.special[ type ] || {} ).delegateType ) { + event.stopPropagation(); + } + + // If this is a native event triggered above, everything is now in order + // Fire an inner synthetic event with the original arguments + } else if ( saved.length ) { + + // ...and capture the result + dataPriv.set( this, type, { + value: jQuery.event.trigger( + + // Support: IE <=9 - 11+ + // Extend with the prototype to reset the above stopImmediatePropagation() + jQuery.extend( saved[ 0 ], jQuery.Event.prototype ), + saved.slice( 1 ), + this + ) + } ); + + // Abort handling of the native event + event.stopImmediatePropagation(); + } + } + } ); +} + +jQuery.removeEvent = function( elem, type, handle ) { + + // This "if" is needed for plain objects + if ( elem.removeEventListener ) { + elem.removeEventListener( type, handle ); + } +}; + +jQuery.Event = function( src, props ) { + + // Allow instantiation without the 'new' keyword + if ( !( this instanceof jQuery.Event ) ) { + return new jQuery.Event( src, props ); + } + + // Event object + if ( src && src.type ) { + this.originalEvent = src; + this.type = src.type; + + // Events bubbling up the document may have been marked as prevented + // by a handler lower down the tree; reflect the correct value. + this.isDefaultPrevented = src.defaultPrevented || + src.defaultPrevented === undefined && + + // Support: Android <=2.3 only + src.returnValue === false ? + returnTrue : + returnFalse; + + // Create target properties + // Support: Safari <=6 - 7 only + // Target should not be a text node (#504, #13143) + this.target = ( src.target && src.target.nodeType === 3 ) ? + src.target.parentNode : + src.target; + + this.currentTarget = src.currentTarget; + this.relatedTarget = src.relatedTarget; + + // Event type + } else { + this.type = src; + } + + // Put explicitly provided properties onto the event object + if ( props ) { + jQuery.extend( this, props ); + } + + // Create a timestamp if incoming event doesn't have one + this.timeStamp = src && src.timeStamp || Date.now(); + + // Mark it as fixed + this[ jQuery.expando ] = true; +}; + +// jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding +// https://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html +jQuery.Event.prototype = { + constructor: jQuery.Event, + isDefaultPrevented: returnFalse, + isPropagationStopped: returnFalse, + isImmediatePropagationStopped: returnFalse, + isSimulated: false, + + preventDefault: function() { + var e = this.originalEvent; + + this.isDefaultPrevented = returnTrue; + + if ( e && !this.isSimulated ) { + e.preventDefault(); + } + }, + stopPropagation: function() { + var e = this.originalEvent; + + this.isPropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopPropagation(); + } + }, + stopImmediatePropagation: function() { + var e = this.originalEvent; + + this.isImmediatePropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopImmediatePropagation(); + } + + this.stopPropagation(); + } +}; + +// Includes all common event props including KeyEvent and MouseEvent specific props +jQuery.each( { + altKey: true, + bubbles: true, + cancelable: true, + changedTouches: true, + ctrlKey: true, + detail: true, + eventPhase: true, + metaKey: true, + pageX: true, + pageY: true, + shiftKey: true, + view: true, + "char": true, + code: true, + charCode: true, + key: true, + keyCode: true, + button: true, + buttons: true, + clientX: true, + clientY: true, + offsetX: true, + offsetY: true, + pointerId: true, + pointerType: true, + screenX: true, + screenY: true, + targetTouches: true, + toElement: true, + touches: true, + which: true +}, jQuery.event.addProp ); + +jQuery.each( { focus: "focusin", blur: "focusout" }, function( type, delegateType ) { + jQuery.event.special[ type ] = { + + // Utilize native event if possible so blur/focus sequence is correct + setup: function() { + + // Claim the first handler + // dataPriv.set( this, "focus", ... ) + // dataPriv.set( this, "blur", ... ) + leverageNative( this, type, expectSync ); + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function() { + + // Force setup before trigger + leverageNative( this, type ); + + // Return non-false to allow normal event-path propagation + return true; + }, + + // Suppress native focus or blur as it's already being fired + // in leverageNative. + _default: function() { + return true; + }, + + delegateType: delegateType + }; +} ); + +// Create mouseenter/leave events using mouseover/out and event-time checks +// so that event delegation works in jQuery. +// Do the same for pointerenter/pointerleave and pointerover/pointerout +// +// Support: Safari 7 only +// Safari sends mouseenter too often; see: +// https://bugs.chromium.org/p/chromium/issues/detail?id=470258 +// for the description of the bug (it existed in older Chrome versions as well). +jQuery.each( { + mouseenter: "mouseover", + mouseleave: "mouseout", + pointerenter: "pointerover", + pointerleave: "pointerout" +}, function( orig, fix ) { + jQuery.event.special[ orig ] = { + delegateType: fix, + bindType: fix, + + handle: function( event ) { + var ret, + target = this, + related = event.relatedTarget, + handleObj = event.handleObj; + + // For mouseenter/leave call the handler if related is outside the target. + // NB: No relatedTarget if the mouse left/entered the browser window + if ( !related || ( related !== target && !jQuery.contains( target, related ) ) ) { + event.type = handleObj.origType; + ret = handleObj.handler.apply( this, arguments ); + event.type = fix; + } + return ret; + } + }; +} ); + +jQuery.fn.extend( { + + on: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn ); + }, + one: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn, 1 ); + }, + off: function( types, selector, fn ) { + var handleObj, type; + if ( types && types.preventDefault && types.handleObj ) { + + // ( event ) dispatched jQuery.Event + handleObj = types.handleObj; + jQuery( types.delegateTarget ).off( + handleObj.namespace ? + handleObj.origType + "." + handleObj.namespace : + handleObj.origType, + handleObj.selector, + handleObj.handler + ); + return this; + } + if ( typeof types === "object" ) { + + // ( types-object [, selector] ) + for ( type in types ) { + this.off( type, selector, types[ type ] ); + } + return this; + } + if ( selector === false || typeof selector === "function" ) { + + // ( types [, fn] ) + fn = selector; + selector = undefined; + } + if ( fn === false ) { + fn = returnFalse; + } + return this.each( function() { + jQuery.event.remove( this, types, fn, selector ); + } ); + } +} ); + + +var + + // Support: IE <=10 - 11, Edge 12 - 13 only + // In IE/Edge using regex groups here causes severe slowdowns. + // See https://connect.microsoft.com/IE/feedback/details/1736512/ + rnoInnerhtml = /\s*$/g; + +// Prefer a tbody over its parent table for containing new rows +function manipulationTarget( elem, content ) { + if ( nodeName( elem, "table" ) && + nodeName( content.nodeType !== 11 ? content : content.firstChild, "tr" ) ) { + + return jQuery( elem ).children( "tbody" )[ 0 ] || elem; + } + + return elem; +} + +// Replace/restore the type attribute of script elements for safe DOM manipulation +function disableScript( elem ) { + elem.type = ( elem.getAttribute( "type" ) !== null ) + "/" + elem.type; + return elem; +} +function restoreScript( elem ) { + if ( ( elem.type || "" ).slice( 0, 5 ) === "true/" ) { + elem.type = elem.type.slice( 5 ); + } else { + elem.removeAttribute( "type" ); + } + + return elem; +} + +function cloneCopyEvent( src, dest ) { + var i, l, type, pdataOld, udataOld, udataCur, events; + + if ( dest.nodeType !== 1 ) { + return; + } + + // 1. Copy private data: events, handlers, etc. + if ( dataPriv.hasData( src ) ) { + pdataOld = dataPriv.get( src ); + events = pdataOld.events; + + if ( events ) { + dataPriv.remove( dest, "handle events" ); + + for ( type in events ) { + for ( i = 0, l = events[ type ].length; i < l; i++ ) { + jQuery.event.add( dest, type, events[ type ][ i ] ); + } + } + } + } + + // 2. Copy user data + if ( dataUser.hasData( src ) ) { + udataOld = dataUser.access( src ); + udataCur = jQuery.extend( {}, udataOld ); + + dataUser.set( dest, udataCur ); + } +} + +// Fix IE bugs, see support tests +function fixInput( src, dest ) { + var nodeName = dest.nodeName.toLowerCase(); + + // Fails to persist the checked state of a cloned checkbox or radio button. + if ( nodeName === "input" && rcheckableType.test( src.type ) ) { + dest.checked = src.checked; + + // Fails to return the selected option to the default selected state when cloning options + } else if ( nodeName === "input" || nodeName === "textarea" ) { + dest.defaultValue = src.defaultValue; + } +} + +function domManip( collection, args, callback, ignored ) { + + // Flatten any nested arrays + args = flat( args ); + + var fragment, first, scripts, hasScripts, node, doc, + i = 0, + l = collection.length, + iNoClone = l - 1, + value = args[ 0 ], + valueIsFunction = isFunction( value ); + + // We can't cloneNode fragments that contain checked, in WebKit + if ( valueIsFunction || + ( l > 1 && typeof value === "string" && + !support.checkClone && rchecked.test( value ) ) ) { + return collection.each( function( index ) { + var self = collection.eq( index ); + if ( valueIsFunction ) { + args[ 0 ] = value.call( this, index, self.html() ); + } + domManip( self, args, callback, ignored ); + } ); + } + + if ( l ) { + fragment = buildFragment( args, collection[ 0 ].ownerDocument, false, collection, ignored ); + first = fragment.firstChild; + + if ( fragment.childNodes.length === 1 ) { + fragment = first; + } + + // Require either new content or an interest in ignored elements to invoke the callback + if ( first || ignored ) { + scripts = jQuery.map( getAll( fragment, "script" ), disableScript ); + hasScripts = scripts.length; + + // Use the original fragment for the last item + // instead of the first because it can end up + // being emptied incorrectly in certain situations (#8070). + for ( ; i < l; i++ ) { + node = fragment; + + if ( i !== iNoClone ) { + node = jQuery.clone( node, true, true ); + + // Keep references to cloned scripts for later restoration + if ( hasScripts ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( scripts, getAll( node, "script" ) ); + } + } + + callback.call( collection[ i ], node, i ); + } + + if ( hasScripts ) { + doc = scripts[ scripts.length - 1 ].ownerDocument; + + // Reenable scripts + jQuery.map( scripts, restoreScript ); + + // Evaluate executable scripts on first document insertion + for ( i = 0; i < hasScripts; i++ ) { + node = scripts[ i ]; + if ( rscriptType.test( node.type || "" ) && + !dataPriv.access( node, "globalEval" ) && + jQuery.contains( doc, node ) ) { + + if ( node.src && ( node.type || "" ).toLowerCase() !== "module" ) { + + // Optional AJAX dependency, but won't run scripts if not present + if ( jQuery._evalUrl && !node.noModule ) { + jQuery._evalUrl( node.src, { + nonce: node.nonce || node.getAttribute( "nonce" ) + }, doc ); + } + } else { + DOMEval( node.textContent.replace( rcleanScript, "" ), node, doc ); + } + } + } + } + } + } + + return collection; +} + +function remove( elem, selector, keepData ) { + var node, + nodes = selector ? jQuery.filter( selector, elem ) : elem, + i = 0; + + for ( ; ( node = nodes[ i ] ) != null; i++ ) { + if ( !keepData && node.nodeType === 1 ) { + jQuery.cleanData( getAll( node ) ); + } + + if ( node.parentNode ) { + if ( keepData && isAttached( node ) ) { + setGlobalEval( getAll( node, "script" ) ); + } + node.parentNode.removeChild( node ); + } + } + + return elem; +} + +jQuery.extend( { + htmlPrefilter: function( html ) { + return html; + }, + + clone: function( elem, dataAndEvents, deepDataAndEvents ) { + var i, l, srcElements, destElements, + clone = elem.cloneNode( true ), + inPage = isAttached( elem ); + + // Fix IE cloning issues + if ( !support.noCloneChecked && ( elem.nodeType === 1 || elem.nodeType === 11 ) && + !jQuery.isXMLDoc( elem ) ) { + + // We eschew Sizzle here for performance reasons: https://jsperf.com/getall-vs-sizzle/2 + destElements = getAll( clone ); + srcElements = getAll( elem ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + fixInput( srcElements[ i ], destElements[ i ] ); + } + } + + // Copy the events from the original to the clone + if ( dataAndEvents ) { + if ( deepDataAndEvents ) { + srcElements = srcElements || getAll( elem ); + destElements = destElements || getAll( clone ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + cloneCopyEvent( srcElements[ i ], destElements[ i ] ); + } + } else { + cloneCopyEvent( elem, clone ); + } + } + + // Preserve script evaluation history + destElements = getAll( clone, "script" ); + if ( destElements.length > 0 ) { + setGlobalEval( destElements, !inPage && getAll( elem, "script" ) ); + } + + // Return the cloned set + return clone; + }, + + cleanData: function( elems ) { + var data, elem, type, + special = jQuery.event.special, + i = 0; + + for ( ; ( elem = elems[ i ] ) !== undefined; i++ ) { + if ( acceptData( elem ) ) { + if ( ( data = elem[ dataPriv.expando ] ) ) { + if ( data.events ) { + for ( type in data.events ) { + if ( special[ type ] ) { + jQuery.event.remove( elem, type ); + + // This is a shortcut to avoid jQuery.event.remove's overhead + } else { + jQuery.removeEvent( elem, type, data.handle ); + } + } + } + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataPriv.expando ] = undefined; + } + if ( elem[ dataUser.expando ] ) { + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataUser.expando ] = undefined; + } + } + } + } +} ); + +jQuery.fn.extend( { + detach: function( selector ) { + return remove( this, selector, true ); + }, + + remove: function( selector ) { + return remove( this, selector ); + }, + + text: function( value ) { + return access( this, function( value ) { + return value === undefined ? + jQuery.text( this ) : + this.empty().each( function() { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + this.textContent = value; + } + } ); + }, null, value, arguments.length ); + }, + + append: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.appendChild( elem ); + } + } ); + }, + + prepend: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.insertBefore( elem, target.firstChild ); + } + } ); + }, + + before: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this ); + } + } ); + }, + + after: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this.nextSibling ); + } + } ); + }, + + empty: function() { + var elem, + i = 0; + + for ( ; ( elem = this[ i ] ) != null; i++ ) { + if ( elem.nodeType === 1 ) { + + // Prevent memory leaks + jQuery.cleanData( getAll( elem, false ) ); + + // Remove any remaining nodes + elem.textContent = ""; + } + } + + return this; + }, + + clone: function( dataAndEvents, deepDataAndEvents ) { + dataAndEvents = dataAndEvents == null ? false : dataAndEvents; + deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; + + return this.map( function() { + return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); + } ); + }, + + html: function( value ) { + return access( this, function( value ) { + var elem = this[ 0 ] || {}, + i = 0, + l = this.length; + + if ( value === undefined && elem.nodeType === 1 ) { + return elem.innerHTML; + } + + // See if we can take a shortcut and just use innerHTML + if ( typeof value === "string" && !rnoInnerhtml.test( value ) && + !wrapMap[ ( rtagName.exec( value ) || [ "", "" ] )[ 1 ].toLowerCase() ] ) { + + value = jQuery.htmlPrefilter( value ); + + try { + for ( ; i < l; i++ ) { + elem = this[ i ] || {}; + + // Remove element nodes and prevent memory leaks + if ( elem.nodeType === 1 ) { + jQuery.cleanData( getAll( elem, false ) ); + elem.innerHTML = value; + } + } + + elem = 0; + + // If using innerHTML throws an exception, use the fallback method + } catch ( e ) {} + } + + if ( elem ) { + this.empty().append( value ); + } + }, null, value, arguments.length ); + }, + + replaceWith: function() { + var ignored = []; + + // Make the changes, replacing each non-ignored context element with the new content + return domManip( this, arguments, function( elem ) { + var parent = this.parentNode; + + if ( jQuery.inArray( this, ignored ) < 0 ) { + jQuery.cleanData( getAll( this ) ); + if ( parent ) { + parent.replaceChild( elem, this ); + } + } + + // Force callback invocation + }, ignored ); + } +} ); + +jQuery.each( { + appendTo: "append", + prependTo: "prepend", + insertBefore: "before", + insertAfter: "after", + replaceAll: "replaceWith" +}, function( name, original ) { + jQuery.fn[ name ] = function( selector ) { + var elems, + ret = [], + insert = jQuery( selector ), + last = insert.length - 1, + i = 0; + + for ( ; i <= last; i++ ) { + elems = i === last ? this : this.clone( true ); + jQuery( insert[ i ] )[ original ]( elems ); + + // Support: Android <=4.0 only, PhantomJS 1 only + // .get() because push.apply(_, arraylike) throws on ancient WebKit + push.apply( ret, elems.get() ); + } + + return this.pushStack( ret ); + }; +} ); +var rnumnonpx = new RegExp( "^(" + pnum + ")(?!px)[a-z%]+$", "i" ); + +var getStyles = function( elem ) { + + // Support: IE <=11 only, Firefox <=30 (#15098, #14150) + // IE throws on elements created in popups + // FF meanwhile throws on frame elements through "defaultView.getComputedStyle" + var view = elem.ownerDocument.defaultView; + + if ( !view || !view.opener ) { + view = window; + } + + return view.getComputedStyle( elem ); + }; + +var swap = function( elem, options, callback ) { + var ret, name, + old = {}; + + // Remember the old values, and insert the new ones + for ( name in options ) { + old[ name ] = elem.style[ name ]; + elem.style[ name ] = options[ name ]; + } + + ret = callback.call( elem ); + + // Revert the old values + for ( name in options ) { + elem.style[ name ] = old[ name ]; + } + + return ret; +}; + + +var rboxStyle = new RegExp( cssExpand.join( "|" ), "i" ); + + + +( function() { + + // Executing both pixelPosition & boxSizingReliable tests require only one layout + // so they're executed at the same time to save the second computation. + function computeStyleTests() { + + // This is a singleton, we need to execute it only once + if ( !div ) { + return; + } + + container.style.cssText = "position:absolute;left:-11111px;width:60px;" + + "margin-top:1px;padding:0;border:0"; + div.style.cssText = + "position:relative;display:block;box-sizing:border-box;overflow:scroll;" + + "margin:auto;border:1px;padding:1px;" + + "width:60%;top:1%"; + documentElement.appendChild( container ).appendChild( div ); + + var divStyle = window.getComputedStyle( div ); + pixelPositionVal = divStyle.top !== "1%"; + + // Support: Android 4.0 - 4.3 only, Firefox <=3 - 44 + reliableMarginLeftVal = roundPixelMeasures( divStyle.marginLeft ) === 12; + + // Support: Android 4.0 - 4.3 only, Safari <=9.1 - 10.1, iOS <=7.0 - 9.3 + // Some styles come back with percentage values, even though they shouldn't + div.style.right = "60%"; + pixelBoxStylesVal = roundPixelMeasures( divStyle.right ) === 36; + + // Support: IE 9 - 11 only + // Detect misreporting of content dimensions for box-sizing:border-box elements + boxSizingReliableVal = roundPixelMeasures( divStyle.width ) === 36; + + // Support: IE 9 only + // Detect overflow:scroll screwiness (gh-3699) + // Support: Chrome <=64 + // Don't get tricked when zoom affects offsetWidth (gh-4029) + div.style.position = "absolute"; + scrollboxSizeVal = roundPixelMeasures( div.offsetWidth / 3 ) === 12; + + documentElement.removeChild( container ); + + // Nullify the div so it wouldn't be stored in the memory and + // it will also be a sign that checks already performed + div = null; + } + + function roundPixelMeasures( measure ) { + return Math.round( parseFloat( measure ) ); + } + + var pixelPositionVal, boxSizingReliableVal, scrollboxSizeVal, pixelBoxStylesVal, + reliableTrDimensionsVal, reliableMarginLeftVal, + container = document.createElement( "div" ), + div = document.createElement( "div" ); + + // Finish early in limited (non-browser) environments + if ( !div.style ) { + return; + } + + // Support: IE <=9 - 11 only + // Style of cloned element affects source element cloned (#8908) + div.style.backgroundClip = "content-box"; + div.cloneNode( true ).style.backgroundClip = ""; + support.clearCloneStyle = div.style.backgroundClip === "content-box"; + + jQuery.extend( support, { + boxSizingReliable: function() { + computeStyleTests(); + return boxSizingReliableVal; + }, + pixelBoxStyles: function() { + computeStyleTests(); + return pixelBoxStylesVal; + }, + pixelPosition: function() { + computeStyleTests(); + return pixelPositionVal; + }, + reliableMarginLeft: function() { + computeStyleTests(); + return reliableMarginLeftVal; + }, + scrollboxSize: function() { + computeStyleTests(); + return scrollboxSizeVal; + }, + + // Support: IE 9 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Behavior in IE 9 is more subtle than in newer versions & it passes + // some versions of this test; make sure not to make it pass there! + // + // Support: Firefox 70+ + // Only Firefox includes border widths + // in computed dimensions. (gh-4529) + reliableTrDimensions: function() { + var table, tr, trChild, trStyle; + if ( reliableTrDimensionsVal == null ) { + table = document.createElement( "table" ); + tr = document.createElement( "tr" ); + trChild = document.createElement( "div" ); + + table.style.cssText = "position:absolute;left:-11111px;border-collapse:separate"; + tr.style.cssText = "border:1px solid"; + + // Support: Chrome 86+ + // Height set through cssText does not get applied. + // Computed height then comes back as 0. + tr.style.height = "1px"; + trChild.style.height = "9px"; + + // Support: Android 8 Chrome 86+ + // In our bodyBackground.html iframe, + // display for all div elements is set to "inline", + // which causes a problem only in Android 8 Chrome 86. + // Ensuring the div is display: block + // gets around this issue. + trChild.style.display = "block"; + + documentElement + .appendChild( table ) + .appendChild( tr ) + .appendChild( trChild ); + + trStyle = window.getComputedStyle( tr ); + reliableTrDimensionsVal = ( parseInt( trStyle.height, 10 ) + + parseInt( trStyle.borderTopWidth, 10 ) + + parseInt( trStyle.borderBottomWidth, 10 ) ) === tr.offsetHeight; + + documentElement.removeChild( table ); + } + return reliableTrDimensionsVal; + } + } ); +} )(); + + +function curCSS( elem, name, computed ) { + var width, minWidth, maxWidth, ret, + + // Support: Firefox 51+ + // Retrieving style before computed somehow + // fixes an issue with getting wrong values + // on detached elements + style = elem.style; + + computed = computed || getStyles( elem ); + + // getPropertyValue is needed for: + // .css('filter') (IE 9 only, #12537) + // .css('--customProperty) (#3144) + if ( computed ) { + ret = computed.getPropertyValue( name ) || computed[ name ]; + + if ( ret === "" && !isAttached( elem ) ) { + ret = jQuery.style( elem, name ); + } + + // A tribute to the "awesome hack by Dean Edwards" + // Android Browser returns percentage for some values, + // but width seems to be reliably pixels. + // This is against the CSSOM draft spec: + // https://drafts.csswg.org/cssom/#resolved-values + if ( !support.pixelBoxStyles() && rnumnonpx.test( ret ) && rboxStyle.test( name ) ) { + + // Remember the original values + width = style.width; + minWidth = style.minWidth; + maxWidth = style.maxWidth; + + // Put in the new values to get a computed value out + style.minWidth = style.maxWidth = style.width = ret; + ret = computed.width; + + // Revert the changed values + style.width = width; + style.minWidth = minWidth; + style.maxWidth = maxWidth; + } + } + + return ret !== undefined ? + + // Support: IE <=9 - 11 only + // IE returns zIndex value as an integer. + ret + "" : + ret; +} + + +function addGetHookIf( conditionFn, hookFn ) { + + // Define the hook, we'll check on the first run if it's really needed. + return { + get: function() { + if ( conditionFn() ) { + + // Hook not needed (or it's not possible to use it due + // to missing dependency), remove it. + delete this.get; + return; + } + + // Hook needed; redefine it so that the support test is not executed again. + return ( this.get = hookFn ).apply( this, arguments ); + } + }; +} + + +var cssPrefixes = [ "Webkit", "Moz", "ms" ], + emptyStyle = document.createElement( "div" ).style, + vendorProps = {}; + +// Return a vendor-prefixed property or undefined +function vendorPropName( name ) { + + // Check for vendor prefixed names + var capName = name[ 0 ].toUpperCase() + name.slice( 1 ), + i = cssPrefixes.length; + + while ( i-- ) { + name = cssPrefixes[ i ] + capName; + if ( name in emptyStyle ) { + return name; + } + } +} + +// Return a potentially-mapped jQuery.cssProps or vendor prefixed property +function finalPropName( name ) { + var final = jQuery.cssProps[ name ] || vendorProps[ name ]; + + if ( final ) { + return final; + } + if ( name in emptyStyle ) { + return name; + } + return vendorProps[ name ] = vendorPropName( name ) || name; +} + + +var + + // Swappable if display is none or starts with table + // except "table", "table-cell", or "table-caption" + // See here for display values: https://developer.mozilla.org/en-US/docs/CSS/display + rdisplayswap = /^(none|table(?!-c[ea]).+)/, + rcustomProp = /^--/, + cssShow = { position: "absolute", visibility: "hidden", display: "block" }, + cssNormalTransform = { + letterSpacing: "0", + fontWeight: "400" + }; + +function setPositiveNumber( _elem, value, subtract ) { + + // Any relative (+/-) values have already been + // normalized at this point + var matches = rcssNum.exec( value ); + return matches ? + + // Guard against undefined "subtract", e.g., when used as in cssHooks + Math.max( 0, matches[ 2 ] - ( subtract || 0 ) ) + ( matches[ 3 ] || "px" ) : + value; +} + +function boxModelAdjustment( elem, dimension, box, isBorderBox, styles, computedVal ) { + var i = dimension === "width" ? 1 : 0, + extra = 0, + delta = 0; + + // Adjustment may not be necessary + if ( box === ( isBorderBox ? "border" : "content" ) ) { + return 0; + } + + for ( ; i < 4; i += 2 ) { + + // Both box models exclude margin + if ( box === "margin" ) { + delta += jQuery.css( elem, box + cssExpand[ i ], true, styles ); + } + + // If we get here with a content-box, we're seeking "padding" or "border" or "margin" + if ( !isBorderBox ) { + + // Add padding + delta += jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + + // For "border" or "margin", add border + if ( box !== "padding" ) { + delta += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + + // But still keep track of it otherwise + } else { + extra += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + + // If we get here with a border-box (content + padding + border), we're seeking "content" or + // "padding" or "margin" + } else { + + // For "content", subtract padding + if ( box === "content" ) { + delta -= jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + } + + // For "content" or "padding", subtract border + if ( box !== "margin" ) { + delta -= jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + } + } + + // Account for positive content-box scroll gutter when requested by providing computedVal + if ( !isBorderBox && computedVal >= 0 ) { + + // offsetWidth/offsetHeight is a rounded sum of content, padding, scroll gutter, and border + // Assuming integer scroll gutter, subtract the rest and round down + delta += Math.max( 0, Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + computedVal - + delta - + extra - + 0.5 + + // If offsetWidth/offsetHeight is unknown, then we can't determine content-box scroll gutter + // Use an explicit zero to avoid NaN (gh-3964) + ) ) || 0; + } + + return delta; +} + +function getWidthOrHeight( elem, dimension, extra ) { + + // Start with computed style + var styles = getStyles( elem ), + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-4322). + // Fake content-box until we know it's needed to know the true value. + boxSizingNeeded = !support.boxSizingReliable() || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + valueIsBorderBox = isBorderBox, + + val = curCSS( elem, dimension, styles ), + offsetProp = "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ); + + // Support: Firefox <=54 + // Return a confounding non-pixel value or feign ignorance, as appropriate. + if ( rnumnonpx.test( val ) ) { + if ( !extra ) { + return val; + } + val = "auto"; + } + + + // Support: IE 9 - 11 only + // Use offsetWidth/offsetHeight for when box sizing is unreliable. + // In those cases, the computed value can be trusted to be border-box. + if ( ( !support.boxSizingReliable() && isBorderBox || + + // Support: IE 10 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Interestingly, in some cases IE 9 doesn't suffer from this issue. + !support.reliableTrDimensions() && nodeName( elem, "tr" ) || + + // Fall back to offsetWidth/offsetHeight when value is "auto" + // This happens for inline elements with no explicit setting (gh-3571) + val === "auto" || + + // Support: Android <=4.1 - 4.3 only + // Also use offsetWidth/offsetHeight for misreported inline dimensions (gh-3602) + !parseFloat( val ) && jQuery.css( elem, "display", false, styles ) === "inline" ) && + + // Make sure the element is visible & connected + elem.getClientRects().length ) { + + isBorderBox = jQuery.css( elem, "boxSizing", false, styles ) === "border-box"; + + // Where available, offsetWidth/offsetHeight approximate border box dimensions. + // Where not available (e.g., SVG), assume unreliable box-sizing and interpret the + // retrieved value as a content box dimension. + valueIsBorderBox = offsetProp in elem; + if ( valueIsBorderBox ) { + val = elem[ offsetProp ]; + } + } + + // Normalize "" and auto + val = parseFloat( val ) || 0; + + // Adjust for the element's box model + return ( val + + boxModelAdjustment( + elem, + dimension, + extra || ( isBorderBox ? "border" : "content" ), + valueIsBorderBox, + styles, + + // Provide the current computed size to request scroll gutter calculation (gh-3589) + val + ) + ) + "px"; +} + +jQuery.extend( { + + // Add in style property hooks for overriding the default + // behavior of getting and setting a style property + cssHooks: { + opacity: { + get: function( elem, computed ) { + if ( computed ) { + + // We should always get a number back from opacity + var ret = curCSS( elem, "opacity" ); + return ret === "" ? "1" : ret; + } + } + } + }, + + // Don't automatically add "px" to these possibly-unitless properties + cssNumber: { + "animationIterationCount": true, + "columnCount": true, + "fillOpacity": true, + "flexGrow": true, + "flexShrink": true, + "fontWeight": true, + "gridArea": true, + "gridColumn": true, + "gridColumnEnd": true, + "gridColumnStart": true, + "gridRow": true, + "gridRowEnd": true, + "gridRowStart": true, + "lineHeight": true, + "opacity": true, + "order": true, + "orphans": true, + "widows": true, + "zIndex": true, + "zoom": true + }, + + // Add in properties whose names you wish to fix before + // setting or getting the value + cssProps: {}, + + // Get and set the style property on a DOM Node + style: function( elem, name, value, extra ) { + + // Don't set styles on text and comment nodes + if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) { + return; + } + + // Make sure that we're working with the right name + var ret, type, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ), + style = elem.style; + + // Make sure that we're working with the right name. We don't + // want to query the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Gets hook for the prefixed version, then unprefixed version + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // Check if we're setting a value + if ( value !== undefined ) { + type = typeof value; + + // Convert "+=" or "-=" to relative numbers (#7345) + if ( type === "string" && ( ret = rcssNum.exec( value ) ) && ret[ 1 ] ) { + value = adjustCSS( elem, name, ret ); + + // Fixes bug #9237 + type = "number"; + } + + // Make sure that null and NaN values aren't set (#7116) + if ( value == null || value !== value ) { + return; + } + + // If a number was passed in, add the unit (except for certain CSS properties) + // The isCustomProp check can be removed in jQuery 4.0 when we only auto-append + // "px" to a few hardcoded values. + if ( type === "number" && !isCustomProp ) { + value += ret && ret[ 3 ] || ( jQuery.cssNumber[ origName ] ? "" : "px" ); + } + + // background-* props affect original clone's values + if ( !support.clearCloneStyle && value === "" && name.indexOf( "background" ) === 0 ) { + style[ name ] = "inherit"; + } + + // If a hook was provided, use that value, otherwise just set the specified value + if ( !hooks || !( "set" in hooks ) || + ( value = hooks.set( elem, value, extra ) ) !== undefined ) { + + if ( isCustomProp ) { + style.setProperty( name, value ); + } else { + style[ name ] = value; + } + } + + } else { + + // If a hook was provided get the non-computed value from there + if ( hooks && "get" in hooks && + ( ret = hooks.get( elem, false, extra ) ) !== undefined ) { + + return ret; + } + + // Otherwise just get the value from the style object + return style[ name ]; + } + }, + + css: function( elem, name, extra, styles ) { + var val, num, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ); + + // Make sure that we're working with the right name. We don't + // want to modify the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Try prefixed name followed by the unprefixed name + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // If a hook was provided get the computed value from there + if ( hooks && "get" in hooks ) { + val = hooks.get( elem, true, extra ); + } + + // Otherwise, if a way to get the computed value exists, use that + if ( val === undefined ) { + val = curCSS( elem, name, styles ); + } + + // Convert "normal" to computed value + if ( val === "normal" && name in cssNormalTransform ) { + val = cssNormalTransform[ name ]; + } + + // Make numeric if forced or a qualifier was provided and val looks numeric + if ( extra === "" || extra ) { + num = parseFloat( val ); + return extra === true || isFinite( num ) ? num || 0 : val; + } + + return val; + } +} ); + +jQuery.each( [ "height", "width" ], function( _i, dimension ) { + jQuery.cssHooks[ dimension ] = { + get: function( elem, computed, extra ) { + if ( computed ) { + + // Certain elements can have dimension info if we invisibly show them + // but it must have a current display style that would benefit + return rdisplayswap.test( jQuery.css( elem, "display" ) ) && + + // Support: Safari 8+ + // Table columns in Safari have non-zero offsetWidth & zero + // getBoundingClientRect().width unless display is changed. + // Support: IE <=11 only + // Running getBoundingClientRect on a disconnected node + // in IE throws an error. + ( !elem.getClientRects().length || !elem.getBoundingClientRect().width ) ? + swap( elem, cssShow, function() { + return getWidthOrHeight( elem, dimension, extra ); + } ) : + getWidthOrHeight( elem, dimension, extra ); + } + }, + + set: function( elem, value, extra ) { + var matches, + styles = getStyles( elem ), + + // Only read styles.position if the test has a chance to fail + // to avoid forcing a reflow. + scrollboxSizeBuggy = !support.scrollboxSize() && + styles.position === "absolute", + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-3991) + boxSizingNeeded = scrollboxSizeBuggy || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + subtract = extra ? + boxModelAdjustment( + elem, + dimension, + extra, + isBorderBox, + styles + ) : + 0; + + // Account for unreliable border-box dimensions by comparing offset* to computed and + // faking a content-box to get border and padding (gh-3699) + if ( isBorderBox && scrollboxSizeBuggy ) { + subtract -= Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + parseFloat( styles[ dimension ] ) - + boxModelAdjustment( elem, dimension, "border", false, styles ) - + 0.5 + ); + } + + // Convert to pixels if value adjustment is needed + if ( subtract && ( matches = rcssNum.exec( value ) ) && + ( matches[ 3 ] || "px" ) !== "px" ) { + + elem.style[ dimension ] = value; + value = jQuery.css( elem, dimension ); + } + + return setPositiveNumber( elem, value, subtract ); + } + }; +} ); + +jQuery.cssHooks.marginLeft = addGetHookIf( support.reliableMarginLeft, + function( elem, computed ) { + if ( computed ) { + return ( parseFloat( curCSS( elem, "marginLeft" ) ) || + elem.getBoundingClientRect().left - + swap( elem, { marginLeft: 0 }, function() { + return elem.getBoundingClientRect().left; + } ) + ) + "px"; + } + } +); + +// These hooks are used by animate to expand properties +jQuery.each( { + margin: "", + padding: "", + border: "Width" +}, function( prefix, suffix ) { + jQuery.cssHooks[ prefix + suffix ] = { + expand: function( value ) { + var i = 0, + expanded = {}, + + // Assumes a single number if not a string + parts = typeof value === "string" ? value.split( " " ) : [ value ]; + + for ( ; i < 4; i++ ) { + expanded[ prefix + cssExpand[ i ] + suffix ] = + parts[ i ] || parts[ i - 2 ] || parts[ 0 ]; + } + + return expanded; + } + }; + + if ( prefix !== "margin" ) { + jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber; + } +} ); + +jQuery.fn.extend( { + css: function( name, value ) { + return access( this, function( elem, name, value ) { + var styles, len, + map = {}, + i = 0; + + if ( Array.isArray( name ) ) { + styles = getStyles( elem ); + len = name.length; + + for ( ; i < len; i++ ) { + map[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles ); + } + + return map; + } + + return value !== undefined ? + jQuery.style( elem, name, value ) : + jQuery.css( elem, name ); + }, name, value, arguments.length > 1 ); + } +} ); + + +function Tween( elem, options, prop, end, easing ) { + return new Tween.prototype.init( elem, options, prop, end, easing ); +} +jQuery.Tween = Tween; + +Tween.prototype = { + constructor: Tween, + init: function( elem, options, prop, end, easing, unit ) { + this.elem = elem; + this.prop = prop; + this.easing = easing || jQuery.easing._default; + this.options = options; + this.start = this.now = this.cur(); + this.end = end; + this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" ); + }, + cur: function() { + var hooks = Tween.propHooks[ this.prop ]; + + return hooks && hooks.get ? + hooks.get( this ) : + Tween.propHooks._default.get( this ); + }, + run: function( percent ) { + var eased, + hooks = Tween.propHooks[ this.prop ]; + + if ( this.options.duration ) { + this.pos = eased = jQuery.easing[ this.easing ]( + percent, this.options.duration * percent, 0, 1, this.options.duration + ); + } else { + this.pos = eased = percent; + } + this.now = ( this.end - this.start ) * eased + this.start; + + if ( this.options.step ) { + this.options.step.call( this.elem, this.now, this ); + } + + if ( hooks && hooks.set ) { + hooks.set( this ); + } else { + Tween.propHooks._default.set( this ); + } + return this; + } +}; + +Tween.prototype.init.prototype = Tween.prototype; + +Tween.propHooks = { + _default: { + get: function( tween ) { + var result; + + // Use a property on the element directly when it is not a DOM element, + // or when there is no matching style property that exists. + if ( tween.elem.nodeType !== 1 || + tween.elem[ tween.prop ] != null && tween.elem.style[ tween.prop ] == null ) { + return tween.elem[ tween.prop ]; + } + + // Passing an empty string as a 3rd parameter to .css will automatically + // attempt a parseFloat and fallback to a string if the parse fails. + // Simple values such as "10px" are parsed to Float; + // complex values such as "rotate(1rad)" are returned as-is. + result = jQuery.css( tween.elem, tween.prop, "" ); + + // Empty strings, null, undefined and "auto" are converted to 0. + return !result || result === "auto" ? 0 : result; + }, + set: function( tween ) { + + // Use step hook for back compat. + // Use cssHook if its there. + // Use .style if available and use plain properties where available. + if ( jQuery.fx.step[ tween.prop ] ) { + jQuery.fx.step[ tween.prop ]( tween ); + } else if ( tween.elem.nodeType === 1 && ( + jQuery.cssHooks[ tween.prop ] || + tween.elem.style[ finalPropName( tween.prop ) ] != null ) ) { + jQuery.style( tween.elem, tween.prop, tween.now + tween.unit ); + } else { + tween.elem[ tween.prop ] = tween.now; + } + } + } +}; + +// Support: IE <=9 only +// Panic based approach to setting things on disconnected nodes +Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = { + set: function( tween ) { + if ( tween.elem.nodeType && tween.elem.parentNode ) { + tween.elem[ tween.prop ] = tween.now; + } + } +}; + +jQuery.easing = { + linear: function( p ) { + return p; + }, + swing: function( p ) { + return 0.5 - Math.cos( p * Math.PI ) / 2; + }, + _default: "swing" +}; + +jQuery.fx = Tween.prototype.init; + +// Back compat <1.8 extension point +jQuery.fx.step = {}; + + + + +var + fxNow, inProgress, + rfxtypes = /^(?:toggle|show|hide)$/, + rrun = /queueHooks$/; + +function schedule() { + if ( inProgress ) { + if ( document.hidden === false && window.requestAnimationFrame ) { + window.requestAnimationFrame( schedule ); + } else { + window.setTimeout( schedule, jQuery.fx.interval ); + } + + jQuery.fx.tick(); + } +} + +// Animations created synchronously will run synchronously +function createFxNow() { + window.setTimeout( function() { + fxNow = undefined; + } ); + return ( fxNow = Date.now() ); +} + +// Generate parameters to create a standard animation +function genFx( type, includeWidth ) { + var which, + i = 0, + attrs = { height: type }; + + // If we include width, step value is 1 to do all cssExpand values, + // otherwise step value is 2 to skip over Left and Right + includeWidth = includeWidth ? 1 : 0; + for ( ; i < 4; i += 2 - includeWidth ) { + which = cssExpand[ i ]; + attrs[ "margin" + which ] = attrs[ "padding" + which ] = type; + } + + if ( includeWidth ) { + attrs.opacity = attrs.width = type; + } + + return attrs; +} + +function createTween( value, prop, animation ) { + var tween, + collection = ( Animation.tweeners[ prop ] || [] ).concat( Animation.tweeners[ "*" ] ), + index = 0, + length = collection.length; + for ( ; index < length; index++ ) { + if ( ( tween = collection[ index ].call( animation, prop, value ) ) ) { + + // We're done with this property + return tween; + } + } +} + +function defaultPrefilter( elem, props, opts ) { + var prop, value, toggle, hooks, oldfire, propTween, restoreDisplay, display, + isBox = "width" in props || "height" in props, + anim = this, + orig = {}, + style = elem.style, + hidden = elem.nodeType && isHiddenWithinTree( elem ), + dataShow = dataPriv.get( elem, "fxshow" ); + + // Queue-skipping animations hijack the fx hooks + if ( !opts.queue ) { + hooks = jQuery._queueHooks( elem, "fx" ); + if ( hooks.unqueued == null ) { + hooks.unqueued = 0; + oldfire = hooks.empty.fire; + hooks.empty.fire = function() { + if ( !hooks.unqueued ) { + oldfire(); + } + }; + } + hooks.unqueued++; + + anim.always( function() { + + // Ensure the complete handler is called before this completes + anim.always( function() { + hooks.unqueued--; + if ( !jQuery.queue( elem, "fx" ).length ) { + hooks.empty.fire(); + } + } ); + } ); + } + + // Detect show/hide animations + for ( prop in props ) { + value = props[ prop ]; + if ( rfxtypes.test( value ) ) { + delete props[ prop ]; + toggle = toggle || value === "toggle"; + if ( value === ( hidden ? "hide" : "show" ) ) { + + // Pretend to be hidden if this is a "show" and + // there is still data from a stopped show/hide + if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) { + hidden = true; + + // Ignore all other no-op show/hide data + } else { + continue; + } + } + orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop ); + } + } + + // Bail out if this is a no-op like .hide().hide() + propTween = !jQuery.isEmptyObject( props ); + if ( !propTween && jQuery.isEmptyObject( orig ) ) { + return; + } + + // Restrict "overflow" and "display" styles during box animations + if ( isBox && elem.nodeType === 1 ) { + + // Support: IE <=9 - 11, Edge 12 - 15 + // Record all 3 overflow attributes because IE does not infer the shorthand + // from identically-valued overflowX and overflowY and Edge just mirrors + // the overflowX value there. + opts.overflow = [ style.overflow, style.overflowX, style.overflowY ]; + + // Identify a display type, preferring old show/hide data over the CSS cascade + restoreDisplay = dataShow && dataShow.display; + if ( restoreDisplay == null ) { + restoreDisplay = dataPriv.get( elem, "display" ); + } + display = jQuery.css( elem, "display" ); + if ( display === "none" ) { + if ( restoreDisplay ) { + display = restoreDisplay; + } else { + + // Get nonempty value(s) by temporarily forcing visibility + showHide( [ elem ], true ); + restoreDisplay = elem.style.display || restoreDisplay; + display = jQuery.css( elem, "display" ); + showHide( [ elem ] ); + } + } + + // Animate inline elements as inline-block + if ( display === "inline" || display === "inline-block" && restoreDisplay != null ) { + if ( jQuery.css( elem, "float" ) === "none" ) { + + // Restore the original display value at the end of pure show/hide animations + if ( !propTween ) { + anim.done( function() { + style.display = restoreDisplay; + } ); + if ( restoreDisplay == null ) { + display = style.display; + restoreDisplay = display === "none" ? "" : display; + } + } + style.display = "inline-block"; + } + } + } + + if ( opts.overflow ) { + style.overflow = "hidden"; + anim.always( function() { + style.overflow = opts.overflow[ 0 ]; + style.overflowX = opts.overflow[ 1 ]; + style.overflowY = opts.overflow[ 2 ]; + } ); + } + + // Implement show/hide animations + propTween = false; + for ( prop in orig ) { + + // General show/hide setup for this element animation + if ( !propTween ) { + if ( dataShow ) { + if ( "hidden" in dataShow ) { + hidden = dataShow.hidden; + } + } else { + dataShow = dataPriv.access( elem, "fxshow", { display: restoreDisplay } ); + } + + // Store hidden/visible for toggle so `.stop().toggle()` "reverses" + if ( toggle ) { + dataShow.hidden = !hidden; + } + + // Show elements before animating them + if ( hidden ) { + showHide( [ elem ], true ); + } + + /* eslint-disable no-loop-func */ + + anim.done( function() { + + /* eslint-enable no-loop-func */ + + // The final step of a "hide" animation is actually hiding the element + if ( !hidden ) { + showHide( [ elem ] ); + } + dataPriv.remove( elem, "fxshow" ); + for ( prop in orig ) { + jQuery.style( elem, prop, orig[ prop ] ); + } + } ); + } + + // Per-property setup + propTween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim ); + if ( !( prop in dataShow ) ) { + dataShow[ prop ] = propTween.start; + if ( hidden ) { + propTween.end = propTween.start; + propTween.start = 0; + } + } + } +} + +function propFilter( props, specialEasing ) { + var index, name, easing, value, hooks; + + // camelCase, specialEasing and expand cssHook pass + for ( index in props ) { + name = camelCase( index ); + easing = specialEasing[ name ]; + value = props[ index ]; + if ( Array.isArray( value ) ) { + easing = value[ 1 ]; + value = props[ index ] = value[ 0 ]; + } + + if ( index !== name ) { + props[ name ] = value; + delete props[ index ]; + } + + hooks = jQuery.cssHooks[ name ]; + if ( hooks && "expand" in hooks ) { + value = hooks.expand( value ); + delete props[ name ]; + + // Not quite $.extend, this won't overwrite existing keys. + // Reusing 'index' because we have the correct "name" + for ( index in value ) { + if ( !( index in props ) ) { + props[ index ] = value[ index ]; + specialEasing[ index ] = easing; + } + } + } else { + specialEasing[ name ] = easing; + } + } +} + +function Animation( elem, properties, options ) { + var result, + stopped, + index = 0, + length = Animation.prefilters.length, + deferred = jQuery.Deferred().always( function() { + + // Don't match elem in the :animated selector + delete tick.elem; + } ), + tick = function() { + if ( stopped ) { + return false; + } + var currentTime = fxNow || createFxNow(), + remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ), + + // Support: Android 2.3 only + // Archaic crash bug won't allow us to use `1 - ( 0.5 || 0 )` (#12497) + temp = remaining / animation.duration || 0, + percent = 1 - temp, + index = 0, + length = animation.tweens.length; + + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( percent ); + } + + deferred.notifyWith( elem, [ animation, percent, remaining ] ); + + // If there's more to do, yield + if ( percent < 1 && length ) { + return remaining; + } + + // If this was an empty animation, synthesize a final progress notification + if ( !length ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + } + + // Resolve the animation and report its conclusion + deferred.resolveWith( elem, [ animation ] ); + return false; + }, + animation = deferred.promise( { + elem: elem, + props: jQuery.extend( {}, properties ), + opts: jQuery.extend( true, { + specialEasing: {}, + easing: jQuery.easing._default + }, options ), + originalProperties: properties, + originalOptions: options, + startTime: fxNow || createFxNow(), + duration: options.duration, + tweens: [], + createTween: function( prop, end ) { + var tween = jQuery.Tween( elem, animation.opts, prop, end, + animation.opts.specialEasing[ prop ] || animation.opts.easing ); + animation.tweens.push( tween ); + return tween; + }, + stop: function( gotoEnd ) { + var index = 0, + + // If we are going to the end, we want to run all the tweens + // otherwise we skip this part + length = gotoEnd ? animation.tweens.length : 0; + if ( stopped ) { + return this; + } + stopped = true; + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( 1 ); + } + + // Resolve when we played the last frame; otherwise, reject + if ( gotoEnd ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + deferred.resolveWith( elem, [ animation, gotoEnd ] ); + } else { + deferred.rejectWith( elem, [ animation, gotoEnd ] ); + } + return this; + } + } ), + props = animation.props; + + propFilter( props, animation.opts.specialEasing ); + + for ( ; index < length; index++ ) { + result = Animation.prefilters[ index ].call( animation, elem, props, animation.opts ); + if ( result ) { + if ( isFunction( result.stop ) ) { + jQuery._queueHooks( animation.elem, animation.opts.queue ).stop = + result.stop.bind( result ); + } + return result; + } + } + + jQuery.map( props, createTween, animation ); + + if ( isFunction( animation.opts.start ) ) { + animation.opts.start.call( elem, animation ); + } + + // Attach callbacks from options + animation + .progress( animation.opts.progress ) + .done( animation.opts.done, animation.opts.complete ) + .fail( animation.opts.fail ) + .always( animation.opts.always ); + + jQuery.fx.timer( + jQuery.extend( tick, { + elem: elem, + anim: animation, + queue: animation.opts.queue + } ) + ); + + return animation; +} + +jQuery.Animation = jQuery.extend( Animation, { + + tweeners: { + "*": [ function( prop, value ) { + var tween = this.createTween( prop, value ); + adjustCSS( tween.elem, prop, rcssNum.exec( value ), tween ); + return tween; + } ] + }, + + tweener: function( props, callback ) { + if ( isFunction( props ) ) { + callback = props; + props = [ "*" ]; + } else { + props = props.match( rnothtmlwhite ); + } + + var prop, + index = 0, + length = props.length; + + for ( ; index < length; index++ ) { + prop = props[ index ]; + Animation.tweeners[ prop ] = Animation.tweeners[ prop ] || []; + Animation.tweeners[ prop ].unshift( callback ); + } + }, + + prefilters: [ defaultPrefilter ], + + prefilter: function( callback, prepend ) { + if ( prepend ) { + Animation.prefilters.unshift( callback ); + } else { + Animation.prefilters.push( callback ); + } + } +} ); + +jQuery.speed = function( speed, easing, fn ) { + var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : { + complete: fn || !fn && easing || + isFunction( speed ) && speed, + duration: speed, + easing: fn && easing || easing && !isFunction( easing ) && easing + }; + + // Go to the end state if fx are off + if ( jQuery.fx.off ) { + opt.duration = 0; + + } else { + if ( typeof opt.duration !== "number" ) { + if ( opt.duration in jQuery.fx.speeds ) { + opt.duration = jQuery.fx.speeds[ opt.duration ]; + + } else { + opt.duration = jQuery.fx.speeds._default; + } + } + } + + // Normalize opt.queue - true/undefined/null -> "fx" + if ( opt.queue == null || opt.queue === true ) { + opt.queue = "fx"; + } + + // Queueing + opt.old = opt.complete; + + opt.complete = function() { + if ( isFunction( opt.old ) ) { + opt.old.call( this ); + } + + if ( opt.queue ) { + jQuery.dequeue( this, opt.queue ); + } + }; + + return opt; +}; + +jQuery.fn.extend( { + fadeTo: function( speed, to, easing, callback ) { + + // Show any hidden elements after setting opacity to 0 + return this.filter( isHiddenWithinTree ).css( "opacity", 0 ).show() + + // Animate to the value specified + .end().animate( { opacity: to }, speed, easing, callback ); + }, + animate: function( prop, speed, easing, callback ) { + var empty = jQuery.isEmptyObject( prop ), + optall = jQuery.speed( speed, easing, callback ), + doAnimation = function() { + + // Operate on a copy of prop so per-property easing won't be lost + var anim = Animation( this, jQuery.extend( {}, prop ), optall ); + + // Empty animations, or finishing resolves immediately + if ( empty || dataPriv.get( this, "finish" ) ) { + anim.stop( true ); + } + }; + + doAnimation.finish = doAnimation; + + return empty || optall.queue === false ? + this.each( doAnimation ) : + this.queue( optall.queue, doAnimation ); + }, + stop: function( type, clearQueue, gotoEnd ) { + var stopQueue = function( hooks ) { + var stop = hooks.stop; + delete hooks.stop; + stop( gotoEnd ); + }; + + if ( typeof type !== "string" ) { + gotoEnd = clearQueue; + clearQueue = type; + type = undefined; + } + if ( clearQueue ) { + this.queue( type || "fx", [] ); + } + + return this.each( function() { + var dequeue = true, + index = type != null && type + "queueHooks", + timers = jQuery.timers, + data = dataPriv.get( this ); + + if ( index ) { + if ( data[ index ] && data[ index ].stop ) { + stopQueue( data[ index ] ); + } + } else { + for ( index in data ) { + if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) { + stopQueue( data[ index ] ); + } + } + } + + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && + ( type == null || timers[ index ].queue === type ) ) { + + timers[ index ].anim.stop( gotoEnd ); + dequeue = false; + timers.splice( index, 1 ); + } + } + + // Start the next in the queue if the last step wasn't forced. + // Timers currently will call their complete callbacks, which + // will dequeue but only if they were gotoEnd. + if ( dequeue || !gotoEnd ) { + jQuery.dequeue( this, type ); + } + } ); + }, + finish: function( type ) { + if ( type !== false ) { + type = type || "fx"; + } + return this.each( function() { + var index, + data = dataPriv.get( this ), + queue = data[ type + "queue" ], + hooks = data[ type + "queueHooks" ], + timers = jQuery.timers, + length = queue ? queue.length : 0; + + // Enable finishing flag on private data + data.finish = true; + + // Empty the queue first + jQuery.queue( this, type, [] ); + + if ( hooks && hooks.stop ) { + hooks.stop.call( this, true ); + } + + // Look for any active animations, and finish them + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && timers[ index ].queue === type ) { + timers[ index ].anim.stop( true ); + timers.splice( index, 1 ); + } + } + + // Look for any animations in the old queue and finish them + for ( index = 0; index < length; index++ ) { + if ( queue[ index ] && queue[ index ].finish ) { + queue[ index ].finish.call( this ); + } + } + + // Turn off finishing flag + delete data.finish; + } ); + } +} ); + +jQuery.each( [ "toggle", "show", "hide" ], function( _i, name ) { + var cssFn = jQuery.fn[ name ]; + jQuery.fn[ name ] = function( speed, easing, callback ) { + return speed == null || typeof speed === "boolean" ? + cssFn.apply( this, arguments ) : + this.animate( genFx( name, true ), speed, easing, callback ); + }; +} ); + +// Generate shortcuts for custom animations +jQuery.each( { + slideDown: genFx( "show" ), + slideUp: genFx( "hide" ), + slideToggle: genFx( "toggle" ), + fadeIn: { opacity: "show" }, + fadeOut: { opacity: "hide" }, + fadeToggle: { opacity: "toggle" } +}, function( name, props ) { + jQuery.fn[ name ] = function( speed, easing, callback ) { + return this.animate( props, speed, easing, callback ); + }; +} ); + +jQuery.timers = []; +jQuery.fx.tick = function() { + var timer, + i = 0, + timers = jQuery.timers; + + fxNow = Date.now(); + + for ( ; i < timers.length; i++ ) { + timer = timers[ i ]; + + // Run the timer and safely remove it when done (allowing for external removal) + if ( !timer() && timers[ i ] === timer ) { + timers.splice( i--, 1 ); + } + } + + if ( !timers.length ) { + jQuery.fx.stop(); + } + fxNow = undefined; +}; + +jQuery.fx.timer = function( timer ) { + jQuery.timers.push( timer ); + jQuery.fx.start(); +}; + +jQuery.fx.interval = 13; +jQuery.fx.start = function() { + if ( inProgress ) { + return; + } + + inProgress = true; + schedule(); +}; + +jQuery.fx.stop = function() { + inProgress = null; +}; + +jQuery.fx.speeds = { + slow: 600, + fast: 200, + + // Default speed + _default: 400 +}; + + +// Based off of the plugin by Clint Helfers, with permission. +// https://web.archive.org/web/20100324014747/http://blindsignals.com/index.php/2009/07/jquery-delay/ +jQuery.fn.delay = function( time, type ) { + time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time; + type = type || "fx"; + + return this.queue( type, function( next, hooks ) { + var timeout = window.setTimeout( next, time ); + hooks.stop = function() { + window.clearTimeout( timeout ); + }; + } ); +}; + + +( function() { + var input = document.createElement( "input" ), + select = document.createElement( "select" ), + opt = select.appendChild( document.createElement( "option" ) ); + + input.type = "checkbox"; + + // Support: Android <=4.3 only + // Default value for a checkbox should be "on" + support.checkOn = input.value !== ""; + + // Support: IE <=11 only + // Must access selectedIndex to make default options select + support.optSelected = opt.selected; + + // Support: IE <=11 only + // An input loses its value after becoming a radio + input = document.createElement( "input" ); + input.value = "t"; + input.type = "radio"; + support.radioValue = input.value === "t"; +} )(); + + +var boolHook, + attrHandle = jQuery.expr.attrHandle; + +jQuery.fn.extend( { + attr: function( name, value ) { + return access( this, jQuery.attr, name, value, arguments.length > 1 ); + }, + + removeAttr: function( name ) { + return this.each( function() { + jQuery.removeAttr( this, name ); + } ); + } +} ); + +jQuery.extend( { + attr: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set attributes on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + // Fallback to prop when attributes are not supported + if ( typeof elem.getAttribute === "undefined" ) { + return jQuery.prop( elem, name, value ); + } + + // Attribute hooks are determined by the lowercase version + // Grab necessary hook if one is defined + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + hooks = jQuery.attrHooks[ name.toLowerCase() ] || + ( jQuery.expr.match.bool.test( name ) ? boolHook : undefined ); + } + + if ( value !== undefined ) { + if ( value === null ) { + jQuery.removeAttr( elem, name ); + return; + } + + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + elem.setAttribute( name, value + "" ); + return value; + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + ret = jQuery.find.attr( elem, name ); + + // Non-existent attributes return null, we normalize to undefined + return ret == null ? undefined : ret; + }, + + attrHooks: { + type: { + set: function( elem, value ) { + if ( !support.radioValue && value === "radio" && + nodeName( elem, "input" ) ) { + var val = elem.value; + elem.setAttribute( "type", value ); + if ( val ) { + elem.value = val; + } + return value; + } + } + } + }, + + removeAttr: function( elem, value ) { + var name, + i = 0, + + // Attribute names can contain non-HTML whitespace characters + // https://html.spec.whatwg.org/multipage/syntax.html#attributes-2 + attrNames = value && value.match( rnothtmlwhite ); + + if ( attrNames && elem.nodeType === 1 ) { + while ( ( name = attrNames[ i++ ] ) ) { + elem.removeAttribute( name ); + } + } + } +} ); + +// Hooks for boolean attributes +boolHook = { + set: function( elem, value, name ) { + if ( value === false ) { + + // Remove boolean attributes when set to false + jQuery.removeAttr( elem, name ); + } else { + elem.setAttribute( name, name ); + } + return name; + } +}; + +jQuery.each( jQuery.expr.match.bool.source.match( /\w+/g ), function( _i, name ) { + var getter = attrHandle[ name ] || jQuery.find.attr; + + attrHandle[ name ] = function( elem, name, isXML ) { + var ret, handle, + lowercaseName = name.toLowerCase(); + + if ( !isXML ) { + + // Avoid an infinite loop by temporarily removing this function from the getter + handle = attrHandle[ lowercaseName ]; + attrHandle[ lowercaseName ] = ret; + ret = getter( elem, name, isXML ) != null ? + lowercaseName : + null; + attrHandle[ lowercaseName ] = handle; + } + return ret; + }; +} ); + + + + +var rfocusable = /^(?:input|select|textarea|button)$/i, + rclickable = /^(?:a|area)$/i; + +jQuery.fn.extend( { + prop: function( name, value ) { + return access( this, jQuery.prop, name, value, arguments.length > 1 ); + }, + + removeProp: function( name ) { + return this.each( function() { + delete this[ jQuery.propFix[ name ] || name ]; + } ); + } +} ); + +jQuery.extend( { + prop: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set properties on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + + // Fix name and attach hooks + name = jQuery.propFix[ name ] || name; + hooks = jQuery.propHooks[ name ]; + } + + if ( value !== undefined ) { + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + return ( elem[ name ] = value ); + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + return elem[ name ]; + }, + + propHooks: { + tabIndex: { + get: function( elem ) { + + // Support: IE <=9 - 11 only + // elem.tabIndex doesn't always return the + // correct value when it hasn't been explicitly set + // https://web.archive.org/web/20141116233347/http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ + // Use proper attribute retrieval(#12072) + var tabindex = jQuery.find.attr( elem, "tabindex" ); + + if ( tabindex ) { + return parseInt( tabindex, 10 ); + } + + if ( + rfocusable.test( elem.nodeName ) || + rclickable.test( elem.nodeName ) && + elem.href + ) { + return 0; + } + + return -1; + } + } + }, + + propFix: { + "for": "htmlFor", + "class": "className" + } +} ); + +// Support: IE <=11 only +// Accessing the selectedIndex property +// forces the browser to respect setting selected +// on the option +// The getter ensures a default option is selected +// when in an optgroup +// eslint rule "no-unused-expressions" is disabled for this code +// since it considers such accessions noop +if ( !support.optSelected ) { + jQuery.propHooks.selected = { + get: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent && parent.parentNode ) { + parent.parentNode.selectedIndex; + } + return null; + }, + set: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent ) { + parent.selectedIndex; + + if ( parent.parentNode ) { + parent.parentNode.selectedIndex; + } + } + } + }; +} + +jQuery.each( [ + "tabIndex", + "readOnly", + "maxLength", + "cellSpacing", + "cellPadding", + "rowSpan", + "colSpan", + "useMap", + "frameBorder", + "contentEditable" +], function() { + jQuery.propFix[ this.toLowerCase() ] = this; +} ); + + + + + // Strip and collapse whitespace according to HTML spec + // https://infra.spec.whatwg.org/#strip-and-collapse-ascii-whitespace + function stripAndCollapse( value ) { + var tokens = value.match( rnothtmlwhite ) || []; + return tokens.join( " " ); + } + + +function getClass( elem ) { + return elem.getAttribute && elem.getAttribute( "class" ) || ""; +} + +function classesToArray( value ) { + if ( Array.isArray( value ) ) { + return value; + } + if ( typeof value === "string" ) { + return value.match( rnothtmlwhite ) || []; + } + return []; +} + +jQuery.fn.extend( { + addClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).addClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + if ( cur.indexOf( " " + clazz + " " ) < 0 ) { + cur += clazz + " "; + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + removeClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).removeClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + if ( !arguments.length ) { + return this.attr( "class", "" ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + + // This expression is here for better compressibility (see addClass) + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + + // Remove *all* instances + while ( cur.indexOf( " " + clazz + " " ) > -1 ) { + cur = cur.replace( " " + clazz + " ", " " ); + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + toggleClass: function( value, stateVal ) { + var type = typeof value, + isValidValue = type === "string" || Array.isArray( value ); + + if ( typeof stateVal === "boolean" && isValidValue ) { + return stateVal ? this.addClass( value ) : this.removeClass( value ); + } + + if ( isFunction( value ) ) { + return this.each( function( i ) { + jQuery( this ).toggleClass( + value.call( this, i, getClass( this ), stateVal ), + stateVal + ); + } ); + } + + return this.each( function() { + var className, i, self, classNames; + + if ( isValidValue ) { + + // Toggle individual class names + i = 0; + self = jQuery( this ); + classNames = classesToArray( value ); + + while ( ( className = classNames[ i++ ] ) ) { + + // Check each className given, space separated list + if ( self.hasClass( className ) ) { + self.removeClass( className ); + } else { + self.addClass( className ); + } + } + + // Toggle whole class name + } else if ( value === undefined || type === "boolean" ) { + className = getClass( this ); + if ( className ) { + + // Store className if set + dataPriv.set( this, "__className__", className ); + } + + // If the element has a class name or if we're passed `false`, + // then remove the whole classname (if there was one, the above saved it). + // Otherwise bring back whatever was previously saved (if anything), + // falling back to the empty string if nothing was stored. + if ( this.setAttribute ) { + this.setAttribute( "class", + className || value === false ? + "" : + dataPriv.get( this, "__className__" ) || "" + ); + } + } + } ); + }, + + hasClass: function( selector ) { + var className, elem, + i = 0; + + className = " " + selector + " "; + while ( ( elem = this[ i++ ] ) ) { + if ( elem.nodeType === 1 && + ( " " + stripAndCollapse( getClass( elem ) ) + " " ).indexOf( className ) > -1 ) { + return true; + } + } + + return false; + } +} ); + + + + +var rreturn = /\r/g; + +jQuery.fn.extend( { + val: function( value ) { + var hooks, ret, valueIsFunction, + elem = this[ 0 ]; + + if ( !arguments.length ) { + if ( elem ) { + hooks = jQuery.valHooks[ elem.type ] || + jQuery.valHooks[ elem.nodeName.toLowerCase() ]; + + if ( hooks && + "get" in hooks && + ( ret = hooks.get( elem, "value" ) ) !== undefined + ) { + return ret; + } + + ret = elem.value; + + // Handle most common string cases + if ( typeof ret === "string" ) { + return ret.replace( rreturn, "" ); + } + + // Handle cases where value is null/undef or number + return ret == null ? "" : ret; + } + + return; + } + + valueIsFunction = isFunction( value ); + + return this.each( function( i ) { + var val; + + if ( this.nodeType !== 1 ) { + return; + } + + if ( valueIsFunction ) { + val = value.call( this, i, jQuery( this ).val() ); + } else { + val = value; + } + + // Treat null/undefined as ""; convert numbers to string + if ( val == null ) { + val = ""; + + } else if ( typeof val === "number" ) { + val += ""; + + } else if ( Array.isArray( val ) ) { + val = jQuery.map( val, function( value ) { + return value == null ? "" : value + ""; + } ); + } + + hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ]; + + // If set returns undefined, fall back to normal setting + if ( !hooks || !( "set" in hooks ) || hooks.set( this, val, "value" ) === undefined ) { + this.value = val; + } + } ); + } +} ); + +jQuery.extend( { + valHooks: { + option: { + get: function( elem ) { + + var val = jQuery.find.attr( elem, "value" ); + return val != null ? + val : + + // Support: IE <=10 - 11 only + // option.text throws exceptions (#14686, #14858) + // Strip and collapse whitespace + // https://html.spec.whatwg.org/#strip-and-collapse-whitespace + stripAndCollapse( jQuery.text( elem ) ); + } + }, + select: { + get: function( elem ) { + var value, option, i, + options = elem.options, + index = elem.selectedIndex, + one = elem.type === "select-one", + values = one ? null : [], + max = one ? index + 1 : options.length; + + if ( index < 0 ) { + i = max; + + } else { + i = one ? index : 0; + } + + // Loop through all the selected options + for ( ; i < max; i++ ) { + option = options[ i ]; + + // Support: IE <=9 only + // IE8-9 doesn't update selected after form reset (#2551) + if ( ( option.selected || i === index ) && + + // Don't return options that are disabled or in a disabled optgroup + !option.disabled && + ( !option.parentNode.disabled || + !nodeName( option.parentNode, "optgroup" ) ) ) { + + // Get the specific value for the option + value = jQuery( option ).val(); + + // We don't need an array for one selects + if ( one ) { + return value; + } + + // Multi-Selects return an array + values.push( value ); + } + } + + return values; + }, + + set: function( elem, value ) { + var optionSet, option, + options = elem.options, + values = jQuery.makeArray( value ), + i = options.length; + + while ( i-- ) { + option = options[ i ]; + + /* eslint-disable no-cond-assign */ + + if ( option.selected = + jQuery.inArray( jQuery.valHooks.option.get( option ), values ) > -1 + ) { + optionSet = true; + } + + /* eslint-enable no-cond-assign */ + } + + // Force browsers to behave consistently when non-matching value is set + if ( !optionSet ) { + elem.selectedIndex = -1; + } + return values; + } + } + } +} ); + +// Radios and checkboxes getter/setter +jQuery.each( [ "radio", "checkbox" ], function() { + jQuery.valHooks[ this ] = { + set: function( elem, value ) { + if ( Array.isArray( value ) ) { + return ( elem.checked = jQuery.inArray( jQuery( elem ).val(), value ) > -1 ); + } + } + }; + if ( !support.checkOn ) { + jQuery.valHooks[ this ].get = function( elem ) { + return elem.getAttribute( "value" ) === null ? "on" : elem.value; + }; + } +} ); + + + + +// Return jQuery for attributes-only inclusion + + +support.focusin = "onfocusin" in window; + + +var rfocusMorph = /^(?:focusinfocus|focusoutblur)$/, + stopPropagationCallback = function( e ) { + e.stopPropagation(); + }; + +jQuery.extend( jQuery.event, { + + trigger: function( event, data, elem, onlyHandlers ) { + + var i, cur, tmp, bubbleType, ontype, handle, special, lastElement, + eventPath = [ elem || document ], + type = hasOwn.call( event, "type" ) ? event.type : event, + namespaces = hasOwn.call( event, "namespace" ) ? event.namespace.split( "." ) : []; + + cur = lastElement = tmp = elem = elem || document; + + // Don't do events on text and comment nodes + if ( elem.nodeType === 3 || elem.nodeType === 8 ) { + return; + } + + // focus/blur morphs to focusin/out; ensure we're not firing them right now + if ( rfocusMorph.test( type + jQuery.event.triggered ) ) { + return; + } + + if ( type.indexOf( "." ) > -1 ) { + + // Namespaced trigger; create a regexp to match event type in handle() + namespaces = type.split( "." ); + type = namespaces.shift(); + namespaces.sort(); + } + ontype = type.indexOf( ":" ) < 0 && "on" + type; + + // Caller can pass in a jQuery.Event object, Object, or just an event type string + event = event[ jQuery.expando ] ? + event : + new jQuery.Event( type, typeof event === "object" && event ); + + // Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true) + event.isTrigger = onlyHandlers ? 2 : 3; + event.namespace = namespaces.join( "." ); + event.rnamespace = event.namespace ? + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ) : + null; + + // Clean up the event in case it is being reused + event.result = undefined; + if ( !event.target ) { + event.target = elem; + } + + // Clone any incoming data and prepend the event, creating the handler arg list + data = data == null ? + [ event ] : + jQuery.makeArray( data, [ event ] ); + + // Allow special events to draw outside the lines + special = jQuery.event.special[ type ] || {}; + if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) { + return; + } + + // Determine event propagation path in advance, per W3C events spec (#9951) + // Bubble up to document, then to window; watch for a global ownerDocument var (#9724) + if ( !onlyHandlers && !special.noBubble && !isWindow( elem ) ) { + + bubbleType = special.delegateType || type; + if ( !rfocusMorph.test( bubbleType + type ) ) { + cur = cur.parentNode; + } + for ( ; cur; cur = cur.parentNode ) { + eventPath.push( cur ); + tmp = cur; + } + + // Only add window if we got to document (e.g., not plain obj or detached DOM) + if ( tmp === ( elem.ownerDocument || document ) ) { + eventPath.push( tmp.defaultView || tmp.parentWindow || window ); + } + } + + // Fire handlers on the event path + i = 0; + while ( ( cur = eventPath[ i++ ] ) && !event.isPropagationStopped() ) { + lastElement = cur; + event.type = i > 1 ? + bubbleType : + special.bindType || type; + + // jQuery handler + handle = ( dataPriv.get( cur, "events" ) || Object.create( null ) )[ event.type ] && + dataPriv.get( cur, "handle" ); + if ( handle ) { + handle.apply( cur, data ); + } + + // Native handler + handle = ontype && cur[ ontype ]; + if ( handle && handle.apply && acceptData( cur ) ) { + event.result = handle.apply( cur, data ); + if ( event.result === false ) { + event.preventDefault(); + } + } + } + event.type = type; + + // If nobody prevented the default action, do it now + if ( !onlyHandlers && !event.isDefaultPrevented() ) { + + if ( ( !special._default || + special._default.apply( eventPath.pop(), data ) === false ) && + acceptData( elem ) ) { + + // Call a native DOM method on the target with the same name as the event. + // Don't do default actions on window, that's where global variables be (#6170) + if ( ontype && isFunction( elem[ type ] ) && !isWindow( elem ) ) { + + // Don't re-trigger an onFOO event when we call its FOO() method + tmp = elem[ ontype ]; + + if ( tmp ) { + elem[ ontype ] = null; + } + + // Prevent re-triggering of the same event, since we already bubbled it above + jQuery.event.triggered = type; + + if ( event.isPropagationStopped() ) { + lastElement.addEventListener( type, stopPropagationCallback ); + } + + elem[ type ](); + + if ( event.isPropagationStopped() ) { + lastElement.removeEventListener( type, stopPropagationCallback ); + } + + jQuery.event.triggered = undefined; + + if ( tmp ) { + elem[ ontype ] = tmp; + } + } + } + } + + return event.result; + }, + + // Piggyback on a donor event to simulate a different one + // Used only for `focus(in | out)` events + simulate: function( type, elem, event ) { + var e = jQuery.extend( + new jQuery.Event(), + event, + { + type: type, + isSimulated: true + } + ); + + jQuery.event.trigger( e, null, elem ); + } + +} ); + +jQuery.fn.extend( { + + trigger: function( type, data ) { + return this.each( function() { + jQuery.event.trigger( type, data, this ); + } ); + }, + triggerHandler: function( type, data ) { + var elem = this[ 0 ]; + if ( elem ) { + return jQuery.event.trigger( type, data, elem, true ); + } + } +} ); + + +// Support: Firefox <=44 +// Firefox doesn't have focus(in | out) events +// Related ticket - https://bugzilla.mozilla.org/show_bug.cgi?id=687787 +// +// Support: Chrome <=48 - 49, Safari <=9.0 - 9.1 +// focus(in | out) events fire after focus & blur events, +// which is spec violation - http://www.w3.org/TR/DOM-Level-3-Events/#events-focusevent-event-order +// Related ticket - https://bugs.chromium.org/p/chromium/issues/detail?id=449857 +if ( !support.focusin ) { + jQuery.each( { focus: "focusin", blur: "focusout" }, function( orig, fix ) { + + // Attach a single capturing handler on the document while someone wants focusin/focusout + var handler = function( event ) { + jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ) ); + }; + + jQuery.event.special[ fix ] = { + setup: function() { + + // Handle: regular nodes (via `this.ownerDocument`), window + // (via `this.document`) & document (via `this`). + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ); + + if ( !attaches ) { + doc.addEventListener( orig, handler, true ); + } + dataPriv.access( doc, fix, ( attaches || 0 ) + 1 ); + }, + teardown: function() { + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ) - 1; + + if ( !attaches ) { + doc.removeEventListener( orig, handler, true ); + dataPriv.remove( doc, fix ); + + } else { + dataPriv.access( doc, fix, attaches ); + } + } + }; + } ); +} +var location = window.location; + +var nonce = { guid: Date.now() }; + +var rquery = ( /\?/ ); + + + +// Cross-browser xml parsing +jQuery.parseXML = function( data ) { + var xml, parserErrorElem; + if ( !data || typeof data !== "string" ) { + return null; + } + + // Support: IE 9 - 11 only + // IE throws on parseFromString with invalid input. + try { + xml = ( new window.DOMParser() ).parseFromString( data, "text/xml" ); + } catch ( e ) {} + + parserErrorElem = xml && xml.getElementsByTagName( "parsererror" )[ 0 ]; + if ( !xml || parserErrorElem ) { + jQuery.error( "Invalid XML: " + ( + parserErrorElem ? + jQuery.map( parserErrorElem.childNodes, function( el ) { + return el.textContent; + } ).join( "\n" ) : + data + ) ); + } + return xml; +}; + + +var + rbracket = /\[\]$/, + rCRLF = /\r?\n/g, + rsubmitterTypes = /^(?:submit|button|image|reset|file)$/i, + rsubmittable = /^(?:input|select|textarea|keygen)/i; + +function buildParams( prefix, obj, traditional, add ) { + var name; + + if ( Array.isArray( obj ) ) { + + // Serialize array item. + jQuery.each( obj, function( i, v ) { + if ( traditional || rbracket.test( prefix ) ) { + + // Treat each array item as a scalar. + add( prefix, v ); + + } else { + + // Item is non-scalar (array or object), encode its numeric index. + buildParams( + prefix + "[" + ( typeof v === "object" && v != null ? i : "" ) + "]", + v, + traditional, + add + ); + } + } ); + + } else if ( !traditional && toType( obj ) === "object" ) { + + // Serialize object item. + for ( name in obj ) { + buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add ); + } + + } else { + + // Serialize scalar item. + add( prefix, obj ); + } +} + +// Serialize an array of form elements or a set of +// key/values into a query string +jQuery.param = function( a, traditional ) { + var prefix, + s = [], + add = function( key, valueOrFunction ) { + + // If value is a function, invoke it and use its return value + var value = isFunction( valueOrFunction ) ? + valueOrFunction() : + valueOrFunction; + + s[ s.length ] = encodeURIComponent( key ) + "=" + + encodeURIComponent( value == null ? "" : value ); + }; + + if ( a == null ) { + return ""; + } + + // If an array was passed in, assume that it is an array of form elements. + if ( Array.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) { + + // Serialize the form elements + jQuery.each( a, function() { + add( this.name, this.value ); + } ); + + } else { + + // If traditional, encode the "old" way (the way 1.3.2 or older + // did it), otherwise encode params recursively. + for ( prefix in a ) { + buildParams( prefix, a[ prefix ], traditional, add ); + } + } + + // Return the resulting serialization + return s.join( "&" ); +}; + +jQuery.fn.extend( { + serialize: function() { + return jQuery.param( this.serializeArray() ); + }, + serializeArray: function() { + return this.map( function() { + + // Can add propHook for "elements" to filter or add form elements + var elements = jQuery.prop( this, "elements" ); + return elements ? jQuery.makeArray( elements ) : this; + } ).filter( function() { + var type = this.type; + + // Use .is( ":disabled" ) so that fieldset[disabled] works + return this.name && !jQuery( this ).is( ":disabled" ) && + rsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) && + ( this.checked || !rcheckableType.test( type ) ); + } ).map( function( _i, elem ) { + var val = jQuery( this ).val(); + + if ( val == null ) { + return null; + } + + if ( Array.isArray( val ) ) { + return jQuery.map( val, function( val ) { + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ); + } + + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ).get(); + } +} ); + + +var + r20 = /%20/g, + rhash = /#.*$/, + rantiCache = /([?&])_=[^&]*/, + rheaders = /^(.*?):[ \t]*([^\r\n]*)$/mg, + + // #7653, #8125, #8152: local protocol detection + rlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/, + rnoContent = /^(?:GET|HEAD)$/, + rprotocol = /^\/\//, + + /* Prefilters + * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example) + * 2) These are called: + * - BEFORE asking for a transport + * - AFTER param serialization (s.data is a string if s.processData is true) + * 3) key is the dataType + * 4) the catchall symbol "*" can be used + * 5) execution will start with transport dataType and THEN continue down to "*" if needed + */ + prefilters = {}, + + /* Transports bindings + * 1) key is the dataType + * 2) the catchall symbol "*" can be used + * 3) selection will start with transport dataType and THEN go to "*" if needed + */ + transports = {}, + + // Avoid comment-prolog char sequence (#10098); must appease lint and evade compression + allTypes = "*/".concat( "*" ), + + // Anchor tag for parsing the document origin + originAnchor = document.createElement( "a" ); + +originAnchor.href = location.href; + +// Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport +function addToPrefiltersOrTransports( structure ) { + + // dataTypeExpression is optional and defaults to "*" + return function( dataTypeExpression, func ) { + + if ( typeof dataTypeExpression !== "string" ) { + func = dataTypeExpression; + dataTypeExpression = "*"; + } + + var dataType, + i = 0, + dataTypes = dataTypeExpression.toLowerCase().match( rnothtmlwhite ) || []; + + if ( isFunction( func ) ) { + + // For each dataType in the dataTypeExpression + while ( ( dataType = dataTypes[ i++ ] ) ) { + + // Prepend if requested + if ( dataType[ 0 ] === "+" ) { + dataType = dataType.slice( 1 ) || "*"; + ( structure[ dataType ] = structure[ dataType ] || [] ).unshift( func ); + + // Otherwise append + } else { + ( structure[ dataType ] = structure[ dataType ] || [] ).push( func ); + } + } + } + }; +} + +// Base inspection function for prefilters and transports +function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) { + + var inspected = {}, + seekingTransport = ( structure === transports ); + + function inspect( dataType ) { + var selected; + inspected[ dataType ] = true; + jQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) { + var dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR ); + if ( typeof dataTypeOrTransport === "string" && + !seekingTransport && !inspected[ dataTypeOrTransport ] ) { + + options.dataTypes.unshift( dataTypeOrTransport ); + inspect( dataTypeOrTransport ); + return false; + } else if ( seekingTransport ) { + return !( selected = dataTypeOrTransport ); + } + } ); + return selected; + } + + return inspect( options.dataTypes[ 0 ] ) || !inspected[ "*" ] && inspect( "*" ); +} + +// A special extend for ajax options +// that takes "flat" options (not to be deep extended) +// Fixes #9887 +function ajaxExtend( target, src ) { + var key, deep, + flatOptions = jQuery.ajaxSettings.flatOptions || {}; + + for ( key in src ) { + if ( src[ key ] !== undefined ) { + ( flatOptions[ key ] ? target : ( deep || ( deep = {} ) ) )[ key ] = src[ key ]; + } + } + if ( deep ) { + jQuery.extend( true, target, deep ); + } + + return target; +} + +/* Handles responses to an ajax request: + * - finds the right dataType (mediates between content-type and expected dataType) + * - returns the corresponding response + */ +function ajaxHandleResponses( s, jqXHR, responses ) { + + var ct, type, finalDataType, firstDataType, + contents = s.contents, + dataTypes = s.dataTypes; + + // Remove auto dataType and get content-type in the process + while ( dataTypes[ 0 ] === "*" ) { + dataTypes.shift(); + if ( ct === undefined ) { + ct = s.mimeType || jqXHR.getResponseHeader( "Content-Type" ); + } + } + + // Check if we're dealing with a known content-type + if ( ct ) { + for ( type in contents ) { + if ( contents[ type ] && contents[ type ].test( ct ) ) { + dataTypes.unshift( type ); + break; + } + } + } + + // Check to see if we have a response for the expected dataType + if ( dataTypes[ 0 ] in responses ) { + finalDataType = dataTypes[ 0 ]; + } else { + + // Try convertible dataTypes + for ( type in responses ) { + if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[ 0 ] ] ) { + finalDataType = type; + break; + } + if ( !firstDataType ) { + firstDataType = type; + } + } + + // Or just use first one + finalDataType = finalDataType || firstDataType; + } + + // If we found a dataType + // We add the dataType to the list if needed + // and return the corresponding response + if ( finalDataType ) { + if ( finalDataType !== dataTypes[ 0 ] ) { + dataTypes.unshift( finalDataType ); + } + return responses[ finalDataType ]; + } +} + +/* Chain conversions given the request and the original response + * Also sets the responseXXX fields on the jqXHR instance + */ +function ajaxConvert( s, response, jqXHR, isSuccess ) { + var conv2, current, conv, tmp, prev, + converters = {}, + + // Work with a copy of dataTypes in case we need to modify it for conversion + dataTypes = s.dataTypes.slice(); + + // Create converters map with lowercased keys + if ( dataTypes[ 1 ] ) { + for ( conv in s.converters ) { + converters[ conv.toLowerCase() ] = s.converters[ conv ]; + } + } + + current = dataTypes.shift(); + + // Convert to each sequential dataType + while ( current ) { + + if ( s.responseFields[ current ] ) { + jqXHR[ s.responseFields[ current ] ] = response; + } + + // Apply the dataFilter if provided + if ( !prev && isSuccess && s.dataFilter ) { + response = s.dataFilter( response, s.dataType ); + } + + prev = current; + current = dataTypes.shift(); + + if ( current ) { + + // There's only work to do if current dataType is non-auto + if ( current === "*" ) { + + current = prev; + + // Convert response if prev dataType is non-auto and differs from current + } else if ( prev !== "*" && prev !== current ) { + + // Seek a direct converter + conv = converters[ prev + " " + current ] || converters[ "* " + current ]; + + // If none found, seek a pair + if ( !conv ) { + for ( conv2 in converters ) { + + // If conv2 outputs current + tmp = conv2.split( " " ); + if ( tmp[ 1 ] === current ) { + + // If prev can be converted to accepted input + conv = converters[ prev + " " + tmp[ 0 ] ] || + converters[ "* " + tmp[ 0 ] ]; + if ( conv ) { + + // Condense equivalence converters + if ( conv === true ) { + conv = converters[ conv2 ]; + + // Otherwise, insert the intermediate dataType + } else if ( converters[ conv2 ] !== true ) { + current = tmp[ 0 ]; + dataTypes.unshift( tmp[ 1 ] ); + } + break; + } + } + } + } + + // Apply converter (if not an equivalence) + if ( conv !== true ) { + + // Unless errors are allowed to bubble, catch and return them + if ( conv && s.throws ) { + response = conv( response ); + } else { + try { + response = conv( response ); + } catch ( e ) { + return { + state: "parsererror", + error: conv ? e : "No conversion from " + prev + " to " + current + }; + } + } + } + } + } + } + + return { state: "success", data: response }; +} + +jQuery.extend( { + + // Counter for holding the number of active queries + active: 0, + + // Last-Modified header cache for next request + lastModified: {}, + etag: {}, + + ajaxSettings: { + url: location.href, + type: "GET", + isLocal: rlocalProtocol.test( location.protocol ), + global: true, + processData: true, + async: true, + contentType: "application/x-www-form-urlencoded; charset=UTF-8", + + /* + timeout: 0, + data: null, + dataType: null, + username: null, + password: null, + cache: null, + throws: false, + traditional: false, + headers: {}, + */ + + accepts: { + "*": allTypes, + text: "text/plain", + html: "text/html", + xml: "application/xml, text/xml", + json: "application/json, text/javascript" + }, + + contents: { + xml: /\bxml\b/, + html: /\bhtml/, + json: /\bjson\b/ + }, + + responseFields: { + xml: "responseXML", + text: "responseText", + json: "responseJSON" + }, + + // Data converters + // Keys separate source (or catchall "*") and destination types with a single space + converters: { + + // Convert anything to text + "* text": String, + + // Text to html (true = no transformation) + "text html": true, + + // Evaluate text as a json expression + "text json": JSON.parse, + + // Parse text as xml + "text xml": jQuery.parseXML + }, + + // For options that shouldn't be deep extended: + // you can add your own custom options here if + // and when you create one that shouldn't be + // deep extended (see ajaxExtend) + flatOptions: { + url: true, + context: true + } + }, + + // Creates a full fledged settings object into target + // with both ajaxSettings and settings fields. + // If target is omitted, writes into ajaxSettings. + ajaxSetup: function( target, settings ) { + return settings ? + + // Building a settings object + ajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) : + + // Extending ajaxSettings + ajaxExtend( jQuery.ajaxSettings, target ); + }, + + ajaxPrefilter: addToPrefiltersOrTransports( prefilters ), + ajaxTransport: addToPrefiltersOrTransports( transports ), + + // Main method + ajax: function( url, options ) { + + // If url is an object, simulate pre-1.5 signature + if ( typeof url === "object" ) { + options = url; + url = undefined; + } + + // Force options to be an object + options = options || {}; + + var transport, + + // URL without anti-cache param + cacheURL, + + // Response headers + responseHeadersString, + responseHeaders, + + // timeout handle + timeoutTimer, + + // Url cleanup var + urlAnchor, + + // Request state (becomes false upon send and true upon completion) + completed, + + // To know if global events are to be dispatched + fireGlobals, + + // Loop variable + i, + + // uncached part of the url + uncached, + + // Create the final options object + s = jQuery.ajaxSetup( {}, options ), + + // Callbacks context + callbackContext = s.context || s, + + // Context for global events is callbackContext if it is a DOM node or jQuery collection + globalEventContext = s.context && + ( callbackContext.nodeType || callbackContext.jquery ) ? + jQuery( callbackContext ) : + jQuery.event, + + // Deferreds + deferred = jQuery.Deferred(), + completeDeferred = jQuery.Callbacks( "once memory" ), + + // Status-dependent callbacks + statusCode = s.statusCode || {}, + + // Headers (they are sent all at once) + requestHeaders = {}, + requestHeadersNames = {}, + + // Default abort message + strAbort = "canceled", + + // Fake xhr + jqXHR = { + readyState: 0, + + // Builds headers hashtable if needed + getResponseHeader: function( key ) { + var match; + if ( completed ) { + if ( !responseHeaders ) { + responseHeaders = {}; + while ( ( match = rheaders.exec( responseHeadersString ) ) ) { + responseHeaders[ match[ 1 ].toLowerCase() + " " ] = + ( responseHeaders[ match[ 1 ].toLowerCase() + " " ] || [] ) + .concat( match[ 2 ] ); + } + } + match = responseHeaders[ key.toLowerCase() + " " ]; + } + return match == null ? null : match.join( ", " ); + }, + + // Raw string + getAllResponseHeaders: function() { + return completed ? responseHeadersString : null; + }, + + // Caches the header + setRequestHeader: function( name, value ) { + if ( completed == null ) { + name = requestHeadersNames[ name.toLowerCase() ] = + requestHeadersNames[ name.toLowerCase() ] || name; + requestHeaders[ name ] = value; + } + return this; + }, + + // Overrides response content-type header + overrideMimeType: function( type ) { + if ( completed == null ) { + s.mimeType = type; + } + return this; + }, + + // Status-dependent callbacks + statusCode: function( map ) { + var code; + if ( map ) { + if ( completed ) { + + // Execute the appropriate callbacks + jqXHR.always( map[ jqXHR.status ] ); + } else { + + // Lazy-add the new callbacks in a way that preserves old ones + for ( code in map ) { + statusCode[ code ] = [ statusCode[ code ], map[ code ] ]; + } + } + } + return this; + }, + + // Cancel the request + abort: function( statusText ) { + var finalText = statusText || strAbort; + if ( transport ) { + transport.abort( finalText ); + } + done( 0, finalText ); + return this; + } + }; + + // Attach deferreds + deferred.promise( jqXHR ); + + // Add protocol if not provided (prefilters might expect it) + // Handle falsy url in the settings object (#10093: consistency with old signature) + // We also use the url parameter if available + s.url = ( ( url || s.url || location.href ) + "" ) + .replace( rprotocol, location.protocol + "//" ); + + // Alias method option to type as per ticket #12004 + s.type = options.method || options.type || s.method || s.type; + + // Extract dataTypes list + s.dataTypes = ( s.dataType || "*" ).toLowerCase().match( rnothtmlwhite ) || [ "" ]; + + // A cross-domain request is in order when the origin doesn't match the current origin. + if ( s.crossDomain == null ) { + urlAnchor = document.createElement( "a" ); + + // Support: IE <=8 - 11, Edge 12 - 15 + // IE throws exception on accessing the href property if url is malformed, + // e.g. http://example.com:80x/ + try { + urlAnchor.href = s.url; + + // Support: IE <=8 - 11 only + // Anchor's host property isn't correctly set when s.url is relative + urlAnchor.href = urlAnchor.href; + s.crossDomain = originAnchor.protocol + "//" + originAnchor.host !== + urlAnchor.protocol + "//" + urlAnchor.host; + } catch ( e ) { + + // If there is an error parsing the URL, assume it is crossDomain, + // it can be rejected by the transport if it is invalid + s.crossDomain = true; + } + } + + // Convert data if not already a string + if ( s.data && s.processData && typeof s.data !== "string" ) { + s.data = jQuery.param( s.data, s.traditional ); + } + + // Apply prefilters + inspectPrefiltersOrTransports( prefilters, s, options, jqXHR ); + + // If request was aborted inside a prefilter, stop there + if ( completed ) { + return jqXHR; + } + + // We can fire global events as of now if asked to + // Don't fire events if jQuery.event is undefined in an AMD-usage scenario (#15118) + fireGlobals = jQuery.event && s.global; + + // Watch for a new set of requests + if ( fireGlobals && jQuery.active++ === 0 ) { + jQuery.event.trigger( "ajaxStart" ); + } + + // Uppercase the type + s.type = s.type.toUpperCase(); + + // Determine if request has content + s.hasContent = !rnoContent.test( s.type ); + + // Save the URL in case we're toying with the If-Modified-Since + // and/or If-None-Match header later on + // Remove hash to simplify url manipulation + cacheURL = s.url.replace( rhash, "" ); + + // More options handling for requests with no content + if ( !s.hasContent ) { + + // Remember the hash so we can put it back + uncached = s.url.slice( cacheURL.length ); + + // If data is available and should be processed, append data to url + if ( s.data && ( s.processData || typeof s.data === "string" ) ) { + cacheURL += ( rquery.test( cacheURL ) ? "&" : "?" ) + s.data; + + // #9682: remove data so that it's not used in an eventual retry + delete s.data; + } + + // Add or update anti-cache param if needed + if ( s.cache === false ) { + cacheURL = cacheURL.replace( rantiCache, "$1" ); + uncached = ( rquery.test( cacheURL ) ? "&" : "?" ) + "_=" + ( nonce.guid++ ) + + uncached; + } + + // Put hash and anti-cache on the URL that will be requested (gh-1732) + s.url = cacheURL + uncached; + + // Change '%20' to '+' if this is encoded form body content (gh-2658) + } else if ( s.data && s.processData && + ( s.contentType || "" ).indexOf( "application/x-www-form-urlencoded" ) === 0 ) { + s.data = s.data.replace( r20, "+" ); + } + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + if ( jQuery.lastModified[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ cacheURL ] ); + } + if ( jQuery.etag[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ cacheURL ] ); + } + } + + // Set the correct header, if data is being sent + if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) { + jqXHR.setRequestHeader( "Content-Type", s.contentType ); + } + + // Set the Accepts header for the server, depending on the dataType + jqXHR.setRequestHeader( + "Accept", + s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[ 0 ] ] ? + s.accepts[ s.dataTypes[ 0 ] ] + + ( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) : + s.accepts[ "*" ] + ); + + // Check for headers option + for ( i in s.headers ) { + jqXHR.setRequestHeader( i, s.headers[ i ] ); + } + + // Allow custom headers/mimetypes and early abort + if ( s.beforeSend && + ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || completed ) ) { + + // Abort if not done already and return + return jqXHR.abort(); + } + + // Aborting is no longer a cancellation + strAbort = "abort"; + + // Install callbacks on deferreds + completeDeferred.add( s.complete ); + jqXHR.done( s.success ); + jqXHR.fail( s.error ); + + // Get transport + transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR ); + + // If no transport, we auto-abort + if ( !transport ) { + done( -1, "No Transport" ); + } else { + jqXHR.readyState = 1; + + // Send global event + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] ); + } + + // If request was aborted inside ajaxSend, stop there + if ( completed ) { + return jqXHR; + } + + // Timeout + if ( s.async && s.timeout > 0 ) { + timeoutTimer = window.setTimeout( function() { + jqXHR.abort( "timeout" ); + }, s.timeout ); + } + + try { + completed = false; + transport.send( requestHeaders, done ); + } catch ( e ) { + + // Rethrow post-completion exceptions + if ( completed ) { + throw e; + } + + // Propagate others as results + done( -1, e ); + } + } + + // Callback for when everything is done + function done( status, nativeStatusText, responses, headers ) { + var isSuccess, success, error, response, modified, + statusText = nativeStatusText; + + // Ignore repeat invocations + if ( completed ) { + return; + } + + completed = true; + + // Clear timeout if it exists + if ( timeoutTimer ) { + window.clearTimeout( timeoutTimer ); + } + + // Dereference transport for early garbage collection + // (no matter how long the jqXHR object will be used) + transport = undefined; + + // Cache response headers + responseHeadersString = headers || ""; + + // Set readyState + jqXHR.readyState = status > 0 ? 4 : 0; + + // Determine if successful + isSuccess = status >= 200 && status < 300 || status === 304; + + // Get response data + if ( responses ) { + response = ajaxHandleResponses( s, jqXHR, responses ); + } + + // Use a noop converter for missing script but not if jsonp + if ( !isSuccess && + jQuery.inArray( "script", s.dataTypes ) > -1 && + jQuery.inArray( "json", s.dataTypes ) < 0 ) { + s.converters[ "text script" ] = function() {}; + } + + // Convert no matter what (that way responseXXX fields are always set) + response = ajaxConvert( s, response, jqXHR, isSuccess ); + + // If successful, handle type chaining + if ( isSuccess ) { + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + modified = jqXHR.getResponseHeader( "Last-Modified" ); + if ( modified ) { + jQuery.lastModified[ cacheURL ] = modified; + } + modified = jqXHR.getResponseHeader( "etag" ); + if ( modified ) { + jQuery.etag[ cacheURL ] = modified; + } + } + + // if no content + if ( status === 204 || s.type === "HEAD" ) { + statusText = "nocontent"; + + // if not modified + } else if ( status === 304 ) { + statusText = "notmodified"; + + // If we have data, let's convert it + } else { + statusText = response.state; + success = response.data; + error = response.error; + isSuccess = !error; + } + } else { + + // Extract error from statusText and normalize for non-aborts + error = statusText; + if ( status || !statusText ) { + statusText = "error"; + if ( status < 0 ) { + status = 0; + } + } + } + + // Set data for the fake xhr object + jqXHR.status = status; + jqXHR.statusText = ( nativeStatusText || statusText ) + ""; + + // Success/Error + if ( isSuccess ) { + deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] ); + } else { + deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] ); + } + + // Status-dependent callbacks + jqXHR.statusCode( statusCode ); + statusCode = undefined; + + if ( fireGlobals ) { + globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError", + [ jqXHR, s, isSuccess ? success : error ] ); + } + + // Complete + completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] ); + + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] ); + + // Handle the global AJAX counter + if ( !( --jQuery.active ) ) { + jQuery.event.trigger( "ajaxStop" ); + } + } + } + + return jqXHR; + }, + + getJSON: function( url, data, callback ) { + return jQuery.get( url, data, callback, "json" ); + }, + + getScript: function( url, callback ) { + return jQuery.get( url, undefined, callback, "script" ); + } +} ); + +jQuery.each( [ "get", "post" ], function( _i, method ) { + jQuery[ method ] = function( url, data, callback, type ) { + + // Shift arguments if data argument was omitted + if ( isFunction( data ) ) { + type = type || callback; + callback = data; + data = undefined; + } + + // The url can be an options object (which then must have .url) + return jQuery.ajax( jQuery.extend( { + url: url, + type: method, + dataType: type, + data: data, + success: callback + }, jQuery.isPlainObject( url ) && url ) ); + }; +} ); + +jQuery.ajaxPrefilter( function( s ) { + var i; + for ( i in s.headers ) { + if ( i.toLowerCase() === "content-type" ) { + s.contentType = s.headers[ i ] || ""; + } + } +} ); + + +jQuery._evalUrl = function( url, options, doc ) { + return jQuery.ajax( { + url: url, + + // Make this explicit, since user can override this through ajaxSetup (#11264) + type: "GET", + dataType: "script", + cache: true, + async: false, + global: false, + + // Only evaluate the response if it is successful (gh-4126) + // dataFilter is not invoked for failure responses, so using it instead + // of the default converter is kludgy but it works. + converters: { + "text script": function() {} + }, + dataFilter: function( response ) { + jQuery.globalEval( response, options, doc ); + } + } ); +}; + + +jQuery.fn.extend( { + wrapAll: function( html ) { + var wrap; + + if ( this[ 0 ] ) { + if ( isFunction( html ) ) { + html = html.call( this[ 0 ] ); + } + + // The elements to wrap the target around + wrap = jQuery( html, this[ 0 ].ownerDocument ).eq( 0 ).clone( true ); + + if ( this[ 0 ].parentNode ) { + wrap.insertBefore( this[ 0 ] ); + } + + wrap.map( function() { + var elem = this; + + while ( elem.firstElementChild ) { + elem = elem.firstElementChild; + } + + return elem; + } ).append( this ); + } + + return this; + }, + + wrapInner: function( html ) { + if ( isFunction( html ) ) { + return this.each( function( i ) { + jQuery( this ).wrapInner( html.call( this, i ) ); + } ); + } + + return this.each( function() { + var self = jQuery( this ), + contents = self.contents(); + + if ( contents.length ) { + contents.wrapAll( html ); + + } else { + self.append( html ); + } + } ); + }, + + wrap: function( html ) { + var htmlIsFunction = isFunction( html ); + + return this.each( function( i ) { + jQuery( this ).wrapAll( htmlIsFunction ? html.call( this, i ) : html ); + } ); + }, + + unwrap: function( selector ) { + this.parent( selector ).not( "body" ).each( function() { + jQuery( this ).replaceWith( this.childNodes ); + } ); + return this; + } +} ); + + +jQuery.expr.pseudos.hidden = function( elem ) { + return !jQuery.expr.pseudos.visible( elem ); +}; +jQuery.expr.pseudos.visible = function( elem ) { + return !!( elem.offsetWidth || elem.offsetHeight || elem.getClientRects().length ); +}; + + + + +jQuery.ajaxSettings.xhr = function() { + try { + return new window.XMLHttpRequest(); + } catch ( e ) {} +}; + +var xhrSuccessStatus = { + + // File protocol always yields status code 0, assume 200 + 0: 200, + + // Support: IE <=9 only + // #1450: sometimes IE returns 1223 when it should be 204 + 1223: 204 + }, + xhrSupported = jQuery.ajaxSettings.xhr(); + +support.cors = !!xhrSupported && ( "withCredentials" in xhrSupported ); +support.ajax = xhrSupported = !!xhrSupported; + +jQuery.ajaxTransport( function( options ) { + var callback, errorCallback; + + // Cross domain only allowed if supported through XMLHttpRequest + if ( support.cors || xhrSupported && !options.crossDomain ) { + return { + send: function( headers, complete ) { + var i, + xhr = options.xhr(); + + xhr.open( + options.type, + options.url, + options.async, + options.username, + options.password + ); + + // Apply custom fields if provided + if ( options.xhrFields ) { + for ( i in options.xhrFields ) { + xhr[ i ] = options.xhrFields[ i ]; + } + } + + // Override mime type if needed + if ( options.mimeType && xhr.overrideMimeType ) { + xhr.overrideMimeType( options.mimeType ); + } + + // X-Requested-With header + // For cross-domain requests, seeing as conditions for a preflight are + // akin to a jigsaw puzzle, we simply never set it to be sure. + // (it can always be set on a per-request basis or even using ajaxSetup) + // For same-domain requests, won't change header if already provided. + if ( !options.crossDomain && !headers[ "X-Requested-With" ] ) { + headers[ "X-Requested-With" ] = "XMLHttpRequest"; + } + + // Set headers + for ( i in headers ) { + xhr.setRequestHeader( i, headers[ i ] ); + } + + // Callback + callback = function( type ) { + return function() { + if ( callback ) { + callback = errorCallback = xhr.onload = + xhr.onerror = xhr.onabort = xhr.ontimeout = + xhr.onreadystatechange = null; + + if ( type === "abort" ) { + xhr.abort(); + } else if ( type === "error" ) { + + // Support: IE <=9 only + // On a manual native abort, IE9 throws + // errors on any property access that is not readyState + if ( typeof xhr.status !== "number" ) { + complete( 0, "error" ); + } else { + complete( + + // File: protocol always yields status 0; see #8605, #14207 + xhr.status, + xhr.statusText + ); + } + } else { + complete( + xhrSuccessStatus[ xhr.status ] || xhr.status, + xhr.statusText, + + // Support: IE <=9 only + // IE9 has no XHR2 but throws on binary (trac-11426) + // For XHR2 non-text, let the caller handle it (gh-2498) + ( xhr.responseType || "text" ) !== "text" || + typeof xhr.responseText !== "string" ? + { binary: xhr.response } : + { text: xhr.responseText }, + xhr.getAllResponseHeaders() + ); + } + } + }; + }; + + // Listen to events + xhr.onload = callback(); + errorCallback = xhr.onerror = xhr.ontimeout = callback( "error" ); + + // Support: IE 9 only + // Use onreadystatechange to replace onabort + // to handle uncaught aborts + if ( xhr.onabort !== undefined ) { + xhr.onabort = errorCallback; + } else { + xhr.onreadystatechange = function() { + + // Check readyState before timeout as it changes + if ( xhr.readyState === 4 ) { + + // Allow onerror to be called first, + // but that will not handle a native abort + // Also, save errorCallback to a variable + // as xhr.onerror cannot be accessed + window.setTimeout( function() { + if ( callback ) { + errorCallback(); + } + } ); + } + }; + } + + // Create the abort callback + callback = callback( "abort" ); + + try { + + // Do send the request (this may raise an exception) + xhr.send( options.hasContent && options.data || null ); + } catch ( e ) { + + // #14683: Only rethrow if this hasn't been notified as an error yet + if ( callback ) { + throw e; + } + } + }, + + abort: function() { + if ( callback ) { + callback(); + } + } + }; + } +} ); + + + + +// Prevent auto-execution of scripts when no explicit dataType was provided (See gh-2432) +jQuery.ajaxPrefilter( function( s ) { + if ( s.crossDomain ) { + s.contents.script = false; + } +} ); + +// Install script dataType +jQuery.ajaxSetup( { + accepts: { + script: "text/javascript, application/javascript, " + + "application/ecmascript, application/x-ecmascript" + }, + contents: { + script: /\b(?:java|ecma)script\b/ + }, + converters: { + "text script": function( text ) { + jQuery.globalEval( text ); + return text; + } + } +} ); + +// Handle cache's special case and crossDomain +jQuery.ajaxPrefilter( "script", function( s ) { + if ( s.cache === undefined ) { + s.cache = false; + } + if ( s.crossDomain ) { + s.type = "GET"; + } +} ); + +// Bind script tag hack transport +jQuery.ajaxTransport( "script", function( s ) { + + // This transport only deals with cross domain or forced-by-attrs requests + if ( s.crossDomain || s.scriptAttrs ) { + var script, callback; + return { + send: function( _, complete ) { + script = jQuery( " + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Design philosophy

+
    +
  • Performance is important but not the sole consideration. Anyone who +goes to the trouble of using SIMD clearly cares about speed. However, +portability, maintainability and readability also matter, otherwise +we would write in assembly. We aim for performance within 10-20% of a +hand-written assembly implementation on the development platform. +There is no performance gap vs. intrinsics: Highway code can do +anything they can. If necessary, you can use platform-specific +instructions inside #if HWY_TARGET == HWY_NEON etc.

  • +
  • The guiding principles of C++ are “pay only for what you use” and +“leave no room for a lower-level language below C++”. We apply these +by defining a SIMD API that ensures operation costs are visible, +predictable and minimal.

  • +
  • Performance portability is important, i.e. the API should be +efficient on all target platforms. Unfortunately, common idioms for +one platform can be inefficient on others. For example: summing lanes +horizontally versus shuffling. Documenting which operations are +expensive does not prevent their use, as evidenced by widespread use +of HADDPS. Performance acceptance tests may detect large +regressions, but do not help choose the approach during initial +development. Analysis tools can warn about some potential +inefficiencies, but likely not all. We instead provide a carefully +chosen set of vector types and operations that are efficient on all +target platforms (Armv8, PPC8, +x86).

  • +
  • Future SIMD hardware features are difficult to predict. For example, +AVX2 came with surprising semantics (almost no interaction between +128-bit blocks) and AVX-512 added two kinds of predicates (writemask +and zeromask). To ensure the API reflects hardware realities, we +suggest a flexible approach that adds new operations as they become +commonly available, with fallback implementations where necessary.

  • +
  • Masking/predication differs between platforms, and it is not clear +how important the use cases are beyond the ternary operator +IfThenElse. AVX-512/Arm SVE zeromasks are useful, but not +supported by P0214R5. We provide IfThen[Zero]Else[Zero] variants.

  • +
  • “Width-agnostic” SIMD is more future-proof than user-specified fixed +sizes. For example, valarray-like code can iterate over a 1D array +with a library-specified vector width. This will result in better +code when vector sizes increase, and matches the direction taken by +Arm +SVE +and RiscV V as well as Agner Fog’s ForwardCom instruction set +proposal. However, some applications may +require fixed sizes, so we also guarantee support for <= 128-bit +vectors in each instruction set.

  • +
  • The API and its implementation should be usable and efficient with +commonly used compilers, including MSVC. For example, we write +ShiftLeft<3>(v) instead of v << 3 because MSVC 2017 (aarch64) +does not propagate the literal (https://godbolt.org/g/rKx5Ga). +Highway requires function-specific target attributes, supported by +GCC 4.9 / Clang 3.9 / MSVC 2015.

  • +
  • Efficient and safe runtime dispatch is important. Modules such as +image or video codecs are typically embedded into larger applications +such as browsers, so they cannot require separate binaries for each +CPU. Libraries also cannot predict whether the application already +uses AVX2 (and pays the frequency throttling cost), so this decision +must be left to the application. Using only the lowest-common +denominator instructions sacrifices too much performance. Therefore, +we provide code paths for multiple instruction sets and choose the +most suitable at runtime. To reduce overhead, dispatch should be +hoisted to higher layers instead of checking inside every low-level +function. Highway supports inlining functions in the same file or in +*-inl.h headers. We generate all code paths from the same source +to reduce implementation- and debugging cost.

  • +
  • Not every CPU need be supported. To reduce code size and compile +time, we group x86 targets into clusters. In particular, SSE3 +instructions are only used/available if S-SSE3 is also available, and +AVX only if AVX2 is also supported. Code generation for AVX3_DL also +requires opting-in by defining HWY_WANT_AVX3_DL.

  • +
  • Access to platform-specific intrinsics is necessary for acceptance in +performance-critical projects. We provide conversions to and from +intrinsics to allow utilizing specialized platform-specific +functionality, and simplify incremental porting of existing code.

  • +
  • The core API should be compact and easy to learn; we provide a +concise reference.

  • +
+
+

Prior API designs

+

The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s F32vec4 wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch.

+
+
+

Overloaded function API

+

Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type Simd for overloading, abbreviated +to D for template arguments and d in lvalues.

+

Note that generic function templates are possible (see +generic_ops-inl.h).

+
+
+

Masks

+

AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost.

+

Masks are returned by comparisons and TestBit; they serve as the +input to IfThen*. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ZeroIfNegative function.

+
+
+

Differences vs. P0214R5 / std::experimental::simd

+
    +
  1. Allowing the use of built-in vector types by relying on non-member +functions. By contrast, P0214R5 requires a wrapper class, which does +not work for sizeless vector types currently used by Arm SVE and +Risc-V.

  2. +
  3. Supporting many more operations such as 128-bit compare/minmax, +AES/CLMUL, AndNot, AverageRound, bit-shift by immediates, +compress/expand, fixed-point mul, IfThenElse, interleaved +load/store, lzcnt, mask find/set, masked load/store, popcount, +reductions, saturated add/sub, scatter/gather.

  4. +
  5. Designing the API to avoid or minimize overhead on AVX2/AVX-512 +caused by crossing 128-bit ‘block’ boundaries.

  6. +
  7. Avoiding the need for non-native vectors. By contrast, P0214R5’s +simd_cast returns fixed_size<> vectors which are more +expensive to access because they reside on the stack. We can avoid +this plus additional overhead on Arm/AVX2 by defining +width-expanding operations as functions of a vector part, +e.g. promoting half a vector of uint8_t lanes to one full vector +of uint16_t, or demoting full vectors to half vectors with +half-width lanes.

  8. +
  9. Guaranteeing access to the underlying intrinsic vector type. This +ensures all platform-specific capabilities can be used. P0214R5 +instead only ‘encourages’ implementations to provide access.

  10. +
  11. Enabling safe runtime dispatch and inlining in the same binary. +P0214R5 is based on the Vc library, which does not provide +assistance for linking multiple instruction sets into the same +binary. The Vc documentation suggests compiling separate executables +for each instruction set or using GCC’s ifunc (indirect functions). +The latter is compiler-specific and risks crashes due to ODR +violations when compiling the same function with different compiler +flags. We solve this problem via target-specific namespaces and +attributes (see HOWTO section below). We also permit a mix of static +target selection and runtime dispatch for hotspots that may benefit +from newer instruction sets if available.

  12. +
  13. Omitting inefficient or non-performance-portable operations such as +hmax, operator[], and unsupported integer comparisons. +Applications can often replace these operations at lower cost than +emulating that exact behavior.

  14. +
  15. Omitting long double types: these are not commonly available in +hardware.

  16. +
  17. Ensuring signed integer overflow has well-defined semantics +(wraparound).

  18. +
  19. Avoiding hidden performance costs. P0214R5 allows implicit +conversions from integer to float, which costs 3-4 cycles on x86. We +make these conversions explicit to ensure their cost is visible.

  20. +
+
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_620864942 + + +
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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_620864942/faq.html b/en/test_620864942/faq.html new file mode 100644 index 0000000000..0fd85dc4f0 --- /dev/null +++ b/en/test_620864942/faq.html @@ -0,0 +1,655 @@ + + + + + + Frequently Asked Questions — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Frequently Asked Questions

+
+

Getting started

+

Q0.0: How do I get the Highway library?

+

A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via find_package(HWY 1.2.0) and +target_link_libraries(your_project PRIVATE hwy).

+

Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules:

+
[submodule "highway"]
+    path = highway
+    url = https://github.com/google/highway
+
+
+

Then, anyone who runs git clone --recursive on your repository will +also get Highway. If not using Git, you can also manually download the +Highway code and add it +to your source tree.

+

For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert add_subdirectory(highway) +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +deps = ["//path/highway:hwy"].

+

If you use another build system, add hwy/per_target.cc and +hwy/targets.cc to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h.

+

If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case.

+

Q0.1: What’s the easiest way to start using Highway?

+

A: Copy an existing file such as hwy/examples/benchmark.cc or +skeleton.cc or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct.

+

Then, in the function RunBenchmarks (for benchmark.cc) or +FloorLog2 (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches.

+

Next, you can wrap your code in +#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128 and into +the #else branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in hwy/tests/, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code.

+
+
+

Documentation

+

Q1.1: How do I find the Highway op name corresponding to an existing +intrinsic?

+

A: Search for the intrinsic in (for example) +x86_128-inl.h. +The Highway op is typically the name of the function that calls the +intrinsic. See also the quick +reference +which lists all of the Highway ops.

+

Q1.2: Are there examples of porting intrinsics to Highway?

+

A: See https://github.com/google/highway#examples.

+

Q1.3: Where do I find documentation for each platform’s intrinsics?

+

A: See Intel +guide, +Arm +guide +and SVE, RISC-V V +spec +and guide, +WebAssembly, PPC +ISA and +intrinsics.

+

Q1.4: Where do I find instruction latency/throughput?

+

A: For x86, a combination of +uops.info and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +AMD’s sheet (zip +file). For Arm, +the +Software_Optimization_Guide +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available).

+

Q1.5: Where can I find inspiration for SIMD-friendly algorithms? A:

+ +

Q1.6: How do I predict performance?

+

A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, integrated into Compiler +Explorer. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published uica, +which is reportedly more accurate +(paper).

+
+
+

Correctness

+

Q2.1: Which targets are covered by my tests?

+

A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible.

+

Q2.2: Why do floating-point results differ on some platforms?

+

A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s MulAdd op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it.

+

Q2.3: How do I make my code safe for asan and msan?

+

A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using LoadU, or even MaskedLoad +with the mask set to FirstN(d, remaining_lanes), may trigger page +faults or asan errors. We instead recommend using +hwy/contrib/algo/transform-inl.h. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The Generate or Transform* +functions then take care of remainder handling.

+
+
+

API design

+

Q3.1: Are the ``d`` arguments optimized out?

+

A: Yes, d is an lvalue of the zero-sized type Simd<>, typically +obtained via ScalableTag<T>. These only serve to select overloaded +functions and do not occupy any storage at runtime.

+

Q3.2: Why do only some functions have a ``d`` argument?

+

A: Ops which receive and return vectors typically do not require a d +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The d argument +is required for:

+
-   Influencing the number of lanes loaded/stored from/to memory. The
+    arguments to `Simd<>` include an upper bound `N`, and a shift count
+    `kPow2` to divide the actual number of lanes by a power of two.
+-   Indicating the desired vector or mask type to return from 'factory'
+    functions such as `Set` or `FirstN`, `BitCast`, or conversions such as
+    `PromoteTo`.
+-   Disambiguating the argument type to ops such as `VecFromMask` or
+    `AllTrue`, because masks may be generic types shared between multiple
+    lane types.
+-   Determining the actual number of lanes for certain ops, in particular
+    those defined in terms of the upper half of a vector (`UpperHalf`, but
+    also `Combine` or `ConcatUpperLower`) and reductions such as
+    `MaxOfLanes`.
+
+
+

Q3.3: What’s the policy for adding new ops?

+

A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the wishlist for +ops.

+

Q3.4: auto is discouraged, what vector type should we use?

+

A: You can use Vec<D> or Mask<D>, where D is the type of +d (in fact we often use decltype(d) for that). To keep code +short, you can define typedefs/aliases, for example +using V = Vec<decltype(d)>. Note that the Highway implementation +uses VFromD<D>, which is equivalent but currently necessary because +Vec is defined after the Highway implementations in hwy/ops/*.

+

Q3.5: Why is base.h separate from highway.h?

+

A: It can be useful for files that just want compiler-dependent macros, +for example HWY_RESTRICT in public headers. This avoids the expense +of including the full highway.h, which can be large because some +platform headers declare thousands of intrinsics.

+

Q3.6: What are restrict pointers and when to use HWY_RESTRICT?

+

This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer.

+

float* HWY_RESTRICT p means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that p does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise.

+
+
+

Portability

+

Q4.1: How do I only generate code for a single instruction set +(static dispatch)?

+

A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +example documents which flags +are required on x86.

+

Q4.2: Why does my working x86 code not compile on SVE or RISC-V?

+

A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific Vec256), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules:

+
    +
  • Use functions (Eq, Lt) instead of overloaded operators (==, +<);

  • +
  • Prefix Highway ops with hwy::HWY_NAMESPACE, or an alias +(hn::Load) or ensure your code resides inside +namespace hwy::HWY_NAMESPACE;

  • +
  • Avoid arrays of vectors and static/thread_local/member vectors; +instead use arrays of the lane type (T).

  • +
  • Avoid pointer arithmetic on vectors; instead increment pointers to +lanes by the vector length (Lanes(d)).

  • +
+

Q4.3: Why are class members not allowed?

+

A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there.

+

Q4.4: Why are overloaded operators not allowed?

+

A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin operator<(unspecified_vector, unspecified_vector). +When(if) that becomes widely supported, this limitation can be lifted.

+

Q4.5: Can I declare arrays of lanes on the stack?

+

A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +hwy::AllocateAligned<T>(Lanes(d)).

+
+
+

Boilerplate

+

Q5.1: What is boilerplate?

+

A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples.

+

Q5.2: What’s the difference between ``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``?

+

A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying HWY_ATTR for every function. However, HWY_ATTR +is still necessary for lambda functions that use SIMD.

+

Q5.3: Why use ``HWY_NAMESPACE``?

+

A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +HWY_NAMESPACE namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later.

+

Q5.4: What are these unusual include guards?

+

A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +#include) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named *-inl.h with a special include +guard of the form:

+
#if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE)
+#ifdef MYPROJECT_FILE_INL_H_TARGET
+#undef MYPROJECT_FILE_INL_H_TARGET
+#else
+#define MYPROJECT_FILE_INL_H_TARGET
+#endif
+
+
+

Highway takes care of defining and un-defining HWY_TARGET_TOGGLE +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch.

+

Q5.5: How do I prevent lint warnings for the include guard?

+

A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard.

+
// Start of file: empty include guard to avoid lint errors
+#ifndef MYPROJECT_FILE_INL_H_
+#define MYPROJECT_FILE_INL_H_
+#endif
+// Followed by the actual per-target guard as above
+
+
+
+
+

Efficiency

+

Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway differentiate unaligned and aligned loads/stores?

+

A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the LDDQU instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (MOVDQU) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +CompressStore or BlendedStore) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops.

+

Q6.2: When does ``Prefetch`` help?

+

A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms.

+

Q6.3: Is CPU clock throttling really an issue?

+

A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +microbenchmark +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For vectorized +Quicksort, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is no longer a concern on recent +Intel +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512.

+

Q6.4: Why does my CPU sometimes only execute one vector instruction +per cycle even though the specs say it could do 2-4?

+

A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences.

+

Q6.5: How expensive are Gather/Scatter?

+

A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire vectors per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely.

+
+
+

Troubleshooting

+

Q7.1: When building with clang-16, I see errors such as +DWARF error: invalid or unhandled FORM value: 0x25 or +undefined reference to __extendhfsf2.

+

A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of __extendhfsf2 to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information.

+

Q7.2: I see build errors mentioning +inlining failed in call to ‘always_inline’ ‘hwy::PreventElision<int&>(int&)void’: target specific option mismatch.

+

A: This is caused by a conflict between -m compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +HWY_IS_TEST (set by our CMake/Bazel builds for tests) or +HWY_COMPILE_ALL_ATTAINABLE. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When -m compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as PreventElision are compiled for a newer CPU baseline than +the minimum target that Highway sets via #pragma. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by -m flags. However, Highway’s tests aim to cover all +targets by defining HWY_IS_TEST. When that or +HWY_COMPILE_ALL_ATTAINABLE are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining HWY_COMPILE_ONLY_STATIC, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +HWY_SKIP_NON_BEST_BASELINE. A third option is to avoid -m flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information.

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_620864942 + + +
+ +
+
Languages
+ + +
en
+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
disable_w32_warning
+ + + +
master
+ + + +
test_407341568
+ + + +
test_427688866
+ + + +
test_443523054
+ + + +
test_473247507
+ + + +
test_516796152
+ + + +
test_578459068
+ + + +
test_578806572
+ + + +
test_619132370
+ + + +
test_620864942
+
+ +
+ + +
+
Downloads
+ +
epub
+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/test_620864942/genindex.html b/en/test_620864942/genindex.html new file mode 100644 index 0000000000..786d8fd48d --- /dev/null +++ b/en/test_620864942/genindex.html @@ -0,0 +1,224 @@ + + + + + + Index — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ + +

Index

+ +
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_620864942 + + +
+ +
+
Languages
+ + +
en
+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
disable_w32_warning
+ + + +
master
+ + + +
test_407341568
+ + + +
test_427688866
+ + + +
test_443523054
+ + + +
test_473247507
+ + + +
test_516796152
+ + + +
test_578459068
+ + + +
test_578806572
+ + + +
test_619132370
+ + + +
test_620864942
+
+ +
+ + +
+
Downloads
+ +
epub
+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/test_620864942/impl_details.html b/en/test_620864942/impl_details.html new file mode 100644 index 0000000000..1887d110f6 --- /dev/null +++ b/en/test_620864942/impl_details.html @@ -0,0 +1,525 @@ + + + + + + Highway implementation details — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Highway implementation details

+
+

Introduction

+

This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler.

+
+
+

Vectors vs. tags

+

The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (Simd<> and +SizeTag<>) are only used to select among the various overloads of +functions such as Set. This allows Highway to use builtin vector +types without a class wrapper.

+

Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries.

+

Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to Add provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +__m128i built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the Add function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +hn, so hn::Add. This works for both wrappers and built-in vector +types.

+
+
+

Adding a new target

+

Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as HWY_AVX3_DL, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by HWY_MAX_DYNAMIC_TARGETS.

+
+
+

When to use -inl.h

+

By convention, files whose name ends with -inl.h contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form:

+
#if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HWY_PATH_NAME_INL_H_
+#undef HWY_PATH_NAME_INL_H_
+#else
+#define HWY_PATH_NAME_INL_H_
+#endif
+// contents to include once per target
+#endif  // HWY_PATH_NAME_INL_H_
+
+
+

This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +#include one or more -inl.h files. As an exception, +hwy/ops/*-inl.h do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required.

+

Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +HWY_DYNAMIC_DISPATCH into the vector code. For an example of this, +see vqsort.cc.

+

Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus -inl.h makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline .cc files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. Math +functions can fall into either case, +hence we provide both inline functions and Call* wrappers.

+
+
+

Use of macros

+

Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in [1/8, 8]). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity:

+
    +
  • x86_* and wasm_* simply write out all the overloads, which is +straightforward but results in 4K-6K line files.

  • +
  • arm_sve-inl.h defines ‘type list’ +macros HWY_SVE_FOREACH* to define all overloads for most ops in a +single line. Such an approach makes sense because SVE ops are quite +orthogonal (i.e. generally defined for all types and consistent).

  • +
  • arm_neon-inl.h also uses type list +macros, but with a more general ‘function builder’ which helps to +define custom function templates required for ‘unusual’ ops such as +ShiftLeft.

  • +
  • rvv-inl.h has the most complex system +because it deals with both type lists and LMUL, plus support for +widening or narrowing operations. The type lists thus have additional +arguments, and there are also additional lists for LMUL which can be +extended or truncated.

  • +
+
+
+

Code reuse across targets

+

The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as AESRound which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +generic_ops-inl.h, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +HWY_NATIVE_AES.

+

The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although Vec128 is available on most targets, HWY_SCALAR, +HWY_RVV and HWY_SVE* lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the HWY_IF SFINAE +helpers. Example: +template <class V, class D = DFromV<V>, HWY_IF_SIGNED_D(D)>. Note +that there is a limited set of HWY_IF that work directly with +vectors, identified by their _V suffix. However, the functions +likely use a D type anyway, thus it is convenient to obtain one in +the template arguments and also use that for HWY_IF_*_D.

+

For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +x86_128-inl.h and are also templated on +the vector type.

+
+
+

Adding a new op

+

Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6.

+
    +
  1. Document the new op in g3doc/quick_reference.md with its function +signature and a description of what the op does.

  2. +
  3. Implement the op in each ops/*-inl.h header. There are two +exceptions, detailed in the previous section: first, +generic_ops-inl.h is not changed in the common case where the op +has a unique definition for every target. Second, if the op’s +definition would be duplicated in x86_256-inl.h and +x86_512-inl.h, it may be expressed as a template in +x86_128-inl.h with a class V template argument, e.g. +TableLookupBytesOr0.

  4. +
  5. Pick the appropriate hwy/tests/*_test.cc and add a test. This is +also a three step process: first define a functor that implements the +test logic (e.g. TestPlusMinus), then a function (e.g. +TestAllPlusMinus) that invokes this functor for all lane types +the op supports, and finally a line near the end of the file that +invokes the function for all targets: +HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);. Note +the naming convention that the function has the same name as the +functor except for the TestAll prefix.

  6. +
+
+
+

Reducing the number of overloads via templates

+

Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types:

+
    +
  • We can extend templates with SFINAE. Highway provides some +internal-only HWY_IF_* macros for this, e.g. +template <typename T, HWY_IF_FLOAT(T)> bool IsFiniteT(T t) {. +Variants of these with _D and _V suffixes exist for when the +argument is a tag or vector type. Although convenient and fairly +readable, this style sometimes encounters limits in compiler support, +especially with older MSVC.

  • +
  • When the implementation is lengthy and only a few types are +supported, it can make sense to move the implementation into +namespace detail and provide one non-template overload for each type; +each calls the implementation.

  • +
  • When the implementation only depends on the size in bits of the lane +type (instead of whether it is signed/float), we sometimes add +overloads with an additional SizeTag argument to namespace +detail, and call those from the user-visible template. This may avoid +compiler limitations relating to the otherwise equivalent +HWY_IF_T_SIZE(T, 1).

  • +
+
+
+

Deducing the Simd<> argument type

+

For functions that take a d argument such as Load, we usually +deduce it as a class D template argument rather than deducing the +individual T, N, kPow2 arguments to Simd. To obtain +T e.g. for the pointer argument to Load, use TFromD<D>. +Rather than N, e.g. for stack-allocated arrays on targets where +!HWY_HAVE_SCALABLE, use MaxLanes(d), or where no d lvalue is +available, HWY_MAX_LANES_D(D).

+

When there are constraints, such as “only enable when the D is +exactly 128 bits”, be careful not to use Full128<T> as the function +argument type, because this will not match +Simd<T, 8 / sizeof(T), 1>, i.e. twice a half-vector. Instead use +HWY_IF_V_SIZE_D(D, 16).

+

We could perhaps skip the HWY_IF_V_SIZE_D if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are Vec256 the +overload defined in x86_256 will be selected. However, also verifying +the D matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different D +to Store than the one used to create the vector argument might point +to an error; both should match.

+

For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use VFrom<D>.

+
+
+

Documentation of platform-specific intrinsics

+

When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics.

+

For x86 targets HWY_SSE2, HWY_SSSE3, HWY_SSE4, HWY_AVX2, +HWY_AVX3, HWY_AVX3_DL, HWY_AVX3_ZEN4, HWY_AVX3_SPR Intel +provides a searchable +reference.

+

For Arm targets HWY_NEON, HWY_NEON_WITHOUT_AES, +HWY_NEON_BF16, HWY_SVE (plus its specialization for 256-bit +vectors HWY_SVE_256), HWY_SVE2 (plus its specialization for +128-bit vectors HWY_SVE2_128), Arm provides a searchable +reference.

+

For RISC-V target HWY_RVV, we refer to the assembly language +specification +plus the separate intrinsics +specification.

+

For WebAssembly target HWY_WASM, we recommend consulting the +intrinsics +header. +There is also an unofficial searchable list of +intrinsics.

+

For POWER targets HWY_PPC8, HWY_PPC9, HWY_PPC10, there is +documentation of +intrinsics, +the ISA, plus +a searchable +reference.

+

For ZVector targets HWY_Z14, HWY_Z15, HWY_Z16, there is the +ISA +(requires IBMid login), plus a searchable +reference.

+
+
+

Why scalar target

+

There can be various reasons to avoid using vector intrinsics:

+
    +
  • The current CPU may not support any instruction sets generated by +Highway (on x86, we only target S-SSE3 or newer because its +predecessor SSE3 was introduced in 2004 and it seems unlikely that +many users will want to support such old CPUs);

  • +
  • The compiler may crash or emit incorrect code for certain intrinsics +or instruction sets;

  • +
  • We may want to estimate the speedup from the vector implementation +compared to scalar code.

  • +
+

Highway provides either the HWY_SCALAR or the HWY_EMU128 target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as AESRound +or TableLookupBytes. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable.

+

One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +HWY_COMPILE_ONLY_EMU128.

+

HWY_SCALAR is only enabled/used #ifdef HWY_COMPILE_ONLY_SCALAR +(or #if HWY_BROKEN_EMU128). Projects that intend to use it may +require #if HWY_TARGET != HWY_SCALAR around the ops it does not +support to prevent compile errors.

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API synopsis / quick reference

+
+

High-level overview

+

Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions.

+

Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, hwy/contrib also includes higher-level +algorithms such as FindIf or VQSort implemented using these ops.

+
+
+

Static vs. dynamic dispatch

+

Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch.

+

Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash.

+

Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this:

+
    +
  • Highway can take care of everything including compilation (by +re-#including your code), setting the required compiler #pragmas, and +dispatching to the best available implementation. The only changes to +your code relative to static dispatch are adding +#define HWY_TARGET_INCLUDE, +#include "third_party/highway/hwy/foreach_target.h" (which must +come before any inclusion of highway.h) and calling +HWY_DYNAMIC_DISPATCH instead of HWY_STATIC_DISPATCH.

  • +
  • Some build systems (e.g. Apple) support the concept of ‘fat’ binaries +which contain code for multiple architectures or instruction sets. +Then, the operating system or loader typically takes care of calling +the appropriate code. Highway interoperates with this by using the +instruction set requested by the current compiler flags during each +compilation pass. Your code is the same as with static dispatch.

    +

    Note that this method replicates the entire binary, whereas the +Highway-assisted dynamic dispatch method only replicates your SIMD +code, which is typically a small fraction of the total size.

    +
  • +
  • Because Highway is a library (as opposed to a code generator or +compiler), the dynamic dispatch method can be inspected, and made to +interoperate with existing systems. For compilation, you can replace +foreach_target.h if your build system supports compiling for multiple +targets. For choosing the best available target, you can replace +Highway’s CPU detection and decision with your own. +HWY_DYNAMIC_DISPATCH calls into a table of function pointers with +a zero-based index indicating the desired target. Instead of calling +it immediately, you can also save the function pointer returned by +HWY_DYNAMIC_POINTER. Note that HWY_DYNAMIC_POINTER returns +the same pointer that HWY_DYNAMIC_DISPATCH would. When either of +them are first invoked, the function pointer first detects the CPU, +then calls your actual function. You can call +GetChosenTarget().Update(SupportedTargets()); to ensure future +dynamic dispatch avoids the overhead of CPU detection. You can also +replace the table lookup with your own choice of index, or even call +e.g. N_AVX2::YourFunction directly.

  • +
+

Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch.

+

Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying -march=armv8-a+crc. When we build the HWY_NEON target +(which would only be used if the CPU actually does have AES), there is a +conflict between the arch=armv8-a+crypto that is set via pragma only +for the vector code, and the global -march. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +HWY_COMPILE_ONLY_STATIC or HWY_SKIP_NON_BEST_BASELINE when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call HWY_DYNAMIC_DISPATCH. When Highway is only built for a +single target, HWY_DYNAMIC_DISPATCH results in the same direct call +that HWY_STATIC_DISPATCH would produce.

+
+
+

Headers

+

The public headers are:

+
    +
  • hwy/highway.h: main header, included from source AND/OR header files +that use vector types. Note that including in headers may increase +compile time, but allows declaring functions implemented out of line.

  • +
  • hwy/base.h: included from headers that only need +compiler/platform-dependent definitions (e.g. PopCount) without +the full highway.h.

  • +
  • hwy/foreach_target.h: re-includes the translation unit (specified by +HWY_TARGET_INCLUDE) once per enabled target to generate code from +the same source code. highway.h must still be included.

  • +
  • hwy/aligned_allocator.h: defines functions for allocating memory with +alignment suitable for Load/Store.

  • +
  • hwy/cache_control.h: defines stand-alone functions to control caching +( e.g. prefetching), independent of actual SIMD.

  • +
  • hwy/nanobenchmark.h: library for precisely measuring elapsed time +(under varying inputs) for benchmarking small/medium regions of code.

  • +
  • hwy/print-inl.h: defines Print() for writing vector lanes to stderr.

  • +
  • hwy/tests/test_util-inl.h: defines macros for invoking tests on all +available targets, plus per-target functions useful in tests.

  • +
+

Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code:

+
#include "hwy/highway.h"
+HWY_BEFORE_NAMESPACE();  // at file scope
+namespace project {  // optional
+namespace HWY_NAMESPACE {
+
+// implementation
+
+// NOLINTNEXTLINE(google-readability-namespace-comments)
+}  // namespace HWY_NAMESPACE
+}  // namespace project - optional
+HWY_AFTER_NAMESPACE();
+
+
+

If you choose not to use the BEFORE/AFTER lines, you must prefix any +function that calls Highway ops such as Load with HWY_ATTR. +Either of these will set the compiler #pragma required to generate +vector code.

+

The HWY_NAMESPACE lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch.

+
+
+

Notation in this doc

+

By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops.

+
    +
  • T denotes the type of a vector lane (integer or floating-point);

  • +
  • N is a size_t value that governs (but is not necessarily +identical to) the number of lanes;

  • +
  • D is shorthand for a zero-sized tag type Simd<T, N, kPow2>, +used to select the desired overloaded function (see next section). +Use aliases such as ScalableTag instead of referring to this type +directly;

  • +
  • d is an lvalue of type D, passed as a function argument +e.g. to Zero;

  • +
  • V is the type of a vector, which may be a class or built-in type.

  • +
  • v[i] is analogous to C++ array notation, with zero-based index +i from the starting address of the vector v.

  • +
+
+
+

Vector and tag types

+

Highway vectors consist of one or more ‘lanes’ of the same built-in type +T: uint##_t, int##_t for ## = 8, 16, 32, 64, or +float##_t for ## = 16, 32, 64 and bfloat16_t. T may be +retrieved via TFromD<D>. IsIntegerLaneType<T> evaluates to true +for these int or uint types.

+

Beware that char may differ from these types, and is not supported +directly. If your code loads from/stores to char*, use T=uint8_t +for Highway’s d tags (see below) or T=int8_t (which may enable +faster less-than/greater-than comparisons), and cast your char* +pointers to your T*.

+

In Highway, float16_t (an IEEE binary16 half-float) and +bfloat16_t (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from float32_t. The behavior +of infinity and NaN in float16_t is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via BitCastScalar or ConvertScalarTo.

+

On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as Set take a +zero-sized tag argument called d of type D and return an actual +vector of unspecified type.

+

The actual lane count (used to increment loop counters etc.) can be +obtained via Lanes(d). This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +AllocateAligned(Lanes(d)).

+

Note that Lanes(d) could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances:

+
    +
  • upon user request in future via special CPU instructions (switching +to ‘streaming SVE’ mode for Arm SME), or

  • +
  • via system software (prctl(PR_SVE_SET_VL on Linux for Arm SVE). +When the vector length is changed using this mechanism, all but the +lower 128 bits of vector registers are invalidated.

  • +
+

Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +Lanes(d)).

+

MaxLanes(d) returns a (potentially loose) upper bound on +Lanes(d), and is implemented as a constexpr function.

+

The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +count & (Lanes(d) - 1) instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +MaxLanes) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders.

+

d lvalues (a tag, NOT actual vector) are obtained using aliases:

+
    +
  • Most common: ScalableTag<T[, kPow2=0]> d; or the macro form +HWY_FULL(T[, LMUL=1]) d;. With the default value of the second +argument, these both select full vectors which utilize all available +lanes.

    +

    Only for targets (e.g. RVV) that support register groups, the kPow2 +(-3..3) and LMUL argument (1, 2, 4, 8) specify LMUL, the number +of registers in the group. This effectively multiplies the lane count +in each operation by LMUL, or left-shifts by kPow2 (negative +values are understood as right-shifting by the absolute value). These +arguments will eventually be optional hints that may improve +performance on 1-2 wide machines (at the cost of reducing the +effective number of registers), but RVV target does not yet support +fractional LMUL. Thus, mixed-precision code (e.g. demoting float +to uint8_t) currently requires LMUL to be at least the ratio of +the sizes of the largest and smallest type, and smaller d to be +obtained via Half<DLarger>.

    +

    For other targets, kPow2 must lie within [HWY_MIN_POW2, +HWY_MAX_POW2]. The *Tag aliases clamp to the upper bound but your +code should ensure the lower bound is not exceeded, typically by +specializing compile-time recursions for kPow2 = HWY_MIN_POW2 +(this avoids compile errors when kPow2 is low enough that it is +no longer a valid shift count).

    +
  • +
  • Less common: CappedTag<T, kCap> d or the macro form +HWY_CAPPED(T, kCap) d;. These select vectors or masks where no +more than the largest power of two not exceeding kCap lanes have +observable effects such as loading/storing to memory, or being +counted by CountTrue. The number of lanes may also be less; for +the HWY_SCALAR target, vectors always have a single lane. For +example, CappedTag<T, 3> will use up to two lanes.

  • +
  • For applications that require fixed-size vectors: +FixedTag<T, kCount> d; will select vectors where exactly +kCount lanes have observable effects. These may be implemented +using full vectors plus additional runtime cost for masking in +Load etc. kCount must be a power of two not exceeding +HWY_LANES(T), which is one for HWY_SCALAR. This tag can be +used when the HWY_SCALAR target is anyway disabled (superseded by +a higher baseline) or unusable (due to use of ops such as +TableLookupBytes). As a convenience, we also provide +Full128<T>, Full64<T> and Full32<T> aliases which are +equivalent to FixedTag<T, 16 / sizeof(T)>, +FixedTag<T, 8 / sizeof(T)> and FixedTag<T, 4 / sizeof(T)>.

  • +
  • The result of UpperHalf/LowerHalf has half the lanes. To +obtain a corresponding d, use Half<decltype(d)>; the opposite +is Twice<>.

  • +
  • BlockDFromD<D> returns a d with a lane type of TFromD<D> +and HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD<D>)) lanes.

  • +
+

User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable.

+

For mixed-precision code (e.g. uint8_t lanes promoted to float), +tags for the smaller types must be obtained from those of the larger +type (e.g. via Rebind<uint8_t, ScalableTag<float>>).

+
+
+

Using unspecified vector types

+

Vector types are unspecified and depend on the target. Your code could +define vector variables using auto, but it is more readable (due to +making the type visible) to use an alias such as Vec<D>, or +decltype(Zero(d)). Similarly, the mask type can be obtained via +Mask<D>. Often your code will first define a d lvalue using +ScalableTag<T>. You may wish to define an alias for your vector +types such as using VecT = Vec<decltype(d)>. Do not use undocumented +types such as Vec128; these may work on most targets, but not all +(e.g. SVE).

+

Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type T instead), class +members, static/thread_local variables, new-expressions (use +AllocateAligned instead), and sizeof/pointer arithmetic (increment +T* by Lanes(d) instead).

+

Initializing constants requires a tag type D, or an lvalue d of +that type. The D can be passed as a template argument or obtained +from a vector type V via DFromV<V>. TFromV<V> is equivalent +to TFromD<DFromV<V>>.

+

Note: Let DV = DFromV<V>. For builtin V (currently necessary +on RVV/SVE), DV might not be the same as the D used to create +V. In particular, DV must not be passed to Load/Store +functions because it may lack the limit on N established by the +original D. However, Vec<DV> is the same as V.

+

Thus a template argument V suffices for generic functions that do +not load from/store to memory: +template<class V> V Mul4(V v) { return Mul(v, Set(DFromV<V>(), 4)); }.

+

Example of mixing partial vectors with generic functions:

+
CappedTag<int16_t, 2> d2;
+auto v = Mul4(Set(d2, 2));
+Store(v, d2, ptr);  // Use d2, NOT DFromV<decltype(v)>()
+
+
+
+
+

Targets

+

Let Target denote an instruction set, one of SCALAR/EMU128, +RVV, SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR (x86), +PPC8/PPC9/PPC10/Z14/Z15 (POWER), WASM/WASM_EMU256 (WebAssembly), +NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128 (Arm).

+

Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use HWY_AVX2, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +kGroup* in targets.cc. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +HWY_TARGET_STR* in set_macros-inl.h, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG.

+

Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them).

+
    +
  • HWY_STATIC_TARGET is the best enabled baseline HWY_Target, +and matches HWY_TARGET in static dispatch mode. This is useful +even in dynamic dispatch mode for deducing and printing the compiler +flags.

  • +
  • HWY_TARGETS indicates which targets to generate for dynamic +dispatch, and which headers to include. It is determined by +configuration macros and always includes HWY_STATIC_TARGET.

  • +
  • HWY_SUPPORTED_TARGETS is the set of targets available at runtime. +Expands to a literal if only a single target is enabled, or +SupportedTargets().

  • +
  • HWY_TARGET: which HWY_Target is currently being compiled. +This is initially identical to HWY_STATIC_TARGET and remains so +in static dispatch mode. For dynamic dispatch, this changes before +each re-inclusion and finally reverts to HWY_STATIC_TARGET. Can +be used in #if expressions to provide an alternative to functions +which are not supported by HWY_SCALAR.

    +

    In particular, for x86 we sometimes wish to specialize functions for +AVX-512 because it provides many new instructions. This can be +accomplished via #if HWY_TARGET <= HWY_AVX3, which means AVX-512 +or better (e.g. HWY_AVX3_DL). This is because numerically lower +targets are better, and no other platform has targets numerically +less than those of x86.

    +
  • +
  • HWY_WANT_SSSE3, HWY_WANT_SSE4: add SSSE3 and SSE4 to the +baseline even if they are not marked as available by the compiler. On +MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or +enabling AVX.

  • +
  • HWY_WANT_AVX3_DL: opt-in for dynamic dispatch to HWY_AVX3_DL. +This is unnecessary if the baseline already includes AVX3_DL.

  • +
+

You can detect and influence the set of supported targets:

+
    +
  • TargetName(t) returns a string literal identifying the single +target t, where t is typically HWY_TARGET.

  • +
  • SupportedTargets() returns an int64_t bitfield of enabled targets +that are supported on this CPU. The return value may change after +calling DisableTargets, but will never be zero.

  • +
  • HWY_SUPPORTED_TARGETS is equivalent to SupportedTargets() but +more efficient if only a single target is enabled.

  • +
  • DisableTargets(b) causes subsequent SupportedTargets() to not +return target(s) whose bits are set in b. This is useful for +disabling specific targets if they are unhelpful or undesirable, +e.g. due to memory bandwidth limitations. The effect is not +cumulative; each call overrides the effect of all previous calls. +Calling with b == 0 restores the original behavior. Use +SetSupportedTargetsForTest instead of this function for +iteratively enabling specific targets for testing.

  • +
  • SetSupportedTargetsForTest(b) causes subsequent +SupportedTargets to return b, minus those disabled via +DisableTargets. b is typically derived from a subset of +SupportedTargets(), e.g. each individual bit in order to test +each supported target. Calling with b == 0 restores the normal +SupportedTargets behavior.

  • +
+
+
+

Operations

+

In the following, the argument or return type V denotes a vector +with N lanes, and M a mask. Operations limited to certain vector +types begin with a constraint of the form V: {prefixes}[{bits}]. +The prefixes u,i,f denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form u32 = {u}{32} may also be used.

+

Note that Highway functions reside in hwy::HWY_NAMESPACE, whereas +user-defined functions reside in project::[nested]::HWY_NAMESPACE. +Highway functions generally take either a D or vector/mask argument. +For targets where vectors and masks are defined in namespace hwy, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference:

+
    +
  • namespace hn = hwy::HWY_NAMESPACE; alias used to prefix ops, e.g. +hn::LoadDup128(..);

  • +
  • using hwy::HWY_NAMESPACE::LoadDup128; declarations for each op +used;

  • +
  • using hwy::HWY_NAMESPACE; directive. This is generally +discouraged, especially for SIMD code residing in a header.

  • +
+

Note that overloaded operators were not supported on RVV and SVE +until recently. Unfortunately, clang’s SVE comparison operators +return integer vectors instead of the svbool_t type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +Lt instead of operator<.

+
+

Initialization

+
    +
  • V Zero(D): returns N-lane vector with all bits set to 0.

  • +
  • V Set(D, T): returns N-lane vector with all lanes equal to the +given value of type T.

  • +
  • V Undefined(D): returns uninitialized N-lane vector, e.g. for +use as an output parameter.

  • +
  • V Iota(D, T2): returns N-lane vector where the lane with index +i has the given value of type T2 (the op converts it to T) + +i. The least significant lane has index 0. This is useful in +tests for detecting lane-crossing bugs.

  • +
  • V SignBit(D): returns N-lane vector with all lanes set to a +value whose representation has only the most-significant bit set.

  • +
  • V Dup128VecFromValues(D d, T t0, .., T tK): Creates a vector +from K+1 values, broadcasted to each 128-bit block if +Lanes(d) >= 16/sizeof(T) is true, where K is +16/sizeof(T) - 1.

    +

    Dup128VecFromValues returns the following values in each 128-bit +block of the result, with t0 in the least-significant +(lowest-indexed) lane of each 128-bit block and tK in the +most-significant (highest-indexed) lane of each 128-bit block: +{t0, t1, ..., tK}

    +
  • +
+
+
+

Getting/setting lanes

+
    +
  • T GetLane(V): returns lane 0 within V. This is useful for +extracting SumOfLanes results.

  • +
+

The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code:

+
    +
  • T ExtractLane(V, size_t i): returns lane i within V. +i must be in [0, Lanes(DFromV<V>())). Potentially slow, it +may be better to store an entire vector to an array and then operate +on its elements.

  • +
  • V InsertLane(V, size_t i, T t): returns a copy of V whose lane +i is set to t. i must be in [0, Lanes(DFromV<V>())). +Potentially slow, it may be better set all elements of an aligned +array and then Load it.

  • +
+
+
+

Getting/setting blocks

+
    +
  • Vec<BlockDFromD<DFromV>> ExtractBlock<int kBlock>(V) : returns +block kBlock of V, where kBlock is an index to a block that +is HWY_MIN(DFromV<V>().MaxBytes(), 16) bytes.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V InsertBlock<int kBlock>(V v, Vec<BlockDFromD<DFromV>> +blk_to_insert): Inserts blk_to_insert, with blk_to_insert[i] +inserted into lane kBlock * (16 / sizeof(TFromV<V>)) + i of the +result vector, if +kBlock * 16 < Lanes(DFromV<V>()) * sizeof(TFromV<V>) is true.

    +

    Otherwise, returns v if kBlock * 16 is greater than or equal +to Lanes(DFromV<V>()) * sizeof(TFromV<V>).

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • size_t Blocks(D d): Returns the number of 16-byte blocks if +Lanes(d) * sizeof(TFromD<D>) is greater than or equal to 16.

    +

    Otherwise, returns 1 if Lanes(d) * sizeof(TFromD<D>) is less than +16.

    +
  • +
+
+
+

Printing

+
    +
  • V Print(D, const char* caption, V [, size_t lane][, size_t +max_lanes]): prints caption followed by up to max_lanes +comma-separated lanes from the vector argument, starting at index +lane. Defined in hwy/print-inl.h, also available if +hwy/tests/test_util-inl.h has been included.

  • +
+
+
+

Tuples

+

As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted Tuple{2-4} +below. Their type is unspecified, potentially built-in, so use the +aliases Vec{2-4}<D>. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section.

+
    +
  • Tuple2 Create2(D, V v0, V v1): returns tuple such that +Get2<1>(tuple) returns v1.

  • +
  • Tuple3 Create3(D, V v0, V v1, V v2): returns tuple such that +Get3<2>(tuple) returns v2.

  • +
  • Tuple4 Create4(D, V v0, V v1, V v2, V v3): returns tuple such +that Get4<3>(tuple) returns v3.

  • +
+

The following take a size_t template argument indicating the +zero-based index, from left to right, of the arguments passed to +Create{2-4}.

+
    +
  • V Get2<size_t>(Tuple2): returns the i-th vector passed to +Create2.

  • +
  • V Get3<size_t>(Tuple3): returns the i-th vector passed to +Create3.

  • +
  • V Get4<size_t>(Tuple4): returns the i-th vector passed to +Create4.

  • +
  • Tuple2 Set2<size_t>(Tuple2 tuple, Vec v): sets the i-th vector

  • +
  • Tuple3 Set3<size_t>(Tuple3 tuple, Vec v): sets the i-th vector

  • +
  • Tuple4 Set4<size_t>(Tuple4 tuple, Vec v): sets the i-th vector

  • +
+
+
+

Arithmetic

+
    +
  • V operator+(V a, V b): returns a[i] + b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Add instead.

  • +
  • V operator-(V a, V b): returns a[i] - b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Sub instead.

  • +
  • V AddSub(V a, V b): returns a[i] - b[i] in the even lanes +and a[i] + b[i] in the odd lanes.

    +

    AddSub(a, b) is equivalent to OddEven(Add(a, b), Sub(a, b)) +or Add(a, OddEven(b, Neg(b))), but AddSub(a, b) is more +efficient than OddEven(Add(a, b), Sub(a, b)) or +Add(a, OddEven(b, Neg(b))) on some targets.

    +
  • +
  • +
    V: {i,f}
    +
    V Neg(V a): returns -a[i].
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedNeg(V a): returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : -a[i].
    +
    +

    SaturatedNeg(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Neg(a)).

    +
  • +
  • +
    V: {i,f}
    +
    V Abs(V a) returns the absolute value of a[i]; for +integers, LimitsMin() maps to LimitsMax() + 1.
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedAbs(V a) returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : (a[i] < 0 ? (-a[i]) : a[i]).
    +
    +

    SaturatedAbs(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Abs(a)).

    +
  • +
  • V AbsDiff(V a, V b): returns |a[i] - b[i]| in each lane.

  • +
  • +
    V: {i,u}{8,16,32},f{16,32}, VW: +Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOf2(V v) returns the sums of 2 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}{8,16}, VW: +Vec<RepartitionToWideX2<DFromV<V>>>
    +
    VW SumsOf4(V v) returns the sums of 4 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8(V v) returns the sums of 8 consecutive lanes, +promoting each sum into a lane of TFromV<VW>. This is slower on +RVV/WASM.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8AbsDiff(V a, V b) returns the same result as +SumsOf8(AbsDiff(a, b)), but is more efficient on x86.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfAdjQuadAbsDiff<int kAOffset, int kBOffset>(V a, V b) +returns the sums of the absolute differences of 32-bit blocks of +8-bit integers, widened to MakeWide<TFromV<V>>.
    +
    +

    kAOffset must be between 0 and +HWY_MIN(1, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    kBOffset must be between 0 and +HWY_MIN(3, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    SumsOfAdjQuadAbsDiff computes +|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_idx is equal to +kAOffset*4+((i/8)*16)+(i&7) and where b_idx is equal to +kBOffset*4+((i/8)*16).

    +

    If Lanes(DFromV<V>()) < (8 << kAOffset) is true, then +SumsOfAdjQuadAbsDiff returns implementation-defined values in any +lanes past the first (lowest-indexed) lane of the result vector.

    +

    SumsOfAdjQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfShuffledQuadAbsDiff<int kIdx3, int kIdx2, int kIdx1, +int kIdx0>(V a, V b) first shuffles a as if by the +Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast( RepartitionToWideX2<DFromV<V>>(), a)) +operation, and then computes the sum of absolute differences of +32-bit blocks of 8-bit integers taken from the shuffled a +vector and the b vector.
    +
    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must be between 0 and +3.

    +

    SumsOfShuffledQuadAbsDiff computes +|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_shuf is equal to +BitCast(DFromV<V>(), Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast(RepartitionToWideX2<DFromV<V>>(), a)), +a_idx is equal to (i/4)*8+(i&3), and b_idx is equal to +(i/2)*4.

    +

    If Lanes(DFromV<V>()) < 16 is true, SumsOfShuffledQuadAbsDiff +returns implementation-defined results in any lanes where +(i/4)*8+(i&3)+3 >= Lanes(d).

    +

    The results of SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx0 >= Lanes(DFromV<V>()) / 4.

    +

    The results of any lanes past the first (lowest-indexed) lane of +SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx1 >= Lanes(DFromV<V>()) / 4.

    +

    SumsOfShuffledQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedAdd(V a, V b) returns a[i] + b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedSub(V a, V b) returns a[i] - b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V AverageRound(V a, V b) returns (a[i] + b[i] + 1) >> 1.
    +
    +
  • +
  • V Clamp(V a, V lo, V hi): returns a[i] clamped to +[lo[i], hi[i]].

  • +
  • V operator/(V a, V b): returns a[i] / b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Div instead.

    +

    For integer vectors, Div(a, b) returns an implementation-defined +value in any lanes where b[i] == 0.

    +

    For signed integer vectors, Div(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {u,i}
    +
    V operator%(V a, V b): returns a[i] % b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Mod +instead.
    +
    +

    Mod(a, b) returns an implementation-defined value in any lanes +where b[i] == 0.

    +

    For signed integer vectors, Mod(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {f}
    +
    V Sqrt(V a): returns sqrt(a[i]).
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocalSqrt(V a): returns an approximation of +1.0 / sqrt(a[i]). +sqrt(a) ~= ApproximateReciprocalSqrt(a) * a. x86 and PPC +provide 12-bit approximations but the error on Arm is closer to 1%.
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocal(V a): returns an approximation of +1.0 / a[i].
    +
    +
  • +
+
+

Min/Max

+

Note: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are.

+
    +
  • V Min(V a, V b): returns min(a[i], b[i]).

  • +
  • V Max(V a, V b): returns max(a[i], b[i]).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u64
    +
    V Min128(D, V a, V b): returns the minimum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Max128(D, V a, V b): returns the maximum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Min128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered less than b by Lt128Upper, +else b.
    +
    +
  • +
  • +
    V: u64
    +
    V Max128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered > b by Lt128Upper, else +b.
    +
    +
  • +
+
+
+

Multiply

+
    +
  • V operator*(V a, V b): returns r[i] = a[i] * b[i], truncating it +to the lower half for integer inputs. Currently unavailable on +SVE/RVV; use the equivalent Mul instead.

  • +
  • +
    V: f, VI: Vec<RebindToSigned<DFromV<V>>>
    +
    V MulByPow2(V a, VI b): Multiplies a[i] by 2^b[i].
    +
    +

    MulByPow2(a, b) is equivalent to +std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin<int>()), LimitsMax<int>())).

    +
  • +
  • V: f V MulByFloorPow2(V a, V b): Multiplies a[i] by +2^floor(b[i]).

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns zero +or NaN in any lanes where a[i] is NaN and b[i] is equal to +negative infinity.

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns +positive infinity or NaN in any lanes where a[i] is NaN and +b[i] is equal to positive infinity.

    +

    If a[i] is a non-NaN value and b[i] is equal to negative +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * 0.0.

    +

    If b[i] is NaN or if a[i] is non-NaN and b[i] is positive +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * b[i].

    +

    If b[i] is a finite value, MulByFloorPow2(a, b) is equivalent +to MulByPow2(a, FloorInt(b)).

    +
  • +
  • +
    V: {u,i}
    +
    V MulHigh(V a, V b): returns the upper half of +a[i] * b[i] in each lane.
    +
    +
  • +
  • +
    V: i16
    +
    V MulFixedPoint15(V a, V b): returns the result of +multiplying two Q1.15 fixed-point numbers. This corresponds to +doubling the multiplication result and storing the upper half. +Results are implementation-defined iff both inputs are -32768.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V2 MulEven(V a, V b): returns double-wide result of +a[i] * b[i] for every even i, in lanes i (lower) and +i + 1 (upper). V2 is a vector with double-width lanes, or +the same as V for 64-bit inputs (which are only supported if +HWY_TARGET != HWY_SCALAR).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V MulOdd(V a, V b): returns double-wide result of +a[i] * b[i] for every odd i, in lanes i - 1 (lower) and +i (upper). Only supported if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: {bf,u,i}16, D: RepartitionToWide<DFromV<V>>
    +
    Vec<D> WidenMulPairwiseAdd(D d, V a, V b): widens a and +b to TFromD<D> and computes +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0].
    +
    +
  • +
  • +
    VI: i8, VU: Vec<RebindToUnsigned<DFromV<VI>>>, +DI: RepartitionToWide<DFromV<VI>>
    +
    Vec<DI> SatWidenMulPairwiseAdd(DI di, VU a_u, VI b_i) : +widens a_u and b_i to TFromD<DI> and computes +a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0], saturated to the +range of TFromD<D>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    Vec<D> SatWidenMulPairwiseAccumulate(DW, V a, V b, VW sum) : +widens a[i] and b[i] to TFromD<DI> and computes +a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i], saturated to the +range of TFromD<DW>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    VW SatWidenMulAccumFixedPoint(DW, V a, V b, VW sum)**: +First, widens a and b to TFromD<DW>, then adds +a[i] * b[i] * 2 to sum[i], saturated to the range of +TFromD<DW>.
    +
    +

    If +a[i] == LimitsMin<TFromD<D>>() && b[i] == LimitsMin<TFromD<D>>(), +it is implementation-defined whether a[i] * b[i] * 2 is first +saturated to TFromD<DW> prior to the addition of +a[i] * b[i] * 2 to sum[i].

    +
  • +
  • +
    V: {bf,u,i}16, DW: RepartitionToWide<DFromV<V>>, +VW: Vec<DW>
    +
    VW ReorderWidenMulAccumulate(DW d, V a, V b, VW sum0, VW& +sum1): widens a and b to TFromD<DW>, then adds +a[i] * b[i] to either sum1[j] or lane j of the return +value, where j = P(i) and P is a permutation. The only +guarantee is that SumOfLanes(d, Add(return_value, sum1)) is the +sum of all a[i] * b[i]. This is useful for computing dot +products and the L2 norm. The initial value of sum1 before any +call to ReorderWidenMulAccumulate must be zero (because it is +unused on some platforms). It is safe to set the initial value of +sum0 to any vector v; this has the effect of increasing the +total sum by GetLane(SumOfLanes(d, v)) and may be slightly more +efficient than later adding v to sum0.
    +
    +
  • +
  • +
    VW: {f,u,i}32
    +
    VW RearrangeToOddPlusEven(VW sum0, VW sum1): returns in each +32-bit lane with index i +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]. sum0 must be the +return value of a prior ReorderWidenMulAccumulate, and sum1 +must be its last (output) argument. In other words, this +strengthens the invariant of ReorderWidenMulAccumulate such +that each 32-bit lane is the sum of the widened products whose +16-bit inputs came from the top and bottom halves of the 32-bit +lane. This is typically called after a series of calls to +ReorderWidenMulAccumulate, as opposed to after each one. +Exception: if HWY_TARGET == HWY_SCALAR, returns a[0]*b[0]. +Note that the initial value of sum1 must be zero, see +ReorderWidenMulAccumulate.
    +
    +
  • +
  • +
    VN: {u,i}{8,16}, D: RepartitionToWideX2<DFromV<VN>>
    +
    Vec<D> SumOfMulQuadAccumulate(D d, VN a, VN b, Vec<D> sum): +widens a and b to TFromD<D> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    VN_I: i8, VN_U: +Vec<RebindToUnsigned<DFromV<VN_I>>>, DI: +Repartition<int32_t, DFromV<VN_I>>
    +
    Vec<DI> SumOfMulQuadAccumulate(DI di, VN_U a_u, VN_I b_i, +Vec<DI> sum): widens a and b to TFromD<DI> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    V: {u,i}{8,16,32},{f}16,
    +
    VW: Vec<RepartitionToWide<DFromV<V>>:
    +
    VW WidenMulAccumulate(D, V a, V b, VW low, VW& high): widens +a and b, multiplies them together, then adds them to the +concatenated vectors high:low. Returns the lower half of the +result, and sets high to the upper half.
    +
    +
  • +
+
+
+

Fused multiply-add

+

When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The *Sub variants are somewhat slower on Arm, and unavailable for +integer inputs; if the c argument is a constant, it would be better +to negate it and use MulAdd.

+
    +
  • V MulAdd(V a, V b, V c): returns a[i] * b[i] + c[i].

  • +
  • V NegMulAdd(V a, V b, V c): returns -a[i] * b[i] + c[i].

  • +
  • V MulSub(V a, V b, V c): returns a[i] * b[i] - c[i].

  • +
  • V NegMulSub(V a, V b, V c): returns -a[i] * b[i] - c[i].

  • +
  • V MulAddSub(V a, V b, V c): returns a[i] * b[i] - c[i] in +the even lanes and a[i] * b[i] + c[i] in the odd lanes.

    +

    MulAddSub(a, b, c) is equivalent to +OddEven(MulAdd(a, b, c), MulSub(a, b, c)) or +MulAddSub(a, b, OddEven(c, Neg(c)), but MulSub(a, b, c) is +more efficient on some targets (including AVX2/AVX3).

    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulEvenAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c).
    +
    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulOddAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c).
    +
    +
  • +
+
+
+

Masked arithmetic

+

All ops in this section return no for mask=false lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, IfThenElse(m, Add(a, b), no); etc.

+
    +
  • V MaskedMinOr(V no, M m, V a, V b): returns Min(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMaxOr(V no, M m, V a, V b): returns Max(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedAddOr(V no, M m, V a, V b): returns a[i] + b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedSubOr(V no, M m, V a, V b): returns a[i] - b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMulOr(V no, M m, V a, V b): returns a[i] * b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedDivOr(V no, M m, V a, V b): returns a[i] / b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i} +V MaskedModOr(V no, M m, V a, V b): returns a[i] % b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatAddOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatSubOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
+
+
+

Shifts

+

Note: Counts not in [0, sizeof(T)*8) yield +implementation-defined results. Left-shifting signed T and +right-shifting positive signed T is the same as shifting +MakeUnsigned<T> and casting to T. Right-shifting negative signed +T is the same as an unsigned shift, except that 1-bits are shifted +in.

+

Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and RotateRight is often emulated with +shifts:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeft<int>(V a) returns a[i] << int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRight<int>(V a) returns a[i] >> int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRight<int>(V a) returns +((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeft<int>(V a) returns +(a[i] << int) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - int)).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRight<int>(V a) returns +(static_cast<TU>(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int)).
    +
    +
  • +
+

Shift all lanes by the same (not necessarily compile-time constant) +amount:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftSame(V a, int bits) returns a[i] << bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRightSame(V a, int bits) returns a[i] >> bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRightSame<int kShiftAmt>(V a, int bits) +returns +((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeftSame(V a, int bits) returns +(a[i] << shl_bits) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - shl_bits)), +where shl_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRightSame(V a, int bits) returns +(static_cast<TU>(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits)), +where shr_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
+

Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2):

+
    +
  • +
    V: {u,i}
    +
    V operator<<(V a, V b) returns a[i] << b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shl instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator>>(V a, V b) returns a[i] >> b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shr instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShr(V a, V b) returns +((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Rol(V a, V b) returns +(a[i] << (b[i] & shift_amt_mask)) | (static_cast<TU>(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Ror(V a, V b) returns +(static_cast<TU>(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
+
+
+

Floating-point rounding

+
    +
  • +
    V: {f}
    +
    V Round(V v): returns v[i] rounded towards the nearest +integer, with ties to even.
    +
    +
  • +
  • +
    V: {f}
    +
    V Trunc(V v): returns v[i] rounded towards zero +(truncate).
    +
    +
  • +
  • +
    V: {f}
    +
    V Ceil(V v): returns v[i] rounded towards positive +infinity (ceiling).
    +
    +
  • +
  • +
    V: {f}
    +
    V Floor(V v): returns v[i] rounded towards negative +infinity.
    +
    +
  • +
+
+
+

Floating-point classification

+
    +
  • +
    V: {f}
    +
    M IsNaN(V v): returns mask indicating whether v[i] is +“not a number” (unordered).
    +
    +
  • +
  • +
    V: {f}
    +
    M IsEitherNaN(V a, V b): equivalent to +Or(IsNaN(a), IsNaN(b)), but IsEitherNaN(a, b) is more +efficient than Or(IsNaN(a), IsNaN(b)) on x86.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsInf(V v): returns mask indicating whether v[i] is +positive or negative infinity.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsFinite(V v): returns mask indicating whether v[i] is +neither NaN nor infinity, i.e. normal, subnormal or zero. +Equivalent to Not(Or(IsNaN(v), IsInf(v))).
    +
    +
  • +
+
+
+
+

Logical

+
    +
  • +
    V: {u,i}
    +
    V PopulationCount(V a): returns the number of 1-bits in each +lane, i.e. PopCount(a[i]).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V LeadingZeroCount(V a): returns the number of leading zeros +in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V TrailingZeroCount(V a): returns the number of trailing +zeros in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V HighestSetBitIndex(V a): returns the index of the highest +set bit of each lane. For any lanes of a signed vector type where +a[i] is zero, an unspecified negative value is returned in the +corresponding result lanes. For any lanes of an unsigned vector +type where a[i] is zero, an unspecified value that is greater +than HighestValue<MakeSigned<TFromV<V>>>() is returned in the +corresponding result lanes.
    +
    +
  • +
+

The following operate on individual bits within each lane. Note that the +non-operator functions (And instead of &) must be used for +floating-point types, and on SVE/RVV.

+
    +
  • +
    V: {u,i}
    +
    V operator&(V a, V b): returns a[i] & b[i]. Currently +unavailable on SVE/RVV; use the equivalent And instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator|(V a, V b): returns a[i] | b[i]. Currently +unavailable on SVE/RVV; use the equivalent Or instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator^(V a, V b): returns a[i] ^ b[i]. Currently +unavailable on SVE/RVV; use the equivalent Xor instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Not(V v): returns ~v[i].
    +
    +
  • +
  • V AndNot(V a, V b): returns ~a[i] & b[i].

  • +
+

The following three-argument functions may be more efficient than +assembling them from 2-argument functions:

+
    +
  • V Xor3(V x1, V x2, V x3): returns x1[i] ^ x2[i] ^ x3[i]. +This is more efficient than Or3 on some targets. When inputs are +disjoint (no bit is set in more than one argument), Xor3 and +Or3 are equivalent and you should use the former.

  • +
  • V Or3(V o1, V o2, V o3): returns o1[i] | o2[i] | o3[i]. +This is less efficient than Xor3 on some targets; use that where +possible.

  • +
  • V OrAnd(V o, V a1, V a2): returns o[i] | (a1[i] & a2[i]).

  • +
  • V BitwiseIfThenElse(V mask, V yes, V no): returns +((mask[i] & yes[i]) | (~mask[i] & no[i])). BitwiseIfThenElse +is equivalent to, but potentially more efficient than +Or(And(mask, yes), AndNot(mask, no)).

  • +
+

Special functions for signed types:

+
    +
  • +
    V: {f}
    +
    V CopySign(V a, V b): returns the number with the magnitude +of a and sign of b.
    +
    +
  • +
  • +
    V: {f}
    +
    V CopySignToAbs(V a, V b): as above, but potentially slightly +more efficient; requires the first argument to be non-negative.
    +
    +
  • +
  • +
    V: {i}
    +
    V BroadcastSignBit(V a) returns a[i] < 0 ? -1 : 0.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V ZeroIfNegative(V v): returns v[i] < 0 ? 0 : v[i].
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElse(V v, V yes, V no): returns +v[i] < 0 ? yes[i] : no[i]. This may be more efficient than +IfThenElse(Lt..).
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElseZero(V v, V yes): returns +v[i] < 0 ? yes[i] : 0. IfNegativeThenElseZero(v, yes) is +equivalent to but more efficient than +IfThenElseZero(IsNegative(v), yes) or +IfNegativeThenElse(v, yes, Zero(d)) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenZeroElse(V v, V no): returns +v[i] < 0 ? 0 : no. IfNegativeThenZeroElse(v, no) is +equivalent to but more efficient than +IfThenZeroElse(IsNegative(v), no) or +IfNegativeThenElse(v, Zero(d), no) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenNegOrUndefIfZero(V mask, V v): returns +mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val), +where impl_defined_val is an implementation-defined value that +is equal to either 0 or v[i].
    +
    +

    IfNegativeThenNegOrUndefIfZero(mask, v) is more efficient than +IfNegativeThenElse(mask, Neg(v), v) for I8/I16/I32 vectors that +are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets.

    +
  • +
+
+
+

Masks

+

Let M denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform).

+
+

Create mask

+
    +
  • M FirstN(D, size_t N): returns mask with the first N lanes +(those with index < N) true. N >= Lanes(D()) results in an +all-true mask. N must not exceed +LimitsMax<SignedFromSize<HWY_MIN(sizeof(size_t), sizeof(TFromD<D>))>>(). +Useful for implementing “masked” stores by loading prev followed +by IfThenElse(FirstN(d, N), what_to_store, prev).

  • +
  • M MaskFromVec(V v): returns false in lane i if +v[i] == 0, or true if v[i] has all bits set. The result is +implementation-defined if v[i] is neither zero nor all bits +set.

  • +
  • M LoadMaskBits(D, const uint8_t* p): returns a mask indicating +whether the i-th bit in the array is set. Loads bytes and bits in +ascending order of address and index. At least 8 bytes of p must +be readable, but only (Lanes(D()) + 7) / 8 need be initialized. +Any unused bits (happens if Lanes(D()) < 8) are treated as if +they were zero.

  • +
  • M Dup128MaskFromMaskBits(D d, unsigned mask_bits): returns a +mask with lane i set to +((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0.

  • +
  • M MaskFalse(D): returns an all-false mask. MaskFalse(D()) +is equivalent to MaskFromVec(Zero(D())), but MaskFalse(D()) +is more efficient than MaskFromVec(Zero(D())) on AVX3, RVV, and +SVE.

    +

    MaskFalse(D()) is also equivalent to FirstN(D(), 0) or +Dup128MaskFromMaskBits(D(), 0), but MaskFalse(D()) is usually +more efficient.

    +
  • +
+
+
+

Convert mask

+
    +
  • M1 RebindMask(D, M2 m): returns same mask bits as m, but +reinterpreted as a mask for lanes of type TFromD<D>. M1 and +M2 must have the same number of lanes.

  • +
  • V VecFromMask(D, M m): returns 0 in lane i if +m[i] == false, otherwise all bits set.

  • +
  • size_t StoreMaskBits(D, M m, uint8_t* p): stores a bit array +indicating whether m[i] is true, in ascending order of i, +filling the bits of each byte from least to most significant, then +proceeding to the next byte. Returns the number of bytes written: +(Lanes(D()) + 7) / 8. At least 8 bytes of p must be writable.

  • +
  • Mask<DTo> PromoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Promotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    PromoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but PromoteMaskTo(d_to, d_from, m) +is more efficient on some targets.

    +

    PromoteMaskTo requires that +sizeof(TFromD<DFrom>) < sizeof(TFromD<DTo>) be true.

    +
  • +
  • Mask<DTo> DemoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Demotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    DemoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but DemoteMaskTo(d_to, d_from, m) is +more efficient on some targets.

    +

    DemoteMaskTo requires that +sizeof(TFromD<DFrom>) > sizeof(TFromD<DTo>) be true.

    +
  • +
  • M OrderedDemote2MasksTo(DTo, DFrom, M2, M2): returns a mask +whose LowerHalf is the first argument and whose UpperHalf is +the second argument; M2 is Mask<Half<DFrom>>; DTo is +Repartition<TTo, DFrom>.

    +

    OrderedDemote2MasksTo requires that +sizeof(TFromD<DTo>) == sizeof(TFromD<DFrom>) * 2 be true.

    +

    OrderedDemote2MasksTo(d_to, d_from, a, b) is equivalent to +MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb))), +where va is BitCast(di_from, MaskFromVec(d_from, a)), vb +is BitCast(di_from, MaskFromVec(d_from, b)), di_to is +RebindToSigned<DTo>(), and di_from is +RebindToSigned<DFrom>(), but +OrderedDemote2MasksTo(d_to, d_from, a, b) is more efficient on +some targets.

    +

    OrderedDemote2MasksTo is only available if +HWY_TARGET != HWY_SCALAR is true.

    +
  • +
+
+
+

Combine mask

+
    +
  • M2 LowerHalfOfMask(D d, M m): returns the lower half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    LowerHalfOfMask(d, m) is equivalent to +MaskFromVec(LowerHalf(d, VecFromMask(d, m))), but +LowerHalfOfMask(d, m) is more efficient on some targets.

    +
  • +
  • M2 UpperHalfOfMask(D d, M m): returns the upper half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    UpperHalfOfMask(d, m) is equivalent to +MaskFromVec(UpperHalf(d, VecFromMask(d, m))), but +UpperHalfOfMask(d, m) is more efficient on some targets.

    +

    UpperHalfOfMask is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
  • M CombineMasks(D, M2, M2): returns a mask whose UpperHalf +is the first argument and whose LowerHalf is the second argument; +M2 is Mask<Half<D>>.

    +

    CombineMasks(d, hi, lo) is equivalent to +MaskFromVec(d, Combine(d, VecFromMask(Half<D>(), hi), VecFromMask(Half<D>(), lo))), +but CombineMasks(d, hi, lo) is more efficient on some targets.

    +

    CombineMasks is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
+
+
+

Slide mask across blocks

+
    +
  • M SlideMaskUpLanes(D d, M m, size_t N): Slides m up N +lanes. SlideMaskUpLanes(d, m, N) is equivalent to +MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N)), but +SlideMaskUpLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMaskDownLanes(D d, M m, size_t N): Slides m down +N lanes. SlideMaskDownLanes(d, m, N) is equivalent to +MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N)), but +SlideMaskDownLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMask1Up(D d, M m): Slides m up 1 lane. +SlideMask1Up(d, m) is equivalent to +MaskFromVec(Slide1Up(d, VecFromMask(d, m))), but +SlideMask1Up(d, m) is more efficient on some targets.

  • +
  • M SlideMask1Down(D d, M m): Slides m down 1 lane. +SlideMask1Down(d, m) is equivalent to +MaskFromVec(Slide1Down(d, VecFromMask(d, m))), but +SlideMask1Down(d, m) is more efficient on some targets.

  • +
+
+
+

Test mask

+
    +
  • bool AllTrue(D, M m): returns whether all m[i] are true.

  • +
  • bool AllFalse(D, M m): returns whether all m[i] are false.

  • +
  • size_t CountTrue(D, M m): returns how many of m[i] are true +[0, N]. This is typically more expensive than AllTrue/False.

  • +
  • intptr_t FindFirstTrue(D, M m): returns the index of the first +(i.e. lowest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownFirstTrue(D, M m): returns the index of the +first (i.e. lowest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindFirstTrue.

  • +
  • intptr_t FindLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindLastTrue.

  • +
+
+
+

Ternary operator for masks

+

For IfThen*, masks must adhere to the invariant established by +MaskFromVec: false is zero, true has all bits set:

+
    +
  • V IfThenElse(M mask, V yes, V no): returns +mask[i] ? yes[i] : no[i].

  • +
  • V IfThenElseZero(M mask, V yes): returns +mask[i] ? yes[i] : 0.

  • +
  • V IfThenZeroElse(M mask, V no): returns +mask[i] ? 0 : no[i].

  • +
  • V IfVecThenElse(V mask, V yes, V no): equivalent to and +possibly faster than IfVecThenElse(MaskFromVec(mask), yes, no). +The result is implementation-defined if mask[i] is neither zero +nor all bits set.

  • +
+
+
+

Logical mask

+
    +
  • M Not(M m): returns mask of elements indicating whether the +input mask element was false.

  • +
  • M And(M a, M b): returns mask of elements indicating whether +both input mask elements were true.

  • +
  • M AndNot(M not_a, M b): returns mask of elements indicating +whether not_a is false and b is true.

  • +
  • M Or(M a, M b): returns mask of elements indicating whether +either input mask element was true.

  • +
  • M Xor(M a, M b): returns mask of elements indicating whether +exactly one input mask element was true.

  • +
  • M ExclusiveNeither(M a, M b): returns mask of elements +indicating a is false and b is false. Undefined if both are +true. We choose not to provide NotOr/NotXor because x86 and SVE only +define one of these operations. This op is for situations where the +inputs are known to be mutually exclusive.

  • +
  • M SetOnlyFirst(M m): If none of m[i] are true, returns +all-false. Otherwise, only lane k is true, where k is equal +to FindKnownFirstTrue(m). In other words, sets to false any lanes +with index greater than the first true lane, if it exists.

  • +
  • M SetBeforeFirst(M m): If none of m[i] are true, returns +all-true. Otherwise, returns mask with the first k lanes true and +all remaining lanes false, where k is equal to +FindKnownFirstTrue(m). In other words, if at least one of +m[i] is true, sets to true any lanes with index less than the +first true lane and all remaining lanes to false.

  • +
  • M SetAtOrBeforeFirst(M m): equivalent to +Or(SetBeforeFirst(m), SetOnlyFirst(m)), but +SetAtOrBeforeFirst(m) is usually more efficient than +Or(SetBeforeFirst(m), SetOnlyFirst(m)).

  • +
  • M SetAtOrAfterFirst(M m): equivalent to +Not(SetBeforeFirst(m)).

  • +
+
+
+

Compress

+
    +
  • V Compress(V v, M m): returns r such that r[n] is +v[i], with i the n-th lane index (starting from 0) where +m[i] is true. Compacts lanes whose mask is true into the lower +lanes. For targets and lane type T where +CompressIsPartition<T>::value is true, the upper lanes are those +whose mask is false (thus Compress corresponds to partitioning +according to the mask). Otherwise, the upper lanes are +implementation-defined. Potentially slow with 8 and 16-bit lanes. Use +this form when the input is already a mask, e.g. returned by a +comparison.

  • +
  • V CompressNot(V v, M m): equivalent to Compress(v, Not(m)) +but possibly faster if CompressIsPartition<T>::value is true.

  • +
  • +
    V: u64
    +
    V CompressBlocksNot(V v, M m): equivalent to +CompressNot(v, m) when m is structured as adjacent pairs +(both true or false), e.g. as returned by Lt128. This is a +no-op for 128 bit vectors. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • size_t CompressStore(V v, M m, D d, T* p): writes lanes whose +mask m is true into p, starting from lane 0. Returns +CountTrue(d, m), the number of valid lanes. May be implemented as +Compress followed by StoreU; lanes after the valid ones may +still be overwritten! Potentially slow with 8 and 16-bit lanes.

  • +
  • size_t CompressBlendedStore(V v, M m, D d, T* p): writes only +lanes whose mask m is true into p, starting from lane 0. +Returns CountTrue(d, m), the number of lanes written. Does not +modify subsequent lanes, but there is no guarantee of atomicity +because this may be implemented as +Compress, LoadU, IfThenElse(FirstN), StoreU.

  • +
  • V CompressBits(V v, const uint8_t* HWY_RESTRICT bits): +Equivalent to, but often faster than +Compress(v, LoadMaskBits(d, bits)). bits is as specified for +LoadMaskBits. If called multiple times, the bits pointer +passed to this function must also be marked HWY_RESTRICT to avoid +repeated work. Note that if the vector has less than 8 elements, +incrementing bits will not work as intended for packed bit +arrays. As with Compress, CompressIsPartition indicates the +mask=false lanes are moved to the upper lanes. Potentially slow with +8 and 16-bit lanes.

  • +
  • size_t CompressBitsStore(V v, const uint8_t* HWY_RESTRICT +bits, D d, T* p): combination of CompressStore and +CompressBits, see remarks there.

  • +
+
+
+

Expand

+
    +
  • V Expand(V v, M m): returns r such that r[i] is zero +where m[i] is false, and otherwise v[s], where s is the +number of m[0, i) which are true. Scatters inputs in ascending +index order to the lanes whose mask is true and zeros all other +lanes. Potentially slow with 8 and 16-bit lanes.

  • +
  • V LoadExpand(M m, D d, const T* p): returns r such that +r[i] is zero where m[i] is false, and otherwise p[s], +where s is the number of m[0, i) which are true. May be +implemented as LoadU followed by Expand. Potentially slow +with 8 and 16-bit lanes.

  • +
+
+
+
+

Comparisons

+

These return a mask (see above) indicating whether the condition is +true.

+
    +
  • M operator==(V a, V b): returns a[i] == b[i]. Currently +unavailable on SVE/RVV; use the equivalent Eq instead.

  • +
  • M operator!=(V a, V b): returns a[i] != b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ne instead.

  • +
  • M operator<(V a, V b): returns a[i] < b[i]. Currently +unavailable on SVE/RVV; use the equivalent Lt instead.

  • +
  • M operator>(V a, V b): returns a[i] > b[i]. Currently +unavailable on SVE/RVV; use the equivalent Gt instead.

  • +
  • M operator<=(V a, V b): returns a[i] <= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Le instead.

  • +
  • M operator>=(V a, V b): returns a[i] >= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ge instead.

  • +
  • +
    V: {i,f}
    +
    M IsNegative(V v): returns v[i] < 0.
    +
    +

    IsNegative(v) is equivalent to +MaskFromVec(BroadcastSignBit(v)) or Lt(v, Zero(d)), but +IsNegative(v) is more efficient on some targets.

    +
  • +
  • +
    V: {u,i}
    +
    M TestBit(V v, V bit): returns (v[i] & bit[i]) == bit[i]. +bit[i] must have exactly one bit set.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) is +less than b[1]:b[0]. For each pair, the mask lanes are either +both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] is less than +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +equals b[1]:b[0]. For each pair, the mask lanes are either both +true or both false. Unavailable if HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +differs from b[1]:b[0]. For each pair, the mask lanes are +either both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] equals b[1]. +For each pair, the mask lanes are either both true or both false. +This is useful for comparing 64-bit keys alongside 64-bit values. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] differs from +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Memory

+

Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of N consecutive +T values, either aligned (address is a multiple of the vector +size) or possibly unaligned (denoted p).

+

Even unaligned addresses must still be a multiple of sizeof(T), +otherwise StoreU may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +new or malloc) variables of type T are aligned to +sizeof(T), hence such addresses are suitable for StoreU. +However, casting pointers to char* and adding arbitrary offsets (not +a multiple of sizeof(T)) can violate this requirement.

+

Note: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be 1.5 times as fast when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports.

+
+

Load

+
    +
  • Vec<D> Load(D, const T* aligned): returns aligned[i]. May +fault if the pointer is not aligned to the vector size (using +aligned_allocator.h is safe). Using this whenever possible improves +codegen on SSSE3/SSE4: unlike LoadU, Load can be fused into a +memory operand, which reduces register pressure.

  • +
+

Requires only element-aligned vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length):

+
    +
  • Vec<D> LoadU(D, const T* p): returns p[i].

  • +
  • Vec<D> LoadDup128(D, const T* p): returns one 128-bit block +loaded from p and broadcasted into all 128-bit block[s]. This may +be faster than broadcasting single values, and is more convenient +than preparing constants for the actual vector length. Only available +if HWY_TARGET != HWY_SCALAR.

  • +
  • Vec<D> MaskedLoadOr(V no, M mask, D, const T* p): returns +mask[i] ? p[i] : no[i]. May fault even where mask is false +#if HWY_MEM_OPS_MIGHT_FAULT. If p is aligned, faults cannot +happen unless the entire vector is inaccessible. Assuming no faults, +this is equivalent to, and potentially more efficient than, +IfThenElse(mask, LoadU(D(), p), no).

  • +
  • Vec<D> MaskedLoad(M mask, D d, const T* p): equivalent to +MaskedLoadOr(Zero(d), mask, d, p), but potentially slightly more +efficient.

  • +
  • Vec<D> LoadN(D d, const T* p, size_t max_lanes_to_load) : +Loads HWY_MIN(Lanes(d), max_lanes_to_load) lanes from p to +the first (lowest-index) lanes of the result vector and zeroes out +the remaining lanes.

    +

    LoadN does not fault if all of the elements in +[p, p + max_lanes_to_load) are accessible, even if +HWY_MEM_OPS_MIGHT_FAULT is 1 or max_lanes_to_load < Lanes(d) +is true.

    +
  • +
  • Vec<D> LoadNOr(V no, D d, const T* p, size_t +max_lanes_to_load) : Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes from p to the first (lowest-index) lanes of the result +vector and fills the remaining lanes with no. Like LoadN, this +does not fault.

  • +
+
+
+

Store

+
    +
  • void Store(Vec<D> v, D, T* aligned): copies v[i] into +aligned[i], which must be aligned to the vector size. Writes +exactly N * sizeof(T) bytes.

  • +
  • void StoreU(Vec<D> v, D, T* p): as Store, but the +alignment requirement is relaxed to element-aligned (multiple of +sizeof(T)).

  • +
  • void BlendedStore(Vec<D> v, M m, D d, T* p): as StoreU, +but only updates p where m is true. May fault even where +mask is false #if HWY_MEM_OPS_MIGHT_FAULT. If p is +aligned, faults cannot happen unless the entire vector is +inaccessible. Equivalent to, and potentially more efficient than, +StoreU(IfThenElse(m, v, LoadU(d, p)), d, p). “Blended” indicates +this may not be atomic; other threads must not concurrently update +[p, p + Lanes(d)) without synchronization.

  • +
  • void SafeFillN(size_t num, T value, D d, T* HWY_RESTRICT to): +Sets to[0, num) to value. If num exceeds Lanes(d), +the behavior is target-dependent (either filling all, or no more than +one vector). Potentially more efficient than a scalar loop, but will +not fault, unlike BlendedStore. No alignment requirement. +Potentially non-atomic, like BlendedStore.

  • +
  • void SafeCopyN(size_t num, D d, const T* HWY_RESTRICT from, +T* HWY_RESTRICT to): Copies from[0, num) to to. If num +exceeds Lanes(d), the behavior is target-dependent (either +copying all, or no more than one vector). Potentially more efficient +than a scalar loop, but will not fault, unlike BlendedStore. No +alignment requirement. Potentially non-atomic, like BlendedStore.

  • +
  • void StoreN(Vec<D> v, D d, T* HWY_RESTRICT p, size_t +max_lanes_to_store): Stores the first (lowest-index) +HWY_MIN(Lanes(d), max_lanes_to_store) lanes of v to p.

    +

    StoreN does not modify any memory past +p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1.

    +
  • +
+
+
+

Interleaved

+
    +
  • void LoadInterleaved2(D, const T* p, Vec<D>& v0, Vec<D>& v1): +equivalent to LoadU into v0, v1 followed by shuffling, such +that v0[0] == p[0], v1[0] == p[1].

  • +
  • void LoadInterleaved3(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2): as above, but for three vectors (e.g. RGB samples).

  • +
  • void LoadInterleaved4(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2, Vec<D>& v3): as above, but for four vectors (e.g. RGBA).

  • +
  • void StoreInterleaved2(Vec<D> v0, Vec<D> v1, D, T* p): +equivalent to shuffling v0, v1 followed by two StoreU(), such +that p[0] == v0[0], p[1] == v1[0].

  • +
  • void StoreInterleaved3(Vec<D> v0, Vec<D> v1, Vec<D> v2, D, T* +p): as above, but for three vectors (e.g. RGB samples).

  • +
  • void StoreInterleaved4(Vec<D> v0, Vec<D> v1, Vec<D> v2, Vec<D> +v3, D, T* p): as above, but for four vectors (e.g. RGBA samples).

  • +
+
+
+

Scatter/Gather

+

Note: Offsets/indices are of type VI = Vec<RebindToSigned<D>> +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned).

+

Note: Where possible, applications should +Load/Store/TableLookup* entire vectors, which is much faster than +Scatter/Gather. Otherwise, code of the form +dst[tbl[i]] = F(src[i]) should when possible be transformed to +dst[i] = F(src[tbl[i]]) because Scatter may be more expensive +than Gather.

+

Note: We provide *Offset functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +*Index, which takes indices. To reduce the number of ops, we do not +intend to add Masked* ops for offsets. If you have offsets, you can +convert them to indices via ShiftRight.

+
    +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterOffset(Vec<D> v, D, T* base, VI offsets): stores +v[i] to the base address plus byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndex(Vec<D> v, D, T* base, VI indices): stores +v[i] to base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndexN(Vec<D> v, D, T* base, VI indices, size_t +max_lanes_to_store): Stores +HWY_MIN(Lanes(d), max_lanes_to_store) lanes v[i] to +base[indices[i]]
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void MaskedScatterIndex(Vec<D> v, M m, D, T* base, VI +indices): stores v[i] to base[indices[i]] if mask[i] is +true. Does not fault for lanes whose mask is false.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherOffset(D, const T* base, VI offsets): returns +elements of base selected by byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndex(D, const T* base, VI indices): returns +vector of base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndexN(D, const T* base, VI indices, size_t +max_lanes_to_load): Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes of base[indices[i]] to the first (lowest-index) lanes of +the result vector and zeroes out the remaining lanes.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndexOr(V no, M mask, D d, const T* base, +VI indices): returns vector of base[indices[i]] where +mask[i] is true, otherwise no[i]. Does not fault for lanes +whose mask is false. This is equivalent to, and potentially +more efficient than, +IfThenElseZero(mask, GatherIndex(d, base, indices)).
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndex(M mask, D d, const T* base, VI +indices): equivalent to +MaskedGatherIndexOr(Zero(d), mask, d, base, indices). Use this +when the desired default value is zero; it may be more efficient on +some targets, and on others require generating a zero constant.
    +
    +
  • +
+
+
+
+

Cache control

+

All functions except Stream are defined in cache_control.h.

+
    +
  • void Stream(Vec<D> a, D d, const T* aligned): copies a[i] +into aligned[i] with non-temporal hint if available (useful for +write-only data; avoids cache pollution). May be implemented using a +CPU-internal buffer. To avoid partial flushes and unpredictable +interactions with atomics (for example, see Intel SDM Vol 4, Sec. +8.1.2.2), call this consecutively for an entire cache line (typically +64 bytes, aligned to its size). Each call may write a multiple of +HWY_STREAM_MULTIPLE bytes, which can exceed +Lanes(d) * sizeof(T). The new contents of aligned may not be +visible until FlushStream is called.

  • +
  • void FlushStream(): ensures values written by previous +Stream calls are visible on the current core. This is NOT +sufficient for synchronizing across cores; when Stream outputs +are to be consumed by other core(s), the producer must publish +availability (e.g. via mutex or atomic_flag) after FlushStream.

  • +
  • void FlushCacheline(const void* p): invalidates and flushes +the cache line containing “p”, if possible.

  • +
  • void Prefetch(const T* p): optionally begins loading the cache +line containing “p” to reduce latency of subsequent actual loads.

  • +
  • void Pause(): when called inside a spin-loop, may reduce power +consumption.

  • +
+
+
+

Type conversion

+
    +
  • Vec<D> BitCast(D, V): returns the bits of V reinterpreted +as type Vec<D>.

  • +
  • Vec<D> ResizeBitCast(D, V): resizes V to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<D>.

    +

    If Vec<D> is a larger vector than V, then the contents of any +bytes past the first Lanes(DFromV<V>()) * sizeof(TFromV<V>) bytes +of the result vector is unspecified.

    +
  • +
  • Vec<DTo> ZeroExtendResizeBitCast(DTo, DFrom, V): resizes V, +which is a vector of type Vec<DFrom>, to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<DTo>.

    +

    If Lanes(DTo()) * sizeof(TFromD<DTo>) is greater than +Lanes(DFrom()) * sizeof(TFromD<DFrom>), then any bytes past the +first Lanes(DFrom()) * sizeof(TFromD<DFrom>) bytes of the result +vector are zeroed out.

    +
  • +
  • +
    V,V8: (u32,u8)
    +
    V8 U8FromU32(V): special-case u32 to u8 conversion +when all lanes of V are already clamped to [0, 256).
    +
    +
  • +
  • +
    D: {f}
    +
    Vec<D> ConvertTo(D, V): converts a signed/unsigned integer +value to same-sized floating point.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertTo(D, V): rounds floating point towards zero +and converts the value to same-sized signed/unsigned integer. +Returns the closest representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertInRangeTo(D, V): rounds floating point towards +zero and converts the value to same-sized signed/unsigned integer. +Returns an implementation-defined value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret NearestInt(V a): returns the integer nearest to a[i]; +results are undefined for NaN.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret CeilInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Ceil(a)), but +CeilInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret FloorInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Floor(a)), but +FloorInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • D: i32, V: f64 Vec<D> DemoteToNearestInt(D d, V +v): converts v[i] to TFromD<D>, rounding to nearest (with +ties to even).

    +

    DemoteToNearestInt(d, v) is equivalent to +DemoteTo(d, Round(v)), but DemoteToNearestInt(d, v) is more +efficient on some targets, including x86 and RVV.

    +
  • +
+
+

Single vector demotion

+

These functions demote a full vector (or parts thereof) into a vector of +half the size. Use Rebind<MakeNarrow<T>, D> or +Half<RepartitionToNarrow<D>> to obtain the D that describes the +return type.

+
    +
  • +
    V,D: (u64,u32), (u64,u16), (u64,u8), +(u32,u16), (u32,u8), (u16,u8)
    +
    Vec<D> TruncateTo(D, V v): returns v[i] truncated to the +smaller type indicated by T = TFromD<D>, with the same result +as if the more-significant input bits that do not fit in T had +been zero. Example: +ScalableTag<uint32_t> du32; Rebind<uint8_t> du8; TruncateTo(du8, Set(du32, 0xF08F)) +is the same as Set(du8, 0x8F).
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i8), (i64,i8), +(i32,i16), (i64,i16), (i64,i32), (u16,i8), +(u32,i8), (u64,i8), (u32,i16), (u64,i16), +(u64,i32), (i16,u8), (i32,u8), (i64,u8), +(i32,u16), (i64,u16), (i64,u32), (u16,u8), +(u32,u8), (u64,u8), (u32,u16), (u64,u16), +(u64,u32), (f64,f32)
    +
    Vec<D> DemoteTo(D, V v): returns v[i] after packing with +signed/unsigned saturation to MakeNarrow<T>.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteTo(D, V v): rounds floating point towards zero +and converts the value to 32-bit integers. Returns the closest +representable value if the input exceeds the destination range.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteInRangeTo(D, V v): rounds floating point towards +zero and converts the value to 32-bit integers. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    V,D: {u,i}64,f32
    +
    Vec<D> DemoteTo(D, V v): converts 64-bit integer to +float.
    +
    +
  • +
  • +
    V,D: (f32,f16), (f64,f16), (f32,bf16)
    +
    Vec<D> DemoteTo(D, V v): narrows float to half (for bf16, it +is unspecified whether this truncates or rounds).
    +
    +
  • +
+
+
+

Single vector promotion

+

These functions promote a half vector to a full vector. To obtain +halves, use LowerHalf or UpperHalf, or load them using a +half-sized D.

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, f16 to f64, bf16 to +f32, f32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] zero- or +sign-extended to the integer type MakeWide<T>, or widened to +the floating-point type MakeFloat<MakeWide<T>>.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] widened to +double.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteTo(D, V part): rounds part[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer. Returns the representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeTo(D, V part): rounds part[i] +towards zero and converts the rounded value to a 64-bit signed or +unsigned integer. Returns an implementation-defined value if the +input exceeds the destination range.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +LowerHalf / UpperHalf:

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [0, Lanes(D())). Note that V has +twice as many lanes as D and the return value.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +double, for i in [0, Lanes(D())). Note that V has twice +as many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteLowerTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeLowerTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [Lanes(D()), 2 * Lanes(D())). Note +that V has twice as many lanes as D and the return value. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +double, for i in [Lanes(D()), 2 * Lanes(D())). Note that +V has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteUpperTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeUpperTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +ConcatEven or ConcatOdd followed by PromoteLowerTo:

+
    +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteEvenTo(D, V v): promotes the even lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteEvenTo(d, v) is equivalent +to, but potentially more efficient than +PromoteLowerTo(d, ConcatEven(Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteOddTo(D, V v): promotes the odd lanes of v +to TFromD<D>. Note that V has twice as many lanes as D +and the return value. PromoteOddTo(d, v) is equivalent to, but +potentially more efficient than +PromoteLowerTo(d, ConcatOdd(Repartition<TFromV<V>, D>(), v, v)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeEvenTo(D, V v): promotes the even lanes +of v to TFromD<D>. Note that V has twice as many lanes +as D and the return value. PromoteInRangeEvenTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatEven( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeOddTo(D, V v): promotes the odd lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteInRangeOddTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatOdd( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
+
+
+

Two-vector demotion

+
    +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> ReorderDemote2To(D, V a, V b): as above, but converts +two inputs, D and the output have twice as many lanes as V, +and the output order is some permutation of the inputs. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> OrderedDemote2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of demoting the +elements of a in the lower half of the result followed by the +result of demoting the elements of b in the upper half of the +result. OrderedDemote2To(d, a, b) is equivalent to +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)), but +OrderedDemote2To(d, a, b) is typically more efficient than +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (u16,u8), (u32,u16), (u64,u32),
    +
    Vec<D> OrderedTruncate2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of truncating the +elements of a in the lower half of the result followed by the +result of truncating the elements of b in the upper half of the +result. OrderedTruncate2To(d, a, b) is equivalent to +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)), +but OrderedTruncate2To(d, a, b) is typically more efficient +than +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+
+

Combine

+
    +
  • V2 LowerHalf([D, ] V): returns the lower half of the vector +V. The optional D (provided for consistency with +UpperHalf) is Half<DFromV<V>>.

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • V2 UpperHalf(D, V): returns upper half of the vector V, +where D is Half<DFromV<V>>.

  • +
  • V ZeroExtendVector(D, V2): returns vector whose UpperHalf +is zero and whose LowerHalf is the argument; D is +Twice<DFromV<V2>>.

  • +
  • V Combine(D, V2, V2): returns vector whose UpperHalf is the +first argument and whose LowerHalf is the second argument; D +is Twice<DFromV<V2>>.

  • +
+

Note: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations.

+
    +
  • V ConcatLowerLower(D, V hi, V lo): returns the concatenation of +the lower halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatUpperUpper(D, V hi, V lo): returns the concatenation of +the upper halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatLowerUpper(D, V hi, V lo): returns the inner half of +the concatenation of hi and lo without splitting into blocks. +Useful for swapping the two blocks in 256-bit vectors. D is +DFromV<V>.

  • +
  • V ConcatUpperLower(D, V hi, V lo): returns the outer quarters +of the concatenation of hi and lo without splitting into +blocks. Unlike the other variants, this does not incur a +block-crossing penalty on AVX2/3. D is DFromV<V>.

  • +
  • V ConcatOdd(D, V hi, V lo): returns the concatenation of the +odd lanes of hi and the odd lanes of lo.

  • +
  • V ConcatEven(D, V hi, V lo): returns the concatenation of the +even lanes of hi and the even lanes of lo.

  • +
  • V InterleaveWholeLower([D, ] V a, V b): returns alternating +lanes from the lower halves of a and b (a[0] in the +least-significant lane). The optional D (provided for consistency +with InterleaveWholeUpper) is DFromV<V>.

  • +
  • V InterleaveWholeUpper(D, V a, V b): returns alternating lanes +from the upper halves of a and b (a[N/2] in the +least-significant lane). D is DFromV<V>.

  • +
+
+
+

Blockwise

+

Note: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit blocks.

+
    +
  • V Broadcast<int i>(V): returns individual blocks, each with +lanes set to input_block[i], i = [0, 16/sizeof(T)).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    VI TableLookupBytes(V bytes, VI indices): returns +bytes[indices[i]]. Uses byte lanes regardless of the actual +vector types. Results are implementation-defined if +indices[i] < 0 or +indices[i] >= HWY_MIN(Lanes(DFromV<V>()), 16). VI are +integers, possibly of a different type than those in V. The +number of lanes in V and VI may differ, e.g. a full-length +table vector loaded via LoadDup128, plus partial vector VI +of 4-bit indices.
    +
    +
  • +
  • +
    V: {u,i}
    +
    VI TableLookupBytesOr0(V bytes, VI indices): returns +bytes[indices[i]], or 0 if indices[i] & 0x80. Uses byte +lanes regardless of the actual vector types. Results are +implementation-defined for indices[i] < 0 or in +[HWY_MIN(Lanes(DFromV<V>()), 16), 0x80). The zeroing behavior +has zero cost on x86 and Arm. For vectors of >= 256 bytes (can +happen on SVE and RVV), this will set all lanes after the first 128 +to 0. VI are integers, possibly of a different type than those +in V. The number of lanes in V and VI may differ.
    +
    +
  • +
  • +
    V: {u,i}64, VI: {u,i}8
    +
    V BitShuffle(V vals, VI indices): returns a vector with +(vals[i] >> indices[i*8+j]) & 1 in bit j of r[i] for +each j between 0 and 7.
    +
    +

    BitShuffle(vals, indices) zeroes out the upper 56 bits of +r[i].

    +

    If indices[i*8+j] is less than 0 or greater than 63, bit j of +r[i] is implementation-defined.

    +

    VI must be either Vec<Repartition<int8_t, DFromV<V>>> or +Vec<Repartition<uint8_t, DFromV<V>>>.

    +

    BitShuffle(v, indices) is equivalent to the following loop (where +N is equal to Lanes(DFromV<V>())):

    +
    for(size_t i = 0; i < N; i++) {
    +  uint64_t shuf_result = 0;
    +  for(int j = 0; j < 7; j++) {
    +    shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j;
    +  }
    +  r[i] = shuf_result;
    +}
    +
    +
    +
  • +
+
+

Interleave

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • V InterleaveLower([D, ] V a, V b): returns blocks with +alternating lanes from the lower halves of a and b (a[0] +in the least-significant lane). The optional D (provided for +consistency with InterleaveUpper) is DFromV<V>.

  • +
  • V InterleaveUpper(D, V a, V b): returns blocks with +alternating lanes from the upper halves of a and b +(a[N/2] in the least-significant lane). D is DFromV<V>.

  • +
  • V InterleaveEven([D, ] V a, V b): returns alternating lanes +from the even lanes of a and b (a[0] in the +least-significant lane, followed by b[0], followed by a[2], +followed by b[2], and so on). The optional D (provided for +consistency with InterleaveOdd) is DFromV<V>. Note that no +lanes move across block boundaries.

    +

    InterleaveEven(a, b) and InterleaveEven(d, a, b) are both +equivalent to OddEven(DupEven(b), a), but +InterleaveEven(a, b) is usually more efficient than +OddEven(DupEven(b), a).

    +
  • +
  • V InterleaveOdd(D, V a, V b): returns alternating lanes from +the odd lanes of a and b (a[1] in the least-significant +lane, followed by b[1], followed by a[3], followed by +b[3], and so on). D is DFromV<V>. Note that no lanes move +across block boundaries.

    +

    InterleaveOdd(d, a, b) is equivalent to +OddEven(b, DupOdd(a)), but InterleaveOdd(d, a, b) is usually +more efficient than OddEven(b, DupOdd(a)).

    +
  • +
+
+
+

Zip

+
    +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipLower([DW, ] V a, V b): returns the same bits as +InterleaveLower, but repartitioned into double-width lanes +(required in order to use this operation with scalars). The +optional DW (provided for consistency with ZipUpper) is +RepartitionToWide<DFromV<V>>.
    +
    +
  • +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipUpper(DW, V a, V b): returns the same bits as +InterleaveUpper, but repartitioned into double-width lanes +(required in order to use this operation with scalars). DW is +RepartitionToWide<DFromV<V>>. Only available if +HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Shift within blocks

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftBytes<int>([D, ] V): returns the result of +shifting independent blocks left by int bytes [1, 15]. The +optional D (provided for consistency with ShiftRightBytes) +is DFromV<V>.
    +
    +
  • +
  • V ShiftLeftLanes<int>([D, ] V): returns the result of shifting +independent blocks left by int lanes. The optional D +(provided for consistency with ShiftRightLanes) is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V ShiftRightBytes<int>(D, V): returns the result of shifting +independent blocks right by int bytes [1, 15], shifting in +zeros even for partial vectors. D is DFromV<V>.
    +
    +
  • +
  • V ShiftRightLanes<int>(D, V): returns the result of shifting +independent blocks right by int lanes, shifting in zeros even +for partial vectors. D is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V CombineShiftRightBytes<int>(D, V hi, V lo): returns a +vector of blocks each the result of shifting two concatenated +blocks hi[i] || lo[i] right by int bytes [1, 16). D +is DFromV<V>.
    +
    +
  • +
  • V CombineShiftRightLanes<int>(D, V hi, V lo): returns a vector +of blocks each the result of shifting two concatenated blocks +hi[i] || lo[i] right by int lanes [1, 16/sizeof(T)). D is +DFromV<V>.

  • +
+
+
+

Other fixed-pattern permutations within blocks

+
    +
  • V OddEven(V a, V b): returns a vector whose odd lanes are taken +from a and the even lanes from b.

  • +
  • V DupEven(V v): returns r, the result of copying even lanes +to the next higher-indexed lane. For each even lane index i, +r[i] == v[i] and r[i + 1] == v[i].

  • +
  • V DupOdd(V v): returns r, the result of copying odd lanes +to the previous lower-indexed lane. For each odd lane index i, +r[i] == v[i] and r[i - 1] == v[i]. Only available if +HWY_TARGET != HWY_SCALAR.

  • +
+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle1032(V): returns blocks with 64-bit halves +swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0321(V): returns blocks rotated right (toward the +lower end) by 32 bits.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2103(V): returns blocks rotated left (toward the +upper end) by 32 bits.
    +
    +
  • +
+

The following are equivalent to Reverse2 or Reverse4, which +should be used instead because they are more general:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2301(V): returns blocks with 32-bit halves swapped +inside 64-bit halves.
    +
    +
  • +
  • +
    V: {u,i,f}{64}
    +
    V Shuffle01(V): returns blocks with 64-bit halves swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0123(V): returns blocks with lanes in reverse +order.
    +
    +
  • +
+
+
+
+

Swizzle

+
+

Reverse

+
    +
  • V Reverse(D, V a) returns a vector with lanes in reversed order +(out[i] == a[Lanes(D()) - 1 - i]).

  • +
  • V ReverseBlocks(V v): returns a vector with blocks in reversed +order.

  • +
+

The following ReverseN must not be called if Lanes(D()) < N:

+
    +
  • V Reverse2(D, V a) returns a vector with each group of 2 +contiguous lanes in reversed order (out[i] == a[i ^ 1]).

  • +
  • V Reverse4(D, V a) returns a vector with each group of 4 +contiguous lanes in reversed order (out[i] == a[i ^ 3]).

  • +
  • V Reverse8(D, V a) returns a vector with each group of 8 +contiguous lanes in reversed order (out[i] == a[i ^ 7]).

  • +
  • +
    V: {u,i}{16,32,64}
    +
    V ReverseLaneBytes(V a) returns a vector where the bytes of +each lane are swapped.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ReverseBits(V a) returns a vector where the bits of each +lane are reversed.
    +
    +
  • +
+
+
+

User-specified permutation across blocks

+
    +
  • V TableLookupLanes(V a, unspecified) returns a vector of +a[indices[i]], where unspecified is the return value of +SetTableIndices(D, &indices[0]) or IndicesFromVec. The +indices are not limited to blocks, hence this is slower than +TableLookupBytes* on AVX2/AVX-512. Results are +implementation-defined unless 0 <= indices[i] < Lanes(D()) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(D d, V a, V b, unspecified) returns a +vector of indices[i] < N ? a[indices[i]] : b[indices[i] - N], +where unspecified is the return value of +SetTableIndices(d, &indices[0]) or IndicesFromVec and N +is equal to Lanes(d). The indices are not limited to blocks. +Results are implementation-defined unless +0 <= indices[i] < 2 * Lanes(d) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(V a, V b, unspecified) returns +TwoTablesLookupLanes(DFromV<V>(), a, b, indices), see above. Note +that the results of TwoTablesLookupLanes(d, a, b, indices) may +differ from TwoTablesLookupLanes(a, b, indices) on RVV/SVE if +Lanes(d) < Lanes(DFromV<V>()).

  • +
  • unspecified IndicesFromVec(D d, V idx) prepares for +TableLookupLanes with integer indices in idx, which must be +the same bit width as TFromD<D> and in the range +[0, 2 * Lanes(d)), but need not be unique.

  • +
  • unspecified SetTableIndices(D d, TI* idx) prepares for +TableLookupLanes by loading Lanes(d) integer indices from +idx, which must be in the range [0, 2 * Lanes(d)) but need +not be unique. The index type TI must be an integer of the same +size as TFromD<D>.

  • +
  • V Per4LaneBlockShuffle<size_t kIdx3, size_t kIdx2, size_t +kIdx1, size_t kIdx0>(V v) does a per 4-lane block shuffle of v if +Lanes(DFromV<V>()) is greater than or equal to 4 or a shuffle of +the full vector if Lanes(DFromV<V>()) is less than 4.

    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must all be between 0 +and 3.

    +

    Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with +the following indices (but Per4LaneBlockShuffle is more efficient +than TableLookupLanes on some platforms): +{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}

    +

    If Lanes(DFromV<V>()) is less than 4 and +kIdx0 >= Lanes(DFromV<V>()) is true, Per4LaneBlockShuffle returns +an unspecified value in the first lane of the result. Otherwise, +Per4LaneBlockShuffle returns v[kIdx0] in the first lane of the +result.

    +

    If Lanes(DFromV<V>()) is equal to 2 and kIdx1 >= 2 is true, +Per4LaneBlockShuffle returns an unspecified value in the second lane +of the result. Otherwise, Per4LaneBlockShuffle returns v[kIdx1] +in the first lane of the result.

    +
  • +
+
+
+

Slide across blocks

+
    +
  • V SlideUpLanes(D d, V v, size_t N): slides up v by N +lanes

    +

    If N < Lanes(d) is true, returns a vector with the first +(lowest-index) Lanes(d) - N lanes of v shifted up to the +upper (highest-index) Lanes(d) - N lanes of the result vector and +the first (lowest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0..N-1] would be zero, +result[N] = v[0], result[N+1] = v[1], and so on until +result[Lanes(d)-1] = v[Lanes(d)-1-N].

    +

    The result of SlideUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V SlideDownLanes(D d, V v, size_t N): slides down v by +N lanes

    +

    If N < Lanes(d) is true, returns a vector with the last +(highest-index) Lanes(d) - N of v shifted down to the first +(lowest-index) Lanes(d) - N lanes of the result vector and the +last (highest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0] = v[N], result[1] = v[N + 1], and +so on until result[Lanes(d)-1-N] = v[Lanes(d)-1], and then +result[Lanes(d)-N..N-1] would be zero.

    +

    The results of SlideDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V Slide1Up(D d, V v): slides up v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Up(d, v) is equivalent to +SlideUpLanes(d, v, 1), but Slide1Up(d, v) is more efficient +than SlideUpLanes(d, v, 1) on some platforms.

    +
  • +
  • V Slide1Down(D d, V v): slides down v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Down(d, v) is equivalent to +SlideDownLanes(d, v, 1), but Slide1Down(d, v) is more +efficient than SlideDownLanes(d, v, 1) on some platforms.

    +
  • +
  • V SlideUpBlocks<int kBlocks>(D d, V v) slides up v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideUpBlocks<kBlocks>(d, v) is more efficient than +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideUpBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
  • V SlideDownBlocks<int kBlocks>(D d, V v) slides down v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideDownBlocks<kBlocks>(d, v) is more efficient than +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideDownBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
+
+
+

Other fixed-pattern across blocks

+
    +
  • V BroadcastLane<int kLane>(V v): returns a vector with all of +the lanes set to v[kLane].

    +

    kLane must be in [0, MaxLanes(DFromV<V>())).

    +
  • +
  • V BroadcastBlock<int kBlock>(V v): broadcasts the 16-byte block +of vector v at index kBlock to all of the blocks of the +result vector if Lanes(DFromV<V>()) * sizeof(TFromV<V>) > 16 is +true. Otherwise, if Lanes(DFromV<V>()) * sizeof(TFromV<V>) <= 16 +is true, returns v.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V OddEvenBlocks(V a, V b): returns a vector whose odd blocks +are taken from a and the even blocks from b. Returns b if +the vector has no more than one block (i.e. is 128 bits or scalar).

  • +
  • V SwapAdjacentBlocks(V v): returns a vector where blocks of +index 2*i and 2*i+1 are swapped. Results are undefined for +vectors with less than two blocks; callers must first check that via +Lanes. Only available if HWY_TARGET != HWY_SCALAR.

  • +
+
+
+
+

Reductions

+

Note: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops.

+

The following broadcast the result to all lanes. To obtain a scalar, you +can call GetLane on the result, or instead use Reduce* below.

+
    +
  • V SumOfLanes(D, V v): returns the sum of all lanes in each +lane.

  • +
  • V MinOfLanes(D, V v): returns the minimum-valued lane in each +lane.

  • +
  • V MaxOfLanes(D, V v): returns the maximum-valued lane in each +lane.

  • +
+

The following are equivalent to GetLane(SumOfLanes(d, v)) etc. but +potentially more efficient on some targets.

+
    +
  • T ReduceSum(D, V v): returns the sum of all lanes.

  • +
  • T ReduceMin(D, V v): returns the minimum of all lanes.

  • +
  • T ReduceMax(D, V v): returns the maximum of all lanes.

  • +
+
+
+

Crypto

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u8
    +
    V AESRound(V state, V round_key): one round of AES +encryption: MixColumns(SubBytes(ShiftRows(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRound(V state, V round_key): the last round of AES +encryption: SubBytes(ShiftRows(state)) ^ round_key. This +matches x86 AES-NI. The latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESRoundInv(V state, V round_key): one round of AES +decryption using the AES Equivalent Inverse Cipher: +InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRoundInv(V state, V round_key): the last round of +AES decryption: InvShiftRows(InvSubBytes(state)) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESInvMixColumns(V state): the InvMixColumns operation of +the AES decryption algorithm. AESInvMixColumns is used in the key +expansion step of the AES Equivalent Inverse Cipher algorithm. The +latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESKeyGenAssist<uint8_t kRcon>(V v): AES key generation +assist operation
    +
    +

    The AESKeyGenAssist operation is equivalent to doing the following, +which matches the behavior of the x86 AES-NI AESKEYGENASSIST +instruction:

    +
      +
    • Applying the AES SubBytes operation to each byte of v.

    • +
    • Doing a TableLookupBytes operation on each 128-bit block of the +result of the SubBytes(v) operation with the following indices +(which is broadcast to each 128-bit block in the case of vectors +with 32 or more lanes): +{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}

    • +
    • Doing a bitwise XOR operation with the following vector (where +kRcon is the rounding constant that is the first template +argument of the AESKeyGenAssist function and where the below +vector is broadcasted to each 128-bit block in the case of vectors +with 32 or more lanes): +{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}

    • +
    +
  • +
  • +
    V: u64
    +
    V CLMulLower(V a, V b): carryless multiplication of the lower +64 bits of each 128-bit block into a 128-bit product. The latency +is independent of the input values (assuming that is true of normal +integer multiplication) so this can safely be used in crypto. +Applications that wish to multiply upper with lower halves can +Shuffle01 one of the operands; on x86 that is expected to be +latency-neutral.
    +
    +
  • +
  • +
    V: u64
    +
    V CLMulUpper(V a, V b): as CLMulLower, but multiplies the +upper 64 bits of each 128-bit block.
    +
    +
  • +
+
+
+
+

Preprocessor macros

+
    +
  • HWY_ALIGN: Prefix for stack-allocated (i.e. automatic storage +duration) arrays to ensure they have suitable alignment for +Load()/Store(). This is specific to HWY_TARGET and should only be +used inside HWY_NAMESPACE.

    +

    Arrays should also only be used for partial (<= 128-bit) vectors, or +LoadDup128, because full vectors may be too large for the stack +and should be heap-allocated instead (see aligned_allocator.h).

    +

    Example: HWY_ALIGN float lanes[4];

    +
  • +
  • HWY_ALIGN_MAX: as HWY_ALIGN, but independent of +HWY_TARGET and may be used outside HWY_NAMESPACE.

  • +
+
+
+

Advanced macros

+

Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target we will call, +e.g. via hwy::HaveFloat64() instead of HWY_HAVE_FLOAT64, which +describes the current target.

+
    +
  • HWY_IDE is 0 except when parsed by IDEs; adding it to conditions +such as #if HWY_TARGET != HWY_SCALAR || HWY_IDE avoids code +appearing greyed out.

  • +
+

The following indicate full support for certain lane types and expand to +1 or 0.

+
    +
  • HWY_HAVE_INTEGER64: support for 64-bit signed/unsigned integer +lanes.

  • +
  • HWY_HAVE_FLOAT16: support for 16-bit floating-point lanes.

  • +
  • HWY_HAVE_FLOAT64: support for double-precision floating-point +lanes.

  • +
+

The above were previously known as HWY_CAP_INTEGER64, +HWY_CAP_FLOAT16, and HWY_CAP_FLOAT64, respectively. Those +HWY_CAP_* names are DEPRECATED.

+

Even if HWY_HAVE_FLOAT16 is 0, the following ops generally support +float16_t and bfloat16_t:

+
    +
  • Lanes, MaxLanes

  • +
  • Zero, Set, Undefined

  • +
  • BitCast

  • +
  • Load, LoadU, LoadN, LoadNOr, +LoadInterleaved[234], MaskedLoad, MaskedLoadOr

  • +
  • Store, StoreU, StoreN, StoreInterleaved[234], +BlendedStore

  • +
  • PromoteTo, DemoteTo

  • +
  • PromoteUpperTo, PromoteLowerTo

  • +
  • PromoteEvenTo, PromoteOddTo

  • +
  • Combine, InsertLane, ZeroExtendVector

  • +
  • RebindMask, FirstN

  • +
  • IfThenElse, IfThenElseZero, IfThenZeroElse

  • +
+

Exception: UpperHalf, PromoteUpperTo, PromoteOddTo and +Combine are not supported for the HWY_SCALAR target.

+

Neg also supports float16_t and *Demote2To also supports +bfloat16_t.

+
    +
  • HWY_HAVE_SCALABLE indicates vector sizes are unknown at compile +time, and determined by the CPU.

  • +
  • HWY_HAVE_TUPLE indicates Vec{2-4}, Create{2-4} and +Get{2-4} are usable. This is already true +#if !HWY_HAVE_SCALABLE, and for SVE targets, and the RVV target +when using Clang 16. We anticipate it will also become, and then +remain, true starting with GCC 14.

  • +
  • HWY_MEM_OPS_MIGHT_FAULT is 1 iff MaskedLoad may trigger a +(page) fault when attempting to load lanes from unmapped memory, even +if the corresponding mask element is false. This is the case on +ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, +users can prevent faults by ensuring memory addresses are aligned to +the vector size or at least padded (allocation size increased by at +least Lanes(d)).

  • +
  • HWY_NATIVE_FMA expands to 1 if the MulAdd etc. ops use native +fused multiply-add for floating-point inputs. Otherwise, +MulAdd(f, m, a) is implemented as Add(Mul(f, m), a). Checking +this can be useful for increasing the tolerance of expected results +(around 1E-5 or 1E-6).

  • +
  • HWY_IS_LITTLE_ENDIAN expands to 1 on little-endian targets and to +0 on big-endian targets.

  • +
  • HWY_IS_BIG_ENDIAN expands to 1 on big-endian targets and to 0 on +little-endian targets.

  • +
+

The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED:

+
    +
  • HWY_CAP_GE256: the current target supports vectors of >= 256 +bits.

  • +
  • HWY_CAP_GE512: the current target supports vectors of >= 512 +bits.

  • +
+
+
+

Detecting supported targets

+

SupportedTargets() returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in HWY_TARGETS, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if:

+
    +
  • the specified baseline is not supported by the current CPU, which +contradicts the definition of baseline, so the configuration is +invalid; or

  • +
  • the baseline does not include the enabled/attainable target(s), which +are also not supported by the current CPU, and baseline targets (in +particular HWY_SCALAR) were explicitly disabled.

  • +
+
+
+

Advanced configuration macros

+

The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +HWY_TARGETS always includes at least one baseline target which +HWY_EXPORT can use.

+
    +
  • HWY_DISABLE_CACHE_CONTROL makes the cache-control functions +no-ops.

  • +
  • HWY_DISABLE_BMI2_FMA prevents emitting BMI/BMI2/FMA instructions. +This allows using AVX2 in VMs that do not support the other +instructions, but only if defined for all translation units.

  • +
+

The following *_TARGETS are zero or more HWY_Target bits and can +be defined as an expression, e.g. +-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3).

+
    +
  • HWY_BROKEN_TARGETS defaults to a blocklist of known compiler +bugs. Defining to 0 disables the blocklist.

  • +
  • HWY_DISABLED_TARGETS defaults to zero. This allows explicitly +disabling targets without interfering with the blocklist.

  • +
  • HWY_BASELINE_TARGETS defaults to the set whose predefined macros +are defined (i.e. those for which the corresponding flag, e.g. +-mavx2, was passed to the compiler). If specified, this should be the +same for all translation units, otherwise the safety check in +SupportedTargets (that all enabled baseline targets are supported) +may be inaccurate.

  • +
+

Zero or one of the following macros may be defined to replace the +default policy for selecting HWY_TARGETS:

+
    +
  • HWY_COMPILE_ONLY_EMU128 selects only HWY_EMU128, which avoids +intrinsics but implements all ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_SCALAR selects only HWY_SCALAR, which +implements single-lane-only ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_STATIC selects only HWY_STATIC_TARGET, which +effectively disables dynamic dispatch.

  • +
  • HWY_COMPILE_ALL_ATTAINABLE selects all attainable targets +(i.e. enabled and permitted by the compiler, independently of +autovectorization), which maximizes coverage in tests. Defining +HWY_IS_TEST, which CMake does for the Highway tests, has the same +effect.

  • +
  • HWY_SKIP_NON_BEST_BASELINE compiles all targets at least as good +as the baseline. This is also the default if nothing is defined. By +skipping targets older than the baseline, this reduces binary size +and may resolve compile errors caused by conflicts between dynamic +dispatch and -m flags.

  • +
+

At most one HWY_COMPILE_ONLY_* may be defined. +HWY_COMPILE_ALL_ATTAINABLE may also be defined even if one of +HWY_COMPILE_ONLY_* is, but will then be ignored because the flags +are tested in the order listed. As an exception, +HWY_SKIP_NON_BEST_BASELINE overrides the effect of +HWY_COMPILE_ALL_ATTAINABLE and HWY_IS_TEST.

+
+
+

Compiler support

+

Clang and GCC require opting into SIMD intrinsics, e.g. via -mavx2 +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as std::abs are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported.

+

To prevent this problem, we use target-specific attributes introduced +via #pragma. Function using SIMD must reside between +HWY_BEFORE_NAMESPACE and HWY_AFTER_NAMESPACE. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. Alternatively, individual functions may be +prefixed with HWY_ATTR, which is more verbose, but ensures that +#include-d functions are not covered by target-specific attributes.

+

WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value.

+

If you know the SVE vector width and are using static dispatch, you can +specify -march=armv9-a+sve2-aes -msve-vector-bits=128 and Highway +will then use HWY_SVE2_128 as the baseline. Similarly, +-march=armv8.2-a+sve -msve-vector-bits=256 enables the +HWY_SVE_256 specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +HWY_SVE2_128 or HWY_SVE_256.

+

Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm.

+
+
+

Type traits

+
    +
  • IsFloat<T>() returns true if the T is a floating-point type.

  • +
  • IsSigned<T>() returns true if the T is a signed or +floating-point type.

  • +
  • LimitsMin/Max<T>() return the smallest/largest value +representable in integer T.

  • +
  • SizeTag<N> is an empty struct, used to select overloaded +functions appropriate for N bytes.

  • +
  • MakeUnsigned<T> is an alias for an unsigned type of the same size +as T.

  • +
  • MakeSigned<T> is an alias for a signed type of the same size as +T.

  • +
  • MakeFloat<T> is an alias for a floating-point type of the same +size as T.

  • +
  • MakeWide<T> is an alias for a type with twice the size of T +and the same category (unsigned/signed/float).

  • +
  • MakeNarrow<T> is an alias for a type with half the size of T +and the same category (unsigned/signed/float).

  • +
+
+
+

Memory allocation

+

AllocateAligned<T>(items) returns a unique pointer to newly +allocated memory for items elements of POD type T. The start +address is aligned as required by Load/Store. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using malloc() and free() with +a std::unique_ptr since the returned items are not initialized or +default constructed and it is released using FreeAlignedBytes() +without calling ~T().

+

MakeUniqueAligned<T>(Args&&... args) creates a single object in +newly allocated aligned memory as above but constructed passing the +args argument to T’s constructor and returning a unique +pointer to it. This is analogous to using std::make_unique with +new but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type T +is a struct containing multiple members with HWY_ALIGN or +HWY_ALIGN_MAX, or arrays whose lengths are known to be a multiple of +the vector size.

+

MakeUniqueAlignedArray<T>(size_t items, Args&&... args) creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of T.

+
+
+

Speeding up code for older x86 platforms

+

Thanks to @dzaima for inspiring this section.

+

It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations.

+

For those without AVX3, preferably avoid Scatter*; some algorithms +can be reformulated to use Gather* instead. For pre-AVX2, it is also +important to avoid Gather*.

+

It is typically much more efficient to pad arrays and use Load +instead of MaskedLoad and Store instead of BlendedStore.

+

If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and Min/Max.

+

Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: MulEven, i32 Mul, +Shl/Shr, Round/Trunc/Ceil/Floor, float16 +PromoteTo/DemoteTo, AESRound.

+

Ops which are moderately more expensive on older CPUs: 64-bit +Abs/ShiftRight/ConvertTo, i32->u16 DemoteTo, u32->f32 +ConvertTo, Not, IfThenElse, RotateRight, OddEven, +BroadcastSignBit.

+

It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid Not, e.g. by hoisting it outside the SIMD code, or fusing with +AndNot or CompressNot.

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_620864942 + + +
+ +
+
Languages
+ + +
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+ + +
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+ + +
+ + +
+
Versions
+ + +
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+ + + +
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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_620864942/release_testing_process.html b/en/test_620864942/release_testing_process.html new file mode 100644 index 0000000000..38c785bc42 --- /dev/null +++ b/en/test_620864942/release_testing_process.html @@ -0,0 +1,265 @@ + + + + + + Release testing process — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
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+ +
+

Release testing process

+

We run the following before a release:

+
+

Windows x86 host

+
run_tests.bat
+
+
+
+
+

Linux x86 host

+

Clang, GCC; Arm, PPC cross-compile: ./run_tests.sh

+

Manual test of WASM and WASM_EMU256 targets.

+

Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269.

+
+
+

Version updates

+

Prepend to debian/changelog and update mentions of the current version +in:

+
    +
  • base.h

  • +
  • CMakeLists.txt

  • +
  • MODULE.bazel

  • +
  • g3doc/faq.md

  • +
+
+
+

Signing the release

+
    +
  • git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z

  • +
  • gpg --armor --detach-sign highway-X.Y.Z.tar.gz

  • +
  • Edit release and attach the resulting highway-X.Y.Z.tar.gz.asc +and .gz.

  • +
+

(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key)

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+ + Read the Docs + + + + + + + + v: test_620864942 + + +
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zh
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Versions
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disable_w32_warning
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master
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test_407341568
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test_427688866
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test_443523054
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test_473247507
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test_516796152
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test_578459068
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test_578806572
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+ + + + + + + + + + + + + + \ No newline at end of file diff --git a/en/test_620864942/searchindex.js b/en/test_620864942/searchindex.js new file mode 100644 index 0000000000..72cab03edf --- /dev/null +++ b/en/test_620864942/searchindex.js @@ -0,0 +1 @@ +Search.setIndex({"docnames": ["README", "design_philosophy", "faq", "impl_details", "index", "locales/zh/index", "quick_reference", "release_testing_process"], "filenames": ["README.rst", "design_philosophy.rst", "faq.rst", "impl_details.rst", "index.rst", "locales/zh/index.rst", "quick_reference.rst", "release_testing_process.rst"], "titles": ["Efficient and performance-portable vector software", "Design philosophy", "Frequently Asked Questions", "Highway implementation details", "Highway, a C++ library that provides portable SIMD/vector intrinsics", "Highway, \u4e3aC++\u63d0\u4f9b\u53ef\u79fb\u690d\u7684SIMD\u539f\u8bed", "API synopsis / quick reference", "Release testing process"], "terms": {"i": [0, 1, 2, 3, 6], "c": [0, 1, 2, 3, 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+ + +
+ +
+
+
+
    +
  • + +
  • + Edit on GitHub +
  • +
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+ +
+

Efficient and performance-portable vector software

+

Highway is a C++ library that provides portable SIMD/vector intrinsics.

+

Documentation

+

Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3.

+
+

Why

+

We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software.

+
+
+

How

+

CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. fivefold +because fewer instructions are executed. We also often see 5-10x +speedups.

+

Highway makes SIMD/vector programming practical and workable according +to these guiding principles:

+

Does what you expect: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization.

+

Works on widely-used platforms: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue.

+

Flexible to deploy: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +HWY_STATIC_DISPATCH with HWY_DYNAMIC_DISPATCH plus one line of +code.

+

Suitable for a variety of domains: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue.

+

Rewards data-parallel design: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations.

+

We recommend these resources for getting started:

+ +
+
+

Examples

+

Online demos using Compiler Explorer:

+ +

We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email.

+ +

Other

+
    +
  • Evaluation of C++ SIMD +Libraries: “Highway +excelled with a strong performance across multiple SIMD extensions +[..]. Thus, Highway may currently be the most suitable SIMD library +for many software projects.”

  • +
  • zimt: C++11 template library +to process n-dimensional arrays with multi-threaded SIMD code

  • +
  • vectorized +Quicksort +(paper)

  • +
+

If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories:

+
    +
  • alpinelinux

  • +
  • conan-io

  • +
  • conda-forge

  • +
  • DragonFlyBSD,

  • +
  • fd00/yacp

  • +
  • freebsd

  • +
  • getsolus/packages

  • +
  • ghostbsd

  • +
  • microsoft/vcpkg

  • +
  • MidnightBSD

  • +
  • MSYS2

  • +
  • NetBSD

  • +
  • openSUSE

  • +
  • opnsense

  • +
  • Xilinx/Vitis_Libraries

  • +
  • xmake-io/xmake-repo

  • +
+

See also the list at +https://repology.org/project/highway-simd-library/versions .

+
+
+

Current status

+
+

Targets

+

Highway supports 24 targets, listed in alphabetical order of platform:

+
    +
  • Any: EMU128, SCALAR;

  • +
  • Armv7+: NEON_WITHOUT_AES, NEON, NEON_BF16, SVE, +SVE2, SVE_256, SVE2_128;

  • +
  • IBM Z: Z14, Z15;

  • +
  • POWER: PPC8 (v2.07), PPC9 (v3.0), PPC10 (v3.1B, not yet +supported due to compiler bugs, see #1207; also requires QEMU 7.2);

  • +
  • RISC-V: RVV (1.0);

  • +
  • WebAssembly: WASM, WASM_EMU256 (a 2x unrolled version of +wasm128, enabled if HWY_WANT_WASM2 is defined. This will remain +supported until it is potentially superseded by a future version of +WASM.);

  • +
  • x86:

    +
      +
    • SSE2

    • +
    • SSSE3 (~Intel Core)

    • +
    • SSE4 (~Nehalem, also includes AES + CLMUL).

    • +
    • AVX2 (~Haswell, also includes BMI2 + F16 + FMA)

    • +
    • AVX3 (~Skylake, AVX-512F/BW/CD/DQ/VL)

    • +
    • AVX3_DL (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + +VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining +HWY_WANT_AVX3_DL unless compiling for static dispatch),

    • +
    • AVX3_ZEN4 (like AVX3_DL but optimized for AMD Zen4; requires +opt-in by defining HWY_WANT_AVX3_ZEN4 if compiling for static +dispatch, but enabled by default for runtime dispatch),

    • +
    • AVX3_SPR (~Sapphire Rapids, includes AVX-512FP16)

    • +
    +
  • +
+

Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC.

+

SVE was initially tested using farm_sve (see acknowledgments).

+
+
+

Versioning

+

Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below.

+

The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number.

+
+
+

Testing

+

Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86).

+

Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the testing process for details.

+
+ +
+

Other libraries

+

If you only require x86 support, you may also use Agner Fog’s VCL +vector class library. It includes +many functions including a complete math library.

+

If you have existing code using x86/NEON intrinsics, you may be +interested in SIMDe, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization.

+
+
+
+

Installation

+

This project uses CMake to generate and build. In a Debian-based system +you can install it via:

+
sudo apt install cmake
+
+
+

Highway’s unit tests use +googletest. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the HWY_SYSTEM_GTEST CMake variable to ON and +installing gtest separately:

+
sudo apt install libgtest-dev
+
+
+

Alternatively, you can define HWY_TEST_STANDALONE=1 and remove all +occurrences of gtest_main in each BUILD file, then tests avoid the +dependency on GUnit.

+

Running cross-compiled tests requires support from the OS, which on +Debian is provided by the qemu-user-binfmt package.

+

To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used:

+
mkdir -p build && cd build
+cmake ..
+make -j && make test
+
+
+

Or you can run run_tests.sh (run_tests.bat on Windows).

+

Bazel is also supported for building, but it is not as widely +used/tested.

+

When building for Armv7, a limitation of current compilers requires you +to add -DHWY_CMAKE_ARM7:BOOL=ON to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation.

+

Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +-m32 -isystem /usr/i686-linux-gnu/include. Clang 10 and earlier +require the above plus +-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu. See +#1279.

+
+
+

Building highway - Using vcpkg

+

highway is now available in +vcpkg

+
vcpkg install highway
+
+
+

The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +create an issue or pull request +on the vcpkg repository.

+
+
+

Quick start

+

You can use the benchmark inside examples/ as a starting point.

+

A quick-reference page briefly lists all +operations and their parameters, and the +instruction_matrix indicates the +number of instructions per operation.

+

The FAQ answers questions about portability, API +design and where to find more information.

+

We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ScalableTag<float> +(or equivalently HWY_FULL(float)) tag to functions such as +Zero/Set/Load. There are two alternatives for use-cases requiring an +upper bound on the lanes:

+
    +
  • For up to N lanes, specify CappedTag<T, N> or the equivalent +HWY_CAPPED(T, N). The actual number of lanes will be N +rounded down to the nearest power of two, such as 4 if N is 5, or +8 if N is 8. This is useful for data structures such as a narrow +matrix. A loop is still required because vectors may actually have +fewer than N lanes.

  • +
  • For exactly a power of two N lanes, specify FixedTag<T, N>. +The largest supported N depends on the target, but is guaranteed +to be at least 16/sizeof(T).

  • +
+

Due to ADL restrictions, user code calling Highway ops must either: * +Reside inside namespace hwy { namespace HWY_NAMESPACE {; or * +prefix each op with an alias such as +namespace hn = hwy::HWY_NAMESPACE;     hn::Add(); or * add +using-declarations for each op used: using hwy::HWY_NAMESPACE::Add;.

+

Additionally, each function that calls Highway ops (such as Load) +must either be prefixed with HWY_ATTR, OR reside between +HWY_BEFORE_NAMESPACE() and HWY_AFTER_NAMESPACE(). Lambda +functions currently require HWY_ATTR before their opening brace.

+

Do not use namespace-scope nor static initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via Set should +generally be local (const) variables.

+

The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types.

+
    +
  • For static dispatch, HWY_TARGET will be the best available target +among HWY_BASELINE_TARGETS, i.e. those allowed for use by the +compiler (see quick-reference). +Functions inside HWY_NAMESPACE can be called using +HWY_STATIC_DISPATCH(func)(args) within the same module they are +defined in. You can call the function from other modules by wrapping +it in a regular function and declaring the regular function in a +header.

  • +
  • For dynamic dispatch, a table of function pointers is generated via +the HWY_EXPORT macro that is used by +HWY_DYNAMIC_DISPATCH(func)(args) to call the best function +pointer for the current CPU’s supported targets. A module is +automatically compiled for each target in HWY_TARGETS (see +quick-reference) if +HWY_TARGET_INCLUDE is defined and foreach_target.h is +included. Note that the first invocation of HWY_DYNAMIC_DISPATCH, +or each call to the pointer returned by the first invocation of +HWY_DYNAMIC_POINTER, involves some CPU detection overhead. You +can prevent this by calling the following before any invocation of +HWY_DYNAMIC_*: +hwy::GetChosenTarget().Update(hwy::SupportedTargets());.

  • +
+

When using dynamic dispatch, foreach_target.h is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from examples/skeleton-inl.h:

+
#if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#else
+#define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#endif
+
+#include "hwy/highway.h"
+// Your vector code
+#endif
+
+
+

By convention, we name such headers -inl.h because their contents +(often function templates) are usually inlined.

+
+
+

Compiler flags

+

Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, -O2 is generally sufficient.

+

For MSVC, we recommend compiling with /Gv to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for PromoteTo), +it is also important to compile with /arch:AVX2. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +DevCom-10618264. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with /arch:AVX2 +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets.

+
+
+

Strip-mining loops

+

When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted count) that +does not evenly divide the vector size N = Lanes(d). For example, it +may be necessary to avoid writing past the end of an array.

+

In this section, let T denote the element type and +d = ScalableTag<T>. Assume the loop body is given as a function +template<bool partial, class D> void LoopBody(D d, size_t index, size_t max_n).

+

“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations.

+

Highway offers several strategies for loop vectorization:

+
    +
  • Ensure all inputs/outputs are padded. Then the (outer) loop is simply

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, i, 0);
    +
    +
    +

    Here, the template parameter and second function argument are not +needed.

    +

    This is the preferred option, unless N is in the thousands and +vector operations are pipelined with long latencies. This was the +case for supercomputers in the 90s, but nowadays ALUs are cheap and +we see most implementations split vectors into 1, 2 or 4 parts, so +there is little cost to processing entire vectors even if we do not +need all their lanes. Indeed this avoids the (potentially large) cost +of predication or partial loads/stores on older targets, and does not +duplicate code.

    +
  • +
  • Process whole vectors and include previously processed elements in +the last vector:

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, HWY_MIN(i, count - N), 0);
    +
    +
    +

    This is the second preferred option provided that count >= N and +LoopBody is idempotent. Some elements might be processed twice, +but a single code path and full vectorization is usually worth it. +Even if count < N, it usually makes sense to pad inputs/outputs +up to N.

    +
  • +
  • Use the Transform* functions in hwy/contrib/algo/transform-inl.h. +This takes care of the loop and remainder handling and you simply +define a generic lambda function (C++14) or functor which receives +the current vector from the input/output array, plus optionally +vectors from up to two extra input arrays, and returns the value to +write to the input/output array.

    +

    Here is an example implementing the BLAS function SAXPY +(alpha * x + y):

    +
    Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR {
    +  return MulAdd(Set(d, alpha), v, v1);
    +});
    +
    +
    +
  • +
  • Process whole vectors as above, followed by a scalar loop:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) LoopBody<false>(d, i, 0);
    +for (; i < count; ++i) LoopBody<false>(CappedTag<T, 1>(), i, 0);
    +
    +
    +

    The template parameter and second function arguments are again not +needed.

    +

    This avoids duplicating code, and is reasonable if count is +large. If count is small, the second loop may be slower than the +next option.

    +
  • +
  • Process whole vectors as above, followed by a single call to a +modified LoopBody with masking:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) {
    +  LoopBody<false>(d, i, 0);
    +}
    +if (i < count) {
    +  LoopBody<true>(d, i, count - i);
    +}
    +
    +
    +

    Now the template parameter and third function argument can be used +inside LoopBody to non-atomically ‘blend’ the first +num_remaining lanes of v with the previous contents of memory +at subsequent locations: +BlendedStore(v, FirstN(d, num_remaining), d, pointer);. +Similarly, MaskedLoad(FirstN(d, num_remaining), d, pointer) loads +the first num_remaining elements and returns zero in other lanes.

    +

    This is a good default when it is infeasible to ensure vectors are +padded, but is only safe #if !HWY_MEM_OPS_MIGHT_FAULT! In +contrast to the scalar loop, only a single final iteration is needed. +The increased code size from two loop bodies is expected to be +worthwhile because it avoids the cost of masking in all but the final +iteration.

    +
  • +
+
+ +
+

Acknowledgments

+

We have used farm-sve by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine.

+

This is not an officially supported Google product. Contact: +janwas@google.com +le.com

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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_632429607/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf b/en/test_632429607/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf new file mode 100644 index 0000000000..dda64922b4 Binary files /dev/null and b/en/test_632429607/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf differ diff --git a/en/test_632429607/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf b/en/test_632429607/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf new file mode 100644 index 0000000000..23608f3610 Binary files /dev/null and b/en/test_632429607/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf differ diff --git a/en/test_632429607/_sources/README.rst.txt b/en/test_632429607/_sources/README.rst.txt new file mode 100644 index 0000000000..070183ddde --- /dev/null +++ b/en/test_632429607/_sources/README.rst.txt @@ -0,0 +1,564 @@ +Efficient and performance-portable vector software +================================================== + +Highway is a C++ library that provides portable SIMD/vector intrinsics. + +`Documentation `__ + +Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3. + +Why +--- + +We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software. + +How +--- + +CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. *fivefold* +because fewer instructions are executed. We also often see *5-10x* +speedups. + +Highway makes SIMD/vector programming practical and workable according +to these guiding principles: + +**Does what you expect**: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization. + +**Works on widely-used platforms**: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue. + +**Flexible to deploy**: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +``HWY_STATIC_DISPATCH`` with ``HWY_DYNAMIC_DISPATCH`` plus one line of +code. + +**Suitable for a variety of domains**: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue. + +**Rewards data-parallel design**: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations. + +We recommend these resources for getting started: + +- `SIMD for C++ Developers `__ +- `Algorithms for Modern Hardware `__ +- `Optimizing software in + C++ `__ +- `Improving performance with SIMD intrinsics in three use + cases `__ + +Examples +-------- + +Online demos using Compiler Explorer: + +- `multiple targets with dynamic + dispatch `__ (more complicated, + but flexible and uses best available SIMD) +- `single target using -m + flags `__ (simpler, but + requires/only uses the instruction set enabled by compiler flags) + +We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email. + +- Audio: `Zimtohrli perceptual + metric `__ +- Browsers: Chromium (+Vivaldi), Firefox (+floorp / foxhound / + librewolf / Waterfox) +- Computational biology: `RNA + analysis `__ +- Computer graphics: `Sparse voxel + renderer `__ +- Cryptography: google/distributed_point_functions, + google/shell-encryption +- Data structures: bkille/BitLib +- Image codecs: eustas/2im, `Grok JPEG + 2000 `__, `JPEG + XL `__, + `JPEGenc `__, + `Jpegli `__, OpenHTJ2K +- Image processing: cloudinary/ssimulacra2, + m-ab-s/media-autobuild_suite, + `libvips `__ +- Image viewers: AlienCowEatCake/ImageViewer, diffractor/diffractor, + mirillis/jpegxl-wic, `Lux panorama/image + viewer `__ +- Information retrieval: `iresearch database + index `__, + michaeljclark/zvec, `nebula interactive analytics / + OLAP `__, `ScaNN Scalable + Nearest + Neighbors `__, + `vectorlite vector + search `__ +- Machine learning: + `gemma.cpp `__, Tensorflow, + Numpy, zpye/SimpleInfer +- Robotics: `MIT Model-Based Design and + Verification `__ + +Other + +- `Evaluation of C++ SIMD + Libraries `__: “Highway + excelled with a strong performance across multiple SIMD extensions + [..]. Thus, Highway may currently be the most suitable SIMD library + for many software projects.” +- `zimt `__: C++11 template library + to process n-dimensional arrays with multi-threaded SIMD code +- `vectorized + Quicksort `__ + (`paper `__) + +If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories: + +- alpinelinux +- conan-io +- conda-forge +- DragonFlyBSD, +- fd00/yacp +- freebsd +- getsolus/packages +- ghostbsd +- microsoft/vcpkg +- MidnightBSD +- MSYS2 +- NetBSD +- openSUSE +- opnsense +- Xilinx/Vitis_Libraries +- xmake-io/xmake-repo + +See also the list at +https://repology.org/project/highway-simd-library/versions . + +Current status +-------------- + +Targets +~~~~~~~ + +Highway supports 24 targets, listed in alphabetical order of platform: + +- Any: ``EMU128``, ``SCALAR``; +- Armv7+: ``NEON_WITHOUT_AES``, ``NEON``, ``NEON_BF16``, ``SVE``, + ``SVE2``, ``SVE_256``, ``SVE2_128``; +- IBM Z: ``Z14``, ``Z15``; +- POWER: ``PPC8`` (v2.07), ``PPC9`` (v3.0), ``PPC10`` (v3.1B, not yet + supported due to compiler bugs, see #1207; also requires QEMU 7.2); +- RISC-V: ``RVV`` (1.0); +- WebAssembly: ``WASM``, ``WASM_EMU256`` (a 2x unrolled version of + wasm128, enabled if ``HWY_WANT_WASM2`` is defined. This will remain + supported until it is potentially superseded by a future version of + WASM.); +- x86: + + - ``SSE2`` + - ``SSSE3`` (~Intel Core) + - ``SSE4`` (~Nehalem, also includes AES + CLMUL). + - ``AVX2`` (~Haswell, also includes BMI2 + F16 + FMA) + - ``AVX3`` (~Skylake, AVX-512F/BW/CD/DQ/VL) + - ``AVX3_DL`` (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + + VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining + ``HWY_WANT_AVX3_DL`` unless compiling for static dispatch), + - ``AVX3_ZEN4`` (like AVX3_DL but optimized for AMD Zen4; requires + opt-in by defining ``HWY_WANT_AVX3_ZEN4`` if compiling for static + dispatch, but enabled by default for runtime dispatch), + - ``AVX3_SPR`` (~Sapphire Rapids, includes AVX-512FP16) + +Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC. + +SVE was initially tested using farm_sve (see acknowledgments). + +Versioning +~~~~~~~~~~ + +Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below. + +The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number. + +Testing +~~~~~~~ + +Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86). + +Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the `testing process `__ for details. + +Related modules +~~~~~~~~~~~~~~~ + +The ``contrib`` directory contains SIMD-related utilities: an image +class with aligned rows, a math library (16 functions already +implemented, mostly trigonometry), and functions for computing dot +products and sorting. + +Other libraries +~~~~~~~~~~~~~~~ + +If you only require x86 support, you may also use Agner Fog’s `VCL +vector class library `__. It includes +many functions including a complete math library. + +If you have existing code using x86/NEON intrinsics, you may be +interested in `SIMDe `__, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization. + +Installation +------------ + +This project uses CMake to generate and build. In a Debian-based system +you can install it via: + +.. code:: bash + + sudo apt install cmake + +Highway’s unit tests use +`googletest `__. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the ``HWY_SYSTEM_GTEST`` CMake variable to ON and +installing gtest separately: + +.. code:: bash + + sudo apt install libgtest-dev + +Alternatively, you can define ``HWY_TEST_STANDALONE=1`` and remove all +occurrences of ``gtest_main`` in each BUILD file, then tests avoid the +dependency on GUnit. + +Running cross-compiled tests requires support from the OS, which on +Debian is provided by the ``qemu-user-binfmt`` package. + +To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used: + +.. code:: bash + + mkdir -p build && cd build + cmake .. + make -j && make test + +Or you can run ``run_tests.sh`` (``run_tests.bat`` on Windows). + +Bazel is also supported for building, but it is not as widely +used/tested. + +When building for Armv7, a limitation of current compilers requires you +to add ``-DHWY_CMAKE_ARM7:BOOL=ON`` to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation. + +Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +``-m32 -isystem /usr/i686-linux-gnu/include``. Clang 10 and earlier +require the above plus +``-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu``. See +#1279. + +Building highway - Using vcpkg +------------------------------ + +highway is now available in +`vcpkg `__ + +.. code:: bash + + vcpkg install highway + +The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +`create an issue or pull request `__ +on the vcpkg repository. + +Quick start +----------- + +You can use the ``benchmark`` inside examples/ as a starting point. + +A `quick-reference page `__ briefly lists all +operations and their parameters, and the +:download:`instruction_matrix ` indicates the +number of instructions per operation. + +The `FAQ `__ answers questions about portability, API +design and where to find more information. + +We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ``ScalableTag`` +(or equivalently ``HWY_FULL(float)``) tag to functions such as +``Zero/Set/Load``. There are two alternatives for use-cases requiring an +upper bound on the lanes: + +- For up to ``N`` lanes, specify ``CappedTag`` or the equivalent + ``HWY_CAPPED(T, N)``. The actual number of lanes will be ``N`` + rounded down to the nearest power of two, such as 4 if ``N`` is 5, or + 8 if ``N`` is 8. This is useful for data structures such as a narrow + matrix. A loop is still required because vectors may actually have + fewer than ``N`` lanes. + +- For exactly a power of two ``N`` lanes, specify ``FixedTag``. + The largest supported ``N`` depends on the target, but is guaranteed + to be at least ``16/sizeof(T)``. + +Due to ADL restrictions, user code calling Highway ops must either: \* +Reside inside ``namespace hwy { namespace HWY_NAMESPACE {``; or \* +prefix each op with an alias such as +``namespace hn = hwy::HWY_NAMESPACE; hn::Add()``; or \* add +using-declarations for each op used: ``using hwy::HWY_NAMESPACE::Add;``. + +Additionally, each function that calls Highway ops (such as ``Load``) +must either be prefixed with ``HWY_ATTR``, OR reside between +``HWY_BEFORE_NAMESPACE()`` and ``HWY_AFTER_NAMESPACE()``. Lambda +functions currently require ``HWY_ATTR`` before their opening brace. + +Do not use namespace-scope nor ``static`` initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via ``Set`` should +generally be local (const) variables. + +The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types. + +- For static dispatch, ``HWY_TARGET`` will be the best available target + among ``HWY_BASELINE_TARGETS``, i.e. those allowed for use by the + compiler (see `quick-reference `__). + Functions inside ``HWY_NAMESPACE`` can be called using + ``HWY_STATIC_DISPATCH(func)(args)`` within the same module they are + defined in. You can call the function from other modules by wrapping + it in a regular function and declaring the regular function in a + header. + +- For dynamic dispatch, a table of function pointers is generated via + the ``HWY_EXPORT`` macro that is used by + ``HWY_DYNAMIC_DISPATCH(func)(args)`` to call the best function + pointer for the current CPU’s supported targets. A module is + automatically compiled for each target in ``HWY_TARGETS`` (see + `quick-reference `__) if + ``HWY_TARGET_INCLUDE`` is defined and ``foreach_target.h`` is + included. Note that the first invocation of ``HWY_DYNAMIC_DISPATCH``, + or each call to the pointer returned by the first invocation of + ``HWY_DYNAMIC_POINTER``, involves some CPU detection overhead. You + can prevent this by calling the following before any invocation of + ``HWY_DYNAMIC_*``: + ``hwy::GetChosenTarget().Update(hwy::SupportedTargets());``. + +When using dynamic dispatch, ``foreach_target.h`` is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from ``examples/skeleton-inl.h``: + +:: + + #if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #else + #define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #endif + + #include "hwy/highway.h" + // Your vector code + #endif + +By convention, we name such headers ``-inl.h`` because their contents +(often function templates) are usually inlined. + +Compiler flags +-------------- + +Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, ``-O2`` is generally sufficient. + +For MSVC, we recommend compiling with ``/Gv`` to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for ``PromoteTo``), +it is also important to compile with ``/arch:AVX2``. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +`DevCom-10618264 `__. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with ``/arch:AVX2`` +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets. + +Strip-mining loops +------------------ + +When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted ``count``) that +does not evenly divide the vector size ``N = Lanes(d)``. For example, it +may be necessary to avoid writing past the end of an array. + +In this section, let ``T`` denote the element type and +``d = ScalableTag``. Assume the loop body is given as a function +``template void LoopBody(D d, size_t index, size_t max_n)``. + +“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations. + +Highway offers several strategies for loop vectorization: + +- Ensure all inputs/outputs are padded. Then the (outer) loop is simply + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, i, 0); + + Here, the template parameter and second function argument are not + needed. + + This is the preferred option, unless ``N`` is in the thousands and + vector operations are pipelined with long latencies. This was the + case for supercomputers in the 90s, but nowadays ALUs are cheap and + we see most implementations split vectors into 1, 2 or 4 parts, so + there is little cost to processing entire vectors even if we do not + need all their lanes. Indeed this avoids the (potentially large) cost + of predication or partial loads/stores on older targets, and does not + duplicate code. + +- Process whole vectors and include previously processed elements in + the last vector: + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, HWY_MIN(i, count - N), 0); + + This is the second preferred option provided that ``count >= N`` and + ``LoopBody`` is idempotent. Some elements might be processed twice, + but a single code path and full vectorization is usually worth it. + Even if ``count < N``, it usually makes sense to pad inputs/outputs + up to ``N``. + +- Use the ``Transform*`` functions in hwy/contrib/algo/transform-inl.h. + This takes care of the loop and remainder handling and you simply + define a generic lambda function (C++14) or functor which receives + the current vector from the input/output array, plus optionally + vectors from up to two extra input arrays, and returns the value to + write to the input/output array. + + Here is an example implementing the BLAS function SAXPY + (``alpha * x + y``): + + :: + + Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR { + return MulAdd(Set(d, alpha), v, v1); + }); + +- Process whole vectors as above, followed by a scalar loop: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) LoopBody(d, i, 0); + for (; i < count; ++i) LoopBody(CappedTag(), i, 0); + + The template parameter and second function arguments are again not + needed. + + This avoids duplicating code, and is reasonable if ``count`` is + large. If ``count`` is small, the second loop may be slower than the + next option. + +- Process whole vectors as above, followed by a single call to a + modified ``LoopBody`` with masking: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) { + LoopBody(d, i, 0); + } + if (i < count) { + LoopBody(d, i, count - i); + } + + Now the template parameter and third function argument can be used + inside ``LoopBody`` to non-atomically ‘blend’ the first + ``num_remaining`` lanes of ``v`` with the previous contents of memory + at subsequent locations: + ``BlendedStore(v, FirstN(d, num_remaining), d, pointer);``. + Similarly, ``MaskedLoad(FirstN(d, num_remaining), d, pointer)`` loads + the first ``num_remaining`` elements and returns zero in other lanes. + + This is a good default when it is infeasible to ensure vectors are + padded, but is only safe ``#if !HWY_MEM_OPS_MIGHT_FAULT``! In + contrast to the scalar loop, only a single final iteration is needed. + The increased code size from two loop bodies is expected to be + worthwhile because it avoids the cost of masking in all but the final + iteration. + +Additional resources +-------------------- + +- :download:`Highway introduction (slides) ` +- :download:`Overview of instructions per operation on different architectures ` +- `Design philosophy and comparison `__ +- `Implementation details `__ + +Acknowledgments +--------------- + +We have used `farm-sve `__ by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine. + +This is not an officially supported Google product. Contact: +janwas@google.com +le.com diff --git a/en/test_632429607/_sources/design_philosophy.rst.txt b/en/test_632429607/_sources/design_philosophy.rst.txt new file mode 100644 index 0000000000..0d94203879 --- /dev/null +++ b/en/test_632429607/_sources/design_philosophy.rst.txt @@ -0,0 +1,212 @@ +Design philosophy +================= + +- Performance is important but not the sole consideration. Anyone who + goes to the trouble of using SIMD clearly cares about speed. However, + portability, maintainability and readability also matter, otherwise + we would write in assembly. We aim for performance within 10-20% of a + hand-written assembly implementation on the development platform. + There is no performance gap vs. intrinsics: Highway code can do + anything they can. If necessary, you can use platform-specific + instructions inside ``#if HWY_TARGET == HWY_NEON`` etc. + +- The guiding principles of C++ are “pay only for what you use” and + “leave no room for a lower-level language below C++”. We apply these + by defining a SIMD API that ensures operation costs are visible, + predictable and minimal. + +- Performance portability is important, i.e. the API should be + efficient on all target platforms. Unfortunately, common idioms for + one platform can be inefficient on others. For example: summing lanes + horizontally versus shuffling. Documenting which operations are + expensive does not prevent their use, as evidenced by widespread use + of ``HADDPS``. Performance acceptance tests may detect large + regressions, but do not help choose the approach during initial + development. Analysis tools can warn about some potential + inefficiencies, but likely not all. We instead provide `a carefully + chosen set of vector types and operations that are efficient on all + target platforms `__ (Armv8, PPC8, + x86). + +- Future SIMD hardware features are difficult to predict. For example, + AVX2 came with surprising semantics (almost no interaction between + 128-bit blocks) and AVX-512 added two kinds of predicates (writemask + and zeromask). To ensure the API reflects hardware realities, we + suggest a flexible approach that adds new operations as they become + commonly available, with fallback implementations where necessary. + +- Masking/predication differs between platforms, and it is not clear + how important the use cases are beyond the ternary operator + ``IfThenElse``. AVX-512/Arm SVE zeromasks are useful, but not + supported by P0214R5. We provide ``IfThen[Zero]Else[Zero]`` variants. + +- “Width-agnostic” SIMD is more future-proof than user-specified fixed + sizes. For example, valarray-like code can iterate over a 1D array + with a library-specified vector width. This will result in better + code when vector sizes increase, and matches the direction taken by + `Arm + SVE `__ + and RiscV V as well as Agner Fog’s `ForwardCom instruction set + proposal `__. However, some applications may + require fixed sizes, so we also guarantee support for <= 128-bit + vectors in each instruction set. + +- The API and its implementation should be usable and efficient with + commonly used compilers, including MSVC. For example, we write + ``ShiftLeft<3>(v)`` instead of ``v << 3`` because MSVC 2017 (aarch64) + does not propagate the literal (https://godbolt.org/g/rKx5Ga). + Highway requires function-specific target attributes, supported by + GCC 4.9 / Clang 3.9 / MSVC 2015. + +- Efficient and safe runtime dispatch is important. Modules such as + image or video codecs are typically embedded into larger applications + such as browsers, so they cannot require separate binaries for each + CPU. Libraries also cannot predict whether the application already + uses AVX2 (and pays the frequency throttling cost), so this decision + must be left to the application. Using only the lowest-common + denominator instructions sacrifices too much performance. Therefore, + we provide code paths for multiple instruction sets and choose the + most suitable at runtime. To reduce overhead, dispatch should be + hoisted to higher layers instead of checking inside every low-level + function. Highway supports inlining functions in the same file or in + ``*-inl.h`` headers. We generate all code paths from the same source + to reduce implementation- and debugging cost. + +- Not every CPU need be supported. To reduce code size and compile + time, we group x86 targets into clusters. In particular, SSE3 + instructions are only used/available if S-SSE3 is also available, and + AVX only if AVX2 is also supported. Code generation for AVX3_DL also + requires opting-in by defining HWY_WANT_AVX3_DL. + +- Access to platform-specific intrinsics is necessary for acceptance in + performance-critical projects. We provide conversions to and from + intrinsics to allow utilizing specialized platform-specific + functionality, and simplify incremental porting of existing code. + +- The core API should be compact and easy to learn; we provide a + `concise reference `__. + +Prior API designs +----------------- + +The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s ``F32vec4`` wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch. + +Overloaded function API +----------------------- + +Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type ``Simd`` for overloading, abbreviated +to ``D`` for template arguments and ``d`` in lvalues. + +Note that generic function templates are possible (see +generic_ops-inl.h). + +Masks +----- + +AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost. + +Masks are returned by comparisons and ``TestBit``; they serve as the +input to ``IfThen*``. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ``ZeroIfNegative`` function. + +Differences vs. `P0214R5 `__ / std::experimental::simd +----------------------------------------------------------------------------- + +1. Allowing the use of built-in vector types by relying on non-member + functions. By contrast, P0214R5 requires a wrapper class, which does + not work for sizeless vector types currently used by Arm SVE and + Risc-V. + +2. Supporting many more operations such as 128-bit compare/minmax, + AES/CLMUL, ``AndNot``, ``AverageRound``, bit-shift by immediates, + compress/expand, fixed-point mul, ``IfThenElse``, interleaved + load/store, lzcnt, mask find/set, masked load/store, popcount, + reductions, saturated add/sub, scatter/gather. + +3. Designing the API to avoid or minimize overhead on AVX2/AVX-512 + caused by crossing 128-bit ‘block’ boundaries. + +4. Avoiding the need for non-native vectors. By contrast, P0214R5’s + ``simd_cast`` returns ``fixed_size<>`` vectors which are more + expensive to access because they reside on the stack. We can avoid + this plus additional overhead on Arm/AVX2 by defining + width-expanding operations as functions of a vector part, + e.g. promoting half a vector of ``uint8_t`` lanes to one full vector + of ``uint16_t``, or demoting full vectors to half vectors with + half-width lanes. + +5. Guaranteeing access to the underlying intrinsic vector type. This + ensures all platform-specific capabilities can be used. P0214R5 + instead only ‘encourages’ implementations to provide access. + +6. Enabling safe runtime dispatch and inlining in the same binary. + P0214R5 is based on the Vc library, which does not provide + assistance for linking multiple instruction sets into the same + binary. The Vc documentation suggests compiling separate executables + for each instruction set or using GCC’s ifunc (indirect functions). + The latter is compiler-specific and risks crashes due to ODR + violations when compiling the same function with different compiler + flags. We solve this problem via target-specific namespaces and + attributes (see HOWTO section below). We also permit a mix of static + target selection and runtime dispatch for hotspots that may benefit + from newer instruction sets if available. + +7. Omitting inefficient or non-performance-portable operations such as + ``hmax``, ``operator[]``, and unsupported integer comparisons. + Applications can often replace these operations at lower cost than + emulating that exact behavior. + +8. Omitting ``long double`` types: these are not commonly available in + hardware. + +9. Ensuring signed integer overflow has well-defined semantics + (wraparound). + +10. Avoiding hidden performance costs. P0214R5 allows implicit + conversions from integer to float, which costs 3-4 cycles on x86. We + make these conversions explicit to ensure their cost is visible. + +Other related work +------------------ + +- `Neat + SIMD `__ + adopts a similar approach with interchangeable vector/scalar types + and a compact interface. It allows access to the underlying + intrinsics, but does not appear to be designed for other platforms + than x86. + +- UME::SIMD (`code `__, + `paper `__) also adopts an explicit + vectorization model with vector classes. However, it exposes the + union of all platform capabilities, which makes the API harder to + learn (209-page spec) and implement (the estimated LOC count is + `500K `__). The API is less + performance-portable because it allows applications to use operations + that are inefficient on other platforms. + +- Inastemp (`code `__, + `paper `__) is a vector library for scientific + computing with some innovative features: automatic FLOPS counting, + and “if/else branches” using lambda functions. It supports IBM + Power8, but only provides float and double types and does not support + SVE without assuming the runtime vector size. diff --git a/en/test_632429607/_sources/faq.rst.txt b/en/test_632429607/_sources/faq.rst.txt new file mode 100644 index 0000000000..57ea46ceeb --- /dev/null +++ b/en/test_632429607/_sources/faq.rst.txt @@ -0,0 +1,500 @@ +Frequently Asked Questions +========================== + +Getting started +--------------- + +Q0.0: How do I **get the Highway library**? + +A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via ``find_package(HWY 1.2.0)`` and +``target_link_libraries(your_project PRIVATE hwy)``. + +Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules: + +:: + + [submodule "highway"] + path = highway + url = https://github.com/google/highway + +Then, anyone who runs ``git clone --recursive`` on your repository will +also get Highway. If not using Git, you can also manually download the +`Highway code `__ and add it +to your source tree. + +For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert ``add_subdirectory(highway)`` +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +``deps = ["//path/highway:hwy"]``. + +If you use another build system, add ``hwy/per_target.cc`` and +``hwy/targets.cc`` to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h. + +If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case. + +Q0.1: What’s the **easiest way to start using Highway**? + +A: Copy an existing file such as ``hwy/examples/benchmark.cc`` or +``skeleton.cc`` or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct. + +Then, in the function ``RunBenchmarks`` (for benchmark.cc) or +``FloorLog2`` (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches. + +Next, you can wrap your code in +``#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128`` and into +the ``#else`` branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in ``hwy/tests/``, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code. + +Documentation +------------- + +Q1.1: How do I **find the Highway op name** corresponding to an existing +intrinsic? + +A: Search for the intrinsic in (for example) +`x86_128-inl.h `__. +The Highway op is typically the name of the function that calls the +intrinsic. See also the `quick +reference `__ +which lists all of the Highway ops. + +Q1.2: Are there **examples of porting intrinsics to Highway**? + +A: See https://github.com/google/highway#examples. + +Q1.3: Where do I find documentation for each **platform’s intrinsics**? + +A: See Intel +`guide `__, +Arm +`guide `__ +and `SVE `__, RISC-V V +`spec `__ +and `guide `__, +`WebAssembly `__, PPC +`ISA `__ and +`intrinsics `__. + +Q1.4: Where do I find **instruction latency/throughput**? + +A: For x86, a combination of +`uops.info `__ and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +`AMD’s sheet (zip +file) `__. For Arm, +the +`Software_Optimization_Guide `__ +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available). + +Q1.5: Where can I find **inspiration for SIMD-friendly algorithms**? A: + +- `Algorithms for Modern Hardware online + book `__ +- `SIMD for C++ developers `__ +- `Bit twiddling + collection `__ +- `SIMD-within-a-register `__ +- Hacker’s Delight book, which has a huge collection of bitwise + identities, but is written for hypothetical RISC CPUs, which differ + in some ways from the SIMD capabilities of current CPUs. + +Q1.6: How do I **predict performance**? + +A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, `integrated into Compiler +Explorer `__. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published `uica `__, +which is reportedly more accurate +(`paper `__). + +Correctness +----------- + +Q2.1: **Which targets are covered** by my tests? + +A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible. + +Q2.2: Why do **floating-point results differ** on some platforms? + +A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s ``MulAdd`` op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it. + +Q2.3: How do I make my code **safe for asan and msan**? + +A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using ``LoadU``, or even ``MaskedLoad`` +with the mask set to ``FirstN(d, remaining_lanes)``, may trigger page +faults or asan errors. We instead recommend using +``hwy/contrib/algo/transform-inl.h``. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The ``Generate`` or ``Transform*`` +functions then take care of remainder handling. + +API design +---------- + +Q3.1: Are the **``d`` arguments optimized out**? + +A: Yes, ``d`` is an lvalue of the zero-sized type ``Simd<>``, typically +obtained via ``ScalableTag``. These only serve to select overloaded +functions and do not occupy any storage at runtime. + +Q3.2: Why do **only some functions have a ``d`` argument**? + +A: Ops which receive and return vectors typically do not require a ``d`` +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The ``d`` argument +is required for: + +:: + + - Influencing the number of lanes loaded/stored from/to memory. The + arguments to `Simd<>` include an upper bound `N`, and a shift count + `kPow2` to divide the actual number of lanes by a power of two. + - Indicating the desired vector or mask type to return from 'factory' + functions such as `Set` or `FirstN`, `BitCast`, or conversions such as + `PromoteTo`. + - Disambiguating the argument type to ops such as `VecFromMask` or + `AllTrue`, because masks may be generic types shared between multiple + lane types. + - Determining the actual number of lanes for certain ops, in particular + those defined in terms of the upper half of a vector (`UpperHalf`, but + also `Combine` or `ConcatUpperLower`) and reductions such as + `MaxOfLanes`. + +Q3.3: What’s the policy for **adding new ops**? + +A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the `wishlist for +ops `__. + +Q3.4: ``auto`` is discouraged, **what vector type** should we use? + +A: You can use ``Vec`` or ``Mask``, where ``D`` is the type of +``d`` (in fact we often use ``decltype(d)`` for that). To keep code +short, you can define typedefs/aliases, for example +``using V = Vec``. Note that the Highway implementation +uses ``VFromD``, which is equivalent but currently necessary because +``Vec`` is defined after the Highway implementations in hwy/ops/*. + +Q3.5: **Why is base.h separate** from highway.h? + +A: It can be useful for files that just want compiler-dependent macros, +for example ``HWY_RESTRICT`` in public headers. This avoids the expense +of including the full ``highway.h``, which can be large because some +platform headers declare thousands of intrinsics. + +Q3.6: What are **restrict pointers** and when to use ``HWY_RESTRICT``? + +This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer. + +``float* HWY_RESTRICT p`` means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that ``p`` does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise. + +Portability +----------- + +Q4.1: How do I **only generate code for a single instruction set** +(static dispatch)? + +A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +`example `__ documents which flags +are required on x86. + +Q4.2: Why does my working x86 code **not compile on SVE or RISC-V**? + +A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific ``Vec256``), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules: + +- Use functions (Eq, Lt) instead of overloaded operators (``==``, + ``<``); +- Prefix Highway ops with ``hwy::HWY_NAMESPACE``, or an alias + (``hn::Load``) or ensure your code resides inside + ``namespace hwy::HWY_NAMESPACE``; +- Avoid arrays of vectors and static/thread_local/member vectors; + instead use arrays of the lane type (T). +- Avoid pointer arithmetic on vectors; instead increment pointers to + lanes by the vector length (``Lanes(d)``). + +Q4.3: Why are **class members not allowed**? + +A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there. + +Q4.4: Why are **overloaded operators not allowed**? + +A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin ``operator<(unspecified_vector, unspecified_vector)``. +When(if) that becomes widely supported, this limitation can be lifted. + +Q4.5: Can I declare **arrays of lanes on the stack**? + +A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +``hwy::AllocateAligned(Lanes(d))``. + +Boilerplate +----------- + +Q5.1: What is **boilerplate**? + +A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples. + +Q5.2: What’s the difference between **``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``**? + +A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying ``HWY_ATTR`` for every function. However, ``HWY_ATTR`` +is still necessary for lambda functions that use SIMD. + +Q5.3: **Why use ``HWY_NAMESPACE``**? + +A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +``HWY_NAMESPACE`` namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later. + +Q5.4: What are these **unusual include guards**? + +A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +``#include``) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named \*-inl.h with a special include +guard of the form: + +:: + + #if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE) + #ifdef MYPROJECT_FILE_INL_H_TARGET + #undef MYPROJECT_FILE_INL_H_TARGET + #else + #define MYPROJECT_FILE_INL_H_TARGET + #endif + +Highway takes care of defining and un-defining ``HWY_TARGET_TOGGLE`` +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch. + +Q5.5: How do I **prevent lint warnings for the include guard**? + +A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard. + +:: + + // Start of file: empty include guard to avoid lint errors + #ifndef MYPROJECT_FILE_INL_H_ + #define MYPROJECT_FILE_INL_H_ + #endif + // Followed by the actual per-target guard as above + +Efficiency +---------- + +Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway **differentiate unaligned and aligned loads/stores**? + +A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the ``LDDQU`` instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (``MOVDQU``) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +``CompressStore`` or ``BlendedStore``) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops. + +Q6.2: **When does ``Prefetch`` help**? + +A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms. + +Q6.3: Is **CPU clock throttling** really an issue? + +A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +`microbenchmark `__ +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For `vectorized +Quicksort `__, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is `no longer a concern on recent +Intel `__ +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512. + +Q6.4: Why does my CPU sometimes only execute **one vector instruction +per cycle** even though the specs say it could do 2-4? + +A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences. + +Q6.5: How **expensive are Gather/Scatter**? + +A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire *vectors* per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely. + +Troubleshooting +--------------- + +Q7.1: When building with clang-16, I see errors such as +``DWARF error: invalid or unhandled FORM value: 0x25`` or +``undefined reference to __extendhfsf2``. + +A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of ``__extendhfsf2`` to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information. + +Q7.2: I see build errors mentioning +``inlining failed in call to ‘always_inline’ ‘hwy::PreventElision(int&)void’: target specific option mismatch``. + +A: This is caused by a conflict between ``-m`` compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +``HWY_IS_TEST`` (set by our CMake/Bazel builds for tests) or +``HWY_COMPILE_ALL_ATTAINABLE``. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When ``-m`` compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as ``PreventElision`` are compiled for a newer CPU baseline than +the minimum target that Highway sets via ``#pragma``. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by ``-m`` flags. However, Highway’s tests aim to cover all +targets by defining ``HWY_IS_TEST``. When that or +``HWY_COMPILE_ALL_ATTAINABLE`` are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining ``HWY_COMPILE_ONLY_STATIC``, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +``HWY_SKIP_NON_BEST_BASELINE``. A third option is to avoid ``-m`` flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information. diff --git a/en/test_632429607/_sources/impl_details.rst.txt b/en/test_632429607/_sources/impl_details.rst.txt new file mode 100644 index 0000000000..5934009a78 --- /dev/null +++ b/en/test_632429607/_sources/impl_details.rst.txt @@ -0,0 +1,323 @@ +Highway implementation details +============================== + +Introduction +------------ + +This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler. + +Vectors vs. tags +---------------- + +The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (``Simd<>`` and +``SizeTag<>``) are only used to select among the various overloads of +functions such as ``Set``. This allows Highway to use builtin vector +types without a class wrapper. + +Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries. + +Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to ``Add`` provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +``__m128i`` built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the ``Add`` function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +``hn``, so ``hn::Add``. This works for both wrappers and built-in vector +types. + +Adding a new target +------------------- + +Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as ``HWY_AVX3_DL``, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by ``HWY_MAX_DYNAMIC_TARGETS``. + +When to use -inl.h +------------------ + +By convention, files whose name ends with ``-inl.h`` contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form: + +:: + + #if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HWY_PATH_NAME_INL_H_ + #undef HWY_PATH_NAME_INL_H_ + #else + #define HWY_PATH_NAME_INL_H_ + #endif + // contents to include once per target + #endif // HWY_PATH_NAME_INL_H_ + +This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +``#include`` one or more ``-inl.h`` files. As an exception, +``hwy/ops/*-inl.h`` do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required. + +Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +``HWY_DYNAMIC_DISPATCH`` into the vector code. For an example of this, +see `vqsort.cc <../hwy/contrib/sort/vqsort.cc>`__. + +Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus ``-inl.h`` makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline ``.cc`` files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. `Math +functions <../hwy/contrib/math/math-inl.h>`__ can fall into either case, +hence we provide both inline functions and ``Call*`` wrappers. + +Use of macros +------------- + +Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in ``[1/8, 8]``). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity: + +- ``x86_*`` and ``wasm_*`` simply write out all the overloads, which is + straightforward but results in 4K-6K line files. + +- `arm_sve-inl.h <../hwy/ops/arm_sve-inl.h>`__ defines ‘type list’ + macros ``HWY_SVE_FOREACH*`` to define all overloads for most ops in a + single line. Such an approach makes sense because SVE ops are quite + orthogonal (i.e. generally defined for all types and consistent). + +- `arm_neon-inl.h <../hwy/ops/arm_neon-inl.h>`__ also uses type list + macros, but with a more general ‘function builder’ which helps to + define custom function templates required for ‘unusual’ ops such as + ``ShiftLeft``. + +- `rvv-inl.h <../hwy/ops/rvv-inl.h>`__ has the most complex system + because it deals with both type lists and LMUL, plus support for + widening or narrowing operations. The type lists thus have additional + arguments, and there are also additional lists for LMUL which can be + extended or truncated. + +Code reuse across targets +------------------------- + +The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as ``AESRound`` which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +`generic_ops-inl.h <../hwy/ops/generic_ops-inl.h>`__, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +``HWY_NATIVE_AES``. + +The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although ``Vec128`` is available on most targets, ``HWY_SCALAR``, +``HWY_RVV`` and ``HWY_SVE*`` lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the ``HWY_IF`` SFINAE +helpers. Example: +``template , HWY_IF_SIGNED_D(D)>``. Note +that there is a limited set of ``HWY_IF`` that work directly with +vectors, identified by their ``_V`` suffix. However, the functions +likely use a ``D`` type anyway, thus it is convenient to obtain one in +the template arguments and also use that for ``HWY_IF_*_D``. + +For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +`x86_128-inl.h <../hwy/ops/x86_128-inl.h>`__ and are also templated on +the vector type. + +Adding a new op +--------------- + +Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6. + +1) Document the new op in ``g3doc/quick_reference.md`` with its function + signature and a description of what the op does. + +2) Implement the op in each ``ops/*-inl.h`` header. There are two + exceptions, detailed in the previous section: first, + ``generic_ops-inl.h`` is not changed in the common case where the op + has a unique definition for every target. Second, if the op’s + definition would be duplicated in ``x86_256-inl.h`` and + ``x86_512-inl.h``, it may be expressed as a template in + ``x86_128-inl.h`` with a ``class V`` template argument, e.g. + ``TableLookupBytesOr0``. + +3) Pick the appropriate ``hwy/tests/*_test.cc`` and add a test. This is + also a three step process: first define a functor that implements the + test logic (e.g. ``TestPlusMinus``), then a function (e.g. + ``TestAllPlusMinus``) that invokes this functor for all lane types + the op supports, and finally a line near the end of the file that + invokes the function for all targets: + ``HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);``. Note + the naming convention that the function has the same name as the + functor except for the ``TestAll`` prefix. + +Reducing the number of overloads via templates +---------------------------------------------- + +Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types: + +- We can extend templates with SFINAE. Highway provides some + internal-only ``HWY_IF_*`` macros for this, e.g. + ``template bool IsFiniteT(T t) {``. + Variants of these with ``_D`` and ``_V`` suffixes exist for when the + argument is a tag or vector type. Although convenient and fairly + readable, this style sometimes encounters limits in compiler support, + especially with older MSVC. + +- When the implementation is lengthy and only a few types are + supported, it can make sense to move the implementation into + namespace detail and provide one non-template overload for each type; + each calls the implementation. + +- When the implementation only depends on the size in bits of the lane + type (instead of whether it is signed/float), we sometimes add + overloads with an additional ``SizeTag`` argument to namespace + detail, and call those from the user-visible template. This may avoid + compiler limitations relating to the otherwise equivalent + ``HWY_IF_T_SIZE(T, 1)``. + +Deducing the Simd<> argument type +--------------------------------- + +For functions that take a ``d`` argument such as ``Load``, we usually +deduce it as a ``class D`` template argument rather than deducing the +individual ``T``, ``N``, ``kPow2`` arguments to ``Simd``. To obtain +``T`` e.g. for the pointer argument to ``Load``, use ``TFromD``. +Rather than ``N``, e.g. for stack-allocated arrays on targets where +``!HWY_HAVE_SCALABLE``, use ``MaxLanes(d)``, or where no ``d`` lvalue is +available, ``HWY_MAX_LANES_D(D)``. + +When there are constraints, such as “only enable when the ``D`` is +exactly 128 bits”, be careful not to use ``Full128`` as the function +argument type, because this will not match +``Simd``, i.e. twice a half-vector. Instead use +``HWY_IF_V_SIZE_D(D, 16)``. + +We could perhaps skip the ``HWY_IF_V_SIZE_D`` if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are ``Vec256`` the +overload defined in x86_256 will be selected. However, also verifying +the ``D`` matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different ``D`` +to ``Store`` than the one used to create the vector argument might point +to an error; both should match. + +For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use ``VFrom``. + +Documentation of platform-specific intrinsics +--------------------------------------------- + +When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics. + +For x86 targets ``HWY_SSE2``, ``HWY_SSSE3``, ``HWY_SSE4``, ``HWY_AVX2``, +``HWY_AVX3``, ``HWY_AVX3_DL``, ``HWY_AVX3_ZEN4``, ``HWY_AVX3_SPR`` Intel +provides a `searchable +reference `__. + +For Arm targets ``HWY_NEON``, ``HWY_NEON_WITHOUT_AES``, +``HWY_NEON_BF16``, ``HWY_SVE`` (plus its specialization for 256-bit +vectors ``HWY_SVE_256``), ``HWY_SVE2`` (plus its specialization for +128-bit vectors ``HWY_SVE2_128``), Arm provides a `searchable +reference `__. + +For RISC-V target ``HWY_RVV``, we refer to the assembly language +`specification `__ +plus the separate `intrinsics +specification `__. + +For WebAssembly target ``HWY_WASM``, we recommend consulting the +`intrinsics +header `__. +There is also an unofficial `searchable list of +intrinsics `__. + +For POWER targets ``HWY_PPC8``, ``HWY_PPC9``, ``HWY_PPC10``, there is +`documentation of +intrinsics `__, +the `ISA `__, plus +a `searchable +reference `__. + +For ZVector targets ``HWY_Z14``, ``HWY_Z15``, ``HWY_Z16``, there is the +`ISA `__ +(requires IBMid login), plus a `searchable +reference `__. + +Why scalar target +----------------- + +There can be various reasons to avoid using vector intrinsics: + +- The current CPU may not support any instruction sets generated by + Highway (on x86, we only target S-SSE3 or newer because its + predecessor SSE3 was introduced in 2004 and it seems unlikely that + many users will want to support such old CPUs); +- The compiler may crash or emit incorrect code for certain intrinsics + or instruction sets; +- We may want to estimate the speedup from the vector implementation + compared to scalar code. + +Highway provides either the ``HWY_SCALAR`` or the ``HWY_EMU128`` target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as ``AESRound`` +or ``TableLookupBytes``. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable. + +One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +``HWY_COMPILE_ONLY_EMU128``. + +``HWY_SCALAR`` is only enabled/used ``#ifdef HWY_COMPILE_ONLY_SCALAR`` +(or ``#if HWY_BROKEN_EMU128``). Projects that intend to use it may +require ``#if HWY_TARGET != HWY_SCALAR`` around the ops it does not +support to prevent compile errors. diff --git a/en/test_632429607/_sources/index.rst.txt b/en/test_632429607/_sources/index.rst.txt new file mode 100644 index 0000000000..61036ba06e --- /dev/null +++ b/en/test_632429607/_sources/index.rst.txt @@ -0,0 +1,13 @@ +Highway, a C++ library that provides portable SIMD/vector intrinsics +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: Contents: + + README + quick_reference + design_philosophy + faq + impl_details + release_testing_process \ No newline at end of file diff --git a/en/test_632429607/_sources/locales/zh/index.rst.txt b/en/test_632429607/_sources/locales/zh/index.rst.txt new file mode 100644 index 0000000000..c30fb48bbd --- /dev/null +++ b/en/test_632429607/_sources/locales/zh/index.rst.txt @@ -0,0 +1,6 @@ +Highway, 为C++提供可移植的SIMD原语 +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: 我们正在准备中文支持:) \ No newline at end of file diff --git a/en/test_632429607/_sources/quick_reference.rst.txt b/en/test_632429607/_sources/quick_reference.rst.txt new file mode 100644 index 0000000000..76fb463ef2 --- /dev/null +++ b/en/test_632429607/_sources/quick_reference.rst.txt @@ -0,0 +1,2980 @@ +API synopsis / quick reference +============================== + +High-level overview +------------------- + +Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions. + +Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, ``hwy/contrib`` also includes higher-level +algorithms such as ``FindIf`` or ``VQSort`` implemented using these ops. + +Static vs. dynamic dispatch +--------------------------- + +Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch. + +Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash. + +Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this: + +- Highway can take care of everything including compilation (by + re-#including your code), setting the required compiler #pragmas, and + dispatching to the best available implementation. The only changes to + your code relative to static dispatch are adding + ``#define HWY_TARGET_INCLUDE``, + ``#include "third_party/highway/hwy/foreach_target.h"`` (which must + come before any inclusion of highway.h) and calling + ``HWY_DYNAMIC_DISPATCH`` instead of ``HWY_STATIC_DISPATCH``. + +- Some build systems (e.g. Apple) support the concept of ‘fat’ binaries + which contain code for multiple architectures or instruction sets. + Then, the operating system or loader typically takes care of calling + the appropriate code. Highway interoperates with this by using the + instruction set requested by the current compiler flags during each + compilation pass. Your code is the same as with static dispatch. + + Note that this method replicates the entire binary, whereas the + Highway-assisted dynamic dispatch method only replicates your SIMD + code, which is typically a small fraction of the total size. + +- Because Highway is a library (as opposed to a code generator or + compiler), the dynamic dispatch method can be inspected, and made to + interoperate with existing systems. For compilation, you can replace + foreach_target.h if your build system supports compiling for multiple + targets. For choosing the best available target, you can replace + Highway’s CPU detection and decision with your own. + ``HWY_DYNAMIC_DISPATCH`` calls into a table of function pointers with + a zero-based index indicating the desired target. Instead of calling + it immediately, you can also save the function pointer returned by + ``HWY_DYNAMIC_POINTER``. Note that ``HWY_DYNAMIC_POINTER`` returns + the same pointer that ``HWY_DYNAMIC_DISPATCH`` would. When either of + them are first invoked, the function pointer first detects the CPU, + then calls your actual function. You can call + ``GetChosenTarget().Update(SupportedTargets());`` to ensure future + dynamic dispatch avoids the overhead of CPU detection. You can also + replace the table lookup with your own choice of index, or even call + e.g. ``N_AVX2::YourFunction`` directly. + +Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch. + +Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying ``-march=armv8-a+crc``. When we build the ``HWY_NEON`` target +(which would only be used if the CPU actually does have AES), there is a +conflict between the ``arch=armv8-a+crypto`` that is set via pragma only +for the vector code, and the global ``-march``. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +``HWY_COMPILE_ONLY_STATIC`` or ``HWY_SKIP_NON_BEST_BASELINE`` when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call ``HWY_DYNAMIC_DISPATCH``. When Highway is only built for a +single target, ``HWY_DYNAMIC_DISPATCH`` results in the same direct call +that ``HWY_STATIC_DISPATCH`` would produce. + +Headers +------- + +The public headers are: + +- hwy/highway.h: main header, included from source AND/OR header files + that use vector types. Note that including in headers may increase + compile time, but allows declaring functions implemented out of line. + +- hwy/base.h: included from headers that only need + compiler/platform-dependent definitions (e.g. ``PopCount``) without + the full highway.h. + +- hwy/foreach_target.h: re-includes the translation unit (specified by + ``HWY_TARGET_INCLUDE``) once per enabled target to generate code from + the same source code. highway.h must still be included. + +- hwy/aligned_allocator.h: defines functions for allocating memory with + alignment suitable for ``Load``/``Store``. + +- hwy/cache_control.h: defines stand-alone functions to control caching + ( e.g. prefetching), independent of actual SIMD. + +- hwy/nanobenchmark.h: library for precisely measuring elapsed time + (under varying inputs) for benchmarking small/medium regions of code. + +- hwy/print-inl.h: defines Print() for writing vector lanes to stderr. + +- hwy/tests/test_util-inl.h: defines macros for invoking tests on all + available targets, plus per-target functions useful in tests. + +Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code: + +:: + + #include "hwy/highway.h" + HWY_BEFORE_NAMESPACE(); // at file scope + namespace project { // optional + namespace HWY_NAMESPACE { + + // implementation + + // NOLINTNEXTLINE(google-readability-namespace-comments) + } // namespace HWY_NAMESPACE + } // namespace project - optional + HWY_AFTER_NAMESPACE(); + +If you choose not to use the ``BEFORE/AFTER`` lines, you must prefix any +function that calls Highway ops such as ``Load`` with ``HWY_ATTR``. +Either of these will set the compiler #pragma required to generate +vector code. + +The ``HWY_NAMESPACE`` lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch. + +Notation in this doc +-------------------- + +By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops. + +- ``T`` denotes the type of a vector lane (integer or floating-point); +- ``N`` is a size_t value that governs (but is not necessarily + identical to) the number of lanes; +- ``D`` is shorthand for a zero-sized tag type ``Simd``, + used to select the desired overloaded function (see next section). + Use aliases such as ``ScalableTag`` instead of referring to this type + directly; +- ``d`` is an lvalue of type ``D``, passed as a function argument + e.g. to Zero; +- ``V`` is the type of a vector, which may be a class or built-in type. +- ``v[i]`` is analogous to C++ array notation, with zero-based index + ``i`` from the starting address of the vector ``v``. + +Vector and tag types +-------------------- + +Highway vectors consist of one or more ‘lanes’ of the same built-in type +``T``: ``uint##_t, int##_t`` for ``## = 8, 16, 32, 64``, or +``float##_t`` for ``## = 16, 32, 64`` and ``bfloat16_t``. ``T`` may be +retrieved via ``TFromD``. ``IsIntegerLaneType`` evaluates to true +for these ``int`` or ``uint`` types. + +Beware that ``char`` may differ from these types, and is not supported +directly. If your code loads from/stores to ``char*``, use ``T=uint8_t`` +for Highway’s ``d`` tags (see below) or ``T=int8_t`` (which may enable +faster less-than/greater-than comparisons), and cast your ``char*`` +pointers to your ``T*``. + +In Highway, ``float16_t`` (an IEEE binary16 half-float) and +``bfloat16_t`` (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from ``float32_t``. The behavior +of infinity and NaN in ``float16_t`` is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via ``BitCastScalar`` or ``ConvertScalarTo``. + +On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as ``Set`` take a +zero-sized tag argument called ``d`` of type ``D`` and return an actual +vector of unspecified type. + +The actual lane count (used to increment loop counters etc.) can be +obtained via ``Lanes(d)``. This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +``AllocateAligned(Lanes(d))``. + +Note that ``Lanes(d)`` could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances: + +- upon user request in future via special CPU instructions (switching + to ‘streaming SVE’ mode for Arm SME), or +- via system software (``prctl(PR_SVE_SET_VL`` on Linux for Arm SVE). + When the vector length is changed using this mechanism, all but the + lower 128 bits of vector registers are invalidated. + +Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +``Lanes(d)``). + +``MaxLanes(d)`` returns a (potentially loose) upper bound on +``Lanes(d)``, and is implemented as a constexpr function. + +The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +``count & (Lanes(d) - 1)`` instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +``MaxLanes``) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders. + +``d`` lvalues (a tag, NOT actual vector) are obtained using aliases: + +- Most common: ``ScalableTag d;`` or the macro form + ``HWY_FULL(T[, LMUL=1]) d;``. With the default value of the second + argument, these both select full vectors which utilize all available + lanes. + + Only for targets (e.g. RVV) that support register groups, the kPow2 + (-3..3) and LMUL argument (1, 2, 4, 8) specify ``LMUL``, the number + of registers in the group. This effectively multiplies the lane count + in each operation by ``LMUL``, or left-shifts by ``kPow2`` (negative + values are understood as right-shifting by the absolute value). These + arguments will eventually be optional hints that may improve + performance on 1-2 wide machines (at the cost of reducing the + effective number of registers), but RVV target does not yet support + fractional ``LMUL``. Thus, mixed-precision code (e.g. demoting float + to uint8_t) currently requires ``LMUL`` to be at least the ratio of + the sizes of the largest and smallest type, and smaller ``d`` to be + obtained via ``Half``. + + For other targets, ``kPow2`` must lie within [HWY_MIN_POW2, + HWY_MAX_POW2]. The ``*Tag`` aliases clamp to the upper bound but your + code should ensure the lower bound is not exceeded, typically by + specializing compile-time recursions for ``kPow2`` = ``HWY_MIN_POW2`` + (this avoids compile errors when ``kPow2`` is low enough that it is + no longer a valid shift count). + +- Less common: ``CappedTag d`` or the macro form + ``HWY_CAPPED(T, kCap) d;``. These select vectors or masks where *no + more than* the largest power of two not exceeding ``kCap`` lanes have + observable effects such as loading/storing to memory, or being + counted by ``CountTrue``. The number of lanes may also be less; for + the ``HWY_SCALAR`` target, vectors always have a single lane. For + example, ``CappedTag`` will use up to two lanes. + +- For applications that require fixed-size vectors: + ``FixedTag d;`` will select vectors where exactly + ``kCount`` lanes have observable effects. These may be implemented + using full vectors plus additional runtime cost for masking in + ``Load`` etc. ``kCount`` must be a power of two not exceeding + ``HWY_LANES(T)``, which is one for ``HWY_SCALAR``. This tag can be + used when the ``HWY_SCALAR`` target is anyway disabled (superseded by + a higher baseline) or unusable (due to use of ops such as + ``TableLookupBytes``). As a convenience, we also provide + ``Full128``, ``Full64`` and ``Full32`` aliases which are + equivalent to ``FixedTag``, + ``FixedTag`` and ``FixedTag``. + +- The result of ``UpperHalf``/``LowerHalf`` has half the lanes. To + obtain a corresponding ``d``, use ``Half``; the opposite + is ``Twice<>``. + +- ``BlockDFromD`` returns a ``d`` with a lane type of ``TFromD`` + and ``HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD))`` lanes. + +User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable. + +For mixed-precision code (e.g. ``uint8_t`` lanes promoted to ``float``), +tags for the smaller types must be obtained from those of the larger +type (e.g. via ``Rebind>``). + +Using unspecified vector types +------------------------------ + +Vector types are unspecified and depend on the target. Your code could +define vector variables using ``auto``, but it is more readable (due to +making the type visible) to use an alias such as ``Vec``, or +``decltype(Zero(d))``. Similarly, the mask type can be obtained via +``Mask``. Often your code will first define a ``d`` lvalue using +``ScalableTag``. You may wish to define an alias for your vector +types such as ``using VecT = Vec``. Do not use undocumented +types such as ``Vec128``; these may work on most targets, but not all +(e.g. SVE). + +Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type ``T`` instead), class +members, static/thread_local variables, new-expressions (use +``AllocateAligned`` instead), and sizeof/pointer arithmetic (increment +``T*`` by ``Lanes(d)`` instead). + +Initializing constants requires a tag type ``D``, or an lvalue ``d`` of +that type. The ``D`` can be passed as a template argument or obtained +from a vector type ``V`` via ``DFromV``. ``TFromV`` is equivalent +to ``TFromD>``. + +**Note**: Let ``DV = DFromV``. For builtin ``V`` (currently necessary +on RVV/SVE), ``DV`` might not be the same as the ``D`` used to create +``V``. In particular, ``DV`` must not be passed to ``Load/Store`` +functions because it may lack the limit on ``N`` established by the +original ``D``. However, ``Vec`` is the same as ``V``. + +Thus a template argument ``V`` suffices for generic functions that do +not load from/store to memory: +``template V Mul4(V v) { return Mul(v, Set(DFromV(), 4)); }``. + +Example of mixing partial vectors with generic functions: + +:: + + CappedTag d2; + auto v = Mul4(Set(d2, 2)); + Store(v, d2, ptr); // Use d2, NOT DFromV() + +Targets +------- + +Let ``Target`` denote an instruction set, one of ``SCALAR/EMU128``, +``RVV``, ``SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR`` (x86), +``PPC8/PPC9/PPC10/Z14/Z15`` (POWER), ``WASM/WASM_EMU256`` (WebAssembly), +``NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128`` (Arm). + +Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use ``HWY_AVX2``, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +``kGroup*`` in ``targets.cc``. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +``HWY_TARGET_STR*`` in ``set_macros-inl.h``, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG. + +Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them). + +- ``HWY_STATIC_TARGET`` is the best enabled baseline ``HWY_Target``, + and matches ``HWY_TARGET`` in static dispatch mode. This is useful + even in dynamic dispatch mode for deducing and printing the compiler + flags. + +- ``HWY_TARGETS`` indicates which targets to generate for dynamic + dispatch, and which headers to include. It is determined by + configuration macros and always includes ``HWY_STATIC_TARGET``. + +- ``HWY_SUPPORTED_TARGETS`` is the set of targets available at runtime. + Expands to a literal if only a single target is enabled, or + SupportedTargets(). + +- ``HWY_TARGET``: which ``HWY_Target`` is currently being compiled. + This is initially identical to ``HWY_STATIC_TARGET`` and remains so + in static dispatch mode. For dynamic dispatch, this changes before + each re-inclusion and finally reverts to ``HWY_STATIC_TARGET``. Can + be used in ``#if`` expressions to provide an alternative to functions + which are not supported by ``HWY_SCALAR``. + + In particular, for x86 we sometimes wish to specialize functions for + AVX-512 because it provides many new instructions. This can be + accomplished via ``#if HWY_TARGET <= HWY_AVX3``, which means AVX-512 + or better (e.g. ``HWY_AVX3_DL``). This is because numerically lower + targets are better, and no other platform has targets numerically + less than those of x86. + +- ``HWY_WANT_SSSE3``, ``HWY_WANT_SSE4``: add SSSE3 and SSE4 to the + baseline even if they are not marked as available by the compiler. On + MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or + enabling AVX. + +- ``HWY_WANT_AVX3_DL``: opt-in for dynamic dispatch to ``HWY_AVX3_DL``. + This is unnecessary if the baseline already includes AVX3_DL. + +You can detect and influence the set of supported targets: + +- ``TargetName(t)`` returns a string literal identifying the single + target ``t``, where ``t`` is typically ``HWY_TARGET``. + +- ``SupportedTargets()`` returns an int64_t bitfield of enabled targets + that are supported on this CPU. The return value may change after + calling ``DisableTargets``, but will never be zero. + +- ``HWY_SUPPORTED_TARGETS`` is equivalent to ``SupportedTargets()`` but + more efficient if only a single target is enabled. + +- ``DisableTargets(b)`` causes subsequent ``SupportedTargets()`` to not + return target(s) whose bits are set in ``b``. This is useful for + disabling specific targets if they are unhelpful or undesirable, + e.g. due to memory bandwidth limitations. The effect is not + cumulative; each call overrides the effect of all previous calls. + Calling with ``b == 0`` restores the original behavior. Use + ``SetSupportedTargetsForTest`` instead of this function for + iteratively enabling specific targets for testing. + +- ``SetSupportedTargetsForTest(b)`` causes subsequent + ``SupportedTargets`` to return ``b``, minus those disabled via + ``DisableTargets``. ``b`` is typically derived from a subset of + ``SupportedTargets()``, e.g. each individual bit in order to test + each supported target. Calling with ``b == 0`` restores the normal + ``SupportedTargets`` behavior. + +Operations +---------- + +In the following, the argument or return type ``V`` denotes a vector +with ``N`` lanes, and ``M`` a mask. Operations limited to certain vector +types begin with a constraint of the form ``V``: ``{prefixes}[{bits}]``. +The prefixes ``u,i,f`` denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form ``u32 = {u}{32}`` may also be used. + +Note that Highway functions reside in ``hwy::HWY_NAMESPACE``, whereas +user-defined functions reside in ``project::[nested]::HWY_NAMESPACE``. +Highway functions generally take either a ``D`` or vector/mask argument. +For targets where vectors and masks are defined in namespace ``hwy``, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference: + +- ``namespace hn = hwy::HWY_NAMESPACE;`` alias used to prefix ops, e.g. + ``hn::LoadDup128(..)``; +- ``using hwy::HWY_NAMESPACE::LoadDup128;`` declarations for each op + used; +- ``using hwy::HWY_NAMESPACE;`` directive. This is generally + discouraged, especially for SIMD code residing in a header. + +Note that overloaded operators were not supported on ``RVV`` and ``SVE`` +until recently. Unfortunately, clang’s ``SVE`` comparison operators +return integer vectors instead of the ``svbool_t`` type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +``Lt`` instead of ``operator<``. + +Initialization +~~~~~~~~~~~~~~ + +- V **Zero**\ (D): returns N-lane vector with all bits set to 0. +- V **Set**\ (D, T): returns N-lane vector with all lanes equal to the + given value of type ``T``. +- V **Undefined**\ (D): returns uninitialized N-lane vector, e.g. for + use as an output parameter. +- V **Iota**\ (D, T2): returns N-lane vector where the lane with index + ``i`` has the given value of type ``T2`` (the op converts it to T) + + ``i``. The least significant lane has index 0. This is useful in + tests for detecting lane-crossing bugs. +- V **SignBit**\ (D): returns N-lane vector with all lanes set to a + value whose representation has only the most-significant bit set. +- V **Dup128VecFromValues**\ (D d, T t0, .., T tK): Creates a vector + from ``K+1`` values, broadcasted to each 128-bit block if + ``Lanes(d) >= 16/sizeof(T)`` is true, where ``K`` is + ``16/sizeof(T) - 1``. + + Dup128VecFromValues returns the following values in each 128-bit + block of the result, with ``t0`` in the least-significant + (lowest-indexed) lane of each 128-bit block and ``tK`` in the + most-significant (highest-indexed) lane of each 128-bit block: + ``{t0, t1, ..., tK}`` + +Getting/setting lanes +~~~~~~~~~~~~~~~~~~~~~ + +- T **GetLane**\ (V): returns lane 0 within ``V``. This is useful for + extracting ``SumOfLanes`` results. + +The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code: + +- T **ExtractLane**\ (V, size_t i): returns lane ``i`` within ``V``. + ``i`` must be in ``[0, Lanes(DFromV()))``. Potentially slow, it + may be better to store an entire vector to an array and then operate + on its elements. + +- V **InsertLane**\ (V, size_t i, T t): returns a copy of V whose lane + ``i`` is set to ``t``. ``i`` must be in ``[0, Lanes(DFromV()))``. + Potentially slow, it may be better set all elements of an aligned + array and then ``Load`` it. + +Getting/setting blocks +~~~~~~~~~~~~~~~~~~~~~~ + +- Vec> **ExtractBlock**\ (V) : returns + block ``kBlock`` of V, where ``kBlock`` is an index to a block that + is ``HWY_MIN(DFromV().MaxBytes(), 16)`` bytes. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **InsertBlock**\ (V v, Vec> + blk_to_insert): Inserts ``blk_to_insert``, with ``blk_to_insert[i]`` + inserted into lane ``kBlock * (16 / sizeof(TFromV)) + i`` of the + result vector, if + ``kBlock * 16 < Lanes(DFromV()) * sizeof(TFromV)`` is true. + + Otherwise, returns ``v`` if ``kBlock * 16`` is greater than or equal + to ``Lanes(DFromV()) * sizeof(TFromV)``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- size_t **Blocks**\ (D d): Returns the number of 16-byte blocks if + ``Lanes(d) * sizeof(TFromD)`` is greater than or equal to 16. + + Otherwise, returns 1 if ``Lanes(d) * sizeof(TFromD)`` is less than + 16. + +Printing +~~~~~~~~ + +- V **Print**\ (D, const char\* caption, V [, size_t lane][, size_t + max_lanes]): prints ``caption`` followed by up to ``max_lanes`` + comma-separated lanes from the vector argument, starting at index + ``lane``. Defined in hwy/print-inl.h, also available if + hwy/tests/test_util-inl.h has been included. + +Tuples +~~~~~~ + +As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted ``Tuple{2-4}`` +below. Their type is unspecified, potentially built-in, so use the +aliases ``Vec{2-4}``. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section. + +- Tuple2 **Create2**\ (D, V v0, V v1): returns tuple such that + ``Get2<1>(tuple)`` returns ``v1``. +- Tuple3 **Create3**\ (D, V v0, V v1, V v2): returns tuple such that + ``Get3<2>(tuple)`` returns ``v2``. +- Tuple4 **Create4**\ (D, V v0, V v1, V v2, V v3): returns tuple such + that ``Get4<3>(tuple)`` returns ``v3``. + +The following take a ``size_t`` template argument indicating the +zero-based index, from left to right, of the arguments passed to +``Create{2-4}``. + +- V **Get2**\ (Tuple2): returns the i-th vector passed to + ``Create2``. +- V **Get3**\ (Tuple3): returns the i-th vector passed to + ``Create3``. +- V **Get4**\ (Tuple4): returns the i-th vector passed to + ``Create4``. + +- Tuple2 **Set2**\ (Tuple2 tuple, Vec v): sets the i-th vector + +- Tuple3 **Set3**\ (Tuple3 tuple, Vec v): sets the i-th vector + +- Tuple4 **Set4**\ (Tuple4 tuple, Vec v): sets the i-th vector + +Arithmetic +~~~~~~~~~~ + +- V **operator+**\ (V a, V b): returns ``a[i] + b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Add`` instead. +- V **operator-**\ (V a, V b): returns ``a[i] - b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Sub`` instead. + +- V **AddSub**\ (V a, V b): returns ``a[i] - b[i]`` in the even lanes + and ``a[i] + b[i]`` in the odd lanes. + + ``AddSub(a, b)`` is equivalent to ``OddEven(Add(a, b), Sub(a, b))`` + or ``Add(a, OddEven(b, Neg(b)))``, but ``AddSub(a, b)`` is more + efficient than ``OddEven(Add(a, b), Sub(a, b))`` or + ``Add(a, OddEven(b, Neg(b)))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **Neg**\ (V a): returns ``-a[i]``. + +- | ``V``: ``i`` + | V **SaturatedNeg**\ (V a): returns + ``a[i] == LimitsMin() ? LimitsMax() : -a[i]``. + + ``SaturatedNeg(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Neg(a))``. + +- | ``V``: ``{i,f}`` + | V **Abs**\ (V a) returns the absolute value of ``a[i]``; for + integers, ``LimitsMin()`` maps to ``LimitsMax() + 1``. + +- | ``V``: ``i`` + | V **SaturatedAbs**\ (V a) returns + ``a[i] == LimitsMin() ? LimitsMax() : (a[i] < 0 ? (-a[i]) : a[i])``. + + ``SaturatedAbs(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Abs(a))``. + +- V **AbsDiff**\ (V a, V b): returns ``|a[i] - b[i]|`` in each lane. + +- | ``V``: ``{i,u}{8,16,32},f{16,32}``, ``VW``: + ``Vec>>`` + | VW **SumsOf2**\ (V v) returns the sums of 2 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}{8,16}``, ``VW``: + ``Vec>>`` + | VW **SumsOf4**\ (V v) returns the sums of 4 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8**\ (V v) returns the sums of 8 consecutive lanes, + promoting each sum into a lane of ``TFromV``. This is slower on + RVV/WASM. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8AbsDiff**\ (V a, V b) returns the same result as + ``SumsOf8(AbsDiff(a, b))``, but is more efficient on x86. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfAdjQuadAbsDiff**\ (V a, V b) + returns the sums of the absolute differences of 32-bit blocks of + 8-bit integers, widened to ``MakeWide>``. + + ``kAOffset`` must be between ``0`` and + ``HWY_MIN(1, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + ``kBOffset`` must be between ``0`` and + ``HWY_MIN(3, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + SumsOfAdjQuadAbsDiff computes + ``|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_idx`` is equal to + ``kAOffset*4+((i/8)*16)+(i&7)`` and where ``b_idx`` is equal to + ``kBOffset*4+((i/8)*16)``. + + If ``Lanes(DFromV()) < (8 << kAOffset)`` is true, then + SumsOfAdjQuadAbsDiff returns implementation-defined values in any + lanes past the first (lowest-indexed) lane of the result vector. + + SumsOfAdjQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfShuffledQuadAbsDiff**\ (V a, V b) first shuffles ``a`` as if by the + ``Per4LaneBlockShuffle(BitCast( RepartitionToWideX2>(), a))`` + operation, and then computes the sum of absolute differences of + 32-bit blocks of 8-bit integers taken from the shuffled ``a`` + vector and the ``b`` vector. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must be between 0 and + 3. + + SumsOfShuffledQuadAbsDiff computes + ``|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_shuf`` is equal to + ``BitCast(DFromV(), Per4LaneBlockShuffle(BitCast(RepartitionToWideX2>(), a))``, + ``a_idx`` is equal to ``(i/4)*8+(i&3)``, and ``b_idx`` is equal to + ``(i/2)*4``. + + If ``Lanes(DFromV()) < 16`` is true, SumsOfShuffledQuadAbsDiff + returns implementation-defined results in any lanes where + ``(i/4)*8+(i&3)+3 >= Lanes(d)``. + + The results of SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx0 >= Lanes(DFromV()) / 4``. + + The results of any lanes past the first (lowest-indexed) lane of + SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx1 >= Lanes(DFromV()) / 4``. + + SumsOfShuffledQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedAdd**\ (V a, V b) returns ``a[i] + b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedSub**\ (V a, V b) returns ``a[i] - b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}`` + | V **AverageRound**\ (V a, V b) returns ``(a[i] + b[i] + 1) >> 1``. + +- V **Clamp**\ (V a, V lo, V hi): returns ``a[i]`` clamped to + ``[lo[i], hi[i]]``. + +- V **operator/**\ (V a, V b): returns ``a[i] / b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Div`` instead. + + For integer vectors, ``Div(a, b)`` returns an implementation-defined + value in any lanes where ``b[i] == 0``. + + For signed integer vectors, ``Div(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{u,i}`` + | V **operator%**\ (V a, V b): returns ``a[i] % b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Mod`` + instead. + + ``Mod(a, b)`` returns an implementation-defined value in any lanes + where ``b[i] == 0``. + + For signed integer vectors, ``Mod(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{f}`` + | V **Sqrt**\ (V a): returns ``sqrt(a[i])``. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocalSqrt**\ (V a): returns an approximation of + ``1.0 / sqrt(a[i])``. + ``sqrt(a) ~= ApproximateReciprocalSqrt(a) * a``. x86 and PPC + provide 12-bit approximations but the error on Arm is closer to 1%. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocal**\ (V a): returns an approximation of + ``1.0 / a[i]``. + +Min/Max +^^^^^^^ + +**Note**: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are. + +- V **Min**\ (V a, V b): returns ``min(a[i], b[i])``. + +- V **Max**\ (V a, V b): returns ``max(a[i], b[i])``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u64`` + | V **Min128**\ (D, V a, V b): returns the minimum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Max128**\ (D, V a, V b): returns the maximum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Min128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered less than ``b`` by Lt128Upper, + else ``b``. + +- | ``V``: ``u64`` + | V **Max128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered > ``b`` by Lt128Upper, else + ``b``. + +Multiply +^^^^^^^^ + +- V operator\*(V a, V b): returns ``r[i] = a[i] * b[i]``, truncating it + to the lower half for integer inputs. Currently unavailable on + SVE/RVV; use the equivalent ``Mul`` instead. + +- | ``V``: ``f``, ``VI``: ``Vec>>`` + | V **MulByPow2**\ (V a, VI b): Multiplies ``a[i]`` by ``2^b[i]``. + + ``MulByPow2(a, b)`` is equivalent to + ``std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin()), LimitsMax()))``. + +- ``V``: ``f`` V **MulByFloorPow2**\ (V a, V b): Multiplies ``a[i]`` by + ``2^floor(b[i])``. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns zero + or NaN in any lanes where ``a[i]`` is NaN and ``b[i]`` is equal to + negative infinity. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns + positive infinity or NaN in any lanes where ``a[i]`` is NaN and + ``b[i]`` is equal to positive infinity. + + If ``a[i]`` is a non-NaN value and ``b[i]`` is equal to negative + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * 0.0``. + + If ``b[i]`` is NaN or if ``a[i]`` is non-NaN and ``b[i]`` is positive + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * b[i]``. + + If ``b[i]`` is a finite value, ``MulByFloorPow2(a, b)`` is equivalent + to ``MulByPow2(a, FloorInt(b))``. + +- | ``V``: ``{u,i}`` + | V **MulHigh**\ (V a, V b): returns the upper half of + ``a[i] * b[i]`` in each lane. + +- | ``V``: ``i16`` + | V **MulFixedPoint15**\ (V a, V b): returns the result of + multiplying two Q1.15 fixed-point numbers. This corresponds to + doubling the multiplication result and storing the upper half. + Results are implementation-defined iff both inputs are -32768. + +- | ``V``: ``{u,i}`` + | V2 **MulEven**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every even ``i``, in lanes ``i`` (lower) and + ``i + 1`` (upper). ``V2`` is a vector with double-width lanes, or + the same as ``V`` for 64-bit inputs (which are only supported if + ``HWY_TARGET != HWY_SCALAR``). + +- | ``V``: ``{u,i}`` + | V **MulOdd**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every odd ``i``, in lanes ``i - 1`` (lower) and + ``i`` (upper). Only supported if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{bf,u,i}16``, ``D``: ``RepartitionToWide>`` + | Vec **WidenMulPairwiseAdd**\ (D d, V a, V b): widens ``a`` and + ``b`` to ``TFromD`` and computes + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. + +- | ``VI``: ``i8``, ``VU``: ``Vec>>``, + ``DI``: ``RepartitionToWide>`` + | Vec **SatWidenMulPairwiseAdd**\ (DI di, VU a_u, VI b_i) : + widens ``a_u`` and ``b_i`` to ``TFromD`` and computes + ``a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | Vec **SatWidenMulPairwiseAccumulate**\ (DW, V a, V b, VW sum) : + widens ``a[i]`` and ``b[i]`` to ``TFromD`` and computes + ``a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | VW **SatWidenMulAccumFixedPoint**\ (DW, V a, V b, VW sum)*\*: + First, widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i] * 2`` to ``sum[i]``, saturated to the range of + ``TFromD``. + + If + ``a[i] == LimitsMin>() && b[i] == LimitsMin>()``, + it is implementation-defined whether ``a[i] * b[i] * 2`` is first + saturated to ``TFromD`` prior to the addition of + ``a[i] * b[i] * 2`` to ``sum[i]``. + +- | ``V``: ``{bf,u,i}16``, ``DW``: ``RepartitionToWide>``, + ``VW``: ``Vec`` + | VW **ReorderWidenMulAccumulate**\ (DW d, V a, V b, VW sum0, VW& + sum1): widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i]`` to either ``sum1[j]`` or lane ``j`` of the return + value, where ``j = P(i)`` and ``P`` is a permutation. The only + guarantee is that ``SumOfLanes(d, Add(return_value, sum1))`` is the + sum of all ``a[i] * b[i]``. This is useful for computing dot + products and the L2 norm. The initial value of ``sum1`` before any + call to ``ReorderWidenMulAccumulate`` must be zero (because it is + unused on some platforms). It is safe to set the initial value of + ``sum0`` to any vector ``v``; this has the effect of increasing the + total sum by ``GetLane(SumOfLanes(d, v))`` and may be slightly more + efficient than later adding ``v`` to ``sum0``. + +- | ``VW``: ``{f,u,i}32`` + | VW **RearrangeToOddPlusEven**\ (VW sum0, VW sum1): returns in each + 32-bit lane with index ``i`` + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. ``sum0`` must be the + return value of a prior ``ReorderWidenMulAccumulate``, and ``sum1`` + must be its last (output) argument. In other words, this + strengthens the invariant of ``ReorderWidenMulAccumulate`` such + that each 32-bit lane is the sum of the widened products whose + 16-bit inputs came from the top and bottom halves of the 32-bit + lane. This is typically called after a series of calls to + ``ReorderWidenMulAccumulate``, as opposed to after each one. + Exception: if ``HWY_TARGET == HWY_SCALAR``, returns ``a[0]*b[0]``. + Note that the initial value of ``sum1`` must be zero, see + ``ReorderWidenMulAccumulate``. + +- | ``VN``: ``{u,i}{8,16}``, ``D``: ``RepartitionToWideX2>`` + | Vec **SumOfMulQuadAccumulate**\ (D d, VN a, VN b, Vec sum): + widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``VN_I``: ``i8``, ``VN_U``: + ``Vec>>``, ``DI``: + ``Repartition>`` + | Vec **SumOfMulQuadAccumulate**\ (DI di, VN_U a_u, VN_I b_i, + Vec sum): widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``V``: ``{u,i}{8,16,32},{f}16``, + | ``VW``: ``Vec>``: + | ``VW WidenMulAccumulate(D, V a, V b, VW low, VW& high)``: widens + ``a`` and ``b``, multiplies them together, then adds them to the + concatenated vectors high:low. Returns the lower half of the + result, and sets high to the upper half. + +Fused multiply-add +^^^^^^^^^^^^^^^^^^ + +When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The ``*Sub`` variants are somewhat slower on Arm, and unavailable for +integer inputs; if the ``c`` argument is a constant, it would be better +to negate it and use ``MulAdd``. + +- V **MulAdd**\ (V a, V b, V c): returns ``a[i] * b[i] + c[i]``. + +- V **NegMulAdd**\ (V a, V b, V c): returns ``-a[i] * b[i] + c[i]``. + +- V **MulSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]``. + +- V **NegMulSub**\ (V a, V b, V c): returns ``-a[i] * b[i] - c[i]``. + +- V **MulAddSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]`` in + the even lanes and ``a[i] * b[i] + c[i]`` in the odd lanes. + + ``MulAddSub(a, b, c)`` is equivalent to + ``OddEven(MulAdd(a, b, c), MulSub(a, b, c))`` or + ``MulAddSub(a, b, OddEven(c, Neg(c))``, but ``MulSub(a, b, c)`` is + more efficient on some targets (including AVX2/AVX3). + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulEvenAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c)``. + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulOddAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c)``. + +Masked arithmetic +^^^^^^^^^^^^^^^^^ + +All ops in this section return ``no`` for ``mask=false`` lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, ``IfThenElse(m, Add(a, b), no);`` etc. + +- V **MaskedMinOr**\ (V no, M m, V a, V b): returns ``Min(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMaxOr**\ (V no, M m, V a, V b): returns ``Max(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedSubOr**\ (V no, M m, V a, V b): returns ``a[i] - b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMulOr**\ (V no, M m, V a, V b): returns ``a[i] * b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedDivOr**\ (V no, M m, V a, V b): returns ``a[i] / b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}`` + V **MaskedModOr**\ (V no, M m, V a, V b): returns ``a[i] % b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatSubOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. + +Shifts +^^^^^^ + +**Note**: Counts not in ``[0, sizeof(T)*8)`` yield +implementation-defined results. Left-shifting signed ``T`` and +right-shifting positive signed ``T`` is the same as shifting +``MakeUnsigned`` and casting to ``T``. Right-shifting negative signed +``T`` is the same as an unsigned shift, except that 1-bits are shifted +in. + +Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and ``RotateRight`` is often emulated with +shifts: + +- | ``V``: ``{u,i}`` + | V **ShiftLeft**\ (V a) returns ``a[i] << int``. + +- | ``V``: ``{u,i}`` + | V **ShiftRight**\ (V a) returns ``a[i] >> int``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRight**\ (V a) returns + ``((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeft**\ (V a) returns + ``(a[i] << int) | (static_cast(a[i]) >> (sizeof(T)*8 - int))``. + +- | ``V``: ``{u,i}`` + | V **RotateRight**\ (V a) returns + ``(static_cast(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int))``. + +Shift all lanes by the same (not necessarily compile-time constant) +amount: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftSame**\ (V a, int bits) returns ``a[i] << bits``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightSame**\ (V a, int bits) returns ``a[i] >> bits``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRightSame**\ (V a, int bits) + returns + ``((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeftSame**\ (V a, int bits) returns + ``(a[i] << shl_bits) | (static_cast(a[i]) >> (sizeof(T)*8 - shl_bits))``, + where ``shl_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateRightSame**\ (V a, int bits) returns + ``(static_cast(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits))``, + where ``shr_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2): + +- | ``V``: ``{u,i}`` + | V **operator<<**\ (V a, V b) returns ``a[i] << b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shl`` instead. + +- | ``V``: ``{u,i}`` + | V **operator>>**\ (V a, V b) returns ``a[i] >> b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shr`` instead. + +- | ``V``: ``{u,i}`` + | V **RoundingShr**\ (V a, V b) returns + ``((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **Rol**\ (V a, V b) returns + ``(a[i] << (b[i] & shift_amt_mask)) | (static_cast(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +- | ``V``: ``{u,i}`` + | V **Ror**\ (V a, V b) returns + ``(static_cast(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +Floating-point rounding +^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | V **Round**\ (V v): returns ``v[i]`` rounded towards the nearest + integer, with ties to even. + +- | ``V``: ``{f}`` + | V **Trunc**\ (V v): returns ``v[i]`` rounded towards zero + (truncate). + +- | ``V``: ``{f}`` + | V **Ceil**\ (V v): returns ``v[i]`` rounded towards positive + infinity (ceiling). + +- | ``V``: ``{f}`` + | V **Floor**\ (V v): returns ``v[i]`` rounded towards negative + infinity. + +Floating-point classification +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | M **IsNaN**\ (V v): returns mask indicating whether ``v[i]`` is + “not a number” (unordered). + +- | ``V``: ``{f}`` + | M **IsEitherNaN**\ (V a, V b): equivalent to + ``Or(IsNaN(a), IsNaN(b))``, but ``IsEitherNaN(a, b)`` is more + efficient than ``Or(IsNaN(a), IsNaN(b))`` on x86. + +- | ``V``: ``{f}`` + | M **IsInf**\ (V v): returns mask indicating whether ``v[i]`` is + positive or negative infinity. + +- | ``V``: ``{f}`` + | M **IsFinite**\ (V v): returns mask indicating whether ``v[i]`` is + neither NaN nor infinity, i.e. normal, subnormal or zero. + Equivalent to ``Not(Or(IsNaN(v), IsInf(v)))``. + +Logical +~~~~~~~ + +- | ``V``: ``{u,i}`` + | V **PopulationCount**\ (V a): returns the number of 1-bits in each + lane, i.e. ``PopCount(a[i])``. + +- | ``V``: ``{u,i}`` + | V **LeadingZeroCount**\ (V a): returns the number of leading zeros + in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **TrailingZeroCount**\ (V a): returns the number of trailing + zeros in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **HighestSetBitIndex**\ (V a): returns the index of the highest + set bit of each lane. For any lanes of a signed vector type where + ``a[i]`` is zero, an unspecified negative value is returned in the + corresponding result lanes. For any lanes of an unsigned vector + type where ``a[i]`` is zero, an unspecified value that is greater + than ``HighestValue>>()`` is returned in the + corresponding result lanes. + +The following operate on individual bits within each lane. Note that the +non-operator functions (``And`` instead of ``&``) must be used for +floating-point types, and on SVE/RVV. + +- | ``V``: ``{u,i}`` + | V **operator&**\ (V a, V b): returns ``a[i] & b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``And`` instead. + +- | ``V``: ``{u,i}`` + | V **operator\|**\ (V a, V b): returns ``a[i] | b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Or`` instead. + +- | ``V``: ``{u,i}`` + | V **operator^**\ (V a, V b): returns ``a[i] ^ b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Xor`` instead. + +- | ``V``: ``{u,i}`` + | V **Not**\ (V v): returns ``~v[i]``. + +- V **AndNot**\ (V a, V b): returns ``~a[i] & b[i]``. + +The following three-argument functions may be more efficient than +assembling them from 2-argument functions: + +- V **Xor3**\ (V x1, V x2, V x3): returns ``x1[i] ^ x2[i] ^ x3[i]``. + This is more efficient than ``Or3`` on some targets. When inputs are + disjoint (no bit is set in more than one argument), ``Xor3`` and + ``Or3`` are equivalent and you should use the former. +- V **Or3**\ (V o1, V o2, V o3): returns ``o1[i] | o2[i] | o3[i]``. + This is less efficient than ``Xor3`` on some targets; use that where + possible. +- V **OrAnd**\ (V o, V a1, V a2): returns ``o[i] | (a1[i] & a2[i])``. +- V **BitwiseIfThenElse**\ (V mask, V yes, V no): returns + ``((mask[i] & yes[i]) | (~mask[i] & no[i]))``. ``BitwiseIfThenElse`` + is equivalent to, but potentially more efficient than + ``Or(And(mask, yes), AndNot(mask, no))``. + +Special functions for signed types: + +- | ``V``: ``{f}`` + | V **CopySign**\ (V a, V b): returns the number with the magnitude + of ``a`` and sign of ``b``. + +- | ``V``: ``{f}`` + | V **CopySignToAbs**\ (V a, V b): as above, but potentially slightly + more efficient; requires the first argument to be non-negative. + +- | ``V``: ``{i}`` + | V **BroadcastSignBit**\ (V a) returns ``a[i] < 0 ? -1 : 0``. + +- | ``V``: ``{i,f}`` + | V **ZeroIfNegative**\ (V v): returns ``v[i] < 0 ? 0 : v[i]``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElse**\ (V v, V yes, V no): returns + ``v[i] < 0 ? yes[i] : no[i]``. This may be more efficient than + ``IfThenElse(Lt..)``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElseZero**\ (V v, V yes): returns + ``v[i] < 0 ? yes[i] : 0``. ``IfNegativeThenElseZero(v, yes)`` is + equivalent to but more efficient than + ``IfThenElseZero(IsNegative(v), yes)`` or + ``IfNegativeThenElse(v, yes, Zero(d))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenZeroElse**\ (V v, V no): returns + ``v[i] < 0 ? 0 : no``. ``IfNegativeThenZeroElse(v, no)`` is + equivalent to but more efficient than + ``IfThenZeroElse(IsNegative(v), no)`` or + ``IfNegativeThenElse(v, Zero(d), no)`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenNegOrUndefIfZero**\ (V mask, V v): returns + ``mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val)``, + where ``impl_defined_val`` is an implementation-defined value that + is equal to either 0 or ``v[i]``. + + ``IfNegativeThenNegOrUndefIfZero(mask, v)`` is more efficient than + ``IfNegativeThenElse(mask, Neg(v), v)`` for I8/I16/I32 vectors that + are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets. + +Masks +~~~~~ + +Let ``M`` denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform). + +Create mask +^^^^^^^^^^^ + +- M **FirstN**\ (D, size_t N): returns mask with the first ``N`` lanes + (those with index ``< N``) true. ``N >= Lanes(D())`` results in an + all-true mask. ``N`` must not exceed + ``LimitsMax))>>()``. + Useful for implementing “masked” stores by loading ``prev`` followed + by ``IfThenElse(FirstN(d, N), what_to_store, prev)``. + +- M **MaskFromVec**\ (V v): returns false in lane ``i`` if + ``v[i] == 0``, or true if ``v[i]`` has all bits set. The result is + *implementation-defined* if ``v[i]`` is neither zero nor all bits + set. + +- M **LoadMaskBits**\ (D, const uint8_t\* p): returns a mask indicating + whether the i-th bit in the array is set. Loads bytes and bits in + ascending order of address and index. At least 8 bytes of ``p`` must + be readable, but only ``(Lanes(D()) + 7) / 8`` need be initialized. + Any unused bits (happens if ``Lanes(D()) < 8``) are treated as if + they were zero. + +- M **Dup128MaskFromMaskBits**\ (D d, unsigned mask_bits): returns a + mask with lane ``i`` set to + ``((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0``. + +- M **MaskFalse(D)**\ : returns an all-false mask. ``MaskFalse(D())`` + is equivalent to ``MaskFromVec(Zero(D()))``, but ``MaskFalse(D())`` + is more efficient than ``MaskFromVec(Zero(D()))`` on AVX3, RVV, and + SVE. + + ``MaskFalse(D())`` is also equivalent to ``FirstN(D(), 0)`` or + ``Dup128MaskFromMaskBits(D(), 0)``, but ``MaskFalse(D())`` is usually + more efficient. + +Convert mask +^^^^^^^^^^^^ + +- M1 **RebindMask**\ (D, M2 m): returns same mask bits as ``m``, but + reinterpreted as a mask for lanes of type ``TFromD``. ``M1`` and + ``M2`` must have the same number of lanes. + +- V **VecFromMask**\ (D, M m): returns 0 in lane ``i`` if + ``m[i] == false``, otherwise all bits set. + +- size_t **StoreMaskBits**\ (D, M m, uint8_t\* p): stores a bit array + indicating whether ``m[i]`` is true, in ascending order of ``i``, + filling the bits of each byte from least to most significant, then + proceeding to the next byte. Returns the number of bytes written: + ``(Lanes(D()) + 7) / 8``. At least 8 bytes of ``p`` must be writable. + +- Mask **PromoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Promotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``PromoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``PromoteMaskTo(d_to, d_from, m)`` + is more efficient on some targets. + + PromoteMaskTo requires that + ``sizeof(TFromD) < sizeof(TFromD)`` be true. + +- Mask **DemoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Demotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``DemoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``DemoteMaskTo(d_to, d_from, m)`` is + more efficient on some targets. + + DemoteMaskTo requires that + ``sizeof(TFromD) > sizeof(TFromD)`` be true. + +- M **OrderedDemote2MasksTo**\ (DTo, DFrom, M2, M2): returns a mask + whose ``LowerHalf`` is the first argument and whose ``UpperHalf`` is + the second argument; ``M2`` is ``Mask>``; ``DTo`` is + ``Repartition``. + + OrderedDemote2MasksTo requires that + ``sizeof(TFromD) == sizeof(TFromD) * 2`` be true. + + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is equivalent to + ``MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb)))``, + where ``va`` is ``BitCast(di_from, MaskFromVec(d_from, a))``, ``vb`` + is ``BitCast(di_from, MaskFromVec(d_from, b))``, ``di_to`` is + ``RebindToSigned()``, and ``di_from`` is + ``RebindToSigned()``, but + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is more efficient on + some targets. + + OrderedDemote2MasksTo is only available if + ``HWY_TARGET != HWY_SCALAR`` is true. + +Combine mask +^^^^^^^^^^^^ + +- M2 **LowerHalfOfMask**\ (D d, M m): returns the lower half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``LowerHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(LowerHalf(d, VecFromMask(d, m)))``, but + ``LowerHalfOfMask(d, m)`` is more efficient on some targets. + +- M2 **UpperHalfOfMask**\ (D d, M m): returns the upper half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``UpperHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(UpperHalf(d, VecFromMask(d, m)))``, but + ``UpperHalfOfMask(d, m)`` is more efficient on some targets. + + UpperHalfOfMask is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +- M **CombineMasks**\ (D, M2, M2): returns a mask whose ``UpperHalf`` + is the first argument and whose ``LowerHalf`` is the second argument; + ``M2`` is ``Mask>``. + + ``CombineMasks(d, hi, lo)`` is equivalent to + ``MaskFromVec(d, Combine(d, VecFromMask(Half(), hi), VecFromMask(Half(), lo)))``, + but ``CombineMasks(d, hi, lo)`` is more efficient on some targets. + + CombineMasks is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +Slide mask across blocks +^^^^^^^^^^^^^^^^^^^^^^^^ + +- M **SlideMaskUpLanes**\ (D d, M m, size_t N): Slides ``m`` up ``N`` + lanes. ``SlideMaskUpLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskUpLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMaskDownLanes**\ (D d, M m, size_t N): Slides ``m`` down + ``N`` lanes. ``SlideMaskDownLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskDownLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMask1Up**\ (D d, M m): Slides ``m`` up 1 lane. + ``SlideMask1Up(d, m)`` is equivalent to + ``MaskFromVec(Slide1Up(d, VecFromMask(d, m)))``, but + ``SlideMask1Up(d, m)`` is more efficient on some targets. + +- M **SlideMask1Down**\ (D d, M m): Slides ``m`` down 1 lane. + ``SlideMask1Down(d, m)`` is equivalent to + ``MaskFromVec(Slide1Down(d, VecFromMask(d, m)))``, but + ``SlideMask1Down(d, m)`` is more efficient on some targets. + +Test mask +^^^^^^^^^ + +- bool **AllTrue**\ (D, M m): returns whether all ``m[i]`` are true. + +- bool **AllFalse**\ (D, M m): returns whether all ``m[i]`` are false. + +- size_t **CountTrue**\ (D, M m): returns how many of ``m[i]`` are true + [0, N]. This is typically more expensive than AllTrue/False. + +- intptr_t **FindFirstTrue**\ (D, M m): returns the index of the first + (i.e. lowest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownFirstTrue**\ (D, M m): returns the index of the + first (i.e. lowest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindFirstTrue``. + +- intptr_t **FindLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindLastTrue``. + +Ternary operator for masks +^^^^^^^^^^^^^^^^^^^^^^^^^^ + +For ``IfThen*``, masks must adhere to the invariant established by +``MaskFromVec``: false is zero, true has all bits set: + +- V **IfThenElse**\ (M mask, V yes, V no): returns + ``mask[i] ? yes[i] : no[i]``. + +- V **IfThenElseZero**\ (M mask, V yes): returns + ``mask[i] ? yes[i] : 0``. + +- V **IfThenZeroElse**\ (M mask, V no): returns + ``mask[i] ? 0 : no[i]``. + +- V **IfVecThenElse**\ (V mask, V yes, V no): equivalent to and + possibly faster than ``IfVecThenElse(MaskFromVec(mask), yes, no)``. + The result is *implementation-defined* if ``mask[i]`` is neither zero + nor all bits set. + +Logical mask +^^^^^^^^^^^^ + +- M **Not**\ (M m): returns mask of elements indicating whether the + input mask element was false. + +- M **And**\ (M a, M b): returns mask of elements indicating whether + both input mask elements were true. + +- M **AndNot**\ (M not_a, M b): returns mask of elements indicating + whether ``not_a`` is false and ``b`` is true. + +- M **Or**\ (M a, M b): returns mask of elements indicating whether + either input mask element was true. + +- M **Xor**\ (M a, M b): returns mask of elements indicating whether + exactly one input mask element was true. + +- M **ExclusiveNeither**\ (M a, M b): returns mask of elements + indicating ``a`` is false and ``b`` is false. Undefined if both are + true. We choose not to provide NotOr/NotXor because x86 and SVE only + define one of these operations. This op is for situations where the + inputs are known to be mutually exclusive. + +- M **SetOnlyFirst**\ (M m): If none of ``m[i]`` are true, returns + all-false. Otherwise, only lane ``k`` is true, where ``k`` is equal + to ``FindKnownFirstTrue(m)``. In other words, sets to false any lanes + with index greater than the first true lane, if it exists. + +- M **SetBeforeFirst**\ (M m): If none of ``m[i]`` are true, returns + all-true. Otherwise, returns mask with the first ``k`` lanes true and + all remaining lanes false, where ``k`` is equal to + ``FindKnownFirstTrue(m)``. In other words, if at least one of + ``m[i]`` is true, sets to true any lanes with index less than the + first true lane and all remaining lanes to false. + +- M **SetAtOrBeforeFirst**\ (M m): equivalent to + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``, but + ``SetAtOrBeforeFirst(m)`` is usually more efficient than + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``. + +- M **SetAtOrAfterFirst**\ (M m): equivalent to + ``Not(SetBeforeFirst(m))``. + +Compress +^^^^^^^^ + +- V **Compress**\ (V v, M m): returns ``r`` such that ``r[n]`` is + ``v[i]``, with ``i`` the n-th lane index (starting from 0) where + ``m[i]`` is true. Compacts lanes whose mask is true into the lower + lanes. For targets and lane type ``T`` where + ``CompressIsPartition::value`` is true, the upper lanes are those + whose mask is false (thus ``Compress`` corresponds to partitioning + according to the mask). Otherwise, the upper lanes are + implementation-defined. Potentially slow with 8 and 16-bit lanes. Use + this form when the input is already a mask, e.g. returned by a + comparison. + +- V **CompressNot**\ (V v, M m): equivalent to ``Compress(v, Not(m))`` + but possibly faster if ``CompressIsPartition::value`` is true. + +- | ``V``: ``u64`` + | V **CompressBlocksNot**\ (V v, M m): equivalent to + ``CompressNot(v, m)`` when ``m`` is structured as adjacent pairs + (both true or false), e.g. as returned by ``Lt128``. This is a + no-op for 128 bit vectors. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- size_t **CompressStore**\ (V v, M m, D d, T\* p): writes lanes whose + mask ``m`` is true into ``p``, starting from lane 0. Returns + ``CountTrue(d, m)``, the number of valid lanes. May be implemented as + ``Compress`` followed by ``StoreU``; lanes after the valid ones may + still be overwritten! Potentially slow with 8 and 16-bit lanes. + +- size_t **CompressBlendedStore**\ (V v, M m, D d, T\* p): writes only + lanes whose mask ``m`` is true into ``p``, starting from lane 0. + Returns ``CountTrue(d, m)``, the number of lanes written. Does not + modify subsequent lanes, but there is no guarantee of atomicity + because this may be implemented as + ``Compress, LoadU, IfThenElse(FirstN), StoreU``. + +- V **CompressBits**\ (V v, const uint8_t\* HWY_RESTRICT bits): + Equivalent to, but often faster than + ``Compress(v, LoadMaskBits(d, bits))``. ``bits`` is as specified for + ``LoadMaskBits``. If called multiple times, the ``bits`` pointer + passed to this function must also be marked ``HWY_RESTRICT`` to avoid + repeated work. Note that if the vector has less than 8 elements, + incrementing ``bits`` will not work as intended for packed bit + arrays. As with ``Compress``, ``CompressIsPartition`` indicates the + mask=false lanes are moved to the upper lanes. Potentially slow with + 8 and 16-bit lanes. + +- size_t **CompressBitsStore**\ (V v, const uint8_t\* HWY_RESTRICT + bits, D d, T\* p): combination of ``CompressStore`` and + ``CompressBits``, see remarks there. + +Expand +^^^^^^ + +- V **Expand**\ (V v, M m): returns ``r`` such that ``r[i]`` is zero + where ``m[i]`` is false, and otherwise ``v[s]``, where ``s`` is the + number of ``m[0, i)`` which are true. Scatters inputs in ascending + index order to the lanes whose mask is true and zeros all other + lanes. Potentially slow with 8 and 16-bit lanes. + +- V **LoadExpand**\ (M m, D d, const T\* p): returns ``r`` such that + ``r[i]`` is zero where ``m[i]`` is false, and otherwise ``p[s]``, + where ``s`` is the number of ``m[0, i)`` which are true. May be + implemented as ``LoadU`` followed by ``Expand``. Potentially slow + with 8 and 16-bit lanes. + +Comparisons +~~~~~~~~~~~ + +These return a mask (see above) indicating whether the condition is +true. + +- M **operator==**\ (V a, V b): returns ``a[i] == b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Eq`` instead. +- M **operator!=**\ (V a, V b): returns ``a[i] != b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ne`` instead. + +- M **operator<**\ (V a, V b): returns ``a[i] < b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Lt`` instead. + +- M **operator>**\ (V a, V b): returns ``a[i] > b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Gt`` instead. + +- M **operator<=**\ (V a, V b): returns ``a[i] <= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Le`` instead. + +- M **operator>=**\ (V a, V b): returns ``a[i] >= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ge`` instead. + +- | ``V``: ``{i,f}`` + | M **IsNegative**\ (V v): returns ``v[i] < 0``. + + ``IsNegative(v)`` is equivalent to + ``MaskFromVec(BroadcastSignBit(v))`` or ``Lt(v, Zero(d))``, but + ``IsNegative(v)`` is more efficient on some targets. + +- | ``V``: ``{u,i}`` + | M **TestBit**\ (V v, V bit): returns ``(v[i] & bit[i]) == bit[i]``. + ``bit[i]`` must have exactly one bit set. + +- | ``V``: ``u64`` + | M **Lt128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) is + less than ``b[1]:b[0]``. For each pair, the mask lanes are either + both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Lt128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` is less than + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + equals ``b[1]:b[0]``. For each pair, the mask lanes are either both + true or both false. Unavailable if ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + differs from ``b[1]:b[0]``. For each pair, the mask lanes are + either both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` equals ``b[1]``. + For each pair, the mask lanes are either both true or both false. + This is useful for comparing 64-bit keys alongside 64-bit values. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` differs from + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Memory +~~~~~~ + +Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of ``N`` consecutive +``T`` values, either ``aligned`` (address is a multiple of the vector +size) or possibly unaligned (denoted ``p``). + +Even unaligned addresses must still be a multiple of ``sizeof(T)``, +otherwise ``StoreU`` may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +``new`` or ``malloc``) variables of type ``T`` are aligned to +``sizeof(T)``, hence such addresses are suitable for ``StoreU``. +However, casting pointers to ``char*`` and adding arbitrary offsets (not +a multiple of ``sizeof(T)``) can violate this requirement. + +**Note**: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be *1.5 times as fast* when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports. + +Load +^^^^ + +- Vec **Load**\ (D, const T\* aligned): returns ``aligned[i]``. May + fault if the pointer is not aligned to the vector size (using + aligned_allocator.h is safe). Using this whenever possible improves + codegen on SSSE3/SSE4: unlike ``LoadU``, ``Load`` can be fused into a + memory operand, which reduces register pressure. + +Requires only *element-aligned* vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length): + +- Vec **LoadU**\ (D, const T\* p): returns ``p[i]``. + +- Vec **LoadDup128**\ (D, const T\* p): returns one 128-bit block + loaded from ``p`` and broadcasted into all 128-bit block[s]. This may + be faster than broadcasting single values, and is more convenient + than preparing constants for the actual vector length. Only available + if ``HWY_TARGET != HWY_SCALAR``. + +- Vec **MaskedLoadOr**\ (V no, M mask, D, const T\* p): returns + ``mask[i] ? p[i] : no[i]``. May fault even where ``mask`` is false + ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is aligned, faults cannot + happen unless the entire vector is inaccessible. Assuming no faults, + this is equivalent to, and potentially more efficient than, + ``IfThenElse(mask, LoadU(D(), p), no)``. + +- Vec **MaskedLoad**\ (M mask, D d, const T\* p): equivalent to + ``MaskedLoadOr(Zero(d), mask, d, p)``, but potentially slightly more + efficient. + +- Vec **LoadN**\ (D d, const T\* p, size_t max_lanes_to_load) : + Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` lanes from ``p`` to + the first (lowest-index) lanes of the result vector and zeroes out + the remaining lanes. + + LoadN does not fault if all of the elements in + ``[p, p + max_lanes_to_load)`` are accessible, even if + ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 or ``max_lanes_to_load < Lanes(d)`` + is true. + +- Vec **LoadNOr**\ (V no, D d, const T\* p, size_t + max_lanes_to_load) : Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes from ``p`` to the first (lowest-index) lanes of the result + vector and fills the remaining lanes with ``no``. Like LoadN, this + does not fault. + +Store +^^^^^ + +- void **Store**\ (Vec v, D, T\* aligned): copies ``v[i]`` into + ``aligned[i]``, which must be aligned to the vector size. Writes + exactly ``N * sizeof(T)`` bytes. + +- void **StoreU**\ (Vec v, D, T\* p): as ``Store``, but the + alignment requirement is relaxed to element-aligned (multiple of + ``sizeof(T)``). + +- void **BlendedStore**\ (Vec v, M m, D d, T\* p): as ``StoreU``, + but only updates ``p`` where ``m`` is true. May fault even where + ``mask`` is false ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is + aligned, faults cannot happen unless the entire vector is + inaccessible. Equivalent to, and potentially more efficient than, + ``StoreU(IfThenElse(m, v, LoadU(d, p)), d, p)``. “Blended” indicates + this may not be atomic; other threads must not concurrently update + ``[p, p + Lanes(d))`` without synchronization. + +- void **SafeFillN**\ (size_t num, T value, D d, T\* HWY_RESTRICT to): + Sets ``to[0, num)`` to ``value``. If ``num`` exceeds ``Lanes(d)``, + the behavior is target-dependent (either filling all, or no more than + one vector). Potentially more efficient than a scalar loop, but will + not fault, unlike ``BlendedStore``. No alignment requirement. + Potentially non-atomic, like ``BlendedStore``. + +- void **SafeCopyN**\ (size_t num, D d, const T\* HWY_RESTRICT from, + T\* HWY_RESTRICT to): Copies ``from[0, num)`` to ``to``. If ``num`` + exceeds ``Lanes(d)``, the behavior is target-dependent (either + copying all, or no more than one vector). Potentially more efficient + than a scalar loop, but will not fault, unlike ``BlendedStore``. No + alignment requirement. Potentially non-atomic, like ``BlendedStore``. + +- void **StoreN**\ (Vec v, D d, T\* HWY_RESTRICT p, size_t + max_lanes_to_store): Stores the first (lowest-index) + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes of ``v`` to p. + + StoreN does not modify any memory past + ``p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1``. + +Interleaved +^^^^^^^^^^^ + +- void **LoadInterleaved2**\ (D, const T\* p, Vec& v0, Vec& v1): + equivalent to ``LoadU`` into ``v0, v1`` followed by shuffling, such + that ``v0[0] == p[0], v1[0] == p[1]``. + +- void **LoadInterleaved3**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2): as above, but for three vectors (e.g. RGB samples). + +- void **LoadInterleaved4**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2, Vec& v3): as above, but for four vectors (e.g. RGBA). + +- void **StoreInterleaved2**\ (Vec v0, Vec v1, D, T\* p): + equivalent to shuffling ``v0, v1`` followed by two ``StoreU()``, such + that ``p[0] == v0[0], p[1] == v1[0]``. + +- void **StoreInterleaved3**\ (Vec v0, Vec v1, Vec v2, D, T\* + p): as above, but for three vectors (e.g. RGB samples). + +- void **StoreInterleaved4**\ (Vec v0, Vec v1, Vec v2, Vec + v3, D, T\* p): as above, but for four vectors (e.g. RGBA samples). + +Scatter/Gather +^^^^^^^^^^^^^^ + +**Note**: Offsets/indices are of type ``VI = Vec>`` +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned). + +**Note**: Where possible, applications should +``Load/Store/TableLookup*`` entire vectors, which is much faster than +``Scatter/Gather``. Otherwise, code of the form +``dst[tbl[i]] = F(src[i])`` should when possible be transformed to +``dst[i] = F(src[tbl[i]])`` because ``Scatter`` may be more expensive +than ``Gather``. + +**Note**: We provide ``*Offset`` functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +``*Index``, which takes indices. To reduce the number of ops, we do not +intend to add ``Masked*`` ops for offsets. If you have offsets, you can +convert them to indices via ``ShiftRight``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterOffset**\ (Vec v, D, T\* base, VI offsets): stores + ``v[i]`` to the base address plus *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndex**\ (Vec v, D, T\* base, VI indices): stores + ``v[i]`` to ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndexN**\ (Vec v, D, T\* base, VI indices, size_t + max_lanes_to_store): Stores + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes ``v[i]`` to + ``base[indices[i]]`` + +- | ``D``: ``{u,i,f}{32,64}`` + | void **MaskedScatterIndex**\ (Vec v, M m, D, T\* base, VI + indices): stores ``v[i]`` to ``base[indices[i]]`` if ``mask[i]`` is + true. Does not fault for lanes whose ``mask`` is false. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherOffset**\ (D, const T\* base, VI offsets): returns + elements of base selected by *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndex**\ (D, const T\* base, VI indices): returns + vector of ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndexN**\ (D, const T\* base, VI indices, size_t + max_lanes_to_load): Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes of ``base[indices[i]]`` to the first (lowest-index) lanes of + the result vector and zeroes out the remaining lanes. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndexOr**\ (V no, M mask, D d, const T\* base, + VI indices): returns vector of ``base[indices[i]]`` where + ``mask[i]`` is true, otherwise ``no[i]``. Does not fault for lanes + whose ``mask`` is false. This is equivalent to, and potentially + more efficient than, + ``IfThenElseZero(mask, GatherIndex(d, base, indices))``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndex**\ (M mask, D d, const T\* base, VI + indices): equivalent to + ``MaskedGatherIndexOr(Zero(d), mask, d, base, indices)``. Use this + when the desired default value is zero; it may be more efficient on + some targets, and on others require generating a zero constant. + +Cache control +~~~~~~~~~~~~~ + +All functions except ``Stream`` are defined in cache_control.h. + +- void **Stream**\ (Vec a, D d, const T\* aligned): copies ``a[i]`` + into ``aligned[i]`` with non-temporal hint if available (useful for + write-only data; avoids cache pollution). May be implemented using a + CPU-internal buffer. To avoid partial flushes and unpredictable + interactions with atomics (for example, see Intel SDM Vol 4, Sec. + 8.1.2.2), call this consecutively for an entire cache line (typically + 64 bytes, aligned to its size). Each call may write a multiple of + ``HWY_STREAM_MULTIPLE`` bytes, which can exceed + ``Lanes(d) * sizeof(T)``. The new contents of ``aligned`` may not be + visible until ``FlushStream`` is called. + +- void **FlushStream**\ (): ensures values written by previous + ``Stream`` calls are visible on the current core. This is NOT + sufficient for synchronizing across cores; when ``Stream`` outputs + are to be consumed by other core(s), the producer must publish + availability (e.g. via mutex or atomic_flag) after ``FlushStream``. + +- void **FlushCacheline**\ (const void\* p): invalidates and flushes + the cache line containing “p”, if possible. + +- void **Prefetch**\ (const T\* p): optionally begins loading the cache + line containing “p” to reduce latency of subsequent actual loads. + +- void **Pause**\ (): when called inside a spin-loop, may reduce power + consumption. + +Type conversion +~~~~~~~~~~~~~~~ + +- Vec **BitCast**\ (D, V): returns the bits of ``V`` reinterpreted + as type ``Vec``. + +- Vec **ResizeBitCast**\ (D, V): resizes ``V`` to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Vec`` is a larger vector than ``V``, then the contents of any + bytes past the first ``Lanes(DFromV()) * sizeof(TFromV)`` bytes + of the result vector is unspecified. + +- Vec **ZeroExtendResizeBitCast**\ (DTo, DFrom, V): resizes ``V``, + which is a vector of type ``Vec``, to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Lanes(DTo()) * sizeof(TFromD)`` is greater than + ``Lanes(DFrom()) * sizeof(TFromD)``, then any bytes past the + first ``Lanes(DFrom()) * sizeof(TFromD)`` bytes of the result + vector are zeroed out. + +- | ``V``,\ ``V8``: (``u32,u8``) + | V8 **U8FromU32**\ (V): special-case ``u32`` to ``u8`` conversion + when all lanes of ``V`` are already clamped to ``[0, 256)``. + +- | ``D``: ``{f}`` + | Vec **ConvertTo**\ (D, V): converts a signed/unsigned integer + value to same-sized floating point. + +- | ``V``: ``{f}`` + | Vec **ConvertTo**\ (D, V): rounds floating point towards zero + and converts the value to same-sized signed/unsigned integer. + Returns the closest representable value if the input exceeds the + destination range. + +- | ``V``: ``{f}`` + | Vec **ConvertInRangeTo**\ (D, V): rounds floating point towards + zero and converts the value to same-sized signed/unsigned integer. + Returns an implementation-defined value if the input exceeds the + destination range. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **NearestInt**\ (V a): returns the integer nearest to ``a[i]``; + results are undefined for NaN. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **CeilInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Ceil(a))``, but + ``CeilInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **FloorInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Floor(a))``, but + ``FloorInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- ``D``: ``i32``, ``V``: ``f64`` Vec **DemoteToNearestInt**\ (D d, V + v): converts ``v[i]`` to ``TFromD``, rounding to nearest (with + ties to even). + + ``DemoteToNearestInt(d, v)`` is equivalent to + ``DemoteTo(d, Round(v))``, but ``DemoteToNearestInt(d, v)`` is more + efficient on some targets, including x86 and RVV. + +Single vector demotion +^^^^^^^^^^^^^^^^^^^^^^ + +These functions demote a full vector (or parts thereof) into a vector of +half the size. Use ``Rebind, D>`` or +``Half>`` to obtain the ``D`` that describes the +return type. + +- | ``V``,\ ``D``: (``u64,u32``), (``u64,u16``), (``u64,u8``), + (``u32,u16``), (``u32,u8``), (``u16,u8``) + | Vec **TruncateTo**\ (D, V v): returns ``v[i]`` truncated to the + smaller type indicated by ``T = TFromD``, with the same result + as if the more-significant input bits that do not fit in ``T`` had + been zero. Example: + ``ScalableTag du32; Rebind du8; TruncateTo(du8, Set(du32, 0xF08F))`` + is the same as ``Set(du8, 0x8F)``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i8``), (``i64,i8``), + (``i32,i16``), (``i64,i16``), (``i64,i32``), (``u16,i8``), + (``u32,i8``), (``u64,i8``), (``u32,i16``), (``u64,i16``), + (``u64,i32``), (``i16,u8``), (``i32,u8``), (``i64,u8``), + (``i32,u16``), (``i64,u16``), (``i64,u32``), (``u16,u8``), + (``u32,u8``), (``u64,u8``), (``u32,u16``), (``u64,u16``), + (``u64,u32``), (``f64,f32``) + | Vec **DemoteTo**\ (D, V v): returns ``v[i]`` after packing with + signed/unsigned saturation to ``MakeNarrow``. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteTo**\ (D, V v): rounds floating point towards zero + and converts the value to 32-bit integers. Returns the closest + representable value if the input exceeds the destination range. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteInRangeTo**\ (D, V v): rounds floating point towards + zero and converts the value to 32-bit integers. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | ``V``,\ ``D``: ``{u,i}64,f32`` + | Vec **DemoteTo**\ (D, V v): converts 64-bit integer to + ``float``. + +- | ``V``,\ ``D``: (``f32,f16``), (``f64,f16``), (``f32,bf16``) + | Vec **DemoteTo**\ (D, V v): narrows float to half (for bf16, it + is unspecified whether this truncates or rounds). + +Single vector promotion +^^^^^^^^^^^^^^^^^^^^^^^ + +These functions promote a half vector to a full vector. To obtain +halves, use ``LowerHalf`` or ``UpperHalf``, or load them using a +half-sized ``D``. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``f16`` to ``f64``, ``bf16`` to + ``f32``, ``f32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` zero- or + sign-extended to the integer type ``MakeWide``, or widened to + the floating-point type ``MakeFloat>``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` widened to + ``double``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteTo**\ (D, V part): rounds ``part[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer. Returns the representable value if the input exceeds the + destination range. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeTo**\ (D, V part): rounds ``part[i]`` + towards zero and converts the rounded value to a 64-bit signed or + unsigned integer. Returns an implementation-defined value if the + input exceeds the destination range. + +The following may be more convenient or efficient than also calling +``LowerHalf`` / ``UpperHalf``: + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[0, Lanes(D()))``. Note that ``V`` has + twice as many lanes as ``D`` and the return value. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice + as many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteLowerTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeLowerTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note + that ``V`` has twice as many lanes as ``D`` and the return value. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that + ``V`` has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteUpperTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeUpperTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. Only available if ``HWY_TARGET != HWY_SCALAR``. + +The following may be more convenient or efficient than also calling +``ConcatEven`` or ``ConcatOdd`` followed by ``PromoteLowerTo``: + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteEvenTo**\ (D, V v): promotes the even lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteEvenTo(d, v)`` is equivalent + to, but potentially more efficient than + ``PromoteLowerTo(d, ConcatEven(Repartition, D>(), v, v))``. + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteOddTo**\ (D, V v): promotes the odd lanes of ``v`` + to ``TFromD``. Note that ``V`` has twice as many lanes as ``D`` + and the return value. ``PromoteOddTo(d, v)`` is equivalent to, but + potentially more efficient than + ``PromoteLowerTo(d, ConcatOdd(Repartition, D>(), v, v))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeEvenTo**\ (D, V v): promotes the even lanes + of ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes + as ``D`` and the return value. ``PromoteInRangeEvenTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatEven( Repartition, D>(), v, v))``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeOddTo**\ (D, V v): promotes the odd lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteInRangeOddTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatOdd( Repartition, D>(), v, v))``. + +Two-vector demotion +^^^^^^^^^^^^^^^^^^^ + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **ReorderDemote2To**\ (D, V a, V b): as above, but converts + two inputs, ``D`` and the output have twice as many lanes as ``V``, + and the output order is some permutation of the inputs. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **OrderedDemote2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of demoting the + elements of ``a`` in the lower half of the result followed by the + result of demoting the elements of ``b`` in the upper half of the + result. ``OrderedDemote2To(d, a, b)`` is equivalent to + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``, but + ``OrderedDemote2To(d, a, b)`` is typically more efficient than + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``u16,u8``), (``u32,u16``), (``u64,u32``), + | Vec **OrderedTruncate2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of truncating the + elements of ``a`` in the lower half of the result followed by the + result of truncating the elements of ``b`` in the upper half of the + result. ``OrderedTruncate2To(d, a, b)`` is equivalent to + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``, + but ``OrderedTruncate2To(d, a, b)`` is typically more efficient + than + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +Combine +~~~~~~~ + +- V2 **LowerHalf**\ ([D, ] V): returns the lower half of the vector + ``V``. The optional ``D`` (provided for consistency with + ``UpperHalf``) is ``Half>``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- V2 **UpperHalf**\ (D, V): returns upper half of the vector ``V``, + where ``D`` is ``Half>``. + +- V **ZeroExtendVector**\ (D, V2): returns vector whose ``UpperHalf`` + is zero and whose ``LowerHalf`` is the argument; ``D`` is + ``Twice>``. + +- V **Combine**\ (D, V2, V2): returns vector whose ``UpperHalf`` is the + first argument and whose ``LowerHalf`` is the second argument; ``D`` + is ``Twice>``. + +**Note**: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations. + +- V **ConcatLowerLower**\ (D, V hi, V lo): returns the concatenation of + the lower halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatUpperUpper**\ (D, V hi, V lo): returns the concatenation of + the upper halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatLowerUpper**\ (D, V hi, V lo): returns the inner half of + the concatenation of ``hi`` and ``lo`` without splitting into blocks. + Useful for swapping the two blocks in 256-bit vectors. ``D`` is + ``DFromV``. + +- V **ConcatUpperLower**\ (D, V hi, V lo): returns the outer quarters + of the concatenation of ``hi`` and ``lo`` without splitting into + blocks. Unlike the other variants, this does not incur a + block-crossing penalty on AVX2/3. ``D`` is ``DFromV``. + +- V **ConcatOdd**\ (D, V hi, V lo): returns the concatenation of the + odd lanes of ``hi`` and the odd lanes of ``lo``. + +- V **ConcatEven**\ (D, V hi, V lo): returns the concatenation of the + even lanes of ``hi`` and the even lanes of ``lo``. + +- V **InterleaveWholeLower**\ ([D, ] V a, V b): returns alternating + lanes from the lower halves of ``a`` and ``b`` (``a[0]`` in the + least-significant lane). The optional ``D`` (provided for consistency + with ``InterleaveWholeUpper``) is ``DFromV``. + +- V **InterleaveWholeUpper**\ (D, V a, V b): returns alternating lanes + from the upper halves of ``a`` and ``b`` (``a[N/2]`` in the + least-significant lane). ``D`` is ``DFromV``. + +Blockwise +~~~~~~~~~ + +**Note**: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit *blocks*. + +- V **Broadcast**\ (V): returns individual *blocks*, each with + lanes set to ``input_block[i]``, ``i = [0, 16/sizeof(T))``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytes**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``. Uses byte lanes regardless of the actual + vector types. Results are implementation-defined if + ``indices[i] < 0`` or + ``indices[i] >= HWY_MIN(Lanes(DFromV()), 16)``. ``VI`` are + integers, possibly of a different type than those in ``V``. The + number of lanes in ``V`` and ``VI`` may differ, e.g. a full-length + table vector loaded via ``LoadDup128``, plus partial vector ``VI`` + of 4-bit indices. + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytesOr0**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``, or 0 if ``indices[i] & 0x80``. Uses byte + lanes regardless of the actual vector types. Results are + implementation-defined for ``indices[i] < 0`` or in + ``[HWY_MIN(Lanes(DFromV()), 16), 0x80)``. The zeroing behavior + has zero cost on x86 and Arm. For vectors of >= 256 bytes (can + happen on SVE and RVV), this will set all lanes after the first 128 + to 0. ``VI`` are integers, possibly of a different type than those + in ``V``. The number of lanes in ``V`` and ``VI`` may differ. + +- | ``V``: ``{u,i}64``, ``VI``: ``{u,i}8`` + | V **BitShuffle**\ (V vals, VI indices): returns a vector with + ``(vals[i] >> indices[i*8+j]) & 1`` in bit ``j`` of ``r[i]`` for + each ``j`` between 0 and 7. + + ``BitShuffle(vals, indices)`` zeroes out the upper 56 bits of + ``r[i]``. + + If ``indices[i*8+j]`` is less than 0 or greater than 63, bit ``j`` of + ``r[i]`` is implementation-defined. + + ``VI`` must be either ``Vec>>`` or + ``Vec>>``. + + ``BitShuffle(v, indices)`` is equivalent to the following loop (where + ``N`` is equal to ``Lanes(DFromV())``): + + :: + + for(size_t i = 0; i < N; i++) { + uint64_t shuf_result = 0; + for(int j = 0; j < 7; j++) { + shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j; + } + r[i] = shuf_result; + } + +Interleave +^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- V **InterleaveLower**\ ([D, ] V a, V b): returns *blocks* with + alternating lanes from the lower halves of ``a`` and ``b`` (``a[0]`` + in the least-significant lane). The optional ``D`` (provided for + consistency with ``InterleaveUpper``) is ``DFromV``. + +- V **InterleaveUpper**\ (D, V a, V b): returns *blocks* with + alternating lanes from the upper halves of ``a`` and ``b`` + (``a[N/2]`` in the least-significant lane). ``D`` is ``DFromV``. + +- V **InterleaveEven**\ ([D, ] V a, V b): returns alternating lanes + from the even lanes of ``a`` and ``b`` (``a[0]`` in the + least-significant lane, followed by ``b[0]``, followed by ``a[2]``, + followed by ``b[2]``, and so on). The optional ``D`` (provided for + consistency with ``InterleaveOdd``) is ``DFromV``. Note that no + lanes move across block boundaries. + + ``InterleaveEven(a, b)`` and ``InterleaveEven(d, a, b)`` are both + equivalent to ``OddEven(DupEven(b), a)``, but + ``InterleaveEven(a, b)`` is usually more efficient than + ``OddEven(DupEven(b), a)``. + +- V **InterleaveOdd**\ (D, V a, V b): returns alternating lanes from + the odd lanes of ``a`` and ``b`` (``a[1]`` in the least-significant + lane, followed by ``b[1]``, followed by ``a[3]``, followed by + ``b[3]``, and so on). ``D`` is ``DFromV``. Note that no lanes move + across block boundaries. + + ``InterleaveOdd(d, a, b)`` is equivalent to + ``OddEven(b, DupOdd(a))``, but ``InterleaveOdd(d, a, b)`` is usually + more efficient than ``OddEven(b, DupOdd(a))``. + +Zip +^^^ + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipLower**\ ([DW, ] V a, V b): returns the same bits as + ``InterleaveLower``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). The + optional ``DW`` (provided for consistency with ``ZipUpper``) is + ``RepartitionToWide>``. + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipUpper**\ (DW, V a, V b): returns the same bits as + ``InterleaveUpper``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). ``DW`` is + ``RepartitionToWide>``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Shift within blocks +^^^^^^^^^^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftBytes**\ ([D, ] V): returns the result of + shifting independent *blocks* left by ``int`` bytes [1, 15]. The + optional ``D`` (provided for consistency with ``ShiftRightBytes``) + is ``DFromV``. + +- V **ShiftLeftLanes**\ ([D, ] V): returns the result of shifting + independent *blocks* left by ``int`` lanes. The optional ``D`` + (provided for consistency with ``ShiftRightLanes``) is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightBytes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` bytes [1, 15], shifting in + zeros even for partial vectors. ``D`` is ``DFromV``. + +- V **ShiftRightLanes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` lanes, shifting in zeros even + for partial vectors. ``D`` is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **CombineShiftRightBytes**\ (D, V hi, V lo): returns a + vector of *blocks* each the result of shifting two concatenated + *blocks* ``hi[i] || lo[i]`` right by ``int`` bytes [1, 16). ``D`` + is ``DFromV``. + +- V **CombineShiftRightLanes**\ (D, V hi, V lo): returns a vector + of *blocks* each the result of shifting two concatenated *blocks* + ``hi[i] || lo[i]`` right by ``int`` lanes [1, 16/sizeof(T)). ``D`` is + ``DFromV``. + +Other fixed-pattern permutations within blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **OddEven**\ (V a, V b): returns a vector whose odd lanes are taken + from ``a`` and the even lanes from ``b``. + +- V **DupEven**\ (V v): returns ``r``, the result of copying even lanes + to the next higher-indexed lane. For each even lane index ``i``, + ``r[i] == v[i]`` and ``r[i + 1] == v[i]``. + +- V **DupOdd**\ (V v): returns ``r``, the result of copying odd lanes + to the previous lower-indexed lane. For each odd lane index ``i``, + ``r[i] == v[i]`` and ``r[i - 1] == v[i]``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle1032**\ (V): returns *blocks* with 64-bit halves + swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0321**\ (V): returns *blocks* rotated right (toward the + lower end) by 32 bits. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2103**\ (V): returns *blocks* rotated left (toward the + upper end) by 32 bits. + +The following are equivalent to ``Reverse2`` or ``Reverse4``, which +should be used instead because they are more general: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2301**\ (V): returns *blocks* with 32-bit halves swapped + inside 64-bit halves. + +- | ``V``: ``{u,i,f}{64}`` + | V **Shuffle01**\ (V): returns *blocks* with 64-bit halves swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0123**\ (V): returns *blocks* with lanes in reverse + order. + +Swizzle +~~~~~~~ + +Reverse +^^^^^^^ + +- V **Reverse**\ (D, V a) returns a vector with lanes in reversed order + (``out[i] == a[Lanes(D()) - 1 - i]``). + +- V **ReverseBlocks**\ (V v): returns a vector with blocks in reversed + order. + +The following ``ReverseN`` must not be called if ``Lanes(D()) < N``: + +- V **Reverse2**\ (D, V a) returns a vector with each group of 2 + contiguous lanes in reversed order (``out[i] == a[i ^ 1]``). + +- V **Reverse4**\ (D, V a) returns a vector with each group of 4 + contiguous lanes in reversed order (``out[i] == a[i ^ 3]``). + +- V **Reverse8**\ (D, V a) returns a vector with each group of 8 + contiguous lanes in reversed order (``out[i] == a[i ^ 7]``). + +- | ``V``: ``{u,i}{16,32,64}`` + | V **ReverseLaneBytes**\ (V a) returns a vector where the bytes of + each lane are swapped. + +- | ``V``: ``{u,i}`` + | V **ReverseBits**\ (V a) returns a vector where the bits of each + lane are reversed. + +User-specified permutation across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **TableLookupLanes**\ (V a, unspecified) returns a vector of + ``a[indices[i]]``, where ``unspecified`` is the return value of + ``SetTableIndices(D, &indices[0])`` or ``IndicesFromVec``. The + indices are not limited to blocks, hence this is slower than + ``TableLookupBytes*`` on AVX2/AVX-512. Results are + implementation-defined unless ``0 <= indices[i] < Lanes(D())`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (D d, V a, V b, unspecified) returns a + vector of ``indices[i] < N ? a[indices[i]] : b[indices[i] - N]``, + where ``unspecified`` is the return value of + ``SetTableIndices(d, &indices[0])`` or ``IndicesFromVec`` and ``N`` + is equal to ``Lanes(d)``. The indices are not limited to blocks. + Results are implementation-defined unless + ``0 <= indices[i] < 2 * Lanes(d)`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (V a, V b, unspecified) returns + ``TwoTablesLookupLanes(DFromV(), a, b, indices)``, see above. Note + that the results of ``TwoTablesLookupLanes(d, a, b, indices)`` may + differ from ``TwoTablesLookupLanes(a, b, indices)`` on RVV/SVE if + ``Lanes(d) < Lanes(DFromV())``. + +- unspecified **IndicesFromVec**\ (D d, V idx) prepares for + ``TableLookupLanes`` with integer indices in ``idx``, which must be + the same bit width as ``TFromD`` and in the range + ``[0, 2 * Lanes(d))``, but need not be unique. + +- unspecified **SetTableIndices**\ (D d, TI\* idx) prepares for + ``TableLookupLanes`` by loading ``Lanes(d)`` integer indices from + ``idx``, which must be in the range ``[0, 2 * Lanes(d))`` but need + not be unique. The index type ``TI`` must be an integer of the same + size as ``TFromD``. + +- V **Per4LaneBlockShuffle**\ (V v) does a per 4-lane block shuffle of ``v`` if + ``Lanes(DFromV())`` is greater than or equal to 4 or a shuffle of + the full vector if ``Lanes(DFromV())`` is less than 4. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must all be between 0 + and 3. + + Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with + the following indices (but Per4LaneBlockShuffle is more efficient + than TableLookupLanes on some platforms): + ``{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}`` + + If ``Lanes(DFromV())`` is less than 4 and + ``kIdx0 >= Lanes(DFromV())`` is true, Per4LaneBlockShuffle returns + an unspecified value in the first lane of the result. Otherwise, + Per4LaneBlockShuffle returns ``v[kIdx0]`` in the first lane of the + result. + + If ``Lanes(DFromV())`` is equal to 2 and ``kIdx1 >= 2`` is true, + Per4LaneBlockShuffle returns an unspecified value in the second lane + of the result. Otherwise, Per4LaneBlockShuffle returns ``v[kIdx1]`` + in the first lane of the result. + +Slide across blocks +^^^^^^^^^^^^^^^^^^^ + +- V **SlideUpLanes**\ (D d, V v, size_t N): slides up ``v`` by ``N`` + lanes + + If ``N < Lanes(d)`` is true, returns a vector with the first + (lowest-index) ``Lanes(d) - N`` lanes of ``v`` shifted up to the + upper (highest-index) ``Lanes(d) - N`` lanes of the result vector and + the first (lowest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0..N-1]`` would be zero, + ``result[N] = v[0]``, ``result[N+1] = v[1]``, and so on until + ``result[Lanes(d)-1] = v[Lanes(d)-1-N]``. + + The result of SlideUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **SlideDownLanes**\ (D d, V v, size_t N): slides down ``v`` by + ``N`` lanes + + If ``N < Lanes(d)`` is true, returns a vector with the last + (highest-index) ``Lanes(d) - N`` of ``v`` shifted down to the first + (lowest-index) ``Lanes(d) - N`` lanes of the result vector and the + last (highest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0] = v[N]``, ``result[1] = v[N + 1]``, and + so on until ``result[Lanes(d)-1-N] = v[Lanes(d)-1]``, and then + ``result[Lanes(d)-N..N-1]`` would be zero. + + The results of SlideDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **Slide1Up**\ (D d, V v): slides up ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Up(d, v)`` is equivalent to + ``SlideUpLanes(d, v, 1)``, but ``Slide1Up(d, v)`` is more efficient + than ``SlideUpLanes(d, v, 1)`` on some platforms. + +- V **Slide1Down**\ (D d, V v): slides down ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Down(d, v)`` is equivalent to + ``SlideDownLanes(d, v, 1)``, but ``Slide1Down(d, v)`` is more + efficient than ``SlideDownLanes(d, v, 1)`` on some platforms. + +- V **SlideUpBlocks**\ (D d, V v) slides up ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideUpBlocks(d, v)`` is more efficient than + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideUpBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +- V **SlideDownBlocks**\ (D d, V v) slides down ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideDownBlocks(d, v)`` is more efficient than + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideDownBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +Other fixed-pattern across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **BroadcastLane**\ (V v): returns a vector with all of + the lanes set to ``v[kLane]``. + + ``kLane`` must be in ``[0, MaxLanes(DFromV()))``. + +- V **BroadcastBlock**\ (V v): broadcasts the 16-byte block + of vector ``v`` at index ``kBlock`` to all of the blocks of the + result vector if ``Lanes(DFromV()) * sizeof(TFromV) > 16`` is + true. Otherwise, if ``Lanes(DFromV()) * sizeof(TFromV) <= 16`` + is true, returns ``v``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **OddEvenBlocks**\ (V a, V b): returns a vector whose odd blocks + are taken from ``a`` and the even blocks from ``b``. Returns ``b`` if + the vector has no more than one block (i.e. is 128 bits or scalar). + +- V **SwapAdjacentBlocks**\ (V v): returns a vector where blocks of + index ``2*i`` and ``2*i+1`` are swapped. Results are undefined for + vectors with less than two blocks; callers must first check that via + ``Lanes``. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Reductions +~~~~~~~~~~ + +**Note**: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops. + +The following broadcast the result to all lanes. To obtain a scalar, you +can call ``GetLane`` on the result, or instead use ``Reduce*`` below. + +- V **SumOfLanes**\ (D, V v): returns the sum of all lanes in each + lane. +- V **MinOfLanes**\ (D, V v): returns the minimum-valued lane in each + lane. +- V **MaxOfLanes**\ (D, V v): returns the maximum-valued lane in each + lane. + +The following are equivalent to ``GetLane(SumOfLanes(d, v))`` etc. but +potentially more efficient on some targets. + +- T **ReduceSum**\ (D, V v): returns the sum of all lanes. +- T **ReduceMin**\ (D, V v): returns the minimum of all lanes. +- T **ReduceMax**\ (D, V v): returns the maximum of all lanes. + +Crypto +~~~~~~ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u8`` + | V **AESRound**\ (V state, V round_key): one round of AES + encryption: ``MixColumns(SubBytes(ShiftRows(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRound**\ (V state, V round_key): the last round of AES + encryption: ``SubBytes(ShiftRows(state)) ^ round_key``. This + matches x86 AES-NI. The latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESRoundInv**\ (V state, V round_key): one round of AES + decryption using the AES Equivalent Inverse Cipher: + ``InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRoundInv**\ (V state, V round_key): the last round of + AES decryption: ``InvShiftRows(InvSubBytes(state)) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESInvMixColumns**\ (V state): the InvMixColumns operation of + the AES decryption algorithm. AESInvMixColumns is used in the key + expansion step of the AES Equivalent Inverse Cipher algorithm. The + latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESKeyGenAssist**\ (V v): AES key generation + assist operation + + The AESKeyGenAssist operation is equivalent to doing the following, + which matches the behavior of the x86 AES-NI AESKEYGENASSIST + instruction: + + - Applying the AES SubBytes operation to each byte of ``v``. + - Doing a TableLookupBytes operation on each 128-bit block of the + result of the ``SubBytes(v)`` operation with the following indices + (which is broadcast to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}`` + - Doing a bitwise XOR operation with the following vector (where + ``kRcon`` is the rounding constant that is the first template + argument of the AESKeyGenAssist function and where the below + vector is broadcasted to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}`` + +- | ``V``: ``u64`` + | V **CLMulLower**\ (V a, V b): carryless multiplication of the lower + 64 bits of each 128-bit block into a 128-bit product. The latency + is independent of the input values (assuming that is true of normal + integer multiplication) so this can safely be used in crypto. + Applications that wish to multiply upper with lower halves can + ``Shuffle01`` one of the operands; on x86 that is expected to be + latency-neutral. + +- | ``V``: ``u64`` + | V **CLMulUpper**\ (V a, V b): as CLMulLower, but multiplies the + upper 64 bits of each 128-bit block. + +Preprocessor macros +------------------- + +- ``HWY_ALIGN``: Prefix for stack-allocated (i.e. automatic storage + duration) arrays to ensure they have suitable alignment for + Load()/Store(). This is specific to ``HWY_TARGET`` and should only be + used inside ``HWY_NAMESPACE``. + + Arrays should also only be used for partial (<= 128-bit) vectors, or + ``LoadDup128``, because full vectors may be too large for the stack + and should be heap-allocated instead (see aligned_allocator.h). + + Example: ``HWY_ALIGN float lanes[4];`` + +- ``HWY_ALIGN_MAX``: as ``HWY_ALIGN``, but independent of + ``HWY_TARGET`` and may be used outside ``HWY_NAMESPACE``. + +Advanced macros +--------------- + +Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target *we will call*, +e.g. via ``hwy::HaveFloat64()`` instead of ``HWY_HAVE_FLOAT64``, which +describes the current target. + +- ``HWY_IDE`` is 0 except when parsed by IDEs; adding it to conditions + such as ``#if HWY_TARGET != HWY_SCALAR || HWY_IDE`` avoids code + appearing greyed out. + +The following indicate full support for certain lane types and expand to +1 or 0. + +- ``HWY_HAVE_INTEGER64``: support for 64-bit signed/unsigned integer + lanes. +- ``HWY_HAVE_FLOAT16``: support for 16-bit floating-point lanes. +- ``HWY_HAVE_FLOAT64``: support for double-precision floating-point + lanes. + +The above were previously known as ``HWY_CAP_INTEGER64``, +``HWY_CAP_FLOAT16``, and ``HWY_CAP_FLOAT64``, respectively. Those +``HWY_CAP_*`` names are DEPRECATED. + +Even if ``HWY_HAVE_FLOAT16`` is 0, the following ops generally support +``float16_t`` and ``bfloat16_t``: + +- ``Lanes``, ``MaxLanes`` +- ``Zero``, ``Set``, ``Undefined`` +- ``BitCast`` +- ``Load``, ``LoadU``, ``LoadN``, ``LoadNOr``, + ``LoadInterleaved[234]``, ``MaskedLoad``, ``MaskedLoadOr`` +- ``Store``, ``StoreU``, ``StoreN``, ``StoreInterleaved[234]``, + ``BlendedStore`` +- ``PromoteTo``, ``DemoteTo`` +- ``PromoteUpperTo``, ``PromoteLowerTo`` +- ``PromoteEvenTo``, ``PromoteOddTo`` +- ``Combine``, ``InsertLane``, ``ZeroExtendVector`` +- ``RebindMask``, ``FirstN`` +- ``IfThenElse``, ``IfThenElseZero``, ``IfThenZeroElse`` + +Exception: ``UpperHalf``, ``PromoteUpperTo``, ``PromoteOddTo`` and +``Combine`` are not supported for the ``HWY_SCALAR`` target. + +``Neg`` also supports ``float16_t`` and ``*Demote2To`` also supports +``bfloat16_t``. + +- ``HWY_HAVE_SCALABLE`` indicates vector sizes are unknown at compile + time, and determined by the CPU. + +- ``HWY_HAVE_TUPLE`` indicates ``Vec{2-4}``, ``Create{2-4}`` and + ``Get{2-4}`` are usable. This is already true + ``#if !HWY_HAVE_SCALABLE``, and for SVE targets, and the RVV target + when using Clang 16. We anticipate it will also become, and then + remain, true starting with GCC 14. + +- ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 iff ``MaskedLoad`` may trigger a + (page) fault when attempting to load lanes from unmapped memory, even + if the corresponding mask element is false. This is the case on + ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, + users can prevent faults by ensuring memory addresses are aligned to + the vector size or at least padded (allocation size increased by at + least ``Lanes(d)``). + +- ``HWY_NATIVE_FMA`` expands to 1 if the ``MulAdd`` etc. ops use native + fused multiply-add for floating-point inputs. Otherwise, + ``MulAdd(f, m, a)`` is implemented as ``Add(Mul(f, m), a)``. Checking + this can be useful for increasing the tolerance of expected results + (around 1E-5 or 1E-6). + +- ``HWY_IS_LITTLE_ENDIAN`` expands to 1 on little-endian targets and to + 0 on big-endian targets. + +- ``HWY_IS_BIG_ENDIAN`` expands to 1 on big-endian targets and to 0 on + little-endian targets. + +The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED: + +- ``HWY_CAP_GE256``: the current target supports vectors of >= 256 + bits. +- ``HWY_CAP_GE512``: the current target supports vectors of >= 512 + bits. + +Detecting supported targets +--------------------------- + +``SupportedTargets()`` returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in ``HWY_TARGETS``, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if: + +- the specified baseline is not supported by the current CPU, which + contradicts the definition of baseline, so the configuration is + invalid; or +- the baseline does not include the enabled/attainable target(s), which + are also not supported by the current CPU, and baseline targets (in + particular ``HWY_SCALAR``) were explicitly disabled. + +Advanced configuration macros +----------------------------- + +The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +``HWY_TARGETS`` always includes at least one baseline target which +``HWY_EXPORT`` can use. + +- ``HWY_DISABLE_CACHE_CONTROL`` makes the cache-control functions + no-ops. +- ``HWY_DISABLE_BMI2_FMA`` prevents emitting BMI/BMI2/FMA instructions. + This allows using AVX2 in VMs that do not support the other + instructions, but only if defined for all translation units. + +The following ``*_TARGETS`` are zero or more ``HWY_Target`` bits and can +be defined as an expression, e.g. +``-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3)``. + +- ``HWY_BROKEN_TARGETS`` defaults to a blocklist of known compiler + bugs. Defining to 0 disables the blocklist. + +- ``HWY_DISABLED_TARGETS`` defaults to zero. This allows explicitly + disabling targets without interfering with the blocklist. + +- ``HWY_BASELINE_TARGETS`` defaults to the set whose predefined macros + are defined (i.e. those for which the corresponding flag, e.g. + -mavx2, was passed to the compiler). If specified, this should be the + same for all translation units, otherwise the safety check in + SupportedTargets (that all enabled baseline targets are supported) + may be inaccurate. + +Zero or one of the following macros may be defined to replace the +default policy for selecting ``HWY_TARGETS``: + +- ``HWY_COMPILE_ONLY_EMU128`` selects only ``HWY_EMU128``, which avoids + intrinsics but implements all ops using standard C++. +- ``HWY_COMPILE_ONLY_SCALAR`` selects only ``HWY_SCALAR``, which + implements single-lane-only ops using standard C++. +- ``HWY_COMPILE_ONLY_STATIC`` selects only ``HWY_STATIC_TARGET``, which + effectively disables dynamic dispatch. +- ``HWY_COMPILE_ALL_ATTAINABLE`` selects all attainable targets + (i.e. enabled and permitted by the compiler, independently of + autovectorization), which maximizes coverage in tests. Defining + ``HWY_IS_TEST``, which CMake does for the Highway tests, has the same + effect. +- ``HWY_SKIP_NON_BEST_BASELINE`` compiles all targets at least as good + as the baseline. This is also the default if nothing is defined. By + skipping targets older than the baseline, this reduces binary size + and may resolve compile errors caused by conflicts between dynamic + dispatch and -m flags. + +At most one ``HWY_COMPILE_ONLY_*`` may be defined. +``HWY_COMPILE_ALL_ATTAINABLE`` may also be defined even if one of +``HWY_COMPILE_ONLY_*`` is, but will then be ignored because the flags +are tested in the order listed. As an exception, +``HWY_SKIP_NON_BEST_BASELINE`` overrides the effect of +``HWY_COMPILE_ALL_ATTAINABLE`` and ``HWY_IS_TEST``. + +Compiler support +---------------- + +Clang and GCC require opting into SIMD intrinsics, e.g. via ``-mavx2`` +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as ``std::abs`` are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported. + +To prevent this problem, we use target-specific attributes introduced +via ``#pragma``. Function using SIMD must reside between +``HWY_BEFORE_NAMESPACE`` and ``HWY_AFTER_NAMESPACE``. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. Alternatively, individual functions may be +prefixed with ``HWY_ATTR``, which is more verbose, but ensures that +``#include``-d functions are not covered by target-specific attributes. + +WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value. + +If you know the SVE vector width and are using static dispatch, you can +specify ``-march=armv9-a+sve2-aes -msve-vector-bits=128`` and Highway +will then use ``HWY_SVE2_128`` as the baseline. Similarly, +``-march=armv8.2-a+sve -msve-vector-bits=256`` enables the +``HWY_SVE_256`` specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +``HWY_SVE2_128`` or ``HWY_SVE_256``. + +Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm. + +Type traits +----------- + +- ``IsFloat()`` returns true if the ``T`` is a floating-point type. +- ``IsSigned()`` returns true if the ``T`` is a signed or + floating-point type. +- ``LimitsMin/Max()`` return the smallest/largest value + representable in integer ``T``. +- ``SizeTag`` is an empty struct, used to select overloaded + functions appropriate for ``N`` bytes. + +- ``MakeUnsigned`` is an alias for an unsigned type of the same size + as ``T``. + +- ``MakeSigned`` is an alias for a signed type of the same size as + ``T``. + +- ``MakeFloat`` is an alias for a floating-point type of the same + size as ``T``. + +- ``MakeWide`` is an alias for a type with twice the size of ``T`` + and the same category (unsigned/signed/float). + +- ``MakeNarrow`` is an alias for a type with half the size of ``T`` + and the same category (unsigned/signed/float). + +Memory allocation +----------------- + +``AllocateAligned(items)`` returns a unique pointer to newly +allocated memory for ``items`` elements of POD type ``T``. The start +address is aligned as required by ``Load/Store``. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using ``malloc()`` and ``free()`` with +a ``std::unique_ptr`` since the returned items are *not* initialized or +default constructed and it is released using ``FreeAlignedBytes()`` +without calling ``~T()``. + +``MakeUniqueAligned(Args&&... args)`` creates a single object in +newly allocated aligned memory as above but constructed passing the +``args`` argument to ``T``\ ’s constructor and returning a unique +pointer to it. This is analogous to using ``std::make_unique`` with +``new`` but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type ``T`` +is a struct containing multiple members with ``HWY_ALIGN`` or +``HWY_ALIGN_MAX``, or arrays whose lengths are known to be a multiple of +the vector size. + +``MakeUniqueAlignedArray(size_t items, Args&&... args)`` creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of ``T``. + +Speeding up code for older x86 platforms +---------------------------------------- + +Thanks to @dzaima for inspiring this section. + +It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations. + +For those without AVX3, preferably avoid ``Scatter*``; some algorithms +can be reformulated to use ``Gather*`` instead. For pre-AVX2, it is also +important to avoid ``Gather*``. + +It is typically much more efficient to pad arrays and use ``Load`` +instead of ``MaskedLoad`` and ``Store`` instead of ``BlendedStore``. + +If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and ``Min``/``Max``. + +Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: ``MulEven``, i32 ``Mul``, +``Shl``/``Shr``, ``Round``/``Trunc``/``Ceil``/``Floor``, float16 +``PromoteTo``/``DemoteTo``, ``AESRound``. + +Ops which are moderately more expensive on older CPUs: 64-bit +``Abs``/``ShiftRight``/``ConvertTo``, i32->u16 ``DemoteTo``, u32->f32 +``ConvertTo``, ``Not``, ``IfThenElse``, ``RotateRight``, ``OddEven``, +``BroadcastSignBit``. + +It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid ``Not``, e.g. by hoisting it outside the SIMD code, or fusing with +``AndNot`` or ``CompressNot``. diff --git a/en/test_632429607/_sources/release_testing_process.rst.txt b/en/test_632429607/_sources/release_testing_process.rst.txt new file mode 100644 index 0000000000..5ca4a0c7d5 --- /dev/null +++ b/en/test_632429607/_sources/release_testing_process.rst.txt @@ -0,0 +1,43 @@ +Release testing process +======================= + +We run the following before a release: + +Windows x86 host +---------------- + +:: + + run_tests.bat + +Linux x86 host +-------------- + +Clang, GCC; Arm, PPC cross-compile: ``./run_tests.sh`` + +Manual test of WASM and WASM_EMU256 targets. + +Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269. + +Version updates +--------------- + +Prepend to debian/changelog and update mentions of the current version +in: + +- base.h +- CMakeLists.txt +- MODULE.bazel +- g3doc/faq.md + +Signing the release +------------------- + +- ``git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z`` +- ``gpg --armor --detach-sign highway-X.Y.Z.tar.gz`` +- Edit release and attach the resulting ``highway-X.Y.Z.tar.gz.asc`` + and .gz. + +(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key) diff --git a/en/test_632429607/_static/_sphinx_javascript_frameworks_compat.js b/en/test_632429607/_static/_sphinx_javascript_frameworks_compat.js new file mode 100644 index 0000000000..8549469dc2 --- /dev/null +++ b/en/test_632429607/_static/_sphinx_javascript_frameworks_compat.js @@ -0,0 +1,134 @@ +/* + * _sphinx_javascript_frameworks_compat.js + * ~~~~~~~~~~ + * + * Compatability shim for jQuery and underscores.js. + * + * WILL BE REMOVED IN Sphinx 6.0 + * xref RemovedInSphinx60Warning + * + */ + +/** + * select a different prefix for underscore + */ +$u = _.noConflict(); + + +/** + * small helper function to urldecode strings + * + * See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/decodeURIComponent#Decoding_query_parameters_from_a_URL + */ +jQuery.urldecode = function(x) { + if (!x) { + return x + } + return decodeURIComponent(x.replace(/\+/g, ' ')); +}; + +/** + * small helper function to urlencode strings + */ +jQuery.urlencode = encodeURIComponent; + +/** + * This function returns the parsed url parameters of the + * current request. Multiple values per key are supported, + * it will always return arrays of strings for the value parts. + */ +jQuery.getQueryParameters = function(s) { + if (typeof s === 'undefined') + s = document.location.search; + var parts = s.substr(s.indexOf('?') + 1).split('&'); + var result = {}; + for (var i = 0; i < parts.length; i++) { + var tmp = parts[i].split('=', 2); + var key = jQuery.urldecode(tmp[0]); + var value = jQuery.urldecode(tmp[1]); + if (key in result) + result[key].push(value); + else + result[key] = [value]; + } + return result; +}; + +/** + * highlight a given string on a jquery object by wrapping it in + * span elements with the given class name. + */ +jQuery.fn.highlightText = function(text, className) { + function highlight(node, addItems) { + if (node.nodeType === 3) { + var val = node.nodeValue; + var pos = val.toLowerCase().indexOf(text); + if (pos >= 0 && + !jQuery(node.parentNode).hasClass(className) && + !jQuery(node.parentNode).hasClass("nohighlight")) { + var span; + var isInSVG = jQuery(node).closest("body, svg, foreignObject").is("svg"); + if (isInSVG) { + span = document.createElementNS("http://www.w3.org/2000/svg", "tspan"); + } else { + span = document.createElement("span"); + span.className = className; + } + span.appendChild(document.createTextNode(val.substr(pos, text.length))); + node.parentNode.insertBefore(span, node.parentNode.insertBefore( + document.createTextNode(val.substr(pos + text.length)), + node.nextSibling)); + node.nodeValue = val.substr(0, pos); + if (isInSVG) { + var rect = document.createElementNS("http://www.w3.org/2000/svg", "rect"); + var bbox = node.parentElement.getBBox(); + rect.x.baseVal.value = bbox.x; + rect.y.baseVal.value = bbox.y; + rect.width.baseVal.value = bbox.width; + rect.height.baseVal.value = bbox.height; + rect.setAttribute('class', className); + addItems.push({ + "parent": node.parentNode, + "target": rect}); + } + } + } + else if (!jQuery(node).is("button, select, textarea")) { + jQuery.each(node.childNodes, function() { + highlight(this, addItems); + }); + } + } + var addItems = []; + var result = this.each(function() { + highlight(this, addItems); + }); + for (var i = 0; i < addItems.length; ++i) { + jQuery(addItems[i].parent).before(addItems[i].target); + } + return result; +}; + +/* + * backward compatibility for jQuery.browser + * This will be supported until firefox bug is fixed. + */ +if (!jQuery.browser) { + jQuery.uaMatch = function(ua) { + ua = ua.toLowerCase(); + + var match = /(chrome)[ \/]([\w.]+)/.exec(ua) || + /(webkit)[ \/]([\w.]+)/.exec(ua) || + /(opera)(?:.*version|)[ \/]([\w.]+)/.exec(ua) || + /(msie) ([\w.]+)/.exec(ua) || + ua.indexOf("compatible") < 0 && /(mozilla)(?:.*? rv:([\w.]+)|)/.exec(ua) || + []; + + return { + browser: match[ 1 ] || "", + version: match[ 2 ] || "0" + }; + }; + jQuery.browser = {}; + jQuery.browser[jQuery.uaMatch(navigator.userAgent).browser] = true; +} diff --git a/en/test_632429607/_static/basic.css b/en/test_632429607/_static/basic.css new file mode 100644 index 0000000000..eeb0519a69 --- /dev/null +++ b/en/test_632429607/_static/basic.css @@ -0,0 +1,899 @@ +/* + * basic.css + * ~~~~~~~~~ + * + * Sphinx stylesheet -- basic theme. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ + +/* -- main layout ----------------------------------------------------------- */ + +div.clearer { + clear: both; +} + +div.section::after { + display: block; + content: ''; + clear: left; +} + +/* -- relbar ---------------------------------------------------------------- */ + +div.related { + width: 100%; + font-size: 90%; +} + +div.related h3 { + display: none; +} + +div.related ul { + margin: 0; + padding: 0 0 0 10px; + list-style: none; +} + +div.related li { + display: inline; +} + +div.related li.right { + float: right; + margin-right: 5px; +} + +/* -- sidebar --------------------------------------------------------------- */ + +div.sphinxsidebarwrapper { + padding: 10px 5px 0 10px; +} + +div.sphinxsidebar { + float: left; + width: 230px; + margin-left: -100%; + font-size: 90%; + word-wrap: break-word; + overflow-wrap : break-word; +} + +div.sphinxsidebar ul { + list-style: none; +} + +div.sphinxsidebar ul ul, +div.sphinxsidebar ul.want-points { + margin-left: 20px; + list-style: square; +} + +div.sphinxsidebar ul ul { + margin-top: 0; + margin-bottom: 0; +} + +div.sphinxsidebar form { + margin-top: 10px; +} + +div.sphinxsidebar input { + border: 1px solid #98dbcc; + font-family: sans-serif; + font-size: 1em; +} + +div.sphinxsidebar #searchbox form.search { + overflow: hidden; +} + +div.sphinxsidebar #searchbox input[type="text"] { + float: left; + width: 80%; + padding: 0.25em; + box-sizing: border-box; +} + +div.sphinxsidebar #searchbox input[type="submit"] { + float: left; + width: 20%; + border-left: none; + padding: 0.25em; + box-sizing: border-box; +} + + +img { + border: 0; + max-width: 100%; +} + +/* -- search page ----------------------------------------------------------- */ + +ul.search { + margin: 10px 0 0 20px; + padding: 0; +} + +ul.search li { + padding: 5px 0 5px 20px; + background-image: url(file.png); + background-repeat: no-repeat; + background-position: 0 7px; +} + +ul.search li a { + font-weight: bold; +} + +ul.search li p.context { + color: #888; + margin: 2px 0 0 30px; + text-align: left; +} + +ul.keywordmatches li.goodmatch a { + font-weight: bold; +} + +/* -- index page ------------------------------------------------------------ */ + +table.contentstable { + width: 90%; + margin-left: auto; + margin-right: auto; +} + +table.contentstable p.biglink { + line-height: 150%; +} + +a.biglink { + font-size: 1.3em; +} + +span.linkdescr { + font-style: italic; + padding-top: 5px; + font-size: 90%; +} + +/* -- general index --------------------------------------------------------- */ + +table.indextable { + width: 100%; +} + +table.indextable td { + text-align: left; + vertical-align: top; +} + +table.indextable ul { + margin-top: 0; + margin-bottom: 0; + list-style-type: none; +} + +table.indextable > tbody > tr > td > ul { + padding-left: 0em; +} + +table.indextable tr.pcap { + height: 10px; +} + +table.indextable tr.cap { + margin-top: 10px; + background-color: #f2f2f2; +} + +img.toggler { + margin-right: 3px; + margin-top: 3px; + cursor: pointer; +} + +div.modindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +div.genindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +/* -- domain module index --------------------------------------------------- */ + +table.modindextable td { + padding: 2px; + border-collapse: collapse; +} + +/* -- general body styles --------------------------------------------------- */ + +div.body { + min-width: 360px; + max-width: 800px; +} + +div.body p, div.body dd, div.body li, div.body blockquote { + -moz-hyphens: auto; + -ms-hyphens: auto; + -webkit-hyphens: auto; + hyphens: auto; +} + +a.headerlink { + visibility: hidden; +} +a.brackets:before, +span.brackets > a:before{ + content: "["; +} + +a.brackets:after, +span.brackets > a:after { + content: "]"; +} + + +h1:hover > a.headerlink, +h2:hover > a.headerlink, +h3:hover > a.headerlink, +h4:hover > a.headerlink, +h5:hover > a.headerlink, +h6:hover > a.headerlink, +dt:hover > a.headerlink, +caption:hover > a.headerlink, +p.caption:hover > a.headerlink, +div.code-block-caption:hover > a.headerlink { + visibility: visible; +} + +div.body p.caption { + text-align: inherit; +} + +div.body td { + text-align: left; +} + +.first { + margin-top: 0 !important; +} + +p.rubric { + margin-top: 30px; + font-weight: bold; +} + +img.align-left, figure.align-left, .figure.align-left, object.align-left { + clear: left; + float: left; + margin-right: 1em; +} + +img.align-right, figure.align-right, .figure.align-right, object.align-right { + clear: right; + float: right; + margin-left: 1em; +} + +img.align-center, figure.align-center, .figure.align-center, object.align-center { + display: block; + margin-left: auto; + margin-right: auto; +} + +img.align-default, figure.align-default, .figure.align-default { + display: block; + margin-left: auto; + margin-right: auto; +} + +.align-left { + text-align: left; +} + +.align-center { + text-align: center; +} + +.align-default { + text-align: center; +} + +.align-right { + text-align: right; +} + +/* -- sidebars -------------------------------------------------------------- */ + +div.sidebar, +aside.sidebar { + margin: 0 0 0.5em 1em; + border: 1px solid #ddb; + padding: 7px; + background-color: #ffe; + width: 40%; + float: right; + clear: right; + overflow-x: auto; +} + +p.sidebar-title { + font-weight: bold; +} +div.admonition, div.topic, blockquote { + clear: left; +} + +/* -- topics ---------------------------------------------------------------- */ +div.topic { + border: 1px solid #ccc; + padding: 7px; + margin: 10px 0 10px 0; +} + +p.topic-title { + font-size: 1.1em; + font-weight: bold; + margin-top: 10px; +} + +/* -- admonitions ----------------------------------------------------------- */ + +div.admonition { + margin-top: 10px; + margin-bottom: 10px; + padding: 7px; +} + +div.admonition dt { + font-weight: bold; +} + +p.admonition-title { + margin: 0px 10px 5px 0px; + font-weight: bold; +} + +div.body p.centered { + text-align: center; + margin-top: 25px; +} + +/* -- content of sidebars/topics/admonitions -------------------------------- */ + +div.sidebar > :last-child, +aside.sidebar > :last-child, +div.topic > :last-child, +div.admonition > :last-child { + margin-bottom: 0; +} + +div.sidebar::after, +aside.sidebar::after, +div.topic::after, +div.admonition::after, +blockquote::after { + display: block; + content: ''; + clear: both; +} + +/* -- tables ---------------------------------------------------------------- */ + +table.docutils { + margin-top: 10px; + margin-bottom: 10px; + border: 0; + border-collapse: collapse; +} + +table.align-center { + margin-left: auto; + margin-right: auto; +} + +table.align-default { + margin-left: auto; + margin-right: auto; +} + +table caption span.caption-number { + font-style: italic; +} + +table caption span.caption-text { +} + +table.docutils td, table.docutils th { + padding: 1px 8px 1px 5px; + border-top: 0; + border-left: 0; + border-right: 0; + border-bottom: 1px solid #aaa; +} + +th { + text-align: left; + padding-right: 5px; +} + +table.citation { + border-left: solid 1px gray; + margin-left: 1px; +} + +table.citation td { + border-bottom: none; +} + +th > :first-child, +td > :first-child { + margin-top: 0px; +} + +th > :last-child, +td > :last-child { + margin-bottom: 0px; +} + +/* -- figures --------------------------------------------------------------- */ + +div.figure, figure { + margin: 0.5em; + padding: 0.5em; +} + +div.figure p.caption, figcaption { + padding: 0.3em; +} + +div.figure p.caption span.caption-number, +figcaption span.caption-number { + font-style: italic; +} + +div.figure p.caption span.caption-text, +figcaption span.caption-text { +} + +/* -- field list styles ----------------------------------------------------- */ + +table.field-list td, table.field-list th { + border: 0 !important; +} + +.field-list ul { + margin: 0; + padding-left: 1em; +} + +.field-list p { + margin: 0; +} + +.field-name { + -moz-hyphens: manual; + -ms-hyphens: manual; + -webkit-hyphens: manual; + hyphens: manual; +} + +/* -- hlist styles ---------------------------------------------------------- */ + +table.hlist { + margin: 1em 0; +} + +table.hlist td { + vertical-align: top; +} + +/* -- object description styles --------------------------------------------- */ + +.sig { + font-family: 'Consolas', 'Menlo', 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', monospace; +} + +.sig-name, code.descname { + background-color: transparent; + font-weight: bold; +} + +.sig-name { + font-size: 1.1em; +} + +code.descname { + font-size: 1.2em; +} + +.sig-prename, code.descclassname { + background-color: transparent; +} + +.optional { + font-size: 1.3em; +} + +.sig-paren { + font-size: larger; +} + +.sig-param.n { + font-style: italic; +} + +/* C++ specific styling */ + +.sig-inline.c-texpr, +.sig-inline.cpp-texpr { + font-family: unset; +} + +.sig.c .k, .sig.c .kt, +.sig.cpp .k, .sig.cpp .kt { + color: #0033B3; +} + +.sig.c .m, +.sig.cpp .m { + color: #1750EB; +} + +.sig.c .s, .sig.c .sc, +.sig.cpp .s, .sig.cpp .sc { + color: #067D17; +} + + +/* -- other body styles ----------------------------------------------------- */ + +ol.arabic { + list-style: decimal; +} + +ol.loweralpha { + list-style: lower-alpha; +} + +ol.upperalpha { + list-style: upper-alpha; +} + +ol.lowerroman { + list-style: lower-roman; +} + +ol.upperroman { + list-style: upper-roman; +} + +:not(li) > ol > li:first-child > :first-child, +:not(li) > ul > li:first-child > :first-child { + margin-top: 0px; +} + +:not(li) > ol > li:last-child > :last-child, +:not(li) > ul > li:last-child > :last-child { + margin-bottom: 0px; +} + +ol.simple ol p, +ol.simple ul p, +ul.simple ol p, +ul.simple ul p { + margin-top: 0; +} + +ol.simple > li:not(:first-child) > p, +ul.simple > li:not(:first-child) > p { + margin-top: 0; +} + +ol.simple p, +ul.simple p { + margin-bottom: 0; +} +dl.footnote > dt, +dl.citation > dt { + float: left; + margin-right: 0.5em; +} + +dl.footnote > dd, +dl.citation > dd { + margin-bottom: 0em; +} + +dl.footnote > dd:after, +dl.citation > dd:after { + content: ""; + clear: both; +} + +dl.field-list { + display: grid; + grid-template-columns: fit-content(30%) auto; +} + +dl.field-list > dt { + font-weight: bold; + word-break: break-word; + padding-left: 0.5em; + padding-right: 5px; +} +dl.field-list > dt:after { + content: ":"; +} + + +dl.field-list > dd { + padding-left: 0.5em; + margin-top: 0em; + margin-left: 0em; + margin-bottom: 0em; +} + +dl { + margin-bottom: 15px; +} + +dd > :first-child { + margin-top: 0px; +} + +dd ul, dd table { + margin-bottom: 10px; +} + +dd { + margin-top: 3px; + margin-bottom: 10px; + margin-left: 30px; +} + +dl > dd:last-child, +dl > dd:last-child > :last-child { + margin-bottom: 0; +} + +dt:target, span.highlighted { + background-color: #fbe54e; +} + +rect.highlighted { + fill: #fbe54e; +} + +dl.glossary dt { + font-weight: bold; + font-size: 1.1em; +} + +.versionmodified { + font-style: italic; +} + +.system-message { + background-color: #fda; + padding: 5px; + border: 3px solid red; +} + +.footnote:target { + background-color: #ffa; +} + +.line-block { + display: block; + margin-top: 1em; + margin-bottom: 1em; +} + +.line-block .line-block { + margin-top: 0; + margin-bottom: 0; + margin-left: 1.5em; +} + +.guilabel, .menuselection { + font-family: sans-serif; +} + +.accelerator { + text-decoration: underline; +} + +.classifier { + font-style: oblique; +} + 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hidden; +} + +.highlight .hll { + display: block; +} + +div.highlight pre, +table.highlighttable pre { + margin: 0; +} + +div.code-block-caption + div { + margin-top: 0; +} + +div.code-block-caption { + margin-top: 1em; + padding: 2px 5px; + font-size: small; +} + +div.code-block-caption code { + background-color: transparent; +} + +table.highlighttable td.linenos, +span.linenos, +div.highlight span.gp { /* gp: Generic.Prompt */ + user-select: none; + -webkit-user-select: text; /* Safari fallback only */ + -webkit-user-select: none; /* Chrome/Safari */ + -moz-user-select: none; /* Firefox */ + -ms-user-select: none; /* IE10+ */ +} + +div.code-block-caption span.caption-number { + padding: 0.1em 0.3em; + font-style: italic; +} + +div.code-block-caption span.caption-text { +} + +div.literal-block-wrapper { + margin: 1em 0; +} + +code.xref, a code { + background-color: transparent; + font-weight: bold; +} + +h1 code, h2 code, h3 code, h4 code, h5 code, h6 code { + background-color: 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0000000000..f79376af7d --- /dev/null +++ b/en/test_632429607/_static/css/toggle.css @@ -0,0 +1,77 @@ +input[type=checkbox] { + visibility: hidden; + height: 0; + width: 0; + margin: 0; +} + +.rst-versions .rst-current-version { + padding: 10px; + display: flex; + justify-content: space-between; +} + +.rst-versions .rst-current-version .fa-book, +.rst-versions .rst-current-version .fa-v, +.rst-versions .rst-current-version .fa-caret-down { + height: 24px; + line-height: 24px; + vertical-align: middle; +} + +.rst-versions .rst-current-version .fa-element { + width: 80px; + text-align: center; +} + +.rst-versions .rst-current-version .fa-book { + text-align: left; +} + +.rst-versions .rst-current-version .fa-v { + color: #27AE60; + text-align: right; +} + +label { + margin: 0 auto; + display: inline-block; + justify-content: center; + align-items: right; + border-radius: 100px; + position: relative; + cursor: pointer; + text-indent: -9999px; + width: 50px; + height: 21px; + background: #000; +} + +label:after { + border-radius: 50%; + position: absolute; + content: ''; + background: #fff; + width: 15px; + height: 15px; + top: 3px; + left: 3px; + transition: ease-in-out 200ms; +} + +input:checked+label { + background: #3a7ca8; +} + +input:checked+label:after { + left: calc(100% - 5px); + transform: translateX(-100%); +} + +html.transition, +html.transition *, +html.transition *:before, +html.transition *:after { + transition: ease-in-out 200ms !important; + transition-delay: 0 !important; +} diff --git a/en/test_632429607/_static/doctools.js b/en/test_632429607/_static/doctools.js new file mode 100644 index 0000000000..527b876ca6 --- /dev/null +++ b/en/test_632429607/_static/doctools.js @@ -0,0 +1,156 @@ +/* + * doctools.js + * ~~~~~~~~~~~ + * + * Base JavaScript utilities for all Sphinx HTML documentation. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ +"use strict"; + +const BLACKLISTED_KEY_CONTROL_ELEMENTS = new Set([ + "TEXTAREA", + "INPUT", + "SELECT", + "BUTTON", +]); + +const _ready = (callback) => { + if (document.readyState !== "loading") { + callback(); + } else { + document.addEventListener("DOMContentLoaded", callback); + } +}; + +/** + * Small JavaScript module for the documentation. + */ +const Documentation = { + init: () => { + Documentation.initDomainIndexTable(); + Documentation.initOnKeyListeners(); + }, + + /** + * i18n support + */ + TRANSLATIONS: {}, + PLURAL_EXPR: (n) => (n === 1 ? 0 : 1), + LOCALE: "unknown", + + // gettext and ngettext don't access this so that the functions + // can safely bound to a different name (_ = Documentation.gettext) + gettext: (string) => { + const translated = Documentation.TRANSLATIONS[string]; + switch (typeof translated) { + case "undefined": + return string; // no translation + case "string": + return translated; // translation exists + default: + return translated[0]; // (singular, plural) translation tuple exists + } + }, + + ngettext: (singular, plural, n) => { + const translated = Documentation.TRANSLATIONS[singular]; + if (typeof translated !== "undefined") + return translated[Documentation.PLURAL_EXPR(n)]; + return n === 1 ? singular : plural; + }, + + addTranslations: (catalog) => { + Object.assign(Documentation.TRANSLATIONS, catalog.messages); + Documentation.PLURAL_EXPR = new Function( + "n", + `return (${catalog.plural_expr})` + ); + Documentation.LOCALE = catalog.locale; + }, + + /** + * helper function to focus on search bar + */ + focusSearchBar: () => { + document.querySelectorAll("input[name=q]")[0]?.focus(); + }, + + /** + * Initialise the domain index toggle buttons + */ + initDomainIndexTable: () => { + const toggler = (el) => { + const idNumber = el.id.substr(7); + const toggledRows = document.querySelectorAll(`tr.cg-${idNumber}`); + if (el.src.substr(-9) === "minus.png") { + el.src = `${el.src.substr(0, el.src.length - 9)}plus.png`; + toggledRows.forEach((el) => (el.style.display = "none")); + } else { + el.src = `${el.src.substr(0, el.src.length - 8)}minus.png`; + toggledRows.forEach((el) => (el.style.display = "")); + } + }; + + const togglerElements = document.querySelectorAll("img.toggler"); + togglerElements.forEach((el) => + el.addEventListener("click", (event) => toggler(event.currentTarget)) + ); + togglerElements.forEach((el) => (el.style.display = "")); + if (DOCUMENTATION_OPTIONS.COLLAPSE_INDEX) togglerElements.forEach(toggler); + }, + + initOnKeyListeners: () => { + // only install a listener if it is really needed + if ( + !DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS && + !DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS + ) + return; + + document.addEventListener("keydown", (event) => { + // bail for input elements + if (BLACKLISTED_KEY_CONTROL_ELEMENTS.has(document.activeElement.tagName)) return; + // bail with special keys + if (event.altKey || event.ctrlKey || event.metaKey) return; + + if (!event.shiftKey) { + switch (event.key) { + case "ArrowLeft": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const prevLink = document.querySelector('link[rel="prev"]'); + if (prevLink && prevLink.href) { + window.location.href = prevLink.href; + event.preventDefault(); + } + break; + case "ArrowRight": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const nextLink = document.querySelector('link[rel="next"]'); + if (nextLink && nextLink.href) { + window.location.href = nextLink.href; + event.preventDefault(); + } + break; + } + } + + // some keyboard layouts may need Shift to get / + switch (event.key) { + case "/": + if (!DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS) break; + Documentation.focusSearchBar(); + event.preventDefault(); + } + }); + }, +}; + +// quick alias for translations +const _ = Documentation.gettext; + +_ready(Documentation.init); diff --git a/en/test_632429607/_static/documentation_options.js b/en/test_632429607/_static/documentation_options.js new file mode 100644 index 0000000000..c78d148ccd --- /dev/null +++ b/en/test_632429607/_static/documentation_options.js @@ -0,0 +1,14 @@ +var DOCUMENTATION_OPTIONS = { + URL_ROOT: document.getElementById("documentation_options").getAttribute('data-url_root'), + VERSION: 'nightly', + LANGUAGE: 'en', + COLLAPSE_INDEX: false, + BUILDER: 'html', + FILE_SUFFIX: '.html', + LINK_SUFFIX: '.html', + HAS_SOURCE: true, + SOURCELINK_SUFFIX: '.txt', + NAVIGATION_WITH_KEYS: false, + SHOW_SEARCH_SUMMARY: true, + ENABLE_SEARCH_SHORTCUTS: true, +}; \ No newline at end of file diff --git a/en/test_632429607/_static/file.png b/en/test_632429607/_static/file.png new file mode 100644 index 0000000000..a858a410e4 Binary files /dev/null and b/en/test_632429607/_static/file.png differ diff --git a/en/test_632429607/_static/jquery-3.6.0.js b/en/test_632429607/_static/jquery-3.6.0.js new file mode 100644 index 0000000000..fc6c299b73 --- /dev/null +++ b/en/test_632429607/_static/jquery-3.6.0.js @@ -0,0 +1,10881 @@ +/*! + * jQuery JavaScript Library v3.6.0 + * https://jquery.com/ + * + * Includes Sizzle.js + * https://sizzlejs.com/ + * + * Copyright OpenJS Foundation and other contributors + * Released under the MIT license + * https://jquery.org/license + * + * Date: 2021-03-02T17:08Z + */ +( function( global, factory ) { + + "use strict"; + + if ( typeof module === "object" && typeof module.exports === "object" ) { + + // For CommonJS and CommonJS-like environments where a proper `window` + // is present, execute the factory and get jQuery. + // For environments that do not have a `window` with a `document` + // (such as Node.js), expose a factory as module.exports. + // This accentuates the need for the creation of a real `window`. + // e.g. var jQuery = require("jquery")(window); + // See ticket #14549 for more info. + module.exports = global.document ? + factory( global, true ) : + function( w ) { + if ( !w.document ) { + throw new Error( "jQuery requires a window with a document" ); + } + return factory( w ); + }; + } else { + factory( global ); + } + +// Pass this if window is not defined yet +} )( typeof window !== "undefined" ? window : this, function( window, noGlobal ) { + +// Edge <= 12 - 13+, Firefox <=18 - 45+, IE 10 - 11, Safari 5.1 - 9+, iOS 6 - 9.1 +// throw exceptions when non-strict code (e.g., ASP.NET 4.5) accesses strict mode +// arguments.callee.caller (trac-13335). But as of jQuery 3.0 (2016), strict mode should be common +// enough that all such attempts are guarded in a try block. +"use strict"; + +var arr = []; + +var getProto = Object.getPrototypeOf; + +var slice = arr.slice; + +var flat = arr.flat ? function( array ) { + return arr.flat.call( array ); +} : function( array ) { + return arr.concat.apply( [], array ); +}; + + +var push = arr.push; + +var indexOf = arr.indexOf; + +var class2type = {}; + +var toString = class2type.toString; + +var hasOwn = class2type.hasOwnProperty; + +var fnToString = hasOwn.toString; + +var ObjectFunctionString = fnToString.call( Object ); + +var support = {}; + +var isFunction = function isFunction( obj ) { + + // Support: Chrome <=57, Firefox <=52 + // In some browsers, typeof returns "function" for HTML elements + // (i.e., `typeof document.createElement( "object" ) === "function"`). + // We don't want to classify *any* DOM node as a function. + // Support: QtWeb <=3.8.5, WebKit <=534.34, wkhtmltopdf tool <=0.12.5 + // Plus for old WebKit, typeof returns "function" for HTML collections + // (e.g., `typeof document.getElementsByTagName("div") === "function"`). (gh-4756) + return typeof obj === "function" && typeof obj.nodeType !== "number" && + typeof obj.item !== "function"; + }; + + +var isWindow = function isWindow( obj ) { + return obj != null && obj === obj.window; + }; + + +var document = window.document; + + + + var preservedScriptAttributes = { + type: true, + src: true, + nonce: true, + noModule: true + }; + + function DOMEval( code, node, doc ) { + doc = doc || document; + + var i, val, + script = doc.createElement( "script" ); + + script.text = code; + if ( node ) { + for ( i in preservedScriptAttributes ) { + + // Support: Firefox 64+, Edge 18+ + // Some browsers don't support the "nonce" property on scripts. + // On the other hand, just using `getAttribute` is not enough as + // the `nonce` attribute is reset to an empty string whenever it + // becomes browsing-context connected. + // See https://github.com/whatwg/html/issues/2369 + // See https://html.spec.whatwg.org/#nonce-attributes + // The `node.getAttribute` check was added for the sake of + // `jQuery.globalEval` so that it can fake a nonce-containing node + // via an object. + val = node[ i ] || node.getAttribute && node.getAttribute( i ); + if ( val ) { + script.setAttribute( i, val ); + } + } + } + doc.head.appendChild( script ).parentNode.removeChild( script ); + } + + +function toType( obj ) { + if ( obj == null ) { + return obj + ""; + } + + // Support: Android <=2.3 only (functionish RegExp) + return typeof obj === "object" || typeof obj === "function" ? + class2type[ toString.call( obj ) ] || "object" : + typeof obj; +} +/* global Symbol */ +// Defining this global in .eslintrc.json would create a danger of using the global +// unguarded in another place, it seems safer to define global only for this module + + + +var + version = "3.6.0", + + // Define a local copy of jQuery + jQuery = function( selector, context ) { + + // The jQuery object is actually just the init constructor 'enhanced' + // Need init if jQuery is called (just allow error to be thrown if not included) + return new jQuery.fn.init( selector, context ); + }; + +jQuery.fn = jQuery.prototype = { + + // The current version of jQuery being used + jquery: version, + + constructor: jQuery, + + // The default length of a jQuery object is 0 + length: 0, + + toArray: function() { + return slice.call( this ); + }, + + // Get the Nth element in the matched element set OR + // Get the whole matched element set as a clean array + get: function( num ) { + + // Return all the elements in a clean array + if ( num == null ) { + return slice.call( this ); + } + + // Return just the one element from the set + return num < 0 ? this[ num + this.length ] : this[ num ]; + }, + + // Take an array of elements and push it onto the stack + // (returning the new matched element set) + pushStack: function( elems ) { + + // Build a new jQuery matched element set + var ret = jQuery.merge( this.constructor(), elems ); + + // Add the old object onto the stack (as a reference) + ret.prevObject = this; + + // Return the newly-formed element set + return ret; + }, + + // Execute a callback for every element in the matched set. + each: function( callback ) { + return jQuery.each( this, callback ); + }, + + map: function( callback ) { + return this.pushStack( jQuery.map( this, function( elem, i ) { + return callback.call( elem, i, elem ); + } ) ); + }, + + slice: function() { + return this.pushStack( slice.apply( this, arguments ) ); + }, + + first: function() { + return this.eq( 0 ); + }, + + last: function() { + return this.eq( -1 ); + }, + + even: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return ( i + 1 ) % 2; + } ) ); + }, + + odd: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return i % 2; + } ) ); + }, + + eq: function( i ) { + var len = this.length, + j = +i + ( i < 0 ? len : 0 ); + return this.pushStack( j >= 0 && j < len ? [ this[ j ] ] : [] ); + }, + + end: function() { + return this.prevObject || this.constructor(); + }, + + // For internal use only. + // Behaves like an Array's method, not like a jQuery method. + push: push, + sort: arr.sort, + splice: arr.splice +}; + +jQuery.extend = jQuery.fn.extend = function() { + var options, name, src, copy, copyIsArray, clone, + target = arguments[ 0 ] || {}, + i = 1, + length = arguments.length, + deep = false; + + // Handle a deep copy situation + if ( typeof target === "boolean" ) { + deep = target; + + // Skip the boolean and the target + target = arguments[ i ] || {}; + i++; + } + + // Handle case when target is a string or something (possible in deep copy) + if ( typeof target !== "object" && !isFunction( target ) ) { + target = {}; + } + + // Extend jQuery itself if only one argument is passed + if ( i === length ) { + target = this; + i--; + } + + for ( ; i < length; i++ ) { + + // Only deal with non-null/undefined values + if ( ( options = arguments[ i ] ) != null ) { + + // Extend the base object + for ( name in options ) { + copy = options[ name ]; + + // Prevent Object.prototype pollution + // Prevent never-ending loop + if ( name === "__proto__" || target === copy ) { + continue; + } + + // Recurse if we're merging plain objects or arrays + if ( deep && copy && ( jQuery.isPlainObject( copy ) || + ( copyIsArray = Array.isArray( copy ) ) ) ) { + src = target[ name ]; + + // Ensure proper type for the source value + if ( copyIsArray && !Array.isArray( src ) ) { + clone = []; + } else if ( !copyIsArray && !jQuery.isPlainObject( src ) ) { + clone = {}; + } else { + clone = src; + } + copyIsArray = false; + + // Never move original objects, clone them + target[ name ] = jQuery.extend( deep, clone, copy ); + + // Don't bring in undefined values + } else if ( copy !== undefined ) { + target[ name ] = copy; + } + } + } + } + + // Return the modified object + return target; +}; + +jQuery.extend( { + + // Unique for each copy of jQuery on the page + expando: "jQuery" + ( version + Math.random() ).replace( /\D/g, "" ), + + // Assume jQuery is ready without the ready module + isReady: true, + + error: function( msg ) { + throw new Error( msg ); + }, + + noop: function() {}, + + isPlainObject: function( obj ) { + var proto, Ctor; + + // Detect obvious negatives + // Use toString instead of jQuery.type to catch host objects + if ( !obj || toString.call( obj ) !== "[object Object]" ) { + return false; + } + + proto = getProto( obj ); + + // Objects with no prototype (e.g., `Object.create( null )`) are plain + if ( !proto ) { + return true; + } + + // Objects with prototype are plain iff they were constructed by a global Object function + Ctor = hasOwn.call( proto, "constructor" ) && proto.constructor; + return typeof Ctor === "function" && fnToString.call( Ctor ) === ObjectFunctionString; + }, + + isEmptyObject: function( obj ) { + var name; + + for ( name in obj ) { + return false; + } + return true; + }, + + // Evaluates a script in a provided context; falls back to the global one + // if not specified. + globalEval: function( code, options, doc ) { + DOMEval( code, { nonce: options && options.nonce }, doc ); + }, + + each: function( obj, callback ) { + var length, i = 0; + + if ( isArrayLike( obj ) ) { + length = obj.length; + for ( ; i < length; i++ ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } else { + for ( i in obj ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } + + return obj; + }, + + // results is for internal usage only + makeArray: function( arr, results ) { + var ret = results || []; + + if ( arr != null ) { + if ( isArrayLike( Object( arr ) ) ) { + jQuery.merge( ret, + typeof arr === "string" ? + [ arr ] : arr + ); + } else { + push.call( ret, arr ); + } + } + + return ret; + }, + + inArray: function( elem, arr, i ) { + return arr == null ? -1 : indexOf.call( arr, elem, i ); + }, + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + merge: function( first, second ) { + var len = +second.length, + j = 0, + i = first.length; + + for ( ; j < len; j++ ) { + first[ i++ ] = second[ j ]; + } + + first.length = i; + + return first; + }, + + grep: function( elems, callback, invert ) { + var callbackInverse, + matches = [], + i = 0, + length = elems.length, + callbackExpect = !invert; + + // Go through the array, only saving the items + // that pass the validator function + for ( ; i < length; i++ ) { + callbackInverse = !callback( elems[ i ], i ); + if ( callbackInverse !== callbackExpect ) { + matches.push( elems[ i ] ); + } + } + + return matches; + }, + + // arg is for internal usage only + map: function( elems, callback, arg ) { + var length, value, + i = 0, + ret = []; + + // Go through the array, translating each of the items to their new values + if ( isArrayLike( elems ) ) { + length = elems.length; + for ( ; i < length; i++ ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + + // Go through every key on the object, + } else { + for ( i in elems ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + } + + // Flatten any nested arrays + return flat( ret ); + }, + + // A global GUID counter for objects + guid: 1, + + // jQuery.support is not used in Core but other projects attach their + // properties to it so it needs to exist. + support: support +} ); + +if ( typeof Symbol === "function" ) { + jQuery.fn[ Symbol.iterator ] = arr[ Symbol.iterator ]; +} + +// Populate the class2type map +jQuery.each( "Boolean Number String Function Array Date RegExp Object Error Symbol".split( " " ), + function( _i, name ) { + class2type[ "[object " + name + "]" ] = name.toLowerCase(); + } ); + +function isArrayLike( obj ) { + + // Support: real iOS 8.2 only (not reproducible in simulator) + // `in` check used to prevent JIT error (gh-2145) + // hasOwn isn't used here due to false negatives + // regarding Nodelist length in IE + var length = !!obj && "length" in obj && obj.length, + type = toType( obj ); + + if ( isFunction( obj ) || isWindow( obj ) ) { + return false; + } + + return type === "array" || length === 0 || + typeof length === "number" && length > 0 && ( length - 1 ) in obj; +} +var Sizzle = +/*! + * Sizzle CSS Selector Engine v2.3.6 + * https://sizzlejs.com/ + * + * Copyright JS Foundation and other contributors + * Released under the MIT license + * https://js.foundation/ + * + * Date: 2021-02-16 + */ +( function( window ) { +var i, + support, + Expr, + getText, + isXML, + tokenize, + compile, + select, + outermostContext, + sortInput, + hasDuplicate, + + // Local document vars + setDocument, + document, + docElem, + documentIsHTML, + rbuggyQSA, + rbuggyMatches, + matches, + contains, + + // Instance-specific data + expando = "sizzle" + 1 * new Date(), + preferredDoc = window.document, + dirruns = 0, + done = 0, + classCache = createCache(), + tokenCache = createCache(), + compilerCache = createCache(), + nonnativeSelectorCache = createCache(), + sortOrder = function( a, b ) { + if ( a === b ) { + hasDuplicate = true; + } + return 0; + }, + + // Instance methods + hasOwn = ( {} ).hasOwnProperty, + arr = [], + pop = arr.pop, + pushNative = arr.push, + push = arr.push, + slice = arr.slice, + + // Use a stripped-down indexOf as it's faster than native + // https://jsperf.com/thor-indexof-vs-for/5 + indexOf = function( list, elem ) { + var i = 0, + len = list.length; + for ( ; i < len; i++ ) { + if ( list[ i ] === elem ) { + return i; + } + } + return -1; + }, + + booleans = "checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|" + + "ismap|loop|multiple|open|readonly|required|scoped", + + // Regular expressions + + // http://www.w3.org/TR/css3-selectors/#whitespace + whitespace = "[\\x20\\t\\r\\n\\f]", + + // https://www.w3.org/TR/css-syntax-3/#ident-token-diagram + identifier = "(?:\\\\[\\da-fA-F]{1,6}" + whitespace + + "?|\\\\[^\\r\\n\\f]|[\\w-]|[^\0-\\x7f])+", + + // Attribute selectors: http://www.w3.org/TR/selectors/#attribute-selectors + attributes = "\\[" + whitespace + "*(" + identifier + ")(?:" + whitespace + + + // Operator (capture 2) + "*([*^$|!~]?=)" + whitespace + + + // "Attribute values must be CSS identifiers [capture 5] + // or strings [capture 3 or capture 4]" + "*(?:'((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\"|(" + identifier + "))|)" + + whitespace + "*\\]", + + pseudos = ":(" + identifier + ")(?:\\((" + + + // To reduce the number of selectors needing tokenize in the preFilter, prefer arguments: + // 1. quoted (capture 3; capture 4 or capture 5) + "('((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\")|" + + + // 2. simple (capture 6) + "((?:\\\\.|[^\\\\()[\\]]|" + attributes + ")*)|" + + + // 3. anything else (capture 2) + ".*" + + ")\\)|)", + + // Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter + rwhitespace = new RegExp( whitespace + "+", "g" ), + rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + + whitespace + "+$", "g" ), + + rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ), + rcombinators = new RegExp( "^" + whitespace + "*([>+~]|" + whitespace + ")" + whitespace + + "*" ), + rdescend = new RegExp( whitespace + "|>" ), + + rpseudo = new RegExp( pseudos ), + ridentifier = new RegExp( "^" + identifier + "$" ), + + matchExpr = { + "ID": new RegExp( "^#(" + identifier + ")" ), + "CLASS": new RegExp( "^\\.(" + identifier + ")" ), + "TAG": new RegExp( "^(" + identifier + "|[*])" ), + "ATTR": new RegExp( "^" + attributes ), + "PSEUDO": new RegExp( "^" + pseudos ), + "CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + + whitespace + "*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + + whitespace + "*(\\d+)|))" + whitespace + "*\\)|)", "i" ), + "bool": new RegExp( "^(?:" + booleans + ")$", "i" ), + + // For use in libraries implementing .is() + // We use this for POS matching in `select` + "needsContext": new RegExp( "^" + whitespace + + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" + whitespace + + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" ) + }, + + rhtml = /HTML$/i, + rinputs = /^(?:input|select|textarea|button)$/i, + rheader = /^h\d$/i, + + rnative = /^[^{]+\{\s*\[native \w/, + + // Easily-parseable/retrievable ID or TAG or CLASS selectors + rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/, + + rsibling = /[+~]/, + + // CSS escapes + // http://www.w3.org/TR/CSS21/syndata.html#escaped-characters + runescape = new RegExp( "\\\\[\\da-fA-F]{1,6}" + whitespace + "?|\\\\([^\\r\\n\\f])", "g" ), + funescape = function( escape, nonHex ) { + var high = "0x" + escape.slice( 1 ) - 0x10000; + + return nonHex ? + + // Strip the backslash prefix from a non-hex escape sequence + nonHex : + + // Replace a hexadecimal escape sequence with the encoded Unicode code point + // Support: IE <=11+ + // For values outside the Basic Multilingual Plane (BMP), manually construct a + // surrogate pair + high < 0 ? + String.fromCharCode( high + 0x10000 ) : + String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 ); + }, + + // CSS string/identifier serialization + // https://drafts.csswg.org/cssom/#common-serializing-idioms + rcssescape = /([\0-\x1f\x7f]|^-?\d)|^-$|[^\0-\x1f\x7f-\uFFFF\w-]/g, + fcssescape = function( ch, asCodePoint ) { + if ( asCodePoint ) { + + // U+0000 NULL becomes U+FFFD REPLACEMENT CHARACTER + if ( ch === "\0" ) { + return "\uFFFD"; + } + + // Control characters and (dependent upon position) numbers get escaped as code points + return ch.slice( 0, -1 ) + "\\" + + ch.charCodeAt( ch.length - 1 ).toString( 16 ) + " "; + } + + // Other potentially-special ASCII characters get backslash-escaped + return "\\" + ch; + }, + + // Used for iframes + // See setDocument() + // Removing the function wrapper causes a "Permission Denied" + // error in IE + unloadHandler = function() { + setDocument(); + }, + + inDisabledFieldset = addCombinator( + function( elem ) { + return elem.disabled === true && elem.nodeName.toLowerCase() === "fieldset"; + }, + { dir: "parentNode", next: "legend" } + ); + +// Optimize for push.apply( _, NodeList ) +try { + push.apply( + ( arr = slice.call( preferredDoc.childNodes ) ), + preferredDoc.childNodes + ); + + // Support: Android<4.0 + // Detect silently failing push.apply + // eslint-disable-next-line no-unused-expressions + arr[ preferredDoc.childNodes.length ].nodeType; +} catch ( e ) { + push = { apply: arr.length ? + + // Leverage slice if possible + function( target, els ) { + pushNative.apply( target, slice.call( els ) ); + } : + + // Support: IE<9 + // Otherwise append directly + function( target, els ) { + var j = target.length, + i = 0; + + // Can't trust NodeList.length + while ( ( target[ j++ ] = els[ i++ ] ) ) {} + target.length = j - 1; + } + }; +} + +function Sizzle( selector, context, results, seed ) { + var m, i, elem, nid, match, groups, newSelector, + newContext = context && context.ownerDocument, + + // nodeType defaults to 9, since context defaults to document + nodeType = context ? context.nodeType : 9; + + results = results || []; + + // Return early from calls with invalid selector or context + if ( typeof selector !== "string" || !selector || + nodeType !== 1 && nodeType !== 9 && nodeType !== 11 ) { + + return results; + } + + // Try to shortcut find operations (as opposed to filters) in HTML documents + if ( !seed ) { + setDocument( context ); + context = context || document; + + if ( documentIsHTML ) { + + // If the selector is sufficiently simple, try using a "get*By*" DOM method + // (excepting DocumentFragment context, where the methods don't exist) + if ( nodeType !== 11 && ( match = rquickExpr.exec( selector ) ) ) { + + // ID selector + if ( ( m = match[ 1 ] ) ) { + + // Document context + if ( nodeType === 9 ) { + if ( ( elem = context.getElementById( m ) ) ) { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( elem.id === m ) { + results.push( elem ); + return results; + } + } else { + return results; + } + + // Element context + } else { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( newContext && ( elem = newContext.getElementById( m ) ) && + contains( context, elem ) && + elem.id === m ) { + + results.push( elem ); + return results; + } + } + + // Type selector + } else if ( match[ 2 ] ) { + push.apply( results, context.getElementsByTagName( selector ) ); + return results; + + // Class selector + } else if ( ( m = match[ 3 ] ) && support.getElementsByClassName && + context.getElementsByClassName ) { + + push.apply( results, context.getElementsByClassName( m ) ); + return results; + } + } + + // Take advantage of querySelectorAll + if ( support.qsa && + !nonnativeSelectorCache[ selector + " " ] && + ( !rbuggyQSA || !rbuggyQSA.test( selector ) ) && + + // Support: IE 8 only + // Exclude object elements + ( nodeType !== 1 || context.nodeName.toLowerCase() !== "object" ) ) { + + newSelector = selector; + newContext = context; + + // qSA considers elements outside a scoping root when evaluating child or + // descendant combinators, which is not what we want. + // In such cases, we work around the behavior by prefixing every selector in the + // list with an ID selector referencing the scope context. + // The technique has to be used as well when a leading combinator is used + // as such selectors are not recognized by querySelectorAll. + // Thanks to Andrew Dupont for this technique. + if ( nodeType === 1 && + ( rdescend.test( selector ) || rcombinators.test( selector ) ) ) { + + // Expand context for sibling selectors + newContext = rsibling.test( selector ) && testContext( context.parentNode ) || + context; + + // We can use :scope instead of the ID hack if the browser + // supports it & if we're not changing the context. + if ( newContext !== context || !support.scope ) { + + // Capture the context ID, setting it first if necessary + if ( ( nid = context.getAttribute( "id" ) ) ) { + nid = nid.replace( rcssescape, fcssescape ); + } else { + context.setAttribute( "id", ( nid = expando ) ); + } + } + + // Prefix every selector in the list + groups = tokenize( selector ); + i = groups.length; + while ( i-- ) { + groups[ i ] = ( nid ? "#" + nid : ":scope" ) + " " + + toSelector( groups[ i ] ); + } + newSelector = groups.join( "," ); + } + + try { + push.apply( results, + newContext.querySelectorAll( newSelector ) + ); + return results; + } catch ( qsaError ) { + nonnativeSelectorCache( selector, true ); + } finally { + if ( nid === expando ) { + context.removeAttribute( "id" ); + } + } + } + } + } + + // All others + return select( selector.replace( rtrim, "$1" ), context, results, seed ); +} + +/** + * Create key-value caches of limited size + * @returns {function(string, object)} Returns the Object data after storing it on itself with + * property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength) + * deleting the oldest entry + */ +function createCache() { + var keys = []; + + function cache( key, value ) { + + // Use (key + " ") to avoid collision with native prototype properties (see Issue #157) + if ( keys.push( key + " " ) > Expr.cacheLength ) { + + // Only keep the most recent entries + delete cache[ keys.shift() ]; + } + return ( cache[ key + " " ] = value ); + } + return cache; +} + +/** + * Mark a function for special use by Sizzle + * @param {Function} fn The function to mark + */ +function markFunction( fn ) { + fn[ expando ] = true; + return fn; +} + +/** + * Support testing using an element + * @param {Function} fn Passed the created element and returns a boolean result + */ +function assert( fn ) { + var el = document.createElement( "fieldset" ); + + try { + return !!fn( el ); + } catch ( e ) { + return false; + } finally { + + // Remove from its parent by default + if ( el.parentNode ) { + el.parentNode.removeChild( el ); + } + + // release memory in IE + el = null; + } +} + +/** + * Adds the same handler for all of the specified attrs + * @param {String} attrs Pipe-separated list of attributes + * @param {Function} handler The method that will be applied + */ +function addHandle( attrs, handler ) { + var arr = attrs.split( "|" ), + i = arr.length; + + while ( i-- ) { + Expr.attrHandle[ arr[ i ] ] = handler; + } +} + +/** + * Checks document order of two siblings + * @param {Element} a + * @param {Element} b + * @returns {Number} Returns less than 0 if a precedes b, greater than 0 if a follows b + */ +function siblingCheck( a, b ) { + var cur = b && a, + diff = cur && a.nodeType === 1 && b.nodeType === 1 && + a.sourceIndex - b.sourceIndex; + + // Use IE sourceIndex if available on both nodes + if ( diff ) { + return diff; + } + + // Check if b follows a + if ( cur ) { + while ( ( cur = cur.nextSibling ) ) { + if ( cur === b ) { + return -1; + } + } + } + + return a ? 1 : -1; +} + +/** + * Returns a function to use in pseudos for input types + * @param {String} type + */ +function createInputPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for buttons + * @param {String} type + */ +function createButtonPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return ( name === "input" || name === "button" ) && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for :enabled/:disabled + * @param {Boolean} disabled true for :disabled; false for :enabled + */ +function createDisabledPseudo( disabled ) { + + // Known :disabled false positives: fieldset[disabled] > legend:nth-of-type(n+2) :can-disable + return function( elem ) { + + // Only certain elements can match :enabled or :disabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-enabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-disabled + if ( "form" in elem ) { + + // Check for inherited disabledness on relevant non-disabled elements: + // * listed form-associated elements in a disabled fieldset + // https://html.spec.whatwg.org/multipage/forms.html#category-listed + // https://html.spec.whatwg.org/multipage/forms.html#concept-fe-disabled + // * option elements in a disabled optgroup + // https://html.spec.whatwg.org/multipage/forms.html#concept-option-disabled + // All such elements have a "form" property. + if ( elem.parentNode && elem.disabled === false ) { + + // Option elements defer to a parent optgroup if present + if ( "label" in elem ) { + if ( "label" in elem.parentNode ) { + return elem.parentNode.disabled === disabled; + } else { + return elem.disabled === disabled; + } + } + + // Support: IE 6 - 11 + // Use the isDisabled shortcut property to check for disabled fieldset ancestors + return elem.isDisabled === disabled || + + // Where there is no isDisabled, check manually + /* jshint -W018 */ + elem.isDisabled !== !disabled && + inDisabledFieldset( elem ) === disabled; + } + + return elem.disabled === disabled; + + // Try to winnow out elements that can't be disabled before trusting the disabled property. + // Some victims get caught in our net (label, legend, menu, track), but it shouldn't + // even exist on them, let alone have a boolean value. + } else if ( "label" in elem ) { + return elem.disabled === disabled; + } + + // Remaining elements are neither :enabled nor :disabled + return false; + }; +} + +/** + * Returns a function to use in pseudos for positionals + * @param {Function} fn + */ +function createPositionalPseudo( fn ) { + return markFunction( function( argument ) { + argument = +argument; + return markFunction( function( seed, matches ) { + var j, + matchIndexes = fn( [], seed.length, argument ), + i = matchIndexes.length; + + // Match elements found at the specified indexes + while ( i-- ) { + if ( seed[ ( j = matchIndexes[ i ] ) ] ) { + seed[ j ] = !( matches[ j ] = seed[ j ] ); + } + } + } ); + } ); +} + +/** + * Checks a node for validity as a Sizzle context + * @param {Element|Object=} context + * @returns {Element|Object|Boolean} The input node if acceptable, otherwise a falsy value + */ +function testContext( context ) { + return context && typeof context.getElementsByTagName !== "undefined" && context; +} + +// Expose support vars for convenience +support = Sizzle.support = {}; + +/** + * Detects XML nodes + * @param {Element|Object} elem An element or a document + * @returns {Boolean} True iff elem is a non-HTML XML node + */ +isXML = Sizzle.isXML = function( elem ) { + var namespace = elem && elem.namespaceURI, + docElem = elem && ( elem.ownerDocument || elem ).documentElement; + + // Support: IE <=8 + // Assume HTML when documentElement doesn't yet exist, such as inside loading iframes + // https://bugs.jquery.com/ticket/4833 + return !rhtml.test( namespace || docElem && docElem.nodeName || "HTML" ); +}; + +/** + * Sets document-related variables once based on the current document + * @param {Element|Object} [doc] An element or document object to use to set the document + * @returns {Object} Returns the current document + */ +setDocument = Sizzle.setDocument = function( node ) { + var hasCompare, subWindow, + doc = node ? node.ownerDocument || node : preferredDoc; + + // Return early if doc is invalid or already selected + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( doc == document || doc.nodeType !== 9 || !doc.documentElement ) { + return document; + } + + // Update global variables + document = doc; + docElem = document.documentElement; + documentIsHTML = !isXML( document ); + + // Support: IE 9 - 11+, Edge 12 - 18+ + // Accessing iframe documents after unload throws "permission denied" errors (jQuery #13936) + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( preferredDoc != document && + ( subWindow = document.defaultView ) && subWindow.top !== subWindow ) { + + // Support: IE 11, Edge + if ( subWindow.addEventListener ) { + subWindow.addEventListener( "unload", unloadHandler, false ); + + // Support: IE 9 - 10 only + } else if ( subWindow.attachEvent ) { + subWindow.attachEvent( "onunload", unloadHandler ); + } + } + + // Support: IE 8 - 11+, Edge 12 - 18+, Chrome <=16 - 25 only, Firefox <=3.6 - 31 only, + // Safari 4 - 5 only, Opera <=11.6 - 12.x only + // IE/Edge & older browsers don't support the :scope pseudo-class. + // Support: Safari 6.0 only + // Safari 6.0 supports :scope but it's an alias of :root there. + support.scope = assert( function( el ) { + docElem.appendChild( el ).appendChild( document.createElement( "div" ) ); + return typeof el.querySelectorAll !== "undefined" && + !el.querySelectorAll( ":scope fieldset div" ).length; + } ); + + /* Attributes + ---------------------------------------------------------------------- */ + + // Support: IE<8 + // Verify that getAttribute really returns attributes and not properties + // (excepting IE8 booleans) + support.attributes = assert( function( el ) { + el.className = "i"; + return !el.getAttribute( "className" ); + } ); + + /* getElement(s)By* + ---------------------------------------------------------------------- */ + + // Check if getElementsByTagName("*") returns only elements + support.getElementsByTagName = assert( function( el ) { + el.appendChild( document.createComment( "" ) ); + return !el.getElementsByTagName( "*" ).length; + } ); + + // Support: IE<9 + support.getElementsByClassName = rnative.test( document.getElementsByClassName ); + + // Support: IE<10 + // Check if getElementById returns elements by name + // The broken getElementById methods don't pick up programmatically-set names, + // so use a roundabout getElementsByName test + support.getById = assert( function( el ) { + docElem.appendChild( el ).id = expando; + return !document.getElementsByName || !document.getElementsByName( expando ).length; + } ); + + // ID filter and find + if ( support.getById ) { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + return elem.getAttribute( "id" ) === attrId; + }; + }; + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var elem = context.getElementById( id ); + return elem ? [ elem ] : []; + } + }; + } else { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + var node = typeof elem.getAttributeNode !== "undefined" && + elem.getAttributeNode( "id" ); + return node && node.value === attrId; + }; + }; + + // Support: IE 6 - 7 only + // getElementById is not reliable as a find shortcut + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var node, i, elems, + elem = context.getElementById( id ); + + if ( elem ) { + + // Verify the id attribute + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + + // Fall back on getElementsByName + elems = context.getElementsByName( id ); + i = 0; + while ( ( elem = elems[ i++ ] ) ) { + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + } + } + + return []; + } + }; + } + + // Tag + Expr.find[ "TAG" ] = support.getElementsByTagName ? + function( tag, context ) { + if ( typeof context.getElementsByTagName !== "undefined" ) { + return context.getElementsByTagName( tag ); + + // DocumentFragment nodes don't have gEBTN + } else if ( support.qsa ) { + return context.querySelectorAll( tag ); + } + } : + + function( tag, context ) { + var elem, + tmp = [], + i = 0, + + // By happy coincidence, a (broken) gEBTN appears on DocumentFragment nodes too + results = context.getElementsByTagName( tag ); + + // Filter out possible comments + if ( tag === "*" ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem.nodeType === 1 ) { + tmp.push( elem ); + } + } + + return tmp; + } + return results; + }; + + // Class + Expr.find[ "CLASS" ] = support.getElementsByClassName && function( className, context ) { + if ( typeof context.getElementsByClassName !== "undefined" && documentIsHTML ) { + return context.getElementsByClassName( className ); + } + }; + + /* QSA/matchesSelector + ---------------------------------------------------------------------- */ + + // QSA and matchesSelector support + + // matchesSelector(:active) reports false when true (IE9/Opera 11.5) + rbuggyMatches = []; + + // qSa(:focus) reports false when true (Chrome 21) + // We allow this because of a bug in IE8/9 that throws an error + // whenever `document.activeElement` is accessed on an iframe + // So, we allow :focus to pass through QSA all the time to avoid the IE error + // See https://bugs.jquery.com/ticket/13378 + rbuggyQSA = []; + + if ( ( support.qsa = rnative.test( document.querySelectorAll ) ) ) { + + // Build QSA regex + // Regex strategy adopted from Diego Perini + assert( function( el ) { + + var input; + + // Select is set to empty string on purpose + // This is to test IE's treatment of not explicitly + // setting a boolean content attribute, + // since its presence should be enough + // https://bugs.jquery.com/ticket/12359 + docElem.appendChild( el ).innerHTML = "" + + ""; + + // Support: IE8, Opera 11-12.16 + // Nothing should be selected when empty strings follow ^= or $= or *= + // The test attribute must be unknown in Opera but "safe" for WinRT + // https://msdn.microsoft.com/en-us/library/ie/hh465388.aspx#attribute_section + if ( el.querySelectorAll( "[msallowcapture^='']" ).length ) { + rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:''|\"\")" ); + } + + // Support: IE8 + // Boolean attributes and "value" are not treated correctly + if ( !el.querySelectorAll( "[selected]" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*(?:value|" + booleans + ")" ); + } + + // Support: Chrome<29, Android<4.4, Safari<7.0+, iOS<7.0+, PhantomJS<1.9.8+ + if ( !el.querySelectorAll( "[id~=" + expando + "-]" ).length ) { + rbuggyQSA.push( "~=" ); + } + + // Support: IE 11+, Edge 15 - 18+ + // IE 11/Edge don't find elements on a `[name='']` query in some cases. + // Adding a temporary attribute to the document before the selection works + // around the issue. + // Interestingly, IE 10 & older don't seem to have the issue. + input = document.createElement( "input" ); + input.setAttribute( "name", "" ); + el.appendChild( input ); + if ( !el.querySelectorAll( "[name='']" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*name" + whitespace + "*=" + + whitespace + "*(?:''|\"\")" ); + } + + // Webkit/Opera - :checked should return selected option elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + // IE8 throws error here and will not see later tests + if ( !el.querySelectorAll( ":checked" ).length ) { + rbuggyQSA.push( ":checked" ); + } + + // Support: Safari 8+, iOS 8+ + // https://bugs.webkit.org/show_bug.cgi?id=136851 + // In-page `selector#id sibling-combinator selector` fails + if ( !el.querySelectorAll( "a#" + expando + "+*" ).length ) { + rbuggyQSA.push( ".#.+[+~]" ); + } + + // Support: Firefox <=3.6 - 5 only + // Old Firefox doesn't throw on a badly-escaped identifier. + el.querySelectorAll( "\\\f" ); + rbuggyQSA.push( "[\\r\\n\\f]" ); + } ); + + assert( function( el ) { + el.innerHTML = "" + + ""; + + // Support: Windows 8 Native Apps + // The type and name attributes are restricted during .innerHTML assignment + var input = document.createElement( "input" ); + input.setAttribute( "type", "hidden" ); + el.appendChild( input ).setAttribute( "name", "D" ); + + // Support: IE8 + // Enforce case-sensitivity of name attribute + if ( el.querySelectorAll( "[name=d]" ).length ) { + rbuggyQSA.push( "name" + whitespace + "*[*^$|!~]?=" ); + } + + // FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled) + // IE8 throws error here and will not see later tests + if ( el.querySelectorAll( ":enabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: IE9-11+ + // IE's :disabled selector does not pick up the children of disabled fieldsets + docElem.appendChild( el ).disabled = true; + if ( el.querySelectorAll( ":disabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: Opera 10 - 11 only + // Opera 10-11 does not throw on post-comma invalid pseudos + el.querySelectorAll( "*,:x" ); + rbuggyQSA.push( ",.*:" ); + } ); + } + + if ( ( support.matchesSelector = rnative.test( ( matches = docElem.matches || + docElem.webkitMatchesSelector || + docElem.mozMatchesSelector || + docElem.oMatchesSelector || + docElem.msMatchesSelector ) ) ) ) { + + assert( function( el ) { + + // Check to see if it's possible to do matchesSelector + // on a disconnected node (IE 9) + support.disconnectedMatch = matches.call( el, "*" ); + + // This should fail with an exception + // Gecko does not error, returns false instead + matches.call( el, "[s!='']:x" ); + rbuggyMatches.push( "!=", pseudos ); + } ); + } + + rbuggyQSA = rbuggyQSA.length && new RegExp( rbuggyQSA.join( "|" ) ); + rbuggyMatches = rbuggyMatches.length && new RegExp( rbuggyMatches.join( "|" ) ); + + /* Contains + ---------------------------------------------------------------------- */ + hasCompare = rnative.test( docElem.compareDocumentPosition ); + + // Element contains another + // Purposefully self-exclusive + // As in, an element does not contain itself + contains = hasCompare || rnative.test( docElem.contains ) ? + function( a, b ) { + var adown = a.nodeType === 9 ? a.documentElement : a, + bup = b && b.parentNode; + return a === bup || !!( bup && bup.nodeType === 1 && ( + adown.contains ? + adown.contains( bup ) : + a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16 + ) ); + } : + function( a, b ) { + if ( b ) { + while ( ( b = b.parentNode ) ) { + if ( b === a ) { + return true; + } + } + } + return false; + }; + + /* Sorting + ---------------------------------------------------------------------- */ + + // Document order sorting + sortOrder = hasCompare ? + function( a, b ) { + + // Flag for duplicate removal + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + // Sort on method existence if only one input has compareDocumentPosition + var compare = !a.compareDocumentPosition - !b.compareDocumentPosition; + if ( compare ) { + return compare; + } + + // Calculate position if both inputs belong to the same document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + compare = ( a.ownerDocument || a ) == ( b.ownerDocument || b ) ? + a.compareDocumentPosition( b ) : + + // Otherwise we know they are disconnected + 1; + + // Disconnected nodes + if ( compare & 1 || + ( !support.sortDetached && b.compareDocumentPosition( a ) === compare ) ) { + + // Choose the first element that is related to our preferred document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( a == document || a.ownerDocument == preferredDoc && + contains( preferredDoc, a ) ) { + return -1; + } + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( b == document || b.ownerDocument == preferredDoc && + contains( preferredDoc, b ) ) { + return 1; + } + + // Maintain original order + return sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + } + + return compare & 4 ? -1 : 1; + } : + function( a, b ) { + + // Exit early if the nodes are identical + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + var cur, + i = 0, + aup = a.parentNode, + bup = b.parentNode, + ap = [ a ], + bp = [ b ]; + + // Parentless nodes are either documents or disconnected + if ( !aup || !bup ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + return a == document ? -1 : + b == document ? 1 : + /* eslint-enable eqeqeq */ + aup ? -1 : + bup ? 1 : + sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + + // If the nodes are siblings, we can do a quick check + } else if ( aup === bup ) { + return siblingCheck( a, b ); + } + + // Otherwise we need full lists of their ancestors for comparison + cur = a; + while ( ( cur = cur.parentNode ) ) { + ap.unshift( cur ); + } + cur = b; + while ( ( cur = cur.parentNode ) ) { + bp.unshift( cur ); + } + + // Walk down the tree looking for a discrepancy + while ( ap[ i ] === bp[ i ] ) { + i++; + } + + return i ? + + // Do a sibling check if the nodes have a common ancestor + siblingCheck( ap[ i ], bp[ i ] ) : + + // Otherwise nodes in our document sort first + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + ap[ i ] == preferredDoc ? -1 : + bp[ i ] == preferredDoc ? 1 : + /* eslint-enable eqeqeq */ + 0; + }; + + return document; +}; + +Sizzle.matches = function( expr, elements ) { + return Sizzle( expr, null, null, elements ); +}; + +Sizzle.matchesSelector = function( elem, expr ) { + setDocument( elem ); + + if ( support.matchesSelector && documentIsHTML && + !nonnativeSelectorCache[ expr + " " ] && + ( !rbuggyMatches || !rbuggyMatches.test( expr ) ) && + ( !rbuggyQSA || !rbuggyQSA.test( expr ) ) ) { + + try { + var ret = matches.call( elem, expr ); + + // IE 9's matchesSelector returns false on disconnected nodes + if ( ret || support.disconnectedMatch || + + // As well, disconnected nodes are said to be in a document + // fragment in IE 9 + elem.document && elem.document.nodeType !== 11 ) { + return ret; + } + } catch ( e ) { + nonnativeSelectorCache( expr, true ); + } + } + + return Sizzle( expr, document, null, [ elem ] ).length > 0; +}; + +Sizzle.contains = function( context, elem ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( context.ownerDocument || context ) != document ) { + setDocument( context ); + } + return contains( context, elem ); +}; + +Sizzle.attr = function( elem, name ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( elem.ownerDocument || elem ) != document ) { + setDocument( elem ); + } + + var fn = Expr.attrHandle[ name.toLowerCase() ], + + // Don't get fooled by Object.prototype properties (jQuery #13807) + val = fn && hasOwn.call( Expr.attrHandle, name.toLowerCase() ) ? + fn( elem, name, !documentIsHTML ) : + undefined; + + return val !== undefined ? + val : + support.attributes || !documentIsHTML ? + elem.getAttribute( name ) : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; +}; + +Sizzle.escape = function( sel ) { + return ( sel + "" ).replace( rcssescape, fcssescape ); +}; + +Sizzle.error = function( msg ) { + throw new Error( "Syntax error, unrecognized expression: " + msg ); +}; + +/** + * Document sorting and removing duplicates + * @param {ArrayLike} results + */ +Sizzle.uniqueSort = function( results ) { + var elem, + duplicates = [], + j = 0, + i = 0; + + // Unless we *know* we can detect duplicates, assume their presence + hasDuplicate = !support.detectDuplicates; + sortInput = !support.sortStable && results.slice( 0 ); + results.sort( sortOrder ); + + if ( hasDuplicate ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem === results[ i ] ) { + j = duplicates.push( i ); + } + } + while ( j-- ) { + results.splice( duplicates[ j ], 1 ); + } + } + + // Clear input after sorting to release objects + // See https://github.com/jquery/sizzle/pull/225 + sortInput = null; + + return results; +}; + +/** + * Utility function for retrieving the text value of an array of DOM nodes + * @param {Array|Element} elem + */ +getText = Sizzle.getText = function( elem ) { + var node, + ret = "", + i = 0, + nodeType = elem.nodeType; + + if ( !nodeType ) { + + // If no nodeType, this is expected to be an array + while ( ( node = elem[ i++ ] ) ) { + + // Do not traverse comment nodes + ret += getText( node ); + } + } else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) { + + // Use textContent for elements + // innerText usage removed for consistency of new lines (jQuery #11153) + if ( typeof elem.textContent === "string" ) { + return elem.textContent; + } else { + + // Traverse its children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + ret += getText( elem ); + } + } + } else if ( nodeType === 3 || nodeType === 4 ) { + return elem.nodeValue; + } + + // Do not include comment or processing instruction nodes + + return ret; +}; + +Expr = Sizzle.selectors = { + + // Can be adjusted by the user + cacheLength: 50, + + createPseudo: markFunction, + + match: matchExpr, + + attrHandle: {}, + + find: {}, + + relative: { + ">": { dir: "parentNode", first: true }, + " ": { dir: "parentNode" }, + "+": { dir: "previousSibling", first: true }, + "~": { dir: "previousSibling" } + }, + + preFilter: { + "ATTR": function( match ) { + match[ 1 ] = match[ 1 ].replace( runescape, funescape ); + + // Move the given value to match[3] whether quoted or unquoted + match[ 3 ] = ( match[ 3 ] || match[ 4 ] || + match[ 5 ] || "" ).replace( runescape, funescape ); + + if ( match[ 2 ] === "~=" ) { + match[ 3 ] = " " + match[ 3 ] + " "; + } + + return match.slice( 0, 4 ); + }, + + "CHILD": function( match ) { + + /* matches from matchExpr["CHILD"] + 1 type (only|nth|...) + 2 what (child|of-type) + 3 argument (even|odd|\d*|\d*n([+-]\d+)?|...) + 4 xn-component of xn+y argument ([+-]?\d*n|) + 5 sign of xn-component + 6 x of xn-component + 7 sign of y-component + 8 y of y-component + */ + match[ 1 ] = match[ 1 ].toLowerCase(); + + if ( match[ 1 ].slice( 0, 3 ) === "nth" ) { + + // nth-* requires argument + if ( !match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + // numeric x and y parameters for Expr.filter.CHILD + // remember that false/true cast respectively to 0/1 + match[ 4 ] = +( match[ 4 ] ? + match[ 5 ] + ( match[ 6 ] || 1 ) : + 2 * ( match[ 3 ] === "even" || match[ 3 ] === "odd" ) ); + match[ 5 ] = +( ( match[ 7 ] + match[ 8 ] ) || match[ 3 ] === "odd" ); + + // other types prohibit arguments + } else if ( match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + return match; + }, + + "PSEUDO": function( match ) { + var excess, + unquoted = !match[ 6 ] && match[ 2 ]; + + if ( matchExpr[ "CHILD" ].test( match[ 0 ] ) ) { + return null; + } + + // Accept quoted arguments as-is + if ( match[ 3 ] ) { + match[ 2 ] = match[ 4 ] || match[ 5 ] || ""; + + // Strip excess characters from unquoted arguments + } else if ( unquoted && rpseudo.test( unquoted ) && + + // Get excess from tokenize (recursively) + ( excess = tokenize( unquoted, true ) ) && + + // advance to the next closing parenthesis + ( excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length ) ) { + + // excess is a negative index + match[ 0 ] = match[ 0 ].slice( 0, excess ); + match[ 2 ] = unquoted.slice( 0, excess ); + } + + // Return only captures needed by the pseudo filter method (type and argument) + return match.slice( 0, 3 ); + } + }, + + filter: { + + "TAG": function( nodeNameSelector ) { + var nodeName = nodeNameSelector.replace( runescape, funescape ).toLowerCase(); + return nodeNameSelector === "*" ? + function() { + return true; + } : + function( elem ) { + return elem.nodeName && elem.nodeName.toLowerCase() === nodeName; + }; + }, + + "CLASS": function( className ) { + var pattern = classCache[ className + " " ]; + + return pattern || + ( pattern = new RegExp( "(^|" + whitespace + + ")" + className + "(" + whitespace + "|$)" ) ) && classCache( + className, function( elem ) { + return pattern.test( + typeof elem.className === "string" && elem.className || + typeof elem.getAttribute !== "undefined" && + elem.getAttribute( "class" ) || + "" + ); + } ); + }, + + "ATTR": function( name, operator, check ) { + return function( elem ) { + var result = Sizzle.attr( elem, name ); + + if ( result == null ) { + return operator === "!="; + } + if ( !operator ) { + return true; + } + + result += ""; + + /* eslint-disable max-len */ + + return operator === "=" ? result === check : + operator === "!=" ? result !== check : + operator === "^=" ? check && result.indexOf( check ) === 0 : + operator === "*=" ? check && result.indexOf( check ) > -1 : + operator === "$=" ? check && result.slice( -check.length ) === check : + operator === "~=" ? ( " " + result.replace( rwhitespace, " " ) + " " ).indexOf( check ) > -1 : + operator === "|=" ? result === check || result.slice( 0, check.length + 1 ) === check + "-" : + false; + /* eslint-enable max-len */ + + }; + }, + + "CHILD": function( type, what, _argument, first, last ) { + var simple = type.slice( 0, 3 ) !== "nth", + forward = type.slice( -4 ) !== "last", + ofType = what === "of-type"; + + return first === 1 && last === 0 ? + + // Shortcut for :nth-*(n) + function( elem ) { + return !!elem.parentNode; + } : + + function( elem, _context, xml ) { + var cache, uniqueCache, outerCache, node, nodeIndex, start, + dir = simple !== forward ? "nextSibling" : "previousSibling", + parent = elem.parentNode, + name = ofType && elem.nodeName.toLowerCase(), + useCache = !xml && !ofType, + diff = false; + + if ( parent ) { + + // :(first|last|only)-(child|of-type) + if ( simple ) { + while ( dir ) { + node = elem; + while ( ( node = node[ dir ] ) ) { + if ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) { + + return false; + } + } + + // Reverse direction for :only-* (if we haven't yet done so) + start = dir = type === "only" && !start && "nextSibling"; + } + return true; + } + + start = [ forward ? parent.firstChild : parent.lastChild ]; + + // non-xml :nth-child(...) stores cache data on `parent` + if ( forward && useCache ) { + + // Seek `elem` from a previously-cached index + + // ...in a gzip-friendly way + node = parent; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex && cache[ 2 ]; + node = nodeIndex && parent.childNodes[ nodeIndex ]; + + while ( ( node = ++nodeIndex && node && node[ dir ] || + + // Fallback to seeking `elem` from the start + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + // When found, cache indexes on `parent` and break + if ( node.nodeType === 1 && ++diff && node === elem ) { + uniqueCache[ type ] = [ dirruns, nodeIndex, diff ]; + break; + } + } + + } else { + + // Use previously-cached element index if available + if ( useCache ) { + + // ...in a gzip-friendly way + node = elem; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex; + } + + // xml :nth-child(...) + // or :nth-last-child(...) or :nth(-last)?-of-type(...) + if ( diff === false ) { + + // Use the same loop as above to seek `elem` from the start + while ( ( node = ++nodeIndex && node && node[ dir ] || + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + if ( ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) && + ++diff ) { + + // Cache the index of each encountered element + if ( useCache ) { + outerCache = node[ expando ] || + ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + uniqueCache[ type ] = [ dirruns, diff ]; + } + + if ( node === elem ) { + break; + } + } + } + } + } + + // Incorporate the offset, then check against cycle size + diff -= last; + return diff === first || ( diff % first === 0 && diff / first >= 0 ); + } + }; + }, + + "PSEUDO": function( pseudo, argument ) { + + // pseudo-class names are case-insensitive + // http://www.w3.org/TR/selectors/#pseudo-classes + // Prioritize by case sensitivity in case custom pseudos are added with uppercase letters + // Remember that setFilters inherits from pseudos + var args, + fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] || + Sizzle.error( "unsupported pseudo: " + pseudo ); + + // The user may use createPseudo to indicate that + // arguments are needed to create the filter function + // just as Sizzle does + if ( fn[ expando ] ) { + return fn( argument ); + } + + // But maintain support for old signatures + if ( fn.length > 1 ) { + args = [ pseudo, pseudo, "", argument ]; + return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ? + markFunction( function( seed, matches ) { + var idx, + matched = fn( seed, argument ), + i = matched.length; + while ( i-- ) { + idx = indexOf( seed, matched[ i ] ); + seed[ idx ] = !( matches[ idx ] = matched[ i ] ); + } + } ) : + function( elem ) { + return fn( elem, 0, args ); + }; + } + + return fn; + } + }, + + pseudos: { + + // Potentially complex pseudos + "not": markFunction( function( selector ) { + + // Trim the selector passed to compile + // to avoid treating leading and trailing + // spaces as combinators + var input = [], + results = [], + matcher = compile( selector.replace( rtrim, "$1" ) ); + + return matcher[ expando ] ? + markFunction( function( seed, matches, _context, xml ) { + var elem, + unmatched = matcher( seed, null, xml, [] ), + i = seed.length; + + // Match elements unmatched by `matcher` + while ( i-- ) { + if ( ( elem = unmatched[ i ] ) ) { + seed[ i ] = !( matches[ i ] = elem ); + } + } + } ) : + function( elem, _context, xml ) { + input[ 0 ] = elem; + matcher( input, null, xml, results ); + + // Don't keep the element (issue #299) + input[ 0 ] = null; + return !results.pop(); + }; + } ), + + "has": markFunction( function( selector ) { + return function( elem ) { + return Sizzle( selector, elem ).length > 0; + }; + } ), + + "contains": markFunction( function( text ) { + text = text.replace( runescape, funescape ); + return function( elem ) { + return ( elem.textContent || getText( elem ) ).indexOf( text ) > -1; + }; + } ), + + // "Whether an element is represented by a :lang() selector + // is based solely on the element's language value + // being equal to the identifier C, + // or beginning with the identifier C immediately followed by "-". + // The matching of C against the element's language value is performed case-insensitively. + // The identifier C does not have to be a valid language name." + // http://www.w3.org/TR/selectors/#lang-pseudo + "lang": markFunction( function( lang ) { + + // lang value must be a valid identifier + if ( !ridentifier.test( lang || "" ) ) { + Sizzle.error( "unsupported lang: " + lang ); + } + lang = lang.replace( runescape, funescape ).toLowerCase(); + return function( elem ) { + var elemLang; + do { + if ( ( elemLang = documentIsHTML ? + elem.lang : + elem.getAttribute( "xml:lang" ) || elem.getAttribute( "lang" ) ) ) { + + elemLang = elemLang.toLowerCase(); + return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0; + } + } while ( ( elem = elem.parentNode ) && elem.nodeType === 1 ); + return false; + }; + } ), + + // Miscellaneous + "target": function( elem ) { + var hash = window.location && window.location.hash; + return hash && hash.slice( 1 ) === elem.id; + }, + + "root": function( elem ) { + return elem === docElem; + }, + + "focus": function( elem ) { + return elem === document.activeElement && + ( !document.hasFocus || document.hasFocus() ) && + !!( elem.type || elem.href || ~elem.tabIndex ); + }, + + // Boolean properties + "enabled": createDisabledPseudo( false ), + "disabled": createDisabledPseudo( true ), + + "checked": function( elem ) { + + // In CSS3, :checked should return both checked and selected elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + var nodeName = elem.nodeName.toLowerCase(); + return ( nodeName === "input" && !!elem.checked ) || + ( nodeName === "option" && !!elem.selected ); + }, + + "selected": function( elem ) { + + // Accessing this property makes selected-by-default + // options in Safari work properly + if ( elem.parentNode ) { + // eslint-disable-next-line no-unused-expressions + elem.parentNode.selectedIndex; + } + + return elem.selected === true; + }, + + // Contents + "empty": function( elem ) { + + // http://www.w3.org/TR/selectors/#empty-pseudo + // :empty is negated by element (1) or content nodes (text: 3; cdata: 4; entity ref: 5), + // but not by others (comment: 8; processing instruction: 7; etc.) + // nodeType < 6 works because attributes (2) do not appear as children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + if ( elem.nodeType < 6 ) { + return false; + } + } + return true; + }, + + "parent": function( elem ) { + return !Expr.pseudos[ "empty" ]( elem ); + }, + + // Element/input types + "header": function( elem ) { + return rheader.test( elem.nodeName ); + }, + + "input": function( elem ) { + return rinputs.test( elem.nodeName ); + }, + + "button": function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === "button" || name === "button"; + }, + + "text": function( elem ) { + var attr; + return elem.nodeName.toLowerCase() === "input" && + elem.type === "text" && + + // Support: IE<8 + // New HTML5 attribute values (e.g., "search") appear with elem.type === "text" + ( ( attr = elem.getAttribute( "type" ) ) == null || + attr.toLowerCase() === "text" ); + }, + + // Position-in-collection + "first": createPositionalPseudo( function() { + return [ 0 ]; + } ), + + "last": createPositionalPseudo( function( _matchIndexes, length ) { + return [ length - 1 ]; + } ), + + "eq": createPositionalPseudo( function( _matchIndexes, length, argument ) { + return [ argument < 0 ? argument + length : argument ]; + } ), + + "even": createPositionalPseudo( function( matchIndexes, length ) { + var i = 0; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "odd": createPositionalPseudo( function( matchIndexes, length ) { + var i = 1; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "lt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? + argument + length : + argument > length ? + length : + argument; + for ( ; --i >= 0; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "gt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? argument + length : argument; + for ( ; ++i < length; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ) + } +}; + +Expr.pseudos[ "nth" ] = Expr.pseudos[ "eq" ]; + +// Add button/input type pseudos +for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) { + Expr.pseudos[ i ] = createInputPseudo( i ); +} +for ( i in { submit: true, reset: true } ) { + Expr.pseudos[ i ] = createButtonPseudo( i ); +} + +// Easy API for creating new setFilters +function setFilters() {} +setFilters.prototype = Expr.filters = Expr.pseudos; +Expr.setFilters = new setFilters(); + +tokenize = Sizzle.tokenize = function( selector, parseOnly ) { + var matched, match, tokens, type, + soFar, groups, preFilters, + cached = tokenCache[ selector + " " ]; + + if ( cached ) { + return parseOnly ? 0 : cached.slice( 0 ); + } + + soFar = selector; + groups = []; + preFilters = Expr.preFilter; + + while ( soFar ) { + + // Comma and first run + if ( !matched || ( match = rcomma.exec( soFar ) ) ) { + if ( match ) { + + // Don't consume trailing commas as valid + soFar = soFar.slice( match[ 0 ].length ) || soFar; + } + groups.push( ( tokens = [] ) ); + } + + matched = false; + + // Combinators + if ( ( match = rcombinators.exec( soFar ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + + // Cast descendant combinators to space + type: match[ 0 ].replace( rtrim, " " ) + } ); + soFar = soFar.slice( matched.length ); + } + + // Filters + for ( type in Expr.filter ) { + if ( ( match = matchExpr[ type ].exec( soFar ) ) && ( !preFilters[ type ] || + ( match = preFilters[ type ]( match ) ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + type: type, + matches: match + } ); + soFar = soFar.slice( matched.length ); + } + } + + if ( !matched ) { + break; + } + } + + // Return the length of the invalid excess + // if we're just parsing + // Otherwise, throw an error or return tokens + return parseOnly ? + soFar.length : + soFar ? + Sizzle.error( selector ) : + + // Cache the tokens + tokenCache( selector, groups ).slice( 0 ); +}; + +function toSelector( tokens ) { + var i = 0, + len = tokens.length, + selector = ""; + for ( ; i < len; i++ ) { + selector += tokens[ i ].value; + } + return selector; +} + +function addCombinator( matcher, combinator, base ) { + var dir = combinator.dir, + skip = combinator.next, + key = skip || dir, + checkNonElements = base && key === "parentNode", + doneName = done++; + + return combinator.first ? + + // Check against closest ancestor/preceding element + function( elem, context, xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + return matcher( elem, context, xml ); + } + } + return false; + } : + + // Check against all ancestor/preceding elements + function( elem, context, xml ) { + var oldCache, uniqueCache, outerCache, + newCache = [ dirruns, doneName ]; + + // We can't set arbitrary data on XML nodes, so they don't benefit from combinator caching + if ( xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + if ( matcher( elem, context, xml ) ) { + return true; + } + } + } + } else { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + outerCache = elem[ expando ] || ( elem[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ elem.uniqueID ] || + ( outerCache[ elem.uniqueID ] = {} ); + + if ( skip && skip === elem.nodeName.toLowerCase() ) { + elem = elem[ dir ] || elem; + } else if ( ( oldCache = uniqueCache[ key ] ) && + oldCache[ 0 ] === dirruns && oldCache[ 1 ] === doneName ) { + + // Assign to newCache so results back-propagate to previous elements + return ( newCache[ 2 ] = oldCache[ 2 ] ); + } else { + + // Reuse newcache so results back-propagate to previous elements + uniqueCache[ key ] = newCache; + + // A match means we're done; a fail means we have to keep checking + if ( ( newCache[ 2 ] = matcher( elem, context, xml ) ) ) { + return true; + } + } + } + } + } + return false; + }; +} + +function elementMatcher( matchers ) { + return matchers.length > 1 ? + function( elem, context, xml ) { + var i = matchers.length; + while ( i-- ) { + if ( !matchers[ i ]( elem, context, xml ) ) { + return false; + } + } + return true; + } : + matchers[ 0 ]; +} + +function multipleContexts( selector, contexts, results ) { + var i = 0, + len = contexts.length; + for ( ; i < len; i++ ) { + Sizzle( selector, contexts[ i ], results ); + } + return results; +} + +function condense( unmatched, map, filter, context, xml ) { + var elem, + newUnmatched = [], + i = 0, + len = unmatched.length, + mapped = map != null; + + for ( ; i < len; i++ ) { + if ( ( elem = unmatched[ i ] ) ) { + if ( !filter || filter( elem, context, xml ) ) { + newUnmatched.push( elem ); + if ( mapped ) { + map.push( i ); + } + } + } + } + + return newUnmatched; +} + +function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) { + if ( postFilter && !postFilter[ expando ] ) { + postFilter = setMatcher( postFilter ); + } + if ( postFinder && !postFinder[ expando ] ) { + postFinder = setMatcher( postFinder, postSelector ); + } + return markFunction( function( seed, results, context, xml ) { + var temp, i, elem, + preMap = [], + postMap = [], + preexisting = results.length, + + // Get initial elements from seed or context + elems = seed || multipleContexts( + selector || "*", + context.nodeType ? [ context ] : context, + [] + ), + + // Prefilter to get matcher input, preserving a map for seed-results synchronization + matcherIn = preFilter && ( seed || !selector ) ? + condense( elems, preMap, preFilter, context, xml ) : + elems, + + matcherOut = matcher ? + + // If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results, + postFinder || ( seed ? preFilter : preexisting || postFilter ) ? + + // ...intermediate processing is necessary + [] : + + // ...otherwise use results directly + results : + matcherIn; + + // Find primary matches + if ( matcher ) { + matcher( matcherIn, matcherOut, context, xml ); + } + + // Apply postFilter + if ( postFilter ) { + temp = condense( matcherOut, postMap ); + postFilter( temp, [], context, xml ); + + // Un-match failing elements by moving them back to matcherIn + i = temp.length; + while ( i-- ) { + if ( ( elem = temp[ i ] ) ) { + matcherOut[ postMap[ i ] ] = !( matcherIn[ postMap[ i ] ] = elem ); + } + } + } + + if ( seed ) { + if ( postFinder || preFilter ) { + if ( postFinder ) { + + // Get the final matcherOut by condensing this intermediate into postFinder contexts + temp = []; + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) ) { + + // Restore matcherIn since elem is not yet a final match + temp.push( ( matcherIn[ i ] = elem ) ); + } + } + postFinder( null, ( matcherOut = [] ), temp, xml ); + } + + // Move matched elements from seed to results to keep them synchronized + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) && + ( temp = postFinder ? indexOf( seed, elem ) : preMap[ i ] ) > -1 ) { + + seed[ temp ] = !( results[ temp ] = elem ); + } + } + } + + // Add elements to results, through postFinder if defined + } else { + matcherOut = condense( + matcherOut === results ? + matcherOut.splice( preexisting, matcherOut.length ) : + matcherOut + ); + if ( postFinder ) { + postFinder( null, results, matcherOut, xml ); + } else { + push.apply( results, matcherOut ); + } + } + } ); +} + +function matcherFromTokens( tokens ) { + var checkContext, matcher, j, + len = tokens.length, + leadingRelative = Expr.relative[ tokens[ 0 ].type ], + implicitRelative = leadingRelative || Expr.relative[ " " ], + i = leadingRelative ? 1 : 0, + + // The foundational matcher ensures that elements are reachable from top-level context(s) + matchContext = addCombinator( function( elem ) { + return elem === checkContext; + }, implicitRelative, true ), + matchAnyContext = addCombinator( function( elem ) { + return indexOf( checkContext, elem ) > -1; + }, implicitRelative, true ), + matchers = [ function( elem, context, xml ) { + var ret = ( !leadingRelative && ( xml || context !== outermostContext ) ) || ( + ( checkContext = context ).nodeType ? + matchContext( elem, context, xml ) : + matchAnyContext( elem, context, xml ) ); + + // Avoid hanging onto element (issue #299) + checkContext = null; + return ret; + } ]; + + for ( ; i < len; i++ ) { + if ( ( matcher = Expr.relative[ tokens[ i ].type ] ) ) { + matchers = [ addCombinator( elementMatcher( matchers ), matcher ) ]; + } else { + matcher = Expr.filter[ tokens[ i ].type ].apply( null, tokens[ i ].matches ); + + // Return special upon seeing a positional matcher + if ( matcher[ expando ] ) { + + // Find the next relative operator (if any) for proper handling + j = ++i; + for ( ; j < len; j++ ) { + if ( Expr.relative[ tokens[ j ].type ] ) { + break; + } + } + return setMatcher( + i > 1 && elementMatcher( matchers ), + i > 1 && toSelector( + + // If the preceding token was a descendant combinator, insert an implicit any-element `*` + tokens + .slice( 0, i - 1 ) + .concat( { value: tokens[ i - 2 ].type === " " ? "*" : "" } ) + ).replace( rtrim, "$1" ), + matcher, + i < j && matcherFromTokens( tokens.slice( i, j ) ), + j < len && matcherFromTokens( ( tokens = tokens.slice( j ) ) ), + j < len && toSelector( tokens ) + ); + } + matchers.push( matcher ); + } + } + + return elementMatcher( matchers ); +} + +function matcherFromGroupMatchers( elementMatchers, setMatchers ) { + var bySet = setMatchers.length > 0, + byElement = elementMatchers.length > 0, + superMatcher = function( seed, context, xml, results, outermost ) { + var elem, j, matcher, + matchedCount = 0, + i = "0", + unmatched = seed && [], + setMatched = [], + contextBackup = outermostContext, + + // We must always have either seed elements or outermost context + elems = seed || byElement && Expr.find[ "TAG" ]( "*", outermost ), + + // Use integer dirruns iff this is the outermost matcher + dirrunsUnique = ( dirruns += contextBackup == null ? 1 : Math.random() || 0.1 ), + len = elems.length; + + if ( outermost ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + outermostContext = context == document || context || outermost; + } + + // Add elements passing elementMatchers directly to results + // Support: IE<9, Safari + // Tolerate NodeList properties (IE: "length"; Safari: ) matching elements by id + for ( ; i !== len && ( elem = elems[ i ] ) != null; i++ ) { + if ( byElement && elem ) { + j = 0; + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( !context && elem.ownerDocument != document ) { + setDocument( elem ); + xml = !documentIsHTML; + } + while ( ( matcher = elementMatchers[ j++ ] ) ) { + if ( matcher( elem, context || document, xml ) ) { + results.push( elem ); + break; + } + } + if ( outermost ) { + dirruns = dirrunsUnique; + } + } + + // Track unmatched elements for set filters + if ( bySet ) { + + // They will have gone through all possible matchers + if ( ( elem = !matcher && elem ) ) { + matchedCount--; + } + + // Lengthen the array for every element, matched or not + if ( seed ) { + unmatched.push( elem ); + } + } + } + + // `i` is now the count of elements visited above, and adding it to `matchedCount` + // makes the latter nonnegative. + matchedCount += i; + + // Apply set filters to unmatched elements + // NOTE: This can be skipped if there are no unmatched elements (i.e., `matchedCount` + // equals `i`), unless we didn't visit _any_ elements in the above loop because we have + // no element matchers and no seed. + // Incrementing an initially-string "0" `i` allows `i` to remain a string only in that + // case, which will result in a "00" `matchedCount` that differs from `i` but is also + // numerically zero. + if ( bySet && i !== matchedCount ) { + j = 0; + while ( ( matcher = setMatchers[ j++ ] ) ) { + matcher( unmatched, setMatched, context, xml ); + } + + if ( seed ) { + + // Reintegrate element matches to eliminate the need for sorting + if ( matchedCount > 0 ) { + while ( i-- ) { + if ( !( unmatched[ i ] || setMatched[ i ] ) ) { + setMatched[ i ] = pop.call( results ); + } + } + } + + // Discard index placeholder values to get only actual matches + setMatched = condense( setMatched ); + } + + // Add matches to results + push.apply( results, setMatched ); + + // Seedless set matches succeeding multiple successful matchers stipulate sorting + if ( outermost && !seed && setMatched.length > 0 && + ( matchedCount + setMatchers.length ) > 1 ) { + + Sizzle.uniqueSort( results ); + } + } + + // Override manipulation of globals by nested matchers + if ( outermost ) { + dirruns = dirrunsUnique; + outermostContext = contextBackup; + } + + return unmatched; + }; + + return bySet ? + markFunction( superMatcher ) : + superMatcher; +} + +compile = Sizzle.compile = function( selector, match /* Internal Use Only */ ) { + var i, + setMatchers = [], + elementMatchers = [], + cached = compilerCache[ selector + " " ]; + + if ( !cached ) { + + // Generate a function of recursive functions that can be used to check each element + if ( !match ) { + match = tokenize( selector ); + } + i = match.length; + while ( i-- ) { + cached = matcherFromTokens( match[ i ] ); + if ( cached[ expando ] ) { + setMatchers.push( cached ); + } else { + elementMatchers.push( cached ); + } + } + + // Cache the compiled function + cached = compilerCache( + selector, + matcherFromGroupMatchers( elementMatchers, setMatchers ) + ); + + // Save selector and tokenization + cached.selector = selector; + } + return cached; +}; + +/** + * A low-level selection function that works with Sizzle's compiled + * selector functions + * @param {String|Function} selector A selector or a pre-compiled + * selector function built with Sizzle.compile + * @param {Element} context + * @param {Array} [results] + * @param {Array} [seed] A set of elements to match against + */ +select = Sizzle.select = function( selector, context, results, seed ) { + var i, tokens, token, type, find, + compiled = typeof selector === "function" && selector, + match = !seed && tokenize( ( selector = compiled.selector || selector ) ); + + results = results || []; + + // Try to minimize operations if there is only one selector in the list and no seed + // (the latter of which guarantees us context) + if ( match.length === 1 ) { + + // Reduce context if the leading compound selector is an ID + tokens = match[ 0 ] = match[ 0 ].slice( 0 ); + if ( tokens.length > 2 && ( token = tokens[ 0 ] ).type === "ID" && + context.nodeType === 9 && documentIsHTML && Expr.relative[ tokens[ 1 ].type ] ) { + + context = ( Expr.find[ "ID" ]( token.matches[ 0 ] + .replace( runescape, funescape ), context ) || [] )[ 0 ]; + if ( !context ) { + return results; + + // Precompiled matchers will still verify ancestry, so step up a level + } else if ( compiled ) { + context = context.parentNode; + } + + selector = selector.slice( tokens.shift().value.length ); + } + + // Fetch a seed set for right-to-left matching + i = matchExpr[ "needsContext" ].test( selector ) ? 0 : tokens.length; + while ( i-- ) { + token = tokens[ i ]; + + // Abort if we hit a combinator + if ( Expr.relative[ ( type = token.type ) ] ) { + break; + } + if ( ( find = Expr.find[ type ] ) ) { + + // Search, expanding context for leading sibling combinators + if ( ( seed = find( + token.matches[ 0 ].replace( runescape, funescape ), + rsibling.test( tokens[ 0 ].type ) && testContext( context.parentNode ) || + context + ) ) ) { + + // If seed is empty or no tokens remain, we can return early + tokens.splice( i, 1 ); + selector = seed.length && toSelector( tokens ); + if ( !selector ) { + push.apply( results, seed ); + return results; + } + + break; + } + } + } + } + + // Compile and execute a filtering function if one is not provided + // Provide `match` to avoid retokenization if we modified the selector above + ( compiled || compile( selector, match ) )( + seed, + context, + !documentIsHTML, + results, + !context || rsibling.test( selector ) && testContext( context.parentNode ) || context + ); + return results; +}; + +// One-time assignments + +// Sort stability +support.sortStable = expando.split( "" ).sort( sortOrder ).join( "" ) === expando; + +// Support: Chrome 14-35+ +// Always assume duplicates if they aren't passed to the comparison function +support.detectDuplicates = !!hasDuplicate; + +// Initialize against the default document +setDocument(); + +// Support: Webkit<537.32 - Safari 6.0.3/Chrome 25 (fixed in Chrome 27) +// Detached nodes confoundingly follow *each other* +support.sortDetached = assert( function( el ) { + + // Should return 1, but returns 4 (following) + return el.compareDocumentPosition( document.createElement( "fieldset" ) ) & 1; +} ); + +// Support: IE<8 +// Prevent attribute/property "interpolation" +// https://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx +if ( !assert( function( el ) { + el.innerHTML = ""; + return el.firstChild.getAttribute( "href" ) === "#"; +} ) ) { + addHandle( "type|href|height|width", function( elem, name, isXML ) { + if ( !isXML ) { + return elem.getAttribute( name, name.toLowerCase() === "type" ? 1 : 2 ); + } + } ); +} + +// Support: IE<9 +// Use defaultValue in place of getAttribute("value") +if ( !support.attributes || !assert( function( el ) { + el.innerHTML = ""; + el.firstChild.setAttribute( "value", "" ); + return el.firstChild.getAttribute( "value" ) === ""; +} ) ) { + addHandle( "value", function( elem, _name, isXML ) { + if ( !isXML && elem.nodeName.toLowerCase() === "input" ) { + return elem.defaultValue; + } + } ); +} + +// Support: IE<9 +// Use getAttributeNode to fetch booleans when getAttribute lies +if ( !assert( function( el ) { + return el.getAttribute( "disabled" ) == null; +} ) ) { + addHandle( booleans, function( elem, name, isXML ) { + var val; + if ( !isXML ) { + return elem[ name ] === true ? name.toLowerCase() : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; + } + } ); +} + +return Sizzle; + +} )( window ); + + + +jQuery.find = Sizzle; +jQuery.expr = Sizzle.selectors; + +// Deprecated +jQuery.expr[ ":" ] = jQuery.expr.pseudos; +jQuery.uniqueSort = jQuery.unique = Sizzle.uniqueSort; +jQuery.text = Sizzle.getText; +jQuery.isXMLDoc = Sizzle.isXML; +jQuery.contains = Sizzle.contains; +jQuery.escapeSelector = Sizzle.escape; + + + + +var dir = function( elem, dir, until ) { + var matched = [], + truncate = until !== undefined; + + while ( ( elem = elem[ dir ] ) && elem.nodeType !== 9 ) { + if ( elem.nodeType === 1 ) { + if ( truncate && jQuery( elem ).is( until ) ) { + break; + } + matched.push( elem ); + } + } + return matched; +}; + + +var siblings = function( n, elem ) { + var matched = []; + + for ( ; n; n = n.nextSibling ) { + if ( n.nodeType === 1 && n !== elem ) { + matched.push( n ); + } + } + + return matched; +}; + + +var rneedsContext = jQuery.expr.match.needsContext; + + + +function nodeName( elem, name ) { + + return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase(); + +} +var rsingleTag = ( /^<([a-z][^\/\0>:\x20\t\r\n\f]*)[\x20\t\r\n\f]*\/?>(?:<\/\1>|)$/i ); + + + +// Implement the identical functionality for filter and not +function winnow( elements, qualifier, not ) { + if ( isFunction( qualifier ) ) { + return jQuery.grep( elements, function( elem, i ) { + return !!qualifier.call( elem, i, elem ) !== not; + } ); + } + + // Single element + if ( qualifier.nodeType ) { + return jQuery.grep( elements, function( elem ) { + return ( elem === qualifier ) !== not; + } ); + } + + // Arraylike of elements (jQuery, arguments, Array) + if ( typeof qualifier !== "string" ) { + return jQuery.grep( elements, function( elem ) { + return ( indexOf.call( qualifier, elem ) > -1 ) !== not; + } ); + } + + // Filtered directly for both simple and complex selectors + return jQuery.filter( qualifier, elements, not ); +} + +jQuery.filter = function( expr, elems, not ) { + var elem = elems[ 0 ]; + + if ( not ) { + expr = ":not(" + expr + ")"; + } + + if ( elems.length === 1 && elem.nodeType === 1 ) { + return jQuery.find.matchesSelector( elem, expr ) ? [ elem ] : []; + } + + return jQuery.find.matches( expr, jQuery.grep( elems, function( elem ) { + return elem.nodeType === 1; + } ) ); +}; + +jQuery.fn.extend( { + find: function( selector ) { + var i, ret, + len = this.length, + self = this; + + if ( typeof selector !== "string" ) { + return this.pushStack( jQuery( selector ).filter( function() { + for ( i = 0; i < len; i++ ) { + if ( jQuery.contains( self[ i ], this ) ) { + return true; + } + } + } ) ); + } + + ret = this.pushStack( [] ); + + for ( i = 0; i < len; i++ ) { + jQuery.find( selector, self[ i ], ret ); + } + + return len > 1 ? jQuery.uniqueSort( ret ) : ret; + }, + filter: function( selector ) { + return this.pushStack( winnow( this, selector || [], false ) ); + }, + not: function( selector ) { + return this.pushStack( winnow( this, selector || [], true ) ); + }, + is: function( selector ) { + return !!winnow( + this, + + // If this is a positional/relative selector, check membership in the returned set + // so $("p:first").is("p:last") won't return true for a doc with two "p". + typeof selector === "string" && rneedsContext.test( selector ) ? + jQuery( selector ) : + selector || [], + false + ).length; + } +} ); + + +// Initialize a jQuery object + + +// A central reference to the root jQuery(document) +var rootjQuery, + + // A simple way to check for HTML strings + // Prioritize #id over to avoid XSS via location.hash (#9521) + // Strict HTML recognition (#11290: must start with <) + // Shortcut simple #id case for speed + rquickExpr = /^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]+))$/, + + init = jQuery.fn.init = function( selector, context, root ) { + var match, elem; + + // HANDLE: $(""), $(null), $(undefined), $(false) + if ( !selector ) { + return this; + } + + // Method init() accepts an alternate rootjQuery + // so migrate can support jQuery.sub (gh-2101) + root = root || rootjQuery; + + // Handle HTML strings + if ( typeof selector === "string" ) { + if ( selector[ 0 ] === "<" && + selector[ selector.length - 1 ] === ">" && + selector.length >= 3 ) { + + // Assume that strings that start and end with <> are HTML and skip the regex check + match = [ null, selector, null ]; + + } else { + match = rquickExpr.exec( selector ); + } + + // Match html or make sure no context is specified for #id + if ( match && ( match[ 1 ] || !context ) ) { + + // HANDLE: $(html) -> $(array) + if ( match[ 1 ] ) { + context = context instanceof jQuery ? context[ 0 ] : context; + + // Option to run scripts is true for back-compat + // Intentionally let the error be thrown if parseHTML is not present + jQuery.merge( this, jQuery.parseHTML( + match[ 1 ], + context && context.nodeType ? context.ownerDocument || context : document, + true + ) ); + + // HANDLE: $(html, props) + if ( rsingleTag.test( match[ 1 ] ) && jQuery.isPlainObject( context ) ) { + for ( match in context ) { + + // Properties of context are called as methods if possible + if ( isFunction( this[ match ] ) ) { + this[ match ]( context[ match ] ); + + // ...and otherwise set as attributes + } else { + this.attr( match, context[ match ] ); + } + } + } + + return this; + + // HANDLE: $(#id) + } else { + elem = document.getElementById( match[ 2 ] ); + + if ( elem ) { + + // Inject the element directly into the jQuery object + this[ 0 ] = elem; + this.length = 1; + } + return this; + } + + // HANDLE: $(expr, $(...)) + } else if ( !context || context.jquery ) { + return ( context || root ).find( selector ); + + // HANDLE: $(expr, context) + // (which is just equivalent to: $(context).find(expr) + } else { + return this.constructor( context ).find( selector ); + } + + // HANDLE: $(DOMElement) + } else if ( selector.nodeType ) { + this[ 0 ] = selector; + this.length = 1; + return this; + + // HANDLE: $(function) + // Shortcut for document ready + } else if ( isFunction( selector ) ) { + return root.ready !== undefined ? + root.ready( selector ) : + + // Execute immediately if ready is not present + selector( jQuery ); + } + + return jQuery.makeArray( selector, this ); + }; + +// Give the init function the jQuery prototype for later instantiation +init.prototype = jQuery.fn; + +// Initialize central reference +rootjQuery = jQuery( document ); + + +var rparentsprev = /^(?:parents|prev(?:Until|All))/, + + // Methods guaranteed to produce a unique set when starting from a unique set + guaranteedUnique = { + children: true, + contents: true, + next: true, + prev: true + }; + +jQuery.fn.extend( { + has: function( target ) { + var targets = jQuery( target, this ), + l = targets.length; + + return this.filter( function() { + var i = 0; + for ( ; i < l; i++ ) { + if ( jQuery.contains( this, targets[ i ] ) ) { + return true; + } + } + } ); + }, + + closest: function( selectors, context ) { + var cur, + i = 0, + l = this.length, + matched = [], + targets = typeof selectors !== "string" && jQuery( selectors ); + + // Positional selectors never match, since there's no _selection_ context + if ( !rneedsContext.test( selectors ) ) { + for ( ; i < l; i++ ) { + for ( cur = this[ i ]; cur && cur !== context; cur = cur.parentNode ) { + + // Always skip document fragments + if ( cur.nodeType < 11 && ( targets ? + targets.index( cur ) > -1 : + + // Don't pass non-elements to Sizzle + cur.nodeType === 1 && + jQuery.find.matchesSelector( cur, selectors ) ) ) { + + matched.push( cur ); + break; + } + } + } + } + + return this.pushStack( matched.length > 1 ? jQuery.uniqueSort( matched ) : matched ); + }, + + // Determine the position of an element within the set + index: function( elem ) { + + // No argument, return index in parent + if ( !elem ) { + return ( this[ 0 ] && this[ 0 ].parentNode ) ? this.first().prevAll().length : -1; + } + + // Index in selector + if ( typeof elem === "string" ) { + return indexOf.call( jQuery( elem ), this[ 0 ] ); + } + + // Locate the position of the desired element + return indexOf.call( this, + + // If it receives a jQuery object, the first element is used + elem.jquery ? elem[ 0 ] : elem + ); + }, + + add: function( selector, context ) { + return this.pushStack( + jQuery.uniqueSort( + jQuery.merge( this.get(), jQuery( selector, context ) ) + ) + ); + }, + + addBack: function( selector ) { + return this.add( selector == null ? + this.prevObject : this.prevObject.filter( selector ) + ); + } +} ); + +function sibling( cur, dir ) { + while ( ( cur = cur[ dir ] ) && cur.nodeType !== 1 ) {} + return cur; +} + +jQuery.each( { + parent: function( elem ) { + var parent = elem.parentNode; + return parent && parent.nodeType !== 11 ? parent : null; + }, + parents: function( elem ) { + return dir( elem, "parentNode" ); + }, + parentsUntil: function( elem, _i, until ) { + return dir( elem, "parentNode", until ); + }, + next: function( elem ) { + return sibling( elem, "nextSibling" ); + }, + prev: function( elem ) { + return sibling( elem, "previousSibling" ); + }, + nextAll: function( elem ) { + return dir( elem, "nextSibling" ); + }, + prevAll: function( elem ) { + return dir( elem, "previousSibling" ); + }, + nextUntil: function( elem, _i, until ) { + return dir( elem, "nextSibling", until ); + }, + prevUntil: function( elem, _i, until ) { + return dir( elem, "previousSibling", until ); + }, + siblings: function( elem ) { + return siblings( ( elem.parentNode || {} ).firstChild, elem ); + }, + children: function( elem ) { + return siblings( elem.firstChild ); + }, + contents: function( elem ) { + if ( elem.contentDocument != null && + + // Support: IE 11+ + // elements with no `data` attribute has an object + // `contentDocument` with a `null` prototype. + getProto( elem.contentDocument ) ) { + + return elem.contentDocument; + } + + // Support: IE 9 - 11 only, iOS 7 only, Android Browser <=4.3 only + // Treat the template element as a regular one in browsers that + // don't support it. + if ( nodeName( elem, "template" ) ) { + elem = elem.content || elem; + } + + return jQuery.merge( [], elem.childNodes ); + } +}, function( name, fn ) { + jQuery.fn[ name ] = function( until, selector ) { + var matched = jQuery.map( this, fn, until ); + + if ( name.slice( -5 ) !== "Until" ) { + selector = until; + } + + if ( selector && typeof selector === "string" ) { + matched = jQuery.filter( selector, matched ); + } + + if ( this.length > 1 ) { + + // Remove duplicates + if ( !guaranteedUnique[ name ] ) { + jQuery.uniqueSort( matched ); + } + + // Reverse order for parents* and prev-derivatives + if ( rparentsprev.test( name ) ) { + matched.reverse(); + } + } + + return this.pushStack( matched ); + }; +} ); +var rnothtmlwhite = ( /[^\x20\t\r\n\f]+/g ); + + + +// Convert String-formatted options into Object-formatted ones +function createOptions( options ) { + var object = {}; + jQuery.each( options.match( rnothtmlwhite ) || [], function( _, flag ) { + object[ flag ] = true; + } ); + return object; +} + +/* + * Create a callback list using the following parameters: + * + * options: an optional list of space-separated options that will change how + * the callback list behaves or a more traditional option object + * + * By default a callback list will act like an event callback list and can be + * "fired" multiple times. + * + * Possible options: + * + * once: will ensure the callback list can only be fired once (like a Deferred) + * + * memory: will keep track of previous values and will call any callback added + * after the list has been fired right away with the latest "memorized" + * values (like a Deferred) + * + * unique: will ensure a callback can only be added once (no duplicate in the list) + * + * stopOnFalse: interrupt callings when a callback returns false + * + */ +jQuery.Callbacks = function( options ) { + + // Convert options from String-formatted to Object-formatted if needed + // (we check in cache first) + options = typeof options === "string" ? + createOptions( options ) : + jQuery.extend( {}, options ); + + var // Flag to know if list is currently firing + firing, + + // Last fire value for non-forgettable lists + memory, + + // Flag to know if list was already fired + fired, + + // Flag to prevent firing + locked, + + // Actual callback list + list = [], + + // Queue of execution data for repeatable lists + queue = [], + + // Index of currently firing callback (modified by add/remove as needed) + firingIndex = -1, + + // Fire callbacks + fire = function() { + + // Enforce single-firing + locked = locked || options.once; + + // Execute callbacks for all pending executions, + // respecting firingIndex overrides and runtime changes + fired = firing = true; + for ( ; queue.length; firingIndex = -1 ) { + memory = queue.shift(); + while ( ++firingIndex < list.length ) { + + // Run callback and check for early termination + if ( list[ firingIndex ].apply( memory[ 0 ], memory[ 1 ] ) === false && + options.stopOnFalse ) { + + // Jump to end and forget the data so .add doesn't re-fire + firingIndex = list.length; + memory = false; + } + } + } + + // Forget the data if we're done with it + if ( !options.memory ) { + memory = false; + } + + firing = false; + + // Clean up if we're done firing for good + if ( locked ) { + + // Keep an empty list if we have data for future add calls + if ( memory ) { + list = []; + + // Otherwise, this object is spent + } else { + list = ""; + } + } + }, + + // Actual Callbacks object + self = { + + // Add a callback or a collection of callbacks to the list + add: function() { + if ( list ) { + + // If we have memory from a past run, we should fire after adding + if ( memory && !firing ) { + firingIndex = list.length - 1; + queue.push( memory ); + } + + ( function add( args ) { + jQuery.each( args, function( _, arg ) { + if ( isFunction( arg ) ) { + if ( !options.unique || !self.has( arg ) ) { + list.push( arg ); + } + } else if ( arg && arg.length && toType( arg ) !== "string" ) { + + // Inspect recursively + add( arg ); + } + } ); + } )( arguments ); + + if ( memory && !firing ) { + fire(); + } + } + return this; + }, + + // Remove a callback from the list + remove: function() { + jQuery.each( arguments, function( _, arg ) { + var index; + while ( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) { + list.splice( index, 1 ); + + // Handle firing indexes + if ( index <= firingIndex ) { + firingIndex--; + } + } + } ); + return this; + }, + + // Check if a given callback is in the list. + // If no argument is given, return whether or not list has callbacks attached. + has: function( fn ) { + return fn ? + jQuery.inArray( fn, list ) > -1 : + list.length > 0; + }, + + // Remove all callbacks from the list + empty: function() { + if ( list ) { + list = []; + } + return this; + }, + + // Disable .fire and .add + // Abort any current/pending executions + // Clear all callbacks and values + disable: function() { + locked = queue = []; + list = memory = ""; + return this; + }, + disabled: function() { + return !list; + }, + + // Disable .fire + // Also disable .add unless we have memory (since it would have no effect) + // Abort any pending executions + lock: function() { + locked = queue = []; + if ( !memory && !firing ) { + list = memory = ""; + } + return this; + }, + locked: function() { + return !!locked; + }, + + // Call all callbacks with the given context and arguments + fireWith: function( context, args ) { + if ( !locked ) { + args = args || []; + args = [ context, args.slice ? args.slice() : args ]; + queue.push( args ); + if ( !firing ) { + fire(); + } + } + return this; + }, + + // Call all the callbacks with the given arguments + fire: function() { + self.fireWith( this, arguments ); + return this; + }, + + // To know if the callbacks have already been called at least once + fired: function() { + return !!fired; + } + }; + + return self; +}; + + +function Identity( v ) { + return v; +} +function Thrower( ex ) { + throw ex; +} + +function adoptValue( value, resolve, reject, noValue ) { + var method; + + try { + + // Check for promise aspect first to privilege synchronous behavior + if ( value && isFunction( ( method = value.promise ) ) ) { + method.call( value ).done( resolve ).fail( reject ); + + // Other thenables + } else if ( value && isFunction( ( method = value.then ) ) ) { + method.call( value, resolve, reject ); + + // Other non-thenables + } else { + + // Control `resolve` arguments by letting Array#slice cast boolean `noValue` to integer: + // * false: [ value ].slice( 0 ) => resolve( value ) + // * true: [ value ].slice( 1 ) => resolve() + resolve.apply( undefined, [ value ].slice( noValue ) ); + } + + // For Promises/A+, convert exceptions into rejections + // Since jQuery.when doesn't unwrap thenables, we can skip the extra checks appearing in + // Deferred#then to conditionally suppress rejection. + } catch ( value ) { + + // Support: Android 4.0 only + // Strict mode functions invoked without .call/.apply get global-object context + reject.apply( undefined, [ value ] ); + } +} + +jQuery.extend( { + + Deferred: function( func ) { + var tuples = [ + + // action, add listener, callbacks, + // ... .then handlers, argument index, [final state] + [ "notify", "progress", jQuery.Callbacks( "memory" ), + jQuery.Callbacks( "memory" ), 2 ], + [ "resolve", "done", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 0, "resolved" ], + [ "reject", "fail", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 1, "rejected" ] + ], + state = "pending", + promise = { + state: function() { + return state; + }, + always: function() { + deferred.done( arguments ).fail( arguments ); + return this; + }, + "catch": function( fn ) { + return promise.then( null, fn ); + }, + + // Keep pipe for back-compat + pipe: function( /* fnDone, fnFail, fnProgress */ ) { + var fns = arguments; + + return jQuery.Deferred( function( newDefer ) { + jQuery.each( tuples, function( _i, tuple ) { + + // Map tuples (progress, done, fail) to arguments (done, fail, progress) + var fn = isFunction( fns[ tuple[ 4 ] ] ) && fns[ tuple[ 4 ] ]; + + // deferred.progress(function() { bind to newDefer or newDefer.notify }) + // deferred.done(function() { bind to newDefer or newDefer.resolve }) + // deferred.fail(function() { bind to newDefer or newDefer.reject }) + deferred[ tuple[ 1 ] ]( function() { + var returned = fn && fn.apply( this, arguments ); + if ( returned && isFunction( returned.promise ) ) { + returned.promise() + .progress( newDefer.notify ) + .done( newDefer.resolve ) + .fail( newDefer.reject ); + } else { + newDefer[ tuple[ 0 ] + "With" ]( + this, + fn ? [ returned ] : arguments + ); + } + } ); + } ); + fns = null; + } ).promise(); + }, + then: function( onFulfilled, onRejected, onProgress ) { + var maxDepth = 0; + function resolve( depth, deferred, handler, special ) { + return function() { + var that = this, + args = arguments, + mightThrow = function() { + var returned, then; + + // Support: Promises/A+ section 2.3.3.3.3 + // https://promisesaplus.com/#point-59 + // Ignore double-resolution attempts + if ( depth < maxDepth ) { + return; + } + + returned = handler.apply( that, args ); + + // Support: Promises/A+ section 2.3.1 + // https://promisesaplus.com/#point-48 + if ( returned === deferred.promise() ) { + throw new TypeError( "Thenable self-resolution" ); + } + + // Support: Promises/A+ sections 2.3.3.1, 3.5 + // https://promisesaplus.com/#point-54 + // https://promisesaplus.com/#point-75 + // Retrieve `then` only once + then = returned && + + // Support: Promises/A+ section 2.3.4 + // https://promisesaplus.com/#point-64 + // Only check objects and functions for thenability + ( typeof returned === "object" || + typeof returned === "function" ) && + returned.then; + + // Handle a returned thenable + if ( isFunction( then ) ) { + + // Special processors (notify) just wait for resolution + if ( special ) { + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ) + ); + + // Normal processors (resolve) also hook into progress + } else { + + // ...and disregard older resolution values + maxDepth++; + + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ), + resolve( maxDepth, deferred, Identity, + deferred.notifyWith ) + ); + } + + // Handle all other returned values + } else { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Identity ) { + that = undefined; + args = [ returned ]; + } + + // Process the value(s) + // Default process is resolve + ( special || deferred.resolveWith )( that, args ); + } + }, + + // Only normal processors (resolve) catch and reject exceptions + process = special ? + mightThrow : + function() { + try { + mightThrow(); + } catch ( e ) { + + if ( jQuery.Deferred.exceptionHook ) { + jQuery.Deferred.exceptionHook( e, + process.stackTrace ); + } + + // Support: Promises/A+ section 2.3.3.3.4.1 + // https://promisesaplus.com/#point-61 + // Ignore post-resolution exceptions + if ( depth + 1 >= maxDepth ) { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Thrower ) { + that = undefined; + args = [ e ]; + } + + deferred.rejectWith( that, args ); + } + } + }; + + // Support: Promises/A+ section 2.3.3.3.1 + // https://promisesaplus.com/#point-57 + // Re-resolve promises immediately to dodge false rejection from + // subsequent errors + if ( depth ) { + process(); + } else { + + // Call an optional hook to record the stack, in case of exception + // since it's otherwise lost when execution goes async + if ( jQuery.Deferred.getStackHook ) { + process.stackTrace = jQuery.Deferred.getStackHook(); + } + window.setTimeout( process ); + } + }; + } + + return jQuery.Deferred( function( newDefer ) { + + // progress_handlers.add( ... ) + tuples[ 0 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onProgress ) ? + onProgress : + Identity, + newDefer.notifyWith + ) + ); + + // fulfilled_handlers.add( ... ) + tuples[ 1 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onFulfilled ) ? + onFulfilled : + Identity + ) + ); + + // rejected_handlers.add( ... ) + tuples[ 2 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onRejected ) ? + onRejected : + Thrower + ) + ); + } ).promise(); + }, + + // Get a promise for this deferred + // If obj is provided, the promise aspect is added to the object + promise: function( obj ) { + return obj != null ? jQuery.extend( obj, promise ) : promise; + } + }, + deferred = {}; + + // Add list-specific methods + jQuery.each( tuples, function( i, tuple ) { + var list = tuple[ 2 ], + stateString = tuple[ 5 ]; + + // promise.progress = list.add + // promise.done = list.add + // promise.fail = list.add + promise[ tuple[ 1 ] ] = list.add; + + // Handle state + if ( stateString ) { + list.add( + function() { + + // state = "resolved" (i.e., fulfilled) + // state = "rejected" + state = stateString; + }, + + // rejected_callbacks.disable + // fulfilled_callbacks.disable + tuples[ 3 - i ][ 2 ].disable, + + // rejected_handlers.disable + // fulfilled_handlers.disable + tuples[ 3 - i ][ 3 ].disable, + + // progress_callbacks.lock + tuples[ 0 ][ 2 ].lock, + + // progress_handlers.lock + tuples[ 0 ][ 3 ].lock + ); + } + + // progress_handlers.fire + // fulfilled_handlers.fire + // rejected_handlers.fire + list.add( tuple[ 3 ].fire ); + + // deferred.notify = function() { deferred.notifyWith(...) } + // deferred.resolve = function() { deferred.resolveWith(...) } + // deferred.reject = function() { deferred.rejectWith(...) } + deferred[ tuple[ 0 ] ] = function() { + deferred[ tuple[ 0 ] + "With" ]( this === deferred ? undefined : this, arguments ); + return this; + }; + + // deferred.notifyWith = list.fireWith + // deferred.resolveWith = list.fireWith + // deferred.rejectWith = list.fireWith + deferred[ tuple[ 0 ] + "With" ] = list.fireWith; + } ); + + // Make the deferred a promise + promise.promise( deferred ); + + // Call given func if any + if ( func ) { + func.call( deferred, deferred ); + } + + // All done! + return deferred; + }, + + // Deferred helper + when: function( singleValue ) { + var + + // count of uncompleted subordinates + remaining = arguments.length, + + // count of unprocessed arguments + i = remaining, + + // subordinate fulfillment data + resolveContexts = Array( i ), + resolveValues = slice.call( arguments ), + + // the primary Deferred + primary = jQuery.Deferred(), + + // subordinate callback factory + updateFunc = function( i ) { + return function( value ) { + resolveContexts[ i ] = this; + resolveValues[ i ] = arguments.length > 1 ? slice.call( arguments ) : value; + if ( !( --remaining ) ) { + primary.resolveWith( resolveContexts, resolveValues ); + } + }; + }; + + // Single- and empty arguments are adopted like Promise.resolve + if ( remaining <= 1 ) { + adoptValue( singleValue, primary.done( updateFunc( i ) ).resolve, primary.reject, + !remaining ); + + // Use .then() to unwrap secondary thenables (cf. gh-3000) + if ( primary.state() === "pending" || + isFunction( resolveValues[ i ] && resolveValues[ i ].then ) ) { + + return primary.then(); + } + } + + // Multiple arguments are aggregated like Promise.all array elements + while ( i-- ) { + adoptValue( resolveValues[ i ], updateFunc( i ), primary.reject ); + } + + return primary.promise(); + } +} ); + + +// These usually indicate a programmer mistake during development, +// warn about them ASAP rather than swallowing them by default. +var rerrorNames = /^(Eval|Internal|Range|Reference|Syntax|Type|URI)Error$/; + +jQuery.Deferred.exceptionHook = function( error, stack ) { + + // Support: IE 8 - 9 only + // Console exists when dev tools are open, which can happen at any time + if ( window.console && window.console.warn && error && rerrorNames.test( error.name ) ) { + window.console.warn( "jQuery.Deferred exception: " + error.message, error.stack, stack ); + } +}; + + + + +jQuery.readyException = function( error ) { + window.setTimeout( function() { + throw error; + } ); +}; + + + + +// The deferred used on DOM ready +var readyList = jQuery.Deferred(); + +jQuery.fn.ready = function( fn ) { + + readyList + .then( fn ) + + // Wrap jQuery.readyException in a function so that the lookup + // happens at the time of error handling instead of callback + // registration. + .catch( function( error ) { + jQuery.readyException( error ); + } ); + + return this; +}; + +jQuery.extend( { + + // Is the DOM ready to be used? Set to true once it occurs. + isReady: false, + + // A counter to track how many items to wait for before + // the ready event fires. See #6781 + readyWait: 1, + + // Handle when the DOM is ready + ready: function( wait ) { + + // Abort if there are pending holds or we're already ready + if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) { + return; + } + + // Remember that the DOM is ready + jQuery.isReady = true; + + // If a normal DOM Ready event fired, decrement, and wait if need be + if ( wait !== true && --jQuery.readyWait > 0 ) { + return; + } + + // If there are functions bound, to execute + readyList.resolveWith( document, [ jQuery ] ); + } +} ); + +jQuery.ready.then = readyList.then; + +// The ready event handler and self cleanup method +function completed() { + document.removeEventListener( "DOMContentLoaded", completed ); + window.removeEventListener( "load", completed ); + jQuery.ready(); +} + +// Catch cases where $(document).ready() is called +// after the browser event has already occurred. +// Support: IE <=9 - 10 only +// Older IE sometimes signals "interactive" too soon +if ( document.readyState === "complete" || + ( document.readyState !== "loading" && !document.documentElement.doScroll ) ) { + + // Handle it asynchronously to allow scripts the opportunity to delay ready + window.setTimeout( jQuery.ready ); + +} else { + + // Use the handy event callback + document.addEventListener( "DOMContentLoaded", completed ); + + // A fallback to window.onload, that will always work + window.addEventListener( "load", completed ); +} + + + + +// Multifunctional method to get and set values of a collection +// The value/s can optionally be executed if it's a function +var access = function( elems, fn, key, value, chainable, emptyGet, raw ) { + var i = 0, + len = elems.length, + bulk = key == null; + + // Sets many values + if ( toType( key ) === "object" ) { + chainable = true; + for ( i in key ) { + access( elems, fn, i, key[ i ], true, emptyGet, raw ); + } + + // Sets one value + } else if ( value !== undefined ) { + chainable = true; + + if ( !isFunction( value ) ) { + raw = true; + } + + if ( bulk ) { + + // Bulk operations run against the entire set + if ( raw ) { + fn.call( elems, value ); + fn = null; + + // ...except when executing function values + } else { + bulk = fn; + fn = function( elem, _key, value ) { + return bulk.call( jQuery( elem ), value ); + }; + } + } + + if ( fn ) { + for ( ; i < len; i++ ) { + fn( + elems[ i ], key, raw ? + value : + value.call( elems[ i ], i, fn( elems[ i ], key ) ) + ); + } + } + } + + if ( chainable ) { + return elems; + } + + // Gets + if ( bulk ) { + return fn.call( elems ); + } + + return len ? fn( elems[ 0 ], key ) : emptyGet; +}; + + +// Matches dashed string for camelizing +var rmsPrefix = /^-ms-/, + rdashAlpha = /-([a-z])/g; + +// Used by camelCase as callback to replace() +function fcamelCase( _all, letter ) { + return letter.toUpperCase(); +} + +// Convert dashed to camelCase; used by the css and data modules +// Support: IE <=9 - 11, Edge 12 - 15 +// Microsoft forgot to hump their vendor prefix (#9572) +function camelCase( string ) { + return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase ); +} +var acceptData = function( owner ) { + + // Accepts only: + // - Node + // - Node.ELEMENT_NODE + // - Node.DOCUMENT_NODE + // - Object + // - Any + return owner.nodeType === 1 || owner.nodeType === 9 || !( +owner.nodeType ); +}; + + + + +function Data() { + this.expando = jQuery.expando + Data.uid++; +} + +Data.uid = 1; + +Data.prototype = { + + cache: function( owner ) { + + // Check if the owner object already has a cache + var value = owner[ this.expando ]; + + // If not, create one + if ( !value ) { + value = {}; + + // We can accept data for non-element nodes in modern browsers, + // but we should not, see #8335. + // Always return an empty object. + if ( acceptData( owner ) ) { + + // If it is a node unlikely to be stringify-ed or looped over + // use plain assignment + if ( owner.nodeType ) { + owner[ this.expando ] = value; + + // Otherwise secure it in a non-enumerable property + // configurable must be true to allow the property to be + // deleted when data is removed + } else { + Object.defineProperty( owner, this.expando, { + value: value, + configurable: true + } ); + } + } + } + + return value; + }, + set: function( owner, data, value ) { + var prop, + cache = this.cache( owner ); + + // Handle: [ owner, key, value ] args + // Always use camelCase key (gh-2257) + if ( typeof data === "string" ) { + cache[ camelCase( data ) ] = value; + + // Handle: [ owner, { properties } ] args + } else { + + // Copy the properties one-by-one to the cache object + for ( prop in data ) { + cache[ camelCase( prop ) ] = data[ prop ]; + } + } + return cache; + }, + get: function( owner, key ) { + return key === undefined ? + this.cache( owner ) : + + // Always use camelCase key (gh-2257) + owner[ this.expando ] && owner[ this.expando ][ camelCase( key ) ]; + }, + access: function( owner, key, value ) { + + // In cases where either: + // + // 1. No key was specified + // 2. A string key was specified, but no value provided + // + // Take the "read" path and allow the get method to determine + // which value to return, respectively either: + // + // 1. The entire cache object + // 2. The data stored at the key + // + if ( key === undefined || + ( ( key && typeof key === "string" ) && value === undefined ) ) { + + return this.get( owner, key ); + } + + // When the key is not a string, or both a key and value + // are specified, set or extend (existing objects) with either: + // + // 1. An object of properties + // 2. A key and value + // + this.set( owner, key, value ); + + // Since the "set" path can have two possible entry points + // return the expected data based on which path was taken[*] + return value !== undefined ? value : key; + }, + remove: function( owner, key ) { + var i, + cache = owner[ this.expando ]; + + if ( cache === undefined ) { + return; + } + + if ( key !== undefined ) { + + // Support array or space separated string of keys + if ( Array.isArray( key ) ) { + + // If key is an array of keys... + // We always set camelCase keys, so remove that. + key = key.map( camelCase ); + } else { + key = camelCase( key ); + + // If a key with the spaces exists, use it. + // Otherwise, create an array by matching non-whitespace + key = key in cache ? + [ key ] : + ( key.match( rnothtmlwhite ) || [] ); + } + + i = key.length; + + while ( i-- ) { + delete cache[ key[ i ] ]; + } + } + + // Remove the expando if there's no more data + if ( key === undefined || jQuery.isEmptyObject( cache ) ) { + + // Support: Chrome <=35 - 45 + // Webkit & Blink performance suffers when deleting properties + // from DOM nodes, so set to undefined instead + // https://bugs.chromium.org/p/chromium/issues/detail?id=378607 (bug restricted) + if ( owner.nodeType ) { + owner[ this.expando ] = undefined; + } else { + delete owner[ this.expando ]; + } + } + }, + hasData: function( owner ) { + var cache = owner[ this.expando ]; + return cache !== undefined && !jQuery.isEmptyObject( cache ); + } +}; +var dataPriv = new Data(); + +var dataUser = new Data(); + + + +// Implementation Summary +// +// 1. Enforce API surface and semantic compatibility with 1.9.x branch +// 2. Improve the module's maintainability by reducing the storage +// paths to a single mechanism. +// 3. Use the same single mechanism to support "private" and "user" data. +// 4. _Never_ expose "private" data to user code (TODO: Drop _data, _removeData) +// 5. Avoid exposing implementation details on user objects (eg. expando properties) +// 6. Provide a clear path for implementation upgrade to WeakMap in 2014 + +var rbrace = /^(?:\{[\w\W]*\}|\[[\w\W]*\])$/, + rmultiDash = /[A-Z]/g; + +function getData( data ) { + if ( data === "true" ) { + return true; + } + + if ( data === "false" ) { + return false; + } + + if ( data === "null" ) { + return null; + } + + // Only convert to a number if it doesn't change the string + if ( data === +data + "" ) { + return +data; + } + + if ( rbrace.test( data ) ) { + return JSON.parse( data ); + } + + return data; +} + +function dataAttr( elem, key, data ) { + var name; + + // If nothing was found internally, try to fetch any + // data from the HTML5 data-* attribute + if ( data === undefined && elem.nodeType === 1 ) { + name = "data-" + key.replace( rmultiDash, "-$&" ).toLowerCase(); + data = elem.getAttribute( name ); + + if ( typeof data === "string" ) { + try { + data = getData( data ); + } catch ( e ) {} + + // Make sure we set the data so it isn't changed later + dataUser.set( elem, key, data ); + } else { + data = undefined; + } + } + return data; +} + +jQuery.extend( { + hasData: function( elem ) { + return dataUser.hasData( elem ) || dataPriv.hasData( elem ); + }, + + data: function( elem, name, data ) { + return dataUser.access( elem, name, data ); + }, + + removeData: function( elem, name ) { + dataUser.remove( elem, name ); + }, + + // TODO: Now that all calls to _data and _removeData have been replaced + // with direct calls to dataPriv methods, these can be deprecated. + _data: function( elem, name, data ) { + return dataPriv.access( elem, name, data ); + }, + + _removeData: function( elem, name ) { + dataPriv.remove( elem, name ); + } +} ); + +jQuery.fn.extend( { + data: function( key, value ) { + var i, name, data, + elem = this[ 0 ], + attrs = elem && elem.attributes; + + // Gets all values + if ( key === undefined ) { + if ( this.length ) { + data = dataUser.get( elem ); + + if ( elem.nodeType === 1 && !dataPriv.get( elem, "hasDataAttrs" ) ) { + i = attrs.length; + while ( i-- ) { + + // Support: IE 11 only + // The attrs elements can be null (#14894) + if ( attrs[ i ] ) { + name = attrs[ i ].name; + if ( name.indexOf( "data-" ) === 0 ) { + name = camelCase( name.slice( 5 ) ); + dataAttr( elem, name, data[ name ] ); + } + } + } + dataPriv.set( elem, "hasDataAttrs", true ); + } + } + + return data; + } + + // Sets multiple values + if ( typeof key === "object" ) { + return this.each( function() { + dataUser.set( this, key ); + } ); + } + + return access( this, function( value ) { + var data; + + // The calling jQuery object (element matches) is not empty + // (and therefore has an element appears at this[ 0 ]) and the + // `value` parameter was not undefined. An empty jQuery object + // will result in `undefined` for elem = this[ 0 ] which will + // throw an exception if an attempt to read a data cache is made. + if ( elem && value === undefined ) { + + // Attempt to get data from the cache + // The key will always be camelCased in Data + data = dataUser.get( elem, key ); + if ( data !== undefined ) { + return data; + } + + // Attempt to "discover" the data in + // HTML5 custom data-* attrs + data = dataAttr( elem, key ); + if ( data !== undefined ) { + return data; + } + + // We tried really hard, but the data doesn't exist. + return; + } + + // Set the data... + this.each( function() { + + // We always store the camelCased key + dataUser.set( this, key, value ); + } ); + }, null, value, arguments.length > 1, null, true ); + }, + + removeData: function( key ) { + return this.each( function() { + dataUser.remove( this, key ); + } ); + } +} ); + + +jQuery.extend( { + queue: function( elem, type, data ) { + var queue; + + if ( elem ) { + type = ( type || "fx" ) + "queue"; + queue = dataPriv.get( elem, type ); + + // Speed up dequeue by getting out quickly if this is just a lookup + if ( data ) { + if ( !queue || Array.isArray( data ) ) { + queue = dataPriv.access( elem, type, jQuery.makeArray( data ) ); + } else { + queue.push( data ); + } + } + return queue || []; + } + }, + + dequeue: function( elem, type ) { + type = type || "fx"; + + var queue = jQuery.queue( elem, type ), + startLength = queue.length, + fn = queue.shift(), + hooks = jQuery._queueHooks( elem, type ), + next = function() { + jQuery.dequeue( elem, type ); + }; + + // If the fx queue is dequeued, always remove the progress sentinel + if ( fn === "inprogress" ) { + fn = queue.shift(); + startLength--; + } + + if ( fn ) { + + // Add a progress sentinel to prevent the fx queue from being + // automatically dequeued + if ( type === "fx" ) { + queue.unshift( "inprogress" ); + } + + // Clear up the last queue stop function + delete hooks.stop; + fn.call( elem, next, hooks ); + } + + if ( !startLength && hooks ) { + hooks.empty.fire(); + } + }, + + // Not public - generate a queueHooks object, or return the current one + _queueHooks: function( elem, type ) { + var key = type + "queueHooks"; + return dataPriv.get( elem, key ) || dataPriv.access( elem, key, { + empty: jQuery.Callbacks( "once memory" ).add( function() { + dataPriv.remove( elem, [ type + "queue", key ] ); + } ) + } ); + } +} ); + +jQuery.fn.extend( { + queue: function( type, data ) { + var setter = 2; + + if ( typeof type !== "string" ) { + data = type; + type = "fx"; + setter--; + } + + if ( arguments.length < setter ) { + return jQuery.queue( this[ 0 ], type ); + } + + return data === undefined ? + this : + this.each( function() { + var queue = jQuery.queue( this, type, data ); + + // Ensure a hooks for this queue + jQuery._queueHooks( this, type ); + + if ( type === "fx" && queue[ 0 ] !== "inprogress" ) { + jQuery.dequeue( this, type ); + } + } ); + }, + dequeue: function( type ) { + return this.each( function() { + jQuery.dequeue( this, type ); + } ); + }, + clearQueue: function( type ) { + return this.queue( type || "fx", [] ); + }, + + // Get a promise resolved when queues of a certain type + // are emptied (fx is the type by default) + promise: function( type, obj ) { + var tmp, + count = 1, + defer = jQuery.Deferred(), + elements = this, + i = this.length, + resolve = function() { + if ( !( --count ) ) { + defer.resolveWith( elements, [ elements ] ); + } + }; + + if ( typeof type !== "string" ) { + obj = type; + type = undefined; + } + type = type || "fx"; + + while ( i-- ) { + tmp = dataPriv.get( elements[ i ], type + "queueHooks" ); + if ( tmp && tmp.empty ) { + count++; + tmp.empty.add( resolve ); + } + } + resolve(); + return defer.promise( obj ); + } +} ); +var pnum = ( /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/ ).source; + +var rcssNum = new RegExp( "^(?:([+-])=|)(" + pnum + ")([a-z%]*)$", "i" ); + + +var cssExpand = [ "Top", "Right", "Bottom", "Left" ]; + +var documentElement = document.documentElement; + + + + var isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ); + }, + composed = { composed: true }; + + // Support: IE 9 - 11+, Edge 12 - 18+, iOS 10.0 - 10.2 only + // Check attachment across shadow DOM boundaries when possible (gh-3504) + // Support: iOS 10.0-10.2 only + // Early iOS 10 versions support `attachShadow` but not `getRootNode`, + // leading to errors. We need to check for `getRootNode`. + if ( documentElement.getRootNode ) { + isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ) || + elem.getRootNode( composed ) === elem.ownerDocument; + }; + } +var isHiddenWithinTree = function( elem, el ) { + + // isHiddenWithinTree might be called from jQuery#filter function; + // in that case, element will be second argument + elem = el || elem; + + // Inline style trumps all + return elem.style.display === "none" || + elem.style.display === "" && + + // Otherwise, check computed style + // Support: Firefox <=43 - 45 + // Disconnected elements can have computed display: none, so first confirm that elem is + // in the document. + isAttached( elem ) && + + jQuery.css( elem, "display" ) === "none"; + }; + + + +function adjustCSS( elem, prop, valueParts, tween ) { + var adjusted, scale, + maxIterations = 20, + currentValue = tween ? + function() { + return tween.cur(); + } : + function() { + return jQuery.css( elem, prop, "" ); + }, + initial = currentValue(), + unit = valueParts && valueParts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ), + + // Starting value computation is required for potential unit mismatches + initialInUnit = elem.nodeType && + ( jQuery.cssNumber[ prop ] || unit !== "px" && +initial ) && + rcssNum.exec( jQuery.css( elem, prop ) ); + + if ( initialInUnit && initialInUnit[ 3 ] !== unit ) { + + // Support: Firefox <=54 + // Halve the iteration target value to prevent interference from CSS upper bounds (gh-2144) + initial = initial / 2; + + // Trust units reported by jQuery.css + unit = unit || initialInUnit[ 3 ]; + + // Iteratively approximate from a nonzero starting point + initialInUnit = +initial || 1; + + while ( maxIterations-- ) { + + // Evaluate and update our best guess (doubling guesses that zero out). + // Finish if the scale equals or crosses 1 (making the old*new product non-positive). + jQuery.style( elem, prop, initialInUnit + unit ); + if ( ( 1 - scale ) * ( 1 - ( scale = currentValue() / initial || 0.5 ) ) <= 0 ) { + maxIterations = 0; + } + initialInUnit = initialInUnit / scale; + + } + + initialInUnit = initialInUnit * 2; + jQuery.style( elem, prop, initialInUnit + unit ); + + // Make sure we update the tween properties later on + valueParts = valueParts || []; + } + + if ( valueParts ) { + initialInUnit = +initialInUnit || +initial || 0; + + // Apply relative offset (+=/-=) if specified + adjusted = valueParts[ 1 ] ? + initialInUnit + ( valueParts[ 1 ] + 1 ) * valueParts[ 2 ] : + +valueParts[ 2 ]; + if ( tween ) { + tween.unit = unit; + tween.start = initialInUnit; + tween.end = adjusted; + } + } + return adjusted; +} + + +var defaultDisplayMap = {}; + +function getDefaultDisplay( elem ) { + var temp, + doc = elem.ownerDocument, + nodeName = elem.nodeName, + display = defaultDisplayMap[ nodeName ]; + + if ( display ) { + return display; + } + + temp = doc.body.appendChild( doc.createElement( nodeName ) ); + display = jQuery.css( temp, "display" ); + + temp.parentNode.removeChild( temp ); + + if ( display === "none" ) { + display = "block"; + } + defaultDisplayMap[ nodeName ] = display; + + return display; +} + +function showHide( elements, show ) { + var display, elem, + values = [], + index = 0, + length = elements.length; + + // Determine new display value for elements that need to change + for ( ; index < length; index++ ) { + elem = elements[ index ]; + if ( !elem.style ) { + continue; + } + + display = elem.style.display; + if ( show ) { + + // Since we force visibility upon cascade-hidden elements, an immediate (and slow) + // check is required in this first loop unless we have a nonempty display value (either + // inline or about-to-be-restored) + if ( display === "none" ) { + values[ index ] = dataPriv.get( elem, "display" ) || null; + if ( !values[ index ] ) { + elem.style.display = ""; + } + } + if ( elem.style.display === "" && isHiddenWithinTree( elem ) ) { + values[ index ] = getDefaultDisplay( elem ); + } + } else { + if ( display !== "none" ) { + values[ index ] = "none"; + + // Remember what we're overwriting + dataPriv.set( elem, "display", display ); + } + } + } + + // Set the display of the elements in a second loop to avoid constant reflow + for ( index = 0; index < length; index++ ) { + if ( values[ index ] != null ) { + elements[ index ].style.display = values[ index ]; + } + } + + return elements; +} + +jQuery.fn.extend( { + show: function() { + return showHide( this, true ); + }, + hide: function() { + return showHide( this ); + }, + toggle: function( state ) { + if ( typeof state === "boolean" ) { + return state ? this.show() : this.hide(); + } + + return this.each( function() { + if ( isHiddenWithinTree( this ) ) { + jQuery( this ).show(); + } else { + jQuery( this ).hide(); + } + } ); + } +} ); +var rcheckableType = ( /^(?:checkbox|radio)$/i ); + +var rtagName = ( /<([a-z][^\/\0>\x20\t\r\n\f]*)/i ); + +var rscriptType = ( /^$|^module$|\/(?:java|ecma)script/i ); + + + +( function() { + var fragment = document.createDocumentFragment(), + div = fragment.appendChild( document.createElement( "div" ) ), + input = document.createElement( "input" ); + + // Support: Android 4.0 - 4.3 only + // Check state lost if the name is set (#11217) + // Support: Windows Web Apps (WWA) + // `name` and `type` must use .setAttribute for WWA (#14901) + input.setAttribute( "type", "radio" ); + input.setAttribute( "checked", "checked" ); + input.setAttribute( "name", "t" ); + + div.appendChild( input ); + + // Support: Android <=4.1 only + // Older WebKit doesn't clone checked state correctly in fragments + support.checkClone = div.cloneNode( true ).cloneNode( true ).lastChild.checked; + + // Support: IE <=11 only + // Make sure textarea (and checkbox) defaultValue is properly cloned + div.innerHTML = ""; + support.noCloneChecked = !!div.cloneNode( true ).lastChild.defaultValue; + + // Support: IE <=9 only + // IE <=9 replaces "; + support.option = !!div.lastChild; +} )(); + + +// We have to close these tags to support XHTML (#13200) +var wrapMap = { + + // XHTML parsers do not magically insert elements in the + // same way that tag soup parsers do. So we cannot shorten + // this by omitting or other required elements. + thead: [ 1, "", "
" ], + col: [ 2, "", "
" ], + tr: [ 2, "", "
" ], + td: [ 3, "", "
" ], + + _default: [ 0, "", "" ] +}; + +wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; +wrapMap.th = wrapMap.td; + +// Support: IE <=9 only +if ( !support.option ) { + wrapMap.optgroup = wrapMap.option = [ 1, "" ]; +} + + +function getAll( context, tag ) { + + // Support: IE <=9 - 11 only + // Use typeof to avoid zero-argument method invocation on host objects (#15151) + var ret; + + if ( typeof context.getElementsByTagName !== "undefined" ) { + ret = context.getElementsByTagName( tag || "*" ); + + } else if ( typeof context.querySelectorAll !== "undefined" ) { + ret = context.querySelectorAll( tag || "*" ); + + } else { + ret = []; + } + + if ( tag === undefined || tag && nodeName( context, tag ) ) { + return jQuery.merge( [ context ], ret ); + } + + return ret; +} + + +// Mark scripts as having already been evaluated +function setGlobalEval( elems, refElements ) { + var i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + dataPriv.set( + elems[ i ], + "globalEval", + !refElements || dataPriv.get( refElements[ i ], "globalEval" ) + ); + } +} + + +var rhtml = /<|&#?\w+;/; + +function buildFragment( elems, context, scripts, selection, ignored ) { + var elem, tmp, tag, wrap, attached, j, + fragment = context.createDocumentFragment(), + nodes = [], + i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + elem = elems[ i ]; + + if ( elem || elem === 0 ) { + + // Add nodes directly + if ( toType( elem ) === "object" ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, elem.nodeType ? [ elem ] : elem ); + + // Convert non-html into a text node + } else if ( !rhtml.test( elem ) ) { + nodes.push( context.createTextNode( elem ) ); + + // Convert html into DOM nodes + } else { + tmp = tmp || fragment.appendChild( context.createElement( "div" ) ); + + // Deserialize a standard representation + tag = ( rtagName.exec( elem ) || [ "", "" ] )[ 1 ].toLowerCase(); + wrap = wrapMap[ tag ] || wrapMap._default; + tmp.innerHTML = wrap[ 1 ] + jQuery.htmlPrefilter( elem ) + wrap[ 2 ]; + + // Descend through wrappers to the right content + j = wrap[ 0 ]; + while ( j-- ) { + tmp = tmp.lastChild; + } + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, tmp.childNodes ); + + // Remember the top-level container + tmp = fragment.firstChild; + + // Ensure the created nodes are orphaned (#12392) + tmp.textContent = ""; + } + } + } + + // Remove wrapper from fragment + fragment.textContent = ""; + + i = 0; + while ( ( elem = nodes[ i++ ] ) ) { + + // Skip elements already in the context collection (trac-4087) + if ( selection && jQuery.inArray( elem, selection ) > -1 ) { + if ( ignored ) { + ignored.push( elem ); + } + continue; + } + + attached = isAttached( elem ); + + // Append to fragment + tmp = getAll( fragment.appendChild( elem ), "script" ); + + // Preserve script evaluation history + if ( attached ) { + setGlobalEval( tmp ); + } + + // Capture executables + if ( scripts ) { + j = 0; + while ( ( elem = tmp[ j++ ] ) ) { + if ( rscriptType.test( elem.type || "" ) ) { + scripts.push( elem ); + } + } + } + } + + return fragment; +} + + +var rtypenamespace = /^([^.]*)(?:\.(.+)|)/; + +function returnTrue() { + return true; +} + +function returnFalse() { + return false; +} + +// Support: IE <=9 - 11+ +// focus() and blur() are asynchronous, except when they are no-op. +// So expect focus to be synchronous when the element is already active, +// and blur to be synchronous when the element is not already active. +// (focus and blur are always synchronous in other supported browsers, +// this just defines when we can count on it). +function expectSync( elem, type ) { + return ( elem === safeActiveElement() ) === ( type === "focus" ); +} + +// Support: IE <=9 only +// Accessing document.activeElement can throw unexpectedly +// https://bugs.jquery.com/ticket/13393 +function safeActiveElement() { + try { + return document.activeElement; + } catch ( err ) { } +} + +function on( elem, types, selector, data, fn, one ) { + var origFn, type; + + // Types can be a map of types/handlers + if ( typeof types === "object" ) { + + // ( types-Object, selector, data ) + if ( typeof selector !== "string" ) { + + // ( types-Object, data ) + data = data || selector; + selector = undefined; + } + for ( type in types ) { + on( elem, type, selector, data, types[ type ], one ); + } + return elem; + } + + if ( data == null && fn == null ) { + + // ( types, fn ) + fn = selector; + data = selector = undefined; + } else if ( fn == null ) { + if ( typeof selector === "string" ) { + + // ( types, selector, fn ) + fn = data; + data = undefined; + } else { + + // ( types, data, fn ) + fn = data; + data = selector; + selector = undefined; + } + } + if ( fn === false ) { + fn = returnFalse; + } else if ( !fn ) { + return elem; + } + + if ( one === 1 ) { + origFn = fn; + fn = function( event ) { + + // Can use an empty set, since event contains the info + jQuery().off( event ); + return origFn.apply( this, arguments ); + }; + + // Use same guid so caller can remove using origFn + fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ ); + } + return elem.each( function() { + jQuery.event.add( this, types, fn, data, selector ); + } ); +} + +/* + * Helper functions for managing events -- not part of the public interface. + * Props to Dean Edwards' addEvent library for many of the ideas. + */ +jQuery.event = { + + global: {}, + + add: function( elem, types, handler, data, selector ) { + + var handleObjIn, eventHandle, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.get( elem ); + + // Only attach events to objects that accept data + if ( !acceptData( elem ) ) { + return; + } + + // Caller can pass in an object of custom data in lieu of the handler + if ( handler.handler ) { + handleObjIn = handler; + handler = handleObjIn.handler; + selector = handleObjIn.selector; + } + + // Ensure that invalid selectors throw exceptions at attach time + // Evaluate against documentElement in case elem is a non-element node (e.g., document) + if ( selector ) { + jQuery.find.matchesSelector( documentElement, selector ); + } + + // Make sure that the handler has a unique ID, used to find/remove it later + if ( !handler.guid ) { + handler.guid = jQuery.guid++; + } + + // Init the element's event structure and main handler, if this is the first + if ( !( events = elemData.events ) ) { + events = elemData.events = Object.create( null ); + } + if ( !( eventHandle = elemData.handle ) ) { + eventHandle = elemData.handle = function( e ) { + + // Discard the second event of a jQuery.event.trigger() and + // when an event is called after a page has unloaded + return typeof jQuery !== "undefined" && jQuery.event.triggered !== e.type ? + jQuery.event.dispatch.apply( elem, arguments ) : undefined; + }; + } + + // Handle multiple events separated by a space + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // There *must* be a type, no attaching namespace-only handlers + if ( !type ) { + continue; + } + + // If event changes its type, use the special event handlers for the changed type + special = jQuery.event.special[ type ] || {}; + + // If selector defined, determine special event api type, otherwise given type + type = ( selector ? special.delegateType : special.bindType ) || type; + + // Update special based on newly reset type + special = jQuery.event.special[ type ] || {}; + + // handleObj is passed to all event handlers + handleObj = jQuery.extend( { + type: type, + origType: origType, + data: data, + handler: handler, + guid: handler.guid, + selector: selector, + needsContext: selector && jQuery.expr.match.needsContext.test( selector ), + namespace: namespaces.join( "." ) + }, handleObjIn ); + + // Init the event handler queue if we're the first + if ( !( handlers = events[ type ] ) ) { + handlers = events[ type ] = []; + handlers.delegateCount = 0; + + // Only use addEventListener if the special events handler returns false + if ( !special.setup || + special.setup.call( elem, data, namespaces, eventHandle ) === false ) { + + if ( elem.addEventListener ) { + elem.addEventListener( type, eventHandle ); + } + } + } + + if ( special.add ) { + special.add.call( elem, handleObj ); + + if ( !handleObj.handler.guid ) { + handleObj.handler.guid = handler.guid; + } + } + + // Add to the element's handler list, delegates in front + if ( selector ) { + handlers.splice( handlers.delegateCount++, 0, handleObj ); + } else { + handlers.push( handleObj ); + } + + // Keep track of which events have ever been used, for event optimization + jQuery.event.global[ type ] = true; + } + + }, + + // Detach an event or set of events from an element + remove: function( elem, types, handler, selector, mappedTypes ) { + + var j, origCount, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.hasData( elem ) && dataPriv.get( elem ); + + if ( !elemData || !( events = elemData.events ) ) { + return; + } + + // Once for each type.namespace in types; type may be omitted + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // Unbind all events (on this namespace, if provided) for the element + if ( !type ) { + for ( type in events ) { + jQuery.event.remove( elem, type + types[ t ], handler, selector, true ); + } + continue; + } + + special = jQuery.event.special[ type ] || {}; + type = ( selector ? special.delegateType : special.bindType ) || type; + handlers = events[ type ] || []; + tmp = tmp[ 2 ] && + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ); + + // Remove matching events + origCount = j = handlers.length; + while ( j-- ) { + handleObj = handlers[ j ]; + + if ( ( mappedTypes || origType === handleObj.origType ) && + ( !handler || handler.guid === handleObj.guid ) && + ( !tmp || tmp.test( handleObj.namespace ) ) && + ( !selector || selector === handleObj.selector || + selector === "**" && handleObj.selector ) ) { + handlers.splice( j, 1 ); + + if ( handleObj.selector ) { + handlers.delegateCount--; + } + if ( special.remove ) { + special.remove.call( elem, handleObj ); + } + } + } + + // Remove generic event handler if we removed something and no more handlers exist + // (avoids potential for endless recursion during removal of special event handlers) + if ( origCount && !handlers.length ) { + if ( !special.teardown || + special.teardown.call( elem, namespaces, elemData.handle ) === false ) { + + jQuery.removeEvent( elem, type, elemData.handle ); + } + + delete events[ type ]; + } + } + + // Remove data and the expando if it's no longer used + if ( jQuery.isEmptyObject( events ) ) { + dataPriv.remove( elem, "handle events" ); + } + }, + + dispatch: function( nativeEvent ) { + + var i, j, ret, matched, handleObj, handlerQueue, + args = new Array( arguments.length ), + + // Make a writable jQuery.Event from the native event object + event = jQuery.event.fix( nativeEvent ), + + handlers = ( + dataPriv.get( this, "events" ) || Object.create( null ) + )[ event.type ] || [], + special = jQuery.event.special[ event.type ] || {}; + + // Use the fix-ed jQuery.Event rather than the (read-only) native event + args[ 0 ] = event; + + for ( i = 1; i < arguments.length; i++ ) { + args[ i ] = arguments[ i ]; + } + + event.delegateTarget = this; + + // Call the preDispatch hook for the mapped type, and let it bail if desired + if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) { + return; + } + + // Determine handlers + handlerQueue = jQuery.event.handlers.call( this, event, handlers ); + + // Run delegates first; they may want to stop propagation beneath us + i = 0; + while ( ( matched = handlerQueue[ i++ ] ) && !event.isPropagationStopped() ) { + event.currentTarget = matched.elem; + + j = 0; + while ( ( handleObj = matched.handlers[ j++ ] ) && + !event.isImmediatePropagationStopped() ) { + + // If the event is namespaced, then each handler is only invoked if it is + // specially universal or its namespaces are a superset of the event's. + if ( !event.rnamespace || handleObj.namespace === false || + event.rnamespace.test( handleObj.namespace ) ) { + + event.handleObj = handleObj; + event.data = handleObj.data; + + ret = ( ( jQuery.event.special[ handleObj.origType ] || {} ).handle || + handleObj.handler ).apply( matched.elem, args ); + + if ( ret !== undefined ) { + if ( ( event.result = ret ) === false ) { + event.preventDefault(); + event.stopPropagation(); + } + } + } + } + } + + // Call the postDispatch hook for the mapped type + if ( special.postDispatch ) { + special.postDispatch.call( this, event ); + } + + return event.result; + }, + + handlers: function( event, handlers ) { + var i, handleObj, sel, matchedHandlers, matchedSelectors, + handlerQueue = [], + delegateCount = handlers.delegateCount, + cur = event.target; + + // Find delegate handlers + if ( delegateCount && + + // Support: IE <=9 + // Black-hole SVG instance trees (trac-13180) + cur.nodeType && + + // Support: Firefox <=42 + // Suppress spec-violating clicks indicating a non-primary pointer button (trac-3861) + // https://www.w3.org/TR/DOM-Level-3-Events/#event-type-click + // Support: IE 11 only + // ...but not arrow key "clicks" of radio inputs, which can have `button` -1 (gh-2343) + !( event.type === "click" && event.button >= 1 ) ) { + + for ( ; cur !== this; cur = cur.parentNode || this ) { + + // Don't check non-elements (#13208) + // Don't process clicks on disabled elements (#6911, #8165, #11382, #11764) + if ( cur.nodeType === 1 && !( event.type === "click" && cur.disabled === true ) ) { + matchedHandlers = []; + matchedSelectors = {}; + for ( i = 0; i < delegateCount; i++ ) { + handleObj = handlers[ i ]; + + // Don't conflict with Object.prototype properties (#13203) + sel = handleObj.selector + " "; + + if ( matchedSelectors[ sel ] === undefined ) { + matchedSelectors[ sel ] = handleObj.needsContext ? + jQuery( sel, this ).index( cur ) > -1 : + jQuery.find( sel, this, null, [ cur ] ).length; + } + if ( matchedSelectors[ sel ] ) { + matchedHandlers.push( handleObj ); + } + } + if ( matchedHandlers.length ) { + handlerQueue.push( { elem: cur, handlers: matchedHandlers } ); + } + } + } + } + + // Add the remaining (directly-bound) handlers + cur = this; + if ( delegateCount < handlers.length ) { + handlerQueue.push( { elem: cur, handlers: handlers.slice( delegateCount ) } ); + } + + return handlerQueue; + }, + + addProp: function( name, hook ) { + Object.defineProperty( jQuery.Event.prototype, name, { + enumerable: true, + configurable: true, + + get: isFunction( hook ) ? + function() { + if ( this.originalEvent ) { + return hook( this.originalEvent ); + } + } : + function() { + if ( this.originalEvent ) { + return this.originalEvent[ name ]; + } + }, + + set: function( value ) { + Object.defineProperty( this, name, { + enumerable: true, + configurable: true, + writable: true, + value: value + } ); + } + } ); + }, + + fix: function( originalEvent ) { + return originalEvent[ jQuery.expando ] ? + originalEvent : + new jQuery.Event( originalEvent ); + }, + + special: { + load: { + + // Prevent triggered image.load events from bubbling to window.load + noBubble: true + }, + click: { + + // Utilize native event to ensure correct state for checkable inputs + setup: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Claim the first handler + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + // dataPriv.set( el, "click", ... ) + leverageNative( el, "click", returnTrue ); + } + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Force setup before triggering a click + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + leverageNative( el, "click" ); + } + + // Return non-false to allow normal event-path propagation + return true; + }, + + // For cross-browser consistency, suppress native .click() on links + // Also prevent it if we're currently inside a leveraged native-event stack + _default: function( event ) { + var target = event.target; + return rcheckableType.test( target.type ) && + target.click && nodeName( target, "input" ) && + dataPriv.get( target, "click" ) || + nodeName( target, "a" ); + } + }, + + beforeunload: { + postDispatch: function( event ) { + + // Support: Firefox 20+ + // Firefox doesn't alert if the returnValue field is not set. + if ( event.result !== undefined && event.originalEvent ) { + event.originalEvent.returnValue = event.result; + } + } + } + } +}; + +// Ensure the presence of an event listener that handles manually-triggered +// synthetic events by interrupting progress until reinvoked in response to +// *native* events that it fires directly, ensuring that state changes have +// already occurred before other listeners are invoked. +function leverageNative( el, type, expectSync ) { + + // Missing expectSync indicates a trigger call, which must force setup through jQuery.event.add + if ( !expectSync ) { + if ( dataPriv.get( el, type ) === undefined ) { + jQuery.event.add( el, type, returnTrue ); + } + return; + } + + // Register the controller as a special universal handler for all event namespaces + dataPriv.set( el, type, false ); + jQuery.event.add( el, type, { + namespace: false, + handler: function( event ) { + var notAsync, result, + saved = dataPriv.get( this, type ); + + if ( ( event.isTrigger & 1 ) && this[ type ] ) { + + // Interrupt processing of the outer synthetic .trigger()ed event + // Saved data should be false in such cases, but might be a leftover capture object + // from an async native handler (gh-4350) + if ( !saved.length ) { + + // Store arguments for use when handling the inner native event + // There will always be at least one argument (an event object), so this array + // will not be confused with a leftover capture object. + saved = slice.call( arguments ); + dataPriv.set( this, type, saved ); + + // Trigger the native event and capture its result + // Support: IE <=9 - 11+ + // focus() and blur() are asynchronous + notAsync = expectSync( this, type ); + this[ type ](); + result = dataPriv.get( this, type ); + if ( saved !== result || notAsync ) { + dataPriv.set( this, type, false ); + } else { + result = {}; + } + if ( saved !== result ) { + + // Cancel the outer synthetic event + event.stopImmediatePropagation(); + event.preventDefault(); + + // Support: Chrome 86+ + // In Chrome, if an element having a focusout handler is blurred by + // clicking outside of it, it invokes the handler synchronously. If + // that handler calls `.remove()` on the element, the data is cleared, + // leaving `result` undefined. We need to guard against this. + return result && result.value; + } + + // If this is an inner synthetic event for an event with a bubbling surrogate + // (focus or blur), assume that the surrogate already propagated from triggering the + // native event and prevent that from happening again here. + // This technically gets the ordering wrong w.r.t. to `.trigger()` (in which the + // bubbling surrogate propagates *after* the non-bubbling base), but that seems + // less bad than duplication. + } else if ( ( jQuery.event.special[ type ] || {} ).delegateType ) { + event.stopPropagation(); + } + + // If this is a native event triggered above, everything is now in order + // Fire an inner synthetic event with the original arguments + } else if ( saved.length ) { + + // ...and capture the result + dataPriv.set( this, type, { + value: jQuery.event.trigger( + + // Support: IE <=9 - 11+ + // Extend with the prototype to reset the above stopImmediatePropagation() + jQuery.extend( saved[ 0 ], jQuery.Event.prototype ), + saved.slice( 1 ), + this + ) + } ); + + // Abort handling of the native event + event.stopImmediatePropagation(); + } + } + } ); +} + +jQuery.removeEvent = function( elem, type, handle ) { + + // This "if" is needed for plain objects + if ( elem.removeEventListener ) { + elem.removeEventListener( type, handle ); + } +}; + +jQuery.Event = function( src, props ) { + + // Allow instantiation without the 'new' keyword + if ( !( this instanceof jQuery.Event ) ) { + return new jQuery.Event( src, props ); + } + + // Event object + if ( src && src.type ) { + this.originalEvent = src; + this.type = src.type; + + // Events bubbling up the document may have been marked as prevented + // by a handler lower down the tree; reflect the correct value. + this.isDefaultPrevented = src.defaultPrevented || + src.defaultPrevented === undefined && + + // Support: Android <=2.3 only + src.returnValue === false ? + returnTrue : + returnFalse; + + // Create target properties + // Support: Safari <=6 - 7 only + // Target should not be a text node (#504, #13143) + this.target = ( src.target && src.target.nodeType === 3 ) ? + src.target.parentNode : + src.target; + + this.currentTarget = src.currentTarget; + this.relatedTarget = src.relatedTarget; + + // Event type + } else { + this.type = src; + } + + // Put explicitly provided properties onto the event object + if ( props ) { + jQuery.extend( this, props ); + } + + // Create a timestamp if incoming event doesn't have one + this.timeStamp = src && src.timeStamp || Date.now(); + + // Mark it as fixed + this[ jQuery.expando ] = true; +}; + +// jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding +// https://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html +jQuery.Event.prototype = { + constructor: jQuery.Event, + isDefaultPrevented: returnFalse, + isPropagationStopped: returnFalse, + isImmediatePropagationStopped: returnFalse, + isSimulated: false, + + preventDefault: function() { + var e = this.originalEvent; + + this.isDefaultPrevented = returnTrue; + + if ( e && !this.isSimulated ) { + e.preventDefault(); + } + }, + stopPropagation: function() { + var e = this.originalEvent; + + this.isPropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopPropagation(); + } + }, + stopImmediatePropagation: function() { + var e = this.originalEvent; + + this.isImmediatePropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopImmediatePropagation(); + } + + this.stopPropagation(); + } +}; + +// Includes all common event props including KeyEvent and MouseEvent specific props +jQuery.each( { + altKey: true, + bubbles: true, + cancelable: true, + changedTouches: true, + ctrlKey: true, + detail: true, + eventPhase: true, + metaKey: true, + pageX: true, + pageY: true, + shiftKey: true, + view: true, + "char": true, + code: true, + charCode: true, + key: true, + keyCode: true, + button: true, + buttons: true, + clientX: true, + clientY: true, + offsetX: true, + offsetY: true, + pointerId: true, + pointerType: true, + screenX: true, + screenY: true, + targetTouches: true, + toElement: true, + touches: true, + which: true +}, jQuery.event.addProp ); + +jQuery.each( { focus: "focusin", blur: "focusout" }, function( type, delegateType ) { + jQuery.event.special[ type ] = { + + // Utilize native event if possible so blur/focus sequence is correct + setup: function() { + + // Claim the first handler + // dataPriv.set( this, "focus", ... ) + // dataPriv.set( this, "blur", ... ) + leverageNative( this, type, expectSync ); + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function() { + + // Force setup before trigger + leverageNative( this, type ); + + // Return non-false to allow normal event-path propagation + return true; + }, + + // Suppress native focus or blur as it's already being fired + // in leverageNative. + _default: function() { + return true; + }, + + delegateType: delegateType + }; +} ); + +// Create mouseenter/leave events using mouseover/out and event-time checks +// so that event delegation works in jQuery. +// Do the same for pointerenter/pointerleave and pointerover/pointerout +// +// Support: Safari 7 only +// Safari sends mouseenter too often; see: +// https://bugs.chromium.org/p/chromium/issues/detail?id=470258 +// for the description of the bug (it existed in older Chrome versions as well). +jQuery.each( { + mouseenter: "mouseover", + mouseleave: "mouseout", + pointerenter: "pointerover", + pointerleave: "pointerout" +}, function( orig, fix ) { + jQuery.event.special[ orig ] = { + delegateType: fix, + bindType: fix, + + handle: function( event ) { + var ret, + target = this, + related = event.relatedTarget, + handleObj = event.handleObj; + + // For mouseenter/leave call the handler if related is outside the target. + // NB: No relatedTarget if the mouse left/entered the browser window + if ( !related || ( related !== target && !jQuery.contains( target, related ) ) ) { + event.type = handleObj.origType; + ret = handleObj.handler.apply( this, arguments ); + event.type = fix; + } + return ret; + } + }; +} ); + +jQuery.fn.extend( { + + on: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn ); + }, + one: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn, 1 ); + }, + off: function( types, selector, fn ) { + var handleObj, type; + if ( types && types.preventDefault && types.handleObj ) { + + // ( event ) dispatched jQuery.Event + handleObj = types.handleObj; + jQuery( types.delegateTarget ).off( + handleObj.namespace ? + handleObj.origType + "." + handleObj.namespace : + handleObj.origType, + handleObj.selector, + handleObj.handler + ); + return this; + } + if ( typeof types === "object" ) { + + // ( types-object [, selector] ) + for ( type in types ) { + this.off( type, selector, types[ type ] ); + } + return this; + } + if ( selector === false || typeof selector === "function" ) { + + // ( types [, fn] ) + fn = selector; + selector = undefined; + } + if ( fn === false ) { + fn = returnFalse; + } + return this.each( function() { + jQuery.event.remove( this, types, fn, selector ); + } ); + } +} ); + + +var + + // Support: IE <=10 - 11, Edge 12 - 13 only + // In IE/Edge using regex groups here causes severe slowdowns. + // See https://connect.microsoft.com/IE/feedback/details/1736512/ + rnoInnerhtml = /\s*$/g; + +// Prefer a tbody over its parent table for containing new rows +function manipulationTarget( elem, content ) { + if ( nodeName( elem, "table" ) && + nodeName( content.nodeType !== 11 ? content : content.firstChild, "tr" ) ) { + + return jQuery( elem ).children( "tbody" )[ 0 ] || elem; + } + + return elem; +} + +// Replace/restore the type attribute of script elements for safe DOM manipulation +function disableScript( elem ) { + elem.type = ( elem.getAttribute( "type" ) !== null ) + "/" + elem.type; + return elem; +} +function restoreScript( elem ) { + if ( ( elem.type || "" ).slice( 0, 5 ) === "true/" ) { + elem.type = elem.type.slice( 5 ); + } else { + elem.removeAttribute( "type" ); + } + + return elem; +} + +function cloneCopyEvent( src, dest ) { + var i, l, type, pdataOld, udataOld, udataCur, events; + + if ( dest.nodeType !== 1 ) { + return; + } + + // 1. Copy private data: events, handlers, etc. + if ( dataPriv.hasData( src ) ) { + pdataOld = dataPriv.get( src ); + events = pdataOld.events; + + if ( events ) { + dataPriv.remove( dest, "handle events" ); + + for ( type in events ) { + for ( i = 0, l = events[ type ].length; i < l; i++ ) { + jQuery.event.add( dest, type, events[ type ][ i ] ); + } + } + } + } + + // 2. Copy user data + if ( dataUser.hasData( src ) ) { + udataOld = dataUser.access( src ); + udataCur = jQuery.extend( {}, udataOld ); + + dataUser.set( dest, udataCur ); + } +} + +// Fix IE bugs, see support tests +function fixInput( src, dest ) { + var nodeName = dest.nodeName.toLowerCase(); + + // Fails to persist the checked state of a cloned checkbox or radio button. + if ( nodeName === "input" && rcheckableType.test( src.type ) ) { + dest.checked = src.checked; + + // Fails to return the selected option to the default selected state when cloning options + } else if ( nodeName === "input" || nodeName === "textarea" ) { + dest.defaultValue = src.defaultValue; + } +} + +function domManip( collection, args, callback, ignored ) { + + // Flatten any nested arrays + args = flat( args ); + + var fragment, first, scripts, hasScripts, node, doc, + i = 0, + l = collection.length, + iNoClone = l - 1, + value = args[ 0 ], + valueIsFunction = isFunction( value ); + + // We can't cloneNode fragments that contain checked, in WebKit + if ( valueIsFunction || + ( l > 1 && typeof value === "string" && + !support.checkClone && rchecked.test( value ) ) ) { + return collection.each( function( index ) { + var self = collection.eq( index ); + if ( valueIsFunction ) { + args[ 0 ] = value.call( this, index, self.html() ); + } + domManip( self, args, callback, ignored ); + } ); + } + + if ( l ) { + fragment = buildFragment( args, collection[ 0 ].ownerDocument, false, collection, ignored ); + first = fragment.firstChild; + + if ( fragment.childNodes.length === 1 ) { + fragment = first; + } + + // Require either new content or an interest in ignored elements to invoke the callback + if ( first || ignored ) { + scripts = jQuery.map( getAll( fragment, "script" ), disableScript ); + hasScripts = scripts.length; + + // Use the original fragment for the last item + // instead of the first because it can end up + // being emptied incorrectly in certain situations (#8070). + for ( ; i < l; i++ ) { + node = fragment; + + if ( i !== iNoClone ) { + node = jQuery.clone( node, true, true ); + + // Keep references to cloned scripts for later restoration + if ( hasScripts ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( scripts, getAll( node, "script" ) ); + } + } + + callback.call( collection[ i ], node, i ); + } + + if ( hasScripts ) { + doc = scripts[ scripts.length - 1 ].ownerDocument; + + // Reenable scripts + jQuery.map( scripts, restoreScript ); + + // Evaluate executable scripts on first document insertion + for ( i = 0; i < hasScripts; i++ ) { + node = scripts[ i ]; + if ( rscriptType.test( node.type || "" ) && + !dataPriv.access( node, "globalEval" ) && + jQuery.contains( doc, node ) ) { + + if ( node.src && ( node.type || "" ).toLowerCase() !== "module" ) { + + // Optional AJAX dependency, but won't run scripts if not present + if ( jQuery._evalUrl && !node.noModule ) { + jQuery._evalUrl( node.src, { + nonce: node.nonce || node.getAttribute( "nonce" ) + }, doc ); + } + } else { + DOMEval( node.textContent.replace( rcleanScript, "" ), node, doc ); + } + } + } + } + } + } + + return collection; +} + +function remove( elem, selector, keepData ) { + var node, + nodes = selector ? jQuery.filter( selector, elem ) : elem, + i = 0; + + for ( ; ( node = nodes[ i ] ) != null; i++ ) { + if ( !keepData && node.nodeType === 1 ) { + jQuery.cleanData( getAll( node ) ); + } + + if ( node.parentNode ) { + if ( keepData && isAttached( node ) ) { + setGlobalEval( getAll( node, "script" ) ); + } + node.parentNode.removeChild( node ); + } + } + + return elem; +} + +jQuery.extend( { + htmlPrefilter: function( html ) { + return html; + }, + + clone: function( elem, dataAndEvents, deepDataAndEvents ) { + var i, l, srcElements, destElements, + clone = elem.cloneNode( true ), + inPage = isAttached( elem ); + + // Fix IE cloning issues + if ( !support.noCloneChecked && ( elem.nodeType === 1 || elem.nodeType === 11 ) && + !jQuery.isXMLDoc( elem ) ) { + + // We eschew Sizzle here for performance reasons: https://jsperf.com/getall-vs-sizzle/2 + destElements = getAll( clone ); + srcElements = getAll( elem ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + fixInput( srcElements[ i ], destElements[ i ] ); + } + } + + // Copy the events from the original to the clone + if ( dataAndEvents ) { + if ( deepDataAndEvents ) { + srcElements = srcElements || getAll( elem ); + destElements = destElements || getAll( clone ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + cloneCopyEvent( srcElements[ i ], destElements[ i ] ); + } + } else { + cloneCopyEvent( elem, clone ); + } + } + + // Preserve script evaluation history + destElements = getAll( clone, "script" ); + if ( destElements.length > 0 ) { + setGlobalEval( destElements, !inPage && getAll( elem, "script" ) ); + } + + // Return the cloned set + return clone; + }, + + cleanData: function( elems ) { + var data, elem, type, + special = jQuery.event.special, + i = 0; + + for ( ; ( elem = elems[ i ] ) !== undefined; i++ ) { + if ( acceptData( elem ) ) { + if ( ( data = elem[ dataPriv.expando ] ) ) { + if ( data.events ) { + for ( type in data.events ) { + if ( special[ type ] ) { + jQuery.event.remove( elem, type ); + + // This is a shortcut to avoid jQuery.event.remove's overhead + } else { + jQuery.removeEvent( elem, type, data.handle ); + } + } + } + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataPriv.expando ] = undefined; + } + if ( elem[ dataUser.expando ] ) { + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataUser.expando ] = undefined; + } + } + } + } +} ); + +jQuery.fn.extend( { + detach: function( selector ) { + return remove( this, selector, true ); + }, + + remove: function( selector ) { + return remove( this, selector ); + }, + + text: function( value ) { + return access( this, function( value ) { + return value === undefined ? + jQuery.text( this ) : + this.empty().each( function() { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + this.textContent = value; + } + } ); + }, null, value, arguments.length ); + }, + + append: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.appendChild( elem ); + } + } ); + }, + + prepend: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.insertBefore( elem, target.firstChild ); + } + } ); + }, + + before: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this ); + } + } ); + }, + + after: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this.nextSibling ); + } + } ); + }, + + empty: function() { + var elem, + i = 0; + + for ( ; ( elem = this[ i ] ) != null; i++ ) { + if ( elem.nodeType === 1 ) { + + // Prevent memory leaks + jQuery.cleanData( getAll( elem, false ) ); + + // Remove any remaining nodes + elem.textContent = ""; + } + } + + return this; + }, + + clone: function( dataAndEvents, deepDataAndEvents ) { + dataAndEvents = dataAndEvents == null ? false : dataAndEvents; + deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; + + return this.map( function() { + return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); + } ); + }, + + html: function( value ) { + return access( this, function( value ) { + var elem = this[ 0 ] || {}, + i = 0, + l = this.length; + + if ( value === undefined && elem.nodeType === 1 ) { + return elem.innerHTML; + } + + // See if we can take a shortcut and just use innerHTML + if ( typeof value === "string" && !rnoInnerhtml.test( value ) && + !wrapMap[ ( rtagName.exec( value ) || [ "", "" ] )[ 1 ].toLowerCase() ] ) { + + value = jQuery.htmlPrefilter( value ); + + try { + for ( ; i < l; i++ ) { + elem = this[ i ] || {}; + + // Remove element nodes and prevent memory leaks + if ( elem.nodeType === 1 ) { + jQuery.cleanData( getAll( elem, false ) ); + elem.innerHTML = value; + } + } + + elem = 0; + + // If using innerHTML throws an exception, use the fallback method + } catch ( e ) {} + } + + if ( elem ) { + this.empty().append( value ); + } + }, null, value, arguments.length ); + }, + + replaceWith: function() { + var ignored = []; + + // Make the changes, replacing each non-ignored context element with the new content + return domManip( this, arguments, function( elem ) { + var parent = this.parentNode; + + if ( jQuery.inArray( this, ignored ) < 0 ) { + jQuery.cleanData( getAll( this ) ); + if ( parent ) { + parent.replaceChild( elem, this ); + } + } + + // Force callback invocation + }, ignored ); + } +} ); + +jQuery.each( { + appendTo: "append", + prependTo: "prepend", + insertBefore: "before", + insertAfter: "after", + replaceAll: "replaceWith" +}, function( name, original ) { + jQuery.fn[ name ] = function( selector ) { + var elems, + ret = [], + insert = jQuery( selector ), + last = insert.length - 1, + i = 0; + + for ( ; i <= last; i++ ) { + elems = i === last ? this : this.clone( true ); + jQuery( insert[ i ] )[ original ]( elems ); + + // Support: Android <=4.0 only, PhantomJS 1 only + // .get() because push.apply(_, arraylike) throws on ancient WebKit + push.apply( ret, elems.get() ); + } + + return this.pushStack( ret ); + }; +} ); +var rnumnonpx = new RegExp( "^(" + pnum + ")(?!px)[a-z%]+$", "i" ); + +var getStyles = function( elem ) { + + // Support: IE <=11 only, Firefox <=30 (#15098, #14150) + // IE throws on elements created in popups + // FF meanwhile throws on frame elements through "defaultView.getComputedStyle" + var view = elem.ownerDocument.defaultView; + + if ( !view || !view.opener ) { + view = window; + } + + return view.getComputedStyle( elem ); + }; + +var swap = function( elem, options, callback ) { + var ret, name, + old = {}; + + // Remember the old values, and insert the new ones + for ( name in options ) { + old[ name ] = elem.style[ name ]; + elem.style[ name ] = options[ name ]; + } + + ret = callback.call( elem ); + + // Revert the old values + for ( name in options ) { + elem.style[ name ] = old[ name ]; + } + + return ret; +}; + + +var rboxStyle = new RegExp( cssExpand.join( "|" ), "i" ); + + + +( function() { + + // Executing both pixelPosition & boxSizingReliable tests require only one layout + // so they're executed at the same time to save the second computation. + function computeStyleTests() { + + // This is a singleton, we need to execute it only once + if ( !div ) { + return; + } + + container.style.cssText = "position:absolute;left:-11111px;width:60px;" + + "margin-top:1px;padding:0;border:0"; + div.style.cssText = + "position:relative;display:block;box-sizing:border-box;overflow:scroll;" + + "margin:auto;border:1px;padding:1px;" + + "width:60%;top:1%"; + documentElement.appendChild( container ).appendChild( div ); + + var divStyle = window.getComputedStyle( div ); + pixelPositionVal = divStyle.top !== "1%"; + + // Support: Android 4.0 - 4.3 only, Firefox <=3 - 44 + reliableMarginLeftVal = roundPixelMeasures( divStyle.marginLeft ) === 12; + + // Support: Android 4.0 - 4.3 only, Safari <=9.1 - 10.1, iOS <=7.0 - 9.3 + // Some styles come back with percentage values, even though they shouldn't + div.style.right = "60%"; + pixelBoxStylesVal = roundPixelMeasures( divStyle.right ) === 36; + + // Support: IE 9 - 11 only + // Detect misreporting of content dimensions for box-sizing:border-box elements + boxSizingReliableVal = roundPixelMeasures( divStyle.width ) === 36; + + // Support: IE 9 only + // Detect overflow:scroll screwiness (gh-3699) + // Support: Chrome <=64 + // Don't get tricked when zoom affects offsetWidth (gh-4029) + div.style.position = "absolute"; + scrollboxSizeVal = roundPixelMeasures( div.offsetWidth / 3 ) === 12; + + documentElement.removeChild( container ); + + // Nullify the div so it wouldn't be stored in the memory and + // it will also be a sign that checks already performed + div = null; + } + + function roundPixelMeasures( measure ) { + return Math.round( parseFloat( measure ) ); + } + + var pixelPositionVal, boxSizingReliableVal, scrollboxSizeVal, pixelBoxStylesVal, + reliableTrDimensionsVal, reliableMarginLeftVal, + container = document.createElement( "div" ), + div = document.createElement( "div" ); + + // Finish early in limited (non-browser) environments + if ( !div.style ) { + return; + } + + // Support: IE <=9 - 11 only + // Style of cloned element affects source element cloned (#8908) + div.style.backgroundClip = "content-box"; + div.cloneNode( true ).style.backgroundClip = ""; + support.clearCloneStyle = div.style.backgroundClip === "content-box"; + + jQuery.extend( support, { + boxSizingReliable: function() { + computeStyleTests(); + return boxSizingReliableVal; + }, + pixelBoxStyles: function() { + computeStyleTests(); + return pixelBoxStylesVal; + }, + pixelPosition: function() { + computeStyleTests(); + return pixelPositionVal; + }, + reliableMarginLeft: function() { + computeStyleTests(); + return reliableMarginLeftVal; + }, + scrollboxSize: function() { + computeStyleTests(); + return scrollboxSizeVal; + }, + + // Support: IE 9 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Behavior in IE 9 is more subtle than in newer versions & it passes + // some versions of this test; make sure not to make it pass there! + // + // Support: Firefox 70+ + // Only Firefox includes border widths + // in computed dimensions. (gh-4529) + reliableTrDimensions: function() { + var table, tr, trChild, trStyle; + if ( reliableTrDimensionsVal == null ) { + table = document.createElement( "table" ); + tr = document.createElement( "tr" ); + trChild = document.createElement( "div" ); + + table.style.cssText = "position:absolute;left:-11111px;border-collapse:separate"; + tr.style.cssText = "border:1px solid"; + + // Support: Chrome 86+ + // Height set through cssText does not get applied. + // Computed height then comes back as 0. + tr.style.height = "1px"; + trChild.style.height = "9px"; + + // Support: Android 8 Chrome 86+ + // In our bodyBackground.html iframe, + // display for all div elements is set to "inline", + // which causes a problem only in Android 8 Chrome 86. + // Ensuring the div is display: block + // gets around this issue. + trChild.style.display = "block"; + + documentElement + .appendChild( table ) + .appendChild( tr ) + .appendChild( trChild ); + + trStyle = window.getComputedStyle( tr ); + reliableTrDimensionsVal = ( parseInt( trStyle.height, 10 ) + + parseInt( trStyle.borderTopWidth, 10 ) + + parseInt( trStyle.borderBottomWidth, 10 ) ) === tr.offsetHeight; + + documentElement.removeChild( table ); + } + return reliableTrDimensionsVal; + } + } ); +} )(); + + +function curCSS( elem, name, computed ) { + var width, minWidth, maxWidth, ret, + + // Support: Firefox 51+ + // Retrieving style before computed somehow + // fixes an issue with getting wrong values + // on detached elements + style = elem.style; + + computed = computed || getStyles( elem ); + + // getPropertyValue is needed for: + // .css('filter') (IE 9 only, #12537) + // .css('--customProperty) (#3144) + if ( computed ) { + ret = computed.getPropertyValue( name ) || computed[ name ]; + + if ( ret === "" && !isAttached( elem ) ) { + ret = jQuery.style( elem, name ); + } + + // A tribute to the "awesome hack by Dean Edwards" + // Android Browser returns percentage for some values, + // but width seems to be reliably pixels. + // This is against the CSSOM draft spec: + // https://drafts.csswg.org/cssom/#resolved-values + if ( !support.pixelBoxStyles() && rnumnonpx.test( ret ) && rboxStyle.test( name ) ) { + + // Remember the original values + width = style.width; + minWidth = style.minWidth; + maxWidth = style.maxWidth; + + // Put in the new values to get a computed value out + style.minWidth = style.maxWidth = style.width = ret; + ret = computed.width; + + // Revert the changed values + style.width = width; + style.minWidth = minWidth; + style.maxWidth = maxWidth; + } + } + + return ret !== undefined ? + + // Support: IE <=9 - 11 only + // IE returns zIndex value as an integer. + ret + "" : + ret; +} + + +function addGetHookIf( conditionFn, hookFn ) { + + // Define the hook, we'll check on the first run if it's really needed. + return { + get: function() { + if ( conditionFn() ) { + + // Hook not needed (or it's not possible to use it due + // to missing dependency), remove it. + delete this.get; + return; + } + + // Hook needed; redefine it so that the support test is not executed again. + return ( this.get = hookFn ).apply( this, arguments ); + } + }; +} + + +var cssPrefixes = [ "Webkit", "Moz", "ms" ], + emptyStyle = document.createElement( "div" ).style, + vendorProps = {}; + +// Return a vendor-prefixed property or undefined +function vendorPropName( name ) { + + // Check for vendor prefixed names + var capName = name[ 0 ].toUpperCase() + name.slice( 1 ), + i = cssPrefixes.length; + + while ( i-- ) { + name = cssPrefixes[ i ] + capName; + if ( name in emptyStyle ) { + return name; + } + } +} + +// Return a potentially-mapped jQuery.cssProps or vendor prefixed property +function finalPropName( name ) { + var final = jQuery.cssProps[ name ] || vendorProps[ name ]; + + if ( final ) { + return final; + } + if ( name in emptyStyle ) { + return name; + } + return vendorProps[ name ] = vendorPropName( name ) || name; +} + + +var + + // Swappable if display is none or starts with table + // except "table", "table-cell", or "table-caption" + // See here for display values: https://developer.mozilla.org/en-US/docs/CSS/display + rdisplayswap = /^(none|table(?!-c[ea]).+)/, + rcustomProp = /^--/, + cssShow = { position: "absolute", visibility: "hidden", display: "block" }, + cssNormalTransform = { + letterSpacing: "0", + fontWeight: "400" + }; + +function setPositiveNumber( _elem, value, subtract ) { + + // Any relative (+/-) values have already been + // normalized at this point + var matches = rcssNum.exec( value ); + return matches ? + + // Guard against undefined "subtract", e.g., when used as in cssHooks + Math.max( 0, matches[ 2 ] - ( subtract || 0 ) ) + ( matches[ 3 ] || "px" ) : + value; +} + +function boxModelAdjustment( elem, dimension, box, isBorderBox, styles, computedVal ) { + var i = dimension === "width" ? 1 : 0, + extra = 0, + delta = 0; + + // Adjustment may not be necessary + if ( box === ( isBorderBox ? "border" : "content" ) ) { + return 0; + } + + for ( ; i < 4; i += 2 ) { + + // Both box models exclude margin + if ( box === "margin" ) { + delta += jQuery.css( elem, box + cssExpand[ i ], true, styles ); + } + + // If we get here with a content-box, we're seeking "padding" or "border" or "margin" + if ( !isBorderBox ) { + + // Add padding + delta += jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + + // For "border" or "margin", add border + if ( box !== "padding" ) { + delta += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + + // But still keep track of it otherwise + } else { + extra += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + + // If we get here with a border-box (content + padding + border), we're seeking "content" or + // "padding" or "margin" + } else { + + // For "content", subtract padding + if ( box === "content" ) { + delta -= jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + } + + // For "content" or "padding", subtract border + if ( box !== "margin" ) { + delta -= jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + } + } + + // Account for positive content-box scroll gutter when requested by providing computedVal + if ( !isBorderBox && computedVal >= 0 ) { + + // offsetWidth/offsetHeight is a rounded sum of content, padding, scroll gutter, and border + // Assuming integer scroll gutter, subtract the rest and round down + delta += Math.max( 0, Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + computedVal - + delta - + extra - + 0.5 + + // If offsetWidth/offsetHeight is unknown, then we can't determine content-box scroll gutter + // Use an explicit zero to avoid NaN (gh-3964) + ) ) || 0; + } + + return delta; +} + +function getWidthOrHeight( elem, dimension, extra ) { + + // Start with computed style + var styles = getStyles( elem ), + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-4322). + // Fake content-box until we know it's needed to know the true value. + boxSizingNeeded = !support.boxSizingReliable() || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + valueIsBorderBox = isBorderBox, + + val = curCSS( elem, dimension, styles ), + offsetProp = "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ); + + // Support: Firefox <=54 + // Return a confounding non-pixel value or feign ignorance, as appropriate. + if ( rnumnonpx.test( val ) ) { + if ( !extra ) { + return val; + } + val = "auto"; + } + + + // Support: IE 9 - 11 only + // Use offsetWidth/offsetHeight for when box sizing is unreliable. + // In those cases, the computed value can be trusted to be border-box. + if ( ( !support.boxSizingReliable() && isBorderBox || + + // Support: IE 10 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Interestingly, in some cases IE 9 doesn't suffer from this issue. + !support.reliableTrDimensions() && nodeName( elem, "tr" ) || + + // Fall back to offsetWidth/offsetHeight when value is "auto" + // This happens for inline elements with no explicit setting (gh-3571) + val === "auto" || + + // Support: Android <=4.1 - 4.3 only + // Also use offsetWidth/offsetHeight for misreported inline dimensions (gh-3602) + !parseFloat( val ) && jQuery.css( elem, "display", false, styles ) === "inline" ) && + + // Make sure the element is visible & connected + elem.getClientRects().length ) { + + isBorderBox = jQuery.css( elem, "boxSizing", false, styles ) === "border-box"; + + // Where available, offsetWidth/offsetHeight approximate border box dimensions. + // Where not available (e.g., SVG), assume unreliable box-sizing and interpret the + // retrieved value as a content box dimension. + valueIsBorderBox = offsetProp in elem; + if ( valueIsBorderBox ) { + val = elem[ offsetProp ]; + } + } + + // Normalize "" and auto + val = parseFloat( val ) || 0; + + // Adjust for the element's box model + return ( val + + boxModelAdjustment( + elem, + dimension, + extra || ( isBorderBox ? "border" : "content" ), + valueIsBorderBox, + styles, + + // Provide the current computed size to request scroll gutter calculation (gh-3589) + val + ) + ) + "px"; +} + +jQuery.extend( { + + // Add in style property hooks for overriding the default + // behavior of getting and setting a style property + cssHooks: { + opacity: { + get: function( elem, computed ) { + if ( computed ) { + + // We should always get a number back from opacity + var ret = curCSS( elem, "opacity" ); + return ret === "" ? "1" : ret; + } + } + } + }, + + // Don't automatically add "px" to these possibly-unitless properties + cssNumber: { + "animationIterationCount": true, + "columnCount": true, + "fillOpacity": true, + "flexGrow": true, + "flexShrink": true, + "fontWeight": true, + "gridArea": true, + "gridColumn": true, + "gridColumnEnd": true, + "gridColumnStart": true, + "gridRow": true, + "gridRowEnd": true, + "gridRowStart": true, + "lineHeight": true, + "opacity": true, + "order": true, + "orphans": true, + "widows": true, + "zIndex": true, + "zoom": true + }, + + // Add in properties whose names you wish to fix before + // setting or getting the value + cssProps: {}, + + // Get and set the style property on a DOM Node + style: function( elem, name, value, extra ) { + + // Don't set styles on text and comment nodes + if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) { + return; + } + + // Make sure that we're working with the right name + var ret, type, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ), + style = elem.style; + + // Make sure that we're working with the right name. We don't + // want to query the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Gets hook for the prefixed version, then unprefixed version + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // Check if we're setting a value + if ( value !== undefined ) { + type = typeof value; + + // Convert "+=" or "-=" to relative numbers (#7345) + if ( type === "string" && ( ret = rcssNum.exec( value ) ) && ret[ 1 ] ) { + value = adjustCSS( elem, name, ret ); + + // Fixes bug #9237 + type = "number"; + } + + // Make sure that null and NaN values aren't set (#7116) + if ( value == null || value !== value ) { + return; + } + + // If a number was passed in, add the unit (except for certain CSS properties) + // The isCustomProp check can be removed in jQuery 4.0 when we only auto-append + // "px" to a few hardcoded values. + if ( type === "number" && !isCustomProp ) { + value += ret && ret[ 3 ] || ( jQuery.cssNumber[ origName ] ? "" : "px" ); + } + + // background-* props affect original clone's values + if ( !support.clearCloneStyle && value === "" && name.indexOf( "background" ) === 0 ) { + style[ name ] = "inherit"; + } + + // If a hook was provided, use that value, otherwise just set the specified value + if ( !hooks || !( "set" in hooks ) || + ( value = hooks.set( elem, value, extra ) ) !== undefined ) { + + if ( isCustomProp ) { + style.setProperty( name, value ); + } else { + style[ name ] = value; + } + } + + } else { + + // If a hook was provided get the non-computed value from there + if ( hooks && "get" in hooks && + ( ret = hooks.get( elem, false, extra ) ) !== undefined ) { + + return ret; + } + + // Otherwise just get the value from the style object + return style[ name ]; + } + }, + + css: function( elem, name, extra, styles ) { + var val, num, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ); + + // Make sure that we're working with the right name. We don't + // want to modify the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Try prefixed name followed by the unprefixed name + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // If a hook was provided get the computed value from there + if ( hooks && "get" in hooks ) { + val = hooks.get( elem, true, extra ); + } + + // Otherwise, if a way to get the computed value exists, use that + if ( val === undefined ) { + val = curCSS( elem, name, styles ); + } + + // Convert "normal" to computed value + if ( val === "normal" && name in cssNormalTransform ) { + val = cssNormalTransform[ name ]; + } + + // Make numeric if forced or a qualifier was provided and val looks numeric + if ( extra === "" || extra ) { + num = parseFloat( val ); + return extra === true || isFinite( num ) ? num || 0 : val; + } + + return val; + } +} ); + +jQuery.each( [ "height", "width" ], function( _i, dimension ) { + jQuery.cssHooks[ dimension ] = { + get: function( elem, computed, extra ) { + if ( computed ) { + + // Certain elements can have dimension info if we invisibly show them + // but it must have a current display style that would benefit + return rdisplayswap.test( jQuery.css( elem, "display" ) ) && + + // Support: Safari 8+ + // Table columns in Safari have non-zero offsetWidth & zero + // getBoundingClientRect().width unless display is changed. + // Support: IE <=11 only + // Running getBoundingClientRect on a disconnected node + // in IE throws an error. + ( !elem.getClientRects().length || !elem.getBoundingClientRect().width ) ? + swap( elem, cssShow, function() { + return getWidthOrHeight( elem, dimension, extra ); + } ) : + getWidthOrHeight( elem, dimension, extra ); + } + }, + + set: function( elem, value, extra ) { + var matches, + styles = getStyles( elem ), + + // Only read styles.position if the test has a chance to fail + // to avoid forcing a reflow. + scrollboxSizeBuggy = !support.scrollboxSize() && + styles.position === "absolute", + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-3991) + boxSizingNeeded = scrollboxSizeBuggy || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + subtract = extra ? + boxModelAdjustment( + elem, + dimension, + extra, + isBorderBox, + styles + ) : + 0; + + // Account for unreliable border-box dimensions by comparing offset* to computed and + // faking a content-box to get border and padding (gh-3699) + if ( isBorderBox && scrollboxSizeBuggy ) { + subtract -= Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + parseFloat( styles[ dimension ] ) - + boxModelAdjustment( elem, dimension, "border", false, styles ) - + 0.5 + ); + } + + // Convert to pixels if value adjustment is needed + if ( subtract && ( matches = rcssNum.exec( value ) ) && + ( matches[ 3 ] || "px" ) !== "px" ) { + + elem.style[ dimension ] = value; + value = jQuery.css( elem, dimension ); + } + + return setPositiveNumber( elem, value, subtract ); + } + }; +} ); + +jQuery.cssHooks.marginLeft = addGetHookIf( support.reliableMarginLeft, + function( elem, computed ) { + if ( computed ) { + return ( parseFloat( curCSS( elem, "marginLeft" ) ) || + elem.getBoundingClientRect().left - + swap( elem, { marginLeft: 0 }, function() { + return elem.getBoundingClientRect().left; + } ) + ) + "px"; + } + } +); + +// These hooks are used by animate to expand properties +jQuery.each( { + margin: "", + padding: "", + border: "Width" +}, function( prefix, suffix ) { + jQuery.cssHooks[ prefix + suffix ] = { + expand: function( value ) { + var i = 0, + expanded = {}, + + // Assumes a single number if not a string + parts = typeof value === "string" ? value.split( " " ) : [ value ]; + + for ( ; i < 4; i++ ) { + expanded[ prefix + cssExpand[ i ] + suffix ] = + parts[ i ] || parts[ i - 2 ] || parts[ 0 ]; + } + + return expanded; + } + }; + + if ( prefix !== "margin" ) { + jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber; + } +} ); + +jQuery.fn.extend( { + css: function( name, value ) { + return access( this, function( elem, name, value ) { + var styles, len, + map = {}, + i = 0; + + if ( Array.isArray( name ) ) { + styles = getStyles( elem ); + len = name.length; + + for ( ; i < len; i++ ) { + map[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles ); + } + + return map; + } + + return value !== undefined ? + jQuery.style( elem, name, value ) : + jQuery.css( elem, name ); + }, name, value, arguments.length > 1 ); + } +} ); + + +function Tween( elem, options, prop, end, easing ) { + return new Tween.prototype.init( elem, options, prop, end, easing ); +} +jQuery.Tween = Tween; + +Tween.prototype = { + constructor: Tween, + init: function( elem, options, prop, end, easing, unit ) { + this.elem = elem; + this.prop = prop; + this.easing = easing || jQuery.easing._default; + this.options = options; + this.start = this.now = this.cur(); + this.end = end; + this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" ); + }, + cur: function() { + var hooks = Tween.propHooks[ this.prop ]; + + return hooks && hooks.get ? + hooks.get( this ) : + Tween.propHooks._default.get( this ); + }, + run: function( percent ) { + var eased, + hooks = Tween.propHooks[ this.prop ]; + + if ( this.options.duration ) { + this.pos = eased = jQuery.easing[ this.easing ]( + percent, this.options.duration * percent, 0, 1, this.options.duration + ); + } else { + this.pos = eased = percent; + } + this.now = ( this.end - this.start ) * eased + this.start; + + if ( this.options.step ) { + this.options.step.call( this.elem, this.now, this ); + } + + if ( hooks && hooks.set ) { + hooks.set( this ); + } else { + Tween.propHooks._default.set( this ); + } + return this; + } +}; + +Tween.prototype.init.prototype = Tween.prototype; + +Tween.propHooks = { + _default: { + get: function( tween ) { + var result; + + // Use a property on the element directly when it is not a DOM element, + // or when there is no matching style property that exists. + if ( tween.elem.nodeType !== 1 || + tween.elem[ tween.prop ] != null && tween.elem.style[ tween.prop ] == null ) { + return tween.elem[ tween.prop ]; + } + + // Passing an empty string as a 3rd parameter to .css will automatically + // attempt a parseFloat and fallback to a string if the parse fails. + // Simple values such as "10px" are parsed to Float; + // complex values such as "rotate(1rad)" are returned as-is. + result = jQuery.css( tween.elem, tween.prop, "" ); + + // Empty strings, null, undefined and "auto" are converted to 0. + return !result || result === "auto" ? 0 : result; + }, + set: function( tween ) { + + // Use step hook for back compat. + // Use cssHook if its there. + // Use .style if available and use plain properties where available. + if ( jQuery.fx.step[ tween.prop ] ) { + jQuery.fx.step[ tween.prop ]( tween ); + } else if ( tween.elem.nodeType === 1 && ( + jQuery.cssHooks[ tween.prop ] || + tween.elem.style[ finalPropName( tween.prop ) ] != null ) ) { + jQuery.style( tween.elem, tween.prop, tween.now + tween.unit ); + } else { + tween.elem[ tween.prop ] = tween.now; + } + } + } +}; + +// Support: IE <=9 only +// Panic based approach to setting things on disconnected nodes +Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = { + set: function( tween ) { + if ( tween.elem.nodeType && tween.elem.parentNode ) { + tween.elem[ tween.prop ] = tween.now; + } + } +}; + +jQuery.easing = { + linear: function( p ) { + return p; + }, + swing: function( p ) { + return 0.5 - Math.cos( p * Math.PI ) / 2; + }, + _default: "swing" +}; + +jQuery.fx = Tween.prototype.init; + +// Back compat <1.8 extension point +jQuery.fx.step = {}; + + + + +var + fxNow, inProgress, + rfxtypes = /^(?:toggle|show|hide)$/, + rrun = /queueHooks$/; + +function schedule() { + if ( inProgress ) { + if ( document.hidden === false && window.requestAnimationFrame ) { + window.requestAnimationFrame( schedule ); + } else { + window.setTimeout( schedule, jQuery.fx.interval ); + } + + jQuery.fx.tick(); + } +} + +// Animations created synchronously will run synchronously +function createFxNow() { + window.setTimeout( function() { + fxNow = undefined; + } ); + return ( fxNow = Date.now() ); +} + +// Generate parameters to create a standard animation +function genFx( type, includeWidth ) { + var which, + i = 0, + attrs = { height: type }; + + // If we include width, step value is 1 to do all cssExpand values, + // otherwise step value is 2 to skip over Left and Right + includeWidth = includeWidth ? 1 : 0; + for ( ; i < 4; i += 2 - includeWidth ) { + which = cssExpand[ i ]; + attrs[ "margin" + which ] = attrs[ "padding" + which ] = type; + } + + if ( includeWidth ) { + attrs.opacity = attrs.width = type; + } + + return attrs; +} + +function createTween( value, prop, animation ) { + var tween, + collection = ( Animation.tweeners[ prop ] || [] ).concat( Animation.tweeners[ "*" ] ), + index = 0, + length = collection.length; + for ( ; index < length; index++ ) { + if ( ( tween = collection[ index ].call( animation, prop, value ) ) ) { + + // We're done with this property + return tween; + } + } +} + +function defaultPrefilter( elem, props, opts ) { + var prop, value, toggle, hooks, oldfire, propTween, restoreDisplay, display, + isBox = "width" in props || "height" in props, + anim = this, + orig = {}, + style = elem.style, + hidden = elem.nodeType && isHiddenWithinTree( elem ), + dataShow = dataPriv.get( elem, "fxshow" ); + + // Queue-skipping animations hijack the fx hooks + if ( !opts.queue ) { + hooks = jQuery._queueHooks( elem, "fx" ); + if ( hooks.unqueued == null ) { + hooks.unqueued = 0; + oldfire = hooks.empty.fire; + hooks.empty.fire = function() { + if ( !hooks.unqueued ) { + oldfire(); + } + }; + } + hooks.unqueued++; + + anim.always( function() { + + // Ensure the complete handler is called before this completes + anim.always( function() { + hooks.unqueued--; + if ( !jQuery.queue( elem, "fx" ).length ) { + hooks.empty.fire(); + } + } ); + } ); + } + + // Detect show/hide animations + for ( prop in props ) { + value = props[ prop ]; + if ( rfxtypes.test( value ) ) { + delete props[ prop ]; + toggle = toggle || value === "toggle"; + if ( value === ( hidden ? "hide" : "show" ) ) { + + // Pretend to be hidden if this is a "show" and + // there is still data from a stopped show/hide + if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) { + hidden = true; + + // Ignore all other no-op show/hide data + } else { + continue; + } + } + orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop ); + } + } + + // Bail out if this is a no-op like .hide().hide() + propTween = !jQuery.isEmptyObject( props ); + if ( !propTween && jQuery.isEmptyObject( orig ) ) { + return; + } + + // Restrict "overflow" and "display" styles during box animations + if ( isBox && elem.nodeType === 1 ) { + + // Support: IE <=9 - 11, Edge 12 - 15 + // Record all 3 overflow attributes because IE does not infer the shorthand + // from identically-valued overflowX and overflowY and Edge just mirrors + // the overflowX value there. + opts.overflow = [ style.overflow, style.overflowX, style.overflowY ]; + + // Identify a display type, preferring old show/hide data over the CSS cascade + restoreDisplay = dataShow && dataShow.display; + if ( restoreDisplay == null ) { + restoreDisplay = dataPriv.get( elem, "display" ); + } + display = jQuery.css( elem, "display" ); + if ( display === "none" ) { + if ( restoreDisplay ) { + display = restoreDisplay; + } else { + + // Get nonempty value(s) by temporarily forcing visibility + showHide( [ elem ], true ); + restoreDisplay = elem.style.display || restoreDisplay; + display = jQuery.css( elem, "display" ); + showHide( [ elem ] ); + } + } + + // Animate inline elements as inline-block + if ( display === "inline" || display === "inline-block" && restoreDisplay != null ) { + if ( jQuery.css( elem, "float" ) === "none" ) { + + // Restore the original display value at the end of pure show/hide animations + if ( !propTween ) { + anim.done( function() { + style.display = restoreDisplay; + } ); + if ( restoreDisplay == null ) { + display = style.display; + restoreDisplay = display === "none" ? "" : display; + } + } + style.display = "inline-block"; + } + } + } + + if ( opts.overflow ) { + style.overflow = "hidden"; + anim.always( function() { + style.overflow = opts.overflow[ 0 ]; + style.overflowX = opts.overflow[ 1 ]; + style.overflowY = opts.overflow[ 2 ]; + } ); + } + + // Implement show/hide animations + propTween = false; + for ( prop in orig ) { + + // General show/hide setup for this element animation + if ( !propTween ) { + if ( dataShow ) { + if ( "hidden" in dataShow ) { + hidden = dataShow.hidden; + } + } else { + dataShow = dataPriv.access( elem, "fxshow", { display: restoreDisplay } ); + } + + // Store hidden/visible for toggle so `.stop().toggle()` "reverses" + if ( toggle ) { + dataShow.hidden = !hidden; + } + + // Show elements before animating them + if ( hidden ) { + showHide( [ elem ], true ); + } + + /* eslint-disable no-loop-func */ + + anim.done( function() { + + /* eslint-enable no-loop-func */ + + // The final step of a "hide" animation is actually hiding the element + if ( !hidden ) { + showHide( [ elem ] ); + } + dataPriv.remove( elem, "fxshow" ); + for ( prop in orig ) { + jQuery.style( elem, prop, orig[ prop ] ); + } + } ); + } + + // Per-property setup + propTween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim ); + if ( !( prop in dataShow ) ) { + dataShow[ prop ] = propTween.start; + if ( hidden ) { + propTween.end = propTween.start; + propTween.start = 0; + } + } + } +} + +function propFilter( props, specialEasing ) { + var index, name, easing, value, hooks; + + // camelCase, specialEasing and expand cssHook pass + for ( index in props ) { + name = camelCase( index ); + easing = specialEasing[ name ]; + value = props[ index ]; + if ( Array.isArray( value ) ) { + easing = value[ 1 ]; + value = props[ index ] = value[ 0 ]; + } + + if ( index !== name ) { + props[ name ] = value; + delete props[ index ]; + } + + hooks = jQuery.cssHooks[ name ]; + if ( hooks && "expand" in hooks ) { + value = hooks.expand( value ); + delete props[ name ]; + + // Not quite $.extend, this won't overwrite existing keys. + // Reusing 'index' because we have the correct "name" + for ( index in value ) { + if ( !( index in props ) ) { + props[ index ] = value[ index ]; + specialEasing[ index ] = easing; + } + } + } else { + specialEasing[ name ] = easing; + } + } +} + +function Animation( elem, properties, options ) { + var result, + stopped, + index = 0, + length = Animation.prefilters.length, + deferred = jQuery.Deferred().always( function() { + + // Don't match elem in the :animated selector + delete tick.elem; + } ), + tick = function() { + if ( stopped ) { + return false; + } + var currentTime = fxNow || createFxNow(), + remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ), + + // Support: Android 2.3 only + // Archaic crash bug won't allow us to use `1 - ( 0.5 || 0 )` (#12497) + temp = remaining / animation.duration || 0, + percent = 1 - temp, + index = 0, + length = animation.tweens.length; + + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( percent ); + } + + deferred.notifyWith( elem, [ animation, percent, remaining ] ); + + // If there's more to do, yield + if ( percent < 1 && length ) { + return remaining; + } + + // If this was an empty animation, synthesize a final progress notification + if ( !length ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + } + + // Resolve the animation and report its conclusion + deferred.resolveWith( elem, [ animation ] ); + return false; + }, + animation = deferred.promise( { + elem: elem, + props: jQuery.extend( {}, properties ), + opts: jQuery.extend( true, { + specialEasing: {}, + easing: jQuery.easing._default + }, options ), + originalProperties: properties, + originalOptions: options, + startTime: fxNow || createFxNow(), + duration: options.duration, + tweens: [], + createTween: function( prop, end ) { + var tween = jQuery.Tween( elem, animation.opts, prop, end, + animation.opts.specialEasing[ prop ] || animation.opts.easing ); + animation.tweens.push( tween ); + return tween; + }, + stop: function( gotoEnd ) { + var index = 0, + + // If we are going to the end, we want to run all the tweens + // otherwise we skip this part + length = gotoEnd ? animation.tweens.length : 0; + if ( stopped ) { + return this; + } + stopped = true; + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( 1 ); + } + + // Resolve when we played the last frame; otherwise, reject + if ( gotoEnd ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + deferred.resolveWith( elem, [ animation, gotoEnd ] ); + } else { + deferred.rejectWith( elem, [ animation, gotoEnd ] ); + } + return this; + } + } ), + props = animation.props; + + propFilter( props, animation.opts.specialEasing ); + + for ( ; index < length; index++ ) { + result = Animation.prefilters[ index ].call( animation, elem, props, animation.opts ); + if ( result ) { + if ( isFunction( result.stop ) ) { + jQuery._queueHooks( animation.elem, animation.opts.queue ).stop = + result.stop.bind( result ); + } + return result; + } + } + + jQuery.map( props, createTween, animation ); + + if ( isFunction( animation.opts.start ) ) { + animation.opts.start.call( elem, animation ); + } + + // Attach callbacks from options + animation + .progress( animation.opts.progress ) + .done( animation.opts.done, animation.opts.complete ) + .fail( animation.opts.fail ) + .always( animation.opts.always ); + + jQuery.fx.timer( + jQuery.extend( tick, { + elem: elem, + anim: animation, + queue: animation.opts.queue + } ) + ); + + return animation; +} + +jQuery.Animation = jQuery.extend( Animation, { + + tweeners: { + "*": [ function( prop, value ) { + var tween = this.createTween( prop, value ); + adjustCSS( tween.elem, prop, rcssNum.exec( value ), tween ); + return tween; + } ] + }, + + tweener: function( props, callback ) { + if ( isFunction( props ) ) { + callback = props; + props = [ "*" ]; + } else { + props = props.match( rnothtmlwhite ); + } + + var prop, + index = 0, + length = props.length; + + for ( ; index < length; index++ ) { + prop = props[ index ]; + Animation.tweeners[ prop ] = Animation.tweeners[ prop ] || []; + Animation.tweeners[ prop ].unshift( callback ); + } + }, + + prefilters: [ defaultPrefilter ], + + prefilter: function( callback, prepend ) { + if ( prepend ) { + Animation.prefilters.unshift( callback ); + } else { + Animation.prefilters.push( callback ); + } + } +} ); + +jQuery.speed = function( speed, easing, fn ) { + var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : { + complete: fn || !fn && easing || + isFunction( speed ) && speed, + duration: speed, + easing: fn && easing || easing && !isFunction( easing ) && easing + }; + + // Go to the end state if fx are off + if ( jQuery.fx.off ) { + opt.duration = 0; + + } else { + if ( typeof opt.duration !== "number" ) { + if ( opt.duration in jQuery.fx.speeds ) { + opt.duration = jQuery.fx.speeds[ opt.duration ]; + + } else { + opt.duration = jQuery.fx.speeds._default; + } + } + } + + // Normalize opt.queue - true/undefined/null -> "fx" + if ( opt.queue == null || opt.queue === true ) { + opt.queue = "fx"; + } + + // Queueing + opt.old = opt.complete; + + opt.complete = function() { + if ( isFunction( opt.old ) ) { + opt.old.call( this ); + } + + if ( opt.queue ) { + jQuery.dequeue( this, opt.queue ); + } + }; + + return opt; +}; + +jQuery.fn.extend( { + fadeTo: function( speed, to, easing, callback ) { + + // Show any hidden elements after setting opacity to 0 + return this.filter( isHiddenWithinTree ).css( "opacity", 0 ).show() + + // Animate to the value specified + .end().animate( { opacity: to }, speed, easing, callback ); + }, + animate: function( prop, speed, easing, callback ) { + var empty = jQuery.isEmptyObject( prop ), + optall = jQuery.speed( speed, easing, callback ), + doAnimation = function() { + + // Operate on a copy of prop so per-property easing won't be lost + var anim = Animation( this, jQuery.extend( {}, prop ), optall ); + + // Empty animations, or finishing resolves immediately + if ( empty || dataPriv.get( this, "finish" ) ) { + anim.stop( true ); + } + }; + + doAnimation.finish = doAnimation; + + return empty || optall.queue === false ? + this.each( doAnimation ) : + this.queue( optall.queue, doAnimation ); + }, + stop: function( type, clearQueue, gotoEnd ) { + var stopQueue = function( hooks ) { + var stop = hooks.stop; + delete hooks.stop; + stop( gotoEnd ); + }; + + if ( typeof type !== "string" ) { + gotoEnd = clearQueue; + clearQueue = type; + type = undefined; + } + if ( clearQueue ) { + this.queue( type || "fx", [] ); + } + + return this.each( function() { + var dequeue = true, + index = type != null && type + "queueHooks", + timers = jQuery.timers, + data = dataPriv.get( this ); + + if ( index ) { + if ( data[ index ] && data[ index ].stop ) { + stopQueue( data[ index ] ); + } + } else { + for ( index in data ) { + if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) { + stopQueue( data[ index ] ); + } + } + } + + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && + ( type == null || timers[ index ].queue === type ) ) { + + timers[ index ].anim.stop( gotoEnd ); + dequeue = false; + timers.splice( index, 1 ); + } + } + + // Start the next in the queue if the last step wasn't forced. + // Timers currently will call their complete callbacks, which + // will dequeue but only if they were gotoEnd. + if ( dequeue || !gotoEnd ) { + jQuery.dequeue( this, type ); + } + } ); + }, + finish: function( type ) { + if ( type !== false ) { + type = type || "fx"; + } + return this.each( function() { + var index, + data = dataPriv.get( this ), + queue = data[ type + "queue" ], + hooks = data[ type + "queueHooks" ], + timers = jQuery.timers, + length = queue ? queue.length : 0; + + // Enable finishing flag on private data + data.finish = true; + + // Empty the queue first + jQuery.queue( this, type, [] ); + + if ( hooks && hooks.stop ) { + hooks.stop.call( this, true ); + } + + // Look for any active animations, and finish them + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && timers[ index ].queue === type ) { + timers[ index ].anim.stop( true ); + timers.splice( index, 1 ); + } + } + + // Look for any animations in the old queue and finish them + for ( index = 0; index < length; index++ ) { + if ( queue[ index ] && queue[ index ].finish ) { + queue[ index ].finish.call( this ); + } + } + + // Turn off finishing flag + delete data.finish; + } ); + } +} ); + +jQuery.each( [ "toggle", "show", "hide" ], function( _i, name ) { + var cssFn = jQuery.fn[ name ]; + jQuery.fn[ name ] = function( speed, easing, callback ) { + return speed == null || typeof speed === "boolean" ? + cssFn.apply( this, arguments ) : + this.animate( genFx( name, true ), speed, easing, callback ); + }; +} ); + +// Generate shortcuts for custom animations +jQuery.each( { + slideDown: genFx( "show" ), + slideUp: genFx( "hide" ), + slideToggle: genFx( "toggle" ), + fadeIn: { opacity: "show" }, + fadeOut: { opacity: "hide" }, + fadeToggle: { opacity: "toggle" } +}, function( name, props ) { + jQuery.fn[ name ] = function( speed, easing, callback ) { + return this.animate( props, speed, easing, callback ); + }; +} ); + +jQuery.timers = []; +jQuery.fx.tick = function() { + var timer, + i = 0, + timers = jQuery.timers; + + fxNow = Date.now(); + + for ( ; i < timers.length; i++ ) { + timer = timers[ i ]; + + // Run the timer and safely remove it when done (allowing for external removal) + if ( !timer() && timers[ i ] === timer ) { + timers.splice( i--, 1 ); + } + } + + if ( !timers.length ) { + jQuery.fx.stop(); + } + fxNow = undefined; +}; + +jQuery.fx.timer = function( timer ) { + jQuery.timers.push( timer ); + jQuery.fx.start(); +}; + +jQuery.fx.interval = 13; +jQuery.fx.start = function() { + if ( inProgress ) { + return; + } + + inProgress = true; + schedule(); +}; + +jQuery.fx.stop = function() { + inProgress = null; +}; + +jQuery.fx.speeds = { + slow: 600, + fast: 200, + + // Default speed + _default: 400 +}; + + +// Based off of the plugin by Clint Helfers, with permission. +// https://web.archive.org/web/20100324014747/http://blindsignals.com/index.php/2009/07/jquery-delay/ +jQuery.fn.delay = function( time, type ) { + time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time; + type = type || "fx"; + + return this.queue( type, function( next, hooks ) { + var timeout = window.setTimeout( next, time ); + hooks.stop = function() { + window.clearTimeout( timeout ); + }; + } ); +}; + + +( function() { + var input = document.createElement( "input" ), + select = document.createElement( "select" ), + opt = select.appendChild( document.createElement( "option" ) ); + + input.type = "checkbox"; + + // Support: Android <=4.3 only + // Default value for a checkbox should be "on" + support.checkOn = input.value !== ""; + + // Support: IE <=11 only + // Must access selectedIndex to make default options select + support.optSelected = opt.selected; + + // Support: IE <=11 only + // An input loses its value after becoming a radio + input = document.createElement( "input" ); + input.value = "t"; + input.type = "radio"; + support.radioValue = input.value === "t"; +} )(); + + +var boolHook, + attrHandle = jQuery.expr.attrHandle; + +jQuery.fn.extend( { + attr: function( name, value ) { + return access( this, jQuery.attr, name, value, arguments.length > 1 ); + }, + + removeAttr: function( name ) { + return this.each( function() { + jQuery.removeAttr( this, name ); + } ); + } +} ); + +jQuery.extend( { + attr: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set attributes on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + // Fallback to prop when attributes are not supported + if ( typeof elem.getAttribute === "undefined" ) { + return jQuery.prop( elem, name, value ); + } + + // Attribute hooks are determined by the lowercase version + // Grab necessary hook if one is defined + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + hooks = jQuery.attrHooks[ name.toLowerCase() ] || + ( jQuery.expr.match.bool.test( name ) ? boolHook : undefined ); + } + + if ( value !== undefined ) { + if ( value === null ) { + jQuery.removeAttr( elem, name ); + return; + } + + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + elem.setAttribute( name, value + "" ); + return value; + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + ret = jQuery.find.attr( elem, name ); + + // Non-existent attributes return null, we normalize to undefined + return ret == null ? undefined : ret; + }, + + attrHooks: { + type: { + set: function( elem, value ) { + if ( !support.radioValue && value === "radio" && + nodeName( elem, "input" ) ) { + var val = elem.value; + elem.setAttribute( "type", value ); + if ( val ) { + elem.value = val; + } + return value; + } + } + } + }, + + removeAttr: function( elem, value ) { + var name, + i = 0, + + // Attribute names can contain non-HTML whitespace characters + // https://html.spec.whatwg.org/multipage/syntax.html#attributes-2 + attrNames = value && value.match( rnothtmlwhite ); + + if ( attrNames && elem.nodeType === 1 ) { + while ( ( name = attrNames[ i++ ] ) ) { + elem.removeAttribute( name ); + } + } + } +} ); + +// Hooks for boolean attributes +boolHook = { + set: function( elem, value, name ) { + if ( value === false ) { + + // Remove boolean attributes when set to false + jQuery.removeAttr( elem, name ); + } else { + elem.setAttribute( name, name ); + } + return name; + } +}; + +jQuery.each( jQuery.expr.match.bool.source.match( /\w+/g ), function( _i, name ) { + var getter = attrHandle[ name ] || jQuery.find.attr; + + attrHandle[ name ] = function( elem, name, isXML ) { + var ret, handle, + lowercaseName = name.toLowerCase(); + + if ( !isXML ) { + + // Avoid an infinite loop by temporarily removing this function from the getter + handle = attrHandle[ lowercaseName ]; + attrHandle[ lowercaseName ] = ret; + ret = getter( elem, name, isXML ) != null ? + lowercaseName : + null; + attrHandle[ lowercaseName ] = handle; + } + return ret; + }; +} ); + + + + +var rfocusable = /^(?:input|select|textarea|button)$/i, + rclickable = /^(?:a|area)$/i; + +jQuery.fn.extend( { + prop: function( name, value ) { + return access( this, jQuery.prop, name, value, arguments.length > 1 ); + }, + + removeProp: function( name ) { + return this.each( function() { + delete this[ jQuery.propFix[ name ] || name ]; + } ); + } +} ); + +jQuery.extend( { + prop: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set properties on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + + // Fix name and attach hooks + name = jQuery.propFix[ name ] || name; + hooks = jQuery.propHooks[ name ]; + } + + if ( value !== undefined ) { + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + return ( elem[ name ] = value ); + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + return elem[ name ]; + }, + + propHooks: { + tabIndex: { + get: function( elem ) { + + // Support: IE <=9 - 11 only + // elem.tabIndex doesn't always return the + // correct value when it hasn't been explicitly set + // https://web.archive.org/web/20141116233347/http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ + // Use proper attribute retrieval(#12072) + var tabindex = jQuery.find.attr( elem, "tabindex" ); + + if ( tabindex ) { + return parseInt( tabindex, 10 ); + } + + if ( + rfocusable.test( elem.nodeName ) || + rclickable.test( elem.nodeName ) && + elem.href + ) { + return 0; + } + + return -1; + } + } + }, + + propFix: { + "for": "htmlFor", + "class": "className" + } +} ); + +// Support: IE <=11 only +// Accessing the selectedIndex property +// forces the browser to respect setting selected +// on the option +// The getter ensures a default option is selected +// when in an optgroup +// eslint rule "no-unused-expressions" is disabled for this code +// since it considers such accessions noop +if ( !support.optSelected ) { + jQuery.propHooks.selected = { + get: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent && parent.parentNode ) { + parent.parentNode.selectedIndex; + } + return null; + }, + set: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent ) { + parent.selectedIndex; + + if ( parent.parentNode ) { + parent.parentNode.selectedIndex; + } + } + } + }; +} + +jQuery.each( [ + "tabIndex", + "readOnly", + "maxLength", + "cellSpacing", + "cellPadding", + "rowSpan", + "colSpan", + "useMap", + "frameBorder", + "contentEditable" +], function() { + jQuery.propFix[ this.toLowerCase() ] = this; +} ); + + + + + // Strip and collapse whitespace according to HTML spec + // https://infra.spec.whatwg.org/#strip-and-collapse-ascii-whitespace + function stripAndCollapse( value ) { + var tokens = value.match( rnothtmlwhite ) || []; + return tokens.join( " " ); + } + + +function getClass( elem ) { + return elem.getAttribute && elem.getAttribute( "class" ) || ""; +} + +function classesToArray( value ) { + if ( Array.isArray( value ) ) { + return value; + } + if ( typeof value === "string" ) { + return value.match( rnothtmlwhite ) || []; + } + return []; +} + +jQuery.fn.extend( { + addClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).addClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + if ( cur.indexOf( " " + clazz + " " ) < 0 ) { + cur += clazz + " "; + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + removeClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).removeClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + if ( !arguments.length ) { + return this.attr( "class", "" ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + + // This expression is here for better compressibility (see addClass) + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + + // Remove *all* instances + while ( cur.indexOf( " " + clazz + " " ) > -1 ) { + cur = cur.replace( " " + clazz + " ", " " ); + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + toggleClass: function( value, stateVal ) { + var type = typeof value, + isValidValue = type === "string" || Array.isArray( value ); + + if ( typeof stateVal === "boolean" && isValidValue ) { + return stateVal ? this.addClass( value ) : this.removeClass( value ); + } + + if ( isFunction( value ) ) { + return this.each( function( i ) { + jQuery( this ).toggleClass( + value.call( this, i, getClass( this ), stateVal ), + stateVal + ); + } ); + } + + return this.each( function() { + var className, i, self, classNames; + + if ( isValidValue ) { + + // Toggle individual class names + i = 0; + self = jQuery( this ); + classNames = classesToArray( value ); + + while ( ( className = classNames[ i++ ] ) ) { + + // Check each className given, space separated list + if ( self.hasClass( className ) ) { + self.removeClass( className ); + } else { + self.addClass( className ); + } + } + + // Toggle whole class name + } else if ( value === undefined || type === "boolean" ) { + className = getClass( this ); + if ( className ) { + + // Store className if set + dataPriv.set( this, "__className__", className ); + } + + // If the element has a class name or if we're passed `false`, + // then remove the whole classname (if there was one, the above saved it). + // Otherwise bring back whatever was previously saved (if anything), + // falling back to the empty string if nothing was stored. + if ( this.setAttribute ) { + this.setAttribute( "class", + className || value === false ? + "" : + dataPriv.get( this, "__className__" ) || "" + ); + } + } + } ); + }, + + hasClass: function( selector ) { + var className, elem, + i = 0; + + className = " " + selector + " "; + while ( ( elem = this[ i++ ] ) ) { + if ( elem.nodeType === 1 && + ( " " + stripAndCollapse( getClass( elem ) ) + " " ).indexOf( className ) > -1 ) { + return true; + } + } + + return false; + } +} ); + + + + +var rreturn = /\r/g; + +jQuery.fn.extend( { + val: function( value ) { + var hooks, ret, valueIsFunction, + elem = this[ 0 ]; + + if ( !arguments.length ) { + if ( elem ) { + hooks = jQuery.valHooks[ elem.type ] || + jQuery.valHooks[ elem.nodeName.toLowerCase() ]; + + if ( hooks && + "get" in hooks && + ( ret = hooks.get( elem, "value" ) ) !== undefined + ) { + return ret; + } + + ret = elem.value; + + // Handle most common string cases + if ( typeof ret === "string" ) { + return ret.replace( rreturn, "" ); + } + + // Handle cases where value is null/undef or number + return ret == null ? "" : ret; + } + + return; + } + + valueIsFunction = isFunction( value ); + + return this.each( function( i ) { + var val; + + if ( this.nodeType !== 1 ) { + return; + } + + if ( valueIsFunction ) { + val = value.call( this, i, jQuery( this ).val() ); + } else { + val = value; + } + + // Treat null/undefined as ""; convert numbers to string + if ( val == null ) { + val = ""; + + } else if ( typeof val === "number" ) { + val += ""; + + } else if ( Array.isArray( val ) ) { + val = jQuery.map( val, function( value ) { + return value == null ? "" : value + ""; + } ); + } + + hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ]; + + // If set returns undefined, fall back to normal setting + if ( !hooks || !( "set" in hooks ) || hooks.set( this, val, "value" ) === undefined ) { + this.value = val; + } + } ); + } +} ); + +jQuery.extend( { + valHooks: { + option: { + get: function( elem ) { + + var val = jQuery.find.attr( elem, "value" ); + return val != null ? + val : + + // Support: IE <=10 - 11 only + // option.text throws exceptions (#14686, #14858) + // Strip and collapse whitespace + // https://html.spec.whatwg.org/#strip-and-collapse-whitespace + stripAndCollapse( jQuery.text( elem ) ); + } + }, + select: { + get: function( elem ) { + var value, option, i, + options = elem.options, + index = elem.selectedIndex, + one = elem.type === "select-one", + values = one ? null : [], + max = one ? index + 1 : options.length; + + if ( index < 0 ) { + i = max; + + } else { + i = one ? index : 0; + } + + // Loop through all the selected options + for ( ; i < max; i++ ) { + option = options[ i ]; + + // Support: IE <=9 only + // IE8-9 doesn't update selected after form reset (#2551) + if ( ( option.selected || i === index ) && + + // Don't return options that are disabled or in a disabled optgroup + !option.disabled && + ( !option.parentNode.disabled || + !nodeName( option.parentNode, "optgroup" ) ) ) { + + // Get the specific value for the option + value = jQuery( option ).val(); + + // We don't need an array for one selects + if ( one ) { + return value; + } + + // Multi-Selects return an array + values.push( value ); + } + } + + return values; + }, + + set: function( elem, value ) { + var optionSet, option, + options = elem.options, + values = jQuery.makeArray( value ), + i = options.length; + + while ( i-- ) { + option = options[ i ]; + + /* eslint-disable no-cond-assign */ + + if ( option.selected = + jQuery.inArray( jQuery.valHooks.option.get( option ), values ) > -1 + ) { + optionSet = true; + } + + /* eslint-enable no-cond-assign */ + } + + // Force browsers to behave consistently when non-matching value is set + if ( !optionSet ) { + elem.selectedIndex = -1; + } + return values; + } + } + } +} ); + +// Radios and checkboxes getter/setter +jQuery.each( [ "radio", "checkbox" ], function() { + jQuery.valHooks[ this ] = { + set: function( elem, value ) { + if ( Array.isArray( value ) ) { + return ( elem.checked = jQuery.inArray( jQuery( elem ).val(), value ) > -1 ); + } + } + }; + if ( !support.checkOn ) { + jQuery.valHooks[ this ].get = function( elem ) { + return elem.getAttribute( "value" ) === null ? "on" : elem.value; + }; + } +} ); + + + + +// Return jQuery for attributes-only inclusion + + +support.focusin = "onfocusin" in window; + + +var rfocusMorph = /^(?:focusinfocus|focusoutblur)$/, + stopPropagationCallback = function( e ) { + e.stopPropagation(); + }; + +jQuery.extend( jQuery.event, { + + trigger: function( event, data, elem, onlyHandlers ) { + + var i, cur, tmp, bubbleType, ontype, handle, special, lastElement, + eventPath = [ elem || document ], + type = hasOwn.call( event, "type" ) ? event.type : event, + namespaces = hasOwn.call( event, "namespace" ) ? event.namespace.split( "." ) : []; + + cur = lastElement = tmp = elem = elem || document; + + // Don't do events on text and comment nodes + if ( elem.nodeType === 3 || elem.nodeType === 8 ) { + return; + } + + // focus/blur morphs to focusin/out; ensure we're not firing them right now + if ( rfocusMorph.test( type + jQuery.event.triggered ) ) { + return; + } + + if ( type.indexOf( "." ) > -1 ) { + + // Namespaced trigger; create a regexp to match event type in handle() + namespaces = type.split( "." ); + type = namespaces.shift(); + namespaces.sort(); + } + ontype = type.indexOf( ":" ) < 0 && "on" + type; + + // Caller can pass in a jQuery.Event object, Object, or just an event type string + event = event[ jQuery.expando ] ? + event : + new jQuery.Event( type, typeof event === "object" && event ); + + // Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true) + event.isTrigger = onlyHandlers ? 2 : 3; + event.namespace = namespaces.join( "." ); + event.rnamespace = event.namespace ? + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ) : + null; + + // Clean up the event in case it is being reused + event.result = undefined; + if ( !event.target ) { + event.target = elem; + } + + // Clone any incoming data and prepend the event, creating the handler arg list + data = data == null ? + [ event ] : + jQuery.makeArray( data, [ event ] ); + + // Allow special events to draw outside the lines + special = jQuery.event.special[ type ] || {}; + if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) { + return; + } + + // Determine event propagation path in advance, per W3C events spec (#9951) + // Bubble up to document, then to window; watch for a global ownerDocument var (#9724) + if ( !onlyHandlers && !special.noBubble && !isWindow( elem ) ) { + + bubbleType = special.delegateType || type; + if ( !rfocusMorph.test( bubbleType + type ) ) { + cur = cur.parentNode; + } + for ( ; cur; cur = cur.parentNode ) { + eventPath.push( cur ); + tmp = cur; + } + + // Only add window if we got to document (e.g., not plain obj or detached DOM) + if ( tmp === ( elem.ownerDocument || document ) ) { + eventPath.push( tmp.defaultView || tmp.parentWindow || window ); + } + } + + // Fire handlers on the event path + i = 0; + while ( ( cur = eventPath[ i++ ] ) && !event.isPropagationStopped() ) { + lastElement = cur; + event.type = i > 1 ? + bubbleType : + special.bindType || type; + + // jQuery handler + handle = ( dataPriv.get( cur, "events" ) || Object.create( null ) )[ event.type ] && + dataPriv.get( cur, "handle" ); + if ( handle ) { + handle.apply( cur, data ); + } + + // Native handler + handle = ontype && cur[ ontype ]; + if ( handle && handle.apply && acceptData( cur ) ) { + event.result = handle.apply( cur, data ); + if ( event.result === false ) { + event.preventDefault(); + } + } + } + event.type = type; + + // If nobody prevented the default action, do it now + if ( !onlyHandlers && !event.isDefaultPrevented() ) { + + if ( ( !special._default || + special._default.apply( eventPath.pop(), data ) === false ) && + acceptData( elem ) ) { + + // Call a native DOM method on the target with the same name as the event. + // Don't do default actions on window, that's where global variables be (#6170) + if ( ontype && isFunction( elem[ type ] ) && !isWindow( elem ) ) { + + // Don't re-trigger an onFOO event when we call its FOO() method + tmp = elem[ ontype ]; + + if ( tmp ) { + elem[ ontype ] = null; + } + + // Prevent re-triggering of the same event, since we already bubbled it above + jQuery.event.triggered = type; + + if ( event.isPropagationStopped() ) { + lastElement.addEventListener( type, stopPropagationCallback ); + } + + elem[ type ](); + + if ( event.isPropagationStopped() ) { + lastElement.removeEventListener( type, stopPropagationCallback ); + } + + jQuery.event.triggered = undefined; + + if ( tmp ) { + elem[ ontype ] = tmp; + } + } + } + } + + return event.result; + }, + + // Piggyback on a donor event to simulate a different one + // Used only for `focus(in | out)` events + simulate: function( type, elem, event ) { + var e = jQuery.extend( + new jQuery.Event(), + event, + { + type: type, + isSimulated: true + } + ); + + jQuery.event.trigger( e, null, elem ); + } + +} ); + +jQuery.fn.extend( { + + trigger: function( type, data ) { + return this.each( function() { + jQuery.event.trigger( type, data, this ); + } ); + }, + triggerHandler: function( type, data ) { + var elem = this[ 0 ]; + if ( elem ) { + return jQuery.event.trigger( type, data, elem, true ); + } + } +} ); + + +// Support: Firefox <=44 +// Firefox doesn't have focus(in | out) events +// Related ticket - https://bugzilla.mozilla.org/show_bug.cgi?id=687787 +// +// Support: Chrome <=48 - 49, Safari <=9.0 - 9.1 +// focus(in | out) events fire after focus & blur events, +// which is spec violation - http://www.w3.org/TR/DOM-Level-3-Events/#events-focusevent-event-order +// Related ticket - https://bugs.chromium.org/p/chromium/issues/detail?id=449857 +if ( !support.focusin ) { + jQuery.each( { focus: "focusin", blur: "focusout" }, function( orig, fix ) { + + // Attach a single capturing handler on the document while someone wants focusin/focusout + var handler = function( event ) { + jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ) ); + }; + + jQuery.event.special[ fix ] = { + setup: function() { + + // Handle: regular nodes (via `this.ownerDocument`), window + // (via `this.document`) & document (via `this`). + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ); + + if ( !attaches ) { + doc.addEventListener( orig, handler, true ); + } + dataPriv.access( doc, fix, ( attaches || 0 ) + 1 ); + }, + teardown: function() { + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ) - 1; + + if ( !attaches ) { + doc.removeEventListener( orig, handler, true ); + dataPriv.remove( doc, fix ); + + } else { + dataPriv.access( doc, fix, attaches ); + } + } + }; + } ); +} +var location = window.location; + +var nonce = { guid: Date.now() }; + +var rquery = ( /\?/ ); + + + +// Cross-browser xml parsing +jQuery.parseXML = function( data ) { + var xml, parserErrorElem; + if ( !data || typeof data !== "string" ) { + return null; + } + + // Support: IE 9 - 11 only + // IE throws on parseFromString with invalid input. + try { + xml = ( new window.DOMParser() ).parseFromString( data, "text/xml" ); + } catch ( e ) {} + + parserErrorElem = xml && xml.getElementsByTagName( "parsererror" )[ 0 ]; + if ( !xml || parserErrorElem ) { + jQuery.error( "Invalid XML: " + ( + parserErrorElem ? + jQuery.map( parserErrorElem.childNodes, function( el ) { + return el.textContent; + } ).join( "\n" ) : + data + ) ); + } + return xml; +}; + + +var + rbracket = /\[\]$/, + rCRLF = /\r?\n/g, + rsubmitterTypes = /^(?:submit|button|image|reset|file)$/i, + rsubmittable = /^(?:input|select|textarea|keygen)/i; + +function buildParams( prefix, obj, traditional, add ) { + var name; + + if ( Array.isArray( obj ) ) { + + // Serialize array item. + jQuery.each( obj, function( i, v ) { + if ( traditional || rbracket.test( prefix ) ) { + + // Treat each array item as a scalar. + add( prefix, v ); + + } else { + + // Item is non-scalar (array or object), encode its numeric index. + buildParams( + prefix + "[" + ( typeof v === "object" && v != null ? i : "" ) + "]", + v, + traditional, + add + ); + } + } ); + + } else if ( !traditional && toType( obj ) === "object" ) { + + // Serialize object item. + for ( name in obj ) { + buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add ); + } + + } else { + + // Serialize scalar item. + add( prefix, obj ); + } +} + +// Serialize an array of form elements or a set of +// key/values into a query string +jQuery.param = function( a, traditional ) { + var prefix, + s = [], + add = function( key, valueOrFunction ) { + + // If value is a function, invoke it and use its return value + var value = isFunction( valueOrFunction ) ? + valueOrFunction() : + valueOrFunction; + + s[ s.length ] = encodeURIComponent( key ) + "=" + + encodeURIComponent( value == null ? "" : value ); + }; + + if ( a == null ) { + return ""; + } + + // If an array was passed in, assume that it is an array of form elements. + if ( Array.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) { + + // Serialize the form elements + jQuery.each( a, function() { + add( this.name, this.value ); + } ); + + } else { + + // If traditional, encode the "old" way (the way 1.3.2 or older + // did it), otherwise encode params recursively. + for ( prefix in a ) { + buildParams( prefix, a[ prefix ], traditional, add ); + } + } + + // Return the resulting serialization + return s.join( "&" ); +}; + +jQuery.fn.extend( { + serialize: function() { + return jQuery.param( this.serializeArray() ); + }, + serializeArray: function() { + return this.map( function() { + + // Can add propHook for "elements" to filter or add form elements + var elements = jQuery.prop( this, "elements" ); + return elements ? jQuery.makeArray( elements ) : this; + } ).filter( function() { + var type = this.type; + + // Use .is( ":disabled" ) so that fieldset[disabled] works + return this.name && !jQuery( this ).is( ":disabled" ) && + rsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) && + ( this.checked || !rcheckableType.test( type ) ); + } ).map( function( _i, elem ) { + var val = jQuery( this ).val(); + + if ( val == null ) { + return null; + } + + if ( Array.isArray( val ) ) { + return jQuery.map( val, function( val ) { + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ); + } + + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ).get(); + } +} ); + + +var + r20 = /%20/g, + rhash = /#.*$/, + rantiCache = /([?&])_=[^&]*/, + rheaders = /^(.*?):[ \t]*([^\r\n]*)$/mg, + + // #7653, #8125, #8152: local protocol detection + rlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/, + rnoContent = /^(?:GET|HEAD)$/, + rprotocol = /^\/\//, + + /* Prefilters + * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example) + * 2) These are called: + * - BEFORE asking for a transport + * - AFTER param serialization (s.data is a string if s.processData is true) + * 3) key is the dataType + * 4) the catchall symbol "*" can be used + * 5) execution will start with transport dataType and THEN continue down to "*" if needed + */ + prefilters = {}, + + /* Transports bindings + * 1) key is the dataType + * 2) the catchall symbol "*" can be used + * 3) selection will start with transport dataType and THEN go to "*" if needed + */ + transports = {}, + + // Avoid comment-prolog char sequence (#10098); must appease lint and evade compression + allTypes = "*/".concat( "*" ), + + // Anchor tag for parsing the document origin + originAnchor = document.createElement( "a" ); + +originAnchor.href = location.href; + +// Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport +function addToPrefiltersOrTransports( structure ) { + + // dataTypeExpression is optional and defaults to "*" + return function( dataTypeExpression, func ) { + + if ( typeof dataTypeExpression !== "string" ) { + func = dataTypeExpression; + dataTypeExpression = "*"; + } + + var dataType, + i = 0, + dataTypes = dataTypeExpression.toLowerCase().match( rnothtmlwhite ) || []; + + if ( isFunction( func ) ) { + + // For each dataType in the dataTypeExpression + while ( ( dataType = dataTypes[ i++ ] ) ) { + + // Prepend if requested + if ( dataType[ 0 ] === "+" ) { + dataType = dataType.slice( 1 ) || "*"; + ( structure[ dataType ] = structure[ dataType ] || [] ).unshift( func ); + + // Otherwise append + } else { + ( structure[ dataType ] = structure[ dataType ] || [] ).push( func ); + } + } + } + }; +} + +// Base inspection function for prefilters and transports +function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) { + + var inspected = {}, + seekingTransport = ( structure === transports ); + + function inspect( dataType ) { + var selected; + inspected[ dataType ] = true; + jQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) { + var dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR ); + if ( typeof dataTypeOrTransport === "string" && + !seekingTransport && !inspected[ dataTypeOrTransport ] ) { + + options.dataTypes.unshift( dataTypeOrTransport ); + inspect( dataTypeOrTransport ); + return false; + } else if ( seekingTransport ) { + return !( selected = dataTypeOrTransport ); + } + } ); + return selected; + } + + return inspect( options.dataTypes[ 0 ] ) || !inspected[ "*" ] && inspect( "*" ); +} + +// A special extend for ajax options +// that takes "flat" options (not to be deep extended) +// Fixes #9887 +function ajaxExtend( target, src ) { + var key, deep, + flatOptions = jQuery.ajaxSettings.flatOptions || {}; + + for ( key in src ) { + if ( src[ key ] !== undefined ) { + ( flatOptions[ key ] ? target : ( deep || ( deep = {} ) ) )[ key ] = src[ key ]; + } + } + if ( deep ) { + jQuery.extend( true, target, deep ); + } + + return target; +} + +/* Handles responses to an ajax request: + * - finds the right dataType (mediates between content-type and expected dataType) + * - returns the corresponding response + */ +function ajaxHandleResponses( s, jqXHR, responses ) { + + var ct, type, finalDataType, firstDataType, + contents = s.contents, + dataTypes = s.dataTypes; + + // Remove auto dataType and get content-type in the process + while ( dataTypes[ 0 ] === "*" ) { + dataTypes.shift(); + if ( ct === undefined ) { + ct = s.mimeType || jqXHR.getResponseHeader( "Content-Type" ); + } + } + + // Check if we're dealing with a known content-type + if ( ct ) { + for ( type in contents ) { + if ( contents[ type ] && contents[ type ].test( ct ) ) { + dataTypes.unshift( type ); + break; + } + } + } + + // Check to see if we have a response for the expected dataType + if ( dataTypes[ 0 ] in responses ) { + finalDataType = dataTypes[ 0 ]; + } else { + + // Try convertible dataTypes + for ( type in responses ) { + if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[ 0 ] ] ) { + finalDataType = type; + break; + } + if ( !firstDataType ) { + firstDataType = type; + } + } + + // Or just use first one + finalDataType = finalDataType || firstDataType; + } + + // If we found a dataType + // We add the dataType to the list if needed + // and return the corresponding response + if ( finalDataType ) { + if ( finalDataType !== dataTypes[ 0 ] ) { + dataTypes.unshift( finalDataType ); + } + return responses[ finalDataType ]; + } +} + +/* Chain conversions given the request and the original response + * Also sets the responseXXX fields on the jqXHR instance + */ +function ajaxConvert( s, response, jqXHR, isSuccess ) { + var conv2, current, conv, tmp, prev, + converters = {}, + + // Work with a copy of dataTypes in case we need to modify it for conversion + dataTypes = s.dataTypes.slice(); + + // Create converters map with lowercased keys + if ( dataTypes[ 1 ] ) { + for ( conv in s.converters ) { + converters[ conv.toLowerCase() ] = s.converters[ conv ]; + } + } + + current = dataTypes.shift(); + + // Convert to each sequential dataType + while ( current ) { + + if ( s.responseFields[ current ] ) { + jqXHR[ s.responseFields[ current ] ] = response; + } + + // Apply the dataFilter if provided + if ( !prev && isSuccess && s.dataFilter ) { + response = s.dataFilter( response, s.dataType ); + } + + prev = current; + current = dataTypes.shift(); + + if ( current ) { + + // There's only work to do if current dataType is non-auto + if ( current === "*" ) { + + current = prev; + + // Convert response if prev dataType is non-auto and differs from current + } else if ( prev !== "*" && prev !== current ) { + + // Seek a direct converter + conv = converters[ prev + " " + current ] || converters[ "* " + current ]; + + // If none found, seek a pair + if ( !conv ) { + for ( conv2 in converters ) { + + // If conv2 outputs current + tmp = conv2.split( " " ); + if ( tmp[ 1 ] === current ) { + + // If prev can be converted to accepted input + conv = converters[ prev + " " + tmp[ 0 ] ] || + converters[ "* " + tmp[ 0 ] ]; + if ( conv ) { + + // Condense equivalence converters + if ( conv === true ) { + conv = converters[ conv2 ]; + + // Otherwise, insert the intermediate dataType + } else if ( converters[ conv2 ] !== true ) { + current = tmp[ 0 ]; + dataTypes.unshift( tmp[ 1 ] ); + } + break; + } + } + } + } + + // Apply converter (if not an equivalence) + if ( conv !== true ) { + + // Unless errors are allowed to bubble, catch and return them + if ( conv && s.throws ) { + response = conv( response ); + } else { + try { + response = conv( response ); + } catch ( e ) { + return { + state: "parsererror", + error: conv ? e : "No conversion from " + prev + " to " + current + }; + } + } + } + } + } + } + + return { state: "success", data: response }; +} + +jQuery.extend( { + + // Counter for holding the number of active queries + active: 0, + + // Last-Modified header cache for next request + lastModified: {}, + etag: {}, + + ajaxSettings: { + url: location.href, + type: "GET", + isLocal: rlocalProtocol.test( location.protocol ), + global: true, + processData: true, + async: true, + contentType: "application/x-www-form-urlencoded; charset=UTF-8", + + /* + timeout: 0, + data: null, + dataType: null, + username: null, + password: null, + cache: null, + throws: false, + traditional: false, + headers: {}, + */ + + accepts: { + "*": allTypes, + text: "text/plain", + html: "text/html", + xml: "application/xml, text/xml", + json: "application/json, text/javascript" + }, + + contents: { + xml: /\bxml\b/, + html: /\bhtml/, + json: /\bjson\b/ + }, + + responseFields: { + xml: "responseXML", + text: "responseText", + json: "responseJSON" + }, + + // Data converters + // Keys separate source (or catchall "*") and destination types with a single space + converters: { + + // Convert anything to text + "* text": String, + + // Text to html (true = no transformation) + "text html": true, + + // Evaluate text as a json expression + "text json": JSON.parse, + + // Parse text as xml + "text xml": jQuery.parseXML + }, + + // For options that shouldn't be deep extended: + // you can add your own custom options here if + // and when you create one that shouldn't be + // deep extended (see ajaxExtend) + flatOptions: { + url: true, + context: true + } + }, + + // Creates a full fledged settings object into target + // with both ajaxSettings and settings fields. + // If target is omitted, writes into ajaxSettings. + ajaxSetup: function( target, settings ) { + return settings ? + + // Building a settings object + ajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) : + + // Extending ajaxSettings + ajaxExtend( jQuery.ajaxSettings, target ); + }, + + ajaxPrefilter: addToPrefiltersOrTransports( prefilters ), + ajaxTransport: addToPrefiltersOrTransports( transports ), + + // Main method + ajax: function( url, options ) { + + // If url is an object, simulate pre-1.5 signature + if ( typeof url === "object" ) { + options = url; + url = undefined; + } + + // Force options to be an object + options = options || {}; + + var transport, + + // URL without anti-cache param + cacheURL, + + // Response headers + responseHeadersString, + responseHeaders, + + // timeout handle + timeoutTimer, + + // Url cleanup var + urlAnchor, + + // Request state (becomes false upon send and true upon completion) + completed, + + // To know if global events are to be dispatched + fireGlobals, + + // Loop variable + i, + + // uncached part of the url + uncached, + + // Create the final options object + s = jQuery.ajaxSetup( {}, options ), + + // Callbacks context + callbackContext = s.context || s, + + // Context for global events is callbackContext if it is a DOM node or jQuery collection + globalEventContext = s.context && + ( callbackContext.nodeType || callbackContext.jquery ) ? + jQuery( callbackContext ) : + jQuery.event, + + // Deferreds + deferred = jQuery.Deferred(), + completeDeferred = jQuery.Callbacks( "once memory" ), + + // Status-dependent callbacks + statusCode = s.statusCode || {}, + + // Headers (they are sent all at once) + requestHeaders = {}, + requestHeadersNames = {}, + + // Default abort message + strAbort = "canceled", + + // Fake xhr + jqXHR = { + readyState: 0, + + // Builds headers hashtable if needed + getResponseHeader: function( key ) { + var match; + if ( completed ) { + if ( !responseHeaders ) { + responseHeaders = {}; + while ( ( match = rheaders.exec( responseHeadersString ) ) ) { + responseHeaders[ match[ 1 ].toLowerCase() + " " ] = + ( responseHeaders[ match[ 1 ].toLowerCase() + " " ] || [] ) + .concat( match[ 2 ] ); + } + } + match = responseHeaders[ key.toLowerCase() + " " ]; + } + return match == null ? null : match.join( ", " ); + }, + + // Raw string + getAllResponseHeaders: function() { + return completed ? responseHeadersString : null; + }, + + // Caches the header + setRequestHeader: function( name, value ) { + if ( completed == null ) { + name = requestHeadersNames[ name.toLowerCase() ] = + requestHeadersNames[ name.toLowerCase() ] || name; + requestHeaders[ name ] = value; + } + return this; + }, + + // Overrides response content-type header + overrideMimeType: function( type ) { + if ( completed == null ) { + s.mimeType = type; + } + return this; + }, + + // Status-dependent callbacks + statusCode: function( map ) { + var code; + if ( map ) { + if ( completed ) { + + // Execute the appropriate callbacks + jqXHR.always( map[ jqXHR.status ] ); + } else { + + // Lazy-add the new callbacks in a way that preserves old ones + for ( code in map ) { + statusCode[ code ] = [ statusCode[ code ], map[ code ] ]; + } + } + } + return this; + }, + + // Cancel the request + abort: function( statusText ) { + var finalText = statusText || strAbort; + if ( transport ) { + transport.abort( finalText ); + } + done( 0, finalText ); + return this; + } + }; + + // Attach deferreds + deferred.promise( jqXHR ); + + // Add protocol if not provided (prefilters might expect it) + // Handle falsy url in the settings object (#10093: consistency with old signature) + // We also use the url parameter if available + s.url = ( ( url || s.url || location.href ) + "" ) + .replace( rprotocol, location.protocol + "//" ); + + // Alias method option to type as per ticket #12004 + s.type = options.method || options.type || s.method || s.type; + + // Extract dataTypes list + s.dataTypes = ( s.dataType || "*" ).toLowerCase().match( rnothtmlwhite ) || [ "" ]; + + // A cross-domain request is in order when the origin doesn't match the current origin. + if ( s.crossDomain == null ) { + urlAnchor = document.createElement( "a" ); + + // Support: IE <=8 - 11, Edge 12 - 15 + // IE throws exception on accessing the href property if url is malformed, + // e.g. http://example.com:80x/ + try { + urlAnchor.href = s.url; + + // Support: IE <=8 - 11 only + // Anchor's host property isn't correctly set when s.url is relative + urlAnchor.href = urlAnchor.href; + s.crossDomain = originAnchor.protocol + "//" + originAnchor.host !== + urlAnchor.protocol + "//" + urlAnchor.host; + } catch ( e ) { + + // If there is an error parsing the URL, assume it is crossDomain, + // it can be rejected by the transport if it is invalid + s.crossDomain = true; + } + } + + // Convert data if not already a string + if ( s.data && s.processData && typeof s.data !== "string" ) { + s.data = jQuery.param( s.data, s.traditional ); + } + + // Apply prefilters + inspectPrefiltersOrTransports( prefilters, s, options, jqXHR ); + + // If request was aborted inside a prefilter, stop there + if ( completed ) { + return jqXHR; + } + + // We can fire global events as of now if asked to + // Don't fire events if jQuery.event is undefined in an AMD-usage scenario (#15118) + fireGlobals = jQuery.event && s.global; + + // Watch for a new set of requests + if ( fireGlobals && jQuery.active++ === 0 ) { + jQuery.event.trigger( "ajaxStart" ); + } + + // Uppercase the type + s.type = s.type.toUpperCase(); + + // Determine if request has content + s.hasContent = !rnoContent.test( s.type ); + + // Save the URL in case we're toying with the If-Modified-Since + // and/or If-None-Match header later on + // Remove hash to simplify url manipulation + cacheURL = s.url.replace( rhash, "" ); + + // More options handling for requests with no content + if ( !s.hasContent ) { + + // Remember the hash so we can put it back + uncached = s.url.slice( cacheURL.length ); + + // If data is available and should be processed, append data to url + if ( s.data && ( s.processData || typeof s.data === "string" ) ) { + cacheURL += ( rquery.test( cacheURL ) ? "&" : "?" ) + s.data; + + // #9682: remove data so that it's not used in an eventual retry + delete s.data; + } + + // Add or update anti-cache param if needed + if ( s.cache === false ) { + cacheURL = cacheURL.replace( rantiCache, "$1" ); + uncached = ( rquery.test( cacheURL ) ? "&" : "?" ) + "_=" + ( nonce.guid++ ) + + uncached; + } + + // Put hash and anti-cache on the URL that will be requested (gh-1732) + s.url = cacheURL + uncached; + + // Change '%20' to '+' if this is encoded form body content (gh-2658) + } else if ( s.data && s.processData && + ( s.contentType || "" ).indexOf( "application/x-www-form-urlencoded" ) === 0 ) { + s.data = s.data.replace( r20, "+" ); + } + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + if ( jQuery.lastModified[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ cacheURL ] ); + } + if ( jQuery.etag[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ cacheURL ] ); + } + } + + // Set the correct header, if data is being sent + if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) { + jqXHR.setRequestHeader( "Content-Type", s.contentType ); + } + + // Set the Accepts header for the server, depending on the dataType + jqXHR.setRequestHeader( + "Accept", + s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[ 0 ] ] ? + s.accepts[ s.dataTypes[ 0 ] ] + + ( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) : + s.accepts[ "*" ] + ); + + // Check for headers option + for ( i in s.headers ) { + jqXHR.setRequestHeader( i, s.headers[ i ] ); + } + + // Allow custom headers/mimetypes and early abort + if ( s.beforeSend && + ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || completed ) ) { + + // Abort if not done already and return + return jqXHR.abort(); + } + + // Aborting is no longer a cancellation + strAbort = "abort"; + + // Install callbacks on deferreds + completeDeferred.add( s.complete ); + jqXHR.done( s.success ); + jqXHR.fail( s.error ); + + // Get transport + transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR ); + + // If no transport, we auto-abort + if ( !transport ) { + done( -1, "No Transport" ); + } else { + jqXHR.readyState = 1; + + // Send global event + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] ); + } + + // If request was aborted inside ajaxSend, stop there + if ( completed ) { + return jqXHR; + } + + // Timeout + if ( s.async && s.timeout > 0 ) { + timeoutTimer = window.setTimeout( function() { + jqXHR.abort( "timeout" ); + }, s.timeout ); + } + + try { + completed = false; + transport.send( requestHeaders, done ); + } catch ( e ) { + + // Rethrow post-completion exceptions + if ( completed ) { + throw e; + } + + // Propagate others as results + done( -1, e ); + } + } + + // Callback for when everything is done + function done( status, nativeStatusText, responses, headers ) { + var isSuccess, success, error, response, modified, + statusText = nativeStatusText; + + // Ignore repeat invocations + if ( completed ) { + return; + } + + completed = true; + + // Clear timeout if it exists + if ( timeoutTimer ) { + window.clearTimeout( timeoutTimer ); + } + + // Dereference transport for early garbage collection + // (no matter how long the jqXHR object will be used) + transport = undefined; + + // Cache response headers + responseHeadersString = headers || ""; + + // Set readyState + jqXHR.readyState = status > 0 ? 4 : 0; + + // Determine if successful + isSuccess = status >= 200 && status < 300 || status === 304; + + // Get response data + if ( responses ) { + response = ajaxHandleResponses( s, jqXHR, responses ); + } + + // Use a noop converter for missing script but not if jsonp + if ( !isSuccess && + jQuery.inArray( "script", s.dataTypes ) > -1 && + jQuery.inArray( "json", s.dataTypes ) < 0 ) { + s.converters[ "text script" ] = function() {}; + } + + // Convert no matter what (that way responseXXX fields are always set) + response = ajaxConvert( s, response, jqXHR, isSuccess ); + + // If successful, handle type chaining + if ( isSuccess ) { + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + modified = jqXHR.getResponseHeader( "Last-Modified" ); + if ( modified ) { + jQuery.lastModified[ cacheURL ] = modified; + } + modified = jqXHR.getResponseHeader( "etag" ); + if ( modified ) { + jQuery.etag[ cacheURL ] = modified; + } + } + + // if no content + if ( status === 204 || s.type === "HEAD" ) { + statusText = "nocontent"; + + // if not modified + } else if ( status === 304 ) { + statusText = "notmodified"; + + // If we have data, let's convert it + } else { + statusText = response.state; + success = response.data; + error = response.error; + isSuccess = !error; + } + } else { + + // Extract error from statusText and normalize for non-aborts + error = statusText; + if ( status || !statusText ) { + statusText = "error"; + if ( status < 0 ) { + status = 0; + } + } + } + + // Set data for the fake xhr object + jqXHR.status = status; + jqXHR.statusText = ( nativeStatusText || statusText ) + ""; + + // Success/Error + if ( isSuccess ) { + deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] ); + } else { + deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] ); + } + + // Status-dependent callbacks + jqXHR.statusCode( statusCode ); + statusCode = undefined; + + if ( fireGlobals ) { + globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError", + [ jqXHR, s, isSuccess ? success : error ] ); + } + + // Complete + completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] ); + + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] ); + + // Handle the global AJAX counter + if ( !( --jQuery.active ) ) { + jQuery.event.trigger( "ajaxStop" ); + } + } + } + + return jqXHR; + }, + + getJSON: function( url, data, callback ) { + return jQuery.get( url, data, callback, "json" ); + }, + + getScript: function( url, callback ) { + return jQuery.get( url, undefined, callback, "script" ); + } +} ); + +jQuery.each( [ "get", "post" ], function( _i, method ) { + jQuery[ method ] = function( url, data, callback, type ) { + + // Shift arguments if data argument was omitted + if ( isFunction( data ) ) { + type = type || callback; + callback = data; + data = undefined; + } + + // The url can be an options object (which then must have .url) + return jQuery.ajax( jQuery.extend( { + url: url, + type: method, + dataType: type, + data: data, + success: callback + }, jQuery.isPlainObject( url ) && url ) ); + }; +} ); + +jQuery.ajaxPrefilter( function( s ) { + var i; + for ( i in s.headers ) { + if ( i.toLowerCase() === "content-type" ) { + s.contentType = s.headers[ i ] || ""; + } + } +} ); + + +jQuery._evalUrl = function( url, options, doc ) { + return jQuery.ajax( { + url: url, + + // Make this explicit, since user can override this through ajaxSetup (#11264) + type: "GET", + dataType: "script", + cache: true, + async: false, + global: false, + + // Only evaluate the response if it is successful (gh-4126) + // dataFilter is not invoked for failure responses, so using it instead + // of the default converter is kludgy but it works. + converters: { + "text script": function() {} + }, + dataFilter: function( response ) { + jQuery.globalEval( response, options, doc ); + } + } ); +}; + + +jQuery.fn.extend( { + wrapAll: function( html ) { + var wrap; + + if ( this[ 0 ] ) { + if ( isFunction( html ) ) { + html = html.call( this[ 0 ] ); + } + + // The elements to wrap the target around + wrap = jQuery( html, this[ 0 ].ownerDocument ).eq( 0 ).clone( true ); + + if ( this[ 0 ].parentNode ) { + wrap.insertBefore( this[ 0 ] ); + } + + wrap.map( function() { + var elem = this; + + while ( elem.firstElementChild ) { + elem = elem.firstElementChild; + } + + return elem; + } ).append( this ); + } + + return this; + }, + + wrapInner: function( html ) { + if ( isFunction( html ) ) { + return this.each( function( i ) { + jQuery( this ).wrapInner( html.call( this, i ) ); + } ); + } + + return this.each( function() { + var self = jQuery( this ), + contents = self.contents(); + + if ( contents.length ) { + contents.wrapAll( html ); + + } else { + self.append( html ); + } + } ); + }, + + wrap: function( html ) { + var htmlIsFunction = isFunction( html ); + + return this.each( function( i ) { + jQuery( this ).wrapAll( htmlIsFunction ? html.call( this, i ) : html ); + } ); + }, + + unwrap: function( selector ) { + this.parent( selector ).not( "body" ).each( function() { + jQuery( this ).replaceWith( this.childNodes ); + } ); + return this; + } +} ); + + +jQuery.expr.pseudos.hidden = function( elem ) { + return !jQuery.expr.pseudos.visible( elem ); +}; +jQuery.expr.pseudos.visible = function( elem ) { + return !!( elem.offsetWidth || elem.offsetHeight || elem.getClientRects().length ); +}; + + + + +jQuery.ajaxSettings.xhr = function() { + try { + return new window.XMLHttpRequest(); + } catch ( e ) {} +}; + +var xhrSuccessStatus = { + + // File protocol always yields status code 0, assume 200 + 0: 200, + + // Support: IE <=9 only + // #1450: sometimes IE returns 1223 when it should be 204 + 1223: 204 + }, + xhrSupported = jQuery.ajaxSettings.xhr(); + +support.cors = !!xhrSupported && ( "withCredentials" in xhrSupported ); +support.ajax = xhrSupported = !!xhrSupported; + +jQuery.ajaxTransport( function( options ) { + var callback, errorCallback; + + // Cross domain only allowed if supported through XMLHttpRequest + if ( support.cors || xhrSupported && !options.crossDomain ) { + return { + send: function( headers, complete ) { + var i, + xhr = options.xhr(); + + xhr.open( + options.type, + options.url, + options.async, + options.username, + options.password + ); + + // Apply custom fields if provided + if ( options.xhrFields ) { + for ( i in options.xhrFields ) { + xhr[ i ] = options.xhrFields[ i ]; + } + } + + // Override mime type if needed + if ( options.mimeType && xhr.overrideMimeType ) { + xhr.overrideMimeType( options.mimeType ); + } + + // X-Requested-With header + // For cross-domain requests, seeing as conditions for a preflight are + // akin to a jigsaw puzzle, we simply never set it to be sure. + // (it can always be set on a per-request basis or even using ajaxSetup) + // For same-domain requests, won't change header if already provided. + if ( !options.crossDomain && !headers[ "X-Requested-With" ] ) { + headers[ "X-Requested-With" ] = "XMLHttpRequest"; + } + + // Set headers + for ( i in headers ) { + xhr.setRequestHeader( i, headers[ i ] ); + } + + // Callback + callback = function( type ) { + return function() { + if ( callback ) { + callback = errorCallback = xhr.onload = + xhr.onerror = xhr.onabort = xhr.ontimeout = + xhr.onreadystatechange = null; + + if ( type === "abort" ) { + xhr.abort(); + } else if ( type === "error" ) { + + // Support: IE <=9 only + // On a manual native abort, IE9 throws + // errors on any property access that is not readyState + if ( typeof xhr.status !== "number" ) { + complete( 0, "error" ); + } else { + complete( + + // File: protocol always yields status 0; see #8605, #14207 + xhr.status, + xhr.statusText + ); + } + } else { + complete( + xhrSuccessStatus[ xhr.status ] || xhr.status, + xhr.statusText, + + // Support: IE <=9 only + // IE9 has no XHR2 but throws on binary (trac-11426) + // For XHR2 non-text, let the caller handle it (gh-2498) + ( xhr.responseType || "text" ) !== "text" || + typeof xhr.responseText !== "string" ? + { binary: xhr.response } : + { text: xhr.responseText }, + xhr.getAllResponseHeaders() + ); + } + } + }; + }; + + // Listen to events + xhr.onload = callback(); + errorCallback = xhr.onerror = xhr.ontimeout = callback( "error" ); + + // Support: IE 9 only + // Use onreadystatechange to replace onabort + // to handle uncaught aborts + if ( xhr.onabort !== undefined ) { + xhr.onabort = errorCallback; + } else { + xhr.onreadystatechange = function() { + + // Check readyState before timeout as it changes + if ( xhr.readyState === 4 ) { + + // Allow onerror to be called first, + // but that will not handle a native abort + // Also, save errorCallback to a variable + // as xhr.onerror cannot be accessed + window.setTimeout( function() { + if ( callback ) { + errorCallback(); + } + } ); + } + }; + } + + // Create the abort callback + callback = callback( "abort" ); + + try { + + // Do send the request (this may raise an exception) + xhr.send( options.hasContent && options.data || null ); + } catch ( e ) { + + // #14683: Only rethrow if this hasn't been notified as an error yet + if ( callback ) { + throw e; + } + } + }, + + abort: function() { + if ( callback ) { + callback(); + } + } + }; + } +} ); + + + + +// Prevent auto-execution of scripts when no explicit dataType was provided (See gh-2432) +jQuery.ajaxPrefilter( function( s ) { + if ( s.crossDomain ) { + s.contents.script = false; + } +} ); + +// Install script dataType +jQuery.ajaxSetup( { + accepts: { + script: "text/javascript, application/javascript, " + + "application/ecmascript, application/x-ecmascript" + }, + contents: { + script: /\b(?:java|ecma)script\b/ + }, + converters: { + "text script": function( text ) { + jQuery.globalEval( text ); + return text; + } + } +} ); + +// Handle cache's special case and crossDomain +jQuery.ajaxPrefilter( "script", function( s ) { + if ( s.cache === undefined ) { + s.cache = false; + } + if ( s.crossDomain ) { + s.type = "GET"; + } +} ); + +// Bind script tag hack transport +jQuery.ajaxTransport( "script", function( s ) { + + // This transport only deals with cross domain or forced-by-attrs requests + if ( s.crossDomain || s.scriptAttrs ) { + var script, callback; + return { + send: function( _, complete ) { + script = jQuery( " + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Design philosophy

+
    +
  • Performance is important but not the sole consideration. Anyone who +goes to the trouble of using SIMD clearly cares about speed. However, +portability, maintainability and readability also matter, otherwise +we would write in assembly. We aim for performance within 10-20% of a +hand-written assembly implementation on the development platform. +There is no performance gap vs. intrinsics: Highway code can do +anything they can. If necessary, you can use platform-specific +instructions inside #if HWY_TARGET == HWY_NEON etc.

  • +
  • The guiding principles of C++ are “pay only for what you use” and +“leave no room for a lower-level language below C++”. We apply these +by defining a SIMD API that ensures operation costs are visible, +predictable and minimal.

  • +
  • Performance portability is important, i.e. the API should be +efficient on all target platforms. Unfortunately, common idioms for +one platform can be inefficient on others. For example: summing lanes +horizontally versus shuffling. Documenting which operations are +expensive does not prevent their use, as evidenced by widespread use +of HADDPS. Performance acceptance tests may detect large +regressions, but do not help choose the approach during initial +development. Analysis tools can warn about some potential +inefficiencies, but likely not all. We instead provide a carefully +chosen set of vector types and operations that are efficient on all +target platforms (Armv8, PPC8, +x86).

  • +
  • Future SIMD hardware features are difficult to predict. For example, +AVX2 came with surprising semantics (almost no interaction between +128-bit blocks) and AVX-512 added two kinds of predicates (writemask +and zeromask). To ensure the API reflects hardware realities, we +suggest a flexible approach that adds new operations as they become +commonly available, with fallback implementations where necessary.

  • +
  • Masking/predication differs between platforms, and it is not clear +how important the use cases are beyond the ternary operator +IfThenElse. AVX-512/Arm SVE zeromasks are useful, but not +supported by P0214R5. We provide IfThen[Zero]Else[Zero] variants.

  • +
  • “Width-agnostic” SIMD is more future-proof than user-specified fixed +sizes. For example, valarray-like code can iterate over a 1D array +with a library-specified vector width. This will result in better +code when vector sizes increase, and matches the direction taken by +Arm +SVE +and RiscV V as well as Agner Fog’s ForwardCom instruction set +proposal. However, some applications may +require fixed sizes, so we also guarantee support for <= 128-bit +vectors in each instruction set.

  • +
  • The API and its implementation should be usable and efficient with +commonly used compilers, including MSVC. For example, we write +ShiftLeft<3>(v) instead of v << 3 because MSVC 2017 (aarch64) +does not propagate the literal (https://godbolt.org/g/rKx5Ga). +Highway requires function-specific target attributes, supported by +GCC 4.9 / Clang 3.9 / MSVC 2015.

  • +
  • Efficient and safe runtime dispatch is important. Modules such as +image or video codecs are typically embedded into larger applications +such as browsers, so they cannot require separate binaries for each +CPU. Libraries also cannot predict whether the application already +uses AVX2 (and pays the frequency throttling cost), so this decision +must be left to the application. Using only the lowest-common +denominator instructions sacrifices too much performance. Therefore, +we provide code paths for multiple instruction sets and choose the +most suitable at runtime. To reduce overhead, dispatch should be +hoisted to higher layers instead of checking inside every low-level +function. Highway supports inlining functions in the same file or in +*-inl.h headers. We generate all code paths from the same source +to reduce implementation- and debugging cost.

  • +
  • Not every CPU need be supported. To reduce code size and compile +time, we group x86 targets into clusters. In particular, SSE3 +instructions are only used/available if S-SSE3 is also available, and +AVX only if AVX2 is also supported. Code generation for AVX3_DL also +requires opting-in by defining HWY_WANT_AVX3_DL.

  • +
  • Access to platform-specific intrinsics is necessary for acceptance in +performance-critical projects. We provide conversions to and from +intrinsics to allow utilizing specialized platform-specific +functionality, and simplify incremental porting of existing code.

  • +
  • The core API should be compact and easy to learn; we provide a +concise reference.

  • +
+
+

Prior API designs

+

The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s F32vec4 wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch.

+
+
+

Overloaded function API

+

Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type Simd for overloading, abbreviated +to D for template arguments and d in lvalues.

+

Note that generic function templates are possible (see +generic_ops-inl.h).

+
+
+

Masks

+

AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost.

+

Masks are returned by comparisons and TestBit; they serve as the +input to IfThen*. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ZeroIfNegative function.

+
+
+

Differences vs. P0214R5 / std::experimental::simd

+
    +
  1. Allowing the use of built-in vector types by relying on non-member +functions. By contrast, P0214R5 requires a wrapper class, which does +not work for sizeless vector types currently used by Arm SVE and +Risc-V.

  2. +
  3. Supporting many more operations such as 128-bit compare/minmax, +AES/CLMUL, AndNot, AverageRound, bit-shift by immediates, +compress/expand, fixed-point mul, IfThenElse, interleaved +load/store, lzcnt, mask find/set, masked load/store, popcount, +reductions, saturated add/sub, scatter/gather.

  4. +
  5. Designing the API to avoid or minimize overhead on AVX2/AVX-512 +caused by crossing 128-bit ‘block’ boundaries.

  6. +
  7. Avoiding the need for non-native vectors. By contrast, P0214R5’s +simd_cast returns fixed_size<> vectors which are more +expensive to access because they reside on the stack. We can avoid +this plus additional overhead on Arm/AVX2 by defining +width-expanding operations as functions of a vector part, +e.g. promoting half a vector of uint8_t lanes to one full vector +of uint16_t, or demoting full vectors to half vectors with +half-width lanes.

  8. +
  9. Guaranteeing access to the underlying intrinsic vector type. This +ensures all platform-specific capabilities can be used. P0214R5 +instead only ‘encourages’ implementations to provide access.

  10. +
  11. Enabling safe runtime dispatch and inlining in the same binary. +P0214R5 is based on the Vc library, which does not provide +assistance for linking multiple instruction sets into the same +binary. The Vc documentation suggests compiling separate executables +for each instruction set or using GCC’s ifunc (indirect functions). +The latter is compiler-specific and risks crashes due to ODR +violations when compiling the same function with different compiler +flags. We solve this problem via target-specific namespaces and +attributes (see HOWTO section below). We also permit a mix of static +target selection and runtime dispatch for hotspots that may benefit +from newer instruction sets if available.

  12. +
  13. Omitting inefficient or non-performance-portable operations such as +hmax, operator[], and unsupported integer comparisons. +Applications can often replace these operations at lower cost than +emulating that exact behavior.

  14. +
  15. Omitting long double types: these are not commonly available in +hardware.

  16. +
  17. Ensuring signed integer overflow has well-defined semantics +(wraparound).

  18. +
  19. Avoiding hidden performance costs. P0214R5 allows implicit +conversions from integer to float, which costs 3-4 cycles on x86. We +make these conversions explicit to ensure their cost is visible.

  20. +
+
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_632429607 + + +
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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_632429607/faq.html b/en/test_632429607/faq.html new file mode 100644 index 0000000000..b19b39f600 --- /dev/null +++ b/en/test_632429607/faq.html @@ -0,0 +1,659 @@ + + + + + + Frequently Asked Questions — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Frequently Asked Questions

+
+

Getting started

+

Q0.0: How do I get the Highway library?

+

A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via find_package(HWY 1.2.0) and +target_link_libraries(your_project PRIVATE hwy).

+

Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules:

+
[submodule "highway"]
+    path = highway
+    url = https://github.com/google/highway
+
+
+

Then, anyone who runs git clone --recursive on your repository will +also get Highway. If not using Git, you can also manually download the +Highway code and add it +to your source tree.

+

For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert add_subdirectory(highway) +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +deps = ["//path/highway:hwy"].

+

If you use another build system, add hwy/per_target.cc and +hwy/targets.cc to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h.

+

If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case.

+

Q0.1: What’s the easiest way to start using Highway?

+

A: Copy an existing file such as hwy/examples/benchmark.cc or +skeleton.cc or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct.

+

Then, in the function RunBenchmarks (for benchmark.cc) or +FloorLog2 (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches.

+

Next, you can wrap your code in +#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128 and into +the #else branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in hwy/tests/, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code.

+
+
+

Documentation

+

Q1.1: How do I find the Highway op name corresponding to an existing +intrinsic?

+

A: Search for the intrinsic in (for example) +x86_128-inl.h. +The Highway op is typically the name of the function that calls the +intrinsic. See also the quick +reference +which lists all of the Highway ops.

+

Q1.2: Are there examples of porting intrinsics to Highway?

+

A: See https://github.com/google/highway#examples.

+

Q1.3: Where do I find documentation for each platform’s intrinsics?

+

A: See Intel +guide, +Arm +guide +and SVE, RISC-V V +spec +and guide, +WebAssembly, PPC +ISA and +intrinsics.

+

Q1.4: Where do I find instruction latency/throughput?

+

A: For x86, a combination of +uops.info and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +AMD’s sheet (zip +file). For Arm, +the +Software_Optimization_Guide +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available).

+

Q1.5: Where can I find inspiration for SIMD-friendly algorithms? A:

+ +

Q1.6: How do I predict performance?

+

A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, integrated into Compiler +Explorer. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published uica, +which is reportedly more accurate +(paper).

+
+
+

Correctness

+

Q2.1: Which targets are covered by my tests?

+

A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible.

+

Q2.2: Why do floating-point results differ on some platforms?

+

A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s MulAdd op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it.

+

Q2.3: How do I make my code safe for asan and msan?

+

A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using LoadU, or even MaskedLoad +with the mask set to FirstN(d, remaining_lanes), may trigger page +faults or asan errors. We instead recommend using +hwy/contrib/algo/transform-inl.h. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The Generate or Transform* +functions then take care of remainder handling.

+
+
+

API design

+

Q3.1: Are the ``d`` arguments optimized out?

+

A: Yes, d is an lvalue of the zero-sized type Simd<>, typically +obtained via ScalableTag<T>. These only serve to select overloaded +functions and do not occupy any storage at runtime.

+

Q3.2: Why do only some functions have a ``d`` argument?

+

A: Ops which receive and return vectors typically do not require a d +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The d argument +is required for:

+
-   Influencing the number of lanes loaded/stored from/to memory. The
+    arguments to `Simd<>` include an upper bound `N`, and a shift count
+    `kPow2` to divide the actual number of lanes by a power of two.
+-   Indicating the desired vector or mask type to return from 'factory'
+    functions such as `Set` or `FirstN`, `BitCast`, or conversions such as
+    `PromoteTo`.
+-   Disambiguating the argument type to ops such as `VecFromMask` or
+    `AllTrue`, because masks may be generic types shared between multiple
+    lane types.
+-   Determining the actual number of lanes for certain ops, in particular
+    those defined in terms of the upper half of a vector (`UpperHalf`, but
+    also `Combine` or `ConcatUpperLower`) and reductions such as
+    `MaxOfLanes`.
+
+
+

Q3.3: What’s the policy for adding new ops?

+

A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the wishlist for +ops.

+

Q3.4: auto is discouraged, what vector type should we use?

+

A: You can use Vec<D> or Mask<D>, where D is the type of +d (in fact we often use decltype(d) for that). To keep code +short, you can define typedefs/aliases, for example +using V = Vec<decltype(d)>. Note that the Highway implementation +uses VFromD<D>, which is equivalent but currently necessary because +Vec is defined after the Highway implementations in hwy/ops/*.

+

Q3.5: Why is base.h separate from highway.h?

+

A: It can be useful for files that just want compiler-dependent macros, +for example HWY_RESTRICT in public headers. This avoids the expense +of including the full highway.h, which can be large because some +platform headers declare thousands of intrinsics.

+

Q3.6: What are restrict pointers and when to use HWY_RESTRICT?

+

This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer.

+

float* HWY_RESTRICT p means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that p does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise.

+
+
+

Portability

+

Q4.1: How do I only generate code for a single instruction set +(static dispatch)?

+

A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +example documents which flags +are required on x86.

+

Q4.2: Why does my working x86 code not compile on SVE or RISC-V?

+

A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific Vec256), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules:

+
    +
  • Use functions (Eq, Lt) instead of overloaded operators (==, +<);

  • +
  • Prefix Highway ops with hwy::HWY_NAMESPACE, or an alias +(hn::Load) or ensure your code resides inside +namespace hwy::HWY_NAMESPACE;

  • +
  • Avoid arrays of vectors and static/thread_local/member vectors; +instead use arrays of the lane type (T).

  • +
  • Avoid pointer arithmetic on vectors; instead increment pointers to +lanes by the vector length (Lanes(d)).

  • +
+

Q4.3: Why are class members not allowed?

+

A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there.

+

Q4.4: Why are overloaded operators not allowed?

+

A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin operator<(unspecified_vector, unspecified_vector). +When(if) that becomes widely supported, this limitation can be lifted.

+

Q4.5: Can I declare arrays of lanes on the stack?

+

A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +hwy::AllocateAligned<T>(Lanes(d)).

+
+
+

Boilerplate

+

Q5.1: What is boilerplate?

+

A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples.

+

Q5.2: What’s the difference between ``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``?

+

A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying HWY_ATTR for every function. However, HWY_ATTR +is still necessary for lambda functions that use SIMD.

+

Q5.3: Why use ``HWY_NAMESPACE``?

+

A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +HWY_NAMESPACE namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later.

+

Q5.4: What are these unusual include guards?

+

A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +#include) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named *-inl.h with a special include +guard of the form:

+
#if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE)
+#ifdef MYPROJECT_FILE_INL_H_TARGET
+#undef MYPROJECT_FILE_INL_H_TARGET
+#else
+#define MYPROJECT_FILE_INL_H_TARGET
+#endif
+
+
+

Highway takes care of defining and un-defining HWY_TARGET_TOGGLE +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch.

+

Q5.5: How do I prevent lint warnings for the include guard?

+

A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard.

+
// Start of file: empty include guard to avoid lint errors
+#ifndef MYPROJECT_FILE_INL_H_
+#define MYPROJECT_FILE_INL_H_
+#endif
+// Followed by the actual per-target guard as above
+
+
+
+
+

Efficiency

+

Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway differentiate unaligned and aligned loads/stores?

+

A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the LDDQU instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (MOVDQU) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +CompressStore or BlendedStore) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops.

+

Q6.2: When does ``Prefetch`` help?

+

A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms.

+

Q6.3: Is CPU clock throttling really an issue?

+

A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +microbenchmark +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For vectorized +Quicksort, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is no longer a concern on recent +Intel +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512.

+

Q6.4: Why does my CPU sometimes only execute one vector instruction +per cycle even though the specs say it could do 2-4?

+

A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences.

+

Q6.5: How expensive are Gather/Scatter?

+

A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire vectors per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely.

+
+
+

Troubleshooting

+

Q7.1: When building with clang-16, I see errors such as +DWARF error: invalid or unhandled FORM value: 0x25 or +undefined reference to __extendhfsf2.

+

A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of __extendhfsf2 to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information.

+

Q7.2: I see build errors mentioning +inlining failed in call to ‘always_inline’ ‘hwy::PreventElision<int&>(int&)void’: target specific option mismatch.

+

A: This is caused by a conflict between -m compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +HWY_IS_TEST (set by our CMake/Bazel builds for tests) or +HWY_COMPILE_ALL_ATTAINABLE. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When -m compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as PreventElision are compiled for a newer CPU baseline than +the minimum target that Highway sets via #pragma. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by -m flags. However, Highway’s tests aim to cover all +targets by defining HWY_IS_TEST. When that or +HWY_COMPILE_ALL_ATTAINABLE are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining HWY_COMPILE_ONLY_STATIC, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +HWY_SKIP_NON_BEST_BASELINE. A third option is to avoid -m flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information.

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_632429607 + + +
+ +
+
Languages
+ + +
en
+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
disable_w32_warning
+ + + +
master
+ + + +
test_407341568
+ + + +
test_427688866
+ + + +
test_443523054
+ + + +
test_473247507
+ + + +
test_516796152
+ + + +
test_578459068
+ + + +
test_578806572
+ + + +
test_619132370
+ + + +
test_620864942
+ + + +
test_632429607
+
+ +
+ + +
+
Downloads
+ +
epub
+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/test_632429607/genindex.html b/en/test_632429607/genindex.html new file mode 100644 index 0000000000..176dc4633f --- /dev/null +++ b/en/test_632429607/genindex.html @@ -0,0 +1,228 @@ + + + + + + Index — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ + +

Index

+ +
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_632429607 + + +
+ +
+
Languages
+ + +
en
+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
disable_w32_warning
+ + + +
master
+ + + +
test_407341568
+ + + +
test_427688866
+ + + +
test_443523054
+ + + +
test_473247507
+ + + +
test_516796152
+ + + +
test_578459068
+ + + +
test_578806572
+ + + +
test_619132370
+ + + +
test_620864942
+ + + +
test_632429607
+
+ +
+ + +
+
Downloads
+ +
epub
+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/test_632429607/impl_details.html b/en/test_632429607/impl_details.html new file mode 100644 index 0000000000..7c3c31a0d3 --- /dev/null +++ b/en/test_632429607/impl_details.html @@ -0,0 +1,529 @@ + + + + + + Highway implementation details — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Highway implementation details

+
+

Introduction

+

This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler.

+
+
+

Vectors vs. tags

+

The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (Simd<> and +SizeTag<>) are only used to select among the various overloads of +functions such as Set. This allows Highway to use builtin vector +types without a class wrapper.

+

Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries.

+

Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to Add provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +__m128i built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the Add function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +hn, so hn::Add. This works for both wrappers and built-in vector +types.

+
+
+

Adding a new target

+

Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as HWY_AVX3_DL, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by HWY_MAX_DYNAMIC_TARGETS.

+
+
+

When to use -inl.h

+

By convention, files whose name ends with -inl.h contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form:

+
#if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HWY_PATH_NAME_INL_H_
+#undef HWY_PATH_NAME_INL_H_
+#else
+#define HWY_PATH_NAME_INL_H_
+#endif
+// contents to include once per target
+#endif  // HWY_PATH_NAME_INL_H_
+
+
+

This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +#include one or more -inl.h files. As an exception, +hwy/ops/*-inl.h do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required.

+

Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +HWY_DYNAMIC_DISPATCH into the vector code. For an example of this, +see vqsort.cc.

+

Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus -inl.h makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline .cc files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. Math +functions can fall into either case, +hence we provide both inline functions and Call* wrappers.

+
+
+

Use of macros

+

Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in [1/8, 8]). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity:

+
    +
  • x86_* and wasm_* simply write out all the overloads, which is +straightforward but results in 4K-6K line files.

  • +
  • arm_sve-inl.h defines ‘type list’ +macros HWY_SVE_FOREACH* to define all overloads for most ops in a +single line. Such an approach makes sense because SVE ops are quite +orthogonal (i.e. generally defined for all types and consistent).

  • +
  • arm_neon-inl.h also uses type list +macros, but with a more general ‘function builder’ which helps to +define custom function templates required for ‘unusual’ ops such as +ShiftLeft.

  • +
  • rvv-inl.h has the most complex system +because it deals with both type lists and LMUL, plus support for +widening or narrowing operations. The type lists thus have additional +arguments, and there are also additional lists for LMUL which can be +extended or truncated.

  • +
+
+
+

Code reuse across targets

+

The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as AESRound which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +generic_ops-inl.h, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +HWY_NATIVE_AES.

+

The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although Vec128 is available on most targets, HWY_SCALAR, +HWY_RVV and HWY_SVE* lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the HWY_IF SFINAE +helpers. Example: +template <class V, class D = DFromV<V>, HWY_IF_SIGNED_D(D)>. Note +that there is a limited set of HWY_IF that work directly with +vectors, identified by their _V suffix. However, the functions +likely use a D type anyway, thus it is convenient to obtain one in +the template arguments and also use that for HWY_IF_*_D.

+

For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +x86_128-inl.h and are also templated on +the vector type.

+
+
+

Adding a new op

+

Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6.

+
    +
  1. Document the new op in g3doc/quick_reference.md with its function +signature and a description of what the op does.

  2. +
  3. Implement the op in each ops/*-inl.h header. There are two +exceptions, detailed in the previous section: first, +generic_ops-inl.h is not changed in the common case where the op +has a unique definition for every target. Second, if the op’s +definition would be duplicated in x86_256-inl.h and +x86_512-inl.h, it may be expressed as a template in +x86_128-inl.h with a class V template argument, e.g. +TableLookupBytesOr0.

  4. +
  5. Pick the appropriate hwy/tests/*_test.cc and add a test. This is +also a three step process: first define a functor that implements the +test logic (e.g. TestPlusMinus), then a function (e.g. +TestAllPlusMinus) that invokes this functor for all lane types +the op supports, and finally a line near the end of the file that +invokes the function for all targets: +HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);. Note +the naming convention that the function has the same name as the +functor except for the TestAll prefix.

  6. +
+
+
+

Reducing the number of overloads via templates

+

Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types:

+
    +
  • We can extend templates with SFINAE. Highway provides some +internal-only HWY_IF_* macros for this, e.g. +template <typename T, HWY_IF_FLOAT(T)> bool IsFiniteT(T t) {. +Variants of these with _D and _V suffixes exist for when the +argument is a tag or vector type. Although convenient and fairly +readable, this style sometimes encounters limits in compiler support, +especially with older MSVC.

  • +
  • When the implementation is lengthy and only a few types are +supported, it can make sense to move the implementation into +namespace detail and provide one non-template overload for each type; +each calls the implementation.

  • +
  • When the implementation only depends on the size in bits of the lane +type (instead of whether it is signed/float), we sometimes add +overloads with an additional SizeTag argument to namespace +detail, and call those from the user-visible template. This may avoid +compiler limitations relating to the otherwise equivalent +HWY_IF_T_SIZE(T, 1).

  • +
+
+
+

Deducing the Simd<> argument type

+

For functions that take a d argument such as Load, we usually +deduce it as a class D template argument rather than deducing the +individual T, N, kPow2 arguments to Simd. To obtain +T e.g. for the pointer argument to Load, use TFromD<D>. +Rather than N, e.g. for stack-allocated arrays on targets where +!HWY_HAVE_SCALABLE, use MaxLanes(d), or where no d lvalue is +available, HWY_MAX_LANES_D(D).

+

When there are constraints, such as “only enable when the D is +exactly 128 bits”, be careful not to use Full128<T> as the function +argument type, because this will not match +Simd<T, 8 / sizeof(T), 1>, i.e. twice a half-vector. Instead use +HWY_IF_V_SIZE_D(D, 16).

+

We could perhaps skip the HWY_IF_V_SIZE_D if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are Vec256 the +overload defined in x86_256 will be selected. However, also verifying +the D matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different D +to Store than the one used to create the vector argument might point +to an error; both should match.

+

For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use VFrom<D>.

+
+
+

Documentation of platform-specific intrinsics

+

When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics.

+

For x86 targets HWY_SSE2, HWY_SSSE3, HWY_SSE4, HWY_AVX2, +HWY_AVX3, HWY_AVX3_DL, HWY_AVX3_ZEN4, HWY_AVX3_SPR Intel +provides a searchable +reference.

+

For Arm targets HWY_NEON, HWY_NEON_WITHOUT_AES, +HWY_NEON_BF16, HWY_SVE (plus its specialization for 256-bit +vectors HWY_SVE_256), HWY_SVE2 (plus its specialization for +128-bit vectors HWY_SVE2_128), Arm provides a searchable +reference.

+

For RISC-V target HWY_RVV, we refer to the assembly language +specification +plus the separate intrinsics +specification.

+

For WebAssembly target HWY_WASM, we recommend consulting the +intrinsics +header. +There is also an unofficial searchable list of +intrinsics.

+

For POWER targets HWY_PPC8, HWY_PPC9, HWY_PPC10, there is +documentation of +intrinsics, +the ISA, plus +a searchable +reference.

+

For ZVector targets HWY_Z14, HWY_Z15, HWY_Z16, there is the +ISA +(requires IBMid login), plus a searchable +reference.

+
+
+

Why scalar target

+

There can be various reasons to avoid using vector intrinsics:

+
    +
  • The current CPU may not support any instruction sets generated by +Highway (on x86, we only target S-SSE3 or newer because its +predecessor SSE3 was introduced in 2004 and it seems unlikely that +many users will want to support such old CPUs);

  • +
  • The compiler may crash or emit incorrect code for certain intrinsics +or instruction sets;

  • +
  • We may want to estimate the speedup from the vector implementation +compared to scalar code.

  • +
+

Highway provides either the HWY_SCALAR or the HWY_EMU128 target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as AESRound +or TableLookupBytes. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable.

+

One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +HWY_COMPILE_ONLY_EMU128.

+

HWY_SCALAR is only enabled/used #ifdef HWY_COMPILE_ONLY_SCALAR +(or #if HWY_BROKEN_EMU128). Projects that intend to use it may +require #if HWY_TARGET != HWY_SCALAR around the ops it does not +support to prevent compile errors.

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API synopsis / quick reference

+
+

High-level overview

+

Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions.

+

Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, hwy/contrib also includes higher-level +algorithms such as FindIf or VQSort implemented using these ops.

+
+
+

Static vs. dynamic dispatch

+

Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch.

+

Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash.

+

Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this:

+
    +
  • Highway can take care of everything including compilation (by +re-#including your code), setting the required compiler #pragmas, and +dispatching to the best available implementation. The only changes to +your code relative to static dispatch are adding +#define HWY_TARGET_INCLUDE, +#include "third_party/highway/hwy/foreach_target.h" (which must +come before any inclusion of highway.h) and calling +HWY_DYNAMIC_DISPATCH instead of HWY_STATIC_DISPATCH.

  • +
  • Some build systems (e.g. Apple) support the concept of ‘fat’ binaries +which contain code for multiple architectures or instruction sets. +Then, the operating system or loader typically takes care of calling +the appropriate code. Highway interoperates with this by using the +instruction set requested by the current compiler flags during each +compilation pass. Your code is the same as with static dispatch.

    +

    Note that this method replicates the entire binary, whereas the +Highway-assisted dynamic dispatch method only replicates your SIMD +code, which is typically a small fraction of the total size.

    +
  • +
  • Because Highway is a library (as opposed to a code generator or +compiler), the dynamic dispatch method can be inspected, and made to +interoperate with existing systems. For compilation, you can replace +foreach_target.h if your build system supports compiling for multiple +targets. For choosing the best available target, you can replace +Highway’s CPU detection and decision with your own. +HWY_DYNAMIC_DISPATCH calls into a table of function pointers with +a zero-based index indicating the desired target. Instead of calling +it immediately, you can also save the function pointer returned by +HWY_DYNAMIC_POINTER. Note that HWY_DYNAMIC_POINTER returns +the same pointer that HWY_DYNAMIC_DISPATCH would. When either of +them are first invoked, the function pointer first detects the CPU, +then calls your actual function. You can call +GetChosenTarget().Update(SupportedTargets()); to ensure future +dynamic dispatch avoids the overhead of CPU detection. You can also +replace the table lookup with your own choice of index, or even call +e.g. N_AVX2::YourFunction directly.

  • +
+

Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch.

+

Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying -march=armv8-a+crc. When we build the HWY_NEON target +(which would only be used if the CPU actually does have AES), there is a +conflict between the arch=armv8-a+crypto that is set via pragma only +for the vector code, and the global -march. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +HWY_COMPILE_ONLY_STATIC or HWY_SKIP_NON_BEST_BASELINE when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call HWY_DYNAMIC_DISPATCH. When Highway is only built for a +single target, HWY_DYNAMIC_DISPATCH results in the same direct call +that HWY_STATIC_DISPATCH would produce.

+
+
+

Headers

+

The public headers are:

+
    +
  • hwy/highway.h: main header, included from source AND/OR header files +that use vector types. Note that including in headers may increase +compile time, but allows declaring functions implemented out of line.

  • +
  • hwy/base.h: included from headers that only need +compiler/platform-dependent definitions (e.g. PopCount) without +the full highway.h.

  • +
  • hwy/foreach_target.h: re-includes the translation unit (specified by +HWY_TARGET_INCLUDE) once per enabled target to generate code from +the same source code. highway.h must still be included.

  • +
  • hwy/aligned_allocator.h: defines functions for allocating memory with +alignment suitable for Load/Store.

  • +
  • hwy/cache_control.h: defines stand-alone functions to control caching +( e.g. prefetching), independent of actual SIMD.

  • +
  • hwy/nanobenchmark.h: library for precisely measuring elapsed time +(under varying inputs) for benchmarking small/medium regions of code.

  • +
  • hwy/print-inl.h: defines Print() for writing vector lanes to stderr.

  • +
  • hwy/tests/test_util-inl.h: defines macros for invoking tests on all +available targets, plus per-target functions useful in tests.

  • +
+

Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code:

+
#include "hwy/highway.h"
+HWY_BEFORE_NAMESPACE();  // at file scope
+namespace project {  // optional
+namespace HWY_NAMESPACE {
+
+// implementation
+
+// NOLINTNEXTLINE(google-readability-namespace-comments)
+}  // namespace HWY_NAMESPACE
+}  // namespace project - optional
+HWY_AFTER_NAMESPACE();
+
+
+

If you choose not to use the BEFORE/AFTER lines, you must prefix any +function that calls Highway ops such as Load with HWY_ATTR. +Either of these will set the compiler #pragma required to generate +vector code.

+

The HWY_NAMESPACE lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch.

+
+
+

Notation in this doc

+

By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops.

+
    +
  • T denotes the type of a vector lane (integer or floating-point);

  • +
  • N is a size_t value that governs (but is not necessarily +identical to) the number of lanes;

  • +
  • D is shorthand for a zero-sized tag type Simd<T, N, kPow2>, +used to select the desired overloaded function (see next section). +Use aliases such as ScalableTag instead of referring to this type +directly;

  • +
  • d is an lvalue of type D, passed as a function argument +e.g. to Zero;

  • +
  • V is the type of a vector, which may be a class or built-in type.

  • +
  • v[i] is analogous to C++ array notation, with zero-based index +i from the starting address of the vector v.

  • +
+
+
+

Vector and tag types

+

Highway vectors consist of one or more ‘lanes’ of the same built-in type +T: uint##_t, int##_t for ## = 8, 16, 32, 64, or +float##_t for ## = 16, 32, 64 and bfloat16_t. T may be +retrieved via TFromD<D>. IsIntegerLaneType<T> evaluates to true +for these int or uint types.

+

Beware that char may differ from these types, and is not supported +directly. If your code loads from/stores to char*, use T=uint8_t +for Highway’s d tags (see below) or T=int8_t (which may enable +faster less-than/greater-than comparisons), and cast your char* +pointers to your T*.

+

In Highway, float16_t (an IEEE binary16 half-float) and +bfloat16_t (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from float32_t. The behavior +of infinity and NaN in float16_t is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via BitCastScalar or ConvertScalarTo.

+

On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as Set take a +zero-sized tag argument called d of type D and return an actual +vector of unspecified type.

+

The actual lane count (used to increment loop counters etc.) can be +obtained via Lanes(d). This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +AllocateAligned(Lanes(d)).

+

Note that Lanes(d) could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances:

+
    +
  • upon user request in future via special CPU instructions (switching +to ‘streaming SVE’ mode for Arm SME), or

  • +
  • via system software (prctl(PR_SVE_SET_VL on Linux for Arm SVE). +When the vector length is changed using this mechanism, all but the +lower 128 bits of vector registers are invalidated.

  • +
+

Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +Lanes(d)).

+

MaxLanes(d) returns a (potentially loose) upper bound on +Lanes(d), and is implemented as a constexpr function.

+

The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +count & (Lanes(d) - 1) instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +MaxLanes) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders.

+

d lvalues (a tag, NOT actual vector) are obtained using aliases:

+
    +
  • Most common: ScalableTag<T[, kPow2=0]> d; or the macro form +HWY_FULL(T[, LMUL=1]) d;. With the default value of the second +argument, these both select full vectors which utilize all available +lanes.

    +

    Only for targets (e.g. RVV) that support register groups, the kPow2 +(-3..3) and LMUL argument (1, 2, 4, 8) specify LMUL, the number +of registers in the group. This effectively multiplies the lane count +in each operation by LMUL, or left-shifts by kPow2 (negative +values are understood as right-shifting by the absolute value). These +arguments will eventually be optional hints that may improve +performance on 1-2 wide machines (at the cost of reducing the +effective number of registers), but RVV target does not yet support +fractional LMUL. Thus, mixed-precision code (e.g. demoting float +to uint8_t) currently requires LMUL to be at least the ratio of +the sizes of the largest and smallest type, and smaller d to be +obtained via Half<DLarger>.

    +

    For other targets, kPow2 must lie within [HWY_MIN_POW2, +HWY_MAX_POW2]. The *Tag aliases clamp to the upper bound but your +code should ensure the lower bound is not exceeded, typically by +specializing compile-time recursions for kPow2 = HWY_MIN_POW2 +(this avoids compile errors when kPow2 is low enough that it is +no longer a valid shift count).

    +
  • +
  • Less common: CappedTag<T, kCap> d or the macro form +HWY_CAPPED(T, kCap) d;. These select vectors or masks where no +more than the largest power of two not exceeding kCap lanes have +observable effects such as loading/storing to memory, or being +counted by CountTrue. The number of lanes may also be less; for +the HWY_SCALAR target, vectors always have a single lane. For +example, CappedTag<T, 3> will use up to two lanes.

  • +
  • For applications that require fixed-size vectors: +FixedTag<T, kCount> d; will select vectors where exactly +kCount lanes have observable effects. These may be implemented +using full vectors plus additional runtime cost for masking in +Load etc. kCount must be a power of two not exceeding +HWY_LANES(T), which is one for HWY_SCALAR. This tag can be +used when the HWY_SCALAR target is anyway disabled (superseded by +a higher baseline) or unusable (due to use of ops such as +TableLookupBytes). As a convenience, we also provide +Full128<T>, Full64<T> and Full32<T> aliases which are +equivalent to FixedTag<T, 16 / sizeof(T)>, +FixedTag<T, 8 / sizeof(T)> and FixedTag<T, 4 / sizeof(T)>.

  • +
  • The result of UpperHalf/LowerHalf has half the lanes. To +obtain a corresponding d, use Half<decltype(d)>; the opposite +is Twice<>.

  • +
  • BlockDFromD<D> returns a d with a lane type of TFromD<D> +and HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD<D>)) lanes.

  • +
+

User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable.

+

For mixed-precision code (e.g. uint8_t lanes promoted to float), +tags for the smaller types must be obtained from those of the larger +type (e.g. via Rebind<uint8_t, ScalableTag<float>>).

+
+
+

Using unspecified vector types

+

Vector types are unspecified and depend on the target. Your code could +define vector variables using auto, but it is more readable (due to +making the type visible) to use an alias such as Vec<D>, or +decltype(Zero(d)). Similarly, the mask type can be obtained via +Mask<D>. Often your code will first define a d lvalue using +ScalableTag<T>. You may wish to define an alias for your vector +types such as using VecT = Vec<decltype(d)>. Do not use undocumented +types such as Vec128; these may work on most targets, but not all +(e.g. SVE).

+

Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type T instead), class +members, static/thread_local variables, new-expressions (use +AllocateAligned instead), and sizeof/pointer arithmetic (increment +T* by Lanes(d) instead).

+

Initializing constants requires a tag type D, or an lvalue d of +that type. The D can be passed as a template argument or obtained +from a vector type V via DFromV<V>. TFromV<V> is equivalent +to TFromD<DFromV<V>>.

+

Note: Let DV = DFromV<V>. For builtin V (currently necessary +on RVV/SVE), DV might not be the same as the D used to create +V. In particular, DV must not be passed to Load/Store +functions because it may lack the limit on N established by the +original D. However, Vec<DV> is the same as V.

+

Thus a template argument V suffices for generic functions that do +not load from/store to memory: +template<class V> V Mul4(V v) { return Mul(v, Set(DFromV<V>(), 4)); }.

+

Example of mixing partial vectors with generic functions:

+
CappedTag<int16_t, 2> d2;
+auto v = Mul4(Set(d2, 2));
+Store(v, d2, ptr);  // Use d2, NOT DFromV<decltype(v)>()
+
+
+
+
+

Targets

+

Let Target denote an instruction set, one of SCALAR/EMU128, +RVV, SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR (x86), +PPC8/PPC9/PPC10/Z14/Z15 (POWER), WASM/WASM_EMU256 (WebAssembly), +NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128 (Arm).

+

Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use HWY_AVX2, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +kGroup* in targets.cc. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +HWY_TARGET_STR* in set_macros-inl.h, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG.

+

Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them).

+
    +
  • HWY_STATIC_TARGET is the best enabled baseline HWY_Target, +and matches HWY_TARGET in static dispatch mode. This is useful +even in dynamic dispatch mode for deducing and printing the compiler +flags.

  • +
  • HWY_TARGETS indicates which targets to generate for dynamic +dispatch, and which headers to include. It is determined by +configuration macros and always includes HWY_STATIC_TARGET.

  • +
  • HWY_SUPPORTED_TARGETS is the set of targets available at runtime. +Expands to a literal if only a single target is enabled, or +SupportedTargets().

  • +
  • HWY_TARGET: which HWY_Target is currently being compiled. +This is initially identical to HWY_STATIC_TARGET and remains so +in static dispatch mode. For dynamic dispatch, this changes before +each re-inclusion and finally reverts to HWY_STATIC_TARGET. Can +be used in #if expressions to provide an alternative to functions +which are not supported by HWY_SCALAR.

    +

    In particular, for x86 we sometimes wish to specialize functions for +AVX-512 because it provides many new instructions. This can be +accomplished via #if HWY_TARGET <= HWY_AVX3, which means AVX-512 +or better (e.g. HWY_AVX3_DL). This is because numerically lower +targets are better, and no other platform has targets numerically +less than those of x86.

    +
  • +
  • HWY_WANT_SSSE3, HWY_WANT_SSE4: add SSSE3 and SSE4 to the +baseline even if they are not marked as available by the compiler. On +MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or +enabling AVX.

  • +
  • HWY_WANT_AVX3_DL: opt-in for dynamic dispatch to HWY_AVX3_DL. +This is unnecessary if the baseline already includes AVX3_DL.

  • +
+

You can detect and influence the set of supported targets:

+
    +
  • TargetName(t) returns a string literal identifying the single +target t, where t is typically HWY_TARGET.

  • +
  • SupportedTargets() returns an int64_t bitfield of enabled targets +that are supported on this CPU. The return value may change after +calling DisableTargets, but will never be zero.

  • +
  • HWY_SUPPORTED_TARGETS is equivalent to SupportedTargets() but +more efficient if only a single target is enabled.

  • +
  • DisableTargets(b) causes subsequent SupportedTargets() to not +return target(s) whose bits are set in b. This is useful for +disabling specific targets if they are unhelpful or undesirable, +e.g. due to memory bandwidth limitations. The effect is not +cumulative; each call overrides the effect of all previous calls. +Calling with b == 0 restores the original behavior. Use +SetSupportedTargetsForTest instead of this function for +iteratively enabling specific targets for testing.

  • +
  • SetSupportedTargetsForTest(b) causes subsequent +SupportedTargets to return b, minus those disabled via +DisableTargets. b is typically derived from a subset of +SupportedTargets(), e.g. each individual bit in order to test +each supported target. Calling with b == 0 restores the normal +SupportedTargets behavior.

  • +
+
+
+

Operations

+

In the following, the argument or return type V denotes a vector +with N lanes, and M a mask. Operations limited to certain vector +types begin with a constraint of the form V: {prefixes}[{bits}]. +The prefixes u,i,f denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form u32 = {u}{32} may also be used.

+

Note that Highway functions reside in hwy::HWY_NAMESPACE, whereas +user-defined functions reside in project::[nested]::HWY_NAMESPACE. +Highway functions generally take either a D or vector/mask argument. +For targets where vectors and masks are defined in namespace hwy, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference:

+
    +
  • namespace hn = hwy::HWY_NAMESPACE; alias used to prefix ops, e.g. +hn::LoadDup128(..);

  • +
  • using hwy::HWY_NAMESPACE::LoadDup128; declarations for each op +used;

  • +
  • using hwy::HWY_NAMESPACE; directive. This is generally +discouraged, especially for SIMD code residing in a header.

  • +
+

Note that overloaded operators were not supported on RVV and SVE +until recently. Unfortunately, clang’s SVE comparison operators +return integer vectors instead of the svbool_t type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +Lt instead of operator<.

+
+

Initialization

+
    +
  • V Zero(D): returns N-lane vector with all bits set to 0.

  • +
  • V Set(D, T): returns N-lane vector with all lanes equal to the +given value of type T.

  • +
  • V Undefined(D): returns uninitialized N-lane vector, e.g. for +use as an output parameter.

  • +
  • V Iota(D, T2): returns N-lane vector where the lane with index +i has the given value of type T2 (the op converts it to T) + +i. The least significant lane has index 0. This is useful in +tests for detecting lane-crossing bugs.

  • +
  • V SignBit(D): returns N-lane vector with all lanes set to a +value whose representation has only the most-significant bit set.

  • +
  • V Dup128VecFromValues(D d, T t0, .., T tK): Creates a vector +from K+1 values, broadcasted to each 128-bit block if +Lanes(d) >= 16/sizeof(T) is true, where K is +16/sizeof(T) - 1.

    +

    Dup128VecFromValues returns the following values in each 128-bit +block of the result, with t0 in the least-significant +(lowest-indexed) lane of each 128-bit block and tK in the +most-significant (highest-indexed) lane of each 128-bit block: +{t0, t1, ..., tK}

    +
  • +
+
+
+

Getting/setting lanes

+
    +
  • T GetLane(V): returns lane 0 within V. This is useful for +extracting SumOfLanes results.

  • +
+

The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code:

+
    +
  • T ExtractLane(V, size_t i): returns lane i within V. +i must be in [0, Lanes(DFromV<V>())). Potentially slow, it +may be better to store an entire vector to an array and then operate +on its elements.

  • +
  • V InsertLane(V, size_t i, T t): returns a copy of V whose lane +i is set to t. i must be in [0, Lanes(DFromV<V>())). +Potentially slow, it may be better set all elements of an aligned +array and then Load it.

  • +
+
+
+

Getting/setting blocks

+
    +
  • Vec<BlockDFromD<DFromV>> ExtractBlock<int kBlock>(V) : returns +block kBlock of V, where kBlock is an index to a block that +is HWY_MIN(DFromV<V>().MaxBytes(), 16) bytes.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V InsertBlock<int kBlock>(V v, Vec<BlockDFromD<DFromV>> +blk_to_insert): Inserts blk_to_insert, with blk_to_insert[i] +inserted into lane kBlock * (16 / sizeof(TFromV<V>)) + i of the +result vector, if +kBlock * 16 < Lanes(DFromV<V>()) * sizeof(TFromV<V>) is true.

    +

    Otherwise, returns v if kBlock * 16 is greater than or equal +to Lanes(DFromV<V>()) * sizeof(TFromV<V>).

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • size_t Blocks(D d): Returns the number of 16-byte blocks if +Lanes(d) * sizeof(TFromD<D>) is greater than or equal to 16.

    +

    Otherwise, returns 1 if Lanes(d) * sizeof(TFromD<D>) is less than +16.

    +
  • +
+
+
+

Printing

+
    +
  • V Print(D, const char* caption, V [, size_t lane][, size_t +max_lanes]): prints caption followed by up to max_lanes +comma-separated lanes from the vector argument, starting at index +lane. Defined in hwy/print-inl.h, also available if +hwy/tests/test_util-inl.h has been included.

  • +
+
+
+

Tuples

+

As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted Tuple{2-4} +below. Their type is unspecified, potentially built-in, so use the +aliases Vec{2-4}<D>. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section.

+
    +
  • Tuple2 Create2(D, V v0, V v1): returns tuple such that +Get2<1>(tuple) returns v1.

  • +
  • Tuple3 Create3(D, V v0, V v1, V v2): returns tuple such that +Get3<2>(tuple) returns v2.

  • +
  • Tuple4 Create4(D, V v0, V v1, V v2, V v3): returns tuple such +that Get4<3>(tuple) returns v3.

  • +
+

The following take a size_t template argument indicating the +zero-based index, from left to right, of the arguments passed to +Create{2-4}.

+
    +
  • V Get2<size_t>(Tuple2): returns the i-th vector passed to +Create2.

  • +
  • V Get3<size_t>(Tuple3): returns the i-th vector passed to +Create3.

  • +
  • V Get4<size_t>(Tuple4): returns the i-th vector passed to +Create4.

  • +
  • Tuple2 Set2<size_t>(Tuple2 tuple, Vec v): sets the i-th vector

  • +
  • Tuple3 Set3<size_t>(Tuple3 tuple, Vec v): sets the i-th vector

  • +
  • Tuple4 Set4<size_t>(Tuple4 tuple, Vec v): sets the i-th vector

  • +
+
+
+

Arithmetic

+
    +
  • V operator+(V a, V b): returns a[i] + b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Add instead.

  • +
  • V operator-(V a, V b): returns a[i] - b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Sub instead.

  • +
  • V AddSub(V a, V b): returns a[i] - b[i] in the even lanes +and a[i] + b[i] in the odd lanes.

    +

    AddSub(a, b) is equivalent to OddEven(Add(a, b), Sub(a, b)) +or Add(a, OddEven(b, Neg(b))), but AddSub(a, b) is more +efficient than OddEven(Add(a, b), Sub(a, b)) or +Add(a, OddEven(b, Neg(b))) on some targets.

    +
  • +
  • +
    V: {i,f}
    +
    V Neg(V a): returns -a[i].
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedNeg(V a): returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : -a[i].
    +
    +

    SaturatedNeg(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Neg(a)).

    +
  • +
  • +
    V: {i,f}
    +
    V Abs(V a) returns the absolute value of a[i]; for +integers, LimitsMin() maps to LimitsMax() + 1.
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedAbs(V a) returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : (a[i] < 0 ? (-a[i]) : a[i]).
    +
    +

    SaturatedAbs(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Abs(a)).

    +
  • +
  • V AbsDiff(V a, V b): returns |a[i] - b[i]| in each lane.

  • +
  • +
    V: {i,u}{8,16,32},f{16,32}, VW: +Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOf2(V v) returns the sums of 2 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}{8,16}, VW: +Vec<RepartitionToWideX2<DFromV<V>>>
    +
    VW SumsOf4(V v) returns the sums of 4 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8(V v) returns the sums of 8 consecutive lanes, +promoting each sum into a lane of TFromV<VW>. This is slower on +RVV/WASM.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8AbsDiff(V a, V b) returns the same result as +SumsOf8(AbsDiff(a, b)), but is more efficient on x86.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfAdjQuadAbsDiff<int kAOffset, int kBOffset>(V a, V b) +returns the sums of the absolute differences of 32-bit blocks of +8-bit integers, widened to MakeWide<TFromV<V>>.
    +
    +

    kAOffset must be between 0 and +HWY_MIN(1, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    kBOffset must be between 0 and +HWY_MIN(3, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    SumsOfAdjQuadAbsDiff computes +|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_idx is equal to +kAOffset*4+((i/8)*16)+(i&7) and where b_idx is equal to +kBOffset*4+((i/8)*16).

    +

    If Lanes(DFromV<V>()) < (8 << kAOffset) is true, then +SumsOfAdjQuadAbsDiff returns implementation-defined values in any +lanes past the first (lowest-indexed) lane of the result vector.

    +

    SumsOfAdjQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfShuffledQuadAbsDiff<int kIdx3, int kIdx2, int kIdx1, +int kIdx0>(V a, V b) first shuffles a as if by the +Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast( RepartitionToWideX2<DFromV<V>>(), a)) +operation, and then computes the sum of absolute differences of +32-bit blocks of 8-bit integers taken from the shuffled a +vector and the b vector.
    +
    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must be between 0 and +3.

    +

    SumsOfShuffledQuadAbsDiff computes +|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_shuf is equal to +BitCast(DFromV<V>(), Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast(RepartitionToWideX2<DFromV<V>>(), a)), +a_idx is equal to (i/4)*8+(i&3), and b_idx is equal to +(i/2)*4.

    +

    If Lanes(DFromV<V>()) < 16 is true, SumsOfShuffledQuadAbsDiff +returns implementation-defined results in any lanes where +(i/4)*8+(i&3)+3 >= Lanes(d).

    +

    The results of SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx0 >= Lanes(DFromV<V>()) / 4.

    +

    The results of any lanes past the first (lowest-indexed) lane of +SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx1 >= Lanes(DFromV<V>()) / 4.

    +

    SumsOfShuffledQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedAdd(V a, V b) returns a[i] + b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedSub(V a, V b) returns a[i] - b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V AverageRound(V a, V b) returns (a[i] + b[i] + 1) >> 1.
    +
    +
  • +
  • V Clamp(V a, V lo, V hi): returns a[i] clamped to +[lo[i], hi[i]].

  • +
  • V operator/(V a, V b): returns a[i] / b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Div instead.

    +

    For integer vectors, Div(a, b) returns an implementation-defined +value in any lanes where b[i] == 0.

    +

    For signed integer vectors, Div(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {u,i}
    +
    V operator%(V a, V b): returns a[i] % b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Mod +instead.
    +
    +

    Mod(a, b) returns an implementation-defined value in any lanes +where b[i] == 0.

    +

    For signed integer vectors, Mod(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {f}
    +
    V Sqrt(V a): returns sqrt(a[i]).
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocalSqrt(V a): returns an approximation of +1.0 / sqrt(a[i]). +sqrt(a) ~= ApproximateReciprocalSqrt(a) * a. x86 and PPC +provide 12-bit approximations but the error on Arm is closer to 1%.
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocal(V a): returns an approximation of +1.0 / a[i].
    +
    +
  • +
+
+

Min/Max

+

Note: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are.

+
    +
  • V Min(V a, V b): returns min(a[i], b[i]).

  • +
  • V Max(V a, V b): returns max(a[i], b[i]).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u64
    +
    V Min128(D, V a, V b): returns the minimum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Max128(D, V a, V b): returns the maximum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Min128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered less than b by Lt128Upper, +else b.
    +
    +
  • +
  • +
    V: u64
    +
    V Max128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered > b by Lt128Upper, else +b.
    +
    +
  • +
+
+
+

Multiply

+
    +
  • V operator*(V a, V b): returns r[i] = a[i] * b[i], truncating it +to the lower half for integer inputs. Currently unavailable on +SVE/RVV; use the equivalent Mul instead.

  • +
  • +
    V: f, VI: Vec<RebindToSigned<DFromV<V>>>
    +
    V MulByPow2(V a, VI b): Multiplies a[i] by 2^b[i].
    +
    +

    MulByPow2(a, b) is equivalent to +std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin<int>()), LimitsMax<int>())).

    +
  • +
  • V: f V MulByFloorPow2(V a, V b): Multiplies a[i] by +2^floor(b[i]).

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns zero +or NaN in any lanes where a[i] is NaN and b[i] is equal to +negative infinity.

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns +positive infinity or NaN in any lanes where a[i] is NaN and +b[i] is equal to positive infinity.

    +

    If a[i] is a non-NaN value and b[i] is equal to negative +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * 0.0.

    +

    If b[i] is NaN or if a[i] is non-NaN and b[i] is positive +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * b[i].

    +

    If b[i] is a finite value, MulByFloorPow2(a, b) is equivalent +to MulByPow2(a, FloorInt(b)).

    +
  • +
  • +
    V: {u,i}
    +
    V MulHigh(V a, V b): returns the upper half of +a[i] * b[i] in each lane.
    +
    +
  • +
  • +
    V: i16
    +
    V MulFixedPoint15(V a, V b): returns the result of +multiplying two Q1.15 fixed-point numbers. This corresponds to +doubling the multiplication result and storing the upper half. +Results are implementation-defined iff both inputs are -32768.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V2 MulEven(V a, V b): returns double-wide result of +a[i] * b[i] for every even i, in lanes i (lower) and +i + 1 (upper). V2 is a vector with double-width lanes, or +the same as V for 64-bit inputs (which are only supported if +HWY_TARGET != HWY_SCALAR).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V MulOdd(V a, V b): returns double-wide result of +a[i] * b[i] for every odd i, in lanes i - 1 (lower) and +i (upper). Only supported if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: {bf,u,i}16, D: RepartitionToWide<DFromV<V>>
    +
    Vec<D> WidenMulPairwiseAdd(D d, V a, V b): widens a and +b to TFromD<D> and computes +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0].
    +
    +
  • +
  • +
    VI: i8, VU: Vec<RebindToUnsigned<DFromV<VI>>>, +DI: RepartitionToWide<DFromV<VI>>
    +
    Vec<DI> SatWidenMulPairwiseAdd(DI di, VU a_u, VI b_i) : +widens a_u and b_i to TFromD<DI> and computes +a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0], saturated to the +range of TFromD<D>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    Vec<D> SatWidenMulPairwiseAccumulate(DW, V a, V b, VW sum) : +widens a[i] and b[i] to TFromD<DI> and computes +a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i], saturated to the +range of TFromD<DW>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    VW SatWidenMulAccumFixedPoint(DW, V a, V b, VW sum)**: +First, widens a and b to TFromD<DW>, then adds +a[i] * b[i] * 2 to sum[i], saturated to the range of +TFromD<DW>.
    +
    +

    If +a[i] == LimitsMin<TFromD<D>>() && b[i] == LimitsMin<TFromD<D>>(), +it is implementation-defined whether a[i] * b[i] * 2 is first +saturated to TFromD<DW> prior to the addition of +a[i] * b[i] * 2 to sum[i].

    +
  • +
  • +
    V: {bf,u,i}16, DW: RepartitionToWide<DFromV<V>>, +VW: Vec<DW>
    +
    VW ReorderWidenMulAccumulate(DW d, V a, V b, VW sum0, VW& +sum1): widens a and b to TFromD<DW>, then adds +a[i] * b[i] to either sum1[j] or lane j of the return +value, where j = P(i) and P is a permutation. The only +guarantee is that SumOfLanes(d, Add(return_value, sum1)) is the +sum of all a[i] * b[i]. This is useful for computing dot +products and the L2 norm. The initial value of sum1 before any +call to ReorderWidenMulAccumulate must be zero (because it is +unused on some platforms). It is safe to set the initial value of +sum0 to any vector v; this has the effect of increasing the +total sum by GetLane(SumOfLanes(d, v)) and may be slightly more +efficient than later adding v to sum0.
    +
    +
  • +
  • +
    VW: {f,u,i}32
    +
    VW RearrangeToOddPlusEven(VW sum0, VW sum1): returns in each +32-bit lane with index i +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]. sum0 must be the +return value of a prior ReorderWidenMulAccumulate, and sum1 +must be its last (output) argument. In other words, this +strengthens the invariant of ReorderWidenMulAccumulate such +that each 32-bit lane is the sum of the widened products whose +16-bit inputs came from the top and bottom halves of the 32-bit +lane. This is typically called after a series of calls to +ReorderWidenMulAccumulate, as opposed to after each one. +Exception: if HWY_TARGET == HWY_SCALAR, returns a[0]*b[0]. +Note that the initial value of sum1 must be zero, see +ReorderWidenMulAccumulate.
    +
    +
  • +
  • +
    VN: {u,i}{8,16}, D: RepartitionToWideX2<DFromV<VN>>
    +
    Vec<D> SumOfMulQuadAccumulate(D d, VN a, VN b, Vec<D> sum): +widens a and b to TFromD<D> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    VN_I: i8, VN_U: +Vec<RebindToUnsigned<DFromV<VN_I>>>, DI: +Repartition<int32_t, DFromV<VN_I>>
    +
    Vec<DI> SumOfMulQuadAccumulate(DI di, VN_U a_u, VN_I b_i, +Vec<DI> sum): widens a and b to TFromD<DI> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    V: {u,i}{8,16,32},{f}16,
    +
    VW: Vec<RepartitionToWide<DFromV<V>>:
    +
    VW WidenMulAccumulate(D, V a, V b, VW low, VW& high): widens +a and b, multiplies them together, then adds them to the +concatenated vectors high:low. Returns the lower half of the +result, and sets high to the upper half.
    +
    +
  • +
+
+
+

Fused multiply-add

+

When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The *Sub variants are somewhat slower on Arm, and unavailable for +integer inputs; if the c argument is a constant, it would be better +to negate it and use MulAdd.

+
    +
  • V MulAdd(V a, V b, V c): returns a[i] * b[i] + c[i].

  • +
  • V NegMulAdd(V a, V b, V c): returns -a[i] * b[i] + c[i].

  • +
  • V MulSub(V a, V b, V c): returns a[i] * b[i] - c[i].

  • +
  • V NegMulSub(V a, V b, V c): returns -a[i] * b[i] - c[i].

  • +
  • V MulAddSub(V a, V b, V c): returns a[i] * b[i] - c[i] in +the even lanes and a[i] * b[i] + c[i] in the odd lanes.

    +

    MulAddSub(a, b, c) is equivalent to +OddEven(MulAdd(a, b, c), MulSub(a, b, c)) or +MulAddSub(a, b, OddEven(c, Neg(c)), but MulSub(a, b, c) is +more efficient on some targets (including AVX2/AVX3).

    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulEvenAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c).
    +
    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulOddAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c).
    +
    +
  • +
+
+
+

Masked arithmetic

+

All ops in this section return no for mask=false lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, IfThenElse(m, Add(a, b), no); etc.

+
    +
  • V MaskedMinOr(V no, M m, V a, V b): returns Min(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMaxOr(V no, M m, V a, V b): returns Max(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedAddOr(V no, M m, V a, V b): returns a[i] + b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedSubOr(V no, M m, V a, V b): returns a[i] - b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMulOr(V no, M m, V a, V b): returns a[i] * b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedDivOr(V no, M m, V a, V b): returns a[i] / b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i} +V MaskedModOr(V no, M m, V a, V b): returns a[i] % b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatAddOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatSubOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
+
+
+

Shifts

+

Note: Counts not in [0, sizeof(T)*8) yield +implementation-defined results. Left-shifting signed T and +right-shifting positive signed T is the same as shifting +MakeUnsigned<T> and casting to T. Right-shifting negative signed +T is the same as an unsigned shift, except that 1-bits are shifted +in.

+

Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and RotateRight is often emulated with +shifts:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeft<int>(V a) returns a[i] << int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRight<int>(V a) returns a[i] >> int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRight<int>(V a) returns +((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeft<int>(V a) returns +(a[i] << int) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - int)).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRight<int>(V a) returns +(static_cast<TU>(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int)).
    +
    +
  • +
+

Shift all lanes by the same (not necessarily compile-time constant) +amount:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftSame(V a, int bits) returns a[i] << bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRightSame(V a, int bits) returns a[i] >> bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRightSame<int kShiftAmt>(V a, int bits) +returns +((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeftSame(V a, int bits) returns +(a[i] << shl_bits) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - shl_bits)), +where shl_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRightSame(V a, int bits) returns +(static_cast<TU>(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits)), +where shr_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
+

Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2):

+
    +
  • +
    V: {u,i}
    +
    V operator<<(V a, V b) returns a[i] << b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shl instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator>>(V a, V b) returns a[i] >> b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shr instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShr(V a, V b) returns +((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Rol(V a, V b) returns +(a[i] << (b[i] & shift_amt_mask)) | (static_cast<TU>(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Ror(V a, V b) returns +(static_cast<TU>(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
+
+
+

Floating-point rounding

+
    +
  • +
    V: {f}
    +
    V Round(V v): returns v[i] rounded towards the nearest +integer, with ties to even.
    +
    +
  • +
  • +
    V: {f}
    +
    V Trunc(V v): returns v[i] rounded towards zero +(truncate).
    +
    +
  • +
  • +
    V: {f}
    +
    V Ceil(V v): returns v[i] rounded towards positive +infinity (ceiling).
    +
    +
  • +
  • +
    V: {f}
    +
    V Floor(V v): returns v[i] rounded towards negative +infinity.
    +
    +
  • +
+
+
+

Floating-point classification

+
    +
  • +
    V: {f}
    +
    M IsNaN(V v): returns mask indicating whether v[i] is +“not a number” (unordered).
    +
    +
  • +
  • +
    V: {f}
    +
    M IsEitherNaN(V a, V b): equivalent to +Or(IsNaN(a), IsNaN(b)), but IsEitherNaN(a, b) is more +efficient than Or(IsNaN(a), IsNaN(b)) on x86.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsInf(V v): returns mask indicating whether v[i] is +positive or negative infinity.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsFinite(V v): returns mask indicating whether v[i] is +neither NaN nor infinity, i.e. normal, subnormal or zero. +Equivalent to Not(Or(IsNaN(v), IsInf(v))).
    +
    +
  • +
+
+
+
+

Logical

+
    +
  • +
    V: {u,i}
    +
    V PopulationCount(V a): returns the number of 1-bits in each +lane, i.e. PopCount(a[i]).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V LeadingZeroCount(V a): returns the number of leading zeros +in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V TrailingZeroCount(V a): returns the number of trailing +zeros in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V HighestSetBitIndex(V a): returns the index of the highest +set bit of each lane. For any lanes of a signed vector type where +a[i] is zero, an unspecified negative value is returned in the +corresponding result lanes. For any lanes of an unsigned vector +type where a[i] is zero, an unspecified value that is greater +than HighestValue<MakeSigned<TFromV<V>>>() is returned in the +corresponding result lanes.
    +
    +
  • +
+

The following operate on individual bits within each lane. Note that the +non-operator functions (And instead of &) must be used for +floating-point types, and on SVE/RVV.

+
    +
  • +
    V: {u,i}
    +
    V operator&(V a, V b): returns a[i] & b[i]. Currently +unavailable on SVE/RVV; use the equivalent And instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator|(V a, V b): returns a[i] | b[i]. Currently +unavailable on SVE/RVV; use the equivalent Or instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator^(V a, V b): returns a[i] ^ b[i]. Currently +unavailable on SVE/RVV; use the equivalent Xor instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Not(V v): returns ~v[i].
    +
    +
  • +
  • V AndNot(V a, V b): returns ~a[i] & b[i].

  • +
+

The following three-argument functions may be more efficient than +assembling them from 2-argument functions:

+
    +
  • V Xor3(V x1, V x2, V x3): returns x1[i] ^ x2[i] ^ x3[i]. +This is more efficient than Or3 on some targets. When inputs are +disjoint (no bit is set in more than one argument), Xor3 and +Or3 are equivalent and you should use the former.

  • +
  • V Or3(V o1, V o2, V o3): returns o1[i] | o2[i] | o3[i]. +This is less efficient than Xor3 on some targets; use that where +possible.

  • +
  • V OrAnd(V o, V a1, V a2): returns o[i] | (a1[i] & a2[i]).

  • +
  • V BitwiseIfThenElse(V mask, V yes, V no): returns +((mask[i] & yes[i]) | (~mask[i] & no[i])). BitwiseIfThenElse +is equivalent to, but potentially more efficient than +Or(And(mask, yes), AndNot(mask, no)).

  • +
+

Special functions for signed types:

+
    +
  • +
    V: {f}
    +
    V CopySign(V a, V b): returns the number with the magnitude +of a and sign of b.
    +
    +
  • +
  • +
    V: {f}
    +
    V CopySignToAbs(V a, V b): as above, but potentially slightly +more efficient; requires the first argument to be non-negative.
    +
    +
  • +
  • +
    V: {i}
    +
    V BroadcastSignBit(V a) returns a[i] < 0 ? -1 : 0.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V ZeroIfNegative(V v): returns v[i] < 0 ? 0 : v[i].
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElse(V v, V yes, V no): returns +v[i] < 0 ? yes[i] : no[i]. This may be more efficient than +IfThenElse(Lt..).
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElseZero(V v, V yes): returns +v[i] < 0 ? yes[i] : 0. IfNegativeThenElseZero(v, yes) is +equivalent to but more efficient than +IfThenElseZero(IsNegative(v), yes) or +IfNegativeThenElse(v, yes, Zero(d)) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenZeroElse(V v, V no): returns +v[i] < 0 ? 0 : no. IfNegativeThenZeroElse(v, no) is +equivalent to but more efficient than +IfThenZeroElse(IsNegative(v), no) or +IfNegativeThenElse(v, Zero(d), no) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenNegOrUndefIfZero(V mask, V v): returns +mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val), +where impl_defined_val is an implementation-defined value that +is equal to either 0 or v[i].
    +
    +

    IfNegativeThenNegOrUndefIfZero(mask, v) is more efficient than +IfNegativeThenElse(mask, Neg(v), v) for I8/I16/I32 vectors that +are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets.

    +
  • +
+
+
+

Masks

+

Let M denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform).

+
+

Create mask

+
    +
  • M FirstN(D, size_t N): returns mask with the first N lanes +(those with index < N) true. N >= Lanes(D()) results in an +all-true mask. N must not exceed +LimitsMax<SignedFromSize<HWY_MIN(sizeof(size_t), sizeof(TFromD<D>))>>(). +Useful for implementing “masked” stores by loading prev followed +by IfThenElse(FirstN(d, N), what_to_store, prev).

  • +
  • M MaskFromVec(V v): returns false in lane i if +v[i] == 0, or true if v[i] has all bits set. The result is +implementation-defined if v[i] is neither zero nor all bits +set.

  • +
  • M LoadMaskBits(D, const uint8_t* p): returns a mask indicating +whether the i-th bit in the array is set. Loads bytes and bits in +ascending order of address and index. At least 8 bytes of p must +be readable, but only (Lanes(D()) + 7) / 8 need be initialized. +Any unused bits (happens if Lanes(D()) < 8) are treated as if +they were zero.

  • +
  • M Dup128MaskFromMaskBits(D d, unsigned mask_bits): returns a +mask with lane i set to +((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0.

  • +
  • M MaskFalse(D): returns an all-false mask. MaskFalse(D()) +is equivalent to MaskFromVec(Zero(D())), but MaskFalse(D()) +is more efficient than MaskFromVec(Zero(D())) on AVX3, RVV, and +SVE.

    +

    MaskFalse(D()) is also equivalent to FirstN(D(), 0) or +Dup128MaskFromMaskBits(D(), 0), but MaskFalse(D()) is usually +more efficient.

    +
  • +
+
+
+

Convert mask

+
    +
  • M1 RebindMask(D, M2 m): returns same mask bits as m, but +reinterpreted as a mask for lanes of type TFromD<D>. M1 and +M2 must have the same number of lanes.

  • +
  • V VecFromMask(D, M m): returns 0 in lane i if +m[i] == false, otherwise all bits set.

  • +
  • size_t StoreMaskBits(D, M m, uint8_t* p): stores a bit array +indicating whether m[i] is true, in ascending order of i, +filling the bits of each byte from least to most significant, then +proceeding to the next byte. Returns the number of bytes written: +(Lanes(D()) + 7) / 8. At least 8 bytes of p must be writable.

  • +
  • Mask<DTo> PromoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Promotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    PromoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but PromoteMaskTo(d_to, d_from, m) +is more efficient on some targets.

    +

    PromoteMaskTo requires that +sizeof(TFromD<DFrom>) < sizeof(TFromD<DTo>) be true.

    +
  • +
  • Mask<DTo> DemoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Demotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    DemoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but DemoteMaskTo(d_to, d_from, m) is +more efficient on some targets.

    +

    DemoteMaskTo requires that +sizeof(TFromD<DFrom>) > sizeof(TFromD<DTo>) be true.

    +
  • +
  • M OrderedDemote2MasksTo(DTo, DFrom, M2, M2): returns a mask +whose LowerHalf is the first argument and whose UpperHalf is +the second argument; M2 is Mask<Half<DFrom>>; DTo is +Repartition<TTo, DFrom>.

    +

    OrderedDemote2MasksTo requires that +sizeof(TFromD<DTo>) == sizeof(TFromD<DFrom>) * 2 be true.

    +

    OrderedDemote2MasksTo(d_to, d_from, a, b) is equivalent to +MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb))), +where va is BitCast(di_from, MaskFromVec(d_from, a)), vb +is BitCast(di_from, MaskFromVec(d_from, b)), di_to is +RebindToSigned<DTo>(), and di_from is +RebindToSigned<DFrom>(), but +OrderedDemote2MasksTo(d_to, d_from, a, b) is more efficient on +some targets.

    +

    OrderedDemote2MasksTo is only available if +HWY_TARGET != HWY_SCALAR is true.

    +
  • +
+
+
+

Combine mask

+
    +
  • M2 LowerHalfOfMask(D d, M m): returns the lower half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    LowerHalfOfMask(d, m) is equivalent to +MaskFromVec(LowerHalf(d, VecFromMask(d, m))), but +LowerHalfOfMask(d, m) is more efficient on some targets.

    +
  • +
  • M2 UpperHalfOfMask(D d, M m): returns the upper half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    UpperHalfOfMask(d, m) is equivalent to +MaskFromVec(UpperHalf(d, VecFromMask(d, m))), but +UpperHalfOfMask(d, m) is more efficient on some targets.

    +

    UpperHalfOfMask is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
  • M CombineMasks(D, M2, M2): returns a mask whose UpperHalf +is the first argument and whose LowerHalf is the second argument; +M2 is Mask<Half<D>>.

    +

    CombineMasks(d, hi, lo) is equivalent to +MaskFromVec(d, Combine(d, VecFromMask(Half<D>(), hi), VecFromMask(Half<D>(), lo))), +but CombineMasks(d, hi, lo) is more efficient on some targets.

    +

    CombineMasks is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
+
+
+

Slide mask across blocks

+
    +
  • M SlideMaskUpLanes(D d, M m, size_t N): Slides m up N +lanes. SlideMaskUpLanes(d, m, N) is equivalent to +MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N)), but +SlideMaskUpLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMaskDownLanes(D d, M m, size_t N): Slides m down +N lanes. SlideMaskDownLanes(d, m, N) is equivalent to +MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N)), but +SlideMaskDownLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMask1Up(D d, M m): Slides m up 1 lane. +SlideMask1Up(d, m) is equivalent to +MaskFromVec(Slide1Up(d, VecFromMask(d, m))), but +SlideMask1Up(d, m) is more efficient on some targets.

  • +
  • M SlideMask1Down(D d, M m): Slides m down 1 lane. +SlideMask1Down(d, m) is equivalent to +MaskFromVec(Slide1Down(d, VecFromMask(d, m))), but +SlideMask1Down(d, m) is more efficient on some targets.

  • +
+
+
+

Test mask

+
    +
  • bool AllTrue(D, M m): returns whether all m[i] are true.

  • +
  • bool AllFalse(D, M m): returns whether all m[i] are false.

  • +
  • size_t CountTrue(D, M m): returns how many of m[i] are true +[0, N]. This is typically more expensive than AllTrue/False.

  • +
  • intptr_t FindFirstTrue(D, M m): returns the index of the first +(i.e. lowest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownFirstTrue(D, M m): returns the index of the +first (i.e. lowest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindFirstTrue.

  • +
  • intptr_t FindLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindLastTrue.

  • +
+
+
+

Ternary operator for masks

+

For IfThen*, masks must adhere to the invariant established by +MaskFromVec: false is zero, true has all bits set:

+
    +
  • V IfThenElse(M mask, V yes, V no): returns +mask[i] ? yes[i] : no[i].

  • +
  • V IfThenElseZero(M mask, V yes): returns +mask[i] ? yes[i] : 0.

  • +
  • V IfThenZeroElse(M mask, V no): returns +mask[i] ? 0 : no[i].

  • +
  • V IfVecThenElse(V mask, V yes, V no): equivalent to and +possibly faster than IfVecThenElse(MaskFromVec(mask), yes, no). +The result is implementation-defined if mask[i] is neither zero +nor all bits set.

  • +
+
+
+

Logical mask

+
    +
  • M Not(M m): returns mask of elements indicating whether the +input mask element was false.

  • +
  • M And(M a, M b): returns mask of elements indicating whether +both input mask elements were true.

  • +
  • M AndNot(M not_a, M b): returns mask of elements indicating +whether not_a is false and b is true.

  • +
  • M Or(M a, M b): returns mask of elements indicating whether +either input mask element was true.

  • +
  • M Xor(M a, M b): returns mask of elements indicating whether +exactly one input mask element was true.

  • +
  • M ExclusiveNeither(M a, M b): returns mask of elements +indicating a is false and b is false. Undefined if both are +true. We choose not to provide NotOr/NotXor because x86 and SVE only +define one of these operations. This op is for situations where the +inputs are known to be mutually exclusive.

  • +
  • M SetOnlyFirst(M m): If none of m[i] are true, returns +all-false. Otherwise, only lane k is true, where k is equal +to FindKnownFirstTrue(m). In other words, sets to false any lanes +with index greater than the first true lane, if it exists.

  • +
  • M SetBeforeFirst(M m): If none of m[i] are true, returns +all-true. Otherwise, returns mask with the first k lanes true and +all remaining lanes false, where k is equal to +FindKnownFirstTrue(m). In other words, if at least one of +m[i] is true, sets to true any lanes with index less than the +first true lane and all remaining lanes to false.

  • +
  • M SetAtOrBeforeFirst(M m): equivalent to +Or(SetBeforeFirst(m), SetOnlyFirst(m)), but +SetAtOrBeforeFirst(m) is usually more efficient than +Or(SetBeforeFirst(m), SetOnlyFirst(m)).

  • +
  • M SetAtOrAfterFirst(M m): equivalent to +Not(SetBeforeFirst(m)).

  • +
+
+
+

Compress

+
    +
  • V Compress(V v, M m): returns r such that r[n] is +v[i], with i the n-th lane index (starting from 0) where +m[i] is true. Compacts lanes whose mask is true into the lower +lanes. For targets and lane type T where +CompressIsPartition<T>::value is true, the upper lanes are those +whose mask is false (thus Compress corresponds to partitioning +according to the mask). Otherwise, the upper lanes are +implementation-defined. Potentially slow with 8 and 16-bit lanes. Use +this form when the input is already a mask, e.g. returned by a +comparison.

  • +
  • V CompressNot(V v, M m): equivalent to Compress(v, Not(m)) +but possibly faster if CompressIsPartition<T>::value is true.

  • +
  • +
    V: u64
    +
    V CompressBlocksNot(V v, M m): equivalent to +CompressNot(v, m) when m is structured as adjacent pairs +(both true or false), e.g. as returned by Lt128. This is a +no-op for 128 bit vectors. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • size_t CompressStore(V v, M m, D d, T* p): writes lanes whose +mask m is true into p, starting from lane 0. Returns +CountTrue(d, m), the number of valid lanes. May be implemented as +Compress followed by StoreU; lanes after the valid ones may +still be overwritten! Potentially slow with 8 and 16-bit lanes.

  • +
  • size_t CompressBlendedStore(V v, M m, D d, T* p): writes only +lanes whose mask m is true into p, starting from lane 0. +Returns CountTrue(d, m), the number of lanes written. Does not +modify subsequent lanes, but there is no guarantee of atomicity +because this may be implemented as +Compress, LoadU, IfThenElse(FirstN), StoreU.

  • +
  • V CompressBits(V v, const uint8_t* HWY_RESTRICT bits): +Equivalent to, but often faster than +Compress(v, LoadMaskBits(d, bits)). bits is as specified for +LoadMaskBits. If called multiple times, the bits pointer +passed to this function must also be marked HWY_RESTRICT to avoid +repeated work. Note that if the vector has less than 8 elements, +incrementing bits will not work as intended for packed bit +arrays. As with Compress, CompressIsPartition indicates the +mask=false lanes are moved to the upper lanes. Potentially slow with +8 and 16-bit lanes.

  • +
  • size_t CompressBitsStore(V v, const uint8_t* HWY_RESTRICT +bits, D d, T* p): combination of CompressStore and +CompressBits, see remarks there.

  • +
+
+
+

Expand

+
    +
  • V Expand(V v, M m): returns r such that r[i] is zero +where m[i] is false, and otherwise v[s], where s is the +number of m[0, i) which are true. Scatters inputs in ascending +index order to the lanes whose mask is true and zeros all other +lanes. Potentially slow with 8 and 16-bit lanes.

  • +
  • V LoadExpand(M m, D d, const T* p): returns r such that +r[i] is zero where m[i] is false, and otherwise p[s], +where s is the number of m[0, i) which are true. May be +implemented as LoadU followed by Expand. Potentially slow +with 8 and 16-bit lanes.

  • +
+
+
+
+

Comparisons

+

These return a mask (see above) indicating whether the condition is +true.

+
    +
  • M operator==(V a, V b): returns a[i] == b[i]. Currently +unavailable on SVE/RVV; use the equivalent Eq instead.

  • +
  • M operator!=(V a, V b): returns a[i] != b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ne instead.

  • +
  • M operator<(V a, V b): returns a[i] < b[i]. Currently +unavailable on SVE/RVV; use the equivalent Lt instead.

  • +
  • M operator>(V a, V b): returns a[i] > b[i]. Currently +unavailable on SVE/RVV; use the equivalent Gt instead.

  • +
  • M operator<=(V a, V b): returns a[i] <= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Le instead.

  • +
  • M operator>=(V a, V b): returns a[i] >= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ge instead.

  • +
  • +
    V: {i,f}
    +
    M IsNegative(V v): returns v[i] < 0.
    +
    +

    IsNegative(v) is equivalent to +MaskFromVec(BroadcastSignBit(v)) or Lt(v, Zero(d)), but +IsNegative(v) is more efficient on some targets.

    +
  • +
  • +
    V: {u,i}
    +
    M TestBit(V v, V bit): returns (v[i] & bit[i]) == bit[i]. +bit[i] must have exactly one bit set.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) is +less than b[1]:b[0]. For each pair, the mask lanes are either +both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] is less than +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +equals b[1]:b[0]. For each pair, the mask lanes are either both +true or both false. Unavailable if HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +differs from b[1]:b[0]. For each pair, the mask lanes are +either both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] equals b[1]. +For each pair, the mask lanes are either both true or both false. +This is useful for comparing 64-bit keys alongside 64-bit values. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] differs from +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Memory

+

Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of N consecutive +T values, either aligned (address is a multiple of the vector +size) or possibly unaligned (denoted p).

+

Even unaligned addresses must still be a multiple of sizeof(T), +otherwise StoreU may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +new or malloc) variables of type T are aligned to +sizeof(T), hence such addresses are suitable for StoreU. +However, casting pointers to char* and adding arbitrary offsets (not +a multiple of sizeof(T)) can violate this requirement.

+

Note: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be 1.5 times as fast when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports.

+
+

Load

+
    +
  • Vec<D> Load(D, const T* aligned): returns aligned[i]. May +fault if the pointer is not aligned to the vector size (using +aligned_allocator.h is safe). Using this whenever possible improves +codegen on SSSE3/SSE4: unlike LoadU, Load can be fused into a +memory operand, which reduces register pressure.

  • +
+

Requires only element-aligned vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length):

+
    +
  • Vec<D> LoadU(D, const T* p): returns p[i].

  • +
  • Vec<D> LoadDup128(D, const T* p): returns one 128-bit block +loaded from p and broadcasted into all 128-bit block[s]. This may +be faster than broadcasting single values, and is more convenient +than preparing constants for the actual vector length. Only available +if HWY_TARGET != HWY_SCALAR.

  • +
  • Vec<D> MaskedLoadOr(V no, M mask, D, const T* p): returns +mask[i] ? p[i] : no[i]. May fault even where mask is false +#if HWY_MEM_OPS_MIGHT_FAULT. If p is aligned, faults cannot +happen unless the entire vector is inaccessible. Assuming no faults, +this is equivalent to, and potentially more efficient than, +IfThenElse(mask, LoadU(D(), p), no).

  • +
  • Vec<D> MaskedLoad(M mask, D d, const T* p): equivalent to +MaskedLoadOr(Zero(d), mask, d, p), but potentially slightly more +efficient.

  • +
  • Vec<D> LoadN(D d, const T* p, size_t max_lanes_to_load) : +Loads HWY_MIN(Lanes(d), max_lanes_to_load) lanes from p to +the first (lowest-index) lanes of the result vector and zeroes out +the remaining lanes.

    +

    LoadN does not fault if all of the elements in +[p, p + max_lanes_to_load) are accessible, even if +HWY_MEM_OPS_MIGHT_FAULT is 1 or max_lanes_to_load < Lanes(d) +is true.

    +
  • +
  • Vec<D> LoadNOr(V no, D d, const T* p, size_t +max_lanes_to_load) : Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes from p to the first (lowest-index) lanes of the result +vector and fills the remaining lanes with no. Like LoadN, this +does not fault.

  • +
+
+
+

Store

+
    +
  • void Store(Vec<D> v, D, T* aligned): copies v[i] into +aligned[i], which must be aligned to the vector size. Writes +exactly N * sizeof(T) bytes.

  • +
  • void StoreU(Vec<D> v, D, T* p): as Store, but the +alignment requirement is relaxed to element-aligned (multiple of +sizeof(T)).

  • +
  • void BlendedStore(Vec<D> v, M m, D d, T* p): as StoreU, +but only updates p where m is true. May fault even where +mask is false #if HWY_MEM_OPS_MIGHT_FAULT. If p is +aligned, faults cannot happen unless the entire vector is +inaccessible. Equivalent to, and potentially more efficient than, +StoreU(IfThenElse(m, v, LoadU(d, p)), d, p). “Blended” indicates +this may not be atomic; other threads must not concurrently update +[p, p + Lanes(d)) without synchronization.

  • +
  • void SafeFillN(size_t num, T value, D d, T* HWY_RESTRICT to): +Sets to[0, num) to value. If num exceeds Lanes(d), +the behavior is target-dependent (either filling all, or no more than +one vector). Potentially more efficient than a scalar loop, but will +not fault, unlike BlendedStore. No alignment requirement. +Potentially non-atomic, like BlendedStore.

  • +
  • void SafeCopyN(size_t num, D d, const T* HWY_RESTRICT from, +T* HWY_RESTRICT to): Copies from[0, num) to to. If num +exceeds Lanes(d), the behavior is target-dependent (either +copying all, or no more than one vector). Potentially more efficient +than a scalar loop, but will not fault, unlike BlendedStore. No +alignment requirement. Potentially non-atomic, like BlendedStore.

  • +
  • void StoreN(Vec<D> v, D d, T* HWY_RESTRICT p, size_t +max_lanes_to_store): Stores the first (lowest-index) +HWY_MIN(Lanes(d), max_lanes_to_store) lanes of v to p.

    +

    StoreN does not modify any memory past +p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1.

    +
  • +
+
+
+

Interleaved

+
    +
  • void LoadInterleaved2(D, const T* p, Vec<D>& v0, Vec<D>& v1): +equivalent to LoadU into v0, v1 followed by shuffling, such +that v0[0] == p[0], v1[0] == p[1].

  • +
  • void LoadInterleaved3(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2): as above, but for three vectors (e.g. RGB samples).

  • +
  • void LoadInterleaved4(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2, Vec<D>& v3): as above, but for four vectors (e.g. RGBA).

  • +
  • void StoreInterleaved2(Vec<D> v0, Vec<D> v1, D, T* p): +equivalent to shuffling v0, v1 followed by two StoreU(), such +that p[0] == v0[0], p[1] == v1[0].

  • +
  • void StoreInterleaved3(Vec<D> v0, Vec<D> v1, Vec<D> v2, D, T* +p): as above, but for three vectors (e.g. RGB samples).

  • +
  • void StoreInterleaved4(Vec<D> v0, Vec<D> v1, Vec<D> v2, Vec<D> +v3, D, T* p): as above, but for four vectors (e.g. RGBA samples).

  • +
+
+
+

Scatter/Gather

+

Note: Offsets/indices are of type VI = Vec<RebindToSigned<D>> +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned).

+

Note: Where possible, applications should +Load/Store/TableLookup* entire vectors, which is much faster than +Scatter/Gather. Otherwise, code of the form +dst[tbl[i]] = F(src[i]) should when possible be transformed to +dst[i] = F(src[tbl[i]]) because Scatter may be more expensive +than Gather.

+

Note: We provide *Offset functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +*Index, which takes indices. To reduce the number of ops, we do not +intend to add Masked* ops for offsets. If you have offsets, you can +convert them to indices via ShiftRight.

+
    +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterOffset(Vec<D> v, D, T* base, VI offsets): stores +v[i] to the base address plus byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndex(Vec<D> v, D, T* base, VI indices): stores +v[i] to base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndexN(Vec<D> v, D, T* base, VI indices, size_t +max_lanes_to_store): Stores +HWY_MIN(Lanes(d), max_lanes_to_store) lanes v[i] to +base[indices[i]]
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void MaskedScatterIndex(Vec<D> v, M m, D, T* base, VI +indices): stores v[i] to base[indices[i]] if mask[i] is +true. Does not fault for lanes whose mask is false.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherOffset(D, const T* base, VI offsets): returns +elements of base selected by byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndex(D, const T* base, VI indices): returns +vector of base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndexN(D, const T* base, VI indices, size_t +max_lanes_to_load): Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes of base[indices[i]] to the first (lowest-index) lanes of +the result vector and zeroes out the remaining lanes.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndexOr(V no, M mask, D d, const T* base, +VI indices): returns vector of base[indices[i]] where +mask[i] is true, otherwise no[i]. Does not fault for lanes +whose mask is false. This is equivalent to, and potentially +more efficient than, +IfThenElseZero(mask, GatherIndex(d, base, indices)).
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndex(M mask, D d, const T* base, VI +indices): equivalent to +MaskedGatherIndexOr(Zero(d), mask, d, base, indices). Use this +when the desired default value is zero; it may be more efficient on +some targets, and on others require generating a zero constant.
    +
    +
  • +
+
+
+
+

Cache control

+

All functions except Stream are defined in cache_control.h.

+
    +
  • void Stream(Vec<D> a, D d, const T* aligned): copies a[i] +into aligned[i] with non-temporal hint if available (useful for +write-only data; avoids cache pollution). May be implemented using a +CPU-internal buffer. To avoid partial flushes and unpredictable +interactions with atomics (for example, see Intel SDM Vol 4, Sec. +8.1.2.2), call this consecutively for an entire cache line (typically +64 bytes, aligned to its size). Each call may write a multiple of +HWY_STREAM_MULTIPLE bytes, which can exceed +Lanes(d) * sizeof(T). The new contents of aligned may not be +visible until FlushStream is called.

  • +
  • void FlushStream(): ensures values written by previous +Stream calls are visible on the current core. This is NOT +sufficient for synchronizing across cores; when Stream outputs +are to be consumed by other core(s), the producer must publish +availability (e.g. via mutex or atomic_flag) after FlushStream.

  • +
  • void FlushCacheline(const void* p): invalidates and flushes +the cache line containing “p”, if possible.

  • +
  • void Prefetch(const T* p): optionally begins loading the cache +line containing “p” to reduce latency of subsequent actual loads.

  • +
  • void Pause(): when called inside a spin-loop, may reduce power +consumption.

  • +
+
+
+

Type conversion

+
    +
  • Vec<D> BitCast(D, V): returns the bits of V reinterpreted +as type Vec<D>.

  • +
  • Vec<D> ResizeBitCast(D, V): resizes V to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<D>.

    +

    If Vec<D> is a larger vector than V, then the contents of any +bytes past the first Lanes(DFromV<V>()) * sizeof(TFromV<V>) bytes +of the result vector is unspecified.

    +
  • +
  • Vec<DTo> ZeroExtendResizeBitCast(DTo, DFrom, V): resizes V, +which is a vector of type Vec<DFrom>, to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<DTo>.

    +

    If Lanes(DTo()) * sizeof(TFromD<DTo>) is greater than +Lanes(DFrom()) * sizeof(TFromD<DFrom>), then any bytes past the +first Lanes(DFrom()) * sizeof(TFromD<DFrom>) bytes of the result +vector are zeroed out.

    +
  • +
  • +
    V,V8: (u32,u8)
    +
    V8 U8FromU32(V): special-case u32 to u8 conversion +when all lanes of V are already clamped to [0, 256).
    +
    +
  • +
  • +
    D: {f}
    +
    Vec<D> ConvertTo(D, V): converts a signed/unsigned integer +value to same-sized floating point.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertTo(D, V): rounds floating point towards zero +and converts the value to same-sized signed/unsigned integer. +Returns the closest representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertInRangeTo(D, V): rounds floating point towards +zero and converts the value to same-sized signed/unsigned integer. +Returns an implementation-defined value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret NearestInt(V a): returns the integer nearest to a[i]; +results are undefined for NaN.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret CeilInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Ceil(a)), but +CeilInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret FloorInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Floor(a)), but +FloorInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • D: i32, V: f64 Vec<D> DemoteToNearestInt(D d, V +v): converts v[i] to TFromD<D>, rounding to nearest (with +ties to even).

    +

    DemoteToNearestInt(d, v) is equivalent to +DemoteTo(d, Round(v)), but DemoteToNearestInt(d, v) is more +efficient on some targets, including x86 and RVV.

    +
  • +
+
+

Single vector demotion

+

These functions demote a full vector (or parts thereof) into a vector of +half the size. Use Rebind<MakeNarrow<T>, D> or +Half<RepartitionToNarrow<D>> to obtain the D that describes the +return type.

+
    +
  • +
    V,D: (u64,u32), (u64,u16), (u64,u8), +(u32,u16), (u32,u8), (u16,u8)
    +
    Vec<D> TruncateTo(D, V v): returns v[i] truncated to the +smaller type indicated by T = TFromD<D>, with the same result +as if the more-significant input bits that do not fit in T had +been zero. Example: +ScalableTag<uint32_t> du32; Rebind<uint8_t> du8; TruncateTo(du8, Set(du32, 0xF08F)) +is the same as Set(du8, 0x8F).
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i8), (i64,i8), +(i32,i16), (i64,i16), (i64,i32), (u16,i8), +(u32,i8), (u64,i8), (u32,i16), (u64,i16), +(u64,i32), (i16,u8), (i32,u8), (i64,u8), +(i32,u16), (i64,u16), (i64,u32), (u16,u8), +(u32,u8), (u64,u8), (u32,u16), (u64,u16), +(u64,u32), (f64,f32)
    +
    Vec<D> DemoteTo(D, V v): returns v[i] after packing with +signed/unsigned saturation to MakeNarrow<T>.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteTo(D, V v): rounds floating point towards zero +and converts the value to 32-bit integers. Returns the closest +representable value if the input exceeds the destination range.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteInRangeTo(D, V v): rounds floating point towards +zero and converts the value to 32-bit integers. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    V,D: {u,i}64,f32
    +
    Vec<D> DemoteTo(D, V v): converts 64-bit integer to +float.
    +
    +
  • +
  • +
    V,D: (f32,f16), (f64,f16), (f32,bf16)
    +
    Vec<D> DemoteTo(D, V v): narrows float to half (for bf16, it +is unspecified whether this truncates or rounds).
    +
    +
  • +
+
+
+

Single vector promotion

+

These functions promote a half vector to a full vector. To obtain +halves, use LowerHalf or UpperHalf, or load them using a +half-sized D.

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, f16 to f64, bf16 to +f32, f32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] zero- or +sign-extended to the integer type MakeWide<T>, or widened to +the floating-point type MakeFloat<MakeWide<T>>.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] widened to +double.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteTo(D, V part): rounds part[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer. Returns the representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeTo(D, V part): rounds part[i] +towards zero and converts the rounded value to a 64-bit signed or +unsigned integer. Returns an implementation-defined value if the +input exceeds the destination range.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +LowerHalf / UpperHalf:

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [0, Lanes(D())). Note that V has +twice as many lanes as D and the return value.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +double, for i in [0, Lanes(D())). Note that V has twice +as many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteLowerTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeLowerTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [Lanes(D()), 2 * Lanes(D())). Note +that V has twice as many lanes as D and the return value. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +double, for i in [Lanes(D()), 2 * Lanes(D())). Note that +V has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteUpperTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeUpperTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +ConcatEven or ConcatOdd followed by PromoteLowerTo:

+
    +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteEvenTo(D, V v): promotes the even lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteEvenTo(d, v) is equivalent +to, but potentially more efficient than +PromoteLowerTo(d, ConcatEven(Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteOddTo(D, V v): promotes the odd lanes of v +to TFromD<D>. Note that V has twice as many lanes as D +and the return value. PromoteOddTo(d, v) is equivalent to, but +potentially more efficient than +PromoteLowerTo(d, ConcatOdd(Repartition<TFromV<V>, D>(), v, v)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeEvenTo(D, V v): promotes the even lanes +of v to TFromD<D>. Note that V has twice as many lanes +as D and the return value. PromoteInRangeEvenTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatEven( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeOddTo(D, V v): promotes the odd lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteInRangeOddTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatOdd( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
+
+
+

Two-vector demotion

+
    +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> ReorderDemote2To(D, V a, V b): as above, but converts +two inputs, D and the output have twice as many lanes as V, +and the output order is some permutation of the inputs. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> OrderedDemote2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of demoting the +elements of a in the lower half of the result followed by the +result of demoting the elements of b in the upper half of the +result. OrderedDemote2To(d, a, b) is equivalent to +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)), but +OrderedDemote2To(d, a, b) is typically more efficient than +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (u16,u8), (u32,u16), (u64,u32),
    +
    Vec<D> OrderedTruncate2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of truncating the +elements of a in the lower half of the result followed by the +result of truncating the elements of b in the upper half of the +result. OrderedTruncate2To(d, a, b) is equivalent to +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)), +but OrderedTruncate2To(d, a, b) is typically more efficient +than +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+
+

Combine

+
    +
  • V2 LowerHalf([D, ] V): returns the lower half of the vector +V. The optional D (provided for consistency with +UpperHalf) is Half<DFromV<V>>.

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • V2 UpperHalf(D, V): returns upper half of the vector V, +where D is Half<DFromV<V>>.

  • +
  • V ZeroExtendVector(D, V2): returns vector whose UpperHalf +is zero and whose LowerHalf is the argument; D is +Twice<DFromV<V2>>.

  • +
  • V Combine(D, V2, V2): returns vector whose UpperHalf is the +first argument and whose LowerHalf is the second argument; D +is Twice<DFromV<V2>>.

  • +
+

Note: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations.

+
    +
  • V ConcatLowerLower(D, V hi, V lo): returns the concatenation of +the lower halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatUpperUpper(D, V hi, V lo): returns the concatenation of +the upper halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatLowerUpper(D, V hi, V lo): returns the inner half of +the concatenation of hi and lo without splitting into blocks. +Useful for swapping the two blocks in 256-bit vectors. D is +DFromV<V>.

  • +
  • V ConcatUpperLower(D, V hi, V lo): returns the outer quarters +of the concatenation of hi and lo without splitting into +blocks. Unlike the other variants, this does not incur a +block-crossing penalty on AVX2/3. D is DFromV<V>.

  • +
  • V ConcatOdd(D, V hi, V lo): returns the concatenation of the +odd lanes of hi and the odd lanes of lo.

  • +
  • V ConcatEven(D, V hi, V lo): returns the concatenation of the +even lanes of hi and the even lanes of lo.

  • +
  • V InterleaveWholeLower([D, ] V a, V b): returns alternating +lanes from the lower halves of a and b (a[0] in the +least-significant lane). The optional D (provided for consistency +with InterleaveWholeUpper) is DFromV<V>.

  • +
  • V InterleaveWholeUpper(D, V a, V b): returns alternating lanes +from the upper halves of a and b (a[N/2] in the +least-significant lane). D is DFromV<V>.

  • +
+
+
+

Blockwise

+

Note: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit blocks.

+
    +
  • V Broadcast<int i>(V): returns individual blocks, each with +lanes set to input_block[i], i = [0, 16/sizeof(T)).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    VI TableLookupBytes(V bytes, VI indices): returns +bytes[indices[i]]. Uses byte lanes regardless of the actual +vector types. Results are implementation-defined if +indices[i] < 0 or +indices[i] >= HWY_MIN(Lanes(DFromV<V>()), 16). VI are +integers, possibly of a different type than those in V. The +number of lanes in V and VI may differ, e.g. a full-length +table vector loaded via LoadDup128, plus partial vector VI +of 4-bit indices.
    +
    +
  • +
  • +
    V: {u,i}
    +
    VI TableLookupBytesOr0(V bytes, VI indices): returns +bytes[indices[i]], or 0 if indices[i] & 0x80. Uses byte +lanes regardless of the actual vector types. Results are +implementation-defined for indices[i] < 0 or in +[HWY_MIN(Lanes(DFromV<V>()), 16), 0x80). The zeroing behavior +has zero cost on x86 and Arm. For vectors of >= 256 bytes (can +happen on SVE and RVV), this will set all lanes after the first 128 +to 0. VI are integers, possibly of a different type than those +in V. The number of lanes in V and VI may differ.
    +
    +
  • +
  • +
    V: {u,i}64, VI: {u,i}8
    +
    V BitShuffle(V vals, VI indices): returns a vector with +(vals[i] >> indices[i*8+j]) & 1 in bit j of r[i] for +each j between 0 and 7.
    +
    +

    BitShuffle(vals, indices) zeroes out the upper 56 bits of +r[i].

    +

    If indices[i*8+j] is less than 0 or greater than 63, bit j of +r[i] is implementation-defined.

    +

    VI must be either Vec<Repartition<int8_t, DFromV<V>>> or +Vec<Repartition<uint8_t, DFromV<V>>>.

    +

    BitShuffle(v, indices) is equivalent to the following loop (where +N is equal to Lanes(DFromV<V>())):

    +
    for(size_t i = 0; i < N; i++) {
    +  uint64_t shuf_result = 0;
    +  for(int j = 0; j < 7; j++) {
    +    shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j;
    +  }
    +  r[i] = shuf_result;
    +}
    +
    +
    +
  • +
+
+

Interleave

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • V InterleaveLower([D, ] V a, V b): returns blocks with +alternating lanes from the lower halves of a and b (a[0] +in the least-significant lane). The optional D (provided for +consistency with InterleaveUpper) is DFromV<V>.

  • +
  • V InterleaveUpper(D, V a, V b): returns blocks with +alternating lanes from the upper halves of a and b +(a[N/2] in the least-significant lane). D is DFromV<V>.

  • +
  • V InterleaveEven([D, ] V a, V b): returns alternating lanes +from the even lanes of a and b (a[0] in the +least-significant lane, followed by b[0], followed by a[2], +followed by b[2], and so on). The optional D (provided for +consistency with InterleaveOdd) is DFromV<V>. Note that no +lanes move across block boundaries.

    +

    InterleaveEven(a, b) and InterleaveEven(d, a, b) are both +equivalent to OddEven(DupEven(b), a), but +InterleaveEven(a, b) is usually more efficient than +OddEven(DupEven(b), a).

    +
  • +
  • V InterleaveOdd(D, V a, V b): returns alternating lanes from +the odd lanes of a and b (a[1] in the least-significant +lane, followed by b[1], followed by a[3], followed by +b[3], and so on). D is DFromV<V>. Note that no lanes move +across block boundaries.

    +

    InterleaveOdd(d, a, b) is equivalent to +OddEven(b, DupOdd(a)), but InterleaveOdd(d, a, b) is usually +more efficient than OddEven(b, DupOdd(a)).

    +
  • +
+
+
+

Zip

+
    +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipLower([DW, ] V a, V b): returns the same bits as +InterleaveLower, but repartitioned into double-width lanes +(required in order to use this operation with scalars). The +optional DW (provided for consistency with ZipUpper) is +RepartitionToWide<DFromV<V>>.
    +
    +
  • +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipUpper(DW, V a, V b): returns the same bits as +InterleaveUpper, but repartitioned into double-width lanes +(required in order to use this operation with scalars). DW is +RepartitionToWide<DFromV<V>>. Only available if +HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Shift within blocks

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftBytes<int>([D, ] V): returns the result of +shifting independent blocks left by int bytes [1, 15]. The +optional D (provided for consistency with ShiftRightBytes) +is DFromV<V>.
    +
    +
  • +
  • V ShiftLeftLanes<int>([D, ] V): returns the result of shifting +independent blocks left by int lanes. The optional D +(provided for consistency with ShiftRightLanes) is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V ShiftRightBytes<int>(D, V): returns the result of shifting +independent blocks right by int bytes [1, 15], shifting in +zeros even for partial vectors. D is DFromV<V>.
    +
    +
  • +
  • V ShiftRightLanes<int>(D, V): returns the result of shifting +independent blocks right by int lanes, shifting in zeros even +for partial vectors. D is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V CombineShiftRightBytes<int>(D, V hi, V lo): returns a +vector of blocks each the result of shifting two concatenated +blocks hi[i] || lo[i] right by int bytes [1, 16). D +is DFromV<V>.
    +
    +
  • +
  • V CombineShiftRightLanes<int>(D, V hi, V lo): returns a vector +of blocks each the result of shifting two concatenated blocks +hi[i] || lo[i] right by int lanes [1, 16/sizeof(T)). D is +DFromV<V>.

  • +
+
+
+

Other fixed-pattern permutations within blocks

+
    +
  • V OddEven(V a, V b): returns a vector whose odd lanes are taken +from a and the even lanes from b.

  • +
  • V DupEven(V v): returns r, the result of copying even lanes +to the next higher-indexed lane. For each even lane index i, +r[i] == v[i] and r[i + 1] == v[i].

  • +
  • V DupOdd(V v): returns r, the result of copying odd lanes +to the previous lower-indexed lane. For each odd lane index i, +r[i] == v[i] and r[i - 1] == v[i]. Only available if +HWY_TARGET != HWY_SCALAR.

  • +
+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle1032(V): returns blocks with 64-bit halves +swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0321(V): returns blocks rotated right (toward the +lower end) by 32 bits.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2103(V): returns blocks rotated left (toward the +upper end) by 32 bits.
    +
    +
  • +
+

The following are equivalent to Reverse2 or Reverse4, which +should be used instead because they are more general:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2301(V): returns blocks with 32-bit halves swapped +inside 64-bit halves.
    +
    +
  • +
  • +
    V: {u,i,f}{64}
    +
    V Shuffle01(V): returns blocks with 64-bit halves swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0123(V): returns blocks with lanes in reverse +order.
    +
    +
  • +
+
+
+
+

Swizzle

+
+

Reverse

+
    +
  • V Reverse(D, V a) returns a vector with lanes in reversed order +(out[i] == a[Lanes(D()) - 1 - i]).

  • +
  • V ReverseBlocks(V v): returns a vector with blocks in reversed +order.

  • +
+

The following ReverseN must not be called if Lanes(D()) < N:

+
    +
  • V Reverse2(D, V a) returns a vector with each group of 2 +contiguous lanes in reversed order (out[i] == a[i ^ 1]).

  • +
  • V Reverse4(D, V a) returns a vector with each group of 4 +contiguous lanes in reversed order (out[i] == a[i ^ 3]).

  • +
  • V Reverse8(D, V a) returns a vector with each group of 8 +contiguous lanes in reversed order (out[i] == a[i ^ 7]).

  • +
  • +
    V: {u,i}{16,32,64}
    +
    V ReverseLaneBytes(V a) returns a vector where the bytes of +each lane are swapped.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ReverseBits(V a) returns a vector where the bits of each +lane are reversed.
    +
    +
  • +
+
+
+

User-specified permutation across blocks

+
    +
  • V TableLookupLanes(V a, unspecified) returns a vector of +a[indices[i]], where unspecified is the return value of +SetTableIndices(D, &indices[0]) or IndicesFromVec. The +indices are not limited to blocks, hence this is slower than +TableLookupBytes* on AVX2/AVX-512. Results are +implementation-defined unless 0 <= indices[i] < Lanes(D()) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(D d, V a, V b, unspecified) returns a +vector of indices[i] < N ? a[indices[i]] : b[indices[i] - N], +where unspecified is the return value of +SetTableIndices(d, &indices[0]) or IndicesFromVec and N +is equal to Lanes(d). The indices are not limited to blocks. +Results are implementation-defined unless +0 <= indices[i] < 2 * Lanes(d) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(V a, V b, unspecified) returns +TwoTablesLookupLanes(DFromV<V>(), a, b, indices), see above. Note +that the results of TwoTablesLookupLanes(d, a, b, indices) may +differ from TwoTablesLookupLanes(a, b, indices) on RVV/SVE if +Lanes(d) < Lanes(DFromV<V>()).

  • +
  • unspecified IndicesFromVec(D d, V idx) prepares for +TableLookupLanes with integer indices in idx, which must be +the same bit width as TFromD<D> and in the range +[0, 2 * Lanes(d)), but need not be unique.

  • +
  • unspecified SetTableIndices(D d, TI* idx) prepares for +TableLookupLanes by loading Lanes(d) integer indices from +idx, which must be in the range [0, 2 * Lanes(d)) but need +not be unique. The index type TI must be an integer of the same +size as TFromD<D>.

  • +
  • V Per4LaneBlockShuffle<size_t kIdx3, size_t kIdx2, size_t +kIdx1, size_t kIdx0>(V v) does a per 4-lane block shuffle of v if +Lanes(DFromV<V>()) is greater than or equal to 4 or a shuffle of +the full vector if Lanes(DFromV<V>()) is less than 4.

    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must all be between 0 +and 3.

    +

    Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with +the following indices (but Per4LaneBlockShuffle is more efficient +than TableLookupLanes on some platforms): +{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}

    +

    If Lanes(DFromV<V>()) is less than 4 and +kIdx0 >= Lanes(DFromV<V>()) is true, Per4LaneBlockShuffle returns +an unspecified value in the first lane of the result. Otherwise, +Per4LaneBlockShuffle returns v[kIdx0] in the first lane of the +result.

    +

    If Lanes(DFromV<V>()) is equal to 2 and kIdx1 >= 2 is true, +Per4LaneBlockShuffle returns an unspecified value in the second lane +of the result. Otherwise, Per4LaneBlockShuffle returns v[kIdx1] +in the first lane of the result.

    +
  • +
+
+
+

Slide across blocks

+
    +
  • V SlideUpLanes(D d, V v, size_t N): slides up v by N +lanes

    +

    If N < Lanes(d) is true, returns a vector with the first +(lowest-index) Lanes(d) - N lanes of v shifted up to the +upper (highest-index) Lanes(d) - N lanes of the result vector and +the first (lowest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0..N-1] would be zero, +result[N] = v[0], result[N+1] = v[1], and so on until +result[Lanes(d)-1] = v[Lanes(d)-1-N].

    +

    The result of SlideUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V SlideDownLanes(D d, V v, size_t N): slides down v by +N lanes

    +

    If N < Lanes(d) is true, returns a vector with the last +(highest-index) Lanes(d) - N of v shifted down to the first +(lowest-index) Lanes(d) - N lanes of the result vector and the +last (highest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0] = v[N], result[1] = v[N + 1], and +so on until result[Lanes(d)-1-N] = v[Lanes(d)-1], and then +result[Lanes(d)-N..N-1] would be zero.

    +

    The results of SlideDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V Slide1Up(D d, V v): slides up v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Up(d, v) is equivalent to +SlideUpLanes(d, v, 1), but Slide1Up(d, v) is more efficient +than SlideUpLanes(d, v, 1) on some platforms.

    +
  • +
  • V Slide1Down(D d, V v): slides down v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Down(d, v) is equivalent to +SlideDownLanes(d, v, 1), but Slide1Down(d, v) is more +efficient than SlideDownLanes(d, v, 1) on some platforms.

    +
  • +
  • V SlideUpBlocks<int kBlocks>(D d, V v) slides up v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideUpBlocks<kBlocks>(d, v) is more efficient than +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideUpBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
  • V SlideDownBlocks<int kBlocks>(D d, V v) slides down v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideDownBlocks<kBlocks>(d, v) is more efficient than +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideDownBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
+
+
+

Other fixed-pattern across blocks

+
    +
  • V BroadcastLane<int kLane>(V v): returns a vector with all of +the lanes set to v[kLane].

    +

    kLane must be in [0, MaxLanes(DFromV<V>())).

    +
  • +
  • V BroadcastBlock<int kBlock>(V v): broadcasts the 16-byte block +of vector v at index kBlock to all of the blocks of the +result vector if Lanes(DFromV<V>()) * sizeof(TFromV<V>) > 16 is +true. Otherwise, if Lanes(DFromV<V>()) * sizeof(TFromV<V>) <= 16 +is true, returns v.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V OddEvenBlocks(V a, V b): returns a vector whose odd blocks +are taken from a and the even blocks from b. Returns b if +the vector has no more than one block (i.e. is 128 bits or scalar).

  • +
  • V SwapAdjacentBlocks(V v): returns a vector where blocks of +index 2*i and 2*i+1 are swapped. Results are undefined for +vectors with less than two blocks; callers must first check that via +Lanes. Only available if HWY_TARGET != HWY_SCALAR.

  • +
+
+
+
+

Reductions

+

Note: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops.

+

The following broadcast the result to all lanes. To obtain a scalar, you +can call GetLane on the result, or instead use Reduce* below.

+
    +
  • V SumOfLanes(D, V v): returns the sum of all lanes in each +lane.

  • +
  • V MinOfLanes(D, V v): returns the minimum-valued lane in each +lane.

  • +
  • V MaxOfLanes(D, V v): returns the maximum-valued lane in each +lane.

  • +
+

The following are equivalent to GetLane(SumOfLanes(d, v)) etc. but +potentially more efficient on some targets.

+
    +
  • T ReduceSum(D, V v): returns the sum of all lanes.

  • +
  • T ReduceMin(D, V v): returns the minimum of all lanes.

  • +
  • T ReduceMax(D, V v): returns the maximum of all lanes.

  • +
+
+
+

Crypto

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u8
    +
    V AESRound(V state, V round_key): one round of AES +encryption: MixColumns(SubBytes(ShiftRows(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRound(V state, V round_key): the last round of AES +encryption: SubBytes(ShiftRows(state)) ^ round_key. This +matches x86 AES-NI. The latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESRoundInv(V state, V round_key): one round of AES +decryption using the AES Equivalent Inverse Cipher: +InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRoundInv(V state, V round_key): the last round of +AES decryption: InvShiftRows(InvSubBytes(state)) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESInvMixColumns(V state): the InvMixColumns operation of +the AES decryption algorithm. AESInvMixColumns is used in the key +expansion step of the AES Equivalent Inverse Cipher algorithm. The +latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESKeyGenAssist<uint8_t kRcon>(V v): AES key generation +assist operation
    +
    +

    The AESKeyGenAssist operation is equivalent to doing the following, +which matches the behavior of the x86 AES-NI AESKEYGENASSIST +instruction:

    +
      +
    • Applying the AES SubBytes operation to each byte of v.

    • +
    • Doing a TableLookupBytes operation on each 128-bit block of the +result of the SubBytes(v) operation with the following indices +(which is broadcast to each 128-bit block in the case of vectors +with 32 or more lanes): +{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}

    • +
    • Doing a bitwise XOR operation with the following vector (where +kRcon is the rounding constant that is the first template +argument of the AESKeyGenAssist function and where the below +vector is broadcasted to each 128-bit block in the case of vectors +with 32 or more lanes): +{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}

    • +
    +
  • +
  • +
    V: u64
    +
    V CLMulLower(V a, V b): carryless multiplication of the lower +64 bits of each 128-bit block into a 128-bit product. The latency +is independent of the input values (assuming that is true of normal +integer multiplication) so this can safely be used in crypto. +Applications that wish to multiply upper with lower halves can +Shuffle01 one of the operands; on x86 that is expected to be +latency-neutral.
    +
    +
  • +
  • +
    V: u64
    +
    V CLMulUpper(V a, V b): as CLMulLower, but multiplies the +upper 64 bits of each 128-bit block.
    +
    +
  • +
+
+
+
+

Preprocessor macros

+
    +
  • HWY_ALIGN: Prefix for stack-allocated (i.e. automatic storage +duration) arrays to ensure they have suitable alignment for +Load()/Store(). This is specific to HWY_TARGET and should only be +used inside HWY_NAMESPACE.

    +

    Arrays should also only be used for partial (<= 128-bit) vectors, or +LoadDup128, because full vectors may be too large for the stack +and should be heap-allocated instead (see aligned_allocator.h).

    +

    Example: HWY_ALIGN float lanes[4];

    +
  • +
  • HWY_ALIGN_MAX: as HWY_ALIGN, but independent of +HWY_TARGET and may be used outside HWY_NAMESPACE.

  • +
+
+
+

Advanced macros

+

Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target we will call, +e.g. via hwy::HaveFloat64() instead of HWY_HAVE_FLOAT64, which +describes the current target.

+
    +
  • HWY_IDE is 0 except when parsed by IDEs; adding it to conditions +such as #if HWY_TARGET != HWY_SCALAR || HWY_IDE avoids code +appearing greyed out.

  • +
+

The following indicate full support for certain lane types and expand to +1 or 0.

+
    +
  • HWY_HAVE_INTEGER64: support for 64-bit signed/unsigned integer +lanes.

  • +
  • HWY_HAVE_FLOAT16: support for 16-bit floating-point lanes.

  • +
  • HWY_HAVE_FLOAT64: support for double-precision floating-point +lanes.

  • +
+

The above were previously known as HWY_CAP_INTEGER64, +HWY_CAP_FLOAT16, and HWY_CAP_FLOAT64, respectively. Those +HWY_CAP_* names are DEPRECATED.

+

Even if HWY_HAVE_FLOAT16 is 0, the following ops generally support +float16_t and bfloat16_t:

+
    +
  • Lanes, MaxLanes

  • +
  • Zero, Set, Undefined

  • +
  • BitCast

  • +
  • Load, LoadU, LoadN, LoadNOr, +LoadInterleaved[234], MaskedLoad, MaskedLoadOr

  • +
  • Store, StoreU, StoreN, StoreInterleaved[234], +BlendedStore

  • +
  • PromoteTo, DemoteTo

  • +
  • PromoteUpperTo, PromoteLowerTo

  • +
  • PromoteEvenTo, PromoteOddTo

  • +
  • Combine, InsertLane, ZeroExtendVector

  • +
  • RebindMask, FirstN

  • +
  • IfThenElse, IfThenElseZero, IfThenZeroElse

  • +
+

Exception: UpperHalf, PromoteUpperTo, PromoteOddTo and +Combine are not supported for the HWY_SCALAR target.

+

Neg also supports float16_t and *Demote2To also supports +bfloat16_t.

+
    +
  • HWY_HAVE_SCALABLE indicates vector sizes are unknown at compile +time, and determined by the CPU.

  • +
  • HWY_HAVE_TUPLE indicates Vec{2-4}, Create{2-4} and +Get{2-4} are usable. This is already true +#if !HWY_HAVE_SCALABLE, and for SVE targets, and the RVV target +when using Clang 16. We anticipate it will also become, and then +remain, true starting with GCC 14.

  • +
  • HWY_MEM_OPS_MIGHT_FAULT is 1 iff MaskedLoad may trigger a +(page) fault when attempting to load lanes from unmapped memory, even +if the corresponding mask element is false. This is the case on +ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, +users can prevent faults by ensuring memory addresses are aligned to +the vector size or at least padded (allocation size increased by at +least Lanes(d)).

  • +
  • HWY_NATIVE_FMA expands to 1 if the MulAdd etc. ops use native +fused multiply-add for floating-point inputs. Otherwise, +MulAdd(f, m, a) is implemented as Add(Mul(f, m), a). Checking +this can be useful for increasing the tolerance of expected results +(around 1E-5 or 1E-6).

  • +
  • HWY_IS_LITTLE_ENDIAN expands to 1 on little-endian targets and to +0 on big-endian targets.

  • +
  • HWY_IS_BIG_ENDIAN expands to 1 on big-endian targets and to 0 on +little-endian targets.

  • +
+

The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED:

+
    +
  • HWY_CAP_GE256: the current target supports vectors of >= 256 +bits.

  • +
  • HWY_CAP_GE512: the current target supports vectors of >= 512 +bits.

  • +
+
+
+

Detecting supported targets

+

SupportedTargets() returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in HWY_TARGETS, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if:

+
    +
  • the specified baseline is not supported by the current CPU, which +contradicts the definition of baseline, so the configuration is +invalid; or

  • +
  • the baseline does not include the enabled/attainable target(s), which +are also not supported by the current CPU, and baseline targets (in +particular HWY_SCALAR) were explicitly disabled.

  • +
+
+
+

Advanced configuration macros

+

The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +HWY_TARGETS always includes at least one baseline target which +HWY_EXPORT can use.

+
    +
  • HWY_DISABLE_CACHE_CONTROL makes the cache-control functions +no-ops.

  • +
  • HWY_DISABLE_BMI2_FMA prevents emitting BMI/BMI2/FMA instructions. +This allows using AVX2 in VMs that do not support the other +instructions, but only if defined for all translation units.

  • +
+

The following *_TARGETS are zero or more HWY_Target bits and can +be defined as an expression, e.g. +-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3).

+
    +
  • HWY_BROKEN_TARGETS defaults to a blocklist of known compiler +bugs. Defining to 0 disables the blocklist.

  • +
  • HWY_DISABLED_TARGETS defaults to zero. This allows explicitly +disabling targets without interfering with the blocklist.

  • +
  • HWY_BASELINE_TARGETS defaults to the set whose predefined macros +are defined (i.e. those for which the corresponding flag, e.g. +-mavx2, was passed to the compiler). If specified, this should be the +same for all translation units, otherwise the safety check in +SupportedTargets (that all enabled baseline targets are supported) +may be inaccurate.

  • +
+

Zero or one of the following macros may be defined to replace the +default policy for selecting HWY_TARGETS:

+
    +
  • HWY_COMPILE_ONLY_EMU128 selects only HWY_EMU128, which avoids +intrinsics but implements all ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_SCALAR selects only HWY_SCALAR, which +implements single-lane-only ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_STATIC selects only HWY_STATIC_TARGET, which +effectively disables dynamic dispatch.

  • +
  • HWY_COMPILE_ALL_ATTAINABLE selects all attainable targets +(i.e. enabled and permitted by the compiler, independently of +autovectorization), which maximizes coverage in tests. Defining +HWY_IS_TEST, which CMake does for the Highway tests, has the same +effect.

  • +
  • HWY_SKIP_NON_BEST_BASELINE compiles all targets at least as good +as the baseline. This is also the default if nothing is defined. By +skipping targets older than the baseline, this reduces binary size +and may resolve compile errors caused by conflicts between dynamic +dispatch and -m flags.

  • +
+

At most one HWY_COMPILE_ONLY_* may be defined. +HWY_COMPILE_ALL_ATTAINABLE may also be defined even if one of +HWY_COMPILE_ONLY_* is, but will then be ignored because the flags +are tested in the order listed. As an exception, +HWY_SKIP_NON_BEST_BASELINE overrides the effect of +HWY_COMPILE_ALL_ATTAINABLE and HWY_IS_TEST.

+
+
+

Compiler support

+

Clang and GCC require opting into SIMD intrinsics, e.g. via -mavx2 +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as std::abs are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported.

+

To prevent this problem, we use target-specific attributes introduced +via #pragma. Function using SIMD must reside between +HWY_BEFORE_NAMESPACE and HWY_AFTER_NAMESPACE. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. Alternatively, individual functions may be +prefixed with HWY_ATTR, which is more verbose, but ensures that +#include-d functions are not covered by target-specific attributes.

+

WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value.

+

If you know the SVE vector width and are using static dispatch, you can +specify -march=armv9-a+sve2-aes -msve-vector-bits=128 and Highway +will then use HWY_SVE2_128 as the baseline. Similarly, +-march=armv8.2-a+sve -msve-vector-bits=256 enables the +HWY_SVE_256 specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +HWY_SVE2_128 or HWY_SVE_256.

+

Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm.

+
+
+

Type traits

+
    +
  • IsFloat<T>() returns true if the T is a floating-point type.

  • +
  • IsSigned<T>() returns true if the T is a signed or +floating-point type.

  • +
  • LimitsMin/Max<T>() return the smallest/largest value +representable in integer T.

  • +
  • SizeTag<N> is an empty struct, used to select overloaded +functions appropriate for N bytes.

  • +
  • MakeUnsigned<T> is an alias for an unsigned type of the same size +as T.

  • +
  • MakeSigned<T> is an alias for a signed type of the same size as +T.

  • +
  • MakeFloat<T> is an alias for a floating-point type of the same +size as T.

  • +
  • MakeWide<T> is an alias for a type with twice the size of T +and the same category (unsigned/signed/float).

  • +
  • MakeNarrow<T> is an alias for a type with half the size of T +and the same category (unsigned/signed/float).

  • +
+
+
+

Memory allocation

+

AllocateAligned<T>(items) returns a unique pointer to newly +allocated memory for items elements of POD type T. The start +address is aligned as required by Load/Store. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using malloc() and free() with +a std::unique_ptr since the returned items are not initialized or +default constructed and it is released using FreeAlignedBytes() +without calling ~T().

+

MakeUniqueAligned<T>(Args&&... args) creates a single object in +newly allocated aligned memory as above but constructed passing the +args argument to T’s constructor and returning a unique +pointer to it. This is analogous to using std::make_unique with +new but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type T +is a struct containing multiple members with HWY_ALIGN or +HWY_ALIGN_MAX, or arrays whose lengths are known to be a multiple of +the vector size.

+

MakeUniqueAlignedArray<T>(size_t items, Args&&... args) creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of T.

+
+
+

Speeding up code for older x86 platforms

+

Thanks to @dzaima for inspiring this section.

+

It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations.

+

For those without AVX3, preferably avoid Scatter*; some algorithms +can be reformulated to use Gather* instead. For pre-AVX2, it is also +important to avoid Gather*.

+

It is typically much more efficient to pad arrays and use Load +instead of MaskedLoad and Store instead of BlendedStore.

+

If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and Min/Max.

+

Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: MulEven, i32 Mul, +Shl/Shr, Round/Trunc/Ceil/Floor, float16 +PromoteTo/DemoteTo, AESRound.

+

Ops which are moderately more expensive on older CPUs: 64-bit +Abs/ShiftRight/ConvertTo, i32->u16 DemoteTo, u32->f32 +ConvertTo, Not, IfThenElse, RotateRight, OddEven, +BroadcastSignBit.

+

It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid Not, e.g. by hoisting it outside the SIMD code, or fusing with +AndNot or CompressNot.

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_632429607 + + +
+ +
+
Languages
+ + +
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+
+ + +
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+ + +
+ + +
+
Versions
+ + +
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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_632429607/release_testing_process.html b/en/test_632429607/release_testing_process.html new file mode 100644 index 0000000000..53aebcfd3e --- /dev/null +++ b/en/test_632429607/release_testing_process.html @@ -0,0 +1,269 @@ + + + + + + Release testing process — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
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+
+ +
+
+
+
+ +
+

Release testing process

+

We run the following before a release:

+
+

Windows x86 host

+
run_tests.bat
+
+
+
+
+

Linux x86 host

+

Clang, GCC; Arm, PPC cross-compile: ./run_tests.sh

+

Manual test of WASM and WASM_EMU256 targets.

+

Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269.

+
+
+

Version updates

+

Prepend to debian/changelog and update mentions of the current version +in:

+
    +
  • base.h

  • +
  • CMakeLists.txt

  • +
  • MODULE.bazel

  • +
  • g3doc/faq.md

  • +
+
+
+

Signing the release

+
    +
  • git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z

  • +
  • gpg --armor --detach-sign highway-X.Y.Z.tar.gz

  • +
  • Edit release and attach the resulting highway-X.Y.Z.tar.gz.asc +and .gz.

  • +
+

(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key)

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+ + Read the Docs + + + + + + + + v: test_632429607 + + +
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test_632429607
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+ + Read the Docs + + + + + + + + v: test_632429607 + + +
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Languages
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en
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zh
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Versions
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disable_w32_warning
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master
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test_407341568
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test_427688866
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test_443523054
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test_473247507
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test_516796152
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test_578459068
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test_578806572
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test_619132370
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test_632429607
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+ + + + + + + + + + + + + + \ No newline at end of file diff --git a/en/test_632429607/searchindex.js b/en/test_632429607/searchindex.js new file mode 100644 index 0000000000..72cab03edf --- /dev/null +++ b/en/test_632429607/searchindex.js @@ -0,0 +1 @@ +Search.setIndex({"docnames": ["README", "design_philosophy", "faq", "impl_details", "index", "locales/zh/index", "quick_reference", "release_testing_process"], "filenames": ["README.rst", "design_philosophy.rst", "faq.rst", "impl_details.rst", "index.rst", "locales/zh/index.rst", "quick_reference.rst", "release_testing_process.rst"], "titles": ["Efficient and performance-portable vector software", "Design philosophy", "Frequently Asked Questions", "Highway implementation details", "Highway, a C++ library that provides portable SIMD/vector intrinsics", "Highway, \u4e3aC++\u63d0\u4f9b\u53ef\u79fb\u690d\u7684SIMD\u539f\u8bed", "API synopsis / quick reference", "Release testing process"], "terms": {"i": [0, 1, 2, 3, 6], "c": [0, 1, 2, 3, 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+ + +
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    +
  • + +
  • + Edit on GitHub +
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+

Efficient and performance-portable vector software

+

Highway is a C++ library that provides portable SIMD/vector intrinsics.

+

Documentation

+

Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3.

+
+

Why

+

We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software.

+
+
+

How

+

CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. fivefold +because fewer instructions are executed. We also often see 5-10x +speedups.

+

Highway makes SIMD/vector programming practical and workable according +to these guiding principles:

+

Does what you expect: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization.

+

Works on widely-used platforms: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue.

+

Flexible to deploy: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +HWY_STATIC_DISPATCH with HWY_DYNAMIC_DISPATCH plus one line of +code.

+

Suitable for a variety of domains: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue.

+

Rewards data-parallel design: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations.

+

We recommend these resources for getting started:

+ +
+
+

Examples

+

Online demos using Compiler Explorer:

+ +

We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email.

+ +

Other

+
    +
  • Evaluation of C++ SIMD +Libraries: “Highway +excelled with a strong performance across multiple SIMD extensions +[..]. Thus, Highway may currently be the most suitable SIMD library +for many software projects.”

  • +
  • zimt: C++11 template library +to process n-dimensional arrays with multi-threaded SIMD code

  • +
  • vectorized +Quicksort +(paper)

  • +
+

If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories:

+
    +
  • alpinelinux

  • +
  • conan-io

  • +
  • conda-forge

  • +
  • DragonFlyBSD,

  • +
  • fd00/yacp

  • +
  • freebsd

  • +
  • getsolus/packages

  • +
  • ghostbsd

  • +
  • microsoft/vcpkg

  • +
  • MidnightBSD

  • +
  • MSYS2

  • +
  • NetBSD

  • +
  • openSUSE

  • +
  • opnsense

  • +
  • Xilinx/Vitis_Libraries

  • +
  • xmake-io/xmake-repo

  • +
+

See also the list at +https://repology.org/project/highway-simd-library/versions .

+
+
+

Current status

+
+

Targets

+

Highway supports 24 targets, listed in alphabetical order of platform:

+
    +
  • Any: EMU128, SCALAR;

  • +
  • Armv7+: NEON_WITHOUT_AES, NEON, NEON_BF16, SVE, +SVE2, SVE_256, SVE2_128;

  • +
  • IBM Z: Z14, Z15;

  • +
  • POWER: PPC8 (v2.07), PPC9 (v3.0), PPC10 (v3.1B, not yet +supported due to compiler bugs, see #1207; also requires QEMU 7.2);

  • +
  • RISC-V: RVV (1.0);

  • +
  • WebAssembly: WASM, WASM_EMU256 (a 2x unrolled version of +wasm128, enabled if HWY_WANT_WASM2 is defined. This will remain +supported until it is potentially superseded by a future version of +WASM.);

  • +
  • x86:

    +
      +
    • SSE2

    • +
    • SSSE3 (~Intel Core)

    • +
    • SSE4 (~Nehalem, also includes AES + CLMUL).

    • +
    • AVX2 (~Haswell, also includes BMI2 + F16 + FMA)

    • +
    • AVX3 (~Skylake, AVX-512F/BW/CD/DQ/VL)

    • +
    • AVX3_DL (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + +VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining +HWY_WANT_AVX3_DL unless compiling for static dispatch),

    • +
    • AVX3_ZEN4 (like AVX3_DL but optimized for AMD Zen4; requires +opt-in by defining HWY_WANT_AVX3_ZEN4 if compiling for static +dispatch, but enabled by default for runtime dispatch),

    • +
    • AVX3_SPR (~Sapphire Rapids, includes AVX-512FP16)

    • +
    +
  • +
+

Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC.

+

SVE was initially tested using farm_sve (see acknowledgments).

+
+
+

Versioning

+

Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below.

+

The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number.

+
+
+

Testing

+

Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86).

+

Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the testing process for details.

+
+ +
+

Other libraries

+

If you only require x86 support, you may also use Agner Fog’s VCL +vector class library. It includes +many functions including a complete math library.

+

If you have existing code using x86/NEON intrinsics, you may be +interested in SIMDe, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization.

+
+
+
+

Installation

+

This project uses CMake to generate and build. In a Debian-based system +you can install it via:

+
sudo apt install cmake
+
+
+

Highway’s unit tests use +googletest. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the HWY_SYSTEM_GTEST CMake variable to ON and +installing gtest separately:

+
sudo apt install libgtest-dev
+
+
+

Alternatively, you can define HWY_TEST_STANDALONE=1 and remove all +occurrences of gtest_main in each BUILD file, then tests avoid the +dependency on GUnit.

+

Running cross-compiled tests requires support from the OS, which on +Debian is provided by the qemu-user-binfmt package.

+

To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used:

+
mkdir -p build && cd build
+cmake ..
+make -j && make test
+
+
+

Or you can run run_tests.sh (run_tests.bat on Windows).

+

Bazel is also supported for building, but it is not as widely +used/tested.

+

When building for Armv7, a limitation of current compilers requires you +to add -DHWY_CMAKE_ARM7:BOOL=ON to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation.

+

Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +-m32 -isystem /usr/i686-linux-gnu/include. Clang 10 and earlier +require the above plus +-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu. See +#1279.

+
+
+

Building highway - Using vcpkg

+

highway is now available in +vcpkg

+
vcpkg install highway
+
+
+

The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +create an issue or pull request +on the vcpkg repository.

+
+
+

Quick start

+

You can use the benchmark inside examples/ as a starting point.

+

A quick-reference page briefly lists all +operations and their parameters, and the +instruction_matrix indicates the +number of instructions per operation.

+

The FAQ answers questions about portability, API +design and where to find more information.

+

We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ScalableTag<float> +(or equivalently HWY_FULL(float)) tag to functions such as +Zero/Set/Load. There are two alternatives for use-cases requiring an +upper bound on the lanes:

+
    +
  • For up to N lanes, specify CappedTag<T, N> or the equivalent +HWY_CAPPED(T, N). The actual number of lanes will be N +rounded down to the nearest power of two, such as 4 if N is 5, or +8 if N is 8. This is useful for data structures such as a narrow +matrix. A loop is still required because vectors may actually have +fewer than N lanes.

  • +
  • For exactly a power of two N lanes, specify FixedTag<T, N>. +The largest supported N depends on the target, but is guaranteed +to be at least 16/sizeof(T).

  • +
+

Due to ADL restrictions, user code calling Highway ops must either: * +Reside inside namespace hwy { namespace HWY_NAMESPACE {; or * +prefix each op with an alias such as +namespace hn = hwy::HWY_NAMESPACE;     hn::Add(); or * add +using-declarations for each op used: using hwy::HWY_NAMESPACE::Add;.

+

Additionally, each function that calls Highway ops (such as Load) +must either be prefixed with HWY_ATTR, OR reside between +HWY_BEFORE_NAMESPACE() and HWY_AFTER_NAMESPACE(). Lambda +functions currently require HWY_ATTR before their opening brace.

+

Do not use namespace-scope nor static initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via Set should +generally be local (const) variables.

+

The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types.

+
    +
  • For static dispatch, HWY_TARGET will be the best available target +among HWY_BASELINE_TARGETS, i.e. those allowed for use by the +compiler (see quick-reference). +Functions inside HWY_NAMESPACE can be called using +HWY_STATIC_DISPATCH(func)(args) within the same module they are +defined in. You can call the function from other modules by wrapping +it in a regular function and declaring the regular function in a +header.

  • +
  • For dynamic dispatch, a table of function pointers is generated via +the HWY_EXPORT macro that is used by +HWY_DYNAMIC_DISPATCH(func)(args) to call the best function +pointer for the current CPU’s supported targets. A module is +automatically compiled for each target in HWY_TARGETS (see +quick-reference) if +HWY_TARGET_INCLUDE is defined and foreach_target.h is +included. Note that the first invocation of HWY_DYNAMIC_DISPATCH, +or each call to the pointer returned by the first invocation of +HWY_DYNAMIC_POINTER, involves some CPU detection overhead. You +can prevent this by calling the following before any invocation of +HWY_DYNAMIC_*: +hwy::GetChosenTarget().Update(hwy::SupportedTargets());.

  • +
+

When using dynamic dispatch, foreach_target.h is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from examples/skeleton-inl.h:

+
#if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#else
+#define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#endif
+
+#include "hwy/highway.h"
+// Your vector code
+#endif
+
+
+

By convention, we name such headers -inl.h because their contents +(often function templates) are usually inlined.

+
+
+

Compiler flags

+

Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, -O2 is generally sufficient.

+

For MSVC, we recommend compiling with /Gv to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for PromoteTo), +it is also important to compile with /arch:AVX2. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +DevCom-10618264. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with /arch:AVX2 +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets.

+
+
+

Strip-mining loops

+

When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted count) that +does not evenly divide the vector size N = Lanes(d). For example, it +may be necessary to avoid writing past the end of an array.

+

In this section, let T denote the element type and +d = ScalableTag<T>. Assume the loop body is given as a function +template<bool partial, class D> void LoopBody(D d, size_t index, size_t max_n).

+

“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations.

+

Highway offers several strategies for loop vectorization:

+
    +
  • Ensure all inputs/outputs are padded. Then the (outer) loop is simply

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, i, 0);
    +
    +
    +

    Here, the template parameter and second function argument are not +needed.

    +

    This is the preferred option, unless N is in the thousands and +vector operations are pipelined with long latencies. This was the +case for supercomputers in the 90s, but nowadays ALUs are cheap and +we see most implementations split vectors into 1, 2 or 4 parts, so +there is little cost to processing entire vectors even if we do not +need all their lanes. Indeed this avoids the (potentially large) cost +of predication or partial loads/stores on older targets, and does not +duplicate code.

    +
  • +
  • Process whole vectors and include previously processed elements in +the last vector:

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, HWY_MIN(i, count - N), 0);
    +
    +
    +

    This is the second preferred option provided that count >= N and +LoopBody is idempotent. Some elements might be processed twice, +but a single code path and full vectorization is usually worth it. +Even if count < N, it usually makes sense to pad inputs/outputs +up to N.

    +
  • +
  • Use the Transform* functions in hwy/contrib/algo/transform-inl.h. +This takes care of the loop and remainder handling and you simply +define a generic lambda function (C++14) or functor which receives +the current vector from the input/output array, plus optionally +vectors from up to two extra input arrays, and returns the value to +write to the input/output array.

    +

    Here is an example implementing the BLAS function SAXPY +(alpha * x + y):

    +
    Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR {
    +  return MulAdd(Set(d, alpha), v, v1);
    +});
    +
    +
    +
  • +
  • Process whole vectors as above, followed by a scalar loop:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) LoopBody<false>(d, i, 0);
    +for (; i < count; ++i) LoopBody<false>(CappedTag<T, 1>(), i, 0);
    +
    +
    +

    The template parameter and second function arguments are again not +needed.

    +

    This avoids duplicating code, and is reasonable if count is +large. If count is small, the second loop may be slower than the +next option.

    +
  • +
  • Process whole vectors as above, followed by a single call to a +modified LoopBody with masking:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) {
    +  LoopBody<false>(d, i, 0);
    +}
    +if (i < count) {
    +  LoopBody<true>(d, i, count - i);
    +}
    +
    +
    +

    Now the template parameter and third function argument can be used +inside LoopBody to non-atomically ‘blend’ the first +num_remaining lanes of v with the previous contents of memory +at subsequent locations: +BlendedStore(v, FirstN(d, num_remaining), d, pointer);. +Similarly, MaskedLoad(FirstN(d, num_remaining), d, pointer) loads +the first num_remaining elements and returns zero in other lanes.

    +

    This is a good default when it is infeasible to ensure vectors are +padded, but is only safe #if !HWY_MEM_OPS_MIGHT_FAULT! In +contrast to the scalar loop, only a single final iteration is needed. +The increased code size from two loop bodies is expected to be +worthwhile because it avoids the cost of masking in all but the final +iteration.

    +
  • +
+
+ +
+

Acknowledgments

+

We have used farm-sve by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine.

+

This is not an officially supported Google product. Contact: +janwas@google.com +le.com

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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_638153709/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf b/en/test_638153709/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf new file mode 100644 index 0000000000..dda64922b4 Binary files /dev/null and b/en/test_638153709/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf differ diff --git a/en/test_638153709/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf b/en/test_638153709/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf new file mode 100644 index 0000000000..23608f3610 Binary files /dev/null and b/en/test_638153709/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf differ diff --git a/en/test_638153709/_sources/README.rst.txt b/en/test_638153709/_sources/README.rst.txt new file mode 100644 index 0000000000..070183ddde --- /dev/null +++ b/en/test_638153709/_sources/README.rst.txt @@ -0,0 +1,564 @@ +Efficient and performance-portable vector software +================================================== + +Highway is a C++ library that provides portable SIMD/vector intrinsics. + +`Documentation `__ + +Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3. + +Why +--- + +We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software. + +How +--- + +CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. *fivefold* +because fewer instructions are executed. We also often see *5-10x* +speedups. + +Highway makes SIMD/vector programming practical and workable according +to these guiding principles: + +**Does what you expect**: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization. + +**Works on widely-used platforms**: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue. + +**Flexible to deploy**: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +``HWY_STATIC_DISPATCH`` with ``HWY_DYNAMIC_DISPATCH`` plus one line of +code. + +**Suitable for a variety of domains**: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue. + +**Rewards data-parallel design**: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations. + +We recommend these resources for getting started: + +- `SIMD for C++ Developers `__ +- `Algorithms for Modern Hardware `__ +- `Optimizing software in + C++ `__ +- `Improving performance with SIMD intrinsics in three use + cases `__ + +Examples +-------- + +Online demos using Compiler Explorer: + +- `multiple targets with dynamic + dispatch `__ (more complicated, + but flexible and uses best available SIMD) +- `single target using -m + flags `__ (simpler, but + requires/only uses the instruction set enabled by compiler flags) + +We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email. + +- Audio: `Zimtohrli perceptual + metric `__ +- Browsers: Chromium (+Vivaldi), Firefox (+floorp / foxhound / + librewolf / Waterfox) +- Computational biology: `RNA + analysis `__ +- Computer graphics: `Sparse voxel + renderer `__ +- Cryptography: google/distributed_point_functions, + google/shell-encryption +- Data structures: bkille/BitLib +- Image codecs: eustas/2im, `Grok JPEG + 2000 `__, `JPEG + XL `__, + `JPEGenc `__, + `Jpegli `__, OpenHTJ2K +- Image processing: cloudinary/ssimulacra2, + m-ab-s/media-autobuild_suite, + `libvips `__ +- Image viewers: AlienCowEatCake/ImageViewer, diffractor/diffractor, + mirillis/jpegxl-wic, `Lux panorama/image + viewer `__ +- Information retrieval: `iresearch database + index `__, + michaeljclark/zvec, `nebula interactive analytics / + OLAP `__, `ScaNN Scalable + Nearest + Neighbors `__, + `vectorlite vector + search `__ +- Machine learning: + `gemma.cpp `__, Tensorflow, + Numpy, zpye/SimpleInfer +- Robotics: `MIT Model-Based Design and + Verification `__ + +Other + +- `Evaluation of C++ SIMD + Libraries `__: “Highway + excelled with a strong performance across multiple SIMD extensions + [..]. Thus, Highway may currently be the most suitable SIMD library + for many software projects.” +- `zimt `__: C++11 template library + to process n-dimensional arrays with multi-threaded SIMD code +- `vectorized + Quicksort `__ + (`paper `__) + +If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories: + +- alpinelinux +- conan-io +- conda-forge +- DragonFlyBSD, +- fd00/yacp +- freebsd +- getsolus/packages +- ghostbsd +- microsoft/vcpkg +- MidnightBSD +- MSYS2 +- NetBSD +- openSUSE +- opnsense +- Xilinx/Vitis_Libraries +- xmake-io/xmake-repo + +See also the list at +https://repology.org/project/highway-simd-library/versions . + +Current status +-------------- + +Targets +~~~~~~~ + +Highway supports 24 targets, listed in alphabetical order of platform: + +- Any: ``EMU128``, ``SCALAR``; +- Armv7+: ``NEON_WITHOUT_AES``, ``NEON``, ``NEON_BF16``, ``SVE``, + ``SVE2``, ``SVE_256``, ``SVE2_128``; +- IBM Z: ``Z14``, ``Z15``; +- POWER: ``PPC8`` (v2.07), ``PPC9`` (v3.0), ``PPC10`` (v3.1B, not yet + supported due to compiler bugs, see #1207; also requires QEMU 7.2); +- RISC-V: ``RVV`` (1.0); +- WebAssembly: ``WASM``, ``WASM_EMU256`` (a 2x unrolled version of + wasm128, enabled if ``HWY_WANT_WASM2`` is defined. This will remain + supported until it is potentially superseded by a future version of + WASM.); +- x86: + + - ``SSE2`` + - ``SSSE3`` (~Intel Core) + - ``SSE4`` (~Nehalem, also includes AES + CLMUL). + - ``AVX2`` (~Haswell, also includes BMI2 + F16 + FMA) + - ``AVX3`` (~Skylake, AVX-512F/BW/CD/DQ/VL) + - ``AVX3_DL`` (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + + VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining + ``HWY_WANT_AVX3_DL`` unless compiling for static dispatch), + - ``AVX3_ZEN4`` (like AVX3_DL but optimized for AMD Zen4; requires + opt-in by defining ``HWY_WANT_AVX3_ZEN4`` if compiling for static + dispatch, but enabled by default for runtime dispatch), + - ``AVX3_SPR`` (~Sapphire Rapids, includes AVX-512FP16) + +Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC. + +SVE was initially tested using farm_sve (see acknowledgments). + +Versioning +~~~~~~~~~~ + +Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below. + +The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number. + +Testing +~~~~~~~ + +Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86). + +Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the `testing process `__ for details. + +Related modules +~~~~~~~~~~~~~~~ + +The ``contrib`` directory contains SIMD-related utilities: an image +class with aligned rows, a math library (16 functions already +implemented, mostly trigonometry), and functions for computing dot +products and sorting. + +Other libraries +~~~~~~~~~~~~~~~ + +If you only require x86 support, you may also use Agner Fog’s `VCL +vector class library `__. It includes +many functions including a complete math library. + +If you have existing code using x86/NEON intrinsics, you may be +interested in `SIMDe `__, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization. + +Installation +------------ + +This project uses CMake to generate and build. In a Debian-based system +you can install it via: + +.. code:: bash + + sudo apt install cmake + +Highway’s unit tests use +`googletest `__. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the ``HWY_SYSTEM_GTEST`` CMake variable to ON and +installing gtest separately: + +.. code:: bash + + sudo apt install libgtest-dev + +Alternatively, you can define ``HWY_TEST_STANDALONE=1`` and remove all +occurrences of ``gtest_main`` in each BUILD file, then tests avoid the +dependency on GUnit. + +Running cross-compiled tests requires support from the OS, which on +Debian is provided by the ``qemu-user-binfmt`` package. + +To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used: + +.. code:: bash + + mkdir -p build && cd build + cmake .. + make -j && make test + +Or you can run ``run_tests.sh`` (``run_tests.bat`` on Windows). + +Bazel is also supported for building, but it is not as widely +used/tested. + +When building for Armv7, a limitation of current compilers requires you +to add ``-DHWY_CMAKE_ARM7:BOOL=ON`` to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation. + +Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +``-m32 -isystem /usr/i686-linux-gnu/include``. Clang 10 and earlier +require the above plus +``-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu``. See +#1279. + +Building highway - Using vcpkg +------------------------------ + +highway is now available in +`vcpkg `__ + +.. code:: bash + + vcpkg install highway + +The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +`create an issue or pull request `__ +on the vcpkg repository. + +Quick start +----------- + +You can use the ``benchmark`` inside examples/ as a starting point. + +A `quick-reference page `__ briefly lists all +operations and their parameters, and the +:download:`instruction_matrix ` indicates the +number of instructions per operation. + +The `FAQ `__ answers questions about portability, API +design and where to find more information. + +We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ``ScalableTag`` +(or equivalently ``HWY_FULL(float)``) tag to functions such as +``Zero/Set/Load``. There are two alternatives for use-cases requiring an +upper bound on the lanes: + +- For up to ``N`` lanes, specify ``CappedTag`` or the equivalent + ``HWY_CAPPED(T, N)``. The actual number of lanes will be ``N`` + rounded down to the nearest power of two, such as 4 if ``N`` is 5, or + 8 if ``N`` is 8. This is useful for data structures such as a narrow + matrix. A loop is still required because vectors may actually have + fewer than ``N`` lanes. + +- For exactly a power of two ``N`` lanes, specify ``FixedTag``. + The largest supported ``N`` depends on the target, but is guaranteed + to be at least ``16/sizeof(T)``. + +Due to ADL restrictions, user code calling Highway ops must either: \* +Reside inside ``namespace hwy { namespace HWY_NAMESPACE {``; or \* +prefix each op with an alias such as +``namespace hn = hwy::HWY_NAMESPACE; hn::Add()``; or \* add +using-declarations for each op used: ``using hwy::HWY_NAMESPACE::Add;``. + +Additionally, each function that calls Highway ops (such as ``Load``) +must either be prefixed with ``HWY_ATTR``, OR reside between +``HWY_BEFORE_NAMESPACE()`` and ``HWY_AFTER_NAMESPACE()``. Lambda +functions currently require ``HWY_ATTR`` before their opening brace. + +Do not use namespace-scope nor ``static`` initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via ``Set`` should +generally be local (const) variables. + +The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types. + +- For static dispatch, ``HWY_TARGET`` will be the best available target + among ``HWY_BASELINE_TARGETS``, i.e. those allowed for use by the + compiler (see `quick-reference `__). + Functions inside ``HWY_NAMESPACE`` can be called using + ``HWY_STATIC_DISPATCH(func)(args)`` within the same module they are + defined in. You can call the function from other modules by wrapping + it in a regular function and declaring the regular function in a + header. + +- For dynamic dispatch, a table of function pointers is generated via + the ``HWY_EXPORT`` macro that is used by + ``HWY_DYNAMIC_DISPATCH(func)(args)`` to call the best function + pointer for the current CPU’s supported targets. A module is + automatically compiled for each target in ``HWY_TARGETS`` (see + `quick-reference `__) if + ``HWY_TARGET_INCLUDE`` is defined and ``foreach_target.h`` is + included. Note that the first invocation of ``HWY_DYNAMIC_DISPATCH``, + or each call to the pointer returned by the first invocation of + ``HWY_DYNAMIC_POINTER``, involves some CPU detection overhead. You + can prevent this by calling the following before any invocation of + ``HWY_DYNAMIC_*``: + ``hwy::GetChosenTarget().Update(hwy::SupportedTargets());``. + +When using dynamic dispatch, ``foreach_target.h`` is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from ``examples/skeleton-inl.h``: + +:: + + #if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #else + #define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #endif + + #include "hwy/highway.h" + // Your vector code + #endif + +By convention, we name such headers ``-inl.h`` because their contents +(often function templates) are usually inlined. + +Compiler flags +-------------- + +Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, ``-O2`` is generally sufficient. + +For MSVC, we recommend compiling with ``/Gv`` to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for ``PromoteTo``), +it is also important to compile with ``/arch:AVX2``. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +`DevCom-10618264 `__. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with ``/arch:AVX2`` +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets. + +Strip-mining loops +------------------ + +When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted ``count``) that +does not evenly divide the vector size ``N = Lanes(d)``. For example, it +may be necessary to avoid writing past the end of an array. + +In this section, let ``T`` denote the element type and +``d = ScalableTag``. Assume the loop body is given as a function +``template void LoopBody(D d, size_t index, size_t max_n)``. + +“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations. + +Highway offers several strategies for loop vectorization: + +- Ensure all inputs/outputs are padded. Then the (outer) loop is simply + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, i, 0); + + Here, the template parameter and second function argument are not + needed. + + This is the preferred option, unless ``N`` is in the thousands and + vector operations are pipelined with long latencies. This was the + case for supercomputers in the 90s, but nowadays ALUs are cheap and + we see most implementations split vectors into 1, 2 or 4 parts, so + there is little cost to processing entire vectors even if we do not + need all their lanes. Indeed this avoids the (potentially large) cost + of predication or partial loads/stores on older targets, and does not + duplicate code. + +- Process whole vectors and include previously processed elements in + the last vector: + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, HWY_MIN(i, count - N), 0); + + This is the second preferred option provided that ``count >= N`` and + ``LoopBody`` is idempotent. Some elements might be processed twice, + but a single code path and full vectorization is usually worth it. + Even if ``count < N``, it usually makes sense to pad inputs/outputs + up to ``N``. + +- Use the ``Transform*`` functions in hwy/contrib/algo/transform-inl.h. + This takes care of the loop and remainder handling and you simply + define a generic lambda function (C++14) or functor which receives + the current vector from the input/output array, plus optionally + vectors from up to two extra input arrays, and returns the value to + write to the input/output array. + + Here is an example implementing the BLAS function SAXPY + (``alpha * x + y``): + + :: + + Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR { + return MulAdd(Set(d, alpha), v, v1); + }); + +- Process whole vectors as above, followed by a scalar loop: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) LoopBody(d, i, 0); + for (; i < count; ++i) LoopBody(CappedTag(), i, 0); + + The template parameter and second function arguments are again not + needed. + + This avoids duplicating code, and is reasonable if ``count`` is + large. If ``count`` is small, the second loop may be slower than the + next option. + +- Process whole vectors as above, followed by a single call to a + modified ``LoopBody`` with masking: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) { + LoopBody(d, i, 0); + } + if (i < count) { + LoopBody(d, i, count - i); + } + + Now the template parameter and third function argument can be used + inside ``LoopBody`` to non-atomically ‘blend’ the first + ``num_remaining`` lanes of ``v`` with the previous contents of memory + at subsequent locations: + ``BlendedStore(v, FirstN(d, num_remaining), d, pointer);``. + Similarly, ``MaskedLoad(FirstN(d, num_remaining), d, pointer)`` loads + the first ``num_remaining`` elements and returns zero in other lanes. + + This is a good default when it is infeasible to ensure vectors are + padded, but is only safe ``#if !HWY_MEM_OPS_MIGHT_FAULT``! In + contrast to the scalar loop, only a single final iteration is needed. + The increased code size from two loop bodies is expected to be + worthwhile because it avoids the cost of masking in all but the final + iteration. + +Additional resources +-------------------- + +- :download:`Highway introduction (slides) ` +- :download:`Overview of instructions per operation on different architectures ` +- `Design philosophy and comparison `__ +- `Implementation details `__ + +Acknowledgments +--------------- + +We have used `farm-sve `__ by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine. + +This is not an officially supported Google product. Contact: +janwas@google.com +le.com diff --git a/en/test_638153709/_sources/design_philosophy.rst.txt b/en/test_638153709/_sources/design_philosophy.rst.txt new file mode 100644 index 0000000000..0d94203879 --- /dev/null +++ b/en/test_638153709/_sources/design_philosophy.rst.txt @@ -0,0 +1,212 @@ +Design philosophy +================= + +- Performance is important but not the sole consideration. Anyone who + goes to the trouble of using SIMD clearly cares about speed. However, + portability, maintainability and readability also matter, otherwise + we would write in assembly. We aim for performance within 10-20% of a + hand-written assembly implementation on the development platform. + There is no performance gap vs. intrinsics: Highway code can do + anything they can. If necessary, you can use platform-specific + instructions inside ``#if HWY_TARGET == HWY_NEON`` etc. + +- The guiding principles of C++ are “pay only for what you use” and + “leave no room for a lower-level language below C++”. We apply these + by defining a SIMD API that ensures operation costs are visible, + predictable and minimal. + +- Performance portability is important, i.e. the API should be + efficient on all target platforms. Unfortunately, common idioms for + one platform can be inefficient on others. For example: summing lanes + horizontally versus shuffling. Documenting which operations are + expensive does not prevent their use, as evidenced by widespread use + of ``HADDPS``. Performance acceptance tests may detect large + regressions, but do not help choose the approach during initial + development. Analysis tools can warn about some potential + inefficiencies, but likely not all. We instead provide `a carefully + chosen set of vector types and operations that are efficient on all + target platforms `__ (Armv8, PPC8, + x86). + +- Future SIMD hardware features are difficult to predict. For example, + AVX2 came with surprising semantics (almost no interaction between + 128-bit blocks) and AVX-512 added two kinds of predicates (writemask + and zeromask). To ensure the API reflects hardware realities, we + suggest a flexible approach that adds new operations as they become + commonly available, with fallback implementations where necessary. + +- Masking/predication differs between platforms, and it is not clear + how important the use cases are beyond the ternary operator + ``IfThenElse``. AVX-512/Arm SVE zeromasks are useful, but not + supported by P0214R5. We provide ``IfThen[Zero]Else[Zero]`` variants. + +- “Width-agnostic” SIMD is more future-proof than user-specified fixed + sizes. For example, valarray-like code can iterate over a 1D array + with a library-specified vector width. This will result in better + code when vector sizes increase, and matches the direction taken by + `Arm + SVE `__ + and RiscV V as well as Agner Fog’s `ForwardCom instruction set + proposal `__. However, some applications may + require fixed sizes, so we also guarantee support for <= 128-bit + vectors in each instruction set. + +- The API and its implementation should be usable and efficient with + commonly used compilers, including MSVC. For example, we write + ``ShiftLeft<3>(v)`` instead of ``v << 3`` because MSVC 2017 (aarch64) + does not propagate the literal (https://godbolt.org/g/rKx5Ga). + Highway requires function-specific target attributes, supported by + GCC 4.9 / Clang 3.9 / MSVC 2015. + +- Efficient and safe runtime dispatch is important. Modules such as + image or video codecs are typically embedded into larger applications + such as browsers, so they cannot require separate binaries for each + CPU. Libraries also cannot predict whether the application already + uses AVX2 (and pays the frequency throttling cost), so this decision + must be left to the application. Using only the lowest-common + denominator instructions sacrifices too much performance. Therefore, + we provide code paths for multiple instruction sets and choose the + most suitable at runtime. To reduce overhead, dispatch should be + hoisted to higher layers instead of checking inside every low-level + function. Highway supports inlining functions in the same file or in + ``*-inl.h`` headers. We generate all code paths from the same source + to reduce implementation- and debugging cost. + +- Not every CPU need be supported. To reduce code size and compile + time, we group x86 targets into clusters. In particular, SSE3 + instructions are only used/available if S-SSE3 is also available, and + AVX only if AVX2 is also supported. Code generation for AVX3_DL also + requires opting-in by defining HWY_WANT_AVX3_DL. + +- Access to platform-specific intrinsics is necessary for acceptance in + performance-critical projects. We provide conversions to and from + intrinsics to allow utilizing specialized platform-specific + functionality, and simplify incremental porting of existing code. + +- The core API should be compact and easy to learn; we provide a + `concise reference `__. + +Prior API designs +----------------- + +The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s ``F32vec4`` wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch. + +Overloaded function API +----------------------- + +Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type ``Simd`` for overloading, abbreviated +to ``D`` for template arguments and ``d`` in lvalues. + +Note that generic function templates are possible (see +generic_ops-inl.h). + +Masks +----- + +AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost. + +Masks are returned by comparisons and ``TestBit``; they serve as the +input to ``IfThen*``. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ``ZeroIfNegative`` function. + +Differences vs. `P0214R5 `__ / std::experimental::simd +----------------------------------------------------------------------------- + +1. Allowing the use of built-in vector types by relying on non-member + functions. By contrast, P0214R5 requires a wrapper class, which does + not work for sizeless vector types currently used by Arm SVE and + Risc-V. + +2. Supporting many more operations such as 128-bit compare/minmax, + AES/CLMUL, ``AndNot``, ``AverageRound``, bit-shift by immediates, + compress/expand, fixed-point mul, ``IfThenElse``, interleaved + load/store, lzcnt, mask find/set, masked load/store, popcount, + reductions, saturated add/sub, scatter/gather. + +3. Designing the API to avoid or minimize overhead on AVX2/AVX-512 + caused by crossing 128-bit ‘block’ boundaries. + +4. Avoiding the need for non-native vectors. By contrast, P0214R5’s + ``simd_cast`` returns ``fixed_size<>`` vectors which are more + expensive to access because they reside on the stack. We can avoid + this plus additional overhead on Arm/AVX2 by defining + width-expanding operations as functions of a vector part, + e.g. promoting half a vector of ``uint8_t`` lanes to one full vector + of ``uint16_t``, or demoting full vectors to half vectors with + half-width lanes. + +5. Guaranteeing access to the underlying intrinsic vector type. This + ensures all platform-specific capabilities can be used. P0214R5 + instead only ‘encourages’ implementations to provide access. + +6. Enabling safe runtime dispatch and inlining in the same binary. + P0214R5 is based on the Vc library, which does not provide + assistance for linking multiple instruction sets into the same + binary. The Vc documentation suggests compiling separate executables + for each instruction set or using GCC’s ifunc (indirect functions). + The latter is compiler-specific and risks crashes due to ODR + violations when compiling the same function with different compiler + flags. We solve this problem via target-specific namespaces and + attributes (see HOWTO section below). We also permit a mix of static + target selection and runtime dispatch for hotspots that may benefit + from newer instruction sets if available. + +7. Omitting inefficient or non-performance-portable operations such as + ``hmax``, ``operator[]``, and unsupported integer comparisons. + Applications can often replace these operations at lower cost than + emulating that exact behavior. + +8. Omitting ``long double`` types: these are not commonly available in + hardware. + +9. Ensuring signed integer overflow has well-defined semantics + (wraparound). + +10. Avoiding hidden performance costs. P0214R5 allows implicit + conversions from integer to float, which costs 3-4 cycles on x86. We + make these conversions explicit to ensure their cost is visible. + +Other related work +------------------ + +- `Neat + SIMD `__ + adopts a similar approach with interchangeable vector/scalar types + and a compact interface. It allows access to the underlying + intrinsics, but does not appear to be designed for other platforms + than x86. + +- UME::SIMD (`code `__, + `paper `__) also adopts an explicit + vectorization model with vector classes. However, it exposes the + union of all platform capabilities, which makes the API harder to + learn (209-page spec) and implement (the estimated LOC count is + `500K `__). The API is less + performance-portable because it allows applications to use operations + that are inefficient on other platforms. + +- Inastemp (`code `__, + `paper `__) is a vector library for scientific + computing with some innovative features: automatic FLOPS counting, + and “if/else branches” using lambda functions. It supports IBM + Power8, but only provides float and double types and does not support + SVE without assuming the runtime vector size. diff --git a/en/test_638153709/_sources/faq.rst.txt b/en/test_638153709/_sources/faq.rst.txt new file mode 100644 index 0000000000..57ea46ceeb --- /dev/null +++ b/en/test_638153709/_sources/faq.rst.txt @@ -0,0 +1,500 @@ +Frequently Asked Questions +========================== + +Getting started +--------------- + +Q0.0: How do I **get the Highway library**? + +A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via ``find_package(HWY 1.2.0)`` and +``target_link_libraries(your_project PRIVATE hwy)``. + +Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules: + +:: + + [submodule "highway"] + path = highway + url = https://github.com/google/highway + +Then, anyone who runs ``git clone --recursive`` on your repository will +also get Highway. If not using Git, you can also manually download the +`Highway code `__ and add it +to your source tree. + +For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert ``add_subdirectory(highway)`` +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +``deps = ["//path/highway:hwy"]``. + +If you use another build system, add ``hwy/per_target.cc`` and +``hwy/targets.cc`` to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h. + +If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case. + +Q0.1: What’s the **easiest way to start using Highway**? + +A: Copy an existing file such as ``hwy/examples/benchmark.cc`` or +``skeleton.cc`` or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct. + +Then, in the function ``RunBenchmarks`` (for benchmark.cc) or +``FloorLog2`` (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches. + +Next, you can wrap your code in +``#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128`` and into +the ``#else`` branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in ``hwy/tests/``, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code. + +Documentation +------------- + +Q1.1: How do I **find the Highway op name** corresponding to an existing +intrinsic? + +A: Search for the intrinsic in (for example) +`x86_128-inl.h `__. +The Highway op is typically the name of the function that calls the +intrinsic. See also the `quick +reference `__ +which lists all of the Highway ops. + +Q1.2: Are there **examples of porting intrinsics to Highway**? + +A: See https://github.com/google/highway#examples. + +Q1.3: Where do I find documentation for each **platform’s intrinsics**? + +A: See Intel +`guide `__, +Arm +`guide `__ +and `SVE `__, RISC-V V +`spec `__ +and `guide `__, +`WebAssembly `__, PPC +`ISA `__ and +`intrinsics `__. + +Q1.4: Where do I find **instruction latency/throughput**? + +A: For x86, a combination of +`uops.info `__ and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +`AMD’s sheet (zip +file) `__. For Arm, +the +`Software_Optimization_Guide `__ +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available). + +Q1.5: Where can I find **inspiration for SIMD-friendly algorithms**? A: + +- `Algorithms for Modern Hardware online + book `__ +- `SIMD for C++ developers `__ +- `Bit twiddling + collection `__ +- `SIMD-within-a-register `__ +- Hacker’s Delight book, which has a huge collection of bitwise + identities, but is written for hypothetical RISC CPUs, which differ + in some ways from the SIMD capabilities of current CPUs. + +Q1.6: How do I **predict performance**? + +A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, `integrated into Compiler +Explorer `__. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published `uica `__, +which is reportedly more accurate +(`paper `__). + +Correctness +----------- + +Q2.1: **Which targets are covered** by my tests? + +A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible. + +Q2.2: Why do **floating-point results differ** on some platforms? + +A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s ``MulAdd`` op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it. + +Q2.3: How do I make my code **safe for asan and msan**? + +A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using ``LoadU``, or even ``MaskedLoad`` +with the mask set to ``FirstN(d, remaining_lanes)``, may trigger page +faults or asan errors. We instead recommend using +``hwy/contrib/algo/transform-inl.h``. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The ``Generate`` or ``Transform*`` +functions then take care of remainder handling. + +API design +---------- + +Q3.1: Are the **``d`` arguments optimized out**? + +A: Yes, ``d`` is an lvalue of the zero-sized type ``Simd<>``, typically +obtained via ``ScalableTag``. These only serve to select overloaded +functions and do not occupy any storage at runtime. + +Q3.2: Why do **only some functions have a ``d`` argument**? + +A: Ops which receive and return vectors typically do not require a ``d`` +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The ``d`` argument +is required for: + +:: + + - Influencing the number of lanes loaded/stored from/to memory. The + arguments to `Simd<>` include an upper bound `N`, and a shift count + `kPow2` to divide the actual number of lanes by a power of two. + - Indicating the desired vector or mask type to return from 'factory' + functions such as `Set` or `FirstN`, `BitCast`, or conversions such as + `PromoteTo`. + - Disambiguating the argument type to ops such as `VecFromMask` or + `AllTrue`, because masks may be generic types shared between multiple + lane types. + - Determining the actual number of lanes for certain ops, in particular + those defined in terms of the upper half of a vector (`UpperHalf`, but + also `Combine` or `ConcatUpperLower`) and reductions such as + `MaxOfLanes`. + +Q3.3: What’s the policy for **adding new ops**? + +A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the `wishlist for +ops `__. + +Q3.4: ``auto`` is discouraged, **what vector type** should we use? + +A: You can use ``Vec`` or ``Mask``, where ``D`` is the type of +``d`` (in fact we often use ``decltype(d)`` for that). To keep code +short, you can define typedefs/aliases, for example +``using V = Vec``. Note that the Highway implementation +uses ``VFromD``, which is equivalent but currently necessary because +``Vec`` is defined after the Highway implementations in hwy/ops/*. + +Q3.5: **Why is base.h separate** from highway.h? + +A: It can be useful for files that just want compiler-dependent macros, +for example ``HWY_RESTRICT`` in public headers. This avoids the expense +of including the full ``highway.h``, which can be large because some +platform headers declare thousands of intrinsics. + +Q3.6: What are **restrict pointers** and when to use ``HWY_RESTRICT``? + +This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer. + +``float* HWY_RESTRICT p`` means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that ``p`` does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise. + +Portability +----------- + +Q4.1: How do I **only generate code for a single instruction set** +(static dispatch)? + +A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +`example `__ documents which flags +are required on x86. + +Q4.2: Why does my working x86 code **not compile on SVE or RISC-V**? + +A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific ``Vec256``), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules: + +- Use functions (Eq, Lt) instead of overloaded operators (``==``, + ``<``); +- Prefix Highway ops with ``hwy::HWY_NAMESPACE``, or an alias + (``hn::Load``) or ensure your code resides inside + ``namespace hwy::HWY_NAMESPACE``; +- Avoid arrays of vectors and static/thread_local/member vectors; + instead use arrays of the lane type (T). +- Avoid pointer arithmetic on vectors; instead increment pointers to + lanes by the vector length (``Lanes(d)``). + +Q4.3: Why are **class members not allowed**? + +A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there. + +Q4.4: Why are **overloaded operators not allowed**? + +A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin ``operator<(unspecified_vector, unspecified_vector)``. +When(if) that becomes widely supported, this limitation can be lifted. + +Q4.5: Can I declare **arrays of lanes on the stack**? + +A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +``hwy::AllocateAligned(Lanes(d))``. + +Boilerplate +----------- + +Q5.1: What is **boilerplate**? + +A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples. + +Q5.2: What’s the difference between **``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``**? + +A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying ``HWY_ATTR`` for every function. However, ``HWY_ATTR`` +is still necessary for lambda functions that use SIMD. + +Q5.3: **Why use ``HWY_NAMESPACE``**? + +A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +``HWY_NAMESPACE`` namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later. + +Q5.4: What are these **unusual include guards**? + +A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +``#include``) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named \*-inl.h with a special include +guard of the form: + +:: + + #if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE) + #ifdef MYPROJECT_FILE_INL_H_TARGET + #undef MYPROJECT_FILE_INL_H_TARGET + #else + #define MYPROJECT_FILE_INL_H_TARGET + #endif + +Highway takes care of defining and un-defining ``HWY_TARGET_TOGGLE`` +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch. + +Q5.5: How do I **prevent lint warnings for the include guard**? + +A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard. + +:: + + // Start of file: empty include guard to avoid lint errors + #ifndef MYPROJECT_FILE_INL_H_ + #define MYPROJECT_FILE_INL_H_ + #endif + // Followed by the actual per-target guard as above + +Efficiency +---------- + +Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway **differentiate unaligned and aligned loads/stores**? + +A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the ``LDDQU`` instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (``MOVDQU``) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +``CompressStore`` or ``BlendedStore``) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops. + +Q6.2: **When does ``Prefetch`` help**? + +A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms. + +Q6.3: Is **CPU clock throttling** really an issue? + +A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +`microbenchmark `__ +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For `vectorized +Quicksort `__, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is `no longer a concern on recent +Intel `__ +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512. + +Q6.4: Why does my CPU sometimes only execute **one vector instruction +per cycle** even though the specs say it could do 2-4? + +A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences. + +Q6.5: How **expensive are Gather/Scatter**? + +A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire *vectors* per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely. + +Troubleshooting +--------------- + +Q7.1: When building with clang-16, I see errors such as +``DWARF error: invalid or unhandled FORM value: 0x25`` or +``undefined reference to __extendhfsf2``. + +A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of ``__extendhfsf2`` to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information. + +Q7.2: I see build errors mentioning +``inlining failed in call to ‘always_inline’ ‘hwy::PreventElision(int&)void’: target specific option mismatch``. + +A: This is caused by a conflict between ``-m`` compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +``HWY_IS_TEST`` (set by our CMake/Bazel builds for tests) or +``HWY_COMPILE_ALL_ATTAINABLE``. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When ``-m`` compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as ``PreventElision`` are compiled for a newer CPU baseline than +the minimum target that Highway sets via ``#pragma``. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by ``-m`` flags. However, Highway’s tests aim to cover all +targets by defining ``HWY_IS_TEST``. When that or +``HWY_COMPILE_ALL_ATTAINABLE`` are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining ``HWY_COMPILE_ONLY_STATIC``, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +``HWY_SKIP_NON_BEST_BASELINE``. A third option is to avoid ``-m`` flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information. diff --git a/en/test_638153709/_sources/impl_details.rst.txt b/en/test_638153709/_sources/impl_details.rst.txt new file mode 100644 index 0000000000..5934009a78 --- /dev/null +++ b/en/test_638153709/_sources/impl_details.rst.txt @@ -0,0 +1,323 @@ +Highway implementation details +============================== + +Introduction +------------ + +This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler. + +Vectors vs. tags +---------------- + +The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (``Simd<>`` and +``SizeTag<>``) are only used to select among the various overloads of +functions such as ``Set``. This allows Highway to use builtin vector +types without a class wrapper. + +Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries. + +Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to ``Add`` provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +``__m128i`` built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the ``Add`` function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +``hn``, so ``hn::Add``. This works for both wrappers and built-in vector +types. + +Adding a new target +------------------- + +Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as ``HWY_AVX3_DL``, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by ``HWY_MAX_DYNAMIC_TARGETS``. + +When to use -inl.h +------------------ + +By convention, files whose name ends with ``-inl.h`` contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form: + +:: + + #if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HWY_PATH_NAME_INL_H_ + #undef HWY_PATH_NAME_INL_H_ + #else + #define HWY_PATH_NAME_INL_H_ + #endif + // contents to include once per target + #endif // HWY_PATH_NAME_INL_H_ + +This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +``#include`` one or more ``-inl.h`` files. As an exception, +``hwy/ops/*-inl.h`` do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required. + +Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +``HWY_DYNAMIC_DISPATCH`` into the vector code. For an example of this, +see `vqsort.cc <../hwy/contrib/sort/vqsort.cc>`__. + +Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus ``-inl.h`` makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline ``.cc`` files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. `Math +functions <../hwy/contrib/math/math-inl.h>`__ can fall into either case, +hence we provide both inline functions and ``Call*`` wrappers. + +Use of macros +------------- + +Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in ``[1/8, 8]``). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity: + +- ``x86_*`` and ``wasm_*`` simply write out all the overloads, which is + straightforward but results in 4K-6K line files. + +- `arm_sve-inl.h <../hwy/ops/arm_sve-inl.h>`__ defines ‘type list’ + macros ``HWY_SVE_FOREACH*`` to define all overloads for most ops in a + single line. Such an approach makes sense because SVE ops are quite + orthogonal (i.e. generally defined for all types and consistent). + +- `arm_neon-inl.h <../hwy/ops/arm_neon-inl.h>`__ also uses type list + macros, but with a more general ‘function builder’ which helps to + define custom function templates required for ‘unusual’ ops such as + ``ShiftLeft``. + +- `rvv-inl.h <../hwy/ops/rvv-inl.h>`__ has the most complex system + because it deals with both type lists and LMUL, plus support for + widening or narrowing operations. The type lists thus have additional + arguments, and there are also additional lists for LMUL which can be + extended or truncated. + +Code reuse across targets +------------------------- + +The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as ``AESRound`` which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +`generic_ops-inl.h <../hwy/ops/generic_ops-inl.h>`__, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +``HWY_NATIVE_AES``. + +The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although ``Vec128`` is available on most targets, ``HWY_SCALAR``, +``HWY_RVV`` and ``HWY_SVE*`` lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the ``HWY_IF`` SFINAE +helpers. Example: +``template , HWY_IF_SIGNED_D(D)>``. Note +that there is a limited set of ``HWY_IF`` that work directly with +vectors, identified by their ``_V`` suffix. However, the functions +likely use a ``D`` type anyway, thus it is convenient to obtain one in +the template arguments and also use that for ``HWY_IF_*_D``. + +For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +`x86_128-inl.h <../hwy/ops/x86_128-inl.h>`__ and are also templated on +the vector type. + +Adding a new op +--------------- + +Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6. + +1) Document the new op in ``g3doc/quick_reference.md`` with its function + signature and a description of what the op does. + +2) Implement the op in each ``ops/*-inl.h`` header. There are two + exceptions, detailed in the previous section: first, + ``generic_ops-inl.h`` is not changed in the common case where the op + has a unique definition for every target. Second, if the op’s + definition would be duplicated in ``x86_256-inl.h`` and + ``x86_512-inl.h``, it may be expressed as a template in + ``x86_128-inl.h`` with a ``class V`` template argument, e.g. + ``TableLookupBytesOr0``. + +3) Pick the appropriate ``hwy/tests/*_test.cc`` and add a test. This is + also a three step process: first define a functor that implements the + test logic (e.g. ``TestPlusMinus``), then a function (e.g. + ``TestAllPlusMinus``) that invokes this functor for all lane types + the op supports, and finally a line near the end of the file that + invokes the function for all targets: + ``HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);``. Note + the naming convention that the function has the same name as the + functor except for the ``TestAll`` prefix. + +Reducing the number of overloads via templates +---------------------------------------------- + +Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types: + +- We can extend templates with SFINAE. Highway provides some + internal-only ``HWY_IF_*`` macros for this, e.g. + ``template bool IsFiniteT(T t) {``. + Variants of these with ``_D`` and ``_V`` suffixes exist for when the + argument is a tag or vector type. Although convenient and fairly + readable, this style sometimes encounters limits in compiler support, + especially with older MSVC. + +- When the implementation is lengthy and only a few types are + supported, it can make sense to move the implementation into + namespace detail and provide one non-template overload for each type; + each calls the implementation. + +- When the implementation only depends on the size in bits of the lane + type (instead of whether it is signed/float), we sometimes add + overloads with an additional ``SizeTag`` argument to namespace + detail, and call those from the user-visible template. This may avoid + compiler limitations relating to the otherwise equivalent + ``HWY_IF_T_SIZE(T, 1)``. + +Deducing the Simd<> argument type +--------------------------------- + +For functions that take a ``d`` argument such as ``Load``, we usually +deduce it as a ``class D`` template argument rather than deducing the +individual ``T``, ``N``, ``kPow2`` arguments to ``Simd``. To obtain +``T`` e.g. for the pointer argument to ``Load``, use ``TFromD``. +Rather than ``N``, e.g. for stack-allocated arrays on targets where +``!HWY_HAVE_SCALABLE``, use ``MaxLanes(d)``, or where no ``d`` lvalue is +available, ``HWY_MAX_LANES_D(D)``. + +When there are constraints, such as “only enable when the ``D`` is +exactly 128 bits”, be careful not to use ``Full128`` as the function +argument type, because this will not match +``Simd``, i.e. twice a half-vector. Instead use +``HWY_IF_V_SIZE_D(D, 16)``. + +We could perhaps skip the ``HWY_IF_V_SIZE_D`` if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are ``Vec256`` the +overload defined in x86_256 will be selected. However, also verifying +the ``D`` matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different ``D`` +to ``Store`` than the one used to create the vector argument might point +to an error; both should match. + +For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use ``VFrom``. + +Documentation of platform-specific intrinsics +--------------------------------------------- + +When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics. + +For x86 targets ``HWY_SSE2``, ``HWY_SSSE3``, ``HWY_SSE4``, ``HWY_AVX2``, +``HWY_AVX3``, ``HWY_AVX3_DL``, ``HWY_AVX3_ZEN4``, ``HWY_AVX3_SPR`` Intel +provides a `searchable +reference `__. + +For Arm targets ``HWY_NEON``, ``HWY_NEON_WITHOUT_AES``, +``HWY_NEON_BF16``, ``HWY_SVE`` (plus its specialization for 256-bit +vectors ``HWY_SVE_256``), ``HWY_SVE2`` (plus its specialization for +128-bit vectors ``HWY_SVE2_128``), Arm provides a `searchable +reference `__. + +For RISC-V target ``HWY_RVV``, we refer to the assembly language +`specification `__ +plus the separate `intrinsics +specification `__. + +For WebAssembly target ``HWY_WASM``, we recommend consulting the +`intrinsics +header `__. +There is also an unofficial `searchable list of +intrinsics `__. + +For POWER targets ``HWY_PPC8``, ``HWY_PPC9``, ``HWY_PPC10``, there is +`documentation of +intrinsics `__, +the `ISA `__, plus +a `searchable +reference `__. + +For ZVector targets ``HWY_Z14``, ``HWY_Z15``, ``HWY_Z16``, there is the +`ISA `__ +(requires IBMid login), plus a `searchable +reference `__. + +Why scalar target +----------------- + +There can be various reasons to avoid using vector intrinsics: + +- The current CPU may not support any instruction sets generated by + Highway (on x86, we only target S-SSE3 or newer because its + predecessor SSE3 was introduced in 2004 and it seems unlikely that + many users will want to support such old CPUs); +- The compiler may crash or emit incorrect code for certain intrinsics + or instruction sets; +- We may want to estimate the speedup from the vector implementation + compared to scalar code. + +Highway provides either the ``HWY_SCALAR`` or the ``HWY_EMU128`` target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as ``AESRound`` +or ``TableLookupBytes``. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable. + +One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +``HWY_COMPILE_ONLY_EMU128``. + +``HWY_SCALAR`` is only enabled/used ``#ifdef HWY_COMPILE_ONLY_SCALAR`` +(or ``#if HWY_BROKEN_EMU128``). Projects that intend to use it may +require ``#if HWY_TARGET != HWY_SCALAR`` around the ops it does not +support to prevent compile errors. diff --git a/en/test_638153709/_sources/index.rst.txt b/en/test_638153709/_sources/index.rst.txt new file mode 100644 index 0000000000..61036ba06e --- /dev/null +++ b/en/test_638153709/_sources/index.rst.txt @@ -0,0 +1,13 @@ +Highway, a C++ library that provides portable SIMD/vector intrinsics +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: Contents: + + README + quick_reference + design_philosophy + faq + impl_details + release_testing_process \ No newline at end of file diff --git a/en/test_638153709/_sources/locales/zh/index.rst.txt b/en/test_638153709/_sources/locales/zh/index.rst.txt new file mode 100644 index 0000000000..c30fb48bbd --- /dev/null +++ b/en/test_638153709/_sources/locales/zh/index.rst.txt @@ -0,0 +1,6 @@ +Highway, 为C++提供可移植的SIMD原语 +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: 我们正在准备中文支持:) \ No newline at end of file diff --git a/en/test_638153709/_sources/quick_reference.rst.txt b/en/test_638153709/_sources/quick_reference.rst.txt new file mode 100644 index 0000000000..76fb463ef2 --- /dev/null +++ b/en/test_638153709/_sources/quick_reference.rst.txt @@ -0,0 +1,2980 @@ +API synopsis / quick reference +============================== + +High-level overview +------------------- + +Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions. + +Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, ``hwy/contrib`` also includes higher-level +algorithms such as ``FindIf`` or ``VQSort`` implemented using these ops. + +Static vs. dynamic dispatch +--------------------------- + +Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch. + +Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash. + +Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this: + +- Highway can take care of everything including compilation (by + re-#including your code), setting the required compiler #pragmas, and + dispatching to the best available implementation. The only changes to + your code relative to static dispatch are adding + ``#define HWY_TARGET_INCLUDE``, + ``#include "third_party/highway/hwy/foreach_target.h"`` (which must + come before any inclusion of highway.h) and calling + ``HWY_DYNAMIC_DISPATCH`` instead of ``HWY_STATIC_DISPATCH``. + +- Some build systems (e.g. Apple) support the concept of ‘fat’ binaries + which contain code for multiple architectures or instruction sets. + Then, the operating system or loader typically takes care of calling + the appropriate code. Highway interoperates with this by using the + instruction set requested by the current compiler flags during each + compilation pass. Your code is the same as with static dispatch. + + Note that this method replicates the entire binary, whereas the + Highway-assisted dynamic dispatch method only replicates your SIMD + code, which is typically a small fraction of the total size. + +- Because Highway is a library (as opposed to a code generator or + compiler), the dynamic dispatch method can be inspected, and made to + interoperate with existing systems. For compilation, you can replace + foreach_target.h if your build system supports compiling for multiple + targets. For choosing the best available target, you can replace + Highway’s CPU detection and decision with your own. + ``HWY_DYNAMIC_DISPATCH`` calls into a table of function pointers with + a zero-based index indicating the desired target. Instead of calling + it immediately, you can also save the function pointer returned by + ``HWY_DYNAMIC_POINTER``. Note that ``HWY_DYNAMIC_POINTER`` returns + the same pointer that ``HWY_DYNAMIC_DISPATCH`` would. When either of + them are first invoked, the function pointer first detects the CPU, + then calls your actual function. You can call + ``GetChosenTarget().Update(SupportedTargets());`` to ensure future + dynamic dispatch avoids the overhead of CPU detection. You can also + replace the table lookup with your own choice of index, or even call + e.g. ``N_AVX2::YourFunction`` directly. + +Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch. + +Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying ``-march=armv8-a+crc``. When we build the ``HWY_NEON`` target +(which would only be used if the CPU actually does have AES), there is a +conflict between the ``arch=armv8-a+crypto`` that is set via pragma only +for the vector code, and the global ``-march``. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +``HWY_COMPILE_ONLY_STATIC`` or ``HWY_SKIP_NON_BEST_BASELINE`` when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call ``HWY_DYNAMIC_DISPATCH``. When Highway is only built for a +single target, ``HWY_DYNAMIC_DISPATCH`` results in the same direct call +that ``HWY_STATIC_DISPATCH`` would produce. + +Headers +------- + +The public headers are: + +- hwy/highway.h: main header, included from source AND/OR header files + that use vector types. Note that including in headers may increase + compile time, but allows declaring functions implemented out of line. + +- hwy/base.h: included from headers that only need + compiler/platform-dependent definitions (e.g. ``PopCount``) without + the full highway.h. + +- hwy/foreach_target.h: re-includes the translation unit (specified by + ``HWY_TARGET_INCLUDE``) once per enabled target to generate code from + the same source code. highway.h must still be included. + +- hwy/aligned_allocator.h: defines functions for allocating memory with + alignment suitable for ``Load``/``Store``. + +- hwy/cache_control.h: defines stand-alone functions to control caching + ( e.g. prefetching), independent of actual SIMD. + +- hwy/nanobenchmark.h: library for precisely measuring elapsed time + (under varying inputs) for benchmarking small/medium regions of code. + +- hwy/print-inl.h: defines Print() for writing vector lanes to stderr. + +- hwy/tests/test_util-inl.h: defines macros for invoking tests on all + available targets, plus per-target functions useful in tests. + +Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code: + +:: + + #include "hwy/highway.h" + HWY_BEFORE_NAMESPACE(); // at file scope + namespace project { // optional + namespace HWY_NAMESPACE { + + // implementation + + // NOLINTNEXTLINE(google-readability-namespace-comments) + } // namespace HWY_NAMESPACE + } // namespace project - optional + HWY_AFTER_NAMESPACE(); + +If you choose not to use the ``BEFORE/AFTER`` lines, you must prefix any +function that calls Highway ops such as ``Load`` with ``HWY_ATTR``. +Either of these will set the compiler #pragma required to generate +vector code. + +The ``HWY_NAMESPACE`` lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch. + +Notation in this doc +-------------------- + +By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops. + +- ``T`` denotes the type of a vector lane (integer or floating-point); +- ``N`` is a size_t value that governs (but is not necessarily + identical to) the number of lanes; +- ``D`` is shorthand for a zero-sized tag type ``Simd``, + used to select the desired overloaded function (see next section). + Use aliases such as ``ScalableTag`` instead of referring to this type + directly; +- ``d`` is an lvalue of type ``D``, passed as a function argument + e.g. to Zero; +- ``V`` is the type of a vector, which may be a class or built-in type. +- ``v[i]`` is analogous to C++ array notation, with zero-based index + ``i`` from the starting address of the vector ``v``. + +Vector and tag types +-------------------- + +Highway vectors consist of one or more ‘lanes’ of the same built-in type +``T``: ``uint##_t, int##_t`` for ``## = 8, 16, 32, 64``, or +``float##_t`` for ``## = 16, 32, 64`` and ``bfloat16_t``. ``T`` may be +retrieved via ``TFromD``. ``IsIntegerLaneType`` evaluates to true +for these ``int`` or ``uint`` types. + +Beware that ``char`` may differ from these types, and is not supported +directly. If your code loads from/stores to ``char*``, use ``T=uint8_t`` +for Highway’s ``d`` tags (see below) or ``T=int8_t`` (which may enable +faster less-than/greater-than comparisons), and cast your ``char*`` +pointers to your ``T*``. + +In Highway, ``float16_t`` (an IEEE binary16 half-float) and +``bfloat16_t`` (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from ``float32_t``. The behavior +of infinity and NaN in ``float16_t`` is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via ``BitCastScalar`` or ``ConvertScalarTo``. + +On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as ``Set`` take a +zero-sized tag argument called ``d`` of type ``D`` and return an actual +vector of unspecified type. + +The actual lane count (used to increment loop counters etc.) can be +obtained via ``Lanes(d)``. This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +``AllocateAligned(Lanes(d))``. + +Note that ``Lanes(d)`` could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances: + +- upon user request in future via special CPU instructions (switching + to ‘streaming SVE’ mode for Arm SME), or +- via system software (``prctl(PR_SVE_SET_VL`` on Linux for Arm SVE). + When the vector length is changed using this mechanism, all but the + lower 128 bits of vector registers are invalidated. + +Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +``Lanes(d)``). + +``MaxLanes(d)`` returns a (potentially loose) upper bound on +``Lanes(d)``, and is implemented as a constexpr function. + +The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +``count & (Lanes(d) - 1)`` instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +``MaxLanes``) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders. + +``d`` lvalues (a tag, NOT actual vector) are obtained using aliases: + +- Most common: ``ScalableTag d;`` or the macro form + ``HWY_FULL(T[, LMUL=1]) d;``. With the default value of the second + argument, these both select full vectors which utilize all available + lanes. + + Only for targets (e.g. RVV) that support register groups, the kPow2 + (-3..3) and LMUL argument (1, 2, 4, 8) specify ``LMUL``, the number + of registers in the group. This effectively multiplies the lane count + in each operation by ``LMUL``, or left-shifts by ``kPow2`` (negative + values are understood as right-shifting by the absolute value). These + arguments will eventually be optional hints that may improve + performance on 1-2 wide machines (at the cost of reducing the + effective number of registers), but RVV target does not yet support + fractional ``LMUL``. Thus, mixed-precision code (e.g. demoting float + to uint8_t) currently requires ``LMUL`` to be at least the ratio of + the sizes of the largest and smallest type, and smaller ``d`` to be + obtained via ``Half``. + + For other targets, ``kPow2`` must lie within [HWY_MIN_POW2, + HWY_MAX_POW2]. The ``*Tag`` aliases clamp to the upper bound but your + code should ensure the lower bound is not exceeded, typically by + specializing compile-time recursions for ``kPow2`` = ``HWY_MIN_POW2`` + (this avoids compile errors when ``kPow2`` is low enough that it is + no longer a valid shift count). + +- Less common: ``CappedTag d`` or the macro form + ``HWY_CAPPED(T, kCap) d;``. These select vectors or masks where *no + more than* the largest power of two not exceeding ``kCap`` lanes have + observable effects such as loading/storing to memory, or being + counted by ``CountTrue``. The number of lanes may also be less; for + the ``HWY_SCALAR`` target, vectors always have a single lane. For + example, ``CappedTag`` will use up to two lanes. + +- For applications that require fixed-size vectors: + ``FixedTag d;`` will select vectors where exactly + ``kCount`` lanes have observable effects. These may be implemented + using full vectors plus additional runtime cost for masking in + ``Load`` etc. ``kCount`` must be a power of two not exceeding + ``HWY_LANES(T)``, which is one for ``HWY_SCALAR``. This tag can be + used when the ``HWY_SCALAR`` target is anyway disabled (superseded by + a higher baseline) or unusable (due to use of ops such as + ``TableLookupBytes``). As a convenience, we also provide + ``Full128``, ``Full64`` and ``Full32`` aliases which are + equivalent to ``FixedTag``, + ``FixedTag`` and ``FixedTag``. + +- The result of ``UpperHalf``/``LowerHalf`` has half the lanes. To + obtain a corresponding ``d``, use ``Half``; the opposite + is ``Twice<>``. + +- ``BlockDFromD`` returns a ``d`` with a lane type of ``TFromD`` + and ``HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD))`` lanes. + +User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable. + +For mixed-precision code (e.g. ``uint8_t`` lanes promoted to ``float``), +tags for the smaller types must be obtained from those of the larger +type (e.g. via ``Rebind>``). + +Using unspecified vector types +------------------------------ + +Vector types are unspecified and depend on the target. Your code could +define vector variables using ``auto``, but it is more readable (due to +making the type visible) to use an alias such as ``Vec``, or +``decltype(Zero(d))``. Similarly, the mask type can be obtained via +``Mask``. Often your code will first define a ``d`` lvalue using +``ScalableTag``. You may wish to define an alias for your vector +types such as ``using VecT = Vec``. Do not use undocumented +types such as ``Vec128``; these may work on most targets, but not all +(e.g. SVE). + +Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type ``T`` instead), class +members, static/thread_local variables, new-expressions (use +``AllocateAligned`` instead), and sizeof/pointer arithmetic (increment +``T*`` by ``Lanes(d)`` instead). + +Initializing constants requires a tag type ``D``, or an lvalue ``d`` of +that type. The ``D`` can be passed as a template argument or obtained +from a vector type ``V`` via ``DFromV``. ``TFromV`` is equivalent +to ``TFromD>``. + +**Note**: Let ``DV = DFromV``. For builtin ``V`` (currently necessary +on RVV/SVE), ``DV`` might not be the same as the ``D`` used to create +``V``. In particular, ``DV`` must not be passed to ``Load/Store`` +functions because it may lack the limit on ``N`` established by the +original ``D``. However, ``Vec`` is the same as ``V``. + +Thus a template argument ``V`` suffices for generic functions that do +not load from/store to memory: +``template V Mul4(V v) { return Mul(v, Set(DFromV(), 4)); }``. + +Example of mixing partial vectors with generic functions: + +:: + + CappedTag d2; + auto v = Mul4(Set(d2, 2)); + Store(v, d2, ptr); // Use d2, NOT DFromV() + +Targets +------- + +Let ``Target`` denote an instruction set, one of ``SCALAR/EMU128``, +``RVV``, ``SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR`` (x86), +``PPC8/PPC9/PPC10/Z14/Z15`` (POWER), ``WASM/WASM_EMU256`` (WebAssembly), +``NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128`` (Arm). + +Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use ``HWY_AVX2``, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +``kGroup*`` in ``targets.cc``. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +``HWY_TARGET_STR*`` in ``set_macros-inl.h``, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG. + +Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them). + +- ``HWY_STATIC_TARGET`` is the best enabled baseline ``HWY_Target``, + and matches ``HWY_TARGET`` in static dispatch mode. This is useful + even in dynamic dispatch mode for deducing and printing the compiler + flags. + +- ``HWY_TARGETS`` indicates which targets to generate for dynamic + dispatch, and which headers to include. It is determined by + configuration macros and always includes ``HWY_STATIC_TARGET``. + +- ``HWY_SUPPORTED_TARGETS`` is the set of targets available at runtime. + Expands to a literal if only a single target is enabled, or + SupportedTargets(). + +- ``HWY_TARGET``: which ``HWY_Target`` is currently being compiled. + This is initially identical to ``HWY_STATIC_TARGET`` and remains so + in static dispatch mode. For dynamic dispatch, this changes before + each re-inclusion and finally reverts to ``HWY_STATIC_TARGET``. Can + be used in ``#if`` expressions to provide an alternative to functions + which are not supported by ``HWY_SCALAR``. + + In particular, for x86 we sometimes wish to specialize functions for + AVX-512 because it provides many new instructions. This can be + accomplished via ``#if HWY_TARGET <= HWY_AVX3``, which means AVX-512 + or better (e.g. ``HWY_AVX3_DL``). This is because numerically lower + targets are better, and no other platform has targets numerically + less than those of x86. + +- ``HWY_WANT_SSSE3``, ``HWY_WANT_SSE4``: add SSSE3 and SSE4 to the + baseline even if they are not marked as available by the compiler. On + MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or + enabling AVX. + +- ``HWY_WANT_AVX3_DL``: opt-in for dynamic dispatch to ``HWY_AVX3_DL``. + This is unnecessary if the baseline already includes AVX3_DL. + +You can detect and influence the set of supported targets: + +- ``TargetName(t)`` returns a string literal identifying the single + target ``t``, where ``t`` is typically ``HWY_TARGET``. + +- ``SupportedTargets()`` returns an int64_t bitfield of enabled targets + that are supported on this CPU. The return value may change after + calling ``DisableTargets``, but will never be zero. + +- ``HWY_SUPPORTED_TARGETS`` is equivalent to ``SupportedTargets()`` but + more efficient if only a single target is enabled. + +- ``DisableTargets(b)`` causes subsequent ``SupportedTargets()`` to not + return target(s) whose bits are set in ``b``. This is useful for + disabling specific targets if they are unhelpful or undesirable, + e.g. due to memory bandwidth limitations. The effect is not + cumulative; each call overrides the effect of all previous calls. + Calling with ``b == 0`` restores the original behavior. Use + ``SetSupportedTargetsForTest`` instead of this function for + iteratively enabling specific targets for testing. + +- ``SetSupportedTargetsForTest(b)`` causes subsequent + ``SupportedTargets`` to return ``b``, minus those disabled via + ``DisableTargets``. ``b`` is typically derived from a subset of + ``SupportedTargets()``, e.g. each individual bit in order to test + each supported target. Calling with ``b == 0`` restores the normal + ``SupportedTargets`` behavior. + +Operations +---------- + +In the following, the argument or return type ``V`` denotes a vector +with ``N`` lanes, and ``M`` a mask. Operations limited to certain vector +types begin with a constraint of the form ``V``: ``{prefixes}[{bits}]``. +The prefixes ``u,i,f`` denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form ``u32 = {u}{32}`` may also be used. + +Note that Highway functions reside in ``hwy::HWY_NAMESPACE``, whereas +user-defined functions reside in ``project::[nested]::HWY_NAMESPACE``. +Highway functions generally take either a ``D`` or vector/mask argument. +For targets where vectors and masks are defined in namespace ``hwy``, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference: + +- ``namespace hn = hwy::HWY_NAMESPACE;`` alias used to prefix ops, e.g. + ``hn::LoadDup128(..)``; +- ``using hwy::HWY_NAMESPACE::LoadDup128;`` declarations for each op + used; +- ``using hwy::HWY_NAMESPACE;`` directive. This is generally + discouraged, especially for SIMD code residing in a header. + +Note that overloaded operators were not supported on ``RVV`` and ``SVE`` +until recently. Unfortunately, clang’s ``SVE`` comparison operators +return integer vectors instead of the ``svbool_t`` type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +``Lt`` instead of ``operator<``. + +Initialization +~~~~~~~~~~~~~~ + +- V **Zero**\ (D): returns N-lane vector with all bits set to 0. +- V **Set**\ (D, T): returns N-lane vector with all lanes equal to the + given value of type ``T``. +- V **Undefined**\ (D): returns uninitialized N-lane vector, e.g. for + use as an output parameter. +- V **Iota**\ (D, T2): returns N-lane vector where the lane with index + ``i`` has the given value of type ``T2`` (the op converts it to T) + + ``i``. The least significant lane has index 0. This is useful in + tests for detecting lane-crossing bugs. +- V **SignBit**\ (D): returns N-lane vector with all lanes set to a + value whose representation has only the most-significant bit set. +- V **Dup128VecFromValues**\ (D d, T t0, .., T tK): Creates a vector + from ``K+1`` values, broadcasted to each 128-bit block if + ``Lanes(d) >= 16/sizeof(T)`` is true, where ``K`` is + ``16/sizeof(T) - 1``. + + Dup128VecFromValues returns the following values in each 128-bit + block of the result, with ``t0`` in the least-significant + (lowest-indexed) lane of each 128-bit block and ``tK`` in the + most-significant (highest-indexed) lane of each 128-bit block: + ``{t0, t1, ..., tK}`` + +Getting/setting lanes +~~~~~~~~~~~~~~~~~~~~~ + +- T **GetLane**\ (V): returns lane 0 within ``V``. This is useful for + extracting ``SumOfLanes`` results. + +The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code: + +- T **ExtractLane**\ (V, size_t i): returns lane ``i`` within ``V``. + ``i`` must be in ``[0, Lanes(DFromV()))``. Potentially slow, it + may be better to store an entire vector to an array and then operate + on its elements. + +- V **InsertLane**\ (V, size_t i, T t): returns a copy of V whose lane + ``i`` is set to ``t``. ``i`` must be in ``[0, Lanes(DFromV()))``. + Potentially slow, it may be better set all elements of an aligned + array and then ``Load`` it. + +Getting/setting blocks +~~~~~~~~~~~~~~~~~~~~~~ + +- Vec> **ExtractBlock**\ (V) : returns + block ``kBlock`` of V, where ``kBlock`` is an index to a block that + is ``HWY_MIN(DFromV().MaxBytes(), 16)`` bytes. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **InsertBlock**\ (V v, Vec> + blk_to_insert): Inserts ``blk_to_insert``, with ``blk_to_insert[i]`` + inserted into lane ``kBlock * (16 / sizeof(TFromV)) + i`` of the + result vector, if + ``kBlock * 16 < Lanes(DFromV()) * sizeof(TFromV)`` is true. + + Otherwise, returns ``v`` if ``kBlock * 16`` is greater than or equal + to ``Lanes(DFromV()) * sizeof(TFromV)``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- size_t **Blocks**\ (D d): Returns the number of 16-byte blocks if + ``Lanes(d) * sizeof(TFromD)`` is greater than or equal to 16. + + Otherwise, returns 1 if ``Lanes(d) * sizeof(TFromD)`` is less than + 16. + +Printing +~~~~~~~~ + +- V **Print**\ (D, const char\* caption, V [, size_t lane][, size_t + max_lanes]): prints ``caption`` followed by up to ``max_lanes`` + comma-separated lanes from the vector argument, starting at index + ``lane``. Defined in hwy/print-inl.h, also available if + hwy/tests/test_util-inl.h has been included. + +Tuples +~~~~~~ + +As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted ``Tuple{2-4}`` +below. Their type is unspecified, potentially built-in, so use the +aliases ``Vec{2-4}``. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section. + +- Tuple2 **Create2**\ (D, V v0, V v1): returns tuple such that + ``Get2<1>(tuple)`` returns ``v1``. +- Tuple3 **Create3**\ (D, V v0, V v1, V v2): returns tuple such that + ``Get3<2>(tuple)`` returns ``v2``. +- Tuple4 **Create4**\ (D, V v0, V v1, V v2, V v3): returns tuple such + that ``Get4<3>(tuple)`` returns ``v3``. + +The following take a ``size_t`` template argument indicating the +zero-based index, from left to right, of the arguments passed to +``Create{2-4}``. + +- V **Get2**\ (Tuple2): returns the i-th vector passed to + ``Create2``. +- V **Get3**\ (Tuple3): returns the i-th vector passed to + ``Create3``. +- V **Get4**\ (Tuple4): returns the i-th vector passed to + ``Create4``. + +- Tuple2 **Set2**\ (Tuple2 tuple, Vec v): sets the i-th vector + +- Tuple3 **Set3**\ (Tuple3 tuple, Vec v): sets the i-th vector + +- Tuple4 **Set4**\ (Tuple4 tuple, Vec v): sets the i-th vector + +Arithmetic +~~~~~~~~~~ + +- V **operator+**\ (V a, V b): returns ``a[i] + b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Add`` instead. +- V **operator-**\ (V a, V b): returns ``a[i] - b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Sub`` instead. + +- V **AddSub**\ (V a, V b): returns ``a[i] - b[i]`` in the even lanes + and ``a[i] + b[i]`` in the odd lanes. + + ``AddSub(a, b)`` is equivalent to ``OddEven(Add(a, b), Sub(a, b))`` + or ``Add(a, OddEven(b, Neg(b)))``, but ``AddSub(a, b)`` is more + efficient than ``OddEven(Add(a, b), Sub(a, b))`` or + ``Add(a, OddEven(b, Neg(b)))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **Neg**\ (V a): returns ``-a[i]``. + +- | ``V``: ``i`` + | V **SaturatedNeg**\ (V a): returns + ``a[i] == LimitsMin() ? LimitsMax() : -a[i]``. + + ``SaturatedNeg(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Neg(a))``. + +- | ``V``: ``{i,f}`` + | V **Abs**\ (V a) returns the absolute value of ``a[i]``; for + integers, ``LimitsMin()`` maps to ``LimitsMax() + 1``. + +- | ``V``: ``i`` + | V **SaturatedAbs**\ (V a) returns + ``a[i] == LimitsMin() ? LimitsMax() : (a[i] < 0 ? (-a[i]) : a[i])``. + + ``SaturatedAbs(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Abs(a))``. + +- V **AbsDiff**\ (V a, V b): returns ``|a[i] - b[i]|`` in each lane. + +- | ``V``: ``{i,u}{8,16,32},f{16,32}``, ``VW``: + ``Vec>>`` + | VW **SumsOf2**\ (V v) returns the sums of 2 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}{8,16}``, ``VW``: + ``Vec>>`` + | VW **SumsOf4**\ (V v) returns the sums of 4 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8**\ (V v) returns the sums of 8 consecutive lanes, + promoting each sum into a lane of ``TFromV``. This is slower on + RVV/WASM. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8AbsDiff**\ (V a, V b) returns the same result as + ``SumsOf8(AbsDiff(a, b))``, but is more efficient on x86. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfAdjQuadAbsDiff**\ (V a, V b) + returns the sums of the absolute differences of 32-bit blocks of + 8-bit integers, widened to ``MakeWide>``. + + ``kAOffset`` must be between ``0`` and + ``HWY_MIN(1, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + ``kBOffset`` must be between ``0`` and + ``HWY_MIN(3, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + SumsOfAdjQuadAbsDiff computes + ``|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_idx`` is equal to + ``kAOffset*4+((i/8)*16)+(i&7)`` and where ``b_idx`` is equal to + ``kBOffset*4+((i/8)*16)``. + + If ``Lanes(DFromV()) < (8 << kAOffset)`` is true, then + SumsOfAdjQuadAbsDiff returns implementation-defined values in any + lanes past the first (lowest-indexed) lane of the result vector. + + SumsOfAdjQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfShuffledQuadAbsDiff**\ (V a, V b) first shuffles ``a`` as if by the + ``Per4LaneBlockShuffle(BitCast( RepartitionToWideX2>(), a))`` + operation, and then computes the sum of absolute differences of + 32-bit blocks of 8-bit integers taken from the shuffled ``a`` + vector and the ``b`` vector. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must be between 0 and + 3. + + SumsOfShuffledQuadAbsDiff computes + ``|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_shuf`` is equal to + ``BitCast(DFromV(), Per4LaneBlockShuffle(BitCast(RepartitionToWideX2>(), a))``, + ``a_idx`` is equal to ``(i/4)*8+(i&3)``, and ``b_idx`` is equal to + ``(i/2)*4``. + + If ``Lanes(DFromV()) < 16`` is true, SumsOfShuffledQuadAbsDiff + returns implementation-defined results in any lanes where + ``(i/4)*8+(i&3)+3 >= Lanes(d)``. + + The results of SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx0 >= Lanes(DFromV()) / 4``. + + The results of any lanes past the first (lowest-indexed) lane of + SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx1 >= Lanes(DFromV()) / 4``. + + SumsOfShuffledQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedAdd**\ (V a, V b) returns ``a[i] + b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedSub**\ (V a, V b) returns ``a[i] - b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}`` + | V **AverageRound**\ (V a, V b) returns ``(a[i] + b[i] + 1) >> 1``. + +- V **Clamp**\ (V a, V lo, V hi): returns ``a[i]`` clamped to + ``[lo[i], hi[i]]``. + +- V **operator/**\ (V a, V b): returns ``a[i] / b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Div`` instead. + + For integer vectors, ``Div(a, b)`` returns an implementation-defined + value in any lanes where ``b[i] == 0``. + + For signed integer vectors, ``Div(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{u,i}`` + | V **operator%**\ (V a, V b): returns ``a[i] % b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Mod`` + instead. + + ``Mod(a, b)`` returns an implementation-defined value in any lanes + where ``b[i] == 0``. + + For signed integer vectors, ``Mod(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{f}`` + | V **Sqrt**\ (V a): returns ``sqrt(a[i])``. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocalSqrt**\ (V a): returns an approximation of + ``1.0 / sqrt(a[i])``. + ``sqrt(a) ~= ApproximateReciprocalSqrt(a) * a``. x86 and PPC + provide 12-bit approximations but the error on Arm is closer to 1%. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocal**\ (V a): returns an approximation of + ``1.0 / a[i]``. + +Min/Max +^^^^^^^ + +**Note**: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are. + +- V **Min**\ (V a, V b): returns ``min(a[i], b[i])``. + +- V **Max**\ (V a, V b): returns ``max(a[i], b[i])``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u64`` + | V **Min128**\ (D, V a, V b): returns the minimum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Max128**\ (D, V a, V b): returns the maximum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Min128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered less than ``b`` by Lt128Upper, + else ``b``. + +- | ``V``: ``u64`` + | V **Max128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered > ``b`` by Lt128Upper, else + ``b``. + +Multiply +^^^^^^^^ + +- V operator\*(V a, V b): returns ``r[i] = a[i] * b[i]``, truncating it + to the lower half for integer inputs. Currently unavailable on + SVE/RVV; use the equivalent ``Mul`` instead. + +- | ``V``: ``f``, ``VI``: ``Vec>>`` + | V **MulByPow2**\ (V a, VI b): Multiplies ``a[i]`` by ``2^b[i]``. + + ``MulByPow2(a, b)`` is equivalent to + ``std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin()), LimitsMax()))``. + +- ``V``: ``f`` V **MulByFloorPow2**\ (V a, V b): Multiplies ``a[i]`` by + ``2^floor(b[i])``. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns zero + or NaN in any lanes where ``a[i]`` is NaN and ``b[i]`` is equal to + negative infinity. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns + positive infinity or NaN in any lanes where ``a[i]`` is NaN and + ``b[i]`` is equal to positive infinity. + + If ``a[i]`` is a non-NaN value and ``b[i]`` is equal to negative + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * 0.0``. + + If ``b[i]`` is NaN or if ``a[i]`` is non-NaN and ``b[i]`` is positive + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * b[i]``. + + If ``b[i]`` is a finite value, ``MulByFloorPow2(a, b)`` is equivalent + to ``MulByPow2(a, FloorInt(b))``. + +- | ``V``: ``{u,i}`` + | V **MulHigh**\ (V a, V b): returns the upper half of + ``a[i] * b[i]`` in each lane. + +- | ``V``: ``i16`` + | V **MulFixedPoint15**\ (V a, V b): returns the result of + multiplying two Q1.15 fixed-point numbers. This corresponds to + doubling the multiplication result and storing the upper half. + Results are implementation-defined iff both inputs are -32768. + +- | ``V``: ``{u,i}`` + | V2 **MulEven**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every even ``i``, in lanes ``i`` (lower) and + ``i + 1`` (upper). ``V2`` is a vector with double-width lanes, or + the same as ``V`` for 64-bit inputs (which are only supported if + ``HWY_TARGET != HWY_SCALAR``). + +- | ``V``: ``{u,i}`` + | V **MulOdd**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every odd ``i``, in lanes ``i - 1`` (lower) and + ``i`` (upper). Only supported if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{bf,u,i}16``, ``D``: ``RepartitionToWide>`` + | Vec **WidenMulPairwiseAdd**\ (D d, V a, V b): widens ``a`` and + ``b`` to ``TFromD`` and computes + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. + +- | ``VI``: ``i8``, ``VU``: ``Vec>>``, + ``DI``: ``RepartitionToWide>`` + | Vec **SatWidenMulPairwiseAdd**\ (DI di, VU a_u, VI b_i) : + widens ``a_u`` and ``b_i`` to ``TFromD`` and computes + ``a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | Vec **SatWidenMulPairwiseAccumulate**\ (DW, V a, V b, VW sum) : + widens ``a[i]`` and ``b[i]`` to ``TFromD`` and computes + ``a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | VW **SatWidenMulAccumFixedPoint**\ (DW, V a, V b, VW sum)*\*: + First, widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i] * 2`` to ``sum[i]``, saturated to the range of + ``TFromD``. + + If + ``a[i] == LimitsMin>() && b[i] == LimitsMin>()``, + it is implementation-defined whether ``a[i] * b[i] * 2`` is first + saturated to ``TFromD`` prior to the addition of + ``a[i] * b[i] * 2`` to ``sum[i]``. + +- | ``V``: ``{bf,u,i}16``, ``DW``: ``RepartitionToWide>``, + ``VW``: ``Vec`` + | VW **ReorderWidenMulAccumulate**\ (DW d, V a, V b, VW sum0, VW& + sum1): widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i]`` to either ``sum1[j]`` or lane ``j`` of the return + value, where ``j = P(i)`` and ``P`` is a permutation. The only + guarantee is that ``SumOfLanes(d, Add(return_value, sum1))`` is the + sum of all ``a[i] * b[i]``. This is useful for computing dot + products and the L2 norm. The initial value of ``sum1`` before any + call to ``ReorderWidenMulAccumulate`` must be zero (because it is + unused on some platforms). It is safe to set the initial value of + ``sum0`` to any vector ``v``; this has the effect of increasing the + total sum by ``GetLane(SumOfLanes(d, v))`` and may be slightly more + efficient than later adding ``v`` to ``sum0``. + +- | ``VW``: ``{f,u,i}32`` + | VW **RearrangeToOddPlusEven**\ (VW sum0, VW sum1): returns in each + 32-bit lane with index ``i`` + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. ``sum0`` must be the + return value of a prior ``ReorderWidenMulAccumulate``, and ``sum1`` + must be its last (output) argument. In other words, this + strengthens the invariant of ``ReorderWidenMulAccumulate`` such + that each 32-bit lane is the sum of the widened products whose + 16-bit inputs came from the top and bottom halves of the 32-bit + lane. This is typically called after a series of calls to + ``ReorderWidenMulAccumulate``, as opposed to after each one. + Exception: if ``HWY_TARGET == HWY_SCALAR``, returns ``a[0]*b[0]``. + Note that the initial value of ``sum1`` must be zero, see + ``ReorderWidenMulAccumulate``. + +- | ``VN``: ``{u,i}{8,16}``, ``D``: ``RepartitionToWideX2>`` + | Vec **SumOfMulQuadAccumulate**\ (D d, VN a, VN b, Vec sum): + widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``VN_I``: ``i8``, ``VN_U``: + ``Vec>>``, ``DI``: + ``Repartition>`` + | Vec **SumOfMulQuadAccumulate**\ (DI di, VN_U a_u, VN_I b_i, + Vec sum): widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``V``: ``{u,i}{8,16,32},{f}16``, + | ``VW``: ``Vec>``: + | ``VW WidenMulAccumulate(D, V a, V b, VW low, VW& high)``: widens + ``a`` and ``b``, multiplies them together, then adds them to the + concatenated vectors high:low. Returns the lower half of the + result, and sets high to the upper half. + +Fused multiply-add +^^^^^^^^^^^^^^^^^^ + +When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The ``*Sub`` variants are somewhat slower on Arm, and unavailable for +integer inputs; if the ``c`` argument is a constant, it would be better +to negate it and use ``MulAdd``. + +- V **MulAdd**\ (V a, V b, V c): returns ``a[i] * b[i] + c[i]``. + +- V **NegMulAdd**\ (V a, V b, V c): returns ``-a[i] * b[i] + c[i]``. + +- V **MulSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]``. + +- V **NegMulSub**\ (V a, V b, V c): returns ``-a[i] * b[i] - c[i]``. + +- V **MulAddSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]`` in + the even lanes and ``a[i] * b[i] + c[i]`` in the odd lanes. + + ``MulAddSub(a, b, c)`` is equivalent to + ``OddEven(MulAdd(a, b, c), MulSub(a, b, c))`` or + ``MulAddSub(a, b, OddEven(c, Neg(c))``, but ``MulSub(a, b, c)`` is + more efficient on some targets (including AVX2/AVX3). + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulEvenAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c)``. + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulOddAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c)``. + +Masked arithmetic +^^^^^^^^^^^^^^^^^ + +All ops in this section return ``no`` for ``mask=false`` lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, ``IfThenElse(m, Add(a, b), no);`` etc. + +- V **MaskedMinOr**\ (V no, M m, V a, V b): returns ``Min(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMaxOr**\ (V no, M m, V a, V b): returns ``Max(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedSubOr**\ (V no, M m, V a, V b): returns ``a[i] - b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMulOr**\ (V no, M m, V a, V b): returns ``a[i] * b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedDivOr**\ (V no, M m, V a, V b): returns ``a[i] / b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}`` + V **MaskedModOr**\ (V no, M m, V a, V b): returns ``a[i] % b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatSubOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. + +Shifts +^^^^^^ + +**Note**: Counts not in ``[0, sizeof(T)*8)`` yield +implementation-defined results. Left-shifting signed ``T`` and +right-shifting positive signed ``T`` is the same as shifting +``MakeUnsigned`` and casting to ``T``. Right-shifting negative signed +``T`` is the same as an unsigned shift, except that 1-bits are shifted +in. + +Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and ``RotateRight`` is often emulated with +shifts: + +- | ``V``: ``{u,i}`` + | V **ShiftLeft**\ (V a) returns ``a[i] << int``. + +- | ``V``: ``{u,i}`` + | V **ShiftRight**\ (V a) returns ``a[i] >> int``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRight**\ (V a) returns + ``((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeft**\ (V a) returns + ``(a[i] << int) | (static_cast(a[i]) >> (sizeof(T)*8 - int))``. + +- | ``V``: ``{u,i}`` + | V **RotateRight**\ (V a) returns + ``(static_cast(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int))``. + +Shift all lanes by the same (not necessarily compile-time constant) +amount: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftSame**\ (V a, int bits) returns ``a[i] << bits``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightSame**\ (V a, int bits) returns ``a[i] >> bits``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRightSame**\ (V a, int bits) + returns + ``((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeftSame**\ (V a, int bits) returns + ``(a[i] << shl_bits) | (static_cast(a[i]) >> (sizeof(T)*8 - shl_bits))``, + where ``shl_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateRightSame**\ (V a, int bits) returns + ``(static_cast(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits))``, + where ``shr_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2): + +- | ``V``: ``{u,i}`` + | V **operator<<**\ (V a, V b) returns ``a[i] << b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shl`` instead. + +- | ``V``: ``{u,i}`` + | V **operator>>**\ (V a, V b) returns ``a[i] >> b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shr`` instead. + +- | ``V``: ``{u,i}`` + | V **RoundingShr**\ (V a, V b) returns + ``((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **Rol**\ (V a, V b) returns + ``(a[i] << (b[i] & shift_amt_mask)) | (static_cast(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +- | ``V``: ``{u,i}`` + | V **Ror**\ (V a, V b) returns + ``(static_cast(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +Floating-point rounding +^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | V **Round**\ (V v): returns ``v[i]`` rounded towards the nearest + integer, with ties to even. + +- | ``V``: ``{f}`` + | V **Trunc**\ (V v): returns ``v[i]`` rounded towards zero + (truncate). + +- | ``V``: ``{f}`` + | V **Ceil**\ (V v): returns ``v[i]`` rounded towards positive + infinity (ceiling). + +- | ``V``: ``{f}`` + | V **Floor**\ (V v): returns ``v[i]`` rounded towards negative + infinity. + +Floating-point classification +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | M **IsNaN**\ (V v): returns mask indicating whether ``v[i]`` is + “not a number” (unordered). + +- | ``V``: ``{f}`` + | M **IsEitherNaN**\ (V a, V b): equivalent to + ``Or(IsNaN(a), IsNaN(b))``, but ``IsEitherNaN(a, b)`` is more + efficient than ``Or(IsNaN(a), IsNaN(b))`` on x86. + +- | ``V``: ``{f}`` + | M **IsInf**\ (V v): returns mask indicating whether ``v[i]`` is + positive or negative infinity. + +- | ``V``: ``{f}`` + | M **IsFinite**\ (V v): returns mask indicating whether ``v[i]`` is + neither NaN nor infinity, i.e. normal, subnormal or zero. + Equivalent to ``Not(Or(IsNaN(v), IsInf(v)))``. + +Logical +~~~~~~~ + +- | ``V``: ``{u,i}`` + | V **PopulationCount**\ (V a): returns the number of 1-bits in each + lane, i.e. ``PopCount(a[i])``. + +- | ``V``: ``{u,i}`` + | V **LeadingZeroCount**\ (V a): returns the number of leading zeros + in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **TrailingZeroCount**\ (V a): returns the number of trailing + zeros in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **HighestSetBitIndex**\ (V a): returns the index of the highest + set bit of each lane. For any lanes of a signed vector type where + ``a[i]`` is zero, an unspecified negative value is returned in the + corresponding result lanes. For any lanes of an unsigned vector + type where ``a[i]`` is zero, an unspecified value that is greater + than ``HighestValue>>()`` is returned in the + corresponding result lanes. + +The following operate on individual bits within each lane. Note that the +non-operator functions (``And`` instead of ``&``) must be used for +floating-point types, and on SVE/RVV. + +- | ``V``: ``{u,i}`` + | V **operator&**\ (V a, V b): returns ``a[i] & b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``And`` instead. + +- | ``V``: ``{u,i}`` + | V **operator\|**\ (V a, V b): returns ``a[i] | b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Or`` instead. + +- | ``V``: ``{u,i}`` + | V **operator^**\ (V a, V b): returns ``a[i] ^ b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Xor`` instead. + +- | ``V``: ``{u,i}`` + | V **Not**\ (V v): returns ``~v[i]``. + +- V **AndNot**\ (V a, V b): returns ``~a[i] & b[i]``. + +The following three-argument functions may be more efficient than +assembling them from 2-argument functions: + +- V **Xor3**\ (V x1, V x2, V x3): returns ``x1[i] ^ x2[i] ^ x3[i]``. + This is more efficient than ``Or3`` on some targets. When inputs are + disjoint (no bit is set in more than one argument), ``Xor3`` and + ``Or3`` are equivalent and you should use the former. +- V **Or3**\ (V o1, V o2, V o3): returns ``o1[i] | o2[i] | o3[i]``. + This is less efficient than ``Xor3`` on some targets; use that where + possible. +- V **OrAnd**\ (V o, V a1, V a2): returns ``o[i] | (a1[i] & a2[i])``. +- V **BitwiseIfThenElse**\ (V mask, V yes, V no): returns + ``((mask[i] & yes[i]) | (~mask[i] & no[i]))``. ``BitwiseIfThenElse`` + is equivalent to, but potentially more efficient than + ``Or(And(mask, yes), AndNot(mask, no))``. + +Special functions for signed types: + +- | ``V``: ``{f}`` + | V **CopySign**\ (V a, V b): returns the number with the magnitude + of ``a`` and sign of ``b``. + +- | ``V``: ``{f}`` + | V **CopySignToAbs**\ (V a, V b): as above, but potentially slightly + more efficient; requires the first argument to be non-negative. + +- | ``V``: ``{i}`` + | V **BroadcastSignBit**\ (V a) returns ``a[i] < 0 ? -1 : 0``. + +- | ``V``: ``{i,f}`` + | V **ZeroIfNegative**\ (V v): returns ``v[i] < 0 ? 0 : v[i]``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElse**\ (V v, V yes, V no): returns + ``v[i] < 0 ? yes[i] : no[i]``. This may be more efficient than + ``IfThenElse(Lt..)``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElseZero**\ (V v, V yes): returns + ``v[i] < 0 ? yes[i] : 0``. ``IfNegativeThenElseZero(v, yes)`` is + equivalent to but more efficient than + ``IfThenElseZero(IsNegative(v), yes)`` or + ``IfNegativeThenElse(v, yes, Zero(d))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenZeroElse**\ (V v, V no): returns + ``v[i] < 0 ? 0 : no``. ``IfNegativeThenZeroElse(v, no)`` is + equivalent to but more efficient than + ``IfThenZeroElse(IsNegative(v), no)`` or + ``IfNegativeThenElse(v, Zero(d), no)`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenNegOrUndefIfZero**\ (V mask, V v): returns + ``mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val)``, + where ``impl_defined_val`` is an implementation-defined value that + is equal to either 0 or ``v[i]``. + + ``IfNegativeThenNegOrUndefIfZero(mask, v)`` is more efficient than + ``IfNegativeThenElse(mask, Neg(v), v)`` for I8/I16/I32 vectors that + are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets. + +Masks +~~~~~ + +Let ``M`` denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform). + +Create mask +^^^^^^^^^^^ + +- M **FirstN**\ (D, size_t N): returns mask with the first ``N`` lanes + (those with index ``< N``) true. ``N >= Lanes(D())`` results in an + all-true mask. ``N`` must not exceed + ``LimitsMax))>>()``. + Useful for implementing “masked” stores by loading ``prev`` followed + by ``IfThenElse(FirstN(d, N), what_to_store, prev)``. + +- M **MaskFromVec**\ (V v): returns false in lane ``i`` if + ``v[i] == 0``, or true if ``v[i]`` has all bits set. The result is + *implementation-defined* if ``v[i]`` is neither zero nor all bits + set. + +- M **LoadMaskBits**\ (D, const uint8_t\* p): returns a mask indicating + whether the i-th bit in the array is set. Loads bytes and bits in + ascending order of address and index. At least 8 bytes of ``p`` must + be readable, but only ``(Lanes(D()) + 7) / 8`` need be initialized. + Any unused bits (happens if ``Lanes(D()) < 8``) are treated as if + they were zero. + +- M **Dup128MaskFromMaskBits**\ (D d, unsigned mask_bits): returns a + mask with lane ``i`` set to + ``((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0``. + +- M **MaskFalse(D)**\ : returns an all-false mask. ``MaskFalse(D())`` + is equivalent to ``MaskFromVec(Zero(D()))``, but ``MaskFalse(D())`` + is more efficient than ``MaskFromVec(Zero(D()))`` on AVX3, RVV, and + SVE. + + ``MaskFalse(D())`` is also equivalent to ``FirstN(D(), 0)`` or + ``Dup128MaskFromMaskBits(D(), 0)``, but ``MaskFalse(D())`` is usually + more efficient. + +Convert mask +^^^^^^^^^^^^ + +- M1 **RebindMask**\ (D, M2 m): returns same mask bits as ``m``, but + reinterpreted as a mask for lanes of type ``TFromD``. ``M1`` and + ``M2`` must have the same number of lanes. + +- V **VecFromMask**\ (D, M m): returns 0 in lane ``i`` if + ``m[i] == false``, otherwise all bits set. + +- size_t **StoreMaskBits**\ (D, M m, uint8_t\* p): stores a bit array + indicating whether ``m[i]`` is true, in ascending order of ``i``, + filling the bits of each byte from least to most significant, then + proceeding to the next byte. Returns the number of bytes written: + ``(Lanes(D()) + 7) / 8``. At least 8 bytes of ``p`` must be writable. + +- Mask **PromoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Promotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``PromoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``PromoteMaskTo(d_to, d_from, m)`` + is more efficient on some targets. + + PromoteMaskTo requires that + ``sizeof(TFromD) < sizeof(TFromD)`` be true. + +- Mask **DemoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Demotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``DemoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``DemoteMaskTo(d_to, d_from, m)`` is + more efficient on some targets. + + DemoteMaskTo requires that + ``sizeof(TFromD) > sizeof(TFromD)`` be true. + +- M **OrderedDemote2MasksTo**\ (DTo, DFrom, M2, M2): returns a mask + whose ``LowerHalf`` is the first argument and whose ``UpperHalf`` is + the second argument; ``M2`` is ``Mask>``; ``DTo`` is + ``Repartition``. + + OrderedDemote2MasksTo requires that + ``sizeof(TFromD) == sizeof(TFromD) * 2`` be true. + + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is equivalent to + ``MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb)))``, + where ``va`` is ``BitCast(di_from, MaskFromVec(d_from, a))``, ``vb`` + is ``BitCast(di_from, MaskFromVec(d_from, b))``, ``di_to`` is + ``RebindToSigned()``, and ``di_from`` is + ``RebindToSigned()``, but + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is more efficient on + some targets. + + OrderedDemote2MasksTo is only available if + ``HWY_TARGET != HWY_SCALAR`` is true. + +Combine mask +^^^^^^^^^^^^ + +- M2 **LowerHalfOfMask**\ (D d, M m): returns the lower half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``LowerHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(LowerHalf(d, VecFromMask(d, m)))``, but + ``LowerHalfOfMask(d, m)`` is more efficient on some targets. + +- M2 **UpperHalfOfMask**\ (D d, M m): returns the upper half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``UpperHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(UpperHalf(d, VecFromMask(d, m)))``, but + ``UpperHalfOfMask(d, m)`` is more efficient on some targets. + + UpperHalfOfMask is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +- M **CombineMasks**\ (D, M2, M2): returns a mask whose ``UpperHalf`` + is the first argument and whose ``LowerHalf`` is the second argument; + ``M2`` is ``Mask>``. + + ``CombineMasks(d, hi, lo)`` is equivalent to + ``MaskFromVec(d, Combine(d, VecFromMask(Half(), hi), VecFromMask(Half(), lo)))``, + but ``CombineMasks(d, hi, lo)`` is more efficient on some targets. + + CombineMasks is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +Slide mask across blocks +^^^^^^^^^^^^^^^^^^^^^^^^ + +- M **SlideMaskUpLanes**\ (D d, M m, size_t N): Slides ``m`` up ``N`` + lanes. ``SlideMaskUpLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskUpLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMaskDownLanes**\ (D d, M m, size_t N): Slides ``m`` down + ``N`` lanes. ``SlideMaskDownLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskDownLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMask1Up**\ (D d, M m): Slides ``m`` up 1 lane. + ``SlideMask1Up(d, m)`` is equivalent to + ``MaskFromVec(Slide1Up(d, VecFromMask(d, m)))``, but + ``SlideMask1Up(d, m)`` is more efficient on some targets. + +- M **SlideMask1Down**\ (D d, M m): Slides ``m`` down 1 lane. + ``SlideMask1Down(d, m)`` is equivalent to + ``MaskFromVec(Slide1Down(d, VecFromMask(d, m)))``, but + ``SlideMask1Down(d, m)`` is more efficient on some targets. + +Test mask +^^^^^^^^^ + +- bool **AllTrue**\ (D, M m): returns whether all ``m[i]`` are true. + +- bool **AllFalse**\ (D, M m): returns whether all ``m[i]`` are false. + +- size_t **CountTrue**\ (D, M m): returns how many of ``m[i]`` are true + [0, N]. This is typically more expensive than AllTrue/False. + +- intptr_t **FindFirstTrue**\ (D, M m): returns the index of the first + (i.e. lowest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownFirstTrue**\ (D, M m): returns the index of the + first (i.e. lowest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindFirstTrue``. + +- intptr_t **FindLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindLastTrue``. + +Ternary operator for masks +^^^^^^^^^^^^^^^^^^^^^^^^^^ + +For ``IfThen*``, masks must adhere to the invariant established by +``MaskFromVec``: false is zero, true has all bits set: + +- V **IfThenElse**\ (M mask, V yes, V no): returns + ``mask[i] ? yes[i] : no[i]``. + +- V **IfThenElseZero**\ (M mask, V yes): returns + ``mask[i] ? yes[i] : 0``. + +- V **IfThenZeroElse**\ (M mask, V no): returns + ``mask[i] ? 0 : no[i]``. + +- V **IfVecThenElse**\ (V mask, V yes, V no): equivalent to and + possibly faster than ``IfVecThenElse(MaskFromVec(mask), yes, no)``. + The result is *implementation-defined* if ``mask[i]`` is neither zero + nor all bits set. + +Logical mask +^^^^^^^^^^^^ + +- M **Not**\ (M m): returns mask of elements indicating whether the + input mask element was false. + +- M **And**\ (M a, M b): returns mask of elements indicating whether + both input mask elements were true. + +- M **AndNot**\ (M not_a, M b): returns mask of elements indicating + whether ``not_a`` is false and ``b`` is true. + +- M **Or**\ (M a, M b): returns mask of elements indicating whether + either input mask element was true. + +- M **Xor**\ (M a, M b): returns mask of elements indicating whether + exactly one input mask element was true. + +- M **ExclusiveNeither**\ (M a, M b): returns mask of elements + indicating ``a`` is false and ``b`` is false. Undefined if both are + true. We choose not to provide NotOr/NotXor because x86 and SVE only + define one of these operations. This op is for situations where the + inputs are known to be mutually exclusive. + +- M **SetOnlyFirst**\ (M m): If none of ``m[i]`` are true, returns + all-false. Otherwise, only lane ``k`` is true, where ``k`` is equal + to ``FindKnownFirstTrue(m)``. In other words, sets to false any lanes + with index greater than the first true lane, if it exists. + +- M **SetBeforeFirst**\ (M m): If none of ``m[i]`` are true, returns + all-true. Otherwise, returns mask with the first ``k`` lanes true and + all remaining lanes false, where ``k`` is equal to + ``FindKnownFirstTrue(m)``. In other words, if at least one of + ``m[i]`` is true, sets to true any lanes with index less than the + first true lane and all remaining lanes to false. + +- M **SetAtOrBeforeFirst**\ (M m): equivalent to + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``, but + ``SetAtOrBeforeFirst(m)`` is usually more efficient than + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``. + +- M **SetAtOrAfterFirst**\ (M m): equivalent to + ``Not(SetBeforeFirst(m))``. + +Compress +^^^^^^^^ + +- V **Compress**\ (V v, M m): returns ``r`` such that ``r[n]`` is + ``v[i]``, with ``i`` the n-th lane index (starting from 0) where + ``m[i]`` is true. Compacts lanes whose mask is true into the lower + lanes. For targets and lane type ``T`` where + ``CompressIsPartition::value`` is true, the upper lanes are those + whose mask is false (thus ``Compress`` corresponds to partitioning + according to the mask). Otherwise, the upper lanes are + implementation-defined. Potentially slow with 8 and 16-bit lanes. Use + this form when the input is already a mask, e.g. returned by a + comparison. + +- V **CompressNot**\ (V v, M m): equivalent to ``Compress(v, Not(m))`` + but possibly faster if ``CompressIsPartition::value`` is true. + +- | ``V``: ``u64`` + | V **CompressBlocksNot**\ (V v, M m): equivalent to + ``CompressNot(v, m)`` when ``m`` is structured as adjacent pairs + (both true or false), e.g. as returned by ``Lt128``. This is a + no-op for 128 bit vectors. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- size_t **CompressStore**\ (V v, M m, D d, T\* p): writes lanes whose + mask ``m`` is true into ``p``, starting from lane 0. Returns + ``CountTrue(d, m)``, the number of valid lanes. May be implemented as + ``Compress`` followed by ``StoreU``; lanes after the valid ones may + still be overwritten! Potentially slow with 8 and 16-bit lanes. + +- size_t **CompressBlendedStore**\ (V v, M m, D d, T\* p): writes only + lanes whose mask ``m`` is true into ``p``, starting from lane 0. + Returns ``CountTrue(d, m)``, the number of lanes written. Does not + modify subsequent lanes, but there is no guarantee of atomicity + because this may be implemented as + ``Compress, LoadU, IfThenElse(FirstN), StoreU``. + +- V **CompressBits**\ (V v, const uint8_t\* HWY_RESTRICT bits): + Equivalent to, but often faster than + ``Compress(v, LoadMaskBits(d, bits))``. ``bits`` is as specified for + ``LoadMaskBits``. If called multiple times, the ``bits`` pointer + passed to this function must also be marked ``HWY_RESTRICT`` to avoid + repeated work. Note that if the vector has less than 8 elements, + incrementing ``bits`` will not work as intended for packed bit + arrays. As with ``Compress``, ``CompressIsPartition`` indicates the + mask=false lanes are moved to the upper lanes. Potentially slow with + 8 and 16-bit lanes. + +- size_t **CompressBitsStore**\ (V v, const uint8_t\* HWY_RESTRICT + bits, D d, T\* p): combination of ``CompressStore`` and + ``CompressBits``, see remarks there. + +Expand +^^^^^^ + +- V **Expand**\ (V v, M m): returns ``r`` such that ``r[i]`` is zero + where ``m[i]`` is false, and otherwise ``v[s]``, where ``s`` is the + number of ``m[0, i)`` which are true. Scatters inputs in ascending + index order to the lanes whose mask is true and zeros all other + lanes. Potentially slow with 8 and 16-bit lanes. + +- V **LoadExpand**\ (M m, D d, const T\* p): returns ``r`` such that + ``r[i]`` is zero where ``m[i]`` is false, and otherwise ``p[s]``, + where ``s`` is the number of ``m[0, i)`` which are true. May be + implemented as ``LoadU`` followed by ``Expand``. Potentially slow + with 8 and 16-bit lanes. + +Comparisons +~~~~~~~~~~~ + +These return a mask (see above) indicating whether the condition is +true. + +- M **operator==**\ (V a, V b): returns ``a[i] == b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Eq`` instead. +- M **operator!=**\ (V a, V b): returns ``a[i] != b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ne`` instead. + +- M **operator<**\ (V a, V b): returns ``a[i] < b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Lt`` instead. + +- M **operator>**\ (V a, V b): returns ``a[i] > b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Gt`` instead. + +- M **operator<=**\ (V a, V b): returns ``a[i] <= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Le`` instead. + +- M **operator>=**\ (V a, V b): returns ``a[i] >= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ge`` instead. + +- | ``V``: ``{i,f}`` + | M **IsNegative**\ (V v): returns ``v[i] < 0``. + + ``IsNegative(v)`` is equivalent to + ``MaskFromVec(BroadcastSignBit(v))`` or ``Lt(v, Zero(d))``, but + ``IsNegative(v)`` is more efficient on some targets. + +- | ``V``: ``{u,i}`` + | M **TestBit**\ (V v, V bit): returns ``(v[i] & bit[i]) == bit[i]``. + ``bit[i]`` must have exactly one bit set. + +- | ``V``: ``u64`` + | M **Lt128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) is + less than ``b[1]:b[0]``. For each pair, the mask lanes are either + both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Lt128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` is less than + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + equals ``b[1]:b[0]``. For each pair, the mask lanes are either both + true or both false. Unavailable if ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + differs from ``b[1]:b[0]``. For each pair, the mask lanes are + either both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` equals ``b[1]``. + For each pair, the mask lanes are either both true or both false. + This is useful for comparing 64-bit keys alongside 64-bit values. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` differs from + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Memory +~~~~~~ + +Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of ``N`` consecutive +``T`` values, either ``aligned`` (address is a multiple of the vector +size) or possibly unaligned (denoted ``p``). + +Even unaligned addresses must still be a multiple of ``sizeof(T)``, +otherwise ``StoreU`` may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +``new`` or ``malloc``) variables of type ``T`` are aligned to +``sizeof(T)``, hence such addresses are suitable for ``StoreU``. +However, casting pointers to ``char*`` and adding arbitrary offsets (not +a multiple of ``sizeof(T)``) can violate this requirement. + +**Note**: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be *1.5 times as fast* when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports. + +Load +^^^^ + +- Vec **Load**\ (D, const T\* aligned): returns ``aligned[i]``. May + fault if the pointer is not aligned to the vector size (using + aligned_allocator.h is safe). Using this whenever possible improves + codegen on SSSE3/SSE4: unlike ``LoadU``, ``Load`` can be fused into a + memory operand, which reduces register pressure. + +Requires only *element-aligned* vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length): + +- Vec **LoadU**\ (D, const T\* p): returns ``p[i]``. + +- Vec **LoadDup128**\ (D, const T\* p): returns one 128-bit block + loaded from ``p`` and broadcasted into all 128-bit block[s]. This may + be faster than broadcasting single values, and is more convenient + than preparing constants for the actual vector length. Only available + if ``HWY_TARGET != HWY_SCALAR``. + +- Vec **MaskedLoadOr**\ (V no, M mask, D, const T\* p): returns + ``mask[i] ? p[i] : no[i]``. May fault even where ``mask`` is false + ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is aligned, faults cannot + happen unless the entire vector is inaccessible. Assuming no faults, + this is equivalent to, and potentially more efficient than, + ``IfThenElse(mask, LoadU(D(), p), no)``. + +- Vec **MaskedLoad**\ (M mask, D d, const T\* p): equivalent to + ``MaskedLoadOr(Zero(d), mask, d, p)``, but potentially slightly more + efficient. + +- Vec **LoadN**\ (D d, const T\* p, size_t max_lanes_to_load) : + Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` lanes from ``p`` to + the first (lowest-index) lanes of the result vector and zeroes out + the remaining lanes. + + LoadN does not fault if all of the elements in + ``[p, p + max_lanes_to_load)`` are accessible, even if + ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 or ``max_lanes_to_load < Lanes(d)`` + is true. + +- Vec **LoadNOr**\ (V no, D d, const T\* p, size_t + max_lanes_to_load) : Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes from ``p`` to the first (lowest-index) lanes of the result + vector and fills the remaining lanes with ``no``. Like LoadN, this + does not fault. + +Store +^^^^^ + +- void **Store**\ (Vec v, D, T\* aligned): copies ``v[i]`` into + ``aligned[i]``, which must be aligned to the vector size. Writes + exactly ``N * sizeof(T)`` bytes. + +- void **StoreU**\ (Vec v, D, T\* p): as ``Store``, but the + alignment requirement is relaxed to element-aligned (multiple of + ``sizeof(T)``). + +- void **BlendedStore**\ (Vec v, M m, D d, T\* p): as ``StoreU``, + but only updates ``p`` where ``m`` is true. May fault even where + ``mask`` is false ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is + aligned, faults cannot happen unless the entire vector is + inaccessible. Equivalent to, and potentially more efficient than, + ``StoreU(IfThenElse(m, v, LoadU(d, p)), d, p)``. “Blended” indicates + this may not be atomic; other threads must not concurrently update + ``[p, p + Lanes(d))`` without synchronization. + +- void **SafeFillN**\ (size_t num, T value, D d, T\* HWY_RESTRICT to): + Sets ``to[0, num)`` to ``value``. If ``num`` exceeds ``Lanes(d)``, + the behavior is target-dependent (either filling all, or no more than + one vector). Potentially more efficient than a scalar loop, but will + not fault, unlike ``BlendedStore``. No alignment requirement. + Potentially non-atomic, like ``BlendedStore``. + +- void **SafeCopyN**\ (size_t num, D d, const T\* HWY_RESTRICT from, + T\* HWY_RESTRICT to): Copies ``from[0, num)`` to ``to``. If ``num`` + exceeds ``Lanes(d)``, the behavior is target-dependent (either + copying all, or no more than one vector). Potentially more efficient + than a scalar loop, but will not fault, unlike ``BlendedStore``. No + alignment requirement. Potentially non-atomic, like ``BlendedStore``. + +- void **StoreN**\ (Vec v, D d, T\* HWY_RESTRICT p, size_t + max_lanes_to_store): Stores the first (lowest-index) + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes of ``v`` to p. + + StoreN does not modify any memory past + ``p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1``. + +Interleaved +^^^^^^^^^^^ + +- void **LoadInterleaved2**\ (D, const T\* p, Vec& v0, Vec& v1): + equivalent to ``LoadU`` into ``v0, v1`` followed by shuffling, such + that ``v0[0] == p[0], v1[0] == p[1]``. + +- void **LoadInterleaved3**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2): as above, but for three vectors (e.g. RGB samples). + +- void **LoadInterleaved4**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2, Vec& v3): as above, but for four vectors (e.g. RGBA). + +- void **StoreInterleaved2**\ (Vec v0, Vec v1, D, T\* p): + equivalent to shuffling ``v0, v1`` followed by two ``StoreU()``, such + that ``p[0] == v0[0], p[1] == v1[0]``. + +- void **StoreInterleaved3**\ (Vec v0, Vec v1, Vec v2, D, T\* + p): as above, but for three vectors (e.g. RGB samples). + +- void **StoreInterleaved4**\ (Vec v0, Vec v1, Vec v2, Vec + v3, D, T\* p): as above, but for four vectors (e.g. RGBA samples). + +Scatter/Gather +^^^^^^^^^^^^^^ + +**Note**: Offsets/indices are of type ``VI = Vec>`` +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned). + +**Note**: Where possible, applications should +``Load/Store/TableLookup*`` entire vectors, which is much faster than +``Scatter/Gather``. Otherwise, code of the form +``dst[tbl[i]] = F(src[i])`` should when possible be transformed to +``dst[i] = F(src[tbl[i]])`` because ``Scatter`` may be more expensive +than ``Gather``. + +**Note**: We provide ``*Offset`` functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +``*Index``, which takes indices. To reduce the number of ops, we do not +intend to add ``Masked*`` ops for offsets. If you have offsets, you can +convert them to indices via ``ShiftRight``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterOffset**\ (Vec v, D, T\* base, VI offsets): stores + ``v[i]`` to the base address plus *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndex**\ (Vec v, D, T\* base, VI indices): stores + ``v[i]`` to ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndexN**\ (Vec v, D, T\* base, VI indices, size_t + max_lanes_to_store): Stores + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes ``v[i]`` to + ``base[indices[i]]`` + +- | ``D``: ``{u,i,f}{32,64}`` + | void **MaskedScatterIndex**\ (Vec v, M m, D, T\* base, VI + indices): stores ``v[i]`` to ``base[indices[i]]`` if ``mask[i]`` is + true. Does not fault for lanes whose ``mask`` is false. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherOffset**\ (D, const T\* base, VI offsets): returns + elements of base selected by *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndex**\ (D, const T\* base, VI indices): returns + vector of ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndexN**\ (D, const T\* base, VI indices, size_t + max_lanes_to_load): Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes of ``base[indices[i]]`` to the first (lowest-index) lanes of + the result vector and zeroes out the remaining lanes. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndexOr**\ (V no, M mask, D d, const T\* base, + VI indices): returns vector of ``base[indices[i]]`` where + ``mask[i]`` is true, otherwise ``no[i]``. Does not fault for lanes + whose ``mask`` is false. This is equivalent to, and potentially + more efficient than, + ``IfThenElseZero(mask, GatherIndex(d, base, indices))``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndex**\ (M mask, D d, const T\* base, VI + indices): equivalent to + ``MaskedGatherIndexOr(Zero(d), mask, d, base, indices)``. Use this + when the desired default value is zero; it may be more efficient on + some targets, and on others require generating a zero constant. + +Cache control +~~~~~~~~~~~~~ + +All functions except ``Stream`` are defined in cache_control.h. + +- void **Stream**\ (Vec a, D d, const T\* aligned): copies ``a[i]`` + into ``aligned[i]`` with non-temporal hint if available (useful for + write-only data; avoids cache pollution). May be implemented using a + CPU-internal buffer. To avoid partial flushes and unpredictable + interactions with atomics (for example, see Intel SDM Vol 4, Sec. + 8.1.2.2), call this consecutively for an entire cache line (typically + 64 bytes, aligned to its size). Each call may write a multiple of + ``HWY_STREAM_MULTIPLE`` bytes, which can exceed + ``Lanes(d) * sizeof(T)``. The new contents of ``aligned`` may not be + visible until ``FlushStream`` is called. + +- void **FlushStream**\ (): ensures values written by previous + ``Stream`` calls are visible on the current core. This is NOT + sufficient for synchronizing across cores; when ``Stream`` outputs + are to be consumed by other core(s), the producer must publish + availability (e.g. via mutex or atomic_flag) after ``FlushStream``. + +- void **FlushCacheline**\ (const void\* p): invalidates and flushes + the cache line containing “p”, if possible. + +- void **Prefetch**\ (const T\* p): optionally begins loading the cache + line containing “p” to reduce latency of subsequent actual loads. + +- void **Pause**\ (): when called inside a spin-loop, may reduce power + consumption. + +Type conversion +~~~~~~~~~~~~~~~ + +- Vec **BitCast**\ (D, V): returns the bits of ``V`` reinterpreted + as type ``Vec``. + +- Vec **ResizeBitCast**\ (D, V): resizes ``V`` to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Vec`` is a larger vector than ``V``, then the contents of any + bytes past the first ``Lanes(DFromV()) * sizeof(TFromV)`` bytes + of the result vector is unspecified. + +- Vec **ZeroExtendResizeBitCast**\ (DTo, DFrom, V): resizes ``V``, + which is a vector of type ``Vec``, to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Lanes(DTo()) * sizeof(TFromD)`` is greater than + ``Lanes(DFrom()) * sizeof(TFromD)``, then any bytes past the + first ``Lanes(DFrom()) * sizeof(TFromD)`` bytes of the result + vector are zeroed out. + +- | ``V``,\ ``V8``: (``u32,u8``) + | V8 **U8FromU32**\ (V): special-case ``u32`` to ``u8`` conversion + when all lanes of ``V`` are already clamped to ``[0, 256)``. + +- | ``D``: ``{f}`` + | Vec **ConvertTo**\ (D, V): converts a signed/unsigned integer + value to same-sized floating point. + +- | ``V``: ``{f}`` + | Vec **ConvertTo**\ (D, V): rounds floating point towards zero + and converts the value to same-sized signed/unsigned integer. + Returns the closest representable value if the input exceeds the + destination range. + +- | ``V``: ``{f}`` + | Vec **ConvertInRangeTo**\ (D, V): rounds floating point towards + zero and converts the value to same-sized signed/unsigned integer. + Returns an implementation-defined value if the input exceeds the + destination range. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **NearestInt**\ (V a): returns the integer nearest to ``a[i]``; + results are undefined for NaN. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **CeilInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Ceil(a))``, but + ``CeilInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **FloorInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Floor(a))``, but + ``FloorInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- ``D``: ``i32``, ``V``: ``f64`` Vec **DemoteToNearestInt**\ (D d, V + v): converts ``v[i]`` to ``TFromD``, rounding to nearest (with + ties to even). + + ``DemoteToNearestInt(d, v)`` is equivalent to + ``DemoteTo(d, Round(v))``, but ``DemoteToNearestInt(d, v)`` is more + efficient on some targets, including x86 and RVV. + +Single vector demotion +^^^^^^^^^^^^^^^^^^^^^^ + +These functions demote a full vector (or parts thereof) into a vector of +half the size. Use ``Rebind, D>`` or +``Half>`` to obtain the ``D`` that describes the +return type. + +- | ``V``,\ ``D``: (``u64,u32``), (``u64,u16``), (``u64,u8``), + (``u32,u16``), (``u32,u8``), (``u16,u8``) + | Vec **TruncateTo**\ (D, V v): returns ``v[i]`` truncated to the + smaller type indicated by ``T = TFromD``, with the same result + as if the more-significant input bits that do not fit in ``T`` had + been zero. Example: + ``ScalableTag du32; Rebind du8; TruncateTo(du8, Set(du32, 0xF08F))`` + is the same as ``Set(du8, 0x8F)``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i8``), (``i64,i8``), + (``i32,i16``), (``i64,i16``), (``i64,i32``), (``u16,i8``), + (``u32,i8``), (``u64,i8``), (``u32,i16``), (``u64,i16``), + (``u64,i32``), (``i16,u8``), (``i32,u8``), (``i64,u8``), + (``i32,u16``), (``i64,u16``), (``i64,u32``), (``u16,u8``), + (``u32,u8``), (``u64,u8``), (``u32,u16``), (``u64,u16``), + (``u64,u32``), (``f64,f32``) + | Vec **DemoteTo**\ (D, V v): returns ``v[i]`` after packing with + signed/unsigned saturation to ``MakeNarrow``. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteTo**\ (D, V v): rounds floating point towards zero + and converts the value to 32-bit integers. Returns the closest + representable value if the input exceeds the destination range. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteInRangeTo**\ (D, V v): rounds floating point towards + zero and converts the value to 32-bit integers. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | ``V``,\ ``D``: ``{u,i}64,f32`` + | Vec **DemoteTo**\ (D, V v): converts 64-bit integer to + ``float``. + +- | ``V``,\ ``D``: (``f32,f16``), (``f64,f16``), (``f32,bf16``) + | Vec **DemoteTo**\ (D, V v): narrows float to half (for bf16, it + is unspecified whether this truncates or rounds). + +Single vector promotion +^^^^^^^^^^^^^^^^^^^^^^^ + +These functions promote a half vector to a full vector. To obtain +halves, use ``LowerHalf`` or ``UpperHalf``, or load them using a +half-sized ``D``. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``f16`` to ``f64``, ``bf16`` to + ``f32``, ``f32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` zero- or + sign-extended to the integer type ``MakeWide``, or widened to + the floating-point type ``MakeFloat>``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` widened to + ``double``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteTo**\ (D, V part): rounds ``part[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer. Returns the representable value if the input exceeds the + destination range. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeTo**\ (D, V part): rounds ``part[i]`` + towards zero and converts the rounded value to a 64-bit signed or + unsigned integer. Returns an implementation-defined value if the + input exceeds the destination range. + +The following may be more convenient or efficient than also calling +``LowerHalf`` / ``UpperHalf``: + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[0, Lanes(D()))``. Note that ``V`` has + twice as many lanes as ``D`` and the return value. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice + as many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteLowerTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeLowerTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note + that ``V`` has twice as many lanes as ``D`` and the return value. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that + ``V`` has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteUpperTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeUpperTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. Only available if ``HWY_TARGET != HWY_SCALAR``. + +The following may be more convenient or efficient than also calling +``ConcatEven`` or ``ConcatOdd`` followed by ``PromoteLowerTo``: + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteEvenTo**\ (D, V v): promotes the even lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteEvenTo(d, v)`` is equivalent + to, but potentially more efficient than + ``PromoteLowerTo(d, ConcatEven(Repartition, D>(), v, v))``. + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteOddTo**\ (D, V v): promotes the odd lanes of ``v`` + to ``TFromD``. Note that ``V`` has twice as many lanes as ``D`` + and the return value. ``PromoteOddTo(d, v)`` is equivalent to, but + potentially more efficient than + ``PromoteLowerTo(d, ConcatOdd(Repartition, D>(), v, v))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeEvenTo**\ (D, V v): promotes the even lanes + of ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes + as ``D`` and the return value. ``PromoteInRangeEvenTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatEven( Repartition, D>(), v, v))``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeOddTo**\ (D, V v): promotes the odd lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteInRangeOddTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatOdd( Repartition, D>(), v, v))``. + +Two-vector demotion +^^^^^^^^^^^^^^^^^^^ + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **ReorderDemote2To**\ (D, V a, V b): as above, but converts + two inputs, ``D`` and the output have twice as many lanes as ``V``, + and the output order is some permutation of the inputs. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **OrderedDemote2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of demoting the + elements of ``a`` in the lower half of the result followed by the + result of demoting the elements of ``b`` in the upper half of the + result. ``OrderedDemote2To(d, a, b)`` is equivalent to + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``, but + ``OrderedDemote2To(d, a, b)`` is typically more efficient than + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``u16,u8``), (``u32,u16``), (``u64,u32``), + | Vec **OrderedTruncate2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of truncating the + elements of ``a`` in the lower half of the result followed by the + result of truncating the elements of ``b`` in the upper half of the + result. ``OrderedTruncate2To(d, a, b)`` is equivalent to + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``, + but ``OrderedTruncate2To(d, a, b)`` is typically more efficient + than + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +Combine +~~~~~~~ + +- V2 **LowerHalf**\ ([D, ] V): returns the lower half of the vector + ``V``. The optional ``D`` (provided for consistency with + ``UpperHalf``) is ``Half>``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- V2 **UpperHalf**\ (D, V): returns upper half of the vector ``V``, + where ``D`` is ``Half>``. + +- V **ZeroExtendVector**\ (D, V2): returns vector whose ``UpperHalf`` + is zero and whose ``LowerHalf`` is the argument; ``D`` is + ``Twice>``. + +- V **Combine**\ (D, V2, V2): returns vector whose ``UpperHalf`` is the + first argument and whose ``LowerHalf`` is the second argument; ``D`` + is ``Twice>``. + +**Note**: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations. + +- V **ConcatLowerLower**\ (D, V hi, V lo): returns the concatenation of + the lower halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatUpperUpper**\ (D, V hi, V lo): returns the concatenation of + the upper halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatLowerUpper**\ (D, V hi, V lo): returns the inner half of + the concatenation of ``hi`` and ``lo`` without splitting into blocks. + Useful for swapping the two blocks in 256-bit vectors. ``D`` is + ``DFromV``. + +- V **ConcatUpperLower**\ (D, V hi, V lo): returns the outer quarters + of the concatenation of ``hi`` and ``lo`` without splitting into + blocks. Unlike the other variants, this does not incur a + block-crossing penalty on AVX2/3. ``D`` is ``DFromV``. + +- V **ConcatOdd**\ (D, V hi, V lo): returns the concatenation of the + odd lanes of ``hi`` and the odd lanes of ``lo``. + +- V **ConcatEven**\ (D, V hi, V lo): returns the concatenation of the + even lanes of ``hi`` and the even lanes of ``lo``. + +- V **InterleaveWholeLower**\ ([D, ] V a, V b): returns alternating + lanes from the lower halves of ``a`` and ``b`` (``a[0]`` in the + least-significant lane). The optional ``D`` (provided for consistency + with ``InterleaveWholeUpper``) is ``DFromV``. + +- V **InterleaveWholeUpper**\ (D, V a, V b): returns alternating lanes + from the upper halves of ``a`` and ``b`` (``a[N/2]`` in the + least-significant lane). ``D`` is ``DFromV``. + +Blockwise +~~~~~~~~~ + +**Note**: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit *blocks*. + +- V **Broadcast**\ (V): returns individual *blocks*, each with + lanes set to ``input_block[i]``, ``i = [0, 16/sizeof(T))``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytes**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``. Uses byte lanes regardless of the actual + vector types. Results are implementation-defined if + ``indices[i] < 0`` or + ``indices[i] >= HWY_MIN(Lanes(DFromV()), 16)``. ``VI`` are + integers, possibly of a different type than those in ``V``. The + number of lanes in ``V`` and ``VI`` may differ, e.g. a full-length + table vector loaded via ``LoadDup128``, plus partial vector ``VI`` + of 4-bit indices. + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytesOr0**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``, or 0 if ``indices[i] & 0x80``. Uses byte + lanes regardless of the actual vector types. Results are + implementation-defined for ``indices[i] < 0`` or in + ``[HWY_MIN(Lanes(DFromV()), 16), 0x80)``. The zeroing behavior + has zero cost on x86 and Arm. For vectors of >= 256 bytes (can + happen on SVE and RVV), this will set all lanes after the first 128 + to 0. ``VI`` are integers, possibly of a different type than those + in ``V``. The number of lanes in ``V`` and ``VI`` may differ. + +- | ``V``: ``{u,i}64``, ``VI``: ``{u,i}8`` + | V **BitShuffle**\ (V vals, VI indices): returns a vector with + ``(vals[i] >> indices[i*8+j]) & 1`` in bit ``j`` of ``r[i]`` for + each ``j`` between 0 and 7. + + ``BitShuffle(vals, indices)`` zeroes out the upper 56 bits of + ``r[i]``. + + If ``indices[i*8+j]`` is less than 0 or greater than 63, bit ``j`` of + ``r[i]`` is implementation-defined. + + ``VI`` must be either ``Vec>>`` or + ``Vec>>``. + + ``BitShuffle(v, indices)`` is equivalent to the following loop (where + ``N`` is equal to ``Lanes(DFromV())``): + + :: + + for(size_t i = 0; i < N; i++) { + uint64_t shuf_result = 0; + for(int j = 0; j < 7; j++) { + shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j; + } + r[i] = shuf_result; + } + +Interleave +^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- V **InterleaveLower**\ ([D, ] V a, V b): returns *blocks* with + alternating lanes from the lower halves of ``a`` and ``b`` (``a[0]`` + in the least-significant lane). The optional ``D`` (provided for + consistency with ``InterleaveUpper``) is ``DFromV``. + +- V **InterleaveUpper**\ (D, V a, V b): returns *blocks* with + alternating lanes from the upper halves of ``a`` and ``b`` + (``a[N/2]`` in the least-significant lane). ``D`` is ``DFromV``. + +- V **InterleaveEven**\ ([D, ] V a, V b): returns alternating lanes + from the even lanes of ``a`` and ``b`` (``a[0]`` in the + least-significant lane, followed by ``b[0]``, followed by ``a[2]``, + followed by ``b[2]``, and so on). The optional ``D`` (provided for + consistency with ``InterleaveOdd``) is ``DFromV``. Note that no + lanes move across block boundaries. + + ``InterleaveEven(a, b)`` and ``InterleaveEven(d, a, b)`` are both + equivalent to ``OddEven(DupEven(b), a)``, but + ``InterleaveEven(a, b)`` is usually more efficient than + ``OddEven(DupEven(b), a)``. + +- V **InterleaveOdd**\ (D, V a, V b): returns alternating lanes from + the odd lanes of ``a`` and ``b`` (``a[1]`` in the least-significant + lane, followed by ``b[1]``, followed by ``a[3]``, followed by + ``b[3]``, and so on). ``D`` is ``DFromV``. Note that no lanes move + across block boundaries. + + ``InterleaveOdd(d, a, b)`` is equivalent to + ``OddEven(b, DupOdd(a))``, but ``InterleaveOdd(d, a, b)`` is usually + more efficient than ``OddEven(b, DupOdd(a))``. + +Zip +^^^ + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipLower**\ ([DW, ] V a, V b): returns the same bits as + ``InterleaveLower``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). The + optional ``DW`` (provided for consistency with ``ZipUpper``) is + ``RepartitionToWide>``. + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipUpper**\ (DW, V a, V b): returns the same bits as + ``InterleaveUpper``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). ``DW`` is + ``RepartitionToWide>``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Shift within blocks +^^^^^^^^^^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftBytes**\ ([D, ] V): returns the result of + shifting independent *blocks* left by ``int`` bytes [1, 15]. The + optional ``D`` (provided for consistency with ``ShiftRightBytes``) + is ``DFromV``. + +- V **ShiftLeftLanes**\ ([D, ] V): returns the result of shifting + independent *blocks* left by ``int`` lanes. The optional ``D`` + (provided for consistency with ``ShiftRightLanes``) is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightBytes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` bytes [1, 15], shifting in + zeros even for partial vectors. ``D`` is ``DFromV``. + +- V **ShiftRightLanes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` lanes, shifting in zeros even + for partial vectors. ``D`` is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **CombineShiftRightBytes**\ (D, V hi, V lo): returns a + vector of *blocks* each the result of shifting two concatenated + *blocks* ``hi[i] || lo[i]`` right by ``int`` bytes [1, 16). ``D`` + is ``DFromV``. + +- V **CombineShiftRightLanes**\ (D, V hi, V lo): returns a vector + of *blocks* each the result of shifting two concatenated *blocks* + ``hi[i] || lo[i]`` right by ``int`` lanes [1, 16/sizeof(T)). ``D`` is + ``DFromV``. + +Other fixed-pattern permutations within blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **OddEven**\ (V a, V b): returns a vector whose odd lanes are taken + from ``a`` and the even lanes from ``b``. + +- V **DupEven**\ (V v): returns ``r``, the result of copying even lanes + to the next higher-indexed lane. For each even lane index ``i``, + ``r[i] == v[i]`` and ``r[i + 1] == v[i]``. + +- V **DupOdd**\ (V v): returns ``r``, the result of copying odd lanes + to the previous lower-indexed lane. For each odd lane index ``i``, + ``r[i] == v[i]`` and ``r[i - 1] == v[i]``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle1032**\ (V): returns *blocks* with 64-bit halves + swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0321**\ (V): returns *blocks* rotated right (toward the + lower end) by 32 bits. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2103**\ (V): returns *blocks* rotated left (toward the + upper end) by 32 bits. + +The following are equivalent to ``Reverse2`` or ``Reverse4``, which +should be used instead because they are more general: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2301**\ (V): returns *blocks* with 32-bit halves swapped + inside 64-bit halves. + +- | ``V``: ``{u,i,f}{64}`` + | V **Shuffle01**\ (V): returns *blocks* with 64-bit halves swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0123**\ (V): returns *blocks* with lanes in reverse + order. + +Swizzle +~~~~~~~ + +Reverse +^^^^^^^ + +- V **Reverse**\ (D, V a) returns a vector with lanes in reversed order + (``out[i] == a[Lanes(D()) - 1 - i]``). + +- V **ReverseBlocks**\ (V v): returns a vector with blocks in reversed + order. + +The following ``ReverseN`` must not be called if ``Lanes(D()) < N``: + +- V **Reverse2**\ (D, V a) returns a vector with each group of 2 + contiguous lanes in reversed order (``out[i] == a[i ^ 1]``). + +- V **Reverse4**\ (D, V a) returns a vector with each group of 4 + contiguous lanes in reversed order (``out[i] == a[i ^ 3]``). + +- V **Reverse8**\ (D, V a) returns a vector with each group of 8 + contiguous lanes in reversed order (``out[i] == a[i ^ 7]``). + +- | ``V``: ``{u,i}{16,32,64}`` + | V **ReverseLaneBytes**\ (V a) returns a vector where the bytes of + each lane are swapped. + +- | ``V``: ``{u,i}`` + | V **ReverseBits**\ (V a) returns a vector where the bits of each + lane are reversed. + +User-specified permutation across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **TableLookupLanes**\ (V a, unspecified) returns a vector of + ``a[indices[i]]``, where ``unspecified`` is the return value of + ``SetTableIndices(D, &indices[0])`` or ``IndicesFromVec``. The + indices are not limited to blocks, hence this is slower than + ``TableLookupBytes*`` on AVX2/AVX-512. Results are + implementation-defined unless ``0 <= indices[i] < Lanes(D())`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (D d, V a, V b, unspecified) returns a + vector of ``indices[i] < N ? a[indices[i]] : b[indices[i] - N]``, + where ``unspecified`` is the return value of + ``SetTableIndices(d, &indices[0])`` or ``IndicesFromVec`` and ``N`` + is equal to ``Lanes(d)``. The indices are not limited to blocks. + Results are implementation-defined unless + ``0 <= indices[i] < 2 * Lanes(d)`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (V a, V b, unspecified) returns + ``TwoTablesLookupLanes(DFromV(), a, b, indices)``, see above. Note + that the results of ``TwoTablesLookupLanes(d, a, b, indices)`` may + differ from ``TwoTablesLookupLanes(a, b, indices)`` on RVV/SVE if + ``Lanes(d) < Lanes(DFromV())``. + +- unspecified **IndicesFromVec**\ (D d, V idx) prepares for + ``TableLookupLanes`` with integer indices in ``idx``, which must be + the same bit width as ``TFromD`` and in the range + ``[0, 2 * Lanes(d))``, but need not be unique. + +- unspecified **SetTableIndices**\ (D d, TI\* idx) prepares for + ``TableLookupLanes`` by loading ``Lanes(d)`` integer indices from + ``idx``, which must be in the range ``[0, 2 * Lanes(d))`` but need + not be unique. The index type ``TI`` must be an integer of the same + size as ``TFromD``. + +- V **Per4LaneBlockShuffle**\ (V v) does a per 4-lane block shuffle of ``v`` if + ``Lanes(DFromV())`` is greater than or equal to 4 or a shuffle of + the full vector if ``Lanes(DFromV())`` is less than 4. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must all be between 0 + and 3. + + Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with + the following indices (but Per4LaneBlockShuffle is more efficient + than TableLookupLanes on some platforms): + ``{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}`` + + If ``Lanes(DFromV())`` is less than 4 and + ``kIdx0 >= Lanes(DFromV())`` is true, Per4LaneBlockShuffle returns + an unspecified value in the first lane of the result. Otherwise, + Per4LaneBlockShuffle returns ``v[kIdx0]`` in the first lane of the + result. + + If ``Lanes(DFromV())`` is equal to 2 and ``kIdx1 >= 2`` is true, + Per4LaneBlockShuffle returns an unspecified value in the second lane + of the result. Otherwise, Per4LaneBlockShuffle returns ``v[kIdx1]`` + in the first lane of the result. + +Slide across blocks +^^^^^^^^^^^^^^^^^^^ + +- V **SlideUpLanes**\ (D d, V v, size_t N): slides up ``v`` by ``N`` + lanes + + If ``N < Lanes(d)`` is true, returns a vector with the first + (lowest-index) ``Lanes(d) - N`` lanes of ``v`` shifted up to the + upper (highest-index) ``Lanes(d) - N`` lanes of the result vector and + the first (lowest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0..N-1]`` would be zero, + ``result[N] = v[0]``, ``result[N+1] = v[1]``, and so on until + ``result[Lanes(d)-1] = v[Lanes(d)-1-N]``. + + The result of SlideUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **SlideDownLanes**\ (D d, V v, size_t N): slides down ``v`` by + ``N`` lanes + + If ``N < Lanes(d)`` is true, returns a vector with the last + (highest-index) ``Lanes(d) - N`` of ``v`` shifted down to the first + (lowest-index) ``Lanes(d) - N`` lanes of the result vector and the + last (highest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0] = v[N]``, ``result[1] = v[N + 1]``, and + so on until ``result[Lanes(d)-1-N] = v[Lanes(d)-1]``, and then + ``result[Lanes(d)-N..N-1]`` would be zero. + + The results of SlideDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **Slide1Up**\ (D d, V v): slides up ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Up(d, v)`` is equivalent to + ``SlideUpLanes(d, v, 1)``, but ``Slide1Up(d, v)`` is more efficient + than ``SlideUpLanes(d, v, 1)`` on some platforms. + +- V **Slide1Down**\ (D d, V v): slides down ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Down(d, v)`` is equivalent to + ``SlideDownLanes(d, v, 1)``, but ``Slide1Down(d, v)`` is more + efficient than ``SlideDownLanes(d, v, 1)`` on some platforms. + +- V **SlideUpBlocks**\ (D d, V v) slides up ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideUpBlocks(d, v)`` is more efficient than + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideUpBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +- V **SlideDownBlocks**\ (D d, V v) slides down ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideDownBlocks(d, v)`` is more efficient than + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideDownBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +Other fixed-pattern across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **BroadcastLane**\ (V v): returns a vector with all of + the lanes set to ``v[kLane]``. + + ``kLane`` must be in ``[0, MaxLanes(DFromV()))``. + +- V **BroadcastBlock**\ (V v): broadcasts the 16-byte block + of vector ``v`` at index ``kBlock`` to all of the blocks of the + result vector if ``Lanes(DFromV()) * sizeof(TFromV) > 16`` is + true. Otherwise, if ``Lanes(DFromV()) * sizeof(TFromV) <= 16`` + is true, returns ``v``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **OddEvenBlocks**\ (V a, V b): returns a vector whose odd blocks + are taken from ``a`` and the even blocks from ``b``. Returns ``b`` if + the vector has no more than one block (i.e. is 128 bits or scalar). + +- V **SwapAdjacentBlocks**\ (V v): returns a vector where blocks of + index ``2*i`` and ``2*i+1`` are swapped. Results are undefined for + vectors with less than two blocks; callers must first check that via + ``Lanes``. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Reductions +~~~~~~~~~~ + +**Note**: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops. + +The following broadcast the result to all lanes. To obtain a scalar, you +can call ``GetLane`` on the result, or instead use ``Reduce*`` below. + +- V **SumOfLanes**\ (D, V v): returns the sum of all lanes in each + lane. +- V **MinOfLanes**\ (D, V v): returns the minimum-valued lane in each + lane. +- V **MaxOfLanes**\ (D, V v): returns the maximum-valued lane in each + lane. + +The following are equivalent to ``GetLane(SumOfLanes(d, v))`` etc. but +potentially more efficient on some targets. + +- T **ReduceSum**\ (D, V v): returns the sum of all lanes. +- T **ReduceMin**\ (D, V v): returns the minimum of all lanes. +- T **ReduceMax**\ (D, V v): returns the maximum of all lanes. + +Crypto +~~~~~~ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u8`` + | V **AESRound**\ (V state, V round_key): one round of AES + encryption: ``MixColumns(SubBytes(ShiftRows(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRound**\ (V state, V round_key): the last round of AES + encryption: ``SubBytes(ShiftRows(state)) ^ round_key``. This + matches x86 AES-NI. The latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESRoundInv**\ (V state, V round_key): one round of AES + decryption using the AES Equivalent Inverse Cipher: + ``InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRoundInv**\ (V state, V round_key): the last round of + AES decryption: ``InvShiftRows(InvSubBytes(state)) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESInvMixColumns**\ (V state): the InvMixColumns operation of + the AES decryption algorithm. AESInvMixColumns is used in the key + expansion step of the AES Equivalent Inverse Cipher algorithm. The + latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESKeyGenAssist**\ (V v): AES key generation + assist operation + + The AESKeyGenAssist operation is equivalent to doing the following, + which matches the behavior of the x86 AES-NI AESKEYGENASSIST + instruction: + + - Applying the AES SubBytes operation to each byte of ``v``. + - Doing a TableLookupBytes operation on each 128-bit block of the + result of the ``SubBytes(v)`` operation with the following indices + (which is broadcast to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}`` + - Doing a bitwise XOR operation with the following vector (where + ``kRcon`` is the rounding constant that is the first template + argument of the AESKeyGenAssist function and where the below + vector is broadcasted to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}`` + +- | ``V``: ``u64`` + | V **CLMulLower**\ (V a, V b): carryless multiplication of the lower + 64 bits of each 128-bit block into a 128-bit product. The latency + is independent of the input values (assuming that is true of normal + integer multiplication) so this can safely be used in crypto. + Applications that wish to multiply upper with lower halves can + ``Shuffle01`` one of the operands; on x86 that is expected to be + latency-neutral. + +- | ``V``: ``u64`` + | V **CLMulUpper**\ (V a, V b): as CLMulLower, but multiplies the + upper 64 bits of each 128-bit block. + +Preprocessor macros +------------------- + +- ``HWY_ALIGN``: Prefix for stack-allocated (i.e. automatic storage + duration) arrays to ensure they have suitable alignment for + Load()/Store(). This is specific to ``HWY_TARGET`` and should only be + used inside ``HWY_NAMESPACE``. + + Arrays should also only be used for partial (<= 128-bit) vectors, or + ``LoadDup128``, because full vectors may be too large for the stack + and should be heap-allocated instead (see aligned_allocator.h). + + Example: ``HWY_ALIGN float lanes[4];`` + +- ``HWY_ALIGN_MAX``: as ``HWY_ALIGN``, but independent of + ``HWY_TARGET`` and may be used outside ``HWY_NAMESPACE``. + +Advanced macros +--------------- + +Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target *we will call*, +e.g. via ``hwy::HaveFloat64()`` instead of ``HWY_HAVE_FLOAT64``, which +describes the current target. + +- ``HWY_IDE`` is 0 except when parsed by IDEs; adding it to conditions + such as ``#if HWY_TARGET != HWY_SCALAR || HWY_IDE`` avoids code + appearing greyed out. + +The following indicate full support for certain lane types and expand to +1 or 0. + +- ``HWY_HAVE_INTEGER64``: support for 64-bit signed/unsigned integer + lanes. +- ``HWY_HAVE_FLOAT16``: support for 16-bit floating-point lanes. +- ``HWY_HAVE_FLOAT64``: support for double-precision floating-point + lanes. + +The above were previously known as ``HWY_CAP_INTEGER64``, +``HWY_CAP_FLOAT16``, and ``HWY_CAP_FLOAT64``, respectively. Those +``HWY_CAP_*`` names are DEPRECATED. + +Even if ``HWY_HAVE_FLOAT16`` is 0, the following ops generally support +``float16_t`` and ``bfloat16_t``: + +- ``Lanes``, ``MaxLanes`` +- ``Zero``, ``Set``, ``Undefined`` +- ``BitCast`` +- ``Load``, ``LoadU``, ``LoadN``, ``LoadNOr``, + ``LoadInterleaved[234]``, ``MaskedLoad``, ``MaskedLoadOr`` +- ``Store``, ``StoreU``, ``StoreN``, ``StoreInterleaved[234]``, + ``BlendedStore`` +- ``PromoteTo``, ``DemoteTo`` +- ``PromoteUpperTo``, ``PromoteLowerTo`` +- ``PromoteEvenTo``, ``PromoteOddTo`` +- ``Combine``, ``InsertLane``, ``ZeroExtendVector`` +- ``RebindMask``, ``FirstN`` +- ``IfThenElse``, ``IfThenElseZero``, ``IfThenZeroElse`` + +Exception: ``UpperHalf``, ``PromoteUpperTo``, ``PromoteOddTo`` and +``Combine`` are not supported for the ``HWY_SCALAR`` target. + +``Neg`` also supports ``float16_t`` and ``*Demote2To`` also supports +``bfloat16_t``. + +- ``HWY_HAVE_SCALABLE`` indicates vector sizes are unknown at compile + time, and determined by the CPU. + +- ``HWY_HAVE_TUPLE`` indicates ``Vec{2-4}``, ``Create{2-4}`` and + ``Get{2-4}`` are usable. This is already true + ``#if !HWY_HAVE_SCALABLE``, and for SVE targets, and the RVV target + when using Clang 16. We anticipate it will also become, and then + remain, true starting with GCC 14. + +- ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 iff ``MaskedLoad`` may trigger a + (page) fault when attempting to load lanes from unmapped memory, even + if the corresponding mask element is false. This is the case on + ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, + users can prevent faults by ensuring memory addresses are aligned to + the vector size or at least padded (allocation size increased by at + least ``Lanes(d)``). + +- ``HWY_NATIVE_FMA`` expands to 1 if the ``MulAdd`` etc. ops use native + fused multiply-add for floating-point inputs. Otherwise, + ``MulAdd(f, m, a)`` is implemented as ``Add(Mul(f, m), a)``. Checking + this can be useful for increasing the tolerance of expected results + (around 1E-5 or 1E-6). + +- ``HWY_IS_LITTLE_ENDIAN`` expands to 1 on little-endian targets and to + 0 on big-endian targets. + +- ``HWY_IS_BIG_ENDIAN`` expands to 1 on big-endian targets and to 0 on + little-endian targets. + +The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED: + +- ``HWY_CAP_GE256``: the current target supports vectors of >= 256 + bits. +- ``HWY_CAP_GE512``: the current target supports vectors of >= 512 + bits. + +Detecting supported targets +--------------------------- + +``SupportedTargets()`` returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in ``HWY_TARGETS``, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if: + +- the specified baseline is not supported by the current CPU, which + contradicts the definition of baseline, so the configuration is + invalid; or +- the baseline does not include the enabled/attainable target(s), which + are also not supported by the current CPU, and baseline targets (in + particular ``HWY_SCALAR``) were explicitly disabled. + +Advanced configuration macros +----------------------------- + +The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +``HWY_TARGETS`` always includes at least one baseline target which +``HWY_EXPORT`` can use. + +- ``HWY_DISABLE_CACHE_CONTROL`` makes the cache-control functions + no-ops. +- ``HWY_DISABLE_BMI2_FMA`` prevents emitting BMI/BMI2/FMA instructions. + This allows using AVX2 in VMs that do not support the other + instructions, but only if defined for all translation units. + +The following ``*_TARGETS`` are zero or more ``HWY_Target`` bits and can +be defined as an expression, e.g. +``-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3)``. + +- ``HWY_BROKEN_TARGETS`` defaults to a blocklist of known compiler + bugs. Defining to 0 disables the blocklist. + +- ``HWY_DISABLED_TARGETS`` defaults to zero. This allows explicitly + disabling targets without interfering with the blocklist. + +- ``HWY_BASELINE_TARGETS`` defaults to the set whose predefined macros + are defined (i.e. those for which the corresponding flag, e.g. + -mavx2, was passed to the compiler). If specified, this should be the + same for all translation units, otherwise the safety check in + SupportedTargets (that all enabled baseline targets are supported) + may be inaccurate. + +Zero or one of the following macros may be defined to replace the +default policy for selecting ``HWY_TARGETS``: + +- ``HWY_COMPILE_ONLY_EMU128`` selects only ``HWY_EMU128``, which avoids + intrinsics but implements all ops using standard C++. +- ``HWY_COMPILE_ONLY_SCALAR`` selects only ``HWY_SCALAR``, which + implements single-lane-only ops using standard C++. +- ``HWY_COMPILE_ONLY_STATIC`` selects only ``HWY_STATIC_TARGET``, which + effectively disables dynamic dispatch. +- ``HWY_COMPILE_ALL_ATTAINABLE`` selects all attainable targets + (i.e. enabled and permitted by the compiler, independently of + autovectorization), which maximizes coverage in tests. Defining + ``HWY_IS_TEST``, which CMake does for the Highway tests, has the same + effect. +- ``HWY_SKIP_NON_BEST_BASELINE`` compiles all targets at least as good + as the baseline. This is also the default if nothing is defined. By + skipping targets older than the baseline, this reduces binary size + and may resolve compile errors caused by conflicts between dynamic + dispatch and -m flags. + +At most one ``HWY_COMPILE_ONLY_*`` may be defined. +``HWY_COMPILE_ALL_ATTAINABLE`` may also be defined even if one of +``HWY_COMPILE_ONLY_*`` is, but will then be ignored because the flags +are tested in the order listed. As an exception, +``HWY_SKIP_NON_BEST_BASELINE`` overrides the effect of +``HWY_COMPILE_ALL_ATTAINABLE`` and ``HWY_IS_TEST``. + +Compiler support +---------------- + +Clang and GCC require opting into SIMD intrinsics, e.g. via ``-mavx2`` +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as ``std::abs`` are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported. + +To prevent this problem, we use target-specific attributes introduced +via ``#pragma``. Function using SIMD must reside between +``HWY_BEFORE_NAMESPACE`` and ``HWY_AFTER_NAMESPACE``. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. Alternatively, individual functions may be +prefixed with ``HWY_ATTR``, which is more verbose, but ensures that +``#include``-d functions are not covered by target-specific attributes. + +WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value. + +If you know the SVE vector width and are using static dispatch, you can +specify ``-march=armv9-a+sve2-aes -msve-vector-bits=128`` and Highway +will then use ``HWY_SVE2_128`` as the baseline. Similarly, +``-march=armv8.2-a+sve -msve-vector-bits=256`` enables the +``HWY_SVE_256`` specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +``HWY_SVE2_128`` or ``HWY_SVE_256``. + +Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm. + +Type traits +----------- + +- ``IsFloat()`` returns true if the ``T`` is a floating-point type. +- ``IsSigned()`` returns true if the ``T`` is a signed or + floating-point type. +- ``LimitsMin/Max()`` return the smallest/largest value + representable in integer ``T``. +- ``SizeTag`` is an empty struct, used to select overloaded + functions appropriate for ``N`` bytes. + +- ``MakeUnsigned`` is an alias for an unsigned type of the same size + as ``T``. + +- ``MakeSigned`` is an alias for a signed type of the same size as + ``T``. + +- ``MakeFloat`` is an alias for a floating-point type of the same + size as ``T``. + +- ``MakeWide`` is an alias for a type with twice the size of ``T`` + and the same category (unsigned/signed/float). + +- ``MakeNarrow`` is an alias for a type with half the size of ``T`` + and the same category (unsigned/signed/float). + +Memory allocation +----------------- + +``AllocateAligned(items)`` returns a unique pointer to newly +allocated memory for ``items`` elements of POD type ``T``. The start +address is aligned as required by ``Load/Store``. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using ``malloc()`` and ``free()`` with +a ``std::unique_ptr`` since the returned items are *not* initialized or +default constructed and it is released using ``FreeAlignedBytes()`` +without calling ``~T()``. + +``MakeUniqueAligned(Args&&... args)`` creates a single object in +newly allocated aligned memory as above but constructed passing the +``args`` argument to ``T``\ ’s constructor and returning a unique +pointer to it. This is analogous to using ``std::make_unique`` with +``new`` but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type ``T`` +is a struct containing multiple members with ``HWY_ALIGN`` or +``HWY_ALIGN_MAX``, or arrays whose lengths are known to be a multiple of +the vector size. + +``MakeUniqueAlignedArray(size_t items, Args&&... args)`` creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of ``T``. + +Speeding up code for older x86 platforms +---------------------------------------- + +Thanks to @dzaima for inspiring this section. + +It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations. + +For those without AVX3, preferably avoid ``Scatter*``; some algorithms +can be reformulated to use ``Gather*`` instead. For pre-AVX2, it is also +important to avoid ``Gather*``. + +It is typically much more efficient to pad arrays and use ``Load`` +instead of ``MaskedLoad`` and ``Store`` instead of ``BlendedStore``. + +If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and ``Min``/``Max``. + +Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: ``MulEven``, i32 ``Mul``, +``Shl``/``Shr``, ``Round``/``Trunc``/``Ceil``/``Floor``, float16 +``PromoteTo``/``DemoteTo``, ``AESRound``. + +Ops which are moderately more expensive on older CPUs: 64-bit +``Abs``/``ShiftRight``/``ConvertTo``, i32->u16 ``DemoteTo``, u32->f32 +``ConvertTo``, ``Not``, ``IfThenElse``, ``RotateRight``, ``OddEven``, +``BroadcastSignBit``. + +It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid ``Not``, e.g. by hoisting it outside the SIMD code, or fusing with +``AndNot`` or ``CompressNot``. diff --git a/en/test_638153709/_sources/release_testing_process.rst.txt b/en/test_638153709/_sources/release_testing_process.rst.txt new file mode 100644 index 0000000000..5ca4a0c7d5 --- /dev/null +++ b/en/test_638153709/_sources/release_testing_process.rst.txt @@ -0,0 +1,43 @@ +Release testing process +======================= + +We run the following before a release: + +Windows x86 host +---------------- + +:: + + run_tests.bat + +Linux x86 host +-------------- + +Clang, GCC; Arm, PPC cross-compile: ``./run_tests.sh`` + +Manual test of WASM and WASM_EMU256 targets. + +Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269. + +Version updates +--------------- + +Prepend to debian/changelog and update mentions of the current version +in: + +- base.h +- CMakeLists.txt +- MODULE.bazel +- g3doc/faq.md + +Signing the release +------------------- + +- ``git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z`` +- ``gpg --armor --detach-sign highway-X.Y.Z.tar.gz`` +- Edit release and attach the resulting ``highway-X.Y.Z.tar.gz.asc`` + and .gz. + +(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key) diff --git a/en/test_638153709/_static/_sphinx_javascript_frameworks_compat.js b/en/test_638153709/_static/_sphinx_javascript_frameworks_compat.js new file mode 100644 index 0000000000..8549469dc2 --- /dev/null +++ b/en/test_638153709/_static/_sphinx_javascript_frameworks_compat.js @@ -0,0 +1,134 @@ +/* + * _sphinx_javascript_frameworks_compat.js + * ~~~~~~~~~~ + * + * Compatability shim for jQuery and underscores.js. + * + * WILL BE REMOVED IN Sphinx 6.0 + * xref RemovedInSphinx60Warning + * + */ + +/** + * select a different prefix for underscore + */ +$u = _.noConflict(); + + +/** + * small helper function to urldecode strings + * + * See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/decodeURIComponent#Decoding_query_parameters_from_a_URL + */ +jQuery.urldecode = function(x) { + if (!x) { + return x + } + return decodeURIComponent(x.replace(/\+/g, ' ')); +}; + +/** + * small helper function to urlencode strings + */ +jQuery.urlencode = encodeURIComponent; + +/** + * This function returns the parsed url parameters of the + * current request. Multiple values per key are supported, + * it will always return arrays of strings for the value parts. + */ +jQuery.getQueryParameters = function(s) { + if (typeof s === 'undefined') + s = document.location.search; + var parts = s.substr(s.indexOf('?') + 1).split('&'); + var result = {}; + for (var i = 0; i < parts.length; i++) { + var tmp = parts[i].split('=', 2); + var key = jQuery.urldecode(tmp[0]); + var value = jQuery.urldecode(tmp[1]); + if (key in result) + result[key].push(value); + else + result[key] = [value]; + } + return result; +}; + +/** + * highlight a given string on a jquery object by wrapping it in + * span elements with the given class name. + */ +jQuery.fn.highlightText = function(text, className) { + function highlight(node, addItems) { + if (node.nodeType === 3) { + var val = node.nodeValue; + var pos = val.toLowerCase().indexOf(text); + if (pos >= 0 && + !jQuery(node.parentNode).hasClass(className) && + !jQuery(node.parentNode).hasClass("nohighlight")) { + var span; + var isInSVG = jQuery(node).closest("body, svg, foreignObject").is("svg"); + if (isInSVG) { + span = document.createElementNS("http://www.w3.org/2000/svg", "tspan"); + } else { + span = document.createElement("span"); + span.className = className; + } + span.appendChild(document.createTextNode(val.substr(pos, text.length))); + node.parentNode.insertBefore(span, node.parentNode.insertBefore( + document.createTextNode(val.substr(pos + text.length)), + node.nextSibling)); + node.nodeValue = val.substr(0, pos); + if (isInSVG) { + var rect = document.createElementNS("http://www.w3.org/2000/svg", "rect"); + var bbox = node.parentElement.getBBox(); + rect.x.baseVal.value = bbox.x; + rect.y.baseVal.value = bbox.y; + rect.width.baseVal.value = bbox.width; + rect.height.baseVal.value = bbox.height; + rect.setAttribute('class', className); + addItems.push({ + "parent": node.parentNode, + "target": rect}); + } + } + } + else if (!jQuery(node).is("button, select, textarea")) { + jQuery.each(node.childNodes, function() { + highlight(this, addItems); + }); + } + } + var addItems = []; + var result = this.each(function() { + highlight(this, addItems); + }); + for (var i = 0; i < addItems.length; ++i) { + jQuery(addItems[i].parent).before(addItems[i].target); + } + return result; +}; + +/* + * backward compatibility for jQuery.browser + * This will be supported until firefox bug is fixed. + */ +if (!jQuery.browser) { + jQuery.uaMatch = function(ua) { + ua = ua.toLowerCase(); + + var match = /(chrome)[ \/]([\w.]+)/.exec(ua) || + /(webkit)[ \/]([\w.]+)/.exec(ua) || + /(opera)(?:.*version|)[ \/]([\w.]+)/.exec(ua) || + /(msie) ([\w.]+)/.exec(ua) || + ua.indexOf("compatible") < 0 && /(mozilla)(?:.*? rv:([\w.]+)|)/.exec(ua) || + []; + + return { + browser: match[ 1 ] || "", + version: match[ 2 ] || "0" + }; + }; + jQuery.browser = {}; + jQuery.browser[jQuery.uaMatch(navigator.userAgent).browser] = true; +} diff --git a/en/test_638153709/_static/basic.css b/en/test_638153709/_static/basic.css new file mode 100644 index 0000000000..eeb0519a69 --- /dev/null +++ b/en/test_638153709/_static/basic.css @@ -0,0 +1,899 @@ +/* + * basic.css + * ~~~~~~~~~ + * + * Sphinx stylesheet -- basic theme. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ + +/* -- main layout ----------------------------------------------------------- */ + +div.clearer { + clear: both; +} + +div.section::after { + display: block; + content: ''; + clear: left; +} + +/* -- relbar ---------------------------------------------------------------- */ + +div.related { + width: 100%; + font-size: 90%; +} + +div.related h3 { + display: none; +} + +div.related ul { + margin: 0; + padding: 0 0 0 10px; + list-style: none; +} + +div.related li { + display: inline; +} + +div.related li.right { + float: right; + margin-right: 5px; +} + +/* -- sidebar --------------------------------------------------------------- */ + +div.sphinxsidebarwrapper { + padding: 10px 5px 0 10px; +} + +div.sphinxsidebar { + float: left; + width: 230px; + margin-left: -100%; + font-size: 90%; + word-wrap: break-word; + overflow-wrap : break-word; +} + +div.sphinxsidebar ul { + list-style: none; +} + +div.sphinxsidebar ul ul, +div.sphinxsidebar ul.want-points { + margin-left: 20px; + list-style: square; +} + +div.sphinxsidebar ul ul { + margin-top: 0; + margin-bottom: 0; +} + +div.sphinxsidebar form { + margin-top: 10px; +} + +div.sphinxsidebar input { + border: 1px solid #98dbcc; + font-family: sans-serif; + font-size: 1em; +} + +div.sphinxsidebar #searchbox form.search { + overflow: hidden; +} + +div.sphinxsidebar #searchbox input[type="text"] { + float: left; + width: 80%; + padding: 0.25em; + box-sizing: border-box; +} + +div.sphinxsidebar #searchbox input[type="submit"] { + float: left; + width: 20%; + border-left: none; + padding: 0.25em; + box-sizing: border-box; +} + + +img { + border: 0; + max-width: 100%; +} + +/* -- search page ----------------------------------------------------------- */ + +ul.search { + margin: 10px 0 0 20px; + padding: 0; +} + +ul.search li { + padding: 5px 0 5px 20px; + background-image: url(file.png); + background-repeat: no-repeat; + background-position: 0 7px; +} + +ul.search li a { + font-weight: bold; +} + +ul.search li p.context { + color: #888; + margin: 2px 0 0 30px; + text-align: left; +} + +ul.keywordmatches li.goodmatch a { + font-weight: bold; +} + +/* -- index page ------------------------------------------------------------ */ + +table.contentstable { + width: 90%; + margin-left: auto; + margin-right: auto; +} + +table.contentstable p.biglink { + line-height: 150%; +} + +a.biglink { + font-size: 1.3em; +} + +span.linkdescr { + font-style: italic; + padding-top: 5px; + font-size: 90%; +} + +/* -- general index --------------------------------------------------------- */ + +table.indextable { + width: 100%; +} + +table.indextable td { + text-align: left; + vertical-align: top; +} + +table.indextable ul { + margin-top: 0; + margin-bottom: 0; + list-style-type: none; +} + +table.indextable > tbody > tr > td > ul { + padding-left: 0em; +} + +table.indextable tr.pcap { + height: 10px; +} + +table.indextable tr.cap { + margin-top: 10px; + background-color: #f2f2f2; +} + +img.toggler { + margin-right: 3px; + margin-top: 3px; + cursor: pointer; +} + +div.modindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +div.genindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +/* -- domain module index --------------------------------------------------- */ + +table.modindextable td { + padding: 2px; + border-collapse: collapse; +} + +/* -- general body styles --------------------------------------------------- */ + +div.body { + min-width: 360px; + max-width: 800px; +} + +div.body p, div.body dd, div.body li, div.body blockquote { + -moz-hyphens: auto; + -ms-hyphens: auto; + -webkit-hyphens: auto; + hyphens: auto; +} + +a.headerlink { + visibility: hidden; +} +a.brackets:before, +span.brackets > a:before{ + content: "["; +} + +a.brackets:after, +span.brackets > a:after { + content: "]"; +} + + +h1:hover > a.headerlink, +h2:hover > a.headerlink, +h3:hover > a.headerlink, +h4:hover > a.headerlink, +h5:hover > a.headerlink, +h6:hover > a.headerlink, +dt:hover > a.headerlink, +caption:hover > a.headerlink, +p.caption:hover > a.headerlink, +div.code-block-caption:hover > a.headerlink { + visibility: visible; +} + +div.body p.caption { + text-align: inherit; +} + +div.body td { + text-align: left; +} + +.first { + margin-top: 0 !important; +} + +p.rubric { + margin-top: 30px; + font-weight: bold; +} + +img.align-left, figure.align-left, .figure.align-left, object.align-left { + clear: left; + float: left; + margin-right: 1em; +} + +img.align-right, figure.align-right, .figure.align-right, object.align-right { + clear: right; + float: right; + margin-left: 1em; +} + +img.align-center, figure.align-center, .figure.align-center, object.align-center { + display: block; + margin-left: auto; + margin-right: auto; +} + +img.align-default, figure.align-default, .figure.align-default { + display: block; + margin-left: auto; + margin-right: auto; +} + +.align-left { + text-align: left; +} + +.align-center { + text-align: center; +} + +.align-default { + text-align: center; +} + +.align-right { + text-align: right; +} + +/* -- sidebars -------------------------------------------------------------- */ + +div.sidebar, +aside.sidebar { + margin: 0 0 0.5em 1em; + border: 1px solid #ddb; + padding: 7px; + background-color: #ffe; + width: 40%; + float: right; + clear: right; + overflow-x: auto; +} + +p.sidebar-title { + font-weight: bold; +} +div.admonition, div.topic, blockquote { + clear: left; +} + +/* -- topics ---------------------------------------------------------------- */ +div.topic { + border: 1px solid #ccc; + padding: 7px; + margin: 10px 0 10px 0; +} + +p.topic-title { + font-size: 1.1em; + font-weight: bold; + margin-top: 10px; +} + +/* -- admonitions ----------------------------------------------------------- */ + +div.admonition { + margin-top: 10px; + margin-bottom: 10px; + padding: 7px; +} + +div.admonition dt { + font-weight: bold; +} + +p.admonition-title { + margin: 0px 10px 5px 0px; + font-weight: bold; +} + +div.body p.centered { + text-align: center; + margin-top: 25px; +} + +/* -- content of sidebars/topics/admonitions -------------------------------- */ + +div.sidebar > :last-child, +aside.sidebar > :last-child, +div.topic > :last-child, +div.admonition > :last-child { + margin-bottom: 0; +} + +div.sidebar::after, +aside.sidebar::after, +div.topic::after, +div.admonition::after, +blockquote::after { + display: block; + content: ''; + clear: both; +} + +/* -- tables ---------------------------------------------------------------- */ + +table.docutils { + margin-top: 10px; + margin-bottom: 10px; + border: 0; + border-collapse: collapse; +} + +table.align-center { + margin-left: auto; + margin-right: auto; +} + +table.align-default { + margin-left: auto; + margin-right: auto; +} + +table caption span.caption-number { + font-style: italic; +} + +table caption span.caption-text { +} + +table.docutils td, table.docutils th { + padding: 1px 8px 1px 5px; + border-top: 0; + border-left: 0; + border-right: 0; + border-bottom: 1px solid #aaa; +} + +th { + text-align: left; + padding-right: 5px; +} + +table.citation { + border-left: solid 1px gray; + margin-left: 1px; +} + +table.citation td { + border-bottom: none; +} + +th > :first-child, +td > :first-child { + margin-top: 0px; +} + +th > :last-child, +td > :last-child { + margin-bottom: 0px; +} + +/* -- figures --------------------------------------------------------------- */ + +div.figure, figure { + margin: 0.5em; + padding: 0.5em; +} + +div.figure p.caption, figcaption { + padding: 0.3em; +} + +div.figure p.caption span.caption-number, +figcaption span.caption-number { + font-style: italic; +} + +div.figure p.caption span.caption-text, +figcaption span.caption-text { +} + +/* -- field list styles ----------------------------------------------------- */ + +table.field-list td, table.field-list th { + border: 0 !important; +} + +.field-list ul { + margin: 0; + padding-left: 1em; +} + +.field-list p { + margin: 0; +} + +.field-name { + -moz-hyphens: manual; + -ms-hyphens: manual; + -webkit-hyphens: manual; + hyphens: manual; +} + +/* -- hlist styles ---------------------------------------------------------- */ + +table.hlist { + margin: 1em 0; +} + +table.hlist td { + vertical-align: top; +} + +/* -- object description styles --------------------------------------------- */ + +.sig { + font-family: 'Consolas', 'Menlo', 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', monospace; +} + +.sig-name, code.descname { + background-color: transparent; + font-weight: bold; +} + +.sig-name { + font-size: 1.1em; +} + +code.descname { + font-size: 1.2em; +} + +.sig-prename, code.descclassname { + background-color: transparent; +} + +.optional { + font-size: 1.3em; +} + +.sig-paren { + font-size: larger; +} + +.sig-param.n { + font-style: italic; +} + +/* C++ specific styling */ + +.sig-inline.c-texpr, +.sig-inline.cpp-texpr { + font-family: unset; +} + +.sig.c .k, .sig.c .kt, +.sig.cpp .k, .sig.cpp .kt { + color: #0033B3; +} + +.sig.c .m, +.sig.cpp .m { + color: #1750EB; +} + +.sig.c .s, .sig.c .sc, +.sig.cpp .s, .sig.cpp .sc { + color: #067D17; +} + + +/* -- other body styles ----------------------------------------------------- */ + +ol.arabic { + list-style: decimal; +} + +ol.loweralpha { + list-style: lower-alpha; +} + +ol.upperalpha { + list-style: upper-alpha; +} + +ol.lowerroman { + list-style: lower-roman; +} + +ol.upperroman { + list-style: upper-roman; +} + +:not(li) > ol > li:first-child > :first-child, +:not(li) > ul > li:first-child > :first-child { + margin-top: 0px; +} + +:not(li) > ol > li:last-child > :last-child, +:not(li) > ul > li:last-child > :last-child { + margin-bottom: 0px; +} + +ol.simple ol p, +ol.simple ul p, +ul.simple ol p, +ul.simple ul p { + margin-top: 0; +} + +ol.simple > li:not(:first-child) > p, +ul.simple > li:not(:first-child) > p { + margin-top: 0; +} + +ol.simple p, +ul.simple p { + margin-bottom: 0; +} +dl.footnote > dt, +dl.citation > dt { + float: left; + margin-right: 0.5em; +} + +dl.footnote > dd, +dl.citation > dd { + margin-bottom: 0em; +} + +dl.footnote > dd:after, +dl.citation > dd:after { + content: ""; + clear: both; +} + +dl.field-list { + display: grid; + grid-template-columns: fit-content(30%) auto; +} + +dl.field-list > dt { + font-weight: bold; + word-break: break-word; + padding-left: 0.5em; + padding-right: 5px; +} +dl.field-list > dt:after { + content: ":"; +} + + +dl.field-list > dd { + padding-left: 0.5em; + margin-top: 0em; + margin-left: 0em; + margin-bottom: 0em; +} + +dl { + margin-bottom: 15px; +} + +dd > :first-child { + margin-top: 0px; +} + +dd ul, dd table { + margin-bottom: 10px; +} + +dd { + margin-top: 3px; + margin-bottom: 10px; + margin-left: 30px; +} + +dl > dd:last-child, +dl > dd:last-child > :last-child { + margin-bottom: 0; +} + +dt:target, span.highlighted { + background-color: #fbe54e; +} + +rect.highlighted { + fill: #fbe54e; +} + +dl.glossary dt { + font-weight: bold; + font-size: 1.1em; +} + +.versionmodified { + font-style: italic; +} + +.system-message { + background-color: #fda; + padding: 5px; + border: 3px solid red; +} + +.footnote:target { + background-color: #ffa; +} + +.line-block { + display: block; + margin-top: 1em; + margin-bottom: 1em; +} + +.line-block .line-block { + margin-top: 0; + margin-bottom: 0; + margin-left: 1.5em; +} + +.guilabel, .menuselection { + font-family: sans-serif; +} + +.accelerator { + text-decoration: underline; +} + +.classifier { + font-style: oblique; +} + 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hidden; +} + +.highlight .hll { + display: block; +} + +div.highlight pre, +table.highlighttable pre { + margin: 0; +} + +div.code-block-caption + div { + margin-top: 0; +} + +div.code-block-caption { + margin-top: 1em; + padding: 2px 5px; + font-size: small; +} + +div.code-block-caption code { + background-color: transparent; +} + +table.highlighttable td.linenos, +span.linenos, +div.highlight span.gp { /* gp: Generic.Prompt */ + user-select: none; + -webkit-user-select: text; /* Safari fallback only */ + -webkit-user-select: none; /* Chrome/Safari */ + -moz-user-select: none; /* Firefox */ + -ms-user-select: none; /* IE10+ */ +} + +div.code-block-caption span.caption-number { + padding: 0.1em 0.3em; + font-style: italic; +} + +div.code-block-caption span.caption-text { +} + +div.literal-block-wrapper { + margin: 1em 0; +} + +code.xref, a code { + background-color: transparent; + font-weight: bold; +} + +h1 code, h2 code, h3 code, h4 code, h5 code, h6 code { + background-color: 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0000000000..f79376af7d --- /dev/null +++ b/en/test_638153709/_static/css/toggle.css @@ -0,0 +1,77 @@ +input[type=checkbox] { + visibility: hidden; + height: 0; + width: 0; + margin: 0; +} + +.rst-versions .rst-current-version { + padding: 10px; + display: flex; + justify-content: space-between; +} + +.rst-versions .rst-current-version .fa-book, +.rst-versions .rst-current-version .fa-v, +.rst-versions .rst-current-version .fa-caret-down { + height: 24px; + line-height: 24px; + vertical-align: middle; +} + +.rst-versions .rst-current-version .fa-element { + width: 80px; + text-align: center; +} + +.rst-versions .rst-current-version .fa-book { + text-align: left; +} + +.rst-versions .rst-current-version .fa-v { + color: #27AE60; + text-align: right; +} + +label { + margin: 0 auto; + display: inline-block; + justify-content: center; + align-items: right; + border-radius: 100px; + position: relative; + cursor: pointer; + text-indent: -9999px; + width: 50px; + height: 21px; + background: #000; +} + +label:after { + border-radius: 50%; + position: absolute; + content: ''; + background: #fff; + width: 15px; + height: 15px; + top: 3px; + left: 3px; + transition: ease-in-out 200ms; +} + +input:checked+label { + background: #3a7ca8; +} + +input:checked+label:after { + left: calc(100% - 5px); + transform: translateX(-100%); +} + +html.transition, +html.transition *, +html.transition *:before, +html.transition *:after { + transition: ease-in-out 200ms !important; + transition-delay: 0 !important; +} diff --git a/en/test_638153709/_static/doctools.js b/en/test_638153709/_static/doctools.js new file mode 100644 index 0000000000..527b876ca6 --- /dev/null +++ b/en/test_638153709/_static/doctools.js @@ -0,0 +1,156 @@ +/* + * doctools.js + * ~~~~~~~~~~~ + * + * Base JavaScript utilities for all Sphinx HTML documentation. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ +"use strict"; + +const BLACKLISTED_KEY_CONTROL_ELEMENTS = new Set([ + "TEXTAREA", + "INPUT", + "SELECT", + "BUTTON", +]); + +const _ready = (callback) => { + if (document.readyState !== "loading") { + callback(); + } else { + document.addEventListener("DOMContentLoaded", callback); + } +}; + +/** + * Small JavaScript module for the documentation. + */ +const Documentation = { + init: () => { + Documentation.initDomainIndexTable(); + Documentation.initOnKeyListeners(); + }, + + /** + * i18n support + */ + TRANSLATIONS: {}, + PLURAL_EXPR: (n) => (n === 1 ? 0 : 1), + LOCALE: "unknown", + + // gettext and ngettext don't access this so that the functions + // can safely bound to a different name (_ = Documentation.gettext) + gettext: (string) => { + const translated = Documentation.TRANSLATIONS[string]; + switch (typeof translated) { + case "undefined": + return string; // no translation + case "string": + return translated; // translation exists + default: + return translated[0]; // (singular, plural) translation tuple exists + } + }, + + ngettext: (singular, plural, n) => { + const translated = Documentation.TRANSLATIONS[singular]; + if (typeof translated !== "undefined") + return translated[Documentation.PLURAL_EXPR(n)]; + return n === 1 ? singular : plural; + }, + + addTranslations: (catalog) => { + Object.assign(Documentation.TRANSLATIONS, catalog.messages); + Documentation.PLURAL_EXPR = new Function( + "n", + `return (${catalog.plural_expr})` + ); + Documentation.LOCALE = catalog.locale; + }, + + /** + * helper function to focus on search bar + */ + focusSearchBar: () => { + document.querySelectorAll("input[name=q]")[0]?.focus(); + }, + + /** + * Initialise the domain index toggle buttons + */ + initDomainIndexTable: () => { + const toggler = (el) => { + const idNumber = el.id.substr(7); + const toggledRows = document.querySelectorAll(`tr.cg-${idNumber}`); + if (el.src.substr(-9) === "minus.png") { + el.src = `${el.src.substr(0, el.src.length - 9)}plus.png`; + toggledRows.forEach((el) => (el.style.display = "none")); + } else { + el.src = `${el.src.substr(0, el.src.length - 8)}minus.png`; + toggledRows.forEach((el) => (el.style.display = "")); + } + }; + + const togglerElements = document.querySelectorAll("img.toggler"); + togglerElements.forEach((el) => + el.addEventListener("click", (event) => toggler(event.currentTarget)) + ); + togglerElements.forEach((el) => (el.style.display = "")); + if (DOCUMENTATION_OPTIONS.COLLAPSE_INDEX) togglerElements.forEach(toggler); + }, + + initOnKeyListeners: () => { + // only install a listener if it is really needed + if ( + !DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS && + !DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS + ) + return; + + document.addEventListener("keydown", (event) => { + // bail for input elements + if (BLACKLISTED_KEY_CONTROL_ELEMENTS.has(document.activeElement.tagName)) return; + // bail with special keys + if (event.altKey || event.ctrlKey || event.metaKey) return; + + if (!event.shiftKey) { + switch (event.key) { + case "ArrowLeft": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const prevLink = document.querySelector('link[rel="prev"]'); + if (prevLink && prevLink.href) { + window.location.href = prevLink.href; + event.preventDefault(); + } + break; + case "ArrowRight": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const nextLink = document.querySelector('link[rel="next"]'); + if (nextLink && nextLink.href) { + window.location.href = nextLink.href; + event.preventDefault(); + } + break; + } + } + + // some keyboard layouts may need Shift to get / + switch (event.key) { + case "/": + if (!DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS) break; + Documentation.focusSearchBar(); + event.preventDefault(); + } + }); + }, +}; + +// quick alias for translations +const _ = Documentation.gettext; + +_ready(Documentation.init); diff --git a/en/test_638153709/_static/documentation_options.js b/en/test_638153709/_static/documentation_options.js new file mode 100644 index 0000000000..c78d148ccd --- /dev/null +++ b/en/test_638153709/_static/documentation_options.js @@ -0,0 +1,14 @@ +var DOCUMENTATION_OPTIONS = { + URL_ROOT: document.getElementById("documentation_options").getAttribute('data-url_root'), + VERSION: 'nightly', + LANGUAGE: 'en', + COLLAPSE_INDEX: false, + BUILDER: 'html', + FILE_SUFFIX: '.html', + LINK_SUFFIX: '.html', + HAS_SOURCE: true, + SOURCELINK_SUFFIX: '.txt', + NAVIGATION_WITH_KEYS: false, + SHOW_SEARCH_SUMMARY: true, + ENABLE_SEARCH_SHORTCUTS: true, +}; \ No newline at end of file diff --git a/en/test_638153709/_static/file.png b/en/test_638153709/_static/file.png new file mode 100644 index 0000000000..a858a410e4 Binary files /dev/null and b/en/test_638153709/_static/file.png differ diff --git a/en/test_638153709/_static/jquery-3.6.0.js b/en/test_638153709/_static/jquery-3.6.0.js new file mode 100644 index 0000000000..fc6c299b73 --- /dev/null +++ b/en/test_638153709/_static/jquery-3.6.0.js @@ -0,0 +1,10881 @@ +/*! + * jQuery JavaScript Library v3.6.0 + * https://jquery.com/ + * + * Includes Sizzle.js + * https://sizzlejs.com/ + * + * Copyright OpenJS Foundation and other contributors + * Released under the MIT license + * https://jquery.org/license + * + * Date: 2021-03-02T17:08Z + */ +( function( global, factory ) { + + "use strict"; + + if ( typeof module === "object" && typeof module.exports === "object" ) { + + // For CommonJS and CommonJS-like environments where a proper `window` + // is present, execute the factory and get jQuery. + // For environments that do not have a `window` with a `document` + // (such as Node.js), expose a factory as module.exports. + // This accentuates the need for the creation of a real `window`. + // e.g. var jQuery = require("jquery")(window); + // See ticket #14549 for more info. + module.exports = global.document ? + factory( global, true ) : + function( w ) { + if ( !w.document ) { + throw new Error( "jQuery requires a window with a document" ); + } + return factory( w ); + }; + } else { + factory( global ); + } + +// Pass this if window is not defined yet +} )( typeof window !== "undefined" ? window : this, function( window, noGlobal ) { + +// Edge <= 12 - 13+, Firefox <=18 - 45+, IE 10 - 11, Safari 5.1 - 9+, iOS 6 - 9.1 +// throw exceptions when non-strict code (e.g., ASP.NET 4.5) accesses strict mode +// arguments.callee.caller (trac-13335). But as of jQuery 3.0 (2016), strict mode should be common +// enough that all such attempts are guarded in a try block. +"use strict"; + +var arr = []; + +var getProto = Object.getPrototypeOf; + +var slice = arr.slice; + +var flat = arr.flat ? function( array ) { + return arr.flat.call( array ); +} : function( array ) { + return arr.concat.apply( [], array ); +}; + + +var push = arr.push; + +var indexOf = arr.indexOf; + +var class2type = {}; + +var toString = class2type.toString; + +var hasOwn = class2type.hasOwnProperty; + +var fnToString = hasOwn.toString; + +var ObjectFunctionString = fnToString.call( Object ); + +var support = {}; + +var isFunction = function isFunction( obj ) { + + // Support: Chrome <=57, Firefox <=52 + // In some browsers, typeof returns "function" for HTML elements + // (i.e., `typeof document.createElement( "object" ) === "function"`). + // We don't want to classify *any* DOM node as a function. + // Support: QtWeb <=3.8.5, WebKit <=534.34, wkhtmltopdf tool <=0.12.5 + // Plus for old WebKit, typeof returns "function" for HTML collections + // (e.g., `typeof document.getElementsByTagName("div") === "function"`). (gh-4756) + return typeof obj === "function" && typeof obj.nodeType !== "number" && + typeof obj.item !== "function"; + }; + + +var isWindow = function isWindow( obj ) { + return obj != null && obj === obj.window; + }; + + +var document = window.document; + + + + var preservedScriptAttributes = { + type: true, + src: true, + nonce: true, + noModule: true + }; + + function DOMEval( code, node, doc ) { + doc = doc || document; + + var i, val, + script = doc.createElement( "script" ); + + script.text = code; + if ( node ) { + for ( i in preservedScriptAttributes ) { + + // Support: Firefox 64+, Edge 18+ + // Some browsers don't support the "nonce" property on scripts. + // On the other hand, just using `getAttribute` is not enough as + // the `nonce` attribute is reset to an empty string whenever it + // becomes browsing-context connected. + // See https://github.com/whatwg/html/issues/2369 + // See https://html.spec.whatwg.org/#nonce-attributes + // The `node.getAttribute` check was added for the sake of + // `jQuery.globalEval` so that it can fake a nonce-containing node + // via an object. + val = node[ i ] || node.getAttribute && node.getAttribute( i ); + if ( val ) { + script.setAttribute( i, val ); + } + } + } + doc.head.appendChild( script ).parentNode.removeChild( script ); + } + + +function toType( obj ) { + if ( obj == null ) { + return obj + ""; + } + + // Support: Android <=2.3 only (functionish RegExp) + return typeof obj === "object" || typeof obj === "function" ? + class2type[ toString.call( obj ) ] || "object" : + typeof obj; +} +/* global Symbol */ +// Defining this global in .eslintrc.json would create a danger of using the global +// unguarded in another place, it seems safer to define global only for this module + + + +var + version = "3.6.0", + + // Define a local copy of jQuery + jQuery = function( selector, context ) { + + // The jQuery object is actually just the init constructor 'enhanced' + // Need init if jQuery is called (just allow error to be thrown if not included) + return new jQuery.fn.init( selector, context ); + }; + +jQuery.fn = jQuery.prototype = { + + // The current version of jQuery being used + jquery: version, + + constructor: jQuery, + + // The default length of a jQuery object is 0 + length: 0, + + toArray: function() { + return slice.call( this ); + }, + + // Get the Nth element in the matched element set OR + // Get the whole matched element set as a clean array + get: function( num ) { + + // Return all the elements in a clean array + if ( num == null ) { + return slice.call( this ); + } + + // Return just the one element from the set + return num < 0 ? this[ num + this.length ] : this[ num ]; + }, + + // Take an array of elements and push it onto the stack + // (returning the new matched element set) + pushStack: function( elems ) { + + // Build a new jQuery matched element set + var ret = jQuery.merge( this.constructor(), elems ); + + // Add the old object onto the stack (as a reference) + ret.prevObject = this; + + // Return the newly-formed element set + return ret; + }, + + // Execute a callback for every element in the matched set. + each: function( callback ) { + return jQuery.each( this, callback ); + }, + + map: function( callback ) { + return this.pushStack( jQuery.map( this, function( elem, i ) { + return callback.call( elem, i, elem ); + } ) ); + }, + + slice: function() { + return this.pushStack( slice.apply( this, arguments ) ); + }, + + first: function() { + return this.eq( 0 ); + }, + + last: function() { + return this.eq( -1 ); + }, + + even: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return ( i + 1 ) % 2; + } ) ); + }, + + odd: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return i % 2; + } ) ); + }, + + eq: function( i ) { + var len = this.length, + j = +i + ( i < 0 ? len : 0 ); + return this.pushStack( j >= 0 && j < len ? [ this[ j ] ] : [] ); + }, + + end: function() { + return this.prevObject || this.constructor(); + }, + + // For internal use only. + // Behaves like an Array's method, not like a jQuery method. + push: push, + sort: arr.sort, + splice: arr.splice +}; + +jQuery.extend = jQuery.fn.extend = function() { + var options, name, src, copy, copyIsArray, clone, + target = arguments[ 0 ] || {}, + i = 1, + length = arguments.length, + deep = false; + + // Handle a deep copy situation + if ( typeof target === "boolean" ) { + deep = target; + + // Skip the boolean and the target + target = arguments[ i ] || {}; + i++; + } + + // Handle case when target is a string or something (possible in deep copy) + if ( typeof target !== "object" && !isFunction( target ) ) { + target = {}; + } + + // Extend jQuery itself if only one argument is passed + if ( i === length ) { + target = this; + i--; + } + + for ( ; i < length; i++ ) { + + // Only deal with non-null/undefined values + if ( ( options = arguments[ i ] ) != null ) { + + // Extend the base object + for ( name in options ) { + copy = options[ name ]; + + // Prevent Object.prototype pollution + // Prevent never-ending loop + if ( name === "__proto__" || target === copy ) { + continue; + } + + // Recurse if we're merging plain objects or arrays + if ( deep && copy && ( jQuery.isPlainObject( copy ) || + ( copyIsArray = Array.isArray( copy ) ) ) ) { + src = target[ name ]; + + // Ensure proper type for the source value + if ( copyIsArray && !Array.isArray( src ) ) { + clone = []; + } else if ( !copyIsArray && !jQuery.isPlainObject( src ) ) { + clone = {}; + } else { + clone = src; + } + copyIsArray = false; + + // Never move original objects, clone them + target[ name ] = jQuery.extend( deep, clone, copy ); + + // Don't bring in undefined values + } else if ( copy !== undefined ) { + target[ name ] = copy; + } + } + } + } + + // Return the modified object + return target; +}; + +jQuery.extend( { + + // Unique for each copy of jQuery on the page + expando: "jQuery" + ( version + Math.random() ).replace( /\D/g, "" ), + + // Assume jQuery is ready without the ready module + isReady: true, + + error: function( msg ) { + throw new Error( msg ); + }, + + noop: function() {}, + + isPlainObject: function( obj ) { + var proto, Ctor; + + // Detect obvious negatives + // Use toString instead of jQuery.type to catch host objects + if ( !obj || toString.call( obj ) !== "[object Object]" ) { + return false; + } + + proto = getProto( obj ); + + // Objects with no prototype (e.g., `Object.create( null )`) are plain + if ( !proto ) { + return true; + } + + // Objects with prototype are plain iff they were constructed by a global Object function + Ctor = hasOwn.call( proto, "constructor" ) && proto.constructor; + return typeof Ctor === "function" && fnToString.call( Ctor ) === ObjectFunctionString; + }, + + isEmptyObject: function( obj ) { + var name; + + for ( name in obj ) { + return false; + } + return true; + }, + + // Evaluates a script in a provided context; falls back to the global one + // if not specified. + globalEval: function( code, options, doc ) { + DOMEval( code, { nonce: options && options.nonce }, doc ); + }, + + each: function( obj, callback ) { + var length, i = 0; + + if ( isArrayLike( obj ) ) { + length = obj.length; + for ( ; i < length; i++ ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } else { + for ( i in obj ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } + + return obj; + }, + + // results is for internal usage only + makeArray: function( arr, results ) { + var ret = results || []; + + if ( arr != null ) { + if ( isArrayLike( Object( arr ) ) ) { + jQuery.merge( ret, + typeof arr === "string" ? + [ arr ] : arr + ); + } else { + push.call( ret, arr ); + } + } + + return ret; + }, + + inArray: function( elem, arr, i ) { + return arr == null ? -1 : indexOf.call( arr, elem, i ); + }, + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + merge: function( first, second ) { + var len = +second.length, + j = 0, + i = first.length; + + for ( ; j < len; j++ ) { + first[ i++ ] = second[ j ]; + } + + first.length = i; + + return first; + }, + + grep: function( elems, callback, invert ) { + var callbackInverse, + matches = [], + i = 0, + length = elems.length, + callbackExpect = !invert; + + // Go through the array, only saving the items + // that pass the validator function + for ( ; i < length; i++ ) { + callbackInverse = !callback( elems[ i ], i ); + if ( callbackInverse !== callbackExpect ) { + matches.push( elems[ i ] ); + } + } + + return matches; + }, + + // arg is for internal usage only + map: function( elems, callback, arg ) { + var length, value, + i = 0, + ret = []; + + // Go through the array, translating each of the items to their new values + if ( isArrayLike( elems ) ) { + length = elems.length; + for ( ; i < length; i++ ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + + // Go through every key on the object, + } else { + for ( i in elems ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + } + + // Flatten any nested arrays + return flat( ret ); + }, + + // A global GUID counter for objects + guid: 1, + + // jQuery.support is not used in Core but other projects attach their + // properties to it so it needs to exist. + support: support +} ); + +if ( typeof Symbol === "function" ) { + jQuery.fn[ Symbol.iterator ] = arr[ Symbol.iterator ]; +} + +// Populate the class2type map +jQuery.each( "Boolean Number String Function Array Date RegExp Object Error Symbol".split( " " ), + function( _i, name ) { + class2type[ "[object " + name + "]" ] = name.toLowerCase(); + } ); + +function isArrayLike( obj ) { + + // Support: real iOS 8.2 only (not reproducible in simulator) + // `in` check used to prevent JIT error (gh-2145) + // hasOwn isn't used here due to false negatives + // regarding Nodelist length in IE + var length = !!obj && "length" in obj && obj.length, + type = toType( obj ); + + if ( isFunction( obj ) || isWindow( obj ) ) { + return false; + } + + return type === "array" || length === 0 || + typeof length === "number" && length > 0 && ( length - 1 ) in obj; +} +var Sizzle = +/*! + * Sizzle CSS Selector Engine v2.3.6 + * https://sizzlejs.com/ + * + * Copyright JS Foundation and other contributors + * Released under the MIT license + * https://js.foundation/ + * + * Date: 2021-02-16 + */ +( function( window ) { +var i, + support, + Expr, + getText, + isXML, + tokenize, + compile, + select, + outermostContext, + sortInput, + hasDuplicate, + + // Local document vars + setDocument, + document, + docElem, + documentIsHTML, + rbuggyQSA, + rbuggyMatches, + matches, + contains, + + // Instance-specific data + expando = "sizzle" + 1 * new Date(), + preferredDoc = window.document, + dirruns = 0, + done = 0, + classCache = createCache(), + tokenCache = createCache(), + compilerCache = createCache(), + nonnativeSelectorCache = createCache(), + sortOrder = function( a, b ) { + if ( a === b ) { + hasDuplicate = true; + } + return 0; + }, + + // Instance methods + hasOwn = ( {} ).hasOwnProperty, + arr = [], + pop = arr.pop, + pushNative = arr.push, + push = arr.push, + slice = arr.slice, + + // Use a stripped-down indexOf as it's faster than native + // https://jsperf.com/thor-indexof-vs-for/5 + indexOf = function( list, elem ) { + var i = 0, + len = list.length; + for ( ; i < len; i++ ) { + if ( list[ i ] === elem ) { + return i; + } + } + return -1; + }, + + booleans = "checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|" + + "ismap|loop|multiple|open|readonly|required|scoped", + + // Regular expressions + + // http://www.w3.org/TR/css3-selectors/#whitespace + whitespace = "[\\x20\\t\\r\\n\\f]", + + // https://www.w3.org/TR/css-syntax-3/#ident-token-diagram + identifier = "(?:\\\\[\\da-fA-F]{1,6}" + whitespace + + "?|\\\\[^\\r\\n\\f]|[\\w-]|[^\0-\\x7f])+", + + // Attribute selectors: http://www.w3.org/TR/selectors/#attribute-selectors + attributes = "\\[" + whitespace + "*(" + identifier + ")(?:" + whitespace + + + // Operator (capture 2) + "*([*^$|!~]?=)" + whitespace + + + // "Attribute values must be CSS identifiers [capture 5] + // or strings [capture 3 or capture 4]" + "*(?:'((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\"|(" + identifier + "))|)" + + whitespace + "*\\]", + + pseudos = ":(" + identifier + ")(?:\\((" + + + // To reduce the number of selectors needing tokenize in the preFilter, prefer arguments: + // 1. quoted (capture 3; capture 4 or capture 5) + "('((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\")|" + + + // 2. simple (capture 6) + "((?:\\\\.|[^\\\\()[\\]]|" + attributes + ")*)|" + + + // 3. anything else (capture 2) + ".*" + + ")\\)|)", + + // Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter + rwhitespace = new RegExp( whitespace + "+", "g" ), + rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + + whitespace + "+$", "g" ), + + rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ), + rcombinators = new RegExp( "^" + whitespace + "*([>+~]|" + whitespace + ")" + whitespace + + "*" ), + rdescend = new RegExp( whitespace + "|>" ), + + rpseudo = new RegExp( pseudos ), + ridentifier = new RegExp( "^" + identifier + "$" ), + + matchExpr = { + "ID": new RegExp( "^#(" + identifier + ")" ), + "CLASS": new RegExp( "^\\.(" + identifier + ")" ), + "TAG": new RegExp( "^(" + identifier + "|[*])" ), + "ATTR": new RegExp( "^" + attributes ), + "PSEUDO": new RegExp( "^" + pseudos ), + "CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + + whitespace + "*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + + whitespace + "*(\\d+)|))" + whitespace + "*\\)|)", "i" ), + "bool": new RegExp( "^(?:" + booleans + ")$", "i" ), + + // For use in libraries implementing .is() + // We use this for POS matching in `select` + "needsContext": new RegExp( "^" + whitespace + + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" + whitespace + + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" ) + }, + + rhtml = /HTML$/i, + rinputs = /^(?:input|select|textarea|button)$/i, + rheader = /^h\d$/i, + + rnative = /^[^{]+\{\s*\[native \w/, + + // Easily-parseable/retrievable ID or TAG or CLASS selectors + rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/, + + rsibling = /[+~]/, + + // CSS escapes + // http://www.w3.org/TR/CSS21/syndata.html#escaped-characters + runescape = new RegExp( "\\\\[\\da-fA-F]{1,6}" + whitespace + "?|\\\\([^\\r\\n\\f])", "g" ), + funescape = function( escape, nonHex ) { + var high = "0x" + escape.slice( 1 ) - 0x10000; + + return nonHex ? + + // Strip the backslash prefix from a non-hex escape sequence + nonHex : + + // Replace a hexadecimal escape sequence with the encoded Unicode code point + // Support: IE <=11+ + // For values outside the Basic Multilingual Plane (BMP), manually construct a + // surrogate pair + high < 0 ? + String.fromCharCode( high + 0x10000 ) : + String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 ); + }, + + // CSS string/identifier serialization + // https://drafts.csswg.org/cssom/#common-serializing-idioms + rcssescape = /([\0-\x1f\x7f]|^-?\d)|^-$|[^\0-\x1f\x7f-\uFFFF\w-]/g, + fcssescape = function( ch, asCodePoint ) { + if ( asCodePoint ) { + + // U+0000 NULL becomes U+FFFD REPLACEMENT CHARACTER + if ( ch === "\0" ) { + return "\uFFFD"; + } + + // Control characters and (dependent upon position) numbers get escaped as code points + return ch.slice( 0, -1 ) + "\\" + + ch.charCodeAt( ch.length - 1 ).toString( 16 ) + " "; + } + + // Other potentially-special ASCII characters get backslash-escaped + return "\\" + ch; + }, + + // Used for iframes + // See setDocument() + // Removing the function wrapper causes a "Permission Denied" + // error in IE + unloadHandler = function() { + setDocument(); + }, + + inDisabledFieldset = addCombinator( + function( elem ) { + return elem.disabled === true && elem.nodeName.toLowerCase() === "fieldset"; + }, + { dir: "parentNode", next: "legend" } + ); + +// Optimize for push.apply( _, NodeList ) +try { + push.apply( + ( arr = slice.call( preferredDoc.childNodes ) ), + preferredDoc.childNodes + ); + + // Support: Android<4.0 + // Detect silently failing push.apply + // eslint-disable-next-line no-unused-expressions + arr[ preferredDoc.childNodes.length ].nodeType; +} catch ( e ) { + push = { apply: arr.length ? + + // Leverage slice if possible + function( target, els ) { + pushNative.apply( target, slice.call( els ) ); + } : + + // Support: IE<9 + // Otherwise append directly + function( target, els ) { + var j = target.length, + i = 0; + + // Can't trust NodeList.length + while ( ( target[ j++ ] = els[ i++ ] ) ) {} + target.length = j - 1; + } + }; +} + +function Sizzle( selector, context, results, seed ) { + var m, i, elem, nid, match, groups, newSelector, + newContext = context && context.ownerDocument, + + // nodeType defaults to 9, since context defaults to document + nodeType = context ? context.nodeType : 9; + + results = results || []; + + // Return early from calls with invalid selector or context + if ( typeof selector !== "string" || !selector || + nodeType !== 1 && nodeType !== 9 && nodeType !== 11 ) { + + return results; + } + + // Try to shortcut find operations (as opposed to filters) in HTML documents + if ( !seed ) { + setDocument( context ); + context = context || document; + + if ( documentIsHTML ) { + + // If the selector is sufficiently simple, try using a "get*By*" DOM method + // (excepting DocumentFragment context, where the methods don't exist) + if ( nodeType !== 11 && ( match = rquickExpr.exec( selector ) ) ) { + + // ID selector + if ( ( m = match[ 1 ] ) ) { + + // Document context + if ( nodeType === 9 ) { + if ( ( elem = context.getElementById( m ) ) ) { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( elem.id === m ) { + results.push( elem ); + return results; + } + } else { + return results; + } + + // Element context + } else { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( newContext && ( elem = newContext.getElementById( m ) ) && + contains( context, elem ) && + elem.id === m ) { + + results.push( elem ); + return results; + } + } + + // Type selector + } else if ( match[ 2 ] ) { + push.apply( results, context.getElementsByTagName( selector ) ); + return results; + + // Class selector + } else if ( ( m = match[ 3 ] ) && support.getElementsByClassName && + context.getElementsByClassName ) { + + push.apply( results, context.getElementsByClassName( m ) ); + return results; + } + } + + // Take advantage of querySelectorAll + if ( support.qsa && + !nonnativeSelectorCache[ selector + " " ] && + ( !rbuggyQSA || !rbuggyQSA.test( selector ) ) && + + // Support: IE 8 only + // Exclude object elements + ( nodeType !== 1 || context.nodeName.toLowerCase() !== "object" ) ) { + + newSelector = selector; + newContext = context; + + // qSA considers elements outside a scoping root when evaluating child or + // descendant combinators, which is not what we want. + // In such cases, we work around the behavior by prefixing every selector in the + // list with an ID selector referencing the scope context. + // The technique has to be used as well when a leading combinator is used + // as such selectors are not recognized by querySelectorAll. + // Thanks to Andrew Dupont for this technique. + if ( nodeType === 1 && + ( rdescend.test( selector ) || rcombinators.test( selector ) ) ) { + + // Expand context for sibling selectors + newContext = rsibling.test( selector ) && testContext( context.parentNode ) || + context; + + // We can use :scope instead of the ID hack if the browser + // supports it & if we're not changing the context. + if ( newContext !== context || !support.scope ) { + + // Capture the context ID, setting it first if necessary + if ( ( nid = context.getAttribute( "id" ) ) ) { + nid = nid.replace( rcssescape, fcssescape ); + } else { + context.setAttribute( "id", ( nid = expando ) ); + } + } + + // Prefix every selector in the list + groups = tokenize( selector ); + i = groups.length; + while ( i-- ) { + groups[ i ] = ( nid ? "#" + nid : ":scope" ) + " " + + toSelector( groups[ i ] ); + } + newSelector = groups.join( "," ); + } + + try { + push.apply( results, + newContext.querySelectorAll( newSelector ) + ); + return results; + } catch ( qsaError ) { + nonnativeSelectorCache( selector, true ); + } finally { + if ( nid === expando ) { + context.removeAttribute( "id" ); + } + } + } + } + } + + // All others + return select( selector.replace( rtrim, "$1" ), context, results, seed ); +} + +/** + * Create key-value caches of limited size + * @returns {function(string, object)} Returns the Object data after storing it on itself with + * property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength) + * deleting the oldest entry + */ +function createCache() { + var keys = []; + + function cache( key, value ) { + + // Use (key + " ") to avoid collision with native prototype properties (see Issue #157) + if ( keys.push( key + " " ) > Expr.cacheLength ) { + + // Only keep the most recent entries + delete cache[ keys.shift() ]; + } + return ( cache[ key + " " ] = value ); + } + return cache; +} + +/** + * Mark a function for special use by Sizzle + * @param {Function} fn The function to mark + */ +function markFunction( fn ) { + fn[ expando ] = true; + return fn; +} + +/** + * Support testing using an element + * @param {Function} fn Passed the created element and returns a boolean result + */ +function assert( fn ) { + var el = document.createElement( "fieldset" ); + + try { + return !!fn( el ); + } catch ( e ) { + return false; + } finally { + + // Remove from its parent by default + if ( el.parentNode ) { + el.parentNode.removeChild( el ); + } + + // release memory in IE + el = null; + } +} + +/** + * Adds the same handler for all of the specified attrs + * @param {String} attrs Pipe-separated list of attributes + * @param {Function} handler The method that will be applied + */ +function addHandle( attrs, handler ) { + var arr = attrs.split( "|" ), + i = arr.length; + + while ( i-- ) { + Expr.attrHandle[ arr[ i ] ] = handler; + } +} + +/** + * Checks document order of two siblings + * @param {Element} a + * @param {Element} b + * @returns {Number} Returns less than 0 if a precedes b, greater than 0 if a follows b + */ +function siblingCheck( a, b ) { + var cur = b && a, + diff = cur && a.nodeType === 1 && b.nodeType === 1 && + a.sourceIndex - b.sourceIndex; + + // Use IE sourceIndex if available on both nodes + if ( diff ) { + return diff; + } + + // Check if b follows a + if ( cur ) { + while ( ( cur = cur.nextSibling ) ) { + if ( cur === b ) { + return -1; + } + } + } + + return a ? 1 : -1; +} + +/** + * Returns a function to use in pseudos for input types + * @param {String} type + */ +function createInputPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for buttons + * @param {String} type + */ +function createButtonPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return ( name === "input" || name === "button" ) && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for :enabled/:disabled + * @param {Boolean} disabled true for :disabled; false for :enabled + */ +function createDisabledPseudo( disabled ) { + + // Known :disabled false positives: fieldset[disabled] > legend:nth-of-type(n+2) :can-disable + return function( elem ) { + + // Only certain elements can match :enabled or :disabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-enabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-disabled + if ( "form" in elem ) { + + // Check for inherited disabledness on relevant non-disabled elements: + // * listed form-associated elements in a disabled fieldset + // https://html.spec.whatwg.org/multipage/forms.html#category-listed + // https://html.spec.whatwg.org/multipage/forms.html#concept-fe-disabled + // * option elements in a disabled optgroup + // https://html.spec.whatwg.org/multipage/forms.html#concept-option-disabled + // All such elements have a "form" property. + if ( elem.parentNode && elem.disabled === false ) { + + // Option elements defer to a parent optgroup if present + if ( "label" in elem ) { + if ( "label" in elem.parentNode ) { + return elem.parentNode.disabled === disabled; + } else { + return elem.disabled === disabled; + } + } + + // Support: IE 6 - 11 + // Use the isDisabled shortcut property to check for disabled fieldset ancestors + return elem.isDisabled === disabled || + + // Where there is no isDisabled, check manually + /* jshint -W018 */ + elem.isDisabled !== !disabled && + inDisabledFieldset( elem ) === disabled; + } + + return elem.disabled === disabled; + + // Try to winnow out elements that can't be disabled before trusting the disabled property. + // Some victims get caught in our net (label, legend, menu, track), but it shouldn't + // even exist on them, let alone have a boolean value. + } else if ( "label" in elem ) { + return elem.disabled === disabled; + } + + // Remaining elements are neither :enabled nor :disabled + return false; + }; +} + +/** + * Returns a function to use in pseudos for positionals + * @param {Function} fn + */ +function createPositionalPseudo( fn ) { + return markFunction( function( argument ) { + argument = +argument; + return markFunction( function( seed, matches ) { + var j, + matchIndexes = fn( [], seed.length, argument ), + i = matchIndexes.length; + + // Match elements found at the specified indexes + while ( i-- ) { + if ( seed[ ( j = matchIndexes[ i ] ) ] ) { + seed[ j ] = !( matches[ j ] = seed[ j ] ); + } + } + } ); + } ); +} + +/** + * Checks a node for validity as a Sizzle context + * @param {Element|Object=} context + * @returns {Element|Object|Boolean} The input node if acceptable, otherwise a falsy value + */ +function testContext( context ) { + return context && typeof context.getElementsByTagName !== "undefined" && context; +} + +// Expose support vars for convenience +support = Sizzle.support = {}; + +/** + * Detects XML nodes + * @param {Element|Object} elem An element or a document + * @returns {Boolean} True iff elem is a non-HTML XML node + */ +isXML = Sizzle.isXML = function( elem ) { + var namespace = elem && elem.namespaceURI, + docElem = elem && ( elem.ownerDocument || elem ).documentElement; + + // Support: IE <=8 + // Assume HTML when documentElement doesn't yet exist, such as inside loading iframes + // https://bugs.jquery.com/ticket/4833 + return !rhtml.test( namespace || docElem && docElem.nodeName || "HTML" ); +}; + +/** + * Sets document-related variables once based on the current document + * @param {Element|Object} [doc] An element or document object to use to set the document + * @returns {Object} Returns the current document + */ +setDocument = Sizzle.setDocument = function( node ) { + var hasCompare, subWindow, + doc = node ? node.ownerDocument || node : preferredDoc; + + // Return early if doc is invalid or already selected + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( doc == document || doc.nodeType !== 9 || !doc.documentElement ) { + return document; + } + + // Update global variables + document = doc; + docElem = document.documentElement; + documentIsHTML = !isXML( document ); + + // Support: IE 9 - 11+, Edge 12 - 18+ + // Accessing iframe documents after unload throws "permission denied" errors (jQuery #13936) + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( preferredDoc != document && + ( subWindow = document.defaultView ) && subWindow.top !== subWindow ) { + + // Support: IE 11, Edge + if ( subWindow.addEventListener ) { + subWindow.addEventListener( "unload", unloadHandler, false ); + + // Support: IE 9 - 10 only + } else if ( subWindow.attachEvent ) { + subWindow.attachEvent( "onunload", unloadHandler ); + } + } + + // Support: IE 8 - 11+, Edge 12 - 18+, Chrome <=16 - 25 only, Firefox <=3.6 - 31 only, + // Safari 4 - 5 only, Opera <=11.6 - 12.x only + // IE/Edge & older browsers don't support the :scope pseudo-class. + // Support: Safari 6.0 only + // Safari 6.0 supports :scope but it's an alias of :root there. + support.scope = assert( function( el ) { + docElem.appendChild( el ).appendChild( document.createElement( "div" ) ); + return typeof el.querySelectorAll !== "undefined" && + !el.querySelectorAll( ":scope fieldset div" ).length; + } ); + + /* Attributes + ---------------------------------------------------------------------- */ + + // Support: IE<8 + // Verify that getAttribute really returns attributes and not properties + // (excepting IE8 booleans) + support.attributes = assert( function( el ) { + el.className = "i"; + return !el.getAttribute( "className" ); + } ); + + /* getElement(s)By* + ---------------------------------------------------------------------- */ + + // Check if getElementsByTagName("*") returns only elements + support.getElementsByTagName = assert( function( el ) { + el.appendChild( document.createComment( "" ) ); + return !el.getElementsByTagName( "*" ).length; + } ); + + // Support: IE<9 + support.getElementsByClassName = rnative.test( document.getElementsByClassName ); + + // Support: IE<10 + // Check if getElementById returns elements by name + // The broken getElementById methods don't pick up programmatically-set names, + // so use a roundabout getElementsByName test + support.getById = assert( function( el ) { + docElem.appendChild( el ).id = expando; + return !document.getElementsByName || !document.getElementsByName( expando ).length; + } ); + + // ID filter and find + if ( support.getById ) { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + return elem.getAttribute( "id" ) === attrId; + }; + }; + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var elem = context.getElementById( id ); + return elem ? [ elem ] : []; + } + }; + } else { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + var node = typeof elem.getAttributeNode !== "undefined" && + elem.getAttributeNode( "id" ); + return node && node.value === attrId; + }; + }; + + // Support: IE 6 - 7 only + // getElementById is not reliable as a find shortcut + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var node, i, elems, + elem = context.getElementById( id ); + + if ( elem ) { + + // Verify the id attribute + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + + // Fall back on getElementsByName + elems = context.getElementsByName( id ); + i = 0; + while ( ( elem = elems[ i++ ] ) ) { + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + } + } + + return []; + } + }; + } + + // Tag + Expr.find[ "TAG" ] = support.getElementsByTagName ? + function( tag, context ) { + if ( typeof context.getElementsByTagName !== "undefined" ) { + return context.getElementsByTagName( tag ); + + // DocumentFragment nodes don't have gEBTN + } else if ( support.qsa ) { + return context.querySelectorAll( tag ); + } + } : + + function( tag, context ) { + var elem, + tmp = [], + i = 0, + + // By happy coincidence, a (broken) gEBTN appears on DocumentFragment nodes too + results = context.getElementsByTagName( tag ); + + // Filter out possible comments + if ( tag === "*" ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem.nodeType === 1 ) { + tmp.push( elem ); + } + } + + return tmp; + } + return results; + }; + + // Class + Expr.find[ "CLASS" ] = support.getElementsByClassName && function( className, context ) { + if ( typeof context.getElementsByClassName !== "undefined" && documentIsHTML ) { + return context.getElementsByClassName( className ); + } + }; + + /* QSA/matchesSelector + ---------------------------------------------------------------------- */ + + // QSA and matchesSelector support + + // matchesSelector(:active) reports false when true (IE9/Opera 11.5) + rbuggyMatches = []; + + // qSa(:focus) reports false when true (Chrome 21) + // We allow this because of a bug in IE8/9 that throws an error + // whenever `document.activeElement` is accessed on an iframe + // So, we allow :focus to pass through QSA all the time to avoid the IE error + // See https://bugs.jquery.com/ticket/13378 + rbuggyQSA = []; + + if ( ( support.qsa = rnative.test( document.querySelectorAll ) ) ) { + + // Build QSA regex + // Regex strategy adopted from Diego Perini + assert( function( el ) { + + var input; + + // Select is set to empty string on purpose + // This is to test IE's treatment of not explicitly + // setting a boolean content attribute, + // since its presence should be enough + // https://bugs.jquery.com/ticket/12359 + docElem.appendChild( el ).innerHTML = "" + + ""; + + // Support: IE8, Opera 11-12.16 + // Nothing should be selected when empty strings follow ^= or $= or *= + // The test attribute must be unknown in Opera but "safe" for WinRT + // https://msdn.microsoft.com/en-us/library/ie/hh465388.aspx#attribute_section + if ( el.querySelectorAll( "[msallowcapture^='']" ).length ) { + rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:''|\"\")" ); + } + + // Support: IE8 + // Boolean attributes and "value" are not treated correctly + if ( !el.querySelectorAll( "[selected]" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*(?:value|" + booleans + ")" ); + } + + // Support: Chrome<29, Android<4.4, Safari<7.0+, iOS<7.0+, PhantomJS<1.9.8+ + if ( !el.querySelectorAll( "[id~=" + expando + "-]" ).length ) { + rbuggyQSA.push( "~=" ); + } + + // Support: IE 11+, Edge 15 - 18+ + // IE 11/Edge don't find elements on a `[name='']` query in some cases. + // Adding a temporary attribute to the document before the selection works + // around the issue. + // Interestingly, IE 10 & older don't seem to have the issue. + input = document.createElement( "input" ); + input.setAttribute( "name", "" ); + el.appendChild( input ); + if ( !el.querySelectorAll( "[name='']" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*name" + whitespace + "*=" + + whitespace + "*(?:''|\"\")" ); + } + + // Webkit/Opera - :checked should return selected option elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + // IE8 throws error here and will not see later tests + if ( !el.querySelectorAll( ":checked" ).length ) { + rbuggyQSA.push( ":checked" ); + } + + // Support: Safari 8+, iOS 8+ + // https://bugs.webkit.org/show_bug.cgi?id=136851 + // In-page `selector#id sibling-combinator selector` fails + if ( !el.querySelectorAll( "a#" + expando + "+*" ).length ) { + rbuggyQSA.push( ".#.+[+~]" ); + } + + // Support: Firefox <=3.6 - 5 only + // Old Firefox doesn't throw on a badly-escaped identifier. + el.querySelectorAll( "\\\f" ); + rbuggyQSA.push( "[\\r\\n\\f]" ); + } ); + + assert( function( el ) { + el.innerHTML = "" + + ""; + + // Support: Windows 8 Native Apps + // The type and name attributes are restricted during .innerHTML assignment + var input = document.createElement( "input" ); + input.setAttribute( "type", "hidden" ); + el.appendChild( input ).setAttribute( "name", "D" ); + + // Support: IE8 + // Enforce case-sensitivity of name attribute + if ( el.querySelectorAll( "[name=d]" ).length ) { + rbuggyQSA.push( "name" + whitespace + "*[*^$|!~]?=" ); + } + + // FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled) + // IE8 throws error here and will not see later tests + if ( el.querySelectorAll( ":enabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: IE9-11+ + // IE's :disabled selector does not pick up the children of disabled fieldsets + docElem.appendChild( el ).disabled = true; + if ( el.querySelectorAll( ":disabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: Opera 10 - 11 only + // Opera 10-11 does not throw on post-comma invalid pseudos + el.querySelectorAll( "*,:x" ); + rbuggyQSA.push( ",.*:" ); + } ); + } + + if ( ( support.matchesSelector = rnative.test( ( matches = docElem.matches || + docElem.webkitMatchesSelector || + docElem.mozMatchesSelector || + docElem.oMatchesSelector || + docElem.msMatchesSelector ) ) ) ) { + + assert( function( el ) { + + // Check to see if it's possible to do matchesSelector + // on a disconnected node (IE 9) + support.disconnectedMatch = matches.call( el, "*" ); + + // This should fail with an exception + // Gecko does not error, returns false instead + matches.call( el, "[s!='']:x" ); + rbuggyMatches.push( "!=", pseudos ); + } ); + } + + rbuggyQSA = rbuggyQSA.length && new RegExp( rbuggyQSA.join( "|" ) ); + rbuggyMatches = rbuggyMatches.length && new RegExp( rbuggyMatches.join( "|" ) ); + + /* Contains + ---------------------------------------------------------------------- */ + hasCompare = rnative.test( docElem.compareDocumentPosition ); + + // Element contains another + // Purposefully self-exclusive + // As in, an element does not contain itself + contains = hasCompare || rnative.test( docElem.contains ) ? + function( a, b ) { + var adown = a.nodeType === 9 ? a.documentElement : a, + bup = b && b.parentNode; + return a === bup || !!( bup && bup.nodeType === 1 && ( + adown.contains ? + adown.contains( bup ) : + a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16 + ) ); + } : + function( a, b ) { + if ( b ) { + while ( ( b = b.parentNode ) ) { + if ( b === a ) { + return true; + } + } + } + return false; + }; + + /* Sorting + ---------------------------------------------------------------------- */ + + // Document order sorting + sortOrder = hasCompare ? + function( a, b ) { + + // Flag for duplicate removal + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + // Sort on method existence if only one input has compareDocumentPosition + var compare = !a.compareDocumentPosition - !b.compareDocumentPosition; + if ( compare ) { + return compare; + } + + // Calculate position if both inputs belong to the same document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + compare = ( a.ownerDocument || a ) == ( b.ownerDocument || b ) ? + a.compareDocumentPosition( b ) : + + // Otherwise we know they are disconnected + 1; + + // Disconnected nodes + if ( compare & 1 || + ( !support.sortDetached && b.compareDocumentPosition( a ) === compare ) ) { + + // Choose the first element that is related to our preferred document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( a == document || a.ownerDocument == preferredDoc && + contains( preferredDoc, a ) ) { + return -1; + } + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( b == document || b.ownerDocument == preferredDoc && + contains( preferredDoc, b ) ) { + return 1; + } + + // Maintain original order + return sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + } + + return compare & 4 ? -1 : 1; + } : + function( a, b ) { + + // Exit early if the nodes are identical + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + var cur, + i = 0, + aup = a.parentNode, + bup = b.parentNode, + ap = [ a ], + bp = [ b ]; + + // Parentless nodes are either documents or disconnected + if ( !aup || !bup ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + return a == document ? -1 : + b == document ? 1 : + /* eslint-enable eqeqeq */ + aup ? -1 : + bup ? 1 : + sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + + // If the nodes are siblings, we can do a quick check + } else if ( aup === bup ) { + return siblingCheck( a, b ); + } + + // Otherwise we need full lists of their ancestors for comparison + cur = a; + while ( ( cur = cur.parentNode ) ) { + ap.unshift( cur ); + } + cur = b; + while ( ( cur = cur.parentNode ) ) { + bp.unshift( cur ); + } + + // Walk down the tree looking for a discrepancy + while ( ap[ i ] === bp[ i ] ) { + i++; + } + + return i ? + + // Do a sibling check if the nodes have a common ancestor + siblingCheck( ap[ i ], bp[ i ] ) : + + // Otherwise nodes in our document sort first + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + ap[ i ] == preferredDoc ? -1 : + bp[ i ] == preferredDoc ? 1 : + /* eslint-enable eqeqeq */ + 0; + }; + + return document; +}; + +Sizzle.matches = function( expr, elements ) { + return Sizzle( expr, null, null, elements ); +}; + +Sizzle.matchesSelector = function( elem, expr ) { + setDocument( elem ); + + if ( support.matchesSelector && documentIsHTML && + !nonnativeSelectorCache[ expr + " " ] && + ( !rbuggyMatches || !rbuggyMatches.test( expr ) ) && + ( !rbuggyQSA || !rbuggyQSA.test( expr ) ) ) { + + try { + var ret = matches.call( elem, expr ); + + // IE 9's matchesSelector returns false on disconnected nodes + if ( ret || support.disconnectedMatch || + + // As well, disconnected nodes are said to be in a document + // fragment in IE 9 + elem.document && elem.document.nodeType !== 11 ) { + return ret; + } + } catch ( e ) { + nonnativeSelectorCache( expr, true ); + } + } + + return Sizzle( expr, document, null, [ elem ] ).length > 0; +}; + +Sizzle.contains = function( context, elem ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( context.ownerDocument || context ) != document ) { + setDocument( context ); + } + return contains( context, elem ); +}; + +Sizzle.attr = function( elem, name ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( elem.ownerDocument || elem ) != document ) { + setDocument( elem ); + } + + var fn = Expr.attrHandle[ name.toLowerCase() ], + + // Don't get fooled by Object.prototype properties (jQuery #13807) + val = fn && hasOwn.call( Expr.attrHandle, name.toLowerCase() ) ? + fn( elem, name, !documentIsHTML ) : + undefined; + + return val !== undefined ? + val : + support.attributes || !documentIsHTML ? + elem.getAttribute( name ) : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; +}; + +Sizzle.escape = function( sel ) { + return ( sel + "" ).replace( rcssescape, fcssescape ); +}; + +Sizzle.error = function( msg ) { + throw new Error( "Syntax error, unrecognized expression: " + msg ); +}; + +/** + * Document sorting and removing duplicates + * @param {ArrayLike} results + */ +Sizzle.uniqueSort = function( results ) { + var elem, + duplicates = [], + j = 0, + i = 0; + + // Unless we *know* we can detect duplicates, assume their presence + hasDuplicate = !support.detectDuplicates; + sortInput = !support.sortStable && results.slice( 0 ); + results.sort( sortOrder ); + + if ( hasDuplicate ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem === results[ i ] ) { + j = duplicates.push( i ); + } + } + while ( j-- ) { + results.splice( duplicates[ j ], 1 ); + } + } + + // Clear input after sorting to release objects + // See https://github.com/jquery/sizzle/pull/225 + sortInput = null; + + return results; +}; + +/** + * Utility function for retrieving the text value of an array of DOM nodes + * @param {Array|Element} elem + */ +getText = Sizzle.getText = function( elem ) { + var node, + ret = "", + i = 0, + nodeType = elem.nodeType; + + if ( !nodeType ) { + + // If no nodeType, this is expected to be an array + while ( ( node = elem[ i++ ] ) ) { + + // Do not traverse comment nodes + ret += getText( node ); + } + } else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) { + + // Use textContent for elements + // innerText usage removed for consistency of new lines (jQuery #11153) + if ( typeof elem.textContent === "string" ) { + return elem.textContent; + } else { + + // Traverse its children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + ret += getText( elem ); + } + } + } else if ( nodeType === 3 || nodeType === 4 ) { + return elem.nodeValue; + } + + // Do not include comment or processing instruction nodes + + return ret; +}; + +Expr = Sizzle.selectors = { + + // Can be adjusted by the user + cacheLength: 50, + + createPseudo: markFunction, + + match: matchExpr, + + attrHandle: {}, + + find: {}, + + relative: { + ">": { dir: "parentNode", first: true }, + " ": { dir: "parentNode" }, + "+": { dir: "previousSibling", first: true }, + "~": { dir: "previousSibling" } + }, + + preFilter: { + "ATTR": function( match ) { + match[ 1 ] = match[ 1 ].replace( runescape, funescape ); + + // Move the given value to match[3] whether quoted or unquoted + match[ 3 ] = ( match[ 3 ] || match[ 4 ] || + match[ 5 ] || "" ).replace( runescape, funescape ); + + if ( match[ 2 ] === "~=" ) { + match[ 3 ] = " " + match[ 3 ] + " "; + } + + return match.slice( 0, 4 ); + }, + + "CHILD": function( match ) { + + /* matches from matchExpr["CHILD"] + 1 type (only|nth|...) + 2 what (child|of-type) + 3 argument (even|odd|\d*|\d*n([+-]\d+)?|...) + 4 xn-component of xn+y argument ([+-]?\d*n|) + 5 sign of xn-component + 6 x of xn-component + 7 sign of y-component + 8 y of y-component + */ + match[ 1 ] = match[ 1 ].toLowerCase(); + + if ( match[ 1 ].slice( 0, 3 ) === "nth" ) { + + // nth-* requires argument + if ( !match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + // numeric x and y parameters for Expr.filter.CHILD + // remember that false/true cast respectively to 0/1 + match[ 4 ] = +( match[ 4 ] ? + match[ 5 ] + ( match[ 6 ] || 1 ) : + 2 * ( match[ 3 ] === "even" || match[ 3 ] === "odd" ) ); + match[ 5 ] = +( ( match[ 7 ] + match[ 8 ] ) || match[ 3 ] === "odd" ); + + // other types prohibit arguments + } else if ( match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + return match; + }, + + "PSEUDO": function( match ) { + var excess, + unquoted = !match[ 6 ] && match[ 2 ]; + + if ( matchExpr[ "CHILD" ].test( match[ 0 ] ) ) { + return null; + } + + // Accept quoted arguments as-is + if ( match[ 3 ] ) { + match[ 2 ] = match[ 4 ] || match[ 5 ] || ""; + + // Strip excess characters from unquoted arguments + } else if ( unquoted && rpseudo.test( unquoted ) && + + // Get excess from tokenize (recursively) + ( excess = tokenize( unquoted, true ) ) && + + // advance to the next closing parenthesis + ( excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length ) ) { + + // excess is a negative index + match[ 0 ] = match[ 0 ].slice( 0, excess ); + match[ 2 ] = unquoted.slice( 0, excess ); + } + + // Return only captures needed by the pseudo filter method (type and argument) + return match.slice( 0, 3 ); + } + }, + + filter: { + + "TAG": function( nodeNameSelector ) { + var nodeName = nodeNameSelector.replace( runescape, funescape ).toLowerCase(); + return nodeNameSelector === "*" ? + function() { + return true; + } : + function( elem ) { + return elem.nodeName && elem.nodeName.toLowerCase() === nodeName; + }; + }, + + "CLASS": function( className ) { + var pattern = classCache[ className + " " ]; + + return pattern || + ( pattern = new RegExp( "(^|" + whitespace + + ")" + className + "(" + whitespace + "|$)" ) ) && classCache( + className, function( elem ) { + return pattern.test( + typeof elem.className === "string" && elem.className || + typeof elem.getAttribute !== "undefined" && + elem.getAttribute( "class" ) || + "" + ); + } ); + }, + + "ATTR": function( name, operator, check ) { + return function( elem ) { + var result = Sizzle.attr( elem, name ); + + if ( result == null ) { + return operator === "!="; + } + if ( !operator ) { + return true; + } + + result += ""; + + /* eslint-disable max-len */ + + return operator === "=" ? result === check : + operator === "!=" ? result !== check : + operator === "^=" ? check && result.indexOf( check ) === 0 : + operator === "*=" ? check && result.indexOf( check ) > -1 : + operator === "$=" ? check && result.slice( -check.length ) === check : + operator === "~=" ? ( " " + result.replace( rwhitespace, " " ) + " " ).indexOf( check ) > -1 : + operator === "|=" ? result === check || result.slice( 0, check.length + 1 ) === check + "-" : + false; + /* eslint-enable max-len */ + + }; + }, + + "CHILD": function( type, what, _argument, first, last ) { + var simple = type.slice( 0, 3 ) !== "nth", + forward = type.slice( -4 ) !== "last", + ofType = what === "of-type"; + + return first === 1 && last === 0 ? + + // Shortcut for :nth-*(n) + function( elem ) { + return !!elem.parentNode; + } : + + function( elem, _context, xml ) { + var cache, uniqueCache, outerCache, node, nodeIndex, start, + dir = simple !== forward ? "nextSibling" : "previousSibling", + parent = elem.parentNode, + name = ofType && elem.nodeName.toLowerCase(), + useCache = !xml && !ofType, + diff = false; + + if ( parent ) { + + // :(first|last|only)-(child|of-type) + if ( simple ) { + while ( dir ) { + node = elem; + while ( ( node = node[ dir ] ) ) { + if ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) { + + return false; + } + } + + // Reverse direction for :only-* (if we haven't yet done so) + start = dir = type === "only" && !start && "nextSibling"; + } + return true; + } + + start = [ forward ? parent.firstChild : parent.lastChild ]; + + // non-xml :nth-child(...) stores cache data on `parent` + if ( forward && useCache ) { + + // Seek `elem` from a previously-cached index + + // ...in a gzip-friendly way + node = parent; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex && cache[ 2 ]; + node = nodeIndex && parent.childNodes[ nodeIndex ]; + + while ( ( node = ++nodeIndex && node && node[ dir ] || + + // Fallback to seeking `elem` from the start + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + // When found, cache indexes on `parent` and break + if ( node.nodeType === 1 && ++diff && node === elem ) { + uniqueCache[ type ] = [ dirruns, nodeIndex, diff ]; + break; + } + } + + } else { + + // Use previously-cached element index if available + if ( useCache ) { + + // ...in a gzip-friendly way + node = elem; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex; + } + + // xml :nth-child(...) + // or :nth-last-child(...) or :nth(-last)?-of-type(...) + if ( diff === false ) { + + // Use the same loop as above to seek `elem` from the start + while ( ( node = ++nodeIndex && node && node[ dir ] || + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + if ( ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) && + ++diff ) { + + // Cache the index of each encountered element + if ( useCache ) { + outerCache = node[ expando ] || + ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + uniqueCache[ type ] = [ dirruns, diff ]; + } + + if ( node === elem ) { + break; + } + } + } + } + } + + // Incorporate the offset, then check against cycle size + diff -= last; + return diff === first || ( diff % first === 0 && diff / first >= 0 ); + } + }; + }, + + "PSEUDO": function( pseudo, argument ) { + + // pseudo-class names are case-insensitive + // http://www.w3.org/TR/selectors/#pseudo-classes + // Prioritize by case sensitivity in case custom pseudos are added with uppercase letters + // Remember that setFilters inherits from pseudos + var args, + fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] || + Sizzle.error( "unsupported pseudo: " + pseudo ); + + // The user may use createPseudo to indicate that + // arguments are needed to create the filter function + // just as Sizzle does + if ( fn[ expando ] ) { + return fn( argument ); + } + + // But maintain support for old signatures + if ( fn.length > 1 ) { + args = [ pseudo, pseudo, "", argument ]; + return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ? + markFunction( function( seed, matches ) { + var idx, + matched = fn( seed, argument ), + i = matched.length; + while ( i-- ) { + idx = indexOf( seed, matched[ i ] ); + seed[ idx ] = !( matches[ idx ] = matched[ i ] ); + } + } ) : + function( elem ) { + return fn( elem, 0, args ); + }; + } + + return fn; + } + }, + + pseudos: { + + // Potentially complex pseudos + "not": markFunction( function( selector ) { + + // Trim the selector passed to compile + // to avoid treating leading and trailing + // spaces as combinators + var input = [], + results = [], + matcher = compile( selector.replace( rtrim, "$1" ) ); + + return matcher[ expando ] ? + markFunction( function( seed, matches, _context, xml ) { + var elem, + unmatched = matcher( seed, null, xml, [] ), + i = seed.length; + + // Match elements unmatched by `matcher` + while ( i-- ) { + if ( ( elem = unmatched[ i ] ) ) { + seed[ i ] = !( matches[ i ] = elem ); + } + } + } ) : + function( elem, _context, xml ) { + input[ 0 ] = elem; + matcher( input, null, xml, results ); + + // Don't keep the element (issue #299) + input[ 0 ] = null; + return !results.pop(); + }; + } ), + + "has": markFunction( function( selector ) { + return function( elem ) { + return Sizzle( selector, elem ).length > 0; + }; + } ), + + "contains": markFunction( function( text ) { + text = text.replace( runescape, funescape ); + return function( elem ) { + return ( elem.textContent || getText( elem ) ).indexOf( text ) > -1; + }; + } ), + + // "Whether an element is represented by a :lang() selector + // is based solely on the element's language value + // being equal to the identifier C, + // or beginning with the identifier C immediately followed by "-". + // The matching of C against the element's language value is performed case-insensitively. + // The identifier C does not have to be a valid language name." + // http://www.w3.org/TR/selectors/#lang-pseudo + "lang": markFunction( function( lang ) { + + // lang value must be a valid identifier + if ( !ridentifier.test( lang || "" ) ) { + Sizzle.error( "unsupported lang: " + lang ); + } + lang = lang.replace( runescape, funescape ).toLowerCase(); + return function( elem ) { + var elemLang; + do { + if ( ( elemLang = documentIsHTML ? + elem.lang : + elem.getAttribute( "xml:lang" ) || elem.getAttribute( "lang" ) ) ) { + + elemLang = elemLang.toLowerCase(); + return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0; + } + } while ( ( elem = elem.parentNode ) && elem.nodeType === 1 ); + return false; + }; + } ), + + // Miscellaneous + "target": function( elem ) { + var hash = window.location && window.location.hash; + return hash && hash.slice( 1 ) === elem.id; + }, + + "root": function( elem ) { + return elem === docElem; + }, + + "focus": function( elem ) { + return elem === document.activeElement && + ( !document.hasFocus || document.hasFocus() ) && + !!( elem.type || elem.href || ~elem.tabIndex ); + }, + + // Boolean properties + "enabled": createDisabledPseudo( false ), + "disabled": createDisabledPseudo( true ), + + "checked": function( elem ) { + + // In CSS3, :checked should return both checked and selected elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + var nodeName = elem.nodeName.toLowerCase(); + return ( nodeName === "input" && !!elem.checked ) || + ( nodeName === "option" && !!elem.selected ); + }, + + "selected": function( elem ) { + + // Accessing this property makes selected-by-default + // options in Safari work properly + if ( elem.parentNode ) { + // eslint-disable-next-line no-unused-expressions + elem.parentNode.selectedIndex; + } + + return elem.selected === true; + }, + + // Contents + "empty": function( elem ) { + + // http://www.w3.org/TR/selectors/#empty-pseudo + // :empty is negated by element (1) or content nodes (text: 3; cdata: 4; entity ref: 5), + // but not by others (comment: 8; processing instruction: 7; etc.) + // nodeType < 6 works because attributes (2) do not appear as children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + if ( elem.nodeType < 6 ) { + return false; + } + } + return true; + }, + + "parent": function( elem ) { + return !Expr.pseudos[ "empty" ]( elem ); + }, + + // Element/input types + "header": function( elem ) { + return rheader.test( elem.nodeName ); + }, + + "input": function( elem ) { + return rinputs.test( elem.nodeName ); + }, + + "button": function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === "button" || name === "button"; + }, + + "text": function( elem ) { + var attr; + return elem.nodeName.toLowerCase() === "input" && + elem.type === "text" && + + // Support: IE<8 + // New HTML5 attribute values (e.g., "search") appear with elem.type === "text" + ( ( attr = elem.getAttribute( "type" ) ) == null || + attr.toLowerCase() === "text" ); + }, + + // Position-in-collection + "first": createPositionalPseudo( function() { + return [ 0 ]; + } ), + + "last": createPositionalPseudo( function( _matchIndexes, length ) { + return [ length - 1 ]; + } ), + + "eq": createPositionalPseudo( function( _matchIndexes, length, argument ) { + return [ argument < 0 ? argument + length : argument ]; + } ), + + "even": createPositionalPseudo( function( matchIndexes, length ) { + var i = 0; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "odd": createPositionalPseudo( function( matchIndexes, length ) { + var i = 1; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "lt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? + argument + length : + argument > length ? + length : + argument; + for ( ; --i >= 0; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "gt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? argument + length : argument; + for ( ; ++i < length; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ) + } +}; + +Expr.pseudos[ "nth" ] = Expr.pseudos[ "eq" ]; + +// Add button/input type pseudos +for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) { + Expr.pseudos[ i ] = createInputPseudo( i ); +} +for ( i in { submit: true, reset: true } ) { + Expr.pseudos[ i ] = createButtonPseudo( i ); +} + +// Easy API for creating new setFilters +function setFilters() {} +setFilters.prototype = Expr.filters = Expr.pseudos; +Expr.setFilters = new setFilters(); + +tokenize = Sizzle.tokenize = function( selector, parseOnly ) { + var matched, match, tokens, type, + soFar, groups, preFilters, + cached = tokenCache[ selector + " " ]; + + if ( cached ) { + return parseOnly ? 0 : cached.slice( 0 ); + } + + soFar = selector; + groups = []; + preFilters = Expr.preFilter; + + while ( soFar ) { + + // Comma and first run + if ( !matched || ( match = rcomma.exec( soFar ) ) ) { + if ( match ) { + + // Don't consume trailing commas as valid + soFar = soFar.slice( match[ 0 ].length ) || soFar; + } + groups.push( ( tokens = [] ) ); + } + + matched = false; + + // Combinators + if ( ( match = rcombinators.exec( soFar ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + + // Cast descendant combinators to space + type: match[ 0 ].replace( rtrim, " " ) + } ); + soFar = soFar.slice( matched.length ); + } + + // Filters + for ( type in Expr.filter ) { + if ( ( match = matchExpr[ type ].exec( soFar ) ) && ( !preFilters[ type ] || + ( match = preFilters[ type ]( match ) ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + type: type, + matches: match + } ); + soFar = soFar.slice( matched.length ); + } + } + + if ( !matched ) { + break; + } + } + + // Return the length of the invalid excess + // if we're just parsing + // Otherwise, throw an error or return tokens + return parseOnly ? + soFar.length : + soFar ? + Sizzle.error( selector ) : + + // Cache the tokens + tokenCache( selector, groups ).slice( 0 ); +}; + +function toSelector( tokens ) { + var i = 0, + len = tokens.length, + selector = ""; + for ( ; i < len; i++ ) { + selector += tokens[ i ].value; + } + return selector; +} + +function addCombinator( matcher, combinator, base ) { + var dir = combinator.dir, + skip = combinator.next, + key = skip || dir, + checkNonElements = base && key === "parentNode", + doneName = done++; + + return combinator.first ? + + // Check against closest ancestor/preceding element + function( elem, context, xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + return matcher( elem, context, xml ); + } + } + return false; + } : + + // Check against all ancestor/preceding elements + function( elem, context, xml ) { + var oldCache, uniqueCache, outerCache, + newCache = [ dirruns, doneName ]; + + // We can't set arbitrary data on XML nodes, so they don't benefit from combinator caching + if ( xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + if ( matcher( elem, context, xml ) ) { + return true; + } + } + } + } else { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + outerCache = elem[ expando ] || ( elem[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ elem.uniqueID ] || + ( outerCache[ elem.uniqueID ] = {} ); + + if ( skip && skip === elem.nodeName.toLowerCase() ) { + elem = elem[ dir ] || elem; + } else if ( ( oldCache = uniqueCache[ key ] ) && + oldCache[ 0 ] === dirruns && oldCache[ 1 ] === doneName ) { + + // Assign to newCache so results back-propagate to previous elements + return ( newCache[ 2 ] = oldCache[ 2 ] ); + } else { + + // Reuse newcache so results back-propagate to previous elements + uniqueCache[ key ] = newCache; + + // A match means we're done; a fail means we have to keep checking + if ( ( newCache[ 2 ] = matcher( elem, context, xml ) ) ) { + return true; + } + } + } + } + } + return false; + }; +} + +function elementMatcher( matchers ) { + return matchers.length > 1 ? + function( elem, context, xml ) { + var i = matchers.length; + while ( i-- ) { + if ( !matchers[ i ]( elem, context, xml ) ) { + return false; + } + } + return true; + } : + matchers[ 0 ]; +} + +function multipleContexts( selector, contexts, results ) { + var i = 0, + len = contexts.length; + for ( ; i < len; i++ ) { + Sizzle( selector, contexts[ i ], results ); + } + return results; +} + +function condense( unmatched, map, filter, context, xml ) { + var elem, + newUnmatched = [], + i = 0, + len = unmatched.length, + mapped = map != null; + + for ( ; i < len; i++ ) { + if ( ( elem = unmatched[ i ] ) ) { + if ( !filter || filter( elem, context, xml ) ) { + newUnmatched.push( elem ); + if ( mapped ) { + map.push( i ); + } + } + } + } + + return newUnmatched; +} + +function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) { + if ( postFilter && !postFilter[ expando ] ) { + postFilter = setMatcher( postFilter ); + } + if ( postFinder && !postFinder[ expando ] ) { + postFinder = setMatcher( postFinder, postSelector ); + } + return markFunction( function( seed, results, context, xml ) { + var temp, i, elem, + preMap = [], + postMap = [], + preexisting = results.length, + + // Get initial elements from seed or context + elems = seed || multipleContexts( + selector || "*", + context.nodeType ? [ context ] : context, + [] + ), + + // Prefilter to get matcher input, preserving a map for seed-results synchronization + matcherIn = preFilter && ( seed || !selector ) ? + condense( elems, preMap, preFilter, context, xml ) : + elems, + + matcherOut = matcher ? + + // If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results, + postFinder || ( seed ? preFilter : preexisting || postFilter ) ? + + // ...intermediate processing is necessary + [] : + + // ...otherwise use results directly + results : + matcherIn; + + // Find primary matches + if ( matcher ) { + matcher( matcherIn, matcherOut, context, xml ); + } + + // Apply postFilter + if ( postFilter ) { + temp = condense( matcherOut, postMap ); + postFilter( temp, [], context, xml ); + + // Un-match failing elements by moving them back to matcherIn + i = temp.length; + while ( i-- ) { + if ( ( elem = temp[ i ] ) ) { + matcherOut[ postMap[ i ] ] = !( matcherIn[ postMap[ i ] ] = elem ); + } + } + } + + if ( seed ) { + if ( postFinder || preFilter ) { + if ( postFinder ) { + + // Get the final matcherOut by condensing this intermediate into postFinder contexts + temp = []; + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) ) { + + // Restore matcherIn since elem is not yet a final match + temp.push( ( matcherIn[ i ] = elem ) ); + } + } + postFinder( null, ( matcherOut = [] ), temp, xml ); + } + + // Move matched elements from seed to results to keep them synchronized + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) && + ( temp = postFinder ? indexOf( seed, elem ) : preMap[ i ] ) > -1 ) { + + seed[ temp ] = !( results[ temp ] = elem ); + } + } + } + + // Add elements to results, through postFinder if defined + } else { + matcherOut = condense( + matcherOut === results ? + matcherOut.splice( preexisting, matcherOut.length ) : + matcherOut + ); + if ( postFinder ) { + postFinder( null, results, matcherOut, xml ); + } else { + push.apply( results, matcherOut ); + } + } + } ); +} + +function matcherFromTokens( tokens ) { + var checkContext, matcher, j, + len = tokens.length, + leadingRelative = Expr.relative[ tokens[ 0 ].type ], + implicitRelative = leadingRelative || Expr.relative[ " " ], + i = leadingRelative ? 1 : 0, + + // The foundational matcher ensures that elements are reachable from top-level context(s) + matchContext = addCombinator( function( elem ) { + return elem === checkContext; + }, implicitRelative, true ), + matchAnyContext = addCombinator( function( elem ) { + return indexOf( checkContext, elem ) > -1; + }, implicitRelative, true ), + matchers = [ function( elem, context, xml ) { + var ret = ( !leadingRelative && ( xml || context !== outermostContext ) ) || ( + ( checkContext = context ).nodeType ? + matchContext( elem, context, xml ) : + matchAnyContext( elem, context, xml ) ); + + // Avoid hanging onto element (issue #299) + checkContext = null; + return ret; + } ]; + + for ( ; i < len; i++ ) { + if ( ( matcher = Expr.relative[ tokens[ i ].type ] ) ) { + matchers = [ addCombinator( elementMatcher( matchers ), matcher ) ]; + } else { + matcher = Expr.filter[ tokens[ i ].type ].apply( null, tokens[ i ].matches ); + + // Return special upon seeing a positional matcher + if ( matcher[ expando ] ) { + + // Find the next relative operator (if any) for proper handling + j = ++i; + for ( ; j < len; j++ ) { + if ( Expr.relative[ tokens[ j ].type ] ) { + break; + } + } + return setMatcher( + i > 1 && elementMatcher( matchers ), + i > 1 && toSelector( + + // If the preceding token was a descendant combinator, insert an implicit any-element `*` + tokens + .slice( 0, i - 1 ) + .concat( { value: tokens[ i - 2 ].type === " " ? "*" : "" } ) + ).replace( rtrim, "$1" ), + matcher, + i < j && matcherFromTokens( tokens.slice( i, j ) ), + j < len && matcherFromTokens( ( tokens = tokens.slice( j ) ) ), + j < len && toSelector( tokens ) + ); + } + matchers.push( matcher ); + } + } + + return elementMatcher( matchers ); +} + +function matcherFromGroupMatchers( elementMatchers, setMatchers ) { + var bySet = setMatchers.length > 0, + byElement = elementMatchers.length > 0, + superMatcher = function( seed, context, xml, results, outermost ) { + var elem, j, matcher, + matchedCount = 0, + i = "0", + unmatched = seed && [], + setMatched = [], + contextBackup = outermostContext, + + // We must always have either seed elements or outermost context + elems = seed || byElement && Expr.find[ "TAG" ]( "*", outermost ), + + // Use integer dirruns iff this is the outermost matcher + dirrunsUnique = ( dirruns += contextBackup == null ? 1 : Math.random() || 0.1 ), + len = elems.length; + + if ( outermost ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + outermostContext = context == document || context || outermost; + } + + // Add elements passing elementMatchers directly to results + // Support: IE<9, Safari + // Tolerate NodeList properties (IE: "length"; Safari: ) matching elements by id + for ( ; i !== len && ( elem = elems[ i ] ) != null; i++ ) { + if ( byElement && elem ) { + j = 0; + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( !context && elem.ownerDocument != document ) { + setDocument( elem ); + xml = !documentIsHTML; + } + while ( ( matcher = elementMatchers[ j++ ] ) ) { + if ( matcher( elem, context || document, xml ) ) { + results.push( elem ); + break; + } + } + if ( outermost ) { + dirruns = dirrunsUnique; + } + } + + // Track unmatched elements for set filters + if ( bySet ) { + + // They will have gone through all possible matchers + if ( ( elem = !matcher && elem ) ) { + matchedCount--; + } + + // Lengthen the array for every element, matched or not + if ( seed ) { + unmatched.push( elem ); + } + } + } + + // `i` is now the count of elements visited above, and adding it to `matchedCount` + // makes the latter nonnegative. + matchedCount += i; + + // Apply set filters to unmatched elements + // NOTE: This can be skipped if there are no unmatched elements (i.e., `matchedCount` + // equals `i`), unless we didn't visit _any_ elements in the above loop because we have + // no element matchers and no seed. + // Incrementing an initially-string "0" `i` allows `i` to remain a string only in that + // case, which will result in a "00" `matchedCount` that differs from `i` but is also + // numerically zero. + if ( bySet && i !== matchedCount ) { + j = 0; + while ( ( matcher = setMatchers[ j++ ] ) ) { + matcher( unmatched, setMatched, context, xml ); + } + + if ( seed ) { + + // Reintegrate element matches to eliminate the need for sorting + if ( matchedCount > 0 ) { + while ( i-- ) { + if ( !( unmatched[ i ] || setMatched[ i ] ) ) { + setMatched[ i ] = pop.call( results ); + } + } + } + + // Discard index placeholder values to get only actual matches + setMatched = condense( setMatched ); + } + + // Add matches to results + push.apply( results, setMatched ); + + // Seedless set matches succeeding multiple successful matchers stipulate sorting + if ( outermost && !seed && setMatched.length > 0 && + ( matchedCount + setMatchers.length ) > 1 ) { + + Sizzle.uniqueSort( results ); + } + } + + // Override manipulation of globals by nested matchers + if ( outermost ) { + dirruns = dirrunsUnique; + outermostContext = contextBackup; + } + + return unmatched; + }; + + return bySet ? + markFunction( superMatcher ) : + superMatcher; +} + +compile = Sizzle.compile = function( selector, match /* Internal Use Only */ ) { + var i, + setMatchers = [], + elementMatchers = [], + cached = compilerCache[ selector + " " ]; + + if ( !cached ) { + + // Generate a function of recursive functions that can be used to check each element + if ( !match ) { + match = tokenize( selector ); + } + i = match.length; + while ( i-- ) { + cached = matcherFromTokens( match[ i ] ); + if ( cached[ expando ] ) { + setMatchers.push( cached ); + } else { + elementMatchers.push( cached ); + } + } + + // Cache the compiled function + cached = compilerCache( + selector, + matcherFromGroupMatchers( elementMatchers, setMatchers ) + ); + + // Save selector and tokenization + cached.selector = selector; + } + return cached; +}; + +/** + * A low-level selection function that works with Sizzle's compiled + * selector functions + * @param {String|Function} selector A selector or a pre-compiled + * selector function built with Sizzle.compile + * @param {Element} context + * @param {Array} [results] + * @param {Array} [seed] A set of elements to match against + */ +select = Sizzle.select = function( selector, context, results, seed ) { + var i, tokens, token, type, find, + compiled = typeof selector === "function" && selector, + match = !seed && tokenize( ( selector = compiled.selector || selector ) ); + + results = results || []; + + // Try to minimize operations if there is only one selector in the list and no seed + // (the latter of which guarantees us context) + if ( match.length === 1 ) { + + // Reduce context if the leading compound selector is an ID + tokens = match[ 0 ] = match[ 0 ].slice( 0 ); + if ( tokens.length > 2 && ( token = tokens[ 0 ] ).type === "ID" && + context.nodeType === 9 && documentIsHTML && Expr.relative[ tokens[ 1 ].type ] ) { + + context = ( Expr.find[ "ID" ]( token.matches[ 0 ] + .replace( runescape, funescape ), context ) || [] )[ 0 ]; + if ( !context ) { + return results; + + // Precompiled matchers will still verify ancestry, so step up a level + } else if ( compiled ) { + context = context.parentNode; + } + + selector = selector.slice( tokens.shift().value.length ); + } + + // Fetch a seed set for right-to-left matching + i = matchExpr[ "needsContext" ].test( selector ) ? 0 : tokens.length; + while ( i-- ) { + token = tokens[ i ]; + + // Abort if we hit a combinator + if ( Expr.relative[ ( type = token.type ) ] ) { + break; + } + if ( ( find = Expr.find[ type ] ) ) { + + // Search, expanding context for leading sibling combinators + if ( ( seed = find( + token.matches[ 0 ].replace( runescape, funescape ), + rsibling.test( tokens[ 0 ].type ) && testContext( context.parentNode ) || + context + ) ) ) { + + // If seed is empty or no tokens remain, we can return early + tokens.splice( i, 1 ); + selector = seed.length && toSelector( tokens ); + if ( !selector ) { + push.apply( results, seed ); + return results; + } + + break; + } + } + } + } + + // Compile and execute a filtering function if one is not provided + // Provide `match` to avoid retokenization if we modified the selector above + ( compiled || compile( selector, match ) )( + seed, + context, + !documentIsHTML, + results, + !context || rsibling.test( selector ) && testContext( context.parentNode ) || context + ); + return results; +}; + +// One-time assignments + +// Sort stability +support.sortStable = expando.split( "" ).sort( sortOrder ).join( "" ) === expando; + +// Support: Chrome 14-35+ +// Always assume duplicates if they aren't passed to the comparison function +support.detectDuplicates = !!hasDuplicate; + +// Initialize against the default document +setDocument(); + +// Support: Webkit<537.32 - Safari 6.0.3/Chrome 25 (fixed in Chrome 27) +// Detached nodes confoundingly follow *each other* +support.sortDetached = assert( function( el ) { + + // Should return 1, but returns 4 (following) + return el.compareDocumentPosition( document.createElement( "fieldset" ) ) & 1; +} ); + +// Support: IE<8 +// Prevent attribute/property "interpolation" +// https://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx +if ( !assert( function( el ) { + el.innerHTML = ""; + return el.firstChild.getAttribute( "href" ) === "#"; +} ) ) { + addHandle( "type|href|height|width", function( elem, name, isXML ) { + if ( !isXML ) { + return elem.getAttribute( name, name.toLowerCase() === "type" ? 1 : 2 ); + } + } ); +} + +// Support: IE<9 +// Use defaultValue in place of getAttribute("value") +if ( !support.attributes || !assert( function( el ) { + el.innerHTML = ""; + el.firstChild.setAttribute( "value", "" ); + return el.firstChild.getAttribute( "value" ) === ""; +} ) ) { + addHandle( "value", function( elem, _name, isXML ) { + if ( !isXML && elem.nodeName.toLowerCase() === "input" ) { + return elem.defaultValue; + } + } ); +} + +// Support: IE<9 +// Use getAttributeNode to fetch booleans when getAttribute lies +if ( !assert( function( el ) { + return el.getAttribute( "disabled" ) == null; +} ) ) { + addHandle( booleans, function( elem, name, isXML ) { + var val; + if ( !isXML ) { + return elem[ name ] === true ? name.toLowerCase() : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; + } + } ); +} + +return Sizzle; + +} )( window ); + + + +jQuery.find = Sizzle; +jQuery.expr = Sizzle.selectors; + +// Deprecated +jQuery.expr[ ":" ] = jQuery.expr.pseudos; +jQuery.uniqueSort = jQuery.unique = Sizzle.uniqueSort; +jQuery.text = Sizzle.getText; +jQuery.isXMLDoc = Sizzle.isXML; +jQuery.contains = Sizzle.contains; +jQuery.escapeSelector = Sizzle.escape; + + + + +var dir = function( elem, dir, until ) { + var matched = [], + truncate = until !== undefined; + + while ( ( elem = elem[ dir ] ) && elem.nodeType !== 9 ) { + if ( elem.nodeType === 1 ) { + if ( truncate && jQuery( elem ).is( until ) ) { + break; + } + matched.push( elem ); + } + } + return matched; +}; + + +var siblings = function( n, elem ) { + var matched = []; + + for ( ; n; n = n.nextSibling ) { + if ( n.nodeType === 1 && n !== elem ) { + matched.push( n ); + } + } + + return matched; +}; + + +var rneedsContext = jQuery.expr.match.needsContext; + + + +function nodeName( elem, name ) { + + return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase(); + +} +var rsingleTag = ( /^<([a-z][^\/\0>:\x20\t\r\n\f]*)[\x20\t\r\n\f]*\/?>(?:<\/\1>|)$/i ); + + + +// Implement the identical functionality for filter and not +function winnow( elements, qualifier, not ) { + if ( isFunction( qualifier ) ) { + return jQuery.grep( elements, function( elem, i ) { + return !!qualifier.call( elem, i, elem ) !== not; + } ); + } + + // Single element + if ( qualifier.nodeType ) { + return jQuery.grep( elements, function( elem ) { + return ( elem === qualifier ) !== not; + } ); + } + + // Arraylike of elements (jQuery, arguments, Array) + if ( typeof qualifier !== "string" ) { + return jQuery.grep( elements, function( elem ) { + return ( indexOf.call( qualifier, elem ) > -1 ) !== not; + } ); + } + + // Filtered directly for both simple and complex selectors + return jQuery.filter( qualifier, elements, not ); +} + +jQuery.filter = function( expr, elems, not ) { + var elem = elems[ 0 ]; + + if ( not ) { + expr = ":not(" + expr + ")"; + } + + if ( elems.length === 1 && elem.nodeType === 1 ) { + return jQuery.find.matchesSelector( elem, expr ) ? [ elem ] : []; + } + + return jQuery.find.matches( expr, jQuery.grep( elems, function( elem ) { + return elem.nodeType === 1; + } ) ); +}; + +jQuery.fn.extend( { + find: function( selector ) { + var i, ret, + len = this.length, + self = this; + + if ( typeof selector !== "string" ) { + return this.pushStack( jQuery( selector ).filter( function() { + for ( i = 0; i < len; i++ ) { + if ( jQuery.contains( self[ i ], this ) ) { + return true; + } + } + } ) ); + } + + ret = this.pushStack( [] ); + + for ( i = 0; i < len; i++ ) { + jQuery.find( selector, self[ i ], ret ); + } + + return len > 1 ? jQuery.uniqueSort( ret ) : ret; + }, + filter: function( selector ) { + return this.pushStack( winnow( this, selector || [], false ) ); + }, + not: function( selector ) { + return this.pushStack( winnow( this, selector || [], true ) ); + }, + is: function( selector ) { + return !!winnow( + this, + + // If this is a positional/relative selector, check membership in the returned set + // so $("p:first").is("p:last") won't return true for a doc with two "p". + typeof selector === "string" && rneedsContext.test( selector ) ? + jQuery( selector ) : + selector || [], + false + ).length; + } +} ); + + +// Initialize a jQuery object + + +// A central reference to the root jQuery(document) +var rootjQuery, + + // A simple way to check for HTML strings + // Prioritize #id over to avoid XSS via location.hash (#9521) + // Strict HTML recognition (#11290: must start with <) + // Shortcut simple #id case for speed + rquickExpr = /^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]+))$/, + + init = jQuery.fn.init = function( selector, context, root ) { + var match, elem; + + // HANDLE: $(""), $(null), $(undefined), $(false) + if ( !selector ) { + return this; + } + + // Method init() accepts an alternate rootjQuery + // so migrate can support jQuery.sub (gh-2101) + root = root || rootjQuery; + + // Handle HTML strings + if ( typeof selector === "string" ) { + if ( selector[ 0 ] === "<" && + selector[ selector.length - 1 ] === ">" && + selector.length >= 3 ) { + + // Assume that strings that start and end with <> are HTML and skip the regex check + match = [ null, selector, null ]; + + } else { + match = rquickExpr.exec( selector ); + } + + // Match html or make sure no context is specified for #id + if ( match && ( match[ 1 ] || !context ) ) { + + // HANDLE: $(html) -> $(array) + if ( match[ 1 ] ) { + context = context instanceof jQuery ? context[ 0 ] : context; + + // Option to run scripts is true for back-compat + // Intentionally let the error be thrown if parseHTML is not present + jQuery.merge( this, jQuery.parseHTML( + match[ 1 ], + context && context.nodeType ? context.ownerDocument || context : document, + true + ) ); + + // HANDLE: $(html, props) + if ( rsingleTag.test( match[ 1 ] ) && jQuery.isPlainObject( context ) ) { + for ( match in context ) { + + // Properties of context are called as methods if possible + if ( isFunction( this[ match ] ) ) { + this[ match ]( context[ match ] ); + + // ...and otherwise set as attributes + } else { + this.attr( match, context[ match ] ); + } + } + } + + return this; + + // HANDLE: $(#id) + } else { + elem = document.getElementById( match[ 2 ] ); + + if ( elem ) { + + // Inject the element directly into the jQuery object + this[ 0 ] = elem; + this.length = 1; + } + return this; + } + + // HANDLE: $(expr, $(...)) + } else if ( !context || context.jquery ) { + return ( context || root ).find( selector ); + + // HANDLE: $(expr, context) + // (which is just equivalent to: $(context).find(expr) + } else { + return this.constructor( context ).find( selector ); + } + + // HANDLE: $(DOMElement) + } else if ( selector.nodeType ) { + this[ 0 ] = selector; + this.length = 1; + return this; + + // HANDLE: $(function) + // Shortcut for document ready + } else if ( isFunction( selector ) ) { + return root.ready !== undefined ? + root.ready( selector ) : + + // Execute immediately if ready is not present + selector( jQuery ); + } + + return jQuery.makeArray( selector, this ); + }; + +// Give the init function the jQuery prototype for later instantiation +init.prototype = jQuery.fn; + +// Initialize central reference +rootjQuery = jQuery( document ); + + +var rparentsprev = /^(?:parents|prev(?:Until|All))/, + + // Methods guaranteed to produce a unique set when starting from a unique set + guaranteedUnique = { + children: true, + contents: true, + next: true, + prev: true + }; + +jQuery.fn.extend( { + has: function( target ) { + var targets = jQuery( target, this ), + l = targets.length; + + return this.filter( function() { + var i = 0; + for ( ; i < l; i++ ) { + if ( jQuery.contains( this, targets[ i ] ) ) { + return true; + } + } + } ); + }, + + closest: function( selectors, context ) { + var cur, + i = 0, + l = this.length, + matched = [], + targets = typeof selectors !== "string" && jQuery( selectors ); + + // Positional selectors never match, since there's no _selection_ context + if ( !rneedsContext.test( selectors ) ) { + for ( ; i < l; i++ ) { + for ( cur = this[ i ]; cur && cur !== context; cur = cur.parentNode ) { + + // Always skip document fragments + if ( cur.nodeType < 11 && ( targets ? + targets.index( cur ) > -1 : + + // Don't pass non-elements to Sizzle + cur.nodeType === 1 && + jQuery.find.matchesSelector( cur, selectors ) ) ) { + + matched.push( cur ); + break; + } + } + } + } + + return this.pushStack( matched.length > 1 ? jQuery.uniqueSort( matched ) : matched ); + }, + + // Determine the position of an element within the set + index: function( elem ) { + + // No argument, return index in parent + if ( !elem ) { + return ( this[ 0 ] && this[ 0 ].parentNode ) ? this.first().prevAll().length : -1; + } + + // Index in selector + if ( typeof elem === "string" ) { + return indexOf.call( jQuery( elem ), this[ 0 ] ); + } + + // Locate the position of the desired element + return indexOf.call( this, + + // If it receives a jQuery object, the first element is used + elem.jquery ? elem[ 0 ] : elem + ); + }, + + add: function( selector, context ) { + return this.pushStack( + jQuery.uniqueSort( + jQuery.merge( this.get(), jQuery( selector, context ) ) + ) + ); + }, + + addBack: function( selector ) { + return this.add( selector == null ? + this.prevObject : this.prevObject.filter( selector ) + ); + } +} ); + +function sibling( cur, dir ) { + while ( ( cur = cur[ dir ] ) && cur.nodeType !== 1 ) {} + return cur; +} + +jQuery.each( { + parent: function( elem ) { + var parent = elem.parentNode; + return parent && parent.nodeType !== 11 ? parent : null; + }, + parents: function( elem ) { + return dir( elem, "parentNode" ); + }, + parentsUntil: function( elem, _i, until ) { + return dir( elem, "parentNode", until ); + }, + next: function( elem ) { + return sibling( elem, "nextSibling" ); + }, + prev: function( elem ) { + return sibling( elem, "previousSibling" ); + }, + nextAll: function( elem ) { + return dir( elem, "nextSibling" ); + }, + prevAll: function( elem ) { + return dir( elem, "previousSibling" ); + }, + nextUntil: function( elem, _i, until ) { + return dir( elem, "nextSibling", until ); + }, + prevUntil: function( elem, _i, until ) { + return dir( elem, "previousSibling", until ); + }, + siblings: function( elem ) { + return siblings( ( elem.parentNode || {} ).firstChild, elem ); + }, + children: function( elem ) { + return siblings( elem.firstChild ); + }, + contents: function( elem ) { + if ( elem.contentDocument != null && + + // Support: IE 11+ + // elements with no `data` attribute has an object + // `contentDocument` with a `null` prototype. + getProto( elem.contentDocument ) ) { + + return elem.contentDocument; + } + + // Support: IE 9 - 11 only, iOS 7 only, Android Browser <=4.3 only + // Treat the template element as a regular one in browsers that + // don't support it. + if ( nodeName( elem, "template" ) ) { + elem = elem.content || elem; + } + + return jQuery.merge( [], elem.childNodes ); + } +}, function( name, fn ) { + jQuery.fn[ name ] = function( until, selector ) { + var matched = jQuery.map( this, fn, until ); + + if ( name.slice( -5 ) !== "Until" ) { + selector = until; + } + + if ( selector && typeof selector === "string" ) { + matched = jQuery.filter( selector, matched ); + } + + if ( this.length > 1 ) { + + // Remove duplicates + if ( !guaranteedUnique[ name ] ) { + jQuery.uniqueSort( matched ); + } + + // Reverse order for parents* and prev-derivatives + if ( rparentsprev.test( name ) ) { + matched.reverse(); + } + } + + return this.pushStack( matched ); + }; +} ); +var rnothtmlwhite = ( /[^\x20\t\r\n\f]+/g ); + + + +// Convert String-formatted options into Object-formatted ones +function createOptions( options ) { + var object = {}; + jQuery.each( options.match( rnothtmlwhite ) || [], function( _, flag ) { + object[ flag ] = true; + } ); + return object; +} + +/* + * Create a callback list using the following parameters: + * + * options: an optional list of space-separated options that will change how + * the callback list behaves or a more traditional option object + * + * By default a callback list will act like an event callback list and can be + * "fired" multiple times. + * + * Possible options: + * + * once: will ensure the callback list can only be fired once (like a Deferred) + * + * memory: will keep track of previous values and will call any callback added + * after the list has been fired right away with the latest "memorized" + * values (like a Deferred) + * + * unique: will ensure a callback can only be added once (no duplicate in the list) + * + * stopOnFalse: interrupt callings when a callback returns false + * + */ +jQuery.Callbacks = function( options ) { + + // Convert options from String-formatted to Object-formatted if needed + // (we check in cache first) + options = typeof options === "string" ? + createOptions( options ) : + jQuery.extend( {}, options ); + + var // Flag to know if list is currently firing + firing, + + // Last fire value for non-forgettable lists + memory, + + // Flag to know if list was already fired + fired, + + // Flag to prevent firing + locked, + + // Actual callback list + list = [], + + // Queue of execution data for repeatable lists + queue = [], + + // Index of currently firing callback (modified by add/remove as needed) + firingIndex = -1, + + // Fire callbacks + fire = function() { + + // Enforce single-firing + locked = locked || options.once; + + // Execute callbacks for all pending executions, + // respecting firingIndex overrides and runtime changes + fired = firing = true; + for ( ; queue.length; firingIndex = -1 ) { + memory = queue.shift(); + while ( ++firingIndex < list.length ) { + + // Run callback and check for early termination + if ( list[ firingIndex ].apply( memory[ 0 ], memory[ 1 ] ) === false && + options.stopOnFalse ) { + + // Jump to end and forget the data so .add doesn't re-fire + firingIndex = list.length; + memory = false; + } + } + } + + // Forget the data if we're done with it + if ( !options.memory ) { + memory = false; + } + + firing = false; + + // Clean up if we're done firing for good + if ( locked ) { + + // Keep an empty list if we have data for future add calls + if ( memory ) { + list = []; + + // Otherwise, this object is spent + } else { + list = ""; + } + } + }, + + // Actual Callbacks object + self = { + + // Add a callback or a collection of callbacks to the list + add: function() { + if ( list ) { + + // If we have memory from a past run, we should fire after adding + if ( memory && !firing ) { + firingIndex = list.length - 1; + queue.push( memory ); + } + + ( function add( args ) { + jQuery.each( args, function( _, arg ) { + if ( isFunction( arg ) ) { + if ( !options.unique || !self.has( arg ) ) { + list.push( arg ); + } + } else if ( arg && arg.length && toType( arg ) !== "string" ) { + + // Inspect recursively + add( arg ); + } + } ); + } )( arguments ); + + if ( memory && !firing ) { + fire(); + } + } + return this; + }, + + // Remove a callback from the list + remove: function() { + jQuery.each( arguments, function( _, arg ) { + var index; + while ( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) { + list.splice( index, 1 ); + + // Handle firing indexes + if ( index <= firingIndex ) { + firingIndex--; + } + } + } ); + return this; + }, + + // Check if a given callback is in the list. + // If no argument is given, return whether or not list has callbacks attached. + has: function( fn ) { + return fn ? + jQuery.inArray( fn, list ) > -1 : + list.length > 0; + }, + + // Remove all callbacks from the list + empty: function() { + if ( list ) { + list = []; + } + return this; + }, + + // Disable .fire and .add + // Abort any current/pending executions + // Clear all callbacks and values + disable: function() { + locked = queue = []; + list = memory = ""; + return this; + }, + disabled: function() { + return !list; + }, + + // Disable .fire + // Also disable .add unless we have memory (since it would have no effect) + // Abort any pending executions + lock: function() { + locked = queue = []; + if ( !memory && !firing ) { + list = memory = ""; + } + return this; + }, + locked: function() { + return !!locked; + }, + + // Call all callbacks with the given context and arguments + fireWith: function( context, args ) { + if ( !locked ) { + args = args || []; + args = [ context, args.slice ? args.slice() : args ]; + queue.push( args ); + if ( !firing ) { + fire(); + } + } + return this; + }, + + // Call all the callbacks with the given arguments + fire: function() { + self.fireWith( this, arguments ); + return this; + }, + + // To know if the callbacks have already been called at least once + fired: function() { + return !!fired; + } + }; + + return self; +}; + + +function Identity( v ) { + return v; +} +function Thrower( ex ) { + throw ex; +} + +function adoptValue( value, resolve, reject, noValue ) { + var method; + + try { + + // Check for promise aspect first to privilege synchronous behavior + if ( value && isFunction( ( method = value.promise ) ) ) { + method.call( value ).done( resolve ).fail( reject ); + + // Other thenables + } else if ( value && isFunction( ( method = value.then ) ) ) { + method.call( value, resolve, reject ); + + // Other non-thenables + } else { + + // Control `resolve` arguments by letting Array#slice cast boolean `noValue` to integer: + // * false: [ value ].slice( 0 ) => resolve( value ) + // * true: [ value ].slice( 1 ) => resolve() + resolve.apply( undefined, [ value ].slice( noValue ) ); + } + + // For Promises/A+, convert exceptions into rejections + // Since jQuery.when doesn't unwrap thenables, we can skip the extra checks appearing in + // Deferred#then to conditionally suppress rejection. + } catch ( value ) { + + // Support: Android 4.0 only + // Strict mode functions invoked without .call/.apply get global-object context + reject.apply( undefined, [ value ] ); + } +} + +jQuery.extend( { + + Deferred: function( func ) { + var tuples = [ + + // action, add listener, callbacks, + // ... .then handlers, argument index, [final state] + [ "notify", "progress", jQuery.Callbacks( "memory" ), + jQuery.Callbacks( "memory" ), 2 ], + [ "resolve", "done", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 0, "resolved" ], + [ "reject", "fail", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 1, "rejected" ] + ], + state = "pending", + promise = { + state: function() { + return state; + }, + always: function() { + deferred.done( arguments ).fail( arguments ); + return this; + }, + "catch": function( fn ) { + return promise.then( null, fn ); + }, + + // Keep pipe for back-compat + pipe: function( /* fnDone, fnFail, fnProgress */ ) { + var fns = arguments; + + return jQuery.Deferred( function( newDefer ) { + jQuery.each( tuples, function( _i, tuple ) { + + // Map tuples (progress, done, fail) to arguments (done, fail, progress) + var fn = isFunction( fns[ tuple[ 4 ] ] ) && fns[ tuple[ 4 ] ]; + + // deferred.progress(function() { bind to newDefer or newDefer.notify }) + // deferred.done(function() { bind to newDefer or newDefer.resolve }) + // deferred.fail(function() { bind to newDefer or newDefer.reject }) + deferred[ tuple[ 1 ] ]( function() { + var returned = fn && fn.apply( this, arguments ); + if ( returned && isFunction( returned.promise ) ) { + returned.promise() + .progress( newDefer.notify ) + .done( newDefer.resolve ) + .fail( newDefer.reject ); + } else { + newDefer[ tuple[ 0 ] + "With" ]( + this, + fn ? [ returned ] : arguments + ); + } + } ); + } ); + fns = null; + } ).promise(); + }, + then: function( onFulfilled, onRejected, onProgress ) { + var maxDepth = 0; + function resolve( depth, deferred, handler, special ) { + return function() { + var that = this, + args = arguments, + mightThrow = function() { + var returned, then; + + // Support: Promises/A+ section 2.3.3.3.3 + // https://promisesaplus.com/#point-59 + // Ignore double-resolution attempts + if ( depth < maxDepth ) { + return; + } + + returned = handler.apply( that, args ); + + // Support: Promises/A+ section 2.3.1 + // https://promisesaplus.com/#point-48 + if ( returned === deferred.promise() ) { + throw new TypeError( "Thenable self-resolution" ); + } + + // Support: Promises/A+ sections 2.3.3.1, 3.5 + // https://promisesaplus.com/#point-54 + // https://promisesaplus.com/#point-75 + // Retrieve `then` only once + then = returned && + + // Support: Promises/A+ section 2.3.4 + // https://promisesaplus.com/#point-64 + // Only check objects and functions for thenability + ( typeof returned === "object" || + typeof returned === "function" ) && + returned.then; + + // Handle a returned thenable + if ( isFunction( then ) ) { + + // Special processors (notify) just wait for resolution + if ( special ) { + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ) + ); + + // Normal processors (resolve) also hook into progress + } else { + + // ...and disregard older resolution values + maxDepth++; + + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ), + resolve( maxDepth, deferred, Identity, + deferred.notifyWith ) + ); + } + + // Handle all other returned values + } else { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Identity ) { + that = undefined; + args = [ returned ]; + } + + // Process the value(s) + // Default process is resolve + ( special || deferred.resolveWith )( that, args ); + } + }, + + // Only normal processors (resolve) catch and reject exceptions + process = special ? + mightThrow : + function() { + try { + mightThrow(); + } catch ( e ) { + + if ( jQuery.Deferred.exceptionHook ) { + jQuery.Deferred.exceptionHook( e, + process.stackTrace ); + } + + // Support: Promises/A+ section 2.3.3.3.4.1 + // https://promisesaplus.com/#point-61 + // Ignore post-resolution exceptions + if ( depth + 1 >= maxDepth ) { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Thrower ) { + that = undefined; + args = [ e ]; + } + + deferred.rejectWith( that, args ); + } + } + }; + + // Support: Promises/A+ section 2.3.3.3.1 + // https://promisesaplus.com/#point-57 + // Re-resolve promises immediately to dodge false rejection from + // subsequent errors + if ( depth ) { + process(); + } else { + + // Call an optional hook to record the stack, in case of exception + // since it's otherwise lost when execution goes async + if ( jQuery.Deferred.getStackHook ) { + process.stackTrace = jQuery.Deferred.getStackHook(); + } + window.setTimeout( process ); + } + }; + } + + return jQuery.Deferred( function( newDefer ) { + + // progress_handlers.add( ... ) + tuples[ 0 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onProgress ) ? + onProgress : + Identity, + newDefer.notifyWith + ) + ); + + // fulfilled_handlers.add( ... ) + tuples[ 1 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onFulfilled ) ? + onFulfilled : + Identity + ) + ); + + // rejected_handlers.add( ... ) + tuples[ 2 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onRejected ) ? + onRejected : + Thrower + ) + ); + } ).promise(); + }, + + // Get a promise for this deferred + // If obj is provided, the promise aspect is added to the object + promise: function( obj ) { + return obj != null ? jQuery.extend( obj, promise ) : promise; + } + }, + deferred = {}; + + // Add list-specific methods + jQuery.each( tuples, function( i, tuple ) { + var list = tuple[ 2 ], + stateString = tuple[ 5 ]; + + // promise.progress = list.add + // promise.done = list.add + // promise.fail = list.add + promise[ tuple[ 1 ] ] = list.add; + + // Handle state + if ( stateString ) { + list.add( + function() { + + // state = "resolved" (i.e., fulfilled) + // state = "rejected" + state = stateString; + }, + + // rejected_callbacks.disable + // fulfilled_callbacks.disable + tuples[ 3 - i ][ 2 ].disable, + + // rejected_handlers.disable + // fulfilled_handlers.disable + tuples[ 3 - i ][ 3 ].disable, + + // progress_callbacks.lock + tuples[ 0 ][ 2 ].lock, + + // progress_handlers.lock + tuples[ 0 ][ 3 ].lock + ); + } + + // progress_handlers.fire + // fulfilled_handlers.fire + // rejected_handlers.fire + list.add( tuple[ 3 ].fire ); + + // deferred.notify = function() { deferred.notifyWith(...) } + // deferred.resolve = function() { deferred.resolveWith(...) } + // deferred.reject = function() { deferred.rejectWith(...) } + deferred[ tuple[ 0 ] ] = function() { + deferred[ tuple[ 0 ] + "With" ]( this === deferred ? undefined : this, arguments ); + return this; + }; + + // deferred.notifyWith = list.fireWith + // deferred.resolveWith = list.fireWith + // deferred.rejectWith = list.fireWith + deferred[ tuple[ 0 ] + "With" ] = list.fireWith; + } ); + + // Make the deferred a promise + promise.promise( deferred ); + + // Call given func if any + if ( func ) { + func.call( deferred, deferred ); + } + + // All done! + return deferred; + }, + + // Deferred helper + when: function( singleValue ) { + var + + // count of uncompleted subordinates + remaining = arguments.length, + + // count of unprocessed arguments + i = remaining, + + // subordinate fulfillment data + resolveContexts = Array( i ), + resolveValues = slice.call( arguments ), + + // the primary Deferred + primary = jQuery.Deferred(), + + // subordinate callback factory + updateFunc = function( i ) { + return function( value ) { + resolveContexts[ i ] = this; + resolveValues[ i ] = arguments.length > 1 ? slice.call( arguments ) : value; + if ( !( --remaining ) ) { + primary.resolveWith( resolveContexts, resolveValues ); + } + }; + }; + + // Single- and empty arguments are adopted like Promise.resolve + if ( remaining <= 1 ) { + adoptValue( singleValue, primary.done( updateFunc( i ) ).resolve, primary.reject, + !remaining ); + + // Use .then() to unwrap secondary thenables (cf. gh-3000) + if ( primary.state() === "pending" || + isFunction( resolveValues[ i ] && resolveValues[ i ].then ) ) { + + return primary.then(); + } + } + + // Multiple arguments are aggregated like Promise.all array elements + while ( i-- ) { + adoptValue( resolveValues[ i ], updateFunc( i ), primary.reject ); + } + + return primary.promise(); + } +} ); + + +// These usually indicate a programmer mistake during development, +// warn about them ASAP rather than swallowing them by default. +var rerrorNames = /^(Eval|Internal|Range|Reference|Syntax|Type|URI)Error$/; + +jQuery.Deferred.exceptionHook = function( error, stack ) { + + // Support: IE 8 - 9 only + // Console exists when dev tools are open, which can happen at any time + if ( window.console && window.console.warn && error && rerrorNames.test( error.name ) ) { + window.console.warn( "jQuery.Deferred exception: " + error.message, error.stack, stack ); + } +}; + + + + +jQuery.readyException = function( error ) { + window.setTimeout( function() { + throw error; + } ); +}; + + + + +// The deferred used on DOM ready +var readyList = jQuery.Deferred(); + +jQuery.fn.ready = function( fn ) { + + readyList + .then( fn ) + + // Wrap jQuery.readyException in a function so that the lookup + // happens at the time of error handling instead of callback + // registration. + .catch( function( error ) { + jQuery.readyException( error ); + } ); + + return this; +}; + +jQuery.extend( { + + // Is the DOM ready to be used? Set to true once it occurs. + isReady: false, + + // A counter to track how many items to wait for before + // the ready event fires. See #6781 + readyWait: 1, + + // Handle when the DOM is ready + ready: function( wait ) { + + // Abort if there are pending holds or we're already ready + if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) { + return; + } + + // Remember that the DOM is ready + jQuery.isReady = true; + + // If a normal DOM Ready event fired, decrement, and wait if need be + if ( wait !== true && --jQuery.readyWait > 0 ) { + return; + } + + // If there are functions bound, to execute + readyList.resolveWith( document, [ jQuery ] ); + } +} ); + +jQuery.ready.then = readyList.then; + +// The ready event handler and self cleanup method +function completed() { + document.removeEventListener( "DOMContentLoaded", completed ); + window.removeEventListener( "load", completed ); + jQuery.ready(); +} + +// Catch cases where $(document).ready() is called +// after the browser event has already occurred. +// Support: IE <=9 - 10 only +// Older IE sometimes signals "interactive" too soon +if ( document.readyState === "complete" || + ( document.readyState !== "loading" && !document.documentElement.doScroll ) ) { + + // Handle it asynchronously to allow scripts the opportunity to delay ready + window.setTimeout( jQuery.ready ); + +} else { + + // Use the handy event callback + document.addEventListener( "DOMContentLoaded", completed ); + + // A fallback to window.onload, that will always work + window.addEventListener( "load", completed ); +} + + + + +// Multifunctional method to get and set values of a collection +// The value/s can optionally be executed if it's a function +var access = function( elems, fn, key, value, chainable, emptyGet, raw ) { + var i = 0, + len = elems.length, + bulk = key == null; + + // Sets many values + if ( toType( key ) === "object" ) { + chainable = true; + for ( i in key ) { + access( elems, fn, i, key[ i ], true, emptyGet, raw ); + } + + // Sets one value + } else if ( value !== undefined ) { + chainable = true; + + if ( !isFunction( value ) ) { + raw = true; + } + + if ( bulk ) { + + // Bulk operations run against the entire set + if ( raw ) { + fn.call( elems, value ); + fn = null; + + // ...except when executing function values + } else { + bulk = fn; + fn = function( elem, _key, value ) { + return bulk.call( jQuery( elem ), value ); + }; + } + } + + if ( fn ) { + for ( ; i < len; i++ ) { + fn( + elems[ i ], key, raw ? + value : + value.call( elems[ i ], i, fn( elems[ i ], key ) ) + ); + } + } + } + + if ( chainable ) { + return elems; + } + + // Gets + if ( bulk ) { + return fn.call( elems ); + } + + return len ? fn( elems[ 0 ], key ) : emptyGet; +}; + + +// Matches dashed string for camelizing +var rmsPrefix = /^-ms-/, + rdashAlpha = /-([a-z])/g; + +// Used by camelCase as callback to replace() +function fcamelCase( _all, letter ) { + return letter.toUpperCase(); +} + +// Convert dashed to camelCase; used by the css and data modules +// Support: IE <=9 - 11, Edge 12 - 15 +// Microsoft forgot to hump their vendor prefix (#9572) +function camelCase( string ) { + return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase ); +} +var acceptData = function( owner ) { + + // Accepts only: + // - Node + // - Node.ELEMENT_NODE + // - Node.DOCUMENT_NODE + // - Object + // - Any + return owner.nodeType === 1 || owner.nodeType === 9 || !( +owner.nodeType ); +}; + + + + +function Data() { + this.expando = jQuery.expando + Data.uid++; +} + +Data.uid = 1; + +Data.prototype = { + + cache: function( owner ) { + + // Check if the owner object already has a cache + var value = owner[ this.expando ]; + + // If not, create one + if ( !value ) { + value = {}; + + // We can accept data for non-element nodes in modern browsers, + // but we should not, see #8335. + // Always return an empty object. + if ( acceptData( owner ) ) { + + // If it is a node unlikely to be stringify-ed or looped over + // use plain assignment + if ( owner.nodeType ) { + owner[ this.expando ] = value; + + // Otherwise secure it in a non-enumerable property + // configurable must be true to allow the property to be + // deleted when data is removed + } else { + Object.defineProperty( owner, this.expando, { + value: value, + configurable: true + } ); + } + } + } + + return value; + }, + set: function( owner, data, value ) { + var prop, + cache = this.cache( owner ); + + // Handle: [ owner, key, value ] args + // Always use camelCase key (gh-2257) + if ( typeof data === "string" ) { + cache[ camelCase( data ) ] = value; + + // Handle: [ owner, { properties } ] args + } else { + + // Copy the properties one-by-one to the cache object + for ( prop in data ) { + cache[ camelCase( prop ) ] = data[ prop ]; + } + } + return cache; + }, + get: function( owner, key ) { + return key === undefined ? + this.cache( owner ) : + + // Always use camelCase key (gh-2257) + owner[ this.expando ] && owner[ this.expando ][ camelCase( key ) ]; + }, + access: function( owner, key, value ) { + + // In cases where either: + // + // 1. No key was specified + // 2. A string key was specified, but no value provided + // + // Take the "read" path and allow the get method to determine + // which value to return, respectively either: + // + // 1. The entire cache object + // 2. The data stored at the key + // + if ( key === undefined || + ( ( key && typeof key === "string" ) && value === undefined ) ) { + + return this.get( owner, key ); + } + + // When the key is not a string, or both a key and value + // are specified, set or extend (existing objects) with either: + // + // 1. An object of properties + // 2. A key and value + // + this.set( owner, key, value ); + + // Since the "set" path can have two possible entry points + // return the expected data based on which path was taken[*] + return value !== undefined ? value : key; + }, + remove: function( owner, key ) { + var i, + cache = owner[ this.expando ]; + + if ( cache === undefined ) { + return; + } + + if ( key !== undefined ) { + + // Support array or space separated string of keys + if ( Array.isArray( key ) ) { + + // If key is an array of keys... + // We always set camelCase keys, so remove that. + key = key.map( camelCase ); + } else { + key = camelCase( key ); + + // If a key with the spaces exists, use it. + // Otherwise, create an array by matching non-whitespace + key = key in cache ? + [ key ] : + ( key.match( rnothtmlwhite ) || [] ); + } + + i = key.length; + + while ( i-- ) { + delete cache[ key[ i ] ]; + } + } + + // Remove the expando if there's no more data + if ( key === undefined || jQuery.isEmptyObject( cache ) ) { + + // Support: Chrome <=35 - 45 + // Webkit & Blink performance suffers when deleting properties + // from DOM nodes, so set to undefined instead + // https://bugs.chromium.org/p/chromium/issues/detail?id=378607 (bug restricted) + if ( owner.nodeType ) { + owner[ this.expando ] = undefined; + } else { + delete owner[ this.expando ]; + } + } + }, + hasData: function( owner ) { + var cache = owner[ this.expando ]; + return cache !== undefined && !jQuery.isEmptyObject( cache ); + } +}; +var dataPriv = new Data(); + +var dataUser = new Data(); + + + +// Implementation Summary +// +// 1. Enforce API surface and semantic compatibility with 1.9.x branch +// 2. Improve the module's maintainability by reducing the storage +// paths to a single mechanism. +// 3. Use the same single mechanism to support "private" and "user" data. +// 4. _Never_ expose "private" data to user code (TODO: Drop _data, _removeData) +// 5. Avoid exposing implementation details on user objects (eg. expando properties) +// 6. Provide a clear path for implementation upgrade to WeakMap in 2014 + +var rbrace = /^(?:\{[\w\W]*\}|\[[\w\W]*\])$/, + rmultiDash = /[A-Z]/g; + +function getData( data ) { + if ( data === "true" ) { + return true; + } + + if ( data === "false" ) { + return false; + } + + if ( data === "null" ) { + return null; + } + + // Only convert to a number if it doesn't change the string + if ( data === +data + "" ) { + return +data; + } + + if ( rbrace.test( data ) ) { + return JSON.parse( data ); + } + + return data; +} + +function dataAttr( elem, key, data ) { + var name; + + // If nothing was found internally, try to fetch any + // data from the HTML5 data-* attribute + if ( data === undefined && elem.nodeType === 1 ) { + name = "data-" + key.replace( rmultiDash, "-$&" ).toLowerCase(); + data = elem.getAttribute( name ); + + if ( typeof data === "string" ) { + try { + data = getData( data ); + } catch ( e ) {} + + // Make sure we set the data so it isn't changed later + dataUser.set( elem, key, data ); + } else { + data = undefined; + } + } + return data; +} + +jQuery.extend( { + hasData: function( elem ) { + return dataUser.hasData( elem ) || dataPriv.hasData( elem ); + }, + + data: function( elem, name, data ) { + return dataUser.access( elem, name, data ); + }, + + removeData: function( elem, name ) { + dataUser.remove( elem, name ); + }, + + // TODO: Now that all calls to _data and _removeData have been replaced + // with direct calls to dataPriv methods, these can be deprecated. + _data: function( elem, name, data ) { + return dataPriv.access( elem, name, data ); + }, + + _removeData: function( elem, name ) { + dataPriv.remove( elem, name ); + } +} ); + +jQuery.fn.extend( { + data: function( key, value ) { + var i, name, data, + elem = this[ 0 ], + attrs = elem && elem.attributes; + + // Gets all values + if ( key === undefined ) { + if ( this.length ) { + data = dataUser.get( elem ); + + if ( elem.nodeType === 1 && !dataPriv.get( elem, "hasDataAttrs" ) ) { + i = attrs.length; + while ( i-- ) { + + // Support: IE 11 only + // The attrs elements can be null (#14894) + if ( attrs[ i ] ) { + name = attrs[ i ].name; + if ( name.indexOf( "data-" ) === 0 ) { + name = camelCase( name.slice( 5 ) ); + dataAttr( elem, name, data[ name ] ); + } + } + } + dataPriv.set( elem, "hasDataAttrs", true ); + } + } + + return data; + } + + // Sets multiple values + if ( typeof key === "object" ) { + return this.each( function() { + dataUser.set( this, key ); + } ); + } + + return access( this, function( value ) { + var data; + + // The calling jQuery object (element matches) is not empty + // (and therefore has an element appears at this[ 0 ]) and the + // `value` parameter was not undefined. An empty jQuery object + // will result in `undefined` for elem = this[ 0 ] which will + // throw an exception if an attempt to read a data cache is made. + if ( elem && value === undefined ) { + + // Attempt to get data from the cache + // The key will always be camelCased in Data + data = dataUser.get( elem, key ); + if ( data !== undefined ) { + return data; + } + + // Attempt to "discover" the data in + // HTML5 custom data-* attrs + data = dataAttr( elem, key ); + if ( data !== undefined ) { + return data; + } + + // We tried really hard, but the data doesn't exist. + return; + } + + // Set the data... + this.each( function() { + + // We always store the camelCased key + dataUser.set( this, key, value ); + } ); + }, null, value, arguments.length > 1, null, true ); + }, + + removeData: function( key ) { + return this.each( function() { + dataUser.remove( this, key ); + } ); + } +} ); + + +jQuery.extend( { + queue: function( elem, type, data ) { + var queue; + + if ( elem ) { + type = ( type || "fx" ) + "queue"; + queue = dataPriv.get( elem, type ); + + // Speed up dequeue by getting out quickly if this is just a lookup + if ( data ) { + if ( !queue || Array.isArray( data ) ) { + queue = dataPriv.access( elem, type, jQuery.makeArray( data ) ); + } else { + queue.push( data ); + } + } + return queue || []; + } + }, + + dequeue: function( elem, type ) { + type = type || "fx"; + + var queue = jQuery.queue( elem, type ), + startLength = queue.length, + fn = queue.shift(), + hooks = jQuery._queueHooks( elem, type ), + next = function() { + jQuery.dequeue( elem, type ); + }; + + // If the fx queue is dequeued, always remove the progress sentinel + if ( fn === "inprogress" ) { + fn = queue.shift(); + startLength--; + } + + if ( fn ) { + + // Add a progress sentinel to prevent the fx queue from being + // automatically dequeued + if ( type === "fx" ) { + queue.unshift( "inprogress" ); + } + + // Clear up the last queue stop function + delete hooks.stop; + fn.call( elem, next, hooks ); + } + + if ( !startLength && hooks ) { + hooks.empty.fire(); + } + }, + + // Not public - generate a queueHooks object, or return the current one + _queueHooks: function( elem, type ) { + var key = type + "queueHooks"; + return dataPriv.get( elem, key ) || dataPriv.access( elem, key, { + empty: jQuery.Callbacks( "once memory" ).add( function() { + dataPriv.remove( elem, [ type + "queue", key ] ); + } ) + } ); + } +} ); + +jQuery.fn.extend( { + queue: function( type, data ) { + var setter = 2; + + if ( typeof type !== "string" ) { + data = type; + type = "fx"; + setter--; + } + + if ( arguments.length < setter ) { + return jQuery.queue( this[ 0 ], type ); + } + + return data === undefined ? + this : + this.each( function() { + var queue = jQuery.queue( this, type, data ); + + // Ensure a hooks for this queue + jQuery._queueHooks( this, type ); + + if ( type === "fx" && queue[ 0 ] !== "inprogress" ) { + jQuery.dequeue( this, type ); + } + } ); + }, + dequeue: function( type ) { + return this.each( function() { + jQuery.dequeue( this, type ); + } ); + }, + clearQueue: function( type ) { + return this.queue( type || "fx", [] ); + }, + + // Get a promise resolved when queues of a certain type + // are emptied (fx is the type by default) + promise: function( type, obj ) { + var tmp, + count = 1, + defer = jQuery.Deferred(), + elements = this, + i = this.length, + resolve = function() { + if ( !( --count ) ) { + defer.resolveWith( elements, [ elements ] ); + } + }; + + if ( typeof type !== "string" ) { + obj = type; + type = undefined; + } + type = type || "fx"; + + while ( i-- ) { + tmp = dataPriv.get( elements[ i ], type + "queueHooks" ); + if ( tmp && tmp.empty ) { + count++; + tmp.empty.add( resolve ); + } + } + resolve(); + return defer.promise( obj ); + } +} ); +var pnum = ( /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/ ).source; + +var rcssNum = new RegExp( "^(?:([+-])=|)(" + pnum + ")([a-z%]*)$", "i" ); + + +var cssExpand = [ "Top", "Right", "Bottom", "Left" ]; + +var documentElement = document.documentElement; + + + + var isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ); + }, + composed = { composed: true }; + + // Support: IE 9 - 11+, Edge 12 - 18+, iOS 10.0 - 10.2 only + // Check attachment across shadow DOM boundaries when possible (gh-3504) + // Support: iOS 10.0-10.2 only + // Early iOS 10 versions support `attachShadow` but not `getRootNode`, + // leading to errors. We need to check for `getRootNode`. + if ( documentElement.getRootNode ) { + isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ) || + elem.getRootNode( composed ) === elem.ownerDocument; + }; + } +var isHiddenWithinTree = function( elem, el ) { + + // isHiddenWithinTree might be called from jQuery#filter function; + // in that case, element will be second argument + elem = el || elem; + + // Inline style trumps all + return elem.style.display === "none" || + elem.style.display === "" && + + // Otherwise, check computed style + // Support: Firefox <=43 - 45 + // Disconnected elements can have computed display: none, so first confirm that elem is + // in the document. + isAttached( elem ) && + + jQuery.css( elem, "display" ) === "none"; + }; + + + +function adjustCSS( elem, prop, valueParts, tween ) { + var adjusted, scale, + maxIterations = 20, + currentValue = tween ? + function() { + return tween.cur(); + } : + function() { + return jQuery.css( elem, prop, "" ); + }, + initial = currentValue(), + unit = valueParts && valueParts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ), + + // Starting value computation is required for potential unit mismatches + initialInUnit = elem.nodeType && + ( jQuery.cssNumber[ prop ] || unit !== "px" && +initial ) && + rcssNum.exec( jQuery.css( elem, prop ) ); + + if ( initialInUnit && initialInUnit[ 3 ] !== unit ) { + + // Support: Firefox <=54 + // Halve the iteration target value to prevent interference from CSS upper bounds (gh-2144) + initial = initial / 2; + + // Trust units reported by jQuery.css + unit = unit || initialInUnit[ 3 ]; + + // Iteratively approximate from a nonzero starting point + initialInUnit = +initial || 1; + + while ( maxIterations-- ) { + + // Evaluate and update our best guess (doubling guesses that zero out). + // Finish if the scale equals or crosses 1 (making the old*new product non-positive). + jQuery.style( elem, prop, initialInUnit + unit ); + if ( ( 1 - scale ) * ( 1 - ( scale = currentValue() / initial || 0.5 ) ) <= 0 ) { + maxIterations = 0; + } + initialInUnit = initialInUnit / scale; + + } + + initialInUnit = initialInUnit * 2; + jQuery.style( elem, prop, initialInUnit + unit ); + + // Make sure we update the tween properties later on + valueParts = valueParts || []; + } + + if ( valueParts ) { + initialInUnit = +initialInUnit || +initial || 0; + + // Apply relative offset (+=/-=) if specified + adjusted = valueParts[ 1 ] ? + initialInUnit + ( valueParts[ 1 ] + 1 ) * valueParts[ 2 ] : + +valueParts[ 2 ]; + if ( tween ) { + tween.unit = unit; + tween.start = initialInUnit; + tween.end = adjusted; + } + } + return adjusted; +} + + +var defaultDisplayMap = {}; + +function getDefaultDisplay( elem ) { + var temp, + doc = elem.ownerDocument, + nodeName = elem.nodeName, + display = defaultDisplayMap[ nodeName ]; + + if ( display ) { + return display; + } + + temp = doc.body.appendChild( doc.createElement( nodeName ) ); + display = jQuery.css( temp, "display" ); + + temp.parentNode.removeChild( temp ); + + if ( display === "none" ) { + display = "block"; + } + defaultDisplayMap[ nodeName ] = display; + + return display; +} + +function showHide( elements, show ) { + var display, elem, + values = [], + index = 0, + length = elements.length; + + // Determine new display value for elements that need to change + for ( ; index < length; index++ ) { + elem = elements[ index ]; + if ( !elem.style ) { + continue; + } + + display = elem.style.display; + if ( show ) { + + // Since we force visibility upon cascade-hidden elements, an immediate (and slow) + // check is required in this first loop unless we have a nonempty display value (either + // inline or about-to-be-restored) + if ( display === "none" ) { + values[ index ] = dataPriv.get( elem, "display" ) || null; + if ( !values[ index ] ) { + elem.style.display = ""; + } + } + if ( elem.style.display === "" && isHiddenWithinTree( elem ) ) { + values[ index ] = getDefaultDisplay( elem ); + } + } else { + if ( display !== "none" ) { + values[ index ] = "none"; + + // Remember what we're overwriting + dataPriv.set( elem, "display", display ); + } + } + } + + // Set the display of the elements in a second loop to avoid constant reflow + for ( index = 0; index < length; index++ ) { + if ( values[ index ] != null ) { + elements[ index ].style.display = values[ index ]; + } + } + + return elements; +} + +jQuery.fn.extend( { + show: function() { + return showHide( this, true ); + }, + hide: function() { + return showHide( this ); + }, + toggle: function( state ) { + if ( typeof state === "boolean" ) { + return state ? this.show() : this.hide(); + } + + return this.each( function() { + if ( isHiddenWithinTree( this ) ) { + jQuery( this ).show(); + } else { + jQuery( this ).hide(); + } + } ); + } +} ); +var rcheckableType = ( /^(?:checkbox|radio)$/i ); + +var rtagName = ( /<([a-z][^\/\0>\x20\t\r\n\f]*)/i ); + +var rscriptType = ( /^$|^module$|\/(?:java|ecma)script/i ); + + + +( function() { + var fragment = document.createDocumentFragment(), + div = fragment.appendChild( document.createElement( "div" ) ), + input = document.createElement( "input" ); + + // Support: Android 4.0 - 4.3 only + // Check state lost if the name is set (#11217) + // Support: Windows Web Apps (WWA) + // `name` and `type` must use .setAttribute for WWA (#14901) + input.setAttribute( "type", "radio" ); + input.setAttribute( "checked", "checked" ); + input.setAttribute( "name", "t" ); + + div.appendChild( input ); + + // Support: Android <=4.1 only + // Older WebKit doesn't clone checked state correctly in fragments + support.checkClone = div.cloneNode( true ).cloneNode( true ).lastChild.checked; + + // Support: IE <=11 only + // Make sure textarea (and checkbox) defaultValue is properly cloned + div.innerHTML = ""; + support.noCloneChecked = !!div.cloneNode( true ).lastChild.defaultValue; + + // Support: IE <=9 only + // IE <=9 replaces "; + support.option = !!div.lastChild; +} )(); + + +// We have to close these tags to support XHTML (#13200) +var wrapMap = { + + // XHTML parsers do not magically insert elements in the + // same way that tag soup parsers do. So we cannot shorten + // this by omitting or other required elements. + thead: [ 1, "", "
" ], + col: [ 2, "", "
" ], + tr: [ 2, "", "
" ], + td: [ 3, "", "
" ], + + _default: [ 0, "", "" ] +}; + +wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; +wrapMap.th = wrapMap.td; + +// Support: IE <=9 only +if ( !support.option ) { + wrapMap.optgroup = wrapMap.option = [ 1, "" ]; +} + + +function getAll( context, tag ) { + + // Support: IE <=9 - 11 only + // Use typeof to avoid zero-argument method invocation on host objects (#15151) + var ret; + + if ( typeof context.getElementsByTagName !== "undefined" ) { + ret = context.getElementsByTagName( tag || "*" ); + + } else if ( typeof context.querySelectorAll !== "undefined" ) { + ret = context.querySelectorAll( tag || "*" ); + + } else { + ret = []; + } + + if ( tag === undefined || tag && nodeName( context, tag ) ) { + return jQuery.merge( [ context ], ret ); + } + + return ret; +} + + +// Mark scripts as having already been evaluated +function setGlobalEval( elems, refElements ) { + var i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + dataPriv.set( + elems[ i ], + "globalEval", + !refElements || dataPriv.get( refElements[ i ], "globalEval" ) + ); + } +} + + +var rhtml = /<|&#?\w+;/; + +function buildFragment( elems, context, scripts, selection, ignored ) { + var elem, tmp, tag, wrap, attached, j, + fragment = context.createDocumentFragment(), + nodes = [], + i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + elem = elems[ i ]; + + if ( elem || elem === 0 ) { + + // Add nodes directly + if ( toType( elem ) === "object" ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, elem.nodeType ? [ elem ] : elem ); + + // Convert non-html into a text node + } else if ( !rhtml.test( elem ) ) { + nodes.push( context.createTextNode( elem ) ); + + // Convert html into DOM nodes + } else { + tmp = tmp || fragment.appendChild( context.createElement( "div" ) ); + + // Deserialize a standard representation + tag = ( rtagName.exec( elem ) || [ "", "" ] )[ 1 ].toLowerCase(); + wrap = wrapMap[ tag ] || wrapMap._default; + tmp.innerHTML = wrap[ 1 ] + jQuery.htmlPrefilter( elem ) + wrap[ 2 ]; + + // Descend through wrappers to the right content + j = wrap[ 0 ]; + while ( j-- ) { + tmp = tmp.lastChild; + } + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, tmp.childNodes ); + + // Remember the top-level container + tmp = fragment.firstChild; + + // Ensure the created nodes are orphaned (#12392) + tmp.textContent = ""; + } + } + } + + // Remove wrapper from fragment + fragment.textContent = ""; + + i = 0; + while ( ( elem = nodes[ i++ ] ) ) { + + // Skip elements already in the context collection (trac-4087) + if ( selection && jQuery.inArray( elem, selection ) > -1 ) { + if ( ignored ) { + ignored.push( elem ); + } + continue; + } + + attached = isAttached( elem ); + + // Append to fragment + tmp = getAll( fragment.appendChild( elem ), "script" ); + + // Preserve script evaluation history + if ( attached ) { + setGlobalEval( tmp ); + } + + // Capture executables + if ( scripts ) { + j = 0; + while ( ( elem = tmp[ j++ ] ) ) { + if ( rscriptType.test( elem.type || "" ) ) { + scripts.push( elem ); + } + } + } + } + + return fragment; +} + + +var rtypenamespace = /^([^.]*)(?:\.(.+)|)/; + +function returnTrue() { + return true; +} + +function returnFalse() { + return false; +} + +// Support: IE <=9 - 11+ +// focus() and blur() are asynchronous, except when they are no-op. +// So expect focus to be synchronous when the element is already active, +// and blur to be synchronous when the element is not already active. +// (focus and blur are always synchronous in other supported browsers, +// this just defines when we can count on it). +function expectSync( elem, type ) { + return ( elem === safeActiveElement() ) === ( type === "focus" ); +} + +// Support: IE <=9 only +// Accessing document.activeElement can throw unexpectedly +// https://bugs.jquery.com/ticket/13393 +function safeActiveElement() { + try { + return document.activeElement; + } catch ( err ) { } +} + +function on( elem, types, selector, data, fn, one ) { + var origFn, type; + + // Types can be a map of types/handlers + if ( typeof types === "object" ) { + + // ( types-Object, selector, data ) + if ( typeof selector !== "string" ) { + + // ( types-Object, data ) + data = data || selector; + selector = undefined; + } + for ( type in types ) { + on( elem, type, selector, data, types[ type ], one ); + } + return elem; + } + + if ( data == null && fn == null ) { + + // ( types, fn ) + fn = selector; + data = selector = undefined; + } else if ( fn == null ) { + if ( typeof selector === "string" ) { + + // ( types, selector, fn ) + fn = data; + data = undefined; + } else { + + // ( types, data, fn ) + fn = data; + data = selector; + selector = undefined; + } + } + if ( fn === false ) { + fn = returnFalse; + } else if ( !fn ) { + return elem; + } + + if ( one === 1 ) { + origFn = fn; + fn = function( event ) { + + // Can use an empty set, since event contains the info + jQuery().off( event ); + return origFn.apply( this, arguments ); + }; + + // Use same guid so caller can remove using origFn + fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ ); + } + return elem.each( function() { + jQuery.event.add( this, types, fn, data, selector ); + } ); +} + +/* + * Helper functions for managing events -- not part of the public interface. + * Props to Dean Edwards' addEvent library for many of the ideas. + */ +jQuery.event = { + + global: {}, + + add: function( elem, types, handler, data, selector ) { + + var handleObjIn, eventHandle, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.get( elem ); + + // Only attach events to objects that accept data + if ( !acceptData( elem ) ) { + return; + } + + // Caller can pass in an object of custom data in lieu of the handler + if ( handler.handler ) { + handleObjIn = handler; + handler = handleObjIn.handler; + selector = handleObjIn.selector; + } + + // Ensure that invalid selectors throw exceptions at attach time + // Evaluate against documentElement in case elem is a non-element node (e.g., document) + if ( selector ) { + jQuery.find.matchesSelector( documentElement, selector ); + } + + // Make sure that the handler has a unique ID, used to find/remove it later + if ( !handler.guid ) { + handler.guid = jQuery.guid++; + } + + // Init the element's event structure and main handler, if this is the first + if ( !( events = elemData.events ) ) { + events = elemData.events = Object.create( null ); + } + if ( !( eventHandle = elemData.handle ) ) { + eventHandle = elemData.handle = function( e ) { + + // Discard the second event of a jQuery.event.trigger() and + // when an event is called after a page has unloaded + return typeof jQuery !== "undefined" && jQuery.event.triggered !== e.type ? + jQuery.event.dispatch.apply( elem, arguments ) : undefined; + }; + } + + // Handle multiple events separated by a space + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // There *must* be a type, no attaching namespace-only handlers + if ( !type ) { + continue; + } + + // If event changes its type, use the special event handlers for the changed type + special = jQuery.event.special[ type ] || {}; + + // If selector defined, determine special event api type, otherwise given type + type = ( selector ? special.delegateType : special.bindType ) || type; + + // Update special based on newly reset type + special = jQuery.event.special[ type ] || {}; + + // handleObj is passed to all event handlers + handleObj = jQuery.extend( { + type: type, + origType: origType, + data: data, + handler: handler, + guid: handler.guid, + selector: selector, + needsContext: selector && jQuery.expr.match.needsContext.test( selector ), + namespace: namespaces.join( "." ) + }, handleObjIn ); + + // Init the event handler queue if we're the first + if ( !( handlers = events[ type ] ) ) { + handlers = events[ type ] = []; + handlers.delegateCount = 0; + + // Only use addEventListener if the special events handler returns false + if ( !special.setup || + special.setup.call( elem, data, namespaces, eventHandle ) === false ) { + + if ( elem.addEventListener ) { + elem.addEventListener( type, eventHandle ); + } + } + } + + if ( special.add ) { + special.add.call( elem, handleObj ); + + if ( !handleObj.handler.guid ) { + handleObj.handler.guid = handler.guid; + } + } + + // Add to the element's handler list, delegates in front + if ( selector ) { + handlers.splice( handlers.delegateCount++, 0, handleObj ); + } else { + handlers.push( handleObj ); + } + + // Keep track of which events have ever been used, for event optimization + jQuery.event.global[ type ] = true; + } + + }, + + // Detach an event or set of events from an element + remove: function( elem, types, handler, selector, mappedTypes ) { + + var j, origCount, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.hasData( elem ) && dataPriv.get( elem ); + + if ( !elemData || !( events = elemData.events ) ) { + return; + } + + // Once for each type.namespace in types; type may be omitted + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // Unbind all events (on this namespace, if provided) for the element + if ( !type ) { + for ( type in events ) { + jQuery.event.remove( elem, type + types[ t ], handler, selector, true ); + } + continue; + } + + special = jQuery.event.special[ type ] || {}; + type = ( selector ? special.delegateType : special.bindType ) || type; + handlers = events[ type ] || []; + tmp = tmp[ 2 ] && + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ); + + // Remove matching events + origCount = j = handlers.length; + while ( j-- ) { + handleObj = handlers[ j ]; + + if ( ( mappedTypes || origType === handleObj.origType ) && + ( !handler || handler.guid === handleObj.guid ) && + ( !tmp || tmp.test( handleObj.namespace ) ) && + ( !selector || selector === handleObj.selector || + selector === "**" && handleObj.selector ) ) { + handlers.splice( j, 1 ); + + if ( handleObj.selector ) { + handlers.delegateCount--; + } + if ( special.remove ) { + special.remove.call( elem, handleObj ); + } + } + } + + // Remove generic event handler if we removed something and no more handlers exist + // (avoids potential for endless recursion during removal of special event handlers) + if ( origCount && !handlers.length ) { + if ( !special.teardown || + special.teardown.call( elem, namespaces, elemData.handle ) === false ) { + + jQuery.removeEvent( elem, type, elemData.handle ); + } + + delete events[ type ]; + } + } + + // Remove data and the expando if it's no longer used + if ( jQuery.isEmptyObject( events ) ) { + dataPriv.remove( elem, "handle events" ); + } + }, + + dispatch: function( nativeEvent ) { + + var i, j, ret, matched, handleObj, handlerQueue, + args = new Array( arguments.length ), + + // Make a writable jQuery.Event from the native event object + event = jQuery.event.fix( nativeEvent ), + + handlers = ( + dataPriv.get( this, "events" ) || Object.create( null ) + )[ event.type ] || [], + special = jQuery.event.special[ event.type ] || {}; + + // Use the fix-ed jQuery.Event rather than the (read-only) native event + args[ 0 ] = event; + + for ( i = 1; i < arguments.length; i++ ) { + args[ i ] = arguments[ i ]; + } + + event.delegateTarget = this; + + // Call the preDispatch hook for the mapped type, and let it bail if desired + if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) { + return; + } + + // Determine handlers + handlerQueue = jQuery.event.handlers.call( this, event, handlers ); + + // Run delegates first; they may want to stop propagation beneath us + i = 0; + while ( ( matched = handlerQueue[ i++ ] ) && !event.isPropagationStopped() ) { + event.currentTarget = matched.elem; + + j = 0; + while ( ( handleObj = matched.handlers[ j++ ] ) && + !event.isImmediatePropagationStopped() ) { + + // If the event is namespaced, then each handler is only invoked if it is + // specially universal or its namespaces are a superset of the event's. + if ( !event.rnamespace || handleObj.namespace === false || + event.rnamespace.test( handleObj.namespace ) ) { + + event.handleObj = handleObj; + event.data = handleObj.data; + + ret = ( ( jQuery.event.special[ handleObj.origType ] || {} ).handle || + handleObj.handler ).apply( matched.elem, args ); + + if ( ret !== undefined ) { + if ( ( event.result = ret ) === false ) { + event.preventDefault(); + event.stopPropagation(); + } + } + } + } + } + + // Call the postDispatch hook for the mapped type + if ( special.postDispatch ) { + special.postDispatch.call( this, event ); + } + + return event.result; + }, + + handlers: function( event, handlers ) { + var i, handleObj, sel, matchedHandlers, matchedSelectors, + handlerQueue = [], + delegateCount = handlers.delegateCount, + cur = event.target; + + // Find delegate handlers + if ( delegateCount && + + // Support: IE <=9 + // Black-hole SVG instance trees (trac-13180) + cur.nodeType && + + // Support: Firefox <=42 + // Suppress spec-violating clicks indicating a non-primary pointer button (trac-3861) + // https://www.w3.org/TR/DOM-Level-3-Events/#event-type-click + // Support: IE 11 only + // ...but not arrow key "clicks" of radio inputs, which can have `button` -1 (gh-2343) + !( event.type === "click" && event.button >= 1 ) ) { + + for ( ; cur !== this; cur = cur.parentNode || this ) { + + // Don't check non-elements (#13208) + // Don't process clicks on disabled elements (#6911, #8165, #11382, #11764) + if ( cur.nodeType === 1 && !( event.type === "click" && cur.disabled === true ) ) { + matchedHandlers = []; + matchedSelectors = {}; + for ( i = 0; i < delegateCount; i++ ) { + handleObj = handlers[ i ]; + + // Don't conflict with Object.prototype properties (#13203) + sel = handleObj.selector + " "; + + if ( matchedSelectors[ sel ] === undefined ) { + matchedSelectors[ sel ] = handleObj.needsContext ? + jQuery( sel, this ).index( cur ) > -1 : + jQuery.find( sel, this, null, [ cur ] ).length; + } + if ( matchedSelectors[ sel ] ) { + matchedHandlers.push( handleObj ); + } + } + if ( matchedHandlers.length ) { + handlerQueue.push( { elem: cur, handlers: matchedHandlers } ); + } + } + } + } + + // Add the remaining (directly-bound) handlers + cur = this; + if ( delegateCount < handlers.length ) { + handlerQueue.push( { elem: cur, handlers: handlers.slice( delegateCount ) } ); + } + + return handlerQueue; + }, + + addProp: function( name, hook ) { + Object.defineProperty( jQuery.Event.prototype, name, { + enumerable: true, + configurable: true, + + get: isFunction( hook ) ? + function() { + if ( this.originalEvent ) { + return hook( this.originalEvent ); + } + } : + function() { + if ( this.originalEvent ) { + return this.originalEvent[ name ]; + } + }, + + set: function( value ) { + Object.defineProperty( this, name, { + enumerable: true, + configurable: true, + writable: true, + value: value + } ); + } + } ); + }, + + fix: function( originalEvent ) { + return originalEvent[ jQuery.expando ] ? + originalEvent : + new jQuery.Event( originalEvent ); + }, + + special: { + load: { + + // Prevent triggered image.load events from bubbling to window.load + noBubble: true + }, + click: { + + // Utilize native event to ensure correct state for checkable inputs + setup: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Claim the first handler + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + // dataPriv.set( el, "click", ... ) + leverageNative( el, "click", returnTrue ); + } + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Force setup before triggering a click + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + leverageNative( el, "click" ); + } + + // Return non-false to allow normal event-path propagation + return true; + }, + + // For cross-browser consistency, suppress native .click() on links + // Also prevent it if we're currently inside a leveraged native-event stack + _default: function( event ) { + var target = event.target; + return rcheckableType.test( target.type ) && + target.click && nodeName( target, "input" ) && + dataPriv.get( target, "click" ) || + nodeName( target, "a" ); + } + }, + + beforeunload: { + postDispatch: function( event ) { + + // Support: Firefox 20+ + // Firefox doesn't alert if the returnValue field is not set. + if ( event.result !== undefined && event.originalEvent ) { + event.originalEvent.returnValue = event.result; + } + } + } + } +}; + +// Ensure the presence of an event listener that handles manually-triggered +// synthetic events by interrupting progress until reinvoked in response to +// *native* events that it fires directly, ensuring that state changes have +// already occurred before other listeners are invoked. +function leverageNative( el, type, expectSync ) { + + // Missing expectSync indicates a trigger call, which must force setup through jQuery.event.add + if ( !expectSync ) { + if ( dataPriv.get( el, type ) === undefined ) { + jQuery.event.add( el, type, returnTrue ); + } + return; + } + + // Register the controller as a special universal handler for all event namespaces + dataPriv.set( el, type, false ); + jQuery.event.add( el, type, { + namespace: false, + handler: function( event ) { + var notAsync, result, + saved = dataPriv.get( this, type ); + + if ( ( event.isTrigger & 1 ) && this[ type ] ) { + + // Interrupt processing of the outer synthetic .trigger()ed event + // Saved data should be false in such cases, but might be a leftover capture object + // from an async native handler (gh-4350) + if ( !saved.length ) { + + // Store arguments for use when handling the inner native event + // There will always be at least one argument (an event object), so this array + // will not be confused with a leftover capture object. + saved = slice.call( arguments ); + dataPriv.set( this, type, saved ); + + // Trigger the native event and capture its result + // Support: IE <=9 - 11+ + // focus() and blur() are asynchronous + notAsync = expectSync( this, type ); + this[ type ](); + result = dataPriv.get( this, type ); + if ( saved !== result || notAsync ) { + dataPriv.set( this, type, false ); + } else { + result = {}; + } + if ( saved !== result ) { + + // Cancel the outer synthetic event + event.stopImmediatePropagation(); + event.preventDefault(); + + // Support: Chrome 86+ + // In Chrome, if an element having a focusout handler is blurred by + // clicking outside of it, it invokes the handler synchronously. If + // that handler calls `.remove()` on the element, the data is cleared, + // leaving `result` undefined. We need to guard against this. + return result && result.value; + } + + // If this is an inner synthetic event for an event with a bubbling surrogate + // (focus or blur), assume that the surrogate already propagated from triggering the + // native event and prevent that from happening again here. + // This technically gets the ordering wrong w.r.t. to `.trigger()` (in which the + // bubbling surrogate propagates *after* the non-bubbling base), but that seems + // less bad than duplication. + } else if ( ( jQuery.event.special[ type ] || {} ).delegateType ) { + event.stopPropagation(); + } + + // If this is a native event triggered above, everything is now in order + // Fire an inner synthetic event with the original arguments + } else if ( saved.length ) { + + // ...and capture the result + dataPriv.set( this, type, { + value: jQuery.event.trigger( + + // Support: IE <=9 - 11+ + // Extend with the prototype to reset the above stopImmediatePropagation() + jQuery.extend( saved[ 0 ], jQuery.Event.prototype ), + saved.slice( 1 ), + this + ) + } ); + + // Abort handling of the native event + event.stopImmediatePropagation(); + } + } + } ); +} + +jQuery.removeEvent = function( elem, type, handle ) { + + // This "if" is needed for plain objects + if ( elem.removeEventListener ) { + elem.removeEventListener( type, handle ); + } +}; + +jQuery.Event = function( src, props ) { + + // Allow instantiation without the 'new' keyword + if ( !( this instanceof jQuery.Event ) ) { + return new jQuery.Event( src, props ); + } + + // Event object + if ( src && src.type ) { + this.originalEvent = src; + this.type = src.type; + + // Events bubbling up the document may have been marked as prevented + // by a handler lower down the tree; reflect the correct value. + this.isDefaultPrevented = src.defaultPrevented || + src.defaultPrevented === undefined && + + // Support: Android <=2.3 only + src.returnValue === false ? + returnTrue : + returnFalse; + + // Create target properties + // Support: Safari <=6 - 7 only + // Target should not be a text node (#504, #13143) + this.target = ( src.target && src.target.nodeType === 3 ) ? + src.target.parentNode : + src.target; + + this.currentTarget = src.currentTarget; + this.relatedTarget = src.relatedTarget; + + // Event type + } else { + this.type = src; + } + + // Put explicitly provided properties onto the event object + if ( props ) { + jQuery.extend( this, props ); + } + + // Create a timestamp if incoming event doesn't have one + this.timeStamp = src && src.timeStamp || Date.now(); + + // Mark it as fixed + this[ jQuery.expando ] = true; +}; + +// jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding +// https://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html +jQuery.Event.prototype = { + constructor: jQuery.Event, + isDefaultPrevented: returnFalse, + isPropagationStopped: returnFalse, + isImmediatePropagationStopped: returnFalse, + isSimulated: false, + + preventDefault: function() { + var e = this.originalEvent; + + this.isDefaultPrevented = returnTrue; + + if ( e && !this.isSimulated ) { + e.preventDefault(); + } + }, + stopPropagation: function() { + var e = this.originalEvent; + + this.isPropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopPropagation(); + } + }, + stopImmediatePropagation: function() { + var e = this.originalEvent; + + this.isImmediatePropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopImmediatePropagation(); + } + + this.stopPropagation(); + } +}; + +// Includes all common event props including KeyEvent and MouseEvent specific props +jQuery.each( { + altKey: true, + bubbles: true, + cancelable: true, + changedTouches: true, + ctrlKey: true, + detail: true, + eventPhase: true, + metaKey: true, + pageX: true, + pageY: true, + shiftKey: true, + view: true, + "char": true, + code: true, + charCode: true, + key: true, + keyCode: true, + button: true, + buttons: true, + clientX: true, + clientY: true, + offsetX: true, + offsetY: true, + pointerId: true, + pointerType: true, + screenX: true, + screenY: true, + targetTouches: true, + toElement: true, + touches: true, + which: true +}, jQuery.event.addProp ); + +jQuery.each( { focus: "focusin", blur: "focusout" }, function( type, delegateType ) { + jQuery.event.special[ type ] = { + + // Utilize native event if possible so blur/focus sequence is correct + setup: function() { + + // Claim the first handler + // dataPriv.set( this, "focus", ... ) + // dataPriv.set( this, "blur", ... ) + leverageNative( this, type, expectSync ); + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function() { + + // Force setup before trigger + leverageNative( this, type ); + + // Return non-false to allow normal event-path propagation + return true; + }, + + // Suppress native focus or blur as it's already being fired + // in leverageNative. + _default: function() { + return true; + }, + + delegateType: delegateType + }; +} ); + +// Create mouseenter/leave events using mouseover/out and event-time checks +// so that event delegation works in jQuery. +// Do the same for pointerenter/pointerleave and pointerover/pointerout +// +// Support: Safari 7 only +// Safari sends mouseenter too often; see: +// https://bugs.chromium.org/p/chromium/issues/detail?id=470258 +// for the description of the bug (it existed in older Chrome versions as well). +jQuery.each( { + mouseenter: "mouseover", + mouseleave: "mouseout", + pointerenter: "pointerover", + pointerleave: "pointerout" +}, function( orig, fix ) { + jQuery.event.special[ orig ] = { + delegateType: fix, + bindType: fix, + + handle: function( event ) { + var ret, + target = this, + related = event.relatedTarget, + handleObj = event.handleObj; + + // For mouseenter/leave call the handler if related is outside the target. + // NB: No relatedTarget if the mouse left/entered the browser window + if ( !related || ( related !== target && !jQuery.contains( target, related ) ) ) { + event.type = handleObj.origType; + ret = handleObj.handler.apply( this, arguments ); + event.type = fix; + } + return ret; + } + }; +} ); + +jQuery.fn.extend( { + + on: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn ); + }, + one: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn, 1 ); + }, + off: function( types, selector, fn ) { + var handleObj, type; + if ( types && types.preventDefault && types.handleObj ) { + + // ( event ) dispatched jQuery.Event + handleObj = types.handleObj; + jQuery( types.delegateTarget ).off( + handleObj.namespace ? + handleObj.origType + "." + handleObj.namespace : + handleObj.origType, + handleObj.selector, + handleObj.handler + ); + return this; + } + if ( typeof types === "object" ) { + + // ( types-object [, selector] ) + for ( type in types ) { + this.off( type, selector, types[ type ] ); + } + return this; + } + if ( selector === false || typeof selector === "function" ) { + + // ( types [, fn] ) + fn = selector; + selector = undefined; + } + if ( fn === false ) { + fn = returnFalse; + } + return this.each( function() { + jQuery.event.remove( this, types, fn, selector ); + } ); + } +} ); + + +var + + // Support: IE <=10 - 11, Edge 12 - 13 only + // In IE/Edge using regex groups here causes severe slowdowns. + // See https://connect.microsoft.com/IE/feedback/details/1736512/ + rnoInnerhtml = /\s*$/g; + +// Prefer a tbody over its parent table for containing new rows +function manipulationTarget( elem, content ) { + if ( nodeName( elem, "table" ) && + nodeName( content.nodeType !== 11 ? content : content.firstChild, "tr" ) ) { + + return jQuery( elem ).children( "tbody" )[ 0 ] || elem; + } + + return elem; +} + +// Replace/restore the type attribute of script elements for safe DOM manipulation +function disableScript( elem ) { + elem.type = ( elem.getAttribute( "type" ) !== null ) + "/" + elem.type; + return elem; +} +function restoreScript( elem ) { + if ( ( elem.type || "" ).slice( 0, 5 ) === "true/" ) { + elem.type = elem.type.slice( 5 ); + } else { + elem.removeAttribute( "type" ); + } + + return elem; +} + +function cloneCopyEvent( src, dest ) { + var i, l, type, pdataOld, udataOld, udataCur, events; + + if ( dest.nodeType !== 1 ) { + return; + } + + // 1. Copy private data: events, handlers, etc. + if ( dataPriv.hasData( src ) ) { + pdataOld = dataPriv.get( src ); + events = pdataOld.events; + + if ( events ) { + dataPriv.remove( dest, "handle events" ); + + for ( type in events ) { + for ( i = 0, l = events[ type ].length; i < l; i++ ) { + jQuery.event.add( dest, type, events[ type ][ i ] ); + } + } + } + } + + // 2. Copy user data + if ( dataUser.hasData( src ) ) { + udataOld = dataUser.access( src ); + udataCur = jQuery.extend( {}, udataOld ); + + dataUser.set( dest, udataCur ); + } +} + +// Fix IE bugs, see support tests +function fixInput( src, dest ) { + var nodeName = dest.nodeName.toLowerCase(); + + // Fails to persist the checked state of a cloned checkbox or radio button. + if ( nodeName === "input" && rcheckableType.test( src.type ) ) { + dest.checked = src.checked; + + // Fails to return the selected option to the default selected state when cloning options + } else if ( nodeName === "input" || nodeName === "textarea" ) { + dest.defaultValue = src.defaultValue; + } +} + +function domManip( collection, args, callback, ignored ) { + + // Flatten any nested arrays + args = flat( args ); + + var fragment, first, scripts, hasScripts, node, doc, + i = 0, + l = collection.length, + iNoClone = l - 1, + value = args[ 0 ], + valueIsFunction = isFunction( value ); + + // We can't cloneNode fragments that contain checked, in WebKit + if ( valueIsFunction || + ( l > 1 && typeof value === "string" && + !support.checkClone && rchecked.test( value ) ) ) { + return collection.each( function( index ) { + var self = collection.eq( index ); + if ( valueIsFunction ) { + args[ 0 ] = value.call( this, index, self.html() ); + } + domManip( self, args, callback, ignored ); + } ); + } + + if ( l ) { + fragment = buildFragment( args, collection[ 0 ].ownerDocument, false, collection, ignored ); + first = fragment.firstChild; + + if ( fragment.childNodes.length === 1 ) { + fragment = first; + } + + // Require either new content or an interest in ignored elements to invoke the callback + if ( first || ignored ) { + scripts = jQuery.map( getAll( fragment, "script" ), disableScript ); + hasScripts = scripts.length; + + // Use the original fragment for the last item + // instead of the first because it can end up + // being emptied incorrectly in certain situations (#8070). + for ( ; i < l; i++ ) { + node = fragment; + + if ( i !== iNoClone ) { + node = jQuery.clone( node, true, true ); + + // Keep references to cloned scripts for later restoration + if ( hasScripts ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( scripts, getAll( node, "script" ) ); + } + } + + callback.call( collection[ i ], node, i ); + } + + if ( hasScripts ) { + doc = scripts[ scripts.length - 1 ].ownerDocument; + + // Reenable scripts + jQuery.map( scripts, restoreScript ); + + // Evaluate executable scripts on first document insertion + for ( i = 0; i < hasScripts; i++ ) { + node = scripts[ i ]; + if ( rscriptType.test( node.type || "" ) && + !dataPriv.access( node, "globalEval" ) && + jQuery.contains( doc, node ) ) { + + if ( node.src && ( node.type || "" ).toLowerCase() !== "module" ) { + + // Optional AJAX dependency, but won't run scripts if not present + if ( jQuery._evalUrl && !node.noModule ) { + jQuery._evalUrl( node.src, { + nonce: node.nonce || node.getAttribute( "nonce" ) + }, doc ); + } + } else { + DOMEval( node.textContent.replace( rcleanScript, "" ), node, doc ); + } + } + } + } + } + } + + return collection; +} + +function remove( elem, selector, keepData ) { + var node, + nodes = selector ? jQuery.filter( selector, elem ) : elem, + i = 0; + + for ( ; ( node = nodes[ i ] ) != null; i++ ) { + if ( !keepData && node.nodeType === 1 ) { + jQuery.cleanData( getAll( node ) ); + } + + if ( node.parentNode ) { + if ( keepData && isAttached( node ) ) { + setGlobalEval( getAll( node, "script" ) ); + } + node.parentNode.removeChild( node ); + } + } + + return elem; +} + +jQuery.extend( { + htmlPrefilter: function( html ) { + return html; + }, + + clone: function( elem, dataAndEvents, deepDataAndEvents ) { + var i, l, srcElements, destElements, + clone = elem.cloneNode( true ), + inPage = isAttached( elem ); + + // Fix IE cloning issues + if ( !support.noCloneChecked && ( elem.nodeType === 1 || elem.nodeType === 11 ) && + !jQuery.isXMLDoc( elem ) ) { + + // We eschew Sizzle here for performance reasons: https://jsperf.com/getall-vs-sizzle/2 + destElements = getAll( clone ); + srcElements = getAll( elem ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + fixInput( srcElements[ i ], destElements[ i ] ); + } + } + + // Copy the events from the original to the clone + if ( dataAndEvents ) { + if ( deepDataAndEvents ) { + srcElements = srcElements || getAll( elem ); + destElements = destElements || getAll( clone ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + cloneCopyEvent( srcElements[ i ], destElements[ i ] ); + } + } else { + cloneCopyEvent( elem, clone ); + } + } + + // Preserve script evaluation history + destElements = getAll( clone, "script" ); + if ( destElements.length > 0 ) { + setGlobalEval( destElements, !inPage && getAll( elem, "script" ) ); + } + + // Return the cloned set + return clone; + }, + + cleanData: function( elems ) { + var data, elem, type, + special = jQuery.event.special, + i = 0; + + for ( ; ( elem = elems[ i ] ) !== undefined; i++ ) { + if ( acceptData( elem ) ) { + if ( ( data = elem[ dataPriv.expando ] ) ) { + if ( data.events ) { + for ( type in data.events ) { + if ( special[ type ] ) { + jQuery.event.remove( elem, type ); + + // This is a shortcut to avoid jQuery.event.remove's overhead + } else { + jQuery.removeEvent( elem, type, data.handle ); + } + } + } + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataPriv.expando ] = undefined; + } + if ( elem[ dataUser.expando ] ) { + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataUser.expando ] = undefined; + } + } + } + } +} ); + +jQuery.fn.extend( { + detach: function( selector ) { + return remove( this, selector, true ); + }, + + remove: function( selector ) { + return remove( this, selector ); + }, + + text: function( value ) { + return access( this, function( value ) { + return value === undefined ? + jQuery.text( this ) : + this.empty().each( function() { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + this.textContent = value; + } + } ); + }, null, value, arguments.length ); + }, + + append: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.appendChild( elem ); + } + } ); + }, + + prepend: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.insertBefore( elem, target.firstChild ); + } + } ); + }, + + before: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this ); + } + } ); + }, + + after: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this.nextSibling ); + } + } ); + }, + + empty: function() { + var elem, + i = 0; + + for ( ; ( elem = this[ i ] ) != null; i++ ) { + if ( elem.nodeType === 1 ) { + + // Prevent memory leaks + jQuery.cleanData( getAll( elem, false ) ); + + // Remove any remaining nodes + elem.textContent = ""; + } + } + + return this; + }, + + clone: function( dataAndEvents, deepDataAndEvents ) { + dataAndEvents = dataAndEvents == null ? false : dataAndEvents; + deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; + + return this.map( function() { + return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); + } ); + }, + + html: function( value ) { + return access( this, function( value ) { + var elem = this[ 0 ] || {}, + i = 0, + l = this.length; + + if ( value === undefined && elem.nodeType === 1 ) { + return elem.innerHTML; + } + + // See if we can take a shortcut and just use innerHTML + if ( typeof value === "string" && !rnoInnerhtml.test( value ) && + !wrapMap[ ( rtagName.exec( value ) || [ "", "" ] )[ 1 ].toLowerCase() ] ) { + + value = jQuery.htmlPrefilter( value ); + + try { + for ( ; i < l; i++ ) { + elem = this[ i ] || {}; + + // Remove element nodes and prevent memory leaks + if ( elem.nodeType === 1 ) { + jQuery.cleanData( getAll( elem, false ) ); + elem.innerHTML = value; + } + } + + elem = 0; + + // If using innerHTML throws an exception, use the fallback method + } catch ( e ) {} + } + + if ( elem ) { + this.empty().append( value ); + } + }, null, value, arguments.length ); + }, + + replaceWith: function() { + var ignored = []; + + // Make the changes, replacing each non-ignored context element with the new content + return domManip( this, arguments, function( elem ) { + var parent = this.parentNode; + + if ( jQuery.inArray( this, ignored ) < 0 ) { + jQuery.cleanData( getAll( this ) ); + if ( parent ) { + parent.replaceChild( elem, this ); + } + } + + // Force callback invocation + }, ignored ); + } +} ); + +jQuery.each( { + appendTo: "append", + prependTo: "prepend", + insertBefore: "before", + insertAfter: "after", + replaceAll: "replaceWith" +}, function( name, original ) { + jQuery.fn[ name ] = function( selector ) { + var elems, + ret = [], + insert = jQuery( selector ), + last = insert.length - 1, + i = 0; + + for ( ; i <= last; i++ ) { + elems = i === last ? this : this.clone( true ); + jQuery( insert[ i ] )[ original ]( elems ); + + // Support: Android <=4.0 only, PhantomJS 1 only + // .get() because push.apply(_, arraylike) throws on ancient WebKit + push.apply( ret, elems.get() ); + } + + return this.pushStack( ret ); + }; +} ); +var rnumnonpx = new RegExp( "^(" + pnum + ")(?!px)[a-z%]+$", "i" ); + +var getStyles = function( elem ) { + + // Support: IE <=11 only, Firefox <=30 (#15098, #14150) + // IE throws on elements created in popups + // FF meanwhile throws on frame elements through "defaultView.getComputedStyle" + var view = elem.ownerDocument.defaultView; + + if ( !view || !view.opener ) { + view = window; + } + + return view.getComputedStyle( elem ); + }; + +var swap = function( elem, options, callback ) { + var ret, name, + old = {}; + + // Remember the old values, and insert the new ones + for ( name in options ) { + old[ name ] = elem.style[ name ]; + elem.style[ name ] = options[ name ]; + } + + ret = callback.call( elem ); + + // Revert the old values + for ( name in options ) { + elem.style[ name ] = old[ name ]; + } + + return ret; +}; + + +var rboxStyle = new RegExp( cssExpand.join( "|" ), "i" ); + + + +( function() { + + // Executing both pixelPosition & boxSizingReliable tests require only one layout + // so they're executed at the same time to save the second computation. + function computeStyleTests() { + + // This is a singleton, we need to execute it only once + if ( !div ) { + return; + } + + container.style.cssText = "position:absolute;left:-11111px;width:60px;" + + "margin-top:1px;padding:0;border:0"; + div.style.cssText = + "position:relative;display:block;box-sizing:border-box;overflow:scroll;" + + "margin:auto;border:1px;padding:1px;" + + "width:60%;top:1%"; + documentElement.appendChild( container ).appendChild( div ); + + var divStyle = window.getComputedStyle( div ); + pixelPositionVal = divStyle.top !== "1%"; + + // Support: Android 4.0 - 4.3 only, Firefox <=3 - 44 + reliableMarginLeftVal = roundPixelMeasures( divStyle.marginLeft ) === 12; + + // Support: Android 4.0 - 4.3 only, Safari <=9.1 - 10.1, iOS <=7.0 - 9.3 + // Some styles come back with percentage values, even though they shouldn't + div.style.right = "60%"; + pixelBoxStylesVal = roundPixelMeasures( divStyle.right ) === 36; + + // Support: IE 9 - 11 only + // Detect misreporting of content dimensions for box-sizing:border-box elements + boxSizingReliableVal = roundPixelMeasures( divStyle.width ) === 36; + + // Support: IE 9 only + // Detect overflow:scroll screwiness (gh-3699) + // Support: Chrome <=64 + // Don't get tricked when zoom affects offsetWidth (gh-4029) + div.style.position = "absolute"; + scrollboxSizeVal = roundPixelMeasures( div.offsetWidth / 3 ) === 12; + + documentElement.removeChild( container ); + + // Nullify the div so it wouldn't be stored in the memory and + // it will also be a sign that checks already performed + div = null; + } + + function roundPixelMeasures( measure ) { + return Math.round( parseFloat( measure ) ); + } + + var pixelPositionVal, boxSizingReliableVal, scrollboxSizeVal, pixelBoxStylesVal, + reliableTrDimensionsVal, reliableMarginLeftVal, + container = document.createElement( "div" ), + div = document.createElement( "div" ); + + // Finish early in limited (non-browser) environments + if ( !div.style ) { + return; + } + + // Support: IE <=9 - 11 only + // Style of cloned element affects source element cloned (#8908) + div.style.backgroundClip = "content-box"; + div.cloneNode( true ).style.backgroundClip = ""; + support.clearCloneStyle = div.style.backgroundClip === "content-box"; + + jQuery.extend( support, { + boxSizingReliable: function() { + computeStyleTests(); + return boxSizingReliableVal; + }, + pixelBoxStyles: function() { + computeStyleTests(); + return pixelBoxStylesVal; + }, + pixelPosition: function() { + computeStyleTests(); + return pixelPositionVal; + }, + reliableMarginLeft: function() { + computeStyleTests(); + return reliableMarginLeftVal; + }, + scrollboxSize: function() { + computeStyleTests(); + return scrollboxSizeVal; + }, + + // Support: IE 9 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Behavior in IE 9 is more subtle than in newer versions & it passes + // some versions of this test; make sure not to make it pass there! + // + // Support: Firefox 70+ + // Only Firefox includes border widths + // in computed dimensions. (gh-4529) + reliableTrDimensions: function() { + var table, tr, trChild, trStyle; + if ( reliableTrDimensionsVal == null ) { + table = document.createElement( "table" ); + tr = document.createElement( "tr" ); + trChild = document.createElement( "div" ); + + table.style.cssText = "position:absolute;left:-11111px;border-collapse:separate"; + tr.style.cssText = "border:1px solid"; + + // Support: Chrome 86+ + // Height set through cssText does not get applied. + // Computed height then comes back as 0. + tr.style.height = "1px"; + trChild.style.height = "9px"; + + // Support: Android 8 Chrome 86+ + // In our bodyBackground.html iframe, + // display for all div elements is set to "inline", + // which causes a problem only in Android 8 Chrome 86. + // Ensuring the div is display: block + // gets around this issue. + trChild.style.display = "block"; + + documentElement + .appendChild( table ) + .appendChild( tr ) + .appendChild( trChild ); + + trStyle = window.getComputedStyle( tr ); + reliableTrDimensionsVal = ( parseInt( trStyle.height, 10 ) + + parseInt( trStyle.borderTopWidth, 10 ) + + parseInt( trStyle.borderBottomWidth, 10 ) ) === tr.offsetHeight; + + documentElement.removeChild( table ); + } + return reliableTrDimensionsVal; + } + } ); +} )(); + + +function curCSS( elem, name, computed ) { + var width, minWidth, maxWidth, ret, + + // Support: Firefox 51+ + // Retrieving style before computed somehow + // fixes an issue with getting wrong values + // on detached elements + style = elem.style; + + computed = computed || getStyles( elem ); + + // getPropertyValue is needed for: + // .css('filter') (IE 9 only, #12537) + // .css('--customProperty) (#3144) + if ( computed ) { + ret = computed.getPropertyValue( name ) || computed[ name ]; + + if ( ret === "" && !isAttached( elem ) ) { + ret = jQuery.style( elem, name ); + } + + // A tribute to the "awesome hack by Dean Edwards" + // Android Browser returns percentage for some values, + // but width seems to be reliably pixels. + // This is against the CSSOM draft spec: + // https://drafts.csswg.org/cssom/#resolved-values + if ( !support.pixelBoxStyles() && rnumnonpx.test( ret ) && rboxStyle.test( name ) ) { + + // Remember the original values + width = style.width; + minWidth = style.minWidth; + maxWidth = style.maxWidth; + + // Put in the new values to get a computed value out + style.minWidth = style.maxWidth = style.width = ret; + ret = computed.width; + + // Revert the changed values + style.width = width; + style.minWidth = minWidth; + style.maxWidth = maxWidth; + } + } + + return ret !== undefined ? + + // Support: IE <=9 - 11 only + // IE returns zIndex value as an integer. + ret + "" : + ret; +} + + +function addGetHookIf( conditionFn, hookFn ) { + + // Define the hook, we'll check on the first run if it's really needed. + return { + get: function() { + if ( conditionFn() ) { + + // Hook not needed (or it's not possible to use it due + // to missing dependency), remove it. + delete this.get; + return; + } + + // Hook needed; redefine it so that the support test is not executed again. + return ( this.get = hookFn ).apply( this, arguments ); + } + }; +} + + +var cssPrefixes = [ "Webkit", "Moz", "ms" ], + emptyStyle = document.createElement( "div" ).style, + vendorProps = {}; + +// Return a vendor-prefixed property or undefined +function vendorPropName( name ) { + + // Check for vendor prefixed names + var capName = name[ 0 ].toUpperCase() + name.slice( 1 ), + i = cssPrefixes.length; + + while ( i-- ) { + name = cssPrefixes[ i ] + capName; + if ( name in emptyStyle ) { + return name; + } + } +} + +// Return a potentially-mapped jQuery.cssProps or vendor prefixed property +function finalPropName( name ) { + var final = jQuery.cssProps[ name ] || vendorProps[ name ]; + + if ( final ) { + return final; + } + if ( name in emptyStyle ) { + return name; + } + return vendorProps[ name ] = vendorPropName( name ) || name; +} + + +var + + // Swappable if display is none or starts with table + // except "table", "table-cell", or "table-caption" + // See here for display values: https://developer.mozilla.org/en-US/docs/CSS/display + rdisplayswap = /^(none|table(?!-c[ea]).+)/, + rcustomProp = /^--/, + cssShow = { position: "absolute", visibility: "hidden", display: "block" }, + cssNormalTransform = { + letterSpacing: "0", + fontWeight: "400" + }; + +function setPositiveNumber( _elem, value, subtract ) { + + // Any relative (+/-) values have already been + // normalized at this point + var matches = rcssNum.exec( value ); + return matches ? + + // Guard against undefined "subtract", e.g., when used as in cssHooks + Math.max( 0, matches[ 2 ] - ( subtract || 0 ) ) + ( matches[ 3 ] || "px" ) : + value; +} + +function boxModelAdjustment( elem, dimension, box, isBorderBox, styles, computedVal ) { + var i = dimension === "width" ? 1 : 0, + extra = 0, + delta = 0; + + // Adjustment may not be necessary + if ( box === ( isBorderBox ? "border" : "content" ) ) { + return 0; + } + + for ( ; i < 4; i += 2 ) { + + // Both box models exclude margin + if ( box === "margin" ) { + delta += jQuery.css( elem, box + cssExpand[ i ], true, styles ); + } + + // If we get here with a content-box, we're seeking "padding" or "border" or "margin" + if ( !isBorderBox ) { + + // Add padding + delta += jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + + // For "border" or "margin", add border + if ( box !== "padding" ) { + delta += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + + // But still keep track of it otherwise + } else { + extra += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + + // If we get here with a border-box (content + padding + border), we're seeking "content" or + // "padding" or "margin" + } else { + + // For "content", subtract padding + if ( box === "content" ) { + delta -= jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + } + + // For "content" or "padding", subtract border + if ( box !== "margin" ) { + delta -= jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + } + } + + // Account for positive content-box scroll gutter when requested by providing computedVal + if ( !isBorderBox && computedVal >= 0 ) { + + // offsetWidth/offsetHeight is a rounded sum of content, padding, scroll gutter, and border + // Assuming integer scroll gutter, subtract the rest and round down + delta += Math.max( 0, Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + computedVal - + delta - + extra - + 0.5 + + // If offsetWidth/offsetHeight is unknown, then we can't determine content-box scroll gutter + // Use an explicit zero to avoid NaN (gh-3964) + ) ) || 0; + } + + return delta; +} + +function getWidthOrHeight( elem, dimension, extra ) { + + // Start with computed style + var styles = getStyles( elem ), + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-4322). + // Fake content-box until we know it's needed to know the true value. + boxSizingNeeded = !support.boxSizingReliable() || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + valueIsBorderBox = isBorderBox, + + val = curCSS( elem, dimension, styles ), + offsetProp = "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ); + + // Support: Firefox <=54 + // Return a confounding non-pixel value or feign ignorance, as appropriate. + if ( rnumnonpx.test( val ) ) { + if ( !extra ) { + return val; + } + val = "auto"; + } + + + // Support: IE 9 - 11 only + // Use offsetWidth/offsetHeight for when box sizing is unreliable. + // In those cases, the computed value can be trusted to be border-box. + if ( ( !support.boxSizingReliable() && isBorderBox || + + // Support: IE 10 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Interestingly, in some cases IE 9 doesn't suffer from this issue. + !support.reliableTrDimensions() && nodeName( elem, "tr" ) || + + // Fall back to offsetWidth/offsetHeight when value is "auto" + // This happens for inline elements with no explicit setting (gh-3571) + val === "auto" || + + // Support: Android <=4.1 - 4.3 only + // Also use offsetWidth/offsetHeight for misreported inline dimensions (gh-3602) + !parseFloat( val ) && jQuery.css( elem, "display", false, styles ) === "inline" ) && + + // Make sure the element is visible & connected + elem.getClientRects().length ) { + + isBorderBox = jQuery.css( elem, "boxSizing", false, styles ) === "border-box"; + + // Where available, offsetWidth/offsetHeight approximate border box dimensions. + // Where not available (e.g., SVG), assume unreliable box-sizing and interpret the + // retrieved value as a content box dimension. + valueIsBorderBox = offsetProp in elem; + if ( valueIsBorderBox ) { + val = elem[ offsetProp ]; + } + } + + // Normalize "" and auto + val = parseFloat( val ) || 0; + + // Adjust for the element's box model + return ( val + + boxModelAdjustment( + elem, + dimension, + extra || ( isBorderBox ? "border" : "content" ), + valueIsBorderBox, + styles, + + // Provide the current computed size to request scroll gutter calculation (gh-3589) + val + ) + ) + "px"; +} + +jQuery.extend( { + + // Add in style property hooks for overriding the default + // behavior of getting and setting a style property + cssHooks: { + opacity: { + get: function( elem, computed ) { + if ( computed ) { + + // We should always get a number back from opacity + var ret = curCSS( elem, "opacity" ); + return ret === "" ? "1" : ret; + } + } + } + }, + + // Don't automatically add "px" to these possibly-unitless properties + cssNumber: { + "animationIterationCount": true, + "columnCount": true, + "fillOpacity": true, + "flexGrow": true, + "flexShrink": true, + "fontWeight": true, + "gridArea": true, + "gridColumn": true, + "gridColumnEnd": true, + "gridColumnStart": true, + "gridRow": true, + "gridRowEnd": true, + "gridRowStart": true, + "lineHeight": true, + "opacity": true, + "order": true, + "orphans": true, + "widows": true, + "zIndex": true, + "zoom": true + }, + + // Add in properties whose names you wish to fix before + // setting or getting the value + cssProps: {}, + + // Get and set the style property on a DOM Node + style: function( elem, name, value, extra ) { + + // Don't set styles on text and comment nodes + if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) { + return; + } + + // Make sure that we're working with the right name + var ret, type, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ), + style = elem.style; + + // Make sure that we're working with the right name. We don't + // want to query the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Gets hook for the prefixed version, then unprefixed version + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // Check if we're setting a value + if ( value !== undefined ) { + type = typeof value; + + // Convert "+=" or "-=" to relative numbers (#7345) + if ( type === "string" && ( ret = rcssNum.exec( value ) ) && ret[ 1 ] ) { + value = adjustCSS( elem, name, ret ); + + // Fixes bug #9237 + type = "number"; + } + + // Make sure that null and NaN values aren't set (#7116) + if ( value == null || value !== value ) { + return; + } + + // If a number was passed in, add the unit (except for certain CSS properties) + // The isCustomProp check can be removed in jQuery 4.0 when we only auto-append + // "px" to a few hardcoded values. + if ( type === "number" && !isCustomProp ) { + value += ret && ret[ 3 ] || ( jQuery.cssNumber[ origName ] ? "" : "px" ); + } + + // background-* props affect original clone's values + if ( !support.clearCloneStyle && value === "" && name.indexOf( "background" ) === 0 ) { + style[ name ] = "inherit"; + } + + // If a hook was provided, use that value, otherwise just set the specified value + if ( !hooks || !( "set" in hooks ) || + ( value = hooks.set( elem, value, extra ) ) !== undefined ) { + + if ( isCustomProp ) { + style.setProperty( name, value ); + } else { + style[ name ] = value; + } + } + + } else { + + // If a hook was provided get the non-computed value from there + if ( hooks && "get" in hooks && + ( ret = hooks.get( elem, false, extra ) ) !== undefined ) { + + return ret; + } + + // Otherwise just get the value from the style object + return style[ name ]; + } + }, + + css: function( elem, name, extra, styles ) { + var val, num, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ); + + // Make sure that we're working with the right name. We don't + // want to modify the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Try prefixed name followed by the unprefixed name + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // If a hook was provided get the computed value from there + if ( hooks && "get" in hooks ) { + val = hooks.get( elem, true, extra ); + } + + // Otherwise, if a way to get the computed value exists, use that + if ( val === undefined ) { + val = curCSS( elem, name, styles ); + } + + // Convert "normal" to computed value + if ( val === "normal" && name in cssNormalTransform ) { + val = cssNormalTransform[ name ]; + } + + // Make numeric if forced or a qualifier was provided and val looks numeric + if ( extra === "" || extra ) { + num = parseFloat( val ); + return extra === true || isFinite( num ) ? num || 0 : val; + } + + return val; + } +} ); + +jQuery.each( [ "height", "width" ], function( _i, dimension ) { + jQuery.cssHooks[ dimension ] = { + get: function( elem, computed, extra ) { + if ( computed ) { + + // Certain elements can have dimension info if we invisibly show them + // but it must have a current display style that would benefit + return rdisplayswap.test( jQuery.css( elem, "display" ) ) && + + // Support: Safari 8+ + // Table columns in Safari have non-zero offsetWidth & zero + // getBoundingClientRect().width unless display is changed. + // Support: IE <=11 only + // Running getBoundingClientRect on a disconnected node + // in IE throws an error. + ( !elem.getClientRects().length || !elem.getBoundingClientRect().width ) ? + swap( elem, cssShow, function() { + return getWidthOrHeight( elem, dimension, extra ); + } ) : + getWidthOrHeight( elem, dimension, extra ); + } + }, + + set: function( elem, value, extra ) { + var matches, + styles = getStyles( elem ), + + // Only read styles.position if the test has a chance to fail + // to avoid forcing a reflow. + scrollboxSizeBuggy = !support.scrollboxSize() && + styles.position === "absolute", + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-3991) + boxSizingNeeded = scrollboxSizeBuggy || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + subtract = extra ? + boxModelAdjustment( + elem, + dimension, + extra, + isBorderBox, + styles + ) : + 0; + + // Account for unreliable border-box dimensions by comparing offset* to computed and + // faking a content-box to get border and padding (gh-3699) + if ( isBorderBox && scrollboxSizeBuggy ) { + subtract -= Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + parseFloat( styles[ dimension ] ) - + boxModelAdjustment( elem, dimension, "border", false, styles ) - + 0.5 + ); + } + + // Convert to pixels if value adjustment is needed + if ( subtract && ( matches = rcssNum.exec( value ) ) && + ( matches[ 3 ] || "px" ) !== "px" ) { + + elem.style[ dimension ] = value; + value = jQuery.css( elem, dimension ); + } + + return setPositiveNumber( elem, value, subtract ); + } + }; +} ); + +jQuery.cssHooks.marginLeft = addGetHookIf( support.reliableMarginLeft, + function( elem, computed ) { + if ( computed ) { + return ( parseFloat( curCSS( elem, "marginLeft" ) ) || + elem.getBoundingClientRect().left - + swap( elem, { marginLeft: 0 }, function() { + return elem.getBoundingClientRect().left; + } ) + ) + "px"; + } + } +); + +// These hooks are used by animate to expand properties +jQuery.each( { + margin: "", + padding: "", + border: "Width" +}, function( prefix, suffix ) { + jQuery.cssHooks[ prefix + suffix ] = { + expand: function( value ) { + var i = 0, + expanded = {}, + + // Assumes a single number if not a string + parts = typeof value === "string" ? value.split( " " ) : [ value ]; + + for ( ; i < 4; i++ ) { + expanded[ prefix + cssExpand[ i ] + suffix ] = + parts[ i ] || parts[ i - 2 ] || parts[ 0 ]; + } + + return expanded; + } + }; + + if ( prefix !== "margin" ) { + jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber; + } +} ); + +jQuery.fn.extend( { + css: function( name, value ) { + return access( this, function( elem, name, value ) { + var styles, len, + map = {}, + i = 0; + + if ( Array.isArray( name ) ) { + styles = getStyles( elem ); + len = name.length; + + for ( ; i < len; i++ ) { + map[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles ); + } + + return map; + } + + return value !== undefined ? + jQuery.style( elem, name, value ) : + jQuery.css( elem, name ); + }, name, value, arguments.length > 1 ); + } +} ); + + +function Tween( elem, options, prop, end, easing ) { + return new Tween.prototype.init( elem, options, prop, end, easing ); +} +jQuery.Tween = Tween; + +Tween.prototype = { + constructor: Tween, + init: function( elem, options, prop, end, easing, unit ) { + this.elem = elem; + this.prop = prop; + this.easing = easing || jQuery.easing._default; + this.options = options; + this.start = this.now = this.cur(); + this.end = end; + this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" ); + }, + cur: function() { + var hooks = Tween.propHooks[ this.prop ]; + + return hooks && hooks.get ? + hooks.get( this ) : + Tween.propHooks._default.get( this ); + }, + run: function( percent ) { + var eased, + hooks = Tween.propHooks[ this.prop ]; + + if ( this.options.duration ) { + this.pos = eased = jQuery.easing[ this.easing ]( + percent, this.options.duration * percent, 0, 1, this.options.duration + ); + } else { + this.pos = eased = percent; + } + this.now = ( this.end - this.start ) * eased + this.start; + + if ( this.options.step ) { + this.options.step.call( this.elem, this.now, this ); + } + + if ( hooks && hooks.set ) { + hooks.set( this ); + } else { + Tween.propHooks._default.set( this ); + } + return this; + } +}; + +Tween.prototype.init.prototype = Tween.prototype; + +Tween.propHooks = { + _default: { + get: function( tween ) { + var result; + + // Use a property on the element directly when it is not a DOM element, + // or when there is no matching style property that exists. + if ( tween.elem.nodeType !== 1 || + tween.elem[ tween.prop ] != null && tween.elem.style[ tween.prop ] == null ) { + return tween.elem[ tween.prop ]; + } + + // Passing an empty string as a 3rd parameter to .css will automatically + // attempt a parseFloat and fallback to a string if the parse fails. + // Simple values such as "10px" are parsed to Float; + // complex values such as "rotate(1rad)" are returned as-is. + result = jQuery.css( tween.elem, tween.prop, "" ); + + // Empty strings, null, undefined and "auto" are converted to 0. + return !result || result === "auto" ? 0 : result; + }, + set: function( tween ) { + + // Use step hook for back compat. + // Use cssHook if its there. + // Use .style if available and use plain properties where available. + if ( jQuery.fx.step[ tween.prop ] ) { + jQuery.fx.step[ tween.prop ]( tween ); + } else if ( tween.elem.nodeType === 1 && ( + jQuery.cssHooks[ tween.prop ] || + tween.elem.style[ finalPropName( tween.prop ) ] != null ) ) { + jQuery.style( tween.elem, tween.prop, tween.now + tween.unit ); + } else { + tween.elem[ tween.prop ] = tween.now; + } + } + } +}; + +// Support: IE <=9 only +// Panic based approach to setting things on disconnected nodes +Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = { + set: function( tween ) { + if ( tween.elem.nodeType && tween.elem.parentNode ) { + tween.elem[ tween.prop ] = tween.now; + } + } +}; + +jQuery.easing = { + linear: function( p ) { + return p; + }, + swing: function( p ) { + return 0.5 - Math.cos( p * Math.PI ) / 2; + }, + _default: "swing" +}; + +jQuery.fx = Tween.prototype.init; + +// Back compat <1.8 extension point +jQuery.fx.step = {}; + + + + +var + fxNow, inProgress, + rfxtypes = /^(?:toggle|show|hide)$/, + rrun = /queueHooks$/; + +function schedule() { + if ( inProgress ) { + if ( document.hidden === false && window.requestAnimationFrame ) { + window.requestAnimationFrame( schedule ); + } else { + window.setTimeout( schedule, jQuery.fx.interval ); + } + + jQuery.fx.tick(); + } +} + +// Animations created synchronously will run synchronously +function createFxNow() { + window.setTimeout( function() { + fxNow = undefined; + } ); + return ( fxNow = Date.now() ); +} + +// Generate parameters to create a standard animation +function genFx( type, includeWidth ) { + var which, + i = 0, + attrs = { height: type }; + + // If we include width, step value is 1 to do all cssExpand values, + // otherwise step value is 2 to skip over Left and Right + includeWidth = includeWidth ? 1 : 0; + for ( ; i < 4; i += 2 - includeWidth ) { + which = cssExpand[ i ]; + attrs[ "margin" + which ] = attrs[ "padding" + which ] = type; + } + + if ( includeWidth ) { + attrs.opacity = attrs.width = type; + } + + return attrs; +} + +function createTween( value, prop, animation ) { + var tween, + collection = ( Animation.tweeners[ prop ] || [] ).concat( Animation.tweeners[ "*" ] ), + index = 0, + length = collection.length; + for ( ; index < length; index++ ) { + if ( ( tween = collection[ index ].call( animation, prop, value ) ) ) { + + // We're done with this property + return tween; + } + } +} + +function defaultPrefilter( elem, props, opts ) { + var prop, value, toggle, hooks, oldfire, propTween, restoreDisplay, display, + isBox = "width" in props || "height" in props, + anim = this, + orig = {}, + style = elem.style, + hidden = elem.nodeType && isHiddenWithinTree( elem ), + dataShow = dataPriv.get( elem, "fxshow" ); + + // Queue-skipping animations hijack the fx hooks + if ( !opts.queue ) { + hooks = jQuery._queueHooks( elem, "fx" ); + if ( hooks.unqueued == null ) { + hooks.unqueued = 0; + oldfire = hooks.empty.fire; + hooks.empty.fire = function() { + if ( !hooks.unqueued ) { + oldfire(); + } + }; + } + hooks.unqueued++; + + anim.always( function() { + + // Ensure the complete handler is called before this completes + anim.always( function() { + hooks.unqueued--; + if ( !jQuery.queue( elem, "fx" ).length ) { + hooks.empty.fire(); + } + } ); + } ); + } + + // Detect show/hide animations + for ( prop in props ) { + value = props[ prop ]; + if ( rfxtypes.test( value ) ) { + delete props[ prop ]; + toggle = toggle || value === "toggle"; + if ( value === ( hidden ? "hide" : "show" ) ) { + + // Pretend to be hidden if this is a "show" and + // there is still data from a stopped show/hide + if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) { + hidden = true; + + // Ignore all other no-op show/hide data + } else { + continue; + } + } + orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop ); + } + } + + // Bail out if this is a no-op like .hide().hide() + propTween = !jQuery.isEmptyObject( props ); + if ( !propTween && jQuery.isEmptyObject( orig ) ) { + return; + } + + // Restrict "overflow" and "display" styles during box animations + if ( isBox && elem.nodeType === 1 ) { + + // Support: IE <=9 - 11, Edge 12 - 15 + // Record all 3 overflow attributes because IE does not infer the shorthand + // from identically-valued overflowX and overflowY and Edge just mirrors + // the overflowX value there. + opts.overflow = [ style.overflow, style.overflowX, style.overflowY ]; + + // Identify a display type, preferring old show/hide data over the CSS cascade + restoreDisplay = dataShow && dataShow.display; + if ( restoreDisplay == null ) { + restoreDisplay = dataPriv.get( elem, "display" ); + } + display = jQuery.css( elem, "display" ); + if ( display === "none" ) { + if ( restoreDisplay ) { + display = restoreDisplay; + } else { + + // Get nonempty value(s) by temporarily forcing visibility + showHide( [ elem ], true ); + restoreDisplay = elem.style.display || restoreDisplay; + display = jQuery.css( elem, "display" ); + showHide( [ elem ] ); + } + } + + // Animate inline elements as inline-block + if ( display === "inline" || display === "inline-block" && restoreDisplay != null ) { + if ( jQuery.css( elem, "float" ) === "none" ) { + + // Restore the original display value at the end of pure show/hide animations + if ( !propTween ) { + anim.done( function() { + style.display = restoreDisplay; + } ); + if ( restoreDisplay == null ) { + display = style.display; + restoreDisplay = display === "none" ? "" : display; + } + } + style.display = "inline-block"; + } + } + } + + if ( opts.overflow ) { + style.overflow = "hidden"; + anim.always( function() { + style.overflow = opts.overflow[ 0 ]; + style.overflowX = opts.overflow[ 1 ]; + style.overflowY = opts.overflow[ 2 ]; + } ); + } + + // Implement show/hide animations + propTween = false; + for ( prop in orig ) { + + // General show/hide setup for this element animation + if ( !propTween ) { + if ( dataShow ) { + if ( "hidden" in dataShow ) { + hidden = dataShow.hidden; + } + } else { + dataShow = dataPriv.access( elem, "fxshow", { display: restoreDisplay } ); + } + + // Store hidden/visible for toggle so `.stop().toggle()` "reverses" + if ( toggle ) { + dataShow.hidden = !hidden; + } + + // Show elements before animating them + if ( hidden ) { + showHide( [ elem ], true ); + } + + /* eslint-disable no-loop-func */ + + anim.done( function() { + + /* eslint-enable no-loop-func */ + + // The final step of a "hide" animation is actually hiding the element + if ( !hidden ) { + showHide( [ elem ] ); + } + dataPriv.remove( elem, "fxshow" ); + for ( prop in orig ) { + jQuery.style( elem, prop, orig[ prop ] ); + } + } ); + } + + // Per-property setup + propTween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim ); + if ( !( prop in dataShow ) ) { + dataShow[ prop ] = propTween.start; + if ( hidden ) { + propTween.end = propTween.start; + propTween.start = 0; + } + } + } +} + +function propFilter( props, specialEasing ) { + var index, name, easing, value, hooks; + + // camelCase, specialEasing and expand cssHook pass + for ( index in props ) { + name = camelCase( index ); + easing = specialEasing[ name ]; + value = props[ index ]; + if ( Array.isArray( value ) ) { + easing = value[ 1 ]; + value = props[ index ] = value[ 0 ]; + } + + if ( index !== name ) { + props[ name ] = value; + delete props[ index ]; + } + + hooks = jQuery.cssHooks[ name ]; + if ( hooks && "expand" in hooks ) { + value = hooks.expand( value ); + delete props[ name ]; + + // Not quite $.extend, this won't overwrite existing keys. + // Reusing 'index' because we have the correct "name" + for ( index in value ) { + if ( !( index in props ) ) { + props[ index ] = value[ index ]; + specialEasing[ index ] = easing; + } + } + } else { + specialEasing[ name ] = easing; + } + } +} + +function Animation( elem, properties, options ) { + var result, + stopped, + index = 0, + length = Animation.prefilters.length, + deferred = jQuery.Deferred().always( function() { + + // Don't match elem in the :animated selector + delete tick.elem; + } ), + tick = function() { + if ( stopped ) { + return false; + } + var currentTime = fxNow || createFxNow(), + remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ), + + // Support: Android 2.3 only + // Archaic crash bug won't allow us to use `1 - ( 0.5 || 0 )` (#12497) + temp = remaining / animation.duration || 0, + percent = 1 - temp, + index = 0, + length = animation.tweens.length; + + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( percent ); + } + + deferred.notifyWith( elem, [ animation, percent, remaining ] ); + + // If there's more to do, yield + if ( percent < 1 && length ) { + return remaining; + } + + // If this was an empty animation, synthesize a final progress notification + if ( !length ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + } + + // Resolve the animation and report its conclusion + deferred.resolveWith( elem, [ animation ] ); + return false; + }, + animation = deferred.promise( { + elem: elem, + props: jQuery.extend( {}, properties ), + opts: jQuery.extend( true, { + specialEasing: {}, + easing: jQuery.easing._default + }, options ), + originalProperties: properties, + originalOptions: options, + startTime: fxNow || createFxNow(), + duration: options.duration, + tweens: [], + createTween: function( prop, end ) { + var tween = jQuery.Tween( elem, animation.opts, prop, end, + animation.opts.specialEasing[ prop ] || animation.opts.easing ); + animation.tweens.push( tween ); + return tween; + }, + stop: function( gotoEnd ) { + var index = 0, + + // If we are going to the end, we want to run all the tweens + // otherwise we skip this part + length = gotoEnd ? animation.tweens.length : 0; + if ( stopped ) { + return this; + } + stopped = true; + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( 1 ); + } + + // Resolve when we played the last frame; otherwise, reject + if ( gotoEnd ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + deferred.resolveWith( elem, [ animation, gotoEnd ] ); + } else { + deferred.rejectWith( elem, [ animation, gotoEnd ] ); + } + return this; + } + } ), + props = animation.props; + + propFilter( props, animation.opts.specialEasing ); + + for ( ; index < length; index++ ) { + result = Animation.prefilters[ index ].call( animation, elem, props, animation.opts ); + if ( result ) { + if ( isFunction( result.stop ) ) { + jQuery._queueHooks( animation.elem, animation.opts.queue ).stop = + result.stop.bind( result ); + } + return result; + } + } + + jQuery.map( props, createTween, animation ); + + if ( isFunction( animation.opts.start ) ) { + animation.opts.start.call( elem, animation ); + } + + // Attach callbacks from options + animation + .progress( animation.opts.progress ) + .done( animation.opts.done, animation.opts.complete ) + .fail( animation.opts.fail ) + .always( animation.opts.always ); + + jQuery.fx.timer( + jQuery.extend( tick, { + elem: elem, + anim: animation, + queue: animation.opts.queue + } ) + ); + + return animation; +} + +jQuery.Animation = jQuery.extend( Animation, { + + tweeners: { + "*": [ function( prop, value ) { + var tween = this.createTween( prop, value ); + adjustCSS( tween.elem, prop, rcssNum.exec( value ), tween ); + return tween; + } ] + }, + + tweener: function( props, callback ) { + if ( isFunction( props ) ) { + callback = props; + props = [ "*" ]; + } else { + props = props.match( rnothtmlwhite ); + } + + var prop, + index = 0, + length = props.length; + + for ( ; index < length; index++ ) { + prop = props[ index ]; + Animation.tweeners[ prop ] = Animation.tweeners[ prop ] || []; + Animation.tweeners[ prop ].unshift( callback ); + } + }, + + prefilters: [ defaultPrefilter ], + + prefilter: function( callback, prepend ) { + if ( prepend ) { + Animation.prefilters.unshift( callback ); + } else { + Animation.prefilters.push( callback ); + } + } +} ); + +jQuery.speed = function( speed, easing, fn ) { + var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : { + complete: fn || !fn && easing || + isFunction( speed ) && speed, + duration: speed, + easing: fn && easing || easing && !isFunction( easing ) && easing + }; + + // Go to the end state if fx are off + if ( jQuery.fx.off ) { + opt.duration = 0; + + } else { + if ( typeof opt.duration !== "number" ) { + if ( opt.duration in jQuery.fx.speeds ) { + opt.duration = jQuery.fx.speeds[ opt.duration ]; + + } else { + opt.duration = jQuery.fx.speeds._default; + } + } + } + + // Normalize opt.queue - true/undefined/null -> "fx" + if ( opt.queue == null || opt.queue === true ) { + opt.queue = "fx"; + } + + // Queueing + opt.old = opt.complete; + + opt.complete = function() { + if ( isFunction( opt.old ) ) { + opt.old.call( this ); + } + + if ( opt.queue ) { + jQuery.dequeue( this, opt.queue ); + } + }; + + return opt; +}; + +jQuery.fn.extend( { + fadeTo: function( speed, to, easing, callback ) { + + // Show any hidden elements after setting opacity to 0 + return this.filter( isHiddenWithinTree ).css( "opacity", 0 ).show() + + // Animate to the value specified + .end().animate( { opacity: to }, speed, easing, callback ); + }, + animate: function( prop, speed, easing, callback ) { + var empty = jQuery.isEmptyObject( prop ), + optall = jQuery.speed( speed, easing, callback ), + doAnimation = function() { + + // Operate on a copy of prop so per-property easing won't be lost + var anim = Animation( this, jQuery.extend( {}, prop ), optall ); + + // Empty animations, or finishing resolves immediately + if ( empty || dataPriv.get( this, "finish" ) ) { + anim.stop( true ); + } + }; + + doAnimation.finish = doAnimation; + + return empty || optall.queue === false ? + this.each( doAnimation ) : + this.queue( optall.queue, doAnimation ); + }, + stop: function( type, clearQueue, gotoEnd ) { + var stopQueue = function( hooks ) { + var stop = hooks.stop; + delete hooks.stop; + stop( gotoEnd ); + }; + + if ( typeof type !== "string" ) { + gotoEnd = clearQueue; + clearQueue = type; + type = undefined; + } + if ( clearQueue ) { + this.queue( type || "fx", [] ); + } + + return this.each( function() { + var dequeue = true, + index = type != null && type + "queueHooks", + timers = jQuery.timers, + data = dataPriv.get( this ); + + if ( index ) { + if ( data[ index ] && data[ index ].stop ) { + stopQueue( data[ index ] ); + } + } else { + for ( index in data ) { + if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) { + stopQueue( data[ index ] ); + } + } + } + + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && + ( type == null || timers[ index ].queue === type ) ) { + + timers[ index ].anim.stop( gotoEnd ); + dequeue = false; + timers.splice( index, 1 ); + } + } + + // Start the next in the queue if the last step wasn't forced. + // Timers currently will call their complete callbacks, which + // will dequeue but only if they were gotoEnd. + if ( dequeue || !gotoEnd ) { + jQuery.dequeue( this, type ); + } + } ); + }, + finish: function( type ) { + if ( type !== false ) { + type = type || "fx"; + } + return this.each( function() { + var index, + data = dataPriv.get( this ), + queue = data[ type + "queue" ], + hooks = data[ type + "queueHooks" ], + timers = jQuery.timers, + length = queue ? queue.length : 0; + + // Enable finishing flag on private data + data.finish = true; + + // Empty the queue first + jQuery.queue( this, type, [] ); + + if ( hooks && hooks.stop ) { + hooks.stop.call( this, true ); + } + + // Look for any active animations, and finish them + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && timers[ index ].queue === type ) { + timers[ index ].anim.stop( true ); + timers.splice( index, 1 ); + } + } + + // Look for any animations in the old queue and finish them + for ( index = 0; index < length; index++ ) { + if ( queue[ index ] && queue[ index ].finish ) { + queue[ index ].finish.call( this ); + } + } + + // Turn off finishing flag + delete data.finish; + } ); + } +} ); + +jQuery.each( [ "toggle", "show", "hide" ], function( _i, name ) { + var cssFn = jQuery.fn[ name ]; + jQuery.fn[ name ] = function( speed, easing, callback ) { + return speed == null || typeof speed === "boolean" ? + cssFn.apply( this, arguments ) : + this.animate( genFx( name, true ), speed, easing, callback ); + }; +} ); + +// Generate shortcuts for custom animations +jQuery.each( { + slideDown: genFx( "show" ), + slideUp: genFx( "hide" ), + slideToggle: genFx( "toggle" ), + fadeIn: { opacity: "show" }, + fadeOut: { opacity: "hide" }, + fadeToggle: { opacity: "toggle" } +}, function( name, props ) { + jQuery.fn[ name ] = function( speed, easing, callback ) { + return this.animate( props, speed, easing, callback ); + }; +} ); + +jQuery.timers = []; +jQuery.fx.tick = function() { + var timer, + i = 0, + timers = jQuery.timers; + + fxNow = Date.now(); + + for ( ; i < timers.length; i++ ) { + timer = timers[ i ]; + + // Run the timer and safely remove it when done (allowing for external removal) + if ( !timer() && timers[ i ] === timer ) { + timers.splice( i--, 1 ); + } + } + + if ( !timers.length ) { + jQuery.fx.stop(); + } + fxNow = undefined; +}; + +jQuery.fx.timer = function( timer ) { + jQuery.timers.push( timer ); + jQuery.fx.start(); +}; + +jQuery.fx.interval = 13; +jQuery.fx.start = function() { + if ( inProgress ) { + return; + } + + inProgress = true; + schedule(); +}; + +jQuery.fx.stop = function() { + inProgress = null; +}; + +jQuery.fx.speeds = { + slow: 600, + fast: 200, + + // Default speed + _default: 400 +}; + + +// Based off of the plugin by Clint Helfers, with permission. +// https://web.archive.org/web/20100324014747/http://blindsignals.com/index.php/2009/07/jquery-delay/ +jQuery.fn.delay = function( time, type ) { + time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time; + type = type || "fx"; + + return this.queue( type, function( next, hooks ) { + var timeout = window.setTimeout( next, time ); + hooks.stop = function() { + window.clearTimeout( timeout ); + }; + } ); +}; + + +( function() { + var input = document.createElement( "input" ), + select = document.createElement( "select" ), + opt = select.appendChild( document.createElement( "option" ) ); + + input.type = "checkbox"; + + // Support: Android <=4.3 only + // Default value for a checkbox should be "on" + support.checkOn = input.value !== ""; + + // Support: IE <=11 only + // Must access selectedIndex to make default options select + support.optSelected = opt.selected; + + // Support: IE <=11 only + // An input loses its value after becoming a radio + input = document.createElement( "input" ); + input.value = "t"; + input.type = "radio"; + support.radioValue = input.value === "t"; +} )(); + + +var boolHook, + attrHandle = jQuery.expr.attrHandle; + +jQuery.fn.extend( { + attr: function( name, value ) { + return access( this, jQuery.attr, name, value, arguments.length > 1 ); + }, + + removeAttr: function( name ) { + return this.each( function() { + jQuery.removeAttr( this, name ); + } ); + } +} ); + +jQuery.extend( { + attr: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set attributes on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + // Fallback to prop when attributes are not supported + if ( typeof elem.getAttribute === "undefined" ) { + return jQuery.prop( elem, name, value ); + } + + // Attribute hooks are determined by the lowercase version + // Grab necessary hook if one is defined + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + hooks = jQuery.attrHooks[ name.toLowerCase() ] || + ( jQuery.expr.match.bool.test( name ) ? boolHook : undefined ); + } + + if ( value !== undefined ) { + if ( value === null ) { + jQuery.removeAttr( elem, name ); + return; + } + + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + elem.setAttribute( name, value + "" ); + return value; + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + ret = jQuery.find.attr( elem, name ); + + // Non-existent attributes return null, we normalize to undefined + return ret == null ? undefined : ret; + }, + + attrHooks: { + type: { + set: function( elem, value ) { + if ( !support.radioValue && value === "radio" && + nodeName( elem, "input" ) ) { + var val = elem.value; + elem.setAttribute( "type", value ); + if ( val ) { + elem.value = val; + } + return value; + } + } + } + }, + + removeAttr: function( elem, value ) { + var name, + i = 0, + + // Attribute names can contain non-HTML whitespace characters + // https://html.spec.whatwg.org/multipage/syntax.html#attributes-2 + attrNames = value && value.match( rnothtmlwhite ); + + if ( attrNames && elem.nodeType === 1 ) { + while ( ( name = attrNames[ i++ ] ) ) { + elem.removeAttribute( name ); + } + } + } +} ); + +// Hooks for boolean attributes +boolHook = { + set: function( elem, value, name ) { + if ( value === false ) { + + // Remove boolean attributes when set to false + jQuery.removeAttr( elem, name ); + } else { + elem.setAttribute( name, name ); + } + return name; + } +}; + +jQuery.each( jQuery.expr.match.bool.source.match( /\w+/g ), function( _i, name ) { + var getter = attrHandle[ name ] || jQuery.find.attr; + + attrHandle[ name ] = function( elem, name, isXML ) { + var ret, handle, + lowercaseName = name.toLowerCase(); + + if ( !isXML ) { + + // Avoid an infinite loop by temporarily removing this function from the getter + handle = attrHandle[ lowercaseName ]; + attrHandle[ lowercaseName ] = ret; + ret = getter( elem, name, isXML ) != null ? + lowercaseName : + null; + attrHandle[ lowercaseName ] = handle; + } + return ret; + }; +} ); + + + + +var rfocusable = /^(?:input|select|textarea|button)$/i, + rclickable = /^(?:a|area)$/i; + +jQuery.fn.extend( { + prop: function( name, value ) { + return access( this, jQuery.prop, name, value, arguments.length > 1 ); + }, + + removeProp: function( name ) { + return this.each( function() { + delete this[ jQuery.propFix[ name ] || name ]; + } ); + } +} ); + +jQuery.extend( { + prop: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set properties on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + + // Fix name and attach hooks + name = jQuery.propFix[ name ] || name; + hooks = jQuery.propHooks[ name ]; + } + + if ( value !== undefined ) { + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + return ( elem[ name ] = value ); + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + return elem[ name ]; + }, + + propHooks: { + tabIndex: { + get: function( elem ) { + + // Support: IE <=9 - 11 only + // elem.tabIndex doesn't always return the + // correct value when it hasn't been explicitly set + // https://web.archive.org/web/20141116233347/http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ + // Use proper attribute retrieval(#12072) + var tabindex = jQuery.find.attr( elem, "tabindex" ); + + if ( tabindex ) { + return parseInt( tabindex, 10 ); + } + + if ( + rfocusable.test( elem.nodeName ) || + rclickable.test( elem.nodeName ) && + elem.href + ) { + return 0; + } + + return -1; + } + } + }, + + propFix: { + "for": "htmlFor", + "class": "className" + } +} ); + +// Support: IE <=11 only +// Accessing the selectedIndex property +// forces the browser to respect setting selected +// on the option +// The getter ensures a default option is selected +// when in an optgroup +// eslint rule "no-unused-expressions" is disabled for this code +// since it considers such accessions noop +if ( !support.optSelected ) { + jQuery.propHooks.selected = { + get: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent && parent.parentNode ) { + parent.parentNode.selectedIndex; + } + return null; + }, + set: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent ) { + parent.selectedIndex; + + if ( parent.parentNode ) { + parent.parentNode.selectedIndex; + } + } + } + }; +} + +jQuery.each( [ + "tabIndex", + "readOnly", + "maxLength", + "cellSpacing", + "cellPadding", + "rowSpan", + "colSpan", + "useMap", + "frameBorder", + "contentEditable" +], function() { + jQuery.propFix[ this.toLowerCase() ] = this; +} ); + + + + + // Strip and collapse whitespace according to HTML spec + // https://infra.spec.whatwg.org/#strip-and-collapse-ascii-whitespace + function stripAndCollapse( value ) { + var tokens = value.match( rnothtmlwhite ) || []; + return tokens.join( " " ); + } + + +function getClass( elem ) { + return elem.getAttribute && elem.getAttribute( "class" ) || ""; +} + +function classesToArray( value ) { + if ( Array.isArray( value ) ) { + return value; + } + if ( typeof value === "string" ) { + return value.match( rnothtmlwhite ) || []; + } + return []; +} + +jQuery.fn.extend( { + addClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).addClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + if ( cur.indexOf( " " + clazz + " " ) < 0 ) { + cur += clazz + " "; + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + removeClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).removeClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + if ( !arguments.length ) { + return this.attr( "class", "" ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + + // This expression is here for better compressibility (see addClass) + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + + // Remove *all* instances + while ( cur.indexOf( " " + clazz + " " ) > -1 ) { + cur = cur.replace( " " + clazz + " ", " " ); + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + toggleClass: function( value, stateVal ) { + var type = typeof value, + isValidValue = type === "string" || Array.isArray( value ); + + if ( typeof stateVal === "boolean" && isValidValue ) { + return stateVal ? this.addClass( value ) : this.removeClass( value ); + } + + if ( isFunction( value ) ) { + return this.each( function( i ) { + jQuery( this ).toggleClass( + value.call( this, i, getClass( this ), stateVal ), + stateVal + ); + } ); + } + + return this.each( function() { + var className, i, self, classNames; + + if ( isValidValue ) { + + // Toggle individual class names + i = 0; + self = jQuery( this ); + classNames = classesToArray( value ); + + while ( ( className = classNames[ i++ ] ) ) { + + // Check each className given, space separated list + if ( self.hasClass( className ) ) { + self.removeClass( className ); + } else { + self.addClass( className ); + } + } + + // Toggle whole class name + } else if ( value === undefined || type === "boolean" ) { + className = getClass( this ); + if ( className ) { + + // Store className if set + dataPriv.set( this, "__className__", className ); + } + + // If the element has a class name or if we're passed `false`, + // then remove the whole classname (if there was one, the above saved it). + // Otherwise bring back whatever was previously saved (if anything), + // falling back to the empty string if nothing was stored. + if ( this.setAttribute ) { + this.setAttribute( "class", + className || value === false ? + "" : + dataPriv.get( this, "__className__" ) || "" + ); + } + } + } ); + }, + + hasClass: function( selector ) { + var className, elem, + i = 0; + + className = " " + selector + " "; + while ( ( elem = this[ i++ ] ) ) { + if ( elem.nodeType === 1 && + ( " " + stripAndCollapse( getClass( elem ) ) + " " ).indexOf( className ) > -1 ) { + return true; + } + } + + return false; + } +} ); + + + + +var rreturn = /\r/g; + +jQuery.fn.extend( { + val: function( value ) { + var hooks, ret, valueIsFunction, + elem = this[ 0 ]; + + if ( !arguments.length ) { + if ( elem ) { + hooks = jQuery.valHooks[ elem.type ] || + jQuery.valHooks[ elem.nodeName.toLowerCase() ]; + + if ( hooks && + "get" in hooks && + ( ret = hooks.get( elem, "value" ) ) !== undefined + ) { + return ret; + } + + ret = elem.value; + + // Handle most common string cases + if ( typeof ret === "string" ) { + return ret.replace( rreturn, "" ); + } + + // Handle cases where value is null/undef or number + return ret == null ? "" : ret; + } + + return; + } + + valueIsFunction = isFunction( value ); + + return this.each( function( i ) { + var val; + + if ( this.nodeType !== 1 ) { + return; + } + + if ( valueIsFunction ) { + val = value.call( this, i, jQuery( this ).val() ); + } else { + val = value; + } + + // Treat null/undefined as ""; convert numbers to string + if ( val == null ) { + val = ""; + + } else if ( typeof val === "number" ) { + val += ""; + + } else if ( Array.isArray( val ) ) { + val = jQuery.map( val, function( value ) { + return value == null ? "" : value + ""; + } ); + } + + hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ]; + + // If set returns undefined, fall back to normal setting + if ( !hooks || !( "set" in hooks ) || hooks.set( this, val, "value" ) === undefined ) { + this.value = val; + } + } ); + } +} ); + +jQuery.extend( { + valHooks: { + option: { + get: function( elem ) { + + var val = jQuery.find.attr( elem, "value" ); + return val != null ? + val : + + // Support: IE <=10 - 11 only + // option.text throws exceptions (#14686, #14858) + // Strip and collapse whitespace + // https://html.spec.whatwg.org/#strip-and-collapse-whitespace + stripAndCollapse( jQuery.text( elem ) ); + } + }, + select: { + get: function( elem ) { + var value, option, i, + options = elem.options, + index = elem.selectedIndex, + one = elem.type === "select-one", + values = one ? null : [], + max = one ? index + 1 : options.length; + + if ( index < 0 ) { + i = max; + + } else { + i = one ? index : 0; + } + + // Loop through all the selected options + for ( ; i < max; i++ ) { + option = options[ i ]; + + // Support: IE <=9 only + // IE8-9 doesn't update selected after form reset (#2551) + if ( ( option.selected || i === index ) && + + // Don't return options that are disabled or in a disabled optgroup + !option.disabled && + ( !option.parentNode.disabled || + !nodeName( option.parentNode, "optgroup" ) ) ) { + + // Get the specific value for the option + value = jQuery( option ).val(); + + // We don't need an array for one selects + if ( one ) { + return value; + } + + // Multi-Selects return an array + values.push( value ); + } + } + + return values; + }, + + set: function( elem, value ) { + var optionSet, option, + options = elem.options, + values = jQuery.makeArray( value ), + i = options.length; + + while ( i-- ) { + option = options[ i ]; + + /* eslint-disable no-cond-assign */ + + if ( option.selected = + jQuery.inArray( jQuery.valHooks.option.get( option ), values ) > -1 + ) { + optionSet = true; + } + + /* eslint-enable no-cond-assign */ + } + + // Force browsers to behave consistently when non-matching value is set + if ( !optionSet ) { + elem.selectedIndex = -1; + } + return values; + } + } + } +} ); + +// Radios and checkboxes getter/setter +jQuery.each( [ "radio", "checkbox" ], function() { + jQuery.valHooks[ this ] = { + set: function( elem, value ) { + if ( Array.isArray( value ) ) { + return ( elem.checked = jQuery.inArray( jQuery( elem ).val(), value ) > -1 ); + } + } + }; + if ( !support.checkOn ) { + jQuery.valHooks[ this ].get = function( elem ) { + return elem.getAttribute( "value" ) === null ? "on" : elem.value; + }; + } +} ); + + + + +// Return jQuery for attributes-only inclusion + + +support.focusin = "onfocusin" in window; + + +var rfocusMorph = /^(?:focusinfocus|focusoutblur)$/, + stopPropagationCallback = function( e ) { + e.stopPropagation(); + }; + +jQuery.extend( jQuery.event, { + + trigger: function( event, data, elem, onlyHandlers ) { + + var i, cur, tmp, bubbleType, ontype, handle, special, lastElement, + eventPath = [ elem || document ], + type = hasOwn.call( event, "type" ) ? event.type : event, + namespaces = hasOwn.call( event, "namespace" ) ? event.namespace.split( "." ) : []; + + cur = lastElement = tmp = elem = elem || document; + + // Don't do events on text and comment nodes + if ( elem.nodeType === 3 || elem.nodeType === 8 ) { + return; + } + + // focus/blur morphs to focusin/out; ensure we're not firing them right now + if ( rfocusMorph.test( type + jQuery.event.triggered ) ) { + return; + } + + if ( type.indexOf( "." ) > -1 ) { + + // Namespaced trigger; create a regexp to match event type in handle() + namespaces = type.split( "." ); + type = namespaces.shift(); + namespaces.sort(); + } + ontype = type.indexOf( ":" ) < 0 && "on" + type; + + // Caller can pass in a jQuery.Event object, Object, or just an event type string + event = event[ jQuery.expando ] ? + event : + new jQuery.Event( type, typeof event === "object" && event ); + + // Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true) + event.isTrigger = onlyHandlers ? 2 : 3; + event.namespace = namespaces.join( "." ); + event.rnamespace = event.namespace ? + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ) : + null; + + // Clean up the event in case it is being reused + event.result = undefined; + if ( !event.target ) { + event.target = elem; + } + + // Clone any incoming data and prepend the event, creating the handler arg list + data = data == null ? + [ event ] : + jQuery.makeArray( data, [ event ] ); + + // Allow special events to draw outside the lines + special = jQuery.event.special[ type ] || {}; + if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) { + return; + } + + // Determine event propagation path in advance, per W3C events spec (#9951) + // Bubble up to document, then to window; watch for a global ownerDocument var (#9724) + if ( !onlyHandlers && !special.noBubble && !isWindow( elem ) ) { + + bubbleType = special.delegateType || type; + if ( !rfocusMorph.test( bubbleType + type ) ) { + cur = cur.parentNode; + } + for ( ; cur; cur = cur.parentNode ) { + eventPath.push( cur ); + tmp = cur; + } + + // Only add window if we got to document (e.g., not plain obj or detached DOM) + if ( tmp === ( elem.ownerDocument || document ) ) { + eventPath.push( tmp.defaultView || tmp.parentWindow || window ); + } + } + + // Fire handlers on the event path + i = 0; + while ( ( cur = eventPath[ i++ ] ) && !event.isPropagationStopped() ) { + lastElement = cur; + event.type = i > 1 ? + bubbleType : + special.bindType || type; + + // jQuery handler + handle = ( dataPriv.get( cur, "events" ) || Object.create( null ) )[ event.type ] && + dataPriv.get( cur, "handle" ); + if ( handle ) { + handle.apply( cur, data ); + } + + // Native handler + handle = ontype && cur[ ontype ]; + if ( handle && handle.apply && acceptData( cur ) ) { + event.result = handle.apply( cur, data ); + if ( event.result === false ) { + event.preventDefault(); + } + } + } + event.type = type; + + // If nobody prevented the default action, do it now + if ( !onlyHandlers && !event.isDefaultPrevented() ) { + + if ( ( !special._default || + special._default.apply( eventPath.pop(), data ) === false ) && + acceptData( elem ) ) { + + // Call a native DOM method on the target with the same name as the event. + // Don't do default actions on window, that's where global variables be (#6170) + if ( ontype && isFunction( elem[ type ] ) && !isWindow( elem ) ) { + + // Don't re-trigger an onFOO event when we call its FOO() method + tmp = elem[ ontype ]; + + if ( tmp ) { + elem[ ontype ] = null; + } + + // Prevent re-triggering of the same event, since we already bubbled it above + jQuery.event.triggered = type; + + if ( event.isPropagationStopped() ) { + lastElement.addEventListener( type, stopPropagationCallback ); + } + + elem[ type ](); + + if ( event.isPropagationStopped() ) { + lastElement.removeEventListener( type, stopPropagationCallback ); + } + + jQuery.event.triggered = undefined; + + if ( tmp ) { + elem[ ontype ] = tmp; + } + } + } + } + + return event.result; + }, + + // Piggyback on a donor event to simulate a different one + // Used only for `focus(in | out)` events + simulate: function( type, elem, event ) { + var e = jQuery.extend( + new jQuery.Event(), + event, + { + type: type, + isSimulated: true + } + ); + + jQuery.event.trigger( e, null, elem ); + } + +} ); + +jQuery.fn.extend( { + + trigger: function( type, data ) { + return this.each( function() { + jQuery.event.trigger( type, data, this ); + } ); + }, + triggerHandler: function( type, data ) { + var elem = this[ 0 ]; + if ( elem ) { + return jQuery.event.trigger( type, data, elem, true ); + } + } +} ); + + +// Support: Firefox <=44 +// Firefox doesn't have focus(in | out) events +// Related ticket - https://bugzilla.mozilla.org/show_bug.cgi?id=687787 +// +// Support: Chrome <=48 - 49, Safari <=9.0 - 9.1 +// focus(in | out) events fire after focus & blur events, +// which is spec violation - http://www.w3.org/TR/DOM-Level-3-Events/#events-focusevent-event-order +// Related ticket - https://bugs.chromium.org/p/chromium/issues/detail?id=449857 +if ( !support.focusin ) { + jQuery.each( { focus: "focusin", blur: "focusout" }, function( orig, fix ) { + + // Attach a single capturing handler on the document while someone wants focusin/focusout + var handler = function( event ) { + jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ) ); + }; + + jQuery.event.special[ fix ] = { + setup: function() { + + // Handle: regular nodes (via `this.ownerDocument`), window + // (via `this.document`) & document (via `this`). + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ); + + if ( !attaches ) { + doc.addEventListener( orig, handler, true ); + } + dataPriv.access( doc, fix, ( attaches || 0 ) + 1 ); + }, + teardown: function() { + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ) - 1; + + if ( !attaches ) { + doc.removeEventListener( orig, handler, true ); + dataPriv.remove( doc, fix ); + + } else { + dataPriv.access( doc, fix, attaches ); + } + } + }; + } ); +} +var location = window.location; + +var nonce = { guid: Date.now() }; + +var rquery = ( /\?/ ); + + + +// Cross-browser xml parsing +jQuery.parseXML = function( data ) { + var xml, parserErrorElem; + if ( !data || typeof data !== "string" ) { + return null; + } + + // Support: IE 9 - 11 only + // IE throws on parseFromString with invalid input. + try { + xml = ( new window.DOMParser() ).parseFromString( data, "text/xml" ); + } catch ( e ) {} + + parserErrorElem = xml && xml.getElementsByTagName( "parsererror" )[ 0 ]; + if ( !xml || parserErrorElem ) { + jQuery.error( "Invalid XML: " + ( + parserErrorElem ? + jQuery.map( parserErrorElem.childNodes, function( el ) { + return el.textContent; + } ).join( "\n" ) : + data + ) ); + } + return xml; +}; + + +var + rbracket = /\[\]$/, + rCRLF = /\r?\n/g, + rsubmitterTypes = /^(?:submit|button|image|reset|file)$/i, + rsubmittable = /^(?:input|select|textarea|keygen)/i; + +function buildParams( prefix, obj, traditional, add ) { + var name; + + if ( Array.isArray( obj ) ) { + + // Serialize array item. + jQuery.each( obj, function( i, v ) { + if ( traditional || rbracket.test( prefix ) ) { + + // Treat each array item as a scalar. + add( prefix, v ); + + } else { + + // Item is non-scalar (array or object), encode its numeric index. + buildParams( + prefix + "[" + ( typeof v === "object" && v != null ? i : "" ) + "]", + v, + traditional, + add + ); + } + } ); + + } else if ( !traditional && toType( obj ) === "object" ) { + + // Serialize object item. + for ( name in obj ) { + buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add ); + } + + } else { + + // Serialize scalar item. + add( prefix, obj ); + } +} + +// Serialize an array of form elements or a set of +// key/values into a query string +jQuery.param = function( a, traditional ) { + var prefix, + s = [], + add = function( key, valueOrFunction ) { + + // If value is a function, invoke it and use its return value + var value = isFunction( valueOrFunction ) ? + valueOrFunction() : + valueOrFunction; + + s[ s.length ] = encodeURIComponent( key ) + "=" + + encodeURIComponent( value == null ? "" : value ); + }; + + if ( a == null ) { + return ""; + } + + // If an array was passed in, assume that it is an array of form elements. + if ( Array.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) { + + // Serialize the form elements + jQuery.each( a, function() { + add( this.name, this.value ); + } ); + + } else { + + // If traditional, encode the "old" way (the way 1.3.2 or older + // did it), otherwise encode params recursively. + for ( prefix in a ) { + buildParams( prefix, a[ prefix ], traditional, add ); + } + } + + // Return the resulting serialization + return s.join( "&" ); +}; + +jQuery.fn.extend( { + serialize: function() { + return jQuery.param( this.serializeArray() ); + }, + serializeArray: function() { + return this.map( function() { + + // Can add propHook for "elements" to filter or add form elements + var elements = jQuery.prop( this, "elements" ); + return elements ? jQuery.makeArray( elements ) : this; + } ).filter( function() { + var type = this.type; + + // Use .is( ":disabled" ) so that fieldset[disabled] works + return this.name && !jQuery( this ).is( ":disabled" ) && + rsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) && + ( this.checked || !rcheckableType.test( type ) ); + } ).map( function( _i, elem ) { + var val = jQuery( this ).val(); + + if ( val == null ) { + return null; + } + + if ( Array.isArray( val ) ) { + return jQuery.map( val, function( val ) { + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ); + } + + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ).get(); + } +} ); + + +var + r20 = /%20/g, + rhash = /#.*$/, + rantiCache = /([?&])_=[^&]*/, + rheaders = /^(.*?):[ \t]*([^\r\n]*)$/mg, + + // #7653, #8125, #8152: local protocol detection + rlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/, + rnoContent = /^(?:GET|HEAD)$/, + rprotocol = /^\/\//, + + /* Prefilters + * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example) + * 2) These are called: + * - BEFORE asking for a transport + * - AFTER param serialization (s.data is a string if s.processData is true) + * 3) key is the dataType + * 4) the catchall symbol "*" can be used + * 5) execution will start with transport dataType and THEN continue down to "*" if needed + */ + prefilters = {}, + + /* Transports bindings + * 1) key is the dataType + * 2) the catchall symbol "*" can be used + * 3) selection will start with transport dataType and THEN go to "*" if needed + */ + transports = {}, + + // Avoid comment-prolog char sequence (#10098); must appease lint and evade compression + allTypes = "*/".concat( "*" ), + + // Anchor tag for parsing the document origin + originAnchor = document.createElement( "a" ); + +originAnchor.href = location.href; + +// Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport +function addToPrefiltersOrTransports( structure ) { + + // dataTypeExpression is optional and defaults to "*" + return function( dataTypeExpression, func ) { + + if ( typeof dataTypeExpression !== "string" ) { + func = dataTypeExpression; + dataTypeExpression = "*"; + } + + var dataType, + i = 0, + dataTypes = dataTypeExpression.toLowerCase().match( rnothtmlwhite ) || []; + + if ( isFunction( func ) ) { + + // For each dataType in the dataTypeExpression + while ( ( dataType = dataTypes[ i++ ] ) ) { + + // Prepend if requested + if ( dataType[ 0 ] === "+" ) { + dataType = dataType.slice( 1 ) || "*"; + ( structure[ dataType ] = structure[ dataType ] || [] ).unshift( func ); + + // Otherwise append + } else { + ( structure[ dataType ] = structure[ dataType ] || [] ).push( func ); + } + } + } + }; +} + +// Base inspection function for prefilters and transports +function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) { + + var inspected = {}, + seekingTransport = ( structure === transports ); + + function inspect( dataType ) { + var selected; + inspected[ dataType ] = true; + jQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) { + var dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR ); + if ( typeof dataTypeOrTransport === "string" && + !seekingTransport && !inspected[ dataTypeOrTransport ] ) { + + options.dataTypes.unshift( dataTypeOrTransport ); + inspect( dataTypeOrTransport ); + return false; + } else if ( seekingTransport ) { + return !( selected = dataTypeOrTransport ); + } + } ); + return selected; + } + + return inspect( options.dataTypes[ 0 ] ) || !inspected[ "*" ] && inspect( "*" ); +} + +// A special extend for ajax options +// that takes "flat" options (not to be deep extended) +// Fixes #9887 +function ajaxExtend( target, src ) { + var key, deep, + flatOptions = jQuery.ajaxSettings.flatOptions || {}; + + for ( key in src ) { + if ( src[ key ] !== undefined ) { + ( flatOptions[ key ] ? target : ( deep || ( deep = {} ) ) )[ key ] = src[ key ]; + } + } + if ( deep ) { + jQuery.extend( true, target, deep ); + } + + return target; +} + +/* Handles responses to an ajax request: + * - finds the right dataType (mediates between content-type and expected dataType) + * - returns the corresponding response + */ +function ajaxHandleResponses( s, jqXHR, responses ) { + + var ct, type, finalDataType, firstDataType, + contents = s.contents, + dataTypes = s.dataTypes; + + // Remove auto dataType and get content-type in the process + while ( dataTypes[ 0 ] === "*" ) { + dataTypes.shift(); + if ( ct === undefined ) { + ct = s.mimeType || jqXHR.getResponseHeader( "Content-Type" ); + } + } + + // Check if we're dealing with a known content-type + if ( ct ) { + for ( type in contents ) { + if ( contents[ type ] && contents[ type ].test( ct ) ) { + dataTypes.unshift( type ); + break; + } + } + } + + // Check to see if we have a response for the expected dataType + if ( dataTypes[ 0 ] in responses ) { + finalDataType = dataTypes[ 0 ]; + } else { + + // Try convertible dataTypes + for ( type in responses ) { + if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[ 0 ] ] ) { + finalDataType = type; + break; + } + if ( !firstDataType ) { + firstDataType = type; + } + } + + // Or just use first one + finalDataType = finalDataType || firstDataType; + } + + // If we found a dataType + // We add the dataType to the list if needed + // and return the corresponding response + if ( finalDataType ) { + if ( finalDataType !== dataTypes[ 0 ] ) { + dataTypes.unshift( finalDataType ); + } + return responses[ finalDataType ]; + } +} + +/* Chain conversions given the request and the original response + * Also sets the responseXXX fields on the jqXHR instance + */ +function ajaxConvert( s, response, jqXHR, isSuccess ) { + var conv2, current, conv, tmp, prev, + converters = {}, + + // Work with a copy of dataTypes in case we need to modify it for conversion + dataTypes = s.dataTypes.slice(); + + // Create converters map with lowercased keys + if ( dataTypes[ 1 ] ) { + for ( conv in s.converters ) { + converters[ conv.toLowerCase() ] = s.converters[ conv ]; + } + } + + current = dataTypes.shift(); + + // Convert to each sequential dataType + while ( current ) { + + if ( s.responseFields[ current ] ) { + jqXHR[ s.responseFields[ current ] ] = response; + } + + // Apply the dataFilter if provided + if ( !prev && isSuccess && s.dataFilter ) { + response = s.dataFilter( response, s.dataType ); + } + + prev = current; + current = dataTypes.shift(); + + if ( current ) { + + // There's only work to do if current dataType is non-auto + if ( current === "*" ) { + + current = prev; + + // Convert response if prev dataType is non-auto and differs from current + } else if ( prev !== "*" && prev !== current ) { + + // Seek a direct converter + conv = converters[ prev + " " + current ] || converters[ "* " + current ]; + + // If none found, seek a pair + if ( !conv ) { + for ( conv2 in converters ) { + + // If conv2 outputs current + tmp = conv2.split( " " ); + if ( tmp[ 1 ] === current ) { + + // If prev can be converted to accepted input + conv = converters[ prev + " " + tmp[ 0 ] ] || + converters[ "* " + tmp[ 0 ] ]; + if ( conv ) { + + // Condense equivalence converters + if ( conv === true ) { + conv = converters[ conv2 ]; + + // Otherwise, insert the intermediate dataType + } else if ( converters[ conv2 ] !== true ) { + current = tmp[ 0 ]; + dataTypes.unshift( tmp[ 1 ] ); + } + break; + } + } + } + } + + // Apply converter (if not an equivalence) + if ( conv !== true ) { + + // Unless errors are allowed to bubble, catch and return them + if ( conv && s.throws ) { + response = conv( response ); + } else { + try { + response = conv( response ); + } catch ( e ) { + return { + state: "parsererror", + error: conv ? e : "No conversion from " + prev + " to " + current + }; + } + } + } + } + } + } + + return { state: "success", data: response }; +} + +jQuery.extend( { + + // Counter for holding the number of active queries + active: 0, + + // Last-Modified header cache for next request + lastModified: {}, + etag: {}, + + ajaxSettings: { + url: location.href, + type: "GET", + isLocal: rlocalProtocol.test( location.protocol ), + global: true, + processData: true, + async: true, + contentType: "application/x-www-form-urlencoded; charset=UTF-8", + + /* + timeout: 0, + data: null, + dataType: null, + username: null, + password: null, + cache: null, + throws: false, + traditional: false, + headers: {}, + */ + + accepts: { + "*": allTypes, + text: "text/plain", + html: "text/html", + xml: "application/xml, text/xml", + json: "application/json, text/javascript" + }, + + contents: { + xml: /\bxml\b/, + html: /\bhtml/, + json: /\bjson\b/ + }, + + responseFields: { + xml: "responseXML", + text: "responseText", + json: "responseJSON" + }, + + // Data converters + // Keys separate source (or catchall "*") and destination types with a single space + converters: { + + // Convert anything to text + "* text": String, + + // Text to html (true = no transformation) + "text html": true, + + // Evaluate text as a json expression + "text json": JSON.parse, + + // Parse text as xml + "text xml": jQuery.parseXML + }, + + // For options that shouldn't be deep extended: + // you can add your own custom options here if + // and when you create one that shouldn't be + // deep extended (see ajaxExtend) + flatOptions: { + url: true, + context: true + } + }, + + // Creates a full fledged settings object into target + // with both ajaxSettings and settings fields. + // If target is omitted, writes into ajaxSettings. + ajaxSetup: function( target, settings ) { + return settings ? + + // Building a settings object + ajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) : + + // Extending ajaxSettings + ajaxExtend( jQuery.ajaxSettings, target ); + }, + + ajaxPrefilter: addToPrefiltersOrTransports( prefilters ), + ajaxTransport: addToPrefiltersOrTransports( transports ), + + // Main method + ajax: function( url, options ) { + + // If url is an object, simulate pre-1.5 signature + if ( typeof url === "object" ) { + options = url; + url = undefined; + } + + // Force options to be an object + options = options || {}; + + var transport, + + // URL without anti-cache param + cacheURL, + + // Response headers + responseHeadersString, + responseHeaders, + + // timeout handle + timeoutTimer, + + // Url cleanup var + urlAnchor, + + // Request state (becomes false upon send and true upon completion) + completed, + + // To know if global events are to be dispatched + fireGlobals, + + // Loop variable + i, + + // uncached part of the url + uncached, + + // Create the final options object + s = jQuery.ajaxSetup( {}, options ), + + // Callbacks context + callbackContext = s.context || s, + + // Context for global events is callbackContext if it is a DOM node or jQuery collection + globalEventContext = s.context && + ( callbackContext.nodeType || callbackContext.jquery ) ? + jQuery( callbackContext ) : + jQuery.event, + + // Deferreds + deferred = jQuery.Deferred(), + completeDeferred = jQuery.Callbacks( "once memory" ), + + // Status-dependent callbacks + statusCode = s.statusCode || {}, + + // Headers (they are sent all at once) + requestHeaders = {}, + requestHeadersNames = {}, + + // Default abort message + strAbort = "canceled", + + // Fake xhr + jqXHR = { + readyState: 0, + + // Builds headers hashtable if needed + getResponseHeader: function( key ) { + var match; + if ( completed ) { + if ( !responseHeaders ) { + responseHeaders = {}; + while ( ( match = rheaders.exec( responseHeadersString ) ) ) { + responseHeaders[ match[ 1 ].toLowerCase() + " " ] = + ( responseHeaders[ match[ 1 ].toLowerCase() + " " ] || [] ) + .concat( match[ 2 ] ); + } + } + match = responseHeaders[ key.toLowerCase() + " " ]; + } + return match == null ? null : match.join( ", " ); + }, + + // Raw string + getAllResponseHeaders: function() { + return completed ? responseHeadersString : null; + }, + + // Caches the header + setRequestHeader: function( name, value ) { + if ( completed == null ) { + name = requestHeadersNames[ name.toLowerCase() ] = + requestHeadersNames[ name.toLowerCase() ] || name; + requestHeaders[ name ] = value; + } + return this; + }, + + // Overrides response content-type header + overrideMimeType: function( type ) { + if ( completed == null ) { + s.mimeType = type; + } + return this; + }, + + // Status-dependent callbacks + statusCode: function( map ) { + var code; + if ( map ) { + if ( completed ) { + + // Execute the appropriate callbacks + jqXHR.always( map[ jqXHR.status ] ); + } else { + + // Lazy-add the new callbacks in a way that preserves old ones + for ( code in map ) { + statusCode[ code ] = [ statusCode[ code ], map[ code ] ]; + } + } + } + return this; + }, + + // Cancel the request + abort: function( statusText ) { + var finalText = statusText || strAbort; + if ( transport ) { + transport.abort( finalText ); + } + done( 0, finalText ); + return this; + } + }; + + // Attach deferreds + deferred.promise( jqXHR ); + + // Add protocol if not provided (prefilters might expect it) + // Handle falsy url in the settings object (#10093: consistency with old signature) + // We also use the url parameter if available + s.url = ( ( url || s.url || location.href ) + "" ) + .replace( rprotocol, location.protocol + "//" ); + + // Alias method option to type as per ticket #12004 + s.type = options.method || options.type || s.method || s.type; + + // Extract dataTypes list + s.dataTypes = ( s.dataType || "*" ).toLowerCase().match( rnothtmlwhite ) || [ "" ]; + + // A cross-domain request is in order when the origin doesn't match the current origin. + if ( s.crossDomain == null ) { + urlAnchor = document.createElement( "a" ); + + // Support: IE <=8 - 11, Edge 12 - 15 + // IE throws exception on accessing the href property if url is malformed, + // e.g. http://example.com:80x/ + try { + urlAnchor.href = s.url; + + // Support: IE <=8 - 11 only + // Anchor's host property isn't correctly set when s.url is relative + urlAnchor.href = urlAnchor.href; + s.crossDomain = originAnchor.protocol + "//" + originAnchor.host !== + urlAnchor.protocol + "//" + urlAnchor.host; + } catch ( e ) { + + // If there is an error parsing the URL, assume it is crossDomain, + // it can be rejected by the transport if it is invalid + s.crossDomain = true; + } + } + + // Convert data if not already a string + if ( s.data && s.processData && typeof s.data !== "string" ) { + s.data = jQuery.param( s.data, s.traditional ); + } + + // Apply prefilters + inspectPrefiltersOrTransports( prefilters, s, options, jqXHR ); + + // If request was aborted inside a prefilter, stop there + if ( completed ) { + return jqXHR; + } + + // We can fire global events as of now if asked to + // Don't fire events if jQuery.event is undefined in an AMD-usage scenario (#15118) + fireGlobals = jQuery.event && s.global; + + // Watch for a new set of requests + if ( fireGlobals && jQuery.active++ === 0 ) { + jQuery.event.trigger( "ajaxStart" ); + } + + // Uppercase the type + s.type = s.type.toUpperCase(); + + // Determine if request has content + s.hasContent = !rnoContent.test( s.type ); + + // Save the URL in case we're toying with the If-Modified-Since + // and/or If-None-Match header later on + // Remove hash to simplify url manipulation + cacheURL = s.url.replace( rhash, "" ); + + // More options handling for requests with no content + if ( !s.hasContent ) { + + // Remember the hash so we can put it back + uncached = s.url.slice( cacheURL.length ); + + // If data is available and should be processed, append data to url + if ( s.data && ( s.processData || typeof s.data === "string" ) ) { + cacheURL += ( rquery.test( cacheURL ) ? "&" : "?" ) + s.data; + + // #9682: remove data so that it's not used in an eventual retry + delete s.data; + } + + // Add or update anti-cache param if needed + if ( s.cache === false ) { + cacheURL = cacheURL.replace( rantiCache, "$1" ); + uncached = ( rquery.test( cacheURL ) ? "&" : "?" ) + "_=" + ( nonce.guid++ ) + + uncached; + } + + // Put hash and anti-cache on the URL that will be requested (gh-1732) + s.url = cacheURL + uncached; + + // Change '%20' to '+' if this is encoded form body content (gh-2658) + } else if ( s.data && s.processData && + ( s.contentType || "" ).indexOf( "application/x-www-form-urlencoded" ) === 0 ) { + s.data = s.data.replace( r20, "+" ); + } + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + if ( jQuery.lastModified[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ cacheURL ] ); + } + if ( jQuery.etag[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ cacheURL ] ); + } + } + + // Set the correct header, if data is being sent + if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) { + jqXHR.setRequestHeader( "Content-Type", s.contentType ); + } + + // Set the Accepts header for the server, depending on the dataType + jqXHR.setRequestHeader( + "Accept", + s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[ 0 ] ] ? + s.accepts[ s.dataTypes[ 0 ] ] + + ( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) : + s.accepts[ "*" ] + ); + + // Check for headers option + for ( i in s.headers ) { + jqXHR.setRequestHeader( i, s.headers[ i ] ); + } + + // Allow custom headers/mimetypes and early abort + if ( s.beforeSend && + ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || completed ) ) { + + // Abort if not done already and return + return jqXHR.abort(); + } + + // Aborting is no longer a cancellation + strAbort = "abort"; + + // Install callbacks on deferreds + completeDeferred.add( s.complete ); + jqXHR.done( s.success ); + jqXHR.fail( s.error ); + + // Get transport + transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR ); + + // If no transport, we auto-abort + if ( !transport ) { + done( -1, "No Transport" ); + } else { + jqXHR.readyState = 1; + + // Send global event + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] ); + } + + // If request was aborted inside ajaxSend, stop there + if ( completed ) { + return jqXHR; + } + + // Timeout + if ( s.async && s.timeout > 0 ) { + timeoutTimer = window.setTimeout( function() { + jqXHR.abort( "timeout" ); + }, s.timeout ); + } + + try { + completed = false; + transport.send( requestHeaders, done ); + } catch ( e ) { + + // Rethrow post-completion exceptions + if ( completed ) { + throw e; + } + + // Propagate others as results + done( -1, e ); + } + } + + // Callback for when everything is done + function done( status, nativeStatusText, responses, headers ) { + var isSuccess, success, error, response, modified, + statusText = nativeStatusText; + + // Ignore repeat invocations + if ( completed ) { + return; + } + + completed = true; + + // Clear timeout if it exists + if ( timeoutTimer ) { + window.clearTimeout( timeoutTimer ); + } + + // Dereference transport for early garbage collection + // (no matter how long the jqXHR object will be used) + transport = undefined; + + // Cache response headers + responseHeadersString = headers || ""; + + // Set readyState + jqXHR.readyState = status > 0 ? 4 : 0; + + // Determine if successful + isSuccess = status >= 200 && status < 300 || status === 304; + + // Get response data + if ( responses ) { + response = ajaxHandleResponses( s, jqXHR, responses ); + } + + // Use a noop converter for missing script but not if jsonp + if ( !isSuccess && + jQuery.inArray( "script", s.dataTypes ) > -1 && + jQuery.inArray( "json", s.dataTypes ) < 0 ) { + s.converters[ "text script" ] = function() {}; + } + + // Convert no matter what (that way responseXXX fields are always set) + response = ajaxConvert( s, response, jqXHR, isSuccess ); + + // If successful, handle type chaining + if ( isSuccess ) { + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + modified = jqXHR.getResponseHeader( "Last-Modified" ); + if ( modified ) { + jQuery.lastModified[ cacheURL ] = modified; + } + modified = jqXHR.getResponseHeader( "etag" ); + if ( modified ) { + jQuery.etag[ cacheURL ] = modified; + } + } + + // if no content + if ( status === 204 || s.type === "HEAD" ) { + statusText = "nocontent"; + + // if not modified + } else if ( status === 304 ) { + statusText = "notmodified"; + + // If we have data, let's convert it + } else { + statusText = response.state; + success = response.data; + error = response.error; + isSuccess = !error; + } + } else { + + // Extract error from statusText and normalize for non-aborts + error = statusText; + if ( status || !statusText ) { + statusText = "error"; + if ( status < 0 ) { + status = 0; + } + } + } + + // Set data for the fake xhr object + jqXHR.status = status; + jqXHR.statusText = ( nativeStatusText || statusText ) + ""; + + // Success/Error + if ( isSuccess ) { + deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] ); + } else { + deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] ); + } + + // Status-dependent callbacks + jqXHR.statusCode( statusCode ); + statusCode = undefined; + + if ( fireGlobals ) { + globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError", + [ jqXHR, s, isSuccess ? success : error ] ); + } + + // Complete + completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] ); + + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] ); + + // Handle the global AJAX counter + if ( !( --jQuery.active ) ) { + jQuery.event.trigger( "ajaxStop" ); + } + } + } + + return jqXHR; + }, + + getJSON: function( url, data, callback ) { + return jQuery.get( url, data, callback, "json" ); + }, + + getScript: function( url, callback ) { + return jQuery.get( url, undefined, callback, "script" ); + } +} ); + +jQuery.each( [ "get", "post" ], function( _i, method ) { + jQuery[ method ] = function( url, data, callback, type ) { + + // Shift arguments if data argument was omitted + if ( isFunction( data ) ) { + type = type || callback; + callback = data; + data = undefined; + } + + // The url can be an options object (which then must have .url) + return jQuery.ajax( jQuery.extend( { + url: url, + type: method, + dataType: type, + data: data, + success: callback + }, jQuery.isPlainObject( url ) && url ) ); + }; +} ); + +jQuery.ajaxPrefilter( function( s ) { + var i; + for ( i in s.headers ) { + if ( i.toLowerCase() === "content-type" ) { + s.contentType = s.headers[ i ] || ""; + } + } +} ); + + +jQuery._evalUrl = function( url, options, doc ) { + return jQuery.ajax( { + url: url, + + // Make this explicit, since user can override this through ajaxSetup (#11264) + type: "GET", + dataType: "script", + cache: true, + async: false, + global: false, + + // Only evaluate the response if it is successful (gh-4126) + // dataFilter is not invoked for failure responses, so using it instead + // of the default converter is kludgy but it works. + converters: { + "text script": function() {} + }, + dataFilter: function( response ) { + jQuery.globalEval( response, options, doc ); + } + } ); +}; + + +jQuery.fn.extend( { + wrapAll: function( html ) { + var wrap; + + if ( this[ 0 ] ) { + if ( isFunction( html ) ) { + html = html.call( this[ 0 ] ); + } + + // The elements to wrap the target around + wrap = jQuery( html, this[ 0 ].ownerDocument ).eq( 0 ).clone( true ); + + if ( this[ 0 ].parentNode ) { + wrap.insertBefore( this[ 0 ] ); + } + + wrap.map( function() { + var elem = this; + + while ( elem.firstElementChild ) { + elem = elem.firstElementChild; + } + + return elem; + } ).append( this ); + } + + return this; + }, + + wrapInner: function( html ) { + if ( isFunction( html ) ) { + return this.each( function( i ) { + jQuery( this ).wrapInner( html.call( this, i ) ); + } ); + } + + return this.each( function() { + var self = jQuery( this ), + contents = self.contents(); + + if ( contents.length ) { + contents.wrapAll( html ); + + } else { + self.append( html ); + } + } ); + }, + + wrap: function( html ) { + var htmlIsFunction = isFunction( html ); + + return this.each( function( i ) { + jQuery( this ).wrapAll( htmlIsFunction ? html.call( this, i ) : html ); + } ); + }, + + unwrap: function( selector ) { + this.parent( selector ).not( "body" ).each( function() { + jQuery( this ).replaceWith( this.childNodes ); + } ); + return this; + } +} ); + + +jQuery.expr.pseudos.hidden = function( elem ) { + return !jQuery.expr.pseudos.visible( elem ); +}; +jQuery.expr.pseudos.visible = function( elem ) { + return !!( elem.offsetWidth || elem.offsetHeight || elem.getClientRects().length ); +}; + + + + +jQuery.ajaxSettings.xhr = function() { + try { + return new window.XMLHttpRequest(); + } catch ( e ) {} +}; + +var xhrSuccessStatus = { + + // File protocol always yields status code 0, assume 200 + 0: 200, + + // Support: IE <=9 only + // #1450: sometimes IE returns 1223 when it should be 204 + 1223: 204 + }, + xhrSupported = jQuery.ajaxSettings.xhr(); + +support.cors = !!xhrSupported && ( "withCredentials" in xhrSupported ); +support.ajax = xhrSupported = !!xhrSupported; + +jQuery.ajaxTransport( function( options ) { + var callback, errorCallback; + + // Cross domain only allowed if supported through XMLHttpRequest + if ( support.cors || xhrSupported && !options.crossDomain ) { + return { + send: function( headers, complete ) { + var i, + xhr = options.xhr(); + + xhr.open( + options.type, + options.url, + options.async, + options.username, + options.password + ); + + // Apply custom fields if provided + if ( options.xhrFields ) { + for ( i in options.xhrFields ) { + xhr[ i ] = options.xhrFields[ i ]; + } + } + + // Override mime type if needed + if ( options.mimeType && xhr.overrideMimeType ) { + xhr.overrideMimeType( options.mimeType ); + } + + // X-Requested-With header + // For cross-domain requests, seeing as conditions for a preflight are + // akin to a jigsaw puzzle, we simply never set it to be sure. + // (it can always be set on a per-request basis or even using ajaxSetup) + // For same-domain requests, won't change header if already provided. + if ( !options.crossDomain && !headers[ "X-Requested-With" ] ) { + headers[ "X-Requested-With" ] = "XMLHttpRequest"; + } + + // Set headers + for ( i in headers ) { + xhr.setRequestHeader( i, headers[ i ] ); + } + + // Callback + callback = function( type ) { + return function() { + if ( callback ) { + callback = errorCallback = xhr.onload = + xhr.onerror = xhr.onabort = xhr.ontimeout = + xhr.onreadystatechange = null; + + if ( type === "abort" ) { + xhr.abort(); + } else if ( type === "error" ) { + + // Support: IE <=9 only + // On a manual native abort, IE9 throws + // errors on any property access that is not readyState + if ( typeof xhr.status !== "number" ) { + complete( 0, "error" ); + } else { + complete( + + // File: protocol always yields status 0; see #8605, #14207 + xhr.status, + xhr.statusText + ); + } + } else { + complete( + xhrSuccessStatus[ xhr.status ] || xhr.status, + xhr.statusText, + + // Support: IE <=9 only + // IE9 has no XHR2 but throws on binary (trac-11426) + // For XHR2 non-text, let the caller handle it (gh-2498) + ( xhr.responseType || "text" ) !== "text" || + typeof xhr.responseText !== "string" ? + { binary: xhr.response } : + { text: xhr.responseText }, + xhr.getAllResponseHeaders() + ); + } + } + }; + }; + + // Listen to events + xhr.onload = callback(); + errorCallback = xhr.onerror = xhr.ontimeout = callback( "error" ); + + // Support: IE 9 only + // Use onreadystatechange to replace onabort + // to handle uncaught aborts + if ( xhr.onabort !== undefined ) { + xhr.onabort = errorCallback; + } else { + xhr.onreadystatechange = function() { + + // Check readyState before timeout as it changes + if ( xhr.readyState === 4 ) { + + // Allow onerror to be called first, + // but that will not handle a native abort + // Also, save errorCallback to a variable + // as xhr.onerror cannot be accessed + window.setTimeout( function() { + if ( callback ) { + errorCallback(); + } + } ); + } + }; + } + + // Create the abort callback + callback = callback( "abort" ); + + try { + + // Do send the request (this may raise an exception) + xhr.send( options.hasContent && options.data || null ); + } catch ( e ) { + + // #14683: Only rethrow if this hasn't been notified as an error yet + if ( callback ) { + throw e; + } + } + }, + + abort: function() { + if ( callback ) { + callback(); + } + } + }; + } +} ); + + + + +// Prevent auto-execution of scripts when no explicit dataType was provided (See gh-2432) +jQuery.ajaxPrefilter( function( s ) { + if ( s.crossDomain ) { + s.contents.script = false; + } +} ); + +// Install script dataType +jQuery.ajaxSetup( { + accepts: { + script: "text/javascript, application/javascript, " + + "application/ecmascript, application/x-ecmascript" + }, + contents: { + script: /\b(?:java|ecma)script\b/ + }, + converters: { + "text script": function( text ) { + jQuery.globalEval( text ); + return text; + } + } +} ); + +// Handle cache's special case and crossDomain +jQuery.ajaxPrefilter( "script", function( s ) { + if ( s.cache === undefined ) { + s.cache = false; + } + if ( s.crossDomain ) { + s.type = "GET"; + } +} ); + +// Bind script tag hack transport +jQuery.ajaxTransport( "script", function( s ) { + + // This transport only deals with cross domain or forced-by-attrs requests + if ( s.crossDomain || s.scriptAttrs ) { + var script, callback; + return { + send: function( _, complete ) { + script = jQuery( " + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Design philosophy

+
    +
  • Performance is important but not the sole consideration. Anyone who +goes to the trouble of using SIMD clearly cares about speed. However, +portability, maintainability and readability also matter, otherwise +we would write in assembly. We aim for performance within 10-20% of a +hand-written assembly implementation on the development platform. +There is no performance gap vs. intrinsics: Highway code can do +anything they can. If necessary, you can use platform-specific +instructions inside #if HWY_TARGET == HWY_NEON etc.

  • +
  • The guiding principles of C++ are “pay only for what you use” and +“leave no room for a lower-level language below C++”. We apply these +by defining a SIMD API that ensures operation costs are visible, +predictable and minimal.

  • +
  • Performance portability is important, i.e. the API should be +efficient on all target platforms. Unfortunately, common idioms for +one platform can be inefficient on others. For example: summing lanes +horizontally versus shuffling. Documenting which operations are +expensive does not prevent their use, as evidenced by widespread use +of HADDPS. Performance acceptance tests may detect large +regressions, but do not help choose the approach during initial +development. Analysis tools can warn about some potential +inefficiencies, but likely not all. We instead provide a carefully +chosen set of vector types and operations that are efficient on all +target platforms (Armv8, PPC8, +x86).

  • +
  • Future SIMD hardware features are difficult to predict. For example, +AVX2 came with surprising semantics (almost no interaction between +128-bit blocks) and AVX-512 added two kinds of predicates (writemask +and zeromask). To ensure the API reflects hardware realities, we +suggest a flexible approach that adds new operations as they become +commonly available, with fallback implementations where necessary.

  • +
  • Masking/predication differs between platforms, and it is not clear +how important the use cases are beyond the ternary operator +IfThenElse. AVX-512/Arm SVE zeromasks are useful, but not +supported by P0214R5. We provide IfThen[Zero]Else[Zero] variants.

  • +
  • “Width-agnostic” SIMD is more future-proof than user-specified fixed +sizes. For example, valarray-like code can iterate over a 1D array +with a library-specified vector width. This will result in better +code when vector sizes increase, and matches the direction taken by +Arm +SVE +and RiscV V as well as Agner Fog’s ForwardCom instruction set +proposal. However, some applications may +require fixed sizes, so we also guarantee support for <= 128-bit +vectors in each instruction set.

  • +
  • The API and its implementation should be usable and efficient with +commonly used compilers, including MSVC. For example, we write +ShiftLeft<3>(v) instead of v << 3 because MSVC 2017 (aarch64) +does not propagate the literal (https://godbolt.org/g/rKx5Ga). +Highway requires function-specific target attributes, supported by +GCC 4.9 / Clang 3.9 / MSVC 2015.

  • +
  • Efficient and safe runtime dispatch is important. Modules such as +image or video codecs are typically embedded into larger applications +such as browsers, so they cannot require separate binaries for each +CPU. Libraries also cannot predict whether the application already +uses AVX2 (and pays the frequency throttling cost), so this decision +must be left to the application. Using only the lowest-common +denominator instructions sacrifices too much performance. Therefore, +we provide code paths for multiple instruction sets and choose the +most suitable at runtime. To reduce overhead, dispatch should be +hoisted to higher layers instead of checking inside every low-level +function. Highway supports inlining functions in the same file or in +*-inl.h headers. We generate all code paths from the same source +to reduce implementation- and debugging cost.

  • +
  • Not every CPU need be supported. To reduce code size and compile +time, we group x86 targets into clusters. In particular, SSE3 +instructions are only used/available if S-SSE3 is also available, and +AVX only if AVX2 is also supported. Code generation for AVX3_DL also +requires opting-in by defining HWY_WANT_AVX3_DL.

  • +
  • Access to platform-specific intrinsics is necessary for acceptance in +performance-critical projects. We provide conversions to and from +intrinsics to allow utilizing specialized platform-specific +functionality, and simplify incremental porting of existing code.

  • +
  • The core API should be compact and easy to learn; we provide a +concise reference.

  • +
+
+

Prior API designs

+

The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s F32vec4 wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch.

+
+
+

Overloaded function API

+

Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type Simd for overloading, abbreviated +to D for template arguments and d in lvalues.

+

Note that generic function templates are possible (see +generic_ops-inl.h).

+
+
+

Masks

+

AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost.

+

Masks are returned by comparisons and TestBit; they serve as the +input to IfThen*. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ZeroIfNegative function.

+
+
+

Differences vs. P0214R5 / std::experimental::simd

+
    +
  1. Allowing the use of built-in vector types by relying on non-member +functions. By contrast, P0214R5 requires a wrapper class, which does +not work for sizeless vector types currently used by Arm SVE and +Risc-V.

  2. +
  3. Supporting many more operations such as 128-bit compare/minmax, +AES/CLMUL, AndNot, AverageRound, bit-shift by immediates, +compress/expand, fixed-point mul, IfThenElse, interleaved +load/store, lzcnt, mask find/set, masked load/store, popcount, +reductions, saturated add/sub, scatter/gather.

  4. +
  5. Designing the API to avoid or minimize overhead on AVX2/AVX-512 +caused by crossing 128-bit ‘block’ boundaries.

  6. +
  7. Avoiding the need for non-native vectors. By contrast, P0214R5’s +simd_cast returns fixed_size<> vectors which are more +expensive to access because they reside on the stack. We can avoid +this plus additional overhead on Arm/AVX2 by defining +width-expanding operations as functions of a vector part, +e.g. promoting half a vector of uint8_t lanes to one full vector +of uint16_t, or demoting full vectors to half vectors with +half-width lanes.

  8. +
  9. Guaranteeing access to the underlying intrinsic vector type. This +ensures all platform-specific capabilities can be used. P0214R5 +instead only ‘encourages’ implementations to provide access.

  10. +
  11. Enabling safe runtime dispatch and inlining in the same binary. +P0214R5 is based on the Vc library, which does not provide +assistance for linking multiple instruction sets into the same +binary. The Vc documentation suggests compiling separate executables +for each instruction set or using GCC’s ifunc (indirect functions). +The latter is compiler-specific and risks crashes due to ODR +violations when compiling the same function with different compiler +flags. We solve this problem via target-specific namespaces and +attributes (see HOWTO section below). We also permit a mix of static +target selection and runtime dispatch for hotspots that may benefit +from newer instruction sets if available.

  12. +
  13. Omitting inefficient or non-performance-portable operations such as +hmax, operator[], and unsupported integer comparisons. +Applications can often replace these operations at lower cost than +emulating that exact behavior.

  14. +
  15. Omitting long double types: these are not commonly available in +hardware.

  16. +
  17. Ensuring signed integer overflow has well-defined semantics +(wraparound).

  18. +
  19. Avoiding hidden performance costs. P0214R5 allows implicit +conversions from integer to float, which costs 3-4 cycles on x86. We +make these conversions explicit to ensure their cost is visible.

  20. +
+
+ +
+ + +
+
+ +
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+ + +
+ + Read the Docs + + + + + + + + v: test_638153709 + + +
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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_638153709/faq.html b/en/test_638153709/faq.html new file mode 100644 index 0000000000..2844a7c0e8 --- /dev/null +++ b/en/test_638153709/faq.html @@ -0,0 +1,663 @@ + + + + + + Frequently Asked Questions — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
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+ +
+

Frequently Asked Questions

+
+

Getting started

+

Q0.0: How do I get the Highway library?

+

A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via find_package(HWY 1.2.0) and +target_link_libraries(your_project PRIVATE hwy).

+

Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules:

+
[submodule "highway"]
+    path = highway
+    url = https://github.com/google/highway
+
+
+

Then, anyone who runs git clone --recursive on your repository will +also get Highway. If not using Git, you can also manually download the +Highway code and add it +to your source tree.

+

For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert add_subdirectory(highway) +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +deps = ["//path/highway:hwy"].

+

If you use another build system, add hwy/per_target.cc and +hwy/targets.cc to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h.

+

If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case.

+

Q0.1: What’s the easiest way to start using Highway?

+

A: Copy an existing file such as hwy/examples/benchmark.cc or +skeleton.cc or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct.

+

Then, in the function RunBenchmarks (for benchmark.cc) or +FloorLog2 (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches.

+

Next, you can wrap your code in +#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128 and into +the #else branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in hwy/tests/, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code.

+
+
+

Documentation

+

Q1.1: How do I find the Highway op name corresponding to an existing +intrinsic?

+

A: Search for the intrinsic in (for example) +x86_128-inl.h. +The Highway op is typically the name of the function that calls the +intrinsic. See also the quick +reference +which lists all of the Highway ops.

+

Q1.2: Are there examples of porting intrinsics to Highway?

+

A: See https://github.com/google/highway#examples.

+

Q1.3: Where do I find documentation for each platform’s intrinsics?

+

A: See Intel +guide, +Arm +guide +and SVE, RISC-V V +spec +and guide, +WebAssembly, PPC +ISA and +intrinsics.

+

Q1.4: Where do I find instruction latency/throughput?

+

A: For x86, a combination of +uops.info and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +AMD’s sheet (zip +file). For Arm, +the +Software_Optimization_Guide +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available).

+

Q1.5: Where can I find inspiration for SIMD-friendly algorithms? A:

+ +

Q1.6: How do I predict performance?

+

A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, integrated into Compiler +Explorer. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published uica, +which is reportedly more accurate +(paper).

+
+
+

Correctness

+

Q2.1: Which targets are covered by my tests?

+

A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible.

+

Q2.2: Why do floating-point results differ on some platforms?

+

A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s MulAdd op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it.

+

Q2.3: How do I make my code safe for asan and msan?

+

A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using LoadU, or even MaskedLoad +with the mask set to FirstN(d, remaining_lanes), may trigger page +faults or asan errors. We instead recommend using +hwy/contrib/algo/transform-inl.h. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The Generate or Transform* +functions then take care of remainder handling.

+
+
+

API design

+

Q3.1: Are the ``d`` arguments optimized out?

+

A: Yes, d is an lvalue of the zero-sized type Simd<>, typically +obtained via ScalableTag<T>. These only serve to select overloaded +functions and do not occupy any storage at runtime.

+

Q3.2: Why do only some functions have a ``d`` argument?

+

A: Ops which receive and return vectors typically do not require a d +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The d argument +is required for:

+
-   Influencing the number of lanes loaded/stored from/to memory. The
+    arguments to `Simd<>` include an upper bound `N`, and a shift count
+    `kPow2` to divide the actual number of lanes by a power of two.
+-   Indicating the desired vector or mask type to return from 'factory'
+    functions such as `Set` or `FirstN`, `BitCast`, or conversions such as
+    `PromoteTo`.
+-   Disambiguating the argument type to ops such as `VecFromMask` or
+    `AllTrue`, because masks may be generic types shared between multiple
+    lane types.
+-   Determining the actual number of lanes for certain ops, in particular
+    those defined in terms of the upper half of a vector (`UpperHalf`, but
+    also `Combine` or `ConcatUpperLower`) and reductions such as
+    `MaxOfLanes`.
+
+
+

Q3.3: What’s the policy for adding new ops?

+

A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the wishlist for +ops.

+

Q3.4: auto is discouraged, what vector type should we use?

+

A: You can use Vec<D> or Mask<D>, where D is the type of +d (in fact we often use decltype(d) for that). To keep code +short, you can define typedefs/aliases, for example +using V = Vec<decltype(d)>. Note that the Highway implementation +uses VFromD<D>, which is equivalent but currently necessary because +Vec is defined after the Highway implementations in hwy/ops/*.

+

Q3.5: Why is base.h separate from highway.h?

+

A: It can be useful for files that just want compiler-dependent macros, +for example HWY_RESTRICT in public headers. This avoids the expense +of including the full highway.h, which can be large because some +platform headers declare thousands of intrinsics.

+

Q3.6: What are restrict pointers and when to use HWY_RESTRICT?

+

This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer.

+

float* HWY_RESTRICT p means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that p does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise.

+
+
+

Portability

+

Q4.1: How do I only generate code for a single instruction set +(static dispatch)?

+

A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +example documents which flags +are required on x86.

+

Q4.2: Why does my working x86 code not compile on SVE or RISC-V?

+

A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific Vec256), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules:

+
    +
  • Use functions (Eq, Lt) instead of overloaded operators (==, +<);

  • +
  • Prefix Highway ops with hwy::HWY_NAMESPACE, or an alias +(hn::Load) or ensure your code resides inside +namespace hwy::HWY_NAMESPACE;

  • +
  • Avoid arrays of vectors and static/thread_local/member vectors; +instead use arrays of the lane type (T).

  • +
  • Avoid pointer arithmetic on vectors; instead increment pointers to +lanes by the vector length (Lanes(d)).

  • +
+

Q4.3: Why are class members not allowed?

+

A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there.

+

Q4.4: Why are overloaded operators not allowed?

+

A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin operator<(unspecified_vector, unspecified_vector). +When(if) that becomes widely supported, this limitation can be lifted.

+

Q4.5: Can I declare arrays of lanes on the stack?

+

A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +hwy::AllocateAligned<T>(Lanes(d)).

+
+
+

Boilerplate

+

Q5.1: What is boilerplate?

+

A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples.

+

Q5.2: What’s the difference between ``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``?

+

A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying HWY_ATTR for every function. However, HWY_ATTR +is still necessary for lambda functions that use SIMD.

+

Q5.3: Why use ``HWY_NAMESPACE``?

+

A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +HWY_NAMESPACE namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later.

+

Q5.4: What are these unusual include guards?

+

A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +#include) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named *-inl.h with a special include +guard of the form:

+
#if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE)
+#ifdef MYPROJECT_FILE_INL_H_TARGET
+#undef MYPROJECT_FILE_INL_H_TARGET
+#else
+#define MYPROJECT_FILE_INL_H_TARGET
+#endif
+
+
+

Highway takes care of defining and un-defining HWY_TARGET_TOGGLE +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch.

+

Q5.5: How do I prevent lint warnings for the include guard?

+

A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard.

+
// Start of file: empty include guard to avoid lint errors
+#ifndef MYPROJECT_FILE_INL_H_
+#define MYPROJECT_FILE_INL_H_
+#endif
+// Followed by the actual per-target guard as above
+
+
+
+
+

Efficiency

+

Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway differentiate unaligned and aligned loads/stores?

+

A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the LDDQU instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (MOVDQU) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +CompressStore or BlendedStore) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops.

+

Q6.2: When does ``Prefetch`` help?

+

A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms.

+

Q6.3: Is CPU clock throttling really an issue?

+

A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +microbenchmark +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For vectorized +Quicksort, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is no longer a concern on recent +Intel +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512.

+

Q6.4: Why does my CPU sometimes only execute one vector instruction +per cycle even though the specs say it could do 2-4?

+

A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences.

+

Q6.5: How expensive are Gather/Scatter?

+

A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire vectors per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely.

+
+
+

Troubleshooting

+

Q7.1: When building with clang-16, I see errors such as +DWARF error: invalid or unhandled FORM value: 0x25 or +undefined reference to __extendhfsf2.

+

A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of __extendhfsf2 to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information.

+

Q7.2: I see build errors mentioning +inlining failed in call to ‘always_inline’ ‘hwy::PreventElision<int&>(int&)void’: target specific option mismatch.

+

A: This is caused by a conflict between -m compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +HWY_IS_TEST (set by our CMake/Bazel builds for tests) or +HWY_COMPILE_ALL_ATTAINABLE. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When -m compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as PreventElision are compiled for a newer CPU baseline than +the minimum target that Highway sets via #pragma. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by -m flags. However, Highway’s tests aim to cover all +targets by defining HWY_IS_TEST. When that or +HWY_COMPILE_ALL_ATTAINABLE are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining HWY_COMPILE_ONLY_STATIC, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +HWY_SKIP_NON_BEST_BASELINE. A third option is to avoid -m flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information.

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_638153709 + + +
+ +
+
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+ + +
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+
+ + +
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+ + +
+ + +
+
Versions
+ + +
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+ + + +
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+ + + +
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+ + + +
test_427688866
+ + + +
test_443523054
+ + + +
test_473247507
+ + + +
test_516796152
+ + + +
test_578459068
+ + + +
test_578806572
+ + + +
test_619132370
+ + + +
test_620864942
+ + + +
test_632429607
+ + + +
test_638153709
+
+ +
+ + +
+
Downloads
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+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/test_638153709/genindex.html b/en/test_638153709/genindex.html new file mode 100644 index 0000000000..06a103ce53 --- /dev/null +++ b/en/test_638153709/genindex.html @@ -0,0 +1,232 @@ + + + + + + Index — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ + +

Index

+ +
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_638153709 + + +
+ +
+
Languages
+ + +
en
+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
disable_w32_warning
+ + + +
master
+ + + +
test_407341568
+ + + +
test_427688866
+ + + +
test_443523054
+ + + +
test_473247507
+ + + +
test_516796152
+ + + +
test_578459068
+ + + +
test_578806572
+ + + +
test_619132370
+ + + +
test_620864942
+ + + +
test_632429607
+ + + +
test_638153709
+
+ +
+ + +
+
Downloads
+ +
epub
+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/test_638153709/impl_details.html b/en/test_638153709/impl_details.html new file mode 100644 index 0000000000..2b38fceec8 --- /dev/null +++ b/en/test_638153709/impl_details.html @@ -0,0 +1,533 @@ + + + + + + Highway implementation details — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Highway implementation details

+
+

Introduction

+

This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler.

+
+
+

Vectors vs. tags

+

The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (Simd<> and +SizeTag<>) are only used to select among the various overloads of +functions such as Set. This allows Highway to use builtin vector +types without a class wrapper.

+

Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries.

+

Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to Add provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +__m128i built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the Add function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +hn, so hn::Add. This works for both wrappers and built-in vector +types.

+
+
+

Adding a new target

+

Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as HWY_AVX3_DL, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by HWY_MAX_DYNAMIC_TARGETS.

+
+
+

When to use -inl.h

+

By convention, files whose name ends with -inl.h contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form:

+
#if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HWY_PATH_NAME_INL_H_
+#undef HWY_PATH_NAME_INL_H_
+#else
+#define HWY_PATH_NAME_INL_H_
+#endif
+// contents to include once per target
+#endif  // HWY_PATH_NAME_INL_H_
+
+
+

This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +#include one or more -inl.h files. As an exception, +hwy/ops/*-inl.h do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required.

+

Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +HWY_DYNAMIC_DISPATCH into the vector code. For an example of this, +see vqsort.cc.

+

Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus -inl.h makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline .cc files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. Math +functions can fall into either case, +hence we provide both inline functions and Call* wrappers.

+
+
+

Use of macros

+

Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in [1/8, 8]). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity:

+
    +
  • x86_* and wasm_* simply write out all the overloads, which is +straightforward but results in 4K-6K line files.

  • +
  • arm_sve-inl.h defines ‘type list’ +macros HWY_SVE_FOREACH* to define all overloads for most ops in a +single line. Such an approach makes sense because SVE ops are quite +orthogonal (i.e. generally defined for all types and consistent).

  • +
  • arm_neon-inl.h also uses type list +macros, but with a more general ‘function builder’ which helps to +define custom function templates required for ‘unusual’ ops such as +ShiftLeft.

  • +
  • rvv-inl.h has the most complex system +because it deals with both type lists and LMUL, plus support for +widening or narrowing operations. The type lists thus have additional +arguments, and there are also additional lists for LMUL which can be +extended or truncated.

  • +
+
+
+

Code reuse across targets

+

The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as AESRound which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +generic_ops-inl.h, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +HWY_NATIVE_AES.

+

The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although Vec128 is available on most targets, HWY_SCALAR, +HWY_RVV and HWY_SVE* lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the HWY_IF SFINAE +helpers. Example: +template <class V, class D = DFromV<V>, HWY_IF_SIGNED_D(D)>. Note +that there is a limited set of HWY_IF that work directly with +vectors, identified by their _V suffix. However, the functions +likely use a D type anyway, thus it is convenient to obtain one in +the template arguments and also use that for HWY_IF_*_D.

+

For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +x86_128-inl.h and are also templated on +the vector type.

+
+
+

Adding a new op

+

Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6.

+
    +
  1. Document the new op in g3doc/quick_reference.md with its function +signature and a description of what the op does.

  2. +
  3. Implement the op in each ops/*-inl.h header. There are two +exceptions, detailed in the previous section: first, +generic_ops-inl.h is not changed in the common case where the op +has a unique definition for every target. Second, if the op’s +definition would be duplicated in x86_256-inl.h and +x86_512-inl.h, it may be expressed as a template in +x86_128-inl.h with a class V template argument, e.g. +TableLookupBytesOr0.

  4. +
  5. Pick the appropriate hwy/tests/*_test.cc and add a test. This is +also a three step process: first define a functor that implements the +test logic (e.g. TestPlusMinus), then a function (e.g. +TestAllPlusMinus) that invokes this functor for all lane types +the op supports, and finally a line near the end of the file that +invokes the function for all targets: +HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);. Note +the naming convention that the function has the same name as the +functor except for the TestAll prefix.

  6. +
+
+
+

Reducing the number of overloads via templates

+

Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types:

+
    +
  • We can extend templates with SFINAE. Highway provides some +internal-only HWY_IF_* macros for this, e.g. +template <typename T, HWY_IF_FLOAT(T)> bool IsFiniteT(T t) {. +Variants of these with _D and _V suffixes exist for when the +argument is a tag or vector type. Although convenient and fairly +readable, this style sometimes encounters limits in compiler support, +especially with older MSVC.

  • +
  • When the implementation is lengthy and only a few types are +supported, it can make sense to move the implementation into +namespace detail and provide one non-template overload for each type; +each calls the implementation.

  • +
  • When the implementation only depends on the size in bits of the lane +type (instead of whether it is signed/float), we sometimes add +overloads with an additional SizeTag argument to namespace +detail, and call those from the user-visible template. This may avoid +compiler limitations relating to the otherwise equivalent +HWY_IF_T_SIZE(T, 1).

  • +
+
+
+

Deducing the Simd<> argument type

+

For functions that take a d argument such as Load, we usually +deduce it as a class D template argument rather than deducing the +individual T, N, kPow2 arguments to Simd. To obtain +T e.g. for the pointer argument to Load, use TFromD<D>. +Rather than N, e.g. for stack-allocated arrays on targets where +!HWY_HAVE_SCALABLE, use MaxLanes(d), or where no d lvalue is +available, HWY_MAX_LANES_D(D).

+

When there are constraints, such as “only enable when the D is +exactly 128 bits”, be careful not to use Full128<T> as the function +argument type, because this will not match +Simd<T, 8 / sizeof(T), 1>, i.e. twice a half-vector. Instead use +HWY_IF_V_SIZE_D(D, 16).

+

We could perhaps skip the HWY_IF_V_SIZE_D if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are Vec256 the +overload defined in x86_256 will be selected. However, also verifying +the D matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different D +to Store than the one used to create the vector argument might point +to an error; both should match.

+

For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use VFrom<D>.

+
+
+

Documentation of platform-specific intrinsics

+

When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics.

+

For x86 targets HWY_SSE2, HWY_SSSE3, HWY_SSE4, HWY_AVX2, +HWY_AVX3, HWY_AVX3_DL, HWY_AVX3_ZEN4, HWY_AVX3_SPR Intel +provides a searchable +reference.

+

For Arm targets HWY_NEON, HWY_NEON_WITHOUT_AES, +HWY_NEON_BF16, HWY_SVE (plus its specialization for 256-bit +vectors HWY_SVE_256), HWY_SVE2 (plus its specialization for +128-bit vectors HWY_SVE2_128), Arm provides a searchable +reference.

+

For RISC-V target HWY_RVV, we refer to the assembly language +specification +plus the separate intrinsics +specification.

+

For WebAssembly target HWY_WASM, we recommend consulting the +intrinsics +header. +There is also an unofficial searchable list of +intrinsics.

+

For POWER targets HWY_PPC8, HWY_PPC9, HWY_PPC10, there is +documentation of +intrinsics, +the ISA, plus +a searchable +reference.

+

For ZVector targets HWY_Z14, HWY_Z15, HWY_Z16, there is the +ISA +(requires IBMid login), plus a searchable +reference.

+
+
+

Why scalar target

+

There can be various reasons to avoid using vector intrinsics:

+
    +
  • The current CPU may not support any instruction sets generated by +Highway (on x86, we only target S-SSE3 or newer because its +predecessor SSE3 was introduced in 2004 and it seems unlikely that +many users will want to support such old CPUs);

  • +
  • The compiler may crash or emit incorrect code for certain intrinsics +or instruction sets;

  • +
  • We may want to estimate the speedup from the vector implementation +compared to scalar code.

  • +
+

Highway provides either the HWY_SCALAR or the HWY_EMU128 target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as AESRound +or TableLookupBytes. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable.

+

One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +HWY_COMPILE_ONLY_EMU128.

+

HWY_SCALAR is only enabled/used #ifdef HWY_COMPILE_ONLY_SCALAR +(or #if HWY_BROKEN_EMU128). Projects that intend to use it may +require #if HWY_TARGET != HWY_SCALAR around the ops it does not +support to prevent compile errors.

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API synopsis / quick reference

+
+

High-level overview

+

Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions.

+

Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, hwy/contrib also includes higher-level +algorithms such as FindIf or VQSort implemented using these ops.

+
+
+

Static vs. dynamic dispatch

+

Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch.

+

Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash.

+

Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this:

+
    +
  • Highway can take care of everything including compilation (by +re-#including your code), setting the required compiler #pragmas, and +dispatching to the best available implementation. The only changes to +your code relative to static dispatch are adding +#define HWY_TARGET_INCLUDE, +#include "third_party/highway/hwy/foreach_target.h" (which must +come before any inclusion of highway.h) and calling +HWY_DYNAMIC_DISPATCH instead of HWY_STATIC_DISPATCH.

  • +
  • Some build systems (e.g. Apple) support the concept of ‘fat’ binaries +which contain code for multiple architectures or instruction sets. +Then, the operating system or loader typically takes care of calling +the appropriate code. Highway interoperates with this by using the +instruction set requested by the current compiler flags during each +compilation pass. Your code is the same as with static dispatch.

    +

    Note that this method replicates the entire binary, whereas the +Highway-assisted dynamic dispatch method only replicates your SIMD +code, which is typically a small fraction of the total size.

    +
  • +
  • Because Highway is a library (as opposed to a code generator or +compiler), the dynamic dispatch method can be inspected, and made to +interoperate with existing systems. For compilation, you can replace +foreach_target.h if your build system supports compiling for multiple +targets. For choosing the best available target, you can replace +Highway’s CPU detection and decision with your own. +HWY_DYNAMIC_DISPATCH calls into a table of function pointers with +a zero-based index indicating the desired target. Instead of calling +it immediately, you can also save the function pointer returned by +HWY_DYNAMIC_POINTER. Note that HWY_DYNAMIC_POINTER returns +the same pointer that HWY_DYNAMIC_DISPATCH would. When either of +them are first invoked, the function pointer first detects the CPU, +then calls your actual function. You can call +GetChosenTarget().Update(SupportedTargets()); to ensure future +dynamic dispatch avoids the overhead of CPU detection. You can also +replace the table lookup with your own choice of index, or even call +e.g. N_AVX2::YourFunction directly.

  • +
+

Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch.

+

Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying -march=armv8-a+crc. When we build the HWY_NEON target +(which would only be used if the CPU actually does have AES), there is a +conflict between the arch=armv8-a+crypto that is set via pragma only +for the vector code, and the global -march. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +HWY_COMPILE_ONLY_STATIC or HWY_SKIP_NON_BEST_BASELINE when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call HWY_DYNAMIC_DISPATCH. When Highway is only built for a +single target, HWY_DYNAMIC_DISPATCH results in the same direct call +that HWY_STATIC_DISPATCH would produce.

+
+
+

Headers

+

The public headers are:

+
    +
  • hwy/highway.h: main header, included from source AND/OR header files +that use vector types. Note that including in headers may increase +compile time, but allows declaring functions implemented out of line.

  • +
  • hwy/base.h: included from headers that only need +compiler/platform-dependent definitions (e.g. PopCount) without +the full highway.h.

  • +
  • hwy/foreach_target.h: re-includes the translation unit (specified by +HWY_TARGET_INCLUDE) once per enabled target to generate code from +the same source code. highway.h must still be included.

  • +
  • hwy/aligned_allocator.h: defines functions for allocating memory with +alignment suitable for Load/Store.

  • +
  • hwy/cache_control.h: defines stand-alone functions to control caching +( e.g. prefetching), independent of actual SIMD.

  • +
  • hwy/nanobenchmark.h: library for precisely measuring elapsed time +(under varying inputs) for benchmarking small/medium regions of code.

  • +
  • hwy/print-inl.h: defines Print() for writing vector lanes to stderr.

  • +
  • hwy/tests/test_util-inl.h: defines macros for invoking tests on all +available targets, plus per-target functions useful in tests.

  • +
+

Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code:

+
#include "hwy/highway.h"
+HWY_BEFORE_NAMESPACE();  // at file scope
+namespace project {  // optional
+namespace HWY_NAMESPACE {
+
+// implementation
+
+// NOLINTNEXTLINE(google-readability-namespace-comments)
+}  // namespace HWY_NAMESPACE
+}  // namespace project - optional
+HWY_AFTER_NAMESPACE();
+
+
+

If you choose not to use the BEFORE/AFTER lines, you must prefix any +function that calls Highway ops such as Load with HWY_ATTR. +Either of these will set the compiler #pragma required to generate +vector code.

+

The HWY_NAMESPACE lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch.

+
+
+

Notation in this doc

+

By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops.

+
    +
  • T denotes the type of a vector lane (integer or floating-point);

  • +
  • N is a size_t value that governs (but is not necessarily +identical to) the number of lanes;

  • +
  • D is shorthand for a zero-sized tag type Simd<T, N, kPow2>, +used to select the desired overloaded function (see next section). +Use aliases such as ScalableTag instead of referring to this type +directly;

  • +
  • d is an lvalue of type D, passed as a function argument +e.g. to Zero;

  • +
  • V is the type of a vector, which may be a class or built-in type.

  • +
  • v[i] is analogous to C++ array notation, with zero-based index +i from the starting address of the vector v.

  • +
+
+
+

Vector and tag types

+

Highway vectors consist of one or more ‘lanes’ of the same built-in type +T: uint##_t, int##_t for ## = 8, 16, 32, 64, or +float##_t for ## = 16, 32, 64 and bfloat16_t. T may be +retrieved via TFromD<D>. IsIntegerLaneType<T> evaluates to true +for these int or uint types.

+

Beware that char may differ from these types, and is not supported +directly. If your code loads from/stores to char*, use T=uint8_t +for Highway’s d tags (see below) or T=int8_t (which may enable +faster less-than/greater-than comparisons), and cast your char* +pointers to your T*.

+

In Highway, float16_t (an IEEE binary16 half-float) and +bfloat16_t (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from float32_t. The behavior +of infinity and NaN in float16_t is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via BitCastScalar or ConvertScalarTo.

+

On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as Set take a +zero-sized tag argument called d of type D and return an actual +vector of unspecified type.

+

The actual lane count (used to increment loop counters etc.) can be +obtained via Lanes(d). This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +AllocateAligned(Lanes(d)).

+

Note that Lanes(d) could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances:

+
    +
  • upon user request in future via special CPU instructions (switching +to ‘streaming SVE’ mode for Arm SME), or

  • +
  • via system software (prctl(PR_SVE_SET_VL on Linux for Arm SVE). +When the vector length is changed using this mechanism, all but the +lower 128 bits of vector registers are invalidated.

  • +
+

Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +Lanes(d)).

+

MaxLanes(d) returns a (potentially loose) upper bound on +Lanes(d), and is implemented as a constexpr function.

+

The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +count & (Lanes(d) - 1) instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +MaxLanes) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders.

+

d lvalues (a tag, NOT actual vector) are obtained using aliases:

+
    +
  • Most common: ScalableTag<T[, kPow2=0]> d; or the macro form +HWY_FULL(T[, LMUL=1]) d;. With the default value of the second +argument, these both select full vectors which utilize all available +lanes.

    +

    Only for targets (e.g. RVV) that support register groups, the kPow2 +(-3..3) and LMUL argument (1, 2, 4, 8) specify LMUL, the number +of registers in the group. This effectively multiplies the lane count +in each operation by LMUL, or left-shifts by kPow2 (negative +values are understood as right-shifting by the absolute value). These +arguments will eventually be optional hints that may improve +performance on 1-2 wide machines (at the cost of reducing the +effective number of registers), but RVV target does not yet support +fractional LMUL. Thus, mixed-precision code (e.g. demoting float +to uint8_t) currently requires LMUL to be at least the ratio of +the sizes of the largest and smallest type, and smaller d to be +obtained via Half<DLarger>.

    +

    For other targets, kPow2 must lie within [HWY_MIN_POW2, +HWY_MAX_POW2]. The *Tag aliases clamp to the upper bound but your +code should ensure the lower bound is not exceeded, typically by +specializing compile-time recursions for kPow2 = HWY_MIN_POW2 +(this avoids compile errors when kPow2 is low enough that it is +no longer a valid shift count).

    +
  • +
  • Less common: CappedTag<T, kCap> d or the macro form +HWY_CAPPED(T, kCap) d;. These select vectors or masks where no +more than the largest power of two not exceeding kCap lanes have +observable effects such as loading/storing to memory, or being +counted by CountTrue. The number of lanes may also be less; for +the HWY_SCALAR target, vectors always have a single lane. For +example, CappedTag<T, 3> will use up to two lanes.

  • +
  • For applications that require fixed-size vectors: +FixedTag<T, kCount> d; will select vectors where exactly +kCount lanes have observable effects. These may be implemented +using full vectors plus additional runtime cost for masking in +Load etc. kCount must be a power of two not exceeding +HWY_LANES(T), which is one for HWY_SCALAR. This tag can be +used when the HWY_SCALAR target is anyway disabled (superseded by +a higher baseline) or unusable (due to use of ops such as +TableLookupBytes). As a convenience, we also provide +Full128<T>, Full64<T> and Full32<T> aliases which are +equivalent to FixedTag<T, 16 / sizeof(T)>, +FixedTag<T, 8 / sizeof(T)> and FixedTag<T, 4 / sizeof(T)>.

  • +
  • The result of UpperHalf/LowerHalf has half the lanes. To +obtain a corresponding d, use Half<decltype(d)>; the opposite +is Twice<>.

  • +
  • BlockDFromD<D> returns a d with a lane type of TFromD<D> +and HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD<D>)) lanes.

  • +
+

User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable.

+

For mixed-precision code (e.g. uint8_t lanes promoted to float), +tags for the smaller types must be obtained from those of the larger +type (e.g. via Rebind<uint8_t, ScalableTag<float>>).

+
+
+

Using unspecified vector types

+

Vector types are unspecified and depend on the target. Your code could +define vector variables using auto, but it is more readable (due to +making the type visible) to use an alias such as Vec<D>, or +decltype(Zero(d)). Similarly, the mask type can be obtained via +Mask<D>. Often your code will first define a d lvalue using +ScalableTag<T>. You may wish to define an alias for your vector +types such as using VecT = Vec<decltype(d)>. Do not use undocumented +types such as Vec128; these may work on most targets, but not all +(e.g. SVE).

+

Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type T instead), class +members, static/thread_local variables, new-expressions (use +AllocateAligned instead), and sizeof/pointer arithmetic (increment +T* by Lanes(d) instead).

+

Initializing constants requires a tag type D, or an lvalue d of +that type. The D can be passed as a template argument or obtained +from a vector type V via DFromV<V>. TFromV<V> is equivalent +to TFromD<DFromV<V>>.

+

Note: Let DV = DFromV<V>. For builtin V (currently necessary +on RVV/SVE), DV might not be the same as the D used to create +V. In particular, DV must not be passed to Load/Store +functions because it may lack the limit on N established by the +original D. However, Vec<DV> is the same as V.

+

Thus a template argument V suffices for generic functions that do +not load from/store to memory: +template<class V> V Mul4(V v) { return Mul(v, Set(DFromV<V>(), 4)); }.

+

Example of mixing partial vectors with generic functions:

+
CappedTag<int16_t, 2> d2;
+auto v = Mul4(Set(d2, 2));
+Store(v, d2, ptr);  // Use d2, NOT DFromV<decltype(v)>()
+
+
+
+
+

Targets

+

Let Target denote an instruction set, one of SCALAR/EMU128, +RVV, SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR (x86), +PPC8/PPC9/PPC10/Z14/Z15 (POWER), WASM/WASM_EMU256 (WebAssembly), +NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128 (Arm).

+

Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use HWY_AVX2, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +kGroup* in targets.cc. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +HWY_TARGET_STR* in set_macros-inl.h, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG.

+

Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them).

+
    +
  • HWY_STATIC_TARGET is the best enabled baseline HWY_Target, +and matches HWY_TARGET in static dispatch mode. This is useful +even in dynamic dispatch mode for deducing and printing the compiler +flags.

  • +
  • HWY_TARGETS indicates which targets to generate for dynamic +dispatch, and which headers to include. It is determined by +configuration macros and always includes HWY_STATIC_TARGET.

  • +
  • HWY_SUPPORTED_TARGETS is the set of targets available at runtime. +Expands to a literal if only a single target is enabled, or +SupportedTargets().

  • +
  • HWY_TARGET: which HWY_Target is currently being compiled. +This is initially identical to HWY_STATIC_TARGET and remains so +in static dispatch mode. For dynamic dispatch, this changes before +each re-inclusion and finally reverts to HWY_STATIC_TARGET. Can +be used in #if expressions to provide an alternative to functions +which are not supported by HWY_SCALAR.

    +

    In particular, for x86 we sometimes wish to specialize functions for +AVX-512 because it provides many new instructions. This can be +accomplished via #if HWY_TARGET <= HWY_AVX3, which means AVX-512 +or better (e.g. HWY_AVX3_DL). This is because numerically lower +targets are better, and no other platform has targets numerically +less than those of x86.

    +
  • +
  • HWY_WANT_SSSE3, HWY_WANT_SSE4: add SSSE3 and SSE4 to the +baseline even if they are not marked as available by the compiler. On +MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or +enabling AVX.

  • +
  • HWY_WANT_AVX3_DL: opt-in for dynamic dispatch to HWY_AVX3_DL. +This is unnecessary if the baseline already includes AVX3_DL.

  • +
+

You can detect and influence the set of supported targets:

+
    +
  • TargetName(t) returns a string literal identifying the single +target t, where t is typically HWY_TARGET.

  • +
  • SupportedTargets() returns an int64_t bitfield of enabled targets +that are supported on this CPU. The return value may change after +calling DisableTargets, but will never be zero.

  • +
  • HWY_SUPPORTED_TARGETS is equivalent to SupportedTargets() but +more efficient if only a single target is enabled.

  • +
  • DisableTargets(b) causes subsequent SupportedTargets() to not +return target(s) whose bits are set in b. This is useful for +disabling specific targets if they are unhelpful or undesirable, +e.g. due to memory bandwidth limitations. The effect is not +cumulative; each call overrides the effect of all previous calls. +Calling with b == 0 restores the original behavior. Use +SetSupportedTargetsForTest instead of this function for +iteratively enabling specific targets for testing.

  • +
  • SetSupportedTargetsForTest(b) causes subsequent +SupportedTargets to return b, minus those disabled via +DisableTargets. b is typically derived from a subset of +SupportedTargets(), e.g. each individual bit in order to test +each supported target. Calling with b == 0 restores the normal +SupportedTargets behavior.

  • +
+
+
+

Operations

+

In the following, the argument or return type V denotes a vector +with N lanes, and M a mask. Operations limited to certain vector +types begin with a constraint of the form V: {prefixes}[{bits}]. +The prefixes u,i,f denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form u32 = {u}{32} may also be used.

+

Note that Highway functions reside in hwy::HWY_NAMESPACE, whereas +user-defined functions reside in project::[nested]::HWY_NAMESPACE. +Highway functions generally take either a D or vector/mask argument. +For targets where vectors and masks are defined in namespace hwy, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference:

+
    +
  • namespace hn = hwy::HWY_NAMESPACE; alias used to prefix ops, e.g. +hn::LoadDup128(..);

  • +
  • using hwy::HWY_NAMESPACE::LoadDup128; declarations for each op +used;

  • +
  • using hwy::HWY_NAMESPACE; directive. This is generally +discouraged, especially for SIMD code residing in a header.

  • +
+

Note that overloaded operators were not supported on RVV and SVE +until recently. Unfortunately, clang’s SVE comparison operators +return integer vectors instead of the svbool_t type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +Lt instead of operator<.

+
+

Initialization

+
    +
  • V Zero(D): returns N-lane vector with all bits set to 0.

  • +
  • V Set(D, T): returns N-lane vector with all lanes equal to the +given value of type T.

  • +
  • V Undefined(D): returns uninitialized N-lane vector, e.g. for +use as an output parameter.

  • +
  • V Iota(D, T2): returns N-lane vector where the lane with index +i has the given value of type T2 (the op converts it to T) + +i. The least significant lane has index 0. This is useful in +tests for detecting lane-crossing bugs.

  • +
  • V SignBit(D): returns N-lane vector with all lanes set to a +value whose representation has only the most-significant bit set.

  • +
  • V Dup128VecFromValues(D d, T t0, .., T tK): Creates a vector +from K+1 values, broadcasted to each 128-bit block if +Lanes(d) >= 16/sizeof(T) is true, where K is +16/sizeof(T) - 1.

    +

    Dup128VecFromValues returns the following values in each 128-bit +block of the result, with t0 in the least-significant +(lowest-indexed) lane of each 128-bit block and tK in the +most-significant (highest-indexed) lane of each 128-bit block: +{t0, t1, ..., tK}

    +
  • +
+
+
+

Getting/setting lanes

+
    +
  • T GetLane(V): returns lane 0 within V. This is useful for +extracting SumOfLanes results.

  • +
+

The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code:

+
    +
  • T ExtractLane(V, size_t i): returns lane i within V. +i must be in [0, Lanes(DFromV<V>())). Potentially slow, it +may be better to store an entire vector to an array and then operate +on its elements.

  • +
  • V InsertLane(V, size_t i, T t): returns a copy of V whose lane +i is set to t. i must be in [0, Lanes(DFromV<V>())). +Potentially slow, it may be better set all elements of an aligned +array and then Load it.

  • +
+
+
+

Getting/setting blocks

+
    +
  • Vec<BlockDFromD<DFromV>> ExtractBlock<int kBlock>(V) : returns +block kBlock of V, where kBlock is an index to a block that +is HWY_MIN(DFromV<V>().MaxBytes(), 16) bytes.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V InsertBlock<int kBlock>(V v, Vec<BlockDFromD<DFromV>> +blk_to_insert): Inserts blk_to_insert, with blk_to_insert[i] +inserted into lane kBlock * (16 / sizeof(TFromV<V>)) + i of the +result vector, if +kBlock * 16 < Lanes(DFromV<V>()) * sizeof(TFromV<V>) is true.

    +

    Otherwise, returns v if kBlock * 16 is greater than or equal +to Lanes(DFromV<V>()) * sizeof(TFromV<V>).

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • size_t Blocks(D d): Returns the number of 16-byte blocks if +Lanes(d) * sizeof(TFromD<D>) is greater than or equal to 16.

    +

    Otherwise, returns 1 if Lanes(d) * sizeof(TFromD<D>) is less than +16.

    +
  • +
+
+
+

Printing

+
    +
  • V Print(D, const char* caption, V [, size_t lane][, size_t +max_lanes]): prints caption followed by up to max_lanes +comma-separated lanes from the vector argument, starting at index +lane. Defined in hwy/print-inl.h, also available if +hwy/tests/test_util-inl.h has been included.

  • +
+
+
+

Tuples

+

As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted Tuple{2-4} +below. Their type is unspecified, potentially built-in, so use the +aliases Vec{2-4}<D>. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section.

+
    +
  • Tuple2 Create2(D, V v0, V v1): returns tuple such that +Get2<1>(tuple) returns v1.

  • +
  • Tuple3 Create3(D, V v0, V v1, V v2): returns tuple such that +Get3<2>(tuple) returns v2.

  • +
  • Tuple4 Create4(D, V v0, V v1, V v2, V v3): returns tuple such +that Get4<3>(tuple) returns v3.

  • +
+

The following take a size_t template argument indicating the +zero-based index, from left to right, of the arguments passed to +Create{2-4}.

+
    +
  • V Get2<size_t>(Tuple2): returns the i-th vector passed to +Create2.

  • +
  • V Get3<size_t>(Tuple3): returns the i-th vector passed to +Create3.

  • +
  • V Get4<size_t>(Tuple4): returns the i-th vector passed to +Create4.

  • +
  • Tuple2 Set2<size_t>(Tuple2 tuple, Vec v): sets the i-th vector

  • +
  • Tuple3 Set3<size_t>(Tuple3 tuple, Vec v): sets the i-th vector

  • +
  • Tuple4 Set4<size_t>(Tuple4 tuple, Vec v): sets the i-th vector

  • +
+
+
+

Arithmetic

+
    +
  • V operator+(V a, V b): returns a[i] + b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Add instead.

  • +
  • V operator-(V a, V b): returns a[i] - b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Sub instead.

  • +
  • V AddSub(V a, V b): returns a[i] - b[i] in the even lanes +and a[i] + b[i] in the odd lanes.

    +

    AddSub(a, b) is equivalent to OddEven(Add(a, b), Sub(a, b)) +or Add(a, OddEven(b, Neg(b))), but AddSub(a, b) is more +efficient than OddEven(Add(a, b), Sub(a, b)) or +Add(a, OddEven(b, Neg(b))) on some targets.

    +
  • +
  • +
    V: {i,f}
    +
    V Neg(V a): returns -a[i].
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedNeg(V a): returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : -a[i].
    +
    +

    SaturatedNeg(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Neg(a)).

    +
  • +
  • +
    V: {i,f}
    +
    V Abs(V a) returns the absolute value of a[i]; for +integers, LimitsMin() maps to LimitsMax() + 1.
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedAbs(V a) returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : (a[i] < 0 ? (-a[i]) : a[i]).
    +
    +

    SaturatedAbs(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Abs(a)).

    +
  • +
  • V AbsDiff(V a, V b): returns |a[i] - b[i]| in each lane.

  • +
  • +
    V: {i,u}{8,16,32},f{16,32}, VW: +Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOf2(V v) returns the sums of 2 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}{8,16}, VW: +Vec<RepartitionToWideX2<DFromV<V>>>
    +
    VW SumsOf4(V v) returns the sums of 4 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8(V v) returns the sums of 8 consecutive lanes, +promoting each sum into a lane of TFromV<VW>. This is slower on +RVV/WASM.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8AbsDiff(V a, V b) returns the same result as +SumsOf8(AbsDiff(a, b)), but is more efficient on x86.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfAdjQuadAbsDiff<int kAOffset, int kBOffset>(V a, V b) +returns the sums of the absolute differences of 32-bit blocks of +8-bit integers, widened to MakeWide<TFromV<V>>.
    +
    +

    kAOffset must be between 0 and +HWY_MIN(1, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    kBOffset must be between 0 and +HWY_MIN(3, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    SumsOfAdjQuadAbsDiff computes +|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_idx is equal to +kAOffset*4+((i/8)*16)+(i&7) and where b_idx is equal to +kBOffset*4+((i/8)*16).

    +

    If Lanes(DFromV<V>()) < (8 << kAOffset) is true, then +SumsOfAdjQuadAbsDiff returns implementation-defined values in any +lanes past the first (lowest-indexed) lane of the result vector.

    +

    SumsOfAdjQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfShuffledQuadAbsDiff<int kIdx3, int kIdx2, int kIdx1, +int kIdx0>(V a, V b) first shuffles a as if by the +Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast( RepartitionToWideX2<DFromV<V>>(), a)) +operation, and then computes the sum of absolute differences of +32-bit blocks of 8-bit integers taken from the shuffled a +vector and the b vector.
    +
    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must be between 0 and +3.

    +

    SumsOfShuffledQuadAbsDiff computes +|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_shuf is equal to +BitCast(DFromV<V>(), Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast(RepartitionToWideX2<DFromV<V>>(), a)), +a_idx is equal to (i/4)*8+(i&3), and b_idx is equal to +(i/2)*4.

    +

    If Lanes(DFromV<V>()) < 16 is true, SumsOfShuffledQuadAbsDiff +returns implementation-defined results in any lanes where +(i/4)*8+(i&3)+3 >= Lanes(d).

    +

    The results of SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx0 >= Lanes(DFromV<V>()) / 4.

    +

    The results of any lanes past the first (lowest-indexed) lane of +SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx1 >= Lanes(DFromV<V>()) / 4.

    +

    SumsOfShuffledQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedAdd(V a, V b) returns a[i] + b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedSub(V a, V b) returns a[i] - b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V AverageRound(V a, V b) returns (a[i] + b[i] + 1) >> 1.
    +
    +
  • +
  • V Clamp(V a, V lo, V hi): returns a[i] clamped to +[lo[i], hi[i]].

  • +
  • V operator/(V a, V b): returns a[i] / b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Div instead.

    +

    For integer vectors, Div(a, b) returns an implementation-defined +value in any lanes where b[i] == 0.

    +

    For signed integer vectors, Div(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {u,i}
    +
    V operator%(V a, V b): returns a[i] % b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Mod +instead.
    +
    +

    Mod(a, b) returns an implementation-defined value in any lanes +where b[i] == 0.

    +

    For signed integer vectors, Mod(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {f}
    +
    V Sqrt(V a): returns sqrt(a[i]).
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocalSqrt(V a): returns an approximation of +1.0 / sqrt(a[i]). +sqrt(a) ~= ApproximateReciprocalSqrt(a) * a. x86 and PPC +provide 12-bit approximations but the error on Arm is closer to 1%.
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocal(V a): returns an approximation of +1.0 / a[i].
    +
    +
  • +
+
+

Min/Max

+

Note: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are.

+
    +
  • V Min(V a, V b): returns min(a[i], b[i]).

  • +
  • V Max(V a, V b): returns max(a[i], b[i]).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u64
    +
    V Min128(D, V a, V b): returns the minimum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Max128(D, V a, V b): returns the maximum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Min128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered less than b by Lt128Upper, +else b.
    +
    +
  • +
  • +
    V: u64
    +
    V Max128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered > b by Lt128Upper, else +b.
    +
    +
  • +
+
+
+

Multiply

+
    +
  • V operator*(V a, V b): returns r[i] = a[i] * b[i], truncating it +to the lower half for integer inputs. Currently unavailable on +SVE/RVV; use the equivalent Mul instead.

  • +
  • +
    V: f, VI: Vec<RebindToSigned<DFromV<V>>>
    +
    V MulByPow2(V a, VI b): Multiplies a[i] by 2^b[i].
    +
    +

    MulByPow2(a, b) is equivalent to +std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin<int>()), LimitsMax<int>())).

    +
  • +
  • V: f V MulByFloorPow2(V a, V b): Multiplies a[i] by +2^floor(b[i]).

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns zero +or NaN in any lanes where a[i] is NaN and b[i] is equal to +negative infinity.

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns +positive infinity or NaN in any lanes where a[i] is NaN and +b[i] is equal to positive infinity.

    +

    If a[i] is a non-NaN value and b[i] is equal to negative +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * 0.0.

    +

    If b[i] is NaN or if a[i] is non-NaN and b[i] is positive +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * b[i].

    +

    If b[i] is a finite value, MulByFloorPow2(a, b) is equivalent +to MulByPow2(a, FloorInt(b)).

    +
  • +
  • +
    V: {u,i}
    +
    V MulHigh(V a, V b): returns the upper half of +a[i] * b[i] in each lane.
    +
    +
  • +
  • +
    V: i16
    +
    V MulFixedPoint15(V a, V b): returns the result of +multiplying two Q1.15 fixed-point numbers. This corresponds to +doubling the multiplication result and storing the upper half. +Results are implementation-defined iff both inputs are -32768.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V2 MulEven(V a, V b): returns double-wide result of +a[i] * b[i] for every even i, in lanes i (lower) and +i + 1 (upper). V2 is a vector with double-width lanes, or +the same as V for 64-bit inputs (which are only supported if +HWY_TARGET != HWY_SCALAR).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V MulOdd(V a, V b): returns double-wide result of +a[i] * b[i] for every odd i, in lanes i - 1 (lower) and +i (upper). Only supported if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: {bf,u,i}16, D: RepartitionToWide<DFromV<V>>
    +
    Vec<D> WidenMulPairwiseAdd(D d, V a, V b): widens a and +b to TFromD<D> and computes +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0].
    +
    +
  • +
  • +
    VI: i8, VU: Vec<RebindToUnsigned<DFromV<VI>>>, +DI: RepartitionToWide<DFromV<VI>>
    +
    Vec<DI> SatWidenMulPairwiseAdd(DI di, VU a_u, VI b_i) : +widens a_u and b_i to TFromD<DI> and computes +a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0], saturated to the +range of TFromD<D>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    Vec<D> SatWidenMulPairwiseAccumulate(DW, V a, V b, VW sum) : +widens a[i] and b[i] to TFromD<DI> and computes +a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i], saturated to the +range of TFromD<DW>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    VW SatWidenMulAccumFixedPoint(DW, V a, V b, VW sum)**: +First, widens a and b to TFromD<DW>, then adds +a[i] * b[i] * 2 to sum[i], saturated to the range of +TFromD<DW>.
    +
    +

    If +a[i] == LimitsMin<TFromD<D>>() && b[i] == LimitsMin<TFromD<D>>(), +it is implementation-defined whether a[i] * b[i] * 2 is first +saturated to TFromD<DW> prior to the addition of +a[i] * b[i] * 2 to sum[i].

    +
  • +
  • +
    V: {bf,u,i}16, DW: RepartitionToWide<DFromV<V>>, +VW: Vec<DW>
    +
    VW ReorderWidenMulAccumulate(DW d, V a, V b, VW sum0, VW& +sum1): widens a and b to TFromD<DW>, then adds +a[i] * b[i] to either sum1[j] or lane j of the return +value, where j = P(i) and P is a permutation. The only +guarantee is that SumOfLanes(d, Add(return_value, sum1)) is the +sum of all a[i] * b[i]. This is useful for computing dot +products and the L2 norm. The initial value of sum1 before any +call to ReorderWidenMulAccumulate must be zero (because it is +unused on some platforms). It is safe to set the initial value of +sum0 to any vector v; this has the effect of increasing the +total sum by GetLane(SumOfLanes(d, v)) and may be slightly more +efficient than later adding v to sum0.
    +
    +
  • +
  • +
    VW: {f,u,i}32
    +
    VW RearrangeToOddPlusEven(VW sum0, VW sum1): returns in each +32-bit lane with index i +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]. sum0 must be the +return value of a prior ReorderWidenMulAccumulate, and sum1 +must be its last (output) argument. In other words, this +strengthens the invariant of ReorderWidenMulAccumulate such +that each 32-bit lane is the sum of the widened products whose +16-bit inputs came from the top and bottom halves of the 32-bit +lane. This is typically called after a series of calls to +ReorderWidenMulAccumulate, as opposed to after each one. +Exception: if HWY_TARGET == HWY_SCALAR, returns a[0]*b[0]. +Note that the initial value of sum1 must be zero, see +ReorderWidenMulAccumulate.
    +
    +
  • +
  • +
    VN: {u,i}{8,16}, D: RepartitionToWideX2<DFromV<VN>>
    +
    Vec<D> SumOfMulQuadAccumulate(D d, VN a, VN b, Vec<D> sum): +widens a and b to TFromD<D> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    VN_I: i8, VN_U: +Vec<RebindToUnsigned<DFromV<VN_I>>>, DI: +Repartition<int32_t, DFromV<VN_I>>
    +
    Vec<DI> SumOfMulQuadAccumulate(DI di, VN_U a_u, VN_I b_i, +Vec<DI> sum): widens a and b to TFromD<DI> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    V: {u,i}{8,16,32},{f}16,
    +
    VW: Vec<RepartitionToWide<DFromV<V>>:
    +
    VW WidenMulAccumulate(D, V a, V b, VW low, VW& high): widens +a and b, multiplies them together, then adds them to the +concatenated vectors high:low. Returns the lower half of the +result, and sets high to the upper half.
    +
    +
  • +
+
+
+

Fused multiply-add

+

When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The *Sub variants are somewhat slower on Arm, and unavailable for +integer inputs; if the c argument is a constant, it would be better +to negate it and use MulAdd.

+
    +
  • V MulAdd(V a, V b, V c): returns a[i] * b[i] + c[i].

  • +
  • V NegMulAdd(V a, V b, V c): returns -a[i] * b[i] + c[i].

  • +
  • V MulSub(V a, V b, V c): returns a[i] * b[i] - c[i].

  • +
  • V NegMulSub(V a, V b, V c): returns -a[i] * b[i] - c[i].

  • +
  • V MulAddSub(V a, V b, V c): returns a[i] * b[i] - c[i] in +the even lanes and a[i] * b[i] + c[i] in the odd lanes.

    +

    MulAddSub(a, b, c) is equivalent to +OddEven(MulAdd(a, b, c), MulSub(a, b, c)) or +MulAddSub(a, b, OddEven(c, Neg(c)), but MulSub(a, b, c) is +more efficient on some targets (including AVX2/AVX3).

    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulEvenAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c).
    +
    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulOddAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c).
    +
    +
  • +
+
+
+

Masked arithmetic

+

All ops in this section return no for mask=false lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, IfThenElse(m, Add(a, b), no); etc.

+
    +
  • V MaskedMinOr(V no, M m, V a, V b): returns Min(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMaxOr(V no, M m, V a, V b): returns Max(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedAddOr(V no, M m, V a, V b): returns a[i] + b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedSubOr(V no, M m, V a, V b): returns a[i] - b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMulOr(V no, M m, V a, V b): returns a[i] * b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedDivOr(V no, M m, V a, V b): returns a[i] / b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i} +V MaskedModOr(V no, M m, V a, V b): returns a[i] % b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatAddOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatSubOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
+
+
+

Shifts

+

Note: Counts not in [0, sizeof(T)*8) yield +implementation-defined results. Left-shifting signed T and +right-shifting positive signed T is the same as shifting +MakeUnsigned<T> and casting to T. Right-shifting negative signed +T is the same as an unsigned shift, except that 1-bits are shifted +in.

+

Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and RotateRight is often emulated with +shifts:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeft<int>(V a) returns a[i] << int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRight<int>(V a) returns a[i] >> int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRight<int>(V a) returns +((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeft<int>(V a) returns +(a[i] << int) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - int)).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRight<int>(V a) returns +(static_cast<TU>(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int)).
    +
    +
  • +
+

Shift all lanes by the same (not necessarily compile-time constant) +amount:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftSame(V a, int bits) returns a[i] << bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRightSame(V a, int bits) returns a[i] >> bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRightSame<int kShiftAmt>(V a, int bits) +returns +((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeftSame(V a, int bits) returns +(a[i] << shl_bits) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - shl_bits)), +where shl_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRightSame(V a, int bits) returns +(static_cast<TU>(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits)), +where shr_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
+

Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2):

+
    +
  • +
    V: {u,i}
    +
    V operator<<(V a, V b) returns a[i] << b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shl instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator>>(V a, V b) returns a[i] >> b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shr instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShr(V a, V b) returns +((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Rol(V a, V b) returns +(a[i] << (b[i] & shift_amt_mask)) | (static_cast<TU>(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Ror(V a, V b) returns +(static_cast<TU>(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
+
+
+

Floating-point rounding

+
    +
  • +
    V: {f}
    +
    V Round(V v): returns v[i] rounded towards the nearest +integer, with ties to even.
    +
    +
  • +
  • +
    V: {f}
    +
    V Trunc(V v): returns v[i] rounded towards zero +(truncate).
    +
    +
  • +
  • +
    V: {f}
    +
    V Ceil(V v): returns v[i] rounded towards positive +infinity (ceiling).
    +
    +
  • +
  • +
    V: {f}
    +
    V Floor(V v): returns v[i] rounded towards negative +infinity.
    +
    +
  • +
+
+
+

Floating-point classification

+
    +
  • +
    V: {f}
    +
    M IsNaN(V v): returns mask indicating whether v[i] is +“not a number” (unordered).
    +
    +
  • +
  • +
    V: {f}
    +
    M IsEitherNaN(V a, V b): equivalent to +Or(IsNaN(a), IsNaN(b)), but IsEitherNaN(a, b) is more +efficient than Or(IsNaN(a), IsNaN(b)) on x86.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsInf(V v): returns mask indicating whether v[i] is +positive or negative infinity.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsFinite(V v): returns mask indicating whether v[i] is +neither NaN nor infinity, i.e. normal, subnormal or zero. +Equivalent to Not(Or(IsNaN(v), IsInf(v))).
    +
    +
  • +
+
+
+
+

Logical

+
    +
  • +
    V: {u,i}
    +
    V PopulationCount(V a): returns the number of 1-bits in each +lane, i.e. PopCount(a[i]).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V LeadingZeroCount(V a): returns the number of leading zeros +in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V TrailingZeroCount(V a): returns the number of trailing +zeros in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V HighestSetBitIndex(V a): returns the index of the highest +set bit of each lane. For any lanes of a signed vector type where +a[i] is zero, an unspecified negative value is returned in the +corresponding result lanes. For any lanes of an unsigned vector +type where a[i] is zero, an unspecified value that is greater +than HighestValue<MakeSigned<TFromV<V>>>() is returned in the +corresponding result lanes.
    +
    +
  • +
+

The following operate on individual bits within each lane. Note that the +non-operator functions (And instead of &) must be used for +floating-point types, and on SVE/RVV.

+
    +
  • +
    V: {u,i}
    +
    V operator&(V a, V b): returns a[i] & b[i]. Currently +unavailable on SVE/RVV; use the equivalent And instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator|(V a, V b): returns a[i] | b[i]. Currently +unavailable on SVE/RVV; use the equivalent Or instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator^(V a, V b): returns a[i] ^ b[i]. Currently +unavailable on SVE/RVV; use the equivalent Xor instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Not(V v): returns ~v[i].
    +
    +
  • +
  • V AndNot(V a, V b): returns ~a[i] & b[i].

  • +
+

The following three-argument functions may be more efficient than +assembling them from 2-argument functions:

+
    +
  • V Xor3(V x1, V x2, V x3): returns x1[i] ^ x2[i] ^ x3[i]. +This is more efficient than Or3 on some targets. When inputs are +disjoint (no bit is set in more than one argument), Xor3 and +Or3 are equivalent and you should use the former.

  • +
  • V Or3(V o1, V o2, V o3): returns o1[i] | o2[i] | o3[i]. +This is less efficient than Xor3 on some targets; use that where +possible.

  • +
  • V OrAnd(V o, V a1, V a2): returns o[i] | (a1[i] & a2[i]).

  • +
  • V BitwiseIfThenElse(V mask, V yes, V no): returns +((mask[i] & yes[i]) | (~mask[i] & no[i])). BitwiseIfThenElse +is equivalent to, but potentially more efficient than +Or(And(mask, yes), AndNot(mask, no)).

  • +
+

Special functions for signed types:

+
    +
  • +
    V: {f}
    +
    V CopySign(V a, V b): returns the number with the magnitude +of a and sign of b.
    +
    +
  • +
  • +
    V: {f}
    +
    V CopySignToAbs(V a, V b): as above, but potentially slightly +more efficient; requires the first argument to be non-negative.
    +
    +
  • +
  • +
    V: {i}
    +
    V BroadcastSignBit(V a) returns a[i] < 0 ? -1 : 0.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V ZeroIfNegative(V v): returns v[i] < 0 ? 0 : v[i].
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElse(V v, V yes, V no): returns +v[i] < 0 ? yes[i] : no[i]. This may be more efficient than +IfThenElse(Lt..).
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElseZero(V v, V yes): returns +v[i] < 0 ? yes[i] : 0. IfNegativeThenElseZero(v, yes) is +equivalent to but more efficient than +IfThenElseZero(IsNegative(v), yes) or +IfNegativeThenElse(v, yes, Zero(d)) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenZeroElse(V v, V no): returns +v[i] < 0 ? 0 : no. IfNegativeThenZeroElse(v, no) is +equivalent to but more efficient than +IfThenZeroElse(IsNegative(v), no) or +IfNegativeThenElse(v, Zero(d), no) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenNegOrUndefIfZero(V mask, V v): returns +mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val), +where impl_defined_val is an implementation-defined value that +is equal to either 0 or v[i].
    +
    +

    IfNegativeThenNegOrUndefIfZero(mask, v) is more efficient than +IfNegativeThenElse(mask, Neg(v), v) for I8/I16/I32 vectors that +are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets.

    +
  • +
+
+
+

Masks

+

Let M denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform).

+
+

Create mask

+
    +
  • M FirstN(D, size_t N): returns mask with the first N lanes +(those with index < N) true. N >= Lanes(D()) results in an +all-true mask. N must not exceed +LimitsMax<SignedFromSize<HWY_MIN(sizeof(size_t), sizeof(TFromD<D>))>>(). +Useful for implementing “masked” stores by loading prev followed +by IfThenElse(FirstN(d, N), what_to_store, prev).

  • +
  • M MaskFromVec(V v): returns false in lane i if +v[i] == 0, or true if v[i] has all bits set. The result is +implementation-defined if v[i] is neither zero nor all bits +set.

  • +
  • M LoadMaskBits(D, const uint8_t* p): returns a mask indicating +whether the i-th bit in the array is set. Loads bytes and bits in +ascending order of address and index. At least 8 bytes of p must +be readable, but only (Lanes(D()) + 7) / 8 need be initialized. +Any unused bits (happens if Lanes(D()) < 8) are treated as if +they were zero.

  • +
  • M Dup128MaskFromMaskBits(D d, unsigned mask_bits): returns a +mask with lane i set to +((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0.

  • +
  • M MaskFalse(D): returns an all-false mask. MaskFalse(D()) +is equivalent to MaskFromVec(Zero(D())), but MaskFalse(D()) +is more efficient than MaskFromVec(Zero(D())) on AVX3, RVV, and +SVE.

    +

    MaskFalse(D()) is also equivalent to FirstN(D(), 0) or +Dup128MaskFromMaskBits(D(), 0), but MaskFalse(D()) is usually +more efficient.

    +
  • +
+
+
+

Convert mask

+
    +
  • M1 RebindMask(D, M2 m): returns same mask bits as m, but +reinterpreted as a mask for lanes of type TFromD<D>. M1 and +M2 must have the same number of lanes.

  • +
  • V VecFromMask(D, M m): returns 0 in lane i if +m[i] == false, otherwise all bits set.

  • +
  • size_t StoreMaskBits(D, M m, uint8_t* p): stores a bit array +indicating whether m[i] is true, in ascending order of i, +filling the bits of each byte from least to most significant, then +proceeding to the next byte. Returns the number of bytes written: +(Lanes(D()) + 7) / 8. At least 8 bytes of p must be writable.

  • +
  • Mask<DTo> PromoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Promotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    PromoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but PromoteMaskTo(d_to, d_from, m) +is more efficient on some targets.

    +

    PromoteMaskTo requires that +sizeof(TFromD<DFrom>) < sizeof(TFromD<DTo>) be true.

    +
  • +
  • Mask<DTo> DemoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Demotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    DemoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but DemoteMaskTo(d_to, d_from, m) is +more efficient on some targets.

    +

    DemoteMaskTo requires that +sizeof(TFromD<DFrom>) > sizeof(TFromD<DTo>) be true.

    +
  • +
  • M OrderedDemote2MasksTo(DTo, DFrom, M2, M2): returns a mask +whose LowerHalf is the first argument and whose UpperHalf is +the second argument; M2 is Mask<Half<DFrom>>; DTo is +Repartition<TTo, DFrom>.

    +

    OrderedDemote2MasksTo requires that +sizeof(TFromD<DTo>) == sizeof(TFromD<DFrom>) * 2 be true.

    +

    OrderedDemote2MasksTo(d_to, d_from, a, b) is equivalent to +MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb))), +where va is BitCast(di_from, MaskFromVec(d_from, a)), vb +is BitCast(di_from, MaskFromVec(d_from, b)), di_to is +RebindToSigned<DTo>(), and di_from is +RebindToSigned<DFrom>(), but +OrderedDemote2MasksTo(d_to, d_from, a, b) is more efficient on +some targets.

    +

    OrderedDemote2MasksTo is only available if +HWY_TARGET != HWY_SCALAR is true.

    +
  • +
+
+
+

Combine mask

+
    +
  • M2 LowerHalfOfMask(D d, M m): returns the lower half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    LowerHalfOfMask(d, m) is equivalent to +MaskFromVec(LowerHalf(d, VecFromMask(d, m))), but +LowerHalfOfMask(d, m) is more efficient on some targets.

    +
  • +
  • M2 UpperHalfOfMask(D d, M m): returns the upper half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    UpperHalfOfMask(d, m) is equivalent to +MaskFromVec(UpperHalf(d, VecFromMask(d, m))), but +UpperHalfOfMask(d, m) is more efficient on some targets.

    +

    UpperHalfOfMask is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
  • M CombineMasks(D, M2, M2): returns a mask whose UpperHalf +is the first argument and whose LowerHalf is the second argument; +M2 is Mask<Half<D>>.

    +

    CombineMasks(d, hi, lo) is equivalent to +MaskFromVec(d, Combine(d, VecFromMask(Half<D>(), hi), VecFromMask(Half<D>(), lo))), +but CombineMasks(d, hi, lo) is more efficient on some targets.

    +

    CombineMasks is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
+
+
+

Slide mask across blocks

+
    +
  • M SlideMaskUpLanes(D d, M m, size_t N): Slides m up N +lanes. SlideMaskUpLanes(d, m, N) is equivalent to +MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N)), but +SlideMaskUpLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMaskDownLanes(D d, M m, size_t N): Slides m down +N lanes. SlideMaskDownLanes(d, m, N) is equivalent to +MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N)), but +SlideMaskDownLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMask1Up(D d, M m): Slides m up 1 lane. +SlideMask1Up(d, m) is equivalent to +MaskFromVec(Slide1Up(d, VecFromMask(d, m))), but +SlideMask1Up(d, m) is more efficient on some targets.

  • +
  • M SlideMask1Down(D d, M m): Slides m down 1 lane. +SlideMask1Down(d, m) is equivalent to +MaskFromVec(Slide1Down(d, VecFromMask(d, m))), but +SlideMask1Down(d, m) is more efficient on some targets.

  • +
+
+
+

Test mask

+
    +
  • bool AllTrue(D, M m): returns whether all m[i] are true.

  • +
  • bool AllFalse(D, M m): returns whether all m[i] are false.

  • +
  • size_t CountTrue(D, M m): returns how many of m[i] are true +[0, N]. This is typically more expensive than AllTrue/False.

  • +
  • intptr_t FindFirstTrue(D, M m): returns the index of the first +(i.e. lowest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownFirstTrue(D, M m): returns the index of the +first (i.e. lowest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindFirstTrue.

  • +
  • intptr_t FindLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindLastTrue.

  • +
+
+
+

Ternary operator for masks

+

For IfThen*, masks must adhere to the invariant established by +MaskFromVec: false is zero, true has all bits set:

+
    +
  • V IfThenElse(M mask, V yes, V no): returns +mask[i] ? yes[i] : no[i].

  • +
  • V IfThenElseZero(M mask, V yes): returns +mask[i] ? yes[i] : 0.

  • +
  • V IfThenZeroElse(M mask, V no): returns +mask[i] ? 0 : no[i].

  • +
  • V IfVecThenElse(V mask, V yes, V no): equivalent to and +possibly faster than IfVecThenElse(MaskFromVec(mask), yes, no). +The result is implementation-defined if mask[i] is neither zero +nor all bits set.

  • +
+
+
+

Logical mask

+
    +
  • M Not(M m): returns mask of elements indicating whether the +input mask element was false.

  • +
  • M And(M a, M b): returns mask of elements indicating whether +both input mask elements were true.

  • +
  • M AndNot(M not_a, M b): returns mask of elements indicating +whether not_a is false and b is true.

  • +
  • M Or(M a, M b): returns mask of elements indicating whether +either input mask element was true.

  • +
  • M Xor(M a, M b): returns mask of elements indicating whether +exactly one input mask element was true.

  • +
  • M ExclusiveNeither(M a, M b): returns mask of elements +indicating a is false and b is false. Undefined if both are +true. We choose not to provide NotOr/NotXor because x86 and SVE only +define one of these operations. This op is for situations where the +inputs are known to be mutually exclusive.

  • +
  • M SetOnlyFirst(M m): If none of m[i] are true, returns +all-false. Otherwise, only lane k is true, where k is equal +to FindKnownFirstTrue(m). In other words, sets to false any lanes +with index greater than the first true lane, if it exists.

  • +
  • M SetBeforeFirst(M m): If none of m[i] are true, returns +all-true. Otherwise, returns mask with the first k lanes true and +all remaining lanes false, where k is equal to +FindKnownFirstTrue(m). In other words, if at least one of +m[i] is true, sets to true any lanes with index less than the +first true lane and all remaining lanes to false.

  • +
  • M SetAtOrBeforeFirst(M m): equivalent to +Or(SetBeforeFirst(m), SetOnlyFirst(m)), but +SetAtOrBeforeFirst(m) is usually more efficient than +Or(SetBeforeFirst(m), SetOnlyFirst(m)).

  • +
  • M SetAtOrAfterFirst(M m): equivalent to +Not(SetBeforeFirst(m)).

  • +
+
+
+

Compress

+
    +
  • V Compress(V v, M m): returns r such that r[n] is +v[i], with i the n-th lane index (starting from 0) where +m[i] is true. Compacts lanes whose mask is true into the lower +lanes. For targets and lane type T where +CompressIsPartition<T>::value is true, the upper lanes are those +whose mask is false (thus Compress corresponds to partitioning +according to the mask). Otherwise, the upper lanes are +implementation-defined. Potentially slow with 8 and 16-bit lanes. Use +this form when the input is already a mask, e.g. returned by a +comparison.

  • +
  • V CompressNot(V v, M m): equivalent to Compress(v, Not(m)) +but possibly faster if CompressIsPartition<T>::value is true.

  • +
  • +
    V: u64
    +
    V CompressBlocksNot(V v, M m): equivalent to +CompressNot(v, m) when m is structured as adjacent pairs +(both true or false), e.g. as returned by Lt128. This is a +no-op for 128 bit vectors. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • size_t CompressStore(V v, M m, D d, T* p): writes lanes whose +mask m is true into p, starting from lane 0. Returns +CountTrue(d, m), the number of valid lanes. May be implemented as +Compress followed by StoreU; lanes after the valid ones may +still be overwritten! Potentially slow with 8 and 16-bit lanes.

  • +
  • size_t CompressBlendedStore(V v, M m, D d, T* p): writes only +lanes whose mask m is true into p, starting from lane 0. +Returns CountTrue(d, m), the number of lanes written. Does not +modify subsequent lanes, but there is no guarantee of atomicity +because this may be implemented as +Compress, LoadU, IfThenElse(FirstN), StoreU.

  • +
  • V CompressBits(V v, const uint8_t* HWY_RESTRICT bits): +Equivalent to, but often faster than +Compress(v, LoadMaskBits(d, bits)). bits is as specified for +LoadMaskBits. If called multiple times, the bits pointer +passed to this function must also be marked HWY_RESTRICT to avoid +repeated work. Note that if the vector has less than 8 elements, +incrementing bits will not work as intended for packed bit +arrays. As with Compress, CompressIsPartition indicates the +mask=false lanes are moved to the upper lanes. Potentially slow with +8 and 16-bit lanes.

  • +
  • size_t CompressBitsStore(V v, const uint8_t* HWY_RESTRICT +bits, D d, T* p): combination of CompressStore and +CompressBits, see remarks there.

  • +
+
+
+

Expand

+
    +
  • V Expand(V v, M m): returns r such that r[i] is zero +where m[i] is false, and otherwise v[s], where s is the +number of m[0, i) which are true. Scatters inputs in ascending +index order to the lanes whose mask is true and zeros all other +lanes. Potentially slow with 8 and 16-bit lanes.

  • +
  • V LoadExpand(M m, D d, const T* p): returns r such that +r[i] is zero where m[i] is false, and otherwise p[s], +where s is the number of m[0, i) which are true. May be +implemented as LoadU followed by Expand. Potentially slow +with 8 and 16-bit lanes.

  • +
+
+
+
+

Comparisons

+

These return a mask (see above) indicating whether the condition is +true.

+
    +
  • M operator==(V a, V b): returns a[i] == b[i]. Currently +unavailable on SVE/RVV; use the equivalent Eq instead.

  • +
  • M operator!=(V a, V b): returns a[i] != b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ne instead.

  • +
  • M operator<(V a, V b): returns a[i] < b[i]. Currently +unavailable on SVE/RVV; use the equivalent Lt instead.

  • +
  • M operator>(V a, V b): returns a[i] > b[i]. Currently +unavailable on SVE/RVV; use the equivalent Gt instead.

  • +
  • M operator<=(V a, V b): returns a[i] <= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Le instead.

  • +
  • M operator>=(V a, V b): returns a[i] >= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ge instead.

  • +
  • +
    V: {i,f}
    +
    M IsNegative(V v): returns v[i] < 0.
    +
    +

    IsNegative(v) is equivalent to +MaskFromVec(BroadcastSignBit(v)) or Lt(v, Zero(d)), but +IsNegative(v) is more efficient on some targets.

    +
  • +
  • +
    V: {u,i}
    +
    M TestBit(V v, V bit): returns (v[i] & bit[i]) == bit[i]. +bit[i] must have exactly one bit set.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) is +less than b[1]:b[0]. For each pair, the mask lanes are either +both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] is less than +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +equals b[1]:b[0]. For each pair, the mask lanes are either both +true or both false. Unavailable if HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +differs from b[1]:b[0]. For each pair, the mask lanes are +either both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] equals b[1]. +For each pair, the mask lanes are either both true or both false. +This is useful for comparing 64-bit keys alongside 64-bit values. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] differs from +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Memory

+

Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of N consecutive +T values, either aligned (address is a multiple of the vector +size) or possibly unaligned (denoted p).

+

Even unaligned addresses must still be a multiple of sizeof(T), +otherwise StoreU may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +new or malloc) variables of type T are aligned to +sizeof(T), hence such addresses are suitable for StoreU. +However, casting pointers to char* and adding arbitrary offsets (not +a multiple of sizeof(T)) can violate this requirement.

+

Note: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be 1.5 times as fast when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports.

+
+

Load

+
    +
  • Vec<D> Load(D, const T* aligned): returns aligned[i]. May +fault if the pointer is not aligned to the vector size (using +aligned_allocator.h is safe). Using this whenever possible improves +codegen on SSSE3/SSE4: unlike LoadU, Load can be fused into a +memory operand, which reduces register pressure.

  • +
+

Requires only element-aligned vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length):

+
    +
  • Vec<D> LoadU(D, const T* p): returns p[i].

  • +
  • Vec<D> LoadDup128(D, const T* p): returns one 128-bit block +loaded from p and broadcasted into all 128-bit block[s]. This may +be faster than broadcasting single values, and is more convenient +than preparing constants for the actual vector length. Only available +if HWY_TARGET != HWY_SCALAR.

  • +
  • Vec<D> MaskedLoadOr(V no, M mask, D, const T* p): returns +mask[i] ? p[i] : no[i]. May fault even where mask is false +#if HWY_MEM_OPS_MIGHT_FAULT. If p is aligned, faults cannot +happen unless the entire vector is inaccessible. Assuming no faults, +this is equivalent to, and potentially more efficient than, +IfThenElse(mask, LoadU(D(), p), no).

  • +
  • Vec<D> MaskedLoad(M mask, D d, const T* p): equivalent to +MaskedLoadOr(Zero(d), mask, d, p), but potentially slightly more +efficient.

  • +
  • Vec<D> LoadN(D d, const T* p, size_t max_lanes_to_load) : +Loads HWY_MIN(Lanes(d), max_lanes_to_load) lanes from p to +the first (lowest-index) lanes of the result vector and zeroes out +the remaining lanes.

    +

    LoadN does not fault if all of the elements in +[p, p + max_lanes_to_load) are accessible, even if +HWY_MEM_OPS_MIGHT_FAULT is 1 or max_lanes_to_load < Lanes(d) +is true.

    +
  • +
  • Vec<D> LoadNOr(V no, D d, const T* p, size_t +max_lanes_to_load) : Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes from p to the first (lowest-index) lanes of the result +vector and fills the remaining lanes with no. Like LoadN, this +does not fault.

  • +
+
+
+

Store

+
    +
  • void Store(Vec<D> v, D, T* aligned): copies v[i] into +aligned[i], which must be aligned to the vector size. Writes +exactly N * sizeof(T) bytes.

  • +
  • void StoreU(Vec<D> v, D, T* p): as Store, but the +alignment requirement is relaxed to element-aligned (multiple of +sizeof(T)).

  • +
  • void BlendedStore(Vec<D> v, M m, D d, T* p): as StoreU, +but only updates p where m is true. May fault even where +mask is false #if HWY_MEM_OPS_MIGHT_FAULT. If p is +aligned, faults cannot happen unless the entire vector is +inaccessible. Equivalent to, and potentially more efficient than, +StoreU(IfThenElse(m, v, LoadU(d, p)), d, p). “Blended” indicates +this may not be atomic; other threads must not concurrently update +[p, p + Lanes(d)) without synchronization.

  • +
  • void SafeFillN(size_t num, T value, D d, T* HWY_RESTRICT to): +Sets to[0, num) to value. If num exceeds Lanes(d), +the behavior is target-dependent (either filling all, or no more than +one vector). Potentially more efficient than a scalar loop, but will +not fault, unlike BlendedStore. No alignment requirement. +Potentially non-atomic, like BlendedStore.

  • +
  • void SafeCopyN(size_t num, D d, const T* HWY_RESTRICT from, +T* HWY_RESTRICT to): Copies from[0, num) to to. If num +exceeds Lanes(d), the behavior is target-dependent (either +copying all, or no more than one vector). Potentially more efficient +than a scalar loop, but will not fault, unlike BlendedStore. No +alignment requirement. Potentially non-atomic, like BlendedStore.

  • +
  • void StoreN(Vec<D> v, D d, T* HWY_RESTRICT p, size_t +max_lanes_to_store): Stores the first (lowest-index) +HWY_MIN(Lanes(d), max_lanes_to_store) lanes of v to p.

    +

    StoreN does not modify any memory past +p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1.

    +
  • +
+
+
+

Interleaved

+
    +
  • void LoadInterleaved2(D, const T* p, Vec<D>& v0, Vec<D>& v1): +equivalent to LoadU into v0, v1 followed by shuffling, such +that v0[0] == p[0], v1[0] == p[1].

  • +
  • void LoadInterleaved3(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2): as above, but for three vectors (e.g. RGB samples).

  • +
  • void LoadInterleaved4(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2, Vec<D>& v3): as above, but for four vectors (e.g. RGBA).

  • +
  • void StoreInterleaved2(Vec<D> v0, Vec<D> v1, D, T* p): +equivalent to shuffling v0, v1 followed by two StoreU(), such +that p[0] == v0[0], p[1] == v1[0].

  • +
  • void StoreInterleaved3(Vec<D> v0, Vec<D> v1, Vec<D> v2, D, T* +p): as above, but for three vectors (e.g. RGB samples).

  • +
  • void StoreInterleaved4(Vec<D> v0, Vec<D> v1, Vec<D> v2, Vec<D> +v3, D, T* p): as above, but for four vectors (e.g. RGBA samples).

  • +
+
+
+

Scatter/Gather

+

Note: Offsets/indices are of type VI = Vec<RebindToSigned<D>> +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned).

+

Note: Where possible, applications should +Load/Store/TableLookup* entire vectors, which is much faster than +Scatter/Gather. Otherwise, code of the form +dst[tbl[i]] = F(src[i]) should when possible be transformed to +dst[i] = F(src[tbl[i]]) because Scatter may be more expensive +than Gather.

+

Note: We provide *Offset functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +*Index, which takes indices. To reduce the number of ops, we do not +intend to add Masked* ops for offsets. If you have offsets, you can +convert them to indices via ShiftRight.

+
    +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterOffset(Vec<D> v, D, T* base, VI offsets): stores +v[i] to the base address plus byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndex(Vec<D> v, D, T* base, VI indices): stores +v[i] to base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndexN(Vec<D> v, D, T* base, VI indices, size_t +max_lanes_to_store): Stores +HWY_MIN(Lanes(d), max_lanes_to_store) lanes v[i] to +base[indices[i]]
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void MaskedScatterIndex(Vec<D> v, M m, D, T* base, VI +indices): stores v[i] to base[indices[i]] if mask[i] is +true. Does not fault for lanes whose mask is false.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherOffset(D, const T* base, VI offsets): returns +elements of base selected by byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndex(D, const T* base, VI indices): returns +vector of base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndexN(D, const T* base, VI indices, size_t +max_lanes_to_load): Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes of base[indices[i]] to the first (lowest-index) lanes of +the result vector and zeroes out the remaining lanes.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndexOr(V no, M mask, D d, const T* base, +VI indices): returns vector of base[indices[i]] where +mask[i] is true, otherwise no[i]. Does not fault for lanes +whose mask is false. This is equivalent to, and potentially +more efficient than, +IfThenElseZero(mask, GatherIndex(d, base, indices)).
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndex(M mask, D d, const T* base, VI +indices): equivalent to +MaskedGatherIndexOr(Zero(d), mask, d, base, indices). Use this +when the desired default value is zero; it may be more efficient on +some targets, and on others require generating a zero constant.
    +
    +
  • +
+
+
+
+

Cache control

+

All functions except Stream are defined in cache_control.h.

+
    +
  • void Stream(Vec<D> a, D d, const T* aligned): copies a[i] +into aligned[i] with non-temporal hint if available (useful for +write-only data; avoids cache pollution). May be implemented using a +CPU-internal buffer. To avoid partial flushes and unpredictable +interactions with atomics (for example, see Intel SDM Vol 4, Sec. +8.1.2.2), call this consecutively for an entire cache line (typically +64 bytes, aligned to its size). Each call may write a multiple of +HWY_STREAM_MULTIPLE bytes, which can exceed +Lanes(d) * sizeof(T). The new contents of aligned may not be +visible until FlushStream is called.

  • +
  • void FlushStream(): ensures values written by previous +Stream calls are visible on the current core. This is NOT +sufficient for synchronizing across cores; when Stream outputs +are to be consumed by other core(s), the producer must publish +availability (e.g. via mutex or atomic_flag) after FlushStream.

  • +
  • void FlushCacheline(const void* p): invalidates and flushes +the cache line containing “p”, if possible.

  • +
  • void Prefetch(const T* p): optionally begins loading the cache +line containing “p” to reduce latency of subsequent actual loads.

  • +
  • void Pause(): when called inside a spin-loop, may reduce power +consumption.

  • +
+
+
+

Type conversion

+
    +
  • Vec<D> BitCast(D, V): returns the bits of V reinterpreted +as type Vec<D>.

  • +
  • Vec<D> ResizeBitCast(D, V): resizes V to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<D>.

    +

    If Vec<D> is a larger vector than V, then the contents of any +bytes past the first Lanes(DFromV<V>()) * sizeof(TFromV<V>) bytes +of the result vector is unspecified.

    +
  • +
  • Vec<DTo> ZeroExtendResizeBitCast(DTo, DFrom, V): resizes V, +which is a vector of type Vec<DFrom>, to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<DTo>.

    +

    If Lanes(DTo()) * sizeof(TFromD<DTo>) is greater than +Lanes(DFrom()) * sizeof(TFromD<DFrom>), then any bytes past the +first Lanes(DFrom()) * sizeof(TFromD<DFrom>) bytes of the result +vector are zeroed out.

    +
  • +
  • +
    V,V8: (u32,u8)
    +
    V8 U8FromU32(V): special-case u32 to u8 conversion +when all lanes of V are already clamped to [0, 256).
    +
    +
  • +
  • +
    D: {f}
    +
    Vec<D> ConvertTo(D, V): converts a signed/unsigned integer +value to same-sized floating point.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertTo(D, V): rounds floating point towards zero +and converts the value to same-sized signed/unsigned integer. +Returns the closest representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertInRangeTo(D, V): rounds floating point towards +zero and converts the value to same-sized signed/unsigned integer. +Returns an implementation-defined value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret NearestInt(V a): returns the integer nearest to a[i]; +results are undefined for NaN.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret CeilInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Ceil(a)), but +CeilInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret FloorInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Floor(a)), but +FloorInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • D: i32, V: f64 Vec<D> DemoteToNearestInt(D d, V +v): converts v[i] to TFromD<D>, rounding to nearest (with +ties to even).

    +

    DemoteToNearestInt(d, v) is equivalent to +DemoteTo(d, Round(v)), but DemoteToNearestInt(d, v) is more +efficient on some targets, including x86 and RVV.

    +
  • +
+
+

Single vector demotion

+

These functions demote a full vector (or parts thereof) into a vector of +half the size. Use Rebind<MakeNarrow<T>, D> or +Half<RepartitionToNarrow<D>> to obtain the D that describes the +return type.

+
    +
  • +
    V,D: (u64,u32), (u64,u16), (u64,u8), +(u32,u16), (u32,u8), (u16,u8)
    +
    Vec<D> TruncateTo(D, V v): returns v[i] truncated to the +smaller type indicated by T = TFromD<D>, with the same result +as if the more-significant input bits that do not fit in T had +been zero. Example: +ScalableTag<uint32_t> du32; Rebind<uint8_t> du8; TruncateTo(du8, Set(du32, 0xF08F)) +is the same as Set(du8, 0x8F).
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i8), (i64,i8), +(i32,i16), (i64,i16), (i64,i32), (u16,i8), +(u32,i8), (u64,i8), (u32,i16), (u64,i16), +(u64,i32), (i16,u8), (i32,u8), (i64,u8), +(i32,u16), (i64,u16), (i64,u32), (u16,u8), +(u32,u8), (u64,u8), (u32,u16), (u64,u16), +(u64,u32), (f64,f32)
    +
    Vec<D> DemoteTo(D, V v): returns v[i] after packing with +signed/unsigned saturation to MakeNarrow<T>.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteTo(D, V v): rounds floating point towards zero +and converts the value to 32-bit integers. Returns the closest +representable value if the input exceeds the destination range.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteInRangeTo(D, V v): rounds floating point towards +zero and converts the value to 32-bit integers. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    V,D: {u,i}64,f32
    +
    Vec<D> DemoteTo(D, V v): converts 64-bit integer to +float.
    +
    +
  • +
  • +
    V,D: (f32,f16), (f64,f16), (f32,bf16)
    +
    Vec<D> DemoteTo(D, V v): narrows float to half (for bf16, it +is unspecified whether this truncates or rounds).
    +
    +
  • +
+
+
+

Single vector promotion

+

These functions promote a half vector to a full vector. To obtain +halves, use LowerHalf or UpperHalf, or load them using a +half-sized D.

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, f16 to f64, bf16 to +f32, f32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] zero- or +sign-extended to the integer type MakeWide<T>, or widened to +the floating-point type MakeFloat<MakeWide<T>>.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] widened to +double.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteTo(D, V part): rounds part[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer. Returns the representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeTo(D, V part): rounds part[i] +towards zero and converts the rounded value to a 64-bit signed or +unsigned integer. Returns an implementation-defined value if the +input exceeds the destination range.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +LowerHalf / UpperHalf:

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [0, Lanes(D())). Note that V has +twice as many lanes as D and the return value.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +double, for i in [0, Lanes(D())). Note that V has twice +as many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteLowerTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeLowerTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [Lanes(D()), 2 * Lanes(D())). Note +that V has twice as many lanes as D and the return value. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +double, for i in [Lanes(D()), 2 * Lanes(D())). Note that +V has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteUpperTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeUpperTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +ConcatEven or ConcatOdd followed by PromoteLowerTo:

+
    +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteEvenTo(D, V v): promotes the even lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteEvenTo(d, v) is equivalent +to, but potentially more efficient than +PromoteLowerTo(d, ConcatEven(Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteOddTo(D, V v): promotes the odd lanes of v +to TFromD<D>. Note that V has twice as many lanes as D +and the return value. PromoteOddTo(d, v) is equivalent to, but +potentially more efficient than +PromoteLowerTo(d, ConcatOdd(Repartition<TFromV<V>, D>(), v, v)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeEvenTo(D, V v): promotes the even lanes +of v to TFromD<D>. Note that V has twice as many lanes +as D and the return value. PromoteInRangeEvenTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatEven( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeOddTo(D, V v): promotes the odd lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteInRangeOddTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatOdd( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
+
+
+

Two-vector demotion

+
    +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> ReorderDemote2To(D, V a, V b): as above, but converts +two inputs, D and the output have twice as many lanes as V, +and the output order is some permutation of the inputs. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> OrderedDemote2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of demoting the +elements of a in the lower half of the result followed by the +result of demoting the elements of b in the upper half of the +result. OrderedDemote2To(d, a, b) is equivalent to +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)), but +OrderedDemote2To(d, a, b) is typically more efficient than +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (u16,u8), (u32,u16), (u64,u32),
    +
    Vec<D> OrderedTruncate2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of truncating the +elements of a in the lower half of the result followed by the +result of truncating the elements of b in the upper half of the +result. OrderedTruncate2To(d, a, b) is equivalent to +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)), +but OrderedTruncate2To(d, a, b) is typically more efficient +than +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+
+

Combine

+
    +
  • V2 LowerHalf([D, ] V): returns the lower half of the vector +V. The optional D (provided for consistency with +UpperHalf) is Half<DFromV<V>>.

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • V2 UpperHalf(D, V): returns upper half of the vector V, +where D is Half<DFromV<V>>.

  • +
  • V ZeroExtendVector(D, V2): returns vector whose UpperHalf +is zero and whose LowerHalf is the argument; D is +Twice<DFromV<V2>>.

  • +
  • V Combine(D, V2, V2): returns vector whose UpperHalf is the +first argument and whose LowerHalf is the second argument; D +is Twice<DFromV<V2>>.

  • +
+

Note: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations.

+
    +
  • V ConcatLowerLower(D, V hi, V lo): returns the concatenation of +the lower halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatUpperUpper(D, V hi, V lo): returns the concatenation of +the upper halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatLowerUpper(D, V hi, V lo): returns the inner half of +the concatenation of hi and lo without splitting into blocks. +Useful for swapping the two blocks in 256-bit vectors. D is +DFromV<V>.

  • +
  • V ConcatUpperLower(D, V hi, V lo): returns the outer quarters +of the concatenation of hi and lo without splitting into +blocks. Unlike the other variants, this does not incur a +block-crossing penalty on AVX2/3. D is DFromV<V>.

  • +
  • V ConcatOdd(D, V hi, V lo): returns the concatenation of the +odd lanes of hi and the odd lanes of lo.

  • +
  • V ConcatEven(D, V hi, V lo): returns the concatenation of the +even lanes of hi and the even lanes of lo.

  • +
  • V InterleaveWholeLower([D, ] V a, V b): returns alternating +lanes from the lower halves of a and b (a[0] in the +least-significant lane). The optional D (provided for consistency +with InterleaveWholeUpper) is DFromV<V>.

  • +
  • V InterleaveWholeUpper(D, V a, V b): returns alternating lanes +from the upper halves of a and b (a[N/2] in the +least-significant lane). D is DFromV<V>.

  • +
+
+
+

Blockwise

+

Note: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit blocks.

+
    +
  • V Broadcast<int i>(V): returns individual blocks, each with +lanes set to input_block[i], i = [0, 16/sizeof(T)).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    VI TableLookupBytes(V bytes, VI indices): returns +bytes[indices[i]]. Uses byte lanes regardless of the actual +vector types. Results are implementation-defined if +indices[i] < 0 or +indices[i] >= HWY_MIN(Lanes(DFromV<V>()), 16). VI are +integers, possibly of a different type than those in V. The +number of lanes in V and VI may differ, e.g. a full-length +table vector loaded via LoadDup128, plus partial vector VI +of 4-bit indices.
    +
    +
  • +
  • +
    V: {u,i}
    +
    VI TableLookupBytesOr0(V bytes, VI indices): returns +bytes[indices[i]], or 0 if indices[i] & 0x80. Uses byte +lanes regardless of the actual vector types. Results are +implementation-defined for indices[i] < 0 or in +[HWY_MIN(Lanes(DFromV<V>()), 16), 0x80). The zeroing behavior +has zero cost on x86 and Arm. For vectors of >= 256 bytes (can +happen on SVE and RVV), this will set all lanes after the first 128 +to 0. VI are integers, possibly of a different type than those +in V. The number of lanes in V and VI may differ.
    +
    +
  • +
  • +
    V: {u,i}64, VI: {u,i}8
    +
    V BitShuffle(V vals, VI indices): returns a vector with +(vals[i] >> indices[i*8+j]) & 1 in bit j of r[i] for +each j between 0 and 7.
    +
    +

    BitShuffle(vals, indices) zeroes out the upper 56 bits of +r[i].

    +

    If indices[i*8+j] is less than 0 or greater than 63, bit j of +r[i] is implementation-defined.

    +

    VI must be either Vec<Repartition<int8_t, DFromV<V>>> or +Vec<Repartition<uint8_t, DFromV<V>>>.

    +

    BitShuffle(v, indices) is equivalent to the following loop (where +N is equal to Lanes(DFromV<V>())):

    +
    for(size_t i = 0; i < N; i++) {
    +  uint64_t shuf_result = 0;
    +  for(int j = 0; j < 7; j++) {
    +    shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j;
    +  }
    +  r[i] = shuf_result;
    +}
    +
    +
    +
  • +
+
+

Interleave

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • V InterleaveLower([D, ] V a, V b): returns blocks with +alternating lanes from the lower halves of a and b (a[0] +in the least-significant lane). The optional D (provided for +consistency with InterleaveUpper) is DFromV<V>.

  • +
  • V InterleaveUpper(D, V a, V b): returns blocks with +alternating lanes from the upper halves of a and b +(a[N/2] in the least-significant lane). D is DFromV<V>.

  • +
  • V InterleaveEven([D, ] V a, V b): returns alternating lanes +from the even lanes of a and b (a[0] in the +least-significant lane, followed by b[0], followed by a[2], +followed by b[2], and so on). The optional D (provided for +consistency with InterleaveOdd) is DFromV<V>. Note that no +lanes move across block boundaries.

    +

    InterleaveEven(a, b) and InterleaveEven(d, a, b) are both +equivalent to OddEven(DupEven(b), a), but +InterleaveEven(a, b) is usually more efficient than +OddEven(DupEven(b), a).

    +
  • +
  • V InterleaveOdd(D, V a, V b): returns alternating lanes from +the odd lanes of a and b (a[1] in the least-significant +lane, followed by b[1], followed by a[3], followed by +b[3], and so on). D is DFromV<V>. Note that no lanes move +across block boundaries.

    +

    InterleaveOdd(d, a, b) is equivalent to +OddEven(b, DupOdd(a)), but InterleaveOdd(d, a, b) is usually +more efficient than OddEven(b, DupOdd(a)).

    +
  • +
+
+
+

Zip

+
    +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipLower([DW, ] V a, V b): returns the same bits as +InterleaveLower, but repartitioned into double-width lanes +(required in order to use this operation with scalars). The +optional DW (provided for consistency with ZipUpper) is +RepartitionToWide<DFromV<V>>.
    +
    +
  • +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipUpper(DW, V a, V b): returns the same bits as +InterleaveUpper, but repartitioned into double-width lanes +(required in order to use this operation with scalars). DW is +RepartitionToWide<DFromV<V>>. Only available if +HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Shift within blocks

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftBytes<int>([D, ] V): returns the result of +shifting independent blocks left by int bytes [1, 15]. The +optional D (provided for consistency with ShiftRightBytes) +is DFromV<V>.
    +
    +
  • +
  • V ShiftLeftLanes<int>([D, ] V): returns the result of shifting +independent blocks left by int lanes. The optional D +(provided for consistency with ShiftRightLanes) is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V ShiftRightBytes<int>(D, V): returns the result of shifting +independent blocks right by int bytes [1, 15], shifting in +zeros even for partial vectors. D is DFromV<V>.
    +
    +
  • +
  • V ShiftRightLanes<int>(D, V): returns the result of shifting +independent blocks right by int lanes, shifting in zeros even +for partial vectors. D is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V CombineShiftRightBytes<int>(D, V hi, V lo): returns a +vector of blocks each the result of shifting two concatenated +blocks hi[i] || lo[i] right by int bytes [1, 16). D +is DFromV<V>.
    +
    +
  • +
  • V CombineShiftRightLanes<int>(D, V hi, V lo): returns a vector +of blocks each the result of shifting two concatenated blocks +hi[i] || lo[i] right by int lanes [1, 16/sizeof(T)). D is +DFromV<V>.

  • +
+
+
+

Other fixed-pattern permutations within blocks

+
    +
  • V OddEven(V a, V b): returns a vector whose odd lanes are taken +from a and the even lanes from b.

  • +
  • V DupEven(V v): returns r, the result of copying even lanes +to the next higher-indexed lane. For each even lane index i, +r[i] == v[i] and r[i + 1] == v[i].

  • +
  • V DupOdd(V v): returns r, the result of copying odd lanes +to the previous lower-indexed lane. For each odd lane index i, +r[i] == v[i] and r[i - 1] == v[i]. Only available if +HWY_TARGET != HWY_SCALAR.

  • +
+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle1032(V): returns blocks with 64-bit halves +swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0321(V): returns blocks rotated right (toward the +lower end) by 32 bits.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2103(V): returns blocks rotated left (toward the +upper end) by 32 bits.
    +
    +
  • +
+

The following are equivalent to Reverse2 or Reverse4, which +should be used instead because they are more general:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2301(V): returns blocks with 32-bit halves swapped +inside 64-bit halves.
    +
    +
  • +
  • +
    V: {u,i,f}{64}
    +
    V Shuffle01(V): returns blocks with 64-bit halves swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0123(V): returns blocks with lanes in reverse +order.
    +
    +
  • +
+
+
+
+

Swizzle

+
+

Reverse

+
    +
  • V Reverse(D, V a) returns a vector with lanes in reversed order +(out[i] == a[Lanes(D()) - 1 - i]).

  • +
  • V ReverseBlocks(V v): returns a vector with blocks in reversed +order.

  • +
+

The following ReverseN must not be called if Lanes(D()) < N:

+
    +
  • V Reverse2(D, V a) returns a vector with each group of 2 +contiguous lanes in reversed order (out[i] == a[i ^ 1]).

  • +
  • V Reverse4(D, V a) returns a vector with each group of 4 +contiguous lanes in reversed order (out[i] == a[i ^ 3]).

  • +
  • V Reverse8(D, V a) returns a vector with each group of 8 +contiguous lanes in reversed order (out[i] == a[i ^ 7]).

  • +
  • +
    V: {u,i}{16,32,64}
    +
    V ReverseLaneBytes(V a) returns a vector where the bytes of +each lane are swapped.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ReverseBits(V a) returns a vector where the bits of each +lane are reversed.
    +
    +
  • +
+
+
+

User-specified permutation across blocks

+
    +
  • V TableLookupLanes(V a, unspecified) returns a vector of +a[indices[i]], where unspecified is the return value of +SetTableIndices(D, &indices[0]) or IndicesFromVec. The +indices are not limited to blocks, hence this is slower than +TableLookupBytes* on AVX2/AVX-512. Results are +implementation-defined unless 0 <= indices[i] < Lanes(D()) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(D d, V a, V b, unspecified) returns a +vector of indices[i] < N ? a[indices[i]] : b[indices[i] - N], +where unspecified is the return value of +SetTableIndices(d, &indices[0]) or IndicesFromVec and N +is equal to Lanes(d). The indices are not limited to blocks. +Results are implementation-defined unless +0 <= indices[i] < 2 * Lanes(d) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(V a, V b, unspecified) returns +TwoTablesLookupLanes(DFromV<V>(), a, b, indices), see above. Note +that the results of TwoTablesLookupLanes(d, a, b, indices) may +differ from TwoTablesLookupLanes(a, b, indices) on RVV/SVE if +Lanes(d) < Lanes(DFromV<V>()).

  • +
  • unspecified IndicesFromVec(D d, V idx) prepares for +TableLookupLanes with integer indices in idx, which must be +the same bit width as TFromD<D> and in the range +[0, 2 * Lanes(d)), but need not be unique.

  • +
  • unspecified SetTableIndices(D d, TI* idx) prepares for +TableLookupLanes by loading Lanes(d) integer indices from +idx, which must be in the range [0, 2 * Lanes(d)) but need +not be unique. The index type TI must be an integer of the same +size as TFromD<D>.

  • +
  • V Per4LaneBlockShuffle<size_t kIdx3, size_t kIdx2, size_t +kIdx1, size_t kIdx0>(V v) does a per 4-lane block shuffle of v if +Lanes(DFromV<V>()) is greater than or equal to 4 or a shuffle of +the full vector if Lanes(DFromV<V>()) is less than 4.

    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must all be between 0 +and 3.

    +

    Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with +the following indices (but Per4LaneBlockShuffle is more efficient +than TableLookupLanes on some platforms): +{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}

    +

    If Lanes(DFromV<V>()) is less than 4 and +kIdx0 >= Lanes(DFromV<V>()) is true, Per4LaneBlockShuffle returns +an unspecified value in the first lane of the result. Otherwise, +Per4LaneBlockShuffle returns v[kIdx0] in the first lane of the +result.

    +

    If Lanes(DFromV<V>()) is equal to 2 and kIdx1 >= 2 is true, +Per4LaneBlockShuffle returns an unspecified value in the second lane +of the result. Otherwise, Per4LaneBlockShuffle returns v[kIdx1] +in the first lane of the result.

    +
  • +
+
+
+

Slide across blocks

+
    +
  • V SlideUpLanes(D d, V v, size_t N): slides up v by N +lanes

    +

    If N < Lanes(d) is true, returns a vector with the first +(lowest-index) Lanes(d) - N lanes of v shifted up to the +upper (highest-index) Lanes(d) - N lanes of the result vector and +the first (lowest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0..N-1] would be zero, +result[N] = v[0], result[N+1] = v[1], and so on until +result[Lanes(d)-1] = v[Lanes(d)-1-N].

    +

    The result of SlideUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V SlideDownLanes(D d, V v, size_t N): slides down v by +N lanes

    +

    If N < Lanes(d) is true, returns a vector with the last +(highest-index) Lanes(d) - N of v shifted down to the first +(lowest-index) Lanes(d) - N lanes of the result vector and the +last (highest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0] = v[N], result[1] = v[N + 1], and +so on until result[Lanes(d)-1-N] = v[Lanes(d)-1], and then +result[Lanes(d)-N..N-1] would be zero.

    +

    The results of SlideDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V Slide1Up(D d, V v): slides up v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Up(d, v) is equivalent to +SlideUpLanes(d, v, 1), but Slide1Up(d, v) is more efficient +than SlideUpLanes(d, v, 1) on some platforms.

    +
  • +
  • V Slide1Down(D d, V v): slides down v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Down(d, v) is equivalent to +SlideDownLanes(d, v, 1), but Slide1Down(d, v) is more +efficient than SlideDownLanes(d, v, 1) on some platforms.

    +
  • +
  • V SlideUpBlocks<int kBlocks>(D d, V v) slides up v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideUpBlocks<kBlocks>(d, v) is more efficient than +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideUpBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
  • V SlideDownBlocks<int kBlocks>(D d, V v) slides down v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideDownBlocks<kBlocks>(d, v) is more efficient than +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideDownBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
+
+
+

Other fixed-pattern across blocks

+
    +
  • V BroadcastLane<int kLane>(V v): returns a vector with all of +the lanes set to v[kLane].

    +

    kLane must be in [0, MaxLanes(DFromV<V>())).

    +
  • +
  • V BroadcastBlock<int kBlock>(V v): broadcasts the 16-byte block +of vector v at index kBlock to all of the blocks of the +result vector if Lanes(DFromV<V>()) * sizeof(TFromV<V>) > 16 is +true. Otherwise, if Lanes(DFromV<V>()) * sizeof(TFromV<V>) <= 16 +is true, returns v.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V OddEvenBlocks(V a, V b): returns a vector whose odd blocks +are taken from a and the even blocks from b. Returns b if +the vector has no more than one block (i.e. is 128 bits or scalar).

  • +
  • V SwapAdjacentBlocks(V v): returns a vector where blocks of +index 2*i and 2*i+1 are swapped. Results are undefined for +vectors with less than two blocks; callers must first check that via +Lanes. Only available if HWY_TARGET != HWY_SCALAR.

  • +
+
+
+
+

Reductions

+

Note: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops.

+

The following broadcast the result to all lanes. To obtain a scalar, you +can call GetLane on the result, or instead use Reduce* below.

+
    +
  • V SumOfLanes(D, V v): returns the sum of all lanes in each +lane.

  • +
  • V MinOfLanes(D, V v): returns the minimum-valued lane in each +lane.

  • +
  • V MaxOfLanes(D, V v): returns the maximum-valued lane in each +lane.

  • +
+

The following are equivalent to GetLane(SumOfLanes(d, v)) etc. but +potentially more efficient on some targets.

+
    +
  • T ReduceSum(D, V v): returns the sum of all lanes.

  • +
  • T ReduceMin(D, V v): returns the minimum of all lanes.

  • +
  • T ReduceMax(D, V v): returns the maximum of all lanes.

  • +
+
+
+

Crypto

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u8
    +
    V AESRound(V state, V round_key): one round of AES +encryption: MixColumns(SubBytes(ShiftRows(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRound(V state, V round_key): the last round of AES +encryption: SubBytes(ShiftRows(state)) ^ round_key. This +matches x86 AES-NI. The latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESRoundInv(V state, V round_key): one round of AES +decryption using the AES Equivalent Inverse Cipher: +InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRoundInv(V state, V round_key): the last round of +AES decryption: InvShiftRows(InvSubBytes(state)) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESInvMixColumns(V state): the InvMixColumns operation of +the AES decryption algorithm. AESInvMixColumns is used in the key +expansion step of the AES Equivalent Inverse Cipher algorithm. The +latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESKeyGenAssist<uint8_t kRcon>(V v): AES key generation +assist operation
    +
    +

    The AESKeyGenAssist operation is equivalent to doing the following, +which matches the behavior of the x86 AES-NI AESKEYGENASSIST +instruction:

    +
      +
    • Applying the AES SubBytes operation to each byte of v.

    • +
    • Doing a TableLookupBytes operation on each 128-bit block of the +result of the SubBytes(v) operation with the following indices +(which is broadcast to each 128-bit block in the case of vectors +with 32 or more lanes): +{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}

    • +
    • Doing a bitwise XOR operation with the following vector (where +kRcon is the rounding constant that is the first template +argument of the AESKeyGenAssist function and where the below +vector is broadcasted to each 128-bit block in the case of vectors +with 32 or more lanes): +{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}

    • +
    +
  • +
  • +
    V: u64
    +
    V CLMulLower(V a, V b): carryless multiplication of the lower +64 bits of each 128-bit block into a 128-bit product. The latency +is independent of the input values (assuming that is true of normal +integer multiplication) so this can safely be used in crypto. +Applications that wish to multiply upper with lower halves can +Shuffle01 one of the operands; on x86 that is expected to be +latency-neutral.
    +
    +
  • +
  • +
    V: u64
    +
    V CLMulUpper(V a, V b): as CLMulLower, but multiplies the +upper 64 bits of each 128-bit block.
    +
    +
  • +
+
+
+
+

Preprocessor macros

+
    +
  • HWY_ALIGN: Prefix for stack-allocated (i.e. automatic storage +duration) arrays to ensure they have suitable alignment for +Load()/Store(). This is specific to HWY_TARGET and should only be +used inside HWY_NAMESPACE.

    +

    Arrays should also only be used for partial (<= 128-bit) vectors, or +LoadDup128, because full vectors may be too large for the stack +and should be heap-allocated instead (see aligned_allocator.h).

    +

    Example: HWY_ALIGN float lanes[4];

    +
  • +
  • HWY_ALIGN_MAX: as HWY_ALIGN, but independent of +HWY_TARGET and may be used outside HWY_NAMESPACE.

  • +
+
+
+

Advanced macros

+

Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target we will call, +e.g. via hwy::HaveFloat64() instead of HWY_HAVE_FLOAT64, which +describes the current target.

+
    +
  • HWY_IDE is 0 except when parsed by IDEs; adding it to conditions +such as #if HWY_TARGET != HWY_SCALAR || HWY_IDE avoids code +appearing greyed out.

  • +
+

The following indicate full support for certain lane types and expand to +1 or 0.

+
    +
  • HWY_HAVE_INTEGER64: support for 64-bit signed/unsigned integer +lanes.

  • +
  • HWY_HAVE_FLOAT16: support for 16-bit floating-point lanes.

  • +
  • HWY_HAVE_FLOAT64: support for double-precision floating-point +lanes.

  • +
+

The above were previously known as HWY_CAP_INTEGER64, +HWY_CAP_FLOAT16, and HWY_CAP_FLOAT64, respectively. Those +HWY_CAP_* names are DEPRECATED.

+

Even if HWY_HAVE_FLOAT16 is 0, the following ops generally support +float16_t and bfloat16_t:

+
    +
  • Lanes, MaxLanes

  • +
  • Zero, Set, Undefined

  • +
  • BitCast

  • +
  • Load, LoadU, LoadN, LoadNOr, +LoadInterleaved[234], MaskedLoad, MaskedLoadOr

  • +
  • Store, StoreU, StoreN, StoreInterleaved[234], +BlendedStore

  • +
  • PromoteTo, DemoteTo

  • +
  • PromoteUpperTo, PromoteLowerTo

  • +
  • PromoteEvenTo, PromoteOddTo

  • +
  • Combine, InsertLane, ZeroExtendVector

  • +
  • RebindMask, FirstN

  • +
  • IfThenElse, IfThenElseZero, IfThenZeroElse

  • +
+

Exception: UpperHalf, PromoteUpperTo, PromoteOddTo and +Combine are not supported for the HWY_SCALAR target.

+

Neg also supports float16_t and *Demote2To also supports +bfloat16_t.

+
    +
  • HWY_HAVE_SCALABLE indicates vector sizes are unknown at compile +time, and determined by the CPU.

  • +
  • HWY_HAVE_TUPLE indicates Vec{2-4}, Create{2-4} and +Get{2-4} are usable. This is already true +#if !HWY_HAVE_SCALABLE, and for SVE targets, and the RVV target +when using Clang 16. We anticipate it will also become, and then +remain, true starting with GCC 14.

  • +
  • HWY_MEM_OPS_MIGHT_FAULT is 1 iff MaskedLoad may trigger a +(page) fault when attempting to load lanes from unmapped memory, even +if the corresponding mask element is false. This is the case on +ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, +users can prevent faults by ensuring memory addresses are aligned to +the vector size or at least padded (allocation size increased by at +least Lanes(d)).

  • +
  • HWY_NATIVE_FMA expands to 1 if the MulAdd etc. ops use native +fused multiply-add for floating-point inputs. Otherwise, +MulAdd(f, m, a) is implemented as Add(Mul(f, m), a). Checking +this can be useful for increasing the tolerance of expected results +(around 1E-5 or 1E-6).

  • +
  • HWY_IS_LITTLE_ENDIAN expands to 1 on little-endian targets and to +0 on big-endian targets.

  • +
  • HWY_IS_BIG_ENDIAN expands to 1 on big-endian targets and to 0 on +little-endian targets.

  • +
+

The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED:

+
    +
  • HWY_CAP_GE256: the current target supports vectors of >= 256 +bits.

  • +
  • HWY_CAP_GE512: the current target supports vectors of >= 512 +bits.

  • +
+
+
+

Detecting supported targets

+

SupportedTargets() returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in HWY_TARGETS, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if:

+
    +
  • the specified baseline is not supported by the current CPU, which +contradicts the definition of baseline, so the configuration is +invalid; or

  • +
  • the baseline does not include the enabled/attainable target(s), which +are also not supported by the current CPU, and baseline targets (in +particular HWY_SCALAR) were explicitly disabled.

  • +
+
+
+

Advanced configuration macros

+

The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +HWY_TARGETS always includes at least one baseline target which +HWY_EXPORT can use.

+
    +
  • HWY_DISABLE_CACHE_CONTROL makes the cache-control functions +no-ops.

  • +
  • HWY_DISABLE_BMI2_FMA prevents emitting BMI/BMI2/FMA instructions. +This allows using AVX2 in VMs that do not support the other +instructions, but only if defined for all translation units.

  • +
+

The following *_TARGETS are zero or more HWY_Target bits and can +be defined as an expression, e.g. +-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3).

+
    +
  • HWY_BROKEN_TARGETS defaults to a blocklist of known compiler +bugs. Defining to 0 disables the blocklist.

  • +
  • HWY_DISABLED_TARGETS defaults to zero. This allows explicitly +disabling targets without interfering with the blocklist.

  • +
  • HWY_BASELINE_TARGETS defaults to the set whose predefined macros +are defined (i.e. those for which the corresponding flag, e.g. +-mavx2, was passed to the compiler). If specified, this should be the +same for all translation units, otherwise the safety check in +SupportedTargets (that all enabled baseline targets are supported) +may be inaccurate.

  • +
+

Zero or one of the following macros may be defined to replace the +default policy for selecting HWY_TARGETS:

+
    +
  • HWY_COMPILE_ONLY_EMU128 selects only HWY_EMU128, which avoids +intrinsics but implements all ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_SCALAR selects only HWY_SCALAR, which +implements single-lane-only ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_STATIC selects only HWY_STATIC_TARGET, which +effectively disables dynamic dispatch.

  • +
  • HWY_COMPILE_ALL_ATTAINABLE selects all attainable targets +(i.e. enabled and permitted by the compiler, independently of +autovectorization), which maximizes coverage in tests. Defining +HWY_IS_TEST, which CMake does for the Highway tests, has the same +effect.

  • +
  • HWY_SKIP_NON_BEST_BASELINE compiles all targets at least as good +as the baseline. This is also the default if nothing is defined. By +skipping targets older than the baseline, this reduces binary size +and may resolve compile errors caused by conflicts between dynamic +dispatch and -m flags.

  • +
+

At most one HWY_COMPILE_ONLY_* may be defined. +HWY_COMPILE_ALL_ATTAINABLE may also be defined even if one of +HWY_COMPILE_ONLY_* is, but will then be ignored because the flags +are tested in the order listed. As an exception, +HWY_SKIP_NON_BEST_BASELINE overrides the effect of +HWY_COMPILE_ALL_ATTAINABLE and HWY_IS_TEST.

+
+
+

Compiler support

+

Clang and GCC require opting into SIMD intrinsics, e.g. via -mavx2 +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as std::abs are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported.

+

To prevent this problem, we use target-specific attributes introduced +via #pragma. Function using SIMD must reside between +HWY_BEFORE_NAMESPACE and HWY_AFTER_NAMESPACE. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. Alternatively, individual functions may be +prefixed with HWY_ATTR, which is more verbose, but ensures that +#include-d functions are not covered by target-specific attributes.

+

WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value.

+

If you know the SVE vector width and are using static dispatch, you can +specify -march=armv9-a+sve2-aes -msve-vector-bits=128 and Highway +will then use HWY_SVE2_128 as the baseline. Similarly, +-march=armv8.2-a+sve -msve-vector-bits=256 enables the +HWY_SVE_256 specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +HWY_SVE2_128 or HWY_SVE_256.

+

Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm.

+
+
+

Type traits

+
    +
  • IsFloat<T>() returns true if the T is a floating-point type.

  • +
  • IsSigned<T>() returns true if the T is a signed or +floating-point type.

  • +
  • LimitsMin/Max<T>() return the smallest/largest value +representable in integer T.

  • +
  • SizeTag<N> is an empty struct, used to select overloaded +functions appropriate for N bytes.

  • +
  • MakeUnsigned<T> is an alias for an unsigned type of the same size +as T.

  • +
  • MakeSigned<T> is an alias for a signed type of the same size as +T.

  • +
  • MakeFloat<T> is an alias for a floating-point type of the same +size as T.

  • +
  • MakeWide<T> is an alias for a type with twice the size of T +and the same category (unsigned/signed/float).

  • +
  • MakeNarrow<T> is an alias for a type with half the size of T +and the same category (unsigned/signed/float).

  • +
+
+
+

Memory allocation

+

AllocateAligned<T>(items) returns a unique pointer to newly +allocated memory for items elements of POD type T. The start +address is aligned as required by Load/Store. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using malloc() and free() with +a std::unique_ptr since the returned items are not initialized or +default constructed and it is released using FreeAlignedBytes() +without calling ~T().

+

MakeUniqueAligned<T>(Args&&... args) creates a single object in +newly allocated aligned memory as above but constructed passing the +args argument to T’s constructor and returning a unique +pointer to it. This is analogous to using std::make_unique with +new but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type T +is a struct containing multiple members with HWY_ALIGN or +HWY_ALIGN_MAX, or arrays whose lengths are known to be a multiple of +the vector size.

+

MakeUniqueAlignedArray<T>(size_t items, Args&&... args) creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of T.

+
+
+

Speeding up code for older x86 platforms

+

Thanks to @dzaima for inspiring this section.

+

It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations.

+

For those without AVX3, preferably avoid Scatter*; some algorithms +can be reformulated to use Gather* instead. For pre-AVX2, it is also +important to avoid Gather*.

+

It is typically much more efficient to pad arrays and use Load +instead of MaskedLoad and Store instead of BlendedStore.

+

If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and Min/Max.

+

Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: MulEven, i32 Mul, +Shl/Shr, Round/Trunc/Ceil/Floor, float16 +PromoteTo/DemoteTo, AESRound.

+

Ops which are moderately more expensive on older CPUs: 64-bit +Abs/ShiftRight/ConvertTo, i32->u16 DemoteTo, u32->f32 +ConvertTo, Not, IfThenElse, RotateRight, OddEven, +BroadcastSignBit.

+

It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid Not, e.g. by hoisting it outside the SIMD code, or fusing with +AndNot or CompressNot.

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_638153709 + + +
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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_638153709/release_testing_process.html b/en/test_638153709/release_testing_process.html new file mode 100644 index 0000000000..1657c9fd81 --- /dev/null +++ b/en/test_638153709/release_testing_process.html @@ -0,0 +1,273 @@ + + + + + + Release testing process — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + +
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+

Release testing process

+

We run the following before a release:

+
+

Windows x86 host

+
run_tests.bat
+
+
+
+
+

Linux x86 host

+

Clang, GCC; Arm, PPC cross-compile: ./run_tests.sh

+

Manual test of WASM and WASM_EMU256 targets.

+

Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269.

+
+
+

Version updates

+

Prepend to debian/changelog and update mentions of the current version +in:

+
    +
  • base.h

  • +
  • CMakeLists.txt

  • +
  • MODULE.bazel

  • +
  • g3doc/faq.md

  • +
+
+
+

Signing the release

+
    +
  • git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z

  • +
  • gpg --armor --detach-sign highway-X.Y.Z.tar.gz

  • +
  • Edit release and attach the resulting highway-X.Y.Z.tar.gz.asc +and .gz.

  • +
+

(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key)

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_638153709 + + +
+ +
+
Languages
+ + +
en
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+ + +
zh
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Versions
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disable_w32_warning
+ + + +
master
+ + + +
test_407341568
+ + + +
test_427688866
+ + + +
test_443523054
+ + + +
test_473247507
+ + + +
test_516796152
+ + + +
test_578459068
+ + + +
test_578806572
+ + + +
test_619132370
+ + + +
test_620864942
+ + + +
test_632429607
+ + + +
test_638153709
+
+ +
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+
Downloads
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epub
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+ Free document hosting provided by GitHub Pages. + +
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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_638153709/search.html b/en/test_638153709/search.html new file mode 100644 index 0000000000..54d324b006 --- /dev/null +++ b/en/test_638153709/search.html @@ -0,0 +1,246 @@ + + + + + + Search — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
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+
    +
  • + +
  • +
  • +
+
+
+
+
+ + + + +
+ +
+ +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_638153709 + + +
+ +
+
Languages
+ + +
en
+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
disable_w32_warning
+ + + +
master
+ + + +
test_407341568
+ + + +
test_427688866
+ + + +
test_443523054
+ + + +
test_473247507
+ + + +
test_516796152
+ + + +
test_578459068
+ + + +
test_578806572
+ + + +
test_619132370
+ + + +
test_620864942
+ + + +
test_632429607
+ + + +
test_638153709
+
+ +
+ + +
+
Downloads
+ +
epub
+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + + + + + + \ No newline at end of file diff --git a/en/test_638153709/searchindex.js b/en/test_638153709/searchindex.js new file mode 100644 index 0000000000..72cab03edf --- /dev/null +++ b/en/test_638153709/searchindex.js @@ -0,0 +1 @@ +Search.setIndex({"docnames": ["README", "design_philosophy", "faq", "impl_details", "index", "locales/zh/index", "quick_reference", "release_testing_process"], "filenames": ["README.rst", "design_philosophy.rst", "faq.rst", "impl_details.rst", "index.rst", "locales/zh/index.rst", "quick_reference.rst", "release_testing_process.rst"], "titles": ["Efficient and performance-portable vector software", "Design philosophy", "Frequently Asked Questions", "Highway implementation details", "Highway, a C++ library that provides portable SIMD/vector intrinsics", "Highway, \u4e3aC++\u63d0\u4f9b\u53ef\u79fb\u690d\u7684SIMD\u539f\u8bed", "API synopsis / quick reference", "Release testing process"], "terms": {"i": [0, 1, 2, 3, 6], "c": [0, 1, 2, 3, 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+ + +
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  • + Edit on GitHub +
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+

Efficient and performance-portable vector software

+

Highway is a C++ library that provides portable SIMD/vector intrinsics.

+

Documentation

+

Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3.

+
+

Why

+

We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software.

+
+
+

How

+

CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. fivefold +because fewer instructions are executed. We also often see 5-10x +speedups.

+

Highway makes SIMD/vector programming practical and workable according +to these guiding principles:

+

Does what you expect: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization.

+

Works on widely-used platforms: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue.

+

Flexible to deploy: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +HWY_STATIC_DISPATCH with HWY_DYNAMIC_DISPATCH plus one line of +code.

+

Suitable for a variety of domains: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue.

+

Rewards data-parallel design: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations.

+

We recommend these resources for getting started:

+ +
+
+

Examples

+

Online demos using Compiler Explorer:

+ +

We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email.

+ +

Other

+
    +
  • Evaluation of C++ SIMD +Libraries: “Highway +excelled with a strong performance across multiple SIMD extensions +[..]. Thus, Highway may currently be the most suitable SIMD library +for many software projects.”

  • +
  • zimt: C++11 template library +to process n-dimensional arrays with multi-threaded SIMD code

  • +
  • vectorized +Quicksort +(paper)

  • +
+

If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories:

+
    +
  • alpinelinux

  • +
  • conan-io

  • +
  • conda-forge

  • +
  • DragonFlyBSD,

  • +
  • fd00/yacp

  • +
  • freebsd

  • +
  • getsolus/packages

  • +
  • ghostbsd

  • +
  • microsoft/vcpkg

  • +
  • MidnightBSD

  • +
  • MSYS2

  • +
  • NetBSD

  • +
  • openSUSE

  • +
  • opnsense

  • +
  • Xilinx/Vitis_Libraries

  • +
  • xmake-io/xmake-repo

  • +
+

See also the list at +https://repology.org/project/highway-simd-library/versions .

+
+
+

Current status

+
+

Targets

+

Highway supports 24 targets, listed in alphabetical order of platform:

+
    +
  • Any: EMU128, SCALAR;

  • +
  • Armv7+: NEON_WITHOUT_AES, NEON, NEON_BF16, SVE, +SVE2, SVE_256, SVE2_128;

  • +
  • IBM Z: Z14, Z15;

  • +
  • POWER: PPC8 (v2.07), PPC9 (v3.0), PPC10 (v3.1B, not yet +supported due to compiler bugs, see #1207; also requires QEMU 7.2);

  • +
  • RISC-V: RVV (1.0);

  • +
  • WebAssembly: WASM, WASM_EMU256 (a 2x unrolled version of +wasm128, enabled if HWY_WANT_WASM2 is defined. This will remain +supported until it is potentially superseded by a future version of +WASM.);

  • +
  • x86:

    +
      +
    • SSE2

    • +
    • SSSE3 (~Intel Core)

    • +
    • SSE4 (~Nehalem, also includes AES + CLMUL).

    • +
    • AVX2 (~Haswell, also includes BMI2 + F16 + FMA)

    • +
    • AVX3 (~Skylake, AVX-512F/BW/CD/DQ/VL)

    • +
    • AVX3_DL (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + +VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining +HWY_WANT_AVX3_DL unless compiling for static dispatch),

    • +
    • AVX3_ZEN4 (like AVX3_DL but optimized for AMD Zen4; requires +opt-in by defining HWY_WANT_AVX3_ZEN4 if compiling for static +dispatch, but enabled by default for runtime dispatch),

    • +
    • AVX3_SPR (~Sapphire Rapids, includes AVX-512FP16)

    • +
    +
  • +
+

Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC.

+

SVE was initially tested using farm_sve (see acknowledgments).

+
+
+

Versioning

+

Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below.

+

The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number.

+
+
+

Testing

+

Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86).

+

Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the testing process for details.

+
+ +
+

Other libraries

+

If you only require x86 support, you may also use Agner Fog’s VCL +vector class library. It includes +many functions including a complete math library.

+

If you have existing code using x86/NEON intrinsics, you may be +interested in SIMDe, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization.

+
+
+
+

Installation

+

This project uses CMake to generate and build. In a Debian-based system +you can install it via:

+
sudo apt install cmake
+
+
+

Highway’s unit tests use +googletest. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the HWY_SYSTEM_GTEST CMake variable to ON and +installing gtest separately:

+
sudo apt install libgtest-dev
+
+
+

Alternatively, you can define HWY_TEST_STANDALONE=1 and remove all +occurrences of gtest_main in each BUILD file, then tests avoid the +dependency on GUnit.

+

Running cross-compiled tests requires support from the OS, which on +Debian is provided by the qemu-user-binfmt package.

+

To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used:

+
mkdir -p build && cd build
+cmake ..
+make -j && make test
+
+
+

Or you can run run_tests.sh (run_tests.bat on Windows).

+

Bazel is also supported for building, but it is not as widely +used/tested.

+

When building for Armv7, a limitation of current compilers requires you +to add -DHWY_CMAKE_ARM7:BOOL=ON to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation.

+

Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +-m32 -isystem /usr/i686-linux-gnu/include. Clang 10 and earlier +require the above plus +-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu. See +#1279.

+
+
+

Building highway - Using vcpkg

+

highway is now available in +vcpkg

+
vcpkg install highway
+
+
+

The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +create an issue or pull request +on the vcpkg repository.

+
+
+

Quick start

+

You can use the benchmark inside examples/ as a starting point.

+

A quick-reference page briefly lists all +operations and their parameters, and the +instruction_matrix indicates the +number of instructions per operation.

+

The FAQ answers questions about portability, API +design and where to find more information.

+

We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ScalableTag<float> +(or equivalently HWY_FULL(float)) tag to functions such as +Zero/Set/Load. There are two alternatives for use-cases requiring an +upper bound on the lanes:

+
    +
  • For up to N lanes, specify CappedTag<T, N> or the equivalent +HWY_CAPPED(T, N). The actual number of lanes will be N +rounded down to the nearest power of two, such as 4 if N is 5, or +8 if N is 8. This is useful for data structures such as a narrow +matrix. A loop is still required because vectors may actually have +fewer than N lanes.

  • +
  • For exactly a power of two N lanes, specify FixedTag<T, N>. +The largest supported N depends on the target, but is guaranteed +to be at least 16/sizeof(T).

  • +
+

Due to ADL restrictions, user code calling Highway ops must either: * +Reside inside namespace hwy { namespace HWY_NAMESPACE {; or * +prefix each op with an alias such as +namespace hn = hwy::HWY_NAMESPACE;     hn::Add(); or * add +using-declarations for each op used: using hwy::HWY_NAMESPACE::Add;.

+

Additionally, each function that calls Highway ops (such as Load) +must either be prefixed with HWY_ATTR, OR reside between +HWY_BEFORE_NAMESPACE() and HWY_AFTER_NAMESPACE(). Lambda +functions currently require HWY_ATTR before their opening brace.

+

Do not use namespace-scope nor static initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via Set should +generally be local (const) variables.

+

The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types.

+
    +
  • For static dispatch, HWY_TARGET will be the best available target +among HWY_BASELINE_TARGETS, i.e. those allowed for use by the +compiler (see quick-reference). +Functions inside HWY_NAMESPACE can be called using +HWY_STATIC_DISPATCH(func)(args) within the same module they are +defined in. You can call the function from other modules by wrapping +it in a regular function and declaring the regular function in a +header.

  • +
  • For dynamic dispatch, a table of function pointers is generated via +the HWY_EXPORT macro that is used by +HWY_DYNAMIC_DISPATCH(func)(args) to call the best function +pointer for the current CPU’s supported targets. A module is +automatically compiled for each target in HWY_TARGETS (see +quick-reference) if +HWY_TARGET_INCLUDE is defined and foreach_target.h is +included. Note that the first invocation of HWY_DYNAMIC_DISPATCH, +or each call to the pointer returned by the first invocation of +HWY_DYNAMIC_POINTER, involves some CPU detection overhead. You +can prevent this by calling the following before any invocation of +HWY_DYNAMIC_*: +hwy::GetChosenTarget().Update(hwy::SupportedTargets());.

  • +
+

When using dynamic dispatch, foreach_target.h is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from examples/skeleton-inl.h:

+
#if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#else
+#define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#endif
+
+#include "hwy/highway.h"
+// Your vector code
+#endif
+
+
+

By convention, we name such headers -inl.h because their contents +(often function templates) are usually inlined.

+
+
+

Compiler flags

+

Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, -O2 is generally sufficient.

+

For MSVC, we recommend compiling with /Gv to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for PromoteTo), +it is also important to compile with /arch:AVX2. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +DevCom-10618264. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with /arch:AVX2 +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets.

+
+
+

Strip-mining loops

+

When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted count) that +does not evenly divide the vector size N = Lanes(d). For example, it +may be necessary to avoid writing past the end of an array.

+

In this section, let T denote the element type and +d = ScalableTag<T>. Assume the loop body is given as a function +template<bool partial, class D> void LoopBody(D d, size_t index, size_t max_n).

+

“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations.

+

Highway offers several strategies for loop vectorization:

+
    +
  • Ensure all inputs/outputs are padded. Then the (outer) loop is simply

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, i, 0);
    +
    +
    +

    Here, the template parameter and second function argument are not +needed.

    +

    This is the preferred option, unless N is in the thousands and +vector operations are pipelined with long latencies. This was the +case for supercomputers in the 90s, but nowadays ALUs are cheap and +we see most implementations split vectors into 1, 2 or 4 parts, so +there is little cost to processing entire vectors even if we do not +need all their lanes. Indeed this avoids the (potentially large) cost +of predication or partial loads/stores on older targets, and does not +duplicate code.

    +
  • +
  • Process whole vectors and include previously processed elements in +the last vector:

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, HWY_MIN(i, count - N), 0);
    +
    +
    +

    This is the second preferred option provided that count >= N and +LoopBody is idempotent. Some elements might be processed twice, +but a single code path and full vectorization is usually worth it. +Even if count < N, it usually makes sense to pad inputs/outputs +up to N.

    +
  • +
  • Use the Transform* functions in hwy/contrib/algo/transform-inl.h. +This takes care of the loop and remainder handling and you simply +define a generic lambda function (C++14) or functor which receives +the current vector from the input/output array, plus optionally +vectors from up to two extra input arrays, and returns the value to +write to the input/output array.

    +

    Here is an example implementing the BLAS function SAXPY +(alpha * x + y):

    +
    Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR {
    +  return MulAdd(Set(d, alpha), v, v1);
    +});
    +
    +
    +
  • +
  • Process whole vectors as above, followed by a scalar loop:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) LoopBody<false>(d, i, 0);
    +for (; i < count; ++i) LoopBody<false>(CappedTag<T, 1>(), i, 0);
    +
    +
    +

    The template parameter and second function arguments are again not +needed.

    +

    This avoids duplicating code, and is reasonable if count is +large. If count is small, the second loop may be slower than the +next option.

    +
  • +
  • Process whole vectors as above, followed by a single call to a +modified LoopBody with masking:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) {
    +  LoopBody<false>(d, i, 0);
    +}
    +if (i < count) {
    +  LoopBody<true>(d, i, count - i);
    +}
    +
    +
    +

    Now the template parameter and third function argument can be used +inside LoopBody to non-atomically ‘blend’ the first +num_remaining lanes of v with the previous contents of memory +at subsequent locations: +BlendedStore(v, FirstN(d, num_remaining), d, pointer);. +Similarly, MaskedLoad(FirstN(d, num_remaining), d, pointer) loads +the first num_remaining elements and returns zero in other lanes.

    +

    This is a good default when it is infeasible to ensure vectors are +padded, but is only safe #if !HWY_MEM_OPS_MIGHT_FAULT! In +contrast to the scalar loop, only a single final iteration is needed. +The increased code size from two loop bodies is expected to be +worthwhile because it avoids the cost of masking in all but the final +iteration.

    +
  • +
+
+ +
+

Acknowledgments

+

We have used farm-sve by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine.

+

This is not an officially supported Google product. Contact: +janwas@google.com +le.com

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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_670571080/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf b/en/test_670571080/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf new file mode 100644 index 0000000000..dda64922b4 Binary files /dev/null and b/en/test_670571080/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf differ diff --git a/en/test_670571080/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf b/en/test_670571080/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf new file mode 100644 index 0000000000..23608f3610 Binary files /dev/null and b/en/test_670571080/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf differ diff --git a/en/test_670571080/_sources/README.rst.txt b/en/test_670571080/_sources/README.rst.txt new file mode 100644 index 0000000000..070183ddde --- /dev/null +++ b/en/test_670571080/_sources/README.rst.txt @@ -0,0 +1,564 @@ +Efficient and performance-portable vector software +================================================== + +Highway is a C++ library that provides portable SIMD/vector intrinsics. + +`Documentation `__ + +Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3. + +Why +--- + +We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software. + +How +--- + +CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. *fivefold* +because fewer instructions are executed. We also often see *5-10x* +speedups. + +Highway makes SIMD/vector programming practical and workable according +to these guiding principles: + +**Does what you expect**: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization. + +**Works on widely-used platforms**: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue. + +**Flexible to deploy**: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +``HWY_STATIC_DISPATCH`` with ``HWY_DYNAMIC_DISPATCH`` plus one line of +code. + +**Suitable for a variety of domains**: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue. + +**Rewards data-parallel design**: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations. + +We recommend these resources for getting started: + +- `SIMD for C++ Developers `__ +- `Algorithms for Modern Hardware `__ +- `Optimizing software in + C++ `__ +- `Improving performance with SIMD intrinsics in three use + cases `__ + +Examples +-------- + +Online demos using Compiler Explorer: + +- `multiple targets with dynamic + dispatch `__ (more complicated, + but flexible and uses best available SIMD) +- `single target using -m + flags `__ (simpler, but + requires/only uses the instruction set enabled by compiler flags) + +We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email. + +- Audio: `Zimtohrli perceptual + metric `__ +- Browsers: Chromium (+Vivaldi), Firefox (+floorp / foxhound / + librewolf / Waterfox) +- Computational biology: `RNA + analysis `__ +- Computer graphics: `Sparse voxel + renderer `__ +- Cryptography: google/distributed_point_functions, + google/shell-encryption +- Data structures: bkille/BitLib +- Image codecs: eustas/2im, `Grok JPEG + 2000 `__, `JPEG + XL `__, + `JPEGenc `__, + `Jpegli `__, OpenHTJ2K +- Image processing: cloudinary/ssimulacra2, + m-ab-s/media-autobuild_suite, + `libvips `__ +- Image viewers: AlienCowEatCake/ImageViewer, diffractor/diffractor, + mirillis/jpegxl-wic, `Lux panorama/image + viewer `__ +- Information retrieval: `iresearch database + index `__, + michaeljclark/zvec, `nebula interactive analytics / + OLAP `__, `ScaNN Scalable + Nearest + Neighbors `__, + `vectorlite vector + search `__ +- Machine learning: + `gemma.cpp `__, Tensorflow, + Numpy, zpye/SimpleInfer +- Robotics: `MIT Model-Based Design and + Verification `__ + +Other + +- `Evaluation of C++ SIMD + Libraries `__: “Highway + excelled with a strong performance across multiple SIMD extensions + [..]. Thus, Highway may currently be the most suitable SIMD library + for many software projects.” +- `zimt `__: C++11 template library + to process n-dimensional arrays with multi-threaded SIMD code +- `vectorized + Quicksort `__ + (`paper `__) + +If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories: + +- alpinelinux +- conan-io +- conda-forge +- DragonFlyBSD, +- fd00/yacp +- freebsd +- getsolus/packages +- ghostbsd +- microsoft/vcpkg +- MidnightBSD +- MSYS2 +- NetBSD +- openSUSE +- opnsense +- Xilinx/Vitis_Libraries +- xmake-io/xmake-repo + +See also the list at +https://repology.org/project/highway-simd-library/versions . + +Current status +-------------- + +Targets +~~~~~~~ + +Highway supports 24 targets, listed in alphabetical order of platform: + +- Any: ``EMU128``, ``SCALAR``; +- Armv7+: ``NEON_WITHOUT_AES``, ``NEON``, ``NEON_BF16``, ``SVE``, + ``SVE2``, ``SVE_256``, ``SVE2_128``; +- IBM Z: ``Z14``, ``Z15``; +- POWER: ``PPC8`` (v2.07), ``PPC9`` (v3.0), ``PPC10`` (v3.1B, not yet + supported due to compiler bugs, see #1207; also requires QEMU 7.2); +- RISC-V: ``RVV`` (1.0); +- WebAssembly: ``WASM``, ``WASM_EMU256`` (a 2x unrolled version of + wasm128, enabled if ``HWY_WANT_WASM2`` is defined. This will remain + supported until it is potentially superseded by a future version of + WASM.); +- x86: + + - ``SSE2`` + - ``SSSE3`` (~Intel Core) + - ``SSE4`` (~Nehalem, also includes AES + CLMUL). + - ``AVX2`` (~Haswell, also includes BMI2 + F16 + FMA) + - ``AVX3`` (~Skylake, AVX-512F/BW/CD/DQ/VL) + - ``AVX3_DL`` (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + + VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining + ``HWY_WANT_AVX3_DL`` unless compiling for static dispatch), + - ``AVX3_ZEN4`` (like AVX3_DL but optimized for AMD Zen4; requires + opt-in by defining ``HWY_WANT_AVX3_ZEN4`` if compiling for static + dispatch, but enabled by default for runtime dispatch), + - ``AVX3_SPR`` (~Sapphire Rapids, includes AVX-512FP16) + +Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC. + +SVE was initially tested using farm_sve (see acknowledgments). + +Versioning +~~~~~~~~~~ + +Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below. + +The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number. + +Testing +~~~~~~~ + +Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86). + +Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the `testing process `__ for details. + +Related modules +~~~~~~~~~~~~~~~ + +The ``contrib`` directory contains SIMD-related utilities: an image +class with aligned rows, a math library (16 functions already +implemented, mostly trigonometry), and functions for computing dot +products and sorting. + +Other libraries +~~~~~~~~~~~~~~~ + +If you only require x86 support, you may also use Agner Fog’s `VCL +vector class library `__. It includes +many functions including a complete math library. + +If you have existing code using x86/NEON intrinsics, you may be +interested in `SIMDe `__, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization. + +Installation +------------ + +This project uses CMake to generate and build. In a Debian-based system +you can install it via: + +.. code:: bash + + sudo apt install cmake + +Highway’s unit tests use +`googletest `__. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the ``HWY_SYSTEM_GTEST`` CMake variable to ON and +installing gtest separately: + +.. code:: bash + + sudo apt install libgtest-dev + +Alternatively, you can define ``HWY_TEST_STANDALONE=1`` and remove all +occurrences of ``gtest_main`` in each BUILD file, then tests avoid the +dependency on GUnit. + +Running cross-compiled tests requires support from the OS, which on +Debian is provided by the ``qemu-user-binfmt`` package. + +To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used: + +.. code:: bash + + mkdir -p build && cd build + cmake .. + make -j && make test + +Or you can run ``run_tests.sh`` (``run_tests.bat`` on Windows). + +Bazel is also supported for building, but it is not as widely +used/tested. + +When building for Armv7, a limitation of current compilers requires you +to add ``-DHWY_CMAKE_ARM7:BOOL=ON`` to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation. + +Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +``-m32 -isystem /usr/i686-linux-gnu/include``. Clang 10 and earlier +require the above plus +``-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu``. See +#1279. + +Building highway - Using vcpkg +------------------------------ + +highway is now available in +`vcpkg `__ + +.. code:: bash + + vcpkg install highway + +The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +`create an issue or pull request `__ +on the vcpkg repository. + +Quick start +----------- + +You can use the ``benchmark`` inside examples/ as a starting point. + +A `quick-reference page `__ briefly lists all +operations and their parameters, and the +:download:`instruction_matrix ` indicates the +number of instructions per operation. + +The `FAQ `__ answers questions about portability, API +design and where to find more information. + +We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ``ScalableTag`` +(or equivalently ``HWY_FULL(float)``) tag to functions such as +``Zero/Set/Load``. There are two alternatives for use-cases requiring an +upper bound on the lanes: + +- For up to ``N`` lanes, specify ``CappedTag`` or the equivalent + ``HWY_CAPPED(T, N)``. The actual number of lanes will be ``N`` + rounded down to the nearest power of two, such as 4 if ``N`` is 5, or + 8 if ``N`` is 8. This is useful for data structures such as a narrow + matrix. A loop is still required because vectors may actually have + fewer than ``N`` lanes. + +- For exactly a power of two ``N`` lanes, specify ``FixedTag``. + The largest supported ``N`` depends on the target, but is guaranteed + to be at least ``16/sizeof(T)``. + +Due to ADL restrictions, user code calling Highway ops must either: \* +Reside inside ``namespace hwy { namespace HWY_NAMESPACE {``; or \* +prefix each op with an alias such as +``namespace hn = hwy::HWY_NAMESPACE; hn::Add()``; or \* add +using-declarations for each op used: ``using hwy::HWY_NAMESPACE::Add;``. + +Additionally, each function that calls Highway ops (such as ``Load``) +must either be prefixed with ``HWY_ATTR``, OR reside between +``HWY_BEFORE_NAMESPACE()`` and ``HWY_AFTER_NAMESPACE()``. Lambda +functions currently require ``HWY_ATTR`` before their opening brace. + +Do not use namespace-scope nor ``static`` initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via ``Set`` should +generally be local (const) variables. + +The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types. + +- For static dispatch, ``HWY_TARGET`` will be the best available target + among ``HWY_BASELINE_TARGETS``, i.e. those allowed for use by the + compiler (see `quick-reference `__). + Functions inside ``HWY_NAMESPACE`` can be called using + ``HWY_STATIC_DISPATCH(func)(args)`` within the same module they are + defined in. You can call the function from other modules by wrapping + it in a regular function and declaring the regular function in a + header. + +- For dynamic dispatch, a table of function pointers is generated via + the ``HWY_EXPORT`` macro that is used by + ``HWY_DYNAMIC_DISPATCH(func)(args)`` to call the best function + pointer for the current CPU’s supported targets. A module is + automatically compiled for each target in ``HWY_TARGETS`` (see + `quick-reference `__) if + ``HWY_TARGET_INCLUDE`` is defined and ``foreach_target.h`` is + included. Note that the first invocation of ``HWY_DYNAMIC_DISPATCH``, + or each call to the pointer returned by the first invocation of + ``HWY_DYNAMIC_POINTER``, involves some CPU detection overhead. You + can prevent this by calling the following before any invocation of + ``HWY_DYNAMIC_*``: + ``hwy::GetChosenTarget().Update(hwy::SupportedTargets());``. + +When using dynamic dispatch, ``foreach_target.h`` is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from ``examples/skeleton-inl.h``: + +:: + + #if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #else + #define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #endif + + #include "hwy/highway.h" + // Your vector code + #endif + +By convention, we name such headers ``-inl.h`` because their contents +(often function templates) are usually inlined. + +Compiler flags +-------------- + +Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, ``-O2`` is generally sufficient. + +For MSVC, we recommend compiling with ``/Gv`` to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for ``PromoteTo``), +it is also important to compile with ``/arch:AVX2``. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +`DevCom-10618264 `__. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with ``/arch:AVX2`` +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets. + +Strip-mining loops +------------------ + +When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted ``count``) that +does not evenly divide the vector size ``N = Lanes(d)``. For example, it +may be necessary to avoid writing past the end of an array. + +In this section, let ``T`` denote the element type and +``d = ScalableTag``. Assume the loop body is given as a function +``template void LoopBody(D d, size_t index, size_t max_n)``. + +“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations. + +Highway offers several strategies for loop vectorization: + +- Ensure all inputs/outputs are padded. Then the (outer) loop is simply + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, i, 0); + + Here, the template parameter and second function argument are not + needed. + + This is the preferred option, unless ``N`` is in the thousands and + vector operations are pipelined with long latencies. This was the + case for supercomputers in the 90s, but nowadays ALUs are cheap and + we see most implementations split vectors into 1, 2 or 4 parts, so + there is little cost to processing entire vectors even if we do not + need all their lanes. Indeed this avoids the (potentially large) cost + of predication or partial loads/stores on older targets, and does not + duplicate code. + +- Process whole vectors and include previously processed elements in + the last vector: + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, HWY_MIN(i, count - N), 0); + + This is the second preferred option provided that ``count >= N`` and + ``LoopBody`` is idempotent. Some elements might be processed twice, + but a single code path and full vectorization is usually worth it. + Even if ``count < N``, it usually makes sense to pad inputs/outputs + up to ``N``. + +- Use the ``Transform*`` functions in hwy/contrib/algo/transform-inl.h. + This takes care of the loop and remainder handling and you simply + define a generic lambda function (C++14) or functor which receives + the current vector from the input/output array, plus optionally + vectors from up to two extra input arrays, and returns the value to + write to the input/output array. + + Here is an example implementing the BLAS function SAXPY + (``alpha * x + y``): + + :: + + Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR { + return MulAdd(Set(d, alpha), v, v1); + }); + +- Process whole vectors as above, followed by a scalar loop: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) LoopBody(d, i, 0); + for (; i < count; ++i) LoopBody(CappedTag(), i, 0); + + The template parameter and second function arguments are again not + needed. + + This avoids duplicating code, and is reasonable if ``count`` is + large. If ``count`` is small, the second loop may be slower than the + next option. + +- Process whole vectors as above, followed by a single call to a + modified ``LoopBody`` with masking: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) { + LoopBody(d, i, 0); + } + if (i < count) { + LoopBody(d, i, count - i); + } + + Now the template parameter and third function argument can be used + inside ``LoopBody`` to non-atomically ‘blend’ the first + ``num_remaining`` lanes of ``v`` with the previous contents of memory + at subsequent locations: + ``BlendedStore(v, FirstN(d, num_remaining), d, pointer);``. + Similarly, ``MaskedLoad(FirstN(d, num_remaining), d, pointer)`` loads + the first ``num_remaining`` elements and returns zero in other lanes. + + This is a good default when it is infeasible to ensure vectors are + padded, but is only safe ``#if !HWY_MEM_OPS_MIGHT_FAULT``! In + contrast to the scalar loop, only a single final iteration is needed. + The increased code size from two loop bodies is expected to be + worthwhile because it avoids the cost of masking in all but the final + iteration. + +Additional resources +-------------------- + +- :download:`Highway introduction (slides) ` +- :download:`Overview of instructions per operation on different architectures ` +- `Design philosophy and comparison `__ +- `Implementation details `__ + +Acknowledgments +--------------- + +We have used `farm-sve `__ by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine. + +This is not an officially supported Google product. Contact: +janwas@google.com +le.com diff --git a/en/test_670571080/_sources/design_philosophy.rst.txt b/en/test_670571080/_sources/design_philosophy.rst.txt new file mode 100644 index 0000000000..0d94203879 --- /dev/null +++ b/en/test_670571080/_sources/design_philosophy.rst.txt @@ -0,0 +1,212 @@ +Design philosophy +================= + +- Performance is important but not the sole consideration. Anyone who + goes to the trouble of using SIMD clearly cares about speed. However, + portability, maintainability and readability also matter, otherwise + we would write in assembly. We aim for performance within 10-20% of a + hand-written assembly implementation on the development platform. + There is no performance gap vs. intrinsics: Highway code can do + anything they can. If necessary, you can use platform-specific + instructions inside ``#if HWY_TARGET == HWY_NEON`` etc. + +- The guiding principles of C++ are “pay only for what you use” and + “leave no room for a lower-level language below C++”. We apply these + by defining a SIMD API that ensures operation costs are visible, + predictable and minimal. + +- Performance portability is important, i.e. the API should be + efficient on all target platforms. Unfortunately, common idioms for + one platform can be inefficient on others. For example: summing lanes + horizontally versus shuffling. Documenting which operations are + expensive does not prevent their use, as evidenced by widespread use + of ``HADDPS``. Performance acceptance tests may detect large + regressions, but do not help choose the approach during initial + development. Analysis tools can warn about some potential + inefficiencies, but likely not all. We instead provide `a carefully + chosen set of vector types and operations that are efficient on all + target platforms `__ (Armv8, PPC8, + x86). + +- Future SIMD hardware features are difficult to predict. For example, + AVX2 came with surprising semantics (almost no interaction between + 128-bit blocks) and AVX-512 added two kinds of predicates (writemask + and zeromask). To ensure the API reflects hardware realities, we + suggest a flexible approach that adds new operations as they become + commonly available, with fallback implementations where necessary. + +- Masking/predication differs between platforms, and it is not clear + how important the use cases are beyond the ternary operator + ``IfThenElse``. AVX-512/Arm SVE zeromasks are useful, but not + supported by P0214R5. We provide ``IfThen[Zero]Else[Zero]`` variants. + +- “Width-agnostic” SIMD is more future-proof than user-specified fixed + sizes. For example, valarray-like code can iterate over a 1D array + with a library-specified vector width. This will result in better + code when vector sizes increase, and matches the direction taken by + `Arm + SVE `__ + and RiscV V as well as Agner Fog’s `ForwardCom instruction set + proposal `__. However, some applications may + require fixed sizes, so we also guarantee support for <= 128-bit + vectors in each instruction set. + +- The API and its implementation should be usable and efficient with + commonly used compilers, including MSVC. For example, we write + ``ShiftLeft<3>(v)`` instead of ``v << 3`` because MSVC 2017 (aarch64) + does not propagate the literal (https://godbolt.org/g/rKx5Ga). + Highway requires function-specific target attributes, supported by + GCC 4.9 / Clang 3.9 / MSVC 2015. + +- Efficient and safe runtime dispatch is important. Modules such as + image or video codecs are typically embedded into larger applications + such as browsers, so they cannot require separate binaries for each + CPU. Libraries also cannot predict whether the application already + uses AVX2 (and pays the frequency throttling cost), so this decision + must be left to the application. Using only the lowest-common + denominator instructions sacrifices too much performance. Therefore, + we provide code paths for multiple instruction sets and choose the + most suitable at runtime. To reduce overhead, dispatch should be + hoisted to higher layers instead of checking inside every low-level + function. Highway supports inlining functions in the same file or in + ``*-inl.h`` headers. We generate all code paths from the same source + to reduce implementation- and debugging cost. + +- Not every CPU need be supported. To reduce code size and compile + time, we group x86 targets into clusters. In particular, SSE3 + instructions are only used/available if S-SSE3 is also available, and + AVX only if AVX2 is also supported. Code generation for AVX3_DL also + requires opting-in by defining HWY_WANT_AVX3_DL. + +- Access to platform-specific intrinsics is necessary for acceptance in + performance-critical projects. We provide conversions to and from + intrinsics to allow utilizing specialized platform-specific + functionality, and simplify incremental porting of existing code. + +- The core API should be compact and easy to learn; we provide a + `concise reference `__. + +Prior API designs +----------------- + +The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s ``F32vec4`` wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch. + +Overloaded function API +----------------------- + +Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type ``Simd`` for overloading, abbreviated +to ``D`` for template arguments and ``d`` in lvalues. + +Note that generic function templates are possible (see +generic_ops-inl.h). + +Masks +----- + +AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost. + +Masks are returned by comparisons and ``TestBit``; they serve as the +input to ``IfThen*``. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ``ZeroIfNegative`` function. + +Differences vs. `P0214R5 `__ / std::experimental::simd +----------------------------------------------------------------------------- + +1. Allowing the use of built-in vector types by relying on non-member + functions. By contrast, P0214R5 requires a wrapper class, which does + not work for sizeless vector types currently used by Arm SVE and + Risc-V. + +2. Supporting many more operations such as 128-bit compare/minmax, + AES/CLMUL, ``AndNot``, ``AverageRound``, bit-shift by immediates, + compress/expand, fixed-point mul, ``IfThenElse``, interleaved + load/store, lzcnt, mask find/set, masked load/store, popcount, + reductions, saturated add/sub, scatter/gather. + +3. Designing the API to avoid or minimize overhead on AVX2/AVX-512 + caused by crossing 128-bit ‘block’ boundaries. + +4. Avoiding the need for non-native vectors. By contrast, P0214R5’s + ``simd_cast`` returns ``fixed_size<>`` vectors which are more + expensive to access because they reside on the stack. We can avoid + this plus additional overhead on Arm/AVX2 by defining + width-expanding operations as functions of a vector part, + e.g. promoting half a vector of ``uint8_t`` lanes to one full vector + of ``uint16_t``, or demoting full vectors to half vectors with + half-width lanes. + +5. Guaranteeing access to the underlying intrinsic vector type. This + ensures all platform-specific capabilities can be used. P0214R5 + instead only ‘encourages’ implementations to provide access. + +6. Enabling safe runtime dispatch and inlining in the same binary. + P0214R5 is based on the Vc library, which does not provide + assistance for linking multiple instruction sets into the same + binary. The Vc documentation suggests compiling separate executables + for each instruction set or using GCC’s ifunc (indirect functions). + The latter is compiler-specific and risks crashes due to ODR + violations when compiling the same function with different compiler + flags. We solve this problem via target-specific namespaces and + attributes (see HOWTO section below). We also permit a mix of static + target selection and runtime dispatch for hotspots that may benefit + from newer instruction sets if available. + +7. Omitting inefficient or non-performance-portable operations such as + ``hmax``, ``operator[]``, and unsupported integer comparisons. + Applications can often replace these operations at lower cost than + emulating that exact behavior. + +8. Omitting ``long double`` types: these are not commonly available in + hardware. + +9. Ensuring signed integer overflow has well-defined semantics + (wraparound). + +10. Avoiding hidden performance costs. P0214R5 allows implicit + conversions from integer to float, which costs 3-4 cycles on x86. We + make these conversions explicit to ensure their cost is visible. + +Other related work +------------------ + +- `Neat + SIMD `__ + adopts a similar approach with interchangeable vector/scalar types + and a compact interface. It allows access to the underlying + intrinsics, but does not appear to be designed for other platforms + than x86. + +- UME::SIMD (`code `__, + `paper `__) also adopts an explicit + vectorization model with vector classes. However, it exposes the + union of all platform capabilities, which makes the API harder to + learn (209-page spec) and implement (the estimated LOC count is + `500K `__). The API is less + performance-portable because it allows applications to use operations + that are inefficient on other platforms. + +- Inastemp (`code `__, + `paper `__) is a vector library for scientific + computing with some innovative features: automatic FLOPS counting, + and “if/else branches” using lambda functions. It supports IBM + Power8, but only provides float and double types and does not support + SVE without assuming the runtime vector size. diff --git a/en/test_670571080/_sources/faq.rst.txt b/en/test_670571080/_sources/faq.rst.txt new file mode 100644 index 0000000000..57ea46ceeb --- /dev/null +++ b/en/test_670571080/_sources/faq.rst.txt @@ -0,0 +1,500 @@ +Frequently Asked Questions +========================== + +Getting started +--------------- + +Q0.0: How do I **get the Highway library**? + +A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via ``find_package(HWY 1.2.0)`` and +``target_link_libraries(your_project PRIVATE hwy)``. + +Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules: + +:: + + [submodule "highway"] + path = highway + url = https://github.com/google/highway + +Then, anyone who runs ``git clone --recursive`` on your repository will +also get Highway. If not using Git, you can also manually download the +`Highway code `__ and add it +to your source tree. + +For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert ``add_subdirectory(highway)`` +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +``deps = ["//path/highway:hwy"]``. + +If you use another build system, add ``hwy/per_target.cc`` and +``hwy/targets.cc`` to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h. + +If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case. + +Q0.1: What’s the **easiest way to start using Highway**? + +A: Copy an existing file such as ``hwy/examples/benchmark.cc`` or +``skeleton.cc`` or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct. + +Then, in the function ``RunBenchmarks`` (for benchmark.cc) or +``FloorLog2`` (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches. + +Next, you can wrap your code in +``#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128`` and into +the ``#else`` branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in ``hwy/tests/``, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code. + +Documentation +------------- + +Q1.1: How do I **find the Highway op name** corresponding to an existing +intrinsic? + +A: Search for the intrinsic in (for example) +`x86_128-inl.h `__. +The Highway op is typically the name of the function that calls the +intrinsic. See also the `quick +reference `__ +which lists all of the Highway ops. + +Q1.2: Are there **examples of porting intrinsics to Highway**? + +A: See https://github.com/google/highway#examples. + +Q1.3: Where do I find documentation for each **platform’s intrinsics**? + +A: See Intel +`guide `__, +Arm +`guide `__ +and `SVE `__, RISC-V V +`spec `__ +and `guide `__, +`WebAssembly `__, PPC +`ISA `__ and +`intrinsics `__. + +Q1.4: Where do I find **instruction latency/throughput**? + +A: For x86, a combination of +`uops.info `__ and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +`AMD’s sheet (zip +file) `__. For Arm, +the +`Software_Optimization_Guide `__ +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available). + +Q1.5: Where can I find **inspiration for SIMD-friendly algorithms**? A: + +- `Algorithms for Modern Hardware online + book `__ +- `SIMD for C++ developers `__ +- `Bit twiddling + collection `__ +- `SIMD-within-a-register `__ +- Hacker’s Delight book, which has a huge collection of bitwise + identities, but is written for hypothetical RISC CPUs, which differ + in some ways from the SIMD capabilities of current CPUs. + +Q1.6: How do I **predict performance**? + +A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, `integrated into Compiler +Explorer `__. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published `uica `__, +which is reportedly more accurate +(`paper `__). + +Correctness +----------- + +Q2.1: **Which targets are covered** by my tests? + +A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible. + +Q2.2: Why do **floating-point results differ** on some platforms? + +A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s ``MulAdd`` op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it. + +Q2.3: How do I make my code **safe for asan and msan**? + +A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using ``LoadU``, or even ``MaskedLoad`` +with the mask set to ``FirstN(d, remaining_lanes)``, may trigger page +faults or asan errors. We instead recommend using +``hwy/contrib/algo/transform-inl.h``. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The ``Generate`` or ``Transform*`` +functions then take care of remainder handling. + +API design +---------- + +Q3.1: Are the **``d`` arguments optimized out**? + +A: Yes, ``d`` is an lvalue of the zero-sized type ``Simd<>``, typically +obtained via ``ScalableTag``. These only serve to select overloaded +functions and do not occupy any storage at runtime. + +Q3.2: Why do **only some functions have a ``d`` argument**? + +A: Ops which receive and return vectors typically do not require a ``d`` +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The ``d`` argument +is required for: + +:: + + - Influencing the number of lanes loaded/stored from/to memory. The + arguments to `Simd<>` include an upper bound `N`, and a shift count + `kPow2` to divide the actual number of lanes by a power of two. + - Indicating the desired vector or mask type to return from 'factory' + functions such as `Set` or `FirstN`, `BitCast`, or conversions such as + `PromoteTo`. + - Disambiguating the argument type to ops such as `VecFromMask` or + `AllTrue`, because masks may be generic types shared between multiple + lane types. + - Determining the actual number of lanes for certain ops, in particular + those defined in terms of the upper half of a vector (`UpperHalf`, but + also `Combine` or `ConcatUpperLower`) and reductions such as + `MaxOfLanes`. + +Q3.3: What’s the policy for **adding new ops**? + +A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the `wishlist for +ops `__. + +Q3.4: ``auto`` is discouraged, **what vector type** should we use? + +A: You can use ``Vec`` or ``Mask``, where ``D`` is the type of +``d`` (in fact we often use ``decltype(d)`` for that). To keep code +short, you can define typedefs/aliases, for example +``using V = Vec``. Note that the Highway implementation +uses ``VFromD``, which is equivalent but currently necessary because +``Vec`` is defined after the Highway implementations in hwy/ops/*. + +Q3.5: **Why is base.h separate** from highway.h? + +A: It can be useful for files that just want compiler-dependent macros, +for example ``HWY_RESTRICT`` in public headers. This avoids the expense +of including the full ``highway.h``, which can be large because some +platform headers declare thousands of intrinsics. + +Q3.6: What are **restrict pointers** and when to use ``HWY_RESTRICT``? + +This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer. + +``float* HWY_RESTRICT p`` means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that ``p`` does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise. + +Portability +----------- + +Q4.1: How do I **only generate code for a single instruction set** +(static dispatch)? + +A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +`example `__ documents which flags +are required on x86. + +Q4.2: Why does my working x86 code **not compile on SVE or RISC-V**? + +A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific ``Vec256``), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules: + +- Use functions (Eq, Lt) instead of overloaded operators (``==``, + ``<``); +- Prefix Highway ops with ``hwy::HWY_NAMESPACE``, or an alias + (``hn::Load``) or ensure your code resides inside + ``namespace hwy::HWY_NAMESPACE``; +- Avoid arrays of vectors and static/thread_local/member vectors; + instead use arrays of the lane type (T). +- Avoid pointer arithmetic on vectors; instead increment pointers to + lanes by the vector length (``Lanes(d)``). + +Q4.3: Why are **class members not allowed**? + +A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there. + +Q4.4: Why are **overloaded operators not allowed**? + +A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin ``operator<(unspecified_vector, unspecified_vector)``. +When(if) that becomes widely supported, this limitation can be lifted. + +Q4.5: Can I declare **arrays of lanes on the stack**? + +A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +``hwy::AllocateAligned(Lanes(d))``. + +Boilerplate +----------- + +Q5.1: What is **boilerplate**? + +A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples. + +Q5.2: What’s the difference between **``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``**? + +A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying ``HWY_ATTR`` for every function. However, ``HWY_ATTR`` +is still necessary for lambda functions that use SIMD. + +Q5.3: **Why use ``HWY_NAMESPACE``**? + +A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +``HWY_NAMESPACE`` namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later. + +Q5.4: What are these **unusual include guards**? + +A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +``#include``) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named \*-inl.h with a special include +guard of the form: + +:: + + #if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE) + #ifdef MYPROJECT_FILE_INL_H_TARGET + #undef MYPROJECT_FILE_INL_H_TARGET + #else + #define MYPROJECT_FILE_INL_H_TARGET + #endif + +Highway takes care of defining and un-defining ``HWY_TARGET_TOGGLE`` +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch. + +Q5.5: How do I **prevent lint warnings for the include guard**? + +A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard. + +:: + + // Start of file: empty include guard to avoid lint errors + #ifndef MYPROJECT_FILE_INL_H_ + #define MYPROJECT_FILE_INL_H_ + #endif + // Followed by the actual per-target guard as above + +Efficiency +---------- + +Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway **differentiate unaligned and aligned loads/stores**? + +A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the ``LDDQU`` instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (``MOVDQU``) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +``CompressStore`` or ``BlendedStore``) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops. + +Q6.2: **When does ``Prefetch`` help**? + +A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms. + +Q6.3: Is **CPU clock throttling** really an issue? + +A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +`microbenchmark `__ +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For `vectorized +Quicksort `__, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is `no longer a concern on recent +Intel `__ +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512. + +Q6.4: Why does my CPU sometimes only execute **one vector instruction +per cycle** even though the specs say it could do 2-4? + +A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences. + +Q6.5: How **expensive are Gather/Scatter**? + +A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire *vectors* per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely. + +Troubleshooting +--------------- + +Q7.1: When building with clang-16, I see errors such as +``DWARF error: invalid or unhandled FORM value: 0x25`` or +``undefined reference to __extendhfsf2``. + +A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of ``__extendhfsf2`` to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information. + +Q7.2: I see build errors mentioning +``inlining failed in call to ‘always_inline’ ‘hwy::PreventElision(int&)void’: target specific option mismatch``. + +A: This is caused by a conflict between ``-m`` compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +``HWY_IS_TEST`` (set by our CMake/Bazel builds for tests) or +``HWY_COMPILE_ALL_ATTAINABLE``. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When ``-m`` compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as ``PreventElision`` are compiled for a newer CPU baseline than +the minimum target that Highway sets via ``#pragma``. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by ``-m`` flags. However, Highway’s tests aim to cover all +targets by defining ``HWY_IS_TEST``. When that or +``HWY_COMPILE_ALL_ATTAINABLE`` are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining ``HWY_COMPILE_ONLY_STATIC``, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +``HWY_SKIP_NON_BEST_BASELINE``. A third option is to avoid ``-m`` flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information. diff --git a/en/test_670571080/_sources/impl_details.rst.txt b/en/test_670571080/_sources/impl_details.rst.txt new file mode 100644 index 0000000000..5934009a78 --- /dev/null +++ b/en/test_670571080/_sources/impl_details.rst.txt @@ -0,0 +1,323 @@ +Highway implementation details +============================== + +Introduction +------------ + +This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler. + +Vectors vs. tags +---------------- + +The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (``Simd<>`` and +``SizeTag<>``) are only used to select among the various overloads of +functions such as ``Set``. This allows Highway to use builtin vector +types without a class wrapper. + +Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries. + +Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to ``Add`` provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +``__m128i`` built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the ``Add`` function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +``hn``, so ``hn::Add``. This works for both wrappers and built-in vector +types. + +Adding a new target +------------------- + +Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as ``HWY_AVX3_DL``, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by ``HWY_MAX_DYNAMIC_TARGETS``. + +When to use -inl.h +------------------ + +By convention, files whose name ends with ``-inl.h`` contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form: + +:: + + #if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HWY_PATH_NAME_INL_H_ + #undef HWY_PATH_NAME_INL_H_ + #else + #define HWY_PATH_NAME_INL_H_ + #endif + // contents to include once per target + #endif // HWY_PATH_NAME_INL_H_ + +This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +``#include`` one or more ``-inl.h`` files. As an exception, +``hwy/ops/*-inl.h`` do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required. + +Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +``HWY_DYNAMIC_DISPATCH`` into the vector code. For an example of this, +see `vqsort.cc <../hwy/contrib/sort/vqsort.cc>`__. + +Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus ``-inl.h`` makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline ``.cc`` files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. `Math +functions <../hwy/contrib/math/math-inl.h>`__ can fall into either case, +hence we provide both inline functions and ``Call*`` wrappers. + +Use of macros +------------- + +Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in ``[1/8, 8]``). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity: + +- ``x86_*`` and ``wasm_*`` simply write out all the overloads, which is + straightforward but results in 4K-6K line files. + +- `arm_sve-inl.h <../hwy/ops/arm_sve-inl.h>`__ defines ‘type list’ + macros ``HWY_SVE_FOREACH*`` to define all overloads for most ops in a + single line. Such an approach makes sense because SVE ops are quite + orthogonal (i.e. generally defined for all types and consistent). + +- `arm_neon-inl.h <../hwy/ops/arm_neon-inl.h>`__ also uses type list + macros, but with a more general ‘function builder’ which helps to + define custom function templates required for ‘unusual’ ops such as + ``ShiftLeft``. + +- `rvv-inl.h <../hwy/ops/rvv-inl.h>`__ has the most complex system + because it deals with both type lists and LMUL, plus support for + widening or narrowing operations. The type lists thus have additional + arguments, and there are also additional lists for LMUL which can be + extended or truncated. + +Code reuse across targets +------------------------- + +The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as ``AESRound`` which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +`generic_ops-inl.h <../hwy/ops/generic_ops-inl.h>`__, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +``HWY_NATIVE_AES``. + +The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although ``Vec128`` is available on most targets, ``HWY_SCALAR``, +``HWY_RVV`` and ``HWY_SVE*`` lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the ``HWY_IF`` SFINAE +helpers. Example: +``template , HWY_IF_SIGNED_D(D)>``. Note +that there is a limited set of ``HWY_IF`` that work directly with +vectors, identified by their ``_V`` suffix. However, the functions +likely use a ``D`` type anyway, thus it is convenient to obtain one in +the template arguments and also use that for ``HWY_IF_*_D``. + +For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +`x86_128-inl.h <../hwy/ops/x86_128-inl.h>`__ and are also templated on +the vector type. + +Adding a new op +--------------- + +Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6. + +1) Document the new op in ``g3doc/quick_reference.md`` with its function + signature and a description of what the op does. + +2) Implement the op in each ``ops/*-inl.h`` header. There are two + exceptions, detailed in the previous section: first, + ``generic_ops-inl.h`` is not changed in the common case where the op + has a unique definition for every target. Second, if the op’s + definition would be duplicated in ``x86_256-inl.h`` and + ``x86_512-inl.h``, it may be expressed as a template in + ``x86_128-inl.h`` with a ``class V`` template argument, e.g. + ``TableLookupBytesOr0``. + +3) Pick the appropriate ``hwy/tests/*_test.cc`` and add a test. This is + also a three step process: first define a functor that implements the + test logic (e.g. ``TestPlusMinus``), then a function (e.g. + ``TestAllPlusMinus``) that invokes this functor for all lane types + the op supports, and finally a line near the end of the file that + invokes the function for all targets: + ``HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);``. Note + the naming convention that the function has the same name as the + functor except for the ``TestAll`` prefix. + +Reducing the number of overloads via templates +---------------------------------------------- + +Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types: + +- We can extend templates with SFINAE. Highway provides some + internal-only ``HWY_IF_*`` macros for this, e.g. + ``template bool IsFiniteT(T t) {``. + Variants of these with ``_D`` and ``_V`` suffixes exist for when the + argument is a tag or vector type. Although convenient and fairly + readable, this style sometimes encounters limits in compiler support, + especially with older MSVC. + +- When the implementation is lengthy and only a few types are + supported, it can make sense to move the implementation into + namespace detail and provide one non-template overload for each type; + each calls the implementation. + +- When the implementation only depends on the size in bits of the lane + type (instead of whether it is signed/float), we sometimes add + overloads with an additional ``SizeTag`` argument to namespace + detail, and call those from the user-visible template. This may avoid + compiler limitations relating to the otherwise equivalent + ``HWY_IF_T_SIZE(T, 1)``. + +Deducing the Simd<> argument type +--------------------------------- + +For functions that take a ``d`` argument such as ``Load``, we usually +deduce it as a ``class D`` template argument rather than deducing the +individual ``T``, ``N``, ``kPow2`` arguments to ``Simd``. To obtain +``T`` e.g. for the pointer argument to ``Load``, use ``TFromD``. +Rather than ``N``, e.g. for stack-allocated arrays on targets where +``!HWY_HAVE_SCALABLE``, use ``MaxLanes(d)``, or where no ``d`` lvalue is +available, ``HWY_MAX_LANES_D(D)``. + +When there are constraints, such as “only enable when the ``D`` is +exactly 128 bits”, be careful not to use ``Full128`` as the function +argument type, because this will not match +``Simd``, i.e. twice a half-vector. Instead use +``HWY_IF_V_SIZE_D(D, 16)``. + +We could perhaps skip the ``HWY_IF_V_SIZE_D`` if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are ``Vec256`` the +overload defined in x86_256 will be selected. However, also verifying +the ``D`` matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different ``D`` +to ``Store`` than the one used to create the vector argument might point +to an error; both should match. + +For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use ``VFrom``. + +Documentation of platform-specific intrinsics +--------------------------------------------- + +When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics. + +For x86 targets ``HWY_SSE2``, ``HWY_SSSE3``, ``HWY_SSE4``, ``HWY_AVX2``, +``HWY_AVX3``, ``HWY_AVX3_DL``, ``HWY_AVX3_ZEN4``, ``HWY_AVX3_SPR`` Intel +provides a `searchable +reference `__. + +For Arm targets ``HWY_NEON``, ``HWY_NEON_WITHOUT_AES``, +``HWY_NEON_BF16``, ``HWY_SVE`` (plus its specialization for 256-bit +vectors ``HWY_SVE_256``), ``HWY_SVE2`` (plus its specialization for +128-bit vectors ``HWY_SVE2_128``), Arm provides a `searchable +reference `__. + +For RISC-V target ``HWY_RVV``, we refer to the assembly language +`specification `__ +plus the separate `intrinsics +specification `__. + +For WebAssembly target ``HWY_WASM``, we recommend consulting the +`intrinsics +header `__. +There is also an unofficial `searchable list of +intrinsics `__. + +For POWER targets ``HWY_PPC8``, ``HWY_PPC9``, ``HWY_PPC10``, there is +`documentation of +intrinsics `__, +the `ISA `__, plus +a `searchable +reference `__. + +For ZVector targets ``HWY_Z14``, ``HWY_Z15``, ``HWY_Z16``, there is the +`ISA `__ +(requires IBMid login), plus a `searchable +reference `__. + +Why scalar target +----------------- + +There can be various reasons to avoid using vector intrinsics: + +- The current CPU may not support any instruction sets generated by + Highway (on x86, we only target S-SSE3 or newer because its + predecessor SSE3 was introduced in 2004 and it seems unlikely that + many users will want to support such old CPUs); +- The compiler may crash or emit incorrect code for certain intrinsics + or instruction sets; +- We may want to estimate the speedup from the vector implementation + compared to scalar code. + +Highway provides either the ``HWY_SCALAR`` or the ``HWY_EMU128`` target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as ``AESRound`` +or ``TableLookupBytes``. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable. + +One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +``HWY_COMPILE_ONLY_EMU128``. + +``HWY_SCALAR`` is only enabled/used ``#ifdef HWY_COMPILE_ONLY_SCALAR`` +(or ``#if HWY_BROKEN_EMU128``). Projects that intend to use it may +require ``#if HWY_TARGET != HWY_SCALAR`` around the ops it does not +support to prevent compile errors. diff --git a/en/test_670571080/_sources/index.rst.txt b/en/test_670571080/_sources/index.rst.txt new file mode 100644 index 0000000000..61036ba06e --- /dev/null +++ b/en/test_670571080/_sources/index.rst.txt @@ -0,0 +1,13 @@ +Highway, a C++ library that provides portable SIMD/vector intrinsics +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: Contents: + + README + quick_reference + design_philosophy + faq + impl_details + release_testing_process \ No newline at end of file diff --git a/en/test_670571080/_sources/locales/zh/index.rst.txt b/en/test_670571080/_sources/locales/zh/index.rst.txt new file mode 100644 index 0000000000..c30fb48bbd --- /dev/null +++ b/en/test_670571080/_sources/locales/zh/index.rst.txt @@ -0,0 +1,6 @@ +Highway, 为C++提供可移植的SIMD原语 +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: 我们正在准备中文支持:) \ No newline at end of file diff --git a/en/test_670571080/_sources/quick_reference.rst.txt b/en/test_670571080/_sources/quick_reference.rst.txt new file mode 100644 index 0000000000..76fb463ef2 --- /dev/null +++ b/en/test_670571080/_sources/quick_reference.rst.txt @@ -0,0 +1,2980 @@ +API synopsis / quick reference +============================== + +High-level overview +------------------- + +Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions. + +Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, ``hwy/contrib`` also includes higher-level +algorithms such as ``FindIf`` or ``VQSort`` implemented using these ops. + +Static vs. dynamic dispatch +--------------------------- + +Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch. + +Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash. + +Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this: + +- Highway can take care of everything including compilation (by + re-#including your code), setting the required compiler #pragmas, and + dispatching to the best available implementation. The only changes to + your code relative to static dispatch are adding + ``#define HWY_TARGET_INCLUDE``, + ``#include "third_party/highway/hwy/foreach_target.h"`` (which must + come before any inclusion of highway.h) and calling + ``HWY_DYNAMIC_DISPATCH`` instead of ``HWY_STATIC_DISPATCH``. + +- Some build systems (e.g. Apple) support the concept of ‘fat’ binaries + which contain code for multiple architectures or instruction sets. + Then, the operating system or loader typically takes care of calling + the appropriate code. Highway interoperates with this by using the + instruction set requested by the current compiler flags during each + compilation pass. Your code is the same as with static dispatch. + + Note that this method replicates the entire binary, whereas the + Highway-assisted dynamic dispatch method only replicates your SIMD + code, which is typically a small fraction of the total size. + +- Because Highway is a library (as opposed to a code generator or + compiler), the dynamic dispatch method can be inspected, and made to + interoperate with existing systems. For compilation, you can replace + foreach_target.h if your build system supports compiling for multiple + targets. For choosing the best available target, you can replace + Highway’s CPU detection and decision with your own. + ``HWY_DYNAMIC_DISPATCH`` calls into a table of function pointers with + a zero-based index indicating the desired target. Instead of calling + it immediately, you can also save the function pointer returned by + ``HWY_DYNAMIC_POINTER``. Note that ``HWY_DYNAMIC_POINTER`` returns + the same pointer that ``HWY_DYNAMIC_DISPATCH`` would. When either of + them are first invoked, the function pointer first detects the CPU, + then calls your actual function. You can call + ``GetChosenTarget().Update(SupportedTargets());`` to ensure future + dynamic dispatch avoids the overhead of CPU detection. You can also + replace the table lookup with your own choice of index, or even call + e.g. ``N_AVX2::YourFunction`` directly. + +Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch. + +Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying ``-march=armv8-a+crc``. When we build the ``HWY_NEON`` target +(which would only be used if the CPU actually does have AES), there is a +conflict between the ``arch=armv8-a+crypto`` that is set via pragma only +for the vector code, and the global ``-march``. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +``HWY_COMPILE_ONLY_STATIC`` or ``HWY_SKIP_NON_BEST_BASELINE`` when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call ``HWY_DYNAMIC_DISPATCH``. When Highway is only built for a +single target, ``HWY_DYNAMIC_DISPATCH`` results in the same direct call +that ``HWY_STATIC_DISPATCH`` would produce. + +Headers +------- + +The public headers are: + +- hwy/highway.h: main header, included from source AND/OR header files + that use vector types. Note that including in headers may increase + compile time, but allows declaring functions implemented out of line. + +- hwy/base.h: included from headers that only need + compiler/platform-dependent definitions (e.g. ``PopCount``) without + the full highway.h. + +- hwy/foreach_target.h: re-includes the translation unit (specified by + ``HWY_TARGET_INCLUDE``) once per enabled target to generate code from + the same source code. highway.h must still be included. + +- hwy/aligned_allocator.h: defines functions for allocating memory with + alignment suitable for ``Load``/``Store``. + +- hwy/cache_control.h: defines stand-alone functions to control caching + ( e.g. prefetching), independent of actual SIMD. + +- hwy/nanobenchmark.h: library for precisely measuring elapsed time + (under varying inputs) for benchmarking small/medium regions of code. + +- hwy/print-inl.h: defines Print() for writing vector lanes to stderr. + +- hwy/tests/test_util-inl.h: defines macros for invoking tests on all + available targets, plus per-target functions useful in tests. + +Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code: + +:: + + #include "hwy/highway.h" + HWY_BEFORE_NAMESPACE(); // at file scope + namespace project { // optional + namespace HWY_NAMESPACE { + + // implementation + + // NOLINTNEXTLINE(google-readability-namespace-comments) + } // namespace HWY_NAMESPACE + } // namespace project - optional + HWY_AFTER_NAMESPACE(); + +If you choose not to use the ``BEFORE/AFTER`` lines, you must prefix any +function that calls Highway ops such as ``Load`` with ``HWY_ATTR``. +Either of these will set the compiler #pragma required to generate +vector code. + +The ``HWY_NAMESPACE`` lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch. + +Notation in this doc +-------------------- + +By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops. + +- ``T`` denotes the type of a vector lane (integer or floating-point); +- ``N`` is a size_t value that governs (but is not necessarily + identical to) the number of lanes; +- ``D`` is shorthand for a zero-sized tag type ``Simd``, + used to select the desired overloaded function (see next section). + Use aliases such as ``ScalableTag`` instead of referring to this type + directly; +- ``d`` is an lvalue of type ``D``, passed as a function argument + e.g. to Zero; +- ``V`` is the type of a vector, which may be a class or built-in type. +- ``v[i]`` is analogous to C++ array notation, with zero-based index + ``i`` from the starting address of the vector ``v``. + +Vector and tag types +-------------------- + +Highway vectors consist of one or more ‘lanes’ of the same built-in type +``T``: ``uint##_t, int##_t`` for ``## = 8, 16, 32, 64``, or +``float##_t`` for ``## = 16, 32, 64`` and ``bfloat16_t``. ``T`` may be +retrieved via ``TFromD``. ``IsIntegerLaneType`` evaluates to true +for these ``int`` or ``uint`` types. + +Beware that ``char`` may differ from these types, and is not supported +directly. If your code loads from/stores to ``char*``, use ``T=uint8_t`` +for Highway’s ``d`` tags (see below) or ``T=int8_t`` (which may enable +faster less-than/greater-than comparisons), and cast your ``char*`` +pointers to your ``T*``. + +In Highway, ``float16_t`` (an IEEE binary16 half-float) and +``bfloat16_t`` (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from ``float32_t``. The behavior +of infinity and NaN in ``float16_t`` is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via ``BitCastScalar`` or ``ConvertScalarTo``. + +On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as ``Set`` take a +zero-sized tag argument called ``d`` of type ``D`` and return an actual +vector of unspecified type. + +The actual lane count (used to increment loop counters etc.) can be +obtained via ``Lanes(d)``. This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +``AllocateAligned(Lanes(d))``. + +Note that ``Lanes(d)`` could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances: + +- upon user request in future via special CPU instructions (switching + to ‘streaming SVE’ mode for Arm SME), or +- via system software (``prctl(PR_SVE_SET_VL`` on Linux for Arm SVE). + When the vector length is changed using this mechanism, all but the + lower 128 bits of vector registers are invalidated. + +Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +``Lanes(d)``). + +``MaxLanes(d)`` returns a (potentially loose) upper bound on +``Lanes(d)``, and is implemented as a constexpr function. + +The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +``count & (Lanes(d) - 1)`` instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +``MaxLanes``) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders. + +``d`` lvalues (a tag, NOT actual vector) are obtained using aliases: + +- Most common: ``ScalableTag d;`` or the macro form + ``HWY_FULL(T[, LMUL=1]) d;``. With the default value of the second + argument, these both select full vectors which utilize all available + lanes. + + Only for targets (e.g. RVV) that support register groups, the kPow2 + (-3..3) and LMUL argument (1, 2, 4, 8) specify ``LMUL``, the number + of registers in the group. This effectively multiplies the lane count + in each operation by ``LMUL``, or left-shifts by ``kPow2`` (negative + values are understood as right-shifting by the absolute value). These + arguments will eventually be optional hints that may improve + performance on 1-2 wide machines (at the cost of reducing the + effective number of registers), but RVV target does not yet support + fractional ``LMUL``. Thus, mixed-precision code (e.g. demoting float + to uint8_t) currently requires ``LMUL`` to be at least the ratio of + the sizes of the largest and smallest type, and smaller ``d`` to be + obtained via ``Half``. + + For other targets, ``kPow2`` must lie within [HWY_MIN_POW2, + HWY_MAX_POW2]. The ``*Tag`` aliases clamp to the upper bound but your + code should ensure the lower bound is not exceeded, typically by + specializing compile-time recursions for ``kPow2`` = ``HWY_MIN_POW2`` + (this avoids compile errors when ``kPow2`` is low enough that it is + no longer a valid shift count). + +- Less common: ``CappedTag d`` or the macro form + ``HWY_CAPPED(T, kCap) d;``. These select vectors or masks where *no + more than* the largest power of two not exceeding ``kCap`` lanes have + observable effects such as loading/storing to memory, or being + counted by ``CountTrue``. The number of lanes may also be less; for + the ``HWY_SCALAR`` target, vectors always have a single lane. For + example, ``CappedTag`` will use up to two lanes. + +- For applications that require fixed-size vectors: + ``FixedTag d;`` will select vectors where exactly + ``kCount`` lanes have observable effects. These may be implemented + using full vectors plus additional runtime cost for masking in + ``Load`` etc. ``kCount`` must be a power of two not exceeding + ``HWY_LANES(T)``, which is one for ``HWY_SCALAR``. This tag can be + used when the ``HWY_SCALAR`` target is anyway disabled (superseded by + a higher baseline) or unusable (due to use of ops such as + ``TableLookupBytes``). As a convenience, we also provide + ``Full128``, ``Full64`` and ``Full32`` aliases which are + equivalent to ``FixedTag``, + ``FixedTag`` and ``FixedTag``. + +- The result of ``UpperHalf``/``LowerHalf`` has half the lanes. To + obtain a corresponding ``d``, use ``Half``; the opposite + is ``Twice<>``. + +- ``BlockDFromD`` returns a ``d`` with a lane type of ``TFromD`` + and ``HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD))`` lanes. + +User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable. + +For mixed-precision code (e.g. ``uint8_t`` lanes promoted to ``float``), +tags for the smaller types must be obtained from those of the larger +type (e.g. via ``Rebind>``). + +Using unspecified vector types +------------------------------ + +Vector types are unspecified and depend on the target. Your code could +define vector variables using ``auto``, but it is more readable (due to +making the type visible) to use an alias such as ``Vec``, or +``decltype(Zero(d))``. Similarly, the mask type can be obtained via +``Mask``. Often your code will first define a ``d`` lvalue using +``ScalableTag``. You may wish to define an alias for your vector +types such as ``using VecT = Vec``. Do not use undocumented +types such as ``Vec128``; these may work on most targets, but not all +(e.g. SVE). + +Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type ``T`` instead), class +members, static/thread_local variables, new-expressions (use +``AllocateAligned`` instead), and sizeof/pointer arithmetic (increment +``T*`` by ``Lanes(d)`` instead). + +Initializing constants requires a tag type ``D``, or an lvalue ``d`` of +that type. The ``D`` can be passed as a template argument or obtained +from a vector type ``V`` via ``DFromV``. ``TFromV`` is equivalent +to ``TFromD>``. + +**Note**: Let ``DV = DFromV``. For builtin ``V`` (currently necessary +on RVV/SVE), ``DV`` might not be the same as the ``D`` used to create +``V``. In particular, ``DV`` must not be passed to ``Load/Store`` +functions because it may lack the limit on ``N`` established by the +original ``D``. However, ``Vec`` is the same as ``V``. + +Thus a template argument ``V`` suffices for generic functions that do +not load from/store to memory: +``template V Mul4(V v) { return Mul(v, Set(DFromV(), 4)); }``. + +Example of mixing partial vectors with generic functions: + +:: + + CappedTag d2; + auto v = Mul4(Set(d2, 2)); + Store(v, d2, ptr); // Use d2, NOT DFromV() + +Targets +------- + +Let ``Target`` denote an instruction set, one of ``SCALAR/EMU128``, +``RVV``, ``SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR`` (x86), +``PPC8/PPC9/PPC10/Z14/Z15`` (POWER), ``WASM/WASM_EMU256`` (WebAssembly), +``NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128`` (Arm). + +Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use ``HWY_AVX2``, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +``kGroup*`` in ``targets.cc``. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +``HWY_TARGET_STR*`` in ``set_macros-inl.h``, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG. + +Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them). + +- ``HWY_STATIC_TARGET`` is the best enabled baseline ``HWY_Target``, + and matches ``HWY_TARGET`` in static dispatch mode. This is useful + even in dynamic dispatch mode for deducing and printing the compiler + flags. + +- ``HWY_TARGETS`` indicates which targets to generate for dynamic + dispatch, and which headers to include. It is determined by + configuration macros and always includes ``HWY_STATIC_TARGET``. + +- ``HWY_SUPPORTED_TARGETS`` is the set of targets available at runtime. + Expands to a literal if only a single target is enabled, or + SupportedTargets(). + +- ``HWY_TARGET``: which ``HWY_Target`` is currently being compiled. + This is initially identical to ``HWY_STATIC_TARGET`` and remains so + in static dispatch mode. For dynamic dispatch, this changes before + each re-inclusion and finally reverts to ``HWY_STATIC_TARGET``. Can + be used in ``#if`` expressions to provide an alternative to functions + which are not supported by ``HWY_SCALAR``. + + In particular, for x86 we sometimes wish to specialize functions for + AVX-512 because it provides many new instructions. This can be + accomplished via ``#if HWY_TARGET <= HWY_AVX3``, which means AVX-512 + or better (e.g. ``HWY_AVX3_DL``). This is because numerically lower + targets are better, and no other platform has targets numerically + less than those of x86. + +- ``HWY_WANT_SSSE3``, ``HWY_WANT_SSE4``: add SSSE3 and SSE4 to the + baseline even if they are not marked as available by the compiler. On + MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or + enabling AVX. + +- ``HWY_WANT_AVX3_DL``: opt-in for dynamic dispatch to ``HWY_AVX3_DL``. + This is unnecessary if the baseline already includes AVX3_DL. + +You can detect and influence the set of supported targets: + +- ``TargetName(t)`` returns a string literal identifying the single + target ``t``, where ``t`` is typically ``HWY_TARGET``. + +- ``SupportedTargets()`` returns an int64_t bitfield of enabled targets + that are supported on this CPU. The return value may change after + calling ``DisableTargets``, but will never be zero. + +- ``HWY_SUPPORTED_TARGETS`` is equivalent to ``SupportedTargets()`` but + more efficient if only a single target is enabled. + +- ``DisableTargets(b)`` causes subsequent ``SupportedTargets()`` to not + return target(s) whose bits are set in ``b``. This is useful for + disabling specific targets if they are unhelpful or undesirable, + e.g. due to memory bandwidth limitations. The effect is not + cumulative; each call overrides the effect of all previous calls. + Calling with ``b == 0`` restores the original behavior. Use + ``SetSupportedTargetsForTest`` instead of this function for + iteratively enabling specific targets for testing. + +- ``SetSupportedTargetsForTest(b)`` causes subsequent + ``SupportedTargets`` to return ``b``, minus those disabled via + ``DisableTargets``. ``b`` is typically derived from a subset of + ``SupportedTargets()``, e.g. each individual bit in order to test + each supported target. Calling with ``b == 0`` restores the normal + ``SupportedTargets`` behavior. + +Operations +---------- + +In the following, the argument or return type ``V`` denotes a vector +with ``N`` lanes, and ``M`` a mask. Operations limited to certain vector +types begin with a constraint of the form ``V``: ``{prefixes}[{bits}]``. +The prefixes ``u,i,f`` denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form ``u32 = {u}{32}`` may also be used. + +Note that Highway functions reside in ``hwy::HWY_NAMESPACE``, whereas +user-defined functions reside in ``project::[nested]::HWY_NAMESPACE``. +Highway functions generally take either a ``D`` or vector/mask argument. +For targets where vectors and masks are defined in namespace ``hwy``, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference: + +- ``namespace hn = hwy::HWY_NAMESPACE;`` alias used to prefix ops, e.g. + ``hn::LoadDup128(..)``; +- ``using hwy::HWY_NAMESPACE::LoadDup128;`` declarations for each op + used; +- ``using hwy::HWY_NAMESPACE;`` directive. This is generally + discouraged, especially for SIMD code residing in a header. + +Note that overloaded operators were not supported on ``RVV`` and ``SVE`` +until recently. Unfortunately, clang’s ``SVE`` comparison operators +return integer vectors instead of the ``svbool_t`` type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +``Lt`` instead of ``operator<``. + +Initialization +~~~~~~~~~~~~~~ + +- V **Zero**\ (D): returns N-lane vector with all bits set to 0. +- V **Set**\ (D, T): returns N-lane vector with all lanes equal to the + given value of type ``T``. +- V **Undefined**\ (D): returns uninitialized N-lane vector, e.g. for + use as an output parameter. +- V **Iota**\ (D, T2): returns N-lane vector where the lane with index + ``i`` has the given value of type ``T2`` (the op converts it to T) + + ``i``. The least significant lane has index 0. This is useful in + tests for detecting lane-crossing bugs. +- V **SignBit**\ (D): returns N-lane vector with all lanes set to a + value whose representation has only the most-significant bit set. +- V **Dup128VecFromValues**\ (D d, T t0, .., T tK): Creates a vector + from ``K+1`` values, broadcasted to each 128-bit block if + ``Lanes(d) >= 16/sizeof(T)`` is true, where ``K`` is + ``16/sizeof(T) - 1``. + + Dup128VecFromValues returns the following values in each 128-bit + block of the result, with ``t0`` in the least-significant + (lowest-indexed) lane of each 128-bit block and ``tK`` in the + most-significant (highest-indexed) lane of each 128-bit block: + ``{t0, t1, ..., tK}`` + +Getting/setting lanes +~~~~~~~~~~~~~~~~~~~~~ + +- T **GetLane**\ (V): returns lane 0 within ``V``. This is useful for + extracting ``SumOfLanes`` results. + +The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code: + +- T **ExtractLane**\ (V, size_t i): returns lane ``i`` within ``V``. + ``i`` must be in ``[0, Lanes(DFromV()))``. Potentially slow, it + may be better to store an entire vector to an array and then operate + on its elements. + +- V **InsertLane**\ (V, size_t i, T t): returns a copy of V whose lane + ``i`` is set to ``t``. ``i`` must be in ``[0, Lanes(DFromV()))``. + Potentially slow, it may be better set all elements of an aligned + array and then ``Load`` it. + +Getting/setting blocks +~~~~~~~~~~~~~~~~~~~~~~ + +- Vec> **ExtractBlock**\ (V) : returns + block ``kBlock`` of V, where ``kBlock`` is an index to a block that + is ``HWY_MIN(DFromV().MaxBytes(), 16)`` bytes. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **InsertBlock**\ (V v, Vec> + blk_to_insert): Inserts ``blk_to_insert``, with ``blk_to_insert[i]`` + inserted into lane ``kBlock * (16 / sizeof(TFromV)) + i`` of the + result vector, if + ``kBlock * 16 < Lanes(DFromV()) * sizeof(TFromV)`` is true. + + Otherwise, returns ``v`` if ``kBlock * 16`` is greater than or equal + to ``Lanes(DFromV()) * sizeof(TFromV)``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- size_t **Blocks**\ (D d): Returns the number of 16-byte blocks if + ``Lanes(d) * sizeof(TFromD)`` is greater than or equal to 16. + + Otherwise, returns 1 if ``Lanes(d) * sizeof(TFromD)`` is less than + 16. + +Printing +~~~~~~~~ + +- V **Print**\ (D, const char\* caption, V [, size_t lane][, size_t + max_lanes]): prints ``caption`` followed by up to ``max_lanes`` + comma-separated lanes from the vector argument, starting at index + ``lane``. Defined in hwy/print-inl.h, also available if + hwy/tests/test_util-inl.h has been included. + +Tuples +~~~~~~ + +As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted ``Tuple{2-4}`` +below. Their type is unspecified, potentially built-in, so use the +aliases ``Vec{2-4}``. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section. + +- Tuple2 **Create2**\ (D, V v0, V v1): returns tuple such that + ``Get2<1>(tuple)`` returns ``v1``. +- Tuple3 **Create3**\ (D, V v0, V v1, V v2): returns tuple such that + ``Get3<2>(tuple)`` returns ``v2``. +- Tuple4 **Create4**\ (D, V v0, V v1, V v2, V v3): returns tuple such + that ``Get4<3>(tuple)`` returns ``v3``. + +The following take a ``size_t`` template argument indicating the +zero-based index, from left to right, of the arguments passed to +``Create{2-4}``. + +- V **Get2**\ (Tuple2): returns the i-th vector passed to + ``Create2``. +- V **Get3**\ (Tuple3): returns the i-th vector passed to + ``Create3``. +- V **Get4**\ (Tuple4): returns the i-th vector passed to + ``Create4``. + +- Tuple2 **Set2**\ (Tuple2 tuple, Vec v): sets the i-th vector + +- Tuple3 **Set3**\ (Tuple3 tuple, Vec v): sets the i-th vector + +- Tuple4 **Set4**\ (Tuple4 tuple, Vec v): sets the i-th vector + +Arithmetic +~~~~~~~~~~ + +- V **operator+**\ (V a, V b): returns ``a[i] + b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Add`` instead. +- V **operator-**\ (V a, V b): returns ``a[i] - b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Sub`` instead. + +- V **AddSub**\ (V a, V b): returns ``a[i] - b[i]`` in the even lanes + and ``a[i] + b[i]`` in the odd lanes. + + ``AddSub(a, b)`` is equivalent to ``OddEven(Add(a, b), Sub(a, b))`` + or ``Add(a, OddEven(b, Neg(b)))``, but ``AddSub(a, b)`` is more + efficient than ``OddEven(Add(a, b), Sub(a, b))`` or + ``Add(a, OddEven(b, Neg(b)))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **Neg**\ (V a): returns ``-a[i]``. + +- | ``V``: ``i`` + | V **SaturatedNeg**\ (V a): returns + ``a[i] == LimitsMin() ? LimitsMax() : -a[i]``. + + ``SaturatedNeg(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Neg(a))``. + +- | ``V``: ``{i,f}`` + | V **Abs**\ (V a) returns the absolute value of ``a[i]``; for + integers, ``LimitsMin()`` maps to ``LimitsMax() + 1``. + +- | ``V``: ``i`` + | V **SaturatedAbs**\ (V a) returns + ``a[i] == LimitsMin() ? LimitsMax() : (a[i] < 0 ? (-a[i]) : a[i])``. + + ``SaturatedAbs(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Abs(a))``. + +- V **AbsDiff**\ (V a, V b): returns ``|a[i] - b[i]|`` in each lane. + +- | ``V``: ``{i,u}{8,16,32},f{16,32}``, ``VW``: + ``Vec>>`` + | VW **SumsOf2**\ (V v) returns the sums of 2 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}{8,16}``, ``VW``: + ``Vec>>`` + | VW **SumsOf4**\ (V v) returns the sums of 4 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8**\ (V v) returns the sums of 8 consecutive lanes, + promoting each sum into a lane of ``TFromV``. This is slower on + RVV/WASM. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8AbsDiff**\ (V a, V b) returns the same result as + ``SumsOf8(AbsDiff(a, b))``, but is more efficient on x86. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfAdjQuadAbsDiff**\ (V a, V b) + returns the sums of the absolute differences of 32-bit blocks of + 8-bit integers, widened to ``MakeWide>``. + + ``kAOffset`` must be between ``0`` and + ``HWY_MIN(1, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + ``kBOffset`` must be between ``0`` and + ``HWY_MIN(3, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + SumsOfAdjQuadAbsDiff computes + ``|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_idx`` is equal to + ``kAOffset*4+((i/8)*16)+(i&7)`` and where ``b_idx`` is equal to + ``kBOffset*4+((i/8)*16)``. + + If ``Lanes(DFromV()) < (8 << kAOffset)`` is true, then + SumsOfAdjQuadAbsDiff returns implementation-defined values in any + lanes past the first (lowest-indexed) lane of the result vector. + + SumsOfAdjQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfShuffledQuadAbsDiff**\ (V a, V b) first shuffles ``a`` as if by the + ``Per4LaneBlockShuffle(BitCast( RepartitionToWideX2>(), a))`` + operation, and then computes the sum of absolute differences of + 32-bit blocks of 8-bit integers taken from the shuffled ``a`` + vector and the ``b`` vector. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must be between 0 and + 3. + + SumsOfShuffledQuadAbsDiff computes + ``|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_shuf`` is equal to + ``BitCast(DFromV(), Per4LaneBlockShuffle(BitCast(RepartitionToWideX2>(), a))``, + ``a_idx`` is equal to ``(i/4)*8+(i&3)``, and ``b_idx`` is equal to + ``(i/2)*4``. + + If ``Lanes(DFromV()) < 16`` is true, SumsOfShuffledQuadAbsDiff + returns implementation-defined results in any lanes where + ``(i/4)*8+(i&3)+3 >= Lanes(d)``. + + The results of SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx0 >= Lanes(DFromV()) / 4``. + + The results of any lanes past the first (lowest-indexed) lane of + SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx1 >= Lanes(DFromV()) / 4``. + + SumsOfShuffledQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedAdd**\ (V a, V b) returns ``a[i] + b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedSub**\ (V a, V b) returns ``a[i] - b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}`` + | V **AverageRound**\ (V a, V b) returns ``(a[i] + b[i] + 1) >> 1``. + +- V **Clamp**\ (V a, V lo, V hi): returns ``a[i]`` clamped to + ``[lo[i], hi[i]]``. + +- V **operator/**\ (V a, V b): returns ``a[i] / b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Div`` instead. + + For integer vectors, ``Div(a, b)`` returns an implementation-defined + value in any lanes where ``b[i] == 0``. + + For signed integer vectors, ``Div(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{u,i}`` + | V **operator%**\ (V a, V b): returns ``a[i] % b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Mod`` + instead. + + ``Mod(a, b)`` returns an implementation-defined value in any lanes + where ``b[i] == 0``. + + For signed integer vectors, ``Mod(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{f}`` + | V **Sqrt**\ (V a): returns ``sqrt(a[i])``. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocalSqrt**\ (V a): returns an approximation of + ``1.0 / sqrt(a[i])``. + ``sqrt(a) ~= ApproximateReciprocalSqrt(a) * a``. x86 and PPC + provide 12-bit approximations but the error on Arm is closer to 1%. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocal**\ (V a): returns an approximation of + ``1.0 / a[i]``. + +Min/Max +^^^^^^^ + +**Note**: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are. + +- V **Min**\ (V a, V b): returns ``min(a[i], b[i])``. + +- V **Max**\ (V a, V b): returns ``max(a[i], b[i])``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u64`` + | V **Min128**\ (D, V a, V b): returns the minimum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Max128**\ (D, V a, V b): returns the maximum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Min128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered less than ``b`` by Lt128Upper, + else ``b``. + +- | ``V``: ``u64`` + | V **Max128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered > ``b`` by Lt128Upper, else + ``b``. + +Multiply +^^^^^^^^ + +- V operator\*(V a, V b): returns ``r[i] = a[i] * b[i]``, truncating it + to the lower half for integer inputs. Currently unavailable on + SVE/RVV; use the equivalent ``Mul`` instead. + +- | ``V``: ``f``, ``VI``: ``Vec>>`` + | V **MulByPow2**\ (V a, VI b): Multiplies ``a[i]`` by ``2^b[i]``. + + ``MulByPow2(a, b)`` is equivalent to + ``std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin()), LimitsMax()))``. + +- ``V``: ``f`` V **MulByFloorPow2**\ (V a, V b): Multiplies ``a[i]`` by + ``2^floor(b[i])``. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns zero + or NaN in any lanes where ``a[i]`` is NaN and ``b[i]`` is equal to + negative infinity. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns + positive infinity or NaN in any lanes where ``a[i]`` is NaN and + ``b[i]`` is equal to positive infinity. + + If ``a[i]`` is a non-NaN value and ``b[i]`` is equal to negative + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * 0.0``. + + If ``b[i]`` is NaN or if ``a[i]`` is non-NaN and ``b[i]`` is positive + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * b[i]``. + + If ``b[i]`` is a finite value, ``MulByFloorPow2(a, b)`` is equivalent + to ``MulByPow2(a, FloorInt(b))``. + +- | ``V``: ``{u,i}`` + | V **MulHigh**\ (V a, V b): returns the upper half of + ``a[i] * b[i]`` in each lane. + +- | ``V``: ``i16`` + | V **MulFixedPoint15**\ (V a, V b): returns the result of + multiplying two Q1.15 fixed-point numbers. This corresponds to + doubling the multiplication result and storing the upper half. + Results are implementation-defined iff both inputs are -32768. + +- | ``V``: ``{u,i}`` + | V2 **MulEven**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every even ``i``, in lanes ``i`` (lower) and + ``i + 1`` (upper). ``V2`` is a vector with double-width lanes, or + the same as ``V`` for 64-bit inputs (which are only supported if + ``HWY_TARGET != HWY_SCALAR``). + +- | ``V``: ``{u,i}`` + | V **MulOdd**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every odd ``i``, in lanes ``i - 1`` (lower) and + ``i`` (upper). Only supported if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{bf,u,i}16``, ``D``: ``RepartitionToWide>`` + | Vec **WidenMulPairwiseAdd**\ (D d, V a, V b): widens ``a`` and + ``b`` to ``TFromD`` and computes + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. + +- | ``VI``: ``i8``, ``VU``: ``Vec>>``, + ``DI``: ``RepartitionToWide>`` + | Vec **SatWidenMulPairwiseAdd**\ (DI di, VU a_u, VI b_i) : + widens ``a_u`` and ``b_i`` to ``TFromD`` and computes + ``a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | Vec **SatWidenMulPairwiseAccumulate**\ (DW, V a, V b, VW sum) : + widens ``a[i]`` and ``b[i]`` to ``TFromD`` and computes + ``a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | VW **SatWidenMulAccumFixedPoint**\ (DW, V a, V b, VW sum)*\*: + First, widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i] * 2`` to ``sum[i]``, saturated to the range of + ``TFromD``. + + If + ``a[i] == LimitsMin>() && b[i] == LimitsMin>()``, + it is implementation-defined whether ``a[i] * b[i] * 2`` is first + saturated to ``TFromD`` prior to the addition of + ``a[i] * b[i] * 2`` to ``sum[i]``. + +- | ``V``: ``{bf,u,i}16``, ``DW``: ``RepartitionToWide>``, + ``VW``: ``Vec`` + | VW **ReorderWidenMulAccumulate**\ (DW d, V a, V b, VW sum0, VW& + sum1): widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i]`` to either ``sum1[j]`` or lane ``j`` of the return + value, where ``j = P(i)`` and ``P`` is a permutation. The only + guarantee is that ``SumOfLanes(d, Add(return_value, sum1))`` is the + sum of all ``a[i] * b[i]``. This is useful for computing dot + products and the L2 norm. The initial value of ``sum1`` before any + call to ``ReorderWidenMulAccumulate`` must be zero (because it is + unused on some platforms). It is safe to set the initial value of + ``sum0`` to any vector ``v``; this has the effect of increasing the + total sum by ``GetLane(SumOfLanes(d, v))`` and may be slightly more + efficient than later adding ``v`` to ``sum0``. + +- | ``VW``: ``{f,u,i}32`` + | VW **RearrangeToOddPlusEven**\ (VW sum0, VW sum1): returns in each + 32-bit lane with index ``i`` + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. ``sum0`` must be the + return value of a prior ``ReorderWidenMulAccumulate``, and ``sum1`` + must be its last (output) argument. In other words, this + strengthens the invariant of ``ReorderWidenMulAccumulate`` such + that each 32-bit lane is the sum of the widened products whose + 16-bit inputs came from the top and bottom halves of the 32-bit + lane. This is typically called after a series of calls to + ``ReorderWidenMulAccumulate``, as opposed to after each one. + Exception: if ``HWY_TARGET == HWY_SCALAR``, returns ``a[0]*b[0]``. + Note that the initial value of ``sum1`` must be zero, see + ``ReorderWidenMulAccumulate``. + +- | ``VN``: ``{u,i}{8,16}``, ``D``: ``RepartitionToWideX2>`` + | Vec **SumOfMulQuadAccumulate**\ (D d, VN a, VN b, Vec sum): + widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``VN_I``: ``i8``, ``VN_U``: + ``Vec>>``, ``DI``: + ``Repartition>`` + | Vec **SumOfMulQuadAccumulate**\ (DI di, VN_U a_u, VN_I b_i, + Vec sum): widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``V``: ``{u,i}{8,16,32},{f}16``, + | ``VW``: ``Vec>``: + | ``VW WidenMulAccumulate(D, V a, V b, VW low, VW& high)``: widens + ``a`` and ``b``, multiplies them together, then adds them to the + concatenated vectors high:low. Returns the lower half of the + result, and sets high to the upper half. + +Fused multiply-add +^^^^^^^^^^^^^^^^^^ + +When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The ``*Sub`` variants are somewhat slower on Arm, and unavailable for +integer inputs; if the ``c`` argument is a constant, it would be better +to negate it and use ``MulAdd``. + +- V **MulAdd**\ (V a, V b, V c): returns ``a[i] * b[i] + c[i]``. + +- V **NegMulAdd**\ (V a, V b, V c): returns ``-a[i] * b[i] + c[i]``. + +- V **MulSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]``. + +- V **NegMulSub**\ (V a, V b, V c): returns ``-a[i] * b[i] - c[i]``. + +- V **MulAddSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]`` in + the even lanes and ``a[i] * b[i] + c[i]`` in the odd lanes. + + ``MulAddSub(a, b, c)`` is equivalent to + ``OddEven(MulAdd(a, b, c), MulSub(a, b, c))`` or + ``MulAddSub(a, b, OddEven(c, Neg(c))``, but ``MulSub(a, b, c)`` is + more efficient on some targets (including AVX2/AVX3). + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulEvenAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c)``. + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulOddAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c)``. + +Masked arithmetic +^^^^^^^^^^^^^^^^^ + +All ops in this section return ``no`` for ``mask=false`` lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, ``IfThenElse(m, Add(a, b), no);`` etc. + +- V **MaskedMinOr**\ (V no, M m, V a, V b): returns ``Min(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMaxOr**\ (V no, M m, V a, V b): returns ``Max(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedSubOr**\ (V no, M m, V a, V b): returns ``a[i] - b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMulOr**\ (V no, M m, V a, V b): returns ``a[i] * b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedDivOr**\ (V no, M m, V a, V b): returns ``a[i] / b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}`` + V **MaskedModOr**\ (V no, M m, V a, V b): returns ``a[i] % b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatSubOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. + +Shifts +^^^^^^ + +**Note**: Counts not in ``[0, sizeof(T)*8)`` yield +implementation-defined results. Left-shifting signed ``T`` and +right-shifting positive signed ``T`` is the same as shifting +``MakeUnsigned`` and casting to ``T``. Right-shifting negative signed +``T`` is the same as an unsigned shift, except that 1-bits are shifted +in. + +Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and ``RotateRight`` is often emulated with +shifts: + +- | ``V``: ``{u,i}`` + | V **ShiftLeft**\ (V a) returns ``a[i] << int``. + +- | ``V``: ``{u,i}`` + | V **ShiftRight**\ (V a) returns ``a[i] >> int``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRight**\ (V a) returns + ``((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeft**\ (V a) returns + ``(a[i] << int) | (static_cast(a[i]) >> (sizeof(T)*8 - int))``. + +- | ``V``: ``{u,i}`` + | V **RotateRight**\ (V a) returns + ``(static_cast(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int))``. + +Shift all lanes by the same (not necessarily compile-time constant) +amount: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftSame**\ (V a, int bits) returns ``a[i] << bits``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightSame**\ (V a, int bits) returns ``a[i] >> bits``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRightSame**\ (V a, int bits) + returns + ``((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeftSame**\ (V a, int bits) returns + ``(a[i] << shl_bits) | (static_cast(a[i]) >> (sizeof(T)*8 - shl_bits))``, + where ``shl_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateRightSame**\ (V a, int bits) returns + ``(static_cast(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits))``, + where ``shr_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2): + +- | ``V``: ``{u,i}`` + | V **operator<<**\ (V a, V b) returns ``a[i] << b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shl`` instead. + +- | ``V``: ``{u,i}`` + | V **operator>>**\ (V a, V b) returns ``a[i] >> b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shr`` instead. + +- | ``V``: ``{u,i}`` + | V **RoundingShr**\ (V a, V b) returns + ``((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **Rol**\ (V a, V b) returns + ``(a[i] << (b[i] & shift_amt_mask)) | (static_cast(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +- | ``V``: ``{u,i}`` + | V **Ror**\ (V a, V b) returns + ``(static_cast(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +Floating-point rounding +^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | V **Round**\ (V v): returns ``v[i]`` rounded towards the nearest + integer, with ties to even. + +- | ``V``: ``{f}`` + | V **Trunc**\ (V v): returns ``v[i]`` rounded towards zero + (truncate). + +- | ``V``: ``{f}`` + | V **Ceil**\ (V v): returns ``v[i]`` rounded towards positive + infinity (ceiling). + +- | ``V``: ``{f}`` + | V **Floor**\ (V v): returns ``v[i]`` rounded towards negative + infinity. + +Floating-point classification +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | M **IsNaN**\ (V v): returns mask indicating whether ``v[i]`` is + “not a number” (unordered). + +- | ``V``: ``{f}`` + | M **IsEitherNaN**\ (V a, V b): equivalent to + ``Or(IsNaN(a), IsNaN(b))``, but ``IsEitherNaN(a, b)`` is more + efficient than ``Or(IsNaN(a), IsNaN(b))`` on x86. + +- | ``V``: ``{f}`` + | M **IsInf**\ (V v): returns mask indicating whether ``v[i]`` is + positive or negative infinity. + +- | ``V``: ``{f}`` + | M **IsFinite**\ (V v): returns mask indicating whether ``v[i]`` is + neither NaN nor infinity, i.e. normal, subnormal or zero. + Equivalent to ``Not(Or(IsNaN(v), IsInf(v)))``. + +Logical +~~~~~~~ + +- | ``V``: ``{u,i}`` + | V **PopulationCount**\ (V a): returns the number of 1-bits in each + lane, i.e. ``PopCount(a[i])``. + +- | ``V``: ``{u,i}`` + | V **LeadingZeroCount**\ (V a): returns the number of leading zeros + in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **TrailingZeroCount**\ (V a): returns the number of trailing + zeros in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **HighestSetBitIndex**\ (V a): returns the index of the highest + set bit of each lane. For any lanes of a signed vector type where + ``a[i]`` is zero, an unspecified negative value is returned in the + corresponding result lanes. For any lanes of an unsigned vector + type where ``a[i]`` is zero, an unspecified value that is greater + than ``HighestValue>>()`` is returned in the + corresponding result lanes. + +The following operate on individual bits within each lane. Note that the +non-operator functions (``And`` instead of ``&``) must be used for +floating-point types, and on SVE/RVV. + +- | ``V``: ``{u,i}`` + | V **operator&**\ (V a, V b): returns ``a[i] & b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``And`` instead. + +- | ``V``: ``{u,i}`` + | V **operator\|**\ (V a, V b): returns ``a[i] | b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Or`` instead. + +- | ``V``: ``{u,i}`` + | V **operator^**\ (V a, V b): returns ``a[i] ^ b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Xor`` instead. + +- | ``V``: ``{u,i}`` + | V **Not**\ (V v): returns ``~v[i]``. + +- V **AndNot**\ (V a, V b): returns ``~a[i] & b[i]``. + +The following three-argument functions may be more efficient than +assembling them from 2-argument functions: + +- V **Xor3**\ (V x1, V x2, V x3): returns ``x1[i] ^ x2[i] ^ x3[i]``. + This is more efficient than ``Or3`` on some targets. When inputs are + disjoint (no bit is set in more than one argument), ``Xor3`` and + ``Or3`` are equivalent and you should use the former. +- V **Or3**\ (V o1, V o2, V o3): returns ``o1[i] | o2[i] | o3[i]``. + This is less efficient than ``Xor3`` on some targets; use that where + possible. +- V **OrAnd**\ (V o, V a1, V a2): returns ``o[i] | (a1[i] & a2[i])``. +- V **BitwiseIfThenElse**\ (V mask, V yes, V no): returns + ``((mask[i] & yes[i]) | (~mask[i] & no[i]))``. ``BitwiseIfThenElse`` + is equivalent to, but potentially more efficient than + ``Or(And(mask, yes), AndNot(mask, no))``. + +Special functions for signed types: + +- | ``V``: ``{f}`` + | V **CopySign**\ (V a, V b): returns the number with the magnitude + of ``a`` and sign of ``b``. + +- | ``V``: ``{f}`` + | V **CopySignToAbs**\ (V a, V b): as above, but potentially slightly + more efficient; requires the first argument to be non-negative. + +- | ``V``: ``{i}`` + | V **BroadcastSignBit**\ (V a) returns ``a[i] < 0 ? -1 : 0``. + +- | ``V``: ``{i,f}`` + | V **ZeroIfNegative**\ (V v): returns ``v[i] < 0 ? 0 : v[i]``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElse**\ (V v, V yes, V no): returns + ``v[i] < 0 ? yes[i] : no[i]``. This may be more efficient than + ``IfThenElse(Lt..)``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElseZero**\ (V v, V yes): returns + ``v[i] < 0 ? yes[i] : 0``. ``IfNegativeThenElseZero(v, yes)`` is + equivalent to but more efficient than + ``IfThenElseZero(IsNegative(v), yes)`` or + ``IfNegativeThenElse(v, yes, Zero(d))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenZeroElse**\ (V v, V no): returns + ``v[i] < 0 ? 0 : no``. ``IfNegativeThenZeroElse(v, no)`` is + equivalent to but more efficient than + ``IfThenZeroElse(IsNegative(v), no)`` or + ``IfNegativeThenElse(v, Zero(d), no)`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenNegOrUndefIfZero**\ (V mask, V v): returns + ``mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val)``, + where ``impl_defined_val`` is an implementation-defined value that + is equal to either 0 or ``v[i]``. + + ``IfNegativeThenNegOrUndefIfZero(mask, v)`` is more efficient than + ``IfNegativeThenElse(mask, Neg(v), v)`` for I8/I16/I32 vectors that + are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets. + +Masks +~~~~~ + +Let ``M`` denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform). + +Create mask +^^^^^^^^^^^ + +- M **FirstN**\ (D, size_t N): returns mask with the first ``N`` lanes + (those with index ``< N``) true. ``N >= Lanes(D())`` results in an + all-true mask. ``N`` must not exceed + ``LimitsMax))>>()``. + Useful for implementing “masked” stores by loading ``prev`` followed + by ``IfThenElse(FirstN(d, N), what_to_store, prev)``. + +- M **MaskFromVec**\ (V v): returns false in lane ``i`` if + ``v[i] == 0``, or true if ``v[i]`` has all bits set. The result is + *implementation-defined* if ``v[i]`` is neither zero nor all bits + set. + +- M **LoadMaskBits**\ (D, const uint8_t\* p): returns a mask indicating + whether the i-th bit in the array is set. Loads bytes and bits in + ascending order of address and index. At least 8 bytes of ``p`` must + be readable, but only ``(Lanes(D()) + 7) / 8`` need be initialized. + Any unused bits (happens if ``Lanes(D()) < 8``) are treated as if + they were zero. + +- M **Dup128MaskFromMaskBits**\ (D d, unsigned mask_bits): returns a + mask with lane ``i`` set to + ``((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0``. + +- M **MaskFalse(D)**\ : returns an all-false mask. ``MaskFalse(D())`` + is equivalent to ``MaskFromVec(Zero(D()))``, but ``MaskFalse(D())`` + is more efficient than ``MaskFromVec(Zero(D()))`` on AVX3, RVV, and + SVE. + + ``MaskFalse(D())`` is also equivalent to ``FirstN(D(), 0)`` or + ``Dup128MaskFromMaskBits(D(), 0)``, but ``MaskFalse(D())`` is usually + more efficient. + +Convert mask +^^^^^^^^^^^^ + +- M1 **RebindMask**\ (D, M2 m): returns same mask bits as ``m``, but + reinterpreted as a mask for lanes of type ``TFromD``. ``M1`` and + ``M2`` must have the same number of lanes. + +- V **VecFromMask**\ (D, M m): returns 0 in lane ``i`` if + ``m[i] == false``, otherwise all bits set. + +- size_t **StoreMaskBits**\ (D, M m, uint8_t\* p): stores a bit array + indicating whether ``m[i]`` is true, in ascending order of ``i``, + filling the bits of each byte from least to most significant, then + proceeding to the next byte. Returns the number of bytes written: + ``(Lanes(D()) + 7) / 8``. At least 8 bytes of ``p`` must be writable. + +- Mask **PromoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Promotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``PromoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``PromoteMaskTo(d_to, d_from, m)`` + is more efficient on some targets. + + PromoteMaskTo requires that + ``sizeof(TFromD) < sizeof(TFromD)`` be true. + +- Mask **DemoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Demotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``DemoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``DemoteMaskTo(d_to, d_from, m)`` is + more efficient on some targets. + + DemoteMaskTo requires that + ``sizeof(TFromD) > sizeof(TFromD)`` be true. + +- M **OrderedDemote2MasksTo**\ (DTo, DFrom, M2, M2): returns a mask + whose ``LowerHalf`` is the first argument and whose ``UpperHalf`` is + the second argument; ``M2`` is ``Mask>``; ``DTo`` is + ``Repartition``. + + OrderedDemote2MasksTo requires that + ``sizeof(TFromD) == sizeof(TFromD) * 2`` be true. + + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is equivalent to + ``MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb)))``, + where ``va`` is ``BitCast(di_from, MaskFromVec(d_from, a))``, ``vb`` + is ``BitCast(di_from, MaskFromVec(d_from, b))``, ``di_to`` is + ``RebindToSigned()``, and ``di_from`` is + ``RebindToSigned()``, but + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is more efficient on + some targets. + + OrderedDemote2MasksTo is only available if + ``HWY_TARGET != HWY_SCALAR`` is true. + +Combine mask +^^^^^^^^^^^^ + +- M2 **LowerHalfOfMask**\ (D d, M m): returns the lower half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``LowerHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(LowerHalf(d, VecFromMask(d, m)))``, but + ``LowerHalfOfMask(d, m)`` is more efficient on some targets. + +- M2 **UpperHalfOfMask**\ (D d, M m): returns the upper half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``UpperHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(UpperHalf(d, VecFromMask(d, m)))``, but + ``UpperHalfOfMask(d, m)`` is more efficient on some targets. + + UpperHalfOfMask is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +- M **CombineMasks**\ (D, M2, M2): returns a mask whose ``UpperHalf`` + is the first argument and whose ``LowerHalf`` is the second argument; + ``M2`` is ``Mask>``. + + ``CombineMasks(d, hi, lo)`` is equivalent to + ``MaskFromVec(d, Combine(d, VecFromMask(Half(), hi), VecFromMask(Half(), lo)))``, + but ``CombineMasks(d, hi, lo)`` is more efficient on some targets. + + CombineMasks is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +Slide mask across blocks +^^^^^^^^^^^^^^^^^^^^^^^^ + +- M **SlideMaskUpLanes**\ (D d, M m, size_t N): Slides ``m`` up ``N`` + lanes. ``SlideMaskUpLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskUpLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMaskDownLanes**\ (D d, M m, size_t N): Slides ``m`` down + ``N`` lanes. ``SlideMaskDownLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskDownLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMask1Up**\ (D d, M m): Slides ``m`` up 1 lane. + ``SlideMask1Up(d, m)`` is equivalent to + ``MaskFromVec(Slide1Up(d, VecFromMask(d, m)))``, but + ``SlideMask1Up(d, m)`` is more efficient on some targets. + +- M **SlideMask1Down**\ (D d, M m): Slides ``m`` down 1 lane. + ``SlideMask1Down(d, m)`` is equivalent to + ``MaskFromVec(Slide1Down(d, VecFromMask(d, m)))``, but + ``SlideMask1Down(d, m)`` is more efficient on some targets. + +Test mask +^^^^^^^^^ + +- bool **AllTrue**\ (D, M m): returns whether all ``m[i]`` are true. + +- bool **AllFalse**\ (D, M m): returns whether all ``m[i]`` are false. + +- size_t **CountTrue**\ (D, M m): returns how many of ``m[i]`` are true + [0, N]. This is typically more expensive than AllTrue/False. + +- intptr_t **FindFirstTrue**\ (D, M m): returns the index of the first + (i.e. lowest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownFirstTrue**\ (D, M m): returns the index of the + first (i.e. lowest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindFirstTrue``. + +- intptr_t **FindLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindLastTrue``. + +Ternary operator for masks +^^^^^^^^^^^^^^^^^^^^^^^^^^ + +For ``IfThen*``, masks must adhere to the invariant established by +``MaskFromVec``: false is zero, true has all bits set: + +- V **IfThenElse**\ (M mask, V yes, V no): returns + ``mask[i] ? yes[i] : no[i]``. + +- V **IfThenElseZero**\ (M mask, V yes): returns + ``mask[i] ? yes[i] : 0``. + +- V **IfThenZeroElse**\ (M mask, V no): returns + ``mask[i] ? 0 : no[i]``. + +- V **IfVecThenElse**\ (V mask, V yes, V no): equivalent to and + possibly faster than ``IfVecThenElse(MaskFromVec(mask), yes, no)``. + The result is *implementation-defined* if ``mask[i]`` is neither zero + nor all bits set. + +Logical mask +^^^^^^^^^^^^ + +- M **Not**\ (M m): returns mask of elements indicating whether the + input mask element was false. + +- M **And**\ (M a, M b): returns mask of elements indicating whether + both input mask elements were true. + +- M **AndNot**\ (M not_a, M b): returns mask of elements indicating + whether ``not_a`` is false and ``b`` is true. + +- M **Or**\ (M a, M b): returns mask of elements indicating whether + either input mask element was true. + +- M **Xor**\ (M a, M b): returns mask of elements indicating whether + exactly one input mask element was true. + +- M **ExclusiveNeither**\ (M a, M b): returns mask of elements + indicating ``a`` is false and ``b`` is false. Undefined if both are + true. We choose not to provide NotOr/NotXor because x86 and SVE only + define one of these operations. This op is for situations where the + inputs are known to be mutually exclusive. + +- M **SetOnlyFirst**\ (M m): If none of ``m[i]`` are true, returns + all-false. Otherwise, only lane ``k`` is true, where ``k`` is equal + to ``FindKnownFirstTrue(m)``. In other words, sets to false any lanes + with index greater than the first true lane, if it exists. + +- M **SetBeforeFirst**\ (M m): If none of ``m[i]`` are true, returns + all-true. Otherwise, returns mask with the first ``k`` lanes true and + all remaining lanes false, where ``k`` is equal to + ``FindKnownFirstTrue(m)``. In other words, if at least one of + ``m[i]`` is true, sets to true any lanes with index less than the + first true lane and all remaining lanes to false. + +- M **SetAtOrBeforeFirst**\ (M m): equivalent to + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``, but + ``SetAtOrBeforeFirst(m)`` is usually more efficient than + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``. + +- M **SetAtOrAfterFirst**\ (M m): equivalent to + ``Not(SetBeforeFirst(m))``. + +Compress +^^^^^^^^ + +- V **Compress**\ (V v, M m): returns ``r`` such that ``r[n]`` is + ``v[i]``, with ``i`` the n-th lane index (starting from 0) where + ``m[i]`` is true. Compacts lanes whose mask is true into the lower + lanes. For targets and lane type ``T`` where + ``CompressIsPartition::value`` is true, the upper lanes are those + whose mask is false (thus ``Compress`` corresponds to partitioning + according to the mask). Otherwise, the upper lanes are + implementation-defined. Potentially slow with 8 and 16-bit lanes. Use + this form when the input is already a mask, e.g. returned by a + comparison. + +- V **CompressNot**\ (V v, M m): equivalent to ``Compress(v, Not(m))`` + but possibly faster if ``CompressIsPartition::value`` is true. + +- | ``V``: ``u64`` + | V **CompressBlocksNot**\ (V v, M m): equivalent to + ``CompressNot(v, m)`` when ``m`` is structured as adjacent pairs + (both true or false), e.g. as returned by ``Lt128``. This is a + no-op for 128 bit vectors. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- size_t **CompressStore**\ (V v, M m, D d, T\* p): writes lanes whose + mask ``m`` is true into ``p``, starting from lane 0. Returns + ``CountTrue(d, m)``, the number of valid lanes. May be implemented as + ``Compress`` followed by ``StoreU``; lanes after the valid ones may + still be overwritten! Potentially slow with 8 and 16-bit lanes. + +- size_t **CompressBlendedStore**\ (V v, M m, D d, T\* p): writes only + lanes whose mask ``m`` is true into ``p``, starting from lane 0. + Returns ``CountTrue(d, m)``, the number of lanes written. Does not + modify subsequent lanes, but there is no guarantee of atomicity + because this may be implemented as + ``Compress, LoadU, IfThenElse(FirstN), StoreU``. + +- V **CompressBits**\ (V v, const uint8_t\* HWY_RESTRICT bits): + Equivalent to, but often faster than + ``Compress(v, LoadMaskBits(d, bits))``. ``bits`` is as specified for + ``LoadMaskBits``. If called multiple times, the ``bits`` pointer + passed to this function must also be marked ``HWY_RESTRICT`` to avoid + repeated work. Note that if the vector has less than 8 elements, + incrementing ``bits`` will not work as intended for packed bit + arrays. As with ``Compress``, ``CompressIsPartition`` indicates the + mask=false lanes are moved to the upper lanes. Potentially slow with + 8 and 16-bit lanes. + +- size_t **CompressBitsStore**\ (V v, const uint8_t\* HWY_RESTRICT + bits, D d, T\* p): combination of ``CompressStore`` and + ``CompressBits``, see remarks there. + +Expand +^^^^^^ + +- V **Expand**\ (V v, M m): returns ``r`` such that ``r[i]`` is zero + where ``m[i]`` is false, and otherwise ``v[s]``, where ``s`` is the + number of ``m[0, i)`` which are true. Scatters inputs in ascending + index order to the lanes whose mask is true and zeros all other + lanes. Potentially slow with 8 and 16-bit lanes. + +- V **LoadExpand**\ (M m, D d, const T\* p): returns ``r`` such that + ``r[i]`` is zero where ``m[i]`` is false, and otherwise ``p[s]``, + where ``s`` is the number of ``m[0, i)`` which are true. May be + implemented as ``LoadU`` followed by ``Expand``. Potentially slow + with 8 and 16-bit lanes. + +Comparisons +~~~~~~~~~~~ + +These return a mask (see above) indicating whether the condition is +true. + +- M **operator==**\ (V a, V b): returns ``a[i] == b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Eq`` instead. +- M **operator!=**\ (V a, V b): returns ``a[i] != b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ne`` instead. + +- M **operator<**\ (V a, V b): returns ``a[i] < b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Lt`` instead. + +- M **operator>**\ (V a, V b): returns ``a[i] > b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Gt`` instead. + +- M **operator<=**\ (V a, V b): returns ``a[i] <= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Le`` instead. + +- M **operator>=**\ (V a, V b): returns ``a[i] >= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ge`` instead. + +- | ``V``: ``{i,f}`` + | M **IsNegative**\ (V v): returns ``v[i] < 0``. + + ``IsNegative(v)`` is equivalent to + ``MaskFromVec(BroadcastSignBit(v))`` or ``Lt(v, Zero(d))``, but + ``IsNegative(v)`` is more efficient on some targets. + +- | ``V``: ``{u,i}`` + | M **TestBit**\ (V v, V bit): returns ``(v[i] & bit[i]) == bit[i]``. + ``bit[i]`` must have exactly one bit set. + +- | ``V``: ``u64`` + | M **Lt128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) is + less than ``b[1]:b[0]``. For each pair, the mask lanes are either + both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Lt128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` is less than + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + equals ``b[1]:b[0]``. For each pair, the mask lanes are either both + true or both false. Unavailable if ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + differs from ``b[1]:b[0]``. For each pair, the mask lanes are + either both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` equals ``b[1]``. + For each pair, the mask lanes are either both true or both false. + This is useful for comparing 64-bit keys alongside 64-bit values. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` differs from + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Memory +~~~~~~ + +Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of ``N`` consecutive +``T`` values, either ``aligned`` (address is a multiple of the vector +size) or possibly unaligned (denoted ``p``). + +Even unaligned addresses must still be a multiple of ``sizeof(T)``, +otherwise ``StoreU`` may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +``new`` or ``malloc``) variables of type ``T`` are aligned to +``sizeof(T)``, hence such addresses are suitable for ``StoreU``. +However, casting pointers to ``char*`` and adding arbitrary offsets (not +a multiple of ``sizeof(T)``) can violate this requirement. + +**Note**: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be *1.5 times as fast* when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports. + +Load +^^^^ + +- Vec **Load**\ (D, const T\* aligned): returns ``aligned[i]``. May + fault if the pointer is not aligned to the vector size (using + aligned_allocator.h is safe). Using this whenever possible improves + codegen on SSSE3/SSE4: unlike ``LoadU``, ``Load`` can be fused into a + memory operand, which reduces register pressure. + +Requires only *element-aligned* vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length): + +- Vec **LoadU**\ (D, const T\* p): returns ``p[i]``. + +- Vec **LoadDup128**\ (D, const T\* p): returns one 128-bit block + loaded from ``p`` and broadcasted into all 128-bit block[s]. This may + be faster than broadcasting single values, and is more convenient + than preparing constants for the actual vector length. Only available + if ``HWY_TARGET != HWY_SCALAR``. + +- Vec **MaskedLoadOr**\ (V no, M mask, D, const T\* p): returns + ``mask[i] ? p[i] : no[i]``. May fault even where ``mask`` is false + ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is aligned, faults cannot + happen unless the entire vector is inaccessible. Assuming no faults, + this is equivalent to, and potentially more efficient than, + ``IfThenElse(mask, LoadU(D(), p), no)``. + +- Vec **MaskedLoad**\ (M mask, D d, const T\* p): equivalent to + ``MaskedLoadOr(Zero(d), mask, d, p)``, but potentially slightly more + efficient. + +- Vec **LoadN**\ (D d, const T\* p, size_t max_lanes_to_load) : + Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` lanes from ``p`` to + the first (lowest-index) lanes of the result vector and zeroes out + the remaining lanes. + + LoadN does not fault if all of the elements in + ``[p, p + max_lanes_to_load)`` are accessible, even if + ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 or ``max_lanes_to_load < Lanes(d)`` + is true. + +- Vec **LoadNOr**\ (V no, D d, const T\* p, size_t + max_lanes_to_load) : Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes from ``p`` to the first (lowest-index) lanes of the result + vector and fills the remaining lanes with ``no``. Like LoadN, this + does not fault. + +Store +^^^^^ + +- void **Store**\ (Vec v, D, T\* aligned): copies ``v[i]`` into + ``aligned[i]``, which must be aligned to the vector size. Writes + exactly ``N * sizeof(T)`` bytes. + +- void **StoreU**\ (Vec v, D, T\* p): as ``Store``, but the + alignment requirement is relaxed to element-aligned (multiple of + ``sizeof(T)``). + +- void **BlendedStore**\ (Vec v, M m, D d, T\* p): as ``StoreU``, + but only updates ``p`` where ``m`` is true. May fault even where + ``mask`` is false ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is + aligned, faults cannot happen unless the entire vector is + inaccessible. Equivalent to, and potentially more efficient than, + ``StoreU(IfThenElse(m, v, LoadU(d, p)), d, p)``. “Blended” indicates + this may not be atomic; other threads must not concurrently update + ``[p, p + Lanes(d))`` without synchronization. + +- void **SafeFillN**\ (size_t num, T value, D d, T\* HWY_RESTRICT to): + Sets ``to[0, num)`` to ``value``. If ``num`` exceeds ``Lanes(d)``, + the behavior is target-dependent (either filling all, or no more than + one vector). Potentially more efficient than a scalar loop, but will + not fault, unlike ``BlendedStore``. No alignment requirement. + Potentially non-atomic, like ``BlendedStore``. + +- void **SafeCopyN**\ (size_t num, D d, const T\* HWY_RESTRICT from, + T\* HWY_RESTRICT to): Copies ``from[0, num)`` to ``to``. If ``num`` + exceeds ``Lanes(d)``, the behavior is target-dependent (either + copying all, or no more than one vector). Potentially more efficient + than a scalar loop, but will not fault, unlike ``BlendedStore``. No + alignment requirement. Potentially non-atomic, like ``BlendedStore``. + +- void **StoreN**\ (Vec v, D d, T\* HWY_RESTRICT p, size_t + max_lanes_to_store): Stores the first (lowest-index) + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes of ``v`` to p. + + StoreN does not modify any memory past + ``p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1``. + +Interleaved +^^^^^^^^^^^ + +- void **LoadInterleaved2**\ (D, const T\* p, Vec& v0, Vec& v1): + equivalent to ``LoadU`` into ``v0, v1`` followed by shuffling, such + that ``v0[0] == p[0], v1[0] == p[1]``. + +- void **LoadInterleaved3**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2): as above, but for three vectors (e.g. RGB samples). + +- void **LoadInterleaved4**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2, Vec& v3): as above, but for four vectors (e.g. RGBA). + +- void **StoreInterleaved2**\ (Vec v0, Vec v1, D, T\* p): + equivalent to shuffling ``v0, v1`` followed by two ``StoreU()``, such + that ``p[0] == v0[0], p[1] == v1[0]``. + +- void **StoreInterleaved3**\ (Vec v0, Vec v1, Vec v2, D, T\* + p): as above, but for three vectors (e.g. RGB samples). + +- void **StoreInterleaved4**\ (Vec v0, Vec v1, Vec v2, Vec + v3, D, T\* p): as above, but for four vectors (e.g. RGBA samples). + +Scatter/Gather +^^^^^^^^^^^^^^ + +**Note**: Offsets/indices are of type ``VI = Vec>`` +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned). + +**Note**: Where possible, applications should +``Load/Store/TableLookup*`` entire vectors, which is much faster than +``Scatter/Gather``. Otherwise, code of the form +``dst[tbl[i]] = F(src[i])`` should when possible be transformed to +``dst[i] = F(src[tbl[i]])`` because ``Scatter`` may be more expensive +than ``Gather``. + +**Note**: We provide ``*Offset`` functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +``*Index``, which takes indices. To reduce the number of ops, we do not +intend to add ``Masked*`` ops for offsets. If you have offsets, you can +convert them to indices via ``ShiftRight``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterOffset**\ (Vec v, D, T\* base, VI offsets): stores + ``v[i]`` to the base address plus *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndex**\ (Vec v, D, T\* base, VI indices): stores + ``v[i]`` to ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndexN**\ (Vec v, D, T\* base, VI indices, size_t + max_lanes_to_store): Stores + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes ``v[i]`` to + ``base[indices[i]]`` + +- | ``D``: ``{u,i,f}{32,64}`` + | void **MaskedScatterIndex**\ (Vec v, M m, D, T\* base, VI + indices): stores ``v[i]`` to ``base[indices[i]]`` if ``mask[i]`` is + true. Does not fault for lanes whose ``mask`` is false. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherOffset**\ (D, const T\* base, VI offsets): returns + elements of base selected by *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndex**\ (D, const T\* base, VI indices): returns + vector of ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndexN**\ (D, const T\* base, VI indices, size_t + max_lanes_to_load): Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes of ``base[indices[i]]`` to the first (lowest-index) lanes of + the result vector and zeroes out the remaining lanes. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndexOr**\ (V no, M mask, D d, const T\* base, + VI indices): returns vector of ``base[indices[i]]`` where + ``mask[i]`` is true, otherwise ``no[i]``. Does not fault for lanes + whose ``mask`` is false. This is equivalent to, and potentially + more efficient than, + ``IfThenElseZero(mask, GatherIndex(d, base, indices))``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndex**\ (M mask, D d, const T\* base, VI + indices): equivalent to + ``MaskedGatherIndexOr(Zero(d), mask, d, base, indices)``. Use this + when the desired default value is zero; it may be more efficient on + some targets, and on others require generating a zero constant. + +Cache control +~~~~~~~~~~~~~ + +All functions except ``Stream`` are defined in cache_control.h. + +- void **Stream**\ (Vec a, D d, const T\* aligned): copies ``a[i]`` + into ``aligned[i]`` with non-temporal hint if available (useful for + write-only data; avoids cache pollution). May be implemented using a + CPU-internal buffer. To avoid partial flushes and unpredictable + interactions with atomics (for example, see Intel SDM Vol 4, Sec. + 8.1.2.2), call this consecutively for an entire cache line (typically + 64 bytes, aligned to its size). Each call may write a multiple of + ``HWY_STREAM_MULTIPLE`` bytes, which can exceed + ``Lanes(d) * sizeof(T)``. The new contents of ``aligned`` may not be + visible until ``FlushStream`` is called. + +- void **FlushStream**\ (): ensures values written by previous + ``Stream`` calls are visible on the current core. This is NOT + sufficient for synchronizing across cores; when ``Stream`` outputs + are to be consumed by other core(s), the producer must publish + availability (e.g. via mutex or atomic_flag) after ``FlushStream``. + +- void **FlushCacheline**\ (const void\* p): invalidates and flushes + the cache line containing “p”, if possible. + +- void **Prefetch**\ (const T\* p): optionally begins loading the cache + line containing “p” to reduce latency of subsequent actual loads. + +- void **Pause**\ (): when called inside a spin-loop, may reduce power + consumption. + +Type conversion +~~~~~~~~~~~~~~~ + +- Vec **BitCast**\ (D, V): returns the bits of ``V`` reinterpreted + as type ``Vec``. + +- Vec **ResizeBitCast**\ (D, V): resizes ``V`` to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Vec`` is a larger vector than ``V``, then the contents of any + bytes past the first ``Lanes(DFromV()) * sizeof(TFromV)`` bytes + of the result vector is unspecified. + +- Vec **ZeroExtendResizeBitCast**\ (DTo, DFrom, V): resizes ``V``, + which is a vector of type ``Vec``, to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Lanes(DTo()) * sizeof(TFromD)`` is greater than + ``Lanes(DFrom()) * sizeof(TFromD)``, then any bytes past the + first ``Lanes(DFrom()) * sizeof(TFromD)`` bytes of the result + vector are zeroed out. + +- | ``V``,\ ``V8``: (``u32,u8``) + | V8 **U8FromU32**\ (V): special-case ``u32`` to ``u8`` conversion + when all lanes of ``V`` are already clamped to ``[0, 256)``. + +- | ``D``: ``{f}`` + | Vec **ConvertTo**\ (D, V): converts a signed/unsigned integer + value to same-sized floating point. + +- | ``V``: ``{f}`` + | Vec **ConvertTo**\ (D, V): rounds floating point towards zero + and converts the value to same-sized signed/unsigned integer. + Returns the closest representable value if the input exceeds the + destination range. + +- | ``V``: ``{f}`` + | Vec **ConvertInRangeTo**\ (D, V): rounds floating point towards + zero and converts the value to same-sized signed/unsigned integer. + Returns an implementation-defined value if the input exceeds the + destination range. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **NearestInt**\ (V a): returns the integer nearest to ``a[i]``; + results are undefined for NaN. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **CeilInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Ceil(a))``, but + ``CeilInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **FloorInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Floor(a))``, but + ``FloorInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- ``D``: ``i32``, ``V``: ``f64`` Vec **DemoteToNearestInt**\ (D d, V + v): converts ``v[i]`` to ``TFromD``, rounding to nearest (with + ties to even). + + ``DemoteToNearestInt(d, v)`` is equivalent to + ``DemoteTo(d, Round(v))``, but ``DemoteToNearestInt(d, v)`` is more + efficient on some targets, including x86 and RVV. + +Single vector demotion +^^^^^^^^^^^^^^^^^^^^^^ + +These functions demote a full vector (or parts thereof) into a vector of +half the size. Use ``Rebind, D>`` or +``Half>`` to obtain the ``D`` that describes the +return type. + +- | ``V``,\ ``D``: (``u64,u32``), (``u64,u16``), (``u64,u8``), + (``u32,u16``), (``u32,u8``), (``u16,u8``) + | Vec **TruncateTo**\ (D, V v): returns ``v[i]`` truncated to the + smaller type indicated by ``T = TFromD``, with the same result + as if the more-significant input bits that do not fit in ``T`` had + been zero. Example: + ``ScalableTag du32; Rebind du8; TruncateTo(du8, Set(du32, 0xF08F))`` + is the same as ``Set(du8, 0x8F)``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i8``), (``i64,i8``), + (``i32,i16``), (``i64,i16``), (``i64,i32``), (``u16,i8``), + (``u32,i8``), (``u64,i8``), (``u32,i16``), (``u64,i16``), + (``u64,i32``), (``i16,u8``), (``i32,u8``), (``i64,u8``), + (``i32,u16``), (``i64,u16``), (``i64,u32``), (``u16,u8``), + (``u32,u8``), (``u64,u8``), (``u32,u16``), (``u64,u16``), + (``u64,u32``), (``f64,f32``) + | Vec **DemoteTo**\ (D, V v): returns ``v[i]`` after packing with + signed/unsigned saturation to ``MakeNarrow``. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteTo**\ (D, V v): rounds floating point towards zero + and converts the value to 32-bit integers. Returns the closest + representable value if the input exceeds the destination range. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteInRangeTo**\ (D, V v): rounds floating point towards + zero and converts the value to 32-bit integers. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | ``V``,\ ``D``: ``{u,i}64,f32`` + | Vec **DemoteTo**\ (D, V v): converts 64-bit integer to + ``float``. + +- | ``V``,\ ``D``: (``f32,f16``), (``f64,f16``), (``f32,bf16``) + | Vec **DemoteTo**\ (D, V v): narrows float to half (for bf16, it + is unspecified whether this truncates or rounds). + +Single vector promotion +^^^^^^^^^^^^^^^^^^^^^^^ + +These functions promote a half vector to a full vector. To obtain +halves, use ``LowerHalf`` or ``UpperHalf``, or load them using a +half-sized ``D``. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``f16`` to ``f64``, ``bf16`` to + ``f32``, ``f32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` zero- or + sign-extended to the integer type ``MakeWide``, or widened to + the floating-point type ``MakeFloat>``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` widened to + ``double``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteTo**\ (D, V part): rounds ``part[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer. Returns the representable value if the input exceeds the + destination range. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeTo**\ (D, V part): rounds ``part[i]`` + towards zero and converts the rounded value to a 64-bit signed or + unsigned integer. Returns an implementation-defined value if the + input exceeds the destination range. + +The following may be more convenient or efficient than also calling +``LowerHalf`` / ``UpperHalf``: + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[0, Lanes(D()))``. Note that ``V`` has + twice as many lanes as ``D`` and the return value. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice + as many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteLowerTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeLowerTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note + that ``V`` has twice as many lanes as ``D`` and the return value. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that + ``V`` has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteUpperTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeUpperTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. Only available if ``HWY_TARGET != HWY_SCALAR``. + +The following may be more convenient or efficient than also calling +``ConcatEven`` or ``ConcatOdd`` followed by ``PromoteLowerTo``: + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteEvenTo**\ (D, V v): promotes the even lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteEvenTo(d, v)`` is equivalent + to, but potentially more efficient than + ``PromoteLowerTo(d, ConcatEven(Repartition, D>(), v, v))``. + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteOddTo**\ (D, V v): promotes the odd lanes of ``v`` + to ``TFromD``. Note that ``V`` has twice as many lanes as ``D`` + and the return value. ``PromoteOddTo(d, v)`` is equivalent to, but + potentially more efficient than + ``PromoteLowerTo(d, ConcatOdd(Repartition, D>(), v, v))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeEvenTo**\ (D, V v): promotes the even lanes + of ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes + as ``D`` and the return value. ``PromoteInRangeEvenTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatEven( Repartition, D>(), v, v))``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeOddTo**\ (D, V v): promotes the odd lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteInRangeOddTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatOdd( Repartition, D>(), v, v))``. + +Two-vector demotion +^^^^^^^^^^^^^^^^^^^ + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **ReorderDemote2To**\ (D, V a, V b): as above, but converts + two inputs, ``D`` and the output have twice as many lanes as ``V``, + and the output order is some permutation of the inputs. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **OrderedDemote2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of demoting the + elements of ``a`` in the lower half of the result followed by the + result of demoting the elements of ``b`` in the upper half of the + result. ``OrderedDemote2To(d, a, b)`` is equivalent to + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``, but + ``OrderedDemote2To(d, a, b)`` is typically more efficient than + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``u16,u8``), (``u32,u16``), (``u64,u32``), + | Vec **OrderedTruncate2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of truncating the + elements of ``a`` in the lower half of the result followed by the + result of truncating the elements of ``b`` in the upper half of the + result. ``OrderedTruncate2To(d, a, b)`` is equivalent to + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``, + but ``OrderedTruncate2To(d, a, b)`` is typically more efficient + than + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +Combine +~~~~~~~ + +- V2 **LowerHalf**\ ([D, ] V): returns the lower half of the vector + ``V``. The optional ``D`` (provided for consistency with + ``UpperHalf``) is ``Half>``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- V2 **UpperHalf**\ (D, V): returns upper half of the vector ``V``, + where ``D`` is ``Half>``. + +- V **ZeroExtendVector**\ (D, V2): returns vector whose ``UpperHalf`` + is zero and whose ``LowerHalf`` is the argument; ``D`` is + ``Twice>``. + +- V **Combine**\ (D, V2, V2): returns vector whose ``UpperHalf`` is the + first argument and whose ``LowerHalf`` is the second argument; ``D`` + is ``Twice>``. + +**Note**: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations. + +- V **ConcatLowerLower**\ (D, V hi, V lo): returns the concatenation of + the lower halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatUpperUpper**\ (D, V hi, V lo): returns the concatenation of + the upper halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatLowerUpper**\ (D, V hi, V lo): returns the inner half of + the concatenation of ``hi`` and ``lo`` without splitting into blocks. + Useful for swapping the two blocks in 256-bit vectors. ``D`` is + ``DFromV``. + +- V **ConcatUpperLower**\ (D, V hi, V lo): returns the outer quarters + of the concatenation of ``hi`` and ``lo`` without splitting into + blocks. Unlike the other variants, this does not incur a + block-crossing penalty on AVX2/3. ``D`` is ``DFromV``. + +- V **ConcatOdd**\ (D, V hi, V lo): returns the concatenation of the + odd lanes of ``hi`` and the odd lanes of ``lo``. + +- V **ConcatEven**\ (D, V hi, V lo): returns the concatenation of the + even lanes of ``hi`` and the even lanes of ``lo``. + +- V **InterleaveWholeLower**\ ([D, ] V a, V b): returns alternating + lanes from the lower halves of ``a`` and ``b`` (``a[0]`` in the + least-significant lane). The optional ``D`` (provided for consistency + with ``InterleaveWholeUpper``) is ``DFromV``. + +- V **InterleaveWholeUpper**\ (D, V a, V b): returns alternating lanes + from the upper halves of ``a`` and ``b`` (``a[N/2]`` in the + least-significant lane). ``D`` is ``DFromV``. + +Blockwise +~~~~~~~~~ + +**Note**: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit *blocks*. + +- V **Broadcast**\ (V): returns individual *blocks*, each with + lanes set to ``input_block[i]``, ``i = [0, 16/sizeof(T))``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytes**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``. Uses byte lanes regardless of the actual + vector types. Results are implementation-defined if + ``indices[i] < 0`` or + ``indices[i] >= HWY_MIN(Lanes(DFromV()), 16)``. ``VI`` are + integers, possibly of a different type than those in ``V``. The + number of lanes in ``V`` and ``VI`` may differ, e.g. a full-length + table vector loaded via ``LoadDup128``, plus partial vector ``VI`` + of 4-bit indices. + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytesOr0**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``, or 0 if ``indices[i] & 0x80``. Uses byte + lanes regardless of the actual vector types. Results are + implementation-defined for ``indices[i] < 0`` or in + ``[HWY_MIN(Lanes(DFromV()), 16), 0x80)``. The zeroing behavior + has zero cost on x86 and Arm. For vectors of >= 256 bytes (can + happen on SVE and RVV), this will set all lanes after the first 128 + to 0. ``VI`` are integers, possibly of a different type than those + in ``V``. The number of lanes in ``V`` and ``VI`` may differ. + +- | ``V``: ``{u,i}64``, ``VI``: ``{u,i}8`` + | V **BitShuffle**\ (V vals, VI indices): returns a vector with + ``(vals[i] >> indices[i*8+j]) & 1`` in bit ``j`` of ``r[i]`` for + each ``j`` between 0 and 7. + + ``BitShuffle(vals, indices)`` zeroes out the upper 56 bits of + ``r[i]``. + + If ``indices[i*8+j]`` is less than 0 or greater than 63, bit ``j`` of + ``r[i]`` is implementation-defined. + + ``VI`` must be either ``Vec>>`` or + ``Vec>>``. + + ``BitShuffle(v, indices)`` is equivalent to the following loop (where + ``N`` is equal to ``Lanes(DFromV())``): + + :: + + for(size_t i = 0; i < N; i++) { + uint64_t shuf_result = 0; + for(int j = 0; j < 7; j++) { + shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j; + } + r[i] = shuf_result; + } + +Interleave +^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- V **InterleaveLower**\ ([D, ] V a, V b): returns *blocks* with + alternating lanes from the lower halves of ``a`` and ``b`` (``a[0]`` + in the least-significant lane). The optional ``D`` (provided for + consistency with ``InterleaveUpper``) is ``DFromV``. + +- V **InterleaveUpper**\ (D, V a, V b): returns *blocks* with + alternating lanes from the upper halves of ``a`` and ``b`` + (``a[N/2]`` in the least-significant lane). ``D`` is ``DFromV``. + +- V **InterleaveEven**\ ([D, ] V a, V b): returns alternating lanes + from the even lanes of ``a`` and ``b`` (``a[0]`` in the + least-significant lane, followed by ``b[0]``, followed by ``a[2]``, + followed by ``b[2]``, and so on). The optional ``D`` (provided for + consistency with ``InterleaveOdd``) is ``DFromV``. Note that no + lanes move across block boundaries. + + ``InterleaveEven(a, b)`` and ``InterleaveEven(d, a, b)`` are both + equivalent to ``OddEven(DupEven(b), a)``, but + ``InterleaveEven(a, b)`` is usually more efficient than + ``OddEven(DupEven(b), a)``. + +- V **InterleaveOdd**\ (D, V a, V b): returns alternating lanes from + the odd lanes of ``a`` and ``b`` (``a[1]`` in the least-significant + lane, followed by ``b[1]``, followed by ``a[3]``, followed by + ``b[3]``, and so on). ``D`` is ``DFromV``. Note that no lanes move + across block boundaries. + + ``InterleaveOdd(d, a, b)`` is equivalent to + ``OddEven(b, DupOdd(a))``, but ``InterleaveOdd(d, a, b)`` is usually + more efficient than ``OddEven(b, DupOdd(a))``. + +Zip +^^^ + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipLower**\ ([DW, ] V a, V b): returns the same bits as + ``InterleaveLower``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). The + optional ``DW`` (provided for consistency with ``ZipUpper``) is + ``RepartitionToWide>``. + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipUpper**\ (DW, V a, V b): returns the same bits as + ``InterleaveUpper``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). ``DW`` is + ``RepartitionToWide>``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Shift within blocks +^^^^^^^^^^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftBytes**\ ([D, ] V): returns the result of + shifting independent *blocks* left by ``int`` bytes [1, 15]. The + optional ``D`` (provided for consistency with ``ShiftRightBytes``) + is ``DFromV``. + +- V **ShiftLeftLanes**\ ([D, ] V): returns the result of shifting + independent *blocks* left by ``int`` lanes. The optional ``D`` + (provided for consistency with ``ShiftRightLanes``) is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightBytes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` bytes [1, 15], shifting in + zeros even for partial vectors. ``D`` is ``DFromV``. + +- V **ShiftRightLanes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` lanes, shifting in zeros even + for partial vectors. ``D`` is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **CombineShiftRightBytes**\ (D, V hi, V lo): returns a + vector of *blocks* each the result of shifting two concatenated + *blocks* ``hi[i] || lo[i]`` right by ``int`` bytes [1, 16). ``D`` + is ``DFromV``. + +- V **CombineShiftRightLanes**\ (D, V hi, V lo): returns a vector + of *blocks* each the result of shifting two concatenated *blocks* + ``hi[i] || lo[i]`` right by ``int`` lanes [1, 16/sizeof(T)). ``D`` is + ``DFromV``. + +Other fixed-pattern permutations within blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **OddEven**\ (V a, V b): returns a vector whose odd lanes are taken + from ``a`` and the even lanes from ``b``. + +- V **DupEven**\ (V v): returns ``r``, the result of copying even lanes + to the next higher-indexed lane. For each even lane index ``i``, + ``r[i] == v[i]`` and ``r[i + 1] == v[i]``. + +- V **DupOdd**\ (V v): returns ``r``, the result of copying odd lanes + to the previous lower-indexed lane. For each odd lane index ``i``, + ``r[i] == v[i]`` and ``r[i - 1] == v[i]``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle1032**\ (V): returns *blocks* with 64-bit halves + swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0321**\ (V): returns *blocks* rotated right (toward the + lower end) by 32 bits. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2103**\ (V): returns *blocks* rotated left (toward the + upper end) by 32 bits. + +The following are equivalent to ``Reverse2`` or ``Reverse4``, which +should be used instead because they are more general: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2301**\ (V): returns *blocks* with 32-bit halves swapped + inside 64-bit halves. + +- | ``V``: ``{u,i,f}{64}`` + | V **Shuffle01**\ (V): returns *blocks* with 64-bit halves swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0123**\ (V): returns *blocks* with lanes in reverse + order. + +Swizzle +~~~~~~~ + +Reverse +^^^^^^^ + +- V **Reverse**\ (D, V a) returns a vector with lanes in reversed order + (``out[i] == a[Lanes(D()) - 1 - i]``). + +- V **ReverseBlocks**\ (V v): returns a vector with blocks in reversed + order. + +The following ``ReverseN`` must not be called if ``Lanes(D()) < N``: + +- V **Reverse2**\ (D, V a) returns a vector with each group of 2 + contiguous lanes in reversed order (``out[i] == a[i ^ 1]``). + +- V **Reverse4**\ (D, V a) returns a vector with each group of 4 + contiguous lanes in reversed order (``out[i] == a[i ^ 3]``). + +- V **Reverse8**\ (D, V a) returns a vector with each group of 8 + contiguous lanes in reversed order (``out[i] == a[i ^ 7]``). + +- | ``V``: ``{u,i}{16,32,64}`` + | V **ReverseLaneBytes**\ (V a) returns a vector where the bytes of + each lane are swapped. + +- | ``V``: ``{u,i}`` + | V **ReverseBits**\ (V a) returns a vector where the bits of each + lane are reversed. + +User-specified permutation across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **TableLookupLanes**\ (V a, unspecified) returns a vector of + ``a[indices[i]]``, where ``unspecified`` is the return value of + ``SetTableIndices(D, &indices[0])`` or ``IndicesFromVec``. The + indices are not limited to blocks, hence this is slower than + ``TableLookupBytes*`` on AVX2/AVX-512. Results are + implementation-defined unless ``0 <= indices[i] < Lanes(D())`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (D d, V a, V b, unspecified) returns a + vector of ``indices[i] < N ? a[indices[i]] : b[indices[i] - N]``, + where ``unspecified`` is the return value of + ``SetTableIndices(d, &indices[0])`` or ``IndicesFromVec`` and ``N`` + is equal to ``Lanes(d)``. The indices are not limited to blocks. + Results are implementation-defined unless + ``0 <= indices[i] < 2 * Lanes(d)`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (V a, V b, unspecified) returns + ``TwoTablesLookupLanes(DFromV(), a, b, indices)``, see above. Note + that the results of ``TwoTablesLookupLanes(d, a, b, indices)`` may + differ from ``TwoTablesLookupLanes(a, b, indices)`` on RVV/SVE if + ``Lanes(d) < Lanes(DFromV())``. + +- unspecified **IndicesFromVec**\ (D d, V idx) prepares for + ``TableLookupLanes`` with integer indices in ``idx``, which must be + the same bit width as ``TFromD`` and in the range + ``[0, 2 * Lanes(d))``, but need not be unique. + +- unspecified **SetTableIndices**\ (D d, TI\* idx) prepares for + ``TableLookupLanes`` by loading ``Lanes(d)`` integer indices from + ``idx``, which must be in the range ``[0, 2 * Lanes(d))`` but need + not be unique. The index type ``TI`` must be an integer of the same + size as ``TFromD``. + +- V **Per4LaneBlockShuffle**\ (V v) does a per 4-lane block shuffle of ``v`` if + ``Lanes(DFromV())`` is greater than or equal to 4 or a shuffle of + the full vector if ``Lanes(DFromV())`` is less than 4. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must all be between 0 + and 3. + + Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with + the following indices (but Per4LaneBlockShuffle is more efficient + than TableLookupLanes on some platforms): + ``{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}`` + + If ``Lanes(DFromV())`` is less than 4 and + ``kIdx0 >= Lanes(DFromV())`` is true, Per4LaneBlockShuffle returns + an unspecified value in the first lane of the result. Otherwise, + Per4LaneBlockShuffle returns ``v[kIdx0]`` in the first lane of the + result. + + If ``Lanes(DFromV())`` is equal to 2 and ``kIdx1 >= 2`` is true, + Per4LaneBlockShuffle returns an unspecified value in the second lane + of the result. Otherwise, Per4LaneBlockShuffle returns ``v[kIdx1]`` + in the first lane of the result. + +Slide across blocks +^^^^^^^^^^^^^^^^^^^ + +- V **SlideUpLanes**\ (D d, V v, size_t N): slides up ``v`` by ``N`` + lanes + + If ``N < Lanes(d)`` is true, returns a vector with the first + (lowest-index) ``Lanes(d) - N`` lanes of ``v`` shifted up to the + upper (highest-index) ``Lanes(d) - N`` lanes of the result vector and + the first (lowest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0..N-1]`` would be zero, + ``result[N] = v[0]``, ``result[N+1] = v[1]``, and so on until + ``result[Lanes(d)-1] = v[Lanes(d)-1-N]``. + + The result of SlideUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **SlideDownLanes**\ (D d, V v, size_t N): slides down ``v`` by + ``N`` lanes + + If ``N < Lanes(d)`` is true, returns a vector with the last + (highest-index) ``Lanes(d) - N`` of ``v`` shifted down to the first + (lowest-index) ``Lanes(d) - N`` lanes of the result vector and the + last (highest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0] = v[N]``, ``result[1] = v[N + 1]``, and + so on until ``result[Lanes(d)-1-N] = v[Lanes(d)-1]``, and then + ``result[Lanes(d)-N..N-1]`` would be zero. + + The results of SlideDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **Slide1Up**\ (D d, V v): slides up ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Up(d, v)`` is equivalent to + ``SlideUpLanes(d, v, 1)``, but ``Slide1Up(d, v)`` is more efficient + than ``SlideUpLanes(d, v, 1)`` on some platforms. + +- V **Slide1Down**\ (D d, V v): slides down ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Down(d, v)`` is equivalent to + ``SlideDownLanes(d, v, 1)``, but ``Slide1Down(d, v)`` is more + efficient than ``SlideDownLanes(d, v, 1)`` on some platforms. + +- V **SlideUpBlocks**\ (D d, V v) slides up ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideUpBlocks(d, v)`` is more efficient than + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideUpBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +- V **SlideDownBlocks**\ (D d, V v) slides down ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideDownBlocks(d, v)`` is more efficient than + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideDownBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +Other fixed-pattern across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **BroadcastLane**\ (V v): returns a vector with all of + the lanes set to ``v[kLane]``. + + ``kLane`` must be in ``[0, MaxLanes(DFromV()))``. + +- V **BroadcastBlock**\ (V v): broadcasts the 16-byte block + of vector ``v`` at index ``kBlock`` to all of the blocks of the + result vector if ``Lanes(DFromV()) * sizeof(TFromV) > 16`` is + true. Otherwise, if ``Lanes(DFromV()) * sizeof(TFromV) <= 16`` + is true, returns ``v``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **OddEvenBlocks**\ (V a, V b): returns a vector whose odd blocks + are taken from ``a`` and the even blocks from ``b``. Returns ``b`` if + the vector has no more than one block (i.e. is 128 bits or scalar). + +- V **SwapAdjacentBlocks**\ (V v): returns a vector where blocks of + index ``2*i`` and ``2*i+1`` are swapped. Results are undefined for + vectors with less than two blocks; callers must first check that via + ``Lanes``. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Reductions +~~~~~~~~~~ + +**Note**: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops. + +The following broadcast the result to all lanes. To obtain a scalar, you +can call ``GetLane`` on the result, or instead use ``Reduce*`` below. + +- V **SumOfLanes**\ (D, V v): returns the sum of all lanes in each + lane. +- V **MinOfLanes**\ (D, V v): returns the minimum-valued lane in each + lane. +- V **MaxOfLanes**\ (D, V v): returns the maximum-valued lane in each + lane. + +The following are equivalent to ``GetLane(SumOfLanes(d, v))`` etc. but +potentially more efficient on some targets. + +- T **ReduceSum**\ (D, V v): returns the sum of all lanes. +- T **ReduceMin**\ (D, V v): returns the minimum of all lanes. +- T **ReduceMax**\ (D, V v): returns the maximum of all lanes. + +Crypto +~~~~~~ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u8`` + | V **AESRound**\ (V state, V round_key): one round of AES + encryption: ``MixColumns(SubBytes(ShiftRows(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRound**\ (V state, V round_key): the last round of AES + encryption: ``SubBytes(ShiftRows(state)) ^ round_key``. This + matches x86 AES-NI. The latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESRoundInv**\ (V state, V round_key): one round of AES + decryption using the AES Equivalent Inverse Cipher: + ``InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRoundInv**\ (V state, V round_key): the last round of + AES decryption: ``InvShiftRows(InvSubBytes(state)) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESInvMixColumns**\ (V state): the InvMixColumns operation of + the AES decryption algorithm. AESInvMixColumns is used in the key + expansion step of the AES Equivalent Inverse Cipher algorithm. The + latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESKeyGenAssist**\ (V v): AES key generation + assist operation + + The AESKeyGenAssist operation is equivalent to doing the following, + which matches the behavior of the x86 AES-NI AESKEYGENASSIST + instruction: + + - Applying the AES SubBytes operation to each byte of ``v``. + - Doing a TableLookupBytes operation on each 128-bit block of the + result of the ``SubBytes(v)`` operation with the following indices + (which is broadcast to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}`` + - Doing a bitwise XOR operation with the following vector (where + ``kRcon`` is the rounding constant that is the first template + argument of the AESKeyGenAssist function and where the below + vector is broadcasted to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}`` + +- | ``V``: ``u64`` + | V **CLMulLower**\ (V a, V b): carryless multiplication of the lower + 64 bits of each 128-bit block into a 128-bit product. The latency + is independent of the input values (assuming that is true of normal + integer multiplication) so this can safely be used in crypto. + Applications that wish to multiply upper with lower halves can + ``Shuffle01`` one of the operands; on x86 that is expected to be + latency-neutral. + +- | ``V``: ``u64`` + | V **CLMulUpper**\ (V a, V b): as CLMulLower, but multiplies the + upper 64 bits of each 128-bit block. + +Preprocessor macros +------------------- + +- ``HWY_ALIGN``: Prefix for stack-allocated (i.e. automatic storage + duration) arrays to ensure they have suitable alignment for + Load()/Store(). This is specific to ``HWY_TARGET`` and should only be + used inside ``HWY_NAMESPACE``. + + Arrays should also only be used for partial (<= 128-bit) vectors, or + ``LoadDup128``, because full vectors may be too large for the stack + and should be heap-allocated instead (see aligned_allocator.h). + + Example: ``HWY_ALIGN float lanes[4];`` + +- ``HWY_ALIGN_MAX``: as ``HWY_ALIGN``, but independent of + ``HWY_TARGET`` and may be used outside ``HWY_NAMESPACE``. + +Advanced macros +--------------- + +Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target *we will call*, +e.g. via ``hwy::HaveFloat64()`` instead of ``HWY_HAVE_FLOAT64``, which +describes the current target. + +- ``HWY_IDE`` is 0 except when parsed by IDEs; adding it to conditions + such as ``#if HWY_TARGET != HWY_SCALAR || HWY_IDE`` avoids code + appearing greyed out. + +The following indicate full support for certain lane types and expand to +1 or 0. + +- ``HWY_HAVE_INTEGER64``: support for 64-bit signed/unsigned integer + lanes. +- ``HWY_HAVE_FLOAT16``: support for 16-bit floating-point lanes. +- ``HWY_HAVE_FLOAT64``: support for double-precision floating-point + lanes. + +The above were previously known as ``HWY_CAP_INTEGER64``, +``HWY_CAP_FLOAT16``, and ``HWY_CAP_FLOAT64``, respectively. Those +``HWY_CAP_*`` names are DEPRECATED. + +Even if ``HWY_HAVE_FLOAT16`` is 0, the following ops generally support +``float16_t`` and ``bfloat16_t``: + +- ``Lanes``, ``MaxLanes`` +- ``Zero``, ``Set``, ``Undefined`` +- ``BitCast`` +- ``Load``, ``LoadU``, ``LoadN``, ``LoadNOr``, + ``LoadInterleaved[234]``, ``MaskedLoad``, ``MaskedLoadOr`` +- ``Store``, ``StoreU``, ``StoreN``, ``StoreInterleaved[234]``, + ``BlendedStore`` +- ``PromoteTo``, ``DemoteTo`` +- ``PromoteUpperTo``, ``PromoteLowerTo`` +- ``PromoteEvenTo``, ``PromoteOddTo`` +- ``Combine``, ``InsertLane``, ``ZeroExtendVector`` +- ``RebindMask``, ``FirstN`` +- ``IfThenElse``, ``IfThenElseZero``, ``IfThenZeroElse`` + +Exception: ``UpperHalf``, ``PromoteUpperTo``, ``PromoteOddTo`` and +``Combine`` are not supported for the ``HWY_SCALAR`` target. + +``Neg`` also supports ``float16_t`` and ``*Demote2To`` also supports +``bfloat16_t``. + +- ``HWY_HAVE_SCALABLE`` indicates vector sizes are unknown at compile + time, and determined by the CPU. + +- ``HWY_HAVE_TUPLE`` indicates ``Vec{2-4}``, ``Create{2-4}`` and + ``Get{2-4}`` are usable. This is already true + ``#if !HWY_HAVE_SCALABLE``, and for SVE targets, and the RVV target + when using Clang 16. We anticipate it will also become, and then + remain, true starting with GCC 14. + +- ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 iff ``MaskedLoad`` may trigger a + (page) fault when attempting to load lanes from unmapped memory, even + if the corresponding mask element is false. This is the case on + ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, + users can prevent faults by ensuring memory addresses are aligned to + the vector size or at least padded (allocation size increased by at + least ``Lanes(d)``). + +- ``HWY_NATIVE_FMA`` expands to 1 if the ``MulAdd`` etc. ops use native + fused multiply-add for floating-point inputs. Otherwise, + ``MulAdd(f, m, a)`` is implemented as ``Add(Mul(f, m), a)``. Checking + this can be useful for increasing the tolerance of expected results + (around 1E-5 or 1E-6). + +- ``HWY_IS_LITTLE_ENDIAN`` expands to 1 on little-endian targets and to + 0 on big-endian targets. + +- ``HWY_IS_BIG_ENDIAN`` expands to 1 on big-endian targets and to 0 on + little-endian targets. + +The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED: + +- ``HWY_CAP_GE256``: the current target supports vectors of >= 256 + bits. +- ``HWY_CAP_GE512``: the current target supports vectors of >= 512 + bits. + +Detecting supported targets +--------------------------- + +``SupportedTargets()`` returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in ``HWY_TARGETS``, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if: + +- the specified baseline is not supported by the current CPU, which + contradicts the definition of baseline, so the configuration is + invalid; or +- the baseline does not include the enabled/attainable target(s), which + are also not supported by the current CPU, and baseline targets (in + particular ``HWY_SCALAR``) were explicitly disabled. + +Advanced configuration macros +----------------------------- + +The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +``HWY_TARGETS`` always includes at least one baseline target which +``HWY_EXPORT`` can use. + +- ``HWY_DISABLE_CACHE_CONTROL`` makes the cache-control functions + no-ops. +- ``HWY_DISABLE_BMI2_FMA`` prevents emitting BMI/BMI2/FMA instructions. + This allows using AVX2 in VMs that do not support the other + instructions, but only if defined for all translation units. + +The following ``*_TARGETS`` are zero or more ``HWY_Target`` bits and can +be defined as an expression, e.g. +``-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3)``. + +- ``HWY_BROKEN_TARGETS`` defaults to a blocklist of known compiler + bugs. Defining to 0 disables the blocklist. + +- ``HWY_DISABLED_TARGETS`` defaults to zero. This allows explicitly + disabling targets without interfering with the blocklist. + +- ``HWY_BASELINE_TARGETS`` defaults to the set whose predefined macros + are defined (i.e. those for which the corresponding flag, e.g. + -mavx2, was passed to the compiler). If specified, this should be the + same for all translation units, otherwise the safety check in + SupportedTargets (that all enabled baseline targets are supported) + may be inaccurate. + +Zero or one of the following macros may be defined to replace the +default policy for selecting ``HWY_TARGETS``: + +- ``HWY_COMPILE_ONLY_EMU128`` selects only ``HWY_EMU128``, which avoids + intrinsics but implements all ops using standard C++. +- ``HWY_COMPILE_ONLY_SCALAR`` selects only ``HWY_SCALAR``, which + implements single-lane-only ops using standard C++. +- ``HWY_COMPILE_ONLY_STATIC`` selects only ``HWY_STATIC_TARGET``, which + effectively disables dynamic dispatch. +- ``HWY_COMPILE_ALL_ATTAINABLE`` selects all attainable targets + (i.e. enabled and permitted by the compiler, independently of + autovectorization), which maximizes coverage in tests. Defining + ``HWY_IS_TEST``, which CMake does for the Highway tests, has the same + effect. +- ``HWY_SKIP_NON_BEST_BASELINE`` compiles all targets at least as good + as the baseline. This is also the default if nothing is defined. By + skipping targets older than the baseline, this reduces binary size + and may resolve compile errors caused by conflicts between dynamic + dispatch and -m flags. + +At most one ``HWY_COMPILE_ONLY_*`` may be defined. +``HWY_COMPILE_ALL_ATTAINABLE`` may also be defined even if one of +``HWY_COMPILE_ONLY_*`` is, but will then be ignored because the flags +are tested in the order listed. As an exception, +``HWY_SKIP_NON_BEST_BASELINE`` overrides the effect of +``HWY_COMPILE_ALL_ATTAINABLE`` and ``HWY_IS_TEST``. + +Compiler support +---------------- + +Clang and GCC require opting into SIMD intrinsics, e.g. via ``-mavx2`` +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as ``std::abs`` are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported. + +To prevent this problem, we use target-specific attributes introduced +via ``#pragma``. Function using SIMD must reside between +``HWY_BEFORE_NAMESPACE`` and ``HWY_AFTER_NAMESPACE``. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. Alternatively, individual functions may be +prefixed with ``HWY_ATTR``, which is more verbose, but ensures that +``#include``-d functions are not covered by target-specific attributes. + +WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value. + +If you know the SVE vector width and are using static dispatch, you can +specify ``-march=armv9-a+sve2-aes -msve-vector-bits=128`` and Highway +will then use ``HWY_SVE2_128`` as the baseline. Similarly, +``-march=armv8.2-a+sve -msve-vector-bits=256`` enables the +``HWY_SVE_256`` specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +``HWY_SVE2_128`` or ``HWY_SVE_256``. + +Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm. + +Type traits +----------- + +- ``IsFloat()`` returns true if the ``T`` is a floating-point type. +- ``IsSigned()`` returns true if the ``T`` is a signed or + floating-point type. +- ``LimitsMin/Max()`` return the smallest/largest value + representable in integer ``T``. +- ``SizeTag`` is an empty struct, used to select overloaded + functions appropriate for ``N`` bytes. + +- ``MakeUnsigned`` is an alias for an unsigned type of the same size + as ``T``. + +- ``MakeSigned`` is an alias for a signed type of the same size as + ``T``. + +- ``MakeFloat`` is an alias for a floating-point type of the same + size as ``T``. + +- ``MakeWide`` is an alias for a type with twice the size of ``T`` + and the same category (unsigned/signed/float). + +- ``MakeNarrow`` is an alias for a type with half the size of ``T`` + and the same category (unsigned/signed/float). + +Memory allocation +----------------- + +``AllocateAligned(items)`` returns a unique pointer to newly +allocated memory for ``items`` elements of POD type ``T``. The start +address is aligned as required by ``Load/Store``. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using ``malloc()`` and ``free()`` with +a ``std::unique_ptr`` since the returned items are *not* initialized or +default constructed and it is released using ``FreeAlignedBytes()`` +without calling ``~T()``. + +``MakeUniqueAligned(Args&&... args)`` creates a single object in +newly allocated aligned memory as above but constructed passing the +``args`` argument to ``T``\ ’s constructor and returning a unique +pointer to it. This is analogous to using ``std::make_unique`` with +``new`` but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type ``T`` +is a struct containing multiple members with ``HWY_ALIGN`` or +``HWY_ALIGN_MAX``, or arrays whose lengths are known to be a multiple of +the vector size. + +``MakeUniqueAlignedArray(size_t items, Args&&... args)`` creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of ``T``. + +Speeding up code for older x86 platforms +---------------------------------------- + +Thanks to @dzaima for inspiring this section. + +It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations. + +For those without AVX3, preferably avoid ``Scatter*``; some algorithms +can be reformulated to use ``Gather*`` instead. For pre-AVX2, it is also +important to avoid ``Gather*``. + +It is typically much more efficient to pad arrays and use ``Load`` +instead of ``MaskedLoad`` and ``Store`` instead of ``BlendedStore``. + +If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and ``Min``/``Max``. + +Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: ``MulEven``, i32 ``Mul``, +``Shl``/``Shr``, ``Round``/``Trunc``/``Ceil``/``Floor``, float16 +``PromoteTo``/``DemoteTo``, ``AESRound``. + +Ops which are moderately more expensive on older CPUs: 64-bit +``Abs``/``ShiftRight``/``ConvertTo``, i32->u16 ``DemoteTo``, u32->f32 +``ConvertTo``, ``Not``, ``IfThenElse``, ``RotateRight``, ``OddEven``, +``BroadcastSignBit``. + +It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid ``Not``, e.g. by hoisting it outside the SIMD code, or fusing with +``AndNot`` or ``CompressNot``. diff --git a/en/test_670571080/_sources/release_testing_process.rst.txt b/en/test_670571080/_sources/release_testing_process.rst.txt new file mode 100644 index 0000000000..5ca4a0c7d5 --- /dev/null +++ b/en/test_670571080/_sources/release_testing_process.rst.txt @@ -0,0 +1,43 @@ +Release testing process +======================= + +We run the following before a release: + +Windows x86 host +---------------- + +:: + + run_tests.bat + +Linux x86 host +-------------- + +Clang, GCC; Arm, PPC cross-compile: ``./run_tests.sh`` + +Manual test of WASM and WASM_EMU256 targets. + +Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269. + +Version updates +--------------- + +Prepend to debian/changelog and update mentions of the current version +in: + +- base.h +- CMakeLists.txt +- MODULE.bazel +- g3doc/faq.md + +Signing the release +------------------- + +- ``git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z`` +- ``gpg --armor --detach-sign highway-X.Y.Z.tar.gz`` +- Edit release and attach the resulting ``highway-X.Y.Z.tar.gz.asc`` + and .gz. + +(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key) diff --git a/en/test_670571080/_static/_sphinx_javascript_frameworks_compat.js b/en/test_670571080/_static/_sphinx_javascript_frameworks_compat.js new file mode 100644 index 0000000000..8549469dc2 --- /dev/null +++ b/en/test_670571080/_static/_sphinx_javascript_frameworks_compat.js @@ -0,0 +1,134 @@ +/* + * _sphinx_javascript_frameworks_compat.js + * ~~~~~~~~~~ + * + * Compatability shim for jQuery and underscores.js. + * + * WILL BE REMOVED IN Sphinx 6.0 + * xref RemovedInSphinx60Warning + * + */ + +/** + * select a different prefix for underscore + */ +$u = _.noConflict(); + + +/** + * small helper function to urldecode strings + * + * See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/decodeURIComponent#Decoding_query_parameters_from_a_URL + */ +jQuery.urldecode = function(x) { + if (!x) { + return x + } + return decodeURIComponent(x.replace(/\+/g, ' ')); +}; + +/** + * small helper function to urlencode strings + */ +jQuery.urlencode = encodeURIComponent; + +/** + * This function returns the parsed url parameters of the + * current request. Multiple values per key are supported, + * it will always return arrays of strings for the value parts. + */ +jQuery.getQueryParameters = function(s) { + if (typeof s === 'undefined') + s = document.location.search; + var parts = s.substr(s.indexOf('?') + 1).split('&'); + var result = {}; + for (var i = 0; i < parts.length; i++) { + var tmp = parts[i].split('=', 2); + var key = jQuery.urldecode(tmp[0]); + var value = jQuery.urldecode(tmp[1]); + if (key in result) + result[key].push(value); + else + result[key] = [value]; + } + return result; +}; + +/** + * highlight a given string on a jquery object by wrapping it in + * span elements with the given class name. + */ +jQuery.fn.highlightText = function(text, className) { + function highlight(node, addItems) { + if (node.nodeType === 3) { + var val = node.nodeValue; + var pos = val.toLowerCase().indexOf(text); + if (pos >= 0 && + !jQuery(node.parentNode).hasClass(className) && + !jQuery(node.parentNode).hasClass("nohighlight")) { + var span; + var isInSVG = jQuery(node).closest("body, svg, foreignObject").is("svg"); + if (isInSVG) { + span = document.createElementNS("http://www.w3.org/2000/svg", "tspan"); + } else { + span = document.createElement("span"); + span.className = className; + } + span.appendChild(document.createTextNode(val.substr(pos, text.length))); + node.parentNode.insertBefore(span, node.parentNode.insertBefore( + document.createTextNode(val.substr(pos + text.length)), + node.nextSibling)); + node.nodeValue = val.substr(0, pos); + if (isInSVG) { + var rect = document.createElementNS("http://www.w3.org/2000/svg", "rect"); + var bbox = node.parentElement.getBBox(); + rect.x.baseVal.value = bbox.x; + rect.y.baseVal.value = bbox.y; + rect.width.baseVal.value = bbox.width; + rect.height.baseVal.value = bbox.height; + rect.setAttribute('class', className); + addItems.push({ + "parent": node.parentNode, + "target": rect}); + } + } + } + else if (!jQuery(node).is("button, select, textarea")) { + jQuery.each(node.childNodes, function() { + highlight(this, addItems); + }); + } + } + var addItems = []; + var result = this.each(function() { + highlight(this, addItems); + }); + for (var i = 0; i < addItems.length; ++i) { + jQuery(addItems[i].parent).before(addItems[i].target); + } + return result; +}; + +/* + * backward compatibility for jQuery.browser + * This will be supported until firefox bug is fixed. + */ +if (!jQuery.browser) { + jQuery.uaMatch = function(ua) { + ua = ua.toLowerCase(); + + var match = /(chrome)[ \/]([\w.]+)/.exec(ua) || + /(webkit)[ \/]([\w.]+)/.exec(ua) || + /(opera)(?:.*version|)[ \/]([\w.]+)/.exec(ua) || + /(msie) ([\w.]+)/.exec(ua) || + ua.indexOf("compatible") < 0 && /(mozilla)(?:.*? rv:([\w.]+)|)/.exec(ua) || + []; + + return { + browser: match[ 1 ] || "", + version: match[ 2 ] || "0" + }; + }; + jQuery.browser = {}; + jQuery.browser[jQuery.uaMatch(navigator.userAgent).browser] = true; +} diff --git a/en/test_670571080/_static/basic.css b/en/test_670571080/_static/basic.css new file mode 100644 index 0000000000..eeb0519a69 --- /dev/null +++ b/en/test_670571080/_static/basic.css @@ -0,0 +1,899 @@ +/* + * basic.css + * ~~~~~~~~~ + * + * Sphinx stylesheet -- basic theme. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ + +/* -- main layout ----------------------------------------------------------- */ + +div.clearer { + clear: both; +} + +div.section::after { + display: block; + content: ''; + clear: left; +} + +/* -- relbar ---------------------------------------------------------------- */ + +div.related { + width: 100%; + font-size: 90%; +} + +div.related h3 { + display: none; +} + +div.related ul { + margin: 0; + padding: 0 0 0 10px; + list-style: none; +} + +div.related li { + display: inline; +} + +div.related li.right { + float: right; + margin-right: 5px; +} + +/* -- sidebar --------------------------------------------------------------- */ + +div.sphinxsidebarwrapper { + padding: 10px 5px 0 10px; +} + +div.sphinxsidebar { + float: left; + width: 230px; + margin-left: -100%; + font-size: 90%; + word-wrap: break-word; + overflow-wrap : break-word; +} + +div.sphinxsidebar ul { + list-style: none; +} + +div.sphinxsidebar ul ul, +div.sphinxsidebar ul.want-points { + margin-left: 20px; + list-style: square; +} + +div.sphinxsidebar ul ul { + margin-top: 0; + margin-bottom: 0; +} + +div.sphinxsidebar form { + margin-top: 10px; +} + +div.sphinxsidebar input { + border: 1px solid #98dbcc; + font-family: sans-serif; + font-size: 1em; +} + +div.sphinxsidebar #searchbox form.search { + overflow: hidden; +} + +div.sphinxsidebar #searchbox input[type="text"] { + float: left; + width: 80%; + padding: 0.25em; + box-sizing: border-box; +} + +div.sphinxsidebar #searchbox input[type="submit"] { + float: left; + width: 20%; + border-left: none; + padding: 0.25em; + box-sizing: border-box; +} + + +img { + border: 0; + max-width: 100%; +} + +/* -- search page ----------------------------------------------------------- */ + +ul.search { + margin: 10px 0 0 20px; + padding: 0; +} + +ul.search li { + padding: 5px 0 5px 20px; + background-image: url(file.png); + background-repeat: no-repeat; + background-position: 0 7px; +} + +ul.search li a { + font-weight: bold; +} + +ul.search li p.context { + color: #888; + margin: 2px 0 0 30px; + text-align: left; +} + +ul.keywordmatches li.goodmatch a { + font-weight: bold; +} + +/* -- index page ------------------------------------------------------------ */ + +table.contentstable { + width: 90%; + margin-left: auto; + margin-right: auto; +} + +table.contentstable p.biglink { + line-height: 150%; +} + +a.biglink { + font-size: 1.3em; +} + +span.linkdescr { + font-style: italic; + padding-top: 5px; + font-size: 90%; +} + +/* -- general index --------------------------------------------------------- */ + +table.indextable { + width: 100%; +} + +table.indextable td { + text-align: left; + vertical-align: top; +} + +table.indextable ul { + margin-top: 0; + margin-bottom: 0; + list-style-type: none; +} + +table.indextable > tbody > tr > td > ul { + padding-left: 0em; +} + +table.indextable tr.pcap { + height: 10px; +} + +table.indextable tr.cap { + margin-top: 10px; + background-color: #f2f2f2; +} + +img.toggler { + margin-right: 3px; + margin-top: 3px; + cursor: pointer; +} + +div.modindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +div.genindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +/* -- domain module index --------------------------------------------------- */ + +table.modindextable td { + padding: 2px; + border-collapse: collapse; +} + +/* -- general body styles --------------------------------------------------- */ + +div.body { + min-width: 360px; + max-width: 800px; +} + +div.body p, div.body dd, div.body li, div.body blockquote { + -moz-hyphens: auto; + -ms-hyphens: auto; + -webkit-hyphens: auto; + hyphens: auto; +} + +a.headerlink { + visibility: hidden; +} +a.brackets:before, +span.brackets > a:before{ + content: "["; +} + +a.brackets:after, +span.brackets > a:after { + content: "]"; +} + + +h1:hover > a.headerlink, +h2:hover > a.headerlink, +h3:hover > a.headerlink, +h4:hover > a.headerlink, +h5:hover > a.headerlink, +h6:hover > a.headerlink, +dt:hover > a.headerlink, +caption:hover > a.headerlink, +p.caption:hover > a.headerlink, +div.code-block-caption:hover > a.headerlink { + visibility: visible; +} + +div.body p.caption { + text-align: inherit; +} + +div.body td { + text-align: left; +} + +.first { + margin-top: 0 !important; +} + +p.rubric { + margin-top: 30px; + font-weight: bold; +} + +img.align-left, figure.align-left, .figure.align-left, object.align-left { + clear: left; + float: left; + margin-right: 1em; +} + +img.align-right, figure.align-right, .figure.align-right, 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+div.topic { + border: 1px solid #ccc; + padding: 7px; + margin: 10px 0 10px 0; +} + +p.topic-title { + font-size: 1.1em; + font-weight: bold; + margin-top: 10px; +} + +/* -- admonitions ----------------------------------------------------------- */ + +div.admonition { + margin-top: 10px; + margin-bottom: 10px; + padding: 7px; +} + +div.admonition dt { + font-weight: bold; +} + +p.admonition-title { + margin: 0px 10px 5px 0px; + font-weight: bold; +} + +div.body p.centered { + text-align: center; + margin-top: 25px; +} + +/* -- content of sidebars/topics/admonitions -------------------------------- */ + +div.sidebar > :last-child, +aside.sidebar > :last-child, +div.topic > :last-child, +div.admonition > :last-child { + margin-bottom: 0; +} + +div.sidebar::after, +aside.sidebar::after, +div.topic::after, +div.admonition::after, +blockquote::after { + display: block; + content: ''; + clear: both; +} + +/* -- tables ---------------------------------------------------------------- */ + +table.docutils { + margin-top: 10px; + margin-bottom: 10px; + border: 0; + border-collapse: collapse; +} + +table.align-center { + margin-left: auto; + margin-right: auto; +} + +table.align-default { + margin-left: auto; + margin-right: auto; +} + +table caption span.caption-number { + font-style: italic; +} + +table caption span.caption-text { +} + +table.docutils td, table.docutils th { + padding: 1px 8px 1px 5px; + border-top: 0; + border-left: 0; + border-right: 0; + border-bottom: 1px solid #aaa; +} + +th { + text-align: left; + padding-right: 5px; +} + +table.citation { + border-left: solid 1px gray; + margin-left: 1px; +} + +table.citation td { + border-bottom: none; +} + +th > :first-child, +td > :first-child { + margin-top: 0px; +} + +th > :last-child, +td > :last-child { + margin-bottom: 0px; +} + +/* -- figures --------------------------------------------------------------- */ + +div.figure, figure { + margin: 0.5em; + padding: 0.5em; +} + +div.figure p.caption, figcaption { + padding: 0.3em; +} + +div.figure p.caption span.caption-number, +figcaption span.caption-number { + font-style: italic; +} + +div.figure p.caption span.caption-text, +figcaption span.caption-text { +} + +/* -- field list styles ----------------------------------------------------- */ + +table.field-list td, table.field-list th { + border: 0 !important; +} + +.field-list ul { + margin: 0; + padding-left: 1em; +} + +.field-list p { + margin: 0; +} + +.field-name { + -moz-hyphens: manual; + -ms-hyphens: manual; + -webkit-hyphens: manual; + hyphens: manual; +} + +/* -- hlist styles ---------------------------------------------------------- */ + +table.hlist { + margin: 1em 0; +} + +table.hlist td { + vertical-align: top; +} + +/* -- object description styles --------------------------------------------- */ + +.sig { + font-family: 'Consolas', 'Menlo', 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', monospace; +} + +.sig-name, code.descname { + background-color: transparent; + font-weight: bold; +} + +.sig-name { + font-size: 1.1em; +} + +code.descname { + font-size: 1.2em; +} + +.sig-prename, code.descclassname { + background-color: transparent; +} + +.optional { + font-size: 1.3em; +} + +.sig-paren { + font-size: larger; +} + +.sig-param.n { + font-style: italic; +} + +/* C++ specific styling */ + +.sig-inline.c-texpr, +.sig-inline.cpp-texpr { + font-family: unset; +} + +.sig.c .k, .sig.c .kt, +.sig.cpp .k, .sig.cpp .kt { + color: #0033B3; +} + +.sig.c .m, +.sig.cpp .m { + color: #1750EB; +} + +.sig.c .s, .sig.c .sc, +.sig.cpp .s, .sig.cpp .sc { + color: #067D17; +} + + +/* -- other body styles ----------------------------------------------------- */ + +ol.arabic { + list-style: decimal; +} + +ol.loweralpha { + list-style: lower-alpha; +} + +ol.upperalpha { + list-style: upper-alpha; +} + +ol.lowerroman { + list-style: lower-roman; +} + +ol.upperroman { + list-style: upper-roman; +} + +:not(li) > ol > li:first-child > :first-child, +:not(li) > ul > li:first-child > :first-child { + margin-top: 0px; +} + +:not(li) > ol > li:last-child > :last-child, +:not(li) > ul > li:last-child > :last-child { + margin-bottom: 0px; +} + +ol.simple ol p, +ol.simple ul p, +ul.simple ol p, +ul.simple ul p { + margin-top: 0; +} + +ol.simple > li:not(:first-child) > p, +ul.simple > li:not(:first-child) > p { + margin-top: 0; +} + +ol.simple p, +ul.simple p { + margin-bottom: 0; +} +dl.footnote > dt, +dl.citation > dt { + float: left; + margin-right: 0.5em; +} + +dl.footnote > dd, +dl.citation > dd { + margin-bottom: 0em; +} + +dl.footnote > dd:after, +dl.citation > dd:after { + content: ""; + clear: both; +} + +dl.field-list { + display: grid; + grid-template-columns: fit-content(30%) auto; +} + +dl.field-list > dt { + font-weight: bold; + word-break: break-word; + padding-left: 0.5em; + padding-right: 5px; +} +dl.field-list > dt:after { + content: ":"; +} + + +dl.field-list > dd { + padding-left: 0.5em; + margin-top: 0em; + margin-left: 0em; + 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hidden; +} + +.highlight .hll { + display: block; +} + +div.highlight pre, +table.highlighttable pre { + margin: 0; +} + +div.code-block-caption + div { + margin-top: 0; +} + +div.code-block-caption { + margin-top: 1em; + padding: 2px 5px; + font-size: small; +} + +div.code-block-caption code { + background-color: transparent; +} + +table.highlighttable td.linenos, +span.linenos, +div.highlight span.gp { /* gp: Generic.Prompt */ + user-select: none; + -webkit-user-select: text; /* Safari fallback only */ + -webkit-user-select: none; /* Chrome/Safari */ + -moz-user-select: none; /* Firefox */ + -ms-user-select: none; /* IE10+ */ +} + +div.code-block-caption span.caption-number { + padding: 0.1em 0.3em; + font-style: italic; +} + +div.code-block-caption span.caption-text { +} + +div.literal-block-wrapper { + margin: 1em 0; +} + +code.xref, a code { + background-color: transparent; + font-weight: bold; +} + +h1 code, h2 code, h3 code, h4 code, h5 code, h6 code { + background-color: 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#000; +} + +label:after { + border-radius: 50%; + position: absolute; + content: ''; + background: #fff; + width: 15px; + height: 15px; + top: 3px; + left: 3px; + transition: ease-in-out 200ms; +} + +input:checked+label { + background: #3a7ca8; +} + +input:checked+label:after { + left: calc(100% - 5px); + transform: translateX(-100%); +} + +html.transition, +html.transition *, +html.transition *:before, +html.transition *:after { + transition: ease-in-out 200ms !important; + transition-delay: 0 !important; +} diff --git a/en/test_670571080/_static/doctools.js b/en/test_670571080/_static/doctools.js new file mode 100644 index 0000000000..527b876ca6 --- /dev/null +++ b/en/test_670571080/_static/doctools.js @@ -0,0 +1,156 @@ +/* + * doctools.js + * ~~~~~~~~~~~ + * + * Base JavaScript utilities for all Sphinx HTML documentation. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ +"use strict"; + +const BLACKLISTED_KEY_CONTROL_ELEMENTS = new Set([ + "TEXTAREA", + "INPUT", + "SELECT", + "BUTTON", +]); + +const _ready = (callback) => { + if (document.readyState !== "loading") { + callback(); + } else { + document.addEventListener("DOMContentLoaded", callback); + } +}; + +/** + * Small JavaScript module for the documentation. + */ +const Documentation = { + init: () => { + Documentation.initDomainIndexTable(); + Documentation.initOnKeyListeners(); + }, + + /** + * i18n support + */ + TRANSLATIONS: {}, + PLURAL_EXPR: (n) => (n === 1 ? 0 : 1), + LOCALE: "unknown", + + // gettext and ngettext don't access this so that the functions + // can safely bound to a different name (_ = Documentation.gettext) + gettext: (string) => { + const translated = Documentation.TRANSLATIONS[string]; + switch (typeof translated) { + case "undefined": + return string; // no translation + case "string": + return translated; // translation exists + default: + return translated[0]; // (singular, plural) translation tuple exists + } + }, + + ngettext: (singular, plural, n) => { + const translated = Documentation.TRANSLATIONS[singular]; + if (typeof translated !== "undefined") + return translated[Documentation.PLURAL_EXPR(n)]; + return n === 1 ? singular : plural; + }, + + addTranslations: (catalog) => { + Object.assign(Documentation.TRANSLATIONS, catalog.messages); + Documentation.PLURAL_EXPR = new Function( + "n", + `return (${catalog.plural_expr})` + ); + Documentation.LOCALE = catalog.locale; + }, + + /** + * helper function to focus on search bar + */ + focusSearchBar: () => { + document.querySelectorAll("input[name=q]")[0]?.focus(); + }, + + /** + * Initialise the domain index toggle buttons + */ + initDomainIndexTable: () => { + const toggler = (el) => { + const idNumber = el.id.substr(7); + const toggledRows = document.querySelectorAll(`tr.cg-${idNumber}`); + if (el.src.substr(-9) === "minus.png") { + el.src = `${el.src.substr(0, el.src.length - 9)}plus.png`; + toggledRows.forEach((el) => (el.style.display = "none")); + } else { + el.src = `${el.src.substr(0, el.src.length - 8)}minus.png`; + toggledRows.forEach((el) => (el.style.display = "")); + } + }; + + const togglerElements = document.querySelectorAll("img.toggler"); + togglerElements.forEach((el) => + el.addEventListener("click", (event) => toggler(event.currentTarget)) + ); + togglerElements.forEach((el) => (el.style.display = "")); + if (DOCUMENTATION_OPTIONS.COLLAPSE_INDEX) togglerElements.forEach(toggler); + }, + + initOnKeyListeners: () => { + // only install a listener if it is really needed + if ( + !DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS && + !DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS + ) + return; + + document.addEventListener("keydown", (event) => { + // bail for input elements + if (BLACKLISTED_KEY_CONTROL_ELEMENTS.has(document.activeElement.tagName)) return; + // bail with special keys + if (event.altKey || event.ctrlKey || event.metaKey) return; + + if (!event.shiftKey) { + switch (event.key) { + case "ArrowLeft": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const prevLink = document.querySelector('link[rel="prev"]'); + if (prevLink && prevLink.href) { + window.location.href = prevLink.href; + event.preventDefault(); + } + break; + case "ArrowRight": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const nextLink = document.querySelector('link[rel="next"]'); + if (nextLink && nextLink.href) { + window.location.href = nextLink.href; + event.preventDefault(); + } + break; + } + } + + // some keyboard layouts may need Shift to get / + switch (event.key) { + case "/": + if (!DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS) break; + Documentation.focusSearchBar(); + event.preventDefault(); + } + }); + }, +}; + +// quick alias for translations +const _ = Documentation.gettext; + +_ready(Documentation.init); diff --git a/en/test_670571080/_static/documentation_options.js b/en/test_670571080/_static/documentation_options.js new file mode 100644 index 0000000000..c78d148ccd --- /dev/null +++ b/en/test_670571080/_static/documentation_options.js @@ -0,0 +1,14 @@ +var DOCUMENTATION_OPTIONS = { + URL_ROOT: document.getElementById("documentation_options").getAttribute('data-url_root'), + VERSION: 'nightly', + LANGUAGE: 'en', + COLLAPSE_INDEX: false, + BUILDER: 'html', + FILE_SUFFIX: '.html', + LINK_SUFFIX: '.html', + HAS_SOURCE: true, + SOURCELINK_SUFFIX: '.txt', + NAVIGATION_WITH_KEYS: false, + SHOW_SEARCH_SUMMARY: true, + ENABLE_SEARCH_SHORTCUTS: true, +}; \ No newline at end of file diff --git a/en/test_670571080/_static/file.png b/en/test_670571080/_static/file.png new file mode 100644 index 0000000000..a858a410e4 Binary files /dev/null and b/en/test_670571080/_static/file.png differ diff --git a/en/test_670571080/_static/jquery-3.6.0.js b/en/test_670571080/_static/jquery-3.6.0.js new file mode 100644 index 0000000000..fc6c299b73 --- /dev/null +++ b/en/test_670571080/_static/jquery-3.6.0.js @@ -0,0 +1,10881 @@ +/*! + * jQuery JavaScript Library v3.6.0 + * https://jquery.com/ + * + * Includes Sizzle.js + * https://sizzlejs.com/ + * + * Copyright OpenJS Foundation and other contributors + * Released under the MIT license + * https://jquery.org/license + * + * Date: 2021-03-02T17:08Z + */ +( function( global, factory ) { + + "use strict"; + + if ( typeof module === "object" && typeof module.exports === "object" ) { + + // For CommonJS and CommonJS-like environments where a proper `window` + // is present, execute the factory and get jQuery. + // For environments that do not have a `window` with a `document` + // (such as Node.js), expose a factory as module.exports. + // This accentuates the need for the creation of a real `window`. + // e.g. var jQuery = require("jquery")(window); + // See ticket #14549 for more info. + module.exports = global.document ? + factory( global, true ) : + function( w ) { + if ( !w.document ) { + throw new Error( "jQuery requires a window with a document" ); + } + return factory( w ); + }; + } else { + factory( global ); + } + +// Pass this if window is not defined yet +} )( typeof window !== "undefined" ? window : this, function( window, noGlobal ) { + +// Edge <= 12 - 13+, Firefox <=18 - 45+, IE 10 - 11, Safari 5.1 - 9+, iOS 6 - 9.1 +// throw exceptions when non-strict code (e.g., ASP.NET 4.5) accesses strict mode +// arguments.callee.caller (trac-13335). But as of jQuery 3.0 (2016), strict mode should be common +// enough that all such attempts are guarded in a try block. +"use strict"; + +var arr = []; + +var getProto = Object.getPrototypeOf; + +var slice = arr.slice; + +var flat = arr.flat ? function( array ) { + return arr.flat.call( array ); +} : function( array ) { + return arr.concat.apply( [], array ); +}; + + +var push = arr.push; + +var indexOf = arr.indexOf; + +var class2type = {}; + +var toString = class2type.toString; + +var hasOwn = class2type.hasOwnProperty; + +var fnToString = hasOwn.toString; + +var ObjectFunctionString = fnToString.call( Object ); + +var support = {}; + +var isFunction = function isFunction( obj ) { + + // Support: Chrome <=57, Firefox <=52 + // In some browsers, typeof returns "function" for HTML elements + // (i.e., `typeof document.createElement( "object" ) === "function"`). + // We don't want to classify *any* DOM node as a function. + // Support: QtWeb <=3.8.5, WebKit <=534.34, wkhtmltopdf tool <=0.12.5 + // Plus for old WebKit, typeof returns "function" for HTML collections + // (e.g., `typeof document.getElementsByTagName("div") === "function"`). (gh-4756) + return typeof obj === "function" && typeof obj.nodeType !== "number" && + typeof obj.item !== "function"; + }; + + +var isWindow = function isWindow( obj ) { + return obj != null && obj === obj.window; + }; + + +var document = window.document; + + + + var preservedScriptAttributes = { + type: true, + src: true, + nonce: true, + noModule: true + }; + + function DOMEval( code, node, doc ) { + doc = doc || document; + + var i, val, + script = doc.createElement( "script" ); + + script.text = code; + if ( node ) { + for ( i in preservedScriptAttributes ) { + + // Support: Firefox 64+, Edge 18+ + // Some browsers don't support the "nonce" property on scripts. + // On the other hand, just using `getAttribute` is not enough as + // the `nonce` attribute is reset to an empty string whenever it + // becomes browsing-context connected. + // See https://github.com/whatwg/html/issues/2369 + // See https://html.spec.whatwg.org/#nonce-attributes + // The `node.getAttribute` check was added for the sake of + // `jQuery.globalEval` so that it can fake a nonce-containing node + // via an object. + val = node[ i ] || node.getAttribute && node.getAttribute( i ); + if ( val ) { + script.setAttribute( i, val ); + } + } + } + doc.head.appendChild( script ).parentNode.removeChild( script ); + } + + +function toType( obj ) { + if ( obj == null ) { + return obj + ""; + } + + // Support: Android <=2.3 only (functionish RegExp) + return typeof obj === "object" || typeof obj === "function" ? + class2type[ toString.call( obj ) ] || "object" : + typeof obj; +} +/* global Symbol */ +// Defining this global in .eslintrc.json would create a danger of using the global +// unguarded in another place, it seems safer to define global only for this module + + + +var + version = "3.6.0", + + // Define a local copy of jQuery + jQuery = function( selector, context ) { + + // The jQuery object is actually just the init constructor 'enhanced' + // Need init if jQuery is called (just allow error to be thrown if not included) + return new jQuery.fn.init( selector, context ); + }; + +jQuery.fn = jQuery.prototype = { + + // The current version of jQuery being used + jquery: version, + + constructor: jQuery, + + // The default length of a jQuery object is 0 + length: 0, + + toArray: function() { + return slice.call( this ); + }, + + // Get the Nth element in the matched element set OR + // Get the whole matched element set as a clean array + get: function( num ) { + + // Return all the elements in a clean array + if ( num == null ) { + return slice.call( this ); + } + + // Return just the one element from the set + return num < 0 ? this[ num + this.length ] : this[ num ]; + }, + + // Take an array of elements and push it onto the stack + // (returning the new matched element set) + pushStack: function( elems ) { + + // Build a new jQuery matched element set + var ret = jQuery.merge( this.constructor(), elems ); + + // Add the old object onto the stack (as a reference) + ret.prevObject = this; + + // Return the newly-formed element set + return ret; + }, + + // Execute a callback for every element in the matched set. + each: function( callback ) { + return jQuery.each( this, callback ); + }, + + map: function( callback ) { + return this.pushStack( jQuery.map( this, function( elem, i ) { + return callback.call( elem, i, elem ); + } ) ); + }, + + slice: function() { + return this.pushStack( slice.apply( this, arguments ) ); + }, + + first: function() { + return this.eq( 0 ); + }, + + last: function() { + return this.eq( -1 ); + }, + + even: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return ( i + 1 ) % 2; + } ) ); + }, + + odd: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return i % 2; + } ) ); + }, + + eq: function( i ) { + var len = this.length, + j = +i + ( i < 0 ? len : 0 ); + return this.pushStack( j >= 0 && j < len ? [ this[ j ] ] : [] ); + }, + + end: function() { + return this.prevObject || this.constructor(); + }, + + // For internal use only. + // Behaves like an Array's method, not like a jQuery method. + push: push, + sort: arr.sort, + splice: arr.splice +}; + +jQuery.extend = jQuery.fn.extend = function() { + var options, name, src, copy, copyIsArray, clone, + target = arguments[ 0 ] || {}, + i = 1, + length = arguments.length, + deep = false; + + // Handle a deep copy situation + if ( typeof target === "boolean" ) { + deep = target; + + // Skip the boolean and the target + target = arguments[ i ] || {}; + i++; + } + + // Handle case when target is a string or something (possible in deep copy) + if ( typeof target !== "object" && !isFunction( target ) ) { + target = {}; + } + + // Extend jQuery itself if only one argument is passed + if ( i === length ) { + target = this; + i--; + } + + for ( ; i < length; i++ ) { + + // Only deal with non-null/undefined values + if ( ( options = arguments[ i ] ) != null ) { + + // Extend the base object + for ( name in options ) { + copy = options[ name ]; + + // Prevent Object.prototype pollution + // Prevent never-ending loop + if ( name === "__proto__" || target === copy ) { + continue; + } + + // Recurse if we're merging plain objects or arrays + if ( deep && copy && ( jQuery.isPlainObject( copy ) || + ( copyIsArray = Array.isArray( copy ) ) ) ) { + src = target[ name ]; + + // Ensure proper type for the source value + if ( copyIsArray && !Array.isArray( src ) ) { + clone = []; + } else if ( !copyIsArray && !jQuery.isPlainObject( src ) ) { + clone = {}; + } else { + clone = src; + } + copyIsArray = false; + + // Never move original objects, clone them + target[ name ] = jQuery.extend( deep, clone, copy ); + + // Don't bring in undefined values + } else if ( copy !== undefined ) { + target[ name ] = copy; + } + } + } + } + + // Return the modified object + return target; +}; + +jQuery.extend( { + + // Unique for each copy of jQuery on the page + expando: "jQuery" + ( version + Math.random() ).replace( /\D/g, "" ), + + // Assume jQuery is ready without the ready module + isReady: true, + + error: function( msg ) { + throw new Error( msg ); + }, + + noop: function() {}, + + isPlainObject: function( obj ) { + var proto, Ctor; + + // Detect obvious negatives + // Use toString instead of jQuery.type to catch host objects + if ( !obj || toString.call( obj ) !== "[object Object]" ) { + return false; + } + + proto = getProto( obj ); + + // Objects with no prototype (e.g., `Object.create( null )`) are plain + if ( !proto ) { + return true; + } + + // Objects with prototype are plain iff they were constructed by a global Object function + Ctor = hasOwn.call( proto, "constructor" ) && proto.constructor; + return typeof Ctor === "function" && fnToString.call( Ctor ) === ObjectFunctionString; + }, + + isEmptyObject: function( obj ) { + var name; + + for ( name in obj ) { + return false; + } + return true; + }, + + // Evaluates a script in a provided context; falls back to the global one + // if not specified. + globalEval: function( code, options, doc ) { + DOMEval( code, { nonce: options && options.nonce }, doc ); + }, + + each: function( obj, callback ) { + var length, i = 0; + + if ( isArrayLike( obj ) ) { + length = obj.length; + for ( ; i < length; i++ ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } else { + for ( i in obj ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } + + return obj; + }, + + // results is for internal usage only + makeArray: function( arr, results ) { + var ret = results || []; + + if ( arr != null ) { + if ( isArrayLike( Object( arr ) ) ) { + jQuery.merge( ret, + typeof arr === "string" ? + [ arr ] : arr + ); + } else { + push.call( ret, arr ); + } + } + + return ret; + }, + + inArray: function( elem, arr, i ) { + return arr == null ? -1 : indexOf.call( arr, elem, i ); + }, + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + merge: function( first, second ) { + var len = +second.length, + j = 0, + i = first.length; + + for ( ; j < len; j++ ) { + first[ i++ ] = second[ j ]; + } + + first.length = i; + + return first; + }, + + grep: function( elems, callback, invert ) { + var callbackInverse, + matches = [], + i = 0, + length = elems.length, + callbackExpect = !invert; + + // Go through the array, only saving the items + // that pass the validator function + for ( ; i < length; i++ ) { + callbackInverse = !callback( elems[ i ], i ); + if ( callbackInverse !== callbackExpect ) { + matches.push( elems[ i ] ); + } + } + + return matches; + }, + + // arg is for internal usage only + map: function( elems, callback, arg ) { + var length, value, + i = 0, + ret = []; + + // Go through the array, translating each of the items to their new values + if ( isArrayLike( elems ) ) { + length = elems.length; + for ( ; i < length; i++ ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + + // Go through every key on the object, + } else { + for ( i in elems ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + } + + // Flatten any nested arrays + return flat( ret ); + }, + + // A global GUID counter for objects + guid: 1, + + // jQuery.support is not used in Core but other projects attach their + // properties to it so it needs to exist. + support: support +} ); + +if ( typeof Symbol === "function" ) { + jQuery.fn[ Symbol.iterator ] = arr[ Symbol.iterator ]; +} + +// Populate the class2type map +jQuery.each( "Boolean Number String Function Array Date RegExp Object Error Symbol".split( " " ), + function( _i, name ) { + class2type[ "[object " + name + "]" ] = name.toLowerCase(); + } ); + +function isArrayLike( obj ) { + + // Support: real iOS 8.2 only (not reproducible in simulator) + // `in` check used to prevent JIT error (gh-2145) + // hasOwn isn't used here due to false negatives + // regarding Nodelist length in IE + var length = !!obj && "length" in obj && obj.length, + type = toType( obj ); + + if ( isFunction( obj ) || isWindow( obj ) ) { + return false; + } + + return type === "array" || length === 0 || + typeof length === "number" && length > 0 && ( length - 1 ) in obj; +} +var Sizzle = +/*! + * Sizzle CSS Selector Engine v2.3.6 + * https://sizzlejs.com/ + * + * Copyright JS Foundation and other contributors + * Released under the MIT license + * https://js.foundation/ + * + * Date: 2021-02-16 + */ +( function( window ) { +var i, + support, + Expr, + getText, + isXML, + tokenize, + compile, + select, + outermostContext, + sortInput, + hasDuplicate, + + // Local document vars + setDocument, + document, + docElem, + documentIsHTML, + rbuggyQSA, + rbuggyMatches, + matches, + contains, + + // Instance-specific data + expando = "sizzle" + 1 * new Date(), + preferredDoc = window.document, + dirruns = 0, + done = 0, + classCache = createCache(), + tokenCache = createCache(), + compilerCache = createCache(), + nonnativeSelectorCache = createCache(), + sortOrder = function( a, b ) { + if ( a === b ) { + hasDuplicate = true; + } + return 0; + }, + + // Instance methods + hasOwn = ( {} ).hasOwnProperty, + arr = [], + pop = arr.pop, + pushNative = arr.push, + push = arr.push, + slice = arr.slice, + + // Use a stripped-down indexOf as it's faster than native + // https://jsperf.com/thor-indexof-vs-for/5 + indexOf = function( list, elem ) { + var i = 0, + len = list.length; + for ( ; i < len; i++ ) { + if ( list[ i ] === elem ) { + return i; + } + } + return -1; + }, + + booleans = "checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|" + + "ismap|loop|multiple|open|readonly|required|scoped", + + // Regular expressions + + // http://www.w3.org/TR/css3-selectors/#whitespace + whitespace = "[\\x20\\t\\r\\n\\f]", + + // https://www.w3.org/TR/css-syntax-3/#ident-token-diagram + identifier = "(?:\\\\[\\da-fA-F]{1,6}" + whitespace + + "?|\\\\[^\\r\\n\\f]|[\\w-]|[^\0-\\x7f])+", + + // Attribute selectors: http://www.w3.org/TR/selectors/#attribute-selectors + attributes = "\\[" + whitespace + "*(" + identifier + ")(?:" + whitespace + + + // Operator (capture 2) + "*([*^$|!~]?=)" + whitespace + + + // "Attribute values must be CSS identifiers [capture 5] + // or strings [capture 3 or capture 4]" + "*(?:'((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\"|(" + identifier + "))|)" + + whitespace + "*\\]", + + pseudos = ":(" + identifier + ")(?:\\((" + + + // To reduce the number of selectors needing tokenize in the preFilter, prefer arguments: + // 1. quoted (capture 3; capture 4 or capture 5) + "('((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\")|" + + + // 2. simple (capture 6) + "((?:\\\\.|[^\\\\()[\\]]|" + attributes + ")*)|" + + + // 3. anything else (capture 2) + ".*" + + ")\\)|)", + + // Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter + rwhitespace = new RegExp( whitespace + "+", "g" ), + rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + + whitespace + "+$", "g" ), + + rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ), + rcombinators = new RegExp( "^" + whitespace + "*([>+~]|" + whitespace + ")" + whitespace + + "*" ), + rdescend = new RegExp( whitespace + "|>" ), + + rpseudo = new RegExp( pseudos ), + ridentifier = new RegExp( "^" + identifier + "$" ), + + matchExpr = { + "ID": new RegExp( "^#(" + identifier + ")" ), + "CLASS": new RegExp( "^\\.(" + identifier + ")" ), + "TAG": new RegExp( "^(" + identifier + "|[*])" ), + "ATTR": new RegExp( "^" + attributes ), + "PSEUDO": new RegExp( "^" + pseudos ), + "CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + + whitespace + "*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + + whitespace + "*(\\d+)|))" + whitespace + "*\\)|)", "i" ), + "bool": new RegExp( "^(?:" + booleans + ")$", "i" ), + + // For use in libraries implementing .is() + // We use this for POS matching in `select` + "needsContext": new RegExp( "^" + whitespace + + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" + whitespace + + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" ) + }, + + rhtml = /HTML$/i, + rinputs = /^(?:input|select|textarea|button)$/i, + rheader = /^h\d$/i, + + rnative = /^[^{]+\{\s*\[native \w/, + + // Easily-parseable/retrievable ID or TAG or CLASS selectors + rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/, + + rsibling = /[+~]/, + + // CSS escapes + // http://www.w3.org/TR/CSS21/syndata.html#escaped-characters + runescape = new RegExp( "\\\\[\\da-fA-F]{1,6}" + whitespace + "?|\\\\([^\\r\\n\\f])", "g" ), + funescape = function( escape, nonHex ) { + var high = "0x" + escape.slice( 1 ) - 0x10000; + + return nonHex ? + + // Strip the backslash prefix from a non-hex escape sequence + nonHex : + + // Replace a hexadecimal escape sequence with the encoded Unicode code point + // Support: IE <=11+ + // For values outside the Basic Multilingual Plane (BMP), manually construct a + // surrogate pair + high < 0 ? + String.fromCharCode( high + 0x10000 ) : + String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 ); + }, + + // CSS string/identifier serialization + // https://drafts.csswg.org/cssom/#common-serializing-idioms + rcssescape = /([\0-\x1f\x7f]|^-?\d)|^-$|[^\0-\x1f\x7f-\uFFFF\w-]/g, + fcssescape = function( ch, asCodePoint ) { + if ( asCodePoint ) { + + // U+0000 NULL becomes U+FFFD REPLACEMENT CHARACTER + if ( ch === "\0" ) { + return "\uFFFD"; + } + + // Control characters and (dependent upon position) numbers get escaped as code points + return ch.slice( 0, -1 ) + "\\" + + ch.charCodeAt( ch.length - 1 ).toString( 16 ) + " "; + } + + // Other potentially-special ASCII characters get backslash-escaped + return "\\" + ch; + }, + + // Used for iframes + // See setDocument() + // Removing the function wrapper causes a "Permission Denied" + // error in IE + unloadHandler = function() { + setDocument(); + }, + + inDisabledFieldset = addCombinator( + function( elem ) { + return elem.disabled === true && elem.nodeName.toLowerCase() === "fieldset"; + }, + { dir: "parentNode", next: "legend" } + ); + +// Optimize for push.apply( _, NodeList ) +try { + push.apply( + ( arr = slice.call( preferredDoc.childNodes ) ), + preferredDoc.childNodes + ); + + // Support: Android<4.0 + // Detect silently failing push.apply + // eslint-disable-next-line no-unused-expressions + arr[ preferredDoc.childNodes.length ].nodeType; +} catch ( e ) { + push = { apply: arr.length ? + + // Leverage slice if possible + function( target, els ) { + pushNative.apply( target, slice.call( els ) ); + } : + + // Support: IE<9 + // Otherwise append directly + function( target, els ) { + var j = target.length, + i = 0; + + // Can't trust NodeList.length + while ( ( target[ j++ ] = els[ i++ ] ) ) {} + target.length = j - 1; + } + }; +} + +function Sizzle( selector, context, results, seed ) { + var m, i, elem, nid, match, groups, newSelector, + newContext = context && context.ownerDocument, + + // nodeType defaults to 9, since context defaults to document + nodeType = context ? context.nodeType : 9; + + results = results || []; + + // Return early from calls with invalid selector or context + if ( typeof selector !== "string" || !selector || + nodeType !== 1 && nodeType !== 9 && nodeType !== 11 ) { + + return results; + } + + // Try to shortcut find operations (as opposed to filters) in HTML documents + if ( !seed ) { + setDocument( context ); + context = context || document; + + if ( documentIsHTML ) { + + // If the selector is sufficiently simple, try using a "get*By*" DOM method + // (excepting DocumentFragment context, where the methods don't exist) + if ( nodeType !== 11 && ( match = rquickExpr.exec( selector ) ) ) { + + // ID selector + if ( ( m = match[ 1 ] ) ) { + + // Document context + if ( nodeType === 9 ) { + if ( ( elem = context.getElementById( m ) ) ) { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( elem.id === m ) { + results.push( elem ); + return results; + } + } else { + return results; + } + + // Element context + } else { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( newContext && ( elem = newContext.getElementById( m ) ) && + contains( context, elem ) && + elem.id === m ) { + + results.push( elem ); + return results; + } + } + + // Type selector + } else if ( match[ 2 ] ) { + push.apply( results, context.getElementsByTagName( selector ) ); + return results; + + // Class selector + } else if ( ( m = match[ 3 ] ) && support.getElementsByClassName && + context.getElementsByClassName ) { + + push.apply( results, context.getElementsByClassName( m ) ); + return results; + } + } + + // Take advantage of querySelectorAll + if ( support.qsa && + !nonnativeSelectorCache[ selector + " " ] && + ( !rbuggyQSA || !rbuggyQSA.test( selector ) ) && + + // Support: IE 8 only + // Exclude object elements + ( nodeType !== 1 || context.nodeName.toLowerCase() !== "object" ) ) { + + newSelector = selector; + newContext = context; + + // qSA considers elements outside a scoping root when evaluating child or + // descendant combinators, which is not what we want. + // In such cases, we work around the behavior by prefixing every selector in the + // list with an ID selector referencing the scope context. + // The technique has to be used as well when a leading combinator is used + // as such selectors are not recognized by querySelectorAll. + // Thanks to Andrew Dupont for this technique. + if ( nodeType === 1 && + ( rdescend.test( selector ) || rcombinators.test( selector ) ) ) { + + // Expand context for sibling selectors + newContext = rsibling.test( selector ) && testContext( context.parentNode ) || + context; + + // We can use :scope instead of the ID hack if the browser + // supports it & if we're not changing the context. + if ( newContext !== context || !support.scope ) { + + // Capture the context ID, setting it first if necessary + if ( ( nid = context.getAttribute( "id" ) ) ) { + nid = nid.replace( rcssescape, fcssescape ); + } else { + context.setAttribute( "id", ( nid = expando ) ); + } + } + + // Prefix every selector in the list + groups = tokenize( selector ); + i = groups.length; + while ( i-- ) { + groups[ i ] = ( nid ? "#" + nid : ":scope" ) + " " + + toSelector( groups[ i ] ); + } + newSelector = groups.join( "," ); + } + + try { + push.apply( results, + newContext.querySelectorAll( newSelector ) + ); + return results; + } catch ( qsaError ) { + nonnativeSelectorCache( selector, true ); + } finally { + if ( nid === expando ) { + context.removeAttribute( "id" ); + } + } + } + } + } + + // All others + return select( selector.replace( rtrim, "$1" ), context, results, seed ); +} + +/** + * Create key-value caches of limited size + * @returns {function(string, object)} Returns the Object data after storing it on itself with + * property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength) + * deleting the oldest entry + */ +function createCache() { + var keys = []; + + function cache( key, value ) { + + // Use (key + " ") to avoid collision with native prototype properties (see Issue #157) + if ( keys.push( key + " " ) > Expr.cacheLength ) { + + // Only keep the most recent entries + delete cache[ keys.shift() ]; + } + return ( cache[ key + " " ] = value ); + } + return cache; +} + +/** + * Mark a function for special use by Sizzle + * @param {Function} fn The function to mark + */ +function markFunction( fn ) { + fn[ expando ] = true; + return fn; +} + +/** + * Support testing using an element + * @param {Function} fn Passed the created element and returns a boolean result + */ +function assert( fn ) { + var el = document.createElement( "fieldset" ); + + try { + return !!fn( el ); + } catch ( e ) { + return false; + } finally { + + // Remove from its parent by default + if ( el.parentNode ) { + el.parentNode.removeChild( el ); + } + + // release memory in IE + el = null; + } +} + +/** + * Adds the same handler for all of the specified attrs + * @param {String} attrs Pipe-separated list of attributes + * @param {Function} handler The method that will be applied + */ +function addHandle( attrs, handler ) { + var arr = attrs.split( "|" ), + i = arr.length; + + while ( i-- ) { + Expr.attrHandle[ arr[ i ] ] = handler; + } +} + +/** + * Checks document order of two siblings + * @param {Element} a + * @param {Element} b + * @returns {Number} Returns less than 0 if a precedes b, greater than 0 if a follows b + */ +function siblingCheck( a, b ) { + var cur = b && a, + diff = cur && a.nodeType === 1 && b.nodeType === 1 && + a.sourceIndex - b.sourceIndex; + + // Use IE sourceIndex if available on both nodes + if ( diff ) { + return diff; + } + + // Check if b follows a + if ( cur ) { + while ( ( cur = cur.nextSibling ) ) { + if ( cur === b ) { + return -1; + } + } + } + + return a ? 1 : -1; +} + +/** + * Returns a function to use in pseudos for input types + * @param {String} type + */ +function createInputPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for buttons + * @param {String} type + */ +function createButtonPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return ( name === "input" || name === "button" ) && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for :enabled/:disabled + * @param {Boolean} disabled true for :disabled; false for :enabled + */ +function createDisabledPseudo( disabled ) { + + // Known :disabled false positives: fieldset[disabled] > legend:nth-of-type(n+2) :can-disable + return function( elem ) { + + // Only certain elements can match :enabled or :disabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-enabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-disabled + if ( "form" in elem ) { + + // Check for inherited disabledness on relevant non-disabled elements: + // * listed form-associated elements in a disabled fieldset + // https://html.spec.whatwg.org/multipage/forms.html#category-listed + // https://html.spec.whatwg.org/multipage/forms.html#concept-fe-disabled + // * option elements in a disabled optgroup + // https://html.spec.whatwg.org/multipage/forms.html#concept-option-disabled + // All such elements have a "form" property. + if ( elem.parentNode && elem.disabled === false ) { + + // Option elements defer to a parent optgroup if present + if ( "label" in elem ) { + if ( "label" in elem.parentNode ) { + return elem.parentNode.disabled === disabled; + } else { + return elem.disabled === disabled; + } + } + + // Support: IE 6 - 11 + // Use the isDisabled shortcut property to check for disabled fieldset ancestors + return elem.isDisabled === disabled || + + // Where there is no isDisabled, check manually + /* jshint -W018 */ + elem.isDisabled !== !disabled && + inDisabledFieldset( elem ) === disabled; + } + + return elem.disabled === disabled; + + // Try to winnow out elements that can't be disabled before trusting the disabled property. + // Some victims get caught in our net (label, legend, menu, track), but it shouldn't + // even exist on them, let alone have a boolean value. + } else if ( "label" in elem ) { + return elem.disabled === disabled; + } + + // Remaining elements are neither :enabled nor :disabled + return false; + }; +} + +/** + * Returns a function to use in pseudos for positionals + * @param {Function} fn + */ +function createPositionalPseudo( fn ) { + return markFunction( function( argument ) { + argument = +argument; + return markFunction( function( seed, matches ) { + var j, + matchIndexes = fn( [], seed.length, argument ), + i = matchIndexes.length; + + // Match elements found at the specified indexes + while ( i-- ) { + if ( seed[ ( j = matchIndexes[ i ] ) ] ) { + seed[ j ] = !( matches[ j ] = seed[ j ] ); + } + } + } ); + } ); +} + +/** + * Checks a node for validity as a Sizzle context + * @param {Element|Object=} context + * @returns {Element|Object|Boolean} The input node if acceptable, otherwise a falsy value + */ +function testContext( context ) { + return context && typeof context.getElementsByTagName !== "undefined" && context; +} + +// Expose support vars for convenience +support = Sizzle.support = {}; + +/** + * Detects XML nodes + * @param {Element|Object} elem An element or a document + * @returns {Boolean} True iff elem is a non-HTML XML node + */ +isXML = Sizzle.isXML = function( elem ) { + var namespace = elem && elem.namespaceURI, + docElem = elem && ( elem.ownerDocument || elem ).documentElement; + + // Support: IE <=8 + // Assume HTML when documentElement doesn't yet exist, such as inside loading iframes + // https://bugs.jquery.com/ticket/4833 + return !rhtml.test( namespace || docElem && docElem.nodeName || "HTML" ); +}; + +/** + * Sets document-related variables once based on the current document + * @param {Element|Object} [doc] An element or document object to use to set the document + * @returns {Object} Returns the current document + */ +setDocument = Sizzle.setDocument = function( node ) { + var hasCompare, subWindow, + doc = node ? node.ownerDocument || node : preferredDoc; + + // Return early if doc is invalid or already selected + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( doc == document || doc.nodeType !== 9 || !doc.documentElement ) { + return document; + } + + // Update global variables + document = doc; + docElem = document.documentElement; + documentIsHTML = !isXML( document ); + + // Support: IE 9 - 11+, Edge 12 - 18+ + // Accessing iframe documents after unload throws "permission denied" errors (jQuery #13936) + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( preferredDoc != document && + ( subWindow = document.defaultView ) && subWindow.top !== subWindow ) { + + // Support: IE 11, Edge + if ( subWindow.addEventListener ) { + subWindow.addEventListener( "unload", unloadHandler, false ); + + // Support: IE 9 - 10 only + } else if ( subWindow.attachEvent ) { + subWindow.attachEvent( "onunload", unloadHandler ); + } + } + + // Support: IE 8 - 11+, Edge 12 - 18+, Chrome <=16 - 25 only, Firefox <=3.6 - 31 only, + // Safari 4 - 5 only, Opera <=11.6 - 12.x only + // IE/Edge & older browsers don't support the :scope pseudo-class. + // Support: Safari 6.0 only + // Safari 6.0 supports :scope but it's an alias of :root there. + support.scope = assert( function( el ) { + docElem.appendChild( el ).appendChild( document.createElement( "div" ) ); + return typeof el.querySelectorAll !== "undefined" && + !el.querySelectorAll( ":scope fieldset div" ).length; + } ); + + /* Attributes + ---------------------------------------------------------------------- */ + + // Support: IE<8 + // Verify that getAttribute really returns attributes and not properties + // (excepting IE8 booleans) + support.attributes = assert( function( el ) { + el.className = "i"; + return !el.getAttribute( "className" ); + } ); + + /* getElement(s)By* + ---------------------------------------------------------------------- */ + + // Check if getElementsByTagName("*") returns only elements + support.getElementsByTagName = assert( function( el ) { + el.appendChild( document.createComment( "" ) ); + return !el.getElementsByTagName( "*" ).length; + } ); + + // Support: IE<9 + support.getElementsByClassName = rnative.test( document.getElementsByClassName ); + + // Support: IE<10 + // Check if getElementById returns elements by name + // The broken getElementById methods don't pick up programmatically-set names, + // so use a roundabout getElementsByName test + support.getById = assert( function( el ) { + docElem.appendChild( el ).id = expando; + return !document.getElementsByName || !document.getElementsByName( expando ).length; + } ); + + // ID filter and find + if ( support.getById ) { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + return elem.getAttribute( "id" ) === attrId; + }; + }; + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var elem = context.getElementById( id ); + return elem ? [ elem ] : []; + } + }; + } else { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + var node = typeof elem.getAttributeNode !== "undefined" && + elem.getAttributeNode( "id" ); + return node && node.value === attrId; + }; + }; + + // Support: IE 6 - 7 only + // getElementById is not reliable as a find shortcut + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var node, i, elems, + elem = context.getElementById( id ); + + if ( elem ) { + + // Verify the id attribute + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + + // Fall back on getElementsByName + elems = context.getElementsByName( id ); + i = 0; + while ( ( elem = elems[ i++ ] ) ) { + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + } + } + + return []; + } + }; + } + + // Tag + Expr.find[ "TAG" ] = support.getElementsByTagName ? + function( tag, context ) { + if ( typeof context.getElementsByTagName !== "undefined" ) { + return context.getElementsByTagName( tag ); + + // DocumentFragment nodes don't have gEBTN + } else if ( support.qsa ) { + return context.querySelectorAll( tag ); + } + } : + + function( tag, context ) { + var elem, + tmp = [], + i = 0, + + // By happy coincidence, a (broken) gEBTN appears on DocumentFragment nodes too + results = context.getElementsByTagName( tag ); + + // Filter out possible comments + if ( tag === "*" ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem.nodeType === 1 ) { + tmp.push( elem ); + } + } + + return tmp; + } + return results; + }; + + // Class + Expr.find[ "CLASS" ] = support.getElementsByClassName && function( className, context ) { + if ( typeof context.getElementsByClassName !== "undefined" && documentIsHTML ) { + return context.getElementsByClassName( className ); + } + }; + + /* QSA/matchesSelector + ---------------------------------------------------------------------- */ + + // QSA and matchesSelector support + + // matchesSelector(:active) reports false when true (IE9/Opera 11.5) + rbuggyMatches = []; + + // qSa(:focus) reports false when true (Chrome 21) + // We allow this because of a bug in IE8/9 that throws an error + // whenever `document.activeElement` is accessed on an iframe + // So, we allow :focus to pass through QSA all the time to avoid the IE error + // See https://bugs.jquery.com/ticket/13378 + rbuggyQSA = []; + + if ( ( support.qsa = rnative.test( document.querySelectorAll ) ) ) { + + // Build QSA regex + // Regex strategy adopted from Diego Perini + assert( function( el ) { + + var input; + + // Select is set to empty string on purpose + // This is to test IE's treatment of not explicitly + // setting a boolean content attribute, + // since its presence should be enough + // https://bugs.jquery.com/ticket/12359 + docElem.appendChild( el ).innerHTML = "" + + ""; + + // Support: IE8, Opera 11-12.16 + // Nothing should be selected when empty strings follow ^= or $= or *= + // The test attribute must be unknown in Opera but "safe" for WinRT + // https://msdn.microsoft.com/en-us/library/ie/hh465388.aspx#attribute_section + if ( el.querySelectorAll( "[msallowcapture^='']" ).length ) { + rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:''|\"\")" ); + } + + // Support: IE8 + // Boolean attributes and "value" are not treated correctly + if ( !el.querySelectorAll( "[selected]" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*(?:value|" + booleans + ")" ); + } + + // Support: Chrome<29, Android<4.4, Safari<7.0+, iOS<7.0+, PhantomJS<1.9.8+ + if ( !el.querySelectorAll( "[id~=" + expando + "-]" ).length ) { + rbuggyQSA.push( "~=" ); + } + + // Support: IE 11+, Edge 15 - 18+ + // IE 11/Edge don't find elements on a `[name='']` query in some cases. + // Adding a temporary attribute to the document before the selection works + // around the issue. + // Interestingly, IE 10 & older don't seem to have the issue. + input = document.createElement( "input" ); + input.setAttribute( "name", "" ); + el.appendChild( input ); + if ( !el.querySelectorAll( "[name='']" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*name" + whitespace + "*=" + + whitespace + "*(?:''|\"\")" ); + } + + // Webkit/Opera - :checked should return selected option elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + // IE8 throws error here and will not see later tests + if ( !el.querySelectorAll( ":checked" ).length ) { + rbuggyQSA.push( ":checked" ); + } + + // Support: Safari 8+, iOS 8+ + // https://bugs.webkit.org/show_bug.cgi?id=136851 + // In-page `selector#id sibling-combinator selector` fails + if ( !el.querySelectorAll( "a#" + expando + "+*" ).length ) { + rbuggyQSA.push( ".#.+[+~]" ); + } + + // Support: Firefox <=3.6 - 5 only + // Old Firefox doesn't throw on a badly-escaped identifier. + el.querySelectorAll( "\\\f" ); + rbuggyQSA.push( "[\\r\\n\\f]" ); + } ); + + assert( function( el ) { + el.innerHTML = "" + + ""; + + // Support: Windows 8 Native Apps + // The type and name attributes are restricted during .innerHTML assignment + var input = document.createElement( "input" ); + input.setAttribute( "type", "hidden" ); + el.appendChild( input ).setAttribute( "name", "D" ); + + // Support: IE8 + // Enforce case-sensitivity of name attribute + if ( el.querySelectorAll( "[name=d]" ).length ) { + rbuggyQSA.push( "name" + whitespace + "*[*^$|!~]?=" ); + } + + // FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled) + // IE8 throws error here and will not see later tests + if ( el.querySelectorAll( ":enabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: IE9-11+ + // IE's :disabled selector does not pick up the children of disabled fieldsets + docElem.appendChild( el ).disabled = true; + if ( el.querySelectorAll( ":disabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: Opera 10 - 11 only + // Opera 10-11 does not throw on post-comma invalid pseudos + el.querySelectorAll( "*,:x" ); + rbuggyQSA.push( ",.*:" ); + } ); + } + + if ( ( support.matchesSelector = rnative.test( ( matches = docElem.matches || + docElem.webkitMatchesSelector || + docElem.mozMatchesSelector || + docElem.oMatchesSelector || + docElem.msMatchesSelector ) ) ) ) { + + assert( function( el ) { + + // Check to see if it's possible to do matchesSelector + // on a disconnected node (IE 9) + support.disconnectedMatch = matches.call( el, "*" ); + + // This should fail with an exception + // Gecko does not error, returns false instead + matches.call( el, "[s!='']:x" ); + rbuggyMatches.push( "!=", pseudos ); + } ); + } + + rbuggyQSA = rbuggyQSA.length && new RegExp( rbuggyQSA.join( "|" ) ); + rbuggyMatches = rbuggyMatches.length && new RegExp( rbuggyMatches.join( "|" ) ); + + /* Contains + ---------------------------------------------------------------------- */ + hasCompare = rnative.test( docElem.compareDocumentPosition ); + + // Element contains another + // Purposefully self-exclusive + // As in, an element does not contain itself + contains = hasCompare || rnative.test( docElem.contains ) ? + function( a, b ) { + var adown = a.nodeType === 9 ? a.documentElement : a, + bup = b && b.parentNode; + return a === bup || !!( bup && bup.nodeType === 1 && ( + adown.contains ? + adown.contains( bup ) : + a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16 + ) ); + } : + function( a, b ) { + if ( b ) { + while ( ( b = b.parentNode ) ) { + if ( b === a ) { + return true; + } + } + } + return false; + }; + + /* Sorting + ---------------------------------------------------------------------- */ + + // Document order sorting + sortOrder = hasCompare ? + function( a, b ) { + + // Flag for duplicate removal + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + // Sort on method existence if only one input has compareDocumentPosition + var compare = !a.compareDocumentPosition - !b.compareDocumentPosition; + if ( compare ) { + return compare; + } + + // Calculate position if both inputs belong to the same document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + compare = ( a.ownerDocument || a ) == ( b.ownerDocument || b ) ? + a.compareDocumentPosition( b ) : + + // Otherwise we know they are disconnected + 1; + + // Disconnected nodes + if ( compare & 1 || + ( !support.sortDetached && b.compareDocumentPosition( a ) === compare ) ) { + + // Choose the first element that is related to our preferred document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( a == document || a.ownerDocument == preferredDoc && + contains( preferredDoc, a ) ) { + return -1; + } + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( b == document || b.ownerDocument == preferredDoc && + contains( preferredDoc, b ) ) { + return 1; + } + + // Maintain original order + return sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + } + + return compare & 4 ? -1 : 1; + } : + function( a, b ) { + + // Exit early if the nodes are identical + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + var cur, + i = 0, + aup = a.parentNode, + bup = b.parentNode, + ap = [ a ], + bp = [ b ]; + + // Parentless nodes are either documents or disconnected + if ( !aup || !bup ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + return a == document ? -1 : + b == document ? 1 : + /* eslint-enable eqeqeq */ + aup ? -1 : + bup ? 1 : + sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + + // If the nodes are siblings, we can do a quick check + } else if ( aup === bup ) { + return siblingCheck( a, b ); + } + + // Otherwise we need full lists of their ancestors for comparison + cur = a; + while ( ( cur = cur.parentNode ) ) { + ap.unshift( cur ); + } + cur = b; + while ( ( cur = cur.parentNode ) ) { + bp.unshift( cur ); + } + + // Walk down the tree looking for a discrepancy + while ( ap[ i ] === bp[ i ] ) { + i++; + } + + return i ? + + // Do a sibling check if the nodes have a common ancestor + siblingCheck( ap[ i ], bp[ i ] ) : + + // Otherwise nodes in our document sort first + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + ap[ i ] == preferredDoc ? -1 : + bp[ i ] == preferredDoc ? 1 : + /* eslint-enable eqeqeq */ + 0; + }; + + return document; +}; + +Sizzle.matches = function( expr, elements ) { + return Sizzle( expr, null, null, elements ); +}; + +Sizzle.matchesSelector = function( elem, expr ) { + setDocument( elem ); + + if ( support.matchesSelector && documentIsHTML && + !nonnativeSelectorCache[ expr + " " ] && + ( !rbuggyMatches || !rbuggyMatches.test( expr ) ) && + ( !rbuggyQSA || !rbuggyQSA.test( expr ) ) ) { + + try { + var ret = matches.call( elem, expr ); + + // IE 9's matchesSelector returns false on disconnected nodes + if ( ret || support.disconnectedMatch || + + // As well, disconnected nodes are said to be in a document + // fragment in IE 9 + elem.document && elem.document.nodeType !== 11 ) { + return ret; + } + } catch ( e ) { + nonnativeSelectorCache( expr, true ); + } + } + + return Sizzle( expr, document, null, [ elem ] ).length > 0; +}; + +Sizzle.contains = function( context, elem ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( context.ownerDocument || context ) != document ) { + setDocument( context ); + } + return contains( context, elem ); +}; + +Sizzle.attr = function( elem, name ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( elem.ownerDocument || elem ) != document ) { + setDocument( elem ); + } + + var fn = Expr.attrHandle[ name.toLowerCase() ], + + // Don't get fooled by Object.prototype properties (jQuery #13807) + val = fn && hasOwn.call( Expr.attrHandle, name.toLowerCase() ) ? + fn( elem, name, !documentIsHTML ) : + undefined; + + return val !== undefined ? + val : + support.attributes || !documentIsHTML ? + elem.getAttribute( name ) : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; +}; + +Sizzle.escape = function( sel ) { + return ( sel + "" ).replace( rcssescape, fcssescape ); +}; + +Sizzle.error = function( msg ) { + throw new Error( "Syntax error, unrecognized expression: " + msg ); +}; + +/** + * Document sorting and removing duplicates + * @param {ArrayLike} results + */ +Sizzle.uniqueSort = function( results ) { + var elem, + duplicates = [], + j = 0, + i = 0; + + // Unless we *know* we can detect duplicates, assume their presence + hasDuplicate = !support.detectDuplicates; + sortInput = !support.sortStable && results.slice( 0 ); + results.sort( sortOrder ); + + if ( hasDuplicate ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem === results[ i ] ) { + j = duplicates.push( i ); + } + } + while ( j-- ) { + results.splice( duplicates[ j ], 1 ); + } + } + + // Clear input after sorting to release objects + // See https://github.com/jquery/sizzle/pull/225 + sortInput = null; + + return results; +}; + +/** + * Utility function for retrieving the text value of an array of DOM nodes + * @param {Array|Element} elem + */ +getText = Sizzle.getText = function( elem ) { + var node, + ret = "", + i = 0, + nodeType = elem.nodeType; + + if ( !nodeType ) { + + // If no nodeType, this is expected to be an array + while ( ( node = elem[ i++ ] ) ) { + + // Do not traverse comment nodes + ret += getText( node ); + } + } else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) { + + // Use textContent for elements + // innerText usage removed for consistency of new lines (jQuery #11153) + if ( typeof elem.textContent === "string" ) { + return elem.textContent; + } else { + + // Traverse its children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + ret += getText( elem ); + } + } + } else if ( nodeType === 3 || nodeType === 4 ) { + return elem.nodeValue; + } + + // Do not include comment or processing instruction nodes + + return ret; +}; + +Expr = Sizzle.selectors = { + + // Can be adjusted by the user + cacheLength: 50, + + createPseudo: markFunction, + + match: matchExpr, + + attrHandle: {}, + + find: {}, + + relative: { + ">": { dir: "parentNode", first: true }, + " ": { dir: "parentNode" }, + "+": { dir: "previousSibling", first: true }, + "~": { dir: "previousSibling" } + }, + + preFilter: { + "ATTR": function( match ) { + match[ 1 ] = match[ 1 ].replace( runescape, funescape ); + + // Move the given value to match[3] whether quoted or unquoted + match[ 3 ] = ( match[ 3 ] || match[ 4 ] || + match[ 5 ] || "" ).replace( runescape, funescape ); + + if ( match[ 2 ] === "~=" ) { + match[ 3 ] = " " + match[ 3 ] + " "; + } + + return match.slice( 0, 4 ); + }, + + "CHILD": function( match ) { + + /* matches from matchExpr["CHILD"] + 1 type (only|nth|...) + 2 what (child|of-type) + 3 argument (even|odd|\d*|\d*n([+-]\d+)?|...) + 4 xn-component of xn+y argument ([+-]?\d*n|) + 5 sign of xn-component + 6 x of xn-component + 7 sign of y-component + 8 y of y-component + */ + match[ 1 ] = match[ 1 ].toLowerCase(); + + if ( match[ 1 ].slice( 0, 3 ) === "nth" ) { + + // nth-* requires argument + if ( !match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + // numeric x and y parameters for Expr.filter.CHILD + // remember that false/true cast respectively to 0/1 + match[ 4 ] = +( match[ 4 ] ? + match[ 5 ] + ( match[ 6 ] || 1 ) : + 2 * ( match[ 3 ] === "even" || match[ 3 ] === "odd" ) ); + match[ 5 ] = +( ( match[ 7 ] + match[ 8 ] ) || match[ 3 ] === "odd" ); + + // other types prohibit arguments + } else if ( match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + return match; + }, + + "PSEUDO": function( match ) { + var excess, + unquoted = !match[ 6 ] && match[ 2 ]; + + if ( matchExpr[ "CHILD" ].test( match[ 0 ] ) ) { + return null; + } + + // Accept quoted arguments as-is + if ( match[ 3 ] ) { + match[ 2 ] = match[ 4 ] || match[ 5 ] || ""; + + // Strip excess characters from unquoted arguments + } else if ( unquoted && rpseudo.test( unquoted ) && + + // Get excess from tokenize (recursively) + ( excess = tokenize( unquoted, true ) ) && + + // advance to the next closing parenthesis + ( excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length ) ) { + + // excess is a negative index + match[ 0 ] = match[ 0 ].slice( 0, excess ); + match[ 2 ] = unquoted.slice( 0, excess ); + } + + // Return only captures needed by the pseudo filter method (type and argument) + return match.slice( 0, 3 ); + } + }, + + filter: { + + "TAG": function( nodeNameSelector ) { + var nodeName = nodeNameSelector.replace( runescape, funescape ).toLowerCase(); + return nodeNameSelector === "*" ? + function() { + return true; + } : + function( elem ) { + return elem.nodeName && elem.nodeName.toLowerCase() === nodeName; + }; + }, + + "CLASS": function( className ) { + var pattern = classCache[ className + " " ]; + + return pattern || + ( pattern = new RegExp( "(^|" + whitespace + + ")" + className + "(" + whitespace + "|$)" ) ) && classCache( + className, function( elem ) { + return pattern.test( + typeof elem.className === "string" && elem.className || + typeof elem.getAttribute !== "undefined" && + elem.getAttribute( "class" ) || + "" + ); + } ); + }, + + "ATTR": function( name, operator, check ) { + return function( elem ) { + var result = Sizzle.attr( elem, name ); + + if ( result == null ) { + return operator === "!="; + } + if ( !operator ) { + return true; + } + + result += ""; + + /* eslint-disable max-len */ + + return operator === "=" ? result === check : + operator === "!=" ? result !== check : + operator === "^=" ? check && result.indexOf( check ) === 0 : + operator === "*=" ? check && result.indexOf( check ) > -1 : + operator === "$=" ? check && result.slice( -check.length ) === check : + operator === "~=" ? ( " " + result.replace( rwhitespace, " " ) + " " ).indexOf( check ) > -1 : + operator === "|=" ? result === check || result.slice( 0, check.length + 1 ) === check + "-" : + false; + /* eslint-enable max-len */ + + }; + }, + + "CHILD": function( type, what, _argument, first, last ) { + var simple = type.slice( 0, 3 ) !== "nth", + forward = type.slice( -4 ) !== "last", + ofType = what === "of-type"; + + return first === 1 && last === 0 ? + + // Shortcut for :nth-*(n) + function( elem ) { + return !!elem.parentNode; + } : + + function( elem, _context, xml ) { + var cache, uniqueCache, outerCache, node, nodeIndex, start, + dir = simple !== forward ? "nextSibling" : "previousSibling", + parent = elem.parentNode, + name = ofType && elem.nodeName.toLowerCase(), + useCache = !xml && !ofType, + diff = false; + + if ( parent ) { + + // :(first|last|only)-(child|of-type) + if ( simple ) { + while ( dir ) { + node = elem; + while ( ( node = node[ dir ] ) ) { + if ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) { + + return false; + } + } + + // Reverse direction for :only-* (if we haven't yet done so) + start = dir = type === "only" && !start && "nextSibling"; + } + return true; + } + + start = [ forward ? parent.firstChild : parent.lastChild ]; + + // non-xml :nth-child(...) stores cache data on `parent` + if ( forward && useCache ) { + + // Seek `elem` from a previously-cached index + + // ...in a gzip-friendly way + node = parent; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex && cache[ 2 ]; + node = nodeIndex && parent.childNodes[ nodeIndex ]; + + while ( ( node = ++nodeIndex && node && node[ dir ] || + + // Fallback to seeking `elem` from the start + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + // When found, cache indexes on `parent` and break + if ( node.nodeType === 1 && ++diff && node === elem ) { + uniqueCache[ type ] = [ dirruns, nodeIndex, diff ]; + break; + } + } + + } else { + + // Use previously-cached element index if available + if ( useCache ) { + + // ...in a gzip-friendly way + node = elem; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex; + } + + // xml :nth-child(...) + // or :nth-last-child(...) or :nth(-last)?-of-type(...) + if ( diff === false ) { + + // Use the same loop as above to seek `elem` from the start + while ( ( node = ++nodeIndex && node && node[ dir ] || + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + if ( ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) && + ++diff ) { + + // Cache the index of each encountered element + if ( useCache ) { + outerCache = node[ expando ] || + ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + uniqueCache[ type ] = [ dirruns, diff ]; + } + + if ( node === elem ) { + break; + } + } + } + } + } + + // Incorporate the offset, then check against cycle size + diff -= last; + return diff === first || ( diff % first === 0 && diff / first >= 0 ); + } + }; + }, + + "PSEUDO": function( pseudo, argument ) { + + // pseudo-class names are case-insensitive + // http://www.w3.org/TR/selectors/#pseudo-classes + // Prioritize by case sensitivity in case custom pseudos are added with uppercase letters + // Remember that setFilters inherits from pseudos + var args, + fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] || + Sizzle.error( "unsupported pseudo: " + pseudo ); + + // The user may use createPseudo to indicate that + // arguments are needed to create the filter function + // just as Sizzle does + if ( fn[ expando ] ) { + return fn( argument ); + } + + // But maintain support for old signatures + if ( fn.length > 1 ) { + args = [ pseudo, pseudo, "", argument ]; + return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ? + markFunction( function( seed, matches ) { + var idx, + matched = fn( seed, argument ), + i = matched.length; + while ( i-- ) { + idx = indexOf( seed, matched[ i ] ); + seed[ idx ] = !( matches[ idx ] = matched[ i ] ); + } + } ) : + function( elem ) { + return fn( elem, 0, args ); + }; + } + + return fn; + } + }, + + pseudos: { + + // Potentially complex pseudos + "not": markFunction( function( selector ) { + + // Trim the selector passed to compile + // to avoid treating leading and trailing + // spaces as combinators + var input = [], + results = [], + matcher = compile( selector.replace( rtrim, "$1" ) ); + + return matcher[ expando ] ? + markFunction( function( seed, matches, _context, xml ) { + var elem, + unmatched = matcher( seed, null, xml, [] ), + i = seed.length; + + // Match elements unmatched by `matcher` + while ( i-- ) { + if ( ( elem = unmatched[ i ] ) ) { + seed[ i ] = !( matches[ i ] = elem ); + } + } + } ) : + function( elem, _context, xml ) { + input[ 0 ] = elem; + matcher( input, null, xml, results ); + + // Don't keep the element (issue #299) + input[ 0 ] = null; + return !results.pop(); + }; + } ), + + "has": markFunction( function( selector ) { + return function( elem ) { + return Sizzle( selector, elem ).length > 0; + }; + } ), + + "contains": markFunction( function( text ) { + text = text.replace( runescape, funescape ); + return function( elem ) { + return ( elem.textContent || getText( elem ) ).indexOf( text ) > -1; + }; + } ), + + // "Whether an element is represented by a :lang() selector + // is based solely on the element's language value + // being equal to the identifier C, + // or beginning with the identifier C immediately followed by "-". + // The matching of C against the element's language value is performed case-insensitively. + // The identifier C does not have to be a valid language name." + // http://www.w3.org/TR/selectors/#lang-pseudo + "lang": markFunction( function( lang ) { + + // lang value must be a valid identifier + if ( !ridentifier.test( lang || "" ) ) { + Sizzle.error( "unsupported lang: " + lang ); + } + lang = lang.replace( runescape, funescape ).toLowerCase(); + return function( elem ) { + var elemLang; + do { + if ( ( elemLang = documentIsHTML ? + elem.lang : + elem.getAttribute( "xml:lang" ) || elem.getAttribute( "lang" ) ) ) { + + elemLang = elemLang.toLowerCase(); + return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0; + } + } while ( ( elem = elem.parentNode ) && elem.nodeType === 1 ); + return false; + }; + } ), + + // Miscellaneous + "target": function( elem ) { + var hash = window.location && window.location.hash; + return hash && hash.slice( 1 ) === elem.id; + }, + + "root": function( elem ) { + return elem === docElem; + }, + + "focus": function( elem ) { + return elem === document.activeElement && + ( !document.hasFocus || document.hasFocus() ) && + !!( elem.type || elem.href || ~elem.tabIndex ); + }, + + // Boolean properties + "enabled": createDisabledPseudo( false ), + "disabled": createDisabledPseudo( true ), + + "checked": function( elem ) { + + // In CSS3, :checked should return both checked and selected elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + var nodeName = elem.nodeName.toLowerCase(); + return ( nodeName === "input" && !!elem.checked ) || + ( nodeName === "option" && !!elem.selected ); + }, + + "selected": function( elem ) { + + // Accessing this property makes selected-by-default + // options in Safari work properly + if ( elem.parentNode ) { + // eslint-disable-next-line no-unused-expressions + elem.parentNode.selectedIndex; + } + + return elem.selected === true; + }, + + // Contents + "empty": function( elem ) { + + // http://www.w3.org/TR/selectors/#empty-pseudo + // :empty is negated by element (1) or content nodes (text: 3; cdata: 4; entity ref: 5), + // but not by others (comment: 8; processing instruction: 7; etc.) + // nodeType < 6 works because attributes (2) do not appear as children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + if ( elem.nodeType < 6 ) { + return false; + } + } + return true; + }, + + "parent": function( elem ) { + return !Expr.pseudos[ "empty" ]( elem ); + }, + + // Element/input types + "header": function( elem ) { + return rheader.test( elem.nodeName ); + }, + + "input": function( elem ) { + return rinputs.test( elem.nodeName ); + }, + + "button": function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === "button" || name === "button"; + }, + + "text": function( elem ) { + var attr; + return elem.nodeName.toLowerCase() === "input" && + elem.type === "text" && + + // Support: IE<8 + // New HTML5 attribute values (e.g., "search") appear with elem.type === "text" + ( ( attr = elem.getAttribute( "type" ) ) == null || + attr.toLowerCase() === "text" ); + }, + + // Position-in-collection + "first": createPositionalPseudo( function() { + return [ 0 ]; + } ), + + "last": createPositionalPseudo( function( _matchIndexes, length ) { + return [ length - 1 ]; + } ), + + "eq": createPositionalPseudo( function( _matchIndexes, length, argument ) { + return [ argument < 0 ? argument + length : argument ]; + } ), + + "even": createPositionalPseudo( function( matchIndexes, length ) { + var i = 0; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "odd": createPositionalPseudo( function( matchIndexes, length ) { + var i = 1; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "lt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? + argument + length : + argument > length ? + length : + argument; + for ( ; --i >= 0; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "gt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? argument + length : argument; + for ( ; ++i < length; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ) + } +}; + +Expr.pseudos[ "nth" ] = Expr.pseudos[ "eq" ]; + +// Add button/input type pseudos +for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) { + Expr.pseudos[ i ] = createInputPseudo( i ); +} +for ( i in { submit: true, reset: true } ) { + Expr.pseudos[ i ] = createButtonPseudo( i ); +} + +// Easy API for creating new setFilters +function setFilters() {} +setFilters.prototype = Expr.filters = Expr.pseudos; +Expr.setFilters = new setFilters(); + +tokenize = Sizzle.tokenize = function( selector, parseOnly ) { + var matched, match, tokens, type, + soFar, groups, preFilters, + cached = tokenCache[ selector + " " ]; + + if ( cached ) { + return parseOnly ? 0 : cached.slice( 0 ); + } + + soFar = selector; + groups = []; + preFilters = Expr.preFilter; + + while ( soFar ) { + + // Comma and first run + if ( !matched || ( match = rcomma.exec( soFar ) ) ) { + if ( match ) { + + // Don't consume trailing commas as valid + soFar = soFar.slice( match[ 0 ].length ) || soFar; + } + groups.push( ( tokens = [] ) ); + } + + matched = false; + + // Combinators + if ( ( match = rcombinators.exec( soFar ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + + // Cast descendant combinators to space + type: match[ 0 ].replace( rtrim, " " ) + } ); + soFar = soFar.slice( matched.length ); + } + + // Filters + for ( type in Expr.filter ) { + if ( ( match = matchExpr[ type ].exec( soFar ) ) && ( !preFilters[ type ] || + ( match = preFilters[ type ]( match ) ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + type: type, + matches: match + } ); + soFar = soFar.slice( matched.length ); + } + } + + if ( !matched ) { + break; + } + } + + // Return the length of the invalid excess + // if we're just parsing + // Otherwise, throw an error or return tokens + return parseOnly ? + soFar.length : + soFar ? + Sizzle.error( selector ) : + + // Cache the tokens + tokenCache( selector, groups ).slice( 0 ); +}; + +function toSelector( tokens ) { + var i = 0, + len = tokens.length, + selector = ""; + for ( ; i < len; i++ ) { + selector += tokens[ i ].value; + } + return selector; +} + +function addCombinator( matcher, combinator, base ) { + var dir = combinator.dir, + skip = combinator.next, + key = skip || dir, + checkNonElements = base && key === "parentNode", + doneName = done++; + + return combinator.first ? + + // Check against closest ancestor/preceding element + function( elem, context, xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + return matcher( elem, context, xml ); + } + } + return false; + } : + + // Check against all ancestor/preceding elements + function( elem, context, xml ) { + var oldCache, uniqueCache, outerCache, + newCache = [ dirruns, doneName ]; + + // We can't set arbitrary data on XML nodes, so they don't benefit from combinator caching + if ( xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + if ( matcher( elem, context, xml ) ) { + return true; + } + } + } + } else { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + outerCache = elem[ expando ] || ( elem[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ elem.uniqueID ] || + ( outerCache[ elem.uniqueID ] = {} ); + + if ( skip && skip === elem.nodeName.toLowerCase() ) { + elem = elem[ dir ] || elem; + } else if ( ( oldCache = uniqueCache[ key ] ) && + oldCache[ 0 ] === dirruns && oldCache[ 1 ] === doneName ) { + + // Assign to newCache so results back-propagate to previous elements + return ( newCache[ 2 ] = oldCache[ 2 ] ); + } else { + + // Reuse newcache so results back-propagate to previous elements + uniqueCache[ key ] = newCache; + + // A match means we're done; a fail means we have to keep checking + if ( ( newCache[ 2 ] = matcher( elem, context, xml ) ) ) { + return true; + } + } + } + } + } + return false; + }; +} + +function elementMatcher( matchers ) { + return matchers.length > 1 ? + function( elem, context, xml ) { + var i = matchers.length; + while ( i-- ) { + if ( !matchers[ i ]( elem, context, xml ) ) { + return false; + } + } + return true; + } : + matchers[ 0 ]; +} + +function multipleContexts( selector, contexts, results ) { + var i = 0, + len = contexts.length; + for ( ; i < len; i++ ) { + Sizzle( selector, contexts[ i ], results ); + } + return results; +} + +function condense( unmatched, map, filter, context, xml ) { + var elem, + newUnmatched = [], + i = 0, + len = unmatched.length, + mapped = map != null; + + for ( ; i < len; i++ ) { + if ( ( elem = unmatched[ i ] ) ) { + if ( !filter || filter( elem, context, xml ) ) { + newUnmatched.push( elem ); + if ( mapped ) { + map.push( i ); + } + } + } + } + + return newUnmatched; +} + +function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) { + if ( postFilter && !postFilter[ expando ] ) { + postFilter = setMatcher( postFilter ); + } + if ( postFinder && !postFinder[ expando ] ) { + postFinder = setMatcher( postFinder, postSelector ); + } + return markFunction( function( seed, results, context, xml ) { + var temp, i, elem, + preMap = [], + postMap = [], + preexisting = results.length, + + // Get initial elements from seed or context + elems = seed || multipleContexts( + selector || "*", + context.nodeType ? [ context ] : context, + [] + ), + + // Prefilter to get matcher input, preserving a map for seed-results synchronization + matcherIn = preFilter && ( seed || !selector ) ? + condense( elems, preMap, preFilter, context, xml ) : + elems, + + matcherOut = matcher ? + + // If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results, + postFinder || ( seed ? preFilter : preexisting || postFilter ) ? + + // ...intermediate processing is necessary + [] : + + // ...otherwise use results directly + results : + matcherIn; + + // Find primary matches + if ( matcher ) { + matcher( matcherIn, matcherOut, context, xml ); + } + + // Apply postFilter + if ( postFilter ) { + temp = condense( matcherOut, postMap ); + postFilter( temp, [], context, xml ); + + // Un-match failing elements by moving them back to matcherIn + i = temp.length; + while ( i-- ) { + if ( ( elem = temp[ i ] ) ) { + matcherOut[ postMap[ i ] ] = !( matcherIn[ postMap[ i ] ] = elem ); + } + } + } + + if ( seed ) { + if ( postFinder || preFilter ) { + if ( postFinder ) { + + // Get the final matcherOut by condensing this intermediate into postFinder contexts + temp = []; + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) ) { + + // Restore matcherIn since elem is not yet a final match + temp.push( ( matcherIn[ i ] = elem ) ); + } + } + postFinder( null, ( matcherOut = [] ), temp, xml ); + } + + // Move matched elements from seed to results to keep them synchronized + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) && + ( temp = postFinder ? indexOf( seed, elem ) : preMap[ i ] ) > -1 ) { + + seed[ temp ] = !( results[ temp ] = elem ); + } + } + } + + // Add elements to results, through postFinder if defined + } else { + matcherOut = condense( + matcherOut === results ? + matcherOut.splice( preexisting, matcherOut.length ) : + matcherOut + ); + if ( postFinder ) { + postFinder( null, results, matcherOut, xml ); + } else { + push.apply( results, matcherOut ); + } + } + } ); +} + +function matcherFromTokens( tokens ) { + var checkContext, matcher, j, + len = tokens.length, + leadingRelative = Expr.relative[ tokens[ 0 ].type ], + implicitRelative = leadingRelative || Expr.relative[ " " ], + i = leadingRelative ? 1 : 0, + + // The foundational matcher ensures that elements are reachable from top-level context(s) + matchContext = addCombinator( function( elem ) { + return elem === checkContext; + }, implicitRelative, true ), + matchAnyContext = addCombinator( function( elem ) { + return indexOf( checkContext, elem ) > -1; + }, implicitRelative, true ), + matchers = [ function( elem, context, xml ) { + var ret = ( !leadingRelative && ( xml || context !== outermostContext ) ) || ( + ( checkContext = context ).nodeType ? + matchContext( elem, context, xml ) : + matchAnyContext( elem, context, xml ) ); + + // Avoid hanging onto element (issue #299) + checkContext = null; + return ret; + } ]; + + for ( ; i < len; i++ ) { + if ( ( matcher = Expr.relative[ tokens[ i ].type ] ) ) { + matchers = [ addCombinator( elementMatcher( matchers ), matcher ) ]; + } else { + matcher = Expr.filter[ tokens[ i ].type ].apply( null, tokens[ i ].matches ); + + // Return special upon seeing a positional matcher + if ( matcher[ expando ] ) { + + // Find the next relative operator (if any) for proper handling + j = ++i; + for ( ; j < len; j++ ) { + if ( Expr.relative[ tokens[ j ].type ] ) { + break; + } + } + return setMatcher( + i > 1 && elementMatcher( matchers ), + i > 1 && toSelector( + + // If the preceding token was a descendant combinator, insert an implicit any-element `*` + tokens + .slice( 0, i - 1 ) + .concat( { value: tokens[ i - 2 ].type === " " ? "*" : "" } ) + ).replace( rtrim, "$1" ), + matcher, + i < j && matcherFromTokens( tokens.slice( i, j ) ), + j < len && matcherFromTokens( ( tokens = tokens.slice( j ) ) ), + j < len && toSelector( tokens ) + ); + } + matchers.push( matcher ); + } + } + + return elementMatcher( matchers ); +} + +function matcherFromGroupMatchers( elementMatchers, setMatchers ) { + var bySet = setMatchers.length > 0, + byElement = elementMatchers.length > 0, + superMatcher = function( seed, context, xml, results, outermost ) { + var elem, j, matcher, + matchedCount = 0, + i = "0", + unmatched = seed && [], + setMatched = [], + contextBackup = outermostContext, + + // We must always have either seed elements or outermost context + elems = seed || byElement && Expr.find[ "TAG" ]( "*", outermost ), + + // Use integer dirruns iff this is the outermost matcher + dirrunsUnique = ( dirruns += contextBackup == null ? 1 : Math.random() || 0.1 ), + len = elems.length; + + if ( outermost ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + outermostContext = context == document || context || outermost; + } + + // Add elements passing elementMatchers directly to results + // Support: IE<9, Safari + // Tolerate NodeList properties (IE: "length"; Safari: ) matching elements by id + for ( ; i !== len && ( elem = elems[ i ] ) != null; i++ ) { + if ( byElement && elem ) { + j = 0; + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( !context && elem.ownerDocument != document ) { + setDocument( elem ); + xml = !documentIsHTML; + } + while ( ( matcher = elementMatchers[ j++ ] ) ) { + if ( matcher( elem, context || document, xml ) ) { + results.push( elem ); + break; + } + } + if ( outermost ) { + dirruns = dirrunsUnique; + } + } + + // Track unmatched elements for set filters + if ( bySet ) { + + // They will have gone through all possible matchers + if ( ( elem = !matcher && elem ) ) { + matchedCount--; + } + + // Lengthen the array for every element, matched or not + if ( seed ) { + unmatched.push( elem ); + } + } + } + + // `i` is now the count of elements visited above, and adding it to `matchedCount` + // makes the latter nonnegative. + matchedCount += i; + + // Apply set filters to unmatched elements + // NOTE: This can be skipped if there are no unmatched elements (i.e., `matchedCount` + // equals `i`), unless we didn't visit _any_ elements in the above loop because we have + // no element matchers and no seed. + // Incrementing an initially-string "0" `i` allows `i` to remain a string only in that + // case, which will result in a "00" `matchedCount` that differs from `i` but is also + // numerically zero. + if ( bySet && i !== matchedCount ) { + j = 0; + while ( ( matcher = setMatchers[ j++ ] ) ) { + matcher( unmatched, setMatched, context, xml ); + } + + if ( seed ) { + + // Reintegrate element matches to eliminate the need for sorting + if ( matchedCount > 0 ) { + while ( i-- ) { + if ( !( unmatched[ i ] || setMatched[ i ] ) ) { + setMatched[ i ] = pop.call( results ); + } + } + } + + // Discard index placeholder values to get only actual matches + setMatched = condense( setMatched ); + } + + // Add matches to results + push.apply( results, setMatched ); + + // Seedless set matches succeeding multiple successful matchers stipulate sorting + if ( outermost && !seed && setMatched.length > 0 && + ( matchedCount + setMatchers.length ) > 1 ) { + + Sizzle.uniqueSort( results ); + } + } + + // Override manipulation of globals by nested matchers + if ( outermost ) { + dirruns = dirrunsUnique; + outermostContext = contextBackup; + } + + return unmatched; + }; + + return bySet ? + markFunction( superMatcher ) : + superMatcher; +} + +compile = Sizzle.compile = function( selector, match /* Internal Use Only */ ) { + var i, + setMatchers = [], + elementMatchers = [], + cached = compilerCache[ selector + " " ]; + + if ( !cached ) { + + // Generate a function of recursive functions that can be used to check each element + if ( !match ) { + match = tokenize( selector ); + } + i = match.length; + while ( i-- ) { + cached = matcherFromTokens( match[ i ] ); + if ( cached[ expando ] ) { + setMatchers.push( cached ); + } else { + elementMatchers.push( cached ); + } + } + + // Cache the compiled function + cached = compilerCache( + selector, + matcherFromGroupMatchers( elementMatchers, setMatchers ) + ); + + // Save selector and tokenization + cached.selector = selector; + } + return cached; +}; + +/** + * A low-level selection function that works with Sizzle's compiled + * selector functions + * @param {String|Function} selector A selector or a pre-compiled + * selector function built with Sizzle.compile + * @param {Element} context + * @param {Array} [results] + * @param {Array} [seed] A set of elements to match against + */ +select = Sizzle.select = function( selector, context, results, seed ) { + var i, tokens, token, type, find, + compiled = typeof selector === "function" && selector, + match = !seed && tokenize( ( selector = compiled.selector || selector ) ); + + results = results || []; + + // Try to minimize operations if there is only one selector in the list and no seed + // (the latter of which guarantees us context) + if ( match.length === 1 ) { + + // Reduce context if the leading compound selector is an ID + tokens = match[ 0 ] = match[ 0 ].slice( 0 ); + if ( tokens.length > 2 && ( token = tokens[ 0 ] ).type === "ID" && + context.nodeType === 9 && documentIsHTML && Expr.relative[ tokens[ 1 ].type ] ) { + + context = ( Expr.find[ "ID" ]( token.matches[ 0 ] + .replace( runescape, funescape ), context ) || [] )[ 0 ]; + if ( !context ) { + return results; + + // Precompiled matchers will still verify ancestry, so step up a level + } else if ( compiled ) { + context = context.parentNode; + } + + selector = selector.slice( tokens.shift().value.length ); + } + + // Fetch a seed set for right-to-left matching + i = matchExpr[ "needsContext" ].test( selector ) ? 0 : tokens.length; + while ( i-- ) { + token = tokens[ i ]; + + // Abort if we hit a combinator + if ( Expr.relative[ ( type = token.type ) ] ) { + break; + } + if ( ( find = Expr.find[ type ] ) ) { + + // Search, expanding context for leading sibling combinators + if ( ( seed = find( + token.matches[ 0 ].replace( runescape, funescape ), + rsibling.test( tokens[ 0 ].type ) && testContext( context.parentNode ) || + context + ) ) ) { + + // If seed is empty or no tokens remain, we can return early + tokens.splice( i, 1 ); + selector = seed.length && toSelector( tokens ); + if ( !selector ) { + push.apply( results, seed ); + return results; + } + + break; + } + } + } + } + + // Compile and execute a filtering function if one is not provided + // Provide `match` to avoid retokenization if we modified the selector above + ( compiled || compile( selector, match ) )( + seed, + context, + !documentIsHTML, + results, + !context || rsibling.test( selector ) && testContext( context.parentNode ) || context + ); + return results; +}; + +// One-time assignments + +// Sort stability +support.sortStable = expando.split( "" ).sort( sortOrder ).join( "" ) === expando; + +// Support: Chrome 14-35+ +// Always assume duplicates if they aren't passed to the comparison function +support.detectDuplicates = !!hasDuplicate; + +// Initialize against the default document +setDocument(); + +// Support: Webkit<537.32 - Safari 6.0.3/Chrome 25 (fixed in Chrome 27) +// Detached nodes confoundingly follow *each other* +support.sortDetached = assert( function( el ) { + + // Should return 1, but returns 4 (following) + return el.compareDocumentPosition( document.createElement( "fieldset" ) ) & 1; +} ); + +// Support: IE<8 +// Prevent attribute/property "interpolation" +// https://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx +if ( !assert( function( el ) { + el.innerHTML = ""; + return el.firstChild.getAttribute( "href" ) === "#"; +} ) ) { + addHandle( "type|href|height|width", function( elem, name, isXML ) { + if ( !isXML ) { + return elem.getAttribute( name, name.toLowerCase() === "type" ? 1 : 2 ); + } + } ); +} + +// Support: IE<9 +// Use defaultValue in place of getAttribute("value") +if ( !support.attributes || !assert( function( el ) { + el.innerHTML = ""; + el.firstChild.setAttribute( "value", "" ); + return el.firstChild.getAttribute( "value" ) === ""; +} ) ) { + addHandle( "value", function( elem, _name, isXML ) { + if ( !isXML && elem.nodeName.toLowerCase() === "input" ) { + return elem.defaultValue; + } + } ); +} + +// Support: IE<9 +// Use getAttributeNode to fetch booleans when getAttribute lies +if ( !assert( function( el ) { + return el.getAttribute( "disabled" ) == null; +} ) ) { + addHandle( booleans, function( elem, name, isXML ) { + var val; + if ( !isXML ) { + return elem[ name ] === true ? name.toLowerCase() : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; + } + } ); +} + +return Sizzle; + +} )( window ); + + + +jQuery.find = Sizzle; +jQuery.expr = Sizzle.selectors; + +// Deprecated +jQuery.expr[ ":" ] = jQuery.expr.pseudos; +jQuery.uniqueSort = jQuery.unique = Sizzle.uniqueSort; +jQuery.text = Sizzle.getText; +jQuery.isXMLDoc = Sizzle.isXML; +jQuery.contains = Sizzle.contains; +jQuery.escapeSelector = Sizzle.escape; + + + + +var dir = function( elem, dir, until ) { + var matched = [], + truncate = until !== undefined; + + while ( ( elem = elem[ dir ] ) && elem.nodeType !== 9 ) { + if ( elem.nodeType === 1 ) { + if ( truncate && jQuery( elem ).is( until ) ) { + break; + } + matched.push( elem ); + } + } + return matched; +}; + + +var siblings = function( n, elem ) { + var matched = []; + + for ( ; n; n = n.nextSibling ) { + if ( n.nodeType === 1 && n !== elem ) { + matched.push( n ); + } + } + + return matched; +}; + + +var rneedsContext = jQuery.expr.match.needsContext; + + + +function nodeName( elem, name ) { + + return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase(); + +} +var rsingleTag = ( /^<([a-z][^\/\0>:\x20\t\r\n\f]*)[\x20\t\r\n\f]*\/?>(?:<\/\1>|)$/i ); + + + +// Implement the identical functionality for filter and not +function winnow( elements, qualifier, not ) { + if ( isFunction( qualifier ) ) { + return jQuery.grep( elements, function( elem, i ) { + return !!qualifier.call( elem, i, elem ) !== not; + } ); + } + + // Single element + if ( qualifier.nodeType ) { + return jQuery.grep( elements, function( elem ) { + return ( elem === qualifier ) !== not; + } ); + } + + // Arraylike of elements (jQuery, arguments, Array) + if ( typeof qualifier !== "string" ) { + return jQuery.grep( elements, function( elem ) { + return ( indexOf.call( qualifier, elem ) > -1 ) !== not; + } ); + } + + // Filtered directly for both simple and complex selectors + return jQuery.filter( qualifier, elements, not ); +} + +jQuery.filter = function( expr, elems, not ) { + var elem = elems[ 0 ]; + + if ( not ) { + expr = ":not(" + expr + ")"; + } + + if ( elems.length === 1 && elem.nodeType === 1 ) { + return jQuery.find.matchesSelector( elem, expr ) ? [ elem ] : []; + } + + return jQuery.find.matches( expr, jQuery.grep( elems, function( elem ) { + return elem.nodeType === 1; + } ) ); +}; + +jQuery.fn.extend( { + find: function( selector ) { + var i, ret, + len = this.length, + self = this; + + if ( typeof selector !== "string" ) { + return this.pushStack( jQuery( selector ).filter( function() { + for ( i = 0; i < len; i++ ) { + if ( jQuery.contains( self[ i ], this ) ) { + return true; + } + } + } ) ); + } + + ret = this.pushStack( [] ); + + for ( i = 0; i < len; i++ ) { + jQuery.find( selector, self[ i ], ret ); + } + + return len > 1 ? jQuery.uniqueSort( ret ) : ret; + }, + filter: function( selector ) { + return this.pushStack( winnow( this, selector || [], false ) ); + }, + not: function( selector ) { + return this.pushStack( winnow( this, selector || [], true ) ); + }, + is: function( selector ) { + return !!winnow( + this, + + // If this is a positional/relative selector, check membership in the returned set + // so $("p:first").is("p:last") won't return true for a doc with two "p". + typeof selector === "string" && rneedsContext.test( selector ) ? + jQuery( selector ) : + selector || [], + false + ).length; + } +} ); + + +// Initialize a jQuery object + + +// A central reference to the root jQuery(document) +var rootjQuery, + + // A simple way to check for HTML strings + // Prioritize #id over to avoid XSS via location.hash (#9521) + // Strict HTML recognition (#11290: must start with <) + // Shortcut simple #id case for speed + rquickExpr = /^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]+))$/, + + init = jQuery.fn.init = function( selector, context, root ) { + var match, elem; + + // HANDLE: $(""), $(null), $(undefined), $(false) + if ( !selector ) { + return this; + } + + // Method init() accepts an alternate rootjQuery + // so migrate can support jQuery.sub (gh-2101) + root = root || rootjQuery; + + // Handle HTML strings + if ( typeof selector === "string" ) { + if ( selector[ 0 ] === "<" && + selector[ selector.length - 1 ] === ">" && + selector.length >= 3 ) { + + // Assume that strings that start and end with <> are HTML and skip the regex check + match = [ null, selector, null ]; + + } else { + match = rquickExpr.exec( selector ); + } + + // Match html or make sure no context is specified for #id + if ( match && ( match[ 1 ] || !context ) ) { + + // HANDLE: $(html) -> $(array) + if ( match[ 1 ] ) { + context = context instanceof jQuery ? context[ 0 ] : context; + + // Option to run scripts is true for back-compat + // Intentionally let the error be thrown if parseHTML is not present + jQuery.merge( this, jQuery.parseHTML( + match[ 1 ], + context && context.nodeType ? context.ownerDocument || context : document, + true + ) ); + + // HANDLE: $(html, props) + if ( rsingleTag.test( match[ 1 ] ) && jQuery.isPlainObject( context ) ) { + for ( match in context ) { + + // Properties of context are called as methods if possible + if ( isFunction( this[ match ] ) ) { + this[ match ]( context[ match ] ); + + // ...and otherwise set as attributes + } else { + this.attr( match, context[ match ] ); + } + } + } + + return this; + + // HANDLE: $(#id) + } else { + elem = document.getElementById( match[ 2 ] ); + + if ( elem ) { + + // Inject the element directly into the jQuery object + this[ 0 ] = elem; + this.length = 1; + } + return this; + } + + // HANDLE: $(expr, $(...)) + } else if ( !context || context.jquery ) { + return ( context || root ).find( selector ); + + // HANDLE: $(expr, context) + // (which is just equivalent to: $(context).find(expr) + } else { + return this.constructor( context ).find( selector ); + } + + // HANDLE: $(DOMElement) + } else if ( selector.nodeType ) { + this[ 0 ] = selector; + this.length = 1; + return this; + + // HANDLE: $(function) + // Shortcut for document ready + } else if ( isFunction( selector ) ) { + return root.ready !== undefined ? + root.ready( selector ) : + + // Execute immediately if ready is not present + selector( jQuery ); + } + + return jQuery.makeArray( selector, this ); + }; + +// Give the init function the jQuery prototype for later instantiation +init.prototype = jQuery.fn; + +// Initialize central reference +rootjQuery = jQuery( document ); + + +var rparentsprev = /^(?:parents|prev(?:Until|All))/, + + // Methods guaranteed to produce a unique set when starting from a unique set + guaranteedUnique = { + children: true, + contents: true, + next: true, + prev: true + }; + +jQuery.fn.extend( { + has: function( target ) { + var targets = jQuery( target, this ), + l = targets.length; + + return this.filter( function() { + var i = 0; + for ( ; i < l; i++ ) { + if ( jQuery.contains( this, targets[ i ] ) ) { + return true; + } + } + } ); + }, + + closest: function( selectors, context ) { + var cur, + i = 0, + l = this.length, + matched = [], + targets = typeof selectors !== "string" && jQuery( selectors ); + + // Positional selectors never match, since there's no _selection_ context + if ( !rneedsContext.test( selectors ) ) { + for ( ; i < l; i++ ) { + for ( cur = this[ i ]; cur && cur !== context; cur = cur.parentNode ) { + + // Always skip document fragments + if ( cur.nodeType < 11 && ( targets ? + targets.index( cur ) > -1 : + + // Don't pass non-elements to Sizzle + cur.nodeType === 1 && + jQuery.find.matchesSelector( cur, selectors ) ) ) { + + matched.push( cur ); + break; + } + } + } + } + + return this.pushStack( matched.length > 1 ? jQuery.uniqueSort( matched ) : matched ); + }, + + // Determine the position of an element within the set + index: function( elem ) { + + // No argument, return index in parent + if ( !elem ) { + return ( this[ 0 ] && this[ 0 ].parentNode ) ? this.first().prevAll().length : -1; + } + + // Index in selector + if ( typeof elem === "string" ) { + return indexOf.call( jQuery( elem ), this[ 0 ] ); + } + + // Locate the position of the desired element + return indexOf.call( this, + + // If it receives a jQuery object, the first element is used + elem.jquery ? elem[ 0 ] : elem + ); + }, + + add: function( selector, context ) { + return this.pushStack( + jQuery.uniqueSort( + jQuery.merge( this.get(), jQuery( selector, context ) ) + ) + ); + }, + + addBack: function( selector ) { + return this.add( selector == null ? + this.prevObject : this.prevObject.filter( selector ) + ); + } +} ); + +function sibling( cur, dir ) { + while ( ( cur = cur[ dir ] ) && cur.nodeType !== 1 ) {} + return cur; +} + +jQuery.each( { + parent: function( elem ) { + var parent = elem.parentNode; + return parent && parent.nodeType !== 11 ? parent : null; + }, + parents: function( elem ) { + return dir( elem, "parentNode" ); + }, + parentsUntil: function( elem, _i, until ) { + return dir( elem, "parentNode", until ); + }, + next: function( elem ) { + return sibling( elem, "nextSibling" ); + }, + prev: function( elem ) { + return sibling( elem, "previousSibling" ); + }, + nextAll: function( elem ) { + return dir( elem, "nextSibling" ); + }, + prevAll: function( elem ) { + return dir( elem, "previousSibling" ); + }, + nextUntil: function( elem, _i, until ) { + return dir( elem, "nextSibling", until ); + }, + prevUntil: function( elem, _i, until ) { + return dir( elem, "previousSibling", until ); + }, + siblings: function( elem ) { + return siblings( ( elem.parentNode || {} ).firstChild, elem ); + }, + children: function( elem ) { + return siblings( elem.firstChild ); + }, + contents: function( elem ) { + if ( elem.contentDocument != null && + + // Support: IE 11+ + // elements with no `data` attribute has an object + // `contentDocument` with a `null` prototype. + getProto( elem.contentDocument ) ) { + + return elem.contentDocument; + } + + // Support: IE 9 - 11 only, iOS 7 only, Android Browser <=4.3 only + // Treat the template element as a regular one in browsers that + // don't support it. + if ( nodeName( elem, "template" ) ) { + elem = elem.content || elem; + } + + return jQuery.merge( [], elem.childNodes ); + } +}, function( name, fn ) { + jQuery.fn[ name ] = function( until, selector ) { + var matched = jQuery.map( this, fn, until ); + + if ( name.slice( -5 ) !== "Until" ) { + selector = until; + } + + if ( selector && typeof selector === "string" ) { + matched = jQuery.filter( selector, matched ); + } + + if ( this.length > 1 ) { + + // Remove duplicates + if ( !guaranteedUnique[ name ] ) { + jQuery.uniqueSort( matched ); + } + + // Reverse order for parents* and prev-derivatives + if ( rparentsprev.test( name ) ) { + matched.reverse(); + } + } + + return this.pushStack( matched ); + }; +} ); +var rnothtmlwhite = ( /[^\x20\t\r\n\f]+/g ); + + + +// Convert String-formatted options into Object-formatted ones +function createOptions( options ) { + var object = {}; + jQuery.each( options.match( rnothtmlwhite ) || [], function( _, flag ) { + object[ flag ] = true; + } ); + return object; +} + +/* + * Create a callback list using the following parameters: + * + * options: an optional list of space-separated options that will change how + * the callback list behaves or a more traditional option object + * + * By default a callback list will act like an event callback list and can be + * "fired" multiple times. + * + * Possible options: + * + * once: will ensure the callback list can only be fired once (like a Deferred) + * + * memory: will keep track of previous values and will call any callback added + * after the list has been fired right away with the latest "memorized" + * values (like a Deferred) + * + * unique: will ensure a callback can only be added once (no duplicate in the list) + * + * stopOnFalse: interrupt callings when a callback returns false + * + */ +jQuery.Callbacks = function( options ) { + + // Convert options from String-formatted to Object-formatted if needed + // (we check in cache first) + options = typeof options === "string" ? + createOptions( options ) : + jQuery.extend( {}, options ); + + var // Flag to know if list is currently firing + firing, + + // Last fire value for non-forgettable lists + memory, + + // Flag to know if list was already fired + fired, + + // Flag to prevent firing + locked, + + // Actual callback list + list = [], + + // Queue of execution data for repeatable lists + queue = [], + + // Index of currently firing callback (modified by add/remove as needed) + firingIndex = -1, + + // Fire callbacks + fire = function() { + + // Enforce single-firing + locked = locked || options.once; + + // Execute callbacks for all pending executions, + // respecting firingIndex overrides and runtime changes + fired = firing = true; + for ( ; queue.length; firingIndex = -1 ) { + memory = queue.shift(); + while ( ++firingIndex < list.length ) { + + // Run callback and check for early termination + if ( list[ firingIndex ].apply( memory[ 0 ], memory[ 1 ] ) === false && + options.stopOnFalse ) { + + // Jump to end and forget the data so .add doesn't re-fire + firingIndex = list.length; + memory = false; + } + } + } + + // Forget the data if we're done with it + if ( !options.memory ) { + memory = false; + } + + firing = false; + + // Clean up if we're done firing for good + if ( locked ) { + + // Keep an empty list if we have data for future add calls + if ( memory ) { + list = []; + + // Otherwise, this object is spent + } else { + list = ""; + } + } + }, + + // Actual Callbacks object + self = { + + // Add a callback or a collection of callbacks to the list + add: function() { + if ( list ) { + + // If we have memory from a past run, we should fire after adding + if ( memory && !firing ) { + firingIndex = list.length - 1; + queue.push( memory ); + } + + ( function add( args ) { + jQuery.each( args, function( _, arg ) { + if ( isFunction( arg ) ) { + if ( !options.unique || !self.has( arg ) ) { + list.push( arg ); + } + } else if ( arg && arg.length && toType( arg ) !== "string" ) { + + // Inspect recursively + add( arg ); + } + } ); + } )( arguments ); + + if ( memory && !firing ) { + fire(); + } + } + return this; + }, + + // Remove a callback from the list + remove: function() { + jQuery.each( arguments, function( _, arg ) { + var index; + while ( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) { + list.splice( index, 1 ); + + // Handle firing indexes + if ( index <= firingIndex ) { + firingIndex--; + } + } + } ); + return this; + }, + + // Check if a given callback is in the list. + // If no argument is given, return whether or not list has callbacks attached. + has: function( fn ) { + return fn ? + jQuery.inArray( fn, list ) > -1 : + list.length > 0; + }, + + // Remove all callbacks from the list + empty: function() { + if ( list ) { + list = []; + } + return this; + }, + + // Disable .fire and .add + // Abort any current/pending executions + // Clear all callbacks and values + disable: function() { + locked = queue = []; + list = memory = ""; + return this; + }, + disabled: function() { + return !list; + }, + + // Disable .fire + // Also disable .add unless we have memory (since it would have no effect) + // Abort any pending executions + lock: function() { + locked = queue = []; + if ( !memory && !firing ) { + list = memory = ""; + } + return this; + }, + locked: function() { + return !!locked; + }, + + // Call all callbacks with the given context and arguments + fireWith: function( context, args ) { + if ( !locked ) { + args = args || []; + args = [ context, args.slice ? args.slice() : args ]; + queue.push( args ); + if ( !firing ) { + fire(); + } + } + return this; + }, + + // Call all the callbacks with the given arguments + fire: function() { + self.fireWith( this, arguments ); + return this; + }, + + // To know if the callbacks have already been called at least once + fired: function() { + return !!fired; + } + }; + + return self; +}; + + +function Identity( v ) { + return v; +} +function Thrower( ex ) { + throw ex; +} + +function adoptValue( value, resolve, reject, noValue ) { + var method; + + try { + + // Check for promise aspect first to privilege synchronous behavior + if ( value && isFunction( ( method = value.promise ) ) ) { + method.call( value ).done( resolve ).fail( reject ); + + // Other thenables + } else if ( value && isFunction( ( method = value.then ) ) ) { + method.call( value, resolve, reject ); + + // Other non-thenables + } else { + + // Control `resolve` arguments by letting Array#slice cast boolean `noValue` to integer: + // * false: [ value ].slice( 0 ) => resolve( value ) + // * true: [ value ].slice( 1 ) => resolve() + resolve.apply( undefined, [ value ].slice( noValue ) ); + } + + // For Promises/A+, convert exceptions into rejections + // Since jQuery.when doesn't unwrap thenables, we can skip the extra checks appearing in + // Deferred#then to conditionally suppress rejection. + } catch ( value ) { + + // Support: Android 4.0 only + // Strict mode functions invoked without .call/.apply get global-object context + reject.apply( undefined, [ value ] ); + } +} + +jQuery.extend( { + + Deferred: function( func ) { + var tuples = [ + + // action, add listener, callbacks, + // ... .then handlers, argument index, [final state] + [ "notify", "progress", jQuery.Callbacks( "memory" ), + jQuery.Callbacks( "memory" ), 2 ], + [ "resolve", "done", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 0, "resolved" ], + [ "reject", "fail", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 1, "rejected" ] + ], + state = "pending", + promise = { + state: function() { + return state; + }, + always: function() { + deferred.done( arguments ).fail( arguments ); + return this; + }, + "catch": function( fn ) { + return promise.then( null, fn ); + }, + + // Keep pipe for back-compat + pipe: function( /* fnDone, fnFail, fnProgress */ ) { + var fns = arguments; + + return jQuery.Deferred( function( newDefer ) { + jQuery.each( tuples, function( _i, tuple ) { + + // Map tuples (progress, done, fail) to arguments (done, fail, progress) + var fn = isFunction( fns[ tuple[ 4 ] ] ) && fns[ tuple[ 4 ] ]; + + // deferred.progress(function() { bind to newDefer or newDefer.notify }) + // deferred.done(function() { bind to newDefer or newDefer.resolve }) + // deferred.fail(function() { bind to newDefer or newDefer.reject }) + deferred[ tuple[ 1 ] ]( function() { + var returned = fn && fn.apply( this, arguments ); + if ( returned && isFunction( returned.promise ) ) { + returned.promise() + .progress( newDefer.notify ) + .done( newDefer.resolve ) + .fail( newDefer.reject ); + } else { + newDefer[ tuple[ 0 ] + "With" ]( + this, + fn ? [ returned ] : arguments + ); + } + } ); + } ); + fns = null; + } ).promise(); + }, + then: function( onFulfilled, onRejected, onProgress ) { + var maxDepth = 0; + function resolve( depth, deferred, handler, special ) { + return function() { + var that = this, + args = arguments, + mightThrow = function() { + var returned, then; + + // Support: Promises/A+ section 2.3.3.3.3 + // https://promisesaplus.com/#point-59 + // Ignore double-resolution attempts + if ( depth < maxDepth ) { + return; + } + + returned = handler.apply( that, args ); + + // Support: Promises/A+ section 2.3.1 + // https://promisesaplus.com/#point-48 + if ( returned === deferred.promise() ) { + throw new TypeError( "Thenable self-resolution" ); + } + + // Support: Promises/A+ sections 2.3.3.1, 3.5 + // https://promisesaplus.com/#point-54 + // https://promisesaplus.com/#point-75 + // Retrieve `then` only once + then = returned && + + // Support: Promises/A+ section 2.3.4 + // https://promisesaplus.com/#point-64 + // Only check objects and functions for thenability + ( typeof returned === "object" || + typeof returned === "function" ) && + returned.then; + + // Handle a returned thenable + if ( isFunction( then ) ) { + + // Special processors (notify) just wait for resolution + if ( special ) { + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ) + ); + + // Normal processors (resolve) also hook into progress + } else { + + // ...and disregard older resolution values + maxDepth++; + + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ), + resolve( maxDepth, deferred, Identity, + deferred.notifyWith ) + ); + } + + // Handle all other returned values + } else { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Identity ) { + that = undefined; + args = [ returned ]; + } + + // Process the value(s) + // Default process is resolve + ( special || deferred.resolveWith )( that, args ); + } + }, + + // Only normal processors (resolve) catch and reject exceptions + process = special ? + mightThrow : + function() { + try { + mightThrow(); + } catch ( e ) { + + if ( jQuery.Deferred.exceptionHook ) { + jQuery.Deferred.exceptionHook( e, + process.stackTrace ); + } + + // Support: Promises/A+ section 2.3.3.3.4.1 + // https://promisesaplus.com/#point-61 + // Ignore post-resolution exceptions + if ( depth + 1 >= maxDepth ) { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Thrower ) { + that = undefined; + args = [ e ]; + } + + deferred.rejectWith( that, args ); + } + } + }; + + // Support: Promises/A+ section 2.3.3.3.1 + // https://promisesaplus.com/#point-57 + // Re-resolve promises immediately to dodge false rejection from + // subsequent errors + if ( depth ) { + process(); + } else { + + // Call an optional hook to record the stack, in case of exception + // since it's otherwise lost when execution goes async + if ( jQuery.Deferred.getStackHook ) { + process.stackTrace = jQuery.Deferred.getStackHook(); + } + window.setTimeout( process ); + } + }; + } + + return jQuery.Deferred( function( newDefer ) { + + // progress_handlers.add( ... ) + tuples[ 0 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onProgress ) ? + onProgress : + Identity, + newDefer.notifyWith + ) + ); + + // fulfilled_handlers.add( ... ) + tuples[ 1 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onFulfilled ) ? + onFulfilled : + Identity + ) + ); + + // rejected_handlers.add( ... ) + tuples[ 2 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onRejected ) ? + onRejected : + Thrower + ) + ); + } ).promise(); + }, + + // Get a promise for this deferred + // If obj is provided, the promise aspect is added to the object + promise: function( obj ) { + return obj != null ? jQuery.extend( obj, promise ) : promise; + } + }, + deferred = {}; + + // Add list-specific methods + jQuery.each( tuples, function( i, tuple ) { + var list = tuple[ 2 ], + stateString = tuple[ 5 ]; + + // promise.progress = list.add + // promise.done = list.add + // promise.fail = list.add + promise[ tuple[ 1 ] ] = list.add; + + // Handle state + if ( stateString ) { + list.add( + function() { + + // state = "resolved" (i.e., fulfilled) + // state = "rejected" + state = stateString; + }, + + // rejected_callbacks.disable + // fulfilled_callbacks.disable + tuples[ 3 - i ][ 2 ].disable, + + // rejected_handlers.disable + // fulfilled_handlers.disable + tuples[ 3 - i ][ 3 ].disable, + + // progress_callbacks.lock + tuples[ 0 ][ 2 ].lock, + + // progress_handlers.lock + tuples[ 0 ][ 3 ].lock + ); + } + + // progress_handlers.fire + // fulfilled_handlers.fire + // rejected_handlers.fire + list.add( tuple[ 3 ].fire ); + + // deferred.notify = function() { deferred.notifyWith(...) } + // deferred.resolve = function() { deferred.resolveWith(...) } + // deferred.reject = function() { deferred.rejectWith(...) } + deferred[ tuple[ 0 ] ] = function() { + deferred[ tuple[ 0 ] + "With" ]( this === deferred ? undefined : this, arguments ); + return this; + }; + + // deferred.notifyWith = list.fireWith + // deferred.resolveWith = list.fireWith + // deferred.rejectWith = list.fireWith + deferred[ tuple[ 0 ] + "With" ] = list.fireWith; + } ); + + // Make the deferred a promise + promise.promise( deferred ); + + // Call given func if any + if ( func ) { + func.call( deferred, deferred ); + } + + // All done! + return deferred; + }, + + // Deferred helper + when: function( singleValue ) { + var + + // count of uncompleted subordinates + remaining = arguments.length, + + // count of unprocessed arguments + i = remaining, + + // subordinate fulfillment data + resolveContexts = Array( i ), + resolveValues = slice.call( arguments ), + + // the primary Deferred + primary = jQuery.Deferred(), + + // subordinate callback factory + updateFunc = function( i ) { + return function( value ) { + resolveContexts[ i ] = this; + resolveValues[ i ] = arguments.length > 1 ? slice.call( arguments ) : value; + if ( !( --remaining ) ) { + primary.resolveWith( resolveContexts, resolveValues ); + } + }; + }; + + // Single- and empty arguments are adopted like Promise.resolve + if ( remaining <= 1 ) { + adoptValue( singleValue, primary.done( updateFunc( i ) ).resolve, primary.reject, + !remaining ); + + // Use .then() to unwrap secondary thenables (cf. gh-3000) + if ( primary.state() === "pending" || + isFunction( resolveValues[ i ] && resolveValues[ i ].then ) ) { + + return primary.then(); + } + } + + // Multiple arguments are aggregated like Promise.all array elements + while ( i-- ) { + adoptValue( resolveValues[ i ], updateFunc( i ), primary.reject ); + } + + return primary.promise(); + } +} ); + + +// These usually indicate a programmer mistake during development, +// warn about them ASAP rather than swallowing them by default. +var rerrorNames = /^(Eval|Internal|Range|Reference|Syntax|Type|URI)Error$/; + +jQuery.Deferred.exceptionHook = function( error, stack ) { + + // Support: IE 8 - 9 only + // Console exists when dev tools are open, which can happen at any time + if ( window.console && window.console.warn && error && rerrorNames.test( error.name ) ) { + window.console.warn( "jQuery.Deferred exception: " + error.message, error.stack, stack ); + } +}; + + + + +jQuery.readyException = function( error ) { + window.setTimeout( function() { + throw error; + } ); +}; + + + + +// The deferred used on DOM ready +var readyList = jQuery.Deferred(); + +jQuery.fn.ready = function( fn ) { + + readyList + .then( fn ) + + // Wrap jQuery.readyException in a function so that the lookup + // happens at the time of error handling instead of callback + // registration. + .catch( function( error ) { + jQuery.readyException( error ); + } ); + + return this; +}; + +jQuery.extend( { + + // Is the DOM ready to be used? Set to true once it occurs. + isReady: false, + + // A counter to track how many items to wait for before + // the ready event fires. See #6781 + readyWait: 1, + + // Handle when the DOM is ready + ready: function( wait ) { + + // Abort if there are pending holds or we're already ready + if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) { + return; + } + + // Remember that the DOM is ready + jQuery.isReady = true; + + // If a normal DOM Ready event fired, decrement, and wait if need be + if ( wait !== true && --jQuery.readyWait > 0 ) { + return; + } + + // If there are functions bound, to execute + readyList.resolveWith( document, [ jQuery ] ); + } +} ); + +jQuery.ready.then = readyList.then; + +// The ready event handler and self cleanup method +function completed() { + document.removeEventListener( "DOMContentLoaded", completed ); + window.removeEventListener( "load", completed ); + jQuery.ready(); +} + +// Catch cases where $(document).ready() is called +// after the browser event has already occurred. +// Support: IE <=9 - 10 only +// Older IE sometimes signals "interactive" too soon +if ( document.readyState === "complete" || + ( document.readyState !== "loading" && !document.documentElement.doScroll ) ) { + + // Handle it asynchronously to allow scripts the opportunity to delay ready + window.setTimeout( jQuery.ready ); + +} else { + + // Use the handy event callback + document.addEventListener( "DOMContentLoaded", completed ); + + // A fallback to window.onload, that will always work + window.addEventListener( "load", completed ); +} + + + + +// Multifunctional method to get and set values of a collection +// The value/s can optionally be executed if it's a function +var access = function( elems, fn, key, value, chainable, emptyGet, raw ) { + var i = 0, + len = elems.length, + bulk = key == null; + + // Sets many values + if ( toType( key ) === "object" ) { + chainable = true; + for ( i in key ) { + access( elems, fn, i, key[ i ], true, emptyGet, raw ); + } + + // Sets one value + } else if ( value !== undefined ) { + chainable = true; + + if ( !isFunction( value ) ) { + raw = true; + } + + if ( bulk ) { + + // Bulk operations run against the entire set + if ( raw ) { + fn.call( elems, value ); + fn = null; + + // ...except when executing function values + } else { + bulk = fn; + fn = function( elem, _key, value ) { + return bulk.call( jQuery( elem ), value ); + }; + } + } + + if ( fn ) { + for ( ; i < len; i++ ) { + fn( + elems[ i ], key, raw ? + value : + value.call( elems[ i ], i, fn( elems[ i ], key ) ) + ); + } + } + } + + if ( chainable ) { + return elems; + } + + // Gets + if ( bulk ) { + return fn.call( elems ); + } + + return len ? fn( elems[ 0 ], key ) : emptyGet; +}; + + +// Matches dashed string for camelizing +var rmsPrefix = /^-ms-/, + rdashAlpha = /-([a-z])/g; + +// Used by camelCase as callback to replace() +function fcamelCase( _all, letter ) { + return letter.toUpperCase(); +} + +// Convert dashed to camelCase; used by the css and data modules +// Support: IE <=9 - 11, Edge 12 - 15 +// Microsoft forgot to hump their vendor prefix (#9572) +function camelCase( string ) { + return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase ); +} +var acceptData = function( owner ) { + + // Accepts only: + // - Node + // - Node.ELEMENT_NODE + // - Node.DOCUMENT_NODE + // - Object + // - Any + return owner.nodeType === 1 || owner.nodeType === 9 || !( +owner.nodeType ); +}; + + + + +function Data() { + this.expando = jQuery.expando + Data.uid++; +} + +Data.uid = 1; + +Data.prototype = { + + cache: function( owner ) { + + // Check if the owner object already has a cache + var value = owner[ this.expando ]; + + // If not, create one + if ( !value ) { + value = {}; + + // We can accept data for non-element nodes in modern browsers, + // but we should not, see #8335. + // Always return an empty object. + if ( acceptData( owner ) ) { + + // If it is a node unlikely to be stringify-ed or looped over + // use plain assignment + if ( owner.nodeType ) { + owner[ this.expando ] = value; + + // Otherwise secure it in a non-enumerable property + // configurable must be true to allow the property to be + // deleted when data is removed + } else { + Object.defineProperty( owner, this.expando, { + value: value, + configurable: true + } ); + } + } + } + + return value; + }, + set: function( owner, data, value ) { + var prop, + cache = this.cache( owner ); + + // Handle: [ owner, key, value ] args + // Always use camelCase key (gh-2257) + if ( typeof data === "string" ) { + cache[ camelCase( data ) ] = value; + + // Handle: [ owner, { properties } ] args + } else { + + // Copy the properties one-by-one to the cache object + for ( prop in data ) { + cache[ camelCase( prop ) ] = data[ prop ]; + } + } + return cache; + }, + get: function( owner, key ) { + return key === undefined ? + this.cache( owner ) : + + // Always use camelCase key (gh-2257) + owner[ this.expando ] && owner[ this.expando ][ camelCase( key ) ]; + }, + access: function( owner, key, value ) { + + // In cases where either: + // + // 1. No key was specified + // 2. A string key was specified, but no value provided + // + // Take the "read" path and allow the get method to determine + // which value to return, respectively either: + // + // 1. The entire cache object + // 2. The data stored at the key + // + if ( key === undefined || + ( ( key && typeof key === "string" ) && value === undefined ) ) { + + return this.get( owner, key ); + } + + // When the key is not a string, or both a key and value + // are specified, set or extend (existing objects) with either: + // + // 1. An object of properties + // 2. A key and value + // + this.set( owner, key, value ); + + // Since the "set" path can have two possible entry points + // return the expected data based on which path was taken[*] + return value !== undefined ? value : key; + }, + remove: function( owner, key ) { + var i, + cache = owner[ this.expando ]; + + if ( cache === undefined ) { + return; + } + + if ( key !== undefined ) { + + // Support array or space separated string of keys + if ( Array.isArray( key ) ) { + + // If key is an array of keys... + // We always set camelCase keys, so remove that. + key = key.map( camelCase ); + } else { + key = camelCase( key ); + + // If a key with the spaces exists, use it. + // Otherwise, create an array by matching non-whitespace + key = key in cache ? + [ key ] : + ( key.match( rnothtmlwhite ) || [] ); + } + + i = key.length; + + while ( i-- ) { + delete cache[ key[ i ] ]; + } + } + + // Remove the expando if there's no more data + if ( key === undefined || jQuery.isEmptyObject( cache ) ) { + + // Support: Chrome <=35 - 45 + // Webkit & Blink performance suffers when deleting properties + // from DOM nodes, so set to undefined instead + // https://bugs.chromium.org/p/chromium/issues/detail?id=378607 (bug restricted) + if ( owner.nodeType ) { + owner[ this.expando ] = undefined; + } else { + delete owner[ this.expando ]; + } + } + }, + hasData: function( owner ) { + var cache = owner[ this.expando ]; + return cache !== undefined && !jQuery.isEmptyObject( cache ); + } +}; +var dataPriv = new Data(); + +var dataUser = new Data(); + + + +// Implementation Summary +// +// 1. Enforce API surface and semantic compatibility with 1.9.x branch +// 2. Improve the module's maintainability by reducing the storage +// paths to a single mechanism. +// 3. Use the same single mechanism to support "private" and "user" data. +// 4. _Never_ expose "private" data to user code (TODO: Drop _data, _removeData) +// 5. Avoid exposing implementation details on user objects (eg. expando properties) +// 6. Provide a clear path for implementation upgrade to WeakMap in 2014 + +var rbrace = /^(?:\{[\w\W]*\}|\[[\w\W]*\])$/, + rmultiDash = /[A-Z]/g; + +function getData( data ) { + if ( data === "true" ) { + return true; + } + + if ( data === "false" ) { + return false; + } + + if ( data === "null" ) { + return null; + } + + // Only convert to a number if it doesn't change the string + if ( data === +data + "" ) { + return +data; + } + + if ( rbrace.test( data ) ) { + return JSON.parse( data ); + } + + return data; +} + +function dataAttr( elem, key, data ) { + var name; + + // If nothing was found internally, try to fetch any + // data from the HTML5 data-* attribute + if ( data === undefined && elem.nodeType === 1 ) { + name = "data-" + key.replace( rmultiDash, "-$&" ).toLowerCase(); + data = elem.getAttribute( name ); + + if ( typeof data === "string" ) { + try { + data = getData( data ); + } catch ( e ) {} + + // Make sure we set the data so it isn't changed later + dataUser.set( elem, key, data ); + } else { + data = undefined; + } + } + return data; +} + +jQuery.extend( { + hasData: function( elem ) { + return dataUser.hasData( elem ) || dataPriv.hasData( elem ); + }, + + data: function( elem, name, data ) { + return dataUser.access( elem, name, data ); + }, + + removeData: function( elem, name ) { + dataUser.remove( elem, name ); + }, + + // TODO: Now that all calls to _data and _removeData have been replaced + // with direct calls to dataPriv methods, these can be deprecated. + _data: function( elem, name, data ) { + return dataPriv.access( elem, name, data ); + }, + + _removeData: function( elem, name ) { + dataPriv.remove( elem, name ); + } +} ); + +jQuery.fn.extend( { + data: function( key, value ) { + var i, name, data, + elem = this[ 0 ], + attrs = elem && elem.attributes; + + // Gets all values + if ( key === undefined ) { + if ( this.length ) { + data = dataUser.get( elem ); + + if ( elem.nodeType === 1 && !dataPriv.get( elem, "hasDataAttrs" ) ) { + i = attrs.length; + while ( i-- ) { + + // Support: IE 11 only + // The attrs elements can be null (#14894) + if ( attrs[ i ] ) { + name = attrs[ i ].name; + if ( name.indexOf( "data-" ) === 0 ) { + name = camelCase( name.slice( 5 ) ); + dataAttr( elem, name, data[ name ] ); + } + } + } + dataPriv.set( elem, "hasDataAttrs", true ); + } + } + + return data; + } + + // Sets multiple values + if ( typeof key === "object" ) { + return this.each( function() { + dataUser.set( this, key ); + } ); + } + + return access( this, function( value ) { + var data; + + // The calling jQuery object (element matches) is not empty + // (and therefore has an element appears at this[ 0 ]) and the + // `value` parameter was not undefined. An empty jQuery object + // will result in `undefined` for elem = this[ 0 ] which will + // throw an exception if an attempt to read a data cache is made. + if ( elem && value === undefined ) { + + // Attempt to get data from the cache + // The key will always be camelCased in Data + data = dataUser.get( elem, key ); + if ( data !== undefined ) { + return data; + } + + // Attempt to "discover" the data in + // HTML5 custom data-* attrs + data = dataAttr( elem, key ); + if ( data !== undefined ) { + return data; + } + + // We tried really hard, but the data doesn't exist. + return; + } + + // Set the data... + this.each( function() { + + // We always store the camelCased key + dataUser.set( this, key, value ); + } ); + }, null, value, arguments.length > 1, null, true ); + }, + + removeData: function( key ) { + return this.each( function() { + dataUser.remove( this, key ); + } ); + } +} ); + + +jQuery.extend( { + queue: function( elem, type, data ) { + var queue; + + if ( elem ) { + type = ( type || "fx" ) + "queue"; + queue = dataPriv.get( elem, type ); + + // Speed up dequeue by getting out quickly if this is just a lookup + if ( data ) { + if ( !queue || Array.isArray( data ) ) { + queue = dataPriv.access( elem, type, jQuery.makeArray( data ) ); + } else { + queue.push( data ); + } + } + return queue || []; + } + }, + + dequeue: function( elem, type ) { + type = type || "fx"; + + var queue = jQuery.queue( elem, type ), + startLength = queue.length, + fn = queue.shift(), + hooks = jQuery._queueHooks( elem, type ), + next = function() { + jQuery.dequeue( elem, type ); + }; + + // If the fx queue is dequeued, always remove the progress sentinel + if ( fn === "inprogress" ) { + fn = queue.shift(); + startLength--; + } + + if ( fn ) { + + // Add a progress sentinel to prevent the fx queue from being + // automatically dequeued + if ( type === "fx" ) { + queue.unshift( "inprogress" ); + } + + // Clear up the last queue stop function + delete hooks.stop; + fn.call( elem, next, hooks ); + } + + if ( !startLength && hooks ) { + hooks.empty.fire(); + } + }, + + // Not public - generate a queueHooks object, or return the current one + _queueHooks: function( elem, type ) { + var key = type + "queueHooks"; + return dataPriv.get( elem, key ) || dataPriv.access( elem, key, { + empty: jQuery.Callbacks( "once memory" ).add( function() { + dataPriv.remove( elem, [ type + "queue", key ] ); + } ) + } ); + } +} ); + +jQuery.fn.extend( { + queue: function( type, data ) { + var setter = 2; + + if ( typeof type !== "string" ) { + data = type; + type = "fx"; + setter--; + } + + if ( arguments.length < setter ) { + return jQuery.queue( this[ 0 ], type ); + } + + return data === undefined ? + this : + this.each( function() { + var queue = jQuery.queue( this, type, data ); + + // Ensure a hooks for this queue + jQuery._queueHooks( this, type ); + + if ( type === "fx" && queue[ 0 ] !== "inprogress" ) { + jQuery.dequeue( this, type ); + } + } ); + }, + dequeue: function( type ) { + return this.each( function() { + jQuery.dequeue( this, type ); + } ); + }, + clearQueue: function( type ) { + return this.queue( type || "fx", [] ); + }, + + // Get a promise resolved when queues of a certain type + // are emptied (fx is the type by default) + promise: function( type, obj ) { + var tmp, + count = 1, + defer = jQuery.Deferred(), + elements = this, + i = this.length, + resolve = function() { + if ( !( --count ) ) { + defer.resolveWith( elements, [ elements ] ); + } + }; + + if ( typeof type !== "string" ) { + obj = type; + type = undefined; + } + type = type || "fx"; + + while ( i-- ) { + tmp = dataPriv.get( elements[ i ], type + "queueHooks" ); + if ( tmp && tmp.empty ) { + count++; + tmp.empty.add( resolve ); + } + } + resolve(); + return defer.promise( obj ); + } +} ); +var pnum = ( /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/ ).source; + +var rcssNum = new RegExp( "^(?:([+-])=|)(" + pnum + ")([a-z%]*)$", "i" ); + + +var cssExpand = [ "Top", "Right", "Bottom", "Left" ]; + +var documentElement = document.documentElement; + + + + var isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ); + }, + composed = { composed: true }; + + // Support: IE 9 - 11+, Edge 12 - 18+, iOS 10.0 - 10.2 only + // Check attachment across shadow DOM boundaries when possible (gh-3504) + // Support: iOS 10.0-10.2 only + // Early iOS 10 versions support `attachShadow` but not `getRootNode`, + // leading to errors. We need to check for `getRootNode`. + if ( documentElement.getRootNode ) { + isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ) || + elem.getRootNode( composed ) === elem.ownerDocument; + }; + } +var isHiddenWithinTree = function( elem, el ) { + + // isHiddenWithinTree might be called from jQuery#filter function; + // in that case, element will be second argument + elem = el || elem; + + // Inline style trumps all + return elem.style.display === "none" || + elem.style.display === "" && + + // Otherwise, check computed style + // Support: Firefox <=43 - 45 + // Disconnected elements can have computed display: none, so first confirm that elem is + // in the document. + isAttached( elem ) && + + jQuery.css( elem, "display" ) === "none"; + }; + + + +function adjustCSS( elem, prop, valueParts, tween ) { + var adjusted, scale, + maxIterations = 20, + currentValue = tween ? + function() { + return tween.cur(); + } : + function() { + return jQuery.css( elem, prop, "" ); + }, + initial = currentValue(), + unit = valueParts && valueParts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ), + + // Starting value computation is required for potential unit mismatches + initialInUnit = elem.nodeType && + ( jQuery.cssNumber[ prop ] || unit !== "px" && +initial ) && + rcssNum.exec( jQuery.css( elem, prop ) ); + + if ( initialInUnit && initialInUnit[ 3 ] !== unit ) { + + // Support: Firefox <=54 + // Halve the iteration target value to prevent interference from CSS upper bounds (gh-2144) + initial = initial / 2; + + // Trust units reported by jQuery.css + unit = unit || initialInUnit[ 3 ]; + + // Iteratively approximate from a nonzero starting point + initialInUnit = +initial || 1; + + while ( maxIterations-- ) { + + // Evaluate and update our best guess (doubling guesses that zero out). + // Finish if the scale equals or crosses 1 (making the old*new product non-positive). + jQuery.style( elem, prop, initialInUnit + unit ); + if ( ( 1 - scale ) * ( 1 - ( scale = currentValue() / initial || 0.5 ) ) <= 0 ) { + maxIterations = 0; + } + initialInUnit = initialInUnit / scale; + + } + + initialInUnit = initialInUnit * 2; + jQuery.style( elem, prop, initialInUnit + unit ); + + // Make sure we update the tween properties later on + valueParts = valueParts || []; + } + + if ( valueParts ) { + initialInUnit = +initialInUnit || +initial || 0; + + // Apply relative offset (+=/-=) if specified + adjusted = valueParts[ 1 ] ? + initialInUnit + ( valueParts[ 1 ] + 1 ) * valueParts[ 2 ] : + +valueParts[ 2 ]; + if ( tween ) { + tween.unit = unit; + tween.start = initialInUnit; + tween.end = adjusted; + } + } + return adjusted; +} + + +var defaultDisplayMap = {}; + +function getDefaultDisplay( elem ) { + var temp, + doc = elem.ownerDocument, + nodeName = elem.nodeName, + display = defaultDisplayMap[ nodeName ]; + + if ( display ) { + return display; + } + + temp = doc.body.appendChild( doc.createElement( nodeName ) ); + display = jQuery.css( temp, "display" ); + + temp.parentNode.removeChild( temp ); + + if ( display === "none" ) { + display = "block"; + } + defaultDisplayMap[ nodeName ] = display; + + return display; +} + +function showHide( elements, show ) { + var display, elem, + values = [], + index = 0, + length = elements.length; + + // Determine new display value for elements that need to change + for ( ; index < length; index++ ) { + elem = elements[ index ]; + if ( !elem.style ) { + continue; + } + + display = elem.style.display; + if ( show ) { + + // Since we force visibility upon cascade-hidden elements, an immediate (and slow) + // check is required in this first loop unless we have a nonempty display value (either + // inline or about-to-be-restored) + if ( display === "none" ) { + values[ index ] = dataPriv.get( elem, "display" ) || null; + if ( !values[ index ] ) { + elem.style.display = ""; + } + } + if ( elem.style.display === "" && isHiddenWithinTree( elem ) ) { + values[ index ] = getDefaultDisplay( elem ); + } + } else { + if ( display !== "none" ) { + values[ index ] = "none"; + + // Remember what we're overwriting + dataPriv.set( elem, "display", display ); + } + } + } + + // Set the display of the elements in a second loop to avoid constant reflow + for ( index = 0; index < length; index++ ) { + if ( values[ index ] != null ) { + elements[ index ].style.display = values[ index ]; + } + } + + return elements; +} + +jQuery.fn.extend( { + show: function() { + return showHide( this, true ); + }, + hide: function() { + return showHide( this ); + }, + toggle: function( state ) { + if ( typeof state === "boolean" ) { + return state ? this.show() : this.hide(); + } + + return this.each( function() { + if ( isHiddenWithinTree( this ) ) { + jQuery( this ).show(); + } else { + jQuery( this ).hide(); + } + } ); + } +} ); +var rcheckableType = ( /^(?:checkbox|radio)$/i ); + +var rtagName = ( /<([a-z][^\/\0>\x20\t\r\n\f]*)/i ); + +var rscriptType = ( /^$|^module$|\/(?:java|ecma)script/i ); + + + +( function() { + var fragment = document.createDocumentFragment(), + div = fragment.appendChild( document.createElement( "div" ) ), + input = document.createElement( "input" ); + + // Support: Android 4.0 - 4.3 only + // Check state lost if the name is set (#11217) + // Support: Windows Web Apps (WWA) + // `name` and `type` must use .setAttribute for WWA (#14901) + input.setAttribute( "type", "radio" ); + input.setAttribute( "checked", "checked" ); + input.setAttribute( "name", "t" ); + + div.appendChild( input ); + + // Support: Android <=4.1 only + // Older WebKit doesn't clone checked state correctly in fragments + support.checkClone = div.cloneNode( true ).cloneNode( true ).lastChild.checked; + + // Support: IE <=11 only + // Make sure textarea (and checkbox) defaultValue is properly cloned + div.innerHTML = ""; + support.noCloneChecked = !!div.cloneNode( true ).lastChild.defaultValue; + + // Support: IE <=9 only + // IE <=9 replaces "; + support.option = !!div.lastChild; +} )(); + + +// We have to close these tags to support XHTML (#13200) +var wrapMap = { + + // XHTML parsers do not magically insert elements in the + // same way that tag soup parsers do. So we cannot shorten + // this by omitting or other required elements. + thead: [ 1, "", "
" ], + col: [ 2, "", "
" ], + tr: [ 2, "", "
" ], + td: [ 3, "", "
" ], + + _default: [ 0, "", "" ] +}; + +wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; +wrapMap.th = wrapMap.td; + +// Support: IE <=9 only +if ( !support.option ) { + wrapMap.optgroup = wrapMap.option = [ 1, "" ]; +} + + +function getAll( context, tag ) { + + // Support: IE <=9 - 11 only + // Use typeof to avoid zero-argument method invocation on host objects (#15151) + var ret; + + if ( typeof context.getElementsByTagName !== "undefined" ) { + ret = context.getElementsByTagName( tag || "*" ); + + } else if ( typeof context.querySelectorAll !== "undefined" ) { + ret = context.querySelectorAll( tag || "*" ); + + } else { + ret = []; + } + + if ( tag === undefined || tag && nodeName( context, tag ) ) { + return jQuery.merge( [ context ], ret ); + } + + return ret; +} + + +// Mark scripts as having already been evaluated +function setGlobalEval( elems, refElements ) { + var i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + dataPriv.set( + elems[ i ], + "globalEval", + !refElements || dataPriv.get( refElements[ i ], "globalEval" ) + ); + } +} + + +var rhtml = /<|&#?\w+;/; + +function buildFragment( elems, context, scripts, selection, ignored ) { + var elem, tmp, tag, wrap, attached, j, + fragment = context.createDocumentFragment(), + nodes = [], + i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + elem = elems[ i ]; + + if ( elem || elem === 0 ) { + + // Add nodes directly + if ( toType( elem ) === "object" ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, elem.nodeType ? [ elem ] : elem ); + + // Convert non-html into a text node + } else if ( !rhtml.test( elem ) ) { + nodes.push( context.createTextNode( elem ) ); + + // Convert html into DOM nodes + } else { + tmp = tmp || fragment.appendChild( context.createElement( "div" ) ); + + // Deserialize a standard representation + tag = ( rtagName.exec( elem ) || [ "", "" ] )[ 1 ].toLowerCase(); + wrap = wrapMap[ tag ] || wrapMap._default; + tmp.innerHTML = wrap[ 1 ] + jQuery.htmlPrefilter( elem ) + wrap[ 2 ]; + + // Descend through wrappers to the right content + j = wrap[ 0 ]; + while ( j-- ) { + tmp = tmp.lastChild; + } + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, tmp.childNodes ); + + // Remember the top-level container + tmp = fragment.firstChild; + + // Ensure the created nodes are orphaned (#12392) + tmp.textContent = ""; + } + } + } + + // Remove wrapper from fragment + fragment.textContent = ""; + + i = 0; + while ( ( elem = nodes[ i++ ] ) ) { + + // Skip elements already in the context collection (trac-4087) + if ( selection && jQuery.inArray( elem, selection ) > -1 ) { + if ( ignored ) { + ignored.push( elem ); + } + continue; + } + + attached = isAttached( elem ); + + // Append to fragment + tmp = getAll( fragment.appendChild( elem ), "script" ); + + // Preserve script evaluation history + if ( attached ) { + setGlobalEval( tmp ); + } + + // Capture executables + if ( scripts ) { + j = 0; + while ( ( elem = tmp[ j++ ] ) ) { + if ( rscriptType.test( elem.type || "" ) ) { + scripts.push( elem ); + } + } + } + } + + return fragment; +} + + +var rtypenamespace = /^([^.]*)(?:\.(.+)|)/; + +function returnTrue() { + return true; +} + +function returnFalse() { + return false; +} + +// Support: IE <=9 - 11+ +// focus() and blur() are asynchronous, except when they are no-op. +// So expect focus to be synchronous when the element is already active, +// and blur to be synchronous when the element is not already active. +// (focus and blur are always synchronous in other supported browsers, +// this just defines when we can count on it). +function expectSync( elem, type ) { + return ( elem === safeActiveElement() ) === ( type === "focus" ); +} + +// Support: IE <=9 only +// Accessing document.activeElement can throw unexpectedly +// https://bugs.jquery.com/ticket/13393 +function safeActiveElement() { + try { + return document.activeElement; + } catch ( err ) { } +} + +function on( elem, types, selector, data, fn, one ) { + var origFn, type; + + // Types can be a map of types/handlers + if ( typeof types === "object" ) { + + // ( types-Object, selector, data ) + if ( typeof selector !== "string" ) { + + // ( types-Object, data ) + data = data || selector; + selector = undefined; + } + for ( type in types ) { + on( elem, type, selector, data, types[ type ], one ); + } + return elem; + } + + if ( data == null && fn == null ) { + + // ( types, fn ) + fn = selector; + data = selector = undefined; + } else if ( fn == null ) { + if ( typeof selector === "string" ) { + + // ( types, selector, fn ) + fn = data; + data = undefined; + } else { + + // ( types, data, fn ) + fn = data; + data = selector; + selector = undefined; + } + } + if ( fn === false ) { + fn = returnFalse; + } else if ( !fn ) { + return elem; + } + + if ( one === 1 ) { + origFn = fn; + fn = function( event ) { + + // Can use an empty set, since event contains the info + jQuery().off( event ); + return origFn.apply( this, arguments ); + }; + + // Use same guid so caller can remove using origFn + fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ ); + } + return elem.each( function() { + jQuery.event.add( this, types, fn, data, selector ); + } ); +} + +/* + * Helper functions for managing events -- not part of the public interface. + * Props to Dean Edwards' addEvent library for many of the ideas. + */ +jQuery.event = { + + global: {}, + + add: function( elem, types, handler, data, selector ) { + + var handleObjIn, eventHandle, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.get( elem ); + + // Only attach events to objects that accept data + if ( !acceptData( elem ) ) { + return; + } + + // Caller can pass in an object of custom data in lieu of the handler + if ( handler.handler ) { + handleObjIn = handler; + handler = handleObjIn.handler; + selector = handleObjIn.selector; + } + + // Ensure that invalid selectors throw exceptions at attach time + // Evaluate against documentElement in case elem is a non-element node (e.g., document) + if ( selector ) { + jQuery.find.matchesSelector( documentElement, selector ); + } + + // Make sure that the handler has a unique ID, used to find/remove it later + if ( !handler.guid ) { + handler.guid = jQuery.guid++; + } + + // Init the element's event structure and main handler, if this is the first + if ( !( events = elemData.events ) ) { + events = elemData.events = Object.create( null ); + } + if ( !( eventHandle = elemData.handle ) ) { + eventHandle = elemData.handle = function( e ) { + + // Discard the second event of a jQuery.event.trigger() and + // when an event is called after a page has unloaded + return typeof jQuery !== "undefined" && jQuery.event.triggered !== e.type ? + jQuery.event.dispatch.apply( elem, arguments ) : undefined; + }; + } + + // Handle multiple events separated by a space + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // There *must* be a type, no attaching namespace-only handlers + if ( !type ) { + continue; + } + + // If event changes its type, use the special event handlers for the changed type + special = jQuery.event.special[ type ] || {}; + + // If selector defined, determine special event api type, otherwise given type + type = ( selector ? special.delegateType : special.bindType ) || type; + + // Update special based on newly reset type + special = jQuery.event.special[ type ] || {}; + + // handleObj is passed to all event handlers + handleObj = jQuery.extend( { + type: type, + origType: origType, + data: data, + handler: handler, + guid: handler.guid, + selector: selector, + needsContext: selector && jQuery.expr.match.needsContext.test( selector ), + namespace: namespaces.join( "." ) + }, handleObjIn ); + + // Init the event handler queue if we're the first + if ( !( handlers = events[ type ] ) ) { + handlers = events[ type ] = []; + handlers.delegateCount = 0; + + // Only use addEventListener if the special events handler returns false + if ( !special.setup || + special.setup.call( elem, data, namespaces, eventHandle ) === false ) { + + if ( elem.addEventListener ) { + elem.addEventListener( type, eventHandle ); + } + } + } + + if ( special.add ) { + special.add.call( elem, handleObj ); + + if ( !handleObj.handler.guid ) { + handleObj.handler.guid = handler.guid; + } + } + + // Add to the element's handler list, delegates in front + if ( selector ) { + handlers.splice( handlers.delegateCount++, 0, handleObj ); + } else { + handlers.push( handleObj ); + } + + // Keep track of which events have ever been used, for event optimization + jQuery.event.global[ type ] = true; + } + + }, + + // Detach an event or set of events from an element + remove: function( elem, types, handler, selector, mappedTypes ) { + + var j, origCount, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.hasData( elem ) && dataPriv.get( elem ); + + if ( !elemData || !( events = elemData.events ) ) { + return; + } + + // Once for each type.namespace in types; type may be omitted + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // Unbind all events (on this namespace, if provided) for the element + if ( !type ) { + for ( type in events ) { + jQuery.event.remove( elem, type + types[ t ], handler, selector, true ); + } + continue; + } + + special = jQuery.event.special[ type ] || {}; + type = ( selector ? special.delegateType : special.bindType ) || type; + handlers = events[ type ] || []; + tmp = tmp[ 2 ] && + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ); + + // Remove matching events + origCount = j = handlers.length; + while ( j-- ) { + handleObj = handlers[ j ]; + + if ( ( mappedTypes || origType === handleObj.origType ) && + ( !handler || handler.guid === handleObj.guid ) && + ( !tmp || tmp.test( handleObj.namespace ) ) && + ( !selector || selector === handleObj.selector || + selector === "**" && handleObj.selector ) ) { + handlers.splice( j, 1 ); + + if ( handleObj.selector ) { + handlers.delegateCount--; + } + if ( special.remove ) { + special.remove.call( elem, handleObj ); + } + } + } + + // Remove generic event handler if we removed something and no more handlers exist + // (avoids potential for endless recursion during removal of special event handlers) + if ( origCount && !handlers.length ) { + if ( !special.teardown || + special.teardown.call( elem, namespaces, elemData.handle ) === false ) { + + jQuery.removeEvent( elem, type, elemData.handle ); + } + + delete events[ type ]; + } + } + + // Remove data and the expando if it's no longer used + if ( jQuery.isEmptyObject( events ) ) { + dataPriv.remove( elem, "handle events" ); + } + }, + + dispatch: function( nativeEvent ) { + + var i, j, ret, matched, handleObj, handlerQueue, + args = new Array( arguments.length ), + + // Make a writable jQuery.Event from the native event object + event = jQuery.event.fix( nativeEvent ), + + handlers = ( + dataPriv.get( this, "events" ) || Object.create( null ) + )[ event.type ] || [], + special = jQuery.event.special[ event.type ] || {}; + + // Use the fix-ed jQuery.Event rather than the (read-only) native event + args[ 0 ] = event; + + for ( i = 1; i < arguments.length; i++ ) { + args[ i ] = arguments[ i ]; + } + + event.delegateTarget = this; + + // Call the preDispatch hook for the mapped type, and let it bail if desired + if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) { + return; + } + + // Determine handlers + handlerQueue = jQuery.event.handlers.call( this, event, handlers ); + + // Run delegates first; they may want to stop propagation beneath us + i = 0; + while ( ( matched = handlerQueue[ i++ ] ) && !event.isPropagationStopped() ) { + event.currentTarget = matched.elem; + + j = 0; + while ( ( handleObj = matched.handlers[ j++ ] ) && + !event.isImmediatePropagationStopped() ) { + + // If the event is namespaced, then each handler is only invoked if it is + // specially universal or its namespaces are a superset of the event's. + if ( !event.rnamespace || handleObj.namespace === false || + event.rnamespace.test( handleObj.namespace ) ) { + + event.handleObj = handleObj; + event.data = handleObj.data; + + ret = ( ( jQuery.event.special[ handleObj.origType ] || {} ).handle || + handleObj.handler ).apply( matched.elem, args ); + + if ( ret !== undefined ) { + if ( ( event.result = ret ) === false ) { + event.preventDefault(); + event.stopPropagation(); + } + } + } + } + } + + // Call the postDispatch hook for the mapped type + if ( special.postDispatch ) { + special.postDispatch.call( this, event ); + } + + return event.result; + }, + + handlers: function( event, handlers ) { + var i, handleObj, sel, matchedHandlers, matchedSelectors, + handlerQueue = [], + delegateCount = handlers.delegateCount, + cur = event.target; + + // Find delegate handlers + if ( delegateCount && + + // Support: IE <=9 + // Black-hole SVG instance trees (trac-13180) + cur.nodeType && + + // Support: Firefox <=42 + // Suppress spec-violating clicks indicating a non-primary pointer button (trac-3861) + // https://www.w3.org/TR/DOM-Level-3-Events/#event-type-click + // Support: IE 11 only + // ...but not arrow key "clicks" of radio inputs, which can have `button` -1 (gh-2343) + !( event.type === "click" && event.button >= 1 ) ) { + + for ( ; cur !== this; cur = cur.parentNode || this ) { + + // Don't check non-elements (#13208) + // Don't process clicks on disabled elements (#6911, #8165, #11382, #11764) + if ( cur.nodeType === 1 && !( event.type === "click" && cur.disabled === true ) ) { + matchedHandlers = []; + matchedSelectors = {}; + for ( i = 0; i < delegateCount; i++ ) { + handleObj = handlers[ i ]; + + // Don't conflict with Object.prototype properties (#13203) + sel = handleObj.selector + " "; + + if ( matchedSelectors[ sel ] === undefined ) { + matchedSelectors[ sel ] = handleObj.needsContext ? + jQuery( sel, this ).index( cur ) > -1 : + jQuery.find( sel, this, null, [ cur ] ).length; + } + if ( matchedSelectors[ sel ] ) { + matchedHandlers.push( handleObj ); + } + } + if ( matchedHandlers.length ) { + handlerQueue.push( { elem: cur, handlers: matchedHandlers } ); + } + } + } + } + + // Add the remaining (directly-bound) handlers + cur = this; + if ( delegateCount < handlers.length ) { + handlerQueue.push( { elem: cur, handlers: handlers.slice( delegateCount ) } ); + } + + return handlerQueue; + }, + + addProp: function( name, hook ) { + Object.defineProperty( jQuery.Event.prototype, name, { + enumerable: true, + configurable: true, + + get: isFunction( hook ) ? + function() { + if ( this.originalEvent ) { + return hook( this.originalEvent ); + } + } : + function() { + if ( this.originalEvent ) { + return this.originalEvent[ name ]; + } + }, + + set: function( value ) { + Object.defineProperty( this, name, { + enumerable: true, + configurable: true, + writable: true, + value: value + } ); + } + } ); + }, + + fix: function( originalEvent ) { + return originalEvent[ jQuery.expando ] ? + originalEvent : + new jQuery.Event( originalEvent ); + }, + + special: { + load: { + + // Prevent triggered image.load events from bubbling to window.load + noBubble: true + }, + click: { + + // Utilize native event to ensure correct state for checkable inputs + setup: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Claim the first handler + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + // dataPriv.set( el, "click", ... ) + leverageNative( el, "click", returnTrue ); + } + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Force setup before triggering a click + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + leverageNative( el, "click" ); + } + + // Return non-false to allow normal event-path propagation + return true; + }, + + // For cross-browser consistency, suppress native .click() on links + // Also prevent it if we're currently inside a leveraged native-event stack + _default: function( event ) { + var target = event.target; + return rcheckableType.test( target.type ) && + target.click && nodeName( target, "input" ) && + dataPriv.get( target, "click" ) || + nodeName( target, "a" ); + } + }, + + beforeunload: { + postDispatch: function( event ) { + + // Support: Firefox 20+ + // Firefox doesn't alert if the returnValue field is not set. + if ( event.result !== undefined && event.originalEvent ) { + event.originalEvent.returnValue = event.result; + } + } + } + } +}; + +// Ensure the presence of an event listener that handles manually-triggered +// synthetic events by interrupting progress until reinvoked in response to +// *native* events that it fires directly, ensuring that state changes have +// already occurred before other listeners are invoked. +function leverageNative( el, type, expectSync ) { + + // Missing expectSync indicates a trigger call, which must force setup through jQuery.event.add + if ( !expectSync ) { + if ( dataPriv.get( el, type ) === undefined ) { + jQuery.event.add( el, type, returnTrue ); + } + return; + } + + // Register the controller as a special universal handler for all event namespaces + dataPriv.set( el, type, false ); + jQuery.event.add( el, type, { + namespace: false, + handler: function( event ) { + var notAsync, result, + saved = dataPriv.get( this, type ); + + if ( ( event.isTrigger & 1 ) && this[ type ] ) { + + // Interrupt processing of the outer synthetic .trigger()ed event + // Saved data should be false in such cases, but might be a leftover capture object + // from an async native handler (gh-4350) + if ( !saved.length ) { + + // Store arguments for use when handling the inner native event + // There will always be at least one argument (an event object), so this array + // will not be confused with a leftover capture object. + saved = slice.call( arguments ); + dataPriv.set( this, type, saved ); + + // Trigger the native event and capture its result + // Support: IE <=9 - 11+ + // focus() and blur() are asynchronous + notAsync = expectSync( this, type ); + this[ type ](); + result = dataPriv.get( this, type ); + if ( saved !== result || notAsync ) { + dataPriv.set( this, type, false ); + } else { + result = {}; + } + if ( saved !== result ) { + + // Cancel the outer synthetic event + event.stopImmediatePropagation(); + event.preventDefault(); + + // Support: Chrome 86+ + // In Chrome, if an element having a focusout handler is blurred by + // clicking outside of it, it invokes the handler synchronously. If + // that handler calls `.remove()` on the element, the data is cleared, + // leaving `result` undefined. We need to guard against this. + return result && result.value; + } + + // If this is an inner synthetic event for an event with a bubbling surrogate + // (focus or blur), assume that the surrogate already propagated from triggering the + // native event and prevent that from happening again here. + // This technically gets the ordering wrong w.r.t. to `.trigger()` (in which the + // bubbling surrogate propagates *after* the non-bubbling base), but that seems + // less bad than duplication. + } else if ( ( jQuery.event.special[ type ] || {} ).delegateType ) { + event.stopPropagation(); + } + + // If this is a native event triggered above, everything is now in order + // Fire an inner synthetic event with the original arguments + } else if ( saved.length ) { + + // ...and capture the result + dataPriv.set( this, type, { + value: jQuery.event.trigger( + + // Support: IE <=9 - 11+ + // Extend with the prototype to reset the above stopImmediatePropagation() + jQuery.extend( saved[ 0 ], jQuery.Event.prototype ), + saved.slice( 1 ), + this + ) + } ); + + // Abort handling of the native event + event.stopImmediatePropagation(); + } + } + } ); +} + +jQuery.removeEvent = function( elem, type, handle ) { + + // This "if" is needed for plain objects + if ( elem.removeEventListener ) { + elem.removeEventListener( type, handle ); + } +}; + +jQuery.Event = function( src, props ) { + + // Allow instantiation without the 'new' keyword + if ( !( this instanceof jQuery.Event ) ) { + return new jQuery.Event( src, props ); + } + + // Event object + if ( src && src.type ) { + this.originalEvent = src; + this.type = src.type; + + // Events bubbling up the document may have been marked as prevented + // by a handler lower down the tree; reflect the correct value. + this.isDefaultPrevented = src.defaultPrevented || + src.defaultPrevented === undefined && + + // Support: Android <=2.3 only + src.returnValue === false ? + returnTrue : + returnFalse; + + // Create target properties + // Support: Safari <=6 - 7 only + // Target should not be a text node (#504, #13143) + this.target = ( src.target && src.target.nodeType === 3 ) ? + src.target.parentNode : + src.target; + + this.currentTarget = src.currentTarget; + this.relatedTarget = src.relatedTarget; + + // Event type + } else { + this.type = src; + } + + // Put explicitly provided properties onto the event object + if ( props ) { + jQuery.extend( this, props ); + } + + // Create a timestamp if incoming event doesn't have one + this.timeStamp = src && src.timeStamp || Date.now(); + + // Mark it as fixed + this[ jQuery.expando ] = true; +}; + +// jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding +// https://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html +jQuery.Event.prototype = { + constructor: jQuery.Event, + isDefaultPrevented: returnFalse, + isPropagationStopped: returnFalse, + isImmediatePropagationStopped: returnFalse, + isSimulated: false, + + preventDefault: function() { + var e = this.originalEvent; + + this.isDefaultPrevented = returnTrue; + + if ( e && !this.isSimulated ) { + e.preventDefault(); + } + }, + stopPropagation: function() { + var e = this.originalEvent; + + this.isPropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopPropagation(); + } + }, + stopImmediatePropagation: function() { + var e = this.originalEvent; + + this.isImmediatePropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopImmediatePropagation(); + } + + this.stopPropagation(); + } +}; + +// Includes all common event props including KeyEvent and MouseEvent specific props +jQuery.each( { + altKey: true, + bubbles: true, + cancelable: true, + changedTouches: true, + ctrlKey: true, + detail: true, + eventPhase: true, + metaKey: true, + pageX: true, + pageY: true, + shiftKey: true, + view: true, + "char": true, + code: true, + charCode: true, + key: true, + keyCode: true, + button: true, + buttons: true, + clientX: true, + clientY: true, + offsetX: true, + offsetY: true, + pointerId: true, + pointerType: true, + screenX: true, + screenY: true, + targetTouches: true, + toElement: true, + touches: true, + which: true +}, jQuery.event.addProp ); + +jQuery.each( { focus: "focusin", blur: "focusout" }, function( type, delegateType ) { + jQuery.event.special[ type ] = { + + // Utilize native event if possible so blur/focus sequence is correct + setup: function() { + + // Claim the first handler + // dataPriv.set( this, "focus", ... ) + // dataPriv.set( this, "blur", ... ) + leverageNative( this, type, expectSync ); + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function() { + + // Force setup before trigger + leverageNative( this, type ); + + // Return non-false to allow normal event-path propagation + return true; + }, + + // Suppress native focus or blur as it's already being fired + // in leverageNative. + _default: function() { + return true; + }, + + delegateType: delegateType + }; +} ); + +// Create mouseenter/leave events using mouseover/out and event-time checks +// so that event delegation works in jQuery. +// Do the same for pointerenter/pointerleave and pointerover/pointerout +// +// Support: Safari 7 only +// Safari sends mouseenter too often; see: +// https://bugs.chromium.org/p/chromium/issues/detail?id=470258 +// for the description of the bug (it existed in older Chrome versions as well). +jQuery.each( { + mouseenter: "mouseover", + mouseleave: "mouseout", + pointerenter: "pointerover", + pointerleave: "pointerout" +}, function( orig, fix ) { + jQuery.event.special[ orig ] = { + delegateType: fix, + bindType: fix, + + handle: function( event ) { + var ret, + target = this, + related = event.relatedTarget, + handleObj = event.handleObj; + + // For mouseenter/leave call the handler if related is outside the target. + // NB: No relatedTarget if the mouse left/entered the browser window + if ( !related || ( related !== target && !jQuery.contains( target, related ) ) ) { + event.type = handleObj.origType; + ret = handleObj.handler.apply( this, arguments ); + event.type = fix; + } + return ret; + } + }; +} ); + +jQuery.fn.extend( { + + on: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn ); + }, + one: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn, 1 ); + }, + off: function( types, selector, fn ) { + var handleObj, type; + if ( types && types.preventDefault && types.handleObj ) { + + // ( event ) dispatched jQuery.Event + handleObj = types.handleObj; + jQuery( types.delegateTarget ).off( + handleObj.namespace ? + handleObj.origType + "." + handleObj.namespace : + handleObj.origType, + handleObj.selector, + handleObj.handler + ); + return this; + } + if ( typeof types === "object" ) { + + // ( types-object [, selector] ) + for ( type in types ) { + this.off( type, selector, types[ type ] ); + } + return this; + } + if ( selector === false || typeof selector === "function" ) { + + // ( types [, fn] ) + fn = selector; + selector = undefined; + } + if ( fn === false ) { + fn = returnFalse; + } + return this.each( function() { + jQuery.event.remove( this, types, fn, selector ); + } ); + } +} ); + + +var + + // Support: IE <=10 - 11, Edge 12 - 13 only + // In IE/Edge using regex groups here causes severe slowdowns. + // See https://connect.microsoft.com/IE/feedback/details/1736512/ + rnoInnerhtml = /\s*$/g; + +// Prefer a tbody over its parent table for containing new rows +function manipulationTarget( elem, content ) { + if ( nodeName( elem, "table" ) && + nodeName( content.nodeType !== 11 ? content : content.firstChild, "tr" ) ) { + + return jQuery( elem ).children( "tbody" )[ 0 ] || elem; + } + + return elem; +} + +// Replace/restore the type attribute of script elements for safe DOM manipulation +function disableScript( elem ) { + elem.type = ( elem.getAttribute( "type" ) !== null ) + "/" + elem.type; + return elem; +} +function restoreScript( elem ) { + if ( ( elem.type || "" ).slice( 0, 5 ) === "true/" ) { + elem.type = elem.type.slice( 5 ); + } else { + elem.removeAttribute( "type" ); + } + + return elem; +} + +function cloneCopyEvent( src, dest ) { + var i, l, type, pdataOld, udataOld, udataCur, events; + + if ( dest.nodeType !== 1 ) { + return; + } + + // 1. Copy private data: events, handlers, etc. + if ( dataPriv.hasData( src ) ) { + pdataOld = dataPriv.get( src ); + events = pdataOld.events; + + if ( events ) { + dataPriv.remove( dest, "handle events" ); + + for ( type in events ) { + for ( i = 0, l = events[ type ].length; i < l; i++ ) { + jQuery.event.add( dest, type, events[ type ][ i ] ); + } + } + } + } + + // 2. Copy user data + if ( dataUser.hasData( src ) ) { + udataOld = dataUser.access( src ); + udataCur = jQuery.extend( {}, udataOld ); + + dataUser.set( dest, udataCur ); + } +} + +// Fix IE bugs, see support tests +function fixInput( src, dest ) { + var nodeName = dest.nodeName.toLowerCase(); + + // Fails to persist the checked state of a cloned checkbox or radio button. + if ( nodeName === "input" && rcheckableType.test( src.type ) ) { + dest.checked = src.checked; + + // Fails to return the selected option to the default selected state when cloning options + } else if ( nodeName === "input" || nodeName === "textarea" ) { + dest.defaultValue = src.defaultValue; + } +} + +function domManip( collection, args, callback, ignored ) { + + // Flatten any nested arrays + args = flat( args ); + + var fragment, first, scripts, hasScripts, node, doc, + i = 0, + l = collection.length, + iNoClone = l - 1, + value = args[ 0 ], + valueIsFunction = isFunction( value ); + + // We can't cloneNode fragments that contain checked, in WebKit + if ( valueIsFunction || + ( l > 1 && typeof value === "string" && + !support.checkClone && rchecked.test( value ) ) ) { + return collection.each( function( index ) { + var self = collection.eq( index ); + if ( valueIsFunction ) { + args[ 0 ] = value.call( this, index, self.html() ); + } + domManip( self, args, callback, ignored ); + } ); + } + + if ( l ) { + fragment = buildFragment( args, collection[ 0 ].ownerDocument, false, collection, ignored ); + first = fragment.firstChild; + + if ( fragment.childNodes.length === 1 ) { + fragment = first; + } + + // Require either new content or an interest in ignored elements to invoke the callback + if ( first || ignored ) { + scripts = jQuery.map( getAll( fragment, "script" ), disableScript ); + hasScripts = scripts.length; + + // Use the original fragment for the last item + // instead of the first because it can end up + // being emptied incorrectly in certain situations (#8070). + for ( ; i < l; i++ ) { + node = fragment; + + if ( i !== iNoClone ) { + node = jQuery.clone( node, true, true ); + + // Keep references to cloned scripts for later restoration + if ( hasScripts ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( scripts, getAll( node, "script" ) ); + } + } + + callback.call( collection[ i ], node, i ); + } + + if ( hasScripts ) { + doc = scripts[ scripts.length - 1 ].ownerDocument; + + // Reenable scripts + jQuery.map( scripts, restoreScript ); + + // Evaluate executable scripts on first document insertion + for ( i = 0; i < hasScripts; i++ ) { + node = scripts[ i ]; + if ( rscriptType.test( node.type || "" ) && + !dataPriv.access( node, "globalEval" ) && + jQuery.contains( doc, node ) ) { + + if ( node.src && ( node.type || "" ).toLowerCase() !== "module" ) { + + // Optional AJAX dependency, but won't run scripts if not present + if ( jQuery._evalUrl && !node.noModule ) { + jQuery._evalUrl( node.src, { + nonce: node.nonce || node.getAttribute( "nonce" ) + }, doc ); + } + } else { + DOMEval( node.textContent.replace( rcleanScript, "" ), node, doc ); + } + } + } + } + } + } + + return collection; +} + +function remove( elem, selector, keepData ) { + var node, + nodes = selector ? jQuery.filter( selector, elem ) : elem, + i = 0; + + for ( ; ( node = nodes[ i ] ) != null; i++ ) { + if ( !keepData && node.nodeType === 1 ) { + jQuery.cleanData( getAll( node ) ); + } + + if ( node.parentNode ) { + if ( keepData && isAttached( node ) ) { + setGlobalEval( getAll( node, "script" ) ); + } + node.parentNode.removeChild( node ); + } + } + + return elem; +} + +jQuery.extend( { + htmlPrefilter: function( html ) { + return html; + }, + + clone: function( elem, dataAndEvents, deepDataAndEvents ) { + var i, l, srcElements, destElements, + clone = elem.cloneNode( true ), + inPage = isAttached( elem ); + + // Fix IE cloning issues + if ( !support.noCloneChecked && ( elem.nodeType === 1 || elem.nodeType === 11 ) && + !jQuery.isXMLDoc( elem ) ) { + + // We eschew Sizzle here for performance reasons: https://jsperf.com/getall-vs-sizzle/2 + destElements = getAll( clone ); + srcElements = getAll( elem ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + fixInput( srcElements[ i ], destElements[ i ] ); + } + } + + // Copy the events from the original to the clone + if ( dataAndEvents ) { + if ( deepDataAndEvents ) { + srcElements = srcElements || getAll( elem ); + destElements = destElements || getAll( clone ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + cloneCopyEvent( srcElements[ i ], destElements[ i ] ); + } + } else { + cloneCopyEvent( elem, clone ); + } + } + + // Preserve script evaluation history + destElements = getAll( clone, "script" ); + if ( destElements.length > 0 ) { + setGlobalEval( destElements, !inPage && getAll( elem, "script" ) ); + } + + // Return the cloned set + return clone; + }, + + cleanData: function( elems ) { + var data, elem, type, + special = jQuery.event.special, + i = 0; + + for ( ; ( elem = elems[ i ] ) !== undefined; i++ ) { + if ( acceptData( elem ) ) { + if ( ( data = elem[ dataPriv.expando ] ) ) { + if ( data.events ) { + for ( type in data.events ) { + if ( special[ type ] ) { + jQuery.event.remove( elem, type ); + + // This is a shortcut to avoid jQuery.event.remove's overhead + } else { + jQuery.removeEvent( elem, type, data.handle ); + } + } + } + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataPriv.expando ] = undefined; + } + if ( elem[ dataUser.expando ] ) { + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataUser.expando ] = undefined; + } + } + } + } +} ); + +jQuery.fn.extend( { + detach: function( selector ) { + return remove( this, selector, true ); + }, + + remove: function( selector ) { + return remove( this, selector ); + }, + + text: function( value ) { + return access( this, function( value ) { + return value === undefined ? + jQuery.text( this ) : + this.empty().each( function() { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + this.textContent = value; + } + } ); + }, null, value, arguments.length ); + }, + + append: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.appendChild( elem ); + } + } ); + }, + + prepend: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.insertBefore( elem, target.firstChild ); + } + } ); + }, + + before: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this ); + } + } ); + }, + + after: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this.nextSibling ); + } + } ); + }, + + empty: function() { + var elem, + i = 0; + + for ( ; ( elem = this[ i ] ) != null; i++ ) { + if ( elem.nodeType === 1 ) { + + // Prevent memory leaks + jQuery.cleanData( getAll( elem, false ) ); + + // Remove any remaining nodes + elem.textContent = ""; + } + } + + return this; + }, + + clone: function( dataAndEvents, deepDataAndEvents ) { + dataAndEvents = dataAndEvents == null ? false : dataAndEvents; + deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; + + return this.map( function() { + return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); + } ); + }, + + html: function( value ) { + return access( this, function( value ) { + var elem = this[ 0 ] || {}, + i = 0, + l = this.length; + + if ( value === undefined && elem.nodeType === 1 ) { + return elem.innerHTML; + } + + // See if we can take a shortcut and just use innerHTML + if ( typeof value === "string" && !rnoInnerhtml.test( value ) && + !wrapMap[ ( rtagName.exec( value ) || [ "", "" ] )[ 1 ].toLowerCase() ] ) { + + value = jQuery.htmlPrefilter( value ); + + try { + for ( ; i < l; i++ ) { + elem = this[ i ] || {}; + + // Remove element nodes and prevent memory leaks + if ( elem.nodeType === 1 ) { + jQuery.cleanData( getAll( elem, false ) ); + elem.innerHTML = value; + } + } + + elem = 0; + + // If using innerHTML throws an exception, use the fallback method + } catch ( e ) {} + } + + if ( elem ) { + this.empty().append( value ); + } + }, null, value, arguments.length ); + }, + + replaceWith: function() { + var ignored = []; + + // Make the changes, replacing each non-ignored context element with the new content + return domManip( this, arguments, function( elem ) { + var parent = this.parentNode; + + if ( jQuery.inArray( this, ignored ) < 0 ) { + jQuery.cleanData( getAll( this ) ); + if ( parent ) { + parent.replaceChild( elem, this ); + } + } + + // Force callback invocation + }, ignored ); + } +} ); + +jQuery.each( { + appendTo: "append", + prependTo: "prepend", + insertBefore: "before", + insertAfter: "after", + replaceAll: "replaceWith" +}, function( name, original ) { + jQuery.fn[ name ] = function( selector ) { + var elems, + ret = [], + insert = jQuery( selector ), + last = insert.length - 1, + i = 0; + + for ( ; i <= last; i++ ) { + elems = i === last ? this : this.clone( true ); + jQuery( insert[ i ] )[ original ]( elems ); + + // Support: Android <=4.0 only, PhantomJS 1 only + // .get() because push.apply(_, arraylike) throws on ancient WebKit + push.apply( ret, elems.get() ); + } + + return this.pushStack( ret ); + }; +} ); +var rnumnonpx = new RegExp( "^(" + pnum + ")(?!px)[a-z%]+$", "i" ); + +var getStyles = function( elem ) { + + // Support: IE <=11 only, Firefox <=30 (#15098, #14150) + // IE throws on elements created in popups + // FF meanwhile throws on frame elements through "defaultView.getComputedStyle" + var view = elem.ownerDocument.defaultView; + + if ( !view || !view.opener ) { + view = window; + } + + return view.getComputedStyle( elem ); + }; + +var swap = function( elem, options, callback ) { + var ret, name, + old = {}; + + // Remember the old values, and insert the new ones + for ( name in options ) { + old[ name ] = elem.style[ name ]; + elem.style[ name ] = options[ name ]; + } + + ret = callback.call( elem ); + + // Revert the old values + for ( name in options ) { + elem.style[ name ] = old[ name ]; + } + + return ret; +}; + + +var rboxStyle = new RegExp( cssExpand.join( "|" ), "i" ); + + + +( function() { + + // Executing both pixelPosition & boxSizingReliable tests require only one layout + // so they're executed at the same time to save the second computation. + function computeStyleTests() { + + // This is a singleton, we need to execute it only once + if ( !div ) { + return; + } + + container.style.cssText = "position:absolute;left:-11111px;width:60px;" + + "margin-top:1px;padding:0;border:0"; + div.style.cssText = + "position:relative;display:block;box-sizing:border-box;overflow:scroll;" + + "margin:auto;border:1px;padding:1px;" + + "width:60%;top:1%"; + documentElement.appendChild( container ).appendChild( div ); + + var divStyle = window.getComputedStyle( div ); + pixelPositionVal = divStyle.top !== "1%"; + + // Support: Android 4.0 - 4.3 only, Firefox <=3 - 44 + reliableMarginLeftVal = roundPixelMeasures( divStyle.marginLeft ) === 12; + + // Support: Android 4.0 - 4.3 only, Safari <=9.1 - 10.1, iOS <=7.0 - 9.3 + // Some styles come back with percentage values, even though they shouldn't + div.style.right = "60%"; + pixelBoxStylesVal = roundPixelMeasures( divStyle.right ) === 36; + + // Support: IE 9 - 11 only + // Detect misreporting of content dimensions for box-sizing:border-box elements + boxSizingReliableVal = roundPixelMeasures( divStyle.width ) === 36; + + // Support: IE 9 only + // Detect overflow:scroll screwiness (gh-3699) + // Support: Chrome <=64 + // Don't get tricked when zoom affects offsetWidth (gh-4029) + div.style.position = "absolute"; + scrollboxSizeVal = roundPixelMeasures( div.offsetWidth / 3 ) === 12; + + documentElement.removeChild( container ); + + // Nullify the div so it wouldn't be stored in the memory and + // it will also be a sign that checks already performed + div = null; + } + + function roundPixelMeasures( measure ) { + return Math.round( parseFloat( measure ) ); + } + + var pixelPositionVal, boxSizingReliableVal, scrollboxSizeVal, pixelBoxStylesVal, + reliableTrDimensionsVal, reliableMarginLeftVal, + container = document.createElement( "div" ), + div = document.createElement( "div" ); + + // Finish early in limited (non-browser) environments + if ( !div.style ) { + return; + } + + // Support: IE <=9 - 11 only + // Style of cloned element affects source element cloned (#8908) + div.style.backgroundClip = "content-box"; + div.cloneNode( true ).style.backgroundClip = ""; + support.clearCloneStyle = div.style.backgroundClip === "content-box"; + + jQuery.extend( support, { + boxSizingReliable: function() { + computeStyleTests(); + return boxSizingReliableVal; + }, + pixelBoxStyles: function() { + computeStyleTests(); + return pixelBoxStylesVal; + }, + pixelPosition: function() { + computeStyleTests(); + return pixelPositionVal; + }, + reliableMarginLeft: function() { + computeStyleTests(); + return reliableMarginLeftVal; + }, + scrollboxSize: function() { + computeStyleTests(); + return scrollboxSizeVal; + }, + + // Support: IE 9 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Behavior in IE 9 is more subtle than in newer versions & it passes + // some versions of this test; make sure not to make it pass there! + // + // Support: Firefox 70+ + // Only Firefox includes border widths + // in computed dimensions. (gh-4529) + reliableTrDimensions: function() { + var table, tr, trChild, trStyle; + if ( reliableTrDimensionsVal == null ) { + table = document.createElement( "table" ); + tr = document.createElement( "tr" ); + trChild = document.createElement( "div" ); + + table.style.cssText = "position:absolute;left:-11111px;border-collapse:separate"; + tr.style.cssText = "border:1px solid"; + + // Support: Chrome 86+ + // Height set through cssText does not get applied. + // Computed height then comes back as 0. + tr.style.height = "1px"; + trChild.style.height = "9px"; + + // Support: Android 8 Chrome 86+ + // In our bodyBackground.html iframe, + // display for all div elements is set to "inline", + // which causes a problem only in Android 8 Chrome 86. + // Ensuring the div is display: block + // gets around this issue. + trChild.style.display = "block"; + + documentElement + .appendChild( table ) + .appendChild( tr ) + .appendChild( trChild ); + + trStyle = window.getComputedStyle( tr ); + reliableTrDimensionsVal = ( parseInt( trStyle.height, 10 ) + + parseInt( trStyle.borderTopWidth, 10 ) + + parseInt( trStyle.borderBottomWidth, 10 ) ) === tr.offsetHeight; + + documentElement.removeChild( table ); + } + return reliableTrDimensionsVal; + } + } ); +} )(); + + +function curCSS( elem, name, computed ) { + var width, minWidth, maxWidth, ret, + + // Support: Firefox 51+ + // Retrieving style before computed somehow + // fixes an issue with getting wrong values + // on detached elements + style = elem.style; + + computed = computed || getStyles( elem ); + + // getPropertyValue is needed for: + // .css('filter') (IE 9 only, #12537) + // .css('--customProperty) (#3144) + if ( computed ) { + ret = computed.getPropertyValue( name ) || computed[ name ]; + + if ( ret === "" && !isAttached( elem ) ) { + ret = jQuery.style( elem, name ); + } + + // A tribute to the "awesome hack by Dean Edwards" + // Android Browser returns percentage for some values, + // but width seems to be reliably pixels. + // This is against the CSSOM draft spec: + // https://drafts.csswg.org/cssom/#resolved-values + if ( !support.pixelBoxStyles() && rnumnonpx.test( ret ) && rboxStyle.test( name ) ) { + + // Remember the original values + width = style.width; + minWidth = style.minWidth; + maxWidth = style.maxWidth; + + // Put in the new values to get a computed value out + style.minWidth = style.maxWidth = style.width = ret; + ret = computed.width; + + // Revert the changed values + style.width = width; + style.minWidth = minWidth; + style.maxWidth = maxWidth; + } + } + + return ret !== undefined ? + + // Support: IE <=9 - 11 only + // IE returns zIndex value as an integer. + ret + "" : + ret; +} + + +function addGetHookIf( conditionFn, hookFn ) { + + // Define the hook, we'll check on the first run if it's really needed. + return { + get: function() { + if ( conditionFn() ) { + + // Hook not needed (or it's not possible to use it due + // to missing dependency), remove it. + delete this.get; + return; + } + + // Hook needed; redefine it so that the support test is not executed again. + return ( this.get = hookFn ).apply( this, arguments ); + } + }; +} + + +var cssPrefixes = [ "Webkit", "Moz", "ms" ], + emptyStyle = document.createElement( "div" ).style, + vendorProps = {}; + +// Return a vendor-prefixed property or undefined +function vendorPropName( name ) { + + // Check for vendor prefixed names + var capName = name[ 0 ].toUpperCase() + name.slice( 1 ), + i = cssPrefixes.length; + + while ( i-- ) { + name = cssPrefixes[ i ] + capName; + if ( name in emptyStyle ) { + return name; + } + } +} + +// Return a potentially-mapped jQuery.cssProps or vendor prefixed property +function finalPropName( name ) { + var final = jQuery.cssProps[ name ] || vendorProps[ name ]; + + if ( final ) { + return final; + } + if ( name in emptyStyle ) { + return name; + } + return vendorProps[ name ] = vendorPropName( name ) || name; +} + + +var + + // Swappable if display is none or starts with table + // except "table", "table-cell", or "table-caption" + // See here for display values: https://developer.mozilla.org/en-US/docs/CSS/display + rdisplayswap = /^(none|table(?!-c[ea]).+)/, + rcustomProp = /^--/, + cssShow = { position: "absolute", visibility: "hidden", display: "block" }, + cssNormalTransform = { + letterSpacing: "0", + fontWeight: "400" + }; + +function setPositiveNumber( _elem, value, subtract ) { + + // Any relative (+/-) values have already been + // normalized at this point + var matches = rcssNum.exec( value ); + return matches ? + + // Guard against undefined "subtract", e.g., when used as in cssHooks + Math.max( 0, matches[ 2 ] - ( subtract || 0 ) ) + ( matches[ 3 ] || "px" ) : + value; +} + +function boxModelAdjustment( elem, dimension, box, isBorderBox, styles, computedVal ) { + var i = dimension === "width" ? 1 : 0, + extra = 0, + delta = 0; + + // Adjustment may not be necessary + if ( box === ( isBorderBox ? "border" : "content" ) ) { + return 0; + } + + for ( ; i < 4; i += 2 ) { + + // Both box models exclude margin + if ( box === "margin" ) { + delta += jQuery.css( elem, box + cssExpand[ i ], true, styles ); + } + + // If we get here with a content-box, we're seeking "padding" or "border" or "margin" + if ( !isBorderBox ) { + + // Add padding + delta += jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + + // For "border" or "margin", add border + if ( box !== "padding" ) { + delta += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + + // But still keep track of it otherwise + } else { + extra += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + + // If we get here with a border-box (content + padding + border), we're seeking "content" or + // "padding" or "margin" + } else { + + // For "content", subtract padding + if ( box === "content" ) { + delta -= jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + } + + // For "content" or "padding", subtract border + if ( box !== "margin" ) { + delta -= jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + } + } + + // Account for positive content-box scroll gutter when requested by providing computedVal + if ( !isBorderBox && computedVal >= 0 ) { + + // offsetWidth/offsetHeight is a rounded sum of content, padding, scroll gutter, and border + // Assuming integer scroll gutter, subtract the rest and round down + delta += Math.max( 0, Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + computedVal - + delta - + extra - + 0.5 + + // If offsetWidth/offsetHeight is unknown, then we can't determine content-box scroll gutter + // Use an explicit zero to avoid NaN (gh-3964) + ) ) || 0; + } + + return delta; +} + +function getWidthOrHeight( elem, dimension, extra ) { + + // Start with computed style + var styles = getStyles( elem ), + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-4322). + // Fake content-box until we know it's needed to know the true value. + boxSizingNeeded = !support.boxSizingReliable() || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + valueIsBorderBox = isBorderBox, + + val = curCSS( elem, dimension, styles ), + offsetProp = "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ); + + // Support: Firefox <=54 + // Return a confounding non-pixel value or feign ignorance, as appropriate. + if ( rnumnonpx.test( val ) ) { + if ( !extra ) { + return val; + } + val = "auto"; + } + + + // Support: IE 9 - 11 only + // Use offsetWidth/offsetHeight for when box sizing is unreliable. + // In those cases, the computed value can be trusted to be border-box. + if ( ( !support.boxSizingReliable() && isBorderBox || + + // Support: IE 10 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Interestingly, in some cases IE 9 doesn't suffer from this issue. + !support.reliableTrDimensions() && nodeName( elem, "tr" ) || + + // Fall back to offsetWidth/offsetHeight when value is "auto" + // This happens for inline elements with no explicit setting (gh-3571) + val === "auto" || + + // Support: Android <=4.1 - 4.3 only + // Also use offsetWidth/offsetHeight for misreported inline dimensions (gh-3602) + !parseFloat( val ) && jQuery.css( elem, "display", false, styles ) === "inline" ) && + + // Make sure the element is visible & connected + elem.getClientRects().length ) { + + isBorderBox = jQuery.css( elem, "boxSizing", false, styles ) === "border-box"; + + // Where available, offsetWidth/offsetHeight approximate border box dimensions. + // Where not available (e.g., SVG), assume unreliable box-sizing and interpret the + // retrieved value as a content box dimension. + valueIsBorderBox = offsetProp in elem; + if ( valueIsBorderBox ) { + val = elem[ offsetProp ]; + } + } + + // Normalize "" and auto + val = parseFloat( val ) || 0; + + // Adjust for the element's box model + return ( val + + boxModelAdjustment( + elem, + dimension, + extra || ( isBorderBox ? "border" : "content" ), + valueIsBorderBox, + styles, + + // Provide the current computed size to request scroll gutter calculation (gh-3589) + val + ) + ) + "px"; +} + +jQuery.extend( { + + // Add in style property hooks for overriding the default + // behavior of getting and setting a style property + cssHooks: { + opacity: { + get: function( elem, computed ) { + if ( computed ) { + + // We should always get a number back from opacity + var ret = curCSS( elem, "opacity" ); + return ret === "" ? "1" : ret; + } + } + } + }, + + // Don't automatically add "px" to these possibly-unitless properties + cssNumber: { + "animationIterationCount": true, + "columnCount": true, + "fillOpacity": true, + "flexGrow": true, + "flexShrink": true, + "fontWeight": true, + "gridArea": true, + "gridColumn": true, + "gridColumnEnd": true, + "gridColumnStart": true, + "gridRow": true, + "gridRowEnd": true, + "gridRowStart": true, + "lineHeight": true, + "opacity": true, + "order": true, + "orphans": true, + "widows": true, + "zIndex": true, + "zoom": true + }, + + // Add in properties whose names you wish to fix before + // setting or getting the value + cssProps: {}, + + // Get and set the style property on a DOM Node + style: function( elem, name, value, extra ) { + + // Don't set styles on text and comment nodes + if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) { + return; + } + + // Make sure that we're working with the right name + var ret, type, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ), + style = elem.style; + + // Make sure that we're working with the right name. We don't + // want to query the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Gets hook for the prefixed version, then unprefixed version + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // Check if we're setting a value + if ( value !== undefined ) { + type = typeof value; + + // Convert "+=" or "-=" to relative numbers (#7345) + if ( type === "string" && ( ret = rcssNum.exec( value ) ) && ret[ 1 ] ) { + value = adjustCSS( elem, name, ret ); + + // Fixes bug #9237 + type = "number"; + } + + // Make sure that null and NaN values aren't set (#7116) + if ( value == null || value !== value ) { + return; + } + + // If a number was passed in, add the unit (except for certain CSS properties) + // The isCustomProp check can be removed in jQuery 4.0 when we only auto-append + // "px" to a few hardcoded values. + if ( type === "number" && !isCustomProp ) { + value += ret && ret[ 3 ] || ( jQuery.cssNumber[ origName ] ? "" : "px" ); + } + + // background-* props affect original clone's values + if ( !support.clearCloneStyle && value === "" && name.indexOf( "background" ) === 0 ) { + style[ name ] = "inherit"; + } + + // If a hook was provided, use that value, otherwise just set the specified value + if ( !hooks || !( "set" in hooks ) || + ( value = hooks.set( elem, value, extra ) ) !== undefined ) { + + if ( isCustomProp ) { + style.setProperty( name, value ); + } else { + style[ name ] = value; + } + } + + } else { + + // If a hook was provided get the non-computed value from there + if ( hooks && "get" in hooks && + ( ret = hooks.get( elem, false, extra ) ) !== undefined ) { + + return ret; + } + + // Otherwise just get the value from the style object + return style[ name ]; + } + }, + + css: function( elem, name, extra, styles ) { + var val, num, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ); + + // Make sure that we're working with the right name. We don't + // want to modify the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Try prefixed name followed by the unprefixed name + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // If a hook was provided get the computed value from there + if ( hooks && "get" in hooks ) { + val = hooks.get( elem, true, extra ); + } + + // Otherwise, if a way to get the computed value exists, use that + if ( val === undefined ) { + val = curCSS( elem, name, styles ); + } + + // Convert "normal" to computed value + if ( val === "normal" && name in cssNormalTransform ) { + val = cssNormalTransform[ name ]; + } + + // Make numeric if forced or a qualifier was provided and val looks numeric + if ( extra === "" || extra ) { + num = parseFloat( val ); + return extra === true || isFinite( num ) ? num || 0 : val; + } + + return val; + } +} ); + +jQuery.each( [ "height", "width" ], function( _i, dimension ) { + jQuery.cssHooks[ dimension ] = { + get: function( elem, computed, extra ) { + if ( computed ) { + + // Certain elements can have dimension info if we invisibly show them + // but it must have a current display style that would benefit + return rdisplayswap.test( jQuery.css( elem, "display" ) ) && + + // Support: Safari 8+ + // Table columns in Safari have non-zero offsetWidth & zero + // getBoundingClientRect().width unless display is changed. + // Support: IE <=11 only + // Running getBoundingClientRect on a disconnected node + // in IE throws an error. + ( !elem.getClientRects().length || !elem.getBoundingClientRect().width ) ? + swap( elem, cssShow, function() { + return getWidthOrHeight( elem, dimension, extra ); + } ) : + getWidthOrHeight( elem, dimension, extra ); + } + }, + + set: function( elem, value, extra ) { + var matches, + styles = getStyles( elem ), + + // Only read styles.position if the test has a chance to fail + // to avoid forcing a reflow. + scrollboxSizeBuggy = !support.scrollboxSize() && + styles.position === "absolute", + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-3991) + boxSizingNeeded = scrollboxSizeBuggy || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + subtract = extra ? + boxModelAdjustment( + elem, + dimension, + extra, + isBorderBox, + styles + ) : + 0; + + // Account for unreliable border-box dimensions by comparing offset* to computed and + // faking a content-box to get border and padding (gh-3699) + if ( isBorderBox && scrollboxSizeBuggy ) { + subtract -= Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + parseFloat( styles[ dimension ] ) - + boxModelAdjustment( elem, dimension, "border", false, styles ) - + 0.5 + ); + } + + // Convert to pixels if value adjustment is needed + if ( subtract && ( matches = rcssNum.exec( value ) ) && + ( matches[ 3 ] || "px" ) !== "px" ) { + + elem.style[ dimension ] = value; + value = jQuery.css( elem, dimension ); + } + + return setPositiveNumber( elem, value, subtract ); + } + }; +} ); + +jQuery.cssHooks.marginLeft = addGetHookIf( support.reliableMarginLeft, + function( elem, computed ) { + if ( computed ) { + return ( parseFloat( curCSS( elem, "marginLeft" ) ) || + elem.getBoundingClientRect().left - + swap( elem, { marginLeft: 0 }, function() { + return elem.getBoundingClientRect().left; + } ) + ) + "px"; + } + } +); + +// These hooks are used by animate to expand properties +jQuery.each( { + margin: "", + padding: "", + border: "Width" +}, function( prefix, suffix ) { + jQuery.cssHooks[ prefix + suffix ] = { + expand: function( value ) { + var i = 0, + expanded = {}, + + // Assumes a single number if not a string + parts = typeof value === "string" ? value.split( " " ) : [ value ]; + + for ( ; i < 4; i++ ) { + expanded[ prefix + cssExpand[ i ] + suffix ] = + parts[ i ] || parts[ i - 2 ] || parts[ 0 ]; + } + + return expanded; + } + }; + + if ( prefix !== "margin" ) { + jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber; + } +} ); + +jQuery.fn.extend( { + css: function( name, value ) { + return access( this, function( elem, name, value ) { + var styles, len, + map = {}, + i = 0; + + if ( Array.isArray( name ) ) { + styles = getStyles( elem ); + len = name.length; + + for ( ; i < len; i++ ) { + map[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles ); + } + + return map; + } + + return value !== undefined ? + jQuery.style( elem, name, value ) : + jQuery.css( elem, name ); + }, name, value, arguments.length > 1 ); + } +} ); + + +function Tween( elem, options, prop, end, easing ) { + return new Tween.prototype.init( elem, options, prop, end, easing ); +} +jQuery.Tween = Tween; + +Tween.prototype = { + constructor: Tween, + init: function( elem, options, prop, end, easing, unit ) { + this.elem = elem; + this.prop = prop; + this.easing = easing || jQuery.easing._default; + this.options = options; + this.start = this.now = this.cur(); + this.end = end; + this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" ); + }, + cur: function() { + var hooks = Tween.propHooks[ this.prop ]; + + return hooks && hooks.get ? + hooks.get( this ) : + Tween.propHooks._default.get( this ); + }, + run: function( percent ) { + var eased, + hooks = Tween.propHooks[ this.prop ]; + + if ( this.options.duration ) { + this.pos = eased = jQuery.easing[ this.easing ]( + percent, this.options.duration * percent, 0, 1, this.options.duration + ); + } else { + this.pos = eased = percent; + } + this.now = ( this.end - this.start ) * eased + this.start; + + if ( this.options.step ) { + this.options.step.call( this.elem, this.now, this ); + } + + if ( hooks && hooks.set ) { + hooks.set( this ); + } else { + Tween.propHooks._default.set( this ); + } + return this; + } +}; + +Tween.prototype.init.prototype = Tween.prototype; + +Tween.propHooks = { + _default: { + get: function( tween ) { + var result; + + // Use a property on the element directly when it is not a DOM element, + // or when there is no matching style property that exists. + if ( tween.elem.nodeType !== 1 || + tween.elem[ tween.prop ] != null && tween.elem.style[ tween.prop ] == null ) { + return tween.elem[ tween.prop ]; + } + + // Passing an empty string as a 3rd parameter to .css will automatically + // attempt a parseFloat and fallback to a string if the parse fails. + // Simple values such as "10px" are parsed to Float; + // complex values such as "rotate(1rad)" are returned as-is. + result = jQuery.css( tween.elem, tween.prop, "" ); + + // Empty strings, null, undefined and "auto" are converted to 0. + return !result || result === "auto" ? 0 : result; + }, + set: function( tween ) { + + // Use step hook for back compat. + // Use cssHook if its there. + // Use .style if available and use plain properties where available. + if ( jQuery.fx.step[ tween.prop ] ) { + jQuery.fx.step[ tween.prop ]( tween ); + } else if ( tween.elem.nodeType === 1 && ( + jQuery.cssHooks[ tween.prop ] || + tween.elem.style[ finalPropName( tween.prop ) ] != null ) ) { + jQuery.style( tween.elem, tween.prop, tween.now + tween.unit ); + } else { + tween.elem[ tween.prop ] = tween.now; + } + } + } +}; + +// Support: IE <=9 only +// Panic based approach to setting things on disconnected nodes +Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = { + set: function( tween ) { + if ( tween.elem.nodeType && tween.elem.parentNode ) { + tween.elem[ tween.prop ] = tween.now; + } + } +}; + +jQuery.easing = { + linear: function( p ) { + return p; + }, + swing: function( p ) { + return 0.5 - Math.cos( p * Math.PI ) / 2; + }, + _default: "swing" +}; + +jQuery.fx = Tween.prototype.init; + +// Back compat <1.8 extension point +jQuery.fx.step = {}; + + + + +var + fxNow, inProgress, + rfxtypes = /^(?:toggle|show|hide)$/, + rrun = /queueHooks$/; + +function schedule() { + if ( inProgress ) { + if ( document.hidden === false && window.requestAnimationFrame ) { + window.requestAnimationFrame( schedule ); + } else { + window.setTimeout( schedule, jQuery.fx.interval ); + } + + jQuery.fx.tick(); + } +} + +// Animations created synchronously will run synchronously +function createFxNow() { + window.setTimeout( function() { + fxNow = undefined; + } ); + return ( fxNow = Date.now() ); +} + +// Generate parameters to create a standard animation +function genFx( type, includeWidth ) { + var which, + i = 0, + attrs = { height: type }; + + // If we include width, step value is 1 to do all cssExpand values, + // otherwise step value is 2 to skip over Left and Right + includeWidth = includeWidth ? 1 : 0; + for ( ; i < 4; i += 2 - includeWidth ) { + which = cssExpand[ i ]; + attrs[ "margin" + which ] = attrs[ "padding" + which ] = type; + } + + if ( includeWidth ) { + attrs.opacity = attrs.width = type; + } + + return attrs; +} + +function createTween( value, prop, animation ) { + var tween, + collection = ( Animation.tweeners[ prop ] || [] ).concat( Animation.tweeners[ "*" ] ), + index = 0, + length = collection.length; + for ( ; index < length; index++ ) { + if ( ( tween = collection[ index ].call( animation, prop, value ) ) ) { + + // We're done with this property + return tween; + } + } +} + +function defaultPrefilter( elem, props, opts ) { + var prop, value, toggle, hooks, oldfire, propTween, restoreDisplay, display, + isBox = "width" in props || "height" in props, + anim = this, + orig = {}, + style = elem.style, + hidden = elem.nodeType && isHiddenWithinTree( elem ), + dataShow = dataPriv.get( elem, "fxshow" ); + + // Queue-skipping animations hijack the fx hooks + if ( !opts.queue ) { + hooks = jQuery._queueHooks( elem, "fx" ); + if ( hooks.unqueued == null ) { + hooks.unqueued = 0; + oldfire = hooks.empty.fire; + hooks.empty.fire = function() { + if ( !hooks.unqueued ) { + oldfire(); + } + }; + } + hooks.unqueued++; + + anim.always( function() { + + // Ensure the complete handler is called before this completes + anim.always( function() { + hooks.unqueued--; + if ( !jQuery.queue( elem, "fx" ).length ) { + hooks.empty.fire(); + } + } ); + } ); + } + + // Detect show/hide animations + for ( prop in props ) { + value = props[ prop ]; + if ( rfxtypes.test( value ) ) { + delete props[ prop ]; + toggle = toggle || value === "toggle"; + if ( value === ( hidden ? "hide" : "show" ) ) { + + // Pretend to be hidden if this is a "show" and + // there is still data from a stopped show/hide + if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) { + hidden = true; + + // Ignore all other no-op show/hide data + } else { + continue; + } + } + orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop ); + } + } + + // Bail out if this is a no-op like .hide().hide() + propTween = !jQuery.isEmptyObject( props ); + if ( !propTween && jQuery.isEmptyObject( orig ) ) { + return; + } + + // Restrict "overflow" and "display" styles during box animations + if ( isBox && elem.nodeType === 1 ) { + + // Support: IE <=9 - 11, Edge 12 - 15 + // Record all 3 overflow attributes because IE does not infer the shorthand + // from identically-valued overflowX and overflowY and Edge just mirrors + // the overflowX value there. + opts.overflow = [ style.overflow, style.overflowX, style.overflowY ]; + + // Identify a display type, preferring old show/hide data over the CSS cascade + restoreDisplay = dataShow && dataShow.display; + if ( restoreDisplay == null ) { + restoreDisplay = dataPriv.get( elem, "display" ); + } + display = jQuery.css( elem, "display" ); + if ( display === "none" ) { + if ( restoreDisplay ) { + display = restoreDisplay; + } else { + + // Get nonempty value(s) by temporarily forcing visibility + showHide( [ elem ], true ); + restoreDisplay = elem.style.display || restoreDisplay; + display = jQuery.css( elem, "display" ); + showHide( [ elem ] ); + } + } + + // Animate inline elements as inline-block + if ( display === "inline" || display === "inline-block" && restoreDisplay != null ) { + if ( jQuery.css( elem, "float" ) === "none" ) { + + // Restore the original display value at the end of pure show/hide animations + if ( !propTween ) { + anim.done( function() { + style.display = restoreDisplay; + } ); + if ( restoreDisplay == null ) { + display = style.display; + restoreDisplay = display === "none" ? "" : display; + } + } + style.display = "inline-block"; + } + } + } + + if ( opts.overflow ) { + style.overflow = "hidden"; + anim.always( function() { + style.overflow = opts.overflow[ 0 ]; + style.overflowX = opts.overflow[ 1 ]; + style.overflowY = opts.overflow[ 2 ]; + } ); + } + + // Implement show/hide animations + propTween = false; + for ( prop in orig ) { + + // General show/hide setup for this element animation + if ( !propTween ) { + if ( dataShow ) { + if ( "hidden" in dataShow ) { + hidden = dataShow.hidden; + } + } else { + dataShow = dataPriv.access( elem, "fxshow", { display: restoreDisplay } ); + } + + // Store hidden/visible for toggle so `.stop().toggle()` "reverses" + if ( toggle ) { + dataShow.hidden = !hidden; + } + + // Show elements before animating them + if ( hidden ) { + showHide( [ elem ], true ); + } + + /* eslint-disable no-loop-func */ + + anim.done( function() { + + /* eslint-enable no-loop-func */ + + // The final step of a "hide" animation is actually hiding the element + if ( !hidden ) { + showHide( [ elem ] ); + } + dataPriv.remove( elem, "fxshow" ); + for ( prop in orig ) { + jQuery.style( elem, prop, orig[ prop ] ); + } + } ); + } + + // Per-property setup + propTween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim ); + if ( !( prop in dataShow ) ) { + dataShow[ prop ] = propTween.start; + if ( hidden ) { + propTween.end = propTween.start; + propTween.start = 0; + } + } + } +} + +function propFilter( props, specialEasing ) { + var index, name, easing, value, hooks; + + // camelCase, specialEasing and expand cssHook pass + for ( index in props ) { + name = camelCase( index ); + easing = specialEasing[ name ]; + value = props[ index ]; + if ( Array.isArray( value ) ) { + easing = value[ 1 ]; + value = props[ index ] = value[ 0 ]; + } + + if ( index !== name ) { + props[ name ] = value; + delete props[ index ]; + } + + hooks = jQuery.cssHooks[ name ]; + if ( hooks && "expand" in hooks ) { + value = hooks.expand( value ); + delete props[ name ]; + + // Not quite $.extend, this won't overwrite existing keys. + // Reusing 'index' because we have the correct "name" + for ( index in value ) { + if ( !( index in props ) ) { + props[ index ] = value[ index ]; + specialEasing[ index ] = easing; + } + } + } else { + specialEasing[ name ] = easing; + } + } +} + +function Animation( elem, properties, options ) { + var result, + stopped, + index = 0, + length = Animation.prefilters.length, + deferred = jQuery.Deferred().always( function() { + + // Don't match elem in the :animated selector + delete tick.elem; + } ), + tick = function() { + if ( stopped ) { + return false; + } + var currentTime = fxNow || createFxNow(), + remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ), + + // Support: Android 2.3 only + // Archaic crash bug won't allow us to use `1 - ( 0.5 || 0 )` (#12497) + temp = remaining / animation.duration || 0, + percent = 1 - temp, + index = 0, + length = animation.tweens.length; + + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( percent ); + } + + deferred.notifyWith( elem, [ animation, percent, remaining ] ); + + // If there's more to do, yield + if ( percent < 1 && length ) { + return remaining; + } + + // If this was an empty animation, synthesize a final progress notification + if ( !length ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + } + + // Resolve the animation and report its conclusion + deferred.resolveWith( elem, [ animation ] ); + return false; + }, + animation = deferred.promise( { + elem: elem, + props: jQuery.extend( {}, properties ), + opts: jQuery.extend( true, { + specialEasing: {}, + easing: jQuery.easing._default + }, options ), + originalProperties: properties, + originalOptions: options, + startTime: fxNow || createFxNow(), + duration: options.duration, + tweens: [], + createTween: function( prop, end ) { + var tween = jQuery.Tween( elem, animation.opts, prop, end, + animation.opts.specialEasing[ prop ] || animation.opts.easing ); + animation.tweens.push( tween ); + return tween; + }, + stop: function( gotoEnd ) { + var index = 0, + + // If we are going to the end, we want to run all the tweens + // otherwise we skip this part + length = gotoEnd ? animation.tweens.length : 0; + if ( stopped ) { + return this; + } + stopped = true; + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( 1 ); + } + + // Resolve when we played the last frame; otherwise, reject + if ( gotoEnd ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + deferred.resolveWith( elem, [ animation, gotoEnd ] ); + } else { + deferred.rejectWith( elem, [ animation, gotoEnd ] ); + } + return this; + } + } ), + props = animation.props; + + propFilter( props, animation.opts.specialEasing ); + + for ( ; index < length; index++ ) { + result = Animation.prefilters[ index ].call( animation, elem, props, animation.opts ); + if ( result ) { + if ( isFunction( result.stop ) ) { + jQuery._queueHooks( animation.elem, animation.opts.queue ).stop = + result.stop.bind( result ); + } + return result; + } + } + + jQuery.map( props, createTween, animation ); + + if ( isFunction( animation.opts.start ) ) { + animation.opts.start.call( elem, animation ); + } + + // Attach callbacks from options + animation + .progress( animation.opts.progress ) + .done( animation.opts.done, animation.opts.complete ) + .fail( animation.opts.fail ) + .always( animation.opts.always ); + + jQuery.fx.timer( + jQuery.extend( tick, { + elem: elem, + anim: animation, + queue: animation.opts.queue + } ) + ); + + return animation; +} + +jQuery.Animation = jQuery.extend( Animation, { + + tweeners: { + "*": [ function( prop, value ) { + var tween = this.createTween( prop, value ); + adjustCSS( tween.elem, prop, rcssNum.exec( value ), tween ); + return tween; + } ] + }, + + tweener: function( props, callback ) { + if ( isFunction( props ) ) { + callback = props; + props = [ "*" ]; + } else { + props = props.match( rnothtmlwhite ); + } + + var prop, + index = 0, + length = props.length; + + for ( ; index < length; index++ ) { + prop = props[ index ]; + Animation.tweeners[ prop ] = Animation.tweeners[ prop ] || []; + Animation.tweeners[ prop ].unshift( callback ); + } + }, + + prefilters: [ defaultPrefilter ], + + prefilter: function( callback, prepend ) { + if ( prepend ) { + Animation.prefilters.unshift( callback ); + } else { + Animation.prefilters.push( callback ); + } + } +} ); + +jQuery.speed = function( speed, easing, fn ) { + var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : { + complete: fn || !fn && easing || + isFunction( speed ) && speed, + duration: speed, + easing: fn && easing || easing && !isFunction( easing ) && easing + }; + + // Go to the end state if fx are off + if ( jQuery.fx.off ) { + opt.duration = 0; + + } else { + if ( typeof opt.duration !== "number" ) { + if ( opt.duration in jQuery.fx.speeds ) { + opt.duration = jQuery.fx.speeds[ opt.duration ]; + + } else { + opt.duration = jQuery.fx.speeds._default; + } + } + } + + // Normalize opt.queue - true/undefined/null -> "fx" + if ( opt.queue == null || opt.queue === true ) { + opt.queue = "fx"; + } + + // Queueing + opt.old = opt.complete; + + opt.complete = function() { + if ( isFunction( opt.old ) ) { + opt.old.call( this ); + } + + if ( opt.queue ) { + jQuery.dequeue( this, opt.queue ); + } + }; + + return opt; +}; + +jQuery.fn.extend( { + fadeTo: function( speed, to, easing, callback ) { + + // Show any hidden elements after setting opacity to 0 + return this.filter( isHiddenWithinTree ).css( "opacity", 0 ).show() + + // Animate to the value specified + .end().animate( { opacity: to }, speed, easing, callback ); + }, + animate: function( prop, speed, easing, callback ) { + var empty = jQuery.isEmptyObject( prop ), + optall = jQuery.speed( speed, easing, callback ), + doAnimation = function() { + + // Operate on a copy of prop so per-property easing won't be lost + var anim = Animation( this, jQuery.extend( {}, prop ), optall ); + + // Empty animations, or finishing resolves immediately + if ( empty || dataPriv.get( this, "finish" ) ) { + anim.stop( true ); + } + }; + + doAnimation.finish = doAnimation; + + return empty || optall.queue === false ? + this.each( doAnimation ) : + this.queue( optall.queue, doAnimation ); + }, + stop: function( type, clearQueue, gotoEnd ) { + var stopQueue = function( hooks ) { + var stop = hooks.stop; + delete hooks.stop; + stop( gotoEnd ); + }; + + if ( typeof type !== "string" ) { + gotoEnd = clearQueue; + clearQueue = type; + type = undefined; + } + if ( clearQueue ) { + this.queue( type || "fx", [] ); + } + + return this.each( function() { + var dequeue = true, + index = type != null && type + "queueHooks", + timers = jQuery.timers, + data = dataPriv.get( this ); + + if ( index ) { + if ( data[ index ] && data[ index ].stop ) { + stopQueue( data[ index ] ); + } + } else { + for ( index in data ) { + if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) { + stopQueue( data[ index ] ); + } + } + } + + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && + ( type == null || timers[ index ].queue === type ) ) { + + timers[ index ].anim.stop( gotoEnd ); + dequeue = false; + timers.splice( index, 1 ); + } + } + + // Start the next in the queue if the last step wasn't forced. + // Timers currently will call their complete callbacks, which + // will dequeue but only if they were gotoEnd. + if ( dequeue || !gotoEnd ) { + jQuery.dequeue( this, type ); + } + } ); + }, + finish: function( type ) { + if ( type !== false ) { + type = type || "fx"; + } + return this.each( function() { + var index, + data = dataPriv.get( this ), + queue = data[ type + "queue" ], + hooks = data[ type + "queueHooks" ], + timers = jQuery.timers, + length = queue ? queue.length : 0; + + // Enable finishing flag on private data + data.finish = true; + + // Empty the queue first + jQuery.queue( this, type, [] ); + + if ( hooks && hooks.stop ) { + hooks.stop.call( this, true ); + } + + // Look for any active animations, and finish them + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && timers[ index ].queue === type ) { + timers[ index ].anim.stop( true ); + timers.splice( index, 1 ); + } + } + + // Look for any animations in the old queue and finish them + for ( index = 0; index < length; index++ ) { + if ( queue[ index ] && queue[ index ].finish ) { + queue[ index ].finish.call( this ); + } + } + + // Turn off finishing flag + delete data.finish; + } ); + } +} ); + +jQuery.each( [ "toggle", "show", "hide" ], function( _i, name ) { + var cssFn = jQuery.fn[ name ]; + jQuery.fn[ name ] = function( speed, easing, callback ) { + return speed == null || typeof speed === "boolean" ? + cssFn.apply( this, arguments ) : + this.animate( genFx( name, true ), speed, easing, callback ); + }; +} ); + +// Generate shortcuts for custom animations +jQuery.each( { + slideDown: genFx( "show" ), + slideUp: genFx( "hide" ), + slideToggle: genFx( "toggle" ), + fadeIn: { opacity: "show" }, + fadeOut: { opacity: "hide" }, + fadeToggle: { opacity: "toggle" } +}, function( name, props ) { + jQuery.fn[ name ] = function( speed, easing, callback ) { + return this.animate( props, speed, easing, callback ); + }; +} ); + +jQuery.timers = []; +jQuery.fx.tick = function() { + var timer, + i = 0, + timers = jQuery.timers; + + fxNow = Date.now(); + + for ( ; i < timers.length; i++ ) { + timer = timers[ i ]; + + // Run the timer and safely remove it when done (allowing for external removal) + if ( !timer() && timers[ i ] === timer ) { + timers.splice( i--, 1 ); + } + } + + if ( !timers.length ) { + jQuery.fx.stop(); + } + fxNow = undefined; +}; + +jQuery.fx.timer = function( timer ) { + jQuery.timers.push( timer ); + jQuery.fx.start(); +}; + +jQuery.fx.interval = 13; +jQuery.fx.start = function() { + if ( inProgress ) { + return; + } + + inProgress = true; + schedule(); +}; + +jQuery.fx.stop = function() { + inProgress = null; +}; + +jQuery.fx.speeds = { + slow: 600, + fast: 200, + + // Default speed + _default: 400 +}; + + +// Based off of the plugin by Clint Helfers, with permission. +// https://web.archive.org/web/20100324014747/http://blindsignals.com/index.php/2009/07/jquery-delay/ +jQuery.fn.delay = function( time, type ) { + time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time; + type = type || "fx"; + + return this.queue( type, function( next, hooks ) { + var timeout = window.setTimeout( next, time ); + hooks.stop = function() { + window.clearTimeout( timeout ); + }; + } ); +}; + + +( function() { + var input = document.createElement( "input" ), + select = document.createElement( "select" ), + opt = select.appendChild( document.createElement( "option" ) ); + + input.type = "checkbox"; + + // Support: Android <=4.3 only + // Default value for a checkbox should be "on" + support.checkOn = input.value !== ""; + + // Support: IE <=11 only + // Must access selectedIndex to make default options select + support.optSelected = opt.selected; + + // Support: IE <=11 only + // An input loses its value after becoming a radio + input = document.createElement( "input" ); + input.value = "t"; + input.type = "radio"; + support.radioValue = input.value === "t"; +} )(); + + +var boolHook, + attrHandle = jQuery.expr.attrHandle; + +jQuery.fn.extend( { + attr: function( name, value ) { + return access( this, jQuery.attr, name, value, arguments.length > 1 ); + }, + + removeAttr: function( name ) { + return this.each( function() { + jQuery.removeAttr( this, name ); + } ); + } +} ); + +jQuery.extend( { + attr: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set attributes on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + // Fallback to prop when attributes are not supported + if ( typeof elem.getAttribute === "undefined" ) { + return jQuery.prop( elem, name, value ); + } + + // Attribute hooks are determined by the lowercase version + // Grab necessary hook if one is defined + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + hooks = jQuery.attrHooks[ name.toLowerCase() ] || + ( jQuery.expr.match.bool.test( name ) ? boolHook : undefined ); + } + + if ( value !== undefined ) { + if ( value === null ) { + jQuery.removeAttr( elem, name ); + return; + } + + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + elem.setAttribute( name, value + "" ); + return value; + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + ret = jQuery.find.attr( elem, name ); + + // Non-existent attributes return null, we normalize to undefined + return ret == null ? undefined : ret; + }, + + attrHooks: { + type: { + set: function( elem, value ) { + if ( !support.radioValue && value === "radio" && + nodeName( elem, "input" ) ) { + var val = elem.value; + elem.setAttribute( "type", value ); + if ( val ) { + elem.value = val; + } + return value; + } + } + } + }, + + removeAttr: function( elem, value ) { + var name, + i = 0, + + // Attribute names can contain non-HTML whitespace characters + // https://html.spec.whatwg.org/multipage/syntax.html#attributes-2 + attrNames = value && value.match( rnothtmlwhite ); + + if ( attrNames && elem.nodeType === 1 ) { + while ( ( name = attrNames[ i++ ] ) ) { + elem.removeAttribute( name ); + } + } + } +} ); + +// Hooks for boolean attributes +boolHook = { + set: function( elem, value, name ) { + if ( value === false ) { + + // Remove boolean attributes when set to false + jQuery.removeAttr( elem, name ); + } else { + elem.setAttribute( name, name ); + } + return name; + } +}; + +jQuery.each( jQuery.expr.match.bool.source.match( /\w+/g ), function( _i, name ) { + var getter = attrHandle[ name ] || jQuery.find.attr; + + attrHandle[ name ] = function( elem, name, isXML ) { + var ret, handle, + lowercaseName = name.toLowerCase(); + + if ( !isXML ) { + + // Avoid an infinite loop by temporarily removing this function from the getter + handle = attrHandle[ lowercaseName ]; + attrHandle[ lowercaseName ] = ret; + ret = getter( elem, name, isXML ) != null ? + lowercaseName : + null; + attrHandle[ lowercaseName ] = handle; + } + return ret; + }; +} ); + + + + +var rfocusable = /^(?:input|select|textarea|button)$/i, + rclickable = /^(?:a|area)$/i; + +jQuery.fn.extend( { + prop: function( name, value ) { + return access( this, jQuery.prop, name, value, arguments.length > 1 ); + }, + + removeProp: function( name ) { + return this.each( function() { + delete this[ jQuery.propFix[ name ] || name ]; + } ); + } +} ); + +jQuery.extend( { + prop: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set properties on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + + // Fix name and attach hooks + name = jQuery.propFix[ name ] || name; + hooks = jQuery.propHooks[ name ]; + } + + if ( value !== undefined ) { + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + return ( elem[ name ] = value ); + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + return elem[ name ]; + }, + + propHooks: { + tabIndex: { + get: function( elem ) { + + // Support: IE <=9 - 11 only + // elem.tabIndex doesn't always return the + // correct value when it hasn't been explicitly set + // https://web.archive.org/web/20141116233347/http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ + // Use proper attribute retrieval(#12072) + var tabindex = jQuery.find.attr( elem, "tabindex" ); + + if ( tabindex ) { + return parseInt( tabindex, 10 ); + } + + if ( + rfocusable.test( elem.nodeName ) || + rclickable.test( elem.nodeName ) && + elem.href + ) { + return 0; + } + + return -1; + } + } + }, + + propFix: { + "for": "htmlFor", + "class": "className" + } +} ); + +// Support: IE <=11 only +// Accessing the selectedIndex property +// forces the browser to respect setting selected +// on the option +// The getter ensures a default option is selected +// when in an optgroup +// eslint rule "no-unused-expressions" is disabled for this code +// since it considers such accessions noop +if ( !support.optSelected ) { + jQuery.propHooks.selected = { + get: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent && parent.parentNode ) { + parent.parentNode.selectedIndex; + } + return null; + }, + set: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent ) { + parent.selectedIndex; + + if ( parent.parentNode ) { + parent.parentNode.selectedIndex; + } + } + } + }; +} + +jQuery.each( [ + "tabIndex", + "readOnly", + "maxLength", + "cellSpacing", + "cellPadding", + "rowSpan", + "colSpan", + "useMap", + "frameBorder", + "contentEditable" +], function() { + jQuery.propFix[ this.toLowerCase() ] = this; +} ); + + + + + // Strip and collapse whitespace according to HTML spec + // https://infra.spec.whatwg.org/#strip-and-collapse-ascii-whitespace + function stripAndCollapse( value ) { + var tokens = value.match( rnothtmlwhite ) || []; + return tokens.join( " " ); + } + + +function getClass( elem ) { + return elem.getAttribute && elem.getAttribute( "class" ) || ""; +} + +function classesToArray( value ) { + if ( Array.isArray( value ) ) { + return value; + } + if ( typeof value === "string" ) { + return value.match( rnothtmlwhite ) || []; + } + return []; +} + +jQuery.fn.extend( { + addClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).addClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + if ( cur.indexOf( " " + clazz + " " ) < 0 ) { + cur += clazz + " "; + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + removeClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).removeClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + if ( !arguments.length ) { + return this.attr( "class", "" ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + + // This expression is here for better compressibility (see addClass) + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + + // Remove *all* instances + while ( cur.indexOf( " " + clazz + " " ) > -1 ) { + cur = cur.replace( " " + clazz + " ", " " ); + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + toggleClass: function( value, stateVal ) { + var type = typeof value, + isValidValue = type === "string" || Array.isArray( value ); + + if ( typeof stateVal === "boolean" && isValidValue ) { + return stateVal ? this.addClass( value ) : this.removeClass( value ); + } + + if ( isFunction( value ) ) { + return this.each( function( i ) { + jQuery( this ).toggleClass( + value.call( this, i, getClass( this ), stateVal ), + stateVal + ); + } ); + } + + return this.each( function() { + var className, i, self, classNames; + + if ( isValidValue ) { + + // Toggle individual class names + i = 0; + self = jQuery( this ); + classNames = classesToArray( value ); + + while ( ( className = classNames[ i++ ] ) ) { + + // Check each className given, space separated list + if ( self.hasClass( className ) ) { + self.removeClass( className ); + } else { + self.addClass( className ); + } + } + + // Toggle whole class name + } else if ( value === undefined || type === "boolean" ) { + className = getClass( this ); + if ( className ) { + + // Store className if set + dataPriv.set( this, "__className__", className ); + } + + // If the element has a class name or if we're passed `false`, + // then remove the whole classname (if there was one, the above saved it). + // Otherwise bring back whatever was previously saved (if anything), + // falling back to the empty string if nothing was stored. + if ( this.setAttribute ) { + this.setAttribute( "class", + className || value === false ? + "" : + dataPriv.get( this, "__className__" ) || "" + ); + } + } + } ); + }, + + hasClass: function( selector ) { + var className, elem, + i = 0; + + className = " " + selector + " "; + while ( ( elem = this[ i++ ] ) ) { + if ( elem.nodeType === 1 && + ( " " + stripAndCollapse( getClass( elem ) ) + " " ).indexOf( className ) > -1 ) { + return true; + } + } + + return false; + } +} ); + + + + +var rreturn = /\r/g; + +jQuery.fn.extend( { + val: function( value ) { + var hooks, ret, valueIsFunction, + elem = this[ 0 ]; + + if ( !arguments.length ) { + if ( elem ) { + hooks = jQuery.valHooks[ elem.type ] || + jQuery.valHooks[ elem.nodeName.toLowerCase() ]; + + if ( hooks && + "get" in hooks && + ( ret = hooks.get( elem, "value" ) ) !== undefined + ) { + return ret; + } + + ret = elem.value; + + // Handle most common string cases + if ( typeof ret === "string" ) { + return ret.replace( rreturn, "" ); + } + + // Handle cases where value is null/undef or number + return ret == null ? "" : ret; + } + + return; + } + + valueIsFunction = isFunction( value ); + + return this.each( function( i ) { + var val; + + if ( this.nodeType !== 1 ) { + return; + } + + if ( valueIsFunction ) { + val = value.call( this, i, jQuery( this ).val() ); + } else { + val = value; + } + + // Treat null/undefined as ""; convert numbers to string + if ( val == null ) { + val = ""; + + } else if ( typeof val === "number" ) { + val += ""; + + } else if ( Array.isArray( val ) ) { + val = jQuery.map( val, function( value ) { + return value == null ? "" : value + ""; + } ); + } + + hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ]; + + // If set returns undefined, fall back to normal setting + if ( !hooks || !( "set" in hooks ) || hooks.set( this, val, "value" ) === undefined ) { + this.value = val; + } + } ); + } +} ); + +jQuery.extend( { + valHooks: { + option: { + get: function( elem ) { + + var val = jQuery.find.attr( elem, "value" ); + return val != null ? + val : + + // Support: IE <=10 - 11 only + // option.text throws exceptions (#14686, #14858) + // Strip and collapse whitespace + // https://html.spec.whatwg.org/#strip-and-collapse-whitespace + stripAndCollapse( jQuery.text( elem ) ); + } + }, + select: { + get: function( elem ) { + var value, option, i, + options = elem.options, + index = elem.selectedIndex, + one = elem.type === "select-one", + values = one ? null : [], + max = one ? index + 1 : options.length; + + if ( index < 0 ) { + i = max; + + } else { + i = one ? index : 0; + } + + // Loop through all the selected options + for ( ; i < max; i++ ) { + option = options[ i ]; + + // Support: IE <=9 only + // IE8-9 doesn't update selected after form reset (#2551) + if ( ( option.selected || i === index ) && + + // Don't return options that are disabled or in a disabled optgroup + !option.disabled && + ( !option.parentNode.disabled || + !nodeName( option.parentNode, "optgroup" ) ) ) { + + // Get the specific value for the option + value = jQuery( option ).val(); + + // We don't need an array for one selects + if ( one ) { + return value; + } + + // Multi-Selects return an array + values.push( value ); + } + } + + return values; + }, + + set: function( elem, value ) { + var optionSet, option, + options = elem.options, + values = jQuery.makeArray( value ), + i = options.length; + + while ( i-- ) { + option = options[ i ]; + + /* eslint-disable no-cond-assign */ + + if ( option.selected = + jQuery.inArray( jQuery.valHooks.option.get( option ), values ) > -1 + ) { + optionSet = true; + } + + /* eslint-enable no-cond-assign */ + } + + // Force browsers to behave consistently when non-matching value is set + if ( !optionSet ) { + elem.selectedIndex = -1; + } + return values; + } + } + } +} ); + +// Radios and checkboxes getter/setter +jQuery.each( [ "radio", "checkbox" ], function() { + jQuery.valHooks[ this ] = { + set: function( elem, value ) { + if ( Array.isArray( value ) ) { + return ( elem.checked = jQuery.inArray( jQuery( elem ).val(), value ) > -1 ); + } + } + }; + if ( !support.checkOn ) { + jQuery.valHooks[ this ].get = function( elem ) { + return elem.getAttribute( "value" ) === null ? "on" : elem.value; + }; + } +} ); + + + + +// Return jQuery for attributes-only inclusion + + +support.focusin = "onfocusin" in window; + + +var rfocusMorph = /^(?:focusinfocus|focusoutblur)$/, + stopPropagationCallback = function( e ) { + e.stopPropagation(); + }; + +jQuery.extend( jQuery.event, { + + trigger: function( event, data, elem, onlyHandlers ) { + + var i, cur, tmp, bubbleType, ontype, handle, special, lastElement, + eventPath = [ elem || document ], + type = hasOwn.call( event, "type" ) ? event.type : event, + namespaces = hasOwn.call( event, "namespace" ) ? event.namespace.split( "." ) : []; + + cur = lastElement = tmp = elem = elem || document; + + // Don't do events on text and comment nodes + if ( elem.nodeType === 3 || elem.nodeType === 8 ) { + return; + } + + // focus/blur morphs to focusin/out; ensure we're not firing them right now + if ( rfocusMorph.test( type + jQuery.event.triggered ) ) { + return; + } + + if ( type.indexOf( "." ) > -1 ) { + + // Namespaced trigger; create a regexp to match event type in handle() + namespaces = type.split( "." ); + type = namespaces.shift(); + namespaces.sort(); + } + ontype = type.indexOf( ":" ) < 0 && "on" + type; + + // Caller can pass in a jQuery.Event object, Object, or just an event type string + event = event[ jQuery.expando ] ? + event : + new jQuery.Event( type, typeof event === "object" && event ); + + // Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true) + event.isTrigger = onlyHandlers ? 2 : 3; + event.namespace = namespaces.join( "." ); + event.rnamespace = event.namespace ? + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ) : + null; + + // Clean up the event in case it is being reused + event.result = undefined; + if ( !event.target ) { + event.target = elem; + } + + // Clone any incoming data and prepend the event, creating the handler arg list + data = data == null ? + [ event ] : + jQuery.makeArray( data, [ event ] ); + + // Allow special events to draw outside the lines + special = jQuery.event.special[ type ] || {}; + if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) { + return; + } + + // Determine event propagation path in advance, per W3C events spec (#9951) + // Bubble up to document, then to window; watch for a global ownerDocument var (#9724) + if ( !onlyHandlers && !special.noBubble && !isWindow( elem ) ) { + + bubbleType = special.delegateType || type; + if ( !rfocusMorph.test( bubbleType + type ) ) { + cur = cur.parentNode; + } + for ( ; cur; cur = cur.parentNode ) { + eventPath.push( cur ); + tmp = cur; + } + + // Only add window if we got to document (e.g., not plain obj or detached DOM) + if ( tmp === ( elem.ownerDocument || document ) ) { + eventPath.push( tmp.defaultView || tmp.parentWindow || window ); + } + } + + // Fire handlers on the event path + i = 0; + while ( ( cur = eventPath[ i++ ] ) && !event.isPropagationStopped() ) { + lastElement = cur; + event.type = i > 1 ? + bubbleType : + special.bindType || type; + + // jQuery handler + handle = ( dataPriv.get( cur, "events" ) || Object.create( null ) )[ event.type ] && + dataPriv.get( cur, "handle" ); + if ( handle ) { + handle.apply( cur, data ); + } + + // Native handler + handle = ontype && cur[ ontype ]; + if ( handle && handle.apply && acceptData( cur ) ) { + event.result = handle.apply( cur, data ); + if ( event.result === false ) { + event.preventDefault(); + } + } + } + event.type = type; + + // If nobody prevented the default action, do it now + if ( !onlyHandlers && !event.isDefaultPrevented() ) { + + if ( ( !special._default || + special._default.apply( eventPath.pop(), data ) === false ) && + acceptData( elem ) ) { + + // Call a native DOM method on the target with the same name as the event. + // Don't do default actions on window, that's where global variables be (#6170) + if ( ontype && isFunction( elem[ type ] ) && !isWindow( elem ) ) { + + // Don't re-trigger an onFOO event when we call its FOO() method + tmp = elem[ ontype ]; + + if ( tmp ) { + elem[ ontype ] = null; + } + + // Prevent re-triggering of the same event, since we already bubbled it above + jQuery.event.triggered = type; + + if ( event.isPropagationStopped() ) { + lastElement.addEventListener( type, stopPropagationCallback ); + } + + elem[ type ](); + + if ( event.isPropagationStopped() ) { + lastElement.removeEventListener( type, stopPropagationCallback ); + } + + jQuery.event.triggered = undefined; + + if ( tmp ) { + elem[ ontype ] = tmp; + } + } + } + } + + return event.result; + }, + + // Piggyback on a donor event to simulate a different one + // Used only for `focus(in | out)` events + simulate: function( type, elem, event ) { + var e = jQuery.extend( + new jQuery.Event(), + event, + { + type: type, + isSimulated: true + } + ); + + jQuery.event.trigger( e, null, elem ); + } + +} ); + +jQuery.fn.extend( { + + trigger: function( type, data ) { + return this.each( function() { + jQuery.event.trigger( type, data, this ); + } ); + }, + triggerHandler: function( type, data ) { + var elem = this[ 0 ]; + if ( elem ) { + return jQuery.event.trigger( type, data, elem, true ); + } + } +} ); + + +// Support: Firefox <=44 +// Firefox doesn't have focus(in | out) events +// Related ticket - https://bugzilla.mozilla.org/show_bug.cgi?id=687787 +// +// Support: Chrome <=48 - 49, Safari <=9.0 - 9.1 +// focus(in | out) events fire after focus & blur events, +// which is spec violation - http://www.w3.org/TR/DOM-Level-3-Events/#events-focusevent-event-order +// Related ticket - https://bugs.chromium.org/p/chromium/issues/detail?id=449857 +if ( !support.focusin ) { + jQuery.each( { focus: "focusin", blur: "focusout" }, function( orig, fix ) { + + // Attach a single capturing handler on the document while someone wants focusin/focusout + var handler = function( event ) { + jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ) ); + }; + + jQuery.event.special[ fix ] = { + setup: function() { + + // Handle: regular nodes (via `this.ownerDocument`), window + // (via `this.document`) & document (via `this`). + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ); + + if ( !attaches ) { + doc.addEventListener( orig, handler, true ); + } + dataPriv.access( doc, fix, ( attaches || 0 ) + 1 ); + }, + teardown: function() { + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ) - 1; + + if ( !attaches ) { + doc.removeEventListener( orig, handler, true ); + dataPriv.remove( doc, fix ); + + } else { + dataPriv.access( doc, fix, attaches ); + } + } + }; + } ); +} +var location = window.location; + +var nonce = { guid: Date.now() }; + +var rquery = ( /\?/ ); + + + +// Cross-browser xml parsing +jQuery.parseXML = function( data ) { + var xml, parserErrorElem; + if ( !data || typeof data !== "string" ) { + return null; + } + + // Support: IE 9 - 11 only + // IE throws on parseFromString with invalid input. + try { + xml = ( new window.DOMParser() ).parseFromString( data, "text/xml" ); + } catch ( e ) {} + + parserErrorElem = xml && xml.getElementsByTagName( "parsererror" )[ 0 ]; + if ( !xml || parserErrorElem ) { + jQuery.error( "Invalid XML: " + ( + parserErrorElem ? + jQuery.map( parserErrorElem.childNodes, function( el ) { + return el.textContent; + } ).join( "\n" ) : + data + ) ); + } + return xml; +}; + + +var + rbracket = /\[\]$/, + rCRLF = /\r?\n/g, + rsubmitterTypes = /^(?:submit|button|image|reset|file)$/i, + rsubmittable = /^(?:input|select|textarea|keygen)/i; + +function buildParams( prefix, obj, traditional, add ) { + var name; + + if ( Array.isArray( obj ) ) { + + // Serialize array item. + jQuery.each( obj, function( i, v ) { + if ( traditional || rbracket.test( prefix ) ) { + + // Treat each array item as a scalar. + add( prefix, v ); + + } else { + + // Item is non-scalar (array or object), encode its numeric index. + buildParams( + prefix + "[" + ( typeof v === "object" && v != null ? i : "" ) + "]", + v, + traditional, + add + ); + } + } ); + + } else if ( !traditional && toType( obj ) === "object" ) { + + // Serialize object item. + for ( name in obj ) { + buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add ); + } + + } else { + + // Serialize scalar item. + add( prefix, obj ); + } +} + +// Serialize an array of form elements or a set of +// key/values into a query string +jQuery.param = function( a, traditional ) { + var prefix, + s = [], + add = function( key, valueOrFunction ) { + + // If value is a function, invoke it and use its return value + var value = isFunction( valueOrFunction ) ? + valueOrFunction() : + valueOrFunction; + + s[ s.length ] = encodeURIComponent( key ) + "=" + + encodeURIComponent( value == null ? "" : value ); + }; + + if ( a == null ) { + return ""; + } + + // If an array was passed in, assume that it is an array of form elements. + if ( Array.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) { + + // Serialize the form elements + jQuery.each( a, function() { + add( this.name, this.value ); + } ); + + } else { + + // If traditional, encode the "old" way (the way 1.3.2 or older + // did it), otherwise encode params recursively. + for ( prefix in a ) { + buildParams( prefix, a[ prefix ], traditional, add ); + } + } + + // Return the resulting serialization + return s.join( "&" ); +}; + +jQuery.fn.extend( { + serialize: function() { + return jQuery.param( this.serializeArray() ); + }, + serializeArray: function() { + return this.map( function() { + + // Can add propHook for "elements" to filter or add form elements + var elements = jQuery.prop( this, "elements" ); + return elements ? jQuery.makeArray( elements ) : this; + } ).filter( function() { + var type = this.type; + + // Use .is( ":disabled" ) so that fieldset[disabled] works + return this.name && !jQuery( this ).is( ":disabled" ) && + rsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) && + ( this.checked || !rcheckableType.test( type ) ); + } ).map( function( _i, elem ) { + var val = jQuery( this ).val(); + + if ( val == null ) { + return null; + } + + if ( Array.isArray( val ) ) { + return jQuery.map( val, function( val ) { + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ); + } + + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ).get(); + } +} ); + + +var + r20 = /%20/g, + rhash = /#.*$/, + rantiCache = /([?&])_=[^&]*/, + rheaders = /^(.*?):[ \t]*([^\r\n]*)$/mg, + + // #7653, #8125, #8152: local protocol detection + rlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/, + rnoContent = /^(?:GET|HEAD)$/, + rprotocol = /^\/\//, + + /* Prefilters + * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example) + * 2) These are called: + * - BEFORE asking for a transport + * - AFTER param serialization (s.data is a string if s.processData is true) + * 3) key is the dataType + * 4) the catchall symbol "*" can be used + * 5) execution will start with transport dataType and THEN continue down to "*" if needed + */ + prefilters = {}, + + /* Transports bindings + * 1) key is the dataType + * 2) the catchall symbol "*" can be used + * 3) selection will start with transport dataType and THEN go to "*" if needed + */ + transports = {}, + + // Avoid comment-prolog char sequence (#10098); must appease lint and evade compression + allTypes = "*/".concat( "*" ), + + // Anchor tag for parsing the document origin + originAnchor = document.createElement( "a" ); + +originAnchor.href = location.href; + +// Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport +function addToPrefiltersOrTransports( structure ) { + + // dataTypeExpression is optional and defaults to "*" + return function( dataTypeExpression, func ) { + + if ( typeof dataTypeExpression !== "string" ) { + func = dataTypeExpression; + dataTypeExpression = "*"; + } + + var dataType, + i = 0, + dataTypes = dataTypeExpression.toLowerCase().match( rnothtmlwhite ) || []; + + if ( isFunction( func ) ) { + + // For each dataType in the dataTypeExpression + while ( ( dataType = dataTypes[ i++ ] ) ) { + + // Prepend if requested + if ( dataType[ 0 ] === "+" ) { + dataType = dataType.slice( 1 ) || "*"; + ( structure[ dataType ] = structure[ dataType ] || [] ).unshift( func ); + + // Otherwise append + } else { + ( structure[ dataType ] = structure[ dataType ] || [] ).push( func ); + } + } + } + }; +} + +// Base inspection function for prefilters and transports +function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) { + + var inspected = {}, + seekingTransport = ( structure === transports ); + + function inspect( dataType ) { + var selected; + inspected[ dataType ] = true; + jQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) { + var dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR ); + if ( typeof dataTypeOrTransport === "string" && + !seekingTransport && !inspected[ dataTypeOrTransport ] ) { + + options.dataTypes.unshift( dataTypeOrTransport ); + inspect( dataTypeOrTransport ); + return false; + } else if ( seekingTransport ) { + return !( selected = dataTypeOrTransport ); + } + } ); + return selected; + } + + return inspect( options.dataTypes[ 0 ] ) || !inspected[ "*" ] && inspect( "*" ); +} + +// A special extend for ajax options +// that takes "flat" options (not to be deep extended) +// Fixes #9887 +function ajaxExtend( target, src ) { + var key, deep, + flatOptions = jQuery.ajaxSettings.flatOptions || {}; + + for ( key in src ) { + if ( src[ key ] !== undefined ) { + ( flatOptions[ key ] ? target : ( deep || ( deep = {} ) ) )[ key ] = src[ key ]; + } + } + if ( deep ) { + jQuery.extend( true, target, deep ); + } + + return target; +} + +/* Handles responses to an ajax request: + * - finds the right dataType (mediates between content-type and expected dataType) + * - returns the corresponding response + */ +function ajaxHandleResponses( s, jqXHR, responses ) { + + var ct, type, finalDataType, firstDataType, + contents = s.contents, + dataTypes = s.dataTypes; + + // Remove auto dataType and get content-type in the process + while ( dataTypes[ 0 ] === "*" ) { + dataTypes.shift(); + if ( ct === undefined ) { + ct = s.mimeType || jqXHR.getResponseHeader( "Content-Type" ); + } + } + + // Check if we're dealing with a known content-type + if ( ct ) { + for ( type in contents ) { + if ( contents[ type ] && contents[ type ].test( ct ) ) { + dataTypes.unshift( type ); + break; + } + } + } + + // Check to see if we have a response for the expected dataType + if ( dataTypes[ 0 ] in responses ) { + finalDataType = dataTypes[ 0 ]; + } else { + + // Try convertible dataTypes + for ( type in responses ) { + if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[ 0 ] ] ) { + finalDataType = type; + break; + } + if ( !firstDataType ) { + firstDataType = type; + } + } + + // Or just use first one + finalDataType = finalDataType || firstDataType; + } + + // If we found a dataType + // We add the dataType to the list if needed + // and return the corresponding response + if ( finalDataType ) { + if ( finalDataType !== dataTypes[ 0 ] ) { + dataTypes.unshift( finalDataType ); + } + return responses[ finalDataType ]; + } +} + +/* Chain conversions given the request and the original response + * Also sets the responseXXX fields on the jqXHR instance + */ +function ajaxConvert( s, response, jqXHR, isSuccess ) { + var conv2, current, conv, tmp, prev, + converters = {}, + + // Work with a copy of dataTypes in case we need to modify it for conversion + dataTypes = s.dataTypes.slice(); + + // Create converters map with lowercased keys + if ( dataTypes[ 1 ] ) { + for ( conv in s.converters ) { + converters[ conv.toLowerCase() ] = s.converters[ conv ]; + } + } + + current = dataTypes.shift(); + + // Convert to each sequential dataType + while ( current ) { + + if ( s.responseFields[ current ] ) { + jqXHR[ s.responseFields[ current ] ] = response; + } + + // Apply the dataFilter if provided + if ( !prev && isSuccess && s.dataFilter ) { + response = s.dataFilter( response, s.dataType ); + } + + prev = current; + current = dataTypes.shift(); + + if ( current ) { + + // There's only work to do if current dataType is non-auto + if ( current === "*" ) { + + current = prev; + + // Convert response if prev dataType is non-auto and differs from current + } else if ( prev !== "*" && prev !== current ) { + + // Seek a direct converter + conv = converters[ prev + " " + current ] || converters[ "* " + current ]; + + // If none found, seek a pair + if ( !conv ) { + for ( conv2 in converters ) { + + // If conv2 outputs current + tmp = conv2.split( " " ); + if ( tmp[ 1 ] === current ) { + + // If prev can be converted to accepted input + conv = converters[ prev + " " + tmp[ 0 ] ] || + converters[ "* " + tmp[ 0 ] ]; + if ( conv ) { + + // Condense equivalence converters + if ( conv === true ) { + conv = converters[ conv2 ]; + + // Otherwise, insert the intermediate dataType + } else if ( converters[ conv2 ] !== true ) { + current = tmp[ 0 ]; + dataTypes.unshift( tmp[ 1 ] ); + } + break; + } + } + } + } + + // Apply converter (if not an equivalence) + if ( conv !== true ) { + + // Unless errors are allowed to bubble, catch and return them + if ( conv && s.throws ) { + response = conv( response ); + } else { + try { + response = conv( response ); + } catch ( e ) { + return { + state: "parsererror", + error: conv ? e : "No conversion from " + prev + " to " + current + }; + } + } + } + } + } + } + + return { state: "success", data: response }; +} + +jQuery.extend( { + + // Counter for holding the number of active queries + active: 0, + + // Last-Modified header cache for next request + lastModified: {}, + etag: {}, + + ajaxSettings: { + url: location.href, + type: "GET", + isLocal: rlocalProtocol.test( location.protocol ), + global: true, + processData: true, + async: true, + contentType: "application/x-www-form-urlencoded; charset=UTF-8", + + /* + timeout: 0, + data: null, + dataType: null, + username: null, + password: null, + cache: null, + throws: false, + traditional: false, + headers: {}, + */ + + accepts: { + "*": allTypes, + text: "text/plain", + html: "text/html", + xml: "application/xml, text/xml", + json: "application/json, text/javascript" + }, + + contents: { + xml: /\bxml\b/, + html: /\bhtml/, + json: /\bjson\b/ + }, + + responseFields: { + xml: "responseXML", + text: "responseText", + json: "responseJSON" + }, + + // Data converters + // Keys separate source (or catchall "*") and destination types with a single space + converters: { + + // Convert anything to text + "* text": String, + + // Text to html (true = no transformation) + "text html": true, + + // Evaluate text as a json expression + "text json": JSON.parse, + + // Parse text as xml + "text xml": jQuery.parseXML + }, + + // For options that shouldn't be deep extended: + // you can add your own custom options here if + // and when you create one that shouldn't be + // deep extended (see ajaxExtend) + flatOptions: { + url: true, + context: true + } + }, + + // Creates a full fledged settings object into target + // with both ajaxSettings and settings fields. + // If target is omitted, writes into ajaxSettings. + ajaxSetup: function( target, settings ) { + return settings ? + + // Building a settings object + ajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) : + + // Extending ajaxSettings + ajaxExtend( jQuery.ajaxSettings, target ); + }, + + ajaxPrefilter: addToPrefiltersOrTransports( prefilters ), + ajaxTransport: addToPrefiltersOrTransports( transports ), + + // Main method + ajax: function( url, options ) { + + // If url is an object, simulate pre-1.5 signature + if ( typeof url === "object" ) { + options = url; + url = undefined; + } + + // Force options to be an object + options = options || {}; + + var transport, + + // URL without anti-cache param + cacheURL, + + // Response headers + responseHeadersString, + responseHeaders, + + // timeout handle + timeoutTimer, + + // Url cleanup var + urlAnchor, + + // Request state (becomes false upon send and true upon completion) + completed, + + // To know if global events are to be dispatched + fireGlobals, + + // Loop variable + i, + + // uncached part of the url + uncached, + + // Create the final options object + s = jQuery.ajaxSetup( {}, options ), + + // Callbacks context + callbackContext = s.context || s, + + // Context for global events is callbackContext if it is a DOM node or jQuery collection + globalEventContext = s.context && + ( callbackContext.nodeType || callbackContext.jquery ) ? + jQuery( callbackContext ) : + jQuery.event, + + // Deferreds + deferred = jQuery.Deferred(), + completeDeferred = jQuery.Callbacks( "once memory" ), + + // Status-dependent callbacks + statusCode = s.statusCode || {}, + + // Headers (they are sent all at once) + requestHeaders = {}, + requestHeadersNames = {}, + + // Default abort message + strAbort = "canceled", + + // Fake xhr + jqXHR = { + readyState: 0, + + // Builds headers hashtable if needed + getResponseHeader: function( key ) { + var match; + if ( completed ) { + if ( !responseHeaders ) { + responseHeaders = {}; + while ( ( match = rheaders.exec( responseHeadersString ) ) ) { + responseHeaders[ match[ 1 ].toLowerCase() + " " ] = + ( responseHeaders[ match[ 1 ].toLowerCase() + " " ] || [] ) + .concat( match[ 2 ] ); + } + } + match = responseHeaders[ key.toLowerCase() + " " ]; + } + return match == null ? null : match.join( ", " ); + }, + + // Raw string + getAllResponseHeaders: function() { + return completed ? responseHeadersString : null; + }, + + // Caches the header + setRequestHeader: function( name, value ) { + if ( completed == null ) { + name = requestHeadersNames[ name.toLowerCase() ] = + requestHeadersNames[ name.toLowerCase() ] || name; + requestHeaders[ name ] = value; + } + return this; + }, + + // Overrides response content-type header + overrideMimeType: function( type ) { + if ( completed == null ) { + s.mimeType = type; + } + return this; + }, + + // Status-dependent callbacks + statusCode: function( map ) { + var code; + if ( map ) { + if ( completed ) { + + // Execute the appropriate callbacks + jqXHR.always( map[ jqXHR.status ] ); + } else { + + // Lazy-add the new callbacks in a way that preserves old ones + for ( code in map ) { + statusCode[ code ] = [ statusCode[ code ], map[ code ] ]; + } + } + } + return this; + }, + + // Cancel the request + abort: function( statusText ) { + var finalText = statusText || strAbort; + if ( transport ) { + transport.abort( finalText ); + } + done( 0, finalText ); + return this; + } + }; + + // Attach deferreds + deferred.promise( jqXHR ); + + // Add protocol if not provided (prefilters might expect it) + // Handle falsy url in the settings object (#10093: consistency with old signature) + // We also use the url parameter if available + s.url = ( ( url || s.url || location.href ) + "" ) + .replace( rprotocol, location.protocol + "//" ); + + // Alias method option to type as per ticket #12004 + s.type = options.method || options.type || s.method || s.type; + + // Extract dataTypes list + s.dataTypes = ( s.dataType || "*" ).toLowerCase().match( rnothtmlwhite ) || [ "" ]; + + // A cross-domain request is in order when the origin doesn't match the current origin. + if ( s.crossDomain == null ) { + urlAnchor = document.createElement( "a" ); + + // Support: IE <=8 - 11, Edge 12 - 15 + // IE throws exception on accessing the href property if url is malformed, + // e.g. http://example.com:80x/ + try { + urlAnchor.href = s.url; + + // Support: IE <=8 - 11 only + // Anchor's host property isn't correctly set when s.url is relative + urlAnchor.href = urlAnchor.href; + s.crossDomain = originAnchor.protocol + "//" + originAnchor.host !== + urlAnchor.protocol + "//" + urlAnchor.host; + } catch ( e ) { + + // If there is an error parsing the URL, assume it is crossDomain, + // it can be rejected by the transport if it is invalid + s.crossDomain = true; + } + } + + // Convert data if not already a string + if ( s.data && s.processData && typeof s.data !== "string" ) { + s.data = jQuery.param( s.data, s.traditional ); + } + + // Apply prefilters + inspectPrefiltersOrTransports( prefilters, s, options, jqXHR ); + + // If request was aborted inside a prefilter, stop there + if ( completed ) { + return jqXHR; + } + + // We can fire global events as of now if asked to + // Don't fire events if jQuery.event is undefined in an AMD-usage scenario (#15118) + fireGlobals = jQuery.event && s.global; + + // Watch for a new set of requests + if ( fireGlobals && jQuery.active++ === 0 ) { + jQuery.event.trigger( "ajaxStart" ); + } + + // Uppercase the type + s.type = s.type.toUpperCase(); + + // Determine if request has content + s.hasContent = !rnoContent.test( s.type ); + + // Save the URL in case we're toying with the If-Modified-Since + // and/or If-None-Match header later on + // Remove hash to simplify url manipulation + cacheURL = s.url.replace( rhash, "" ); + + // More options handling for requests with no content + if ( !s.hasContent ) { + + // Remember the hash so we can put it back + uncached = s.url.slice( cacheURL.length ); + + // If data is available and should be processed, append data to url + if ( s.data && ( s.processData || typeof s.data === "string" ) ) { + cacheURL += ( rquery.test( cacheURL ) ? "&" : "?" ) + s.data; + + // #9682: remove data so that it's not used in an eventual retry + delete s.data; + } + + // Add or update anti-cache param if needed + if ( s.cache === false ) { + cacheURL = cacheURL.replace( rantiCache, "$1" ); + uncached = ( rquery.test( cacheURL ) ? "&" : "?" ) + "_=" + ( nonce.guid++ ) + + uncached; + } + + // Put hash and anti-cache on the URL that will be requested (gh-1732) + s.url = cacheURL + uncached; + + // Change '%20' to '+' if this is encoded form body content (gh-2658) + } else if ( s.data && s.processData && + ( s.contentType || "" ).indexOf( "application/x-www-form-urlencoded" ) === 0 ) { + s.data = s.data.replace( r20, "+" ); + } + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + if ( jQuery.lastModified[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ cacheURL ] ); + } + if ( jQuery.etag[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ cacheURL ] ); + } + } + + // Set the correct header, if data is being sent + if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) { + jqXHR.setRequestHeader( "Content-Type", s.contentType ); + } + + // Set the Accepts header for the server, depending on the dataType + jqXHR.setRequestHeader( + "Accept", + s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[ 0 ] ] ? + s.accepts[ s.dataTypes[ 0 ] ] + + ( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) : + s.accepts[ "*" ] + ); + + // Check for headers option + for ( i in s.headers ) { + jqXHR.setRequestHeader( i, s.headers[ i ] ); + } + + // Allow custom headers/mimetypes and early abort + if ( s.beforeSend && + ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || completed ) ) { + + // Abort if not done already and return + return jqXHR.abort(); + } + + // Aborting is no longer a cancellation + strAbort = "abort"; + + // Install callbacks on deferreds + completeDeferred.add( s.complete ); + jqXHR.done( s.success ); + jqXHR.fail( s.error ); + + // Get transport + transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR ); + + // If no transport, we auto-abort + if ( !transport ) { + done( -1, "No Transport" ); + } else { + jqXHR.readyState = 1; + + // Send global event + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] ); + } + + // If request was aborted inside ajaxSend, stop there + if ( completed ) { + return jqXHR; + } + + // Timeout + if ( s.async && s.timeout > 0 ) { + timeoutTimer = window.setTimeout( function() { + jqXHR.abort( "timeout" ); + }, s.timeout ); + } + + try { + completed = false; + transport.send( requestHeaders, done ); + } catch ( e ) { + + // Rethrow post-completion exceptions + if ( completed ) { + throw e; + } + + // Propagate others as results + done( -1, e ); + } + } + + // Callback for when everything is done + function done( status, nativeStatusText, responses, headers ) { + var isSuccess, success, error, response, modified, + statusText = nativeStatusText; + + // Ignore repeat invocations + if ( completed ) { + return; + } + + completed = true; + + // Clear timeout if it exists + if ( timeoutTimer ) { + window.clearTimeout( timeoutTimer ); + } + + // Dereference transport for early garbage collection + // (no matter how long the jqXHR object will be used) + transport = undefined; + + // Cache response headers + responseHeadersString = headers || ""; + + // Set readyState + jqXHR.readyState = status > 0 ? 4 : 0; + + // Determine if successful + isSuccess = status >= 200 && status < 300 || status === 304; + + // Get response data + if ( responses ) { + response = ajaxHandleResponses( s, jqXHR, responses ); + } + + // Use a noop converter for missing script but not if jsonp + if ( !isSuccess && + jQuery.inArray( "script", s.dataTypes ) > -1 && + jQuery.inArray( "json", s.dataTypes ) < 0 ) { + s.converters[ "text script" ] = function() {}; + } + + // Convert no matter what (that way responseXXX fields are always set) + response = ajaxConvert( s, response, jqXHR, isSuccess ); + + // If successful, handle type chaining + if ( isSuccess ) { + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + modified = jqXHR.getResponseHeader( "Last-Modified" ); + if ( modified ) { + jQuery.lastModified[ cacheURL ] = modified; + } + modified = jqXHR.getResponseHeader( "etag" ); + if ( modified ) { + jQuery.etag[ cacheURL ] = modified; + } + } + + // if no content + if ( status === 204 || s.type === "HEAD" ) { + statusText = "nocontent"; + + // if not modified + } else if ( status === 304 ) { + statusText = "notmodified"; + + // If we have data, let's convert it + } else { + statusText = response.state; + success = response.data; + error = response.error; + isSuccess = !error; + } + } else { + + // Extract error from statusText and normalize for non-aborts + error = statusText; + if ( status || !statusText ) { + statusText = "error"; + if ( status < 0 ) { + status = 0; + } + } + } + + // Set data for the fake xhr object + jqXHR.status = status; + jqXHR.statusText = ( nativeStatusText || statusText ) + ""; + + // Success/Error + if ( isSuccess ) { + deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] ); + } else { + deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] ); + } + + // Status-dependent callbacks + jqXHR.statusCode( statusCode ); + statusCode = undefined; + + if ( fireGlobals ) { + globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError", + [ jqXHR, s, isSuccess ? success : error ] ); + } + + // Complete + completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] ); + + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] ); + + // Handle the global AJAX counter + if ( !( --jQuery.active ) ) { + jQuery.event.trigger( "ajaxStop" ); + } + } + } + + return jqXHR; + }, + + getJSON: function( url, data, callback ) { + return jQuery.get( url, data, callback, "json" ); + }, + + getScript: function( url, callback ) { + return jQuery.get( url, undefined, callback, "script" ); + } +} ); + +jQuery.each( [ "get", "post" ], function( _i, method ) { + jQuery[ method ] = function( url, data, callback, type ) { + + // Shift arguments if data argument was omitted + if ( isFunction( data ) ) { + type = type || callback; + callback = data; + data = undefined; + } + + // The url can be an options object (which then must have .url) + return jQuery.ajax( jQuery.extend( { + url: url, + type: method, + dataType: type, + data: data, + success: callback + }, jQuery.isPlainObject( url ) && url ) ); + }; +} ); + +jQuery.ajaxPrefilter( function( s ) { + var i; + for ( i in s.headers ) { + if ( i.toLowerCase() === "content-type" ) { + s.contentType = s.headers[ i ] || ""; + } + } +} ); + + +jQuery._evalUrl = function( url, options, doc ) { + return jQuery.ajax( { + url: url, + + // Make this explicit, since user can override this through ajaxSetup (#11264) + type: "GET", + dataType: "script", + cache: true, + async: false, + global: false, + + // Only evaluate the response if it is successful (gh-4126) + // dataFilter is not invoked for failure responses, so using it instead + // of the default converter is kludgy but it works. + converters: { + "text script": function() {} + }, + dataFilter: function( response ) { + jQuery.globalEval( response, options, doc ); + } + } ); +}; + + +jQuery.fn.extend( { + wrapAll: function( html ) { + var wrap; + + if ( this[ 0 ] ) { + if ( isFunction( html ) ) { + html = html.call( this[ 0 ] ); + } + + // The elements to wrap the target around + wrap = jQuery( html, this[ 0 ].ownerDocument ).eq( 0 ).clone( true ); + + if ( this[ 0 ].parentNode ) { + wrap.insertBefore( this[ 0 ] ); + } + + wrap.map( function() { + var elem = this; + + while ( elem.firstElementChild ) { + elem = elem.firstElementChild; + } + + return elem; + } ).append( this ); + } + + return this; + }, + + wrapInner: function( html ) { + if ( isFunction( html ) ) { + return this.each( function( i ) { + jQuery( this ).wrapInner( html.call( this, i ) ); + } ); + } + + return this.each( function() { + var self = jQuery( this ), + contents = self.contents(); + + if ( contents.length ) { + contents.wrapAll( html ); + + } else { + self.append( html ); + } + } ); + }, + + wrap: function( html ) { + var htmlIsFunction = isFunction( html ); + + return this.each( function( i ) { + jQuery( this ).wrapAll( htmlIsFunction ? html.call( this, i ) : html ); + } ); + }, + + unwrap: function( selector ) { + this.parent( selector ).not( "body" ).each( function() { + jQuery( this ).replaceWith( this.childNodes ); + } ); + return this; + } +} ); + + +jQuery.expr.pseudos.hidden = function( elem ) { + return !jQuery.expr.pseudos.visible( elem ); +}; +jQuery.expr.pseudos.visible = function( elem ) { + return !!( elem.offsetWidth || elem.offsetHeight || elem.getClientRects().length ); +}; + + + + +jQuery.ajaxSettings.xhr = function() { + try { + return new window.XMLHttpRequest(); + } catch ( e ) {} +}; + +var xhrSuccessStatus = { + + // File protocol always yields status code 0, assume 200 + 0: 200, + + // Support: IE <=9 only + // #1450: sometimes IE returns 1223 when it should be 204 + 1223: 204 + }, + xhrSupported = jQuery.ajaxSettings.xhr(); + +support.cors = !!xhrSupported && ( "withCredentials" in xhrSupported ); +support.ajax = xhrSupported = !!xhrSupported; + +jQuery.ajaxTransport( function( options ) { + var callback, errorCallback; + + // Cross domain only allowed if supported through XMLHttpRequest + if ( support.cors || xhrSupported && !options.crossDomain ) { + return { + send: function( headers, complete ) { + var i, + xhr = options.xhr(); + + xhr.open( + options.type, + options.url, + options.async, + options.username, + options.password + ); + + // Apply custom fields if provided + if ( options.xhrFields ) { + for ( i in options.xhrFields ) { + xhr[ i ] = options.xhrFields[ i ]; + } + } + + // Override mime type if needed + if ( options.mimeType && xhr.overrideMimeType ) { + xhr.overrideMimeType( options.mimeType ); + } + + // X-Requested-With header + // For cross-domain requests, seeing as conditions for a preflight are + // akin to a jigsaw puzzle, we simply never set it to be sure. + // (it can always be set on a per-request basis or even using ajaxSetup) + // For same-domain requests, won't change header if already provided. + if ( !options.crossDomain && !headers[ "X-Requested-With" ] ) { + headers[ "X-Requested-With" ] = "XMLHttpRequest"; + } + + // Set headers + for ( i in headers ) { + xhr.setRequestHeader( i, headers[ i ] ); + } + + // Callback + callback = function( type ) { + return function() { + if ( callback ) { + callback = errorCallback = xhr.onload = + xhr.onerror = xhr.onabort = xhr.ontimeout = + xhr.onreadystatechange = null; + + if ( type === "abort" ) { + xhr.abort(); + } else if ( type === "error" ) { + + // Support: IE <=9 only + // On a manual native abort, IE9 throws + // errors on any property access that is not readyState + if ( typeof xhr.status !== "number" ) { + complete( 0, "error" ); + } else { + complete( + + // File: protocol always yields status 0; see #8605, #14207 + xhr.status, + xhr.statusText + ); + } + } else { + complete( + xhrSuccessStatus[ xhr.status ] || xhr.status, + xhr.statusText, + + // Support: IE <=9 only + // IE9 has no XHR2 but throws on binary (trac-11426) + // For XHR2 non-text, let the caller handle it (gh-2498) + ( xhr.responseType || "text" ) !== "text" || + typeof xhr.responseText !== "string" ? + { binary: xhr.response } : + { text: xhr.responseText }, + xhr.getAllResponseHeaders() + ); + } + } + }; + }; + + // Listen to events + xhr.onload = callback(); + errorCallback = xhr.onerror = xhr.ontimeout = callback( "error" ); + + // Support: IE 9 only + // Use onreadystatechange to replace onabort + // to handle uncaught aborts + if ( xhr.onabort !== undefined ) { + xhr.onabort = errorCallback; + } else { + xhr.onreadystatechange = function() { + + // Check readyState before timeout as it changes + if ( xhr.readyState === 4 ) { + + // Allow onerror to be called first, + // but that will not handle a native abort + // Also, save errorCallback to a variable + // as xhr.onerror cannot be accessed + window.setTimeout( function() { + if ( callback ) { + errorCallback(); + } + } ); + } + }; + } + + // Create the abort callback + callback = callback( "abort" ); + + try { + + // Do send the request (this may raise an exception) + xhr.send( options.hasContent && options.data || null ); + } catch ( e ) { + + // #14683: Only rethrow if this hasn't been notified as an error yet + if ( callback ) { + throw e; + } + } + }, + + abort: function() { + if ( callback ) { + callback(); + } + } + }; + } +} ); + + + + +// Prevent auto-execution of scripts when no explicit dataType was provided (See gh-2432) +jQuery.ajaxPrefilter( function( s ) { + if ( s.crossDomain ) { + s.contents.script = false; + } +} ); + +// Install script dataType +jQuery.ajaxSetup( { + accepts: { + script: "text/javascript, application/javascript, " + + "application/ecmascript, application/x-ecmascript" + }, + contents: { + script: /\b(?:java|ecma)script\b/ + }, + converters: { + "text script": function( text ) { + jQuery.globalEval( text ); + return text; + } + } +} ); + +// Handle cache's special case and crossDomain +jQuery.ajaxPrefilter( "script", function( s ) { + if ( s.cache === undefined ) { + s.cache = false; + } + if ( s.crossDomain ) { + s.type = "GET"; + } +} ); + +// Bind script tag hack transport +jQuery.ajaxTransport( "script", function( s ) { + + // This transport only deals with cross domain or forced-by-attrs requests + if ( s.crossDomain || s.scriptAttrs ) { + var script, callback; + return { + send: function( _, complete ) { + script = jQuery( " + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Design philosophy

+
    +
  • Performance is important but not the sole consideration. Anyone who +goes to the trouble of using SIMD clearly cares about speed. However, +portability, maintainability and readability also matter, otherwise +we would write in assembly. We aim for performance within 10-20% of a +hand-written assembly implementation on the development platform. +There is no performance gap vs. intrinsics: Highway code can do +anything they can. If necessary, you can use platform-specific +instructions inside #if HWY_TARGET == HWY_NEON etc.

  • +
  • The guiding principles of C++ are “pay only for what you use” and +“leave no room for a lower-level language below C++”. We apply these +by defining a SIMD API that ensures operation costs are visible, +predictable and minimal.

  • +
  • Performance portability is important, i.e. the API should be +efficient on all target platforms. Unfortunately, common idioms for +one platform can be inefficient on others. For example: summing lanes +horizontally versus shuffling. Documenting which operations are +expensive does not prevent their use, as evidenced by widespread use +of HADDPS. Performance acceptance tests may detect large +regressions, but do not help choose the approach during initial +development. Analysis tools can warn about some potential +inefficiencies, but likely not all. We instead provide a carefully +chosen set of vector types and operations that are efficient on all +target platforms (Armv8, PPC8, +x86).

  • +
  • Future SIMD hardware features are difficult to predict. For example, +AVX2 came with surprising semantics (almost no interaction between +128-bit blocks) and AVX-512 added two kinds of predicates (writemask +and zeromask). To ensure the API reflects hardware realities, we +suggest a flexible approach that adds new operations as they become +commonly available, with fallback implementations where necessary.

  • +
  • Masking/predication differs between platforms, and it is not clear +how important the use cases are beyond the ternary operator +IfThenElse. AVX-512/Arm SVE zeromasks are useful, but not +supported by P0214R5. We provide IfThen[Zero]Else[Zero] variants.

  • +
  • “Width-agnostic” SIMD is more future-proof than user-specified fixed +sizes. For example, valarray-like code can iterate over a 1D array +with a library-specified vector width. This will result in better +code when vector sizes increase, and matches the direction taken by +Arm +SVE +and RiscV V as well as Agner Fog’s ForwardCom instruction set +proposal. However, some applications may +require fixed sizes, so we also guarantee support for <= 128-bit +vectors in each instruction set.

  • +
  • The API and its implementation should be usable and efficient with +commonly used compilers, including MSVC. For example, we write +ShiftLeft<3>(v) instead of v << 3 because MSVC 2017 (aarch64) +does not propagate the literal (https://godbolt.org/g/rKx5Ga). +Highway requires function-specific target attributes, supported by +GCC 4.9 / Clang 3.9 / MSVC 2015.

  • +
  • Efficient and safe runtime dispatch is important. Modules such as +image or video codecs are typically embedded into larger applications +such as browsers, so they cannot require separate binaries for each +CPU. Libraries also cannot predict whether the application already +uses AVX2 (and pays the frequency throttling cost), so this decision +must be left to the application. Using only the lowest-common +denominator instructions sacrifices too much performance. Therefore, +we provide code paths for multiple instruction sets and choose the +most suitable at runtime. To reduce overhead, dispatch should be +hoisted to higher layers instead of checking inside every low-level +function. Highway supports inlining functions in the same file or in +*-inl.h headers. We generate all code paths from the same source +to reduce implementation- and debugging cost.

  • +
  • Not every CPU need be supported. To reduce code size and compile +time, we group x86 targets into clusters. In particular, SSE3 +instructions are only used/available if S-SSE3 is also available, and +AVX only if AVX2 is also supported. Code generation for AVX3_DL also +requires opting-in by defining HWY_WANT_AVX3_DL.

  • +
  • Access to platform-specific intrinsics is necessary for acceptance in +performance-critical projects. We provide conversions to and from +intrinsics to allow utilizing specialized platform-specific +functionality, and simplify incremental porting of existing code.

  • +
  • The core API should be compact and easy to learn; we provide a +concise reference.

  • +
+
+

Prior API designs

+

The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s F32vec4 wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch.

+
+
+

Overloaded function API

+

Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type Simd for overloading, abbreviated +to D for template arguments and d in lvalues.

+

Note that generic function templates are possible (see +generic_ops-inl.h).

+
+
+

Masks

+

AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost.

+

Masks are returned by comparisons and TestBit; they serve as the +input to IfThen*. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ZeroIfNegative function.

+
+
+

Differences vs. P0214R5 / std::experimental::simd

+
    +
  1. Allowing the use of built-in vector types by relying on non-member +functions. By contrast, P0214R5 requires a wrapper class, which does +not work for sizeless vector types currently used by Arm SVE and +Risc-V.

  2. +
  3. Supporting many more operations such as 128-bit compare/minmax, +AES/CLMUL, AndNot, AverageRound, bit-shift by immediates, +compress/expand, fixed-point mul, IfThenElse, interleaved +load/store, lzcnt, mask find/set, masked load/store, popcount, +reductions, saturated add/sub, scatter/gather.

  4. +
  5. Designing the API to avoid or minimize overhead on AVX2/AVX-512 +caused by crossing 128-bit ‘block’ boundaries.

  6. +
  7. Avoiding the need for non-native vectors. By contrast, P0214R5’s +simd_cast returns fixed_size<> vectors which are more +expensive to access because they reside on the stack. We can avoid +this plus additional overhead on Arm/AVX2 by defining +width-expanding operations as functions of a vector part, +e.g. promoting half a vector of uint8_t lanes to one full vector +of uint16_t, or demoting full vectors to half vectors with +half-width lanes.

  8. +
  9. Guaranteeing access to the underlying intrinsic vector type. This +ensures all platform-specific capabilities can be used. P0214R5 +instead only ‘encourages’ implementations to provide access.

  10. +
  11. Enabling safe runtime dispatch and inlining in the same binary. +P0214R5 is based on the Vc library, which does not provide +assistance for linking multiple instruction sets into the same +binary. The Vc documentation suggests compiling separate executables +for each instruction set or using GCC’s ifunc (indirect functions). +The latter is compiler-specific and risks crashes due to ODR +violations when compiling the same function with different compiler +flags. We solve this problem via target-specific namespaces and +attributes (see HOWTO section below). We also permit a mix of static +target selection and runtime dispatch for hotspots that may benefit +from newer instruction sets if available.

  12. +
  13. Omitting inefficient or non-performance-portable operations such as +hmax, operator[], and unsupported integer comparisons. +Applications can often replace these operations at lower cost than +emulating that exact behavior.

  14. +
  15. Omitting long double types: these are not commonly available in +hardware.

  16. +
  17. Ensuring signed integer overflow has well-defined semantics +(wraparound).

  18. +
  19. Avoiding hidden performance costs. P0214R5 allows implicit +conversions from integer to float, which costs 3-4 cycles on x86. We +make these conversions explicit to ensure their cost is visible.

  20. +
+
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_670571080 + + +
+ +
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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_670571080/faq.html b/en/test_670571080/faq.html new file mode 100644 index 0000000000..ed30f03019 --- /dev/null +++ b/en/test_670571080/faq.html @@ -0,0 +1,667 @@ + + + + + + Frequently Asked Questions — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Frequently Asked Questions

+
+

Getting started

+

Q0.0: How do I get the Highway library?

+

A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via find_package(HWY 1.2.0) and +target_link_libraries(your_project PRIVATE hwy).

+

Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules:

+
[submodule "highway"]
+    path = highway
+    url = https://github.com/google/highway
+
+
+

Then, anyone who runs git clone --recursive on your repository will +also get Highway. If not using Git, you can also manually download the +Highway code and add it +to your source tree.

+

For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert add_subdirectory(highway) +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +deps = ["//path/highway:hwy"].

+

If you use another build system, add hwy/per_target.cc and +hwy/targets.cc to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h.

+

If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case.

+

Q0.1: What’s the easiest way to start using Highway?

+

A: Copy an existing file such as hwy/examples/benchmark.cc or +skeleton.cc or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct.

+

Then, in the function RunBenchmarks (for benchmark.cc) or +FloorLog2 (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches.

+

Next, you can wrap your code in +#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128 and into +the #else branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in hwy/tests/, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code.

+
+
+

Documentation

+

Q1.1: How do I find the Highway op name corresponding to an existing +intrinsic?

+

A: Search for the intrinsic in (for example) +x86_128-inl.h. +The Highway op is typically the name of the function that calls the +intrinsic. See also the quick +reference +which lists all of the Highway ops.

+

Q1.2: Are there examples of porting intrinsics to Highway?

+

A: See https://github.com/google/highway#examples.

+

Q1.3: Where do I find documentation for each platform’s intrinsics?

+

A: See Intel +guide, +Arm +guide +and SVE, RISC-V V +spec +and guide, +WebAssembly, PPC +ISA and +intrinsics.

+

Q1.4: Where do I find instruction latency/throughput?

+

A: For x86, a combination of +uops.info and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +AMD’s sheet (zip +file). For Arm, +the +Software_Optimization_Guide +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available).

+

Q1.5: Where can I find inspiration for SIMD-friendly algorithms? A:

+ +

Q1.6: How do I predict performance?

+

A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, integrated into Compiler +Explorer. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published uica, +which is reportedly more accurate +(paper).

+
+
+

Correctness

+

Q2.1: Which targets are covered by my tests?

+

A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible.

+

Q2.2: Why do floating-point results differ on some platforms?

+

A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s MulAdd op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it.

+

Q2.3: How do I make my code safe for asan and msan?

+

A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using LoadU, or even MaskedLoad +with the mask set to FirstN(d, remaining_lanes), may trigger page +faults or asan errors. We instead recommend using +hwy/contrib/algo/transform-inl.h. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The Generate or Transform* +functions then take care of remainder handling.

+
+
+

API design

+

Q3.1: Are the ``d`` arguments optimized out?

+

A: Yes, d is an lvalue of the zero-sized type Simd<>, typically +obtained via ScalableTag<T>. These only serve to select overloaded +functions and do not occupy any storage at runtime.

+

Q3.2: Why do only some functions have a ``d`` argument?

+

A: Ops which receive and return vectors typically do not require a d +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The d argument +is required for:

+
-   Influencing the number of lanes loaded/stored from/to memory. The
+    arguments to `Simd<>` include an upper bound `N`, and a shift count
+    `kPow2` to divide the actual number of lanes by a power of two.
+-   Indicating the desired vector or mask type to return from 'factory'
+    functions such as `Set` or `FirstN`, `BitCast`, or conversions such as
+    `PromoteTo`.
+-   Disambiguating the argument type to ops such as `VecFromMask` or
+    `AllTrue`, because masks may be generic types shared between multiple
+    lane types.
+-   Determining the actual number of lanes for certain ops, in particular
+    those defined in terms of the upper half of a vector (`UpperHalf`, but
+    also `Combine` or `ConcatUpperLower`) and reductions such as
+    `MaxOfLanes`.
+
+
+

Q3.3: What’s the policy for adding new ops?

+

A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the wishlist for +ops.

+

Q3.4: auto is discouraged, what vector type should we use?

+

A: You can use Vec<D> or Mask<D>, where D is the type of +d (in fact we often use decltype(d) for that). To keep code +short, you can define typedefs/aliases, for example +using V = Vec<decltype(d)>. Note that the Highway implementation +uses VFromD<D>, which is equivalent but currently necessary because +Vec is defined after the Highway implementations in hwy/ops/*.

+

Q3.5: Why is base.h separate from highway.h?

+

A: It can be useful for files that just want compiler-dependent macros, +for example HWY_RESTRICT in public headers. This avoids the expense +of including the full highway.h, which can be large because some +platform headers declare thousands of intrinsics.

+

Q3.6: What are restrict pointers and when to use HWY_RESTRICT?

+

This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer.

+

float* HWY_RESTRICT p means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that p does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise.

+
+
+

Portability

+

Q4.1: How do I only generate code for a single instruction set +(static dispatch)?

+

A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +example documents which flags +are required on x86.

+

Q4.2: Why does my working x86 code not compile on SVE or RISC-V?

+

A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific Vec256), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules:

+
    +
  • Use functions (Eq, Lt) instead of overloaded operators (==, +<);

  • +
  • Prefix Highway ops with hwy::HWY_NAMESPACE, or an alias +(hn::Load) or ensure your code resides inside +namespace hwy::HWY_NAMESPACE;

  • +
  • Avoid arrays of vectors and static/thread_local/member vectors; +instead use arrays of the lane type (T).

  • +
  • Avoid pointer arithmetic on vectors; instead increment pointers to +lanes by the vector length (Lanes(d)).

  • +
+

Q4.3: Why are class members not allowed?

+

A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there.

+

Q4.4: Why are overloaded operators not allowed?

+

A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin operator<(unspecified_vector, unspecified_vector). +When(if) that becomes widely supported, this limitation can be lifted.

+

Q4.5: Can I declare arrays of lanes on the stack?

+

A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +hwy::AllocateAligned<T>(Lanes(d)).

+
+
+

Boilerplate

+

Q5.1: What is boilerplate?

+

A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples.

+

Q5.2: What’s the difference between ``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``?

+

A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying HWY_ATTR for every function. However, HWY_ATTR +is still necessary for lambda functions that use SIMD.

+

Q5.3: Why use ``HWY_NAMESPACE``?

+

A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +HWY_NAMESPACE namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later.

+

Q5.4: What are these unusual include guards?

+

A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +#include) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named *-inl.h with a special include +guard of the form:

+
#if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE)
+#ifdef MYPROJECT_FILE_INL_H_TARGET
+#undef MYPROJECT_FILE_INL_H_TARGET
+#else
+#define MYPROJECT_FILE_INL_H_TARGET
+#endif
+
+
+

Highway takes care of defining and un-defining HWY_TARGET_TOGGLE +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch.

+

Q5.5: How do I prevent lint warnings for the include guard?

+

A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard.

+
// Start of file: empty include guard to avoid lint errors
+#ifndef MYPROJECT_FILE_INL_H_
+#define MYPROJECT_FILE_INL_H_
+#endif
+// Followed by the actual per-target guard as above
+
+
+
+
+

Efficiency

+

Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway differentiate unaligned and aligned loads/stores?

+

A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the LDDQU instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (MOVDQU) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +CompressStore or BlendedStore) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops.

+

Q6.2: When does ``Prefetch`` help?

+

A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms.

+

Q6.3: Is CPU clock throttling really an issue?

+

A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +microbenchmark +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For vectorized +Quicksort, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is no longer a concern on recent +Intel +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512.

+

Q6.4: Why does my CPU sometimes only execute one vector instruction +per cycle even though the specs say it could do 2-4?

+

A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences.

+

Q6.5: How expensive are Gather/Scatter?

+

A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire vectors per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely.

+
+
+

Troubleshooting

+

Q7.1: When building with clang-16, I see errors such as +DWARF error: invalid or unhandled FORM value: 0x25 or +undefined reference to __extendhfsf2.

+

A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of __extendhfsf2 to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information.

+

Q7.2: I see build errors mentioning +inlining failed in call to ‘always_inline’ ‘hwy::PreventElision<int&>(int&)void’: target specific option mismatch.

+

A: This is caused by a conflict between -m compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +HWY_IS_TEST (set by our CMake/Bazel builds for tests) or +HWY_COMPILE_ALL_ATTAINABLE. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When -m compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as PreventElision are compiled for a newer CPU baseline than +the minimum target that Highway sets via #pragma. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by -m flags. However, Highway’s tests aim to cover all +targets by defining HWY_IS_TEST. When that or +HWY_COMPILE_ALL_ATTAINABLE are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining HWY_COMPILE_ONLY_STATIC, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +HWY_SKIP_NON_BEST_BASELINE. A third option is to avoid -m flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information.

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_670571080 + + +
+ +
+
Languages
+ + +
en
+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
disable_w32_warning
+ + + +
master
+ + + +
test_407341568
+ + + +
test_427688866
+ + + +
test_443523054
+ + + +
test_473247507
+ + + +
test_516796152
+ + + +
test_578459068
+ + + +
test_578806572
+ + + +
test_619132370
+ + + +
test_620864942
+ + + +
test_632429607
+ + + +
test_638153709
+ + + +
test_670571080
+
+ +
+ + +
+
Downloads
+ +
epub
+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/test_670571080/genindex.html b/en/test_670571080/genindex.html new file mode 100644 index 0000000000..40e719d8f3 --- /dev/null +++ b/en/test_670571080/genindex.html @@ -0,0 +1,236 @@ + + + + + + Index — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ + +

Index

+ +
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_670571080 + + +
+ +
+
Languages
+ + +
en
+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
disable_w32_warning
+ + + +
master
+ + + +
test_407341568
+ + + +
test_427688866
+ + + +
test_443523054
+ + + +
test_473247507
+ + + +
test_516796152
+ + + +
test_578459068
+ + + +
test_578806572
+ + + +
test_619132370
+ + + +
test_620864942
+ + + +
test_632429607
+ + + +
test_638153709
+ + + +
test_670571080
+
+ +
+ + +
+
Downloads
+ +
epub
+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/test_670571080/impl_details.html b/en/test_670571080/impl_details.html new file mode 100644 index 0000000000..39504aaf0f --- /dev/null +++ b/en/test_670571080/impl_details.html @@ -0,0 +1,537 @@ + + + + + + Highway implementation details — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Highway implementation details

+
+

Introduction

+

This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler.

+
+
+

Vectors vs. tags

+

The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (Simd<> and +SizeTag<>) are only used to select among the various overloads of +functions such as Set. This allows Highway to use builtin vector +types without a class wrapper.

+

Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries.

+

Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to Add provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +__m128i built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the Add function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +hn, so hn::Add. This works for both wrappers and built-in vector +types.

+
+
+

Adding a new target

+

Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as HWY_AVX3_DL, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by HWY_MAX_DYNAMIC_TARGETS.

+
+
+

When to use -inl.h

+

By convention, files whose name ends with -inl.h contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form:

+
#if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HWY_PATH_NAME_INL_H_
+#undef HWY_PATH_NAME_INL_H_
+#else
+#define HWY_PATH_NAME_INL_H_
+#endif
+// contents to include once per target
+#endif  // HWY_PATH_NAME_INL_H_
+
+
+

This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +#include one or more -inl.h files. As an exception, +hwy/ops/*-inl.h do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required.

+

Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +HWY_DYNAMIC_DISPATCH into the vector code. For an example of this, +see vqsort.cc.

+

Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus -inl.h makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline .cc files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. Math +functions can fall into either case, +hence we provide both inline functions and Call* wrappers.

+
+
+

Use of macros

+

Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in [1/8, 8]). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity:

+
    +
  • x86_* and wasm_* simply write out all the overloads, which is +straightforward but results in 4K-6K line files.

  • +
  • arm_sve-inl.h defines ‘type list’ +macros HWY_SVE_FOREACH* to define all overloads for most ops in a +single line. Such an approach makes sense because SVE ops are quite +orthogonal (i.e. generally defined for all types and consistent).

  • +
  • arm_neon-inl.h also uses type list +macros, but with a more general ‘function builder’ which helps to +define custom function templates required for ‘unusual’ ops such as +ShiftLeft.

  • +
  • rvv-inl.h has the most complex system +because it deals with both type lists and LMUL, plus support for +widening or narrowing operations. The type lists thus have additional +arguments, and there are also additional lists for LMUL which can be +extended or truncated.

  • +
+
+
+

Code reuse across targets

+

The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as AESRound which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +generic_ops-inl.h, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +HWY_NATIVE_AES.

+

The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although Vec128 is available on most targets, HWY_SCALAR, +HWY_RVV and HWY_SVE* lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the HWY_IF SFINAE +helpers. Example: +template <class V, class D = DFromV<V>, HWY_IF_SIGNED_D(D)>. Note +that there is a limited set of HWY_IF that work directly with +vectors, identified by their _V suffix. However, the functions +likely use a D type anyway, thus it is convenient to obtain one in +the template arguments and also use that for HWY_IF_*_D.

+

For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +x86_128-inl.h and are also templated on +the vector type.

+
+
+

Adding a new op

+

Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6.

+
    +
  1. Document the new op in g3doc/quick_reference.md with its function +signature and a description of what the op does.

  2. +
  3. Implement the op in each ops/*-inl.h header. There are two +exceptions, detailed in the previous section: first, +generic_ops-inl.h is not changed in the common case where the op +has a unique definition for every target. Second, if the op’s +definition would be duplicated in x86_256-inl.h and +x86_512-inl.h, it may be expressed as a template in +x86_128-inl.h with a class V template argument, e.g. +TableLookupBytesOr0.

  4. +
  5. Pick the appropriate hwy/tests/*_test.cc and add a test. This is +also a three step process: first define a functor that implements the +test logic (e.g. TestPlusMinus), then a function (e.g. +TestAllPlusMinus) that invokes this functor for all lane types +the op supports, and finally a line near the end of the file that +invokes the function for all targets: +HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);. Note +the naming convention that the function has the same name as the +functor except for the TestAll prefix.

  6. +
+
+
+

Reducing the number of overloads via templates

+

Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types:

+
    +
  • We can extend templates with SFINAE. Highway provides some +internal-only HWY_IF_* macros for this, e.g. +template <typename T, HWY_IF_FLOAT(T)> bool IsFiniteT(T t) {. +Variants of these with _D and _V suffixes exist for when the +argument is a tag or vector type. Although convenient and fairly +readable, this style sometimes encounters limits in compiler support, +especially with older MSVC.

  • +
  • When the implementation is lengthy and only a few types are +supported, it can make sense to move the implementation into +namespace detail and provide one non-template overload for each type; +each calls the implementation.

  • +
  • When the implementation only depends on the size in bits of the lane +type (instead of whether it is signed/float), we sometimes add +overloads with an additional SizeTag argument to namespace +detail, and call those from the user-visible template. This may avoid +compiler limitations relating to the otherwise equivalent +HWY_IF_T_SIZE(T, 1).

  • +
+
+
+

Deducing the Simd<> argument type

+

For functions that take a d argument such as Load, we usually +deduce it as a class D template argument rather than deducing the +individual T, N, kPow2 arguments to Simd. To obtain +T e.g. for the pointer argument to Load, use TFromD<D>. +Rather than N, e.g. for stack-allocated arrays on targets where +!HWY_HAVE_SCALABLE, use MaxLanes(d), or where no d lvalue is +available, HWY_MAX_LANES_D(D).

+

When there are constraints, such as “only enable when the D is +exactly 128 bits”, be careful not to use Full128<T> as the function +argument type, because this will not match +Simd<T, 8 / sizeof(T), 1>, i.e. twice a half-vector. Instead use +HWY_IF_V_SIZE_D(D, 16).

+

We could perhaps skip the HWY_IF_V_SIZE_D if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are Vec256 the +overload defined in x86_256 will be selected. However, also verifying +the D matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different D +to Store than the one used to create the vector argument might point +to an error; both should match.

+

For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use VFrom<D>.

+
+
+

Documentation of platform-specific intrinsics

+

When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics.

+

For x86 targets HWY_SSE2, HWY_SSSE3, HWY_SSE4, HWY_AVX2, +HWY_AVX3, HWY_AVX3_DL, HWY_AVX3_ZEN4, HWY_AVX3_SPR Intel +provides a searchable +reference.

+

For Arm targets HWY_NEON, HWY_NEON_WITHOUT_AES, +HWY_NEON_BF16, HWY_SVE (plus its specialization for 256-bit +vectors HWY_SVE_256), HWY_SVE2 (plus its specialization for +128-bit vectors HWY_SVE2_128), Arm provides a searchable +reference.

+

For RISC-V target HWY_RVV, we refer to the assembly language +specification +plus the separate intrinsics +specification.

+

For WebAssembly target HWY_WASM, we recommend consulting the +intrinsics +header. +There is also an unofficial searchable list of +intrinsics.

+

For POWER targets HWY_PPC8, HWY_PPC9, HWY_PPC10, there is +documentation of +intrinsics, +the ISA, plus +a searchable +reference.

+

For ZVector targets HWY_Z14, HWY_Z15, HWY_Z16, there is the +ISA +(requires IBMid login), plus a searchable +reference.

+
+
+

Why scalar target

+

There can be various reasons to avoid using vector intrinsics:

+
    +
  • The current CPU may not support any instruction sets generated by +Highway (on x86, we only target S-SSE3 or newer because its +predecessor SSE3 was introduced in 2004 and it seems unlikely that +many users will want to support such old CPUs);

  • +
  • The compiler may crash or emit incorrect code for certain intrinsics +or instruction sets;

  • +
  • We may want to estimate the speedup from the vector implementation +compared to scalar code.

  • +
+

Highway provides either the HWY_SCALAR or the HWY_EMU128 target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as AESRound +or TableLookupBytes. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable.

+

One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +HWY_COMPILE_ONLY_EMU128.

+

HWY_SCALAR is only enabled/used #ifdef HWY_COMPILE_ONLY_SCALAR +(or #if HWY_BROKEN_EMU128). Projects that intend to use it may +require #if HWY_TARGET != HWY_SCALAR around the ops it does not +support to prevent compile errors.

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API synopsis / quick reference

+
+

High-level overview

+

Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions.

+

Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, hwy/contrib also includes higher-level +algorithms such as FindIf or VQSort implemented using these ops.

+
+
+

Static vs. dynamic dispatch

+

Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch.

+

Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash.

+

Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this:

+
    +
  • Highway can take care of everything including compilation (by +re-#including your code), setting the required compiler #pragmas, and +dispatching to the best available implementation. The only changes to +your code relative to static dispatch are adding +#define HWY_TARGET_INCLUDE, +#include "third_party/highway/hwy/foreach_target.h" (which must +come before any inclusion of highway.h) and calling +HWY_DYNAMIC_DISPATCH instead of HWY_STATIC_DISPATCH.

  • +
  • Some build systems (e.g. Apple) support the concept of ‘fat’ binaries +which contain code for multiple architectures or instruction sets. +Then, the operating system or loader typically takes care of calling +the appropriate code. Highway interoperates with this by using the +instruction set requested by the current compiler flags during each +compilation pass. Your code is the same as with static dispatch.

    +

    Note that this method replicates the entire binary, whereas the +Highway-assisted dynamic dispatch method only replicates your SIMD +code, which is typically a small fraction of the total size.

    +
  • +
  • Because Highway is a library (as opposed to a code generator or +compiler), the dynamic dispatch method can be inspected, and made to +interoperate with existing systems. For compilation, you can replace +foreach_target.h if your build system supports compiling for multiple +targets. For choosing the best available target, you can replace +Highway’s CPU detection and decision with your own. +HWY_DYNAMIC_DISPATCH calls into a table of function pointers with +a zero-based index indicating the desired target. Instead of calling +it immediately, you can also save the function pointer returned by +HWY_DYNAMIC_POINTER. Note that HWY_DYNAMIC_POINTER returns +the same pointer that HWY_DYNAMIC_DISPATCH would. When either of +them are first invoked, the function pointer first detects the CPU, +then calls your actual function. You can call +GetChosenTarget().Update(SupportedTargets()); to ensure future +dynamic dispatch avoids the overhead of CPU detection. You can also +replace the table lookup with your own choice of index, or even call +e.g. N_AVX2::YourFunction directly.

  • +
+

Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch.

+

Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying -march=armv8-a+crc. When we build the HWY_NEON target +(which would only be used if the CPU actually does have AES), there is a +conflict between the arch=armv8-a+crypto that is set via pragma only +for the vector code, and the global -march. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +HWY_COMPILE_ONLY_STATIC or HWY_SKIP_NON_BEST_BASELINE when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call HWY_DYNAMIC_DISPATCH. When Highway is only built for a +single target, HWY_DYNAMIC_DISPATCH results in the same direct call +that HWY_STATIC_DISPATCH would produce.

+
+
+

Headers

+

The public headers are:

+
    +
  • hwy/highway.h: main header, included from source AND/OR header files +that use vector types. Note that including in headers may increase +compile time, but allows declaring functions implemented out of line.

  • +
  • hwy/base.h: included from headers that only need +compiler/platform-dependent definitions (e.g. PopCount) without +the full highway.h.

  • +
  • hwy/foreach_target.h: re-includes the translation unit (specified by +HWY_TARGET_INCLUDE) once per enabled target to generate code from +the same source code. highway.h must still be included.

  • +
  • hwy/aligned_allocator.h: defines functions for allocating memory with +alignment suitable for Load/Store.

  • +
  • hwy/cache_control.h: defines stand-alone functions to control caching +( e.g. prefetching), independent of actual SIMD.

  • +
  • hwy/nanobenchmark.h: library for precisely measuring elapsed time +(under varying inputs) for benchmarking small/medium regions of code.

  • +
  • hwy/print-inl.h: defines Print() for writing vector lanes to stderr.

  • +
  • hwy/tests/test_util-inl.h: defines macros for invoking tests on all +available targets, plus per-target functions useful in tests.

  • +
+

Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code:

+
#include "hwy/highway.h"
+HWY_BEFORE_NAMESPACE();  // at file scope
+namespace project {  // optional
+namespace HWY_NAMESPACE {
+
+// implementation
+
+// NOLINTNEXTLINE(google-readability-namespace-comments)
+}  // namespace HWY_NAMESPACE
+}  // namespace project - optional
+HWY_AFTER_NAMESPACE();
+
+
+

If you choose not to use the BEFORE/AFTER lines, you must prefix any +function that calls Highway ops such as Load with HWY_ATTR. +Either of these will set the compiler #pragma required to generate +vector code.

+

The HWY_NAMESPACE lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch.

+
+
+

Notation in this doc

+

By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops.

+
    +
  • T denotes the type of a vector lane (integer or floating-point);

  • +
  • N is a size_t value that governs (but is not necessarily +identical to) the number of lanes;

  • +
  • D is shorthand for a zero-sized tag type Simd<T, N, kPow2>, +used to select the desired overloaded function (see next section). +Use aliases such as ScalableTag instead of referring to this type +directly;

  • +
  • d is an lvalue of type D, passed as a function argument +e.g. to Zero;

  • +
  • V is the type of a vector, which may be a class or built-in type.

  • +
  • v[i] is analogous to C++ array notation, with zero-based index +i from the starting address of the vector v.

  • +
+
+
+

Vector and tag types

+

Highway vectors consist of one or more ‘lanes’ of the same built-in type +T: uint##_t, int##_t for ## = 8, 16, 32, 64, or +float##_t for ## = 16, 32, 64 and bfloat16_t. T may be +retrieved via TFromD<D>. IsIntegerLaneType<T> evaluates to true +for these int or uint types.

+

Beware that char may differ from these types, and is not supported +directly. If your code loads from/stores to char*, use T=uint8_t +for Highway’s d tags (see below) or T=int8_t (which may enable +faster less-than/greater-than comparisons), and cast your char* +pointers to your T*.

+

In Highway, float16_t (an IEEE binary16 half-float) and +bfloat16_t (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from float32_t. The behavior +of infinity and NaN in float16_t is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via BitCastScalar or ConvertScalarTo.

+

On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as Set take a +zero-sized tag argument called d of type D and return an actual +vector of unspecified type.

+

The actual lane count (used to increment loop counters etc.) can be +obtained via Lanes(d). This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +AllocateAligned(Lanes(d)).

+

Note that Lanes(d) could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances:

+
    +
  • upon user request in future via special CPU instructions (switching +to ‘streaming SVE’ mode for Arm SME), or

  • +
  • via system software (prctl(PR_SVE_SET_VL on Linux for Arm SVE). +When the vector length is changed using this mechanism, all but the +lower 128 bits of vector registers are invalidated.

  • +
+

Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +Lanes(d)).

+

MaxLanes(d) returns a (potentially loose) upper bound on +Lanes(d), and is implemented as a constexpr function.

+

The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +count & (Lanes(d) - 1) instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +MaxLanes) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders.

+

d lvalues (a tag, NOT actual vector) are obtained using aliases:

+
    +
  • Most common: ScalableTag<T[, kPow2=0]> d; or the macro form +HWY_FULL(T[, LMUL=1]) d;. With the default value of the second +argument, these both select full vectors which utilize all available +lanes.

    +

    Only for targets (e.g. RVV) that support register groups, the kPow2 +(-3..3) and LMUL argument (1, 2, 4, 8) specify LMUL, the number +of registers in the group. This effectively multiplies the lane count +in each operation by LMUL, or left-shifts by kPow2 (negative +values are understood as right-shifting by the absolute value). These +arguments will eventually be optional hints that may improve +performance on 1-2 wide machines (at the cost of reducing the +effective number of registers), but RVV target does not yet support +fractional LMUL. Thus, mixed-precision code (e.g. demoting float +to uint8_t) currently requires LMUL to be at least the ratio of +the sizes of the largest and smallest type, and smaller d to be +obtained via Half<DLarger>.

    +

    For other targets, kPow2 must lie within [HWY_MIN_POW2, +HWY_MAX_POW2]. The *Tag aliases clamp to the upper bound but your +code should ensure the lower bound is not exceeded, typically by +specializing compile-time recursions for kPow2 = HWY_MIN_POW2 +(this avoids compile errors when kPow2 is low enough that it is +no longer a valid shift count).

    +
  • +
  • Less common: CappedTag<T, kCap> d or the macro form +HWY_CAPPED(T, kCap) d;. These select vectors or masks where no +more than the largest power of two not exceeding kCap lanes have +observable effects such as loading/storing to memory, or being +counted by CountTrue. The number of lanes may also be less; for +the HWY_SCALAR target, vectors always have a single lane. For +example, CappedTag<T, 3> will use up to two lanes.

  • +
  • For applications that require fixed-size vectors: +FixedTag<T, kCount> d; will select vectors where exactly +kCount lanes have observable effects. These may be implemented +using full vectors plus additional runtime cost for masking in +Load etc. kCount must be a power of two not exceeding +HWY_LANES(T), which is one for HWY_SCALAR. This tag can be +used when the HWY_SCALAR target is anyway disabled (superseded by +a higher baseline) or unusable (due to use of ops such as +TableLookupBytes). As a convenience, we also provide +Full128<T>, Full64<T> and Full32<T> aliases which are +equivalent to FixedTag<T, 16 / sizeof(T)>, +FixedTag<T, 8 / sizeof(T)> and FixedTag<T, 4 / sizeof(T)>.

  • +
  • The result of UpperHalf/LowerHalf has half the lanes. To +obtain a corresponding d, use Half<decltype(d)>; the opposite +is Twice<>.

  • +
  • BlockDFromD<D> returns a d with a lane type of TFromD<D> +and HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD<D>)) lanes.

  • +
+

User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable.

+

For mixed-precision code (e.g. uint8_t lanes promoted to float), +tags for the smaller types must be obtained from those of the larger +type (e.g. via Rebind<uint8_t, ScalableTag<float>>).

+
+
+

Using unspecified vector types

+

Vector types are unspecified and depend on the target. Your code could +define vector variables using auto, but it is more readable (due to +making the type visible) to use an alias such as Vec<D>, or +decltype(Zero(d)). Similarly, the mask type can be obtained via +Mask<D>. Often your code will first define a d lvalue using +ScalableTag<T>. You may wish to define an alias for your vector +types such as using VecT = Vec<decltype(d)>. Do not use undocumented +types such as Vec128; these may work on most targets, but not all +(e.g. SVE).

+

Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type T instead), class +members, static/thread_local variables, new-expressions (use +AllocateAligned instead), and sizeof/pointer arithmetic (increment +T* by Lanes(d) instead).

+

Initializing constants requires a tag type D, or an lvalue d of +that type. The D can be passed as a template argument or obtained +from a vector type V via DFromV<V>. TFromV<V> is equivalent +to TFromD<DFromV<V>>.

+

Note: Let DV = DFromV<V>. For builtin V (currently necessary +on RVV/SVE), DV might not be the same as the D used to create +V. In particular, DV must not be passed to Load/Store +functions because it may lack the limit on N established by the +original D. However, Vec<DV> is the same as V.

+

Thus a template argument V suffices for generic functions that do +not load from/store to memory: +template<class V> V Mul4(V v) { return Mul(v, Set(DFromV<V>(), 4)); }.

+

Example of mixing partial vectors with generic functions:

+
CappedTag<int16_t, 2> d2;
+auto v = Mul4(Set(d2, 2));
+Store(v, d2, ptr);  // Use d2, NOT DFromV<decltype(v)>()
+
+
+
+
+

Targets

+

Let Target denote an instruction set, one of SCALAR/EMU128, +RVV, SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR (x86), +PPC8/PPC9/PPC10/Z14/Z15 (POWER), WASM/WASM_EMU256 (WebAssembly), +NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128 (Arm).

+

Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use HWY_AVX2, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +kGroup* in targets.cc. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +HWY_TARGET_STR* in set_macros-inl.h, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG.

+

Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them).

+
    +
  • HWY_STATIC_TARGET is the best enabled baseline HWY_Target, +and matches HWY_TARGET in static dispatch mode. This is useful +even in dynamic dispatch mode for deducing and printing the compiler +flags.

  • +
  • HWY_TARGETS indicates which targets to generate for dynamic +dispatch, and which headers to include. It is determined by +configuration macros and always includes HWY_STATIC_TARGET.

  • +
  • HWY_SUPPORTED_TARGETS is the set of targets available at runtime. +Expands to a literal if only a single target is enabled, or +SupportedTargets().

  • +
  • HWY_TARGET: which HWY_Target is currently being compiled. +This is initially identical to HWY_STATIC_TARGET and remains so +in static dispatch mode. For dynamic dispatch, this changes before +each re-inclusion and finally reverts to HWY_STATIC_TARGET. Can +be used in #if expressions to provide an alternative to functions +which are not supported by HWY_SCALAR.

    +

    In particular, for x86 we sometimes wish to specialize functions for +AVX-512 because it provides many new instructions. This can be +accomplished via #if HWY_TARGET <= HWY_AVX3, which means AVX-512 +or better (e.g. HWY_AVX3_DL). This is because numerically lower +targets are better, and no other platform has targets numerically +less than those of x86.

    +
  • +
  • HWY_WANT_SSSE3, HWY_WANT_SSE4: add SSSE3 and SSE4 to the +baseline even if they are not marked as available by the compiler. On +MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or +enabling AVX.

  • +
  • HWY_WANT_AVX3_DL: opt-in for dynamic dispatch to HWY_AVX3_DL. +This is unnecessary if the baseline already includes AVX3_DL.

  • +
+

You can detect and influence the set of supported targets:

+
    +
  • TargetName(t) returns a string literal identifying the single +target t, where t is typically HWY_TARGET.

  • +
  • SupportedTargets() returns an int64_t bitfield of enabled targets +that are supported on this CPU. The return value may change after +calling DisableTargets, but will never be zero.

  • +
  • HWY_SUPPORTED_TARGETS is equivalent to SupportedTargets() but +more efficient if only a single target is enabled.

  • +
  • DisableTargets(b) causes subsequent SupportedTargets() to not +return target(s) whose bits are set in b. This is useful for +disabling specific targets if they are unhelpful or undesirable, +e.g. due to memory bandwidth limitations. The effect is not +cumulative; each call overrides the effect of all previous calls. +Calling with b == 0 restores the original behavior. Use +SetSupportedTargetsForTest instead of this function for +iteratively enabling specific targets for testing.

  • +
  • SetSupportedTargetsForTest(b) causes subsequent +SupportedTargets to return b, minus those disabled via +DisableTargets. b is typically derived from a subset of +SupportedTargets(), e.g. each individual bit in order to test +each supported target. Calling with b == 0 restores the normal +SupportedTargets behavior.

  • +
+
+
+

Operations

+

In the following, the argument or return type V denotes a vector +with N lanes, and M a mask. Operations limited to certain vector +types begin with a constraint of the form V: {prefixes}[{bits}]. +The prefixes u,i,f denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form u32 = {u}{32} may also be used.

+

Note that Highway functions reside in hwy::HWY_NAMESPACE, whereas +user-defined functions reside in project::[nested]::HWY_NAMESPACE. +Highway functions generally take either a D or vector/mask argument. +For targets where vectors and masks are defined in namespace hwy, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference:

+
    +
  • namespace hn = hwy::HWY_NAMESPACE; alias used to prefix ops, e.g. +hn::LoadDup128(..);

  • +
  • using hwy::HWY_NAMESPACE::LoadDup128; declarations for each op +used;

  • +
  • using hwy::HWY_NAMESPACE; directive. This is generally +discouraged, especially for SIMD code residing in a header.

  • +
+

Note that overloaded operators were not supported on RVV and SVE +until recently. Unfortunately, clang’s SVE comparison operators +return integer vectors instead of the svbool_t type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +Lt instead of operator<.

+
+

Initialization

+
    +
  • V Zero(D): returns N-lane vector with all bits set to 0.

  • +
  • V Set(D, T): returns N-lane vector with all lanes equal to the +given value of type T.

  • +
  • V Undefined(D): returns uninitialized N-lane vector, e.g. for +use as an output parameter.

  • +
  • V Iota(D, T2): returns N-lane vector where the lane with index +i has the given value of type T2 (the op converts it to T) + +i. The least significant lane has index 0. This is useful in +tests for detecting lane-crossing bugs.

  • +
  • V SignBit(D): returns N-lane vector with all lanes set to a +value whose representation has only the most-significant bit set.

  • +
  • V Dup128VecFromValues(D d, T t0, .., T tK): Creates a vector +from K+1 values, broadcasted to each 128-bit block if +Lanes(d) >= 16/sizeof(T) is true, where K is +16/sizeof(T) - 1.

    +

    Dup128VecFromValues returns the following values in each 128-bit +block of the result, with t0 in the least-significant +(lowest-indexed) lane of each 128-bit block and tK in the +most-significant (highest-indexed) lane of each 128-bit block: +{t0, t1, ..., tK}

    +
  • +
+
+
+

Getting/setting lanes

+
    +
  • T GetLane(V): returns lane 0 within V. This is useful for +extracting SumOfLanes results.

  • +
+

The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code:

+
    +
  • T ExtractLane(V, size_t i): returns lane i within V. +i must be in [0, Lanes(DFromV<V>())). Potentially slow, it +may be better to store an entire vector to an array and then operate +on its elements.

  • +
  • V InsertLane(V, size_t i, T t): returns a copy of V whose lane +i is set to t. i must be in [0, Lanes(DFromV<V>())). +Potentially slow, it may be better set all elements of an aligned +array and then Load it.

  • +
+
+
+

Getting/setting blocks

+
    +
  • Vec<BlockDFromD<DFromV>> ExtractBlock<int kBlock>(V) : returns +block kBlock of V, where kBlock is an index to a block that +is HWY_MIN(DFromV<V>().MaxBytes(), 16) bytes.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V InsertBlock<int kBlock>(V v, Vec<BlockDFromD<DFromV>> +blk_to_insert): Inserts blk_to_insert, with blk_to_insert[i] +inserted into lane kBlock * (16 / sizeof(TFromV<V>)) + i of the +result vector, if +kBlock * 16 < Lanes(DFromV<V>()) * sizeof(TFromV<V>) is true.

    +

    Otherwise, returns v if kBlock * 16 is greater than or equal +to Lanes(DFromV<V>()) * sizeof(TFromV<V>).

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • size_t Blocks(D d): Returns the number of 16-byte blocks if +Lanes(d) * sizeof(TFromD<D>) is greater than or equal to 16.

    +

    Otherwise, returns 1 if Lanes(d) * sizeof(TFromD<D>) is less than +16.

    +
  • +
+
+
+

Printing

+
    +
  • V Print(D, const char* caption, V [, size_t lane][, size_t +max_lanes]): prints caption followed by up to max_lanes +comma-separated lanes from the vector argument, starting at index +lane. Defined in hwy/print-inl.h, also available if +hwy/tests/test_util-inl.h has been included.

  • +
+
+
+

Tuples

+

As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted Tuple{2-4} +below. Their type is unspecified, potentially built-in, so use the +aliases Vec{2-4}<D>. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section.

+
    +
  • Tuple2 Create2(D, V v0, V v1): returns tuple such that +Get2<1>(tuple) returns v1.

  • +
  • Tuple3 Create3(D, V v0, V v1, V v2): returns tuple such that +Get3<2>(tuple) returns v2.

  • +
  • Tuple4 Create4(D, V v0, V v1, V v2, V v3): returns tuple such +that Get4<3>(tuple) returns v3.

  • +
+

The following take a size_t template argument indicating the +zero-based index, from left to right, of the arguments passed to +Create{2-4}.

+
    +
  • V Get2<size_t>(Tuple2): returns the i-th vector passed to +Create2.

  • +
  • V Get3<size_t>(Tuple3): returns the i-th vector passed to +Create3.

  • +
  • V Get4<size_t>(Tuple4): returns the i-th vector passed to +Create4.

  • +
  • Tuple2 Set2<size_t>(Tuple2 tuple, Vec v): sets the i-th vector

  • +
  • Tuple3 Set3<size_t>(Tuple3 tuple, Vec v): sets the i-th vector

  • +
  • Tuple4 Set4<size_t>(Tuple4 tuple, Vec v): sets the i-th vector

  • +
+
+
+

Arithmetic

+
    +
  • V operator+(V a, V b): returns a[i] + b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Add instead.

  • +
  • V operator-(V a, V b): returns a[i] - b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Sub instead.

  • +
  • V AddSub(V a, V b): returns a[i] - b[i] in the even lanes +and a[i] + b[i] in the odd lanes.

    +

    AddSub(a, b) is equivalent to OddEven(Add(a, b), Sub(a, b)) +or Add(a, OddEven(b, Neg(b))), but AddSub(a, b) is more +efficient than OddEven(Add(a, b), Sub(a, b)) or +Add(a, OddEven(b, Neg(b))) on some targets.

    +
  • +
  • +
    V: {i,f}
    +
    V Neg(V a): returns -a[i].
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedNeg(V a): returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : -a[i].
    +
    +

    SaturatedNeg(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Neg(a)).

    +
  • +
  • +
    V: {i,f}
    +
    V Abs(V a) returns the absolute value of a[i]; for +integers, LimitsMin() maps to LimitsMax() + 1.
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedAbs(V a) returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : (a[i] < 0 ? (-a[i]) : a[i]).
    +
    +

    SaturatedAbs(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Abs(a)).

    +
  • +
  • V AbsDiff(V a, V b): returns |a[i] - b[i]| in each lane.

  • +
  • +
    V: {i,u}{8,16,32},f{16,32}, VW: +Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOf2(V v) returns the sums of 2 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}{8,16}, VW: +Vec<RepartitionToWideX2<DFromV<V>>>
    +
    VW SumsOf4(V v) returns the sums of 4 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8(V v) returns the sums of 8 consecutive lanes, +promoting each sum into a lane of TFromV<VW>. This is slower on +RVV/WASM.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8AbsDiff(V a, V b) returns the same result as +SumsOf8(AbsDiff(a, b)), but is more efficient on x86.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfAdjQuadAbsDiff<int kAOffset, int kBOffset>(V a, V b) +returns the sums of the absolute differences of 32-bit blocks of +8-bit integers, widened to MakeWide<TFromV<V>>.
    +
    +

    kAOffset must be between 0 and +HWY_MIN(1, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    kBOffset must be between 0 and +HWY_MIN(3, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    SumsOfAdjQuadAbsDiff computes +|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_idx is equal to +kAOffset*4+((i/8)*16)+(i&7) and where b_idx is equal to +kBOffset*4+((i/8)*16).

    +

    If Lanes(DFromV<V>()) < (8 << kAOffset) is true, then +SumsOfAdjQuadAbsDiff returns implementation-defined values in any +lanes past the first (lowest-indexed) lane of the result vector.

    +

    SumsOfAdjQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfShuffledQuadAbsDiff<int kIdx3, int kIdx2, int kIdx1, +int kIdx0>(V a, V b) first shuffles a as if by the +Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast( RepartitionToWideX2<DFromV<V>>(), a)) +operation, and then computes the sum of absolute differences of +32-bit blocks of 8-bit integers taken from the shuffled a +vector and the b vector.
    +
    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must be between 0 and +3.

    +

    SumsOfShuffledQuadAbsDiff computes +|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_shuf is equal to +BitCast(DFromV<V>(), Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast(RepartitionToWideX2<DFromV<V>>(), a)), +a_idx is equal to (i/4)*8+(i&3), and b_idx is equal to +(i/2)*4.

    +

    If Lanes(DFromV<V>()) < 16 is true, SumsOfShuffledQuadAbsDiff +returns implementation-defined results in any lanes where +(i/4)*8+(i&3)+3 >= Lanes(d).

    +

    The results of SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx0 >= Lanes(DFromV<V>()) / 4.

    +

    The results of any lanes past the first (lowest-indexed) lane of +SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx1 >= Lanes(DFromV<V>()) / 4.

    +

    SumsOfShuffledQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedAdd(V a, V b) returns a[i] + b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedSub(V a, V b) returns a[i] - b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V AverageRound(V a, V b) returns (a[i] + b[i] + 1) >> 1.
    +
    +
  • +
  • V Clamp(V a, V lo, V hi): returns a[i] clamped to +[lo[i], hi[i]].

  • +
  • V operator/(V a, V b): returns a[i] / b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Div instead.

    +

    For integer vectors, Div(a, b) returns an implementation-defined +value in any lanes where b[i] == 0.

    +

    For signed integer vectors, Div(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {u,i}
    +
    V operator%(V a, V b): returns a[i] % b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Mod +instead.
    +
    +

    Mod(a, b) returns an implementation-defined value in any lanes +where b[i] == 0.

    +

    For signed integer vectors, Mod(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {f}
    +
    V Sqrt(V a): returns sqrt(a[i]).
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocalSqrt(V a): returns an approximation of +1.0 / sqrt(a[i]). +sqrt(a) ~= ApproximateReciprocalSqrt(a) * a. x86 and PPC +provide 12-bit approximations but the error on Arm is closer to 1%.
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocal(V a): returns an approximation of +1.0 / a[i].
    +
    +
  • +
+
+

Min/Max

+

Note: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are.

+
    +
  • V Min(V a, V b): returns min(a[i], b[i]).

  • +
  • V Max(V a, V b): returns max(a[i], b[i]).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u64
    +
    V Min128(D, V a, V b): returns the minimum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Max128(D, V a, V b): returns the maximum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Min128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered less than b by Lt128Upper, +else b.
    +
    +
  • +
  • +
    V: u64
    +
    V Max128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered > b by Lt128Upper, else +b.
    +
    +
  • +
+
+
+

Multiply

+
    +
  • V operator*(V a, V b): returns r[i] = a[i] * b[i], truncating it +to the lower half for integer inputs. Currently unavailable on +SVE/RVV; use the equivalent Mul instead.

  • +
  • +
    V: f, VI: Vec<RebindToSigned<DFromV<V>>>
    +
    V MulByPow2(V a, VI b): Multiplies a[i] by 2^b[i].
    +
    +

    MulByPow2(a, b) is equivalent to +std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin<int>()), LimitsMax<int>())).

    +
  • +
  • V: f V MulByFloorPow2(V a, V b): Multiplies a[i] by +2^floor(b[i]).

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns zero +or NaN in any lanes where a[i] is NaN and b[i] is equal to +negative infinity.

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns +positive infinity or NaN in any lanes where a[i] is NaN and +b[i] is equal to positive infinity.

    +

    If a[i] is a non-NaN value and b[i] is equal to negative +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * 0.0.

    +

    If b[i] is NaN or if a[i] is non-NaN and b[i] is positive +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * b[i].

    +

    If b[i] is a finite value, MulByFloorPow2(a, b) is equivalent +to MulByPow2(a, FloorInt(b)).

    +
  • +
  • +
    V: {u,i}
    +
    V MulHigh(V a, V b): returns the upper half of +a[i] * b[i] in each lane.
    +
    +
  • +
  • +
    V: i16
    +
    V MulFixedPoint15(V a, V b): returns the result of +multiplying two Q1.15 fixed-point numbers. This corresponds to +doubling the multiplication result and storing the upper half. +Results are implementation-defined iff both inputs are -32768.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V2 MulEven(V a, V b): returns double-wide result of +a[i] * b[i] for every even i, in lanes i (lower) and +i + 1 (upper). V2 is a vector with double-width lanes, or +the same as V for 64-bit inputs (which are only supported if +HWY_TARGET != HWY_SCALAR).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V MulOdd(V a, V b): returns double-wide result of +a[i] * b[i] for every odd i, in lanes i - 1 (lower) and +i (upper). Only supported if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: {bf,u,i}16, D: RepartitionToWide<DFromV<V>>
    +
    Vec<D> WidenMulPairwiseAdd(D d, V a, V b): widens a and +b to TFromD<D> and computes +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0].
    +
    +
  • +
  • +
    VI: i8, VU: Vec<RebindToUnsigned<DFromV<VI>>>, +DI: RepartitionToWide<DFromV<VI>>
    +
    Vec<DI> SatWidenMulPairwiseAdd(DI di, VU a_u, VI b_i) : +widens a_u and b_i to TFromD<DI> and computes +a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0], saturated to the +range of TFromD<D>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    Vec<D> SatWidenMulPairwiseAccumulate(DW, V a, V b, VW sum) : +widens a[i] and b[i] to TFromD<DI> and computes +a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i], saturated to the +range of TFromD<DW>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    VW SatWidenMulAccumFixedPoint(DW, V a, V b, VW sum)**: +First, widens a and b to TFromD<DW>, then adds +a[i] * b[i] * 2 to sum[i], saturated to the range of +TFromD<DW>.
    +
    +

    If +a[i] == LimitsMin<TFromD<D>>() && b[i] == LimitsMin<TFromD<D>>(), +it is implementation-defined whether a[i] * b[i] * 2 is first +saturated to TFromD<DW> prior to the addition of +a[i] * b[i] * 2 to sum[i].

    +
  • +
  • +
    V: {bf,u,i}16, DW: RepartitionToWide<DFromV<V>>, +VW: Vec<DW>
    +
    VW ReorderWidenMulAccumulate(DW d, V a, V b, VW sum0, VW& +sum1): widens a and b to TFromD<DW>, then adds +a[i] * b[i] to either sum1[j] or lane j of the return +value, where j = P(i) and P is a permutation. The only +guarantee is that SumOfLanes(d, Add(return_value, sum1)) is the +sum of all a[i] * b[i]. This is useful for computing dot +products and the L2 norm. The initial value of sum1 before any +call to ReorderWidenMulAccumulate must be zero (because it is +unused on some platforms). It is safe to set the initial value of +sum0 to any vector v; this has the effect of increasing the +total sum by GetLane(SumOfLanes(d, v)) and may be slightly more +efficient than later adding v to sum0.
    +
    +
  • +
  • +
    VW: {f,u,i}32
    +
    VW RearrangeToOddPlusEven(VW sum0, VW sum1): returns in each +32-bit lane with index i +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]. sum0 must be the +return value of a prior ReorderWidenMulAccumulate, and sum1 +must be its last (output) argument. In other words, this +strengthens the invariant of ReorderWidenMulAccumulate such +that each 32-bit lane is the sum of the widened products whose +16-bit inputs came from the top and bottom halves of the 32-bit +lane. This is typically called after a series of calls to +ReorderWidenMulAccumulate, as opposed to after each one. +Exception: if HWY_TARGET == HWY_SCALAR, returns a[0]*b[0]. +Note that the initial value of sum1 must be zero, see +ReorderWidenMulAccumulate.
    +
    +
  • +
  • +
    VN: {u,i}{8,16}, D: RepartitionToWideX2<DFromV<VN>>
    +
    Vec<D> SumOfMulQuadAccumulate(D d, VN a, VN b, Vec<D> sum): +widens a and b to TFromD<D> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    VN_I: i8, VN_U: +Vec<RebindToUnsigned<DFromV<VN_I>>>, DI: +Repartition<int32_t, DFromV<VN_I>>
    +
    Vec<DI> SumOfMulQuadAccumulate(DI di, VN_U a_u, VN_I b_i, +Vec<DI> sum): widens a and b to TFromD<DI> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    V: {u,i}{8,16,32},{f}16,
    +
    VW: Vec<RepartitionToWide<DFromV<V>>:
    +
    VW WidenMulAccumulate(D, V a, V b, VW low, VW& high): widens +a and b, multiplies them together, then adds them to the +concatenated vectors high:low. Returns the lower half of the +result, and sets high to the upper half.
    +
    +
  • +
+
+
+

Fused multiply-add

+

When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The *Sub variants are somewhat slower on Arm, and unavailable for +integer inputs; if the c argument is a constant, it would be better +to negate it and use MulAdd.

+
    +
  • V MulAdd(V a, V b, V c): returns a[i] * b[i] + c[i].

  • +
  • V NegMulAdd(V a, V b, V c): returns -a[i] * b[i] + c[i].

  • +
  • V MulSub(V a, V b, V c): returns a[i] * b[i] - c[i].

  • +
  • V NegMulSub(V a, V b, V c): returns -a[i] * b[i] - c[i].

  • +
  • V MulAddSub(V a, V b, V c): returns a[i] * b[i] - c[i] in +the even lanes and a[i] * b[i] + c[i] in the odd lanes.

    +

    MulAddSub(a, b, c) is equivalent to +OddEven(MulAdd(a, b, c), MulSub(a, b, c)) or +MulAddSub(a, b, OddEven(c, Neg(c)), but MulSub(a, b, c) is +more efficient on some targets (including AVX2/AVX3).

    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulEvenAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c).
    +
    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulOddAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c).
    +
    +
  • +
+
+
+

Masked arithmetic

+

All ops in this section return no for mask=false lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, IfThenElse(m, Add(a, b), no); etc.

+
    +
  • V MaskedMinOr(V no, M m, V a, V b): returns Min(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMaxOr(V no, M m, V a, V b): returns Max(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedAddOr(V no, M m, V a, V b): returns a[i] + b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedSubOr(V no, M m, V a, V b): returns a[i] - b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMulOr(V no, M m, V a, V b): returns a[i] * b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedDivOr(V no, M m, V a, V b): returns a[i] / b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i} +V MaskedModOr(V no, M m, V a, V b): returns a[i] % b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatAddOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatSubOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
+
+
+

Shifts

+

Note: Counts not in [0, sizeof(T)*8) yield +implementation-defined results. Left-shifting signed T and +right-shifting positive signed T is the same as shifting +MakeUnsigned<T> and casting to T. Right-shifting negative signed +T is the same as an unsigned shift, except that 1-bits are shifted +in.

+

Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and RotateRight is often emulated with +shifts:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeft<int>(V a) returns a[i] << int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRight<int>(V a) returns a[i] >> int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRight<int>(V a) returns +((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeft<int>(V a) returns +(a[i] << int) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - int)).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRight<int>(V a) returns +(static_cast<TU>(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int)).
    +
    +
  • +
+

Shift all lanes by the same (not necessarily compile-time constant) +amount:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftSame(V a, int bits) returns a[i] << bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRightSame(V a, int bits) returns a[i] >> bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRightSame<int kShiftAmt>(V a, int bits) +returns +((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeftSame(V a, int bits) returns +(a[i] << shl_bits) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - shl_bits)), +where shl_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRightSame(V a, int bits) returns +(static_cast<TU>(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits)), +where shr_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
+

Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2):

+
    +
  • +
    V: {u,i}
    +
    V operator<<(V a, V b) returns a[i] << b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shl instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator>>(V a, V b) returns a[i] >> b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shr instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShr(V a, V b) returns +((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Rol(V a, V b) returns +(a[i] << (b[i] & shift_amt_mask)) | (static_cast<TU>(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Ror(V a, V b) returns +(static_cast<TU>(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
+
+
+

Floating-point rounding

+
    +
  • +
    V: {f}
    +
    V Round(V v): returns v[i] rounded towards the nearest +integer, with ties to even.
    +
    +
  • +
  • +
    V: {f}
    +
    V Trunc(V v): returns v[i] rounded towards zero +(truncate).
    +
    +
  • +
  • +
    V: {f}
    +
    V Ceil(V v): returns v[i] rounded towards positive +infinity (ceiling).
    +
    +
  • +
  • +
    V: {f}
    +
    V Floor(V v): returns v[i] rounded towards negative +infinity.
    +
    +
  • +
+
+
+

Floating-point classification

+
    +
  • +
    V: {f}
    +
    M IsNaN(V v): returns mask indicating whether v[i] is +“not a number” (unordered).
    +
    +
  • +
  • +
    V: {f}
    +
    M IsEitherNaN(V a, V b): equivalent to +Or(IsNaN(a), IsNaN(b)), but IsEitherNaN(a, b) is more +efficient than Or(IsNaN(a), IsNaN(b)) on x86.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsInf(V v): returns mask indicating whether v[i] is +positive or negative infinity.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsFinite(V v): returns mask indicating whether v[i] is +neither NaN nor infinity, i.e. normal, subnormal or zero. +Equivalent to Not(Or(IsNaN(v), IsInf(v))).
    +
    +
  • +
+
+
+
+

Logical

+
    +
  • +
    V: {u,i}
    +
    V PopulationCount(V a): returns the number of 1-bits in each +lane, i.e. PopCount(a[i]).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V LeadingZeroCount(V a): returns the number of leading zeros +in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V TrailingZeroCount(V a): returns the number of trailing +zeros in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V HighestSetBitIndex(V a): returns the index of the highest +set bit of each lane. For any lanes of a signed vector type where +a[i] is zero, an unspecified negative value is returned in the +corresponding result lanes. For any lanes of an unsigned vector +type where a[i] is zero, an unspecified value that is greater +than HighestValue<MakeSigned<TFromV<V>>>() is returned in the +corresponding result lanes.
    +
    +
  • +
+

The following operate on individual bits within each lane. Note that the +non-operator functions (And instead of &) must be used for +floating-point types, and on SVE/RVV.

+
    +
  • +
    V: {u,i}
    +
    V operator&(V a, V b): returns a[i] & b[i]. Currently +unavailable on SVE/RVV; use the equivalent And instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator|(V a, V b): returns a[i] | b[i]. Currently +unavailable on SVE/RVV; use the equivalent Or instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator^(V a, V b): returns a[i] ^ b[i]. Currently +unavailable on SVE/RVV; use the equivalent Xor instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Not(V v): returns ~v[i].
    +
    +
  • +
  • V AndNot(V a, V b): returns ~a[i] & b[i].

  • +
+

The following three-argument functions may be more efficient than +assembling them from 2-argument functions:

+
    +
  • V Xor3(V x1, V x2, V x3): returns x1[i] ^ x2[i] ^ x3[i]. +This is more efficient than Or3 on some targets. When inputs are +disjoint (no bit is set in more than one argument), Xor3 and +Or3 are equivalent and you should use the former.

  • +
  • V Or3(V o1, V o2, V o3): returns o1[i] | o2[i] | o3[i]. +This is less efficient than Xor3 on some targets; use that where +possible.

  • +
  • V OrAnd(V o, V a1, V a2): returns o[i] | (a1[i] & a2[i]).

  • +
  • V BitwiseIfThenElse(V mask, V yes, V no): returns +((mask[i] & yes[i]) | (~mask[i] & no[i])). BitwiseIfThenElse +is equivalent to, but potentially more efficient than +Or(And(mask, yes), AndNot(mask, no)).

  • +
+

Special functions for signed types:

+
    +
  • +
    V: {f}
    +
    V CopySign(V a, V b): returns the number with the magnitude +of a and sign of b.
    +
    +
  • +
  • +
    V: {f}
    +
    V CopySignToAbs(V a, V b): as above, but potentially slightly +more efficient; requires the first argument to be non-negative.
    +
    +
  • +
  • +
    V: {i}
    +
    V BroadcastSignBit(V a) returns a[i] < 0 ? -1 : 0.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V ZeroIfNegative(V v): returns v[i] < 0 ? 0 : v[i].
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElse(V v, V yes, V no): returns +v[i] < 0 ? yes[i] : no[i]. This may be more efficient than +IfThenElse(Lt..).
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElseZero(V v, V yes): returns +v[i] < 0 ? yes[i] : 0. IfNegativeThenElseZero(v, yes) is +equivalent to but more efficient than +IfThenElseZero(IsNegative(v), yes) or +IfNegativeThenElse(v, yes, Zero(d)) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenZeroElse(V v, V no): returns +v[i] < 0 ? 0 : no. IfNegativeThenZeroElse(v, no) is +equivalent to but more efficient than +IfThenZeroElse(IsNegative(v), no) or +IfNegativeThenElse(v, Zero(d), no) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenNegOrUndefIfZero(V mask, V v): returns +mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val), +where impl_defined_val is an implementation-defined value that +is equal to either 0 or v[i].
    +
    +

    IfNegativeThenNegOrUndefIfZero(mask, v) is more efficient than +IfNegativeThenElse(mask, Neg(v), v) for I8/I16/I32 vectors that +are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets.

    +
  • +
+
+
+

Masks

+

Let M denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform).

+
+

Create mask

+
    +
  • M FirstN(D, size_t N): returns mask with the first N lanes +(those with index < N) true. N >= Lanes(D()) results in an +all-true mask. N must not exceed +LimitsMax<SignedFromSize<HWY_MIN(sizeof(size_t), sizeof(TFromD<D>))>>(). +Useful for implementing “masked” stores by loading prev followed +by IfThenElse(FirstN(d, N), what_to_store, prev).

  • +
  • M MaskFromVec(V v): returns false in lane i if +v[i] == 0, or true if v[i] has all bits set. The result is +implementation-defined if v[i] is neither zero nor all bits +set.

  • +
  • M LoadMaskBits(D, const uint8_t* p): returns a mask indicating +whether the i-th bit in the array is set. Loads bytes and bits in +ascending order of address and index. At least 8 bytes of p must +be readable, but only (Lanes(D()) + 7) / 8 need be initialized. +Any unused bits (happens if Lanes(D()) < 8) are treated as if +they were zero.

  • +
  • M Dup128MaskFromMaskBits(D d, unsigned mask_bits): returns a +mask with lane i set to +((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0.

  • +
  • M MaskFalse(D): returns an all-false mask. MaskFalse(D()) +is equivalent to MaskFromVec(Zero(D())), but MaskFalse(D()) +is more efficient than MaskFromVec(Zero(D())) on AVX3, RVV, and +SVE.

    +

    MaskFalse(D()) is also equivalent to FirstN(D(), 0) or +Dup128MaskFromMaskBits(D(), 0), but MaskFalse(D()) is usually +more efficient.

    +
  • +
+
+
+

Convert mask

+
    +
  • M1 RebindMask(D, M2 m): returns same mask bits as m, but +reinterpreted as a mask for lanes of type TFromD<D>. M1 and +M2 must have the same number of lanes.

  • +
  • V VecFromMask(D, M m): returns 0 in lane i if +m[i] == false, otherwise all bits set.

  • +
  • size_t StoreMaskBits(D, M m, uint8_t* p): stores a bit array +indicating whether m[i] is true, in ascending order of i, +filling the bits of each byte from least to most significant, then +proceeding to the next byte. Returns the number of bytes written: +(Lanes(D()) + 7) / 8. At least 8 bytes of p must be writable.

  • +
  • Mask<DTo> PromoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Promotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    PromoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but PromoteMaskTo(d_to, d_from, m) +is more efficient on some targets.

    +

    PromoteMaskTo requires that +sizeof(TFromD<DFrom>) < sizeof(TFromD<DTo>) be true.

    +
  • +
  • Mask<DTo> DemoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Demotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    DemoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but DemoteMaskTo(d_to, d_from, m) is +more efficient on some targets.

    +

    DemoteMaskTo requires that +sizeof(TFromD<DFrom>) > sizeof(TFromD<DTo>) be true.

    +
  • +
  • M OrderedDemote2MasksTo(DTo, DFrom, M2, M2): returns a mask +whose LowerHalf is the first argument and whose UpperHalf is +the second argument; M2 is Mask<Half<DFrom>>; DTo is +Repartition<TTo, DFrom>.

    +

    OrderedDemote2MasksTo requires that +sizeof(TFromD<DTo>) == sizeof(TFromD<DFrom>) * 2 be true.

    +

    OrderedDemote2MasksTo(d_to, d_from, a, b) is equivalent to +MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb))), +where va is BitCast(di_from, MaskFromVec(d_from, a)), vb +is BitCast(di_from, MaskFromVec(d_from, b)), di_to is +RebindToSigned<DTo>(), and di_from is +RebindToSigned<DFrom>(), but +OrderedDemote2MasksTo(d_to, d_from, a, b) is more efficient on +some targets.

    +

    OrderedDemote2MasksTo is only available if +HWY_TARGET != HWY_SCALAR is true.

    +
  • +
+
+
+

Combine mask

+
    +
  • M2 LowerHalfOfMask(D d, M m): returns the lower half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    LowerHalfOfMask(d, m) is equivalent to +MaskFromVec(LowerHalf(d, VecFromMask(d, m))), but +LowerHalfOfMask(d, m) is more efficient on some targets.

    +
  • +
  • M2 UpperHalfOfMask(D d, M m): returns the upper half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    UpperHalfOfMask(d, m) is equivalent to +MaskFromVec(UpperHalf(d, VecFromMask(d, m))), but +UpperHalfOfMask(d, m) is more efficient on some targets.

    +

    UpperHalfOfMask is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
  • M CombineMasks(D, M2, M2): returns a mask whose UpperHalf +is the first argument and whose LowerHalf is the second argument; +M2 is Mask<Half<D>>.

    +

    CombineMasks(d, hi, lo) is equivalent to +MaskFromVec(d, Combine(d, VecFromMask(Half<D>(), hi), VecFromMask(Half<D>(), lo))), +but CombineMasks(d, hi, lo) is more efficient on some targets.

    +

    CombineMasks is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
+
+
+

Slide mask across blocks

+
    +
  • M SlideMaskUpLanes(D d, M m, size_t N): Slides m up N +lanes. SlideMaskUpLanes(d, m, N) is equivalent to +MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N)), but +SlideMaskUpLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMaskDownLanes(D d, M m, size_t N): Slides m down +N lanes. SlideMaskDownLanes(d, m, N) is equivalent to +MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N)), but +SlideMaskDownLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMask1Up(D d, M m): Slides m up 1 lane. +SlideMask1Up(d, m) is equivalent to +MaskFromVec(Slide1Up(d, VecFromMask(d, m))), but +SlideMask1Up(d, m) is more efficient on some targets.

  • +
  • M SlideMask1Down(D d, M m): Slides m down 1 lane. +SlideMask1Down(d, m) is equivalent to +MaskFromVec(Slide1Down(d, VecFromMask(d, m))), but +SlideMask1Down(d, m) is more efficient on some targets.

  • +
+
+
+

Test mask

+
    +
  • bool AllTrue(D, M m): returns whether all m[i] are true.

  • +
  • bool AllFalse(D, M m): returns whether all m[i] are false.

  • +
  • size_t CountTrue(D, M m): returns how many of m[i] are true +[0, N]. This is typically more expensive than AllTrue/False.

  • +
  • intptr_t FindFirstTrue(D, M m): returns the index of the first +(i.e. lowest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownFirstTrue(D, M m): returns the index of the +first (i.e. lowest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindFirstTrue.

  • +
  • intptr_t FindLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindLastTrue.

  • +
+
+
+

Ternary operator for masks

+

For IfThen*, masks must adhere to the invariant established by +MaskFromVec: false is zero, true has all bits set:

+
    +
  • V IfThenElse(M mask, V yes, V no): returns +mask[i] ? yes[i] : no[i].

  • +
  • V IfThenElseZero(M mask, V yes): returns +mask[i] ? yes[i] : 0.

  • +
  • V IfThenZeroElse(M mask, V no): returns +mask[i] ? 0 : no[i].

  • +
  • V IfVecThenElse(V mask, V yes, V no): equivalent to and +possibly faster than IfVecThenElse(MaskFromVec(mask), yes, no). +The result is implementation-defined if mask[i] is neither zero +nor all bits set.

  • +
+
+
+

Logical mask

+
    +
  • M Not(M m): returns mask of elements indicating whether the +input mask element was false.

  • +
  • M And(M a, M b): returns mask of elements indicating whether +both input mask elements were true.

  • +
  • M AndNot(M not_a, M b): returns mask of elements indicating +whether not_a is false and b is true.

  • +
  • M Or(M a, M b): returns mask of elements indicating whether +either input mask element was true.

  • +
  • M Xor(M a, M b): returns mask of elements indicating whether +exactly one input mask element was true.

  • +
  • M ExclusiveNeither(M a, M b): returns mask of elements +indicating a is false and b is false. Undefined if both are +true. We choose not to provide NotOr/NotXor because x86 and SVE only +define one of these operations. This op is for situations where the +inputs are known to be mutually exclusive.

  • +
  • M SetOnlyFirst(M m): If none of m[i] are true, returns +all-false. Otherwise, only lane k is true, where k is equal +to FindKnownFirstTrue(m). In other words, sets to false any lanes +with index greater than the first true lane, if it exists.

  • +
  • M SetBeforeFirst(M m): If none of m[i] are true, returns +all-true. Otherwise, returns mask with the first k lanes true and +all remaining lanes false, where k is equal to +FindKnownFirstTrue(m). In other words, if at least one of +m[i] is true, sets to true any lanes with index less than the +first true lane and all remaining lanes to false.

  • +
  • M SetAtOrBeforeFirst(M m): equivalent to +Or(SetBeforeFirst(m), SetOnlyFirst(m)), but +SetAtOrBeforeFirst(m) is usually more efficient than +Or(SetBeforeFirst(m), SetOnlyFirst(m)).

  • +
  • M SetAtOrAfterFirst(M m): equivalent to +Not(SetBeforeFirst(m)).

  • +
+
+
+

Compress

+
    +
  • V Compress(V v, M m): returns r such that r[n] is +v[i], with i the n-th lane index (starting from 0) where +m[i] is true. Compacts lanes whose mask is true into the lower +lanes. For targets and lane type T where +CompressIsPartition<T>::value is true, the upper lanes are those +whose mask is false (thus Compress corresponds to partitioning +according to the mask). Otherwise, the upper lanes are +implementation-defined. Potentially slow with 8 and 16-bit lanes. Use +this form when the input is already a mask, e.g. returned by a +comparison.

  • +
  • V CompressNot(V v, M m): equivalent to Compress(v, Not(m)) +but possibly faster if CompressIsPartition<T>::value is true.

  • +
  • +
    V: u64
    +
    V CompressBlocksNot(V v, M m): equivalent to +CompressNot(v, m) when m is structured as adjacent pairs +(both true or false), e.g. as returned by Lt128. This is a +no-op for 128 bit vectors. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • size_t CompressStore(V v, M m, D d, T* p): writes lanes whose +mask m is true into p, starting from lane 0. Returns +CountTrue(d, m), the number of valid lanes. May be implemented as +Compress followed by StoreU; lanes after the valid ones may +still be overwritten! Potentially slow with 8 and 16-bit lanes.

  • +
  • size_t CompressBlendedStore(V v, M m, D d, T* p): writes only +lanes whose mask m is true into p, starting from lane 0. +Returns CountTrue(d, m), the number of lanes written. Does not +modify subsequent lanes, but there is no guarantee of atomicity +because this may be implemented as +Compress, LoadU, IfThenElse(FirstN), StoreU.

  • +
  • V CompressBits(V v, const uint8_t* HWY_RESTRICT bits): +Equivalent to, but often faster than +Compress(v, LoadMaskBits(d, bits)). bits is as specified for +LoadMaskBits. If called multiple times, the bits pointer +passed to this function must also be marked HWY_RESTRICT to avoid +repeated work. Note that if the vector has less than 8 elements, +incrementing bits will not work as intended for packed bit +arrays. As with Compress, CompressIsPartition indicates the +mask=false lanes are moved to the upper lanes. Potentially slow with +8 and 16-bit lanes.

  • +
  • size_t CompressBitsStore(V v, const uint8_t* HWY_RESTRICT +bits, D d, T* p): combination of CompressStore and +CompressBits, see remarks there.

  • +
+
+
+

Expand

+
    +
  • V Expand(V v, M m): returns r such that r[i] is zero +where m[i] is false, and otherwise v[s], where s is the +number of m[0, i) which are true. Scatters inputs in ascending +index order to the lanes whose mask is true and zeros all other +lanes. Potentially slow with 8 and 16-bit lanes.

  • +
  • V LoadExpand(M m, D d, const T* p): returns r such that +r[i] is zero where m[i] is false, and otherwise p[s], +where s is the number of m[0, i) which are true. May be +implemented as LoadU followed by Expand. Potentially slow +with 8 and 16-bit lanes.

  • +
+
+
+
+

Comparisons

+

These return a mask (see above) indicating whether the condition is +true.

+
    +
  • M operator==(V a, V b): returns a[i] == b[i]. Currently +unavailable on SVE/RVV; use the equivalent Eq instead.

  • +
  • M operator!=(V a, V b): returns a[i] != b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ne instead.

  • +
  • M operator<(V a, V b): returns a[i] < b[i]. Currently +unavailable on SVE/RVV; use the equivalent Lt instead.

  • +
  • M operator>(V a, V b): returns a[i] > b[i]. Currently +unavailable on SVE/RVV; use the equivalent Gt instead.

  • +
  • M operator<=(V a, V b): returns a[i] <= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Le instead.

  • +
  • M operator>=(V a, V b): returns a[i] >= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ge instead.

  • +
  • +
    V: {i,f}
    +
    M IsNegative(V v): returns v[i] < 0.
    +
    +

    IsNegative(v) is equivalent to +MaskFromVec(BroadcastSignBit(v)) or Lt(v, Zero(d)), but +IsNegative(v) is more efficient on some targets.

    +
  • +
  • +
    V: {u,i}
    +
    M TestBit(V v, V bit): returns (v[i] & bit[i]) == bit[i]. +bit[i] must have exactly one bit set.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) is +less than b[1]:b[0]. For each pair, the mask lanes are either +both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] is less than +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +equals b[1]:b[0]. For each pair, the mask lanes are either both +true or both false. Unavailable if HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +differs from b[1]:b[0]. For each pair, the mask lanes are +either both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] equals b[1]. +For each pair, the mask lanes are either both true or both false. +This is useful for comparing 64-bit keys alongside 64-bit values. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] differs from +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Memory

+

Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of N consecutive +T values, either aligned (address is a multiple of the vector +size) or possibly unaligned (denoted p).

+

Even unaligned addresses must still be a multiple of sizeof(T), +otherwise StoreU may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +new or malloc) variables of type T are aligned to +sizeof(T), hence such addresses are suitable for StoreU. +However, casting pointers to char* and adding arbitrary offsets (not +a multiple of sizeof(T)) can violate this requirement.

+

Note: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be 1.5 times as fast when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports.

+
+

Load

+
    +
  • Vec<D> Load(D, const T* aligned): returns aligned[i]. May +fault if the pointer is not aligned to the vector size (using +aligned_allocator.h is safe). Using this whenever possible improves +codegen on SSSE3/SSE4: unlike LoadU, Load can be fused into a +memory operand, which reduces register pressure.

  • +
+

Requires only element-aligned vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length):

+
    +
  • Vec<D> LoadU(D, const T* p): returns p[i].

  • +
  • Vec<D> LoadDup128(D, const T* p): returns one 128-bit block +loaded from p and broadcasted into all 128-bit block[s]. This may +be faster than broadcasting single values, and is more convenient +than preparing constants for the actual vector length. Only available +if HWY_TARGET != HWY_SCALAR.

  • +
  • Vec<D> MaskedLoadOr(V no, M mask, D, const T* p): returns +mask[i] ? p[i] : no[i]. May fault even where mask is false +#if HWY_MEM_OPS_MIGHT_FAULT. If p is aligned, faults cannot +happen unless the entire vector is inaccessible. Assuming no faults, +this is equivalent to, and potentially more efficient than, +IfThenElse(mask, LoadU(D(), p), no).

  • +
  • Vec<D> MaskedLoad(M mask, D d, const T* p): equivalent to +MaskedLoadOr(Zero(d), mask, d, p), but potentially slightly more +efficient.

  • +
  • Vec<D> LoadN(D d, const T* p, size_t max_lanes_to_load) : +Loads HWY_MIN(Lanes(d), max_lanes_to_load) lanes from p to +the first (lowest-index) lanes of the result vector and zeroes out +the remaining lanes.

    +

    LoadN does not fault if all of the elements in +[p, p + max_lanes_to_load) are accessible, even if +HWY_MEM_OPS_MIGHT_FAULT is 1 or max_lanes_to_load < Lanes(d) +is true.

    +
  • +
  • Vec<D> LoadNOr(V no, D d, const T* p, size_t +max_lanes_to_load) : Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes from p to the first (lowest-index) lanes of the result +vector and fills the remaining lanes with no. Like LoadN, this +does not fault.

  • +
+
+
+

Store

+
    +
  • void Store(Vec<D> v, D, T* aligned): copies v[i] into +aligned[i], which must be aligned to the vector size. Writes +exactly N * sizeof(T) bytes.

  • +
  • void StoreU(Vec<D> v, D, T* p): as Store, but the +alignment requirement is relaxed to element-aligned (multiple of +sizeof(T)).

  • +
  • void BlendedStore(Vec<D> v, M m, D d, T* p): as StoreU, +but only updates p where m is true. May fault even where +mask is false #if HWY_MEM_OPS_MIGHT_FAULT. If p is +aligned, faults cannot happen unless the entire vector is +inaccessible. Equivalent to, and potentially more efficient than, +StoreU(IfThenElse(m, v, LoadU(d, p)), d, p). “Blended” indicates +this may not be atomic; other threads must not concurrently update +[p, p + Lanes(d)) without synchronization.

  • +
  • void SafeFillN(size_t num, T value, D d, T* HWY_RESTRICT to): +Sets to[0, num) to value. If num exceeds Lanes(d), +the behavior is target-dependent (either filling all, or no more than +one vector). Potentially more efficient than a scalar loop, but will +not fault, unlike BlendedStore. No alignment requirement. +Potentially non-atomic, like BlendedStore.

  • +
  • void SafeCopyN(size_t num, D d, const T* HWY_RESTRICT from, +T* HWY_RESTRICT to): Copies from[0, num) to to. If num +exceeds Lanes(d), the behavior is target-dependent (either +copying all, or no more than one vector). Potentially more efficient +than a scalar loop, but will not fault, unlike BlendedStore. No +alignment requirement. Potentially non-atomic, like BlendedStore.

  • +
  • void StoreN(Vec<D> v, D d, T* HWY_RESTRICT p, size_t +max_lanes_to_store): Stores the first (lowest-index) +HWY_MIN(Lanes(d), max_lanes_to_store) lanes of v to p.

    +

    StoreN does not modify any memory past +p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1.

    +
  • +
+
+
+

Interleaved

+
    +
  • void LoadInterleaved2(D, const T* p, Vec<D>& v0, Vec<D>& v1): +equivalent to LoadU into v0, v1 followed by shuffling, such +that v0[0] == p[0], v1[0] == p[1].

  • +
  • void LoadInterleaved3(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2): as above, but for three vectors (e.g. RGB samples).

  • +
  • void LoadInterleaved4(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2, Vec<D>& v3): as above, but for four vectors (e.g. RGBA).

  • +
  • void StoreInterleaved2(Vec<D> v0, Vec<D> v1, D, T* p): +equivalent to shuffling v0, v1 followed by two StoreU(), such +that p[0] == v0[0], p[1] == v1[0].

  • +
  • void StoreInterleaved3(Vec<D> v0, Vec<D> v1, Vec<D> v2, D, T* +p): as above, but for three vectors (e.g. RGB samples).

  • +
  • void StoreInterleaved4(Vec<D> v0, Vec<D> v1, Vec<D> v2, Vec<D> +v3, D, T* p): as above, but for four vectors (e.g. RGBA samples).

  • +
+
+
+

Scatter/Gather

+

Note: Offsets/indices are of type VI = Vec<RebindToSigned<D>> +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned).

+

Note: Where possible, applications should +Load/Store/TableLookup* entire vectors, which is much faster than +Scatter/Gather. Otherwise, code of the form +dst[tbl[i]] = F(src[i]) should when possible be transformed to +dst[i] = F(src[tbl[i]]) because Scatter may be more expensive +than Gather.

+

Note: We provide *Offset functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +*Index, which takes indices. To reduce the number of ops, we do not +intend to add Masked* ops for offsets. If you have offsets, you can +convert them to indices via ShiftRight.

+
    +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterOffset(Vec<D> v, D, T* base, VI offsets): stores +v[i] to the base address plus byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndex(Vec<D> v, D, T* base, VI indices): stores +v[i] to base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndexN(Vec<D> v, D, T* base, VI indices, size_t +max_lanes_to_store): Stores +HWY_MIN(Lanes(d), max_lanes_to_store) lanes v[i] to +base[indices[i]]
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void MaskedScatterIndex(Vec<D> v, M m, D, T* base, VI +indices): stores v[i] to base[indices[i]] if mask[i] is +true. Does not fault for lanes whose mask is false.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherOffset(D, const T* base, VI offsets): returns +elements of base selected by byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndex(D, const T* base, VI indices): returns +vector of base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndexN(D, const T* base, VI indices, size_t +max_lanes_to_load): Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes of base[indices[i]] to the first (lowest-index) lanes of +the result vector and zeroes out the remaining lanes.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndexOr(V no, M mask, D d, const T* base, +VI indices): returns vector of base[indices[i]] where +mask[i] is true, otherwise no[i]. Does not fault for lanes +whose mask is false. This is equivalent to, and potentially +more efficient than, +IfThenElseZero(mask, GatherIndex(d, base, indices)).
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndex(M mask, D d, const T* base, VI +indices): equivalent to +MaskedGatherIndexOr(Zero(d), mask, d, base, indices). Use this +when the desired default value is zero; it may be more efficient on +some targets, and on others require generating a zero constant.
    +
    +
  • +
+
+
+
+

Cache control

+

All functions except Stream are defined in cache_control.h.

+
    +
  • void Stream(Vec<D> a, D d, const T* aligned): copies a[i] +into aligned[i] with non-temporal hint if available (useful for +write-only data; avoids cache pollution). May be implemented using a +CPU-internal buffer. To avoid partial flushes and unpredictable +interactions with atomics (for example, see Intel SDM Vol 4, Sec. +8.1.2.2), call this consecutively for an entire cache line (typically +64 bytes, aligned to its size). Each call may write a multiple of +HWY_STREAM_MULTIPLE bytes, which can exceed +Lanes(d) * sizeof(T). The new contents of aligned may not be +visible until FlushStream is called.

  • +
  • void FlushStream(): ensures values written by previous +Stream calls are visible on the current core. This is NOT +sufficient for synchronizing across cores; when Stream outputs +are to be consumed by other core(s), the producer must publish +availability (e.g. via mutex or atomic_flag) after FlushStream.

  • +
  • void FlushCacheline(const void* p): invalidates and flushes +the cache line containing “p”, if possible.

  • +
  • void Prefetch(const T* p): optionally begins loading the cache +line containing “p” to reduce latency of subsequent actual loads.

  • +
  • void Pause(): when called inside a spin-loop, may reduce power +consumption.

  • +
+
+
+

Type conversion

+
    +
  • Vec<D> BitCast(D, V): returns the bits of V reinterpreted +as type Vec<D>.

  • +
  • Vec<D> ResizeBitCast(D, V): resizes V to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<D>.

    +

    If Vec<D> is a larger vector than V, then the contents of any +bytes past the first Lanes(DFromV<V>()) * sizeof(TFromV<V>) bytes +of the result vector is unspecified.

    +
  • +
  • Vec<DTo> ZeroExtendResizeBitCast(DTo, DFrom, V): resizes V, +which is a vector of type Vec<DFrom>, to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<DTo>.

    +

    If Lanes(DTo()) * sizeof(TFromD<DTo>) is greater than +Lanes(DFrom()) * sizeof(TFromD<DFrom>), then any bytes past the +first Lanes(DFrom()) * sizeof(TFromD<DFrom>) bytes of the result +vector are zeroed out.

    +
  • +
  • +
    V,V8: (u32,u8)
    +
    V8 U8FromU32(V): special-case u32 to u8 conversion +when all lanes of V are already clamped to [0, 256).
    +
    +
  • +
  • +
    D: {f}
    +
    Vec<D> ConvertTo(D, V): converts a signed/unsigned integer +value to same-sized floating point.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertTo(D, V): rounds floating point towards zero +and converts the value to same-sized signed/unsigned integer. +Returns the closest representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertInRangeTo(D, V): rounds floating point towards +zero and converts the value to same-sized signed/unsigned integer. +Returns an implementation-defined value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret NearestInt(V a): returns the integer nearest to a[i]; +results are undefined for NaN.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret CeilInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Ceil(a)), but +CeilInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret FloorInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Floor(a)), but +FloorInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • D: i32, V: f64 Vec<D> DemoteToNearestInt(D d, V +v): converts v[i] to TFromD<D>, rounding to nearest (with +ties to even).

    +

    DemoteToNearestInt(d, v) is equivalent to +DemoteTo(d, Round(v)), but DemoteToNearestInt(d, v) is more +efficient on some targets, including x86 and RVV.

    +
  • +
+
+

Single vector demotion

+

These functions demote a full vector (or parts thereof) into a vector of +half the size. Use Rebind<MakeNarrow<T>, D> or +Half<RepartitionToNarrow<D>> to obtain the D that describes the +return type.

+
    +
  • +
    V,D: (u64,u32), (u64,u16), (u64,u8), +(u32,u16), (u32,u8), (u16,u8)
    +
    Vec<D> TruncateTo(D, V v): returns v[i] truncated to the +smaller type indicated by T = TFromD<D>, with the same result +as if the more-significant input bits that do not fit in T had +been zero. Example: +ScalableTag<uint32_t> du32; Rebind<uint8_t> du8; TruncateTo(du8, Set(du32, 0xF08F)) +is the same as Set(du8, 0x8F).
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i8), (i64,i8), +(i32,i16), (i64,i16), (i64,i32), (u16,i8), +(u32,i8), (u64,i8), (u32,i16), (u64,i16), +(u64,i32), (i16,u8), (i32,u8), (i64,u8), +(i32,u16), (i64,u16), (i64,u32), (u16,u8), +(u32,u8), (u64,u8), (u32,u16), (u64,u16), +(u64,u32), (f64,f32)
    +
    Vec<D> DemoteTo(D, V v): returns v[i] after packing with +signed/unsigned saturation to MakeNarrow<T>.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteTo(D, V v): rounds floating point towards zero +and converts the value to 32-bit integers. Returns the closest +representable value if the input exceeds the destination range.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteInRangeTo(D, V v): rounds floating point towards +zero and converts the value to 32-bit integers. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    V,D: {u,i}64,f32
    +
    Vec<D> DemoteTo(D, V v): converts 64-bit integer to +float.
    +
    +
  • +
  • +
    V,D: (f32,f16), (f64,f16), (f32,bf16)
    +
    Vec<D> DemoteTo(D, V v): narrows float to half (for bf16, it +is unspecified whether this truncates or rounds).
    +
    +
  • +
+
+
+

Single vector promotion

+

These functions promote a half vector to a full vector. To obtain +halves, use LowerHalf or UpperHalf, or load them using a +half-sized D.

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, f16 to f64, bf16 to +f32, f32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] zero- or +sign-extended to the integer type MakeWide<T>, or widened to +the floating-point type MakeFloat<MakeWide<T>>.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] widened to +double.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteTo(D, V part): rounds part[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer. Returns the representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeTo(D, V part): rounds part[i] +towards zero and converts the rounded value to a 64-bit signed or +unsigned integer. Returns an implementation-defined value if the +input exceeds the destination range.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +LowerHalf / UpperHalf:

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [0, Lanes(D())). Note that V has +twice as many lanes as D and the return value.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +double, for i in [0, Lanes(D())). Note that V has twice +as many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteLowerTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeLowerTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [Lanes(D()), 2 * Lanes(D())). Note +that V has twice as many lanes as D and the return value. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +double, for i in [Lanes(D()), 2 * Lanes(D())). Note that +V has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteUpperTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeUpperTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +ConcatEven or ConcatOdd followed by PromoteLowerTo:

+
    +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteEvenTo(D, V v): promotes the even lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteEvenTo(d, v) is equivalent +to, but potentially more efficient than +PromoteLowerTo(d, ConcatEven(Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteOddTo(D, V v): promotes the odd lanes of v +to TFromD<D>. Note that V has twice as many lanes as D +and the return value. PromoteOddTo(d, v) is equivalent to, but +potentially more efficient than +PromoteLowerTo(d, ConcatOdd(Repartition<TFromV<V>, D>(), v, v)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeEvenTo(D, V v): promotes the even lanes +of v to TFromD<D>. Note that V has twice as many lanes +as D and the return value. PromoteInRangeEvenTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatEven( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeOddTo(D, V v): promotes the odd lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteInRangeOddTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatOdd( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
+
+
+

Two-vector demotion

+
    +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> ReorderDemote2To(D, V a, V b): as above, but converts +two inputs, D and the output have twice as many lanes as V, +and the output order is some permutation of the inputs. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> OrderedDemote2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of demoting the +elements of a in the lower half of the result followed by the +result of demoting the elements of b in the upper half of the +result. OrderedDemote2To(d, a, b) is equivalent to +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)), but +OrderedDemote2To(d, a, b) is typically more efficient than +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (u16,u8), (u32,u16), (u64,u32),
    +
    Vec<D> OrderedTruncate2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of truncating the +elements of a in the lower half of the result followed by the +result of truncating the elements of b in the upper half of the +result. OrderedTruncate2To(d, a, b) is equivalent to +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)), +but OrderedTruncate2To(d, a, b) is typically more efficient +than +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+
+

Combine

+
    +
  • V2 LowerHalf([D, ] V): returns the lower half of the vector +V. The optional D (provided for consistency with +UpperHalf) is Half<DFromV<V>>.

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • V2 UpperHalf(D, V): returns upper half of the vector V, +where D is Half<DFromV<V>>.

  • +
  • V ZeroExtendVector(D, V2): returns vector whose UpperHalf +is zero and whose LowerHalf is the argument; D is +Twice<DFromV<V2>>.

  • +
  • V Combine(D, V2, V2): returns vector whose UpperHalf is the +first argument and whose LowerHalf is the second argument; D +is Twice<DFromV<V2>>.

  • +
+

Note: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations.

+
    +
  • V ConcatLowerLower(D, V hi, V lo): returns the concatenation of +the lower halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatUpperUpper(D, V hi, V lo): returns the concatenation of +the upper halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatLowerUpper(D, V hi, V lo): returns the inner half of +the concatenation of hi and lo without splitting into blocks. +Useful for swapping the two blocks in 256-bit vectors. D is +DFromV<V>.

  • +
  • V ConcatUpperLower(D, V hi, V lo): returns the outer quarters +of the concatenation of hi and lo without splitting into +blocks. Unlike the other variants, this does not incur a +block-crossing penalty on AVX2/3. D is DFromV<V>.

  • +
  • V ConcatOdd(D, V hi, V lo): returns the concatenation of the +odd lanes of hi and the odd lanes of lo.

  • +
  • V ConcatEven(D, V hi, V lo): returns the concatenation of the +even lanes of hi and the even lanes of lo.

  • +
  • V InterleaveWholeLower([D, ] V a, V b): returns alternating +lanes from the lower halves of a and b (a[0] in the +least-significant lane). The optional D (provided for consistency +with InterleaveWholeUpper) is DFromV<V>.

  • +
  • V InterleaveWholeUpper(D, V a, V b): returns alternating lanes +from the upper halves of a and b (a[N/2] in the +least-significant lane). D is DFromV<V>.

  • +
+
+
+

Blockwise

+

Note: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit blocks.

+
    +
  • V Broadcast<int i>(V): returns individual blocks, each with +lanes set to input_block[i], i = [0, 16/sizeof(T)).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    VI TableLookupBytes(V bytes, VI indices): returns +bytes[indices[i]]. Uses byte lanes regardless of the actual +vector types. Results are implementation-defined if +indices[i] < 0 or +indices[i] >= HWY_MIN(Lanes(DFromV<V>()), 16). VI are +integers, possibly of a different type than those in V. The +number of lanes in V and VI may differ, e.g. a full-length +table vector loaded via LoadDup128, plus partial vector VI +of 4-bit indices.
    +
    +
  • +
  • +
    V: {u,i}
    +
    VI TableLookupBytesOr0(V bytes, VI indices): returns +bytes[indices[i]], or 0 if indices[i] & 0x80. Uses byte +lanes regardless of the actual vector types. Results are +implementation-defined for indices[i] < 0 or in +[HWY_MIN(Lanes(DFromV<V>()), 16), 0x80). The zeroing behavior +has zero cost on x86 and Arm. For vectors of >= 256 bytes (can +happen on SVE and RVV), this will set all lanes after the first 128 +to 0. VI are integers, possibly of a different type than those +in V. The number of lanes in V and VI may differ.
    +
    +
  • +
  • +
    V: {u,i}64, VI: {u,i}8
    +
    V BitShuffle(V vals, VI indices): returns a vector with +(vals[i] >> indices[i*8+j]) & 1 in bit j of r[i] for +each j between 0 and 7.
    +
    +

    BitShuffle(vals, indices) zeroes out the upper 56 bits of +r[i].

    +

    If indices[i*8+j] is less than 0 or greater than 63, bit j of +r[i] is implementation-defined.

    +

    VI must be either Vec<Repartition<int8_t, DFromV<V>>> or +Vec<Repartition<uint8_t, DFromV<V>>>.

    +

    BitShuffle(v, indices) is equivalent to the following loop (where +N is equal to Lanes(DFromV<V>())):

    +
    for(size_t i = 0; i < N; i++) {
    +  uint64_t shuf_result = 0;
    +  for(int j = 0; j < 7; j++) {
    +    shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j;
    +  }
    +  r[i] = shuf_result;
    +}
    +
    +
    +
  • +
+
+

Interleave

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • V InterleaveLower([D, ] V a, V b): returns blocks with +alternating lanes from the lower halves of a and b (a[0] +in the least-significant lane). The optional D (provided for +consistency with InterleaveUpper) is DFromV<V>.

  • +
  • V InterleaveUpper(D, V a, V b): returns blocks with +alternating lanes from the upper halves of a and b +(a[N/2] in the least-significant lane). D is DFromV<V>.

  • +
  • V InterleaveEven([D, ] V a, V b): returns alternating lanes +from the even lanes of a and b (a[0] in the +least-significant lane, followed by b[0], followed by a[2], +followed by b[2], and so on). The optional D (provided for +consistency with InterleaveOdd) is DFromV<V>. Note that no +lanes move across block boundaries.

    +

    InterleaveEven(a, b) and InterleaveEven(d, a, b) are both +equivalent to OddEven(DupEven(b), a), but +InterleaveEven(a, b) is usually more efficient than +OddEven(DupEven(b), a).

    +
  • +
  • V InterleaveOdd(D, V a, V b): returns alternating lanes from +the odd lanes of a and b (a[1] in the least-significant +lane, followed by b[1], followed by a[3], followed by +b[3], and so on). D is DFromV<V>. Note that no lanes move +across block boundaries.

    +

    InterleaveOdd(d, a, b) is equivalent to +OddEven(b, DupOdd(a)), but InterleaveOdd(d, a, b) is usually +more efficient than OddEven(b, DupOdd(a)).

    +
  • +
+
+
+

Zip

+
    +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipLower([DW, ] V a, V b): returns the same bits as +InterleaveLower, but repartitioned into double-width lanes +(required in order to use this operation with scalars). The +optional DW (provided for consistency with ZipUpper) is +RepartitionToWide<DFromV<V>>.
    +
    +
  • +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipUpper(DW, V a, V b): returns the same bits as +InterleaveUpper, but repartitioned into double-width lanes +(required in order to use this operation with scalars). DW is +RepartitionToWide<DFromV<V>>. Only available if +HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Shift within blocks

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftBytes<int>([D, ] V): returns the result of +shifting independent blocks left by int bytes [1, 15]. The +optional D (provided for consistency with ShiftRightBytes) +is DFromV<V>.
    +
    +
  • +
  • V ShiftLeftLanes<int>([D, ] V): returns the result of shifting +independent blocks left by int lanes. The optional D +(provided for consistency with ShiftRightLanes) is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V ShiftRightBytes<int>(D, V): returns the result of shifting +independent blocks right by int bytes [1, 15], shifting in +zeros even for partial vectors. D is DFromV<V>.
    +
    +
  • +
  • V ShiftRightLanes<int>(D, V): returns the result of shifting +independent blocks right by int lanes, shifting in zeros even +for partial vectors. D is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V CombineShiftRightBytes<int>(D, V hi, V lo): returns a +vector of blocks each the result of shifting two concatenated +blocks hi[i] || lo[i] right by int bytes [1, 16). D +is DFromV<V>.
    +
    +
  • +
  • V CombineShiftRightLanes<int>(D, V hi, V lo): returns a vector +of blocks each the result of shifting two concatenated blocks +hi[i] || lo[i] right by int lanes [1, 16/sizeof(T)). D is +DFromV<V>.

  • +
+
+
+

Other fixed-pattern permutations within blocks

+
    +
  • V OddEven(V a, V b): returns a vector whose odd lanes are taken +from a and the even lanes from b.

  • +
  • V DupEven(V v): returns r, the result of copying even lanes +to the next higher-indexed lane. For each even lane index i, +r[i] == v[i] and r[i + 1] == v[i].

  • +
  • V DupOdd(V v): returns r, the result of copying odd lanes +to the previous lower-indexed lane. For each odd lane index i, +r[i] == v[i] and r[i - 1] == v[i]. Only available if +HWY_TARGET != HWY_SCALAR.

  • +
+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle1032(V): returns blocks with 64-bit halves +swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0321(V): returns blocks rotated right (toward the +lower end) by 32 bits.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2103(V): returns blocks rotated left (toward the +upper end) by 32 bits.
    +
    +
  • +
+

The following are equivalent to Reverse2 or Reverse4, which +should be used instead because they are more general:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2301(V): returns blocks with 32-bit halves swapped +inside 64-bit halves.
    +
    +
  • +
  • +
    V: {u,i,f}{64}
    +
    V Shuffle01(V): returns blocks with 64-bit halves swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0123(V): returns blocks with lanes in reverse +order.
    +
    +
  • +
+
+
+
+

Swizzle

+
+

Reverse

+
    +
  • V Reverse(D, V a) returns a vector with lanes in reversed order +(out[i] == a[Lanes(D()) - 1 - i]).

  • +
  • V ReverseBlocks(V v): returns a vector with blocks in reversed +order.

  • +
+

The following ReverseN must not be called if Lanes(D()) < N:

+
    +
  • V Reverse2(D, V a) returns a vector with each group of 2 +contiguous lanes in reversed order (out[i] == a[i ^ 1]).

  • +
  • V Reverse4(D, V a) returns a vector with each group of 4 +contiguous lanes in reversed order (out[i] == a[i ^ 3]).

  • +
  • V Reverse8(D, V a) returns a vector with each group of 8 +contiguous lanes in reversed order (out[i] == a[i ^ 7]).

  • +
  • +
    V: {u,i}{16,32,64}
    +
    V ReverseLaneBytes(V a) returns a vector where the bytes of +each lane are swapped.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ReverseBits(V a) returns a vector where the bits of each +lane are reversed.
    +
    +
  • +
+
+
+

User-specified permutation across blocks

+
    +
  • V TableLookupLanes(V a, unspecified) returns a vector of +a[indices[i]], where unspecified is the return value of +SetTableIndices(D, &indices[0]) or IndicesFromVec. The +indices are not limited to blocks, hence this is slower than +TableLookupBytes* on AVX2/AVX-512. Results are +implementation-defined unless 0 <= indices[i] < Lanes(D()) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(D d, V a, V b, unspecified) returns a +vector of indices[i] < N ? a[indices[i]] : b[indices[i] - N], +where unspecified is the return value of +SetTableIndices(d, &indices[0]) or IndicesFromVec and N +is equal to Lanes(d). The indices are not limited to blocks. +Results are implementation-defined unless +0 <= indices[i] < 2 * Lanes(d) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(V a, V b, unspecified) returns +TwoTablesLookupLanes(DFromV<V>(), a, b, indices), see above. Note +that the results of TwoTablesLookupLanes(d, a, b, indices) may +differ from TwoTablesLookupLanes(a, b, indices) on RVV/SVE if +Lanes(d) < Lanes(DFromV<V>()).

  • +
  • unspecified IndicesFromVec(D d, V idx) prepares for +TableLookupLanes with integer indices in idx, which must be +the same bit width as TFromD<D> and in the range +[0, 2 * Lanes(d)), but need not be unique.

  • +
  • unspecified SetTableIndices(D d, TI* idx) prepares for +TableLookupLanes by loading Lanes(d) integer indices from +idx, which must be in the range [0, 2 * Lanes(d)) but need +not be unique. The index type TI must be an integer of the same +size as TFromD<D>.

  • +
  • V Per4LaneBlockShuffle<size_t kIdx3, size_t kIdx2, size_t +kIdx1, size_t kIdx0>(V v) does a per 4-lane block shuffle of v if +Lanes(DFromV<V>()) is greater than or equal to 4 or a shuffle of +the full vector if Lanes(DFromV<V>()) is less than 4.

    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must all be between 0 +and 3.

    +

    Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with +the following indices (but Per4LaneBlockShuffle is more efficient +than TableLookupLanes on some platforms): +{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}

    +

    If Lanes(DFromV<V>()) is less than 4 and +kIdx0 >= Lanes(DFromV<V>()) is true, Per4LaneBlockShuffle returns +an unspecified value in the first lane of the result. Otherwise, +Per4LaneBlockShuffle returns v[kIdx0] in the first lane of the +result.

    +

    If Lanes(DFromV<V>()) is equal to 2 and kIdx1 >= 2 is true, +Per4LaneBlockShuffle returns an unspecified value in the second lane +of the result. Otherwise, Per4LaneBlockShuffle returns v[kIdx1] +in the first lane of the result.

    +
  • +
+
+
+

Slide across blocks

+
    +
  • V SlideUpLanes(D d, V v, size_t N): slides up v by N +lanes

    +

    If N < Lanes(d) is true, returns a vector with the first +(lowest-index) Lanes(d) - N lanes of v shifted up to the +upper (highest-index) Lanes(d) - N lanes of the result vector and +the first (lowest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0..N-1] would be zero, +result[N] = v[0], result[N+1] = v[1], and so on until +result[Lanes(d)-1] = v[Lanes(d)-1-N].

    +

    The result of SlideUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V SlideDownLanes(D d, V v, size_t N): slides down v by +N lanes

    +

    If N < Lanes(d) is true, returns a vector with the last +(highest-index) Lanes(d) - N of v shifted down to the first +(lowest-index) Lanes(d) - N lanes of the result vector and the +last (highest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0] = v[N], result[1] = v[N + 1], and +so on until result[Lanes(d)-1-N] = v[Lanes(d)-1], and then +result[Lanes(d)-N..N-1] would be zero.

    +

    The results of SlideDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V Slide1Up(D d, V v): slides up v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Up(d, v) is equivalent to +SlideUpLanes(d, v, 1), but Slide1Up(d, v) is more efficient +than SlideUpLanes(d, v, 1) on some platforms.

    +
  • +
  • V Slide1Down(D d, V v): slides down v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Down(d, v) is equivalent to +SlideDownLanes(d, v, 1), but Slide1Down(d, v) is more +efficient than SlideDownLanes(d, v, 1) on some platforms.

    +
  • +
  • V SlideUpBlocks<int kBlocks>(D d, V v) slides up v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideUpBlocks<kBlocks>(d, v) is more efficient than +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideUpBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
  • V SlideDownBlocks<int kBlocks>(D d, V v) slides down v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideDownBlocks<kBlocks>(d, v) is more efficient than +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideDownBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
+
+
+

Other fixed-pattern across blocks

+
    +
  • V BroadcastLane<int kLane>(V v): returns a vector with all of +the lanes set to v[kLane].

    +

    kLane must be in [0, MaxLanes(DFromV<V>())).

    +
  • +
  • V BroadcastBlock<int kBlock>(V v): broadcasts the 16-byte block +of vector v at index kBlock to all of the blocks of the +result vector if Lanes(DFromV<V>()) * sizeof(TFromV<V>) > 16 is +true. Otherwise, if Lanes(DFromV<V>()) * sizeof(TFromV<V>) <= 16 +is true, returns v.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V OddEvenBlocks(V a, V b): returns a vector whose odd blocks +are taken from a and the even blocks from b. Returns b if +the vector has no more than one block (i.e. is 128 bits or scalar).

  • +
  • V SwapAdjacentBlocks(V v): returns a vector where blocks of +index 2*i and 2*i+1 are swapped. Results are undefined for +vectors with less than two blocks; callers must first check that via +Lanes. Only available if HWY_TARGET != HWY_SCALAR.

  • +
+
+
+
+

Reductions

+

Note: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops.

+

The following broadcast the result to all lanes. To obtain a scalar, you +can call GetLane on the result, or instead use Reduce* below.

+
    +
  • V SumOfLanes(D, V v): returns the sum of all lanes in each +lane.

  • +
  • V MinOfLanes(D, V v): returns the minimum-valued lane in each +lane.

  • +
  • V MaxOfLanes(D, V v): returns the maximum-valued lane in each +lane.

  • +
+

The following are equivalent to GetLane(SumOfLanes(d, v)) etc. but +potentially more efficient on some targets.

+
    +
  • T ReduceSum(D, V v): returns the sum of all lanes.

  • +
  • T ReduceMin(D, V v): returns the minimum of all lanes.

  • +
  • T ReduceMax(D, V v): returns the maximum of all lanes.

  • +
+
+
+

Crypto

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u8
    +
    V AESRound(V state, V round_key): one round of AES +encryption: MixColumns(SubBytes(ShiftRows(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRound(V state, V round_key): the last round of AES +encryption: SubBytes(ShiftRows(state)) ^ round_key. This +matches x86 AES-NI. The latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESRoundInv(V state, V round_key): one round of AES +decryption using the AES Equivalent Inverse Cipher: +InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRoundInv(V state, V round_key): the last round of +AES decryption: InvShiftRows(InvSubBytes(state)) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESInvMixColumns(V state): the InvMixColumns operation of +the AES decryption algorithm. AESInvMixColumns is used in the key +expansion step of the AES Equivalent Inverse Cipher algorithm. The +latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESKeyGenAssist<uint8_t kRcon>(V v): AES key generation +assist operation
    +
    +

    The AESKeyGenAssist operation is equivalent to doing the following, +which matches the behavior of the x86 AES-NI AESKEYGENASSIST +instruction:

    +
      +
    • Applying the AES SubBytes operation to each byte of v.

    • +
    • Doing a TableLookupBytes operation on each 128-bit block of the +result of the SubBytes(v) operation with the following indices +(which is broadcast to each 128-bit block in the case of vectors +with 32 or more lanes): +{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}

    • +
    • Doing a bitwise XOR operation with the following vector (where +kRcon is the rounding constant that is the first template +argument of the AESKeyGenAssist function and where the below +vector is broadcasted to each 128-bit block in the case of vectors +with 32 or more lanes): +{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}

    • +
    +
  • +
  • +
    V: u64
    +
    V CLMulLower(V a, V b): carryless multiplication of the lower +64 bits of each 128-bit block into a 128-bit product. The latency +is independent of the input values (assuming that is true of normal +integer multiplication) so this can safely be used in crypto. +Applications that wish to multiply upper with lower halves can +Shuffle01 one of the operands; on x86 that is expected to be +latency-neutral.
    +
    +
  • +
  • +
    V: u64
    +
    V CLMulUpper(V a, V b): as CLMulLower, but multiplies the +upper 64 bits of each 128-bit block.
    +
    +
  • +
+
+
+
+

Preprocessor macros

+
    +
  • HWY_ALIGN: Prefix for stack-allocated (i.e. automatic storage +duration) arrays to ensure they have suitable alignment for +Load()/Store(). This is specific to HWY_TARGET and should only be +used inside HWY_NAMESPACE.

    +

    Arrays should also only be used for partial (<= 128-bit) vectors, or +LoadDup128, because full vectors may be too large for the stack +and should be heap-allocated instead (see aligned_allocator.h).

    +

    Example: HWY_ALIGN float lanes[4];

    +
  • +
  • HWY_ALIGN_MAX: as HWY_ALIGN, but independent of +HWY_TARGET and may be used outside HWY_NAMESPACE.

  • +
+
+
+

Advanced macros

+

Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target we will call, +e.g. via hwy::HaveFloat64() instead of HWY_HAVE_FLOAT64, which +describes the current target.

+
    +
  • HWY_IDE is 0 except when parsed by IDEs; adding it to conditions +such as #if HWY_TARGET != HWY_SCALAR || HWY_IDE avoids code +appearing greyed out.

  • +
+

The following indicate full support for certain lane types and expand to +1 or 0.

+
    +
  • HWY_HAVE_INTEGER64: support for 64-bit signed/unsigned integer +lanes.

  • +
  • HWY_HAVE_FLOAT16: support for 16-bit floating-point lanes.

  • +
  • HWY_HAVE_FLOAT64: support for double-precision floating-point +lanes.

  • +
+

The above were previously known as HWY_CAP_INTEGER64, +HWY_CAP_FLOAT16, and HWY_CAP_FLOAT64, respectively. Those +HWY_CAP_* names are DEPRECATED.

+

Even if HWY_HAVE_FLOAT16 is 0, the following ops generally support +float16_t and bfloat16_t:

+
    +
  • Lanes, MaxLanes

  • +
  • Zero, Set, Undefined

  • +
  • BitCast

  • +
  • Load, LoadU, LoadN, LoadNOr, +LoadInterleaved[234], MaskedLoad, MaskedLoadOr

  • +
  • Store, StoreU, StoreN, StoreInterleaved[234], +BlendedStore

  • +
  • PromoteTo, DemoteTo

  • +
  • PromoteUpperTo, PromoteLowerTo

  • +
  • PromoteEvenTo, PromoteOddTo

  • +
  • Combine, InsertLane, ZeroExtendVector

  • +
  • RebindMask, FirstN

  • +
  • IfThenElse, IfThenElseZero, IfThenZeroElse

  • +
+

Exception: UpperHalf, PromoteUpperTo, PromoteOddTo and +Combine are not supported for the HWY_SCALAR target.

+

Neg also supports float16_t and *Demote2To also supports +bfloat16_t.

+
    +
  • HWY_HAVE_SCALABLE indicates vector sizes are unknown at compile +time, and determined by the CPU.

  • +
  • HWY_HAVE_TUPLE indicates Vec{2-4}, Create{2-4} and +Get{2-4} are usable. This is already true +#if !HWY_HAVE_SCALABLE, and for SVE targets, and the RVV target +when using Clang 16. We anticipate it will also become, and then +remain, true starting with GCC 14.

  • +
  • HWY_MEM_OPS_MIGHT_FAULT is 1 iff MaskedLoad may trigger a +(page) fault when attempting to load lanes from unmapped memory, even +if the corresponding mask element is false. This is the case on +ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, +users can prevent faults by ensuring memory addresses are aligned to +the vector size or at least padded (allocation size increased by at +least Lanes(d)).

  • +
  • HWY_NATIVE_FMA expands to 1 if the MulAdd etc. ops use native +fused multiply-add for floating-point inputs. Otherwise, +MulAdd(f, m, a) is implemented as Add(Mul(f, m), a). Checking +this can be useful for increasing the tolerance of expected results +(around 1E-5 or 1E-6).

  • +
  • HWY_IS_LITTLE_ENDIAN expands to 1 on little-endian targets and to +0 on big-endian targets.

  • +
  • HWY_IS_BIG_ENDIAN expands to 1 on big-endian targets and to 0 on +little-endian targets.

  • +
+

The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED:

+
    +
  • HWY_CAP_GE256: the current target supports vectors of >= 256 +bits.

  • +
  • HWY_CAP_GE512: the current target supports vectors of >= 512 +bits.

  • +
+
+
+

Detecting supported targets

+

SupportedTargets() returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in HWY_TARGETS, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if:

+
    +
  • the specified baseline is not supported by the current CPU, which +contradicts the definition of baseline, so the configuration is +invalid; or

  • +
  • the baseline does not include the enabled/attainable target(s), which +are also not supported by the current CPU, and baseline targets (in +particular HWY_SCALAR) were explicitly disabled.

  • +
+
+
+

Advanced configuration macros

+

The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +HWY_TARGETS always includes at least one baseline target which +HWY_EXPORT can use.

+
    +
  • HWY_DISABLE_CACHE_CONTROL makes the cache-control functions +no-ops.

  • +
  • HWY_DISABLE_BMI2_FMA prevents emitting BMI/BMI2/FMA instructions. +This allows using AVX2 in VMs that do not support the other +instructions, but only if defined for all translation units.

  • +
+

The following *_TARGETS are zero or more HWY_Target bits and can +be defined as an expression, e.g. +-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3).

+
    +
  • HWY_BROKEN_TARGETS defaults to a blocklist of known compiler +bugs. Defining to 0 disables the blocklist.

  • +
  • HWY_DISABLED_TARGETS defaults to zero. This allows explicitly +disabling targets without interfering with the blocklist.

  • +
  • HWY_BASELINE_TARGETS defaults to the set whose predefined macros +are defined (i.e. those for which the corresponding flag, e.g. +-mavx2, was passed to the compiler). If specified, this should be the +same for all translation units, otherwise the safety check in +SupportedTargets (that all enabled baseline targets are supported) +may be inaccurate.

  • +
+

Zero or one of the following macros may be defined to replace the +default policy for selecting HWY_TARGETS:

+
    +
  • HWY_COMPILE_ONLY_EMU128 selects only HWY_EMU128, which avoids +intrinsics but implements all ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_SCALAR selects only HWY_SCALAR, which +implements single-lane-only ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_STATIC selects only HWY_STATIC_TARGET, which +effectively disables dynamic dispatch.

  • +
  • HWY_COMPILE_ALL_ATTAINABLE selects all attainable targets +(i.e. enabled and permitted by the compiler, independently of +autovectorization), which maximizes coverage in tests. Defining +HWY_IS_TEST, which CMake does for the Highway tests, has the same +effect.

  • +
  • HWY_SKIP_NON_BEST_BASELINE compiles all targets at least as good +as the baseline. This is also the default if nothing is defined. By +skipping targets older than the baseline, this reduces binary size +and may resolve compile errors caused by conflicts between dynamic +dispatch and -m flags.

  • +
+

At most one HWY_COMPILE_ONLY_* may be defined. +HWY_COMPILE_ALL_ATTAINABLE may also be defined even if one of +HWY_COMPILE_ONLY_* is, but will then be ignored because the flags +are tested in the order listed. As an exception, +HWY_SKIP_NON_BEST_BASELINE overrides the effect of +HWY_COMPILE_ALL_ATTAINABLE and HWY_IS_TEST.

+
+
+

Compiler support

+

Clang and GCC require opting into SIMD intrinsics, e.g. via -mavx2 +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as std::abs are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported.

+

To prevent this problem, we use target-specific attributes introduced +via #pragma. Function using SIMD must reside between +HWY_BEFORE_NAMESPACE and HWY_AFTER_NAMESPACE. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. Alternatively, individual functions may be +prefixed with HWY_ATTR, which is more verbose, but ensures that +#include-d functions are not covered by target-specific attributes.

+

WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value.

+

If you know the SVE vector width and are using static dispatch, you can +specify -march=armv9-a+sve2-aes -msve-vector-bits=128 and Highway +will then use HWY_SVE2_128 as the baseline. Similarly, +-march=armv8.2-a+sve -msve-vector-bits=256 enables the +HWY_SVE_256 specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +HWY_SVE2_128 or HWY_SVE_256.

+

Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm.

+
+
+

Type traits

+
    +
  • IsFloat<T>() returns true if the T is a floating-point type.

  • +
  • IsSigned<T>() returns true if the T is a signed or +floating-point type.

  • +
  • LimitsMin/Max<T>() return the smallest/largest value +representable in integer T.

  • +
  • SizeTag<N> is an empty struct, used to select overloaded +functions appropriate for N bytes.

  • +
  • MakeUnsigned<T> is an alias for an unsigned type of the same size +as T.

  • +
  • MakeSigned<T> is an alias for a signed type of the same size as +T.

  • +
  • MakeFloat<T> is an alias for a floating-point type of the same +size as T.

  • +
  • MakeWide<T> is an alias for a type with twice the size of T +and the same category (unsigned/signed/float).

  • +
  • MakeNarrow<T> is an alias for a type with half the size of T +and the same category (unsigned/signed/float).

  • +
+
+
+

Memory allocation

+

AllocateAligned<T>(items) returns a unique pointer to newly +allocated memory for items elements of POD type T. The start +address is aligned as required by Load/Store. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using malloc() and free() with +a std::unique_ptr since the returned items are not initialized or +default constructed and it is released using FreeAlignedBytes() +without calling ~T().

+

MakeUniqueAligned<T>(Args&&... args) creates a single object in +newly allocated aligned memory as above but constructed passing the +args argument to T’s constructor and returning a unique +pointer to it. This is analogous to using std::make_unique with +new but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type T +is a struct containing multiple members with HWY_ALIGN or +HWY_ALIGN_MAX, or arrays whose lengths are known to be a multiple of +the vector size.

+

MakeUniqueAlignedArray<T>(size_t items, Args&&... args) creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of T.

+
+
+

Speeding up code for older x86 platforms

+

Thanks to @dzaima for inspiring this section.

+

It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations.

+

For those without AVX3, preferably avoid Scatter*; some algorithms +can be reformulated to use Gather* instead. For pre-AVX2, it is also +important to avoid Gather*.

+

It is typically much more efficient to pad arrays and use Load +instead of MaskedLoad and Store instead of BlendedStore.

+

If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and Min/Max.

+

Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: MulEven, i32 Mul, +Shl/Shr, Round/Trunc/Ceil/Floor, float16 +PromoteTo/DemoteTo, AESRound.

+

Ops which are moderately more expensive on older CPUs: 64-bit +Abs/ShiftRight/ConvertTo, i32->u16 DemoteTo, u32->f32 +ConvertTo, Not, IfThenElse, RotateRight, OddEven, +BroadcastSignBit.

+

It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid Not, e.g. by hoisting it outside the SIMD code, or fusing with +AndNot or CompressNot.

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_670571080 + + +
+ +
+
Languages
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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_670571080/release_testing_process.html b/en/test_670571080/release_testing_process.html new file mode 100644 index 0000000000..d5d6520ac0 --- /dev/null +++ b/en/test_670571080/release_testing_process.html @@ -0,0 +1,277 @@ + + + + + + Release testing process — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
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+ +
+

Release testing process

+

We run the following before a release:

+
+

Windows x86 host

+
run_tests.bat
+
+
+
+
+

Linux x86 host

+

Clang, GCC; Arm, PPC cross-compile: ./run_tests.sh

+

Manual test of WASM and WASM_EMU256 targets.

+

Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269.

+
+
+

Version updates

+

Prepend to debian/changelog and update mentions of the current version +in:

+
    +
  • base.h

  • +
  • CMakeLists.txt

  • +
  • MODULE.bazel

  • +
  • g3doc/faq.md

  • +
+
+
+

Signing the release

+
    +
  • git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z

  • +
  • gpg --armor --detach-sign highway-X.Y.Z.tar.gz

  • +
  • Edit release and attach the resulting highway-X.Y.Z.tar.gz.asc +and .gz.

  • +
+

(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key)

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_670571080 + + +
+ +
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Languages
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en
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zh
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Versions
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disable_w32_warning
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master
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test_407341568
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test_427688866
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test_443523054
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test_473247507
+ + + +
test_516796152
+ + + +
test_578459068
+ + + +
test_578806572
+ + + +
test_619132370
+ + + +
test_620864942
+ + + +
test_632429607
+ + + +
test_638153709
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test_670571080
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Downloads
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epub
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+ Free document hosting provided by GitHub Pages. + +
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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_670571080/search.html b/en/test_670571080/search.html new file mode 100644 index 0000000000..b5d889a761 --- /dev/null +++ b/en/test_670571080/search.html @@ -0,0 +1,250 @@ + + + + + + Search — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
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    +
  • + +
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+
+
+
+
+ + + + +
+ +
+ +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_670571080 + + +
+ +
+
Languages
+ + +
en
+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
disable_w32_warning
+ + + +
master
+ + + +
test_407341568
+ + + +
test_427688866
+ + + +
test_443523054
+ + + +
test_473247507
+ + + +
test_516796152
+ + + +
test_578459068
+ + + +
test_578806572
+ + + +
test_619132370
+ + + +
test_620864942
+ + + +
test_632429607
+ + + +
test_638153709
+ + + +
test_670571080
+
+ +
+ + +
+
Downloads
+ +
epub
+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + + + + + + \ No newline at end of file diff --git a/en/test_670571080/searchindex.js b/en/test_670571080/searchindex.js new file mode 100644 index 0000000000..72cab03edf --- /dev/null +++ b/en/test_670571080/searchindex.js @@ -0,0 +1 @@ +Search.setIndex({"docnames": ["README", "design_philosophy", "faq", "impl_details", "index", "locales/zh/index", "quick_reference", "release_testing_process"], "filenames": ["README.rst", "design_philosophy.rst", "faq.rst", "impl_details.rst", "index.rst", "locales/zh/index.rst", "quick_reference.rst", "release_testing_process.rst"], "titles": ["Efficient and performance-portable vector software", "Design philosophy", "Frequently Asked Questions", "Highway implementation details", "Highway, a C++ library that provides portable SIMD/vector intrinsics", "Highway, \u4e3aC++\u63d0\u4f9b\u53ef\u79fb\u690d\u7684SIMD\u539f\u8bed", "API synopsis / quick reference", "Release testing process"], "terms": {"i": [0, 1, 2, 3, 6], "c": [0, 1, 2, 3, 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+ + +
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  • + Edit on GitHub +
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+

Efficient and performance-portable vector software

+

Highway is a C++ library that provides portable SIMD/vector intrinsics.

+

Documentation

+

Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3.

+
+

Why

+

We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software.

+
+
+

How

+

CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. fivefold +because fewer instructions are executed. We also often see 5-10x +speedups.

+

Highway makes SIMD/vector programming practical and workable according +to these guiding principles:

+

Does what you expect: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization.

+

Works on widely-used platforms: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue.

+

Flexible to deploy: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +HWY_STATIC_DISPATCH with HWY_DYNAMIC_DISPATCH plus one line of +code.

+

Suitable for a variety of domains: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue.

+

Rewards data-parallel design: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations.

+

We recommend these resources for getting started:

+ +
+
+

Examples

+

Online demos using Compiler Explorer:

+ +

We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email.

+ +

Other

+
    +
  • Evaluation of C++ SIMD +Libraries: “Highway +excelled with a strong performance across multiple SIMD extensions +[..]. Thus, Highway may currently be the most suitable SIMD library +for many software projects.”

  • +
  • zimt: C++11 template library +to process n-dimensional arrays with multi-threaded SIMD code

  • +
  • vectorized +Quicksort +(paper)

  • +
+

If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories:

+
    +
  • alpinelinux

  • +
  • conan-io

  • +
  • conda-forge

  • +
  • DragonFlyBSD,

  • +
  • fd00/yacp

  • +
  • freebsd

  • +
  • getsolus/packages

  • +
  • ghostbsd

  • +
  • microsoft/vcpkg

  • +
  • MidnightBSD

  • +
  • MSYS2

  • +
  • NetBSD

  • +
  • openSUSE

  • +
  • opnsense

  • +
  • Xilinx/Vitis_Libraries

  • +
  • xmake-io/xmake-repo

  • +
+

See also the list at +https://repology.org/project/highway-simd-library/versions .

+
+
+

Current status

+
+

Targets

+

Highway supports 24 targets, listed in alphabetical order of platform:

+
    +
  • Any: EMU128, SCALAR;

  • +
  • Armv7+: NEON_WITHOUT_AES, NEON, NEON_BF16, SVE, +SVE2, SVE_256, SVE2_128;

  • +
  • IBM Z: Z14, Z15;

  • +
  • POWER: PPC8 (v2.07), PPC9 (v3.0), PPC10 (v3.1B, not yet +supported due to compiler bugs, see #1207; also requires QEMU 7.2);

  • +
  • RISC-V: RVV (1.0);

  • +
  • WebAssembly: WASM, WASM_EMU256 (a 2x unrolled version of +wasm128, enabled if HWY_WANT_WASM2 is defined. This will remain +supported until it is potentially superseded by a future version of +WASM.);

  • +
  • x86:

    +
      +
    • SSE2

    • +
    • SSSE3 (~Intel Core)

    • +
    • SSE4 (~Nehalem, also includes AES + CLMUL).

    • +
    • AVX2 (~Haswell, also includes BMI2 + F16 + FMA)

    • +
    • AVX3 (~Skylake, AVX-512F/BW/CD/DQ/VL)

    • +
    • AVX3_DL (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + +VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining +HWY_WANT_AVX3_DL unless compiling for static dispatch),

    • +
    • AVX3_ZEN4 (like AVX3_DL but optimized for AMD Zen4; requires +opt-in by defining HWY_WANT_AVX3_ZEN4 if compiling for static +dispatch, but enabled by default for runtime dispatch),

    • +
    • AVX3_SPR (~Sapphire Rapids, includes AVX-512FP16)

    • +
    +
  • +
+

Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC.

+

SVE was initially tested using farm_sve (see acknowledgments).

+
+
+

Versioning

+

Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below.

+

The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number.

+
+
+

Testing

+

Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86).

+

Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the testing process for details.

+
+ +
+

Other libraries

+

If you only require x86 support, you may also use Agner Fog’s VCL +vector class library. It includes +many functions including a complete math library.

+

If you have existing code using x86/NEON intrinsics, you may be +interested in SIMDe, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization.

+
+
+
+

Installation

+

This project uses CMake to generate and build. In a Debian-based system +you can install it via:

+
sudo apt install cmake
+
+
+

Highway’s unit tests use +googletest. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the HWY_SYSTEM_GTEST CMake variable to ON and +installing gtest separately:

+
sudo apt install libgtest-dev
+
+
+

Alternatively, you can define HWY_TEST_STANDALONE=1 and remove all +occurrences of gtest_main in each BUILD file, then tests avoid the +dependency on GUnit.

+

Running cross-compiled tests requires support from the OS, which on +Debian is provided by the qemu-user-binfmt package.

+

To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used:

+
mkdir -p build && cd build
+cmake ..
+make -j && make test
+
+
+

Or you can run run_tests.sh (run_tests.bat on Windows).

+

Bazel is also supported for building, but it is not as widely +used/tested.

+

When building for Armv7, a limitation of current compilers requires you +to add -DHWY_CMAKE_ARM7:BOOL=ON to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation.

+

Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +-m32 -isystem /usr/i686-linux-gnu/include. Clang 10 and earlier +require the above plus +-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu. See +#1279.

+
+
+

Building highway - Using vcpkg

+

highway is now available in +vcpkg

+
vcpkg install highway
+
+
+

The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +create an issue or pull request +on the vcpkg repository.

+
+
+

Quick start

+

You can use the benchmark inside examples/ as a starting point.

+

A quick-reference page briefly lists all +operations and their parameters, and the +instruction_matrix indicates the +number of instructions per operation.

+

The FAQ answers questions about portability, API +design and where to find more information.

+

We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ScalableTag<float> +(or equivalently HWY_FULL(float)) tag to functions such as +Zero/Set/Load. There are two alternatives for use-cases requiring an +upper bound on the lanes:

+
    +
  • For up to N lanes, specify CappedTag<T, N> or the equivalent +HWY_CAPPED(T, N). The actual number of lanes will be N +rounded down to the nearest power of two, such as 4 if N is 5, or +8 if N is 8. This is useful for data structures such as a narrow +matrix. A loop is still required because vectors may actually have +fewer than N lanes.

  • +
  • For exactly a power of two N lanes, specify FixedTag<T, N>. +The largest supported N depends on the target, but is guaranteed +to be at least 16/sizeof(T).

  • +
+

Due to ADL restrictions, user code calling Highway ops must either: * +Reside inside namespace hwy { namespace HWY_NAMESPACE {; or * +prefix each op with an alias such as +namespace hn = hwy::HWY_NAMESPACE;     hn::Add(); or * add +using-declarations for each op used: using hwy::HWY_NAMESPACE::Add;.

+

Additionally, each function that calls Highway ops (such as Load) +must either be prefixed with HWY_ATTR, OR reside between +HWY_BEFORE_NAMESPACE() and HWY_AFTER_NAMESPACE(). Lambda +functions currently require HWY_ATTR before their opening brace.

+

Do not use namespace-scope nor static initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via Set should +generally be local (const) variables.

+

The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types.

+
    +
  • For static dispatch, HWY_TARGET will be the best available target +among HWY_BASELINE_TARGETS, i.e. those allowed for use by the +compiler (see quick-reference). +Functions inside HWY_NAMESPACE can be called using +HWY_STATIC_DISPATCH(func)(args) within the same module they are +defined in. You can call the function from other modules by wrapping +it in a regular function and declaring the regular function in a +header.

  • +
  • For dynamic dispatch, a table of function pointers is generated via +the HWY_EXPORT macro that is used by +HWY_DYNAMIC_DISPATCH(func)(args) to call the best function +pointer for the current CPU’s supported targets. A module is +automatically compiled for each target in HWY_TARGETS (see +quick-reference) if +HWY_TARGET_INCLUDE is defined and foreach_target.h is +included. Note that the first invocation of HWY_DYNAMIC_DISPATCH, +or each call to the pointer returned by the first invocation of +HWY_DYNAMIC_POINTER, involves some CPU detection overhead. You +can prevent this by calling the following before any invocation of +HWY_DYNAMIC_*: +hwy::GetChosenTarget().Update(hwy::SupportedTargets());.

  • +
+

When using dynamic dispatch, foreach_target.h is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from examples/skeleton-inl.h:

+
#if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#else
+#define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#endif
+
+#include "hwy/highway.h"
+// Your vector code
+#endif
+
+
+

By convention, we name such headers -inl.h because their contents +(often function templates) are usually inlined.

+
+
+

Compiler flags

+

Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, -O2 is generally sufficient.

+

For MSVC, we recommend compiling with /Gv to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for PromoteTo), +it is also important to compile with /arch:AVX2. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +DevCom-10618264. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with /arch:AVX2 +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets.

+
+
+

Strip-mining loops

+

When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted count) that +does not evenly divide the vector size N = Lanes(d). For example, it +may be necessary to avoid writing past the end of an array.

+

In this section, let T denote the element type and +d = ScalableTag<T>. Assume the loop body is given as a function +template<bool partial, class D> void LoopBody(D d, size_t index, size_t max_n).

+

“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations.

+

Highway offers several strategies for loop vectorization:

+
    +
  • Ensure all inputs/outputs are padded. Then the (outer) loop is simply

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, i, 0);
    +
    +
    +

    Here, the template parameter and second function argument are not +needed.

    +

    This is the preferred option, unless N is in the thousands and +vector operations are pipelined with long latencies. This was the +case for supercomputers in the 90s, but nowadays ALUs are cheap and +we see most implementations split vectors into 1, 2 or 4 parts, so +there is little cost to processing entire vectors even if we do not +need all their lanes. Indeed this avoids the (potentially large) cost +of predication or partial loads/stores on older targets, and does not +duplicate code.

    +
  • +
  • Process whole vectors and include previously processed elements in +the last vector:

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, HWY_MIN(i, count - N), 0);
    +
    +
    +

    This is the second preferred option provided that count >= N and +LoopBody is idempotent. Some elements might be processed twice, +but a single code path and full vectorization is usually worth it. +Even if count < N, it usually makes sense to pad inputs/outputs +up to N.

    +
  • +
  • Use the Transform* functions in hwy/contrib/algo/transform-inl.h. +This takes care of the loop and remainder handling and you simply +define a generic lambda function (C++14) or functor which receives +the current vector from the input/output array, plus optionally +vectors from up to two extra input arrays, and returns the value to +write to the input/output array.

    +

    Here is an example implementing the BLAS function SAXPY +(alpha * x + y):

    +
    Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR {
    +  return MulAdd(Set(d, alpha), v, v1);
    +});
    +
    +
    +
  • +
  • Process whole vectors as above, followed by a scalar loop:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) LoopBody<false>(d, i, 0);
    +for (; i < count; ++i) LoopBody<false>(CappedTag<T, 1>(), i, 0);
    +
    +
    +

    The template parameter and second function arguments are again not +needed.

    +

    This avoids duplicating code, and is reasonable if count is +large. If count is small, the second loop may be slower than the +next option.

    +
  • +
  • Process whole vectors as above, followed by a single call to a +modified LoopBody with masking:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) {
    +  LoopBody<false>(d, i, 0);
    +}
    +if (i < count) {
    +  LoopBody<true>(d, i, count - i);
    +}
    +
    +
    +

    Now the template parameter and third function argument can be used +inside LoopBody to non-atomically ‘blend’ the first +num_remaining lanes of v with the previous contents of memory +at subsequent locations: +BlendedStore(v, FirstN(d, num_remaining), d, pointer);. +Similarly, MaskedLoad(FirstN(d, num_remaining), d, pointer) loads +the first num_remaining elements and returns zero in other lanes.

    +

    This is a good default when it is infeasible to ensure vectors are +padded, but is only safe #if !HWY_MEM_OPS_MIGHT_FAULT! In +contrast to the scalar loop, only a single final iteration is needed. +The increased code size from two loop bodies is expected to be +worthwhile because it avoids the cost of masking in all but the final +iteration.

    +
  • +
+
+ +
+

Acknowledgments

+

We have used farm-sve by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine.

+

This is not an officially supported Google product. Contact: +janwas@google.com +le.com

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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_673022882/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf b/en/test_673022882/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf new file mode 100644 index 0000000000..dda64922b4 Binary files /dev/null and b/en/test_673022882/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf differ diff --git a/en/test_673022882/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf b/en/test_673022882/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf new file mode 100644 index 0000000000..23608f3610 Binary files /dev/null and b/en/test_673022882/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf differ diff --git a/en/test_673022882/_sources/README.rst.txt b/en/test_673022882/_sources/README.rst.txt new file mode 100644 index 0000000000..070183ddde --- /dev/null +++ b/en/test_673022882/_sources/README.rst.txt @@ -0,0 +1,564 @@ +Efficient and performance-portable vector software +================================================== + +Highway is a C++ library that provides portable SIMD/vector intrinsics. + +`Documentation `__ + +Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3. + +Why +--- + +We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software. + +How +--- + +CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. *fivefold* +because fewer instructions are executed. We also often see *5-10x* +speedups. + +Highway makes SIMD/vector programming practical and workable according +to these guiding principles: + +**Does what you expect**: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization. + +**Works on widely-used platforms**: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue. + +**Flexible to deploy**: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +``HWY_STATIC_DISPATCH`` with ``HWY_DYNAMIC_DISPATCH`` plus one line of +code. + +**Suitable for a variety of domains**: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue. + +**Rewards data-parallel design**: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations. + +We recommend these resources for getting started: + +- `SIMD for C++ Developers `__ +- `Algorithms for Modern Hardware `__ +- `Optimizing software in + C++ `__ +- `Improving performance with SIMD intrinsics in three use + cases `__ + +Examples +-------- + +Online demos using Compiler Explorer: + +- `multiple targets with dynamic + dispatch `__ (more complicated, + but flexible and uses best available SIMD) +- `single target using -m + flags `__ (simpler, but + requires/only uses the instruction set enabled by compiler flags) + +We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email. + +- Audio: `Zimtohrli perceptual + metric `__ +- Browsers: Chromium (+Vivaldi), Firefox (+floorp / foxhound / + librewolf / Waterfox) +- Computational biology: `RNA + analysis `__ +- Computer graphics: `Sparse voxel + renderer `__ +- Cryptography: google/distributed_point_functions, + google/shell-encryption +- Data structures: bkille/BitLib +- Image codecs: eustas/2im, `Grok JPEG + 2000 `__, `JPEG + XL `__, + `JPEGenc `__, + `Jpegli `__, OpenHTJ2K +- Image processing: cloudinary/ssimulacra2, + m-ab-s/media-autobuild_suite, + `libvips `__ +- Image viewers: AlienCowEatCake/ImageViewer, diffractor/diffractor, + mirillis/jpegxl-wic, `Lux panorama/image + viewer `__ +- Information retrieval: `iresearch database + index `__, + michaeljclark/zvec, `nebula interactive analytics / + OLAP `__, `ScaNN Scalable + Nearest + Neighbors `__, + `vectorlite vector + search `__ +- Machine learning: + `gemma.cpp `__, Tensorflow, + Numpy, zpye/SimpleInfer +- Robotics: `MIT Model-Based Design and + Verification `__ + +Other + +- `Evaluation of C++ SIMD + Libraries `__: “Highway + excelled with a strong performance across multiple SIMD extensions + [..]. Thus, Highway may currently be the most suitable SIMD library + for many software projects.” +- `zimt `__: C++11 template library + to process n-dimensional arrays with multi-threaded SIMD code +- `vectorized + Quicksort `__ + (`paper `__) + +If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories: + +- alpinelinux +- conan-io +- conda-forge +- DragonFlyBSD, +- fd00/yacp +- freebsd +- getsolus/packages +- ghostbsd +- microsoft/vcpkg +- MidnightBSD +- MSYS2 +- NetBSD +- openSUSE +- opnsense +- Xilinx/Vitis_Libraries +- xmake-io/xmake-repo + +See also the list at +https://repology.org/project/highway-simd-library/versions . + +Current status +-------------- + +Targets +~~~~~~~ + +Highway supports 24 targets, listed in alphabetical order of platform: + +- Any: ``EMU128``, ``SCALAR``; +- Armv7+: ``NEON_WITHOUT_AES``, ``NEON``, ``NEON_BF16``, ``SVE``, + ``SVE2``, ``SVE_256``, ``SVE2_128``; +- IBM Z: ``Z14``, ``Z15``; +- POWER: ``PPC8`` (v2.07), ``PPC9`` (v3.0), ``PPC10`` (v3.1B, not yet + supported due to compiler bugs, see #1207; also requires QEMU 7.2); +- RISC-V: ``RVV`` (1.0); +- WebAssembly: ``WASM``, ``WASM_EMU256`` (a 2x unrolled version of + wasm128, enabled if ``HWY_WANT_WASM2`` is defined. This will remain + supported until it is potentially superseded by a future version of + WASM.); +- x86: + + - ``SSE2`` + - ``SSSE3`` (~Intel Core) + - ``SSE4`` (~Nehalem, also includes AES + CLMUL). + - ``AVX2`` (~Haswell, also includes BMI2 + F16 + FMA) + - ``AVX3`` (~Skylake, AVX-512F/BW/CD/DQ/VL) + - ``AVX3_DL`` (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + + VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining + ``HWY_WANT_AVX3_DL`` unless compiling for static dispatch), + - ``AVX3_ZEN4`` (like AVX3_DL but optimized for AMD Zen4; requires + opt-in by defining ``HWY_WANT_AVX3_ZEN4`` if compiling for static + dispatch, but enabled by default for runtime dispatch), + - ``AVX3_SPR`` (~Sapphire Rapids, includes AVX-512FP16) + +Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC. + +SVE was initially tested using farm_sve (see acknowledgments). + +Versioning +~~~~~~~~~~ + +Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below. + +The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number. + +Testing +~~~~~~~ + +Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86). + +Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the `testing process `__ for details. + +Related modules +~~~~~~~~~~~~~~~ + +The ``contrib`` directory contains SIMD-related utilities: an image +class with aligned rows, a math library (16 functions already +implemented, mostly trigonometry), and functions for computing dot +products and sorting. + +Other libraries +~~~~~~~~~~~~~~~ + +If you only require x86 support, you may also use Agner Fog’s `VCL +vector class library `__. It includes +many functions including a complete math library. + +If you have existing code using x86/NEON intrinsics, you may be +interested in `SIMDe `__, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization. + +Installation +------------ + +This project uses CMake to generate and build. In a Debian-based system +you can install it via: + +.. code:: bash + + sudo apt install cmake + +Highway’s unit tests use +`googletest `__. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the ``HWY_SYSTEM_GTEST`` CMake variable to ON and +installing gtest separately: + +.. code:: bash + + sudo apt install libgtest-dev + +Alternatively, you can define ``HWY_TEST_STANDALONE=1`` and remove all +occurrences of ``gtest_main`` in each BUILD file, then tests avoid the +dependency on GUnit. + +Running cross-compiled tests requires support from the OS, which on +Debian is provided by the ``qemu-user-binfmt`` package. + +To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used: + +.. code:: bash + + mkdir -p build && cd build + cmake .. + make -j && make test + +Or you can run ``run_tests.sh`` (``run_tests.bat`` on Windows). + +Bazel is also supported for building, but it is not as widely +used/tested. + +When building for Armv7, a limitation of current compilers requires you +to add ``-DHWY_CMAKE_ARM7:BOOL=ON`` to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation. + +Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +``-m32 -isystem /usr/i686-linux-gnu/include``. Clang 10 and earlier +require the above plus +``-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu``. See +#1279. + +Building highway - Using vcpkg +------------------------------ + +highway is now available in +`vcpkg `__ + +.. code:: bash + + vcpkg install highway + +The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +`create an issue or pull request `__ +on the vcpkg repository. + +Quick start +----------- + +You can use the ``benchmark`` inside examples/ as a starting point. + +A `quick-reference page `__ briefly lists all +operations and their parameters, and the +:download:`instruction_matrix ` indicates the +number of instructions per operation. + +The `FAQ `__ answers questions about portability, API +design and where to find more information. + +We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ``ScalableTag`` +(or equivalently ``HWY_FULL(float)``) tag to functions such as +``Zero/Set/Load``. There are two alternatives for use-cases requiring an +upper bound on the lanes: + +- For up to ``N`` lanes, specify ``CappedTag`` or the equivalent + ``HWY_CAPPED(T, N)``. The actual number of lanes will be ``N`` + rounded down to the nearest power of two, such as 4 if ``N`` is 5, or + 8 if ``N`` is 8. This is useful for data structures such as a narrow + matrix. A loop is still required because vectors may actually have + fewer than ``N`` lanes. + +- For exactly a power of two ``N`` lanes, specify ``FixedTag``. + The largest supported ``N`` depends on the target, but is guaranteed + to be at least ``16/sizeof(T)``. + +Due to ADL restrictions, user code calling Highway ops must either: \* +Reside inside ``namespace hwy { namespace HWY_NAMESPACE {``; or \* +prefix each op with an alias such as +``namespace hn = hwy::HWY_NAMESPACE; hn::Add()``; or \* add +using-declarations for each op used: ``using hwy::HWY_NAMESPACE::Add;``. + +Additionally, each function that calls Highway ops (such as ``Load``) +must either be prefixed with ``HWY_ATTR``, OR reside between +``HWY_BEFORE_NAMESPACE()`` and ``HWY_AFTER_NAMESPACE()``. Lambda +functions currently require ``HWY_ATTR`` before their opening brace. + +Do not use namespace-scope nor ``static`` initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via ``Set`` should +generally be local (const) variables. + +The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types. + +- For static dispatch, ``HWY_TARGET`` will be the best available target + among ``HWY_BASELINE_TARGETS``, i.e. those allowed for use by the + compiler (see `quick-reference `__). + Functions inside ``HWY_NAMESPACE`` can be called using + ``HWY_STATIC_DISPATCH(func)(args)`` within the same module they are + defined in. You can call the function from other modules by wrapping + it in a regular function and declaring the regular function in a + header. + +- For dynamic dispatch, a table of function pointers is generated via + the ``HWY_EXPORT`` macro that is used by + ``HWY_DYNAMIC_DISPATCH(func)(args)`` to call the best function + pointer for the current CPU’s supported targets. A module is + automatically compiled for each target in ``HWY_TARGETS`` (see + `quick-reference `__) if + ``HWY_TARGET_INCLUDE`` is defined and ``foreach_target.h`` is + included. Note that the first invocation of ``HWY_DYNAMIC_DISPATCH``, + or each call to the pointer returned by the first invocation of + ``HWY_DYNAMIC_POINTER``, involves some CPU detection overhead. You + can prevent this by calling the following before any invocation of + ``HWY_DYNAMIC_*``: + ``hwy::GetChosenTarget().Update(hwy::SupportedTargets());``. + +When using dynamic dispatch, ``foreach_target.h`` is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from ``examples/skeleton-inl.h``: + +:: + + #if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #else + #define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #endif + + #include "hwy/highway.h" + // Your vector code + #endif + +By convention, we name such headers ``-inl.h`` because their contents +(often function templates) are usually inlined. + +Compiler flags +-------------- + +Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, ``-O2`` is generally sufficient. + +For MSVC, we recommend compiling with ``/Gv`` to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for ``PromoteTo``), +it is also important to compile with ``/arch:AVX2``. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +`DevCom-10618264 `__. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with ``/arch:AVX2`` +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets. + +Strip-mining loops +------------------ + +When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted ``count``) that +does not evenly divide the vector size ``N = Lanes(d)``. For example, it +may be necessary to avoid writing past the end of an array. + +In this section, let ``T`` denote the element type and +``d = ScalableTag``. Assume the loop body is given as a function +``template void LoopBody(D d, size_t index, size_t max_n)``. + +“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations. + +Highway offers several strategies for loop vectorization: + +- Ensure all inputs/outputs are padded. Then the (outer) loop is simply + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, i, 0); + + Here, the template parameter and second function argument are not + needed. + + This is the preferred option, unless ``N`` is in the thousands and + vector operations are pipelined with long latencies. This was the + case for supercomputers in the 90s, but nowadays ALUs are cheap and + we see most implementations split vectors into 1, 2 or 4 parts, so + there is little cost to processing entire vectors even if we do not + need all their lanes. Indeed this avoids the (potentially large) cost + of predication or partial loads/stores on older targets, and does not + duplicate code. + +- Process whole vectors and include previously processed elements in + the last vector: + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, HWY_MIN(i, count - N), 0); + + This is the second preferred option provided that ``count >= N`` and + ``LoopBody`` is idempotent. Some elements might be processed twice, + but a single code path and full vectorization is usually worth it. + Even if ``count < N``, it usually makes sense to pad inputs/outputs + up to ``N``. + +- Use the ``Transform*`` functions in hwy/contrib/algo/transform-inl.h. + This takes care of the loop and remainder handling and you simply + define a generic lambda function (C++14) or functor which receives + the current vector from the input/output array, plus optionally + vectors from up to two extra input arrays, and returns the value to + write to the input/output array. + + Here is an example implementing the BLAS function SAXPY + (``alpha * x + y``): + + :: + + Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR { + return MulAdd(Set(d, alpha), v, v1); + }); + +- Process whole vectors as above, followed by a scalar loop: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) LoopBody(d, i, 0); + for (; i < count; ++i) LoopBody(CappedTag(), i, 0); + + The template parameter and second function arguments are again not + needed. + + This avoids duplicating code, and is reasonable if ``count`` is + large. If ``count`` is small, the second loop may be slower than the + next option. + +- Process whole vectors as above, followed by a single call to a + modified ``LoopBody`` with masking: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) { + LoopBody(d, i, 0); + } + if (i < count) { + LoopBody(d, i, count - i); + } + + Now the template parameter and third function argument can be used + inside ``LoopBody`` to non-atomically ‘blend’ the first + ``num_remaining`` lanes of ``v`` with the previous contents of memory + at subsequent locations: + ``BlendedStore(v, FirstN(d, num_remaining), d, pointer);``. + Similarly, ``MaskedLoad(FirstN(d, num_remaining), d, pointer)`` loads + the first ``num_remaining`` elements and returns zero in other lanes. + + This is a good default when it is infeasible to ensure vectors are + padded, but is only safe ``#if !HWY_MEM_OPS_MIGHT_FAULT``! In + contrast to the scalar loop, only a single final iteration is needed. + The increased code size from two loop bodies is expected to be + worthwhile because it avoids the cost of masking in all but the final + iteration. + +Additional resources +-------------------- + +- :download:`Highway introduction (slides) ` +- :download:`Overview of instructions per operation on different architectures ` +- `Design philosophy and comparison `__ +- `Implementation details `__ + +Acknowledgments +--------------- + +We have used `farm-sve `__ by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine. + +This is not an officially supported Google product. Contact: +janwas@google.com +le.com diff --git a/en/test_673022882/_sources/design_philosophy.rst.txt b/en/test_673022882/_sources/design_philosophy.rst.txt new file mode 100644 index 0000000000..0d94203879 --- /dev/null +++ b/en/test_673022882/_sources/design_philosophy.rst.txt @@ -0,0 +1,212 @@ +Design philosophy +================= + +- Performance is important but not the sole consideration. Anyone who + goes to the trouble of using SIMD clearly cares about speed. However, + portability, maintainability and readability also matter, otherwise + we would write in assembly. We aim for performance within 10-20% of a + hand-written assembly implementation on the development platform. + There is no performance gap vs. intrinsics: Highway code can do + anything they can. If necessary, you can use platform-specific + instructions inside ``#if HWY_TARGET == HWY_NEON`` etc. + +- The guiding principles of C++ are “pay only for what you use” and + “leave no room for a lower-level language below C++”. We apply these + by defining a SIMD API that ensures operation costs are visible, + predictable and minimal. + +- Performance portability is important, i.e. the API should be + efficient on all target platforms. Unfortunately, common idioms for + one platform can be inefficient on others. For example: summing lanes + horizontally versus shuffling. Documenting which operations are + expensive does not prevent their use, as evidenced by widespread use + of ``HADDPS``. Performance acceptance tests may detect large + regressions, but do not help choose the approach during initial + development. Analysis tools can warn about some potential + inefficiencies, but likely not all. We instead provide `a carefully + chosen set of vector types and operations that are efficient on all + target platforms `__ (Armv8, PPC8, + x86). + +- Future SIMD hardware features are difficult to predict. For example, + AVX2 came with surprising semantics (almost no interaction between + 128-bit blocks) and AVX-512 added two kinds of predicates (writemask + and zeromask). To ensure the API reflects hardware realities, we + suggest a flexible approach that adds new operations as they become + commonly available, with fallback implementations where necessary. + +- Masking/predication differs between platforms, and it is not clear + how important the use cases are beyond the ternary operator + ``IfThenElse``. AVX-512/Arm SVE zeromasks are useful, but not + supported by P0214R5. We provide ``IfThen[Zero]Else[Zero]`` variants. + +- “Width-agnostic” SIMD is more future-proof than user-specified fixed + sizes. For example, valarray-like code can iterate over a 1D array + with a library-specified vector width. This will result in better + code when vector sizes increase, and matches the direction taken by + `Arm + SVE `__ + and RiscV V as well as Agner Fog’s `ForwardCom instruction set + proposal `__. However, some applications may + require fixed sizes, so we also guarantee support for <= 128-bit + vectors in each instruction set. + +- The API and its implementation should be usable and efficient with + commonly used compilers, including MSVC. For example, we write + ``ShiftLeft<3>(v)`` instead of ``v << 3`` because MSVC 2017 (aarch64) + does not propagate the literal (https://godbolt.org/g/rKx5Ga). + Highway requires function-specific target attributes, supported by + GCC 4.9 / Clang 3.9 / MSVC 2015. + +- Efficient and safe runtime dispatch is important. Modules such as + image or video codecs are typically embedded into larger applications + such as browsers, so they cannot require separate binaries for each + CPU. Libraries also cannot predict whether the application already + uses AVX2 (and pays the frequency throttling cost), so this decision + must be left to the application. Using only the lowest-common + denominator instructions sacrifices too much performance. Therefore, + we provide code paths for multiple instruction sets and choose the + most suitable at runtime. To reduce overhead, dispatch should be + hoisted to higher layers instead of checking inside every low-level + function. Highway supports inlining functions in the same file or in + ``*-inl.h`` headers. We generate all code paths from the same source + to reduce implementation- and debugging cost. + +- Not every CPU need be supported. To reduce code size and compile + time, we group x86 targets into clusters. In particular, SSE3 + instructions are only used/available if S-SSE3 is also available, and + AVX only if AVX2 is also supported. Code generation for AVX3_DL also + requires opting-in by defining HWY_WANT_AVX3_DL. + +- Access to platform-specific intrinsics is necessary for acceptance in + performance-critical projects. We provide conversions to and from + intrinsics to allow utilizing specialized platform-specific + functionality, and simplify incremental porting of existing code. + +- The core API should be compact and easy to learn; we provide a + `concise reference `__. + +Prior API designs +----------------- + +The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s ``F32vec4`` wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch. + +Overloaded function API +----------------------- + +Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type ``Simd`` for overloading, abbreviated +to ``D`` for template arguments and ``d`` in lvalues. + +Note that generic function templates are possible (see +generic_ops-inl.h). + +Masks +----- + +AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost. + +Masks are returned by comparisons and ``TestBit``; they serve as the +input to ``IfThen*``. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ``ZeroIfNegative`` function. + +Differences vs. `P0214R5 `__ / std::experimental::simd +----------------------------------------------------------------------------- + +1. Allowing the use of built-in vector types by relying on non-member + functions. By contrast, P0214R5 requires a wrapper class, which does + not work for sizeless vector types currently used by Arm SVE and + Risc-V. + +2. Supporting many more operations such as 128-bit compare/minmax, + AES/CLMUL, ``AndNot``, ``AverageRound``, bit-shift by immediates, + compress/expand, fixed-point mul, ``IfThenElse``, interleaved + load/store, lzcnt, mask find/set, masked load/store, popcount, + reductions, saturated add/sub, scatter/gather. + +3. Designing the API to avoid or minimize overhead on AVX2/AVX-512 + caused by crossing 128-bit ‘block’ boundaries. + +4. Avoiding the need for non-native vectors. By contrast, P0214R5’s + ``simd_cast`` returns ``fixed_size<>`` vectors which are more + expensive to access because they reside on the stack. We can avoid + this plus additional overhead on Arm/AVX2 by defining + width-expanding operations as functions of a vector part, + e.g. promoting half a vector of ``uint8_t`` lanes to one full vector + of ``uint16_t``, or demoting full vectors to half vectors with + half-width lanes. + +5. Guaranteeing access to the underlying intrinsic vector type. This + ensures all platform-specific capabilities can be used. P0214R5 + instead only ‘encourages’ implementations to provide access. + +6. Enabling safe runtime dispatch and inlining in the same binary. + P0214R5 is based on the Vc library, which does not provide + assistance for linking multiple instruction sets into the same + binary. The Vc documentation suggests compiling separate executables + for each instruction set or using GCC’s ifunc (indirect functions). + The latter is compiler-specific and risks crashes due to ODR + violations when compiling the same function with different compiler + flags. We solve this problem via target-specific namespaces and + attributes (see HOWTO section below). We also permit a mix of static + target selection and runtime dispatch for hotspots that may benefit + from newer instruction sets if available. + +7. Omitting inefficient or non-performance-portable operations such as + ``hmax``, ``operator[]``, and unsupported integer comparisons. + Applications can often replace these operations at lower cost than + emulating that exact behavior. + +8. Omitting ``long double`` types: these are not commonly available in + hardware. + +9. Ensuring signed integer overflow has well-defined semantics + (wraparound). + +10. Avoiding hidden performance costs. P0214R5 allows implicit + conversions from integer to float, which costs 3-4 cycles on x86. We + make these conversions explicit to ensure their cost is visible. + +Other related work +------------------ + +- `Neat + SIMD `__ + adopts a similar approach with interchangeable vector/scalar types + and a compact interface. It allows access to the underlying + intrinsics, but does not appear to be designed for other platforms + than x86. + +- UME::SIMD (`code `__, + `paper `__) also adopts an explicit + vectorization model with vector classes. However, it exposes the + union of all platform capabilities, which makes the API harder to + learn (209-page spec) and implement (the estimated LOC count is + `500K `__). The API is less + performance-portable because it allows applications to use operations + that are inefficient on other platforms. + +- Inastemp (`code `__, + `paper `__) is a vector library for scientific + computing with some innovative features: automatic FLOPS counting, + and “if/else branches” using lambda functions. It supports IBM + Power8, but only provides float and double types and does not support + SVE without assuming the runtime vector size. diff --git a/en/test_673022882/_sources/faq.rst.txt b/en/test_673022882/_sources/faq.rst.txt new file mode 100644 index 0000000000..57ea46ceeb --- /dev/null +++ b/en/test_673022882/_sources/faq.rst.txt @@ -0,0 +1,500 @@ +Frequently Asked Questions +========================== + +Getting started +--------------- + +Q0.0: How do I **get the Highway library**? + +A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via ``find_package(HWY 1.2.0)`` and +``target_link_libraries(your_project PRIVATE hwy)``. + +Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules: + +:: + + [submodule "highway"] + path = highway + url = https://github.com/google/highway + +Then, anyone who runs ``git clone --recursive`` on your repository will +also get Highway. If not using Git, you can also manually download the +`Highway code `__ and add it +to your source tree. + +For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert ``add_subdirectory(highway)`` +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +``deps = ["//path/highway:hwy"]``. + +If you use another build system, add ``hwy/per_target.cc`` and +``hwy/targets.cc`` to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h. + +If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case. + +Q0.1: What’s the **easiest way to start using Highway**? + +A: Copy an existing file such as ``hwy/examples/benchmark.cc`` or +``skeleton.cc`` or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct. + +Then, in the function ``RunBenchmarks`` (for benchmark.cc) or +``FloorLog2`` (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches. + +Next, you can wrap your code in +``#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128`` and into +the ``#else`` branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in ``hwy/tests/``, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code. + +Documentation +------------- + +Q1.1: How do I **find the Highway op name** corresponding to an existing +intrinsic? + +A: Search for the intrinsic in (for example) +`x86_128-inl.h `__. +The Highway op is typically the name of the function that calls the +intrinsic. See also the `quick +reference `__ +which lists all of the Highway ops. + +Q1.2: Are there **examples of porting intrinsics to Highway**? + +A: See https://github.com/google/highway#examples. + +Q1.3: Where do I find documentation for each **platform’s intrinsics**? + +A: See Intel +`guide `__, +Arm +`guide `__ +and `SVE `__, RISC-V V +`spec `__ +and `guide `__, +`WebAssembly `__, PPC +`ISA `__ and +`intrinsics `__. + +Q1.4: Where do I find **instruction latency/throughput**? + +A: For x86, a combination of +`uops.info `__ and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +`AMD’s sheet (zip +file) `__. For Arm, +the +`Software_Optimization_Guide `__ +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available). + +Q1.5: Where can I find **inspiration for SIMD-friendly algorithms**? A: + +- `Algorithms for Modern Hardware online + book `__ +- `SIMD for C++ developers `__ +- `Bit twiddling + collection `__ +- `SIMD-within-a-register `__ +- Hacker’s Delight book, which has a huge collection of bitwise + identities, but is written for hypothetical RISC CPUs, which differ + in some ways from the SIMD capabilities of current CPUs. + +Q1.6: How do I **predict performance**? + +A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, `integrated into Compiler +Explorer `__. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published `uica `__, +which is reportedly more accurate +(`paper `__). + +Correctness +----------- + +Q2.1: **Which targets are covered** by my tests? + +A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible. + +Q2.2: Why do **floating-point results differ** on some platforms? + +A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s ``MulAdd`` op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it. + +Q2.3: How do I make my code **safe for asan and msan**? + +A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using ``LoadU``, or even ``MaskedLoad`` +with the mask set to ``FirstN(d, remaining_lanes)``, may trigger page +faults or asan errors. We instead recommend using +``hwy/contrib/algo/transform-inl.h``. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The ``Generate`` or ``Transform*`` +functions then take care of remainder handling. + +API design +---------- + +Q3.1: Are the **``d`` arguments optimized out**? + +A: Yes, ``d`` is an lvalue of the zero-sized type ``Simd<>``, typically +obtained via ``ScalableTag``. These only serve to select overloaded +functions and do not occupy any storage at runtime. + +Q3.2: Why do **only some functions have a ``d`` argument**? + +A: Ops which receive and return vectors typically do not require a ``d`` +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The ``d`` argument +is required for: + +:: + + - Influencing the number of lanes loaded/stored from/to memory. The + arguments to `Simd<>` include an upper bound `N`, and a shift count + `kPow2` to divide the actual number of lanes by a power of two. + - Indicating the desired vector or mask type to return from 'factory' + functions such as `Set` or `FirstN`, `BitCast`, or conversions such as + `PromoteTo`. + - Disambiguating the argument type to ops such as `VecFromMask` or + `AllTrue`, because masks may be generic types shared between multiple + lane types. + - Determining the actual number of lanes for certain ops, in particular + those defined in terms of the upper half of a vector (`UpperHalf`, but + also `Combine` or `ConcatUpperLower`) and reductions such as + `MaxOfLanes`. + +Q3.3: What’s the policy for **adding new ops**? + +A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the `wishlist for +ops `__. + +Q3.4: ``auto`` is discouraged, **what vector type** should we use? + +A: You can use ``Vec`` or ``Mask``, where ``D`` is the type of +``d`` (in fact we often use ``decltype(d)`` for that). To keep code +short, you can define typedefs/aliases, for example +``using V = Vec``. Note that the Highway implementation +uses ``VFromD``, which is equivalent but currently necessary because +``Vec`` is defined after the Highway implementations in hwy/ops/*. + +Q3.5: **Why is base.h separate** from highway.h? + +A: It can be useful for files that just want compiler-dependent macros, +for example ``HWY_RESTRICT`` in public headers. This avoids the expense +of including the full ``highway.h``, which can be large because some +platform headers declare thousands of intrinsics. + +Q3.6: What are **restrict pointers** and when to use ``HWY_RESTRICT``? + +This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer. + +``float* HWY_RESTRICT p`` means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that ``p`` does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise. + +Portability +----------- + +Q4.1: How do I **only generate code for a single instruction set** +(static dispatch)? + +A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +`example `__ documents which flags +are required on x86. + +Q4.2: Why does my working x86 code **not compile on SVE or RISC-V**? + +A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific ``Vec256``), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules: + +- Use functions (Eq, Lt) instead of overloaded operators (``==``, + ``<``); +- Prefix Highway ops with ``hwy::HWY_NAMESPACE``, or an alias + (``hn::Load``) or ensure your code resides inside + ``namespace hwy::HWY_NAMESPACE``; +- Avoid arrays of vectors and static/thread_local/member vectors; + instead use arrays of the lane type (T). +- Avoid pointer arithmetic on vectors; instead increment pointers to + lanes by the vector length (``Lanes(d)``). + +Q4.3: Why are **class members not allowed**? + +A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there. + +Q4.4: Why are **overloaded operators not allowed**? + +A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin ``operator<(unspecified_vector, unspecified_vector)``. +When(if) that becomes widely supported, this limitation can be lifted. + +Q4.5: Can I declare **arrays of lanes on the stack**? + +A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +``hwy::AllocateAligned(Lanes(d))``. + +Boilerplate +----------- + +Q5.1: What is **boilerplate**? + +A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples. + +Q5.2: What’s the difference between **``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``**? + +A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying ``HWY_ATTR`` for every function. However, ``HWY_ATTR`` +is still necessary for lambda functions that use SIMD. + +Q5.3: **Why use ``HWY_NAMESPACE``**? + +A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +``HWY_NAMESPACE`` namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later. + +Q5.4: What are these **unusual include guards**? + +A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +``#include``) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named \*-inl.h with a special include +guard of the form: + +:: + + #if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE) + #ifdef MYPROJECT_FILE_INL_H_TARGET + #undef MYPROJECT_FILE_INL_H_TARGET + #else + #define MYPROJECT_FILE_INL_H_TARGET + #endif + +Highway takes care of defining and un-defining ``HWY_TARGET_TOGGLE`` +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch. + +Q5.5: How do I **prevent lint warnings for the include guard**? + +A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard. + +:: + + // Start of file: empty include guard to avoid lint errors + #ifndef MYPROJECT_FILE_INL_H_ + #define MYPROJECT_FILE_INL_H_ + #endif + // Followed by the actual per-target guard as above + +Efficiency +---------- + +Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway **differentiate unaligned and aligned loads/stores**? + +A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the ``LDDQU`` instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (``MOVDQU``) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +``CompressStore`` or ``BlendedStore``) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops. + +Q6.2: **When does ``Prefetch`` help**? + +A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms. + +Q6.3: Is **CPU clock throttling** really an issue? + +A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +`microbenchmark `__ +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For `vectorized +Quicksort `__, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is `no longer a concern on recent +Intel `__ +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512. + +Q6.4: Why does my CPU sometimes only execute **one vector instruction +per cycle** even though the specs say it could do 2-4? + +A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences. + +Q6.5: How **expensive are Gather/Scatter**? + +A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire *vectors* per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely. + +Troubleshooting +--------------- + +Q7.1: When building with clang-16, I see errors such as +``DWARF error: invalid or unhandled FORM value: 0x25`` or +``undefined reference to __extendhfsf2``. + +A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of ``__extendhfsf2`` to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information. + +Q7.2: I see build errors mentioning +``inlining failed in call to ‘always_inline’ ‘hwy::PreventElision(int&)void’: target specific option mismatch``. + +A: This is caused by a conflict between ``-m`` compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +``HWY_IS_TEST`` (set by our CMake/Bazel builds for tests) or +``HWY_COMPILE_ALL_ATTAINABLE``. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When ``-m`` compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as ``PreventElision`` are compiled for a newer CPU baseline than +the minimum target that Highway sets via ``#pragma``. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by ``-m`` flags. However, Highway’s tests aim to cover all +targets by defining ``HWY_IS_TEST``. When that or +``HWY_COMPILE_ALL_ATTAINABLE`` are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining ``HWY_COMPILE_ONLY_STATIC``, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +``HWY_SKIP_NON_BEST_BASELINE``. A third option is to avoid ``-m`` flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information. diff --git a/en/test_673022882/_sources/impl_details.rst.txt b/en/test_673022882/_sources/impl_details.rst.txt new file mode 100644 index 0000000000..5934009a78 --- /dev/null +++ b/en/test_673022882/_sources/impl_details.rst.txt @@ -0,0 +1,323 @@ +Highway implementation details +============================== + +Introduction +------------ + +This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler. + +Vectors vs. tags +---------------- + +The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (``Simd<>`` and +``SizeTag<>``) are only used to select among the various overloads of +functions such as ``Set``. This allows Highway to use builtin vector +types without a class wrapper. + +Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries. + +Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to ``Add`` provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +``__m128i`` built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the ``Add`` function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +``hn``, so ``hn::Add``. This works for both wrappers and built-in vector +types. + +Adding a new target +------------------- + +Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as ``HWY_AVX3_DL``, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by ``HWY_MAX_DYNAMIC_TARGETS``. + +When to use -inl.h +------------------ + +By convention, files whose name ends with ``-inl.h`` contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form: + +:: + + #if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HWY_PATH_NAME_INL_H_ + #undef HWY_PATH_NAME_INL_H_ + #else + #define HWY_PATH_NAME_INL_H_ + #endif + // contents to include once per target + #endif // HWY_PATH_NAME_INL_H_ + +This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +``#include`` one or more ``-inl.h`` files. As an exception, +``hwy/ops/*-inl.h`` do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required. + +Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +``HWY_DYNAMIC_DISPATCH`` into the vector code. For an example of this, +see `vqsort.cc <../hwy/contrib/sort/vqsort.cc>`__. + +Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus ``-inl.h`` makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline ``.cc`` files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. `Math +functions <../hwy/contrib/math/math-inl.h>`__ can fall into either case, +hence we provide both inline functions and ``Call*`` wrappers. + +Use of macros +------------- + +Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in ``[1/8, 8]``). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity: + +- ``x86_*`` and ``wasm_*`` simply write out all the overloads, which is + straightforward but results in 4K-6K line files. + +- `arm_sve-inl.h <../hwy/ops/arm_sve-inl.h>`__ defines ‘type list’ + macros ``HWY_SVE_FOREACH*`` to define all overloads for most ops in a + single line. Such an approach makes sense because SVE ops are quite + orthogonal (i.e. generally defined for all types and consistent). + +- `arm_neon-inl.h <../hwy/ops/arm_neon-inl.h>`__ also uses type list + macros, but with a more general ‘function builder’ which helps to + define custom function templates required for ‘unusual’ ops such as + ``ShiftLeft``. + +- `rvv-inl.h <../hwy/ops/rvv-inl.h>`__ has the most complex system + because it deals with both type lists and LMUL, plus support for + widening or narrowing operations. The type lists thus have additional + arguments, and there are also additional lists for LMUL which can be + extended or truncated. + +Code reuse across targets +------------------------- + +The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as ``AESRound`` which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +`generic_ops-inl.h <../hwy/ops/generic_ops-inl.h>`__, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +``HWY_NATIVE_AES``. + +The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although ``Vec128`` is available on most targets, ``HWY_SCALAR``, +``HWY_RVV`` and ``HWY_SVE*`` lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the ``HWY_IF`` SFINAE +helpers. Example: +``template , HWY_IF_SIGNED_D(D)>``. Note +that there is a limited set of ``HWY_IF`` that work directly with +vectors, identified by their ``_V`` suffix. However, the functions +likely use a ``D`` type anyway, thus it is convenient to obtain one in +the template arguments and also use that for ``HWY_IF_*_D``. + +For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +`x86_128-inl.h <../hwy/ops/x86_128-inl.h>`__ and are also templated on +the vector type. + +Adding a new op +--------------- + +Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6. + +1) Document the new op in ``g3doc/quick_reference.md`` with its function + signature and a description of what the op does. + +2) Implement the op in each ``ops/*-inl.h`` header. There are two + exceptions, detailed in the previous section: first, + ``generic_ops-inl.h`` is not changed in the common case where the op + has a unique definition for every target. Second, if the op’s + definition would be duplicated in ``x86_256-inl.h`` and + ``x86_512-inl.h``, it may be expressed as a template in + ``x86_128-inl.h`` with a ``class V`` template argument, e.g. + ``TableLookupBytesOr0``. + +3) Pick the appropriate ``hwy/tests/*_test.cc`` and add a test. This is + also a three step process: first define a functor that implements the + test logic (e.g. ``TestPlusMinus``), then a function (e.g. + ``TestAllPlusMinus``) that invokes this functor for all lane types + the op supports, and finally a line near the end of the file that + invokes the function for all targets: + ``HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);``. Note + the naming convention that the function has the same name as the + functor except for the ``TestAll`` prefix. + +Reducing the number of overloads via templates +---------------------------------------------- + +Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types: + +- We can extend templates with SFINAE. Highway provides some + internal-only ``HWY_IF_*`` macros for this, e.g. + ``template bool IsFiniteT(T t) {``. + Variants of these with ``_D`` and ``_V`` suffixes exist for when the + argument is a tag or vector type. Although convenient and fairly + readable, this style sometimes encounters limits in compiler support, + especially with older MSVC. + +- When the implementation is lengthy and only a few types are + supported, it can make sense to move the implementation into + namespace detail and provide one non-template overload for each type; + each calls the implementation. + +- When the implementation only depends on the size in bits of the lane + type (instead of whether it is signed/float), we sometimes add + overloads with an additional ``SizeTag`` argument to namespace + detail, and call those from the user-visible template. This may avoid + compiler limitations relating to the otherwise equivalent + ``HWY_IF_T_SIZE(T, 1)``. + +Deducing the Simd<> argument type +--------------------------------- + +For functions that take a ``d`` argument such as ``Load``, we usually +deduce it as a ``class D`` template argument rather than deducing the +individual ``T``, ``N``, ``kPow2`` arguments to ``Simd``. To obtain +``T`` e.g. for the pointer argument to ``Load``, use ``TFromD``. +Rather than ``N``, e.g. for stack-allocated arrays on targets where +``!HWY_HAVE_SCALABLE``, use ``MaxLanes(d)``, or where no ``d`` lvalue is +available, ``HWY_MAX_LANES_D(D)``. + +When there are constraints, such as “only enable when the ``D`` is +exactly 128 bits”, be careful not to use ``Full128`` as the function +argument type, because this will not match +``Simd``, i.e. twice a half-vector. Instead use +``HWY_IF_V_SIZE_D(D, 16)``. + +We could perhaps skip the ``HWY_IF_V_SIZE_D`` if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are ``Vec256`` the +overload defined in x86_256 will be selected. However, also verifying +the ``D`` matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different ``D`` +to ``Store`` than the one used to create the vector argument might point +to an error; both should match. + +For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use ``VFrom``. + +Documentation of platform-specific intrinsics +--------------------------------------------- + +When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics. + +For x86 targets ``HWY_SSE2``, ``HWY_SSSE3``, ``HWY_SSE4``, ``HWY_AVX2``, +``HWY_AVX3``, ``HWY_AVX3_DL``, ``HWY_AVX3_ZEN4``, ``HWY_AVX3_SPR`` Intel +provides a `searchable +reference `__. + +For Arm targets ``HWY_NEON``, ``HWY_NEON_WITHOUT_AES``, +``HWY_NEON_BF16``, ``HWY_SVE`` (plus its specialization for 256-bit +vectors ``HWY_SVE_256``), ``HWY_SVE2`` (plus its specialization for +128-bit vectors ``HWY_SVE2_128``), Arm provides a `searchable +reference `__. + +For RISC-V target ``HWY_RVV``, we refer to the assembly language +`specification `__ +plus the separate `intrinsics +specification `__. + +For WebAssembly target ``HWY_WASM``, we recommend consulting the +`intrinsics +header `__. +There is also an unofficial `searchable list of +intrinsics `__. + +For POWER targets ``HWY_PPC8``, ``HWY_PPC9``, ``HWY_PPC10``, there is +`documentation of +intrinsics `__, +the `ISA `__, plus +a `searchable +reference `__. + +For ZVector targets ``HWY_Z14``, ``HWY_Z15``, ``HWY_Z16``, there is the +`ISA `__ +(requires IBMid login), plus a `searchable +reference `__. + +Why scalar target +----------------- + +There can be various reasons to avoid using vector intrinsics: + +- The current CPU may not support any instruction sets generated by + Highway (on x86, we only target S-SSE3 or newer because its + predecessor SSE3 was introduced in 2004 and it seems unlikely that + many users will want to support such old CPUs); +- The compiler may crash or emit incorrect code for certain intrinsics + or instruction sets; +- We may want to estimate the speedup from the vector implementation + compared to scalar code. + +Highway provides either the ``HWY_SCALAR`` or the ``HWY_EMU128`` target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as ``AESRound`` +or ``TableLookupBytes``. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable. + +One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +``HWY_COMPILE_ONLY_EMU128``. + +``HWY_SCALAR`` is only enabled/used ``#ifdef HWY_COMPILE_ONLY_SCALAR`` +(or ``#if HWY_BROKEN_EMU128``). Projects that intend to use it may +require ``#if HWY_TARGET != HWY_SCALAR`` around the ops it does not +support to prevent compile errors. diff --git a/en/test_673022882/_sources/index.rst.txt b/en/test_673022882/_sources/index.rst.txt new file mode 100644 index 0000000000..61036ba06e --- /dev/null +++ b/en/test_673022882/_sources/index.rst.txt @@ -0,0 +1,13 @@ +Highway, a C++ library that provides portable SIMD/vector intrinsics +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: Contents: + + README + quick_reference + design_philosophy + faq + impl_details + release_testing_process \ No newline at end of file diff --git a/en/test_673022882/_sources/locales/zh/index.rst.txt b/en/test_673022882/_sources/locales/zh/index.rst.txt new file mode 100644 index 0000000000..c30fb48bbd --- /dev/null +++ b/en/test_673022882/_sources/locales/zh/index.rst.txt @@ -0,0 +1,6 @@ +Highway, 为C++提供可移植的SIMD原语 +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: 我们正在准备中文支持:) \ No newline at end of file diff --git a/en/test_673022882/_sources/quick_reference.rst.txt b/en/test_673022882/_sources/quick_reference.rst.txt new file mode 100644 index 0000000000..76fb463ef2 --- /dev/null +++ b/en/test_673022882/_sources/quick_reference.rst.txt @@ -0,0 +1,2980 @@ +API synopsis / quick reference +============================== + +High-level overview +------------------- + +Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions. + +Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, ``hwy/contrib`` also includes higher-level +algorithms such as ``FindIf`` or ``VQSort`` implemented using these ops. + +Static vs. dynamic dispatch +--------------------------- + +Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch. + +Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash. + +Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this: + +- Highway can take care of everything including compilation (by + re-#including your code), setting the required compiler #pragmas, and + dispatching to the best available implementation. The only changes to + your code relative to static dispatch are adding + ``#define HWY_TARGET_INCLUDE``, + ``#include "third_party/highway/hwy/foreach_target.h"`` (which must + come before any inclusion of highway.h) and calling + ``HWY_DYNAMIC_DISPATCH`` instead of ``HWY_STATIC_DISPATCH``. + +- Some build systems (e.g. Apple) support the concept of ‘fat’ binaries + which contain code for multiple architectures or instruction sets. + Then, the operating system or loader typically takes care of calling + the appropriate code. Highway interoperates with this by using the + instruction set requested by the current compiler flags during each + compilation pass. Your code is the same as with static dispatch. + + Note that this method replicates the entire binary, whereas the + Highway-assisted dynamic dispatch method only replicates your SIMD + code, which is typically a small fraction of the total size. + +- Because Highway is a library (as opposed to a code generator or + compiler), the dynamic dispatch method can be inspected, and made to + interoperate with existing systems. For compilation, you can replace + foreach_target.h if your build system supports compiling for multiple + targets. For choosing the best available target, you can replace + Highway’s CPU detection and decision with your own. + ``HWY_DYNAMIC_DISPATCH`` calls into a table of function pointers with + a zero-based index indicating the desired target. Instead of calling + it immediately, you can also save the function pointer returned by + ``HWY_DYNAMIC_POINTER``. Note that ``HWY_DYNAMIC_POINTER`` returns + the same pointer that ``HWY_DYNAMIC_DISPATCH`` would. When either of + them are first invoked, the function pointer first detects the CPU, + then calls your actual function. You can call + ``GetChosenTarget().Update(SupportedTargets());`` to ensure future + dynamic dispatch avoids the overhead of CPU detection. You can also + replace the table lookup with your own choice of index, or even call + e.g. ``N_AVX2::YourFunction`` directly. + +Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch. + +Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying ``-march=armv8-a+crc``. When we build the ``HWY_NEON`` target +(which would only be used if the CPU actually does have AES), there is a +conflict between the ``arch=armv8-a+crypto`` that is set via pragma only +for the vector code, and the global ``-march``. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +``HWY_COMPILE_ONLY_STATIC`` or ``HWY_SKIP_NON_BEST_BASELINE`` when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call ``HWY_DYNAMIC_DISPATCH``. When Highway is only built for a +single target, ``HWY_DYNAMIC_DISPATCH`` results in the same direct call +that ``HWY_STATIC_DISPATCH`` would produce. + +Headers +------- + +The public headers are: + +- hwy/highway.h: main header, included from source AND/OR header files + that use vector types. Note that including in headers may increase + compile time, but allows declaring functions implemented out of line. + +- hwy/base.h: included from headers that only need + compiler/platform-dependent definitions (e.g. ``PopCount``) without + the full highway.h. + +- hwy/foreach_target.h: re-includes the translation unit (specified by + ``HWY_TARGET_INCLUDE``) once per enabled target to generate code from + the same source code. highway.h must still be included. + +- hwy/aligned_allocator.h: defines functions for allocating memory with + alignment suitable for ``Load``/``Store``. + +- hwy/cache_control.h: defines stand-alone functions to control caching + ( e.g. prefetching), independent of actual SIMD. + +- hwy/nanobenchmark.h: library for precisely measuring elapsed time + (under varying inputs) for benchmarking small/medium regions of code. + +- hwy/print-inl.h: defines Print() for writing vector lanes to stderr. + +- hwy/tests/test_util-inl.h: defines macros for invoking tests on all + available targets, plus per-target functions useful in tests. + +Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code: + +:: + + #include "hwy/highway.h" + HWY_BEFORE_NAMESPACE(); // at file scope + namespace project { // optional + namespace HWY_NAMESPACE { + + // implementation + + // NOLINTNEXTLINE(google-readability-namespace-comments) + } // namespace HWY_NAMESPACE + } // namespace project - optional + HWY_AFTER_NAMESPACE(); + +If you choose not to use the ``BEFORE/AFTER`` lines, you must prefix any +function that calls Highway ops such as ``Load`` with ``HWY_ATTR``. +Either of these will set the compiler #pragma required to generate +vector code. + +The ``HWY_NAMESPACE`` lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch. + +Notation in this doc +-------------------- + +By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops. + +- ``T`` denotes the type of a vector lane (integer or floating-point); +- ``N`` is a size_t value that governs (but is not necessarily + identical to) the number of lanes; +- ``D`` is shorthand for a zero-sized tag type ``Simd``, + used to select the desired overloaded function (see next section). + Use aliases such as ``ScalableTag`` instead of referring to this type + directly; +- ``d`` is an lvalue of type ``D``, passed as a function argument + e.g. to Zero; +- ``V`` is the type of a vector, which may be a class or built-in type. +- ``v[i]`` is analogous to C++ array notation, with zero-based index + ``i`` from the starting address of the vector ``v``. + +Vector and tag types +-------------------- + +Highway vectors consist of one or more ‘lanes’ of the same built-in type +``T``: ``uint##_t, int##_t`` for ``## = 8, 16, 32, 64``, or +``float##_t`` for ``## = 16, 32, 64`` and ``bfloat16_t``. ``T`` may be +retrieved via ``TFromD``. ``IsIntegerLaneType`` evaluates to true +for these ``int`` or ``uint`` types. + +Beware that ``char`` may differ from these types, and is not supported +directly. If your code loads from/stores to ``char*``, use ``T=uint8_t`` +for Highway’s ``d`` tags (see below) or ``T=int8_t`` (which may enable +faster less-than/greater-than comparisons), and cast your ``char*`` +pointers to your ``T*``. + +In Highway, ``float16_t`` (an IEEE binary16 half-float) and +``bfloat16_t`` (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from ``float32_t``. The behavior +of infinity and NaN in ``float16_t`` is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via ``BitCastScalar`` or ``ConvertScalarTo``. + +On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as ``Set`` take a +zero-sized tag argument called ``d`` of type ``D`` and return an actual +vector of unspecified type. + +The actual lane count (used to increment loop counters etc.) can be +obtained via ``Lanes(d)``. This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +``AllocateAligned(Lanes(d))``. + +Note that ``Lanes(d)`` could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances: + +- upon user request in future via special CPU instructions (switching + to ‘streaming SVE’ mode for Arm SME), or +- via system software (``prctl(PR_SVE_SET_VL`` on Linux for Arm SVE). + When the vector length is changed using this mechanism, all but the + lower 128 bits of vector registers are invalidated. + +Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +``Lanes(d)``). + +``MaxLanes(d)`` returns a (potentially loose) upper bound on +``Lanes(d)``, and is implemented as a constexpr function. + +The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +``count & (Lanes(d) - 1)`` instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +``MaxLanes``) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders. + +``d`` lvalues (a tag, NOT actual vector) are obtained using aliases: + +- Most common: ``ScalableTag d;`` or the macro form + ``HWY_FULL(T[, LMUL=1]) d;``. With the default value of the second + argument, these both select full vectors which utilize all available + lanes. + + Only for targets (e.g. RVV) that support register groups, the kPow2 + (-3..3) and LMUL argument (1, 2, 4, 8) specify ``LMUL``, the number + of registers in the group. This effectively multiplies the lane count + in each operation by ``LMUL``, or left-shifts by ``kPow2`` (negative + values are understood as right-shifting by the absolute value). These + arguments will eventually be optional hints that may improve + performance on 1-2 wide machines (at the cost of reducing the + effective number of registers), but RVV target does not yet support + fractional ``LMUL``. Thus, mixed-precision code (e.g. demoting float + to uint8_t) currently requires ``LMUL`` to be at least the ratio of + the sizes of the largest and smallest type, and smaller ``d`` to be + obtained via ``Half``. + + For other targets, ``kPow2`` must lie within [HWY_MIN_POW2, + HWY_MAX_POW2]. The ``*Tag`` aliases clamp to the upper bound but your + code should ensure the lower bound is not exceeded, typically by + specializing compile-time recursions for ``kPow2`` = ``HWY_MIN_POW2`` + (this avoids compile errors when ``kPow2`` is low enough that it is + no longer a valid shift count). + +- Less common: ``CappedTag d`` or the macro form + ``HWY_CAPPED(T, kCap) d;``. These select vectors or masks where *no + more than* the largest power of two not exceeding ``kCap`` lanes have + observable effects such as loading/storing to memory, or being + counted by ``CountTrue``. The number of lanes may also be less; for + the ``HWY_SCALAR`` target, vectors always have a single lane. For + example, ``CappedTag`` will use up to two lanes. + +- For applications that require fixed-size vectors: + ``FixedTag d;`` will select vectors where exactly + ``kCount`` lanes have observable effects. These may be implemented + using full vectors plus additional runtime cost for masking in + ``Load`` etc. ``kCount`` must be a power of two not exceeding + ``HWY_LANES(T)``, which is one for ``HWY_SCALAR``. This tag can be + used when the ``HWY_SCALAR`` target is anyway disabled (superseded by + a higher baseline) or unusable (due to use of ops such as + ``TableLookupBytes``). As a convenience, we also provide + ``Full128``, ``Full64`` and ``Full32`` aliases which are + equivalent to ``FixedTag``, + ``FixedTag`` and ``FixedTag``. + +- The result of ``UpperHalf``/``LowerHalf`` has half the lanes. To + obtain a corresponding ``d``, use ``Half``; the opposite + is ``Twice<>``. + +- ``BlockDFromD`` returns a ``d`` with a lane type of ``TFromD`` + and ``HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD))`` lanes. + +User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable. + +For mixed-precision code (e.g. ``uint8_t`` lanes promoted to ``float``), +tags for the smaller types must be obtained from those of the larger +type (e.g. via ``Rebind>``). + +Using unspecified vector types +------------------------------ + +Vector types are unspecified and depend on the target. Your code could +define vector variables using ``auto``, but it is more readable (due to +making the type visible) to use an alias such as ``Vec``, or +``decltype(Zero(d))``. Similarly, the mask type can be obtained via +``Mask``. Often your code will first define a ``d`` lvalue using +``ScalableTag``. You may wish to define an alias for your vector +types such as ``using VecT = Vec``. Do not use undocumented +types such as ``Vec128``; these may work on most targets, but not all +(e.g. SVE). + +Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type ``T`` instead), class +members, static/thread_local variables, new-expressions (use +``AllocateAligned`` instead), and sizeof/pointer arithmetic (increment +``T*`` by ``Lanes(d)`` instead). + +Initializing constants requires a tag type ``D``, or an lvalue ``d`` of +that type. The ``D`` can be passed as a template argument or obtained +from a vector type ``V`` via ``DFromV``. ``TFromV`` is equivalent +to ``TFromD>``. + +**Note**: Let ``DV = DFromV``. For builtin ``V`` (currently necessary +on RVV/SVE), ``DV`` might not be the same as the ``D`` used to create +``V``. In particular, ``DV`` must not be passed to ``Load/Store`` +functions because it may lack the limit on ``N`` established by the +original ``D``. However, ``Vec`` is the same as ``V``. + +Thus a template argument ``V`` suffices for generic functions that do +not load from/store to memory: +``template V Mul4(V v) { return Mul(v, Set(DFromV(), 4)); }``. + +Example of mixing partial vectors with generic functions: + +:: + + CappedTag d2; + auto v = Mul4(Set(d2, 2)); + Store(v, d2, ptr); // Use d2, NOT DFromV() + +Targets +------- + +Let ``Target`` denote an instruction set, one of ``SCALAR/EMU128``, +``RVV``, ``SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR`` (x86), +``PPC8/PPC9/PPC10/Z14/Z15`` (POWER), ``WASM/WASM_EMU256`` (WebAssembly), +``NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128`` (Arm). + +Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use ``HWY_AVX2``, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +``kGroup*`` in ``targets.cc``. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +``HWY_TARGET_STR*`` in ``set_macros-inl.h``, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG. + +Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them). + +- ``HWY_STATIC_TARGET`` is the best enabled baseline ``HWY_Target``, + and matches ``HWY_TARGET`` in static dispatch mode. This is useful + even in dynamic dispatch mode for deducing and printing the compiler + flags. + +- ``HWY_TARGETS`` indicates which targets to generate for dynamic + dispatch, and which headers to include. It is determined by + configuration macros and always includes ``HWY_STATIC_TARGET``. + +- ``HWY_SUPPORTED_TARGETS`` is the set of targets available at runtime. + Expands to a literal if only a single target is enabled, or + SupportedTargets(). + +- ``HWY_TARGET``: which ``HWY_Target`` is currently being compiled. + This is initially identical to ``HWY_STATIC_TARGET`` and remains so + in static dispatch mode. For dynamic dispatch, this changes before + each re-inclusion and finally reverts to ``HWY_STATIC_TARGET``. Can + be used in ``#if`` expressions to provide an alternative to functions + which are not supported by ``HWY_SCALAR``. + + In particular, for x86 we sometimes wish to specialize functions for + AVX-512 because it provides many new instructions. This can be + accomplished via ``#if HWY_TARGET <= HWY_AVX3``, which means AVX-512 + or better (e.g. ``HWY_AVX3_DL``). This is because numerically lower + targets are better, and no other platform has targets numerically + less than those of x86. + +- ``HWY_WANT_SSSE3``, ``HWY_WANT_SSE4``: add SSSE3 and SSE4 to the + baseline even if they are not marked as available by the compiler. On + MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or + enabling AVX. + +- ``HWY_WANT_AVX3_DL``: opt-in for dynamic dispatch to ``HWY_AVX3_DL``. + This is unnecessary if the baseline already includes AVX3_DL. + +You can detect and influence the set of supported targets: + +- ``TargetName(t)`` returns a string literal identifying the single + target ``t``, where ``t`` is typically ``HWY_TARGET``. + +- ``SupportedTargets()`` returns an int64_t bitfield of enabled targets + that are supported on this CPU. The return value may change after + calling ``DisableTargets``, but will never be zero. + +- ``HWY_SUPPORTED_TARGETS`` is equivalent to ``SupportedTargets()`` but + more efficient if only a single target is enabled. + +- ``DisableTargets(b)`` causes subsequent ``SupportedTargets()`` to not + return target(s) whose bits are set in ``b``. This is useful for + disabling specific targets if they are unhelpful or undesirable, + e.g. due to memory bandwidth limitations. The effect is not + cumulative; each call overrides the effect of all previous calls. + Calling with ``b == 0`` restores the original behavior. Use + ``SetSupportedTargetsForTest`` instead of this function for + iteratively enabling specific targets for testing. + +- ``SetSupportedTargetsForTest(b)`` causes subsequent + ``SupportedTargets`` to return ``b``, minus those disabled via + ``DisableTargets``. ``b`` is typically derived from a subset of + ``SupportedTargets()``, e.g. each individual bit in order to test + each supported target. Calling with ``b == 0`` restores the normal + ``SupportedTargets`` behavior. + +Operations +---------- + +In the following, the argument or return type ``V`` denotes a vector +with ``N`` lanes, and ``M`` a mask. Operations limited to certain vector +types begin with a constraint of the form ``V``: ``{prefixes}[{bits}]``. +The prefixes ``u,i,f`` denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form ``u32 = {u}{32}`` may also be used. + +Note that Highway functions reside in ``hwy::HWY_NAMESPACE``, whereas +user-defined functions reside in ``project::[nested]::HWY_NAMESPACE``. +Highway functions generally take either a ``D`` or vector/mask argument. +For targets where vectors and masks are defined in namespace ``hwy``, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference: + +- ``namespace hn = hwy::HWY_NAMESPACE;`` alias used to prefix ops, e.g. + ``hn::LoadDup128(..)``; +- ``using hwy::HWY_NAMESPACE::LoadDup128;`` declarations for each op + used; +- ``using hwy::HWY_NAMESPACE;`` directive. This is generally + discouraged, especially for SIMD code residing in a header. + +Note that overloaded operators were not supported on ``RVV`` and ``SVE`` +until recently. Unfortunately, clang’s ``SVE`` comparison operators +return integer vectors instead of the ``svbool_t`` type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +``Lt`` instead of ``operator<``. + +Initialization +~~~~~~~~~~~~~~ + +- V **Zero**\ (D): returns N-lane vector with all bits set to 0. +- V **Set**\ (D, T): returns N-lane vector with all lanes equal to the + given value of type ``T``. +- V **Undefined**\ (D): returns uninitialized N-lane vector, e.g. for + use as an output parameter. +- V **Iota**\ (D, T2): returns N-lane vector where the lane with index + ``i`` has the given value of type ``T2`` (the op converts it to T) + + ``i``. The least significant lane has index 0. This is useful in + tests for detecting lane-crossing bugs. +- V **SignBit**\ (D): returns N-lane vector with all lanes set to a + value whose representation has only the most-significant bit set. +- V **Dup128VecFromValues**\ (D d, T t0, .., T tK): Creates a vector + from ``K+1`` values, broadcasted to each 128-bit block if + ``Lanes(d) >= 16/sizeof(T)`` is true, where ``K`` is + ``16/sizeof(T) - 1``. + + Dup128VecFromValues returns the following values in each 128-bit + block of the result, with ``t0`` in the least-significant + (lowest-indexed) lane of each 128-bit block and ``tK`` in the + most-significant (highest-indexed) lane of each 128-bit block: + ``{t0, t1, ..., tK}`` + +Getting/setting lanes +~~~~~~~~~~~~~~~~~~~~~ + +- T **GetLane**\ (V): returns lane 0 within ``V``. This is useful for + extracting ``SumOfLanes`` results. + +The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code: + +- T **ExtractLane**\ (V, size_t i): returns lane ``i`` within ``V``. + ``i`` must be in ``[0, Lanes(DFromV()))``. Potentially slow, it + may be better to store an entire vector to an array and then operate + on its elements. + +- V **InsertLane**\ (V, size_t i, T t): returns a copy of V whose lane + ``i`` is set to ``t``. ``i`` must be in ``[0, Lanes(DFromV()))``. + Potentially slow, it may be better set all elements of an aligned + array and then ``Load`` it. + +Getting/setting blocks +~~~~~~~~~~~~~~~~~~~~~~ + +- Vec> **ExtractBlock**\ (V) : returns + block ``kBlock`` of V, where ``kBlock`` is an index to a block that + is ``HWY_MIN(DFromV().MaxBytes(), 16)`` bytes. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **InsertBlock**\ (V v, Vec> + blk_to_insert): Inserts ``blk_to_insert``, with ``blk_to_insert[i]`` + inserted into lane ``kBlock * (16 / sizeof(TFromV)) + i`` of the + result vector, if + ``kBlock * 16 < Lanes(DFromV()) * sizeof(TFromV)`` is true. + + Otherwise, returns ``v`` if ``kBlock * 16`` is greater than or equal + to ``Lanes(DFromV()) * sizeof(TFromV)``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- size_t **Blocks**\ (D d): Returns the number of 16-byte blocks if + ``Lanes(d) * sizeof(TFromD)`` is greater than or equal to 16. + + Otherwise, returns 1 if ``Lanes(d) * sizeof(TFromD)`` is less than + 16. + +Printing +~~~~~~~~ + +- V **Print**\ (D, const char\* caption, V [, size_t lane][, size_t + max_lanes]): prints ``caption`` followed by up to ``max_lanes`` + comma-separated lanes from the vector argument, starting at index + ``lane``. Defined in hwy/print-inl.h, also available if + hwy/tests/test_util-inl.h has been included. + +Tuples +~~~~~~ + +As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted ``Tuple{2-4}`` +below. Their type is unspecified, potentially built-in, so use the +aliases ``Vec{2-4}``. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section. + +- Tuple2 **Create2**\ (D, V v0, V v1): returns tuple such that + ``Get2<1>(tuple)`` returns ``v1``. +- Tuple3 **Create3**\ (D, V v0, V v1, V v2): returns tuple such that + ``Get3<2>(tuple)`` returns ``v2``. +- Tuple4 **Create4**\ (D, V v0, V v1, V v2, V v3): returns tuple such + that ``Get4<3>(tuple)`` returns ``v3``. + +The following take a ``size_t`` template argument indicating the +zero-based index, from left to right, of the arguments passed to +``Create{2-4}``. + +- V **Get2**\ (Tuple2): returns the i-th vector passed to + ``Create2``. +- V **Get3**\ (Tuple3): returns the i-th vector passed to + ``Create3``. +- V **Get4**\ (Tuple4): returns the i-th vector passed to + ``Create4``. + +- Tuple2 **Set2**\ (Tuple2 tuple, Vec v): sets the i-th vector + +- Tuple3 **Set3**\ (Tuple3 tuple, Vec v): sets the i-th vector + +- Tuple4 **Set4**\ (Tuple4 tuple, Vec v): sets the i-th vector + +Arithmetic +~~~~~~~~~~ + +- V **operator+**\ (V a, V b): returns ``a[i] + b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Add`` instead. +- V **operator-**\ (V a, V b): returns ``a[i] - b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Sub`` instead. + +- V **AddSub**\ (V a, V b): returns ``a[i] - b[i]`` in the even lanes + and ``a[i] + b[i]`` in the odd lanes. + + ``AddSub(a, b)`` is equivalent to ``OddEven(Add(a, b), Sub(a, b))`` + or ``Add(a, OddEven(b, Neg(b)))``, but ``AddSub(a, b)`` is more + efficient than ``OddEven(Add(a, b), Sub(a, b))`` or + ``Add(a, OddEven(b, Neg(b)))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **Neg**\ (V a): returns ``-a[i]``. + +- | ``V``: ``i`` + | V **SaturatedNeg**\ (V a): returns + ``a[i] == LimitsMin() ? LimitsMax() : -a[i]``. + + ``SaturatedNeg(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Neg(a))``. + +- | ``V``: ``{i,f}`` + | V **Abs**\ (V a) returns the absolute value of ``a[i]``; for + integers, ``LimitsMin()`` maps to ``LimitsMax() + 1``. + +- | ``V``: ``i`` + | V **SaturatedAbs**\ (V a) returns + ``a[i] == LimitsMin() ? LimitsMax() : (a[i] < 0 ? (-a[i]) : a[i])``. + + ``SaturatedAbs(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Abs(a))``. + +- V **AbsDiff**\ (V a, V b): returns ``|a[i] - b[i]|`` in each lane. + +- | ``V``: ``{i,u}{8,16,32},f{16,32}``, ``VW``: + ``Vec>>`` + | VW **SumsOf2**\ (V v) returns the sums of 2 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}{8,16}``, ``VW``: + ``Vec>>`` + | VW **SumsOf4**\ (V v) returns the sums of 4 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8**\ (V v) returns the sums of 8 consecutive lanes, + promoting each sum into a lane of ``TFromV``. This is slower on + RVV/WASM. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8AbsDiff**\ (V a, V b) returns the same result as + ``SumsOf8(AbsDiff(a, b))``, but is more efficient on x86. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfAdjQuadAbsDiff**\ (V a, V b) + returns the sums of the absolute differences of 32-bit blocks of + 8-bit integers, widened to ``MakeWide>``. + + ``kAOffset`` must be between ``0`` and + ``HWY_MIN(1, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + ``kBOffset`` must be between ``0`` and + ``HWY_MIN(3, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + SumsOfAdjQuadAbsDiff computes + ``|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_idx`` is equal to + ``kAOffset*4+((i/8)*16)+(i&7)`` and where ``b_idx`` is equal to + ``kBOffset*4+((i/8)*16)``. + + If ``Lanes(DFromV()) < (8 << kAOffset)`` is true, then + SumsOfAdjQuadAbsDiff returns implementation-defined values in any + lanes past the first (lowest-indexed) lane of the result vector. + + SumsOfAdjQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfShuffledQuadAbsDiff**\ (V a, V b) first shuffles ``a`` as if by the + ``Per4LaneBlockShuffle(BitCast( RepartitionToWideX2>(), a))`` + operation, and then computes the sum of absolute differences of + 32-bit blocks of 8-bit integers taken from the shuffled ``a`` + vector and the ``b`` vector. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must be between 0 and + 3. + + SumsOfShuffledQuadAbsDiff computes + ``|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_shuf`` is equal to + ``BitCast(DFromV(), Per4LaneBlockShuffle(BitCast(RepartitionToWideX2>(), a))``, + ``a_idx`` is equal to ``(i/4)*8+(i&3)``, and ``b_idx`` is equal to + ``(i/2)*4``. + + If ``Lanes(DFromV()) < 16`` is true, SumsOfShuffledQuadAbsDiff + returns implementation-defined results in any lanes where + ``(i/4)*8+(i&3)+3 >= Lanes(d)``. + + The results of SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx0 >= Lanes(DFromV()) / 4``. + + The results of any lanes past the first (lowest-indexed) lane of + SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx1 >= Lanes(DFromV()) / 4``. + + SumsOfShuffledQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedAdd**\ (V a, V b) returns ``a[i] + b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedSub**\ (V a, V b) returns ``a[i] - b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}`` + | V **AverageRound**\ (V a, V b) returns ``(a[i] + b[i] + 1) >> 1``. + +- V **Clamp**\ (V a, V lo, V hi): returns ``a[i]`` clamped to + ``[lo[i], hi[i]]``. + +- V **operator/**\ (V a, V b): returns ``a[i] / b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Div`` instead. + + For integer vectors, ``Div(a, b)`` returns an implementation-defined + value in any lanes where ``b[i] == 0``. + + For signed integer vectors, ``Div(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{u,i}`` + | V **operator%**\ (V a, V b): returns ``a[i] % b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Mod`` + instead. + + ``Mod(a, b)`` returns an implementation-defined value in any lanes + where ``b[i] == 0``. + + For signed integer vectors, ``Mod(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{f}`` + | V **Sqrt**\ (V a): returns ``sqrt(a[i])``. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocalSqrt**\ (V a): returns an approximation of + ``1.0 / sqrt(a[i])``. + ``sqrt(a) ~= ApproximateReciprocalSqrt(a) * a``. x86 and PPC + provide 12-bit approximations but the error on Arm is closer to 1%. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocal**\ (V a): returns an approximation of + ``1.0 / a[i]``. + +Min/Max +^^^^^^^ + +**Note**: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are. + +- V **Min**\ (V a, V b): returns ``min(a[i], b[i])``. + +- V **Max**\ (V a, V b): returns ``max(a[i], b[i])``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u64`` + | V **Min128**\ (D, V a, V b): returns the minimum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Max128**\ (D, V a, V b): returns the maximum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Min128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered less than ``b`` by Lt128Upper, + else ``b``. + +- | ``V``: ``u64`` + | V **Max128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered > ``b`` by Lt128Upper, else + ``b``. + +Multiply +^^^^^^^^ + +- V operator\*(V a, V b): returns ``r[i] = a[i] * b[i]``, truncating it + to the lower half for integer inputs. Currently unavailable on + SVE/RVV; use the equivalent ``Mul`` instead. + +- | ``V``: ``f``, ``VI``: ``Vec>>`` + | V **MulByPow2**\ (V a, VI b): Multiplies ``a[i]`` by ``2^b[i]``. + + ``MulByPow2(a, b)`` is equivalent to + ``std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin()), LimitsMax()))``. + +- ``V``: ``f`` V **MulByFloorPow2**\ (V a, V b): Multiplies ``a[i]`` by + ``2^floor(b[i])``. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns zero + or NaN in any lanes where ``a[i]`` is NaN and ``b[i]`` is equal to + negative infinity. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns + positive infinity or NaN in any lanes where ``a[i]`` is NaN and + ``b[i]`` is equal to positive infinity. + + If ``a[i]`` is a non-NaN value and ``b[i]`` is equal to negative + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * 0.0``. + + If ``b[i]`` is NaN or if ``a[i]`` is non-NaN and ``b[i]`` is positive + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * b[i]``. + + If ``b[i]`` is a finite value, ``MulByFloorPow2(a, b)`` is equivalent + to ``MulByPow2(a, FloorInt(b))``. + +- | ``V``: ``{u,i}`` + | V **MulHigh**\ (V a, V b): returns the upper half of + ``a[i] * b[i]`` in each lane. + +- | ``V``: ``i16`` + | V **MulFixedPoint15**\ (V a, V b): returns the result of + multiplying two Q1.15 fixed-point numbers. This corresponds to + doubling the multiplication result and storing the upper half. + Results are implementation-defined iff both inputs are -32768. + +- | ``V``: ``{u,i}`` + | V2 **MulEven**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every even ``i``, in lanes ``i`` (lower) and + ``i + 1`` (upper). ``V2`` is a vector with double-width lanes, or + the same as ``V`` for 64-bit inputs (which are only supported if + ``HWY_TARGET != HWY_SCALAR``). + +- | ``V``: ``{u,i}`` + | V **MulOdd**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every odd ``i``, in lanes ``i - 1`` (lower) and + ``i`` (upper). Only supported if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{bf,u,i}16``, ``D``: ``RepartitionToWide>`` + | Vec **WidenMulPairwiseAdd**\ (D d, V a, V b): widens ``a`` and + ``b`` to ``TFromD`` and computes + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. + +- | ``VI``: ``i8``, ``VU``: ``Vec>>``, + ``DI``: ``RepartitionToWide>`` + | Vec **SatWidenMulPairwiseAdd**\ (DI di, VU a_u, VI b_i) : + widens ``a_u`` and ``b_i`` to ``TFromD`` and computes + ``a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | Vec **SatWidenMulPairwiseAccumulate**\ (DW, V a, V b, VW sum) : + widens ``a[i]`` and ``b[i]`` to ``TFromD`` and computes + ``a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | VW **SatWidenMulAccumFixedPoint**\ (DW, V a, V b, VW sum)*\*: + First, widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i] * 2`` to ``sum[i]``, saturated to the range of + ``TFromD``. + + If + ``a[i] == LimitsMin>() && b[i] == LimitsMin>()``, + it is implementation-defined whether ``a[i] * b[i] * 2`` is first + saturated to ``TFromD`` prior to the addition of + ``a[i] * b[i] * 2`` to ``sum[i]``. + +- | ``V``: ``{bf,u,i}16``, ``DW``: ``RepartitionToWide>``, + ``VW``: ``Vec`` + | VW **ReorderWidenMulAccumulate**\ (DW d, V a, V b, VW sum0, VW& + sum1): widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i]`` to either ``sum1[j]`` or lane ``j`` of the return + value, where ``j = P(i)`` and ``P`` is a permutation. The only + guarantee is that ``SumOfLanes(d, Add(return_value, sum1))`` is the + sum of all ``a[i] * b[i]``. This is useful for computing dot + products and the L2 norm. The initial value of ``sum1`` before any + call to ``ReorderWidenMulAccumulate`` must be zero (because it is + unused on some platforms). It is safe to set the initial value of + ``sum0`` to any vector ``v``; this has the effect of increasing the + total sum by ``GetLane(SumOfLanes(d, v))`` and may be slightly more + efficient than later adding ``v`` to ``sum0``. + +- | ``VW``: ``{f,u,i}32`` + | VW **RearrangeToOddPlusEven**\ (VW sum0, VW sum1): returns in each + 32-bit lane with index ``i`` + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. ``sum0`` must be the + return value of a prior ``ReorderWidenMulAccumulate``, and ``sum1`` + must be its last (output) argument. In other words, this + strengthens the invariant of ``ReorderWidenMulAccumulate`` such + that each 32-bit lane is the sum of the widened products whose + 16-bit inputs came from the top and bottom halves of the 32-bit + lane. This is typically called after a series of calls to + ``ReorderWidenMulAccumulate``, as opposed to after each one. + Exception: if ``HWY_TARGET == HWY_SCALAR``, returns ``a[0]*b[0]``. + Note that the initial value of ``sum1`` must be zero, see + ``ReorderWidenMulAccumulate``. + +- | ``VN``: ``{u,i}{8,16}``, ``D``: ``RepartitionToWideX2>`` + | Vec **SumOfMulQuadAccumulate**\ (D d, VN a, VN b, Vec sum): + widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``VN_I``: ``i8``, ``VN_U``: + ``Vec>>``, ``DI``: + ``Repartition>`` + | Vec **SumOfMulQuadAccumulate**\ (DI di, VN_U a_u, VN_I b_i, + Vec sum): widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``V``: ``{u,i}{8,16,32},{f}16``, + | ``VW``: ``Vec>``: + | ``VW WidenMulAccumulate(D, V a, V b, VW low, VW& high)``: widens + ``a`` and ``b``, multiplies them together, then adds them to the + concatenated vectors high:low. Returns the lower half of the + result, and sets high to the upper half. + +Fused multiply-add +^^^^^^^^^^^^^^^^^^ + +When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The ``*Sub`` variants are somewhat slower on Arm, and unavailable for +integer inputs; if the ``c`` argument is a constant, it would be better +to negate it and use ``MulAdd``. + +- V **MulAdd**\ (V a, V b, V c): returns ``a[i] * b[i] + c[i]``. + +- V **NegMulAdd**\ (V a, V b, V c): returns ``-a[i] * b[i] + c[i]``. + +- V **MulSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]``. + +- V **NegMulSub**\ (V a, V b, V c): returns ``-a[i] * b[i] - c[i]``. + +- V **MulAddSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]`` in + the even lanes and ``a[i] * b[i] + c[i]`` in the odd lanes. + + ``MulAddSub(a, b, c)`` is equivalent to + ``OddEven(MulAdd(a, b, c), MulSub(a, b, c))`` or + ``MulAddSub(a, b, OddEven(c, Neg(c))``, but ``MulSub(a, b, c)`` is + more efficient on some targets (including AVX2/AVX3). + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulEvenAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c)``. + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulOddAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c)``. + +Masked arithmetic +^^^^^^^^^^^^^^^^^ + +All ops in this section return ``no`` for ``mask=false`` lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, ``IfThenElse(m, Add(a, b), no);`` etc. + +- V **MaskedMinOr**\ (V no, M m, V a, V b): returns ``Min(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMaxOr**\ (V no, M m, V a, V b): returns ``Max(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedSubOr**\ (V no, M m, V a, V b): returns ``a[i] - b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMulOr**\ (V no, M m, V a, V b): returns ``a[i] * b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedDivOr**\ (V no, M m, V a, V b): returns ``a[i] / b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}`` + V **MaskedModOr**\ (V no, M m, V a, V b): returns ``a[i] % b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatSubOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. + +Shifts +^^^^^^ + +**Note**: Counts not in ``[0, sizeof(T)*8)`` yield +implementation-defined results. Left-shifting signed ``T`` and +right-shifting positive signed ``T`` is the same as shifting +``MakeUnsigned`` and casting to ``T``. Right-shifting negative signed +``T`` is the same as an unsigned shift, except that 1-bits are shifted +in. + +Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and ``RotateRight`` is often emulated with +shifts: + +- | ``V``: ``{u,i}`` + | V **ShiftLeft**\ (V a) returns ``a[i] << int``. + +- | ``V``: ``{u,i}`` + | V **ShiftRight**\ (V a) returns ``a[i] >> int``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRight**\ (V a) returns + ``((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeft**\ (V a) returns + ``(a[i] << int) | (static_cast(a[i]) >> (sizeof(T)*8 - int))``. + +- | ``V``: ``{u,i}`` + | V **RotateRight**\ (V a) returns + ``(static_cast(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int))``. + +Shift all lanes by the same (not necessarily compile-time constant) +amount: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftSame**\ (V a, int bits) returns ``a[i] << bits``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightSame**\ (V a, int bits) returns ``a[i] >> bits``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRightSame**\ (V a, int bits) + returns + ``((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeftSame**\ (V a, int bits) returns + ``(a[i] << shl_bits) | (static_cast(a[i]) >> (sizeof(T)*8 - shl_bits))``, + where ``shl_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateRightSame**\ (V a, int bits) returns + ``(static_cast(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits))``, + where ``shr_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2): + +- | ``V``: ``{u,i}`` + | V **operator<<**\ (V a, V b) returns ``a[i] << b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shl`` instead. + +- | ``V``: ``{u,i}`` + | V **operator>>**\ (V a, V b) returns ``a[i] >> b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shr`` instead. + +- | ``V``: ``{u,i}`` + | V **RoundingShr**\ (V a, V b) returns + ``((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **Rol**\ (V a, V b) returns + ``(a[i] << (b[i] & shift_amt_mask)) | (static_cast(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +- | ``V``: ``{u,i}`` + | V **Ror**\ (V a, V b) returns + ``(static_cast(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +Floating-point rounding +^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | V **Round**\ (V v): returns ``v[i]`` rounded towards the nearest + integer, with ties to even. + +- | ``V``: ``{f}`` + | V **Trunc**\ (V v): returns ``v[i]`` rounded towards zero + (truncate). + +- | ``V``: ``{f}`` + | V **Ceil**\ (V v): returns ``v[i]`` rounded towards positive + infinity (ceiling). + +- | ``V``: ``{f}`` + | V **Floor**\ (V v): returns ``v[i]`` rounded towards negative + infinity. + +Floating-point classification +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | M **IsNaN**\ (V v): returns mask indicating whether ``v[i]`` is + “not a number” (unordered). + +- | ``V``: ``{f}`` + | M **IsEitherNaN**\ (V a, V b): equivalent to + ``Or(IsNaN(a), IsNaN(b))``, but ``IsEitherNaN(a, b)`` is more + efficient than ``Or(IsNaN(a), IsNaN(b))`` on x86. + +- | ``V``: ``{f}`` + | M **IsInf**\ (V v): returns mask indicating whether ``v[i]`` is + positive or negative infinity. + +- | ``V``: ``{f}`` + | M **IsFinite**\ (V v): returns mask indicating whether ``v[i]`` is + neither NaN nor infinity, i.e. normal, subnormal or zero. + Equivalent to ``Not(Or(IsNaN(v), IsInf(v)))``. + +Logical +~~~~~~~ + +- | ``V``: ``{u,i}`` + | V **PopulationCount**\ (V a): returns the number of 1-bits in each + lane, i.e. ``PopCount(a[i])``. + +- | ``V``: ``{u,i}`` + | V **LeadingZeroCount**\ (V a): returns the number of leading zeros + in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **TrailingZeroCount**\ (V a): returns the number of trailing + zeros in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **HighestSetBitIndex**\ (V a): returns the index of the highest + set bit of each lane. For any lanes of a signed vector type where + ``a[i]`` is zero, an unspecified negative value is returned in the + corresponding result lanes. For any lanes of an unsigned vector + type where ``a[i]`` is zero, an unspecified value that is greater + than ``HighestValue>>()`` is returned in the + corresponding result lanes. + +The following operate on individual bits within each lane. Note that the +non-operator functions (``And`` instead of ``&``) must be used for +floating-point types, and on SVE/RVV. + +- | ``V``: ``{u,i}`` + | V **operator&**\ (V a, V b): returns ``a[i] & b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``And`` instead. + +- | ``V``: ``{u,i}`` + | V **operator\|**\ (V a, V b): returns ``a[i] | b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Or`` instead. + +- | ``V``: ``{u,i}`` + | V **operator^**\ (V a, V b): returns ``a[i] ^ b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Xor`` instead. + +- | ``V``: ``{u,i}`` + | V **Not**\ (V v): returns ``~v[i]``. + +- V **AndNot**\ (V a, V b): returns ``~a[i] & b[i]``. + +The following three-argument functions may be more efficient than +assembling them from 2-argument functions: + +- V **Xor3**\ (V x1, V x2, V x3): returns ``x1[i] ^ x2[i] ^ x3[i]``. + This is more efficient than ``Or3`` on some targets. When inputs are + disjoint (no bit is set in more than one argument), ``Xor3`` and + ``Or3`` are equivalent and you should use the former. +- V **Or3**\ (V o1, V o2, V o3): returns ``o1[i] | o2[i] | o3[i]``. + This is less efficient than ``Xor3`` on some targets; use that where + possible. +- V **OrAnd**\ (V o, V a1, V a2): returns ``o[i] | (a1[i] & a2[i])``. +- V **BitwiseIfThenElse**\ (V mask, V yes, V no): returns + ``((mask[i] & yes[i]) | (~mask[i] & no[i]))``. ``BitwiseIfThenElse`` + is equivalent to, but potentially more efficient than + ``Or(And(mask, yes), AndNot(mask, no))``. + +Special functions for signed types: + +- | ``V``: ``{f}`` + | V **CopySign**\ (V a, V b): returns the number with the magnitude + of ``a`` and sign of ``b``. + +- | ``V``: ``{f}`` + | V **CopySignToAbs**\ (V a, V b): as above, but potentially slightly + more efficient; requires the first argument to be non-negative. + +- | ``V``: ``{i}`` + | V **BroadcastSignBit**\ (V a) returns ``a[i] < 0 ? -1 : 0``. + +- | ``V``: ``{i,f}`` + | V **ZeroIfNegative**\ (V v): returns ``v[i] < 0 ? 0 : v[i]``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElse**\ (V v, V yes, V no): returns + ``v[i] < 0 ? yes[i] : no[i]``. This may be more efficient than + ``IfThenElse(Lt..)``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElseZero**\ (V v, V yes): returns + ``v[i] < 0 ? yes[i] : 0``. ``IfNegativeThenElseZero(v, yes)`` is + equivalent to but more efficient than + ``IfThenElseZero(IsNegative(v), yes)`` or + ``IfNegativeThenElse(v, yes, Zero(d))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenZeroElse**\ (V v, V no): returns + ``v[i] < 0 ? 0 : no``. ``IfNegativeThenZeroElse(v, no)`` is + equivalent to but more efficient than + ``IfThenZeroElse(IsNegative(v), no)`` or + ``IfNegativeThenElse(v, Zero(d), no)`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenNegOrUndefIfZero**\ (V mask, V v): returns + ``mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val)``, + where ``impl_defined_val`` is an implementation-defined value that + is equal to either 0 or ``v[i]``. + + ``IfNegativeThenNegOrUndefIfZero(mask, v)`` is more efficient than + ``IfNegativeThenElse(mask, Neg(v), v)`` for I8/I16/I32 vectors that + are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets. + +Masks +~~~~~ + +Let ``M`` denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform). + +Create mask +^^^^^^^^^^^ + +- M **FirstN**\ (D, size_t N): returns mask with the first ``N`` lanes + (those with index ``< N``) true. ``N >= Lanes(D())`` results in an + all-true mask. ``N`` must not exceed + ``LimitsMax))>>()``. + Useful for implementing “masked” stores by loading ``prev`` followed + by ``IfThenElse(FirstN(d, N), what_to_store, prev)``. + +- M **MaskFromVec**\ (V v): returns false in lane ``i`` if + ``v[i] == 0``, or true if ``v[i]`` has all bits set. The result is + *implementation-defined* if ``v[i]`` is neither zero nor all bits + set. + +- M **LoadMaskBits**\ (D, const uint8_t\* p): returns a mask indicating + whether the i-th bit in the array is set. Loads bytes and bits in + ascending order of address and index. At least 8 bytes of ``p`` must + be readable, but only ``(Lanes(D()) + 7) / 8`` need be initialized. + Any unused bits (happens if ``Lanes(D()) < 8``) are treated as if + they were zero. + +- M **Dup128MaskFromMaskBits**\ (D d, unsigned mask_bits): returns a + mask with lane ``i`` set to + ``((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0``. + +- M **MaskFalse(D)**\ : returns an all-false mask. ``MaskFalse(D())`` + is equivalent to ``MaskFromVec(Zero(D()))``, but ``MaskFalse(D())`` + is more efficient than ``MaskFromVec(Zero(D()))`` on AVX3, RVV, and + SVE. + + ``MaskFalse(D())`` is also equivalent to ``FirstN(D(), 0)`` or + ``Dup128MaskFromMaskBits(D(), 0)``, but ``MaskFalse(D())`` is usually + more efficient. + +Convert mask +^^^^^^^^^^^^ + +- M1 **RebindMask**\ (D, M2 m): returns same mask bits as ``m``, but + reinterpreted as a mask for lanes of type ``TFromD``. ``M1`` and + ``M2`` must have the same number of lanes. + +- V **VecFromMask**\ (D, M m): returns 0 in lane ``i`` if + ``m[i] == false``, otherwise all bits set. + +- size_t **StoreMaskBits**\ (D, M m, uint8_t\* p): stores a bit array + indicating whether ``m[i]`` is true, in ascending order of ``i``, + filling the bits of each byte from least to most significant, then + proceeding to the next byte. Returns the number of bytes written: + ``(Lanes(D()) + 7) / 8``. At least 8 bytes of ``p`` must be writable. + +- Mask **PromoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Promotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``PromoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``PromoteMaskTo(d_to, d_from, m)`` + is more efficient on some targets. + + PromoteMaskTo requires that + ``sizeof(TFromD) < sizeof(TFromD)`` be true. + +- Mask **DemoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Demotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``DemoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``DemoteMaskTo(d_to, d_from, m)`` is + more efficient on some targets. + + DemoteMaskTo requires that + ``sizeof(TFromD) > sizeof(TFromD)`` be true. + +- M **OrderedDemote2MasksTo**\ (DTo, DFrom, M2, M2): returns a mask + whose ``LowerHalf`` is the first argument and whose ``UpperHalf`` is + the second argument; ``M2`` is ``Mask>``; ``DTo`` is + ``Repartition``. + + OrderedDemote2MasksTo requires that + ``sizeof(TFromD) == sizeof(TFromD) * 2`` be true. + + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is equivalent to + ``MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb)))``, + where ``va`` is ``BitCast(di_from, MaskFromVec(d_from, a))``, ``vb`` + is ``BitCast(di_from, MaskFromVec(d_from, b))``, ``di_to`` is + ``RebindToSigned()``, and ``di_from`` is + ``RebindToSigned()``, but + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is more efficient on + some targets. + + OrderedDemote2MasksTo is only available if + ``HWY_TARGET != HWY_SCALAR`` is true. + +Combine mask +^^^^^^^^^^^^ + +- M2 **LowerHalfOfMask**\ (D d, M m): returns the lower half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``LowerHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(LowerHalf(d, VecFromMask(d, m)))``, but + ``LowerHalfOfMask(d, m)`` is more efficient on some targets. + +- M2 **UpperHalfOfMask**\ (D d, M m): returns the upper half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``UpperHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(UpperHalf(d, VecFromMask(d, m)))``, but + ``UpperHalfOfMask(d, m)`` is more efficient on some targets. + + UpperHalfOfMask is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +- M **CombineMasks**\ (D, M2, M2): returns a mask whose ``UpperHalf`` + is the first argument and whose ``LowerHalf`` is the second argument; + ``M2`` is ``Mask>``. + + ``CombineMasks(d, hi, lo)`` is equivalent to + ``MaskFromVec(d, Combine(d, VecFromMask(Half(), hi), VecFromMask(Half(), lo)))``, + but ``CombineMasks(d, hi, lo)`` is more efficient on some targets. + + CombineMasks is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +Slide mask across blocks +^^^^^^^^^^^^^^^^^^^^^^^^ + +- M **SlideMaskUpLanes**\ (D d, M m, size_t N): Slides ``m`` up ``N`` + lanes. ``SlideMaskUpLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskUpLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMaskDownLanes**\ (D d, M m, size_t N): Slides ``m`` down + ``N`` lanes. ``SlideMaskDownLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskDownLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMask1Up**\ (D d, M m): Slides ``m`` up 1 lane. + ``SlideMask1Up(d, m)`` is equivalent to + ``MaskFromVec(Slide1Up(d, VecFromMask(d, m)))``, but + ``SlideMask1Up(d, m)`` is more efficient on some targets. + +- M **SlideMask1Down**\ (D d, M m): Slides ``m`` down 1 lane. + ``SlideMask1Down(d, m)`` is equivalent to + ``MaskFromVec(Slide1Down(d, VecFromMask(d, m)))``, but + ``SlideMask1Down(d, m)`` is more efficient on some targets. + +Test mask +^^^^^^^^^ + +- bool **AllTrue**\ (D, M m): returns whether all ``m[i]`` are true. + +- bool **AllFalse**\ (D, M m): returns whether all ``m[i]`` are false. + +- size_t **CountTrue**\ (D, M m): returns how many of ``m[i]`` are true + [0, N]. This is typically more expensive than AllTrue/False. + +- intptr_t **FindFirstTrue**\ (D, M m): returns the index of the first + (i.e. lowest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownFirstTrue**\ (D, M m): returns the index of the + first (i.e. lowest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindFirstTrue``. + +- intptr_t **FindLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindLastTrue``. + +Ternary operator for masks +^^^^^^^^^^^^^^^^^^^^^^^^^^ + +For ``IfThen*``, masks must adhere to the invariant established by +``MaskFromVec``: false is zero, true has all bits set: + +- V **IfThenElse**\ (M mask, V yes, V no): returns + ``mask[i] ? yes[i] : no[i]``. + +- V **IfThenElseZero**\ (M mask, V yes): returns + ``mask[i] ? yes[i] : 0``. + +- V **IfThenZeroElse**\ (M mask, V no): returns + ``mask[i] ? 0 : no[i]``. + +- V **IfVecThenElse**\ (V mask, V yes, V no): equivalent to and + possibly faster than ``IfVecThenElse(MaskFromVec(mask), yes, no)``. + The result is *implementation-defined* if ``mask[i]`` is neither zero + nor all bits set. + +Logical mask +^^^^^^^^^^^^ + +- M **Not**\ (M m): returns mask of elements indicating whether the + input mask element was false. + +- M **And**\ (M a, M b): returns mask of elements indicating whether + both input mask elements were true. + +- M **AndNot**\ (M not_a, M b): returns mask of elements indicating + whether ``not_a`` is false and ``b`` is true. + +- M **Or**\ (M a, M b): returns mask of elements indicating whether + either input mask element was true. + +- M **Xor**\ (M a, M b): returns mask of elements indicating whether + exactly one input mask element was true. + +- M **ExclusiveNeither**\ (M a, M b): returns mask of elements + indicating ``a`` is false and ``b`` is false. Undefined if both are + true. We choose not to provide NotOr/NotXor because x86 and SVE only + define one of these operations. This op is for situations where the + inputs are known to be mutually exclusive. + +- M **SetOnlyFirst**\ (M m): If none of ``m[i]`` are true, returns + all-false. Otherwise, only lane ``k`` is true, where ``k`` is equal + to ``FindKnownFirstTrue(m)``. In other words, sets to false any lanes + with index greater than the first true lane, if it exists. + +- M **SetBeforeFirst**\ (M m): If none of ``m[i]`` are true, returns + all-true. Otherwise, returns mask with the first ``k`` lanes true and + all remaining lanes false, where ``k`` is equal to + ``FindKnownFirstTrue(m)``. In other words, if at least one of + ``m[i]`` is true, sets to true any lanes with index less than the + first true lane and all remaining lanes to false. + +- M **SetAtOrBeforeFirst**\ (M m): equivalent to + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``, but + ``SetAtOrBeforeFirst(m)`` is usually more efficient than + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``. + +- M **SetAtOrAfterFirst**\ (M m): equivalent to + ``Not(SetBeforeFirst(m))``. + +Compress +^^^^^^^^ + +- V **Compress**\ (V v, M m): returns ``r`` such that ``r[n]`` is + ``v[i]``, with ``i`` the n-th lane index (starting from 0) where + ``m[i]`` is true. Compacts lanes whose mask is true into the lower + lanes. For targets and lane type ``T`` where + ``CompressIsPartition::value`` is true, the upper lanes are those + whose mask is false (thus ``Compress`` corresponds to partitioning + according to the mask). Otherwise, the upper lanes are + implementation-defined. Potentially slow with 8 and 16-bit lanes. Use + this form when the input is already a mask, e.g. returned by a + comparison. + +- V **CompressNot**\ (V v, M m): equivalent to ``Compress(v, Not(m))`` + but possibly faster if ``CompressIsPartition::value`` is true. + +- | ``V``: ``u64`` + | V **CompressBlocksNot**\ (V v, M m): equivalent to + ``CompressNot(v, m)`` when ``m`` is structured as adjacent pairs + (both true or false), e.g. as returned by ``Lt128``. This is a + no-op for 128 bit vectors. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- size_t **CompressStore**\ (V v, M m, D d, T\* p): writes lanes whose + mask ``m`` is true into ``p``, starting from lane 0. Returns + ``CountTrue(d, m)``, the number of valid lanes. May be implemented as + ``Compress`` followed by ``StoreU``; lanes after the valid ones may + still be overwritten! Potentially slow with 8 and 16-bit lanes. + +- size_t **CompressBlendedStore**\ (V v, M m, D d, T\* p): writes only + lanes whose mask ``m`` is true into ``p``, starting from lane 0. + Returns ``CountTrue(d, m)``, the number of lanes written. Does not + modify subsequent lanes, but there is no guarantee of atomicity + because this may be implemented as + ``Compress, LoadU, IfThenElse(FirstN), StoreU``. + +- V **CompressBits**\ (V v, const uint8_t\* HWY_RESTRICT bits): + Equivalent to, but often faster than + ``Compress(v, LoadMaskBits(d, bits))``. ``bits`` is as specified for + ``LoadMaskBits``. If called multiple times, the ``bits`` pointer + passed to this function must also be marked ``HWY_RESTRICT`` to avoid + repeated work. Note that if the vector has less than 8 elements, + incrementing ``bits`` will not work as intended for packed bit + arrays. As with ``Compress``, ``CompressIsPartition`` indicates the + mask=false lanes are moved to the upper lanes. Potentially slow with + 8 and 16-bit lanes. + +- size_t **CompressBitsStore**\ (V v, const uint8_t\* HWY_RESTRICT + bits, D d, T\* p): combination of ``CompressStore`` and + ``CompressBits``, see remarks there. + +Expand +^^^^^^ + +- V **Expand**\ (V v, M m): returns ``r`` such that ``r[i]`` is zero + where ``m[i]`` is false, and otherwise ``v[s]``, where ``s`` is the + number of ``m[0, i)`` which are true. Scatters inputs in ascending + index order to the lanes whose mask is true and zeros all other + lanes. Potentially slow with 8 and 16-bit lanes. + +- V **LoadExpand**\ (M m, D d, const T\* p): returns ``r`` such that + ``r[i]`` is zero where ``m[i]`` is false, and otherwise ``p[s]``, + where ``s`` is the number of ``m[0, i)`` which are true. May be + implemented as ``LoadU`` followed by ``Expand``. Potentially slow + with 8 and 16-bit lanes. + +Comparisons +~~~~~~~~~~~ + +These return a mask (see above) indicating whether the condition is +true. + +- M **operator==**\ (V a, V b): returns ``a[i] == b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Eq`` instead. +- M **operator!=**\ (V a, V b): returns ``a[i] != b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ne`` instead. + +- M **operator<**\ (V a, V b): returns ``a[i] < b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Lt`` instead. + +- M **operator>**\ (V a, V b): returns ``a[i] > b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Gt`` instead. + +- M **operator<=**\ (V a, V b): returns ``a[i] <= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Le`` instead. + +- M **operator>=**\ (V a, V b): returns ``a[i] >= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ge`` instead. + +- | ``V``: ``{i,f}`` + | M **IsNegative**\ (V v): returns ``v[i] < 0``. + + ``IsNegative(v)`` is equivalent to + ``MaskFromVec(BroadcastSignBit(v))`` or ``Lt(v, Zero(d))``, but + ``IsNegative(v)`` is more efficient on some targets. + +- | ``V``: ``{u,i}`` + | M **TestBit**\ (V v, V bit): returns ``(v[i] & bit[i]) == bit[i]``. + ``bit[i]`` must have exactly one bit set. + +- | ``V``: ``u64`` + | M **Lt128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) is + less than ``b[1]:b[0]``. For each pair, the mask lanes are either + both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Lt128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` is less than + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + equals ``b[1]:b[0]``. For each pair, the mask lanes are either both + true or both false. Unavailable if ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + differs from ``b[1]:b[0]``. For each pair, the mask lanes are + either both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` equals ``b[1]``. + For each pair, the mask lanes are either both true or both false. + This is useful for comparing 64-bit keys alongside 64-bit values. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` differs from + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Memory +~~~~~~ + +Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of ``N`` consecutive +``T`` values, either ``aligned`` (address is a multiple of the vector +size) or possibly unaligned (denoted ``p``). + +Even unaligned addresses must still be a multiple of ``sizeof(T)``, +otherwise ``StoreU`` may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +``new`` or ``malloc``) variables of type ``T`` are aligned to +``sizeof(T)``, hence such addresses are suitable for ``StoreU``. +However, casting pointers to ``char*`` and adding arbitrary offsets (not +a multiple of ``sizeof(T)``) can violate this requirement. + +**Note**: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be *1.5 times as fast* when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports. + +Load +^^^^ + +- Vec **Load**\ (D, const T\* aligned): returns ``aligned[i]``. May + fault if the pointer is not aligned to the vector size (using + aligned_allocator.h is safe). Using this whenever possible improves + codegen on SSSE3/SSE4: unlike ``LoadU``, ``Load`` can be fused into a + memory operand, which reduces register pressure. + +Requires only *element-aligned* vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length): + +- Vec **LoadU**\ (D, const T\* p): returns ``p[i]``. + +- Vec **LoadDup128**\ (D, const T\* p): returns one 128-bit block + loaded from ``p`` and broadcasted into all 128-bit block[s]. This may + be faster than broadcasting single values, and is more convenient + than preparing constants for the actual vector length. Only available + if ``HWY_TARGET != HWY_SCALAR``. + +- Vec **MaskedLoadOr**\ (V no, M mask, D, const T\* p): returns + ``mask[i] ? p[i] : no[i]``. May fault even where ``mask`` is false + ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is aligned, faults cannot + happen unless the entire vector is inaccessible. Assuming no faults, + this is equivalent to, and potentially more efficient than, + ``IfThenElse(mask, LoadU(D(), p), no)``. + +- Vec **MaskedLoad**\ (M mask, D d, const T\* p): equivalent to + ``MaskedLoadOr(Zero(d), mask, d, p)``, but potentially slightly more + efficient. + +- Vec **LoadN**\ (D d, const T\* p, size_t max_lanes_to_load) : + Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` lanes from ``p`` to + the first (lowest-index) lanes of the result vector and zeroes out + the remaining lanes. + + LoadN does not fault if all of the elements in + ``[p, p + max_lanes_to_load)`` are accessible, even if + ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 or ``max_lanes_to_load < Lanes(d)`` + is true. + +- Vec **LoadNOr**\ (V no, D d, const T\* p, size_t + max_lanes_to_load) : Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes from ``p`` to the first (lowest-index) lanes of the result + vector and fills the remaining lanes with ``no``. Like LoadN, this + does not fault. + +Store +^^^^^ + +- void **Store**\ (Vec v, D, T\* aligned): copies ``v[i]`` into + ``aligned[i]``, which must be aligned to the vector size. Writes + exactly ``N * sizeof(T)`` bytes. + +- void **StoreU**\ (Vec v, D, T\* p): as ``Store``, but the + alignment requirement is relaxed to element-aligned (multiple of + ``sizeof(T)``). + +- void **BlendedStore**\ (Vec v, M m, D d, T\* p): as ``StoreU``, + but only updates ``p`` where ``m`` is true. May fault even where + ``mask`` is false ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is + aligned, faults cannot happen unless the entire vector is + inaccessible. Equivalent to, and potentially more efficient than, + ``StoreU(IfThenElse(m, v, LoadU(d, p)), d, p)``. “Blended” indicates + this may not be atomic; other threads must not concurrently update + ``[p, p + Lanes(d))`` without synchronization. + +- void **SafeFillN**\ (size_t num, T value, D d, T\* HWY_RESTRICT to): + Sets ``to[0, num)`` to ``value``. If ``num`` exceeds ``Lanes(d)``, + the behavior is target-dependent (either filling all, or no more than + one vector). Potentially more efficient than a scalar loop, but will + not fault, unlike ``BlendedStore``. No alignment requirement. + Potentially non-atomic, like ``BlendedStore``. + +- void **SafeCopyN**\ (size_t num, D d, const T\* HWY_RESTRICT from, + T\* HWY_RESTRICT to): Copies ``from[0, num)`` to ``to``. If ``num`` + exceeds ``Lanes(d)``, the behavior is target-dependent (either + copying all, or no more than one vector). Potentially more efficient + than a scalar loop, but will not fault, unlike ``BlendedStore``. No + alignment requirement. Potentially non-atomic, like ``BlendedStore``. + +- void **StoreN**\ (Vec v, D d, T\* HWY_RESTRICT p, size_t + max_lanes_to_store): Stores the first (lowest-index) + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes of ``v`` to p. + + StoreN does not modify any memory past + ``p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1``. + +Interleaved +^^^^^^^^^^^ + +- void **LoadInterleaved2**\ (D, const T\* p, Vec& v0, Vec& v1): + equivalent to ``LoadU`` into ``v0, v1`` followed by shuffling, such + that ``v0[0] == p[0], v1[0] == p[1]``. + +- void **LoadInterleaved3**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2): as above, but for three vectors (e.g. RGB samples). + +- void **LoadInterleaved4**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2, Vec& v3): as above, but for four vectors (e.g. RGBA). + +- void **StoreInterleaved2**\ (Vec v0, Vec v1, D, T\* p): + equivalent to shuffling ``v0, v1`` followed by two ``StoreU()``, such + that ``p[0] == v0[0], p[1] == v1[0]``. + +- void **StoreInterleaved3**\ (Vec v0, Vec v1, Vec v2, D, T\* + p): as above, but for three vectors (e.g. RGB samples). + +- void **StoreInterleaved4**\ (Vec v0, Vec v1, Vec v2, Vec + v3, D, T\* p): as above, but for four vectors (e.g. RGBA samples). + +Scatter/Gather +^^^^^^^^^^^^^^ + +**Note**: Offsets/indices are of type ``VI = Vec>`` +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned). + +**Note**: Where possible, applications should +``Load/Store/TableLookup*`` entire vectors, which is much faster than +``Scatter/Gather``. Otherwise, code of the form +``dst[tbl[i]] = F(src[i])`` should when possible be transformed to +``dst[i] = F(src[tbl[i]])`` because ``Scatter`` may be more expensive +than ``Gather``. + +**Note**: We provide ``*Offset`` functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +``*Index``, which takes indices. To reduce the number of ops, we do not +intend to add ``Masked*`` ops for offsets. If you have offsets, you can +convert them to indices via ``ShiftRight``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterOffset**\ (Vec v, D, T\* base, VI offsets): stores + ``v[i]`` to the base address plus *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndex**\ (Vec v, D, T\* base, VI indices): stores + ``v[i]`` to ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndexN**\ (Vec v, D, T\* base, VI indices, size_t + max_lanes_to_store): Stores + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes ``v[i]`` to + ``base[indices[i]]`` + +- | ``D``: ``{u,i,f}{32,64}`` + | void **MaskedScatterIndex**\ (Vec v, M m, D, T\* base, VI + indices): stores ``v[i]`` to ``base[indices[i]]`` if ``mask[i]`` is + true. Does not fault for lanes whose ``mask`` is false. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherOffset**\ (D, const T\* base, VI offsets): returns + elements of base selected by *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndex**\ (D, const T\* base, VI indices): returns + vector of ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndexN**\ (D, const T\* base, VI indices, size_t + max_lanes_to_load): Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes of ``base[indices[i]]`` to the first (lowest-index) lanes of + the result vector and zeroes out the remaining lanes. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndexOr**\ (V no, M mask, D d, const T\* base, + VI indices): returns vector of ``base[indices[i]]`` where + ``mask[i]`` is true, otherwise ``no[i]``. Does not fault for lanes + whose ``mask`` is false. This is equivalent to, and potentially + more efficient than, + ``IfThenElseZero(mask, GatherIndex(d, base, indices))``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndex**\ (M mask, D d, const T\* base, VI + indices): equivalent to + ``MaskedGatherIndexOr(Zero(d), mask, d, base, indices)``. Use this + when the desired default value is zero; it may be more efficient on + some targets, and on others require generating a zero constant. + +Cache control +~~~~~~~~~~~~~ + +All functions except ``Stream`` are defined in cache_control.h. + +- void **Stream**\ (Vec a, D d, const T\* aligned): copies ``a[i]`` + into ``aligned[i]`` with non-temporal hint if available (useful for + write-only data; avoids cache pollution). May be implemented using a + CPU-internal buffer. To avoid partial flushes and unpredictable + interactions with atomics (for example, see Intel SDM Vol 4, Sec. + 8.1.2.2), call this consecutively for an entire cache line (typically + 64 bytes, aligned to its size). Each call may write a multiple of + ``HWY_STREAM_MULTIPLE`` bytes, which can exceed + ``Lanes(d) * sizeof(T)``. The new contents of ``aligned`` may not be + visible until ``FlushStream`` is called. + +- void **FlushStream**\ (): ensures values written by previous + ``Stream`` calls are visible on the current core. This is NOT + sufficient for synchronizing across cores; when ``Stream`` outputs + are to be consumed by other core(s), the producer must publish + availability (e.g. via mutex or atomic_flag) after ``FlushStream``. + +- void **FlushCacheline**\ (const void\* p): invalidates and flushes + the cache line containing “p”, if possible. + +- void **Prefetch**\ (const T\* p): optionally begins loading the cache + line containing “p” to reduce latency of subsequent actual loads. + +- void **Pause**\ (): when called inside a spin-loop, may reduce power + consumption. + +Type conversion +~~~~~~~~~~~~~~~ + +- Vec **BitCast**\ (D, V): returns the bits of ``V`` reinterpreted + as type ``Vec``. + +- Vec **ResizeBitCast**\ (D, V): resizes ``V`` to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Vec`` is a larger vector than ``V``, then the contents of any + bytes past the first ``Lanes(DFromV()) * sizeof(TFromV)`` bytes + of the result vector is unspecified. + +- Vec **ZeroExtendResizeBitCast**\ (DTo, DFrom, V): resizes ``V``, + which is a vector of type ``Vec``, to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Lanes(DTo()) * sizeof(TFromD)`` is greater than + ``Lanes(DFrom()) * sizeof(TFromD)``, then any bytes past the + first ``Lanes(DFrom()) * sizeof(TFromD)`` bytes of the result + vector are zeroed out. + +- | ``V``,\ ``V8``: (``u32,u8``) + | V8 **U8FromU32**\ (V): special-case ``u32`` to ``u8`` conversion + when all lanes of ``V`` are already clamped to ``[0, 256)``. + +- | ``D``: ``{f}`` + | Vec **ConvertTo**\ (D, V): converts a signed/unsigned integer + value to same-sized floating point. + +- | ``V``: ``{f}`` + | Vec **ConvertTo**\ (D, V): rounds floating point towards zero + and converts the value to same-sized signed/unsigned integer. + Returns the closest representable value if the input exceeds the + destination range. + +- | ``V``: ``{f}`` + | Vec **ConvertInRangeTo**\ (D, V): rounds floating point towards + zero and converts the value to same-sized signed/unsigned integer. + Returns an implementation-defined value if the input exceeds the + destination range. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **NearestInt**\ (V a): returns the integer nearest to ``a[i]``; + results are undefined for NaN. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **CeilInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Ceil(a))``, but + ``CeilInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **FloorInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Floor(a))``, but + ``FloorInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- ``D``: ``i32``, ``V``: ``f64`` Vec **DemoteToNearestInt**\ (D d, V + v): converts ``v[i]`` to ``TFromD``, rounding to nearest (with + ties to even). + + ``DemoteToNearestInt(d, v)`` is equivalent to + ``DemoteTo(d, Round(v))``, but ``DemoteToNearestInt(d, v)`` is more + efficient on some targets, including x86 and RVV. + +Single vector demotion +^^^^^^^^^^^^^^^^^^^^^^ + +These functions demote a full vector (or parts thereof) into a vector of +half the size. Use ``Rebind, D>`` or +``Half>`` to obtain the ``D`` that describes the +return type. + +- | ``V``,\ ``D``: (``u64,u32``), (``u64,u16``), (``u64,u8``), + (``u32,u16``), (``u32,u8``), (``u16,u8``) + | Vec **TruncateTo**\ (D, V v): returns ``v[i]`` truncated to the + smaller type indicated by ``T = TFromD``, with the same result + as if the more-significant input bits that do not fit in ``T`` had + been zero. Example: + ``ScalableTag du32; Rebind du8; TruncateTo(du8, Set(du32, 0xF08F))`` + is the same as ``Set(du8, 0x8F)``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i8``), (``i64,i8``), + (``i32,i16``), (``i64,i16``), (``i64,i32``), (``u16,i8``), + (``u32,i8``), (``u64,i8``), (``u32,i16``), (``u64,i16``), + (``u64,i32``), (``i16,u8``), (``i32,u8``), (``i64,u8``), + (``i32,u16``), (``i64,u16``), (``i64,u32``), (``u16,u8``), + (``u32,u8``), (``u64,u8``), (``u32,u16``), (``u64,u16``), + (``u64,u32``), (``f64,f32``) + | Vec **DemoteTo**\ (D, V v): returns ``v[i]`` after packing with + signed/unsigned saturation to ``MakeNarrow``. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteTo**\ (D, V v): rounds floating point towards zero + and converts the value to 32-bit integers. Returns the closest + representable value if the input exceeds the destination range. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteInRangeTo**\ (D, V v): rounds floating point towards + zero and converts the value to 32-bit integers. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | ``V``,\ ``D``: ``{u,i}64,f32`` + | Vec **DemoteTo**\ (D, V v): converts 64-bit integer to + ``float``. + +- | ``V``,\ ``D``: (``f32,f16``), (``f64,f16``), (``f32,bf16``) + | Vec **DemoteTo**\ (D, V v): narrows float to half (for bf16, it + is unspecified whether this truncates or rounds). + +Single vector promotion +^^^^^^^^^^^^^^^^^^^^^^^ + +These functions promote a half vector to a full vector. To obtain +halves, use ``LowerHalf`` or ``UpperHalf``, or load them using a +half-sized ``D``. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``f16`` to ``f64``, ``bf16`` to + ``f32``, ``f32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` zero- or + sign-extended to the integer type ``MakeWide``, or widened to + the floating-point type ``MakeFloat>``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` widened to + ``double``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteTo**\ (D, V part): rounds ``part[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer. Returns the representable value if the input exceeds the + destination range. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeTo**\ (D, V part): rounds ``part[i]`` + towards zero and converts the rounded value to a 64-bit signed or + unsigned integer. Returns an implementation-defined value if the + input exceeds the destination range. + +The following may be more convenient or efficient than also calling +``LowerHalf`` / ``UpperHalf``: + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[0, Lanes(D()))``. Note that ``V`` has + twice as many lanes as ``D`` and the return value. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice + as many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteLowerTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeLowerTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note + that ``V`` has twice as many lanes as ``D`` and the return value. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that + ``V`` has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteUpperTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeUpperTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. Only available if ``HWY_TARGET != HWY_SCALAR``. + +The following may be more convenient or efficient than also calling +``ConcatEven`` or ``ConcatOdd`` followed by ``PromoteLowerTo``: + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteEvenTo**\ (D, V v): promotes the even lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteEvenTo(d, v)`` is equivalent + to, but potentially more efficient than + ``PromoteLowerTo(d, ConcatEven(Repartition, D>(), v, v))``. + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteOddTo**\ (D, V v): promotes the odd lanes of ``v`` + to ``TFromD``. Note that ``V`` has twice as many lanes as ``D`` + and the return value. ``PromoteOddTo(d, v)`` is equivalent to, but + potentially more efficient than + ``PromoteLowerTo(d, ConcatOdd(Repartition, D>(), v, v))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeEvenTo**\ (D, V v): promotes the even lanes + of ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes + as ``D`` and the return value. ``PromoteInRangeEvenTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatEven( Repartition, D>(), v, v))``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeOddTo**\ (D, V v): promotes the odd lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteInRangeOddTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatOdd( Repartition, D>(), v, v))``. + +Two-vector demotion +^^^^^^^^^^^^^^^^^^^ + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **ReorderDemote2To**\ (D, V a, V b): as above, but converts + two inputs, ``D`` and the output have twice as many lanes as ``V``, + and the output order is some permutation of the inputs. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **OrderedDemote2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of demoting the + elements of ``a`` in the lower half of the result followed by the + result of demoting the elements of ``b`` in the upper half of the + result. ``OrderedDemote2To(d, a, b)`` is equivalent to + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``, but + ``OrderedDemote2To(d, a, b)`` is typically more efficient than + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``u16,u8``), (``u32,u16``), (``u64,u32``), + | Vec **OrderedTruncate2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of truncating the + elements of ``a`` in the lower half of the result followed by the + result of truncating the elements of ``b`` in the upper half of the + result. ``OrderedTruncate2To(d, a, b)`` is equivalent to + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``, + but ``OrderedTruncate2To(d, a, b)`` is typically more efficient + than + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +Combine +~~~~~~~ + +- V2 **LowerHalf**\ ([D, ] V): returns the lower half of the vector + ``V``. The optional ``D`` (provided for consistency with + ``UpperHalf``) is ``Half>``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- V2 **UpperHalf**\ (D, V): returns upper half of the vector ``V``, + where ``D`` is ``Half>``. + +- V **ZeroExtendVector**\ (D, V2): returns vector whose ``UpperHalf`` + is zero and whose ``LowerHalf`` is the argument; ``D`` is + ``Twice>``. + +- V **Combine**\ (D, V2, V2): returns vector whose ``UpperHalf`` is the + first argument and whose ``LowerHalf`` is the second argument; ``D`` + is ``Twice>``. + +**Note**: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations. + +- V **ConcatLowerLower**\ (D, V hi, V lo): returns the concatenation of + the lower halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatUpperUpper**\ (D, V hi, V lo): returns the concatenation of + the upper halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatLowerUpper**\ (D, V hi, V lo): returns the inner half of + the concatenation of ``hi`` and ``lo`` without splitting into blocks. + Useful for swapping the two blocks in 256-bit vectors. ``D`` is + ``DFromV``. + +- V **ConcatUpperLower**\ (D, V hi, V lo): returns the outer quarters + of the concatenation of ``hi`` and ``lo`` without splitting into + blocks. Unlike the other variants, this does not incur a + block-crossing penalty on AVX2/3. ``D`` is ``DFromV``. + +- V **ConcatOdd**\ (D, V hi, V lo): returns the concatenation of the + odd lanes of ``hi`` and the odd lanes of ``lo``. + +- V **ConcatEven**\ (D, V hi, V lo): returns the concatenation of the + even lanes of ``hi`` and the even lanes of ``lo``. + +- V **InterleaveWholeLower**\ ([D, ] V a, V b): returns alternating + lanes from the lower halves of ``a`` and ``b`` (``a[0]`` in the + least-significant lane). The optional ``D`` (provided for consistency + with ``InterleaveWholeUpper``) is ``DFromV``. + +- V **InterleaveWholeUpper**\ (D, V a, V b): returns alternating lanes + from the upper halves of ``a`` and ``b`` (``a[N/2]`` in the + least-significant lane). ``D`` is ``DFromV``. + +Blockwise +~~~~~~~~~ + +**Note**: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit *blocks*. + +- V **Broadcast**\ (V): returns individual *blocks*, each with + lanes set to ``input_block[i]``, ``i = [0, 16/sizeof(T))``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytes**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``. Uses byte lanes regardless of the actual + vector types. Results are implementation-defined if + ``indices[i] < 0`` or + ``indices[i] >= HWY_MIN(Lanes(DFromV()), 16)``. ``VI`` are + integers, possibly of a different type than those in ``V``. The + number of lanes in ``V`` and ``VI`` may differ, e.g. a full-length + table vector loaded via ``LoadDup128``, plus partial vector ``VI`` + of 4-bit indices. + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytesOr0**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``, or 0 if ``indices[i] & 0x80``. Uses byte + lanes regardless of the actual vector types. Results are + implementation-defined for ``indices[i] < 0`` or in + ``[HWY_MIN(Lanes(DFromV()), 16), 0x80)``. The zeroing behavior + has zero cost on x86 and Arm. For vectors of >= 256 bytes (can + happen on SVE and RVV), this will set all lanes after the first 128 + to 0. ``VI`` are integers, possibly of a different type than those + in ``V``. The number of lanes in ``V`` and ``VI`` may differ. + +- | ``V``: ``{u,i}64``, ``VI``: ``{u,i}8`` + | V **BitShuffle**\ (V vals, VI indices): returns a vector with + ``(vals[i] >> indices[i*8+j]) & 1`` in bit ``j`` of ``r[i]`` for + each ``j`` between 0 and 7. + + ``BitShuffle(vals, indices)`` zeroes out the upper 56 bits of + ``r[i]``. + + If ``indices[i*8+j]`` is less than 0 or greater than 63, bit ``j`` of + ``r[i]`` is implementation-defined. + + ``VI`` must be either ``Vec>>`` or + ``Vec>>``. + + ``BitShuffle(v, indices)`` is equivalent to the following loop (where + ``N`` is equal to ``Lanes(DFromV())``): + + :: + + for(size_t i = 0; i < N; i++) { + uint64_t shuf_result = 0; + for(int j = 0; j < 7; j++) { + shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j; + } + r[i] = shuf_result; + } + +Interleave +^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- V **InterleaveLower**\ ([D, ] V a, V b): returns *blocks* with + alternating lanes from the lower halves of ``a`` and ``b`` (``a[0]`` + in the least-significant lane). The optional ``D`` (provided for + consistency with ``InterleaveUpper``) is ``DFromV``. + +- V **InterleaveUpper**\ (D, V a, V b): returns *blocks* with + alternating lanes from the upper halves of ``a`` and ``b`` + (``a[N/2]`` in the least-significant lane). ``D`` is ``DFromV``. + +- V **InterleaveEven**\ ([D, ] V a, V b): returns alternating lanes + from the even lanes of ``a`` and ``b`` (``a[0]`` in the + least-significant lane, followed by ``b[0]``, followed by ``a[2]``, + followed by ``b[2]``, and so on). The optional ``D`` (provided for + consistency with ``InterleaveOdd``) is ``DFromV``. Note that no + lanes move across block boundaries. + + ``InterleaveEven(a, b)`` and ``InterleaveEven(d, a, b)`` are both + equivalent to ``OddEven(DupEven(b), a)``, but + ``InterleaveEven(a, b)`` is usually more efficient than + ``OddEven(DupEven(b), a)``. + +- V **InterleaveOdd**\ (D, V a, V b): returns alternating lanes from + the odd lanes of ``a`` and ``b`` (``a[1]`` in the least-significant + lane, followed by ``b[1]``, followed by ``a[3]``, followed by + ``b[3]``, and so on). ``D`` is ``DFromV``. Note that no lanes move + across block boundaries. + + ``InterleaveOdd(d, a, b)`` is equivalent to + ``OddEven(b, DupOdd(a))``, but ``InterleaveOdd(d, a, b)`` is usually + more efficient than ``OddEven(b, DupOdd(a))``. + +Zip +^^^ + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipLower**\ ([DW, ] V a, V b): returns the same bits as + ``InterleaveLower``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). The + optional ``DW`` (provided for consistency with ``ZipUpper``) is + ``RepartitionToWide>``. + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipUpper**\ (DW, V a, V b): returns the same bits as + ``InterleaveUpper``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). ``DW`` is + ``RepartitionToWide>``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Shift within blocks +^^^^^^^^^^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftBytes**\ ([D, ] V): returns the result of + shifting independent *blocks* left by ``int`` bytes [1, 15]. The + optional ``D`` (provided for consistency with ``ShiftRightBytes``) + is ``DFromV``. + +- V **ShiftLeftLanes**\ ([D, ] V): returns the result of shifting + independent *blocks* left by ``int`` lanes. The optional ``D`` + (provided for consistency with ``ShiftRightLanes``) is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightBytes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` bytes [1, 15], shifting in + zeros even for partial vectors. ``D`` is ``DFromV``. + +- V **ShiftRightLanes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` lanes, shifting in zeros even + for partial vectors. ``D`` is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **CombineShiftRightBytes**\ (D, V hi, V lo): returns a + vector of *blocks* each the result of shifting two concatenated + *blocks* ``hi[i] || lo[i]`` right by ``int`` bytes [1, 16). ``D`` + is ``DFromV``. + +- V **CombineShiftRightLanes**\ (D, V hi, V lo): returns a vector + of *blocks* each the result of shifting two concatenated *blocks* + ``hi[i] || lo[i]`` right by ``int`` lanes [1, 16/sizeof(T)). ``D`` is + ``DFromV``. + +Other fixed-pattern permutations within blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **OddEven**\ (V a, V b): returns a vector whose odd lanes are taken + from ``a`` and the even lanes from ``b``. + +- V **DupEven**\ (V v): returns ``r``, the result of copying even lanes + to the next higher-indexed lane. For each even lane index ``i``, + ``r[i] == v[i]`` and ``r[i + 1] == v[i]``. + +- V **DupOdd**\ (V v): returns ``r``, the result of copying odd lanes + to the previous lower-indexed lane. For each odd lane index ``i``, + ``r[i] == v[i]`` and ``r[i - 1] == v[i]``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle1032**\ (V): returns *blocks* with 64-bit halves + swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0321**\ (V): returns *blocks* rotated right (toward the + lower end) by 32 bits. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2103**\ (V): returns *blocks* rotated left (toward the + upper end) by 32 bits. + +The following are equivalent to ``Reverse2`` or ``Reverse4``, which +should be used instead because they are more general: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2301**\ (V): returns *blocks* with 32-bit halves swapped + inside 64-bit halves. + +- | ``V``: ``{u,i,f}{64}`` + | V **Shuffle01**\ (V): returns *blocks* with 64-bit halves swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0123**\ (V): returns *blocks* with lanes in reverse + order. + +Swizzle +~~~~~~~ + +Reverse +^^^^^^^ + +- V **Reverse**\ (D, V a) returns a vector with lanes in reversed order + (``out[i] == a[Lanes(D()) - 1 - i]``). + +- V **ReverseBlocks**\ (V v): returns a vector with blocks in reversed + order. + +The following ``ReverseN`` must not be called if ``Lanes(D()) < N``: + +- V **Reverse2**\ (D, V a) returns a vector with each group of 2 + contiguous lanes in reversed order (``out[i] == a[i ^ 1]``). + +- V **Reverse4**\ (D, V a) returns a vector with each group of 4 + contiguous lanes in reversed order (``out[i] == a[i ^ 3]``). + +- V **Reverse8**\ (D, V a) returns a vector with each group of 8 + contiguous lanes in reversed order (``out[i] == a[i ^ 7]``). + +- | ``V``: ``{u,i}{16,32,64}`` + | V **ReverseLaneBytes**\ (V a) returns a vector where the bytes of + each lane are swapped. + +- | ``V``: ``{u,i}`` + | V **ReverseBits**\ (V a) returns a vector where the bits of each + lane are reversed. + +User-specified permutation across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **TableLookupLanes**\ (V a, unspecified) returns a vector of + ``a[indices[i]]``, where ``unspecified`` is the return value of + ``SetTableIndices(D, &indices[0])`` or ``IndicesFromVec``. The + indices are not limited to blocks, hence this is slower than + ``TableLookupBytes*`` on AVX2/AVX-512. Results are + implementation-defined unless ``0 <= indices[i] < Lanes(D())`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (D d, V a, V b, unspecified) returns a + vector of ``indices[i] < N ? a[indices[i]] : b[indices[i] - N]``, + where ``unspecified`` is the return value of + ``SetTableIndices(d, &indices[0])`` or ``IndicesFromVec`` and ``N`` + is equal to ``Lanes(d)``. The indices are not limited to blocks. + Results are implementation-defined unless + ``0 <= indices[i] < 2 * Lanes(d)`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (V a, V b, unspecified) returns + ``TwoTablesLookupLanes(DFromV(), a, b, indices)``, see above. Note + that the results of ``TwoTablesLookupLanes(d, a, b, indices)`` may + differ from ``TwoTablesLookupLanes(a, b, indices)`` on RVV/SVE if + ``Lanes(d) < Lanes(DFromV())``. + +- unspecified **IndicesFromVec**\ (D d, V idx) prepares for + ``TableLookupLanes`` with integer indices in ``idx``, which must be + the same bit width as ``TFromD`` and in the range + ``[0, 2 * Lanes(d))``, but need not be unique. + +- unspecified **SetTableIndices**\ (D d, TI\* idx) prepares for + ``TableLookupLanes`` by loading ``Lanes(d)`` integer indices from + ``idx``, which must be in the range ``[0, 2 * Lanes(d))`` but need + not be unique. The index type ``TI`` must be an integer of the same + size as ``TFromD``. + +- V **Per4LaneBlockShuffle**\ (V v) does a per 4-lane block shuffle of ``v`` if + ``Lanes(DFromV())`` is greater than or equal to 4 or a shuffle of + the full vector if ``Lanes(DFromV())`` is less than 4. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must all be between 0 + and 3. + + Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with + the following indices (but Per4LaneBlockShuffle is more efficient + than TableLookupLanes on some platforms): + ``{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}`` + + If ``Lanes(DFromV())`` is less than 4 and + ``kIdx0 >= Lanes(DFromV())`` is true, Per4LaneBlockShuffle returns + an unspecified value in the first lane of the result. Otherwise, + Per4LaneBlockShuffle returns ``v[kIdx0]`` in the first lane of the + result. + + If ``Lanes(DFromV())`` is equal to 2 and ``kIdx1 >= 2`` is true, + Per4LaneBlockShuffle returns an unspecified value in the second lane + of the result. Otherwise, Per4LaneBlockShuffle returns ``v[kIdx1]`` + in the first lane of the result. + +Slide across blocks +^^^^^^^^^^^^^^^^^^^ + +- V **SlideUpLanes**\ (D d, V v, size_t N): slides up ``v`` by ``N`` + lanes + + If ``N < Lanes(d)`` is true, returns a vector with the first + (lowest-index) ``Lanes(d) - N`` lanes of ``v`` shifted up to the + upper (highest-index) ``Lanes(d) - N`` lanes of the result vector and + the first (lowest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0..N-1]`` would be zero, + ``result[N] = v[0]``, ``result[N+1] = v[1]``, and so on until + ``result[Lanes(d)-1] = v[Lanes(d)-1-N]``. + + The result of SlideUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **SlideDownLanes**\ (D d, V v, size_t N): slides down ``v`` by + ``N`` lanes + + If ``N < Lanes(d)`` is true, returns a vector with the last + (highest-index) ``Lanes(d) - N`` of ``v`` shifted down to the first + (lowest-index) ``Lanes(d) - N`` lanes of the result vector and the + last (highest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0] = v[N]``, ``result[1] = v[N + 1]``, and + so on until ``result[Lanes(d)-1-N] = v[Lanes(d)-1]``, and then + ``result[Lanes(d)-N..N-1]`` would be zero. + + The results of SlideDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **Slide1Up**\ (D d, V v): slides up ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Up(d, v)`` is equivalent to + ``SlideUpLanes(d, v, 1)``, but ``Slide1Up(d, v)`` is more efficient + than ``SlideUpLanes(d, v, 1)`` on some platforms. + +- V **Slide1Down**\ (D d, V v): slides down ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Down(d, v)`` is equivalent to + ``SlideDownLanes(d, v, 1)``, but ``Slide1Down(d, v)`` is more + efficient than ``SlideDownLanes(d, v, 1)`` on some platforms. + +- V **SlideUpBlocks**\ (D d, V v) slides up ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideUpBlocks(d, v)`` is more efficient than + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideUpBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +- V **SlideDownBlocks**\ (D d, V v) slides down ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideDownBlocks(d, v)`` is more efficient than + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideDownBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +Other fixed-pattern across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **BroadcastLane**\ (V v): returns a vector with all of + the lanes set to ``v[kLane]``. + + ``kLane`` must be in ``[0, MaxLanes(DFromV()))``. + +- V **BroadcastBlock**\ (V v): broadcasts the 16-byte block + of vector ``v`` at index ``kBlock`` to all of the blocks of the + result vector if ``Lanes(DFromV()) * sizeof(TFromV) > 16`` is + true. Otherwise, if ``Lanes(DFromV()) * sizeof(TFromV) <= 16`` + is true, returns ``v``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **OddEvenBlocks**\ (V a, V b): returns a vector whose odd blocks + are taken from ``a`` and the even blocks from ``b``. Returns ``b`` if + the vector has no more than one block (i.e. is 128 bits or scalar). + +- V **SwapAdjacentBlocks**\ (V v): returns a vector where blocks of + index ``2*i`` and ``2*i+1`` are swapped. Results are undefined for + vectors with less than two blocks; callers must first check that via + ``Lanes``. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Reductions +~~~~~~~~~~ + +**Note**: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops. + +The following broadcast the result to all lanes. To obtain a scalar, you +can call ``GetLane`` on the result, or instead use ``Reduce*`` below. + +- V **SumOfLanes**\ (D, V v): returns the sum of all lanes in each + lane. +- V **MinOfLanes**\ (D, V v): returns the minimum-valued lane in each + lane. +- V **MaxOfLanes**\ (D, V v): returns the maximum-valued lane in each + lane. + +The following are equivalent to ``GetLane(SumOfLanes(d, v))`` etc. but +potentially more efficient on some targets. + +- T **ReduceSum**\ (D, V v): returns the sum of all lanes. +- T **ReduceMin**\ (D, V v): returns the minimum of all lanes. +- T **ReduceMax**\ (D, V v): returns the maximum of all lanes. + +Crypto +~~~~~~ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u8`` + | V **AESRound**\ (V state, V round_key): one round of AES + encryption: ``MixColumns(SubBytes(ShiftRows(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRound**\ (V state, V round_key): the last round of AES + encryption: ``SubBytes(ShiftRows(state)) ^ round_key``. This + matches x86 AES-NI. The latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESRoundInv**\ (V state, V round_key): one round of AES + decryption using the AES Equivalent Inverse Cipher: + ``InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRoundInv**\ (V state, V round_key): the last round of + AES decryption: ``InvShiftRows(InvSubBytes(state)) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESInvMixColumns**\ (V state): the InvMixColumns operation of + the AES decryption algorithm. AESInvMixColumns is used in the key + expansion step of the AES Equivalent Inverse Cipher algorithm. The + latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESKeyGenAssist**\ (V v): AES key generation + assist operation + + The AESKeyGenAssist operation is equivalent to doing the following, + which matches the behavior of the x86 AES-NI AESKEYGENASSIST + instruction: + + - Applying the AES SubBytes operation to each byte of ``v``. + - Doing a TableLookupBytes operation on each 128-bit block of the + result of the ``SubBytes(v)`` operation with the following indices + (which is broadcast to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}`` + - Doing a bitwise XOR operation with the following vector (where + ``kRcon`` is the rounding constant that is the first template + argument of the AESKeyGenAssist function and where the below + vector is broadcasted to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}`` + +- | ``V``: ``u64`` + | V **CLMulLower**\ (V a, V b): carryless multiplication of the lower + 64 bits of each 128-bit block into a 128-bit product. The latency + is independent of the input values (assuming that is true of normal + integer multiplication) so this can safely be used in crypto. + Applications that wish to multiply upper with lower halves can + ``Shuffle01`` one of the operands; on x86 that is expected to be + latency-neutral. + +- | ``V``: ``u64`` + | V **CLMulUpper**\ (V a, V b): as CLMulLower, but multiplies the + upper 64 bits of each 128-bit block. + +Preprocessor macros +------------------- + +- ``HWY_ALIGN``: Prefix for stack-allocated (i.e. automatic storage + duration) arrays to ensure they have suitable alignment for + Load()/Store(). This is specific to ``HWY_TARGET`` and should only be + used inside ``HWY_NAMESPACE``. + + Arrays should also only be used for partial (<= 128-bit) vectors, or + ``LoadDup128``, because full vectors may be too large for the stack + and should be heap-allocated instead (see aligned_allocator.h). + + Example: ``HWY_ALIGN float lanes[4];`` + +- ``HWY_ALIGN_MAX``: as ``HWY_ALIGN``, but independent of + ``HWY_TARGET`` and may be used outside ``HWY_NAMESPACE``. + +Advanced macros +--------------- + +Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target *we will call*, +e.g. via ``hwy::HaveFloat64()`` instead of ``HWY_HAVE_FLOAT64``, which +describes the current target. + +- ``HWY_IDE`` is 0 except when parsed by IDEs; adding it to conditions + such as ``#if HWY_TARGET != HWY_SCALAR || HWY_IDE`` avoids code + appearing greyed out. + +The following indicate full support for certain lane types and expand to +1 or 0. + +- ``HWY_HAVE_INTEGER64``: support for 64-bit signed/unsigned integer + lanes. +- ``HWY_HAVE_FLOAT16``: support for 16-bit floating-point lanes. +- ``HWY_HAVE_FLOAT64``: support for double-precision floating-point + lanes. + +The above were previously known as ``HWY_CAP_INTEGER64``, +``HWY_CAP_FLOAT16``, and ``HWY_CAP_FLOAT64``, respectively. Those +``HWY_CAP_*`` names are DEPRECATED. + +Even if ``HWY_HAVE_FLOAT16`` is 0, the following ops generally support +``float16_t`` and ``bfloat16_t``: + +- ``Lanes``, ``MaxLanes`` +- ``Zero``, ``Set``, ``Undefined`` +- ``BitCast`` +- ``Load``, ``LoadU``, ``LoadN``, ``LoadNOr``, + ``LoadInterleaved[234]``, ``MaskedLoad``, ``MaskedLoadOr`` +- ``Store``, ``StoreU``, ``StoreN``, ``StoreInterleaved[234]``, + ``BlendedStore`` +- ``PromoteTo``, ``DemoteTo`` +- ``PromoteUpperTo``, ``PromoteLowerTo`` +- ``PromoteEvenTo``, ``PromoteOddTo`` +- ``Combine``, ``InsertLane``, ``ZeroExtendVector`` +- ``RebindMask``, ``FirstN`` +- ``IfThenElse``, ``IfThenElseZero``, ``IfThenZeroElse`` + +Exception: ``UpperHalf``, ``PromoteUpperTo``, ``PromoteOddTo`` and +``Combine`` are not supported for the ``HWY_SCALAR`` target. + +``Neg`` also supports ``float16_t`` and ``*Demote2To`` also supports +``bfloat16_t``. + +- ``HWY_HAVE_SCALABLE`` indicates vector sizes are unknown at compile + time, and determined by the CPU. + +- ``HWY_HAVE_TUPLE`` indicates ``Vec{2-4}``, ``Create{2-4}`` and + ``Get{2-4}`` are usable. This is already true + ``#if !HWY_HAVE_SCALABLE``, and for SVE targets, and the RVV target + when using Clang 16. We anticipate it will also become, and then + remain, true starting with GCC 14. + +- ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 iff ``MaskedLoad`` may trigger a + (page) fault when attempting to load lanes from unmapped memory, even + if the corresponding mask element is false. This is the case on + ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, + users can prevent faults by ensuring memory addresses are aligned to + the vector size or at least padded (allocation size increased by at + least ``Lanes(d)``). + +- ``HWY_NATIVE_FMA`` expands to 1 if the ``MulAdd`` etc. ops use native + fused multiply-add for floating-point inputs. Otherwise, + ``MulAdd(f, m, a)`` is implemented as ``Add(Mul(f, m), a)``. Checking + this can be useful for increasing the tolerance of expected results + (around 1E-5 or 1E-6). + +- ``HWY_IS_LITTLE_ENDIAN`` expands to 1 on little-endian targets and to + 0 on big-endian targets. + +- ``HWY_IS_BIG_ENDIAN`` expands to 1 on big-endian targets and to 0 on + little-endian targets. + +The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED: + +- ``HWY_CAP_GE256``: the current target supports vectors of >= 256 + bits. +- ``HWY_CAP_GE512``: the current target supports vectors of >= 512 + bits. + +Detecting supported targets +--------------------------- + +``SupportedTargets()`` returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in ``HWY_TARGETS``, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if: + +- the specified baseline is not supported by the current CPU, which + contradicts the definition of baseline, so the configuration is + invalid; or +- the baseline does not include the enabled/attainable target(s), which + are also not supported by the current CPU, and baseline targets (in + particular ``HWY_SCALAR``) were explicitly disabled. + +Advanced configuration macros +----------------------------- + +The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +``HWY_TARGETS`` always includes at least one baseline target which +``HWY_EXPORT`` can use. + +- ``HWY_DISABLE_CACHE_CONTROL`` makes the cache-control functions + no-ops. +- ``HWY_DISABLE_BMI2_FMA`` prevents emitting BMI/BMI2/FMA instructions. + This allows using AVX2 in VMs that do not support the other + instructions, but only if defined for all translation units. + +The following ``*_TARGETS`` are zero or more ``HWY_Target`` bits and can +be defined as an expression, e.g. +``-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3)``. + +- ``HWY_BROKEN_TARGETS`` defaults to a blocklist of known compiler + bugs. Defining to 0 disables the blocklist. + +- ``HWY_DISABLED_TARGETS`` defaults to zero. This allows explicitly + disabling targets without interfering with the blocklist. + +- ``HWY_BASELINE_TARGETS`` defaults to the set whose predefined macros + are defined (i.e. those for which the corresponding flag, e.g. + -mavx2, was passed to the compiler). If specified, this should be the + same for all translation units, otherwise the safety check in + SupportedTargets (that all enabled baseline targets are supported) + may be inaccurate. + +Zero or one of the following macros may be defined to replace the +default policy for selecting ``HWY_TARGETS``: + +- ``HWY_COMPILE_ONLY_EMU128`` selects only ``HWY_EMU128``, which avoids + intrinsics but implements all ops using standard C++. +- ``HWY_COMPILE_ONLY_SCALAR`` selects only ``HWY_SCALAR``, which + implements single-lane-only ops using standard C++. +- ``HWY_COMPILE_ONLY_STATIC`` selects only ``HWY_STATIC_TARGET``, which + effectively disables dynamic dispatch. +- ``HWY_COMPILE_ALL_ATTAINABLE`` selects all attainable targets + (i.e. enabled and permitted by the compiler, independently of + autovectorization), which maximizes coverage in tests. Defining + ``HWY_IS_TEST``, which CMake does for the Highway tests, has the same + effect. +- ``HWY_SKIP_NON_BEST_BASELINE`` compiles all targets at least as good + as the baseline. This is also the default if nothing is defined. By + skipping targets older than the baseline, this reduces binary size + and may resolve compile errors caused by conflicts between dynamic + dispatch and -m flags. + +At most one ``HWY_COMPILE_ONLY_*`` may be defined. +``HWY_COMPILE_ALL_ATTAINABLE`` may also be defined even if one of +``HWY_COMPILE_ONLY_*`` is, but will then be ignored because the flags +are tested in the order listed. As an exception, +``HWY_SKIP_NON_BEST_BASELINE`` overrides the effect of +``HWY_COMPILE_ALL_ATTAINABLE`` and ``HWY_IS_TEST``. + +Compiler support +---------------- + +Clang and GCC require opting into SIMD intrinsics, e.g. via ``-mavx2`` +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as ``std::abs`` are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported. + +To prevent this problem, we use target-specific attributes introduced +via ``#pragma``. Function using SIMD must reside between +``HWY_BEFORE_NAMESPACE`` and ``HWY_AFTER_NAMESPACE``. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. Alternatively, individual functions may be +prefixed with ``HWY_ATTR``, which is more verbose, but ensures that +``#include``-d functions are not covered by target-specific attributes. + +WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value. + +If you know the SVE vector width and are using static dispatch, you can +specify ``-march=armv9-a+sve2-aes -msve-vector-bits=128`` and Highway +will then use ``HWY_SVE2_128`` as the baseline. Similarly, +``-march=armv8.2-a+sve -msve-vector-bits=256`` enables the +``HWY_SVE_256`` specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +``HWY_SVE2_128`` or ``HWY_SVE_256``. + +Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm. + +Type traits +----------- + +- ``IsFloat()`` returns true if the ``T`` is a floating-point type. +- ``IsSigned()`` returns true if the ``T`` is a signed or + floating-point type. +- ``LimitsMin/Max()`` return the smallest/largest value + representable in integer ``T``. +- ``SizeTag`` is an empty struct, used to select overloaded + functions appropriate for ``N`` bytes. + +- ``MakeUnsigned`` is an alias for an unsigned type of the same size + as ``T``. + +- ``MakeSigned`` is an alias for a signed type of the same size as + ``T``. + +- ``MakeFloat`` is an alias for a floating-point type of the same + size as ``T``. + +- ``MakeWide`` is an alias for a type with twice the size of ``T`` + and the same category (unsigned/signed/float). + +- ``MakeNarrow`` is an alias for a type with half the size of ``T`` + and the same category (unsigned/signed/float). + +Memory allocation +----------------- + +``AllocateAligned(items)`` returns a unique pointer to newly +allocated memory for ``items`` elements of POD type ``T``. The start +address is aligned as required by ``Load/Store``. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using ``malloc()`` and ``free()`` with +a ``std::unique_ptr`` since the returned items are *not* initialized or +default constructed and it is released using ``FreeAlignedBytes()`` +without calling ``~T()``. + +``MakeUniqueAligned(Args&&... args)`` creates a single object in +newly allocated aligned memory as above but constructed passing the +``args`` argument to ``T``\ ’s constructor and returning a unique +pointer to it. This is analogous to using ``std::make_unique`` with +``new`` but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type ``T`` +is a struct containing multiple members with ``HWY_ALIGN`` or +``HWY_ALIGN_MAX``, or arrays whose lengths are known to be a multiple of +the vector size. + +``MakeUniqueAlignedArray(size_t items, Args&&... args)`` creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of ``T``. + +Speeding up code for older x86 platforms +---------------------------------------- + +Thanks to @dzaima for inspiring this section. + +It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations. + +For those without AVX3, preferably avoid ``Scatter*``; some algorithms +can be reformulated to use ``Gather*`` instead. For pre-AVX2, it is also +important to avoid ``Gather*``. + +It is typically much more efficient to pad arrays and use ``Load`` +instead of ``MaskedLoad`` and ``Store`` instead of ``BlendedStore``. + +If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and ``Min``/``Max``. + +Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: ``MulEven``, i32 ``Mul``, +``Shl``/``Shr``, ``Round``/``Trunc``/``Ceil``/``Floor``, float16 +``PromoteTo``/``DemoteTo``, ``AESRound``. + +Ops which are moderately more expensive on older CPUs: 64-bit +``Abs``/``ShiftRight``/``ConvertTo``, i32->u16 ``DemoteTo``, u32->f32 +``ConvertTo``, ``Not``, ``IfThenElse``, ``RotateRight``, ``OddEven``, +``BroadcastSignBit``. + +It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid ``Not``, e.g. by hoisting it outside the SIMD code, or fusing with +``AndNot`` or ``CompressNot``. diff --git a/en/test_673022882/_sources/release_testing_process.rst.txt b/en/test_673022882/_sources/release_testing_process.rst.txt new file mode 100644 index 0000000000..5ca4a0c7d5 --- /dev/null +++ b/en/test_673022882/_sources/release_testing_process.rst.txt @@ -0,0 +1,43 @@ +Release testing process +======================= + +We run the following before a release: + +Windows x86 host +---------------- + +:: + + run_tests.bat + +Linux x86 host +-------------- + +Clang, GCC; Arm, PPC cross-compile: ``./run_tests.sh`` + +Manual test of WASM and WASM_EMU256 targets. + +Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269. + +Version updates +--------------- + +Prepend to debian/changelog and update mentions of the current version +in: + +- base.h +- CMakeLists.txt +- MODULE.bazel +- g3doc/faq.md + +Signing the release +------------------- + +- ``git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z`` +- ``gpg --armor --detach-sign highway-X.Y.Z.tar.gz`` +- Edit release and attach the resulting ``highway-X.Y.Z.tar.gz.asc`` + and .gz. + +(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key) diff --git a/en/test_673022882/_static/_sphinx_javascript_frameworks_compat.js b/en/test_673022882/_static/_sphinx_javascript_frameworks_compat.js new file mode 100644 index 0000000000..8549469dc2 --- /dev/null +++ b/en/test_673022882/_static/_sphinx_javascript_frameworks_compat.js @@ -0,0 +1,134 @@ +/* + * _sphinx_javascript_frameworks_compat.js + * ~~~~~~~~~~ + * + * Compatability shim for jQuery and underscores.js. + * + * WILL BE REMOVED IN Sphinx 6.0 + * xref RemovedInSphinx60Warning + * + */ + +/** + * select a different prefix for underscore + */ +$u = _.noConflict(); + + +/** + * small helper function to urldecode strings + * + * See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/decodeURIComponent#Decoding_query_parameters_from_a_URL + */ +jQuery.urldecode = function(x) { + if (!x) { + return x + } + return decodeURIComponent(x.replace(/\+/g, ' ')); +}; + +/** + * small helper function to urlencode strings + */ +jQuery.urlencode = encodeURIComponent; + +/** + * This function returns the parsed url parameters of the + * current request. Multiple values per key are supported, + * it will always return arrays of strings for the value parts. + */ +jQuery.getQueryParameters = function(s) { + if (typeof s === 'undefined') + s = document.location.search; + var parts = s.substr(s.indexOf('?') + 1).split('&'); + var result = {}; + for (var i = 0; i < parts.length; i++) { + var tmp = parts[i].split('=', 2); + var key = jQuery.urldecode(tmp[0]); + var value = jQuery.urldecode(tmp[1]); + if (key in result) + result[key].push(value); + else + result[key] = [value]; + } + return result; +}; + +/** + * highlight a given string on a jquery object by wrapping it in + * span elements with the given class name. + */ +jQuery.fn.highlightText = function(text, className) { + function highlight(node, addItems) { + if (node.nodeType === 3) { + var val = node.nodeValue; + var pos = val.toLowerCase().indexOf(text); + if (pos >= 0 && + !jQuery(node.parentNode).hasClass(className) && + !jQuery(node.parentNode).hasClass("nohighlight")) { + var span; + var isInSVG = jQuery(node).closest("body, svg, foreignObject").is("svg"); + if (isInSVG) { + span = document.createElementNS("http://www.w3.org/2000/svg", "tspan"); + } else { + span = document.createElement("span"); + span.className = className; + } + span.appendChild(document.createTextNode(val.substr(pos, text.length))); + node.parentNode.insertBefore(span, node.parentNode.insertBefore( + document.createTextNode(val.substr(pos + text.length)), + node.nextSibling)); + node.nodeValue = val.substr(0, pos); + if (isInSVG) { + var rect = document.createElementNS("http://www.w3.org/2000/svg", "rect"); + var bbox = node.parentElement.getBBox(); + rect.x.baseVal.value = bbox.x; + rect.y.baseVal.value = bbox.y; + rect.width.baseVal.value = bbox.width; + rect.height.baseVal.value = bbox.height; + rect.setAttribute('class', className); + addItems.push({ + "parent": node.parentNode, + "target": rect}); + } + } + } + else if (!jQuery(node).is("button, select, textarea")) { + jQuery.each(node.childNodes, function() { + highlight(this, addItems); + }); + } + } + var addItems = []; + var result = this.each(function() { + highlight(this, addItems); + }); + for (var i = 0; i < addItems.length; ++i) { + jQuery(addItems[i].parent).before(addItems[i].target); + } + return result; +}; + +/* + * backward compatibility for jQuery.browser + * This will be supported until firefox bug is fixed. + */ +if (!jQuery.browser) { + jQuery.uaMatch = function(ua) { + ua = ua.toLowerCase(); + + var match = /(chrome)[ \/]([\w.]+)/.exec(ua) || + /(webkit)[ \/]([\w.]+)/.exec(ua) || + /(opera)(?:.*version|)[ \/]([\w.]+)/.exec(ua) || + /(msie) ([\w.]+)/.exec(ua) || + ua.indexOf("compatible") < 0 && /(mozilla)(?:.*? rv:([\w.]+)|)/.exec(ua) || + []; + + return { + browser: match[ 1 ] || "", + version: match[ 2 ] || "0" + }; + }; + jQuery.browser = {}; + jQuery.browser[jQuery.uaMatch(navigator.userAgent).browser] = true; +} diff --git a/en/test_673022882/_static/basic.css b/en/test_673022882/_static/basic.css new file mode 100644 index 0000000000..eeb0519a69 --- /dev/null +++ b/en/test_673022882/_static/basic.css @@ -0,0 +1,899 @@ +/* + * basic.css + * ~~~~~~~~~ + * + * Sphinx stylesheet -- basic theme. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ + +/* -- main layout ----------------------------------------------------------- */ + +div.clearer { + clear: both; +} + +div.section::after { + display: block; + content: ''; + clear: left; +} + +/* -- relbar ---------------------------------------------------------------- */ + +div.related { + width: 100%; + font-size: 90%; +} + +div.related h3 { + display: none; +} + +div.related ul { + margin: 0; + padding: 0 0 0 10px; + list-style: none; +} + +div.related li { + display: inline; +} + +div.related li.right { + float: right; + margin-right: 5px; +} + +/* -- sidebar --------------------------------------------------------------- */ + +div.sphinxsidebarwrapper { + padding: 10px 5px 0 10px; +} + +div.sphinxsidebar { + float: left; + width: 230px; + margin-left: -100%; + font-size: 90%; + word-wrap: break-word; + overflow-wrap : break-word; +} + +div.sphinxsidebar ul { + list-style: none; +} + +div.sphinxsidebar ul ul, +div.sphinxsidebar ul.want-points { + margin-left: 20px; + list-style: square; +} + +div.sphinxsidebar ul ul { + margin-top: 0; + margin-bottom: 0; +} + +div.sphinxsidebar form { + margin-top: 10px; +} + +div.sphinxsidebar input { + border: 1px solid #98dbcc; + font-family: sans-serif; + font-size: 1em; +} + +div.sphinxsidebar #searchbox form.search { + overflow: hidden; +} + +div.sphinxsidebar #searchbox input[type="text"] { + float: left; + width: 80%; + padding: 0.25em; + box-sizing: border-box; +} + +div.sphinxsidebar #searchbox input[type="submit"] { + float: left; + width: 20%; + border-left: none; + padding: 0.25em; + box-sizing: border-box; +} + + +img { + border: 0; + max-width: 100%; +} + +/* -- search page ----------------------------------------------------------- */ + +ul.search { + margin: 10px 0 0 20px; + padding: 0; +} + +ul.search li { + padding: 5px 0 5px 20px; + background-image: url(file.png); + background-repeat: no-repeat; + background-position: 0 7px; +} + +ul.search li a { + font-weight: bold; +} + +ul.search li p.context { + color: #888; + margin: 2px 0 0 30px; + text-align: left; +} + +ul.keywordmatches li.goodmatch a { + font-weight: bold; +} + +/* -- index page ------------------------------------------------------------ */ + +table.contentstable { + width: 90%; + margin-left: auto; + margin-right: auto; +} + +table.contentstable p.biglink { + line-height: 150%; +} + +a.biglink { + font-size: 1.3em; +} + +span.linkdescr { + font-style: italic; + padding-top: 5px; + font-size: 90%; +} + +/* -- general index --------------------------------------------------------- */ + +table.indextable { + width: 100%; +} + +table.indextable td { + text-align: left; + vertical-align: top; +} + +table.indextable ul { + margin-top: 0; + margin-bottom: 0; + list-style-type: none; +} + +table.indextable > tbody > tr > td > ul { + padding-left: 0em; +} + +table.indextable tr.pcap { + height: 10px; +} + +table.indextable tr.cap { + margin-top: 10px; + background-color: #f2f2f2; +} + +img.toggler { + margin-right: 3px; + margin-top: 3px; + cursor: pointer; +} + +div.modindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +div.genindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +/* -- domain module index --------------------------------------------------- */ + +table.modindextable td { + padding: 2px; + border-collapse: collapse; +} + +/* -- general body styles --------------------------------------------------- */ + +div.body { + min-width: 360px; + max-width: 800px; +} + +div.body p, div.body dd, div.body li, div.body blockquote { + -moz-hyphens: auto; + -ms-hyphens: auto; + -webkit-hyphens: auto; + hyphens: auto; +} + +a.headerlink { + visibility: hidden; +} +a.brackets:before, +span.brackets > a:before{ + content: "["; +} + +a.brackets:after, +span.brackets > a:after { + content: "]"; +} + + +h1:hover > a.headerlink, +h2:hover > a.headerlink, +h3:hover > a.headerlink, +h4:hover > a.headerlink, +h5:hover > a.headerlink, +h6:hover > a.headerlink, +dt:hover > a.headerlink, +caption:hover > a.headerlink, +p.caption:hover > a.headerlink, +div.code-block-caption:hover > a.headerlink { + visibility: visible; +} + +div.body p.caption { + text-align: inherit; +} + +div.body td { + text-align: left; +} + +.first { + margin-top: 0 !important; +} + +p.rubric { + margin-top: 30px; + font-weight: bold; +} + +img.align-left, figure.align-left, .figure.align-left, object.align-left { + clear: left; + float: left; + margin-right: 1em; +} + +img.align-right, figure.align-right, .figure.align-right, object.align-right { + clear: right; + float: right; + margin-left: 1em; +} + +img.align-center, figure.align-center, .figure.align-center, object.align-center { + display: block; + margin-left: auto; + margin-right: auto; +} + +img.align-default, figure.align-default, .figure.align-default { + display: block; + margin-left: auto; + margin-right: auto; +} + +.align-left { + text-align: left; +} + +.align-center { + text-align: center; +} + +.align-default { + text-align: center; +} + +.align-right { + text-align: right; +} + +/* -- sidebars -------------------------------------------------------------- */ + +div.sidebar, +aside.sidebar { + margin: 0 0 0.5em 1em; + border: 1px solid #ddb; + padding: 7px; + background-color: #ffe; + width: 40%; + float: right; + clear: right; + overflow-x: auto; +} + +p.sidebar-title { + font-weight: bold; +} +div.admonition, div.topic, blockquote { + clear: left; +} + +/* -- topics ---------------------------------------------------------------- */ +div.topic { + border: 1px solid #ccc; + padding: 7px; + margin: 10px 0 10px 0; +} + +p.topic-title { + font-size: 1.1em; + font-weight: bold; + margin-top: 10px; +} + +/* -- admonitions ----------------------------------------------------------- */ + +div.admonition { + margin-top: 10px; + margin-bottom: 10px; + padding: 7px; +} + +div.admonition dt { + font-weight: bold; +} + +p.admonition-title { + margin: 0px 10px 5px 0px; + font-weight: bold; +} + +div.body p.centered { + text-align: center; + margin-top: 25px; +} + +/* -- content of sidebars/topics/admonitions -------------------------------- */ + +div.sidebar > :last-child, +aside.sidebar > :last-child, +div.topic > :last-child, +div.admonition > :last-child { + margin-bottom: 0; +} + +div.sidebar::after, +aside.sidebar::after, +div.topic::after, +div.admonition::after, +blockquote::after { + display: block; + content: ''; + clear: both; +} + +/* -- tables ---------------------------------------------------------------- */ + +table.docutils { + margin-top: 10px; + margin-bottom: 10px; + border: 0; + border-collapse: collapse; +} + +table.align-center { + margin-left: auto; + margin-right: auto; +} + +table.align-default { + margin-left: auto; + margin-right: auto; +} + +table caption span.caption-number { + font-style: italic; +} + +table caption span.caption-text { +} + +table.docutils td, table.docutils th { + padding: 1px 8px 1px 5px; + border-top: 0; + border-left: 0; + border-right: 0; + border-bottom: 1px solid #aaa; +} + +th { + text-align: left; + padding-right: 5px; +} + +table.citation { + border-left: solid 1px gray; + margin-left: 1px; +} + +table.citation td { + border-bottom: none; +} + +th > :first-child, +td > :first-child { + margin-top: 0px; +} + +th > :last-child, +td > :last-child { + margin-bottom: 0px; +} + +/* -- figures --------------------------------------------------------------- */ + +div.figure, figure { + margin: 0.5em; + padding: 0.5em; +} + +div.figure p.caption, figcaption { + padding: 0.3em; +} + +div.figure p.caption span.caption-number, +figcaption span.caption-number { + font-style: italic; +} + +div.figure p.caption span.caption-text, +figcaption span.caption-text { +} + +/* -- field list styles ----------------------------------------------------- */ + +table.field-list td, table.field-list th { + border: 0 !important; +} + +.field-list ul { + margin: 0; + padding-left: 1em; +} + +.field-list p { + margin: 0; +} + +.field-name { + -moz-hyphens: manual; + -ms-hyphens: manual; + -webkit-hyphens: manual; + hyphens: manual; +} + +/* -- hlist styles ---------------------------------------------------------- */ + +table.hlist { + margin: 1em 0; +} + +table.hlist td { + vertical-align: top; +} + +/* -- object description styles --------------------------------------------- */ + +.sig { + font-family: 'Consolas', 'Menlo', 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', monospace; +} + +.sig-name, code.descname { + background-color: transparent; + font-weight: bold; +} + +.sig-name { + font-size: 1.1em; +} + +code.descname { + font-size: 1.2em; +} + +.sig-prename, code.descclassname { + background-color: transparent; +} + +.optional { + font-size: 1.3em; +} + +.sig-paren { + font-size: larger; +} + +.sig-param.n { + font-style: italic; +} + +/* C++ specific styling */ + +.sig-inline.c-texpr, +.sig-inline.cpp-texpr { + font-family: unset; +} + +.sig.c .k, .sig.c .kt, +.sig.cpp .k, .sig.cpp .kt { + color: #0033B3; +} + +.sig.c .m, +.sig.cpp .m { + color: #1750EB; +} + +.sig.c .s, .sig.c .sc, +.sig.cpp .s, .sig.cpp .sc { + color: #067D17; +} + + +/* -- other body styles ----------------------------------------------------- */ + +ol.arabic { + list-style: decimal; +} + +ol.loweralpha { + list-style: lower-alpha; +} + +ol.upperalpha { + list-style: upper-alpha; +} + +ol.lowerroman { + list-style: lower-roman; +} + +ol.upperroman { + list-style: upper-roman; +} + +:not(li) > ol > li:first-child > :first-child, +:not(li) > ul > li:first-child > :first-child { + margin-top: 0px; +} + +:not(li) > ol > li:last-child > :last-child, +:not(li) > ul > li:last-child > :last-child { + margin-bottom: 0px; +} + +ol.simple ol p, +ol.simple ul p, +ul.simple ol p, +ul.simple ul p { + margin-top: 0; +} + +ol.simple > li:not(:first-child) > p, +ul.simple > li:not(:first-child) > p { + margin-top: 0; +} + +ol.simple p, +ul.simple p { + margin-bottom: 0; +} +dl.footnote > dt, +dl.citation > dt { + float: left; + margin-right: 0.5em; +} + +dl.footnote > dd, +dl.citation > dd { + margin-bottom: 0em; +} + +dl.footnote > dd:after, +dl.citation > dd:after { + content: ""; + clear: both; +} + +dl.field-list { + display: grid; + grid-template-columns: fit-content(30%) auto; +} + +dl.field-list > dt { + font-weight: bold; + word-break: break-word; + padding-left: 0.5em; + padding-right: 5px; +} +dl.field-list > dt:after { + content: ":"; +} + + +dl.field-list > dd { + padding-left: 0.5em; + margin-top: 0em; + margin-left: 0em; + 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hidden; +} + +.highlight .hll { + display: block; +} + +div.highlight pre, +table.highlighttable pre { + margin: 0; +} + +div.code-block-caption + div { + margin-top: 0; +} + +div.code-block-caption { + margin-top: 1em; + padding: 2px 5px; + font-size: small; +} + +div.code-block-caption code { + background-color: transparent; +} + +table.highlighttable td.linenos, +span.linenos, +div.highlight span.gp { /* gp: Generic.Prompt */ + user-select: none; + -webkit-user-select: text; /* Safari fallback only */ + -webkit-user-select: none; /* Chrome/Safari */ + -moz-user-select: none; /* Firefox */ + -ms-user-select: none; /* IE10+ */ +} + +div.code-block-caption span.caption-number { + padding: 0.1em 0.3em; + font-style: italic; +} + +div.code-block-caption span.caption-text { +} + +div.literal-block-wrapper { + margin: 1em 0; +} + +code.xref, a code { + background-color: transparent; + font-weight: bold; +} + +h1 code, h2 code, h3 code, h4 code, h5 code, h6 code { + background-color: 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0000000000..f79376af7d --- /dev/null +++ b/en/test_673022882/_static/css/toggle.css @@ -0,0 +1,77 @@ +input[type=checkbox] { + visibility: hidden; + height: 0; + width: 0; + margin: 0; +} + +.rst-versions .rst-current-version { + padding: 10px; + display: flex; + justify-content: space-between; +} + +.rst-versions .rst-current-version .fa-book, +.rst-versions .rst-current-version .fa-v, +.rst-versions .rst-current-version .fa-caret-down { + height: 24px; + line-height: 24px; + vertical-align: middle; +} + +.rst-versions .rst-current-version .fa-element { + width: 80px; + text-align: center; +} + +.rst-versions .rst-current-version .fa-book { + text-align: left; +} + +.rst-versions .rst-current-version .fa-v { + color: #27AE60; + text-align: right; +} + +label { + margin: 0 auto; + display: inline-block; + justify-content: center; + align-items: right; + border-radius: 100px; + position: relative; + cursor: pointer; + text-indent: -9999px; + width: 50px; + height: 21px; + background: #000; +} + +label:after { + border-radius: 50%; + position: absolute; + content: ''; + background: #fff; + width: 15px; + height: 15px; + top: 3px; + left: 3px; + transition: ease-in-out 200ms; +} + +input:checked+label { + background: #3a7ca8; +} + +input:checked+label:after { + left: calc(100% - 5px); + transform: translateX(-100%); +} + +html.transition, +html.transition *, +html.transition *:before, +html.transition *:after { + transition: ease-in-out 200ms !important; + transition-delay: 0 !important; +} diff --git a/en/test_673022882/_static/doctools.js b/en/test_673022882/_static/doctools.js new file mode 100644 index 0000000000..527b876ca6 --- /dev/null +++ b/en/test_673022882/_static/doctools.js @@ -0,0 +1,156 @@ +/* + * doctools.js + * ~~~~~~~~~~~ + * + * Base JavaScript utilities for all Sphinx HTML documentation. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ +"use strict"; + +const BLACKLISTED_KEY_CONTROL_ELEMENTS = new Set([ + "TEXTAREA", + "INPUT", + "SELECT", + "BUTTON", +]); + +const _ready = (callback) => { + if (document.readyState !== "loading") { + callback(); + } else { + document.addEventListener("DOMContentLoaded", callback); + } +}; + +/** + * Small JavaScript module for the documentation. + */ +const Documentation = { + init: () => { + Documentation.initDomainIndexTable(); + Documentation.initOnKeyListeners(); + }, + + /** + * i18n support + */ + TRANSLATIONS: {}, + PLURAL_EXPR: (n) => (n === 1 ? 0 : 1), + LOCALE: "unknown", + + // gettext and ngettext don't access this so that the functions + // can safely bound to a different name (_ = Documentation.gettext) + gettext: (string) => { + const translated = Documentation.TRANSLATIONS[string]; + switch (typeof translated) { + case "undefined": + return string; // no translation + case "string": + return translated; // translation exists + default: + return translated[0]; // (singular, plural) translation tuple exists + } + }, + + ngettext: (singular, plural, n) => { + const translated = Documentation.TRANSLATIONS[singular]; + if (typeof translated !== "undefined") + return translated[Documentation.PLURAL_EXPR(n)]; + return n === 1 ? singular : plural; + }, + + addTranslations: (catalog) => { + Object.assign(Documentation.TRANSLATIONS, catalog.messages); + Documentation.PLURAL_EXPR = new Function( + "n", + `return (${catalog.plural_expr})` + ); + Documentation.LOCALE = catalog.locale; + }, + + /** + * helper function to focus on search bar + */ + focusSearchBar: () => { + document.querySelectorAll("input[name=q]")[0]?.focus(); + }, + + /** + * Initialise the domain index toggle buttons + */ + initDomainIndexTable: () => { + const toggler = (el) => { + const idNumber = el.id.substr(7); + const toggledRows = document.querySelectorAll(`tr.cg-${idNumber}`); + if (el.src.substr(-9) === "minus.png") { + el.src = `${el.src.substr(0, el.src.length - 9)}plus.png`; + toggledRows.forEach((el) => (el.style.display = "none")); + } else { + el.src = `${el.src.substr(0, el.src.length - 8)}minus.png`; + toggledRows.forEach((el) => (el.style.display = "")); + } + }; + + const togglerElements = document.querySelectorAll("img.toggler"); + togglerElements.forEach((el) => + el.addEventListener("click", (event) => toggler(event.currentTarget)) + ); + togglerElements.forEach((el) => (el.style.display = "")); + if (DOCUMENTATION_OPTIONS.COLLAPSE_INDEX) togglerElements.forEach(toggler); + }, + + initOnKeyListeners: () => { + // only install a listener if it is really needed + if ( + !DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS && + !DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS + ) + return; + + document.addEventListener("keydown", (event) => { + // bail for input elements + if (BLACKLISTED_KEY_CONTROL_ELEMENTS.has(document.activeElement.tagName)) return; + // bail with special keys + if (event.altKey || event.ctrlKey || event.metaKey) return; + + if (!event.shiftKey) { + switch (event.key) { + case "ArrowLeft": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const prevLink = document.querySelector('link[rel="prev"]'); + if (prevLink && prevLink.href) { + window.location.href = prevLink.href; + event.preventDefault(); + } + break; + case "ArrowRight": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const nextLink = document.querySelector('link[rel="next"]'); + if (nextLink && nextLink.href) { + window.location.href = nextLink.href; + event.preventDefault(); + } + break; + } + } + + // some keyboard layouts may need Shift to get / + switch (event.key) { + case "/": + if (!DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS) break; + Documentation.focusSearchBar(); + event.preventDefault(); + } + }); + }, +}; + +// quick alias for translations +const _ = Documentation.gettext; + +_ready(Documentation.init); diff --git a/en/test_673022882/_static/documentation_options.js b/en/test_673022882/_static/documentation_options.js new file mode 100644 index 0000000000..c78d148ccd --- /dev/null +++ b/en/test_673022882/_static/documentation_options.js @@ -0,0 +1,14 @@ +var DOCUMENTATION_OPTIONS = { + URL_ROOT: document.getElementById("documentation_options").getAttribute('data-url_root'), + VERSION: 'nightly', + LANGUAGE: 'en', + COLLAPSE_INDEX: false, + BUILDER: 'html', + FILE_SUFFIX: '.html', + LINK_SUFFIX: '.html', + HAS_SOURCE: true, + SOURCELINK_SUFFIX: '.txt', + NAVIGATION_WITH_KEYS: false, + SHOW_SEARCH_SUMMARY: true, + ENABLE_SEARCH_SHORTCUTS: true, +}; \ No newline at end of file diff --git a/en/test_673022882/_static/file.png b/en/test_673022882/_static/file.png new file mode 100644 index 0000000000..a858a410e4 Binary files /dev/null and b/en/test_673022882/_static/file.png differ diff --git a/en/test_673022882/_static/jquery-3.6.0.js b/en/test_673022882/_static/jquery-3.6.0.js new file mode 100644 index 0000000000..fc6c299b73 --- /dev/null +++ b/en/test_673022882/_static/jquery-3.6.0.js @@ -0,0 +1,10881 @@ +/*! + * jQuery JavaScript Library v3.6.0 + * https://jquery.com/ + * + * Includes Sizzle.js + * https://sizzlejs.com/ + * + * Copyright OpenJS Foundation and other contributors + * Released under the MIT license + * https://jquery.org/license + * + * Date: 2021-03-02T17:08Z + */ +( function( global, factory ) { + + "use strict"; + + if ( typeof module === "object" && typeof module.exports === "object" ) { + + // For CommonJS and CommonJS-like environments where a proper `window` + // is present, execute the factory and get jQuery. + // For environments that do not have a `window` with a `document` + // (such as Node.js), expose a factory as module.exports. + // This accentuates the need for the creation of a real `window`. + // e.g. var jQuery = require("jquery")(window); + // See ticket #14549 for more info. + module.exports = global.document ? + factory( global, true ) : + function( w ) { + if ( !w.document ) { + throw new Error( "jQuery requires a window with a document" ); + } + return factory( w ); + }; + } else { + factory( global ); + } + +// Pass this if window is not defined yet +} )( typeof window !== "undefined" ? window : this, function( window, noGlobal ) { + +// Edge <= 12 - 13+, Firefox <=18 - 45+, IE 10 - 11, Safari 5.1 - 9+, iOS 6 - 9.1 +// throw exceptions when non-strict code (e.g., ASP.NET 4.5) accesses strict mode +// arguments.callee.caller (trac-13335). But as of jQuery 3.0 (2016), strict mode should be common +// enough that all such attempts are guarded in a try block. +"use strict"; + +var arr = []; + +var getProto = Object.getPrototypeOf; + +var slice = arr.slice; + +var flat = arr.flat ? function( array ) { + return arr.flat.call( array ); +} : function( array ) { + return arr.concat.apply( [], array ); +}; + + +var push = arr.push; + +var indexOf = arr.indexOf; + +var class2type = {}; + +var toString = class2type.toString; + +var hasOwn = class2type.hasOwnProperty; + +var fnToString = hasOwn.toString; + +var ObjectFunctionString = fnToString.call( Object ); + +var support = {}; + +var isFunction = function isFunction( obj ) { + + // Support: Chrome <=57, Firefox <=52 + // In some browsers, typeof returns "function" for HTML elements + // (i.e., `typeof document.createElement( "object" ) === "function"`). + // We don't want to classify *any* DOM node as a function. + // Support: QtWeb <=3.8.5, WebKit <=534.34, wkhtmltopdf tool <=0.12.5 + // Plus for old WebKit, typeof returns "function" for HTML collections + // (e.g., `typeof document.getElementsByTagName("div") === "function"`). (gh-4756) + return typeof obj === "function" && typeof obj.nodeType !== "number" && + typeof obj.item !== "function"; + }; + + +var isWindow = function isWindow( obj ) { + return obj != null && obj === obj.window; + }; + + +var document = window.document; + + + + var preservedScriptAttributes = { + type: true, + src: true, + nonce: true, + noModule: true + }; + + function DOMEval( code, node, doc ) { + doc = doc || document; + + var i, val, + script = doc.createElement( "script" ); + + script.text = code; + if ( node ) { + for ( i in preservedScriptAttributes ) { + + // Support: Firefox 64+, Edge 18+ + // Some browsers don't support the "nonce" property on scripts. + // On the other hand, just using `getAttribute` is not enough as + // the `nonce` attribute is reset to an empty string whenever it + // becomes browsing-context connected. + // See https://github.com/whatwg/html/issues/2369 + // See https://html.spec.whatwg.org/#nonce-attributes + // The `node.getAttribute` check was added for the sake of + // `jQuery.globalEval` so that it can fake a nonce-containing node + // via an object. + val = node[ i ] || node.getAttribute && node.getAttribute( i ); + if ( val ) { + script.setAttribute( i, val ); + } + } + } + doc.head.appendChild( script ).parentNode.removeChild( script ); + } + + +function toType( obj ) { + if ( obj == null ) { + return obj + ""; + } + + // Support: Android <=2.3 only (functionish RegExp) + return typeof obj === "object" || typeof obj === "function" ? + class2type[ toString.call( obj ) ] || "object" : + typeof obj; +} +/* global Symbol */ +// Defining this global in .eslintrc.json would create a danger of using the global +// unguarded in another place, it seems safer to define global only for this module + + + +var + version = "3.6.0", + + // Define a local copy of jQuery + jQuery = function( selector, context ) { + + // The jQuery object is actually just the init constructor 'enhanced' + // Need init if jQuery is called (just allow error to be thrown if not included) + return new jQuery.fn.init( selector, context ); + }; + +jQuery.fn = jQuery.prototype = { + + // The current version of jQuery being used + jquery: version, + + constructor: jQuery, + + // The default length of a jQuery object is 0 + length: 0, + + toArray: function() { + return slice.call( this ); + }, + + // Get the Nth element in the matched element set OR + // Get the whole matched element set as a clean array + get: function( num ) { + + // Return all the elements in a clean array + if ( num == null ) { + return slice.call( this ); + } + + // Return just the one element from the set + return num < 0 ? this[ num + this.length ] : this[ num ]; + }, + + // Take an array of elements and push it onto the stack + // (returning the new matched element set) + pushStack: function( elems ) { + + // Build a new jQuery matched element set + var ret = jQuery.merge( this.constructor(), elems ); + + // Add the old object onto the stack (as a reference) + ret.prevObject = this; + + // Return the newly-formed element set + return ret; + }, + + // Execute a callback for every element in the matched set. + each: function( callback ) { + return jQuery.each( this, callback ); + }, + + map: function( callback ) { + return this.pushStack( jQuery.map( this, function( elem, i ) { + return callback.call( elem, i, elem ); + } ) ); + }, + + slice: function() { + return this.pushStack( slice.apply( this, arguments ) ); + }, + + first: function() { + return this.eq( 0 ); + }, + + last: function() { + return this.eq( -1 ); + }, + + even: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return ( i + 1 ) % 2; + } ) ); + }, + + odd: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return i % 2; + } ) ); + }, + + eq: function( i ) { + var len = this.length, + j = +i + ( i < 0 ? len : 0 ); + return this.pushStack( j >= 0 && j < len ? [ this[ j ] ] : [] ); + }, + + end: function() { + return this.prevObject || this.constructor(); + }, + + // For internal use only. + // Behaves like an Array's method, not like a jQuery method. + push: push, + sort: arr.sort, + splice: arr.splice +}; + +jQuery.extend = jQuery.fn.extend = function() { + var options, name, src, copy, copyIsArray, clone, + target = arguments[ 0 ] || {}, + i = 1, + length = arguments.length, + deep = false; + + // Handle a deep copy situation + if ( typeof target === "boolean" ) { + deep = target; + + // Skip the boolean and the target + target = arguments[ i ] || {}; + i++; + } + + // Handle case when target is a string or something (possible in deep copy) + if ( typeof target !== "object" && !isFunction( target ) ) { + target = {}; + } + + // Extend jQuery itself if only one argument is passed + if ( i === length ) { + target = this; + i--; + } + + for ( ; i < length; i++ ) { + + // Only deal with non-null/undefined values + if ( ( options = arguments[ i ] ) != null ) { + + // Extend the base object + for ( name in options ) { + copy = options[ name ]; + + // Prevent Object.prototype pollution + // Prevent never-ending loop + if ( name === "__proto__" || target === copy ) { + continue; + } + + // Recurse if we're merging plain objects or arrays + if ( deep && copy && ( jQuery.isPlainObject( copy ) || + ( copyIsArray = Array.isArray( copy ) ) ) ) { + src = target[ name ]; + + // Ensure proper type for the source value + if ( copyIsArray && !Array.isArray( src ) ) { + clone = []; + } else if ( !copyIsArray && !jQuery.isPlainObject( src ) ) { + clone = {}; + } else { + clone = src; + } + copyIsArray = false; + + // Never move original objects, clone them + target[ name ] = jQuery.extend( deep, clone, copy ); + + // Don't bring in undefined values + } else if ( copy !== undefined ) { + target[ name ] = copy; + } + } + } + } + + // Return the modified object + return target; +}; + +jQuery.extend( { + + // Unique for each copy of jQuery on the page + expando: "jQuery" + ( version + Math.random() ).replace( /\D/g, "" ), + + // Assume jQuery is ready without the ready module + isReady: true, + + error: function( msg ) { + throw new Error( msg ); + }, + + noop: function() {}, + + isPlainObject: function( obj ) { + var proto, Ctor; + + // Detect obvious negatives + // Use toString instead of jQuery.type to catch host objects + if ( !obj || toString.call( obj ) !== "[object Object]" ) { + return false; + } + + proto = getProto( obj ); + + // Objects with no prototype (e.g., `Object.create( null )`) are plain + if ( !proto ) { + return true; + } + + // Objects with prototype are plain iff they were constructed by a global Object function + Ctor = hasOwn.call( proto, "constructor" ) && proto.constructor; + return typeof Ctor === "function" && fnToString.call( Ctor ) === ObjectFunctionString; + }, + + isEmptyObject: function( obj ) { + var name; + + for ( name in obj ) { + return false; + } + return true; + }, + + // Evaluates a script in a provided context; falls back to the global one + // if not specified. + globalEval: function( code, options, doc ) { + DOMEval( code, { nonce: options && options.nonce }, doc ); + }, + + each: function( obj, callback ) { + var length, i = 0; + + if ( isArrayLike( obj ) ) { + length = obj.length; + for ( ; i < length; i++ ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } else { + for ( i in obj ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } + + return obj; + }, + + // results is for internal usage only + makeArray: function( arr, results ) { + var ret = results || []; + + if ( arr != null ) { + if ( isArrayLike( Object( arr ) ) ) { + jQuery.merge( ret, + typeof arr === "string" ? + [ arr ] : arr + ); + } else { + push.call( ret, arr ); + } + } + + return ret; + }, + + inArray: function( elem, arr, i ) { + return arr == null ? -1 : indexOf.call( arr, elem, i ); + }, + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + merge: function( first, second ) { + var len = +second.length, + j = 0, + i = first.length; + + for ( ; j < len; j++ ) { + first[ i++ ] = second[ j ]; + } + + first.length = i; + + return first; + }, + + grep: function( elems, callback, invert ) { + var callbackInverse, + matches = [], + i = 0, + length = elems.length, + callbackExpect = !invert; + + // Go through the array, only saving the items + // that pass the validator function + for ( ; i < length; i++ ) { + callbackInverse = !callback( elems[ i ], i ); + if ( callbackInverse !== callbackExpect ) { + matches.push( elems[ i ] ); + } + } + + return matches; + }, + + // arg is for internal usage only + map: function( elems, callback, arg ) { + var length, value, + i = 0, + ret = []; + + // Go through the array, translating each of the items to their new values + if ( isArrayLike( elems ) ) { + length = elems.length; + for ( ; i < length; i++ ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + + // Go through every key on the object, + } else { + for ( i in elems ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + } + + // Flatten any nested arrays + return flat( ret ); + }, + + // A global GUID counter for objects + guid: 1, + + // jQuery.support is not used in Core but other projects attach their + // properties to it so it needs to exist. + support: support +} ); + +if ( typeof Symbol === "function" ) { + jQuery.fn[ Symbol.iterator ] = arr[ Symbol.iterator ]; +} + +// Populate the class2type map +jQuery.each( "Boolean Number String Function Array Date RegExp Object Error Symbol".split( " " ), + function( _i, name ) { + class2type[ "[object " + name + "]" ] = name.toLowerCase(); + } ); + +function isArrayLike( obj ) { + + // Support: real iOS 8.2 only (not reproducible in simulator) + // `in` check used to prevent JIT error (gh-2145) + // hasOwn isn't used here due to false negatives + // regarding Nodelist length in IE + var length = !!obj && "length" in obj && obj.length, + type = toType( obj ); + + if ( isFunction( obj ) || isWindow( obj ) ) { + return false; + } + + return type === "array" || length === 0 || + typeof length === "number" && length > 0 && ( length - 1 ) in obj; +} +var Sizzle = +/*! + * Sizzle CSS Selector Engine v2.3.6 + * https://sizzlejs.com/ + * + * Copyright JS Foundation and other contributors + * Released under the MIT license + * https://js.foundation/ + * + * Date: 2021-02-16 + */ +( function( window ) { +var i, + support, + Expr, + getText, + isXML, + tokenize, + compile, + select, + outermostContext, + sortInput, + hasDuplicate, + + // Local document vars + setDocument, + document, + docElem, + documentIsHTML, + rbuggyQSA, + rbuggyMatches, + matches, + contains, + + // Instance-specific data + expando = "sizzle" + 1 * new Date(), + preferredDoc = window.document, + dirruns = 0, + done = 0, + classCache = createCache(), + tokenCache = createCache(), + compilerCache = createCache(), + nonnativeSelectorCache = createCache(), + sortOrder = function( a, b ) { + if ( a === b ) { + hasDuplicate = true; + } + return 0; + }, + + // Instance methods + hasOwn = ( {} ).hasOwnProperty, + arr = [], + pop = arr.pop, + pushNative = arr.push, + push = arr.push, + slice = arr.slice, + + // Use a stripped-down indexOf as it's faster than native + // https://jsperf.com/thor-indexof-vs-for/5 + indexOf = function( list, elem ) { + var i = 0, + len = list.length; + for ( ; i < len; i++ ) { + if ( list[ i ] === elem ) { + return i; + } + } + return -1; + }, + + booleans = "checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|" + + "ismap|loop|multiple|open|readonly|required|scoped", + + // Regular expressions + + // http://www.w3.org/TR/css3-selectors/#whitespace + whitespace = "[\\x20\\t\\r\\n\\f]", + + // https://www.w3.org/TR/css-syntax-3/#ident-token-diagram + identifier = "(?:\\\\[\\da-fA-F]{1,6}" + whitespace + + "?|\\\\[^\\r\\n\\f]|[\\w-]|[^\0-\\x7f])+", + + // Attribute selectors: http://www.w3.org/TR/selectors/#attribute-selectors + attributes = "\\[" + whitespace + "*(" + identifier + ")(?:" + whitespace + + + // Operator (capture 2) + "*([*^$|!~]?=)" + whitespace + + + // "Attribute values must be CSS identifiers [capture 5] + // or strings [capture 3 or capture 4]" + "*(?:'((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\"|(" + identifier + "))|)" + + whitespace + "*\\]", + + pseudos = ":(" + identifier + ")(?:\\((" + + + // To reduce the number of selectors needing tokenize in the preFilter, prefer arguments: + // 1. quoted (capture 3; capture 4 or capture 5) + "('((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\")|" + + + // 2. simple (capture 6) + "((?:\\\\.|[^\\\\()[\\]]|" + attributes + ")*)|" + + + // 3. anything else (capture 2) + ".*" + + ")\\)|)", + + // Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter + rwhitespace = new RegExp( whitespace + "+", "g" ), + rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + + whitespace + "+$", "g" ), + + rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ), + rcombinators = new RegExp( "^" + whitespace + "*([>+~]|" + whitespace + ")" + whitespace + + "*" ), + rdescend = new RegExp( whitespace + "|>" ), + + rpseudo = new RegExp( pseudos ), + ridentifier = new RegExp( "^" + identifier + "$" ), + + matchExpr = { + "ID": new RegExp( "^#(" + identifier + ")" ), + "CLASS": new RegExp( "^\\.(" + identifier + ")" ), + "TAG": new RegExp( "^(" + identifier + "|[*])" ), + "ATTR": new RegExp( "^" + attributes ), + "PSEUDO": new RegExp( "^" + pseudos ), + "CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + + whitespace + "*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + + whitespace + "*(\\d+)|))" + whitespace + "*\\)|)", "i" ), + "bool": new RegExp( "^(?:" + booleans + ")$", "i" ), + + // For use in libraries implementing .is() + // We use this for POS matching in `select` + "needsContext": new RegExp( "^" + whitespace + + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" + whitespace + + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" ) + }, + + rhtml = /HTML$/i, + rinputs = /^(?:input|select|textarea|button)$/i, + rheader = /^h\d$/i, + + rnative = /^[^{]+\{\s*\[native \w/, + + // Easily-parseable/retrievable ID or TAG or CLASS selectors + rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/, + + rsibling = /[+~]/, + + // CSS escapes + // http://www.w3.org/TR/CSS21/syndata.html#escaped-characters + runescape = new RegExp( "\\\\[\\da-fA-F]{1,6}" + whitespace + "?|\\\\([^\\r\\n\\f])", "g" ), + funescape = function( escape, nonHex ) { + var high = "0x" + escape.slice( 1 ) - 0x10000; + + return nonHex ? + + // Strip the backslash prefix from a non-hex escape sequence + nonHex : + + // Replace a hexadecimal escape sequence with the encoded Unicode code point + // Support: IE <=11+ + // For values outside the Basic Multilingual Plane (BMP), manually construct a + // surrogate pair + high < 0 ? + String.fromCharCode( high + 0x10000 ) : + String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 ); + }, + + // CSS string/identifier serialization + // https://drafts.csswg.org/cssom/#common-serializing-idioms + rcssescape = /([\0-\x1f\x7f]|^-?\d)|^-$|[^\0-\x1f\x7f-\uFFFF\w-]/g, + fcssescape = function( ch, asCodePoint ) { + if ( asCodePoint ) { + + // U+0000 NULL becomes U+FFFD REPLACEMENT CHARACTER + if ( ch === "\0" ) { + return "\uFFFD"; + } + + // Control characters and (dependent upon position) numbers get escaped as code points + return ch.slice( 0, -1 ) + "\\" + + ch.charCodeAt( ch.length - 1 ).toString( 16 ) + " "; + } + + // Other potentially-special ASCII characters get backslash-escaped + return "\\" + ch; + }, + + // Used for iframes + // See setDocument() + // Removing the function wrapper causes a "Permission Denied" + // error in IE + unloadHandler = function() { + setDocument(); + }, + + inDisabledFieldset = addCombinator( + function( elem ) { + return elem.disabled === true && elem.nodeName.toLowerCase() === "fieldset"; + }, + { dir: "parentNode", next: "legend" } + ); + +// Optimize for push.apply( _, NodeList ) +try { + push.apply( + ( arr = slice.call( preferredDoc.childNodes ) ), + preferredDoc.childNodes + ); + + // Support: Android<4.0 + // Detect silently failing push.apply + // eslint-disable-next-line no-unused-expressions + arr[ preferredDoc.childNodes.length ].nodeType; +} catch ( e ) { + push = { apply: arr.length ? + + // Leverage slice if possible + function( target, els ) { + pushNative.apply( target, slice.call( els ) ); + } : + + // Support: IE<9 + // Otherwise append directly + function( target, els ) { + var j = target.length, + i = 0; + + // Can't trust NodeList.length + while ( ( target[ j++ ] = els[ i++ ] ) ) {} + target.length = j - 1; + } + }; +} + +function Sizzle( selector, context, results, seed ) { + var m, i, elem, nid, match, groups, newSelector, + newContext = context && context.ownerDocument, + + // nodeType defaults to 9, since context defaults to document + nodeType = context ? context.nodeType : 9; + + results = results || []; + + // Return early from calls with invalid selector or context + if ( typeof selector !== "string" || !selector || + nodeType !== 1 && nodeType !== 9 && nodeType !== 11 ) { + + return results; + } + + // Try to shortcut find operations (as opposed to filters) in HTML documents + if ( !seed ) { + setDocument( context ); + context = context || document; + + if ( documentIsHTML ) { + + // If the selector is sufficiently simple, try using a "get*By*" DOM method + // (excepting DocumentFragment context, where the methods don't exist) + if ( nodeType !== 11 && ( match = rquickExpr.exec( selector ) ) ) { + + // ID selector + if ( ( m = match[ 1 ] ) ) { + + // Document context + if ( nodeType === 9 ) { + if ( ( elem = context.getElementById( m ) ) ) { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( elem.id === m ) { + results.push( elem ); + return results; + } + } else { + return results; + } + + // Element context + } else { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( newContext && ( elem = newContext.getElementById( m ) ) && + contains( context, elem ) && + elem.id === m ) { + + results.push( elem ); + return results; + } + } + + // Type selector + } else if ( match[ 2 ] ) { + push.apply( results, context.getElementsByTagName( selector ) ); + return results; + + // Class selector + } else if ( ( m = match[ 3 ] ) && support.getElementsByClassName && + context.getElementsByClassName ) { + + push.apply( results, context.getElementsByClassName( m ) ); + return results; + } + } + + // Take advantage of querySelectorAll + if ( support.qsa && + !nonnativeSelectorCache[ selector + " " ] && + ( !rbuggyQSA || !rbuggyQSA.test( selector ) ) && + + // Support: IE 8 only + // Exclude object elements + ( nodeType !== 1 || context.nodeName.toLowerCase() !== "object" ) ) { + + newSelector = selector; + newContext = context; + + // qSA considers elements outside a scoping root when evaluating child or + // descendant combinators, which is not what we want. + // In such cases, we work around the behavior by prefixing every selector in the + // list with an ID selector referencing the scope context. + // The technique has to be used as well when a leading combinator is used + // as such selectors are not recognized by querySelectorAll. + // Thanks to Andrew Dupont for this technique. + if ( nodeType === 1 && + ( rdescend.test( selector ) || rcombinators.test( selector ) ) ) { + + // Expand context for sibling selectors + newContext = rsibling.test( selector ) && testContext( context.parentNode ) || + context; + + // We can use :scope instead of the ID hack if the browser + // supports it & if we're not changing the context. + if ( newContext !== context || !support.scope ) { + + // Capture the context ID, setting it first if necessary + if ( ( nid = context.getAttribute( "id" ) ) ) { + nid = nid.replace( rcssescape, fcssescape ); + } else { + context.setAttribute( "id", ( nid = expando ) ); + } + } + + // Prefix every selector in the list + groups = tokenize( selector ); + i = groups.length; + while ( i-- ) { + groups[ i ] = ( nid ? "#" + nid : ":scope" ) + " " + + toSelector( groups[ i ] ); + } + newSelector = groups.join( "," ); + } + + try { + push.apply( results, + newContext.querySelectorAll( newSelector ) + ); + return results; + } catch ( qsaError ) { + nonnativeSelectorCache( selector, true ); + } finally { + if ( nid === expando ) { + context.removeAttribute( "id" ); + } + } + } + } + } + + // All others + return select( selector.replace( rtrim, "$1" ), context, results, seed ); +} + +/** + * Create key-value caches of limited size + * @returns {function(string, object)} Returns the Object data after storing it on itself with + * property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength) + * deleting the oldest entry + */ +function createCache() { + var keys = []; + + function cache( key, value ) { + + // Use (key + " ") to avoid collision with native prototype properties (see Issue #157) + if ( keys.push( key + " " ) > Expr.cacheLength ) { + + // Only keep the most recent entries + delete cache[ keys.shift() ]; + } + return ( cache[ key + " " ] = value ); + } + return cache; +} + +/** + * Mark a function for special use by Sizzle + * @param {Function} fn The function to mark + */ +function markFunction( fn ) { + fn[ expando ] = true; + return fn; +} + +/** + * Support testing using an element + * @param {Function} fn Passed the created element and returns a boolean result + */ +function assert( fn ) { + var el = document.createElement( "fieldset" ); + + try { + return !!fn( el ); + } catch ( e ) { + return false; + } finally { + + // Remove from its parent by default + if ( el.parentNode ) { + el.parentNode.removeChild( el ); + } + + // release memory in IE + el = null; + } +} + +/** + * Adds the same handler for all of the specified attrs + * @param {String} attrs Pipe-separated list of attributes + * @param {Function} handler The method that will be applied + */ +function addHandle( attrs, handler ) { + var arr = attrs.split( "|" ), + i = arr.length; + + while ( i-- ) { + Expr.attrHandle[ arr[ i ] ] = handler; + } +} + +/** + * Checks document order of two siblings + * @param {Element} a + * @param {Element} b + * @returns {Number} Returns less than 0 if a precedes b, greater than 0 if a follows b + */ +function siblingCheck( a, b ) { + var cur = b && a, + diff = cur && a.nodeType === 1 && b.nodeType === 1 && + a.sourceIndex - b.sourceIndex; + + // Use IE sourceIndex if available on both nodes + if ( diff ) { + return diff; + } + + // Check if b follows a + if ( cur ) { + while ( ( cur = cur.nextSibling ) ) { + if ( cur === b ) { + return -1; + } + } + } + + return a ? 1 : -1; +} + +/** + * Returns a function to use in pseudos for input types + * @param {String} type + */ +function createInputPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for buttons + * @param {String} type + */ +function createButtonPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return ( name === "input" || name === "button" ) && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for :enabled/:disabled + * @param {Boolean} disabled true for :disabled; false for :enabled + */ +function createDisabledPseudo( disabled ) { + + // Known :disabled false positives: fieldset[disabled] > legend:nth-of-type(n+2) :can-disable + return function( elem ) { + + // Only certain elements can match :enabled or :disabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-enabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-disabled + if ( "form" in elem ) { + + // Check for inherited disabledness on relevant non-disabled elements: + // * listed form-associated elements in a disabled fieldset + // https://html.spec.whatwg.org/multipage/forms.html#category-listed + // https://html.spec.whatwg.org/multipage/forms.html#concept-fe-disabled + // * option elements in a disabled optgroup + // https://html.spec.whatwg.org/multipage/forms.html#concept-option-disabled + // All such elements have a "form" property. + if ( elem.parentNode && elem.disabled === false ) { + + // Option elements defer to a parent optgroup if present + if ( "label" in elem ) { + if ( "label" in elem.parentNode ) { + return elem.parentNode.disabled === disabled; + } else { + return elem.disabled === disabled; + } + } + + // Support: IE 6 - 11 + // Use the isDisabled shortcut property to check for disabled fieldset ancestors + return elem.isDisabled === disabled || + + // Where there is no isDisabled, check manually + /* jshint -W018 */ + elem.isDisabled !== !disabled && + inDisabledFieldset( elem ) === disabled; + } + + return elem.disabled === disabled; + + // Try to winnow out elements that can't be disabled before trusting the disabled property. + // Some victims get caught in our net (label, legend, menu, track), but it shouldn't + // even exist on them, let alone have a boolean value. + } else if ( "label" in elem ) { + return elem.disabled === disabled; + } + + // Remaining elements are neither :enabled nor :disabled + return false; + }; +} + +/** + * Returns a function to use in pseudos for positionals + * @param {Function} fn + */ +function createPositionalPseudo( fn ) { + return markFunction( function( argument ) { + argument = +argument; + return markFunction( function( seed, matches ) { + var j, + matchIndexes = fn( [], seed.length, argument ), + i = matchIndexes.length; + + // Match elements found at the specified indexes + while ( i-- ) { + if ( seed[ ( j = matchIndexes[ i ] ) ] ) { + seed[ j ] = !( matches[ j ] = seed[ j ] ); + } + } + } ); + } ); +} + +/** + * Checks a node for validity as a Sizzle context + * @param {Element|Object=} context + * @returns {Element|Object|Boolean} The input node if acceptable, otherwise a falsy value + */ +function testContext( context ) { + return context && typeof context.getElementsByTagName !== "undefined" && context; +} + +// Expose support vars for convenience +support = Sizzle.support = {}; + +/** + * Detects XML nodes + * @param {Element|Object} elem An element or a document + * @returns {Boolean} True iff elem is a non-HTML XML node + */ +isXML = Sizzle.isXML = function( elem ) { + var namespace = elem && elem.namespaceURI, + docElem = elem && ( elem.ownerDocument || elem ).documentElement; + + // Support: IE <=8 + // Assume HTML when documentElement doesn't yet exist, such as inside loading iframes + // https://bugs.jquery.com/ticket/4833 + return !rhtml.test( namespace || docElem && docElem.nodeName || "HTML" ); +}; + +/** + * Sets document-related variables once based on the current document + * @param {Element|Object} [doc] An element or document object to use to set the document + * @returns {Object} Returns the current document + */ +setDocument = Sizzle.setDocument = function( node ) { + var hasCompare, subWindow, + doc = node ? node.ownerDocument || node : preferredDoc; + + // Return early if doc is invalid or already selected + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( doc == document || doc.nodeType !== 9 || !doc.documentElement ) { + return document; + } + + // Update global variables + document = doc; + docElem = document.documentElement; + documentIsHTML = !isXML( document ); + + // Support: IE 9 - 11+, Edge 12 - 18+ + // Accessing iframe documents after unload throws "permission denied" errors (jQuery #13936) + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( preferredDoc != document && + ( subWindow = document.defaultView ) && subWindow.top !== subWindow ) { + + // Support: IE 11, Edge + if ( subWindow.addEventListener ) { + subWindow.addEventListener( "unload", unloadHandler, false ); + + // Support: IE 9 - 10 only + } else if ( subWindow.attachEvent ) { + subWindow.attachEvent( "onunload", unloadHandler ); + } + } + + // Support: IE 8 - 11+, Edge 12 - 18+, Chrome <=16 - 25 only, Firefox <=3.6 - 31 only, + // Safari 4 - 5 only, Opera <=11.6 - 12.x only + // IE/Edge & older browsers don't support the :scope pseudo-class. + // Support: Safari 6.0 only + // Safari 6.0 supports :scope but it's an alias of :root there. + support.scope = assert( function( el ) { + docElem.appendChild( el ).appendChild( document.createElement( "div" ) ); + return typeof el.querySelectorAll !== "undefined" && + !el.querySelectorAll( ":scope fieldset div" ).length; + } ); + + /* Attributes + ---------------------------------------------------------------------- */ + + // Support: IE<8 + // Verify that getAttribute really returns attributes and not properties + // (excepting IE8 booleans) + support.attributes = assert( function( el ) { + el.className = "i"; + return !el.getAttribute( "className" ); + } ); + + /* getElement(s)By* + ---------------------------------------------------------------------- */ + + // Check if getElementsByTagName("*") returns only elements + support.getElementsByTagName = assert( function( el ) { + el.appendChild( document.createComment( "" ) ); + return !el.getElementsByTagName( "*" ).length; + } ); + + // Support: IE<9 + support.getElementsByClassName = rnative.test( document.getElementsByClassName ); + + // Support: IE<10 + // Check if getElementById returns elements by name + // The broken getElementById methods don't pick up programmatically-set names, + // so use a roundabout getElementsByName test + support.getById = assert( function( el ) { + docElem.appendChild( el ).id = expando; + return !document.getElementsByName || !document.getElementsByName( expando ).length; + } ); + + // ID filter and find + if ( support.getById ) { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + return elem.getAttribute( "id" ) === attrId; + }; + }; + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var elem = context.getElementById( id ); + return elem ? [ elem ] : []; + } + }; + } else { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + var node = typeof elem.getAttributeNode !== "undefined" && + elem.getAttributeNode( "id" ); + return node && node.value === attrId; + }; + }; + + // Support: IE 6 - 7 only + // getElementById is not reliable as a find shortcut + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var node, i, elems, + elem = context.getElementById( id ); + + if ( elem ) { + + // Verify the id attribute + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + + // Fall back on getElementsByName + elems = context.getElementsByName( id ); + i = 0; + while ( ( elem = elems[ i++ ] ) ) { + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + } + } + + return []; + } + }; + } + + // Tag + Expr.find[ "TAG" ] = support.getElementsByTagName ? + function( tag, context ) { + if ( typeof context.getElementsByTagName !== "undefined" ) { + return context.getElementsByTagName( tag ); + + // DocumentFragment nodes don't have gEBTN + } else if ( support.qsa ) { + return context.querySelectorAll( tag ); + } + } : + + function( tag, context ) { + var elem, + tmp = [], + i = 0, + + // By happy coincidence, a (broken) gEBTN appears on DocumentFragment nodes too + results = context.getElementsByTagName( tag ); + + // Filter out possible comments + if ( tag === "*" ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem.nodeType === 1 ) { + tmp.push( elem ); + } + } + + return tmp; + } + return results; + }; + + // Class + Expr.find[ "CLASS" ] = support.getElementsByClassName && function( className, context ) { + if ( typeof context.getElementsByClassName !== "undefined" && documentIsHTML ) { + return context.getElementsByClassName( className ); + } + }; + + /* QSA/matchesSelector + ---------------------------------------------------------------------- */ + + // QSA and matchesSelector support + + // matchesSelector(:active) reports false when true (IE9/Opera 11.5) + rbuggyMatches = []; + + // qSa(:focus) reports false when true (Chrome 21) + // We allow this because of a bug in IE8/9 that throws an error + // whenever `document.activeElement` is accessed on an iframe + // So, we allow :focus to pass through QSA all the time to avoid the IE error + // See https://bugs.jquery.com/ticket/13378 + rbuggyQSA = []; + + if ( ( support.qsa = rnative.test( document.querySelectorAll ) ) ) { + + // Build QSA regex + // Regex strategy adopted from Diego Perini + assert( function( el ) { + + var input; + + // Select is set to empty string on purpose + // This is to test IE's treatment of not explicitly + // setting a boolean content attribute, + // since its presence should be enough + // https://bugs.jquery.com/ticket/12359 + docElem.appendChild( el ).innerHTML = "" + + ""; + + // Support: IE8, Opera 11-12.16 + // Nothing should be selected when empty strings follow ^= or $= or *= + // The test attribute must be unknown in Opera but "safe" for WinRT + // https://msdn.microsoft.com/en-us/library/ie/hh465388.aspx#attribute_section + if ( el.querySelectorAll( "[msallowcapture^='']" ).length ) { + rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:''|\"\")" ); + } + + // Support: IE8 + // Boolean attributes and "value" are not treated correctly + if ( !el.querySelectorAll( "[selected]" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*(?:value|" + booleans + ")" ); + } + + // Support: Chrome<29, Android<4.4, Safari<7.0+, iOS<7.0+, PhantomJS<1.9.8+ + if ( !el.querySelectorAll( "[id~=" + expando + "-]" ).length ) { + rbuggyQSA.push( "~=" ); + } + + // Support: IE 11+, Edge 15 - 18+ + // IE 11/Edge don't find elements on a `[name='']` query in some cases. + // Adding a temporary attribute to the document before the selection works + // around the issue. + // Interestingly, IE 10 & older don't seem to have the issue. + input = document.createElement( "input" ); + input.setAttribute( "name", "" ); + el.appendChild( input ); + if ( !el.querySelectorAll( "[name='']" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*name" + whitespace + "*=" + + whitespace + "*(?:''|\"\")" ); + } + + // Webkit/Opera - :checked should return selected option elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + // IE8 throws error here and will not see later tests + if ( !el.querySelectorAll( ":checked" ).length ) { + rbuggyQSA.push( ":checked" ); + } + + // Support: Safari 8+, iOS 8+ + // https://bugs.webkit.org/show_bug.cgi?id=136851 + // In-page `selector#id sibling-combinator selector` fails + if ( !el.querySelectorAll( "a#" + expando + "+*" ).length ) { + rbuggyQSA.push( ".#.+[+~]" ); + } + + // Support: Firefox <=3.6 - 5 only + // Old Firefox doesn't throw on a badly-escaped identifier. + el.querySelectorAll( "\\\f" ); + rbuggyQSA.push( "[\\r\\n\\f]" ); + } ); + + assert( function( el ) { + el.innerHTML = "" + + ""; + + // Support: Windows 8 Native Apps + // The type and name attributes are restricted during .innerHTML assignment + var input = document.createElement( "input" ); + input.setAttribute( "type", "hidden" ); + el.appendChild( input ).setAttribute( "name", "D" ); + + // Support: IE8 + // Enforce case-sensitivity of name attribute + if ( el.querySelectorAll( "[name=d]" ).length ) { + rbuggyQSA.push( "name" + whitespace + "*[*^$|!~]?=" ); + } + + // FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled) + // IE8 throws error here and will not see later tests + if ( el.querySelectorAll( ":enabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: IE9-11+ + // IE's :disabled selector does not pick up the children of disabled fieldsets + docElem.appendChild( el ).disabled = true; + if ( el.querySelectorAll( ":disabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: Opera 10 - 11 only + // Opera 10-11 does not throw on post-comma invalid pseudos + el.querySelectorAll( "*,:x" ); + rbuggyQSA.push( ",.*:" ); + } ); + } + + if ( ( support.matchesSelector = rnative.test( ( matches = docElem.matches || + docElem.webkitMatchesSelector || + docElem.mozMatchesSelector || + docElem.oMatchesSelector || + docElem.msMatchesSelector ) ) ) ) { + + assert( function( el ) { + + // Check to see if it's possible to do matchesSelector + // on a disconnected node (IE 9) + support.disconnectedMatch = matches.call( el, "*" ); + + // This should fail with an exception + // Gecko does not error, returns false instead + matches.call( el, "[s!='']:x" ); + rbuggyMatches.push( "!=", pseudos ); + } ); + } + + rbuggyQSA = rbuggyQSA.length && new RegExp( rbuggyQSA.join( "|" ) ); + rbuggyMatches = rbuggyMatches.length && new RegExp( rbuggyMatches.join( "|" ) ); + + /* Contains + ---------------------------------------------------------------------- */ + hasCompare = rnative.test( docElem.compareDocumentPosition ); + + // Element contains another + // Purposefully self-exclusive + // As in, an element does not contain itself + contains = hasCompare || rnative.test( docElem.contains ) ? + function( a, b ) { + var adown = a.nodeType === 9 ? a.documentElement : a, + bup = b && b.parentNode; + return a === bup || !!( bup && bup.nodeType === 1 && ( + adown.contains ? + adown.contains( bup ) : + a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16 + ) ); + } : + function( a, b ) { + if ( b ) { + while ( ( b = b.parentNode ) ) { + if ( b === a ) { + return true; + } + } + } + return false; + }; + + /* Sorting + ---------------------------------------------------------------------- */ + + // Document order sorting + sortOrder = hasCompare ? + function( a, b ) { + + // Flag for duplicate removal + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + // Sort on method existence if only one input has compareDocumentPosition + var compare = !a.compareDocumentPosition - !b.compareDocumentPosition; + if ( compare ) { + return compare; + } + + // Calculate position if both inputs belong to the same document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + compare = ( a.ownerDocument || a ) == ( b.ownerDocument || b ) ? + a.compareDocumentPosition( b ) : + + // Otherwise we know they are disconnected + 1; + + // Disconnected nodes + if ( compare & 1 || + ( !support.sortDetached && b.compareDocumentPosition( a ) === compare ) ) { + + // Choose the first element that is related to our preferred document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( a == document || a.ownerDocument == preferredDoc && + contains( preferredDoc, a ) ) { + return -1; + } + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( b == document || b.ownerDocument == preferredDoc && + contains( preferredDoc, b ) ) { + return 1; + } + + // Maintain original order + return sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + } + + return compare & 4 ? -1 : 1; + } : + function( a, b ) { + + // Exit early if the nodes are identical + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + var cur, + i = 0, + aup = a.parentNode, + bup = b.parentNode, + ap = [ a ], + bp = [ b ]; + + // Parentless nodes are either documents or disconnected + if ( !aup || !bup ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + return a == document ? -1 : + b == document ? 1 : + /* eslint-enable eqeqeq */ + aup ? -1 : + bup ? 1 : + sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + + // If the nodes are siblings, we can do a quick check + } else if ( aup === bup ) { + return siblingCheck( a, b ); + } + + // Otherwise we need full lists of their ancestors for comparison + cur = a; + while ( ( cur = cur.parentNode ) ) { + ap.unshift( cur ); + } + cur = b; + while ( ( cur = cur.parentNode ) ) { + bp.unshift( cur ); + } + + // Walk down the tree looking for a discrepancy + while ( ap[ i ] === bp[ i ] ) { + i++; + } + + return i ? + + // Do a sibling check if the nodes have a common ancestor + siblingCheck( ap[ i ], bp[ i ] ) : + + // Otherwise nodes in our document sort first + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + ap[ i ] == preferredDoc ? -1 : + bp[ i ] == preferredDoc ? 1 : + /* eslint-enable eqeqeq */ + 0; + }; + + return document; +}; + +Sizzle.matches = function( expr, elements ) { + return Sizzle( expr, null, null, elements ); +}; + +Sizzle.matchesSelector = function( elem, expr ) { + setDocument( elem ); + + if ( support.matchesSelector && documentIsHTML && + !nonnativeSelectorCache[ expr + " " ] && + ( !rbuggyMatches || !rbuggyMatches.test( expr ) ) && + ( !rbuggyQSA || !rbuggyQSA.test( expr ) ) ) { + + try { + var ret = matches.call( elem, expr ); + + // IE 9's matchesSelector returns false on disconnected nodes + if ( ret || support.disconnectedMatch || + + // As well, disconnected nodes are said to be in a document + // fragment in IE 9 + elem.document && elem.document.nodeType !== 11 ) { + return ret; + } + } catch ( e ) { + nonnativeSelectorCache( expr, true ); + } + } + + return Sizzle( expr, document, null, [ elem ] ).length > 0; +}; + +Sizzle.contains = function( context, elem ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( context.ownerDocument || context ) != document ) { + setDocument( context ); + } + return contains( context, elem ); +}; + +Sizzle.attr = function( elem, name ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( elem.ownerDocument || elem ) != document ) { + setDocument( elem ); + } + + var fn = Expr.attrHandle[ name.toLowerCase() ], + + // Don't get fooled by Object.prototype properties (jQuery #13807) + val = fn && hasOwn.call( Expr.attrHandle, name.toLowerCase() ) ? + fn( elem, name, !documentIsHTML ) : + undefined; + + return val !== undefined ? + val : + support.attributes || !documentIsHTML ? + elem.getAttribute( name ) : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; +}; + +Sizzle.escape = function( sel ) { + return ( sel + "" ).replace( rcssescape, fcssescape ); +}; + +Sizzle.error = function( msg ) { + throw new Error( "Syntax error, unrecognized expression: " + msg ); +}; + +/** + * Document sorting and removing duplicates + * @param {ArrayLike} results + */ +Sizzle.uniqueSort = function( results ) { + var elem, + duplicates = [], + j = 0, + i = 0; + + // Unless we *know* we can detect duplicates, assume their presence + hasDuplicate = !support.detectDuplicates; + sortInput = !support.sortStable && results.slice( 0 ); + results.sort( sortOrder ); + + if ( hasDuplicate ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem === results[ i ] ) { + j = duplicates.push( i ); + } + } + while ( j-- ) { + results.splice( duplicates[ j ], 1 ); + } + } + + // Clear input after sorting to release objects + // See https://github.com/jquery/sizzle/pull/225 + sortInput = null; + + return results; +}; + +/** + * Utility function for retrieving the text value of an array of DOM nodes + * @param {Array|Element} elem + */ +getText = Sizzle.getText = function( elem ) { + var node, + ret = "", + i = 0, + nodeType = elem.nodeType; + + if ( !nodeType ) { + + // If no nodeType, this is expected to be an array + while ( ( node = elem[ i++ ] ) ) { + + // Do not traverse comment nodes + ret += getText( node ); + } + } else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) { + + // Use textContent for elements + // innerText usage removed for consistency of new lines (jQuery #11153) + if ( typeof elem.textContent === "string" ) { + return elem.textContent; + } else { + + // Traverse its children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + ret += getText( elem ); + } + } + } else if ( nodeType === 3 || nodeType === 4 ) { + return elem.nodeValue; + } + + // Do not include comment or processing instruction nodes + + return ret; +}; + +Expr = Sizzle.selectors = { + + // Can be adjusted by the user + cacheLength: 50, + + createPseudo: markFunction, + + match: matchExpr, + + attrHandle: {}, + + find: {}, + + relative: { + ">": { dir: "parentNode", first: true }, + " ": { dir: "parentNode" }, + "+": { dir: "previousSibling", first: true }, + "~": { dir: "previousSibling" } + }, + + preFilter: { + "ATTR": function( match ) { + match[ 1 ] = match[ 1 ].replace( runescape, funescape ); + + // Move the given value to match[3] whether quoted or unquoted + match[ 3 ] = ( match[ 3 ] || match[ 4 ] || + match[ 5 ] || "" ).replace( runescape, funescape ); + + if ( match[ 2 ] === "~=" ) { + match[ 3 ] = " " + match[ 3 ] + " "; + } + + return match.slice( 0, 4 ); + }, + + "CHILD": function( match ) { + + /* matches from matchExpr["CHILD"] + 1 type (only|nth|...) + 2 what (child|of-type) + 3 argument (even|odd|\d*|\d*n([+-]\d+)?|...) + 4 xn-component of xn+y argument ([+-]?\d*n|) + 5 sign of xn-component + 6 x of xn-component + 7 sign of y-component + 8 y of y-component + */ + match[ 1 ] = match[ 1 ].toLowerCase(); + + if ( match[ 1 ].slice( 0, 3 ) === "nth" ) { + + // nth-* requires argument + if ( !match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + // numeric x and y parameters for Expr.filter.CHILD + // remember that false/true cast respectively to 0/1 + match[ 4 ] = +( match[ 4 ] ? + match[ 5 ] + ( match[ 6 ] || 1 ) : + 2 * ( match[ 3 ] === "even" || match[ 3 ] === "odd" ) ); + match[ 5 ] = +( ( match[ 7 ] + match[ 8 ] ) || match[ 3 ] === "odd" ); + + // other types prohibit arguments + } else if ( match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + return match; + }, + + "PSEUDO": function( match ) { + var excess, + unquoted = !match[ 6 ] && match[ 2 ]; + + if ( matchExpr[ "CHILD" ].test( match[ 0 ] ) ) { + return null; + } + + // Accept quoted arguments as-is + if ( match[ 3 ] ) { + match[ 2 ] = match[ 4 ] || match[ 5 ] || ""; + + // Strip excess characters from unquoted arguments + } else if ( unquoted && rpseudo.test( unquoted ) && + + // Get excess from tokenize (recursively) + ( excess = tokenize( unquoted, true ) ) && + + // advance to the next closing parenthesis + ( excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length ) ) { + + // excess is a negative index + match[ 0 ] = match[ 0 ].slice( 0, excess ); + match[ 2 ] = unquoted.slice( 0, excess ); + } + + // Return only captures needed by the pseudo filter method (type and argument) + return match.slice( 0, 3 ); + } + }, + + filter: { + + "TAG": function( nodeNameSelector ) { + var nodeName = nodeNameSelector.replace( runescape, funescape ).toLowerCase(); + return nodeNameSelector === "*" ? + function() { + return true; + } : + function( elem ) { + return elem.nodeName && elem.nodeName.toLowerCase() === nodeName; + }; + }, + + "CLASS": function( className ) { + var pattern = classCache[ className + " " ]; + + return pattern || + ( pattern = new RegExp( "(^|" + whitespace + + ")" + className + "(" + whitespace + "|$)" ) ) && classCache( + className, function( elem ) { + return pattern.test( + typeof elem.className === "string" && elem.className || + typeof elem.getAttribute !== "undefined" && + elem.getAttribute( "class" ) || + "" + ); + } ); + }, + + "ATTR": function( name, operator, check ) { + return function( elem ) { + var result = Sizzle.attr( elem, name ); + + if ( result == null ) { + return operator === "!="; + } + if ( !operator ) { + return true; + } + + result += ""; + + /* eslint-disable max-len */ + + return operator === "=" ? result === check : + operator === "!=" ? result !== check : + operator === "^=" ? check && result.indexOf( check ) === 0 : + operator === "*=" ? check && result.indexOf( check ) > -1 : + operator === "$=" ? check && result.slice( -check.length ) === check : + operator === "~=" ? ( " " + result.replace( rwhitespace, " " ) + " " ).indexOf( check ) > -1 : + operator === "|=" ? result === check || result.slice( 0, check.length + 1 ) === check + "-" : + false; + /* eslint-enable max-len */ + + }; + }, + + "CHILD": function( type, what, _argument, first, last ) { + var simple = type.slice( 0, 3 ) !== "nth", + forward = type.slice( -4 ) !== "last", + ofType = what === "of-type"; + + return first === 1 && last === 0 ? + + // Shortcut for :nth-*(n) + function( elem ) { + return !!elem.parentNode; + } : + + function( elem, _context, xml ) { + var cache, uniqueCache, outerCache, node, nodeIndex, start, + dir = simple !== forward ? "nextSibling" : "previousSibling", + parent = elem.parentNode, + name = ofType && elem.nodeName.toLowerCase(), + useCache = !xml && !ofType, + diff = false; + + if ( parent ) { + + // :(first|last|only)-(child|of-type) + if ( simple ) { + while ( dir ) { + node = elem; + while ( ( node = node[ dir ] ) ) { + if ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) { + + return false; + } + } + + // Reverse direction for :only-* (if we haven't yet done so) + start = dir = type === "only" && !start && "nextSibling"; + } + return true; + } + + start = [ forward ? parent.firstChild : parent.lastChild ]; + + // non-xml :nth-child(...) stores cache data on `parent` + if ( forward && useCache ) { + + // Seek `elem` from a previously-cached index + + // ...in a gzip-friendly way + node = parent; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex && cache[ 2 ]; + node = nodeIndex && parent.childNodes[ nodeIndex ]; + + while ( ( node = ++nodeIndex && node && node[ dir ] || + + // Fallback to seeking `elem` from the start + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + // When found, cache indexes on `parent` and break + if ( node.nodeType === 1 && ++diff && node === elem ) { + uniqueCache[ type ] = [ dirruns, nodeIndex, diff ]; + break; + } + } + + } else { + + // Use previously-cached element index if available + if ( useCache ) { + + // ...in a gzip-friendly way + node = elem; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex; + } + + // xml :nth-child(...) + // or :nth-last-child(...) or :nth(-last)?-of-type(...) + if ( diff === false ) { + + // Use the same loop as above to seek `elem` from the start + while ( ( node = ++nodeIndex && node && node[ dir ] || + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + if ( ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) && + ++diff ) { + + // Cache the index of each encountered element + if ( useCache ) { + outerCache = node[ expando ] || + ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + uniqueCache[ type ] = [ dirruns, diff ]; + } + + if ( node === elem ) { + break; + } + } + } + } + } + + // Incorporate the offset, then check against cycle size + diff -= last; + return diff === first || ( diff % first === 0 && diff / first >= 0 ); + } + }; + }, + + "PSEUDO": function( pseudo, argument ) { + + // pseudo-class names are case-insensitive + // http://www.w3.org/TR/selectors/#pseudo-classes + // Prioritize by case sensitivity in case custom pseudos are added with uppercase letters + // Remember that setFilters inherits from pseudos + var args, + fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] || + Sizzle.error( "unsupported pseudo: " + pseudo ); + + // The user may use createPseudo to indicate that + // arguments are needed to create the filter function + // just as Sizzle does + if ( fn[ expando ] ) { + return fn( argument ); + } + + // But maintain support for old signatures + if ( fn.length > 1 ) { + args = [ pseudo, pseudo, "", argument ]; + return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ? + markFunction( function( seed, matches ) { + var idx, + matched = fn( seed, argument ), + i = matched.length; + while ( i-- ) { + idx = indexOf( seed, matched[ i ] ); + seed[ idx ] = !( matches[ idx ] = matched[ i ] ); + } + } ) : + function( elem ) { + return fn( elem, 0, args ); + }; + } + + return fn; + } + }, + + pseudos: { + + // Potentially complex pseudos + "not": markFunction( function( selector ) { + + // Trim the selector passed to compile + // to avoid treating leading and trailing + // spaces as combinators + var input = [], + results = [], + matcher = compile( selector.replace( rtrim, "$1" ) ); + + return matcher[ expando ] ? + markFunction( function( seed, matches, _context, xml ) { + var elem, + unmatched = matcher( seed, null, xml, [] ), + i = seed.length; + + // Match elements unmatched by `matcher` + while ( i-- ) { + if ( ( elem = unmatched[ i ] ) ) { + seed[ i ] = !( matches[ i ] = elem ); + } + } + } ) : + function( elem, _context, xml ) { + input[ 0 ] = elem; + matcher( input, null, xml, results ); + + // Don't keep the element (issue #299) + input[ 0 ] = null; + return !results.pop(); + }; + } ), + + "has": markFunction( function( selector ) { + return function( elem ) { + return Sizzle( selector, elem ).length > 0; + }; + } ), + + "contains": markFunction( function( text ) { + text = text.replace( runescape, funescape ); + return function( elem ) { + return ( elem.textContent || getText( elem ) ).indexOf( text ) > -1; + }; + } ), + + // "Whether an element is represented by a :lang() selector + // is based solely on the element's language value + // being equal to the identifier C, + // or beginning with the identifier C immediately followed by "-". + // The matching of C against the element's language value is performed case-insensitively. + // The identifier C does not have to be a valid language name." + // http://www.w3.org/TR/selectors/#lang-pseudo + "lang": markFunction( function( lang ) { + + // lang value must be a valid identifier + if ( !ridentifier.test( lang || "" ) ) { + Sizzle.error( "unsupported lang: " + lang ); + } + lang = lang.replace( runescape, funescape ).toLowerCase(); + return function( elem ) { + var elemLang; + do { + if ( ( elemLang = documentIsHTML ? + elem.lang : + elem.getAttribute( "xml:lang" ) || elem.getAttribute( "lang" ) ) ) { + + elemLang = elemLang.toLowerCase(); + return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0; + } + } while ( ( elem = elem.parentNode ) && elem.nodeType === 1 ); + return false; + }; + } ), + + // Miscellaneous + "target": function( elem ) { + var hash = window.location && window.location.hash; + return hash && hash.slice( 1 ) === elem.id; + }, + + "root": function( elem ) { + return elem === docElem; + }, + + "focus": function( elem ) { + return elem === document.activeElement && + ( !document.hasFocus || document.hasFocus() ) && + !!( elem.type || elem.href || ~elem.tabIndex ); + }, + + // Boolean properties + "enabled": createDisabledPseudo( false ), + "disabled": createDisabledPseudo( true ), + + "checked": function( elem ) { + + // In CSS3, :checked should return both checked and selected elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + var nodeName = elem.nodeName.toLowerCase(); + return ( nodeName === "input" && !!elem.checked ) || + ( nodeName === "option" && !!elem.selected ); + }, + + "selected": function( elem ) { + + // Accessing this property makes selected-by-default + // options in Safari work properly + if ( elem.parentNode ) { + // eslint-disable-next-line no-unused-expressions + elem.parentNode.selectedIndex; + } + + return elem.selected === true; + }, + + // Contents + "empty": function( elem ) { + + // http://www.w3.org/TR/selectors/#empty-pseudo + // :empty is negated by element (1) or content nodes (text: 3; cdata: 4; entity ref: 5), + // but not by others (comment: 8; processing instruction: 7; etc.) + // nodeType < 6 works because attributes (2) do not appear as children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + if ( elem.nodeType < 6 ) { + return false; + } + } + return true; + }, + + "parent": function( elem ) { + return !Expr.pseudos[ "empty" ]( elem ); + }, + + // Element/input types + "header": function( elem ) { + return rheader.test( elem.nodeName ); + }, + + "input": function( elem ) { + return rinputs.test( elem.nodeName ); + }, + + "button": function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === "button" || name === "button"; + }, + + "text": function( elem ) { + var attr; + return elem.nodeName.toLowerCase() === "input" && + elem.type === "text" && + + // Support: IE<8 + // New HTML5 attribute values (e.g., "search") appear with elem.type === "text" + ( ( attr = elem.getAttribute( "type" ) ) == null || + attr.toLowerCase() === "text" ); + }, + + // Position-in-collection + "first": createPositionalPseudo( function() { + return [ 0 ]; + } ), + + "last": createPositionalPseudo( function( _matchIndexes, length ) { + return [ length - 1 ]; + } ), + + "eq": createPositionalPseudo( function( _matchIndexes, length, argument ) { + return [ argument < 0 ? argument + length : argument ]; + } ), + + "even": createPositionalPseudo( function( matchIndexes, length ) { + var i = 0; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "odd": createPositionalPseudo( function( matchIndexes, length ) { + var i = 1; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "lt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? + argument + length : + argument > length ? + length : + argument; + for ( ; --i >= 0; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "gt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? argument + length : argument; + for ( ; ++i < length; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ) + } +}; + +Expr.pseudos[ "nth" ] = Expr.pseudos[ "eq" ]; + +// Add button/input type pseudos +for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) { + Expr.pseudos[ i ] = createInputPseudo( i ); +} +for ( i in { submit: true, reset: true } ) { + Expr.pseudos[ i ] = createButtonPseudo( i ); +} + +// Easy API for creating new setFilters +function setFilters() {} +setFilters.prototype = Expr.filters = Expr.pseudos; +Expr.setFilters = new setFilters(); + +tokenize = Sizzle.tokenize = function( selector, parseOnly ) { + var matched, match, tokens, type, + soFar, groups, preFilters, + cached = tokenCache[ selector + " " ]; + + if ( cached ) { + return parseOnly ? 0 : cached.slice( 0 ); + } + + soFar = selector; + groups = []; + preFilters = Expr.preFilter; + + while ( soFar ) { + + // Comma and first run + if ( !matched || ( match = rcomma.exec( soFar ) ) ) { + if ( match ) { + + // Don't consume trailing commas as valid + soFar = soFar.slice( match[ 0 ].length ) || soFar; + } + groups.push( ( tokens = [] ) ); + } + + matched = false; + + // Combinators + if ( ( match = rcombinators.exec( soFar ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + + // Cast descendant combinators to space + type: match[ 0 ].replace( rtrim, " " ) + } ); + soFar = soFar.slice( matched.length ); + } + + // Filters + for ( type in Expr.filter ) { + if ( ( match = matchExpr[ type ].exec( soFar ) ) && ( !preFilters[ type ] || + ( match = preFilters[ type ]( match ) ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + type: type, + matches: match + } ); + soFar = soFar.slice( matched.length ); + } + } + + if ( !matched ) { + break; + } + } + + // Return the length of the invalid excess + // if we're just parsing + // Otherwise, throw an error or return tokens + return parseOnly ? + soFar.length : + soFar ? + Sizzle.error( selector ) : + + // Cache the tokens + tokenCache( selector, groups ).slice( 0 ); +}; + +function toSelector( tokens ) { + var i = 0, + len = tokens.length, + selector = ""; + for ( ; i < len; i++ ) { + selector += tokens[ i ].value; + } + return selector; +} + +function addCombinator( matcher, combinator, base ) { + var dir = combinator.dir, + skip = combinator.next, + key = skip || dir, + checkNonElements = base && key === "parentNode", + doneName = done++; + + return combinator.first ? + + // Check against closest ancestor/preceding element + function( elem, context, xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + return matcher( elem, context, xml ); + } + } + return false; + } : + + // Check against all ancestor/preceding elements + function( elem, context, xml ) { + var oldCache, uniqueCache, outerCache, + newCache = [ dirruns, doneName ]; + + // We can't set arbitrary data on XML nodes, so they don't benefit from combinator caching + if ( xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + if ( matcher( elem, context, xml ) ) { + return true; + } + } + } + } else { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + outerCache = elem[ expando ] || ( elem[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ elem.uniqueID ] || + ( outerCache[ elem.uniqueID ] = {} ); + + if ( skip && skip === elem.nodeName.toLowerCase() ) { + elem = elem[ dir ] || elem; + } else if ( ( oldCache = uniqueCache[ key ] ) && + oldCache[ 0 ] === dirruns && oldCache[ 1 ] === doneName ) { + + // Assign to newCache so results back-propagate to previous elements + return ( newCache[ 2 ] = oldCache[ 2 ] ); + } else { + + // Reuse newcache so results back-propagate to previous elements + uniqueCache[ key ] = newCache; + + // A match means we're done; a fail means we have to keep checking + if ( ( newCache[ 2 ] = matcher( elem, context, xml ) ) ) { + return true; + } + } + } + } + } + return false; + }; +} + +function elementMatcher( matchers ) { + return matchers.length > 1 ? + function( elem, context, xml ) { + var i = matchers.length; + while ( i-- ) { + if ( !matchers[ i ]( elem, context, xml ) ) { + return false; + } + } + return true; + } : + matchers[ 0 ]; +} + +function multipleContexts( selector, contexts, results ) { + var i = 0, + len = contexts.length; + for ( ; i < len; i++ ) { + Sizzle( selector, contexts[ i ], results ); + } + return results; +} + +function condense( unmatched, map, filter, context, xml ) { + var elem, + newUnmatched = [], + i = 0, + len = unmatched.length, + mapped = map != null; + + for ( ; i < len; i++ ) { + if ( ( elem = unmatched[ i ] ) ) { + if ( !filter || filter( elem, context, xml ) ) { + newUnmatched.push( elem ); + if ( mapped ) { + map.push( i ); + } + } + } + } + + return newUnmatched; +} + +function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) { + if ( postFilter && !postFilter[ expando ] ) { + postFilter = setMatcher( postFilter ); + } + if ( postFinder && !postFinder[ expando ] ) { + postFinder = setMatcher( postFinder, postSelector ); + } + return markFunction( function( seed, results, context, xml ) { + var temp, i, elem, + preMap = [], + postMap = [], + preexisting = results.length, + + // Get initial elements from seed or context + elems = seed || multipleContexts( + selector || "*", + context.nodeType ? [ context ] : context, + [] + ), + + // Prefilter to get matcher input, preserving a map for seed-results synchronization + matcherIn = preFilter && ( seed || !selector ) ? + condense( elems, preMap, preFilter, context, xml ) : + elems, + + matcherOut = matcher ? + + // If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results, + postFinder || ( seed ? preFilter : preexisting || postFilter ) ? + + // ...intermediate processing is necessary + [] : + + // ...otherwise use results directly + results : + matcherIn; + + // Find primary matches + if ( matcher ) { + matcher( matcherIn, matcherOut, context, xml ); + } + + // Apply postFilter + if ( postFilter ) { + temp = condense( matcherOut, postMap ); + postFilter( temp, [], context, xml ); + + // Un-match failing elements by moving them back to matcherIn + i = temp.length; + while ( i-- ) { + if ( ( elem = temp[ i ] ) ) { + matcherOut[ postMap[ i ] ] = !( matcherIn[ postMap[ i ] ] = elem ); + } + } + } + + if ( seed ) { + if ( postFinder || preFilter ) { + if ( postFinder ) { + + // Get the final matcherOut by condensing this intermediate into postFinder contexts + temp = []; + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) ) { + + // Restore matcherIn since elem is not yet a final match + temp.push( ( matcherIn[ i ] = elem ) ); + } + } + postFinder( null, ( matcherOut = [] ), temp, xml ); + } + + // Move matched elements from seed to results to keep them synchronized + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) && + ( temp = postFinder ? indexOf( seed, elem ) : preMap[ i ] ) > -1 ) { + + seed[ temp ] = !( results[ temp ] = elem ); + } + } + } + + // Add elements to results, through postFinder if defined + } else { + matcherOut = condense( + matcherOut === results ? + matcherOut.splice( preexisting, matcherOut.length ) : + matcherOut + ); + if ( postFinder ) { + postFinder( null, results, matcherOut, xml ); + } else { + push.apply( results, matcherOut ); + } + } + } ); +} + +function matcherFromTokens( tokens ) { + var checkContext, matcher, j, + len = tokens.length, + leadingRelative = Expr.relative[ tokens[ 0 ].type ], + implicitRelative = leadingRelative || Expr.relative[ " " ], + i = leadingRelative ? 1 : 0, + + // The foundational matcher ensures that elements are reachable from top-level context(s) + matchContext = addCombinator( function( elem ) { + return elem === checkContext; + }, implicitRelative, true ), + matchAnyContext = addCombinator( function( elem ) { + return indexOf( checkContext, elem ) > -1; + }, implicitRelative, true ), + matchers = [ function( elem, context, xml ) { + var ret = ( !leadingRelative && ( xml || context !== outermostContext ) ) || ( + ( checkContext = context ).nodeType ? + matchContext( elem, context, xml ) : + matchAnyContext( elem, context, xml ) ); + + // Avoid hanging onto element (issue #299) + checkContext = null; + return ret; + } ]; + + for ( ; i < len; i++ ) { + if ( ( matcher = Expr.relative[ tokens[ i ].type ] ) ) { + matchers = [ addCombinator( elementMatcher( matchers ), matcher ) ]; + } else { + matcher = Expr.filter[ tokens[ i ].type ].apply( null, tokens[ i ].matches ); + + // Return special upon seeing a positional matcher + if ( matcher[ expando ] ) { + + // Find the next relative operator (if any) for proper handling + j = ++i; + for ( ; j < len; j++ ) { + if ( Expr.relative[ tokens[ j ].type ] ) { + break; + } + } + return setMatcher( + i > 1 && elementMatcher( matchers ), + i > 1 && toSelector( + + // If the preceding token was a descendant combinator, insert an implicit any-element `*` + tokens + .slice( 0, i - 1 ) + .concat( { value: tokens[ i - 2 ].type === " " ? "*" : "" } ) + ).replace( rtrim, "$1" ), + matcher, + i < j && matcherFromTokens( tokens.slice( i, j ) ), + j < len && matcherFromTokens( ( tokens = tokens.slice( j ) ) ), + j < len && toSelector( tokens ) + ); + } + matchers.push( matcher ); + } + } + + return elementMatcher( matchers ); +} + +function matcherFromGroupMatchers( elementMatchers, setMatchers ) { + var bySet = setMatchers.length > 0, + byElement = elementMatchers.length > 0, + superMatcher = function( seed, context, xml, results, outermost ) { + var elem, j, matcher, + matchedCount = 0, + i = "0", + unmatched = seed && [], + setMatched = [], + contextBackup = outermostContext, + + // We must always have either seed elements or outermost context + elems = seed || byElement && Expr.find[ "TAG" ]( "*", outermost ), + + // Use integer dirruns iff this is the outermost matcher + dirrunsUnique = ( dirruns += contextBackup == null ? 1 : Math.random() || 0.1 ), + len = elems.length; + + if ( outermost ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + outermostContext = context == document || context || outermost; + } + + // Add elements passing elementMatchers directly to results + // Support: IE<9, Safari + // Tolerate NodeList properties (IE: "length"; Safari: ) matching elements by id + for ( ; i !== len && ( elem = elems[ i ] ) != null; i++ ) { + if ( byElement && elem ) { + j = 0; + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( !context && elem.ownerDocument != document ) { + setDocument( elem ); + xml = !documentIsHTML; + } + while ( ( matcher = elementMatchers[ j++ ] ) ) { + if ( matcher( elem, context || document, xml ) ) { + results.push( elem ); + break; + } + } + if ( outermost ) { + dirruns = dirrunsUnique; + } + } + + // Track unmatched elements for set filters + if ( bySet ) { + + // They will have gone through all possible matchers + if ( ( elem = !matcher && elem ) ) { + matchedCount--; + } + + // Lengthen the array for every element, matched or not + if ( seed ) { + unmatched.push( elem ); + } + } + } + + // `i` is now the count of elements visited above, and adding it to `matchedCount` + // makes the latter nonnegative. + matchedCount += i; + + // Apply set filters to unmatched elements + // NOTE: This can be skipped if there are no unmatched elements (i.e., `matchedCount` + // equals `i`), unless we didn't visit _any_ elements in the above loop because we have + // no element matchers and no seed. + // Incrementing an initially-string "0" `i` allows `i` to remain a string only in that + // case, which will result in a "00" `matchedCount` that differs from `i` but is also + // numerically zero. + if ( bySet && i !== matchedCount ) { + j = 0; + while ( ( matcher = setMatchers[ j++ ] ) ) { + matcher( unmatched, setMatched, context, xml ); + } + + if ( seed ) { + + // Reintegrate element matches to eliminate the need for sorting + if ( matchedCount > 0 ) { + while ( i-- ) { + if ( !( unmatched[ i ] || setMatched[ i ] ) ) { + setMatched[ i ] = pop.call( results ); + } + } + } + + // Discard index placeholder values to get only actual matches + setMatched = condense( setMatched ); + } + + // Add matches to results + push.apply( results, setMatched ); + + // Seedless set matches succeeding multiple successful matchers stipulate sorting + if ( outermost && !seed && setMatched.length > 0 && + ( matchedCount + setMatchers.length ) > 1 ) { + + Sizzle.uniqueSort( results ); + } + } + + // Override manipulation of globals by nested matchers + if ( outermost ) { + dirruns = dirrunsUnique; + outermostContext = contextBackup; + } + + return unmatched; + }; + + return bySet ? + markFunction( superMatcher ) : + superMatcher; +} + +compile = Sizzle.compile = function( selector, match /* Internal Use Only */ ) { + var i, + setMatchers = [], + elementMatchers = [], + cached = compilerCache[ selector + " " ]; + + if ( !cached ) { + + // Generate a function of recursive functions that can be used to check each element + if ( !match ) { + match = tokenize( selector ); + } + i = match.length; + while ( i-- ) { + cached = matcherFromTokens( match[ i ] ); + if ( cached[ expando ] ) { + setMatchers.push( cached ); + } else { + elementMatchers.push( cached ); + } + } + + // Cache the compiled function + cached = compilerCache( + selector, + matcherFromGroupMatchers( elementMatchers, setMatchers ) + ); + + // Save selector and tokenization + cached.selector = selector; + } + return cached; +}; + +/** + * A low-level selection function that works with Sizzle's compiled + * selector functions + * @param {String|Function} selector A selector or a pre-compiled + * selector function built with Sizzle.compile + * @param {Element} context + * @param {Array} [results] + * @param {Array} [seed] A set of elements to match against + */ +select = Sizzle.select = function( selector, context, results, seed ) { + var i, tokens, token, type, find, + compiled = typeof selector === "function" && selector, + match = !seed && tokenize( ( selector = compiled.selector || selector ) ); + + results = results || []; + + // Try to minimize operations if there is only one selector in the list and no seed + // (the latter of which guarantees us context) + if ( match.length === 1 ) { + + // Reduce context if the leading compound selector is an ID + tokens = match[ 0 ] = match[ 0 ].slice( 0 ); + if ( tokens.length > 2 && ( token = tokens[ 0 ] ).type === "ID" && + context.nodeType === 9 && documentIsHTML && Expr.relative[ tokens[ 1 ].type ] ) { + + context = ( Expr.find[ "ID" ]( token.matches[ 0 ] + .replace( runescape, funescape ), context ) || [] )[ 0 ]; + if ( !context ) { + return results; + + // Precompiled matchers will still verify ancestry, so step up a level + } else if ( compiled ) { + context = context.parentNode; + } + + selector = selector.slice( tokens.shift().value.length ); + } + + // Fetch a seed set for right-to-left matching + i = matchExpr[ "needsContext" ].test( selector ) ? 0 : tokens.length; + while ( i-- ) { + token = tokens[ i ]; + + // Abort if we hit a combinator + if ( Expr.relative[ ( type = token.type ) ] ) { + break; + } + if ( ( find = Expr.find[ type ] ) ) { + + // Search, expanding context for leading sibling combinators + if ( ( seed = find( + token.matches[ 0 ].replace( runescape, funescape ), + rsibling.test( tokens[ 0 ].type ) && testContext( context.parentNode ) || + context + ) ) ) { + + // If seed is empty or no tokens remain, we can return early + tokens.splice( i, 1 ); + selector = seed.length && toSelector( tokens ); + if ( !selector ) { + push.apply( results, seed ); + return results; + } + + break; + } + } + } + } + + // Compile and execute a filtering function if one is not provided + // Provide `match` to avoid retokenization if we modified the selector above + ( compiled || compile( selector, match ) )( + seed, + context, + !documentIsHTML, + results, + !context || rsibling.test( selector ) && testContext( context.parentNode ) || context + ); + return results; +}; + +// One-time assignments + +// Sort stability +support.sortStable = expando.split( "" ).sort( sortOrder ).join( "" ) === expando; + +// Support: Chrome 14-35+ +// Always assume duplicates if they aren't passed to the comparison function +support.detectDuplicates = !!hasDuplicate; + +// Initialize against the default document +setDocument(); + +// Support: Webkit<537.32 - Safari 6.0.3/Chrome 25 (fixed in Chrome 27) +// Detached nodes confoundingly follow *each other* +support.sortDetached = assert( function( el ) { + + // Should return 1, but returns 4 (following) + return el.compareDocumentPosition( document.createElement( "fieldset" ) ) & 1; +} ); + +// Support: IE<8 +// Prevent attribute/property "interpolation" +// https://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx +if ( !assert( function( el ) { + el.innerHTML = ""; + return el.firstChild.getAttribute( "href" ) === "#"; +} ) ) { + addHandle( "type|href|height|width", function( elem, name, isXML ) { + if ( !isXML ) { + return elem.getAttribute( name, name.toLowerCase() === "type" ? 1 : 2 ); + } + } ); +} + +// Support: IE<9 +// Use defaultValue in place of getAttribute("value") +if ( !support.attributes || !assert( function( el ) { + el.innerHTML = ""; + el.firstChild.setAttribute( "value", "" ); + return el.firstChild.getAttribute( "value" ) === ""; +} ) ) { + addHandle( "value", function( elem, _name, isXML ) { + if ( !isXML && elem.nodeName.toLowerCase() === "input" ) { + return elem.defaultValue; + } + } ); +} + +// Support: IE<9 +// Use getAttributeNode to fetch booleans when getAttribute lies +if ( !assert( function( el ) { + return el.getAttribute( "disabled" ) == null; +} ) ) { + addHandle( booleans, function( elem, name, isXML ) { + var val; + if ( !isXML ) { + return elem[ name ] === true ? name.toLowerCase() : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; + } + } ); +} + +return Sizzle; + +} )( window ); + + + +jQuery.find = Sizzle; +jQuery.expr = Sizzle.selectors; + +// Deprecated +jQuery.expr[ ":" ] = jQuery.expr.pseudos; +jQuery.uniqueSort = jQuery.unique = Sizzle.uniqueSort; +jQuery.text = Sizzle.getText; +jQuery.isXMLDoc = Sizzle.isXML; +jQuery.contains = Sizzle.contains; +jQuery.escapeSelector = Sizzle.escape; + + + + +var dir = function( elem, dir, until ) { + var matched = [], + truncate = until !== undefined; + + while ( ( elem = elem[ dir ] ) && elem.nodeType !== 9 ) { + if ( elem.nodeType === 1 ) { + if ( truncate && jQuery( elem ).is( until ) ) { + break; + } + matched.push( elem ); + } + } + return matched; +}; + + +var siblings = function( n, elem ) { + var matched = []; + + for ( ; n; n = n.nextSibling ) { + if ( n.nodeType === 1 && n !== elem ) { + matched.push( n ); + } + } + + return matched; +}; + + +var rneedsContext = jQuery.expr.match.needsContext; + + + +function nodeName( elem, name ) { + + return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase(); + +} +var rsingleTag = ( /^<([a-z][^\/\0>:\x20\t\r\n\f]*)[\x20\t\r\n\f]*\/?>(?:<\/\1>|)$/i ); + + + +// Implement the identical functionality for filter and not +function winnow( elements, qualifier, not ) { + if ( isFunction( qualifier ) ) { + return jQuery.grep( elements, function( elem, i ) { + return !!qualifier.call( elem, i, elem ) !== not; + } ); + } + + // Single element + if ( qualifier.nodeType ) { + return jQuery.grep( elements, function( elem ) { + return ( elem === qualifier ) !== not; + } ); + } + + // Arraylike of elements (jQuery, arguments, Array) + if ( typeof qualifier !== "string" ) { + return jQuery.grep( elements, function( elem ) { + return ( indexOf.call( qualifier, elem ) > -1 ) !== not; + } ); + } + + // Filtered directly for both simple and complex selectors + return jQuery.filter( qualifier, elements, not ); +} + +jQuery.filter = function( expr, elems, not ) { + var elem = elems[ 0 ]; + + if ( not ) { + expr = ":not(" + expr + ")"; + } + + if ( elems.length === 1 && elem.nodeType === 1 ) { + return jQuery.find.matchesSelector( elem, expr ) ? [ elem ] : []; + } + + return jQuery.find.matches( expr, jQuery.grep( elems, function( elem ) { + return elem.nodeType === 1; + } ) ); +}; + +jQuery.fn.extend( { + find: function( selector ) { + var i, ret, + len = this.length, + self = this; + + if ( typeof selector !== "string" ) { + return this.pushStack( jQuery( selector ).filter( function() { + for ( i = 0; i < len; i++ ) { + if ( jQuery.contains( self[ i ], this ) ) { + return true; + } + } + } ) ); + } + + ret = this.pushStack( [] ); + + for ( i = 0; i < len; i++ ) { + jQuery.find( selector, self[ i ], ret ); + } + + return len > 1 ? jQuery.uniqueSort( ret ) : ret; + }, + filter: function( selector ) { + return this.pushStack( winnow( this, selector || [], false ) ); + }, + not: function( selector ) { + return this.pushStack( winnow( this, selector || [], true ) ); + }, + is: function( selector ) { + return !!winnow( + this, + + // If this is a positional/relative selector, check membership in the returned set + // so $("p:first").is("p:last") won't return true for a doc with two "p". + typeof selector === "string" && rneedsContext.test( selector ) ? + jQuery( selector ) : + selector || [], + false + ).length; + } +} ); + + +// Initialize a jQuery object + + +// A central reference to the root jQuery(document) +var rootjQuery, + + // A simple way to check for HTML strings + // Prioritize #id over to avoid XSS via location.hash (#9521) + // Strict HTML recognition (#11290: must start with <) + // Shortcut simple #id case for speed + rquickExpr = /^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]+))$/, + + init = jQuery.fn.init = function( selector, context, root ) { + var match, elem; + + // HANDLE: $(""), $(null), $(undefined), $(false) + if ( !selector ) { + return this; + } + + // Method init() accepts an alternate rootjQuery + // so migrate can support jQuery.sub (gh-2101) + root = root || rootjQuery; + + // Handle HTML strings + if ( typeof selector === "string" ) { + if ( selector[ 0 ] === "<" && + selector[ selector.length - 1 ] === ">" && + selector.length >= 3 ) { + + // Assume that strings that start and end with <> are HTML and skip the regex check + match = [ null, selector, null ]; + + } else { + match = rquickExpr.exec( selector ); + } + + // Match html or make sure no context is specified for #id + if ( match && ( match[ 1 ] || !context ) ) { + + // HANDLE: $(html) -> $(array) + if ( match[ 1 ] ) { + context = context instanceof jQuery ? context[ 0 ] : context; + + // Option to run scripts is true for back-compat + // Intentionally let the error be thrown if parseHTML is not present + jQuery.merge( this, jQuery.parseHTML( + match[ 1 ], + context && context.nodeType ? context.ownerDocument || context : document, + true + ) ); + + // HANDLE: $(html, props) + if ( rsingleTag.test( match[ 1 ] ) && jQuery.isPlainObject( context ) ) { + for ( match in context ) { + + // Properties of context are called as methods if possible + if ( isFunction( this[ match ] ) ) { + this[ match ]( context[ match ] ); + + // ...and otherwise set as attributes + } else { + this.attr( match, context[ match ] ); + } + } + } + + return this; + + // HANDLE: $(#id) + } else { + elem = document.getElementById( match[ 2 ] ); + + if ( elem ) { + + // Inject the element directly into the jQuery object + this[ 0 ] = elem; + this.length = 1; + } + return this; + } + + // HANDLE: $(expr, $(...)) + } else if ( !context || context.jquery ) { + return ( context || root ).find( selector ); + + // HANDLE: $(expr, context) + // (which is just equivalent to: $(context).find(expr) + } else { + return this.constructor( context ).find( selector ); + } + + // HANDLE: $(DOMElement) + } else if ( selector.nodeType ) { + this[ 0 ] = selector; + this.length = 1; + return this; + + // HANDLE: $(function) + // Shortcut for document ready + } else if ( isFunction( selector ) ) { + return root.ready !== undefined ? + root.ready( selector ) : + + // Execute immediately if ready is not present + selector( jQuery ); + } + + return jQuery.makeArray( selector, this ); + }; + +// Give the init function the jQuery prototype for later instantiation +init.prototype = jQuery.fn; + +// Initialize central reference +rootjQuery = jQuery( document ); + + +var rparentsprev = /^(?:parents|prev(?:Until|All))/, + + // Methods guaranteed to produce a unique set when starting from a unique set + guaranteedUnique = { + children: true, + contents: true, + next: true, + prev: true + }; + +jQuery.fn.extend( { + has: function( target ) { + var targets = jQuery( target, this ), + l = targets.length; + + return this.filter( function() { + var i = 0; + for ( ; i < l; i++ ) { + if ( jQuery.contains( this, targets[ i ] ) ) { + return true; + } + } + } ); + }, + + closest: function( selectors, context ) { + var cur, + i = 0, + l = this.length, + matched = [], + targets = typeof selectors !== "string" && jQuery( selectors ); + + // Positional selectors never match, since there's no _selection_ context + if ( !rneedsContext.test( selectors ) ) { + for ( ; i < l; i++ ) { + for ( cur = this[ i ]; cur && cur !== context; cur = cur.parentNode ) { + + // Always skip document fragments + if ( cur.nodeType < 11 && ( targets ? + targets.index( cur ) > -1 : + + // Don't pass non-elements to Sizzle + cur.nodeType === 1 && + jQuery.find.matchesSelector( cur, selectors ) ) ) { + + matched.push( cur ); + break; + } + } + } + } + + return this.pushStack( matched.length > 1 ? jQuery.uniqueSort( matched ) : matched ); + }, + + // Determine the position of an element within the set + index: function( elem ) { + + // No argument, return index in parent + if ( !elem ) { + return ( this[ 0 ] && this[ 0 ].parentNode ) ? this.first().prevAll().length : -1; + } + + // Index in selector + if ( typeof elem === "string" ) { + return indexOf.call( jQuery( elem ), this[ 0 ] ); + } + + // Locate the position of the desired element + return indexOf.call( this, + + // If it receives a jQuery object, the first element is used + elem.jquery ? elem[ 0 ] : elem + ); + }, + + add: function( selector, context ) { + return this.pushStack( + jQuery.uniqueSort( + jQuery.merge( this.get(), jQuery( selector, context ) ) + ) + ); + }, + + addBack: function( selector ) { + return this.add( selector == null ? + this.prevObject : this.prevObject.filter( selector ) + ); + } +} ); + +function sibling( cur, dir ) { + while ( ( cur = cur[ dir ] ) && cur.nodeType !== 1 ) {} + return cur; +} + +jQuery.each( { + parent: function( elem ) { + var parent = elem.parentNode; + return parent && parent.nodeType !== 11 ? parent : null; + }, + parents: function( elem ) { + return dir( elem, "parentNode" ); + }, + parentsUntil: function( elem, _i, until ) { + return dir( elem, "parentNode", until ); + }, + next: function( elem ) { + return sibling( elem, "nextSibling" ); + }, + prev: function( elem ) { + return sibling( elem, "previousSibling" ); + }, + nextAll: function( elem ) { + return dir( elem, "nextSibling" ); + }, + prevAll: function( elem ) { + return dir( elem, "previousSibling" ); + }, + nextUntil: function( elem, _i, until ) { + return dir( elem, "nextSibling", until ); + }, + prevUntil: function( elem, _i, until ) { + return dir( elem, "previousSibling", until ); + }, + siblings: function( elem ) { + return siblings( ( elem.parentNode || {} ).firstChild, elem ); + }, + children: function( elem ) { + return siblings( elem.firstChild ); + }, + contents: function( elem ) { + if ( elem.contentDocument != null && + + // Support: IE 11+ + // elements with no `data` attribute has an object + // `contentDocument` with a `null` prototype. + getProto( elem.contentDocument ) ) { + + return elem.contentDocument; + } + + // Support: IE 9 - 11 only, iOS 7 only, Android Browser <=4.3 only + // Treat the template element as a regular one in browsers that + // don't support it. + if ( nodeName( elem, "template" ) ) { + elem = elem.content || elem; + } + + return jQuery.merge( [], elem.childNodes ); + } +}, function( name, fn ) { + jQuery.fn[ name ] = function( until, selector ) { + var matched = jQuery.map( this, fn, until ); + + if ( name.slice( -5 ) !== "Until" ) { + selector = until; + } + + if ( selector && typeof selector === "string" ) { + matched = jQuery.filter( selector, matched ); + } + + if ( this.length > 1 ) { + + // Remove duplicates + if ( !guaranteedUnique[ name ] ) { + jQuery.uniqueSort( matched ); + } + + // Reverse order for parents* and prev-derivatives + if ( rparentsprev.test( name ) ) { + matched.reverse(); + } + } + + return this.pushStack( matched ); + }; +} ); +var rnothtmlwhite = ( /[^\x20\t\r\n\f]+/g ); + + + +// Convert String-formatted options into Object-formatted ones +function createOptions( options ) { + var object = {}; + jQuery.each( options.match( rnothtmlwhite ) || [], function( _, flag ) { + object[ flag ] = true; + } ); + return object; +} + +/* + * Create a callback list using the following parameters: + * + * options: an optional list of space-separated options that will change how + * the callback list behaves or a more traditional option object + * + * By default a callback list will act like an event callback list and can be + * "fired" multiple times. + * + * Possible options: + * + * once: will ensure the callback list can only be fired once (like a Deferred) + * + * memory: will keep track of previous values and will call any callback added + * after the list has been fired right away with the latest "memorized" + * values (like a Deferred) + * + * unique: will ensure a callback can only be added once (no duplicate in the list) + * + * stopOnFalse: interrupt callings when a callback returns false + * + */ +jQuery.Callbacks = function( options ) { + + // Convert options from String-formatted to Object-formatted if needed + // (we check in cache first) + options = typeof options === "string" ? + createOptions( options ) : + jQuery.extend( {}, options ); + + var // Flag to know if list is currently firing + firing, + + // Last fire value for non-forgettable lists + memory, + + // Flag to know if list was already fired + fired, + + // Flag to prevent firing + locked, + + // Actual callback list + list = [], + + // Queue of execution data for repeatable lists + queue = [], + + // Index of currently firing callback (modified by add/remove as needed) + firingIndex = -1, + + // Fire callbacks + fire = function() { + + // Enforce single-firing + locked = locked || options.once; + + // Execute callbacks for all pending executions, + // respecting firingIndex overrides and runtime changes + fired = firing = true; + for ( ; queue.length; firingIndex = -1 ) { + memory = queue.shift(); + while ( ++firingIndex < list.length ) { + + // Run callback and check for early termination + if ( list[ firingIndex ].apply( memory[ 0 ], memory[ 1 ] ) === false && + options.stopOnFalse ) { + + // Jump to end and forget the data so .add doesn't re-fire + firingIndex = list.length; + memory = false; + } + } + } + + // Forget the data if we're done with it + if ( !options.memory ) { + memory = false; + } + + firing = false; + + // Clean up if we're done firing for good + if ( locked ) { + + // Keep an empty list if we have data for future add calls + if ( memory ) { + list = []; + + // Otherwise, this object is spent + } else { + list = ""; + } + } + }, + + // Actual Callbacks object + self = { + + // Add a callback or a collection of callbacks to the list + add: function() { + if ( list ) { + + // If we have memory from a past run, we should fire after adding + if ( memory && !firing ) { + firingIndex = list.length - 1; + queue.push( memory ); + } + + ( function add( args ) { + jQuery.each( args, function( _, arg ) { + if ( isFunction( arg ) ) { + if ( !options.unique || !self.has( arg ) ) { + list.push( arg ); + } + } else if ( arg && arg.length && toType( arg ) !== "string" ) { + + // Inspect recursively + add( arg ); + } + } ); + } )( arguments ); + + if ( memory && !firing ) { + fire(); + } + } + return this; + }, + + // Remove a callback from the list + remove: function() { + jQuery.each( arguments, function( _, arg ) { + var index; + while ( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) { + list.splice( index, 1 ); + + // Handle firing indexes + if ( index <= firingIndex ) { + firingIndex--; + } + } + } ); + return this; + }, + + // Check if a given callback is in the list. + // If no argument is given, return whether or not list has callbacks attached. + has: function( fn ) { + return fn ? + jQuery.inArray( fn, list ) > -1 : + list.length > 0; + }, + + // Remove all callbacks from the list + empty: function() { + if ( list ) { + list = []; + } + return this; + }, + + // Disable .fire and .add + // Abort any current/pending executions + // Clear all callbacks and values + disable: function() { + locked = queue = []; + list = memory = ""; + return this; + }, + disabled: function() { + return !list; + }, + + // Disable .fire + // Also disable .add unless we have memory (since it would have no effect) + // Abort any pending executions + lock: function() { + locked = queue = []; + if ( !memory && !firing ) { + list = memory = ""; + } + return this; + }, + locked: function() { + return !!locked; + }, + + // Call all callbacks with the given context and arguments + fireWith: function( context, args ) { + if ( !locked ) { + args = args || []; + args = [ context, args.slice ? args.slice() : args ]; + queue.push( args ); + if ( !firing ) { + fire(); + } + } + return this; + }, + + // Call all the callbacks with the given arguments + fire: function() { + self.fireWith( this, arguments ); + return this; + }, + + // To know if the callbacks have already been called at least once + fired: function() { + return !!fired; + } + }; + + return self; +}; + + +function Identity( v ) { + return v; +} +function Thrower( ex ) { + throw ex; +} + +function adoptValue( value, resolve, reject, noValue ) { + var method; + + try { + + // Check for promise aspect first to privilege synchronous behavior + if ( value && isFunction( ( method = value.promise ) ) ) { + method.call( value ).done( resolve ).fail( reject ); + + // Other thenables + } else if ( value && isFunction( ( method = value.then ) ) ) { + method.call( value, resolve, reject ); + + // Other non-thenables + } else { + + // Control `resolve` arguments by letting Array#slice cast boolean `noValue` to integer: + // * false: [ value ].slice( 0 ) => resolve( value ) + // * true: [ value ].slice( 1 ) => resolve() + resolve.apply( undefined, [ value ].slice( noValue ) ); + } + + // For Promises/A+, convert exceptions into rejections + // Since jQuery.when doesn't unwrap thenables, we can skip the extra checks appearing in + // Deferred#then to conditionally suppress rejection. + } catch ( value ) { + + // Support: Android 4.0 only + // Strict mode functions invoked without .call/.apply get global-object context + reject.apply( undefined, [ value ] ); + } +} + +jQuery.extend( { + + Deferred: function( func ) { + var tuples = [ + + // action, add listener, callbacks, + // ... .then handlers, argument index, [final state] + [ "notify", "progress", jQuery.Callbacks( "memory" ), + jQuery.Callbacks( "memory" ), 2 ], + [ "resolve", "done", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 0, "resolved" ], + [ "reject", "fail", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 1, "rejected" ] + ], + state = "pending", + promise = { + state: function() { + return state; + }, + always: function() { + deferred.done( arguments ).fail( arguments ); + return this; + }, + "catch": function( fn ) { + return promise.then( null, fn ); + }, + + // Keep pipe for back-compat + pipe: function( /* fnDone, fnFail, fnProgress */ ) { + var fns = arguments; + + return jQuery.Deferred( function( newDefer ) { + jQuery.each( tuples, function( _i, tuple ) { + + // Map tuples (progress, done, fail) to arguments (done, fail, progress) + var fn = isFunction( fns[ tuple[ 4 ] ] ) && fns[ tuple[ 4 ] ]; + + // deferred.progress(function() { bind to newDefer or newDefer.notify }) + // deferred.done(function() { bind to newDefer or newDefer.resolve }) + // deferred.fail(function() { bind to newDefer or newDefer.reject }) + deferred[ tuple[ 1 ] ]( function() { + var returned = fn && fn.apply( this, arguments ); + if ( returned && isFunction( returned.promise ) ) { + returned.promise() + .progress( newDefer.notify ) + .done( newDefer.resolve ) + .fail( newDefer.reject ); + } else { + newDefer[ tuple[ 0 ] + "With" ]( + this, + fn ? [ returned ] : arguments + ); + } + } ); + } ); + fns = null; + } ).promise(); + }, + then: function( onFulfilled, onRejected, onProgress ) { + var maxDepth = 0; + function resolve( depth, deferred, handler, special ) { + return function() { + var that = this, + args = arguments, + mightThrow = function() { + var returned, then; + + // Support: Promises/A+ section 2.3.3.3.3 + // https://promisesaplus.com/#point-59 + // Ignore double-resolution attempts + if ( depth < maxDepth ) { + return; + } + + returned = handler.apply( that, args ); + + // Support: Promises/A+ section 2.3.1 + // https://promisesaplus.com/#point-48 + if ( returned === deferred.promise() ) { + throw new TypeError( "Thenable self-resolution" ); + } + + // Support: Promises/A+ sections 2.3.3.1, 3.5 + // https://promisesaplus.com/#point-54 + // https://promisesaplus.com/#point-75 + // Retrieve `then` only once + then = returned && + + // Support: Promises/A+ section 2.3.4 + // https://promisesaplus.com/#point-64 + // Only check objects and functions for thenability + ( typeof returned === "object" || + typeof returned === "function" ) && + returned.then; + + // Handle a returned thenable + if ( isFunction( then ) ) { + + // Special processors (notify) just wait for resolution + if ( special ) { + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ) + ); + + // Normal processors (resolve) also hook into progress + } else { + + // ...and disregard older resolution values + maxDepth++; + + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ), + resolve( maxDepth, deferred, Identity, + deferred.notifyWith ) + ); + } + + // Handle all other returned values + } else { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Identity ) { + that = undefined; + args = [ returned ]; + } + + // Process the value(s) + // Default process is resolve + ( special || deferred.resolveWith )( that, args ); + } + }, + + // Only normal processors (resolve) catch and reject exceptions + process = special ? + mightThrow : + function() { + try { + mightThrow(); + } catch ( e ) { + + if ( jQuery.Deferred.exceptionHook ) { + jQuery.Deferred.exceptionHook( e, + process.stackTrace ); + } + + // Support: Promises/A+ section 2.3.3.3.4.1 + // https://promisesaplus.com/#point-61 + // Ignore post-resolution exceptions + if ( depth + 1 >= maxDepth ) { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Thrower ) { + that = undefined; + args = [ e ]; + } + + deferred.rejectWith( that, args ); + } + } + }; + + // Support: Promises/A+ section 2.3.3.3.1 + // https://promisesaplus.com/#point-57 + // Re-resolve promises immediately to dodge false rejection from + // subsequent errors + if ( depth ) { + process(); + } else { + + // Call an optional hook to record the stack, in case of exception + // since it's otherwise lost when execution goes async + if ( jQuery.Deferred.getStackHook ) { + process.stackTrace = jQuery.Deferred.getStackHook(); + } + window.setTimeout( process ); + } + }; + } + + return jQuery.Deferred( function( newDefer ) { + + // progress_handlers.add( ... ) + tuples[ 0 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onProgress ) ? + onProgress : + Identity, + newDefer.notifyWith + ) + ); + + // fulfilled_handlers.add( ... ) + tuples[ 1 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onFulfilled ) ? + onFulfilled : + Identity + ) + ); + + // rejected_handlers.add( ... ) + tuples[ 2 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onRejected ) ? + onRejected : + Thrower + ) + ); + } ).promise(); + }, + + // Get a promise for this deferred + // If obj is provided, the promise aspect is added to the object + promise: function( obj ) { + return obj != null ? jQuery.extend( obj, promise ) : promise; + } + }, + deferred = {}; + + // Add list-specific methods + jQuery.each( tuples, function( i, tuple ) { + var list = tuple[ 2 ], + stateString = tuple[ 5 ]; + + // promise.progress = list.add + // promise.done = list.add + // promise.fail = list.add + promise[ tuple[ 1 ] ] = list.add; + + // Handle state + if ( stateString ) { + list.add( + function() { + + // state = "resolved" (i.e., fulfilled) + // state = "rejected" + state = stateString; + }, + + // rejected_callbacks.disable + // fulfilled_callbacks.disable + tuples[ 3 - i ][ 2 ].disable, + + // rejected_handlers.disable + // fulfilled_handlers.disable + tuples[ 3 - i ][ 3 ].disable, + + // progress_callbacks.lock + tuples[ 0 ][ 2 ].lock, + + // progress_handlers.lock + tuples[ 0 ][ 3 ].lock + ); + } + + // progress_handlers.fire + // fulfilled_handlers.fire + // rejected_handlers.fire + list.add( tuple[ 3 ].fire ); + + // deferred.notify = function() { deferred.notifyWith(...) } + // deferred.resolve = function() { deferred.resolveWith(...) } + // deferred.reject = function() { deferred.rejectWith(...) } + deferred[ tuple[ 0 ] ] = function() { + deferred[ tuple[ 0 ] + "With" ]( this === deferred ? undefined : this, arguments ); + return this; + }; + + // deferred.notifyWith = list.fireWith + // deferred.resolveWith = list.fireWith + // deferred.rejectWith = list.fireWith + deferred[ tuple[ 0 ] + "With" ] = list.fireWith; + } ); + + // Make the deferred a promise + promise.promise( deferred ); + + // Call given func if any + if ( func ) { + func.call( deferred, deferred ); + } + + // All done! + return deferred; + }, + + // Deferred helper + when: function( singleValue ) { + var + + // count of uncompleted subordinates + remaining = arguments.length, + + // count of unprocessed arguments + i = remaining, + + // subordinate fulfillment data + resolveContexts = Array( i ), + resolveValues = slice.call( arguments ), + + // the primary Deferred + primary = jQuery.Deferred(), + + // subordinate callback factory + updateFunc = function( i ) { + return function( value ) { + resolveContexts[ i ] = this; + resolveValues[ i ] = arguments.length > 1 ? slice.call( arguments ) : value; + if ( !( --remaining ) ) { + primary.resolveWith( resolveContexts, resolveValues ); + } + }; + }; + + // Single- and empty arguments are adopted like Promise.resolve + if ( remaining <= 1 ) { + adoptValue( singleValue, primary.done( updateFunc( i ) ).resolve, primary.reject, + !remaining ); + + // Use .then() to unwrap secondary thenables (cf. gh-3000) + if ( primary.state() === "pending" || + isFunction( resolveValues[ i ] && resolveValues[ i ].then ) ) { + + return primary.then(); + } + } + + // Multiple arguments are aggregated like Promise.all array elements + while ( i-- ) { + adoptValue( resolveValues[ i ], updateFunc( i ), primary.reject ); + } + + return primary.promise(); + } +} ); + + +// These usually indicate a programmer mistake during development, +// warn about them ASAP rather than swallowing them by default. +var rerrorNames = /^(Eval|Internal|Range|Reference|Syntax|Type|URI)Error$/; + +jQuery.Deferred.exceptionHook = function( error, stack ) { + + // Support: IE 8 - 9 only + // Console exists when dev tools are open, which can happen at any time + if ( window.console && window.console.warn && error && rerrorNames.test( error.name ) ) { + window.console.warn( "jQuery.Deferred exception: " + error.message, error.stack, stack ); + } +}; + + + + +jQuery.readyException = function( error ) { + window.setTimeout( function() { + throw error; + } ); +}; + + + + +// The deferred used on DOM ready +var readyList = jQuery.Deferred(); + +jQuery.fn.ready = function( fn ) { + + readyList + .then( fn ) + + // Wrap jQuery.readyException in a function so that the lookup + // happens at the time of error handling instead of callback + // registration. + .catch( function( error ) { + jQuery.readyException( error ); + } ); + + return this; +}; + +jQuery.extend( { + + // Is the DOM ready to be used? Set to true once it occurs. + isReady: false, + + // A counter to track how many items to wait for before + // the ready event fires. See #6781 + readyWait: 1, + + // Handle when the DOM is ready + ready: function( wait ) { + + // Abort if there are pending holds or we're already ready + if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) { + return; + } + + // Remember that the DOM is ready + jQuery.isReady = true; + + // If a normal DOM Ready event fired, decrement, and wait if need be + if ( wait !== true && --jQuery.readyWait > 0 ) { + return; + } + + // If there are functions bound, to execute + readyList.resolveWith( document, [ jQuery ] ); + } +} ); + +jQuery.ready.then = readyList.then; + +// The ready event handler and self cleanup method +function completed() { + document.removeEventListener( "DOMContentLoaded", completed ); + window.removeEventListener( "load", completed ); + jQuery.ready(); +} + +// Catch cases where $(document).ready() is called +// after the browser event has already occurred. +// Support: IE <=9 - 10 only +// Older IE sometimes signals "interactive" too soon +if ( document.readyState === "complete" || + ( document.readyState !== "loading" && !document.documentElement.doScroll ) ) { + + // Handle it asynchronously to allow scripts the opportunity to delay ready + window.setTimeout( jQuery.ready ); + +} else { + + // Use the handy event callback + document.addEventListener( "DOMContentLoaded", completed ); + + // A fallback to window.onload, that will always work + window.addEventListener( "load", completed ); +} + + + + +// Multifunctional method to get and set values of a collection +// The value/s can optionally be executed if it's a function +var access = function( elems, fn, key, value, chainable, emptyGet, raw ) { + var i = 0, + len = elems.length, + bulk = key == null; + + // Sets many values + if ( toType( key ) === "object" ) { + chainable = true; + for ( i in key ) { + access( elems, fn, i, key[ i ], true, emptyGet, raw ); + } + + // Sets one value + } else if ( value !== undefined ) { + chainable = true; + + if ( !isFunction( value ) ) { + raw = true; + } + + if ( bulk ) { + + // Bulk operations run against the entire set + if ( raw ) { + fn.call( elems, value ); + fn = null; + + // ...except when executing function values + } else { + bulk = fn; + fn = function( elem, _key, value ) { + return bulk.call( jQuery( elem ), value ); + }; + } + } + + if ( fn ) { + for ( ; i < len; i++ ) { + fn( + elems[ i ], key, raw ? + value : + value.call( elems[ i ], i, fn( elems[ i ], key ) ) + ); + } + } + } + + if ( chainable ) { + return elems; + } + + // Gets + if ( bulk ) { + return fn.call( elems ); + } + + return len ? fn( elems[ 0 ], key ) : emptyGet; +}; + + +// Matches dashed string for camelizing +var rmsPrefix = /^-ms-/, + rdashAlpha = /-([a-z])/g; + +// Used by camelCase as callback to replace() +function fcamelCase( _all, letter ) { + return letter.toUpperCase(); +} + +// Convert dashed to camelCase; used by the css and data modules +// Support: IE <=9 - 11, Edge 12 - 15 +// Microsoft forgot to hump their vendor prefix (#9572) +function camelCase( string ) { + return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase ); +} +var acceptData = function( owner ) { + + // Accepts only: + // - Node + // - Node.ELEMENT_NODE + // - Node.DOCUMENT_NODE + // - Object + // - Any + return owner.nodeType === 1 || owner.nodeType === 9 || !( +owner.nodeType ); +}; + + + + +function Data() { + this.expando = jQuery.expando + Data.uid++; +} + +Data.uid = 1; + +Data.prototype = { + + cache: function( owner ) { + + // Check if the owner object already has a cache + var value = owner[ this.expando ]; + + // If not, create one + if ( !value ) { + value = {}; + + // We can accept data for non-element nodes in modern browsers, + // but we should not, see #8335. + // Always return an empty object. + if ( acceptData( owner ) ) { + + // If it is a node unlikely to be stringify-ed or looped over + // use plain assignment + if ( owner.nodeType ) { + owner[ this.expando ] = value; + + // Otherwise secure it in a non-enumerable property + // configurable must be true to allow the property to be + // deleted when data is removed + } else { + Object.defineProperty( owner, this.expando, { + value: value, + configurable: true + } ); + } + } + } + + return value; + }, + set: function( owner, data, value ) { + var prop, + cache = this.cache( owner ); + + // Handle: [ owner, key, value ] args + // Always use camelCase key (gh-2257) + if ( typeof data === "string" ) { + cache[ camelCase( data ) ] = value; + + // Handle: [ owner, { properties } ] args + } else { + + // Copy the properties one-by-one to the cache object + for ( prop in data ) { + cache[ camelCase( prop ) ] = data[ prop ]; + } + } + return cache; + }, + get: function( owner, key ) { + return key === undefined ? + this.cache( owner ) : + + // Always use camelCase key (gh-2257) + owner[ this.expando ] && owner[ this.expando ][ camelCase( key ) ]; + }, + access: function( owner, key, value ) { + + // In cases where either: + // + // 1. No key was specified + // 2. A string key was specified, but no value provided + // + // Take the "read" path and allow the get method to determine + // which value to return, respectively either: + // + // 1. The entire cache object + // 2. The data stored at the key + // + if ( key === undefined || + ( ( key && typeof key === "string" ) && value === undefined ) ) { + + return this.get( owner, key ); + } + + // When the key is not a string, or both a key and value + // are specified, set or extend (existing objects) with either: + // + // 1. An object of properties + // 2. A key and value + // + this.set( owner, key, value ); + + // Since the "set" path can have two possible entry points + // return the expected data based on which path was taken[*] + return value !== undefined ? value : key; + }, + remove: function( owner, key ) { + var i, + cache = owner[ this.expando ]; + + if ( cache === undefined ) { + return; + } + + if ( key !== undefined ) { + + // Support array or space separated string of keys + if ( Array.isArray( key ) ) { + + // If key is an array of keys... + // We always set camelCase keys, so remove that. + key = key.map( camelCase ); + } else { + key = camelCase( key ); + + // If a key with the spaces exists, use it. + // Otherwise, create an array by matching non-whitespace + key = key in cache ? + [ key ] : + ( key.match( rnothtmlwhite ) || [] ); + } + + i = key.length; + + while ( i-- ) { + delete cache[ key[ i ] ]; + } + } + + // Remove the expando if there's no more data + if ( key === undefined || jQuery.isEmptyObject( cache ) ) { + + // Support: Chrome <=35 - 45 + // Webkit & Blink performance suffers when deleting properties + // from DOM nodes, so set to undefined instead + // https://bugs.chromium.org/p/chromium/issues/detail?id=378607 (bug restricted) + if ( owner.nodeType ) { + owner[ this.expando ] = undefined; + } else { + delete owner[ this.expando ]; + } + } + }, + hasData: function( owner ) { + var cache = owner[ this.expando ]; + return cache !== undefined && !jQuery.isEmptyObject( cache ); + } +}; +var dataPriv = new Data(); + +var dataUser = new Data(); + + + +// Implementation Summary +// +// 1. Enforce API surface and semantic compatibility with 1.9.x branch +// 2. Improve the module's maintainability by reducing the storage +// paths to a single mechanism. +// 3. Use the same single mechanism to support "private" and "user" data. +// 4. _Never_ expose "private" data to user code (TODO: Drop _data, _removeData) +// 5. Avoid exposing implementation details on user objects (eg. expando properties) +// 6. Provide a clear path for implementation upgrade to WeakMap in 2014 + +var rbrace = /^(?:\{[\w\W]*\}|\[[\w\W]*\])$/, + rmultiDash = /[A-Z]/g; + +function getData( data ) { + if ( data === "true" ) { + return true; + } + + if ( data === "false" ) { + return false; + } + + if ( data === "null" ) { + return null; + } + + // Only convert to a number if it doesn't change the string + if ( data === +data + "" ) { + return +data; + } + + if ( rbrace.test( data ) ) { + return JSON.parse( data ); + } + + return data; +} + +function dataAttr( elem, key, data ) { + var name; + + // If nothing was found internally, try to fetch any + // data from the HTML5 data-* attribute + if ( data === undefined && elem.nodeType === 1 ) { + name = "data-" + key.replace( rmultiDash, "-$&" ).toLowerCase(); + data = elem.getAttribute( name ); + + if ( typeof data === "string" ) { + try { + data = getData( data ); + } catch ( e ) {} + + // Make sure we set the data so it isn't changed later + dataUser.set( elem, key, data ); + } else { + data = undefined; + } + } + return data; +} + +jQuery.extend( { + hasData: function( elem ) { + return dataUser.hasData( elem ) || dataPriv.hasData( elem ); + }, + + data: function( elem, name, data ) { + return dataUser.access( elem, name, data ); + }, + + removeData: function( elem, name ) { + dataUser.remove( elem, name ); + }, + + // TODO: Now that all calls to _data and _removeData have been replaced + // with direct calls to dataPriv methods, these can be deprecated. + _data: function( elem, name, data ) { + return dataPriv.access( elem, name, data ); + }, + + _removeData: function( elem, name ) { + dataPriv.remove( elem, name ); + } +} ); + +jQuery.fn.extend( { + data: function( key, value ) { + var i, name, data, + elem = this[ 0 ], + attrs = elem && elem.attributes; + + // Gets all values + if ( key === undefined ) { + if ( this.length ) { + data = dataUser.get( elem ); + + if ( elem.nodeType === 1 && !dataPriv.get( elem, "hasDataAttrs" ) ) { + i = attrs.length; + while ( i-- ) { + + // Support: IE 11 only + // The attrs elements can be null (#14894) + if ( attrs[ i ] ) { + name = attrs[ i ].name; + if ( name.indexOf( "data-" ) === 0 ) { + name = camelCase( name.slice( 5 ) ); + dataAttr( elem, name, data[ name ] ); + } + } + } + dataPriv.set( elem, "hasDataAttrs", true ); + } + } + + return data; + } + + // Sets multiple values + if ( typeof key === "object" ) { + return this.each( function() { + dataUser.set( this, key ); + } ); + } + + return access( this, function( value ) { + var data; + + // The calling jQuery object (element matches) is not empty + // (and therefore has an element appears at this[ 0 ]) and the + // `value` parameter was not undefined. An empty jQuery object + // will result in `undefined` for elem = this[ 0 ] which will + // throw an exception if an attempt to read a data cache is made. + if ( elem && value === undefined ) { + + // Attempt to get data from the cache + // The key will always be camelCased in Data + data = dataUser.get( elem, key ); + if ( data !== undefined ) { + return data; + } + + // Attempt to "discover" the data in + // HTML5 custom data-* attrs + data = dataAttr( elem, key ); + if ( data !== undefined ) { + return data; + } + + // We tried really hard, but the data doesn't exist. + return; + } + + // Set the data... + this.each( function() { + + // We always store the camelCased key + dataUser.set( this, key, value ); + } ); + }, null, value, arguments.length > 1, null, true ); + }, + + removeData: function( key ) { + return this.each( function() { + dataUser.remove( this, key ); + } ); + } +} ); + + +jQuery.extend( { + queue: function( elem, type, data ) { + var queue; + + if ( elem ) { + type = ( type || "fx" ) + "queue"; + queue = dataPriv.get( elem, type ); + + // Speed up dequeue by getting out quickly if this is just a lookup + if ( data ) { + if ( !queue || Array.isArray( data ) ) { + queue = dataPriv.access( elem, type, jQuery.makeArray( data ) ); + } else { + queue.push( data ); + } + } + return queue || []; + } + }, + + dequeue: function( elem, type ) { + type = type || "fx"; + + var queue = jQuery.queue( elem, type ), + startLength = queue.length, + fn = queue.shift(), + hooks = jQuery._queueHooks( elem, type ), + next = function() { + jQuery.dequeue( elem, type ); + }; + + // If the fx queue is dequeued, always remove the progress sentinel + if ( fn === "inprogress" ) { + fn = queue.shift(); + startLength--; + } + + if ( fn ) { + + // Add a progress sentinel to prevent the fx queue from being + // automatically dequeued + if ( type === "fx" ) { + queue.unshift( "inprogress" ); + } + + // Clear up the last queue stop function + delete hooks.stop; + fn.call( elem, next, hooks ); + } + + if ( !startLength && hooks ) { + hooks.empty.fire(); + } + }, + + // Not public - generate a queueHooks object, or return the current one + _queueHooks: function( elem, type ) { + var key = type + "queueHooks"; + return dataPriv.get( elem, key ) || dataPriv.access( elem, key, { + empty: jQuery.Callbacks( "once memory" ).add( function() { + dataPriv.remove( elem, [ type + "queue", key ] ); + } ) + } ); + } +} ); + +jQuery.fn.extend( { + queue: function( type, data ) { + var setter = 2; + + if ( typeof type !== "string" ) { + data = type; + type = "fx"; + setter--; + } + + if ( arguments.length < setter ) { + return jQuery.queue( this[ 0 ], type ); + } + + return data === undefined ? + this : + this.each( function() { + var queue = jQuery.queue( this, type, data ); + + // Ensure a hooks for this queue + jQuery._queueHooks( this, type ); + + if ( type === "fx" && queue[ 0 ] !== "inprogress" ) { + jQuery.dequeue( this, type ); + } + } ); + }, + dequeue: function( type ) { + return this.each( function() { + jQuery.dequeue( this, type ); + } ); + }, + clearQueue: function( type ) { + return this.queue( type || "fx", [] ); + }, + + // Get a promise resolved when queues of a certain type + // are emptied (fx is the type by default) + promise: function( type, obj ) { + var tmp, + count = 1, + defer = jQuery.Deferred(), + elements = this, + i = this.length, + resolve = function() { + if ( !( --count ) ) { + defer.resolveWith( elements, [ elements ] ); + } + }; + + if ( typeof type !== "string" ) { + obj = type; + type = undefined; + } + type = type || "fx"; + + while ( i-- ) { + tmp = dataPriv.get( elements[ i ], type + "queueHooks" ); + if ( tmp && tmp.empty ) { + count++; + tmp.empty.add( resolve ); + } + } + resolve(); + return defer.promise( obj ); + } +} ); +var pnum = ( /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/ ).source; + +var rcssNum = new RegExp( "^(?:([+-])=|)(" + pnum + ")([a-z%]*)$", "i" ); + + +var cssExpand = [ "Top", "Right", "Bottom", "Left" ]; + +var documentElement = document.documentElement; + + + + var isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ); + }, + composed = { composed: true }; + + // Support: IE 9 - 11+, Edge 12 - 18+, iOS 10.0 - 10.2 only + // Check attachment across shadow DOM boundaries when possible (gh-3504) + // Support: iOS 10.0-10.2 only + // Early iOS 10 versions support `attachShadow` but not `getRootNode`, + // leading to errors. We need to check for `getRootNode`. + if ( documentElement.getRootNode ) { + isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ) || + elem.getRootNode( composed ) === elem.ownerDocument; + }; + } +var isHiddenWithinTree = function( elem, el ) { + + // isHiddenWithinTree might be called from jQuery#filter function; + // in that case, element will be second argument + elem = el || elem; + + // Inline style trumps all + return elem.style.display === "none" || + elem.style.display === "" && + + // Otherwise, check computed style + // Support: Firefox <=43 - 45 + // Disconnected elements can have computed display: none, so first confirm that elem is + // in the document. + isAttached( elem ) && + + jQuery.css( elem, "display" ) === "none"; + }; + + + +function adjustCSS( elem, prop, valueParts, tween ) { + var adjusted, scale, + maxIterations = 20, + currentValue = tween ? + function() { + return tween.cur(); + } : + function() { + return jQuery.css( elem, prop, "" ); + }, + initial = currentValue(), + unit = valueParts && valueParts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ), + + // Starting value computation is required for potential unit mismatches + initialInUnit = elem.nodeType && + ( jQuery.cssNumber[ prop ] || unit !== "px" && +initial ) && + rcssNum.exec( jQuery.css( elem, prop ) ); + + if ( initialInUnit && initialInUnit[ 3 ] !== unit ) { + + // Support: Firefox <=54 + // Halve the iteration target value to prevent interference from CSS upper bounds (gh-2144) + initial = initial / 2; + + // Trust units reported by jQuery.css + unit = unit || initialInUnit[ 3 ]; + + // Iteratively approximate from a nonzero starting point + initialInUnit = +initial || 1; + + while ( maxIterations-- ) { + + // Evaluate and update our best guess (doubling guesses that zero out). + // Finish if the scale equals or crosses 1 (making the old*new product non-positive). + jQuery.style( elem, prop, initialInUnit + unit ); + if ( ( 1 - scale ) * ( 1 - ( scale = currentValue() / initial || 0.5 ) ) <= 0 ) { + maxIterations = 0; + } + initialInUnit = initialInUnit / scale; + + } + + initialInUnit = initialInUnit * 2; + jQuery.style( elem, prop, initialInUnit + unit ); + + // Make sure we update the tween properties later on + valueParts = valueParts || []; + } + + if ( valueParts ) { + initialInUnit = +initialInUnit || +initial || 0; + + // Apply relative offset (+=/-=) if specified + adjusted = valueParts[ 1 ] ? + initialInUnit + ( valueParts[ 1 ] + 1 ) * valueParts[ 2 ] : + +valueParts[ 2 ]; + if ( tween ) { + tween.unit = unit; + tween.start = initialInUnit; + tween.end = adjusted; + } + } + return adjusted; +} + + +var defaultDisplayMap = {}; + +function getDefaultDisplay( elem ) { + var temp, + doc = elem.ownerDocument, + nodeName = elem.nodeName, + display = defaultDisplayMap[ nodeName ]; + + if ( display ) { + return display; + } + + temp = doc.body.appendChild( doc.createElement( nodeName ) ); + display = jQuery.css( temp, "display" ); + + temp.parentNode.removeChild( temp ); + + if ( display === "none" ) { + display = "block"; + } + defaultDisplayMap[ nodeName ] = display; + + return display; +} + +function showHide( elements, show ) { + var display, elem, + values = [], + index = 0, + length = elements.length; + + // Determine new display value for elements that need to change + for ( ; index < length; index++ ) { + elem = elements[ index ]; + if ( !elem.style ) { + continue; + } + + display = elem.style.display; + if ( show ) { + + // Since we force visibility upon cascade-hidden elements, an immediate (and slow) + // check is required in this first loop unless we have a nonempty display value (either + // inline or about-to-be-restored) + if ( display === "none" ) { + values[ index ] = dataPriv.get( elem, "display" ) || null; + if ( !values[ index ] ) { + elem.style.display = ""; + } + } + if ( elem.style.display === "" && isHiddenWithinTree( elem ) ) { + values[ index ] = getDefaultDisplay( elem ); + } + } else { + if ( display !== "none" ) { + values[ index ] = "none"; + + // Remember what we're overwriting + dataPriv.set( elem, "display", display ); + } + } + } + + // Set the display of the elements in a second loop to avoid constant reflow + for ( index = 0; index < length; index++ ) { + if ( values[ index ] != null ) { + elements[ index ].style.display = values[ index ]; + } + } + + return elements; +} + +jQuery.fn.extend( { + show: function() { + return showHide( this, true ); + }, + hide: function() { + return showHide( this ); + }, + toggle: function( state ) { + if ( typeof state === "boolean" ) { + return state ? this.show() : this.hide(); + } + + return this.each( function() { + if ( isHiddenWithinTree( this ) ) { + jQuery( this ).show(); + } else { + jQuery( this ).hide(); + } + } ); + } +} ); +var rcheckableType = ( /^(?:checkbox|radio)$/i ); + +var rtagName = ( /<([a-z][^\/\0>\x20\t\r\n\f]*)/i ); + +var rscriptType = ( /^$|^module$|\/(?:java|ecma)script/i ); + + + +( function() { + var fragment = document.createDocumentFragment(), + div = fragment.appendChild( document.createElement( "div" ) ), + input = document.createElement( "input" ); + + // Support: Android 4.0 - 4.3 only + // Check state lost if the name is set (#11217) + // Support: Windows Web Apps (WWA) + // `name` and `type` must use .setAttribute for WWA (#14901) + input.setAttribute( "type", "radio" ); + input.setAttribute( "checked", "checked" ); + input.setAttribute( "name", "t" ); + + div.appendChild( input ); + + // Support: Android <=4.1 only + // Older WebKit doesn't clone checked state correctly in fragments + support.checkClone = div.cloneNode( true ).cloneNode( true ).lastChild.checked; + + // Support: IE <=11 only + // Make sure textarea (and checkbox) defaultValue is properly cloned + div.innerHTML = ""; + support.noCloneChecked = !!div.cloneNode( true ).lastChild.defaultValue; + + // Support: IE <=9 only + // IE <=9 replaces "; + support.option = !!div.lastChild; +} )(); + + +// We have to close these tags to support XHTML (#13200) +var wrapMap = { + + // XHTML parsers do not magically insert elements in the + // same way that tag soup parsers do. So we cannot shorten + // this by omitting or other required elements. + thead: [ 1, "", "
" ], + col: [ 2, "", "
" ], + tr: [ 2, "", "
" ], + td: [ 3, "", "
" ], + + _default: [ 0, "", "" ] +}; + +wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; +wrapMap.th = wrapMap.td; + +// Support: IE <=9 only +if ( !support.option ) { + wrapMap.optgroup = wrapMap.option = [ 1, "" ]; +} + + +function getAll( context, tag ) { + + // Support: IE <=9 - 11 only + // Use typeof to avoid zero-argument method invocation on host objects (#15151) + var ret; + + if ( typeof context.getElementsByTagName !== "undefined" ) { + ret = context.getElementsByTagName( tag || "*" ); + + } else if ( typeof context.querySelectorAll !== "undefined" ) { + ret = context.querySelectorAll( tag || "*" ); + + } else { + ret = []; + } + + if ( tag === undefined || tag && nodeName( context, tag ) ) { + return jQuery.merge( [ context ], ret ); + } + + return ret; +} + + +// Mark scripts as having already been evaluated +function setGlobalEval( elems, refElements ) { + var i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + dataPriv.set( + elems[ i ], + "globalEval", + !refElements || dataPriv.get( refElements[ i ], "globalEval" ) + ); + } +} + + +var rhtml = /<|&#?\w+;/; + +function buildFragment( elems, context, scripts, selection, ignored ) { + var elem, tmp, tag, wrap, attached, j, + fragment = context.createDocumentFragment(), + nodes = [], + i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + elem = elems[ i ]; + + if ( elem || elem === 0 ) { + + // Add nodes directly + if ( toType( elem ) === "object" ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, elem.nodeType ? [ elem ] : elem ); + + // Convert non-html into a text node + } else if ( !rhtml.test( elem ) ) { + nodes.push( context.createTextNode( elem ) ); + + // Convert html into DOM nodes + } else { + tmp = tmp || fragment.appendChild( context.createElement( "div" ) ); + + // Deserialize a standard representation + tag = ( rtagName.exec( elem ) || [ "", "" ] )[ 1 ].toLowerCase(); + wrap = wrapMap[ tag ] || wrapMap._default; + tmp.innerHTML = wrap[ 1 ] + jQuery.htmlPrefilter( elem ) + wrap[ 2 ]; + + // Descend through wrappers to the right content + j = wrap[ 0 ]; + while ( j-- ) { + tmp = tmp.lastChild; + } + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, tmp.childNodes ); + + // Remember the top-level container + tmp = fragment.firstChild; + + // Ensure the created nodes are orphaned (#12392) + tmp.textContent = ""; + } + } + } + + // Remove wrapper from fragment + fragment.textContent = ""; + + i = 0; + while ( ( elem = nodes[ i++ ] ) ) { + + // Skip elements already in the context collection (trac-4087) + if ( selection && jQuery.inArray( elem, selection ) > -1 ) { + if ( ignored ) { + ignored.push( elem ); + } + continue; + } + + attached = isAttached( elem ); + + // Append to fragment + tmp = getAll( fragment.appendChild( elem ), "script" ); + + // Preserve script evaluation history + if ( attached ) { + setGlobalEval( tmp ); + } + + // Capture executables + if ( scripts ) { + j = 0; + while ( ( elem = tmp[ j++ ] ) ) { + if ( rscriptType.test( elem.type || "" ) ) { + scripts.push( elem ); + } + } + } + } + + return fragment; +} + + +var rtypenamespace = /^([^.]*)(?:\.(.+)|)/; + +function returnTrue() { + return true; +} + +function returnFalse() { + return false; +} + +// Support: IE <=9 - 11+ +// focus() and blur() are asynchronous, except when they are no-op. +// So expect focus to be synchronous when the element is already active, +// and blur to be synchronous when the element is not already active. +// (focus and blur are always synchronous in other supported browsers, +// this just defines when we can count on it). +function expectSync( elem, type ) { + return ( elem === safeActiveElement() ) === ( type === "focus" ); +} + +// Support: IE <=9 only +// Accessing document.activeElement can throw unexpectedly +// https://bugs.jquery.com/ticket/13393 +function safeActiveElement() { + try { + return document.activeElement; + } catch ( err ) { } +} + +function on( elem, types, selector, data, fn, one ) { + var origFn, type; + + // Types can be a map of types/handlers + if ( typeof types === "object" ) { + + // ( types-Object, selector, data ) + if ( typeof selector !== "string" ) { + + // ( types-Object, data ) + data = data || selector; + selector = undefined; + } + for ( type in types ) { + on( elem, type, selector, data, types[ type ], one ); + } + return elem; + } + + if ( data == null && fn == null ) { + + // ( types, fn ) + fn = selector; + data = selector = undefined; + } else if ( fn == null ) { + if ( typeof selector === "string" ) { + + // ( types, selector, fn ) + fn = data; + data = undefined; + } else { + + // ( types, data, fn ) + fn = data; + data = selector; + selector = undefined; + } + } + if ( fn === false ) { + fn = returnFalse; + } else if ( !fn ) { + return elem; + } + + if ( one === 1 ) { + origFn = fn; + fn = function( event ) { + + // Can use an empty set, since event contains the info + jQuery().off( event ); + return origFn.apply( this, arguments ); + }; + + // Use same guid so caller can remove using origFn + fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ ); + } + return elem.each( function() { + jQuery.event.add( this, types, fn, data, selector ); + } ); +} + +/* + * Helper functions for managing events -- not part of the public interface. + * Props to Dean Edwards' addEvent library for many of the ideas. + */ +jQuery.event = { + + global: {}, + + add: function( elem, types, handler, data, selector ) { + + var handleObjIn, eventHandle, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.get( elem ); + + // Only attach events to objects that accept data + if ( !acceptData( elem ) ) { + return; + } + + // Caller can pass in an object of custom data in lieu of the handler + if ( handler.handler ) { + handleObjIn = handler; + handler = handleObjIn.handler; + selector = handleObjIn.selector; + } + + // Ensure that invalid selectors throw exceptions at attach time + // Evaluate against documentElement in case elem is a non-element node (e.g., document) + if ( selector ) { + jQuery.find.matchesSelector( documentElement, selector ); + } + + // Make sure that the handler has a unique ID, used to find/remove it later + if ( !handler.guid ) { + handler.guid = jQuery.guid++; + } + + // Init the element's event structure and main handler, if this is the first + if ( !( events = elemData.events ) ) { + events = elemData.events = Object.create( null ); + } + if ( !( eventHandle = elemData.handle ) ) { + eventHandle = elemData.handle = function( e ) { + + // Discard the second event of a jQuery.event.trigger() and + // when an event is called after a page has unloaded + return typeof jQuery !== "undefined" && jQuery.event.triggered !== e.type ? + jQuery.event.dispatch.apply( elem, arguments ) : undefined; + }; + } + + // Handle multiple events separated by a space + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // There *must* be a type, no attaching namespace-only handlers + if ( !type ) { + continue; + } + + // If event changes its type, use the special event handlers for the changed type + special = jQuery.event.special[ type ] || {}; + + // If selector defined, determine special event api type, otherwise given type + type = ( selector ? special.delegateType : special.bindType ) || type; + + // Update special based on newly reset type + special = jQuery.event.special[ type ] || {}; + + // handleObj is passed to all event handlers + handleObj = jQuery.extend( { + type: type, + origType: origType, + data: data, + handler: handler, + guid: handler.guid, + selector: selector, + needsContext: selector && jQuery.expr.match.needsContext.test( selector ), + namespace: namespaces.join( "." ) + }, handleObjIn ); + + // Init the event handler queue if we're the first + if ( !( handlers = events[ type ] ) ) { + handlers = events[ type ] = []; + handlers.delegateCount = 0; + + // Only use addEventListener if the special events handler returns false + if ( !special.setup || + special.setup.call( elem, data, namespaces, eventHandle ) === false ) { + + if ( elem.addEventListener ) { + elem.addEventListener( type, eventHandle ); + } + } + } + + if ( special.add ) { + special.add.call( elem, handleObj ); + + if ( !handleObj.handler.guid ) { + handleObj.handler.guid = handler.guid; + } + } + + // Add to the element's handler list, delegates in front + if ( selector ) { + handlers.splice( handlers.delegateCount++, 0, handleObj ); + } else { + handlers.push( handleObj ); + } + + // Keep track of which events have ever been used, for event optimization + jQuery.event.global[ type ] = true; + } + + }, + + // Detach an event or set of events from an element + remove: function( elem, types, handler, selector, mappedTypes ) { + + var j, origCount, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.hasData( elem ) && dataPriv.get( elem ); + + if ( !elemData || !( events = elemData.events ) ) { + return; + } + + // Once for each type.namespace in types; type may be omitted + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // Unbind all events (on this namespace, if provided) for the element + if ( !type ) { + for ( type in events ) { + jQuery.event.remove( elem, type + types[ t ], handler, selector, true ); + } + continue; + } + + special = jQuery.event.special[ type ] || {}; + type = ( selector ? special.delegateType : special.bindType ) || type; + handlers = events[ type ] || []; + tmp = tmp[ 2 ] && + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ); + + // Remove matching events + origCount = j = handlers.length; + while ( j-- ) { + handleObj = handlers[ j ]; + + if ( ( mappedTypes || origType === handleObj.origType ) && + ( !handler || handler.guid === handleObj.guid ) && + ( !tmp || tmp.test( handleObj.namespace ) ) && + ( !selector || selector === handleObj.selector || + selector === "**" && handleObj.selector ) ) { + handlers.splice( j, 1 ); + + if ( handleObj.selector ) { + handlers.delegateCount--; + } + if ( special.remove ) { + special.remove.call( elem, handleObj ); + } + } + } + + // Remove generic event handler if we removed something and no more handlers exist + // (avoids potential for endless recursion during removal of special event handlers) + if ( origCount && !handlers.length ) { + if ( !special.teardown || + special.teardown.call( elem, namespaces, elemData.handle ) === false ) { + + jQuery.removeEvent( elem, type, elemData.handle ); + } + + delete events[ type ]; + } + } + + // Remove data and the expando if it's no longer used + if ( jQuery.isEmptyObject( events ) ) { + dataPriv.remove( elem, "handle events" ); + } + }, + + dispatch: function( nativeEvent ) { + + var i, j, ret, matched, handleObj, handlerQueue, + args = new Array( arguments.length ), + + // Make a writable jQuery.Event from the native event object + event = jQuery.event.fix( nativeEvent ), + + handlers = ( + dataPriv.get( this, "events" ) || Object.create( null ) + )[ event.type ] || [], + special = jQuery.event.special[ event.type ] || {}; + + // Use the fix-ed jQuery.Event rather than the (read-only) native event + args[ 0 ] = event; + + for ( i = 1; i < arguments.length; i++ ) { + args[ i ] = arguments[ i ]; + } + + event.delegateTarget = this; + + // Call the preDispatch hook for the mapped type, and let it bail if desired + if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) { + return; + } + + // Determine handlers + handlerQueue = jQuery.event.handlers.call( this, event, handlers ); + + // Run delegates first; they may want to stop propagation beneath us + i = 0; + while ( ( matched = handlerQueue[ i++ ] ) && !event.isPropagationStopped() ) { + event.currentTarget = matched.elem; + + j = 0; + while ( ( handleObj = matched.handlers[ j++ ] ) && + !event.isImmediatePropagationStopped() ) { + + // If the event is namespaced, then each handler is only invoked if it is + // specially universal or its namespaces are a superset of the event's. + if ( !event.rnamespace || handleObj.namespace === false || + event.rnamespace.test( handleObj.namespace ) ) { + + event.handleObj = handleObj; + event.data = handleObj.data; + + ret = ( ( jQuery.event.special[ handleObj.origType ] || {} ).handle || + handleObj.handler ).apply( matched.elem, args ); + + if ( ret !== undefined ) { + if ( ( event.result = ret ) === false ) { + event.preventDefault(); + event.stopPropagation(); + } + } + } + } + } + + // Call the postDispatch hook for the mapped type + if ( special.postDispatch ) { + special.postDispatch.call( this, event ); + } + + return event.result; + }, + + handlers: function( event, handlers ) { + var i, handleObj, sel, matchedHandlers, matchedSelectors, + handlerQueue = [], + delegateCount = handlers.delegateCount, + cur = event.target; + + // Find delegate handlers + if ( delegateCount && + + // Support: IE <=9 + // Black-hole SVG instance trees (trac-13180) + cur.nodeType && + + // Support: Firefox <=42 + // Suppress spec-violating clicks indicating a non-primary pointer button (trac-3861) + // https://www.w3.org/TR/DOM-Level-3-Events/#event-type-click + // Support: IE 11 only + // ...but not arrow key "clicks" of radio inputs, which can have `button` -1 (gh-2343) + !( event.type === "click" && event.button >= 1 ) ) { + + for ( ; cur !== this; cur = cur.parentNode || this ) { + + // Don't check non-elements (#13208) + // Don't process clicks on disabled elements (#6911, #8165, #11382, #11764) + if ( cur.nodeType === 1 && !( event.type === "click" && cur.disabled === true ) ) { + matchedHandlers = []; + matchedSelectors = {}; + for ( i = 0; i < delegateCount; i++ ) { + handleObj = handlers[ i ]; + + // Don't conflict with Object.prototype properties (#13203) + sel = handleObj.selector + " "; + + if ( matchedSelectors[ sel ] === undefined ) { + matchedSelectors[ sel ] = handleObj.needsContext ? + jQuery( sel, this ).index( cur ) > -1 : + jQuery.find( sel, this, null, [ cur ] ).length; + } + if ( matchedSelectors[ sel ] ) { + matchedHandlers.push( handleObj ); + } + } + if ( matchedHandlers.length ) { + handlerQueue.push( { elem: cur, handlers: matchedHandlers } ); + } + } + } + } + + // Add the remaining (directly-bound) handlers + cur = this; + if ( delegateCount < handlers.length ) { + handlerQueue.push( { elem: cur, handlers: handlers.slice( delegateCount ) } ); + } + + return handlerQueue; + }, + + addProp: function( name, hook ) { + Object.defineProperty( jQuery.Event.prototype, name, { + enumerable: true, + configurable: true, + + get: isFunction( hook ) ? + function() { + if ( this.originalEvent ) { + return hook( this.originalEvent ); + } + } : + function() { + if ( this.originalEvent ) { + return this.originalEvent[ name ]; + } + }, + + set: function( value ) { + Object.defineProperty( this, name, { + enumerable: true, + configurable: true, + writable: true, + value: value + } ); + } + } ); + }, + + fix: function( originalEvent ) { + return originalEvent[ jQuery.expando ] ? + originalEvent : + new jQuery.Event( originalEvent ); + }, + + special: { + load: { + + // Prevent triggered image.load events from bubbling to window.load + noBubble: true + }, + click: { + + // Utilize native event to ensure correct state for checkable inputs + setup: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Claim the first handler + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + // dataPriv.set( el, "click", ... ) + leverageNative( el, "click", returnTrue ); + } + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Force setup before triggering a click + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + leverageNative( el, "click" ); + } + + // Return non-false to allow normal event-path propagation + return true; + }, + + // For cross-browser consistency, suppress native .click() on links + // Also prevent it if we're currently inside a leveraged native-event stack + _default: function( event ) { + var target = event.target; + return rcheckableType.test( target.type ) && + target.click && nodeName( target, "input" ) && + dataPriv.get( target, "click" ) || + nodeName( target, "a" ); + } + }, + + beforeunload: { + postDispatch: function( event ) { + + // Support: Firefox 20+ + // Firefox doesn't alert if the returnValue field is not set. + if ( event.result !== undefined && event.originalEvent ) { + event.originalEvent.returnValue = event.result; + } + } + } + } +}; + +// Ensure the presence of an event listener that handles manually-triggered +// synthetic events by interrupting progress until reinvoked in response to +// *native* events that it fires directly, ensuring that state changes have +// already occurred before other listeners are invoked. +function leverageNative( el, type, expectSync ) { + + // Missing expectSync indicates a trigger call, which must force setup through jQuery.event.add + if ( !expectSync ) { + if ( dataPriv.get( el, type ) === undefined ) { + jQuery.event.add( el, type, returnTrue ); + } + return; + } + + // Register the controller as a special universal handler for all event namespaces + dataPriv.set( el, type, false ); + jQuery.event.add( el, type, { + namespace: false, + handler: function( event ) { + var notAsync, result, + saved = dataPriv.get( this, type ); + + if ( ( event.isTrigger & 1 ) && this[ type ] ) { + + // Interrupt processing of the outer synthetic .trigger()ed event + // Saved data should be false in such cases, but might be a leftover capture object + // from an async native handler (gh-4350) + if ( !saved.length ) { + + // Store arguments for use when handling the inner native event + // There will always be at least one argument (an event object), so this array + // will not be confused with a leftover capture object. + saved = slice.call( arguments ); + dataPriv.set( this, type, saved ); + + // Trigger the native event and capture its result + // Support: IE <=9 - 11+ + // focus() and blur() are asynchronous + notAsync = expectSync( this, type ); + this[ type ](); + result = dataPriv.get( this, type ); + if ( saved !== result || notAsync ) { + dataPriv.set( this, type, false ); + } else { + result = {}; + } + if ( saved !== result ) { + + // Cancel the outer synthetic event + event.stopImmediatePropagation(); + event.preventDefault(); + + // Support: Chrome 86+ + // In Chrome, if an element having a focusout handler is blurred by + // clicking outside of it, it invokes the handler synchronously. If + // that handler calls `.remove()` on the element, the data is cleared, + // leaving `result` undefined. We need to guard against this. + return result && result.value; + } + + // If this is an inner synthetic event for an event with a bubbling surrogate + // (focus or blur), assume that the surrogate already propagated from triggering the + // native event and prevent that from happening again here. + // This technically gets the ordering wrong w.r.t. to `.trigger()` (in which the + // bubbling surrogate propagates *after* the non-bubbling base), but that seems + // less bad than duplication. + } else if ( ( jQuery.event.special[ type ] || {} ).delegateType ) { + event.stopPropagation(); + } + + // If this is a native event triggered above, everything is now in order + // Fire an inner synthetic event with the original arguments + } else if ( saved.length ) { + + // ...and capture the result + dataPriv.set( this, type, { + value: jQuery.event.trigger( + + // Support: IE <=9 - 11+ + // Extend with the prototype to reset the above stopImmediatePropagation() + jQuery.extend( saved[ 0 ], jQuery.Event.prototype ), + saved.slice( 1 ), + this + ) + } ); + + // Abort handling of the native event + event.stopImmediatePropagation(); + } + } + } ); +} + +jQuery.removeEvent = function( elem, type, handle ) { + + // This "if" is needed for plain objects + if ( elem.removeEventListener ) { + elem.removeEventListener( type, handle ); + } +}; + +jQuery.Event = function( src, props ) { + + // Allow instantiation without the 'new' keyword + if ( !( this instanceof jQuery.Event ) ) { + return new jQuery.Event( src, props ); + } + + // Event object + if ( src && src.type ) { + this.originalEvent = src; + this.type = src.type; + + // Events bubbling up the document may have been marked as prevented + // by a handler lower down the tree; reflect the correct value. + this.isDefaultPrevented = src.defaultPrevented || + src.defaultPrevented === undefined && + + // Support: Android <=2.3 only + src.returnValue === false ? + returnTrue : + returnFalse; + + // Create target properties + // Support: Safari <=6 - 7 only + // Target should not be a text node (#504, #13143) + this.target = ( src.target && src.target.nodeType === 3 ) ? + src.target.parentNode : + src.target; + + this.currentTarget = src.currentTarget; + this.relatedTarget = src.relatedTarget; + + // Event type + } else { + this.type = src; + } + + // Put explicitly provided properties onto the event object + if ( props ) { + jQuery.extend( this, props ); + } + + // Create a timestamp if incoming event doesn't have one + this.timeStamp = src && src.timeStamp || Date.now(); + + // Mark it as fixed + this[ jQuery.expando ] = true; +}; + +// jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding +// https://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html +jQuery.Event.prototype = { + constructor: jQuery.Event, + isDefaultPrevented: returnFalse, + isPropagationStopped: returnFalse, + isImmediatePropagationStopped: returnFalse, + isSimulated: false, + + preventDefault: function() { + var e = this.originalEvent; + + this.isDefaultPrevented = returnTrue; + + if ( e && !this.isSimulated ) { + e.preventDefault(); + } + }, + stopPropagation: function() { + var e = this.originalEvent; + + this.isPropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopPropagation(); + } + }, + stopImmediatePropagation: function() { + var e = this.originalEvent; + + this.isImmediatePropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopImmediatePropagation(); + } + + this.stopPropagation(); + } +}; + +// Includes all common event props including KeyEvent and MouseEvent specific props +jQuery.each( { + altKey: true, + bubbles: true, + cancelable: true, + changedTouches: true, + ctrlKey: true, + detail: true, + eventPhase: true, + metaKey: true, + pageX: true, + pageY: true, + shiftKey: true, + view: true, + "char": true, + code: true, + charCode: true, + key: true, + keyCode: true, + button: true, + buttons: true, + clientX: true, + clientY: true, + offsetX: true, + offsetY: true, + pointerId: true, + pointerType: true, + screenX: true, + screenY: true, + targetTouches: true, + toElement: true, + touches: true, + which: true +}, jQuery.event.addProp ); + +jQuery.each( { focus: "focusin", blur: "focusout" }, function( type, delegateType ) { + jQuery.event.special[ type ] = { + + // Utilize native event if possible so blur/focus sequence is correct + setup: function() { + + // Claim the first handler + // dataPriv.set( this, "focus", ... ) + // dataPriv.set( this, "blur", ... ) + leverageNative( this, type, expectSync ); + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function() { + + // Force setup before trigger + leverageNative( this, type ); + + // Return non-false to allow normal event-path propagation + return true; + }, + + // Suppress native focus or blur as it's already being fired + // in leverageNative. + _default: function() { + return true; + }, + + delegateType: delegateType + }; +} ); + +// Create mouseenter/leave events using mouseover/out and event-time checks +// so that event delegation works in jQuery. +// Do the same for pointerenter/pointerleave and pointerover/pointerout +// +// Support: Safari 7 only +// Safari sends mouseenter too often; see: +// https://bugs.chromium.org/p/chromium/issues/detail?id=470258 +// for the description of the bug (it existed in older Chrome versions as well). +jQuery.each( { + mouseenter: "mouseover", + mouseleave: "mouseout", + pointerenter: "pointerover", + pointerleave: "pointerout" +}, function( orig, fix ) { + jQuery.event.special[ orig ] = { + delegateType: fix, + bindType: fix, + + handle: function( event ) { + var ret, + target = this, + related = event.relatedTarget, + handleObj = event.handleObj; + + // For mouseenter/leave call the handler if related is outside the target. + // NB: No relatedTarget if the mouse left/entered the browser window + if ( !related || ( related !== target && !jQuery.contains( target, related ) ) ) { + event.type = handleObj.origType; + ret = handleObj.handler.apply( this, arguments ); + event.type = fix; + } + return ret; + } + }; +} ); + +jQuery.fn.extend( { + + on: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn ); + }, + one: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn, 1 ); + }, + off: function( types, selector, fn ) { + var handleObj, type; + if ( types && types.preventDefault && types.handleObj ) { + + // ( event ) dispatched jQuery.Event + handleObj = types.handleObj; + jQuery( types.delegateTarget ).off( + handleObj.namespace ? + handleObj.origType + "." + handleObj.namespace : + handleObj.origType, + handleObj.selector, + handleObj.handler + ); + return this; + } + if ( typeof types === "object" ) { + + // ( types-object [, selector] ) + for ( type in types ) { + this.off( type, selector, types[ type ] ); + } + return this; + } + if ( selector === false || typeof selector === "function" ) { + + // ( types [, fn] ) + fn = selector; + selector = undefined; + } + if ( fn === false ) { + fn = returnFalse; + } + return this.each( function() { + jQuery.event.remove( this, types, fn, selector ); + } ); + } +} ); + + +var + + // Support: IE <=10 - 11, Edge 12 - 13 only + // In IE/Edge using regex groups here causes severe slowdowns. + // See https://connect.microsoft.com/IE/feedback/details/1736512/ + rnoInnerhtml = /\s*$/g; + +// Prefer a tbody over its parent table for containing new rows +function manipulationTarget( elem, content ) { + if ( nodeName( elem, "table" ) && + nodeName( content.nodeType !== 11 ? content : content.firstChild, "tr" ) ) { + + return jQuery( elem ).children( "tbody" )[ 0 ] || elem; + } + + return elem; +} + +// Replace/restore the type attribute of script elements for safe DOM manipulation +function disableScript( elem ) { + elem.type = ( elem.getAttribute( "type" ) !== null ) + "/" + elem.type; + return elem; +} +function restoreScript( elem ) { + if ( ( elem.type || "" ).slice( 0, 5 ) === "true/" ) { + elem.type = elem.type.slice( 5 ); + } else { + elem.removeAttribute( "type" ); + } + + return elem; +} + +function cloneCopyEvent( src, dest ) { + var i, l, type, pdataOld, udataOld, udataCur, events; + + if ( dest.nodeType !== 1 ) { + return; + } + + // 1. Copy private data: events, handlers, etc. + if ( dataPriv.hasData( src ) ) { + pdataOld = dataPriv.get( src ); + events = pdataOld.events; + + if ( events ) { + dataPriv.remove( dest, "handle events" ); + + for ( type in events ) { + for ( i = 0, l = events[ type ].length; i < l; i++ ) { + jQuery.event.add( dest, type, events[ type ][ i ] ); + } + } + } + } + + // 2. Copy user data + if ( dataUser.hasData( src ) ) { + udataOld = dataUser.access( src ); + udataCur = jQuery.extend( {}, udataOld ); + + dataUser.set( dest, udataCur ); + } +} + +// Fix IE bugs, see support tests +function fixInput( src, dest ) { + var nodeName = dest.nodeName.toLowerCase(); + + // Fails to persist the checked state of a cloned checkbox or radio button. + if ( nodeName === "input" && rcheckableType.test( src.type ) ) { + dest.checked = src.checked; + + // Fails to return the selected option to the default selected state when cloning options + } else if ( nodeName === "input" || nodeName === "textarea" ) { + dest.defaultValue = src.defaultValue; + } +} + +function domManip( collection, args, callback, ignored ) { + + // Flatten any nested arrays + args = flat( args ); + + var fragment, first, scripts, hasScripts, node, doc, + i = 0, + l = collection.length, + iNoClone = l - 1, + value = args[ 0 ], + valueIsFunction = isFunction( value ); + + // We can't cloneNode fragments that contain checked, in WebKit + if ( valueIsFunction || + ( l > 1 && typeof value === "string" && + !support.checkClone && rchecked.test( value ) ) ) { + return collection.each( function( index ) { + var self = collection.eq( index ); + if ( valueIsFunction ) { + args[ 0 ] = value.call( this, index, self.html() ); + } + domManip( self, args, callback, ignored ); + } ); + } + + if ( l ) { + fragment = buildFragment( args, collection[ 0 ].ownerDocument, false, collection, ignored ); + first = fragment.firstChild; + + if ( fragment.childNodes.length === 1 ) { + fragment = first; + } + + // Require either new content or an interest in ignored elements to invoke the callback + if ( first || ignored ) { + scripts = jQuery.map( getAll( fragment, "script" ), disableScript ); + hasScripts = scripts.length; + + // Use the original fragment for the last item + // instead of the first because it can end up + // being emptied incorrectly in certain situations (#8070). + for ( ; i < l; i++ ) { + node = fragment; + + if ( i !== iNoClone ) { + node = jQuery.clone( node, true, true ); + + // Keep references to cloned scripts for later restoration + if ( hasScripts ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( scripts, getAll( node, "script" ) ); + } + } + + callback.call( collection[ i ], node, i ); + } + + if ( hasScripts ) { + doc = scripts[ scripts.length - 1 ].ownerDocument; + + // Reenable scripts + jQuery.map( scripts, restoreScript ); + + // Evaluate executable scripts on first document insertion + for ( i = 0; i < hasScripts; i++ ) { + node = scripts[ i ]; + if ( rscriptType.test( node.type || "" ) && + !dataPriv.access( node, "globalEval" ) && + jQuery.contains( doc, node ) ) { + + if ( node.src && ( node.type || "" ).toLowerCase() !== "module" ) { + + // Optional AJAX dependency, but won't run scripts if not present + if ( jQuery._evalUrl && !node.noModule ) { + jQuery._evalUrl( node.src, { + nonce: node.nonce || node.getAttribute( "nonce" ) + }, doc ); + } + } else { + DOMEval( node.textContent.replace( rcleanScript, "" ), node, doc ); + } + } + } + } + } + } + + return collection; +} + +function remove( elem, selector, keepData ) { + var node, + nodes = selector ? jQuery.filter( selector, elem ) : elem, + i = 0; + + for ( ; ( node = nodes[ i ] ) != null; i++ ) { + if ( !keepData && node.nodeType === 1 ) { + jQuery.cleanData( getAll( node ) ); + } + + if ( node.parentNode ) { + if ( keepData && isAttached( node ) ) { + setGlobalEval( getAll( node, "script" ) ); + } + node.parentNode.removeChild( node ); + } + } + + return elem; +} + +jQuery.extend( { + htmlPrefilter: function( html ) { + return html; + }, + + clone: function( elem, dataAndEvents, deepDataAndEvents ) { + var i, l, srcElements, destElements, + clone = elem.cloneNode( true ), + inPage = isAttached( elem ); + + // Fix IE cloning issues + if ( !support.noCloneChecked && ( elem.nodeType === 1 || elem.nodeType === 11 ) && + !jQuery.isXMLDoc( elem ) ) { + + // We eschew Sizzle here for performance reasons: https://jsperf.com/getall-vs-sizzle/2 + destElements = getAll( clone ); + srcElements = getAll( elem ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + fixInput( srcElements[ i ], destElements[ i ] ); + } + } + + // Copy the events from the original to the clone + if ( dataAndEvents ) { + if ( deepDataAndEvents ) { + srcElements = srcElements || getAll( elem ); + destElements = destElements || getAll( clone ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + cloneCopyEvent( srcElements[ i ], destElements[ i ] ); + } + } else { + cloneCopyEvent( elem, clone ); + } + } + + // Preserve script evaluation history + destElements = getAll( clone, "script" ); + if ( destElements.length > 0 ) { + setGlobalEval( destElements, !inPage && getAll( elem, "script" ) ); + } + + // Return the cloned set + return clone; + }, + + cleanData: function( elems ) { + var data, elem, type, + special = jQuery.event.special, + i = 0; + + for ( ; ( elem = elems[ i ] ) !== undefined; i++ ) { + if ( acceptData( elem ) ) { + if ( ( data = elem[ dataPriv.expando ] ) ) { + if ( data.events ) { + for ( type in data.events ) { + if ( special[ type ] ) { + jQuery.event.remove( elem, type ); + + // This is a shortcut to avoid jQuery.event.remove's overhead + } else { + jQuery.removeEvent( elem, type, data.handle ); + } + } + } + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataPriv.expando ] = undefined; + } + if ( elem[ dataUser.expando ] ) { + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataUser.expando ] = undefined; + } + } + } + } +} ); + +jQuery.fn.extend( { + detach: function( selector ) { + return remove( this, selector, true ); + }, + + remove: function( selector ) { + return remove( this, selector ); + }, + + text: function( value ) { + return access( this, function( value ) { + return value === undefined ? + jQuery.text( this ) : + this.empty().each( function() { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + this.textContent = value; + } + } ); + }, null, value, arguments.length ); + }, + + append: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.appendChild( elem ); + } + } ); + }, + + prepend: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.insertBefore( elem, target.firstChild ); + } + } ); + }, + + before: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this ); + } + } ); + }, + + after: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this.nextSibling ); + } + } ); + }, + + empty: function() { + var elem, + i = 0; + + for ( ; ( elem = this[ i ] ) != null; i++ ) { + if ( elem.nodeType === 1 ) { + + // Prevent memory leaks + jQuery.cleanData( getAll( elem, false ) ); + + // Remove any remaining nodes + elem.textContent = ""; + } + } + + return this; + }, + + clone: function( dataAndEvents, deepDataAndEvents ) { + dataAndEvents = dataAndEvents == null ? false : dataAndEvents; + deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; + + return this.map( function() { + return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); + } ); + }, + + html: function( value ) { + return access( this, function( value ) { + var elem = this[ 0 ] || {}, + i = 0, + l = this.length; + + if ( value === undefined && elem.nodeType === 1 ) { + return elem.innerHTML; + } + + // See if we can take a shortcut and just use innerHTML + if ( typeof value === "string" && !rnoInnerhtml.test( value ) && + !wrapMap[ ( rtagName.exec( value ) || [ "", "" ] )[ 1 ].toLowerCase() ] ) { + + value = jQuery.htmlPrefilter( value ); + + try { + for ( ; i < l; i++ ) { + elem = this[ i ] || {}; + + // Remove element nodes and prevent memory leaks + if ( elem.nodeType === 1 ) { + jQuery.cleanData( getAll( elem, false ) ); + elem.innerHTML = value; + } + } + + elem = 0; + + // If using innerHTML throws an exception, use the fallback method + } catch ( e ) {} + } + + if ( elem ) { + this.empty().append( value ); + } + }, null, value, arguments.length ); + }, + + replaceWith: function() { + var ignored = []; + + // Make the changes, replacing each non-ignored context element with the new content + return domManip( this, arguments, function( elem ) { + var parent = this.parentNode; + + if ( jQuery.inArray( this, ignored ) < 0 ) { + jQuery.cleanData( getAll( this ) ); + if ( parent ) { + parent.replaceChild( elem, this ); + } + } + + // Force callback invocation + }, ignored ); + } +} ); + +jQuery.each( { + appendTo: "append", + prependTo: "prepend", + insertBefore: "before", + insertAfter: "after", + replaceAll: "replaceWith" +}, function( name, original ) { + jQuery.fn[ name ] = function( selector ) { + var elems, + ret = [], + insert = jQuery( selector ), + last = insert.length - 1, + i = 0; + + for ( ; i <= last; i++ ) { + elems = i === last ? this : this.clone( true ); + jQuery( insert[ i ] )[ original ]( elems ); + + // Support: Android <=4.0 only, PhantomJS 1 only + // .get() because push.apply(_, arraylike) throws on ancient WebKit + push.apply( ret, elems.get() ); + } + + return this.pushStack( ret ); + }; +} ); +var rnumnonpx = new RegExp( "^(" + pnum + ")(?!px)[a-z%]+$", "i" ); + +var getStyles = function( elem ) { + + // Support: IE <=11 only, Firefox <=30 (#15098, #14150) + // IE throws on elements created in popups + // FF meanwhile throws on frame elements through "defaultView.getComputedStyle" + var view = elem.ownerDocument.defaultView; + + if ( !view || !view.opener ) { + view = window; + } + + return view.getComputedStyle( elem ); + }; + +var swap = function( elem, options, callback ) { + var ret, name, + old = {}; + + // Remember the old values, and insert the new ones + for ( name in options ) { + old[ name ] = elem.style[ name ]; + elem.style[ name ] = options[ name ]; + } + + ret = callback.call( elem ); + + // Revert the old values + for ( name in options ) { + elem.style[ name ] = old[ name ]; + } + + return ret; +}; + + +var rboxStyle = new RegExp( cssExpand.join( "|" ), "i" ); + + + +( function() { + + // Executing both pixelPosition & boxSizingReliable tests require only one layout + // so they're executed at the same time to save the second computation. + function computeStyleTests() { + + // This is a singleton, we need to execute it only once + if ( !div ) { + return; + } + + container.style.cssText = "position:absolute;left:-11111px;width:60px;" + + "margin-top:1px;padding:0;border:0"; + div.style.cssText = + "position:relative;display:block;box-sizing:border-box;overflow:scroll;" + + "margin:auto;border:1px;padding:1px;" + + "width:60%;top:1%"; + documentElement.appendChild( container ).appendChild( div ); + + var divStyle = window.getComputedStyle( div ); + pixelPositionVal = divStyle.top !== "1%"; + + // Support: Android 4.0 - 4.3 only, Firefox <=3 - 44 + reliableMarginLeftVal = roundPixelMeasures( divStyle.marginLeft ) === 12; + + // Support: Android 4.0 - 4.3 only, Safari <=9.1 - 10.1, iOS <=7.0 - 9.3 + // Some styles come back with percentage values, even though they shouldn't + div.style.right = "60%"; + pixelBoxStylesVal = roundPixelMeasures( divStyle.right ) === 36; + + // Support: IE 9 - 11 only + // Detect misreporting of content dimensions for box-sizing:border-box elements + boxSizingReliableVal = roundPixelMeasures( divStyle.width ) === 36; + + // Support: IE 9 only + // Detect overflow:scroll screwiness (gh-3699) + // Support: Chrome <=64 + // Don't get tricked when zoom affects offsetWidth (gh-4029) + div.style.position = "absolute"; + scrollboxSizeVal = roundPixelMeasures( div.offsetWidth / 3 ) === 12; + + documentElement.removeChild( container ); + + // Nullify the div so it wouldn't be stored in the memory and + // it will also be a sign that checks already performed + div = null; + } + + function roundPixelMeasures( measure ) { + return Math.round( parseFloat( measure ) ); + } + + var pixelPositionVal, boxSizingReliableVal, scrollboxSizeVal, pixelBoxStylesVal, + reliableTrDimensionsVal, reliableMarginLeftVal, + container = document.createElement( "div" ), + div = document.createElement( "div" ); + + // Finish early in limited (non-browser) environments + if ( !div.style ) { + return; + } + + // Support: IE <=9 - 11 only + // Style of cloned element affects source element cloned (#8908) + div.style.backgroundClip = "content-box"; + div.cloneNode( true ).style.backgroundClip = ""; + support.clearCloneStyle = div.style.backgroundClip === "content-box"; + + jQuery.extend( support, { + boxSizingReliable: function() { + computeStyleTests(); + return boxSizingReliableVal; + }, + pixelBoxStyles: function() { + computeStyleTests(); + return pixelBoxStylesVal; + }, + pixelPosition: function() { + computeStyleTests(); + return pixelPositionVal; + }, + reliableMarginLeft: function() { + computeStyleTests(); + return reliableMarginLeftVal; + }, + scrollboxSize: function() { + computeStyleTests(); + return scrollboxSizeVal; + }, + + // Support: IE 9 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Behavior in IE 9 is more subtle than in newer versions & it passes + // some versions of this test; make sure not to make it pass there! + // + // Support: Firefox 70+ + // Only Firefox includes border widths + // in computed dimensions. (gh-4529) + reliableTrDimensions: function() { + var table, tr, trChild, trStyle; + if ( reliableTrDimensionsVal == null ) { + table = document.createElement( "table" ); + tr = document.createElement( "tr" ); + trChild = document.createElement( "div" ); + + table.style.cssText = "position:absolute;left:-11111px;border-collapse:separate"; + tr.style.cssText = "border:1px solid"; + + // Support: Chrome 86+ + // Height set through cssText does not get applied. + // Computed height then comes back as 0. + tr.style.height = "1px"; + trChild.style.height = "9px"; + + // Support: Android 8 Chrome 86+ + // In our bodyBackground.html iframe, + // display for all div elements is set to "inline", + // which causes a problem only in Android 8 Chrome 86. + // Ensuring the div is display: block + // gets around this issue. + trChild.style.display = "block"; + + documentElement + .appendChild( table ) + .appendChild( tr ) + .appendChild( trChild ); + + trStyle = window.getComputedStyle( tr ); + reliableTrDimensionsVal = ( parseInt( trStyle.height, 10 ) + + parseInt( trStyle.borderTopWidth, 10 ) + + parseInt( trStyle.borderBottomWidth, 10 ) ) === tr.offsetHeight; + + documentElement.removeChild( table ); + } + return reliableTrDimensionsVal; + } + } ); +} )(); + + +function curCSS( elem, name, computed ) { + var width, minWidth, maxWidth, ret, + + // Support: Firefox 51+ + // Retrieving style before computed somehow + // fixes an issue with getting wrong values + // on detached elements + style = elem.style; + + computed = computed || getStyles( elem ); + + // getPropertyValue is needed for: + // .css('filter') (IE 9 only, #12537) + // .css('--customProperty) (#3144) + if ( computed ) { + ret = computed.getPropertyValue( name ) || computed[ name ]; + + if ( ret === "" && !isAttached( elem ) ) { + ret = jQuery.style( elem, name ); + } + + // A tribute to the "awesome hack by Dean Edwards" + // Android Browser returns percentage for some values, + // but width seems to be reliably pixels. + // This is against the CSSOM draft spec: + // https://drafts.csswg.org/cssom/#resolved-values + if ( !support.pixelBoxStyles() && rnumnonpx.test( ret ) && rboxStyle.test( name ) ) { + + // Remember the original values + width = style.width; + minWidth = style.minWidth; + maxWidth = style.maxWidth; + + // Put in the new values to get a computed value out + style.minWidth = style.maxWidth = style.width = ret; + ret = computed.width; + + // Revert the changed values + style.width = width; + style.minWidth = minWidth; + style.maxWidth = maxWidth; + } + } + + return ret !== undefined ? + + // Support: IE <=9 - 11 only + // IE returns zIndex value as an integer. + ret + "" : + ret; +} + + +function addGetHookIf( conditionFn, hookFn ) { + + // Define the hook, we'll check on the first run if it's really needed. + return { + get: function() { + if ( conditionFn() ) { + + // Hook not needed (or it's not possible to use it due + // to missing dependency), remove it. + delete this.get; + return; + } + + // Hook needed; redefine it so that the support test is not executed again. + return ( this.get = hookFn ).apply( this, arguments ); + } + }; +} + + +var cssPrefixes = [ "Webkit", "Moz", "ms" ], + emptyStyle = document.createElement( "div" ).style, + vendorProps = {}; + +// Return a vendor-prefixed property or undefined +function vendorPropName( name ) { + + // Check for vendor prefixed names + var capName = name[ 0 ].toUpperCase() + name.slice( 1 ), + i = cssPrefixes.length; + + while ( i-- ) { + name = cssPrefixes[ i ] + capName; + if ( name in emptyStyle ) { + return name; + } + } +} + +// Return a potentially-mapped jQuery.cssProps or vendor prefixed property +function finalPropName( name ) { + var final = jQuery.cssProps[ name ] || vendorProps[ name ]; + + if ( final ) { + return final; + } + if ( name in emptyStyle ) { + return name; + } + return vendorProps[ name ] = vendorPropName( name ) || name; +} + + +var + + // Swappable if display is none or starts with table + // except "table", "table-cell", or "table-caption" + // See here for display values: https://developer.mozilla.org/en-US/docs/CSS/display + rdisplayswap = /^(none|table(?!-c[ea]).+)/, + rcustomProp = /^--/, + cssShow = { position: "absolute", visibility: "hidden", display: "block" }, + cssNormalTransform = { + letterSpacing: "0", + fontWeight: "400" + }; + +function setPositiveNumber( _elem, value, subtract ) { + + // Any relative (+/-) values have already been + // normalized at this point + var matches = rcssNum.exec( value ); + return matches ? + + // Guard against undefined "subtract", e.g., when used as in cssHooks + Math.max( 0, matches[ 2 ] - ( subtract || 0 ) ) + ( matches[ 3 ] || "px" ) : + value; +} + +function boxModelAdjustment( elem, dimension, box, isBorderBox, styles, computedVal ) { + var i = dimension === "width" ? 1 : 0, + extra = 0, + delta = 0; + + // Adjustment may not be necessary + if ( box === ( isBorderBox ? "border" : "content" ) ) { + return 0; + } + + for ( ; i < 4; i += 2 ) { + + // Both box models exclude margin + if ( box === "margin" ) { + delta += jQuery.css( elem, box + cssExpand[ i ], true, styles ); + } + + // If we get here with a content-box, we're seeking "padding" or "border" or "margin" + if ( !isBorderBox ) { + + // Add padding + delta += jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + + // For "border" or "margin", add border + if ( box !== "padding" ) { + delta += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + + // But still keep track of it otherwise + } else { + extra += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + + // If we get here with a border-box (content + padding + border), we're seeking "content" or + // "padding" or "margin" + } else { + + // For "content", subtract padding + if ( box === "content" ) { + delta -= jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + } + + // For "content" or "padding", subtract border + if ( box !== "margin" ) { + delta -= jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + } + } + + // Account for positive content-box scroll gutter when requested by providing computedVal + if ( !isBorderBox && computedVal >= 0 ) { + + // offsetWidth/offsetHeight is a rounded sum of content, padding, scroll gutter, and border + // Assuming integer scroll gutter, subtract the rest and round down + delta += Math.max( 0, Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + computedVal - + delta - + extra - + 0.5 + + // If offsetWidth/offsetHeight is unknown, then we can't determine content-box scroll gutter + // Use an explicit zero to avoid NaN (gh-3964) + ) ) || 0; + } + + return delta; +} + +function getWidthOrHeight( elem, dimension, extra ) { + + // Start with computed style + var styles = getStyles( elem ), + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-4322). + // Fake content-box until we know it's needed to know the true value. + boxSizingNeeded = !support.boxSizingReliable() || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + valueIsBorderBox = isBorderBox, + + val = curCSS( elem, dimension, styles ), + offsetProp = "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ); + + // Support: Firefox <=54 + // Return a confounding non-pixel value or feign ignorance, as appropriate. + if ( rnumnonpx.test( val ) ) { + if ( !extra ) { + return val; + } + val = "auto"; + } + + + // Support: IE 9 - 11 only + // Use offsetWidth/offsetHeight for when box sizing is unreliable. + // In those cases, the computed value can be trusted to be border-box. + if ( ( !support.boxSizingReliable() && isBorderBox || + + // Support: IE 10 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Interestingly, in some cases IE 9 doesn't suffer from this issue. + !support.reliableTrDimensions() && nodeName( elem, "tr" ) || + + // Fall back to offsetWidth/offsetHeight when value is "auto" + // This happens for inline elements with no explicit setting (gh-3571) + val === "auto" || + + // Support: Android <=4.1 - 4.3 only + // Also use offsetWidth/offsetHeight for misreported inline dimensions (gh-3602) + !parseFloat( val ) && jQuery.css( elem, "display", false, styles ) === "inline" ) && + + // Make sure the element is visible & connected + elem.getClientRects().length ) { + + isBorderBox = jQuery.css( elem, "boxSizing", false, styles ) === "border-box"; + + // Where available, offsetWidth/offsetHeight approximate border box dimensions. + // Where not available (e.g., SVG), assume unreliable box-sizing and interpret the + // retrieved value as a content box dimension. + valueIsBorderBox = offsetProp in elem; + if ( valueIsBorderBox ) { + val = elem[ offsetProp ]; + } + } + + // Normalize "" and auto + val = parseFloat( val ) || 0; + + // Adjust for the element's box model + return ( val + + boxModelAdjustment( + elem, + dimension, + extra || ( isBorderBox ? "border" : "content" ), + valueIsBorderBox, + styles, + + // Provide the current computed size to request scroll gutter calculation (gh-3589) + val + ) + ) + "px"; +} + +jQuery.extend( { + + // Add in style property hooks for overriding the default + // behavior of getting and setting a style property + cssHooks: { + opacity: { + get: function( elem, computed ) { + if ( computed ) { + + // We should always get a number back from opacity + var ret = curCSS( elem, "opacity" ); + return ret === "" ? "1" : ret; + } + } + } + }, + + // Don't automatically add "px" to these possibly-unitless properties + cssNumber: { + "animationIterationCount": true, + "columnCount": true, + "fillOpacity": true, + "flexGrow": true, + "flexShrink": true, + "fontWeight": true, + "gridArea": true, + "gridColumn": true, + "gridColumnEnd": true, + "gridColumnStart": true, + "gridRow": true, + "gridRowEnd": true, + "gridRowStart": true, + "lineHeight": true, + "opacity": true, + "order": true, + "orphans": true, + "widows": true, + "zIndex": true, + "zoom": true + }, + + // Add in properties whose names you wish to fix before + // setting or getting the value + cssProps: {}, + + // Get and set the style property on a DOM Node + style: function( elem, name, value, extra ) { + + // Don't set styles on text and comment nodes + if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) { + return; + } + + // Make sure that we're working with the right name + var ret, type, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ), + style = elem.style; + + // Make sure that we're working with the right name. We don't + // want to query the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Gets hook for the prefixed version, then unprefixed version + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // Check if we're setting a value + if ( value !== undefined ) { + type = typeof value; + + // Convert "+=" or "-=" to relative numbers (#7345) + if ( type === "string" && ( ret = rcssNum.exec( value ) ) && ret[ 1 ] ) { + value = adjustCSS( elem, name, ret ); + + // Fixes bug #9237 + type = "number"; + } + + // Make sure that null and NaN values aren't set (#7116) + if ( value == null || value !== value ) { + return; + } + + // If a number was passed in, add the unit (except for certain CSS properties) + // The isCustomProp check can be removed in jQuery 4.0 when we only auto-append + // "px" to a few hardcoded values. + if ( type === "number" && !isCustomProp ) { + value += ret && ret[ 3 ] || ( jQuery.cssNumber[ origName ] ? "" : "px" ); + } + + // background-* props affect original clone's values + if ( !support.clearCloneStyle && value === "" && name.indexOf( "background" ) === 0 ) { + style[ name ] = "inherit"; + } + + // If a hook was provided, use that value, otherwise just set the specified value + if ( !hooks || !( "set" in hooks ) || + ( value = hooks.set( elem, value, extra ) ) !== undefined ) { + + if ( isCustomProp ) { + style.setProperty( name, value ); + } else { + style[ name ] = value; + } + } + + } else { + + // If a hook was provided get the non-computed value from there + if ( hooks && "get" in hooks && + ( ret = hooks.get( elem, false, extra ) ) !== undefined ) { + + return ret; + } + + // Otherwise just get the value from the style object + return style[ name ]; + } + }, + + css: function( elem, name, extra, styles ) { + var val, num, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ); + + // Make sure that we're working with the right name. We don't + // want to modify the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Try prefixed name followed by the unprefixed name + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // If a hook was provided get the computed value from there + if ( hooks && "get" in hooks ) { + val = hooks.get( elem, true, extra ); + } + + // Otherwise, if a way to get the computed value exists, use that + if ( val === undefined ) { + val = curCSS( elem, name, styles ); + } + + // Convert "normal" to computed value + if ( val === "normal" && name in cssNormalTransform ) { + val = cssNormalTransform[ name ]; + } + + // Make numeric if forced or a qualifier was provided and val looks numeric + if ( extra === "" || extra ) { + num = parseFloat( val ); + return extra === true || isFinite( num ) ? num || 0 : val; + } + + return val; + } +} ); + +jQuery.each( [ "height", "width" ], function( _i, dimension ) { + jQuery.cssHooks[ dimension ] = { + get: function( elem, computed, extra ) { + if ( computed ) { + + // Certain elements can have dimension info if we invisibly show them + // but it must have a current display style that would benefit + return rdisplayswap.test( jQuery.css( elem, "display" ) ) && + + // Support: Safari 8+ + // Table columns in Safari have non-zero offsetWidth & zero + // getBoundingClientRect().width unless display is changed. + // Support: IE <=11 only + // Running getBoundingClientRect on a disconnected node + // in IE throws an error. + ( !elem.getClientRects().length || !elem.getBoundingClientRect().width ) ? + swap( elem, cssShow, function() { + return getWidthOrHeight( elem, dimension, extra ); + } ) : + getWidthOrHeight( elem, dimension, extra ); + } + }, + + set: function( elem, value, extra ) { + var matches, + styles = getStyles( elem ), + + // Only read styles.position if the test has a chance to fail + // to avoid forcing a reflow. + scrollboxSizeBuggy = !support.scrollboxSize() && + styles.position === "absolute", + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-3991) + boxSizingNeeded = scrollboxSizeBuggy || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + subtract = extra ? + boxModelAdjustment( + elem, + dimension, + extra, + isBorderBox, + styles + ) : + 0; + + // Account for unreliable border-box dimensions by comparing offset* to computed and + // faking a content-box to get border and padding (gh-3699) + if ( isBorderBox && scrollboxSizeBuggy ) { + subtract -= Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + parseFloat( styles[ dimension ] ) - + boxModelAdjustment( elem, dimension, "border", false, styles ) - + 0.5 + ); + } + + // Convert to pixels if value adjustment is needed + if ( subtract && ( matches = rcssNum.exec( value ) ) && + ( matches[ 3 ] || "px" ) !== "px" ) { + + elem.style[ dimension ] = value; + value = jQuery.css( elem, dimension ); + } + + return setPositiveNumber( elem, value, subtract ); + } + }; +} ); + +jQuery.cssHooks.marginLeft = addGetHookIf( support.reliableMarginLeft, + function( elem, computed ) { + if ( computed ) { + return ( parseFloat( curCSS( elem, "marginLeft" ) ) || + elem.getBoundingClientRect().left - + swap( elem, { marginLeft: 0 }, function() { + return elem.getBoundingClientRect().left; + } ) + ) + "px"; + } + } +); + +// These hooks are used by animate to expand properties +jQuery.each( { + margin: "", + padding: "", + border: "Width" +}, function( prefix, suffix ) { + jQuery.cssHooks[ prefix + suffix ] = { + expand: function( value ) { + var i = 0, + expanded = {}, + + // Assumes a single number if not a string + parts = typeof value === "string" ? value.split( " " ) : [ value ]; + + for ( ; i < 4; i++ ) { + expanded[ prefix + cssExpand[ i ] + suffix ] = + parts[ i ] || parts[ i - 2 ] || parts[ 0 ]; + } + + return expanded; + } + }; + + if ( prefix !== "margin" ) { + jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber; + } +} ); + +jQuery.fn.extend( { + css: function( name, value ) { + return access( this, function( elem, name, value ) { + var styles, len, + map = {}, + i = 0; + + if ( Array.isArray( name ) ) { + styles = getStyles( elem ); + len = name.length; + + for ( ; i < len; i++ ) { + map[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles ); + } + + return map; + } + + return value !== undefined ? + jQuery.style( elem, name, value ) : + jQuery.css( elem, name ); + }, name, value, arguments.length > 1 ); + } +} ); + + +function Tween( elem, options, prop, end, easing ) { + return new Tween.prototype.init( elem, options, prop, end, easing ); +} +jQuery.Tween = Tween; + +Tween.prototype = { + constructor: Tween, + init: function( elem, options, prop, end, easing, unit ) { + this.elem = elem; + this.prop = prop; + this.easing = easing || jQuery.easing._default; + this.options = options; + this.start = this.now = this.cur(); + this.end = end; + this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" ); + }, + cur: function() { + var hooks = Tween.propHooks[ this.prop ]; + + return hooks && hooks.get ? + hooks.get( this ) : + Tween.propHooks._default.get( this ); + }, + run: function( percent ) { + var eased, + hooks = Tween.propHooks[ this.prop ]; + + if ( this.options.duration ) { + this.pos = eased = jQuery.easing[ this.easing ]( + percent, this.options.duration * percent, 0, 1, this.options.duration + ); + } else { + this.pos = eased = percent; + } + this.now = ( this.end - this.start ) * eased + this.start; + + if ( this.options.step ) { + this.options.step.call( this.elem, this.now, this ); + } + + if ( hooks && hooks.set ) { + hooks.set( this ); + } else { + Tween.propHooks._default.set( this ); + } + return this; + } +}; + +Tween.prototype.init.prototype = Tween.prototype; + +Tween.propHooks = { + _default: { + get: function( tween ) { + var result; + + // Use a property on the element directly when it is not a DOM element, + // or when there is no matching style property that exists. + if ( tween.elem.nodeType !== 1 || + tween.elem[ tween.prop ] != null && tween.elem.style[ tween.prop ] == null ) { + return tween.elem[ tween.prop ]; + } + + // Passing an empty string as a 3rd parameter to .css will automatically + // attempt a parseFloat and fallback to a string if the parse fails. + // Simple values such as "10px" are parsed to Float; + // complex values such as "rotate(1rad)" are returned as-is. + result = jQuery.css( tween.elem, tween.prop, "" ); + + // Empty strings, null, undefined and "auto" are converted to 0. + return !result || result === "auto" ? 0 : result; + }, + set: function( tween ) { + + // Use step hook for back compat. + // Use cssHook if its there. + // Use .style if available and use plain properties where available. + if ( jQuery.fx.step[ tween.prop ] ) { + jQuery.fx.step[ tween.prop ]( tween ); + } else if ( tween.elem.nodeType === 1 && ( + jQuery.cssHooks[ tween.prop ] || + tween.elem.style[ finalPropName( tween.prop ) ] != null ) ) { + jQuery.style( tween.elem, tween.prop, tween.now + tween.unit ); + } else { + tween.elem[ tween.prop ] = tween.now; + } + } + } +}; + +// Support: IE <=9 only +// Panic based approach to setting things on disconnected nodes +Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = { + set: function( tween ) { + if ( tween.elem.nodeType && tween.elem.parentNode ) { + tween.elem[ tween.prop ] = tween.now; + } + } +}; + +jQuery.easing = { + linear: function( p ) { + return p; + }, + swing: function( p ) { + return 0.5 - Math.cos( p * Math.PI ) / 2; + }, + _default: "swing" +}; + +jQuery.fx = Tween.prototype.init; + +// Back compat <1.8 extension point +jQuery.fx.step = {}; + + + + +var + fxNow, inProgress, + rfxtypes = /^(?:toggle|show|hide)$/, + rrun = /queueHooks$/; + +function schedule() { + if ( inProgress ) { + if ( document.hidden === false && window.requestAnimationFrame ) { + window.requestAnimationFrame( schedule ); + } else { + window.setTimeout( schedule, jQuery.fx.interval ); + } + + jQuery.fx.tick(); + } +} + +// Animations created synchronously will run synchronously +function createFxNow() { + window.setTimeout( function() { + fxNow = undefined; + } ); + return ( fxNow = Date.now() ); +} + +// Generate parameters to create a standard animation +function genFx( type, includeWidth ) { + var which, + i = 0, + attrs = { height: type }; + + // If we include width, step value is 1 to do all cssExpand values, + // otherwise step value is 2 to skip over Left and Right + includeWidth = includeWidth ? 1 : 0; + for ( ; i < 4; i += 2 - includeWidth ) { + which = cssExpand[ i ]; + attrs[ "margin" + which ] = attrs[ "padding" + which ] = type; + } + + if ( includeWidth ) { + attrs.opacity = attrs.width = type; + } + + return attrs; +} + +function createTween( value, prop, animation ) { + var tween, + collection = ( Animation.tweeners[ prop ] || [] ).concat( Animation.tweeners[ "*" ] ), + index = 0, + length = collection.length; + for ( ; index < length; index++ ) { + if ( ( tween = collection[ index ].call( animation, prop, value ) ) ) { + + // We're done with this property + return tween; + } + } +} + +function defaultPrefilter( elem, props, opts ) { + var prop, value, toggle, hooks, oldfire, propTween, restoreDisplay, display, + isBox = "width" in props || "height" in props, + anim = this, + orig = {}, + style = elem.style, + hidden = elem.nodeType && isHiddenWithinTree( elem ), + dataShow = dataPriv.get( elem, "fxshow" ); + + // Queue-skipping animations hijack the fx hooks + if ( !opts.queue ) { + hooks = jQuery._queueHooks( elem, "fx" ); + if ( hooks.unqueued == null ) { + hooks.unqueued = 0; + oldfire = hooks.empty.fire; + hooks.empty.fire = function() { + if ( !hooks.unqueued ) { + oldfire(); + } + }; + } + hooks.unqueued++; + + anim.always( function() { + + // Ensure the complete handler is called before this completes + anim.always( function() { + hooks.unqueued--; + if ( !jQuery.queue( elem, "fx" ).length ) { + hooks.empty.fire(); + } + } ); + } ); + } + + // Detect show/hide animations + for ( prop in props ) { + value = props[ prop ]; + if ( rfxtypes.test( value ) ) { + delete props[ prop ]; + toggle = toggle || value === "toggle"; + if ( value === ( hidden ? "hide" : "show" ) ) { + + // Pretend to be hidden if this is a "show" and + // there is still data from a stopped show/hide + if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) { + hidden = true; + + // Ignore all other no-op show/hide data + } else { + continue; + } + } + orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop ); + } + } + + // Bail out if this is a no-op like .hide().hide() + propTween = !jQuery.isEmptyObject( props ); + if ( !propTween && jQuery.isEmptyObject( orig ) ) { + return; + } + + // Restrict "overflow" and "display" styles during box animations + if ( isBox && elem.nodeType === 1 ) { + + // Support: IE <=9 - 11, Edge 12 - 15 + // Record all 3 overflow attributes because IE does not infer the shorthand + // from identically-valued overflowX and overflowY and Edge just mirrors + // the overflowX value there. + opts.overflow = [ style.overflow, style.overflowX, style.overflowY ]; + + // Identify a display type, preferring old show/hide data over the CSS cascade + restoreDisplay = dataShow && dataShow.display; + if ( restoreDisplay == null ) { + restoreDisplay = dataPriv.get( elem, "display" ); + } + display = jQuery.css( elem, "display" ); + if ( display === "none" ) { + if ( restoreDisplay ) { + display = restoreDisplay; + } else { + + // Get nonempty value(s) by temporarily forcing visibility + showHide( [ elem ], true ); + restoreDisplay = elem.style.display || restoreDisplay; + display = jQuery.css( elem, "display" ); + showHide( [ elem ] ); + } + } + + // Animate inline elements as inline-block + if ( display === "inline" || display === "inline-block" && restoreDisplay != null ) { + if ( jQuery.css( elem, "float" ) === "none" ) { + + // Restore the original display value at the end of pure show/hide animations + if ( !propTween ) { + anim.done( function() { + style.display = restoreDisplay; + } ); + if ( restoreDisplay == null ) { + display = style.display; + restoreDisplay = display === "none" ? "" : display; + } + } + style.display = "inline-block"; + } + } + } + + if ( opts.overflow ) { + style.overflow = "hidden"; + anim.always( function() { + style.overflow = opts.overflow[ 0 ]; + style.overflowX = opts.overflow[ 1 ]; + style.overflowY = opts.overflow[ 2 ]; + } ); + } + + // Implement show/hide animations + propTween = false; + for ( prop in orig ) { + + // General show/hide setup for this element animation + if ( !propTween ) { + if ( dataShow ) { + if ( "hidden" in dataShow ) { + hidden = dataShow.hidden; + } + } else { + dataShow = dataPriv.access( elem, "fxshow", { display: restoreDisplay } ); + } + + // Store hidden/visible for toggle so `.stop().toggle()` "reverses" + if ( toggle ) { + dataShow.hidden = !hidden; + } + + // Show elements before animating them + if ( hidden ) { + showHide( [ elem ], true ); + } + + /* eslint-disable no-loop-func */ + + anim.done( function() { + + /* eslint-enable no-loop-func */ + + // The final step of a "hide" animation is actually hiding the element + if ( !hidden ) { + showHide( [ elem ] ); + } + dataPriv.remove( elem, "fxshow" ); + for ( prop in orig ) { + jQuery.style( elem, prop, orig[ prop ] ); + } + } ); + } + + // Per-property setup + propTween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim ); + if ( !( prop in dataShow ) ) { + dataShow[ prop ] = propTween.start; + if ( hidden ) { + propTween.end = propTween.start; + propTween.start = 0; + } + } + } +} + +function propFilter( props, specialEasing ) { + var index, name, easing, value, hooks; + + // camelCase, specialEasing and expand cssHook pass + for ( index in props ) { + name = camelCase( index ); + easing = specialEasing[ name ]; + value = props[ index ]; + if ( Array.isArray( value ) ) { + easing = value[ 1 ]; + value = props[ index ] = value[ 0 ]; + } + + if ( index !== name ) { + props[ name ] = value; + delete props[ index ]; + } + + hooks = jQuery.cssHooks[ name ]; + if ( hooks && "expand" in hooks ) { + value = hooks.expand( value ); + delete props[ name ]; + + // Not quite $.extend, this won't overwrite existing keys. + // Reusing 'index' because we have the correct "name" + for ( index in value ) { + if ( !( index in props ) ) { + props[ index ] = value[ index ]; + specialEasing[ index ] = easing; + } + } + } else { + specialEasing[ name ] = easing; + } + } +} + +function Animation( elem, properties, options ) { + var result, + stopped, + index = 0, + length = Animation.prefilters.length, + deferred = jQuery.Deferred().always( function() { + + // Don't match elem in the :animated selector + delete tick.elem; + } ), + tick = function() { + if ( stopped ) { + return false; + } + var currentTime = fxNow || createFxNow(), + remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ), + + // Support: Android 2.3 only + // Archaic crash bug won't allow us to use `1 - ( 0.5 || 0 )` (#12497) + temp = remaining / animation.duration || 0, + percent = 1 - temp, + index = 0, + length = animation.tweens.length; + + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( percent ); + } + + deferred.notifyWith( elem, [ animation, percent, remaining ] ); + + // If there's more to do, yield + if ( percent < 1 && length ) { + return remaining; + } + + // If this was an empty animation, synthesize a final progress notification + if ( !length ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + } + + // Resolve the animation and report its conclusion + deferred.resolveWith( elem, [ animation ] ); + return false; + }, + animation = deferred.promise( { + elem: elem, + props: jQuery.extend( {}, properties ), + opts: jQuery.extend( true, { + specialEasing: {}, + easing: jQuery.easing._default + }, options ), + originalProperties: properties, + originalOptions: options, + startTime: fxNow || createFxNow(), + duration: options.duration, + tweens: [], + createTween: function( prop, end ) { + var tween = jQuery.Tween( elem, animation.opts, prop, end, + animation.opts.specialEasing[ prop ] || animation.opts.easing ); + animation.tweens.push( tween ); + return tween; + }, + stop: function( gotoEnd ) { + var index = 0, + + // If we are going to the end, we want to run all the tweens + // otherwise we skip this part + length = gotoEnd ? animation.tweens.length : 0; + if ( stopped ) { + return this; + } + stopped = true; + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( 1 ); + } + + // Resolve when we played the last frame; otherwise, reject + if ( gotoEnd ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + deferred.resolveWith( elem, [ animation, gotoEnd ] ); + } else { + deferred.rejectWith( elem, [ animation, gotoEnd ] ); + } + return this; + } + } ), + props = animation.props; + + propFilter( props, animation.opts.specialEasing ); + + for ( ; index < length; index++ ) { + result = Animation.prefilters[ index ].call( animation, elem, props, animation.opts ); + if ( result ) { + if ( isFunction( result.stop ) ) { + jQuery._queueHooks( animation.elem, animation.opts.queue ).stop = + result.stop.bind( result ); + } + return result; + } + } + + jQuery.map( props, createTween, animation ); + + if ( isFunction( animation.opts.start ) ) { + animation.opts.start.call( elem, animation ); + } + + // Attach callbacks from options + animation + .progress( animation.opts.progress ) + .done( animation.opts.done, animation.opts.complete ) + .fail( animation.opts.fail ) + .always( animation.opts.always ); + + jQuery.fx.timer( + jQuery.extend( tick, { + elem: elem, + anim: animation, + queue: animation.opts.queue + } ) + ); + + return animation; +} + +jQuery.Animation = jQuery.extend( Animation, { + + tweeners: { + "*": [ function( prop, value ) { + var tween = this.createTween( prop, value ); + adjustCSS( tween.elem, prop, rcssNum.exec( value ), tween ); + return tween; + } ] + }, + + tweener: function( props, callback ) { + if ( isFunction( props ) ) { + callback = props; + props = [ "*" ]; + } else { + props = props.match( rnothtmlwhite ); + } + + var prop, + index = 0, + length = props.length; + + for ( ; index < length; index++ ) { + prop = props[ index ]; + Animation.tweeners[ prop ] = Animation.tweeners[ prop ] || []; + Animation.tweeners[ prop ].unshift( callback ); + } + }, + + prefilters: [ defaultPrefilter ], + + prefilter: function( callback, prepend ) { + if ( prepend ) { + Animation.prefilters.unshift( callback ); + } else { + Animation.prefilters.push( callback ); + } + } +} ); + +jQuery.speed = function( speed, easing, fn ) { + var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : { + complete: fn || !fn && easing || + isFunction( speed ) && speed, + duration: speed, + easing: fn && easing || easing && !isFunction( easing ) && easing + }; + + // Go to the end state if fx are off + if ( jQuery.fx.off ) { + opt.duration = 0; + + } else { + if ( typeof opt.duration !== "number" ) { + if ( opt.duration in jQuery.fx.speeds ) { + opt.duration = jQuery.fx.speeds[ opt.duration ]; + + } else { + opt.duration = jQuery.fx.speeds._default; + } + } + } + + // Normalize opt.queue - true/undefined/null -> "fx" + if ( opt.queue == null || opt.queue === true ) { + opt.queue = "fx"; + } + + // Queueing + opt.old = opt.complete; + + opt.complete = function() { + if ( isFunction( opt.old ) ) { + opt.old.call( this ); + } + + if ( opt.queue ) { + jQuery.dequeue( this, opt.queue ); + } + }; + + return opt; +}; + +jQuery.fn.extend( { + fadeTo: function( speed, to, easing, callback ) { + + // Show any hidden elements after setting opacity to 0 + return this.filter( isHiddenWithinTree ).css( "opacity", 0 ).show() + + // Animate to the value specified + .end().animate( { opacity: to }, speed, easing, callback ); + }, + animate: function( prop, speed, easing, callback ) { + var empty = jQuery.isEmptyObject( prop ), + optall = jQuery.speed( speed, easing, callback ), + doAnimation = function() { + + // Operate on a copy of prop so per-property easing won't be lost + var anim = Animation( this, jQuery.extend( {}, prop ), optall ); + + // Empty animations, or finishing resolves immediately + if ( empty || dataPriv.get( this, "finish" ) ) { + anim.stop( true ); + } + }; + + doAnimation.finish = doAnimation; + + return empty || optall.queue === false ? + this.each( doAnimation ) : + this.queue( optall.queue, doAnimation ); + }, + stop: function( type, clearQueue, gotoEnd ) { + var stopQueue = function( hooks ) { + var stop = hooks.stop; + delete hooks.stop; + stop( gotoEnd ); + }; + + if ( typeof type !== "string" ) { + gotoEnd = clearQueue; + clearQueue = type; + type = undefined; + } + if ( clearQueue ) { + this.queue( type || "fx", [] ); + } + + return this.each( function() { + var dequeue = true, + index = type != null && type + "queueHooks", + timers = jQuery.timers, + data = dataPriv.get( this ); + + if ( index ) { + if ( data[ index ] && data[ index ].stop ) { + stopQueue( data[ index ] ); + } + } else { + for ( index in data ) { + if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) { + stopQueue( data[ index ] ); + } + } + } + + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && + ( type == null || timers[ index ].queue === type ) ) { + + timers[ index ].anim.stop( gotoEnd ); + dequeue = false; + timers.splice( index, 1 ); + } + } + + // Start the next in the queue if the last step wasn't forced. + // Timers currently will call their complete callbacks, which + // will dequeue but only if they were gotoEnd. + if ( dequeue || !gotoEnd ) { + jQuery.dequeue( this, type ); + } + } ); + }, + finish: function( type ) { + if ( type !== false ) { + type = type || "fx"; + } + return this.each( function() { + var index, + data = dataPriv.get( this ), + queue = data[ type + "queue" ], + hooks = data[ type + "queueHooks" ], + timers = jQuery.timers, + length = queue ? queue.length : 0; + + // Enable finishing flag on private data + data.finish = true; + + // Empty the queue first + jQuery.queue( this, type, [] ); + + if ( hooks && hooks.stop ) { + hooks.stop.call( this, true ); + } + + // Look for any active animations, and finish them + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && timers[ index ].queue === type ) { + timers[ index ].anim.stop( true ); + timers.splice( index, 1 ); + } + } + + // Look for any animations in the old queue and finish them + for ( index = 0; index < length; index++ ) { + if ( queue[ index ] && queue[ index ].finish ) { + queue[ index ].finish.call( this ); + } + } + + // Turn off finishing flag + delete data.finish; + } ); + } +} ); + +jQuery.each( [ "toggle", "show", "hide" ], function( _i, name ) { + var cssFn = jQuery.fn[ name ]; + jQuery.fn[ name ] = function( speed, easing, callback ) { + return speed == null || typeof speed === "boolean" ? + cssFn.apply( this, arguments ) : + this.animate( genFx( name, true ), speed, easing, callback ); + }; +} ); + +// Generate shortcuts for custom animations +jQuery.each( { + slideDown: genFx( "show" ), + slideUp: genFx( "hide" ), + slideToggle: genFx( "toggle" ), + fadeIn: { opacity: "show" }, + fadeOut: { opacity: "hide" }, + fadeToggle: { opacity: "toggle" } +}, function( name, props ) { + jQuery.fn[ name ] = function( speed, easing, callback ) { + return this.animate( props, speed, easing, callback ); + }; +} ); + +jQuery.timers = []; +jQuery.fx.tick = function() { + var timer, + i = 0, + timers = jQuery.timers; + + fxNow = Date.now(); + + for ( ; i < timers.length; i++ ) { + timer = timers[ i ]; + + // Run the timer and safely remove it when done (allowing for external removal) + if ( !timer() && timers[ i ] === timer ) { + timers.splice( i--, 1 ); + } + } + + if ( !timers.length ) { + jQuery.fx.stop(); + } + fxNow = undefined; +}; + +jQuery.fx.timer = function( timer ) { + jQuery.timers.push( timer ); + jQuery.fx.start(); +}; + +jQuery.fx.interval = 13; +jQuery.fx.start = function() { + if ( inProgress ) { + return; + } + + inProgress = true; + schedule(); +}; + +jQuery.fx.stop = function() { + inProgress = null; +}; + +jQuery.fx.speeds = { + slow: 600, + fast: 200, + + // Default speed + _default: 400 +}; + + +// Based off of the plugin by Clint Helfers, with permission. +// https://web.archive.org/web/20100324014747/http://blindsignals.com/index.php/2009/07/jquery-delay/ +jQuery.fn.delay = function( time, type ) { + time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time; + type = type || "fx"; + + return this.queue( type, function( next, hooks ) { + var timeout = window.setTimeout( next, time ); + hooks.stop = function() { + window.clearTimeout( timeout ); + }; + } ); +}; + + +( function() { + var input = document.createElement( "input" ), + select = document.createElement( "select" ), + opt = select.appendChild( document.createElement( "option" ) ); + + input.type = "checkbox"; + + // Support: Android <=4.3 only + // Default value for a checkbox should be "on" + support.checkOn = input.value !== ""; + + // Support: IE <=11 only + // Must access selectedIndex to make default options select + support.optSelected = opt.selected; + + // Support: IE <=11 only + // An input loses its value after becoming a radio + input = document.createElement( "input" ); + input.value = "t"; + input.type = "radio"; + support.radioValue = input.value === "t"; +} )(); + + +var boolHook, + attrHandle = jQuery.expr.attrHandle; + +jQuery.fn.extend( { + attr: function( name, value ) { + return access( this, jQuery.attr, name, value, arguments.length > 1 ); + }, + + removeAttr: function( name ) { + return this.each( function() { + jQuery.removeAttr( this, name ); + } ); + } +} ); + +jQuery.extend( { + attr: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set attributes on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + // Fallback to prop when attributes are not supported + if ( typeof elem.getAttribute === "undefined" ) { + return jQuery.prop( elem, name, value ); + } + + // Attribute hooks are determined by the lowercase version + // Grab necessary hook if one is defined + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + hooks = jQuery.attrHooks[ name.toLowerCase() ] || + ( jQuery.expr.match.bool.test( name ) ? boolHook : undefined ); + } + + if ( value !== undefined ) { + if ( value === null ) { + jQuery.removeAttr( elem, name ); + return; + } + + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + elem.setAttribute( name, value + "" ); + return value; + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + ret = jQuery.find.attr( elem, name ); + + // Non-existent attributes return null, we normalize to undefined + return ret == null ? undefined : ret; + }, + + attrHooks: { + type: { + set: function( elem, value ) { + if ( !support.radioValue && value === "radio" && + nodeName( elem, "input" ) ) { + var val = elem.value; + elem.setAttribute( "type", value ); + if ( val ) { + elem.value = val; + } + return value; + } + } + } + }, + + removeAttr: function( elem, value ) { + var name, + i = 0, + + // Attribute names can contain non-HTML whitespace characters + // https://html.spec.whatwg.org/multipage/syntax.html#attributes-2 + attrNames = value && value.match( rnothtmlwhite ); + + if ( attrNames && elem.nodeType === 1 ) { + while ( ( name = attrNames[ i++ ] ) ) { + elem.removeAttribute( name ); + } + } + } +} ); + +// Hooks for boolean attributes +boolHook = { + set: function( elem, value, name ) { + if ( value === false ) { + + // Remove boolean attributes when set to false + jQuery.removeAttr( elem, name ); + } else { + elem.setAttribute( name, name ); + } + return name; + } +}; + +jQuery.each( jQuery.expr.match.bool.source.match( /\w+/g ), function( _i, name ) { + var getter = attrHandle[ name ] || jQuery.find.attr; + + attrHandle[ name ] = function( elem, name, isXML ) { + var ret, handle, + lowercaseName = name.toLowerCase(); + + if ( !isXML ) { + + // Avoid an infinite loop by temporarily removing this function from the getter + handle = attrHandle[ lowercaseName ]; + attrHandle[ lowercaseName ] = ret; + ret = getter( elem, name, isXML ) != null ? + lowercaseName : + null; + attrHandle[ lowercaseName ] = handle; + } + return ret; + }; +} ); + + + + +var rfocusable = /^(?:input|select|textarea|button)$/i, + rclickable = /^(?:a|area)$/i; + +jQuery.fn.extend( { + prop: function( name, value ) { + return access( this, jQuery.prop, name, value, arguments.length > 1 ); + }, + + removeProp: function( name ) { + return this.each( function() { + delete this[ jQuery.propFix[ name ] || name ]; + } ); + } +} ); + +jQuery.extend( { + prop: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set properties on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + + // Fix name and attach hooks + name = jQuery.propFix[ name ] || name; + hooks = jQuery.propHooks[ name ]; + } + + if ( value !== undefined ) { + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + return ( elem[ name ] = value ); + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + return elem[ name ]; + }, + + propHooks: { + tabIndex: { + get: function( elem ) { + + // Support: IE <=9 - 11 only + // elem.tabIndex doesn't always return the + // correct value when it hasn't been explicitly set + // https://web.archive.org/web/20141116233347/http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ + // Use proper attribute retrieval(#12072) + var tabindex = jQuery.find.attr( elem, "tabindex" ); + + if ( tabindex ) { + return parseInt( tabindex, 10 ); + } + + if ( + rfocusable.test( elem.nodeName ) || + rclickable.test( elem.nodeName ) && + elem.href + ) { + return 0; + } + + return -1; + } + } + }, + + propFix: { + "for": "htmlFor", + "class": "className" + } +} ); + +// Support: IE <=11 only +// Accessing the selectedIndex property +// forces the browser to respect setting selected +// on the option +// The getter ensures a default option is selected +// when in an optgroup +// eslint rule "no-unused-expressions" is disabled for this code +// since it considers such accessions noop +if ( !support.optSelected ) { + jQuery.propHooks.selected = { + get: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent && parent.parentNode ) { + parent.parentNode.selectedIndex; + } + return null; + }, + set: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent ) { + parent.selectedIndex; + + if ( parent.parentNode ) { + parent.parentNode.selectedIndex; + } + } + } + }; +} + +jQuery.each( [ + "tabIndex", + "readOnly", + "maxLength", + "cellSpacing", + "cellPadding", + "rowSpan", + "colSpan", + "useMap", + "frameBorder", + "contentEditable" +], function() { + jQuery.propFix[ this.toLowerCase() ] = this; +} ); + + + + + // Strip and collapse whitespace according to HTML spec + // https://infra.spec.whatwg.org/#strip-and-collapse-ascii-whitespace + function stripAndCollapse( value ) { + var tokens = value.match( rnothtmlwhite ) || []; + return tokens.join( " " ); + } + + +function getClass( elem ) { + return elem.getAttribute && elem.getAttribute( "class" ) || ""; +} + +function classesToArray( value ) { + if ( Array.isArray( value ) ) { + return value; + } + if ( typeof value === "string" ) { + return value.match( rnothtmlwhite ) || []; + } + return []; +} + +jQuery.fn.extend( { + addClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).addClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + if ( cur.indexOf( " " + clazz + " " ) < 0 ) { + cur += clazz + " "; + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + removeClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).removeClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + if ( !arguments.length ) { + return this.attr( "class", "" ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + + // This expression is here for better compressibility (see addClass) + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + + // Remove *all* instances + while ( cur.indexOf( " " + clazz + " " ) > -1 ) { + cur = cur.replace( " " + clazz + " ", " " ); + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + toggleClass: function( value, stateVal ) { + var type = typeof value, + isValidValue = type === "string" || Array.isArray( value ); + + if ( typeof stateVal === "boolean" && isValidValue ) { + return stateVal ? this.addClass( value ) : this.removeClass( value ); + } + + if ( isFunction( value ) ) { + return this.each( function( i ) { + jQuery( this ).toggleClass( + value.call( this, i, getClass( this ), stateVal ), + stateVal + ); + } ); + } + + return this.each( function() { + var className, i, self, classNames; + + if ( isValidValue ) { + + // Toggle individual class names + i = 0; + self = jQuery( this ); + classNames = classesToArray( value ); + + while ( ( className = classNames[ i++ ] ) ) { + + // Check each className given, space separated list + if ( self.hasClass( className ) ) { + self.removeClass( className ); + } else { + self.addClass( className ); + } + } + + // Toggle whole class name + } else if ( value === undefined || type === "boolean" ) { + className = getClass( this ); + if ( className ) { + + // Store className if set + dataPriv.set( this, "__className__", className ); + } + + // If the element has a class name or if we're passed `false`, + // then remove the whole classname (if there was one, the above saved it). + // Otherwise bring back whatever was previously saved (if anything), + // falling back to the empty string if nothing was stored. + if ( this.setAttribute ) { + this.setAttribute( "class", + className || value === false ? + "" : + dataPriv.get( this, "__className__" ) || "" + ); + } + } + } ); + }, + + hasClass: function( selector ) { + var className, elem, + i = 0; + + className = " " + selector + " "; + while ( ( elem = this[ i++ ] ) ) { + if ( elem.nodeType === 1 && + ( " " + stripAndCollapse( getClass( elem ) ) + " " ).indexOf( className ) > -1 ) { + return true; + } + } + + return false; + } +} ); + + + + +var rreturn = /\r/g; + +jQuery.fn.extend( { + val: function( value ) { + var hooks, ret, valueIsFunction, + elem = this[ 0 ]; + + if ( !arguments.length ) { + if ( elem ) { + hooks = jQuery.valHooks[ elem.type ] || + jQuery.valHooks[ elem.nodeName.toLowerCase() ]; + + if ( hooks && + "get" in hooks && + ( ret = hooks.get( elem, "value" ) ) !== undefined + ) { + return ret; + } + + ret = elem.value; + + // Handle most common string cases + if ( typeof ret === "string" ) { + return ret.replace( rreturn, "" ); + } + + // Handle cases where value is null/undef or number + return ret == null ? "" : ret; + } + + return; + } + + valueIsFunction = isFunction( value ); + + return this.each( function( i ) { + var val; + + if ( this.nodeType !== 1 ) { + return; + } + + if ( valueIsFunction ) { + val = value.call( this, i, jQuery( this ).val() ); + } else { + val = value; + } + + // Treat null/undefined as ""; convert numbers to string + if ( val == null ) { + val = ""; + + } else if ( typeof val === "number" ) { + val += ""; + + } else if ( Array.isArray( val ) ) { + val = jQuery.map( val, function( value ) { + return value == null ? "" : value + ""; + } ); + } + + hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ]; + + // If set returns undefined, fall back to normal setting + if ( !hooks || !( "set" in hooks ) || hooks.set( this, val, "value" ) === undefined ) { + this.value = val; + } + } ); + } +} ); + +jQuery.extend( { + valHooks: { + option: { + get: function( elem ) { + + var val = jQuery.find.attr( elem, "value" ); + return val != null ? + val : + + // Support: IE <=10 - 11 only + // option.text throws exceptions (#14686, #14858) + // Strip and collapse whitespace + // https://html.spec.whatwg.org/#strip-and-collapse-whitespace + stripAndCollapse( jQuery.text( elem ) ); + } + }, + select: { + get: function( elem ) { + var value, option, i, + options = elem.options, + index = elem.selectedIndex, + one = elem.type === "select-one", + values = one ? null : [], + max = one ? index + 1 : options.length; + + if ( index < 0 ) { + i = max; + + } else { + i = one ? index : 0; + } + + // Loop through all the selected options + for ( ; i < max; i++ ) { + option = options[ i ]; + + // Support: IE <=9 only + // IE8-9 doesn't update selected after form reset (#2551) + if ( ( option.selected || i === index ) && + + // Don't return options that are disabled or in a disabled optgroup + !option.disabled && + ( !option.parentNode.disabled || + !nodeName( option.parentNode, "optgroup" ) ) ) { + + // Get the specific value for the option + value = jQuery( option ).val(); + + // We don't need an array for one selects + if ( one ) { + return value; + } + + // Multi-Selects return an array + values.push( value ); + } + } + + return values; + }, + + set: function( elem, value ) { + var optionSet, option, + options = elem.options, + values = jQuery.makeArray( value ), + i = options.length; + + while ( i-- ) { + option = options[ i ]; + + /* eslint-disable no-cond-assign */ + + if ( option.selected = + jQuery.inArray( jQuery.valHooks.option.get( option ), values ) > -1 + ) { + optionSet = true; + } + + /* eslint-enable no-cond-assign */ + } + + // Force browsers to behave consistently when non-matching value is set + if ( !optionSet ) { + elem.selectedIndex = -1; + } + return values; + } + } + } +} ); + +// Radios and checkboxes getter/setter +jQuery.each( [ "radio", "checkbox" ], function() { + jQuery.valHooks[ this ] = { + set: function( elem, value ) { + if ( Array.isArray( value ) ) { + return ( elem.checked = jQuery.inArray( jQuery( elem ).val(), value ) > -1 ); + } + } + }; + if ( !support.checkOn ) { + jQuery.valHooks[ this ].get = function( elem ) { + return elem.getAttribute( "value" ) === null ? "on" : elem.value; + }; + } +} ); + + + + +// Return jQuery for attributes-only inclusion + + +support.focusin = "onfocusin" in window; + + +var rfocusMorph = /^(?:focusinfocus|focusoutblur)$/, + stopPropagationCallback = function( e ) { + e.stopPropagation(); + }; + +jQuery.extend( jQuery.event, { + + trigger: function( event, data, elem, onlyHandlers ) { + + var i, cur, tmp, bubbleType, ontype, handle, special, lastElement, + eventPath = [ elem || document ], + type = hasOwn.call( event, "type" ) ? event.type : event, + namespaces = hasOwn.call( event, "namespace" ) ? event.namespace.split( "." ) : []; + + cur = lastElement = tmp = elem = elem || document; + + // Don't do events on text and comment nodes + if ( elem.nodeType === 3 || elem.nodeType === 8 ) { + return; + } + + // focus/blur morphs to focusin/out; ensure we're not firing them right now + if ( rfocusMorph.test( type + jQuery.event.triggered ) ) { + return; + } + + if ( type.indexOf( "." ) > -1 ) { + + // Namespaced trigger; create a regexp to match event type in handle() + namespaces = type.split( "." ); + type = namespaces.shift(); + namespaces.sort(); + } + ontype = type.indexOf( ":" ) < 0 && "on" + type; + + // Caller can pass in a jQuery.Event object, Object, or just an event type string + event = event[ jQuery.expando ] ? + event : + new jQuery.Event( type, typeof event === "object" && event ); + + // Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true) + event.isTrigger = onlyHandlers ? 2 : 3; + event.namespace = namespaces.join( "." ); + event.rnamespace = event.namespace ? + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ) : + null; + + // Clean up the event in case it is being reused + event.result = undefined; + if ( !event.target ) { + event.target = elem; + } + + // Clone any incoming data and prepend the event, creating the handler arg list + data = data == null ? + [ event ] : + jQuery.makeArray( data, [ event ] ); + + // Allow special events to draw outside the lines + special = jQuery.event.special[ type ] || {}; + if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) { + return; + } + + // Determine event propagation path in advance, per W3C events spec (#9951) + // Bubble up to document, then to window; watch for a global ownerDocument var (#9724) + if ( !onlyHandlers && !special.noBubble && !isWindow( elem ) ) { + + bubbleType = special.delegateType || type; + if ( !rfocusMorph.test( bubbleType + type ) ) { + cur = cur.parentNode; + } + for ( ; cur; cur = cur.parentNode ) { + eventPath.push( cur ); + tmp = cur; + } + + // Only add window if we got to document (e.g., not plain obj or detached DOM) + if ( tmp === ( elem.ownerDocument || document ) ) { + eventPath.push( tmp.defaultView || tmp.parentWindow || window ); + } + } + + // Fire handlers on the event path + i = 0; + while ( ( cur = eventPath[ i++ ] ) && !event.isPropagationStopped() ) { + lastElement = cur; + event.type = i > 1 ? + bubbleType : + special.bindType || type; + + // jQuery handler + handle = ( dataPriv.get( cur, "events" ) || Object.create( null ) )[ event.type ] && + dataPriv.get( cur, "handle" ); + if ( handle ) { + handle.apply( cur, data ); + } + + // Native handler + handle = ontype && cur[ ontype ]; + if ( handle && handle.apply && acceptData( cur ) ) { + event.result = handle.apply( cur, data ); + if ( event.result === false ) { + event.preventDefault(); + } + } + } + event.type = type; + + // If nobody prevented the default action, do it now + if ( !onlyHandlers && !event.isDefaultPrevented() ) { + + if ( ( !special._default || + special._default.apply( eventPath.pop(), data ) === false ) && + acceptData( elem ) ) { + + // Call a native DOM method on the target with the same name as the event. + // Don't do default actions on window, that's where global variables be (#6170) + if ( ontype && isFunction( elem[ type ] ) && !isWindow( elem ) ) { + + // Don't re-trigger an onFOO event when we call its FOO() method + tmp = elem[ ontype ]; + + if ( tmp ) { + elem[ ontype ] = null; + } + + // Prevent re-triggering of the same event, since we already bubbled it above + jQuery.event.triggered = type; + + if ( event.isPropagationStopped() ) { + lastElement.addEventListener( type, stopPropagationCallback ); + } + + elem[ type ](); + + if ( event.isPropagationStopped() ) { + lastElement.removeEventListener( type, stopPropagationCallback ); + } + + jQuery.event.triggered = undefined; + + if ( tmp ) { + elem[ ontype ] = tmp; + } + } + } + } + + return event.result; + }, + + // Piggyback on a donor event to simulate a different one + // Used only for `focus(in | out)` events + simulate: function( type, elem, event ) { + var e = jQuery.extend( + new jQuery.Event(), + event, + { + type: type, + isSimulated: true + } + ); + + jQuery.event.trigger( e, null, elem ); + } + +} ); + +jQuery.fn.extend( { + + trigger: function( type, data ) { + return this.each( function() { + jQuery.event.trigger( type, data, this ); + } ); + }, + triggerHandler: function( type, data ) { + var elem = this[ 0 ]; + if ( elem ) { + return jQuery.event.trigger( type, data, elem, true ); + } + } +} ); + + +// Support: Firefox <=44 +// Firefox doesn't have focus(in | out) events +// Related ticket - https://bugzilla.mozilla.org/show_bug.cgi?id=687787 +// +// Support: Chrome <=48 - 49, Safari <=9.0 - 9.1 +// focus(in | out) events fire after focus & blur events, +// which is spec violation - http://www.w3.org/TR/DOM-Level-3-Events/#events-focusevent-event-order +// Related ticket - https://bugs.chromium.org/p/chromium/issues/detail?id=449857 +if ( !support.focusin ) { + jQuery.each( { focus: "focusin", blur: "focusout" }, function( orig, fix ) { + + // Attach a single capturing handler on the document while someone wants focusin/focusout + var handler = function( event ) { + jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ) ); + }; + + jQuery.event.special[ fix ] = { + setup: function() { + + // Handle: regular nodes (via `this.ownerDocument`), window + // (via `this.document`) & document (via `this`). + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ); + + if ( !attaches ) { + doc.addEventListener( orig, handler, true ); + } + dataPriv.access( doc, fix, ( attaches || 0 ) + 1 ); + }, + teardown: function() { + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ) - 1; + + if ( !attaches ) { + doc.removeEventListener( orig, handler, true ); + dataPriv.remove( doc, fix ); + + } else { + dataPriv.access( doc, fix, attaches ); + } + } + }; + } ); +} +var location = window.location; + +var nonce = { guid: Date.now() }; + +var rquery = ( /\?/ ); + + + +// Cross-browser xml parsing +jQuery.parseXML = function( data ) { + var xml, parserErrorElem; + if ( !data || typeof data !== "string" ) { + return null; + } + + // Support: IE 9 - 11 only + // IE throws on parseFromString with invalid input. + try { + xml = ( new window.DOMParser() ).parseFromString( data, "text/xml" ); + } catch ( e ) {} + + parserErrorElem = xml && xml.getElementsByTagName( "parsererror" )[ 0 ]; + if ( !xml || parserErrorElem ) { + jQuery.error( "Invalid XML: " + ( + parserErrorElem ? + jQuery.map( parserErrorElem.childNodes, function( el ) { + return el.textContent; + } ).join( "\n" ) : + data + ) ); + } + return xml; +}; + + +var + rbracket = /\[\]$/, + rCRLF = /\r?\n/g, + rsubmitterTypes = /^(?:submit|button|image|reset|file)$/i, + rsubmittable = /^(?:input|select|textarea|keygen)/i; + +function buildParams( prefix, obj, traditional, add ) { + var name; + + if ( Array.isArray( obj ) ) { + + // Serialize array item. + jQuery.each( obj, function( i, v ) { + if ( traditional || rbracket.test( prefix ) ) { + + // Treat each array item as a scalar. + add( prefix, v ); + + } else { + + // Item is non-scalar (array or object), encode its numeric index. + buildParams( + prefix + "[" + ( typeof v === "object" && v != null ? i : "" ) + "]", + v, + traditional, + add + ); + } + } ); + + } else if ( !traditional && toType( obj ) === "object" ) { + + // Serialize object item. + for ( name in obj ) { + buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add ); + } + + } else { + + // Serialize scalar item. + add( prefix, obj ); + } +} + +// Serialize an array of form elements or a set of +// key/values into a query string +jQuery.param = function( a, traditional ) { + var prefix, + s = [], + add = function( key, valueOrFunction ) { + + // If value is a function, invoke it and use its return value + var value = isFunction( valueOrFunction ) ? + valueOrFunction() : + valueOrFunction; + + s[ s.length ] = encodeURIComponent( key ) + "=" + + encodeURIComponent( value == null ? "" : value ); + }; + + if ( a == null ) { + return ""; + } + + // If an array was passed in, assume that it is an array of form elements. + if ( Array.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) { + + // Serialize the form elements + jQuery.each( a, function() { + add( this.name, this.value ); + } ); + + } else { + + // If traditional, encode the "old" way (the way 1.3.2 or older + // did it), otherwise encode params recursively. + for ( prefix in a ) { + buildParams( prefix, a[ prefix ], traditional, add ); + } + } + + // Return the resulting serialization + return s.join( "&" ); +}; + +jQuery.fn.extend( { + serialize: function() { + return jQuery.param( this.serializeArray() ); + }, + serializeArray: function() { + return this.map( function() { + + // Can add propHook for "elements" to filter or add form elements + var elements = jQuery.prop( this, "elements" ); + return elements ? jQuery.makeArray( elements ) : this; + } ).filter( function() { + var type = this.type; + + // Use .is( ":disabled" ) so that fieldset[disabled] works + return this.name && !jQuery( this ).is( ":disabled" ) && + rsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) && + ( this.checked || !rcheckableType.test( type ) ); + } ).map( function( _i, elem ) { + var val = jQuery( this ).val(); + + if ( val == null ) { + return null; + } + + if ( Array.isArray( val ) ) { + return jQuery.map( val, function( val ) { + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ); + } + + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ).get(); + } +} ); + + +var + r20 = /%20/g, + rhash = /#.*$/, + rantiCache = /([?&])_=[^&]*/, + rheaders = /^(.*?):[ \t]*([^\r\n]*)$/mg, + + // #7653, #8125, #8152: local protocol detection + rlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/, + rnoContent = /^(?:GET|HEAD)$/, + rprotocol = /^\/\//, + + /* Prefilters + * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example) + * 2) These are called: + * - BEFORE asking for a transport + * - AFTER param serialization (s.data is a string if s.processData is true) + * 3) key is the dataType + * 4) the catchall symbol "*" can be used + * 5) execution will start with transport dataType and THEN continue down to "*" if needed + */ + prefilters = {}, + + /* Transports bindings + * 1) key is the dataType + * 2) the catchall symbol "*" can be used + * 3) selection will start with transport dataType and THEN go to "*" if needed + */ + transports = {}, + + // Avoid comment-prolog char sequence (#10098); must appease lint and evade compression + allTypes = "*/".concat( "*" ), + + // Anchor tag for parsing the document origin + originAnchor = document.createElement( "a" ); + +originAnchor.href = location.href; + +// Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport +function addToPrefiltersOrTransports( structure ) { + + // dataTypeExpression is optional and defaults to "*" + return function( dataTypeExpression, func ) { + + if ( typeof dataTypeExpression !== "string" ) { + func = dataTypeExpression; + dataTypeExpression = "*"; + } + + var dataType, + i = 0, + dataTypes = dataTypeExpression.toLowerCase().match( rnothtmlwhite ) || []; + + if ( isFunction( func ) ) { + + // For each dataType in the dataTypeExpression + while ( ( dataType = dataTypes[ i++ ] ) ) { + + // Prepend if requested + if ( dataType[ 0 ] === "+" ) { + dataType = dataType.slice( 1 ) || "*"; + ( structure[ dataType ] = structure[ dataType ] || [] ).unshift( func ); + + // Otherwise append + } else { + ( structure[ dataType ] = structure[ dataType ] || [] ).push( func ); + } + } + } + }; +} + +// Base inspection function for prefilters and transports +function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) { + + var inspected = {}, + seekingTransport = ( structure === transports ); + + function inspect( dataType ) { + var selected; + inspected[ dataType ] = true; + jQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) { + var dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR ); + if ( typeof dataTypeOrTransport === "string" && + !seekingTransport && !inspected[ dataTypeOrTransport ] ) { + + options.dataTypes.unshift( dataTypeOrTransport ); + inspect( dataTypeOrTransport ); + return false; + } else if ( seekingTransport ) { + return !( selected = dataTypeOrTransport ); + } + } ); + return selected; + } + + return inspect( options.dataTypes[ 0 ] ) || !inspected[ "*" ] && inspect( "*" ); +} + +// A special extend for ajax options +// that takes "flat" options (not to be deep extended) +// Fixes #9887 +function ajaxExtend( target, src ) { + var key, deep, + flatOptions = jQuery.ajaxSettings.flatOptions || {}; + + for ( key in src ) { + if ( src[ key ] !== undefined ) { + ( flatOptions[ key ] ? target : ( deep || ( deep = {} ) ) )[ key ] = src[ key ]; + } + } + if ( deep ) { + jQuery.extend( true, target, deep ); + } + + return target; +} + +/* Handles responses to an ajax request: + * - finds the right dataType (mediates between content-type and expected dataType) + * - returns the corresponding response + */ +function ajaxHandleResponses( s, jqXHR, responses ) { + + var ct, type, finalDataType, firstDataType, + contents = s.contents, + dataTypes = s.dataTypes; + + // Remove auto dataType and get content-type in the process + while ( dataTypes[ 0 ] === "*" ) { + dataTypes.shift(); + if ( ct === undefined ) { + ct = s.mimeType || jqXHR.getResponseHeader( "Content-Type" ); + } + } + + // Check if we're dealing with a known content-type + if ( ct ) { + for ( type in contents ) { + if ( contents[ type ] && contents[ type ].test( ct ) ) { + dataTypes.unshift( type ); + break; + } + } + } + + // Check to see if we have a response for the expected dataType + if ( dataTypes[ 0 ] in responses ) { + finalDataType = dataTypes[ 0 ]; + } else { + + // Try convertible dataTypes + for ( type in responses ) { + if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[ 0 ] ] ) { + finalDataType = type; + break; + } + if ( !firstDataType ) { + firstDataType = type; + } + } + + // Or just use first one + finalDataType = finalDataType || firstDataType; + } + + // If we found a dataType + // We add the dataType to the list if needed + // and return the corresponding response + if ( finalDataType ) { + if ( finalDataType !== dataTypes[ 0 ] ) { + dataTypes.unshift( finalDataType ); + } + return responses[ finalDataType ]; + } +} + +/* Chain conversions given the request and the original response + * Also sets the responseXXX fields on the jqXHR instance + */ +function ajaxConvert( s, response, jqXHR, isSuccess ) { + var conv2, current, conv, tmp, prev, + converters = {}, + + // Work with a copy of dataTypes in case we need to modify it for conversion + dataTypes = s.dataTypes.slice(); + + // Create converters map with lowercased keys + if ( dataTypes[ 1 ] ) { + for ( conv in s.converters ) { + converters[ conv.toLowerCase() ] = s.converters[ conv ]; + } + } + + current = dataTypes.shift(); + + // Convert to each sequential dataType + while ( current ) { + + if ( s.responseFields[ current ] ) { + jqXHR[ s.responseFields[ current ] ] = response; + } + + // Apply the dataFilter if provided + if ( !prev && isSuccess && s.dataFilter ) { + response = s.dataFilter( response, s.dataType ); + } + + prev = current; + current = dataTypes.shift(); + + if ( current ) { + + // There's only work to do if current dataType is non-auto + if ( current === "*" ) { + + current = prev; + + // Convert response if prev dataType is non-auto and differs from current + } else if ( prev !== "*" && prev !== current ) { + + // Seek a direct converter + conv = converters[ prev + " " + current ] || converters[ "* " + current ]; + + // If none found, seek a pair + if ( !conv ) { + for ( conv2 in converters ) { + + // If conv2 outputs current + tmp = conv2.split( " " ); + if ( tmp[ 1 ] === current ) { + + // If prev can be converted to accepted input + conv = converters[ prev + " " + tmp[ 0 ] ] || + converters[ "* " + tmp[ 0 ] ]; + if ( conv ) { + + // Condense equivalence converters + if ( conv === true ) { + conv = converters[ conv2 ]; + + // Otherwise, insert the intermediate dataType + } else if ( converters[ conv2 ] !== true ) { + current = tmp[ 0 ]; + dataTypes.unshift( tmp[ 1 ] ); + } + break; + } + } + } + } + + // Apply converter (if not an equivalence) + if ( conv !== true ) { + + // Unless errors are allowed to bubble, catch and return them + if ( conv && s.throws ) { + response = conv( response ); + } else { + try { + response = conv( response ); + } catch ( e ) { + return { + state: "parsererror", + error: conv ? e : "No conversion from " + prev + " to " + current + }; + } + } + } + } + } + } + + return { state: "success", data: response }; +} + +jQuery.extend( { + + // Counter for holding the number of active queries + active: 0, + + // Last-Modified header cache for next request + lastModified: {}, + etag: {}, + + ajaxSettings: { + url: location.href, + type: "GET", + isLocal: rlocalProtocol.test( location.protocol ), + global: true, + processData: true, + async: true, + contentType: "application/x-www-form-urlencoded; charset=UTF-8", + + /* + timeout: 0, + data: null, + dataType: null, + username: null, + password: null, + cache: null, + throws: false, + traditional: false, + headers: {}, + */ + + accepts: { + "*": allTypes, + text: "text/plain", + html: "text/html", + xml: "application/xml, text/xml", + json: "application/json, text/javascript" + }, + + contents: { + xml: /\bxml\b/, + html: /\bhtml/, + json: /\bjson\b/ + }, + + responseFields: { + xml: "responseXML", + text: "responseText", + json: "responseJSON" + }, + + // Data converters + // Keys separate source (or catchall "*") and destination types with a single space + converters: { + + // Convert anything to text + "* text": String, + + // Text to html (true = no transformation) + "text html": true, + + // Evaluate text as a json expression + "text json": JSON.parse, + + // Parse text as xml + "text xml": jQuery.parseXML + }, + + // For options that shouldn't be deep extended: + // you can add your own custom options here if + // and when you create one that shouldn't be + // deep extended (see ajaxExtend) + flatOptions: { + url: true, + context: true + } + }, + + // Creates a full fledged settings object into target + // with both ajaxSettings and settings fields. + // If target is omitted, writes into ajaxSettings. + ajaxSetup: function( target, settings ) { + return settings ? + + // Building a settings object + ajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) : + + // Extending ajaxSettings + ajaxExtend( jQuery.ajaxSettings, target ); + }, + + ajaxPrefilter: addToPrefiltersOrTransports( prefilters ), + ajaxTransport: addToPrefiltersOrTransports( transports ), + + // Main method + ajax: function( url, options ) { + + // If url is an object, simulate pre-1.5 signature + if ( typeof url === "object" ) { + options = url; + url = undefined; + } + + // Force options to be an object + options = options || {}; + + var transport, + + // URL without anti-cache param + cacheURL, + + // Response headers + responseHeadersString, + responseHeaders, + + // timeout handle + timeoutTimer, + + // Url cleanup var + urlAnchor, + + // Request state (becomes false upon send and true upon completion) + completed, + + // To know if global events are to be dispatched + fireGlobals, + + // Loop variable + i, + + // uncached part of the url + uncached, + + // Create the final options object + s = jQuery.ajaxSetup( {}, options ), + + // Callbacks context + callbackContext = s.context || s, + + // Context for global events is callbackContext if it is a DOM node or jQuery collection + globalEventContext = s.context && + ( callbackContext.nodeType || callbackContext.jquery ) ? + jQuery( callbackContext ) : + jQuery.event, + + // Deferreds + deferred = jQuery.Deferred(), + completeDeferred = jQuery.Callbacks( "once memory" ), + + // Status-dependent callbacks + statusCode = s.statusCode || {}, + + // Headers (they are sent all at once) + requestHeaders = {}, + requestHeadersNames = {}, + + // Default abort message + strAbort = "canceled", + + // Fake xhr + jqXHR = { + readyState: 0, + + // Builds headers hashtable if needed + getResponseHeader: function( key ) { + var match; + if ( completed ) { + if ( !responseHeaders ) { + responseHeaders = {}; + while ( ( match = rheaders.exec( responseHeadersString ) ) ) { + responseHeaders[ match[ 1 ].toLowerCase() + " " ] = + ( responseHeaders[ match[ 1 ].toLowerCase() + " " ] || [] ) + .concat( match[ 2 ] ); + } + } + match = responseHeaders[ key.toLowerCase() + " " ]; + } + return match == null ? null : match.join( ", " ); + }, + + // Raw string + getAllResponseHeaders: function() { + return completed ? responseHeadersString : null; + }, + + // Caches the header + setRequestHeader: function( name, value ) { + if ( completed == null ) { + name = requestHeadersNames[ name.toLowerCase() ] = + requestHeadersNames[ name.toLowerCase() ] || name; + requestHeaders[ name ] = value; + } + return this; + }, + + // Overrides response content-type header + overrideMimeType: function( type ) { + if ( completed == null ) { + s.mimeType = type; + } + return this; + }, + + // Status-dependent callbacks + statusCode: function( map ) { + var code; + if ( map ) { + if ( completed ) { + + // Execute the appropriate callbacks + jqXHR.always( map[ jqXHR.status ] ); + } else { + + // Lazy-add the new callbacks in a way that preserves old ones + for ( code in map ) { + statusCode[ code ] = [ statusCode[ code ], map[ code ] ]; + } + } + } + return this; + }, + + // Cancel the request + abort: function( statusText ) { + var finalText = statusText || strAbort; + if ( transport ) { + transport.abort( finalText ); + } + done( 0, finalText ); + return this; + } + }; + + // Attach deferreds + deferred.promise( jqXHR ); + + // Add protocol if not provided (prefilters might expect it) + // Handle falsy url in the settings object (#10093: consistency with old signature) + // We also use the url parameter if available + s.url = ( ( url || s.url || location.href ) + "" ) + .replace( rprotocol, location.protocol + "//" ); + + // Alias method option to type as per ticket #12004 + s.type = options.method || options.type || s.method || s.type; + + // Extract dataTypes list + s.dataTypes = ( s.dataType || "*" ).toLowerCase().match( rnothtmlwhite ) || [ "" ]; + + // A cross-domain request is in order when the origin doesn't match the current origin. + if ( s.crossDomain == null ) { + urlAnchor = document.createElement( "a" ); + + // Support: IE <=8 - 11, Edge 12 - 15 + // IE throws exception on accessing the href property if url is malformed, + // e.g. http://example.com:80x/ + try { + urlAnchor.href = s.url; + + // Support: IE <=8 - 11 only + // Anchor's host property isn't correctly set when s.url is relative + urlAnchor.href = urlAnchor.href; + s.crossDomain = originAnchor.protocol + "//" + originAnchor.host !== + urlAnchor.protocol + "//" + urlAnchor.host; + } catch ( e ) { + + // If there is an error parsing the URL, assume it is crossDomain, + // it can be rejected by the transport if it is invalid + s.crossDomain = true; + } + } + + // Convert data if not already a string + if ( s.data && s.processData && typeof s.data !== "string" ) { + s.data = jQuery.param( s.data, s.traditional ); + } + + // Apply prefilters + inspectPrefiltersOrTransports( prefilters, s, options, jqXHR ); + + // If request was aborted inside a prefilter, stop there + if ( completed ) { + return jqXHR; + } + + // We can fire global events as of now if asked to + // Don't fire events if jQuery.event is undefined in an AMD-usage scenario (#15118) + fireGlobals = jQuery.event && s.global; + + // Watch for a new set of requests + if ( fireGlobals && jQuery.active++ === 0 ) { + jQuery.event.trigger( "ajaxStart" ); + } + + // Uppercase the type + s.type = s.type.toUpperCase(); + + // Determine if request has content + s.hasContent = !rnoContent.test( s.type ); + + // Save the URL in case we're toying with the If-Modified-Since + // and/or If-None-Match header later on + // Remove hash to simplify url manipulation + cacheURL = s.url.replace( rhash, "" ); + + // More options handling for requests with no content + if ( !s.hasContent ) { + + // Remember the hash so we can put it back + uncached = s.url.slice( cacheURL.length ); + + // If data is available and should be processed, append data to url + if ( s.data && ( s.processData || typeof s.data === "string" ) ) { + cacheURL += ( rquery.test( cacheURL ) ? "&" : "?" ) + s.data; + + // #9682: remove data so that it's not used in an eventual retry + delete s.data; + } + + // Add or update anti-cache param if needed + if ( s.cache === false ) { + cacheURL = cacheURL.replace( rantiCache, "$1" ); + uncached = ( rquery.test( cacheURL ) ? "&" : "?" ) + "_=" + ( nonce.guid++ ) + + uncached; + } + + // Put hash and anti-cache on the URL that will be requested (gh-1732) + s.url = cacheURL + uncached; + + // Change '%20' to '+' if this is encoded form body content (gh-2658) + } else if ( s.data && s.processData && + ( s.contentType || "" ).indexOf( "application/x-www-form-urlencoded" ) === 0 ) { + s.data = s.data.replace( r20, "+" ); + } + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + if ( jQuery.lastModified[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ cacheURL ] ); + } + if ( jQuery.etag[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ cacheURL ] ); + } + } + + // Set the correct header, if data is being sent + if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) { + jqXHR.setRequestHeader( "Content-Type", s.contentType ); + } + + // Set the Accepts header for the server, depending on the dataType + jqXHR.setRequestHeader( + "Accept", + s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[ 0 ] ] ? + s.accepts[ s.dataTypes[ 0 ] ] + + ( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) : + s.accepts[ "*" ] + ); + + // Check for headers option + for ( i in s.headers ) { + jqXHR.setRequestHeader( i, s.headers[ i ] ); + } + + // Allow custom headers/mimetypes and early abort + if ( s.beforeSend && + ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || completed ) ) { + + // Abort if not done already and return + return jqXHR.abort(); + } + + // Aborting is no longer a cancellation + strAbort = "abort"; + + // Install callbacks on deferreds + completeDeferred.add( s.complete ); + jqXHR.done( s.success ); + jqXHR.fail( s.error ); + + // Get transport + transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR ); + + // If no transport, we auto-abort + if ( !transport ) { + done( -1, "No Transport" ); + } else { + jqXHR.readyState = 1; + + // Send global event + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] ); + } + + // If request was aborted inside ajaxSend, stop there + if ( completed ) { + return jqXHR; + } + + // Timeout + if ( s.async && s.timeout > 0 ) { + timeoutTimer = window.setTimeout( function() { + jqXHR.abort( "timeout" ); + }, s.timeout ); + } + + try { + completed = false; + transport.send( requestHeaders, done ); + } catch ( e ) { + + // Rethrow post-completion exceptions + if ( completed ) { + throw e; + } + + // Propagate others as results + done( -1, e ); + } + } + + // Callback for when everything is done + function done( status, nativeStatusText, responses, headers ) { + var isSuccess, success, error, response, modified, + statusText = nativeStatusText; + + // Ignore repeat invocations + if ( completed ) { + return; + } + + completed = true; + + // Clear timeout if it exists + if ( timeoutTimer ) { + window.clearTimeout( timeoutTimer ); + } + + // Dereference transport for early garbage collection + // (no matter how long the jqXHR object will be used) + transport = undefined; + + // Cache response headers + responseHeadersString = headers || ""; + + // Set readyState + jqXHR.readyState = status > 0 ? 4 : 0; + + // Determine if successful + isSuccess = status >= 200 && status < 300 || status === 304; + + // Get response data + if ( responses ) { + response = ajaxHandleResponses( s, jqXHR, responses ); + } + + // Use a noop converter for missing script but not if jsonp + if ( !isSuccess && + jQuery.inArray( "script", s.dataTypes ) > -1 && + jQuery.inArray( "json", s.dataTypes ) < 0 ) { + s.converters[ "text script" ] = function() {}; + } + + // Convert no matter what (that way responseXXX fields are always set) + response = ajaxConvert( s, response, jqXHR, isSuccess ); + + // If successful, handle type chaining + if ( isSuccess ) { + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + modified = jqXHR.getResponseHeader( "Last-Modified" ); + if ( modified ) { + jQuery.lastModified[ cacheURL ] = modified; + } + modified = jqXHR.getResponseHeader( "etag" ); + if ( modified ) { + jQuery.etag[ cacheURL ] = modified; + } + } + + // if no content + if ( status === 204 || s.type === "HEAD" ) { + statusText = "nocontent"; + + // if not modified + } else if ( status === 304 ) { + statusText = "notmodified"; + + // If we have data, let's convert it + } else { + statusText = response.state; + success = response.data; + error = response.error; + isSuccess = !error; + } + } else { + + // Extract error from statusText and normalize for non-aborts + error = statusText; + if ( status || !statusText ) { + statusText = "error"; + if ( status < 0 ) { + status = 0; + } + } + } + + // Set data for the fake xhr object + jqXHR.status = status; + jqXHR.statusText = ( nativeStatusText || statusText ) + ""; + + // Success/Error + if ( isSuccess ) { + deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] ); + } else { + deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] ); + } + + // Status-dependent callbacks + jqXHR.statusCode( statusCode ); + statusCode = undefined; + + if ( fireGlobals ) { + globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError", + [ jqXHR, s, isSuccess ? success : error ] ); + } + + // Complete + completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] ); + + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] ); + + // Handle the global AJAX counter + if ( !( --jQuery.active ) ) { + jQuery.event.trigger( "ajaxStop" ); + } + } + } + + return jqXHR; + }, + + getJSON: function( url, data, callback ) { + return jQuery.get( url, data, callback, "json" ); + }, + + getScript: function( url, callback ) { + return jQuery.get( url, undefined, callback, "script" ); + } +} ); + +jQuery.each( [ "get", "post" ], function( _i, method ) { + jQuery[ method ] = function( url, data, callback, type ) { + + // Shift arguments if data argument was omitted + if ( isFunction( data ) ) { + type = type || callback; + callback = data; + data = undefined; + } + + // The url can be an options object (which then must have .url) + return jQuery.ajax( jQuery.extend( { + url: url, + type: method, + dataType: type, + data: data, + success: callback + }, jQuery.isPlainObject( url ) && url ) ); + }; +} ); + +jQuery.ajaxPrefilter( function( s ) { + var i; + for ( i in s.headers ) { + if ( i.toLowerCase() === "content-type" ) { + s.contentType = s.headers[ i ] || ""; + } + } +} ); + + +jQuery._evalUrl = function( url, options, doc ) { + return jQuery.ajax( { + url: url, + + // Make this explicit, since user can override this through ajaxSetup (#11264) + type: "GET", + dataType: "script", + cache: true, + async: false, + global: false, + + // Only evaluate the response if it is successful (gh-4126) + // dataFilter is not invoked for failure responses, so using it instead + // of the default converter is kludgy but it works. + converters: { + "text script": function() {} + }, + dataFilter: function( response ) { + jQuery.globalEval( response, options, doc ); + } + } ); +}; + + +jQuery.fn.extend( { + wrapAll: function( html ) { + var wrap; + + if ( this[ 0 ] ) { + if ( isFunction( html ) ) { + html = html.call( this[ 0 ] ); + } + + // The elements to wrap the target around + wrap = jQuery( html, this[ 0 ].ownerDocument ).eq( 0 ).clone( true ); + + if ( this[ 0 ].parentNode ) { + wrap.insertBefore( this[ 0 ] ); + } + + wrap.map( function() { + var elem = this; + + while ( elem.firstElementChild ) { + elem = elem.firstElementChild; + } + + return elem; + } ).append( this ); + } + + return this; + }, + + wrapInner: function( html ) { + if ( isFunction( html ) ) { + return this.each( function( i ) { + jQuery( this ).wrapInner( html.call( this, i ) ); + } ); + } + + return this.each( function() { + var self = jQuery( this ), + contents = self.contents(); + + if ( contents.length ) { + contents.wrapAll( html ); + + } else { + self.append( html ); + } + } ); + }, + + wrap: function( html ) { + var htmlIsFunction = isFunction( html ); + + return this.each( function( i ) { + jQuery( this ).wrapAll( htmlIsFunction ? html.call( this, i ) : html ); + } ); + }, + + unwrap: function( selector ) { + this.parent( selector ).not( "body" ).each( function() { + jQuery( this ).replaceWith( this.childNodes ); + } ); + return this; + } +} ); + + +jQuery.expr.pseudos.hidden = function( elem ) { + return !jQuery.expr.pseudos.visible( elem ); +}; +jQuery.expr.pseudos.visible = function( elem ) { + return !!( elem.offsetWidth || elem.offsetHeight || elem.getClientRects().length ); +}; + + + + +jQuery.ajaxSettings.xhr = function() { + try { + return new window.XMLHttpRequest(); + } catch ( e ) {} +}; + +var xhrSuccessStatus = { + + // File protocol always yields status code 0, assume 200 + 0: 200, + + // Support: IE <=9 only + // #1450: sometimes IE returns 1223 when it should be 204 + 1223: 204 + }, + xhrSupported = jQuery.ajaxSettings.xhr(); + +support.cors = !!xhrSupported && ( "withCredentials" in xhrSupported ); +support.ajax = xhrSupported = !!xhrSupported; + +jQuery.ajaxTransport( function( options ) { + var callback, errorCallback; + + // Cross domain only allowed if supported through XMLHttpRequest + if ( support.cors || xhrSupported && !options.crossDomain ) { + return { + send: function( headers, complete ) { + var i, + xhr = options.xhr(); + + xhr.open( + options.type, + options.url, + options.async, + options.username, + options.password + ); + + // Apply custom fields if provided + if ( options.xhrFields ) { + for ( i in options.xhrFields ) { + xhr[ i ] = options.xhrFields[ i ]; + } + } + + // Override mime type if needed + if ( options.mimeType && xhr.overrideMimeType ) { + xhr.overrideMimeType( options.mimeType ); + } + + // X-Requested-With header + // For cross-domain requests, seeing as conditions for a preflight are + // akin to a jigsaw puzzle, we simply never set it to be sure. + // (it can always be set on a per-request basis or even using ajaxSetup) + // For same-domain requests, won't change header if already provided. + if ( !options.crossDomain && !headers[ "X-Requested-With" ] ) { + headers[ "X-Requested-With" ] = "XMLHttpRequest"; + } + + // Set headers + for ( i in headers ) { + xhr.setRequestHeader( i, headers[ i ] ); + } + + // Callback + callback = function( type ) { + return function() { + if ( callback ) { + callback = errorCallback = xhr.onload = + xhr.onerror = xhr.onabort = xhr.ontimeout = + xhr.onreadystatechange = null; + + if ( type === "abort" ) { + xhr.abort(); + } else if ( type === "error" ) { + + // Support: IE <=9 only + // On a manual native abort, IE9 throws + // errors on any property access that is not readyState + if ( typeof xhr.status !== "number" ) { + complete( 0, "error" ); + } else { + complete( + + // File: protocol always yields status 0; see #8605, #14207 + xhr.status, + xhr.statusText + ); + } + } else { + complete( + xhrSuccessStatus[ xhr.status ] || xhr.status, + xhr.statusText, + + // Support: IE <=9 only + // IE9 has no XHR2 but throws on binary (trac-11426) + // For XHR2 non-text, let the caller handle it (gh-2498) + ( xhr.responseType || "text" ) !== "text" || + typeof xhr.responseText !== "string" ? + { binary: xhr.response } : + { text: xhr.responseText }, + xhr.getAllResponseHeaders() + ); + } + } + }; + }; + + // Listen to events + xhr.onload = callback(); + errorCallback = xhr.onerror = xhr.ontimeout = callback( "error" ); + + // Support: IE 9 only + // Use onreadystatechange to replace onabort + // to handle uncaught aborts + if ( xhr.onabort !== undefined ) { + xhr.onabort = errorCallback; + } else { + xhr.onreadystatechange = function() { + + // Check readyState before timeout as it changes + if ( xhr.readyState === 4 ) { + + // Allow onerror to be called first, + // but that will not handle a native abort + // Also, save errorCallback to a variable + // as xhr.onerror cannot be accessed + window.setTimeout( function() { + if ( callback ) { + errorCallback(); + } + } ); + } + }; + } + + // Create the abort callback + callback = callback( "abort" ); + + try { + + // Do send the request (this may raise an exception) + xhr.send( options.hasContent && options.data || null ); + } catch ( e ) { + + // #14683: Only rethrow if this hasn't been notified as an error yet + if ( callback ) { + throw e; + } + } + }, + + abort: function() { + if ( callback ) { + callback(); + } + } + }; + } +} ); + + + + +// Prevent auto-execution of scripts when no explicit dataType was provided (See gh-2432) +jQuery.ajaxPrefilter( function( s ) { + if ( s.crossDomain ) { + s.contents.script = false; + } +} ); + +// Install script dataType +jQuery.ajaxSetup( { + accepts: { + script: "text/javascript, application/javascript, " + + "application/ecmascript, application/x-ecmascript" + }, + contents: { + script: /\b(?:java|ecma)script\b/ + }, + converters: { + "text script": function( text ) { + jQuery.globalEval( text ); + return text; + } + } +} ); + +// Handle cache's special case and crossDomain +jQuery.ajaxPrefilter( "script", function( s ) { + if ( s.cache === undefined ) { + s.cache = false; + } + if ( s.crossDomain ) { + s.type = "GET"; + } +} ); + +// Bind script tag hack transport +jQuery.ajaxTransport( "script", function( s ) { + + // This transport only deals with cross domain or forced-by-attrs requests + if ( s.crossDomain || s.scriptAttrs ) { + var script, callback; + return { + send: function( _, complete ) { + script = jQuery( " + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Design philosophy

+
    +
  • Performance is important but not the sole consideration. Anyone who +goes to the trouble of using SIMD clearly cares about speed. However, +portability, maintainability and readability also matter, otherwise +we would write in assembly. We aim for performance within 10-20% of a +hand-written assembly implementation on the development platform. +There is no performance gap vs. intrinsics: Highway code can do +anything they can. If necessary, you can use platform-specific +instructions inside #if HWY_TARGET == HWY_NEON etc.

  • +
  • The guiding principles of C++ are “pay only for what you use” and +“leave no room for a lower-level language below C++”. We apply these +by defining a SIMD API that ensures operation costs are visible, +predictable and minimal.

  • +
  • Performance portability is important, i.e. the API should be +efficient on all target platforms. Unfortunately, common idioms for +one platform can be inefficient on others. For example: summing lanes +horizontally versus shuffling. Documenting which operations are +expensive does not prevent their use, as evidenced by widespread use +of HADDPS. Performance acceptance tests may detect large +regressions, but do not help choose the approach during initial +development. Analysis tools can warn about some potential +inefficiencies, but likely not all. We instead provide a carefully +chosen set of vector types and operations that are efficient on all +target platforms (Armv8, PPC8, +x86).

  • +
  • Future SIMD hardware features are difficult to predict. For example, +AVX2 came with surprising semantics (almost no interaction between +128-bit blocks) and AVX-512 added two kinds of predicates (writemask +and zeromask). To ensure the API reflects hardware realities, we +suggest a flexible approach that adds new operations as they become +commonly available, with fallback implementations where necessary.

  • +
  • Masking/predication differs between platforms, and it is not clear +how important the use cases are beyond the ternary operator +IfThenElse. AVX-512/Arm SVE zeromasks are useful, but not +supported by P0214R5. We provide IfThen[Zero]Else[Zero] variants.

  • +
  • “Width-agnostic” SIMD is more future-proof than user-specified fixed +sizes. For example, valarray-like code can iterate over a 1D array +with a library-specified vector width. This will result in better +code when vector sizes increase, and matches the direction taken by +Arm +SVE +and RiscV V as well as Agner Fog’s ForwardCom instruction set +proposal. However, some applications may +require fixed sizes, so we also guarantee support for <= 128-bit +vectors in each instruction set.

  • +
  • The API and its implementation should be usable and efficient with +commonly used compilers, including MSVC. For example, we write +ShiftLeft<3>(v) instead of v << 3 because MSVC 2017 (aarch64) +does not propagate the literal (https://godbolt.org/g/rKx5Ga). +Highway requires function-specific target attributes, supported by +GCC 4.9 / Clang 3.9 / MSVC 2015.

  • +
  • Efficient and safe runtime dispatch is important. Modules such as +image or video codecs are typically embedded into larger applications +such as browsers, so they cannot require separate binaries for each +CPU. Libraries also cannot predict whether the application already +uses AVX2 (and pays the frequency throttling cost), so this decision +must be left to the application. Using only the lowest-common +denominator instructions sacrifices too much performance. Therefore, +we provide code paths for multiple instruction sets and choose the +most suitable at runtime. To reduce overhead, dispatch should be +hoisted to higher layers instead of checking inside every low-level +function. Highway supports inlining functions in the same file or in +*-inl.h headers. We generate all code paths from the same source +to reduce implementation- and debugging cost.

  • +
  • Not every CPU need be supported. To reduce code size and compile +time, we group x86 targets into clusters. In particular, SSE3 +instructions are only used/available if S-SSE3 is also available, and +AVX only if AVX2 is also supported. Code generation for AVX3_DL also +requires opting-in by defining HWY_WANT_AVX3_DL.

  • +
  • Access to platform-specific intrinsics is necessary for acceptance in +performance-critical projects. We provide conversions to and from +intrinsics to allow utilizing specialized platform-specific +functionality, and simplify incremental porting of existing code.

  • +
  • The core API should be compact and easy to learn; we provide a +concise reference.

  • +
+
+

Prior API designs

+

The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s F32vec4 wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch.

+
+
+

Overloaded function API

+

Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type Simd for overloading, abbreviated +to D for template arguments and d in lvalues.

+

Note that generic function templates are possible (see +generic_ops-inl.h).

+
+
+

Masks

+

AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost.

+

Masks are returned by comparisons and TestBit; they serve as the +input to IfThen*. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ZeroIfNegative function.

+
+
+

Differences vs. P0214R5 / std::experimental::simd

+
    +
  1. Allowing the use of built-in vector types by relying on non-member +functions. By contrast, P0214R5 requires a wrapper class, which does +not work for sizeless vector types currently used by Arm SVE and +Risc-V.

  2. +
  3. Supporting many more operations such as 128-bit compare/minmax, +AES/CLMUL, AndNot, AverageRound, bit-shift by immediates, +compress/expand, fixed-point mul, IfThenElse, interleaved +load/store, lzcnt, mask find/set, masked load/store, popcount, +reductions, saturated add/sub, scatter/gather.

  4. +
  5. Designing the API to avoid or minimize overhead on AVX2/AVX-512 +caused by crossing 128-bit ‘block’ boundaries.

  6. +
  7. Avoiding the need for non-native vectors. By contrast, P0214R5’s +simd_cast returns fixed_size<> vectors which are more +expensive to access because they reside on the stack. We can avoid +this plus additional overhead on Arm/AVX2 by defining +width-expanding operations as functions of a vector part, +e.g. promoting half a vector of uint8_t lanes to one full vector +of uint16_t, or demoting full vectors to half vectors with +half-width lanes.

  8. +
  9. Guaranteeing access to the underlying intrinsic vector type. This +ensures all platform-specific capabilities can be used. P0214R5 +instead only ‘encourages’ implementations to provide access.

  10. +
  11. Enabling safe runtime dispatch and inlining in the same binary. +P0214R5 is based on the Vc library, which does not provide +assistance for linking multiple instruction sets into the same +binary. The Vc documentation suggests compiling separate executables +for each instruction set or using GCC’s ifunc (indirect functions). +The latter is compiler-specific and risks crashes due to ODR +violations when compiling the same function with different compiler +flags. We solve this problem via target-specific namespaces and +attributes (see HOWTO section below). We also permit a mix of static +target selection and runtime dispatch for hotspots that may benefit +from newer instruction sets if available.

  12. +
  13. Omitting inefficient or non-performance-portable operations such as +hmax, operator[], and unsupported integer comparisons. +Applications can often replace these operations at lower cost than +emulating that exact behavior.

  14. +
  15. Omitting long double types: these are not commonly available in +hardware.

  16. +
  17. Ensuring signed integer overflow has well-defined semantics +(wraparound).

  18. +
  19. Avoiding hidden performance costs. P0214R5 allows implicit +conversions from integer to float, which costs 3-4 cycles on x86. We +make these conversions explicit to ensure their cost is visible.

  20. +
+
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_673022882 + + +
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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_673022882/faq.html b/en/test_673022882/faq.html new file mode 100644 index 0000000000..46d51881de --- /dev/null +++ b/en/test_673022882/faq.html @@ -0,0 +1,671 @@ + + + + + + Frequently Asked Questions — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
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+ +
+
+
+ +
+
+
+
+ +
+

Frequently Asked Questions

+
+

Getting started

+

Q0.0: How do I get the Highway library?

+

A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via find_package(HWY 1.2.0) and +target_link_libraries(your_project PRIVATE hwy).

+

Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules:

+
[submodule "highway"]
+    path = highway
+    url = https://github.com/google/highway
+
+
+

Then, anyone who runs git clone --recursive on your repository will +also get Highway. If not using Git, you can also manually download the +Highway code and add it +to your source tree.

+

For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert add_subdirectory(highway) +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +deps = ["//path/highway:hwy"].

+

If you use another build system, add hwy/per_target.cc and +hwy/targets.cc to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h.

+

If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case.

+

Q0.1: What’s the easiest way to start using Highway?

+

A: Copy an existing file such as hwy/examples/benchmark.cc or +skeleton.cc or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct.

+

Then, in the function RunBenchmarks (for benchmark.cc) or +FloorLog2 (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches.

+

Next, you can wrap your code in +#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128 and into +the #else branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in hwy/tests/, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code.

+
+
+

Documentation

+

Q1.1: How do I find the Highway op name corresponding to an existing +intrinsic?

+

A: Search for the intrinsic in (for example) +x86_128-inl.h. +The Highway op is typically the name of the function that calls the +intrinsic. See also the quick +reference +which lists all of the Highway ops.

+

Q1.2: Are there examples of porting intrinsics to Highway?

+

A: See https://github.com/google/highway#examples.

+

Q1.3: Where do I find documentation for each platform’s intrinsics?

+

A: See Intel +guide, +Arm +guide +and SVE, RISC-V V +spec +and guide, +WebAssembly, PPC +ISA and +intrinsics.

+

Q1.4: Where do I find instruction latency/throughput?

+

A: For x86, a combination of +uops.info and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +AMD’s sheet (zip +file). For Arm, +the +Software_Optimization_Guide +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available).

+

Q1.5: Where can I find inspiration for SIMD-friendly algorithms? A:

+ +

Q1.6: How do I predict performance?

+

A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, integrated into Compiler +Explorer. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published uica, +which is reportedly more accurate +(paper).

+
+
+

Correctness

+

Q2.1: Which targets are covered by my tests?

+

A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible.

+

Q2.2: Why do floating-point results differ on some platforms?

+

A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s MulAdd op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it.

+

Q2.3: How do I make my code safe for asan and msan?

+

A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using LoadU, or even MaskedLoad +with the mask set to FirstN(d, remaining_lanes), may trigger page +faults or asan errors. We instead recommend using +hwy/contrib/algo/transform-inl.h. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The Generate or Transform* +functions then take care of remainder handling.

+
+
+

API design

+

Q3.1: Are the ``d`` arguments optimized out?

+

A: Yes, d is an lvalue of the zero-sized type Simd<>, typically +obtained via ScalableTag<T>. These only serve to select overloaded +functions and do not occupy any storage at runtime.

+

Q3.2: Why do only some functions have a ``d`` argument?

+

A: Ops which receive and return vectors typically do not require a d +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The d argument +is required for:

+
-   Influencing the number of lanes loaded/stored from/to memory. The
+    arguments to `Simd<>` include an upper bound `N`, and a shift count
+    `kPow2` to divide the actual number of lanes by a power of two.
+-   Indicating the desired vector or mask type to return from 'factory'
+    functions such as `Set` or `FirstN`, `BitCast`, or conversions such as
+    `PromoteTo`.
+-   Disambiguating the argument type to ops such as `VecFromMask` or
+    `AllTrue`, because masks may be generic types shared between multiple
+    lane types.
+-   Determining the actual number of lanes for certain ops, in particular
+    those defined in terms of the upper half of a vector (`UpperHalf`, but
+    also `Combine` or `ConcatUpperLower`) and reductions such as
+    `MaxOfLanes`.
+
+
+

Q3.3: What’s the policy for adding new ops?

+

A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the wishlist for +ops.

+

Q3.4: auto is discouraged, what vector type should we use?

+

A: You can use Vec<D> or Mask<D>, where D is the type of +d (in fact we often use decltype(d) for that). To keep code +short, you can define typedefs/aliases, for example +using V = Vec<decltype(d)>. Note that the Highway implementation +uses VFromD<D>, which is equivalent but currently necessary because +Vec is defined after the Highway implementations in hwy/ops/*.

+

Q3.5: Why is base.h separate from highway.h?

+

A: It can be useful for files that just want compiler-dependent macros, +for example HWY_RESTRICT in public headers. This avoids the expense +of including the full highway.h, which can be large because some +platform headers declare thousands of intrinsics.

+

Q3.6: What are restrict pointers and when to use HWY_RESTRICT?

+

This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer.

+

float* HWY_RESTRICT p means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that p does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise.

+
+
+

Portability

+

Q4.1: How do I only generate code for a single instruction set +(static dispatch)?

+

A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +example documents which flags +are required on x86.

+

Q4.2: Why does my working x86 code not compile on SVE or RISC-V?

+

A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific Vec256), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules:

+
    +
  • Use functions (Eq, Lt) instead of overloaded operators (==, +<);

  • +
  • Prefix Highway ops with hwy::HWY_NAMESPACE, or an alias +(hn::Load) or ensure your code resides inside +namespace hwy::HWY_NAMESPACE;

  • +
  • Avoid arrays of vectors and static/thread_local/member vectors; +instead use arrays of the lane type (T).

  • +
  • Avoid pointer arithmetic on vectors; instead increment pointers to +lanes by the vector length (Lanes(d)).

  • +
+

Q4.3: Why are class members not allowed?

+

A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there.

+

Q4.4: Why are overloaded operators not allowed?

+

A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin operator<(unspecified_vector, unspecified_vector). +When(if) that becomes widely supported, this limitation can be lifted.

+

Q4.5: Can I declare arrays of lanes on the stack?

+

A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +hwy::AllocateAligned<T>(Lanes(d)).

+
+
+

Boilerplate

+

Q5.1: What is boilerplate?

+

A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples.

+

Q5.2: What’s the difference between ``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``?

+

A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying HWY_ATTR for every function. However, HWY_ATTR +is still necessary for lambda functions that use SIMD.

+

Q5.3: Why use ``HWY_NAMESPACE``?

+

A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +HWY_NAMESPACE namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later.

+

Q5.4: What are these unusual include guards?

+

A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +#include) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named *-inl.h with a special include +guard of the form:

+
#if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE)
+#ifdef MYPROJECT_FILE_INL_H_TARGET
+#undef MYPROJECT_FILE_INL_H_TARGET
+#else
+#define MYPROJECT_FILE_INL_H_TARGET
+#endif
+
+
+

Highway takes care of defining and un-defining HWY_TARGET_TOGGLE +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch.

+

Q5.5: How do I prevent lint warnings for the include guard?

+

A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard.

+
// Start of file: empty include guard to avoid lint errors
+#ifndef MYPROJECT_FILE_INL_H_
+#define MYPROJECT_FILE_INL_H_
+#endif
+// Followed by the actual per-target guard as above
+
+
+
+
+

Efficiency

+

Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway differentiate unaligned and aligned loads/stores?

+

A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the LDDQU instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (MOVDQU) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +CompressStore or BlendedStore) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops.

+

Q6.2: When does ``Prefetch`` help?

+

A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms.

+

Q6.3: Is CPU clock throttling really an issue?

+

A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +microbenchmark +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For vectorized +Quicksort, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is no longer a concern on recent +Intel +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512.

+

Q6.4: Why does my CPU sometimes only execute one vector instruction +per cycle even though the specs say it could do 2-4?

+

A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences.

+

Q6.5: How expensive are Gather/Scatter?

+

A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire vectors per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely.

+
+
+

Troubleshooting

+

Q7.1: When building with clang-16, I see errors such as +DWARF error: invalid or unhandled FORM value: 0x25 or +undefined reference to __extendhfsf2.

+

A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of __extendhfsf2 to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information.

+

Q7.2: I see build errors mentioning +inlining failed in call to ‘always_inline’ ‘hwy::PreventElision<int&>(int&)void’: target specific option mismatch.

+

A: This is caused by a conflict between -m compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +HWY_IS_TEST (set by our CMake/Bazel builds for tests) or +HWY_COMPILE_ALL_ATTAINABLE. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When -m compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as PreventElision are compiled for a newer CPU baseline than +the minimum target that Highway sets via #pragma. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by -m flags. However, Highway’s tests aim to cover all +targets by defining HWY_IS_TEST. When that or +HWY_COMPILE_ALL_ATTAINABLE are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining HWY_COMPILE_ONLY_STATIC, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +HWY_SKIP_NON_BEST_BASELINE. A third option is to avoid -m flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information.

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_673022882 + + +
+ +
+
Languages
+ + +
en
+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
disable_w32_warning
+ + + +
master
+ + + +
test_407341568
+ + + +
test_427688866
+ + + +
test_443523054
+ + + +
test_473247507
+ + + +
test_516796152
+ + + +
test_578459068
+ + + +
test_578806572
+ + + +
test_619132370
+ + + +
test_620864942
+ + + +
test_632429607
+ + + +
test_638153709
+ + + +
test_670571080
+ + + +
test_673022882
+
+ +
+ + +
+
Downloads
+ +
epub
+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/test_673022882/genindex.html b/en/test_673022882/genindex.html new file mode 100644 index 0000000000..6f88f89e3a --- /dev/null +++ b/en/test_673022882/genindex.html @@ -0,0 +1,240 @@ + + + + + + Index — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ + +

Index

+ +
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_673022882 + + +
+ +
+
Languages
+ + +
en
+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
disable_w32_warning
+ + + +
master
+ + + +
test_407341568
+ + + +
test_427688866
+ + + +
test_443523054
+ + + +
test_473247507
+ + + +
test_516796152
+ + + +
test_578459068
+ + + +
test_578806572
+ + + +
test_619132370
+ + + +
test_620864942
+ + + +
test_632429607
+ + + +
test_638153709
+ + + +
test_670571080
+ + + +
test_673022882
+
+ +
+ + +
+
Downloads
+ +
epub
+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/test_673022882/impl_details.html b/en/test_673022882/impl_details.html new file mode 100644 index 0000000000..498098cfca --- /dev/null +++ b/en/test_673022882/impl_details.html @@ -0,0 +1,541 @@ + + + + + + Highway implementation details — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Highway implementation details

+
+

Introduction

+

This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler.

+
+
+

Vectors vs. tags

+

The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (Simd<> and +SizeTag<>) are only used to select among the various overloads of +functions such as Set. This allows Highway to use builtin vector +types without a class wrapper.

+

Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries.

+

Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to Add provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +__m128i built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the Add function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +hn, so hn::Add. This works for both wrappers and built-in vector +types.

+
+
+

Adding a new target

+

Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as HWY_AVX3_DL, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by HWY_MAX_DYNAMIC_TARGETS.

+
+
+

When to use -inl.h

+

By convention, files whose name ends with -inl.h contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form:

+
#if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HWY_PATH_NAME_INL_H_
+#undef HWY_PATH_NAME_INL_H_
+#else
+#define HWY_PATH_NAME_INL_H_
+#endif
+// contents to include once per target
+#endif  // HWY_PATH_NAME_INL_H_
+
+
+

This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +#include one or more -inl.h files. As an exception, +hwy/ops/*-inl.h do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required.

+

Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +HWY_DYNAMIC_DISPATCH into the vector code. For an example of this, +see vqsort.cc.

+

Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus -inl.h makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline .cc files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. Math +functions can fall into either case, +hence we provide both inline functions and Call* wrappers.

+
+
+

Use of macros

+

Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in [1/8, 8]). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity:

+
    +
  • x86_* and wasm_* simply write out all the overloads, which is +straightforward but results in 4K-6K line files.

  • +
  • arm_sve-inl.h defines ‘type list’ +macros HWY_SVE_FOREACH* to define all overloads for most ops in a +single line. Such an approach makes sense because SVE ops are quite +orthogonal (i.e. generally defined for all types and consistent).

  • +
  • arm_neon-inl.h also uses type list +macros, but with a more general ‘function builder’ which helps to +define custom function templates required for ‘unusual’ ops such as +ShiftLeft.

  • +
  • rvv-inl.h has the most complex system +because it deals with both type lists and LMUL, plus support for +widening or narrowing operations. The type lists thus have additional +arguments, and there are also additional lists for LMUL which can be +extended or truncated.

  • +
+
+
+

Code reuse across targets

+

The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as AESRound which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +generic_ops-inl.h, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +HWY_NATIVE_AES.

+

The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although Vec128 is available on most targets, HWY_SCALAR, +HWY_RVV and HWY_SVE* lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the HWY_IF SFINAE +helpers. Example: +template <class V, class D = DFromV<V>, HWY_IF_SIGNED_D(D)>. Note +that there is a limited set of HWY_IF that work directly with +vectors, identified by their _V suffix. However, the functions +likely use a D type anyway, thus it is convenient to obtain one in +the template arguments and also use that for HWY_IF_*_D.

+

For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +x86_128-inl.h and are also templated on +the vector type.

+
+
+

Adding a new op

+

Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6.

+
    +
  1. Document the new op in g3doc/quick_reference.md with its function +signature and a description of what the op does.

  2. +
  3. Implement the op in each ops/*-inl.h header. There are two +exceptions, detailed in the previous section: first, +generic_ops-inl.h is not changed in the common case where the op +has a unique definition for every target. Second, if the op’s +definition would be duplicated in x86_256-inl.h and +x86_512-inl.h, it may be expressed as a template in +x86_128-inl.h with a class V template argument, e.g. +TableLookupBytesOr0.

  4. +
  5. Pick the appropriate hwy/tests/*_test.cc and add a test. This is +also a three step process: first define a functor that implements the +test logic (e.g. TestPlusMinus), then a function (e.g. +TestAllPlusMinus) that invokes this functor for all lane types +the op supports, and finally a line near the end of the file that +invokes the function for all targets: +HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);. Note +the naming convention that the function has the same name as the +functor except for the TestAll prefix.

  6. +
+
+
+

Reducing the number of overloads via templates

+

Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types:

+
    +
  • We can extend templates with SFINAE. Highway provides some +internal-only HWY_IF_* macros for this, e.g. +template <typename T, HWY_IF_FLOAT(T)> bool IsFiniteT(T t) {. +Variants of these with _D and _V suffixes exist for when the +argument is a tag or vector type. Although convenient and fairly +readable, this style sometimes encounters limits in compiler support, +especially with older MSVC.

  • +
  • When the implementation is lengthy and only a few types are +supported, it can make sense to move the implementation into +namespace detail and provide one non-template overload for each type; +each calls the implementation.

  • +
  • When the implementation only depends on the size in bits of the lane +type (instead of whether it is signed/float), we sometimes add +overloads with an additional SizeTag argument to namespace +detail, and call those from the user-visible template. This may avoid +compiler limitations relating to the otherwise equivalent +HWY_IF_T_SIZE(T, 1).

  • +
+
+
+

Deducing the Simd<> argument type

+

For functions that take a d argument such as Load, we usually +deduce it as a class D template argument rather than deducing the +individual T, N, kPow2 arguments to Simd. To obtain +T e.g. for the pointer argument to Load, use TFromD<D>. +Rather than N, e.g. for stack-allocated arrays on targets where +!HWY_HAVE_SCALABLE, use MaxLanes(d), or where no d lvalue is +available, HWY_MAX_LANES_D(D).

+

When there are constraints, such as “only enable when the D is +exactly 128 bits”, be careful not to use Full128<T> as the function +argument type, because this will not match +Simd<T, 8 / sizeof(T), 1>, i.e. twice a half-vector. Instead use +HWY_IF_V_SIZE_D(D, 16).

+

We could perhaps skip the HWY_IF_V_SIZE_D if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are Vec256 the +overload defined in x86_256 will be selected. However, also verifying +the D matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different D +to Store than the one used to create the vector argument might point +to an error; both should match.

+

For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use VFrom<D>.

+
+
+

Documentation of platform-specific intrinsics

+

When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics.

+

For x86 targets HWY_SSE2, HWY_SSSE3, HWY_SSE4, HWY_AVX2, +HWY_AVX3, HWY_AVX3_DL, HWY_AVX3_ZEN4, HWY_AVX3_SPR Intel +provides a searchable +reference.

+

For Arm targets HWY_NEON, HWY_NEON_WITHOUT_AES, +HWY_NEON_BF16, HWY_SVE (plus its specialization for 256-bit +vectors HWY_SVE_256), HWY_SVE2 (plus its specialization for +128-bit vectors HWY_SVE2_128), Arm provides a searchable +reference.

+

For RISC-V target HWY_RVV, we refer to the assembly language +specification +plus the separate intrinsics +specification.

+

For WebAssembly target HWY_WASM, we recommend consulting the +intrinsics +header. +There is also an unofficial searchable list of +intrinsics.

+

For POWER targets HWY_PPC8, HWY_PPC9, HWY_PPC10, there is +documentation of +intrinsics, +the ISA, plus +a searchable +reference.

+

For ZVector targets HWY_Z14, HWY_Z15, HWY_Z16, there is the +ISA +(requires IBMid login), plus a searchable +reference.

+
+
+

Why scalar target

+

There can be various reasons to avoid using vector intrinsics:

+
    +
  • The current CPU may not support any instruction sets generated by +Highway (on x86, we only target S-SSE3 or newer because its +predecessor SSE3 was introduced in 2004 and it seems unlikely that +many users will want to support such old CPUs);

  • +
  • The compiler may crash or emit incorrect code for certain intrinsics +or instruction sets;

  • +
  • We may want to estimate the speedup from the vector implementation +compared to scalar code.

  • +
+

Highway provides either the HWY_SCALAR or the HWY_EMU128 target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as AESRound +or TableLookupBytes. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable.

+

One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +HWY_COMPILE_ONLY_EMU128.

+

HWY_SCALAR is only enabled/used #ifdef HWY_COMPILE_ONLY_SCALAR +(or #if HWY_BROKEN_EMU128). Projects that intend to use it may +require #if HWY_TARGET != HWY_SCALAR around the ops it does not +support to prevent compile errors.

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API synopsis / quick reference

+
+

High-level overview

+

Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions.

+

Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, hwy/contrib also includes higher-level +algorithms such as FindIf or VQSort implemented using these ops.

+
+
+

Static vs. dynamic dispatch

+

Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch.

+

Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash.

+

Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this:

+
    +
  • Highway can take care of everything including compilation (by +re-#including your code), setting the required compiler #pragmas, and +dispatching to the best available implementation. The only changes to +your code relative to static dispatch are adding +#define HWY_TARGET_INCLUDE, +#include "third_party/highway/hwy/foreach_target.h" (which must +come before any inclusion of highway.h) and calling +HWY_DYNAMIC_DISPATCH instead of HWY_STATIC_DISPATCH.

  • +
  • Some build systems (e.g. Apple) support the concept of ‘fat’ binaries +which contain code for multiple architectures or instruction sets. +Then, the operating system or loader typically takes care of calling +the appropriate code. Highway interoperates with this by using the +instruction set requested by the current compiler flags during each +compilation pass. Your code is the same as with static dispatch.

    +

    Note that this method replicates the entire binary, whereas the +Highway-assisted dynamic dispatch method only replicates your SIMD +code, which is typically a small fraction of the total size.

    +
  • +
  • Because Highway is a library (as opposed to a code generator or +compiler), the dynamic dispatch method can be inspected, and made to +interoperate with existing systems. For compilation, you can replace +foreach_target.h if your build system supports compiling for multiple +targets. For choosing the best available target, you can replace +Highway’s CPU detection and decision with your own. +HWY_DYNAMIC_DISPATCH calls into a table of function pointers with +a zero-based index indicating the desired target. Instead of calling +it immediately, you can also save the function pointer returned by +HWY_DYNAMIC_POINTER. Note that HWY_DYNAMIC_POINTER returns +the same pointer that HWY_DYNAMIC_DISPATCH would. When either of +them are first invoked, the function pointer first detects the CPU, +then calls your actual function. You can call +GetChosenTarget().Update(SupportedTargets()); to ensure future +dynamic dispatch avoids the overhead of CPU detection. You can also +replace the table lookup with your own choice of index, or even call +e.g. N_AVX2::YourFunction directly.

  • +
+

Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch.

+

Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying -march=armv8-a+crc. When we build the HWY_NEON target +(which would only be used if the CPU actually does have AES), there is a +conflict between the arch=armv8-a+crypto that is set via pragma only +for the vector code, and the global -march. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +HWY_COMPILE_ONLY_STATIC or HWY_SKIP_NON_BEST_BASELINE when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call HWY_DYNAMIC_DISPATCH. When Highway is only built for a +single target, HWY_DYNAMIC_DISPATCH results in the same direct call +that HWY_STATIC_DISPATCH would produce.

+
+
+

Headers

+

The public headers are:

+
    +
  • hwy/highway.h: main header, included from source AND/OR header files +that use vector types. Note that including in headers may increase +compile time, but allows declaring functions implemented out of line.

  • +
  • hwy/base.h: included from headers that only need +compiler/platform-dependent definitions (e.g. PopCount) without +the full highway.h.

  • +
  • hwy/foreach_target.h: re-includes the translation unit (specified by +HWY_TARGET_INCLUDE) once per enabled target to generate code from +the same source code. highway.h must still be included.

  • +
  • hwy/aligned_allocator.h: defines functions for allocating memory with +alignment suitable for Load/Store.

  • +
  • hwy/cache_control.h: defines stand-alone functions to control caching +( e.g. prefetching), independent of actual SIMD.

  • +
  • hwy/nanobenchmark.h: library for precisely measuring elapsed time +(under varying inputs) for benchmarking small/medium regions of code.

  • +
  • hwy/print-inl.h: defines Print() for writing vector lanes to stderr.

  • +
  • hwy/tests/test_util-inl.h: defines macros for invoking tests on all +available targets, plus per-target functions useful in tests.

  • +
+

Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code:

+
#include "hwy/highway.h"
+HWY_BEFORE_NAMESPACE();  // at file scope
+namespace project {  // optional
+namespace HWY_NAMESPACE {
+
+// implementation
+
+// NOLINTNEXTLINE(google-readability-namespace-comments)
+}  // namespace HWY_NAMESPACE
+}  // namespace project - optional
+HWY_AFTER_NAMESPACE();
+
+
+

If you choose not to use the BEFORE/AFTER lines, you must prefix any +function that calls Highway ops such as Load with HWY_ATTR. +Either of these will set the compiler #pragma required to generate +vector code.

+

The HWY_NAMESPACE lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch.

+
+
+

Notation in this doc

+

By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops.

+
    +
  • T denotes the type of a vector lane (integer or floating-point);

  • +
  • N is a size_t value that governs (but is not necessarily +identical to) the number of lanes;

  • +
  • D is shorthand for a zero-sized tag type Simd<T, N, kPow2>, +used to select the desired overloaded function (see next section). +Use aliases such as ScalableTag instead of referring to this type +directly;

  • +
  • d is an lvalue of type D, passed as a function argument +e.g. to Zero;

  • +
  • V is the type of a vector, which may be a class or built-in type.

  • +
  • v[i] is analogous to C++ array notation, with zero-based index +i from the starting address of the vector v.

  • +
+
+
+

Vector and tag types

+

Highway vectors consist of one or more ‘lanes’ of the same built-in type +T: uint##_t, int##_t for ## = 8, 16, 32, 64, or +float##_t for ## = 16, 32, 64 and bfloat16_t. T may be +retrieved via TFromD<D>. IsIntegerLaneType<T> evaluates to true +for these int or uint types.

+

Beware that char may differ from these types, and is not supported +directly. If your code loads from/stores to char*, use T=uint8_t +for Highway’s d tags (see below) or T=int8_t (which may enable +faster less-than/greater-than comparisons), and cast your char* +pointers to your T*.

+

In Highway, float16_t (an IEEE binary16 half-float) and +bfloat16_t (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from float32_t. The behavior +of infinity and NaN in float16_t is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via BitCastScalar or ConvertScalarTo.

+

On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as Set take a +zero-sized tag argument called d of type D and return an actual +vector of unspecified type.

+

The actual lane count (used to increment loop counters etc.) can be +obtained via Lanes(d). This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +AllocateAligned(Lanes(d)).

+

Note that Lanes(d) could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances:

+
    +
  • upon user request in future via special CPU instructions (switching +to ‘streaming SVE’ mode for Arm SME), or

  • +
  • via system software (prctl(PR_SVE_SET_VL on Linux for Arm SVE). +When the vector length is changed using this mechanism, all but the +lower 128 bits of vector registers are invalidated.

  • +
+

Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +Lanes(d)).

+

MaxLanes(d) returns a (potentially loose) upper bound on +Lanes(d), and is implemented as a constexpr function.

+

The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +count & (Lanes(d) - 1) instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +MaxLanes) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders.

+

d lvalues (a tag, NOT actual vector) are obtained using aliases:

+
    +
  • Most common: ScalableTag<T[, kPow2=0]> d; or the macro form +HWY_FULL(T[, LMUL=1]) d;. With the default value of the second +argument, these both select full vectors which utilize all available +lanes.

    +

    Only for targets (e.g. RVV) that support register groups, the kPow2 +(-3..3) and LMUL argument (1, 2, 4, 8) specify LMUL, the number +of registers in the group. This effectively multiplies the lane count +in each operation by LMUL, or left-shifts by kPow2 (negative +values are understood as right-shifting by the absolute value). These +arguments will eventually be optional hints that may improve +performance on 1-2 wide machines (at the cost of reducing the +effective number of registers), but RVV target does not yet support +fractional LMUL. Thus, mixed-precision code (e.g. demoting float +to uint8_t) currently requires LMUL to be at least the ratio of +the sizes of the largest and smallest type, and smaller d to be +obtained via Half<DLarger>.

    +

    For other targets, kPow2 must lie within [HWY_MIN_POW2, +HWY_MAX_POW2]. The *Tag aliases clamp to the upper bound but your +code should ensure the lower bound is not exceeded, typically by +specializing compile-time recursions for kPow2 = HWY_MIN_POW2 +(this avoids compile errors when kPow2 is low enough that it is +no longer a valid shift count).

    +
  • +
  • Less common: CappedTag<T, kCap> d or the macro form +HWY_CAPPED(T, kCap) d;. These select vectors or masks where no +more than the largest power of two not exceeding kCap lanes have +observable effects such as loading/storing to memory, or being +counted by CountTrue. The number of lanes may also be less; for +the HWY_SCALAR target, vectors always have a single lane. For +example, CappedTag<T, 3> will use up to two lanes.

  • +
  • For applications that require fixed-size vectors: +FixedTag<T, kCount> d; will select vectors where exactly +kCount lanes have observable effects. These may be implemented +using full vectors plus additional runtime cost for masking in +Load etc. kCount must be a power of two not exceeding +HWY_LANES(T), which is one for HWY_SCALAR. This tag can be +used when the HWY_SCALAR target is anyway disabled (superseded by +a higher baseline) or unusable (due to use of ops such as +TableLookupBytes). As a convenience, we also provide +Full128<T>, Full64<T> and Full32<T> aliases which are +equivalent to FixedTag<T, 16 / sizeof(T)>, +FixedTag<T, 8 / sizeof(T)> and FixedTag<T, 4 / sizeof(T)>.

  • +
  • The result of UpperHalf/LowerHalf has half the lanes. To +obtain a corresponding d, use Half<decltype(d)>; the opposite +is Twice<>.

  • +
  • BlockDFromD<D> returns a d with a lane type of TFromD<D> +and HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD<D>)) lanes.

  • +
+

User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable.

+

For mixed-precision code (e.g. uint8_t lanes promoted to float), +tags for the smaller types must be obtained from those of the larger +type (e.g. via Rebind<uint8_t, ScalableTag<float>>).

+
+
+

Using unspecified vector types

+

Vector types are unspecified and depend on the target. Your code could +define vector variables using auto, but it is more readable (due to +making the type visible) to use an alias such as Vec<D>, or +decltype(Zero(d)). Similarly, the mask type can be obtained via +Mask<D>. Often your code will first define a d lvalue using +ScalableTag<T>. You may wish to define an alias for your vector +types such as using VecT = Vec<decltype(d)>. Do not use undocumented +types such as Vec128; these may work on most targets, but not all +(e.g. SVE).

+

Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type T instead), class +members, static/thread_local variables, new-expressions (use +AllocateAligned instead), and sizeof/pointer arithmetic (increment +T* by Lanes(d) instead).

+

Initializing constants requires a tag type D, or an lvalue d of +that type. The D can be passed as a template argument or obtained +from a vector type V via DFromV<V>. TFromV<V> is equivalent +to TFromD<DFromV<V>>.

+

Note: Let DV = DFromV<V>. For builtin V (currently necessary +on RVV/SVE), DV might not be the same as the D used to create +V. In particular, DV must not be passed to Load/Store +functions because it may lack the limit on N established by the +original D. However, Vec<DV> is the same as V.

+

Thus a template argument V suffices for generic functions that do +not load from/store to memory: +template<class V> V Mul4(V v) { return Mul(v, Set(DFromV<V>(), 4)); }.

+

Example of mixing partial vectors with generic functions:

+
CappedTag<int16_t, 2> d2;
+auto v = Mul4(Set(d2, 2));
+Store(v, d2, ptr);  // Use d2, NOT DFromV<decltype(v)>()
+
+
+
+
+

Targets

+

Let Target denote an instruction set, one of SCALAR/EMU128, +RVV, SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR (x86), +PPC8/PPC9/PPC10/Z14/Z15 (POWER), WASM/WASM_EMU256 (WebAssembly), +NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128 (Arm).

+

Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use HWY_AVX2, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +kGroup* in targets.cc. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +HWY_TARGET_STR* in set_macros-inl.h, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG.

+

Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them).

+
    +
  • HWY_STATIC_TARGET is the best enabled baseline HWY_Target, +and matches HWY_TARGET in static dispatch mode. This is useful +even in dynamic dispatch mode for deducing and printing the compiler +flags.

  • +
  • HWY_TARGETS indicates which targets to generate for dynamic +dispatch, and which headers to include. It is determined by +configuration macros and always includes HWY_STATIC_TARGET.

  • +
  • HWY_SUPPORTED_TARGETS is the set of targets available at runtime. +Expands to a literal if only a single target is enabled, or +SupportedTargets().

  • +
  • HWY_TARGET: which HWY_Target is currently being compiled. +This is initially identical to HWY_STATIC_TARGET and remains so +in static dispatch mode. For dynamic dispatch, this changes before +each re-inclusion and finally reverts to HWY_STATIC_TARGET. Can +be used in #if expressions to provide an alternative to functions +which are not supported by HWY_SCALAR.

    +

    In particular, for x86 we sometimes wish to specialize functions for +AVX-512 because it provides many new instructions. This can be +accomplished via #if HWY_TARGET <= HWY_AVX3, which means AVX-512 +or better (e.g. HWY_AVX3_DL). This is because numerically lower +targets are better, and no other platform has targets numerically +less than those of x86.

    +
  • +
  • HWY_WANT_SSSE3, HWY_WANT_SSE4: add SSSE3 and SSE4 to the +baseline even if they are not marked as available by the compiler. On +MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or +enabling AVX.

  • +
  • HWY_WANT_AVX3_DL: opt-in for dynamic dispatch to HWY_AVX3_DL. +This is unnecessary if the baseline already includes AVX3_DL.

  • +
+

You can detect and influence the set of supported targets:

+
    +
  • TargetName(t) returns a string literal identifying the single +target t, where t is typically HWY_TARGET.

  • +
  • SupportedTargets() returns an int64_t bitfield of enabled targets +that are supported on this CPU. The return value may change after +calling DisableTargets, but will never be zero.

  • +
  • HWY_SUPPORTED_TARGETS is equivalent to SupportedTargets() but +more efficient if only a single target is enabled.

  • +
  • DisableTargets(b) causes subsequent SupportedTargets() to not +return target(s) whose bits are set in b. This is useful for +disabling specific targets if they are unhelpful or undesirable, +e.g. due to memory bandwidth limitations. The effect is not +cumulative; each call overrides the effect of all previous calls. +Calling with b == 0 restores the original behavior. Use +SetSupportedTargetsForTest instead of this function for +iteratively enabling specific targets for testing.

  • +
  • SetSupportedTargetsForTest(b) causes subsequent +SupportedTargets to return b, minus those disabled via +DisableTargets. b is typically derived from a subset of +SupportedTargets(), e.g. each individual bit in order to test +each supported target. Calling with b == 0 restores the normal +SupportedTargets behavior.

  • +
+
+
+

Operations

+

In the following, the argument or return type V denotes a vector +with N lanes, and M a mask. Operations limited to certain vector +types begin with a constraint of the form V: {prefixes}[{bits}]. +The prefixes u,i,f denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form u32 = {u}{32} may also be used.

+

Note that Highway functions reside in hwy::HWY_NAMESPACE, whereas +user-defined functions reside in project::[nested]::HWY_NAMESPACE. +Highway functions generally take either a D or vector/mask argument. +For targets where vectors and masks are defined in namespace hwy, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference:

+
    +
  • namespace hn = hwy::HWY_NAMESPACE; alias used to prefix ops, e.g. +hn::LoadDup128(..);

  • +
  • using hwy::HWY_NAMESPACE::LoadDup128; declarations for each op +used;

  • +
  • using hwy::HWY_NAMESPACE; directive. This is generally +discouraged, especially for SIMD code residing in a header.

  • +
+

Note that overloaded operators were not supported on RVV and SVE +until recently. Unfortunately, clang’s SVE comparison operators +return integer vectors instead of the svbool_t type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +Lt instead of operator<.

+
+

Initialization

+
    +
  • V Zero(D): returns N-lane vector with all bits set to 0.

  • +
  • V Set(D, T): returns N-lane vector with all lanes equal to the +given value of type T.

  • +
  • V Undefined(D): returns uninitialized N-lane vector, e.g. for +use as an output parameter.

  • +
  • V Iota(D, T2): returns N-lane vector where the lane with index +i has the given value of type T2 (the op converts it to T) + +i. The least significant lane has index 0. This is useful in +tests for detecting lane-crossing bugs.

  • +
  • V SignBit(D): returns N-lane vector with all lanes set to a +value whose representation has only the most-significant bit set.

  • +
  • V Dup128VecFromValues(D d, T t0, .., T tK): Creates a vector +from K+1 values, broadcasted to each 128-bit block if +Lanes(d) >= 16/sizeof(T) is true, where K is +16/sizeof(T) - 1.

    +

    Dup128VecFromValues returns the following values in each 128-bit +block of the result, with t0 in the least-significant +(lowest-indexed) lane of each 128-bit block and tK in the +most-significant (highest-indexed) lane of each 128-bit block: +{t0, t1, ..., tK}

    +
  • +
+
+
+

Getting/setting lanes

+
    +
  • T GetLane(V): returns lane 0 within V. This is useful for +extracting SumOfLanes results.

  • +
+

The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code:

+
    +
  • T ExtractLane(V, size_t i): returns lane i within V. +i must be in [0, Lanes(DFromV<V>())). Potentially slow, it +may be better to store an entire vector to an array and then operate +on its elements.

  • +
  • V InsertLane(V, size_t i, T t): returns a copy of V whose lane +i is set to t. i must be in [0, Lanes(DFromV<V>())). +Potentially slow, it may be better set all elements of an aligned +array and then Load it.

  • +
+
+
+

Getting/setting blocks

+
    +
  • Vec<BlockDFromD<DFromV>> ExtractBlock<int kBlock>(V) : returns +block kBlock of V, where kBlock is an index to a block that +is HWY_MIN(DFromV<V>().MaxBytes(), 16) bytes.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V InsertBlock<int kBlock>(V v, Vec<BlockDFromD<DFromV>> +blk_to_insert): Inserts blk_to_insert, with blk_to_insert[i] +inserted into lane kBlock * (16 / sizeof(TFromV<V>)) + i of the +result vector, if +kBlock * 16 < Lanes(DFromV<V>()) * sizeof(TFromV<V>) is true.

    +

    Otherwise, returns v if kBlock * 16 is greater than or equal +to Lanes(DFromV<V>()) * sizeof(TFromV<V>).

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • size_t Blocks(D d): Returns the number of 16-byte blocks if +Lanes(d) * sizeof(TFromD<D>) is greater than or equal to 16.

    +

    Otherwise, returns 1 if Lanes(d) * sizeof(TFromD<D>) is less than +16.

    +
  • +
+
+
+

Printing

+
    +
  • V Print(D, const char* caption, V [, size_t lane][, size_t +max_lanes]): prints caption followed by up to max_lanes +comma-separated lanes from the vector argument, starting at index +lane. Defined in hwy/print-inl.h, also available if +hwy/tests/test_util-inl.h has been included.

  • +
+
+
+

Tuples

+

As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted Tuple{2-4} +below. Their type is unspecified, potentially built-in, so use the +aliases Vec{2-4}<D>. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section.

+
    +
  • Tuple2 Create2(D, V v0, V v1): returns tuple such that +Get2<1>(tuple) returns v1.

  • +
  • Tuple3 Create3(D, V v0, V v1, V v2): returns tuple such that +Get3<2>(tuple) returns v2.

  • +
  • Tuple4 Create4(D, V v0, V v1, V v2, V v3): returns tuple such +that Get4<3>(tuple) returns v3.

  • +
+

The following take a size_t template argument indicating the +zero-based index, from left to right, of the arguments passed to +Create{2-4}.

+
    +
  • V Get2<size_t>(Tuple2): returns the i-th vector passed to +Create2.

  • +
  • V Get3<size_t>(Tuple3): returns the i-th vector passed to +Create3.

  • +
  • V Get4<size_t>(Tuple4): returns the i-th vector passed to +Create4.

  • +
  • Tuple2 Set2<size_t>(Tuple2 tuple, Vec v): sets the i-th vector

  • +
  • Tuple3 Set3<size_t>(Tuple3 tuple, Vec v): sets the i-th vector

  • +
  • Tuple4 Set4<size_t>(Tuple4 tuple, Vec v): sets the i-th vector

  • +
+
+
+

Arithmetic

+
    +
  • V operator+(V a, V b): returns a[i] + b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Add instead.

  • +
  • V operator-(V a, V b): returns a[i] - b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Sub instead.

  • +
  • V AddSub(V a, V b): returns a[i] - b[i] in the even lanes +and a[i] + b[i] in the odd lanes.

    +

    AddSub(a, b) is equivalent to OddEven(Add(a, b), Sub(a, b)) +or Add(a, OddEven(b, Neg(b))), but AddSub(a, b) is more +efficient than OddEven(Add(a, b), Sub(a, b)) or +Add(a, OddEven(b, Neg(b))) on some targets.

    +
  • +
  • +
    V: {i,f}
    +
    V Neg(V a): returns -a[i].
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedNeg(V a): returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : -a[i].
    +
    +

    SaturatedNeg(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Neg(a)).

    +
  • +
  • +
    V: {i,f}
    +
    V Abs(V a) returns the absolute value of a[i]; for +integers, LimitsMin() maps to LimitsMax() + 1.
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedAbs(V a) returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : (a[i] < 0 ? (-a[i]) : a[i]).
    +
    +

    SaturatedAbs(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Abs(a)).

    +
  • +
  • V AbsDiff(V a, V b): returns |a[i] - b[i]| in each lane.

  • +
  • +
    V: {i,u}{8,16,32},f{16,32}, VW: +Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOf2(V v) returns the sums of 2 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}{8,16}, VW: +Vec<RepartitionToWideX2<DFromV<V>>>
    +
    VW SumsOf4(V v) returns the sums of 4 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8(V v) returns the sums of 8 consecutive lanes, +promoting each sum into a lane of TFromV<VW>. This is slower on +RVV/WASM.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8AbsDiff(V a, V b) returns the same result as +SumsOf8(AbsDiff(a, b)), but is more efficient on x86.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfAdjQuadAbsDiff<int kAOffset, int kBOffset>(V a, V b) +returns the sums of the absolute differences of 32-bit blocks of +8-bit integers, widened to MakeWide<TFromV<V>>.
    +
    +

    kAOffset must be between 0 and +HWY_MIN(1, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    kBOffset must be between 0 and +HWY_MIN(3, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    SumsOfAdjQuadAbsDiff computes +|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_idx is equal to +kAOffset*4+((i/8)*16)+(i&7) and where b_idx is equal to +kBOffset*4+((i/8)*16).

    +

    If Lanes(DFromV<V>()) < (8 << kAOffset) is true, then +SumsOfAdjQuadAbsDiff returns implementation-defined values in any +lanes past the first (lowest-indexed) lane of the result vector.

    +

    SumsOfAdjQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfShuffledQuadAbsDiff<int kIdx3, int kIdx2, int kIdx1, +int kIdx0>(V a, V b) first shuffles a as if by the +Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast( RepartitionToWideX2<DFromV<V>>(), a)) +operation, and then computes the sum of absolute differences of +32-bit blocks of 8-bit integers taken from the shuffled a +vector and the b vector.
    +
    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must be between 0 and +3.

    +

    SumsOfShuffledQuadAbsDiff computes +|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_shuf is equal to +BitCast(DFromV<V>(), Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast(RepartitionToWideX2<DFromV<V>>(), a)), +a_idx is equal to (i/4)*8+(i&3), and b_idx is equal to +(i/2)*4.

    +

    If Lanes(DFromV<V>()) < 16 is true, SumsOfShuffledQuadAbsDiff +returns implementation-defined results in any lanes where +(i/4)*8+(i&3)+3 >= Lanes(d).

    +

    The results of SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx0 >= Lanes(DFromV<V>()) / 4.

    +

    The results of any lanes past the first (lowest-indexed) lane of +SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx1 >= Lanes(DFromV<V>()) / 4.

    +

    SumsOfShuffledQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedAdd(V a, V b) returns a[i] + b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedSub(V a, V b) returns a[i] - b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V AverageRound(V a, V b) returns (a[i] + b[i] + 1) >> 1.
    +
    +
  • +
  • V Clamp(V a, V lo, V hi): returns a[i] clamped to +[lo[i], hi[i]].

  • +
  • V operator/(V a, V b): returns a[i] / b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Div instead.

    +

    For integer vectors, Div(a, b) returns an implementation-defined +value in any lanes where b[i] == 0.

    +

    For signed integer vectors, Div(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {u,i}
    +
    V operator%(V a, V b): returns a[i] % b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Mod +instead.
    +
    +

    Mod(a, b) returns an implementation-defined value in any lanes +where b[i] == 0.

    +

    For signed integer vectors, Mod(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {f}
    +
    V Sqrt(V a): returns sqrt(a[i]).
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocalSqrt(V a): returns an approximation of +1.0 / sqrt(a[i]). +sqrt(a) ~= ApproximateReciprocalSqrt(a) * a. x86 and PPC +provide 12-bit approximations but the error on Arm is closer to 1%.
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocal(V a): returns an approximation of +1.0 / a[i].
    +
    +
  • +
+
+

Min/Max

+

Note: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are.

+
    +
  • V Min(V a, V b): returns min(a[i], b[i]).

  • +
  • V Max(V a, V b): returns max(a[i], b[i]).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u64
    +
    V Min128(D, V a, V b): returns the minimum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Max128(D, V a, V b): returns the maximum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Min128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered less than b by Lt128Upper, +else b.
    +
    +
  • +
  • +
    V: u64
    +
    V Max128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered > b by Lt128Upper, else +b.
    +
    +
  • +
+
+
+

Multiply

+
    +
  • V operator*(V a, V b): returns r[i] = a[i] * b[i], truncating it +to the lower half for integer inputs. Currently unavailable on +SVE/RVV; use the equivalent Mul instead.

  • +
  • +
    V: f, VI: Vec<RebindToSigned<DFromV<V>>>
    +
    V MulByPow2(V a, VI b): Multiplies a[i] by 2^b[i].
    +
    +

    MulByPow2(a, b) is equivalent to +std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin<int>()), LimitsMax<int>())).

    +
  • +
  • V: f V MulByFloorPow2(V a, V b): Multiplies a[i] by +2^floor(b[i]).

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns zero +or NaN in any lanes where a[i] is NaN and b[i] is equal to +negative infinity.

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns +positive infinity or NaN in any lanes where a[i] is NaN and +b[i] is equal to positive infinity.

    +

    If a[i] is a non-NaN value and b[i] is equal to negative +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * 0.0.

    +

    If b[i] is NaN or if a[i] is non-NaN and b[i] is positive +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * b[i].

    +

    If b[i] is a finite value, MulByFloorPow2(a, b) is equivalent +to MulByPow2(a, FloorInt(b)).

    +
  • +
  • +
    V: {u,i}
    +
    V MulHigh(V a, V b): returns the upper half of +a[i] * b[i] in each lane.
    +
    +
  • +
  • +
    V: i16
    +
    V MulFixedPoint15(V a, V b): returns the result of +multiplying two Q1.15 fixed-point numbers. This corresponds to +doubling the multiplication result and storing the upper half. +Results are implementation-defined iff both inputs are -32768.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V2 MulEven(V a, V b): returns double-wide result of +a[i] * b[i] for every even i, in lanes i (lower) and +i + 1 (upper). V2 is a vector with double-width lanes, or +the same as V for 64-bit inputs (which are only supported if +HWY_TARGET != HWY_SCALAR).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V MulOdd(V a, V b): returns double-wide result of +a[i] * b[i] for every odd i, in lanes i - 1 (lower) and +i (upper). Only supported if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: {bf,u,i}16, D: RepartitionToWide<DFromV<V>>
    +
    Vec<D> WidenMulPairwiseAdd(D d, V a, V b): widens a and +b to TFromD<D> and computes +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0].
    +
    +
  • +
  • +
    VI: i8, VU: Vec<RebindToUnsigned<DFromV<VI>>>, +DI: RepartitionToWide<DFromV<VI>>
    +
    Vec<DI> SatWidenMulPairwiseAdd(DI di, VU a_u, VI b_i) : +widens a_u and b_i to TFromD<DI> and computes +a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0], saturated to the +range of TFromD<D>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    Vec<D> SatWidenMulPairwiseAccumulate(DW, V a, V b, VW sum) : +widens a[i] and b[i] to TFromD<DI> and computes +a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i], saturated to the +range of TFromD<DW>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    VW SatWidenMulAccumFixedPoint(DW, V a, V b, VW sum)**: +First, widens a and b to TFromD<DW>, then adds +a[i] * b[i] * 2 to sum[i], saturated to the range of +TFromD<DW>.
    +
    +

    If +a[i] == LimitsMin<TFromD<D>>() && b[i] == LimitsMin<TFromD<D>>(), +it is implementation-defined whether a[i] * b[i] * 2 is first +saturated to TFromD<DW> prior to the addition of +a[i] * b[i] * 2 to sum[i].

    +
  • +
  • +
    V: {bf,u,i}16, DW: RepartitionToWide<DFromV<V>>, +VW: Vec<DW>
    +
    VW ReorderWidenMulAccumulate(DW d, V a, V b, VW sum0, VW& +sum1): widens a and b to TFromD<DW>, then adds +a[i] * b[i] to either sum1[j] or lane j of the return +value, where j = P(i) and P is a permutation. The only +guarantee is that SumOfLanes(d, Add(return_value, sum1)) is the +sum of all a[i] * b[i]. This is useful for computing dot +products and the L2 norm. The initial value of sum1 before any +call to ReorderWidenMulAccumulate must be zero (because it is +unused on some platforms). It is safe to set the initial value of +sum0 to any vector v; this has the effect of increasing the +total sum by GetLane(SumOfLanes(d, v)) and may be slightly more +efficient than later adding v to sum0.
    +
    +
  • +
  • +
    VW: {f,u,i}32
    +
    VW RearrangeToOddPlusEven(VW sum0, VW sum1): returns in each +32-bit lane with index i +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]. sum0 must be the +return value of a prior ReorderWidenMulAccumulate, and sum1 +must be its last (output) argument. In other words, this +strengthens the invariant of ReorderWidenMulAccumulate such +that each 32-bit lane is the sum of the widened products whose +16-bit inputs came from the top and bottom halves of the 32-bit +lane. This is typically called after a series of calls to +ReorderWidenMulAccumulate, as opposed to after each one. +Exception: if HWY_TARGET == HWY_SCALAR, returns a[0]*b[0]. +Note that the initial value of sum1 must be zero, see +ReorderWidenMulAccumulate.
    +
    +
  • +
  • +
    VN: {u,i}{8,16}, D: RepartitionToWideX2<DFromV<VN>>
    +
    Vec<D> SumOfMulQuadAccumulate(D d, VN a, VN b, Vec<D> sum): +widens a and b to TFromD<D> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    VN_I: i8, VN_U: +Vec<RebindToUnsigned<DFromV<VN_I>>>, DI: +Repartition<int32_t, DFromV<VN_I>>
    +
    Vec<DI> SumOfMulQuadAccumulate(DI di, VN_U a_u, VN_I b_i, +Vec<DI> sum): widens a and b to TFromD<DI> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    V: {u,i}{8,16,32},{f}16,
    +
    VW: Vec<RepartitionToWide<DFromV<V>>:
    +
    VW WidenMulAccumulate(D, V a, V b, VW low, VW& high): widens +a and b, multiplies them together, then adds them to the +concatenated vectors high:low. Returns the lower half of the +result, and sets high to the upper half.
    +
    +
  • +
+
+
+

Fused multiply-add

+

When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The *Sub variants are somewhat slower on Arm, and unavailable for +integer inputs; if the c argument is a constant, it would be better +to negate it and use MulAdd.

+
    +
  • V MulAdd(V a, V b, V c): returns a[i] * b[i] + c[i].

  • +
  • V NegMulAdd(V a, V b, V c): returns -a[i] * b[i] + c[i].

  • +
  • V MulSub(V a, V b, V c): returns a[i] * b[i] - c[i].

  • +
  • V NegMulSub(V a, V b, V c): returns -a[i] * b[i] - c[i].

  • +
  • V MulAddSub(V a, V b, V c): returns a[i] * b[i] - c[i] in +the even lanes and a[i] * b[i] + c[i] in the odd lanes.

    +

    MulAddSub(a, b, c) is equivalent to +OddEven(MulAdd(a, b, c), MulSub(a, b, c)) or +MulAddSub(a, b, OddEven(c, Neg(c)), but MulSub(a, b, c) is +more efficient on some targets (including AVX2/AVX3).

    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulEvenAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c).
    +
    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulOddAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c).
    +
    +
  • +
+
+
+

Masked arithmetic

+

All ops in this section return no for mask=false lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, IfThenElse(m, Add(a, b), no); etc.

+
    +
  • V MaskedMinOr(V no, M m, V a, V b): returns Min(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMaxOr(V no, M m, V a, V b): returns Max(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedAddOr(V no, M m, V a, V b): returns a[i] + b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedSubOr(V no, M m, V a, V b): returns a[i] - b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMulOr(V no, M m, V a, V b): returns a[i] * b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedDivOr(V no, M m, V a, V b): returns a[i] / b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i} +V MaskedModOr(V no, M m, V a, V b): returns a[i] % b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatAddOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatSubOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
+
+
+

Shifts

+

Note: Counts not in [0, sizeof(T)*8) yield +implementation-defined results. Left-shifting signed T and +right-shifting positive signed T is the same as shifting +MakeUnsigned<T> and casting to T. Right-shifting negative signed +T is the same as an unsigned shift, except that 1-bits are shifted +in.

+

Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and RotateRight is often emulated with +shifts:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeft<int>(V a) returns a[i] << int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRight<int>(V a) returns a[i] >> int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRight<int>(V a) returns +((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeft<int>(V a) returns +(a[i] << int) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - int)).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRight<int>(V a) returns +(static_cast<TU>(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int)).
    +
    +
  • +
+

Shift all lanes by the same (not necessarily compile-time constant) +amount:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftSame(V a, int bits) returns a[i] << bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRightSame(V a, int bits) returns a[i] >> bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRightSame<int kShiftAmt>(V a, int bits) +returns +((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeftSame(V a, int bits) returns +(a[i] << shl_bits) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - shl_bits)), +where shl_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRightSame(V a, int bits) returns +(static_cast<TU>(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits)), +where shr_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
+

Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2):

+
    +
  • +
    V: {u,i}
    +
    V operator<<(V a, V b) returns a[i] << b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shl instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator>>(V a, V b) returns a[i] >> b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shr instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShr(V a, V b) returns +((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Rol(V a, V b) returns +(a[i] << (b[i] & shift_amt_mask)) | (static_cast<TU>(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Ror(V a, V b) returns +(static_cast<TU>(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
+
+
+

Floating-point rounding

+
    +
  • +
    V: {f}
    +
    V Round(V v): returns v[i] rounded towards the nearest +integer, with ties to even.
    +
    +
  • +
  • +
    V: {f}
    +
    V Trunc(V v): returns v[i] rounded towards zero +(truncate).
    +
    +
  • +
  • +
    V: {f}
    +
    V Ceil(V v): returns v[i] rounded towards positive +infinity (ceiling).
    +
    +
  • +
  • +
    V: {f}
    +
    V Floor(V v): returns v[i] rounded towards negative +infinity.
    +
    +
  • +
+
+
+

Floating-point classification

+
    +
  • +
    V: {f}
    +
    M IsNaN(V v): returns mask indicating whether v[i] is +“not a number” (unordered).
    +
    +
  • +
  • +
    V: {f}
    +
    M IsEitherNaN(V a, V b): equivalent to +Or(IsNaN(a), IsNaN(b)), but IsEitherNaN(a, b) is more +efficient than Or(IsNaN(a), IsNaN(b)) on x86.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsInf(V v): returns mask indicating whether v[i] is +positive or negative infinity.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsFinite(V v): returns mask indicating whether v[i] is +neither NaN nor infinity, i.e. normal, subnormal or zero. +Equivalent to Not(Or(IsNaN(v), IsInf(v))).
    +
    +
  • +
+
+
+
+

Logical

+
    +
  • +
    V: {u,i}
    +
    V PopulationCount(V a): returns the number of 1-bits in each +lane, i.e. PopCount(a[i]).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V LeadingZeroCount(V a): returns the number of leading zeros +in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V TrailingZeroCount(V a): returns the number of trailing +zeros in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V HighestSetBitIndex(V a): returns the index of the highest +set bit of each lane. For any lanes of a signed vector type where +a[i] is zero, an unspecified negative value is returned in the +corresponding result lanes. For any lanes of an unsigned vector +type where a[i] is zero, an unspecified value that is greater +than HighestValue<MakeSigned<TFromV<V>>>() is returned in the +corresponding result lanes.
    +
    +
  • +
+

The following operate on individual bits within each lane. Note that the +non-operator functions (And instead of &) must be used for +floating-point types, and on SVE/RVV.

+
    +
  • +
    V: {u,i}
    +
    V operator&(V a, V b): returns a[i] & b[i]. Currently +unavailable on SVE/RVV; use the equivalent And instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator|(V a, V b): returns a[i] | b[i]. Currently +unavailable on SVE/RVV; use the equivalent Or instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator^(V a, V b): returns a[i] ^ b[i]. Currently +unavailable on SVE/RVV; use the equivalent Xor instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Not(V v): returns ~v[i].
    +
    +
  • +
  • V AndNot(V a, V b): returns ~a[i] & b[i].

  • +
+

The following three-argument functions may be more efficient than +assembling them from 2-argument functions:

+
    +
  • V Xor3(V x1, V x2, V x3): returns x1[i] ^ x2[i] ^ x3[i]. +This is more efficient than Or3 on some targets. When inputs are +disjoint (no bit is set in more than one argument), Xor3 and +Or3 are equivalent and you should use the former.

  • +
  • V Or3(V o1, V o2, V o3): returns o1[i] | o2[i] | o3[i]. +This is less efficient than Xor3 on some targets; use that where +possible.

  • +
  • V OrAnd(V o, V a1, V a2): returns o[i] | (a1[i] & a2[i]).

  • +
  • V BitwiseIfThenElse(V mask, V yes, V no): returns +((mask[i] & yes[i]) | (~mask[i] & no[i])). BitwiseIfThenElse +is equivalent to, but potentially more efficient than +Or(And(mask, yes), AndNot(mask, no)).

  • +
+

Special functions for signed types:

+
    +
  • +
    V: {f}
    +
    V CopySign(V a, V b): returns the number with the magnitude +of a and sign of b.
    +
    +
  • +
  • +
    V: {f}
    +
    V CopySignToAbs(V a, V b): as above, but potentially slightly +more efficient; requires the first argument to be non-negative.
    +
    +
  • +
  • +
    V: {i}
    +
    V BroadcastSignBit(V a) returns a[i] < 0 ? -1 : 0.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V ZeroIfNegative(V v): returns v[i] < 0 ? 0 : v[i].
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElse(V v, V yes, V no): returns +v[i] < 0 ? yes[i] : no[i]. This may be more efficient than +IfThenElse(Lt..).
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElseZero(V v, V yes): returns +v[i] < 0 ? yes[i] : 0. IfNegativeThenElseZero(v, yes) is +equivalent to but more efficient than +IfThenElseZero(IsNegative(v), yes) or +IfNegativeThenElse(v, yes, Zero(d)) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenZeroElse(V v, V no): returns +v[i] < 0 ? 0 : no. IfNegativeThenZeroElse(v, no) is +equivalent to but more efficient than +IfThenZeroElse(IsNegative(v), no) or +IfNegativeThenElse(v, Zero(d), no) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenNegOrUndefIfZero(V mask, V v): returns +mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val), +where impl_defined_val is an implementation-defined value that +is equal to either 0 or v[i].
    +
    +

    IfNegativeThenNegOrUndefIfZero(mask, v) is more efficient than +IfNegativeThenElse(mask, Neg(v), v) for I8/I16/I32 vectors that +are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets.

    +
  • +
+
+
+

Masks

+

Let M denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform).

+
+

Create mask

+
    +
  • M FirstN(D, size_t N): returns mask with the first N lanes +(those with index < N) true. N >= Lanes(D()) results in an +all-true mask. N must not exceed +LimitsMax<SignedFromSize<HWY_MIN(sizeof(size_t), sizeof(TFromD<D>))>>(). +Useful for implementing “masked” stores by loading prev followed +by IfThenElse(FirstN(d, N), what_to_store, prev).

  • +
  • M MaskFromVec(V v): returns false in lane i if +v[i] == 0, or true if v[i] has all bits set. The result is +implementation-defined if v[i] is neither zero nor all bits +set.

  • +
  • M LoadMaskBits(D, const uint8_t* p): returns a mask indicating +whether the i-th bit in the array is set. Loads bytes and bits in +ascending order of address and index. At least 8 bytes of p must +be readable, but only (Lanes(D()) + 7) / 8 need be initialized. +Any unused bits (happens if Lanes(D()) < 8) are treated as if +they were zero.

  • +
  • M Dup128MaskFromMaskBits(D d, unsigned mask_bits): returns a +mask with lane i set to +((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0.

  • +
  • M MaskFalse(D): returns an all-false mask. MaskFalse(D()) +is equivalent to MaskFromVec(Zero(D())), but MaskFalse(D()) +is more efficient than MaskFromVec(Zero(D())) on AVX3, RVV, and +SVE.

    +

    MaskFalse(D()) is also equivalent to FirstN(D(), 0) or +Dup128MaskFromMaskBits(D(), 0), but MaskFalse(D()) is usually +more efficient.

    +
  • +
+
+
+

Convert mask

+
    +
  • M1 RebindMask(D, M2 m): returns same mask bits as m, but +reinterpreted as a mask for lanes of type TFromD<D>. M1 and +M2 must have the same number of lanes.

  • +
  • V VecFromMask(D, M m): returns 0 in lane i if +m[i] == false, otherwise all bits set.

  • +
  • size_t StoreMaskBits(D, M m, uint8_t* p): stores a bit array +indicating whether m[i] is true, in ascending order of i, +filling the bits of each byte from least to most significant, then +proceeding to the next byte. Returns the number of bytes written: +(Lanes(D()) + 7) / 8. At least 8 bytes of p must be writable.

  • +
  • Mask<DTo> PromoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Promotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    PromoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but PromoteMaskTo(d_to, d_from, m) +is more efficient on some targets.

    +

    PromoteMaskTo requires that +sizeof(TFromD<DFrom>) < sizeof(TFromD<DTo>) be true.

    +
  • +
  • Mask<DTo> DemoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Demotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    DemoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but DemoteMaskTo(d_to, d_from, m) is +more efficient on some targets.

    +

    DemoteMaskTo requires that +sizeof(TFromD<DFrom>) > sizeof(TFromD<DTo>) be true.

    +
  • +
  • M OrderedDemote2MasksTo(DTo, DFrom, M2, M2): returns a mask +whose LowerHalf is the first argument and whose UpperHalf is +the second argument; M2 is Mask<Half<DFrom>>; DTo is +Repartition<TTo, DFrom>.

    +

    OrderedDemote2MasksTo requires that +sizeof(TFromD<DTo>) == sizeof(TFromD<DFrom>) * 2 be true.

    +

    OrderedDemote2MasksTo(d_to, d_from, a, b) is equivalent to +MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb))), +where va is BitCast(di_from, MaskFromVec(d_from, a)), vb +is BitCast(di_from, MaskFromVec(d_from, b)), di_to is +RebindToSigned<DTo>(), and di_from is +RebindToSigned<DFrom>(), but +OrderedDemote2MasksTo(d_to, d_from, a, b) is more efficient on +some targets.

    +

    OrderedDemote2MasksTo is only available if +HWY_TARGET != HWY_SCALAR is true.

    +
  • +
+
+
+

Combine mask

+
    +
  • M2 LowerHalfOfMask(D d, M m): returns the lower half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    LowerHalfOfMask(d, m) is equivalent to +MaskFromVec(LowerHalf(d, VecFromMask(d, m))), but +LowerHalfOfMask(d, m) is more efficient on some targets.

    +
  • +
  • M2 UpperHalfOfMask(D d, M m): returns the upper half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    UpperHalfOfMask(d, m) is equivalent to +MaskFromVec(UpperHalf(d, VecFromMask(d, m))), but +UpperHalfOfMask(d, m) is more efficient on some targets.

    +

    UpperHalfOfMask is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
  • M CombineMasks(D, M2, M2): returns a mask whose UpperHalf +is the first argument and whose LowerHalf is the second argument; +M2 is Mask<Half<D>>.

    +

    CombineMasks(d, hi, lo) is equivalent to +MaskFromVec(d, Combine(d, VecFromMask(Half<D>(), hi), VecFromMask(Half<D>(), lo))), +but CombineMasks(d, hi, lo) is more efficient on some targets.

    +

    CombineMasks is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
+
+
+

Slide mask across blocks

+
    +
  • M SlideMaskUpLanes(D d, M m, size_t N): Slides m up N +lanes. SlideMaskUpLanes(d, m, N) is equivalent to +MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N)), but +SlideMaskUpLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMaskDownLanes(D d, M m, size_t N): Slides m down +N lanes. SlideMaskDownLanes(d, m, N) is equivalent to +MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N)), but +SlideMaskDownLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMask1Up(D d, M m): Slides m up 1 lane. +SlideMask1Up(d, m) is equivalent to +MaskFromVec(Slide1Up(d, VecFromMask(d, m))), but +SlideMask1Up(d, m) is more efficient on some targets.

  • +
  • M SlideMask1Down(D d, M m): Slides m down 1 lane. +SlideMask1Down(d, m) is equivalent to +MaskFromVec(Slide1Down(d, VecFromMask(d, m))), but +SlideMask1Down(d, m) is more efficient on some targets.

  • +
+
+
+

Test mask

+
    +
  • bool AllTrue(D, M m): returns whether all m[i] are true.

  • +
  • bool AllFalse(D, M m): returns whether all m[i] are false.

  • +
  • size_t CountTrue(D, M m): returns how many of m[i] are true +[0, N]. This is typically more expensive than AllTrue/False.

  • +
  • intptr_t FindFirstTrue(D, M m): returns the index of the first +(i.e. lowest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownFirstTrue(D, M m): returns the index of the +first (i.e. lowest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindFirstTrue.

  • +
  • intptr_t FindLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindLastTrue.

  • +
+
+
+

Ternary operator for masks

+

For IfThen*, masks must adhere to the invariant established by +MaskFromVec: false is zero, true has all bits set:

+
    +
  • V IfThenElse(M mask, V yes, V no): returns +mask[i] ? yes[i] : no[i].

  • +
  • V IfThenElseZero(M mask, V yes): returns +mask[i] ? yes[i] : 0.

  • +
  • V IfThenZeroElse(M mask, V no): returns +mask[i] ? 0 : no[i].

  • +
  • V IfVecThenElse(V mask, V yes, V no): equivalent to and +possibly faster than IfVecThenElse(MaskFromVec(mask), yes, no). +The result is implementation-defined if mask[i] is neither zero +nor all bits set.

  • +
+
+
+

Logical mask

+
    +
  • M Not(M m): returns mask of elements indicating whether the +input mask element was false.

  • +
  • M And(M a, M b): returns mask of elements indicating whether +both input mask elements were true.

  • +
  • M AndNot(M not_a, M b): returns mask of elements indicating +whether not_a is false and b is true.

  • +
  • M Or(M a, M b): returns mask of elements indicating whether +either input mask element was true.

  • +
  • M Xor(M a, M b): returns mask of elements indicating whether +exactly one input mask element was true.

  • +
  • M ExclusiveNeither(M a, M b): returns mask of elements +indicating a is false and b is false. Undefined if both are +true. We choose not to provide NotOr/NotXor because x86 and SVE only +define one of these operations. This op is for situations where the +inputs are known to be mutually exclusive.

  • +
  • M SetOnlyFirst(M m): If none of m[i] are true, returns +all-false. Otherwise, only lane k is true, where k is equal +to FindKnownFirstTrue(m). In other words, sets to false any lanes +with index greater than the first true lane, if it exists.

  • +
  • M SetBeforeFirst(M m): If none of m[i] are true, returns +all-true. Otherwise, returns mask with the first k lanes true and +all remaining lanes false, where k is equal to +FindKnownFirstTrue(m). In other words, if at least one of +m[i] is true, sets to true any lanes with index less than the +first true lane and all remaining lanes to false.

  • +
  • M SetAtOrBeforeFirst(M m): equivalent to +Or(SetBeforeFirst(m), SetOnlyFirst(m)), but +SetAtOrBeforeFirst(m) is usually more efficient than +Or(SetBeforeFirst(m), SetOnlyFirst(m)).

  • +
  • M SetAtOrAfterFirst(M m): equivalent to +Not(SetBeforeFirst(m)).

  • +
+
+
+

Compress

+
    +
  • V Compress(V v, M m): returns r such that r[n] is +v[i], with i the n-th lane index (starting from 0) where +m[i] is true. Compacts lanes whose mask is true into the lower +lanes. For targets and lane type T where +CompressIsPartition<T>::value is true, the upper lanes are those +whose mask is false (thus Compress corresponds to partitioning +according to the mask). Otherwise, the upper lanes are +implementation-defined. Potentially slow with 8 and 16-bit lanes. Use +this form when the input is already a mask, e.g. returned by a +comparison.

  • +
  • V CompressNot(V v, M m): equivalent to Compress(v, Not(m)) +but possibly faster if CompressIsPartition<T>::value is true.

  • +
  • +
    V: u64
    +
    V CompressBlocksNot(V v, M m): equivalent to +CompressNot(v, m) when m is structured as adjacent pairs +(both true or false), e.g. as returned by Lt128. This is a +no-op for 128 bit vectors. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • size_t CompressStore(V v, M m, D d, T* p): writes lanes whose +mask m is true into p, starting from lane 0. Returns +CountTrue(d, m), the number of valid lanes. May be implemented as +Compress followed by StoreU; lanes after the valid ones may +still be overwritten! Potentially slow with 8 and 16-bit lanes.

  • +
  • size_t CompressBlendedStore(V v, M m, D d, T* p): writes only +lanes whose mask m is true into p, starting from lane 0. +Returns CountTrue(d, m), the number of lanes written. Does not +modify subsequent lanes, but there is no guarantee of atomicity +because this may be implemented as +Compress, LoadU, IfThenElse(FirstN), StoreU.

  • +
  • V CompressBits(V v, const uint8_t* HWY_RESTRICT bits): +Equivalent to, but often faster than +Compress(v, LoadMaskBits(d, bits)). bits is as specified for +LoadMaskBits. If called multiple times, the bits pointer +passed to this function must also be marked HWY_RESTRICT to avoid +repeated work. Note that if the vector has less than 8 elements, +incrementing bits will not work as intended for packed bit +arrays. As with Compress, CompressIsPartition indicates the +mask=false lanes are moved to the upper lanes. Potentially slow with +8 and 16-bit lanes.

  • +
  • size_t CompressBitsStore(V v, const uint8_t* HWY_RESTRICT +bits, D d, T* p): combination of CompressStore and +CompressBits, see remarks there.

  • +
+
+
+

Expand

+
    +
  • V Expand(V v, M m): returns r such that r[i] is zero +where m[i] is false, and otherwise v[s], where s is the +number of m[0, i) which are true. Scatters inputs in ascending +index order to the lanes whose mask is true and zeros all other +lanes. Potentially slow with 8 and 16-bit lanes.

  • +
  • V LoadExpand(M m, D d, const T* p): returns r such that +r[i] is zero where m[i] is false, and otherwise p[s], +where s is the number of m[0, i) which are true. May be +implemented as LoadU followed by Expand. Potentially slow +with 8 and 16-bit lanes.

  • +
+
+
+
+

Comparisons

+

These return a mask (see above) indicating whether the condition is +true.

+
    +
  • M operator==(V a, V b): returns a[i] == b[i]. Currently +unavailable on SVE/RVV; use the equivalent Eq instead.

  • +
  • M operator!=(V a, V b): returns a[i] != b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ne instead.

  • +
  • M operator<(V a, V b): returns a[i] < b[i]. Currently +unavailable on SVE/RVV; use the equivalent Lt instead.

  • +
  • M operator>(V a, V b): returns a[i] > b[i]. Currently +unavailable on SVE/RVV; use the equivalent Gt instead.

  • +
  • M operator<=(V a, V b): returns a[i] <= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Le instead.

  • +
  • M operator>=(V a, V b): returns a[i] >= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ge instead.

  • +
  • +
    V: {i,f}
    +
    M IsNegative(V v): returns v[i] < 0.
    +
    +

    IsNegative(v) is equivalent to +MaskFromVec(BroadcastSignBit(v)) or Lt(v, Zero(d)), but +IsNegative(v) is more efficient on some targets.

    +
  • +
  • +
    V: {u,i}
    +
    M TestBit(V v, V bit): returns (v[i] & bit[i]) == bit[i]. +bit[i] must have exactly one bit set.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) is +less than b[1]:b[0]. For each pair, the mask lanes are either +both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] is less than +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +equals b[1]:b[0]. For each pair, the mask lanes are either both +true or both false. Unavailable if HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +differs from b[1]:b[0]. For each pair, the mask lanes are +either both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] equals b[1]. +For each pair, the mask lanes are either both true or both false. +This is useful for comparing 64-bit keys alongside 64-bit values. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] differs from +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Memory

+

Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of N consecutive +T values, either aligned (address is a multiple of the vector +size) or possibly unaligned (denoted p).

+

Even unaligned addresses must still be a multiple of sizeof(T), +otherwise StoreU may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +new or malloc) variables of type T are aligned to +sizeof(T), hence such addresses are suitable for StoreU. +However, casting pointers to char* and adding arbitrary offsets (not +a multiple of sizeof(T)) can violate this requirement.

+

Note: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be 1.5 times as fast when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports.

+
+

Load

+
    +
  • Vec<D> Load(D, const T* aligned): returns aligned[i]. May +fault if the pointer is not aligned to the vector size (using +aligned_allocator.h is safe). Using this whenever possible improves +codegen on SSSE3/SSE4: unlike LoadU, Load can be fused into a +memory operand, which reduces register pressure.

  • +
+

Requires only element-aligned vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length):

+
    +
  • Vec<D> LoadU(D, const T* p): returns p[i].

  • +
  • Vec<D> LoadDup128(D, const T* p): returns one 128-bit block +loaded from p and broadcasted into all 128-bit block[s]. This may +be faster than broadcasting single values, and is more convenient +than preparing constants for the actual vector length. Only available +if HWY_TARGET != HWY_SCALAR.

  • +
  • Vec<D> MaskedLoadOr(V no, M mask, D, const T* p): returns +mask[i] ? p[i] : no[i]. May fault even where mask is false +#if HWY_MEM_OPS_MIGHT_FAULT. If p is aligned, faults cannot +happen unless the entire vector is inaccessible. Assuming no faults, +this is equivalent to, and potentially more efficient than, +IfThenElse(mask, LoadU(D(), p), no).

  • +
  • Vec<D> MaskedLoad(M mask, D d, const T* p): equivalent to +MaskedLoadOr(Zero(d), mask, d, p), but potentially slightly more +efficient.

  • +
  • Vec<D> LoadN(D d, const T* p, size_t max_lanes_to_load) : +Loads HWY_MIN(Lanes(d), max_lanes_to_load) lanes from p to +the first (lowest-index) lanes of the result vector and zeroes out +the remaining lanes.

    +

    LoadN does not fault if all of the elements in +[p, p + max_lanes_to_load) are accessible, even if +HWY_MEM_OPS_MIGHT_FAULT is 1 or max_lanes_to_load < Lanes(d) +is true.

    +
  • +
  • Vec<D> LoadNOr(V no, D d, const T* p, size_t +max_lanes_to_load) : Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes from p to the first (lowest-index) lanes of the result +vector and fills the remaining lanes with no. Like LoadN, this +does not fault.

  • +
+
+
+

Store

+
    +
  • void Store(Vec<D> v, D, T* aligned): copies v[i] into +aligned[i], which must be aligned to the vector size. Writes +exactly N * sizeof(T) bytes.

  • +
  • void StoreU(Vec<D> v, D, T* p): as Store, but the +alignment requirement is relaxed to element-aligned (multiple of +sizeof(T)).

  • +
  • void BlendedStore(Vec<D> v, M m, D d, T* p): as StoreU, +but only updates p where m is true. May fault even where +mask is false #if HWY_MEM_OPS_MIGHT_FAULT. If p is +aligned, faults cannot happen unless the entire vector is +inaccessible. Equivalent to, and potentially more efficient than, +StoreU(IfThenElse(m, v, LoadU(d, p)), d, p). “Blended” indicates +this may not be atomic; other threads must not concurrently update +[p, p + Lanes(d)) without synchronization.

  • +
  • void SafeFillN(size_t num, T value, D d, T* HWY_RESTRICT to): +Sets to[0, num) to value. If num exceeds Lanes(d), +the behavior is target-dependent (either filling all, or no more than +one vector). Potentially more efficient than a scalar loop, but will +not fault, unlike BlendedStore. No alignment requirement. +Potentially non-atomic, like BlendedStore.

  • +
  • void SafeCopyN(size_t num, D d, const T* HWY_RESTRICT from, +T* HWY_RESTRICT to): Copies from[0, num) to to. If num +exceeds Lanes(d), the behavior is target-dependent (either +copying all, or no more than one vector). Potentially more efficient +than a scalar loop, but will not fault, unlike BlendedStore. No +alignment requirement. Potentially non-atomic, like BlendedStore.

  • +
  • void StoreN(Vec<D> v, D d, T* HWY_RESTRICT p, size_t +max_lanes_to_store): Stores the first (lowest-index) +HWY_MIN(Lanes(d), max_lanes_to_store) lanes of v to p.

    +

    StoreN does not modify any memory past +p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1.

    +
  • +
+
+
+

Interleaved

+
    +
  • void LoadInterleaved2(D, const T* p, Vec<D>& v0, Vec<D>& v1): +equivalent to LoadU into v0, v1 followed by shuffling, such +that v0[0] == p[0], v1[0] == p[1].

  • +
  • void LoadInterleaved3(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2): as above, but for three vectors (e.g. RGB samples).

  • +
  • void LoadInterleaved4(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2, Vec<D>& v3): as above, but for four vectors (e.g. RGBA).

  • +
  • void StoreInterleaved2(Vec<D> v0, Vec<D> v1, D, T* p): +equivalent to shuffling v0, v1 followed by two StoreU(), such +that p[0] == v0[0], p[1] == v1[0].

  • +
  • void StoreInterleaved3(Vec<D> v0, Vec<D> v1, Vec<D> v2, D, T* +p): as above, but for three vectors (e.g. RGB samples).

  • +
  • void StoreInterleaved4(Vec<D> v0, Vec<D> v1, Vec<D> v2, Vec<D> +v3, D, T* p): as above, but for four vectors (e.g. RGBA samples).

  • +
+
+
+

Scatter/Gather

+

Note: Offsets/indices are of type VI = Vec<RebindToSigned<D>> +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned).

+

Note: Where possible, applications should +Load/Store/TableLookup* entire vectors, which is much faster than +Scatter/Gather. Otherwise, code of the form +dst[tbl[i]] = F(src[i]) should when possible be transformed to +dst[i] = F(src[tbl[i]]) because Scatter may be more expensive +than Gather.

+

Note: We provide *Offset functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +*Index, which takes indices. To reduce the number of ops, we do not +intend to add Masked* ops for offsets. If you have offsets, you can +convert them to indices via ShiftRight.

+
    +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterOffset(Vec<D> v, D, T* base, VI offsets): stores +v[i] to the base address plus byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndex(Vec<D> v, D, T* base, VI indices): stores +v[i] to base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndexN(Vec<D> v, D, T* base, VI indices, size_t +max_lanes_to_store): Stores +HWY_MIN(Lanes(d), max_lanes_to_store) lanes v[i] to +base[indices[i]]
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void MaskedScatterIndex(Vec<D> v, M m, D, T* base, VI +indices): stores v[i] to base[indices[i]] if mask[i] is +true. Does not fault for lanes whose mask is false.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherOffset(D, const T* base, VI offsets): returns +elements of base selected by byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndex(D, const T* base, VI indices): returns +vector of base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndexN(D, const T* base, VI indices, size_t +max_lanes_to_load): Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes of base[indices[i]] to the first (lowest-index) lanes of +the result vector and zeroes out the remaining lanes.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndexOr(V no, M mask, D d, const T* base, +VI indices): returns vector of base[indices[i]] where +mask[i] is true, otherwise no[i]. Does not fault for lanes +whose mask is false. This is equivalent to, and potentially +more efficient than, +IfThenElseZero(mask, GatherIndex(d, base, indices)).
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndex(M mask, D d, const T* base, VI +indices): equivalent to +MaskedGatherIndexOr(Zero(d), mask, d, base, indices). Use this +when the desired default value is zero; it may be more efficient on +some targets, and on others require generating a zero constant.
    +
    +
  • +
+
+
+
+

Cache control

+

All functions except Stream are defined in cache_control.h.

+
    +
  • void Stream(Vec<D> a, D d, const T* aligned): copies a[i] +into aligned[i] with non-temporal hint if available (useful for +write-only data; avoids cache pollution). May be implemented using a +CPU-internal buffer. To avoid partial flushes and unpredictable +interactions with atomics (for example, see Intel SDM Vol 4, Sec. +8.1.2.2), call this consecutively for an entire cache line (typically +64 bytes, aligned to its size). Each call may write a multiple of +HWY_STREAM_MULTIPLE bytes, which can exceed +Lanes(d) * sizeof(T). The new contents of aligned may not be +visible until FlushStream is called.

  • +
  • void FlushStream(): ensures values written by previous +Stream calls are visible on the current core. This is NOT +sufficient for synchronizing across cores; when Stream outputs +are to be consumed by other core(s), the producer must publish +availability (e.g. via mutex or atomic_flag) after FlushStream.

  • +
  • void FlushCacheline(const void* p): invalidates and flushes +the cache line containing “p”, if possible.

  • +
  • void Prefetch(const T* p): optionally begins loading the cache +line containing “p” to reduce latency of subsequent actual loads.

  • +
  • void Pause(): when called inside a spin-loop, may reduce power +consumption.

  • +
+
+
+

Type conversion

+
    +
  • Vec<D> BitCast(D, V): returns the bits of V reinterpreted +as type Vec<D>.

  • +
  • Vec<D> ResizeBitCast(D, V): resizes V to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<D>.

    +

    If Vec<D> is a larger vector than V, then the contents of any +bytes past the first Lanes(DFromV<V>()) * sizeof(TFromV<V>) bytes +of the result vector is unspecified.

    +
  • +
  • Vec<DTo> ZeroExtendResizeBitCast(DTo, DFrom, V): resizes V, +which is a vector of type Vec<DFrom>, to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<DTo>.

    +

    If Lanes(DTo()) * sizeof(TFromD<DTo>) is greater than +Lanes(DFrom()) * sizeof(TFromD<DFrom>), then any bytes past the +first Lanes(DFrom()) * sizeof(TFromD<DFrom>) bytes of the result +vector are zeroed out.

    +
  • +
  • +
    V,V8: (u32,u8)
    +
    V8 U8FromU32(V): special-case u32 to u8 conversion +when all lanes of V are already clamped to [0, 256).
    +
    +
  • +
  • +
    D: {f}
    +
    Vec<D> ConvertTo(D, V): converts a signed/unsigned integer +value to same-sized floating point.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertTo(D, V): rounds floating point towards zero +and converts the value to same-sized signed/unsigned integer. +Returns the closest representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertInRangeTo(D, V): rounds floating point towards +zero and converts the value to same-sized signed/unsigned integer. +Returns an implementation-defined value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret NearestInt(V a): returns the integer nearest to a[i]; +results are undefined for NaN.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret CeilInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Ceil(a)), but +CeilInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret FloorInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Floor(a)), but +FloorInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • D: i32, V: f64 Vec<D> DemoteToNearestInt(D d, V +v): converts v[i] to TFromD<D>, rounding to nearest (with +ties to even).

    +

    DemoteToNearestInt(d, v) is equivalent to +DemoteTo(d, Round(v)), but DemoteToNearestInt(d, v) is more +efficient on some targets, including x86 and RVV.

    +
  • +
+
+

Single vector demotion

+

These functions demote a full vector (or parts thereof) into a vector of +half the size. Use Rebind<MakeNarrow<T>, D> or +Half<RepartitionToNarrow<D>> to obtain the D that describes the +return type.

+
    +
  • +
    V,D: (u64,u32), (u64,u16), (u64,u8), +(u32,u16), (u32,u8), (u16,u8)
    +
    Vec<D> TruncateTo(D, V v): returns v[i] truncated to the +smaller type indicated by T = TFromD<D>, with the same result +as if the more-significant input bits that do not fit in T had +been zero. Example: +ScalableTag<uint32_t> du32; Rebind<uint8_t> du8; TruncateTo(du8, Set(du32, 0xF08F)) +is the same as Set(du8, 0x8F).
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i8), (i64,i8), +(i32,i16), (i64,i16), (i64,i32), (u16,i8), +(u32,i8), (u64,i8), (u32,i16), (u64,i16), +(u64,i32), (i16,u8), (i32,u8), (i64,u8), +(i32,u16), (i64,u16), (i64,u32), (u16,u8), +(u32,u8), (u64,u8), (u32,u16), (u64,u16), +(u64,u32), (f64,f32)
    +
    Vec<D> DemoteTo(D, V v): returns v[i] after packing with +signed/unsigned saturation to MakeNarrow<T>.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteTo(D, V v): rounds floating point towards zero +and converts the value to 32-bit integers. Returns the closest +representable value if the input exceeds the destination range.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteInRangeTo(D, V v): rounds floating point towards +zero and converts the value to 32-bit integers. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    V,D: {u,i}64,f32
    +
    Vec<D> DemoteTo(D, V v): converts 64-bit integer to +float.
    +
    +
  • +
  • +
    V,D: (f32,f16), (f64,f16), (f32,bf16)
    +
    Vec<D> DemoteTo(D, V v): narrows float to half (for bf16, it +is unspecified whether this truncates or rounds).
    +
    +
  • +
+
+
+

Single vector promotion

+

These functions promote a half vector to a full vector. To obtain +halves, use LowerHalf or UpperHalf, or load them using a +half-sized D.

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, f16 to f64, bf16 to +f32, f32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] zero- or +sign-extended to the integer type MakeWide<T>, or widened to +the floating-point type MakeFloat<MakeWide<T>>.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] widened to +double.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteTo(D, V part): rounds part[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer. Returns the representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeTo(D, V part): rounds part[i] +towards zero and converts the rounded value to a 64-bit signed or +unsigned integer. Returns an implementation-defined value if the +input exceeds the destination range.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +LowerHalf / UpperHalf:

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [0, Lanes(D())). Note that V has +twice as many lanes as D and the return value.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +double, for i in [0, Lanes(D())). Note that V has twice +as many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteLowerTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeLowerTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [Lanes(D()), 2 * Lanes(D())). Note +that V has twice as many lanes as D and the return value. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +double, for i in [Lanes(D()), 2 * Lanes(D())). Note that +V has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteUpperTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeUpperTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +ConcatEven or ConcatOdd followed by PromoteLowerTo:

+
    +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteEvenTo(D, V v): promotes the even lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteEvenTo(d, v) is equivalent +to, but potentially more efficient than +PromoteLowerTo(d, ConcatEven(Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteOddTo(D, V v): promotes the odd lanes of v +to TFromD<D>. Note that V has twice as many lanes as D +and the return value. PromoteOddTo(d, v) is equivalent to, but +potentially more efficient than +PromoteLowerTo(d, ConcatOdd(Repartition<TFromV<V>, D>(), v, v)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeEvenTo(D, V v): promotes the even lanes +of v to TFromD<D>. Note that V has twice as many lanes +as D and the return value. PromoteInRangeEvenTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatEven( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeOddTo(D, V v): promotes the odd lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteInRangeOddTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatOdd( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
+
+
+

Two-vector demotion

+
    +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> ReorderDemote2To(D, V a, V b): as above, but converts +two inputs, D and the output have twice as many lanes as V, +and the output order is some permutation of the inputs. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> OrderedDemote2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of demoting the +elements of a in the lower half of the result followed by the +result of demoting the elements of b in the upper half of the +result. OrderedDemote2To(d, a, b) is equivalent to +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)), but +OrderedDemote2To(d, a, b) is typically more efficient than +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (u16,u8), (u32,u16), (u64,u32),
    +
    Vec<D> OrderedTruncate2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of truncating the +elements of a in the lower half of the result followed by the +result of truncating the elements of b in the upper half of the +result. OrderedTruncate2To(d, a, b) is equivalent to +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)), +but OrderedTruncate2To(d, a, b) is typically more efficient +than +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+
+

Combine

+
    +
  • V2 LowerHalf([D, ] V): returns the lower half of the vector +V. The optional D (provided for consistency with +UpperHalf) is Half<DFromV<V>>.

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • V2 UpperHalf(D, V): returns upper half of the vector V, +where D is Half<DFromV<V>>.

  • +
  • V ZeroExtendVector(D, V2): returns vector whose UpperHalf +is zero and whose LowerHalf is the argument; D is +Twice<DFromV<V2>>.

  • +
  • V Combine(D, V2, V2): returns vector whose UpperHalf is the +first argument and whose LowerHalf is the second argument; D +is Twice<DFromV<V2>>.

  • +
+

Note: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations.

+
    +
  • V ConcatLowerLower(D, V hi, V lo): returns the concatenation of +the lower halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatUpperUpper(D, V hi, V lo): returns the concatenation of +the upper halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatLowerUpper(D, V hi, V lo): returns the inner half of +the concatenation of hi and lo without splitting into blocks. +Useful for swapping the two blocks in 256-bit vectors. D is +DFromV<V>.

  • +
  • V ConcatUpperLower(D, V hi, V lo): returns the outer quarters +of the concatenation of hi and lo without splitting into +blocks. Unlike the other variants, this does not incur a +block-crossing penalty on AVX2/3. D is DFromV<V>.

  • +
  • V ConcatOdd(D, V hi, V lo): returns the concatenation of the +odd lanes of hi and the odd lanes of lo.

  • +
  • V ConcatEven(D, V hi, V lo): returns the concatenation of the +even lanes of hi and the even lanes of lo.

  • +
  • V InterleaveWholeLower([D, ] V a, V b): returns alternating +lanes from the lower halves of a and b (a[0] in the +least-significant lane). The optional D (provided for consistency +with InterleaveWholeUpper) is DFromV<V>.

  • +
  • V InterleaveWholeUpper(D, V a, V b): returns alternating lanes +from the upper halves of a and b (a[N/2] in the +least-significant lane). D is DFromV<V>.

  • +
+
+
+

Blockwise

+

Note: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit blocks.

+
    +
  • V Broadcast<int i>(V): returns individual blocks, each with +lanes set to input_block[i], i = [0, 16/sizeof(T)).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    VI TableLookupBytes(V bytes, VI indices): returns +bytes[indices[i]]. Uses byte lanes regardless of the actual +vector types. Results are implementation-defined if +indices[i] < 0 or +indices[i] >= HWY_MIN(Lanes(DFromV<V>()), 16). VI are +integers, possibly of a different type than those in V. The +number of lanes in V and VI may differ, e.g. a full-length +table vector loaded via LoadDup128, plus partial vector VI +of 4-bit indices.
    +
    +
  • +
  • +
    V: {u,i}
    +
    VI TableLookupBytesOr0(V bytes, VI indices): returns +bytes[indices[i]], or 0 if indices[i] & 0x80. Uses byte +lanes regardless of the actual vector types. Results are +implementation-defined for indices[i] < 0 or in +[HWY_MIN(Lanes(DFromV<V>()), 16), 0x80). The zeroing behavior +has zero cost on x86 and Arm. For vectors of >= 256 bytes (can +happen on SVE and RVV), this will set all lanes after the first 128 +to 0. VI are integers, possibly of a different type than those +in V. The number of lanes in V and VI may differ.
    +
    +
  • +
  • +
    V: {u,i}64, VI: {u,i}8
    +
    V BitShuffle(V vals, VI indices): returns a vector with +(vals[i] >> indices[i*8+j]) & 1 in bit j of r[i] for +each j between 0 and 7.
    +
    +

    BitShuffle(vals, indices) zeroes out the upper 56 bits of +r[i].

    +

    If indices[i*8+j] is less than 0 or greater than 63, bit j of +r[i] is implementation-defined.

    +

    VI must be either Vec<Repartition<int8_t, DFromV<V>>> or +Vec<Repartition<uint8_t, DFromV<V>>>.

    +

    BitShuffle(v, indices) is equivalent to the following loop (where +N is equal to Lanes(DFromV<V>())):

    +
    for(size_t i = 0; i < N; i++) {
    +  uint64_t shuf_result = 0;
    +  for(int j = 0; j < 7; j++) {
    +    shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j;
    +  }
    +  r[i] = shuf_result;
    +}
    +
    +
    +
  • +
+
+

Interleave

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • V InterleaveLower([D, ] V a, V b): returns blocks with +alternating lanes from the lower halves of a and b (a[0] +in the least-significant lane). The optional D (provided for +consistency with InterleaveUpper) is DFromV<V>.

  • +
  • V InterleaveUpper(D, V a, V b): returns blocks with +alternating lanes from the upper halves of a and b +(a[N/2] in the least-significant lane). D is DFromV<V>.

  • +
  • V InterleaveEven([D, ] V a, V b): returns alternating lanes +from the even lanes of a and b (a[0] in the +least-significant lane, followed by b[0], followed by a[2], +followed by b[2], and so on). The optional D (provided for +consistency with InterleaveOdd) is DFromV<V>. Note that no +lanes move across block boundaries.

    +

    InterleaveEven(a, b) and InterleaveEven(d, a, b) are both +equivalent to OddEven(DupEven(b), a), but +InterleaveEven(a, b) is usually more efficient than +OddEven(DupEven(b), a).

    +
  • +
  • V InterleaveOdd(D, V a, V b): returns alternating lanes from +the odd lanes of a and b (a[1] in the least-significant +lane, followed by b[1], followed by a[3], followed by +b[3], and so on). D is DFromV<V>. Note that no lanes move +across block boundaries.

    +

    InterleaveOdd(d, a, b) is equivalent to +OddEven(b, DupOdd(a)), but InterleaveOdd(d, a, b) is usually +more efficient than OddEven(b, DupOdd(a)).

    +
  • +
+
+
+

Zip

+
    +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipLower([DW, ] V a, V b): returns the same bits as +InterleaveLower, but repartitioned into double-width lanes +(required in order to use this operation with scalars). The +optional DW (provided for consistency with ZipUpper) is +RepartitionToWide<DFromV<V>>.
    +
    +
  • +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipUpper(DW, V a, V b): returns the same bits as +InterleaveUpper, but repartitioned into double-width lanes +(required in order to use this operation with scalars). DW is +RepartitionToWide<DFromV<V>>. Only available if +HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Shift within blocks

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftBytes<int>([D, ] V): returns the result of +shifting independent blocks left by int bytes [1, 15]. The +optional D (provided for consistency with ShiftRightBytes) +is DFromV<V>.
    +
    +
  • +
  • V ShiftLeftLanes<int>([D, ] V): returns the result of shifting +independent blocks left by int lanes. The optional D +(provided for consistency with ShiftRightLanes) is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V ShiftRightBytes<int>(D, V): returns the result of shifting +independent blocks right by int bytes [1, 15], shifting in +zeros even for partial vectors. D is DFromV<V>.
    +
    +
  • +
  • V ShiftRightLanes<int>(D, V): returns the result of shifting +independent blocks right by int lanes, shifting in zeros even +for partial vectors. D is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V CombineShiftRightBytes<int>(D, V hi, V lo): returns a +vector of blocks each the result of shifting two concatenated +blocks hi[i] || lo[i] right by int bytes [1, 16). D +is DFromV<V>.
    +
    +
  • +
  • V CombineShiftRightLanes<int>(D, V hi, V lo): returns a vector +of blocks each the result of shifting two concatenated blocks +hi[i] || lo[i] right by int lanes [1, 16/sizeof(T)). D is +DFromV<V>.

  • +
+
+
+

Other fixed-pattern permutations within blocks

+
    +
  • V OddEven(V a, V b): returns a vector whose odd lanes are taken +from a and the even lanes from b.

  • +
  • V DupEven(V v): returns r, the result of copying even lanes +to the next higher-indexed lane. For each even lane index i, +r[i] == v[i] and r[i + 1] == v[i].

  • +
  • V DupOdd(V v): returns r, the result of copying odd lanes +to the previous lower-indexed lane. For each odd lane index i, +r[i] == v[i] and r[i - 1] == v[i]. Only available if +HWY_TARGET != HWY_SCALAR.

  • +
+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle1032(V): returns blocks with 64-bit halves +swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0321(V): returns blocks rotated right (toward the +lower end) by 32 bits.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2103(V): returns blocks rotated left (toward the +upper end) by 32 bits.
    +
    +
  • +
+

The following are equivalent to Reverse2 or Reverse4, which +should be used instead because they are more general:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2301(V): returns blocks with 32-bit halves swapped +inside 64-bit halves.
    +
    +
  • +
  • +
    V: {u,i,f}{64}
    +
    V Shuffle01(V): returns blocks with 64-bit halves swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0123(V): returns blocks with lanes in reverse +order.
    +
    +
  • +
+
+
+
+

Swizzle

+
+

Reverse

+
    +
  • V Reverse(D, V a) returns a vector with lanes in reversed order +(out[i] == a[Lanes(D()) - 1 - i]).

  • +
  • V ReverseBlocks(V v): returns a vector with blocks in reversed +order.

  • +
+

The following ReverseN must not be called if Lanes(D()) < N:

+
    +
  • V Reverse2(D, V a) returns a vector with each group of 2 +contiguous lanes in reversed order (out[i] == a[i ^ 1]).

  • +
  • V Reverse4(D, V a) returns a vector with each group of 4 +contiguous lanes in reversed order (out[i] == a[i ^ 3]).

  • +
  • V Reverse8(D, V a) returns a vector with each group of 8 +contiguous lanes in reversed order (out[i] == a[i ^ 7]).

  • +
  • +
    V: {u,i}{16,32,64}
    +
    V ReverseLaneBytes(V a) returns a vector where the bytes of +each lane are swapped.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ReverseBits(V a) returns a vector where the bits of each +lane are reversed.
    +
    +
  • +
+
+
+

User-specified permutation across blocks

+
    +
  • V TableLookupLanes(V a, unspecified) returns a vector of +a[indices[i]], where unspecified is the return value of +SetTableIndices(D, &indices[0]) or IndicesFromVec. The +indices are not limited to blocks, hence this is slower than +TableLookupBytes* on AVX2/AVX-512. Results are +implementation-defined unless 0 <= indices[i] < Lanes(D()) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(D d, V a, V b, unspecified) returns a +vector of indices[i] < N ? a[indices[i]] : b[indices[i] - N], +where unspecified is the return value of +SetTableIndices(d, &indices[0]) or IndicesFromVec and N +is equal to Lanes(d). The indices are not limited to blocks. +Results are implementation-defined unless +0 <= indices[i] < 2 * Lanes(d) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(V a, V b, unspecified) returns +TwoTablesLookupLanes(DFromV<V>(), a, b, indices), see above. Note +that the results of TwoTablesLookupLanes(d, a, b, indices) may +differ from TwoTablesLookupLanes(a, b, indices) on RVV/SVE if +Lanes(d) < Lanes(DFromV<V>()).

  • +
  • unspecified IndicesFromVec(D d, V idx) prepares for +TableLookupLanes with integer indices in idx, which must be +the same bit width as TFromD<D> and in the range +[0, 2 * Lanes(d)), but need not be unique.

  • +
  • unspecified SetTableIndices(D d, TI* idx) prepares for +TableLookupLanes by loading Lanes(d) integer indices from +idx, which must be in the range [0, 2 * Lanes(d)) but need +not be unique. The index type TI must be an integer of the same +size as TFromD<D>.

  • +
  • V Per4LaneBlockShuffle<size_t kIdx3, size_t kIdx2, size_t +kIdx1, size_t kIdx0>(V v) does a per 4-lane block shuffle of v if +Lanes(DFromV<V>()) is greater than or equal to 4 or a shuffle of +the full vector if Lanes(DFromV<V>()) is less than 4.

    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must all be between 0 +and 3.

    +

    Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with +the following indices (but Per4LaneBlockShuffle is more efficient +than TableLookupLanes on some platforms): +{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}

    +

    If Lanes(DFromV<V>()) is less than 4 and +kIdx0 >= Lanes(DFromV<V>()) is true, Per4LaneBlockShuffle returns +an unspecified value in the first lane of the result. Otherwise, +Per4LaneBlockShuffle returns v[kIdx0] in the first lane of the +result.

    +

    If Lanes(DFromV<V>()) is equal to 2 and kIdx1 >= 2 is true, +Per4LaneBlockShuffle returns an unspecified value in the second lane +of the result. Otherwise, Per4LaneBlockShuffle returns v[kIdx1] +in the first lane of the result.

    +
  • +
+
+
+

Slide across blocks

+
    +
  • V SlideUpLanes(D d, V v, size_t N): slides up v by N +lanes

    +

    If N < Lanes(d) is true, returns a vector with the first +(lowest-index) Lanes(d) - N lanes of v shifted up to the +upper (highest-index) Lanes(d) - N lanes of the result vector and +the first (lowest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0..N-1] would be zero, +result[N] = v[0], result[N+1] = v[1], and so on until +result[Lanes(d)-1] = v[Lanes(d)-1-N].

    +

    The result of SlideUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V SlideDownLanes(D d, V v, size_t N): slides down v by +N lanes

    +

    If N < Lanes(d) is true, returns a vector with the last +(highest-index) Lanes(d) - N of v shifted down to the first +(lowest-index) Lanes(d) - N lanes of the result vector and the +last (highest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0] = v[N], result[1] = v[N + 1], and +so on until result[Lanes(d)-1-N] = v[Lanes(d)-1], and then +result[Lanes(d)-N..N-1] would be zero.

    +

    The results of SlideDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V Slide1Up(D d, V v): slides up v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Up(d, v) is equivalent to +SlideUpLanes(d, v, 1), but Slide1Up(d, v) is more efficient +than SlideUpLanes(d, v, 1) on some platforms.

    +
  • +
  • V Slide1Down(D d, V v): slides down v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Down(d, v) is equivalent to +SlideDownLanes(d, v, 1), but Slide1Down(d, v) is more +efficient than SlideDownLanes(d, v, 1) on some platforms.

    +
  • +
  • V SlideUpBlocks<int kBlocks>(D d, V v) slides up v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideUpBlocks<kBlocks>(d, v) is more efficient than +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideUpBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
  • V SlideDownBlocks<int kBlocks>(D d, V v) slides down v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideDownBlocks<kBlocks>(d, v) is more efficient than +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideDownBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
+
+
+

Other fixed-pattern across blocks

+
    +
  • V BroadcastLane<int kLane>(V v): returns a vector with all of +the lanes set to v[kLane].

    +

    kLane must be in [0, MaxLanes(DFromV<V>())).

    +
  • +
  • V BroadcastBlock<int kBlock>(V v): broadcasts the 16-byte block +of vector v at index kBlock to all of the blocks of the +result vector if Lanes(DFromV<V>()) * sizeof(TFromV<V>) > 16 is +true. Otherwise, if Lanes(DFromV<V>()) * sizeof(TFromV<V>) <= 16 +is true, returns v.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V OddEvenBlocks(V a, V b): returns a vector whose odd blocks +are taken from a and the even blocks from b. Returns b if +the vector has no more than one block (i.e. is 128 bits or scalar).

  • +
  • V SwapAdjacentBlocks(V v): returns a vector where blocks of +index 2*i and 2*i+1 are swapped. Results are undefined for +vectors with less than two blocks; callers must first check that via +Lanes. Only available if HWY_TARGET != HWY_SCALAR.

  • +
+
+
+
+

Reductions

+

Note: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops.

+

The following broadcast the result to all lanes. To obtain a scalar, you +can call GetLane on the result, or instead use Reduce* below.

+
    +
  • V SumOfLanes(D, V v): returns the sum of all lanes in each +lane.

  • +
  • V MinOfLanes(D, V v): returns the minimum-valued lane in each +lane.

  • +
  • V MaxOfLanes(D, V v): returns the maximum-valued lane in each +lane.

  • +
+

The following are equivalent to GetLane(SumOfLanes(d, v)) etc. but +potentially more efficient on some targets.

+
    +
  • T ReduceSum(D, V v): returns the sum of all lanes.

  • +
  • T ReduceMin(D, V v): returns the minimum of all lanes.

  • +
  • T ReduceMax(D, V v): returns the maximum of all lanes.

  • +
+
+
+

Crypto

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u8
    +
    V AESRound(V state, V round_key): one round of AES +encryption: MixColumns(SubBytes(ShiftRows(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRound(V state, V round_key): the last round of AES +encryption: SubBytes(ShiftRows(state)) ^ round_key. This +matches x86 AES-NI. The latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESRoundInv(V state, V round_key): one round of AES +decryption using the AES Equivalent Inverse Cipher: +InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRoundInv(V state, V round_key): the last round of +AES decryption: InvShiftRows(InvSubBytes(state)) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESInvMixColumns(V state): the InvMixColumns operation of +the AES decryption algorithm. AESInvMixColumns is used in the key +expansion step of the AES Equivalent Inverse Cipher algorithm. The +latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESKeyGenAssist<uint8_t kRcon>(V v): AES key generation +assist operation
    +
    +

    The AESKeyGenAssist operation is equivalent to doing the following, +which matches the behavior of the x86 AES-NI AESKEYGENASSIST +instruction:

    +
      +
    • Applying the AES SubBytes operation to each byte of v.

    • +
    • Doing a TableLookupBytes operation on each 128-bit block of the +result of the SubBytes(v) operation with the following indices +(which is broadcast to each 128-bit block in the case of vectors +with 32 or more lanes): +{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}

    • +
    • Doing a bitwise XOR operation with the following vector (where +kRcon is the rounding constant that is the first template +argument of the AESKeyGenAssist function and where the below +vector is broadcasted to each 128-bit block in the case of vectors +with 32 or more lanes): +{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}

    • +
    +
  • +
  • +
    V: u64
    +
    V CLMulLower(V a, V b): carryless multiplication of the lower +64 bits of each 128-bit block into a 128-bit product. The latency +is independent of the input values (assuming that is true of normal +integer multiplication) so this can safely be used in crypto. +Applications that wish to multiply upper with lower halves can +Shuffle01 one of the operands; on x86 that is expected to be +latency-neutral.
    +
    +
  • +
  • +
    V: u64
    +
    V CLMulUpper(V a, V b): as CLMulLower, but multiplies the +upper 64 bits of each 128-bit block.
    +
    +
  • +
+
+
+
+

Preprocessor macros

+
    +
  • HWY_ALIGN: Prefix for stack-allocated (i.e. automatic storage +duration) arrays to ensure they have suitable alignment for +Load()/Store(). This is specific to HWY_TARGET and should only be +used inside HWY_NAMESPACE.

    +

    Arrays should also only be used for partial (<= 128-bit) vectors, or +LoadDup128, because full vectors may be too large for the stack +and should be heap-allocated instead (see aligned_allocator.h).

    +

    Example: HWY_ALIGN float lanes[4];

    +
  • +
  • HWY_ALIGN_MAX: as HWY_ALIGN, but independent of +HWY_TARGET and may be used outside HWY_NAMESPACE.

  • +
+
+
+

Advanced macros

+

Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target we will call, +e.g. via hwy::HaveFloat64() instead of HWY_HAVE_FLOAT64, which +describes the current target.

+
    +
  • HWY_IDE is 0 except when parsed by IDEs; adding it to conditions +such as #if HWY_TARGET != HWY_SCALAR || HWY_IDE avoids code +appearing greyed out.

  • +
+

The following indicate full support for certain lane types and expand to +1 or 0.

+
    +
  • HWY_HAVE_INTEGER64: support for 64-bit signed/unsigned integer +lanes.

  • +
  • HWY_HAVE_FLOAT16: support for 16-bit floating-point lanes.

  • +
  • HWY_HAVE_FLOAT64: support for double-precision floating-point +lanes.

  • +
+

The above were previously known as HWY_CAP_INTEGER64, +HWY_CAP_FLOAT16, and HWY_CAP_FLOAT64, respectively. Those +HWY_CAP_* names are DEPRECATED.

+

Even if HWY_HAVE_FLOAT16 is 0, the following ops generally support +float16_t and bfloat16_t:

+
    +
  • Lanes, MaxLanes

  • +
  • Zero, Set, Undefined

  • +
  • BitCast

  • +
  • Load, LoadU, LoadN, LoadNOr, +LoadInterleaved[234], MaskedLoad, MaskedLoadOr

  • +
  • Store, StoreU, StoreN, StoreInterleaved[234], +BlendedStore

  • +
  • PromoteTo, DemoteTo

  • +
  • PromoteUpperTo, PromoteLowerTo

  • +
  • PromoteEvenTo, PromoteOddTo

  • +
  • Combine, InsertLane, ZeroExtendVector

  • +
  • RebindMask, FirstN

  • +
  • IfThenElse, IfThenElseZero, IfThenZeroElse

  • +
+

Exception: UpperHalf, PromoteUpperTo, PromoteOddTo and +Combine are not supported for the HWY_SCALAR target.

+

Neg also supports float16_t and *Demote2To also supports +bfloat16_t.

+
    +
  • HWY_HAVE_SCALABLE indicates vector sizes are unknown at compile +time, and determined by the CPU.

  • +
  • HWY_HAVE_TUPLE indicates Vec{2-4}, Create{2-4} and +Get{2-4} are usable. This is already true +#if !HWY_HAVE_SCALABLE, and for SVE targets, and the RVV target +when using Clang 16. We anticipate it will also become, and then +remain, true starting with GCC 14.

  • +
  • HWY_MEM_OPS_MIGHT_FAULT is 1 iff MaskedLoad may trigger a +(page) fault when attempting to load lanes from unmapped memory, even +if the corresponding mask element is false. This is the case on +ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, +users can prevent faults by ensuring memory addresses are aligned to +the vector size or at least padded (allocation size increased by at +least Lanes(d)).

  • +
  • HWY_NATIVE_FMA expands to 1 if the MulAdd etc. ops use native +fused multiply-add for floating-point inputs. Otherwise, +MulAdd(f, m, a) is implemented as Add(Mul(f, m), a). Checking +this can be useful for increasing the tolerance of expected results +(around 1E-5 or 1E-6).

  • +
  • HWY_IS_LITTLE_ENDIAN expands to 1 on little-endian targets and to +0 on big-endian targets.

  • +
  • HWY_IS_BIG_ENDIAN expands to 1 on big-endian targets and to 0 on +little-endian targets.

  • +
+

The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED:

+
    +
  • HWY_CAP_GE256: the current target supports vectors of >= 256 +bits.

  • +
  • HWY_CAP_GE512: the current target supports vectors of >= 512 +bits.

  • +
+
+
+

Detecting supported targets

+

SupportedTargets() returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in HWY_TARGETS, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if:

+
    +
  • the specified baseline is not supported by the current CPU, which +contradicts the definition of baseline, so the configuration is +invalid; or

  • +
  • the baseline does not include the enabled/attainable target(s), which +are also not supported by the current CPU, and baseline targets (in +particular HWY_SCALAR) were explicitly disabled.

  • +
+
+
+

Advanced configuration macros

+

The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +HWY_TARGETS always includes at least one baseline target which +HWY_EXPORT can use.

+
    +
  • HWY_DISABLE_CACHE_CONTROL makes the cache-control functions +no-ops.

  • +
  • HWY_DISABLE_BMI2_FMA prevents emitting BMI/BMI2/FMA instructions. +This allows using AVX2 in VMs that do not support the other +instructions, but only if defined for all translation units.

  • +
+

The following *_TARGETS are zero or more HWY_Target bits and can +be defined as an expression, e.g. +-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3).

+
    +
  • HWY_BROKEN_TARGETS defaults to a blocklist of known compiler +bugs. Defining to 0 disables the blocklist.

  • +
  • HWY_DISABLED_TARGETS defaults to zero. This allows explicitly +disabling targets without interfering with the blocklist.

  • +
  • HWY_BASELINE_TARGETS defaults to the set whose predefined macros +are defined (i.e. those for which the corresponding flag, e.g. +-mavx2, was passed to the compiler). If specified, this should be the +same for all translation units, otherwise the safety check in +SupportedTargets (that all enabled baseline targets are supported) +may be inaccurate.

  • +
+

Zero or one of the following macros may be defined to replace the +default policy for selecting HWY_TARGETS:

+
    +
  • HWY_COMPILE_ONLY_EMU128 selects only HWY_EMU128, which avoids +intrinsics but implements all ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_SCALAR selects only HWY_SCALAR, which +implements single-lane-only ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_STATIC selects only HWY_STATIC_TARGET, which +effectively disables dynamic dispatch.

  • +
  • HWY_COMPILE_ALL_ATTAINABLE selects all attainable targets +(i.e. enabled and permitted by the compiler, independently of +autovectorization), which maximizes coverage in tests. Defining +HWY_IS_TEST, which CMake does for the Highway tests, has the same +effect.

  • +
  • HWY_SKIP_NON_BEST_BASELINE compiles all targets at least as good +as the baseline. This is also the default if nothing is defined. By +skipping targets older than the baseline, this reduces binary size +and may resolve compile errors caused by conflicts between dynamic +dispatch and -m flags.

  • +
+

At most one HWY_COMPILE_ONLY_* may be defined. +HWY_COMPILE_ALL_ATTAINABLE may also be defined even if one of +HWY_COMPILE_ONLY_* is, but will then be ignored because the flags +are tested in the order listed. As an exception, +HWY_SKIP_NON_BEST_BASELINE overrides the effect of +HWY_COMPILE_ALL_ATTAINABLE and HWY_IS_TEST.

+
+
+

Compiler support

+

Clang and GCC require opting into SIMD intrinsics, e.g. via -mavx2 +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as std::abs are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported.

+

To prevent this problem, we use target-specific attributes introduced +via #pragma. Function using SIMD must reside between +HWY_BEFORE_NAMESPACE and HWY_AFTER_NAMESPACE. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. Alternatively, individual functions may be +prefixed with HWY_ATTR, which is more verbose, but ensures that +#include-d functions are not covered by target-specific attributes.

+

WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value.

+

If you know the SVE vector width and are using static dispatch, you can +specify -march=armv9-a+sve2-aes -msve-vector-bits=128 and Highway +will then use HWY_SVE2_128 as the baseline. Similarly, +-march=armv8.2-a+sve -msve-vector-bits=256 enables the +HWY_SVE_256 specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +HWY_SVE2_128 or HWY_SVE_256.

+

Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm.

+
+
+

Type traits

+
    +
  • IsFloat<T>() returns true if the T is a floating-point type.

  • +
  • IsSigned<T>() returns true if the T is a signed or +floating-point type.

  • +
  • LimitsMin/Max<T>() return the smallest/largest value +representable in integer T.

  • +
  • SizeTag<N> is an empty struct, used to select overloaded +functions appropriate for N bytes.

  • +
  • MakeUnsigned<T> is an alias for an unsigned type of the same size +as T.

  • +
  • MakeSigned<T> is an alias for a signed type of the same size as +T.

  • +
  • MakeFloat<T> is an alias for a floating-point type of the same +size as T.

  • +
  • MakeWide<T> is an alias for a type with twice the size of T +and the same category (unsigned/signed/float).

  • +
  • MakeNarrow<T> is an alias for a type with half the size of T +and the same category (unsigned/signed/float).

  • +
+
+
+

Memory allocation

+

AllocateAligned<T>(items) returns a unique pointer to newly +allocated memory for items elements of POD type T. The start +address is aligned as required by Load/Store. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using malloc() and free() with +a std::unique_ptr since the returned items are not initialized or +default constructed and it is released using FreeAlignedBytes() +without calling ~T().

+

MakeUniqueAligned<T>(Args&&... args) creates a single object in +newly allocated aligned memory as above but constructed passing the +args argument to T’s constructor and returning a unique +pointer to it. This is analogous to using std::make_unique with +new but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type T +is a struct containing multiple members with HWY_ALIGN or +HWY_ALIGN_MAX, or arrays whose lengths are known to be a multiple of +the vector size.

+

MakeUniqueAlignedArray<T>(size_t items, Args&&... args) creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of T.

+
+
+

Speeding up code for older x86 platforms

+

Thanks to @dzaima for inspiring this section.

+

It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations.

+

For those without AVX3, preferably avoid Scatter*; some algorithms +can be reformulated to use Gather* instead. For pre-AVX2, it is also +important to avoid Gather*.

+

It is typically much more efficient to pad arrays and use Load +instead of MaskedLoad and Store instead of BlendedStore.

+

If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and Min/Max.

+

Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: MulEven, i32 Mul, +Shl/Shr, Round/Trunc/Ceil/Floor, float16 +PromoteTo/DemoteTo, AESRound.

+

Ops which are moderately more expensive on older CPUs: 64-bit +Abs/ShiftRight/ConvertTo, i32->u16 DemoteTo, u32->f32 +ConvertTo, Not, IfThenElse, RotateRight, OddEven, +BroadcastSignBit.

+

It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid Not, e.g. by hoisting it outside the SIMD code, or fusing with +AndNot or CompressNot.

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_673022882 + + +
+ +
+
Languages
+ + +
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+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
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+ + + +
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+ + + +
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+ + + +
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+ + + +
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+ + + +
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test_578459068
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test_578806572
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test_619132370
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test_620864942
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test_632429607
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test_638153709
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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_673022882/release_testing_process.html b/en/test_673022882/release_testing_process.html new file mode 100644 index 0000000000..9e95dbb4ef --- /dev/null +++ b/en/test_673022882/release_testing_process.html @@ -0,0 +1,281 @@ + + + + + + Release testing process — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Release testing process

+

We run the following before a release:

+
+

Windows x86 host

+
run_tests.bat
+
+
+
+
+

Linux x86 host

+

Clang, GCC; Arm, PPC cross-compile: ./run_tests.sh

+

Manual test of WASM and WASM_EMU256 targets.

+

Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269.

+
+
+

Version updates

+

Prepend to debian/changelog and update mentions of the current version +in:

+
    +
  • base.h

  • +
  • CMakeLists.txt

  • +
  • MODULE.bazel

  • +
  • g3doc/faq.md

  • +
+
+
+

Signing the release

+
    +
  • git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z

  • +
  • gpg --armor --detach-sign highway-X.Y.Z.tar.gz

  • +
  • Edit release and attach the resulting highway-X.Y.Z.tar.gz.asc +and .gz.

  • +
+

(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key)

+
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test_516796152
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test_578459068
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test_578806572
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test_619132370
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test_620864942
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test_427688866
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test_473247507
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test_516796152
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test_578459068
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test_578806572
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+ + + + + + + + + + + + + + \ No newline at end of file diff --git a/en/test_673022882/searchindex.js b/en/test_673022882/searchindex.js new file mode 100644 index 0000000000..72cab03edf --- /dev/null +++ b/en/test_673022882/searchindex.js @@ -0,0 +1 @@ +Search.setIndex({"docnames": ["README", "design_philosophy", "faq", "impl_details", "index", "locales/zh/index", "quick_reference", "release_testing_process"], "filenames": ["README.rst", "design_philosophy.rst", "faq.rst", "impl_details.rst", "index.rst", "locales/zh/index.rst", "quick_reference.rst", "release_testing_process.rst"], "titles": ["Efficient and performance-portable vector software", "Design philosophy", "Frequently Asked Questions", "Highway implementation details", "Highway, a C++ library that provides portable SIMD/vector intrinsics", "Highway, \u4e3aC++\u63d0\u4f9b\u53ef\u79fb\u690d\u7684SIMD\u539f\u8bed", "API synopsis / quick reference", "Release testing process"], "terms": {"i": [0, 1, 2, 3, 6], "c": [0, 1, 2, 3, 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+ + +
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  • + Edit on GitHub +
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+

Efficient and performance-portable vector software

+

Highway is a C++ library that provides portable SIMD/vector intrinsics.

+

Documentation

+

Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3.

+
+

Why

+

We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software.

+
+
+

How

+

CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. fivefold +because fewer instructions are executed. We also often see 5-10x +speedups.

+

Highway makes SIMD/vector programming practical and workable according +to these guiding principles:

+

Does what you expect: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization.

+

Works on widely-used platforms: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue.

+

Flexible to deploy: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +HWY_STATIC_DISPATCH with HWY_DYNAMIC_DISPATCH plus one line of +code.

+

Suitable for a variety of domains: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue.

+

Rewards data-parallel design: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations.

+

We recommend these resources for getting started:

+ +
+
+

Examples

+

Online demos using Compiler Explorer:

+ +

We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email.

+ +

Other

+
    +
  • Evaluation of C++ SIMD +Libraries: “Highway +excelled with a strong performance across multiple SIMD extensions +[..]. Thus, Highway may currently be the most suitable SIMD library +for many software projects.”

  • +
  • zimt: C++11 template library +to process n-dimensional arrays with multi-threaded SIMD code

  • +
  • vectorized +Quicksort +(paper)

  • +
+

If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories:

+
    +
  • alpinelinux

  • +
  • conan-io

  • +
  • conda-forge

  • +
  • DragonFlyBSD,

  • +
  • fd00/yacp

  • +
  • freebsd

  • +
  • getsolus/packages

  • +
  • ghostbsd

  • +
  • microsoft/vcpkg

  • +
  • MidnightBSD

  • +
  • MSYS2

  • +
  • NetBSD

  • +
  • openSUSE

  • +
  • opnsense

  • +
  • Xilinx/Vitis_Libraries

  • +
  • xmake-io/xmake-repo

  • +
+

See also the list at +https://repology.org/project/highway-simd-library/versions .

+
+
+

Current status

+
+

Targets

+

Highway supports 24 targets, listed in alphabetical order of platform:

+
    +
  • Any: EMU128, SCALAR;

  • +
  • Armv7+: NEON_WITHOUT_AES, NEON, NEON_BF16, SVE, +SVE2, SVE_256, SVE2_128;

  • +
  • IBM Z: Z14, Z15;

  • +
  • POWER: PPC8 (v2.07), PPC9 (v3.0), PPC10 (v3.1B, not yet +supported due to compiler bugs, see #1207; also requires QEMU 7.2);

  • +
  • RISC-V: RVV (1.0);

  • +
  • WebAssembly: WASM, WASM_EMU256 (a 2x unrolled version of +wasm128, enabled if HWY_WANT_WASM2 is defined. This will remain +supported until it is potentially superseded by a future version of +WASM.);

  • +
  • x86:

    +
      +
    • SSE2

    • +
    • SSSE3 (~Intel Core)

    • +
    • SSE4 (~Nehalem, also includes AES + CLMUL).

    • +
    • AVX2 (~Haswell, also includes BMI2 + F16 + FMA)

    • +
    • AVX3 (~Skylake, AVX-512F/BW/CD/DQ/VL)

    • +
    • AVX3_DL (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + +VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining +HWY_WANT_AVX3_DL unless compiling for static dispatch),

    • +
    • AVX3_ZEN4 (like AVX3_DL but optimized for AMD Zen4; requires +opt-in by defining HWY_WANT_AVX3_ZEN4 if compiling for static +dispatch, but enabled by default for runtime dispatch),

    • +
    • AVX3_SPR (~Sapphire Rapids, includes AVX-512FP16)

    • +
    +
  • +
+

Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC.

+

SVE was initially tested using farm_sve (see acknowledgments).

+
+
+

Versioning

+

Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below.

+

The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number.

+
+
+

Testing

+

Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86).

+

Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the testing process for details.

+
+ +
+

Other libraries

+

If you only require x86 support, you may also use Agner Fog’s VCL +vector class library. It includes +many functions including a complete math library.

+

If you have existing code using x86/NEON intrinsics, you may be +interested in SIMDe, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization.

+
+
+
+

Installation

+

This project uses CMake to generate and build. In a Debian-based system +you can install it via:

+
sudo apt install cmake
+
+
+

Highway’s unit tests use +googletest. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the HWY_SYSTEM_GTEST CMake variable to ON and +installing gtest separately:

+
sudo apt install libgtest-dev
+
+
+

Alternatively, you can define HWY_TEST_STANDALONE=1 and remove all +occurrences of gtest_main in each BUILD file, then tests avoid the +dependency on GUnit.

+

Running cross-compiled tests requires support from the OS, which on +Debian is provided by the qemu-user-binfmt package.

+

To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used:

+
mkdir -p build && cd build
+cmake ..
+make -j && make test
+
+
+

Or you can run run_tests.sh (run_tests.bat on Windows).

+

Bazel is also supported for building, but it is not as widely +used/tested.

+

When building for Armv7, a limitation of current compilers requires you +to add -DHWY_CMAKE_ARM7:BOOL=ON to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation.

+

Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +-m32 -isystem /usr/i686-linux-gnu/include. Clang 10 and earlier +require the above plus +-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu. See +#1279.

+
+
+

Building highway - Using vcpkg

+

highway is now available in +vcpkg

+
vcpkg install highway
+
+
+

The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +create an issue or pull request +on the vcpkg repository.

+
+
+

Quick start

+

You can use the benchmark inside examples/ as a starting point.

+

A quick-reference page briefly lists all +operations and their parameters, and the +instruction_matrix indicates the +number of instructions per operation.

+

The FAQ answers questions about portability, API +design and where to find more information.

+

We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ScalableTag<float> +(or equivalently HWY_FULL(float)) tag to functions such as +Zero/Set/Load. There are two alternatives for use-cases requiring an +upper bound on the lanes:

+
    +
  • For up to N lanes, specify CappedTag<T, N> or the equivalent +HWY_CAPPED(T, N). The actual number of lanes will be N +rounded down to the nearest power of two, such as 4 if N is 5, or +8 if N is 8. This is useful for data structures such as a narrow +matrix. A loop is still required because vectors may actually have +fewer than N lanes.

  • +
  • For exactly a power of two N lanes, specify FixedTag<T, N>. +The largest supported N depends on the target, but is guaranteed +to be at least 16/sizeof(T).

  • +
+

Due to ADL restrictions, user code calling Highway ops must either: * +Reside inside namespace hwy { namespace HWY_NAMESPACE {; or * +prefix each op with an alias such as +namespace hn = hwy::HWY_NAMESPACE;     hn::Add(); or * add +using-declarations for each op used: using hwy::HWY_NAMESPACE::Add;.

+

Additionally, each function that calls Highway ops (such as Load) +must either be prefixed with HWY_ATTR, OR reside between +HWY_BEFORE_NAMESPACE() and HWY_AFTER_NAMESPACE(). Lambda +functions currently require HWY_ATTR before their opening brace.

+

Do not use namespace-scope nor static initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via Set should +generally be local (const) variables.

+

The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types.

+
    +
  • For static dispatch, HWY_TARGET will be the best available target +among HWY_BASELINE_TARGETS, i.e. those allowed for use by the +compiler (see quick-reference). +Functions inside HWY_NAMESPACE can be called using +HWY_STATIC_DISPATCH(func)(args) within the same module they are +defined in. You can call the function from other modules by wrapping +it in a regular function and declaring the regular function in a +header.

  • +
  • For dynamic dispatch, a table of function pointers is generated via +the HWY_EXPORT macro that is used by +HWY_DYNAMIC_DISPATCH(func)(args) to call the best function +pointer for the current CPU’s supported targets. A module is +automatically compiled for each target in HWY_TARGETS (see +quick-reference) if +HWY_TARGET_INCLUDE is defined and foreach_target.h is +included. Note that the first invocation of HWY_DYNAMIC_DISPATCH, +or each call to the pointer returned by the first invocation of +HWY_DYNAMIC_POINTER, involves some CPU detection overhead. You +can prevent this by calling the following before any invocation of +HWY_DYNAMIC_*: +hwy::GetChosenTarget().Update(hwy::SupportedTargets());.

  • +
+

When using dynamic dispatch, foreach_target.h is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from examples/skeleton-inl.h:

+
#if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#else
+#define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_
+#endif
+
+#include "hwy/highway.h"
+// Your vector code
+#endif
+
+
+

By convention, we name such headers -inl.h because their contents +(often function templates) are usually inlined.

+
+
+

Compiler flags

+

Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, -O2 is generally sufficient.

+

For MSVC, we recommend compiling with /Gv to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for PromoteTo), +it is also important to compile with /arch:AVX2. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +DevCom-10618264. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with /arch:AVX2 +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets.

+
+
+

Strip-mining loops

+

When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted count) that +does not evenly divide the vector size N = Lanes(d). For example, it +may be necessary to avoid writing past the end of an array.

+

In this section, let T denote the element type and +d = ScalableTag<T>. Assume the loop body is given as a function +template<bool partial, class D> void LoopBody(D d, size_t index, size_t max_n).

+

“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations.

+

Highway offers several strategies for loop vectorization:

+
    +
  • Ensure all inputs/outputs are padded. Then the (outer) loop is simply

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, i, 0);
    +
    +
    +

    Here, the template parameter and second function argument are not +needed.

    +

    This is the preferred option, unless N is in the thousands and +vector operations are pipelined with long latencies. This was the +case for supercomputers in the 90s, but nowadays ALUs are cheap and +we see most implementations split vectors into 1, 2 or 4 parts, so +there is little cost to processing entire vectors even if we do not +need all their lanes. Indeed this avoids the (potentially large) cost +of predication or partial loads/stores on older targets, and does not +duplicate code.

    +
  • +
  • Process whole vectors and include previously processed elements in +the last vector:

    +
    for (size_t i = 0; i < count; i += N) LoopBody<false>(d, HWY_MIN(i, count - N), 0);
    +
    +
    +

    This is the second preferred option provided that count >= N and +LoopBody is idempotent. Some elements might be processed twice, +but a single code path and full vectorization is usually worth it. +Even if count < N, it usually makes sense to pad inputs/outputs +up to N.

    +
  • +
  • Use the Transform* functions in hwy/contrib/algo/transform-inl.h. +This takes care of the loop and remainder handling and you simply +define a generic lambda function (C++14) or functor which receives +the current vector from the input/output array, plus optionally +vectors from up to two extra input arrays, and returns the value to +write to the input/output array.

    +

    Here is an example implementing the BLAS function SAXPY +(alpha * x + y):

    +
    Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR {
    +  return MulAdd(Set(d, alpha), v, v1);
    +});
    +
    +
    +
  • +
  • Process whole vectors as above, followed by a scalar loop:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) LoopBody<false>(d, i, 0);
    +for (; i < count; ++i) LoopBody<false>(CappedTag<T, 1>(), i, 0);
    +
    +
    +

    The template parameter and second function arguments are again not +needed.

    +

    This avoids duplicating code, and is reasonable if count is +large. If count is small, the second loop may be slower than the +next option.

    +
  • +
  • Process whole vectors as above, followed by a single call to a +modified LoopBody with masking:

    +
    size_t i = 0;
    +for (; i + N <= count; i += N) {
    +  LoopBody<false>(d, i, 0);
    +}
    +if (i < count) {
    +  LoopBody<true>(d, i, count - i);
    +}
    +
    +
    +

    Now the template parameter and third function argument can be used +inside LoopBody to non-atomically ‘blend’ the first +num_remaining lanes of v with the previous contents of memory +at subsequent locations: +BlendedStore(v, FirstN(d, num_remaining), d, pointer);. +Similarly, MaskedLoad(FirstN(d, num_remaining), d, pointer) loads +the first num_remaining elements and returns zero in other lanes.

    +

    This is a good default when it is infeasible to ensure vectors are +padded, but is only safe #if !HWY_MEM_OPS_MIGHT_FAULT! In +contrast to the scalar loop, only a single final iteration is needed. +The increased code size from two loop bodies is expected to be +worthwhile because it avoids the cost of masking in all but the final +iteration.

    +
  • +
+
+ +
+

Acknowledgments

+

We have used farm-sve by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine.

+

This is not an officially supported Google product. Contact: +janwas@google.com +le.com

+
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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_680538033/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf b/en/test_680538033/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf new file mode 100644 index 0000000000..dda64922b4 Binary files /dev/null and b/en/test_680538033/_downloads/3c4397bf704d554e5c9092d96b30587d/highway_intro.pdf differ diff --git a/en/test_680538033/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf b/en/test_680538033/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf new file mode 100644 index 0000000000..23608f3610 Binary files /dev/null and b/en/test_680538033/_downloads/7570796eb9b1e4f3e025626833f22c51/instruction_matrix.pdf differ diff --git a/en/test_680538033/_sources/README.rst.txt b/en/test_680538033/_sources/README.rst.txt new file mode 100644 index 0000000000..070183ddde --- /dev/null +++ b/en/test_680538033/_sources/README.rst.txt @@ -0,0 +1,564 @@ +Efficient and performance-portable vector software +================================================== + +Highway is a C++ library that provides portable SIMD/vector intrinsics. + +`Documentation `__ + +Previously licensed under Apache 2, now dual-licensed as Apache 2 / +BSD-3. + +Why +--- + +We are passionate about high-performance software. We see major untapped +potential in CPUs (servers, mobile, desktops). Highway is for engineers +who want to reliably and economically push the boundaries of what is +possible in software. + +How +--- + +CPUs provide SIMD/vector instructions that apply the same operation to +multiple data items. This can reduce energy usage e.g. *fivefold* +because fewer instructions are executed. We also often see *5-10x* +speedups. + +Highway makes SIMD/vector programming practical and workable according +to these guiding principles: + +**Does what you expect**: Highway is a C++ library with carefully-chosen +functions that map well to CPU instructions without extensive compiler +transformations. The resulting code is more predictable and robust to +code changes/compiler updates than autovectorization. + +**Works on widely-used platforms**: Highway supports five architectures; +the same application code can target various instruction sets, including +those with ‘scalable’ vectors (size unknown at compile time). Highway +only requires C++11 and supports four families of compilers. If you +would like to use Highway on other platforms, please raise an issue. + +**Flexible to deploy**: Applications using Highway can run on +heterogeneous clouds or client devices, choosing the best available +instruction set at runtime. Alternatively, developers may choose to +target a single instruction set without any runtime overhead. In both +cases, the application code is the same except for swapping +``HWY_STATIC_DISPATCH`` with ``HWY_DYNAMIC_DISPATCH`` plus one line of +code. + +**Suitable for a variety of domains**: Highway provides an extensive set +of operations, used for image processing (floating-point), compression, +video analysis, linear algebra, cryptography, sorting and random +generation. We recognise that new use-cases may require additional ops +and are happy to add them where it makes sense (e.g. no performance +cliffs on some architectures). If you would like to discuss, please file +an issue. + +**Rewards data-parallel design**: Highway provides tools such as Gather, +MaskedLoad, and FixedTag to enable speedups for legacy data structures. +However, the biggest gains are unlocked by designing algorithms and data +structures for scalable vectors. Helpful techniques include batching, +structure-of-array layouts, and aligned/padded allocations. + +We recommend these resources for getting started: + +- `SIMD for C++ Developers `__ +- `Algorithms for Modern Hardware `__ +- `Optimizing software in + C++ `__ +- `Improving performance with SIMD intrinsics in three use + cases `__ + +Examples +-------- + +Online demos using Compiler Explorer: + +- `multiple targets with dynamic + dispatch `__ (more complicated, + but flexible and uses best available SIMD) +- `single target using -m + flags `__ (simpler, but + requires/only uses the instruction set enabled by compiler flags) + +We observe that Highway is referenced in the following open source +projects, found via sourcegraph.com. Most are GitHub repositories. If +you would like to add your project or link to it directly, feel free to +raise an issue or contact us via the below email. + +- Audio: `Zimtohrli perceptual + metric `__ +- Browsers: Chromium (+Vivaldi), Firefox (+floorp / foxhound / + librewolf / Waterfox) +- Computational biology: `RNA + analysis `__ +- Computer graphics: `Sparse voxel + renderer `__ +- Cryptography: google/distributed_point_functions, + google/shell-encryption +- Data structures: bkille/BitLib +- Image codecs: eustas/2im, `Grok JPEG + 2000 `__, `JPEG + XL `__, + `JPEGenc `__, + `Jpegli `__, OpenHTJ2K +- Image processing: cloudinary/ssimulacra2, + m-ab-s/media-autobuild_suite, + `libvips `__ +- Image viewers: AlienCowEatCake/ImageViewer, diffractor/diffractor, + mirillis/jpegxl-wic, `Lux panorama/image + viewer `__ +- Information retrieval: `iresearch database + index `__, + michaeljclark/zvec, `nebula interactive analytics / + OLAP `__, `ScaNN Scalable + Nearest + Neighbors `__, + `vectorlite vector + search `__ +- Machine learning: + `gemma.cpp `__, Tensorflow, + Numpy, zpye/SimpleInfer +- Robotics: `MIT Model-Based Design and + Verification `__ + +Other + +- `Evaluation of C++ SIMD + Libraries `__: “Highway + excelled with a strong performance across multiple SIMD extensions + [..]. Thus, Highway may currently be the most suitable SIMD library + for many software projects.” +- `zimt `__: C++11 template library + to process n-dimensional arrays with multi-threaded SIMD code +- `vectorized + Quicksort `__ + (`paper `__) + +If you’d like to get Highway, in addition to cloning from this GitHub +repository or using it as a Git submodule, you can also find it in the +following package managers or repositories: + +- alpinelinux +- conan-io +- conda-forge +- DragonFlyBSD, +- fd00/yacp +- freebsd +- getsolus/packages +- ghostbsd +- microsoft/vcpkg +- MidnightBSD +- MSYS2 +- NetBSD +- openSUSE +- opnsense +- Xilinx/Vitis_Libraries +- xmake-io/xmake-repo + +See also the list at +https://repology.org/project/highway-simd-library/versions . + +Current status +-------------- + +Targets +~~~~~~~ + +Highway supports 24 targets, listed in alphabetical order of platform: + +- Any: ``EMU128``, ``SCALAR``; +- Armv7+: ``NEON_WITHOUT_AES``, ``NEON``, ``NEON_BF16``, ``SVE``, + ``SVE2``, ``SVE_256``, ``SVE2_128``; +- IBM Z: ``Z14``, ``Z15``; +- POWER: ``PPC8`` (v2.07), ``PPC9`` (v3.0), ``PPC10`` (v3.1B, not yet + supported due to compiler bugs, see #1207; also requires QEMU 7.2); +- RISC-V: ``RVV`` (1.0); +- WebAssembly: ``WASM``, ``WASM_EMU256`` (a 2x unrolled version of + wasm128, enabled if ``HWY_WANT_WASM2`` is defined. This will remain + supported until it is potentially superseded by a future version of + WASM.); +- x86: + + - ``SSE2`` + - ``SSSE3`` (~Intel Core) + - ``SSE4`` (~Nehalem, also includes AES + CLMUL). + - ``AVX2`` (~Haswell, also includes BMI2 + F16 + FMA) + - ``AVX3`` (~Skylake, AVX-512F/BW/CD/DQ/VL) + - ``AVX3_DL`` (~Icelake, includes BitAlg + CLMUL + GFNI + VAES + + VBMI + VBMI2 + VNNI + VPOPCNT; requires opt-in by defining + ``HWY_WANT_AVX3_DL`` unless compiling for static dispatch), + - ``AVX3_ZEN4`` (like AVX3_DL but optimized for AMD Zen4; requires + opt-in by defining ``HWY_WANT_AVX3_ZEN4`` if compiling for static + dispatch, but enabled by default for runtime dispatch), + - ``AVX3_SPR`` (~Sapphire Rapids, includes AVX-512FP16) + +Our policy is that unless otherwise specified, targets will remain +supported as long as they can be (cross-)compiled with currently +supported Clang or GCC, and tested using QEMU. If the target can be +compiled with LLVM trunk and tested using our version of QEMU without +extra flags, then it is eligible for inclusion in our continuous testing +infrastructure. Otherwise, the target will be manually tested before +releases with selected versions/configurations of Clang and GCC. + +SVE was initially tested using farm_sve (see acknowledgments). + +Versioning +~~~~~~~~~~ + +Highway releases aim to follow the semver.org system +(MAJOR.MINOR.PATCH), incrementing MINOR after backward-compatible +additions and PATCH after backward-compatible fixes. We recommend using +releases (rather than the Git tip) because they are tested more +extensively, see below. + +The current version 1.0 signals an increased focus on backwards +compatibility. Applications using documented functionality will remain +compatible with future updates that have the same major version number. + +Testing +~~~~~~~ + +Continuous integration tests build with a recent version of Clang +(running on native x86, or QEMU for RISC-V and Arm) and MSVC 2019 +(v19.28, running on native x86). + +Before releases, we also test on x86 with Clang and GCC, and Armv7/8 via +GCC cross-compile. See the `testing process `__ for details. + +Related modules +~~~~~~~~~~~~~~~ + +The ``contrib`` directory contains SIMD-related utilities: an image +class with aligned rows, a math library (16 functions already +implemented, mostly trigonometry), and functions for computing dot +products and sorting. + +Other libraries +~~~~~~~~~~~~~~~ + +If you only require x86 support, you may also use Agner Fog’s `VCL +vector class library `__. It includes +many functions including a complete math library. + +If you have existing code using x86/NEON intrinsics, you may be +interested in `SIMDe `__, +which emulates those intrinsics using other platforms’ intrinsics or +autovectorization. + +Installation +------------ + +This project uses CMake to generate and build. In a Debian-based system +you can install it via: + +.. code:: bash + + sudo apt install cmake + +Highway’s unit tests use +`googletest `__. By default, +Highway’s CMake downloads this dependency at configuration time. You can +avoid this by setting the ``HWY_SYSTEM_GTEST`` CMake variable to ON and +installing gtest separately: + +.. code:: bash + + sudo apt install libgtest-dev + +Alternatively, you can define ``HWY_TEST_STANDALONE=1`` and remove all +occurrences of ``gtest_main`` in each BUILD file, then tests avoid the +dependency on GUnit. + +Running cross-compiled tests requires support from the OS, which on +Debian is provided by the ``qemu-user-binfmt`` package. + +To build Highway as a shared or static library (depending on +BUILD_SHARED_LIBS), the standard CMake workflow can be used: + +.. code:: bash + + mkdir -p build && cd build + cmake .. + make -j && make test + +Or you can run ``run_tests.sh`` (``run_tests.bat`` on Windows). + +Bazel is also supported for building, but it is not as widely +used/tested. + +When building for Armv7, a limitation of current compilers requires you +to add ``-DHWY_CMAKE_ARM7:BOOL=ON`` to the CMake command line; see #834 +and #1032. We understand that work is underway to remove this +limitation. + +Building on 32-bit x86 is not officially supported, and AVX2/3 are +disabled by default there. Note that johnplatts has successfully built +and run the Highway tests on 32-bit x86, including AVX2/3, on GCC 7/8 +and Clang 8/11/12. On Ubuntu 22.04, Clang 11 and 12, but not later +versions, require extra compiler flags +``-m32 -isystem /usr/i686-linux-gnu/include``. Clang 10 and earlier +require the above plus +``-isystem /usr/i686-linux-gnu/include/c++/12/i686-linux-gnu``. See +#1279. + +Building highway - Using vcpkg +------------------------------ + +highway is now available in +`vcpkg `__ + +.. code:: bash + + vcpkg install highway + +The highway port in vcpkg is kept up to date by Microsoft team members +and community contributors. If the version is out of date, please +`create an issue or pull request `__ +on the vcpkg repository. + +Quick start +----------- + +You can use the ``benchmark`` inside examples/ as a starting point. + +A `quick-reference page `__ briefly lists all +operations and their parameters, and the +:download:`instruction_matrix ` indicates the +number of instructions per operation. + +The `FAQ `__ answers questions about portability, API +design and where to find more information. + +We recommend using full SIMD vectors whenever possible for maximum +performance portability. To obtain them, pass a ``ScalableTag`` +(or equivalently ``HWY_FULL(float)``) tag to functions such as +``Zero/Set/Load``. There are two alternatives for use-cases requiring an +upper bound on the lanes: + +- For up to ``N`` lanes, specify ``CappedTag`` or the equivalent + ``HWY_CAPPED(T, N)``. The actual number of lanes will be ``N`` + rounded down to the nearest power of two, such as 4 if ``N`` is 5, or + 8 if ``N`` is 8. This is useful for data structures such as a narrow + matrix. A loop is still required because vectors may actually have + fewer than ``N`` lanes. + +- For exactly a power of two ``N`` lanes, specify ``FixedTag``. + The largest supported ``N`` depends on the target, but is guaranteed + to be at least ``16/sizeof(T)``. + +Due to ADL restrictions, user code calling Highway ops must either: \* +Reside inside ``namespace hwy { namespace HWY_NAMESPACE {``; or \* +prefix each op with an alias such as +``namespace hn = hwy::HWY_NAMESPACE; hn::Add()``; or \* add +using-declarations for each op used: ``using hwy::HWY_NAMESPACE::Add;``. + +Additionally, each function that calls Highway ops (such as ``Load``) +must either be prefixed with ``HWY_ATTR``, OR reside between +``HWY_BEFORE_NAMESPACE()`` and ``HWY_AFTER_NAMESPACE()``. Lambda +functions currently require ``HWY_ATTR`` before their opening brace. + +Do not use namespace-scope nor ``static`` initializers for SIMD vectors +because this can cause SIGILL when using runtime dispatch and the +compiler chooses an initializer compiled for a target not supported by +the current CPU. Instead, constants initialized via ``Set`` should +generally be local (const) variables. + +The entry points into code using Highway differ slightly depending on +whether they use static or dynamic dispatch. In both cases, we recommend +that the top-level function receives one or more pointers to arrays, +rather than target-specific vector types. + +- For static dispatch, ``HWY_TARGET`` will be the best available target + among ``HWY_BASELINE_TARGETS``, i.e. those allowed for use by the + compiler (see `quick-reference `__). + Functions inside ``HWY_NAMESPACE`` can be called using + ``HWY_STATIC_DISPATCH(func)(args)`` within the same module they are + defined in. You can call the function from other modules by wrapping + it in a regular function and declaring the regular function in a + header. + +- For dynamic dispatch, a table of function pointers is generated via + the ``HWY_EXPORT`` macro that is used by + ``HWY_DYNAMIC_DISPATCH(func)(args)`` to call the best function + pointer for the current CPU’s supported targets. A module is + automatically compiled for each target in ``HWY_TARGETS`` (see + `quick-reference `__) if + ``HWY_TARGET_INCLUDE`` is defined and ``foreach_target.h`` is + included. Note that the first invocation of ``HWY_DYNAMIC_DISPATCH``, + or each call to the pointer returned by the first invocation of + ``HWY_DYNAMIC_POINTER``, involves some CPU detection overhead. You + can prevent this by calling the following before any invocation of + ``HWY_DYNAMIC_*``: + ``hwy::GetChosenTarget().Update(hwy::SupportedTargets());``. + +When using dynamic dispatch, ``foreach_target.h`` is included from +translation units (.cc files), not headers. Headers containing vector +code shared between several translation units require a special include +guard, for example the following taken from ``examples/skeleton-inl.h``: + +:: + + #if defined(HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #undef HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #else + #define HIGHWAY_HWY_EXAMPLES_SKELETON_INL_H_ + #endif + + #include "hwy/highway.h" + // Your vector code + #endif + +By convention, we name such headers ``-inl.h`` because their contents +(often function templates) are usually inlined. + +Compiler flags +-------------- + +Applications should be compiled with optimizations enabled. Without +inlining SIMD code may slow down by factors of 10 to 100. For clang and +GCC, ``-O2`` is generally sufficient. + +For MSVC, we recommend compiling with ``/Gv`` to allow non-inlined +functions to pass vector arguments in registers. If intending to use the +AVX2 target together with half-width vectors (e.g. for ``PromoteTo``), +it is also important to compile with ``/arch:AVX2``. This seems to be +the only way to reliably generate VEX-encoded SSE instructions on MSVC. +Sometimes MSVC generates VEX-encoded SSE instructions, if they are mixed +with AVX, but not always, see +`DevCom-10618264 `__. +Otherwise, mixing VEX-encoded AVX2 instructions and non-VEX SSE may +cause severe performance degradation. Unfortunately, with ``/arch:AVX2`` +option, the resulting binary will then require AVX2. Note that no such +flag is needed for clang and GCC because they support target-specific +attributes, which we use to ensure proper VEX code generation for AVX2 +targets. + +Strip-mining loops +------------------ + +When vectorizing a loop, an important question is whether and how to +deal with a number of iterations (‘trip count’, denoted ``count``) that +does not evenly divide the vector size ``N = Lanes(d)``. For example, it +may be necessary to avoid writing past the end of an array. + +In this section, let ``T`` denote the element type and +``d = ScalableTag``. Assume the loop body is given as a function +``template void LoopBody(D d, size_t index, size_t max_n)``. + +“Strip-mining” is a technique for vectorizing a loop by transforming it +into an outer loop and inner loop, such that the number of iterations in +the inner loop matches the vector width. Then, the inner loop is +replaced with vector operations. + +Highway offers several strategies for loop vectorization: + +- Ensure all inputs/outputs are padded. Then the (outer) loop is simply + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, i, 0); + + Here, the template parameter and second function argument are not + needed. + + This is the preferred option, unless ``N`` is in the thousands and + vector operations are pipelined with long latencies. This was the + case for supercomputers in the 90s, but nowadays ALUs are cheap and + we see most implementations split vectors into 1, 2 or 4 parts, so + there is little cost to processing entire vectors even if we do not + need all their lanes. Indeed this avoids the (potentially large) cost + of predication or partial loads/stores on older targets, and does not + duplicate code. + +- Process whole vectors and include previously processed elements in + the last vector: + + :: + + for (size_t i = 0; i < count; i += N) LoopBody(d, HWY_MIN(i, count - N), 0); + + This is the second preferred option provided that ``count >= N`` and + ``LoopBody`` is idempotent. Some elements might be processed twice, + but a single code path and full vectorization is usually worth it. + Even if ``count < N``, it usually makes sense to pad inputs/outputs + up to ``N``. + +- Use the ``Transform*`` functions in hwy/contrib/algo/transform-inl.h. + This takes care of the loop and remainder handling and you simply + define a generic lambda function (C++14) or functor which receives + the current vector from the input/output array, plus optionally + vectors from up to two extra input arrays, and returns the value to + write to the input/output array. + + Here is an example implementing the BLAS function SAXPY + (``alpha * x + y``): + + :: + + Transform1(d, x, n, y, [](auto d, const auto v, const auto v1) HWY_ATTR { + return MulAdd(Set(d, alpha), v, v1); + }); + +- Process whole vectors as above, followed by a scalar loop: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) LoopBody(d, i, 0); + for (; i < count; ++i) LoopBody(CappedTag(), i, 0); + + The template parameter and second function arguments are again not + needed. + + This avoids duplicating code, and is reasonable if ``count`` is + large. If ``count`` is small, the second loop may be slower than the + next option. + +- Process whole vectors as above, followed by a single call to a + modified ``LoopBody`` with masking: + + :: + + size_t i = 0; + for (; i + N <= count; i += N) { + LoopBody(d, i, 0); + } + if (i < count) { + LoopBody(d, i, count - i); + } + + Now the template parameter and third function argument can be used + inside ``LoopBody`` to non-atomically ‘blend’ the first + ``num_remaining`` lanes of ``v`` with the previous contents of memory + at subsequent locations: + ``BlendedStore(v, FirstN(d, num_remaining), d, pointer);``. + Similarly, ``MaskedLoad(FirstN(d, num_remaining), d, pointer)`` loads + the first ``num_remaining`` elements and returns zero in other lanes. + + This is a good default when it is infeasible to ensure vectors are + padded, but is only safe ``#if !HWY_MEM_OPS_MIGHT_FAULT``! In + contrast to the scalar loop, only a single final iteration is needed. + The increased code size from two loop bodies is expected to be + worthwhile because it avoids the cost of masking in all but the final + iteration. + +Additional resources +-------------------- + +- :download:`Highway introduction (slides) ` +- :download:`Overview of instructions per operation on different architectures ` +- `Design philosophy and comparison `__ +- `Implementation details `__ + +Acknowledgments +--------------- + +We have used `farm-sve `__ by +Berenger Bramas; it has proved useful for checking the SVE port on an +x86 development machine. + +This is not an officially supported Google product. Contact: +janwas@google.com +le.com diff --git a/en/test_680538033/_sources/design_philosophy.rst.txt b/en/test_680538033/_sources/design_philosophy.rst.txt new file mode 100644 index 0000000000..0d94203879 --- /dev/null +++ b/en/test_680538033/_sources/design_philosophy.rst.txt @@ -0,0 +1,212 @@ +Design philosophy +================= + +- Performance is important but not the sole consideration. Anyone who + goes to the trouble of using SIMD clearly cares about speed. However, + portability, maintainability and readability also matter, otherwise + we would write in assembly. We aim for performance within 10-20% of a + hand-written assembly implementation on the development platform. + There is no performance gap vs. intrinsics: Highway code can do + anything they can. If necessary, you can use platform-specific + instructions inside ``#if HWY_TARGET == HWY_NEON`` etc. + +- The guiding principles of C++ are “pay only for what you use” and + “leave no room for a lower-level language below C++”. We apply these + by defining a SIMD API that ensures operation costs are visible, + predictable and minimal. + +- Performance portability is important, i.e. the API should be + efficient on all target platforms. Unfortunately, common idioms for + one platform can be inefficient on others. For example: summing lanes + horizontally versus shuffling. Documenting which operations are + expensive does not prevent their use, as evidenced by widespread use + of ``HADDPS``. Performance acceptance tests may detect large + regressions, but do not help choose the approach during initial + development. Analysis tools can warn about some potential + inefficiencies, but likely not all. We instead provide `a carefully + chosen set of vector types and operations that are efficient on all + target platforms `__ (Armv8, PPC8, + x86). + +- Future SIMD hardware features are difficult to predict. For example, + AVX2 came with surprising semantics (almost no interaction between + 128-bit blocks) and AVX-512 added two kinds of predicates (writemask + and zeromask). To ensure the API reflects hardware realities, we + suggest a flexible approach that adds new operations as they become + commonly available, with fallback implementations where necessary. + +- Masking/predication differs between platforms, and it is not clear + how important the use cases are beyond the ternary operator + ``IfThenElse``. AVX-512/Arm SVE zeromasks are useful, but not + supported by P0214R5. We provide ``IfThen[Zero]Else[Zero]`` variants. + +- “Width-agnostic” SIMD is more future-proof than user-specified fixed + sizes. For example, valarray-like code can iterate over a 1D array + with a library-specified vector width. This will result in better + code when vector sizes increase, and matches the direction taken by + `Arm + SVE `__ + and RiscV V as well as Agner Fog’s `ForwardCom instruction set + proposal `__. However, some applications may + require fixed sizes, so we also guarantee support for <= 128-bit + vectors in each instruction set. + +- The API and its implementation should be usable and efficient with + commonly used compilers, including MSVC. For example, we write + ``ShiftLeft<3>(v)`` instead of ``v << 3`` because MSVC 2017 (aarch64) + does not propagate the literal (https://godbolt.org/g/rKx5Ga). + Highway requires function-specific target attributes, supported by + GCC 4.9 / Clang 3.9 / MSVC 2015. + +- Efficient and safe runtime dispatch is important. Modules such as + image or video codecs are typically embedded into larger applications + such as browsers, so they cannot require separate binaries for each + CPU. Libraries also cannot predict whether the application already + uses AVX2 (and pays the frequency throttling cost), so this decision + must be left to the application. Using only the lowest-common + denominator instructions sacrifices too much performance. Therefore, + we provide code paths for multiple instruction sets and choose the + most suitable at runtime. To reduce overhead, dispatch should be + hoisted to higher layers instead of checking inside every low-level + function. Highway supports inlining functions in the same file or in + ``*-inl.h`` headers. We generate all code paths from the same source + to reduce implementation- and debugging cost. + +- Not every CPU need be supported. To reduce code size and compile + time, we group x86 targets into clusters. In particular, SSE3 + instructions are only used/available if S-SSE3 is also available, and + AVX only if AVX2 is also supported. Code generation for AVX3_DL also + requires opting-in by defining HWY_WANT_AVX3_DL. + +- Access to platform-specific intrinsics is necessary for acceptance in + performance-critical projects. We provide conversions to and from + intrinsics to allow utilizing specialized platform-specific + functionality, and simplify incremental porting of existing code. + +- The core API should be compact and easy to learn; we provide a + `concise reference `__. + +Prior API designs +----------------- + +The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s ``F32vec4`` wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch. + +Overloaded function API +----------------------- + +Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type ``Simd`` for overloading, abbreviated +to ``D`` for template arguments and ``d`` in lvalues. + +Note that generic function templates are possible (see +generic_ops-inl.h). + +Masks +----- + +AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost. + +Masks are returned by comparisons and ``TestBit``; they serve as the +input to ``IfThen*``. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ``ZeroIfNegative`` function. + +Differences vs. `P0214R5 `__ / std::experimental::simd +----------------------------------------------------------------------------- + +1. Allowing the use of built-in vector types by relying on non-member + functions. By contrast, P0214R5 requires a wrapper class, which does + not work for sizeless vector types currently used by Arm SVE and + Risc-V. + +2. Supporting many more operations such as 128-bit compare/minmax, + AES/CLMUL, ``AndNot``, ``AverageRound``, bit-shift by immediates, + compress/expand, fixed-point mul, ``IfThenElse``, interleaved + load/store, lzcnt, mask find/set, masked load/store, popcount, + reductions, saturated add/sub, scatter/gather. + +3. Designing the API to avoid or minimize overhead on AVX2/AVX-512 + caused by crossing 128-bit ‘block’ boundaries. + +4. Avoiding the need for non-native vectors. By contrast, P0214R5’s + ``simd_cast`` returns ``fixed_size<>`` vectors which are more + expensive to access because they reside on the stack. We can avoid + this plus additional overhead on Arm/AVX2 by defining + width-expanding operations as functions of a vector part, + e.g. promoting half a vector of ``uint8_t`` lanes to one full vector + of ``uint16_t``, or demoting full vectors to half vectors with + half-width lanes. + +5. Guaranteeing access to the underlying intrinsic vector type. This + ensures all platform-specific capabilities can be used. P0214R5 + instead only ‘encourages’ implementations to provide access. + +6. Enabling safe runtime dispatch and inlining in the same binary. + P0214R5 is based on the Vc library, which does not provide + assistance for linking multiple instruction sets into the same + binary. The Vc documentation suggests compiling separate executables + for each instruction set or using GCC’s ifunc (indirect functions). + The latter is compiler-specific and risks crashes due to ODR + violations when compiling the same function with different compiler + flags. We solve this problem via target-specific namespaces and + attributes (see HOWTO section below). We also permit a mix of static + target selection and runtime dispatch for hotspots that may benefit + from newer instruction sets if available. + +7. Omitting inefficient or non-performance-portable operations such as + ``hmax``, ``operator[]``, and unsupported integer comparisons. + Applications can often replace these operations at lower cost than + emulating that exact behavior. + +8. Omitting ``long double`` types: these are not commonly available in + hardware. + +9. Ensuring signed integer overflow has well-defined semantics + (wraparound). + +10. Avoiding hidden performance costs. P0214R5 allows implicit + conversions from integer to float, which costs 3-4 cycles on x86. We + make these conversions explicit to ensure their cost is visible. + +Other related work +------------------ + +- `Neat + SIMD `__ + adopts a similar approach with interchangeable vector/scalar types + and a compact interface. It allows access to the underlying + intrinsics, but does not appear to be designed for other platforms + than x86. + +- UME::SIMD (`code `__, + `paper `__) also adopts an explicit + vectorization model with vector classes. However, it exposes the + union of all platform capabilities, which makes the API harder to + learn (209-page spec) and implement (the estimated LOC count is + `500K `__). The API is less + performance-portable because it allows applications to use operations + that are inefficient on other platforms. + +- Inastemp (`code `__, + `paper `__) is a vector library for scientific + computing with some innovative features: automatic FLOPS counting, + and “if/else branches” using lambda functions. It supports IBM + Power8, but only provides float and double types and does not support + SVE without assuming the runtime vector size. diff --git a/en/test_680538033/_sources/faq.rst.txt b/en/test_680538033/_sources/faq.rst.txt new file mode 100644 index 0000000000..57ea46ceeb --- /dev/null +++ b/en/test_680538033/_sources/faq.rst.txt @@ -0,0 +1,500 @@ +Frequently Asked Questions +========================== + +Getting started +--------------- + +Q0.0: How do I **get the Highway library**? + +A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via ``find_package(HWY 1.2.0)`` and +``target_link_libraries(your_project PRIVATE hwy)``. + +Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules: + +:: + + [submodule "highway"] + path = highway + url = https://github.com/google/highway + +Then, anyone who runs ``git clone --recursive`` on your repository will +also get Highway. If not using Git, you can also manually download the +`Highway code `__ and add it +to your source tree. + +For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert ``add_subdirectory(highway)`` +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +``deps = ["//path/highway:hwy"]``. + +If you use another build system, add ``hwy/per_target.cc`` and +``hwy/targets.cc`` to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h. + +If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case. + +Q0.1: What’s the **easiest way to start using Highway**? + +A: Copy an existing file such as ``hwy/examples/benchmark.cc`` or +``skeleton.cc`` or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct. + +Then, in the function ``RunBenchmarks`` (for benchmark.cc) or +``FloorLog2`` (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches. + +Next, you can wrap your code in +``#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128`` and into +the ``#else`` branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in ``hwy/tests/``, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code. + +Documentation +------------- + +Q1.1: How do I **find the Highway op name** corresponding to an existing +intrinsic? + +A: Search for the intrinsic in (for example) +`x86_128-inl.h `__. +The Highway op is typically the name of the function that calls the +intrinsic. See also the `quick +reference `__ +which lists all of the Highway ops. + +Q1.2: Are there **examples of porting intrinsics to Highway**? + +A: See https://github.com/google/highway#examples. + +Q1.3: Where do I find documentation for each **platform’s intrinsics**? + +A: See Intel +`guide `__, +Arm +`guide `__ +and `SVE `__, RISC-V V +`spec `__ +and `guide `__, +`WebAssembly `__, PPC +`ISA `__ and +`intrinsics `__. + +Q1.4: Where do I find **instruction latency/throughput**? + +A: For x86, a combination of +`uops.info `__ and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +`AMD’s sheet (zip +file) `__. For Arm, +the +`Software_Optimization_Guide `__ +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available). + +Q1.5: Where can I find **inspiration for SIMD-friendly algorithms**? A: + +- `Algorithms for Modern Hardware online + book `__ +- `SIMD for C++ developers `__ +- `Bit twiddling + collection `__ +- `SIMD-within-a-register `__ +- Hacker’s Delight book, which has a huge collection of bitwise + identities, but is written for hypothetical RISC CPUs, which differ + in some ways from the SIMD capabilities of current CPUs. + +Q1.6: How do I **predict performance**? + +A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, `integrated into Compiler +Explorer `__. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published `uica `__, +which is reportedly more accurate +(`paper `__). + +Correctness +----------- + +Q2.1: **Which targets are covered** by my tests? + +A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible. + +Q2.2: Why do **floating-point results differ** on some platforms? + +A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s ``MulAdd`` op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it. + +Q2.3: How do I make my code **safe for asan and msan**? + +A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using ``LoadU``, or even ``MaskedLoad`` +with the mask set to ``FirstN(d, remaining_lanes)``, may trigger page +faults or asan errors. We instead recommend using +``hwy/contrib/algo/transform-inl.h``. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The ``Generate`` or ``Transform*`` +functions then take care of remainder handling. + +API design +---------- + +Q3.1: Are the **``d`` arguments optimized out**? + +A: Yes, ``d`` is an lvalue of the zero-sized type ``Simd<>``, typically +obtained via ``ScalableTag``. These only serve to select overloaded +functions and do not occupy any storage at runtime. + +Q3.2: Why do **only some functions have a ``d`` argument**? + +A: Ops which receive and return vectors typically do not require a ``d`` +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The ``d`` argument +is required for: + +:: + + - Influencing the number of lanes loaded/stored from/to memory. The + arguments to `Simd<>` include an upper bound `N`, and a shift count + `kPow2` to divide the actual number of lanes by a power of two. + - Indicating the desired vector or mask type to return from 'factory' + functions such as `Set` or `FirstN`, `BitCast`, or conversions such as + `PromoteTo`. + - Disambiguating the argument type to ops such as `VecFromMask` or + `AllTrue`, because masks may be generic types shared between multiple + lane types. + - Determining the actual number of lanes for certain ops, in particular + those defined in terms of the upper half of a vector (`UpperHalf`, but + also `Combine` or `ConcatUpperLower`) and reductions such as + `MaxOfLanes`. + +Q3.3: What’s the policy for **adding new ops**? + +A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the `wishlist for +ops `__. + +Q3.4: ``auto`` is discouraged, **what vector type** should we use? + +A: You can use ``Vec`` or ``Mask``, where ``D`` is the type of +``d`` (in fact we often use ``decltype(d)`` for that). To keep code +short, you can define typedefs/aliases, for example +``using V = Vec``. Note that the Highway implementation +uses ``VFromD``, which is equivalent but currently necessary because +``Vec`` is defined after the Highway implementations in hwy/ops/*. + +Q3.5: **Why is base.h separate** from highway.h? + +A: It can be useful for files that just want compiler-dependent macros, +for example ``HWY_RESTRICT`` in public headers. This avoids the expense +of including the full ``highway.h``, which can be large because some +platform headers declare thousands of intrinsics. + +Q3.6: What are **restrict pointers** and when to use ``HWY_RESTRICT``? + +This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer. + +``float* HWY_RESTRICT p`` means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that ``p`` does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise. + +Portability +----------- + +Q4.1: How do I **only generate code for a single instruction set** +(static dispatch)? + +A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +`example `__ documents which flags +are required on x86. + +Q4.2: Why does my working x86 code **not compile on SVE or RISC-V**? + +A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific ``Vec256``), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules: + +- Use functions (Eq, Lt) instead of overloaded operators (``==``, + ``<``); +- Prefix Highway ops with ``hwy::HWY_NAMESPACE``, or an alias + (``hn::Load``) or ensure your code resides inside + ``namespace hwy::HWY_NAMESPACE``; +- Avoid arrays of vectors and static/thread_local/member vectors; + instead use arrays of the lane type (T). +- Avoid pointer arithmetic on vectors; instead increment pointers to + lanes by the vector length (``Lanes(d)``). + +Q4.3: Why are **class members not allowed**? + +A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there. + +Q4.4: Why are **overloaded operators not allowed**? + +A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin ``operator<(unspecified_vector, unspecified_vector)``. +When(if) that becomes widely supported, this limitation can be lifted. + +Q4.5: Can I declare **arrays of lanes on the stack**? + +A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +``hwy::AllocateAligned(Lanes(d))``. + +Boilerplate +----------- + +Q5.1: What is **boilerplate**? + +A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples. + +Q5.2: What’s the difference between **``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``**? + +A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying ``HWY_ATTR`` for every function. However, ``HWY_ATTR`` +is still necessary for lambda functions that use SIMD. + +Q5.3: **Why use ``HWY_NAMESPACE``**? + +A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +``HWY_NAMESPACE`` namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later. + +Q5.4: What are these **unusual include guards**? + +A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +``#include``) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named \*-inl.h with a special include +guard of the form: + +:: + + #if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE) + #ifdef MYPROJECT_FILE_INL_H_TARGET + #undef MYPROJECT_FILE_INL_H_TARGET + #else + #define MYPROJECT_FILE_INL_H_TARGET + #endif + +Highway takes care of defining and un-defining ``HWY_TARGET_TOGGLE`` +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch. + +Q5.5: How do I **prevent lint warnings for the include guard**? + +A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard. + +:: + + // Start of file: empty include guard to avoid lint errors + #ifndef MYPROJECT_FILE_INL_H_ + #define MYPROJECT_FILE_INL_H_ + #endif + // Followed by the actual per-target guard as above + +Efficiency +---------- + +Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway **differentiate unaligned and aligned loads/stores**? + +A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the ``LDDQU`` instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (``MOVDQU``) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +``CompressStore`` or ``BlendedStore``) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops. + +Q6.2: **When does ``Prefetch`` help**? + +A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms. + +Q6.3: Is **CPU clock throttling** really an issue? + +A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +`microbenchmark `__ +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For `vectorized +Quicksort `__, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is `no longer a concern on recent +Intel `__ +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512. + +Q6.4: Why does my CPU sometimes only execute **one vector instruction +per cycle** even though the specs say it could do 2-4? + +A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences. + +Q6.5: How **expensive are Gather/Scatter**? + +A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire *vectors* per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely. + +Troubleshooting +--------------- + +Q7.1: When building with clang-16, I see errors such as +``DWARF error: invalid or unhandled FORM value: 0x25`` or +``undefined reference to __extendhfsf2``. + +A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of ``__extendhfsf2`` to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information. + +Q7.2: I see build errors mentioning +``inlining failed in call to ‘always_inline’ ‘hwy::PreventElision(int&)void’: target specific option mismatch``. + +A: This is caused by a conflict between ``-m`` compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +``HWY_IS_TEST`` (set by our CMake/Bazel builds for tests) or +``HWY_COMPILE_ALL_ATTAINABLE``. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When ``-m`` compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as ``PreventElision`` are compiled for a newer CPU baseline than +the minimum target that Highway sets via ``#pragma``. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by ``-m`` flags. However, Highway’s tests aim to cover all +targets by defining ``HWY_IS_TEST``. When that or +``HWY_COMPILE_ALL_ATTAINABLE`` are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining ``HWY_COMPILE_ONLY_STATIC``, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +``HWY_SKIP_NON_BEST_BASELINE``. A third option is to avoid ``-m`` flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information. diff --git a/en/test_680538033/_sources/impl_details.rst.txt b/en/test_680538033/_sources/impl_details.rst.txt new file mode 100644 index 0000000000..5934009a78 --- /dev/null +++ b/en/test_680538033/_sources/impl_details.rst.txt @@ -0,0 +1,323 @@ +Highway implementation details +============================== + +Introduction +------------ + +This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler. + +Vectors vs. tags +---------------- + +The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (``Simd<>`` and +``SizeTag<>``) are only used to select among the various overloads of +functions such as ``Set``. This allows Highway to use builtin vector +types without a class wrapper. + +Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries. + +Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to ``Add`` provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +``__m128i`` built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the ``Add`` function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +``hn``, so ``hn::Add``. This works for both wrappers and built-in vector +types. + +Adding a new target +------------------- + +Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as ``HWY_AVX3_DL``, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by ``HWY_MAX_DYNAMIC_TARGETS``. + +When to use -inl.h +------------------ + +By convention, files whose name ends with ``-inl.h`` contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form: + +:: + + #if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE) + #ifdef HWY_PATH_NAME_INL_H_ + #undef HWY_PATH_NAME_INL_H_ + #else + #define HWY_PATH_NAME_INL_H_ + #endif + // contents to include once per target + #endif // HWY_PATH_NAME_INL_H_ + +This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +``#include`` one or more ``-inl.h`` files. As an exception, +``hwy/ops/*-inl.h`` do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required. + +Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +``HWY_DYNAMIC_DISPATCH`` into the vector code. For an example of this, +see `vqsort.cc <../hwy/contrib/sort/vqsort.cc>`__. + +Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus ``-inl.h`` makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline ``.cc`` files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. `Math +functions <../hwy/contrib/math/math-inl.h>`__ can fall into either case, +hence we provide both inline functions and ``Call*`` wrappers. + +Use of macros +------------- + +Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in ``[1/8, 8]``). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity: + +- ``x86_*`` and ``wasm_*`` simply write out all the overloads, which is + straightforward but results in 4K-6K line files. + +- `arm_sve-inl.h <../hwy/ops/arm_sve-inl.h>`__ defines ‘type list’ + macros ``HWY_SVE_FOREACH*`` to define all overloads for most ops in a + single line. Such an approach makes sense because SVE ops are quite + orthogonal (i.e. generally defined for all types and consistent). + +- `arm_neon-inl.h <../hwy/ops/arm_neon-inl.h>`__ also uses type list + macros, but with a more general ‘function builder’ which helps to + define custom function templates required for ‘unusual’ ops such as + ``ShiftLeft``. + +- `rvv-inl.h <../hwy/ops/rvv-inl.h>`__ has the most complex system + because it deals with both type lists and LMUL, plus support for + widening or narrowing operations. The type lists thus have additional + arguments, and there are also additional lists for LMUL which can be + extended or truncated. + +Code reuse across targets +------------------------- + +The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as ``AESRound`` which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +`generic_ops-inl.h <../hwy/ops/generic_ops-inl.h>`__, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +``HWY_NATIVE_AES``. + +The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although ``Vec128`` is available on most targets, ``HWY_SCALAR``, +``HWY_RVV`` and ``HWY_SVE*`` lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the ``HWY_IF`` SFINAE +helpers. Example: +``template , HWY_IF_SIGNED_D(D)>``. Note +that there is a limited set of ``HWY_IF`` that work directly with +vectors, identified by their ``_V`` suffix. However, the functions +likely use a ``D`` type anyway, thus it is convenient to obtain one in +the template arguments and also use that for ``HWY_IF_*_D``. + +For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +`x86_128-inl.h <../hwy/ops/x86_128-inl.h>`__ and are also templated on +the vector type. + +Adding a new op +--------------- + +Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6. + +1) Document the new op in ``g3doc/quick_reference.md`` with its function + signature and a description of what the op does. + +2) Implement the op in each ``ops/*-inl.h`` header. There are two + exceptions, detailed in the previous section: first, + ``generic_ops-inl.h`` is not changed in the common case where the op + has a unique definition for every target. Second, if the op’s + definition would be duplicated in ``x86_256-inl.h`` and + ``x86_512-inl.h``, it may be expressed as a template in + ``x86_128-inl.h`` with a ``class V`` template argument, e.g. + ``TableLookupBytesOr0``. + +3) Pick the appropriate ``hwy/tests/*_test.cc`` and add a test. This is + also a three step process: first define a functor that implements the + test logic (e.g. ``TestPlusMinus``), then a function (e.g. + ``TestAllPlusMinus``) that invokes this functor for all lane types + the op supports, and finally a line near the end of the file that + invokes the function for all targets: + ``HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);``. Note + the naming convention that the function has the same name as the + functor except for the ``TestAll`` prefix. + +Reducing the number of overloads via templates +---------------------------------------------- + +Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types: + +- We can extend templates with SFINAE. Highway provides some + internal-only ``HWY_IF_*`` macros for this, e.g. + ``template bool IsFiniteT(T t) {``. + Variants of these with ``_D`` and ``_V`` suffixes exist for when the + argument is a tag or vector type. Although convenient and fairly + readable, this style sometimes encounters limits in compiler support, + especially with older MSVC. + +- When the implementation is lengthy and only a few types are + supported, it can make sense to move the implementation into + namespace detail and provide one non-template overload for each type; + each calls the implementation. + +- When the implementation only depends on the size in bits of the lane + type (instead of whether it is signed/float), we sometimes add + overloads with an additional ``SizeTag`` argument to namespace + detail, and call those from the user-visible template. This may avoid + compiler limitations relating to the otherwise equivalent + ``HWY_IF_T_SIZE(T, 1)``. + +Deducing the Simd<> argument type +--------------------------------- + +For functions that take a ``d`` argument such as ``Load``, we usually +deduce it as a ``class D`` template argument rather than deducing the +individual ``T``, ``N``, ``kPow2`` arguments to ``Simd``. To obtain +``T`` e.g. for the pointer argument to ``Load``, use ``TFromD``. +Rather than ``N``, e.g. for stack-allocated arrays on targets where +``!HWY_HAVE_SCALABLE``, use ``MaxLanes(d)``, or where no ``d`` lvalue is +available, ``HWY_MAX_LANES_D(D)``. + +When there are constraints, such as “only enable when the ``D`` is +exactly 128 bits”, be careful not to use ``Full128`` as the function +argument type, because this will not match +``Simd``, i.e. twice a half-vector. Instead use +``HWY_IF_V_SIZE_D(D, 16)``. + +We could perhaps skip the ``HWY_IF_V_SIZE_D`` if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are ``Vec256`` the +overload defined in x86_256 will be selected. However, also verifying +the ``D`` matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different ``D`` +to ``Store`` than the one used to create the vector argument might point +to an error; both should match. + +For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use ``VFrom``. + +Documentation of platform-specific intrinsics +--------------------------------------------- + +When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics. + +For x86 targets ``HWY_SSE2``, ``HWY_SSSE3``, ``HWY_SSE4``, ``HWY_AVX2``, +``HWY_AVX3``, ``HWY_AVX3_DL``, ``HWY_AVX3_ZEN4``, ``HWY_AVX3_SPR`` Intel +provides a `searchable +reference `__. + +For Arm targets ``HWY_NEON``, ``HWY_NEON_WITHOUT_AES``, +``HWY_NEON_BF16``, ``HWY_SVE`` (plus its specialization for 256-bit +vectors ``HWY_SVE_256``), ``HWY_SVE2`` (plus its specialization for +128-bit vectors ``HWY_SVE2_128``), Arm provides a `searchable +reference `__. + +For RISC-V target ``HWY_RVV``, we refer to the assembly language +`specification `__ +plus the separate `intrinsics +specification `__. + +For WebAssembly target ``HWY_WASM``, we recommend consulting the +`intrinsics +header `__. +There is also an unofficial `searchable list of +intrinsics `__. + +For POWER targets ``HWY_PPC8``, ``HWY_PPC9``, ``HWY_PPC10``, there is +`documentation of +intrinsics `__, +the `ISA `__, plus +a `searchable +reference `__. + +For ZVector targets ``HWY_Z14``, ``HWY_Z15``, ``HWY_Z16``, there is the +`ISA `__ +(requires IBMid login), plus a `searchable +reference `__. + +Why scalar target +----------------- + +There can be various reasons to avoid using vector intrinsics: + +- The current CPU may not support any instruction sets generated by + Highway (on x86, we only target S-SSE3 or newer because its + predecessor SSE3 was introduced in 2004 and it seems unlikely that + many users will want to support such old CPUs); +- The compiler may crash or emit incorrect code for certain intrinsics + or instruction sets; +- We may want to estimate the speedup from the vector implementation + compared to scalar code. + +Highway provides either the ``HWY_SCALAR`` or the ``HWY_EMU128`` target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as ``AESRound`` +or ``TableLookupBytes``. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable. + +One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +``HWY_COMPILE_ONLY_EMU128``. + +``HWY_SCALAR`` is only enabled/used ``#ifdef HWY_COMPILE_ONLY_SCALAR`` +(or ``#if HWY_BROKEN_EMU128``). Projects that intend to use it may +require ``#if HWY_TARGET != HWY_SCALAR`` around the ops it does not +support to prevent compile errors. diff --git a/en/test_680538033/_sources/index.rst.txt b/en/test_680538033/_sources/index.rst.txt new file mode 100644 index 0000000000..61036ba06e --- /dev/null +++ b/en/test_680538033/_sources/index.rst.txt @@ -0,0 +1,13 @@ +Highway, a C++ library that provides portable SIMD/vector intrinsics +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: Contents: + + README + quick_reference + design_philosophy + faq + impl_details + release_testing_process \ No newline at end of file diff --git a/en/test_680538033/_sources/locales/zh/index.rst.txt b/en/test_680538033/_sources/locales/zh/index.rst.txt new file mode 100644 index 0000000000..c30fb48bbd --- /dev/null +++ b/en/test_680538033/_sources/locales/zh/index.rst.txt @@ -0,0 +1,6 @@ +Highway, 为C++提供可移植的SIMD原语 +==================================================================== + +.. toctree:: + :maxdepth: 2 + :caption: 我们正在准备中文支持:) \ No newline at end of file diff --git a/en/test_680538033/_sources/quick_reference.rst.txt b/en/test_680538033/_sources/quick_reference.rst.txt new file mode 100644 index 0000000000..76fb463ef2 --- /dev/null +++ b/en/test_680538033/_sources/quick_reference.rst.txt @@ -0,0 +1,2980 @@ +API synopsis / quick reference +============================== + +High-level overview +------------------- + +Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions. + +Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, ``hwy/contrib`` also includes higher-level +algorithms such as ``FindIf`` or ``VQSort`` implemented using these ops. + +Static vs. dynamic dispatch +--------------------------- + +Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch. + +Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash. + +Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this: + +- Highway can take care of everything including compilation (by + re-#including your code), setting the required compiler #pragmas, and + dispatching to the best available implementation. The only changes to + your code relative to static dispatch are adding + ``#define HWY_TARGET_INCLUDE``, + ``#include "third_party/highway/hwy/foreach_target.h"`` (which must + come before any inclusion of highway.h) and calling + ``HWY_DYNAMIC_DISPATCH`` instead of ``HWY_STATIC_DISPATCH``. + +- Some build systems (e.g. Apple) support the concept of ‘fat’ binaries + which contain code for multiple architectures or instruction sets. + Then, the operating system or loader typically takes care of calling + the appropriate code. Highway interoperates with this by using the + instruction set requested by the current compiler flags during each + compilation pass. Your code is the same as with static dispatch. + + Note that this method replicates the entire binary, whereas the + Highway-assisted dynamic dispatch method only replicates your SIMD + code, which is typically a small fraction of the total size. + +- Because Highway is a library (as opposed to a code generator or + compiler), the dynamic dispatch method can be inspected, and made to + interoperate with existing systems. For compilation, you can replace + foreach_target.h if your build system supports compiling for multiple + targets. For choosing the best available target, you can replace + Highway’s CPU detection and decision with your own. + ``HWY_DYNAMIC_DISPATCH`` calls into a table of function pointers with + a zero-based index indicating the desired target. Instead of calling + it immediately, you can also save the function pointer returned by + ``HWY_DYNAMIC_POINTER``. Note that ``HWY_DYNAMIC_POINTER`` returns + the same pointer that ``HWY_DYNAMIC_DISPATCH`` would. When either of + them are first invoked, the function pointer first detects the CPU, + then calls your actual function. You can call + ``GetChosenTarget().Update(SupportedTargets());`` to ensure future + dynamic dispatch avoids the overhead of CPU detection. You can also + replace the table lookup with your own choice of index, or even call + e.g. ``N_AVX2::YourFunction`` directly. + +Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch. + +Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying ``-march=armv8-a+crc``. When we build the ``HWY_NEON`` target +(which would only be used if the CPU actually does have AES), there is a +conflict between the ``arch=armv8-a+crypto`` that is set via pragma only +for the vector code, and the global ``-march``. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +``HWY_COMPILE_ONLY_STATIC`` or ``HWY_SKIP_NON_BEST_BASELINE`` when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call ``HWY_DYNAMIC_DISPATCH``. When Highway is only built for a +single target, ``HWY_DYNAMIC_DISPATCH`` results in the same direct call +that ``HWY_STATIC_DISPATCH`` would produce. + +Headers +------- + +The public headers are: + +- hwy/highway.h: main header, included from source AND/OR header files + that use vector types. Note that including in headers may increase + compile time, but allows declaring functions implemented out of line. + +- hwy/base.h: included from headers that only need + compiler/platform-dependent definitions (e.g. ``PopCount``) without + the full highway.h. + +- hwy/foreach_target.h: re-includes the translation unit (specified by + ``HWY_TARGET_INCLUDE``) once per enabled target to generate code from + the same source code. highway.h must still be included. + +- hwy/aligned_allocator.h: defines functions for allocating memory with + alignment suitable for ``Load``/``Store``. + +- hwy/cache_control.h: defines stand-alone functions to control caching + ( e.g. prefetching), independent of actual SIMD. + +- hwy/nanobenchmark.h: library for precisely measuring elapsed time + (under varying inputs) for benchmarking small/medium regions of code. + +- hwy/print-inl.h: defines Print() for writing vector lanes to stderr. + +- hwy/tests/test_util-inl.h: defines macros for invoking tests on all + available targets, plus per-target functions useful in tests. + +Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code: + +:: + + #include "hwy/highway.h" + HWY_BEFORE_NAMESPACE(); // at file scope + namespace project { // optional + namespace HWY_NAMESPACE { + + // implementation + + // NOLINTNEXTLINE(google-readability-namespace-comments) + } // namespace HWY_NAMESPACE + } // namespace project - optional + HWY_AFTER_NAMESPACE(); + +If you choose not to use the ``BEFORE/AFTER`` lines, you must prefix any +function that calls Highway ops such as ``Load`` with ``HWY_ATTR``. +Either of these will set the compiler #pragma required to generate +vector code. + +The ``HWY_NAMESPACE`` lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch. + +Notation in this doc +-------------------- + +By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops. + +- ``T`` denotes the type of a vector lane (integer or floating-point); +- ``N`` is a size_t value that governs (but is not necessarily + identical to) the number of lanes; +- ``D`` is shorthand for a zero-sized tag type ``Simd``, + used to select the desired overloaded function (see next section). + Use aliases such as ``ScalableTag`` instead of referring to this type + directly; +- ``d`` is an lvalue of type ``D``, passed as a function argument + e.g. to Zero; +- ``V`` is the type of a vector, which may be a class or built-in type. +- ``v[i]`` is analogous to C++ array notation, with zero-based index + ``i`` from the starting address of the vector ``v``. + +Vector and tag types +-------------------- + +Highway vectors consist of one or more ‘lanes’ of the same built-in type +``T``: ``uint##_t, int##_t`` for ``## = 8, 16, 32, 64``, or +``float##_t`` for ``## = 16, 32, 64`` and ``bfloat16_t``. ``T`` may be +retrieved via ``TFromD``. ``IsIntegerLaneType`` evaluates to true +for these ``int`` or ``uint`` types. + +Beware that ``char`` may differ from these types, and is not supported +directly. If your code loads from/stores to ``char*``, use ``T=uint8_t`` +for Highway’s ``d`` tags (see below) or ``T=int8_t`` (which may enable +faster less-than/greater-than comparisons), and cast your ``char*`` +pointers to your ``T*``. + +In Highway, ``float16_t`` (an IEEE binary16 half-float) and +``bfloat16_t`` (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from ``float32_t``. The behavior +of infinity and NaN in ``float16_t`` is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via ``BitCastScalar`` or ``ConvertScalarTo``. + +On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as ``Set`` take a +zero-sized tag argument called ``d`` of type ``D`` and return an actual +vector of unspecified type. + +The actual lane count (used to increment loop counters etc.) can be +obtained via ``Lanes(d)``. This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +``AllocateAligned(Lanes(d))``. + +Note that ``Lanes(d)`` could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances: + +- upon user request in future via special CPU instructions (switching + to ‘streaming SVE’ mode for Arm SME), or +- via system software (``prctl(PR_SVE_SET_VL`` on Linux for Arm SVE). + When the vector length is changed using this mechanism, all but the + lower 128 bits of vector registers are invalidated. + +Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +``Lanes(d)``). + +``MaxLanes(d)`` returns a (potentially loose) upper bound on +``Lanes(d)``, and is implemented as a constexpr function. + +The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +``count & (Lanes(d) - 1)`` instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +``MaxLanes``) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders. + +``d`` lvalues (a tag, NOT actual vector) are obtained using aliases: + +- Most common: ``ScalableTag d;`` or the macro form + ``HWY_FULL(T[, LMUL=1]) d;``. With the default value of the second + argument, these both select full vectors which utilize all available + lanes. + + Only for targets (e.g. RVV) that support register groups, the kPow2 + (-3..3) and LMUL argument (1, 2, 4, 8) specify ``LMUL``, the number + of registers in the group. This effectively multiplies the lane count + in each operation by ``LMUL``, or left-shifts by ``kPow2`` (negative + values are understood as right-shifting by the absolute value). These + arguments will eventually be optional hints that may improve + performance on 1-2 wide machines (at the cost of reducing the + effective number of registers), but RVV target does not yet support + fractional ``LMUL``. Thus, mixed-precision code (e.g. demoting float + to uint8_t) currently requires ``LMUL`` to be at least the ratio of + the sizes of the largest and smallest type, and smaller ``d`` to be + obtained via ``Half``. + + For other targets, ``kPow2`` must lie within [HWY_MIN_POW2, + HWY_MAX_POW2]. The ``*Tag`` aliases clamp to the upper bound but your + code should ensure the lower bound is not exceeded, typically by + specializing compile-time recursions for ``kPow2`` = ``HWY_MIN_POW2`` + (this avoids compile errors when ``kPow2`` is low enough that it is + no longer a valid shift count). + +- Less common: ``CappedTag d`` or the macro form + ``HWY_CAPPED(T, kCap) d;``. These select vectors or masks where *no + more than* the largest power of two not exceeding ``kCap`` lanes have + observable effects such as loading/storing to memory, or being + counted by ``CountTrue``. The number of lanes may also be less; for + the ``HWY_SCALAR`` target, vectors always have a single lane. For + example, ``CappedTag`` will use up to two lanes. + +- For applications that require fixed-size vectors: + ``FixedTag d;`` will select vectors where exactly + ``kCount`` lanes have observable effects. These may be implemented + using full vectors plus additional runtime cost for masking in + ``Load`` etc. ``kCount`` must be a power of two not exceeding + ``HWY_LANES(T)``, which is one for ``HWY_SCALAR``. This tag can be + used when the ``HWY_SCALAR`` target is anyway disabled (superseded by + a higher baseline) or unusable (due to use of ops such as + ``TableLookupBytes``). As a convenience, we also provide + ``Full128``, ``Full64`` and ``Full32`` aliases which are + equivalent to ``FixedTag``, + ``FixedTag`` and ``FixedTag``. + +- The result of ``UpperHalf``/``LowerHalf`` has half the lanes. To + obtain a corresponding ``d``, use ``Half``; the opposite + is ``Twice<>``. + +- ``BlockDFromD`` returns a ``d`` with a lane type of ``TFromD`` + and ``HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD))`` lanes. + +User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable. + +For mixed-precision code (e.g. ``uint8_t`` lanes promoted to ``float``), +tags for the smaller types must be obtained from those of the larger +type (e.g. via ``Rebind>``). + +Using unspecified vector types +------------------------------ + +Vector types are unspecified and depend on the target. Your code could +define vector variables using ``auto``, but it is more readable (due to +making the type visible) to use an alias such as ``Vec``, or +``decltype(Zero(d))``. Similarly, the mask type can be obtained via +``Mask``. Often your code will first define a ``d`` lvalue using +``ScalableTag``. You may wish to define an alias for your vector +types such as ``using VecT = Vec``. Do not use undocumented +types such as ``Vec128``; these may work on most targets, but not all +(e.g. SVE). + +Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type ``T`` instead), class +members, static/thread_local variables, new-expressions (use +``AllocateAligned`` instead), and sizeof/pointer arithmetic (increment +``T*`` by ``Lanes(d)`` instead). + +Initializing constants requires a tag type ``D``, or an lvalue ``d`` of +that type. The ``D`` can be passed as a template argument or obtained +from a vector type ``V`` via ``DFromV``. ``TFromV`` is equivalent +to ``TFromD>``. + +**Note**: Let ``DV = DFromV``. For builtin ``V`` (currently necessary +on RVV/SVE), ``DV`` might not be the same as the ``D`` used to create +``V``. In particular, ``DV`` must not be passed to ``Load/Store`` +functions because it may lack the limit on ``N`` established by the +original ``D``. However, ``Vec`` is the same as ``V``. + +Thus a template argument ``V`` suffices for generic functions that do +not load from/store to memory: +``template V Mul4(V v) { return Mul(v, Set(DFromV(), 4)); }``. + +Example of mixing partial vectors with generic functions: + +:: + + CappedTag d2; + auto v = Mul4(Set(d2, 2)); + Store(v, d2, ptr); // Use d2, NOT DFromV() + +Targets +------- + +Let ``Target`` denote an instruction set, one of ``SCALAR/EMU128``, +``RVV``, ``SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR`` (x86), +``PPC8/PPC9/PPC10/Z14/Z15`` (POWER), ``WASM/WASM_EMU256`` (WebAssembly), +``NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128`` (Arm). + +Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use ``HWY_AVX2``, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +``kGroup*`` in ``targets.cc``. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +``HWY_TARGET_STR*`` in ``set_macros-inl.h``, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG. + +Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them). + +- ``HWY_STATIC_TARGET`` is the best enabled baseline ``HWY_Target``, + and matches ``HWY_TARGET`` in static dispatch mode. This is useful + even in dynamic dispatch mode for deducing and printing the compiler + flags. + +- ``HWY_TARGETS`` indicates which targets to generate for dynamic + dispatch, and which headers to include. It is determined by + configuration macros and always includes ``HWY_STATIC_TARGET``. + +- ``HWY_SUPPORTED_TARGETS`` is the set of targets available at runtime. + Expands to a literal if only a single target is enabled, or + SupportedTargets(). + +- ``HWY_TARGET``: which ``HWY_Target`` is currently being compiled. + This is initially identical to ``HWY_STATIC_TARGET`` and remains so + in static dispatch mode. For dynamic dispatch, this changes before + each re-inclusion and finally reverts to ``HWY_STATIC_TARGET``. Can + be used in ``#if`` expressions to provide an alternative to functions + which are not supported by ``HWY_SCALAR``. + + In particular, for x86 we sometimes wish to specialize functions for + AVX-512 because it provides many new instructions. This can be + accomplished via ``#if HWY_TARGET <= HWY_AVX3``, which means AVX-512 + or better (e.g. ``HWY_AVX3_DL``). This is because numerically lower + targets are better, and no other platform has targets numerically + less than those of x86. + +- ``HWY_WANT_SSSE3``, ``HWY_WANT_SSE4``: add SSSE3 and SSE4 to the + baseline even if they are not marked as available by the compiler. On + MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or + enabling AVX. + +- ``HWY_WANT_AVX3_DL``: opt-in for dynamic dispatch to ``HWY_AVX3_DL``. + This is unnecessary if the baseline already includes AVX3_DL. + +You can detect and influence the set of supported targets: + +- ``TargetName(t)`` returns a string literal identifying the single + target ``t``, where ``t`` is typically ``HWY_TARGET``. + +- ``SupportedTargets()`` returns an int64_t bitfield of enabled targets + that are supported on this CPU. The return value may change after + calling ``DisableTargets``, but will never be zero. + +- ``HWY_SUPPORTED_TARGETS`` is equivalent to ``SupportedTargets()`` but + more efficient if only a single target is enabled. + +- ``DisableTargets(b)`` causes subsequent ``SupportedTargets()`` to not + return target(s) whose bits are set in ``b``. This is useful for + disabling specific targets if they are unhelpful or undesirable, + e.g. due to memory bandwidth limitations. The effect is not + cumulative; each call overrides the effect of all previous calls. + Calling with ``b == 0`` restores the original behavior. Use + ``SetSupportedTargetsForTest`` instead of this function for + iteratively enabling specific targets for testing. + +- ``SetSupportedTargetsForTest(b)`` causes subsequent + ``SupportedTargets`` to return ``b``, minus those disabled via + ``DisableTargets``. ``b`` is typically derived from a subset of + ``SupportedTargets()``, e.g. each individual bit in order to test + each supported target. Calling with ``b == 0`` restores the normal + ``SupportedTargets`` behavior. + +Operations +---------- + +In the following, the argument or return type ``V`` denotes a vector +with ``N`` lanes, and ``M`` a mask. Operations limited to certain vector +types begin with a constraint of the form ``V``: ``{prefixes}[{bits}]``. +The prefixes ``u,i,f`` denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form ``u32 = {u}{32}`` may also be used. + +Note that Highway functions reside in ``hwy::HWY_NAMESPACE``, whereas +user-defined functions reside in ``project::[nested]::HWY_NAMESPACE``. +Highway functions generally take either a ``D`` or vector/mask argument. +For targets where vectors and masks are defined in namespace ``hwy``, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference: + +- ``namespace hn = hwy::HWY_NAMESPACE;`` alias used to prefix ops, e.g. + ``hn::LoadDup128(..)``; +- ``using hwy::HWY_NAMESPACE::LoadDup128;`` declarations for each op + used; +- ``using hwy::HWY_NAMESPACE;`` directive. This is generally + discouraged, especially for SIMD code residing in a header. + +Note that overloaded operators were not supported on ``RVV`` and ``SVE`` +until recently. Unfortunately, clang’s ``SVE`` comparison operators +return integer vectors instead of the ``svbool_t`` type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +``Lt`` instead of ``operator<``. + +Initialization +~~~~~~~~~~~~~~ + +- V **Zero**\ (D): returns N-lane vector with all bits set to 0. +- V **Set**\ (D, T): returns N-lane vector with all lanes equal to the + given value of type ``T``. +- V **Undefined**\ (D): returns uninitialized N-lane vector, e.g. for + use as an output parameter. +- V **Iota**\ (D, T2): returns N-lane vector where the lane with index + ``i`` has the given value of type ``T2`` (the op converts it to T) + + ``i``. The least significant lane has index 0. This is useful in + tests for detecting lane-crossing bugs. +- V **SignBit**\ (D): returns N-lane vector with all lanes set to a + value whose representation has only the most-significant bit set. +- V **Dup128VecFromValues**\ (D d, T t0, .., T tK): Creates a vector + from ``K+1`` values, broadcasted to each 128-bit block if + ``Lanes(d) >= 16/sizeof(T)`` is true, where ``K`` is + ``16/sizeof(T) - 1``. + + Dup128VecFromValues returns the following values in each 128-bit + block of the result, with ``t0`` in the least-significant + (lowest-indexed) lane of each 128-bit block and ``tK`` in the + most-significant (highest-indexed) lane of each 128-bit block: + ``{t0, t1, ..., tK}`` + +Getting/setting lanes +~~~~~~~~~~~~~~~~~~~~~ + +- T **GetLane**\ (V): returns lane 0 within ``V``. This is useful for + extracting ``SumOfLanes`` results. + +The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code: + +- T **ExtractLane**\ (V, size_t i): returns lane ``i`` within ``V``. + ``i`` must be in ``[0, Lanes(DFromV()))``. Potentially slow, it + may be better to store an entire vector to an array and then operate + on its elements. + +- V **InsertLane**\ (V, size_t i, T t): returns a copy of V whose lane + ``i`` is set to ``t``. ``i`` must be in ``[0, Lanes(DFromV()))``. + Potentially slow, it may be better set all elements of an aligned + array and then ``Load`` it. + +Getting/setting blocks +~~~~~~~~~~~~~~~~~~~~~~ + +- Vec> **ExtractBlock**\ (V) : returns + block ``kBlock`` of V, where ``kBlock`` is an index to a block that + is ``HWY_MIN(DFromV().MaxBytes(), 16)`` bytes. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **InsertBlock**\ (V v, Vec> + blk_to_insert): Inserts ``blk_to_insert``, with ``blk_to_insert[i]`` + inserted into lane ``kBlock * (16 / sizeof(TFromV)) + i`` of the + result vector, if + ``kBlock * 16 < Lanes(DFromV()) * sizeof(TFromV)`` is true. + + Otherwise, returns ``v`` if ``kBlock * 16`` is greater than or equal + to ``Lanes(DFromV()) * sizeof(TFromV)``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- size_t **Blocks**\ (D d): Returns the number of 16-byte blocks if + ``Lanes(d) * sizeof(TFromD)`` is greater than or equal to 16. + + Otherwise, returns 1 if ``Lanes(d) * sizeof(TFromD)`` is less than + 16. + +Printing +~~~~~~~~ + +- V **Print**\ (D, const char\* caption, V [, size_t lane][, size_t + max_lanes]): prints ``caption`` followed by up to ``max_lanes`` + comma-separated lanes from the vector argument, starting at index + ``lane``. Defined in hwy/print-inl.h, also available if + hwy/tests/test_util-inl.h has been included. + +Tuples +~~~~~~ + +As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted ``Tuple{2-4}`` +below. Their type is unspecified, potentially built-in, so use the +aliases ``Vec{2-4}``. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section. + +- Tuple2 **Create2**\ (D, V v0, V v1): returns tuple such that + ``Get2<1>(tuple)`` returns ``v1``. +- Tuple3 **Create3**\ (D, V v0, V v1, V v2): returns tuple such that + ``Get3<2>(tuple)`` returns ``v2``. +- Tuple4 **Create4**\ (D, V v0, V v1, V v2, V v3): returns tuple such + that ``Get4<3>(tuple)`` returns ``v3``. + +The following take a ``size_t`` template argument indicating the +zero-based index, from left to right, of the arguments passed to +``Create{2-4}``. + +- V **Get2**\ (Tuple2): returns the i-th vector passed to + ``Create2``. +- V **Get3**\ (Tuple3): returns the i-th vector passed to + ``Create3``. +- V **Get4**\ (Tuple4): returns the i-th vector passed to + ``Create4``. + +- Tuple2 **Set2**\ (Tuple2 tuple, Vec v): sets the i-th vector + +- Tuple3 **Set3**\ (Tuple3 tuple, Vec v): sets the i-th vector + +- Tuple4 **Set4**\ (Tuple4 tuple, Vec v): sets the i-th vector + +Arithmetic +~~~~~~~~~~ + +- V **operator+**\ (V a, V b): returns ``a[i] + b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Add`` instead. +- V **operator-**\ (V a, V b): returns ``a[i] - b[i]`` (mod 2^bits). + Currently unavailable on SVE/RVV; use the equivalent ``Sub`` instead. + +- V **AddSub**\ (V a, V b): returns ``a[i] - b[i]`` in the even lanes + and ``a[i] + b[i]`` in the odd lanes. + + ``AddSub(a, b)`` is equivalent to ``OddEven(Add(a, b), Sub(a, b))`` + or ``Add(a, OddEven(b, Neg(b)))``, but ``AddSub(a, b)`` is more + efficient than ``OddEven(Add(a, b), Sub(a, b))`` or + ``Add(a, OddEven(b, Neg(b)))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **Neg**\ (V a): returns ``-a[i]``. + +- | ``V``: ``i`` + | V **SaturatedNeg**\ (V a): returns + ``a[i] == LimitsMin() ? LimitsMax() : -a[i]``. + + ``SaturatedNeg(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Neg(a))``. + +- | ``V``: ``{i,f}`` + | V **Abs**\ (V a) returns the absolute value of ``a[i]``; for + integers, ``LimitsMin()`` maps to ``LimitsMax() + 1``. + +- | ``V``: ``i`` + | V **SaturatedAbs**\ (V a) returns + ``a[i] == LimitsMin() ? LimitsMax() : (a[i] < 0 ? (-a[i]) : a[i])``. + + ``SaturatedAbs(a)`` is usually more efficient than + ``IfThenElse(Eq(a, Set(d, LimitsMin())), Set(d, LimitsMax()), Abs(a))``. + +- V **AbsDiff**\ (V a, V b): returns ``|a[i] - b[i]|`` in each lane. + +- | ``V``: ``{i,u}{8,16,32},f{16,32}``, ``VW``: + ``Vec>>`` + | VW **SumsOf2**\ (V v) returns the sums of 2 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}{8,16}``, ``VW``: + ``Vec>>`` + | VW **SumsOf4**\ (V v) returns the sums of 4 consecutive lanes, + promoting each sum into a lane of ``TFromV``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8**\ (V v) returns the sums of 8 consecutive lanes, + promoting each sum into a lane of ``TFromV``. This is slower on + RVV/WASM. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOf8AbsDiff**\ (V a, V b) returns the same result as + ``SumsOf8(AbsDiff(a, b))``, but is more efficient on x86. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfAdjQuadAbsDiff**\ (V a, V b) + returns the sums of the absolute differences of 32-bit blocks of + 8-bit integers, widened to ``MakeWide>``. + + ``kAOffset`` must be between ``0`` and + ``HWY_MIN(1, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + ``kBOffset`` must be between ``0`` and + ``HWY_MIN(3, (HWY_MAX_LANES_D(DFromV) - 1)/4)``. + + SumsOfAdjQuadAbsDiff computes + ``|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_idx`` is equal to + ``kAOffset*4+((i/8)*16)+(i&7)`` and where ``b_idx`` is equal to + ``kBOffset*4+((i/8)*16)``. + + If ``Lanes(DFromV()) < (8 << kAOffset)`` is true, then + SumsOfAdjQuadAbsDiff returns implementation-defined values in any + lanes past the first (lowest-indexed) lane of the result vector. + + SumsOfAdjQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{i,u}8``, ``VW``: ``Vec>>`` + | VW **SumsOfShuffledQuadAbsDiff**\ (V a, V b) first shuffles ``a`` as if by the + ``Per4LaneBlockShuffle(BitCast( RepartitionToWideX2>(), a))`` + operation, and then computes the sum of absolute differences of + 32-bit blocks of 8-bit integers taken from the shuffled ``a`` + vector and the ``b`` vector. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must be between 0 and + 3. + + SumsOfShuffledQuadAbsDiff computes + ``|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]|`` + for each lane ``i`` of the result, where ``a_shuf`` is equal to + ``BitCast(DFromV(), Per4LaneBlockShuffle(BitCast(RepartitionToWideX2>(), a))``, + ``a_idx`` is equal to ``(i/4)*8+(i&3)``, and ``b_idx`` is equal to + ``(i/2)*4``. + + If ``Lanes(DFromV()) < 16`` is true, SumsOfShuffledQuadAbsDiff + returns implementation-defined results in any lanes where + ``(i/4)*8+(i&3)+3 >= Lanes(d)``. + + The results of SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx0 >= Lanes(DFromV()) / 4``. + + The results of any lanes past the first (lowest-indexed) lane of + SumsOfAdjQuadAbsDiff are implementation-defined if + ``kIdx1 >= Lanes(DFromV()) / 4``. + + SumsOfShuffledQuadAbsDiff is only available if + ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedAdd**\ (V a, V b) returns ``a[i] + b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}{8,16}`` + | V **SaturatedSub**\ (V a, V b) returns ``a[i] - b[i]`` saturated to + the minimum/maximum representable value. + +- | ``V``: ``{u,i}`` + | V **AverageRound**\ (V a, V b) returns ``(a[i] + b[i] + 1) >> 1``. + +- V **Clamp**\ (V a, V lo, V hi): returns ``a[i]`` clamped to + ``[lo[i], hi[i]]``. + +- V **operator/**\ (V a, V b): returns ``a[i] / b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Div`` instead. + + For integer vectors, ``Div(a, b)`` returns an implementation-defined + value in any lanes where ``b[i] == 0``. + + For signed integer vectors, ``Div(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{u,i}`` + | V **operator%**\ (V a, V b): returns ``a[i] % b[i]`` in each lane. + Currently unavailable on SVE/RVV; use the equivalent ``Mod`` + instead. + + ``Mod(a, b)`` returns an implementation-defined value in any lanes + where ``b[i] == 0``. + + For signed integer vectors, ``Mod(a, b)`` returns an + implementation-defined value in any lanes where + ``a[i] == LimitsMin() && b[i] == -1``. + +- | ``V``: ``{f}`` + | V **Sqrt**\ (V a): returns ``sqrt(a[i])``. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocalSqrt**\ (V a): returns an approximation of + ``1.0 / sqrt(a[i])``. + ``sqrt(a) ~= ApproximateReciprocalSqrt(a) * a``. x86 and PPC + provide 12-bit approximations but the error on Arm is closer to 1%. + +- | ``V``: ``{f}`` + | V **ApproximateReciprocal**\ (V a): returns an approximation of + ``1.0 / a[i]``. + +Min/Max +^^^^^^^ + +**Note**: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are. + +- V **Min**\ (V a, V b): returns ``min(a[i], b[i])``. + +- V **Max**\ (V a, V b): returns ``max(a[i], b[i])``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u64`` + | V **Min128**\ (D, V a, V b): returns the minimum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Max128**\ (D, V a, V b): returns the maximum of unsigned + 128-bit values, each stored as an adjacent pair of 64-bit lanes ( + e.g. indices 1 and 0, where 0 is the least-significant 64-bits). + +- | ``V``: ``u64`` + | V **Min128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered less than ``b`` by Lt128Upper, + else ``b``. + +- | ``V``: ``u64`` + | V **Max128Upper**\ (D, V a, V b): for each 128-bit key-value pair, + returns ``a`` if it is considered > ``b`` by Lt128Upper, else + ``b``. + +Multiply +^^^^^^^^ + +- V operator\*(V a, V b): returns ``r[i] = a[i] * b[i]``, truncating it + to the lower half for integer inputs. Currently unavailable on + SVE/RVV; use the equivalent ``Mul`` instead. + +- | ``V``: ``f``, ``VI``: ``Vec>>`` + | V **MulByPow2**\ (V a, VI b): Multiplies ``a[i]`` by ``2^b[i]``. + + ``MulByPow2(a, b)`` is equivalent to + ``std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin()), LimitsMax()))``. + +- ``V``: ``f`` V **MulByFloorPow2**\ (V a, V b): Multiplies ``a[i]`` by + ``2^floor(b[i])``. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns zero + or NaN in any lanes where ``a[i]`` is NaN and ``b[i]`` is equal to + negative infinity. + + It is implementation-defined if ``MulByFloorPow2(a, b)`` returns + positive infinity or NaN in any lanes where ``a[i]`` is NaN and + ``b[i]`` is equal to positive infinity. + + If ``a[i]`` is a non-NaN value and ``b[i]`` is equal to negative + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * 0.0``. + + If ``b[i]`` is NaN or if ``a[i]`` is non-NaN and ``b[i]`` is positive + infinity, ``MulByFloorPow2(a, b)`` is equivalent to ``a[i] * b[i]``. + + If ``b[i]`` is a finite value, ``MulByFloorPow2(a, b)`` is equivalent + to ``MulByPow2(a, FloorInt(b))``. + +- | ``V``: ``{u,i}`` + | V **MulHigh**\ (V a, V b): returns the upper half of + ``a[i] * b[i]`` in each lane. + +- | ``V``: ``i16`` + | V **MulFixedPoint15**\ (V a, V b): returns the result of + multiplying two Q1.15 fixed-point numbers. This corresponds to + doubling the multiplication result and storing the upper half. + Results are implementation-defined iff both inputs are -32768. + +- | ``V``: ``{u,i}`` + | V2 **MulEven**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every even ``i``, in lanes ``i`` (lower) and + ``i + 1`` (upper). ``V2`` is a vector with double-width lanes, or + the same as ``V`` for 64-bit inputs (which are only supported if + ``HWY_TARGET != HWY_SCALAR``). + +- | ``V``: ``{u,i}`` + | V **MulOdd**\ (V a, V b): returns double-wide result of + ``a[i] * b[i]`` for every odd ``i``, in lanes ``i - 1`` (lower) and + ``i`` (upper). Only supported if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``{bf,u,i}16``, ``D``: ``RepartitionToWide>`` + | Vec **WidenMulPairwiseAdd**\ (D d, V a, V b): widens ``a`` and + ``b`` to ``TFromD`` and computes + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. + +- | ``VI``: ``i8``, ``VU``: ``Vec>>``, + ``DI``: ``RepartitionToWide>`` + | Vec **SatWidenMulPairwiseAdd**\ (DI di, VU a_u, VI b_i) : + widens ``a_u`` and ``b_i`` to ``TFromD`` and computes + ``a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | Vec **SatWidenMulPairwiseAccumulate**\ (DW, V a, V b, VW sum) : + widens ``a[i]`` and ``b[i]`` to ``TFromD`` and computes + ``a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i]``, saturated to the + range of ``TFromD``. + +- | ``DW``: ``i32``, ``D``: ``Rebind>, DW>``, + ``VW``: ``Vec``, ``V``: ``Vec`` + | VW **SatWidenMulAccumFixedPoint**\ (DW, V a, V b, VW sum)*\*: + First, widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i] * 2`` to ``sum[i]``, saturated to the range of + ``TFromD``. + + If + ``a[i] == LimitsMin>() && b[i] == LimitsMin>()``, + it is implementation-defined whether ``a[i] * b[i] * 2`` is first + saturated to ``TFromD`` prior to the addition of + ``a[i] * b[i] * 2`` to ``sum[i]``. + +- | ``V``: ``{bf,u,i}16``, ``DW``: ``RepartitionToWide>``, + ``VW``: ``Vec`` + | VW **ReorderWidenMulAccumulate**\ (DW d, V a, V b, VW sum0, VW& + sum1): widens ``a`` and ``b`` to ``TFromD``, then adds + ``a[i] * b[i]`` to either ``sum1[j]`` or lane ``j`` of the return + value, where ``j = P(i)`` and ``P`` is a permutation. The only + guarantee is that ``SumOfLanes(d, Add(return_value, sum1))`` is the + sum of all ``a[i] * b[i]``. This is useful for computing dot + products and the L2 norm. The initial value of ``sum1`` before any + call to ``ReorderWidenMulAccumulate`` must be zero (because it is + unused on some platforms). It is safe to set the initial value of + ``sum0`` to any vector ``v``; this has the effect of increasing the + total sum by ``GetLane(SumOfLanes(d, v))`` and may be slightly more + efficient than later adding ``v`` to ``sum0``. + +- | ``VW``: ``{f,u,i}32`` + | VW **RearrangeToOddPlusEven**\ (VW sum0, VW sum1): returns in each + 32-bit lane with index ``i`` + ``a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]``. ``sum0`` must be the + return value of a prior ``ReorderWidenMulAccumulate``, and ``sum1`` + must be its last (output) argument. In other words, this + strengthens the invariant of ``ReorderWidenMulAccumulate`` such + that each 32-bit lane is the sum of the widened products whose + 16-bit inputs came from the top and bottom halves of the 32-bit + lane. This is typically called after a series of calls to + ``ReorderWidenMulAccumulate``, as opposed to after each one. + Exception: if ``HWY_TARGET == HWY_SCALAR``, returns ``a[0]*b[0]``. + Note that the initial value of ``sum1`` must be zero, see + ``ReorderWidenMulAccumulate``. + +- | ``VN``: ``{u,i}{8,16}``, ``D``: ``RepartitionToWideX2>`` + | Vec **SumOfMulQuadAccumulate**\ (D d, VN a, VN b, Vec sum): + widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``VN_I``: ``i8``, ``VN_U``: + ``Vec>>``, ``DI``: + ``Repartition>`` + | Vec **SumOfMulQuadAccumulate**\ (DI di, VN_U a_u, VN_I b_i, + Vec sum): widens ``a`` and ``b`` to ``TFromD`` and computes + ``sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]`` + +- | ``V``: ``{u,i}{8,16,32},{f}16``, + | ``VW``: ``Vec>``: + | ``VW WidenMulAccumulate(D, V a, V b, VW low, VW& high)``: widens + ``a`` and ``b``, multiplies them together, then adds them to the + concatenated vectors high:low. Returns the lower half of the + result, and sets high to the upper half. + +Fused multiply-add +^^^^^^^^^^^^^^^^^^ + +When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The ``*Sub`` variants are somewhat slower on Arm, and unavailable for +integer inputs; if the ``c`` argument is a constant, it would be better +to negate it and use ``MulAdd``. + +- V **MulAdd**\ (V a, V b, V c): returns ``a[i] * b[i] + c[i]``. + +- V **NegMulAdd**\ (V a, V b, V c): returns ``-a[i] * b[i] + c[i]``. + +- V **MulSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]``. + +- V **NegMulSub**\ (V a, V b, V c): returns ``-a[i] * b[i] - c[i]``. + +- V **MulAddSub**\ (V a, V b, V c): returns ``a[i] * b[i] - c[i]`` in + the even lanes and ``a[i] * b[i] + c[i]`` in the odd lanes. + + ``MulAddSub(a, b, c)`` is equivalent to + ``OddEven(MulAdd(a, b, c), MulSub(a, b, c))`` or + ``MulAddSub(a, b, OddEven(c, Neg(c))``, but ``MulSub(a, b, c)`` is + more efficient on some targets (including AVX2/AVX3). + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulEvenAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c)``. + +- | ``V``: ``bf16``, ``D``: ``RepartitionToWide>``, ``VW``: + ``Vec`` + | VW **MulOddAdd**\ (D d, V a, V b, VW c): equivalent to and + potentially more efficient than + ``MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c)``. + +Masked arithmetic +^^^^^^^^^^^^^^^^^ + +All ops in this section return ``no`` for ``mask=false`` lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, ``IfThenElse(m, Add(a, b), no);`` etc. + +- V **MaskedMinOr**\ (V no, M m, V a, V b): returns ``Min(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMaxOr**\ (V no, M m, V a, V b): returns ``Max(a, b)[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedSubOr**\ (V no, M m, V a, V b): returns ``a[i] - b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedMulOr**\ (V no, M m, V a, V b): returns ``a[i] * b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- V **MaskedDivOr**\ (V no, M m, V a, V b): returns ``a[i] / b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}`` + V **MaskedModOr**\ (V no, M m, V a, V b): returns ``a[i] % b[i]`` or + ``no[i]`` if ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatAddOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. +- ``V``: ``{u,i}{8,16}`` + V **MaskedSatSubOr**\ (V no, M m, V a, V b): returns ``a[i] + b[i]`` + saturated to the minimum/maximum representable value, or ``no[i]`` if + ``m[i]`` is false. + +Shifts +^^^^^^ + +**Note**: Counts not in ``[0, sizeof(T)*8)`` yield +implementation-defined results. Left-shifting signed ``T`` and +right-shifting positive signed ``T`` is the same as shifting +``MakeUnsigned`` and casting to ``T``. Right-shifting negative signed +``T`` is the same as an unsigned shift, except that 1-bits are shifted +in. + +Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and ``RotateRight`` is often emulated with +shifts: + +- | ``V``: ``{u,i}`` + | V **ShiftLeft**\ (V a) returns ``a[i] << int``. + +- | ``V``: ``{u,i}`` + | V **ShiftRight**\ (V a) returns ``a[i] >> int``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRight**\ (V a) returns + ``((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeft**\ (V a) returns + ``(a[i] << int) | (static_cast(a[i]) >> (sizeof(T)*8 - int))``. + +- | ``V``: ``{u,i}`` + | V **RotateRight**\ (V a) returns + ``(static_cast(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int))``. + +Shift all lanes by the same (not necessarily compile-time constant) +amount: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftSame**\ (V a, int bits) returns ``a[i] << bits``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightSame**\ (V a, int bits) returns ``a[i] >> bits``. + +- | ``V``: ``{u,i}`` + | V **RoundingShiftRightSame**\ (V a, int bits) + returns + ``((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateLeftSame**\ (V a, int bits) returns + ``(a[i] << shl_bits) | (static_cast(a[i]) >> (sizeof(T)*8 - shl_bits))``, + where ``shl_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +- | ``V``: ``{u,i}`` + | V **RotateRightSame**\ (V a, int bits) returns + ``(static_cast(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits))``, + where ``shr_bits`` is equal to ``bits & (sizeof(T)*8 - 1)``. + +Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2): + +- | ``V``: ``{u,i}`` + | V **operator<<**\ (V a, V b) returns ``a[i] << b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shl`` instead. + +- | ``V``: ``{u,i}`` + | V **operator>>**\ (V a, V b) returns ``a[i] >> b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Shr`` instead. + +- | ``V``: ``{u,i}`` + | V **RoundingShr**\ (V a, V b) returns + ``((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1)``. + +- | ``V``: ``{u,i}`` + | V **Rol**\ (V a, V b) returns + ``(a[i] << (b[i] & shift_amt_mask)) | (static_cast(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +- | ``V``: ``{u,i}`` + | V **Ror**\ (V a, V b) returns + ``(static_cast(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask))``, + where ``shift_amt_mask`` is equal to ``sizeof(T)*8 - 1``. + +Floating-point rounding +^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | V **Round**\ (V v): returns ``v[i]`` rounded towards the nearest + integer, with ties to even. + +- | ``V``: ``{f}`` + | V **Trunc**\ (V v): returns ``v[i]`` rounded towards zero + (truncate). + +- | ``V``: ``{f}`` + | V **Ceil**\ (V v): returns ``v[i]`` rounded towards positive + infinity (ceiling). + +- | ``V``: ``{f}`` + | V **Floor**\ (V v): returns ``v[i]`` rounded towards negative + infinity. + +Floating-point classification +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- | ``V``: ``{f}`` + | M **IsNaN**\ (V v): returns mask indicating whether ``v[i]`` is + “not a number” (unordered). + +- | ``V``: ``{f}`` + | M **IsEitherNaN**\ (V a, V b): equivalent to + ``Or(IsNaN(a), IsNaN(b))``, but ``IsEitherNaN(a, b)`` is more + efficient than ``Or(IsNaN(a), IsNaN(b))`` on x86. + +- | ``V``: ``{f}`` + | M **IsInf**\ (V v): returns mask indicating whether ``v[i]`` is + positive or negative infinity. + +- | ``V``: ``{f}`` + | M **IsFinite**\ (V v): returns mask indicating whether ``v[i]`` is + neither NaN nor infinity, i.e. normal, subnormal or zero. + Equivalent to ``Not(Or(IsNaN(v), IsInf(v)))``. + +Logical +~~~~~~~ + +- | ``V``: ``{u,i}`` + | V **PopulationCount**\ (V a): returns the number of 1-bits in each + lane, i.e. ``PopCount(a[i])``. + +- | ``V``: ``{u,i}`` + | V **LeadingZeroCount**\ (V a): returns the number of leading zeros + in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **TrailingZeroCount**\ (V a): returns the number of trailing + zeros in each lane. For any lanes where ``a[i]`` is zero, + ``sizeof(TFromV) * 8`` is returned in the corresponding result + lanes. + +- | ``V``: ``{u,i}`` + | V **HighestSetBitIndex**\ (V a): returns the index of the highest + set bit of each lane. For any lanes of a signed vector type where + ``a[i]`` is zero, an unspecified negative value is returned in the + corresponding result lanes. For any lanes of an unsigned vector + type where ``a[i]`` is zero, an unspecified value that is greater + than ``HighestValue>>()`` is returned in the + corresponding result lanes. + +The following operate on individual bits within each lane. Note that the +non-operator functions (``And`` instead of ``&``) must be used for +floating-point types, and on SVE/RVV. + +- | ``V``: ``{u,i}`` + | V **operator&**\ (V a, V b): returns ``a[i] & b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``And`` instead. + +- | ``V``: ``{u,i}`` + | V **operator\|**\ (V a, V b): returns ``a[i] | b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Or`` instead. + +- | ``V``: ``{u,i}`` + | V **operator^**\ (V a, V b): returns ``a[i] ^ b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Xor`` instead. + +- | ``V``: ``{u,i}`` + | V **Not**\ (V v): returns ``~v[i]``. + +- V **AndNot**\ (V a, V b): returns ``~a[i] & b[i]``. + +The following three-argument functions may be more efficient than +assembling them from 2-argument functions: + +- V **Xor3**\ (V x1, V x2, V x3): returns ``x1[i] ^ x2[i] ^ x3[i]``. + This is more efficient than ``Or3`` on some targets. When inputs are + disjoint (no bit is set in more than one argument), ``Xor3`` and + ``Or3`` are equivalent and you should use the former. +- V **Or3**\ (V o1, V o2, V o3): returns ``o1[i] | o2[i] | o3[i]``. + This is less efficient than ``Xor3`` on some targets; use that where + possible. +- V **OrAnd**\ (V o, V a1, V a2): returns ``o[i] | (a1[i] & a2[i])``. +- V **BitwiseIfThenElse**\ (V mask, V yes, V no): returns + ``((mask[i] & yes[i]) | (~mask[i] & no[i]))``. ``BitwiseIfThenElse`` + is equivalent to, but potentially more efficient than + ``Or(And(mask, yes), AndNot(mask, no))``. + +Special functions for signed types: + +- | ``V``: ``{f}`` + | V **CopySign**\ (V a, V b): returns the number with the magnitude + of ``a`` and sign of ``b``. + +- | ``V``: ``{f}`` + | V **CopySignToAbs**\ (V a, V b): as above, but potentially slightly + more efficient; requires the first argument to be non-negative. + +- | ``V``: ``{i}`` + | V **BroadcastSignBit**\ (V a) returns ``a[i] < 0 ? -1 : 0``. + +- | ``V``: ``{i,f}`` + | V **ZeroIfNegative**\ (V v): returns ``v[i] < 0 ? 0 : v[i]``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElse**\ (V v, V yes, V no): returns + ``v[i] < 0 ? yes[i] : no[i]``. This may be more efficient than + ``IfThenElse(Lt..)``. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenElseZero**\ (V v, V yes): returns + ``v[i] < 0 ? yes[i] : 0``. ``IfNegativeThenElseZero(v, yes)`` is + equivalent to but more efficient than + ``IfThenElseZero(IsNegative(v), yes)`` or + ``IfNegativeThenElse(v, yes, Zero(d))`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenZeroElse**\ (V v, V no): returns + ``v[i] < 0 ? 0 : no``. ``IfNegativeThenZeroElse(v, no)`` is + equivalent to but more efficient than + ``IfThenZeroElse(IsNegative(v), no)`` or + ``IfNegativeThenElse(v, Zero(d), no)`` on some targets. + +- | ``V``: ``{i,f}`` + | V **IfNegativeThenNegOrUndefIfZero**\ (V mask, V v): returns + ``mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val)``, + where ``impl_defined_val`` is an implementation-defined value that + is equal to either 0 or ``v[i]``. + + ``IfNegativeThenNegOrUndefIfZero(mask, v)`` is more efficient than + ``IfNegativeThenElse(mask, Neg(v), v)`` for I8/I16/I32 vectors that + are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets. + +Masks +~~~~~ + +Let ``M`` denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform). + +Create mask +^^^^^^^^^^^ + +- M **FirstN**\ (D, size_t N): returns mask with the first ``N`` lanes + (those with index ``< N``) true. ``N >= Lanes(D())`` results in an + all-true mask. ``N`` must not exceed + ``LimitsMax))>>()``. + Useful for implementing “masked” stores by loading ``prev`` followed + by ``IfThenElse(FirstN(d, N), what_to_store, prev)``. + +- M **MaskFromVec**\ (V v): returns false in lane ``i`` if + ``v[i] == 0``, or true if ``v[i]`` has all bits set. The result is + *implementation-defined* if ``v[i]`` is neither zero nor all bits + set. + +- M **LoadMaskBits**\ (D, const uint8_t\* p): returns a mask indicating + whether the i-th bit in the array is set. Loads bytes and bits in + ascending order of address and index. At least 8 bytes of ``p`` must + be readable, but only ``(Lanes(D()) + 7) / 8`` need be initialized. + Any unused bits (happens if ``Lanes(D()) < 8``) are treated as if + they were zero. + +- M **Dup128MaskFromMaskBits**\ (D d, unsigned mask_bits): returns a + mask with lane ``i`` set to + ``((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0``. + +- M **MaskFalse(D)**\ : returns an all-false mask. ``MaskFalse(D())`` + is equivalent to ``MaskFromVec(Zero(D()))``, but ``MaskFalse(D())`` + is more efficient than ``MaskFromVec(Zero(D()))`` on AVX3, RVV, and + SVE. + + ``MaskFalse(D())`` is also equivalent to ``FirstN(D(), 0)`` or + ``Dup128MaskFromMaskBits(D(), 0)``, but ``MaskFalse(D())`` is usually + more efficient. + +Convert mask +^^^^^^^^^^^^ + +- M1 **RebindMask**\ (D, M2 m): returns same mask bits as ``m``, but + reinterpreted as a mask for lanes of type ``TFromD``. ``M1`` and + ``M2`` must have the same number of lanes. + +- V **VecFromMask**\ (D, M m): returns 0 in lane ``i`` if + ``m[i] == false``, otherwise all bits set. + +- size_t **StoreMaskBits**\ (D, M m, uint8_t\* p): stores a bit array + indicating whether ``m[i]`` is true, in ascending order of ``i``, + filling the bits of each byte from least to most significant, then + proceeding to the next byte. Returns the number of bytes written: + ``(Lanes(D()) + 7) / 8``. At least 8 bytes of ``p`` must be writable. + +- Mask **PromoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Promotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``PromoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``PromoteMaskTo(d_to, d_from, m)`` + is more efficient on some targets. + + PromoteMaskTo requires that + ``sizeof(TFromD) < sizeof(TFromD)`` be true. + +- Mask **DemoteMaskTo**\ (DTo d_to, DFrom d_from, Mask m): + Demotes ``m`` to a mask with a lane type of ``TFromD``, + ``DFrom`` is ``Rebind``. + + ``DemoteMaskTo(d_to, d_from, m)`` is equivalent to + ``MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m)))))``, + where ``di_from`` is ``RebindToSigned()`` and ``di_from`` is + ``RebindToSigned()``, but ``DemoteMaskTo(d_to, d_from, m)`` is + more efficient on some targets. + + DemoteMaskTo requires that + ``sizeof(TFromD) > sizeof(TFromD)`` be true. + +- M **OrderedDemote2MasksTo**\ (DTo, DFrom, M2, M2): returns a mask + whose ``LowerHalf`` is the first argument and whose ``UpperHalf`` is + the second argument; ``M2`` is ``Mask>``; ``DTo`` is + ``Repartition``. + + OrderedDemote2MasksTo requires that + ``sizeof(TFromD) == sizeof(TFromD) * 2`` be true. + + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is equivalent to + ``MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb)))``, + where ``va`` is ``BitCast(di_from, MaskFromVec(d_from, a))``, ``vb`` + is ``BitCast(di_from, MaskFromVec(d_from, b))``, ``di_to`` is + ``RebindToSigned()``, and ``di_from`` is + ``RebindToSigned()``, but + ``OrderedDemote2MasksTo(d_to, d_from, a, b)`` is more efficient on + some targets. + + OrderedDemote2MasksTo is only available if + ``HWY_TARGET != HWY_SCALAR`` is true. + +Combine mask +^^^^^^^^^^^^ + +- M2 **LowerHalfOfMask**\ (D d, M m): returns the lower half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``LowerHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(LowerHalf(d, VecFromMask(d, m)))``, but + ``LowerHalfOfMask(d, m)`` is more efficient on some targets. + +- M2 **UpperHalfOfMask**\ (D d, M m): returns the upper half of mask + ``m``, where ``M`` is ``MFromD>`` and ``M2`` is + ``MFromD``. + + ``UpperHalfOfMask(d, m)`` is equivalent to + ``MaskFromVec(UpperHalf(d, VecFromMask(d, m)))``, but + ``UpperHalfOfMask(d, m)`` is more efficient on some targets. + + UpperHalfOfMask is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +- M **CombineMasks**\ (D, M2, M2): returns a mask whose ``UpperHalf`` + is the first argument and whose ``LowerHalf`` is the second argument; + ``M2`` is ``Mask>``. + + ``CombineMasks(d, hi, lo)`` is equivalent to + ``MaskFromVec(d, Combine(d, VecFromMask(Half(), hi), VecFromMask(Half(), lo)))``, + but ``CombineMasks(d, hi, lo)`` is more efficient on some targets. + + CombineMasks is only available if ``HWY_TARGET != HWY_SCALAR`` is + true. + +Slide mask across blocks +^^^^^^^^^^^^^^^^^^^^^^^^ + +- M **SlideMaskUpLanes**\ (D d, M m, size_t N): Slides ``m`` up ``N`` + lanes. ``SlideMaskUpLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskUpLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMaskDownLanes**\ (D d, M m, size_t N): Slides ``m`` down + ``N`` lanes. ``SlideMaskDownLanes(d, m, N)`` is equivalent to + ``MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N))``, but + ``SlideMaskDownLanes(d, m, N)`` is more efficient on some targets. + + The results of SlideMaskDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- M **SlideMask1Up**\ (D d, M m): Slides ``m`` up 1 lane. + ``SlideMask1Up(d, m)`` is equivalent to + ``MaskFromVec(Slide1Up(d, VecFromMask(d, m)))``, but + ``SlideMask1Up(d, m)`` is more efficient on some targets. + +- M **SlideMask1Down**\ (D d, M m): Slides ``m`` down 1 lane. + ``SlideMask1Down(d, m)`` is equivalent to + ``MaskFromVec(Slide1Down(d, VecFromMask(d, m)))``, but + ``SlideMask1Down(d, m)`` is more efficient on some targets. + +Test mask +^^^^^^^^^ + +- bool **AllTrue**\ (D, M m): returns whether all ``m[i]`` are true. + +- bool **AllFalse**\ (D, M m): returns whether all ``m[i]`` are false. + +- size_t **CountTrue**\ (D, M m): returns how many of ``m[i]`` are true + [0, N]. This is typically more expensive than AllTrue/False. + +- intptr_t **FindFirstTrue**\ (D, M m): returns the index of the first + (i.e. lowest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownFirstTrue**\ (D, M m): returns the index of the + first (i.e. lowest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindFirstTrue``. + +- intptr_t **FindLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true, or -1 if none are. + +- size_t **FindKnownLastTrue**\ (D, M m): returns the index of the last + (i.e. highest index) ``m[i]`` that is true. Requires + ``!AllFalse(d, m)``, otherwise results are undefined. This is + typically more efficient than ``FindLastTrue``. + +Ternary operator for masks +^^^^^^^^^^^^^^^^^^^^^^^^^^ + +For ``IfThen*``, masks must adhere to the invariant established by +``MaskFromVec``: false is zero, true has all bits set: + +- V **IfThenElse**\ (M mask, V yes, V no): returns + ``mask[i] ? yes[i] : no[i]``. + +- V **IfThenElseZero**\ (M mask, V yes): returns + ``mask[i] ? yes[i] : 0``. + +- V **IfThenZeroElse**\ (M mask, V no): returns + ``mask[i] ? 0 : no[i]``. + +- V **IfVecThenElse**\ (V mask, V yes, V no): equivalent to and + possibly faster than ``IfVecThenElse(MaskFromVec(mask), yes, no)``. + The result is *implementation-defined* if ``mask[i]`` is neither zero + nor all bits set. + +Logical mask +^^^^^^^^^^^^ + +- M **Not**\ (M m): returns mask of elements indicating whether the + input mask element was false. + +- M **And**\ (M a, M b): returns mask of elements indicating whether + both input mask elements were true. + +- M **AndNot**\ (M not_a, M b): returns mask of elements indicating + whether ``not_a`` is false and ``b`` is true. + +- M **Or**\ (M a, M b): returns mask of elements indicating whether + either input mask element was true. + +- M **Xor**\ (M a, M b): returns mask of elements indicating whether + exactly one input mask element was true. + +- M **ExclusiveNeither**\ (M a, M b): returns mask of elements + indicating ``a`` is false and ``b`` is false. Undefined if both are + true. We choose not to provide NotOr/NotXor because x86 and SVE only + define one of these operations. This op is for situations where the + inputs are known to be mutually exclusive. + +- M **SetOnlyFirst**\ (M m): If none of ``m[i]`` are true, returns + all-false. Otherwise, only lane ``k`` is true, where ``k`` is equal + to ``FindKnownFirstTrue(m)``. In other words, sets to false any lanes + with index greater than the first true lane, if it exists. + +- M **SetBeforeFirst**\ (M m): If none of ``m[i]`` are true, returns + all-true. Otherwise, returns mask with the first ``k`` lanes true and + all remaining lanes false, where ``k`` is equal to + ``FindKnownFirstTrue(m)``. In other words, if at least one of + ``m[i]`` is true, sets to true any lanes with index less than the + first true lane and all remaining lanes to false. + +- M **SetAtOrBeforeFirst**\ (M m): equivalent to + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``, but + ``SetAtOrBeforeFirst(m)`` is usually more efficient than + ``Or(SetBeforeFirst(m), SetOnlyFirst(m))``. + +- M **SetAtOrAfterFirst**\ (M m): equivalent to + ``Not(SetBeforeFirst(m))``. + +Compress +^^^^^^^^ + +- V **Compress**\ (V v, M m): returns ``r`` such that ``r[n]`` is + ``v[i]``, with ``i`` the n-th lane index (starting from 0) where + ``m[i]`` is true. Compacts lanes whose mask is true into the lower + lanes. For targets and lane type ``T`` where + ``CompressIsPartition::value`` is true, the upper lanes are those + whose mask is false (thus ``Compress`` corresponds to partitioning + according to the mask). Otherwise, the upper lanes are + implementation-defined. Potentially slow with 8 and 16-bit lanes. Use + this form when the input is already a mask, e.g. returned by a + comparison. + +- V **CompressNot**\ (V v, M m): equivalent to ``Compress(v, Not(m))`` + but possibly faster if ``CompressIsPartition::value`` is true. + +- | ``V``: ``u64`` + | V **CompressBlocksNot**\ (V v, M m): equivalent to + ``CompressNot(v, m)`` when ``m`` is structured as adjacent pairs + (both true or false), e.g. as returned by ``Lt128``. This is a + no-op for 128 bit vectors. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- size_t **CompressStore**\ (V v, M m, D d, T\* p): writes lanes whose + mask ``m`` is true into ``p``, starting from lane 0. Returns + ``CountTrue(d, m)``, the number of valid lanes. May be implemented as + ``Compress`` followed by ``StoreU``; lanes after the valid ones may + still be overwritten! Potentially slow with 8 and 16-bit lanes. + +- size_t **CompressBlendedStore**\ (V v, M m, D d, T\* p): writes only + lanes whose mask ``m`` is true into ``p``, starting from lane 0. + Returns ``CountTrue(d, m)``, the number of lanes written. Does not + modify subsequent lanes, but there is no guarantee of atomicity + because this may be implemented as + ``Compress, LoadU, IfThenElse(FirstN), StoreU``. + +- V **CompressBits**\ (V v, const uint8_t\* HWY_RESTRICT bits): + Equivalent to, but often faster than + ``Compress(v, LoadMaskBits(d, bits))``. ``bits`` is as specified for + ``LoadMaskBits``. If called multiple times, the ``bits`` pointer + passed to this function must also be marked ``HWY_RESTRICT`` to avoid + repeated work. Note that if the vector has less than 8 elements, + incrementing ``bits`` will not work as intended for packed bit + arrays. As with ``Compress``, ``CompressIsPartition`` indicates the + mask=false lanes are moved to the upper lanes. Potentially slow with + 8 and 16-bit lanes. + +- size_t **CompressBitsStore**\ (V v, const uint8_t\* HWY_RESTRICT + bits, D d, T\* p): combination of ``CompressStore`` and + ``CompressBits``, see remarks there. + +Expand +^^^^^^ + +- V **Expand**\ (V v, M m): returns ``r`` such that ``r[i]`` is zero + where ``m[i]`` is false, and otherwise ``v[s]``, where ``s`` is the + number of ``m[0, i)`` which are true. Scatters inputs in ascending + index order to the lanes whose mask is true and zeros all other + lanes. Potentially slow with 8 and 16-bit lanes. + +- V **LoadExpand**\ (M m, D d, const T\* p): returns ``r`` such that + ``r[i]`` is zero where ``m[i]`` is false, and otherwise ``p[s]``, + where ``s`` is the number of ``m[0, i)`` which are true. May be + implemented as ``LoadU`` followed by ``Expand``. Potentially slow + with 8 and 16-bit lanes. + +Comparisons +~~~~~~~~~~~ + +These return a mask (see above) indicating whether the condition is +true. + +- M **operator==**\ (V a, V b): returns ``a[i] == b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Eq`` instead. +- M **operator!=**\ (V a, V b): returns ``a[i] != b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ne`` instead. + +- M **operator<**\ (V a, V b): returns ``a[i] < b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Lt`` instead. + +- M **operator>**\ (V a, V b): returns ``a[i] > b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Gt`` instead. + +- M **operator<=**\ (V a, V b): returns ``a[i] <= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Le`` instead. + +- M **operator>=**\ (V a, V b): returns ``a[i] >= b[i]``. Currently + unavailable on SVE/RVV; use the equivalent ``Ge`` instead. + +- | ``V``: ``{i,f}`` + | M **IsNegative**\ (V v): returns ``v[i] < 0``. + + ``IsNegative(v)`` is equivalent to + ``MaskFromVec(BroadcastSignBit(v))`` or ``Lt(v, Zero(d))``, but + ``IsNegative(v)`` is more efficient on some targets. + +- | ``V``: ``{u,i}`` + | M **TestBit**\ (V v, V bit): returns ``(v[i] & bit[i]) == bit[i]``. + ``bit[i]`` must have exactly one bit set. + +- | ``V``: ``u64`` + | M **Lt128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) is + less than ``b[1]:b[0]``. For each pair, the mask lanes are either + both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Lt128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` is less than + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + equals ``b[1]:b[0]``. For each pair, the mask lanes are either both + true or both false. Unavailable if ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128**\ (D, V a, V b): for each adjacent pair of 64-bit lanes + (e.g. indices 1,0), returns whether ``a[1]:a[0]`` concatenated to + an unsigned 128-bit integer (least significant bits in ``a[0]``) + differs from ``b[1]:b[0]``. For each pair, the mask lanes are + either both true or both false. Unavailable if + ``HWY_TARGET == HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Eq128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` equals ``b[1]``. + For each pair, the mask lanes are either both true or both false. + This is useful for comparing 64-bit keys alongside 64-bit values. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``: ``u64`` + | M **Ne128Upper**\ (D, V a, V b): for each adjacent pair of 64-bit + lanes (e.g. indices 1,0), returns whether ``a[1]`` differs from + ``b[1]``. For each pair, the mask lanes are either both true or + both false. This is useful for comparing 64-bit keys alongside + 64-bit values. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Memory +~~~~~~ + +Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of ``N`` consecutive +``T`` values, either ``aligned`` (address is a multiple of the vector +size) or possibly unaligned (denoted ``p``). + +Even unaligned addresses must still be a multiple of ``sizeof(T)``, +otherwise ``StoreU`` may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +``new`` or ``malloc``) variables of type ``T`` are aligned to +``sizeof(T)``, hence such addresses are suitable for ``StoreU``. +However, casting pointers to ``char*`` and adding arbitrary offsets (not +a multiple of ``sizeof(T)``) can violate this requirement. + +**Note**: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be *1.5 times as fast* when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports. + +Load +^^^^ + +- Vec **Load**\ (D, const T\* aligned): returns ``aligned[i]``. May + fault if the pointer is not aligned to the vector size (using + aligned_allocator.h is safe). Using this whenever possible improves + codegen on SSSE3/SSE4: unlike ``LoadU``, ``Load`` can be fused into a + memory operand, which reduces register pressure. + +Requires only *element-aligned* vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length): + +- Vec **LoadU**\ (D, const T\* p): returns ``p[i]``. + +- Vec **LoadDup128**\ (D, const T\* p): returns one 128-bit block + loaded from ``p`` and broadcasted into all 128-bit block[s]. This may + be faster than broadcasting single values, and is more convenient + than preparing constants for the actual vector length. Only available + if ``HWY_TARGET != HWY_SCALAR``. + +- Vec **MaskedLoadOr**\ (V no, M mask, D, const T\* p): returns + ``mask[i] ? p[i] : no[i]``. May fault even where ``mask`` is false + ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is aligned, faults cannot + happen unless the entire vector is inaccessible. Assuming no faults, + this is equivalent to, and potentially more efficient than, + ``IfThenElse(mask, LoadU(D(), p), no)``. + +- Vec **MaskedLoad**\ (M mask, D d, const T\* p): equivalent to + ``MaskedLoadOr(Zero(d), mask, d, p)``, but potentially slightly more + efficient. + +- Vec **LoadN**\ (D d, const T\* p, size_t max_lanes_to_load) : + Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` lanes from ``p`` to + the first (lowest-index) lanes of the result vector and zeroes out + the remaining lanes. + + LoadN does not fault if all of the elements in + ``[p, p + max_lanes_to_load)`` are accessible, even if + ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 or ``max_lanes_to_load < Lanes(d)`` + is true. + +- Vec **LoadNOr**\ (V no, D d, const T\* p, size_t + max_lanes_to_load) : Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes from ``p`` to the first (lowest-index) lanes of the result + vector and fills the remaining lanes with ``no``. Like LoadN, this + does not fault. + +Store +^^^^^ + +- void **Store**\ (Vec v, D, T\* aligned): copies ``v[i]`` into + ``aligned[i]``, which must be aligned to the vector size. Writes + exactly ``N * sizeof(T)`` bytes. + +- void **StoreU**\ (Vec v, D, T\* p): as ``Store``, but the + alignment requirement is relaxed to element-aligned (multiple of + ``sizeof(T)``). + +- void **BlendedStore**\ (Vec v, M m, D d, T\* p): as ``StoreU``, + but only updates ``p`` where ``m`` is true. May fault even where + ``mask`` is false ``#if HWY_MEM_OPS_MIGHT_FAULT``. If ``p`` is + aligned, faults cannot happen unless the entire vector is + inaccessible. Equivalent to, and potentially more efficient than, + ``StoreU(IfThenElse(m, v, LoadU(d, p)), d, p)``. “Blended” indicates + this may not be atomic; other threads must not concurrently update + ``[p, p + Lanes(d))`` without synchronization. + +- void **SafeFillN**\ (size_t num, T value, D d, T\* HWY_RESTRICT to): + Sets ``to[0, num)`` to ``value``. If ``num`` exceeds ``Lanes(d)``, + the behavior is target-dependent (either filling all, or no more than + one vector). Potentially more efficient than a scalar loop, but will + not fault, unlike ``BlendedStore``. No alignment requirement. + Potentially non-atomic, like ``BlendedStore``. + +- void **SafeCopyN**\ (size_t num, D d, const T\* HWY_RESTRICT from, + T\* HWY_RESTRICT to): Copies ``from[0, num)`` to ``to``. If ``num`` + exceeds ``Lanes(d)``, the behavior is target-dependent (either + copying all, or no more than one vector). Potentially more efficient + than a scalar loop, but will not fault, unlike ``BlendedStore``. No + alignment requirement. Potentially non-atomic, like ``BlendedStore``. + +- void **StoreN**\ (Vec v, D d, T\* HWY_RESTRICT p, size_t + max_lanes_to_store): Stores the first (lowest-index) + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes of ``v`` to p. + + StoreN does not modify any memory past + ``p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1``. + +Interleaved +^^^^^^^^^^^ + +- void **LoadInterleaved2**\ (D, const T\* p, Vec& v0, Vec& v1): + equivalent to ``LoadU`` into ``v0, v1`` followed by shuffling, such + that ``v0[0] == p[0], v1[0] == p[1]``. + +- void **LoadInterleaved3**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2): as above, but for three vectors (e.g. RGB samples). + +- void **LoadInterleaved4**\ (D, const T\* p, Vec& v0, Vec& v1, + Vec& v2, Vec& v3): as above, but for four vectors (e.g. RGBA). + +- void **StoreInterleaved2**\ (Vec v0, Vec v1, D, T\* p): + equivalent to shuffling ``v0, v1`` followed by two ``StoreU()``, such + that ``p[0] == v0[0], p[1] == v1[0]``. + +- void **StoreInterleaved3**\ (Vec v0, Vec v1, Vec v2, D, T\* + p): as above, but for three vectors (e.g. RGB samples). + +- void **StoreInterleaved4**\ (Vec v0, Vec v1, Vec v2, Vec + v3, D, T\* p): as above, but for four vectors (e.g. RGBA samples). + +Scatter/Gather +^^^^^^^^^^^^^^ + +**Note**: Offsets/indices are of type ``VI = Vec>`` +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned). + +**Note**: Where possible, applications should +``Load/Store/TableLookup*`` entire vectors, which is much faster than +``Scatter/Gather``. Otherwise, code of the form +``dst[tbl[i]] = F(src[i])`` should when possible be transformed to +``dst[i] = F(src[tbl[i]])`` because ``Scatter`` may be more expensive +than ``Gather``. + +**Note**: We provide ``*Offset`` functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +``*Index``, which takes indices. To reduce the number of ops, we do not +intend to add ``Masked*`` ops for offsets. If you have offsets, you can +convert them to indices via ``ShiftRight``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterOffset**\ (Vec v, D, T\* base, VI offsets): stores + ``v[i]`` to the base address plus *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndex**\ (Vec v, D, T\* base, VI indices): stores + ``v[i]`` to ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | void **ScatterIndexN**\ (Vec v, D, T\* base, VI indices, size_t + max_lanes_to_store): Stores + ``HWY_MIN(Lanes(d), max_lanes_to_store)`` lanes ``v[i]`` to + ``base[indices[i]]`` + +- | ``D``: ``{u,i,f}{32,64}`` + | void **MaskedScatterIndex**\ (Vec v, M m, D, T\* base, VI + indices): stores ``v[i]`` to ``base[indices[i]]`` if ``mask[i]`` is + true. Does not fault for lanes whose ``mask`` is false. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherOffset**\ (D, const T\* base, VI offsets): returns + elements of base selected by *byte* ``offsets[i]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndex**\ (D, const T\* base, VI indices): returns + vector of ``base[indices[i]]``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **GatherIndexN**\ (D, const T\* base, VI indices, size_t + max_lanes_to_load): Loads ``HWY_MIN(Lanes(d), max_lanes_to_load)`` + lanes of ``base[indices[i]]`` to the first (lowest-index) lanes of + the result vector and zeroes out the remaining lanes. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndexOr**\ (V no, M mask, D d, const T\* base, + VI indices): returns vector of ``base[indices[i]]`` where + ``mask[i]`` is true, otherwise ``no[i]``. Does not fault for lanes + whose ``mask`` is false. This is equivalent to, and potentially + more efficient than, + ``IfThenElseZero(mask, GatherIndex(d, base, indices))``. + +- | ``D``: ``{u,i,f}{32,64}`` + | Vec **MaskedGatherIndex**\ (M mask, D d, const T\* base, VI + indices): equivalent to + ``MaskedGatherIndexOr(Zero(d), mask, d, base, indices)``. Use this + when the desired default value is zero; it may be more efficient on + some targets, and on others require generating a zero constant. + +Cache control +~~~~~~~~~~~~~ + +All functions except ``Stream`` are defined in cache_control.h. + +- void **Stream**\ (Vec a, D d, const T\* aligned): copies ``a[i]`` + into ``aligned[i]`` with non-temporal hint if available (useful for + write-only data; avoids cache pollution). May be implemented using a + CPU-internal buffer. To avoid partial flushes and unpredictable + interactions with atomics (for example, see Intel SDM Vol 4, Sec. + 8.1.2.2), call this consecutively for an entire cache line (typically + 64 bytes, aligned to its size). Each call may write a multiple of + ``HWY_STREAM_MULTIPLE`` bytes, which can exceed + ``Lanes(d) * sizeof(T)``. The new contents of ``aligned`` may not be + visible until ``FlushStream`` is called. + +- void **FlushStream**\ (): ensures values written by previous + ``Stream`` calls are visible on the current core. This is NOT + sufficient for synchronizing across cores; when ``Stream`` outputs + are to be consumed by other core(s), the producer must publish + availability (e.g. via mutex or atomic_flag) after ``FlushStream``. + +- void **FlushCacheline**\ (const void\* p): invalidates and flushes + the cache line containing “p”, if possible. + +- void **Prefetch**\ (const T\* p): optionally begins loading the cache + line containing “p” to reduce latency of subsequent actual loads. + +- void **Pause**\ (): when called inside a spin-loop, may reduce power + consumption. + +Type conversion +~~~~~~~~~~~~~~~ + +- Vec **BitCast**\ (D, V): returns the bits of ``V`` reinterpreted + as type ``Vec``. + +- Vec **ResizeBitCast**\ (D, V): resizes ``V`` to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Vec`` is a larger vector than ``V``, then the contents of any + bytes past the first ``Lanes(DFromV()) * sizeof(TFromV)`` bytes + of the result vector is unspecified. + +- Vec **ZeroExtendResizeBitCast**\ (DTo, DFrom, V): resizes ``V``, + which is a vector of type ``Vec``, to a vector of + ``Lanes(D()) * sizeof(TFromD)`` bytes, and then returns the bits + of the resized vector reinterpreted as type ``Vec``. + + If ``Lanes(DTo()) * sizeof(TFromD)`` is greater than + ``Lanes(DFrom()) * sizeof(TFromD)``, then any bytes past the + first ``Lanes(DFrom()) * sizeof(TFromD)`` bytes of the result + vector are zeroed out. + +- | ``V``,\ ``V8``: (``u32,u8``) + | V8 **U8FromU32**\ (V): special-case ``u32`` to ``u8`` conversion + when all lanes of ``V`` are already clamped to ``[0, 256)``. + +- | ``D``: ``{f}`` + | Vec **ConvertTo**\ (D, V): converts a signed/unsigned integer + value to same-sized floating point. + +- | ``V``: ``{f}`` + | Vec **ConvertTo**\ (D, V): rounds floating point towards zero + and converts the value to same-sized signed/unsigned integer. + Returns the closest representable value if the input exceeds the + destination range. + +- | ``V``: ``{f}`` + | Vec **ConvertInRangeTo**\ (D, V): rounds floating point towards + zero and converts the value to same-sized signed/unsigned integer. + Returns an implementation-defined value if the input exceeds the + destination range. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **NearestInt**\ (V a): returns the integer nearest to ``a[i]``; + results are undefined for NaN. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **CeilInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Ceil(a))``, but + ``CeilInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- | ``V``: ``f``; ``Ret``: ``Vec>>`` + | Ret **FloorInt**\ (V a): equivalent to + ``ConvertTo(RebindToSigned>(), Floor(a))``, but + ``FloorInt(a)`` is more efficient on some targets, including SSE2, + SSSE3, and AArch64 NEON. + +- ``D``: ``i32``, ``V``: ``f64`` Vec **DemoteToNearestInt**\ (D d, V + v): converts ``v[i]`` to ``TFromD``, rounding to nearest (with + ties to even). + + ``DemoteToNearestInt(d, v)`` is equivalent to + ``DemoteTo(d, Round(v))``, but ``DemoteToNearestInt(d, v)`` is more + efficient on some targets, including x86 and RVV. + +Single vector demotion +^^^^^^^^^^^^^^^^^^^^^^ + +These functions demote a full vector (or parts thereof) into a vector of +half the size. Use ``Rebind, D>`` or +``Half>`` to obtain the ``D`` that describes the +return type. + +- | ``V``,\ ``D``: (``u64,u32``), (``u64,u16``), (``u64,u8``), + (``u32,u16``), (``u32,u8``), (``u16,u8``) + | Vec **TruncateTo**\ (D, V v): returns ``v[i]`` truncated to the + smaller type indicated by ``T = TFromD``, with the same result + as if the more-significant input bits that do not fit in ``T`` had + been zero. Example: + ``ScalableTag du32; Rebind du8; TruncateTo(du8, Set(du32, 0xF08F))`` + is the same as ``Set(du8, 0x8F)``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i8``), (``i64,i8``), + (``i32,i16``), (``i64,i16``), (``i64,i32``), (``u16,i8``), + (``u32,i8``), (``u64,i8``), (``u32,i16``), (``u64,i16``), + (``u64,i32``), (``i16,u8``), (``i32,u8``), (``i64,u8``), + (``i32,u16``), (``i64,u16``), (``i64,u32``), (``u16,u8``), + (``u32,u8``), (``u64,u8``), (``u32,u16``), (``u64,u16``), + (``u64,u32``), (``f64,f32``) + | Vec **DemoteTo**\ (D, V v): returns ``v[i]`` after packing with + signed/unsigned saturation to ``MakeNarrow``. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteTo**\ (D, V v): rounds floating point towards zero + and converts the value to 32-bit integers. Returns the closest + representable value if the input exceeds the destination range. + +- | ``V``,\ ``D``: ``f64,{u,i}32`` + | Vec **DemoteInRangeTo**\ (D, V v): rounds floating point towards + zero and converts the value to 32-bit integers. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | ``V``,\ ``D``: ``{u,i}64,f32`` + | Vec **DemoteTo**\ (D, V v): converts 64-bit integer to + ``float``. + +- | ``V``,\ ``D``: (``f32,f16``), (``f64,f16``), (``f32,bf16``) + | Vec **DemoteTo**\ (D, V v): narrows float to half (for bf16, it + is unspecified whether this truncates or rounds). + +Single vector promotion +^^^^^^^^^^^^^^^^^^^^^^^ + +These functions promote a half vector to a full vector. To obtain +halves, use ``LowerHalf`` or ``UpperHalf``, or load them using a +half-sized ``D``. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``f16`` to ``f64``, ``bf16`` to + ``f32``, ``f32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` zero- or + sign-extended to the integer type ``MakeWide``, or widened to + the floating-point type ``MakeFloat>``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteTo**\ (D, V part): returns ``part[i]`` widened to + ``double``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteTo**\ (D, V part): rounds ``part[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer. Returns the representable value if the input exceeds the + destination range. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeTo**\ (D, V part): rounds ``part[i]`` + towards zero and converts the rounded value to a 64-bit signed or + unsigned integer. Returns an implementation-defined value if the + input exceeds the destination range. + +The following may be more convenient or efficient than also calling +``LowerHalf`` / ``UpperHalf``: + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[0, Lanes(D()))``. Note that ``V`` has + twice as many lanes as ``D`` and the return value. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteLowerTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice + as many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteLowerTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeLowerTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[0, Lanes(D()))``. Note that ``V`` has twice as + many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. + +- | Unsigned ``V`` to wider signed/unsigned ``D``; signed to wider + signed, ``f16`` to ``f32``, ``bf16`` to ``f32``, ``f32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``MakeWide``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note + that ``V`` has twice as many lanes as ``D`` and the return value. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``{u,i}32`` to ``f64`` + | Vec **PromoteUpperTo**\ (D, V v): returns ``v[i]`` widened to + ``double``, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that + ``V`` has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteUpperTo**\ (D, V v): rounds ``v[i]`` towards zero + and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``f32`` to ``i64`` or ``u64`` + | Vec **PromoteInRangeUpperTo**\ (D, V v): rounds ``v[i]`` towards + zero and converts the rounded value to a 64-bit signed or unsigned + integer, for i in ``[Lanes(D()), 2 * Lanes(D()))``. Note that ``V`` + has twice as many lanes as ``D`` and the return value. Returns an + implementation-defined value if the input exceeds the destination + range. Only available if ``HWY_TARGET != HWY_SCALAR``. + +The following may be more convenient or efficient than also calling +``ConcatEven`` or ``ConcatOdd`` followed by ``PromoteLowerTo``: + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteEvenTo**\ (D, V v): promotes the even lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteEvenTo(d, v)`` is equivalent + to, but potentially more efficient than + ``PromoteLowerTo(d, ConcatEven(Repartition, D>(), v, v))``. + +- | ``V``:``{u,i}{8,16,32},f{16,32},bf16``, + ``D``:``RepartitionToWide>`` + | Vec **PromoteOddTo**\ (D, V v): promotes the odd lanes of ``v`` + to ``TFromD``. Note that ``V`` has twice as many lanes as ``D`` + and the return value. ``PromoteOddTo(d, v)`` is equivalent to, but + potentially more efficient than + ``PromoteLowerTo(d, ConcatOdd(Repartition, D>(), v, v))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeEvenTo**\ (D, V v): promotes the even lanes + of ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes + as ``D`` and the return value. ``PromoteInRangeEvenTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatEven( Repartition, D>(), v, v))``. + +- | ``V``:``f32``, ``D``:``{u,i}64`` + | Vec **PromoteInRangeOddTo**\ (D, V v): promotes the odd lanes of + ``v`` to ``TFromD``. Note that ``V`` has twice as many lanes as + ``D`` and the return value. ``PromoteInRangeOddTo(d, v)`` is + equivalent to, but potentially more efficient than + ``PromoteInRangeLowerTo(d, ConcatOdd( Repartition, D>(), v, v))``. + +Two-vector demotion +^^^^^^^^^^^^^^^^^^^ + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **ReorderDemote2To**\ (D, V a, V b): as above, but converts + two inputs, ``D`` and the output have twice as many lanes as ``V``, + and the output order is some permutation of the inputs. Only + available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``i16,i8``), (``i32,i16``), (``i64,i32``), + (``u16,i8``), (``u32,i16``), (``u64,i32``), (``i16,u8``), + (``i32,u16``), (``i64,u32``), (``u16,u8``), (``u32,u16``), + (``u64,u32``), (``f32,bf16``) + | Vec **OrderedDemote2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of demoting the + elements of ``a`` in the lower half of the result followed by the + result of demoting the elements of ``b`` in the upper half of the + result. ``OrderedDemote2To(d, a, b)`` is equivalent to + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``, but + ``OrderedDemote2To(d, a, b)`` is typically more efficient than + ``Combine(d, DemoteTo(Half(), b), DemoteTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +- | ``V``,\ ``D``: (``u16,u8``), (``u32,u16``), (``u64,u32``), + | Vec **OrderedTruncate2To**\ (D d, V a, V b): as above, but + converts two inputs, ``D`` and the output have twice as many lanes + as ``V``, and the output order is the result of truncating the + elements of ``a`` in the lower half of the result followed by the + result of truncating the elements of ``b`` in the upper half of the + result. ``OrderedTruncate2To(d, a, b)`` is equivalent to + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``, + but ``OrderedTruncate2To(d, a, b)`` is typically more efficient + than + ``Combine(d, TruncateTo(Half(), b), TruncateTo(Half(), a))``. + Only available if ``HWY_TARGET != HWY_SCALAR``. + +Combine +~~~~~~~ + +- V2 **LowerHalf**\ ([D, ] V): returns the lower half of the vector + ``V``. The optional ``D`` (provided for consistency with + ``UpperHalf``) is ``Half>``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- V2 **UpperHalf**\ (D, V): returns upper half of the vector ``V``, + where ``D`` is ``Half>``. + +- V **ZeroExtendVector**\ (D, V2): returns vector whose ``UpperHalf`` + is zero and whose ``LowerHalf`` is the argument; ``D`` is + ``Twice>``. + +- V **Combine**\ (D, V2, V2): returns vector whose ``UpperHalf`` is the + first argument and whose ``LowerHalf`` is the second argument; ``D`` + is ``Twice>``. + +**Note**: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations. + +- V **ConcatLowerLower**\ (D, V hi, V lo): returns the concatenation of + the lower halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatUpperUpper**\ (D, V hi, V lo): returns the concatenation of + the upper halves of ``hi`` and ``lo`` without splitting into blocks. + ``D`` is ``DFromV``. + +- V **ConcatLowerUpper**\ (D, V hi, V lo): returns the inner half of + the concatenation of ``hi`` and ``lo`` without splitting into blocks. + Useful for swapping the two blocks in 256-bit vectors. ``D`` is + ``DFromV``. + +- V **ConcatUpperLower**\ (D, V hi, V lo): returns the outer quarters + of the concatenation of ``hi`` and ``lo`` without splitting into + blocks. Unlike the other variants, this does not incur a + block-crossing penalty on AVX2/3. ``D`` is ``DFromV``. + +- V **ConcatOdd**\ (D, V hi, V lo): returns the concatenation of the + odd lanes of ``hi`` and the odd lanes of ``lo``. + +- V **ConcatEven**\ (D, V hi, V lo): returns the concatenation of the + even lanes of ``hi`` and the even lanes of ``lo``. + +- V **InterleaveWholeLower**\ ([D, ] V a, V b): returns alternating + lanes from the lower halves of ``a`` and ``b`` (``a[0]`` in the + least-significant lane). The optional ``D`` (provided for consistency + with ``InterleaveWholeUpper``) is ``DFromV``. + +- V **InterleaveWholeUpper**\ (D, V a, V b): returns alternating lanes + from the upper halves of ``a`` and ``b`` (``a[N/2]`` in the + least-significant lane). ``D`` is ``DFromV``. + +Blockwise +~~~~~~~~~ + +**Note**: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit *blocks*. + +- V **Broadcast**\ (V): returns individual *blocks*, each with + lanes set to ``input_block[i]``, ``i = [0, 16/sizeof(T))``. + +All other ops in this section are only available if +``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytes**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``. Uses byte lanes regardless of the actual + vector types. Results are implementation-defined if + ``indices[i] < 0`` or + ``indices[i] >= HWY_MIN(Lanes(DFromV()), 16)``. ``VI`` are + integers, possibly of a different type than those in ``V``. The + number of lanes in ``V`` and ``VI`` may differ, e.g. a full-length + table vector loaded via ``LoadDup128``, plus partial vector ``VI`` + of 4-bit indices. + +- | ``V``: ``{u,i}`` + | VI **TableLookupBytesOr0**\ (V bytes, VI indices): returns + ``bytes[indices[i]]``, or 0 if ``indices[i] & 0x80``. Uses byte + lanes regardless of the actual vector types. Results are + implementation-defined for ``indices[i] < 0`` or in + ``[HWY_MIN(Lanes(DFromV()), 16), 0x80)``. The zeroing behavior + has zero cost on x86 and Arm. For vectors of >= 256 bytes (can + happen on SVE and RVV), this will set all lanes after the first 128 + to 0. ``VI`` are integers, possibly of a different type than those + in ``V``. The number of lanes in ``V`` and ``VI`` may differ. + +- | ``V``: ``{u,i}64``, ``VI``: ``{u,i}8`` + | V **BitShuffle**\ (V vals, VI indices): returns a vector with + ``(vals[i] >> indices[i*8+j]) & 1`` in bit ``j`` of ``r[i]`` for + each ``j`` between 0 and 7. + + ``BitShuffle(vals, indices)`` zeroes out the upper 56 bits of + ``r[i]``. + + If ``indices[i*8+j]`` is less than 0 or greater than 63, bit ``j`` of + ``r[i]`` is implementation-defined. + + ``VI`` must be either ``Vec>>`` or + ``Vec>>``. + + ``BitShuffle(v, indices)`` is equivalent to the following loop (where + ``N`` is equal to ``Lanes(DFromV())``): + + :: + + for(size_t i = 0; i < N; i++) { + uint64_t shuf_result = 0; + for(int j = 0; j < 7; j++) { + shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j; + } + r[i] = shuf_result; + } + +Interleave +^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- V **InterleaveLower**\ ([D, ] V a, V b): returns *blocks* with + alternating lanes from the lower halves of ``a`` and ``b`` (``a[0]`` + in the least-significant lane). The optional ``D`` (provided for + consistency with ``InterleaveUpper``) is ``DFromV``. + +- V **InterleaveUpper**\ (D, V a, V b): returns *blocks* with + alternating lanes from the upper halves of ``a`` and ``b`` + (``a[N/2]`` in the least-significant lane). ``D`` is ``DFromV``. + +- V **InterleaveEven**\ ([D, ] V a, V b): returns alternating lanes + from the even lanes of ``a`` and ``b`` (``a[0]`` in the + least-significant lane, followed by ``b[0]``, followed by ``a[2]``, + followed by ``b[2]``, and so on). The optional ``D`` (provided for + consistency with ``InterleaveOdd``) is ``DFromV``. Note that no + lanes move across block boundaries. + + ``InterleaveEven(a, b)`` and ``InterleaveEven(d, a, b)`` are both + equivalent to ``OddEven(DupEven(b), a)``, but + ``InterleaveEven(a, b)`` is usually more efficient than + ``OddEven(DupEven(b), a)``. + +- V **InterleaveOdd**\ (D, V a, V b): returns alternating lanes from + the odd lanes of ``a`` and ``b`` (``a[1]`` in the least-significant + lane, followed by ``b[1]``, followed by ``a[3]``, followed by + ``b[3]``, and so on). ``D`` is ``DFromV``. Note that no lanes move + across block boundaries. + + ``InterleaveOdd(d, a, b)`` is equivalent to + ``OddEven(b, DupOdd(a))``, but ``InterleaveOdd(d, a, b)`` is usually + more efficient than ``OddEven(b, DupOdd(a))``. + +Zip +^^^ + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipLower**\ ([DW, ] V a, V b): returns the same bits as + ``InterleaveLower``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). The + optional ``DW`` (provided for consistency with ``ZipUpper``) is + ``RepartitionToWide>``. + +- | ``Ret``: ``MakeWide``; ``V``: ``{u,i}{8,16,32}`` + | Ret **ZipUpper**\ (DW, V a, V b): returns the same bits as + ``InterleaveUpper``, but repartitioned into double-width lanes + (required in order to use this operation with scalars). ``DW`` is + ``RepartitionToWide>``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Shift within blocks +^^^^^^^^^^^^^^^^^^^ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i}`` + | V **ShiftLeftBytes**\ ([D, ] V): returns the result of + shifting independent *blocks* left by ``int`` bytes [1, 15]. The + optional ``D`` (provided for consistency with ``ShiftRightBytes``) + is ``DFromV``. + +- V **ShiftLeftLanes**\ ([D, ] V): returns the result of shifting + independent *blocks* left by ``int`` lanes. The optional ``D`` + (provided for consistency with ``ShiftRightLanes``) is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **ShiftRightBytes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` bytes [1, 15], shifting in + zeros even for partial vectors. ``D`` is ``DFromV``. + +- V **ShiftRightLanes**\ (D, V): returns the result of shifting + independent *blocks* right by ``int`` lanes, shifting in zeros even + for partial vectors. ``D`` is ``DFromV``. + +- | ``V``: ``{u,i}`` + | V **CombineShiftRightBytes**\ (D, V hi, V lo): returns a + vector of *blocks* each the result of shifting two concatenated + *blocks* ``hi[i] || lo[i]`` right by ``int`` bytes [1, 16). ``D`` + is ``DFromV``. + +- V **CombineShiftRightLanes**\ (D, V hi, V lo): returns a vector + of *blocks* each the result of shifting two concatenated *blocks* + ``hi[i] || lo[i]`` right by ``int`` lanes [1, 16/sizeof(T)). ``D`` is + ``DFromV``. + +Other fixed-pattern permutations within blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **OddEven**\ (V a, V b): returns a vector whose odd lanes are taken + from ``a`` and the even lanes from ``b``. + +- V **DupEven**\ (V v): returns ``r``, the result of copying even lanes + to the next higher-indexed lane. For each even lane index ``i``, + ``r[i] == v[i]`` and ``r[i + 1] == v[i]``. + +- V **DupOdd**\ (V v): returns ``r``, the result of copying odd lanes + to the previous lower-indexed lane. For each odd lane index ``i``, + ``r[i] == v[i]`` and ``r[i - 1] == v[i]``. Only available if + ``HWY_TARGET != HWY_SCALAR``. + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle1032**\ (V): returns *blocks* with 64-bit halves + swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0321**\ (V): returns *blocks* rotated right (toward the + lower end) by 32 bits. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2103**\ (V): returns *blocks* rotated left (toward the + upper end) by 32 bits. + +The following are equivalent to ``Reverse2`` or ``Reverse4``, which +should be used instead because they are more general: + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle2301**\ (V): returns *blocks* with 32-bit halves swapped + inside 64-bit halves. + +- | ``V``: ``{u,i,f}{64}`` + | V **Shuffle01**\ (V): returns *blocks* with 64-bit halves swapped. + +- | ``V``: ``{u,i,f}{32}`` + | V **Shuffle0123**\ (V): returns *blocks* with lanes in reverse + order. + +Swizzle +~~~~~~~ + +Reverse +^^^^^^^ + +- V **Reverse**\ (D, V a) returns a vector with lanes in reversed order + (``out[i] == a[Lanes(D()) - 1 - i]``). + +- V **ReverseBlocks**\ (V v): returns a vector with blocks in reversed + order. + +The following ``ReverseN`` must not be called if ``Lanes(D()) < N``: + +- V **Reverse2**\ (D, V a) returns a vector with each group of 2 + contiguous lanes in reversed order (``out[i] == a[i ^ 1]``). + +- V **Reverse4**\ (D, V a) returns a vector with each group of 4 + contiguous lanes in reversed order (``out[i] == a[i ^ 3]``). + +- V **Reverse8**\ (D, V a) returns a vector with each group of 8 + contiguous lanes in reversed order (``out[i] == a[i ^ 7]``). + +- | ``V``: ``{u,i}{16,32,64}`` + | V **ReverseLaneBytes**\ (V a) returns a vector where the bytes of + each lane are swapped. + +- | ``V``: ``{u,i}`` + | V **ReverseBits**\ (V a) returns a vector where the bits of each + lane are reversed. + +User-specified permutation across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **TableLookupLanes**\ (V a, unspecified) returns a vector of + ``a[indices[i]]``, where ``unspecified`` is the return value of + ``SetTableIndices(D, &indices[0])`` or ``IndicesFromVec``. The + indices are not limited to blocks, hence this is slower than + ``TableLookupBytes*`` on AVX2/AVX-512. Results are + implementation-defined unless ``0 <= indices[i] < Lanes(D())`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (D d, V a, V b, unspecified) returns a + vector of ``indices[i] < N ? a[indices[i]] : b[indices[i] - N]``, + where ``unspecified`` is the return value of + ``SetTableIndices(d, &indices[0])`` or ``IndicesFromVec`` and ``N`` + is equal to ``Lanes(d)``. The indices are not limited to blocks. + Results are implementation-defined unless + ``0 <= indices[i] < 2 * Lanes(d)`` and + ``indices[i] <= LimitsMax>>()``. Note that + the latter condition is only a (potential) limitation for 8-bit lanes + on the RVV target; otherwise, ``Lanes(D()) <= LimitsMax<..>()``. + ``indices`` are always integers, even if ``V`` is a floating-point + type. + +- V **TwoTablesLookupLanes**\ (V a, V b, unspecified) returns + ``TwoTablesLookupLanes(DFromV(), a, b, indices)``, see above. Note + that the results of ``TwoTablesLookupLanes(d, a, b, indices)`` may + differ from ``TwoTablesLookupLanes(a, b, indices)`` on RVV/SVE if + ``Lanes(d) < Lanes(DFromV())``. + +- unspecified **IndicesFromVec**\ (D d, V idx) prepares for + ``TableLookupLanes`` with integer indices in ``idx``, which must be + the same bit width as ``TFromD`` and in the range + ``[0, 2 * Lanes(d))``, but need not be unique. + +- unspecified **SetTableIndices**\ (D d, TI\* idx) prepares for + ``TableLookupLanes`` by loading ``Lanes(d)`` integer indices from + ``idx``, which must be in the range ``[0, 2 * Lanes(d))`` but need + not be unique. The index type ``TI`` must be an integer of the same + size as ``TFromD``. + +- V **Per4LaneBlockShuffle**\ (V v) does a per 4-lane block shuffle of ``v`` if + ``Lanes(DFromV())`` is greater than or equal to 4 or a shuffle of + the full vector if ``Lanes(DFromV())`` is less than 4. + + ``kIdx0``, ``kIdx1``, ``kIdx2``, and ``kIdx3`` must all be between 0 + and 3. + + Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with + the following indices (but Per4LaneBlockShuffle is more efficient + than TableLookupLanes on some platforms): + ``{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}`` + + If ``Lanes(DFromV())`` is less than 4 and + ``kIdx0 >= Lanes(DFromV())`` is true, Per4LaneBlockShuffle returns + an unspecified value in the first lane of the result. Otherwise, + Per4LaneBlockShuffle returns ``v[kIdx0]`` in the first lane of the + result. + + If ``Lanes(DFromV())`` is equal to 2 and ``kIdx1 >= 2`` is true, + Per4LaneBlockShuffle returns an unspecified value in the second lane + of the result. Otherwise, Per4LaneBlockShuffle returns ``v[kIdx1]`` + in the first lane of the result. + +Slide across blocks +^^^^^^^^^^^^^^^^^^^ + +- V **SlideUpLanes**\ (D d, V v, size_t N): slides up ``v`` by ``N`` + lanes + + If ``N < Lanes(d)`` is true, returns a vector with the first + (lowest-index) ``Lanes(d) - N`` lanes of ``v`` shifted up to the + upper (highest-index) ``Lanes(d) - N`` lanes of the result vector and + the first (lowest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0..N-1]`` would be zero, + ``result[N] = v[0]``, ``result[N+1] = v[1]``, and so on until + ``result[Lanes(d)-1] = v[Lanes(d)-1-N]``. + + The result of SlideUpLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **SlideDownLanes**\ (D d, V v, size_t N): slides down ``v`` by + ``N`` lanes + + If ``N < Lanes(d)`` is true, returns a vector with the last + (highest-index) ``Lanes(d) - N`` of ``v`` shifted down to the first + (lowest-index) ``Lanes(d) - N`` lanes of the result vector and the + last (highest-index) ``N`` lanes of the result vector zeroed out. + + In other words, ``result[0] = v[N]``, ``result[1] = v[N + 1]``, and + so on until ``result[Lanes(d)-1-N] = v[Lanes(d)-1]``, and then + ``result[Lanes(d)-N..N-1]`` would be zero. + + The results of SlideDownLanes is implementation-defined if + ``N >= Lanes(d)``. + +- V **Slide1Up**\ (D d, V v): slides up ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Up(d, v)`` is equivalent to + ``SlideUpLanes(d, v, 1)``, but ``Slide1Up(d, v)`` is more efficient + than ``SlideUpLanes(d, v, 1)`` on some platforms. + +- V **Slide1Down**\ (D d, V v): slides down ``v`` by 1 lane + + If ``Lanes(d) == 1`` is true, returns ``Zero(d)``. + + If ``Lanes(d) > 1`` is true, ``Slide1Down(d, v)`` is equivalent to + ``SlideDownLanes(d, v, 1)``, but ``Slide1Down(d, v)`` is more + efficient than ``SlideDownLanes(d, v, 1)`` on some platforms. + +- V **SlideUpBlocks**\ (D d, V v) slides up ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideUpBlocks(d, v)`` is more efficient than + ``SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideUpBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +- V **SlideDownBlocks**\ (D d, V v) slides down ``v`` by + ``kBlocks`` blocks. + + ``kBlocks`` must be between 0 and ``d.MaxBlocks() - 1``. + + Equivalent to + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))``, but + ``SlideDownBlocks(d, v)`` is more efficient than + ``SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD)))`` on some + platforms. + + The results of ``SlideDownBlocks(d, v)`` is + implementation-defined if ``kBlocks >= Blocks(d)`` is true. + +Other fixed-pattern across blocks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +- V **BroadcastLane**\ (V v): returns a vector with all of + the lanes set to ``v[kLane]``. + + ``kLane`` must be in ``[0, MaxLanes(DFromV()))``. + +- V **BroadcastBlock**\ (V v): broadcasts the 16-byte block + of vector ``v`` at index ``kBlock`` to all of the blocks of the + result vector if ``Lanes(DFromV()) * sizeof(TFromV) > 16`` is + true. Otherwise, if ``Lanes(DFromV()) * sizeof(TFromV) <= 16`` + is true, returns ``v``. + + ``kBlock`` must be in ``[0, DFromV().MaxBlocks())``. + +- V **OddEvenBlocks**\ (V a, V b): returns a vector whose odd blocks + are taken from ``a`` and the even blocks from ``b``. Returns ``b`` if + the vector has no more than one block (i.e. is 128 bits or scalar). + +- V **SwapAdjacentBlocks**\ (V v): returns a vector where blocks of + index ``2*i`` and ``2*i+1`` are swapped. Results are undefined for + vectors with less than two blocks; callers must first check that via + ``Lanes``. Only available if ``HWY_TARGET != HWY_SCALAR``. + +Reductions +~~~~~~~~~~ + +**Note**: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops. + +The following broadcast the result to all lanes. To obtain a scalar, you +can call ``GetLane`` on the result, or instead use ``Reduce*`` below. + +- V **SumOfLanes**\ (D, V v): returns the sum of all lanes in each + lane. +- V **MinOfLanes**\ (D, V v): returns the minimum-valued lane in each + lane. +- V **MaxOfLanes**\ (D, V v): returns the maximum-valued lane in each + lane. + +The following are equivalent to ``GetLane(SumOfLanes(d, v))`` etc. but +potentially more efficient on some targets. + +- T **ReduceSum**\ (D, V v): returns the sum of all lanes. +- T **ReduceMin**\ (D, V v): returns the minimum of all lanes. +- T **ReduceMax**\ (D, V v): returns the maximum of all lanes. + +Crypto +~~~~~~ + +Ops in this section are only available if ``HWY_TARGET != HWY_SCALAR``: + +- | ``V``: ``u8`` + | V **AESRound**\ (V state, V round_key): one round of AES + encryption: ``MixColumns(SubBytes(ShiftRows(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRound**\ (V state, V round_key): the last round of AES + encryption: ``SubBytes(ShiftRows(state)) ^ round_key``. This + matches x86 AES-NI. The latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESRoundInv**\ (V state, V round_key): one round of AES + decryption using the AES Equivalent Inverse Cipher: + ``InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESLastRoundInv**\ (V state, V round_key): the last round of + AES decryption: ``InvShiftRows(InvSubBytes(state)) ^ round_key``. + This matches x86 AES-NI. The latency is independent of the input + values. + +- | ``V``: ``u8`` + | V **AESInvMixColumns**\ (V state): the InvMixColumns operation of + the AES decryption algorithm. AESInvMixColumns is used in the key + expansion step of the AES Equivalent Inverse Cipher algorithm. The + latency is independent of the input values. + +- | ``V``: ``u8`` + | V **AESKeyGenAssist**\ (V v): AES key generation + assist operation + + The AESKeyGenAssist operation is equivalent to doing the following, + which matches the behavior of the x86 AES-NI AESKEYGENASSIST + instruction: + + - Applying the AES SubBytes operation to each byte of ``v``. + - Doing a TableLookupBytes operation on each 128-bit block of the + result of the ``SubBytes(v)`` operation with the following indices + (which is broadcast to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}`` + - Doing a bitwise XOR operation with the following vector (where + ``kRcon`` is the rounding constant that is the first template + argument of the AESKeyGenAssist function and where the below + vector is broadcasted to each 128-bit block in the case of vectors + with 32 or more lanes): + ``{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}`` + +- | ``V``: ``u64`` + | V **CLMulLower**\ (V a, V b): carryless multiplication of the lower + 64 bits of each 128-bit block into a 128-bit product. The latency + is independent of the input values (assuming that is true of normal + integer multiplication) so this can safely be used in crypto. + Applications that wish to multiply upper with lower halves can + ``Shuffle01`` one of the operands; on x86 that is expected to be + latency-neutral. + +- | ``V``: ``u64`` + | V **CLMulUpper**\ (V a, V b): as CLMulLower, but multiplies the + upper 64 bits of each 128-bit block. + +Preprocessor macros +------------------- + +- ``HWY_ALIGN``: Prefix for stack-allocated (i.e. automatic storage + duration) arrays to ensure they have suitable alignment for + Load()/Store(). This is specific to ``HWY_TARGET`` and should only be + used inside ``HWY_NAMESPACE``. + + Arrays should also only be used for partial (<= 128-bit) vectors, or + ``LoadDup128``, because full vectors may be too large for the stack + and should be heap-allocated instead (see aligned_allocator.h). + + Example: ``HWY_ALIGN float lanes[4];`` + +- ``HWY_ALIGN_MAX``: as ``HWY_ALIGN``, but independent of + ``HWY_TARGET`` and may be used outside ``HWY_NAMESPACE``. + +Advanced macros +--------------- + +Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target *we will call*, +e.g. via ``hwy::HaveFloat64()`` instead of ``HWY_HAVE_FLOAT64``, which +describes the current target. + +- ``HWY_IDE`` is 0 except when parsed by IDEs; adding it to conditions + such as ``#if HWY_TARGET != HWY_SCALAR || HWY_IDE`` avoids code + appearing greyed out. + +The following indicate full support for certain lane types and expand to +1 or 0. + +- ``HWY_HAVE_INTEGER64``: support for 64-bit signed/unsigned integer + lanes. +- ``HWY_HAVE_FLOAT16``: support for 16-bit floating-point lanes. +- ``HWY_HAVE_FLOAT64``: support for double-precision floating-point + lanes. + +The above were previously known as ``HWY_CAP_INTEGER64``, +``HWY_CAP_FLOAT16``, and ``HWY_CAP_FLOAT64``, respectively. Those +``HWY_CAP_*`` names are DEPRECATED. + +Even if ``HWY_HAVE_FLOAT16`` is 0, the following ops generally support +``float16_t`` and ``bfloat16_t``: + +- ``Lanes``, ``MaxLanes`` +- ``Zero``, ``Set``, ``Undefined`` +- ``BitCast`` +- ``Load``, ``LoadU``, ``LoadN``, ``LoadNOr``, + ``LoadInterleaved[234]``, ``MaskedLoad``, ``MaskedLoadOr`` +- ``Store``, ``StoreU``, ``StoreN``, ``StoreInterleaved[234]``, + ``BlendedStore`` +- ``PromoteTo``, ``DemoteTo`` +- ``PromoteUpperTo``, ``PromoteLowerTo`` +- ``PromoteEvenTo``, ``PromoteOddTo`` +- ``Combine``, ``InsertLane``, ``ZeroExtendVector`` +- ``RebindMask``, ``FirstN`` +- ``IfThenElse``, ``IfThenElseZero``, ``IfThenZeroElse`` + +Exception: ``UpperHalf``, ``PromoteUpperTo``, ``PromoteOddTo`` and +``Combine`` are not supported for the ``HWY_SCALAR`` target. + +``Neg`` also supports ``float16_t`` and ``*Demote2To`` also supports +``bfloat16_t``. + +- ``HWY_HAVE_SCALABLE`` indicates vector sizes are unknown at compile + time, and determined by the CPU. + +- ``HWY_HAVE_TUPLE`` indicates ``Vec{2-4}``, ``Create{2-4}`` and + ``Get{2-4}`` are usable. This is already true + ``#if !HWY_HAVE_SCALABLE``, and for SVE targets, and the RVV target + when using Clang 16. We anticipate it will also become, and then + remain, true starting with GCC 14. + +- ``HWY_MEM_OPS_MIGHT_FAULT`` is 1 iff ``MaskedLoad`` may trigger a + (page) fault when attempting to load lanes from unmapped memory, even + if the corresponding mask element is false. This is the case on + ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, + users can prevent faults by ensuring memory addresses are aligned to + the vector size or at least padded (allocation size increased by at + least ``Lanes(d)``). + +- ``HWY_NATIVE_FMA`` expands to 1 if the ``MulAdd`` etc. ops use native + fused multiply-add for floating-point inputs. Otherwise, + ``MulAdd(f, m, a)`` is implemented as ``Add(Mul(f, m), a)``. Checking + this can be useful for increasing the tolerance of expected results + (around 1E-5 or 1E-6). + +- ``HWY_IS_LITTLE_ENDIAN`` expands to 1 on little-endian targets and to + 0 on big-endian targets. + +- ``HWY_IS_BIG_ENDIAN`` expands to 1 on big-endian targets and to 0 on + little-endian targets. + +The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED: + +- ``HWY_CAP_GE256``: the current target supports vectors of >= 256 + bits. +- ``HWY_CAP_GE512``: the current target supports vectors of >= 512 + bits. + +Detecting supported targets +--------------------------- + +``SupportedTargets()`` returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in ``HWY_TARGETS``, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if: + +- the specified baseline is not supported by the current CPU, which + contradicts the definition of baseline, so the configuration is + invalid; or +- the baseline does not include the enabled/attainable target(s), which + are also not supported by the current CPU, and baseline targets (in + particular ``HWY_SCALAR``) were explicitly disabled. + +Advanced configuration macros +----------------------------- + +The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +``HWY_TARGETS`` always includes at least one baseline target which +``HWY_EXPORT`` can use. + +- ``HWY_DISABLE_CACHE_CONTROL`` makes the cache-control functions + no-ops. +- ``HWY_DISABLE_BMI2_FMA`` prevents emitting BMI/BMI2/FMA instructions. + This allows using AVX2 in VMs that do not support the other + instructions, but only if defined for all translation units. + +The following ``*_TARGETS`` are zero or more ``HWY_Target`` bits and can +be defined as an expression, e.g. +``-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3)``. + +- ``HWY_BROKEN_TARGETS`` defaults to a blocklist of known compiler + bugs. Defining to 0 disables the blocklist. + +- ``HWY_DISABLED_TARGETS`` defaults to zero. This allows explicitly + disabling targets without interfering with the blocklist. + +- ``HWY_BASELINE_TARGETS`` defaults to the set whose predefined macros + are defined (i.e. those for which the corresponding flag, e.g. + -mavx2, was passed to the compiler). If specified, this should be the + same for all translation units, otherwise the safety check in + SupportedTargets (that all enabled baseline targets are supported) + may be inaccurate. + +Zero or one of the following macros may be defined to replace the +default policy for selecting ``HWY_TARGETS``: + +- ``HWY_COMPILE_ONLY_EMU128`` selects only ``HWY_EMU128``, which avoids + intrinsics but implements all ops using standard C++. +- ``HWY_COMPILE_ONLY_SCALAR`` selects only ``HWY_SCALAR``, which + implements single-lane-only ops using standard C++. +- ``HWY_COMPILE_ONLY_STATIC`` selects only ``HWY_STATIC_TARGET``, which + effectively disables dynamic dispatch. +- ``HWY_COMPILE_ALL_ATTAINABLE`` selects all attainable targets + (i.e. enabled and permitted by the compiler, independently of + autovectorization), which maximizes coverage in tests. Defining + ``HWY_IS_TEST``, which CMake does for the Highway tests, has the same + effect. +- ``HWY_SKIP_NON_BEST_BASELINE`` compiles all targets at least as good + as the baseline. This is also the default if nothing is defined. By + skipping targets older than the baseline, this reduces binary size + and may resolve compile errors caused by conflicts between dynamic + dispatch and -m flags. + +At most one ``HWY_COMPILE_ONLY_*`` may be defined. +``HWY_COMPILE_ALL_ATTAINABLE`` may also be defined even if one of +``HWY_COMPILE_ONLY_*`` is, but will then be ignored because the flags +are tested in the order listed. As an exception, +``HWY_SKIP_NON_BEST_BASELINE`` overrides the effect of +``HWY_COMPILE_ALL_ATTAINABLE`` and ``HWY_IS_TEST``. + +Compiler support +---------------- + +Clang and GCC require opting into SIMD intrinsics, e.g. via ``-mavx2`` +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as ``std::abs`` are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported. + +To prevent this problem, we use target-specific attributes introduced +via ``#pragma``. Function using SIMD must reside between +``HWY_BEFORE_NAMESPACE`` and ``HWY_AFTER_NAMESPACE``. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. Alternatively, individual functions may be +prefixed with ``HWY_ATTR``, which is more verbose, but ensures that +``#include``-d functions are not covered by target-specific attributes. + +WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between ``HWY_BEFORE_NAMESPACE`` and +``HWY_AFTER_NAMESPACE``. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value. + +If you know the SVE vector width and are using static dispatch, you can +specify ``-march=armv9-a+sve2-aes -msve-vector-bits=128`` and Highway +will then use ``HWY_SVE2_128`` as the baseline. Similarly, +``-march=armv8.2-a+sve -msve-vector-bits=256`` enables the +``HWY_SVE_256`` specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +``HWY_SVE2_128`` or ``HWY_SVE_256``. + +Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm. + +Type traits +----------- + +- ``IsFloat()`` returns true if the ``T`` is a floating-point type. +- ``IsSigned()`` returns true if the ``T`` is a signed or + floating-point type. +- ``LimitsMin/Max()`` return the smallest/largest value + representable in integer ``T``. +- ``SizeTag`` is an empty struct, used to select overloaded + functions appropriate for ``N`` bytes. + +- ``MakeUnsigned`` is an alias for an unsigned type of the same size + as ``T``. + +- ``MakeSigned`` is an alias for a signed type of the same size as + ``T``. + +- ``MakeFloat`` is an alias for a floating-point type of the same + size as ``T``. + +- ``MakeWide`` is an alias for a type with twice the size of ``T`` + and the same category (unsigned/signed/float). + +- ``MakeNarrow`` is an alias for a type with half the size of ``T`` + and the same category (unsigned/signed/float). + +Memory allocation +----------------- + +``AllocateAligned(items)`` returns a unique pointer to newly +allocated memory for ``items`` elements of POD type ``T``. The start +address is aligned as required by ``Load/Store``. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using ``malloc()`` and ``free()`` with +a ``std::unique_ptr`` since the returned items are *not* initialized or +default constructed and it is released using ``FreeAlignedBytes()`` +without calling ``~T()``. + +``MakeUniqueAligned(Args&&... args)`` creates a single object in +newly allocated aligned memory as above but constructed passing the +``args`` argument to ``T``\ ’s constructor and returning a unique +pointer to it. This is analogous to using ``std::make_unique`` with +``new`` but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type ``T`` +is a struct containing multiple members with ``HWY_ALIGN`` or +``HWY_ALIGN_MAX``, or arrays whose lengths are known to be a multiple of +the vector size. + +``MakeUniqueAlignedArray(size_t items, Args&&... args)`` creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of ``T``. + +Speeding up code for older x86 platforms +---------------------------------------- + +Thanks to @dzaima for inspiring this section. + +It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations. + +For those without AVX3, preferably avoid ``Scatter*``; some algorithms +can be reformulated to use ``Gather*`` instead. For pre-AVX2, it is also +important to avoid ``Gather*``. + +It is typically much more efficient to pad arrays and use ``Load`` +instead of ``MaskedLoad`` and ``Store`` instead of ``BlendedStore``. + +If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and ``Min``/``Max``. + +Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: ``MulEven``, i32 ``Mul``, +``Shl``/``Shr``, ``Round``/``Trunc``/``Ceil``/``Floor``, float16 +``PromoteTo``/``DemoteTo``, ``AESRound``. + +Ops which are moderately more expensive on older CPUs: 64-bit +``Abs``/``ShiftRight``/``ConvertTo``, i32->u16 ``DemoteTo``, u32->f32 +``ConvertTo``, ``Not``, ``IfThenElse``, ``RotateRight``, ``OddEven``, +``BroadcastSignBit``. + +It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid ``Not``, e.g. by hoisting it outside the SIMD code, or fusing with +``AndNot`` or ``CompressNot``. diff --git a/en/test_680538033/_sources/release_testing_process.rst.txt b/en/test_680538033/_sources/release_testing_process.rst.txt new file mode 100644 index 0000000000..5ca4a0c7d5 --- /dev/null +++ b/en/test_680538033/_sources/release_testing_process.rst.txt @@ -0,0 +1,43 @@ +Release testing process +======================= + +We run the following before a release: + +Windows x86 host +---------------- + +:: + + run_tests.bat + +Linux x86 host +-------------- + +Clang, GCC; Arm, PPC cross-compile: ``./run_tests.sh`` + +Manual test of WASM and WASM_EMU256 targets. + +Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269. + +Version updates +--------------- + +Prepend to debian/changelog and update mentions of the current version +in: + +- base.h +- CMakeLists.txt +- MODULE.bazel +- g3doc/faq.md + +Signing the release +------------------- + +- ``git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z`` +- ``gpg --armor --detach-sign highway-X.Y.Z.tar.gz`` +- Edit release and attach the resulting ``highway-X.Y.Z.tar.gz.asc`` + and .gz. + +(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key) diff --git a/en/test_680538033/_static/_sphinx_javascript_frameworks_compat.js b/en/test_680538033/_static/_sphinx_javascript_frameworks_compat.js new file mode 100644 index 0000000000..8549469dc2 --- /dev/null +++ b/en/test_680538033/_static/_sphinx_javascript_frameworks_compat.js @@ -0,0 +1,134 @@ +/* + * _sphinx_javascript_frameworks_compat.js + * ~~~~~~~~~~ + * + * Compatability shim for jQuery and underscores.js. + * + * WILL BE REMOVED IN Sphinx 6.0 + * xref RemovedInSphinx60Warning + * + */ + +/** + * select a different prefix for underscore + */ +$u = _.noConflict(); + + +/** + * small helper function to urldecode strings + * + * See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/decodeURIComponent#Decoding_query_parameters_from_a_URL + */ +jQuery.urldecode = function(x) { + if (!x) { + return x + } + return decodeURIComponent(x.replace(/\+/g, ' ')); +}; + +/** + * small helper function to urlencode strings + */ +jQuery.urlencode = encodeURIComponent; + +/** + * This function returns the parsed url parameters of the + * current request. Multiple values per key are supported, + * it will always return arrays of strings for the value parts. + */ +jQuery.getQueryParameters = function(s) { + if (typeof s === 'undefined') + s = document.location.search; + var parts = s.substr(s.indexOf('?') + 1).split('&'); + var result = {}; + for (var i = 0; i < parts.length; i++) { + var tmp = parts[i].split('=', 2); + var key = jQuery.urldecode(tmp[0]); + var value = jQuery.urldecode(tmp[1]); + if (key in result) + result[key].push(value); + else + result[key] = [value]; + } + return result; +}; + +/** + * highlight a given string on a jquery object by wrapping it in + * span elements with the given class name. + */ +jQuery.fn.highlightText = function(text, className) { + function highlight(node, addItems) { + if (node.nodeType === 3) { + var val = node.nodeValue; + var pos = val.toLowerCase().indexOf(text); + if (pos >= 0 && + !jQuery(node.parentNode).hasClass(className) && + !jQuery(node.parentNode).hasClass("nohighlight")) { + var span; + var isInSVG = jQuery(node).closest("body, svg, foreignObject").is("svg"); + if (isInSVG) { + span = document.createElementNS("http://www.w3.org/2000/svg", "tspan"); + } else { + span = document.createElement("span"); + span.className = className; + } + span.appendChild(document.createTextNode(val.substr(pos, text.length))); + node.parentNode.insertBefore(span, node.parentNode.insertBefore( + document.createTextNode(val.substr(pos + text.length)), + node.nextSibling)); + node.nodeValue = val.substr(0, pos); + if (isInSVG) { + var rect = document.createElementNS("http://www.w3.org/2000/svg", "rect"); + var bbox = node.parentElement.getBBox(); + rect.x.baseVal.value = bbox.x; + rect.y.baseVal.value = bbox.y; + rect.width.baseVal.value = bbox.width; + rect.height.baseVal.value = bbox.height; + rect.setAttribute('class', className); + addItems.push({ + "parent": node.parentNode, + "target": rect}); + } + } + } + else if (!jQuery(node).is("button, select, textarea")) { + jQuery.each(node.childNodes, function() { + highlight(this, addItems); + }); + } + } + var addItems = []; + var result = this.each(function() { + highlight(this, addItems); + }); + for (var i = 0; i < addItems.length; ++i) { + jQuery(addItems[i].parent).before(addItems[i].target); + } + return result; +}; + +/* + * backward compatibility for jQuery.browser + * This will be supported until firefox bug is fixed. + */ +if (!jQuery.browser) { + jQuery.uaMatch = function(ua) { + ua = ua.toLowerCase(); + + var match = /(chrome)[ \/]([\w.]+)/.exec(ua) || + /(webkit)[ \/]([\w.]+)/.exec(ua) || + /(opera)(?:.*version|)[ \/]([\w.]+)/.exec(ua) || + /(msie) ([\w.]+)/.exec(ua) || + ua.indexOf("compatible") < 0 && /(mozilla)(?:.*? rv:([\w.]+)|)/.exec(ua) || + []; + + return { + browser: match[ 1 ] || "", + version: match[ 2 ] || "0" + }; + }; + jQuery.browser = {}; + jQuery.browser[jQuery.uaMatch(navigator.userAgent).browser] = true; +} diff --git a/en/test_680538033/_static/basic.css b/en/test_680538033/_static/basic.css new file mode 100644 index 0000000000..eeb0519a69 --- /dev/null +++ b/en/test_680538033/_static/basic.css @@ -0,0 +1,899 @@ +/* + * basic.css + * ~~~~~~~~~ + * + * Sphinx stylesheet -- basic theme. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ + +/* -- main layout ----------------------------------------------------------- */ + +div.clearer { + clear: both; +} + +div.section::after { + display: block; + content: ''; + clear: left; +} + +/* -- relbar ---------------------------------------------------------------- */ + +div.related { + width: 100%; + font-size: 90%; +} + +div.related h3 { + display: none; +} + +div.related ul { + margin: 0; + padding: 0 0 0 10px; + list-style: none; +} + +div.related li { + display: inline; +} + +div.related li.right { + float: right; + margin-right: 5px; +} + +/* -- sidebar --------------------------------------------------------------- */ + +div.sphinxsidebarwrapper { + padding: 10px 5px 0 10px; +} + +div.sphinxsidebar { + float: left; + width: 230px; + margin-left: -100%; + font-size: 90%; + word-wrap: break-word; + overflow-wrap : break-word; +} + +div.sphinxsidebar ul { + list-style: none; +} + +div.sphinxsidebar ul ul, +div.sphinxsidebar ul.want-points { + margin-left: 20px; + list-style: square; +} + +div.sphinxsidebar ul ul { + margin-top: 0; + margin-bottom: 0; +} + +div.sphinxsidebar form { + margin-top: 10px; +} + +div.sphinxsidebar input { + border: 1px solid #98dbcc; + font-family: sans-serif; + font-size: 1em; +} + +div.sphinxsidebar #searchbox form.search { + overflow: hidden; +} + +div.sphinxsidebar #searchbox input[type="text"] { + float: left; + width: 80%; + padding: 0.25em; + box-sizing: border-box; +} + +div.sphinxsidebar #searchbox input[type="submit"] { + float: left; + width: 20%; + border-left: none; + padding: 0.25em; + box-sizing: border-box; +} + + +img { + border: 0; + max-width: 100%; +} + +/* -- search page ----------------------------------------------------------- */ + +ul.search { + margin: 10px 0 0 20px; + padding: 0; +} + +ul.search li { + padding: 5px 0 5px 20px; + background-image: url(file.png); + background-repeat: no-repeat; + background-position: 0 7px; +} + +ul.search li a { + font-weight: bold; +} + +ul.search li p.context { + color: #888; + margin: 2px 0 0 30px; + text-align: left; +} + +ul.keywordmatches li.goodmatch a { + font-weight: bold; +} + +/* -- index page ------------------------------------------------------------ */ + +table.contentstable { + width: 90%; + margin-left: auto; + margin-right: auto; +} + +table.contentstable p.biglink { + line-height: 150%; +} + +a.biglink { + font-size: 1.3em; +} + +span.linkdescr { + font-style: italic; + padding-top: 5px; + font-size: 90%; +} + +/* -- general index --------------------------------------------------------- */ + +table.indextable { + width: 100%; +} + +table.indextable td { + text-align: left; + vertical-align: top; +} + +table.indextable ul { + margin-top: 0; + margin-bottom: 0; + list-style-type: none; +} + +table.indextable > tbody > tr > td > ul { + padding-left: 0em; +} + +table.indextable tr.pcap { + height: 10px; +} + +table.indextable tr.cap { + margin-top: 10px; + background-color: #f2f2f2; +} + +img.toggler { + margin-right: 3px; + margin-top: 3px; + cursor: pointer; +} + +div.modindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +div.genindex-jumpbox { + border-top: 1px solid #ddd; + border-bottom: 1px solid #ddd; + margin: 1em 0 1em 0; + padding: 0.4em; +} + +/* -- domain module index --------------------------------------------------- */ + +table.modindextable td { + padding: 2px; + border-collapse: collapse; +} + +/* -- general body styles --------------------------------------------------- */ + +div.body { + min-width: 360px; + max-width: 800px; +} + +div.body p, div.body dd, div.body li, div.body blockquote { + -moz-hyphens: auto; + -ms-hyphens: auto; + -webkit-hyphens: auto; + hyphens: auto; +} + +a.headerlink { + visibility: hidden; +} +a.brackets:before, +span.brackets > a:before{ + content: "["; +} + +a.brackets:after, +span.brackets > a:after { + content: "]"; +} + + +h1:hover > a.headerlink, +h2:hover > a.headerlink, +h3:hover > a.headerlink, +h4:hover > a.headerlink, +h5:hover > a.headerlink, +h6:hover > a.headerlink, +dt:hover > a.headerlink, +caption:hover > a.headerlink, +p.caption:hover > a.headerlink, +div.code-block-caption:hover > a.headerlink { + visibility: visible; +} + +div.body p.caption { + text-align: inherit; +} + +div.body td { + text-align: left; +} + +.first { + margin-top: 0 !important; +} + +p.rubric { + margin-top: 30px; + font-weight: bold; +} + +img.align-left, figure.align-left, .figure.align-left, object.align-left { + clear: left; + float: left; + margin-right: 1em; +} + +img.align-right, figure.align-right, .figure.align-right, object.align-right { + clear: right; + float: right; + margin-left: 1em; +} + +img.align-center, figure.align-center, .figure.align-center, object.align-center { + display: block; + margin-left: auto; + margin-right: auto; +} + +img.align-default, figure.align-default, .figure.align-default { + display: block; + margin-left: auto; + margin-right: auto; +} + +.align-left { + text-align: left; +} + +.align-center { + text-align: center; +} + +.align-default { + text-align: center; +} + +.align-right { + text-align: right; +} + +/* -- sidebars -------------------------------------------------------------- */ + +div.sidebar, +aside.sidebar { + margin: 0 0 0.5em 1em; + border: 1px solid #ddb; + padding: 7px; + background-color: #ffe; + width: 40%; + float: right; + clear: right; + overflow-x: auto; +} + +p.sidebar-title { + font-weight: bold; +} +div.admonition, div.topic, blockquote { + clear: left; +} + +/* -- topics ---------------------------------------------------------------- */ +div.topic { + border: 1px solid #ccc; + padding: 7px; + margin: 10px 0 10px 0; +} + +p.topic-title { + font-size: 1.1em; + font-weight: bold; + margin-top: 10px; +} + +/* -- admonitions ----------------------------------------------------------- */ + +div.admonition { + margin-top: 10px; + margin-bottom: 10px; + padding: 7px; +} + +div.admonition dt { + font-weight: bold; +} + +p.admonition-title { + margin: 0px 10px 5px 0px; + font-weight: bold; +} + +div.body p.centered { + text-align: center; + margin-top: 25px; +} + +/* -- content of sidebars/topics/admonitions -------------------------------- */ + +div.sidebar > :last-child, +aside.sidebar > :last-child, +div.topic > :last-child, +div.admonition > :last-child { + margin-bottom: 0; +} + +div.sidebar::after, +aside.sidebar::after, +div.topic::after, +div.admonition::after, +blockquote::after { + display: block; + content: ''; + clear: both; +} + +/* -- tables ---------------------------------------------------------------- */ + +table.docutils { + margin-top: 10px; + margin-bottom: 10px; + border: 0; + border-collapse: collapse; +} + +table.align-center { + margin-left: auto; + margin-right: auto; +} + +table.align-default { + margin-left: auto; + margin-right: auto; +} + +table caption span.caption-number { + font-style: italic; +} + +table caption span.caption-text { +} + +table.docutils td, table.docutils th { + padding: 1px 8px 1px 5px; + border-top: 0; + border-left: 0; + border-right: 0; + border-bottom: 1px solid #aaa; +} + +th { + text-align: left; + padding-right: 5px; +} + +table.citation { + border-left: solid 1px gray; + margin-left: 1px; +} + +table.citation td { + border-bottom: none; +} + +th > :first-child, +td > :first-child { + margin-top: 0px; +} + +th > :last-child, +td > :last-child { + margin-bottom: 0px; +} + +/* -- figures --------------------------------------------------------------- */ + +div.figure, figure { + margin: 0.5em; + padding: 0.5em; +} + +div.figure p.caption, figcaption { + padding: 0.3em; +} + +div.figure p.caption span.caption-number, +figcaption span.caption-number { + font-style: italic; +} + +div.figure p.caption span.caption-text, +figcaption span.caption-text { +} + +/* -- field list styles ----------------------------------------------------- */ + +table.field-list td, table.field-list th { + border: 0 !important; +} + +.field-list ul { + margin: 0; + padding-left: 1em; +} + +.field-list p { + margin: 0; +} + +.field-name { + -moz-hyphens: manual; + -ms-hyphens: manual; + -webkit-hyphens: manual; + hyphens: manual; +} + +/* -- hlist styles ---------------------------------------------------------- */ + +table.hlist { + margin: 1em 0; +} + +table.hlist td { + vertical-align: top; +} + +/* -- object description styles --------------------------------------------- */ + +.sig { + font-family: 'Consolas', 'Menlo', 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', monospace; +} + +.sig-name, code.descname { + background-color: transparent; + font-weight: bold; +} + +.sig-name { + font-size: 1.1em; +} + +code.descname { + font-size: 1.2em; +} + +.sig-prename, code.descclassname { + background-color: transparent; +} + +.optional { + font-size: 1.3em; +} + +.sig-paren { + font-size: larger; +} + +.sig-param.n { + font-style: italic; +} + +/* C++ specific styling */ + +.sig-inline.c-texpr, +.sig-inline.cpp-texpr { + font-family: unset; +} + +.sig.c .k, .sig.c .kt, +.sig.cpp .k, .sig.cpp .kt { + color: #0033B3; +} + +.sig.c .m, +.sig.cpp .m { + color: #1750EB; +} + +.sig.c .s, .sig.c .sc, +.sig.cpp .s, .sig.cpp .sc { + color: #067D17; +} + + +/* -- other body styles ----------------------------------------------------- */ + +ol.arabic { + list-style: decimal; +} + +ol.loweralpha { + list-style: lower-alpha; +} + +ol.upperalpha { + list-style: upper-alpha; +} + +ol.lowerroman { + list-style: lower-roman; +} + +ol.upperroman { + list-style: upper-roman; +} + +:not(li) > ol > li:first-child > :first-child, +:not(li) > ul > li:first-child > :first-child { + margin-top: 0px; +} + +:not(li) > ol > li:last-child > :last-child, +:not(li) > ul > li:last-child > :last-child { + margin-bottom: 0px; +} + +ol.simple ol p, +ol.simple ul p, +ul.simple ol p, +ul.simple ul p { + margin-top: 0; +} + +ol.simple > li:not(:first-child) > p, +ul.simple > li:not(:first-child) > p { + margin-top: 0; +} + +ol.simple p, +ul.simple p { + margin-bottom: 0; +} +dl.footnote > dt, +dl.citation > dt { + float: left; + margin-right: 0.5em; +} + +dl.footnote > dd, +dl.citation > dd { + margin-bottom: 0em; +} + +dl.footnote > dd:after, +dl.citation > dd:after { + content: ""; + clear: both; +} + +dl.field-list { + display: grid; + grid-template-columns: fit-content(30%) auto; +} + +dl.field-list > dt { + font-weight: bold; + word-break: break-word; + padding-left: 0.5em; + padding-right: 5px; +} +dl.field-list > dt:after { + content: ":"; +} + + +dl.field-list > dd { + padding-left: 0.5em; + margin-top: 0em; + margin-left: 0em; + margin-bottom: 0em; +} + +dl { + margin-bottom: 15px; +} + +dd > :first-child { + margin-top: 0px; +} + +dd ul, dd table { + margin-bottom: 10px; +} + +dd { + margin-top: 3px; + margin-bottom: 10px; + margin-left: 30px; +} + +dl > dd:last-child, +dl > dd:last-child > :last-child { + margin-bottom: 0; +} + +dt:target, span.highlighted { + background-color: #fbe54e; +} + +rect.highlighted { + fill: #fbe54e; +} + +dl.glossary dt { + font-weight: bold; + font-size: 1.1em; +} + +.versionmodified { + font-style: italic; +} + +.system-message { + background-color: #fda; + padding: 5px; + border: 3px solid red; +} + +.footnote:target { + background-color: #ffa; +} + +.line-block { + display: block; + margin-top: 1em; + margin-bottom: 1em; +} + +.line-block .line-block { + margin-top: 0; + margin-bottom: 0; + margin-left: 1.5em; +} + +.guilabel, .menuselection { + font-family: sans-serif; +} + +.accelerator { + text-decoration: underline; +} + +.classifier { + font-style: oblique; +} + 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hidden; +} + +.highlight .hll { + display: block; +} + +div.highlight pre, +table.highlighttable pre { + margin: 0; +} + +div.code-block-caption + div { + margin-top: 0; +} + +div.code-block-caption { + margin-top: 1em; + padding: 2px 5px; + font-size: small; +} + +div.code-block-caption code { + background-color: transparent; +} + +table.highlighttable td.linenos, +span.linenos, +div.highlight span.gp { /* gp: Generic.Prompt */ + user-select: none; + -webkit-user-select: text; /* Safari fallback only */ + -webkit-user-select: none; /* Chrome/Safari */ + -moz-user-select: none; /* Firefox */ + -ms-user-select: none; /* IE10+ */ +} + +div.code-block-caption span.caption-number { + padding: 0.1em 0.3em; + font-style: italic; +} + +div.code-block-caption span.caption-text { +} + +div.literal-block-wrapper { + margin: 1em 0; +} + +code.xref, a code { + background-color: transparent; + font-weight: bold; +} + +h1 code, h2 code, h3 code, h4 code, h5 code, h6 code { + background-color: 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0000000000..f79376af7d --- /dev/null +++ b/en/test_680538033/_static/css/toggle.css @@ -0,0 +1,77 @@ +input[type=checkbox] { + visibility: hidden; + height: 0; + width: 0; + margin: 0; +} + +.rst-versions .rst-current-version { + padding: 10px; + display: flex; + justify-content: space-between; +} + +.rst-versions .rst-current-version .fa-book, +.rst-versions .rst-current-version .fa-v, +.rst-versions .rst-current-version .fa-caret-down { + height: 24px; + line-height: 24px; + vertical-align: middle; +} + +.rst-versions .rst-current-version .fa-element { + width: 80px; + text-align: center; +} + +.rst-versions .rst-current-version .fa-book { + text-align: left; +} + +.rst-versions .rst-current-version .fa-v { + color: #27AE60; + text-align: right; +} + +label { + margin: 0 auto; + display: inline-block; + justify-content: center; + align-items: right; + border-radius: 100px; + position: relative; + cursor: pointer; + text-indent: -9999px; + width: 50px; + height: 21px; + background: #000; +} + +label:after { + border-radius: 50%; + position: absolute; + content: ''; + background: #fff; + width: 15px; + height: 15px; + top: 3px; + left: 3px; + transition: ease-in-out 200ms; +} + +input:checked+label { + background: #3a7ca8; +} + +input:checked+label:after { + left: calc(100% - 5px); + transform: translateX(-100%); +} + +html.transition, +html.transition *, +html.transition *:before, +html.transition *:after { + transition: ease-in-out 200ms !important; + transition-delay: 0 !important; +} diff --git a/en/test_680538033/_static/doctools.js b/en/test_680538033/_static/doctools.js new file mode 100644 index 0000000000..527b876ca6 --- /dev/null +++ b/en/test_680538033/_static/doctools.js @@ -0,0 +1,156 @@ +/* + * doctools.js + * ~~~~~~~~~~~ + * + * Base JavaScript utilities for all Sphinx HTML documentation. + * + * :copyright: Copyright 2007-2022 by the Sphinx team, see AUTHORS. + * :license: BSD, see LICENSE for details. + * + */ +"use strict"; + +const BLACKLISTED_KEY_CONTROL_ELEMENTS = new Set([ + "TEXTAREA", + "INPUT", + "SELECT", + "BUTTON", +]); + +const _ready = (callback) => { + if (document.readyState !== "loading") { + callback(); + } else { + document.addEventListener("DOMContentLoaded", callback); + } +}; + +/** + * Small JavaScript module for the documentation. + */ +const Documentation = { + init: () => { + Documentation.initDomainIndexTable(); + Documentation.initOnKeyListeners(); + }, + + /** + * i18n support + */ + TRANSLATIONS: {}, + PLURAL_EXPR: (n) => (n === 1 ? 0 : 1), + LOCALE: "unknown", + + // gettext and ngettext don't access this so that the functions + // can safely bound to a different name (_ = Documentation.gettext) + gettext: (string) => { + const translated = Documentation.TRANSLATIONS[string]; + switch (typeof translated) { + case "undefined": + return string; // no translation + case "string": + return translated; // translation exists + default: + return translated[0]; // (singular, plural) translation tuple exists + } + }, + + ngettext: (singular, plural, n) => { + const translated = Documentation.TRANSLATIONS[singular]; + if (typeof translated !== "undefined") + return translated[Documentation.PLURAL_EXPR(n)]; + return n === 1 ? singular : plural; + }, + + addTranslations: (catalog) => { + Object.assign(Documentation.TRANSLATIONS, catalog.messages); + Documentation.PLURAL_EXPR = new Function( + "n", + `return (${catalog.plural_expr})` + ); + Documentation.LOCALE = catalog.locale; + }, + + /** + * helper function to focus on search bar + */ + focusSearchBar: () => { + document.querySelectorAll("input[name=q]")[0]?.focus(); + }, + + /** + * Initialise the domain index toggle buttons + */ + initDomainIndexTable: () => { + const toggler = (el) => { + const idNumber = el.id.substr(7); + const toggledRows = document.querySelectorAll(`tr.cg-${idNumber}`); + if (el.src.substr(-9) === "minus.png") { + el.src = `${el.src.substr(0, el.src.length - 9)}plus.png`; + toggledRows.forEach((el) => (el.style.display = "none")); + } else { + el.src = `${el.src.substr(0, el.src.length - 8)}minus.png`; + toggledRows.forEach((el) => (el.style.display = "")); + } + }; + + const togglerElements = document.querySelectorAll("img.toggler"); + togglerElements.forEach((el) => + el.addEventListener("click", (event) => toggler(event.currentTarget)) + ); + togglerElements.forEach((el) => (el.style.display = "")); + if (DOCUMENTATION_OPTIONS.COLLAPSE_INDEX) togglerElements.forEach(toggler); + }, + + initOnKeyListeners: () => { + // only install a listener if it is really needed + if ( + !DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS && + !DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS + ) + return; + + document.addEventListener("keydown", (event) => { + // bail for input elements + if (BLACKLISTED_KEY_CONTROL_ELEMENTS.has(document.activeElement.tagName)) return; + // bail with special keys + if (event.altKey || event.ctrlKey || event.metaKey) return; + + if (!event.shiftKey) { + switch (event.key) { + case "ArrowLeft": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const prevLink = document.querySelector('link[rel="prev"]'); + if (prevLink && prevLink.href) { + window.location.href = prevLink.href; + event.preventDefault(); + } + break; + case "ArrowRight": + if (!DOCUMENTATION_OPTIONS.NAVIGATION_WITH_KEYS) break; + + const nextLink = document.querySelector('link[rel="next"]'); + if (nextLink && nextLink.href) { + window.location.href = nextLink.href; + event.preventDefault(); + } + break; + } + } + + // some keyboard layouts may need Shift to get / + switch (event.key) { + case "/": + if (!DOCUMENTATION_OPTIONS.ENABLE_SEARCH_SHORTCUTS) break; + Documentation.focusSearchBar(); + event.preventDefault(); + } + }); + }, +}; + +// quick alias for translations +const _ = Documentation.gettext; + +_ready(Documentation.init); diff --git a/en/test_680538033/_static/documentation_options.js b/en/test_680538033/_static/documentation_options.js new file mode 100644 index 0000000000..c78d148ccd --- /dev/null +++ b/en/test_680538033/_static/documentation_options.js @@ -0,0 +1,14 @@ +var DOCUMENTATION_OPTIONS = { + URL_ROOT: document.getElementById("documentation_options").getAttribute('data-url_root'), + VERSION: 'nightly', + LANGUAGE: 'en', + COLLAPSE_INDEX: false, + BUILDER: 'html', + FILE_SUFFIX: '.html', + LINK_SUFFIX: '.html', + HAS_SOURCE: true, + SOURCELINK_SUFFIX: '.txt', + NAVIGATION_WITH_KEYS: false, + SHOW_SEARCH_SUMMARY: true, + ENABLE_SEARCH_SHORTCUTS: true, +}; \ No newline at end of file diff --git a/en/test_680538033/_static/file.png b/en/test_680538033/_static/file.png new file mode 100644 index 0000000000..a858a410e4 Binary files /dev/null and b/en/test_680538033/_static/file.png differ diff --git a/en/test_680538033/_static/jquery-3.6.0.js b/en/test_680538033/_static/jquery-3.6.0.js new file mode 100644 index 0000000000..fc6c299b73 --- /dev/null +++ b/en/test_680538033/_static/jquery-3.6.0.js @@ -0,0 +1,10881 @@ +/*! + * jQuery JavaScript Library v3.6.0 + * https://jquery.com/ + * + * Includes Sizzle.js + * https://sizzlejs.com/ + * + * Copyright OpenJS Foundation and other contributors + * Released under the MIT license + * https://jquery.org/license + * + * Date: 2021-03-02T17:08Z + */ +( function( global, factory ) { + + "use strict"; + + if ( typeof module === "object" && typeof module.exports === "object" ) { + + // For CommonJS and CommonJS-like environments where a proper `window` + // is present, execute the factory and get jQuery. + // For environments that do not have a `window` with a `document` + // (such as Node.js), expose a factory as module.exports. + // This accentuates the need for the creation of a real `window`. + // e.g. var jQuery = require("jquery")(window); + // See ticket #14549 for more info. + module.exports = global.document ? + factory( global, true ) : + function( w ) { + if ( !w.document ) { + throw new Error( "jQuery requires a window with a document" ); + } + return factory( w ); + }; + } else { + factory( global ); + } + +// Pass this if window is not defined yet +} )( typeof window !== "undefined" ? window : this, function( window, noGlobal ) { + +// Edge <= 12 - 13+, Firefox <=18 - 45+, IE 10 - 11, Safari 5.1 - 9+, iOS 6 - 9.1 +// throw exceptions when non-strict code (e.g., ASP.NET 4.5) accesses strict mode +// arguments.callee.caller (trac-13335). But as of jQuery 3.0 (2016), strict mode should be common +// enough that all such attempts are guarded in a try block. +"use strict"; + +var arr = []; + +var getProto = Object.getPrototypeOf; + +var slice = arr.slice; + +var flat = arr.flat ? function( array ) { + return arr.flat.call( array ); +} : function( array ) { + return arr.concat.apply( [], array ); +}; + + +var push = arr.push; + +var indexOf = arr.indexOf; + +var class2type = {}; + +var toString = class2type.toString; + +var hasOwn = class2type.hasOwnProperty; + +var fnToString = hasOwn.toString; + +var ObjectFunctionString = fnToString.call( Object ); + +var support = {}; + +var isFunction = function isFunction( obj ) { + + // Support: Chrome <=57, Firefox <=52 + // In some browsers, typeof returns "function" for HTML elements + // (i.e., `typeof document.createElement( "object" ) === "function"`). + // We don't want to classify *any* DOM node as a function. + // Support: QtWeb <=3.8.5, WebKit <=534.34, wkhtmltopdf tool <=0.12.5 + // Plus for old WebKit, typeof returns "function" for HTML collections + // (e.g., `typeof document.getElementsByTagName("div") === "function"`). (gh-4756) + return typeof obj === "function" && typeof obj.nodeType !== "number" && + typeof obj.item !== "function"; + }; + + +var isWindow = function isWindow( obj ) { + return obj != null && obj === obj.window; + }; + + +var document = window.document; + + + + var preservedScriptAttributes = { + type: true, + src: true, + nonce: true, + noModule: true + }; + + function DOMEval( code, node, doc ) { + doc = doc || document; + + var i, val, + script = doc.createElement( "script" ); + + script.text = code; + if ( node ) { + for ( i in preservedScriptAttributes ) { + + // Support: Firefox 64+, Edge 18+ + // Some browsers don't support the "nonce" property on scripts. + // On the other hand, just using `getAttribute` is not enough as + // the `nonce` attribute is reset to an empty string whenever it + // becomes browsing-context connected. + // See https://github.com/whatwg/html/issues/2369 + // See https://html.spec.whatwg.org/#nonce-attributes + // The `node.getAttribute` check was added for the sake of + // `jQuery.globalEval` so that it can fake a nonce-containing node + // via an object. + val = node[ i ] || node.getAttribute && node.getAttribute( i ); + if ( val ) { + script.setAttribute( i, val ); + } + } + } + doc.head.appendChild( script ).parentNode.removeChild( script ); + } + + +function toType( obj ) { + if ( obj == null ) { + return obj + ""; + } + + // Support: Android <=2.3 only (functionish RegExp) + return typeof obj === "object" || typeof obj === "function" ? + class2type[ toString.call( obj ) ] || "object" : + typeof obj; +} +/* global Symbol */ +// Defining this global in .eslintrc.json would create a danger of using the global +// unguarded in another place, it seems safer to define global only for this module + + + +var + version = "3.6.0", + + // Define a local copy of jQuery + jQuery = function( selector, context ) { + + // The jQuery object is actually just the init constructor 'enhanced' + // Need init if jQuery is called (just allow error to be thrown if not included) + return new jQuery.fn.init( selector, context ); + }; + +jQuery.fn = jQuery.prototype = { + + // The current version of jQuery being used + jquery: version, + + constructor: jQuery, + + // The default length of a jQuery object is 0 + length: 0, + + toArray: function() { + return slice.call( this ); + }, + + // Get the Nth element in the matched element set OR + // Get the whole matched element set as a clean array + get: function( num ) { + + // Return all the elements in a clean array + if ( num == null ) { + return slice.call( this ); + } + + // Return just the one element from the set + return num < 0 ? this[ num + this.length ] : this[ num ]; + }, + + // Take an array of elements and push it onto the stack + // (returning the new matched element set) + pushStack: function( elems ) { + + // Build a new jQuery matched element set + var ret = jQuery.merge( this.constructor(), elems ); + + // Add the old object onto the stack (as a reference) + ret.prevObject = this; + + // Return the newly-formed element set + return ret; + }, + + // Execute a callback for every element in the matched set. + each: function( callback ) { + return jQuery.each( this, callback ); + }, + + map: function( callback ) { + return this.pushStack( jQuery.map( this, function( elem, i ) { + return callback.call( elem, i, elem ); + } ) ); + }, + + slice: function() { + return this.pushStack( slice.apply( this, arguments ) ); + }, + + first: function() { + return this.eq( 0 ); + }, + + last: function() { + return this.eq( -1 ); + }, + + even: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return ( i + 1 ) % 2; + } ) ); + }, + + odd: function() { + return this.pushStack( jQuery.grep( this, function( _elem, i ) { + return i % 2; + } ) ); + }, + + eq: function( i ) { + var len = this.length, + j = +i + ( i < 0 ? len : 0 ); + return this.pushStack( j >= 0 && j < len ? [ this[ j ] ] : [] ); + }, + + end: function() { + return this.prevObject || this.constructor(); + }, + + // For internal use only. + // Behaves like an Array's method, not like a jQuery method. + push: push, + sort: arr.sort, + splice: arr.splice +}; + +jQuery.extend = jQuery.fn.extend = function() { + var options, name, src, copy, copyIsArray, clone, + target = arguments[ 0 ] || {}, + i = 1, + length = arguments.length, + deep = false; + + // Handle a deep copy situation + if ( typeof target === "boolean" ) { + deep = target; + + // Skip the boolean and the target + target = arguments[ i ] || {}; + i++; + } + + // Handle case when target is a string or something (possible in deep copy) + if ( typeof target !== "object" && !isFunction( target ) ) { + target = {}; + } + + // Extend jQuery itself if only one argument is passed + if ( i === length ) { + target = this; + i--; + } + + for ( ; i < length; i++ ) { + + // Only deal with non-null/undefined values + if ( ( options = arguments[ i ] ) != null ) { + + // Extend the base object + for ( name in options ) { + copy = options[ name ]; + + // Prevent Object.prototype pollution + // Prevent never-ending loop + if ( name === "__proto__" || target === copy ) { + continue; + } + + // Recurse if we're merging plain objects or arrays + if ( deep && copy && ( jQuery.isPlainObject( copy ) || + ( copyIsArray = Array.isArray( copy ) ) ) ) { + src = target[ name ]; + + // Ensure proper type for the source value + if ( copyIsArray && !Array.isArray( src ) ) { + clone = []; + } else if ( !copyIsArray && !jQuery.isPlainObject( src ) ) { + clone = {}; + } else { + clone = src; + } + copyIsArray = false; + + // Never move original objects, clone them + target[ name ] = jQuery.extend( deep, clone, copy ); + + // Don't bring in undefined values + } else if ( copy !== undefined ) { + target[ name ] = copy; + } + } + } + } + + // Return the modified object + return target; +}; + +jQuery.extend( { + + // Unique for each copy of jQuery on the page + expando: "jQuery" + ( version + Math.random() ).replace( /\D/g, "" ), + + // Assume jQuery is ready without the ready module + isReady: true, + + error: function( msg ) { + throw new Error( msg ); + }, + + noop: function() {}, + + isPlainObject: function( obj ) { + var proto, Ctor; + + // Detect obvious negatives + // Use toString instead of jQuery.type to catch host objects + if ( !obj || toString.call( obj ) !== "[object Object]" ) { + return false; + } + + proto = getProto( obj ); + + // Objects with no prototype (e.g., `Object.create( null )`) are plain + if ( !proto ) { + return true; + } + + // Objects with prototype are plain iff they were constructed by a global Object function + Ctor = hasOwn.call( proto, "constructor" ) && proto.constructor; + return typeof Ctor === "function" && fnToString.call( Ctor ) === ObjectFunctionString; + }, + + isEmptyObject: function( obj ) { + var name; + + for ( name in obj ) { + return false; + } + return true; + }, + + // Evaluates a script in a provided context; falls back to the global one + // if not specified. + globalEval: function( code, options, doc ) { + DOMEval( code, { nonce: options && options.nonce }, doc ); + }, + + each: function( obj, callback ) { + var length, i = 0; + + if ( isArrayLike( obj ) ) { + length = obj.length; + for ( ; i < length; i++ ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } else { + for ( i in obj ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } + + return obj; + }, + + // results is for internal usage only + makeArray: function( arr, results ) { + var ret = results || []; + + if ( arr != null ) { + if ( isArrayLike( Object( arr ) ) ) { + jQuery.merge( ret, + typeof arr === "string" ? + [ arr ] : arr + ); + } else { + push.call( ret, arr ); + } + } + + return ret; + }, + + inArray: function( elem, arr, i ) { + return arr == null ? -1 : indexOf.call( arr, elem, i ); + }, + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + merge: function( first, second ) { + var len = +second.length, + j = 0, + i = first.length; + + for ( ; j < len; j++ ) { + first[ i++ ] = second[ j ]; + } + + first.length = i; + + return first; + }, + + grep: function( elems, callback, invert ) { + var callbackInverse, + matches = [], + i = 0, + length = elems.length, + callbackExpect = !invert; + + // Go through the array, only saving the items + // that pass the validator function + for ( ; i < length; i++ ) { + callbackInverse = !callback( elems[ i ], i ); + if ( callbackInverse !== callbackExpect ) { + matches.push( elems[ i ] ); + } + } + + return matches; + }, + + // arg is for internal usage only + map: function( elems, callback, arg ) { + var length, value, + i = 0, + ret = []; + + // Go through the array, translating each of the items to their new values + if ( isArrayLike( elems ) ) { + length = elems.length; + for ( ; i < length; i++ ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + + // Go through every key on the object, + } else { + for ( i in elems ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + } + + // Flatten any nested arrays + return flat( ret ); + }, + + // A global GUID counter for objects + guid: 1, + + // jQuery.support is not used in Core but other projects attach their + // properties to it so it needs to exist. + support: support +} ); + +if ( typeof Symbol === "function" ) { + jQuery.fn[ Symbol.iterator ] = arr[ Symbol.iterator ]; +} + +// Populate the class2type map +jQuery.each( "Boolean Number String Function Array Date RegExp Object Error Symbol".split( " " ), + function( _i, name ) { + class2type[ "[object " + name + "]" ] = name.toLowerCase(); + } ); + +function isArrayLike( obj ) { + + // Support: real iOS 8.2 only (not reproducible in simulator) + // `in` check used to prevent JIT error (gh-2145) + // hasOwn isn't used here due to false negatives + // regarding Nodelist length in IE + var length = !!obj && "length" in obj && obj.length, + type = toType( obj ); + + if ( isFunction( obj ) || isWindow( obj ) ) { + return false; + } + + return type === "array" || length === 0 || + typeof length === "number" && length > 0 && ( length - 1 ) in obj; +} +var Sizzle = +/*! + * Sizzle CSS Selector Engine v2.3.6 + * https://sizzlejs.com/ + * + * Copyright JS Foundation and other contributors + * Released under the MIT license + * https://js.foundation/ + * + * Date: 2021-02-16 + */ +( function( window ) { +var i, + support, + Expr, + getText, + isXML, + tokenize, + compile, + select, + outermostContext, + sortInput, + hasDuplicate, + + // Local document vars + setDocument, + document, + docElem, + documentIsHTML, + rbuggyQSA, + rbuggyMatches, + matches, + contains, + + // Instance-specific data + expando = "sizzle" + 1 * new Date(), + preferredDoc = window.document, + dirruns = 0, + done = 0, + classCache = createCache(), + tokenCache = createCache(), + compilerCache = createCache(), + nonnativeSelectorCache = createCache(), + sortOrder = function( a, b ) { + if ( a === b ) { + hasDuplicate = true; + } + return 0; + }, + + // Instance methods + hasOwn = ( {} ).hasOwnProperty, + arr = [], + pop = arr.pop, + pushNative = arr.push, + push = arr.push, + slice = arr.slice, + + // Use a stripped-down indexOf as it's faster than native + // https://jsperf.com/thor-indexof-vs-for/5 + indexOf = function( list, elem ) { + var i = 0, + len = list.length; + for ( ; i < len; i++ ) { + if ( list[ i ] === elem ) { + return i; + } + } + return -1; + }, + + booleans = "checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|" + + "ismap|loop|multiple|open|readonly|required|scoped", + + // Regular expressions + + // http://www.w3.org/TR/css3-selectors/#whitespace + whitespace = "[\\x20\\t\\r\\n\\f]", + + // https://www.w3.org/TR/css-syntax-3/#ident-token-diagram + identifier = "(?:\\\\[\\da-fA-F]{1,6}" + whitespace + + "?|\\\\[^\\r\\n\\f]|[\\w-]|[^\0-\\x7f])+", + + // Attribute selectors: http://www.w3.org/TR/selectors/#attribute-selectors + attributes = "\\[" + whitespace + "*(" + identifier + ")(?:" + whitespace + + + // Operator (capture 2) + "*([*^$|!~]?=)" + whitespace + + + // "Attribute values must be CSS identifiers [capture 5] + // or strings [capture 3 or capture 4]" + "*(?:'((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\"|(" + identifier + "))|)" + + whitespace + "*\\]", + + pseudos = ":(" + identifier + ")(?:\\((" + + + // To reduce the number of selectors needing tokenize in the preFilter, prefer arguments: + // 1. quoted (capture 3; capture 4 or capture 5) + "('((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\")|" + + + // 2. simple (capture 6) + "((?:\\\\.|[^\\\\()[\\]]|" + attributes + ")*)|" + + + // 3. anything else (capture 2) + ".*" + + ")\\)|)", + + // Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter + rwhitespace = new RegExp( whitespace + "+", "g" ), + rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + + whitespace + "+$", "g" ), + + rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ), + rcombinators = new RegExp( "^" + whitespace + "*([>+~]|" + whitespace + ")" + whitespace + + "*" ), + rdescend = new RegExp( whitespace + "|>" ), + + rpseudo = new RegExp( pseudos ), + ridentifier = new RegExp( "^" + identifier + "$" ), + + matchExpr = { + "ID": new RegExp( "^#(" + identifier + ")" ), + "CLASS": new RegExp( "^\\.(" + identifier + ")" ), + "TAG": new RegExp( "^(" + identifier + "|[*])" ), + "ATTR": new RegExp( "^" + attributes ), + "PSEUDO": new RegExp( "^" + pseudos ), + "CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + + whitespace + "*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + + whitespace + "*(\\d+)|))" + whitespace + "*\\)|)", "i" ), + "bool": new RegExp( "^(?:" + booleans + ")$", "i" ), + + // For use in libraries implementing .is() + // We use this for POS matching in `select` + "needsContext": new RegExp( "^" + whitespace + + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" + whitespace + + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" ) + }, + + rhtml = /HTML$/i, + rinputs = /^(?:input|select|textarea|button)$/i, + rheader = /^h\d$/i, + + rnative = /^[^{]+\{\s*\[native \w/, + + // Easily-parseable/retrievable ID or TAG or CLASS selectors + rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/, + + rsibling = /[+~]/, + + // CSS escapes + // http://www.w3.org/TR/CSS21/syndata.html#escaped-characters + runescape = new RegExp( "\\\\[\\da-fA-F]{1,6}" + whitespace + "?|\\\\([^\\r\\n\\f])", "g" ), + funescape = function( escape, nonHex ) { + var high = "0x" + escape.slice( 1 ) - 0x10000; + + return nonHex ? + + // Strip the backslash prefix from a non-hex escape sequence + nonHex : + + // Replace a hexadecimal escape sequence with the encoded Unicode code point + // Support: IE <=11+ + // For values outside the Basic Multilingual Plane (BMP), manually construct a + // surrogate pair + high < 0 ? + String.fromCharCode( high + 0x10000 ) : + String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 ); + }, + + // CSS string/identifier serialization + // https://drafts.csswg.org/cssom/#common-serializing-idioms + rcssescape = /([\0-\x1f\x7f]|^-?\d)|^-$|[^\0-\x1f\x7f-\uFFFF\w-]/g, + fcssescape = function( ch, asCodePoint ) { + if ( asCodePoint ) { + + // U+0000 NULL becomes U+FFFD REPLACEMENT CHARACTER + if ( ch === "\0" ) { + return "\uFFFD"; + } + + // Control characters and (dependent upon position) numbers get escaped as code points + return ch.slice( 0, -1 ) + "\\" + + ch.charCodeAt( ch.length - 1 ).toString( 16 ) + " "; + } + + // Other potentially-special ASCII characters get backslash-escaped + return "\\" + ch; + }, + + // Used for iframes + // See setDocument() + // Removing the function wrapper causes a "Permission Denied" + // error in IE + unloadHandler = function() { + setDocument(); + }, + + inDisabledFieldset = addCombinator( + function( elem ) { + return elem.disabled === true && elem.nodeName.toLowerCase() === "fieldset"; + }, + { dir: "parentNode", next: "legend" } + ); + +// Optimize for push.apply( _, NodeList ) +try { + push.apply( + ( arr = slice.call( preferredDoc.childNodes ) ), + preferredDoc.childNodes + ); + + // Support: Android<4.0 + // Detect silently failing push.apply + // eslint-disable-next-line no-unused-expressions + arr[ preferredDoc.childNodes.length ].nodeType; +} catch ( e ) { + push = { apply: arr.length ? + + // Leverage slice if possible + function( target, els ) { + pushNative.apply( target, slice.call( els ) ); + } : + + // Support: IE<9 + // Otherwise append directly + function( target, els ) { + var j = target.length, + i = 0; + + // Can't trust NodeList.length + while ( ( target[ j++ ] = els[ i++ ] ) ) {} + target.length = j - 1; + } + }; +} + +function Sizzle( selector, context, results, seed ) { + var m, i, elem, nid, match, groups, newSelector, + newContext = context && context.ownerDocument, + + // nodeType defaults to 9, since context defaults to document + nodeType = context ? context.nodeType : 9; + + results = results || []; + + // Return early from calls with invalid selector or context + if ( typeof selector !== "string" || !selector || + nodeType !== 1 && nodeType !== 9 && nodeType !== 11 ) { + + return results; + } + + // Try to shortcut find operations (as opposed to filters) in HTML documents + if ( !seed ) { + setDocument( context ); + context = context || document; + + if ( documentIsHTML ) { + + // If the selector is sufficiently simple, try using a "get*By*" DOM method + // (excepting DocumentFragment context, where the methods don't exist) + if ( nodeType !== 11 && ( match = rquickExpr.exec( selector ) ) ) { + + // ID selector + if ( ( m = match[ 1 ] ) ) { + + // Document context + if ( nodeType === 9 ) { + if ( ( elem = context.getElementById( m ) ) ) { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( elem.id === m ) { + results.push( elem ); + return results; + } + } else { + return results; + } + + // Element context + } else { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( newContext && ( elem = newContext.getElementById( m ) ) && + contains( context, elem ) && + elem.id === m ) { + + results.push( elem ); + return results; + } + } + + // Type selector + } else if ( match[ 2 ] ) { + push.apply( results, context.getElementsByTagName( selector ) ); + return results; + + // Class selector + } else if ( ( m = match[ 3 ] ) && support.getElementsByClassName && + context.getElementsByClassName ) { + + push.apply( results, context.getElementsByClassName( m ) ); + return results; + } + } + + // Take advantage of querySelectorAll + if ( support.qsa && + !nonnativeSelectorCache[ selector + " " ] && + ( !rbuggyQSA || !rbuggyQSA.test( selector ) ) && + + // Support: IE 8 only + // Exclude object elements + ( nodeType !== 1 || context.nodeName.toLowerCase() !== "object" ) ) { + + newSelector = selector; + newContext = context; + + // qSA considers elements outside a scoping root when evaluating child or + // descendant combinators, which is not what we want. + // In such cases, we work around the behavior by prefixing every selector in the + // list with an ID selector referencing the scope context. + // The technique has to be used as well when a leading combinator is used + // as such selectors are not recognized by querySelectorAll. + // Thanks to Andrew Dupont for this technique. + if ( nodeType === 1 && + ( rdescend.test( selector ) || rcombinators.test( selector ) ) ) { + + // Expand context for sibling selectors + newContext = rsibling.test( selector ) && testContext( context.parentNode ) || + context; + + // We can use :scope instead of the ID hack if the browser + // supports it & if we're not changing the context. + if ( newContext !== context || !support.scope ) { + + // Capture the context ID, setting it first if necessary + if ( ( nid = context.getAttribute( "id" ) ) ) { + nid = nid.replace( rcssescape, fcssescape ); + } else { + context.setAttribute( "id", ( nid = expando ) ); + } + } + + // Prefix every selector in the list + groups = tokenize( selector ); + i = groups.length; + while ( i-- ) { + groups[ i ] = ( nid ? "#" + nid : ":scope" ) + " " + + toSelector( groups[ i ] ); + } + newSelector = groups.join( "," ); + } + + try { + push.apply( results, + newContext.querySelectorAll( newSelector ) + ); + return results; + } catch ( qsaError ) { + nonnativeSelectorCache( selector, true ); + } finally { + if ( nid === expando ) { + context.removeAttribute( "id" ); + } + } + } + } + } + + // All others + return select( selector.replace( rtrim, "$1" ), context, results, seed ); +} + +/** + * Create key-value caches of limited size + * @returns {function(string, object)} Returns the Object data after storing it on itself with + * property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength) + * deleting the oldest entry + */ +function createCache() { + var keys = []; + + function cache( key, value ) { + + // Use (key + " ") to avoid collision with native prototype properties (see Issue #157) + if ( keys.push( key + " " ) > Expr.cacheLength ) { + + // Only keep the most recent entries + delete cache[ keys.shift() ]; + } + return ( cache[ key + " " ] = value ); + } + return cache; +} + +/** + * Mark a function for special use by Sizzle + * @param {Function} fn The function to mark + */ +function markFunction( fn ) { + fn[ expando ] = true; + return fn; +} + +/** + * Support testing using an element + * @param {Function} fn Passed the created element and returns a boolean result + */ +function assert( fn ) { + var el = document.createElement( "fieldset" ); + + try { + return !!fn( el ); + } catch ( e ) { + return false; + } finally { + + // Remove from its parent by default + if ( el.parentNode ) { + el.parentNode.removeChild( el ); + } + + // release memory in IE + el = null; + } +} + +/** + * Adds the same handler for all of the specified attrs + * @param {String} attrs Pipe-separated list of attributes + * @param {Function} handler The method that will be applied + */ +function addHandle( attrs, handler ) { + var arr = attrs.split( "|" ), + i = arr.length; + + while ( i-- ) { + Expr.attrHandle[ arr[ i ] ] = handler; + } +} + +/** + * Checks document order of two siblings + * @param {Element} a + * @param {Element} b + * @returns {Number} Returns less than 0 if a precedes b, greater than 0 if a follows b + */ +function siblingCheck( a, b ) { + var cur = b && a, + diff = cur && a.nodeType === 1 && b.nodeType === 1 && + a.sourceIndex - b.sourceIndex; + + // Use IE sourceIndex if available on both nodes + if ( diff ) { + return diff; + } + + // Check if b follows a + if ( cur ) { + while ( ( cur = cur.nextSibling ) ) { + if ( cur === b ) { + return -1; + } + } + } + + return a ? 1 : -1; +} + +/** + * Returns a function to use in pseudos for input types + * @param {String} type + */ +function createInputPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for buttons + * @param {String} type + */ +function createButtonPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return ( name === "input" || name === "button" ) && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for :enabled/:disabled + * @param {Boolean} disabled true for :disabled; false for :enabled + */ +function createDisabledPseudo( disabled ) { + + // Known :disabled false positives: fieldset[disabled] > legend:nth-of-type(n+2) :can-disable + return function( elem ) { + + // Only certain elements can match :enabled or :disabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-enabled + // https://html.spec.whatwg.org/multipage/scripting.html#selector-disabled + if ( "form" in elem ) { + + // Check for inherited disabledness on relevant non-disabled elements: + // * listed form-associated elements in a disabled fieldset + // https://html.spec.whatwg.org/multipage/forms.html#category-listed + // https://html.spec.whatwg.org/multipage/forms.html#concept-fe-disabled + // * option elements in a disabled optgroup + // https://html.spec.whatwg.org/multipage/forms.html#concept-option-disabled + // All such elements have a "form" property. + if ( elem.parentNode && elem.disabled === false ) { + + // Option elements defer to a parent optgroup if present + if ( "label" in elem ) { + if ( "label" in elem.parentNode ) { + return elem.parentNode.disabled === disabled; + } else { + return elem.disabled === disabled; + } + } + + // Support: IE 6 - 11 + // Use the isDisabled shortcut property to check for disabled fieldset ancestors + return elem.isDisabled === disabled || + + // Where there is no isDisabled, check manually + /* jshint -W018 */ + elem.isDisabled !== !disabled && + inDisabledFieldset( elem ) === disabled; + } + + return elem.disabled === disabled; + + // Try to winnow out elements that can't be disabled before trusting the disabled property. + // Some victims get caught in our net (label, legend, menu, track), but it shouldn't + // even exist on them, let alone have a boolean value. + } else if ( "label" in elem ) { + return elem.disabled === disabled; + } + + // Remaining elements are neither :enabled nor :disabled + return false; + }; +} + +/** + * Returns a function to use in pseudos for positionals + * @param {Function} fn + */ +function createPositionalPseudo( fn ) { + return markFunction( function( argument ) { + argument = +argument; + return markFunction( function( seed, matches ) { + var j, + matchIndexes = fn( [], seed.length, argument ), + i = matchIndexes.length; + + // Match elements found at the specified indexes + while ( i-- ) { + if ( seed[ ( j = matchIndexes[ i ] ) ] ) { + seed[ j ] = !( matches[ j ] = seed[ j ] ); + } + } + } ); + } ); +} + +/** + * Checks a node for validity as a Sizzle context + * @param {Element|Object=} context + * @returns {Element|Object|Boolean} The input node if acceptable, otherwise a falsy value + */ +function testContext( context ) { + return context && typeof context.getElementsByTagName !== "undefined" && context; +} + +// Expose support vars for convenience +support = Sizzle.support = {}; + +/** + * Detects XML nodes + * @param {Element|Object} elem An element or a document + * @returns {Boolean} True iff elem is a non-HTML XML node + */ +isXML = Sizzle.isXML = function( elem ) { + var namespace = elem && elem.namespaceURI, + docElem = elem && ( elem.ownerDocument || elem ).documentElement; + + // Support: IE <=8 + // Assume HTML when documentElement doesn't yet exist, such as inside loading iframes + // https://bugs.jquery.com/ticket/4833 + return !rhtml.test( namespace || docElem && docElem.nodeName || "HTML" ); +}; + +/** + * Sets document-related variables once based on the current document + * @param {Element|Object} [doc] An element or document object to use to set the document + * @returns {Object} Returns the current document + */ +setDocument = Sizzle.setDocument = function( node ) { + var hasCompare, subWindow, + doc = node ? node.ownerDocument || node : preferredDoc; + + // Return early if doc is invalid or already selected + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( doc == document || doc.nodeType !== 9 || !doc.documentElement ) { + return document; + } + + // Update global variables + document = doc; + docElem = document.documentElement; + documentIsHTML = !isXML( document ); + + // Support: IE 9 - 11+, Edge 12 - 18+ + // Accessing iframe documents after unload throws "permission denied" errors (jQuery #13936) + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( preferredDoc != document && + ( subWindow = document.defaultView ) && subWindow.top !== subWindow ) { + + // Support: IE 11, Edge + if ( subWindow.addEventListener ) { + subWindow.addEventListener( "unload", unloadHandler, false ); + + // Support: IE 9 - 10 only + } else if ( subWindow.attachEvent ) { + subWindow.attachEvent( "onunload", unloadHandler ); + } + } + + // Support: IE 8 - 11+, Edge 12 - 18+, Chrome <=16 - 25 only, Firefox <=3.6 - 31 only, + // Safari 4 - 5 only, Opera <=11.6 - 12.x only + // IE/Edge & older browsers don't support the :scope pseudo-class. + // Support: Safari 6.0 only + // Safari 6.0 supports :scope but it's an alias of :root there. + support.scope = assert( function( el ) { + docElem.appendChild( el ).appendChild( document.createElement( "div" ) ); + return typeof el.querySelectorAll !== "undefined" && + !el.querySelectorAll( ":scope fieldset div" ).length; + } ); + + /* Attributes + ---------------------------------------------------------------------- */ + + // Support: IE<8 + // Verify that getAttribute really returns attributes and not properties + // (excepting IE8 booleans) + support.attributes = assert( function( el ) { + el.className = "i"; + return !el.getAttribute( "className" ); + } ); + + /* getElement(s)By* + ---------------------------------------------------------------------- */ + + // Check if getElementsByTagName("*") returns only elements + support.getElementsByTagName = assert( function( el ) { + el.appendChild( document.createComment( "" ) ); + return !el.getElementsByTagName( "*" ).length; + } ); + + // Support: IE<9 + support.getElementsByClassName = rnative.test( document.getElementsByClassName ); + + // Support: IE<10 + // Check if getElementById returns elements by name + // The broken getElementById methods don't pick up programmatically-set names, + // so use a roundabout getElementsByName test + support.getById = assert( function( el ) { + docElem.appendChild( el ).id = expando; + return !document.getElementsByName || !document.getElementsByName( expando ).length; + } ); + + // ID filter and find + if ( support.getById ) { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + return elem.getAttribute( "id" ) === attrId; + }; + }; + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var elem = context.getElementById( id ); + return elem ? [ elem ] : []; + } + }; + } else { + Expr.filter[ "ID" ] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + var node = typeof elem.getAttributeNode !== "undefined" && + elem.getAttributeNode( "id" ); + return node && node.value === attrId; + }; + }; + + // Support: IE 6 - 7 only + // getElementById is not reliable as a find shortcut + Expr.find[ "ID" ] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var node, i, elems, + elem = context.getElementById( id ); + + if ( elem ) { + + // Verify the id attribute + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + + // Fall back on getElementsByName + elems = context.getElementsByName( id ); + i = 0; + while ( ( elem = elems[ i++ ] ) ) { + node = elem.getAttributeNode( "id" ); + if ( node && node.value === id ) { + return [ elem ]; + } + } + } + + return []; + } + }; + } + + // Tag + Expr.find[ "TAG" ] = support.getElementsByTagName ? + function( tag, context ) { + if ( typeof context.getElementsByTagName !== "undefined" ) { + return context.getElementsByTagName( tag ); + + // DocumentFragment nodes don't have gEBTN + } else if ( support.qsa ) { + return context.querySelectorAll( tag ); + } + } : + + function( tag, context ) { + var elem, + tmp = [], + i = 0, + + // By happy coincidence, a (broken) gEBTN appears on DocumentFragment nodes too + results = context.getElementsByTagName( tag ); + + // Filter out possible comments + if ( tag === "*" ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem.nodeType === 1 ) { + tmp.push( elem ); + } + } + + return tmp; + } + return results; + }; + + // Class + Expr.find[ "CLASS" ] = support.getElementsByClassName && function( className, context ) { + if ( typeof context.getElementsByClassName !== "undefined" && documentIsHTML ) { + return context.getElementsByClassName( className ); + } + }; + + /* QSA/matchesSelector + ---------------------------------------------------------------------- */ + + // QSA and matchesSelector support + + // matchesSelector(:active) reports false when true (IE9/Opera 11.5) + rbuggyMatches = []; + + // qSa(:focus) reports false when true (Chrome 21) + // We allow this because of a bug in IE8/9 that throws an error + // whenever `document.activeElement` is accessed on an iframe + // So, we allow :focus to pass through QSA all the time to avoid the IE error + // See https://bugs.jquery.com/ticket/13378 + rbuggyQSA = []; + + if ( ( support.qsa = rnative.test( document.querySelectorAll ) ) ) { + + // Build QSA regex + // Regex strategy adopted from Diego Perini + assert( function( el ) { + + var input; + + // Select is set to empty string on purpose + // This is to test IE's treatment of not explicitly + // setting a boolean content attribute, + // since its presence should be enough + // https://bugs.jquery.com/ticket/12359 + docElem.appendChild( el ).innerHTML = "" + + ""; + + // Support: IE8, Opera 11-12.16 + // Nothing should be selected when empty strings follow ^= or $= or *= + // The test attribute must be unknown in Opera but "safe" for WinRT + // https://msdn.microsoft.com/en-us/library/ie/hh465388.aspx#attribute_section + if ( el.querySelectorAll( "[msallowcapture^='']" ).length ) { + rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:''|\"\")" ); + } + + // Support: IE8 + // Boolean attributes and "value" are not treated correctly + if ( !el.querySelectorAll( "[selected]" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*(?:value|" + booleans + ")" ); + } + + // Support: Chrome<29, Android<4.4, Safari<7.0+, iOS<7.0+, PhantomJS<1.9.8+ + if ( !el.querySelectorAll( "[id~=" + expando + "-]" ).length ) { + rbuggyQSA.push( "~=" ); + } + + // Support: IE 11+, Edge 15 - 18+ + // IE 11/Edge don't find elements on a `[name='']` query in some cases. + // Adding a temporary attribute to the document before the selection works + // around the issue. + // Interestingly, IE 10 & older don't seem to have the issue. + input = document.createElement( "input" ); + input.setAttribute( "name", "" ); + el.appendChild( input ); + if ( !el.querySelectorAll( "[name='']" ).length ) { + rbuggyQSA.push( "\\[" + whitespace + "*name" + whitespace + "*=" + + whitespace + "*(?:''|\"\")" ); + } + + // Webkit/Opera - :checked should return selected option elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + // IE8 throws error here and will not see later tests + if ( !el.querySelectorAll( ":checked" ).length ) { + rbuggyQSA.push( ":checked" ); + } + + // Support: Safari 8+, iOS 8+ + // https://bugs.webkit.org/show_bug.cgi?id=136851 + // In-page `selector#id sibling-combinator selector` fails + if ( !el.querySelectorAll( "a#" + expando + "+*" ).length ) { + rbuggyQSA.push( ".#.+[+~]" ); + } + + // Support: Firefox <=3.6 - 5 only + // Old Firefox doesn't throw on a badly-escaped identifier. + el.querySelectorAll( "\\\f" ); + rbuggyQSA.push( "[\\r\\n\\f]" ); + } ); + + assert( function( el ) { + el.innerHTML = "" + + ""; + + // Support: Windows 8 Native Apps + // The type and name attributes are restricted during .innerHTML assignment + var input = document.createElement( "input" ); + input.setAttribute( "type", "hidden" ); + el.appendChild( input ).setAttribute( "name", "D" ); + + // Support: IE8 + // Enforce case-sensitivity of name attribute + if ( el.querySelectorAll( "[name=d]" ).length ) { + rbuggyQSA.push( "name" + whitespace + "*[*^$|!~]?=" ); + } + + // FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled) + // IE8 throws error here and will not see later tests + if ( el.querySelectorAll( ":enabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: IE9-11+ + // IE's :disabled selector does not pick up the children of disabled fieldsets + docElem.appendChild( el ).disabled = true; + if ( el.querySelectorAll( ":disabled" ).length !== 2 ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Support: Opera 10 - 11 only + // Opera 10-11 does not throw on post-comma invalid pseudos + el.querySelectorAll( "*,:x" ); + rbuggyQSA.push( ",.*:" ); + } ); + } + + if ( ( support.matchesSelector = rnative.test( ( matches = docElem.matches || + docElem.webkitMatchesSelector || + docElem.mozMatchesSelector || + docElem.oMatchesSelector || + docElem.msMatchesSelector ) ) ) ) { + + assert( function( el ) { + + // Check to see if it's possible to do matchesSelector + // on a disconnected node (IE 9) + support.disconnectedMatch = matches.call( el, "*" ); + + // This should fail with an exception + // Gecko does not error, returns false instead + matches.call( el, "[s!='']:x" ); + rbuggyMatches.push( "!=", pseudos ); + } ); + } + + rbuggyQSA = rbuggyQSA.length && new RegExp( rbuggyQSA.join( "|" ) ); + rbuggyMatches = rbuggyMatches.length && new RegExp( rbuggyMatches.join( "|" ) ); + + /* Contains + ---------------------------------------------------------------------- */ + hasCompare = rnative.test( docElem.compareDocumentPosition ); + + // Element contains another + // Purposefully self-exclusive + // As in, an element does not contain itself + contains = hasCompare || rnative.test( docElem.contains ) ? + function( a, b ) { + var adown = a.nodeType === 9 ? a.documentElement : a, + bup = b && b.parentNode; + return a === bup || !!( bup && bup.nodeType === 1 && ( + adown.contains ? + adown.contains( bup ) : + a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16 + ) ); + } : + function( a, b ) { + if ( b ) { + while ( ( b = b.parentNode ) ) { + if ( b === a ) { + return true; + } + } + } + return false; + }; + + /* Sorting + ---------------------------------------------------------------------- */ + + // Document order sorting + sortOrder = hasCompare ? + function( a, b ) { + + // Flag for duplicate removal + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + // Sort on method existence if only one input has compareDocumentPosition + var compare = !a.compareDocumentPosition - !b.compareDocumentPosition; + if ( compare ) { + return compare; + } + + // Calculate position if both inputs belong to the same document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + compare = ( a.ownerDocument || a ) == ( b.ownerDocument || b ) ? + a.compareDocumentPosition( b ) : + + // Otherwise we know they are disconnected + 1; + + // Disconnected nodes + if ( compare & 1 || + ( !support.sortDetached && b.compareDocumentPosition( a ) === compare ) ) { + + // Choose the first element that is related to our preferred document + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( a == document || a.ownerDocument == preferredDoc && + contains( preferredDoc, a ) ) { + return -1; + } + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( b == document || b.ownerDocument == preferredDoc && + contains( preferredDoc, b ) ) { + return 1; + } + + // Maintain original order + return sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + } + + return compare & 4 ? -1 : 1; + } : + function( a, b ) { + + // Exit early if the nodes are identical + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + var cur, + i = 0, + aup = a.parentNode, + bup = b.parentNode, + ap = [ a ], + bp = [ b ]; + + // Parentless nodes are either documents or disconnected + if ( !aup || !bup ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + return a == document ? -1 : + b == document ? 1 : + /* eslint-enable eqeqeq */ + aup ? -1 : + bup ? 1 : + sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + + // If the nodes are siblings, we can do a quick check + } else if ( aup === bup ) { + return siblingCheck( a, b ); + } + + // Otherwise we need full lists of their ancestors for comparison + cur = a; + while ( ( cur = cur.parentNode ) ) { + ap.unshift( cur ); + } + cur = b; + while ( ( cur = cur.parentNode ) ) { + bp.unshift( cur ); + } + + // Walk down the tree looking for a discrepancy + while ( ap[ i ] === bp[ i ] ) { + i++; + } + + return i ? + + // Do a sibling check if the nodes have a common ancestor + siblingCheck( ap[ i ], bp[ i ] ) : + + // Otherwise nodes in our document sort first + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + /* eslint-disable eqeqeq */ + ap[ i ] == preferredDoc ? -1 : + bp[ i ] == preferredDoc ? 1 : + /* eslint-enable eqeqeq */ + 0; + }; + + return document; +}; + +Sizzle.matches = function( expr, elements ) { + return Sizzle( expr, null, null, elements ); +}; + +Sizzle.matchesSelector = function( elem, expr ) { + setDocument( elem ); + + if ( support.matchesSelector && documentIsHTML && + !nonnativeSelectorCache[ expr + " " ] && + ( !rbuggyMatches || !rbuggyMatches.test( expr ) ) && + ( !rbuggyQSA || !rbuggyQSA.test( expr ) ) ) { + + try { + var ret = matches.call( elem, expr ); + + // IE 9's matchesSelector returns false on disconnected nodes + if ( ret || support.disconnectedMatch || + + // As well, disconnected nodes are said to be in a document + // fragment in IE 9 + elem.document && elem.document.nodeType !== 11 ) { + return ret; + } + } catch ( e ) { + nonnativeSelectorCache( expr, true ); + } + } + + return Sizzle( expr, document, null, [ elem ] ).length > 0; +}; + +Sizzle.contains = function( context, elem ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( context.ownerDocument || context ) != document ) { + setDocument( context ); + } + return contains( context, elem ); +}; + +Sizzle.attr = function( elem, name ) { + + // Set document vars if needed + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( ( elem.ownerDocument || elem ) != document ) { + setDocument( elem ); + } + + var fn = Expr.attrHandle[ name.toLowerCase() ], + + // Don't get fooled by Object.prototype properties (jQuery #13807) + val = fn && hasOwn.call( Expr.attrHandle, name.toLowerCase() ) ? + fn( elem, name, !documentIsHTML ) : + undefined; + + return val !== undefined ? + val : + support.attributes || !documentIsHTML ? + elem.getAttribute( name ) : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; +}; + +Sizzle.escape = function( sel ) { + return ( sel + "" ).replace( rcssescape, fcssescape ); +}; + +Sizzle.error = function( msg ) { + throw new Error( "Syntax error, unrecognized expression: " + msg ); +}; + +/** + * Document sorting and removing duplicates + * @param {ArrayLike} results + */ +Sizzle.uniqueSort = function( results ) { + var elem, + duplicates = [], + j = 0, + i = 0; + + // Unless we *know* we can detect duplicates, assume their presence + hasDuplicate = !support.detectDuplicates; + sortInput = !support.sortStable && results.slice( 0 ); + results.sort( sortOrder ); + + if ( hasDuplicate ) { + while ( ( elem = results[ i++ ] ) ) { + if ( elem === results[ i ] ) { + j = duplicates.push( i ); + } + } + while ( j-- ) { + results.splice( duplicates[ j ], 1 ); + } + } + + // Clear input after sorting to release objects + // See https://github.com/jquery/sizzle/pull/225 + sortInput = null; + + return results; +}; + +/** + * Utility function for retrieving the text value of an array of DOM nodes + * @param {Array|Element} elem + */ +getText = Sizzle.getText = function( elem ) { + var node, + ret = "", + i = 0, + nodeType = elem.nodeType; + + if ( !nodeType ) { + + // If no nodeType, this is expected to be an array + while ( ( node = elem[ i++ ] ) ) { + + // Do not traverse comment nodes + ret += getText( node ); + } + } else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) { + + // Use textContent for elements + // innerText usage removed for consistency of new lines (jQuery #11153) + if ( typeof elem.textContent === "string" ) { + return elem.textContent; + } else { + + // Traverse its children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + ret += getText( elem ); + } + } + } else if ( nodeType === 3 || nodeType === 4 ) { + return elem.nodeValue; + } + + // Do not include comment or processing instruction nodes + + return ret; +}; + +Expr = Sizzle.selectors = { + + // Can be adjusted by the user + cacheLength: 50, + + createPseudo: markFunction, + + match: matchExpr, + + attrHandle: {}, + + find: {}, + + relative: { + ">": { dir: "parentNode", first: true }, + " ": { dir: "parentNode" }, + "+": { dir: "previousSibling", first: true }, + "~": { dir: "previousSibling" } + }, + + preFilter: { + "ATTR": function( match ) { + match[ 1 ] = match[ 1 ].replace( runescape, funescape ); + + // Move the given value to match[3] whether quoted or unquoted + match[ 3 ] = ( match[ 3 ] || match[ 4 ] || + match[ 5 ] || "" ).replace( runescape, funescape ); + + if ( match[ 2 ] === "~=" ) { + match[ 3 ] = " " + match[ 3 ] + " "; + } + + return match.slice( 0, 4 ); + }, + + "CHILD": function( match ) { + + /* matches from matchExpr["CHILD"] + 1 type (only|nth|...) + 2 what (child|of-type) + 3 argument (even|odd|\d*|\d*n([+-]\d+)?|...) + 4 xn-component of xn+y argument ([+-]?\d*n|) + 5 sign of xn-component + 6 x of xn-component + 7 sign of y-component + 8 y of y-component + */ + match[ 1 ] = match[ 1 ].toLowerCase(); + + if ( match[ 1 ].slice( 0, 3 ) === "nth" ) { + + // nth-* requires argument + if ( !match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + // numeric x and y parameters for Expr.filter.CHILD + // remember that false/true cast respectively to 0/1 + match[ 4 ] = +( match[ 4 ] ? + match[ 5 ] + ( match[ 6 ] || 1 ) : + 2 * ( match[ 3 ] === "even" || match[ 3 ] === "odd" ) ); + match[ 5 ] = +( ( match[ 7 ] + match[ 8 ] ) || match[ 3 ] === "odd" ); + + // other types prohibit arguments + } else if ( match[ 3 ] ) { + Sizzle.error( match[ 0 ] ); + } + + return match; + }, + + "PSEUDO": function( match ) { + var excess, + unquoted = !match[ 6 ] && match[ 2 ]; + + if ( matchExpr[ "CHILD" ].test( match[ 0 ] ) ) { + return null; + } + + // Accept quoted arguments as-is + if ( match[ 3 ] ) { + match[ 2 ] = match[ 4 ] || match[ 5 ] || ""; + + // Strip excess characters from unquoted arguments + } else if ( unquoted && rpseudo.test( unquoted ) && + + // Get excess from tokenize (recursively) + ( excess = tokenize( unquoted, true ) ) && + + // advance to the next closing parenthesis + ( excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length ) ) { + + // excess is a negative index + match[ 0 ] = match[ 0 ].slice( 0, excess ); + match[ 2 ] = unquoted.slice( 0, excess ); + } + + // Return only captures needed by the pseudo filter method (type and argument) + return match.slice( 0, 3 ); + } + }, + + filter: { + + "TAG": function( nodeNameSelector ) { + var nodeName = nodeNameSelector.replace( runescape, funescape ).toLowerCase(); + return nodeNameSelector === "*" ? + function() { + return true; + } : + function( elem ) { + return elem.nodeName && elem.nodeName.toLowerCase() === nodeName; + }; + }, + + "CLASS": function( className ) { + var pattern = classCache[ className + " " ]; + + return pattern || + ( pattern = new RegExp( "(^|" + whitespace + + ")" + className + "(" + whitespace + "|$)" ) ) && classCache( + className, function( elem ) { + return pattern.test( + typeof elem.className === "string" && elem.className || + typeof elem.getAttribute !== "undefined" && + elem.getAttribute( "class" ) || + "" + ); + } ); + }, + + "ATTR": function( name, operator, check ) { + return function( elem ) { + var result = Sizzle.attr( elem, name ); + + if ( result == null ) { + return operator === "!="; + } + if ( !operator ) { + return true; + } + + result += ""; + + /* eslint-disable max-len */ + + return operator === "=" ? result === check : + operator === "!=" ? result !== check : + operator === "^=" ? check && result.indexOf( check ) === 0 : + operator === "*=" ? check && result.indexOf( check ) > -1 : + operator === "$=" ? check && result.slice( -check.length ) === check : + operator === "~=" ? ( " " + result.replace( rwhitespace, " " ) + " " ).indexOf( check ) > -1 : + operator === "|=" ? result === check || result.slice( 0, check.length + 1 ) === check + "-" : + false; + /* eslint-enable max-len */ + + }; + }, + + "CHILD": function( type, what, _argument, first, last ) { + var simple = type.slice( 0, 3 ) !== "nth", + forward = type.slice( -4 ) !== "last", + ofType = what === "of-type"; + + return first === 1 && last === 0 ? + + // Shortcut for :nth-*(n) + function( elem ) { + return !!elem.parentNode; + } : + + function( elem, _context, xml ) { + var cache, uniqueCache, outerCache, node, nodeIndex, start, + dir = simple !== forward ? "nextSibling" : "previousSibling", + parent = elem.parentNode, + name = ofType && elem.nodeName.toLowerCase(), + useCache = !xml && !ofType, + diff = false; + + if ( parent ) { + + // :(first|last|only)-(child|of-type) + if ( simple ) { + while ( dir ) { + node = elem; + while ( ( node = node[ dir ] ) ) { + if ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) { + + return false; + } + } + + // Reverse direction for :only-* (if we haven't yet done so) + start = dir = type === "only" && !start && "nextSibling"; + } + return true; + } + + start = [ forward ? parent.firstChild : parent.lastChild ]; + + // non-xml :nth-child(...) stores cache data on `parent` + if ( forward && useCache ) { + + // Seek `elem` from a previously-cached index + + // ...in a gzip-friendly way + node = parent; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex && cache[ 2 ]; + node = nodeIndex && parent.childNodes[ nodeIndex ]; + + while ( ( node = ++nodeIndex && node && node[ dir ] || + + // Fallback to seeking `elem` from the start + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + // When found, cache indexes on `parent` and break + if ( node.nodeType === 1 && ++diff && node === elem ) { + uniqueCache[ type ] = [ dirruns, nodeIndex, diff ]; + break; + } + } + + } else { + + // Use previously-cached element index if available + if ( useCache ) { + + // ...in a gzip-friendly way + node = elem; + outerCache = node[ expando ] || ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex; + } + + // xml :nth-child(...) + // or :nth-last-child(...) or :nth(-last)?-of-type(...) + if ( diff === false ) { + + // Use the same loop as above to seek `elem` from the start + while ( ( node = ++nodeIndex && node && node[ dir ] || + ( diff = nodeIndex = 0 ) || start.pop() ) ) { + + if ( ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) && + ++diff ) { + + // Cache the index of each encountered element + if ( useCache ) { + outerCache = node[ expando ] || + ( node[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + ( outerCache[ node.uniqueID ] = {} ); + + uniqueCache[ type ] = [ dirruns, diff ]; + } + + if ( node === elem ) { + break; + } + } + } + } + } + + // Incorporate the offset, then check against cycle size + diff -= last; + return diff === first || ( diff % first === 0 && diff / first >= 0 ); + } + }; + }, + + "PSEUDO": function( pseudo, argument ) { + + // pseudo-class names are case-insensitive + // http://www.w3.org/TR/selectors/#pseudo-classes + // Prioritize by case sensitivity in case custom pseudos are added with uppercase letters + // Remember that setFilters inherits from pseudos + var args, + fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] || + Sizzle.error( "unsupported pseudo: " + pseudo ); + + // The user may use createPseudo to indicate that + // arguments are needed to create the filter function + // just as Sizzle does + if ( fn[ expando ] ) { + return fn( argument ); + } + + // But maintain support for old signatures + if ( fn.length > 1 ) { + args = [ pseudo, pseudo, "", argument ]; + return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ? + markFunction( function( seed, matches ) { + var idx, + matched = fn( seed, argument ), + i = matched.length; + while ( i-- ) { + idx = indexOf( seed, matched[ i ] ); + seed[ idx ] = !( matches[ idx ] = matched[ i ] ); + } + } ) : + function( elem ) { + return fn( elem, 0, args ); + }; + } + + return fn; + } + }, + + pseudos: { + + // Potentially complex pseudos + "not": markFunction( function( selector ) { + + // Trim the selector passed to compile + // to avoid treating leading and trailing + // spaces as combinators + var input = [], + results = [], + matcher = compile( selector.replace( rtrim, "$1" ) ); + + return matcher[ expando ] ? + markFunction( function( seed, matches, _context, xml ) { + var elem, + unmatched = matcher( seed, null, xml, [] ), + i = seed.length; + + // Match elements unmatched by `matcher` + while ( i-- ) { + if ( ( elem = unmatched[ i ] ) ) { + seed[ i ] = !( matches[ i ] = elem ); + } + } + } ) : + function( elem, _context, xml ) { + input[ 0 ] = elem; + matcher( input, null, xml, results ); + + // Don't keep the element (issue #299) + input[ 0 ] = null; + return !results.pop(); + }; + } ), + + "has": markFunction( function( selector ) { + return function( elem ) { + return Sizzle( selector, elem ).length > 0; + }; + } ), + + "contains": markFunction( function( text ) { + text = text.replace( runescape, funescape ); + return function( elem ) { + return ( elem.textContent || getText( elem ) ).indexOf( text ) > -1; + }; + } ), + + // "Whether an element is represented by a :lang() selector + // is based solely on the element's language value + // being equal to the identifier C, + // or beginning with the identifier C immediately followed by "-". + // The matching of C against the element's language value is performed case-insensitively. + // The identifier C does not have to be a valid language name." + // http://www.w3.org/TR/selectors/#lang-pseudo + "lang": markFunction( function( lang ) { + + // lang value must be a valid identifier + if ( !ridentifier.test( lang || "" ) ) { + Sizzle.error( "unsupported lang: " + lang ); + } + lang = lang.replace( runescape, funescape ).toLowerCase(); + return function( elem ) { + var elemLang; + do { + if ( ( elemLang = documentIsHTML ? + elem.lang : + elem.getAttribute( "xml:lang" ) || elem.getAttribute( "lang" ) ) ) { + + elemLang = elemLang.toLowerCase(); + return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0; + } + } while ( ( elem = elem.parentNode ) && elem.nodeType === 1 ); + return false; + }; + } ), + + // Miscellaneous + "target": function( elem ) { + var hash = window.location && window.location.hash; + return hash && hash.slice( 1 ) === elem.id; + }, + + "root": function( elem ) { + return elem === docElem; + }, + + "focus": function( elem ) { + return elem === document.activeElement && + ( !document.hasFocus || document.hasFocus() ) && + !!( elem.type || elem.href || ~elem.tabIndex ); + }, + + // Boolean properties + "enabled": createDisabledPseudo( false ), + "disabled": createDisabledPseudo( true ), + + "checked": function( elem ) { + + // In CSS3, :checked should return both checked and selected elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + var nodeName = elem.nodeName.toLowerCase(); + return ( nodeName === "input" && !!elem.checked ) || + ( nodeName === "option" && !!elem.selected ); + }, + + "selected": function( elem ) { + + // Accessing this property makes selected-by-default + // options in Safari work properly + if ( elem.parentNode ) { + // eslint-disable-next-line no-unused-expressions + elem.parentNode.selectedIndex; + } + + return elem.selected === true; + }, + + // Contents + "empty": function( elem ) { + + // http://www.w3.org/TR/selectors/#empty-pseudo + // :empty is negated by element (1) or content nodes (text: 3; cdata: 4; entity ref: 5), + // but not by others (comment: 8; processing instruction: 7; etc.) + // nodeType < 6 works because attributes (2) do not appear as children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + if ( elem.nodeType < 6 ) { + return false; + } + } + return true; + }, + + "parent": function( elem ) { + return !Expr.pseudos[ "empty" ]( elem ); + }, + + // Element/input types + "header": function( elem ) { + return rheader.test( elem.nodeName ); + }, + + "input": function( elem ) { + return rinputs.test( elem.nodeName ); + }, + + "button": function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === "button" || name === "button"; + }, + + "text": function( elem ) { + var attr; + return elem.nodeName.toLowerCase() === "input" && + elem.type === "text" && + + // Support: IE<8 + // New HTML5 attribute values (e.g., "search") appear with elem.type === "text" + ( ( attr = elem.getAttribute( "type" ) ) == null || + attr.toLowerCase() === "text" ); + }, + + // Position-in-collection + "first": createPositionalPseudo( function() { + return [ 0 ]; + } ), + + "last": createPositionalPseudo( function( _matchIndexes, length ) { + return [ length - 1 ]; + } ), + + "eq": createPositionalPseudo( function( _matchIndexes, length, argument ) { + return [ argument < 0 ? argument + length : argument ]; + } ), + + "even": createPositionalPseudo( function( matchIndexes, length ) { + var i = 0; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "odd": createPositionalPseudo( function( matchIndexes, length ) { + var i = 1; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "lt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? + argument + length : + argument > length ? + length : + argument; + for ( ; --i >= 0; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ), + + "gt": createPositionalPseudo( function( matchIndexes, length, argument ) { + var i = argument < 0 ? argument + length : argument; + for ( ; ++i < length; ) { + matchIndexes.push( i ); + } + return matchIndexes; + } ) + } +}; + +Expr.pseudos[ "nth" ] = Expr.pseudos[ "eq" ]; + +// Add button/input type pseudos +for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) { + Expr.pseudos[ i ] = createInputPseudo( i ); +} +for ( i in { submit: true, reset: true } ) { + Expr.pseudos[ i ] = createButtonPseudo( i ); +} + +// Easy API for creating new setFilters +function setFilters() {} +setFilters.prototype = Expr.filters = Expr.pseudos; +Expr.setFilters = new setFilters(); + +tokenize = Sizzle.tokenize = function( selector, parseOnly ) { + var matched, match, tokens, type, + soFar, groups, preFilters, + cached = tokenCache[ selector + " " ]; + + if ( cached ) { + return parseOnly ? 0 : cached.slice( 0 ); + } + + soFar = selector; + groups = []; + preFilters = Expr.preFilter; + + while ( soFar ) { + + // Comma and first run + if ( !matched || ( match = rcomma.exec( soFar ) ) ) { + if ( match ) { + + // Don't consume trailing commas as valid + soFar = soFar.slice( match[ 0 ].length ) || soFar; + } + groups.push( ( tokens = [] ) ); + } + + matched = false; + + // Combinators + if ( ( match = rcombinators.exec( soFar ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + + // Cast descendant combinators to space + type: match[ 0 ].replace( rtrim, " " ) + } ); + soFar = soFar.slice( matched.length ); + } + + // Filters + for ( type in Expr.filter ) { + if ( ( match = matchExpr[ type ].exec( soFar ) ) && ( !preFilters[ type ] || + ( match = preFilters[ type ]( match ) ) ) ) { + matched = match.shift(); + tokens.push( { + value: matched, + type: type, + matches: match + } ); + soFar = soFar.slice( matched.length ); + } + } + + if ( !matched ) { + break; + } + } + + // Return the length of the invalid excess + // if we're just parsing + // Otherwise, throw an error or return tokens + return parseOnly ? + soFar.length : + soFar ? + Sizzle.error( selector ) : + + // Cache the tokens + tokenCache( selector, groups ).slice( 0 ); +}; + +function toSelector( tokens ) { + var i = 0, + len = tokens.length, + selector = ""; + for ( ; i < len; i++ ) { + selector += tokens[ i ].value; + } + return selector; +} + +function addCombinator( matcher, combinator, base ) { + var dir = combinator.dir, + skip = combinator.next, + key = skip || dir, + checkNonElements = base && key === "parentNode", + doneName = done++; + + return combinator.first ? + + // Check against closest ancestor/preceding element + function( elem, context, xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + return matcher( elem, context, xml ); + } + } + return false; + } : + + // Check against all ancestor/preceding elements + function( elem, context, xml ) { + var oldCache, uniqueCache, outerCache, + newCache = [ dirruns, doneName ]; + + // We can't set arbitrary data on XML nodes, so they don't benefit from combinator caching + if ( xml ) { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + if ( matcher( elem, context, xml ) ) { + return true; + } + } + } + } else { + while ( ( elem = elem[ dir ] ) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + outerCache = elem[ expando ] || ( elem[ expando ] = {} ); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ elem.uniqueID ] || + ( outerCache[ elem.uniqueID ] = {} ); + + if ( skip && skip === elem.nodeName.toLowerCase() ) { + elem = elem[ dir ] || elem; + } else if ( ( oldCache = uniqueCache[ key ] ) && + oldCache[ 0 ] === dirruns && oldCache[ 1 ] === doneName ) { + + // Assign to newCache so results back-propagate to previous elements + return ( newCache[ 2 ] = oldCache[ 2 ] ); + } else { + + // Reuse newcache so results back-propagate to previous elements + uniqueCache[ key ] = newCache; + + // A match means we're done; a fail means we have to keep checking + if ( ( newCache[ 2 ] = matcher( elem, context, xml ) ) ) { + return true; + } + } + } + } + } + return false; + }; +} + +function elementMatcher( matchers ) { + return matchers.length > 1 ? + function( elem, context, xml ) { + var i = matchers.length; + while ( i-- ) { + if ( !matchers[ i ]( elem, context, xml ) ) { + return false; + } + } + return true; + } : + matchers[ 0 ]; +} + +function multipleContexts( selector, contexts, results ) { + var i = 0, + len = contexts.length; + for ( ; i < len; i++ ) { + Sizzle( selector, contexts[ i ], results ); + } + return results; +} + +function condense( unmatched, map, filter, context, xml ) { + var elem, + newUnmatched = [], + i = 0, + len = unmatched.length, + mapped = map != null; + + for ( ; i < len; i++ ) { + if ( ( elem = unmatched[ i ] ) ) { + if ( !filter || filter( elem, context, xml ) ) { + newUnmatched.push( elem ); + if ( mapped ) { + map.push( i ); + } + } + } + } + + return newUnmatched; +} + +function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) { + if ( postFilter && !postFilter[ expando ] ) { + postFilter = setMatcher( postFilter ); + } + if ( postFinder && !postFinder[ expando ] ) { + postFinder = setMatcher( postFinder, postSelector ); + } + return markFunction( function( seed, results, context, xml ) { + var temp, i, elem, + preMap = [], + postMap = [], + preexisting = results.length, + + // Get initial elements from seed or context + elems = seed || multipleContexts( + selector || "*", + context.nodeType ? [ context ] : context, + [] + ), + + // Prefilter to get matcher input, preserving a map for seed-results synchronization + matcherIn = preFilter && ( seed || !selector ) ? + condense( elems, preMap, preFilter, context, xml ) : + elems, + + matcherOut = matcher ? + + // If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results, + postFinder || ( seed ? preFilter : preexisting || postFilter ) ? + + // ...intermediate processing is necessary + [] : + + // ...otherwise use results directly + results : + matcherIn; + + // Find primary matches + if ( matcher ) { + matcher( matcherIn, matcherOut, context, xml ); + } + + // Apply postFilter + if ( postFilter ) { + temp = condense( matcherOut, postMap ); + postFilter( temp, [], context, xml ); + + // Un-match failing elements by moving them back to matcherIn + i = temp.length; + while ( i-- ) { + if ( ( elem = temp[ i ] ) ) { + matcherOut[ postMap[ i ] ] = !( matcherIn[ postMap[ i ] ] = elem ); + } + } + } + + if ( seed ) { + if ( postFinder || preFilter ) { + if ( postFinder ) { + + // Get the final matcherOut by condensing this intermediate into postFinder contexts + temp = []; + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) ) { + + // Restore matcherIn since elem is not yet a final match + temp.push( ( matcherIn[ i ] = elem ) ); + } + } + postFinder( null, ( matcherOut = [] ), temp, xml ); + } + + // Move matched elements from seed to results to keep them synchronized + i = matcherOut.length; + while ( i-- ) { + if ( ( elem = matcherOut[ i ] ) && + ( temp = postFinder ? indexOf( seed, elem ) : preMap[ i ] ) > -1 ) { + + seed[ temp ] = !( results[ temp ] = elem ); + } + } + } + + // Add elements to results, through postFinder if defined + } else { + matcherOut = condense( + matcherOut === results ? + matcherOut.splice( preexisting, matcherOut.length ) : + matcherOut + ); + if ( postFinder ) { + postFinder( null, results, matcherOut, xml ); + } else { + push.apply( results, matcherOut ); + } + } + } ); +} + +function matcherFromTokens( tokens ) { + var checkContext, matcher, j, + len = tokens.length, + leadingRelative = Expr.relative[ tokens[ 0 ].type ], + implicitRelative = leadingRelative || Expr.relative[ " " ], + i = leadingRelative ? 1 : 0, + + // The foundational matcher ensures that elements are reachable from top-level context(s) + matchContext = addCombinator( function( elem ) { + return elem === checkContext; + }, implicitRelative, true ), + matchAnyContext = addCombinator( function( elem ) { + return indexOf( checkContext, elem ) > -1; + }, implicitRelative, true ), + matchers = [ function( elem, context, xml ) { + var ret = ( !leadingRelative && ( xml || context !== outermostContext ) ) || ( + ( checkContext = context ).nodeType ? + matchContext( elem, context, xml ) : + matchAnyContext( elem, context, xml ) ); + + // Avoid hanging onto element (issue #299) + checkContext = null; + return ret; + } ]; + + for ( ; i < len; i++ ) { + if ( ( matcher = Expr.relative[ tokens[ i ].type ] ) ) { + matchers = [ addCombinator( elementMatcher( matchers ), matcher ) ]; + } else { + matcher = Expr.filter[ tokens[ i ].type ].apply( null, tokens[ i ].matches ); + + // Return special upon seeing a positional matcher + if ( matcher[ expando ] ) { + + // Find the next relative operator (if any) for proper handling + j = ++i; + for ( ; j < len; j++ ) { + if ( Expr.relative[ tokens[ j ].type ] ) { + break; + } + } + return setMatcher( + i > 1 && elementMatcher( matchers ), + i > 1 && toSelector( + + // If the preceding token was a descendant combinator, insert an implicit any-element `*` + tokens + .slice( 0, i - 1 ) + .concat( { value: tokens[ i - 2 ].type === " " ? "*" : "" } ) + ).replace( rtrim, "$1" ), + matcher, + i < j && matcherFromTokens( tokens.slice( i, j ) ), + j < len && matcherFromTokens( ( tokens = tokens.slice( j ) ) ), + j < len && toSelector( tokens ) + ); + } + matchers.push( matcher ); + } + } + + return elementMatcher( matchers ); +} + +function matcherFromGroupMatchers( elementMatchers, setMatchers ) { + var bySet = setMatchers.length > 0, + byElement = elementMatchers.length > 0, + superMatcher = function( seed, context, xml, results, outermost ) { + var elem, j, matcher, + matchedCount = 0, + i = "0", + unmatched = seed && [], + setMatched = [], + contextBackup = outermostContext, + + // We must always have either seed elements or outermost context + elems = seed || byElement && Expr.find[ "TAG" ]( "*", outermost ), + + // Use integer dirruns iff this is the outermost matcher + dirrunsUnique = ( dirruns += contextBackup == null ? 1 : Math.random() || 0.1 ), + len = elems.length; + + if ( outermost ) { + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + outermostContext = context == document || context || outermost; + } + + // Add elements passing elementMatchers directly to results + // Support: IE<9, Safari + // Tolerate NodeList properties (IE: "length"; Safari: ) matching elements by id + for ( ; i !== len && ( elem = elems[ i ] ) != null; i++ ) { + if ( byElement && elem ) { + j = 0; + + // Support: IE 11+, Edge 17 - 18+ + // IE/Edge sometimes throw a "Permission denied" error when strict-comparing + // two documents; shallow comparisons work. + // eslint-disable-next-line eqeqeq + if ( !context && elem.ownerDocument != document ) { + setDocument( elem ); + xml = !documentIsHTML; + } + while ( ( matcher = elementMatchers[ j++ ] ) ) { + if ( matcher( elem, context || document, xml ) ) { + results.push( elem ); + break; + } + } + if ( outermost ) { + dirruns = dirrunsUnique; + } + } + + // Track unmatched elements for set filters + if ( bySet ) { + + // They will have gone through all possible matchers + if ( ( elem = !matcher && elem ) ) { + matchedCount--; + } + + // Lengthen the array for every element, matched or not + if ( seed ) { + unmatched.push( elem ); + } + } + } + + // `i` is now the count of elements visited above, and adding it to `matchedCount` + // makes the latter nonnegative. + matchedCount += i; + + // Apply set filters to unmatched elements + // NOTE: This can be skipped if there are no unmatched elements (i.e., `matchedCount` + // equals `i`), unless we didn't visit _any_ elements in the above loop because we have + // no element matchers and no seed. + // Incrementing an initially-string "0" `i` allows `i` to remain a string only in that + // case, which will result in a "00" `matchedCount` that differs from `i` but is also + // numerically zero. + if ( bySet && i !== matchedCount ) { + j = 0; + while ( ( matcher = setMatchers[ j++ ] ) ) { + matcher( unmatched, setMatched, context, xml ); + } + + if ( seed ) { + + // Reintegrate element matches to eliminate the need for sorting + if ( matchedCount > 0 ) { + while ( i-- ) { + if ( !( unmatched[ i ] || setMatched[ i ] ) ) { + setMatched[ i ] = pop.call( results ); + } + } + } + + // Discard index placeholder values to get only actual matches + setMatched = condense( setMatched ); + } + + // Add matches to results + push.apply( results, setMatched ); + + // Seedless set matches succeeding multiple successful matchers stipulate sorting + if ( outermost && !seed && setMatched.length > 0 && + ( matchedCount + setMatchers.length ) > 1 ) { + + Sizzle.uniqueSort( results ); + } + } + + // Override manipulation of globals by nested matchers + if ( outermost ) { + dirruns = dirrunsUnique; + outermostContext = contextBackup; + } + + return unmatched; + }; + + return bySet ? + markFunction( superMatcher ) : + superMatcher; +} + +compile = Sizzle.compile = function( selector, match /* Internal Use Only */ ) { + var i, + setMatchers = [], + elementMatchers = [], + cached = compilerCache[ selector + " " ]; + + if ( !cached ) { + + // Generate a function of recursive functions that can be used to check each element + if ( !match ) { + match = tokenize( selector ); + } + i = match.length; + while ( i-- ) { + cached = matcherFromTokens( match[ i ] ); + if ( cached[ expando ] ) { + setMatchers.push( cached ); + } else { + elementMatchers.push( cached ); + } + } + + // Cache the compiled function + cached = compilerCache( + selector, + matcherFromGroupMatchers( elementMatchers, setMatchers ) + ); + + // Save selector and tokenization + cached.selector = selector; + } + return cached; +}; + +/** + * A low-level selection function that works with Sizzle's compiled + * selector functions + * @param {String|Function} selector A selector or a pre-compiled + * selector function built with Sizzle.compile + * @param {Element} context + * @param {Array} [results] + * @param {Array} [seed] A set of elements to match against + */ +select = Sizzle.select = function( selector, context, results, seed ) { + var i, tokens, token, type, find, + compiled = typeof selector === "function" && selector, + match = !seed && tokenize( ( selector = compiled.selector || selector ) ); + + results = results || []; + + // Try to minimize operations if there is only one selector in the list and no seed + // (the latter of which guarantees us context) + if ( match.length === 1 ) { + + // Reduce context if the leading compound selector is an ID + tokens = match[ 0 ] = match[ 0 ].slice( 0 ); + if ( tokens.length > 2 && ( token = tokens[ 0 ] ).type === "ID" && + context.nodeType === 9 && documentIsHTML && Expr.relative[ tokens[ 1 ].type ] ) { + + context = ( Expr.find[ "ID" ]( token.matches[ 0 ] + .replace( runescape, funescape ), context ) || [] )[ 0 ]; + if ( !context ) { + return results; + + // Precompiled matchers will still verify ancestry, so step up a level + } else if ( compiled ) { + context = context.parentNode; + } + + selector = selector.slice( tokens.shift().value.length ); + } + + // Fetch a seed set for right-to-left matching + i = matchExpr[ "needsContext" ].test( selector ) ? 0 : tokens.length; + while ( i-- ) { + token = tokens[ i ]; + + // Abort if we hit a combinator + if ( Expr.relative[ ( type = token.type ) ] ) { + break; + } + if ( ( find = Expr.find[ type ] ) ) { + + // Search, expanding context for leading sibling combinators + if ( ( seed = find( + token.matches[ 0 ].replace( runescape, funescape ), + rsibling.test( tokens[ 0 ].type ) && testContext( context.parentNode ) || + context + ) ) ) { + + // If seed is empty or no tokens remain, we can return early + tokens.splice( i, 1 ); + selector = seed.length && toSelector( tokens ); + if ( !selector ) { + push.apply( results, seed ); + return results; + } + + break; + } + } + } + } + + // Compile and execute a filtering function if one is not provided + // Provide `match` to avoid retokenization if we modified the selector above + ( compiled || compile( selector, match ) )( + seed, + context, + !documentIsHTML, + results, + !context || rsibling.test( selector ) && testContext( context.parentNode ) || context + ); + return results; +}; + +// One-time assignments + +// Sort stability +support.sortStable = expando.split( "" ).sort( sortOrder ).join( "" ) === expando; + +// Support: Chrome 14-35+ +// Always assume duplicates if they aren't passed to the comparison function +support.detectDuplicates = !!hasDuplicate; + +// Initialize against the default document +setDocument(); + +// Support: Webkit<537.32 - Safari 6.0.3/Chrome 25 (fixed in Chrome 27) +// Detached nodes confoundingly follow *each other* +support.sortDetached = assert( function( el ) { + + // Should return 1, but returns 4 (following) + return el.compareDocumentPosition( document.createElement( "fieldset" ) ) & 1; +} ); + +// Support: IE<8 +// Prevent attribute/property "interpolation" +// https://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx +if ( !assert( function( el ) { + el.innerHTML = ""; + return el.firstChild.getAttribute( "href" ) === "#"; +} ) ) { + addHandle( "type|href|height|width", function( elem, name, isXML ) { + if ( !isXML ) { + return elem.getAttribute( name, name.toLowerCase() === "type" ? 1 : 2 ); + } + } ); +} + +// Support: IE<9 +// Use defaultValue in place of getAttribute("value") +if ( !support.attributes || !assert( function( el ) { + el.innerHTML = ""; + el.firstChild.setAttribute( "value", "" ); + return el.firstChild.getAttribute( "value" ) === ""; +} ) ) { + addHandle( "value", function( elem, _name, isXML ) { + if ( !isXML && elem.nodeName.toLowerCase() === "input" ) { + return elem.defaultValue; + } + } ); +} + +// Support: IE<9 +// Use getAttributeNode to fetch booleans when getAttribute lies +if ( !assert( function( el ) { + return el.getAttribute( "disabled" ) == null; +} ) ) { + addHandle( booleans, function( elem, name, isXML ) { + var val; + if ( !isXML ) { + return elem[ name ] === true ? name.toLowerCase() : + ( val = elem.getAttributeNode( name ) ) && val.specified ? + val.value : + null; + } + } ); +} + +return Sizzle; + +} )( window ); + + + +jQuery.find = Sizzle; +jQuery.expr = Sizzle.selectors; + +// Deprecated +jQuery.expr[ ":" ] = jQuery.expr.pseudos; +jQuery.uniqueSort = jQuery.unique = Sizzle.uniqueSort; +jQuery.text = Sizzle.getText; +jQuery.isXMLDoc = Sizzle.isXML; +jQuery.contains = Sizzle.contains; +jQuery.escapeSelector = Sizzle.escape; + + + + +var dir = function( elem, dir, until ) { + var matched = [], + truncate = until !== undefined; + + while ( ( elem = elem[ dir ] ) && elem.nodeType !== 9 ) { + if ( elem.nodeType === 1 ) { + if ( truncate && jQuery( elem ).is( until ) ) { + break; + } + matched.push( elem ); + } + } + return matched; +}; + + +var siblings = function( n, elem ) { + var matched = []; + + for ( ; n; n = n.nextSibling ) { + if ( n.nodeType === 1 && n !== elem ) { + matched.push( n ); + } + } + + return matched; +}; + + +var rneedsContext = jQuery.expr.match.needsContext; + + + +function nodeName( elem, name ) { + + return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase(); + +} +var rsingleTag = ( /^<([a-z][^\/\0>:\x20\t\r\n\f]*)[\x20\t\r\n\f]*\/?>(?:<\/\1>|)$/i ); + + + +// Implement the identical functionality for filter and not +function winnow( elements, qualifier, not ) { + if ( isFunction( qualifier ) ) { + return jQuery.grep( elements, function( elem, i ) { + return !!qualifier.call( elem, i, elem ) !== not; + } ); + } + + // Single element + if ( qualifier.nodeType ) { + return jQuery.grep( elements, function( elem ) { + return ( elem === qualifier ) !== not; + } ); + } + + // Arraylike of elements (jQuery, arguments, Array) + if ( typeof qualifier !== "string" ) { + return jQuery.grep( elements, function( elem ) { + return ( indexOf.call( qualifier, elem ) > -1 ) !== not; + } ); + } + + // Filtered directly for both simple and complex selectors + return jQuery.filter( qualifier, elements, not ); +} + +jQuery.filter = function( expr, elems, not ) { + var elem = elems[ 0 ]; + + if ( not ) { + expr = ":not(" + expr + ")"; + } + + if ( elems.length === 1 && elem.nodeType === 1 ) { + return jQuery.find.matchesSelector( elem, expr ) ? [ elem ] : []; + } + + return jQuery.find.matches( expr, jQuery.grep( elems, function( elem ) { + return elem.nodeType === 1; + } ) ); +}; + +jQuery.fn.extend( { + find: function( selector ) { + var i, ret, + len = this.length, + self = this; + + if ( typeof selector !== "string" ) { + return this.pushStack( jQuery( selector ).filter( function() { + for ( i = 0; i < len; i++ ) { + if ( jQuery.contains( self[ i ], this ) ) { + return true; + } + } + } ) ); + } + + ret = this.pushStack( [] ); + + for ( i = 0; i < len; i++ ) { + jQuery.find( selector, self[ i ], ret ); + } + + return len > 1 ? jQuery.uniqueSort( ret ) : ret; + }, + filter: function( selector ) { + return this.pushStack( winnow( this, selector || [], false ) ); + }, + not: function( selector ) { + return this.pushStack( winnow( this, selector || [], true ) ); + }, + is: function( selector ) { + return !!winnow( + this, + + // If this is a positional/relative selector, check membership in the returned set + // so $("p:first").is("p:last") won't return true for a doc with two "p". + typeof selector === "string" && rneedsContext.test( selector ) ? + jQuery( selector ) : + selector || [], + false + ).length; + } +} ); + + +// Initialize a jQuery object + + +// A central reference to the root jQuery(document) +var rootjQuery, + + // A simple way to check for HTML strings + // Prioritize #id over to avoid XSS via location.hash (#9521) + // Strict HTML recognition (#11290: must start with <) + // Shortcut simple #id case for speed + rquickExpr = /^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]+))$/, + + init = jQuery.fn.init = function( selector, context, root ) { + var match, elem; + + // HANDLE: $(""), $(null), $(undefined), $(false) + if ( !selector ) { + return this; + } + + // Method init() accepts an alternate rootjQuery + // so migrate can support jQuery.sub (gh-2101) + root = root || rootjQuery; + + // Handle HTML strings + if ( typeof selector === "string" ) { + if ( selector[ 0 ] === "<" && + selector[ selector.length - 1 ] === ">" && + selector.length >= 3 ) { + + // Assume that strings that start and end with <> are HTML and skip the regex check + match = [ null, selector, null ]; + + } else { + match = rquickExpr.exec( selector ); + } + + // Match html or make sure no context is specified for #id + if ( match && ( match[ 1 ] || !context ) ) { + + // HANDLE: $(html) -> $(array) + if ( match[ 1 ] ) { + context = context instanceof jQuery ? context[ 0 ] : context; + + // Option to run scripts is true for back-compat + // Intentionally let the error be thrown if parseHTML is not present + jQuery.merge( this, jQuery.parseHTML( + match[ 1 ], + context && context.nodeType ? context.ownerDocument || context : document, + true + ) ); + + // HANDLE: $(html, props) + if ( rsingleTag.test( match[ 1 ] ) && jQuery.isPlainObject( context ) ) { + for ( match in context ) { + + // Properties of context are called as methods if possible + if ( isFunction( this[ match ] ) ) { + this[ match ]( context[ match ] ); + + // ...and otherwise set as attributes + } else { + this.attr( match, context[ match ] ); + } + } + } + + return this; + + // HANDLE: $(#id) + } else { + elem = document.getElementById( match[ 2 ] ); + + if ( elem ) { + + // Inject the element directly into the jQuery object + this[ 0 ] = elem; + this.length = 1; + } + return this; + } + + // HANDLE: $(expr, $(...)) + } else if ( !context || context.jquery ) { + return ( context || root ).find( selector ); + + // HANDLE: $(expr, context) + // (which is just equivalent to: $(context).find(expr) + } else { + return this.constructor( context ).find( selector ); + } + + // HANDLE: $(DOMElement) + } else if ( selector.nodeType ) { + this[ 0 ] = selector; + this.length = 1; + return this; + + // HANDLE: $(function) + // Shortcut for document ready + } else if ( isFunction( selector ) ) { + return root.ready !== undefined ? + root.ready( selector ) : + + // Execute immediately if ready is not present + selector( jQuery ); + } + + return jQuery.makeArray( selector, this ); + }; + +// Give the init function the jQuery prototype for later instantiation +init.prototype = jQuery.fn; + +// Initialize central reference +rootjQuery = jQuery( document ); + + +var rparentsprev = /^(?:parents|prev(?:Until|All))/, + + // Methods guaranteed to produce a unique set when starting from a unique set + guaranteedUnique = { + children: true, + contents: true, + next: true, + prev: true + }; + +jQuery.fn.extend( { + has: function( target ) { + var targets = jQuery( target, this ), + l = targets.length; + + return this.filter( function() { + var i = 0; + for ( ; i < l; i++ ) { + if ( jQuery.contains( this, targets[ i ] ) ) { + return true; + } + } + } ); + }, + + closest: function( selectors, context ) { + var cur, + i = 0, + l = this.length, + matched = [], + targets = typeof selectors !== "string" && jQuery( selectors ); + + // Positional selectors never match, since there's no _selection_ context + if ( !rneedsContext.test( selectors ) ) { + for ( ; i < l; i++ ) { + for ( cur = this[ i ]; cur && cur !== context; cur = cur.parentNode ) { + + // Always skip document fragments + if ( cur.nodeType < 11 && ( targets ? + targets.index( cur ) > -1 : + + // Don't pass non-elements to Sizzle + cur.nodeType === 1 && + jQuery.find.matchesSelector( cur, selectors ) ) ) { + + matched.push( cur ); + break; + } + } + } + } + + return this.pushStack( matched.length > 1 ? jQuery.uniqueSort( matched ) : matched ); + }, + + // Determine the position of an element within the set + index: function( elem ) { + + // No argument, return index in parent + if ( !elem ) { + return ( this[ 0 ] && this[ 0 ].parentNode ) ? this.first().prevAll().length : -1; + } + + // Index in selector + if ( typeof elem === "string" ) { + return indexOf.call( jQuery( elem ), this[ 0 ] ); + } + + // Locate the position of the desired element + return indexOf.call( this, + + // If it receives a jQuery object, the first element is used + elem.jquery ? elem[ 0 ] : elem + ); + }, + + add: function( selector, context ) { + return this.pushStack( + jQuery.uniqueSort( + jQuery.merge( this.get(), jQuery( selector, context ) ) + ) + ); + }, + + addBack: function( selector ) { + return this.add( selector == null ? + this.prevObject : this.prevObject.filter( selector ) + ); + } +} ); + +function sibling( cur, dir ) { + while ( ( cur = cur[ dir ] ) && cur.nodeType !== 1 ) {} + return cur; +} + +jQuery.each( { + parent: function( elem ) { + var parent = elem.parentNode; + return parent && parent.nodeType !== 11 ? parent : null; + }, + parents: function( elem ) { + return dir( elem, "parentNode" ); + }, + parentsUntil: function( elem, _i, until ) { + return dir( elem, "parentNode", until ); + }, + next: function( elem ) { + return sibling( elem, "nextSibling" ); + }, + prev: function( elem ) { + return sibling( elem, "previousSibling" ); + }, + nextAll: function( elem ) { + return dir( elem, "nextSibling" ); + }, + prevAll: function( elem ) { + return dir( elem, "previousSibling" ); + }, + nextUntil: function( elem, _i, until ) { + return dir( elem, "nextSibling", until ); + }, + prevUntil: function( elem, _i, until ) { + return dir( elem, "previousSibling", until ); + }, + siblings: function( elem ) { + return siblings( ( elem.parentNode || {} ).firstChild, elem ); + }, + children: function( elem ) { + return siblings( elem.firstChild ); + }, + contents: function( elem ) { + if ( elem.contentDocument != null && + + // Support: IE 11+ + // elements with no `data` attribute has an object + // `contentDocument` with a `null` prototype. + getProto( elem.contentDocument ) ) { + + return elem.contentDocument; + } + + // Support: IE 9 - 11 only, iOS 7 only, Android Browser <=4.3 only + // Treat the template element as a regular one in browsers that + // don't support it. + if ( nodeName( elem, "template" ) ) { + elem = elem.content || elem; + } + + return jQuery.merge( [], elem.childNodes ); + } +}, function( name, fn ) { + jQuery.fn[ name ] = function( until, selector ) { + var matched = jQuery.map( this, fn, until ); + + if ( name.slice( -5 ) !== "Until" ) { + selector = until; + } + + if ( selector && typeof selector === "string" ) { + matched = jQuery.filter( selector, matched ); + } + + if ( this.length > 1 ) { + + // Remove duplicates + if ( !guaranteedUnique[ name ] ) { + jQuery.uniqueSort( matched ); + } + + // Reverse order for parents* and prev-derivatives + if ( rparentsprev.test( name ) ) { + matched.reverse(); + } + } + + return this.pushStack( matched ); + }; +} ); +var rnothtmlwhite = ( /[^\x20\t\r\n\f]+/g ); + + + +// Convert String-formatted options into Object-formatted ones +function createOptions( options ) { + var object = {}; + jQuery.each( options.match( rnothtmlwhite ) || [], function( _, flag ) { + object[ flag ] = true; + } ); + return object; +} + +/* + * Create a callback list using the following parameters: + * + * options: an optional list of space-separated options that will change how + * the callback list behaves or a more traditional option object + * + * By default a callback list will act like an event callback list and can be + * "fired" multiple times. + * + * Possible options: + * + * once: will ensure the callback list can only be fired once (like a Deferred) + * + * memory: will keep track of previous values and will call any callback added + * after the list has been fired right away with the latest "memorized" + * values (like a Deferred) + * + * unique: will ensure a callback can only be added once (no duplicate in the list) + * + * stopOnFalse: interrupt callings when a callback returns false + * + */ +jQuery.Callbacks = function( options ) { + + // Convert options from String-formatted to Object-formatted if needed + // (we check in cache first) + options = typeof options === "string" ? + createOptions( options ) : + jQuery.extend( {}, options ); + + var // Flag to know if list is currently firing + firing, + + // Last fire value for non-forgettable lists + memory, + + // Flag to know if list was already fired + fired, + + // Flag to prevent firing + locked, + + // Actual callback list + list = [], + + // Queue of execution data for repeatable lists + queue = [], + + // Index of currently firing callback (modified by add/remove as needed) + firingIndex = -1, + + // Fire callbacks + fire = function() { + + // Enforce single-firing + locked = locked || options.once; + + // Execute callbacks for all pending executions, + // respecting firingIndex overrides and runtime changes + fired = firing = true; + for ( ; queue.length; firingIndex = -1 ) { + memory = queue.shift(); + while ( ++firingIndex < list.length ) { + + // Run callback and check for early termination + if ( list[ firingIndex ].apply( memory[ 0 ], memory[ 1 ] ) === false && + options.stopOnFalse ) { + + // Jump to end and forget the data so .add doesn't re-fire + firingIndex = list.length; + memory = false; + } + } + } + + // Forget the data if we're done with it + if ( !options.memory ) { + memory = false; + } + + firing = false; + + // Clean up if we're done firing for good + if ( locked ) { + + // Keep an empty list if we have data for future add calls + if ( memory ) { + list = []; + + // Otherwise, this object is spent + } else { + list = ""; + } + } + }, + + // Actual Callbacks object + self = { + + // Add a callback or a collection of callbacks to the list + add: function() { + if ( list ) { + + // If we have memory from a past run, we should fire after adding + if ( memory && !firing ) { + firingIndex = list.length - 1; + queue.push( memory ); + } + + ( function add( args ) { + jQuery.each( args, function( _, arg ) { + if ( isFunction( arg ) ) { + if ( !options.unique || !self.has( arg ) ) { + list.push( arg ); + } + } else if ( arg && arg.length && toType( arg ) !== "string" ) { + + // Inspect recursively + add( arg ); + } + } ); + } )( arguments ); + + if ( memory && !firing ) { + fire(); + } + } + return this; + }, + + // Remove a callback from the list + remove: function() { + jQuery.each( arguments, function( _, arg ) { + var index; + while ( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) { + list.splice( index, 1 ); + + // Handle firing indexes + if ( index <= firingIndex ) { + firingIndex--; + } + } + } ); + return this; + }, + + // Check if a given callback is in the list. + // If no argument is given, return whether or not list has callbacks attached. + has: function( fn ) { + return fn ? + jQuery.inArray( fn, list ) > -1 : + list.length > 0; + }, + + // Remove all callbacks from the list + empty: function() { + if ( list ) { + list = []; + } + return this; + }, + + // Disable .fire and .add + // Abort any current/pending executions + // Clear all callbacks and values + disable: function() { + locked = queue = []; + list = memory = ""; + return this; + }, + disabled: function() { + return !list; + }, + + // Disable .fire + // Also disable .add unless we have memory (since it would have no effect) + // Abort any pending executions + lock: function() { + locked = queue = []; + if ( !memory && !firing ) { + list = memory = ""; + } + return this; + }, + locked: function() { + return !!locked; + }, + + // Call all callbacks with the given context and arguments + fireWith: function( context, args ) { + if ( !locked ) { + args = args || []; + args = [ context, args.slice ? args.slice() : args ]; + queue.push( args ); + if ( !firing ) { + fire(); + } + } + return this; + }, + + // Call all the callbacks with the given arguments + fire: function() { + self.fireWith( this, arguments ); + return this; + }, + + // To know if the callbacks have already been called at least once + fired: function() { + return !!fired; + } + }; + + return self; +}; + + +function Identity( v ) { + return v; +} +function Thrower( ex ) { + throw ex; +} + +function adoptValue( value, resolve, reject, noValue ) { + var method; + + try { + + // Check for promise aspect first to privilege synchronous behavior + if ( value && isFunction( ( method = value.promise ) ) ) { + method.call( value ).done( resolve ).fail( reject ); + + // Other thenables + } else if ( value && isFunction( ( method = value.then ) ) ) { + method.call( value, resolve, reject ); + + // Other non-thenables + } else { + + // Control `resolve` arguments by letting Array#slice cast boolean `noValue` to integer: + // * false: [ value ].slice( 0 ) => resolve( value ) + // * true: [ value ].slice( 1 ) => resolve() + resolve.apply( undefined, [ value ].slice( noValue ) ); + } + + // For Promises/A+, convert exceptions into rejections + // Since jQuery.when doesn't unwrap thenables, we can skip the extra checks appearing in + // Deferred#then to conditionally suppress rejection. + } catch ( value ) { + + // Support: Android 4.0 only + // Strict mode functions invoked without .call/.apply get global-object context + reject.apply( undefined, [ value ] ); + } +} + +jQuery.extend( { + + Deferred: function( func ) { + var tuples = [ + + // action, add listener, callbacks, + // ... .then handlers, argument index, [final state] + [ "notify", "progress", jQuery.Callbacks( "memory" ), + jQuery.Callbacks( "memory" ), 2 ], + [ "resolve", "done", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 0, "resolved" ], + [ "reject", "fail", jQuery.Callbacks( "once memory" ), + jQuery.Callbacks( "once memory" ), 1, "rejected" ] + ], + state = "pending", + promise = { + state: function() { + return state; + }, + always: function() { + deferred.done( arguments ).fail( arguments ); + return this; + }, + "catch": function( fn ) { + return promise.then( null, fn ); + }, + + // Keep pipe for back-compat + pipe: function( /* fnDone, fnFail, fnProgress */ ) { + var fns = arguments; + + return jQuery.Deferred( function( newDefer ) { + jQuery.each( tuples, function( _i, tuple ) { + + // Map tuples (progress, done, fail) to arguments (done, fail, progress) + var fn = isFunction( fns[ tuple[ 4 ] ] ) && fns[ tuple[ 4 ] ]; + + // deferred.progress(function() { bind to newDefer or newDefer.notify }) + // deferred.done(function() { bind to newDefer or newDefer.resolve }) + // deferred.fail(function() { bind to newDefer or newDefer.reject }) + deferred[ tuple[ 1 ] ]( function() { + var returned = fn && fn.apply( this, arguments ); + if ( returned && isFunction( returned.promise ) ) { + returned.promise() + .progress( newDefer.notify ) + .done( newDefer.resolve ) + .fail( newDefer.reject ); + } else { + newDefer[ tuple[ 0 ] + "With" ]( + this, + fn ? [ returned ] : arguments + ); + } + } ); + } ); + fns = null; + } ).promise(); + }, + then: function( onFulfilled, onRejected, onProgress ) { + var maxDepth = 0; + function resolve( depth, deferred, handler, special ) { + return function() { + var that = this, + args = arguments, + mightThrow = function() { + var returned, then; + + // Support: Promises/A+ section 2.3.3.3.3 + // https://promisesaplus.com/#point-59 + // Ignore double-resolution attempts + if ( depth < maxDepth ) { + return; + } + + returned = handler.apply( that, args ); + + // Support: Promises/A+ section 2.3.1 + // https://promisesaplus.com/#point-48 + if ( returned === deferred.promise() ) { + throw new TypeError( "Thenable self-resolution" ); + } + + // Support: Promises/A+ sections 2.3.3.1, 3.5 + // https://promisesaplus.com/#point-54 + // https://promisesaplus.com/#point-75 + // Retrieve `then` only once + then = returned && + + // Support: Promises/A+ section 2.3.4 + // https://promisesaplus.com/#point-64 + // Only check objects and functions for thenability + ( typeof returned === "object" || + typeof returned === "function" ) && + returned.then; + + // Handle a returned thenable + if ( isFunction( then ) ) { + + // Special processors (notify) just wait for resolution + if ( special ) { + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ) + ); + + // Normal processors (resolve) also hook into progress + } else { + + // ...and disregard older resolution values + maxDepth++; + + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ), + resolve( maxDepth, deferred, Identity, + deferred.notifyWith ) + ); + } + + // Handle all other returned values + } else { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Identity ) { + that = undefined; + args = [ returned ]; + } + + // Process the value(s) + // Default process is resolve + ( special || deferred.resolveWith )( that, args ); + } + }, + + // Only normal processors (resolve) catch and reject exceptions + process = special ? + mightThrow : + function() { + try { + mightThrow(); + } catch ( e ) { + + if ( jQuery.Deferred.exceptionHook ) { + jQuery.Deferred.exceptionHook( e, + process.stackTrace ); + } + + // Support: Promises/A+ section 2.3.3.3.4.1 + // https://promisesaplus.com/#point-61 + // Ignore post-resolution exceptions + if ( depth + 1 >= maxDepth ) { + + // Only substitute handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Thrower ) { + that = undefined; + args = [ e ]; + } + + deferred.rejectWith( that, args ); + } + } + }; + + // Support: Promises/A+ section 2.3.3.3.1 + // https://promisesaplus.com/#point-57 + // Re-resolve promises immediately to dodge false rejection from + // subsequent errors + if ( depth ) { + process(); + } else { + + // Call an optional hook to record the stack, in case of exception + // since it's otherwise lost when execution goes async + if ( jQuery.Deferred.getStackHook ) { + process.stackTrace = jQuery.Deferred.getStackHook(); + } + window.setTimeout( process ); + } + }; + } + + return jQuery.Deferred( function( newDefer ) { + + // progress_handlers.add( ... ) + tuples[ 0 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onProgress ) ? + onProgress : + Identity, + newDefer.notifyWith + ) + ); + + // fulfilled_handlers.add( ... ) + tuples[ 1 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onFulfilled ) ? + onFulfilled : + Identity + ) + ); + + // rejected_handlers.add( ... ) + tuples[ 2 ][ 3 ].add( + resolve( + 0, + newDefer, + isFunction( onRejected ) ? + onRejected : + Thrower + ) + ); + } ).promise(); + }, + + // Get a promise for this deferred + // If obj is provided, the promise aspect is added to the object + promise: function( obj ) { + return obj != null ? jQuery.extend( obj, promise ) : promise; + } + }, + deferred = {}; + + // Add list-specific methods + jQuery.each( tuples, function( i, tuple ) { + var list = tuple[ 2 ], + stateString = tuple[ 5 ]; + + // promise.progress = list.add + // promise.done = list.add + // promise.fail = list.add + promise[ tuple[ 1 ] ] = list.add; + + // Handle state + if ( stateString ) { + list.add( + function() { + + // state = "resolved" (i.e., fulfilled) + // state = "rejected" + state = stateString; + }, + + // rejected_callbacks.disable + // fulfilled_callbacks.disable + tuples[ 3 - i ][ 2 ].disable, + + // rejected_handlers.disable + // fulfilled_handlers.disable + tuples[ 3 - i ][ 3 ].disable, + + // progress_callbacks.lock + tuples[ 0 ][ 2 ].lock, + + // progress_handlers.lock + tuples[ 0 ][ 3 ].lock + ); + } + + // progress_handlers.fire + // fulfilled_handlers.fire + // rejected_handlers.fire + list.add( tuple[ 3 ].fire ); + + // deferred.notify = function() { deferred.notifyWith(...) } + // deferred.resolve = function() { deferred.resolveWith(...) } + // deferred.reject = function() { deferred.rejectWith(...) } + deferred[ tuple[ 0 ] ] = function() { + deferred[ tuple[ 0 ] + "With" ]( this === deferred ? undefined : this, arguments ); + return this; + }; + + // deferred.notifyWith = list.fireWith + // deferred.resolveWith = list.fireWith + // deferred.rejectWith = list.fireWith + deferred[ tuple[ 0 ] + "With" ] = list.fireWith; + } ); + + // Make the deferred a promise + promise.promise( deferred ); + + // Call given func if any + if ( func ) { + func.call( deferred, deferred ); + } + + // All done! + return deferred; + }, + + // Deferred helper + when: function( singleValue ) { + var + + // count of uncompleted subordinates + remaining = arguments.length, + + // count of unprocessed arguments + i = remaining, + + // subordinate fulfillment data + resolveContexts = Array( i ), + resolveValues = slice.call( arguments ), + + // the primary Deferred + primary = jQuery.Deferred(), + + // subordinate callback factory + updateFunc = function( i ) { + return function( value ) { + resolveContexts[ i ] = this; + resolveValues[ i ] = arguments.length > 1 ? slice.call( arguments ) : value; + if ( !( --remaining ) ) { + primary.resolveWith( resolveContexts, resolveValues ); + } + }; + }; + + // Single- and empty arguments are adopted like Promise.resolve + if ( remaining <= 1 ) { + adoptValue( singleValue, primary.done( updateFunc( i ) ).resolve, primary.reject, + !remaining ); + + // Use .then() to unwrap secondary thenables (cf. gh-3000) + if ( primary.state() === "pending" || + isFunction( resolveValues[ i ] && resolveValues[ i ].then ) ) { + + return primary.then(); + } + } + + // Multiple arguments are aggregated like Promise.all array elements + while ( i-- ) { + adoptValue( resolveValues[ i ], updateFunc( i ), primary.reject ); + } + + return primary.promise(); + } +} ); + + +// These usually indicate a programmer mistake during development, +// warn about them ASAP rather than swallowing them by default. +var rerrorNames = /^(Eval|Internal|Range|Reference|Syntax|Type|URI)Error$/; + +jQuery.Deferred.exceptionHook = function( error, stack ) { + + // Support: IE 8 - 9 only + // Console exists when dev tools are open, which can happen at any time + if ( window.console && window.console.warn && error && rerrorNames.test( error.name ) ) { + window.console.warn( "jQuery.Deferred exception: " + error.message, error.stack, stack ); + } +}; + + + + +jQuery.readyException = function( error ) { + window.setTimeout( function() { + throw error; + } ); +}; + + + + +// The deferred used on DOM ready +var readyList = jQuery.Deferred(); + +jQuery.fn.ready = function( fn ) { + + readyList + .then( fn ) + + // Wrap jQuery.readyException in a function so that the lookup + // happens at the time of error handling instead of callback + // registration. + .catch( function( error ) { + jQuery.readyException( error ); + } ); + + return this; +}; + +jQuery.extend( { + + // Is the DOM ready to be used? Set to true once it occurs. + isReady: false, + + // A counter to track how many items to wait for before + // the ready event fires. See #6781 + readyWait: 1, + + // Handle when the DOM is ready + ready: function( wait ) { + + // Abort if there are pending holds or we're already ready + if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) { + return; + } + + // Remember that the DOM is ready + jQuery.isReady = true; + + // If a normal DOM Ready event fired, decrement, and wait if need be + if ( wait !== true && --jQuery.readyWait > 0 ) { + return; + } + + // If there are functions bound, to execute + readyList.resolveWith( document, [ jQuery ] ); + } +} ); + +jQuery.ready.then = readyList.then; + +// The ready event handler and self cleanup method +function completed() { + document.removeEventListener( "DOMContentLoaded", completed ); + window.removeEventListener( "load", completed ); + jQuery.ready(); +} + +// Catch cases where $(document).ready() is called +// after the browser event has already occurred. +// Support: IE <=9 - 10 only +// Older IE sometimes signals "interactive" too soon +if ( document.readyState === "complete" || + ( document.readyState !== "loading" && !document.documentElement.doScroll ) ) { + + // Handle it asynchronously to allow scripts the opportunity to delay ready + window.setTimeout( jQuery.ready ); + +} else { + + // Use the handy event callback + document.addEventListener( "DOMContentLoaded", completed ); + + // A fallback to window.onload, that will always work + window.addEventListener( "load", completed ); +} + + + + +// Multifunctional method to get and set values of a collection +// The value/s can optionally be executed if it's a function +var access = function( elems, fn, key, value, chainable, emptyGet, raw ) { + var i = 0, + len = elems.length, + bulk = key == null; + + // Sets many values + if ( toType( key ) === "object" ) { + chainable = true; + for ( i in key ) { + access( elems, fn, i, key[ i ], true, emptyGet, raw ); + } + + // Sets one value + } else if ( value !== undefined ) { + chainable = true; + + if ( !isFunction( value ) ) { + raw = true; + } + + if ( bulk ) { + + // Bulk operations run against the entire set + if ( raw ) { + fn.call( elems, value ); + fn = null; + + // ...except when executing function values + } else { + bulk = fn; + fn = function( elem, _key, value ) { + return bulk.call( jQuery( elem ), value ); + }; + } + } + + if ( fn ) { + for ( ; i < len; i++ ) { + fn( + elems[ i ], key, raw ? + value : + value.call( elems[ i ], i, fn( elems[ i ], key ) ) + ); + } + } + } + + if ( chainable ) { + return elems; + } + + // Gets + if ( bulk ) { + return fn.call( elems ); + } + + return len ? fn( elems[ 0 ], key ) : emptyGet; +}; + + +// Matches dashed string for camelizing +var rmsPrefix = /^-ms-/, + rdashAlpha = /-([a-z])/g; + +// Used by camelCase as callback to replace() +function fcamelCase( _all, letter ) { + return letter.toUpperCase(); +} + +// Convert dashed to camelCase; used by the css and data modules +// Support: IE <=9 - 11, Edge 12 - 15 +// Microsoft forgot to hump their vendor prefix (#9572) +function camelCase( string ) { + return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase ); +} +var acceptData = function( owner ) { + + // Accepts only: + // - Node + // - Node.ELEMENT_NODE + // - Node.DOCUMENT_NODE + // - Object + // - Any + return owner.nodeType === 1 || owner.nodeType === 9 || !( +owner.nodeType ); +}; + + + + +function Data() { + this.expando = jQuery.expando + Data.uid++; +} + +Data.uid = 1; + +Data.prototype = { + + cache: function( owner ) { + + // Check if the owner object already has a cache + var value = owner[ this.expando ]; + + // If not, create one + if ( !value ) { + value = {}; + + // We can accept data for non-element nodes in modern browsers, + // but we should not, see #8335. + // Always return an empty object. + if ( acceptData( owner ) ) { + + // If it is a node unlikely to be stringify-ed or looped over + // use plain assignment + if ( owner.nodeType ) { + owner[ this.expando ] = value; + + // Otherwise secure it in a non-enumerable property + // configurable must be true to allow the property to be + // deleted when data is removed + } else { + Object.defineProperty( owner, this.expando, { + value: value, + configurable: true + } ); + } + } + } + + return value; + }, + set: function( owner, data, value ) { + var prop, + cache = this.cache( owner ); + + // Handle: [ owner, key, value ] args + // Always use camelCase key (gh-2257) + if ( typeof data === "string" ) { + cache[ camelCase( data ) ] = value; + + // Handle: [ owner, { properties } ] args + } else { + + // Copy the properties one-by-one to the cache object + for ( prop in data ) { + cache[ camelCase( prop ) ] = data[ prop ]; + } + } + return cache; + }, + get: function( owner, key ) { + return key === undefined ? + this.cache( owner ) : + + // Always use camelCase key (gh-2257) + owner[ this.expando ] && owner[ this.expando ][ camelCase( key ) ]; + }, + access: function( owner, key, value ) { + + // In cases where either: + // + // 1. No key was specified + // 2. A string key was specified, but no value provided + // + // Take the "read" path and allow the get method to determine + // which value to return, respectively either: + // + // 1. The entire cache object + // 2. The data stored at the key + // + if ( key === undefined || + ( ( key && typeof key === "string" ) && value === undefined ) ) { + + return this.get( owner, key ); + } + + // When the key is not a string, or both a key and value + // are specified, set or extend (existing objects) with either: + // + // 1. An object of properties + // 2. A key and value + // + this.set( owner, key, value ); + + // Since the "set" path can have two possible entry points + // return the expected data based on which path was taken[*] + return value !== undefined ? value : key; + }, + remove: function( owner, key ) { + var i, + cache = owner[ this.expando ]; + + if ( cache === undefined ) { + return; + } + + if ( key !== undefined ) { + + // Support array or space separated string of keys + if ( Array.isArray( key ) ) { + + // If key is an array of keys... + // We always set camelCase keys, so remove that. + key = key.map( camelCase ); + } else { + key = camelCase( key ); + + // If a key with the spaces exists, use it. + // Otherwise, create an array by matching non-whitespace + key = key in cache ? + [ key ] : + ( key.match( rnothtmlwhite ) || [] ); + } + + i = key.length; + + while ( i-- ) { + delete cache[ key[ i ] ]; + } + } + + // Remove the expando if there's no more data + if ( key === undefined || jQuery.isEmptyObject( cache ) ) { + + // Support: Chrome <=35 - 45 + // Webkit & Blink performance suffers when deleting properties + // from DOM nodes, so set to undefined instead + // https://bugs.chromium.org/p/chromium/issues/detail?id=378607 (bug restricted) + if ( owner.nodeType ) { + owner[ this.expando ] = undefined; + } else { + delete owner[ this.expando ]; + } + } + }, + hasData: function( owner ) { + var cache = owner[ this.expando ]; + return cache !== undefined && !jQuery.isEmptyObject( cache ); + } +}; +var dataPriv = new Data(); + +var dataUser = new Data(); + + + +// Implementation Summary +// +// 1. Enforce API surface and semantic compatibility with 1.9.x branch +// 2. Improve the module's maintainability by reducing the storage +// paths to a single mechanism. +// 3. Use the same single mechanism to support "private" and "user" data. +// 4. _Never_ expose "private" data to user code (TODO: Drop _data, _removeData) +// 5. Avoid exposing implementation details on user objects (eg. expando properties) +// 6. Provide a clear path for implementation upgrade to WeakMap in 2014 + +var rbrace = /^(?:\{[\w\W]*\}|\[[\w\W]*\])$/, + rmultiDash = /[A-Z]/g; + +function getData( data ) { + if ( data === "true" ) { + return true; + } + + if ( data === "false" ) { + return false; + } + + if ( data === "null" ) { + return null; + } + + // Only convert to a number if it doesn't change the string + if ( data === +data + "" ) { + return +data; + } + + if ( rbrace.test( data ) ) { + return JSON.parse( data ); + } + + return data; +} + +function dataAttr( elem, key, data ) { + var name; + + // If nothing was found internally, try to fetch any + // data from the HTML5 data-* attribute + if ( data === undefined && elem.nodeType === 1 ) { + name = "data-" + key.replace( rmultiDash, "-$&" ).toLowerCase(); + data = elem.getAttribute( name ); + + if ( typeof data === "string" ) { + try { + data = getData( data ); + } catch ( e ) {} + + // Make sure we set the data so it isn't changed later + dataUser.set( elem, key, data ); + } else { + data = undefined; + } + } + return data; +} + +jQuery.extend( { + hasData: function( elem ) { + return dataUser.hasData( elem ) || dataPriv.hasData( elem ); + }, + + data: function( elem, name, data ) { + return dataUser.access( elem, name, data ); + }, + + removeData: function( elem, name ) { + dataUser.remove( elem, name ); + }, + + // TODO: Now that all calls to _data and _removeData have been replaced + // with direct calls to dataPriv methods, these can be deprecated. + _data: function( elem, name, data ) { + return dataPriv.access( elem, name, data ); + }, + + _removeData: function( elem, name ) { + dataPriv.remove( elem, name ); + } +} ); + +jQuery.fn.extend( { + data: function( key, value ) { + var i, name, data, + elem = this[ 0 ], + attrs = elem && elem.attributes; + + // Gets all values + if ( key === undefined ) { + if ( this.length ) { + data = dataUser.get( elem ); + + if ( elem.nodeType === 1 && !dataPriv.get( elem, "hasDataAttrs" ) ) { + i = attrs.length; + while ( i-- ) { + + // Support: IE 11 only + // The attrs elements can be null (#14894) + if ( attrs[ i ] ) { + name = attrs[ i ].name; + if ( name.indexOf( "data-" ) === 0 ) { + name = camelCase( name.slice( 5 ) ); + dataAttr( elem, name, data[ name ] ); + } + } + } + dataPriv.set( elem, "hasDataAttrs", true ); + } + } + + return data; + } + + // Sets multiple values + if ( typeof key === "object" ) { + return this.each( function() { + dataUser.set( this, key ); + } ); + } + + return access( this, function( value ) { + var data; + + // The calling jQuery object (element matches) is not empty + // (and therefore has an element appears at this[ 0 ]) and the + // `value` parameter was not undefined. An empty jQuery object + // will result in `undefined` for elem = this[ 0 ] which will + // throw an exception if an attempt to read a data cache is made. + if ( elem && value === undefined ) { + + // Attempt to get data from the cache + // The key will always be camelCased in Data + data = dataUser.get( elem, key ); + if ( data !== undefined ) { + return data; + } + + // Attempt to "discover" the data in + // HTML5 custom data-* attrs + data = dataAttr( elem, key ); + if ( data !== undefined ) { + return data; + } + + // We tried really hard, but the data doesn't exist. + return; + } + + // Set the data... + this.each( function() { + + // We always store the camelCased key + dataUser.set( this, key, value ); + } ); + }, null, value, arguments.length > 1, null, true ); + }, + + removeData: function( key ) { + return this.each( function() { + dataUser.remove( this, key ); + } ); + } +} ); + + +jQuery.extend( { + queue: function( elem, type, data ) { + var queue; + + if ( elem ) { + type = ( type || "fx" ) + "queue"; + queue = dataPriv.get( elem, type ); + + // Speed up dequeue by getting out quickly if this is just a lookup + if ( data ) { + if ( !queue || Array.isArray( data ) ) { + queue = dataPriv.access( elem, type, jQuery.makeArray( data ) ); + } else { + queue.push( data ); + } + } + return queue || []; + } + }, + + dequeue: function( elem, type ) { + type = type || "fx"; + + var queue = jQuery.queue( elem, type ), + startLength = queue.length, + fn = queue.shift(), + hooks = jQuery._queueHooks( elem, type ), + next = function() { + jQuery.dequeue( elem, type ); + }; + + // If the fx queue is dequeued, always remove the progress sentinel + if ( fn === "inprogress" ) { + fn = queue.shift(); + startLength--; + } + + if ( fn ) { + + // Add a progress sentinel to prevent the fx queue from being + // automatically dequeued + if ( type === "fx" ) { + queue.unshift( "inprogress" ); + } + + // Clear up the last queue stop function + delete hooks.stop; + fn.call( elem, next, hooks ); + } + + if ( !startLength && hooks ) { + hooks.empty.fire(); + } + }, + + // Not public - generate a queueHooks object, or return the current one + _queueHooks: function( elem, type ) { + var key = type + "queueHooks"; + return dataPriv.get( elem, key ) || dataPriv.access( elem, key, { + empty: jQuery.Callbacks( "once memory" ).add( function() { + dataPriv.remove( elem, [ type + "queue", key ] ); + } ) + } ); + } +} ); + +jQuery.fn.extend( { + queue: function( type, data ) { + var setter = 2; + + if ( typeof type !== "string" ) { + data = type; + type = "fx"; + setter--; + } + + if ( arguments.length < setter ) { + return jQuery.queue( this[ 0 ], type ); + } + + return data === undefined ? + this : + this.each( function() { + var queue = jQuery.queue( this, type, data ); + + // Ensure a hooks for this queue + jQuery._queueHooks( this, type ); + + if ( type === "fx" && queue[ 0 ] !== "inprogress" ) { + jQuery.dequeue( this, type ); + } + } ); + }, + dequeue: function( type ) { + return this.each( function() { + jQuery.dequeue( this, type ); + } ); + }, + clearQueue: function( type ) { + return this.queue( type || "fx", [] ); + }, + + // Get a promise resolved when queues of a certain type + // are emptied (fx is the type by default) + promise: function( type, obj ) { + var tmp, + count = 1, + defer = jQuery.Deferred(), + elements = this, + i = this.length, + resolve = function() { + if ( !( --count ) ) { + defer.resolveWith( elements, [ elements ] ); + } + }; + + if ( typeof type !== "string" ) { + obj = type; + type = undefined; + } + type = type || "fx"; + + while ( i-- ) { + tmp = dataPriv.get( elements[ i ], type + "queueHooks" ); + if ( tmp && tmp.empty ) { + count++; + tmp.empty.add( resolve ); + } + } + resolve(); + return defer.promise( obj ); + } +} ); +var pnum = ( /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/ ).source; + +var rcssNum = new RegExp( "^(?:([+-])=|)(" + pnum + ")([a-z%]*)$", "i" ); + + +var cssExpand = [ "Top", "Right", "Bottom", "Left" ]; + +var documentElement = document.documentElement; + + + + var isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ); + }, + composed = { composed: true }; + + // Support: IE 9 - 11+, Edge 12 - 18+, iOS 10.0 - 10.2 only + // Check attachment across shadow DOM boundaries when possible (gh-3504) + // Support: iOS 10.0-10.2 only + // Early iOS 10 versions support `attachShadow` but not `getRootNode`, + // leading to errors. We need to check for `getRootNode`. + if ( documentElement.getRootNode ) { + isAttached = function( elem ) { + return jQuery.contains( elem.ownerDocument, elem ) || + elem.getRootNode( composed ) === elem.ownerDocument; + }; + } +var isHiddenWithinTree = function( elem, el ) { + + // isHiddenWithinTree might be called from jQuery#filter function; + // in that case, element will be second argument + elem = el || elem; + + // Inline style trumps all + return elem.style.display === "none" || + elem.style.display === "" && + + // Otherwise, check computed style + // Support: Firefox <=43 - 45 + // Disconnected elements can have computed display: none, so first confirm that elem is + // in the document. + isAttached( elem ) && + + jQuery.css( elem, "display" ) === "none"; + }; + + + +function adjustCSS( elem, prop, valueParts, tween ) { + var adjusted, scale, + maxIterations = 20, + currentValue = tween ? + function() { + return tween.cur(); + } : + function() { + return jQuery.css( elem, prop, "" ); + }, + initial = currentValue(), + unit = valueParts && valueParts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ), + + // Starting value computation is required for potential unit mismatches + initialInUnit = elem.nodeType && + ( jQuery.cssNumber[ prop ] || unit !== "px" && +initial ) && + rcssNum.exec( jQuery.css( elem, prop ) ); + + if ( initialInUnit && initialInUnit[ 3 ] !== unit ) { + + // Support: Firefox <=54 + // Halve the iteration target value to prevent interference from CSS upper bounds (gh-2144) + initial = initial / 2; + + // Trust units reported by jQuery.css + unit = unit || initialInUnit[ 3 ]; + + // Iteratively approximate from a nonzero starting point + initialInUnit = +initial || 1; + + while ( maxIterations-- ) { + + // Evaluate and update our best guess (doubling guesses that zero out). + // Finish if the scale equals or crosses 1 (making the old*new product non-positive). + jQuery.style( elem, prop, initialInUnit + unit ); + if ( ( 1 - scale ) * ( 1 - ( scale = currentValue() / initial || 0.5 ) ) <= 0 ) { + maxIterations = 0; + } + initialInUnit = initialInUnit / scale; + + } + + initialInUnit = initialInUnit * 2; + jQuery.style( elem, prop, initialInUnit + unit ); + + // Make sure we update the tween properties later on + valueParts = valueParts || []; + } + + if ( valueParts ) { + initialInUnit = +initialInUnit || +initial || 0; + + // Apply relative offset (+=/-=) if specified + adjusted = valueParts[ 1 ] ? + initialInUnit + ( valueParts[ 1 ] + 1 ) * valueParts[ 2 ] : + +valueParts[ 2 ]; + if ( tween ) { + tween.unit = unit; + tween.start = initialInUnit; + tween.end = adjusted; + } + } + return adjusted; +} + + +var defaultDisplayMap = {}; + +function getDefaultDisplay( elem ) { + var temp, + doc = elem.ownerDocument, + nodeName = elem.nodeName, + display = defaultDisplayMap[ nodeName ]; + + if ( display ) { + return display; + } + + temp = doc.body.appendChild( doc.createElement( nodeName ) ); + display = jQuery.css( temp, "display" ); + + temp.parentNode.removeChild( temp ); + + if ( display === "none" ) { + display = "block"; + } + defaultDisplayMap[ nodeName ] = display; + + return display; +} + +function showHide( elements, show ) { + var display, elem, + values = [], + index = 0, + length = elements.length; + + // Determine new display value for elements that need to change + for ( ; index < length; index++ ) { + elem = elements[ index ]; + if ( !elem.style ) { + continue; + } + + display = elem.style.display; + if ( show ) { + + // Since we force visibility upon cascade-hidden elements, an immediate (and slow) + // check is required in this first loop unless we have a nonempty display value (either + // inline or about-to-be-restored) + if ( display === "none" ) { + values[ index ] = dataPriv.get( elem, "display" ) || null; + if ( !values[ index ] ) { + elem.style.display = ""; + } + } + if ( elem.style.display === "" && isHiddenWithinTree( elem ) ) { + values[ index ] = getDefaultDisplay( elem ); + } + } else { + if ( display !== "none" ) { + values[ index ] = "none"; + + // Remember what we're overwriting + dataPriv.set( elem, "display", display ); + } + } + } + + // Set the display of the elements in a second loop to avoid constant reflow + for ( index = 0; index < length; index++ ) { + if ( values[ index ] != null ) { + elements[ index ].style.display = values[ index ]; + } + } + + return elements; +} + +jQuery.fn.extend( { + show: function() { + return showHide( this, true ); + }, + hide: function() { + return showHide( this ); + }, + toggle: function( state ) { + if ( typeof state === "boolean" ) { + return state ? this.show() : this.hide(); + } + + return this.each( function() { + if ( isHiddenWithinTree( this ) ) { + jQuery( this ).show(); + } else { + jQuery( this ).hide(); + } + } ); + } +} ); +var rcheckableType = ( /^(?:checkbox|radio)$/i ); + +var rtagName = ( /<([a-z][^\/\0>\x20\t\r\n\f]*)/i ); + +var rscriptType = ( /^$|^module$|\/(?:java|ecma)script/i ); + + + +( function() { + var fragment = document.createDocumentFragment(), + div = fragment.appendChild( document.createElement( "div" ) ), + input = document.createElement( "input" ); + + // Support: Android 4.0 - 4.3 only + // Check state lost if the name is set (#11217) + // Support: Windows Web Apps (WWA) + // `name` and `type` must use .setAttribute for WWA (#14901) + input.setAttribute( "type", "radio" ); + input.setAttribute( "checked", "checked" ); + input.setAttribute( "name", "t" ); + + div.appendChild( input ); + + // Support: Android <=4.1 only + // Older WebKit doesn't clone checked state correctly in fragments + support.checkClone = div.cloneNode( true ).cloneNode( true ).lastChild.checked; + + // Support: IE <=11 only + // Make sure textarea (and checkbox) defaultValue is properly cloned + div.innerHTML = ""; + support.noCloneChecked = !!div.cloneNode( true ).lastChild.defaultValue; + + // Support: IE <=9 only + // IE <=9 replaces "; + support.option = !!div.lastChild; +} )(); + + +// We have to close these tags to support XHTML (#13200) +var wrapMap = { + + // XHTML parsers do not magically insert elements in the + // same way that tag soup parsers do. So we cannot shorten + // this by omitting or other required elements. + thead: [ 1, "", "
" ], + col: [ 2, "", "
" ], + tr: [ 2, "", "
" ], + td: [ 3, "", "
" ], + + _default: [ 0, "", "" ] +}; + +wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; +wrapMap.th = wrapMap.td; + +// Support: IE <=9 only +if ( !support.option ) { + wrapMap.optgroup = wrapMap.option = [ 1, "" ]; +} + + +function getAll( context, tag ) { + + // Support: IE <=9 - 11 only + // Use typeof to avoid zero-argument method invocation on host objects (#15151) + var ret; + + if ( typeof context.getElementsByTagName !== "undefined" ) { + ret = context.getElementsByTagName( tag || "*" ); + + } else if ( typeof context.querySelectorAll !== "undefined" ) { + ret = context.querySelectorAll( tag || "*" ); + + } else { + ret = []; + } + + if ( tag === undefined || tag && nodeName( context, tag ) ) { + return jQuery.merge( [ context ], ret ); + } + + return ret; +} + + +// Mark scripts as having already been evaluated +function setGlobalEval( elems, refElements ) { + var i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + dataPriv.set( + elems[ i ], + "globalEval", + !refElements || dataPriv.get( refElements[ i ], "globalEval" ) + ); + } +} + + +var rhtml = /<|&#?\w+;/; + +function buildFragment( elems, context, scripts, selection, ignored ) { + var elem, tmp, tag, wrap, attached, j, + fragment = context.createDocumentFragment(), + nodes = [], + i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + elem = elems[ i ]; + + if ( elem || elem === 0 ) { + + // Add nodes directly + if ( toType( elem ) === "object" ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, elem.nodeType ? [ elem ] : elem ); + + // Convert non-html into a text node + } else if ( !rhtml.test( elem ) ) { + nodes.push( context.createTextNode( elem ) ); + + // Convert html into DOM nodes + } else { + tmp = tmp || fragment.appendChild( context.createElement( "div" ) ); + + // Deserialize a standard representation + tag = ( rtagName.exec( elem ) || [ "", "" ] )[ 1 ].toLowerCase(); + wrap = wrapMap[ tag ] || wrapMap._default; + tmp.innerHTML = wrap[ 1 ] + jQuery.htmlPrefilter( elem ) + wrap[ 2 ]; + + // Descend through wrappers to the right content + j = wrap[ 0 ]; + while ( j-- ) { + tmp = tmp.lastChild; + } + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, tmp.childNodes ); + + // Remember the top-level container + tmp = fragment.firstChild; + + // Ensure the created nodes are orphaned (#12392) + tmp.textContent = ""; + } + } + } + + // Remove wrapper from fragment + fragment.textContent = ""; + + i = 0; + while ( ( elem = nodes[ i++ ] ) ) { + + // Skip elements already in the context collection (trac-4087) + if ( selection && jQuery.inArray( elem, selection ) > -1 ) { + if ( ignored ) { + ignored.push( elem ); + } + continue; + } + + attached = isAttached( elem ); + + // Append to fragment + tmp = getAll( fragment.appendChild( elem ), "script" ); + + // Preserve script evaluation history + if ( attached ) { + setGlobalEval( tmp ); + } + + // Capture executables + if ( scripts ) { + j = 0; + while ( ( elem = tmp[ j++ ] ) ) { + if ( rscriptType.test( elem.type || "" ) ) { + scripts.push( elem ); + } + } + } + } + + return fragment; +} + + +var rtypenamespace = /^([^.]*)(?:\.(.+)|)/; + +function returnTrue() { + return true; +} + +function returnFalse() { + return false; +} + +// Support: IE <=9 - 11+ +// focus() and blur() are asynchronous, except when they are no-op. +// So expect focus to be synchronous when the element is already active, +// and blur to be synchronous when the element is not already active. +// (focus and blur are always synchronous in other supported browsers, +// this just defines when we can count on it). +function expectSync( elem, type ) { + return ( elem === safeActiveElement() ) === ( type === "focus" ); +} + +// Support: IE <=9 only +// Accessing document.activeElement can throw unexpectedly +// https://bugs.jquery.com/ticket/13393 +function safeActiveElement() { + try { + return document.activeElement; + } catch ( err ) { } +} + +function on( elem, types, selector, data, fn, one ) { + var origFn, type; + + // Types can be a map of types/handlers + if ( typeof types === "object" ) { + + // ( types-Object, selector, data ) + if ( typeof selector !== "string" ) { + + // ( types-Object, data ) + data = data || selector; + selector = undefined; + } + for ( type in types ) { + on( elem, type, selector, data, types[ type ], one ); + } + return elem; + } + + if ( data == null && fn == null ) { + + // ( types, fn ) + fn = selector; + data = selector = undefined; + } else if ( fn == null ) { + if ( typeof selector === "string" ) { + + // ( types, selector, fn ) + fn = data; + data = undefined; + } else { + + // ( types, data, fn ) + fn = data; + data = selector; + selector = undefined; + } + } + if ( fn === false ) { + fn = returnFalse; + } else if ( !fn ) { + return elem; + } + + if ( one === 1 ) { + origFn = fn; + fn = function( event ) { + + // Can use an empty set, since event contains the info + jQuery().off( event ); + return origFn.apply( this, arguments ); + }; + + // Use same guid so caller can remove using origFn + fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ ); + } + return elem.each( function() { + jQuery.event.add( this, types, fn, data, selector ); + } ); +} + +/* + * Helper functions for managing events -- not part of the public interface. + * Props to Dean Edwards' addEvent library for many of the ideas. + */ +jQuery.event = { + + global: {}, + + add: function( elem, types, handler, data, selector ) { + + var handleObjIn, eventHandle, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.get( elem ); + + // Only attach events to objects that accept data + if ( !acceptData( elem ) ) { + return; + } + + // Caller can pass in an object of custom data in lieu of the handler + if ( handler.handler ) { + handleObjIn = handler; + handler = handleObjIn.handler; + selector = handleObjIn.selector; + } + + // Ensure that invalid selectors throw exceptions at attach time + // Evaluate against documentElement in case elem is a non-element node (e.g., document) + if ( selector ) { + jQuery.find.matchesSelector( documentElement, selector ); + } + + // Make sure that the handler has a unique ID, used to find/remove it later + if ( !handler.guid ) { + handler.guid = jQuery.guid++; + } + + // Init the element's event structure and main handler, if this is the first + if ( !( events = elemData.events ) ) { + events = elemData.events = Object.create( null ); + } + if ( !( eventHandle = elemData.handle ) ) { + eventHandle = elemData.handle = function( e ) { + + // Discard the second event of a jQuery.event.trigger() and + // when an event is called after a page has unloaded + return typeof jQuery !== "undefined" && jQuery.event.triggered !== e.type ? + jQuery.event.dispatch.apply( elem, arguments ) : undefined; + }; + } + + // Handle multiple events separated by a space + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // There *must* be a type, no attaching namespace-only handlers + if ( !type ) { + continue; + } + + // If event changes its type, use the special event handlers for the changed type + special = jQuery.event.special[ type ] || {}; + + // If selector defined, determine special event api type, otherwise given type + type = ( selector ? special.delegateType : special.bindType ) || type; + + // Update special based on newly reset type + special = jQuery.event.special[ type ] || {}; + + // handleObj is passed to all event handlers + handleObj = jQuery.extend( { + type: type, + origType: origType, + data: data, + handler: handler, + guid: handler.guid, + selector: selector, + needsContext: selector && jQuery.expr.match.needsContext.test( selector ), + namespace: namespaces.join( "." ) + }, handleObjIn ); + + // Init the event handler queue if we're the first + if ( !( handlers = events[ type ] ) ) { + handlers = events[ type ] = []; + handlers.delegateCount = 0; + + // Only use addEventListener if the special events handler returns false + if ( !special.setup || + special.setup.call( elem, data, namespaces, eventHandle ) === false ) { + + if ( elem.addEventListener ) { + elem.addEventListener( type, eventHandle ); + } + } + } + + if ( special.add ) { + special.add.call( elem, handleObj ); + + if ( !handleObj.handler.guid ) { + handleObj.handler.guid = handler.guid; + } + } + + // Add to the element's handler list, delegates in front + if ( selector ) { + handlers.splice( handlers.delegateCount++, 0, handleObj ); + } else { + handlers.push( handleObj ); + } + + // Keep track of which events have ever been used, for event optimization + jQuery.event.global[ type ] = true; + } + + }, + + // Detach an event or set of events from an element + remove: function( elem, types, handler, selector, mappedTypes ) { + + var j, origCount, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.hasData( elem ) && dataPriv.get( elem ); + + if ( !elemData || !( events = elemData.events ) ) { + return; + } + + // Once for each type.namespace in types; type may be omitted + types = ( types || "" ).match( rnothtmlwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[ t ] ) || []; + type = origType = tmp[ 1 ]; + namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); + + // Unbind all events (on this namespace, if provided) for the element + if ( !type ) { + for ( type in events ) { + jQuery.event.remove( elem, type + types[ t ], handler, selector, true ); + } + continue; + } + + special = jQuery.event.special[ type ] || {}; + type = ( selector ? special.delegateType : special.bindType ) || type; + handlers = events[ type ] || []; + tmp = tmp[ 2 ] && + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ); + + // Remove matching events + origCount = j = handlers.length; + while ( j-- ) { + handleObj = handlers[ j ]; + + if ( ( mappedTypes || origType === handleObj.origType ) && + ( !handler || handler.guid === handleObj.guid ) && + ( !tmp || tmp.test( handleObj.namespace ) ) && + ( !selector || selector === handleObj.selector || + selector === "**" && handleObj.selector ) ) { + handlers.splice( j, 1 ); + + if ( handleObj.selector ) { + handlers.delegateCount--; + } + if ( special.remove ) { + special.remove.call( elem, handleObj ); + } + } + } + + // Remove generic event handler if we removed something and no more handlers exist + // (avoids potential for endless recursion during removal of special event handlers) + if ( origCount && !handlers.length ) { + if ( !special.teardown || + special.teardown.call( elem, namespaces, elemData.handle ) === false ) { + + jQuery.removeEvent( elem, type, elemData.handle ); + } + + delete events[ type ]; + } + } + + // Remove data and the expando if it's no longer used + if ( jQuery.isEmptyObject( events ) ) { + dataPriv.remove( elem, "handle events" ); + } + }, + + dispatch: function( nativeEvent ) { + + var i, j, ret, matched, handleObj, handlerQueue, + args = new Array( arguments.length ), + + // Make a writable jQuery.Event from the native event object + event = jQuery.event.fix( nativeEvent ), + + handlers = ( + dataPriv.get( this, "events" ) || Object.create( null ) + )[ event.type ] || [], + special = jQuery.event.special[ event.type ] || {}; + + // Use the fix-ed jQuery.Event rather than the (read-only) native event + args[ 0 ] = event; + + for ( i = 1; i < arguments.length; i++ ) { + args[ i ] = arguments[ i ]; + } + + event.delegateTarget = this; + + // Call the preDispatch hook for the mapped type, and let it bail if desired + if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) { + return; + } + + // Determine handlers + handlerQueue = jQuery.event.handlers.call( this, event, handlers ); + + // Run delegates first; they may want to stop propagation beneath us + i = 0; + while ( ( matched = handlerQueue[ i++ ] ) && !event.isPropagationStopped() ) { + event.currentTarget = matched.elem; + + j = 0; + while ( ( handleObj = matched.handlers[ j++ ] ) && + !event.isImmediatePropagationStopped() ) { + + // If the event is namespaced, then each handler is only invoked if it is + // specially universal or its namespaces are a superset of the event's. + if ( !event.rnamespace || handleObj.namespace === false || + event.rnamespace.test( handleObj.namespace ) ) { + + event.handleObj = handleObj; + event.data = handleObj.data; + + ret = ( ( jQuery.event.special[ handleObj.origType ] || {} ).handle || + handleObj.handler ).apply( matched.elem, args ); + + if ( ret !== undefined ) { + if ( ( event.result = ret ) === false ) { + event.preventDefault(); + event.stopPropagation(); + } + } + } + } + } + + // Call the postDispatch hook for the mapped type + if ( special.postDispatch ) { + special.postDispatch.call( this, event ); + } + + return event.result; + }, + + handlers: function( event, handlers ) { + var i, handleObj, sel, matchedHandlers, matchedSelectors, + handlerQueue = [], + delegateCount = handlers.delegateCount, + cur = event.target; + + // Find delegate handlers + if ( delegateCount && + + // Support: IE <=9 + // Black-hole SVG instance trees (trac-13180) + cur.nodeType && + + // Support: Firefox <=42 + // Suppress spec-violating clicks indicating a non-primary pointer button (trac-3861) + // https://www.w3.org/TR/DOM-Level-3-Events/#event-type-click + // Support: IE 11 only + // ...but not arrow key "clicks" of radio inputs, which can have `button` -1 (gh-2343) + !( event.type === "click" && event.button >= 1 ) ) { + + for ( ; cur !== this; cur = cur.parentNode || this ) { + + // Don't check non-elements (#13208) + // Don't process clicks on disabled elements (#6911, #8165, #11382, #11764) + if ( cur.nodeType === 1 && !( event.type === "click" && cur.disabled === true ) ) { + matchedHandlers = []; + matchedSelectors = {}; + for ( i = 0; i < delegateCount; i++ ) { + handleObj = handlers[ i ]; + + // Don't conflict with Object.prototype properties (#13203) + sel = handleObj.selector + " "; + + if ( matchedSelectors[ sel ] === undefined ) { + matchedSelectors[ sel ] = handleObj.needsContext ? + jQuery( sel, this ).index( cur ) > -1 : + jQuery.find( sel, this, null, [ cur ] ).length; + } + if ( matchedSelectors[ sel ] ) { + matchedHandlers.push( handleObj ); + } + } + if ( matchedHandlers.length ) { + handlerQueue.push( { elem: cur, handlers: matchedHandlers } ); + } + } + } + } + + // Add the remaining (directly-bound) handlers + cur = this; + if ( delegateCount < handlers.length ) { + handlerQueue.push( { elem: cur, handlers: handlers.slice( delegateCount ) } ); + } + + return handlerQueue; + }, + + addProp: function( name, hook ) { + Object.defineProperty( jQuery.Event.prototype, name, { + enumerable: true, + configurable: true, + + get: isFunction( hook ) ? + function() { + if ( this.originalEvent ) { + return hook( this.originalEvent ); + } + } : + function() { + if ( this.originalEvent ) { + return this.originalEvent[ name ]; + } + }, + + set: function( value ) { + Object.defineProperty( this, name, { + enumerable: true, + configurable: true, + writable: true, + value: value + } ); + } + } ); + }, + + fix: function( originalEvent ) { + return originalEvent[ jQuery.expando ] ? + originalEvent : + new jQuery.Event( originalEvent ); + }, + + special: { + load: { + + // Prevent triggered image.load events from bubbling to window.load + noBubble: true + }, + click: { + + // Utilize native event to ensure correct state for checkable inputs + setup: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Claim the first handler + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + // dataPriv.set( el, "click", ... ) + leverageNative( el, "click", returnTrue ); + } + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function( data ) { + + // For mutual compressibility with _default, replace `this` access with a local var. + // `|| data` is dead code meant only to preserve the variable through minification. + var el = this || data; + + // Force setup before triggering a click + if ( rcheckableType.test( el.type ) && + el.click && nodeName( el, "input" ) ) { + + leverageNative( el, "click" ); + } + + // Return non-false to allow normal event-path propagation + return true; + }, + + // For cross-browser consistency, suppress native .click() on links + // Also prevent it if we're currently inside a leveraged native-event stack + _default: function( event ) { + var target = event.target; + return rcheckableType.test( target.type ) && + target.click && nodeName( target, "input" ) && + dataPriv.get( target, "click" ) || + nodeName( target, "a" ); + } + }, + + beforeunload: { + postDispatch: function( event ) { + + // Support: Firefox 20+ + // Firefox doesn't alert if the returnValue field is not set. + if ( event.result !== undefined && event.originalEvent ) { + event.originalEvent.returnValue = event.result; + } + } + } + } +}; + +// Ensure the presence of an event listener that handles manually-triggered +// synthetic events by interrupting progress until reinvoked in response to +// *native* events that it fires directly, ensuring that state changes have +// already occurred before other listeners are invoked. +function leverageNative( el, type, expectSync ) { + + // Missing expectSync indicates a trigger call, which must force setup through jQuery.event.add + if ( !expectSync ) { + if ( dataPriv.get( el, type ) === undefined ) { + jQuery.event.add( el, type, returnTrue ); + } + return; + } + + // Register the controller as a special universal handler for all event namespaces + dataPriv.set( el, type, false ); + jQuery.event.add( el, type, { + namespace: false, + handler: function( event ) { + var notAsync, result, + saved = dataPriv.get( this, type ); + + if ( ( event.isTrigger & 1 ) && this[ type ] ) { + + // Interrupt processing of the outer synthetic .trigger()ed event + // Saved data should be false in such cases, but might be a leftover capture object + // from an async native handler (gh-4350) + if ( !saved.length ) { + + // Store arguments for use when handling the inner native event + // There will always be at least one argument (an event object), so this array + // will not be confused with a leftover capture object. + saved = slice.call( arguments ); + dataPriv.set( this, type, saved ); + + // Trigger the native event and capture its result + // Support: IE <=9 - 11+ + // focus() and blur() are asynchronous + notAsync = expectSync( this, type ); + this[ type ](); + result = dataPriv.get( this, type ); + if ( saved !== result || notAsync ) { + dataPriv.set( this, type, false ); + } else { + result = {}; + } + if ( saved !== result ) { + + // Cancel the outer synthetic event + event.stopImmediatePropagation(); + event.preventDefault(); + + // Support: Chrome 86+ + // In Chrome, if an element having a focusout handler is blurred by + // clicking outside of it, it invokes the handler synchronously. If + // that handler calls `.remove()` on the element, the data is cleared, + // leaving `result` undefined. We need to guard against this. + return result && result.value; + } + + // If this is an inner synthetic event for an event with a bubbling surrogate + // (focus or blur), assume that the surrogate already propagated from triggering the + // native event and prevent that from happening again here. + // This technically gets the ordering wrong w.r.t. to `.trigger()` (in which the + // bubbling surrogate propagates *after* the non-bubbling base), but that seems + // less bad than duplication. + } else if ( ( jQuery.event.special[ type ] || {} ).delegateType ) { + event.stopPropagation(); + } + + // If this is a native event triggered above, everything is now in order + // Fire an inner synthetic event with the original arguments + } else if ( saved.length ) { + + // ...and capture the result + dataPriv.set( this, type, { + value: jQuery.event.trigger( + + // Support: IE <=9 - 11+ + // Extend with the prototype to reset the above stopImmediatePropagation() + jQuery.extend( saved[ 0 ], jQuery.Event.prototype ), + saved.slice( 1 ), + this + ) + } ); + + // Abort handling of the native event + event.stopImmediatePropagation(); + } + } + } ); +} + +jQuery.removeEvent = function( elem, type, handle ) { + + // This "if" is needed for plain objects + if ( elem.removeEventListener ) { + elem.removeEventListener( type, handle ); + } +}; + +jQuery.Event = function( src, props ) { + + // Allow instantiation without the 'new' keyword + if ( !( this instanceof jQuery.Event ) ) { + return new jQuery.Event( src, props ); + } + + // Event object + if ( src && src.type ) { + this.originalEvent = src; + this.type = src.type; + + // Events bubbling up the document may have been marked as prevented + // by a handler lower down the tree; reflect the correct value. + this.isDefaultPrevented = src.defaultPrevented || + src.defaultPrevented === undefined && + + // Support: Android <=2.3 only + src.returnValue === false ? + returnTrue : + returnFalse; + + // Create target properties + // Support: Safari <=6 - 7 only + // Target should not be a text node (#504, #13143) + this.target = ( src.target && src.target.nodeType === 3 ) ? + src.target.parentNode : + src.target; + + this.currentTarget = src.currentTarget; + this.relatedTarget = src.relatedTarget; + + // Event type + } else { + this.type = src; + } + + // Put explicitly provided properties onto the event object + if ( props ) { + jQuery.extend( this, props ); + } + + // Create a timestamp if incoming event doesn't have one + this.timeStamp = src && src.timeStamp || Date.now(); + + // Mark it as fixed + this[ jQuery.expando ] = true; +}; + +// jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding +// https://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html +jQuery.Event.prototype = { + constructor: jQuery.Event, + isDefaultPrevented: returnFalse, + isPropagationStopped: returnFalse, + isImmediatePropagationStopped: returnFalse, + isSimulated: false, + + preventDefault: function() { + var e = this.originalEvent; + + this.isDefaultPrevented = returnTrue; + + if ( e && !this.isSimulated ) { + e.preventDefault(); + } + }, + stopPropagation: function() { + var e = this.originalEvent; + + this.isPropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopPropagation(); + } + }, + stopImmediatePropagation: function() { + var e = this.originalEvent; + + this.isImmediatePropagationStopped = returnTrue; + + if ( e && !this.isSimulated ) { + e.stopImmediatePropagation(); + } + + this.stopPropagation(); + } +}; + +// Includes all common event props including KeyEvent and MouseEvent specific props +jQuery.each( { + altKey: true, + bubbles: true, + cancelable: true, + changedTouches: true, + ctrlKey: true, + detail: true, + eventPhase: true, + metaKey: true, + pageX: true, + pageY: true, + shiftKey: true, + view: true, + "char": true, + code: true, + charCode: true, + key: true, + keyCode: true, + button: true, + buttons: true, + clientX: true, + clientY: true, + offsetX: true, + offsetY: true, + pointerId: true, + pointerType: true, + screenX: true, + screenY: true, + targetTouches: true, + toElement: true, + touches: true, + which: true +}, jQuery.event.addProp ); + +jQuery.each( { focus: "focusin", blur: "focusout" }, function( type, delegateType ) { + jQuery.event.special[ type ] = { + + // Utilize native event if possible so blur/focus sequence is correct + setup: function() { + + // Claim the first handler + // dataPriv.set( this, "focus", ... ) + // dataPriv.set( this, "blur", ... ) + leverageNative( this, type, expectSync ); + + // Return false to allow normal processing in the caller + return false; + }, + trigger: function() { + + // Force setup before trigger + leverageNative( this, type ); + + // Return non-false to allow normal event-path propagation + return true; + }, + + // Suppress native focus or blur as it's already being fired + // in leverageNative. + _default: function() { + return true; + }, + + delegateType: delegateType + }; +} ); + +// Create mouseenter/leave events using mouseover/out and event-time checks +// so that event delegation works in jQuery. +// Do the same for pointerenter/pointerleave and pointerover/pointerout +// +// Support: Safari 7 only +// Safari sends mouseenter too often; see: +// https://bugs.chromium.org/p/chromium/issues/detail?id=470258 +// for the description of the bug (it existed in older Chrome versions as well). +jQuery.each( { + mouseenter: "mouseover", + mouseleave: "mouseout", + pointerenter: "pointerover", + pointerleave: "pointerout" +}, function( orig, fix ) { + jQuery.event.special[ orig ] = { + delegateType: fix, + bindType: fix, + + handle: function( event ) { + var ret, + target = this, + related = event.relatedTarget, + handleObj = event.handleObj; + + // For mouseenter/leave call the handler if related is outside the target. + // NB: No relatedTarget if the mouse left/entered the browser window + if ( !related || ( related !== target && !jQuery.contains( target, related ) ) ) { + event.type = handleObj.origType; + ret = handleObj.handler.apply( this, arguments ); + event.type = fix; + } + return ret; + } + }; +} ); + +jQuery.fn.extend( { + + on: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn ); + }, + one: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn, 1 ); + }, + off: function( types, selector, fn ) { + var handleObj, type; + if ( types && types.preventDefault && types.handleObj ) { + + // ( event ) dispatched jQuery.Event + handleObj = types.handleObj; + jQuery( types.delegateTarget ).off( + handleObj.namespace ? + handleObj.origType + "." + handleObj.namespace : + handleObj.origType, + handleObj.selector, + handleObj.handler + ); + return this; + } + if ( typeof types === "object" ) { + + // ( types-object [, selector] ) + for ( type in types ) { + this.off( type, selector, types[ type ] ); + } + return this; + } + if ( selector === false || typeof selector === "function" ) { + + // ( types [, fn] ) + fn = selector; + selector = undefined; + } + if ( fn === false ) { + fn = returnFalse; + } + return this.each( function() { + jQuery.event.remove( this, types, fn, selector ); + } ); + } +} ); + + +var + + // Support: IE <=10 - 11, Edge 12 - 13 only + // In IE/Edge using regex groups here causes severe slowdowns. + // See https://connect.microsoft.com/IE/feedback/details/1736512/ + rnoInnerhtml = /\s*$/g; + +// Prefer a tbody over its parent table for containing new rows +function manipulationTarget( elem, content ) { + if ( nodeName( elem, "table" ) && + nodeName( content.nodeType !== 11 ? content : content.firstChild, "tr" ) ) { + + return jQuery( elem ).children( "tbody" )[ 0 ] || elem; + } + + return elem; +} + +// Replace/restore the type attribute of script elements for safe DOM manipulation +function disableScript( elem ) { + elem.type = ( elem.getAttribute( "type" ) !== null ) + "/" + elem.type; + return elem; +} +function restoreScript( elem ) { + if ( ( elem.type || "" ).slice( 0, 5 ) === "true/" ) { + elem.type = elem.type.slice( 5 ); + } else { + elem.removeAttribute( "type" ); + } + + return elem; +} + +function cloneCopyEvent( src, dest ) { + var i, l, type, pdataOld, udataOld, udataCur, events; + + if ( dest.nodeType !== 1 ) { + return; + } + + // 1. Copy private data: events, handlers, etc. + if ( dataPriv.hasData( src ) ) { + pdataOld = dataPriv.get( src ); + events = pdataOld.events; + + if ( events ) { + dataPriv.remove( dest, "handle events" ); + + for ( type in events ) { + for ( i = 0, l = events[ type ].length; i < l; i++ ) { + jQuery.event.add( dest, type, events[ type ][ i ] ); + } + } + } + } + + // 2. Copy user data + if ( dataUser.hasData( src ) ) { + udataOld = dataUser.access( src ); + udataCur = jQuery.extend( {}, udataOld ); + + dataUser.set( dest, udataCur ); + } +} + +// Fix IE bugs, see support tests +function fixInput( src, dest ) { + var nodeName = dest.nodeName.toLowerCase(); + + // Fails to persist the checked state of a cloned checkbox or radio button. + if ( nodeName === "input" && rcheckableType.test( src.type ) ) { + dest.checked = src.checked; + + // Fails to return the selected option to the default selected state when cloning options + } else if ( nodeName === "input" || nodeName === "textarea" ) { + dest.defaultValue = src.defaultValue; + } +} + +function domManip( collection, args, callback, ignored ) { + + // Flatten any nested arrays + args = flat( args ); + + var fragment, first, scripts, hasScripts, node, doc, + i = 0, + l = collection.length, + iNoClone = l - 1, + value = args[ 0 ], + valueIsFunction = isFunction( value ); + + // We can't cloneNode fragments that contain checked, in WebKit + if ( valueIsFunction || + ( l > 1 && typeof value === "string" && + !support.checkClone && rchecked.test( value ) ) ) { + return collection.each( function( index ) { + var self = collection.eq( index ); + if ( valueIsFunction ) { + args[ 0 ] = value.call( this, index, self.html() ); + } + domManip( self, args, callback, ignored ); + } ); + } + + if ( l ) { + fragment = buildFragment( args, collection[ 0 ].ownerDocument, false, collection, ignored ); + first = fragment.firstChild; + + if ( fragment.childNodes.length === 1 ) { + fragment = first; + } + + // Require either new content or an interest in ignored elements to invoke the callback + if ( first || ignored ) { + scripts = jQuery.map( getAll( fragment, "script" ), disableScript ); + hasScripts = scripts.length; + + // Use the original fragment for the last item + // instead of the first because it can end up + // being emptied incorrectly in certain situations (#8070). + for ( ; i < l; i++ ) { + node = fragment; + + if ( i !== iNoClone ) { + node = jQuery.clone( node, true, true ); + + // Keep references to cloned scripts for later restoration + if ( hasScripts ) { + + // Support: Android <=4.0 only, PhantomJS 1 only + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( scripts, getAll( node, "script" ) ); + } + } + + callback.call( collection[ i ], node, i ); + } + + if ( hasScripts ) { + doc = scripts[ scripts.length - 1 ].ownerDocument; + + // Reenable scripts + jQuery.map( scripts, restoreScript ); + + // Evaluate executable scripts on first document insertion + for ( i = 0; i < hasScripts; i++ ) { + node = scripts[ i ]; + if ( rscriptType.test( node.type || "" ) && + !dataPriv.access( node, "globalEval" ) && + jQuery.contains( doc, node ) ) { + + if ( node.src && ( node.type || "" ).toLowerCase() !== "module" ) { + + // Optional AJAX dependency, but won't run scripts if not present + if ( jQuery._evalUrl && !node.noModule ) { + jQuery._evalUrl( node.src, { + nonce: node.nonce || node.getAttribute( "nonce" ) + }, doc ); + } + } else { + DOMEval( node.textContent.replace( rcleanScript, "" ), node, doc ); + } + } + } + } + } + } + + return collection; +} + +function remove( elem, selector, keepData ) { + var node, + nodes = selector ? jQuery.filter( selector, elem ) : elem, + i = 0; + + for ( ; ( node = nodes[ i ] ) != null; i++ ) { + if ( !keepData && node.nodeType === 1 ) { + jQuery.cleanData( getAll( node ) ); + } + + if ( node.parentNode ) { + if ( keepData && isAttached( node ) ) { + setGlobalEval( getAll( node, "script" ) ); + } + node.parentNode.removeChild( node ); + } + } + + return elem; +} + +jQuery.extend( { + htmlPrefilter: function( html ) { + return html; + }, + + clone: function( elem, dataAndEvents, deepDataAndEvents ) { + var i, l, srcElements, destElements, + clone = elem.cloneNode( true ), + inPage = isAttached( elem ); + + // Fix IE cloning issues + if ( !support.noCloneChecked && ( elem.nodeType === 1 || elem.nodeType === 11 ) && + !jQuery.isXMLDoc( elem ) ) { + + // We eschew Sizzle here for performance reasons: https://jsperf.com/getall-vs-sizzle/2 + destElements = getAll( clone ); + srcElements = getAll( elem ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + fixInput( srcElements[ i ], destElements[ i ] ); + } + } + + // Copy the events from the original to the clone + if ( dataAndEvents ) { + if ( deepDataAndEvents ) { + srcElements = srcElements || getAll( elem ); + destElements = destElements || getAll( clone ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + cloneCopyEvent( srcElements[ i ], destElements[ i ] ); + } + } else { + cloneCopyEvent( elem, clone ); + } + } + + // Preserve script evaluation history + destElements = getAll( clone, "script" ); + if ( destElements.length > 0 ) { + setGlobalEval( destElements, !inPage && getAll( elem, "script" ) ); + } + + // Return the cloned set + return clone; + }, + + cleanData: function( elems ) { + var data, elem, type, + special = jQuery.event.special, + i = 0; + + for ( ; ( elem = elems[ i ] ) !== undefined; i++ ) { + if ( acceptData( elem ) ) { + if ( ( data = elem[ dataPriv.expando ] ) ) { + if ( data.events ) { + for ( type in data.events ) { + if ( special[ type ] ) { + jQuery.event.remove( elem, type ); + + // This is a shortcut to avoid jQuery.event.remove's overhead + } else { + jQuery.removeEvent( elem, type, data.handle ); + } + } + } + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataPriv.expando ] = undefined; + } + if ( elem[ dataUser.expando ] ) { + + // Support: Chrome <=35 - 45+ + // Assign undefined instead of using delete, see Data#remove + elem[ dataUser.expando ] = undefined; + } + } + } + } +} ); + +jQuery.fn.extend( { + detach: function( selector ) { + return remove( this, selector, true ); + }, + + remove: function( selector ) { + return remove( this, selector ); + }, + + text: function( value ) { + return access( this, function( value ) { + return value === undefined ? + jQuery.text( this ) : + this.empty().each( function() { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + this.textContent = value; + } + } ); + }, null, value, arguments.length ); + }, + + append: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.appendChild( elem ); + } + } ); + }, + + prepend: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.insertBefore( elem, target.firstChild ); + } + } ); + }, + + before: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this ); + } + } ); + }, + + after: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this.nextSibling ); + } + } ); + }, + + empty: function() { + var elem, + i = 0; + + for ( ; ( elem = this[ i ] ) != null; i++ ) { + if ( elem.nodeType === 1 ) { + + // Prevent memory leaks + jQuery.cleanData( getAll( elem, false ) ); + + // Remove any remaining nodes + elem.textContent = ""; + } + } + + return this; + }, + + clone: function( dataAndEvents, deepDataAndEvents ) { + dataAndEvents = dataAndEvents == null ? false : dataAndEvents; + deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; + + return this.map( function() { + return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); + } ); + }, + + html: function( value ) { + return access( this, function( value ) { + var elem = this[ 0 ] || {}, + i = 0, + l = this.length; + + if ( value === undefined && elem.nodeType === 1 ) { + return elem.innerHTML; + } + + // See if we can take a shortcut and just use innerHTML + if ( typeof value === "string" && !rnoInnerhtml.test( value ) && + !wrapMap[ ( rtagName.exec( value ) || [ "", "" ] )[ 1 ].toLowerCase() ] ) { + + value = jQuery.htmlPrefilter( value ); + + try { + for ( ; i < l; i++ ) { + elem = this[ i ] || {}; + + // Remove element nodes and prevent memory leaks + if ( elem.nodeType === 1 ) { + jQuery.cleanData( getAll( elem, false ) ); + elem.innerHTML = value; + } + } + + elem = 0; + + // If using innerHTML throws an exception, use the fallback method + } catch ( e ) {} + } + + if ( elem ) { + this.empty().append( value ); + } + }, null, value, arguments.length ); + }, + + replaceWith: function() { + var ignored = []; + + // Make the changes, replacing each non-ignored context element with the new content + return domManip( this, arguments, function( elem ) { + var parent = this.parentNode; + + if ( jQuery.inArray( this, ignored ) < 0 ) { + jQuery.cleanData( getAll( this ) ); + if ( parent ) { + parent.replaceChild( elem, this ); + } + } + + // Force callback invocation + }, ignored ); + } +} ); + +jQuery.each( { + appendTo: "append", + prependTo: "prepend", + insertBefore: "before", + insertAfter: "after", + replaceAll: "replaceWith" +}, function( name, original ) { + jQuery.fn[ name ] = function( selector ) { + var elems, + ret = [], + insert = jQuery( selector ), + last = insert.length - 1, + i = 0; + + for ( ; i <= last; i++ ) { + elems = i === last ? this : this.clone( true ); + jQuery( insert[ i ] )[ original ]( elems ); + + // Support: Android <=4.0 only, PhantomJS 1 only + // .get() because push.apply(_, arraylike) throws on ancient WebKit + push.apply( ret, elems.get() ); + } + + return this.pushStack( ret ); + }; +} ); +var rnumnonpx = new RegExp( "^(" + pnum + ")(?!px)[a-z%]+$", "i" ); + +var getStyles = function( elem ) { + + // Support: IE <=11 only, Firefox <=30 (#15098, #14150) + // IE throws on elements created in popups + // FF meanwhile throws on frame elements through "defaultView.getComputedStyle" + var view = elem.ownerDocument.defaultView; + + if ( !view || !view.opener ) { + view = window; + } + + return view.getComputedStyle( elem ); + }; + +var swap = function( elem, options, callback ) { + var ret, name, + old = {}; + + // Remember the old values, and insert the new ones + for ( name in options ) { + old[ name ] = elem.style[ name ]; + elem.style[ name ] = options[ name ]; + } + + ret = callback.call( elem ); + + // Revert the old values + for ( name in options ) { + elem.style[ name ] = old[ name ]; + } + + return ret; +}; + + +var rboxStyle = new RegExp( cssExpand.join( "|" ), "i" ); + + + +( function() { + + // Executing both pixelPosition & boxSizingReliable tests require only one layout + // so they're executed at the same time to save the second computation. + function computeStyleTests() { + + // This is a singleton, we need to execute it only once + if ( !div ) { + return; + } + + container.style.cssText = "position:absolute;left:-11111px;width:60px;" + + "margin-top:1px;padding:0;border:0"; + div.style.cssText = + "position:relative;display:block;box-sizing:border-box;overflow:scroll;" + + "margin:auto;border:1px;padding:1px;" + + "width:60%;top:1%"; + documentElement.appendChild( container ).appendChild( div ); + + var divStyle = window.getComputedStyle( div ); + pixelPositionVal = divStyle.top !== "1%"; + + // Support: Android 4.0 - 4.3 only, Firefox <=3 - 44 + reliableMarginLeftVal = roundPixelMeasures( divStyle.marginLeft ) === 12; + + // Support: Android 4.0 - 4.3 only, Safari <=9.1 - 10.1, iOS <=7.0 - 9.3 + // Some styles come back with percentage values, even though they shouldn't + div.style.right = "60%"; + pixelBoxStylesVal = roundPixelMeasures( divStyle.right ) === 36; + + // Support: IE 9 - 11 only + // Detect misreporting of content dimensions for box-sizing:border-box elements + boxSizingReliableVal = roundPixelMeasures( divStyle.width ) === 36; + + // Support: IE 9 only + // Detect overflow:scroll screwiness (gh-3699) + // Support: Chrome <=64 + // Don't get tricked when zoom affects offsetWidth (gh-4029) + div.style.position = "absolute"; + scrollboxSizeVal = roundPixelMeasures( div.offsetWidth / 3 ) === 12; + + documentElement.removeChild( container ); + + // Nullify the div so it wouldn't be stored in the memory and + // it will also be a sign that checks already performed + div = null; + } + + function roundPixelMeasures( measure ) { + return Math.round( parseFloat( measure ) ); + } + + var pixelPositionVal, boxSizingReliableVal, scrollboxSizeVal, pixelBoxStylesVal, + reliableTrDimensionsVal, reliableMarginLeftVal, + container = document.createElement( "div" ), + div = document.createElement( "div" ); + + // Finish early in limited (non-browser) environments + if ( !div.style ) { + return; + } + + // Support: IE <=9 - 11 only + // Style of cloned element affects source element cloned (#8908) + div.style.backgroundClip = "content-box"; + div.cloneNode( true ).style.backgroundClip = ""; + support.clearCloneStyle = div.style.backgroundClip === "content-box"; + + jQuery.extend( support, { + boxSizingReliable: function() { + computeStyleTests(); + return boxSizingReliableVal; + }, + pixelBoxStyles: function() { + computeStyleTests(); + return pixelBoxStylesVal; + }, + pixelPosition: function() { + computeStyleTests(); + return pixelPositionVal; + }, + reliableMarginLeft: function() { + computeStyleTests(); + return reliableMarginLeftVal; + }, + scrollboxSize: function() { + computeStyleTests(); + return scrollboxSizeVal; + }, + + // Support: IE 9 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Behavior in IE 9 is more subtle than in newer versions & it passes + // some versions of this test; make sure not to make it pass there! + // + // Support: Firefox 70+ + // Only Firefox includes border widths + // in computed dimensions. (gh-4529) + reliableTrDimensions: function() { + var table, tr, trChild, trStyle; + if ( reliableTrDimensionsVal == null ) { + table = document.createElement( "table" ); + tr = document.createElement( "tr" ); + trChild = document.createElement( "div" ); + + table.style.cssText = "position:absolute;left:-11111px;border-collapse:separate"; + tr.style.cssText = "border:1px solid"; + + // Support: Chrome 86+ + // Height set through cssText does not get applied. + // Computed height then comes back as 0. + tr.style.height = "1px"; + trChild.style.height = "9px"; + + // Support: Android 8 Chrome 86+ + // In our bodyBackground.html iframe, + // display for all div elements is set to "inline", + // which causes a problem only in Android 8 Chrome 86. + // Ensuring the div is display: block + // gets around this issue. + trChild.style.display = "block"; + + documentElement + .appendChild( table ) + .appendChild( tr ) + .appendChild( trChild ); + + trStyle = window.getComputedStyle( tr ); + reliableTrDimensionsVal = ( parseInt( trStyle.height, 10 ) + + parseInt( trStyle.borderTopWidth, 10 ) + + parseInt( trStyle.borderBottomWidth, 10 ) ) === tr.offsetHeight; + + documentElement.removeChild( table ); + } + return reliableTrDimensionsVal; + } + } ); +} )(); + + +function curCSS( elem, name, computed ) { + var width, minWidth, maxWidth, ret, + + // Support: Firefox 51+ + // Retrieving style before computed somehow + // fixes an issue with getting wrong values + // on detached elements + style = elem.style; + + computed = computed || getStyles( elem ); + + // getPropertyValue is needed for: + // .css('filter') (IE 9 only, #12537) + // .css('--customProperty) (#3144) + if ( computed ) { + ret = computed.getPropertyValue( name ) || computed[ name ]; + + if ( ret === "" && !isAttached( elem ) ) { + ret = jQuery.style( elem, name ); + } + + // A tribute to the "awesome hack by Dean Edwards" + // Android Browser returns percentage for some values, + // but width seems to be reliably pixels. + // This is against the CSSOM draft spec: + // https://drafts.csswg.org/cssom/#resolved-values + if ( !support.pixelBoxStyles() && rnumnonpx.test( ret ) && rboxStyle.test( name ) ) { + + // Remember the original values + width = style.width; + minWidth = style.minWidth; + maxWidth = style.maxWidth; + + // Put in the new values to get a computed value out + style.minWidth = style.maxWidth = style.width = ret; + ret = computed.width; + + // Revert the changed values + style.width = width; + style.minWidth = minWidth; + style.maxWidth = maxWidth; + } + } + + return ret !== undefined ? + + // Support: IE <=9 - 11 only + // IE returns zIndex value as an integer. + ret + "" : + ret; +} + + +function addGetHookIf( conditionFn, hookFn ) { + + // Define the hook, we'll check on the first run if it's really needed. + return { + get: function() { + if ( conditionFn() ) { + + // Hook not needed (or it's not possible to use it due + // to missing dependency), remove it. + delete this.get; + return; + } + + // Hook needed; redefine it so that the support test is not executed again. + return ( this.get = hookFn ).apply( this, arguments ); + } + }; +} + + +var cssPrefixes = [ "Webkit", "Moz", "ms" ], + emptyStyle = document.createElement( "div" ).style, + vendorProps = {}; + +// Return a vendor-prefixed property or undefined +function vendorPropName( name ) { + + // Check for vendor prefixed names + var capName = name[ 0 ].toUpperCase() + name.slice( 1 ), + i = cssPrefixes.length; + + while ( i-- ) { + name = cssPrefixes[ i ] + capName; + if ( name in emptyStyle ) { + return name; + } + } +} + +// Return a potentially-mapped jQuery.cssProps or vendor prefixed property +function finalPropName( name ) { + var final = jQuery.cssProps[ name ] || vendorProps[ name ]; + + if ( final ) { + return final; + } + if ( name in emptyStyle ) { + return name; + } + return vendorProps[ name ] = vendorPropName( name ) || name; +} + + +var + + // Swappable if display is none or starts with table + // except "table", "table-cell", or "table-caption" + // See here for display values: https://developer.mozilla.org/en-US/docs/CSS/display + rdisplayswap = /^(none|table(?!-c[ea]).+)/, + rcustomProp = /^--/, + cssShow = { position: "absolute", visibility: "hidden", display: "block" }, + cssNormalTransform = { + letterSpacing: "0", + fontWeight: "400" + }; + +function setPositiveNumber( _elem, value, subtract ) { + + // Any relative (+/-) values have already been + // normalized at this point + var matches = rcssNum.exec( value ); + return matches ? + + // Guard against undefined "subtract", e.g., when used as in cssHooks + Math.max( 0, matches[ 2 ] - ( subtract || 0 ) ) + ( matches[ 3 ] || "px" ) : + value; +} + +function boxModelAdjustment( elem, dimension, box, isBorderBox, styles, computedVal ) { + var i = dimension === "width" ? 1 : 0, + extra = 0, + delta = 0; + + // Adjustment may not be necessary + if ( box === ( isBorderBox ? "border" : "content" ) ) { + return 0; + } + + for ( ; i < 4; i += 2 ) { + + // Both box models exclude margin + if ( box === "margin" ) { + delta += jQuery.css( elem, box + cssExpand[ i ], true, styles ); + } + + // If we get here with a content-box, we're seeking "padding" or "border" or "margin" + if ( !isBorderBox ) { + + // Add padding + delta += jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + + // For "border" or "margin", add border + if ( box !== "padding" ) { + delta += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + + // But still keep track of it otherwise + } else { + extra += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + + // If we get here with a border-box (content + padding + border), we're seeking "content" or + // "padding" or "margin" + } else { + + // For "content", subtract padding + if ( box === "content" ) { + delta -= jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + } + + // For "content" or "padding", subtract border + if ( box !== "margin" ) { + delta -= jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + } + } + + // Account for positive content-box scroll gutter when requested by providing computedVal + if ( !isBorderBox && computedVal >= 0 ) { + + // offsetWidth/offsetHeight is a rounded sum of content, padding, scroll gutter, and border + // Assuming integer scroll gutter, subtract the rest and round down + delta += Math.max( 0, Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + computedVal - + delta - + extra - + 0.5 + + // If offsetWidth/offsetHeight is unknown, then we can't determine content-box scroll gutter + // Use an explicit zero to avoid NaN (gh-3964) + ) ) || 0; + } + + return delta; +} + +function getWidthOrHeight( elem, dimension, extra ) { + + // Start with computed style + var styles = getStyles( elem ), + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-4322). + // Fake content-box until we know it's needed to know the true value. + boxSizingNeeded = !support.boxSizingReliable() || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + valueIsBorderBox = isBorderBox, + + val = curCSS( elem, dimension, styles ), + offsetProp = "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ); + + // Support: Firefox <=54 + // Return a confounding non-pixel value or feign ignorance, as appropriate. + if ( rnumnonpx.test( val ) ) { + if ( !extra ) { + return val; + } + val = "auto"; + } + + + // Support: IE 9 - 11 only + // Use offsetWidth/offsetHeight for when box sizing is unreliable. + // In those cases, the computed value can be trusted to be border-box. + if ( ( !support.boxSizingReliable() && isBorderBox || + + // Support: IE 10 - 11+, Edge 15 - 18+ + // IE/Edge misreport `getComputedStyle` of table rows with width/height + // set in CSS while `offset*` properties report correct values. + // Interestingly, in some cases IE 9 doesn't suffer from this issue. + !support.reliableTrDimensions() && nodeName( elem, "tr" ) || + + // Fall back to offsetWidth/offsetHeight when value is "auto" + // This happens for inline elements with no explicit setting (gh-3571) + val === "auto" || + + // Support: Android <=4.1 - 4.3 only + // Also use offsetWidth/offsetHeight for misreported inline dimensions (gh-3602) + !parseFloat( val ) && jQuery.css( elem, "display", false, styles ) === "inline" ) && + + // Make sure the element is visible & connected + elem.getClientRects().length ) { + + isBorderBox = jQuery.css( elem, "boxSizing", false, styles ) === "border-box"; + + // Where available, offsetWidth/offsetHeight approximate border box dimensions. + // Where not available (e.g., SVG), assume unreliable box-sizing and interpret the + // retrieved value as a content box dimension. + valueIsBorderBox = offsetProp in elem; + if ( valueIsBorderBox ) { + val = elem[ offsetProp ]; + } + } + + // Normalize "" and auto + val = parseFloat( val ) || 0; + + // Adjust for the element's box model + return ( val + + boxModelAdjustment( + elem, + dimension, + extra || ( isBorderBox ? "border" : "content" ), + valueIsBorderBox, + styles, + + // Provide the current computed size to request scroll gutter calculation (gh-3589) + val + ) + ) + "px"; +} + +jQuery.extend( { + + // Add in style property hooks for overriding the default + // behavior of getting and setting a style property + cssHooks: { + opacity: { + get: function( elem, computed ) { + if ( computed ) { + + // We should always get a number back from opacity + var ret = curCSS( elem, "opacity" ); + return ret === "" ? "1" : ret; + } + } + } + }, + + // Don't automatically add "px" to these possibly-unitless properties + cssNumber: { + "animationIterationCount": true, + "columnCount": true, + "fillOpacity": true, + "flexGrow": true, + "flexShrink": true, + "fontWeight": true, + "gridArea": true, + "gridColumn": true, + "gridColumnEnd": true, + "gridColumnStart": true, + "gridRow": true, + "gridRowEnd": true, + "gridRowStart": true, + "lineHeight": true, + "opacity": true, + "order": true, + "orphans": true, + "widows": true, + "zIndex": true, + "zoom": true + }, + + // Add in properties whose names you wish to fix before + // setting or getting the value + cssProps: {}, + + // Get and set the style property on a DOM Node + style: function( elem, name, value, extra ) { + + // Don't set styles on text and comment nodes + if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) { + return; + } + + // Make sure that we're working with the right name + var ret, type, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ), + style = elem.style; + + // Make sure that we're working with the right name. We don't + // want to query the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Gets hook for the prefixed version, then unprefixed version + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // Check if we're setting a value + if ( value !== undefined ) { + type = typeof value; + + // Convert "+=" or "-=" to relative numbers (#7345) + if ( type === "string" && ( ret = rcssNum.exec( value ) ) && ret[ 1 ] ) { + value = adjustCSS( elem, name, ret ); + + // Fixes bug #9237 + type = "number"; + } + + // Make sure that null and NaN values aren't set (#7116) + if ( value == null || value !== value ) { + return; + } + + // If a number was passed in, add the unit (except for certain CSS properties) + // The isCustomProp check can be removed in jQuery 4.0 when we only auto-append + // "px" to a few hardcoded values. + if ( type === "number" && !isCustomProp ) { + value += ret && ret[ 3 ] || ( jQuery.cssNumber[ origName ] ? "" : "px" ); + } + + // background-* props affect original clone's values + if ( !support.clearCloneStyle && value === "" && name.indexOf( "background" ) === 0 ) { + style[ name ] = "inherit"; + } + + // If a hook was provided, use that value, otherwise just set the specified value + if ( !hooks || !( "set" in hooks ) || + ( value = hooks.set( elem, value, extra ) ) !== undefined ) { + + if ( isCustomProp ) { + style.setProperty( name, value ); + } else { + style[ name ] = value; + } + } + + } else { + + // If a hook was provided get the non-computed value from there + if ( hooks && "get" in hooks && + ( ret = hooks.get( elem, false, extra ) ) !== undefined ) { + + return ret; + } + + // Otherwise just get the value from the style object + return style[ name ]; + } + }, + + css: function( elem, name, extra, styles ) { + var val, num, hooks, + origName = camelCase( name ), + isCustomProp = rcustomProp.test( name ); + + // Make sure that we're working with the right name. We don't + // want to modify the value if it is a CSS custom property + // since they are user-defined. + if ( !isCustomProp ) { + name = finalPropName( origName ); + } + + // Try prefixed name followed by the unprefixed name + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // If a hook was provided get the computed value from there + if ( hooks && "get" in hooks ) { + val = hooks.get( elem, true, extra ); + } + + // Otherwise, if a way to get the computed value exists, use that + if ( val === undefined ) { + val = curCSS( elem, name, styles ); + } + + // Convert "normal" to computed value + if ( val === "normal" && name in cssNormalTransform ) { + val = cssNormalTransform[ name ]; + } + + // Make numeric if forced or a qualifier was provided and val looks numeric + if ( extra === "" || extra ) { + num = parseFloat( val ); + return extra === true || isFinite( num ) ? num || 0 : val; + } + + return val; + } +} ); + +jQuery.each( [ "height", "width" ], function( _i, dimension ) { + jQuery.cssHooks[ dimension ] = { + get: function( elem, computed, extra ) { + if ( computed ) { + + // Certain elements can have dimension info if we invisibly show them + // but it must have a current display style that would benefit + return rdisplayswap.test( jQuery.css( elem, "display" ) ) && + + // Support: Safari 8+ + // Table columns in Safari have non-zero offsetWidth & zero + // getBoundingClientRect().width unless display is changed. + // Support: IE <=11 only + // Running getBoundingClientRect on a disconnected node + // in IE throws an error. + ( !elem.getClientRects().length || !elem.getBoundingClientRect().width ) ? + swap( elem, cssShow, function() { + return getWidthOrHeight( elem, dimension, extra ); + } ) : + getWidthOrHeight( elem, dimension, extra ); + } + }, + + set: function( elem, value, extra ) { + var matches, + styles = getStyles( elem ), + + // Only read styles.position if the test has a chance to fail + // to avoid forcing a reflow. + scrollboxSizeBuggy = !support.scrollboxSize() && + styles.position === "absolute", + + // To avoid forcing a reflow, only fetch boxSizing if we need it (gh-3991) + boxSizingNeeded = scrollboxSizeBuggy || extra, + isBorderBox = boxSizingNeeded && + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + subtract = extra ? + boxModelAdjustment( + elem, + dimension, + extra, + isBorderBox, + styles + ) : + 0; + + // Account for unreliable border-box dimensions by comparing offset* to computed and + // faking a content-box to get border and padding (gh-3699) + if ( isBorderBox && scrollboxSizeBuggy ) { + subtract -= Math.ceil( + elem[ "offset" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] - + parseFloat( styles[ dimension ] ) - + boxModelAdjustment( elem, dimension, "border", false, styles ) - + 0.5 + ); + } + + // Convert to pixels if value adjustment is needed + if ( subtract && ( matches = rcssNum.exec( value ) ) && + ( matches[ 3 ] || "px" ) !== "px" ) { + + elem.style[ dimension ] = value; + value = jQuery.css( elem, dimension ); + } + + return setPositiveNumber( elem, value, subtract ); + } + }; +} ); + +jQuery.cssHooks.marginLeft = addGetHookIf( support.reliableMarginLeft, + function( elem, computed ) { + if ( computed ) { + return ( parseFloat( curCSS( elem, "marginLeft" ) ) || + elem.getBoundingClientRect().left - + swap( elem, { marginLeft: 0 }, function() { + return elem.getBoundingClientRect().left; + } ) + ) + "px"; + } + } +); + +// These hooks are used by animate to expand properties +jQuery.each( { + margin: "", + padding: "", + border: "Width" +}, function( prefix, suffix ) { + jQuery.cssHooks[ prefix + suffix ] = { + expand: function( value ) { + var i = 0, + expanded = {}, + + // Assumes a single number if not a string + parts = typeof value === "string" ? value.split( " " ) : [ value ]; + + for ( ; i < 4; i++ ) { + expanded[ prefix + cssExpand[ i ] + suffix ] = + parts[ i ] || parts[ i - 2 ] || parts[ 0 ]; + } + + return expanded; + } + }; + + if ( prefix !== "margin" ) { + jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber; + } +} ); + +jQuery.fn.extend( { + css: function( name, value ) { + return access( this, function( elem, name, value ) { + var styles, len, + map = {}, + i = 0; + + if ( Array.isArray( name ) ) { + styles = getStyles( elem ); + len = name.length; + + for ( ; i < len; i++ ) { + map[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles ); + } + + return map; + } + + return value !== undefined ? + jQuery.style( elem, name, value ) : + jQuery.css( elem, name ); + }, name, value, arguments.length > 1 ); + } +} ); + + +function Tween( elem, options, prop, end, easing ) { + return new Tween.prototype.init( elem, options, prop, end, easing ); +} +jQuery.Tween = Tween; + +Tween.prototype = { + constructor: Tween, + init: function( elem, options, prop, end, easing, unit ) { + this.elem = elem; + this.prop = prop; + this.easing = easing || jQuery.easing._default; + this.options = options; + this.start = this.now = this.cur(); + this.end = end; + this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" ); + }, + cur: function() { + var hooks = Tween.propHooks[ this.prop ]; + + return hooks && hooks.get ? + hooks.get( this ) : + Tween.propHooks._default.get( this ); + }, + run: function( percent ) { + var eased, + hooks = Tween.propHooks[ this.prop ]; + + if ( this.options.duration ) { + this.pos = eased = jQuery.easing[ this.easing ]( + percent, this.options.duration * percent, 0, 1, this.options.duration + ); + } else { + this.pos = eased = percent; + } + this.now = ( this.end - this.start ) * eased + this.start; + + if ( this.options.step ) { + this.options.step.call( this.elem, this.now, this ); + } + + if ( hooks && hooks.set ) { + hooks.set( this ); + } else { + Tween.propHooks._default.set( this ); + } + return this; + } +}; + +Tween.prototype.init.prototype = Tween.prototype; + +Tween.propHooks = { + _default: { + get: function( tween ) { + var result; + + // Use a property on the element directly when it is not a DOM element, + // or when there is no matching style property that exists. + if ( tween.elem.nodeType !== 1 || + tween.elem[ tween.prop ] != null && tween.elem.style[ tween.prop ] == null ) { + return tween.elem[ tween.prop ]; + } + + // Passing an empty string as a 3rd parameter to .css will automatically + // attempt a parseFloat and fallback to a string if the parse fails. + // Simple values such as "10px" are parsed to Float; + // complex values such as "rotate(1rad)" are returned as-is. + result = jQuery.css( tween.elem, tween.prop, "" ); + + // Empty strings, null, undefined and "auto" are converted to 0. + return !result || result === "auto" ? 0 : result; + }, + set: function( tween ) { + + // Use step hook for back compat. + // Use cssHook if its there. + // Use .style if available and use plain properties where available. + if ( jQuery.fx.step[ tween.prop ] ) { + jQuery.fx.step[ tween.prop ]( tween ); + } else if ( tween.elem.nodeType === 1 && ( + jQuery.cssHooks[ tween.prop ] || + tween.elem.style[ finalPropName( tween.prop ) ] != null ) ) { + jQuery.style( tween.elem, tween.prop, tween.now + tween.unit ); + } else { + tween.elem[ tween.prop ] = tween.now; + } + } + } +}; + +// Support: IE <=9 only +// Panic based approach to setting things on disconnected nodes +Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = { + set: function( tween ) { + if ( tween.elem.nodeType && tween.elem.parentNode ) { + tween.elem[ tween.prop ] = tween.now; + } + } +}; + +jQuery.easing = { + linear: function( p ) { + return p; + }, + swing: function( p ) { + return 0.5 - Math.cos( p * Math.PI ) / 2; + }, + _default: "swing" +}; + +jQuery.fx = Tween.prototype.init; + +// Back compat <1.8 extension point +jQuery.fx.step = {}; + + + + +var + fxNow, inProgress, + rfxtypes = /^(?:toggle|show|hide)$/, + rrun = /queueHooks$/; + +function schedule() { + if ( inProgress ) { + if ( document.hidden === false && window.requestAnimationFrame ) { + window.requestAnimationFrame( schedule ); + } else { + window.setTimeout( schedule, jQuery.fx.interval ); + } + + jQuery.fx.tick(); + } +} + +// Animations created synchronously will run synchronously +function createFxNow() { + window.setTimeout( function() { + fxNow = undefined; + } ); + return ( fxNow = Date.now() ); +} + +// Generate parameters to create a standard animation +function genFx( type, includeWidth ) { + var which, + i = 0, + attrs = { height: type }; + + // If we include width, step value is 1 to do all cssExpand values, + // otherwise step value is 2 to skip over Left and Right + includeWidth = includeWidth ? 1 : 0; + for ( ; i < 4; i += 2 - includeWidth ) { + which = cssExpand[ i ]; + attrs[ "margin" + which ] = attrs[ "padding" + which ] = type; + } + + if ( includeWidth ) { + attrs.opacity = attrs.width = type; + } + + return attrs; +} + +function createTween( value, prop, animation ) { + var tween, + collection = ( Animation.tweeners[ prop ] || [] ).concat( Animation.tweeners[ "*" ] ), + index = 0, + length = collection.length; + for ( ; index < length; index++ ) { + if ( ( tween = collection[ index ].call( animation, prop, value ) ) ) { + + // We're done with this property + return tween; + } + } +} + +function defaultPrefilter( elem, props, opts ) { + var prop, value, toggle, hooks, oldfire, propTween, restoreDisplay, display, + isBox = "width" in props || "height" in props, + anim = this, + orig = {}, + style = elem.style, + hidden = elem.nodeType && isHiddenWithinTree( elem ), + dataShow = dataPriv.get( elem, "fxshow" ); + + // Queue-skipping animations hijack the fx hooks + if ( !opts.queue ) { + hooks = jQuery._queueHooks( elem, "fx" ); + if ( hooks.unqueued == null ) { + hooks.unqueued = 0; + oldfire = hooks.empty.fire; + hooks.empty.fire = function() { + if ( !hooks.unqueued ) { + oldfire(); + } + }; + } + hooks.unqueued++; + + anim.always( function() { + + // Ensure the complete handler is called before this completes + anim.always( function() { + hooks.unqueued--; + if ( !jQuery.queue( elem, "fx" ).length ) { + hooks.empty.fire(); + } + } ); + } ); + } + + // Detect show/hide animations + for ( prop in props ) { + value = props[ prop ]; + if ( rfxtypes.test( value ) ) { + delete props[ prop ]; + toggle = toggle || value === "toggle"; + if ( value === ( hidden ? "hide" : "show" ) ) { + + // Pretend to be hidden if this is a "show" and + // there is still data from a stopped show/hide + if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) { + hidden = true; + + // Ignore all other no-op show/hide data + } else { + continue; + } + } + orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop ); + } + } + + // Bail out if this is a no-op like .hide().hide() + propTween = !jQuery.isEmptyObject( props ); + if ( !propTween && jQuery.isEmptyObject( orig ) ) { + return; + } + + // Restrict "overflow" and "display" styles during box animations + if ( isBox && elem.nodeType === 1 ) { + + // Support: IE <=9 - 11, Edge 12 - 15 + // Record all 3 overflow attributes because IE does not infer the shorthand + // from identically-valued overflowX and overflowY and Edge just mirrors + // the overflowX value there. + opts.overflow = [ style.overflow, style.overflowX, style.overflowY ]; + + // Identify a display type, preferring old show/hide data over the CSS cascade + restoreDisplay = dataShow && dataShow.display; + if ( restoreDisplay == null ) { + restoreDisplay = dataPriv.get( elem, "display" ); + } + display = jQuery.css( elem, "display" ); + if ( display === "none" ) { + if ( restoreDisplay ) { + display = restoreDisplay; + } else { + + // Get nonempty value(s) by temporarily forcing visibility + showHide( [ elem ], true ); + restoreDisplay = elem.style.display || restoreDisplay; + display = jQuery.css( elem, "display" ); + showHide( [ elem ] ); + } + } + + // Animate inline elements as inline-block + if ( display === "inline" || display === "inline-block" && restoreDisplay != null ) { + if ( jQuery.css( elem, "float" ) === "none" ) { + + // Restore the original display value at the end of pure show/hide animations + if ( !propTween ) { + anim.done( function() { + style.display = restoreDisplay; + } ); + if ( restoreDisplay == null ) { + display = style.display; + restoreDisplay = display === "none" ? "" : display; + } + } + style.display = "inline-block"; + } + } + } + + if ( opts.overflow ) { + style.overflow = "hidden"; + anim.always( function() { + style.overflow = opts.overflow[ 0 ]; + style.overflowX = opts.overflow[ 1 ]; + style.overflowY = opts.overflow[ 2 ]; + } ); + } + + // Implement show/hide animations + propTween = false; + for ( prop in orig ) { + + // General show/hide setup for this element animation + if ( !propTween ) { + if ( dataShow ) { + if ( "hidden" in dataShow ) { + hidden = dataShow.hidden; + } + } else { + dataShow = dataPriv.access( elem, "fxshow", { display: restoreDisplay } ); + } + + // Store hidden/visible for toggle so `.stop().toggle()` "reverses" + if ( toggle ) { + dataShow.hidden = !hidden; + } + + // Show elements before animating them + if ( hidden ) { + showHide( [ elem ], true ); + } + + /* eslint-disable no-loop-func */ + + anim.done( function() { + + /* eslint-enable no-loop-func */ + + // The final step of a "hide" animation is actually hiding the element + if ( !hidden ) { + showHide( [ elem ] ); + } + dataPriv.remove( elem, "fxshow" ); + for ( prop in orig ) { + jQuery.style( elem, prop, orig[ prop ] ); + } + } ); + } + + // Per-property setup + propTween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim ); + if ( !( prop in dataShow ) ) { + dataShow[ prop ] = propTween.start; + if ( hidden ) { + propTween.end = propTween.start; + propTween.start = 0; + } + } + } +} + +function propFilter( props, specialEasing ) { + var index, name, easing, value, hooks; + + // camelCase, specialEasing and expand cssHook pass + for ( index in props ) { + name = camelCase( index ); + easing = specialEasing[ name ]; + value = props[ index ]; + if ( Array.isArray( value ) ) { + easing = value[ 1 ]; + value = props[ index ] = value[ 0 ]; + } + + if ( index !== name ) { + props[ name ] = value; + delete props[ index ]; + } + + hooks = jQuery.cssHooks[ name ]; + if ( hooks && "expand" in hooks ) { + value = hooks.expand( value ); + delete props[ name ]; + + // Not quite $.extend, this won't overwrite existing keys. + // Reusing 'index' because we have the correct "name" + for ( index in value ) { + if ( !( index in props ) ) { + props[ index ] = value[ index ]; + specialEasing[ index ] = easing; + } + } + } else { + specialEasing[ name ] = easing; + } + } +} + +function Animation( elem, properties, options ) { + var result, + stopped, + index = 0, + length = Animation.prefilters.length, + deferred = jQuery.Deferred().always( function() { + + // Don't match elem in the :animated selector + delete tick.elem; + } ), + tick = function() { + if ( stopped ) { + return false; + } + var currentTime = fxNow || createFxNow(), + remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ), + + // Support: Android 2.3 only + // Archaic crash bug won't allow us to use `1 - ( 0.5 || 0 )` (#12497) + temp = remaining / animation.duration || 0, + percent = 1 - temp, + index = 0, + length = animation.tweens.length; + + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( percent ); + } + + deferred.notifyWith( elem, [ animation, percent, remaining ] ); + + // If there's more to do, yield + if ( percent < 1 && length ) { + return remaining; + } + + // If this was an empty animation, synthesize a final progress notification + if ( !length ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + } + + // Resolve the animation and report its conclusion + deferred.resolveWith( elem, [ animation ] ); + return false; + }, + animation = deferred.promise( { + elem: elem, + props: jQuery.extend( {}, properties ), + opts: jQuery.extend( true, { + specialEasing: {}, + easing: jQuery.easing._default + }, options ), + originalProperties: properties, + originalOptions: options, + startTime: fxNow || createFxNow(), + duration: options.duration, + tweens: [], + createTween: function( prop, end ) { + var tween = jQuery.Tween( elem, animation.opts, prop, end, + animation.opts.specialEasing[ prop ] || animation.opts.easing ); + animation.tweens.push( tween ); + return tween; + }, + stop: function( gotoEnd ) { + var index = 0, + + // If we are going to the end, we want to run all the tweens + // otherwise we skip this part + length = gotoEnd ? animation.tweens.length : 0; + if ( stopped ) { + return this; + } + stopped = true; + for ( ; index < length; index++ ) { + animation.tweens[ index ].run( 1 ); + } + + // Resolve when we played the last frame; otherwise, reject + if ( gotoEnd ) { + deferred.notifyWith( elem, [ animation, 1, 0 ] ); + deferred.resolveWith( elem, [ animation, gotoEnd ] ); + } else { + deferred.rejectWith( elem, [ animation, gotoEnd ] ); + } + return this; + } + } ), + props = animation.props; + + propFilter( props, animation.opts.specialEasing ); + + for ( ; index < length; index++ ) { + result = Animation.prefilters[ index ].call( animation, elem, props, animation.opts ); + if ( result ) { + if ( isFunction( result.stop ) ) { + jQuery._queueHooks( animation.elem, animation.opts.queue ).stop = + result.stop.bind( result ); + } + return result; + } + } + + jQuery.map( props, createTween, animation ); + + if ( isFunction( animation.opts.start ) ) { + animation.opts.start.call( elem, animation ); + } + + // Attach callbacks from options + animation + .progress( animation.opts.progress ) + .done( animation.opts.done, animation.opts.complete ) + .fail( animation.opts.fail ) + .always( animation.opts.always ); + + jQuery.fx.timer( + jQuery.extend( tick, { + elem: elem, + anim: animation, + queue: animation.opts.queue + } ) + ); + + return animation; +} + +jQuery.Animation = jQuery.extend( Animation, { + + tweeners: { + "*": [ function( prop, value ) { + var tween = this.createTween( prop, value ); + adjustCSS( tween.elem, prop, rcssNum.exec( value ), tween ); + return tween; + } ] + }, + + tweener: function( props, callback ) { + if ( isFunction( props ) ) { + callback = props; + props = [ "*" ]; + } else { + props = props.match( rnothtmlwhite ); + } + + var prop, + index = 0, + length = props.length; + + for ( ; index < length; index++ ) { + prop = props[ index ]; + Animation.tweeners[ prop ] = Animation.tweeners[ prop ] || []; + Animation.tweeners[ prop ].unshift( callback ); + } + }, + + prefilters: [ defaultPrefilter ], + + prefilter: function( callback, prepend ) { + if ( prepend ) { + Animation.prefilters.unshift( callback ); + } else { + Animation.prefilters.push( callback ); + } + } +} ); + +jQuery.speed = function( speed, easing, fn ) { + var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : { + complete: fn || !fn && easing || + isFunction( speed ) && speed, + duration: speed, + easing: fn && easing || easing && !isFunction( easing ) && easing + }; + + // Go to the end state if fx are off + if ( jQuery.fx.off ) { + opt.duration = 0; + + } else { + if ( typeof opt.duration !== "number" ) { + if ( opt.duration in jQuery.fx.speeds ) { + opt.duration = jQuery.fx.speeds[ opt.duration ]; + + } else { + opt.duration = jQuery.fx.speeds._default; + } + } + } + + // Normalize opt.queue - true/undefined/null -> "fx" + if ( opt.queue == null || opt.queue === true ) { + opt.queue = "fx"; + } + + // Queueing + opt.old = opt.complete; + + opt.complete = function() { + if ( isFunction( opt.old ) ) { + opt.old.call( this ); + } + + if ( opt.queue ) { + jQuery.dequeue( this, opt.queue ); + } + }; + + return opt; +}; + +jQuery.fn.extend( { + fadeTo: function( speed, to, easing, callback ) { + + // Show any hidden elements after setting opacity to 0 + return this.filter( isHiddenWithinTree ).css( "opacity", 0 ).show() + + // Animate to the value specified + .end().animate( { opacity: to }, speed, easing, callback ); + }, + animate: function( prop, speed, easing, callback ) { + var empty = jQuery.isEmptyObject( prop ), + optall = jQuery.speed( speed, easing, callback ), + doAnimation = function() { + + // Operate on a copy of prop so per-property easing won't be lost + var anim = Animation( this, jQuery.extend( {}, prop ), optall ); + + // Empty animations, or finishing resolves immediately + if ( empty || dataPriv.get( this, "finish" ) ) { + anim.stop( true ); + } + }; + + doAnimation.finish = doAnimation; + + return empty || optall.queue === false ? + this.each( doAnimation ) : + this.queue( optall.queue, doAnimation ); + }, + stop: function( type, clearQueue, gotoEnd ) { + var stopQueue = function( hooks ) { + var stop = hooks.stop; + delete hooks.stop; + stop( gotoEnd ); + }; + + if ( typeof type !== "string" ) { + gotoEnd = clearQueue; + clearQueue = type; + type = undefined; + } + if ( clearQueue ) { + this.queue( type || "fx", [] ); + } + + return this.each( function() { + var dequeue = true, + index = type != null && type + "queueHooks", + timers = jQuery.timers, + data = dataPriv.get( this ); + + if ( index ) { + if ( data[ index ] && data[ index ].stop ) { + stopQueue( data[ index ] ); + } + } else { + for ( index in data ) { + if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) { + stopQueue( data[ index ] ); + } + } + } + + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && + ( type == null || timers[ index ].queue === type ) ) { + + timers[ index ].anim.stop( gotoEnd ); + dequeue = false; + timers.splice( index, 1 ); + } + } + + // Start the next in the queue if the last step wasn't forced. + // Timers currently will call their complete callbacks, which + // will dequeue but only if they were gotoEnd. + if ( dequeue || !gotoEnd ) { + jQuery.dequeue( this, type ); + } + } ); + }, + finish: function( type ) { + if ( type !== false ) { + type = type || "fx"; + } + return this.each( function() { + var index, + data = dataPriv.get( this ), + queue = data[ type + "queue" ], + hooks = data[ type + "queueHooks" ], + timers = jQuery.timers, + length = queue ? queue.length : 0; + + // Enable finishing flag on private data + data.finish = true; + + // Empty the queue first + jQuery.queue( this, type, [] ); + + if ( hooks && hooks.stop ) { + hooks.stop.call( this, true ); + } + + // Look for any active animations, and finish them + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && timers[ index ].queue === type ) { + timers[ index ].anim.stop( true ); + timers.splice( index, 1 ); + } + } + + // Look for any animations in the old queue and finish them + for ( index = 0; index < length; index++ ) { + if ( queue[ index ] && queue[ index ].finish ) { + queue[ index ].finish.call( this ); + } + } + + // Turn off finishing flag + delete data.finish; + } ); + } +} ); + +jQuery.each( [ "toggle", "show", "hide" ], function( _i, name ) { + var cssFn = jQuery.fn[ name ]; + jQuery.fn[ name ] = function( speed, easing, callback ) { + return speed == null || typeof speed === "boolean" ? + cssFn.apply( this, arguments ) : + this.animate( genFx( name, true ), speed, easing, callback ); + }; +} ); + +// Generate shortcuts for custom animations +jQuery.each( { + slideDown: genFx( "show" ), + slideUp: genFx( "hide" ), + slideToggle: genFx( "toggle" ), + fadeIn: { opacity: "show" }, + fadeOut: { opacity: "hide" }, + fadeToggle: { opacity: "toggle" } +}, function( name, props ) { + jQuery.fn[ name ] = function( speed, easing, callback ) { + return this.animate( props, speed, easing, callback ); + }; +} ); + +jQuery.timers = []; +jQuery.fx.tick = function() { + var timer, + i = 0, + timers = jQuery.timers; + + fxNow = Date.now(); + + for ( ; i < timers.length; i++ ) { + timer = timers[ i ]; + + // Run the timer and safely remove it when done (allowing for external removal) + if ( !timer() && timers[ i ] === timer ) { + timers.splice( i--, 1 ); + } + } + + if ( !timers.length ) { + jQuery.fx.stop(); + } + fxNow = undefined; +}; + +jQuery.fx.timer = function( timer ) { + jQuery.timers.push( timer ); + jQuery.fx.start(); +}; + +jQuery.fx.interval = 13; +jQuery.fx.start = function() { + if ( inProgress ) { + return; + } + + inProgress = true; + schedule(); +}; + +jQuery.fx.stop = function() { + inProgress = null; +}; + +jQuery.fx.speeds = { + slow: 600, + fast: 200, + + // Default speed + _default: 400 +}; + + +// Based off of the plugin by Clint Helfers, with permission. +// https://web.archive.org/web/20100324014747/http://blindsignals.com/index.php/2009/07/jquery-delay/ +jQuery.fn.delay = function( time, type ) { + time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time; + type = type || "fx"; + + return this.queue( type, function( next, hooks ) { + var timeout = window.setTimeout( next, time ); + hooks.stop = function() { + window.clearTimeout( timeout ); + }; + } ); +}; + + +( function() { + var input = document.createElement( "input" ), + select = document.createElement( "select" ), + opt = select.appendChild( document.createElement( "option" ) ); + + input.type = "checkbox"; + + // Support: Android <=4.3 only + // Default value for a checkbox should be "on" + support.checkOn = input.value !== ""; + + // Support: IE <=11 only + // Must access selectedIndex to make default options select + support.optSelected = opt.selected; + + // Support: IE <=11 only + // An input loses its value after becoming a radio + input = document.createElement( "input" ); + input.value = "t"; + input.type = "radio"; + support.radioValue = input.value === "t"; +} )(); + + +var boolHook, + attrHandle = jQuery.expr.attrHandle; + +jQuery.fn.extend( { + attr: function( name, value ) { + return access( this, jQuery.attr, name, value, arguments.length > 1 ); + }, + + removeAttr: function( name ) { + return this.each( function() { + jQuery.removeAttr( this, name ); + } ); + } +} ); + +jQuery.extend( { + attr: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set attributes on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + // Fallback to prop when attributes are not supported + if ( typeof elem.getAttribute === "undefined" ) { + return jQuery.prop( elem, name, value ); + } + + // Attribute hooks are determined by the lowercase version + // Grab necessary hook if one is defined + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + hooks = jQuery.attrHooks[ name.toLowerCase() ] || + ( jQuery.expr.match.bool.test( name ) ? boolHook : undefined ); + } + + if ( value !== undefined ) { + if ( value === null ) { + jQuery.removeAttr( elem, name ); + return; + } + + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + elem.setAttribute( name, value + "" ); + return value; + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + ret = jQuery.find.attr( elem, name ); + + // Non-existent attributes return null, we normalize to undefined + return ret == null ? undefined : ret; + }, + + attrHooks: { + type: { + set: function( elem, value ) { + if ( !support.radioValue && value === "radio" && + nodeName( elem, "input" ) ) { + var val = elem.value; + elem.setAttribute( "type", value ); + if ( val ) { + elem.value = val; + } + return value; + } + } + } + }, + + removeAttr: function( elem, value ) { + var name, + i = 0, + + // Attribute names can contain non-HTML whitespace characters + // https://html.spec.whatwg.org/multipage/syntax.html#attributes-2 + attrNames = value && value.match( rnothtmlwhite ); + + if ( attrNames && elem.nodeType === 1 ) { + while ( ( name = attrNames[ i++ ] ) ) { + elem.removeAttribute( name ); + } + } + } +} ); + +// Hooks for boolean attributes +boolHook = { + set: function( elem, value, name ) { + if ( value === false ) { + + // Remove boolean attributes when set to false + jQuery.removeAttr( elem, name ); + } else { + elem.setAttribute( name, name ); + } + return name; + } +}; + +jQuery.each( jQuery.expr.match.bool.source.match( /\w+/g ), function( _i, name ) { + var getter = attrHandle[ name ] || jQuery.find.attr; + + attrHandle[ name ] = function( elem, name, isXML ) { + var ret, handle, + lowercaseName = name.toLowerCase(); + + if ( !isXML ) { + + // Avoid an infinite loop by temporarily removing this function from the getter + handle = attrHandle[ lowercaseName ]; + attrHandle[ lowercaseName ] = ret; + ret = getter( elem, name, isXML ) != null ? + lowercaseName : + null; + attrHandle[ lowercaseName ] = handle; + } + return ret; + }; +} ); + + + + +var rfocusable = /^(?:input|select|textarea|button)$/i, + rclickable = /^(?:a|area)$/i; + +jQuery.fn.extend( { + prop: function( name, value ) { + return access( this, jQuery.prop, name, value, arguments.length > 1 ); + }, + + removeProp: function( name ) { + return this.each( function() { + delete this[ jQuery.propFix[ name ] || name ]; + } ); + } +} ); + +jQuery.extend( { + prop: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set properties on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + + // Fix name and attach hooks + name = jQuery.propFix[ name ] || name; + hooks = jQuery.propHooks[ name ]; + } + + if ( value !== undefined ) { + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + return ( elem[ name ] = value ); + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + return elem[ name ]; + }, + + propHooks: { + tabIndex: { + get: function( elem ) { + + // Support: IE <=9 - 11 only + // elem.tabIndex doesn't always return the + // correct value when it hasn't been explicitly set + // https://web.archive.org/web/20141116233347/http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ + // Use proper attribute retrieval(#12072) + var tabindex = jQuery.find.attr( elem, "tabindex" ); + + if ( tabindex ) { + return parseInt( tabindex, 10 ); + } + + if ( + rfocusable.test( elem.nodeName ) || + rclickable.test( elem.nodeName ) && + elem.href + ) { + return 0; + } + + return -1; + } + } + }, + + propFix: { + "for": "htmlFor", + "class": "className" + } +} ); + +// Support: IE <=11 only +// Accessing the selectedIndex property +// forces the browser to respect setting selected +// on the option +// The getter ensures a default option is selected +// when in an optgroup +// eslint rule "no-unused-expressions" is disabled for this code +// since it considers such accessions noop +if ( !support.optSelected ) { + jQuery.propHooks.selected = { + get: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent && parent.parentNode ) { + parent.parentNode.selectedIndex; + } + return null; + }, + set: function( elem ) { + + /* eslint no-unused-expressions: "off" */ + + var parent = elem.parentNode; + if ( parent ) { + parent.selectedIndex; + + if ( parent.parentNode ) { + parent.parentNode.selectedIndex; + } + } + } + }; +} + +jQuery.each( [ + "tabIndex", + "readOnly", + "maxLength", + "cellSpacing", + "cellPadding", + "rowSpan", + "colSpan", + "useMap", + "frameBorder", + "contentEditable" +], function() { + jQuery.propFix[ this.toLowerCase() ] = this; +} ); + + + + + // Strip and collapse whitespace according to HTML spec + // https://infra.spec.whatwg.org/#strip-and-collapse-ascii-whitespace + function stripAndCollapse( value ) { + var tokens = value.match( rnothtmlwhite ) || []; + return tokens.join( " " ); + } + + +function getClass( elem ) { + return elem.getAttribute && elem.getAttribute( "class" ) || ""; +} + +function classesToArray( value ) { + if ( Array.isArray( value ) ) { + return value; + } + if ( typeof value === "string" ) { + return value.match( rnothtmlwhite ) || []; + } + return []; +} + +jQuery.fn.extend( { + addClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).addClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + if ( cur.indexOf( " " + clazz + " " ) < 0 ) { + cur += clazz + " "; + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + removeClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + i = 0; + + if ( isFunction( value ) ) { + return this.each( function( j ) { + jQuery( this ).removeClass( value.call( this, j, getClass( this ) ) ); + } ); + } + + if ( !arguments.length ) { + return this.attr( "class", "" ); + } + + classes = classesToArray( value ); + + if ( classes.length ) { + while ( ( elem = this[ i++ ] ) ) { + curValue = getClass( elem ); + + // This expression is here for better compressibility (see addClass) + cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " ); + + if ( cur ) { + j = 0; + while ( ( clazz = classes[ j++ ] ) ) { + + // Remove *all* instances + while ( cur.indexOf( " " + clazz + " " ) > -1 ) { + cur = cur.replace( " " + clazz + " ", " " ); + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = stripAndCollapse( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + toggleClass: function( value, stateVal ) { + var type = typeof value, + isValidValue = type === "string" || Array.isArray( value ); + + if ( typeof stateVal === "boolean" && isValidValue ) { + return stateVal ? this.addClass( value ) : this.removeClass( value ); + } + + if ( isFunction( value ) ) { + return this.each( function( i ) { + jQuery( this ).toggleClass( + value.call( this, i, getClass( this ), stateVal ), + stateVal + ); + } ); + } + + return this.each( function() { + var className, i, self, classNames; + + if ( isValidValue ) { + + // Toggle individual class names + i = 0; + self = jQuery( this ); + classNames = classesToArray( value ); + + while ( ( className = classNames[ i++ ] ) ) { + + // Check each className given, space separated list + if ( self.hasClass( className ) ) { + self.removeClass( className ); + } else { + self.addClass( className ); + } + } + + // Toggle whole class name + } else if ( value === undefined || type === "boolean" ) { + className = getClass( this ); + if ( className ) { + + // Store className if set + dataPriv.set( this, "__className__", className ); + } + + // If the element has a class name or if we're passed `false`, + // then remove the whole classname (if there was one, the above saved it). + // Otherwise bring back whatever was previously saved (if anything), + // falling back to the empty string if nothing was stored. + if ( this.setAttribute ) { + this.setAttribute( "class", + className || value === false ? + "" : + dataPriv.get( this, "__className__" ) || "" + ); + } + } + } ); + }, + + hasClass: function( selector ) { + var className, elem, + i = 0; + + className = " " + selector + " "; + while ( ( elem = this[ i++ ] ) ) { + if ( elem.nodeType === 1 && + ( " " + stripAndCollapse( getClass( elem ) ) + " " ).indexOf( className ) > -1 ) { + return true; + } + } + + return false; + } +} ); + + + + +var rreturn = /\r/g; + +jQuery.fn.extend( { + val: function( value ) { + var hooks, ret, valueIsFunction, + elem = this[ 0 ]; + + if ( !arguments.length ) { + if ( elem ) { + hooks = jQuery.valHooks[ elem.type ] || + jQuery.valHooks[ elem.nodeName.toLowerCase() ]; + + if ( hooks && + "get" in hooks && + ( ret = hooks.get( elem, "value" ) ) !== undefined + ) { + return ret; + } + + ret = elem.value; + + // Handle most common string cases + if ( typeof ret === "string" ) { + return ret.replace( rreturn, "" ); + } + + // Handle cases where value is null/undef or number + return ret == null ? "" : ret; + } + + return; + } + + valueIsFunction = isFunction( value ); + + return this.each( function( i ) { + var val; + + if ( this.nodeType !== 1 ) { + return; + } + + if ( valueIsFunction ) { + val = value.call( this, i, jQuery( this ).val() ); + } else { + val = value; + } + + // Treat null/undefined as ""; convert numbers to string + if ( val == null ) { + val = ""; + + } else if ( typeof val === "number" ) { + val += ""; + + } else if ( Array.isArray( val ) ) { + val = jQuery.map( val, function( value ) { + return value == null ? "" : value + ""; + } ); + } + + hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ]; + + // If set returns undefined, fall back to normal setting + if ( !hooks || !( "set" in hooks ) || hooks.set( this, val, "value" ) === undefined ) { + this.value = val; + } + } ); + } +} ); + +jQuery.extend( { + valHooks: { + option: { + get: function( elem ) { + + var val = jQuery.find.attr( elem, "value" ); + return val != null ? + val : + + // Support: IE <=10 - 11 only + // option.text throws exceptions (#14686, #14858) + // Strip and collapse whitespace + // https://html.spec.whatwg.org/#strip-and-collapse-whitespace + stripAndCollapse( jQuery.text( elem ) ); + } + }, + select: { + get: function( elem ) { + var value, option, i, + options = elem.options, + index = elem.selectedIndex, + one = elem.type === "select-one", + values = one ? null : [], + max = one ? index + 1 : options.length; + + if ( index < 0 ) { + i = max; + + } else { + i = one ? index : 0; + } + + // Loop through all the selected options + for ( ; i < max; i++ ) { + option = options[ i ]; + + // Support: IE <=9 only + // IE8-9 doesn't update selected after form reset (#2551) + if ( ( option.selected || i === index ) && + + // Don't return options that are disabled or in a disabled optgroup + !option.disabled && + ( !option.parentNode.disabled || + !nodeName( option.parentNode, "optgroup" ) ) ) { + + // Get the specific value for the option + value = jQuery( option ).val(); + + // We don't need an array for one selects + if ( one ) { + return value; + } + + // Multi-Selects return an array + values.push( value ); + } + } + + return values; + }, + + set: function( elem, value ) { + var optionSet, option, + options = elem.options, + values = jQuery.makeArray( value ), + i = options.length; + + while ( i-- ) { + option = options[ i ]; + + /* eslint-disable no-cond-assign */ + + if ( option.selected = + jQuery.inArray( jQuery.valHooks.option.get( option ), values ) > -1 + ) { + optionSet = true; + } + + /* eslint-enable no-cond-assign */ + } + + // Force browsers to behave consistently when non-matching value is set + if ( !optionSet ) { + elem.selectedIndex = -1; + } + return values; + } + } + } +} ); + +// Radios and checkboxes getter/setter +jQuery.each( [ "radio", "checkbox" ], function() { + jQuery.valHooks[ this ] = { + set: function( elem, value ) { + if ( Array.isArray( value ) ) { + return ( elem.checked = jQuery.inArray( jQuery( elem ).val(), value ) > -1 ); + } + } + }; + if ( !support.checkOn ) { + jQuery.valHooks[ this ].get = function( elem ) { + return elem.getAttribute( "value" ) === null ? "on" : elem.value; + }; + } +} ); + + + + +// Return jQuery for attributes-only inclusion + + +support.focusin = "onfocusin" in window; + + +var rfocusMorph = /^(?:focusinfocus|focusoutblur)$/, + stopPropagationCallback = function( e ) { + e.stopPropagation(); + }; + +jQuery.extend( jQuery.event, { + + trigger: function( event, data, elem, onlyHandlers ) { + + var i, cur, tmp, bubbleType, ontype, handle, special, lastElement, + eventPath = [ elem || document ], + type = hasOwn.call( event, "type" ) ? event.type : event, + namespaces = hasOwn.call( event, "namespace" ) ? event.namespace.split( "." ) : []; + + cur = lastElement = tmp = elem = elem || document; + + // Don't do events on text and comment nodes + if ( elem.nodeType === 3 || elem.nodeType === 8 ) { + return; + } + + // focus/blur morphs to focusin/out; ensure we're not firing them right now + if ( rfocusMorph.test( type + jQuery.event.triggered ) ) { + return; + } + + if ( type.indexOf( "." ) > -1 ) { + + // Namespaced trigger; create a regexp to match event type in handle() + namespaces = type.split( "." ); + type = namespaces.shift(); + namespaces.sort(); + } + ontype = type.indexOf( ":" ) < 0 && "on" + type; + + // Caller can pass in a jQuery.Event object, Object, or just an event type string + event = event[ jQuery.expando ] ? + event : + new jQuery.Event( type, typeof event === "object" && event ); + + // Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true) + event.isTrigger = onlyHandlers ? 2 : 3; + event.namespace = namespaces.join( "." ); + event.rnamespace = event.namespace ? + new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ) : + null; + + // Clean up the event in case it is being reused + event.result = undefined; + if ( !event.target ) { + event.target = elem; + } + + // Clone any incoming data and prepend the event, creating the handler arg list + data = data == null ? + [ event ] : + jQuery.makeArray( data, [ event ] ); + + // Allow special events to draw outside the lines + special = jQuery.event.special[ type ] || {}; + if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) { + return; + } + + // Determine event propagation path in advance, per W3C events spec (#9951) + // Bubble up to document, then to window; watch for a global ownerDocument var (#9724) + if ( !onlyHandlers && !special.noBubble && !isWindow( elem ) ) { + + bubbleType = special.delegateType || type; + if ( !rfocusMorph.test( bubbleType + type ) ) { + cur = cur.parentNode; + } + for ( ; cur; cur = cur.parentNode ) { + eventPath.push( cur ); + tmp = cur; + } + + // Only add window if we got to document (e.g., not plain obj or detached DOM) + if ( tmp === ( elem.ownerDocument || document ) ) { + eventPath.push( tmp.defaultView || tmp.parentWindow || window ); + } + } + + // Fire handlers on the event path + i = 0; + while ( ( cur = eventPath[ i++ ] ) && !event.isPropagationStopped() ) { + lastElement = cur; + event.type = i > 1 ? + bubbleType : + special.bindType || type; + + // jQuery handler + handle = ( dataPriv.get( cur, "events" ) || Object.create( null ) )[ event.type ] && + dataPriv.get( cur, "handle" ); + if ( handle ) { + handle.apply( cur, data ); + } + + // Native handler + handle = ontype && cur[ ontype ]; + if ( handle && handle.apply && acceptData( cur ) ) { + event.result = handle.apply( cur, data ); + if ( event.result === false ) { + event.preventDefault(); + } + } + } + event.type = type; + + // If nobody prevented the default action, do it now + if ( !onlyHandlers && !event.isDefaultPrevented() ) { + + if ( ( !special._default || + special._default.apply( eventPath.pop(), data ) === false ) && + acceptData( elem ) ) { + + // Call a native DOM method on the target with the same name as the event. + // Don't do default actions on window, that's where global variables be (#6170) + if ( ontype && isFunction( elem[ type ] ) && !isWindow( elem ) ) { + + // Don't re-trigger an onFOO event when we call its FOO() method + tmp = elem[ ontype ]; + + if ( tmp ) { + elem[ ontype ] = null; + } + + // Prevent re-triggering of the same event, since we already bubbled it above + jQuery.event.triggered = type; + + if ( event.isPropagationStopped() ) { + lastElement.addEventListener( type, stopPropagationCallback ); + } + + elem[ type ](); + + if ( event.isPropagationStopped() ) { + lastElement.removeEventListener( type, stopPropagationCallback ); + } + + jQuery.event.triggered = undefined; + + if ( tmp ) { + elem[ ontype ] = tmp; + } + } + } + } + + return event.result; + }, + + // Piggyback on a donor event to simulate a different one + // Used only for `focus(in | out)` events + simulate: function( type, elem, event ) { + var e = jQuery.extend( + new jQuery.Event(), + event, + { + type: type, + isSimulated: true + } + ); + + jQuery.event.trigger( e, null, elem ); + } + +} ); + +jQuery.fn.extend( { + + trigger: function( type, data ) { + return this.each( function() { + jQuery.event.trigger( type, data, this ); + } ); + }, + triggerHandler: function( type, data ) { + var elem = this[ 0 ]; + if ( elem ) { + return jQuery.event.trigger( type, data, elem, true ); + } + } +} ); + + +// Support: Firefox <=44 +// Firefox doesn't have focus(in | out) events +// Related ticket - https://bugzilla.mozilla.org/show_bug.cgi?id=687787 +// +// Support: Chrome <=48 - 49, Safari <=9.0 - 9.1 +// focus(in | out) events fire after focus & blur events, +// which is spec violation - http://www.w3.org/TR/DOM-Level-3-Events/#events-focusevent-event-order +// Related ticket - https://bugs.chromium.org/p/chromium/issues/detail?id=449857 +if ( !support.focusin ) { + jQuery.each( { focus: "focusin", blur: "focusout" }, function( orig, fix ) { + + // Attach a single capturing handler on the document while someone wants focusin/focusout + var handler = function( event ) { + jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ) ); + }; + + jQuery.event.special[ fix ] = { + setup: function() { + + // Handle: regular nodes (via `this.ownerDocument`), window + // (via `this.document`) & document (via `this`). + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ); + + if ( !attaches ) { + doc.addEventListener( orig, handler, true ); + } + dataPriv.access( doc, fix, ( attaches || 0 ) + 1 ); + }, + teardown: function() { + var doc = this.ownerDocument || this.document || this, + attaches = dataPriv.access( doc, fix ) - 1; + + if ( !attaches ) { + doc.removeEventListener( orig, handler, true ); + dataPriv.remove( doc, fix ); + + } else { + dataPriv.access( doc, fix, attaches ); + } + } + }; + } ); +} +var location = window.location; + +var nonce = { guid: Date.now() }; + +var rquery = ( /\?/ ); + + + +// Cross-browser xml parsing +jQuery.parseXML = function( data ) { + var xml, parserErrorElem; + if ( !data || typeof data !== "string" ) { + return null; + } + + // Support: IE 9 - 11 only + // IE throws on parseFromString with invalid input. + try { + xml = ( new window.DOMParser() ).parseFromString( data, "text/xml" ); + } catch ( e ) {} + + parserErrorElem = xml && xml.getElementsByTagName( "parsererror" )[ 0 ]; + if ( !xml || parserErrorElem ) { + jQuery.error( "Invalid XML: " + ( + parserErrorElem ? + jQuery.map( parserErrorElem.childNodes, function( el ) { + return el.textContent; + } ).join( "\n" ) : + data + ) ); + } + return xml; +}; + + +var + rbracket = /\[\]$/, + rCRLF = /\r?\n/g, + rsubmitterTypes = /^(?:submit|button|image|reset|file)$/i, + rsubmittable = /^(?:input|select|textarea|keygen)/i; + +function buildParams( prefix, obj, traditional, add ) { + var name; + + if ( Array.isArray( obj ) ) { + + // Serialize array item. + jQuery.each( obj, function( i, v ) { + if ( traditional || rbracket.test( prefix ) ) { + + // Treat each array item as a scalar. + add( prefix, v ); + + } else { + + // Item is non-scalar (array or object), encode its numeric index. + buildParams( + prefix + "[" + ( typeof v === "object" && v != null ? i : "" ) + "]", + v, + traditional, + add + ); + } + } ); + + } else if ( !traditional && toType( obj ) === "object" ) { + + // Serialize object item. + for ( name in obj ) { + buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add ); + } + + } else { + + // Serialize scalar item. + add( prefix, obj ); + } +} + +// Serialize an array of form elements or a set of +// key/values into a query string +jQuery.param = function( a, traditional ) { + var prefix, + s = [], + add = function( key, valueOrFunction ) { + + // If value is a function, invoke it and use its return value + var value = isFunction( valueOrFunction ) ? + valueOrFunction() : + valueOrFunction; + + s[ s.length ] = encodeURIComponent( key ) + "=" + + encodeURIComponent( value == null ? "" : value ); + }; + + if ( a == null ) { + return ""; + } + + // If an array was passed in, assume that it is an array of form elements. + if ( Array.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) { + + // Serialize the form elements + jQuery.each( a, function() { + add( this.name, this.value ); + } ); + + } else { + + // If traditional, encode the "old" way (the way 1.3.2 or older + // did it), otherwise encode params recursively. + for ( prefix in a ) { + buildParams( prefix, a[ prefix ], traditional, add ); + } + } + + // Return the resulting serialization + return s.join( "&" ); +}; + +jQuery.fn.extend( { + serialize: function() { + return jQuery.param( this.serializeArray() ); + }, + serializeArray: function() { + return this.map( function() { + + // Can add propHook for "elements" to filter or add form elements + var elements = jQuery.prop( this, "elements" ); + return elements ? jQuery.makeArray( elements ) : this; + } ).filter( function() { + var type = this.type; + + // Use .is( ":disabled" ) so that fieldset[disabled] works + return this.name && !jQuery( this ).is( ":disabled" ) && + rsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) && + ( this.checked || !rcheckableType.test( type ) ); + } ).map( function( _i, elem ) { + var val = jQuery( this ).val(); + + if ( val == null ) { + return null; + } + + if ( Array.isArray( val ) ) { + return jQuery.map( val, function( val ) { + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ); + } + + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + } ).get(); + } +} ); + + +var + r20 = /%20/g, + rhash = /#.*$/, + rantiCache = /([?&])_=[^&]*/, + rheaders = /^(.*?):[ \t]*([^\r\n]*)$/mg, + + // #7653, #8125, #8152: local protocol detection + rlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/, + rnoContent = /^(?:GET|HEAD)$/, + rprotocol = /^\/\//, + + /* Prefilters + * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example) + * 2) These are called: + * - BEFORE asking for a transport + * - AFTER param serialization (s.data is a string if s.processData is true) + * 3) key is the dataType + * 4) the catchall symbol "*" can be used + * 5) execution will start with transport dataType and THEN continue down to "*" if needed + */ + prefilters = {}, + + /* Transports bindings + * 1) key is the dataType + * 2) the catchall symbol "*" can be used + * 3) selection will start with transport dataType and THEN go to "*" if needed + */ + transports = {}, + + // Avoid comment-prolog char sequence (#10098); must appease lint and evade compression + allTypes = "*/".concat( "*" ), + + // Anchor tag for parsing the document origin + originAnchor = document.createElement( "a" ); + +originAnchor.href = location.href; + +// Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport +function addToPrefiltersOrTransports( structure ) { + + // dataTypeExpression is optional and defaults to "*" + return function( dataTypeExpression, func ) { + + if ( typeof dataTypeExpression !== "string" ) { + func = dataTypeExpression; + dataTypeExpression = "*"; + } + + var dataType, + i = 0, + dataTypes = dataTypeExpression.toLowerCase().match( rnothtmlwhite ) || []; + + if ( isFunction( func ) ) { + + // For each dataType in the dataTypeExpression + while ( ( dataType = dataTypes[ i++ ] ) ) { + + // Prepend if requested + if ( dataType[ 0 ] === "+" ) { + dataType = dataType.slice( 1 ) || "*"; + ( structure[ dataType ] = structure[ dataType ] || [] ).unshift( func ); + + // Otherwise append + } else { + ( structure[ dataType ] = structure[ dataType ] || [] ).push( func ); + } + } + } + }; +} + +// Base inspection function for prefilters and transports +function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) { + + var inspected = {}, + seekingTransport = ( structure === transports ); + + function inspect( dataType ) { + var selected; + inspected[ dataType ] = true; + jQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) { + var dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR ); + if ( typeof dataTypeOrTransport === "string" && + !seekingTransport && !inspected[ dataTypeOrTransport ] ) { + + options.dataTypes.unshift( dataTypeOrTransport ); + inspect( dataTypeOrTransport ); + return false; + } else if ( seekingTransport ) { + return !( selected = dataTypeOrTransport ); + } + } ); + return selected; + } + + return inspect( options.dataTypes[ 0 ] ) || !inspected[ "*" ] && inspect( "*" ); +} + +// A special extend for ajax options +// that takes "flat" options (not to be deep extended) +// Fixes #9887 +function ajaxExtend( target, src ) { + var key, deep, + flatOptions = jQuery.ajaxSettings.flatOptions || {}; + + for ( key in src ) { + if ( src[ key ] !== undefined ) { + ( flatOptions[ key ] ? target : ( deep || ( deep = {} ) ) )[ key ] = src[ key ]; + } + } + if ( deep ) { + jQuery.extend( true, target, deep ); + } + + return target; +} + +/* Handles responses to an ajax request: + * - finds the right dataType (mediates between content-type and expected dataType) + * - returns the corresponding response + */ +function ajaxHandleResponses( s, jqXHR, responses ) { + + var ct, type, finalDataType, firstDataType, + contents = s.contents, + dataTypes = s.dataTypes; + + // Remove auto dataType and get content-type in the process + while ( dataTypes[ 0 ] === "*" ) { + dataTypes.shift(); + if ( ct === undefined ) { + ct = s.mimeType || jqXHR.getResponseHeader( "Content-Type" ); + } + } + + // Check if we're dealing with a known content-type + if ( ct ) { + for ( type in contents ) { + if ( contents[ type ] && contents[ type ].test( ct ) ) { + dataTypes.unshift( type ); + break; + } + } + } + + // Check to see if we have a response for the expected dataType + if ( dataTypes[ 0 ] in responses ) { + finalDataType = dataTypes[ 0 ]; + } else { + + // Try convertible dataTypes + for ( type in responses ) { + if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[ 0 ] ] ) { + finalDataType = type; + break; + } + if ( !firstDataType ) { + firstDataType = type; + } + } + + // Or just use first one + finalDataType = finalDataType || firstDataType; + } + + // If we found a dataType + // We add the dataType to the list if needed + // and return the corresponding response + if ( finalDataType ) { + if ( finalDataType !== dataTypes[ 0 ] ) { + dataTypes.unshift( finalDataType ); + } + return responses[ finalDataType ]; + } +} + +/* Chain conversions given the request and the original response + * Also sets the responseXXX fields on the jqXHR instance + */ +function ajaxConvert( s, response, jqXHR, isSuccess ) { + var conv2, current, conv, tmp, prev, + converters = {}, + + // Work with a copy of dataTypes in case we need to modify it for conversion + dataTypes = s.dataTypes.slice(); + + // Create converters map with lowercased keys + if ( dataTypes[ 1 ] ) { + for ( conv in s.converters ) { + converters[ conv.toLowerCase() ] = s.converters[ conv ]; + } + } + + current = dataTypes.shift(); + + // Convert to each sequential dataType + while ( current ) { + + if ( s.responseFields[ current ] ) { + jqXHR[ s.responseFields[ current ] ] = response; + } + + // Apply the dataFilter if provided + if ( !prev && isSuccess && s.dataFilter ) { + response = s.dataFilter( response, s.dataType ); + } + + prev = current; + current = dataTypes.shift(); + + if ( current ) { + + // There's only work to do if current dataType is non-auto + if ( current === "*" ) { + + current = prev; + + // Convert response if prev dataType is non-auto and differs from current + } else if ( prev !== "*" && prev !== current ) { + + // Seek a direct converter + conv = converters[ prev + " " + current ] || converters[ "* " + current ]; + + // If none found, seek a pair + if ( !conv ) { + for ( conv2 in converters ) { + + // If conv2 outputs current + tmp = conv2.split( " " ); + if ( tmp[ 1 ] === current ) { + + // If prev can be converted to accepted input + conv = converters[ prev + " " + tmp[ 0 ] ] || + converters[ "* " + tmp[ 0 ] ]; + if ( conv ) { + + // Condense equivalence converters + if ( conv === true ) { + conv = converters[ conv2 ]; + + // Otherwise, insert the intermediate dataType + } else if ( converters[ conv2 ] !== true ) { + current = tmp[ 0 ]; + dataTypes.unshift( tmp[ 1 ] ); + } + break; + } + } + } + } + + // Apply converter (if not an equivalence) + if ( conv !== true ) { + + // Unless errors are allowed to bubble, catch and return them + if ( conv && s.throws ) { + response = conv( response ); + } else { + try { + response = conv( response ); + } catch ( e ) { + return { + state: "parsererror", + error: conv ? e : "No conversion from " + prev + " to " + current + }; + } + } + } + } + } + } + + return { state: "success", data: response }; +} + +jQuery.extend( { + + // Counter for holding the number of active queries + active: 0, + + // Last-Modified header cache for next request + lastModified: {}, + etag: {}, + + ajaxSettings: { + url: location.href, + type: "GET", + isLocal: rlocalProtocol.test( location.protocol ), + global: true, + processData: true, + async: true, + contentType: "application/x-www-form-urlencoded; charset=UTF-8", + + /* + timeout: 0, + data: null, + dataType: null, + username: null, + password: null, + cache: null, + throws: false, + traditional: false, + headers: {}, + */ + + accepts: { + "*": allTypes, + text: "text/plain", + html: "text/html", + xml: "application/xml, text/xml", + json: "application/json, text/javascript" + }, + + contents: { + xml: /\bxml\b/, + html: /\bhtml/, + json: /\bjson\b/ + }, + + responseFields: { + xml: "responseXML", + text: "responseText", + json: "responseJSON" + }, + + // Data converters + // Keys separate source (or catchall "*") and destination types with a single space + converters: { + + // Convert anything to text + "* text": String, + + // Text to html (true = no transformation) + "text html": true, + + // Evaluate text as a json expression + "text json": JSON.parse, + + // Parse text as xml + "text xml": jQuery.parseXML + }, + + // For options that shouldn't be deep extended: + // you can add your own custom options here if + // and when you create one that shouldn't be + // deep extended (see ajaxExtend) + flatOptions: { + url: true, + context: true + } + }, + + // Creates a full fledged settings object into target + // with both ajaxSettings and settings fields. + // If target is omitted, writes into ajaxSettings. + ajaxSetup: function( target, settings ) { + return settings ? + + // Building a settings object + ajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) : + + // Extending ajaxSettings + ajaxExtend( jQuery.ajaxSettings, target ); + }, + + ajaxPrefilter: addToPrefiltersOrTransports( prefilters ), + ajaxTransport: addToPrefiltersOrTransports( transports ), + + // Main method + ajax: function( url, options ) { + + // If url is an object, simulate pre-1.5 signature + if ( typeof url === "object" ) { + options = url; + url = undefined; + } + + // Force options to be an object + options = options || {}; + + var transport, + + // URL without anti-cache param + cacheURL, + + // Response headers + responseHeadersString, + responseHeaders, + + // timeout handle + timeoutTimer, + + // Url cleanup var + urlAnchor, + + // Request state (becomes false upon send and true upon completion) + completed, + + // To know if global events are to be dispatched + fireGlobals, + + // Loop variable + i, + + // uncached part of the url + uncached, + + // Create the final options object + s = jQuery.ajaxSetup( {}, options ), + + // Callbacks context + callbackContext = s.context || s, + + // Context for global events is callbackContext if it is a DOM node or jQuery collection + globalEventContext = s.context && + ( callbackContext.nodeType || callbackContext.jquery ) ? + jQuery( callbackContext ) : + jQuery.event, + + // Deferreds + deferred = jQuery.Deferred(), + completeDeferred = jQuery.Callbacks( "once memory" ), + + // Status-dependent callbacks + statusCode = s.statusCode || {}, + + // Headers (they are sent all at once) + requestHeaders = {}, + requestHeadersNames = {}, + + // Default abort message + strAbort = "canceled", + + // Fake xhr + jqXHR = { + readyState: 0, + + // Builds headers hashtable if needed + getResponseHeader: function( key ) { + var match; + if ( completed ) { + if ( !responseHeaders ) { + responseHeaders = {}; + while ( ( match = rheaders.exec( responseHeadersString ) ) ) { + responseHeaders[ match[ 1 ].toLowerCase() + " " ] = + ( responseHeaders[ match[ 1 ].toLowerCase() + " " ] || [] ) + .concat( match[ 2 ] ); + } + } + match = responseHeaders[ key.toLowerCase() + " " ]; + } + return match == null ? null : match.join( ", " ); + }, + + // Raw string + getAllResponseHeaders: function() { + return completed ? responseHeadersString : null; + }, + + // Caches the header + setRequestHeader: function( name, value ) { + if ( completed == null ) { + name = requestHeadersNames[ name.toLowerCase() ] = + requestHeadersNames[ name.toLowerCase() ] || name; + requestHeaders[ name ] = value; + } + return this; + }, + + // Overrides response content-type header + overrideMimeType: function( type ) { + if ( completed == null ) { + s.mimeType = type; + } + return this; + }, + + // Status-dependent callbacks + statusCode: function( map ) { + var code; + if ( map ) { + if ( completed ) { + + // Execute the appropriate callbacks + jqXHR.always( map[ jqXHR.status ] ); + } else { + + // Lazy-add the new callbacks in a way that preserves old ones + for ( code in map ) { + statusCode[ code ] = [ statusCode[ code ], map[ code ] ]; + } + } + } + return this; + }, + + // Cancel the request + abort: function( statusText ) { + var finalText = statusText || strAbort; + if ( transport ) { + transport.abort( finalText ); + } + done( 0, finalText ); + return this; + } + }; + + // Attach deferreds + deferred.promise( jqXHR ); + + // Add protocol if not provided (prefilters might expect it) + // Handle falsy url in the settings object (#10093: consistency with old signature) + // We also use the url parameter if available + s.url = ( ( url || s.url || location.href ) + "" ) + .replace( rprotocol, location.protocol + "//" ); + + // Alias method option to type as per ticket #12004 + s.type = options.method || options.type || s.method || s.type; + + // Extract dataTypes list + s.dataTypes = ( s.dataType || "*" ).toLowerCase().match( rnothtmlwhite ) || [ "" ]; + + // A cross-domain request is in order when the origin doesn't match the current origin. + if ( s.crossDomain == null ) { + urlAnchor = document.createElement( "a" ); + + // Support: IE <=8 - 11, Edge 12 - 15 + // IE throws exception on accessing the href property if url is malformed, + // e.g. http://example.com:80x/ + try { + urlAnchor.href = s.url; + + // Support: IE <=8 - 11 only + // Anchor's host property isn't correctly set when s.url is relative + urlAnchor.href = urlAnchor.href; + s.crossDomain = originAnchor.protocol + "//" + originAnchor.host !== + urlAnchor.protocol + "//" + urlAnchor.host; + } catch ( e ) { + + // If there is an error parsing the URL, assume it is crossDomain, + // it can be rejected by the transport if it is invalid + s.crossDomain = true; + } + } + + // Convert data if not already a string + if ( s.data && s.processData && typeof s.data !== "string" ) { + s.data = jQuery.param( s.data, s.traditional ); + } + + // Apply prefilters + inspectPrefiltersOrTransports( prefilters, s, options, jqXHR ); + + // If request was aborted inside a prefilter, stop there + if ( completed ) { + return jqXHR; + } + + // We can fire global events as of now if asked to + // Don't fire events if jQuery.event is undefined in an AMD-usage scenario (#15118) + fireGlobals = jQuery.event && s.global; + + // Watch for a new set of requests + if ( fireGlobals && jQuery.active++ === 0 ) { + jQuery.event.trigger( "ajaxStart" ); + } + + // Uppercase the type + s.type = s.type.toUpperCase(); + + // Determine if request has content + s.hasContent = !rnoContent.test( s.type ); + + // Save the URL in case we're toying with the If-Modified-Since + // and/or If-None-Match header later on + // Remove hash to simplify url manipulation + cacheURL = s.url.replace( rhash, "" ); + + // More options handling for requests with no content + if ( !s.hasContent ) { + + // Remember the hash so we can put it back + uncached = s.url.slice( cacheURL.length ); + + // If data is available and should be processed, append data to url + if ( s.data && ( s.processData || typeof s.data === "string" ) ) { + cacheURL += ( rquery.test( cacheURL ) ? "&" : "?" ) + s.data; + + // #9682: remove data so that it's not used in an eventual retry + delete s.data; + } + + // Add or update anti-cache param if needed + if ( s.cache === false ) { + cacheURL = cacheURL.replace( rantiCache, "$1" ); + uncached = ( rquery.test( cacheURL ) ? "&" : "?" ) + "_=" + ( nonce.guid++ ) + + uncached; + } + + // Put hash and anti-cache on the URL that will be requested (gh-1732) + s.url = cacheURL + uncached; + + // Change '%20' to '+' if this is encoded form body content (gh-2658) + } else if ( s.data && s.processData && + ( s.contentType || "" ).indexOf( "application/x-www-form-urlencoded" ) === 0 ) { + s.data = s.data.replace( r20, "+" ); + } + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + if ( jQuery.lastModified[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ cacheURL ] ); + } + if ( jQuery.etag[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ cacheURL ] ); + } + } + + // Set the correct header, if data is being sent + if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) { + jqXHR.setRequestHeader( "Content-Type", s.contentType ); + } + + // Set the Accepts header for the server, depending on the dataType + jqXHR.setRequestHeader( + "Accept", + s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[ 0 ] ] ? + s.accepts[ s.dataTypes[ 0 ] ] + + ( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) : + s.accepts[ "*" ] + ); + + // Check for headers option + for ( i in s.headers ) { + jqXHR.setRequestHeader( i, s.headers[ i ] ); + } + + // Allow custom headers/mimetypes and early abort + if ( s.beforeSend && + ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || completed ) ) { + + // Abort if not done already and return + return jqXHR.abort(); + } + + // Aborting is no longer a cancellation + strAbort = "abort"; + + // Install callbacks on deferreds + completeDeferred.add( s.complete ); + jqXHR.done( s.success ); + jqXHR.fail( s.error ); + + // Get transport + transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR ); + + // If no transport, we auto-abort + if ( !transport ) { + done( -1, "No Transport" ); + } else { + jqXHR.readyState = 1; + + // Send global event + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] ); + } + + // If request was aborted inside ajaxSend, stop there + if ( completed ) { + return jqXHR; + } + + // Timeout + if ( s.async && s.timeout > 0 ) { + timeoutTimer = window.setTimeout( function() { + jqXHR.abort( "timeout" ); + }, s.timeout ); + } + + try { + completed = false; + transport.send( requestHeaders, done ); + } catch ( e ) { + + // Rethrow post-completion exceptions + if ( completed ) { + throw e; + } + + // Propagate others as results + done( -1, e ); + } + } + + // Callback for when everything is done + function done( status, nativeStatusText, responses, headers ) { + var isSuccess, success, error, response, modified, + statusText = nativeStatusText; + + // Ignore repeat invocations + if ( completed ) { + return; + } + + completed = true; + + // Clear timeout if it exists + if ( timeoutTimer ) { + window.clearTimeout( timeoutTimer ); + } + + // Dereference transport for early garbage collection + // (no matter how long the jqXHR object will be used) + transport = undefined; + + // Cache response headers + responseHeadersString = headers || ""; + + // Set readyState + jqXHR.readyState = status > 0 ? 4 : 0; + + // Determine if successful + isSuccess = status >= 200 && status < 300 || status === 304; + + // Get response data + if ( responses ) { + response = ajaxHandleResponses( s, jqXHR, responses ); + } + + // Use a noop converter for missing script but not if jsonp + if ( !isSuccess && + jQuery.inArray( "script", s.dataTypes ) > -1 && + jQuery.inArray( "json", s.dataTypes ) < 0 ) { + s.converters[ "text script" ] = function() {}; + } + + // Convert no matter what (that way responseXXX fields are always set) + response = ajaxConvert( s, response, jqXHR, isSuccess ); + + // If successful, handle type chaining + if ( isSuccess ) { + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + modified = jqXHR.getResponseHeader( "Last-Modified" ); + if ( modified ) { + jQuery.lastModified[ cacheURL ] = modified; + } + modified = jqXHR.getResponseHeader( "etag" ); + if ( modified ) { + jQuery.etag[ cacheURL ] = modified; + } + } + + // if no content + if ( status === 204 || s.type === "HEAD" ) { + statusText = "nocontent"; + + // if not modified + } else if ( status === 304 ) { + statusText = "notmodified"; + + // If we have data, let's convert it + } else { + statusText = response.state; + success = response.data; + error = response.error; + isSuccess = !error; + } + } else { + + // Extract error from statusText and normalize for non-aborts + error = statusText; + if ( status || !statusText ) { + statusText = "error"; + if ( status < 0 ) { + status = 0; + } + } + } + + // Set data for the fake xhr object + jqXHR.status = status; + jqXHR.statusText = ( nativeStatusText || statusText ) + ""; + + // Success/Error + if ( isSuccess ) { + deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] ); + } else { + deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] ); + } + + // Status-dependent callbacks + jqXHR.statusCode( statusCode ); + statusCode = undefined; + + if ( fireGlobals ) { + globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError", + [ jqXHR, s, isSuccess ? success : error ] ); + } + + // Complete + completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] ); + + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] ); + + // Handle the global AJAX counter + if ( !( --jQuery.active ) ) { + jQuery.event.trigger( "ajaxStop" ); + } + } + } + + return jqXHR; + }, + + getJSON: function( url, data, callback ) { + return jQuery.get( url, data, callback, "json" ); + }, + + getScript: function( url, callback ) { + return jQuery.get( url, undefined, callback, "script" ); + } +} ); + +jQuery.each( [ "get", "post" ], function( _i, method ) { + jQuery[ method ] = function( url, data, callback, type ) { + + // Shift arguments if data argument was omitted + if ( isFunction( data ) ) { + type = type || callback; + callback = data; + data = undefined; + } + + // The url can be an options object (which then must have .url) + return jQuery.ajax( jQuery.extend( { + url: url, + type: method, + dataType: type, + data: data, + success: callback + }, jQuery.isPlainObject( url ) && url ) ); + }; +} ); + +jQuery.ajaxPrefilter( function( s ) { + var i; + for ( i in s.headers ) { + if ( i.toLowerCase() === "content-type" ) { + s.contentType = s.headers[ i ] || ""; + } + } +} ); + + +jQuery._evalUrl = function( url, options, doc ) { + return jQuery.ajax( { + url: url, + + // Make this explicit, since user can override this through ajaxSetup (#11264) + type: "GET", + dataType: "script", + cache: true, + async: false, + global: false, + + // Only evaluate the response if it is successful (gh-4126) + // dataFilter is not invoked for failure responses, so using it instead + // of the default converter is kludgy but it works. + converters: { + "text script": function() {} + }, + dataFilter: function( response ) { + jQuery.globalEval( response, options, doc ); + } + } ); +}; + + +jQuery.fn.extend( { + wrapAll: function( html ) { + var wrap; + + if ( this[ 0 ] ) { + if ( isFunction( html ) ) { + html = html.call( this[ 0 ] ); + } + + // The elements to wrap the target around + wrap = jQuery( html, this[ 0 ].ownerDocument ).eq( 0 ).clone( true ); + + if ( this[ 0 ].parentNode ) { + wrap.insertBefore( this[ 0 ] ); + } + + wrap.map( function() { + var elem = this; + + while ( elem.firstElementChild ) { + elem = elem.firstElementChild; + } + + return elem; + } ).append( this ); + } + + return this; + }, + + wrapInner: function( html ) { + if ( isFunction( html ) ) { + return this.each( function( i ) { + jQuery( this ).wrapInner( html.call( this, i ) ); + } ); + } + + return this.each( function() { + var self = jQuery( this ), + contents = self.contents(); + + if ( contents.length ) { + contents.wrapAll( html ); + + } else { + self.append( html ); + } + } ); + }, + + wrap: function( html ) { + var htmlIsFunction = isFunction( html ); + + return this.each( function( i ) { + jQuery( this ).wrapAll( htmlIsFunction ? html.call( this, i ) : html ); + } ); + }, + + unwrap: function( selector ) { + this.parent( selector ).not( "body" ).each( function() { + jQuery( this ).replaceWith( this.childNodes ); + } ); + return this; + } +} ); + + +jQuery.expr.pseudos.hidden = function( elem ) { + return !jQuery.expr.pseudos.visible( elem ); +}; +jQuery.expr.pseudos.visible = function( elem ) { + return !!( elem.offsetWidth || elem.offsetHeight || elem.getClientRects().length ); +}; + + + + +jQuery.ajaxSettings.xhr = function() { + try { + return new window.XMLHttpRequest(); + } catch ( e ) {} +}; + +var xhrSuccessStatus = { + + // File protocol always yields status code 0, assume 200 + 0: 200, + + // Support: IE <=9 only + // #1450: sometimes IE returns 1223 when it should be 204 + 1223: 204 + }, + xhrSupported = jQuery.ajaxSettings.xhr(); + +support.cors = !!xhrSupported && ( "withCredentials" in xhrSupported ); +support.ajax = xhrSupported = !!xhrSupported; + +jQuery.ajaxTransport( function( options ) { + var callback, errorCallback; + + // Cross domain only allowed if supported through XMLHttpRequest + if ( support.cors || xhrSupported && !options.crossDomain ) { + return { + send: function( headers, complete ) { + var i, + xhr = options.xhr(); + + xhr.open( + options.type, + options.url, + options.async, + options.username, + options.password + ); + + // Apply custom fields if provided + if ( options.xhrFields ) { + for ( i in options.xhrFields ) { + xhr[ i ] = options.xhrFields[ i ]; + } + } + + // Override mime type if needed + if ( options.mimeType && xhr.overrideMimeType ) { + xhr.overrideMimeType( options.mimeType ); + } + + // X-Requested-With header + // For cross-domain requests, seeing as conditions for a preflight are + // akin to a jigsaw puzzle, we simply never set it to be sure. + // (it can always be set on a per-request basis or even using ajaxSetup) + // For same-domain requests, won't change header if already provided. + if ( !options.crossDomain && !headers[ "X-Requested-With" ] ) { + headers[ "X-Requested-With" ] = "XMLHttpRequest"; + } + + // Set headers + for ( i in headers ) { + xhr.setRequestHeader( i, headers[ i ] ); + } + + // Callback + callback = function( type ) { + return function() { + if ( callback ) { + callback = errorCallback = xhr.onload = + xhr.onerror = xhr.onabort = xhr.ontimeout = + xhr.onreadystatechange = null; + + if ( type === "abort" ) { + xhr.abort(); + } else if ( type === "error" ) { + + // Support: IE <=9 only + // On a manual native abort, IE9 throws + // errors on any property access that is not readyState + if ( typeof xhr.status !== "number" ) { + complete( 0, "error" ); + } else { + complete( + + // File: protocol always yields status 0; see #8605, #14207 + xhr.status, + xhr.statusText + ); + } + } else { + complete( + xhrSuccessStatus[ xhr.status ] || xhr.status, + xhr.statusText, + + // Support: IE <=9 only + // IE9 has no XHR2 but throws on binary (trac-11426) + // For XHR2 non-text, let the caller handle it (gh-2498) + ( xhr.responseType || "text" ) !== "text" || + typeof xhr.responseText !== "string" ? + { binary: xhr.response } : + { text: xhr.responseText }, + xhr.getAllResponseHeaders() + ); + } + } + }; + }; + + // Listen to events + xhr.onload = callback(); + errorCallback = xhr.onerror = xhr.ontimeout = callback( "error" ); + + // Support: IE 9 only + // Use onreadystatechange to replace onabort + // to handle uncaught aborts + if ( xhr.onabort !== undefined ) { + xhr.onabort = errorCallback; + } else { + xhr.onreadystatechange = function() { + + // Check readyState before timeout as it changes + if ( xhr.readyState === 4 ) { + + // Allow onerror to be called first, + // but that will not handle a native abort + // Also, save errorCallback to a variable + // as xhr.onerror cannot be accessed + window.setTimeout( function() { + if ( callback ) { + errorCallback(); + } + } ); + } + }; + } + + // Create the abort callback + callback = callback( "abort" ); + + try { + + // Do send the request (this may raise an exception) + xhr.send( options.hasContent && options.data || null ); + } catch ( e ) { + + // #14683: Only rethrow if this hasn't been notified as an error yet + if ( callback ) { + throw e; + } + } + }, + + abort: function() { + if ( callback ) { + callback(); + } + } + }; + } +} ); + + + + +// Prevent auto-execution of scripts when no explicit dataType was provided (See gh-2432) +jQuery.ajaxPrefilter( function( s ) { + if ( s.crossDomain ) { + s.contents.script = false; + } +} ); + +// Install script dataType +jQuery.ajaxSetup( { + accepts: { + script: "text/javascript, application/javascript, " + + "application/ecmascript, application/x-ecmascript" + }, + contents: { + script: /\b(?:java|ecma)script\b/ + }, + converters: { + "text script": function( text ) { + jQuery.globalEval( text ); + return text; + } + } +} ); + +// Handle cache's special case and crossDomain +jQuery.ajaxPrefilter( "script", function( s ) { + if ( s.cache === undefined ) { + s.cache = false; + } + if ( s.crossDomain ) { + s.type = "GET"; + } +} ); + +// Bind script tag hack transport +jQuery.ajaxTransport( "script", function( s ) { + + // This transport only deals with cross domain or forced-by-attrs requests + if ( s.crossDomain || s.scriptAttrs ) { + var script, callback; + return { + send: function( _, complete ) { + script = jQuery( " + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Design philosophy

+
    +
  • Performance is important but not the sole consideration. Anyone who +goes to the trouble of using SIMD clearly cares about speed. However, +portability, maintainability and readability also matter, otherwise +we would write in assembly. We aim for performance within 10-20% of a +hand-written assembly implementation on the development platform. +There is no performance gap vs. intrinsics: Highway code can do +anything they can. If necessary, you can use platform-specific +instructions inside #if HWY_TARGET == HWY_NEON etc.

  • +
  • The guiding principles of C++ are “pay only for what you use” and +“leave no room for a lower-level language below C++”. We apply these +by defining a SIMD API that ensures operation costs are visible, +predictable and minimal.

  • +
  • Performance portability is important, i.e. the API should be +efficient on all target platforms. Unfortunately, common idioms for +one platform can be inefficient on others. For example: summing lanes +horizontally versus shuffling. Documenting which operations are +expensive does not prevent their use, as evidenced by widespread use +of HADDPS. Performance acceptance tests may detect large +regressions, but do not help choose the approach during initial +development. Analysis tools can warn about some potential +inefficiencies, but likely not all. We instead provide a carefully +chosen set of vector types and operations that are efficient on all +target platforms (Armv8, PPC8, +x86).

  • +
  • Future SIMD hardware features are difficult to predict. For example, +AVX2 came with surprising semantics (almost no interaction between +128-bit blocks) and AVX-512 added two kinds of predicates (writemask +and zeromask). To ensure the API reflects hardware realities, we +suggest a flexible approach that adds new operations as they become +commonly available, with fallback implementations where necessary.

  • +
  • Masking/predication differs between platforms, and it is not clear +how important the use cases are beyond the ternary operator +IfThenElse. AVX-512/Arm SVE zeromasks are useful, but not +supported by P0214R5. We provide IfThen[Zero]Else[Zero] variants.

  • +
  • “Width-agnostic” SIMD is more future-proof than user-specified fixed +sizes. For example, valarray-like code can iterate over a 1D array +with a library-specified vector width. This will result in better +code when vector sizes increase, and matches the direction taken by +Arm +SVE +and RiscV V as well as Agner Fog’s ForwardCom instruction set +proposal. However, some applications may +require fixed sizes, so we also guarantee support for <= 128-bit +vectors in each instruction set.

  • +
  • The API and its implementation should be usable and efficient with +commonly used compilers, including MSVC. For example, we write +ShiftLeft<3>(v) instead of v << 3 because MSVC 2017 (aarch64) +does not propagate the literal (https://godbolt.org/g/rKx5Ga). +Highway requires function-specific target attributes, supported by +GCC 4.9 / Clang 3.9 / MSVC 2015.

  • +
  • Efficient and safe runtime dispatch is important. Modules such as +image or video codecs are typically embedded into larger applications +such as browsers, so they cannot require separate binaries for each +CPU. Libraries also cannot predict whether the application already +uses AVX2 (and pays the frequency throttling cost), so this decision +must be left to the application. Using only the lowest-common +denominator instructions sacrifices too much performance. Therefore, +we provide code paths for multiple instruction sets and choose the +most suitable at runtime. To reduce overhead, dispatch should be +hoisted to higher layers instead of checking inside every low-level +function. Highway supports inlining functions in the same file or in +*-inl.h headers. We generate all code paths from the same source +to reduce implementation- and debugging cost.

  • +
  • Not every CPU need be supported. To reduce code size and compile +time, we group x86 targets into clusters. In particular, SSE3 +instructions are only used/available if S-SSE3 is also available, and +AVX only if AVX2 is also supported. Code generation for AVX3_DL also +requires opting-in by defining HWY_WANT_AVX3_DL.

  • +
  • Access to platform-specific intrinsics is necessary for acceptance in +performance-critical projects. We provide conversions to and from +intrinsics to allow utilizing specialized platform-specific +functionality, and simplify incremental porting of existing code.

  • +
  • The core API should be compact and easy to learn; we provide a +concise reference.

  • +
+
+

Prior API designs

+

The author has been writing SIMD code since 2002: first via assembly +language, then intrinsics, later Intel’s F32vec4 wrapper, followed +by three generations of custom vector classes. The first used macros to +generate the classes, which reduces duplication but also readability. +The second used templates instead. The third (used in highwayhash and +PIK) added support for AVX2 and runtime dispatch. The current design +(used in JPEG XL) enables code generation for multiple platforms and/or +instruction sets from the same source, and improves runtime dispatch.

+
+
+

Overloaded function API

+

Most C++ vector APIs rely on class templates. However, the Arm SVE +vector type is sizeless and cannot be wrapped in a class. We instead +rely on overloaded functions. Overloading based on vector types is also +undesirable because SVE vectors cannot be default-constructed. We +instead use a dedicated tag type Simd for overloading, abbreviated +to D for template arguments and d in lvalues.

+

Note that generic function templates are possible (see +generic_ops-inl.h).

+
+
+

Masks

+

AVX-512 introduced a major change to the SIMD interface: special mask +registers (one bit per lane) that serve as predicates. It would be +expensive to force AVX-512 implementations to conform to the prior model +of full vectors with lanes set to all one or all zero bits. We instead +provide a Mask type that emulates a subset of this functionality on +other platforms at zero cost.

+

Masks are returned by comparisons and TestBit; they serve as the +input to IfThen*. We provide conversions between masks and vector +lanes. On targets without dedicated mask registers, we use FF..FF as the +definition of true. To also benefit from x86 instructions that only +require the sign bit of floating-point inputs to be set, we provide a +special ZeroIfNegative function.

+
+
+

Differences vs. P0214R5 / std::experimental::simd

+
    +
  1. Allowing the use of built-in vector types by relying on non-member +functions. By contrast, P0214R5 requires a wrapper class, which does +not work for sizeless vector types currently used by Arm SVE and +Risc-V.

  2. +
  3. Supporting many more operations such as 128-bit compare/minmax, +AES/CLMUL, AndNot, AverageRound, bit-shift by immediates, +compress/expand, fixed-point mul, IfThenElse, interleaved +load/store, lzcnt, mask find/set, masked load/store, popcount, +reductions, saturated add/sub, scatter/gather.

  4. +
  5. Designing the API to avoid or minimize overhead on AVX2/AVX-512 +caused by crossing 128-bit ‘block’ boundaries.

  6. +
  7. Avoiding the need for non-native vectors. By contrast, P0214R5’s +simd_cast returns fixed_size<> vectors which are more +expensive to access because they reside on the stack. We can avoid +this plus additional overhead on Arm/AVX2 by defining +width-expanding operations as functions of a vector part, +e.g. promoting half a vector of uint8_t lanes to one full vector +of uint16_t, or demoting full vectors to half vectors with +half-width lanes.

  8. +
  9. Guaranteeing access to the underlying intrinsic vector type. This +ensures all platform-specific capabilities can be used. P0214R5 +instead only ‘encourages’ implementations to provide access.

  10. +
  11. Enabling safe runtime dispatch and inlining in the same binary. +P0214R5 is based on the Vc library, which does not provide +assistance for linking multiple instruction sets into the same +binary. The Vc documentation suggests compiling separate executables +for each instruction set or using GCC’s ifunc (indirect functions). +The latter is compiler-specific and risks crashes due to ODR +violations when compiling the same function with different compiler +flags. We solve this problem via target-specific namespaces and +attributes (see HOWTO section below). We also permit a mix of static +target selection and runtime dispatch for hotspots that may benefit +from newer instruction sets if available.

  12. +
  13. Omitting inefficient or non-performance-portable operations such as +hmax, operator[], and unsupported integer comparisons. +Applications can often replace these operations at lower cost than +emulating that exact behavior.

  14. +
  15. Omitting long double types: these are not commonly available in +hardware.

  16. +
  17. Ensuring signed integer overflow has well-defined semantics +(wraparound).

  18. +
  19. Avoiding hidden performance costs. P0214R5 allows implicit +conversions from integer to float, which costs 3-4 cycles on x86. We +make these conversions explicit to ensure their cost is visible.

  20. +
+
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_680538033 + + +
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+ + + + + + + + + \ No newline at end of file diff --git a/en/test_680538033/faq.html b/en/test_680538033/faq.html new file mode 100644 index 0000000000..2db9c8b87e --- /dev/null +++ b/en/test_680538033/faq.html @@ -0,0 +1,675 @@ + + + + + + Frequently Asked Questions — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
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+ +
+
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+ +
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+
+
+ +
+

Frequently Asked Questions

+
+

Getting started

+

Q0.0: How do I get the Highway library?

+

A: Highway is available in numerous package managers, e.g. under the +name libhwy-dev. After installing, you can add it to your CMake-based +build via find_package(HWY 1.2.0) and +target_link_libraries(your_project PRIVATE hwy).

+

Alternatively, if using Git for version control, you can use Highway as +a ‘submodule’ by adding the following to .gitmodules:

+
[submodule "highway"]
+    path = highway
+    url = https://github.com/google/highway
+
+
+

Then, anyone who runs git clone --recursive on your repository will +also get Highway. If not using Git, you can also manually download the +Highway code and add it +to your source tree.

+

For building Highway yourself, the two best-supported build systems are +CMake and Bazel. For the former, insert add_subdirectory(highway) +into your CMakeLists.txt. For the latter, we provide a BUILD file and +your project can reference it by adding +deps = ["//path/highway:hwy"].

+

If you use another build system, add hwy/per_target.cc and +hwy/targets.cc to your list of files to compile and link. As of +writing, all other files are headers typically included via highway.h.

+

If you are interested in a single-header version of Highway, please +raise an issue so we can understand your use-case.

+

Q0.1: What’s the easiest way to start using Highway?

+

A: Copy an existing file such as hwy/examples/benchmark.cc or +skeleton.cc or another source already using Highway. This ensures +that the ‘boilerplate’ (namespaces, include order) are correct.

+

Then, in the function RunBenchmarks (for benchmark.cc) or +FloorLog2 (for skeleton.cc), you can insert your own code. For +starters it can be written entirely in normal C++. This can still be +beneficial because your code will be compiled with the appropriate flags +for SIMD, which may allow the compiler to autovectorize your C++ code +especially if it is straightforward integer code without conditional +statements/branches.

+

Next, you can wrap your code in +#if HWY_TARGET == HWY_SCALAR || HWY_TARGET == HWY_EMU128 and into +the #else branch, put a vectorized version of your code using the +Highway intrinsics (see Documentation section below). If you also create +a test by copying one of the source files in hwy/tests/, the Highway +infrastructure will run your test for all supported targets. Because one +of the targets SCALAR or EMU128 are always supported, this will ensure +that your vector code behaves the same as your original code.

+
+
+

Documentation

+

Q1.1: How do I find the Highway op name corresponding to an existing +intrinsic?

+

A: Search for the intrinsic in (for example) +x86_128-inl.h. +The Highway op is typically the name of the function that calls the +intrinsic. See also the quick +reference +which lists all of the Highway ops.

+

Q1.2: Are there examples of porting intrinsics to Highway?

+

A: See https://github.com/google/highway#examples.

+

Q1.3: Where do I find documentation for each platform’s intrinsics?

+

A: See Intel +guide, +Arm +guide +and SVE, RISC-V V +spec +and guide, +WebAssembly, PPC +ISA and +intrinsics.

+

Q1.4: Where do I find instruction latency/throughput?

+

A: For x86, a combination of +uops.info and +https://agner.org/optimize/, plus Intel’s above intrinsics guide and +AMD’s sheet (zip +file). For Arm, +the +Software_Optimization_Guide +for Neoverse V1 etc. For RISC-V, the vendor’s tables (typically not +publicly available).

+

Q1.5: Where can I find inspiration for SIMD-friendly algorithms? A:

+ +

Q1.6: How do I predict performance?

+

A: The best approach by far is end-to-end application benchmarking. +Typical microbenchmarks are subject to numerous pitfalls including +unrealistic cache and branch predictor hit rates (unless the benchmark +randomizes its behavior). But sometimes we would like a quick indication +of whether a short piece of code runs efficiently on a given CPU. +Intel’s IACA used to serve this purpose but has been discontinued. We +now recommend llvm-mca, integrated into Compiler +Explorer. This shows the predicted +throughput and the pressure on the various functional units, but does +not cover dynamic behavior including frontend and cache. For a bit more +detail, see https://en.algorithmica.org/hpc/profiling/mca/. chriselrod +mentioned the recently published uica, +which is reportedly more accurate +(paper).

+
+
+

Correctness

+

Q2.1: Which targets are covered by my tests?

+

A: Tests execute for every target supported by the current CPU. The CPU +may vary across runs in a cloud environment, so you may want to specify +constraints to ensure the CPU is as recent as possible.

+

Q2.2: Why do floating-point results differ on some platforms?

+

A: It is commonly believed that floating-point reproducibility across +platforms is infeasible. That is somewhat pessimistic, but not entirely +wrong. Although IEEE-754 guarantees certain properties, including the +rounding of each operation, commonly used compiler flags can invalidate +them. In particular, clang/GCC -ffp-contract and MSVC /fp:contract can +change results of anything involving multiply followed by add. This is +usually helpful (fusing both operations into a single FMA, with only a +single rounding), but depending on the computation typically changes the +end results by around 10^-5. Using Highway’s MulAdd op can have the +same effect: SSE4, NEON and WASM may not support FMA, but most other +platforms do. A common workaround is to use a tolerance when comparing +expected values. For robustness across both large and small values, we +recommend both a relative and absolute (L1 norm) tolerance. The +-ffast-math flag can have more subtle and dangerous effects. It allows +reordering operations (which can also change results), but also removes +guarantees about NaN, thus we do not recommend using it.

+

Q2.3: How do I make my code safe for asan and msan?

+

A: The main challenge is dealing with the remainders in arrays not +divisible by the vector length. Using LoadU, or even MaskedLoad +with the mask set to FirstN(d, remaining_lanes), may trigger page +faults or asan errors. We instead recommend using +hwy/contrib/algo/transform-inl.h. Rather than having to write a loop +plus remainder handling, you simply define a templated (lambda) function +implementing one loop iteration. The Generate or Transform* +functions then take care of remainder handling.

+
+
+

API design

+

Q3.1: Are the ``d`` arguments optimized out?

+

A: Yes, d is an lvalue of the zero-sized type Simd<>, typically +obtained via ScalableTag<T>. These only serve to select overloaded +functions and do not occupy any storage at runtime.

+

Q3.2: Why do only some functions have a ``d`` argument?

+

A: Ops which receive and return vectors typically do not require a d +argument because the type information on vectors (either built-in or +wrappers) is sufficient for C++ overload resolution. The d argument +is required for:

+
-   Influencing the number of lanes loaded/stored from/to memory. The
+    arguments to `Simd<>` include an upper bound `N`, and a shift count
+    `kPow2` to divide the actual number of lanes by a power of two.
+-   Indicating the desired vector or mask type to return from 'factory'
+    functions such as `Set` or `FirstN`, `BitCast`, or conversions such as
+    `PromoteTo`.
+-   Disambiguating the argument type to ops such as `VecFromMask` or
+    `AllTrue`, because masks may be generic types shared between multiple
+    lane types.
+-   Determining the actual number of lanes for certain ops, in particular
+    those defined in terms of the upper half of a vector (`UpperHalf`, but
+    also `Combine` or `ConcatUpperLower`) and reductions such as
+    `MaxOfLanes`.
+
+
+

Q3.3: What’s the policy for adding new ops?

+

A: Please reach out, we are happy to discuss via Github issue. The +general guideline is that there should be concrete plans to use the op, +and it should be efficiently implementable on all platforms without +major performance cliffs. In particular, each implementation should be +at least as efficient as what is achievable on any platform using +portable code without the op. See also the wishlist for +ops.

+

Q3.4: auto is discouraged, what vector type should we use?

+

A: You can use Vec<D> or Mask<D>, where D is the type of +d (in fact we often use decltype(d) for that). To keep code +short, you can define typedefs/aliases, for example +using V = Vec<decltype(d)>. Note that the Highway implementation +uses VFromD<D>, which is equivalent but currently necessary because +Vec is defined after the Highway implementations in hwy/ops/*.

+

Q3.5: Why is base.h separate from highway.h?

+

A: It can be useful for files that just want compiler-dependent macros, +for example HWY_RESTRICT in public headers. This avoids the expense +of including the full highway.h, which can be large because some +platform headers declare thousands of intrinsics.

+

Q3.6: What are restrict pointers and when to use HWY_RESTRICT?

+

This relates to aliasing. If a function has two pointer arguments of the +same type, and perhaps also extern/static variables of that type, the +compiler might have to be very conservative about caching the variables +or pointer accesses because their value could change after writes to the +pointer.

+

float* HWY_RESTRICT p means a pointer to float, and this pointer is +the only way to access the pointed-to object/array. In particular, this +promises that p does not alias other pointers. This usually improves +codegen when there are multiple pointers, at least one of which is +const. Beware that the generated code might not behave as expected if +you break the promise.

+
+
+

Portability

+

Q4.1: How do I only generate code for a single instruction set +(static dispatch)?

+

A: Suppose we know that all target CPUs support a given baseline (for +example SSE4). Then we can reduce binary size and compilation time by +only generating code for its instruction set. This is actually the +default for Highway code that does not use foreach_target.h. Highway +detects via predefined macros which instruction sets the compiler is +allowed to use, which is governed by compiler flags. This +example documents which flags +are required on x86.

+

Q4.2: Why does my working x86 code not compile on SVE or RISC-V?

+

A: Assuming the code uses only documented identifiers (not, for example, +the AVX2-specific Vec256), the problem is likely due to compiler +limitations related to sizeless vectors. Code that works on x86 or NEON +but not other platforms is likely breaking one of the following rules:

+
    +
  • Use functions (Eq, Lt) instead of overloaded operators (==, +<);

  • +
  • Prefix Highway ops with hwy::HWY_NAMESPACE, or an alias +(hn::Load) or ensure your code resides inside +namespace hwy::HWY_NAMESPACE;

  • +
  • Avoid arrays of vectors and static/thread_local/member vectors; +instead use arrays of the lane type (T).

  • +
  • Avoid pointer arithmetic on vectors; instead increment pointers to +lanes by the vector length (Lanes(d)).

  • +
+

Q4.3: Why are class members not allowed?

+

A: This is a limitation of clang and GCC, which disallow sizeless types +(including SVE and RISC-V vectors) as members. This is because it is not +known at compile time how large the vectors are. MSVC does not yet +support SVE nor RISC-V V, so the issue has not yet come up there.

+

Q4.4: Why are overloaded operators not allowed?

+

A: C++ disallows overloading functions for built-in types, and vectors +on some platforms (SVE, RISC-V) are indeed built-in types precisely due +to the above limitation. Discussions are ongoing whether the compiler +could add builtin operator<(unspecified_vector, unspecified_vector). +When(if) that becomes widely supported, this limitation can be lifted.

+

Q4.5: Can I declare arrays of lanes on the stack?

+

A: This mostly works, but is not necessarily safe nor portable. On +RISC-V, vectors can be quite large (64 KiB for LMUL=8), which can exceed +the stack size. It is better to use +hwy::AllocateAligned<T>(Lanes(d)).

+
+
+

Boilerplate

+

Q5.1: What is boilerplate?

+

A: We use this to refer to reusable infrastructure which mostly serves +to support runtime dispatch. We strongly recommend starting a SIMD +project by copying from an existing one, because the ordering of code +matters and the vector-specific boilerplate may be unfamiliar. See +hwy/examples/skeleton.cc and https://github.com/google/highway#examples.

+

Q5.2: What’s the difference between ``HWY_BEFORE_NAMESPACE`` and +``HWY_ATTR``?

+

A: Both are ways of enabling SIMD code generation in clang/gcc. The +former is a pragma that applies to all subsequent namespace-scope and +member functions, but not lambda functions. It can be more convenient +than specifying HWY_ATTR for every function. However, HWY_ATTR +is still necessary for lambda functions that use SIMD.

+

Q5.3: Why use ``HWY_NAMESPACE``?

+

A: This is only required when using foreach_target.h to generate code +for multiple targets and dispatch to the best one at runtime. The +namespace name changes for each target to avoid ODR violations. This +would not be necessary for binaries built for a single target +instruction set. However, we recommend placing your code in a +HWY_NAMESPACE namespace (nested under your project’s namespace) +regardless so that it will be ready for runtime dispatch if you want +that later.

+

Q5.4: What are these unusual include guards?

+

A: Suppose you want to share vector code between several translation +units, and ensure it is inlined. With normal code we would use a header. +However, foreach_target.h wants to re-compile (via repeated preprocessor +#include) a translation unit once per target. A conventional include +guard would strip out the header contents after the first target. By +convention, we use header files named *-inl.h with a special include +guard of the form:

+
#if defined(MYPROJECT_FILE_INL_H_TARGET) == defined(HWY_TARGET_TOGGLE)
+#ifdef MYPROJECT_FILE_INL_H_TARGET
+#undef MYPROJECT_FILE_INL_H_TARGET
+#else
+#define MYPROJECT_FILE_INL_H_TARGET
+#endif
+
+
+

Highway takes care of defining and un-defining HWY_TARGET_TOGGLE +after each recompilation such that the guarded header is included +exactly once per target. Again, this effort is only necessary when using +foreach_target.h. However, we recommend using the special include guards +already so your code is ready for runtime dispatch.

+

Q5.5: How do I prevent lint warnings for the include guard?

+

A: The linter wishes to see a normal include guard at the start of the +file. We can simply insert an empty guard, followed by our per-target +guard.

+
// Start of file: empty include guard to avoid lint errors
+#ifndef MYPROJECT_FILE_INL_H_
+#define MYPROJECT_FILE_INL_H_
+#endif
+// Followed by the actual per-target guard as above
+
+
+
+
+

Efficiency

+

Q6.1: I heard that modern CPUs support unaligned loads efficiently. Why +does Highway differentiate unaligned and aligned loads/stores?

+

A: It is true that Intel CPUs since Haswell have greatly reduced the +penalty for unaligned loads. Indeed the LDDQU instruction intended +to reduce their performance penalty is no longer necessary because +normal loads (MOVDQU) now behave in the same way, splitting +unaligned loads into two aligned loads. However, this comes at a cost: +using two (both) load ports per cycle. This can slow down +low-arithmetic-intensity algorithms such as dot products that mainly +load without performing much arithmetic. Also, unaligned stores are +typically more expensive on any platform. Thus we recommend using +aligned stores where possible, and testing your code on x86 (which may +raise faults if your pointers are actually unaligned). Note that the +more specialized memory operations apart from Load/Store (e.g. +CompressStore or BlendedStore) are not specialized for aligned +pointers; this is to avoid doubling the number of memory ops.

+

Q6.2: When does ``Prefetch`` help?

+

A: Prefetching reduces apparent memory latency by starting the process +of loading from cache or DRAM before the data is actually required. In +some cases, this can be a 10-20% improvement if the application is +indeed latency sensitive. However, the CPU may already be triggering +prefetches by analyzing your access patterns. Depending on the platform, +one or two separate instances of continuous forward or backward scans +are usually automatically detected. If so, then additional prefetches +may actually degrade performance. Also, applications will not see much +benefit if they are bottlenecked by something else such as vector +execution resources. Finally, a prefetch only helps if it comes +sufficiently before the subsequent load, but not so far ahead that it +again falls out of the cache. Thus prefetches are typically applied to +future loop iterations. Unfortunately, the prefetch distance (gap +between current position and where we want to prefetch) is highly +platform- and microarchitecture dependent, so it can be difficult to +choose a value appropriate for all platforms.

+

Q6.3: Is CPU clock throttling really an issue?

+

A: Early Intel implementations of AVX2 and especially AVX-512 reduced +their clock frequency once certain instructions are executed. A +microbenchmark +specifically designed to reveal the worst case (with only few AVX-512 +instructions) shows a 3-4% slowdown on Skylake. Note that this is for a +single core; the effect depends on the number of cores using SIMD, and +the CPU type (Bronze/Silver are more heavily affected than +Gold/Platinum). However, the throttling is defined relative to an +arbitrary base frequency; what actually matters is the measured +performance. Because throttling or SIMD usage can affect the entire +system, it is important to measure end-to-end application performance +rather than rely on microbenchmarks. In practice, we find the speedup +from sustained SIMD usage (not just sporadic instructions amid mostly +scalar code) is much larger than the impact of throttling. For JPEG XL +image decompression, we observe a 1.4-1.6x end to end speedup from +AVX-512 vs. AVX2, even on multiple cores of a Xeon Gold. For vectorized +Quicksort, +we find that throttling is not detectable on a single Skylake core, and +the AVX-512 startup overhead is worthwhile for inputs >= 80 KiB. Note +that throttling is no longer a concern on recent +Intel +implementations of AVX-512 (Icelake and Rocket Lake client), and AMD +CPUs do not throttle AVX2 or AVX-512.

+

Q6.4: Why does my CPU sometimes only execute one vector instruction +per cycle even though the specs say it could do 2-4?

+

A: CPUs and fast food restaurants assume there will be a mix of +instructions/food types. If everyone orders only french fries, that unit +will be the bottleneck. Instructions such as permutes/swizzles and +comparisons are assumed to be less common, and thus can typically only +execute one per cycle. Check the platform’s optimization guide for the +per-instruction “throughput”. For example, Intel Skylake executes +swizzles on port 5, and thus only one per cycle. Similarly, Arm V1 can +only execute one predicate-setting instruction (including comparisons) +per cycle. As a workaround, consider replacing equality comparisons with +the OR-sum of XOR differences.

+

Q6.5: How expensive are Gather/Scatter?

+

A: Platforms that support it typically process one lane per cycle. This +can be far slower than normal Load/Store (which can typically handle two +or even three entire vectors per cycle), so avoid them where possible. +However, some algorithms such as rANS entropy coding and hash tables +require gathers, and it is still usually better to use them than to +avoid vectorization entirely.

+
+
+

Troubleshooting

+

Q7.1: When building with clang-16, I see errors such as +DWARF error: invalid or unhandled FORM value: 0x25 or +undefined reference to __extendhfsf2.

+

A: This can happen if clang has been updated but compiler-rt has not. +Action: When installing Clang 16 from apt.llvm.org, ensure +libclang-rt-16-dev is also installed. This was caused by LLVM 16 +changing the ABI of __extendhfsf2 to match the GCC ABI, which +requires the entire toolchain to be updated. See #1709 for more +information.

+

Q7.2: I see build errors mentioning +inlining failed in call to ‘always_inline’ ‘hwy::PreventElision<int&>(int&)void’: target specific option mismatch.

+

A: This is caused by a conflict between -m compiler flags and +Highway’s dynamic dispatch mode, and is typically triggered by defining +HWY_IS_TEST (set by our CMake/Bazel builds for tests) or +HWY_COMPILE_ALL_ATTAINABLE. See below for a workaround; first some +background. The goal of dynamic dispatch is to compile multiple versions +of the code, one per target. When -m compiler flags are used to +force a certain baseline, it can be that non-SIMD, forceinline functions +such as PreventElision are compiled for a newer CPU baseline than +the minimum target that Highway sets via #pragma. The compiler +enforces a safety check: inlining higher-baseline functions into a +normal function raises an error. This would not occur in most +applications because Highway only enables targets at or above the +baseline set by -m flags. However, Highway’s tests aim to cover all +targets by defining HWY_IS_TEST. When that or +HWY_COMPILE_ALL_ATTAINABLE are defined, then older targets are also +compiled and the incompatibility arises. One possible solution is to +disable these modes by defining HWY_COMPILE_ONLY_STATIC, which is +checked first. Then, only the baseline target is used and dynamic +dispatch is effectively disabled. If you still want to dispatch, but +just avoid targets superseded by the baseline, define +HWY_SKIP_NON_BEST_BASELINE. A third option is to avoid -m flags +entirely, because they contradict the goals of test coverage and dynamic +dispatch, or only set the ones that correspond to the oldest target +Highway supports. See #1460, #1570, and #1707 for more information.

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_680538033 + + +
+ +
+
Languages
+ + +
en
+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
disable_w32_warning
+ + + +
master
+ + + +
test_407341568
+ + + +
test_427688866
+ + + +
test_443523054
+ + + +
test_473247507
+ + + +
test_516796152
+ + + +
test_578459068
+ + + +
test_578806572
+ + + +
test_619132370
+ + + +
test_620864942
+ + + +
test_632429607
+ + + +
test_638153709
+ + + +
test_670571080
+ + + +
test_673022882
+ + + +
test_680538033
+
+ +
+ + +
+
Downloads
+ +
epub
+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/test_680538033/genindex.html b/en/test_680538033/genindex.html new file mode 100644 index 0000000000..090f83eeff --- /dev/null +++ b/en/test_680538033/genindex.html @@ -0,0 +1,244 @@ + + + + + + Index — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ + +

Index

+ +
+ +
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_680538033 + + +
+ +
+
Languages
+ + +
en
+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
disable_w32_warning
+ + + +
master
+ + + +
test_407341568
+ + + +
test_427688866
+ + + +
test_443523054
+ + + +
test_473247507
+ + + +
test_516796152
+ + + +
test_578459068
+ + + +
test_578806572
+ + + +
test_619132370
+ + + +
test_620864942
+ + + +
test_632429607
+ + + +
test_638153709
+ + + +
test_670571080
+ + + +
test_673022882
+ + + +
test_680538033
+
+ +
+ + +
+
Downloads
+ +
epub
+ +
+ + +
+ Free document hosting provided by GitHub Pages. + +
+
+ + + + + + + + + \ No newline at end of file diff --git a/en/test_680538033/impl_details.html b/en/test_680538033/impl_details.html new file mode 100644 index 0000000000..c5226febdb --- /dev/null +++ b/en/test_680538033/impl_details.html @@ -0,0 +1,545 @@ + + + + + + Highway implementation details — HIGHWAY nightly documentation + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ +
+
+
+ +
+
+
+
+ +
+

Highway implementation details

+
+

Introduction

+

This doc explains some of the Highway implementation details; +understanding them is mainly useful for extending the library. Bear in +mind that Highway is a thin wrapper over ‘intrinsic functions’ provided +by the compiler.

+
+
+

Vectors vs. tags

+

The key to understanding Highway is to differentiate between vectors and +zero-sized tag arguments. The former store actual data and are mapped by +the compiler to vector registers. The latter (Simd<> and +SizeTag<>) are only used to select among the various overloads of +functions such as Set. This allows Highway to use builtin vector +types without a class wrapper.

+

Class wrappers are problematic for SVE and RVV because LLVM (or at least +Clang) does not allow member variables whose type is ‘sizeless’ (in +particular, built-in vectors). To our knowledge, Highway is the only C++ +vector library that supports SVE and RISC-V without compiler flags that +indicate what the runtime vector length will be. Such flags allow the +compiler to convert the previously sizeless vectors to known-size vector +types, which can then be wrapped in classes, but this only makes sense +for use-cases where the exact hardware is known and rarely changes +(e.g. supercomputers). By contrast, Highway can run on unknown hardware +such as heterogeneous clouds or client devices without requiring a +recompile, nor multiple binaries.

+

Note that Highway does use class wrappers where possible, in particular +NEON, WASM and x86. The wrappers (e.g. Vec128) are in fact required on +some platforms (x86 and perhaps WASM) because Highway assumes the vector +arguments passed e.g. to Add provide sufficient type information to +identify the appropriate intrinsic. By contrast, x86’s loosely typed +__m128i built-in type could actually refer to any integer lane type. +Because some targets use wrappers and others do not, incorrect user code +may compile on some platforms but not others. This is because passing +class wrappers as arguments triggers argument-dependent lookup, which +would find the Add function even without namespace qualifiers +because it resides in the same namespace as the wrapper. Correct user +code qualifies each call to a Highway op, e.g. with a namespace alias +hn, so hn::Add. This works for both wrappers and built-in vector +types.

+
+
+

Adding a new target

+

Adding a target requires updating about ten locations: adding a macro +constant to identify it, hooking it into static and dynamic dispatch, +detecting support at runtime, and identifying the target name. The +easiest and safest way to do this is to search for one of the target +identifiers such as HWY_AVX3_DL, and add corresponding logic for +your new target. Note the upper limits on the number of targets per +platform imposed by HWY_MAX_DYNAMIC_TARGETS.

+
+
+

When to use -inl.h

+

By convention, files whose name ends with -inl.h contain vector code +in the form of inlined function templates. In order to support the +multiple compilation required for dynamic dispatch on platforms which +provide several targets, such files generally begin with a ‘per-target +include guard’ of the form:

+
#if defined(HWY_PATH_NAME_INL_H_) == defined(HWY_TARGET_TOGGLE)
+#ifdef HWY_PATH_NAME_INL_H_
+#undef HWY_PATH_NAME_INL_H_
+#else
+#define HWY_PATH_NAME_INL_H_
+#endif
+// contents to include once per target
+#endif  // HWY_PATH_NAME_INL_H_
+
+
+

This toggles the include guard between defined and undefined, which is +sufficient to ‘reset’ the include guard when beginning a new +‘compilation pass’ for the next target. This is accomplished by simply +re-#including the user’s translation unit, which may in turn +#include one or more -inl.h files. As an exception, +hwy/ops/*-inl.h do not require include guards because they are all +included from highway.h, which takes care of this in a single location. +Note that platforms such as RISC-V which currently only offer a single +target do not require multiple compilation, but the same mechanism is +used without actually re-#including. For both of those platforms, it is +possible that additional targets will later be added, which means this +mechanism will then be required.

+

Instead of a -inl.h file, you can also use a normal .cc/.h component, +where the vector code is hidden inside the .cc file, and the header only +declares a normal non-template function whose implementation does +HWY_DYNAMIC_DISPATCH into the vector code. For an example of this, +see vqsort.cc.

+

Considerations for choosing between these alternatives are similar to +those for regular headers. Inlining and thus -inl.h makes sense for +short functions, or when the function must support many input types and +is defined as a template. Conversely, non-inline .cc files make +sense when the function is very long (such that call overhead does not +matter), and/or is only required for a small set of input types. Math +functions can fall into either case, +hence we provide both inline functions and Call* wrappers.

+
+
+

Use of macros

+

Highway ops are implemented for up to 12 lane types, which can make for +considerable repetition - even more so for RISC-V, which can have seven +times as many variants (one per LMUL in [1/8, 8]). The various +backends (implementations of one or more targets) differ in their +strategies for handling this, in increasing order of macro complexity:

+
    +
  • x86_* and wasm_* simply write out all the overloads, which is +straightforward but results in 4K-6K line files.

  • +
  • arm_sve-inl.h defines ‘type list’ +macros HWY_SVE_FOREACH* to define all overloads for most ops in a +single line. Such an approach makes sense because SVE ops are quite +orthogonal (i.e. generally defined for all types and consistent).

  • +
  • arm_neon-inl.h also uses type list +macros, but with a more general ‘function builder’ which helps to +define custom function templates required for ‘unusual’ ops such as +ShiftLeft.

  • +
  • rvv-inl.h has the most complex system +because it deals with both type lists and LMUL, plus support for +widening or narrowing operations. The type lists thus have additional +arguments, and there are also additional lists for LMUL which can be +extended or truncated.

  • +
+
+
+

Code reuse across targets

+

The set of Highway ops is carefully chosen such that most of them map to +a single platform-specific intrinsic. However, there are some important +functions such as AESRound which may require emulation, and are +non-trivial enough that we don’t want to copy them into each target’s +implementation. Instead, we implement such functions in +generic_ops-inl.h, which is included +into every backend. To allow some targets to override these functions, +we use the same per-target include guard mechanism, e.g. +HWY_NATIVE_AES.

+

The functions there are typically templated on the vector and/or tag +types. This is necessary because the vector type depends on the target. +Although Vec128 is available on most targets, HWY_SCALAR, +HWY_RVV and HWY_SVE* lack this type. To enable specialized +overloads (e.g. only for signed integers), we use the HWY_IF SFINAE +helpers. Example: +template <class V, class D = DFromV<V>, HWY_IF_SIGNED_D(D)>. Note +that there is a limited set of HWY_IF that work directly with +vectors, identified by their _V suffix. However, the functions +likely use a D type anyway, thus it is convenient to obtain one in +the template arguments and also use that for HWY_IF_*_D.

+

For x86, we also avoid some duplication by implementing only once the +functions which are shared between all targets. They reside in +x86_128-inl.h and are also templated on +the vector type.

+
+
+

Adding a new op

+

Adding an op consists of three steps, listed below. As an example, +consider +https://github.com/google/highway/commit/6c285d64ae50e0f48866072ed3a476fc12df5ab6.

+
    +
  1. Document the new op in g3doc/quick_reference.md with its function +signature and a description of what the op does.

  2. +
  3. Implement the op in each ops/*-inl.h header. There are two +exceptions, detailed in the previous section: first, +generic_ops-inl.h is not changed in the common case where the op +has a unique definition for every target. Second, if the op’s +definition would be duplicated in x86_256-inl.h and +x86_512-inl.h, it may be expressed as a template in +x86_128-inl.h with a class V template argument, e.g. +TableLookupBytesOr0.

  4. +
  5. Pick the appropriate hwy/tests/*_test.cc and add a test. This is +also a three step process: first define a functor that implements the +test logic (e.g. TestPlusMinus), then a function (e.g. +TestAllPlusMinus) that invokes this functor for all lane types +the op supports, and finally a line near the end of the file that +invokes the function for all targets: +HWY_EXPORT_AND_TEST_P(HwyArithmeticTest, TestAllPlusMinus);. Note +the naming convention that the function has the same name as the +functor except for the TestAll prefix.

  6. +
+
+
+

Reducing the number of overloads via templates

+

Most ops are supported for many types. Often it is possible to reuse the +same implementation. When this works for every possible type, we simply +use a template. C++ provides several mechanisms for constraining the +types:

+
    +
  • We can extend templates with SFINAE. Highway provides some +internal-only HWY_IF_* macros for this, e.g. +template <typename T, HWY_IF_FLOAT(T)> bool IsFiniteT(T t) {. +Variants of these with _D and _V suffixes exist for when the +argument is a tag or vector type. Although convenient and fairly +readable, this style sometimes encounters limits in compiler support, +especially with older MSVC.

  • +
  • When the implementation is lengthy and only a few types are +supported, it can make sense to move the implementation into +namespace detail and provide one non-template overload for each type; +each calls the implementation.

  • +
  • When the implementation only depends on the size in bits of the lane +type (instead of whether it is signed/float), we sometimes add +overloads with an additional SizeTag argument to namespace +detail, and call those from the user-visible template. This may avoid +compiler limitations relating to the otherwise equivalent +HWY_IF_T_SIZE(T, 1).

  • +
+
+
+

Deducing the Simd<> argument type

+

For functions that take a d argument such as Load, we usually +deduce it as a class D template argument rather than deducing the +individual T, N, kPow2 arguments to Simd. To obtain +T e.g. for the pointer argument to Load, use TFromD<D>. +Rather than N, e.g. for stack-allocated arrays on targets where +!HWY_HAVE_SCALABLE, use MaxLanes(d), or where no d lvalue is +available, HWY_MAX_LANES_D(D).

+

When there are constraints, such as “only enable when the D is +exactly 128 bits”, be careful not to use Full128<T> as the function +argument type, because this will not match +Simd<T, 8 / sizeof(T), 1>, i.e. twice a half-vector. Instead use +HWY_IF_V_SIZE_D(D, 16).

+

We could perhaps skip the HWY_IF_V_SIZE_D if fixed-size vector or +mask arguments are present, because they already have the same effect of +overload resolution. For example, when the arguments are Vec256 the +overload defined in x86_256 will be selected. However, also verifying +the D matches the other arguments helps prevent erroneous or +questionable code from compiling. For example, passing a different D +to Store than the one used to create the vector argument might point +to an error; both should match.

+

For functions that accept multiple vector types (these are mainly in +x86_128, and avoid duplicating those functions in x86_256 and x86_512), +we use VFrom<D>.

+
+
+

Documentation of platform-specific intrinsics

+

When adding a new op, it is often necessary to consult the reference for +each platform’s intrinsics.

+

For x86 targets HWY_SSE2, HWY_SSSE3, HWY_SSE4, HWY_AVX2, +HWY_AVX3, HWY_AVX3_DL, HWY_AVX3_ZEN4, HWY_AVX3_SPR Intel +provides a searchable +reference.

+

For Arm targets HWY_NEON, HWY_NEON_WITHOUT_AES, +HWY_NEON_BF16, HWY_SVE (plus its specialization for 256-bit +vectors HWY_SVE_256), HWY_SVE2 (plus its specialization for +128-bit vectors HWY_SVE2_128), Arm provides a searchable +reference.

+

For RISC-V target HWY_RVV, we refer to the assembly language +specification +plus the separate intrinsics +specification.

+

For WebAssembly target HWY_WASM, we recommend consulting the +intrinsics +header. +There is also an unofficial searchable list of +intrinsics.

+

For POWER targets HWY_PPC8, HWY_PPC9, HWY_PPC10, there is +documentation of +intrinsics, +the ISA, plus +a searchable +reference.

+

For ZVector targets HWY_Z14, HWY_Z15, HWY_Z16, there is the +ISA +(requires IBMid login), plus a searchable +reference.

+
+
+

Why scalar target

+

There can be various reasons to avoid using vector intrinsics:

+
    +
  • The current CPU may not support any instruction sets generated by +Highway (on x86, we only target S-SSE3 or newer because its +predecessor SSE3 was introduced in 2004 and it seems unlikely that +many users will want to support such old CPUs);

  • +
  • The compiler may crash or emit incorrect code for certain intrinsics +or instruction sets;

  • +
  • We may want to estimate the speedup from the vector implementation +compared to scalar code.

  • +
+

Highway provides either the HWY_SCALAR or the HWY_EMU128 target +for such use-cases. Both implement ops using standard C++ instead of +intrinsics. They differ in the vector size: the former always uses +single-lane vectors and thus cannot implement ops such as AESRound +or TableLookupBytes. The latter guarantees 16-byte vectors are +available like all other Highway targets, and supports all ops. Both of +these alternatives are slower than native vector code, but they allow +testing your code even when actual vectors are unavailable.

+

One of the above targets is used if the CPU does not support any actual +SIMD target. To avoid compiling any intrinsics, define +HWY_COMPILE_ONLY_EMU128.

+

HWY_SCALAR is only enabled/used #ifdef HWY_COMPILE_ONLY_SCALAR +(or #if HWY_BROKEN_EMU128). Projects that intend to use it may +require #if HWY_TARGET != HWY_SCALAR around the ops it does not +support to prevent compile errors.

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API synopsis / quick reference

+
+

High-level overview

+

Highway is a collection of ‘ops’: platform-agnostic pure functions that +operate on tuples (multiple values of the same type). These functions +are implemented using platform-specific intrinsics, which map to +SIMD/vector instructions.

+

Your code calls these ops and uses them to implement the desired +algorithm. Alternatively, hwy/contrib also includes higher-level +algorithms such as FindIf or VQSort implemented using these ops.

+
+
+

Static vs. dynamic dispatch

+

Highway supports two ways of deciding which instruction sets to use: +static or dynamic dispatch.

+

Static means targeting a single instruction set, typically the best one +enabled by the given compiler flags. This has no runtime overhead and +only compiles your code once, but because compiler flags are typically +conservative, you will not benefit from more recent instruction sets. +Conversely, if you run the binary on a CPU that does not support this +instruction set, it will crash.

+

Dynamic dispatch means compiling your code multiple times and choosing +the best available implementation at runtime. Highway supports three +ways of doing this:

+
    +
  • Highway can take care of everything including compilation (by +re-#including your code), setting the required compiler #pragmas, and +dispatching to the best available implementation. The only changes to +your code relative to static dispatch are adding +#define HWY_TARGET_INCLUDE, +#include "third_party/highway/hwy/foreach_target.h" (which must +come before any inclusion of highway.h) and calling +HWY_DYNAMIC_DISPATCH instead of HWY_STATIC_DISPATCH.

  • +
  • Some build systems (e.g. Apple) support the concept of ‘fat’ binaries +which contain code for multiple architectures or instruction sets. +Then, the operating system or loader typically takes care of calling +the appropriate code. Highway interoperates with this by using the +instruction set requested by the current compiler flags during each +compilation pass. Your code is the same as with static dispatch.

    +

    Note that this method replicates the entire binary, whereas the +Highway-assisted dynamic dispatch method only replicates your SIMD +code, which is typically a small fraction of the total size.

    +
  • +
  • Because Highway is a library (as opposed to a code generator or +compiler), the dynamic dispatch method can be inspected, and made to +interoperate with existing systems. For compilation, you can replace +foreach_target.h if your build system supports compiling for multiple +targets. For choosing the best available target, you can replace +Highway’s CPU detection and decision with your own. +HWY_DYNAMIC_DISPATCH calls into a table of function pointers with +a zero-based index indicating the desired target. Instead of calling +it immediately, you can also save the function pointer returned by +HWY_DYNAMIC_POINTER. Note that HWY_DYNAMIC_POINTER returns +the same pointer that HWY_DYNAMIC_DISPATCH would. When either of +them are first invoked, the function pointer first detects the CPU, +then calls your actual function. You can call +GetChosenTarget().Update(SupportedTargets()); to ensure future +dynamic dispatch avoids the overhead of CPU detection. You can also +replace the table lookup with your own choice of index, or even call +e.g. N_AVX2::YourFunction directly.

  • +
+

Examples of both static and dynamic dispatch are provided in examples/. +Typically, the function that does the dispatch receives a pointer to one +or more arrays. Due to differing ABIs, we recommend only passing vector +arguments to functions that are inlined, and in particular not the +top-level function that does the dispatch.

+

Note that if your compiler is pre-configured to generate code only for a +specific architecture, or your build flags include -m flags that specify +a baseline CPU architecture, then this can interfere with dynamic +dispatch, which aims to build code for all attainable targets. One +example is specializing for a Raspberry Pi CPU that lacks AES, by +specifying -march=armv8-a+crc. When we build the HWY_NEON target +(which would only be used if the CPU actually does have AES), there is a +conflict between the arch=armv8-a+crypto that is set via pragma only +for the vector code, and the global -march. This results in a +compile error, see #1460, #1570, and #1707. As a workaround, we +recommend avoiding -m flags if possible, and otherwise defining +HWY_COMPILE_ONLY_STATIC or HWY_SKIP_NON_BEST_BASELINE when +building Highway as well as any user code that includes Highway headers. +As a result, only the baseline target, or targets at least as good as +the baseline, will be compiled. Note that it is fine for user code to +still call HWY_DYNAMIC_DISPATCH. When Highway is only built for a +single target, HWY_DYNAMIC_DISPATCH results in the same direct call +that HWY_STATIC_DISPATCH would produce.

+
+
+

Headers

+

The public headers are:

+
    +
  • hwy/highway.h: main header, included from source AND/OR header files +that use vector types. Note that including in headers may increase +compile time, but allows declaring functions implemented out of line.

  • +
  • hwy/base.h: included from headers that only need +compiler/platform-dependent definitions (e.g. PopCount) without +the full highway.h.

  • +
  • hwy/foreach_target.h: re-includes the translation unit (specified by +HWY_TARGET_INCLUDE) once per enabled target to generate code from +the same source code. highway.h must still be included.

  • +
  • hwy/aligned_allocator.h: defines functions for allocating memory with +alignment suitable for Load/Store.

  • +
  • hwy/cache_control.h: defines stand-alone functions to control caching +( e.g. prefetching), independent of actual SIMD.

  • +
  • hwy/nanobenchmark.h: library for precisely measuring elapsed time +(under varying inputs) for benchmarking small/medium regions of code.

  • +
  • hwy/print-inl.h: defines Print() for writing vector lanes to stderr.

  • +
  • hwy/tests/test_util-inl.h: defines macros for invoking tests on all +available targets, plus per-target functions useful in tests.

  • +
+

Highway provides helper macros to simplify your vector code and ensure +support for dynamic dispatch. To use these, add the following to the +start and end of any vector code:

+
#include "hwy/highway.h"
+HWY_BEFORE_NAMESPACE();  // at file scope
+namespace project {  // optional
+namespace HWY_NAMESPACE {
+
+// implementation
+
+// NOLINTNEXTLINE(google-readability-namespace-comments)
+}  // namespace HWY_NAMESPACE
+}  // namespace project - optional
+HWY_AFTER_NAMESPACE();
+
+
+

If you choose not to use the BEFORE/AFTER lines, you must prefix any +function that calls Highway ops such as Load with HWY_ATTR. +Either of these will set the compiler #pragma required to generate +vector code.

+

The HWY_NAMESPACE lines ensure each instantiation of your code (one +per target) resides in a unique namespace, thus preventing ODR +violations. You can omit this if your code will only ever use static +dispatch.

+
+
+

Notation in this doc

+

By vector ‘lanes’, we mean the ‘elements’ of that vector. Analogous to +the lanes of a highway or swimming pool, most operations act on each +lane independently, but it is possible for lanes to interact and change +order via ‘swizzling’ ops.

+
    +
  • T denotes the type of a vector lane (integer or floating-point);

  • +
  • N is a size_t value that governs (but is not necessarily +identical to) the number of lanes;

  • +
  • D is shorthand for a zero-sized tag type Simd<T, N, kPow2>, +used to select the desired overloaded function (see next section). +Use aliases such as ScalableTag instead of referring to this type +directly;

  • +
  • d is an lvalue of type D, passed as a function argument +e.g. to Zero;

  • +
  • V is the type of a vector, which may be a class or built-in type.

  • +
  • v[i] is analogous to C++ array notation, with zero-based index +i from the starting address of the vector v.

  • +
+
+
+

Vector and tag types

+

Highway vectors consist of one or more ‘lanes’ of the same built-in type +T: uint##_t, int##_t for ## = 8, 16, 32, 64, or +float##_t for ## = 16, 32, 64 and bfloat16_t. T may be +retrieved via TFromD<D>. IsIntegerLaneType<T> evaluates to true +for these int or uint types.

+

Beware that char may differ from these types, and is not supported +directly. If your code loads from/stores to char*, use T=uint8_t +for Highway’s d tags (see below) or T=int8_t (which may enable +faster less-than/greater-than comparisons), and cast your char* +pointers to your T*.

+

In Highway, float16_t (an IEEE binary16 half-float) and +bfloat16_t (the upper 16 bits of an IEEE binary32 float) only +support load, store, and conversion to/from float32_t. The behavior +of infinity and NaN in float16_t is implementation-defined due to +Armv7. To ensure binary compatibility, these types are always wrapper +structs and cannot be initialized with values directly. You can +initialize them via BitCastScalar or ConvertScalarTo.

+

On RVV/SVE, vectors are sizeless and cannot be wrapped inside a class. +The Highway API allows using built-in types as vectors because +operations are expressed as overloaded functions. Instead of +constructors, overloaded initialization functions such as Set take a +zero-sized tag argument called d of type D and return an actual +vector of unspecified type.

+

The actual lane count (used to increment loop counters etc.) can be +obtained via Lanes(d). This value might not be known at compile +time, thus storage for vectors should be dynamically allocated, e.g. via +AllocateAligned(Lanes(d)).

+

Note that Lanes(d) could potentially change at runtime. This is +currently unlikely, and will not be initiated by Highway without user +action, but could still happen in other circumstances:

+
    +
  • upon user request in future via special CPU instructions (switching +to ‘streaming SVE’ mode for Arm SME), or

  • +
  • via system software (prctl(PR_SVE_SET_VL on Linux for Arm SVE). +When the vector length is changed using this mechanism, all but the +lower 128 bits of vector registers are invalidated.

  • +
+

Thus we discourage caching the result; it is typically used inside a +function or basic block. If the application anticipates that one of the +above circumstances could happen, it should ensure by some out-of-band +mechanism that such changes will not happen during the critical section +(the vector code which uses the result of the previously obtained +Lanes(d)).

+

MaxLanes(d) returns a (potentially loose) upper bound on +Lanes(d), and is implemented as a constexpr function.

+

The actual lane count is guaranteed to be a power of two, even on SVE. +This simplifies alignment: remainders can be computed as +count & (Lanes(d) - 1) instead of an expensive modulo. It also +ensures loop trip counts that are a large power of two (at least +MaxLanes) are evenly divisible by the lane count, thus avoiding the +need for a second loop to handle remainders.

+

d lvalues (a tag, NOT actual vector) are obtained using aliases:

+
    +
  • Most common: ScalableTag<T[, kPow2=0]> d; or the macro form +HWY_FULL(T[, LMUL=1]) d;. With the default value of the second +argument, these both select full vectors which utilize all available +lanes.

    +

    Only for targets (e.g. RVV) that support register groups, the kPow2 +(-3..3) and LMUL argument (1, 2, 4, 8) specify LMUL, the number +of registers in the group. This effectively multiplies the lane count +in each operation by LMUL, or left-shifts by kPow2 (negative +values are understood as right-shifting by the absolute value). These +arguments will eventually be optional hints that may improve +performance on 1-2 wide machines (at the cost of reducing the +effective number of registers), but RVV target does not yet support +fractional LMUL. Thus, mixed-precision code (e.g. demoting float +to uint8_t) currently requires LMUL to be at least the ratio of +the sizes of the largest and smallest type, and smaller d to be +obtained via Half<DLarger>.

    +

    For other targets, kPow2 must lie within [HWY_MIN_POW2, +HWY_MAX_POW2]. The *Tag aliases clamp to the upper bound but your +code should ensure the lower bound is not exceeded, typically by +specializing compile-time recursions for kPow2 = HWY_MIN_POW2 +(this avoids compile errors when kPow2 is low enough that it is +no longer a valid shift count).

    +
  • +
  • Less common: CappedTag<T, kCap> d or the macro form +HWY_CAPPED(T, kCap) d;. These select vectors or masks where no +more than the largest power of two not exceeding kCap lanes have +observable effects such as loading/storing to memory, or being +counted by CountTrue. The number of lanes may also be less; for +the HWY_SCALAR target, vectors always have a single lane. For +example, CappedTag<T, 3> will use up to two lanes.

  • +
  • For applications that require fixed-size vectors: +FixedTag<T, kCount> d; will select vectors where exactly +kCount lanes have observable effects. These may be implemented +using full vectors plus additional runtime cost for masking in +Load etc. kCount must be a power of two not exceeding +HWY_LANES(T), which is one for HWY_SCALAR. This tag can be +used when the HWY_SCALAR target is anyway disabled (superseded by +a higher baseline) or unusable (due to use of ops such as +TableLookupBytes). As a convenience, we also provide +Full128<T>, Full64<T> and Full32<T> aliases which are +equivalent to FixedTag<T, 16 / sizeof(T)>, +FixedTag<T, 8 / sizeof(T)> and FixedTag<T, 4 / sizeof(T)>.

  • +
  • The result of UpperHalf/LowerHalf has half the lanes. To +obtain a corresponding d, use Half<decltype(d)>; the opposite +is Twice<>.

  • +
  • BlockDFromD<D> returns a d with a lane type of TFromD<D> +and HWY_MIN(HWY_MAX_LANES_D(D), 16 / sizeof(TFromD<D>)) lanes.

  • +
+

User-specified lane counts or tuples of vectors could cause spills on +targets with fewer or smaller vectors. By contrast, Highway encourages +vector-length agnostic code, which is more performance-portable.

+

For mixed-precision code (e.g. uint8_t lanes promoted to float), +tags for the smaller types must be obtained from those of the larger +type (e.g. via Rebind<uint8_t, ScalableTag<float>>).

+
+
+

Using unspecified vector types

+

Vector types are unspecified and depend on the target. Your code could +define vector variables using auto, but it is more readable (due to +making the type visible) to use an alias such as Vec<D>, or +decltype(Zero(d)). Similarly, the mask type can be obtained via +Mask<D>. Often your code will first define a d lvalue using +ScalableTag<T>. You may wish to define an alias for your vector +types such as using VecT = Vec<decltype(d)>. Do not use undocumented +types such as Vec128; these may work on most targets, but not all +(e.g. SVE).

+

Vectors are sizeless types on RVV/SVE. Therefore, vectors must not be +used in arrays/STL containers (use the lane type T instead), class +members, static/thread_local variables, new-expressions (use +AllocateAligned instead), and sizeof/pointer arithmetic (increment +T* by Lanes(d) instead).

+

Initializing constants requires a tag type D, or an lvalue d of +that type. The D can be passed as a template argument or obtained +from a vector type V via DFromV<V>. TFromV<V> is equivalent +to TFromD<DFromV<V>>.

+

Note: Let DV = DFromV<V>. For builtin V (currently necessary +on RVV/SVE), DV might not be the same as the D used to create +V. In particular, DV must not be passed to Load/Store +functions because it may lack the limit on N established by the +original D. However, Vec<DV> is the same as V.

+

Thus a template argument V suffices for generic functions that do +not load from/store to memory: +template<class V> V Mul4(V v) { return Mul(v, Set(DFromV<V>(), 4)); }.

+

Example of mixing partial vectors with generic functions:

+
CappedTag<int16_t, 2> d2;
+auto v = Mul4(Set(d2, 2));
+Store(v, d2, ptr);  // Use d2, NOT DFromV<decltype(v)>()
+
+
+
+
+

Targets

+

Let Target denote an instruction set, one of SCALAR/EMU128, +RVV, SSE2/SSSE3/SSE4/AVX2/AVX3/AVX3_DL/AVX3_ZEN4/AVX3_SPR (x86), +PPC8/PPC9/PPC10/Z14/Z15 (POWER), WASM/WASM_EMU256 (WebAssembly), +NEON_WITHOUT_AES/NEON/NEON_BF16/SVE/SVE2/SVE_256/SVE2_128 (Arm).

+

Note that x86 CPUs are segmented into dozens of feature flags and +capabilities, which are often used together because they were introduced +in the same CPU (example: AVX2 and FMA). To keep the number of targets +and thus compile time and code size manageable, we define targets as +‘clusters’ of related features. To use HWY_AVX2, it is therefore +insufficient to pass -mavx2. For definitions of the clusters, see +kGroup* in targets.cc. The corresponding Clang/GCC compiler +options to enable them (without -m prefix) are defined by +HWY_TARGET_STR* in set_macros-inl.h, and also listed as comments +in https://gcc.godbolt.org/z/rGnjMevKG.

+

Targets are only used if enabled (i.e. not broken nor disabled). +Baseline targets are those for which the compiler is unconditionally +allowed to generate instructions (implying the target CPU must support +them).

+
    +
  • HWY_STATIC_TARGET is the best enabled baseline HWY_Target, +and matches HWY_TARGET in static dispatch mode. This is useful +even in dynamic dispatch mode for deducing and printing the compiler +flags.

  • +
  • HWY_TARGETS indicates which targets to generate for dynamic +dispatch, and which headers to include. It is determined by +configuration macros and always includes HWY_STATIC_TARGET.

  • +
  • HWY_SUPPORTED_TARGETS is the set of targets available at runtime. +Expands to a literal if only a single target is enabled, or +SupportedTargets().

  • +
  • HWY_TARGET: which HWY_Target is currently being compiled. +This is initially identical to HWY_STATIC_TARGET and remains so +in static dispatch mode. For dynamic dispatch, this changes before +each re-inclusion and finally reverts to HWY_STATIC_TARGET. Can +be used in #if expressions to provide an alternative to functions +which are not supported by HWY_SCALAR.

    +

    In particular, for x86 we sometimes wish to specialize functions for +AVX-512 because it provides many new instructions. This can be +accomplished via #if HWY_TARGET <= HWY_AVX3, which means AVX-512 +or better (e.g. HWY_AVX3_DL). This is because numerically lower +targets are better, and no other platform has targets numerically +less than those of x86.

    +
  • +
  • HWY_WANT_SSSE3, HWY_WANT_SSE4: add SSSE3 and SSE4 to the +baseline even if they are not marked as available by the compiler. On +MSVC, the only ways to enable SSSE3 and SSE4 are defining these, or +enabling AVX.

  • +
  • HWY_WANT_AVX3_DL: opt-in for dynamic dispatch to HWY_AVX3_DL. +This is unnecessary if the baseline already includes AVX3_DL.

  • +
+

You can detect and influence the set of supported targets:

+
    +
  • TargetName(t) returns a string literal identifying the single +target t, where t is typically HWY_TARGET.

  • +
  • SupportedTargets() returns an int64_t bitfield of enabled targets +that are supported on this CPU. The return value may change after +calling DisableTargets, but will never be zero.

  • +
  • HWY_SUPPORTED_TARGETS is equivalent to SupportedTargets() but +more efficient if only a single target is enabled.

  • +
  • DisableTargets(b) causes subsequent SupportedTargets() to not +return target(s) whose bits are set in b. This is useful for +disabling specific targets if they are unhelpful or undesirable, +e.g. due to memory bandwidth limitations. The effect is not +cumulative; each call overrides the effect of all previous calls. +Calling with b == 0 restores the original behavior. Use +SetSupportedTargetsForTest instead of this function for +iteratively enabling specific targets for testing.

  • +
  • SetSupportedTargetsForTest(b) causes subsequent +SupportedTargets to return b, minus those disabled via +DisableTargets. b is typically derived from a subset of +SupportedTargets(), e.g. each individual bit in order to test +each supported target. Calling with b == 0 restores the normal +SupportedTargets behavior.

  • +
+
+
+

Operations

+

In the following, the argument or return type V denotes a vector +with N lanes, and M a mask. Operations limited to certain vector +types begin with a constraint of the form V: {prefixes}[{bits}]. +The prefixes u,i,f denote unsigned, signed, and floating-point +types, and bits indicates the number of bits per lane: 8, 16, 32, or 64. +Any combination of the specified prefixes and bits are allowed. +Abbreviations of the form u32 = {u}{32} may also be used.

+

Note that Highway functions reside in hwy::HWY_NAMESPACE, whereas +user-defined functions reside in project::[nested]::HWY_NAMESPACE. +Highway functions generally take either a D or vector/mask argument. +For targets where vectors and masks are defined in namespace hwy, +the functions will be found via Argument-Dependent Lookup. However, this +does not work for function templates, and RVV and SVE both use built-in +vectors. Thus portable code must use one of the three following options, +in descending order of preference:

+
    +
  • namespace hn = hwy::HWY_NAMESPACE; alias used to prefix ops, e.g. +hn::LoadDup128(..);

  • +
  • using hwy::HWY_NAMESPACE::LoadDup128; declarations for each op +used;

  • +
  • using hwy::HWY_NAMESPACE; directive. This is generally +discouraged, especially for SIMD code residing in a header.

  • +
+

Note that overloaded operators were not supported on RVV and SVE +until recently. Unfortunately, clang’s SVE comparison operators +return integer vectors instead of the svbool_t type which exists for +this purpose. To ensure your code works on all targets, we recommend +instead using the corresponding equivalents mentioned in our description +of each overloaded operator, especially for comparisons, for example +Lt instead of operator<.

+
+

Initialization

+
    +
  • V Zero(D): returns N-lane vector with all bits set to 0.

  • +
  • V Set(D, T): returns N-lane vector with all lanes equal to the +given value of type T.

  • +
  • V Undefined(D): returns uninitialized N-lane vector, e.g. for +use as an output parameter.

  • +
  • V Iota(D, T2): returns N-lane vector where the lane with index +i has the given value of type T2 (the op converts it to T) + +i. The least significant lane has index 0. This is useful in +tests for detecting lane-crossing bugs.

  • +
  • V SignBit(D): returns N-lane vector with all lanes set to a +value whose representation has only the most-significant bit set.

  • +
  • V Dup128VecFromValues(D d, T t0, .., T tK): Creates a vector +from K+1 values, broadcasted to each 128-bit block if +Lanes(d) >= 16/sizeof(T) is true, where K is +16/sizeof(T) - 1.

    +

    Dup128VecFromValues returns the following values in each 128-bit +block of the result, with t0 in the least-significant +(lowest-indexed) lane of each 128-bit block and tK in the +most-significant (highest-indexed) lane of each 128-bit block: +{t0, t1, ..., tK}

    +
  • +
+
+
+

Getting/setting lanes

+
    +
  • T GetLane(V): returns lane 0 within V. This is useful for +extracting SumOfLanes results.

  • +
+

The following may be slow on some platforms (e.g. x86) and should not be +used in time-critical code:

+
    +
  • T ExtractLane(V, size_t i): returns lane i within V. +i must be in [0, Lanes(DFromV<V>())). Potentially slow, it +may be better to store an entire vector to an array and then operate +on its elements.

  • +
  • V InsertLane(V, size_t i, T t): returns a copy of V whose lane +i is set to t. i must be in [0, Lanes(DFromV<V>())). +Potentially slow, it may be better set all elements of an aligned +array and then Load it.

  • +
+
+
+

Getting/setting blocks

+
    +
  • Vec<BlockDFromD<DFromV>> ExtractBlock<int kBlock>(V) : returns +block kBlock of V, where kBlock is an index to a block that +is HWY_MIN(DFromV<V>().MaxBytes(), 16) bytes.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V InsertBlock<int kBlock>(V v, Vec<BlockDFromD<DFromV>> +blk_to_insert): Inserts blk_to_insert, with blk_to_insert[i] +inserted into lane kBlock * (16 / sizeof(TFromV<V>)) + i of the +result vector, if +kBlock * 16 < Lanes(DFromV<V>()) * sizeof(TFromV<V>) is true.

    +

    Otherwise, returns v if kBlock * 16 is greater than or equal +to Lanes(DFromV<V>()) * sizeof(TFromV<V>).

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • size_t Blocks(D d): Returns the number of 16-byte blocks if +Lanes(d) * sizeof(TFromD<D>) is greater than or equal to 16.

    +

    Otherwise, returns 1 if Lanes(d) * sizeof(TFromD<D>) is less than +16.

    +
  • +
+
+
+

Printing

+
    +
  • V Print(D, const char* caption, V [, size_t lane][, size_t +max_lanes]): prints caption followed by up to max_lanes +comma-separated lanes from the vector argument, starting at index +lane. Defined in hwy/print-inl.h, also available if +hwy/tests/test_util-inl.h has been included.

  • +
+
+
+

Tuples

+

As a partial workaround to the “no vectors as class members” compiler +limitation mentioned in “Using unspecified vector types”, we provide +special types able to carry 2, 3 or 4 vectors, denoted Tuple{2-4} +below. Their type is unspecified, potentially built-in, so use the +aliases Vec{2-4}<D>. These can (only) be passed as arguments or +returned from functions, and created/accessed using the functions in +this section.

+
    +
  • Tuple2 Create2(D, V v0, V v1): returns tuple such that +Get2<1>(tuple) returns v1.

  • +
  • Tuple3 Create3(D, V v0, V v1, V v2): returns tuple such that +Get3<2>(tuple) returns v2.

  • +
  • Tuple4 Create4(D, V v0, V v1, V v2, V v3): returns tuple such +that Get4<3>(tuple) returns v3.

  • +
+

The following take a size_t template argument indicating the +zero-based index, from left to right, of the arguments passed to +Create{2-4}.

+
    +
  • V Get2<size_t>(Tuple2): returns the i-th vector passed to +Create2.

  • +
  • V Get3<size_t>(Tuple3): returns the i-th vector passed to +Create3.

  • +
  • V Get4<size_t>(Tuple4): returns the i-th vector passed to +Create4.

  • +
  • Tuple2 Set2<size_t>(Tuple2 tuple, Vec v): sets the i-th vector

  • +
  • Tuple3 Set3<size_t>(Tuple3 tuple, Vec v): sets the i-th vector

  • +
  • Tuple4 Set4<size_t>(Tuple4 tuple, Vec v): sets the i-th vector

  • +
+
+
+

Arithmetic

+
    +
  • V operator+(V a, V b): returns a[i] + b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Add instead.

  • +
  • V operator-(V a, V b): returns a[i] - b[i] (mod 2^bits). +Currently unavailable on SVE/RVV; use the equivalent Sub instead.

  • +
  • V AddSub(V a, V b): returns a[i] - b[i] in the even lanes +and a[i] + b[i] in the odd lanes.

    +

    AddSub(a, b) is equivalent to OddEven(Add(a, b), Sub(a, b)) +or Add(a, OddEven(b, Neg(b))), but AddSub(a, b) is more +efficient than OddEven(Add(a, b), Sub(a, b)) or +Add(a, OddEven(b, Neg(b))) on some targets.

    +
  • +
  • +
    V: {i,f}
    +
    V Neg(V a): returns -a[i].
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedNeg(V a): returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : -a[i].
    +
    +

    SaturatedNeg(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Neg(a)).

    +
  • +
  • +
    V: {i,f}
    +
    V Abs(V a) returns the absolute value of a[i]; for +integers, LimitsMin() maps to LimitsMax() + 1.
    +
    +
  • +
  • +
    V: i
    +
    V SaturatedAbs(V a) returns +a[i] == LimitsMin<T>() ? LimitsMax<T>() : (a[i] < 0 ? (-a[i]) : a[i]).
    +
    +

    SaturatedAbs(a) is usually more efficient than +IfThenElse(Eq(a, Set(d, LimitsMin<T>())), Set(d, LimitsMax<T>()), Abs(a)).

    +
  • +
  • V AbsDiff(V a, V b): returns |a[i] - b[i]| in each lane.

  • +
  • +
    V: {i,u}{8,16,32},f{16,32}, VW: +Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOf2(V v) returns the sums of 2 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}{8,16}, VW: +Vec<RepartitionToWideX2<DFromV<V>>>
    +
    VW SumsOf4(V v) returns the sums of 4 consecutive lanes, +promoting each sum into a lane of TFromV<VW>.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8(V v) returns the sums of 8 consecutive lanes, +promoting each sum into a lane of TFromV<VW>. This is slower on +RVV/WASM.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWideX3<DFromV<V>>>
    +
    VW SumsOf8AbsDiff(V a, V b) returns the same result as +SumsOf8(AbsDiff(a, b)), but is more efficient on x86.
    +
    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfAdjQuadAbsDiff<int kAOffset, int kBOffset>(V a, V b) +returns the sums of the absolute differences of 32-bit blocks of +8-bit integers, widened to MakeWide<TFromV<V>>.
    +
    +

    kAOffset must be between 0 and +HWY_MIN(1, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    kBOffset must be between 0 and +HWY_MIN(3, (HWY_MAX_LANES_D(DFromV<V>) - 1)/4).

    +

    SumsOfAdjQuadAbsDiff computes +|a[a_idx] - b[b_idx]| + |a[a_idx+1] - b[b_idx+1]| + |a[a_idx+2] - b[b_idx+2]| + |a[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_idx is equal to +kAOffset*4+((i/8)*16)+(i&7) and where b_idx is equal to +kBOffset*4+((i/8)*16).

    +

    If Lanes(DFromV<V>()) < (8 << kAOffset) is true, then +SumsOfAdjQuadAbsDiff returns implementation-defined values in any +lanes past the first (lowest-indexed) lane of the result vector.

    +

    SumsOfAdjQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {i,u}8, VW: Vec<RepartitionToWide<DFromV<V>>>
    +
    VW SumsOfShuffledQuadAbsDiff<int kIdx3, int kIdx2, int kIdx1, +int kIdx0>(V a, V b) first shuffles a as if by the +Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast( RepartitionToWideX2<DFromV<V>>(), a)) +operation, and then computes the sum of absolute differences of +32-bit blocks of 8-bit integers taken from the shuffled a +vector and the b vector.
    +
    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must be between 0 and +3.

    +

    SumsOfShuffledQuadAbsDiff computes +|a_shuf[a_idx] - b[b_idx]| + |a_shuf[a_idx+1] - b[b_idx+1]| + |a_shuf[a_idx+2] - b[b_idx+2]| + |a_shuf[a_idx+3] - b[b_idx+3]| +for each lane i of the result, where a_shuf is equal to +BitCast(DFromV<V>(), Per4LaneBlockShuffle<kIdx3, kIdx2, kIdx1, kIdx0>(BitCast(RepartitionToWideX2<DFromV<V>>(), a)), +a_idx is equal to (i/4)*8+(i&3), and b_idx is equal to +(i/2)*4.

    +

    If Lanes(DFromV<V>()) < 16 is true, SumsOfShuffledQuadAbsDiff +returns implementation-defined results in any lanes where +(i/4)*8+(i&3)+3 >= Lanes(d).

    +

    The results of SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx0 >= Lanes(DFromV<V>()) / 4.

    +

    The results of any lanes past the first (lowest-indexed) lane of +SumsOfAdjQuadAbsDiff are implementation-defined if +kIdx1 >= Lanes(DFromV<V>()) / 4.

    +

    SumsOfShuffledQuadAbsDiff is only available if +HWY_TARGET != HWY_SCALAR.

    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedAdd(V a, V b) returns a[i] + b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}{8,16}
    +
    V SaturatedSub(V a, V b) returns a[i] - b[i] saturated to +the minimum/maximum representable value.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V AverageRound(V a, V b) returns (a[i] + b[i] + 1) >> 1.
    +
    +
  • +
  • V Clamp(V a, V lo, V hi): returns a[i] clamped to +[lo[i], hi[i]].

  • +
  • V operator/(V a, V b): returns a[i] / b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Div instead.

    +

    For integer vectors, Div(a, b) returns an implementation-defined +value in any lanes where b[i] == 0.

    +

    For signed integer vectors, Div(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {u,i}
    +
    V operator%(V a, V b): returns a[i] % b[i] in each lane. +Currently unavailable on SVE/RVV; use the equivalent Mod +instead.
    +
    +

    Mod(a, b) returns an implementation-defined value in any lanes +where b[i] == 0.

    +

    For signed integer vectors, Mod(a, b) returns an +implementation-defined value in any lanes where +a[i] == LimitsMin<T>() && b[i] == -1.

    +
  • +
  • +
    V: {f}
    +
    V Sqrt(V a): returns sqrt(a[i]).
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocalSqrt(V a): returns an approximation of +1.0 / sqrt(a[i]). +sqrt(a) ~= ApproximateReciprocalSqrt(a) * a. x86 and PPC +provide 12-bit approximations but the error on Arm is closer to 1%.
    +
    +
  • +
  • +
    V: {f}
    +
    V ApproximateReciprocal(V a): returns an approximation of +1.0 / a[i].
    +
    +
  • +
+
+

Min/Max

+

Note: Min/Max corner cases are target-specific and may change. If +either argument is qNaN, x86 SIMD returns the second argument, Armv7 +Neon returns NaN, Wasm is supposed to return NaN but does not always, +but other targets actually uphold IEEE 754-2019 minimumNumber: returning +the other argument if exactly one is qNaN, and NaN if both are.

+
    +
  • V Min(V a, V b): returns min(a[i], b[i]).

  • +
  • V Max(V a, V b): returns max(a[i], b[i]).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u64
    +
    V Min128(D, V a, V b): returns the minimum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Max128(D, V a, V b): returns the maximum of unsigned +128-bit values, each stored as an adjacent pair of 64-bit lanes ( +e.g. indices 1 and 0, where 0 is the least-significant 64-bits).
    +
    +
  • +
  • +
    V: u64
    +
    V Min128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered less than b by Lt128Upper, +else b.
    +
    +
  • +
  • +
    V: u64
    +
    V Max128Upper(D, V a, V b): for each 128-bit key-value pair, +returns a if it is considered > b by Lt128Upper, else +b.
    +
    +
  • +
+
+
+

Multiply

+
    +
  • V operator*(V a, V b): returns r[i] = a[i] * b[i], truncating it +to the lower half for integer inputs. Currently unavailable on +SVE/RVV; use the equivalent Mul instead.

  • +
  • +
    V: f, VI: Vec<RebindToSigned<DFromV<V>>>
    +
    V MulByPow2(V a, VI b): Multiplies a[i] by 2^b[i].
    +
    +

    MulByPow2(a, b) is equivalent to +std::ldexp(a[i], HWY_MIN(HWY_MAX(b[i], LimitsMin<int>()), LimitsMax<int>())).

    +
  • +
  • V: f V MulByFloorPow2(V a, V b): Multiplies a[i] by +2^floor(b[i]).

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns zero +or NaN in any lanes where a[i] is NaN and b[i] is equal to +negative infinity.

    +

    It is implementation-defined if MulByFloorPow2(a, b) returns +positive infinity or NaN in any lanes where a[i] is NaN and +b[i] is equal to positive infinity.

    +

    If a[i] is a non-NaN value and b[i] is equal to negative +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * 0.0.

    +

    If b[i] is NaN or if a[i] is non-NaN and b[i] is positive +infinity, MulByFloorPow2(a, b) is equivalent to a[i] * b[i].

    +

    If b[i] is a finite value, MulByFloorPow2(a, b) is equivalent +to MulByPow2(a, FloorInt(b)).

    +
  • +
  • +
    V: {u,i}
    +
    V MulHigh(V a, V b): returns the upper half of +a[i] * b[i] in each lane.
    +
    +
  • +
  • +
    V: i16
    +
    V MulFixedPoint15(V a, V b): returns the result of +multiplying two Q1.15 fixed-point numbers. This corresponds to +doubling the multiplication result and storing the upper half. +Results are implementation-defined iff both inputs are -32768.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V2 MulEven(V a, V b): returns double-wide result of +a[i] * b[i] for every even i, in lanes i (lower) and +i + 1 (upper). V2 is a vector with double-width lanes, or +the same as V for 64-bit inputs (which are only supported if +HWY_TARGET != HWY_SCALAR).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V MulOdd(V a, V b): returns double-wide result of +a[i] * b[i] for every odd i, in lanes i - 1 (lower) and +i (upper). Only supported if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: {bf,u,i}16, D: RepartitionToWide<DFromV<V>>
    +
    Vec<D> WidenMulPairwiseAdd(D d, V a, V b): widens a and +b to TFromD<D> and computes +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0].
    +
    +
  • +
  • +
    VI: i8, VU: Vec<RebindToUnsigned<DFromV<VI>>>, +DI: RepartitionToWide<DFromV<VI>>
    +
    Vec<DI> SatWidenMulPairwiseAdd(DI di, VU a_u, VI b_i) : +widens a_u and b_i to TFromD<DI> and computes +a_u[2*i+1]*b_i[2*i+1] + a_u[2*i+0]*b_i[2*i+0], saturated to the +range of TFromD<D>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    Vec<D> SatWidenMulPairwiseAccumulate(DW, V a, V b, VW sum) : +widens a[i] and b[i] to TFromD<DI> and computes +a[2*i]*b[2*i] + a[2*i+1]*b[2*i+1] + sum[i], saturated to the +range of TFromD<DW>.
    +
    +
  • +
  • +
    DW: i32, D: Rebind<MakeNarrow<TFromD<DW>>, DW>, +VW: Vec<DW>, V: Vec<D>
    +
    VW SatWidenMulAccumFixedPoint(DW, V a, V b, VW sum)**: +First, widens a and b to TFromD<DW>, then adds +a[i] * b[i] * 2 to sum[i], saturated to the range of +TFromD<DW>.
    +
    +

    If +a[i] == LimitsMin<TFromD<D>>() && b[i] == LimitsMin<TFromD<D>>(), +it is implementation-defined whether a[i] * b[i] * 2 is first +saturated to TFromD<DW> prior to the addition of +a[i] * b[i] * 2 to sum[i].

    +
  • +
  • +
    V: {bf,u,i}16, DW: RepartitionToWide<DFromV<V>>, +VW: Vec<DW>
    +
    VW ReorderWidenMulAccumulate(DW d, V a, V b, VW sum0, VW& +sum1): widens a and b to TFromD<DW>, then adds +a[i] * b[i] to either sum1[j] or lane j of the return +value, where j = P(i) and P is a permutation. The only +guarantee is that SumOfLanes(d, Add(return_value, sum1)) is the +sum of all a[i] * b[i]. This is useful for computing dot +products and the L2 norm. The initial value of sum1 before any +call to ReorderWidenMulAccumulate must be zero (because it is +unused on some platforms). It is safe to set the initial value of +sum0 to any vector v; this has the effect of increasing the +total sum by GetLane(SumOfLanes(d, v)) and may be slightly more +efficient than later adding v to sum0.
    +
    +
  • +
  • +
    VW: {f,u,i}32
    +
    VW RearrangeToOddPlusEven(VW sum0, VW sum1): returns in each +32-bit lane with index i +a[2*i+1]*b[2*i+1] + a[2*i+0]*b[2*i+0]. sum0 must be the +return value of a prior ReorderWidenMulAccumulate, and sum1 +must be its last (output) argument. In other words, this +strengthens the invariant of ReorderWidenMulAccumulate such +that each 32-bit lane is the sum of the widened products whose +16-bit inputs came from the top and bottom halves of the 32-bit +lane. This is typically called after a series of calls to +ReorderWidenMulAccumulate, as opposed to after each one. +Exception: if HWY_TARGET == HWY_SCALAR, returns a[0]*b[0]. +Note that the initial value of sum1 must be zero, see +ReorderWidenMulAccumulate.
    +
    +
  • +
  • +
    VN: {u,i}{8,16}, D: RepartitionToWideX2<DFromV<VN>>
    +
    Vec<D> SumOfMulQuadAccumulate(D d, VN a, VN b, Vec<D> sum): +widens a and b to TFromD<D> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    VN_I: i8, VN_U: +Vec<RebindToUnsigned<DFromV<VN_I>>>, DI: +Repartition<int32_t, DFromV<VN_I>>
    +
    Vec<DI> SumOfMulQuadAccumulate(DI di, VN_U a_u, VN_I b_i, +Vec<DI> sum): widens a and b to TFromD<DI> and computes +sum[i] + a[4*i+3]*b[4*i+3] + a[4*i+2]*b[4*i+2] + a[4*i+1]*b[4*i+1] + a[4*i+0]*b[4*i+0]
    +
    +
  • +
  • +
    V: {u,i}{8,16,32},{f}16,
    +
    VW: Vec<RepartitionToWide<DFromV<V>>:
    +
    VW WidenMulAccumulate(D, V a, V b, VW low, VW& high): widens +a and b, multiplies them together, then adds them to the +concatenated vectors high:low. Returns the lower half of the +result, and sets high to the upper half.
    +
    +
  • +
+
+
+

Fused multiply-add

+

When implemented using special instructions, these functions are more +precise and faster than separate multiplication followed by addition. +The *Sub variants are somewhat slower on Arm, and unavailable for +integer inputs; if the c argument is a constant, it would be better +to negate it and use MulAdd.

+
    +
  • V MulAdd(V a, V b, V c): returns a[i] * b[i] + c[i].

  • +
  • V NegMulAdd(V a, V b, V c): returns -a[i] * b[i] + c[i].

  • +
  • V MulSub(V a, V b, V c): returns a[i] * b[i] - c[i].

  • +
  • V NegMulSub(V a, V b, V c): returns -a[i] * b[i] - c[i].

  • +
  • V MulAddSub(V a, V b, V c): returns a[i] * b[i] - c[i] in +the even lanes and a[i] * b[i] + c[i] in the odd lanes.

    +

    MulAddSub(a, b, c) is equivalent to +OddEven(MulAdd(a, b, c), MulSub(a, b, c)) or +MulAddSub(a, b, OddEven(c, Neg(c)), but MulSub(a, b, c) is +more efficient on some targets (including AVX2/AVX3).

    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulEvenAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteEvenTo(d, a), PromoteEvenTo(d, b), c).
    +
    +
  • +
  • +
    V: bf16, D: RepartitionToWide<DFromV<V>>, VW: +Vec<D>
    +
    VW MulOddAdd(D d, V a, V b, VW c): equivalent to and +potentially more efficient than +MulAdd(PromoteOddTo(d, a), PromoteOddTo(d, b), c).
    +
    +
  • +
+
+
+

Masked arithmetic

+

All ops in this section return no for mask=false lanes, and +suppress any exceptions for those lanes if that is supported by the ISA. +When exceptions are not a concern, these are equivalent to, and +potentially more efficient than, IfThenElse(m, Add(a, b), no); etc.

+
    +
  • V MaskedMinOr(V no, M m, V a, V b): returns Min(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMaxOr(V no, M m, V a, V b): returns Max(a, b)[i] or +no[i] if m[i] is false.

  • +
  • V MaskedAddOr(V no, M m, V a, V b): returns a[i] + b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedSubOr(V no, M m, V a, V b): returns a[i] - b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedMulOr(V no, M m, V a, V b): returns a[i] * b[i] or +no[i] if m[i] is false.

  • +
  • V MaskedDivOr(V no, M m, V a, V b): returns a[i] / b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i} +V MaskedModOr(V no, M m, V a, V b): returns a[i] % b[i] or +no[i] if m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatAddOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
  • V: {u,i}{8,16} +V MaskedSatSubOr(V no, M m, V a, V b): returns a[i] + b[i] +saturated to the minimum/maximum representable value, or no[i] if +m[i] is false.

  • +
+
+
+

Shifts

+

Note: Counts not in [0, sizeof(T)*8) yield +implementation-defined results. Left-shifting signed T and +right-shifting positive signed T is the same as shifting +MakeUnsigned<T> and casting to T. Right-shifting negative signed +T is the same as an unsigned shift, except that 1-bits are shifted +in.

+

Compile-time constant shifts: the amount must be in [0, sizeof(T)*8). +Generally the most efficient variant, but 8-bit shifts are potentially +slower than other lane sizes, and RotateRight is often emulated with +shifts:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeft<int>(V a) returns a[i] << int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRight<int>(V a) returns a[i] >> int.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRight<int>(V a) returns +((int == 0) ? a[i] : (((a[i] >> (int - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeft<int>(V a) returns +(a[i] << int) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - int)).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRight<int>(V a) returns +(static_cast<TU>(a[i]) >> int) | (a[i] << (sizeof(T)*8 - int)).
    +
    +
  • +
+

Shift all lanes by the same (not necessarily compile-time constant) +amount:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftSame(V a, int bits) returns a[i] << bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ShiftRightSame(V a, int bits) returns a[i] >> bits.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShiftRightSame<int kShiftAmt>(V a, int bits) +returns +((bits == 0) ? a[i] : (((a[i] >> (bits - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateLeftSame(V a, int bits) returns +(a[i] << shl_bits) | (static_cast<TU>(a[i]) >> (sizeof(T)*8 - shl_bits)), +where shl_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RotateRightSame(V a, int bits) returns +(static_cast<TU>(a[i]) >> shr_bits) | (a[i] >> (sizeof(T)*8 - shr_bits)), +where shr_bits is equal to bits & (sizeof(T)*8 - 1).
    +
    +
  • +
+

Per-lane variable shifts (slow if SSSE3/SSE4, or 16-bit, or Shr i64 on +AVX2):

+
    +
  • +
    V: {u,i}
    +
    V operator<<(V a, V b) returns a[i] << b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shl instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator>>(V a, V b) returns a[i] >> b[i]. Currently +unavailable on SVE/RVV; use the equivalent Shr instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V RoundingShr(V a, V b) returns +((b[i] == 0) ? a[i] : (((a[i] >> (b[i] - 1)) + 1) >> 1).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Rol(V a, V b) returns +(a[i] << (b[i] & shift_amt_mask)) | (static_cast<TU>(a[i]) >> ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Ror(V a, V b) returns +(static_cast<TU>(a[i]) >> (b[i] & shift_amt_mask)) | (a[i] << ((sizeof(T)*8 - b[i]) & shift_amt_mask)), +where shift_amt_mask is equal to sizeof(T)*8 - 1.
    +
    +
  • +
+
+
+

Floating-point rounding

+
    +
  • +
    V: {f}
    +
    V Round(V v): returns v[i] rounded towards the nearest +integer, with ties to even.
    +
    +
  • +
  • +
    V: {f}
    +
    V Trunc(V v): returns v[i] rounded towards zero +(truncate).
    +
    +
  • +
  • +
    V: {f}
    +
    V Ceil(V v): returns v[i] rounded towards positive +infinity (ceiling).
    +
    +
  • +
  • +
    V: {f}
    +
    V Floor(V v): returns v[i] rounded towards negative +infinity.
    +
    +
  • +
+
+
+

Floating-point classification

+
    +
  • +
    V: {f}
    +
    M IsNaN(V v): returns mask indicating whether v[i] is +“not a number” (unordered).
    +
    +
  • +
  • +
    V: {f}
    +
    M IsEitherNaN(V a, V b): equivalent to +Or(IsNaN(a), IsNaN(b)), but IsEitherNaN(a, b) is more +efficient than Or(IsNaN(a), IsNaN(b)) on x86.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsInf(V v): returns mask indicating whether v[i] is +positive or negative infinity.
    +
    +
  • +
  • +
    V: {f}
    +
    M IsFinite(V v): returns mask indicating whether v[i] is +neither NaN nor infinity, i.e. normal, subnormal or zero. +Equivalent to Not(Or(IsNaN(v), IsInf(v))).
    +
    +
  • +
+
+
+
+

Logical

+
    +
  • +
    V: {u,i}
    +
    V PopulationCount(V a): returns the number of 1-bits in each +lane, i.e. PopCount(a[i]).
    +
    +
  • +
  • +
    V: {u,i}
    +
    V LeadingZeroCount(V a): returns the number of leading zeros +in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V TrailingZeroCount(V a): returns the number of trailing +zeros in each lane. For any lanes where a[i] is zero, +sizeof(TFromV<V>) * 8 is returned in the corresponding result +lanes.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V HighestSetBitIndex(V a): returns the index of the highest +set bit of each lane. For any lanes of a signed vector type where +a[i] is zero, an unspecified negative value is returned in the +corresponding result lanes. For any lanes of an unsigned vector +type where a[i] is zero, an unspecified value that is greater +than HighestValue<MakeSigned<TFromV<V>>>() is returned in the +corresponding result lanes.
    +
    +
  • +
+

The following operate on individual bits within each lane. Note that the +non-operator functions (And instead of &) must be used for +floating-point types, and on SVE/RVV.

+
    +
  • +
    V: {u,i}
    +
    V operator&(V a, V b): returns a[i] & b[i]. Currently +unavailable on SVE/RVV; use the equivalent And instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator|(V a, V b): returns a[i] | b[i]. Currently +unavailable on SVE/RVV; use the equivalent Or instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V operator^(V a, V b): returns a[i] ^ b[i]. Currently +unavailable on SVE/RVV; use the equivalent Xor instead.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V Not(V v): returns ~v[i].
    +
    +
  • +
  • V AndNot(V a, V b): returns ~a[i] & b[i].

  • +
+

The following three-argument functions may be more efficient than +assembling them from 2-argument functions:

+
    +
  • V Xor3(V x1, V x2, V x3): returns x1[i] ^ x2[i] ^ x3[i]. +This is more efficient than Or3 on some targets. When inputs are +disjoint (no bit is set in more than one argument), Xor3 and +Or3 are equivalent and you should use the former.

  • +
  • V Or3(V o1, V o2, V o3): returns o1[i] | o2[i] | o3[i]. +This is less efficient than Xor3 on some targets; use that where +possible.

  • +
  • V OrAnd(V o, V a1, V a2): returns o[i] | (a1[i] & a2[i]).

  • +
  • V BitwiseIfThenElse(V mask, V yes, V no): returns +((mask[i] & yes[i]) | (~mask[i] & no[i])). BitwiseIfThenElse +is equivalent to, but potentially more efficient than +Or(And(mask, yes), AndNot(mask, no)).

  • +
+

Special functions for signed types:

+
    +
  • +
    V: {f}
    +
    V CopySign(V a, V b): returns the number with the magnitude +of a and sign of b.
    +
    +
  • +
  • +
    V: {f}
    +
    V CopySignToAbs(V a, V b): as above, but potentially slightly +more efficient; requires the first argument to be non-negative.
    +
    +
  • +
  • +
    V: {i}
    +
    V BroadcastSignBit(V a) returns a[i] < 0 ? -1 : 0.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V ZeroIfNegative(V v): returns v[i] < 0 ? 0 : v[i].
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElse(V v, V yes, V no): returns +v[i] < 0 ? yes[i] : no[i]. This may be more efficient than +IfThenElse(Lt..).
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenElseZero(V v, V yes): returns +v[i] < 0 ? yes[i] : 0. IfNegativeThenElseZero(v, yes) is +equivalent to but more efficient than +IfThenElseZero(IsNegative(v), yes) or +IfNegativeThenElse(v, yes, Zero(d)) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenZeroElse(V v, V no): returns +v[i] < 0 ? 0 : no. IfNegativeThenZeroElse(v, no) is +equivalent to but more efficient than +IfThenZeroElse(IsNegative(v), no) or +IfNegativeThenElse(v, Zero(d), no) on some targets.
    +
    +
  • +
  • +
    V: {i,f}
    +
    V IfNegativeThenNegOrUndefIfZero(V mask, V v): returns +mask[i] < 0 ? (-v[i]) : ((mask[i] > 0) ? v[i] : impl_defined_val), +where impl_defined_val is an implementation-defined value that +is equal to either 0 or v[i].
    +
    +

    IfNegativeThenNegOrUndefIfZero(mask, v) is more efficient than +IfNegativeThenElse(mask, Neg(v), v) for I8/I16/I32 vectors that +are 32 bytes or smaller on SSSE3/SSE4/AVX2/AVX3 targets.

    +
  • +
+
+
+

Masks

+

Let M denote a mask capable of storing a logical true/false for each +lane (the encoding depends on the platform).

+
+

Create mask

+
    +
  • M FirstN(D, size_t N): returns mask with the first N lanes +(those with index < N) true. N >= Lanes(D()) results in an +all-true mask. N must not exceed +LimitsMax<SignedFromSize<HWY_MIN(sizeof(size_t), sizeof(TFromD<D>))>>(). +Useful for implementing “masked” stores by loading prev followed +by IfThenElse(FirstN(d, N), what_to_store, prev).

  • +
  • M MaskFromVec(V v): returns false in lane i if +v[i] == 0, or true if v[i] has all bits set. The result is +implementation-defined if v[i] is neither zero nor all bits +set.

  • +
  • M LoadMaskBits(D, const uint8_t* p): returns a mask indicating +whether the i-th bit in the array is set. Loads bytes and bits in +ascending order of address and index. At least 8 bytes of p must +be readable, but only (Lanes(D()) + 7) / 8 need be initialized. +Any unused bits (happens if Lanes(D()) < 8) are treated as if +they were zero.

  • +
  • M Dup128MaskFromMaskBits(D d, unsigned mask_bits): returns a +mask with lane i set to +((mask_bits >> (i & (16 / sizeof(T) - 1))) & 1) != 0.

  • +
  • M MaskFalse(D): returns an all-false mask. MaskFalse(D()) +is equivalent to MaskFromVec(Zero(D())), but MaskFalse(D()) +is more efficient than MaskFromVec(Zero(D())) on AVX3, RVV, and +SVE.

    +

    MaskFalse(D()) is also equivalent to FirstN(D(), 0) or +Dup128MaskFromMaskBits(D(), 0), but MaskFalse(D()) is usually +more efficient.

    +
  • +
+
+
+

Convert mask

+
    +
  • M1 RebindMask(D, M2 m): returns same mask bits as m, but +reinterpreted as a mask for lanes of type TFromD<D>. M1 and +M2 must have the same number of lanes.

  • +
  • V VecFromMask(D, M m): returns 0 in lane i if +m[i] == false, otherwise all bits set.

  • +
  • size_t StoreMaskBits(D, M m, uint8_t* p): stores a bit array +indicating whether m[i] is true, in ascending order of i, +filling the bits of each byte from least to most significant, then +proceeding to the next byte. Returns the number of bytes written: +(Lanes(D()) + 7) / 8. At least 8 bytes of p must be writable.

  • +
  • Mask<DTo> PromoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Promotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    PromoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, PromoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but PromoteMaskTo(d_to, d_from, m) +is more efficient on some targets.

    +

    PromoteMaskTo requires that +sizeof(TFromD<DFrom>) < sizeof(TFromD<DTo>) be true.

    +
  • +
  • Mask<DTo> DemoteMaskTo(DTo d_to, DFrom d_from, Mask<DFrom> m): +Demotes m to a mask with a lane type of TFromD<DTo>, +DFrom is Rebind<TFrom, DTo>.

    +

    DemoteMaskTo(d_to, d_from, m) is equivalent to +MaskFromVec(BitCast(d_to, DemoteTo(di_to, BitCast(di_from, VecFromMask(d_from, m))))), +where di_from is RebindToSigned<DFrom>() and di_from is +RebindToSigned<DFrom>(), but DemoteMaskTo(d_to, d_from, m) is +more efficient on some targets.

    +

    DemoteMaskTo requires that +sizeof(TFromD<DFrom>) > sizeof(TFromD<DTo>) be true.

    +
  • +
  • M OrderedDemote2MasksTo(DTo, DFrom, M2, M2): returns a mask +whose LowerHalf is the first argument and whose UpperHalf is +the second argument; M2 is Mask<Half<DFrom>>; DTo is +Repartition<TTo, DFrom>.

    +

    OrderedDemote2MasksTo requires that +sizeof(TFromD<DTo>) == sizeof(TFromD<DFrom>) * 2 be true.

    +

    OrderedDemote2MasksTo(d_to, d_from, a, b) is equivalent to +MaskFromVec(BitCast(d_to, OrderedDemote2To(di_to, va, vb))), +where va is BitCast(di_from, MaskFromVec(d_from, a)), vb +is BitCast(di_from, MaskFromVec(d_from, b)), di_to is +RebindToSigned<DTo>(), and di_from is +RebindToSigned<DFrom>(), but +OrderedDemote2MasksTo(d_to, d_from, a, b) is more efficient on +some targets.

    +

    OrderedDemote2MasksTo is only available if +HWY_TARGET != HWY_SCALAR is true.

    +
  • +
+
+
+

Combine mask

+
    +
  • M2 LowerHalfOfMask(D d, M m): returns the lower half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    LowerHalfOfMask(d, m) is equivalent to +MaskFromVec(LowerHalf(d, VecFromMask(d, m))), but +LowerHalfOfMask(d, m) is more efficient on some targets.

    +
  • +
  • M2 UpperHalfOfMask(D d, M m): returns the upper half of mask +m, where M is MFromD<Twice<D>> and M2 is +MFromD<D>.

    +

    UpperHalfOfMask(d, m) is equivalent to +MaskFromVec(UpperHalf(d, VecFromMask(d, m))), but +UpperHalfOfMask(d, m) is more efficient on some targets.

    +

    UpperHalfOfMask is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
  • M CombineMasks(D, M2, M2): returns a mask whose UpperHalf +is the first argument and whose LowerHalf is the second argument; +M2 is Mask<Half<D>>.

    +

    CombineMasks(d, hi, lo) is equivalent to +MaskFromVec(d, Combine(d, VecFromMask(Half<D>(), hi), VecFromMask(Half<D>(), lo))), +but CombineMasks(d, hi, lo) is more efficient on some targets.

    +

    CombineMasks is only available if HWY_TARGET != HWY_SCALAR is +true.

    +
  • +
+
+
+

Slide mask across blocks

+
    +
  • M SlideMaskUpLanes(D d, M m, size_t N): Slides m up N +lanes. SlideMaskUpLanes(d, m, N) is equivalent to +MaskFromVec(SlideUpLanes(d, VecFromMask(d, m), N)), but +SlideMaskUpLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMaskDownLanes(D d, M m, size_t N): Slides m down +N lanes. SlideMaskDownLanes(d, m, N) is equivalent to +MaskFromVec(SlideDownLanes(d, VecFromMask(d, m), N)), but +SlideMaskDownLanes(d, m, N) is more efficient on some targets.

    +

    The results of SlideMaskDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • M SlideMask1Up(D d, M m): Slides m up 1 lane. +SlideMask1Up(d, m) is equivalent to +MaskFromVec(Slide1Up(d, VecFromMask(d, m))), but +SlideMask1Up(d, m) is more efficient on some targets.

  • +
  • M SlideMask1Down(D d, M m): Slides m down 1 lane. +SlideMask1Down(d, m) is equivalent to +MaskFromVec(Slide1Down(d, VecFromMask(d, m))), but +SlideMask1Down(d, m) is more efficient on some targets.

  • +
+
+
+

Test mask

+
    +
  • bool AllTrue(D, M m): returns whether all m[i] are true.

  • +
  • bool AllFalse(D, M m): returns whether all m[i] are false.

  • +
  • size_t CountTrue(D, M m): returns how many of m[i] are true +[0, N]. This is typically more expensive than AllTrue/False.

  • +
  • intptr_t FindFirstTrue(D, M m): returns the index of the first +(i.e. lowest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownFirstTrue(D, M m): returns the index of the +first (i.e. lowest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindFirstTrue.

  • +
  • intptr_t FindLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true, or -1 if none are.

  • +
  • size_t FindKnownLastTrue(D, M m): returns the index of the last +(i.e. highest index) m[i] that is true. Requires +!AllFalse(d, m), otherwise results are undefined. This is +typically more efficient than FindLastTrue.

  • +
+
+
+

Ternary operator for masks

+

For IfThen*, masks must adhere to the invariant established by +MaskFromVec: false is zero, true has all bits set:

+
    +
  • V IfThenElse(M mask, V yes, V no): returns +mask[i] ? yes[i] : no[i].

  • +
  • V IfThenElseZero(M mask, V yes): returns +mask[i] ? yes[i] : 0.

  • +
  • V IfThenZeroElse(M mask, V no): returns +mask[i] ? 0 : no[i].

  • +
  • V IfVecThenElse(V mask, V yes, V no): equivalent to and +possibly faster than IfVecThenElse(MaskFromVec(mask), yes, no). +The result is implementation-defined if mask[i] is neither zero +nor all bits set.

  • +
+
+
+

Logical mask

+
    +
  • M Not(M m): returns mask of elements indicating whether the +input mask element was false.

  • +
  • M And(M a, M b): returns mask of elements indicating whether +both input mask elements were true.

  • +
  • M AndNot(M not_a, M b): returns mask of elements indicating +whether not_a is false and b is true.

  • +
  • M Or(M a, M b): returns mask of elements indicating whether +either input mask element was true.

  • +
  • M Xor(M a, M b): returns mask of elements indicating whether +exactly one input mask element was true.

  • +
  • M ExclusiveNeither(M a, M b): returns mask of elements +indicating a is false and b is false. Undefined if both are +true. We choose not to provide NotOr/NotXor because x86 and SVE only +define one of these operations. This op is for situations where the +inputs are known to be mutually exclusive.

  • +
  • M SetOnlyFirst(M m): If none of m[i] are true, returns +all-false. Otherwise, only lane k is true, where k is equal +to FindKnownFirstTrue(m). In other words, sets to false any lanes +with index greater than the first true lane, if it exists.

  • +
  • M SetBeforeFirst(M m): If none of m[i] are true, returns +all-true. Otherwise, returns mask with the first k lanes true and +all remaining lanes false, where k is equal to +FindKnownFirstTrue(m). In other words, if at least one of +m[i] is true, sets to true any lanes with index less than the +first true lane and all remaining lanes to false.

  • +
  • M SetAtOrBeforeFirst(M m): equivalent to +Or(SetBeforeFirst(m), SetOnlyFirst(m)), but +SetAtOrBeforeFirst(m) is usually more efficient than +Or(SetBeforeFirst(m), SetOnlyFirst(m)).

  • +
  • M SetAtOrAfterFirst(M m): equivalent to +Not(SetBeforeFirst(m)).

  • +
+
+
+

Compress

+
    +
  • V Compress(V v, M m): returns r such that r[n] is +v[i], with i the n-th lane index (starting from 0) where +m[i] is true. Compacts lanes whose mask is true into the lower +lanes. For targets and lane type T where +CompressIsPartition<T>::value is true, the upper lanes are those +whose mask is false (thus Compress corresponds to partitioning +according to the mask). Otherwise, the upper lanes are +implementation-defined. Potentially slow with 8 and 16-bit lanes. Use +this form when the input is already a mask, e.g. returned by a +comparison.

  • +
  • V CompressNot(V v, M m): equivalent to Compress(v, Not(m)) +but possibly faster if CompressIsPartition<T>::value is true.

  • +
  • +
    V: u64
    +
    V CompressBlocksNot(V v, M m): equivalent to +CompressNot(v, m) when m is structured as adjacent pairs +(both true or false), e.g. as returned by Lt128. This is a +no-op for 128 bit vectors. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • size_t CompressStore(V v, M m, D d, T* p): writes lanes whose +mask m is true into p, starting from lane 0. Returns +CountTrue(d, m), the number of valid lanes. May be implemented as +Compress followed by StoreU; lanes after the valid ones may +still be overwritten! Potentially slow with 8 and 16-bit lanes.

  • +
  • size_t CompressBlendedStore(V v, M m, D d, T* p): writes only +lanes whose mask m is true into p, starting from lane 0. +Returns CountTrue(d, m), the number of lanes written. Does not +modify subsequent lanes, but there is no guarantee of atomicity +because this may be implemented as +Compress, LoadU, IfThenElse(FirstN), StoreU.

  • +
  • V CompressBits(V v, const uint8_t* HWY_RESTRICT bits): +Equivalent to, but often faster than +Compress(v, LoadMaskBits(d, bits)). bits is as specified for +LoadMaskBits. If called multiple times, the bits pointer +passed to this function must also be marked HWY_RESTRICT to avoid +repeated work. Note that if the vector has less than 8 elements, +incrementing bits will not work as intended for packed bit +arrays. As with Compress, CompressIsPartition indicates the +mask=false lanes are moved to the upper lanes. Potentially slow with +8 and 16-bit lanes.

  • +
  • size_t CompressBitsStore(V v, const uint8_t* HWY_RESTRICT +bits, D d, T* p): combination of CompressStore and +CompressBits, see remarks there.

  • +
+
+
+

Expand

+
    +
  • V Expand(V v, M m): returns r such that r[i] is zero +where m[i] is false, and otherwise v[s], where s is the +number of m[0, i) which are true. Scatters inputs in ascending +index order to the lanes whose mask is true and zeros all other +lanes. Potentially slow with 8 and 16-bit lanes.

  • +
  • V LoadExpand(M m, D d, const T* p): returns r such that +r[i] is zero where m[i] is false, and otherwise p[s], +where s is the number of m[0, i) which are true. May be +implemented as LoadU followed by Expand. Potentially slow +with 8 and 16-bit lanes.

  • +
+
+
+
+

Comparisons

+

These return a mask (see above) indicating whether the condition is +true.

+
    +
  • M operator==(V a, V b): returns a[i] == b[i]. Currently +unavailable on SVE/RVV; use the equivalent Eq instead.

  • +
  • M operator!=(V a, V b): returns a[i] != b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ne instead.

  • +
  • M operator<(V a, V b): returns a[i] < b[i]. Currently +unavailable on SVE/RVV; use the equivalent Lt instead.

  • +
  • M operator>(V a, V b): returns a[i] > b[i]. Currently +unavailable on SVE/RVV; use the equivalent Gt instead.

  • +
  • M operator<=(V a, V b): returns a[i] <= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Le instead.

  • +
  • M operator>=(V a, V b): returns a[i] >= b[i]. Currently +unavailable on SVE/RVV; use the equivalent Ge instead.

  • +
  • +
    V: {i,f}
    +
    M IsNegative(V v): returns v[i] < 0.
    +
    +

    IsNegative(v) is equivalent to +MaskFromVec(BroadcastSignBit(v)) or Lt(v, Zero(d)), but +IsNegative(v) is more efficient on some targets.

    +
  • +
  • +
    V: {u,i}
    +
    M TestBit(V v, V bit): returns (v[i] & bit[i]) == bit[i]. +bit[i] must have exactly one bit set.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) is +less than b[1]:b[0]. For each pair, the mask lanes are either +both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Lt128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] is less than +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +equals b[1]:b[0]. For each pair, the mask lanes are either both +true or both false. Unavailable if HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128(D, V a, V b): for each adjacent pair of 64-bit lanes +(e.g. indices 1,0), returns whether a[1]:a[0] concatenated to +an unsigned 128-bit integer (least significant bits in a[0]) +differs from b[1]:b[0]. For each pair, the mask lanes are +either both true or both false. Unavailable if +HWY_TARGET == HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Eq128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] equals b[1]. +For each pair, the mask lanes are either both true or both false. +This is useful for comparing 64-bit keys alongside 64-bit values. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V: u64
    +
    M Ne128Upper(D, V a, V b): for each adjacent pair of 64-bit +lanes (e.g. indices 1,0), returns whether a[1] differs from +b[1]. For each pair, the mask lanes are either both true or +both false. This is useful for comparing 64-bit keys alongside +64-bit values. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Memory

+

Memory operands are little-endian, otherwise their order would depend on +the lane configuration. Pointers are the addresses of N consecutive +T values, either aligned (address is a multiple of the vector +size) or possibly unaligned (denoted p).

+

Even unaligned addresses must still be a multiple of sizeof(T), +otherwise StoreU may crash on some platforms (e.g. RVV and Armv7). +Note that C++ ensures automatic (stack) and dynamically allocated (via +new or malloc) variables of type T are aligned to +sizeof(T), hence such addresses are suitable for StoreU. +However, casting pointers to char* and adding arbitrary offsets (not +a multiple of sizeof(T)) can violate this requirement.

+

Note: computations with low arithmetic intensity (FLOP/s per memory +traffic bytes), e.g. dot product, can be 1.5 times as fast when the +memory operands are aligned to the vector size. An unaligned access may +require two load ports.

+
+

Load

+
    +
  • Vec<D> Load(D, const T* aligned): returns aligned[i]. May +fault if the pointer is not aligned to the vector size (using +aligned_allocator.h is safe). Using this whenever possible improves +codegen on SSSE3/SSE4: unlike LoadU, Load can be fused into a +memory operand, which reduces register pressure.

  • +
+

Requires only element-aligned vectors (e.g. from malloc/std::vector, +or aligned memory at indices which are not a multiple of the vector +length):

+
    +
  • Vec<D> LoadU(D, const T* p): returns p[i].

  • +
  • Vec<D> LoadDup128(D, const T* p): returns one 128-bit block +loaded from p and broadcasted into all 128-bit block[s]. This may +be faster than broadcasting single values, and is more convenient +than preparing constants for the actual vector length. Only available +if HWY_TARGET != HWY_SCALAR.

  • +
  • Vec<D> MaskedLoadOr(V no, M mask, D, const T* p): returns +mask[i] ? p[i] : no[i]. May fault even where mask is false +#if HWY_MEM_OPS_MIGHT_FAULT. If p is aligned, faults cannot +happen unless the entire vector is inaccessible. Assuming no faults, +this is equivalent to, and potentially more efficient than, +IfThenElse(mask, LoadU(D(), p), no).

  • +
  • Vec<D> MaskedLoad(M mask, D d, const T* p): equivalent to +MaskedLoadOr(Zero(d), mask, d, p), but potentially slightly more +efficient.

  • +
  • Vec<D> LoadN(D d, const T* p, size_t max_lanes_to_load) : +Loads HWY_MIN(Lanes(d), max_lanes_to_load) lanes from p to +the first (lowest-index) lanes of the result vector and zeroes out +the remaining lanes.

    +

    LoadN does not fault if all of the elements in +[p, p + max_lanes_to_load) are accessible, even if +HWY_MEM_OPS_MIGHT_FAULT is 1 or max_lanes_to_load < Lanes(d) +is true.

    +
  • +
  • Vec<D> LoadNOr(V no, D d, const T* p, size_t +max_lanes_to_load) : Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes from p to the first (lowest-index) lanes of the result +vector and fills the remaining lanes with no. Like LoadN, this +does not fault.

  • +
+
+
+

Store

+
    +
  • void Store(Vec<D> v, D, T* aligned): copies v[i] into +aligned[i], which must be aligned to the vector size. Writes +exactly N * sizeof(T) bytes.

  • +
  • void StoreU(Vec<D> v, D, T* p): as Store, but the +alignment requirement is relaxed to element-aligned (multiple of +sizeof(T)).

  • +
  • void BlendedStore(Vec<D> v, M m, D d, T* p): as StoreU, +but only updates p where m is true. May fault even where +mask is false #if HWY_MEM_OPS_MIGHT_FAULT. If p is +aligned, faults cannot happen unless the entire vector is +inaccessible. Equivalent to, and potentially more efficient than, +StoreU(IfThenElse(m, v, LoadU(d, p)), d, p). “Blended” indicates +this may not be atomic; other threads must not concurrently update +[p, p + Lanes(d)) without synchronization.

  • +
  • void SafeFillN(size_t num, T value, D d, T* HWY_RESTRICT to): +Sets to[0, num) to value. If num exceeds Lanes(d), +the behavior is target-dependent (either filling all, or no more than +one vector). Potentially more efficient than a scalar loop, but will +not fault, unlike BlendedStore. No alignment requirement. +Potentially non-atomic, like BlendedStore.

  • +
  • void SafeCopyN(size_t num, D d, const T* HWY_RESTRICT from, +T* HWY_RESTRICT to): Copies from[0, num) to to. If num +exceeds Lanes(d), the behavior is target-dependent (either +copying all, or no more than one vector). Potentially more efficient +than a scalar loop, but will not fault, unlike BlendedStore. No +alignment requirement. Potentially non-atomic, like BlendedStore.

  • +
  • void StoreN(Vec<D> v, D d, T* HWY_RESTRICT p, size_t +max_lanes_to_store): Stores the first (lowest-index) +HWY_MIN(Lanes(d), max_lanes_to_store) lanes of v to p.

    +

    StoreN does not modify any memory past +p + HWY_MIN(Lanes(d), max_lanes_to_store) - 1.

    +
  • +
+
+
+

Interleaved

+
    +
  • void LoadInterleaved2(D, const T* p, Vec<D>& v0, Vec<D>& v1): +equivalent to LoadU into v0, v1 followed by shuffling, such +that v0[0] == p[0], v1[0] == p[1].

  • +
  • void LoadInterleaved3(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2): as above, but for three vectors (e.g. RGB samples).

  • +
  • void LoadInterleaved4(D, const T* p, Vec<D>& v0, Vec<D>& v1, +Vec<D>& v2, Vec<D>& v3): as above, but for four vectors (e.g. RGBA).

  • +
  • void StoreInterleaved2(Vec<D> v0, Vec<D> v1, D, T* p): +equivalent to shuffling v0, v1 followed by two StoreU(), such +that p[0] == v0[0], p[1] == v1[0].

  • +
  • void StoreInterleaved3(Vec<D> v0, Vec<D> v1, Vec<D> v2, D, T* +p): as above, but for three vectors (e.g. RGB samples).

  • +
  • void StoreInterleaved4(Vec<D> v0, Vec<D> v1, Vec<D> v2, Vec<D> +v3, D, T* p): as above, but for four vectors (e.g. RGBA samples).

  • +
+
+
+

Scatter/Gather

+

Note: Offsets/indices are of type VI = Vec<RebindToSigned<D>> +and need not be unique. The results are implementation-defined for +negative offsets, because behavior differs between x86 and RVV (signed +vs. unsigned).

+

Note: Where possible, applications should +Load/Store/TableLookup* entire vectors, which is much faster than +Scatter/Gather. Otherwise, code of the form +dst[tbl[i]] = F(src[i]) should when possible be transformed to +dst[i] = F(src[tbl[i]]) because Scatter may be more expensive +than Gather.

+

Note: We provide *Offset functions for the convenience of users +that have actual byte offsets. However, the preferred interface is +*Index, which takes indices. To reduce the number of ops, we do not +intend to add Masked* ops for offsets. If you have offsets, you can +convert them to indices via ShiftRight.

+
    +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterOffset(Vec<D> v, D, T* base, VI offsets): stores +v[i] to the base address plus byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndex(Vec<D> v, D, T* base, VI indices): stores +v[i] to base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void ScatterIndexN(Vec<D> v, D, T* base, VI indices, size_t +max_lanes_to_store): Stores +HWY_MIN(Lanes(d), max_lanes_to_store) lanes v[i] to +base[indices[i]]
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    void MaskedScatterIndex(Vec<D> v, M m, D, T* base, VI +indices): stores v[i] to base[indices[i]] if mask[i] is +true. Does not fault for lanes whose mask is false.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherOffset(D, const T* base, VI offsets): returns +elements of base selected by byte offsets[i].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndex(D, const T* base, VI indices): returns +vector of base[indices[i]].
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> GatherIndexN(D, const T* base, VI indices, size_t +max_lanes_to_load): Loads HWY_MIN(Lanes(d), max_lanes_to_load) +lanes of base[indices[i]] to the first (lowest-index) lanes of +the result vector and zeroes out the remaining lanes.
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndexOr(V no, M mask, D d, const T* base, +VI indices): returns vector of base[indices[i]] where +mask[i] is true, otherwise no[i]. Does not fault for lanes +whose mask is false. This is equivalent to, and potentially +more efficient than, +IfThenElseZero(mask, GatherIndex(d, base, indices)).
    +
    +
  • +
  • +
    D: {u,i,f}{32,64}
    +
    Vec<D> MaskedGatherIndex(M mask, D d, const T* base, VI +indices): equivalent to +MaskedGatherIndexOr(Zero(d), mask, d, base, indices). Use this +when the desired default value is zero; it may be more efficient on +some targets, and on others require generating a zero constant.
    +
    +
  • +
+
+
+
+

Cache control

+

All functions except Stream are defined in cache_control.h.

+
    +
  • void Stream(Vec<D> a, D d, const T* aligned): copies a[i] +into aligned[i] with non-temporal hint if available (useful for +write-only data; avoids cache pollution). May be implemented using a +CPU-internal buffer. To avoid partial flushes and unpredictable +interactions with atomics (for example, see Intel SDM Vol 4, Sec. +8.1.2.2), call this consecutively for an entire cache line (typically +64 bytes, aligned to its size). Each call may write a multiple of +HWY_STREAM_MULTIPLE bytes, which can exceed +Lanes(d) * sizeof(T). The new contents of aligned may not be +visible until FlushStream is called.

  • +
  • void FlushStream(): ensures values written by previous +Stream calls are visible on the current core. This is NOT +sufficient for synchronizing across cores; when Stream outputs +are to be consumed by other core(s), the producer must publish +availability (e.g. via mutex or atomic_flag) after FlushStream.

  • +
  • void FlushCacheline(const void* p): invalidates and flushes +the cache line containing “p”, if possible.

  • +
  • void Prefetch(const T* p): optionally begins loading the cache +line containing “p” to reduce latency of subsequent actual loads.

  • +
  • void Pause(): when called inside a spin-loop, may reduce power +consumption.

  • +
+
+
+

Type conversion

+
    +
  • Vec<D> BitCast(D, V): returns the bits of V reinterpreted +as type Vec<D>.

  • +
  • Vec<D> ResizeBitCast(D, V): resizes V to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<D>.

    +

    If Vec<D> is a larger vector than V, then the contents of any +bytes past the first Lanes(DFromV<V>()) * sizeof(TFromV<V>) bytes +of the result vector is unspecified.

    +
  • +
  • Vec<DTo> ZeroExtendResizeBitCast(DTo, DFrom, V): resizes V, +which is a vector of type Vec<DFrom>, to a vector of +Lanes(D()) * sizeof(TFromD<D>) bytes, and then returns the bits +of the resized vector reinterpreted as type Vec<DTo>.

    +

    If Lanes(DTo()) * sizeof(TFromD<DTo>) is greater than +Lanes(DFrom()) * sizeof(TFromD<DFrom>), then any bytes past the +first Lanes(DFrom()) * sizeof(TFromD<DFrom>) bytes of the result +vector are zeroed out.

    +
  • +
  • +
    V,V8: (u32,u8)
    +
    V8 U8FromU32(V): special-case u32 to u8 conversion +when all lanes of V are already clamped to [0, 256).
    +
    +
  • +
  • +
    D: {f}
    +
    Vec<D> ConvertTo(D, V): converts a signed/unsigned integer +value to same-sized floating point.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertTo(D, V): rounds floating point towards zero +and converts the value to same-sized signed/unsigned integer. +Returns the closest representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: {f}
    +
    Vec<D> ConvertInRangeTo(D, V): rounds floating point towards +zero and converts the value to same-sized signed/unsigned integer. +Returns an implementation-defined value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret NearestInt(V a): returns the integer nearest to a[i]; +results are undefined for NaN.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret CeilInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Ceil(a)), but +CeilInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • +
    V: f; Ret: Vec<RebindToSigned<DFromV<V>>>
    +
    Ret FloorInt(V a): equivalent to +ConvertTo(RebindToSigned<DFromV<V>>(), Floor(a)), but +FloorInt(a) is more efficient on some targets, including SSE2, +SSSE3, and AArch64 NEON.
    +
    +
  • +
  • D: i32, V: f64 Vec<D> DemoteToNearestInt(D d, V +v): converts v[i] to TFromD<D>, rounding to nearest (with +ties to even).

    +

    DemoteToNearestInt(d, v) is equivalent to +DemoteTo(d, Round(v)), but DemoteToNearestInt(d, v) is more +efficient on some targets, including x86 and RVV.

    +
  • +
+
+

Single vector demotion

+

These functions demote a full vector (or parts thereof) into a vector of +half the size. Use Rebind<MakeNarrow<T>, D> or +Half<RepartitionToNarrow<D>> to obtain the D that describes the +return type.

+
    +
  • +
    V,D: (u64,u32), (u64,u16), (u64,u8), +(u32,u16), (u32,u8), (u16,u8)
    +
    Vec<D> TruncateTo(D, V v): returns v[i] truncated to the +smaller type indicated by T = TFromD<D>, with the same result +as if the more-significant input bits that do not fit in T had +been zero. Example: +ScalableTag<uint32_t> du32; Rebind<uint8_t> du8; TruncateTo(du8, Set(du32, 0xF08F)) +is the same as Set(du8, 0x8F).
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i8), (i64,i8), +(i32,i16), (i64,i16), (i64,i32), (u16,i8), +(u32,i8), (u64,i8), (u32,i16), (u64,i16), +(u64,i32), (i16,u8), (i32,u8), (i64,u8), +(i32,u16), (i64,u16), (i64,u32), (u16,u8), +(u32,u8), (u64,u8), (u32,u16), (u64,u16), +(u64,u32), (f64,f32)
    +
    Vec<D> DemoteTo(D, V v): returns v[i] after packing with +signed/unsigned saturation to MakeNarrow<T>.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteTo(D, V v): rounds floating point towards zero +and converts the value to 32-bit integers. Returns the closest +representable value if the input exceeds the destination range.
    +
    +
  • +
  • +
    V,D: f64,{u,i}32
    +
    Vec<D> DemoteInRangeTo(D, V v): rounds floating point towards +zero and converts the value to 32-bit integers. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    V,D: {u,i}64,f32
    +
    Vec<D> DemoteTo(D, V v): converts 64-bit integer to +float.
    +
    +
  • +
  • +
    V,D: (f32,f16), (f64,f16), (f32,bf16)
    +
    Vec<D> DemoteTo(D, V v): narrows float to half (for bf16, it +is unspecified whether this truncates or rounds).
    +
    +
  • +
+
+
+

Single vector promotion

+

These functions promote a half vector to a full vector. To obtain +halves, use LowerHalf or UpperHalf, or load them using a +half-sized D.

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, f16 to f64, bf16 to +f32, f32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] zero- or +sign-extended to the integer type MakeWide<T>, or widened to +the floating-point type MakeFloat<MakeWide<T>>.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteTo(D, V part): returns part[i] widened to +double.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteTo(D, V part): rounds part[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer. Returns the representable value if the input exceeds the +destination range.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeTo(D, V part): rounds part[i] +towards zero and converts the rounded value to a 64-bit signed or +unsigned integer. Returns an implementation-defined value if the +input exceeds the destination range.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +LowerHalf / UpperHalf:

+
    +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [0, Lanes(D())). Note that V has +twice as many lanes as D and the return value.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteLowerTo(D, V v): returns v[i] widened to +double, for i in [0, Lanes(D())). Note that V has twice +as many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteLowerTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeLowerTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [0, Lanes(D())). Note that V has twice as +many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range.
    +
    +
  • +
  • +
    Unsigned V to wider signed/unsigned D; signed to wider +signed, f16 to f32, bf16 to f32, f32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +MakeWide<T>, for i in [Lanes(D()), 2 * Lanes(D())). Note +that V has twice as many lanes as D and the return value. +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    {u,i}32 to f64
    +
    Vec<D> PromoteUpperTo(D, V v): returns v[i] widened to +double, for i in [Lanes(D()), 2 * Lanes(D())). Note that +V has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteUpperTo(D, V v): rounds v[i] towards zero +and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    f32 to i64 or u64
    +
    Vec<D> PromoteInRangeUpperTo(D, V v): rounds v[i] towards +zero and converts the rounded value to a 64-bit signed or unsigned +integer, for i in [Lanes(D()), 2 * Lanes(D())). Note that V +has twice as many lanes as D and the return value. Returns an +implementation-defined value if the input exceeds the destination +range. Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+

The following may be more convenient or efficient than also calling +ConcatEven or ConcatOdd followed by PromoteLowerTo:

+
    +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteEvenTo(D, V v): promotes the even lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteEvenTo(d, v) is equivalent +to, but potentially more efficient than +PromoteLowerTo(d, ConcatEven(Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:{u,i}{8,16,32},f{16,32},bf16, +D:RepartitionToWide<DFromV<V>>
    +
    Vec<D> PromoteOddTo(D, V v): promotes the odd lanes of v +to TFromD<D>. Note that V has twice as many lanes as D +and the return value. PromoteOddTo(d, v) is equivalent to, but +potentially more efficient than +PromoteLowerTo(d, ConcatOdd(Repartition<TFromV<V>, D>(), v, v)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeEvenTo(D, V v): promotes the even lanes +of v to TFromD<D>. Note that V has twice as many lanes +as D and the return value. PromoteInRangeEvenTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatEven( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
  • +
    V:f32, D:{u,i}64
    +
    Vec<D> PromoteInRangeOddTo(D, V v): promotes the odd lanes of +v to TFromD<D>. Note that V has twice as many lanes as +D and the return value. PromoteInRangeOddTo(d, v) is +equivalent to, but potentially more efficient than +PromoteInRangeLowerTo(d, ConcatOdd( Repartition<TFromV<V>, D>(), v, v)).
    +
    +
  • +
+
+
+

Two-vector demotion

+
    +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> ReorderDemote2To(D, V a, V b): as above, but converts +two inputs, D and the output have twice as many lanes as V, +and the output order is some permutation of the inputs. Only +available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (i16,i8), (i32,i16), (i64,i32), +(u16,i8), (u32,i16), (u64,i32), (i16,u8), +(i32,u16), (i64,u32), (u16,u8), (u32,u16), +(u64,u32), (f32,bf16)
    +
    Vec<D> OrderedDemote2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of demoting the +elements of a in the lower half of the result followed by the +result of demoting the elements of b in the upper half of the +result. OrderedDemote2To(d, a, b) is equivalent to +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)), but +OrderedDemote2To(d, a, b) is typically more efficient than +Combine(d, DemoteTo(Half<D>(), b), DemoteTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
  • +
    V,D: (u16,u8), (u32,u16), (u64,u32),
    +
    Vec<D> OrderedTruncate2To(D d, V a, V b): as above, but +converts two inputs, D and the output have twice as many lanes +as V, and the output order is the result of truncating the +elements of a in the lower half of the result followed by the +result of truncating the elements of b in the upper half of the +result. OrderedTruncate2To(d, a, b) is equivalent to +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)), +but OrderedTruncate2To(d, a, b) is typically more efficient +than +Combine(d, TruncateTo(Half<D>(), b), TruncateTo(Half<D>(), a)). +Only available if HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+
+

Combine

+
    +
  • V2 LowerHalf([D, ] V): returns the lower half of the vector +V. The optional D (provided for consistency with +UpperHalf) is Half<DFromV<V>>.

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • V2 UpperHalf(D, V): returns upper half of the vector V, +where D is Half<DFromV<V>>.

  • +
  • V ZeroExtendVector(D, V2): returns vector whose UpperHalf +is zero and whose LowerHalf is the argument; D is +Twice<DFromV<V2>>.

  • +
  • V Combine(D, V2, V2): returns vector whose UpperHalf is the +first argument and whose LowerHalf is the second argument; D +is Twice<DFromV<V2>>.

  • +
+

Note: the following operations cross block boundaries, which is +typically more expensive on AVX2/AVX-512 than per-block operations.

+
    +
  • V ConcatLowerLower(D, V hi, V lo): returns the concatenation of +the lower halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatUpperUpper(D, V hi, V lo): returns the concatenation of +the upper halves of hi and lo without splitting into blocks. +D is DFromV<V>.

  • +
  • V ConcatLowerUpper(D, V hi, V lo): returns the inner half of +the concatenation of hi and lo without splitting into blocks. +Useful for swapping the two blocks in 256-bit vectors. D is +DFromV<V>.

  • +
  • V ConcatUpperLower(D, V hi, V lo): returns the outer quarters +of the concatenation of hi and lo without splitting into +blocks. Unlike the other variants, this does not incur a +block-crossing penalty on AVX2/3. D is DFromV<V>.

  • +
  • V ConcatOdd(D, V hi, V lo): returns the concatenation of the +odd lanes of hi and the odd lanes of lo.

  • +
  • V ConcatEven(D, V hi, V lo): returns the concatenation of the +even lanes of hi and the even lanes of lo.

  • +
  • V InterleaveWholeLower([D, ] V a, V b): returns alternating +lanes from the lower halves of a and b (a[0] in the +least-significant lane). The optional D (provided for consistency +with InterleaveWholeUpper) is DFromV<V>.

  • +
  • V InterleaveWholeUpper(D, V a, V b): returns alternating lanes +from the upper halves of a and b (a[N/2] in the +least-significant lane). D is DFromV<V>.

  • +
+
+
+

Blockwise

+

Note: if vectors are larger than 128 bits, the following operations +split their operands into independently processed 128-bit blocks.

+
    +
  • V Broadcast<int i>(V): returns individual blocks, each with +lanes set to input_block[i], i = [0, 16/sizeof(T)).

  • +
+

All other ops in this section are only available if +HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    VI TableLookupBytes(V bytes, VI indices): returns +bytes[indices[i]]. Uses byte lanes regardless of the actual +vector types. Results are implementation-defined if +indices[i] < 0 or +indices[i] >= HWY_MIN(Lanes(DFromV<V>()), 16). VI are +integers, possibly of a different type than those in V. The +number of lanes in V and VI may differ, e.g. a full-length +table vector loaded via LoadDup128, plus partial vector VI +of 4-bit indices.
    +
    +
  • +
  • +
    V: {u,i}
    +
    VI TableLookupBytesOr0(V bytes, VI indices): returns +bytes[indices[i]], or 0 if indices[i] & 0x80. Uses byte +lanes regardless of the actual vector types. Results are +implementation-defined for indices[i] < 0 or in +[HWY_MIN(Lanes(DFromV<V>()), 16), 0x80). The zeroing behavior +has zero cost on x86 and Arm. For vectors of >= 256 bytes (can +happen on SVE and RVV), this will set all lanes after the first 128 +to 0. VI are integers, possibly of a different type than those +in V. The number of lanes in V and VI may differ.
    +
    +
  • +
  • +
    V: {u,i}64, VI: {u,i}8
    +
    V BitShuffle(V vals, VI indices): returns a vector with +(vals[i] >> indices[i*8+j]) & 1 in bit j of r[i] for +each j between 0 and 7.
    +
    +

    BitShuffle(vals, indices) zeroes out the upper 56 bits of +r[i].

    +

    If indices[i*8+j] is less than 0 or greater than 63, bit j of +r[i] is implementation-defined.

    +

    VI must be either Vec<Repartition<int8_t, DFromV<V>>> or +Vec<Repartition<uint8_t, DFromV<V>>>.

    +

    BitShuffle(v, indices) is equivalent to the following loop (where +N is equal to Lanes(DFromV<V>())):

    +
    for(size_t i = 0; i < N; i++) {
    +  uint64_t shuf_result = 0;
    +  for(int j = 0; j < 7; j++) {
    +    shuf_result |= ((v[i] >> indices[i*8+j]) & 1) << j;
    +  }
    +  r[i] = shuf_result;
    +}
    +
    +
    +
  • +
+
+

Interleave

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • V InterleaveLower([D, ] V a, V b): returns blocks with +alternating lanes from the lower halves of a and b (a[0] +in the least-significant lane). The optional D (provided for +consistency with InterleaveUpper) is DFromV<V>.

  • +
  • V InterleaveUpper(D, V a, V b): returns blocks with +alternating lanes from the upper halves of a and b +(a[N/2] in the least-significant lane). D is DFromV<V>.

  • +
  • V InterleaveEven([D, ] V a, V b): returns alternating lanes +from the even lanes of a and b (a[0] in the +least-significant lane, followed by b[0], followed by a[2], +followed by b[2], and so on). The optional D (provided for +consistency with InterleaveOdd) is DFromV<V>. Note that no +lanes move across block boundaries.

    +

    InterleaveEven(a, b) and InterleaveEven(d, a, b) are both +equivalent to OddEven(DupEven(b), a), but +InterleaveEven(a, b) is usually more efficient than +OddEven(DupEven(b), a).

    +
  • +
  • V InterleaveOdd(D, V a, V b): returns alternating lanes from +the odd lanes of a and b (a[1] in the least-significant +lane, followed by b[1], followed by a[3], followed by +b[3], and so on). D is DFromV<V>. Note that no lanes move +across block boundaries.

    +

    InterleaveOdd(d, a, b) is equivalent to +OddEven(b, DupOdd(a)), but InterleaveOdd(d, a, b) is usually +more efficient than OddEven(b, DupOdd(a)).

    +
  • +
+
+
+

Zip

+
    +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipLower([DW, ] V a, V b): returns the same bits as +InterleaveLower, but repartitioned into double-width lanes +(required in order to use this operation with scalars). The +optional DW (provided for consistency with ZipUpper) is +RepartitionToWide<DFromV<V>>.
    +
    +
  • +
  • +
    Ret: MakeWide<T>; V: {u,i}{8,16,32}
    +
    Ret ZipUpper(DW, V a, V b): returns the same bits as +InterleaveUpper, but repartitioned into double-width lanes +(required in order to use this operation with scalars). DW is +RepartitionToWide<DFromV<V>>. Only available if +HWY_TARGET != HWY_SCALAR.
    +
    +
  • +
+
+
+

Shift within blocks

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i}
    +
    V ShiftLeftBytes<int>([D, ] V): returns the result of +shifting independent blocks left by int bytes [1, 15]. The +optional D (provided for consistency with ShiftRightBytes) +is DFromV<V>.
    +
    +
  • +
  • V ShiftLeftLanes<int>([D, ] V): returns the result of shifting +independent blocks left by int lanes. The optional D +(provided for consistency with ShiftRightLanes) is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V ShiftRightBytes<int>(D, V): returns the result of shifting +independent blocks right by int bytes [1, 15], shifting in +zeros even for partial vectors. D is DFromV<V>.
    +
    +
  • +
  • V ShiftRightLanes<int>(D, V): returns the result of shifting +independent blocks right by int lanes, shifting in zeros even +for partial vectors. D is DFromV<V>.

  • +
  • +
    V: {u,i}
    +
    V CombineShiftRightBytes<int>(D, V hi, V lo): returns a +vector of blocks each the result of shifting two concatenated +blocks hi[i] || lo[i] right by int bytes [1, 16). D +is DFromV<V>.
    +
    +
  • +
  • V CombineShiftRightLanes<int>(D, V hi, V lo): returns a vector +of blocks each the result of shifting two concatenated blocks +hi[i] || lo[i] right by int lanes [1, 16/sizeof(T)). D is +DFromV<V>.

  • +
+
+
+

Other fixed-pattern permutations within blocks

+
    +
  • V OddEven(V a, V b): returns a vector whose odd lanes are taken +from a and the even lanes from b.

  • +
  • V DupEven(V v): returns r, the result of copying even lanes +to the next higher-indexed lane. For each even lane index i, +r[i] == v[i] and r[i + 1] == v[i].

  • +
  • V DupOdd(V v): returns r, the result of copying odd lanes +to the previous lower-indexed lane. For each odd lane index i, +r[i] == v[i] and r[i - 1] == v[i]. Only available if +HWY_TARGET != HWY_SCALAR.

  • +
+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle1032(V): returns blocks with 64-bit halves +swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0321(V): returns blocks rotated right (toward the +lower end) by 32 bits.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2103(V): returns blocks rotated left (toward the +upper end) by 32 bits.
    +
    +
  • +
+

The following are equivalent to Reverse2 or Reverse4, which +should be used instead because they are more general:

+
    +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle2301(V): returns blocks with 32-bit halves swapped +inside 64-bit halves.
    +
    +
  • +
  • +
    V: {u,i,f}{64}
    +
    V Shuffle01(V): returns blocks with 64-bit halves swapped.
    +
    +
  • +
  • +
    V: {u,i,f}{32}
    +
    V Shuffle0123(V): returns blocks with lanes in reverse +order.
    +
    +
  • +
+
+
+
+

Swizzle

+
+

Reverse

+
    +
  • V Reverse(D, V a) returns a vector with lanes in reversed order +(out[i] == a[Lanes(D()) - 1 - i]).

  • +
  • V ReverseBlocks(V v): returns a vector with blocks in reversed +order.

  • +
+

The following ReverseN must not be called if Lanes(D()) < N:

+
    +
  • V Reverse2(D, V a) returns a vector with each group of 2 +contiguous lanes in reversed order (out[i] == a[i ^ 1]).

  • +
  • V Reverse4(D, V a) returns a vector with each group of 4 +contiguous lanes in reversed order (out[i] == a[i ^ 3]).

  • +
  • V Reverse8(D, V a) returns a vector with each group of 8 +contiguous lanes in reversed order (out[i] == a[i ^ 7]).

  • +
  • +
    V: {u,i}{16,32,64}
    +
    V ReverseLaneBytes(V a) returns a vector where the bytes of +each lane are swapped.
    +
    +
  • +
  • +
    V: {u,i}
    +
    V ReverseBits(V a) returns a vector where the bits of each +lane are reversed.
    +
    +
  • +
+
+
+

User-specified permutation across blocks

+
    +
  • V TableLookupLanes(V a, unspecified) returns a vector of +a[indices[i]], where unspecified is the return value of +SetTableIndices(D, &indices[0]) or IndicesFromVec. The +indices are not limited to blocks, hence this is slower than +TableLookupBytes* on AVX2/AVX-512. Results are +implementation-defined unless 0 <= indices[i] < Lanes(D()) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(D d, V a, V b, unspecified) returns a +vector of indices[i] < N ? a[indices[i]] : b[indices[i] - N], +where unspecified is the return value of +SetTableIndices(d, &indices[0]) or IndicesFromVec and N +is equal to Lanes(d). The indices are not limited to blocks. +Results are implementation-defined unless +0 <= indices[i] < 2 * Lanes(d) and +indices[i] <= LimitsMax<TFromD<RebindToUnsigned<D>>>(). Note that +the latter condition is only a (potential) limitation for 8-bit lanes +on the RVV target; otherwise, Lanes(D()) <= LimitsMax<..>(). +indices are always integers, even if V is a floating-point +type.

  • +
  • V TwoTablesLookupLanes(V a, V b, unspecified) returns +TwoTablesLookupLanes(DFromV<V>(), a, b, indices), see above. Note +that the results of TwoTablesLookupLanes(d, a, b, indices) may +differ from TwoTablesLookupLanes(a, b, indices) on RVV/SVE if +Lanes(d) < Lanes(DFromV<V>()).

  • +
  • unspecified IndicesFromVec(D d, V idx) prepares for +TableLookupLanes with integer indices in idx, which must be +the same bit width as TFromD<D> and in the range +[0, 2 * Lanes(d)), but need not be unique.

  • +
  • unspecified SetTableIndices(D d, TI* idx) prepares for +TableLookupLanes by loading Lanes(d) integer indices from +idx, which must be in the range [0, 2 * Lanes(d)) but need +not be unique. The index type TI must be an integer of the same +size as TFromD<D>.

  • +
  • V Per4LaneBlockShuffle<size_t kIdx3, size_t kIdx2, size_t +kIdx1, size_t kIdx0>(V v) does a per 4-lane block shuffle of v if +Lanes(DFromV<V>()) is greater than or equal to 4 or a shuffle of +the full vector if Lanes(DFromV<V>()) is less than 4.

    +

    kIdx0, kIdx1, kIdx2, and kIdx3 must all be between 0 +and 3.

    +

    Per4LaneBlockShuffle is equivalent to doing a TableLookupLanes with +the following indices (but Per4LaneBlockShuffle is more efficient +than TableLookupLanes on some platforms): +{kIdx0, kIdx1, kIdx2, kIdx3, kIdx0+4, kIdx1+4, kIdx2+4, kIdx3+4, ...}

    +

    If Lanes(DFromV<V>()) is less than 4 and +kIdx0 >= Lanes(DFromV<V>()) is true, Per4LaneBlockShuffle returns +an unspecified value in the first lane of the result. Otherwise, +Per4LaneBlockShuffle returns v[kIdx0] in the first lane of the +result.

    +

    If Lanes(DFromV<V>()) is equal to 2 and kIdx1 >= 2 is true, +Per4LaneBlockShuffle returns an unspecified value in the second lane +of the result. Otherwise, Per4LaneBlockShuffle returns v[kIdx1] +in the first lane of the result.

    +
  • +
+
+
+

Slide across blocks

+
    +
  • V SlideUpLanes(D d, V v, size_t N): slides up v by N +lanes

    +

    If N < Lanes(d) is true, returns a vector with the first +(lowest-index) Lanes(d) - N lanes of v shifted up to the +upper (highest-index) Lanes(d) - N lanes of the result vector and +the first (lowest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0..N-1] would be zero, +result[N] = v[0], result[N+1] = v[1], and so on until +result[Lanes(d)-1] = v[Lanes(d)-1-N].

    +

    The result of SlideUpLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V SlideDownLanes(D d, V v, size_t N): slides down v by +N lanes

    +

    If N < Lanes(d) is true, returns a vector with the last +(highest-index) Lanes(d) - N of v shifted down to the first +(lowest-index) Lanes(d) - N lanes of the result vector and the +last (highest-index) N lanes of the result vector zeroed out.

    +

    In other words, result[0] = v[N], result[1] = v[N + 1], and +so on until result[Lanes(d)-1-N] = v[Lanes(d)-1], and then +result[Lanes(d)-N..N-1] would be zero.

    +

    The results of SlideDownLanes is implementation-defined if +N >= Lanes(d).

    +
  • +
  • V Slide1Up(D d, V v): slides up v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Up(d, v) is equivalent to +SlideUpLanes(d, v, 1), but Slide1Up(d, v) is more efficient +than SlideUpLanes(d, v, 1) on some platforms.

    +
  • +
  • V Slide1Down(D d, V v): slides down v by 1 lane

    +

    If Lanes(d) == 1 is true, returns Zero(d).

    +

    If Lanes(d) > 1 is true, Slide1Down(d, v) is equivalent to +SlideDownLanes(d, v, 1), but Slide1Down(d, v) is more +efficient than SlideDownLanes(d, v, 1) on some platforms.

    +
  • +
  • V SlideUpBlocks<int kBlocks>(D d, V v) slides up v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideUpBlocks<kBlocks>(d, v) is more efficient than +SlideUpLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideUpBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
  • V SlideDownBlocks<int kBlocks>(D d, V v) slides down v by +kBlocks blocks.

    +

    kBlocks must be between 0 and d.MaxBlocks() - 1.

    +

    Equivalent to +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))), but +SlideDownBlocks<kBlocks>(d, v) is more efficient than +SlideDownLanes(d, v, kBlocks * (16 / sizeof(TFromD<D>))) on some +platforms.

    +

    The results of SlideDownBlocks<kBlocks>(d, v) is +implementation-defined if kBlocks >= Blocks(d) is true.

    +
  • +
+
+
+

Other fixed-pattern across blocks

+
    +
  • V BroadcastLane<int kLane>(V v): returns a vector with all of +the lanes set to v[kLane].

    +

    kLane must be in [0, MaxLanes(DFromV<V>())).

    +
  • +
  • V BroadcastBlock<int kBlock>(V v): broadcasts the 16-byte block +of vector v at index kBlock to all of the blocks of the +result vector if Lanes(DFromV<V>()) * sizeof(TFromV<V>) > 16 is +true. Otherwise, if Lanes(DFromV<V>()) * sizeof(TFromV<V>) <= 16 +is true, returns v.

    +

    kBlock must be in [0, DFromV<V>().MaxBlocks()).

    +
  • +
  • V OddEvenBlocks(V a, V b): returns a vector whose odd blocks +are taken from a and the even blocks from b. Returns b if +the vector has no more than one block (i.e. is 128 bits or scalar).

  • +
  • V SwapAdjacentBlocks(V v): returns a vector where blocks of +index 2*i and 2*i+1 are swapped. Results are undefined for +vectors with less than two blocks; callers must first check that via +Lanes. Only available if HWY_TARGET != HWY_SCALAR.

  • +
+
+
+
+

Reductions

+

Note: Horizontal operations (across lanes of the same vector) such +as reductions are slower than normal SIMD operations and are typically +used outside critical loops.

+

The following broadcast the result to all lanes. To obtain a scalar, you +can call GetLane on the result, or instead use Reduce* below.

+
    +
  • V SumOfLanes(D, V v): returns the sum of all lanes in each +lane.

  • +
  • V MinOfLanes(D, V v): returns the minimum-valued lane in each +lane.

  • +
  • V MaxOfLanes(D, V v): returns the maximum-valued lane in each +lane.

  • +
+

The following are equivalent to GetLane(SumOfLanes(d, v)) etc. but +potentially more efficient on some targets.

+
    +
  • T ReduceSum(D, V v): returns the sum of all lanes.

  • +
  • T ReduceMin(D, V v): returns the minimum of all lanes.

  • +
  • T ReduceMax(D, V v): returns the maximum of all lanes.

  • +
+
+
+

Crypto

+

Ops in this section are only available if HWY_TARGET != HWY_SCALAR:

+
    +
  • +
    V: u8
    +
    V AESRound(V state, V round_key): one round of AES +encryption: MixColumns(SubBytes(ShiftRows(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRound(V state, V round_key): the last round of AES +encryption: SubBytes(ShiftRows(state)) ^ round_key. This +matches x86 AES-NI. The latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESRoundInv(V state, V round_key): one round of AES +decryption using the AES Equivalent Inverse Cipher: +InvMixColumns(InvShiftRows(InvSubBytes(state))) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESLastRoundInv(V state, V round_key): the last round of +AES decryption: InvShiftRows(InvSubBytes(state)) ^ round_key. +This matches x86 AES-NI. The latency is independent of the input +values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESInvMixColumns(V state): the InvMixColumns operation of +the AES decryption algorithm. AESInvMixColumns is used in the key +expansion step of the AES Equivalent Inverse Cipher algorithm. The +latency is independent of the input values.
    +
    +
  • +
  • +
    V: u8
    +
    V AESKeyGenAssist<uint8_t kRcon>(V v): AES key generation +assist operation
    +
    +

    The AESKeyGenAssist operation is equivalent to doing the following, +which matches the behavior of the x86 AES-NI AESKEYGENASSIST +instruction:

    +
      +
    • Applying the AES SubBytes operation to each byte of v.

    • +
    • Doing a TableLookupBytes operation on each 128-bit block of the +result of the SubBytes(v) operation with the following indices +(which is broadcast to each 128-bit block in the case of vectors +with 32 or more lanes): +{4, 5, 6, 7, 5, 6, 7, 4, 12, 13, 14, 15, 13, 14, 15, 12}

    • +
    • Doing a bitwise XOR operation with the following vector (where +kRcon is the rounding constant that is the first template +argument of the AESKeyGenAssist function and where the below +vector is broadcasted to each 128-bit block in the case of vectors +with 32 or more lanes): +{0, 0, 0, 0, kRcon, 0, 0, 0, 0, 0, 0, 0, kRcon, 0, 0, 0}

    • +
    +
  • +
  • +
    V: u64
    +
    V CLMulLower(V a, V b): carryless multiplication of the lower +64 bits of each 128-bit block into a 128-bit product. The latency +is independent of the input values (assuming that is true of normal +integer multiplication) so this can safely be used in crypto. +Applications that wish to multiply upper with lower halves can +Shuffle01 one of the operands; on x86 that is expected to be +latency-neutral.
    +
    +
  • +
  • +
    V: u64
    +
    V CLMulUpper(V a, V b): as CLMulLower, but multiplies the +upper 64 bits of each 128-bit block.
    +
    +
  • +
+
+
+
+

Preprocessor macros

+
    +
  • HWY_ALIGN: Prefix for stack-allocated (i.e. automatic storage +duration) arrays to ensure they have suitable alignment for +Load()/Store(). This is specific to HWY_TARGET and should only be +used inside HWY_NAMESPACE.

    +

    Arrays should also only be used for partial (<= 128-bit) vectors, or +LoadDup128, because full vectors may be too large for the stack +and should be heap-allocated instead (see aligned_allocator.h).

    +

    Example: HWY_ALIGN float lanes[4];

    +
  • +
  • HWY_ALIGN_MAX: as HWY_ALIGN, but independent of +HWY_TARGET and may be used outside HWY_NAMESPACE.

  • +
+
+
+

Advanced macros

+

Beware that these macros describe the current target being compiled. +Imagine a test (e.g. sort_test) with SIMD code that also uses dynamic +dispatch. There we must test the macros of the target we will call, +e.g. via hwy::HaveFloat64() instead of HWY_HAVE_FLOAT64, which +describes the current target.

+
    +
  • HWY_IDE is 0 except when parsed by IDEs; adding it to conditions +such as #if HWY_TARGET != HWY_SCALAR || HWY_IDE avoids code +appearing greyed out.

  • +
+

The following indicate full support for certain lane types and expand to +1 or 0.

+
    +
  • HWY_HAVE_INTEGER64: support for 64-bit signed/unsigned integer +lanes.

  • +
  • HWY_HAVE_FLOAT16: support for 16-bit floating-point lanes.

  • +
  • HWY_HAVE_FLOAT64: support for double-precision floating-point +lanes.

  • +
+

The above were previously known as HWY_CAP_INTEGER64, +HWY_CAP_FLOAT16, and HWY_CAP_FLOAT64, respectively. Those +HWY_CAP_* names are DEPRECATED.

+

Even if HWY_HAVE_FLOAT16 is 0, the following ops generally support +float16_t and bfloat16_t:

+
    +
  • Lanes, MaxLanes

  • +
  • Zero, Set, Undefined

  • +
  • BitCast

  • +
  • Load, LoadU, LoadN, LoadNOr, +LoadInterleaved[234], MaskedLoad, MaskedLoadOr

  • +
  • Store, StoreU, StoreN, StoreInterleaved[234], +BlendedStore

  • +
  • PromoteTo, DemoteTo

  • +
  • PromoteUpperTo, PromoteLowerTo

  • +
  • PromoteEvenTo, PromoteOddTo

  • +
  • Combine, InsertLane, ZeroExtendVector

  • +
  • RebindMask, FirstN

  • +
  • IfThenElse, IfThenElseZero, IfThenZeroElse

  • +
+

Exception: UpperHalf, PromoteUpperTo, PromoteOddTo and +Combine are not supported for the HWY_SCALAR target.

+

Neg also supports float16_t and *Demote2To also supports +bfloat16_t.

+
    +
  • HWY_HAVE_SCALABLE indicates vector sizes are unknown at compile +time, and determined by the CPU.

  • +
  • HWY_HAVE_TUPLE indicates Vec{2-4}, Create{2-4} and +Get{2-4} are usable. This is already true +#if !HWY_HAVE_SCALABLE, and for SVE targets, and the RVV target +when using Clang 16. We anticipate it will also become, and then +remain, true starting with GCC 14.

  • +
  • HWY_MEM_OPS_MIGHT_FAULT is 1 iff MaskedLoad may trigger a +(page) fault when attempting to load lanes from unmapped memory, even +if the corresponding mask element is false. This is the case on +ASAN/MSAN builds, AMD x86 prior to AVX-512, and Arm NEON. If so, +users can prevent faults by ensuring memory addresses are aligned to +the vector size or at least padded (allocation size increased by at +least Lanes(d)).

  • +
  • HWY_NATIVE_FMA expands to 1 if the MulAdd etc. ops use native +fused multiply-add for floating-point inputs. Otherwise, +MulAdd(f, m, a) is implemented as Add(Mul(f, m), a). Checking +this can be useful for increasing the tolerance of expected results +(around 1E-5 or 1E-6).

  • +
  • HWY_IS_LITTLE_ENDIAN expands to 1 on little-endian targets and to +0 on big-endian targets.

  • +
  • HWY_IS_BIG_ENDIAN expands to 1 on big-endian targets and to 0 on +little-endian targets.

  • +
+

The following were used to signal the maximum number of lanes for +certain operations, but this is no longer necessary (nor possible on +SVE/RVV), so they are DEPRECATED:

+
    +
  • HWY_CAP_GE256: the current target supports vectors of >= 256 +bits.

  • +
  • HWY_CAP_GE512: the current target supports vectors of >= 512 +bits.

  • +
+
+
+

Detecting supported targets

+

SupportedTargets() returns a non-cached (re-initialized on each +call) bitfield of the targets supported on the current CPU, detected +using CPUID on x86 or equivalent. This may include targets that are not +in HWY_TARGETS, and vice versa. If there is no overlap the binary +will likely crash. This can only happen if:

+
    +
  • the specified baseline is not supported by the current CPU, which +contradicts the definition of baseline, so the configuration is +invalid; or

  • +
  • the baseline does not include the enabled/attainable target(s), which +are also not supported by the current CPU, and baseline targets (in +particular HWY_SCALAR) were explicitly disabled.

  • +
+
+
+

Advanced configuration macros

+

The following macros govern which targets to generate. Unless specified +otherwise, they may be defined per translation unit, e.g. to disable +>128 bit vectors in modules that do not benefit from them (if +bandwidth-limited or only called occasionally). This is safe because +HWY_TARGETS always includes at least one baseline target which +HWY_EXPORT can use.

+
    +
  • HWY_DISABLE_CACHE_CONTROL makes the cache-control functions +no-ops.

  • +
  • HWY_DISABLE_BMI2_FMA prevents emitting BMI/BMI2/FMA instructions. +This allows using AVX2 in VMs that do not support the other +instructions, but only if defined for all translation units.

  • +
+

The following *_TARGETS are zero or more HWY_Target bits and can +be defined as an expression, e.g. +-DHWY_DISABLED_TARGETS=(HWY_SSE4|HWY_AVX3).

+
    +
  • HWY_BROKEN_TARGETS defaults to a blocklist of known compiler +bugs. Defining to 0 disables the blocklist.

  • +
  • HWY_DISABLED_TARGETS defaults to zero. This allows explicitly +disabling targets without interfering with the blocklist.

  • +
  • HWY_BASELINE_TARGETS defaults to the set whose predefined macros +are defined (i.e. those for which the corresponding flag, e.g. +-mavx2, was passed to the compiler). If specified, this should be the +same for all translation units, otherwise the safety check in +SupportedTargets (that all enabled baseline targets are supported) +may be inaccurate.

  • +
+

Zero or one of the following macros may be defined to replace the +default policy for selecting HWY_TARGETS:

+
    +
  • HWY_COMPILE_ONLY_EMU128 selects only HWY_EMU128, which avoids +intrinsics but implements all ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_SCALAR selects only HWY_SCALAR, which +implements single-lane-only ops using standard C++.

  • +
  • HWY_COMPILE_ONLY_STATIC selects only HWY_STATIC_TARGET, which +effectively disables dynamic dispatch.

  • +
  • HWY_COMPILE_ALL_ATTAINABLE selects all attainable targets +(i.e. enabled and permitted by the compiler, independently of +autovectorization), which maximizes coverage in tests. Defining +HWY_IS_TEST, which CMake does for the Highway tests, has the same +effect.

  • +
  • HWY_SKIP_NON_BEST_BASELINE compiles all targets at least as good +as the baseline. This is also the default if nothing is defined. By +skipping targets older than the baseline, this reduces binary size +and may resolve compile errors caused by conflicts between dynamic +dispatch and -m flags.

  • +
+

At most one HWY_COMPILE_ONLY_* may be defined. +HWY_COMPILE_ALL_ATTAINABLE may also be defined even if one of +HWY_COMPILE_ONLY_* is, but will then be ignored because the flags +are tested in the order listed. As an exception, +HWY_SKIP_NON_BEST_BASELINE overrides the effect of +HWY_COMPILE_ALL_ATTAINABLE and HWY_IS_TEST.

+
+
+

Compiler support

+

Clang and GCC require opting into SIMD intrinsics, e.g. via -mavx2 +flags. However, the flag enables AVX2 instructions in the entire +translation unit, which may violate the one-definition rule (that all +versions of a function such as std::abs are equivalent, thus the +linker may choose any). This can cause crashes if non-SIMD functions are +defined outside of a target-specific namespace, and the linker happens +to choose the AVX2 version, which means it may be called without +verifying AVX2 is indeed supported.

+

To prevent this problem, we use target-specific attributes introduced +via #pragma. Function using SIMD must reside between +HWY_BEFORE_NAMESPACE and HWY_AFTER_NAMESPACE. Conversely, +non-SIMD functions and in particular, #include of normal or standard +library headers must NOT reside between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. Alternatively, individual functions may be +prefixed with HWY_ATTR, which is more verbose, but ensures that +#include-d functions are not covered by target-specific attributes.

+

WARNING: avoid non-local static objects (namespace scope ‘global +variables’) between HWY_BEFORE_NAMESPACE and +HWY_AFTER_NAMESPACE. We have observed crashes on PPC because the +compiler seems to have generated an initializer using PPC10 code to +splat a constant to all vector lanes, see #1739. To prevent this, you +can replace static constants with a function returning the desired +value.

+

If you know the SVE vector width and are using static dispatch, you can +specify -march=armv9-a+sve2-aes -msve-vector-bits=128 and Highway +will then use HWY_SVE2_128 as the baseline. Similarly, +-march=armv8.2-a+sve -msve-vector-bits=256 enables the +HWY_SVE_256 specialization for Neoverse V1. Note that these flags +are unnecessary when using dynamic dispatch. Highway will automatically +detect and dispatch to the best available target, including +HWY_SVE2_128 or HWY_SVE_256.

+

Immediates (compile-time constants) are specified as template arguments +to avoid constant-propagation issues with Clang on Arm.

+
+
+

Type traits

+
    +
  • IsFloat<T>() returns true if the T is a floating-point type.

  • +
  • IsSigned<T>() returns true if the T is a signed or +floating-point type.

  • +
  • LimitsMin/Max<T>() return the smallest/largest value +representable in integer T.

  • +
  • SizeTag<N> is an empty struct, used to select overloaded +functions appropriate for N bytes.

  • +
  • MakeUnsigned<T> is an alias for an unsigned type of the same size +as T.

  • +
  • MakeSigned<T> is an alias for a signed type of the same size as +T.

  • +
  • MakeFloat<T> is an alias for a floating-point type of the same +size as T.

  • +
  • MakeWide<T> is an alias for a type with twice the size of T +and the same category (unsigned/signed/float).

  • +
  • MakeNarrow<T> is an alias for a type with half the size of T +and the same category (unsigned/signed/float).

  • +
+
+
+

Memory allocation

+

AllocateAligned<T>(items) returns a unique pointer to newly +allocated memory for items elements of POD type T. The start +address is aligned as required by Load/Store. Furthermore, +successive allocations are not congruent modulo a platform-specific +alignment. This helps prevent false dependencies or cache conflicts. The +memory allocation is analogous to using malloc() and free() with +a std::unique_ptr since the returned items are not initialized or +default constructed and it is released using FreeAlignedBytes() +without calling ~T().

+

MakeUniqueAligned<T>(Args&&... args) creates a single object in +newly allocated aligned memory as above but constructed passing the +args argument to T’s constructor and returning a unique +pointer to it. This is analogous to using std::make_unique with +new but for aligned memory since the object is constructed and later +destructed when the unique pointer is deleted. Typically this type T +is a struct containing multiple members with HWY_ALIGN or +HWY_ALIGN_MAX, or arrays whose lengths are known to be a multiple of +the vector size.

+

MakeUniqueAlignedArray<T>(size_t items, Args&&... args) creates an +array of objects in newly allocated aligned memory as above and +constructs every element of the new array using the passed constructor +parameters, returning a unique pointer to the array. Note that only the +first element is guaranteed to be aligned to the vector size; because +there is no padding between elements, the alignment of the remaining +elements depends on the size of T.

+
+
+

Speeding up code for older x86 platforms

+

Thanks to @dzaima for inspiring this section.

+

It is possible to improve the performance of your code on older x86 CPUs +while remaining portable to all platforms. These older CPUs might indeed +be the ones for which optimization is most impactful, because modern +CPUs are usually faster and thus likelier to meet performance +expectations.

+

For those without AVX3, preferably avoid Scatter*; some algorithms +can be reformulated to use Gather* instead. For pre-AVX2, it is also +important to avoid Gather*.

+

It is typically much more efficient to pad arrays and use Load +instead of MaskedLoad and Store instead of BlendedStore.

+

If possible, use signed 8..32 bit types instead of unsigned types for +comparisons and Min/Max.

+

Other ops which are considerably more expensive especially on SSSE3, and +preferably avoided if possible: MulEven, i32 Mul, +Shl/Shr, Round/Trunc/Ceil/Floor, float16 +PromoteTo/DemoteTo, AESRound.

+

Ops which are moderately more expensive on older CPUs: 64-bit +Abs/ShiftRight/ConvertTo, i32->u16 DemoteTo, u32->f32 +ConvertTo, Not, IfThenElse, RotateRight, OddEven, +BroadcastSignBit.

+

It is likely difficult to avoid all of these ops (about a fifth of the +total). Apps usually also cannot more efficiently achieve the same +result as any op without using it - this is an explicit design goal of +Highway. However, sometimes it is possible to restructure your code to +avoid Not, e.g. by hoisting it outside the SIMD code, or fusing with +AndNot or CompressNot.

+
+
+ + +
+
+ +
+
+
+
+ + +
+ + Read the Docs + + + + + + + + v: test_680538033 + + +
+ +
+
Languages
+ + +
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+
+ + +
zh
+ + +
+ + +
+
Versions
+ + +
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+ + + +
master
+ + + +
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+ + + +
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+ + + +
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+ + + +
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test_516796152
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test_638153709
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+ + +
+ +
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+
+ +
+

Release testing process

+

We run the following before a release:

+
+

Windows x86 host

+
run_tests.bat
+
+
+
+
+

Linux x86 host

+

Clang, GCC; Arm, PPC cross-compile: ./run_tests.sh

+

Manual test of WASM and WASM_EMU256 targets.

+

Check libjxl build actions at +https://github.com/libjxl/libjxl/pull/2269.

+
+
+

Version updates

+

Prepend to debian/changelog and update mentions of the current version +in:

+
    +
  • base.h

  • +
  • CMakeLists.txt

  • +
  • MODULE.bazel

  • +
  • g3doc/faq.md

  • +
+
+
+

Signing the release

+
    +
  • git archive --prefix=highway-X.Y.Z/ -o highway-X.Y.Z.tar.gz X.Y.Z

  • +
  • gpg --armor --detach-sign highway-X.Y.Z.tar.gz

  • +
  • Edit release and attach the resulting highway-X.Y.Z.tar.gz.asc +and .gz.

  • +
+

(See https://wiki.debian.org/Creating%20signed%20GitHub%20releases and +search hkps://keys.openpgp.org for janwas@google.com to obtain the key)

+
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test_516796152
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test_578459068
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test_578806572
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test_620864942
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test_473247507
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test_516796152
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test_578459068
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+ + + + + + + + + + + + + + \ No newline at end of file diff --git a/en/test_680538033/searchindex.js b/en/test_680538033/searchindex.js new file mode 100644 index 0000000000..72cab03edf --- /dev/null +++ b/en/test_680538033/searchindex.js @@ -0,0 +1 @@ +Search.setIndex({"docnames": ["README", "design_philosophy", "faq", "impl_details", "index", "locales/zh/index", "quick_reference", "release_testing_process"], "filenames": ["README.rst", "design_philosophy.rst", "faq.rst", "impl_details.rst", "index.rst", "locales/zh/index.rst", "quick_reference.rst", "release_testing_process.rst"], "titles": ["Efficient and performance-portable vector software", "Design philosophy", "Frequently Asked Questions", "Highway implementation details", "Highway, a C++ library that provides portable SIMD/vector intrinsics", "Highway, \u4e3aC++\u63d0\u4f9b\u53ef\u79fb\u690d\u7684SIMD\u539f\u8bed", "API synopsis / quick reference", "Release testing process"], "terms": {"i": [0, 1, 2, 3, 6], "c": [0, 1, 2, 3, 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